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package net.minecraft.world; | |
import javax.annotation.concurrent.Immutable; | |
import net.minecraft.util.Mth; | |
public class DifficultyInstance { | |
private static final float DIFFICULTY_TIME_GLOBAL_OFFSET = -72000.0F; | |
private static final float MAX_DIFFICULTY_TIME_GLOBAL = 1440000.0F; | |
private static final float MAX_DIFFICULTY_TIME_LOCAL = 3600000.0F; | |
private final Difficulty base; | |
private final float effectiveDifficulty; | |
public DifficultyInstance(Difficulty p_19044_, long p_19045_, long p_19046_, float p_19047_) { | |
this.base = p_19044_; | |
this.effectiveDifficulty = this.calculateDifficulty(p_19044_, p_19045_, p_19046_, p_19047_); | |
} | |
public Difficulty getDifficulty() { | |
return this.base; | |
} | |
public float getEffectiveDifficulty() { | |
return this.effectiveDifficulty; | |
} | |
public boolean isHard() { | |
return this.effectiveDifficulty >= (float)Difficulty.HARD.ordinal(); | |
} | |
public boolean isHarderThan(float p_19050_) { | |
return this.effectiveDifficulty > p_19050_; | |
} | |
public float getSpecialMultiplier() { | |
if (this.effectiveDifficulty < 2.0F) { | |
return 0.0F; | |
} else { | |
return this.effectiveDifficulty > 4.0F ? 1.0F : (this.effectiveDifficulty - 2.0F) / 2.0F; | |
} | |
} | |
private float calculateDifficulty(Difficulty p_19052_, long p_19053_, long p_19054_, float p_19055_) { | |
if (p_19052_ == Difficulty.PEACEFUL) { | |
return 0.0F; | |
} else { | |
boolean flag = p_19052_ == Difficulty.HARD; | |
float f = 0.75F; | |
float f1 = Mth.clamp(((float)p_19053_ + -72000.0F) / 1440000.0F, 0.0F, 1.0F) * 0.25F; | |
f += f1; | |
float f2 = 0.0F; | |
f2 += Mth.clamp((float)p_19054_ / 3600000.0F, 0.0F, 1.0F) * (flag ? 1.0F : 0.75F); | |
f2 += Mth.clamp(p_19055_ * 0.25F, 0.0F, f1); | |
if (p_19052_ == Difficulty.EASY) { | |
f2 *= 0.5F; | |
} | |
f += f2; | |
return (float)p_19052_.getId() * f; | |
} | |
} | |
} |