package com.mojang.blaze3d.platform; import java.nio.Buffer; import java.nio.ByteBuffer; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import org.lwjgl.system.MemoryUtil; @OnlyIn(Dist.CLIENT) public class GlUtil { public static ByteBuffer allocateMemory(int p_166248_) { return MemoryUtil.memAlloc(p_166248_); } public static void freeMemory(Buffer p_166252_) { MemoryUtil.memFree(p_166252_); } public static String getVendor() { return GlStateManager._getString(7936); } public static String getCpuInfo() { return GLX._getCpuInfo(); } public static String getRenderer() { return GlStateManager._getString(7937); } public static String getOpenGLVersion() { return GlStateManager._getString(7938); } }