package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.VertexConsumer; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.culling.Frustum; import net.minecraft.client.renderer.entity.state.FishingHookRenderState; import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.Mth; import net.minecraft.world.entity.HumanoidArm; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.FishingHook; import net.minecraft.world.item.FishingRodItem; import net.minecraft.world.phys.Vec3; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class FishingHookRenderer extends EntityRenderer { private static final ResourceLocation TEXTURE_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/fishing_hook.png"); private static final RenderType RENDER_TYPE = RenderType.entityCutout(TEXTURE_LOCATION); private static final double VIEW_BOBBING_SCALE = 960.0; public FishingHookRenderer(EntityRendererProvider.Context p_174117_) { super(p_174117_); } public boolean shouldRender(FishingHook p_364485_, Frustum p_366882_, double p_369405_, double p_366566_, double p_370201_) { return super.shouldRender(p_364485_, p_366882_, p_369405_, p_366566_, p_370201_) && p_364485_.getPlayerOwner() != null; } public void render(FishingHookRenderState p_362917_, PoseStack p_114699_, MultiBufferSource p_114700_, int p_114701_) { p_114699_.pushPose(); p_114699_.pushPose(); p_114699_.scale(0.5F, 0.5F, 0.5F); p_114699_.mulPose(this.entityRenderDispatcher.cameraOrientation()); PoseStack.Pose posestack$pose = p_114699_.last(); VertexConsumer vertexconsumer = p_114700_.getBuffer(RENDER_TYPE); vertex(vertexconsumer, posestack$pose, p_114701_, 0.0F, 0, 0, 1); vertex(vertexconsumer, posestack$pose, p_114701_, 1.0F, 0, 1, 1); vertex(vertexconsumer, posestack$pose, p_114701_, 1.0F, 1, 1, 0); vertex(vertexconsumer, posestack$pose, p_114701_, 0.0F, 1, 0, 0); p_114699_.popPose(); float f = (float)p_362917_.lineOriginOffset.x; float f1 = (float)p_362917_.lineOriginOffset.y; float f2 = (float)p_362917_.lineOriginOffset.z; VertexConsumer vertexconsumer1 = p_114700_.getBuffer(RenderType.lineStrip()); PoseStack.Pose posestack$pose1 = p_114699_.last(); int i = 16; for (int j = 0; j <= 16; j++) { stringVertex(f, f1, f2, vertexconsumer1, posestack$pose1, fraction(j, 16), fraction(j + 1, 16)); } p_114699_.popPose(); super.render(p_362917_, p_114699_, p_114700_, p_114701_); } public static HumanoidArm getHoldingArm(Player p_377586_) { return p_377586_.getMainHandItem().getItem() instanceof FishingRodItem ? p_377586_.getMainArm() : p_377586_.getMainArm().getOpposite(); } private Vec3 getPlayerHandPos(Player p_328037_, float p_328369_, float p_332926_) { int i = getHoldingArm(p_328037_) == HumanoidArm.RIGHT ? 1 : -1; if (this.entityRenderDispatcher.options.getCameraType().isFirstPerson() && p_328037_ == Minecraft.getInstance().player) { double d4 = 960.0 / (double)this.entityRenderDispatcher.options.fov().get().intValue(); Vec3 vec3 = this.entityRenderDispatcher .camera .getNearPlane() .getPointOnPlane((float)i * 0.525F, -0.1F) .scale(d4) .yRot(p_328369_ * 0.5F) .xRot(-p_328369_ * 0.7F); return p_328037_.getEyePosition(p_332926_).add(vec3); } else { float f = Mth.lerp(p_332926_, p_328037_.yBodyRotO, p_328037_.yBodyRot) * (float) (Math.PI / 180.0); double d0 = (double)Mth.sin(f); double d1 = (double)Mth.cos(f); float f1 = p_328037_.getScale(); double d2 = (double)i * 0.35 * (double)f1; double d3 = 0.8 * (double)f1; float f2 = p_328037_.isCrouching() ? -0.1875F : 0.0F; return p_328037_.getEyePosition(p_332926_).add(-d1 * d2 - d0 * d3, (double)f2 - 0.45 * (double)f1, -d0 * d2 + d1 * d3); } } private static float fraction(int p_114691_, int p_114692_) { return (float)p_114691_ / (float)p_114692_; } private static void vertex( VertexConsumer p_254464_, PoseStack.Pose p_328848_, int p_254296_, float p_253632_, int p_254132_, int p_254171_, int p_254026_ ) { p_254464_.addVertex(p_328848_, p_253632_ - 0.5F, (float)p_254132_ - 0.5F, 0.0F) .setColor(-1) .setUv((float)p_254171_, (float)p_254026_) .setOverlay(OverlayTexture.NO_OVERLAY) .setLight(p_254296_) .setNormal(p_328848_, 0.0F, 1.0F, 0.0F); } private static void stringVertex( float p_174119_, float p_174120_, float p_174121_, VertexConsumer p_174122_, PoseStack.Pose p_174123_, float p_174124_, float p_174125_ ) { float f = p_174119_ * p_174124_; float f1 = p_174120_ * (p_174124_ * p_174124_ + p_174124_) * 0.5F + 0.25F; float f2 = p_174121_ * p_174124_; float f3 = p_174119_ * p_174125_ - f; float f4 = p_174120_ * (p_174125_ * p_174125_ + p_174125_) * 0.5F + 0.25F - f1; float f5 = p_174121_ * p_174125_ - f2; float f6 = Mth.sqrt(f3 * f3 + f4 * f4 + f5 * f5); f3 /= f6; f4 /= f6; f5 /= f6; p_174122_.addVertex(p_174123_, f, f1, f2).setColor(-16777216).setNormal(p_174123_, f3, f4, f5); } public FishingHookRenderState createRenderState() { return new FishingHookRenderState(); } public void extractRenderState(FishingHook p_363636_, FishingHookRenderState p_369118_, float p_368947_) { super.extractRenderState(p_363636_, p_369118_, p_368947_); Player player = p_363636_.getPlayerOwner(); if (player == null) { p_369118_.lineOriginOffset = Vec3.ZERO; } else { float f = player.getAttackAnim(p_368947_); float f1 = Mth.sin(Mth.sqrt(f) * (float) Math.PI); Vec3 vec3 = this.getPlayerHandPos(player, f1, p_368947_); Vec3 vec31 = p_363636_.getPosition(p_368947_).add(0.0, 0.25, 0.0); p_369118_.lineOriginOffset = vec3.subtract(vec31); } } protected boolean affectedByCulling(FishingHook p_361671_) { return false; } }