package net.minecraft.client.model; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.MeshTransformer; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.AxolotlRenderState; import net.minecraft.util.Mth; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class AxolotlModel extends EntityModel { public static final float SWIMMING_LEG_XROT = 1.8849558F; public static final MeshTransformer BABY_TRANSFORMER = MeshTransformer.scaling(0.5F); private final ModelPart tail; private final ModelPart leftHindLeg; private final ModelPart rightHindLeg; private final ModelPart leftFrontLeg; private final ModelPart rightFrontLeg; private final ModelPart body; private final ModelPart head; private final ModelPart topGills; private final ModelPart leftGills; private final ModelPart rightGills; public AxolotlModel(ModelPart p_170370_) { super(p_170370_); this.body = p_170370_.getChild("body"); this.head = this.body.getChild("head"); this.rightHindLeg = this.body.getChild("right_hind_leg"); this.leftHindLeg = this.body.getChild("left_hind_leg"); this.rightFrontLeg = this.body.getChild("right_front_leg"); this.leftFrontLeg = this.body.getChild("left_front_leg"); this.tail = this.body.getChild("tail"); this.topGills = this.head.getChild("top_gills"); this.leftGills = this.head.getChild("left_gills"); this.rightGills = this.head.getChild("right_gills"); } public static LayerDefinition createBodyLayer() { MeshDefinition meshdefinition = new MeshDefinition(); PartDefinition partdefinition = meshdefinition.getRoot(); PartDefinition partdefinition1 = partdefinition.addOrReplaceChild( "body", CubeListBuilder.create() .texOffs(0, 11) .addBox(-4.0F, -2.0F, -9.0F, 8.0F, 4.0F, 10.0F) .texOffs(2, 17) .addBox(0.0F, -3.0F, -8.0F, 0.0F, 5.0F, 9.0F), PartPose.offset(0.0F, 20.0F, 5.0F) ); CubeDeformation cubedeformation = new CubeDeformation(0.001F); PartDefinition partdefinition2 = partdefinition1.addOrReplaceChild( "head", CubeListBuilder.create().texOffs(0, 1).addBox(-4.0F, -3.0F, -5.0F, 8.0F, 5.0F, 5.0F, cubedeformation), PartPose.offset(0.0F, 0.0F, -9.0F) ); CubeListBuilder cubelistbuilder = CubeListBuilder.create().texOffs(3, 37).addBox(-4.0F, -3.0F, 0.0F, 8.0F, 3.0F, 0.0F, cubedeformation); CubeListBuilder cubelistbuilder1 = CubeListBuilder.create().texOffs(0, 40).addBox(-3.0F, -5.0F, 0.0F, 3.0F, 7.0F, 0.0F, cubedeformation); CubeListBuilder cubelistbuilder2 = CubeListBuilder.create().texOffs(11, 40).addBox(0.0F, -5.0F, 0.0F, 3.0F, 7.0F, 0.0F, cubedeformation); partdefinition2.addOrReplaceChild("top_gills", cubelistbuilder, PartPose.offset(0.0F, -3.0F, -1.0F)); partdefinition2.addOrReplaceChild("left_gills", cubelistbuilder1, PartPose.offset(-4.0F, 0.0F, -1.0F)); partdefinition2.addOrReplaceChild("right_gills", cubelistbuilder2, PartPose.offset(4.0F, 0.0F, -1.0F)); CubeListBuilder cubelistbuilder3 = CubeListBuilder.create().texOffs(2, 13).addBox(-1.0F, 0.0F, 0.0F, 3.0F, 5.0F, 0.0F, cubedeformation); CubeListBuilder cubelistbuilder4 = CubeListBuilder.create().texOffs(2, 13).addBox(-2.0F, 0.0F, 0.0F, 3.0F, 5.0F, 0.0F, cubedeformation); partdefinition1.addOrReplaceChild("right_hind_leg", cubelistbuilder4, PartPose.offset(-3.5F, 1.0F, -1.0F)); partdefinition1.addOrReplaceChild("left_hind_leg", cubelistbuilder3, PartPose.offset(3.5F, 1.0F, -1.0F)); partdefinition1.addOrReplaceChild("right_front_leg", cubelistbuilder4, PartPose.offset(-3.5F, 1.0F, -8.0F)); partdefinition1.addOrReplaceChild("left_front_leg", cubelistbuilder3, PartPose.offset(3.5F, 1.0F, -8.0F)); partdefinition1.addOrReplaceChild( "tail", CubeListBuilder.create().texOffs(2, 19).addBox(0.0F, -3.0F, 0.0F, 0.0F, 5.0F, 12.0F), PartPose.offset(0.0F, 0.0F, 1.0F) ); return LayerDefinition.create(meshdefinition, 64, 64); } public void setupAnim(AxolotlRenderState p_362960_) { super.setupAnim(p_362960_); float f = p_362960_.playingDeadFactor; float f1 = p_362960_.inWaterFactor; float f2 = p_362960_.onGroundFactor; float f3 = p_362960_.movingFactor; float f4 = 1.0F - f3; float f5 = 1.0F - Math.min(f2, f3); this.body.yRot = this.body.yRot + p_362960_.yRot * (float) (Math.PI / 180.0); this.setupSwimmingAnimation(p_362960_.ageInTicks, p_362960_.xRot, Math.min(f3, f1)); this.setupWaterHoveringAnimation(p_362960_.ageInTicks, Math.min(f4, f1)); this.setupGroundCrawlingAnimation(p_362960_.ageInTicks, Math.min(f3, f2)); this.setupLayStillOnGroundAnimation(p_362960_.ageInTicks, Math.min(f4, f2)); this.setupPlayDeadAnimation(f); this.applyMirrorLegRotations(f5); } private void setupLayStillOnGroundAnimation(float p_170415_, float p_170416_) { if (!(p_170416_ <= 1.0E-5F)) { float f = p_170415_ * 0.09F; float f1 = Mth.sin(f); float f2 = Mth.cos(f); float f3 = f1 * f1 - 2.0F * f1; float f4 = f2 * f2 - 3.0F * f1; this.head.xRot += -0.09F * f3 * p_170416_; this.head.zRot += -0.2F * p_170416_; this.tail.yRot += (-0.1F + 0.1F * f3) * p_170416_; float f5 = (0.6F + 0.05F * f4) * p_170416_; this.topGills.xRot += f5; this.leftGills.yRot -= f5; this.rightGills.yRot += f5; this.leftHindLeg.xRot += 1.1F * p_170416_; this.leftHindLeg.yRot += 1.0F * p_170416_; this.leftFrontLeg.xRot += 0.8F * p_170416_; this.leftFrontLeg.yRot += 2.3F * p_170416_; this.leftFrontLeg.zRot -= 0.5F * p_170416_; } } private void setupGroundCrawlingAnimation(float p_170419_, float p_170420_) { if (!(p_170420_ <= 1.0E-5F)) { float f = p_170419_ * 0.11F; float f1 = Mth.cos(f); float f2 = (f1 * f1 - 2.0F * f1) / 5.0F; float f3 = 0.7F * f1; float f4 = 0.09F * f1 * p_170420_; this.head.yRot += f4; this.tail.yRot += f4; float f5 = (0.6F - 0.08F * (f1 * f1 + 2.0F * Mth.sin(f))) * p_170420_; this.topGills.xRot += f5; this.leftGills.yRot -= f5; this.rightGills.yRot += f5; float f6 = 0.9424779F * p_170420_; float f7 = 1.0995574F * p_170420_; this.leftHindLeg.xRot += f6; this.leftHindLeg.yRot += (1.5F - f2) * p_170420_; this.leftHindLeg.zRot += -0.1F * p_170420_; this.leftFrontLeg.xRot += f7; this.leftFrontLeg.yRot += ((float) (Math.PI / 2) - f3) * p_170420_; this.rightHindLeg.xRot += f6; this.rightHindLeg.yRot += (-1.0F - f2) * p_170420_; this.rightFrontLeg.xRot += f7; this.rightFrontLeg.yRot += ((float) (-Math.PI / 2) - f3) * p_170420_; } } private void setupWaterHoveringAnimation(float p_170373_, float p_366999_) { if (!(p_366999_ <= 1.0E-5F)) { float f = p_170373_ * 0.075F; float f1 = Mth.cos(f); float f2 = Mth.sin(f) * 0.15F; float f3 = (-0.15F + 0.075F * f1) * p_366999_; this.body.xRot += f3; this.body.y -= f2 * p_366999_; this.head.xRot -= f3; this.topGills.xRot += 0.2F * f1 * p_366999_; float f4 = (-0.3F * f1 - 0.19F) * p_366999_; this.leftGills.yRot += f4; this.rightGills.yRot -= f4; this.leftHindLeg.xRot += ((float) (Math.PI * 3.0 / 4.0) - f1 * 0.11F) * p_366999_; this.leftHindLeg.yRot += 0.47123894F * p_366999_; this.leftHindLeg.zRot += 1.7278761F * p_366999_; this.leftFrontLeg.xRot += ((float) (Math.PI / 4) - f1 * 0.2F) * p_366999_; this.leftFrontLeg.yRot += 2.042035F * p_366999_; this.tail.yRot += 0.5F * f1 * p_366999_; } } private void setupSwimmingAnimation(float p_170423_, float p_170424_, float p_361788_) { if (!(p_361788_ <= 1.0E-5F)) { float f = p_170423_ * 0.33F; float f1 = Mth.sin(f); float f2 = Mth.cos(f); float f3 = 0.13F * f1; this.body.xRot += (p_170424_ * (float) (Math.PI / 180.0) + f3) * p_361788_; this.head.xRot -= f3 * 1.8F * p_361788_; this.body.y -= 0.45F * f2 * p_361788_; this.topGills.xRot += (-0.5F * f1 - 0.8F) * p_361788_; float f4 = (0.3F * f1 + 0.9F) * p_361788_; this.leftGills.yRot += f4; this.rightGills.yRot -= f4; this.tail.yRot = this.tail.yRot + 0.3F * Mth.cos(f * 0.9F) * p_361788_; this.leftHindLeg.xRot += 1.8849558F * p_361788_; this.leftHindLeg.yRot += -0.4F * f1 * p_361788_; this.leftHindLeg.zRot += (float) (Math.PI / 2) * p_361788_; this.leftFrontLeg.xRot += 1.8849558F * p_361788_; this.leftFrontLeg.yRot += (-0.2F * f2 - 0.1F) * p_361788_; this.leftFrontLeg.zRot += (float) (Math.PI / 2) * p_361788_; } } private void setupPlayDeadAnimation(float p_170413_) { if (!(p_170413_ <= 1.0E-5F)) { this.leftHindLeg.xRot += 1.4137167F * p_170413_; this.leftHindLeg.yRot += 1.0995574F * p_170413_; this.leftHindLeg.zRot += (float) (Math.PI / 4) * p_170413_; this.leftFrontLeg.xRot += (float) (Math.PI / 4) * p_170413_; this.leftFrontLeg.yRot += 2.042035F * p_170413_; this.body.xRot += -0.15F * p_170413_; this.body.zRot += 0.35F * p_170413_; } } private void applyMirrorLegRotations(float p_368255_) { if (!(p_368255_ <= 1.0E-5F)) { this.rightHindLeg.xRot = this.rightHindLeg.xRot + this.leftHindLeg.xRot * p_368255_; ModelPart modelpart = this.rightHindLeg; modelpart.yRot = modelpart.yRot + -this.leftHindLeg.yRot * p_368255_; modelpart = this.rightHindLeg; modelpart.zRot = modelpart.zRot + -this.leftHindLeg.zRot * p_368255_; this.rightFrontLeg.xRot = this.rightFrontLeg.xRot + this.leftFrontLeg.xRot * p_368255_; modelpart = this.rightFrontLeg; modelpart.yRot = modelpart.yRot + -this.leftFrontLeg.yRot * p_368255_; modelpart = this.rightFrontLeg; modelpart.zRot = modelpart.zRot + -this.leftFrontLeg.zRot * p_368255_; } } }