className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
76
| code
stringlengths 0
11.4k
| variables
listlengths 0
395
|
---|---|---|---|---|---|
USlider::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
USlider::SetMaxValue
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Sets the maximum value of the slider.
|
UMG
|
void SetMaxValue ( float InValue )
|
[] |
USlider::SetMinValue
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Sets the minimum value of the slider.
|
UMG
|
void SetMinValue ( float InValue )
|
[] |
USlider::SetSliderBarColor
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Sets the color of the slider bar.
|
UMG
|
void SetSliderBarColor ( [FLinearColor](API\Runtime\Core\Math\FLinearColor) InValue )
|
[] |
USlider::SetSliderHandleColor
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Sets the color of the handle bar
|
UMG
|
void SetSliderHandleColor ( [FLinearColor](API\Runtime\Core\Math\FLinearColor) InValue )
|
[] |
USlider::SetValue
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Sets the current value of the slider.
|
UMG
|
void SetValue ( float InValue )
|
[] |
USlider::SetWidgetStyle
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Set the style used by the widget.
|
UMG
|
void SetWidgetStyle ( const [FSliderStyle](API\Runtime\SlateCore\Styling\FSliderStyle) & InStyle )
|
[] |
USlider::USlider
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
UMG
|
USlider ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
USlider
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
A simple widget that shows a sliding bar with a handle that allows you to control the value in a user define range (between 0..1 by default).
|
UMG
|
class USlider : public [UWidget](API\Runtime\UMG\Components\UWidget)
|
[
{
"type": "bool",
"name": "IsFocusable",
"description": "Should the slider be focusable?"
},
{
"type": "float",
"name": "K2_Cache_Value",
"description": ""
},
{
"type": "bool",
"name": "MouseUsesStep",
"description": "Sets new value if mouse position is greater/less than half the step size."
},
{
"type": "TSharedPtr<SSl...",
"name": "MySlider",
"description": "Native Slate Widget"
},
{
"type": "FOnControllerCa...",
"name": "OnControllerCaptureBegin",
"description": "Invoked when the controller capture begins."
},
{
"type": "FOnControllerCa...",
"name": "OnControllerCaptureEnd",
"description": "Invoked when the controller capture ends."
},
{
"type": "FOnMouseCapture...",
"name": "OnMouseCaptureBegin",
"description": "Invoked when the mouse is pressed and a capture begins."
},
{
"type": "FOnMouseCapture...",
"name": "OnMouseCaptureEnd",
"description": "Invoked when the mouse is released and a capture ends."
},
{
"type": "FOnFloatValueCh...",
"name": "OnValueChanged",
"description": "Called when the value is changed by slider or typing."
},
{
"type": "bool",
"name": "RequiresControllerLock",
"description": "Sets whether we have to lock input to change the slider value."
},
{
"type": "FGetFloat",
"name": "ValueDelegate",
"description": "A bindable delegate to allow logic to drive the value of the widget"
}
] |
USlider::SetOrientation
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Sets the slider's orientation.
|
UMG
|
void SetOrientation ( EOrientation InOrientation )
|
[] |
USlider::SetStepSize
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Sets the amount to adjust the value by, when using a controller or keyboard.
|
UMG
|
void SetStepSize ( float InValue )
|
[] |
USpacer::GetPaletteCategory
|
/Engine/Source/Runtime/UMG/Public/Components/Spacer.h
|
Gets the palette category of the widget
|
UMG
|
virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory()
|
[] |
USpacer::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/Spacer.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
USpacer::GetSize
|
/Engine/Source/Runtime/UMG/Public/Components/Spacer.h
|
UMG
|
FVector2D GetSize() const
|
[] |
|
USpacer::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/Spacer.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
USpacer::SetSize
|
/Engine/Source/Runtime/UMG/Public/Components/Spacer.h
|
Sets the size of the spacer
|
UMG
|
void SetSize ( FVector2D InSize )
|
[] |
USlider::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
USpacer::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/Spacer.h
|
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
USpacer::USpacer
|
/Engine/Source/Runtime/UMG/Public/Components/Spacer.h
|
UMG
|
USpacer ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
USpacer
|
/Engine/Source/Runtime/UMG/Public/Components/Spacer.h
|
A spacer widget; it does not have a visual representation, and just provides padding between other widgets.
|
UMG
|
class USpacer : public [UWidget](API\Runtime\UMG\Components\UWidget)
|
[
{
"type": "TSharedPtr<SSp...",
"name": "MySpacer",
"description": ""
}
] |
USpinBox::ClearMaxSliderValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Clear the maximum value that can be specified using the slider.
|
UMG
|
void ClearMaxSliderValue()
|
[] |
USpinBox::ClearMaxValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Clear the maximum value that can be manually set in the spin box.
|
UMG
|
void ClearMaxValue()
|
[] |
USpinBox::ClearMinSliderValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Clear the minimum value that can be specified using the slider.
|
UMG
|
void ClearMinSliderValue()
|
[] |
USpinBox::ClearMinValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Clear the minimum value that can be manually set in the spin box.
|
UMG
|
void ClearMinValue()
|
[] |
FOnSpinBoxBeginSliderMovement
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
UMG
|
class FOnSpinBoxBeginSliderMovement
|
[] |
|
FOnSpinBoxValueChangedEvent
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
UMG
|
class FOnSpinBoxValueChangedEvent
|
[] |
|
USpinBox::GetAlwaysUsesDeltaSnap
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get whether the spin box uses delta snap on type.
|
UMG
|
bool GetAlwaysUsesDeltaSnap() const
|
[] |
FOnSpinBoxValueCommittedEvent
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
UMG
|
class FOnSpinBoxValueCommittedEvent
|
[] |
|
USpinBox::GetClearKeyboardFocusOnCommit
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get whether the keyboard focus is removed from the spin box when the value is committed.
|
UMG
|
bool GetClearKeyboardFocusOnCommit() const
|
[] |
USpinBox::GetDelta
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the current delta for the spin box.
|
UMG
|
float GetDelta() const
|
[] |
USpinBox::GetEnableSlider
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get whether the spin box uses the slider feature.
|
UMG
|
bool GetEnableSlider() const
|
[] |
USpinBox::GetFont
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the font color and opacity that overrides the style font.
|
UMG
|
const [FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) & GetFont() const
|
[] |
USpinBox::GetForegroundColor
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the foreground color of the spin box.
|
UMG
|
[FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) GetForegroundColor() const
|
[] |
USpinBox::GetJustification
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the justification for value text.
|
UMG
|
const [ETextJustify::Type](API\Runtime\Slate\Framework\Text\ETextJustify__Type) GetJustification() const
|
[] |
USpinBox::GetMaxFractionalDigits
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the current Max Fractional Digits for the spin box.
|
UMG
|
int32 GetMaxFractionalDigits() const
|
[] |
USpinBox::GetMaxSliderValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the current maximum value that can be specified using the slider.
|
UMG
|
float GetMaxSliderValue() const
|
[] |
USpinBox::GetMinDesiredWidth
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the minimum width of the spin box.
|
UMG
|
float GetMinDesiredWidth() const
|
[] |
USpinBox::GetMaxValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the current maximum value that can be manually set in the spin box.
|
UMG
|
float GetMaxValue() const
|
[] |
USpinBox::GetMinFractionalDigits
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the current Min Fractional Digits for the spin box.
|
UMG
|
int32 GetMinFractionalDigits() const
|
[] |
USpinBox::GetMinSliderValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the current minimum value that can be specified using the slider.
|
UMG
|
float GetMinSliderValue() const
|
[] |
USpinBox::GetMinValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the current minimum value that can be manually set in the spin box.
|
UMG
|
float GetMinValue() const
|
[] |
USpinBox::GetSelectAllTextOnCommit
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get whether to select the text in the spin box when the value is committed.
|
UMG
|
bool GetSelectAllTextOnCommit() const
|
[] |
USpinBox::GetPaletteCategory
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Gets the palette category of the widget
|
UMG
|
virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory()
|
[] |
USpinBox::GetSliderExponent
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the current slider exponent for the spin box.
|
UMG
|
float GetSliderExponent() const
|
[] |
USpinBox::HandleOnBeginSliderMovement
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
UMG
|
void HandleOnBeginSliderMovement()
|
[] |
|
USpinBox::GetWidgetStyle
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the style for the spin box.
|
UMG
|
const [FSpinBoxStyle](API\Runtime\SlateCore\Styling\FSpinBoxStyle) & GetWidgetStyle() const
|
[] |
USpinBox::HandleOnEndSliderMovement
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
UMG
|
void HandleOnEndSliderMovement ( float InValue )
|
[] |
|
USpinBox::HandleOnValueChanged
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
UMG
|
void HandleOnValueChanged ( float InValue )
|
[] |
|
USpinBox::HandleOnValueCommitted
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
UMG
|
void HandleOnValueCommitted ( float InValue, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) CommitMethod )
|
[] |
|
USpinBox::K2_Gate_Value
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
UMG
|
float K2_Gate_Value()
|
[] |
|
USpinBox::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
USpinBox::GetValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the current value of the spin box.
|
UMG
|
float GetValue() const
|
[] |
USpinBox::SetAlwaysUsesDeltaSnap
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set whether the spin box uses delta snap on type.
|
UMG
|
void SetAlwaysUsesDeltaSnap ( bool bNewValue )
|
[] |
USpinBox::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
USpinBox::SetDelta
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the delta for the spin box.
|
UMG
|
void SetDelta ( float NewValue )
|
[] |
USpinBox::SetEnableSlider
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set whether the spin box uses the slider feature.
|
UMG
|
void SetEnableSlider ( bool bNewValue )
|
[] |
USpinBox::SetClearKeyboardFocusOnCommit
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set whether the keyboard focus is removed from the spin box when the value is committed.
|
UMG
|
void SetClearKeyboardFocusOnCommit ( bool bNewValue )
|
[] |
USpinBox::SetFont
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the font color and opacity that overrides the style font.
|
UMG
|
void SetFont ( const [FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) & InFont )
|
[] |
USpinBox::SetForegroundColor
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
UMG
|
void SetForegroundColor ( [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) InForegroundColor )
|
[] |
|
USpinBox::SetJustification
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the justification for value text.
|
UMG
|
void SetJustification ( [ETextJustify::Type](API\Runtime\Slate\Framework\Text\ETextJustify__Type) InJustification )
|
[] |
USpinBox::SetMaxValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the maximum value that can be manually set in the spin box.
|
UMG
|
void SetMaxValue ( float NewValue )
|
[] |
USpinBox::SetMaxSliderValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the maximum value that can be specified using the slider.
|
UMG
|
void SetMaxSliderValue ( float NewValue )
|
[] |
USpinBox::SetMaxFractionalDigits
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the Max Fractional Digits for the spin box.
|
UMG
|
void SetMaxFractionalDigits ( int32 NewValue )
|
[] |
USpinBox::SetMinDesiredWidth
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the minimum width of the spin box.
|
UMG
|
void SetMinDesiredWidth ( float NewValue )
|
[] |
USpinBox::SetMinValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the minimum value that can be manually set in the spin box.
|
UMG
|
void SetMinValue ( float NewValue )
|
[] |
USpinBox::SetMinFractionalDigits
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the Min Fractional Digits for the spin box.
|
UMG
|
void SetMinFractionalDigits ( int32 NewValue )
|
[] |
USpinBox::SetMinSliderValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the minimum value that can be specified using the slider.
|
UMG
|
void SetMinSliderValue ( float NewValue )
|
[] |
USpinBox::SetSelectAllTextOnCommit
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set whether to select the text in the spin box when the value is committed.
|
UMG
|
void SetSelectAllTextOnCommit ( bool bNewValue )
|
[] |
USpinBox::SetSliderExponent
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the slider exponent for the spin box.
|
UMG
|
void SetSliderExponent ( float NewValue )
|
[] |
USpinBox::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
USpinBox::SetValue
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Set the value of the spin box.
|
UMG
|
void SetValue ( float NewValue )
|
[] |
USpinBox::SetWidgetStyle
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
Get the style for the spin box.
|
UMG
|
void SetWidgetStyle ( const [FSpinBoxStyle](API\Runtime\SlateCore\Styling\FSpinBoxStyle) & InWidgetStyle )
|
[] |
UStackBox::GetOrientation
|
/Engine/Source/Runtime/UMG/Public/Components/StackBox.h
|
Get the orientation of the stack box.
|
UMG
|
EOrientation GetOrientation() const
|
[] |
USpinBox
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
A numerical entry box that allows for direct entry of the number or allows the user to click and slide the number.
|
UMG
|
class USpinBox : public [UWidget](API\Runtime\UMG\Components\UWidget)
|
[
{
"type": "uint32: 1",
"name": "bOverride_MaxSliderValue",
"description": "Whether the optional MaxSliderValue attribute of the widget is set"
},
{
"type": "uint32: 1",
"name": "bOverride_MaxValue",
"description": "Whether the optional MaxValue attribute of the widget is set"
},
{
"type": "uint32: 1",
"name": "bOverride_MinSliderValue",
"description": "Whether the optional MinSliderValue attribute of the widget is set"
},
{
"type": "uint32: 1",
"name": "bOverride_MinValue",
"description": "Whether the optional MinValue attribute of the widget is set"
},
{
"type": "float",
"name": "K2_Cache_Value",
"description": ""
},
{
"type": "TEnumAsByte<EV...",
"name": "KeyboardType",
"description": "If we're on a platform that requires a virtual keyboard, what kind of keyboard should this widget use?"
},
{
"type": "TSharedPtr<SSp...",
"name": "MySpinBox",
"description": ""
},
{
"type": "FOnSpinBoxBegin...",
"name": "OnBeginSliderMovement",
"description": "Called right before the slider begins to move"
},
{
"type": "FOnSpinBoxValue...",
"name": "OnEndSliderMovement",
"description": "Called right after the slider handle is released by the user"
},
{
"type": "FOnSpinBoxValue...",
"name": "OnValueChanged",
"description": "Called when the value is changed interactively by the user"
},
{
"type": "FOnSpinBoxValue...",
"name": "OnValueCommitted",
"description": "Called when the value is committed. Occurs when the user presses Enter or the text box loses focus."
},
{
"type": "FGetFloat",
"name": "ValueDelegate",
"description": "A bindable delegate to allow logic to drive the value of the widget"
}
] |
USpinBox::USpinBox
|
/Engine/Source/Runtime/UMG/Public/Components/SpinBox.h
|
UMG
|
USpinBox ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UStackBox::AddChildToStackBox
|
/Engine/Source/Runtime/UMG/Public/Components/StackBox.h
|
Adds a new child widget to the container.
|
UMG
|
[UStackBoxSlot](API\Runtime\UMG\Components\UStackBoxSlot) * AddChildToStackBox ( [UWidget](API\Runtime\UMG\Components\UWidget) * Content )
|
[] |
UStackBox::GetPaletteCategory
|
/Engine/Source/Runtime/UMG/Public/Components/StackBox.h
|
Gets the palette category of the widget
|
UMG
|
virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory()
|
[] |
UStackBox::GetSlotClass
|
/Engine/Source/Runtime/UMG/Public/Components/StackBox.h
|
UMG
|
virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSlotClass() const
|
[] |
|
UStackBox::OnSlotAdded
|
/Engine/Source/Runtime/UMG/Public/Components/StackBox.h
|
UMG
|
virtual void OnSlotAdded ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
|
UStackBox::OnSlotRemoved
|
/Engine/Source/Runtime/UMG/Public/Components/StackBox.h
|
UMG
|
virtual void OnSlotRemoved ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
|
UStackBox::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/StackBox.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UStackBox::ReplaceStackBoxChildAt
|
/Engine/Source/Runtime/UMG/Public/Components/StackBox.h
|
Replace the widget at the given index it with a different widget.
|
UMG
|
bool ReplaceStackBoxChildAt ( int32 Index, [UWidget](API\Runtime\UMG\Components\UWidget) * Content )
|
[] |
UStackBox::SetOrientation
|
/Engine/Source/Runtime/UMG/Public/Components/StackBox.h
|
Set the orientation of the stack box. The existing elements will be rearranged.
|
UMG
|
void SetOrientation ( EOrientation InType )
|
[] |
UStackBox::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/StackBox.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
UStackBox
|
/Engine/Source/Runtime/UMG/Public/Components/StackBox.h
|
No constructors are accessible with public or protected access.
|
UMG
|
class UStackBox : public [UPanelWidget](API\Runtime\UMG\Components\UPanelWidget)
|
[] |
UStackBoxSlot::BuildSlot
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
Builds the underlying FSlot for the Slate layout panel.
|
UMG
|
void BuildSlot ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SStackBox](API\Runtime\SlateCore\Widgets\SStackBox) > InBox )
|
[] |
UStackBox::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/StackBox.h
|
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UStackBoxSlot::GetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
UMG
|
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetPadding() const
|
[] |
|
UStackBoxSlot::GetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
UMG
|
EHorizontalAlignment GetHorizontalAlignment() const
|
[] |
|
UStackBoxSlot::GetSize
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
UMG
|
[FSlateChildSize](API\Runtime\UMG\Components\FSlateChildSize) GetSize() const
|
[] |
|
UStackBoxSlot::GetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
UMG
|
EVerticalAlignment GetVerticalAlignment() const
|
[] |
|
UStackBoxSlot::NudgeByDesigner
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
Called by the designer to "nudge" a widget in a direction. Returns true if the nudge had any effect, false otherwise.
|
UMG
|
virtual bool NudgeByDesigner ( const FVector2D & NudgeDirection, const [TOptional](API\Runtime\Core\IO\TOptional)< int32 > & GridSnapSize )
|
[] |
UStackBoxSlot::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UStackBoxSlot::ReplaceContent
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
Replace the slot content.
|
UMG
|
void ReplaceContent ( [UWidget](API\Runtime\UMG\Components\UWidget) * Content )
|
[] |
UStackBoxSlot::SetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
UMG
|
void SetHorizontalAlignment ( EHorizontalAlignment InHorizontalAlignment )
|
[] |
|
UStackBoxSlot::SetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
UMG
|
void SetPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InPadding )
|
[] |
|
UStackBoxSlot::SynchronizeFromTemplate
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
Called by the designer when a design-time widget needs to have changes to its associated template synchronized.
|
UMG
|
virtual void SynchronizeFromTemplate ( const [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) *const TemplateSlot )
|
[] |
UStackBoxSlot::SetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
UMG
|
void SetVerticalAlignment ( EVerticalAlignment InVerticalAlignment )
|
[] |
|
UStackBoxSlot::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
Applies all properties to the live slot if possible.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UStackBoxSlot::SetSize
|
/Engine/Source/Runtime/UMG/Public/Components/StackBoxSlot.h
|
UMG
|
void SetSize ( [FSlateChildSize](API\Runtime\UMG\Components\FSlateChildSize) InSize )
|
[] |
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