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package net.minecraft.client.renderer.chunk;
import it.unimi.dsi.fastutil.ints.IntArrayFIFOQueue;
import it.unimi.dsi.fastutil.ints.IntPriorityQueue;
import java.util.BitSet;
import java.util.EnumSet;
import java.util.Set;
import net.minecraft.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class VisGraph {
private static final int SIZE_IN_BITS = 4;
private static final int LEN = 16;
private static final int MASK = 15;
private static final int SIZE = 4096;
private static final int X_SHIFT = 0;
private static final int Z_SHIFT = 4;
private static final int Y_SHIFT = 8;
private static final int DX = (int)Math.pow(16.0, 0.0);
private static final int DZ = (int)Math.pow(16.0, 1.0);
private static final int DY = (int)Math.pow(16.0, 2.0);
private static final int INVALID_INDEX = -1;
private static final Direction[] DIRECTIONS = Direction.values();
private final BitSet bitSet = new BitSet(4096);
private static final int[] INDEX_OF_EDGES = Util.make(new int[1352], p_112974_ -> {
int i = 0;
int j = 15;
int k = 0;
for (int l = 0; l < 16; l++) {
for (int i1 = 0; i1 < 16; i1++) {
for (int j1 = 0; j1 < 16; j1++) {
if (l == 0 || l == 15 || i1 == 0 || i1 == 15 || j1 == 0 || j1 == 15) {
p_112974_[k++] = getIndex(l, i1, j1);
}
}
}
}
});
private int empty = 4096;
public void setOpaque(BlockPos p_112972_) {
this.bitSet.set(getIndex(p_112972_), true);
this.empty--;
}
private static int getIndex(BlockPos p_112976_) {
return getIndex(p_112976_.getX() & 15, p_112976_.getY() & 15, p_112976_.getZ() & 15);
}
private static int getIndex(int p_112962_, int p_112963_, int p_112964_) {
return p_112962_ << 0 | p_112963_ << 8 | p_112964_ << 4;
}
public VisibilitySet resolve() {
VisibilitySet visibilityset = new VisibilitySet();
if (4096 - this.empty < 256) {
visibilityset.setAll(true);
} else if (this.empty == 0) {
visibilityset.setAll(false);
} else {
for (int i : INDEX_OF_EDGES) {
if (!this.bitSet.get(i)) {
visibilityset.add(this.floodFill(i));
}
}
}
return visibilityset;
}
private Set<Direction> floodFill(int p_112960_) {
Set<Direction> set = EnumSet.noneOf(Direction.class);
IntPriorityQueue intpriorityqueue = new IntArrayFIFOQueue();
intpriorityqueue.enqueue(p_112960_);
this.bitSet.set(p_112960_, true);
while (!intpriorityqueue.isEmpty()) {
int i = intpriorityqueue.dequeueInt();
this.addEdges(i, set);
for (Direction direction : DIRECTIONS) {
int j = this.getNeighborIndexAtFace(i, direction);
if (j >= 0 && !this.bitSet.get(j)) {
this.bitSet.set(j, true);
intpriorityqueue.enqueue(j);
}
}
}
return set;
}
private void addEdges(int p_112969_, Set<Direction> p_112970_) {
int i = p_112969_ >> 0 & 15;
if (i == 0) {
p_112970_.add(Direction.WEST);
} else if (i == 15) {
p_112970_.add(Direction.EAST);
}
int j = p_112969_ >> 8 & 15;
if (j == 0) {
p_112970_.add(Direction.DOWN);
} else if (j == 15) {
p_112970_.add(Direction.UP);
}
int k = p_112969_ >> 4 & 15;
if (k == 0) {
p_112970_.add(Direction.NORTH);
} else if (k == 15) {
p_112970_.add(Direction.SOUTH);
}
}
private int getNeighborIndexAtFace(int p_112966_, Direction p_112967_) {
switch (p_112967_) {
case DOWN:
if ((p_112966_ >> 8 & 15) == 0) {
return -1;
}
return p_112966_ - DY;
case UP:
if ((p_112966_ >> 8 & 15) == 15) {
return -1;
}
return p_112966_ + DY;
case NORTH:
if ((p_112966_ >> 4 & 15) == 0) {
return -1;
}
return p_112966_ - DZ;
case SOUTH:
if ((p_112966_ >> 4 & 15) == 15) {
return -1;
}
return p_112966_ + DZ;
case WEST:
if ((p_112966_ >> 0 & 15) == 0) {
return -1;
}
return p_112966_ - DX;
case EAST:
if ((p_112966_ >> 0 & 15) == 15) {
return -1;
}
return p_112966_ + DX;
default:
return -1;
}
}
}