package net.minecraft.client.renderer.entity; import net.minecraft.client.model.BoggedModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.layers.SkeletonClothingLayer; import net.minecraft.client.renderer.entity.state.BoggedRenderState; import net.minecraft.resources.ResourceLocation; import net.minecraft.world.entity.monster.Bogged; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class BoggedRenderer extends AbstractSkeletonRenderer { private static final ResourceLocation BOGGED_SKELETON_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/skeleton/bogged.png"); private static final ResourceLocation BOGGED_OUTER_LAYER_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/skeleton/bogged_overlay.png"); public BoggedRenderer(EntityRendererProvider.Context p_329255_) { super(p_329255_, ModelLayers.BOGGED_INNER_ARMOR, ModelLayers.BOGGED_OUTER_ARMOR, new BoggedModel(p_329255_.bakeLayer(ModelLayers.BOGGED))); this.addLayer(new SkeletonClothingLayer<>(this, p_329255_.getModelSet(), ModelLayers.BOGGED_OUTER_LAYER, BOGGED_OUTER_LAYER_LOCATION)); } public ResourceLocation getTextureLocation(BoggedRenderState p_362684_) { return BOGGED_SKELETON_LOCATION; } public BoggedRenderState createRenderState() { return new BoggedRenderState(); } public void extractRenderState(Bogged p_360836_, BoggedRenderState p_363990_, float p_364913_) { super.extractRenderState(p_360836_, p_363990_, p_364913_); p_363990_.isSheared = p_360836_.isSheared(); } }