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package net.minecraft.world.entity; | |
import net.minecraft.core.BlockPos; | |
import net.minecraft.world.level.Level; | |
import net.minecraft.world.level.block.state.BlockState; | |
import net.minecraft.world.phys.Vec3; | |
public abstract class FlyingMob extends Mob { | |
protected FlyingMob(EntityType<? extends FlyingMob> p_20806_, Level p_20807_) { | |
super(p_20806_, p_20807_); | |
} | |
protected void checkFallDamage(double p_20809_, boolean p_20810_, BlockState p_20811_, BlockPos p_20812_) { | |
} | |
public void travel(Vec3 p_20818_) { | |
if (this.isControlledByLocalInstance()) { | |
if (this.isInWater()) { | |
this.moveRelative(0.02F, p_20818_); | |
this.move(MoverType.SELF, this.getDeltaMovement()); | |
this.setDeltaMovement(this.getDeltaMovement().scale(0.8F)); | |
} else if (this.isInLava()) { | |
this.moveRelative(0.02F, p_20818_); | |
this.move(MoverType.SELF, this.getDeltaMovement()); | |
this.setDeltaMovement(this.getDeltaMovement().scale(0.5)); | |
} else { | |
float f = 0.91F; | |
if (this.onGround()) { | |
f = this.level().getBlockState(this.getBlockPosBelowThatAffectsMyMovement()).getBlock().getFriction() * 0.91F; | |
} | |
float f1 = 0.16277137F / (f * f * f); | |
f = 0.91F; | |
if (this.onGround()) { | |
f = this.level().getBlockState(this.getBlockPosBelowThatAffectsMyMovement()).getBlock().getFriction() * 0.91F; | |
} | |
this.moveRelative(this.onGround() ? 0.1F * f1 : 0.02F, p_20818_); | |
this.move(MoverType.SELF, this.getDeltaMovement()); | |
this.setDeltaMovement(this.getDeltaMovement().scale((double)f)); | |
} | |
} | |
} | |
public boolean onClimbable() { | |
return false; | |
} | |
} |