package net.minecraft.client.model; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.entity.state.HumanoidRenderState; import net.minecraft.util.Mth; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class AbstractPiglinModel extends HumanoidModel { private static final String LEFT_SLEEVE = "left_sleeve"; private static final String RIGHT_SLEEVE = "right_sleeve"; private static final String LEFT_PANTS = "left_pants"; private static final String RIGHT_PANTS = "right_pants"; public final ModelPart leftSleeve = this.leftArm.getChild("left_sleeve"); public final ModelPart rightSleeve = this.rightArm.getChild("right_sleeve"); public final ModelPart leftPants = this.leftLeg.getChild("left_pants"); public final ModelPart rightPants = this.rightLeg.getChild("right_pants"); public final ModelPart jacket = this.body.getChild("jacket"); public final ModelPart rightEar = this.head.getChild("right_ear"); public final ModelPart leftEar = this.head.getChild("left_ear"); public AbstractPiglinModel(ModelPart p_369736_) { super(p_369736_, RenderType::entityTranslucent); } public static MeshDefinition createMesh(CubeDeformation p_365542_) { MeshDefinition meshdefinition = PlayerModel.createMesh(p_365542_, false); PartDefinition partdefinition = meshdefinition.getRoot(); partdefinition.addOrReplaceChild( "body", CubeListBuilder.create().texOffs(16, 16).addBox(-4.0F, 0.0F, -2.0F, 8.0F, 12.0F, 4.0F, p_365542_), PartPose.ZERO ); PartDefinition partdefinition1 = addHead(p_365542_, meshdefinition); partdefinition1.clearChild("hat"); return meshdefinition; } public static PartDefinition addHead(CubeDeformation p_368080_, MeshDefinition p_363060_) { PartDefinition partdefinition = p_363060_.getRoot(); PartDefinition partdefinition1 = partdefinition.addOrReplaceChild( "head", CubeListBuilder.create() .texOffs(0, 0) .addBox(-5.0F, -8.0F, -4.0F, 10.0F, 8.0F, 8.0F, p_368080_) .texOffs(31, 1) .addBox(-2.0F, -4.0F, -5.0F, 4.0F, 4.0F, 1.0F, p_368080_) .texOffs(2, 4) .addBox(2.0F, -2.0F, -5.0F, 1.0F, 2.0F, 1.0F, p_368080_) .texOffs(2, 0) .addBox(-3.0F, -2.0F, -5.0F, 1.0F, 2.0F, 1.0F, p_368080_), PartPose.ZERO ); partdefinition1.addOrReplaceChild( "left_ear", CubeListBuilder.create().texOffs(51, 6).addBox(0.0F, 0.0F, -2.0F, 1.0F, 5.0F, 4.0F, p_368080_), PartPose.offsetAndRotation(4.5F, -6.0F, 0.0F, 0.0F, 0.0F, (float) (-Math.PI / 6)) ); partdefinition1.addOrReplaceChild( "right_ear", CubeListBuilder.create().texOffs(39, 6).addBox(-1.0F, 0.0F, -2.0F, 1.0F, 5.0F, 4.0F, p_368080_), PartPose.offsetAndRotation(-4.5F, -6.0F, 0.0F, 0.0F, 0.0F, (float) (Math.PI / 6)) ); return partdefinition1; } @Override public void setupAnim(S p_366962_) { super.setupAnim(p_366962_); float f = p_366962_.walkAnimationPos; float f1 = p_366962_.walkAnimationSpeed; float f2 = (float) (Math.PI / 6); float f3 = p_366962_.ageInTicks * 0.1F + f * 0.5F; float f4 = 0.08F + f1 * 0.4F; this.leftEar.zRot = (float) (-Math.PI / 6) - Mth.cos(f3 * 1.2F) * f4; this.rightEar.zRot = (float) (Math.PI / 6) + Mth.cos(f3) * f4; } @Override public void setAllVisible(boolean p_367203_) { super.setAllVisible(p_367203_); this.leftSleeve.visible = p_367203_; this.rightSleeve.visible = p_367203_; this.leftPants.visible = p_367203_; this.rightPants.visible = p_367203_; this.jacket.visible = p_367203_; } }