package net.minecraft.server.commands; import com.mojang.brigadier.CommandDispatcher; import com.mojang.brigadier.context.CommandContext; import java.util.Collection; import java.util.Collections; import net.minecraft.commands.CommandSourceStack; import net.minecraft.commands.Commands; import net.minecraft.commands.arguments.EntityArgument; import net.minecraft.commands.arguments.GameModeArgument; import net.minecraft.network.chat.Component; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.level.GameRules; import net.minecraft.world.level.GameType; public class GameModeCommand { public static final int PERMISSION_LEVEL = 2; public static void register(CommandDispatcher p_137730_) { p_137730_.register( Commands.literal("gamemode") .requires(p_137736_ -> p_137736_.hasPermission(2)) .then( Commands.argument("gamemode", GameModeArgument.gameMode()) .executes( p_258228_ -> setMode( p_258228_, Collections.singleton(p_258228_.getSource().getPlayerOrException()), GameModeArgument.getGameMode(p_258228_, "gamemode") ) ) .then( Commands.argument("target", EntityArgument.players()) .executes( p_258229_ -> setMode( p_258229_, EntityArgument.getPlayers(p_258229_, "target"), GameModeArgument.getGameMode(p_258229_, "gamemode") ) ) ) ) ); } private static void logGamemodeChange(CommandSourceStack p_137738_, ServerPlayer p_137739_, GameType p_137740_) { Component component = Component.translatable("gameMode." + p_137740_.getName()); if (p_137738_.getEntity() == p_137739_) { p_137738_.sendSuccess(() -> Component.translatable("commands.gamemode.success.self", component), true); } else { if (p_137738_.getLevel().getGameRules().getBoolean(GameRules.RULE_SENDCOMMANDFEEDBACK)) { p_137739_.sendSystemMessage(Component.translatable("gameMode.changed", component)); } p_137738_.sendSuccess(() -> Component.translatable("commands.gamemode.success.other", p_137739_.getDisplayName(), component), true); } } private static int setMode(CommandContext p_137732_, Collection p_137733_, GameType p_137734_) { int i = 0; for (ServerPlayer serverplayer : p_137733_) { if (serverplayer.setGameMode(p_137734_)) { logGamemodeChange(p_137732_.getSource(), serverplayer, p_137734_); i++; } } return i; } }