package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.model.BoatModel; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.Model; import net.minecraft.client.model.geom.ModelLayerLocation; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.entity.state.BoatRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.resources.ResourceLocation; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class BoatRenderer extends AbstractBoatRenderer { private final Model waterPatchModel; private final ResourceLocation texture; private final EntityModel model; public BoatRenderer(EntityRendererProvider.Context p_234563_, ModelLayerLocation p_369070_) { super(p_234563_); this.texture = p_369070_.model().withPath(p_357968_ -> "textures/entity/" + p_357968_ + ".png"); this.waterPatchModel = new Model.Simple(p_234563_.bakeLayer(ModelLayers.BOAT_WATER_PATCH), p_357969_ -> RenderType.waterMask()); this.model = new BoatModel(p_234563_.bakeLayer(p_369070_)); } @Override protected EntityModel model() { return this.model; } @Override protected RenderType renderType() { return this.model.renderType(this.texture); } @Override protected void renderTypeAdditions(BoatRenderState p_361893_, PoseStack p_362428_, MultiBufferSource p_360939_, int p_366995_) { if (!p_361893_.isUnderWater) { this.waterPatchModel.renderToBuffer(p_362428_, p_360939_.getBuffer(this.waterPatchModel.renderType(this.texture)), p_366995_, OverlayTexture.NO_OVERLAY); } } }