package net.minecraft.world.level; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.level.lighting.LevelLightEngine; public interface BlockAndTintGetter extends BlockGetter { float getShade(Direction p_45522_, boolean p_45523_); LevelLightEngine getLightEngine(); int getBlockTint(BlockPos p_45520_, ColorResolver p_45521_); default int getBrightness(LightLayer p_45518_, BlockPos p_45519_) { return this.getLightEngine().getLayerListener(p_45518_).getLightValue(p_45519_); } default int getRawBrightness(BlockPos p_45525_, int p_45526_) { return this.getLightEngine().getRawBrightness(p_45525_, p_45526_); } default boolean canSeeSky(BlockPos p_45528_) { return this.getBrightness(LightLayer.SKY, p_45528_) >= 15; } }