package net.minecraft.client.model; import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.world.entity.HumanoidArm; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public interface ArmedModel { void translateToHand(HumanoidArm p_102108_, PoseStack p_102109_); }