package net.minecraft.client.renderer.debug; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import java.util.Map.Entry; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.ShapeRenderer; import net.minecraft.core.BlockPos; import net.minecraft.core.SectionPos; import net.minecraft.world.level.ChunkPos; import net.minecraft.world.level.LevelAccessor; import net.minecraft.world.level.chunk.ChunkAccess; import net.minecraft.world.level.levelgen.Heightmap; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import org.joml.Vector3f; @OnlyIn(Dist.CLIENT) public class HeightMapRenderer implements DebugRenderer.SimpleDebugRenderer { private final Minecraft minecraft; private static final int CHUNK_DIST = 2; private static final float BOX_HEIGHT = 0.09375F; public HeightMapRenderer(Minecraft p_113572_) { this.minecraft = p_113572_; } @Override public void render(PoseStack p_113576_, MultiBufferSource p_113577_, double p_113578_, double p_113579_, double p_113580_) { LevelAccessor levelaccessor = this.minecraft.level; VertexConsumer vertexconsumer = p_113577_.getBuffer(RenderType.debugFilledBox()); BlockPos blockpos = BlockPos.containing(p_113578_, 0.0, p_113580_); for (int i = -2; i <= 2; i++) { for (int j = -2; j <= 2; j++) { ChunkAccess chunkaccess = levelaccessor.getChunk(blockpos.offset(i * 16, 0, j * 16)); for (Entry entry : chunkaccess.getHeightmaps()) { Heightmap.Types heightmap$types = entry.getKey(); ChunkPos chunkpos = chunkaccess.getPos(); Vector3f vector3f = this.getColor(heightmap$types); for (int k = 0; k < 16; k++) { for (int l = 0; l < 16; l++) { int i1 = SectionPos.sectionToBlockCoord(chunkpos.x, k); int j1 = SectionPos.sectionToBlockCoord(chunkpos.z, l); float f = (float)( (double)((float)levelaccessor.getHeight(heightmap$types, i1, j1) + (float)heightmap$types.ordinal() * 0.09375F) - p_113579_ ); ShapeRenderer.addChainedFilledBoxVertices( p_113576_, vertexconsumer, (double)((float)i1 + 0.25F) - p_113578_, (double)f, (double)((float)j1 + 0.25F) - p_113580_, (double)((float)i1 + 0.75F) - p_113578_, (double)(f + 0.09375F), (double)((float)j1 + 0.75F) - p_113580_, vector3f.x(), vector3f.y(), vector3f.z(), 1.0F ); } } } } } } private Vector3f getColor(Heightmap.Types p_113574_) { return switch (p_113574_) { case WORLD_SURFACE_WG -> new Vector3f(1.0F, 1.0F, 0.0F); case OCEAN_FLOOR_WG -> new Vector3f(1.0F, 0.0F, 1.0F); case WORLD_SURFACE -> new Vector3f(0.0F, 0.7F, 0.0F); case OCEAN_FLOOR -> new Vector3f(0.0F, 0.0F, 0.5F); case MOTION_BLOCKING -> new Vector3f(0.0F, 0.3F, 0.3F); case MOTION_BLOCKING_NO_LEAVES -> new Vector3f(0.0F, 0.5F, 0.5F); }; } }