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package net.minecraft.client.sounds;
import java.util.concurrent.locks.LockSupport;
import net.minecraft.util.thread.BlockableEventLoop;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class SoundEngineExecutor extends BlockableEventLoop<Runnable> {
private Thread thread = this.createThread();
private volatile boolean shutdown;
public SoundEngineExecutor() {
super("Sound executor");
}
private Thread createThread() {
Thread thread = new Thread(this::run);
thread.setDaemon(true);
thread.setName("Sound engine");
thread.start();
return thread;
}
@Override
public Runnable wrapRunnable(Runnable p_120341_) {
return p_120341_;
}
@Override
protected boolean shouldRun(Runnable p_120339_) {
return !this.shutdown;
}
@Override
protected Thread getRunningThread() {
return this.thread;
}
private void run() {
while (!this.shutdown) {
this.managedBlock(() -> this.shutdown);
}
}
@Override
public void waitForTasks() {
LockSupport.park("waiting for tasks");
}
public void flush() {
this.shutdown = true;
this.thread.interrupt();
try {
this.thread.join();
} catch (InterruptedException interruptedexception) {
Thread.currentThread().interrupt();
}
this.dropAllTasks();
this.shutdown = false;
this.thread = this.createThread();
}
}