package net.minecraft.world.item; import net.minecraft.core.Direction; import net.minecraft.core.Position; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.Projectile; import net.minecraft.world.entity.projectile.ThrownExperienceBottle; import net.minecraft.world.level.Level; public class ExperienceBottleItem extends Item implements ProjectileItem { public ExperienceBottleItem(Item.Properties p_41194_) { super(p_41194_); } @Override public InteractionResult use(Level p_41196_, Player p_41197_, InteractionHand p_41198_) { ItemStack itemstack = p_41197_.getItemInHand(p_41198_); p_41196_.playSound( null, p_41197_.getX(), p_41197_.getY(), p_41197_.getZ(), SoundEvents.EXPERIENCE_BOTTLE_THROW, SoundSource.NEUTRAL, 0.5F, 0.4F / (p_41196_.getRandom().nextFloat() * 0.4F + 0.8F) ); if (p_41196_ instanceof ServerLevel serverlevel) { Projectile.spawnProjectileFromRotation(ThrownExperienceBottle::new, serverlevel, itemstack, p_41197_, -20.0F, 0.7F, 1.0F); } p_41197_.awardStat(Stats.ITEM_USED.get(this)); itemstack.consume(1, p_41197_); return InteractionResult.SUCCESS; } @Override public Projectile asProjectile(Level p_329027_, Position p_329351_, ItemStack p_330574_, Direction p_336102_) { return new ThrownExperienceBottle(p_329027_, p_329351_.x(), p_329351_.y(), p_329351_.z(), p_330574_); } @Override public ProjectileItem.DispenseConfig createDispenseConfig() { return ProjectileItem.DispenseConfig.builder() .uncertainty(ProjectileItem.DispenseConfig.DEFAULT.uncertainty() * 0.5F) .power(ProjectileItem.DispenseConfig.DEFAULT.power() * 1.25F) .build(); } }