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package net.minecraft.world.entity;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.Vec3;
public abstract class FlyingMob extends Mob {
protected FlyingMob(EntityType<? extends FlyingMob> p_20806_, Level p_20807_) {
super(p_20806_, p_20807_);
}
@Override
protected void checkFallDamage(double p_20809_, boolean p_20810_, BlockState p_20811_, BlockPos p_20812_) {
}
@Override
public void travel(Vec3 p_20818_) {
if (this.isControlledByLocalInstance()) {
if (this.isInWater()) {
this.moveRelative(0.02F, p_20818_);
this.move(MoverType.SELF, this.getDeltaMovement());
this.setDeltaMovement(this.getDeltaMovement().scale(0.8F));
} else if (this.isInLava()) {
this.moveRelative(0.02F, p_20818_);
this.move(MoverType.SELF, this.getDeltaMovement());
this.setDeltaMovement(this.getDeltaMovement().scale(0.5));
} else {
float f = 0.91F;
if (this.onGround()) {
f = this.level().getBlockState(this.getBlockPosBelowThatAffectsMyMovement()).getBlock().getFriction() * 0.91F;
}
float f1 = 0.16277137F / (f * f * f);
f = 0.91F;
if (this.onGround()) {
f = this.level().getBlockState(this.getBlockPosBelowThatAffectsMyMovement()).getBlock().getFriction() * 0.91F;
}
this.moveRelative(this.onGround() ? 0.1F * f1 : 0.02F, p_20818_);
this.move(MoverType.SELF, this.getDeltaMovement());
this.setDeltaMovement(this.getDeltaMovement().scale((double)f));
}
}
}
@Override
public boolean onClimbable() {
return false;
}
}