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package net.minecraft.world.entity; | |
import net.minecraft.world.phys.AABB; | |
import net.minecraft.world.phys.Vec3; | |
public record EntityDimensions(float width, float height, float eyeHeight, EntityAttachments attachments, boolean fixed) { | |
private EntityDimensions(float p_20381_, float p_20382_, boolean p_20383_) { | |
this(p_20381_, p_20382_, defaultEyeHeight(p_20382_), EntityAttachments.createDefault(p_20381_, p_20382_), p_20383_); | |
} | |
private static float defaultEyeHeight(float p_331315_) { | |
return p_331315_ * 0.85F; | |
} | |
public AABB makeBoundingBox(Vec3 p_20394_) { | |
return this.makeBoundingBox(p_20394_.x, p_20394_.y, p_20394_.z); | |
} | |
public AABB makeBoundingBox(double p_20385_, double p_20386_, double p_20387_) { | |
float f = this.width / 2.0F; | |
float f1 = this.height; | |
return new AABB(p_20385_ - (double)f, p_20386_, p_20387_ - (double)f, p_20385_ + (double)f, p_20386_ + (double)f1, p_20387_ + (double)f); | |
} | |
public EntityDimensions scale(float p_20389_) { | |
return this.scale(p_20389_, p_20389_); | |
} | |
public EntityDimensions scale(float p_20391_, float p_20392_) { | |
return !this.fixed && (p_20391_ != 1.0F || p_20392_ != 1.0F) | |
? new EntityDimensions( | |
this.width * p_20391_, this.height * p_20392_, this.eyeHeight * p_20392_, this.attachments.scale(p_20391_, p_20392_, p_20391_), false | |
) | |
: this; | |
} | |
public static EntityDimensions scalable(float p_20396_, float p_20397_) { | |
return new EntityDimensions(p_20396_, p_20397_, false); | |
} | |
public static EntityDimensions fixed(float p_20399_, float p_20400_) { | |
return new EntityDimensions(p_20399_, p_20400_, true); | |
} | |
public EntityDimensions withEyeHeight(float p_333362_) { | |
return new EntityDimensions(this.width, this.height, p_333362_, this.attachments, this.fixed); | |
} | |
public EntityDimensions withAttachments(EntityAttachments.Builder p_328127_) { | |
return new EntityDimensions(this.width, this.height, this.eyeHeight, p_328127_.build(this.width, this.height), this.fixed); | |
} | |
} |