package net.minecraft.client.model; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.MeshTransformer; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.GuardianRenderState; import net.minecraft.util.Mth; import net.minecraft.world.phys.Vec3; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class GuardianModel extends EntityModel { public static final MeshTransformer ELDER_GUARDIAN_SCALE = MeshTransformer.scaling(2.35F); private static final float[] SPIKE_X_ROT = new float[]{1.75F, 0.25F, 0.0F, 0.0F, 0.5F, 0.5F, 0.5F, 0.5F, 1.25F, 0.75F, 0.0F, 0.0F}; private static final float[] SPIKE_Y_ROT = new float[]{0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 1.75F, 1.25F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F}; private static final float[] SPIKE_Z_ROT = new float[]{0.0F, 0.0F, 0.25F, 1.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 1.25F}; private static final float[] SPIKE_X = new float[]{0.0F, 0.0F, 8.0F, -8.0F, -8.0F, 8.0F, 8.0F, -8.0F, 0.0F, 0.0F, 8.0F, -8.0F}; private static final float[] SPIKE_Y = new float[]{-8.0F, -8.0F, -8.0F, -8.0F, 0.0F, 0.0F, 0.0F, 0.0F, 8.0F, 8.0F, 8.0F, 8.0F}; private static final float[] SPIKE_Z = new float[]{8.0F, -8.0F, 0.0F, 0.0F, -8.0F, -8.0F, 8.0F, 8.0F, 8.0F, -8.0F, 0.0F, 0.0F}; private static final String EYE = "eye"; private static final String TAIL_0 = "tail0"; private static final String TAIL_1 = "tail1"; private static final String TAIL_2 = "tail2"; private final ModelPart head; private final ModelPart eye; private final ModelPart[] spikeParts = new ModelPart[12]; private final ModelPart[] tailParts; public GuardianModel(ModelPart p_170600_) { super(p_170600_); this.head = p_170600_.getChild("head"); for (int i = 0; i < this.spikeParts.length; i++) { this.spikeParts[i] = this.head.getChild(createSpikeName(i)); } this.eye = this.head.getChild("eye"); this.tailParts = new ModelPart[3]; this.tailParts[0] = this.head.getChild("tail0"); this.tailParts[1] = this.tailParts[0].getChild("tail1"); this.tailParts[2] = this.tailParts[1].getChild("tail2"); } private static String createSpikeName(int p_170603_) { return "spike" + p_170603_; } public static LayerDefinition createBodyLayer() { MeshDefinition meshdefinition = new MeshDefinition(); PartDefinition partdefinition = meshdefinition.getRoot(); PartDefinition partdefinition1 = partdefinition.addOrReplaceChild( "head", CubeListBuilder.create() .texOffs(0, 0) .addBox(-6.0F, 10.0F, -8.0F, 12.0F, 12.0F, 16.0F) .texOffs(0, 28) .addBox(-8.0F, 10.0F, -6.0F, 2.0F, 12.0F, 12.0F) .texOffs(0, 28) .addBox(6.0F, 10.0F, -6.0F, 2.0F, 12.0F, 12.0F, true) .texOffs(16, 40) .addBox(-6.0F, 8.0F, -6.0F, 12.0F, 2.0F, 12.0F) .texOffs(16, 40) .addBox(-6.0F, 22.0F, -6.0F, 12.0F, 2.0F, 12.0F), PartPose.ZERO ); CubeListBuilder cubelistbuilder = CubeListBuilder.create().texOffs(0, 0).addBox(-1.0F, -4.5F, -1.0F, 2.0F, 9.0F, 2.0F); for (int i = 0; i < 12; i++) { float f = getSpikeX(i, 0.0F, 0.0F); float f1 = getSpikeY(i, 0.0F, 0.0F); float f2 = getSpikeZ(i, 0.0F, 0.0F); float f3 = (float) Math.PI * SPIKE_X_ROT[i]; float f4 = (float) Math.PI * SPIKE_Y_ROT[i]; float f5 = (float) Math.PI * SPIKE_Z_ROT[i]; partdefinition1.addOrReplaceChild(createSpikeName(i), cubelistbuilder, PartPose.offsetAndRotation(f, f1, f2, f3, f4, f5)); } partdefinition1.addOrReplaceChild( "eye", CubeListBuilder.create().texOffs(8, 0).addBox(-1.0F, 15.0F, 0.0F, 2.0F, 2.0F, 1.0F), PartPose.offset(0.0F, 0.0F, -8.25F) ); PartDefinition partdefinition2 = partdefinition1.addOrReplaceChild( "tail0", CubeListBuilder.create().texOffs(40, 0).addBox(-2.0F, 14.0F, 7.0F, 4.0F, 4.0F, 8.0F), PartPose.ZERO ); PartDefinition partdefinition3 = partdefinition2.addOrReplaceChild( "tail1", CubeListBuilder.create().texOffs(0, 54).addBox(0.0F, 14.0F, 0.0F, 3.0F, 3.0F, 7.0F), PartPose.offset(-1.5F, 0.5F, 14.0F) ); partdefinition3.addOrReplaceChild( "tail2", CubeListBuilder.create() .texOffs(41, 32) .addBox(0.0F, 14.0F, 0.0F, 2.0F, 2.0F, 6.0F) .texOffs(25, 19) .addBox(1.0F, 10.5F, 3.0F, 1.0F, 9.0F, 9.0F), PartPose.offset(0.5F, 0.5F, 6.0F) ); return LayerDefinition.create(meshdefinition, 64, 64); } public static LayerDefinition createElderGuardianLayer() { return createBodyLayer().apply(ELDER_GUARDIAN_SCALE); } public void setupAnim(GuardianRenderState p_362630_) { super.setupAnim(p_362630_); this.head.yRot = p_362630_.yRot * (float) (Math.PI / 180.0); this.head.xRot = p_362630_.xRot * (float) (Math.PI / 180.0); float f = (1.0F - p_362630_.spikesAnimation) * 0.55F; this.setupSpikes(p_362630_.ageInTicks, f); if (p_362630_.lookAtPosition != null && p_362630_.lookDirection != null) { double d0 = p_362630_.lookAtPosition.y - p_362630_.eyePosition.y; if (d0 > 0.0) { this.eye.y = 0.0F; } else { this.eye.y = 1.0F; } Vec3 vec3 = p_362630_.lookDirection; vec3 = new Vec3(vec3.x, 0.0, vec3.z); Vec3 vec31 = new Vec3(p_362630_.eyePosition.x - p_362630_.lookAtPosition.x, 0.0, p_362630_.eyePosition.z - p_362630_.lookAtPosition.z) .normalize() .yRot((float) (Math.PI / 2)); double d1 = vec3.dot(vec31); this.eye.x = Mth.sqrt((float)Math.abs(d1)) * 2.0F * (float)Math.signum(d1); } this.eye.visible = true; float f1 = p_362630_.tailAnimation; this.tailParts[0].yRot = Mth.sin(f1) * (float) Math.PI * 0.05F; this.tailParts[1].yRot = Mth.sin(f1) * (float) Math.PI * 0.1F; this.tailParts[2].yRot = Mth.sin(f1) * (float) Math.PI * 0.15F; } private void setupSpikes(float p_102709_, float p_102710_) { for (int i = 0; i < 12; i++) { this.spikeParts[i].x = getSpikeX(i, p_102709_, p_102710_); this.spikeParts[i].y = getSpikeY(i, p_102709_, p_102710_); this.spikeParts[i].z = getSpikeZ(i, p_102709_, p_102710_); } } private static float getSpikeOffset(int p_170605_, float p_170606_, float p_170607_) { return 1.0F + Mth.cos(p_170606_ * 1.5F + (float)p_170605_) * 0.01F - p_170607_; } private static float getSpikeX(int p_170610_, float p_170611_, float p_170612_) { return SPIKE_X[p_170610_] * getSpikeOffset(p_170610_, p_170611_, p_170612_); } private static float getSpikeY(int p_170614_, float p_170615_, float p_170616_) { return 16.0F + SPIKE_Y[p_170614_] * getSpikeOffset(p_170614_, p_170615_, p_170616_); } private static float getSpikeZ(int p_170618_, float p_170619_, float p_170620_) { return SPIKE_Z[p_170618_] * getSpikeOffset(p_170618_, p_170619_, p_170620_); } }