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package net.minecraft.world.damagesource;
import javax.annotation.Nullable;
import net.minecraft.core.Registry;
import net.minecraft.core.RegistryAccess;
import net.minecraft.core.registries.Registries;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.entity.projectile.Fireball;
import net.minecraft.world.entity.projectile.FireworkRocketEntity;
import net.minecraft.world.entity.projectile.WitherSkull;
import net.minecraft.world.level.Explosion;
import net.minecraft.world.phys.Vec3;
public class DamageSources {
private final Registry<DamageType> damageTypes;
private final DamageSource inFire;
private final DamageSource campfire;
private final DamageSource lightningBolt;
private final DamageSource onFire;
private final DamageSource lava;
private final DamageSource hotFloor;
private final DamageSource inWall;
private final DamageSource cramming;
private final DamageSource drown;
private final DamageSource starve;
private final DamageSource cactus;
private final DamageSource fall;
private final DamageSource enderPearl;
private final DamageSource flyIntoWall;
private final DamageSource fellOutOfWorld;
private final DamageSource generic;
private final DamageSource magic;
private final DamageSource wither;
private final DamageSource dragonBreath;
private final DamageSource dryOut;
private final DamageSource sweetBerryBush;
private final DamageSource freeze;
private final DamageSource stalagmite;
private final DamageSource outsideBorder;
private final DamageSource genericKill;
public DamageSources(RegistryAccess p_270740_) {
this.damageTypes = p_270740_.lookupOrThrow(Registries.DAMAGE_TYPE);
this.inFire = this.source(DamageTypes.IN_FIRE);
this.campfire = this.source(DamageTypes.CAMPFIRE);
this.lightningBolt = this.source(DamageTypes.LIGHTNING_BOLT);
this.onFire = this.source(DamageTypes.ON_FIRE);
this.lava = this.source(DamageTypes.LAVA);
this.hotFloor = this.source(DamageTypes.HOT_FLOOR);
this.inWall = this.source(DamageTypes.IN_WALL);
this.cramming = this.source(DamageTypes.CRAMMING);
this.drown = this.source(DamageTypes.DROWN);
this.starve = this.source(DamageTypes.STARVE);
this.cactus = this.source(DamageTypes.CACTUS);
this.fall = this.source(DamageTypes.FALL);
this.enderPearl = this.source(DamageTypes.ENDER_PEARL);
this.flyIntoWall = this.source(DamageTypes.FLY_INTO_WALL);
this.fellOutOfWorld = this.source(DamageTypes.FELL_OUT_OF_WORLD);
this.generic = this.source(DamageTypes.GENERIC);
this.magic = this.source(DamageTypes.MAGIC);
this.wither = this.source(DamageTypes.WITHER);
this.dragonBreath = this.source(DamageTypes.DRAGON_BREATH);
this.dryOut = this.source(DamageTypes.DRY_OUT);
this.sweetBerryBush = this.source(DamageTypes.SWEET_BERRY_BUSH);
this.freeze = this.source(DamageTypes.FREEZE);
this.stalagmite = this.source(DamageTypes.STALAGMITE);
this.outsideBorder = this.source(DamageTypes.OUTSIDE_BORDER);
this.genericKill = this.source(DamageTypes.GENERIC_KILL);
}
private DamageSource source(ResourceKey<DamageType> p_270957_) {
return new DamageSource(this.damageTypes.getOrThrow(p_270957_));
}
private DamageSource source(ResourceKey<DamageType> p_270142_, @Nullable Entity p_270696_) {
return new DamageSource(this.damageTypes.getOrThrow(p_270142_), p_270696_);
}
private DamageSource source(ResourceKey<DamageType> p_270076_, @Nullable Entity p_270656_, @Nullable Entity p_270242_) {
return new DamageSource(this.damageTypes.getOrThrow(p_270076_), p_270656_, p_270242_);
}
public DamageSource inFire() {
return this.inFire;
}
public DamageSource campfire() {
return this.campfire;
}
public DamageSource lightningBolt() {
return this.lightningBolt;
}
public DamageSource onFire() {
return this.onFire;
}
public DamageSource lava() {
return this.lava;
}
public DamageSource hotFloor() {
return this.hotFloor;
}
public DamageSource inWall() {
return this.inWall;
}
public DamageSource cramming() {
return this.cramming;
}
public DamageSource drown() {
return this.drown;
}
public DamageSource starve() {
return this.starve;
}
public DamageSource cactus() {
return this.cactus;
}
public DamageSource fall() {
return this.fall;
}
public DamageSource enderPearl() {
return this.enderPearl;
}
public DamageSource flyIntoWall() {
return this.flyIntoWall;
}
public DamageSource fellOutOfWorld() {
return this.fellOutOfWorld;
}
public DamageSource generic() {
return this.generic;
}
public DamageSource magic() {
return this.magic;
}
public DamageSource wither() {
return this.wither;
}
public DamageSource dragonBreath() {
return this.dragonBreath;
}
public DamageSource dryOut() {
return this.dryOut;
}
public DamageSource sweetBerryBush() {
return this.sweetBerryBush;
}
public DamageSource freeze() {
return this.freeze;
}
public DamageSource stalagmite() {
return this.stalagmite;
}
public DamageSource fallingBlock(Entity p_270643_) {
return this.source(DamageTypes.FALLING_BLOCK, p_270643_);
}
public DamageSource anvil(Entity p_270112_) {
return this.source(DamageTypes.FALLING_ANVIL, p_270112_);
}
public DamageSource fallingStalactite(Entity p_270720_) {
return this.source(DamageTypes.FALLING_STALACTITE, p_270720_);
}
public DamageSource sting(LivingEntity p_270689_) {
return this.source(DamageTypes.STING, p_270689_);
}
public DamageSource mobAttack(LivingEntity p_270357_) {
return this.source(DamageTypes.MOB_ATTACK, p_270357_);
}
public DamageSource noAggroMobAttack(LivingEntity p_270502_) {
return this.source(DamageTypes.MOB_ATTACK_NO_AGGRO, p_270502_);
}
public DamageSource playerAttack(Player p_270723_) {
return this.source(DamageTypes.PLAYER_ATTACK, p_270723_);
}
public DamageSource arrow(AbstractArrow p_270570_, @Nullable Entity p_270857_) {
return this.source(DamageTypes.ARROW, p_270570_, p_270857_);
}
public DamageSource trident(Entity p_270146_, @Nullable Entity p_270358_) {
return this.source(DamageTypes.TRIDENT, p_270146_, p_270358_);
}
public DamageSource mobProjectile(Entity p_270210_, @Nullable LivingEntity p_270757_) {
return this.source(DamageTypes.MOB_PROJECTILE, p_270210_, p_270757_);
}
public DamageSource spit(Entity p_330027_, @Nullable LivingEntity p_334967_) {
return this.source(DamageTypes.SPIT, p_330027_, p_334967_);
}
public DamageSource windCharge(Entity p_336392_, @Nullable LivingEntity p_335043_) {
return this.source(DamageTypes.WIND_CHARGE, p_336392_, p_335043_);
}
public DamageSource fireworks(FireworkRocketEntity p_270571_, @Nullable Entity p_270768_) {
return this.source(DamageTypes.FIREWORKS, p_270571_, p_270768_);
}
public DamageSource fireball(Fireball p_270147_, @Nullable Entity p_270824_) {
return p_270824_ == null ? this.source(DamageTypes.UNATTRIBUTED_FIREBALL, p_270147_) : this.source(DamageTypes.FIREBALL, p_270147_, p_270824_);
}
public DamageSource witherSkull(WitherSkull p_270367_, Entity p_270887_) {
return this.source(DamageTypes.WITHER_SKULL, p_270367_, p_270887_);
}
public DamageSource thrown(Entity p_270388_, @Nullable Entity p_270485_) {
return this.source(DamageTypes.THROWN, p_270388_, p_270485_);
}
public DamageSource indirectMagic(Entity p_270560_, @Nullable Entity p_270646_) {
return this.source(DamageTypes.INDIRECT_MAGIC, p_270560_, p_270646_);
}
public DamageSource thorns(Entity p_270917_) {
return this.source(DamageTypes.THORNS, p_270917_);
}
public DamageSource explosion(@Nullable Explosion p_270369_) {
return p_270369_ != null ? this.explosion(p_270369_.getDirectSourceEntity(), p_270369_.getIndirectSourceEntity()) : this.explosion(null, null);
}
public DamageSource explosion(@Nullable Entity p_271016_, @Nullable Entity p_270814_) {
return this.source(p_270814_ != null && p_271016_ != null ? DamageTypes.PLAYER_EXPLOSION : DamageTypes.EXPLOSION, p_271016_, p_270814_);
}
public DamageSource sonicBoom(Entity p_270401_) {
return this.source(DamageTypes.SONIC_BOOM, p_270401_);
}
public DamageSource badRespawnPointExplosion(Vec3 p_270175_) {
return new DamageSource(this.damageTypes.getOrThrow(DamageTypes.BAD_RESPAWN_POINT), p_270175_);
}
public DamageSource outOfBorder() {
return this.outsideBorder;
}
public DamageSource genericKill() {
return this.genericKill;
}
public DamageSource mace(Entity p_366510_) {
return this.source(DamageTypes.MACE_SMASH, p_366510_);
}
}