package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import com.mojang.math.Axis; import net.minecraft.client.model.ArrowModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.entity.state.ArrowRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.projectile.AbstractArrow; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public abstract class ArrowRenderer extends EntityRenderer { private final ArrowModel model; public ArrowRenderer(EntityRendererProvider.Context p_173917_) { super(p_173917_); this.model = new ArrowModel(p_173917_.bakeLayer(ModelLayers.ARROW)); } public void render(S p_364846_, PoseStack p_113822_, MultiBufferSource p_113823_, int p_113824_) { p_113822_.pushPose(); p_113822_.mulPose(Axis.YP.rotationDegrees(p_364846_.yRot - 90.0F)); p_113822_.mulPose(Axis.ZP.rotationDegrees(p_364846_.xRot)); VertexConsumer vertexconsumer = p_113823_.getBuffer(RenderType.entityCutout(this.getTextureLocation(p_364846_))); this.model.setupAnim(p_364846_); this.model.renderToBuffer(p_113822_, vertexconsumer, p_113824_, OverlayTexture.NO_OVERLAY); p_113822_.popPose(); super.render(p_364846_, p_113822_, p_113823_, p_113824_); } protected abstract ResourceLocation getTextureLocation(S p_364393_); public void extractRenderState(T p_363488_, S p_367796_, float p_365866_) { super.extractRenderState(p_363488_, p_367796_, p_365866_); p_367796_.xRot = p_363488_.getXRot(p_365866_); p_367796_.yRot = p_363488_.getYRot(p_365866_); p_367796_.shake = (float)p_363488_.shakeTime - p_365866_; } }