package net.minecraft.client.renderer.entity; import net.minecraft.client.model.AllayModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.layers.ItemInHandLayer; import net.minecraft.client.renderer.entity.state.AllayRenderState; import net.minecraft.client.renderer.entity.state.ArmedEntityRenderState; import net.minecraft.core.BlockPos; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.animal.allay.Allay; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class AllayRenderer extends MobRenderer { private static final ResourceLocation ALLAY_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/allay/allay.png"); public AllayRenderer(EntityRendererProvider.Context p_234551_) { super(p_234551_, new AllayModel(p_234551_.bakeLayer(ModelLayers.ALLAY)), 0.4F); this.addLayer(new ItemInHandLayer<>(this)); } public ResourceLocation getTextureLocation(AllayRenderState p_366664_) { return ALLAY_TEXTURE; } public AllayRenderState createRenderState() { return new AllayRenderState(); } public void extractRenderState(Allay p_365148_, AllayRenderState p_368332_, float p_362065_) { super.extractRenderState(p_365148_, p_368332_, p_362065_); ArmedEntityRenderState.extractArmedEntityRenderState(p_365148_, p_368332_, this.itemModelResolver); p_368332_.isDancing = p_365148_.isDancing(); p_368332_.isSpinning = p_365148_.isSpinning(); p_368332_.spinningProgress = p_365148_.getSpinningProgress(p_362065_); p_368332_.holdingAnimationProgress = p_365148_.getHoldingItemAnimationProgress(p_362065_); } protected int getBlockLightLevel(Allay p_234560_, BlockPos p_234561_) { return 15; } }