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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/axes_size.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axes_grid1.axes_size import *
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/angle_helper.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axisartist.angle_helper import *
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/parasite_axes.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axes_grid1.parasite_axes import ( host_axes_class_factory, parasite_axes_class_factory, parasite_axes_auxtrans_class_factory, subplot_class_factory) from .axislines import Axes ParasiteAxes = parasite_axes_class_factory(Axes) ParasiteAxesAuxTrans = \ parasite_axes_auxtrans_class_factory(axes_class=ParasiteAxes) HostAxes = host_axes_class_factory(axes_class=Axes) SubplotHost = subplot_class_factory(HostAxes)
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/axislines.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axisartist.axislines import *
158
30.8
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/axis_artist.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axisartist.axis_artist import *
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/colorbar.py
from mpl_toolkits.axes_grid1.colorbar import ( make_axes_kw_doc, colormap_kw_doc, colorbar_doc, CbarAxesLocator, ColorbarBase, Colorbar, make_axes, colorbar )
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/inset_locator.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axes_grid1.inset_locator import InsetPosition, \ AnchoredSizeLocator, \ AnchoredZoomLocator, BboxPatch, BboxConnector, BboxConnectorPatch, \ inset_axes, zoomed_inset_axes, mark_inset
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/clip_path.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axisartist.clip_path import *
158
30.8
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/floating_axes.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axisartist.floating_axes import *
162
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/__init__.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from . import axes_size as Size from .axes_divider import Divider, SubplotDivider, LocatableAxes, \ make_axes_locatable from .axes_grid import Grid, ImageGrid, AxesGrid #from axes_divider import make_axes_locatable from matplotlib.cbook import warn_deprecated warn_deprecated(since='2.1', name='mpl_toolkits.axes_grid', alternative='mpl_toolkits.axes_grid1 and' ' mpl_toolkits.axisartist provies the same' ' functionality', obj_type='module')
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/axes_divider.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axes_grid1.axes_divider import Divider, AxesLocator, SubplotDivider, \ AxesDivider, locatable_axes_factory, make_axes_locatable from mpl_toolkits.axes_grid.axislines import Axes LocatableAxes = locatable_axes_factory(Axes)
357
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/axes_rgb.py
from __future__ import (absolute_import, division, print_function, unicode_literals) #from mpl_toolkits.axes_grid1.axes_rgb import * from mpl_toolkits.axes_grid1.axes_rgb import make_rgb_axes, imshow_rgb, RGBAxesBase #import mpl_toolkits.axes_grid1.axes_rgb as axes_rgb_orig from .axislines import Axes class RGBAxes(RGBAxesBase): _defaultAxesClass = Axes
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/grid_finder.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axisartist.grid_finder import *
160
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axes_grid/axisline_style.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axisartist.axisline_style import *
163
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/axes_grid.py
from __future__ import (absolute_import, division, print_function, unicode_literals) import mpl_toolkits.axes_grid1.axes_grid as axes_grid_orig from .axes_divider import LocatableAxes class CbarAxes(axes_grid_orig.CbarAxesBase, LocatableAxes): def __init__(self, *kl, **kwargs): orientation=kwargs.pop("orientation", None) if orientation is None: raise ValueError("orientation must be specified") self.orientation = orientation self._default_label_on = False self.locator = None super(LocatableAxes, self).__init__(*kl, **kwargs) def cla(self): super(LocatableAxes, self).cla() self._config_axes() class Grid(axes_grid_orig.Grid): _defaultLocatableAxesClass = LocatableAxes class ImageGrid(axes_grid_orig.ImageGrid): _defaultLocatableAxesClass = LocatableAxes _defaultCbarAxesClass = CbarAxes AxesGrid = ImageGrid
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/grid_helper_curvelinear.py
""" An experimental support for curvilinear grid. """ from __future__ import (absolute_import, division, print_function, unicode_literals) import six from six.moves import zip from itertools import chain from .grid_finder import GridFinder from .axislines import AxisArtistHelper, GridHelperBase from .axis_artist import AxisArtist from matplotlib.transforms import Affine2D, IdentityTransform import numpy as np from matplotlib.path import Path class FixedAxisArtistHelper(AxisArtistHelper.Fixed): """ Helper class for a fixed axis. """ def __init__(self, grid_helper, side, nth_coord_ticks=None): """ nth_coord = along which coordinate value varies. nth_coord = 0 -> x axis, nth_coord = 1 -> y axis """ super(FixedAxisArtistHelper, self).__init__(loc=side) self.grid_helper = grid_helper if nth_coord_ticks is None: nth_coord_ticks = self.nth_coord self.nth_coord_ticks = nth_coord_ticks self.side = side self._limits_inverted = False def update_lim(self, axes): self.grid_helper.update_lim(axes) if self.nth_coord == 0: xy1, xy2 = axes.get_ylim() else: xy1, xy2 = axes.get_xlim() if xy1 > xy2: self._limits_inverted = True else: self._limits_inverted = False def change_tick_coord(self, coord_number=None): if coord_number is None: self.nth_coord_ticks = 1 - self.nth_coord_ticks elif coord_number in [0, 1]: self.nth_coord_ticks = coord_number else: raise Exception("wrong coord number") def get_tick_transform(self, axes): return axes.transData def get_tick_iterators(self, axes): """tick_loc, tick_angle, tick_label""" g = self.grid_helper if self._limits_inverted: side = {"left":"right","right":"left", "top":"bottom", "bottom":"top"}[self.side] else: side = self.side ti1 = g.get_tick_iterator(self.nth_coord_ticks, side) ti2 = g.get_tick_iterator(1-self.nth_coord_ticks, side, minor=True) #ti2 = g.get_tick_iterator(1-self.nth_coord_ticks, self.side, minor=True) return chain(ti1, ti2), iter([]) class FloatingAxisArtistHelper(AxisArtistHelper.Floating): def __init__(self, grid_helper, nth_coord, value, axis_direction=None): """ nth_coord = along which coordinate value varies. nth_coord = 0 -> x axis, nth_coord = 1 -> y axis """ super(FloatingAxisArtistHelper, self).__init__(nth_coord, value, ) self.value = value self.grid_helper = grid_helper self._extremes = None, None self._get_line_path = None # a method that returns a Path. self._line_num_points = 100 # number of points to create a line def set_extremes(self, e1, e2): self._extremes = e1, e2 def update_lim(self, axes): self.grid_helper.update_lim(axes) x1, x2 = axes.get_xlim() y1, y2 = axes.get_ylim() grid_finder = self.grid_helper.grid_finder extremes = grid_finder.extreme_finder(grid_finder.inv_transform_xy, x1, y1, x2, y2) extremes = list(extremes) e1, e2 = self._extremes # ranges of other coordinates if self.nth_coord == 0: if e1 is not None: extremes[2] = max(e1, extremes[2]) if e2 is not None: extremes[3] = min(e2, extremes[3]) elif self.nth_coord == 1: if e1 is not None: extremes[0] = max(e1, extremes[0]) if e2 is not None: extremes[1] = min(e2, extremes[1]) grid_info = dict() lon_min, lon_max, lat_min, lat_max = extremes lon_levs, lon_n, lon_factor = \ grid_finder.grid_locator1(lon_min, lon_max) lat_levs, lat_n, lat_factor = \ grid_finder.grid_locator2(lat_min, lat_max) grid_info["extremes"] = extremes grid_info["lon_info"] = lon_levs, lon_n, lon_factor grid_info["lat_info"] = lat_levs, lat_n, lat_factor grid_info["lon_labels"] = grid_finder.tick_formatter1("bottom", lon_factor, lon_levs) grid_info["lat_labels"] = grid_finder.tick_formatter2("bottom", lat_factor, lat_levs) grid_finder = self.grid_helper.grid_finder #e1, e2 = self._extremes # ranges of other coordinates if self.nth_coord == 0: xx0 = np.linspace(self.value, self.value, self._line_num_points) yy0 = np.linspace(extremes[2], extremes[3], self._line_num_points) xx, yy = grid_finder.transform_xy(xx0, yy0) elif self.nth_coord == 1: xx0 = np.linspace(extremes[0], extremes[1], self._line_num_points) yy0 = np.linspace(self.value, self.value, self._line_num_points) xx, yy = grid_finder.transform_xy(xx0, yy0) grid_info["line_xy"] = xx, yy self.grid_info = grid_info def get_axislabel_transform(self, axes): return Affine2D() #axes.transData def get_axislabel_pos_angle(self, axes): extremes = self.grid_info["extremes"] if self.nth_coord == 0: xx0 = self.value yy0 = (extremes[2]+extremes[3])/2. dxx, dyy = 0., abs(extremes[2]-extremes[3])/1000. elif self.nth_coord == 1: xx0 = (extremes[0]+extremes[1])/2. yy0 = self.value dxx, dyy = abs(extremes[0]-extremes[1])/1000., 0. grid_finder = self.grid_helper.grid_finder xx1, yy1 = grid_finder.transform_xy([xx0], [yy0]) trans_passingthrough_point = axes.transData + axes.transAxes.inverted() p = trans_passingthrough_point.transform_point([xx1[0], yy1[0]]) if (0. <= p[0] <= 1.) and (0. <= p[1] <= 1.): xx1c, yy1c = axes.transData.transform_point([xx1[0], yy1[0]]) xx2, yy2 = grid_finder.transform_xy([xx0+dxx], [yy0+dyy]) xx2c, yy2c = axes.transData.transform_point([xx2[0], yy2[0]]) return (xx1c, yy1c), np.arctan2(yy2c-yy1c, xx2c-xx1c)/np.pi*180. else: return None, None def get_tick_transform(self, axes): return IdentityTransform() #axes.transData def get_tick_iterators(self, axes): """tick_loc, tick_angle, tick_label, (optionally) tick_label""" grid_finder = self.grid_helper.grid_finder lat_levs, lat_n, lat_factor = self.grid_info["lat_info"] lat_levs = np.asarray(lat_levs) if lat_factor is not None: yy0 = lat_levs / lat_factor dy = 0.01 / lat_factor else: yy0 = lat_levs dy = 0.01 lon_levs, lon_n, lon_factor = self.grid_info["lon_info"] lon_levs = np.asarray(lon_levs) if lon_factor is not None: xx0 = lon_levs / lon_factor dx = 0.01 / lon_factor else: xx0 = lon_levs dx = 0.01 if None in self._extremes: e0, e1 = self._extremes else: e0, e1 = sorted(self._extremes) if e0 is None: e0 = -np.inf if e1 is None: e1 = np.inf if self.nth_coord == 0: mask = (e0 <= yy0) & (yy0 <= e1) #xx0, yy0 = xx0[mask], yy0[mask] yy0 = yy0[mask] elif self.nth_coord == 1: mask = (e0 <= xx0) & (xx0 <= e1) #xx0, yy0 = xx0[mask], yy0[mask] xx0 = xx0[mask] def transform_xy(x, y): x1, y1 = grid_finder.transform_xy(x, y) x2y2 = axes.transData.transform(np.array([x1, y1]).transpose()) x2, y2 = x2y2.transpose() return x2, y2 # find angles if self.nth_coord == 0: xx0 = np.empty_like(yy0) xx0.fill(self.value) xx1, yy1 = transform_xy(xx0, yy0) xx00 = xx0.copy() xx00[xx0+dx>e1] -= dx xx1a, yy1a = transform_xy(xx00, yy0) xx1b, yy1b = transform_xy(xx00+dx, yy0) xx2a, yy2a = transform_xy(xx0, yy0) xx2b, yy2b = transform_xy(xx0, yy0+dy) labels = self.grid_info["lat_labels"] labels = [l for l, m in zip(labels, mask) if m] elif self.nth_coord == 1: yy0 = np.empty_like(xx0) yy0.fill(self.value) xx1, yy1 = transform_xy(xx0, yy0) xx1a, yy1a = transform_xy(xx0, yy0) xx1b, yy1b = transform_xy(xx0, yy0+dy) xx00 = xx0.copy() xx00[xx0+dx>e1] -= dx xx2a, yy2a = transform_xy(xx00, yy0) xx2b, yy2b = transform_xy(xx00+dx, yy0) labels = self.grid_info["lon_labels"] labels = [l for l, m in zip(labels, mask) if m] def f1(): dd = np.arctan2(yy1b-yy1a, xx1b-xx1a) # angle normal dd2 = np.arctan2(yy2b-yy2a, xx2b-xx2a) # angle tangent mm = ((yy1b-yy1a)==0.) & ((xx1b-xx1a)==0.) # mask where dd1 is not defined dd[mm] = dd2[mm] + np.pi / 2 #dd = np.arctan2(yy2-yy1, xx2-xx1) # angle normal #dd2 = np.arctan2(yy3-yy1, xx3-xx1) # angle tangent #mm = ((yy2-yy1)==0.) & ((xx2-xx1)==0.) # mask where dd1 is not defined #dd[mm] = dd2[mm] + np.pi / 2 #dd += np.pi #dd = np.arctan2(xx2-xx1, angle_tangent-yy1) trans_tick = self.get_tick_transform(axes) tr2ax = trans_tick + axes.transAxes.inverted() for x, y, d, d2, lab in zip(xx1, yy1, dd, dd2, labels): c2 = tr2ax.transform_point((x, y)) delta=0.00001 if (0. -delta<= c2[0] <= 1.+delta) and \ (0. -delta<= c2[1] <= 1.+delta): d1 = d/3.14159*180. d2 = d2/3.14159*180. yield [x, y], d1, d2, lab return f1(), iter([]) def get_line_transform(self, axes): return axes.transData def get_line(self, axes): self.update_lim(axes) x, y = self.grid_info["line_xy"] if self._get_line_path is None: return Path(np.column_stack([x, y])) else: return self._get_line_path(axes, x, y) class GridHelperCurveLinear(GridHelperBase): def __init__(self, aux_trans, extreme_finder=None, grid_locator1=None, grid_locator2=None, tick_formatter1=None, tick_formatter2=None): """ aux_trans : a transform from the source (curved) coordinate to target (rectilinear) coordinate. An instance of MPL's Transform (inverse transform should be defined) or a tuple of two callable objects which defines the transform and its inverse. The callables need take two arguments of array of source coordinates and should return two target coordinates. e.g., ``x2, y2 = trans(x1, y1)`` """ super(GridHelperCurveLinear, self).__init__() self.grid_info = None self._old_values = None #self._grid_params = dict() self._aux_trans = aux_trans self.grid_finder = GridFinder(aux_trans, extreme_finder, grid_locator1, grid_locator2, tick_formatter1, tick_formatter2) def update_grid_finder(self, aux_trans=None, **kw): if aux_trans is not None: self.grid_finder.update_transform(aux_trans) self.grid_finder.update(**kw) self.invalidate() def _update(self, x1, x2, y1, y2): "bbox in 0-based image coordinates" # update wcsgrid if self.valid() and self._old_values == (x1, x2, y1, y2): return self._update_grid(x1, y1, x2, y2) self._old_values = (x1, x2, y1, y2) self._force_update = False def new_fixed_axis(self, loc, nth_coord=None, axis_direction=None, offset=None, axes=None): if axes is None: axes = self.axes if axis_direction is None: axis_direction = loc _helper = FixedAxisArtistHelper(self, loc, #nth_coord, nth_coord_ticks=nth_coord, ) axisline = AxisArtist(axes, _helper, axis_direction=axis_direction) return axisline def new_floating_axis(self, nth_coord, value, axes=None, axis_direction="bottom" ): if axes is None: axes = self.axes _helper = FloatingAxisArtistHelper( self, nth_coord, value, axis_direction) axisline = AxisArtist(axes, _helper) #_helper = FloatingAxisArtistHelper(self, nth_coord, # value, # label_direction=label_direction, # ) #axisline = AxisArtistFloating(axes, _helper, # axis_direction=axis_direction) axisline.line.set_clip_on(True) axisline.line.set_clip_box(axisline.axes.bbox) #axisline.major_ticklabels.set_visible(True) #axisline.minor_ticklabels.set_visible(False) #axisline.major_ticklabels.set_rotate_along_line(True) #axisline.set_rotate_label_along_line(True) return axisline def _update_grid(self, x1, y1, x2, y2): self.grid_info = self.grid_finder.get_grid_info(x1, y1, x2, y2) def get_gridlines(self, which="major", axis="both"): grid_lines = [] if axis in ["both", "x"]: for gl in self.grid_info["lon"]["lines"]: grid_lines.extend(gl) if axis in ["both", "y"]: for gl in self.grid_info["lat"]["lines"]: grid_lines.extend(gl) return grid_lines def get_tick_iterator(self, nth_coord, axis_side, minor=False): #axisnr = dict(left=0, bottom=1, right=2, top=3)[axis_side] angle_tangent = dict(left=90, right=90, bottom=0, top=0)[axis_side] #angle = [0, 90, 180, 270][axisnr] lon_or_lat = ["lon", "lat"][nth_coord] if not minor: # major ticks def f(): for (xy, a), l in zip(self.grid_info[lon_or_lat]["tick_locs"][axis_side], self.grid_info[lon_or_lat]["tick_labels"][axis_side]): angle_normal = a yield xy, angle_normal, angle_tangent, l else: def f(): for (xy, a), l in zip(self.grid_info[lon_or_lat]["tick_locs"][axis_side], self.grid_info[lon_or_lat]["tick_labels"][axis_side]): angle_normal = a yield xy, angle_normal, angle_tangent, "" #for xy, a, l in self.grid_info[lon_or_lat]["ticks"][axis_side]: # yield xy, a, "" return f()
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/angle_helper.py
from __future__ import (absolute_import, division, print_function, unicode_literals) import six import numpy as np import math from mpl_toolkits.axisartist.grid_finder import ExtremeFinderSimple def select_step_degree(dv): degree_limits_ = [1.5, 3, 7, 13, 20, 40, 70, 120, 270, 520] degree_steps_ = [ 1, 2, 5, 10, 15, 30, 45, 90, 180, 360] degree_factors = [1.] * len(degree_steps_) minsec_limits_ = [1.5, 2.5, 3.5, 8, 11, 18, 25, 45] minsec_steps_ = [1, 2, 3, 5, 10, 15, 20, 30] minute_limits_ = np.array(minsec_limits_) / 60 minute_factors = [60.] * len(minute_limits_) second_limits_ = np.array(minsec_limits_) / 3600 second_factors = [3600.] * len(second_limits_) degree_limits = np.concatenate([second_limits_, minute_limits_, degree_limits_]) degree_steps = np.concatenate([minsec_steps_, minsec_steps_, degree_steps_]) degree_factors = np.concatenate([second_factors, minute_factors, degree_factors]) n = degree_limits.searchsorted(dv) step = degree_steps[n] factor = degree_factors[n] return step, factor def select_step_hour(dv): hour_limits_ = [1.5, 2.5, 3.5, 5, 7, 10, 15, 21, 36] hour_steps_ = [1, 2 , 3, 4, 6, 8, 12, 18, 24] hour_factors = [1.] * len(hour_steps_) minsec_limits_ = [1.5, 2.5, 3.5, 4.5, 5.5, 8, 11, 14, 18, 25, 45] minsec_steps_ = [1, 2, 3, 4, 5, 6, 10, 12, 15, 20, 30] minute_limits_ = np.array(minsec_limits_) / 60 minute_factors = [60.] * len(minute_limits_) second_limits_ = np.array(minsec_limits_) / 3600 second_factors = [3600.] * len(second_limits_) hour_limits = np.concatenate([second_limits_, minute_limits_, hour_limits_]) hour_steps = np.concatenate([minsec_steps_, minsec_steps_, hour_steps_]) hour_factors = np.concatenate([second_factors, minute_factors, hour_factors]) n = hour_limits.searchsorted(dv) step = hour_steps[n] factor = hour_factors[n] return step, factor def select_step_sub(dv): # subarcsec or degree tmp = 10.**(int(math.log10(dv))-1.) factor = 1./tmp if 1.5*tmp >= dv: step = 1 elif 3.*tmp >= dv: step = 2 elif 7.*tmp >= dv: step = 5 else: step = 1 factor = 0.1*factor return step, factor def select_step(v1, v2, nv, hour=False, include_last=True, threshold_factor=3600.): if v1 > v2: v1, v2 = v2, v1 dv = (v2 - v1) / nv if hour: _select_step = select_step_hour cycle = 24. else: _select_step = select_step_degree cycle = 360. # for degree if dv > 1./threshold_factor: step, factor = _select_step(dv) else: step, factor = select_step_sub(dv*threshold_factor) factor = factor * threshold_factor f1, f2, fstep = v1*factor, v2*factor, step/factor levs = np.arange(np.floor(f1/step), np.ceil(f2/step)+0.5, dtype=int) * step # n : number of valid levels. If there is a cycle, e.g., [0, 90, 180, # 270, 360], the grid line needs to be extended from 0 to 360, so # we need to return the whole array. However, the last level (360) # needs to be ignored often. In this case, so we return n=4. n = len(levs) # we need to check the range of values # for example, -90 to 90, 0 to 360, if factor == 1. and (levs[-1] >= levs[0]+cycle): # check for cycle nv = int(cycle / step) if include_last: levs = levs[0] + np.arange(0, nv+1, 1) * step else: levs = levs[0] + np.arange(0, nv, 1) * step n = len(levs) return np.array(levs), n, factor def select_step24(v1, v2, nv, include_last=True, threshold_factor=3600): v1, v2 = v1/15., v2/15. levs, n, factor = select_step(v1, v2, nv, hour=True, include_last=include_last, threshold_factor=threshold_factor) return levs*15., n, factor def select_step360(v1, v2, nv, include_last=True, threshold_factor=3600): return select_step(v1, v2, nv, hour=False, include_last=include_last, threshold_factor=threshold_factor) class LocatorBase(object): def __init__(self, den, include_last=True): self.den = den self._include_last = include_last @property def nbins(self): return self.den @nbins.setter def nbins(self, v): self.den = v def set_params(self, nbins=None): if nbins is not None: self.den = int(nbins) class LocatorHMS(LocatorBase): def __call__(self, v1, v2): return select_step24(v1, v2, self.den, self._include_last) class LocatorHM(LocatorBase): def __call__(self, v1, v2): return select_step24(v1, v2, self.den, self._include_last, threshold_factor=60) class LocatorH(LocatorBase): def __call__(self, v1, v2): return select_step24(v1, v2, self.den, self._include_last, threshold_factor=1) class LocatorDMS(LocatorBase): def __call__(self, v1, v2): return select_step360(v1, v2, self.den, self._include_last) class LocatorDM(LocatorBase): def __call__(self, v1, v2): return select_step360(v1, v2, self.den, self._include_last, threshold_factor=60) class LocatorD(LocatorBase): def __call__(self, v1, v2): return select_step360(v1, v2, self.den, self._include_last, threshold_factor=1) class FormatterDMS(object): deg_mark = "^{\circ}" min_mark = "^{\prime}" sec_mark = "^{\prime\prime}" fmt_d = "$%d" + deg_mark + "$" fmt_ds = r"$%d.%s" + deg_mark + "$" # %s for sign fmt_d_m = r"$%s%d" + deg_mark + "\,%02d" + min_mark + "$" fmt_d_ms = r"$%s%d" + deg_mark + "\,%02d.%s" + min_mark + "$" fmt_d_m_partial = "$%s%d" + deg_mark + "\,%02d" + min_mark + "\," fmt_s_partial = "%02d" + sec_mark + "$" fmt_ss_partial = "%02d.%s" + sec_mark + "$" def _get_number_fraction(self, factor): ## check for fractional numbers number_fraction = None # check for 60 for threshold in [1, 60, 3600]: if factor <= threshold: break d = factor // threshold int_log_d = int(np.floor(np.log10(d))) if 10**int_log_d == d and d != 1: number_fraction = int_log_d factor = factor // 10**int_log_d return factor, number_fraction return factor, number_fraction def __call__(self, direction, factor, values): if len(values) == 0: return [] #ss = [[-1, 1][v>0] for v in values] #not py24 compliant values = np.asarray(values) ss = np.where(values>0, 1, -1) sign_map = {(-1, True):"-"} signs = [sign_map.get((s, v!=0), "") for s, v in zip(ss, values)] factor, number_fraction = self._get_number_fraction(factor) values = np.abs(values) if number_fraction is not None: values, frac_part = divmod(values, 10**number_fraction) frac_fmt = "%%0%dd" % (number_fraction,) frac_str = [frac_fmt % (f1,) for f1 in frac_part] if factor == 1: if number_fraction is None: return [self.fmt_d % (s*int(v),) for (s, v) in zip(ss, values)] else: return [self.fmt_ds % (s*int(v), f1) for (s, v, f1) in zip(ss, values, frac_str)] elif factor == 60: deg_part, min_part = divmod(values, 60) if number_fraction is None: return [self.fmt_d_m % (s1, d1, m1) for s1, d1, m1 in zip(signs, deg_part, min_part)] else: return [self.fmt_d_ms % (s, d1, m1, f1) for s, d1, m1, f1 in zip(signs, deg_part, min_part, frac_str)] elif factor == 3600: if ss[-1] == -1: inverse_order = True values = values[::-1] signs = signs[::-1] else: inverse_order = False l_hm_old = "" r = [] deg_part, min_part_ = divmod(values, 3600) min_part, sec_part = divmod(min_part_, 60) if number_fraction is None: sec_str = [self.fmt_s_partial % (s1,) for s1 in sec_part] else: sec_str = [self.fmt_ss_partial % (s1, f1) for s1, f1 in zip(sec_part, frac_str)] for s, d1, m1, s1 in zip(signs, deg_part, min_part, sec_str): l_hm = self.fmt_d_m_partial % (s, d1, m1) if l_hm != l_hm_old: l_hm_old = l_hm l = l_hm + s1 #l_s else: l = "$" + s + s1 r.append(l) if inverse_order: return r[::-1] else: return r else: # factor > 3600. return [r"$%s^{\circ}$" % (str(v),) for v in ss*values] class FormatterHMS(FormatterDMS): deg_mark = "^\mathrm{h}" min_mark = "^\mathrm{m}" sec_mark = "^\mathrm{s}" fmt_d = "$%d" + deg_mark + "$" fmt_ds = r"$%d.%s" + deg_mark + "$" # %s for sign fmt_d_m = r"$%s%d" + deg_mark + "\,%02d" + min_mark+"$" fmt_d_ms = r"$%s%d" + deg_mark + "\,%02d.%s" + min_mark+"$" fmt_d_m_partial = "$%s%d" + deg_mark + "\,%02d" + min_mark + "\," fmt_s_partial = "%02d" + sec_mark + "$" fmt_ss_partial = "%02d.%s" + sec_mark + "$" def __call__(self, direction, factor, values): # hour return FormatterDMS.__call__(self, direction, factor, np.asarray(values)/15.) class ExtremeFinderCycle(ExtremeFinderSimple): """ When there is a cycle, e.g., longitude goes from 0-360. """ def __init__(self, nx, ny, lon_cycle = 360., lat_cycle = None, lon_minmax = None, lat_minmax = (-90, 90) ): #self.transfrom_xy = transform_xy #self.inv_transfrom_xy = inv_transform_xy self.nx, self.ny = nx, ny self.lon_cycle, self.lat_cycle = lon_cycle, lat_cycle self.lon_minmax = lon_minmax self.lat_minmax = lat_minmax def __call__(self, transform_xy, x1, y1, x2, y2): """ get extreme values. x1, y1, x2, y2 in image coordinates (0-based) nx, ny : number of divisions in each axis """ x_, y_ = np.linspace(x1, x2, self.nx), np.linspace(y1, y2, self.ny) x, y = np.meshgrid(x_, y_) lon, lat = transform_xy(np.ravel(x), np.ravel(y)) # iron out jumps, but algorithm should be improved. # This is just naive way of doing and my fail for some cases. # Consider replacing this with numpy.unwrap # We are ignoring invalid warnings. They are triggered when # comparing arrays with NaNs using > We are already handling # that correctly using np.nanmin and np.nanmax with np.errstate(invalid='ignore'): if self.lon_cycle is not None: lon0 = np.nanmin(lon) lon -= 360. * ((lon - lon0) > 180.) if self.lat_cycle is not None: lat0 = np.nanmin(lat) lat -= 360. * ((lat - lat0) > 180.) lon_min, lon_max = np.nanmin(lon), np.nanmax(lon) lat_min, lat_max = np.nanmin(lat), np.nanmax(lat) lon_min, lon_max, lat_min, lat_max = \ self._adjust_extremes(lon_min, lon_max, lat_min, lat_max) return lon_min, lon_max, lat_min, lat_max def _adjust_extremes(self, lon_min, lon_max, lat_min, lat_max): lon_min, lon_max, lat_min, lat_max = \ self._add_pad(lon_min, lon_max, lat_min, lat_max) # check cycle if self.lon_cycle: lon_max = min(lon_max, lon_min + self.lon_cycle) if self.lat_cycle: lat_max = min(lat_max, lat_min + self.lat_cycle) if self.lon_minmax is not None: min0 = self.lon_minmax[0] lon_min = max(min0, lon_min) max0 = self.lon_minmax[1] lon_max = min(max0, lon_max) if self.lat_minmax is not None: min0 = self.lat_minmax[0] lat_min = max(min0, lat_min) max0 = self.lat_minmax[1] lat_max = min(max0, lat_max) return lon_min, lon_max, lat_min, lat_max
13,040
30.273381
96
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/parasite_axes.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axes_grid1.parasite_axes import ( host_axes_class_factory, parasite_axes_class_factory, parasite_axes_auxtrans_class_factory, subplot_class_factory) from .axislines import Axes ParasiteAxes = parasite_axes_class_factory(Axes) ParasiteAxesAuxTrans = \ parasite_axes_auxtrans_class_factory(axes_class=ParasiteAxes) HostAxes = host_axes_class_factory(axes_class=Axes) SubplotHost = subplot_class_factory(HostAxes)
557
28.368421
66
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/axislines.py
""" Axislines includes modified implementation of the Axes class. The biggest difference is that the artists responsible for drawing the axis spine, ticks, ticklabels and axis labels are separated out from mpl's Axis class. Originally, this change was motivated to support curvilinear grid. Here are a few reasons that I came up with a new axes class: * "top" and "bottom" x-axis (or "left" and "right" y-axis) can have different ticks (tick locations and labels). This is not possible with the current mpl, although some twin axes trick can help. * Curvilinear grid. * angled ticks. In the new axes class, xaxis and yaxis is set to not visible by default, and new set of artist (AxisArtist) are defined to draw axis line, ticks, ticklabels and axis label. Axes.axis attribute serves as a dictionary of these artists, i.e., ax.axis["left"] is a AxisArtist instance responsible to draw left y-axis. The default Axes.axis contains "bottom", "left", "top" and "right". AxisArtist can be considered as a container artist and has following children artists which will draw ticks, labels, etc. * line * major_ticks, major_ticklabels * minor_ticks, minor_ticklabels * offsetText * label Note that these are separate artists from Axis class of the original mpl, thus most of tick-related command in the original mpl won't work, although some effort has made to work with. For example, color and markerwidth of the ax.axis["bottom"].major_ticks will follow those of Axes.xaxis unless explicitly specified. In addition to AxisArtist, the Axes will have *gridlines* attribute, which obviously draws grid lines. The gridlines needs to be separated from the axis as some gridlines can never pass any axis. """ from __future__ import (absolute_import, division, print_function, unicode_literals) import six import warnings import numpy as np from matplotlib import rcParams import matplotlib.artist as martist import matplotlib.axes as maxes from matplotlib.path import Path from matplotlib.transforms import Bbox from .axisline_style import AxislineStyle from .axis_artist import AxisArtist, GridlinesCollection class AxisArtistHelper(object): """ AxisArtistHelper should define following method with given APIs. Note that the first axes argument will be axes attribute of the caller artist.:: # LINE (spinal line?) def get_line(self, axes): # path : Path return path def get_line_transform(self, axes): # ... # trans : transform return trans # LABEL def get_label_pos(self, axes): # x, y : position return (x, y), trans def get_label_offset_transform(self, \ axes, pad_points, fontprops, renderer, bboxes, ): # va : vertical alignment # ha : horizontal alignment # a : angle return trans, va, ha, a # TICK def get_tick_transform(self, axes): return trans def get_tick_iterators(self, axes): # iter : iterable object that yields (c, angle, l) where # c, angle, l is position, tick angle, and label return iter_major, iter_minor """ class _Base(object): """ Base class for axis helper. """ def __init__(self): """ """ self.delta1, self.delta2 = 0.00001, 0.00001 def update_lim(self, axes): pass class Fixed(_Base): """ Helper class for a fixed (in the axes coordinate) axis. """ _default_passthru_pt = dict(left=(0, 0), right=(1, 0), bottom=(0, 0), top=(0, 1)) def __init__(self, loc, nth_coord=None, ): """ nth_coord = along which coordinate value varies in 2d, nth_coord = 0 -> x axis, nth_coord = 1 -> y axis """ self._loc = loc if loc not in ["left", "right", "bottom", "top"]: raise ValueError("%s" % loc) if nth_coord is None: if loc in ["left", "right"]: nth_coord = 1 elif loc in ["bottom", "top"]: nth_coord = 0 self.nth_coord = nth_coord super(AxisArtistHelper.Fixed, self).__init__() self.passthru_pt = self._default_passthru_pt[loc] _verts = np.array([[0., 0.], [1., 1.]]) fixed_coord = 1-nth_coord _verts[:,fixed_coord] = self.passthru_pt[fixed_coord] # axis line in transAxes self._path = Path(_verts) def get_nth_coord(self): return self.nth_coord # LINE def get_line(self, axes): return self._path def get_line_transform(self, axes): return axes.transAxes # LABEL def get_axislabel_transform(self, axes): return axes.transAxes def get_axislabel_pos_angle(self, axes): """ label reference position in transAxes. get_label_transform() returns a transform of (transAxes+offset) """ loc = self._loc pos, angle_tangent = dict(left=((0., 0.5), 90), right=((1., 0.5), 90), bottom=((0.5, 0.), 0), top=((0.5, 1.), 0))[loc] return pos, angle_tangent # TICK def get_tick_transform(self, axes): trans_tick = [axes.get_xaxis_transform(), axes.get_yaxis_transform()][self.nth_coord] return trans_tick class Floating(_Base): def __init__(self, nth_coord, value): self.nth_coord = nth_coord self._value = value super(AxisArtistHelper.Floating, self).__init__() def get_nth_coord(self): return self.nth_coord def get_line(self, axes): raise RuntimeError("get_line method should be defined by the derived class") class AxisArtistHelperRectlinear(object): class Fixed(AxisArtistHelper.Fixed): def __init__(self, axes, loc, nth_coord=None): """ nth_coord = along which coordinate value varies in 2d, nth_coord = 0 -> x axis, nth_coord = 1 -> y axis """ super(AxisArtistHelperRectlinear.Fixed, self).__init__( loc, nth_coord) self.axis = [axes.xaxis, axes.yaxis][self.nth_coord] # TICK def get_tick_iterators(self, axes): """tick_loc, tick_angle, tick_label""" loc = self._loc if loc in ["bottom", "top"]: angle_normal, angle_tangent = 90, 0 else: angle_normal, angle_tangent = 0, 90 major = self.axis.major majorLocs = major.locator() major.formatter.set_locs(majorLocs) majorLabels = [major.formatter(val, i) for i, val in enumerate(majorLocs)] minor = self.axis.minor minorLocs = minor.locator() minor.formatter.set_locs(minorLocs) minorLabels = [minor.formatter(val, i) for i, val in enumerate(minorLocs)] trans_tick = self.get_tick_transform(axes) tr2ax = trans_tick + axes.transAxes.inverted() def _f(locs, labels): for x, l in zip(locs, labels): c = list(self.passthru_pt) # copy c[self.nth_coord] = x # check if the tick point is inside axes c2 = tr2ax.transform_point(c) #delta=0.00001 if 0. -self.delta1<= c2[self.nth_coord] <= 1.+self.delta2: yield c, angle_normal, angle_tangent, l return _f(majorLocs, majorLabels), _f(minorLocs, minorLabels) class Floating(AxisArtistHelper.Floating): def __init__(self, axes, nth_coord, passingthrough_point, axis_direction="bottom"): super(AxisArtistHelperRectlinear.Floating, self).__init__( nth_coord, passingthrough_point) self._axis_direction = axis_direction self.axis = [axes.xaxis, axes.yaxis][self.nth_coord] def get_line(self, axes): _verts = np.array([[0., 0.], [1., 1.]]) fixed_coord = 1-self.nth_coord trans_passingthrough_point = axes.transData + axes.transAxes.inverted() p = trans_passingthrough_point.transform_point([self._value, self._value]) _verts[:,fixed_coord] = p[fixed_coord] return Path(_verts) def get_line_transform(self, axes): return axes.transAxes def get_axislabel_transform(self, axes): return axes.transAxes def get_axislabel_pos_angle(self, axes): """ label reference position in transAxes. get_label_transform() returns a transform of (transAxes+offset) """ loc = self._axis_direction #angle = dict(left=0, # right=0, # bottom=.5*np.pi, # top=.5*np.pi)[loc] if self.nth_coord == 0: angle = 0 else: angle = 90 _verts = [0.5, 0.5] fixed_coord = 1-self.nth_coord trans_passingthrough_point = axes.transData + axes.transAxes.inverted() p = trans_passingthrough_point.transform_point([self._value, self._value]) _verts[fixed_coord] = p[fixed_coord] if not (0. <= _verts[fixed_coord] <= 1.): return None, None else: return _verts, angle def get_tick_transform(self, axes): return axes.transData def get_tick_iterators(self, axes): """tick_loc, tick_angle, tick_label""" loc = self._axis_direction if loc in ["bottom", "top"]: angle_normal, angle_tangent = 90, 0 else: angle_normal, angle_tangent = 0, 90 if self.nth_coord == 0: angle_normal, angle_tangent = 90, 0 else: angle_normal, angle_tangent = 0, 90 #angle = 90 - 90 * self.nth_coord major = self.axis.major majorLocs = major.locator() major.formatter.set_locs(majorLocs) majorLabels = [major.formatter(val, i) for i, val in enumerate(majorLocs)] minor = self.axis.minor minorLocs = minor.locator() minor.formatter.set_locs(minorLocs) minorLabels = [minor.formatter(val, i) for i, val in enumerate(minorLocs)] tr2ax = axes.transData + axes.transAxes.inverted() def _f(locs, labels): for x, l in zip(locs, labels): c = [self._value, self._value] c[self.nth_coord] = x c1, c2 = tr2ax.transform_point(c) if 0. <= c1 <= 1. and 0. <= c2 <= 1.: if 0. - self.delta1 <= [c1, c2][self.nth_coord] <= 1. + self.delta2: yield c, angle_normal, angle_tangent, l return _f(majorLocs, majorLabels), _f(minorLocs, minorLabels) class GridHelperBase(object): def __init__(self): self._force_update = True self._old_limits = None super(GridHelperBase, self).__init__() def update_lim(self, axes): x1, x2 = axes.get_xlim() y1, y2 = axes.get_ylim() if self._force_update or self._old_limits != (x1, x2, y1, y2): self._update(x1, x2, y1, y2) self._force_update = False self._old_limits = (x1, x2, y1, y2) def _update(self, x1, x2, y1, y2): pass def invalidate(self): self._force_update = True def valid(self): return not self._force_update def get_gridlines(self, which, axis): """ Return list of grid lines as a list of paths (list of points). *which* : "major" or "minor" *axis* : "both", "x" or "y" """ return [] def new_gridlines(self, ax): """ Create and return a new GridlineCollection instance. *which* : "major" or "minor" *axis* : "both", "x" or "y" """ gridlines = GridlinesCollection(None, transform=ax.transData, colors=rcParams['grid.color'], linestyles=rcParams['grid.linestyle'], linewidths=rcParams['grid.linewidth']) ax._set_artist_props(gridlines) gridlines.set_grid_helper(self) ax.axes._set_artist_props(gridlines) # gridlines.set_clip_path(self.axes.patch) # set_clip_path need to be deferred after Axes.cla is completed. # It is done inside the cla. return gridlines class GridHelperRectlinear(GridHelperBase): def __init__(self, axes): super(GridHelperRectlinear, self).__init__() self.axes = axes def new_fixed_axis(self, loc, nth_coord=None, axis_direction=None, offset=None, axes=None, ): if axes is None: warnings.warn("'new_fixed_axis' explicitly requires the axes keyword.") axes = self.axes _helper = AxisArtistHelperRectlinear.Fixed(axes, loc, nth_coord) if axis_direction is None: axis_direction = loc axisline = AxisArtist(axes, _helper, offset=offset, axis_direction=axis_direction, ) return axisline def new_floating_axis(self, nth_coord, value, axis_direction="bottom", axes=None, ): if axes is None: warnings.warn( "'new_floating_axis' explicitly requires the axes keyword.") axes = self.axes passthrough_point = (value, value) transform = axes.transData _helper = AxisArtistHelperRectlinear.Floating( axes, nth_coord, value, axis_direction) axisline = AxisArtist(axes, _helper) axisline.line.set_clip_on(True) axisline.line.set_clip_box(axisline.axes.bbox) return axisline def get_gridlines(self, which="major", axis="both"): """ return list of gridline coordinates in data coordinates. *which* : "major" or "minor" *axis* : "both", "x" or "y" """ gridlines = [] if axis in ["both", "x"]: locs = [] y1, y2 = self.axes.get_ylim() #if self.axes.xaxis._gridOnMajor: if which in ["both", "major"]: locs.extend(self.axes.xaxis.major.locator()) #if self.axes.xaxis._gridOnMinor: if which in ["both", "minor"]: locs.extend(self.axes.xaxis.minor.locator()) for x in locs: gridlines.append([[x, x], [y1, y2]]) if axis in ["both", "y"]: x1, x2 = self.axes.get_xlim() locs = [] if self.axes.yaxis._gridOnMajor: #if which in ["both", "major"]: locs.extend(self.axes.yaxis.major.locator()) if self.axes.yaxis._gridOnMinor: #if which in ["both", "minor"]: locs.extend(self.axes.yaxis.minor.locator()) for y in locs: gridlines.append([[x1, x2], [y, y]]) return gridlines class SimpleChainedObjects(object): def __init__(self, objects): self._objects = objects def __getattr__(self, k): _a = SimpleChainedObjects([getattr(a, k) for a in self._objects]) return _a def __call__(self, *kl, **kwargs): for m in self._objects: m(*kl, **kwargs) class Axes(maxes.Axes): class AxisDict(dict): def __init__(self, axes): self.axes = axes super(Axes.AxisDict, self).__init__() def __getitem__(self, k): if isinstance(k, tuple): r = SimpleChainedObjects([dict.__getitem__(self, k1) for k1 in k]) return r elif isinstance(k, slice): if k.start == None and k.stop == None and k.step == None: r = SimpleChainedObjects(list(six.itervalues(self))) return r else: raise ValueError("Unsupported slice") else: return dict.__getitem__(self, k) def __call__(self, *v, **kwargs): return maxes.Axes.axis(self.axes, *v, **kwargs) def __init__(self, *kl, **kw): helper = kw.pop("grid_helper", None) self._axisline_on = True if helper: self._grid_helper = helper else: self._grid_helper = GridHelperRectlinear(self) super(Axes, self).__init__(*kl, **kw) self.toggle_axisline(True) def toggle_axisline(self, b=None): if b is None: b = not self._axisline_on if b: self._axisline_on = True for s in self.spines.values(): s.set_visible(False) self.xaxis.set_visible(False) self.yaxis.set_visible(False) else: self._axisline_on = False for s in self.spines.values(): s.set_visible(True) self.xaxis.set_visible(True) self.yaxis.set_visible(True) def _init_axis(self): super(Axes, self)._init_axis() def _init_axis_artists(self, axes=None): if axes is None: axes = self self._axislines = self.AxisDict(self) new_fixed_axis = self.get_grid_helper().new_fixed_axis for loc in ["bottom", "top", "left", "right"]: self._axislines[loc] = new_fixed_axis(loc=loc, axes=axes, axis_direction=loc) for axisline in [self._axislines["top"], self._axislines["right"]]: axisline.label.set_visible(False) axisline.major_ticklabels.set_visible(False) axisline.minor_ticklabels.set_visible(False) @property def axis(self): return self._axislines def new_gridlines(self, grid_helper=None): """ Create and return a new GridlineCollection instance. *which* : "major" or "minor" *axis* : "both", "x" or "y" """ if grid_helper is None: grid_helper = self.get_grid_helper() gridlines = grid_helper.new_gridlines(self) return gridlines def _init_gridlines(self, grid_helper=None): # It is done inside the cla. gridlines = self.new_gridlines(grid_helper) self.gridlines = gridlines def cla(self): # gridlines need to b created before cla() since cla calls grid() self._init_gridlines() super(Axes, self).cla() # the clip_path should be set after Axes.cla() since that's # when a patch is created. self.gridlines.set_clip_path(self.axes.patch) self._init_axis_artists() def get_grid_helper(self): return self._grid_helper def grid(self, b=None, which='major', axis="both", **kwargs): """ Toggle the gridlines, and optionally set the properties of the lines. """ # their are some discrepancy between the behavior of grid in # axes_grid and the original mpl's grid, because axes_grid # explicitly set the visibility of the gridlines. super(Axes, self).grid(b, which=which, axis=axis, **kwargs) if not self._axisline_on: return if b is None: if self.axes.xaxis._gridOnMinor or self.axes.xaxis._gridOnMajor or \ self.axes.yaxis._gridOnMinor or self.axes.yaxis._gridOnMajor: b=True else: b=False self.gridlines.set_which(which) self.gridlines.set_axis(axis) self.gridlines.set_visible(b) if len(kwargs): martist.setp(self.gridlines, **kwargs) def get_children(self): if self._axisline_on: children = list(six.itervalues(self._axislines)) + [self.gridlines] else: children = [] children.extend(super(Axes, self).get_children()) return children def invalidate_grid_helper(self): self._grid_helper.invalidate() def new_fixed_axis(self, loc, offset=None): gh = self.get_grid_helper() axis = gh.new_fixed_axis(loc, nth_coord=None, axis_direction=None, offset=offset, axes=self, ) return axis def new_floating_axis(self, nth_coord, value, axis_direction="bottom", ): gh = self.get_grid_helper() axis = gh.new_floating_axis(nth_coord, value, axis_direction=axis_direction, axes=self) return axis def draw(self, renderer, inframe=False): if not self._axisline_on: super(Axes, self).draw(renderer, inframe) return orig_artists = self.artists self.artists = self.artists + list(self._axislines.values()) + [self.gridlines] super(Axes, self).draw(renderer, inframe) self.artists = orig_artists def get_tightbbox(self, renderer, call_axes_locator=True): bb0 = super(Axes, self).get_tightbbox(renderer, call_axes_locator) if not self._axisline_on: return bb0 bb = [bb0] for axisline in list(six.itervalues(self._axislines)): if not axisline.get_visible(): continue bb.append(axisline.get_tightbbox(renderer)) # if axisline.label.get_visible(): # bb.append(axisline.label.get_window_extent(renderer)) # if axisline.major_ticklabels.get_visible(): # bb.extend(axisline.major_ticklabels.get_window_extents(renderer)) # if axisline.minor_ticklabels.get_visible(): # bb.extend(axisline.minor_ticklabels.get_window_extents(renderer)) # if axisline.major_ticklabels.get_visible() or \ # axisline.minor_ticklabels.get_visible(): # bb.append(axisline.offsetText.get_window_extent(renderer)) #bb.extend([c.get_window_extent(renderer) for c in artists \ # if c.get_visible()]) _bbox = Bbox.union([b for b in bb if b and (b.width!=0 or b.height!=0)]) return _bbox Subplot = maxes.subplot_class_factory(Axes) class AxesZero(Axes): def __init__(self, *kl, **kw): super(AxesZero, self).__init__(*kl, **kw) def _init_axis_artists(self): super(AxesZero, self)._init_axis_artists() new_floating_axis = self._grid_helper.new_floating_axis xaxis_zero = new_floating_axis(nth_coord=0, value=0., axis_direction="bottom", axes=self) xaxis_zero.line.set_clip_path(self.patch) xaxis_zero.set_visible(False) self._axislines["xzero"] = xaxis_zero yaxis_zero = new_floating_axis(nth_coord=1, value=0., axis_direction="left", axes=self) yaxis_zero.line.set_clip_path(self.patch) yaxis_zero.set_visible(False) self._axislines["yzero"] = yaxis_zero SubplotZero = maxes.subplot_class_factory(AxesZero)
24,756
28.863691
92
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/axis_artist.py
""" axis_artist.py module provides axis-related artists. They are * axis line * tick lines * tick labels * axis label * grid lines The main artist class is a AxisArtist and a GridlinesCollection. The GridlinesCollection is responsible for drawing grid lines and the AxisArtist is responsible for all other artists. The AxisArtist class has attributes that are associated with each type of artists. * line : axis line * major_ticks : major tick lines * major_ticklabels : major tick labels * minor_ticks : minor tick lines * minor_ticklabels : minor tick labels * label : axis label Typically, the AxisArtist associated with a axes will be accessed with the *axis* dictionary of the axes, i.e., the AxisArtist for the bottom axis is ax.axis["bottom"] where *ax* is an instance of axes (mpl_toolkits.axislines.Axes). Thus, ax.axis["bottom"].line is an artist associated with the axis line, and ax.axis["bottom"].major_ticks is an artist associated with the major tick lines. You can change the colors, fonts, line widths, etc. of these artists by calling suitable set method. For example, to change the color of the major ticks of the bottom axis to red, ax.axis["bottom"].major_ticks.set_color("r") However, things like the locations of ticks, and their ticklabels need to be changed from the side of the grid_helper. axis_direction -------------- AxisArtist, AxisLabel, TickLabels have *axis_direction* attribute, which adjusts the location, angle, etc.,. The *axis_direction* must be one of [left, right, bottom, top] and they follow the matplotlib convention for the rectangle axis. For example, for the *bottom* axis (the left and right is relative to the direction of the increasing coordinate), * ticklabels and axislabel are on the right * ticklabels and axislabel have text angle of 0 * ticklabels are baseline, center-aligned * axislabel is top, center-aligned The text angles are actually relative to (90 + angle of the direction to the ticklabel), which gives 0 for bottom axis. left bottom right top ticklabels location left right right left axislabel location left right right left ticklabels angle 90 0 -90 180 axislabel angle 180 0 0 180 ticklabel va center baseline center baseline axislabel va center top center bottom ticklabel ha right center right center axislabel ha right center right center Ticks are by default direct opposite side of the ticklabels. To make ticks to the same side of the ticklabels, ax.axis["bottom"].major_ticks.set_ticks_out(True) Following attributes can be customized (use set_xxx method) * Ticks : ticksize, tick_out * TickLabels : pad * AxisLabel : pad """ from __future__ import (absolute_import, division, print_function, unicode_literals) import six # FIXME : # angles are given in data coordinate - need to convert it to canvas coordinate import matplotlib.artist as martist import matplotlib.text as mtext import matplotlib.font_manager as font_manager from matplotlib.path import Path from matplotlib.transforms import ( Affine2D, Bbox, IdentityTransform, ScaledTranslation, TransformedPath) from matplotlib.collections import LineCollection from matplotlib import rcParams from matplotlib.artist import allow_rasterization import warnings import numpy as np import matplotlib.lines as mlines from .axisline_style import AxislineStyle class BezierPath(mlines.Line2D): def __init__(self, path, *kl, **kw): mlines.Line2D.__init__(self, [], [], *kl, **kw) self._path = path self._invalid = False def recache(self): self._transformed_path = TransformedPath(self._path, self.get_transform()) self._invalid = False def set_path(self, path): self._path = path self._invalid = True def draw(self, renderer): if self._invalid: self.recache() if not self._visible: return renderer.open_group('line2d') gc = renderer.new_gc() self._set_gc_clip(gc) gc.set_foreground(self._color) gc.set_antialiased(self._antialiased) gc.set_linewidth(self._linewidth) gc.set_alpha(self._alpha) if self.is_dashed(): cap = self._dashcapstyle join = self._dashjoinstyle else: cap = self._solidcapstyle join = self._solidjoinstyle gc.set_joinstyle(join) gc.set_capstyle(cap) gc.set_dashes(self._dashOffset, self._dashSeq) if self._lineStyles[self._linestyle] != '_draw_nothing': tpath, affine = ( self._transformed_path.get_transformed_path_and_affine()) renderer.draw_path(gc, tpath, affine.frozen()) gc.restore() renderer.close_group('line2d') class UnimplementedException(Exception): pass from matplotlib.artist import Artist class AttributeCopier(object): def __init__(self, ref_artist, klass=Artist): self._klass = klass self._ref_artist = ref_artist super(AttributeCopier, self).__init__() def set_ref_artist(self, artist): self._ref_artist = artist def get_ref_artist(self): raise RuntimeError("get_ref_artist must overridden") #return self._ref_artist def get_attribute_from_ref_artist(self, attr_name, default_value): get_attr_method_name = "get_"+attr_name c = getattr(self._klass, get_attr_method_name)(self) if c == 'auto': ref_artist = self.get_ref_artist() if ref_artist: attr = getattr(ref_artist, get_attr_method_name)() return attr else: return default_value return c from matplotlib.lines import Line2D class Ticks(Line2D, AttributeCopier): """ Ticks are derived from Line2D, and note that ticks themselves are markers. Thus, you should use set_mec, set_mew, etc. To change the tick size (length), you need to use set_ticksize. To change the direction of the ticks (ticks are in opposite direction of ticklabels by default), use set_tick_out(False). """ def __init__(self, ticksize, tick_out=False, **kwargs): self._ticksize = ticksize self.locs_angles_labels = [] self.set_tick_out(tick_out) self._axis = kwargs.pop("axis", None) if self._axis is not None: if "color" not in kwargs: kwargs["color"] = "auto" if ("mew" not in kwargs) and ("markeredgewidth" not in kwargs): kwargs["markeredgewidth"] = "auto" Line2D.__init__(self, [0.], [0.], **kwargs) AttributeCopier.__init__(self, self._axis, klass=Line2D) self.set_snap(True) def get_ref_artist(self): #return self._ref_artist.get_ticklines()[0] return self._ref_artist.majorTicks[0].tick1line def get_color(self): return self.get_attribute_from_ref_artist("color", "k") def get_markeredgecolor(self): if self._markeredgecolor == 'auto': return self.get_color() else: return self._markeredgecolor def get_markeredgewidth(self): return self.get_attribute_from_ref_artist("markeredgewidth", .5) def set_tick_out(self, b): """ set True if tick need to be rotated by 180 degree. """ self._tick_out = b def get_tick_out(self): """ Return True if the tick will be rotated by 180 degree. """ return self._tick_out def set_ticksize(self, ticksize): """ set length of the ticks in points. """ self._ticksize = ticksize def get_ticksize(self): """ Return length of the ticks in points. """ return self._ticksize def set_locs_angles(self, locs_angles): self.locs_angles = locs_angles def _update(self, renderer): pass _tickvert_path = Path([[0., 0.], [1., 0.]]) def draw(self, renderer): if not self.get_visible(): return self._update(renderer) # update the tick size = self._ticksize path_trans = self.get_transform() # set gc : copied from lines.py # gc = renderer.new_gc() # self._set_gc_clip(gc) # gc.set_foreground(self.get_color()) # gc.set_antialiased(self._antialiased) # gc.set_linewidth(self._linewidth) # gc.set_alpha(self._alpha) # if self.is_dashed(): # cap = self._dashcapstyle # join = self._dashjoinstyle # else: # cap = self._solidcapstyle # join = self._solidjoinstyle # gc.set_joinstyle(join) # gc.set_capstyle(cap) # gc.set_snap(self.get_snap()) gc = renderer.new_gc() gc.set_foreground(self.get_markeredgecolor()) gc.set_linewidth(self.get_markeredgewidth()) gc.set_alpha(self._alpha) offset = renderer.points_to_pixels(size) marker_scale = Affine2D().scale(offset, offset) if self.get_tick_out(): add_angle = 180 else: add_angle = 0 marker_rotation = Affine2D() marker_transform = marker_scale + marker_rotation for loc, angle in self.locs_angles: marker_rotation.clear().rotate_deg(angle+add_angle) locs = path_trans.transform_non_affine([loc]) if (self.axes and not self.axes.viewLim.contains(locs[0][0], locs[0][1])): continue renderer.draw_markers(gc, self._tickvert_path, marker_transform, Path(locs), path_trans.get_affine()) gc.restore() class LabelBase(mtext.Text): """ A base class for AxisLabel and TickLabels. The position and angle of the text are calculated by to offset_ref_angle, text_ref_angle, and offset_radius attributes. """ def __init__(self, *kl, **kwargs): self.locs_angles_labels = [] self._ref_angle = 0 self._offset_radius = 0. super(LabelBase, self).__init__(*kl, **kwargs) self.set_rotation_mode("anchor") self._text_follow_ref_angle = True #self._offset_ref_angle = 0 def _set_ref_angle(self, a): self._ref_angle = a def _get_ref_angle(self): return self._ref_angle def _get_text_ref_angle(self): if self._text_follow_ref_angle: return self._get_ref_angle()+90 else: return 0 #self.get_ref_angle() def _get_offset_ref_angle(self): return self._get_ref_angle() def _set_offset_radius(self, offset_radius): self._offset_radius = offset_radius def _get_offset_radius(self): return self._offset_radius _get_opposite_direction = {"left":"right", "right":"left", "top":"bottom", "bottom":"top"}.__getitem__ def _update(self, renderer): pass def draw(self, renderer): if not self.get_visible(): return self._update(renderer) # save original and adjust some properties tr = self.get_transform() angle_orig = self.get_rotation() offset_tr = Affine2D() self.set_transform(tr+offset_tr) text_ref_angle = self._get_text_ref_angle() offset_ref_angle = self._get_offset_ref_angle() theta = (offset_ref_angle)/180.*np.pi dd = self._get_offset_radius() dx, dy = dd * np.cos(theta), dd * np.sin(theta) offset_tr.translate(dx, dy) self.set_rotation(text_ref_angle+angle_orig) super(LabelBase, self).draw(renderer) offset_tr.clear() # restore original properties self.set_transform(tr) self.set_rotation(angle_orig) def get_window_extent(self, renderer): self._update(renderer) # save original and adjust some properties tr = self.get_transform() angle_orig = self.get_rotation() offset_tr = Affine2D() self.set_transform(tr+offset_tr) text_ref_angle = self._get_text_ref_angle() offset_ref_angle = self._get_offset_ref_angle() theta = (offset_ref_angle)/180.*np.pi dd = self._get_offset_radius() dx, dy = dd * np.cos(theta), dd * np.sin(theta) offset_tr.translate(dx, dy) self.set_rotation(text_ref_angle+angle_orig) bbox = super(LabelBase, self).get_window_extent(renderer).frozen() offset_tr.clear() # restore original properties self.set_transform(tr) self.set_rotation(angle_orig) return bbox class AxisLabel(LabelBase, AttributeCopier): """ Axis Label. Derived from Text. The position of the text is updated in the fly, so changing text position has no effect. Otherwise, the properties can be changed as a normal Text. To change the pad between ticklabels and axis label, use set_pad. """ def __init__(self, *kl, **kwargs): axis_direction = kwargs.pop("axis_direction", "bottom") self._axis = kwargs.pop("axis", None) #super(AxisLabel, self).__init__(*kl, **kwargs) LabelBase.__init__(self, *kl, **kwargs) AttributeCopier.__init__(self, self._axis, klass=LabelBase) self.set_axis_direction(axis_direction) self._pad = 5 self._extra_pad = 0 def set_pad(self, pad): """ Set the pad in points. Note that the actual pad will be the sum of the internal pad and the external pad (that are set automatically by the AxisArtist), and it only set the internal pad """ self._pad = pad def get_pad(self): """ return pad in points. See set_pad for more details. """ return self._pad def _set_external_pad(self, p): """ Set external pad IN PIXELS. This is intended to be set by the AxisArtist, bot by user.. """ self._extra_pad = p def _get_external_pad(self): """ Get external pad. """ return self._extra_pad def get_ref_artist(self): return self._axis.get_label() def get_text(self): t = super(AxisLabel, self).get_text() if t == "__from_axes__": return self._axis.get_label().get_text() return self._text _default_alignments = dict(left=("bottom", "center"), right=("top", "center"), bottom=("top", "center"), top=("bottom", "center")) def set_default_alignment(self, d): if d not in ["left", "right", "top", "bottom"]: raise ValueError('direction must be on of "left", "right", "top", "bottom"') va, ha = self._default_alignments[d] self.set_va(va) self.set_ha(ha) _default_angles = dict(left=180, right=0, bottom=0, top=180) def set_default_angle(self, d): if d not in ["left", "right", "top", "bottom"]: raise ValueError('direction must be on of "left", "right", "top", "bottom"') self.set_rotation(self._default_angles[d]) def set_axis_direction(self, d): """ Adjust the text angle and text alignment of axis label according to the matplotlib convention. ===================== ========== ========= ========== ========== property left bottom right top ===================== ========== ========= ========== ========== axislabel angle 180 0 0 180 axislabel va center top center bottom axislabel ha right center right center ===================== ========== ========= ========== ========== Note that the text angles are actually relative to (90 + angle of the direction to the ticklabel), which gives 0 for bottom axis. """ if d not in ["left", "right", "top", "bottom"]: raise ValueError('direction must be on of "left", "right", "top", "bottom"') self.set_default_alignment(d) self.set_default_angle(d) def get_color(self): return self.get_attribute_from_ref_artist("color", "k") def draw(self, renderer): if not self.get_visible(): return pad = renderer.points_to_pixels(self.get_pad()) r = self._get_external_pad() + pad self._set_offset_radius(r) super(AxisLabel, self).draw(renderer) def get_window_extent(self, renderer): if not self.get_visible(): return pad = renderer.points_to_pixels(self.get_pad()) r = self._get_external_pad() + pad self._set_offset_radius(r) bb = super(AxisLabel, self).get_window_extent(renderer) return bb class TickLabels(AxisLabel, AttributeCopier): # mtext.Text """ Tick Labels. While derived from Text, this single artist draws all ticklabels. As in AxisLabel, the position of the text is updated in the fly, so changing text position has no effect. Otherwise, the properties can be changed as a normal Text. Unlike the ticklabels of the mainline matplotlib, properties of single ticklabel alone cannot modified. To change the pad between ticks and ticklabels, use set_pad. """ def __init__(self, **kwargs): axis_direction = kwargs.pop("axis_direction", "bottom") AxisLabel.__init__(self, **kwargs) self.set_axis_direction(axis_direction) #self._axis_direction = axis_direction self._axislabel_pad = 0 #self._extra_pad = 0 # attribute copier def get_ref_artist(self): return self._axis.get_ticklabels()[0] def set_axis_direction(self, label_direction): """ Adjust the text angle and text alignment of ticklabels according to the matplotlib convention. The *label_direction* must be one of [left, right, bottom, top]. ===================== ========== ========= ========== ========== property left bottom right top ===================== ========== ========= ========== ========== ticklabels angle 90 0 -90 180 ticklabel va center baseline center baseline ticklabel ha right center right center ===================== ========== ========= ========== ========== Note that the text angles are actually relative to (90 + angle of the direction to the ticklabel), which gives 0 for bottom axis. """ if label_direction not in ["left", "right", "top", "bottom"]: raise ValueError('direction must be one of "left", "right", "top", "bottom"') self._axis_direction = label_direction self.set_default_alignment(label_direction) self.set_default_angle(label_direction) def invert_axis_direction(self): label_direction = self._get_opposite_direction(self._axis_direction) self.set_axis_direction(label_direction) def _get_ticklabels_offsets(self, renderer, label_direction): """ Calculates the offsets of the ticklabels from the tick and their total heights. The offset only takes account the offset due to the vertical alignment of the ticklabels, i.e.,if axis direction is bottom and va is ;top', it will return 0. if va is 'baseline', it will return (height-descent). """ whd_list = self.get_texts_widths_heights_descents(renderer) if not whd_list: return 0, 0 r = 0 va, ha = self.get_va(), self.get_ha() if label_direction == "left": pad = max(w for w, h, d in whd_list) if ha == "left": r = pad elif ha == "center": r = .5 * pad elif label_direction == "right": pad = max(w for w, h, d in whd_list) if ha == "right": r = pad elif ha == "center": r = .5 * pad elif label_direction == "bottom": pad = max(h for w, h, d in whd_list) if va == "bottom": r = pad elif va == "center": r =.5 * pad elif va == "baseline": max_ascent = max(h - d for w, h, d in whd_list) max_descent = max(d for w, h, d in whd_list) r = max_ascent pad = max_ascent + max_descent elif label_direction == "top": pad = max(h for w, h, d in whd_list) if va == "top": r = pad elif va == "center": r =.5 * pad elif va == "baseline": max_ascent = max(h - d for w, h, d in whd_list) max_descent = max(d for w, h, d in whd_list) r = max_descent pad = max_ascent + max_descent #tick_pad = renderer.points_to_pixels(self.get_pad()) # r : offset # pad : total height of the ticklabels. This will be used to # calculate the pad for the axislabel. return r, pad _default_alignments = dict(left=("center", "right"), right=("center", "left"), bottom=("baseline", "center"), top=("baseline", "center")) # set_default_alignments(self, d) _default_angles = dict(left=90, right=-90, bottom=0, top=180) def draw(self, renderer): if not self.get_visible(): self._axislabel_pad = self._get_external_pad() return r, total_width = self._get_ticklabels_offsets(renderer, self._axis_direction) #self._set_external_pad(r+self._get_external_pad()) pad = self._get_external_pad() + \ renderer.points_to_pixels(self.get_pad()) self._set_offset_radius(r+pad) #self._set_offset_radius(r) for (x, y), a, l in self._locs_angles_labels: if not l.strip(): continue self._set_ref_angle(a) #+ add_angle self.set_x(x) self.set_y(y) self.set_text(l) LabelBase.draw(self, renderer) self._axislabel_pad = total_width \ + pad # the value saved will be used to draw axislabel. def set_locs_angles_labels(self, locs_angles_labels): self._locs_angles_labels = locs_angles_labels def get_window_extents(self, renderer): if not self.get_visible(): self._axislabel_pad = self._get_external_pad() return [] bboxes = [] r, total_width = self._get_ticklabels_offsets(renderer, self._axis_direction) pad = self._get_external_pad() + \ renderer.points_to_pixels(self.get_pad()) self._set_offset_radius(r+pad) for (x, y), a, l in self._locs_angles_labels: self._set_ref_angle(a) #+ add_angle self.set_x(x) self.set_y(y) self.set_text(l) bb = LabelBase.get_window_extent(self, renderer) bboxes.append(bb) self._axislabel_pad = total_width \ + pad # the value saved will be used to draw axislabel. return bboxes def get_texts_widths_heights_descents(self, renderer): """ return a list of width, height, descent for ticklabels. """ whd_list = [] for (x, y), a, l in self._locs_angles_labels: if not l.strip(): continue clean_line, ismath = self.is_math_text(l) whd = renderer.get_text_width_height_descent( clean_line, self._fontproperties, ismath=ismath) whd_list.append(whd) return whd_list class GridlinesCollection(LineCollection): def __init__(self, *kl, **kwargs): """ *which* : "major" or "minor" *axis* : "both", "x" or "y" """ self._which = kwargs.pop("which", "major") self._axis = kwargs.pop("axis", "both") super(GridlinesCollection, self).__init__(*kl, **kwargs) self.set_grid_helper(None) def set_which(self, which): self._which = which def set_axis(self, axis): self._axis = axis def set_grid_helper(self, grid_helper): self._grid_helper = grid_helper def draw(self, renderer): if self._grid_helper is not None: self._grid_helper.update_lim(self.axes) gl = self._grid_helper.get_gridlines(self._which, self._axis) if gl: self.set_segments([np.transpose(l) for l in gl]) else: self.set_segments([]) super(GridlinesCollection, self).draw(renderer) class AxisArtist(martist.Artist): """ An artist which draws axis (a line along which the n-th axes coord is constant) line, ticks, ticklabels, and axis label. """ ZORDER=2.5 @property def LABELPAD(self): return self.label.get_pad() @LABELPAD.setter def LABELPAD(self, v): return self.label.set_pad(v) def __init__(self, axes, helper, offset=None, axis_direction="bottom", **kw): """ *axes* : axes *helper* : an AxisArtistHelper instance. """ #axes is also used to follow the axis attribute (tick color, etc). super(AxisArtist, self).__init__(**kw) self.axes = axes self._axis_artist_helper = helper if offset is None: offset = (0, 0) self.dpi_transform = Affine2D() self.offset_transform = ScaledTranslation(offset[0], offset[1], self.dpi_transform) self._label_visible = True self._majortick_visible = True self._majorticklabel_visible = True self._minortick_visible = True self._minorticklabel_visible = True #if self._axis_artist_helper._loc in ["left", "right"]: if axis_direction in ["left", "right"]: axis_name = "ytick" self.axis = axes.yaxis else: axis_name = "xtick" self.axis = axes.xaxis self._axisline_style = None self._axis_direction = axis_direction self._init_line() self._init_ticks(axis_name, **kw) self._init_offsetText(axis_direction) self._init_label() self.set_zorder(self.ZORDER) self._rotate_label_along_line = False # axis direction self._tick_add_angle = 180. self._ticklabel_add_angle = 0. self._axislabel_add_angle = 0. self.set_axis_direction(axis_direction) # axis direction def set_axis_direction(self, axis_direction): """ Adjust the direction, text angle, text alignment of ticklabels, labels following the matplotlib convention for the rectangle axes. The *axis_direction* must be one of [left, right, bottom, top]. ===================== ========== ========= ========== ========== property left bottom right top ===================== ========== ========= ========== ========== ticklabels location "-" "+" "+" "-" axislabel location "-" "+" "+" "-" ticklabels angle 90 0 -90 180 ticklabel va center baseline center baseline ticklabel ha right center right center axislabel angle 180 0 0 180 axislabel va center top center bottom axislabel ha right center right center ===================== ========== ========= ========== ========== Note that the direction "+" and "-" are relative to the direction of the increasing coordinate. Also, the text angles are actually relative to (90 + angle of the direction to the ticklabel), which gives 0 for bottom axis. """ if axis_direction not in ["left", "right", "top", "bottom"]: raise ValueError('direction must be on of "left", "right", "top", "bottom"') self._axis_direction = axis_direction if axis_direction in ["left", "top"]: #self._set_tick_direction("+") self.set_ticklabel_direction("-") self.set_axislabel_direction("-") else: #self._set_tick_direction("-") self.set_ticklabel_direction("+") self.set_axislabel_direction("+") self.major_ticklabels.set_axis_direction(axis_direction) self.label.set_axis_direction(axis_direction) # def _set_tick_direction(self, d): # if d not in ["+", "-"]: # raise ValueError('direction must be on of "in", "out"') # if d == "+": # self._tick_add_angle = 0 #get_helper()._extremes=0, 10 # else: # self._tick_add_angle = 180 #get_helper()._extremes=0, 10 def set_ticklabel_direction(self, tick_direction): """ Adjust the direction of the ticklabel. ACCEPTS: [ "+" | "-" ] Note that the label_direction '+' and '-' are relative to the direction of the increasing coordinate. """ if tick_direction not in ["+", "-"]: raise ValueError('direction must be one of "+", "-"') if tick_direction == "-": self._ticklabel_add_angle = 180 else: self._ticklabel_add_angle = 0 def invert_ticklabel_direction(self): self._ticklabel_add_angle = (self._ticklabel_add_angle + 180) % 360 self.major_ticklabels.invert_axis_direction() self.minor_ticklabels.invert_axis_direction() # def invert_ticks_direction(self): # self.major_ticks.set_tick_out(not self.major_ticks.get_tick_out()) # self.minor_ticks.set_tick_out(not self.minor_ticks.get_tick_out()) def set_axislabel_direction(self, label_direction): """ Adjust the direction of the axislabel. ACCEPTS: [ "+" | "-" ] Note that the label_direction '+' and '-' are relative to the direction of the increasing coordinate. """ if label_direction not in ["+", "-"]: raise ValueError('direction must be one of "+", "-"') if label_direction == "-": self._axislabel_add_angle = 180 else: self._axislabel_add_angle = 0 def get_transform(self): return self.axes.transAxes + self.offset_transform def get_helper(self): """ Return axis artist helper instance. """ return self._axis_artist_helper def set_axisline_style(self, axisline_style=None, **kw): """ Set the axisline style. *axisline_style* can be a string with axisline style name with optional comma-separated attributes. Alternatively, the attrs can be provided as keywords. set_arrowstyle("->,size=1.5") set_arrowstyle("->", size=1.5) Old attrs simply are forgotten. Without argument (or with arrowstyle=None), return available styles as a list of strings. """ if axisline_style==None: return AxislineStyle.pprint_styles() if isinstance(axisline_style, AxislineStyle._Base): self._axisline_style = axisline_style else: self._axisline_style = AxislineStyle(axisline_style, **kw) self._init_line() def get_axisline_style(self): """ return the current axisline style. """ return self._axisline_style def _init_line(self): """ Initialize the *line* artist that is responsible to draw the axis line. """ tran = self._axis_artist_helper.get_line_transform(self.axes) \ + self.offset_transform axisline_style = self.get_axisline_style() if axisline_style is None: self.line = BezierPath(self._axis_artist_helper.get_line(self.axes), color=rcParams['axes.edgecolor'], linewidth=rcParams['axes.linewidth'], transform=tran) else: self.line = axisline_style(self, transform=tran) def _draw_line(self, renderer): self.line.set_path(self._axis_artist_helper.get_line(self.axes)) if self.get_axisline_style() is not None: self.line.set_line_mutation_scale(self.major_ticklabels.get_size()) self.line.draw(renderer) def _init_ticks(self, axis_name, **kw): trans=self._axis_artist_helper.get_tick_transform(self.axes) \ + self.offset_transform major_tick_size = kw.get("major_tick_size", rcParams['%s.major.size'%axis_name]) major_tick_pad = kw.get("major_tick_pad", rcParams['%s.major.pad'%axis_name]) minor_tick_size = kw.get("minor_tick_size", rcParams['%s.minor.size'%axis_name]) minor_tick_pad = kw.get("minor_tick_pad", rcParams['%s.minor.pad'%axis_name]) self.major_ticks = Ticks(major_tick_size, axis=self.axis, transform=trans) self.minor_ticks = Ticks(minor_tick_size, axis=self.axis, transform=trans) if axis_name == "xaxis": size = rcParams['xtick.labelsize'] else: size = rcParams['ytick.labelsize'] fontprops = font_manager.FontProperties(size=size) self.major_ticklabels = TickLabels(size=size, axis=self.axis, axis_direction=self._axis_direction) self.minor_ticklabels = TickLabels(size=size, axis=self.axis, axis_direction=self._axis_direction) self.major_ticklabels.set(figure = self.axes.figure, transform=trans, fontproperties=fontprops) self.major_ticklabels.set_pad(major_tick_pad) self.minor_ticklabels.set(figure = self.axes.figure, transform=trans, fontproperties=fontprops) self.minor_ticklabels.set_pad(minor_tick_pad) def _get_tick_info(self, tick_iter): """ return ticks_loc_angle, ticklabels_loc_angle_label ticks_loc_angle : list of locs and angles for ticks ticklabels_loc_angle_label : list of locs, angles and labels for tickslabels """ ticks_loc_angle = [] ticklabels_loc_angle_label = [] tick_add_angle = self._tick_add_angle ticklabel_add_angle = self._ticklabel_add_angle for loc, angle_normal, angle_tangent, label in tick_iter: angle_label = angle_tangent - 90 angle_label += ticklabel_add_angle if np.cos((angle_label - angle_normal)/180.*np.pi) < 0.: angle_tick = angle_normal else: angle_tick = angle_normal + 180 ticks_loc_angle.append([loc, angle_tick]) ticklabels_loc_angle_label.append([loc, angle_label, label]) return ticks_loc_angle, ticklabels_loc_angle_label def _update_ticks(self, renderer): # set extra pad for major and minor ticklabels: # use ticksize of majorticks even for minor ticks. not clear what is best. dpi_cor = renderer.points_to_pixels(1.) if self.major_ticks.get_visible() and self.major_ticks.get_tick_out(): self.major_ticklabels._set_external_pad(self.major_ticks._ticksize*dpi_cor) self.minor_ticklabels._set_external_pad(self.major_ticks._ticksize*dpi_cor) else: self.major_ticklabels._set_external_pad(0) self.minor_ticklabels._set_external_pad(0) majortick_iter, minortick_iter = \ self._axis_artist_helper.get_tick_iterators(self.axes) tick_loc_angle, ticklabel_loc_angle_label \ = self._get_tick_info(majortick_iter) self.major_ticks.set_locs_angles(tick_loc_angle) self.major_ticklabels.set_locs_angles_labels(ticklabel_loc_angle_label) #self.major_ticks.draw(renderer) #self.major_ticklabels.draw(renderer) # minor ticks tick_loc_angle, ticklabel_loc_angle_label \ = self._get_tick_info(minortick_iter) self.minor_ticks.set_locs_angles(tick_loc_angle) self.minor_ticklabels.set_locs_angles_labels(ticklabel_loc_angle_label) #self.minor_ticks.draw(renderer) #self.minor_ticklabels.draw(renderer) #if (self.major_ticklabels.get_visible() or self.minor_ticklabels.get_visible()): # self._draw_offsetText(renderer) return self.major_ticklabels.get_window_extents(renderer) def _draw_ticks(self, renderer): extents = self._update_ticks(renderer) self.major_ticks.draw(renderer) self.major_ticklabels.draw(renderer) self.minor_ticks.draw(renderer) self.minor_ticklabels.draw(renderer) if (self.major_ticklabels.get_visible() or self.minor_ticklabels.get_visible()): self._draw_offsetText(renderer) return extents def _draw_ticks2(self, renderer): # set extra pad for major and minor ticklabels: # use ticksize of majorticks even for minor ticks. not clear what is best. dpi_cor = renderer.points_to_pixels(1.) if self.major_ticks.get_visible() and self.major_ticks.get_tick_out(): self.major_ticklabels._set_external_pad(self.major_ticks._ticksize*dpi_cor) self.minor_ticklabels._set_external_pad(self.major_ticks._ticksize*dpi_cor) else: self.major_ticklabels._set_external_pad(0) self.minor_ticklabels._set_external_pad(0) majortick_iter, minortick_iter = \ self._axis_artist_helper.get_tick_iterators(self.axes) tick_loc_angle, ticklabel_loc_angle_label \ = self._get_tick_info(majortick_iter) self.major_ticks.set_locs_angles(tick_loc_angle) self.major_ticklabels.set_locs_angles_labels(ticklabel_loc_angle_label) self.major_ticks.draw(renderer) self.major_ticklabels.draw(renderer) # minor ticks tick_loc_angle, ticklabel_loc_angle_label \ = self._get_tick_info(minortick_iter) self.minor_ticks.set_locs_angles(tick_loc_angle) self.minor_ticklabels.set_locs_angles_labels(ticklabel_loc_angle_label) self.minor_ticks.draw(renderer) self.minor_ticklabels.draw(renderer) if (self.major_ticklabels.get_visible() or self.minor_ticklabels.get_visible()): self._draw_offsetText(renderer) return self.major_ticklabels.get_window_extents(renderer) _offsetText_pos = dict(left=(0, 1, "bottom", "right"), right=(1, 1, "bottom", "left"), bottom=(1, 0, "top", "right"), top=(1, 1, "bottom", "right")) def _init_offsetText(self, direction): x,y,va,ha = self._offsetText_pos[direction] self.offsetText = mtext.Annotation("", xy=(x,y), xycoords="axes fraction", xytext=(0,0), textcoords="offset points", #fontproperties = fp, color = rcParams['xtick.color'], verticalalignment=va, horizontalalignment=ha, ) self.offsetText.set_transform(IdentityTransform()) self.axes._set_artist_props(self.offsetText) def _update_offsetText(self): self.offsetText.set_text( self.axis.major.formatter.get_offset() ) self.offsetText.set_size(self.major_ticklabels.get_size()) offset = self.major_ticklabels.get_pad() + self.major_ticklabels.get_size() + 2. self.offsetText.xyann= (0, offset) def _draw_offsetText(self, renderer): self._update_offsetText() self.offsetText.draw(renderer) def _init_label(self, **kw): # x in axes coords, y in display coords (to be updated at draw # time by _update_label_positions) labelsize = kw.get("labelsize", rcParams['axes.labelsize']) #labelcolor = kw.get("labelcolor", # rcParams['axes.labelcolor']) fontprops = font_manager.FontProperties( size=labelsize, weight=rcParams['axes.labelweight']) textprops = dict(fontproperties = fontprops) #color = labelcolor) tr = self._axis_artist_helper.get_axislabel_transform(self.axes) \ + self.offset_transform self.label = AxisLabel(0, 0, "__from_axes__", color = "auto", #rcParams['axes.labelcolor'], fontproperties=fontprops, axis=self.axis, transform=tr, axis_direction=self._axis_direction, ) self.label.set_figure(self.axes.figure) labelpad = kw.get("labelpad", 5) self.label.set_pad(labelpad) def _update_label(self, renderer): if not self.label.get_visible(): return fontprops = font_manager.FontProperties( size=rcParams['axes.labelsize'], weight=rcParams['axes.labelweight']) #pad_points = self.major_tick_pad #if abs(self._ticklabel_add_angle - self._axislabel_add_angle)%360 > 90: if self._ticklabel_add_angle != self._axislabel_add_angle: if (self.major_ticks.get_visible() and not self.major_ticks.get_tick_out()) \ or \ (self.minor_ticks.get_visible() and not self.major_ticks.get_tick_out()): axislabel_pad = self.major_ticks._ticksize else: axislabel_pad = 0 else: axislabel_pad = max(self.major_ticklabels._axislabel_pad, self.minor_ticklabels._axislabel_pad) #label_offset = axislabel_pad + self.LABELPAD #self.label._set_offset_radius(label_offset) self.label._set_external_pad(axislabel_pad) xy, angle_tangent = self._axis_artist_helper.get_axislabel_pos_angle(self.axes) if xy is None: return angle_label = angle_tangent - 90 x, y = xy self.label._set_ref_angle(angle_label+self._axislabel_add_angle) self.label.set(x=x, y=y) def _draw_label(self, renderer): self._update_label(renderer) self.label.draw(renderer) def _draw_label2(self, renderer): if not self.label.get_visible(): return fontprops = font_manager.FontProperties( size=rcParams['axes.labelsize'], weight=rcParams['axes.labelweight']) #pad_points = self.major_tick_pad #if abs(self._ticklabel_add_angle - self._axislabel_add_angle)%360 > 90: if self._ticklabel_add_angle != self._axislabel_add_angle: if (self.major_ticks.get_visible() and not self.major_ticks.get_tick_out()) \ or \ (self.minor_ticks.get_visible() and not self.major_ticks.get_tick_out()): axislabel_pad = self.major_ticks._ticksize else: axislabel_pad = 0 else: axislabel_pad = max(self.major_ticklabels._axislabel_pad, self.minor_ticklabels._axislabel_pad) #label_offset = axislabel_pad + self.LABELPAD #self.label._set_offset_radius(label_offset) self.label._set_external_pad(axislabel_pad) xy, angle_tangent = self._axis_artist_helper.get_axislabel_pos_angle(self.axes) if xy is None: return angle_label = angle_tangent - 90 x, y = xy self.label._set_ref_angle(angle_label+self._axislabel_add_angle) self.label.set(x=x, y=y) self.label.draw(renderer) def set_label(self, s): self.label.set_text(s) def get_tightbbox(self, renderer): if not self.get_visible(): return self._axis_artist_helper.update_lim(self.axes) dpi_cor = renderer.points_to_pixels(1.) self.dpi_transform.clear().scale(dpi_cor, dpi_cor) bb = [] self._update_ticks(renderer) #if self.major_ticklabels.get_visible(): bb.extend(self.major_ticklabels.get_window_extents(renderer)) #if self.minor_ticklabels.get_visible(): bb.extend(self.minor_ticklabels.get_window_extents(renderer)) self._update_label(renderer) #if self.label.get_visible(): bb.append(self.label.get_window_extent(renderer)) bb.append(self.offsetText.get_window_extent(renderer)) bb = [b for b in bb if b and (b.width!=0 or b.height!=0)] if bb: _bbox = Bbox.union(bb) return _bbox else: return None #self._draw_line(renderer) #self._draw_ticks(renderer) #self._draw_offsetText(renderer) #self._draw_label(renderer) @allow_rasterization def draw(self, renderer): 'Draw the axis lines, tick lines and labels' if not self.get_visible(): return renderer.open_group(__name__) self._axis_artist_helper.update_lim(self.axes) dpi_cor = renderer.points_to_pixels(1.) self.dpi_transform.clear().scale(dpi_cor, dpi_cor) self._draw_ticks(renderer) self._draw_line(renderer) #self._draw_offsetText(renderer) self._draw_label(renderer) renderer.close_group(__name__) #def get_ticklabel_extents(self, renderer): # pass def toggle(self, all=None, ticks=None, ticklabels=None, label=None): """ Toggle visibility of ticks, ticklabels, and (axis) label. To turn all off, :: axis.toggle(all=False) To turn all off but ticks on :: axis.toggle(all=False, ticks=True) To turn all on but (axis) label off :: axis.toggle(all=True, label=False)) """ if all: _ticks, _ticklabels, _label = True, True, True elif all is not None: _ticks, _ticklabels, _label = False, False, False else: _ticks, _ticklabels, _label = None, None, None if ticks is not None: _ticks = ticks if ticklabels is not None: _ticklabels = ticklabels if label is not None: _label = label if _ticks is not None: self.major_ticks.set_visible(_ticks) self.minor_ticks.set_visible(_ticks) if _ticklabels is not None: self.major_ticklabels.set_visible(_ticklabels) self.minor_ticklabels.set_visible(_ticklabels) if _label is not None: self.label.set_visible(_label)
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/clip_path.py
from __future__ import (absolute_import, division, print_function, unicode_literals) import six from six.moves import zip import numpy as np from math import degrees import math import warnings def atan2(dy, dx): if dx == 0 and dy == 0: warnings.warn("dx and dy is 0") return 0 else: return math.atan2(dy, dx) # FIXME : The current algorithm seems to return incorrect angle when the line # ends at the boundary. def clip(xlines, ylines, x0, clip="right", xdir=True, ydir=True): clipped_xlines = [] clipped_ylines = [] _pos_angles = [] if xdir: xsign = 1 else: xsign = -1 if ydir: ysign = 1 else: ysign = -1 for x, y in zip(xlines, ylines): if clip in ["up", "right"]: b = (x < x0).astype("i") db = b[1:] - b[:-1] else: b = (x > x0).astype("i") db = b[1:] - b[:-1] if b[0]: ns = 0 else: ns = -1 segx, segy = [], [] for (i,) in np.argwhere(db!=0): c = db[i] if c == -1: dx = (x0 - x[i]) dy = (y[i+1] - y[i]) * (dx/ (x[i+1] - x[i])) y0 = y[i] + dy clipped_xlines.append(np.concatenate([segx, x[ns:i+1], [x0]])) clipped_ylines.append(np.concatenate([segy, y[ns:i+1], [y0]])) ns = -1 segx, segy = [], [] if dx == 0. and dy == 0: dx = x[i+1] - x[i] dy = y[i+1] - y[i] a = degrees(atan2(ysign*dy, xsign*dx)) _pos_angles.append((x0, y0, a)) elif c == 1: dx = (x0 - x[i]) dy = (y[i+1] - y[i]) * (dx / (x[i+1] - x[i])) y0 = y[i] + dy segx, segy = [x0], [y0] ns = i+1 if dx == 0. and dy == 0: dx = x[i+1] - x[i] dy = y[i+1] - y[i] a = degrees(atan2(ysign*dy, xsign*dx)) _pos_angles.append((x0, y0, a)) if ns != -1: clipped_xlines.append(np.concatenate([segx, x[ns:]])) clipped_ylines.append(np.concatenate([segy, y[ns:]])) #clipped_pos_angles.append(_pos_angles) return clipped_xlines, clipped_ylines, _pos_angles def clip_line_to_rect(xline, yline, bbox): x0, y0, x1, y1 = bbox.extents xdir = x1 > x0 ydir = y1 > y0 if x1 > x0: lx1, ly1, c_right_ = clip([xline], [yline], x1, clip="right", xdir=xdir, ydir=ydir) lx2, ly2, c_left_ = clip(lx1, ly1, x0, clip="left", xdir=xdir, ydir=ydir) else: lx1, ly1, c_right_ = clip([xline], [yline], x0, clip="right", xdir=xdir, ydir=ydir) lx2, ly2, c_left_ = clip(lx1, ly1, x1, clip="left", xdir=xdir, ydir=ydir) if y1 > y0: ly3, lx3, c_top_ = clip(ly2, lx2, y1, clip="right", xdir=ydir, ydir=xdir) ly4, lx4, c_bottom_ = clip(ly3, lx3, y0, clip="left", xdir=ydir, ydir=xdir) else: ly3, lx3, c_top_ = clip(ly2, lx2, y0, clip="right", xdir=ydir, ydir=xdir) ly4, lx4, c_bottom_ = clip(ly3, lx3, y1, clip="left", xdir=ydir, ydir=xdir) # lx1, ly1, c_right_ = clip([xline], [yline], x1, clip="right") # lx2, ly2, c_left_ = clip(lx1, ly1, x0, clip="left") # ly3, lx3, c_top_ = clip(ly2, lx2, y1, clip="right") # ly4, lx4, c_bottom_ = clip(ly3, lx3, y0, clip="left") #c_left = [((x, y), (a+90)%180-180) for (x, y, a) in c_left_ \ # if bbox.containsy(y)] c_left = [((x, y), (a+90)%180-90) for (x, y, a) in c_left_ if bbox.containsy(y)] c_bottom = [((x, y), (90 - a)%180) for (y, x, a) in c_bottom_ if bbox.containsx(x)] c_right = [((x, y), (a+90)%180+90) for (x, y, a) in c_right_ if bbox.containsy(y)] c_top = [((x, y), (90 - a)%180+180) for (y, x, a) in c_top_ if bbox.containsx(x)] return list(zip(lx4, ly4)), [c_left, c_bottom, c_right, c_top]
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/floating_axes.py
""" An experimental support for curvilinear grid. """ from __future__ import (absolute_import, division, print_function, unicode_literals) import six from six.moves import zip # TODO : # see if tick_iterator method can be simplified by reusing the parent method. import numpy as np from matplotlib.transforms import Affine2D, IdentityTransform from . import grid_helper_curvelinear from .axislines import AxisArtistHelper, GridHelperBase from .axis_artist import AxisArtist from .grid_finder import GridFinder class FloatingAxisArtistHelper(grid_helper_curvelinear.FloatingAxisArtistHelper): pass class FixedAxisArtistHelper(grid_helper_curvelinear.FloatingAxisArtistHelper): def __init__(self, grid_helper, side, nth_coord_ticks=None): """ nth_coord = along which coordinate value varies. nth_coord = 0 -> x axis, nth_coord = 1 -> y axis """ value, nth_coord = grid_helper.get_data_boundary(side) # return v= 0 , nth=1, extremes of the other coordinate. super(FixedAxisArtistHelper, self).__init__(grid_helper, nth_coord, value, axis_direction=side, ) #self.grid_helper = grid_helper if nth_coord_ticks is None: nth_coord_ticks = nth_coord self.nth_coord_ticks = nth_coord_ticks self.value = value self.grid_helper = grid_helper self._side = side def update_lim(self, axes): self.grid_helper.update_lim(axes) self.grid_info = self.grid_helper.grid_info def get_axislabel_pos_angle(self, axes): extremes = self.grid_info["extremes"] if self.nth_coord == 0: xx0 = self.value yy0 = (extremes[2]+extremes[3])/2. dxx, dyy = 0., abs(extremes[2]-extremes[3])/1000. elif self.nth_coord == 1: xx0 = (extremes[0]+extremes[1])/2. yy0 = self.value dxx, dyy = abs(extremes[0]-extremes[1])/1000., 0. grid_finder = self.grid_helper.grid_finder xx1, yy1 = grid_finder.transform_xy([xx0], [yy0]) trans_passingthrough_point = axes.transData + axes.transAxes.inverted() p = trans_passingthrough_point.transform_point([xx1[0], yy1[0]]) if (0. <= p[0] <= 1.) and (0. <= p[1] <= 1.): xx1c, yy1c = axes.transData.transform_point([xx1[0], yy1[0]]) xx2, yy2 = grid_finder.transform_xy([xx0+dxx], [yy0+dyy]) xx2c, yy2c = axes.transData.transform_point([xx2[0], yy2[0]]) return (xx1c, yy1c), np.arctan2(yy2c-yy1c, xx2c-xx1c)/np.pi*180. else: return None, None def get_tick_transform(self, axes): return IdentityTransform() #axes.transData def get_tick_iterators(self, axes): """tick_loc, tick_angle, tick_label, (optionally) tick_label""" grid_finder = self.grid_helper.grid_finder lat_levs, lat_n, lat_factor = self.grid_info["lat_info"] lon_levs, lon_n, lon_factor = self.grid_info["lon_info"] lon_levs, lat_levs = np.asarray(lon_levs), np.asarray(lat_levs) if lat_factor is not None: yy0 = lat_levs / lat_factor dy = 0.001 / lat_factor else: yy0 = lat_levs dy = 0.001 if lon_factor is not None: xx0 = lon_levs / lon_factor dx = 0.001 / lon_factor else: xx0 = lon_levs dx = 0.001 _extremes = self.grid_helper._extremes xmin, xmax = sorted(_extremes[:2]) ymin, ymax = sorted(_extremes[2:]) if self.nth_coord == 0: mask = (ymin <= yy0) & (yy0 <= ymax) yy0 = yy0[mask] elif self.nth_coord == 1: mask = (xmin <= xx0) & (xx0 <= xmax) xx0 = xx0[mask] def transform_xy(x, y): x1, y1 = grid_finder.transform_xy(x, y) x2y2 = axes.transData.transform(np.array([x1, y1]).transpose()) x2, y2 = x2y2.transpose() return x2, y2 # find angles if self.nth_coord == 0: xx0 = np.empty_like(yy0) xx0.fill(self.value) #yy0_ = yy0.copy() xx1, yy1 = transform_xy(xx0, yy0) xx00 = xx0.astype(float, copy=True) xx00[xx0+dx>xmax] -= dx xx1a, yy1a = transform_xy(xx00, yy0) xx1b, yy1b = transform_xy(xx00+dx, yy0) yy00 = yy0.astype(float, copy=True) yy00[yy0+dy>ymax] -= dy xx2a, yy2a = transform_xy(xx0, yy00) xx2b, yy2b = transform_xy(xx0, yy00+dy) labels = self.grid_info["lat_labels"] labels = [l for l, m in zip(labels, mask) if m] elif self.nth_coord == 1: yy0 = np.empty_like(xx0) yy0.fill(self.value) #xx0_ = xx0.copy() xx1, yy1 = transform_xy(xx0, yy0) yy00 = yy0.astype(float, copy=True) yy00[yy0+dy>ymax] -= dy xx1a, yy1a = transform_xy(xx0, yy00) xx1b, yy1b = transform_xy(xx0, yy00+dy) xx00 = xx0.astype(float, copy=True) xx00[xx0+dx>xmax] -= dx xx2a, yy2a = transform_xy(xx00, yy0) xx2b, yy2b = transform_xy(xx00+dx, yy0) labels = self.grid_info["lon_labels"] labels = [l for l, m in zip(labels, mask) if m] def f1(): dd = np.arctan2(yy1b-yy1a, xx1b-xx1a) # angle normal dd2 = np.arctan2(yy2b-yy2a, xx2b-xx2a) # angle tangent mm = ((yy1b-yy1a)==0.) & ((xx1b-xx1a)==0.) # mask where dd1 is not defined dd[mm] = dd2[mm] + np.pi / 2 #dd += np.pi #dd = np.arctan2(xx2-xx1, angle_tangent-yy1) trans_tick = self.get_tick_transform(axes) tr2ax = trans_tick + axes.transAxes.inverted() for x, y, d, d2, lab in zip(xx1, yy1, dd, dd2, labels): c2 = tr2ax.transform_point((x, y)) delta=0.00001 if (0. -delta<= c2[0] <= 1.+delta) and \ (0. -delta<= c2[1] <= 1.+delta): d1 = d/3.14159*180. d2 = d2/3.14159*180. #_mod = (d2-d1+180)%360 #if _mod < 180: # d1 += 180 ##_div, _mod = divmod(d2-d1, 360) yield [x, y], d1, d2, lab #, d2/3.14159*180.+da) return f1(), iter([]) def get_line_transform(self, axes): return axes.transData def get_line(self, axes): self.update_lim(axes) from matplotlib.path import Path k, v = dict(left=("lon_lines0", 0), right=("lon_lines0", 1), bottom=("lat_lines0", 0), top=("lat_lines0", 1))[self._side] xx, yy = self.grid_info[k][v] return Path(np.column_stack([xx, yy])) from .grid_finder import ExtremeFinderSimple class ExtremeFinderFixed(ExtremeFinderSimple): def __init__(self, extremes): self._extremes = extremes def __call__(self, transform_xy, x1, y1, x2, y2): """ get extreme values. x1, y1, x2, y2 in image coordinates (0-based) nx, ny : number of division in each axis """ #lon_min, lon_max, lat_min, lat_max = self._extremes return self._extremes class GridHelperCurveLinear(grid_helper_curvelinear.GridHelperCurveLinear): def __init__(self, aux_trans, extremes, grid_locator1=None, grid_locator2=None, tick_formatter1=None, tick_formatter2=None): """ aux_trans : a transform from the source (curved) coordinate to target (rectilinear) coordinate. An instance of MPL's Transform (inverse transform should be defined) or a tuple of two callable objects which defines the transform and its inverse. The callables need take two arguments of array of source coordinates and should return two target coordinates: e.g., x2, y2 = trans(x1, y1) """ self._old_values = None self._extremes = extremes extreme_finder = ExtremeFinderFixed(extremes) super(GridHelperCurveLinear, self).__init__(aux_trans, extreme_finder, grid_locator1=grid_locator1, grid_locator2=grid_locator2, tick_formatter1=tick_formatter1, tick_formatter2=tick_formatter2) # def update_grid_finder(self, aux_trans=None, **kw): # if aux_trans is not None: # self.grid_finder.update_transform(aux_trans) # self.grid_finder.update(**kw) # self.invalidate() # def _update(self, x1, x2, y1, y2): # "bbox in 0-based image coordinates" # # update wcsgrid # if self.valid() and self._old_values == (x1, x2, y1, y2): # return # self._update_grid(x1, y1, x2, y2) # self._old_values = (x1, x2, y1, y2) # self._force_update = False def get_data_boundary(self, side): """ return v= 0 , nth=1 """ lon1, lon2, lat1, lat2 = self._extremes return dict(left=(lon1, 0), right=(lon2, 0), bottom=(lat1, 1), top=(lat2, 1))[side] def new_fixed_axis(self, loc, nth_coord=None, axis_direction=None, offset=None, axes=None): if axes is None: axes = self.axes if axis_direction is None: axis_direction = loc _helper = FixedAxisArtistHelper(self, loc, nth_coord_ticks=nth_coord) axisline = AxisArtist(axes, _helper, axis_direction=axis_direction) axisline.line.set_clip_on(True) axisline.line.set_clip_box(axisline.axes.bbox) return axisline # new_floating_axis will inherit the grid_helper's extremes. # def new_floating_axis(self, nth_coord, # value, # axes=None, # axis_direction="bottom" # ): # axis = super(GridHelperCurveLinear, # self).new_floating_axis(nth_coord, # value, axes=axes, # axis_direction=axis_direction) # # set extreme values of the axis helper # if nth_coord == 1: # axis.get_helper().set_extremes(*self._extremes[:2]) # elif nth_coord == 0: # axis.get_helper().set_extremes(*self._extremes[2:]) # return axis def _update_grid(self, x1, y1, x2, y2): #self.grid_info = self.grid_finder.get_grid_info(x1, y1, x2, y2) if self.grid_info is None: self.grid_info = dict() grid_info = self.grid_info grid_finder = self.grid_finder extremes = grid_finder.extreme_finder(grid_finder.inv_transform_xy, x1, y1, x2, y2) lon_min, lon_max = sorted(extremes[:2]) lat_min, lat_max = sorted(extremes[2:]) lon_levs, lon_n, lon_factor = \ grid_finder.grid_locator1(lon_min, lon_max) lat_levs, lat_n, lat_factor = \ grid_finder.grid_locator2(lat_min, lat_max) grid_info["extremes"] = lon_min, lon_max, lat_min, lat_max #extremes grid_info["lon_info"] = lon_levs, lon_n, lon_factor grid_info["lat_info"] = lat_levs, lat_n, lat_factor grid_info["lon_labels"] = grid_finder.tick_formatter1("bottom", lon_factor, lon_levs) grid_info["lat_labels"] = grid_finder.tick_formatter2("bottom", lat_factor, lat_levs) if lon_factor is None: lon_values = np.asarray(lon_levs[:lon_n]) else: lon_values = np.asarray(lon_levs[:lon_n]/lon_factor) if lat_factor is None: lat_values = np.asarray(lat_levs[:lat_n]) else: lat_values = np.asarray(lat_levs[:lat_n]/lat_factor) lon_values0 = lon_values[(lon_min<lon_values) & (lon_values<lon_max)] lat_values0 = lat_values[(lat_min<lat_values) & (lat_values<lat_max)] lon_lines, lat_lines = grid_finder._get_raw_grid_lines(lon_values0, lat_values0, lon_min, lon_max, lat_min, lat_max) grid_info["lon_lines"] = lon_lines grid_info["lat_lines"] = lat_lines lon_lines, lat_lines = grid_finder._get_raw_grid_lines(extremes[:2], extremes[2:], *extremes) #lon_min, lon_max, # lat_min, lat_max) grid_info["lon_lines0"] = lon_lines grid_info["lat_lines0"] = lat_lines def get_gridlines(self, which="major", axis="both"): grid_lines = [] if axis in ["both", "x"]: for gl in self.grid_info["lon_lines"]: grid_lines.extend([gl]) if axis in ["both", "y"]: for gl in self.grid_info["lat_lines"]: grid_lines.extend([gl]) return grid_lines def get_boundary(self): """ return Nx2 array of x,y coordinate of the boundary """ x0, x1, y0, y1 = self._extremes tr = self._aux_trans xx = np.linspace(x0, x1, 100) yy0, yy1 = np.empty_like(xx), np.empty_like(xx) yy0.fill(y0) yy1.fill(y1) yy = np.linspace(y0, y1, 100) xx0, xx1 = np.empty_like(yy), np.empty_like(yy) xx0.fill(x0) xx1.fill(x1) xxx = np.concatenate([xx[:-1], xx1[:-1], xx[-1:0:-1], xx0]) yyy = np.concatenate([yy0[:-1], yy[:-1], yy1[:-1], yy[::-1]]) t = tr.transform(np.array([xxx, yyy]).transpose()) return t class FloatingAxesBase(object): def __init__(self, *kl, **kwargs): grid_helper = kwargs.get("grid_helper", None) if grid_helper is None: raise ValueError("FloatingAxes requires grid_helper argument") if not hasattr(grid_helper, "get_boundary"): raise ValueError("grid_helper must implement get_boundary method") self._axes_class_floating.__init__(self, *kl, **kwargs) self.set_aspect(1.) self.adjust_axes_lim() def _gen_axes_patch(self): """ Returns the patch used to draw the background of the axes. It is also used as the clipping path for any data elements on the axes. In the standard axes, this is a rectangle, but in other projections it may not be. .. note:: Intended to be overridden by new projection types. """ import matplotlib.patches as mpatches grid_helper = self.get_grid_helper() t = grid_helper.get_boundary() return mpatches.Polygon(t) def cla(self): self._axes_class_floating.cla(self) #HostAxes.cla(self) self.patch.set_transform(self.transData) patch = self._axes_class_floating._gen_axes_patch(self) patch.set_figure(self.figure) patch.set_visible(False) patch.set_transform(self.transAxes) self.patch.set_clip_path(patch) self.gridlines.set_clip_path(patch) self._original_patch = patch def adjust_axes_lim(self): #t = self.get_boundary() grid_helper = self.get_grid_helper() t = grid_helper.get_boundary() x, y = t[:,0], t[:,1] xmin, xmax = min(x), max(x) ymin, ymax = min(y), max(y) dx = (xmax-xmin)/100. dy = (ymax-ymin)/100. self.set_xlim(xmin-dx, xmax+dx) self.set_ylim(ymin-dy, ymax+dy) _floatingaxes_classes = {} def floatingaxes_class_factory(axes_class): new_class = _floatingaxes_classes.get(axes_class) if new_class is None: new_class = type(str("Floating %s" % (axes_class.__name__)), (FloatingAxesBase, axes_class), {'_axes_class_floating': axes_class}) _floatingaxes_classes[axes_class] = new_class return new_class from .axislines import Axes from mpl_toolkits.axes_grid1.parasite_axes import host_axes_class_factory FloatingAxes = floatingaxes_class_factory(host_axes_class_factory(Axes)) import matplotlib.axes as maxes FloatingSubplot = maxes.subplot_class_factory(FloatingAxes)
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/__init__.py
from __future__ import (absolute_import, division, print_function, unicode_literals) import six from .axislines import ( Axes, AxesZero, AxisArtistHelper, AxisArtistHelperRectlinear, GridHelperBase, GridHelperRectlinear, Subplot, SubplotZero) from .axis_artist import AxisArtist, GridlinesCollection from .grid_helper_curvelinear import GridHelperCurveLinear from .floating_axes import FloatingAxes, FloatingSubplot from mpl_toolkits.axes_grid1.parasite_axes import ( host_axes_class_factory, parasite_axes_class_factory, parasite_axes_auxtrans_class_factory, subplot_class_factory) ParasiteAxes = parasite_axes_class_factory(Axes) ParasiteAxesAuxTrans = \ parasite_axes_auxtrans_class_factory(axes_class=ParasiteAxes) HostAxes = host_axes_class_factory(axes_class=Axes) SubplotHost = subplot_class_factory(HostAxes)
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/axes_divider.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axes_grid1.axes_divider import ( Divider, AxesLocator, SubplotDivider, AxesDivider, locatable_axes_factory, make_axes_locatable) from mpl_toolkits.axes_grid.axislines import Axes LocatableAxes = locatable_axes_factory(Axes)
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cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/axes_rgb.py
from __future__ import (absolute_import, division, print_function, unicode_literals) from mpl_toolkits.axes_grid1.axes_rgb import ( make_rgb_axes, imshow_rgb, RGBAxesBase) from .axislines import Axes class RGBAxes(RGBAxesBase): _defaultAxesClass = Axes
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cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/grid_finder.py
from __future__ import (absolute_import, division, print_function, unicode_literals) import six import numpy as np from matplotlib.transforms import Bbox from . import clip_path clip_line_to_rect = clip_path.clip_line_to_rect import matplotlib.ticker as mticker from matplotlib.transforms import Transform # extremes finder class ExtremeFinderSimple(object): def __init__(self, nx, ny): self.nx, self.ny = nx, ny def __call__(self, transform_xy, x1, y1, x2, y2): """ get extreme values. x1, y1, x2, y2 in image coordinates (0-based) nx, ny : number of division in each axis """ x_, y_ = np.linspace(x1, x2, self.nx), np.linspace(y1, y2, self.ny) x, y = np.meshgrid(x_, y_) lon, lat = transform_xy(np.ravel(x), np.ravel(y)) lon_min, lon_max = lon.min(), lon.max() lat_min, lat_max = lat.min(), lat.max() return self._add_pad(lon_min, lon_max, lat_min, lat_max) def _add_pad(self, lon_min, lon_max, lat_min, lat_max): """ a small amount of padding is added because the current clipping algorithms seems to fail when the gridline ends at the bbox boundary. """ dlon = (lon_max - lon_min) / self.nx dlat = (lat_max - lat_min) / self.ny lon_min, lon_max = lon_min - dlon, lon_max + dlon lat_min, lat_max = lat_min - dlat, lat_max + dlat return lon_min, lon_max, lat_min, lat_max class GridFinderBase(object): def __init__(self, extreme_finder, grid_locator1, grid_locator2, tick_formatter1=None, tick_formatter2=None): """ the transData of the axes to the world coordinate. locator1, locator2 : grid locator for 1st and 2nd axis. Derived must define "transform_xy, inv_transform_xy" (may use update_transform) """ super(GridFinderBase, self).__init__() self.extreme_finder = extreme_finder self.grid_locator1 = grid_locator1 self.grid_locator2 = grid_locator2 self.tick_formatter1 = tick_formatter1 self.tick_formatter2 = tick_formatter2 def get_grid_info(self, x1, y1, x2, y2): """ lon_values, lat_values : list of grid values. if integer is given, rough number of grids in each direction. """ extremes = self.extreme_finder(self.inv_transform_xy, x1, y1, x2, y2) # min & max rage of lat (or lon) for each grid line will be drawn. # i.e., gridline of lon=0 will be drawn from lat_min to lat_max. lon_min, lon_max, lat_min, lat_max = extremes lon_levs, lon_n, lon_factor = \ self.grid_locator1(lon_min, lon_max) lat_levs, lat_n, lat_factor = \ self.grid_locator2(lat_min, lat_max) if lon_factor is None: lon_values = np.asarray(lon_levs[:lon_n]) else: lon_values = np.asarray(lon_levs[:lon_n]/lon_factor) if lat_factor is None: lat_values = np.asarray(lat_levs[:lat_n]) else: lat_values = np.asarray(lat_levs[:lat_n]/lat_factor) lon_lines, lat_lines = self._get_raw_grid_lines(lon_values, lat_values, lon_min, lon_max, lat_min, lat_max) ddx = (x2-x1)*1.e-10 ddy = (y2-y1)*1.e-10 bb = Bbox.from_extents(x1-ddx, y1-ddy, x2+ddx, y2+ddy) grid_info = {} grid_info["extremes"] = extremes grid_info["lon_lines"] = lon_lines grid_info["lat_lines"] = lat_lines grid_info["lon"] = self._clip_grid_lines_and_find_ticks(lon_lines, lon_values, lon_levs, bb) grid_info["lat"] = self._clip_grid_lines_and_find_ticks(lat_lines, lat_values, lat_levs, bb) tck_labels = grid_info["lon"]["tick_labels"] = dict() for direction in ["left", "bottom", "right", "top"]: levs = grid_info["lon"]["tick_levels"][direction] tck_labels[direction] = self.tick_formatter1(direction, lon_factor, levs) tck_labels = grid_info["lat"]["tick_labels"] = dict() for direction in ["left", "bottom", "right", "top"]: levs = grid_info["lat"]["tick_levels"][direction] tck_labels[direction] = self.tick_formatter2(direction, lat_factor, levs) return grid_info def _get_raw_grid_lines(self, lon_values, lat_values, lon_min, lon_max, lat_min, lat_max): lons_i = np.linspace(lon_min, lon_max, 100) # for interpolation lats_i = np.linspace(lat_min, lat_max, 100) lon_lines = [self.transform_xy(np.zeros_like(lats_i) + lon, lats_i) for lon in lon_values] lat_lines = [self.transform_xy(lons_i, np.zeros_like(lons_i) + lat) for lat in lat_values] return lon_lines, lat_lines def _clip_grid_lines_and_find_ticks(self, lines, values, levs, bb): gi = dict() gi["values"] = [] gi["levels"] = [] gi["tick_levels"] = dict(left=[], bottom=[], right=[], top=[]) gi["tick_locs"] = dict(left=[], bottom=[], right=[], top=[]) gi["lines"] = [] tck_levels = gi["tick_levels"] tck_locs = gi["tick_locs"] for (lx, ly), v, lev in zip(lines, values, levs): xy, tcks = clip_line_to_rect(lx, ly, bb) if not xy: continue gi["levels"].append(v) gi["lines"].append(xy) for tck, direction in zip(tcks, ["left", "bottom", "right", "top"]): for t in tck: tck_levels[direction].append(lev) tck_locs[direction].append(t) return gi def update_transform(self, aux_trans): if isinstance(aux_trans, Transform): def transform_xy(x, y): x, y = np.asarray(x), np.asarray(y) ll1 = np.concatenate((x[:,np.newaxis], y[:,np.newaxis]), 1) ll2 = aux_trans.transform(ll1) lon, lat = ll2[:,0], ll2[:,1] return lon, lat def inv_transform_xy(x, y): x, y = np.asarray(x), np.asarray(y) ll1 = np.concatenate((x[:,np.newaxis], y[:,np.newaxis]), 1) ll2 = aux_trans.inverted().transform(ll1) lon, lat = ll2[:,0], ll2[:,1] return lon, lat else: transform_xy, inv_transform_xy = aux_trans self.transform_xy = transform_xy self.inv_transform_xy = inv_transform_xy def update(self, **kw): for k in kw: if k in ["extreme_finder", "grid_locator1", "grid_locator2", "tick_formatter1", "tick_formatter2"]: setattr(self, k, kw[k]) else: raise ValueError("unknown update property '%s'" % k) class GridFinder(GridFinderBase): def __init__(self, transform, extreme_finder=None, grid_locator1=None, grid_locator2=None, tick_formatter1=None, tick_formatter2=None): """ transform : transform from the image coordinate (which will be the transData of the axes to the world coordinate. or transform = (transform_xy, inv_transform_xy) locator1, locator2 : grid locator for 1st and 2nd axis. """ if extreme_finder is None: extreme_finder = ExtremeFinderSimple(20, 20) if grid_locator1 is None: grid_locator1 = MaxNLocator() if grid_locator2 is None: grid_locator2 = MaxNLocator() if tick_formatter1 is None: tick_formatter1 = FormatterPrettyPrint() if tick_formatter2 is None: tick_formatter2 = FormatterPrettyPrint() super(GridFinder, self).__init__( extreme_finder, grid_locator1, grid_locator2, tick_formatter1, tick_formatter2) self.update_transform(transform) class MaxNLocator(mticker.MaxNLocator): def __init__(self, nbins=10, steps=None, trim=True, integer=False, symmetric=False, prune=None): # trim argument has no effect. It has been left for API compatibility mticker.MaxNLocator.__init__(self, nbins, steps=steps, integer=integer, symmetric=symmetric, prune=prune) self.create_dummy_axis() self._factor = None def __call__(self, v1, v2): if self._factor is not None: self.set_bounds(v1*self._factor, v2*self._factor) locs = mticker.MaxNLocator.__call__(self) return np.array(locs), len(locs), self._factor else: self.set_bounds(v1, v2) locs = mticker.MaxNLocator.__call__(self) return np.array(locs), len(locs), None def set_factor(self, f): self._factor = f class FixedLocator(object): def __init__(self, locs): self._locs = locs self._factor = None def __call__(self, v1, v2): if self._factor is None: v1, v2 = sorted([v1, v2]) else: v1, v2 = sorted([v1*self._factor, v2*self._factor]) locs = np.array([l for l in self._locs if ((v1 <= l) and (l <= v2))]) return locs, len(locs), self._factor def set_factor(self, f): self._factor = f # Tick Formatter class FormatterPrettyPrint(object): def __init__(self, useMathText=True): self._fmt = mticker.ScalarFormatter( useMathText=useMathText, useOffset=False) self._fmt.create_dummy_axis() self._ignore_factor = True def __call__(self, direction, factor, values): if not self._ignore_factor: if factor is None: factor = 1. values = [v/factor for v in values] #values = [v for v in values] self._fmt.set_locs(values) return [self._fmt(v) for v in values] class DictFormatter(object): def __init__(self, format_dict, formatter=None): """ format_dict : dictionary for format strings to be used. formatter : fall-back formatter """ super(DictFormatter, self).__init__() self._format_dict = format_dict self._fallback_formatter = formatter def __call__(self, direction, factor, values): """ factor is ignored if value is found in the dictionary """ if self._fallback_formatter: fallback_strings = self._fallback_formatter( direction, factor, values) else: fallback_strings = [""]*len(values) r = [self._format_dict.get(k, v) for k, v in zip(values, fallback_strings)] return r
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/axisartist/axisline_style.py
from __future__ import (absolute_import, division, print_function, unicode_literals) import six from matplotlib.patches import _Style, FancyArrowPatch from matplotlib.transforms import IdentityTransform from matplotlib.path import Path import numpy as np class _FancyAxislineStyle(object): class SimpleArrow(FancyArrowPatch): """ The artist class that will be returned for SimpleArrow style. """ _ARROW_STYLE = "->" def __init__(self, axis_artist, line_path, transform, line_mutation_scale): self._axis_artist = axis_artist self._line_transform = transform self._line_path = line_path self._line_mutation_scale = line_mutation_scale FancyArrowPatch.__init__(self, path=self._line_path, arrowstyle=self._ARROW_STYLE, arrow_transmuter=None, patchA=None, patchB=None, shrinkA=0., shrinkB=0., mutation_scale=line_mutation_scale, mutation_aspect=None, transform=IdentityTransform(), ) def set_line_mutation_scale(self, scale): self.set_mutation_scale(scale*self._line_mutation_scale) def _extend_path(self, path, mutation_size=10): """ Extend the path to make a room for drawing arrow. """ from matplotlib.bezier import get_cos_sin x0, y0 = path.vertices[-2] x1, y1 = path.vertices[-1] cost, sint = get_cos_sin(x0, y0, x1, y1) d = mutation_size * 1. x2, y2 = x1 + cost*d, y1+sint*d if path.codes is None: _path = Path(np.concatenate([path.vertices, [[x2, y2]]])) else: _path = Path(np.concatenate([path.vertices, [[x2, y2]]]), np.concatenate([path.codes, [Path.LINETO]])) return _path def set_path(self, path): self._line_path = path def draw(self, renderer): """ Draw the axis line. 1) transform the path to the display coordinate. 2) extend the path to make a room for arrow 3) update the path of the FancyArrowPatch. 4) draw """ path_in_disp = self._line_transform.transform_path(self._line_path) mutation_size = self.get_mutation_scale() #line_mutation_scale() extented_path = self._extend_path(path_in_disp, mutation_size=mutation_size) self._path_original = extented_path FancyArrowPatch.draw(self, renderer) class FilledArrow(SimpleArrow): """ The artist class that will be returned for SimpleArrow style. """ _ARROW_STYLE = "-|>" class AxislineStyle(_Style): """ :class:`AxislineStyle` is a container class which defines style classes for AxisArtists. An instance of any axisline style class is an callable object, whose call signature is :: __call__(self, axis_artist, path, transform) When called, this should return a mpl artist with following methods implemented. :: def set_path(self, path): # set the path for axisline. def set_line_mutation_scale(self, scale): # set the scale def draw(self, renderer): # draw """ _style_list = {} class _Base(object): # The derived classes are required to be able to be initialized # w/o arguments, i.e., all its argument (except self) must have # the default values. def __init__(self): """ initialization. """ super(AxislineStyle._Base, self).__init__() def __call__(self, axis_artist, transform): """ Given the AxisArtist instance, and transform for the path (set_path method), return the mpl artist for drawing the axis line. """ return self.new_line(axis_artist, transform) class SimpleArrow(_Base): """ A simple arrow. """ ArrowAxisClass = _FancyAxislineStyle.SimpleArrow def __init__(self, size=1): """ *size* size of the arrow as a fraction of the ticklabel size. """ self.size = size super(AxislineStyle.SimpleArrow, self).__init__() def new_line(self, axis_artist, transform): linepath = Path([(0,0), (0, 1)]) axisline = self.ArrowAxisClass(axis_artist, linepath, transform, line_mutation_scale=self.size) return axisline _style_list["->"] = SimpleArrow class FilledArrow(SimpleArrow): ArrowAxisClass = _FancyAxislineStyle.FilledArrow _style_list["-|>"] = FilledArrow
5,285
30.278107
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/mplot3d/art3d.py
# art3d.py, original mplot3d version by John Porter # Parts rewritten by Reinier Heeres <reinier@heeres.eu> # Minor additions by Ben Axelrod <baxelrod@coroware.com> ''' Module containing 3D artist code and functions to convert 2D artists into 3D versions which can be added to an Axes3D. ''' from __future__ import (absolute_import, division, print_function, unicode_literals) import six from six.moves import zip import math import numpy as np from matplotlib import ( artist, cbook, colors as mcolors, lines, text as mtext, path as mpath) from matplotlib.cbook import _backports from matplotlib.collections import ( Collection, LineCollection, PolyCollection, PatchCollection, PathCollection) from matplotlib.colors import Normalize from matplotlib.patches import Patch from . import proj3d def norm_angle(a): """Return angle between -180 and +180""" a = (a + 360) % 360 if a > 180: a = a - 360 return a def norm_text_angle(a): """Return angle between -90 and +90""" a = (a + 180) % 180 if a > 90: a = a - 180 return a def get_dir_vector(zdir): if zdir == 'x': return np.array((1, 0, 0)) elif zdir == 'y': return np.array((0, 1, 0)) elif zdir == 'z': return np.array((0, 0, 1)) elif zdir is None: return np.array((0, 0, 0)) elif cbook.iterable(zdir) and len(zdir) == 3: return zdir else: raise ValueError("'x', 'y', 'z', None or vector of length 3 expected") class Text3D(mtext.Text): ''' Text object with 3D position and (in the future) direction. ''' def __init__(self, x=0, y=0, z=0, text='', zdir='z', **kwargs): ''' *x*, *y*, *z* Position of text *text* Text string to display *zdir* Direction of text Keyword arguments are passed onto :func:`~matplotlib.text.Text`. ''' mtext.Text.__init__(self, x, y, text, **kwargs) self.set_3d_properties(z, zdir) def set_3d_properties(self, z=0, zdir='z'): x, y = self.get_position() self._position3d = np.array((x, y, z)) self._dir_vec = get_dir_vector(zdir) self.stale = True def draw(self, renderer): proj = proj3d.proj_trans_points( [self._position3d, self._position3d + self._dir_vec], renderer.M) dx = proj[0][1] - proj[0][0] dy = proj[1][1] - proj[1][0] if dx==0. and dy==0.: # atan2 raises ValueError: math domain error on 0,0 angle = 0. else: angle = math.degrees(math.atan2(dy, dx)) self.set_position((proj[0][0], proj[1][0])) self.set_rotation(norm_text_angle(angle)) mtext.Text.draw(self, renderer) self.stale = False def text_2d_to_3d(obj, z=0, zdir='z'): """Convert a Text to a Text3D object.""" obj.__class__ = Text3D obj.set_3d_properties(z, zdir) class Line3D(lines.Line2D): ''' 3D line object. ''' def __init__(self, xs, ys, zs, *args, **kwargs): ''' Keyword arguments are passed onto :func:`~matplotlib.lines.Line2D`. ''' lines.Line2D.__init__(self, [], [], *args, **kwargs) self._verts3d = xs, ys, zs def set_3d_properties(self, zs=0, zdir='z'): xs = self.get_xdata() ys = self.get_ydata() try: # If *zs* is a list or array, then this will fail and # just proceed to juggle_axes(). zs = float(zs) zs = [zs for x in xs] except TypeError: pass self._verts3d = juggle_axes(xs, ys, zs, zdir) self.stale = True def draw(self, renderer): xs3d, ys3d, zs3d = self._verts3d xs, ys, zs = proj3d.proj_transform(xs3d, ys3d, zs3d, renderer.M) self.set_data(xs, ys) lines.Line2D.draw(self, renderer) self.stale = False def line_2d_to_3d(line, zs=0, zdir='z'): ''' Convert a 2D line to 3D. ''' line.__class__ = Line3D line.set_3d_properties(zs, zdir) def path_to_3d_segment(path, zs=0, zdir='z'): '''Convert a path to a 3D segment.''' zs = _backports.broadcast_to(zs, len(path)) pathsegs = path.iter_segments(simplify=False, curves=False) seg = [(x, y, z) for (((x, y), code), z) in zip(pathsegs, zs)] seg3d = [juggle_axes(x, y, z, zdir) for (x, y, z) in seg] return seg3d def paths_to_3d_segments(paths, zs=0, zdir='z'): ''' Convert paths from a collection object to 3D segments. ''' zs = _backports.broadcast_to(zs, len(paths)) segs = [path_to_3d_segment(path, pathz, zdir) for path, pathz in zip(paths, zs)] return segs def path_to_3d_segment_with_codes(path, zs=0, zdir='z'): '''Convert a path to a 3D segment with path codes.''' zs = _backports.broadcast_to(zs, len(path)) seg = [] codes = [] pathsegs = path.iter_segments(simplify=False, curves=False) for (((x, y), code), z) in zip(pathsegs, zs): seg.append((x, y, z)) codes.append(code) seg3d = [juggle_axes(x, y, z, zdir) for (x, y, z) in seg] return seg3d, codes def paths_to_3d_segments_with_codes(paths, zs=0, zdir='z'): ''' Convert paths from a collection object to 3D segments with path codes. ''' zs = _backports.broadcast_to(zs, len(paths)) segments = [] codes_list = [] for path, pathz in zip(paths, zs): segs, codes = path_to_3d_segment_with_codes(path, pathz, zdir) segments.append(segs) codes_list.append(codes) return segments, codes_list class Line3DCollection(LineCollection): ''' A collection of 3D lines. ''' def __init__(self, segments, *args, **kwargs): ''' Keyword arguments are passed onto :func:`~matplotlib.collections.LineCollection`. ''' LineCollection.__init__(self, segments, *args, **kwargs) def set_sort_zpos(self, val): '''Set the position to use for z-sorting.''' self._sort_zpos = val self.stale = True def set_segments(self, segments): ''' Set 3D segments ''' self._segments3d = np.asanyarray(segments) LineCollection.set_segments(self, []) def do_3d_projection(self, renderer): ''' Project the points according to renderer matrix. ''' xyslist = [ proj3d.proj_trans_points(points, renderer.M) for points in self._segments3d] segments_2d = [np.column_stack([xs, ys]) for xs, ys, zs in xyslist] LineCollection.set_segments(self, segments_2d) # FIXME minz = 1e9 for xs, ys, zs in xyslist: minz = min(minz, min(zs)) return minz def draw(self, renderer, project=False): if project: self.do_3d_projection(renderer) LineCollection.draw(self, renderer) def line_collection_2d_to_3d(col, zs=0, zdir='z'): """Convert a LineCollection to a Line3DCollection object.""" segments3d = paths_to_3d_segments(col.get_paths(), zs, zdir) col.__class__ = Line3DCollection col.set_segments(segments3d) class Patch3D(Patch): ''' 3D patch object. ''' def __init__(self, *args, **kwargs): zs = kwargs.pop('zs', []) zdir = kwargs.pop('zdir', 'z') Patch.__init__(self, *args, **kwargs) self.set_3d_properties(zs, zdir) def set_3d_properties(self, verts, zs=0, zdir='z'): zs = _backports.broadcast_to(zs, len(verts)) self._segment3d = [juggle_axes(x, y, z, zdir) for ((x, y), z) in zip(verts, zs)] self._facecolor3d = Patch.get_facecolor(self) def get_path(self): return self._path2d def get_facecolor(self): return self._facecolor2d def do_3d_projection(self, renderer): s = self._segment3d xs, ys, zs = zip(*s) vxs, vys, vzs, vis = proj3d.proj_transform_clip(xs, ys, zs, renderer.M) self._path2d = mpath.Path(np.column_stack([vxs, vys])) # FIXME: coloring self._facecolor2d = self._facecolor3d return min(vzs) def draw(self, renderer): Patch.draw(self, renderer) class PathPatch3D(Patch3D): ''' 3D PathPatch object. ''' def __init__(self, path, **kwargs): zs = kwargs.pop('zs', []) zdir = kwargs.pop('zdir', 'z') Patch.__init__(self, **kwargs) self.set_3d_properties(path, zs, zdir) def set_3d_properties(self, path, zs=0, zdir='z'): Patch3D.set_3d_properties(self, path.vertices, zs=zs, zdir=zdir) self._code3d = path.codes def do_3d_projection(self, renderer): s = self._segment3d xs, ys, zs = zip(*s) vxs, vys, vzs, vis = proj3d.proj_transform_clip(xs, ys, zs, renderer.M) self._path2d = mpath.Path(np.column_stack([vxs, vys]), self._code3d) # FIXME: coloring self._facecolor2d = self._facecolor3d return min(vzs) def get_patch_verts(patch): """Return a list of vertices for the path of a patch.""" trans = patch.get_patch_transform() path = patch.get_path() polygons = path.to_polygons(trans) if len(polygons): return polygons[0] else: return [] def patch_2d_to_3d(patch, z=0, zdir='z'): """Convert a Patch to a Patch3D object.""" verts = get_patch_verts(patch) patch.__class__ = Patch3D patch.set_3d_properties(verts, z, zdir) def pathpatch_2d_to_3d(pathpatch, z=0, zdir='z'): """Convert a PathPatch to a PathPatch3D object.""" path = pathpatch.get_path() trans = pathpatch.get_patch_transform() mpath = trans.transform_path(path) pathpatch.__class__ = PathPatch3D pathpatch.set_3d_properties(mpath, z, zdir) class Patch3DCollection(PatchCollection): ''' A collection of 3D patches. ''' def __init__(self, *args, **kwargs): """ Create a collection of flat 3D patches with its normal vector pointed in *zdir* direction, and located at *zs* on the *zdir* axis. 'zs' can be a scalar or an array-like of the same length as the number of patches in the collection. Constructor arguments are the same as for :class:`~matplotlib.collections.PatchCollection`. In addition, keywords *zs=0* and *zdir='z'* are available. Also, the keyword argument "depthshade" is available to indicate whether or not to shade the patches in order to give the appearance of depth (default is *True*). This is typically desired in scatter plots. """ zs = kwargs.pop('zs', 0) zdir = kwargs.pop('zdir', 'z') self._depthshade = kwargs.pop('depthshade', True) PatchCollection.__init__(self, *args, **kwargs) self.set_3d_properties(zs, zdir) def set_sort_zpos(self, val): '''Set the position to use for z-sorting.''' self._sort_zpos = val self.stale = True def set_3d_properties(self, zs, zdir): # Force the collection to initialize the face and edgecolors # just in case it is a scalarmappable with a colormap. self.update_scalarmappable() offsets = self.get_offsets() if len(offsets) > 0: xs, ys = zip(*offsets) else: xs = [] ys = [] self._offsets3d = juggle_axes(xs, ys, np.atleast_1d(zs), zdir) self._facecolor3d = self.get_facecolor() self._edgecolor3d = self.get_edgecolor() self.stale = True def do_3d_projection(self, renderer): xs, ys, zs = self._offsets3d vxs, vys, vzs, vis = proj3d.proj_transform_clip(xs, ys, zs, renderer.M) fcs = (zalpha(self._facecolor3d, vzs) if self._depthshade else self._facecolor3d) fcs = mcolors.to_rgba_array(fcs, self._alpha) self.set_facecolors(fcs) ecs = (zalpha(self._edgecolor3d, vzs) if self._depthshade else self._edgecolor3d) ecs = mcolors.to_rgba_array(ecs, self._alpha) self.set_edgecolors(ecs) PatchCollection.set_offsets(self, np.column_stack([vxs, vys])) if vzs.size > 0: return min(vzs) else: return np.nan class Path3DCollection(PathCollection): ''' A collection of 3D paths. ''' def __init__(self, *args, **kwargs): """ Create a collection of flat 3D paths with its normal vector pointed in *zdir* direction, and located at *zs* on the *zdir* axis. 'zs' can be a scalar or an array-like of the same length as the number of paths in the collection. Constructor arguments are the same as for :class:`~matplotlib.collections.PathCollection`. In addition, keywords *zs=0* and *zdir='z'* are available. Also, the keyword argument "depthshade" is available to indicate whether or not to shade the patches in order to give the appearance of depth (default is *True*). This is typically desired in scatter plots. """ zs = kwargs.pop('zs', 0) zdir = kwargs.pop('zdir', 'z') self._depthshade = kwargs.pop('depthshade', True) PathCollection.__init__(self, *args, **kwargs) self.set_3d_properties(zs, zdir) def set_sort_zpos(self, val): '''Set the position to use for z-sorting.''' self._sort_zpos = val self.stale = True def set_3d_properties(self, zs, zdir): # Force the collection to initialize the face and edgecolors # just in case it is a scalarmappable with a colormap. self.update_scalarmappable() offsets = self.get_offsets() if len(offsets) > 0: xs, ys = zip(*offsets) else: xs = [] ys = [] self._offsets3d = juggle_axes(xs, ys, np.atleast_1d(zs), zdir) self._facecolor3d = self.get_facecolor() self._edgecolor3d = self.get_edgecolor() self.stale = True def do_3d_projection(self, renderer): xs, ys, zs = self._offsets3d vxs, vys, vzs, vis = proj3d.proj_transform_clip(xs, ys, zs, renderer.M) fcs = (zalpha(self._facecolor3d, vzs) if self._depthshade else self._facecolor3d) fcs = mcolors.to_rgba_array(fcs, self._alpha) self.set_facecolors(fcs) ecs = (zalpha(self._edgecolor3d, vzs) if self._depthshade else self._edgecolor3d) ecs = mcolors.to_rgba_array(ecs, self._alpha) self.set_edgecolors(ecs) PathCollection.set_offsets(self, np.column_stack([vxs, vys])) if vzs.size > 0 : return min(vzs) else : return np.nan def patch_collection_2d_to_3d(col, zs=0, zdir='z', depthshade=True): """ Convert a :class:`~matplotlib.collections.PatchCollection` into a :class:`Patch3DCollection` object (or a :class:`~matplotlib.collections.PathCollection` into a :class:`Path3DCollection` object). Keywords: *za* The location or locations to place the patches in the collection along the *zdir* axis. Defaults to 0. *zdir* The axis in which to place the patches. Default is "z". *depthshade* Whether to shade the patches to give a sense of depth. Defaults to *True*. """ if isinstance(col, PathCollection): col.__class__ = Path3DCollection elif isinstance(col, PatchCollection): col.__class__ = Patch3DCollection col._depthshade = depthshade col.set_3d_properties(zs, zdir) class Poly3DCollection(PolyCollection): ''' A collection of 3D polygons. ''' def __init__(self, verts, *args, **kwargs): ''' Create a Poly3DCollection. *verts* should contain 3D coordinates. Keyword arguments: zsort, see set_zsort for options. Note that this class does a bit of magic with the _facecolors and _edgecolors properties. ''' zsort = kwargs.pop('zsort', True) PolyCollection.__init__(self, verts, *args, **kwargs) self.set_zsort(zsort) self._codes3d = None _zsort_functions = { 'average': np.average, 'min': np.min, 'max': np.max, } def set_zsort(self, zsort): ''' Set z-sorting behaviour: boolean: if True use default 'average' string: 'average', 'min' or 'max' ''' if zsort is True: zsort = 'average' if zsort is not False: if zsort in self._zsort_functions: zsortfunc = self._zsort_functions[zsort] else: return False else: zsortfunc = None self._zsort = zsort self._sort_zpos = None self._zsortfunc = zsortfunc self.stale = True def get_vector(self, segments3d): """Optimize points for projection""" si = 0 ei = 0 segis = [] points = [] for p in segments3d: points.extend(p) ei = si + len(p) segis.append((si, ei)) si = ei if len(segments3d): xs, ys, zs = zip(*points) else : # We need this so that we can skip the bad unpacking from zip() xs, ys, zs = [], [], [] ones = np.ones(len(xs)) self._vec = np.array([xs, ys, zs, ones]) self._segis = segis def set_verts(self, verts, closed=True): '''Set 3D vertices.''' self.get_vector(verts) # 2D verts will be updated at draw time PolyCollection.set_verts(self, [], False) self._closed = closed def set_verts_and_codes(self, verts, codes): '''Sets 3D vertices with path codes''' # set vertices with closed=False to prevent PolyCollection from # setting path codes self.set_verts(verts, closed=False) # and set our own codes instead. self._codes3d = codes def set_3d_properties(self): # Force the collection to initialize the face and edgecolors # just in case it is a scalarmappable with a colormap. self.update_scalarmappable() self._sort_zpos = None self.set_zsort(True) self._facecolors3d = PolyCollection.get_facecolors(self) self._edgecolors3d = PolyCollection.get_edgecolors(self) self._alpha3d = PolyCollection.get_alpha(self) self.stale = True def set_sort_zpos(self,val): '''Set the position to use for z-sorting.''' self._sort_zpos = val self.stale = True def do_3d_projection(self, renderer): ''' Perform the 3D projection for this object. ''' # FIXME: This may no longer be needed? if self._A is not None: self.update_scalarmappable() self._facecolors3d = self._facecolors txs, tys, tzs = proj3d.proj_transform_vec(self._vec, renderer.M) xyzlist = [(txs[si:ei], tys[si:ei], tzs[si:ei]) for si, ei in self._segis] # This extra fuss is to re-order face / edge colors cface = self._facecolors3d cedge = self._edgecolors3d if len(cface) != len(xyzlist): cface = cface.repeat(len(xyzlist), axis=0) if len(cedge) != len(xyzlist): if len(cedge) == 0: cedge = cface else: cedge = cedge.repeat(len(xyzlist), axis=0) # if required sort by depth (furthest drawn first) if self._zsort: z_segments_2d = sorted( ((self._zsortfunc(zs), np.column_stack([xs, ys]), fc, ec, idx) for idx, ((xs, ys, zs), fc, ec) in enumerate(zip(xyzlist, cface, cedge))), key=lambda x: x[0], reverse=True) else: raise ValueError("whoops") segments_2d = [s for z, s, fc, ec, idx in z_segments_2d] if self._codes3d is not None: codes = [self._codes3d[idx] for z, s, fc, ec, idx in z_segments_2d] PolyCollection.set_verts_and_codes(self, segments_2d, codes) else: PolyCollection.set_verts(self, segments_2d, self._closed) self._facecolors2d = [fc for z, s, fc, ec, idx in z_segments_2d] if len(self._edgecolors3d) == len(cface): self._edgecolors2d = [ec for z, s, fc, ec, idx in z_segments_2d] else: self._edgecolors2d = self._edgecolors3d # Return zorder value if self._sort_zpos is not None: zvec = np.array([[0], [0], [self._sort_zpos], [1]]) ztrans = proj3d.proj_transform_vec(zvec, renderer.M) return ztrans[2][0] elif tzs.size > 0 : # FIXME: Some results still don't look quite right. # In particular, examine contourf3d_demo2.py # with az = -54 and elev = -45. return np.min(tzs) else : return np.nan def set_facecolor(self, colors): PolyCollection.set_facecolor(self, colors) self._facecolors3d = PolyCollection.get_facecolor(self) set_facecolors = set_facecolor def set_edgecolor(self, colors): PolyCollection.set_edgecolor(self, colors) self._edgecolors3d = PolyCollection.get_edgecolor(self) set_edgecolors = set_edgecolor def set_alpha(self, alpha): """ Set the alpha tranparencies of the collection. *alpha* must be a float or *None*. ACCEPTS: float or None """ if alpha is not None: try: float(alpha) except TypeError: raise TypeError('alpha must be a float or None') artist.Artist.set_alpha(self, alpha) try: self._facecolors = mcolors.to_rgba_array( self._facecolors3d, self._alpha) except (AttributeError, TypeError, IndexError): pass try: self._edgecolors = mcolors.to_rgba_array( self._edgecolors3d, self._alpha) except (AttributeError, TypeError, IndexError): pass self.stale = True def get_facecolors(self): return self._facecolors2d get_facecolor = get_facecolors def get_edgecolors(self): return self._edgecolors2d get_edgecolor = get_edgecolors def draw(self, renderer): return Collection.draw(self, renderer) def poly_collection_2d_to_3d(col, zs=0, zdir='z'): """Convert a PolyCollection to a Poly3DCollection object.""" segments_3d, codes = paths_to_3d_segments_with_codes(col.get_paths(), zs, zdir) col.__class__ = Poly3DCollection col.set_verts_and_codes(segments_3d, codes) col.set_3d_properties() def juggle_axes(xs, ys, zs, zdir): """ Reorder coordinates so that 2D xs, ys can be plotted in the plane orthogonal to zdir. zdir is normally x, y or z. However, if zdir starts with a '-' it is interpreted as a compensation for rotate_axes. """ if zdir == 'x': return zs, xs, ys elif zdir == 'y': return xs, zs, ys elif zdir[0] == '-': return rotate_axes(xs, ys, zs, zdir) else: return xs, ys, zs def rotate_axes(xs, ys, zs, zdir): """ Reorder coordinates so that the axes are rotated with zdir along the original z axis. Prepending the axis with a '-' does the inverse transform, so zdir can be x, -x, y, -y, z or -z """ if zdir == 'x': return ys, zs, xs elif zdir == '-x': return zs, xs, ys elif zdir == 'y': return zs, xs, ys elif zdir == '-y': return ys, zs, xs else: return xs, ys, zs def get_colors(c, num): """Stretch the color argument to provide the required number num""" return _backports.broadcast_to( mcolors.to_rgba_array(c) if len(c) else [0, 0, 0, 0], (num, 4)) def zalpha(colors, zs): """Modify the alphas of the color list according to depth""" # FIXME: This only works well if the points for *zs* are well-spaced # in all three dimensions. Otherwise, at certain orientations, # the min and max zs are very close together. # Should really normalize against the viewing depth. colors = get_colors(colors, len(zs)) if len(zs): norm = Normalize(min(zs), max(zs)) sats = 1 - norm(zs) * 0.7 colors = [(c[0], c[1], c[2], c[3] * s) for c, s in zip(colors, sats)] return colors
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/mplot3d/proj3d.py
# 3dproj.py # """ Various transforms used for by the 3D code """ from __future__ import (absolute_import, division, print_function, unicode_literals) import six from six.moves import zip import numpy as np import numpy.linalg as linalg def line2d(p0, p1): """ Return 2D equation of line in the form ax+by+c = 0 """ # x + x1 = 0 x0, y0 = p0[:2] x1, y1 = p1[:2] # if x0 == x1: a = -1 b = 0 c = x1 elif y0 == y1: a = 0 b = 1 c = -y1 else: a = (y0-y1) b = (x0-x1) c = (x0*y1 - x1*y0) return a, b, c def line2d_dist(l, p): """ Distance from line to point line is a tuple of coefficients a,b,c """ a, b, c = l x0, y0 = p return abs((a*x0 + b*y0 + c)/np.sqrt(a**2+b**2)) def line2d_seg_dist(p1, p2, p0): """distance(s) from line defined by p1 - p2 to point(s) p0 p0[0] = x(s) p0[1] = y(s) intersection point p = p1 + u*(p2-p1) and intersection point lies within segment if u is between 0 and 1 """ x21 = p2[0] - p1[0] y21 = p2[1] - p1[1] x01 = np.asarray(p0[0]) - p1[0] y01 = np.asarray(p0[1]) - p1[1] u = (x01*x21 + y01*y21) / (x21**2 + y21**2) u = np.clip(u, 0, 1) d = np.sqrt((x01 - u*x21)**2 + (y01 - u*y21)**2) return d def mod(v): """3d vector length""" return np.sqrt(v[0]**2+v[1]**2+v[2]**2) def world_transformation(xmin, xmax, ymin, ymax, zmin, zmax): dx, dy, dz = (xmax-xmin), (ymax-ymin), (zmax-zmin) return np.array([ [1.0/dx,0,0,-xmin/dx], [0,1.0/dy,0,-ymin/dy], [0,0,1.0/dz,-zmin/dz], [0,0,0,1.0]]) def view_transformation(E, R, V): n = (E - R) ## new # n /= mod(n) # u = np.cross(V,n) # u /= mod(u) # v = np.cross(n,u) # Mr = np.diag([1.]*4) # Mt = np.diag([1.]*4) # Mr[:3,:3] = u,v,n # Mt[:3,-1] = -E ## end new ## old n = n / mod(n) u = np.cross(V, n) u = u / mod(u) v = np.cross(n, u) Mr = [[u[0],u[1],u[2],0], [v[0],v[1],v[2],0], [n[0],n[1],n[2],0], [0, 0, 0, 1], ] # Mt = [[1, 0, 0, -E[0]], [0, 1, 0, -E[1]], [0, 0, 1, -E[2]], [0, 0, 0, 1]] ## end old return np.dot(Mr, Mt) def persp_transformation(zfront, zback): a = (zfront+zback)/(zfront-zback) b = -2*(zfront*zback)/(zfront-zback) return np.array([[1,0,0,0], [0,1,0,0], [0,0,a,b], [0,0,-1,0] ]) def ortho_transformation(zfront, zback): # note: w component in the resulting vector will be (zback-zfront), not 1 a = -(zfront + zback) b = -(zfront - zback) return np.array([[2,0,0,0], [0,2,0,0], [0,0,-2,0], [0,0,a,b] ]) def proj_transform_vec(vec, M): vecw = np.dot(M, vec) w = vecw[3] # clip here.. txs, tys, tzs = vecw[0]/w, vecw[1]/w, vecw[2]/w return txs, tys, tzs def proj_transform_vec_clip(vec, M): vecw = np.dot(M, vec) w = vecw[3] # clip here. txs, tys, tzs = vecw[0] / w, vecw[1] / w, vecw[2] / w tis = (0 <= vecw[0]) & (vecw[0] <= 1) & (0 <= vecw[1]) & (vecw[1] <= 1) if np.any(tis): tis = vecw[1] < 1 return txs, tys, tzs, tis def inv_transform(xs, ys, zs, M): iM = linalg.inv(M) vec = vec_pad_ones(xs, ys, zs) vecr = np.dot(iM, vec) try: vecr = vecr/vecr[3] except OverflowError: pass return vecr[0], vecr[1], vecr[2] def vec_pad_ones(xs, ys, zs): return np.array([xs, ys, zs, np.ones_like(xs)]) def proj_transform(xs, ys, zs, M): """ Transform the points by the projection matrix """ vec = vec_pad_ones(xs, ys, zs) return proj_transform_vec(vec, M) def proj_transform_clip(xs, ys, zs, M): """ Transform the points by the projection matrix and return the clipping result returns txs,tys,tzs,tis """ vec = vec_pad_ones(xs, ys, zs) return proj_transform_vec_clip(vec, M) transform = proj_transform def proj_points(points, M): return np.column_stack(proj_trans_points(points, M)) def proj_trans_points(points, M): xs, ys, zs = zip(*points) return proj_transform(xs, ys, zs, M) def proj_trans_clip_points(points, M): xs, ys, zs = zip(*points) return proj_transform_clip(xs, ys, zs, M) def rot_x(V, alpha): cosa, sina = np.cos(alpha), np.sin(alpha) M1 = np.array([[1,0,0,0], [0,cosa,-sina,0], [0,sina,cosa,0], [0,0,0,1]]) return np.dot(M1, V)
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/mplot3d/axes3d.py
""" axes3d.py, original mplot3d version by John Porter Created: 23 Sep 2005 Parts fixed by Reinier Heeres <reinier@heeres.eu> Minor additions by Ben Axelrod <baxelrod@coroware.com> Significant updates and revisions by Ben Root <ben.v.root@gmail.com> Module containing Axes3D, an object which can plot 3D objects on a 2D matplotlib figure. """ from __future__ import (absolute_import, division, print_function, unicode_literals) import six from six.moves import map, xrange, zip, reduce import math import warnings from collections import defaultdict import numpy as np import matplotlib.axes as maxes import matplotlib.cbook as cbook import matplotlib.collections as mcoll import matplotlib.colors as mcolors import matplotlib.docstring as docstring import matplotlib.scale as mscale import matplotlib.transforms as mtransforms from matplotlib.axes import Axes, rcParams from matplotlib.cbook import _backports from matplotlib.colors import Normalize, LightSource from matplotlib.transforms import Bbox from matplotlib.tri.triangulation import Triangulation from . import art3d from . import proj3d from . import axis3d def unit_bbox(): box = Bbox(np.array([[0, 0], [1, 1]])) return box class Axes3D(Axes): """ 3D axes object. """ name = '3d' _shared_z_axes = cbook.Grouper() def __init__(self, fig, rect=None, *args, **kwargs): ''' Build an :class:`Axes3D` instance in :class:`~matplotlib.figure.Figure` *fig* with *rect=[left, bottom, width, height]* in :class:`~matplotlib.figure.Figure` coordinates Optional keyword arguments: ================ ========================================= Keyword Description ================ ========================================= *azim* Azimuthal viewing angle (default -60) *elev* Elevation viewing angle (default 30) *zscale* [%(scale)s] *sharez* Other axes to share z-limits with *proj_type* 'persp' or 'ortho' (default 'persp') ================ ========================================= .. versionadded :: 1.2.1 *sharez* ''' % {'scale': ' | '.join([repr(x) for x in mscale.get_scale_names()])} if rect is None: rect = [0.0, 0.0, 1.0, 1.0] self._cids = [] self.initial_azim = kwargs.pop('azim', -60) self.initial_elev = kwargs.pop('elev', 30) zscale = kwargs.pop('zscale', None) sharez = kwargs.pop('sharez', None) self.set_proj_type(kwargs.pop('proj_type', 'persp')) self.xy_viewLim = unit_bbox() self.zz_viewLim = unit_bbox() self.xy_dataLim = unit_bbox() self.zz_dataLim = unit_bbox() # inihibit autoscale_view until the axes are defined # they can't be defined until Axes.__init__ has been called self.view_init(self.initial_elev, self.initial_azim) self._ready = 0 self._sharez = sharez if sharez is not None: self._shared_z_axes.join(self, sharez) self._adjustable = 'datalim' super(Axes3D, self).__init__(fig, rect, frameon=True, *args, **kwargs) # Disable drawing of axes by base class super(Axes3D, self).set_axis_off() # Enable drawing of axes by Axes3D class self.set_axis_on() self.M = None # func used to format z -- fall back on major formatters self.fmt_zdata = None if zscale is not None: self.set_zscale(zscale) if self.zaxis is not None: self._zcid = self.zaxis.callbacks.connect( 'units finalize', lambda: self._on_units_changed(scalez=True)) else: self._zcid = None self._ready = 1 self.mouse_init() self.set_top_view() self.patch.set_linewidth(0) # Calculate the pseudo-data width and height pseudo_bbox = self.transLimits.inverted().transform([(0, 0), (1, 1)]) self._pseudo_w, self._pseudo_h = pseudo_bbox[1] - pseudo_bbox[0] self.figure.add_axes(self) def set_axis_off(self): self._axis3don = False self.stale = True def set_axis_on(self): self._axis3don = True self.stale = True def have_units(self): """ Return *True* if units are set on the *x*, *y*, or *z* axes """ return (self.xaxis.have_units() or self.yaxis.have_units() or self.zaxis.have_units()) def convert_zunits(self, z): """ For artists in an axes, if the zaxis has units support, convert *z* using zaxis unit type .. versionadded :: 1.2.1 """ return self.zaxis.convert_units(z) def _process_unit_info(self, xdata=None, ydata=None, zdata=None, kwargs=None): """ Look for unit *kwargs* and update the axis instances as necessary """ super(Axes3D, self)._process_unit_info(xdata=xdata, ydata=ydata, kwargs=kwargs) if self.xaxis is None or self.yaxis is None or self.zaxis is None: return if zdata is not None: # we only need to update if there is nothing set yet. if not self.zaxis.have_units(): self.zaxis.update_units(xdata) # process kwargs 2nd since these will override default units if kwargs is not None: zunits = kwargs.pop('zunits', self.zaxis.units) if zunits != self.zaxis.units: self.zaxis.set_units(zunits) # If the units being set imply a different converter, # we need to update. if zdata is not None: self.zaxis.update_units(zdata) def set_top_view(self): # this happens to be the right view for the viewing coordinates # moved up and to the left slightly to fit labels and axes xdwl = (0.95/self.dist) xdw = (0.9/self.dist) ydwl = (0.95/self.dist) ydw = (0.9/self.dist) # This is purposely using the 2D Axes's set_xlim and set_ylim, # because we are trying to place our viewing pane. super(Axes3D, self).set_xlim(-xdwl, xdw, auto=None) super(Axes3D, self).set_ylim(-ydwl, ydw, auto=None) def _init_axis(self): '''Init 3D axes; overrides creation of regular X/Y axes''' self.w_xaxis = axis3d.XAxis('x', self.xy_viewLim.intervalx, self.xy_dataLim.intervalx, self) self.xaxis = self.w_xaxis self.w_yaxis = axis3d.YAxis('y', self.xy_viewLim.intervaly, self.xy_dataLim.intervaly, self) self.yaxis = self.w_yaxis self.w_zaxis = axis3d.ZAxis('z', self.zz_viewLim.intervalx, self.zz_dataLim.intervalx, self) self.zaxis = self.w_zaxis for ax in self.xaxis, self.yaxis, self.zaxis: ax.init3d() def get_children(self): return [self.zaxis, ] + super(Axes3D, self).get_children() def _get_axis_list(self): return super(Axes3D, self)._get_axis_list() + (self.zaxis, ) def unit_cube(self, vals=None): minx, maxx, miny, maxy, minz, maxz = vals or self.get_w_lims() xs, ys, zs = ([minx, maxx, maxx, minx, minx, maxx, maxx, minx], [miny, miny, maxy, maxy, miny, miny, maxy, maxy], [minz, minz, minz, minz, maxz, maxz, maxz, maxz]) return list(zip(xs, ys, zs)) def tunit_cube(self, vals=None, M=None): if M is None: M = self.M xyzs = self.unit_cube(vals) tcube = proj3d.proj_points(xyzs, M) return tcube def tunit_edges(self, vals=None, M=None): tc = self.tunit_cube(vals, M) edges = [(tc[0], tc[1]), (tc[1], tc[2]), (tc[2], tc[3]), (tc[3], tc[0]), (tc[0], tc[4]), (tc[1], tc[5]), (tc[2], tc[6]), (tc[3], tc[7]), (tc[4], tc[5]), (tc[5], tc[6]), (tc[6], tc[7]), (tc[7], tc[4])] return edges def draw(self, renderer): # draw the background patch self.patch.draw(renderer) self._frameon = False # first, set the aspect # this is duplicated from `axes._base._AxesBase.draw` # but must be called before any of the artist are drawn as # it adjusts the view limits and the size of the bounding box # of the axes locator = self.get_axes_locator() if locator: pos = locator(self, renderer) self.apply_aspect(pos) else: self.apply_aspect() # add the projection matrix to the renderer self.M = self.get_proj() renderer.M = self.M renderer.vvec = self.vvec renderer.eye = self.eye renderer.get_axis_position = self.get_axis_position # Calculate projection of collections and zorder them for i, col in enumerate( sorted(self.collections, key=lambda col: col.do_3d_projection(renderer), reverse=True)): col.zorder = i # Calculate projection of patches and zorder them for i, patch in enumerate( sorted(self.patches, key=lambda patch: patch.do_3d_projection(renderer), reverse=True)): patch.zorder = i if self._axis3don: axes = (self.xaxis, self.yaxis, self.zaxis) # Draw panes first for ax in axes: ax.draw_pane(renderer) # Then axes for ax in axes: ax.draw(renderer) # Then rest super(Axes3D, self).draw(renderer) def get_axis_position(self): vals = self.get_w_lims() tc = self.tunit_cube(vals, self.M) xhigh = tc[1][2] > tc[2][2] yhigh = tc[3][2] > tc[2][2] zhigh = tc[0][2] > tc[2][2] return xhigh, yhigh, zhigh def _on_units_changed(self, scalex=False, scaley=False, scalez=False): """ Callback for processing changes to axis units. Currently forces updates of data limits and view limits. """ self.relim() self.autoscale_view(scalex=scalex, scaley=scaley, scalez=scalez) def update_datalim(self, xys, **kwargs): pass def get_autoscale_on(self): """ Get whether autoscaling is applied for all axes on plot commands .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ return super(Axes3D, self).get_autoscale_on() and self.get_autoscalez_on() def get_autoscalez_on(self): """ Get whether autoscaling for the z-axis is applied on plot commands .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ return self._autoscaleZon def set_autoscale_on(self, b): """ Set whether autoscaling is applied on plot commands .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. Parameters ---------- b : bool .. ACCEPTS: bool """ super(Axes3D, self).set_autoscale_on(b) self.set_autoscalez_on(b) def set_autoscalez_on(self, b): """ Set whether autoscaling for the z-axis is applied on plot commands .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. Parameters ---------- b : bool .. ACCEPTS: bool """ self._autoscaleZon = b def set_zmargin(self, m): """ Set padding of Z data limits prior to autoscaling. *m* times the data interval will be added to each end of that interval before it is used in autoscaling. accepts: float in range 0 to 1 .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ if m < 0 or m > 1 : raise ValueError("margin must be in range 0 to 1") self._zmargin = m self.stale = True def margins(self, *args, **kw): """ Convenience method to set or retrieve autoscaling margins. signatures:: margins() returns xmargin, ymargin, zmargin :: margins(margin) margins(xmargin, ymargin, zmargin) margins(x=xmargin, y=ymargin, z=zmargin) margins(..., tight=False) All forms above set the xmargin, ymargin and zmargin parameters. All keyword parameters are optional. A single argument specifies xmargin, ymargin and zmargin. The *tight* parameter is passed to :meth:`autoscale_view`, which is executed after a margin is changed; the default here is *True*, on the assumption that when margins are specified, no additional padding to match tick marks is usually desired. Setting *tight* to *None* will preserve the previous setting. Specifying any margin changes only the autoscaling; for example, if *xmargin* is not None, then *xmargin* times the X data interval will be added to each end of that interval before it is used in autoscaling. .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ if not args and not kw: return self._xmargin, self._ymargin, self._zmargin tight = kw.pop('tight', True) mx = kw.pop('x', None) my = kw.pop('y', None) mz = kw.pop('z', None) if not args: pass elif len(args) == 1: mx = my = mz = args[0] elif len(args) == 2: warnings.warn( "Passing exactly two positional arguments to Axes3D.margins " "is deprecated. If needed, pass them as keyword arguments " "instead", cbook.mplDeprecation) mx, my = args elif len(args) == 3: mx, my, mz = args else: raise ValueError( "Axes3D.margins takes at most three positional arguments") if mx is not None: self.set_xmargin(mx) if my is not None: self.set_ymargin(my) if mz is not None: self.set_zmargin(mz) scalex = mx is not None scaley = my is not None scalez = mz is not None self.autoscale_view(tight=tight, scalex=scalex, scaley=scaley, scalez=scalez) def autoscale(self, enable=True, axis='both', tight=None): """ Convenience method for simple axis view autoscaling. See :meth:`matplotlib.axes.Axes.autoscale` for full explanation. Note that this function behaves the same, but for all three axes. Therefore, 'z' can be passed for *axis*, and 'both' applies to all three axes. .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ if enable is None: scalex = True scaley = True scalez = True else: if axis in ['x', 'both']: self._autoscaleXon = scalex = bool(enable) else: scalex = False if axis in ['y', 'both']: self._autoscaleYon = scaley = bool(enable) else: scaley = False if axis in ['z', 'both']: self._autoscaleZon = scalez = bool(enable) else: scalez = False self.autoscale_view(tight=tight, scalex=scalex, scaley=scaley, scalez=scalez) def auto_scale_xyz(self, X, Y, Z=None, had_data=None): x, y, z = map(np.asarray, (X, Y, Z)) try: x, y = x.flatten(), y.flatten() if Z is not None: z = z.flatten() except AttributeError: raise # This updates the bounding boxes as to keep a record as # to what the minimum sized rectangular volume holds the # data. self.xy_dataLim.update_from_data_xy(np.array([x, y]).T, not had_data) if z is not None: self.zz_dataLim.update_from_data_xy(np.array([z, z]).T, not had_data) # Let autoscale_view figure out how to use this data. self.autoscale_view() def autoscale_view(self, tight=None, scalex=True, scaley=True, scalez=True): """ Autoscale the view limits using the data limits. See :meth:`matplotlib.axes.Axes.autoscale_view` for documentation. Note that this function applies to the 3D axes, and as such adds the *scalez* to the function arguments. .. versionchanged :: 1.1.0 Function signature was changed to better match the 2D version. *tight* is now explicitly a kwarg and placed first. .. versionchanged :: 1.2.1 This is now fully functional. """ if not self._ready: return # This method looks at the rectangular volume (see above) # of data and decides how to scale the view portal to fit it. if tight is None: # if image data only just use the datalim _tight = self._tight or (len(self.images)>0 and len(self.lines)==0 and len(self.patches)==0) else: _tight = self._tight = bool(tight) if scalex and self._autoscaleXon: xshared = self._shared_x_axes.get_siblings(self) dl = [ax.dataLim for ax in xshared] bb = mtransforms.BboxBase.union(dl) x0, x1 = self.xy_dataLim.intervalx xlocator = self.xaxis.get_major_locator() try: x0, x1 = xlocator.nonsingular(x0, x1) except AttributeError: x0, x1 = mtransforms.nonsingular(x0, x1, increasing=False, expander=0.05) if self._xmargin > 0: delta = (x1 - x0) * self._xmargin x0 -= delta x1 += delta if not _tight: x0, x1 = xlocator.view_limits(x0, x1) self.set_xbound(x0, x1) if scaley and self._autoscaleYon: yshared = self._shared_y_axes.get_siblings(self) dl = [ax.dataLim for ax in yshared] bb = mtransforms.BboxBase.union(dl) y0, y1 = self.xy_dataLim.intervaly ylocator = self.yaxis.get_major_locator() try: y0, y1 = ylocator.nonsingular(y0, y1) except AttributeError: y0, y1 = mtransforms.nonsingular(y0, y1, increasing=False, expander=0.05) if self._ymargin > 0: delta = (y1 - y0) * self._ymargin y0 -= delta y1 += delta if not _tight: y0, y1 = ylocator.view_limits(y0, y1) self.set_ybound(y0, y1) if scalez and self._autoscaleZon: zshared = self._shared_z_axes.get_siblings(self) dl = [ax.dataLim for ax in zshared] bb = mtransforms.BboxBase.union(dl) z0, z1 = self.zz_dataLim.intervalx zlocator = self.zaxis.get_major_locator() try: z0, z1 = zlocator.nonsingular(z0, z1) except AttributeError: z0, z1 = mtransforms.nonsingular(z0, z1, increasing=False, expander=0.05) if self._zmargin > 0: delta = (z1 - z0) * self._zmargin z0 -= delta z1 += delta if not _tight: z0, z1 = zlocator.view_limits(z0, z1) self.set_zbound(z0, z1) def get_w_lims(self): '''Get 3D world limits.''' minx, maxx = self.get_xlim3d() miny, maxy = self.get_ylim3d() minz, maxz = self.get_zlim3d() return minx, maxx, miny, maxy, minz, maxz def _determine_lims(self, xmin=None, xmax=None, *args, **kwargs): if xmax is None and cbook.iterable(xmin): xmin, xmax = xmin if xmin == xmax: xmin -= 0.05 xmax += 0.05 return (xmin, xmax) def set_xlim3d(self, left=None, right=None, emit=True, auto=False, **kw): """ Set 3D x limits. See :meth:`matplotlib.axes.Axes.set_xlim` for full documentation. """ if 'xmin' in kw: left = kw.pop('xmin') if 'xmax' in kw: right = kw.pop('xmax') if kw: raise ValueError("unrecognized kwargs: %s" % list(kw)) if right is None and cbook.iterable(left): left, right = left self._process_unit_info(xdata=(left, right)) left = self._validate_converted_limits(left, self.convert_xunits) right = self._validate_converted_limits(right, self.convert_xunits) old_left, old_right = self.get_xlim() if left is None: left = old_left if right is None: right = old_right if left == right: warnings.warn(('Attempting to set identical left==right results\n' 'in singular transformations; automatically expanding.\n' 'left=%s, right=%s') % (left, right)) left, right = mtransforms.nonsingular(left, right, increasing=False) left, right = self.xaxis.limit_range_for_scale(left, right) self.xy_viewLim.intervalx = (left, right) if auto is not None: self._autoscaleXon = bool(auto) if emit: self.callbacks.process('xlim_changed', self) # Call all of the other x-axes that are shared with this one for other in self._shared_x_axes.get_siblings(self): if other is not self: other.set_xlim(self.xy_viewLim.intervalx, emit=False, auto=auto) if (other.figure != self.figure and other.figure.canvas is not None): other.figure.canvas.draw_idle() self.stale = True return left, right set_xlim = set_xlim3d def set_ylim3d(self, bottom=None, top=None, emit=True, auto=False, **kw): """ Set 3D y limits. See :meth:`matplotlib.axes.Axes.set_ylim` for full documentation. """ if 'ymin' in kw: bottom = kw.pop('ymin') if 'ymax' in kw: top = kw.pop('ymax') if kw: raise ValueError("unrecognized kwargs: %s" % list(kw)) if top is None and cbook.iterable(bottom): bottom, top = bottom self._process_unit_info(ydata=(bottom, top)) bottom = self._validate_converted_limits(bottom, self.convert_yunits) top = self._validate_converted_limits(top, self.convert_yunits) old_bottom, old_top = self.get_ylim() if bottom is None: bottom = old_bottom if top is None: top = old_top if top == bottom: warnings.warn(('Attempting to set identical bottom==top results\n' 'in singular transformations; automatically expanding.\n' 'bottom=%s, top=%s') % (bottom, top)) bottom, top = mtransforms.nonsingular(bottom, top, increasing=False) bottom, top = self.yaxis.limit_range_for_scale(bottom, top) self.xy_viewLim.intervaly = (bottom, top) if auto is not None: self._autoscaleYon = bool(auto) if emit: self.callbacks.process('ylim_changed', self) # Call all of the other y-axes that are shared with this one for other in self._shared_y_axes.get_siblings(self): if other is not self: other.set_ylim(self.xy_viewLim.intervaly, emit=False, auto=auto) if (other.figure != self.figure and other.figure.canvas is not None): other.figure.canvas.draw_idle() self.stale = True return bottom, top set_ylim = set_ylim3d def set_zlim3d(self, bottom=None, top=None, emit=True, auto=False, **kw): """ Set 3D z limits. See :meth:`matplotlib.axes.Axes.set_ylim` for full documentation """ if 'zmin' in kw: bottom = kw.pop('zmin') if 'zmax' in kw: top = kw.pop('zmax') if kw: raise ValueError("unrecognized kwargs: %s" % list(kw)) if top is None and cbook.iterable(bottom): bottom, top = bottom self._process_unit_info(zdata=(bottom, top)) bottom = self._validate_converted_limits(bottom, self.convert_zunits) top = self._validate_converted_limits(top, self.convert_zunits) old_bottom, old_top = self.get_zlim() if bottom is None: bottom = old_bottom if top is None: top = old_top if top == bottom: warnings.warn(('Attempting to set identical bottom==top results\n' 'in singular transformations; automatically expanding.\n' 'bottom=%s, top=%s') % (bottom, top)) bottom, top = mtransforms.nonsingular(bottom, top, increasing=False) bottom, top = self.zaxis.limit_range_for_scale(bottom, top) self.zz_viewLim.intervalx = (bottom, top) if auto is not None: self._autoscaleZon = bool(auto) if emit: self.callbacks.process('zlim_changed', self) # Call all of the other y-axes that are shared with this one for other in self._shared_z_axes.get_siblings(self): if other is not self: other.set_zlim(self.zz_viewLim.intervalx, emit=False, auto=auto) if (other.figure != self.figure and other.figure.canvas is not None): other.figure.canvas.draw_idle() self.stale = True return bottom, top set_zlim = set_zlim3d def get_xlim3d(self): return tuple(self.xy_viewLim.intervalx) get_xlim3d.__doc__ = maxes.Axes.get_xlim.__doc__ get_xlim = get_xlim3d if get_xlim.__doc__ is not None: get_xlim.__doc__ += """ .. versionchanged :: 1.1.0 This function now correctly refers to the 3D x-limits """ def get_ylim3d(self): return tuple(self.xy_viewLim.intervaly) get_ylim3d.__doc__ = maxes.Axes.get_ylim.__doc__ get_ylim = get_ylim3d if get_ylim.__doc__ is not None: get_ylim.__doc__ += """ .. versionchanged :: 1.1.0 This function now correctly refers to the 3D y-limits. """ def get_zlim3d(self): '''Get 3D z limits.''' return tuple(self.zz_viewLim.intervalx) get_zlim = get_zlim3d def get_zscale(self): """ Return the zaxis scale string %s .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ % (", ".join(mscale.get_scale_names())) return self.zaxis.get_scale() # We need to slightly redefine these to pass scalez=False # to their calls of autoscale_view. def set_xscale(self, value, **kwargs): self.xaxis._set_scale(value, **kwargs) self.autoscale_view(scaley=False, scalez=False) self._update_transScale() if maxes.Axes.set_xscale.__doc__ is not None: set_xscale.__doc__ = maxes.Axes.set_xscale.__doc__ + """ .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ def set_yscale(self, value, **kwargs): self.yaxis._set_scale(value, **kwargs) self.autoscale_view(scalex=False, scalez=False) self._update_transScale() self.stale = True if maxes.Axes.set_yscale.__doc__ is not None: set_yscale.__doc__ = maxes.Axes.set_yscale.__doc__ + """ .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ @docstring.dedent_interpd def set_zscale(self, value, **kwargs): """ Set the scaling of the z-axis: %(scale)s ACCEPTS: [%(scale)s] Different kwargs are accepted, depending on the scale: %(scale_docs)s .. note :: Currently, Axes3D objects only supports linear scales. Other scales may or may not work, and support for these is improving with each release. .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ self.zaxis._set_scale(value, **kwargs) self.autoscale_view(scalex=False, scaley=False) self._update_transScale() self.stale = True def set_zticks(self, *args, **kwargs): """ Set z-axis tick locations. See :meth:`matplotlib.axes.Axes.set_yticks` for more details. .. note:: Minor ticks are not supported. .. versionadded:: 1.1.0 """ return self.zaxis.set_ticks(*args, **kwargs) def get_zticks(self, minor=False): """ Return the z ticks as a list of locations See :meth:`matplotlib.axes.Axes.get_yticks` for more details. .. note:: Minor ticks are not supported. .. versionadded:: 1.1.0 """ return self.zaxis.get_ticklocs(minor=minor) def get_zmajorticklabels(self): """ Get the ztick labels as a list of Text instances .. versionadded :: 1.1.0 """ return cbook.silent_list('Text zticklabel', self.zaxis.get_majorticklabels()) def get_zminorticklabels(self): """ Get the ztick labels as a list of Text instances .. note:: Minor ticks are not supported. This function was added only for completeness. .. versionadded :: 1.1.0 """ return cbook.silent_list('Text zticklabel', self.zaxis.get_minorticklabels()) def set_zticklabels(self, *args, **kwargs): """ Set z-axis tick labels. See :meth:`matplotlib.axes.Axes.set_yticklabels` for more details. .. note:: Minor ticks are not supported by Axes3D objects. .. versionadded:: 1.1.0 """ return self.zaxis.set_ticklabels(*args, **kwargs) def get_zticklabels(self, minor=False): """ Get ztick labels as a list of Text instances. See :meth:`matplotlib.axes.Axes.get_yticklabels` for more details. .. note:: Minor ticks are not supported. .. versionadded:: 1.1.0 """ return cbook.silent_list('Text zticklabel', self.zaxis.get_ticklabels(minor=minor)) def zaxis_date(self, tz=None): """ Sets up z-axis ticks and labels that treat the z data as dates. *tz* is a timezone string or :class:`tzinfo` instance. Defaults to rc value. .. note:: This function is merely provided for completeness. Axes3D objects do not officially support dates for ticks, and so this may or may not work as expected. .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ self.zaxis.axis_date(tz) def get_zticklines(self): """ Get ztick lines as a list of Line2D instances. Note that this function is provided merely for completeness. These lines are re-calculated as the display changes. .. versionadded:: 1.1.0 """ return self.zaxis.get_ticklines() def clabel(self, *args, **kwargs): """ This function is currently not implemented for 3D axes. Returns *None*. """ return None def view_init(self, elev=None, azim=None): """ Set the elevation and azimuth of the axes. This can be used to rotate the axes programmatically. 'elev' stores the elevation angle in the z plane. 'azim' stores the azimuth angle in the x,y plane. if elev or azim are None (default), then the initial value is used which was specified in the :class:`Axes3D` constructor. """ self.dist = 10 if elev is None: self.elev = self.initial_elev else: self.elev = elev if azim is None: self.azim = self.initial_azim else: self.azim = azim def set_proj_type(self, proj_type): """ Set the projection type. Parameters ---------- proj_type : str Type of projection, accepts 'persp' and 'ortho'. """ if proj_type == 'persp': self._projection = proj3d.persp_transformation elif proj_type == 'ortho': self._projection = proj3d.ortho_transformation else: raise ValueError("unrecognized projection: %s" % proj_type) def get_proj(self): """ Create the projection matrix from the current viewing position. elev stores the elevation angle in the z plane azim stores the azimuth angle in the x,y plane dist is the distance of the eye viewing point from the object point. """ relev, razim = np.pi * self.elev/180, np.pi * self.azim/180 xmin, xmax = self.get_xlim3d() ymin, ymax = self.get_ylim3d() zmin, zmax = self.get_zlim3d() # transform to uniform world coordinates 0-1.0,0-1.0,0-1.0 worldM = proj3d.world_transformation(xmin, xmax, ymin, ymax, zmin, zmax) # look into the middle of the new coordinates R = np.array([0.5, 0.5, 0.5]) xp = R[0] + np.cos(razim) * np.cos(relev) * self.dist yp = R[1] + np.sin(razim) * np.cos(relev) * self.dist zp = R[2] + np.sin(relev) * self.dist E = np.array((xp, yp, zp)) self.eye = E self.vvec = R - E self.vvec = self.vvec / proj3d.mod(self.vvec) if abs(relev) > np.pi/2: # upside down V = np.array((0, 0, -1)) else: V = np.array((0, 0, 1)) zfront, zback = -self.dist, self.dist viewM = proj3d.view_transformation(E, R, V) projM = self._projection(zfront, zback) M0 = np.dot(viewM, worldM) M = np.dot(projM, M0) return M def mouse_init(self, rotate_btn=1, zoom_btn=3): """Initializes mouse button callbacks to enable 3D rotation of the axes. Also optionally sets the mouse buttons for 3D rotation and zooming. ============ ======================================================= Argument Description ============ ======================================================= *rotate_btn* The integer or list of integers specifying which mouse button or buttons to use for 3D rotation of the axes. Default = 1. *zoom_btn* The integer or list of integers specifying which mouse button or buttons to use to zoom the 3D axes. Default = 3. ============ ======================================================= """ self.button_pressed = None canv = self.figure.canvas if canv is not None: c1 = canv.mpl_connect('motion_notify_event', self._on_move) c2 = canv.mpl_connect('button_press_event', self._button_press) c3 = canv.mpl_connect('button_release_event', self._button_release) self._cids = [c1, c2, c3] else: warnings.warn( "Axes3D.figure.canvas is 'None', mouse rotation disabled. " "Set canvas then call Axes3D.mouse_init().") # coerce scalars into array-like, then convert into # a regular list to avoid comparisons against None # which breaks in recent versions of numpy. self._rotate_btn = np.atleast_1d(rotate_btn).tolist() self._zoom_btn = np.atleast_1d(zoom_btn).tolist() def can_zoom(self): """ Return *True* if this axes supports the zoom box button functionality. 3D axes objects do not use the zoom box button. """ return False def can_pan(self): """ Return *True* if this axes supports the pan/zoom button functionality. 3D axes objects do not use the pan/zoom button. """ return False def cla(self): """ Clear axes """ # Disabling mouse interaction might have been needed a long # time ago, but I can't find a reason for it now - BVR (2012-03) #self.disable_mouse_rotation() super(Axes3D, self).cla() self.zaxis.cla() if self._sharez is not None: self.zaxis.major = self._sharez.zaxis.major self.zaxis.minor = self._sharez.zaxis.minor z0, z1 = self._sharez.get_zlim() self.set_zlim(z0, z1, emit=False, auto=None) self.zaxis._set_scale(self._sharez.zaxis.get_scale()) else: self.zaxis._set_scale('linear') try: self.set_zlim(0, 1) except TypeError: pass self._autoscaleZon = True self._zmargin = 0 self.grid(rcParams['axes3d.grid']) def disable_mouse_rotation(self): """Disable mouse button callbacks. """ # Disconnect the various events we set. for cid in self._cids: self.figure.canvas.mpl_disconnect(cid) self._cids = [] def _button_press(self, event): if event.inaxes == self: self.button_pressed = event.button self.sx, self.sy = event.xdata, event.ydata def _button_release(self, event): self.button_pressed = None def format_zdata(self, z): """ Return *z* string formatted. This function will use the :attr:`fmt_zdata` attribute if it is callable, else will fall back on the zaxis major formatter """ try: return self.fmt_zdata(z) except (AttributeError, TypeError): func = self.zaxis.get_major_formatter().format_data_short val = func(z) return val def format_coord(self, xd, yd): """ Given the 2D view coordinates attempt to guess a 3D coordinate. Looks for the nearest edge to the point and then assumes that the point is at the same z location as the nearest point on the edge. """ if self.M is None: return '' if self.button_pressed in self._rotate_btn: return 'azimuth=%d deg, elevation=%d deg ' % (self.azim, self.elev) # ignore xd and yd and display angles instead # nearest edge p0, p1 = min(self.tunit_edges(), key=lambda edge: proj3d.line2d_seg_dist( edge[0], edge[1], (xd, yd))) # scale the z value to match x0, y0, z0 = p0 x1, y1, z1 = p1 d0 = np.hypot(x0-xd, y0-yd) d1 = np.hypot(x1-xd, y1-yd) dt = d0+d1 z = d1/dt * z0 + d0/dt * z1 x, y, z = proj3d.inv_transform(xd, yd, z, self.M) xs = self.format_xdata(x) ys = self.format_ydata(y) zs = self.format_zdata(z) return 'x=%s, y=%s, z=%s' % (xs, ys, zs) def _on_move(self, event): """Mouse moving button-1 rotates by default. Can be set explicitly in mouse_init(). button-3 zooms by default. Can be set explicitly in mouse_init(). """ if not self.button_pressed: return if self.M is None: return x, y = event.xdata, event.ydata # In case the mouse is out of bounds. if x is None: return dx, dy = x - self.sx, y - self.sy w = self._pseudo_w h = self._pseudo_h self.sx, self.sy = x, y # Rotation if self.button_pressed in self._rotate_btn: # rotate viewing point # get the x and y pixel coords if dx == 0 and dy == 0: return self.elev = art3d.norm_angle(self.elev - (dy/h)*180) self.azim = art3d.norm_angle(self.azim - (dx/w)*180) self.get_proj() self.stale = True self.figure.canvas.draw_idle() # elif self.button_pressed == 2: # pan view # project xv,yv,zv -> xw,yw,zw # pan # pass # Zoom elif self.button_pressed in self._zoom_btn: # zoom view # hmmm..this needs some help from clipping.... minx, maxx, miny, maxy, minz, maxz = self.get_w_lims() df = 1-((h - dy)/h) dx = (maxx-minx)*df dy = (maxy-miny)*df dz = (maxz-minz)*df self.set_xlim3d(minx - dx, maxx + dx) self.set_ylim3d(miny - dy, maxy + dy) self.set_zlim3d(minz - dz, maxz + dz) self.get_proj() self.figure.canvas.draw_idle() def set_zlabel(self, zlabel, fontdict=None, labelpad=None, **kwargs): ''' Set zlabel. See doc for :meth:`set_ylabel` for description. ''' if labelpad is not None : self.zaxis.labelpad = labelpad return self.zaxis.set_label_text(zlabel, fontdict, **kwargs) def get_zlabel(self): """ Get the z-label text string. .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ label = self.zaxis.get_label() return label.get_text() #### Axes rectangle characteristics def get_frame_on(self): """ Get whether the 3D axes panels are drawn. .. versionadded :: 1.1.0 """ return self._frameon def set_frame_on(self, b): """ Set whether the 3D axes panels are drawn. .. versionadded :: 1.1.0 Parameters ---------- b : bool .. ACCEPTS: bool """ self._frameon = bool(b) self.stale = True def get_axisbelow(self): """ Get whether axis below is true or not. For axes3d objects, this will always be *True* .. versionadded :: 1.1.0 This function was added for completeness. """ return True def set_axisbelow(self, b): """ Set whether axis ticks and gridlines are above or below most artists. For axes3d objects, this will ignore any settings and just use *True* .. versionadded :: 1.1.0 This function was added for completeness. Parameters ---------- b : bool .. ACCEPTS: bool """ self._axisbelow = True self.stale = True def grid(self, b=True, **kwargs): ''' Set / unset 3D grid. .. note:: Currently, this function does not behave the same as :meth:`matplotlib.axes.Axes.grid`, but it is intended to eventually support that behavior. .. versionchanged :: 1.1.0 This function was changed, but not tested. Please report any bugs. ''' # TODO: Operate on each axes separately if len(kwargs): b = True self._draw_grid = cbook._string_to_bool(b) self.stale = True def ticklabel_format(self, **kwargs): """ Convenience method for manipulating the ScalarFormatter used by default for linear axes in Axed3D objects. See :meth:`matplotlib.axes.Axes.ticklabel_format` for full documentation. Note that this version applies to all three axes of the Axes3D object. Therefore, the *axis* argument will also accept a value of 'z' and the value of 'both' will apply to all three axes. .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ style = kwargs.pop('style', '').lower() scilimits = kwargs.pop('scilimits', None) useOffset = kwargs.pop('useOffset', None) axis = kwargs.pop('axis', 'both').lower() if scilimits is not None: try: m, n = scilimits m+n+1 # check that both are numbers except (ValueError, TypeError): raise ValueError("scilimits must be a sequence of 2 integers") if style[:3] == 'sci': sb = True elif style in ['plain', 'comma']: sb = False if style == 'plain': cb = False else: cb = True raise NotImplementedError("comma style remains to be added") elif style == '': sb = None else: raise ValueError("%s is not a valid style value") try: if sb is not None: if axis in ['both', 'z']: self.xaxis.major.formatter.set_scientific(sb) if axis in ['both', 'y']: self.yaxis.major.formatter.set_scientific(sb) if axis in ['both', 'z'] : self.zaxis.major.formatter.set_scientific(sb) if scilimits is not None: if axis in ['both', 'x']: self.xaxis.major.formatter.set_powerlimits(scilimits) if axis in ['both', 'y']: self.yaxis.major.formatter.set_powerlimits(scilimits) if axis in ['both', 'z']: self.zaxis.major.formatter.set_powerlimits(scilimits) if useOffset is not None: if axis in ['both', 'x']: self.xaxis.major.formatter.set_useOffset(useOffset) if axis in ['both', 'y']: self.yaxis.major.formatter.set_useOffset(useOffset) if axis in ['both', 'z']: self.zaxis.major.formatter.set_useOffset(useOffset) except AttributeError: raise AttributeError( "This method only works with the ScalarFormatter.") def locator_params(self, axis='both', tight=None, **kwargs): """ Convenience method for controlling tick locators. See :meth:`matplotlib.axes.Axes.locator_params` for full documentation Note that this is for Axes3D objects, therefore, setting *axis* to 'both' will result in the parameters being set for all three axes. Also, *axis* can also take a value of 'z' to apply parameters to the z axis. .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ _x = axis in ['x', 'both'] _y = axis in ['y', 'both'] _z = axis in ['z', 'both'] if _x: self.xaxis.get_major_locator().set_params(**kwargs) if _y: self.yaxis.get_major_locator().set_params(**kwargs) if _z: self.zaxis.get_major_locator().set_params(**kwargs) self.autoscale_view(tight=tight, scalex=_x, scaley=_y, scalez=_z) def tick_params(self, axis='both', **kwargs): """ Convenience method for changing the appearance of ticks and tick labels. See :meth:`matplotlib.axes.Axes.tick_params` for more complete documentation. The only difference is that setting *axis* to 'both' will mean that the settings are applied to all three axes. Also, the *axis* parameter also accepts a value of 'z', which would mean to apply to only the z-axis. Also, because of how Axes3D objects are drawn very differently from regular 2D axes, some of these settings may have ambiguous meaning. For simplicity, the 'z' axis will accept settings as if it was like the 'y' axis. .. note:: While this function is currently implemented, the core part of the Axes3D object may ignore some of these settings. Future releases will fix this. Priority will be given to those who file bugs. .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ super(Axes3D, self).tick_params(axis, **kwargs) if axis in ['z', 'both'] : zkw = dict(kwargs) zkw.pop('top', None) zkw.pop('bottom', None) zkw.pop('labeltop', None) zkw.pop('labelbottom', None) self.zaxis.set_tick_params(**zkw) ### data limits, ticks, tick labels, and formatting def invert_zaxis(self): """ Invert the z-axis. .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ bottom, top = self.get_zlim() self.set_zlim(top, bottom, auto=None) def zaxis_inverted(self): ''' Returns True if the z-axis is inverted. .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. ''' bottom, top = self.get_zlim() return top < bottom def get_zbound(self): """ Returns the z-axis numerical bounds where:: lowerBound < upperBound .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ bottom, top = self.get_zlim() if bottom < top: return bottom, top else: return top, bottom def set_zbound(self, lower=None, upper=None): """ Set the lower and upper numerical bounds of the z-axis. This method will honor axes inversion regardless of parameter order. It will not change the :attr:`_autoscaleZon` attribute. .. versionadded :: 1.1.0 This function was added, but not tested. Please report any bugs. """ if upper is None and cbook.iterable(lower): lower,upper = lower old_lower,old_upper = self.get_zbound() if lower is None: lower = old_lower if upper is None: upper = old_upper if self.zaxis_inverted(): if lower < upper: self.set_zlim(upper, lower, auto=None) else: self.set_zlim(lower, upper, auto=None) else : if lower < upper: self.set_zlim(lower, upper, auto=None) else : self.set_zlim(upper, lower, auto=None) def text(self, x, y, z, s, zdir=None, **kwargs): ''' Add text to the plot. kwargs will be passed on to Axes.text, except for the `zdir` keyword, which sets the direction to be used as the z direction. ''' text = super(Axes3D, self).text(x, y, s, **kwargs) art3d.text_2d_to_3d(text, z, zdir) return text text3D = text text2D = Axes.text def plot(self, xs, ys, *args, **kwargs): ''' Plot 2D or 3D data. ========== ================================================ Argument Description ========== ================================================ *xs*, *ys* x, y coordinates of vertices *zs* z value(s), either one for all points or one for each point. *zdir* Which direction to use as z ('x', 'y' or 'z') when plotting a 2D set. ========== ================================================ Other arguments are passed on to :func:`~matplotlib.axes.Axes.plot` ''' had_data = self.has_data() # `zs` can be passed positionally or as keyword; checking whether # args[0] is a string matches the behavior of 2D `plot` (via # `_process_plot_var_args`). if args and not isinstance(args[0], six.string_types): zs = args[0] args = args[1:] if 'zs' in kwargs: raise TypeError("plot() for multiple values for argument 'z'") else: zs = kwargs.pop('zs', 0) zdir = kwargs.pop('zdir', 'z') # Match length zs = _backports.broadcast_to(zs, len(xs)) lines = super(Axes3D, self).plot(xs, ys, *args, **kwargs) for line in lines: art3d.line_2d_to_3d(line, zs=zs, zdir=zdir) xs, ys, zs = art3d.juggle_axes(xs, ys, zs, zdir) self.auto_scale_xyz(xs, ys, zs, had_data) return lines plot3D = plot def plot_surface(self, X, Y, Z, *args, **kwargs): """ Create a surface plot. By default it will be colored in shades of a solid color, but it also supports color mapping by supplying the *cmap* argument. .. note:: The *rcount* and *ccount* kwargs, which both default to 50, determine the maximum number of samples used in each direction. If the input data is larger, it will be downsampled (by slicing) to these numbers of points. Parameters ---------- X, Y, Z : 2d arrays Data values. rcount, ccount : int Maximum number of samples used in each direction. If the input data is larger, it will be downsampled (by slicing) to these numbers of points. Defaults to 50. .. versionadded:: 2.0 rstride, cstride : int Downsampling stride in each direction. These arguments are mutually exclusive with *rcount* and *ccount*. If only one of *rstride* or *cstride* is set, the other defaults to 10. 'classic' mode uses a default of ``rstride = cstride = 10`` instead of the new default of ``rcount = ccount = 50``. color : color-like Color of the surface patches. cmap : Colormap Colormap of the surface patches. facecolors : array-like of colors. Colors of each individual patch. norm : Normalize Normalization for the colormap. vmin, vmax : float Bounds for the normalization. shade : bool Whether to shade the face colors. **kwargs : Other arguments are forwarded to `.Poly3DCollection`. """ had_data = self.has_data() if Z.ndim != 2: raise ValueError("Argument Z must be 2-dimensional.") # TODO: Support masked arrays X, Y, Z = np.broadcast_arrays(X, Y, Z) rows, cols = Z.shape has_stride = 'rstride' in kwargs or 'cstride' in kwargs has_count = 'rcount' in kwargs or 'ccount' in kwargs if has_stride and has_count: raise ValueError("Cannot specify both stride and count arguments") rstride = kwargs.pop('rstride', 10) cstride = kwargs.pop('cstride', 10) rcount = kwargs.pop('rcount', 50) ccount = kwargs.pop('ccount', 50) if rcParams['_internal.classic_mode']: # Strides have priority over counts in classic mode. # So, only compute strides from counts # if counts were explicitly given if has_count: rstride = int(max(np.ceil(rows / rcount), 1)) cstride = int(max(np.ceil(cols / ccount), 1)) else: # If the strides are provided then it has priority. # Otherwise, compute the strides from the counts. if not has_stride: rstride = int(max(np.ceil(rows / rcount), 1)) cstride = int(max(np.ceil(cols / ccount), 1)) if 'facecolors' in kwargs: fcolors = kwargs.pop('facecolors') else: color = kwargs.pop('color', None) if color is None: color = self._get_lines.get_next_color() color = np.array(mcolors.to_rgba(color)) fcolors = None cmap = kwargs.get('cmap', None) norm = kwargs.pop('norm', None) vmin = kwargs.pop('vmin', None) vmax = kwargs.pop('vmax', None) linewidth = kwargs.get('linewidth', None) shade = kwargs.pop('shade', cmap is None) lightsource = kwargs.pop('lightsource', None) # Shade the data if shade and cmap is not None and fcolors is not None: fcolors = self._shade_colors_lightsource(Z, cmap, lightsource) polys = [] # Only need these vectors to shade if there is no cmap if cmap is None and shade : totpts = int(np.ceil((rows - 1) / rstride) * np.ceil((cols - 1) / cstride)) v1 = np.empty((totpts, 3)) v2 = np.empty((totpts, 3)) # This indexes the vertex points which_pt = 0 #colset contains the data for coloring: either average z or the facecolor colset = [] for rs in xrange(0, rows-1, rstride): for cs in xrange(0, cols-1, cstride): ps = [] for a in (X, Y, Z): ztop = a[rs,cs:min(cols, cs+cstride+1)] zleft = a[rs+1:min(rows, rs+rstride+1), min(cols-1, cs+cstride)] zbase = a[min(rows-1, rs+rstride), cs:min(cols, cs+cstride+1):][::-1] zright = a[rs:min(rows-1, rs+rstride):, cs][::-1] z = np.concatenate((ztop, zleft, zbase, zright)) ps.append(z) # The construction leaves the array with duplicate points, which # are removed here. ps = list(zip(*ps)) lastp = np.array([]) ps2 = [ps[0]] + [ps[i] for i in xrange(1, len(ps)) if ps[i] != ps[i-1]] avgzsum = sum(p[2] for p in ps2) polys.append(ps2) if fcolors is not None: colset.append(fcolors[rs][cs]) else: colset.append(avgzsum / len(ps2)) # Only need vectors to shade if no cmap if cmap is None and shade: i1, i2, i3 = 0, int(len(ps2)/3), int(2*len(ps2)/3) v1[which_pt] = np.array(ps2[i1]) - np.array(ps2[i2]) v2[which_pt] = np.array(ps2[i2]) - np.array(ps2[i3]) which_pt += 1 if cmap is None and shade: normals = np.cross(v1, v2) else : normals = [] polyc = art3d.Poly3DCollection(polys, *args, **kwargs) if fcolors is not None: if shade: colset = self._shade_colors(colset, normals) polyc.set_facecolors(colset) polyc.set_edgecolors(colset) elif cmap: colset = np.array(colset) polyc.set_array(colset) if vmin is not None or vmax is not None: polyc.set_clim(vmin, vmax) if norm is not None: polyc.set_norm(norm) else: if shade: colset = self._shade_colors(color, normals) else: colset = color polyc.set_facecolors(colset) self.add_collection(polyc) self.auto_scale_xyz(X, Y, Z, had_data) return polyc def _generate_normals(self, polygons): ''' Generate normals for polygons by using the first three points. This normal of course might not make sense for polygons with more than three points not lying in a plane. ''' normals = [] for verts in polygons: v1 = np.array(verts[0]) - np.array(verts[1]) v2 = np.array(verts[2]) - np.array(verts[0]) normals.append(np.cross(v1, v2)) return normals def _shade_colors(self, color, normals): ''' Shade *color* using normal vectors given by *normals*. *color* can also be an array of the same length as *normals*. ''' shade = np.array([np.dot(n / proj3d.mod(n), [-1, -1, 0.5]) if proj3d.mod(n) else np.nan for n in normals]) mask = ~np.isnan(shade) if len(shade[mask]) > 0: norm = Normalize(min(shade[mask]), max(shade[mask])) shade[~mask] = min(shade[mask]) color = mcolors.to_rgba_array(color) # shape of color should be (M, 4) (where M is number of faces) # shape of shade should be (M,) # colors should have final shape of (M, 4) alpha = color[:, 3] colors = (0.5 + norm(shade)[:, np.newaxis] * 0.5) * color colors[:, 3] = alpha else: colors = np.asanyarray(color).copy() return colors def _shade_colors_lightsource(self, data, cmap, lightsource): if lightsource is None: lightsource = LightSource(azdeg=135, altdeg=55) return lightsource.shade(data, cmap) def plot_wireframe(self, X, Y, Z, *args, **kwargs): """ Plot a 3D wireframe. .. note:: The *rcount* and *ccount* kwargs, which both default to 50, determine the maximum number of samples used in each direction. If the input data is larger, it will be downsampled (by slicing) to these numbers of points. Parameters ---------- X, Y, Z : 2d arrays Data values. rcount, ccount : int Maximum number of samples used in each direction. If the input data is larger, it will be downsampled (by slicing) to these numbers of points. Setting a count to zero causes the data to be not sampled in the corresponding direction, producing a 3D line plot rather than a wireframe plot. Defaults to 50. .. versionadded:: 2.0 rstride, cstride : int Downsampling stride in each direction. These arguments are mutually exclusive with *rcount* and *ccount*. If only one of *rstride* or *cstride* is set, the other defaults to 1. Setting a stride to zero causes the data to be not sampled in the corresponding direction, producing a 3D line plot rather than a wireframe plot. 'classic' mode uses a default of ``rstride = cstride = 1`` instead of the new default of ``rcount = ccount = 50``. **kwargs : Other arguments are forwarded to `.Line3DCollection`. """ had_data = self.has_data() if Z.ndim != 2: raise ValueError("Argument Z must be 2-dimensional.") # FIXME: Support masked arrays X, Y, Z = np.broadcast_arrays(X, Y, Z) rows, cols = Z.shape has_stride = 'rstride' in kwargs or 'cstride' in kwargs has_count = 'rcount' in kwargs or 'ccount' in kwargs if has_stride and has_count: raise ValueError("Cannot specify both stride and count arguments") rstride = kwargs.pop('rstride', 1) cstride = kwargs.pop('cstride', 1) rcount = kwargs.pop('rcount', 50) ccount = kwargs.pop('ccount', 50) if rcParams['_internal.classic_mode']: # Strides have priority over counts in classic mode. # So, only compute strides from counts # if counts were explicitly given if has_count: rstride = int(max(np.ceil(rows / rcount), 1)) if rcount else 0 cstride = int(max(np.ceil(cols / ccount), 1)) if ccount else 0 else: # If the strides are provided then it has priority. # Otherwise, compute the strides from the counts. if not has_stride: rstride = int(max(np.ceil(rows / rcount), 1)) if rcount else 0 cstride = int(max(np.ceil(cols / ccount), 1)) if ccount else 0 # We want two sets of lines, one running along the "rows" of # Z and another set of lines running along the "columns" of Z. # This transpose will make it easy to obtain the columns. tX, tY, tZ = np.transpose(X), np.transpose(Y), np.transpose(Z) if rstride: rii = list(xrange(0, rows, rstride)) # Add the last index only if needed if rows > 0 and rii[-1] != (rows - 1): rii += [rows-1] else: rii = [] if cstride: cii = list(xrange(0, cols, cstride)) # Add the last index only if needed if cols > 0 and cii[-1] != (cols - 1): cii += [cols-1] else: cii = [] if rstride == 0 and cstride == 0: raise ValueError("Either rstride or cstride must be non zero") # If the inputs were empty, then just # reset everything. if Z.size == 0: rii = [] cii = [] xlines = [X[i] for i in rii] ylines = [Y[i] for i in rii] zlines = [Z[i] for i in rii] txlines = [tX[i] for i in cii] tylines = [tY[i] for i in cii] tzlines = [tZ[i] for i in cii] lines = ([list(zip(xl, yl, zl)) for xl, yl, zl in zip(xlines, ylines, zlines)] + [list(zip(xl, yl, zl)) for xl, yl, zl in zip(txlines, tylines, tzlines)]) linec = art3d.Line3DCollection(lines, *args, **kwargs) self.add_collection(linec) self.auto_scale_xyz(X, Y, Z, had_data) return linec def plot_trisurf(self, *args, **kwargs): """ ============= ================================================ Argument Description ============= ================================================ *X*, *Y*, *Z* Data values as 1D arrays *color* Color of the surface patches *cmap* A colormap for the surface patches. *norm* An instance of Normalize to map values to colors *vmin* Minimum value to map *vmax* Maximum value to map *shade* Whether to shade the facecolors ============= ================================================ The (optional) triangulation can be specified in one of two ways; either:: plot_trisurf(triangulation, ...) where triangulation is a :class:`~matplotlib.tri.Triangulation` object, or:: plot_trisurf(X, Y, ...) plot_trisurf(X, Y, triangles, ...) plot_trisurf(X, Y, triangles=triangles, ...) in which case a Triangulation object will be created. See :class:`~matplotlib.tri.Triangulation` for a explanation of these possibilities. The remaining arguments are:: plot_trisurf(..., Z) where *Z* is the array of values to contour, one per point in the triangulation. Other arguments are passed on to :class:`~mpl_toolkits.mplot3d.art3d.Poly3DCollection` **Examples:** .. plot:: gallery/mplot3d/trisurf3d.py .. plot:: gallery/mplot3d/trisurf3d_2.py .. versionadded:: 1.2.0 This plotting function was added for the v1.2.0 release. """ had_data = self.has_data() # TODO: Support custom face colours color = kwargs.pop('color', None) if color is None: color = self._get_lines.get_next_color() color = np.array(mcolors.to_rgba(color)) cmap = kwargs.get('cmap', None) norm = kwargs.pop('norm', None) vmin = kwargs.pop('vmin', None) vmax = kwargs.pop('vmax', None) linewidth = kwargs.get('linewidth', None) shade = kwargs.pop('shade', cmap is None) lightsource = kwargs.pop('lightsource', None) tri, args, kwargs = Triangulation.get_from_args_and_kwargs(*args, **kwargs) if 'Z' in kwargs: z = np.asarray(kwargs.pop('Z')) else: z = np.asarray(args[0]) # We do this so Z doesn't get passed as an arg to PolyCollection args = args[1:] triangles = tri.get_masked_triangles() xt = tri.x[triangles] yt = tri.y[triangles] zt = z[triangles] # verts = np.stack((xt, yt, zt), axis=-1) verts = np.concatenate(( xt[..., np.newaxis], yt[..., np.newaxis], zt[..., np.newaxis] ), axis=-1) polyc = art3d.Poly3DCollection(verts, *args, **kwargs) if cmap: # average over the three points of each triangle avg_z = verts[:, :, 2].mean(axis=1) polyc.set_array(avg_z) if vmin is not None or vmax is not None: polyc.set_clim(vmin, vmax) if norm is not None: polyc.set_norm(norm) else: if shade: v1 = verts[:, 0, :] - verts[:, 1, :] v2 = verts[:, 1, :] - verts[:, 2, :] normals = np.cross(v1, v2) colset = self._shade_colors(color, normals) else: colset = color polyc.set_facecolors(colset) self.add_collection(polyc) self.auto_scale_xyz(tri.x, tri.y, z, had_data) return polyc def _3d_extend_contour(self, cset, stride=5): ''' Extend a contour in 3D by creating ''' levels = cset.levels colls = cset.collections dz = (levels[1] - levels[0]) / 2 for z, linec in zip(levels, colls): topverts = art3d.paths_to_3d_segments(linec.get_paths(), z - dz) botverts = art3d.paths_to_3d_segments(linec.get_paths(), z + dz) color = linec.get_color()[0] polyverts = [] normals = [] nsteps = np.round(len(topverts[0]) / stride) if nsteps <= 1: if len(topverts[0]) > 1: nsteps = 2 else: continue stepsize = (len(topverts[0]) - 1) / (nsteps - 1) for i in range(int(np.round(nsteps)) - 1): i1 = int(np.round(i * stepsize)) i2 = int(np.round((i + 1) * stepsize)) polyverts.append([topverts[0][i1], topverts[0][i2], botverts[0][i2], botverts[0][i1]]) v1 = np.array(topverts[0][i1]) - np.array(topverts[0][i2]) v2 = np.array(topverts[0][i1]) - np.array(botverts[0][i1]) normals.append(np.cross(v1, v2)) colors = self._shade_colors(color, normals) colors2 = self._shade_colors(color, normals) polycol = art3d.Poly3DCollection(polyverts, facecolors=colors, edgecolors=colors2) polycol.set_sort_zpos(z) self.add_collection3d(polycol) for col in colls: self.collections.remove(col) def add_contour_set(self, cset, extend3d=False, stride=5, zdir='z', offset=None): zdir = '-' + zdir if extend3d: self._3d_extend_contour(cset, stride) else: for z, linec in zip(cset.levels, cset.collections): if offset is not None: z = offset art3d.line_collection_2d_to_3d(linec, z, zdir=zdir) def add_contourf_set(self, cset, zdir='z', offset=None): zdir = '-' + zdir for z, linec in zip(cset.levels, cset.collections): if offset is not None : z = offset art3d.poly_collection_2d_to_3d(linec, z, zdir=zdir) linec.set_sort_zpos(z) def contour(self, X, Y, Z, *args, **kwargs): ''' Create a 3D contour plot. ========== ================================================ Argument Description ========== ================================================ *X*, *Y*, Data values as numpy.arrays *Z* *extend3d* Whether to extend contour in 3D (default: False) *stride* Stride (step size) for extending contour *zdir* The direction to use: x, y or z (default) *offset* If specified plot a projection of the contour lines on this position in plane normal to zdir ========== ================================================ The positional and other keyword arguments are passed on to :func:`~matplotlib.axes.Axes.contour` Returns a :class:`~matplotlib.axes.Axes.contour` ''' extend3d = kwargs.pop('extend3d', False) stride = kwargs.pop('stride', 5) zdir = kwargs.pop('zdir', 'z') offset = kwargs.pop('offset', None) had_data = self.has_data() jX, jY, jZ = art3d.rotate_axes(X, Y, Z, zdir) cset = super(Axes3D, self).contour(jX, jY, jZ, *args, **kwargs) self.add_contour_set(cset, extend3d, stride, zdir, offset) self.auto_scale_xyz(X, Y, Z, had_data) return cset contour3D = contour def tricontour(self, *args, **kwargs): """ Create a 3D contour plot. ========== ================================================ Argument Description ========== ================================================ *X*, *Y*, Data values as numpy.arrays *Z* *extend3d* Whether to extend contour in 3D (default: False) *stride* Stride (step size) for extending contour *zdir* The direction to use: x, y or z (default) *offset* If specified plot a projection of the contour lines on this position in plane normal to zdir ========== ================================================ Other keyword arguments are passed on to :func:`~matplotlib.axes.Axes.tricontour` Returns a :class:`~matplotlib.axes.Axes.contour` .. versionchanged:: 1.3.0 Added support for custom triangulations EXPERIMENTAL: This method currently produces incorrect output due to a longstanding bug in 3D PolyCollection rendering. """ extend3d = kwargs.pop('extend3d', False) stride = kwargs.pop('stride', 5) zdir = kwargs.pop('zdir', 'z') offset = kwargs.pop('offset', None) had_data = self.has_data() tri, args, kwargs = Triangulation.get_from_args_and_kwargs( *args, **kwargs) X = tri.x Y = tri.y if 'Z' in kwargs: Z = kwargs.pop('Z') else: Z = args[0] # We do this so Z doesn't get passed as an arg to Axes.tricontour args = args[1:] jX, jY, jZ = art3d.rotate_axes(X, Y, Z, zdir) tri = Triangulation(jX, jY, tri.triangles, tri.mask) cset = super(Axes3D, self).tricontour(tri, jZ, *args, **kwargs) self.add_contour_set(cset, extend3d, stride, zdir, offset) self.auto_scale_xyz(X, Y, Z, had_data) return cset def contourf(self, X, Y, Z, *args, **kwargs): ''' Create a 3D contourf plot. ========== ================================================ Argument Description ========== ================================================ *X*, *Y*, Data values as numpy.arrays *Z* *zdir* The direction to use: x, y or z (default) *offset* If specified plot a projection of the filled contour on this position in plane normal to zdir ========== ================================================ The positional and keyword arguments are passed on to :func:`~matplotlib.axes.Axes.contourf` Returns a :class:`~matplotlib.axes.Axes.contourf` .. versionchanged :: 1.1.0 The *zdir* and *offset* kwargs were added. ''' zdir = kwargs.pop('zdir', 'z') offset = kwargs.pop('offset', None) had_data = self.has_data() jX, jY, jZ = art3d.rotate_axes(X, Y, Z, zdir) cset = super(Axes3D, self).contourf(jX, jY, jZ, *args, **kwargs) self.add_contourf_set(cset, zdir, offset) self.auto_scale_xyz(X, Y, Z, had_data) return cset contourf3D = contourf def tricontourf(self, *args, **kwargs): """ Create a 3D contourf plot. ========== ================================================ Argument Description ========== ================================================ *X*, *Y*, Data values as numpy.arrays *Z* *zdir* The direction to use: x, y or z (default) *offset* If specified plot a projection of the contour lines on this position in plane normal to zdir ========== ================================================ Other keyword arguments are passed on to :func:`~matplotlib.axes.Axes.tricontour` Returns a :class:`~matplotlib.axes.Axes.contour` .. versionchanged :: 1.3.0 Added support for custom triangulations EXPERIMENTAL: This method currently produces incorrect output due to a longstanding bug in 3D PolyCollection rendering. """ zdir = kwargs.pop('zdir', 'z') offset = kwargs.pop('offset', None) had_data = self.has_data() tri, args, kwargs = Triangulation.get_from_args_and_kwargs( *args, **kwargs) X = tri.x Y = tri.y if 'Z' in kwargs: Z = kwargs.pop('Z') else: Z = args[0] # We do this so Z doesn't get passed as an arg to Axes.tricontourf args = args[1:] jX, jY, jZ = art3d.rotate_axes(X, Y, Z, zdir) tri = Triangulation(jX, jY, tri.triangles, tri.mask) cset = super(Axes3D, self).tricontourf(tri, jZ, *args, **kwargs) self.add_contourf_set(cset, zdir, offset) self.auto_scale_xyz(X, Y, Z, had_data) return cset def add_collection3d(self, col, zs=0, zdir='z'): ''' Add a 3D collection object to the plot. 2D collection types are converted to a 3D version by modifying the object and adding z coordinate information. Supported are: - PolyCollection - LineCollection - PatchCollection ''' zvals = np.atleast_1d(zs) if len(zvals) > 0 : zsortval = min(zvals) else : zsortval = 0 # FIXME: Fairly arbitrary. Is there a better value? # FIXME: use issubclass() (although, then a 3D collection # object would also pass.) Maybe have a collection3d # abstract class to test for and exclude? if type(col) is mcoll.PolyCollection: art3d.poly_collection_2d_to_3d(col, zs=zs, zdir=zdir) col.set_sort_zpos(zsortval) elif type(col) is mcoll.LineCollection: art3d.line_collection_2d_to_3d(col, zs=zs, zdir=zdir) col.set_sort_zpos(zsortval) elif type(col) is mcoll.PatchCollection: art3d.patch_collection_2d_to_3d(col, zs=zs, zdir=zdir) col.set_sort_zpos(zsortval) super(Axes3D, self).add_collection(col) def scatter(self, xs, ys, zs=0, zdir='z', s=20, c=None, depthshade=True, *args, **kwargs): ''' Create a scatter plot. ============ ======================================================== Argument Description ============ ======================================================== *xs*, *ys* Positions of data points. *zs* Either an array of the same length as *xs* and *ys* or a single value to place all points in the same plane. Default is 0. *zdir* Which direction to use as z ('x', 'y' or 'z') when plotting a 2D set. *s* Size in points^2. It is a scalar or an array of the same length as *x* and *y*. *c* A color. *c* can be a single color format string, or a sequence of color specifications of length *N*, or a sequence of *N* numbers to be mapped to colors using the *cmap* and *norm* specified via kwargs (see below). Note that *c* should not be a single numeric RGB or RGBA sequence because that is indistinguishable from an array of values to be colormapped. *c* can be a 2-D array in which the rows are RGB or RGBA, however, including the case of a single row to specify the same color for all points. *depthshade* Whether or not to shade the scatter markers to give the appearance of depth. Default is *True*. ============ ======================================================== Keyword arguments are passed on to :func:`~matplotlib.axes.Axes.scatter`. Returns a :class:`~mpl_toolkits.mplot3d.art3d.Patch3DCollection` ''' had_data = self.has_data() xs, ys, zs = np.broadcast_arrays( *[np.ravel(np.ma.filled(t, np.nan)) for t in [xs, ys, zs]]) s = np.ma.ravel(s) # This doesn't have to match x, y in size. xs, ys, zs, s, c = cbook.delete_masked_points(xs, ys, zs, s, c) patches = super(Axes3D, self).scatter( xs, ys, s=s, c=c, *args, **kwargs) is_2d = not cbook.iterable(zs) zs = _backports.broadcast_to(zs, len(xs)) art3d.patch_collection_2d_to_3d(patches, zs=zs, zdir=zdir, depthshade=depthshade) if self._zmargin < 0.05 and xs.size > 0: self.set_zmargin(0.05) #FIXME: why is this necessary? if not is_2d: self.auto_scale_xyz(xs, ys, zs, had_data) return patches scatter3D = scatter def bar(self, left, height, zs=0, zdir='z', *args, **kwargs): ''' Add 2D bar(s). ========== ================================================ Argument Description ========== ================================================ *left* The x coordinates of the left sides of the bars. *height* The height of the bars. *zs* Z coordinate of bars, if one value is specified they will all be placed at the same z. *zdir* Which direction to use as z ('x', 'y' or 'z') when plotting a 2D set. ========== ================================================ Keyword arguments are passed onto :func:`~matplotlib.axes.Axes.bar`. Returns a :class:`~mpl_toolkits.mplot3d.art3d.Patch3DCollection` ''' had_data = self.has_data() patches = super(Axes3D, self).bar(left, height, *args, **kwargs) zs = _backports.broadcast_to(zs, len(left)) verts = [] verts_zs = [] for p, z in zip(patches, zs): vs = art3d.get_patch_verts(p) verts += vs.tolist() verts_zs += [z] * len(vs) art3d.patch_2d_to_3d(p, z, zdir) if 'alpha' in kwargs: p.set_alpha(kwargs['alpha']) if len(verts) > 0 : # the following has to be skipped if verts is empty # NOTE: Bugs could still occur if len(verts) > 0, # but the "2nd dimension" is empty. xs, ys = list(zip(*verts)) else : xs, ys = [], [] xs, ys, verts_zs = art3d.juggle_axes(xs, ys, verts_zs, zdir) self.auto_scale_xyz(xs, ys, verts_zs, had_data) return patches def bar3d(self, x, y, z, dx, dy, dz, color=None, zsort='average', shade=True, *args, **kwargs): """Generate a 3D barplot. This method creates three dimensional barplot where the width, depth, height, and color of the bars can all be uniquely set. Parameters ---------- x, y, z : array-like The coordinates of the anchor point of the bars. dx, dy, dz : scalar or array-like The width, depth, and height of the bars, respectively. color : sequence of valid color specifications, optional The color of the bars can be specified globally or individually. This parameter can be: - A single color value, to color all bars the same color. - An array of colors of length N bars, to color each bar independently. - An array of colors of length 6, to color the faces of the bars similarly. - An array of colors of length 6 * N bars, to color each face independently. When coloring the faces of the boxes specifically, this is the order of the coloring: 1. -Z (bottom of box) 2. +Z (top of box) 3. -Y 4. +Y 5. -X 6. +X zsort : str, optional The z-axis sorting scheme passed onto :func:`~mpl_toolkits.mplot3d.art3d.Poly3DCollection` shade : bool, optional (default = True) When true, this shades the dark sides of the bars (relative to the plot's source of light). Any additional keyword arguments are passed onto :func:`~mpl_toolkits.mplot3d.art3d.Poly3DCollection` Returns ------- collection : Poly3DCollection A collection of three dimensional polygons representing the bars. """ had_data = self.has_data() x, y, z, dx, dy, dz = np.broadcast_arrays( np.atleast_1d(x), y, z, dx, dy, dz) minx = np.min(x) maxx = np.max(x + dx) miny = np.min(y) maxy = np.max(y + dy) minz = np.min(z) maxz = np.max(z + dz) polys = [] for xi, yi, zi, dxi, dyi, dzi in zip(x, y, z, dx, dy, dz): polys.extend([ ((xi, yi, zi), (xi + dxi, yi, zi), (xi + dxi, yi + dyi, zi), (xi, yi + dyi, zi)), ((xi, yi, zi + dzi), (xi + dxi, yi, zi + dzi), (xi + dxi, yi + dyi, zi + dzi), (xi, yi + dyi, zi + dzi)), ((xi, yi, zi), (xi + dxi, yi, zi), (xi + dxi, yi, zi + dzi), (xi, yi, zi + dzi)), ((xi, yi + dyi, zi), (xi + dxi, yi + dyi, zi), (xi + dxi, yi + dyi, zi + dzi), (xi, yi + dyi, zi + dzi)), ((xi, yi, zi), (xi, yi + dyi, zi), (xi, yi + dyi, zi + dzi), (xi, yi, zi + dzi)), ((xi + dxi, yi, zi), (xi + dxi, yi + dyi, zi), (xi + dxi, yi + dyi, zi + dzi), (xi + dxi, yi, zi + dzi)), ]) facecolors = [] if color is None: color = [self._get_patches_for_fill.get_next_color()] if len(color) == len(x): # bar colors specified, need to expand to number of faces for c in color: facecolors.extend([c] * 6) else: # a single color specified, or face colors specified explicitly facecolors = list(mcolors.to_rgba_array(color)) if len(facecolors) < len(x): facecolors *= (6 * len(x)) if shade: normals = self._generate_normals(polys) sfacecolors = self._shade_colors(facecolors, normals) else: sfacecolors = facecolors col = art3d.Poly3DCollection(polys, zsort=zsort, facecolor=sfacecolors, *args, **kwargs) self.add_collection(col) self.auto_scale_xyz((minx, maxx), (miny, maxy), (minz, maxz), had_data) return col def set_title(self, label, fontdict=None, loc='center', **kwargs): ret = super(Axes3D, self).set_title(label, fontdict=fontdict, loc=loc, **kwargs) (x, y) = self.title.get_position() self.title.set_y(0.92 * y) return ret set_title.__doc__ = maxes.Axes.set_title.__doc__ def quiver(self, *args, **kwargs): """ Plot a 3D field of arrows. call signatures:: quiver(X, Y, Z, U, V, W, **kwargs) Arguments: *X*, *Y*, *Z*: The x, y and z coordinates of the arrow locations (default is tail of arrow; see *pivot* kwarg) *U*, *V*, *W*: The x, y and z components of the arrow vectors The arguments could be array-like or scalars, so long as they they can be broadcast together. The arguments can also be masked arrays. If an element in any of argument is masked, then that corresponding quiver element will not be plotted. Keyword arguments: *length*: [1.0 | float] The length of each quiver, default to 1.0, the unit is the same with the axes *arrow_length_ratio*: [0.3 | float] The ratio of the arrow head with respect to the quiver, default to 0.3 *pivot*: [ 'tail' | 'middle' | 'tip' ] The part of the arrow that is at the grid point; the arrow rotates about this point, hence the name *pivot*. Default is 'tail' *normalize*: bool When True, all of the arrows will be the same length. This defaults to False, where the arrows will be different lengths depending on the values of u,v,w. Any additional keyword arguments are delegated to :class:`~matplotlib.collections.LineCollection` """ def calc_arrow(uvw, angle=15): """ To calculate the arrow head. uvw should be a unit vector. We normalize it here: """ # get unit direction vector perpendicular to (u,v,w) norm = np.linalg.norm(uvw[:2]) if norm > 0: x = uvw[1] / norm y = -uvw[0] / norm else: x, y = 0, 1 # compute the two arrowhead direction unit vectors ra = math.radians(angle) c = math.cos(ra) s = math.sin(ra) # construct the rotation matrices Rpos = np.array([[c+(x**2)*(1-c), x*y*(1-c), y*s], [y*x*(1-c), c+(y**2)*(1-c), -x*s], [-y*s, x*s, c]]) # opposite rotation negates all the sin terms Rneg = Rpos.copy() Rneg[[0,1,2,2],[2,2,0,1]] = -Rneg[[0,1,2,2],[2,2,0,1]] # multiply them to get the rotated vector return Rpos.dot(uvw), Rneg.dot(uvw) had_data = self.has_data() # handle kwargs # shaft length length = kwargs.pop('length', 1) # arrow length ratio to the shaft length arrow_length_ratio = kwargs.pop('arrow_length_ratio', 0.3) # pivot point pivot = kwargs.pop('pivot', 'tail') # normalize normalize = kwargs.pop('normalize', False) # handle args argi = 6 if len(args) < argi: raise ValueError('Wrong number of arguments. Expected %d got %d' % (argi, len(args))) # first 6 arguments are X, Y, Z, U, V, W input_args = args[:argi] # if any of the args are scalar, convert into list input_args = [[k] if isinstance(k, (int, float)) else k for k in input_args] # extract the masks, if any masks = [k.mask for k in input_args if isinstance(k, np.ma.MaskedArray)] # broadcast to match the shape bcast = np.broadcast_arrays(*(input_args + masks)) input_args = bcast[:argi] masks = bcast[argi:] if masks: # combine the masks into one mask = reduce(np.logical_or, masks) # put mask on and compress input_args = [np.ma.array(k, mask=mask).compressed() for k in input_args] else: input_args = [k.flatten() for k in input_args] if any(len(v) == 0 for v in input_args): # No quivers, so just make an empty collection and return early linec = art3d.Line3DCollection([], *args[argi:], **kwargs) self.add_collection(linec) return linec # Following assertions must be true before proceeding # must all be ndarray assert all(isinstance(k, np.ndarray) for k in input_args) # must all in same shape assert len({k.shape for k in input_args}) == 1 shaft_dt = np.linspace(0, length, num=2) arrow_dt = shaft_dt * arrow_length_ratio if pivot == 'tail': shaft_dt -= length elif pivot == 'middle': shaft_dt -= length/2. elif pivot != 'tip': raise ValueError('Invalid pivot argument: ' + str(pivot)) XYZ = np.column_stack(input_args[:3]) UVW = np.column_stack(input_args[3:argi]).astype(float) # Normalize rows of UVW # Note: with numpy 1.9+, could use np.linalg.norm(UVW, axis=1) norm = np.sqrt(np.sum(UVW**2, axis=1)) # If any row of UVW is all zeros, don't make a quiver for it mask = norm > 0 XYZ = XYZ[mask] if normalize: UVW = UVW[mask] / norm[mask].reshape((-1, 1)) else: UVW = UVW[mask] if len(XYZ) > 0: # compute the shaft lines all at once with an outer product shafts = (XYZ - np.multiply.outer(shaft_dt, UVW)).swapaxes(0, 1) # compute head direction vectors, n heads by 2 sides by 3 dimensions head_dirs = np.array([calc_arrow(d) for d in UVW]) # compute all head lines at once, starting from where the shaft ends heads = shafts[:, :1] - np.multiply.outer(arrow_dt, head_dirs) # stack left and right head lines together heads.shape = (len(arrow_dt), -1, 3) # transpose to get a list of lines heads = heads.swapaxes(0, 1) lines = list(shafts) + list(heads) else: lines = [] linec = art3d.Line3DCollection(lines, *args[argi:], **kwargs) self.add_collection(linec) self.auto_scale_xyz(XYZ[:, 0], XYZ[:, 1], XYZ[:, 2], had_data) return linec quiver3D = quiver def voxels(self, *args, **kwargs): """ ax.voxels([x, y, z,] /, filled, **kwargs) Plot a set of filled voxels All voxels are plotted as 1x1x1 cubes on the axis, with filled[0,0,0] placed with its lower corner at the origin. Occluded faces are not plotted. Call signatures:: voxels(filled, facecolors=fc, edgecolors=ec, **kwargs) voxels(x, y, z, filled, facecolors=fc, edgecolors=ec, **kwargs) .. versionadded:: 2.1 Parameters ---------- filled : 3D np.array of bool A 3d array of values, with truthy values indicating which voxels to fill x, y, z : 3D np.array, optional The coordinates of the corners of the voxels. This should broadcast to a shape one larger in every dimension than the shape of `filled`. These can be used to plot non-cubic voxels. If not specified, defaults to increasing integers along each axis, like those returned by :func:`~numpy.indices`. As indicated by the ``/`` in the function signature, these arguments can only be passed positionally. facecolors, edgecolors : array_like, optional The color to draw the faces and edges of the voxels. Can only be passed as keyword arguments. This parameter can be: - A single color value, to color all voxels the same color. This can be either a string, or a 1D rgb/rgba array - ``None``, the default, to use a single color for the faces, and the style default for the edges. - A 3D ndarray of color names, with each item the color for the corresponding voxel. The size must match the voxels. - A 4D ndarray of rgb/rgba data, with the components along the last axis. **kwargs Additional keyword arguments to pass onto :func:`~mpl_toolkits.mplot3d.art3d.Poly3DCollection` Returns ------- faces : dict A dictionary indexed by coordinate, where ``faces[i,j,k]`` is a `Poly3DCollection` of the faces drawn for the voxel ``filled[i,j,k]``. If no faces were drawn for a given voxel, either because it was not asked to be drawn, or it is fully occluded, then ``(i,j,k) not in faces``. Examples -------- .. plot:: gallery/mplot3d/voxels.py .. plot:: gallery/mplot3d/voxels_rgb.py .. plot:: gallery/mplot3d/voxels_torus.py .. plot:: gallery/mplot3d/voxels_numpy_logo.py """ # work out which signature we should be using, and use it to parse # the arguments. Name must be voxels for the correct error message if len(args) >= 3: # underscores indicate position only def voxels(__x, __y, __z, filled, **kwargs): return (__x, __y, __z), filled, kwargs else: def voxels(filled, **kwargs): return None, filled, kwargs xyz, filled, kwargs = voxels(*args, **kwargs) # check dimensions if filled.ndim != 3: raise ValueError("Argument filled must be 3-dimensional") size = np.array(filled.shape, dtype=np.intp) # check xyz coordinates, which are one larger than the filled shape coord_shape = tuple(size + 1) if xyz is None: x, y, z = np.indices(coord_shape) else: x, y, z = (_backports.broadcast_to(c, coord_shape) for c in xyz) def _broadcast_color_arg(color, name): if np.ndim(color) in (0, 1): # single color, like "red" or [1, 0, 0] return _backports.broadcast_to( color, filled.shape + np.shape(color)) elif np.ndim(color) in (3, 4): # 3D array of strings, or 4D array with last axis rgb if np.shape(color)[:3] != filled.shape: raise ValueError( "When multidimensional, {} must match the shape of " "filled".format(name)) return color else: raise ValueError("Invalid {} argument".format(name)) # intercept the facecolors, handling defaults and broacasting facecolors = kwargs.pop('facecolors', None) if facecolors is None: facecolors = self._get_patches_for_fill.get_next_color() facecolors = _broadcast_color_arg(facecolors, 'facecolors') # broadcast but no default on edgecolors edgecolors = kwargs.pop('edgecolors', None) edgecolors = _broadcast_color_arg(edgecolors, 'edgecolors') # always scale to the full array, even if the data is only in the center self.auto_scale_xyz(x, y, z) # points lying on corners of a square square = np.array([ [0, 0, 0], [0, 1, 0], [1, 1, 0], [1, 0, 0] ], dtype=np.intp) voxel_faces = defaultdict(list) def permutation_matrices(n): """ Generator of cyclic permutation matices """ mat = np.eye(n, dtype=np.intp) for i in range(n): yield mat mat = np.roll(mat, 1, axis=0) # iterate over each of the YZ, ZX, and XY orientations, finding faces to # render for permute in permutation_matrices(3): # find the set of ranges to iterate over pc, qc, rc = permute.T.dot(size) pinds = np.arange(pc) qinds = np.arange(qc) rinds = np.arange(rc) square_rot = square.dot(permute.T) # iterate within the current plane for p in pinds: for q in qinds: # iterate perpendicularly to the current plane, handling # boundaries. We only draw faces between a voxel and an # empty space, to avoid drawing internal faces. # draw lower faces p0 = permute.dot([p, q, 0]) i0 = tuple(p0) if filled[i0]: voxel_faces[i0].append(p0 + square_rot) # draw middle faces for r1, r2 in zip(rinds[:-1], rinds[1:]): p1 = permute.dot([p, q, r1]) p2 = permute.dot([p, q, r2]) i1 = tuple(p1) i2 = tuple(p2) if filled[i1] and not filled[i2]: voxel_faces[i1].append(p2 + square_rot) elif not filled[i1] and filled[i2]: voxel_faces[i2].append(p2 + square_rot) # draw upper faces pk = permute.dot([p, q, rc-1]) pk2 = permute.dot([p, q, rc]) ik = tuple(pk) if filled[ik]: voxel_faces[ik].append(pk2 + square_rot) # iterate over the faces, and generate a Poly3DCollection for each voxel polygons = {} for coord, faces_inds in voxel_faces.items(): # convert indices into 3D positions if xyz is None: faces = faces_inds else: faces = [] for face_inds in faces_inds: ind = face_inds[:, 0], face_inds[:, 1], face_inds[:, 2] face = np.empty(face_inds.shape) face[:, 0] = x[ind] face[:, 1] = y[ind] face[:, 2] = z[ind] faces.append(face) poly = art3d.Poly3DCollection(faces, facecolors=facecolors[coord], edgecolors=edgecolors[coord], **kwargs ) self.add_collection3d(poly) polygons[coord] = poly return polygons def get_test_data(delta=0.05): ''' Return a tuple X, Y, Z with a test data set. ''' x = y = np.arange(-3.0, 3.0, delta) X, Y = np.meshgrid(x, y) Z1 = np.exp(-(X**2 + Y**2) / 2) / (2 * np.pi) Z2 = (np.exp(-(((X - 1) / 1.5)**2 + ((Y - 1) / 0.5)**2) / 2) / (2 * np.pi * 0.5 * 1.5)) Z = Z2 - Z1 X = X * 10 Y = Y * 10 Z = Z * 500 return X, Y, Z ######################################################## # Register Axes3D as a 'projection' object available # for use just like any other axes ######################################################## import matplotlib.projections as proj proj.projection_registry.register(Axes3D)
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/mplot3d/__init__.py
from __future__ import (absolute_import, division, print_function, unicode_literals) import six from .axes3d import Axes3D
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/mpl_toolkits/mplot3d/axis3d.py
# axis3d.py, original mplot3d version by John Porter # Created: 23 Sep 2005 # Parts rewritten by Reinier Heeres <reinier@heeres.eu> from __future__ import (absolute_import, division, print_function, unicode_literals) import six import math import copy from matplotlib import lines as mlines, axis as maxis, patches as mpatches from matplotlib import rcParams from . import art3d from . import proj3d import numpy as np def get_flip_min_max(coord, index, mins, maxs): if coord[index] == mins[index]: return maxs[index] else: return mins[index] def move_from_center(coord, centers, deltas, axmask=(True, True, True)): '''Return a coordinate that is moved by "deltas" away from the center.''' coord = copy.copy(coord) for i in range(3): if not axmask[i]: continue if coord[i] < centers[i]: coord[i] -= deltas[i] else: coord[i] += deltas[i] return coord def tick_update_position(tick, tickxs, tickys, labelpos): '''Update tick line and label position and style.''' for (label, on) in [(tick.label1, tick.label1On), (tick.label2, tick.label2On)]: if on: label.set_position(labelpos) tick.tick1On, tick.tick2On = True, False tick.tick1line.set_linestyle('-') tick.tick1line.set_marker('') tick.tick1line.set_data(tickxs, tickys) tick.gridline.set_data(0, 0) class Axis(maxis.XAxis): # These points from the unit cube make up the x, y and z-planes _PLANES = ( (0, 3, 7, 4), (1, 2, 6, 5), # yz planes (0, 1, 5, 4), (3, 2, 6, 7), # xz planes (0, 1, 2, 3), (4, 5, 6, 7), # xy planes ) # Some properties for the axes _AXINFO = { 'x': {'i': 0, 'tickdir': 1, 'juggled': (1, 0, 2), 'color': (0.95, 0.95, 0.95, 0.5)}, 'y': {'i': 1, 'tickdir': 0, 'juggled': (0, 1, 2), 'color': (0.90, 0.90, 0.90, 0.5)}, 'z': {'i': 2, 'tickdir': 0, 'juggled': (0, 2, 1), 'color': (0.925, 0.925, 0.925, 0.5)}, } def __init__(self, adir, v_intervalx, d_intervalx, axes, *args, **kwargs): # adir identifies which axes this is self.adir = adir # data and viewing intervals for this direction self.d_interval = d_intervalx self.v_interval = v_intervalx # This is a temporary member variable. # Do not depend on this existing in future releases! self._axinfo = self._AXINFO[adir].copy() if rcParams['_internal.classic_mode']: self._axinfo.update( {'label': {'va': 'center', 'ha': 'center'}, 'tick': {'inward_factor': 0.2, 'outward_factor': 0.1, 'linewidth': rcParams['lines.linewidth'], 'color': 'k'}, 'axisline': {'linewidth': 0.75, 'color': (0, 0, 0, 1)}, 'grid': {'color': (0.9, 0.9, 0.9, 1), 'linewidth': 1.0, 'linestyle': '-'}, }) else: self._axinfo.update( {'label': {'va': 'center', 'ha': 'center'}, 'tick': {'inward_factor': 0.2, 'outward_factor': 0.1, 'linewidth': rcParams.get( adir + 'tick.major.width', rcParams['xtick.major.width']), 'color': rcParams.get( adir + 'tick.color', rcParams['xtick.color'])}, 'axisline': {'linewidth': rcParams['axes.linewidth'], 'color': rcParams['axes.edgecolor']}, 'grid': {'color': rcParams['grid.color'], 'linewidth': rcParams['grid.linewidth'], 'linestyle': rcParams['grid.linestyle']}, }) maxis.XAxis.__init__(self, axes, *args, **kwargs) self.set_rotate_label(kwargs.get('rotate_label', None)) def init3d(self): self.line = mlines.Line2D( xdata=(0, 0), ydata=(0, 0), linewidth=self._axinfo['axisline']['linewidth'], color=self._axinfo['axisline']['color'], antialiased=True) # Store dummy data in Polygon object self.pane = mpatches.Polygon( np.array([[0, 0], [0, 1], [1, 0], [0, 0]]), closed=False, alpha=0.8, facecolor='k', edgecolor='k') self.set_pane_color(self._axinfo['color']) self.axes._set_artist_props(self.line) self.axes._set_artist_props(self.pane) self.gridlines = art3d.Line3DCollection([]) self.axes._set_artist_props(self.gridlines) self.axes._set_artist_props(self.label) self.axes._set_artist_props(self.offsetText) # Need to be able to place the label at the correct location self.label._transform = self.axes.transData self.offsetText._transform = self.axes.transData def get_tick_positions(self): majorLocs = self.major.locator() self.major.formatter.set_locs(majorLocs) majorLabels = [self.major.formatter(val, i) for i, val in enumerate(majorLocs)] return majorLabels, majorLocs def get_major_ticks(self, numticks=None): ticks = maxis.XAxis.get_major_ticks(self, numticks) for t in ticks: t.tick1line.set_transform(self.axes.transData) t.tick2line.set_transform(self.axes.transData) t.gridline.set_transform(self.axes.transData) t.label1.set_transform(self.axes.transData) t.label2.set_transform(self.axes.transData) return ticks def set_pane_pos(self, xys): xys = np.asarray(xys) xys = xys[:,:2] self.pane.xy = xys self.stale = True def set_pane_color(self, color): '''Set pane color to a RGBA tuple.''' self._axinfo['color'] = color self.pane.set_edgecolor(color) self.pane.set_facecolor(color) self.pane.set_alpha(color[-1]) self.stale = True def set_rotate_label(self, val): ''' Whether to rotate the axis label: True, False or None. If set to None the label will be rotated if longer than 4 chars. ''' self._rotate_label = val self.stale = True def get_rotate_label(self, text): if self._rotate_label is not None: return self._rotate_label else: return len(text) > 4 def _get_coord_info(self, renderer): minx, maxx, miny, maxy, minz, maxz = self.axes.get_w_lims() if minx > maxx: minx, maxx = maxx, minx if miny > maxy: miny, maxy = maxy, miny if minz > maxz: minz, maxz = maxz, minz mins = np.array((minx, miny, minz)) maxs = np.array((maxx, maxy, maxz)) centers = (maxs + mins) / 2. deltas = (maxs - mins) / 12. mins = mins - deltas / 4. maxs = maxs + deltas / 4. vals = mins[0], maxs[0], mins[1], maxs[1], mins[2], maxs[2] tc = self.axes.tunit_cube(vals, renderer.M) avgz = [tc[p1][2] + tc[p2][2] + tc[p3][2] + tc[p4][2] for p1, p2, p3, p4 in self._PLANES] highs = np.array([avgz[2*i] < avgz[2*i+1] for i in range(3)]) return mins, maxs, centers, deltas, tc, highs def draw_pane(self, renderer): renderer.open_group('pane3d') mins, maxs, centers, deltas, tc, highs = self._get_coord_info(renderer) info = self._axinfo index = info['i'] if not highs[index]: plane = self._PLANES[2 * index] else: plane = self._PLANES[2 * index + 1] xys = [tc[p] for p in plane] self.set_pane_pos(xys) self.pane.draw(renderer) renderer.close_group('pane3d') def draw(self, renderer): self.label._transform = self.axes.transData renderer.open_group('axis3d') # code from XAxis majorTicks = self.get_major_ticks() majorLocs = self.major.locator() info = self._axinfo index = info['i'] # filter locations here so that no extra grid lines are drawn locmin, locmax = self.get_view_interval() if locmin > locmax: locmin, locmax = locmax, locmin # Rudimentary clipping majorLocs = [loc for loc in majorLocs if locmin <= loc <= locmax] self.major.formatter.set_locs(majorLocs) majorLabels = [self.major.formatter(val, i) for i, val in enumerate(majorLocs)] mins, maxs, centers, deltas, tc, highs = self._get_coord_info(renderer) # Determine grid lines minmax = np.where(highs, maxs, mins) # Draw main axis line juggled = info['juggled'] edgep1 = minmax.copy() edgep1[juggled[0]] = get_flip_min_max(edgep1, juggled[0], mins, maxs) edgep2 = edgep1.copy() edgep2[juggled[1]] = get_flip_min_max(edgep2, juggled[1], mins, maxs) pep = proj3d.proj_trans_points([edgep1, edgep2], renderer.M) centpt = proj3d.proj_transform( centers[0], centers[1], centers[2], renderer.M) self.line.set_data((pep[0][0], pep[0][1]), (pep[1][0], pep[1][1])) self.line.draw(renderer) # Grid points where the planes meet xyz0 = [] for val in majorLocs: coord = minmax.copy() coord[index] = val xyz0.append(coord) # Draw labels peparray = np.asanyarray(pep) # The transAxes transform is used because the Text object # rotates the text relative to the display coordinate system. # Therefore, if we want the labels to remain parallel to the # axis regardless of the aspect ratio, we need to convert the # edge points of the plane to display coordinates and calculate # an angle from that. # TODO: Maybe Text objects should handle this themselves? dx, dy = (self.axes.transAxes.transform([peparray[0:2, 1]]) - self.axes.transAxes.transform([peparray[0:2, 0]]))[0] lxyz = 0.5*(edgep1 + edgep2) # A rough estimate; points are ambiguous since 3D plots rotate ax_scale = self.axes.bbox.size / self.figure.bbox.size ax_inches = np.multiply(ax_scale, self.figure.get_size_inches()) ax_points_estimate = sum(72. * ax_inches) deltas_per_point = 48. / ax_points_estimate default_offset = 21. labeldeltas = ( (self.labelpad + default_offset) * deltas_per_point * deltas) axmask = [True, True, True] axmask[index] = False lxyz = move_from_center(lxyz, centers, labeldeltas, axmask) tlx, tly, tlz = proj3d.proj_transform(lxyz[0], lxyz[1], lxyz[2], renderer.M) self.label.set_position((tlx, tly)) if self.get_rotate_label(self.label.get_text()): angle = art3d.norm_text_angle(math.degrees(math.atan2(dy, dx))) self.label.set_rotation(angle) self.label.set_va(info['label']['va']) self.label.set_ha(info['label']['ha']) self.label.draw(renderer) # Draw Offset text # Which of the two edge points do we want to # use for locating the offset text? if juggled[2] == 2 : outeredgep = edgep1 outerindex = 0 else : outeredgep = edgep2 outerindex = 1 pos = copy.copy(outeredgep) pos = move_from_center(pos, centers, labeldeltas, axmask) olx, oly, olz = proj3d.proj_transform( pos[0], pos[1], pos[2], renderer.M) self.offsetText.set_text( self.major.formatter.get_offset() ) self.offsetText.set_position( (olx, oly) ) angle = art3d.norm_text_angle(math.degrees(math.atan2(dy, dx))) self.offsetText.set_rotation(angle) # Must set rotation mode to "anchor" so that # the alignment point is used as the "fulcrum" for rotation. self.offsetText.set_rotation_mode('anchor') #---------------------------------------------------------------------- # Note: the following statement for determining the proper alignment of # the offset text. This was determined entirely by trial-and-error # and should not be in any way considered as "the way". There are # still some edge cases where alignment is not quite right, but this # seems to be more of a geometry issue (in other words, I might be # using the wrong reference points). # # (TT, FF, TF, FT) are the shorthand for the tuple of # (centpt[info['tickdir']] <= peparray[info['tickdir'], outerindex], # centpt[index] <= peparray[index, outerindex]) # # Three-letters (e.g., TFT, FTT) are short-hand for the array of bools # from the variable 'highs'. # --------------------------------------------------------------------- if centpt[info['tickdir']] > peparray[info['tickdir'], outerindex] : # if FT and if highs has an even number of Trues if (centpt[index] <= peparray[index, outerindex] and ((len(highs.nonzero()[0]) % 2) == 0)) : # Usually, this means align right, except for the FTT case, # in which offset for axis 1 and 2 are aligned left. if highs.tolist() == [False, True, True] and index in (1, 2) : align = 'left' else : align = 'right' else : # The FF case align = 'left' else : # if TF and if highs has an even number of Trues if (centpt[index] > peparray[index, outerindex] and ((len(highs.nonzero()[0]) % 2) == 0)) : # Usually mean align left, except if it is axis 2 if index == 2 : align = 'right' else : align = 'left' else : # The TT case align = 'right' self.offsetText.set_va('center') self.offsetText.set_ha(align) self.offsetText.draw(renderer) # Draw grid lines if len(xyz0) > 0: # Grid points at end of one plane xyz1 = copy.deepcopy(xyz0) newindex = (index + 1) % 3 newval = get_flip_min_max(xyz1[0], newindex, mins, maxs) for i in range(len(majorLocs)): xyz1[i][newindex] = newval # Grid points at end of the other plane xyz2 = copy.deepcopy(xyz0) newindex = (index + 2) % 3 newval = get_flip_min_max(xyz2[0], newindex, mins, maxs) for i in range(len(majorLocs)): xyz2[i][newindex] = newval lines = list(zip(xyz1, xyz0, xyz2)) if self.axes._draw_grid: self.gridlines.set_segments(lines) self.gridlines.set_color([info['grid']['color']] * len(lines)) self.gridlines.set_linewidth( [info['grid']['linewidth']] * len(lines)) self.gridlines.set_linestyle( [info['grid']['linestyle']] * len(lines)) self.gridlines.draw(renderer, project=True) # Draw ticks tickdir = info['tickdir'] tickdelta = deltas[tickdir] if highs[tickdir]: ticksign = 1 else: ticksign = -1 for tick, loc, label in zip(majorTicks, majorLocs, majorLabels): if tick is None: continue # Get tick line positions pos = copy.copy(edgep1) pos[index] = loc pos[tickdir] = ( edgep1[tickdir] + info['tick']['outward_factor'] * ticksign * tickdelta) x1, y1, z1 = proj3d.proj_transform(pos[0], pos[1], pos[2], renderer.M) pos[tickdir] = ( edgep1[tickdir] - info['tick']['inward_factor'] * ticksign * tickdelta) x2, y2, z2 = proj3d.proj_transform(pos[0], pos[1], pos[2], renderer.M) # Get position of label default_offset = 8. # A rough estimate labeldeltas = ( (tick.get_pad() + default_offset) * deltas_per_point * deltas) axmask = [True, True, True] axmask[index] = False pos[tickdir] = edgep1[tickdir] pos = move_from_center(pos, centers, labeldeltas, axmask) lx, ly, lz = proj3d.proj_transform(pos[0], pos[1], pos[2], renderer.M) tick_update_position(tick, (x1, x2), (y1, y2), (lx, ly)) tick.tick1line.set_linewidth(info['tick']['linewidth']) tick.tick1line.set_color(info['tick']['color']) tick.set_label1(label) tick.set_label2(label) tick.draw(renderer) renderer.close_group('axis3d') self.stale = False def get_view_interval(self): """return the Interval instance for this 3d axis view limits""" return self.v_interval def set_view_interval(self, vmin, vmax, ignore=False): if ignore: self.v_interval = vmin, vmax else: Vmin, Vmax = self.get_view_interval() self.v_interval = min(vmin, Vmin), max(vmax, Vmax) # TODO: Get this to work properly when mplot3d supports # the transforms framework. def get_tightbbox(self, renderer) : # Currently returns None so that Axis.get_tightbbox # doesn't return junk info. return None # Use classes to look at different data limits class XAxis(Axis): def get_data_interval(self): 'return the Interval instance for this axis data limits' return self.axes.xy_dataLim.intervalx class YAxis(Axis): def get_data_interval(self): 'return the Interval instance for this axis data limits' return self.axes.xy_dataLim.intervaly class ZAxis(Axis): def get_data_interval(self): 'return the Interval instance for this axis data limits' return self.axes.zz_dataLim.intervalx
18,704
37.56701
79
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/clock.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Precise framerate calculation, scheduling and framerate limiting. Measuring time ============== The `tick` and `get_fps` functions can be used in conjunction to fulfil most games' basic requirements:: from pyglet import clock while True: dt = clock.tick() # ... update and render ... print 'FPS is %f' % clock.get_fps() The ``dt`` value returned gives the number of seconds (as a float) since the last "tick". The `get_fps` function averages the framerate over a sliding window of approximately 1 second. (You can calculate the instantaneous framerate by taking the reciprocal of ``dt``). Always remember to `tick` the clock! Limiting frame-rate =================== The framerate can be limited:: clock.set_fps_limit(60) This causes :py:class:`~pyglet.clock.Clock` to sleep during each `tick` in an attempt to keep the number of ticks (frames) per second below 60. The implementation uses platform-dependent high-resolution sleep functions to achieve better accuracy with busy-waiting than would be possible using just the `time` module. Scheduling ========== You can schedule a function to be called every time the clock is ticked:: def callback(dt): print '%f seconds since last callback' % dt clock.schedule(callback) The `schedule_interval` method causes a function to be called every "n" seconds:: clock.schedule_interval(callback, .5) # called twice a second The `schedule_once` method causes a function to be called once "n" seconds in the future:: clock.schedule_once(callback, 5) # called in 5 seconds All of the `schedule` methods will pass on any additional args or keyword args you specify to the callback function:: def animate(dt, velocity, sprite): sprite.position += dt * velocity clock.schedule(animate, velocity=5.0, sprite=alien) You can cancel a function scheduled with any of these methods using `unschedule`:: clock.unschedule(animate) Displaying FPS ============== The ClockDisplay class provides a simple FPS counter. You should create an instance of ClockDisplay once during the application's start up:: fps_display = clock.ClockDisplay() Call draw on the ClockDisplay object for each frame:: fps_display.draw() There are several options to change the font, color and text displayed within the __init__ method. Using multiple clocks ===================== The clock functions are all relayed to an instance of :py:class:`~pyglet.clock.Clock` which is initialised with the module. You can get this instance to use directly:: clk = clock.get_default() You can also replace the default clock with your own: myclk = clock.Clock() clock.set_default(myclk) Each clock maintains its own set of scheduled functions and FPS limiting/measurement. Each clock must be "ticked" separately. Multiple and derived clocks potentially allow you to separate "game-time" and "wall-time", or to synchronise your clock to an audio or video stream instead of the system clock. """ from __future__ import print_function from __future__ import division from builtins import range from builtins import object import time import ctypes from operator import attrgetter from heapq import heappush, heappop, heappushpop from collections import deque import pyglet.lib from pyglet import compat_platform __docformat__ = 'restructuredtext' __version__ = '$Id$' if compat_platform in ('win32', 'cygwin'): class _ClockBase(object): def sleep(self, microseconds): time.sleep(microseconds * 1e-6) _default_time_function = time.clock else: _c = pyglet.lib.load_library('c') _c.usleep.argtypes = [ctypes.c_ulong] class _ClockBase(object): def sleep(self, microseconds): _c.usleep(int(microseconds)) _default_time_function = time.time class _ScheduledItem(object): __slots__ = ['func', 'args', 'kwargs'] def __init__(self, func, args, kwargs): self.func = func self.args = args self.kwargs = kwargs class _ScheduledIntervalItem(object): __slots__ = ['func', 'interval', 'last_ts', 'next_ts', 'args', 'kwargs'] def __init__(self, func, interval, last_ts, next_ts, args, kwargs): self.func = func self.interval = interval self.last_ts = last_ts self.next_ts = next_ts self.args = args self.kwargs = kwargs def __lt__(self, other): try: return self.next_ts < other.next_ts except AttributeError: return self.next_ts < other class Clock(_ClockBase): """Class for calculating and limiting framerate. It is also used for calling scheduled functions. """ #: The minimum amount of time in seconds this clock will attempt to sleep #: for when framerate limiting. Higher values will increase the #: accuracy of the limiting but also increase CPU usage while #: busy-waiting. Lower values mean the process sleeps more often, but is #: prone to over-sleep and run at a potentially lower or uneven framerate #: than desired. #: On Windows, MIN_SLEEP is larger because the default timer resolution #: is set by default to 15 .6 ms. MIN_SLEEP = 0.008 if compat_platform in ('win32', 'cygwin') else 0.005 #: The amount of time in seconds this clock subtracts from sleep values #: to compensate for lazy operating systems. SLEEP_UNDERSHOOT = MIN_SLEEP - 0.001 # List of functions to call every tick. _schedule_items = None # List of schedule interval items kept in sort order. _schedule_interval_items = None # If True, a sleep(0) is inserted on every tick. _force_sleep = False def __init__(self, fps_limit=None, time_function=_default_time_function): """Initialise a Clock, with optional framerate limit and custom time function. :Parameters: `fps_limit` : float If not None, the maximum allowable framerate. Defaults to None. Deprecated in pyglet 1.2. `time_function` : function Function to return the elapsed time of the application, in seconds. Defaults to time.time, but can be replaced to allow for easy time dilation effects or game pausing. """ super(Clock, self).__init__() self.time = time_function self.next_ts = self.time() self.last_ts = None self.times = deque() self.set_fps_limit(fps_limit) self.cumulative_time = 0 self._schedule_items = [] self._schedule_interval_items = [] self._current_interval_item = None def update_time(self): """Get the elapsed time since the last call to `update_time`. This updates the clock's internal measure of time and returns the difference since the last update (or since the clock was created). .. versionadded:: 1.2 :rtype: float :return: The number of seconds since the last `update_time`, or 0 if this was the first time it was called. """ ts = self.time() if self.last_ts is None: delta_t = 0 else: delta_t = ts - self.last_ts self.times.appendleft(delta_t) if len(self.times) > self.window_size: self.cumulative_time -= self.times.pop() self.cumulative_time += delta_t self.last_ts = ts return delta_t def call_scheduled_functions(self, dt): """Call scheduled functions that elapsed on the last `update_time`. .. versionadded:: 1.2 :Parameters: dt : float The elapsed time since the last update to pass to each scheduled function. This is *not* used to calculate which functions have elapsed. :rtype: bool :return: True if any functions were called, otherwise False. """ now = self.last_ts result = False # flag indicates if any function was called # handle items scheduled for every tick if self._schedule_items: result = True # duplicate list in case event unschedules itself for item in list(self._schedule_items): item.func(dt, *item.args, **item.kwargs) # check the next scheduled item that is not called each tick # if it is scheduled in the future, then exit interval_items = self._schedule_interval_items try: if interval_items[0].next_ts > now: return result # raised when the interval_items list is empty except IndexError: return result # NOTE: there is no special handling required to manage things # that are scheduled during this loop, due to the heap self._current_interval_item = item = None get_soft_next_ts = self._get_soft_next_ts while interval_items: # the scheduler will hold onto a reference to an item in # case it needs to be rescheduled. it is more efficient # to push and pop the heap at once rather than two operations if item is None: item = heappop(interval_items) else: item = heappushpop(interval_items, item) # a scheduled function may try and unschedule itself # so we need to keep a reference to the current # item no longer on heap to be able to check self._current_interval_item = item # if next item is scheduled in the future then break if item.next_ts > now: break # execute the callback item.func(now - item.last_ts, *item.args, **item.kwargs) if item.interval: # Try to keep timing regular, even if overslept this time; # but don't schedule in the past (which could lead to # infinitely-worsening error). item.next_ts = item.last_ts + item.interval item.last_ts = now # test the schedule for the next execution if item.next_ts <= now: # the scheduled time of this item has already passed # so it must be rescheduled if now - item.next_ts < 0.05: # missed execution time by 'reasonable' amount, so # reschedule at normal interval item.next_ts = now + item.interval else: # missed by significant amount, now many events have # likely missed execution. do a soft reschedule to # avoid lumping many events together. # in this case, the next dt will not be accurate item.next_ts = get_soft_next_ts(now, item.interval) item.last_ts = item.next_ts - item.interval else: # not an interval, so this item will not be rescheduled self._current_interval_item = item = None if item is not None: heappush(interval_items, item) return True def tick(self, poll=False): """Signify that one frame has passed. This will call any scheduled functions that have elapsed. :Parameters: `poll` : bool If True, the function will call any scheduled functions but will not sleep or busy-wait for any reason. Recommended for advanced applications managing their own sleep timers only. Since pyglet 1.1. :rtype: float :return: The number of seconds since the last "tick", or 0 if this was the first frame. """ if poll: if self.period_limit: self.next_ts += self.period_limit else: if self.period_limit: self._limit() if self._force_sleep: self.sleep(0) delta_t = self.update_time() self.call_scheduled_functions(delta_t) return delta_t def _limit(self): """Sleep until the next frame is due. Called automatically by :meth:`.tick` if a framerate limit has been set. This method uses several heuristics to determine whether to sleep or busy-wait (or both). """ ts = self.time() # Sleep to just before the desired time sleeptime = self.get_sleep_time(False) while sleeptime - self.SLEEP_UNDERSHOOT > self.MIN_SLEEP: self.sleep(1000000 * (sleeptime - self.SLEEP_UNDERSHOOT)) sleeptime = self.get_sleep_time(False) # Busy-loop CPU to get closest to the mark sleeptime = self.next_ts - self.time() while sleeptime > 0: sleeptime = self.next_ts - self.time() if sleeptime < -2 * self.period_limit: # Missed the time by a long shot, let's reset the clock # print >> sys.stderr, 'Step %f' % -sleeptime self.next_ts = ts + 2 * self.period_limit else: # Otherwise keep the clock steady self.next_ts += self.period_limit def get_sleep_time(self, sleep_idle): """Get the time until the next item is scheduled. This method considers all scheduled items and the current ``fps_limit``, if any. Applications can choose to continue receiving updates at the maximum framerate during idle time (when no functions are scheduled), or they can sleep through their idle time and allow the CPU to switch to other processes or run in low-power mode. If `sleep_idle` is ``True`` the latter behaviour is selected, and ``None`` will be returned if there are no scheduled items. Otherwise, if `sleep_idle` is ``False``, a sleep time allowing the maximum possible framerate (considering ``fps_limit``) will be returned; or an earlier time if a scheduled function is ready. :Parameters: `sleep_idle` : bool If True, the application intends to sleep through its idle time; otherwise it will continue ticking at the maximum frame rate allowed. :rtype: float :return: Time until the next scheduled event in seconds, or ``None`` if there is no event scheduled. .. versionadded:: 1.1 """ if self._schedule_items or not sleep_idle: if not self.period_limit: return 0. else: wake_time = self.next_ts if self._schedule_interval_items: wake_time = min(wake_time, self._schedule_interval_items[0].next_ts) return max(wake_time - self.time(), 0.) if self._schedule_interval_items: return max(self._schedule_interval_items[0].next_ts - self.time(), 0) return None def set_fps_limit(self, fps_limit): """Set the framerate limit. The framerate limit applies only when a function is scheduled for every frame. That is, the framerate limit can be exceeded by scheduling a function for a very small period of time. :Parameters: `fps_limit` : float Maximum frames per second allowed, or None to disable limiting. :deprecated: Use `pyglet.app.run` and `schedule_interval` instead. """ if not fps_limit: self.period_limit = None else: self.period_limit = 1. / fps_limit self.window_size = fps_limit or 60 def get_fps_limit(self): """Get the framerate limit. :rtype: float :return: The framerate limit previously set in the constructor or `set_fps_limit`, or None if no limit was set. """ if self.period_limit: return 1. / self.period_limit else: return 0 def get_fps(self): """Get the average FPS of recent history. The result is the average of a sliding window of the last "n" frames, where "n" is some number designed to cover approximately 1 second. :rtype: float :return: The measured frames per second. """ if not self.cumulative_time: return 0 return len(self.times) / self.cumulative_time def _get_nearest_ts(self): """Get the nearest timestamp. Schedule from now, unless now is sufficiently close to last_ts, in which case use last_ts. This clusters together scheduled items that probably want to be scheduled together. The old (pre 1.1.1) behaviour was to always use self.last_ts, and not look at ts. The new behaviour is needed because clock ticks can now be quite irregular, and span several seconds. """ last_ts = self.last_ts or self.next_ts ts = self.time() if ts - last_ts > 0.2: return ts return last_ts def _get_soft_next_ts(self, last_ts, interval): def taken(ts, e): """Check if `ts` has already got an item scheduled nearby.""" # TODO this function is slow and called very often. # Optimise it, maybe? for item in self._schedule_interval_items: if abs(item.next_ts - ts) <= e: return True elif item.next_ts > ts + e: return False return False # sorted list is required required to produce expected results # taken() will iterate through the heap, expecting it to be sorted # and will not always catch smallest value, so sort here. # do not remove the sort key...it is faster than relaying comparisons # NOTE: do not rewrite as popping from heap, as that is super slow! self._schedule_interval_items.sort(key=attrgetter('next_ts')) # Binary division over interval: # # 0 interval # |--------------------------| # 5 3 6 2 7 4 8 1 Order of search # # i.e., first scheduled at interval, # then at interval/2 # then at interval/4 # then at interval*3/4 # then at ... # # Schedule is hopefully then evenly distributed for any interval, # and any number of scheduled functions. next_ts = last_ts + interval if not taken(next_ts, interval / 4): return next_ts dt = interval divs = 1 while True: next_ts = last_ts for i in range(divs - 1): next_ts += dt if not taken(next_ts, dt / 4): return next_ts dt /= 2 divs *= 2 # Avoid infinite loop in pathological case if divs > 16: return next_ts def schedule(self, func, *args, **kwargs): """Schedule a function to be called every frame. The function should have a prototype that includes ``dt`` as the first argument, which gives the elapsed time, in seconds, since the last clock tick. Any additional arguments given to this function are passed on to the callback:: def callback(dt, *args, **kwargs): pass :Parameters: `func` : callable The function to call each frame. """ item = _ScheduledItem(func, args, kwargs) self._schedule_items.append(item) def schedule_once(self, func, delay, *args, **kwargs): """Schedule a function to be called once after `delay` seconds. The callback function prototype is the same as for `schedule`. :Parameters: `func` : callable The function to call when the timer lapses. `delay` : float The number of seconds to wait before the timer lapses. """ last_ts = self._get_nearest_ts() next_ts = last_ts + delay item = _ScheduledIntervalItem(func, 0, last_ts, next_ts, args, kwargs) heappush(self._schedule_interval_items, item) def schedule_interval(self, func, interval, *args, **kwargs): """Schedule a function to be called every `interval` seconds. Specifying an interval of 0 prevents the function from being called again (see `schedule` to call a function as often as possible). The callback function prototype is the same as for `schedule`. :Parameters: `func` : callable The function to call when the timer lapses. `interval` : float The number of seconds to wait between each call. """ last_ts = self._get_nearest_ts() next_ts = last_ts + interval item = _ScheduledIntervalItem(func, interval, last_ts, next_ts, args, kwargs) heappush(self._schedule_interval_items, item) def schedule_interval_soft(self, func, interval, *args, **kwargs): """Schedule a function to be called every ``interval`` seconds. This method is similar to `schedule_interval`, except that the clock will move the interval out of phase with other scheduled functions so as to distribute CPU more load evenly over time. This is useful for functions that need to be called regularly, but not relative to the initial start time. :py:mod:`pyglet.media` does this for scheduling audio buffer updates, which need to occur regularly -- if all audio updates are scheduled at the same time (for example, mixing several tracks of a music score, or playing multiple videos back simultaneously), the resulting load on the CPU is excessive for those intervals but idle outside. Using the soft interval scheduling, the load is more evenly distributed. Soft interval scheduling can also be used as an easy way to schedule graphics animations out of phase; for example, multiple flags waving in the wind. .. versionadded:: 1.1 :Parameters: `func` : callable The function to call when the timer lapses. `interval` : float The number of seconds to wait between each call. """ next_ts = self._get_soft_next_ts(self._get_nearest_ts(), interval) last_ts = next_ts - interval item = _ScheduledIntervalItem(func, interval, last_ts, next_ts, args, kwargs) heappush(self._schedule_interval_items, item) def unschedule(self, func): """Remove a function from the schedule. If the function appears in the schedule more than once, all occurrences are removed. If the function was not scheduled, no error is raised. :Parameters: `func` : callable The function to remove from the schedule. """ # clever remove item without disturbing the heap: # 1. set function to an empty lambda -- original function is not called # 2. set interval to 0 -- item will be removed from heap # eventually valid_items = set(item for item in self._schedule_interval_items if item.func == func) if self._current_interval_item: if self._current_interval_item.func == func: valid_items.add(self._current_interval_item) for item in valid_items: item.interval = 0 item.func = lambda x, *args, **kwargs: x self._schedule_items = [i for i in self._schedule_items if i.func != func] # Default clock. _default = Clock() def set_default(default): """Set the default clock to use for all module-level functions. By default an instance of :py:class:`~pyglet.clock.Clock` is used. :Parameters: `default` : `Clock` The default clock to use. """ global _default _default = default def get_default(): """Get the pyglet default Clock. Return the :py:class:`~pyglet.clock.Clock` instance that is used by all module-level clock functions. :rtype: `Clock` :return: The default clock. """ return _default def tick(poll=False): """Signify that one frame has passed on the default clock. This will call any scheduled functions that have elapsed. :Parameters: `poll` : bool If True, the function will call any scheduled functions but will not sleep or busy-wait for any reason. Recommended for advanced applications managing their own sleep timers only. Since pyglet 1.1. :rtype: float :return: The number of seconds since the last "tick", or 0 if this was the first frame. """ return _default.tick(poll) def get_sleep_time(sleep_idle): """Get the time until the next item is scheduled on the default clock. See `Clock.get_sleep_time` for details. :Parameters: `sleep_idle` : bool If True, the application intends to sleep through its idle time; otherwise it will continue ticking at the maximum frame rate allowed. :rtype: float :return: Time until the next scheduled event in seconds, or ``None`` if there is no event scheduled. .. versionadded:: 1.1 """ return _default.get_sleep_time(sleep_idle) def get_fps(): """Return the current measured FPS of the default clock. :rtype: float """ return _default.get_fps() def set_fps_limit(fps_limit): """Set the framerate limit for the default clock. :Parameters: `fps_limit` : float Maximum frames per second allowed, or None to disable limiting. :deprecated: Use `pyglet.app.run` and `schedule_interval` instead. """ _default.set_fps_limit(fps_limit) def get_fps_limit(): """Get the framerate limit for the default clock. :return: The framerate limit previously set by `set_fps_limit`, or None if no limit was set. """ return _default.get_fps_limit() def schedule(func, *args, **kwargs): """Schedule 'func' to be called every frame on the default clock. The arguments passed to func are ``dt``, followed by any ``*args`` and ``**kwargs`` given here. :Parameters: `func` : callable The function to call each frame. """ _default.schedule(func, *args, **kwargs) def schedule_interval(func, interval, *args, **kwargs): """Schedule ``func`` on the default clock every interval seconds. The arguments passed to ``func`` are ``dt`` (time since last function call), followed by any ``*args`` and ``**kwargs`` given here. :Parameters: `func` : callable The function to call when the timer lapses. `interval` : float The number of seconds to wait between each call. """ _default.schedule_interval(func, interval, *args, **kwargs) def schedule_interval_soft(func, interval, *args, **kwargs): """Schedule ``func`` on the default clock every interval seconds. The clock will move the interval out of phase with other scheduled functions so as to distribute CPU more load evenly over time. The arguments passed to ``func`` are ``dt`` (time since last function call), followed by any ``*args`` and ``**kwargs`` given here. :see: `Clock.schedule_interval_soft` .. versionadded:: 1.1 :Parameters: `func` : callable The function to call when the timer lapses. `interval` : float The number of seconds to wait between each call. """ _default.schedule_interval_soft(func, interval, *args, **kwargs) def schedule_once(func, delay, *args, **kwargs): """Schedule ``func`` to be called once after ``delay`` seconds. This function uses the fefault clock. ``delay`` can be a float. The arguments passed to ``func`` are ``dt`` (time since last function call), followed by any ``*args`` and ``**kwargs`` given here. If no default clock is set, the func is queued and will be scheduled on the default clock as soon as it is created. :Parameters: `func` : callable The function to call when the timer lapses. `delay` : float The number of seconds to wait before the timer lapses. """ _default.schedule_once(func, delay, *args, **kwargs) def unschedule(func): """Remove ``func`` from the default clock's schedule. No error is raised if the ``func`` was never scheduled. :Parameters: `func` : callable The function to remove from the schedule. """ _default.unschedule(func) class ClockDisplay(object): """Display current clock values, such as FPS. This is a convenience class for displaying diagnostics such as the framerate. See the module documentation for example usage. :Ivariables: `label` : `pyglet.font.Text` The label which is displayed. :deprecated: This class presents values that are often misleading, as they reflect the rate of clock ticks, not displayed framerate. Use pyglet.window.FPSDisplay instead. """ def __init__(self, font=None, interval=0.25, format='%(fps).2f', color=(.5, .5, .5, .5), clock=None): """Create a ClockDisplay. All parameters are optional. By default, a large translucent font will be used to display the FPS to two decimal places. :Parameters: `font` : `pyglet.font.Font` The font to format text in. `interval` : float The number of seconds between updating the display. `format` : str A format string describing the format of the text. This string is modulated with the dict ``{'fps' : fps}``. `color` : 4-tuple of float The color, including alpha, passed to ``glColor4f``. `clock` : `Clock` The clock which determines the time. If None, the default clock is used. """ if clock is None: clock = _default self.clock = clock self.clock.schedule_interval(self.update_text, interval) if not font: from pyglet.font import load as load_font font = load_font('', 36, bold=True) import pyglet.font self.label = pyglet.font.Text(font, '', color=color, x=10, y=10) self.format = format def unschedule(self): """Remove the display from its clock's schedule. :class:`~pyglet.clock.ClockDisplay` uses :class:`~pyglet.clocl.Clock.schedule_interval` to periodically update its display label. Even if the ClockDisplay is not being used any more, its update method will still be scheduled, which can be a resource drain. Call this method to unschedule the update method and allow the ClockDisplay to be garbage collected. .. versionadded:: 1.1 """ self.clock.unschedule(self.update_text) def update_text(self, dt=0): """Scheduled method to update the label text.""" fps = self.clock.get_fps() self.label.text = self.format % {'fps': fps} def draw(self): """Method called each frame to render the label.""" self.label.draw() def test_clock(): """Test clock implementation.""" import getopt import sys test_seconds = 1 test_fps = 60 show_fps = False options, args = getopt.getopt(sys.argv[1:], 'vht:f:', ['time=', 'fps=', 'help']) for key, value in options: if key in ('-t', '--time'): test_seconds = float(value) elif key in ('-f', '--fps'): test_fps = float(value) elif key in ('-v', ): show_fps = True elif key in ('-h', '--help'): print('Usage: clock.py <options>\n' '\n' 'Options:\n' ' -t --time Number of seconds to run for.\n' ' -f --fps Target FPS.\n' '\n' 'Tests the clock module by measuring how close we can\n' 'get to the desired FPS by sleeping and busy-waiting.') sys.exit(0) set_fps_limit(test_fps) start = time.time() # Add one because first frame has no update interval. n_frames = int(test_seconds * test_fps + 1) print('Testing %f FPS for %f seconds...' % (test_fps, test_seconds)) for i in range(n_frames): tick() if show_fps: print(get_fps()) total_time = time.time() - start total_error = total_time - test_seconds print('Total clock error: %f secs' % total_error) print('Total clock error / secs: %f secs/secs' % (total_error / test_seconds)) # Not fair to add the extra frame in this calc, since no-one's interested # in the startup situation. print('Average FPS: %f' % ((n_frames - 1) / total_time)) if __name__ == '__main__': test_clock()
35,638
33.367406
86
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/resource.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Load application resources from a known path. Loading resources by specifying relative paths to filenames is often problematic in Python, as the working directory is not necessarily the same directory as the application's script files. This module allows applications to specify a search path for resources. Relative paths are taken to be relative to the application's ``__main__`` module. ZIP files can appear on the path; they will be searched inside. The resource module also behaves as expected when applications are bundled using py2exe or py2app. As well as providing file references (with the :py:func:`file` function), the resource module also contains convenience functions for loading images, textures, fonts, media and documents. 3rd party modules or packages not bound to a specific application should construct their own :py:class:`Loader` instance and override the path to use the resources in the module's directory. Path format ^^^^^^^^^^^ The resource path :py:attr:`path` (see also :py:meth:`Loader.__init__` and :py:meth:`Loader.path`) is a list of locations to search for resources. Locations are searched in the order given in the path. If a location is not valid (for example, if the directory does not exist), it is skipped. Locations in the path beginning with an ampersand (''@'' symbol) specify Python packages. Other locations specify a ZIP archive or directory on the filesystem. Locations that are not absolute are assumed to be relative to the script home. Some examples:: # Search just the `res` directory, assumed to be located alongside the # main script file. path = ['res'] # Search the directory containing the module `levels.level1`, followed # by the `res/images` directory. path = ['@levels.level1', 'res/images'] Paths are always case-sensitive and forward slashes are always used as path separators, even in cases when the filesystem or platform does not do this. This avoids a common programmer error when porting applications between platforms. The default path is ``['.']``. If you modify the path, you must call :py:func:`reindex`. .. versionadded:: 1.1 """ from future import standard_library standard_library.install_aliases() from builtins import object from past.builtins import basestring __docformat__ = 'restructuredtext' __version__ = '$Id: $' import os import weakref import sys import zipfile import pyglet from pyglet.compat import BytesIO class ResourceNotFoundException(Exception): """The named resource was not found on the search path.""" def __init__(self, name): message = ('Resource "%s" was not found on the path. ' 'Ensure that the filename has the correct captialisation.') % name Exception.__init__(self, message) def get_script_home(): """Get the directory containing the program entry module. For ordinary Python scripts, this is the directory containing the ``__main__`` module. For executables created with py2exe the result is the directory containing the running executable file. For OS X bundles created using Py2App the result is the Resources directory within the running bundle. If none of the above cases apply and the file for ``__main__`` cannot be determined the working directory is returned. When the script is being run by a Python profiler, this function may return the directory where the profiler is running instead of the directory of the real script. To workaround this behaviour the full path to the real script can be specified in :py:attr:`pyglet.resource.path`. :rtype: str """ frozen = getattr(sys, 'frozen', None) meipass = getattr(sys, '_MEIPASS', None) if meipass: # PyInstaller return meipass elif frozen in ('windows_exe', 'console_exe'): return os.path.dirname(sys.executable) elif frozen == 'macosx_app': # py2app return os.environ['RESOURCEPATH'] else: main = sys.modules['__main__'] if hasattr(main, '__file__'): return os.path.dirname(os.path.abspath(main.__file__)) else: if 'python' in os.path.basename(sys.executable): # interactive return os.getcwd() else: # cx_Freeze return os.path.dirname(sys.executable) def get_settings_path(name): """Get a directory to save user preferences. Different platforms have different conventions for where to save user preferences, saved games, and settings. This function implements those conventions. Note that the returned path may not exist: applications should use ``os.makedirs`` to construct it if desired. On Linux, a directory `name` in the user's configuration directory is returned (usually under ``~/.config``). On Windows (including under Cygwin) the `name` directory in the user's ``Application Settings`` directory is returned. On Mac OS X the `name` directory under ``~/Library/Application Support`` is returned. :Parameters: `name` : str The name of the application. :rtype: str """ if pyglet.compat_platform in ('cygwin', 'win32'): if 'APPDATA' in os.environ: return os.path.join(os.environ['APPDATA'], name) else: return os.path.expanduser('~/%s' % name) elif pyglet.compat_platform == 'darwin': return os.path.expanduser('~/Library/Application Support/%s' % name) elif pyglet.compat_platform.startswith('linux'): if 'XDG_CONFIG_HOME' in os.environ: return os.path.join(os.environ['XDG_CONFIG_HOME'], name) else: return os.path.expanduser('~/.config/%s' % name) else: return os.path.expanduser('~/.%s' % name) class Location(object): """Abstract resource location. Given a location, a file can be loaded from that location with the `open` method. This provides a convenient way to specify a path to load files from, and not necessarily have that path reside on the filesystem. """ def open(self, filename, mode='rb'): """Open a file at this location. :Parameters: `filename` : str The filename to open. Absolute paths are not supported. Relative paths are not supported by most locations (you should specify only a filename with no path component). `mode` : str The file mode to open with. Only files opened on the filesystem make use of this parameter; others ignore it. :rtype: file object """ raise NotImplementedError('abstract') class FileLocation(Location): """Location on the filesystem. """ def __init__(self, path): """Create a location given a relative or absolute path. :Parameters: `path` : str Path on the filesystem. """ self.path = path def open(self, filename, mode='rb'): return open(os.path.join(self.path, filename), mode) class ZIPLocation(Location): """Location within a ZIP file. """ def __init__(self, zip, dir): """Create a location given an open ZIP file and a path within that file. :Parameters: `zip` : ``zipfile.ZipFile`` An open ZIP file from the ``zipfile`` module. `dir` : str A path within that ZIP file. Can be empty to specify files at the top level of the ZIP file. """ self.zip = zip self.dir = dir def open(self, filename, mode='rb'): if self.dir: path = self.dir + '/' + filename else: path = filename text = self.zip.read(path) return BytesIO(text) class URLLocation(Location): """Location on the network. This class uses the ``urlparse`` and ``urllib2`` modules to open files on the network given a URL. """ def __init__(self, base_url): """Create a location given a base URL. :Parameters: `base_url` : str URL string to prepend to filenames. """ self.base = base_url def open(self, filename, mode='rb'): import urllib.request, urllib.error, urllib.parse url = urllib.parse.urljoin(self.base, filename) return urllib.request.urlopen(url) class Loader(object): """Load program resource files from disk. The loader contains a search path which can include filesystem directories, ZIP archives and Python packages. :Ivariables: `path` : list of str List of search locations. After modifying the path you must call the `reindex` method. `script_home` : str Base resource location, defaulting to the location of the application script. """ def __init__(self, path=None, script_home=None): """Create a loader for the given path. If no path is specified it defaults to ``['.']``; that is, just the program directory. See the module documentation for details on the path format. :Parameters: `path` : list of str List of locations to search for resources. `script_home` : str Base location of relative files. Defaults to the result of `get_script_home`. """ if path is None: path = ['.'] if isinstance(path, basestring): path = [path] self.path = list(path) if script_home is None: script_home = get_script_home() self._script_home = script_home self._index = None # Map bin size to list of atlases self._texture_atlas_bins = {} def _require_index(self): if self._index is None: self.reindex() def reindex(self): """Refresh the file index. You must call this method if `path` is changed or the filesystem layout changes. """ # map name to image etc. self._cached_textures = weakref.WeakValueDictionary() self._cached_images = weakref.WeakValueDictionary() self._cached_animations = weakref.WeakValueDictionary() self._index = {} for path in self.path: if path.startswith('@'): # Module name = path[1:] try: module = __import__(name) except: continue for component in name.split('.')[1:]: module = getattr(module, component) if hasattr(module, '__file__'): path = os.path.dirname(module.__file__) else: path = '' # interactive elif not os.path.isabs(path): # Add script base unless absolute assert '\\' not in path, \ 'Backslashes not permitted in relative path' path = os.path.join(self._script_home, path) if os.path.isdir(path): # Filesystem directory path = path.rstrip(os.path.sep) location = FileLocation(path) for dirpath, dirnames, filenames in os.walk(path): dirpath = dirpath[len(path) + 1:] # Force forward slashes for index if dirpath: parts = [part for part in dirpath.split(os.sep) if part is not None] dirpath = '/'.join(parts) for filename in filenames: if dirpath: index_name = dirpath + '/' + filename else: index_name = filename self._index_file(index_name, location) else: # Find path component that is the ZIP file. dir = '' old_path = None while path and not os.path.isfile(path): old_path = path path, tail_dir = os.path.split(path) if path == old_path: break dir = '/'.join((tail_dir, dir)) if path == old_path: continue dir = dir.rstrip('/') # path is a ZIP file, dir resides within ZIP if path and zipfile.is_zipfile(path): zip = zipfile.ZipFile(path, 'r') location = ZIPLocation(zip, dir) for zip_name in zip.namelist(): # zip_name_dir, zip_name = os.path.split(zip_name) # assert '\\' not in name_dir # assert not name_dir.endswith('/') if zip_name.startswith(dir): if dir: zip_name = zip_name[len(dir) + 1:] self._index_file(zip_name, location) def _index_file(self, name, location): if name not in self._index: self._index[name] = location def file(self, name, mode='rb'): """Load a resource. :Parameters: `name` : str Filename of the resource to load. `mode` : str Combination of ``r``, ``w``, ``a``, ``b`` and ``t`` characters with the meaning as for the builtin ``open`` function. :rtype: file object """ self._require_index() try: location = self._index[name] return location.open(name, mode) except KeyError: raise ResourceNotFoundException(name) def location(self, name): """Get the location of a resource. This method is useful for opening files referenced from a resource. For example, an HTML file loaded as a resource might reference some images. These images should be located relative to the HTML file, not looked up individually in the loader's path. :Parameters: `name` : str Filename of the resource to locate. :rtype: `Location` """ self._require_index() try: return self._index[name] except KeyError: raise ResourceNotFoundException(name) def add_font(self, name): """Add a font resource to the application. Fonts not installed on the system must be added to pyglet before they can be used with `font.load`. Although the font is added with its filename using this function, it is loaded by specifying its family name. For example:: resource.add_font('action_man.ttf') action_man = font.load('Action Man') :Parameters: `name` : str Filename of the font resource to add. """ self._require_index() from pyglet import font file = self.file(name) font.add_file(file) def _alloc_image(self, name, atlas=True): file = self.file(name) try: img = pyglet.image.load(name, file=file) finally: file.close() if not atlas: return img.get_texture(True) # find an atlas suitable for the image bin = self._get_texture_atlas_bin(img.width, img.height) if bin is None: return img.get_texture(True) return bin.add(img) def _get_texture_atlas_bin(self, width, height): """A heuristic for determining the atlas bin to use for a given image size. Returns None if the image should not be placed in an atlas (too big), otherwise the bin (a list of TextureAtlas). """ # Large images are not placed in an atlas max_texture_size = pyglet.image.atlas.get_max_texture_size() max_size = min(1024, max_texture_size / 2) if width > max_size or height > max_size: return None # Group images with small height separately to larger height # (as the allocator can't stack within a single row). bin_size = 1 if height > max_size / 4: bin_size = 2 try: texture_bin = self._texture_atlas_bins[bin_size] except KeyError: texture_bin = self._texture_atlas_bins[bin_size] =\ pyglet.image.atlas.TextureBin() return texture_bin def image(self, name, flip_x=False, flip_y=False, rotate=0, atlas=True): """Load an image with optional transformation. This is similar to `texture`, except the resulting image will be packed into a :py:class:`~pyglet.image.atlas.TextureBin` if it is an appropriate size for packing. This is more efficient than loading images into separate textures. :Parameters: `name` : str Filename of the image source to load. `flip_x` : bool If True, the returned image will be flipped horizontally. `flip_y` : bool If True, the returned image will be flipped vertically. `rotate` : int The returned image will be rotated clockwise by the given number of degrees (a multiple of 90). `atlas` : bool If True, the image will be loaded into an atlas managed by pyglet. If atlas loading is not appropriate for specific texturing reasons (e.g. border control is required) then set this argument to False. :rtype: `Texture` :return: A complete texture if the image is large or not in an atlas, otherwise a :py:class:`~pyglet.image.TextureRegion` of a texture atlas. """ self._require_index() if name in self._cached_images: identity = self._cached_images[name] else: identity = self._cached_images[name] = self._alloc_image(name, atlas=atlas) if not rotate and not flip_x and not flip_y: return identity return identity.get_transform(flip_x, flip_y, rotate) def animation(self, name, flip_x=False, flip_y=False, rotate=0): """Load an animation with optional transformation. Animations loaded from the same source but with different transformations will use the same textures. :Parameters: `name` : str Filename of the animation source to load. `flip_x` : bool If True, the returned image will be flipped horizontally. `flip_y` : bool If True, the returned image will be flipped vertically. `rotate` : int The returned image will be rotated clockwise by the given number of degrees (a multiple of 90). :rtype: :py:class:`~pyglet.image.Animation` """ self._require_index() try: identity = self._cached_animations[name] except KeyError: animation = pyglet.image.load_animation(name, self.file(name)) bin = self._get_texture_atlas_bin(animation.get_max_width(), animation.get_max_height()) if bin: animation.add_to_texture_bin(bin) identity = self._cached_animations[name] = animation if not rotate and not flip_x and not flip_y: return identity return identity.get_transform(flip_x, flip_y, rotate) def get_cached_image_names(self): """Get a list of image filenames that have been cached. This is useful for debugging and profiling only. :rtype: list :return: List of str """ self._require_index() return list(self._cached_images.keys()) def get_cached_animation_names(self): """Get a list of animation filenames that have been cached. This is useful for debugging and profiling only. :rtype: list :return: List of str """ self._require_index() return list(self._cached_animations.keys()) def get_texture_bins(self): """Get a list of texture bins in use. This is useful for debugging and profiling only. :rtype: list :return: List of :py:class:`~pyglet.image.atlas.TextureBin` """ self._require_index() return list(self._texture_atlas_bins.values()) def media(self, name, streaming=True): """Load a sound or video resource. The meaning of `streaming` is as for `media.load`. Compressed sources cannot be streamed (that is, video and compressed audio cannot be streamed from a ZIP archive). :Parameters: `name` : str Filename of the media source to load. `streaming` : bool True if the source should be streamed from disk, False if it should be entirely decoded into memory immediately. :rtype: `media.Source` """ self._require_index() from pyglet import media try: location = self._index[name] if isinstance(location, FileLocation): # Don't open the file if it's streamed from disk -- AVbin # needs to do it. path = os.path.join(location.path, name) return media.load(path, streaming=streaming) else: file = location.open(name) return media.load(name, file=file, streaming=streaming) except KeyError: raise ResourceNotFoundException(name) def texture(self, name): """Load a texture. The named image will be loaded as a single OpenGL texture. If the dimensions of the image are not powers of 2 a :py:class:`~pyglet.image.TextureRegion` will be returned. :Parameters: `name` : str Filename of the image resource to load. :rtype: `Texture` """ self._require_index() if name in self._cached_textures: return self._cached_textures[name] file = self.file(name) texture = pyglet.image.load(name, file=file).get_texture() self._cached_textures[name] = texture return texture def html(self, name): """Load an HTML document. :Parameters: `name` : str Filename of the HTML resource to load. :rtype: `FormattedDocument` """ self._require_index() file = self.file(name) return pyglet.text.load(name, file, 'text/html') def attributed(self, name): """Load an attributed text document. See `pyglet.text.formats.attributed` for details on this format. :Parameters: `name` : str Filename of the attribute text resource to load. :rtype: `FormattedDocument` """ self._require_index() file = self.file(name) return pyglet.text.load(name, file, 'text/vnd.pyglet-attributed') def text(self, name): """Load a plain text document. :Parameters: `name` : str Filename of the plain text resource to load. :rtype: `UnformattedDocument` """ self._require_index() file = self.file(name) return pyglet.text.load(name, file, 'text/plain') def get_cached_texture_names(self): """Get the names of textures currently cached. :rtype: list of str """ self._require_index() return list(self._cached_textures.keys()) #: Default resource search path. #: #: Locations in the search path are searched in order and are always #: case-sensitive. After changing the path you must call `reindex`. #: #: See the module documentation for details on the path format. #: #: :type: list of str path = [] class _DefaultLoader(Loader): @property def path(self): return path @path.setter def path(self, value): global path path = value _default_loader = _DefaultLoader() reindex = _default_loader.reindex file = _default_loader.file location = _default_loader.location add_font = _default_loader.add_font image = _default_loader.image animation = _default_loader.animation get_cached_image_names = _default_loader.get_cached_image_names get_cached_animation_names = _default_loader.get_cached_animation_names get_texture_bins = _default_loader.get_texture_bins media = _default_loader.media texture = _default_loader.texture html = _default_loader.html attributed = _default_loader.attributed text = _default_loader.text get_cached_texture_names = _default_loader.get_cached_texture_names
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/com.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- '''Minimal Windows COM interface. Allows pyglet to use COM interfaces on Windows without comtypes. Unlike comtypes, this module does not provide property interfaces, read typelibs, nice-ify return values or permit Python implementations of COM interfaces. We don't need anything that sophisticated to work with DirectX. All interfaces should derive from IUnknown (defined in this module). The Python COM interfaces are actually pointers to the implementation (take note when translating methods that take an interface as argument). Interfaces can define methods:: class IDirectSound8(com.IUnknown): _methods_ = [ ('CreateSoundBuffer', com.STDMETHOD()), ('GetCaps', com.STDMETHOD(LPDSCAPS)), ... ] Only use STDMETHOD or METHOD for the method types (not ordinary ctypes function types). The 'this' pointer is bound automatically... e.g., call:: device = IDirectSound8() DirectSoundCreate8(None, ctypes.byref(device), None) caps = DSCAPS() device.GetCaps(caps) Because STDMETHODs use HRESULT as the return type, there is no need to check the return value. Don't forget to manually manage memory... call Release() when you're done with an interface. ''' from builtins import object import ctypes import sys from pyglet.debug import debug_print _debug_com = debug_print('debug_com') if sys.platform != 'win32': raise ImportError('pyglet.com requires a Windows build of Python') class GUID(ctypes.Structure): _fields_ = [ ('Data1', ctypes.c_ulong), ('Data2', ctypes.c_ushort), ('Data3', ctypes.c_ushort), ('Data4', ctypes.c_ubyte * 8) ] def __init__(self, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8): self.Data1 = l self.Data2 = w1 self.Data3 = w2 self.Data4[:] = (b1, b2, b3, b4, b5, b6, b7, b8) def __repr__(self): b1, b2, b3, b4, b5, b6, b7, b8 = self.Data4 return 'GUID(%x, %x, %x, %x, %x, %x, %x, %x, %x, %x, %x)' % ( self.Data1, self.Data2, self.Data3, b1, b2, b3, b4, b5, b6, b7, b8) LPGUID = ctypes.POINTER(GUID) IID = GUID REFIID = ctypes.POINTER(IID) class METHOD(object): '''COM method.''' def __init__(self, restype, *args): self.restype = restype self.argtypes = args def get_field(self): return ctypes.WINFUNCTYPE(self.restype, *self.argtypes) class STDMETHOD(METHOD): '''COM method with HRESULT return value.''' def __init__(self, *args): super(STDMETHOD, self).__init__(ctypes.HRESULT, *args) class COMMethodInstance(object): '''Binds a COM interface method.''' def __init__(self, name, i, method): self.name = name self.i = i self.method = method def __get__(self, obj, tp): if obj is not None: def _call(*args): assert _debug_com('COM: IN {}({}, {})'.format(self.name, obj.__class__.__name__, args)) ret = self.method.get_field()(self.i, self.name)(obj, *args) assert _debug_com('COM: OUT {}({}, {})'.format(self.name, obj.__class__.__name__, args)) assert _debug_com('COM: RETURN {}'.format(ret)) return ret return _call raise AttributeError() class COMInterface(ctypes.Structure): '''Dummy struct to serve as the type of all COM pointers.''' _fields_ = [ ('lpVtbl', ctypes.c_void_p), ] class InterfaceMetaclass(type(ctypes.POINTER(COMInterface))): '''Creates COM interface pointers.''' def __new__(cls, name, bases, dct): methods = [] for base in bases[::-1]: methods.extend(base.__dict__.get('_methods_', ())) methods.extend(dct.get('_methods_', ())) for i, (n, method) in enumerate(methods): dct[n] = COMMethodInstance(n, i, method) dct['_type_'] = COMInterface return super(InterfaceMetaclass, cls).__new__(cls, name, bases, dct) # future.utils.with_metaclass does not work here, as the base class is from _ctypes.lib # See https://wiki.python.org/moin/PortingToPy3k/BilingualQuickRef Interface = InterfaceMetaclass(str('Interface'), (ctypes.POINTER(COMInterface),), { '__doc__': 'Base COM interface pointer.', }) class IUnknown(Interface): _methods_ = [ ('QueryInterface', STDMETHOD(REFIID, ctypes.c_void_p)), ('AddRef', METHOD(ctypes.c_int)), ('Release', METHOD(ctypes.c_int)) ]
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/event.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- '''Event dispatch framework. All objects that produce events in pyglet implement :py:class:`~pyglet.event.EventDispatcher`, providing a consistent interface for registering and manipulating event handlers. A commonly used event dispatcher is `pyglet.window.Window`. Event types =========== For each event dispatcher there is a set of events that it dispatches; these correspond with the type of event handlers you can attach. Event types are identified by their name, for example, ''on_resize''. If you are creating a new class which implements :py:class:`~pyglet.event.EventDispatcher`, you must call `EventDispatcher.register_event_type` for each event type. Attaching event handlers ======================== An event handler is simply a function or method. You can attach an event handler by setting the appropriate function on the instance:: def on_resize(width, height): # ... dispatcher.on_resize = on_resize There is also a convenience decorator that reduces typing:: @dispatcher.event def on_resize(width, height): # ... You may prefer to subclass and override the event handlers instead:: class MyDispatcher(DispatcherClass): def on_resize(self, width, height): # ... Event handler stack =================== When attaching an event handler to a dispatcher using the above methods, it replaces any existing handler (causing the original handler to no longer be called). Each dispatcher maintains a stack of event handlers, allowing you to insert an event handler "above" the existing one rather than replacing it. There are two main use cases for "pushing" event handlers: * Temporarily intercepting the events coming from the dispatcher by pushing a custom set of handlers onto the dispatcher, then later "popping" them all off at once. * Creating "chains" of event handlers, where the event propagates from the top-most (most recently added) handler to the bottom, until a handler takes care of it. Use `EventDispatcher.push_handlers` to create a new level in the stack and attach handlers to it. You can push several handlers at once:: dispatcher.push_handlers(on_resize, on_key_press) If your function handlers have different names to the events they handle, use keyword arguments:: dispatcher.push_handlers(on_resize=my_resize, on_key_press=my_key_press) After an event handler has processed an event, it is passed on to the next-lowest event handler, unless the handler returns `EVENT_HANDLED`, which prevents further propagation. To remove all handlers on the top stack level, use `EventDispatcher.pop_handlers`. Note that any handlers pushed onto the stack have precedence over the handlers set directly on the instance (for example, using the methods described in the previous section), regardless of when they were set. For example, handler ``foo`` is called before handler ``bar`` in the following example:: dispatcher.push_handlers(on_resize=foo) dispatcher.on_resize = bar Dispatching events ================== pyglet uses a single-threaded model for all application code. Event handlers are only ever invoked as a result of calling EventDispatcher.dispatch_events`. It is up to the specific event dispatcher to queue relevant events until they can be dispatched, at which point the handlers are called in the order the events were originally generated. This implies that your application runs with a main loop that continuously updates the application state and checks for new events:: while True: dispatcher.dispatch_events() # ... additional per-frame processing Not all event dispatchers require the call to ``dispatch_events``; check with the particular class documentation. ''' from builtins import object from past.builtins import basestring __docformat__ = 'restructuredtext' __version__ = '$Id$' import inspect EVENT_HANDLED = True EVENT_UNHANDLED = None class EventException(Exception): '''An exception raised when an event handler could not be attached. ''' pass class EventDispatcher(object): '''Generic event dispatcher interface. See the module docstring for usage. ''' # Placeholder empty stack; real stack is created only if needed _event_stack = () @classmethod def register_event_type(cls, name): '''Register an event type with the dispatcher. Registering event types allows the dispatcher to validate event handler names as they are attached, and to search attached objects for suitable handlers. :Parameters: `name` : str Name of the event to register. ''' if not hasattr(cls, 'event_types'): cls.event_types = [] cls.event_types.append(name) return name def push_handlers(self, *args, **kwargs): '''Push a level onto the top of the handler stack, then attach zero or more event handlers. If keyword arguments are given, they name the event type to attach. Otherwise, a callable's `__name__` attribute will be used. Any other object may also be specified, in which case it will be searched for callables with event names. ''' # Create event stack if necessary if type(self._event_stack) is tuple: self._event_stack = [] # Place dict full of new handlers at beginning of stack self._event_stack.insert(0, {}) self.set_handlers(*args, **kwargs) def _get_handlers(self, args, kwargs): '''Implement handler matching on arguments for set_handlers and remove_handlers. ''' for object in args: if inspect.isroutine(object): # Single magically named function name = object.__name__ if name not in self.event_types: raise EventException('Unknown event "%s"' % name) yield name, object else: # Single instance with magically named methods for name in dir(object): if name in self.event_types: yield name, getattr(object, name) for name, handler in kwargs.items(): # Function for handling given event (no magic) if name not in self.event_types: raise EventException('Unknown event "%s"' % name) yield name, handler def set_handlers(self, *args, **kwargs): '''Attach one or more event handlers to the top level of the handler stack. See :py:meth:`~pyglet.event.EventDispatcher.push_handlers` for the accepted argument types. ''' # Create event stack if necessary if type(self._event_stack) is tuple: self._event_stack = [{}] for name, handler in self._get_handlers(args, kwargs): self.set_handler(name, handler) def set_handler(self, name, handler): '''Attach a single event handler. :Parameters: `name` : str Name of the event type to attach to. `handler` : callable Event handler to attach. ''' # Create event stack if necessary if type(self._event_stack) is tuple: self._event_stack = [{}] self._event_stack[0][name] = handler def pop_handlers(self): '''Pop the top level of event handlers off the stack. ''' assert self._event_stack and 'No handlers pushed' del self._event_stack[0] def remove_handlers(self, *args, **kwargs): '''Remove event handlers from the event stack. See :py:meth:`~pyglet.event.EventDispatcher.push_handlers` for the accepted argument types. All handlers are removed from the first stack frame that contains any of the given handlers. No error is raised if any handler does not appear in that frame, or if no stack frame contains any of the given handlers. If the stack frame is empty after removing the handlers, it is removed from the stack. Note that this interferes with the expected symmetry of :py:meth:`~pyglet.event.EventDispatcher.push_handlers` and :py:meth:`~pyglet.event.EventDispatcher.pop_handlers`. ''' handlers = list(self._get_handlers(args, kwargs)) # Find the first stack frame containing any of the handlers def find_frame(): for frame in self._event_stack: for name, handler in handlers: try: if frame[name] == handler: return frame except KeyError: pass frame = find_frame() # No frame matched; no error. if not frame: return # Remove each handler from the frame. for name, handler in handlers: try: if frame[name] == handler: del frame[name] except KeyError: pass # Remove the frame if it's empty. if not frame: self._event_stack.remove(frame) def remove_handler(self, name, handler): '''Remove a single event handler. The given event handler is removed from the first handler stack frame it appears in. The handler must be the exact same callable as passed to `set_handler`, `set_handlers` or :py:meth:`~pyglet.event.EventDispatcher.push_handlers`; and the name must match the event type it is bound to. No error is raised if the event handler is not set. :Parameters: `name` : str Name of the event type to remove. `handler` : callable Event handler to remove. ''' for frame in self._event_stack: try: if frame[name] == handler: del frame[name] break except KeyError: pass def dispatch_event(self, event_type, *args): '''Dispatch a single event to the attached handlers. The event is propagated to all handlers from from the top of the stack until one returns `EVENT_HANDLED`. This method should be used only by :py:class:`~pyglet.event.EventDispatcher` implementors; applications should call the ``dispatch_events`` method. Since pyglet 1.2, the method returns `EVENT_HANDLED` if an event handler returned `EVENT_HANDLED` or `EVENT_UNHANDLED` if all events returned `EVENT_UNHANDLED`. If no matching event handlers are in the stack, ``False`` is returned. :Parameters: `event_type` : str Name of the event. `args` : sequence Arguments to pass to the event handler. :rtype: bool or None :return: (Since pyglet 1.2) `EVENT_HANDLED` if an event handler returned `EVENT_HANDLED`; `EVENT_UNHANDLED` if one or more event handlers were invoked but returned only `EVENT_UNHANDLED`; otherwise ``False``. In pyglet 1.1 and earler, the return value is always ``None``. ''' assert event_type in self.event_types, "%r not found in %r.event_types == %r" % (event_type, self, self.event_types) invoked = False # Search handler stack for matching event handlers for frame in list(self._event_stack): handler = frame.get(event_type, None) if handler: try: invoked = True if handler(*args): return EVENT_HANDLED except TypeError: self._raise_dispatch_exception(event_type, args, handler) # Check instance for an event handler if hasattr(self, event_type): try: invoked = True if getattr(self, event_type)(*args): return EVENT_HANDLED except TypeError: self._raise_dispatch_exception( event_type, args, getattr(self, event_type)) if invoked: return EVENT_UNHANDLED return False def _raise_dispatch_exception(self, event_type, args, handler): # A common problem in applications is having the wrong number of # arguments in an event handler. This is caught as a TypeError in # dispatch_event but the error message is obfuscated. # # Here we check if there is indeed a mismatch in argument count, # and construct a more useful exception message if so. If this method # doesn't find a problem with the number of arguments, the error # is re-raised as if we weren't here. n_args = len(args) # Inspect the handler handler_args, handler_varargs, _, handler_defaults = \ inspect.getargspec(handler) n_handler_args = len(handler_args) # Remove "self" arg from handler if it's a bound method if inspect.ismethod(handler) and handler.__self__: n_handler_args -= 1 # Allow *args varargs to overspecify arguments if handler_varargs: n_handler_args = max(n_handler_args, n_args) # Allow default values to overspecify arguments if (n_handler_args > n_args and handler_defaults and n_handler_args - len(handler_defaults) <= n_args): n_handler_args = n_args if n_handler_args != n_args: if inspect.isfunction(handler) or inspect.ismethod(handler): descr = '%s at %s:%d' % ( handler.__name__, handler.__code__.co_filename, handler.__code__.co_firstlineno) else: descr = repr(handler) raise TypeError( '%s event was dispatched with %d arguments, but ' 'handler %s has an incompatible function signature' % (event_type, len(args), descr)) else: raise def event(self, *args): '''Function decorator for an event handler. Usage:: win = window.Window() @win.event def on_resize(self, width, height): # ... or:: @win.event('on_resize') def foo(self, width, height): # ... ''' if len(args) == 0: # @window.event() def decorator(func): name = func.__name__ self.set_handler(name, func) return func return decorator elif inspect.isroutine(args[0]): # @window.event func = args[0] name = func.__name__ self.set_handler(name, func) return args[0] elif isinstance(args[0], basestring): # @window.event('on_resize') name = args[0] def decorator(func): self.set_handler(name, func) return func return decorator
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/lib.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- '''Functions for loading dynamic libraries. These extend and correct ctypes functions. ''' from __future__ import print_function from builtins import str from builtins import object from past.builtins import basestring __docformat__ = 'restructuredtext' __version__ = '$Id: $' import os import re import sys import ctypes import ctypes.util import pyglet _debug_lib = pyglet.options['debug_lib'] _debug_trace = pyglet.options['debug_trace'] _is_pyglet_docgen = hasattr(sys, 'is_pyglet_docgen') and sys.is_pyglet_docgen if pyglet.options['search_local_libs']: script_path = pyglet.resource.get_script_home() _local_lib_paths = [script_path, os.path.join(script_path, 'lib'),] else: _local_lib_paths = None class _TraceFunction(object): def __init__(self, func): self.__dict__['_func'] = func def __str__(self): return self._func.__name__ def __call__(self, *args, **kwargs): return self._func(*args, **kwargs) def __getattr__(self, name): return getattr(self._func, name) def __setattr__(self, name, value): setattr(self._func, name, value) class _TraceLibrary(object): def __init__(self, library): self._library = library print(library) def __getattr__(self, name): func = getattr(self._library, name) f = _TraceFunction(func) return f if _is_pyglet_docgen: class LibraryMock(object): """Mock library used when generating documentation.""" def __getattr__(self, name): return LibraryMock() def __setattr__(self, name, value): pass def __call__(self, *args, **kwargs): return LibraryMock() class LibraryLoader(object): def load_library(self, *names, **kwargs): '''Find and load a library. More than one name can be specified, they will be tried in order. Platform-specific library names (given as kwargs) are tried first. Raises ImportError if library is not found. ''' if _is_pyglet_docgen: return LibraryMock() if 'framework' in kwargs and self.platform == 'darwin': return self.load_framework(kwargs['framework']) if not names: raise ImportError("No library name specified") platform_names = kwargs.get(self.platform, []) if isinstance(platform_names, basestring): platform_names = [platform_names] elif type(platform_names) is tuple: platform_names = list(platform_names) if self.platform.startswith('linux'): for name in names: libname = self.find_library(name) platform_names.append(libname or 'lib%s.so' % name) platform_names.extend(names) for name in platform_names: try: lib = ctypes.cdll.LoadLibrary(name) if _debug_lib: print(name) if _debug_trace: lib = _TraceLibrary(lib) return lib except OSError as o: if self.platform == "win32" and o.winerror != 126: print("Unexpected error loading library %s: %s" % (name, str(o))) raise path = self.find_library(name) if path: try: lib = ctypes.cdll.LoadLibrary(path) if _debug_lib: print(path) if _debug_trace: lib = _TraceLibrary(lib) return lib except OSError: pass raise ImportError('Library "%s" not found.' % names[0]) find_library = lambda self, name: ctypes.util.find_library(name) platform = pyglet.compat_platform # this is only for library loading, don't include it in pyglet.platform if platform == 'cygwin': platform = 'win32' def load_framework(self, path): raise RuntimeError("Can't load framework on this platform.") class MachOLibraryLoader(LibraryLoader): def __init__(self): if 'LD_LIBRARY_PATH' in os.environ: self.ld_library_path = os.environ['LD_LIBRARY_PATH'].split(':') else: self.ld_library_path = [] if _local_lib_paths: # search first for local libs self.ld_library_path = _local_lib_paths + self.ld_library_path os.environ['LD_LIBRARY_PATH'] = ':'.join(self.ld_library_path) if 'DYLD_LIBRARY_PATH' in os.environ: self.dyld_library_path = os.environ['DYLD_LIBRARY_PATH'].split(':') else: self.dyld_library_path = [] if 'DYLD_FALLBACK_LIBRARY_PATH' in os.environ: self.dyld_fallback_library_path = \ os.environ['DYLD_FALLBACK_LIBRARY_PATH'].split(':') else: self.dyld_fallback_library_path = [ os.path.expanduser('~/lib'), '/usr/local/lib', '/usr/lib'] def find_library(self, path): '''Implements the dylib search as specified in Apple documentation: http://developer.apple.com/documentation/DeveloperTools/Conceptual/DynamicLibraries/100-Articles/DynamicLibraryUsageGuidelines.html Before commencing the standard search, the method first checks the bundle's ``Frameworks`` directory if the application is running within a bundle (OS X .app). ''' libname = os.path.basename(path) search_path = [] if '.' not in libname: libname = 'lib' + libname + '.dylib' # py2app support if (hasattr(sys, 'frozen') and sys.frozen == 'macosx_app' and 'RESOURCEPATH' in os.environ): search_path.append(os.path.join( os.environ['RESOURCEPATH'], '..', 'Frameworks', libname)) # pyinstaller.py sets sys.frozen to True, and puts dylibs in # Contents/MacOS, which path pyinstaller puts in sys._MEIPASS if (hasattr(sys, 'frozen') and hasattr(sys, '_MEIPASS') and sys.frozen == True and pyglet.compat_platform == 'darwin'): search_path.append(os.path.join(sys._MEIPASS, libname)) if '/' in path: search_path.extend( [os.path.join(p, libname) \ for p in self.dyld_library_path]) search_path.append(path) search_path.extend( [os.path.join(p, libname) \ for p in self.dyld_fallback_library_path]) else: search_path.extend( [os.path.join(p, libname) \ for p in self.ld_library_path]) search_path.extend( [os.path.join(p, libname) \ for p in self.dyld_library_path]) search_path.append(path) search_path.extend( [os.path.join(p, libname) \ for p in self.dyld_fallback_library_path]) for path in search_path: if os.path.exists(path): return path return None def find_framework(self, path): '''Implement runtime framework search as described by: http://developer.apple.com/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/FrameworkBinding.html ''' # e.g. path == '/System/Library/Frameworks/OpenGL.framework' # name == 'OpenGL' # return '/System/Library/Frameworks/OpenGL.framework/OpenGL' name = os.path.splitext(os.path.split(path)[1])[0] realpath = os.path.join(path, name) if os.path.exists(realpath): return realpath for dir in ('/Library/Frameworks', '/System/Library/Frameworks'): realpath = os.path.join(dir, '%s.framework' % name, name) if os.path.exists(realpath): return realpath return None def load_framework(self, path): realpath = self.find_framework(path) if realpath: lib = ctypes.cdll.LoadLibrary(realpath) if _debug_lib: print(realpath) if _debug_trace: lib = _TraceLibrary(lib) return lib raise ImportError("Can't find framework %s." % path) class LinuxLibraryLoader(LibraryLoader): _ld_so_cache = None _local_libs_cache = None def _find_libs(self, directories): cache = {} lib_re = re.compile('lib(.*)\.so(?:$|\.)') for dir in directories: try: for file in os.listdir(dir): match = lib_re.match(file) if match: # Index by filename path = os.path.join(dir, file) if file not in cache: cache[file] = path # Index by library name library = match.group(1) if library not in cache: cache[library] = path except OSError: pass return cache def _create_ld_so_cache(self): # Recreate search path followed by ld.so. This is going to be # slow to build, and incorrect (ld.so uses ld.so.cache, which may # not be up-to-date). Used only as fallback for distros without # /sbin/ldconfig. # # We assume the DT_RPATH and DT_RUNPATH binary sections are omitted. directories = [] try: directories.extend(os.environ['LD_LIBRARY_PATH'].split(':')) except KeyError: pass try: with open('/etc/ld.so.conf') as fid: directories.extend([dir.strip() for dir in fid]) except IOError: pass directories.extend(['/lib', '/usr/lib']) self._ld_so_cache = self._find_libs(directories) def find_library(self, path): # search first for local libs if _local_lib_paths: if not self._local_libs_cache: self._local_libs_cache = self._find_libs(_local_lib_paths) if path in self._local_libs_cache: return self._local_libs_cache[path] # ctypes tries ldconfig, gcc and objdump. If none of these are # present, we implement the ld-linux.so search path as described in # the man page. result = ctypes.util.find_library(path) if result: return result if self._ld_so_cache is None: self._create_ld_so_cache() return self._ld_so_cache.get(path) if pyglet.compat_platform == 'darwin': loader = MachOLibraryLoader() elif pyglet.compat_platform.startswith('linux'): loader = LinuxLibraryLoader() else: loader = LibraryLoader() load_library = loader.load_library
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/info.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- '''Get environment information useful for debugging. Intended usage is to create a file for bug reports, e.g.:: python -m pyglet.info > info.txt ''' from __future__ import print_function __docformat__ = 'restructuredtext' __version__ = '$Id: $' _first_heading = True def _heading(heading): global _first_heading if not _first_heading: print() else: _first_heading = False print(heading) print('-' * 78) def dump_python(): '''Dump Python version and environment to stdout.''' import os import sys print('sys.version:', sys.version) print('sys.platform:', sys.platform) print('sys.maxint:', sys.maxsize) if sys.platform == 'darwin': try: from objc import __version__ as pyobjc_version print('objc.__version__:', pyobjc_version) except: print('PyObjC not available') print('os.getcwd():', os.getcwd()) for key, value in os.environ.items(): if key.startswith('PYGLET_'): print("os.environ['%s']: %s" % (key, value)) def dump_pyglet(): '''Dump pyglet version and options.''' import pyglet print('pyglet.version:', pyglet.version) print('pyglet.compat_platform:', pyglet.compat_platform) print('pyglet.__file__:', pyglet.__file__) for key, value in pyglet.options.items(): print("pyglet.options['%s'] = %r" % (key, value)) def dump_window(): '''Dump display, window, screen and default config info.''' import pyglet.window platform = pyglet.window.get_platform() print('platform:', repr(platform)) display = platform.get_default_display() print('display:', repr(display)) screens = display.get_screens() for i, screen in enumerate(screens): print('screens[%d]: %r' % (i, screen)) window = pyglet.window.Window(visible=False) for key, value in window.config.get_gl_attributes(): print("config['%s'] = %r" % (key, value)) print('context:', repr(window.context)) _heading('window.context._info') dump_gl(window.context) window.close() def dump_gl(context=None): '''Dump GL info.''' if context is not None: info = context.get_info() else: from pyglet.gl import gl_info as info print('gl_info.get_version():', info.get_version()) print('gl_info.get_vendor():', info.get_vendor()) print('gl_info.get_renderer():', info.get_renderer()) print('gl_info.get_extensions():') extensions = list(info.get_extensions()) extensions.sort() for name in extensions: print(' ', name) def dump_glu(): '''Dump GLU info.''' from pyglet.gl import glu_info print('glu_info.get_version():', glu_info.get_version()) print('glu_info.get_extensions():') extensions = list(glu_info.get_extensions()) extensions.sort() for name in extensions: print(' ', name) def dump_glx(): '''Dump GLX info.''' try: from pyglet.gl import glx_info except: print('GLX not available.') return import pyglet window = pyglet.window.Window(visible=False) print('context.is_direct():', window.context.is_direct()) window.close() if not glx_info.have_version(1, 1): print('Version: < 1.1') else: print('glx_info.get_server_vendor():', glx_info.get_server_vendor()) print('glx_info.get_server_version():', glx_info.get_server_version()) print('glx_info.get_server_extensions():') for name in glx_info.get_server_extensions(): print(' ', name) print('glx_info.get_client_vendor():', glx_info.get_client_vendor()) print('glx_info.get_client_version():', glx_info.get_client_version()) print('glx_info.get_client_extensions():') for name in glx_info.get_client_extensions(): print(' ', name) print('glx_info.get_extensions():') for name in glx_info.get_extensions(): print(' ', name) def dump_media(): '''Dump pyglet.media info.''' import pyglet.media print('audio driver:', pyglet.media.get_audio_driver()) def dump_avbin(): '''Dump AVbin info.''' try: import pyglet.media.avbin print('Library:', pyglet.media.avbin.av) print('AVbin version:', pyglet.media.avbin.av.avbin_get_version()) print('FFmpeg revision:', \ pyglet.media.avbin.av.avbin_get_ffmpeg_revision()) except: print('AVbin not available.') def dump_al(): '''Dump OpenAL info.''' try: from pyglet.media.drivers import openal except: print('OpenAL not available.') return print('Library:', openal.lib_openal._lib) driver = openal.create_audio_driver() print('Version: {}.{}'.format(*driver.get_version())) print('Extensions:') for extension in driver.get_extensions(): print(' ', extension) def dump_wintab(): '''Dump WinTab info.''' try: from pyglet.input import wintab except: print('WinTab not available.') return interface_name = wintab.get_interface_name() impl_version = wintab.get_implementation_version() spec_version = wintab.get_spec_version() print('WinTab: %s %d.%d (Spec %d.%d)' % (interface_name, impl_version >> 8, impl_version & 0xff, spec_version >> 8, spec_version & 0xff)) def _try_dump(heading, func): _heading(heading) try: func() except: import traceback traceback.print_exc() def dump(): '''Dump all information to stdout.''' _try_dump('Python', dump_python) _try_dump('pyglet', dump_pyglet) _try_dump('pyglet.window', dump_window) _try_dump('pyglet.gl.glu_info', dump_glu) _try_dump('pyglet.gl.glx_info', dump_glx) _try_dump('pyglet.media', dump_media) _try_dump('pyglet.media.avbin', dump_avbin) _try_dump('pyglet.media.drivers.openal', dump_al) _try_dump('pyglet.input.wintab', dump_wintab) if __name__ == '__main__': dump()
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/sprite.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Display positioned, scaled and rotated images. A sprite is an instance of an image displayed on-screen. Multiple sprites can display the same image at different positions on the screen. Sprites can also be scaled larger or smaller, rotated at any angle and drawn at a fractional opacity. The following complete example loads a ``"ball.png"`` image and creates a sprite for that image. The sprite is then drawn in the window's draw event handler:: import pyglet ball_image = pyglet.image.load('ball.png') ball = pyglet.sprite.Sprite(ball_image, x=50, y=50) window = pyglet.window.Window() @window.event def on_draw(): ball.draw() pyglet.app.run() The sprite can be moved by modifying the :py:attr:`~pyglet.sprite.Sprite.x` and :py:attr:`~pyglet.sprite.Sprite.y` properties. Other properties determine the sprite's :py:attr:`~pyglet.sprite.Sprite.rotation`, :py:attr:`~pyglet.sprite.Sprite.scale` and :py:attr:`~pyglet.sprite.Sprite.opacity`. By default sprite coordinates are restricted to integer values to avoid sub-pixel artifacts. If you require to use floats, for example for smoother animations, you can set the ``subpixel`` parameter to ``True`` when creating the sprite (:since: pyglet 1.2). The sprite's positioning, rotation and scaling all honor the original image's anchor (:py:attr:`~pyglet.image.AbstractImage.anchor_x`, :py:attr:`~pyglet.image.AbstractImage.anchor_y`). Drawing multiple sprites ======================== Sprites can be "batched" together and drawn at once more quickly than if each of their ``draw`` methods were called individually. The following example creates one hundred ball sprites and adds each of them to a :py:class:`~pyglet.graphics.Batch`. The entire batch of sprites is then drawn in one call:: batch = pyglet.graphics.Batch() ball_sprites = [] for i in range(100): x, y = i * 10, 50 ball_sprites.append(pyglet.sprite.Sprite(ball_image, x, y, batch=batch)) @window.event def on_draw(): batch.draw() Sprites can be freely modified in any way even after being added to a batch, however a sprite can belong to at most one batch. See the documentation for :py:mod:`pyglet.graphics` for more details on batched rendering, and grouping of sprites within batches. .. versionadded:: 1.1 """ __docformat__ = 'restructuredtext' __version__ = '$Id$' import math import sys import warnings from pyglet.gl import * from pyglet import clock from pyglet import event from pyglet import graphics from pyglet import image _is_pyglet_docgen = hasattr(sys, 'is_pyglet_docgen') and sys.is_pyglet_docgen class SpriteGroup(graphics.Group): """Shared sprite rendering group. The group is automatically coalesced with other sprite groups sharing the same parent group, texture and blend parameters. """ def __init__(self, texture, blend_src, blend_dest, parent=None): """Create a sprite group. The group is created internally within :py:class:`~pyglet.sprite.Sprite`; applications usually do not need to explicitly create it. :Parameters: `texture` : `~pyglet.image.Texture` The (top-level) texture containing the sprite image. `blend_src` : int OpenGL blend source mode; for example, ``GL_SRC_ALPHA``. `blend_dest` : int OpenGL blend destination mode; for example, ``GL_ONE_MINUS_SRC_ALPHA``. `parent` : `~pyglet.graphics.Group` Optional parent group. """ super(SpriteGroup, self).__init__(parent) self.texture = texture self.blend_src = blend_src self.blend_dest = blend_dest def set_state(self): glEnable(self.texture.target) glBindTexture(self.texture.target, self.texture.id) glPushAttrib(GL_COLOR_BUFFER_BIT) glEnable(GL_BLEND) glBlendFunc(self.blend_src, self.blend_dest) def unset_state(self): glPopAttrib() glDisable(self.texture.target) def __repr__(self): return '%s(%r)' % (self.__class__.__name__, self.texture) def __eq__(self, other): return (other.__class__ is self.__class__ and self.parent is other.parent and self.texture.target == other.texture.target and self.texture.id == other.texture.id and self.blend_src == other.blend_src and self.blend_dest == other.blend_dest) def __hash__(self): return hash((id(self.parent), self.texture.id, self.texture.target, self.blend_src, self.blend_dest)) class Sprite(event.EventDispatcher): """Instance of an on-screen image. See the module documentation for usage. """ _batch = None _animation = None _rotation = 0 _opacity = 255 _rgb = (255, 255, 255) _scale = 1.0 _scale_x = 1.0 _scale_y = 1.0 _visible = True _vertex_list = None def __init__(self, img, x=0, y=0, blend_src=GL_SRC_ALPHA, blend_dest=GL_ONE_MINUS_SRC_ALPHA, batch=None, group=None, usage='dynamic', subpixel=False): """Create a sprite. :Parameters: `img` : `~pyglet.image.AbstractImage` or `~pyglet.image.Animation` Image or animation to display. `x` : int X coordinate of the sprite. `y` : int Y coordinate of the sprite. `blend_src` : int OpenGL blend source mode. The default is suitable for compositing sprites drawn from back-to-front. `blend_dest` : int OpenGL blend destination mode. The default is suitable for compositing sprites drawn from back-to-front. `batch` : `~pyglet.graphics.Batch` Optional batch to add the sprite to. `group` : `~pyglet.graphics.Group` Optional parent group of the sprite. `usage` : str Vertex buffer object usage hint, one of ``"none"``, ``"stream"``, ``"dynamic"`` (default) or ``"static"``. Applies only to vertex data. `subpixel` : bool Allow floating-point coordinates for the sprite. By default, coordinates are restricted to integer values. """ if batch is not None: self._batch = batch self._x = x self._y = y if isinstance(img, image.Animation): self._animation = img self._frame_index = 0 self._texture = img.frames[0].image.get_texture() self._next_dt = img.frames[0].duration if self._next_dt: clock.schedule_once(self._animate, self._next_dt) else: self._texture = img.get_texture() self._group = SpriteGroup(self._texture, blend_src, blend_dest, group) self._usage = usage self._subpixel = subpixel self._create_vertex_list() def __del__(self): try: if self._vertex_list is not None: self._vertex_list.delete() except: pass def delete(self): """Force immediate removal of the sprite from video memory. This is often necessary when using batches, as the Python garbage collector will not necessarily call the finalizer as soon as the sprite is garbage. """ if self._animation: clock.unschedule(self._animate) self._vertex_list.delete() self._vertex_list = None self._texture = None # Easy way to break circular reference, speeds up GC self._group = None def _animate(self, dt): self._frame_index += 1 if self._frame_index >= len(self._animation.frames): self._frame_index = 0 self.dispatch_event('on_animation_end') if self._vertex_list is None: return # Deleted in event handler. frame = self._animation.frames[self._frame_index] self._set_texture(frame.image.get_texture()) if frame.duration is not None: duration = frame.duration - (self._next_dt - dt) duration = min(max(0, duration), frame.duration) clock.schedule_once(self._animate, duration) self._next_dt = duration else: self.dispatch_event('on_animation_end') @property def batch(self): """Graphics batch. The sprite can be migrated from one batch to another, or removed from its batch (for individual drawing). Note that this can be an expensive operation. :type: :py:class:`pyglet.graphics.Batch` """ return self._batch @batch.setter def batch(self, batch): if self._batch == batch: return if batch is not None and self._batch is not None: self._batch.migrate(self._vertex_list, GL_QUADS, self._group, batch) self._batch = batch else: self._vertex_list.delete() self._batch = batch self._create_vertex_list() @property def group(self): """Parent graphics group. The sprite can change its rendering group, however this can be an expensive operation. :type: :py:class:`pyglet.graphics.Group` """ return self._group.parent @group.setter def group(self, group): if self._group.parent == group: return self._group = SpriteGroup(self._texture, self._group.blend_src, self._group.blend_dest, group) if self._batch is not None: self._batch.migrate(self._vertex_list, GL_QUADS, self._group, self._batch) @property def image(self): """Image or animation to display. :type: :py:class:`~pyglet.image.AbstractImage` or :py:class:`~pyglet.image.Animation` """ if self._animation: return self._animation return self._texture @image.setter def image(self, img): if self._animation is not None: clock.unschedule(self._animate) self._animation = None if isinstance(img, image.Animation): self._animation = img self._frame_index = 0 self._set_texture(img.frames[0].image.get_texture()) self._next_dt = img.frames[0].duration if self._next_dt: clock.schedule_once(self._animate, self._next_dt) else: self._set_texture(img.get_texture()) self._update_position() def _set_texture(self, texture): if texture.id is not self._texture.id: self._group = SpriteGroup(texture, self._group.blend_src, self._group.blend_dest, self._group.parent) if self._batch is None: self._vertex_list.tex_coords[:] = texture.tex_coords else: self._vertex_list.delete() self._texture = texture self._create_vertex_list() else: self._vertex_list.tex_coords[:] = texture.tex_coords self._texture = texture def _create_vertex_list(self): if self._subpixel: vertex_format = 'v2f/%s' % self._usage else: vertex_format = 'v2i/%s' % self._usage if self._batch is None: self._vertex_list = graphics.vertex_list(4, vertex_format, 'c4B', ('t3f', self._texture.tex_coords)) else: self._vertex_list = self._batch.add(4, GL_QUADS, self._group, vertex_format, 'c4B', ('t3f', self._texture.tex_coords)) self._update_position() self._update_color() def _update_position(self): img = self._texture scale_x = self._scale * self.scale_x scale_y = self._scale * self.scale_y if not self._visible: vertices = (0, 0, 0, 0, 0, 0, 0, 0) elif self._rotation: x1 = -img.anchor_x * scale_x y1 = -img.anchor_y * scale_y x2 = x1 + img.width * scale_x y2 = y1 + img.height * scale_y x = self._x y = self._y r = -math.radians(self._rotation) cr = math.cos(r) sr = math.sin(r) ax = x1 * cr - y1 * sr + x ay = x1 * sr + y1 * cr + y bx = x2 * cr - y1 * sr + x by = x2 * sr + y1 * cr + y cx = x2 * cr - y2 * sr + x cy = x2 * sr + y2 * cr + y dx = x1 * cr - y2 * sr + x dy = x1 * sr + y2 * cr + y vertices = (ax, ay, bx, by, cx, cy, dx, dy) elif scale_x != 1.0 or scale_y != 1.0: x1 = self._x - img.anchor_x * scale_x y1 = self._y - img.anchor_y * scale_y x2 = x1 + img.width * scale_x y2 = y1 + img.height * scale_y vertices = (x1, y1, x2, y1, x2, y2, x1, y2) else: x1 = self._x - img.anchor_x y1 = self._y - img.anchor_y x2 = x1 + img.width y2 = y1 + img.height vertices = (x1, y1, x2, y1, x2, y2, x1, y2) if not self._subpixel: vertices = (int(vertices[0]), int(vertices[1]), int(vertices[2]), int(vertices[3]), int(vertices[4]), int(vertices[5]), int(vertices[6]), int(vertices[7])) self._vertex_list.vertices[:] = vertices def _update_color(self): r, g, b = self._rgb self._vertex_list.colors[:] = [r, g, b, int(self._opacity)] * 4 @property def position(self): """The (x, y) coordinates of the sprite, as a tuple. :Parameters: `x` : int X coordinate of the sprite. `y` : int Y coordinate of the sprite. """ return self._x, self._y @position.setter def position(self, pos): self._x, self._y = pos self._update_position() def set_position(self, x, y): """Set the X and Y coordinates of the sprite simultaneously. :Parameters: `x` : int X coordinate of the sprite. `y` : int Y coordinate of the sprite. :deprecated: Set the X, Y coordinates via sprite.position instead. """ self._x = x self._y = y self._update_position() warnings.warn("Use position property instead.", DeprecationWarning) @property def x(self): """X coordinate of the sprite. :type: int """ return self._x @x.setter def x(self, x): self._x = x self._update_position() @property def y(self): """Y coordinate of the sprite. :type: int """ return self._y @y.setter def y(self, y): self._y = y self._update_position() @property def rotation(self): """Clockwise rotation of the sprite, in degrees. The sprite image will be rotated about its image's (anchor_x, anchor_y) position. :type: float """ return self._rotation @rotation.setter def rotation(self, rotation): self._rotation = rotation self._update_position() @property def scale(self): """Base Scaling factor. A scaling factor of 1 (the default) has no effect. A scale of 2 will draw the sprite at twice the native size of its image. :type: float """ return self._scale @scale.setter def scale(self, scale): self._scale = scale self._update_position() @property def scale_x(self): """Horizontal scaling factor. A scaling factor of 1 (the default) has no effect. A scale of 2 will draw the sprite at twice the native width of its image. :type: float """ return self._scale_x @scale_x.setter def scale_x(self, scale_x): self._scale_x = scale_x self._update_position() @property def scale_y(self): """Vertical scaling factor. A scaling factor of 1 (the default) has no effect. A scale of 2 will draw the sprite at twice the native height of its image. :type: float """ return self._scale_y @scale_y.setter def scale_y(self, scale_y): self._scale_y = scale_y self._update_position() def update(self, x=None, y=None, rotation=None, scale=None, scale_x=None, scale_y=None): """Simultaneously change the position, rotation or scale. This method is provided for performance. In cases where multiple Sprite attributes need to be updated at the same time, it is more efficent to update them together using the update method, rather than modifying them one by one. :Parameters: `x` : int X coordinate of the sprite. `y` : int Y coordinate of the sprite. `rotation` : float Clockwise rotation of the sprite, in degrees. `scale` : float Scaling factor. `scale_x` : float Horizontal scaling factor. `scale_y` : float Vertical scaling factor. """ if x is not None: self._x = x if y is not None: self._y = y if rotation is not None: self._rotation = rotation if scale is not None: self._scale = scale if scale_x is not None: self._scale_x = scale_x if scale_y is not None: self._scale_y = scale_y self._update_position() @property def width(self): """Scaled width of the sprite. Read-only. Invariant under rotation. :type: int """ if self._subpixel: return self._texture.width * abs(self._scale_x) * abs(self._scale) else: return int(self._texture.width * abs(self._scale_x) * abs(self._scale)) @property def height(self): """Scaled height of the sprite. Read-only. Invariant under rotation. :type: int """ if self._subpixel: return self._texture.height * abs(self._scale_y) * abs(self._scale) else: return int(self._texture.height * abs(self._scale_y) * abs(self._scale)) @property def opacity(self): """Blend opacity. This property sets the alpha component of the colour of the sprite's vertices. With the default blend mode (see the constructor), this allows the sprite to be drawn with fractional opacity, blending with the background. An opacity of 255 (the default) has no effect. An opacity of 128 will make the sprite appear translucent. :type: int """ return self._opacity @opacity.setter def opacity(self, opacity): self._opacity = opacity self._update_color() @property def color(self): """Blend color. This property sets the color of the sprite's vertices. This allows the sprite to be drawn with a color tint. The color is specified as an RGB tuple of integers '(red, green, blue)'. Each color component must be in the range 0 (dark) to 255 (saturated). :type: (int, int, int) """ return self._rgb @color.setter def color(self, rgb): self._rgb = list(map(int, rgb)) self._update_color() @property def visible(self): """True if the sprite will be drawn. :type: bool """ return self._visible @visible.setter def visible(self, visible): self._visible = visible self._update_position() def draw(self): """Draw the sprite at its current position. See the module documentation for hints on drawing multiple sprites efficiently. """ self._group.set_state_recursive() self._vertex_list.draw(GL_QUADS) self._group.unset_state_recursive() if _is_pyglet_docgen: def on_animation_end(self): """The sprite animation reached the final frame. The event is triggered only if the sprite has an animation, not an image. For looping animations, the event is triggered each time the animation loops. :event: """ Sprite.register_event_type('on_animation_end')
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/__init__.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """pyglet is a cross-platform games and multimedia package. Detailed documentation is available at http://www.pyglet.org """ from __future__ import print_function from __future__ import absolute_import # Check if future is installed, if not use included batteries try: import future except ImportError: import os.path as op import sys future_base = op.abspath(op.join(op.dirname(__file__), 'extlibs', 'future')) sys.path.insert(0, op.join(future_base, 'py2_3')) if sys.version_info[:2] < (3, 0): sys.path.insert(0, op.join(future_base, 'py2')) del future_base del sys del op try: import future except ImportError: print('Failed to get python-future') raise from builtins import range from builtins import object import os import sys import warnings if 'sphinx' in sys.modules: setattr(sys, 'is_pyglet_docgen', True) _is_pyglet_docgen = hasattr(sys, 'is_pyglet_docgen') and sys.is_pyglet_docgen #: The release version of this pyglet installation. #: #: Valid only if pyglet was installed from a source or binary distribution #: (i.e. not in a checked-out copy from SVN). #: #: Use setuptools if you need to check for a specific release version, e.g.:: #: #: >>> import pyglet #: >>> from pkg_resources import parse_version #: >>> parse_version(pyglet.version) >= parse_version('1.1') #: True #: version = '1.3.2' # Pyglet platform treats *BSD systems as Linux compat_platform = sys.platform if "bsd" in compat_platform: compat_platform = "linux-compat" _enable_optimisations = not __debug__ if getattr(sys, 'frozen', None): _enable_optimisations = True #: Global dict of pyglet options. To change an option from its default, you #: must import ``pyglet`` before any sub-packages. For example:: #: #: import pyglet #: pyglet.options['debug_gl'] = False #: #: The default options can be overridden from the OS environment. The #: corresponding environment variable for each option key is prefaced by #: ``PYGLET_``. For example, in Bash you can set the ``debug_gl`` option with:: #: #: PYGLET_DEBUG_GL=True; export PYGLET_DEBUG_GL #: #: For options requiring a tuple of values, separate each value with a comma. #: #: The non-development options are: #: #: audio #: A sequence of the names of audio modules to attempt to load, in #: order of preference. Valid driver names are: #: #: * directsound, the Windows DirectSound audio module (Windows only) #: * pulse, the PulseAudio module (Linux only) #: * openal, the OpenAL audio module #: * silent, no audio #: debug_lib #: If True, prints the path of each dynamic library loaded. #: debug_gl #: If True, all calls to OpenGL functions are checked afterwards for #: errors using ``glGetError``. This will severely impact performance, #: but provides useful exceptions at the point of failure. By default, #: this option is enabled if ``__debug__`` is (i.e., if Python was not run #: with the -O option). It is disabled by default when pyglet is "frozen" #: within a py2exe or py2app library archive. #: shadow_window #: By default, pyglet creates a hidden window with a GL context when #: pyglet.gl is imported. This allows resources to be loaded before #: the application window is created, and permits GL objects to be #: shared between windows even after they've been closed. You can #: disable the creation of the shadow window by setting this option to #: False. #: #: Some OpenGL driver implementations may not support shared OpenGL #: contexts and may require disabling the shadow window (and all resources #: must be loaded after the window using them was created). Recommended #: for advanced developers only. #: #: .. versionadded:: 1.1 #: vsync #: If set, the `pyglet.window.Window.vsync` property is ignored, and #: this option overrides it (to either force vsync on or off). If unset, #: or set to None, the `pyglet.window.Window.vsync` property behaves #: as documented. #: xsync #: If set (the default), pyglet will attempt to synchronise the drawing of #: double-buffered windows to the border updates of the X11 window #: manager. This improves the appearance of the window during resize #: operations. This option only affects double-buffered windows on #: X11 servers supporting the Xsync extension with a window manager #: that implements the _NET_WM_SYNC_REQUEST protocol. #: #: .. versionadded:: 1.1 #: darwin_cocoa #: If True, the Cocoa-based pyglet implementation is used as opposed to #: the 32-bit Carbon implementation. When python is running in 64-bit mode #: on Mac OS X 10.6 or later, this option is set to True by default. #: Otherwise the Carbon implementation is preferred. #: #: .. versionadded:: 1.2 #: #: search_local_libs #: If False, pyglet won't try to search for libraries in the script #: directory and its `lib` subdirectory. This is useful to load a local #: library instead of the system installed version. This option is set #: to True by default. #: #: .. versionadded:: 1.2 #: options = { 'audio': ('directsound', 'pulse', 'openal', 'silent'), 'font': ('gdiplus', 'win32'), # ignored outside win32; win32 is deprecated 'debug_font': False, 'debug_gl': not _enable_optimisations, 'debug_gl_trace': False, 'debug_gl_trace_args': False, 'debug_graphics_batch': False, 'debug_lib': False, 'debug_media': False, 'debug_texture': False, 'debug_trace': False, 'debug_trace_args': False, 'debug_trace_depth': 1, 'debug_trace_flush': True, 'debug_win32': False, 'debug_x11': False, 'graphics_vbo': True, 'shadow_window': True, 'vsync': None, 'xsync': True, 'xlib_fullscreen_override_redirect': False, 'darwin_cocoa': False, 'search_local_libs': True, } _option_types = { 'audio': tuple, 'font': tuple, 'debug_font': bool, 'debug_gl': bool, 'debug_gl_trace': bool, 'debug_gl_trace_args': bool, 'debug_graphics_batch': bool, 'debug_lib': bool, 'debug_media': bool, 'debug_texture': bool, 'debug_trace': bool, 'debug_trace_args': bool, 'debug_trace_depth': int, 'debug_trace_flush': bool, 'debug_win32': bool, 'debug_x11': bool, 'graphics_vbo': bool, 'shadow_window': bool, 'vsync': bool, 'xsync': bool, 'xlib_fullscreen_override_redirect': bool, 'darwin_cocoa': bool, } def _choose_darwin_platform(): """Choose between Darwin's Carbon and Cocoa implementations.""" if compat_platform != 'darwin': return import struct numbits = 8*struct.calcsize("P") if numbits == 64: import platform osx_version = platform.mac_ver()[0].split(".") if int(osx_version[0]) == 10 and int(osx_version[1]) < 6: raise Exception('pyglet is not compatible with 64-bit Python ' 'for versions of Mac OS X prior to 10.6.') options['darwin_cocoa'] = True else: options['darwin_cocoa'] = False _choose_darwin_platform() # can be overridden by an environment variable below def _read_environment(): """Read defaults for options from environment""" for key in options: env = 'PYGLET_%s' % key.upper() try: value = os.environ[env] if _option_types[key] is tuple: options[key] = value.split(',') elif _option_types[key] is bool: options[key] = value in ('true', 'TRUE', 'True', '1') elif _option_types[key] is int: options[key] = int(value) except KeyError: pass _read_environment() if compat_platform == 'cygwin': # This hack pretends that the posix-like ctypes provides windows # functionality. COM does not work with this hack, so there is no # DirectSound support. import ctypes ctypes.windll = ctypes.cdll ctypes.oledll = ctypes.cdll ctypes.WINFUNCTYPE = ctypes.CFUNCTYPE ctypes.HRESULT = ctypes.c_long if compat_platform == 'darwin' and not options['darwin_cocoa']: warnings.warn('Carbon support is to be deprecated in Pyglet 1.4', PendingDeprecationWarning) # Call tracing # ------------ _trace_filename_abbreviations = {} def _trace_repr(value, size=40): value = repr(value) if len(value) > size: value = value[:size//2-2] + '...' + value[-size//2-1:] return value def _trace_frame(thread, frame, indent): from pyglet import lib if frame.f_code is lib._TraceFunction.__call__.__code__: is_ctypes = True func = frame.f_locals['self']._func name = func.__name__ location = '[ctypes]' else: is_ctypes = False code = frame.f_code name = code.co_name path = code.co_filename line = code.co_firstlineno try: filename = _trace_filename_abbreviations[path] except KeyError: # Trim path down dir = '' path, filename = os.path.split(path) while len(dir + filename) < 30: filename = os.path.join(dir, filename) path, dir = os.path.split(path) if not dir: filename = os.path.join('', filename) break else: filename = os.path.join('...', filename) _trace_filename_abbreviations[path] = filename location = '(%s:%d)' % (filename, line) if indent: name = 'Called from %s' % name print('[%d] %s%s %s' % (thread, indent, name, location)) if _trace_args: if is_ctypes: args = [_trace_repr(arg) for arg in frame.f_locals['args']] print(' %sargs=(%s)' % (indent, ', '.join(args))) else: for argname in code.co_varnames[:code.co_argcount]: try: argvalue = _trace_repr(frame.f_locals[argname]) print(' %s%s=%s' % (indent, argname, argvalue)) except: pass if _trace_flush: sys.stdout.flush() def _thread_trace_func(thread): def _trace_func(frame, event, arg): if event == 'call': indent = '' for i in range(_trace_depth): _trace_frame(thread, frame, indent) indent += ' ' frame = frame.f_back if not frame: break elif event == 'exception': (exception, value, traceback) = arg print('First chance exception raised:', repr(exception)) return _trace_func def _install_trace(): global _trace_thread_count sys.setprofile(_thread_trace_func(_trace_thread_count)) _trace_thread_count += 1 _trace_thread_count = 0 _trace_args = options['debug_trace_args'] _trace_depth = options['debug_trace_depth'] _trace_flush = options['debug_trace_flush'] if options['debug_trace']: _install_trace() # Lazy loading # ------------ class _ModuleProxy(object): _module = None def __init__(self, name): self.__dict__['_module_name'] = name def __getattr__(self, name): try: return getattr(self._module, name) except AttributeError: if self._module is not None: raise import_name = 'pyglet.%s' % self._module_name __import__(import_name) module = sys.modules[import_name] object.__setattr__(self, '_module', module) globals()[self._module_name] = module return getattr(module, name) def __setattr__(self, name, value): try: setattr(self._module, name, value) except AttributeError: if self._module is not None: raise import_name = 'pyglet.%s' % self._module_name __import__(import_name) module = sys.modules[import_name] object.__setattr__(self, '_module', module) globals()[self._module_name] = module setattr(module, name, value) if True: app = _ModuleProxy('app') canvas = _ModuleProxy('canvas') clock = _ModuleProxy('clock') com = _ModuleProxy('com') event = _ModuleProxy('event') font = _ModuleProxy('font') gl = _ModuleProxy('gl') graphics = _ModuleProxy('graphics') image = _ModuleProxy('image') input = _ModuleProxy('input') lib = _ModuleProxy('lib') media = _ModuleProxy('media') resource = _ModuleProxy('resource') sprite = _ModuleProxy('sprite') text = _ModuleProxy('text') window = _ModuleProxy('window') # Fool py2exe, py2app into including all top-level modules (doesn't understand # lazy loading) if False: from . import app from . import canvas from . import clock from . import com from . import event from . import font from . import gl from . import graphics from . import input from . import image from . import lib from . import media from . import resource from . import sprite from . import text from . import window # Hack around some epydoc bug that causes it to think pyglet.window is None. if False: from . import window
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cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/compat.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- '''Compatibility tools Various tools for simultaneous Python 2.x and Python 3.x support ''' __docformat__ = 'restructuredtext' __version__ = '$Id$' import sys import itertools if sys.version_info[0] == 2: if sys.version_info[1] < 6: #Pure Python implementation from #http://docs.python.org/library/itertools.html#itertools.izip_longest def izip_longest(*args, **kwds): # izip_longest('ABCD', 'xy', fillvalue='-') --> Ax By C- D- fillvalue = kwds.get('fillvalue') def sentinel(counter = ([fillvalue]*(len(args)-1)).pop): yield counter() # yields the fillvalue, or raises IndexError fillers = itertools.repeat(fillvalue) iters = [itertools.chain(it, sentinel(), fillers) for it in args] try: for tup in itertools.izip(*iters): yield tup except IndexError: pass else: izip_longest = itertools.izip_longest else: izip_longest = itertools.zip_longest if sys.version_info[0] >= 3: import io def asbytes(s): if isinstance(s, bytes): return s elif isinstance(s, str): return bytes(ord(c) for c in s) else: return bytes(s) def asbytes_filename(s): if isinstance(s, bytes): return s elif isinstance(s, str): return s.encode(encoding=sys.getfilesystemencoding()) def asstr(s): if s is None: return '' if isinstance(s, str): return s return s.decode("utf-8") bytes_type = bytes BytesIO = io.BytesIO else: import StringIO asbytes = str asbytes_filename = str asstr = str bytes_type = str BytesIO = StringIO.StringIO
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/debug.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from __future__ import print_function import pyglet def debug_print(enabled_or_option='debug'): """Get a debug printer that is enabled based on a boolean input or a pyglet option. The debug print function returned should be used in an assert. This way it can be optimized out when running python with the -O flag. Usage example:: from pyglet.debug import debug_print _debug_media = debug_print('debug_media') def some_func(): assert _debug_media('My debug statement') :parameters: `enabled_or_options` : bool or str If a bool is passed, debug printing is enabled if it is True. If str is passed debug printing is enabled if the pyglet option with that name is True. :returns: Function for debug printing. """ if isinstance(enabled_or_option, bool): enabled = enabled_or_option else: enabled = pyglet.options.get(enabled_or_option, False) if enabled: def _debug_print(*args, **kwargs): print(*args, **kwargs) return True else: def _debug_print(*args, **kwargs): return True return _debug_print
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/__init__.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Image load, capture and high-level texture functions. Only basic functionality is described here; for full reference see the accompanying documentation. To load an image:: from pyglet import image pic = image.load('picture.png') The supported image file types include PNG, BMP, GIF, JPG, and many more, somewhat depending on the operating system. To load an image from a file-like object instead of a filename:: pic = image.load('hint.jpg', file=fileobj) The hint helps the module locate an appropriate decoder to use based on the file extension. It is optional. Once loaded, images can be used directly by most other modules of pyglet. All images have a width and height you can access:: width, height = pic.width, pic.height You can extract a region of an image (this keeps the original image intact; the memory is shared efficiently):: subimage = pic.get_region(x, y, width, height) Remember that y-coordinates are always increasing upwards. Drawing images -------------- To draw an image at some point on the screen:: pic.blit(x, y, z) This assumes an appropriate view transform and projection have been applied. Some images have an intrinsic "anchor point": this is the point which will be aligned to the ``x`` and ``y`` coordinates when the image is drawn. By default the anchor point is the lower-left corner of the image. You can use the anchor point to center an image at a given point, for example:: pic.anchor_x = pic.width // 2 pic.anchor_y = pic.height // 2 pic.blit(x, y, z) Texture access -------------- If you are using OpenGL directly, you can access the image as a texture:: texture = pic.get_texture() (This is the most efficient way to obtain a texture; some images are immediately loaded as textures, whereas others go through an intermediate form). To use a texture with pyglet.gl:: from pyglet.gl import * glEnable(texture.target) # typically target is GL_TEXTURE_2D glBindTexture(texture.target, texture.id) # ... draw with the texture Pixel access ------------ To access raw pixel data of an image:: rawimage = pic.get_image_data() (If the image has just been loaded this will be a very quick operation; however if the image is a texture a relatively expensive readback operation will occur). The pixels can be accessed as a string:: format = 'RGBA' pitch = rawimage.width * len(format) pixels = rawimage.get_data(format, pitch) "format" strings consist of characters that give the byte order of each color component. For example, if rawimage.format is 'RGBA', there are four color components: red, green, blue and alpha, in that order. Other common format strings are 'RGB', 'LA' (luminance, alpha) and 'I' (intensity). The "pitch" of an image is the number of bytes in a row (this may validly be more than the number required to make up the width of the image, it is common to see this for word alignment). If "pitch" is negative the rows of the image are ordered from top to bottom, otherwise they are ordered from bottom to top. Retrieving data with the format and pitch given in `ImageData.format` and `ImageData.pitch` avoids the need for data conversion (assuming you can make use of the data in this arbitrary format). """ from __future__ import division from builtins import bytes from builtins import zip __docformat__ = 'restructuredtext' __version__ = '$Id$' from io import open import re import warnings import weakref from ctypes import * from pyglet.gl import * from pyglet.gl import gl_info from pyglet.window import * from pyglet.image import atlas from pyglet.image import codecs as _codecs from pyglet.compat import asbytes, bytes_type, BytesIO class ImageException(Exception): pass def load(filename, file=None, decoder=None): """Load an image from a file. :note: You can make no assumptions about the return type; usually it will be ImageData or CompressedImageData, but decoders are free to return any subclass of AbstractImage. :Parameters: `filename` : str Used to guess the image format, and to load the file if `file` is unspecified. `file` : file-like object or None Source of image data in any supported format. `decoder` : ImageDecoder or None If unspecified, all decoders that are registered for the filename extension are tried. If none succeed, the exception from the first decoder is raised. :rtype: AbstractImage """ if not file: file = open(filename, 'rb') opened_file = file else: opened_file = None if not hasattr(file, 'seek'): file = BytesIO(file.read()) try: if decoder: return decoder.decode(file, filename) else: first_exception = None for decoder in _codecs.get_decoders(filename): try: image = decoder.decode(file, filename) return image except _codecs.ImageDecodeException as e: if (not first_exception or first_exception.exception_priority < e.exception_priority): first_exception = e file.seek(0) if not first_exception: raise _codecs.ImageDecodeException('No image decoders are available') raise first_exception finally: if opened_file: opened_file.close() def create(width, height, pattern=None): """Create an image optionally filled with the given pattern. :note: You can make no assumptions about the return type; usually it will be ImageData or CompressedImageData, but patterns are free to return any subclass of AbstractImage. :Parameters: `width` : int Width of image to create `height` : int Height of image to create `pattern` : ImagePattern or None Pattern to fill image with. If unspecified, the image will initially be transparent. :rtype: AbstractImage """ if not pattern: pattern = SolidColorImagePattern() return pattern.create_image(width, height) def color_as_bytes(color): if sys.version.startswith('2'): return '%c%c%c%c' % color else: if len(color) != 4: raise TypeError("color is expected to have 4 components") return bytes(color) class ImagePattern(object): """Abstract image creation class.""" def create_image(self, width, height): """Create an image of the given size. :Parameters: `width` : int Width of image to create `height` : int Height of image to create :rtype: AbstractImage """ raise NotImplementedError('abstract') class SolidColorImagePattern(ImagePattern): """Creates an image filled with a solid color.""" def __init__(self, color=(0, 0, 0, 0)): """Create a solid image pattern with the given color. :Parameters: `color` : (int, int, int, int) 4-tuple of ints in range [0,255] giving RGBA components of color to fill with. """ self.color = color_as_bytes(color) def create_image(self, width, height): data = self.color * width * height return ImageData(width, height, 'RGBA', data) class CheckerImagePattern(ImagePattern): """Create an image with a tileable checker image. """ def __init__(self, color1=(150, 150, 150, 255), color2=(200, 200, 200, 255)): """Initialise with the given colors. :Parameters: `color1` : (int, int, int, int) 4-tuple of ints in range [0,255] giving RGBA components of color to fill with. This color appears in the top-left and bottom-right corners of the image. `color2` : (int, int, int, int) 4-tuple of ints in range [0,255] giving RGBA components of color to fill with. This color appears in the top-right and bottom-left corners of the image. """ self.color1 = color_as_bytes(color1) self.color2 = color_as_bytes(color2) def create_image(self, width, height): hw = width // 2 hh = height // 2 row1 = self.color1 * hw + self.color2 * hw row2 = self.color2 * hw + self.color1 * hw data = row1 * hh + row2 * hh return ImageData(width, height, 'RGBA', data) class AbstractImage(object): """Abstract class representing an image. :Ivariables: `width` : int Width of image `height` : int Height of image `anchor_x` : int X coordinate of anchor, relative to left edge of image data `anchor_y` : int Y coordinate of anchor, relative to bottom edge of image data """ anchor_x = 0 anchor_y = 0 _is_rectangle = False def __init__(self, width, height): self.width = width self.height = height def __repr__(self): return '<%s %dx%d>' % (self.__class__.__name__, self.width, self.height) def get_image_data(self): """Get an ImageData view of this image. Changes to the returned instance may or may not be reflected in this image. :rtype: :py:class:`~pyglet.image.ImageData` .. versionadded:: 1.1 """ raise ImageException('Cannot retrieve image data for %r' % self) @property def image_data(self): """An :py:class:`~pyglet.image.ImageData` view of this image. Changes to the returned instance may or may not be reflected in this image. Read-only. :deprecated: Use :py:meth:`~pyglet.image.ImageData.get_image_data`. :type: :py:class:`~pyglet.image.ImageData` """ return self.get_image_data() def get_texture(self, rectangle=False, force_rectangle=False): """A :py:class:`~pyglet.image.Texture` view of this image. By default, textures are created with dimensions that are powers of two. Smaller images will return a :py:class:`~pyglet.image.TextureRegion` that covers just the image portion of the larger texture. This restriction is required on older video cards, and for compressed textures, or where texture repeat modes will be used, or where mipmapping is desired. If the `rectangle` parameter is ``True``, this restriction is ignored and a texture the size of the image may be created if the driver supports the ``GL_ARB_texture_rectangle`` or ``GL_NV_texture_rectangle`` extensions. If the extensions are not present, the image already is a texture, or the image has power 2 dimensions, the `rectangle` parameter is ignored. Examine `Texture.target` to determine if the returned texture is a rectangle (``GL_TEXTURE_RECTANGLE_ARB`` or ``GL_TEXTURE_RECTANGLE_NV``) or not (``GL_TEXTURE_2D``). If the `force_rectangle` parameter is ``True``, one of these extensions must be present, and the returned texture always has target ``GL_TEXTURE_RECTANGLE_ARB`` or ``GL_TEXTURE_RECTANGLE_NV``. Changes to the returned instance may or may not be reflected in this image. :Parameters: `rectangle` : bool True if the texture can be created as a rectangle. `force_rectangle` : bool True if the texture must be created as a rectangle. .. versionadded:: 1.1.4. :rtype: :py:class:`~pyglet.image.Texture` .. versionadded:: 1.1 """ raise ImageException('Cannot retrieve texture for %r' % self) @property def texture(self): """Get a :py:class:`~pyglet.image.Texture` view of this image. Changes to the returned instance may or may not be reflected in this image. :deprecated: Use :py:meth:`~pyglet.image.AbstractImage.get_texture`. :type: :py:class:`~pyglet.image.Texture` """ return self.get_texture() def get_mipmapped_texture(self): """Retrieve a :py:class:`~pyglet.image.Texture` instance with all mipmap levels filled in. Requires that image dimensions be powers of 2. :rtype: :py:class:`~pyglet.image.Texture` .. versionadded:: 1.1 """ raise ImageException('Cannot retrieve mipmapped texture for %r' % self) @property def mipmapped_texture(self): """A Texture view of this image. The returned Texture will have mipmaps filled in for all levels. Requires that image dimensions be powers of 2. Read-only. :deprecated: Use `get_mipmapped_texture`. :type: :py:class:`~pyglet.image.Texture` """ return self.get_mipmapped_texture() def get_region(self, x, y, width, height): """Retrieve a rectangular region of this image. :Parameters: `x` : int Left edge of region. `y` : int Bottom edge of region. `width` : int Width of region. `height` : int Height of region. :rtype: AbstractImage """ raise ImageException('Cannot get region for %r' % self) def save(self, filename=None, file=None, encoder=None): """Save this image to a file. :Parameters: `filename` : str Used to set the image file format, and to open the output file if `file` is unspecified. `file` : file-like object or None File to write image data to. `encoder` : ImageEncoder or None If unspecified, all encoders matching the filename extension are tried. If all fail, the exception from the first one attempted is raised. """ if not file: file = open(filename, 'wb') if encoder: encoder.encode(self, file, filename) else: first_exception = None for encoder in _codecs.get_encoders(filename): try: encoder.encode(self, file, filename) return except _codecs.ImageEncodeException as e: first_exception = first_exception or e file.seek(0) if not first_exception: raise _codecs.ImageEncodeException( 'No image encoders are available') raise first_exception def blit(self, x, y, z=0): """Draw this image to the active framebuffers. The image will be drawn with the lower-left corner at (``x -`` `anchor_x`, ``y -`` `anchor_y`, ``z``). """ raise ImageException('Cannot blit %r.' % self) def blit_into(self, source, x, y, z): """Draw `source` on this image. `source` will be copied into this image such that its anchor point is aligned with the `x` and `y` parameters. If this image is a 3D texture, the `z` coordinate gives the image slice to copy into. Note that if `source` is larger than this image (or the positioning would cause the copy to go out of bounds) then you must pass a region of `source` to this method, typically using get_region(). """ raise ImageException('Cannot blit images onto %r.' % self) def blit_to_texture(self, target, level, x, y, z=0): """Draw this image on the currently bound texture at `target`. This image is copied into the texture such that this image's anchor point is aligned with the given `x` and `y` coordinates of the destination texture. If the currently bound texture is a 3D texture, the `z` coordinate gives the image slice to blit into. """ raise ImageException('Cannot blit %r to a texture.' % self) class AbstractImageSequence(object): """Abstract sequence of images. The sequence is useful for storing image animations or slices of a volume. For efficient access, use the `texture_sequence` member. The class also implements the sequence interface (`__len__`, `__getitem__`, `__setitem__`). """ def get_texture_sequence(self): """Get a TextureSequence. :rtype: `TextureSequence` .. versionadded:: 1.1 """ raise NotImplementedError('abstract') @property def texture_sequence(self): """Access this image sequence as a texture sequence. :deprecated: Use `get_texture_sequence` :type: `TextureSequence` """ return self.get_texture_sequence() def get_animation(self, period, loop=True): """Create an animation over this image sequence for the given constant framerate. :Parameters `period` : float Number of seconds to display each frame. `loop` : bool If True, the animation will loop continuously. :rtype: :py:class:`~pyglet.image.Animation` .. versionadded:: 1.1 """ return Animation.from_image_sequence(self, period, loop) def __getitem__(self, slice): """Retrieve a (list of) image. :rtype: AbstractImage """ raise NotImplementedError('abstract') def __setitem__(self, slice, image): """Replace one or more images in the sequence. :Parameters: `image` : `~pyglet.image.AbstractImage` The replacement image. The actual instance may not be used, depending on this implementation. """ raise NotImplementedError('abstract') def __len__(self): raise NotImplementedError('abstract') def __iter__(self): """Iterate over the images in sequence. :rtype: Iterator .. versionadded:: 1.1 """ raise NotImplementedError('abstract') class TextureSequence(AbstractImageSequence): """Interface for a sequence of textures. Typical implementations store multiple :py:class:`~pyglet.image.TextureRegion` s within one :py:class:`~pyglet.image.Texture` so as to minimise state changes. """ def get_texture_sequence(self): return self class UniformTextureSequence(TextureSequence): """Interface for a sequence of textures, each with the same dimensions. :Ivariables: `item_width` : int Width of each texture in the sequence. `item_height` : int Height of each texture in the sequence. """ def _get_item_width(self): raise NotImplementedError('abstract') def _get_item_height(self): raise NotImplementedError('abstract') @property def item_width(self): return self._get_item_width() @property def item_height(self): return self._get_item_height() class ImageData(AbstractImage): """An image represented as a string of unsigned bytes. :Ivariables: `data` : str Pixel data, encoded according to `format` and `pitch`. `format` : str The format string to use when reading or writing `data`. `pitch` : int Number of bytes per row. Negative values indicate a top-to-bottom arrangement. Setting the `format` and `pitch` instance variables and reading `data` is deprecated; use `get_data` and `set_data` in new applications. (Reading `format` and `pitch` to obtain the current encoding is not deprecated). """ _swap1_pattern = re.compile(asbytes('(.)'), re.DOTALL) _swap2_pattern = re.compile(asbytes('(.)(.)'), re.DOTALL) _swap3_pattern = re.compile(asbytes('(.)(.)(.)'), re.DOTALL) _swap4_pattern = re.compile(asbytes('(.)(.)(.)(.)'), re.DOTALL) _current_texture = None _current_mipmap_texture = None def __init__(self, width, height, format, data, pitch=None): """Initialise image data. :Parameters: `width` : int Width of image data `height` : int Height of image data `format` : str A valid format string, such as 'RGB', 'RGBA', 'ARGB', etc. `data` : sequence String or array/list of bytes giving the decoded data. `pitch` : int or None If specified, the number of bytes per row. Negative values indicate a top-to-bottom arrangement. Defaults to ``width * len(format)``. """ super(ImageData, self).__init__(width, height) self._current_format = self._desired_format = format.upper() self._current_data = data if not pitch: pitch = width * len(format) self._current_pitch = self.pitch = pitch self.mipmap_images = [] def __getstate__(self): return { 'width': self.width, 'height': self.height, '_current_data': self.get_data(self._current_format, self._current_pitch), '_current_format': self._current_format, '_desired_format': self._desired_format, '_current_pitch': self._current_pitch, 'pitch': self.pitch, 'mipmap_images': self.mipmap_images } def get_image_data(self): return self def _set_format(self, fmt): self._desired_format = fmt.upper() self._current_texture = None @property def format(self): """Format string of the data. Read-write. :type: str """ return self._desired_format @format.setter def format(self, fmt): self._set_format(fmt) def _get_data(self): if self._current_pitch != self.pitch or \ self._current_format != self.format: self._current_data = self._convert(self.format, self.pitch) self._current_format = self.format self._current_pitch = self.pitch self._ensure_string_data() return self._current_data def _set_data(self, data): self._current_data = data self._current_format = self.format self._current_pitch = self.pitch self._current_texture = None self._current_mipmapped_texture = None @property def data(self): """The byte data of the image. Read-write. :deprecated: Use `get_data` and `set_data`. :type: sequence of bytes, or str """ return self._get_data() @data.setter def data(self, data): self._set_data(data) def get_data(self, format, pitch): """Get the byte data of the image. :Parameters: `format` : str Format string of the return data. `pitch` : int Number of bytes per row. Negative values indicate a top-to-bottom arrangement. .. versionadded:: 1.1 :rtype: sequence of bytes, or str """ if format == self._current_format and pitch == self._current_pitch: return self._current_data return self._convert(format, pitch) def set_data(self, format, pitch, data): """Set the byte data of the image. :Parameters: `format` : str Format string of the return data. `pitch` : int Number of bytes per row. Negative values indicate a top-to-bottom arrangement. `data` : str or sequence of bytes Image data. .. versionadded:: 1.1 """ self._current_format = format self._current_pitch = pitch self._current_data = data self._current_texture = None self._current_mipmapped_texture = None def set_mipmap_image(self, level, image): """Set a mipmap image for a particular level. The mipmap image will be applied to textures obtained via `get_mipmapped_texture`. :Parameters: `level` : int Mipmap level to set image at, must be >= 1. `image` : AbstractImage Image to set. Must have correct dimensions for that mipmap level (i.e., width >> level, height >> level) """ if level == 0: raise ImageException( 'Cannot set mipmap image at level 0 (it is this image)') if not _is_pow2(self.width) or not _is_pow2(self.height): raise ImageException( 'Image dimensions must be powers of 2 to use mipmaps.') # Check dimensions of mipmap width, height = self.width, self.height for i in range(level): width >>= 1 height >>= 1 if width != image.width or height != image.height: raise ImageException( 'Mipmap image has wrong dimensions for level %d' % level) # Extend mipmap_images list to required level self.mipmap_images += [None] * (level - len(self.mipmap_images)) self.mipmap_images[level - 1] = image def create_texture(self, cls, rectangle=False, force_rectangle=False): """Create a texture containing this image. If the image's dimensions are not powers of 2, a TextureRegion of a larger Texture will be returned that matches the dimensions of this image. :Parameters: `cls` : class (subclass of Texture) Class to construct. `rectangle` : bool ``True`` if a rectangle can be created; see `AbstractImage.get_texture`. .. versionadded:: 1.1 `force_rectangle` : bool ``True`` if a rectangle must be created; see `AbstractImage.get_texture`. .. versionadded:: 1.1.4 :rtype: cls or cls.region_class """ internalformat = self._get_internalformat(self.format) texture = cls.create(self.width, self.height, internalformat, rectangle, force_rectangle) if self.anchor_x or self.anchor_y: texture.anchor_x = self.anchor_x texture.anchor_y = self.anchor_y self.blit_to_texture(texture.target, texture.level, self.anchor_x, self.anchor_y, 0, None) return texture def get_texture(self, rectangle=False, force_rectangle=False): if (not self._current_texture or (not self._current_texture._is_rectangle and force_rectangle)): self._current_texture = self.create_texture(Texture, rectangle, force_rectangle) return self._current_texture def get_mipmapped_texture(self): """Return a Texture with mipmaps. If :py:class:`~pyglet.image.set_mipmap_Image` has been called with at least one image, the set of images defined will be used. Otherwise, mipmaps will be automatically generated. The texture dimensions must be powers of 2 to use mipmaps. :rtype: :py:class:`~pyglet.image.Texture` .. versionadded:: 1.1 """ if self._current_mipmap_texture: return self._current_mipmap_texture if not _is_pow2(self.width) or not _is_pow2(self.height): raise ImageException( 'Image dimensions must be powers of 2 to use mipmaps.') texture = Texture.create_for_size(GL_TEXTURE_2D, self.width, self.height) if self.anchor_x or self.anchor_y: texture.anchor_x = self.anchor_x texture.anchor_y = self.anchor_y internalformat = self._get_internalformat(self.format) glBindTexture(texture.target, texture.id) glTexParameteri(texture.target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR) if self.mipmap_images: self.blit_to_texture(texture.target, texture.level, self.anchor_x, self.anchor_y, 0, internalformat) level = 0 for image in self.mipmap_images: level += 1 if image: image.blit_to_texture(texture.target, level, self.anchor_x, self.anchor_y, 0, internalformat) # TODO: should set base and max mipmap level if some mipmaps # are missing. elif gl_info.have_version(1, 4): glTexParameteri(texture.target, GL_GENERATE_MIPMAP, GL_TRUE) self.blit_to_texture(texture.target, texture.level, self.anchor_x, self.anchor_y, 0, internalformat) else: raise NotImplementedError('TODO: gluBuild2DMipmaps') self._current_mipmap_texture = texture return texture def get_region(self, x, y, width, height): """Retrieve a rectangular region of this image data. :Parameters: `x` : int Left edge of region. `y` : int Bottom edge of region. `width` : int Width of region. `height` : int Height of region. :rtype: ImageDataRegion """ return ImageDataRegion(x, y, width, height, self) def blit(self, x, y, z=0, width=None, height=None): self.get_texture().blit(x, y, z, width, height) def blit_to_texture(self, target, level, x, y, z, internalformat=None): """Draw this image to to the currently bound texture at `target`. This image's anchor point will be aligned to the given `x` and `y` coordinates. If the currently bound texture is a 3D texture, the `z` parameter gives the image slice to blit into. If `internalformat` is specified, glTexImage is used to initialise the texture; otherwise, glTexSubImage is used to update a region. """ x -= self.anchor_x y -= self.anchor_y data_format = self.format data_pitch = abs(self._current_pitch) # Determine pixel format from format string matrix = None format, type = self._get_gl_format_and_type(data_format) if format is None: if (len(data_format) in (3, 4) and gl_info.have_extension('GL_ARB_imaging')): # Construct a color matrix to convert to GL_RGBA def component_column(component): try: pos = 'RGBA'.index(component) return [0] * pos + [1] + [0] * (3 - pos) except ValueError: return [0, 0, 0, 0] # pad to avoid index exceptions lookup_format = data_format + 'XXX' matrix = (component_column(lookup_format[0]) + component_column(lookup_format[1]) + component_column(lookup_format[2]) + component_column(lookup_format[3])) format = { 3: GL_RGB, 4: GL_RGBA}.get(len(data_format)) type = GL_UNSIGNED_BYTE glMatrixMode(GL_COLOR) glPushMatrix() glLoadMatrixf((GLfloat * 16)(*matrix)) else: # Need to convert data to a standard form data_format = { 1: 'L', 2: 'LA', 3: 'RGB', 4: 'RGBA'}.get(len(data_format)) format, type = self._get_gl_format_and_type(data_format) # Workaround: don't use GL_UNPACK_ROW_LENGTH if gl.current_context._workaround_unpack_row_length: data_pitch = self.width * len(data_format) # Get data in required format (hopefully will be the same format it's # already in, unless that's an obscure format, upside-down or the # driver is old). data = self._convert(data_format, data_pitch) if data_pitch & 0x1: alignment = 1 elif data_pitch & 0x2: alignment = 2 else: alignment = 4 row_length = data_pitch // len(data_format) glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT) glPixelStorei(GL_UNPACK_ALIGNMENT, alignment) glPixelStorei(GL_UNPACK_ROW_LENGTH, row_length) self._apply_region_unpack() if target == GL_TEXTURE_3D: assert not internalformat glTexSubImage3D(target, level, x, y, z, self.width, self.height, 1, format, type, data) elif internalformat: glTexImage2D(target, level, internalformat, self.width, self.height, 0, format, type, data) else: glTexSubImage2D(target, level, x, y, self.width, self.height, format, type, data) glPopClientAttrib() if matrix: glPopMatrix() glMatrixMode(GL_MODELVIEW) # Flush image upload before data get GC'd. glFlush() def _apply_region_unpack(self): pass def _convert(self, format, pitch): """Return data in the desired format; does not alter this instance's current format or pitch. """ if format == self._current_format and pitch == self._current_pitch: if type(self._current_data) is str: return asbytes(self._current_data) return self._current_data self._ensure_string_data() data = self._current_data current_pitch = self._current_pitch current_format = self._current_format sign_pitch = current_pitch // abs(current_pitch) if format != self._current_format: # Create replacement string, e.g. r'\4\1\2\3' to convert RGBA to # ARGB repl = asbytes('') for c in format: try: idx = current_format.index(c) + 1 except ValueError: idx = 1 repl += asbytes(r'\%d' % idx) if len(current_format) == 1: swap_pattern = self._swap1_pattern elif len(current_format) == 2: swap_pattern = self._swap2_pattern elif len(current_format) == 3: swap_pattern = self._swap3_pattern elif len(current_format) == 4: swap_pattern = self._swap4_pattern else: raise ImageException( 'Current image format is wider than 32 bits.') packed_pitch = self.width * len(current_format) if abs(self._current_pitch) != packed_pitch: # Pitch is wider than pixel data, need to go row-by-row. rows = re.findall( asbytes('.') * abs(self._current_pitch), data, re.DOTALL) rows = [swap_pattern.sub(repl, r[:packed_pitch]) for r in rows] data = asbytes('').join(rows) else: # Rows are tightly packed, apply regex over whole image. data = swap_pattern.sub(repl, data) # After conversion, rows will always be tightly packed current_pitch = sign_pitch * (len(format) * self.width) if pitch != current_pitch: diff = abs(current_pitch) - abs(pitch) if diff > 0: # New pitch is shorter than old pitch, chop bytes off each row pattern = re.compile( asbytes('(%s)%s' % ('.' * abs(pitch), '.' * diff)), re.DOTALL) data = pattern.sub(asbytes(r'\1'), data) elif diff < 0: # New pitch is longer than old pitch, add '0' bytes to each row pattern = re.compile( asbytes('(%s)' % ('.' * abs(current_pitch))), re.DOTALL) pad = '.' * -diff data = pattern.sub(asbytes(r'\1%s' % pad), data) if current_pitch * pitch < 0: # Pitch differs in sign, swap row order rows = re.findall(asbytes('.') * abs(pitch), data, re.DOTALL) rows.reverse() data = asbytes('').join(rows) return asbytes(data) def _ensure_string_data(self): if type(self._current_data) is not bytes_type: buf = create_string_buffer(len(self._current_data)) memmove(buf, self._current_data, len(self._current_data)) self._current_data = buf.raw def _get_gl_format_and_type(self, format): if format == 'I': return GL_LUMINANCE, GL_UNSIGNED_BYTE elif format == 'L': return GL_LUMINANCE, GL_UNSIGNED_BYTE elif format == 'LA': return GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE elif format == 'R': return GL_RED, GL_UNSIGNED_BYTE elif format == 'G': return GL_GREEN, GL_UNSIGNED_BYTE elif format == 'B': return GL_BLUE, GL_UNSIGNED_BYTE elif format == 'A': return GL_ALPHA, GL_UNSIGNED_BYTE elif format == 'RGB': return GL_RGB, GL_UNSIGNED_BYTE elif format == 'RGBA': return GL_RGBA, GL_UNSIGNED_BYTE elif (format == 'ARGB' and gl_info.have_extension('GL_EXT_bgra') and gl_info.have_extension('GL_APPLE_packed_pixels')): return GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV elif (format == 'ABGR' and gl_info.have_extension('GL_EXT_abgr')): return GL_ABGR_EXT, GL_UNSIGNED_BYTE elif (format == 'BGR' and gl_info.have_extension('GL_EXT_bgra')): return GL_BGR, GL_UNSIGNED_BYTE elif (format == 'BGRA' and gl_info.have_extension('GL_EXT_bgra')): return GL_BGRA, GL_UNSIGNED_BYTE return None, None def _get_internalformat(self, format): if len(format) == 4: return GL_RGBA elif len(format) == 3: return GL_RGB elif len(format) == 2: return GL_LUMINANCE_ALPHA elif format == 'A': return GL_ALPHA elif format == 'L': return GL_LUMINANCE elif format == 'I': return GL_INTENSITY return GL_RGBA class ImageDataRegion(ImageData): def __init__(self, x, y, width, height, image_data): super(ImageDataRegion, self).__init__(width, height, image_data._current_format, image_data._current_data, image_data._current_pitch) self.x = x self.y = y def __getstate__(self): return { 'width': self.width, 'height': self.height, '_current_data': self.get_data(self._current_format, self._current_pitch), '_current_format': self._current_format, '_desired_format': self._desired_format, '_current_pitch': self._current_pitch, 'pitch': self.pitch, 'mipmap_images': self.mipmap_images, 'x': self.x, 'y': self.y } def _get_data(self): # Crop the data first x1 = len(self._current_format) * self.x x2 = len(self._current_format) * (self.x + self.width) self._ensure_string_data() data = self._convert(self._current_format, abs(self._current_pitch)) rows = re.findall(b'.' * abs(self._current_pitch), data, re.DOTALL) rows = [row[x1:x2] for row in rows[self.y:self.y + self.height]] self._current_data = b''.join(rows) self._current_pitch = self.width * len(self._current_format) self._current_texture = None self.x = 0 self.y = 0 return super(ImageDataRegion, self)._get_data() def _set_data(self, data): self.x = 0 self.y = 0 super(ImageDataRegion, self)._set_data(data) @property def data(self): return self._get_data() @data.setter def data(self, data): self._set_data(data) def get_data(self, format, pitch): x1 = len(self._current_format) * self.x x2 = len(self._current_format) * (self.x + self.width) self._ensure_string_data() data = self._convert(self._current_format, abs(self._current_pitch)) rows = re.findall(asbytes('.') * abs(self._current_pitch), data, re.DOTALL) rows = [row[x1:x2] for row in rows[self.y:self.y + self.height]] self._current_data = asbytes('').join(rows) self._current_pitch = self.width * len(self._current_format) self._current_texture = None self.x = 0 self.y = 0 return super(ImageDataRegion, self).get_data(format, pitch) def _apply_region_unpack(self): glPixelStorei(GL_UNPACK_SKIP_PIXELS, self.x) glPixelStorei(GL_UNPACK_SKIP_ROWS, self.y) def _ensure_string_data(self): super(ImageDataRegion, self)._ensure_string_data() def get_region(self, x, y, width, height): x += self.x y += self.y return super(ImageDataRegion, self).get_region(x, y, width, height) class CompressedImageData(AbstractImage): """Image representing some compressed data suitable for direct uploading to driver. """ _current_texture = None _current_mipmapped_texture = None def __init__(self, width, height, gl_format, data, extension=None, decoder=None): """Construct a CompressedImageData with the given compressed data. :Parameters: `width` : int Width of image `height` : int Height of image `gl_format` : int GL constant giving format of compressed data; for example, ``GL_COMPRESSED_RGBA_S3TC_DXT5_EXT``. `data` : sequence String or array/list of bytes giving compressed image data. `extension` : str or None If specified, gives the name of a GL extension to check for before creating a texture. `decoder` : function(data, width, height) -> AbstractImage A function to decode the compressed data, to be used if the required extension is not present. """ if not _is_pow2(width) or not _is_pow2(height): raise ImageException('Dimensions of %r must be powers of 2' % self) super(CompressedImageData, self).__init__(width, height) self.data = data self.gl_format = gl_format self.extension = extension self.decoder = decoder self.mipmap_data = [] def set_mipmap_data(self, level, data): """Set data for a mipmap level. Supplied data gives a compressed image for the given mipmap level. The image must be of the correct dimensions for the level (i.e., width >> level, height >> level); but this is not checked. If any mipmap levels are specified, they are used; otherwise, mipmaps for `mipmapped_texture` are generated automatically. :Parameters: `level` : int Level of mipmap image to set. `data` : sequence String or array/list of bytes giving compressed image data. Data must be in same format as specified in constructor. """ # Extend mipmap_data list to required level self.mipmap_data += [None] * (level - len(self.mipmap_data)) self.mipmap_data[level - 1] = data def _have_extension(self): return self.extension is None or gl_info.have_extension(self.extension) def _verify_driver_supported(self): """Assert that the extension required for this image data is supported. Raises `ImageException` if not. """ if not self._have_extension(): raise ImageException('%s is required to decode %r' % \ (self.extension, self)) def get_texture(self, rectangle=False, force_rectangle=False): if force_rectangle: raise ImageException( 'Compressed texture rectangles not supported') if self._current_texture: return self._current_texture texture = Texture.create_for_size( GL_TEXTURE_2D, self.width, self.height) if self.anchor_x or self.anchor_y: texture.anchor_x = self.anchor_x texture.anchor_y = self.anchor_y glBindTexture(texture.target, texture.id) glTexParameteri(texture.target, GL_TEXTURE_MIN_FILTER, texture.min_filter) glTexParameteri(texture.target, GL_TEXTURE_MAG_FILTER, texture.mag_filter) if self._have_extension(): glCompressedTexImage2DARB(texture.target, texture.level, self.gl_format, self.width, self.height, 0, len(self.data), self.data) else: image = self.decoder(self.data, self.width, self.height) texture = image.get_texture() assert texture.width == self.width assert texture.height == self.height glFlush() self._current_texture = texture return texture def get_mipmapped_texture(self): if self._current_mipmap_texture: return self._current_mipmap_texture if not self._have_extension(): # TODO mip-mapped software decoded compressed textures. For now, # just return a non-mipmapped texture. return self.get_texture() texture = Texture.create_for_size( GL_TEXTURE_2D, self.width, self.height) if self.anchor_x or self.anchor_y: texture.anchor_x = self.anchor_x texture.anchor_y = self.anchor_y glBindTexture(texture.target, texture.id) glTexParameteri(texture.target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR) if not self.mipmap_data: if not gl_info.have_version(1, 4): raise ImageException( 'Require GL 1.4 to generate mipmaps for compressed textures') glTexParameteri(texture.target, GL_GENERATE_MIPMAP, GL_TRUE) glCompressedTexImage2DARB(texture.target, texture.level, self.gl_format, self.width, self.height, 0, len(self.data), self.data) width, height = self.width, self.height level = 0 for data in self.mipmap_data: width >>= 1 height >>= 1 level += 1 glCompressedTexImage2DARB(texture.target, level, self.gl_format, width, height, 0, len(data), data) glFlush() self._current_mipmap_texture = texture return texture def blit_to_texture(self, target, level, x, y, z): self._verify_driver_supported() if target == GL_TEXTURE_3D: glCompressedTexSubImage3DARB(target, level, x - self.anchor_x, y - self.anchor_y, z, self.width, self.height, 1, self.gl_format, len(self.data), self.data) else: glCompressedTexSubImage2DARB(target, level, x - self.anchor_x, y - self.anchor_y, self.width, self.height, self.gl_format, len(self.data), self.data) def _nearest_pow2(v): # From http://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2 # Credit: Sean Anderson v -= 1 v |= v >> 1 v |= v >> 2 v |= v >> 4 v |= v >> 8 v |= v >> 16 return v + 1 def _is_pow2(v): # http://graphics.stanford.edu/~seander/bithacks.html#DetermineIfPowerOf2 return (v & (v - 1)) == 0 class Texture(AbstractImage): """An image loaded into video memory that can be efficiently drawn to the framebuffer. Typically you will get an instance of Texture by accessing the `texture` member of any other AbstractImage. :Ivariables: `region_class` : class (subclass of TextureRegion) Class to use when constructing regions of this texture. `tex_coords` : tuple 12-tuple of float, named (u1, v1, r1, u2, v2, r2, ...). u, v, r give the 3D texture coordinates for vertices 1-4. The vertices are specified in the order bottom-left, bottom-right, top-right and top-left. `target` : int The GL texture target (e.g., ``GL_TEXTURE_2D``). `level` : int The mipmap level of this texture. """ region_class = None # Set to TextureRegion after it's defined tex_coords = (0., 0., 0., 1., 0., 0., 1., 1., 0., 0., 1., 0.) tex_coords_order = (0, 1, 2, 3) level = 0 images = 1 x = y = z = 0 def __init__(self, width, height, target, id): super(Texture, self).__init__(width, height) self.target = target self.id = id self._context = gl.current_context def delete(self): """Delete the texture from video memory. :deprecated: Textures are automatically released during object finalization. """ warnings.warn( 'Texture.delete() is deprecated; textures are ' 'released through GC now') self._context.delete_texture(self.id) self.id = 0 def __del__(self): try: self._context.delete_texture(self.id) except: pass @classmethod def create(cls, width, height, internalformat=GL_RGBA, rectangle=False, force_rectangle=False, min_filter=GL_LINEAR, mag_filter=GL_LINEAR): """Create an empty Texture. If `rectangle` is ``False`` or the appropriate driver extensions are not available, a larger texture than requested will be created, and a :py:class:`~pyglet.image.TextureRegion` corresponding to the requested size will be returned. :Parameters: `width` : int Width of the texture. `height` : int Height of the texture. `internalformat` : int GL constant giving the internal format of the texture; for example, ``GL_RGBA``. `rectangle` : bool ``True`` if a rectangular texture is permitted. See `AbstractImage.get_texture`. `force_rectangle` : bool ``True`` if a rectangular texture is required. See `AbstractImage.get_texture`. .. versionadded:: 1.1.4. `min_filter` : int The minifaction filter used for this texture, commonly ``GL_LINEAR`` or ``GL_NEAREST`` `mag_filter` : int The magnification filter used for this texture, commonly ``GL_LINEAR`` or ``GL_NEAREST`` :rtype: :py:class:`~pyglet.image.Texture` .. versionadded:: 1.1 """ target = GL_TEXTURE_2D if rectangle or force_rectangle: if not force_rectangle and _is_pow2(width) and _is_pow2(height): rectangle = False elif gl_info.have_extension('GL_ARB_texture_rectangle'): target = GL_TEXTURE_RECTANGLE_ARB rectangle = True elif gl_info.have_extension('GL_NV_texture_rectangle'): target = GL_TEXTURE_RECTANGLE_NV rectangle = True else: rectangle = False if force_rectangle and not rectangle: raise ImageException('Texture rectangle extensions not available') if rectangle: texture_width = width texture_height = height else: texture_width = _nearest_pow2(width) texture_height = _nearest_pow2(height) id = GLuint() glGenTextures(1, byref(id)) glBindTexture(target, id.value) glTexParameteri(target, GL_TEXTURE_MIN_FILTER, min_filter) glTexParameteri(target, GL_TEXTURE_MAG_FILTER, mag_filter) blank = (GLubyte * (texture_width * texture_height * 4))() glTexImage2D(target, 0, internalformat, texture_width, texture_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, blank) texture = cls(texture_width, texture_height, target, id.value) texture.min_filter = min_filter texture.mag_filter = mag_filter if rectangle: texture._is_rectangle = True texture.tex_coords = (0., 0., 0., width, 0., 0., width, height, 0., 0., height, 0.) glFlush() if texture_width == width and texture_height == height: return texture return texture.get_region(0, 0, width, height) @classmethod def create_for_size(cls, target, min_width, min_height, internalformat=None, min_filter=GL_LINEAR, mag_filter=GL_LINEAR): """Create a Texture with dimensions at least min_width, min_height. On return, the texture will be bound. :Parameters: `target` : int GL constant giving texture target to use, typically ``GL_TEXTURE_2D``. `min_width` : int Minimum width of texture (may be increased to create a power of 2). `min_height` : int Minimum height of texture (may be increased to create a power of 2). `internalformat` : int GL constant giving internal format of texture; for example, ``GL_RGBA``. If unspecified, the texture will not be initialised (only the texture name will be created on the instance). If specified, the image will be initialised to this format with zero'd data. `min_filter` : int The minifaction filter used for this texture, commonly ``GL_LINEAR`` or ``GL_NEAREST`` `mag_filter` : int The magnification filter used for this texture, commonly ``GL_LINEAR`` or ``GL_NEAREST`` :rtype: :py:class:`~pyglet.image.Texture` """ if target not in (GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_RECTANGLE_ARB): width = _nearest_pow2(min_width) height = _nearest_pow2(min_height) tex_coords = cls.tex_coords else: width = min_width height = min_height tex_coords = (0., 0., 0., width, 0., 0., width, height, 0., 0., height, 0.) id = GLuint() glGenTextures(1, byref(id)) glBindTexture(target, id.value) glTexParameteri(target, GL_TEXTURE_MIN_FILTER, min_filter) glTexParameteri(target, GL_TEXTURE_MAG_FILTER, mag_filter) if internalformat is not None: blank = (GLubyte * (width * height * 4))() glTexImage2D(target, 0, internalformat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, blank) glFlush() texture = cls(width, height, target, id.value) texture.min_filter = min_filter texture.mag_filter = mag_filter texture.tex_coords = tex_coords return texture def get_image_data(self, z=0): """Get the image data of this texture. Changes to the returned instance will not be reflected in this texture. :Parameters: `z` : int For 3D textures, the image slice to retrieve. :rtype: :py:class:`~pyglet.image.ImageData` """ glBindTexture(self.target, self.id) # Always extract complete RGBA data. Could check internalformat # to only extract used channels. XXX format = 'RGBA' gl_format = GL_RGBA glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT) glPixelStorei(GL_PACK_ALIGNMENT, 1) buffer = \ (GLubyte * (self.width * self.height * self.images * len(format)))() glGetTexImage(self.target, self.level, gl_format, GL_UNSIGNED_BYTE, buffer) glPopClientAttrib() data = ImageData(self.width, self.height, format, buffer) if self.images > 1: data = data.get_region(0, z * self.height, self.width, self.height) return data @property def image_data(self): """An ImageData view of this texture. Changes to the returned instance will not be reflected in this texture. If the texture is a 3D texture, the first image will be returned. See also :py:meth:`~pyglet.image.ImageData.get_image_data`. Read-only. :deprecated: Use :py:meth:`~pyglet.image.ImageData.get_image_data`. :type: :py:class:`~pyglet.image.ImageData` """ return self.get_image_data() def get_texture(self, rectangle=False, force_rectangle=False): if force_rectangle and not self._is_rectangle: raise ImageException('Texture is not a rectangle.') return self # no implementation of blit_to_texture yet (could use aux buffer) def blit(self, x, y, z=0, width=None, height=None): t = self.tex_coords x1 = x - self.anchor_x y1 = y - self.anchor_y x2 = x1 + (width is None and self.width or width) y2 = y1 + (height is None and self.height or height) array = (GLfloat * 32)( t[0], t[1], t[2], 1., x1, y1, z, 1., t[3], t[4], t[5], 1., x2, y1, z, 1., t[6], t[7], t[8], 1., x2, y2, z, 1., t[9], t[10], t[11], 1., x1, y2, z, 1.) glPushAttrib(GL_ENABLE_BIT) glEnable(self.target) glBindTexture(self.target, self.id) glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) glInterleavedArrays(GL_T4F_V4F, 0, array) glDrawArrays(GL_QUADS, 0, 4) glPopClientAttrib() glPopAttrib() def blit_into(self, source, x, y, z): glBindTexture(self.target, self.id) source.blit_to_texture(self.target, self.level, x, y, z) def get_region(self, x, y, width, height): return self.region_class(x, y, 0, width, height, self) def get_transform(self, flip_x=False, flip_y=False, rotate=0): """Create a copy of this image applying a simple transformation. The transformation is applied to the texture coordinates only; :py:meth:`~pyglet.image.ImageData.get_image_data` will return the untransformed data. The transformation is applied around the anchor point. :Parameters: `flip_x` : bool If True, the returned image will be flipped horizontally. `flip_y` : bool If True, the returned image will be flipped vertically. `rotate` : int Degrees of clockwise rotation of the returned image. Only 90-degree increments are supported. :rtype: :py:class:`~pyglet.image.TextureRegion` """ transform = self.get_region(0, 0, self.width, self.height) bl, br, tr, tl = 0, 1, 2, 3 transform.anchor_x = self.anchor_x transform.anchor_y = self.anchor_y if flip_x: bl, br, tl, tr = br, bl, tr, tl transform.anchor_x = self.width - self.anchor_x if flip_y: bl, br, tl, tr = tl, tr, bl, br transform.anchor_y = self.height - self.anchor_y rotate %= 360 if rotate < 0: rotate += 360 if rotate == 0: pass elif rotate == 90: bl, br, tr, tl = br, tr, tl, bl transform.anchor_x, transform.anchor_y = \ transform.anchor_y, \ transform.width - transform.anchor_x elif rotate == 180: bl, br, tr, tl = tr, tl, bl, br transform.anchor_x = transform.width - transform.anchor_x transform.anchor_y = transform.height - transform.anchor_y elif rotate == 270: bl, br, tr, tl = tl, bl, br, tr transform.anchor_x, transform.anchor_y = \ transform.height - transform.anchor_y, \ transform.anchor_x else: assert False, 'Only 90 degree rotations are supported.' if rotate in (90, 270): transform.width, transform.height = \ transform.height, transform.width transform._set_tex_coords_order(bl, br, tr, tl) return transform def _set_tex_coords_order(self, bl, br, tr, tl): tex_coords = (self.tex_coords[:3], self.tex_coords[3:6], self.tex_coords[6:9], self.tex_coords[9:]) self.tex_coords = \ tex_coords[bl] + tex_coords[br] + tex_coords[tr] + tex_coords[tl] order = self.tex_coords_order self.tex_coords_order = \ (order[bl], order[br], order[tr], order[tl]) class TextureRegion(Texture): """A rectangular region of a texture, presented as if it were a separate texture. """ def __init__(self, x, y, z, width, height, owner): super(TextureRegion, self).__init__( width, height, owner.target, owner.id) self.x = x self.y = y self.z = z self.owner = owner owner_u1 = owner.tex_coords[0] owner_v1 = owner.tex_coords[1] owner_u2 = owner.tex_coords[3] owner_v2 = owner.tex_coords[7] scale_u = owner_u2 - owner_u1 scale_v = owner_v2 - owner_v1 u1 = x / owner.width * scale_u + owner_u1 v1 = y / owner.height * scale_v + owner_v1 u2 = (x + width) / owner.width * scale_u + owner_u1 v2 = (y + height) / owner.height * scale_v + owner_v1 r = z / owner.images + owner.tex_coords[2] self.tex_coords = (u1, v1, r, u2, v1, r, u2, v2, r, u1, v2, r) def get_image_data(self): image_data = self.owner.get_image_data(self.z) return image_data.get_region(self.x, self.y, self.width, self.height) def get_region(self, x, y, width, height): x += self.x y += self.y region = self.region_class(x, y, self.z, width, height, self.owner) region._set_tex_coords_order(*self.tex_coords_order) return region def blit_into(self, source, x, y, z): self.owner.blit_into(source, x + self.x, y + self.y, z + self.z) def __del__(self): # only the owner Texture should handle deletion pass Texture.region_class = TextureRegion class Texture3D(Texture, UniformTextureSequence): """A texture with more than one image slice. Use `create_for_images` or `create_for_image_grid` classmethod to construct. """ item_width = 0 item_height = 0 items = () @classmethod def create_for_images(cls, images, internalformat=GL_RGBA): item_width = images[0].width item_height = images[0].height for image in images: if image.width != item_width or image.height != item_height: raise ImageException('Images do not have same dimensions.') depth = len(images) if not gl_info.have_version(2, 0): depth = _nearest_pow2(depth) texture = cls.create_for_size(GL_TEXTURE_3D, item_width, item_height) if images[0].anchor_x or images[0].anchor_y: texture.anchor_x = images[0].anchor_x texture.anchor_y = images[0].anchor_y texture.images = depth blank = (GLubyte * (texture.width * texture.height * texture.images))() glBindTexture(texture.target, texture.id) glTexImage3D(texture.target, texture.level, internalformat, texture.width, texture.height, texture.images, 0, GL_ALPHA, GL_UNSIGNED_BYTE, blank) items = [] for i, image in enumerate(images): item = cls.region_class(0, 0, i, item_width, item_height, texture) items.append(item) image.blit_to_texture(texture.target, texture.level, image.anchor_x, image.anchor_y, i) glFlush() texture.items = items texture.item_width = item_width texture.item_height = item_height return texture @classmethod def create_for_image_grid(cls, grid, internalformat=GL_RGBA): return cls.create_for_images(grid[:], internalformat) def __len__(self): return len(self.items) def __getitem__(self, index): return self.items[index] def __setitem__(self, index, value): if type(index) is slice: for item, image in zip(self[index], value): image.blit_to_texture(self.target, self.level, image.anchor_x, image.anchor_y, item.z) else: value.blit_to_texture(self.target, self.level, value.anchor_x, value.anchor_y, self[index].z) def __iter__(self): return iter(self.items) class TileableTexture(Texture): """A texture that can be tiled efficiently. Use :py:class:`~pyglet.image.create_for_Image` classmethod to construct. """ def __init__(self, width, height, target, id): if not _is_pow2(width) or not _is_pow2(height): raise ImageException( 'TileableTexture requires dimensions that are powers of 2') super(TileableTexture, self).__init__(width, height, target, id) def get_region(self, x, y, width, height): raise ImageException('Cannot get region of %r' % self) def blit_tiled(self, x, y, z, width, height): """Blit this texture tiled over the given area. The image will be tiled with the bottom-left corner of the destination rectangle aligned with the anchor point of this texture. """ u1 = self.anchor_x / self.width v1 = self.anchor_y / self.height u2 = u1 + width / self.width v2 = v1 + height / self.height w, h = width, height t = self.tex_coords array = (GLfloat * 32)( u1, v1, t[2], 1., x, y, z, 1., u2, v1, t[5], 1., x + w, y, z, 1., u2, v2, t[8], 1., x + w, y + h, z, 1., u1, v2, t[11], 1., x, y + h, z, 1.) glPushAttrib(GL_ENABLE_BIT) glEnable(self.target) glBindTexture(self.target, self.id) glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) glInterleavedArrays(GL_T4F_V4F, 0, array) glDrawArrays(GL_QUADS, 0, 4) glPopClientAttrib() glPopAttrib() @classmethod def create_for_image(cls, image): if not _is_pow2(image.width) or not _is_pow2(image.height): # Potentially unnecessary conversion if a GL format exists. image = image.get_image_data() texture_width = _nearest_pow2(image.width) texture_height = _nearest_pow2(image.height) newdata = c_buffer(texture_width * texture_height * 4) gluScaleImage(GL_RGBA, image.width, image.height, GL_UNSIGNED_BYTE, image.get_data('RGBA', image.width * 4), texture_width, texture_height, GL_UNSIGNED_BYTE, newdata) image = ImageData(texture_width, texture_height, 'RGBA', newdata) image = image.get_image_data() return image.create_texture(cls) class DepthTexture(Texture): """A texture with depth samples (typically 24-bit).""" def blit_into(self, source, x, y, z): glBindTexture(self.target, self.id) source.blit_to_texture(self.level, x, y, z) class BufferManager(object): """Manages the set of framebuffers for a context. Use :py:func:`~pyglet.image.get_buffer_manager` to obtain the instance of this class for the current context. """ def __init__(self): self.color_buffer = None self.depth_buffer = None aux_buffers = GLint() glGetIntegerv(GL_AUX_BUFFERS, byref(aux_buffers)) self.free_aux_buffers = [GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3][:aux_buffers.value] stencil_bits = GLint() glGetIntegerv(GL_STENCIL_BITS, byref(stencil_bits)) self.free_stencil_bits = list(range(stencil_bits.value)) self.refs = [] def get_viewport(self): """Get the current OpenGL viewport dimensions. :rtype: 4-tuple of float. :return: Left, top, right and bottom dimensions. """ viewport = (GLint * 4)() glGetIntegerv(GL_VIEWPORT, viewport) return viewport def get_color_buffer(self): """Get the color buffer. :rtype: :py:class:`~pyglet.image.ColorBufferImage` """ viewport = self.get_viewport() viewport_width = viewport[2] viewport_height = viewport[3] if (not self.color_buffer or viewport_width != self.color_buffer.width or viewport_height != self.color_buffer.height): self.color_buffer = ColorBufferImage(*viewport) return self.color_buffer def get_aux_buffer(self): """Get a free auxiliary buffer. If not aux buffers are available, `ImageException` is raised. Buffers are released when they are garbage collected. :rtype: :py:class:`~pyglet.image.ColorBufferImage` """ if not self.free_aux_buffers: raise ImageException('No free aux buffer is available.') gl_buffer = self.free_aux_buffers.pop(0) viewport = self.get_viewport() buffer = ColorBufferImage(*viewport) buffer.gl_buffer = gl_buffer def release_buffer(ref, self=self): self.free_aux_buffers.insert(0, gl_buffer) self.refs.append(weakref.ref(buffer, release_buffer)) return buffer def get_depth_buffer(self): """Get the depth buffer. :rtype: :py:class:`~pyglet.image.DepthBufferImage` """ viewport = self.get_viewport() viewport_width = viewport[2] viewport_height = viewport[3] if (not self.depth_buffer or viewport_width != self.depth_buffer.width or viewport_height != self.depth_buffer.height): self.depth_buffer = DepthBufferImage(*viewport) return self.depth_buffer def get_buffer_mask(self): """Get a free bitmask buffer. A bitmask buffer is a buffer referencing a single bit in the stencil buffer. If no bits are free, `ImageException` is raised. Bits are released when the bitmask buffer is garbage collected. :rtype: :py:class:`~pyglet.image.BufferImageMask` """ if not self.free_stencil_bits: raise ImageException('No free stencil bits are available.') stencil_bit = self.free_stencil_bits.pop(0) x, y, width, height = self.get_viewport() buffer = BufferImageMask(x, y, width, height) buffer.stencil_bit = stencil_bit def release_buffer(ref, self=self): self.free_stencil_bits.insert(0, stencil_bit) self.refs.append(weakref.ref(buffer, release_buffer)) return buffer def get_buffer_manager(): """Get the buffer manager for the current OpenGL context. :rtype: :py:class:`~pyglet.image.BufferManager` """ context = gl.current_context if not hasattr(context, 'image_buffer_manager'): context.image_buffer_manager = BufferManager() return context.image_buffer_manager # XXX BufferImage could be generalised to support EXT_framebuffer_object's # renderbuffer. class BufferImage(AbstractImage): """An abstract framebuffer. """ #: The OpenGL read and write target for this buffer. gl_buffer = GL_BACK #: The OpenGL format constant for image data. gl_format = 0 #: The format string used for image data. format = '' owner = None # TODO: enable methods def __init__(self, x, y, width, height): self.x = x self.y = y self.width = width self.height = height def get_image_data(self): buffer = (GLubyte * (len(self.format) * self.width * self.height))() x = self.x y = self.y if self.owner: x += self.owner.x y += self.owner.y glReadBuffer(self.gl_buffer) glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT) glPixelStorei(GL_PACK_ALIGNMENT, 1) glReadPixels(x, y, self.width, self.height, self.gl_format, GL_UNSIGNED_BYTE, buffer) glPopClientAttrib() return ImageData(self.width, self.height, self.format, buffer) def get_region(self, x, y, width, height): if self.owner: return self.owner.get_region(x + self.x, y + self.y, width, height) region = self.__class__(x + self.x, y + self.y, width, height) region.gl_buffer = self.gl_buffer region.owner = self return region class ColorBufferImage(BufferImage): """A color framebuffer. This class is used to wrap both the primary color buffer (i.e., the back buffer) or any one of the auxiliary buffers. """ gl_format = GL_RGBA format = 'RGBA' def get_texture(self, rectangle=False, force_rectangle=False): texture = Texture.create(self.width, self.height, GL_RGBA, rectangle, force_rectangle) self.blit_to_texture(texture.target, texture.level, self.anchor_x, self.anchor_y, 0) return texture def blit_to_texture(self, target, level, x, y, z): glReadBuffer(self.gl_buffer) glCopyTexSubImage2D(target, level, x - self.anchor_x, y - self.anchor_y, self.x, self.y, self.width, self.height) class DepthBufferImage(BufferImage): """The depth buffer. """ gl_format = GL_DEPTH_COMPONENT format = 'L' def get_texture(self, rectangle=False, force_rectangle=False): assert rectangle == False and force_rectangle == False, \ 'Depth textures cannot be rectangular' if not _is_pow2(self.width) or not _is_pow2(self.height): raise ImageException( 'Depth texture requires that buffer dimensions be powers of 2') texture = DepthTexture.create_for_size(GL_TEXTURE_2D, self.width, self.height) if self.anchor_x or self.anchor_y: texture.anchor_x = self.anchor_x texture.anchor_y = self.anchor_y glReadBuffer(self.gl_buffer) glCopyTexImage2D(texture.target, 0, GL_DEPTH_COMPONENT, self.x, self.y, self.width, self.height, 0) return texture def blit_to_texture(self, target, level, x, y, z): glReadBuffer(self.gl_buffer) glCopyTexSubImage2D(target, level, x - self.anchor_x, y - self.anchor_y, self.x, self.y, self.width, self.height) class BufferImageMask(BufferImage): """A single bit of the stencil buffer. """ gl_format = GL_STENCIL_INDEX format = 'L' # TODO mask methods class ImageGrid(AbstractImage, AbstractImageSequence): """An imaginary grid placed over an image allowing easy access to regular regions of that image. The grid can be accessed either as a complete image, or as a sequence of images. The most useful applications are to access the grid as a :py:class:`~pyglet.image.TextureGrid`:: image_grid = ImageGrid(...) texture_grid = image_grid.get_texture_sequence() or as a :py:class:`~pyglet.image.Texture3D`:: image_grid = ImageGrid(...) texture_3d = Texture3D.create_for_image_grid(image_grid) """ _items = () _texture_grid = None def __init__(self, image, rows, columns, item_width=None, item_height=None, row_padding=0, column_padding=0): """Construct a grid for the given image. You can specify parameters for the grid, for example setting the padding between cells. Grids are always aligned to the bottom-left corner of the image. :Parameters: `image` : AbstractImage Image over which to construct the grid. `rows` : int Number of rows in the grid. `columns` : int Number of columns in the grid. `item_width` : int Width of each column. If unspecified, is calculated such that the entire image width is used. `item_height` : int Height of each row. If unspecified, is calculated such that the entire image height is used. `row_padding` : int Pixels separating adjacent rows. The padding is only inserted between rows, not at the edges of the grid. `column_padding` : int Pixels separating adjacent columns. The padding is only inserted between columns, not at the edges of the grid. """ super(ImageGrid, self).__init__(image.width, image.height) if item_width is None: item_width = \ (image.width - column_padding * (columns - 1)) // columns if item_height is None: item_height = \ (image.height - row_padding * (rows - 1)) // rows self.image = image self.rows = rows self.columns = columns self.item_width = item_width self.item_height = item_height self.row_padding = row_padding self.column_padding = column_padding def get_texture(self, rectangle=False, force_rectangle=False): return self.image.get_texture(rectangle, force_rectangle) def get_image_data(self): return self.image.get_image_data() def get_texture_sequence(self): if not self._texture_grid: self._texture_grid = TextureGrid(self) return self._texture_grid def __len__(self): return self.rows * self.columns def _update_items(self): if not self._items: self._items = [] y = 0 for row in range(self.rows): x = 0 for col in range(self.columns): self._items.append(self.image.get_region( x, y, self.item_width, self.item_height)) x += self.item_width + self.column_padding y += self.item_height + self.row_padding def __getitem__(self, index): self._update_items() if type(index) is tuple: row, column = index assert row >= 0 and column >= 0 and row < self.rows and column < self.columns return self._items[row * self.columns + column] else: return self._items[index] def __iter__(self): self._update_items() return iter(self._items) class TextureGrid(TextureRegion, UniformTextureSequence): """A texture containing a regular grid of texture regions. To construct, create an :py:class:`~pyglet.image.ImageGrid` first:: image_grid = ImageGrid(...) texture_grid = TextureGrid(image_grid) The texture grid can be accessed as a single texture, or as a sequence of :py:class:`~pyglet.image.TextureRegion`. When accessing as a sequence, you can specify integer indexes, in which the images are arranged in rows from the bottom-left to the top-right:: # assume the texture_grid is 3x3: current_texture = texture_grid[3] # get the middle-left image You can also specify tuples in the sequence methods, which are addressed as ``row, column``:: # equivalent to the previous example: current_texture = texture_grid[1, 0] When using tuples in a slice, the returned sequence is over the rectangular region defined by the slice:: # returns center, center-right, center-top, top-right images in that # order: images = texture_grid[(1,1):] # equivalent to images = texture_grid[(1,1):(3,3)] """ items = () rows = 1 columns = 1 item_width = 0 item_height = 0 def __init__(self, grid): image = grid.get_texture() if isinstance(image, TextureRegion): owner = image.owner else: owner = image super(TextureGrid, self).__init__( image.x, image.y, image.z, image.width, image.height, owner) items = [] y = 0 for row in range(grid.rows): x = 0 for col in range(grid.columns): items.append( self.get_region(x, y, grid.item_width, grid.item_height)) x += grid.item_width + grid.column_padding y += grid.item_height + grid.row_padding self.items = items self.rows = grid.rows self.columns = grid.columns self.item_width = grid.item_width self.item_height = grid.item_height def get(self, row, column): return self[(row, column)] def __getitem__(self, index): if type(index) is slice: if type(index.start) is not tuple and \ type(index.stop) is not tuple: return self.items[index] else: row1 = 0 col1 = 0 row2 = self.rows col2 = self.columns if type(index.start) is tuple: row1, col1 = index.start elif type(index.start) is int: row1 = index.start // self.columns col1 = index.start % self.columns assert row1 >= 0 and col1 >= 0 and row1 < self.rows and col1 < self.columns if type(index.stop) is tuple: row2, col2 = index.stop elif type(index.stop) is int: row2 = index.stop // self.columns col2 = index.stop % self.columns assert row2 >= 0 and col2 >= 0 and row2 <= self.rows and col2 <= self.columns result = [] i = row1 * self.columns for row in range(row1, row2): result += self.items[i + col1:i + col2] i += self.columns return result else: if type(index) is tuple: row, column = index assert row >= 0 and column >= 0 and row < self.rows and column < self.columns return self.items[row * self.columns + column] elif type(index) is int: return self.items[index] def __setitem__(self, index, value): if type(index) is slice: for region, image in zip(self[index], value): if image.width != self.item_width or image.height != self.item_height: raise ImageException('Image has incorrect dimensions') image.blit_into(region, image.anchor_x, image.anchor_y, 0) else: image = value if image.width != self.item_width or image.height != self.item_height: raise ImageException('Image has incorrect dimensions') image.blit_into(self[index], image.anchor_x, image.anchor_y, 0) def __len__(self): return len(self.items) def __iter__(self): return iter(self.items) # -------------------------------------------------------------------------- # Animation stuff here. Vote on if this should be in pyglet.image.animation # or just leave it tacked on here. # TODO: # conversion Animation -> media.Source # move to another module? # pyglet.animation? # pyglet.image.animation? def load_animation(filename, file=None, decoder=None): """Load an animation from a file. Currently, the only supported format is GIF. :Parameters: `filename` : str Used to guess the animation format, and to load the file if `file` is unspecified. `file` : file-like object or None File object containing the animation stream. `decoder` : ImageDecoder or None If unspecified, all decoders that are registered for the filename extension are tried. If none succeed, the exception from the first decoder is raised. :rtype: Animation """ if not file: file = open(filename, 'rb') if not hasattr(file, 'seek'): file = BytesIO(file.read()) if decoder: return decoder.decode(file, filename) else: first_exception = None for decoder in _codecs.get_animation_decoders(filename): try: image = decoder.decode_animation(file, filename) return image except _codecs.ImageDecodeException as e: first_exception = first_exception or e file.seek(0) if not first_exception: raise _codecs.ImageDecodeException('No image decoders are available') raise first_exception class Animation(object): """Sequence of images with timing information. If no frames of the animation have a duration of ``None``, the animation loops continuously; otherwise the animation stops at the first frame with duration of ``None``. :Ivariables: `frames` : list of `~pyglet.image.AnimationFrame` The frames that make up the animation. """ def __init__(self, frames): """Create an animation directly from a list of frames. :Parameters: `frames` : list of `~pyglet.image.AnimationFrame` The frames that make up the animation. """ assert len(frames) self.frames = frames def add_to_texture_bin(self, bin): """Add the images of the animation to a :py:class:`~pyglet.image.atlas.TextureBin`. The animation frames are modified in-place to refer to the texture bin regions. :Parameters: `bin` : `~pyglet.image.atlas.TextureBin` Texture bin to upload animation frames into. """ for frame in self.frames: frame.image = bin.add(frame.image) def get_transform(self, flip_x=False, flip_y=False, rotate=0): """Create a copy of this animation applying a simple transformation. The transformation is applied around the image's anchor point of each frame. The texture data is shared between the original animation and the transformed animation. :Parameters: `flip_x` : bool If True, the returned animation will be flipped horizontally. `flip_y` : bool If True, the returned animation will be flipped vertically. `rotate` : int Degrees of clockwise rotation of the returned animation. Only 90-degree increments are supported. :rtype: :py:class:`~pyglet.image.Animation` """ frames = [AnimationFrame(frame.image.get_texture().get_transform(flip_x, flip_y, rotate), frame.duration) for frame in self.frames] return Animation(frames) def get_duration(self): """Get the total duration of the animation in seconds. :rtype: float """ return sum([frame.duration for frame in self.frames if frame.duration is not None]) def get_max_width(self): """Get the maximum image frame width. This method is useful for determining texture space requirements: due to the use of ``anchor_x`` the actual required playback area may be larger. :rtype: int """ return max([frame.image.width for frame in self.frames]) def get_max_height(self): """Get the maximum image frame height. This method is useful for determining texture space requirements: due to the use of ``anchor_y`` the actual required playback area may be larger. :rtype: int """ return max([frame.image.height for frame in self.frames]) @classmethod def from_image_sequence(cls, sequence, period, loop=True): """Create an animation from a list of images and a constant framerate. :Parameters: `sequence` : list of `~pyglet.image.AbstractImage` Images that make up the animation, in sequence. `period` : float Number of seconds to display each image. `loop` : bool If True, the animation will loop continuously. :rtype: :py:class:`~pyglet.image.Animation` """ frames = [AnimationFrame(image, period) for image in sequence] if not loop: frames[-1].duration = None return cls(frames) class AnimationFrame(object): """A single frame of an animation. """ def __init__(self, image, duration): """Create an animation frame from an image. :Parameters: `image` : `~pyglet.image.AbstractImage` The image of this frame. `duration` : float Number of seconds to display the frame, or ``None`` if it is the last frame in the animation. """ self.image = image self.duration = duration def __repr__(self): return 'AnimationFrame(%r, %r)' % (self.image, self.duration) # Initialise default codecs _codecs.add_default_image_codecs()
93,853
34.456743
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/atlas.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Group multiple small images into larger textures. This module is used by :py:mod:`pyglet.resource` to efficiently pack small images into larger textures. :py:class:`~pyglet.image.atlas.TextureAtlas` maintains one texture; :py:class:`TextureBin` manages a collection of atlases of a given size. Example usage:: # Load images from disk car_image = pyglet.image.load('car.png') boat_image = pyglet.image.load('boat.png') # Pack these images into one or more textures bin = TextureBin() car_texture = bin.add(car_image) boat_texture = bin.add(boat_image) The result of :py:meth:`TextureBin.add` is a :py:class:`TextureRegion` containing the image. Once added, an image cannot be removed from a bin (or an atlas); nor can a list of images be obtained from a given bin or atlas -- it is the application's responsibility to keep track of the regions returned by the ``add`` methods. .. versionadded:: 1.1 """ from __future__ import division from builtins import object __docformat__ = 'restructuredtext' __version__ = '$Id: $' from ctypes import c_int import pyglet def get_max_texture_size(): """Query the maximum texture size available""" size = c_int() pyglet.gl.glGetIntegerv(pyglet.gl.GL_MAX_TEXTURE_SIZE, size) return size.value class AllocatorException(Exception): """The allocator does not have sufficient free space for the requested image size.""" pass class _Strip(object): def __init__(self, y, max_height): self.x = 0 self.y = y self.max_height = max_height self.y2 = y def add(self, width, height): assert width > 0 and height > 0 assert height <= self.max_height x, y = self.x, self.y self.x += width self.y2 = max(self.y + height, self.y2) return x, y def compact(self): self.max_height = self.y2 - self.y class Allocator(object): """Rectangular area allocation algorithm. Initialise with a given ``width`` and ``height``, then repeatedly call `alloc` to retrieve free regions of the area and protect that area from future allocations. `Allocator` uses a fairly simple strips-based algorithm. It performs best when rectangles are allocated in decreasing height order. """ def __init__(self, width, height): """Create an `Allocator` of the given size. :Parameters: `width` : int Width of the allocation region. `height` : int Height of the allocation region. """ assert width > 0 and height > 0 self.width = width self.height = height self.strips = [_Strip(0, height)] self.used_area = 0 def alloc(self, width, height): """Get a free area in the allocator of the given size. After calling `alloc`, the requested area will no longer be used. If there is not enough room to fit the given area `AllocatorException` is raised. :Parameters: `width` : int Width of the area to allocate. `height` : int Height of the area to allocate. :rtype: int, int :return: The X and Y coordinates of the bottom-left corner of the allocated region. """ for strip in self.strips: if self.width - strip.x >= width and strip.max_height >= height: self.used_area += width * height return strip.add(width, height) if self.width >= width and self.height - strip.y2 >= height: self.used_area += width * height strip.compact() newstrip = _Strip(strip.y2, self.height - strip.y2) self.strips.append(newstrip) return newstrip.add(width, height) raise AllocatorException('No more space in %r for box %dx%d' % ( self, width, height)) def get_usage(self): """Get the fraction of area already allocated. This method is useful for debugging and profiling only. :rtype: float """ return self.used_area / float(self.width * self.height) def get_fragmentation(self): """Get the fraction of area that's unlikely to ever be used, based on current allocation behaviour. This method is useful for debugging and profiling only. :rtype: float """ # The total unused area in each compacted strip is summed. if not self.strips: return 0. possible_area = self.strips[-1].y2 * self.width return 1.0 - self.used_area / float(possible_area) class TextureAtlas(object): """Collection of images within a texture.""" def __init__(self, width=2048, height=2048): """Create a texture atlas of the given size. :Parameters: `width` : int Width of the underlying texture. `height` : int Height of the underlying texture. """ max_texture_size = get_max_texture_size() width = min(width, max_texture_size) height = min(height, max_texture_size) self.texture = pyglet.image.Texture.create( width, height, pyglet.gl.GL_RGBA, rectangle=True) self.allocator = Allocator(width, height) def add(self, img): """Add an image to the atlas. This method will fail if the given image cannot be transferred directly to a texture (for example, if it is another texture). :py:class:`~pyglet.image.ImageData` is the usual image type for this method. `AllocatorException` will be raised if there is no room in the atlas for the image. :Parameters: `img` : `~pyglet.image.AbstractImage` The image to add. :rtype: :py:class:`~pyglet.image.TextureRegion` :return: The region of the atlas containing the newly added image. """ x, y = self.allocator.alloc(img.width, img.height) self.texture.blit_into(img, x, y, 0) region = self.texture.get_region(x, y, img.width, img.height) return region class TextureBin(object): """Collection of texture atlases. :py:class:`~pyglet.image.atlas.TextureBin` maintains a collection of texture atlases, and creates new ones as necessary to accommodate images added to the bin. """ def __init__(self, texture_width=2048, texture_height=2048): """Create a texture bin for holding atlases of the given size. :Parameters: `texture_width` : int Width of texture atlases to create. `texture_height` : int Height of texture atlases to create. """ max_texture_size = get_max_texture_size() texture_width = min(texture_width, max_texture_size) texture_height = min(texture_height, max_texture_size) self.atlases = [] self.texture_width = texture_width self.texture_height = texture_height def add(self, img): """Add an image into this texture bin. This method calls `TextureAtlas.add` for the first atlas that has room for the image. `AllocatorException` is raised if the image exceeds the dimensions of ``texture_width`` and ``texture_height``. :Parameters: `img` : `~pyglet.image.AbstractImage` The image to add. :rtype: :py:class:`~pyglet.image.TextureRegion` :return: The region of an atlas containing the newly added image. """ for atlas in list(self.atlases): try: return atlas.add(img) except AllocatorException: # Remove atlases that are no longer useful (this is so their # textures can later be freed if the images inside them get # collected). if img.width < 64 and img.height < 64: self.atlases.remove(atlas) atlas = TextureAtlas(self.texture_width, self.texture_height) self.atlases.append(atlas) return atlas.add(img)
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/codecs/quicktime.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- ''' ''' from __future__ import division from builtins import chr __docformat__ = 'restructuredtext' __version__ = '$Id: pil.py 163 2006-11-13 04:15:46Z Alex.Holkner $' import sys from ctypes import * from pyglet.gl import * from pyglet.image import * from pyglet.image.codecs import * from pyglet.window.carbon import carbon, quicktime, _oscheck from pyglet.libs.darwin.constants import _name from pyglet.libs.darwin.types import * Handle = POINTER(POINTER(c_byte)) GWorldPtr = c_void_p carbon.NewHandle.restype = Handle HandleDataHandlerSubType = _name('hndl') PointerDataHandlerSubType = _name('ptr ') kDataHCanRead = 1 kDataRefExtensionFileName = _name('fnam') kDataRefExtensionMIMEType = _name('mime') ComponentInstance = c_void_p k1MonochromePixelFormat = 0x00000001 k2IndexedPixelFormat = 0x00000002 k4IndexedPixelFormat = 0x00000004 k8IndexedPixelFormat = 0x00000008 k16BE555PixelFormat = 0x00000010 k24RGBPixelFormat = 0x00000018 k32ARGBPixelFormat = 0x00000020 k32BGRAPixelFormat = _name('BGRA') k1IndexedGrayPixelFormat = 0x00000021 k2IndexedGrayPixelFormat = 0x00000022 k4IndexedGrayPixelFormat = 0x00000024 k8IndexedGrayPixelFormat = 0x00000028 kNativeEndianPixMap = 1 << 8 kGraphicsImporterDontDoGammaCorrection = 1 << 0 kGraphicsImporterDontUseColorMatching = 1 << 3 newMovieActive = 1 noErr = 0 movieTrackMediaType = 1 << 0 movieTrackCharacteristic = 1 << 1 movieTrackEnabledOnly = 1 << 2 VisualMediaCharacteristic = _name('eyes') nextTimeMediaSample = 1 class PointerDataRefRecord(Structure): _fields_ = [ ('data', c_void_p), ('dataLength', c_long) ] def Str255(value): return create_string_buffer(chr(len(value)) + value) class QuickTimeImageDecoder(ImageDecoder): def get_file_extensions(self): # Only most common ones shown here return ['.bmp', '.cur', '.gif', '.ico', '.jpg', '.jpeg', '.pcx', '.png', '.tga', '.tif', '.tiff', '.xbm', '.xpm'] def get_animation_file_extensions(self): return ['.gif'] def _get_data_ref(self, file, filename): self._data_hold = data = create_string_buffer(file.read()) dataref = carbon.NewHandle(sizeof(PointerDataRefRecord)) datarec = cast(dataref, POINTER(POINTER(PointerDataRefRecord))).contents.contents datarec.data = addressof(data) datarec.dataLength = len(data) self._data_handler_holder = data_handler = ComponentInstance() r = quicktime.OpenADataHandler(dataref, PointerDataHandlerSubType, None, 0, None, kDataHCanRead, byref(data_handler)) _oscheck(r) extension_handle = Handle() self._filename_hold = filename = Str255(filename) r = carbon.PtrToHand(filename, byref(extension_handle), len(filename)) r = quicktime.DataHSetDataRefExtension(data_handler, extension_handle, kDataRefExtensionFileName) _oscheck(r) quicktime.DisposeHandle(extension_handle) quicktime.DisposeHandle(dataref) dataref = c_void_p() r = quicktime.DataHGetDataRef(data_handler, byref(dataref)) _oscheck(r) quicktime.CloseComponent(data_handler) return dataref def _get_formats(self): # TODO choose 24 bit where appropriate. if sys.byteorder == 'big': format = 'ARGB' qtformat = k32ARGBPixelFormat else: format = 'BGRA' qtformat = k32BGRAPixelFormat return format, qtformat def decode(self, file, filename): dataref = self._get_data_ref(file, filename) importer = ComponentInstance() quicktime.GetGraphicsImporterForDataRef(dataref, PointerDataHandlerSubType, byref(importer)) if not importer: raise ImageDecodeException(filename or file) rect = Rect() quicktime.GraphicsImportGetNaturalBounds(importer, byref(rect)) width = rect.right height = rect.bottom format, qtformat = self._get_formats() buffer = (c_byte * (width * height * len(format)))() world = GWorldPtr() quicktime.QTNewGWorldFromPtr(byref(world), qtformat, byref(rect), c_void_p(), c_void_p(), 0, buffer, len(format) * width) flags = (kGraphicsImporterDontUseColorMatching | kGraphicsImporterDontDoGammaCorrection) quicktime.GraphicsImportSetFlags(importer, flags) quicktime.GraphicsImportSetGWorld(importer, world, c_void_p()) result = quicktime.GraphicsImportDraw(importer) quicktime.DisposeGWorld(world) quicktime.CloseComponent(importer) if result != 0: raise ImageDecodeException(filename or file) pitch = len(format) * width return ImageData(width, height, format, buffer, -pitch) def decode_animation(self, file, filename): # TODO: Stop playing chicken with the GC # TODO: Cleanup in errors quicktime.EnterMovies() data_ref = self._get_data_ref(file, filename) if not data_ref: raise ImageDecodeException(filename or file) movie = c_void_p() id = c_short() result = quicktime.NewMovieFromDataRef(byref(movie), newMovieActive, 0, data_ref, PointerDataHandlerSubType) if not movie: #_oscheck(result) raise ImageDecodeException(filename or file) quicktime.GoToBeginningOfMovie(movie) time_scale = float(quicktime.GetMovieTimeScale(movie)) format, qtformat = self._get_formats() # Get movie width and height rect = Rect() quicktime.GetMovieBox(movie, byref(rect)) width = rect.right height = rect.bottom pitch = len(format) * width # Set gworld buffer = (c_byte * (width * height * len(format)))() world = GWorldPtr() quicktime.QTNewGWorldFromPtr(byref(world), qtformat, byref(rect), c_void_p(), c_void_p(), 0, buffer, len(format) * width) quicktime.SetGWorld(world, 0) quicktime.SetMovieGWorld(movie, world, 0) visual = quicktime.GetMovieIndTrackType(movie, 1, VisualMediaCharacteristic, movieTrackCharacteristic) if not visual: raise ImageDecodeException('No video track') time = 0 interesting_time = c_int() quicktime.GetTrackNextInterestingTime( visual, nextTimeMediaSample, time, 1, byref(interesting_time), None) duration = interesting_time.value / time_scale frames = [] while time >= 0: result = quicktime.GetMoviesError() if result == noErr: # force redraw result = quicktime.UpdateMovie(movie) if result == noErr: # process movie quicktime.MoviesTask(movie, 0) result = quicktime.GetMoviesError() _oscheck(result) buffer_copy = (c_byte * len(buffer))() memmove(buffer_copy, buffer, len(buffer)) image = ImageData(width, height, format, buffer_copy, -pitch) frames.append(AnimationFrame(image, duration)) interesting_time = c_int() duration = c_int() quicktime.GetTrackNextInterestingTime( visual, nextTimeMediaSample, time, 1, byref(interesting_time), byref(duration)) quicktime.SetMovieTimeValue(movie, interesting_time) time = interesting_time.value duration = duration.value / time_scale if duration <= 0.01: duration = 0.1 quicktime.DisposeMovie(movie) carbon.DisposeHandle(data_ref) quicktime.ExitMovies() return Animation(frames) def get_decoders(): return [QuickTimeImageDecoder()] def get_encoders(): return []
10,211
33.268456
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/codecs/dds.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- '''DDS texture loader. Reference: http://msdn2.microsoft.com/en-us/library/bb172993.aspx ''' from __future__ import division from __future__ import print_function from builtins import range from builtins import object __docformat__ = 'restructuredtext' __version__ = '$Id$' from ctypes import * import struct from pyglet.gl import * from pyglet.image import CompressedImageData from pyglet.image import codecs from pyglet.image.codecs import s3tc from pyglet.compat import izip_longest as compat_izip_longest class DDSException(codecs.ImageDecodeException): exception_priority = 0 # dwFlags of DDSURFACEDESC2 DDSD_CAPS = 0x00000001 DDSD_HEIGHT = 0x00000002 DDSD_WIDTH = 0x00000004 DDSD_PITCH = 0x00000008 DDSD_PIXELFORMAT = 0x00001000 DDSD_MIPMAPCOUNT = 0x00020000 DDSD_LINEARSIZE = 0x00080000 DDSD_DEPTH = 0x00800000 # ddpfPixelFormat of DDSURFACEDESC2 DDPF_ALPHAPIXELS = 0x00000001 DDPF_FOURCC = 0x00000004 DDPF_RGB = 0x00000040 # dwCaps1 of DDSCAPS2 DDSCAPS_COMPLEX = 0x00000008 DDSCAPS_TEXTURE = 0x00001000 DDSCAPS_MIPMAP = 0x00400000 # dwCaps2 of DDSCAPS2 DDSCAPS2_CUBEMAP = 0x00000200 DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400 DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800 DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000 DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000 DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000 DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000 DDSCAPS2_VOLUME = 0x00200000 class _filestruct(object): def __init__(self, data): if len(data) < self.get_size(): raise DDSException('Not a DDS file') items = struct.unpack(self.get_format(), data) for field, value in compat_izip_longest(self._fields, items, fillvalue=None): setattr(self, field[0], value) def __repr__(self): name = self.__class__.__name__ return '%s(%s)' % \ (name, (', \n%s' % (' ' * (len(name) + 1))).join( \ ['%s = %s' % (field[0], repr(getattr(self, field[0]))) \ for field in self._fields])) @classmethod def get_format(cls): return '<' + ''.join([f[1] for f in cls._fields]) @classmethod def get_size(cls): return struct.calcsize(cls.get_format()) class DDSURFACEDESC2(_filestruct): _fields = [ ('dwMagic', '4s'), ('dwSize', 'I'), ('dwFlags', 'I'), ('dwHeight', 'I'), ('dwWidth', 'I'), ('dwPitchOrLinearSize', 'I'), ('dwDepth', 'I'), ('dwMipMapCount', 'I'), ('dwReserved1', '44s'), ('ddpfPixelFormat', '32s'), ('dwCaps1', 'I'), ('dwCaps2', 'I'), ('dwCapsReserved', '8s'), ('dwReserved2', 'I') ] def __init__(self, data): super(DDSURFACEDESC2, self).__init__(data) self.ddpfPixelFormat = DDPIXELFORMAT(self.ddpfPixelFormat) class DDPIXELFORMAT(_filestruct): _fields = [ ('dwSize', 'I'), ('dwFlags', 'I'), ('dwFourCC', '4s'), ('dwRGBBitCount', 'I'), ('dwRBitMask', 'I'), ('dwGBitMask', 'I'), ('dwBBitMask', 'I'), ('dwRGBAlphaBitMask', 'I') ] _compression_formats = { (b'DXT1', False): (GL_COMPRESSED_RGB_S3TC_DXT1_EXT, s3tc.decode_dxt1_rgb), (b'DXT1', True): (GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, s3tc.decode_dxt1_rgba), (b'DXT3', False): (GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, s3tc.decode_dxt3), (b'DXT3', True): (GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, s3tc.decode_dxt3), (b'DXT5', False): (GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, s3tc.decode_dxt5), (b'DXT5', True): (GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, s3tc.decode_dxt5), } def _check_error(): e = glGetError() if e != 0: print('GL error %d' % e) class DDSImageDecoder(codecs.ImageDecoder): def get_file_extensions(self): return ['.dds'] def decode(self, file, filename): header = file.read(DDSURFACEDESC2.get_size()) desc = DDSURFACEDESC2(header) if desc.dwMagic != b'DDS ' or desc.dwSize != 124: raise DDSException('Invalid DDS file (incorrect header).') width = desc.dwWidth height = desc.dwHeight mipmaps = 1 if desc.dwFlags & DDSD_DEPTH: raise DDSException('Volume DDS files unsupported') if desc.dwFlags & DDSD_MIPMAPCOUNT: mipmaps = desc.dwMipMapCount if desc.ddpfPixelFormat.dwSize != 32: raise DDSException('Invalid DDS file (incorrect pixel format).') if desc.dwCaps2 & DDSCAPS2_CUBEMAP: raise DDSException('Cubemap DDS files unsupported') if not desc.ddpfPixelFormat.dwFlags & DDPF_FOURCC: raise DDSException('Uncompressed DDS textures not supported.') has_alpha = desc.ddpfPixelFormat.dwRGBAlphaBitMask != 0 selector = (desc.ddpfPixelFormat.dwFourCC, has_alpha) if selector not in _compression_formats: raise DDSException('Unsupported texture compression %s' % \ desc.ddpfPixelFormat.dwFourCC) dformat, decoder = _compression_formats[selector] if dformat == GL_COMPRESSED_RGB_S3TC_DXT1_EXT: block_size = 8 else: block_size = 16 datas = [] w, h = width, height for i in range(mipmaps): if not w and not h: break if not w: w = 1 if not h: h = 1 size = ((w + 3) // 4) * ((h + 3) // 4) * block_size data = file.read(size) datas.append(data) w >>= 1 h >>= 1 image = CompressedImageData(width, height, dformat, datas[0], 'GL_EXT_texture_compression_s3tc', decoder) level = 0 for data in datas[1:]: level += 1 image.set_mipmap_data(level, data) return image def get_decoders(): return [DDSImageDecoder()] def get_encoders(): return []
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32.319149
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/codecs/gdkpixbuf2.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from builtins import object from ctypes import * from pyglet.gl import * from pyglet.image import * from pyglet.image.codecs import * from pyglet.image.codecs import gif import pyglet.lib import pyglet.window gdk = pyglet.lib.load_library('gdk-x11-2.0') gdkpixbuf = pyglet.lib.load_library('gdk_pixbuf-2.0') GdkPixbufLoader = c_void_p GdkPixbuf = c_void_p guchar = c_char gdkpixbuf.gdk_pixbuf_loader_new.restype = POINTER(GdkPixbufLoader) gdkpixbuf.gdk_pixbuf_loader_get_pixbuf.restype = POINTER(GdkPixbuf) gdkpixbuf.gdk_pixbuf_get_pixels.restype = POINTER(guchar) gdkpixbuf.gdk_pixbuf_loader_get_animation.restype = POINTER(c_void_p) gdkpixbuf.gdk_pixbuf_animation_get_iter.restype = POINTER(c_void_p) gdkpixbuf.gdk_pixbuf_animation_iter_get_pixbuf.restype = POINTER(GdkPixbuf) class GTimeVal(Structure): _fields_ = [ ('tv_sec', c_long), ('tv_usec', c_long) ] GQuark = c_uint32 gint = c_int gchar = c_char class GError(Structure): _fields_ = [ ('domain', GQuark), ('code', gint), ('message', POINTER(gchar)) ] gerror_ptr = POINTER(GError) def _gerror_to_string(error): """ Convert a GError to a string. `error` should be a valid pointer to a GError struct. """ return 'GdkPixBuf Error: domain[{}], code[{}]: {}'.format(error.contents.domain, error.contents.code, error.contents.message) class GdkPixBufLoader(object): """ Wrapper around GdkPixBufLoader object. """ def __init__(self, file_, filename): self.closed = False self._file = file_ self._filename = filename self._loader = gdkpixbuf.gdk_pixbuf_loader_new() if self._loader is None: raise ImageDecodeException('Unable to instantiate gdk pixbuf loader') self._load_file() def __del__(self): if self._loader is not None: if not self.closed: self._cancel_load() gdk.g_object_unref(self._loader) def _load_file(self): assert self._file is not None self._file.seek(0) data = self._file.read() self.write(data) def _finish_load(self): assert not self.closed error = gerror_ptr() all_data_passed = gdkpixbuf.gdk_pixbuf_loader_close(self._loader, byref(error)) self.closed = True if not all_data_passed: raise ImageDecodeException(_gerror_to_string(error)) def _cancel_load(self): assert not self.closed gdkpixbuf.gdk_pixbuf_loader_close(self._loader, None) self.closed = True def write(self, data): assert not self.closed, 'Cannot write after closing loader' error = gerror_ptr() if not gdkpixbuf.gdk_pixbuf_loader_write(self._loader, data, len(data), byref(error)): raise ImageDecodeException(_gerror_to_string(error)) def get_pixbuf(self): self._finish_load() pixbuf = gdkpixbuf.gdk_pixbuf_loader_get_pixbuf(self._loader) if pixbuf is None: raise ImageDecodeException('Failed to get pixbuf from loader') return GdkPixBuf(self, pixbuf) def get_animation(self): self._finish_load() anim = gdkpixbuf.gdk_pixbuf_loader_get_animation(self._loader) if anim is None: raise ImageDecodeException('Failed to get animation from loader') gif_delays = self._get_gif_delays() return GdkPixBufAnimation(self, anim, gif_delays) def _get_gif_delays(self): # GDK pixbuf animations will loop indefinitely if looping is enabled for the # gif, so get number of frames and delays from gif metadata assert self._file is not None self._file.seek(0) gif_stream = gif.read(self._file) return [image.delay for image in gif_stream.images] class GdkPixBuf(object): """ Wrapper around GdkPixBuf object. """ def __init__(self, loader, pixbuf): # Keep reference to loader alive self._loader = loader self._pixbuf = pixbuf gdk.g_object_ref(pixbuf) def __del__(self): if self._pixbuf is not None: gdk.g_object_unref(self._pixbuf) def load_next(self): return self._pixbuf is not None @property def width(self): assert self._pixbuf is not None return gdkpixbuf.gdk_pixbuf_get_width(self._pixbuf) @property def height(self): assert self._pixbuf is not None return gdkpixbuf.gdk_pixbuf_get_height(self._pixbuf) @property def channels(self): assert self._pixbuf is not None return gdkpixbuf.gdk_pixbuf_get_n_channels(self._pixbuf) @property def rowstride(self): assert self._pixbuf is not None return gdkpixbuf.gdk_pixbuf_get_rowstride(self._pixbuf) @property def has_alpha(self): assert self._pixbuf is not None return gdkpixbuf.gdk_pixbuf_get_has_alpha(self._pixbuf) == 1 def get_pixels(self): pixels = gdkpixbuf.gdk_pixbuf_get_pixels(self._pixbuf) assert pixels is not None buf = (c_ubyte * (self.rowstride * self.height))() memmove(buf, pixels, self.rowstride * (self.height - 1) + self.width * self.channels) return buf def to_image(self): if self.width < 1 or self.height < 1 or self.channels < 1 or self.rowstride < 1: return None pixels = self.get_pixels() # Determine appropriate GL type if self.channels == 3: format = 'RGB' else: format = 'RGBA' return ImageData(self.width, self.height, format, pixels, -self.rowstride) class GdkPixBufAnimation(object): """ Wrapper for a GdkPixBufIter for an animation. """ def __init__(self, loader, anim, gif_delays): self._loader = loader self._anim = anim self._gif_delays = gif_delays gdk.g_object_ref(anim) def __del__(self): if self._anim is not None: gdk.g_object_unref(self._anim) def __iter__(self): time = GTimeVal(0, 0) anim_iter = gdkpixbuf.gdk_pixbuf_animation_get_iter(self._anim, byref(time)) return GdkPixBufAnimationIterator(self._loader, anim_iter, time, self._gif_delays) def to_animation(self): return Animation(list(self)) class GdkPixBufAnimationIterator(object): def __init__(self, loader, anim_iter, start_time, gif_delays): self._iter = anim_iter self._first = True self._time = start_time self._loader = loader self._gif_delays = gif_delays self.delay_time = None def __del__(self): if self._iter is not None: gdk.g_object_unref(self._iter) # The pixbuf returned by the iter is owned by the iter, so no need to destroy that one def __iter__(self): return self def __next__(self): self._advance() frame = self.get_frame() if frame is None: raise StopIteration return frame def _advance(self): if not self._gif_delays: raise StopIteration self.delay_time = self._gif_delays.pop(0) if self._first: self._first = False else: if self.gdk_delay_time == -1: raise StopIteration else: gdk_delay = self.gdk_delay_time * 1000 # milliseconds to microseconds us = self._time.tv_usec + gdk_delay self._time.tv_sec += us // 1000000 self._time.tv_usec = us % 1000000 gdkpixbuf.gdk_pixbuf_animation_iter_advance(self._iter, byref(self._time)) def get_frame(self): pixbuf = gdkpixbuf.gdk_pixbuf_animation_iter_get_pixbuf(self._iter) if pixbuf is None: return None image = GdkPixBuf(self._loader, pixbuf).to_image() return AnimationFrame(image, self.delay_time) @property def gdk_delay_time(self): assert self._iter is not None return gdkpixbuf.gdk_pixbuf_animation_iter_get_delay_time(self._iter) class GdkPixbuf2ImageDecoder(ImageDecoder): def get_file_extensions(self): return ['.png', '.xpm', '.jpg', '.jpeg', '.tif', '.tiff', '.pnm', '.ras', '.bmp', '.gif'] def get_animation_file_extensions(self): return ['.gif', '.ani'] def decode(self, file, filename): loader = GdkPixBufLoader(file, filename) return loader.get_pixbuf().to_image() def decode_animation(self, file, filename): loader = GdkPixBufLoader(file, filename) return loader.get_animation().to_animation() def get_decoders(): return [GdkPixbuf2ImageDecoder()] def get_encoders(): return [] def init(): gdk.g_type_init() init()
10,636
31.233333
94
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/codecs/s3tc.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- # $Id:$ '''Software decoder for S3TC compressed texture (i.e., DDS). http://oss.sgi.com/projects/ogl-sample/registry/EXT/texture_compression_s3tc.txt ''' from __future__ import division from builtins import range import ctypes import re from pyglet.gl import * from pyglet.gl import gl_info from pyglet.image import AbstractImage, Texture split_8byte = re.compile('.' * 8, flags=re.DOTALL) split_16byte = re.compile('.' * 16, flags=re.DOTALL) class PackedImageData(AbstractImage): _current_texture = None def __init__(self, width, height, format, packed_format, data): super(PackedImageData, self).__init__(width, height) self.format = format self.packed_format = packed_format self.data = data def unpack(self): if self.packed_format == GL_UNSIGNED_SHORT_5_6_5: # Unpack to GL_RGB. Assume self.data is already 16-bit i = 0 out = (ctypes.c_ubyte * (self.width * self.height * 3))() for c in self.data: out[i+2] = (c & 0x1f) << 3 out[i+1] = (c & 0x7e0) >> 3 out[i] = (c & 0xf800) >> 8 i += 3 self.data = out self.packed_format = GL_UNSIGNED_BYTE def _get_texture(self): if self._current_texture: return self._current_texture texture = Texture.create_for_size( GL_TEXTURE_2D, self.width, self.height) glBindTexture(texture.target, texture.id) glTexParameteri(texture.target, GL_TEXTURE_MIN_FILTER, GL_LINEAR) if not gl_info.have_version(1, 2) or True: self.unpack() glTexImage2D(texture.target, texture.level, self.format, self.width, self.height, 0, self.format, self.packed_format, self.data) self._current_texture = texture return texture texture = property(_get_texture) def get_texture(self, rectangle=False, force_rectangle=False): '''The parameters 'rectangle' and 'force_rectangle' are ignored. See the documentation of the method 'AbstractImage.get_texture' for a more detailed documentation of the method. ''' return self._get_texture() def decode_dxt1_rgb(data, width, height): # Decode to 16-bit RGB UNSIGNED_SHORT_5_6_5 out = (ctypes.c_uint16 * (width * height))() # Read 8 bytes at a time image_offset = 0 for c0_lo, c0_hi, c1_lo, c1_hi, b0, b1, b2, b3 in split_8byte.findall(data): color0 = ord(c0_lo) | ord(c0_hi) << 8 color1 = ord(c1_lo) | ord(c1_hi) << 8 bits = ord(b0) | ord(b1) << 8 | ord(b2) << 16 | ord(b3) << 24 r0 = color0 & 0x1f g0 = (color0 & 0x7e0) >> 5 b0 = (color0 & 0xf800) >> 11 r1 = color1 & 0x1f g1 = (color1 & 0x7e0) >> 5 b1 = (color1 & 0xf800) >> 11 # i is the dest ptr for this block i = image_offset for y in range(4): for x in range(4): code = bits & 0x3 if code == 0: out[i] = color0 elif code == 1: out[i] = color1 elif code == 3 and color0 <= color1: out[i] = 0 else: if code == 2 and color0 > color1: r = (2 * r0 + r1) // 3 g = (2 * g0 + g1) // 3 b = (2 * b0 + b1) // 3 elif code == 3 and color0 > color1: r = (r0 + 2 * r1) // 3 g = (g0 + 2 * g1) // 3 b = (b0 + 2 * b1) // 3 else: assert code == 2 and color0 <= color1 r = (r0 + r1) // 2 g = (g0 + g1) // 2 b = (b0 + b1) // 2 out[i] = r | g << 5 | b << 11 bits >>= 2 i += 1 i += width - 4 # Move dest ptr to next 4x4 block advance_row = (image_offset + 4) % width == 0 image_offset += width * 3 * advance_row + 4 return PackedImageData(width, height, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, out) def decode_dxt1_rgba(data, width, height): # Decode to GL_RGBA out = (ctypes.c_ubyte * (width * height * 4))() pitch = width << 2 # Read 8 bytes at a time image_offset = 0 for c0_lo, c0_hi, c1_lo, c1_hi, b0, b1, b2, b3 in split_8byte.findall(data): color0 = ord(c0_lo) | ord(c0_hi) << 8 color1 = ord(c1_lo) | ord(c1_hi) << 8 bits = ord(b0) | ord(b1) << 8 | ord(b2) << 16 | ord(b3) << 24 r0 = color0 & 0x1f g0 = (color0 & 0x7e0) >> 5 b0 = (color0 & 0xf800) >> 11 r1 = color1 & 0x1f g1 = (color1 & 0x7e0) >> 5 b1 = (color1 & 0xf800) >> 11 # i is the dest ptr for this block i = image_offset for y in range(4): for x in range(4): code = bits & 0x3 a = 255 if code == 0: r, g, b = r0, g0, b0 elif code == 1: r, g, b = r1, g1, b1 elif code == 3 and color0 <= color1: r = g = b = a = 0 else: if code == 2 and color0 > color1: r = (2 * r0 + r1) // 3 g = (2 * g0 + g1) // 3 b = (2 * b0 + b1) // 3 elif code == 3 and color0 > color1: r = (r0 + 2 * r1) // 3 g = (g0 + 2 * g1) // 3 b = (b0 + 2 * b1) // 3 else: assert code == 2 and color0 <= color1 r = (r0 + r1) // 2 g = (g0 + g1) // 2 b = (b0 + b1) // 2 out[i] = b << 3 out[i+1] = g << 2 out[i+2] = r << 3 out[i+3] = a << 4 bits >>= 2 i += 4 i += pitch - 16 # Move dest ptr to next 4x4 block advance_row = (image_offset + 16) % pitch == 0 image_offset += pitch * 3 * advance_row + 16 return PackedImageData(width, height, GL_RGBA, GL_UNSIGNED_BYTE, out) def decode_dxt3(data, width, height): # Decode to GL_RGBA out = (ctypes.c_ubyte * (width * height * 4))() pitch = width << 2 # Read 16 bytes at a time image_offset = 0 for (a0, a1, a2, a3, a4, a5, a6, a7, c0_lo, c0_hi, c1_lo, c1_hi, b0, b1, b2, b3) in split_16byte.findall(data): color0 = ord(c0_lo) | ord(c0_hi) << 8 color1 = ord(c1_lo) | ord(c1_hi) << 8 bits = ord(b0) | ord(b1) << 8 | ord(b2) << 16 | ord(b3) << 24 alpha = ord(a0) | ord(a1) << 8 | ord(a2) << 16 | ord(a3) << 24 | \ ord(a4) << 32 | ord(a5) << 40 | ord(a6) << 48 | ord(a7) << 56 r0 = color0 & 0x1f g0 = (color0 & 0x7e0) >> 5 b0 = (color0 & 0xf800) >> 11 r1 = color1 & 0x1f g1 = (color1 & 0x7e0) >> 5 b1 = (color1 & 0xf800) >> 11 # i is the dest ptr for this block i = image_offset for y in range(4): for x in range(4): code = bits & 0x3 a = alpha & 0xf if code == 0: r, g, b = r0, g0, b0 elif code == 1: r, g, b = r1, g1, b1 elif code == 3 and color0 <= color1: r = g = b = 0 else: if code == 2 and color0 > color1: r = (2 * r0 + r1) // 3 g = (2 * g0 + g1) // 3 b = (2 * b0 + b1) // 3 elif code == 3 and color0 > color1: r = (r0 + 2 * r1) // 3 g = (g0 + 2 * g1) // 3 b = (b0 + 2 * b1) // 3 else: assert code == 2 and color0 <= color1 r = (r0 + r1) // 2 g = (g0 + g1) // 2 b = (b0 + b1) // 2 out[i] = b << 3 out[i+1] = g << 2 out[i+2] = r << 3 out[i+3] = a << 4 bits >>= 2 alpha >>= 4 i += 4 i += pitch - 16 # Move dest ptr to next 4x4 block advance_row = (image_offset + 16) % pitch == 0 image_offset += pitch * 3 * advance_row + 16 return PackedImageData(width, height, GL_RGBA, GL_UNSIGNED_BYTE, out) def decode_dxt5(data, width, height): # Decode to GL_RGBA out = (ctypes.c_ubyte * (width * height * 4))() pitch = width << 2 # Read 16 bytes at a time image_offset = 0 for (alpha0, alpha1, ab0, ab1, ab2, ab3, ab4, ab5, c0_lo, c0_hi, c1_lo, c1_hi, b0, b1, b2, b3) in split_16byte.findall(data): color0 = ord(c0_lo) | ord(c0_hi) << 8 color1 = ord(c1_lo) | ord(c1_hi) << 8 alpha0 = ord(alpha0) alpha1 = ord(alpha1) bits = ord(b0) | ord(b1) << 8 | ord(b2) << 16 | ord(b3) << 24 abits = ord(ab0) | ord(ab1) << 8 | ord(ab2) << 16 | ord(ab3) << 24 | \ ord(ab4) << 32 | ord(ab5) << 40 r0 = color0 & 0x1f g0 = (color0 & 0x7e0) >> 5 b0 = (color0 & 0xf800) >> 11 r1 = color1 & 0x1f g1 = (color1 & 0x7e0) >> 5 b1 = (color1 & 0xf800) >> 11 # i is the dest ptr for this block i = image_offset for y in range(4): for x in range(4): code = bits & 0x3 acode = abits & 0x7 if code == 0: r, g, b = r0, g0, b0 elif code == 1: r, g, b = r1, g1, b1 elif code == 3 and color0 <= color1: r = g = b = 0 else: if code == 2 and color0 > color1: r = (2 * r0 + r1) // 3 g = (2 * g0 + g1) // 3 b = (2 * b0 + b1) // 3 elif code == 3 and color0 > color1: r = (r0 + 2 * r1) // 3 g = (g0 + 2 * g1) // 3 b = (b0 + 2 * b1) // 3 else: assert code == 2 and color0 <= color1 r = (r0 + r1) / 2 g = (g0 + g1) / 2 b = (b0 + b1) / 2 if acode == 0: a = alpha0 elif acode == 1: a = alpha1 elif alpha0 > alpha1: if acode == 2: a = (6 * alpha0 + 1 * alpha1) // 7 elif acode == 3: a = (5 * alpha0 + 2 * alpha1) // 7 elif acode == 4: a = (4 * alpha0 + 3 * alpha1) // 7 elif acode == 5: a = (3 * alpha0 + 4 * alpha1) // 7 elif acode == 6: a = (2 * alpha0 + 5 * alpha1) // 7 else: assert acode == 7 a = (1 * alpha0 + 6 * alpha1) // 7 else: if acode == 2: a = (4 * alpha0 + 1 * alpha1) // 5 elif acode == 3: a = (3 * alpha0 + 2 * alpha1) // 5 elif acode == 4: a = (2 * alpha0 + 3 * alpha1) // 5 elif acode == 5: a = (1 * alpha0 + 4 * alpha1) // 5 elif acode == 6: a = 0 else: assert acode == 7 a = 255 out[i] = b << 3 out[i+1] = g << 2 out[i+2] = r << 3 out[i+3] = a bits >>= 2 abits >>= 3 i += 4 i += pitch - 16 # Move dest ptr to next 4x4 block advance_row = (image_offset + 16) % pitch == 0 image_offset += pitch * 3 * advance_row + 16 return PackedImageData(width, height, GL_RGBA, GL_UNSIGNED_BYTE, out)
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/codecs/quartz.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- ''' ''' from builtins import range __docformat__ = 'restructuredtext' __version__ = '$Id$' from pyglet.image import ImageData, Animation, AnimationFrame from pyglet.image.codecs import * from pyglet.libs.darwin.cocoapy import * class QuartzImageDecoder(ImageDecoder): def get_file_extensions(self): # Quartz can actually decode many more formats, but these are the most common. return [ '.bmp', '.cur', '.gif', '.ico', '.jp2', '.jpg', '.jpeg', '.pcx', '.png', '.tga', '.tif', '.tiff', '.xbm', '.xpm' ] def get_animation_file_extensions(self): return ['.gif'] def _get_pyglet_ImageData_from_source_at_index(self, sourceRef, index): imageRef = c_void_p(quartz.CGImageSourceCreateImageAtIndex(sourceRef, index, None)) # Regardless of the internal format of the image (L, LA, RGB, RGBA, etc) # we just automatically convert everything to an RGBA format. format = 'RGBA' rgbColorSpace = c_void_p(quartz.CGColorSpaceCreateDeviceRGB()) bitsPerComponent = 8 width = quartz.CGImageGetWidth(imageRef) height = quartz.CGImageGetHeight(imageRef) bytesPerRow = 4 * width # Create a buffer to store the RGBA formatted data. bufferSize = height * bytesPerRow buffer = (c_ubyte * bufferSize)() # Create a bitmap context for the RGBA formatted data. # Note that premultiplied alpha is required: # http://developer.apple.com/library/mac/#qa/qa1037/_index.html bitmap = c_void_p(quartz.CGBitmapContextCreate(buffer, width, height, bitsPerComponent, bytesPerRow, rgbColorSpace, kCGImageAlphaPremultipliedLast)) # Write the image data into the bitmap. quartz.CGContextDrawImage(bitmap, NSMakeRect(0,0,width,height), imageRef) quartz.CGImageRelease(imageRef) quartz.CGContextRelease(bitmap) quartz.CGColorSpaceRelease(rgbColorSpace) pitch = bytesPerRow return ImageData(width, height, format, buffer, -pitch) def decode(self, file, filename): file_bytes = file.read() data = c_void_p(cf.CFDataCreate(None, file_bytes, len(file_bytes))) # Second argument is an options dictionary. It might be a good idea to provide # a value for kCGImageSourceTypeIdentifierHint here using filename extension. sourceRef = c_void_p(quartz.CGImageSourceCreateWithData(data, None)) image = self._get_pyglet_ImageData_from_source_at_index(sourceRef, 0) cf.CFRelease(data) cf.CFRelease(sourceRef) return image def decode_animation(self, file, filename): # If file is not an animated GIF, it will be loaded as a single-frame animation. file_bytes = file.read() data = c_void_p(cf.CFDataCreate(None, file_bytes, len(file_bytes))) sourceRef = c_void_p(quartz.CGImageSourceCreateWithData(data, None)) # Get number of frames in the animation. count = quartz.CGImageSourceGetCount(sourceRef) frames = [] for index in range(count): # Try to determine frame duration from GIF properties dictionary. duration = 0.1 # default duration if none found props = c_void_p(quartz.CGImageSourceCopyPropertiesAtIndex(sourceRef, index, None)) if cf.CFDictionaryContainsKey(props, kCGImagePropertyGIFDictionary): gif_props = c_void_p(cf.CFDictionaryGetValue(props, kCGImagePropertyGIFDictionary)) if cf.CFDictionaryContainsKey(gif_props, kCGImagePropertyGIFDelayTime): duration = cfnumber_to_number(c_void_p(cf.CFDictionaryGetValue(gif_props, kCGImagePropertyGIFDelayTime))) cf.CFRelease(props) image = self._get_pyglet_ImageData_from_source_at_index(sourceRef, index) frames.append( AnimationFrame(image, duration) ) cf.CFRelease(data) cf.CFRelease(sourceRef) return Animation(frames) def get_decoders(): return [ QuartzImageDecoder() ] def get_encoders(): return []
6,155
42.659574
125
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/codecs/bmp.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- '''Decoder for BMP files. Currently supports version 3 and 4 bitmaps with BI_RGB and BI_BITFIELDS encoding. Alpha channel is supported for 32-bit BI_RGB only. ''' from builtins import range # Official docs are at # http://msdn2.microsoft.com/en-us/library/ms532311.aspx # # But some details including alignment and bit/byte order are omitted; see # http://www.fileformat.info/format/bmp/egff.htm __docformat__ = 'restructuredtext' __version__ = '$Id$' import ctypes from pyglet.image import ImageData from pyglet.image.codecs import ImageDecoder, ImageDecodeException BYTE = ctypes.c_ubyte WORD = ctypes.c_uint16 DWORD = ctypes.c_uint32 LONG = ctypes.c_int32 FXPT2DOT30 = ctypes.c_uint32 BI_RGB = 0 BI_RLE8 = 1 BI_RLE4 = 2 BI_BITFIELDS = 3 class BITMAPFILEHEADER(ctypes.LittleEndianStructure): _pack_ = 1 _fields_ = [ ('bfType', WORD), ('bfSize', DWORD), ('bfReserved1', WORD), ('bfReserved2', WORD), ('bfOffBits', DWORD) ] class BITMAPINFOHEADER(ctypes.LittleEndianStructure): _pack_ = 1 _fields_ = [ ('biSize', DWORD), ('biWidth', LONG), ('biHeight', LONG), ('biPlanes', WORD), ('biBitCount', WORD), ('biCompression', DWORD), ('biSizeImage', DWORD), ('biXPelsPerMeter', LONG), ('biYPelsPerMeter', LONG), ('biClrUsed', DWORD), ('biClrImportant', DWORD) ] CIEXYZTRIPLE = FXPT2DOT30 * 9 class BITMAPV4HEADER(ctypes.LittleEndianStructure): _pack_ = 1 _fields_ = [ ('biSize', DWORD), ('biWidth', LONG), ('biHeight', LONG), ('biPlanes', WORD), ('biBitCount', WORD), ('biCompression', DWORD), ('biSizeImage', DWORD), ('biXPelsPerMeter', LONG), ('biYPelsPerMeter', LONG), ('biClrUsed', DWORD), ('biClrImportant', DWORD), ('bV4RedMask', DWORD), ('bV4GreenMask', DWORD), ('bV4BlueMask', DWORD), ('bV4AlphaMask', DWORD), ('bV4CSType', DWORD), ('bV4Endpoints', CIEXYZTRIPLE), ('bV4GammaRed', DWORD), ('bV4GammaGreen', DWORD), ('bV4GammaBlue', DWORD), ] class RGBFields(ctypes.LittleEndianStructure): _pack_ = 1 _fields_ = [ ('red', DWORD), ('green', DWORD), ('blue', DWORD), ] class RGBQUAD(ctypes.LittleEndianStructure): _pack_ = 1 _fields_ = [ ('rgbBlue', BYTE), ('rgbGreen', BYTE), ('rgbRed', BYTE), ('rgbReserved', BYTE) ] def __repr__(self): return '<%d, %d, %d>' % (self.rgbRed, self.rgbGreen, self.rgbBlue) def ptr_add(ptr, offset): address = ctypes.addressof(ptr.contents) + offset return ctypes.pointer(type(ptr.contents).from_address(address)) def to_ctypes(buffer, offset, type): if offset + ctypes.sizeof(type) > len(buffer): raise ImageDecodeException('BMP file is truncated') ptr = ptr_add(ctypes.pointer(buffer), offset) return ctypes.cast(ptr, ctypes.POINTER(type)).contents class BMPImageDecoder(ImageDecoder): def get_file_extensions(self): return ['.bmp'] def decode(self, file, filename): if not file: file = open(filename, 'rb') bytes = file.read() buffer = ctypes.c_buffer(bytes) if bytes[:2] != b'BM': raise ImageDecodeException( 'Not a Windows bitmap file: %r' % (filename or file)) file_header = to_ctypes(buffer, 0, BITMAPFILEHEADER) bits_offset = file_header.bfOffBits info_header_offset = ctypes.sizeof(BITMAPFILEHEADER) info_header = to_ctypes(buffer, info_header_offset, BITMAPINFOHEADER) palette_offset = info_header_offset + info_header.biSize if info_header.biSize < ctypes.sizeof(BITMAPINFOHEADER): raise ImageDecodeException( 'Unsupported BMP type: %r' % (filename or file)) width = info_header.biWidth height = info_header.biHeight if width <= 0 or info_header.biPlanes != 1: raise ImageDecodeException( 'BMP file has corrupt parameters: %r' % (filename or file)) pitch_sign = height < 0 and -1 or 1 height = abs(height) compression = info_header.biCompression if compression not in (BI_RGB, BI_BITFIELDS): raise ImageDecodeException( 'Unsupported compression: %r' % (filename or file)) clr_used = 0 bitcount = info_header.biBitCount if bitcount == 1: pitch = (width + 7) // 8 bits_type = ctypes.c_ubyte decoder = decode_1bit elif bitcount == 4: pitch = (width + 1) // 2 bits_type = ctypes.c_ubyte decoder = decode_4bit elif bitcount == 8: bits_type = ctypes.c_ubyte pitch = width decoder = decode_8bit elif bitcount == 16: pitch = width * 2 bits_type = ctypes.c_uint16 decoder = decode_bitfields elif bitcount == 24: pitch = width * 3 bits_type = ctypes.c_ubyte decoder = decode_24bit elif bitcount == 32: pitch = width * 4 if compression == BI_RGB: decoder = decode_32bit_rgb bits_type = ctypes.c_ubyte elif compression == BI_BITFIELDS: decoder = decode_bitfields bits_type = ctypes.c_uint32 else: raise ImageDecodeException( 'Unsupported compression: %r' % (filename or file)) else: raise ImageDecodeException( 'Unsupported bit count %d: %r' % (bitcount, filename or file)) pitch = (pitch + 3) & ~3 packed_width = pitch // ctypes.sizeof(bits_type) if bitcount < 16 and compression == BI_RGB: clr_used = info_header.biClrUsed or (1 << bitcount) palette = to_ctypes(buffer, palette_offset, RGBQUAD * clr_used) bits = to_ctypes(buffer, bits_offset, bits_type * packed_width * height) return decoder(bits, palette, width, height, pitch, pitch_sign) elif bitcount >= 16 and compression == BI_RGB: bits = to_ctypes(buffer, bits_offset, bits_type * (packed_width * height)) return decoder(bits, None, width, height, pitch, pitch_sign) elif compression == BI_BITFIELDS: if info_header.biSize >= ctypes.sizeof(BITMAPV4HEADER): info_header = to_ctypes(buffer, info_header_offset, BITMAPV4HEADER) r_mask = info_header.bV4RedMask g_mask = info_header.bV4GreenMask b_mask = info_header.bV4BlueMask else: fields_offset = info_header_offset + \ ctypes.sizeof(BITMAPINFOHEADER) fields = to_ctypes(buffer, fields_offset, RGBFields) r_mask = fields.red g_mask = fields.green b_mask = fields.blue class _BitsArray(ctypes.LittleEndianStructure): _pack_ = 1 _fields_ = [ ('data', bits_type * packed_width * height), ] bits = to_ctypes(buffer, bits_offset, _BitsArray).data return decoder(bits, r_mask, g_mask, b_mask, width, height, pitch, pitch_sign) def decode_1bit(bits, palette, width, height, pitch, pitch_sign): rgb_pitch = (((pitch << 3) + 7) & ~0x7) * 3 buffer = (ctypes.c_ubyte * (height * rgb_pitch))() i = 0 for row in bits: for packed in row: for _ in range(8): rgb = palette[(packed & 0x80) >> 7] buffer[i] = rgb.rgbRed buffer[i + 1] = rgb.rgbGreen buffer[i + 2] = rgb.rgbBlue i += 3 packed <<= 1 return ImageData(width, height, 'RGB', buffer, pitch_sign * rgb_pitch) def decode_4bit(bits, palette, width, height, pitch, pitch_sign): rgb_pitch = (((pitch << 1) + 1) & ~0x1) * 3 buffer = (ctypes.c_ubyte * (height * rgb_pitch))() i = 0 for row in bits: for packed in row: for index in ((packed & 0xf0) >> 4, packed & 0xf): rgb = palette[index] buffer[i] = rgb.rgbRed buffer[i + 1] = rgb.rgbGreen buffer[i + 2] = rgb.rgbBlue i += 3 return ImageData(width, height, 'RGB', buffer, pitch_sign * rgb_pitch) def decode_8bit(bits, palette, width, height, pitch, pitch_sign): rgb_pitch = pitch * 3 buffer = (ctypes.c_ubyte * (height * rgb_pitch))() i = 0 for row in bits: for index in row: rgb = palette[index] buffer[i] = rgb.rgbRed buffer[i + 1] = rgb.rgbGreen buffer[i + 2] = rgb.rgbBlue i += 3 return ImageData(width, height, 'RGB', buffer, pitch_sign * rgb_pitch) def decode_24bit(bits, palette, width, height, pitch, pitch_sign): buffer = (ctypes.c_ubyte * (height * pitch))() ctypes.memmove(buffer, bits, len(buffer)) return ImageData(width, height, 'BGR', buffer, pitch_sign * pitch) def decode_32bit_rgb(bits, palette, width, height, pitch, pitch_sign): buffer = (ctypes.c_ubyte * (height * pitch))() ctypes.memmove(buffer, bits, len(buffer)) return ImageData(width, height, 'BGRA', buffer, pitch_sign * pitch) def get_shift(mask): if not mask: return 0 # Shift down shift = 0 while not (1 << shift) & mask: shift += 1 # Shift up shift_up = 0 while (mask >> shift) >> shift_up: shift_up += 1 s = shift - (8 - shift_up) if s < 0: return 0, -s else: return s, 0 def decode_bitfields(bits, r_mask, g_mask, b_mask, width, height, pitch, pitch_sign): r_shift1, r_shift2 = get_shift(r_mask) g_shift1, g_shift2 = get_shift(g_mask) b_shift1, b_shift2 = get_shift(b_mask) rgb_pitch = 3 * len(bits[0]) buffer = (ctypes.c_ubyte * (height * rgb_pitch))() i = 0 for row in bits: for packed in row: buffer[i] = (packed & r_mask) >> r_shift1 << r_shift2 buffer[i+1] = (packed & g_mask) >> g_shift1 << g_shift2 buffer[i+2] = (packed & b_mask) >> b_shift1 << b_shift2 i += 3 return ImageData(width, height, 'RGB', buffer, pitch_sign * rgb_pitch) def get_decoders(): return [BMPImageDecoder()] def get_encoders(): return []
12,445
33.476454
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/codecs/gdiplus.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- ''' ''' from __future__ import division from builtins import range __docformat__ = 'restructuredtext' __version__ = '$Id: pil.py 163 2006-11-13 04:15:46Z Alex.Holkner $' from ctypes import * from pyglet.com import IUnknown from pyglet.gl import * from pyglet.image import * from pyglet.image.codecs import * from pyglet.libs.win32.constants import * from pyglet.libs.win32.types import * from pyglet.libs.win32 import _kernel32 as kernel32 ole32 = windll.ole32 gdiplus = windll.gdiplus LPSTREAM = c_void_p REAL = c_float PixelFormat1bppIndexed = 196865 PixelFormat4bppIndexed = 197634 PixelFormat8bppIndexed = 198659 PixelFormat16bppGrayScale = 1052676 PixelFormat16bppRGB555 = 135173 PixelFormat16bppRGB565 = 135174 PixelFormat16bppARGB1555 = 397319 PixelFormat24bppRGB = 137224 PixelFormat32bppRGB = 139273 PixelFormat32bppARGB = 2498570 PixelFormat32bppPARGB = 925707 PixelFormat48bppRGB = 1060876 PixelFormat64bppARGB = 3424269 PixelFormat64bppPARGB = 29622286 PixelFormatMax = 15 ImageLockModeRead = 1 ImageLockModeWrite = 2 ImageLockModeUserInputBuf = 4 class GdiplusStartupInput(Structure): _fields_ = [ ('GdiplusVersion', c_uint32), ('DebugEventCallback', c_void_p), ('SuppressBackgroundThread', BOOL), ('SuppressExternalCodecs', BOOL) ] class GdiplusStartupOutput(Structure): _fields = [ ('NotificationHookProc', c_void_p), ('NotificationUnhookProc', c_void_p) ] class BitmapData(Structure): _fields_ = [ ('Width', c_uint), ('Height', c_uint), ('Stride', c_int), ('PixelFormat', c_int), ('Scan0', POINTER(c_byte)), ('Reserved', POINTER(c_uint)) ] class Rect(Structure): _fields_ = [ ('X', c_int), ('Y', c_int), ('Width', c_int), ('Height', c_int) ] PropertyTagFrameDelay = 0x5100 class PropertyItem(Structure): _fields_ = [ ('id', c_uint), ('length', c_ulong), ('type', c_short), ('value', c_void_p) ] INT_PTR = POINTER(INT) UINT_PTR = POINTER(UINT) ole32.CreateStreamOnHGlobal.argtypes = [HGLOBAL, BOOL, LPSTREAM] gdiplus.GdipBitmapLockBits.restype = c_int gdiplus.GdipBitmapLockBits.argtypes = [c_void_p, c_void_p, UINT, c_int, c_void_p] gdiplus.GdipBitmapUnlockBits.restype = c_int gdiplus.GdipBitmapUnlockBits.argtypes = [c_void_p, c_void_p] gdiplus.GdipCloneStringFormat.restype = c_int gdiplus.GdipCloneStringFormat.argtypes = [c_void_p, c_void_p] gdiplus.GdipCreateBitmapFromScan0.restype = c_int gdiplus.GdipCreateBitmapFromScan0.argtypes = [c_int, c_int, c_int, c_int, POINTER(BYTE), c_void_p] gdiplus.GdipCreateBitmapFromStream.restype = c_int gdiplus.GdipCreateBitmapFromStream.argtypes = [c_void_p, c_void_p] gdiplus.GdipCreateFont.restype = c_int gdiplus.GdipCreateFont.argtypes = [c_void_p, REAL, INT, c_int, c_void_p] gdiplus.GdipCreateFontFamilyFromName.restype = c_int gdiplus.GdipCreateFontFamilyFromName.argtypes = [c_wchar_p, c_void_p, c_void_p] gdiplus.GdipCreateMatrix.restype = None gdiplus.GdipCreateMatrix.argtypes = [c_void_p] gdiplus.GdipCreateSolidFill.restype = c_int gdiplus.GdipCreateSolidFill.argtypes = [c_int, c_void_p] # ARGB gdiplus.GdipDisposeImage.restype = c_int gdiplus.GdipDisposeImage.argtypes = [c_void_p] gdiplus.GdipDrawString.restype = c_int gdiplus.GdipDrawString.argtypes = [c_void_p, c_wchar_p, c_int, c_void_p, c_void_p, c_void_p, c_void_p] gdiplus.GdipGetFamilyName.restype = c_int gdiplus.GdipGetFamilyName.argtypes = [c_void_p, c_wchar_p, c_wchar] gdiplus.GdipFlush.restype = c_int gdiplus.GdipFlush.argtypes = [c_void_p, c_int] gdiplus.GdipGetFontCollectionFamilyCount.restype = c_int gdiplus.GdipGetFontCollectionFamilyCount.argtypes = [c_void_p, INT_PTR] gdiplus.GdipGetFontCollectionFamilyList.restype = c_int gdiplus.GdipGetFontCollectionFamilyList.argtypes = [c_void_p, INT, c_void_p, INT_PTR] gdiplus.GdipGetImageDimension.restype = c_int gdiplus.GdipGetImageDimension.argtypes = [c_void_p, POINTER(REAL), POINTER(REAL)] gdiplus.GdipGetImageGraphicsContext.restype = c_int gdiplus.GdipGetImageGraphicsContext.argtypes = [c_void_p, c_void_p] gdiplus.GdipGetImagePixelFormat.restype = c_int gdiplus.GdipGetImagePixelFormat.argtypes = [c_void_p, c_void_p] gdiplus.GdipGetPropertyItem.restype = c_int gdiplus.GdipGetPropertyItem.argtypes = [c_void_p, c_uint, c_uint, c_void_p] gdiplus.GdipGetPropertyItemSize.restype = c_int gdiplus.GdipGetPropertyItemSize.argtypes = [c_void_p, c_uint, UINT_PTR] gdiplus.GdipGraphicsClear.restype = c_int gdiplus.GdipGraphicsClear.argtypes = [c_void_p, c_int] # ARGB gdiplus.GdipImageGetFrameCount.restype = c_int gdiplus.GdipImageGetFrameCount.argtypes = [c_void_p, c_void_p, UINT_PTR] gdiplus.GdipImageGetFrameDimensionsCount.restype = c_int gdiplus.GdipImageGetFrameDimensionsCount.argtypes = [c_void_p, UINT_PTR] gdiplus.GdipImageGetFrameDimensionsList.restype = c_int gdiplus.GdipImageGetFrameDimensionsList.argtypes = [c_void_p, c_void_p, UINT] gdiplus.GdipImageSelectActiveFrame.restype = c_int gdiplus.GdipImageSelectActiveFrame.argtypes = [c_void_p, c_void_p, UINT] gdiplus.GdipMeasureString.restype = c_int gdiplus.GdipMeasureString.argtypes = [c_void_p, c_wchar_p, c_int, c_void_p, c_void_p, c_void_p, c_void_p, INT_PTR, INT_PTR] gdiplus.GdipNewPrivateFontCollection.restype = c_int gdiplus.GdipNewPrivateFontCollection.argtypes = [c_void_p] gdiplus.GdipPrivateAddMemoryFont.restype = c_int gdiplus.GdipPrivateAddMemoryFont.argtypes = [c_void_p, c_void_p, c_int] gdiplus.GdipSetPageUnit.restype = c_int gdiplus.GdipSetPageUnit.argtypes = [c_void_p, c_int] gdiplus.GdipSetStringFormatFlags.restype = c_int gdiplus.GdipSetStringFormatFlags.argtypes = [c_void_p, c_int] gdiplus.GdipSetTextRenderingHint.restype = c_int gdiplus.GdipSetTextRenderingHint.argtypes = [c_void_p, c_int] gdiplus.GdipStringFormatGetGenericTypographic.restype = c_int gdiplus.GdipStringFormatGetGenericTypographic.argtypes = [c_void_p] gdiplus.GdiplusShutdown.restype = None gdiplus.GdiplusShutdown.argtypes = [POINTER(ULONG)] gdiplus.GdiplusStartup.restype = c_int gdiplus.GdiplusStartup.argtypes = [c_void_p, c_void_p, c_void_p] class GDIPlusDecoder(ImageDecoder): def get_file_extensions(self): return ['.bmp', '.gif', '.jpg', '.jpeg', '.exif', '.png', '.tif', '.tiff'] def get_animation_file_extensions(self): # TIFF also supported as a multi-page image; but that's not really an # animation, is it? return ['.gif'] def _load_bitmap(self, file, filename): data = file.read() # Create a HGLOBAL with image data hglob = kernel32.GlobalAlloc(GMEM_MOVEABLE, len(data)) ptr = kernel32.GlobalLock(hglob) memmove(ptr, data, len(data)) kernel32.GlobalUnlock(hglob) # Create IStream for the HGLOBAL self.stream = IUnknown() ole32.CreateStreamOnHGlobal(hglob, True, byref(self.stream)) # Load image from stream bitmap = c_void_p() status = gdiplus.GdipCreateBitmapFromStream(self.stream, byref(bitmap)) if status != 0: self.stream.Release() raise ImageDecodeException( 'GDI+ cannot load %r' % (filename or file)) return bitmap def _get_image(self, bitmap): # Get size of image (Bitmap subclasses Image) width = REAL() height = REAL() gdiplus.GdipGetImageDimension(bitmap, byref(width), byref(height)) width = int(width.value) height = int(height.value) # Get image pixel format pf = c_int() gdiplus.GdipGetImagePixelFormat(bitmap, byref(pf)) pf = pf.value # Reverse from what's documented because of Intel little-endianness. format = 'BGRA' if pf == PixelFormat24bppRGB: format = 'BGR' elif pf == PixelFormat32bppRGB: pass elif pf == PixelFormat32bppARGB: pass elif pf in (PixelFormat16bppARGB1555, PixelFormat32bppPARGB, PixelFormat64bppARGB, PixelFormat64bppPARGB): pf = PixelFormat32bppARGB else: format = 'BGR' pf = PixelFormat24bppRGB # Lock pixel data in best format rect = Rect() rect.X = 0 rect.Y = 0 rect.Width = width rect.Height = height bitmap_data = BitmapData() gdiplus.GdipBitmapLockBits(bitmap, byref(rect), ImageLockModeRead, pf, byref(bitmap_data)) # Create buffer for RawImage buffer = create_string_buffer(bitmap_data.Stride * height) memmove(buffer, bitmap_data.Scan0, len(buffer)) # Unlock data gdiplus.GdipBitmapUnlockBits(bitmap, byref(bitmap_data)) return ImageData(width, height, format, buffer, -bitmap_data.Stride) def _delete_bitmap(self, bitmap): # Release image and stream gdiplus.GdipDisposeImage(bitmap) self.stream.Release() def decode(self, file, filename): bitmap = self._load_bitmap(file, filename) image = self._get_image(bitmap) self._delete_bitmap(bitmap) return image def decode_animation(self, file, filename): bitmap = self._load_bitmap(file, filename) dimension_count = c_uint() gdiplus.GdipImageGetFrameDimensionsCount(bitmap, byref(dimension_count)) if dimension_count.value < 1: self._delete_bitmap(bitmap) raise ImageDecodeException('Image has no frame dimensions') # XXX Make sure this dimension is time? dimensions = (c_void_p * dimension_count.value)() gdiplus.GdipImageGetFrameDimensionsList(bitmap, dimensions, dimension_count.value) frame_count = c_uint() gdiplus.GdipImageGetFrameCount(bitmap, dimensions, byref(frame_count)) prop_id = PropertyTagFrameDelay prop_size = c_uint() gdiplus.GdipGetPropertyItemSize(bitmap, prop_id, byref(prop_size)) prop_buffer = c_buffer(prop_size.value) prop_item = cast(prop_buffer, POINTER(PropertyItem)).contents gdiplus.GdipGetPropertyItem(bitmap, prop_id, prop_size.value, prop_buffer) n_delays = prop_item.length // sizeof(c_long) delays = cast(prop_item.value, POINTER(c_long * n_delays)).contents frames = [] for i in range(frame_count.value): gdiplus.GdipImageSelectActiveFrame(bitmap, dimensions, i) image = self._get_image(bitmap) delay = delays[i] if delay <= 1: delay = 10 frames.append(AnimationFrame(image, delay/100.)) self._delete_bitmap(bitmap) return Animation(frames) def get_decoders(): return [GDIPlusDecoder()] def get_encoders(): return [] def init(): token = c_ulong() startup_in = GdiplusStartupInput() startup_in.GdiplusVersion = 1 startup_out = GdiplusStartupOutput() gdiplus.GdiplusStartup(byref(token), byref(startup_in), byref(startup_out)) # Shutdown later? # gdiplus.GdiplusShutdown(token) init()
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/codecs/pil.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- ''' ''' from __future__ import absolute_import __docformat__ = 'restructuredtext' __version__ = '$Id$' import os.path from pyglet.gl import * from pyglet.image import * from pyglet.image.codecs import * try: import Image except ImportError: from PIL import Image class PILImageDecoder(ImageDecoder): def get_file_extensions(self): # Only most common ones shown here return ['.bmp', '.cur', '.gif', '.ico', '.jpg', '.jpeg', '.pcx', '.png', '.tga', '.tif', '.tiff', '.xbm', '.xpm'] def decode(self, file, filename): try: image = Image.open(file) except Exception as e: raise ImageDecodeException( 'PIL cannot read %r: %s' % (filename or file, e)) try: image = image.transpose(Image.FLIP_TOP_BOTTOM) except Exception as e: raise ImageDecodeException( 'PIL failed to transpose %r: %s' % (filename or file, e)) # Convert bitmap and palette images to component if image.mode in ('1', 'P'): image = image.convert() if image.mode not in ('L', 'LA', 'RGB', 'RGBA'): raise ImageDecodeException('Unsupported mode "%s"' % image.mode) type = GL_UNSIGNED_BYTE width, height = image.size # tostring is deprecated, replaced by tobytes in Pillow (PIL fork) # (1.1.7) PIL still uses it image_data_fn = getattr(image, "tobytes", getattr(image, "tostring")) return ImageData(width, height, image.mode, image_data_fn()) class PILImageEncoder(ImageEncoder): def get_file_extensions(self): # Most common only return ['.bmp', '.eps', '.gif', '.jpg', '.jpeg', '.pcx', '.png', '.ppm', '.tiff', '.xbm'] def encode(self, image, file, filename): # File format is guessed from filename extension, otherwise defaults # to PNG. pil_format = (filename and os.path.splitext(filename)[1][1:]) or 'png' if pil_format.lower() == 'jpg': pil_format = 'JPEG' image = image.get_image_data() format = image.format if format != 'RGB': # Only save in RGB or RGBA formats. format = 'RGBA' pitch = -(image.width * len(format)) # fromstring is deprecated, replaced by frombytes in Pillow (PIL fork) # (1.1.7) PIL still uses it image_from_fn = getattr(Image, "frombytes", getattr(Image, "fromstring")) pil_image = image_from_fn( format, (image.width, image.height), image.get_data(format, pitch)) try: pil_image.save(file, pil_format) except Exception as e: raise ImageEncodeException(e) def get_decoders(): return [PILImageDecoder()] def get_encoders(): return [PILImageEncoder()]
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/codecs/gif.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- '''Read GIF control data. http://www.w3.org/Graphics/GIF/spec-gif89a.txt ''' from __future__ import print_function from __future__ import division from builtins import object __docformat__ = 'restructuredtext' __version__ = '$Id$' import struct from pyglet.image.codecs import ImageDecodeException class GIFStream(object): def __init__(self): self.images = [] class GIFImage(object): delay = None class GraphicsScope(object): delay = None # Appendix A. LABEL_EXTENSION_INTRODUCER = 0x21 LABEL_GRAPHIC_CONTROL_EXTENSION = 0xf9 LABEL_IMAGE_DESCRIPTOR = 0x2c LABEL_TRAILER = 0x3b def unpack(format, file): size = struct.calcsize(format) data = file.read(size) if len(data) < size: raise ImageDecodeException('Unexpected EOF') return struct.unpack(format, data) def read_byte(file): data = file.read(1) if not len(data): raise ImageDecodeException('Unexpected EOF') return ord(data) def read(file): '''Read a GIF file stream. :rtype: GIFStream ''' # 17. Header signature = file.read(3) version = file.read(3) if signature != b'GIF': raise ImageDecodeException('Not a GIF stream') stream = GIFStream() # 18. Logical screen descriptor (logical_screen_width, logical_screen_height, fields, background_color_index, pixel_aspect_ratio) = unpack('HHBBB', file) global_color_table_flag = fields & 0x80 global_color_table_size = fields & 0x7 # 19. Global color table if global_color_table_flag: global_color_table = file.read(6 << global_color_table_size) # <Data>* graphics_scope = GraphicsScope() block_type = read_byte(file) while block_type != LABEL_TRAILER: if block_type == LABEL_IMAGE_DESCRIPTOR: read_table_based_image(file, stream, graphics_scope) graphics_scope = GraphicsScope() elif block_type == LABEL_EXTENSION_INTRODUCER: extension_block_type = read_byte(file) if extension_block_type == LABEL_GRAPHIC_CONTROL_EXTENSION: read_graphic_control_extension(file, stream, graphics_scope) else: skip_data_sub_blocks(file) else: # Skip bytes until a valid start character is found print(block_type) pass block_type = read_byte(file) return stream def skip_data_sub_blocks(file): # 15. Data sub-blocks block_size = read_byte(file) while block_size != 0: data = file.read(block_size) block_size = read_byte(file) def read_table_based_image(file, stream, graphics_scope): gif_image = GIFImage() stream.images.append(gif_image) gif_image.delay = graphics_scope.delay # 20. Image descriptor (image_left_position, image_top_position, image_width, image_height, fields) = unpack('HHHHB', file) local_color_table_flag = fields & 0x80 local_color_table_size = fields & 0x7 # 21. Local color table if local_color_table_flag: local_color_table = file.read(6 << local_color_table_size) # 22. Table based image data lzw_code_size = file.read(1) skip_data_sub_blocks(file) def read_graphic_control_extension(file, stream, graphics_scope): # 23. Graphic control extension (block_size, fields, delay_time, transparent_color_index, terminator) = unpack('BBHBB', file) if block_size != 4: raise ImageDecodeException('Incorrect block size') if delay_time: # Follow Firefox/Mac behaviour: use 100ms delay for any delay # less than 10ms. if delay_time <= 1: delay_time = 10 graphics_scope.delay = float(delay_time) / 100
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/codecs/__init__.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- '''Collection of image encoders and decoders. Modules must subclass ImageDecoder and ImageEncoder for each method of decoding/encoding they support. Modules must also implement the two functions:: def get_decoders(): # Return a list of ImageDecoder instances or [] return [] def get_encoders(): # Return a list of ImageEncoder instances or [] return [] ''' from builtins import object __docformat__ = 'restructuredtext' __version__ = '$Id: $' import os.path from pyglet import compat_platform _decoders = [] # List of registered ImageDecoders _decoder_extensions = {} # Map str -> list of matching ImageDecoders _decoder_animation_extensions = {} # Map str -> list of matching ImageDecoders _encoders = [] # List of registered ImageEncoders _encoder_extensions = {} # Map str -> list of matching ImageEncoders class ImageDecodeException(Exception): exception_priority = 10 class ImageEncodeException(Exception): pass class ImageDecoder(object): def get_file_extensions(self): '''Return a list of accepted file extensions, e.g. ['.png', '.bmp'] Lower-case only. ''' return [] def get_animation_file_extensions(self): '''Return a list of accepted file extensions, e.g. ['.gif', '.flc'] Lower-case only. ''' return [] def decode(self, file, filename): '''Decode the given file object and return an instance of `Image`. Throws ImageDecodeException if there is an error. filename can be a file type hint. ''' raise NotImplementedError() def decode_animation(self, file, filename): '''Decode the given file object and return an instance of :py:class:`~pyglet.image.Animation`. Throws ImageDecodeException if there is an error. filename can be a file type hint. ''' raise ImageDecodeException('This decoder cannot decode animations.') class ImageEncoder(object): def get_file_extensions(self): '''Return a list of accepted file extensions, e.g. ['.png', '.bmp'] Lower-case only. ''' return [] def encode(self, image, file, filename, options={}): '''Encode the given image to the given file. filename provides a hint to the file format desired. options are encoder-specific, and unknown options should be ignored or issue warnings. ''' raise NotImplementedError() def get_encoders(filename=None): '''Get an ordered list of encoders to attempt. filename can be used as a hint for the filetype. ''' encoders = [] if filename: extension = os.path.splitext(filename)[1].lower() encoders += _encoder_extensions.get(extension, []) encoders += [e for e in _encoders if e not in encoders] return encoders def get_decoders(filename=None): '''Get an ordered list of decoders to attempt. filename can be used as a hint for the filetype. ''' decoders = [] if filename: extension = os.path.splitext(filename)[1].lower() decoders += _decoder_extensions.get(extension, []) decoders += [e for e in _decoders if e not in decoders] return decoders def get_animation_decoders(filename=None): '''Get an ordered list of decoders to attempt. filename can be used as a hint for the filetype. ''' decoders = [] if filename: extension = os.path.splitext(filename)[1].lower() decoders += _decoder_animation_extensions.get(extension, []) decoders += [e for e in _decoders if e not in decoders] return decoders def add_decoders(module): '''Add a decoder module. The module must define `get_decoders`. Once added, the appropriate decoders defined in the codec will be returned by pyglet.image.codecs.get_decoders. ''' for decoder in module.get_decoders(): _decoders.append(decoder) for extension in decoder.get_file_extensions(): if extension not in _decoder_extensions: _decoder_extensions[extension] = [] _decoder_extensions[extension].append(decoder) for extension in decoder.get_animation_file_extensions(): if extension not in _decoder_animation_extensions: _decoder_animation_extensions[extension] = [] _decoder_animation_extensions[extension].append(decoder) def add_encoders(module): '''Add an encoder module. The module must define `get_encoders`. Once added, the appropriate encoders defined in the codec will be returned by pyglet.image.codecs.get_encoders. ''' for encoder in module.get_encoders(): _encoders.append(encoder) for extension in encoder.get_file_extensions(): if extension not in _encoder_extensions: _encoder_extensions[extension] = [] _encoder_extensions[extension].append(encoder) def add_default_image_codecs(): # Add the codecs we know about. These should be listed in order of # preference. This is called automatically by pyglet.image. # Compressed texture in DDS format try: from pyglet.image.codecs import dds add_encoders(dds) add_decoders(dds) except ImportError: pass # Mac OS X default: Quicktime for Carbon, Quartz for Cocoa. # TODO: Make ctypes Quartz the default for both Carbon & Cocoa. if compat_platform == 'darwin': try: from pyglet import options as pyglet_options if pyglet_options['darwin_cocoa']: import pyglet.image.codecs.quartz add_encoders(quartz) add_decoders(quartz) else: import pyglet.image.codecs.quicktime add_encoders(quicktime) add_decoders(quicktime) except ImportError: pass # Windows XP default: GDI+ if compat_platform in ('win32', 'cygwin'): try: import pyglet.image.codecs.gdiplus add_encoders(gdiplus) add_decoders(gdiplus) except ImportError: pass # Linux default: GdkPixbuf 2.0 if compat_platform.startswith('linux'): try: import pyglet.image.codecs.gdkpixbuf2 add_encoders(gdkpixbuf2) add_decoders(gdkpixbuf2) except ImportError: pass # Fallback: PIL try: import pyglet.image.codecs.pil add_encoders(pil) add_decoders(pil) except ImportError: pass # Fallback: PNG loader (slow) try: import pyglet.image.codecs.png add_encoders(png) add_decoders(png) except ImportError: pass # Fallback: BMP loader (slow) try: import pyglet.image.codecs.bmp add_encoders(bmp) add_decoders(bmp) except ImportError: pass
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/image/codecs/png.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- '''Encoder and decoder for PNG files, using PyPNG (png.py). ''' __docformat__ = 'restructuredtext' __version__ = '$Id: $' import array import itertools from pyglet.gl import * from pyglet.image import * from pyglet.image.codecs import * import pyglet.extlibs.png as pypng class PNGImageDecoder(ImageDecoder): def get_file_extensions(self): return ['.png'] def decode(self, file, filename): try: reader = pypng.Reader(file=file) width, height, pixels, metadata = reader.asDirect() except Exception as e: raise ImageDecodeException( 'PyPNG cannot read %r: %s' % (filename or file, e)) if metadata['greyscale']: if metadata['alpha']: format = 'LA' else: format = 'L' else: if metadata['alpha']: format = 'RGBA' else: format = 'RGB' pitch = len(format) * width pixels = array.array('BH'[metadata['bitdepth']>8], itertools.chain(*pixels)) return ImageData(width, height, format, pixels.tostring(), -pitch) class PNGImageEncoder(ImageEncoder): def get_file_extensions(self): return ['.png'] def encode(self, image, file, filename): image = image.get_image_data() has_alpha = 'A' in image.format greyscale = len(image.format) < 3 if has_alpha: if greyscale: image.format = 'LA' else: image.format = 'RGBA' else: if greyscale: image.format = 'L' else: image.format = 'RGB' image.pitch = -(image.width * len(image.format)) writer = pypng.Writer( image.width, image.height, bytes_per_sample=1, greyscale=greyscale, alpha=has_alpha) data = array.array('B') data.fromstring(image.data) writer.write_array(file, data) def get_decoders(): return [PNGImageDecoder()] def get_encoders(): return [PNGImageEncoder()]
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/threads.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from __future__ import print_function from future import standard_library standard_library.install_aliases() from builtins import object import atexit import threading import time import pyglet from pyglet.debug import debug_print _debug = debug_print('debug_media') class MediaThread(object): """A thread that cleanly exits on interpreter shutdown, and provides a sleep method that can be interrupted and a termination method. :Ivariables: `condition` : threading.Condition Lock condition on all instance variables. `stopped` : bool True if `stop` has been called. """ _threads = set() _threads_lock = threading.Lock() def __init__(self, target=None): self._thread = threading.Thread(target=self._thread_run) self._thread.setDaemon(True) if target is not None: self.run = target self.condition = threading.Condition() self.stopped = False @classmethod def _atexit(cls): with cls._threads_lock: threads = list(cls._threads) for thread in threads: thread.stop() def run(self): pass def _thread_run(self): if pyglet.options['debug_trace']: pyglet._install_trace() with self._threads_lock: self._threads.add(self) self.run() with self._threads_lock: self._threads.remove(self) def start(self): self._thread.start() def stop(self): """Stop the thread and wait for it to terminate. The `stop` instance variable is set to ``True`` and the condition is notified. It is the responsibility of the `run` method to check the value of `stop` after each sleep or wait and to return if set. """ assert _debug('MediaThread.stop()') with self.condition: self.stopped = True self.condition.notify() self._thread.join() def sleep(self, timeout): """Wait for some amount of time, or until notified. :Parameters: `timeout` : float Time to wait, in seconds. """ assert _debug('MediaThread.sleep(%r)' % timeout) with self.condition: if not self.stopped: self.condition.wait(timeout) def notify(self): """Interrupt the current sleep operation. If the thread is currently sleeping, it will be woken immediately, instead of waiting the full duration of the timeout. """ assert _debug('MediaThread.notify()') with self.condition: self.condition.notify() atexit.register(MediaThread._atexit) class WorkerThread(MediaThread): def __init__(self, target=None): super(WorkerThread, self).__init__(target) self._jobs = [] def run(self): while True: job = self.get_job() if not job: break job() def get_job(self): with self.condition: while self._empty() and not self.stopped: self.condition.wait() if self.stopped: result = None else: result = self._get() return result def put_job(self, job): with self.condition: self._put(job) self.condition.notify() def clear_jobs(self): with self.condition: self._clear() self.condition.notify() def _empty(self): return not self._jobs def _get(self): return self._jobs.pop(0) def _put(self, job): self._jobs.append(job) def _clear(self): del self._jobs[:] class PlayerWorker(MediaThread): """ Worker thread for refilling players. """ # Time to wait if there are players, but they're all full. _nap_time = 0.05 # Time to wait if there are no players. _sleep_time = None def __init__(self): super(PlayerWorker, self).__init__() self.players = set() def run(self): while True: # This is a big lock, but ensures a player is not deleted while # we're processing it -- this saves on extra checks in the # player's methods that would otherwise have to check that it's # still alive. with self.condition: assert _debug('PlayerWorker: woke up@{}'.format(time.time())) if self.stopped: break sleep_time = -1 if self.players: filled = False for player in self.players: write_size = player.get_write_size() if write_size > player.min_buffer_size: player.refill(write_size) filled = True if not filled: sleep_time = self._nap_time else: assert _debug('PlayerWorker: No active players') sleep_time = self._sleep_time if sleep_time != -1: self.sleep(sleep_time) else: # We MUST sleep, or we will starve pyglet's main loop. It # also looks like if we don't sleep enough, we'll starve out # various updates that stop us from properly removing players # that should be removed. self.sleep(self._nap_time) def add(self, player): assert player is not None assert _debug('PlayerWorker: player added') with self.condition: self.players.add(player) self.condition.notify() def remove(self, player): assert _debug('PlayerWorker: player removed') with self.condition: if player in self.players: self.players.remove(player) self.condition.notify()
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/events.py
from builtins import object # ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- import time import pyglet class MediaEvent(object): def __init__(self, timestamp, event, *args): # Meaning of timestamp is dependent on context; and not seen by # application. self.timestamp = timestamp self.event = event self.args = args def _sync_dispatch_to_player(self, player): pyglet.app.platform_event_loop.post_event(player, self.event, *self.args) time.sleep(0) # TODO sync with media.dispatch_events def __repr__(self): return '%s(%r, %r, %r)' % (self.__class__.__name__, self.timestamp, self.event, self.args) def __lt__(self, other): return hash(self) < hash(other)
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/exceptions.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- class MediaException(Exception): pass class MediaFormatException(MediaException): pass class CannotSeekException(MediaException): pass
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/listener.py
from builtins import object # ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from abc import ABCMeta, abstractmethod from future.utils import with_metaclass class AbstractListener(with_metaclass(ABCMeta, object)): """The listener properties for positional audio. You can obtain the singleton instance of this class by calling `AbstractAudioDriver.get_listener`. """ _volume = 1.0 _position = (0, 0, 0) _forward_orientation = (0, 0, -1) _up_orientation = (0, 1, 0) @abstractmethod def _set_volume(self, volume): pass volume = property(lambda self: self._volume, lambda self, volume: self._set_volume(volume), doc="""The master volume for sound playback. All sound volumes are multiplied by this master volume before being played. A value of 0 will silence playback (but still consume resources). The nominal volume is 1.0. :type: float """) @abstractmethod def _set_position(self, position): pass position = property(lambda self: self._position, lambda self, position: self._set_position(position), doc="""The position of the listener in 3D space. The position is given as a tuple of floats (x, y, z). The unit defaults to meters, but can be modified with the listener properties. :type: 3-tuple of float """) @abstractmethod def _set_forward_orientation(self, orientation): pass forward_orientation = property(lambda self: self._forward_orientation, lambda self, o: self._set_forward_orientation(o), doc="""A vector giving the direction the listener is facing. The orientation is given as a tuple of floats (x, y, z), and has no unit. The forward orientation should be orthagonal to the up orientation. :type: 3-tuple of float """) @abstractmethod def _set_up_orientation(self, orientation): pass up_orientation = property(lambda self: self._up_orientation, lambda self, o: self._set_up_orientation(o), doc="""A vector giving the "up" orientation of the listener. The orientation is given as a tuple of floats (x, y, z), and has no unit. The up orientation should be orthagonal to the forward orientation. :type: 3-tuple of float """)
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/player.py
"""High-level sound and video player.""" from __future__ import print_function from __future__ import division from builtins import object # ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- import pyglet from pyglet.media.drivers import get_audio_driver, get_silent_audio_driver from pyglet.media.events import MediaEvent from pyglet.media.exceptions import MediaException from pyglet.media.sources.base import SourceGroup, StaticSource _debug = pyglet.options['debug_media'] class Player(pyglet.event.EventDispatcher): """High-level sound and video player. """ _last_video_timestamp = None _texture = None # Spacialisation attributes, preserved between audio players _volume = 1.0 _min_distance = 1.0 _max_distance = 100000000. _position = (0, 0, 0) _pitch = 1.0 _cone_orientation = (0, 0, 1) _cone_inner_angle = 360. _cone_outer_angle = 360. _cone_outer_gain = 1. def __init__(self): # List of queued source groups self._groups = [] self._audio_player = None # Desired play state (not an indication of actual state). self._playing = False self._paused_time = 0.0 def __del__(self): """Release the Player resources.""" self.delete() def queue(self, source): """ Queue the source on this player. If the player has no source, the player will be paused immediately on this source. :param pyglet.media.Source source: The source to queue. """ if isinstance(source, SourceGroup): self._groups.append(source) else: if (self._groups and source.audio_format == self._groups[-1].audio_format and source.video_format == self._groups[-1].video_format): self._groups[-1].queue(source) else: group = SourceGroup(source.audio_format, source.video_format) group.queue(source) self._groups.append(group) self._set_playing(self._playing) def _set_playing(self, playing): #stopping = self._playing and not playing #starting = not self._playing and playing self._playing = playing source = self.source if playing and source: if not self._audio_player: self._create_audio_player() self._audio_player.play() if source.video_format: if not self._texture: self._create_texture() if self.source.video_format.frame_rate: period = 1. / self.source.video_format.frame_rate else: period = 1. / 30. pyglet.clock.schedule_interval(self.update_texture, period) else: if self._audio_player: self._audio_player.stop() pyglet.clock.unschedule(self.update_texture) def _get_playing(self): """ Read-only. Determine if the player state is playing. The *playing* property is irrespective of whether or not there is actually a source to play. If *playing* is ``True`` and a source is queued, it will begin playing immediately. If *playing* is ``False``, it is implied that the player is paused. There is no other possible state. """ return self._playing playing = property(_get_playing) def play(self): """ Begin playing the current source. This has no effect if the player is already playing. """ self._set_playing(True) def pause(self): """ Pause playback of the current source. This has no effect if the player is already paused. """ self._set_playing(False) if self._audio_player: time = self._audio_player.get_time() time = self._groups[0].translate_timestamp(time) if time is not None: self._paused_time = time def delete(self): """Tear down the player and any child objects.""" if self._audio_player: self._audio_player.delete() self._audio_player = None while self._groups: del self._groups[0] def next_source(self): """ Move immediately to the next queued source. There may be a gap in playback while the audio buffer is refilled. """ if not self._groups: return group = self._groups[0] if group.has_next(): group.next_source() return if self.source.video_format: self._texture = None pyglet.clock.unschedule(self.update_texture) if self._audio_player: self._audio_player.delete() self._audio_player = None del self._groups[0] if self._groups: self._set_playing(self._playing) return self._set_playing(False) self.dispatch_event('on_player_eos') #: :deprecated: Use `next_source` instead. next = next_source # old API, worked badly with 2to3 def seek(self, time): """ Seek for playback to the indicated timestamp in seconds on the current source. If the timestamp is outside the duration of the source, it will be clamped to the end. """ if not self.source: return if _debug: print('Player.seek(%r)' % time) self._paused_time = time self.source.seek(time) if self._audio_player: # XXX: According to docstring in AbstractAudioPlayer this cannot be called when the # player is not stopped self._audio_player.clear() if self.source.video_format: self._last_video_timestamp = None self.update_texture(time=time) def _create_audio_player(self): assert not self._audio_player assert self._groups group = self._groups[0] audio_format = group.audio_format if audio_format: audio_driver = get_audio_driver() else: audio_driver = get_silent_audio_driver() self._audio_player = audio_driver.create_audio_player(group, self) _class = self.__class__ def _set(name): private_name = '_' + name value = getattr(self, private_name) if value != getattr(_class, private_name): getattr(self._audio_player, 'set_' + name)(value) _set('volume') _set('min_distance') _set('max_distance') _set('position') _set('pitch') _set('cone_orientation') _set('cone_inner_angle') _set('cone_outer_angle') _set('cone_outer_gain') def _get_source(self): """Read-only. The current :py:class:`Source`, or ``None``.""" if not self._groups: return None return self._groups[0].get_current_source() source = property(_get_source) def _get_time(self): """ Read-only. Current playback time of the current source. The playback time is a float expressed in seconds, with 0.0 being the beginning of the sound. The playback time returned represents the time encoded in the source, and may not reflect actual time passed due to pitch shifting or pausing. """ time = None if self._playing and self._audio_player: time = self._audio_player.get_time() time = self._groups[0].translate_timestamp(time) if time is None: return self._paused_time else: return time time = property(_get_time) def _create_texture(self): video_format = self.source.video_format self._texture = pyglet.image.Texture.create( video_format.width, video_format.height, rectangle=True) self._texture = self._texture.get_transform(flip_y=True) self._texture.anchor_y = 0 def get_texture(self): """ Get the texture for the current video frame. You should call this method every time you display a frame of video, as multiple textures might be used. The return value will be None if there is no video in the current source. :return: :py:class:`pyglet.image.Texture` """ return self._texture def seek_next_frame(self): """Step forwards one video frame in the current Source. """ time = self._groups[0].get_next_video_timestamp() if time is None: return self.seek(time) def update_texture(self, dt=None, time=None): """Manually update the texture from the current source. This happens automatically, so you shouldn't need to call this method. """ if time is None: time = self._audio_player.get_time() if time is None: return if (self._last_video_timestamp is not None and time <= self._last_video_timestamp): return ts = self._groups[0].get_next_video_timestamp() while ts is not None and ts < time: self._groups[0].get_next_video_frame() # Discard frame ts = self._groups[0].get_next_video_timestamp() if ts is None: self._last_video_timestamp = None return image = self._groups[0].get_next_video_frame() if image is not None: if self._texture is None: self._create_texture() self._texture.blit_into(image, 0, 0, 0) self._last_video_timestamp = ts def _player_property(name, doc=None): private_name = '_' + name set_name = 'set_' + name def _player_property_set(self, value): setattr(self, private_name, value) if self._audio_player: getattr(self._audio_player, set_name)(value) def _player_property_get(self): return getattr(self, private_name) return property(_player_property_get, _player_property_set, doc=doc) volume = _player_property('volume', doc=""" The volume level of sound playback. The nominal level is 1.0, and 0.0 is silence. The volume level is affected by the distance from the listener (if positioned). """) min_distance = _player_property('min_distance', doc=""" The distance beyond which the sound volume drops by half, and within which no attenuation is applied. The minimum distance controls how quickly a sound is attenuated as it moves away from the listener. The gain is clamped at the nominal value within the min distance. By default the value is 1.0. The unit defaults to meters, but can be modified with the listener properties. """) max_distance = _player_property('max_distance', doc=""" The distance at which no further attenuation is applied. When the distance from the listener to the player is greater than this value, attenuation is calculated as if the distance were value. By default the maximum distance is infinity. The unit defaults to meters, but can be modified with the listener properties. """) position = _player_property('position', doc=""" The position of the sound in 3D space. The position is given as a tuple of floats (x, y, z). The unit defaults to meters, but can be modified with the listener properties. """) pitch = _player_property('pitch', doc=""" The pitch shift to apply to the sound. The nominal pitch is 1.0. A pitch of 2.0 will sound one octave higher, and play twice as fast. A pitch of 0.5 will sound one octave lower, and play twice as slow. A pitch of 0.0 is not permitted. """) cone_orientation = _player_property('cone_orientation', doc=""" The direction of the sound in 3D space. The direction is specified as a tuple of floats (x, y, z), and has no unit. The default direction is (0, 0, -1). Directional effects are only noticeable if the other cone properties are changed from their default values. """) cone_inner_angle = _player_property('cone_inner_angle', doc=""" The interior angle of the inner cone. The angle is given in degrees, and defaults to 360. When the listener is positioned within the volume defined by the inner cone, the sound is played at normal gain (see :py:attr:`volume`). """) cone_outer_angle = _player_property('cone_outer_angle', doc=""" The interior angle of the outer cone. The angle is given in degrees, and defaults to 360. When the listener is positioned within the volume defined by the outer cone, but outside the volume defined by the inner cone, the gain applied is a smooth interpolation between :py:attr:`volume` and :py:attr:`cone_outer_gain`. """) cone_outer_gain = _player_property('cone_outer_gain', doc=""" The gain applied outside the cone. When the listener is positioned outside the volume defined by the outer cone, this gain is applied instead of :py:attr:`volume`. """) # Events def on_player_eos(self): """The player ran out of sources. :event: """ if _debug: print('Player.on_player_eos') def on_source_group_eos(self): """The current source group ran out of data. The default behaviour is to advance to the next source group if possible. :event: """ self.next_source() if _debug: print('Player.on_source_group_eos') def on_eos(self): """ :event: """ if _debug: print('Player.on_eos') Player.register_event_type('on_eos') Player.register_event_type('on_player_eos') Player.register_event_type('on_source_group_eos') class PlayerGroup(object): """Group of players that can be played and paused simultaneously. :Ivariables: `players` : list of `Player` Players in this group. """ def __init__(self, players): """Create a player group for the given set of players. All players in the group must currently not belong to any other group. :Parameters: `players` : Sequence of `Player` Players to add to this group. """ self.players = list(players) def play(self): """Begin playing all players in the group simultaneously. """ audio_players = [p._audio_player \ for p in self.players if p._audio_player] if audio_players: audio_players[0]._play_group(audio_players) for player in self.players: player.play() def pause(self): """Pause all players in the group simultaneously. """ audio_players = [p._audio_player \ for p in self.players if p._audio_player] if audio_players: audio_players[0]._stop_group(audio_players) for player in self.players: player.pause()
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cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/__init__.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Audio and video playback. pyglet can play WAV files, and if AVbin is installed, many other audio and video formats. Playback is handled by the :py:class:`Player` class, which reads raw data from :py:class:`Source` objects and provides methods for pausing, seeking, adjusting the volume, and so on. The :py:class:`Player` class implements the best available audio device (currently, only OpenAL is supported):: player = Player() A :py:class:`Source` is used to decode arbitrary audio and video files. It is associated with a single player by "queuing" it:: source = load('background_music.mp3') player.queue(source) Use the :py:class:`Player` to control playback. If the source contains video, the :py:meth:`Source.video_format` attribute will be non-None, and the :py:attr:`Player.texture` attribute will contain the current video image synchronised to the audio. Decoding sounds can be processor-intensive and may introduce latency, particularly for short sounds that must be played quickly, such as bullets or explosions. You can force such sounds to be decoded and retained in memory rather than streamed from disk by wrapping the source in a :py:class:`StaticSource`:: bullet_sound = StaticSource(load('bullet.wav')) The other advantage of a :py:class:`StaticSource` is that it can be queued on any number of players, and so played many times simultaneously. pyglet relies on Python's garbage collector to release resources when a player has finished playing a source. In this way some operations that could affect the application performance can be delayed. The player provides a :py:meth:`Player.delete` method that can be used to release resources immediately. Also an explicit call to ``gc.collect()`` can be used to collect unused resources. """ # Collect public interface from all submodules/packages from .drivers import get_audio_driver from .exceptions import * from .player import Player, PlayerGroup from .sources import * # For backwards compatibility, deprecate? from .sources import procedural
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/base.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from abc import ABCMeta, abstractmethod from future.utils import with_metaclass class AbstractAudioPlayer(with_metaclass(ABCMeta, object)): """Base class for driver audio players. """ def __init__(self, source_group, player): """Create a new audio player. :Parameters: `source_group` : `SourceGroup` Source group to play from. `player` : `Player` Player to receive EOS and video frame sync events. """ self.source_group = source_group self.player = player @abstractmethod def play(self): """Begin playback.""" @abstractmethod def stop(self): """Stop (pause) playback.""" @abstractmethod def delete(self): """Stop playing and clean up all resources used by player.""" def _play_group(self, audio_players): """Begin simultaneous playback on a list of audio players.""" # This should be overridden by subclasses for better synchrony. for player in audio_players: player.play() def _stop_group(self, audio_players): """Stop simultaneous playback on a list of audio players.""" # This should be overridden by subclasses for better synchrony. for player in audio_players: player.stop() @abstractmethod def clear(self): """Clear all buffered data and prepare for replacement data. The player should be stopped before calling this method. """ @abstractmethod def get_time(self): """Return approximation of current playback time within current source. Returns ``None`` if the audio player does not know what the playback time is (for example, before any valid audio data has been read). :rtype: float :return: current play cursor time, in seconds. """ # TODO determine which source within group def set_volume(self, volume): """See `Player.volume`.""" pass def set_position(self, position): """See :py:attr:`~pyglet.media.Player.position`.""" pass def set_min_distance(self, min_distance): """See `Player.min_distance`.""" pass def set_max_distance(self, max_distance): """See `Player.max_distance`.""" pass def set_pitch(self, pitch): """See :py:attr:`~pyglet.media.Player.pitch`.""" pass def set_cone_orientation(self, cone_orientation): """See `Player.cone_orientation`.""" pass def set_cone_inner_angle(self, cone_inner_angle): """See `Player.cone_inner_angle`.""" pass def set_cone_outer_angle(self, cone_outer_angle): """See `Player.cone_outer_angle`.""" pass def set_cone_outer_gain(self, cone_outer_gain): """See `Player.cone_outer_gain`.""" pass class AbstractAudioDriver(with_metaclass(ABCMeta, object)): @abstractmethod def create_audio_player(self, source_group, player): pass @abstractmethod def get_listener(self): pass @abstractmethod def delete(self): pass
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/silent.py
from __future__ import print_function from __future__ import division from builtins import object # ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- import time from pyglet.app import WeakSet from pyglet.media.events import MediaEvent from pyglet.media.drivers.base import AbstractAudioDriver, AbstractAudioPlayer from pyglet.media.threads import MediaThread import pyglet _debug = pyglet.options['debug_media'] class SilentAudioPacket(object): def __init__(self, timestamp, duration): self.timestamp = timestamp self.duration = duration def consume(self, dt): """Try to consume `dt` seconds of audio data. Return number of seconds consumed.""" if dt > self.duration: duration = self.duration self.timestamp += self.duration self.duration = 0. return duration else: self.timestamp += dt self.duration -= dt return dt def is_empty(self): return self.duration == 0 class SilentAudioBuffer(object): """Buffer for silent audio packets""" def __init__(self): self.clear() def clear(self): # Buffered audio packets self._packets = [] # Duration of the buffered contents self.duration = 0. def add_audio_data(self, audio_data): assert audio_data is not None packet = SilentAudioPacket(audio_data.timestamp, audio_data.duration) self._add_packet(packet) def consume_audio_data(self, dt): assert dt >= 0. while dt > 0. and not self.is_empty(): consumed = self._packets[0].consume(dt) self.duration -= consumed if self._packets[0].is_empty(): self._next_packet() dt -= consumed def is_empty(self): return self.duration <= 0 def get_current_timestamp(self): if self._packets: return self._packets[0].timestamp else: return 0. def get_time_to_next_update(self): if self._packets and self.duration > 0.: return self._packets[0].duration else: return None def _add_packet(self, packet): self.duration += packet.duration self._packets.append(packet) def _next_packet(self): if len(self._packets) > 1: self.duration -= self._packets[0].duration del self._packets[0] class EventBuffer(object): """Buffer for events from audio data""" def __init__(self): self.clear() def clear(self): # Events in the order they are retrieved from audio_data self._events = [] def add_events(self, audio_data): assert audio_data is not None for event in audio_data.events: assert event.timestamp <= audio_data.duration event.timestamp += audio_data.timestamp self._events.append(event) def get_next_event_timestamp(self): if self._events: return self._events[0].timestamp else: return None def get_time_to_next_event(self, timestamp): if self._events: dt = self._events[0].timestamp - timestamp if dt < 0.: return 0. else: return dt else: return None def get_expired_events(self, timestamp): expired_events = [] while self._events and self._events[0].timestamp <= timestamp: expired_events.append(self._events[0]) del self._events[0] return expired_events class SilentAudioPlayerPacketConsumer(AbstractAudioPlayer): # When playing video, length of audio (in secs) to buffer ahead. _buffer_time = 0.4 # Minimum number of bytes to request from source _min_update_bytes = 1024 # Minimum sleep time to prevent asymptotic behaviour _min_sleep_time = 0.01 # Maximum sleep time _max_sleep_time = 0.2 def __init__(self, source_group, player): super(SilentAudioPlayerPacketConsumer, self).__init__(source_group, player) # System time of first timestamp self._last_update_system_time = None # Buffered audio data and events self._audio_buffer = SilentAudioBuffer() self._event_buffer = EventBuffer() # Actual play state. self._playing = False self._eos = False # TODO Be nice to avoid creating this thread if user doesn't care # about EOS events and there's no video format. # NOTE Use thread.condition as lock for all instance vars used by worker self._thread = MediaThread(target=self._worker_func) if source_group.audio_format: self._thread.start() def delete(self): if _debug: print('SilentAudioPlayer.delete') self._thread.stop() def play(self): if _debug: print('SilentAudioPlayer.play') with self._thread.condition: self._eos = False if not self._playing: self._playing = True self._update_time() self._thread.notify() def stop(self): if _debug: print('SilentAudioPlayer.stop') with self._thread.condition: if self._playing: self._consume_data() self._playing = False def clear(self): if _debug: print('SilentAudioPlayer.clear') with self._thread.condition: self._event_buffer.clear() self._audio_buffer.clear() self._eos = False self._thread.notify() def get_time(self): with self._thread.condition: result = self._audio_buffer.get_current_timestamp() + self._calculate_offset() if _debug: print('SilentAudioPlayer.get_time() -> ', result) return result def _update_time(self): self._last_update_system_time = time.time() def _consume_data(self): """Consume content of packets that should have been played back up to now.""" with self._thread.condition: offset = self._calculate_offset() self._audio_buffer.consume_audio_data(offset) self._update_time() if self._audio_buffer.is_empty(): if _debug: print('Out of packets') timestamp = self.get_time() MediaEvent(timestamp, 'on_eos')._sync_dispatch_to_player(self.player) MediaEvent(timestamp, 'on_source_group_eos')._sync_dispatch_to_player(self.player) def _calculate_offset(self): """Calculate the current offset into the cached packages.""" if self._last_update_system_time is None: return 0. if not self._playing: return 0. offset = time.time() - self._last_update_system_time if offset > self._audio_buffer.duration: return self._audio_buffer.duration return offset def _buffer_data(self): """Read data from the audio source into the internal buffer.""" with self._thread.condition: # Calculate how much data to request from source secs = self._buffer_time - self._audio_buffer.duration bytes_to_read = int(secs * self.source_group.audio_format.bytes_per_second) while bytes_to_read > self._min_update_bytes and not self._eos: # Pull audio data from source if _debug: print('Trying to buffer %d bytes (%r secs)' % (bytes_to_read, secs)) audio_data = self.source_group.get_audio_data(bytes_to_read) if not audio_data: self._eos = True break else: self._add_audio_data(audio_data) bytes_to_read -= audio_data.length def _add_audio_data(self, audio_data): """Add a package of audio data to the internal buffer. Update timestamps to reflect.""" with self._thread.condition: self._audio_buffer.add_audio_data(audio_data) self._event_buffer.add_events(audio_data) def _get_sleep_time(self): """Determine how long to sleep until next event or next batch of data needs to be read.""" if not self._playing: # Not playing, so no need to wake up return None if self._audio_buffer.duration < self._buffer_time/2 and not self._eos: # More buffering required return 0. time_to_next_event = self._event_buffer.get_time_to_next_event(self.get_time()) time_to_next_buffer_update = self._audio_buffer.get_time_to_next_update() if time_to_next_event is None and time_to_next_buffer_update is None and self._eos: # Nothing to read and no events to handle: return None # Wait for first action to take (event or buffer) up to a maximum if _debug: print('Next event in {}, next buffer in {}'.format(time_to_next_event, time_to_next_buffer_update)) return max(min(time_to_next_buffer_update or self._max_sleep_time, time_to_next_event or self._max_sleep_time, self._max_sleep_time), self._min_sleep_time) def _dispatch_events(self): """Dispatch any events for the current timestamp.""" timestamp = self.get_time() # Dispatch events for event in self._event_buffer.get_expired_events(timestamp): event._sync_dispatch_to_player(self.player) if _debug: print('Dispatched event {}'.format(event)) # Worker func that consumes audio data and dispatches events def _worker_func(self): while True: with self._thread.condition: if self._thread.stopped: break self._consume_data() self._dispatch_events() self._buffer_data() sleep_time = self._get_sleep_time() if _debug: print('SilentAudioPlayer(Worker).sleep', sleep_time) self._thread.sleep(sleep_time) if _debug: print('SilentAudioPlayer(Worker).wakeup') if _debug: print('SilentAudioPlayer(Worker) ended') class SilentTimeAudioPlayer(AbstractAudioPlayer): # Note that when using this player (automatic if playing back video with # unsupported audio codec) no events are dispatched (because they are # normally encoded in the audio packet -- so no EOS events are delivered. # This is a design flaw. # # Also, seeking is broken because the timestamps aren't synchronized with # the source group. _time = 0.0 _systime = None def play(self): self._systime = time.time() def stop(self): self._time = self.get_time() self._systime = None def delete(self): pass def clear(self): pass def get_time(self): if self._systime is None: return self._time else: return time.time() - self._systime + self._time class SilentAudioDriver(AbstractAudioDriver): def __init__(self): self._players = WeakSet() def create_audio_player(self, source_group, player): if source_group.audio_format: p = SilentAudioPlayerPacketConsumer(source_group, player) self._players.add(p) return p else: return SilentTimeAudioPlayer(source_group, player) def get_listener(self): raise NotImplementedError('Silent audio driver does not support positional audio') def delete(self): while len(self._players) > 0: self._players.pop().delete() def create_audio_driver(): return SilentAudioDriver()
13,625
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/__init__.py
"""Drivers for playing back media.""" from __future__ import print_function from __future__ import absolute_import from builtins import str import pyglet _debug = pyglet.options['debug_media'] def get_audio_driver(): global _audio_driver if _audio_driver: return _audio_driver _audio_driver = None for driver_name in pyglet.options['audio']: try: if driver_name == 'pulse': from . import pulse _audio_driver = pulse.create_audio_driver() break elif driver_name == 'openal': from . import openal _audio_driver = openal.create_audio_driver() break elif driver_name == 'directsound': from . import directsound _audio_driver = directsound.create_audio_driver() break elif driver_name == 'silent': _audio_driver = get_silent_audio_driver() break except Exception as exp: if _debug: print('Error importing driver %s:' % driver_name) import traceback traceback.print_exc() return _audio_driver def get_silent_audio_driver(): global _silent_audio_driver if not _silent_audio_driver: from . import silent _silent_audio_driver = silent.create_audio_driver() return _silent_audio_driver _audio_driver = None _silent_audio_driver = None
1,493
26.163636
65
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/pulse/lib_pulseaudio.py
'''Wrapper for pulse Generated with: tools/genwrappers.py pulseaudio Do not modify this file. ''' __docformat__ = 'restructuredtext' __version__ = '$Id$' import ctypes from ctypes import * import pyglet.lib _lib = pyglet.lib.load_library('pulse') _int_types = (c_int16, c_int32) if hasattr(ctypes, 'c_int64'): # Some builds of ctypes apparently do not have c_int64 # defined; it's a pretty good bet that these builds do not # have 64-bit pointers. _int_types += (ctypes.c_int64,) for t in _int_types: if sizeof(t) == sizeof(c_size_t): c_ptrdiff_t = t class c_void(Structure): # c_void_p is a buggy return type, converting to int, so # POINTER(None) == c_void_p is actually written as # POINTER(c_void), so it can be treated as a real pointer. _fields_ = [('dummy', c_int)] # /usr/include/pulse/version.h:40 pa_get_library_version = _lib.pa_get_library_version pa_get_library_version.restype = c_char_p pa_get_library_version.argtypes = [] PA_API_VERSION = 12 # /usr/include/pulse/version.h:46 PA_PROTOCOL_VERSION = 30 # /usr/include/pulse/version.h:50 PA_MAJOR = 6 # /usr/include/pulse/version.h:53 PA_MINOR = 0 # /usr/include/pulse/version.h:56 PA_MICRO = 0 # /usr/include/pulse/version.h:59 PA_CHANNELS_MAX = 32 # /usr/include/pulse/sample.h:128 PA_RATE_MAX = 192000 # /usr/include/pulse/sample.h:131 enum_pa_sample_format = c_int PA_SAMPLE_U8 = 0 PA_SAMPLE_ALAW = 1 PA_SAMPLE_ULAW = 2 PA_SAMPLE_S16LE = 3 PA_SAMPLE_S16BE = 4 PA_SAMPLE_FLOAT32LE = 5 PA_SAMPLE_FLOAT32BE = 6 PA_SAMPLE_S32LE = 7 PA_SAMPLE_S32BE = 8 PA_SAMPLE_S24LE = 9 PA_SAMPLE_S24BE = 10 PA_SAMPLE_S24_32LE = 11 PA_SAMPLE_S24_32BE = 12 PA_SAMPLE_MAX = 13 PA_SAMPLE_INVALID = -1 pa_sample_format_t = enum_pa_sample_format # /usr/include/pulse/sample.h:179 class struct_pa_sample_spec(Structure): __slots__ = [ 'format', 'rate', 'channels', ] struct_pa_sample_spec._fields_ = [ ('format', pa_sample_format_t), ('rate', c_uint32), ('channels', c_uint8), ] pa_sample_spec = struct_pa_sample_spec # /usr/include/pulse/sample.h:257 pa_usec_t = c_uint64 # /usr/include/pulse/sample.h:260 # /usr/include/pulse/sample.h:263 pa_bytes_per_second = _lib.pa_bytes_per_second pa_bytes_per_second.restype = c_size_t pa_bytes_per_second.argtypes = [POINTER(pa_sample_spec)] # /usr/include/pulse/sample.h:266 pa_frame_size = _lib.pa_frame_size pa_frame_size.restype = c_size_t pa_frame_size.argtypes = [POINTER(pa_sample_spec)] # /usr/include/pulse/sample.h:269 pa_sample_size = _lib.pa_sample_size pa_sample_size.restype = c_size_t pa_sample_size.argtypes = [POINTER(pa_sample_spec)] # /usr/include/pulse/sample.h:273 pa_sample_size_of_format = _lib.pa_sample_size_of_format pa_sample_size_of_format.restype = c_size_t pa_sample_size_of_format.argtypes = [pa_sample_format_t] # /usr/include/pulse/sample.h:278 pa_bytes_to_usec = _lib.pa_bytes_to_usec pa_bytes_to_usec.restype = pa_usec_t pa_bytes_to_usec.argtypes = [c_uint64, POINTER(pa_sample_spec)] # /usr/include/pulse/sample.h:283 pa_usec_to_bytes = _lib.pa_usec_to_bytes pa_usec_to_bytes.restype = c_size_t pa_usec_to_bytes.argtypes = [pa_usec_t, POINTER(pa_sample_spec)] # /usr/include/pulse/sample.h:288 pa_sample_spec_init = _lib.pa_sample_spec_init pa_sample_spec_init.restype = POINTER(pa_sample_spec) pa_sample_spec_init.argtypes = [POINTER(pa_sample_spec)] # /usr/include/pulse/sample.h:291 #pa_sample_format_valid = _lib.pa_sample_format_valid #pa_sample_format_valid.restype = c_int #pa_sample_format_valid.argtypes = [c_uint] # /usr/include/pulse/sample.h:294 #pa_sample_rate_valid = _lib.pa_sample_rate_valid #pa_sample_rate_valid.restype = c_int #pa_sample_rate_valid.argtypes = [c_uint32] # /usr/include/pulse/sample.h:298 #pa_channels_valid = _lib.pa_channels_valid #pa_channels_valid.restype = c_int #pa_channels_valid.argtypes = [c_uint8] # /usr/include/pulse/sample.h:301 pa_sample_spec_valid = _lib.pa_sample_spec_valid pa_sample_spec_valid.restype = c_int pa_sample_spec_valid.argtypes = [POINTER(pa_sample_spec)] # /usr/include/pulse/sample.h:304 pa_sample_spec_equal = _lib.pa_sample_spec_equal pa_sample_spec_equal.restype = c_int pa_sample_spec_equal.argtypes = [POINTER(pa_sample_spec), POINTER(pa_sample_spec)] # /usr/include/pulse/sample.h:307 pa_sample_format_to_string = _lib.pa_sample_format_to_string pa_sample_format_to_string.restype = c_char_p pa_sample_format_to_string.argtypes = [pa_sample_format_t] # /usr/include/pulse/sample.h:310 pa_parse_sample_format = _lib.pa_parse_sample_format pa_parse_sample_format.restype = pa_sample_format_t pa_parse_sample_format.argtypes = [c_char_p] PA_SAMPLE_SPEC_SNPRINT_MAX = 32 # /usr/include/pulse/sample.h:317 # /usr/include/pulse/sample.h:320 pa_sample_spec_snprint = _lib.pa_sample_spec_snprint pa_sample_spec_snprint.restype = c_char_p pa_sample_spec_snprint.argtypes = [c_char_p, c_size_t, POINTER(pa_sample_spec)] PA_BYTES_SNPRINT_MAX = 11 # /usr/include/pulse/sample.h:327 # /usr/include/pulse/sample.h:330 pa_bytes_snprint = _lib.pa_bytes_snprint pa_bytes_snprint.restype = c_char_p pa_bytes_snprint.argtypes = [c_char_p, c_size_t, c_uint] # /usr/include/pulse/sample.h:334 pa_sample_format_is_le = _lib.pa_sample_format_is_le pa_sample_format_is_le.restype = c_int pa_sample_format_is_le.argtypes = [pa_sample_format_t] # /usr/include/pulse/sample.h:338 pa_sample_format_is_be = _lib.pa_sample_format_is_be pa_sample_format_is_be.restype = c_int pa_sample_format_is_be.argtypes = [pa_sample_format_t] enum_pa_context_state = c_int PA_CONTEXT_UNCONNECTED = 0 PA_CONTEXT_CONNECTING = 1 PA_CONTEXT_AUTHORIZING = 2 PA_CONTEXT_SETTING_NAME = 3 PA_CONTEXT_READY = 4 PA_CONTEXT_FAILED = 5 PA_CONTEXT_TERMINATED = 6 pa_context_state_t = enum_pa_context_state # /usr/include/pulse/def.h:45 enum_pa_stream_state = c_int PA_STREAM_UNCONNECTED = 0 PA_STREAM_CREATING = 1 PA_STREAM_READY = 2 PA_STREAM_FAILED = 3 PA_STREAM_TERMINATED = 4 pa_stream_state_t = enum_pa_stream_state # /usr/include/pulse/def.h:74 enum_pa_operation_state = c_int PA_OPERATION_RUNNING = 0 PA_OPERATION_DONE = 1 PA_OPERATION_CANCELLED = 2 pa_operation_state_t = enum_pa_operation_state # /usr/include/pulse/def.h:102 enum_pa_context_flags = c_int PA_CONTEXT_NOFLAGS = 0 PA_CONTEXT_NOAUTOSPAWN = 1 PA_CONTEXT_NOFAIL = 2 pa_context_flags_t = enum_pa_context_flags # /usr/include/pulse/def.h:122 enum_pa_direction = c_int PA_DIRECTION_OUTPUT = 1 PA_DIRECTION_INPUT = 2 pa_direction_t = enum_pa_direction # /usr/include/pulse/def.h:137 enum_pa_device_type = c_int PA_DEVICE_TYPE_SINK = 0 PA_DEVICE_TYPE_SOURCE = 1 pa_device_type_t = enum_pa_device_type # /usr/include/pulse/def.h:148 enum_pa_stream_direction = c_int PA_STREAM_NODIRECTION = 0 PA_STREAM_PLAYBACK = 1 PA_STREAM_RECORD = 2 PA_STREAM_UPLOAD = 3 pa_stream_direction_t = enum_pa_stream_direction # /usr/include/pulse/def.h:161 enum_pa_stream_flags = c_int PA_STREAM_NOFLAGS = 0 PA_STREAM_START_CORKED = 1 PA_STREAM_INTERPOLATE_TIMING = 2 PA_STREAM_NOT_MONOTONIC = 4 PA_STREAM_AUTO_TIMING_UPDATE = 8 PA_STREAM_NO_REMAP_CHANNELS = 16 PA_STREAM_NO_REMIX_CHANNELS = 32 PA_STREAM_FIX_FORMAT = 64 PA_STREAM_FIX_RATE = 128 PA_STREAM_FIX_CHANNELS = 256 PA_STREAM_DONT_MOVE = 512 PA_STREAM_VARIABLE_RATE = 1024 PA_STREAM_PEAK_DETECT = 2048 PA_STREAM_START_MUTED = 4096 PA_STREAM_ADJUST_LATENCY = 8192 PA_STREAM_EARLY_REQUESTS = 16384 PA_STREAM_DONT_INHIBIT_AUTO_SUSPEND = 32768 PA_STREAM_START_UNMUTED = 65536 PA_STREAM_FAIL_ON_SUSPEND = 131072 PA_STREAM_RELATIVE_VOLUME = 262144 PA_STREAM_PASSTHROUGH = 524288 pa_stream_flags_t = enum_pa_stream_flags # /usr/include/pulse/def.h:355 class struct_pa_buffer_attr(Structure): __slots__ = [ 'maxlength', 'tlength', 'prebuf', 'minreq', 'fragsize', ] struct_pa_buffer_attr._fields_ = [ ('maxlength', c_uint32), ('tlength', c_uint32), ('prebuf', c_uint32), ('minreq', c_uint32), ('fragsize', c_uint32), ] pa_buffer_attr = struct_pa_buffer_attr # /usr/include/pulse/def.h:452 enum_pa_error_code = c_int PA_OK = 0 PA_ERR_ACCESS = 1 PA_ERR_COMMAND = 2 PA_ERR_INVALID = 3 PA_ERR_EXIST = 4 PA_ERR_NOENTITY = 5 PA_ERR_CONNECTIONREFUSED = 6 PA_ERR_PROTOCOL = 7 PA_ERR_TIMEOUT = 8 PA_ERR_AUTHKEY = 9 PA_ERR_INTERNAL = 10 PA_ERR_CONNECTIONTERMINATED = 11 PA_ERR_KILLED = 12 PA_ERR_INVALIDSERVER = 13 PA_ERR_MODINITFAILED = 14 PA_ERR_BADSTATE = 15 PA_ERR_NODATA = 16 PA_ERR_VERSION = 17 PA_ERR_TOOLARGE = 18 PA_ERR_NOTSUPPORTED = 19 PA_ERR_UNKNOWN = 20 PA_ERR_NOEXTENSION = 21 PA_ERR_OBSOLETE = 22 PA_ERR_NOTIMPLEMENTED = 23 PA_ERR_FORKED = 24 PA_ERR_IO = 25 PA_ERR_BUSY = 26 PA_ERR_MAX = 27 pa_error_code_t = enum_pa_error_code # /usr/include/pulse/def.h:484 enum_pa_subscription_mask = c_int PA_SUBSCRIPTION_MASK_NULL = 0 PA_SUBSCRIPTION_MASK_SINK = 1 PA_SUBSCRIPTION_MASK_SOURCE = 2 PA_SUBSCRIPTION_MASK_SINK_INPUT = 4 PA_SUBSCRIPTION_MASK_SOURCE_OUTPUT = 8 PA_SUBSCRIPTION_MASK_MODULE = 16 PA_SUBSCRIPTION_MASK_CLIENT = 32 PA_SUBSCRIPTION_MASK_SAMPLE_CACHE = 64 PA_SUBSCRIPTION_MASK_SERVER = 128 PA_SUBSCRIPTION_MASK_AUTOLOAD = 256 PA_SUBSCRIPTION_MASK_CARD = 512 PA_SUBSCRIPTION_MASK_ALL = 767 pa_subscription_mask_t = enum_pa_subscription_mask # /usr/include/pulse/def.h:554 enum_pa_subscription_event_type = c_int PA_SUBSCRIPTION_EVENT_SINK = 0 PA_SUBSCRIPTION_EVENT_SOURCE = 1 PA_SUBSCRIPTION_EVENT_SINK_INPUT = 2 PA_SUBSCRIPTION_EVENT_SOURCE_OUTPUT = 3 PA_SUBSCRIPTION_EVENT_MODULE = 4 PA_SUBSCRIPTION_EVENT_CLIENT = 5 PA_SUBSCRIPTION_EVENT_SAMPLE_CACHE = 6 PA_SUBSCRIPTION_EVENT_SERVER = 7 PA_SUBSCRIPTION_EVENT_AUTOLOAD = 8 PA_SUBSCRIPTION_EVENT_CARD = 9 PA_SUBSCRIPTION_EVENT_FACILITY_MASK = 15 PA_SUBSCRIPTION_EVENT_NEW = 0 PA_SUBSCRIPTION_EVENT_CHANGE = 16 PA_SUBSCRIPTION_EVENT_REMOVE = 32 PA_SUBSCRIPTION_EVENT_TYPE_MASK = 48 pa_subscription_event_type_t = enum_pa_subscription_event_type # /usr/include/pulse/def.h:605 class struct_pa_timing_info(Structure): __slots__ = [ 'timestamp', 'synchronized_clocks', 'sink_usec', 'source_usec', 'transport_usec', 'playing', 'write_index_corrupt', 'write_index', 'read_index_corrupt', 'read_index', 'configured_sink_usec', 'configured_source_usec', 'since_underrun', ] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] struct_pa_timing_info._fields_ = [ ('timestamp', struct_timeval), ('synchronized_clocks', c_int), ('sink_usec', pa_usec_t), ('source_usec', pa_usec_t), ('transport_usec', pa_usec_t), ('playing', c_int), ('write_index_corrupt', c_int), ('write_index', c_int64), ('read_index_corrupt', c_int), ('read_index', c_int64), ('configured_sink_usec', pa_usec_t), ('configured_source_usec', pa_usec_t), ('since_underrun', c_int64), ] pa_timing_info = struct_pa_timing_info # /usr/include/pulse/def.h:725 class struct_pa_spawn_api(Structure): __slots__ = [ 'prefork', 'postfork', 'atfork', ] struct_pa_spawn_api._fields_ = [ ('prefork', POINTER(CFUNCTYPE(None))), ('postfork', POINTER(CFUNCTYPE(None))), ('atfork', POINTER(CFUNCTYPE(None))), ] pa_spawn_api = struct_pa_spawn_api # /usr/include/pulse/def.h:749 enum_pa_seek_mode = c_int PA_SEEK_RELATIVE = 0 PA_SEEK_ABSOLUTE = 1 PA_SEEK_RELATIVE_ON_READ = 2 PA_SEEK_RELATIVE_END = 3 pa_seek_mode_t = enum_pa_seek_mode # /usr/include/pulse/def.h:764 enum_pa_sink_flags = c_int PA_SINK_NOFLAGS = 0 PA_SINK_HW_VOLUME_CTRL = 1 PA_SINK_LATENCY = 2 PA_SINK_HARDWARE = 4 PA_SINK_NETWORK = 8 PA_SINK_HW_MUTE_CTRL = 16 PA_SINK_DECIBEL_VOLUME = 32 PA_SINK_FLAT_VOLUME = 64 PA_SINK_DYNAMIC_LATENCY = 128 PA_SINK_SET_FORMATS = 256 pa_sink_flags_t = enum_pa_sink_flags # /usr/include/pulse/def.h:829 enum_pa_sink_state = c_int PA_SINK_INVALID_STATE = -1 PA_SINK_RUNNING = 0 PA_SINK_IDLE = 1 PA_SINK_SUSPENDED = 2 PA_SINK_INIT = -2 PA_SINK_UNLINKED = -3 pa_sink_state_t = enum_pa_sink_state # /usr/include/pulse/def.h:875 enum_pa_source_flags = c_int PA_SOURCE_NOFLAGS = 0 PA_SOURCE_HW_VOLUME_CTRL = 1 PA_SOURCE_LATENCY = 2 PA_SOURCE_HARDWARE = 4 PA_SOURCE_NETWORK = 8 PA_SOURCE_HW_MUTE_CTRL = 16 PA_SOURCE_DECIBEL_VOLUME = 32 PA_SOURCE_DYNAMIC_LATENCY = 64 PA_SOURCE_FLAT_VOLUME = 128 pa_source_flags_t = enum_pa_source_flags # /usr/include/pulse/def.h:946 enum_pa_source_state = c_int PA_SOURCE_INVALID_STATE = -1 PA_SOURCE_RUNNING = 0 PA_SOURCE_IDLE = 1 PA_SOURCE_SUSPENDED = 2 PA_SOURCE_INIT = -2 PA_SOURCE_UNLINKED = -3 pa_source_state_t = enum_pa_source_state # /usr/include/pulse/def.h:991 pa_free_cb_t = CFUNCTYPE(None, POINTER(None)) # /usr/include/pulse/def.h:1014 enum_pa_port_available = c_int PA_PORT_AVAILABLE_UNKNOWN = 0 PA_PORT_AVAILABLE_NO = 1 PA_PORT_AVAILABLE_YES = 2 pa_port_available_t = enum_pa_port_available # /usr/include/pulse/def.h:1040 class struct_pa_mainloop_api(Structure): __slots__ = [ ] struct_pa_mainloop_api._fields_ = [ ('_opaque_struct', c_int) ] class struct_pa_mainloop_api(Structure): __slots__ = [ ] struct_pa_mainloop_api._fields_ = [ ('_opaque_struct', c_int) ] pa_mainloop_api = struct_pa_mainloop_api # /usr/include/pulse/mainloop-api.h:47 enum_pa_io_event_flags = c_int PA_IO_EVENT_NULL = 0 PA_IO_EVENT_INPUT = 1 PA_IO_EVENT_OUTPUT = 2 PA_IO_EVENT_HANGUP = 4 PA_IO_EVENT_ERROR = 8 pa_io_event_flags_t = enum_pa_io_event_flags # /usr/include/pulse/mainloop-api.h:56 class struct_pa_io_event(Structure): __slots__ = [ ] struct_pa_io_event._fields_ = [ ('_opaque_struct', c_int) ] class struct_pa_io_event(Structure): __slots__ = [ ] struct_pa_io_event._fields_ = [ ('_opaque_struct', c_int) ] pa_io_event = struct_pa_io_event # /usr/include/pulse/mainloop-api.h:59 pa_io_event_cb_t = CFUNCTYPE(None, POINTER(pa_mainloop_api), POINTER(pa_io_event), c_int, pa_io_event_flags_t, POINTER(None)) # /usr/include/pulse/mainloop-api.h:61 pa_io_event_destroy_cb_t = CFUNCTYPE(None, POINTER(pa_mainloop_api), POINTER(pa_io_event), POINTER(None)) # /usr/include/pulse/mainloop-api.h:63 class struct_pa_time_event(Structure): __slots__ = [ ] struct_pa_time_event._fields_ = [ ('_opaque_struct', c_int) ] class struct_pa_time_event(Structure): __slots__ = [ ] struct_pa_time_event._fields_ = [ ('_opaque_struct', c_int) ] pa_time_event = struct_pa_time_event # /usr/include/pulse/mainloop-api.h:66 class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] pa_time_event_cb_t = CFUNCTYPE(None, POINTER(pa_mainloop_api), POINTER(pa_time_event), POINTER(struct_timeval), POINTER(None)) # /usr/include/pulse/mainloop-api.h:68 pa_time_event_destroy_cb_t = CFUNCTYPE(None, POINTER(pa_mainloop_api), POINTER(pa_time_event), POINTER(None)) # /usr/include/pulse/mainloop-api.h:70 class struct_pa_defer_event(Structure): __slots__ = [ ] struct_pa_defer_event._fields_ = [ ('_opaque_struct', c_int) ] class struct_pa_defer_event(Structure): __slots__ = [ ] struct_pa_defer_event._fields_ = [ ('_opaque_struct', c_int) ] pa_defer_event = struct_pa_defer_event # /usr/include/pulse/mainloop-api.h:73 pa_defer_event_cb_t = CFUNCTYPE(None, POINTER(pa_mainloop_api), POINTER(pa_defer_event), POINTER(None)) # /usr/include/pulse/mainloop-api.h:75 pa_defer_event_destroy_cb_t = CFUNCTYPE(None, POINTER(pa_mainloop_api), POINTER(pa_defer_event), POINTER(None)) # /usr/include/pulse/mainloop-api.h:77 # /usr/include/pulse/mainloop-api.h:120 pa_mainloop_api_once = _lib.pa_mainloop_api_once pa_mainloop_api_once.restype = None pa_mainloop_api_once.argtypes = [POINTER(pa_mainloop_api), CFUNCTYPE(None, POINTER(pa_mainloop_api), POINTER(None)), POINTER(None)] enum_pa_channel_position = c_int PA_CHANNEL_POSITION_INVALID = -1 PA_CHANNEL_POSITION_MONO = 0 PA_CHANNEL_POSITION_FRONT_LEFT = 1 PA_CHANNEL_POSITION_FRONT_RIGHT = 2 PA_CHANNEL_POSITION_FRONT_CENTER = 3 PA_CHANNEL_POSITION_LEFT = 0 PA_CHANNEL_POSITION_RIGHT = 0 PA_CHANNEL_POSITION_CENTER = 0 PA_CHANNEL_POSITION_REAR_CENTER = 1 PA_CHANNEL_POSITION_REAR_LEFT = 2 PA_CHANNEL_POSITION_REAR_RIGHT = 3 PA_CHANNEL_POSITION_LFE = 4 PA_CHANNEL_POSITION_SUBWOOFER = 0 PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER = 1 PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER = 2 PA_CHANNEL_POSITION_SIDE_LEFT = 3 PA_CHANNEL_POSITION_SIDE_RIGHT = 4 PA_CHANNEL_POSITION_AUX0 = 5 PA_CHANNEL_POSITION_AUX1 = 6 PA_CHANNEL_POSITION_AUX2 = 7 PA_CHANNEL_POSITION_AUX3 = 8 PA_CHANNEL_POSITION_AUX4 = 9 PA_CHANNEL_POSITION_AUX5 = 10 PA_CHANNEL_POSITION_AUX6 = 11 PA_CHANNEL_POSITION_AUX7 = 12 PA_CHANNEL_POSITION_AUX8 = 13 PA_CHANNEL_POSITION_AUX9 = 14 PA_CHANNEL_POSITION_AUX10 = 15 PA_CHANNEL_POSITION_AUX11 = 16 PA_CHANNEL_POSITION_AUX12 = 17 PA_CHANNEL_POSITION_AUX13 = 18 PA_CHANNEL_POSITION_AUX14 = 19 PA_CHANNEL_POSITION_AUX15 = 20 PA_CHANNEL_POSITION_AUX16 = 21 PA_CHANNEL_POSITION_AUX17 = 22 PA_CHANNEL_POSITION_AUX18 = 23 PA_CHANNEL_POSITION_AUX19 = 24 PA_CHANNEL_POSITION_AUX20 = 25 PA_CHANNEL_POSITION_AUX21 = 26 PA_CHANNEL_POSITION_AUX22 = 27 PA_CHANNEL_POSITION_AUX23 = 28 PA_CHANNEL_POSITION_AUX24 = 29 PA_CHANNEL_POSITION_AUX25 = 30 PA_CHANNEL_POSITION_AUX26 = 31 PA_CHANNEL_POSITION_AUX27 = 32 PA_CHANNEL_POSITION_AUX28 = 33 PA_CHANNEL_POSITION_AUX29 = 34 PA_CHANNEL_POSITION_AUX30 = 35 PA_CHANNEL_POSITION_AUX31 = 36 PA_CHANNEL_POSITION_TOP_CENTER = 37 PA_CHANNEL_POSITION_TOP_FRONT_LEFT = 38 PA_CHANNEL_POSITION_TOP_FRONT_RIGHT = 39 PA_CHANNEL_POSITION_TOP_FRONT_CENTER = 40 PA_CHANNEL_POSITION_TOP_REAR_LEFT = 41 PA_CHANNEL_POSITION_TOP_REAR_RIGHT = 42 PA_CHANNEL_POSITION_TOP_REAR_CENTER = 43 PA_CHANNEL_POSITION_MAX = 44 pa_channel_position_t = enum_pa_channel_position # /usr/include/pulse/channelmap.h:147 pa_channel_position_mask_t = c_uint64 # /usr/include/pulse/channelmap.h:210 enum_pa_channel_map_def = c_int PA_CHANNEL_MAP_AIFF = 0 PA_CHANNEL_MAP_ALSA = 1 PA_CHANNEL_MAP_AUX = 2 PA_CHANNEL_MAP_WAVEEX = 3 PA_CHANNEL_MAP_OSS = 4 PA_CHANNEL_MAP_DEF_MAX = 5 PA_CHANNEL_MAP_DEFAULT = 0 pa_channel_map_def_t = enum_pa_channel_map_def # /usr/include/pulse/channelmap.h:247 class struct_pa_channel_map(Structure): __slots__ = [ 'channels', 'map', ] struct_pa_channel_map._fields_ = [ ('channels', c_uint8), ('map', pa_channel_position_t * 32), ] pa_channel_map = struct_pa_channel_map # /usr/include/pulse/channelmap.h:268 # /usr/include/pulse/channelmap.h:273 pa_channel_map_init = _lib.pa_channel_map_init pa_channel_map_init.restype = POINTER(pa_channel_map) pa_channel_map_init.argtypes = [POINTER(pa_channel_map)] # /usr/include/pulse/channelmap.h:276 pa_channel_map_init_mono = _lib.pa_channel_map_init_mono pa_channel_map_init_mono.restype = POINTER(pa_channel_map) pa_channel_map_init_mono.argtypes = [POINTER(pa_channel_map)] # /usr/include/pulse/channelmap.h:279 pa_channel_map_init_stereo = _lib.pa_channel_map_init_stereo pa_channel_map_init_stereo.restype = POINTER(pa_channel_map) pa_channel_map_init_stereo.argtypes = [POINTER(pa_channel_map)] # /usr/include/pulse/channelmap.h:285 pa_channel_map_init_auto = _lib.pa_channel_map_init_auto pa_channel_map_init_auto.restype = POINTER(pa_channel_map) pa_channel_map_init_auto.argtypes = [POINTER(pa_channel_map), c_uint, pa_channel_map_def_t] # /usr/include/pulse/channelmap.h:291 pa_channel_map_init_extend = _lib.pa_channel_map_init_extend pa_channel_map_init_extend.restype = POINTER(pa_channel_map) pa_channel_map_init_extend.argtypes = [POINTER(pa_channel_map), c_uint, pa_channel_map_def_t] # /usr/include/pulse/channelmap.h:294 pa_channel_position_to_string = _lib.pa_channel_position_to_string pa_channel_position_to_string.restype = c_char_p pa_channel_position_to_string.argtypes = [pa_channel_position_t] # /usr/include/pulse/channelmap.h:297 pa_channel_position_from_string = _lib.pa_channel_position_from_string pa_channel_position_from_string.restype = pa_channel_position_t pa_channel_position_from_string.argtypes = [c_char_p] # /usr/include/pulse/channelmap.h:300 pa_channel_position_to_pretty_string = _lib.pa_channel_position_to_pretty_string pa_channel_position_to_pretty_string.restype = c_char_p pa_channel_position_to_pretty_string.argtypes = [pa_channel_position_t] PA_CHANNEL_MAP_SNPRINT_MAX = 336 # /usr/include/pulse/channelmap.h:307 # /usr/include/pulse/channelmap.h:310 pa_channel_map_snprint = _lib.pa_channel_map_snprint pa_channel_map_snprint.restype = c_char_p pa_channel_map_snprint.argtypes = [c_char_p, c_size_t, POINTER(pa_channel_map)] # /usr/include/pulse/channelmap.h:316 pa_channel_map_parse = _lib.pa_channel_map_parse pa_channel_map_parse.restype = POINTER(pa_channel_map) pa_channel_map_parse.argtypes = [POINTER(pa_channel_map), c_char_p] # /usr/include/pulse/channelmap.h:319 pa_channel_map_equal = _lib.pa_channel_map_equal pa_channel_map_equal.restype = c_int pa_channel_map_equal.argtypes = [POINTER(pa_channel_map), POINTER(pa_channel_map)] # /usr/include/pulse/channelmap.h:322 pa_channel_map_valid = _lib.pa_channel_map_valid pa_channel_map_valid.restype = c_int pa_channel_map_valid.argtypes = [POINTER(pa_channel_map)] # /usr/include/pulse/channelmap.h:326 pa_channel_map_compatible = _lib.pa_channel_map_compatible pa_channel_map_compatible.restype = c_int pa_channel_map_compatible.argtypes = [POINTER(pa_channel_map), POINTER(pa_sample_spec)] # /usr/include/pulse/channelmap.h:329 pa_channel_map_superset = _lib.pa_channel_map_superset pa_channel_map_superset.restype = c_int pa_channel_map_superset.argtypes = [POINTER(pa_channel_map), POINTER(pa_channel_map)] # /usr/include/pulse/channelmap.h:334 pa_channel_map_can_balance = _lib.pa_channel_map_can_balance pa_channel_map_can_balance.restype = c_int pa_channel_map_can_balance.argtypes = [POINTER(pa_channel_map)] # /usr/include/pulse/channelmap.h:339 pa_channel_map_can_fade = _lib.pa_channel_map_can_fade pa_channel_map_can_fade.restype = c_int pa_channel_map_can_fade.argtypes = [POINTER(pa_channel_map)] # /usr/include/pulse/channelmap.h:345 pa_channel_map_to_name = _lib.pa_channel_map_to_name pa_channel_map_to_name.restype = c_char_p pa_channel_map_to_name.argtypes = [POINTER(pa_channel_map)] # /usr/include/pulse/channelmap.h:350 pa_channel_map_to_pretty_name = _lib.pa_channel_map_to_pretty_name pa_channel_map_to_pretty_name.restype = c_char_p pa_channel_map_to_pretty_name.argtypes = [POINTER(pa_channel_map)] # /usr/include/pulse/channelmap.h:354 pa_channel_map_has_position = _lib.pa_channel_map_has_position pa_channel_map_has_position.restype = c_int pa_channel_map_has_position.argtypes = [POINTER(pa_channel_map), pa_channel_position_t] # /usr/include/pulse/channelmap.h:357 pa_channel_map_mask = _lib.pa_channel_map_mask pa_channel_map_mask.restype = pa_channel_position_mask_t pa_channel_map_mask.argtypes = [POINTER(pa_channel_map)] class struct_pa_operation(Structure): __slots__ = [ ] struct_pa_operation._fields_ = [ ('_opaque_struct', c_int) ] class struct_pa_operation(Structure): __slots__ = [ ] struct_pa_operation._fields_ = [ ('_opaque_struct', c_int) ] pa_operation = struct_pa_operation # /usr/include/pulse/operation.h:33 pa_operation_notify_cb_t = CFUNCTYPE(None, POINTER(pa_operation), POINTER(None)) # /usr/include/pulse/operation.h:36 # /usr/include/pulse/operation.h:39 pa_operation_ref = _lib.pa_operation_ref pa_operation_ref.restype = POINTER(pa_operation) pa_operation_ref.argtypes = [POINTER(pa_operation)] # /usr/include/pulse/operation.h:42 pa_operation_unref = _lib.pa_operation_unref pa_operation_unref.restype = None pa_operation_unref.argtypes = [POINTER(pa_operation)] # /usr/include/pulse/operation.h:49 pa_operation_cancel = _lib.pa_operation_cancel pa_operation_cancel.restype = None pa_operation_cancel.argtypes = [POINTER(pa_operation)] # /usr/include/pulse/operation.h:52 pa_operation_get_state = _lib.pa_operation_get_state pa_operation_get_state.restype = pa_operation_state_t pa_operation_get_state.argtypes = [POINTER(pa_operation)] # /usr/include/pulse/operation.h:60 pa_operation_set_state_callback = _lib.pa_operation_set_state_callback pa_operation_set_state_callback.restype = None pa_operation_set_state_callback.argtypes = [POINTER(pa_operation), pa_operation_notify_cb_t, POINTER(None)] class struct_pa_context(Structure): __slots__ = [ ] struct_pa_context._fields_ = [ ('_opaque_struct', c_int) ] class struct_pa_context(Structure): __slots__ = [ ] struct_pa_context._fields_ = [ ('_opaque_struct', c_int) ] pa_context = struct_pa_context # /usr/include/pulse/context.h:154 pa_context_notify_cb_t = CFUNCTYPE(None, POINTER(pa_context), POINTER(None)) # /usr/include/pulse/context.h:157 pa_context_success_cb_t = CFUNCTYPE(None, POINTER(pa_context), c_int, POINTER(None)) # /usr/include/pulse/context.h:160 class struct_pa_proplist(Structure): __slots__ = [ ] struct_pa_proplist._fields_ = [ ('_opaque_struct', c_int) ] class struct_pa_proplist(Structure): __slots__ = [ ] struct_pa_proplist._fields_ = [ ('_opaque_struct', c_int) ] pa_proplist = struct_pa_proplist # /usr/include/pulse/proplist.h:272 pa_context_event_cb_t = CFUNCTYPE(None, POINTER(pa_context), c_char_p, POINTER(pa_proplist), POINTER(None)) # /usr/include/pulse/context.h:167 # /usr/include/pulse/context.h:172 pa_context_new = _lib.pa_context_new pa_context_new.restype = POINTER(pa_context) pa_context_new.argtypes = [POINTER(pa_mainloop_api), c_char_p] # /usr/include/pulse/context.h:177 pa_context_new_with_proplist = _lib.pa_context_new_with_proplist pa_context_new_with_proplist.restype = POINTER(pa_context) pa_context_new_with_proplist.argtypes = [POINTER(pa_mainloop_api), c_char_p, POINTER(pa_proplist)] # /usr/include/pulse/context.h:180 pa_context_unref = _lib.pa_context_unref pa_context_unref.restype = None pa_context_unref.argtypes = [POINTER(pa_context)] # /usr/include/pulse/context.h:183 pa_context_ref = _lib.pa_context_ref pa_context_ref.restype = POINTER(pa_context) pa_context_ref.argtypes = [POINTER(pa_context)] # /usr/include/pulse/context.h:186 pa_context_set_state_callback = _lib.pa_context_set_state_callback pa_context_set_state_callback.restype = None pa_context_set_state_callback.argtypes = [POINTER(pa_context), pa_context_notify_cb_t, POINTER(None)] # /usr/include/pulse/context.h:190 pa_context_set_event_callback = _lib.pa_context_set_event_callback pa_context_set_event_callback.restype = None pa_context_set_event_callback.argtypes = [POINTER(pa_context), pa_context_event_cb_t, POINTER(None)] # /usr/include/pulse/context.h:193 pa_context_errno = _lib.pa_context_errno pa_context_errno.restype = c_int pa_context_errno.argtypes = [POINTER(pa_context)] # /usr/include/pulse/context.h:196 pa_context_is_pending = _lib.pa_context_is_pending pa_context_is_pending.restype = c_int pa_context_is_pending.argtypes = [POINTER(pa_context)] # /usr/include/pulse/context.h:199 pa_context_get_state = _lib.pa_context_get_state pa_context_get_state.restype = pa_context_state_t pa_context_get_state.argtypes = [POINTER(pa_context)] # /usr/include/pulse/context.h:209 pa_context_connect = _lib.pa_context_connect pa_context_connect.restype = c_int pa_context_connect.argtypes = [POINTER(pa_context), c_char_p, pa_context_flags_t, POINTER(pa_spawn_api)] # /usr/include/pulse/context.h:212 pa_context_disconnect = _lib.pa_context_disconnect pa_context_disconnect.restype = None pa_context_disconnect.argtypes = [POINTER(pa_context)] # /usr/include/pulse/context.h:215 pa_context_drain = _lib.pa_context_drain pa_context_drain.restype = POINTER(pa_operation) pa_context_drain.argtypes = [POINTER(pa_context), pa_context_notify_cb_t, POINTER(None)] # /usr/include/pulse/context.h:220 pa_context_exit_daemon = _lib.pa_context_exit_daemon pa_context_exit_daemon.restype = POINTER(pa_operation) pa_context_exit_daemon.argtypes = [POINTER(pa_context), pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/context.h:223 pa_context_set_default_sink = _lib.pa_context_set_default_sink pa_context_set_default_sink.restype = POINTER(pa_operation) pa_context_set_default_sink.argtypes = [POINTER(pa_context), c_char_p, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/context.h:226 pa_context_set_default_source = _lib.pa_context_set_default_source pa_context_set_default_source.restype = POINTER(pa_operation) pa_context_set_default_source.argtypes = [POINTER(pa_context), c_char_p, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/context.h:229 pa_context_is_local = _lib.pa_context_is_local pa_context_is_local.restype = c_int pa_context_is_local.argtypes = [POINTER(pa_context)] # /usr/include/pulse/context.h:232 pa_context_set_name = _lib.pa_context_set_name pa_context_set_name.restype = POINTER(pa_operation) pa_context_set_name.argtypes = [POINTER(pa_context), c_char_p, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/context.h:235 pa_context_get_server = _lib.pa_context_get_server pa_context_get_server.restype = c_char_p pa_context_get_server.argtypes = [POINTER(pa_context)] # /usr/include/pulse/context.h:238 pa_context_get_protocol_version = _lib.pa_context_get_protocol_version pa_context_get_protocol_version.restype = c_uint32 pa_context_get_protocol_version.argtypes = [POINTER(pa_context)] # /usr/include/pulse/context.h:241 pa_context_get_server_protocol_version = _lib.pa_context_get_server_protocol_version pa_context_get_server_protocol_version.restype = c_uint32 pa_context_get_server_protocol_version.argtypes = [POINTER(pa_context)] enum_pa_update_mode = c_int PA_UPDATE_SET = 0 PA_UPDATE_MERGE = 1 PA_UPDATE_REPLACE = 2 pa_update_mode_t = enum_pa_update_mode # /usr/include/pulse/proplist.h:337 # /usr/include/pulse/context.h:248 pa_context_proplist_update = _lib.pa_context_proplist_update pa_context_proplist_update.restype = POINTER(pa_operation) pa_context_proplist_update.argtypes = [POINTER(pa_context), pa_update_mode_t, POINTER(pa_proplist), pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/context.h:251 pa_context_proplist_remove = _lib.pa_context_proplist_remove pa_context_proplist_remove.restype = POINTER(pa_operation) pa_context_proplist_remove.argtypes = [POINTER(pa_context), POINTER(c_char_p), pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/context.h:256 pa_context_get_index = _lib.pa_context_get_index pa_context_get_index.restype = c_uint32 pa_context_get_index.argtypes = [POINTER(pa_context)] # /usr/include/pulse/context.h:260 pa_context_rttime_new = _lib.pa_context_rttime_new pa_context_rttime_new.restype = POINTER(pa_time_event) pa_context_rttime_new.argtypes = [POINTER(pa_context), pa_usec_t, pa_time_event_cb_t, POINTER(None)] # /usr/include/pulse/context.h:264 pa_context_rttime_restart = _lib.pa_context_rttime_restart pa_context_rttime_restart.restype = None pa_context_rttime_restart.argtypes = [POINTER(pa_context), POINTER(pa_time_event), pa_usec_t] # /usr/include/pulse/context.h:279 pa_context_get_tile_size = _lib.pa_context_get_tile_size pa_context_get_tile_size.restype = c_size_t pa_context_get_tile_size.argtypes = [POINTER(pa_context), POINTER(pa_sample_spec)] # /usr/include/pulse/context.h:287 pa_context_load_cookie_from_file = _lib.pa_context_load_cookie_from_file pa_context_load_cookie_from_file.restype = c_int pa_context_load_cookie_from_file.argtypes = [POINTER(pa_context), c_char_p] pa_volume_t = c_uint32 # /usr/include/pulse/volume.h:120 class struct_pa_cvolume(Structure): __slots__ = [ 'channels', 'values', ] struct_pa_cvolume._fields_ = [ ('channels', c_uint8), ('values', pa_volume_t * 32), ] pa_cvolume = struct_pa_cvolume # /usr/include/pulse/volume.h:151 # /usr/include/pulse/volume.h:154 pa_cvolume_equal = _lib.pa_cvolume_equal pa_cvolume_equal.restype = c_int pa_cvolume_equal.argtypes = [POINTER(pa_cvolume), POINTER(pa_cvolume)] # /usr/include/pulse/volume.h:159 pa_cvolume_init = _lib.pa_cvolume_init pa_cvolume_init.restype = POINTER(pa_cvolume) pa_cvolume_init.argtypes = [POINTER(pa_cvolume)] # /usr/include/pulse/volume.h:168 pa_cvolume_set = _lib.pa_cvolume_set pa_cvolume_set.restype = POINTER(pa_cvolume) pa_cvolume_set.argtypes = [POINTER(pa_cvolume), c_uint, pa_volume_t] PA_CVOLUME_SNPRINT_MAX = 320 # /usr/include/pulse/volume.h:175 # /usr/include/pulse/volume.h:178 pa_cvolume_snprint = _lib.pa_cvolume_snprint pa_cvolume_snprint.restype = c_char_p pa_cvolume_snprint.argtypes = [c_char_p, c_size_t, POINTER(pa_cvolume)] PA_SW_CVOLUME_SNPRINT_DB_MAX = 448 # /usr/include/pulse/volume.h:185 # /usr/include/pulse/volume.h:188 pa_sw_cvolume_snprint_dB = _lib.pa_sw_cvolume_snprint_dB pa_sw_cvolume_snprint_dB.restype = c_char_p pa_sw_cvolume_snprint_dB.argtypes = [c_char_p, c_size_t, POINTER(pa_cvolume)] PA_CVOLUME_SNPRINT_VERBOSE_MAX = 1984 # /usr/include/pulse/volume.h:194 # /usr/include/pulse/volume.h:200 #pa_cvolume_snprint_verbose = _lib.pa_cvolume_snprint_verbose #pa_cvolume_snprint_verbose.restype = c_char_p #pa_cvolume_snprint_verbose.argtypes = [c_char_p, c_size_t, POINTER(pa_cvolume), POINTER(pa_channel_map), c_int] PA_VOLUME_SNPRINT_MAX = 10 # /usr/include/pulse/volume.h:207 # /usr/include/pulse/volume.h:210 pa_volume_snprint = _lib.pa_volume_snprint pa_volume_snprint.restype = c_char_p pa_volume_snprint.argtypes = [c_char_p, c_size_t, pa_volume_t] PA_SW_VOLUME_SNPRINT_DB_MAX = 11 # /usr/include/pulse/volume.h:217 # /usr/include/pulse/volume.h:220 pa_sw_volume_snprint_dB = _lib.pa_sw_volume_snprint_dB pa_sw_volume_snprint_dB.restype = c_char_p pa_sw_volume_snprint_dB.argtypes = [c_char_p, c_size_t, pa_volume_t] PA_VOLUME_SNPRINT_VERBOSE_MAX = 35 # /usr/include/pulse/volume.h:226 # /usr/include/pulse/volume.h:231 #pa_volume_snprint_verbose = _lib.pa_volume_snprint_verbose #pa_volume_snprint_verbose.restype = c_char_p #pa_volume_snprint_verbose.argtypes = [c_char_p, c_size_t, pa_volume_t, c_int] # /usr/include/pulse/volume.h:234 pa_cvolume_avg = _lib.pa_cvolume_avg pa_cvolume_avg.restype = pa_volume_t pa_cvolume_avg.argtypes = [POINTER(pa_cvolume)] # /usr/include/pulse/volume.h:241 pa_cvolume_avg_mask = _lib.pa_cvolume_avg_mask pa_cvolume_avg_mask.restype = pa_volume_t pa_cvolume_avg_mask.argtypes = [POINTER(pa_cvolume), POINTER(pa_channel_map), pa_channel_position_mask_t] # /usr/include/pulse/volume.h:244 pa_cvolume_max = _lib.pa_cvolume_max pa_cvolume_max.restype = pa_volume_t pa_cvolume_max.argtypes = [POINTER(pa_cvolume)] # /usr/include/pulse/volume.h:251 pa_cvolume_max_mask = _lib.pa_cvolume_max_mask pa_cvolume_max_mask.restype = pa_volume_t pa_cvolume_max_mask.argtypes = [POINTER(pa_cvolume), POINTER(pa_channel_map), pa_channel_position_mask_t] # /usr/include/pulse/volume.h:254 pa_cvolume_min = _lib.pa_cvolume_min pa_cvolume_min.restype = pa_volume_t pa_cvolume_min.argtypes = [POINTER(pa_cvolume)] # /usr/include/pulse/volume.h:261 pa_cvolume_min_mask = _lib.pa_cvolume_min_mask pa_cvolume_min_mask.restype = pa_volume_t pa_cvolume_min_mask.argtypes = [POINTER(pa_cvolume), POINTER(pa_channel_map), pa_channel_position_mask_t] # /usr/include/pulse/volume.h:264 pa_cvolume_valid = _lib.pa_cvolume_valid pa_cvolume_valid.restype = c_int pa_cvolume_valid.argtypes = [POINTER(pa_cvolume)] # /usr/include/pulse/volume.h:267 pa_cvolume_channels_equal_to = _lib.pa_cvolume_channels_equal_to pa_cvolume_channels_equal_to.restype = c_int pa_cvolume_channels_equal_to.argtypes = [POINTER(pa_cvolume), pa_volume_t] # /usr/include/pulse/volume.h:278 pa_sw_volume_multiply = _lib.pa_sw_volume_multiply pa_sw_volume_multiply.restype = pa_volume_t pa_sw_volume_multiply.argtypes = [pa_volume_t, pa_volume_t] # /usr/include/pulse/volume.h:283 pa_sw_cvolume_multiply = _lib.pa_sw_cvolume_multiply pa_sw_cvolume_multiply.restype = POINTER(pa_cvolume) pa_sw_cvolume_multiply.argtypes = [POINTER(pa_cvolume), POINTER(pa_cvolume), POINTER(pa_cvolume)] # /usr/include/pulse/volume.h:289 pa_sw_cvolume_multiply_scalar = _lib.pa_sw_cvolume_multiply_scalar pa_sw_cvolume_multiply_scalar.restype = POINTER(pa_cvolume) pa_sw_cvolume_multiply_scalar.argtypes = [POINTER(pa_cvolume), POINTER(pa_cvolume), pa_volume_t] # /usr/include/pulse/volume.h:295 pa_sw_volume_divide = _lib.pa_sw_volume_divide pa_sw_volume_divide.restype = pa_volume_t pa_sw_volume_divide.argtypes = [pa_volume_t, pa_volume_t] # /usr/include/pulse/volume.h:300 pa_sw_cvolume_divide = _lib.pa_sw_cvolume_divide pa_sw_cvolume_divide.restype = POINTER(pa_cvolume) pa_sw_cvolume_divide.argtypes = [POINTER(pa_cvolume), POINTER(pa_cvolume), POINTER(pa_cvolume)] # /usr/include/pulse/volume.h:306 pa_sw_cvolume_divide_scalar = _lib.pa_sw_cvolume_divide_scalar pa_sw_cvolume_divide_scalar.restype = POINTER(pa_cvolume) pa_sw_cvolume_divide_scalar.argtypes = [POINTER(pa_cvolume), POINTER(pa_cvolume), pa_volume_t] # /usr/include/pulse/volume.h:309 pa_sw_volume_from_dB = _lib.pa_sw_volume_from_dB pa_sw_volume_from_dB.restype = pa_volume_t pa_sw_volume_from_dB.argtypes = [c_double] # /usr/include/pulse/volume.h:312 pa_sw_volume_to_dB = _lib.pa_sw_volume_to_dB pa_sw_volume_to_dB.restype = c_double pa_sw_volume_to_dB.argtypes = [pa_volume_t] # /usr/include/pulse/volume.h:316 pa_sw_volume_from_linear = _lib.pa_sw_volume_from_linear pa_sw_volume_from_linear.restype = pa_volume_t pa_sw_volume_from_linear.argtypes = [c_double] # /usr/include/pulse/volume.h:319 pa_sw_volume_to_linear = _lib.pa_sw_volume_to_linear pa_sw_volume_to_linear.restype = c_double pa_sw_volume_to_linear.argtypes = [pa_volume_t] # /usr/include/pulse/volume.h:329 pa_cvolume_remap = _lib.pa_cvolume_remap pa_cvolume_remap.restype = POINTER(pa_cvolume) pa_cvolume_remap.argtypes = [POINTER(pa_cvolume), POINTER(pa_channel_map), POINTER(pa_channel_map)] # /usr/include/pulse/volume.h:333 pa_cvolume_compatible = _lib.pa_cvolume_compatible pa_cvolume_compatible.restype = c_int pa_cvolume_compatible.argtypes = [POINTER(pa_cvolume), POINTER(pa_sample_spec)] # /usr/include/pulse/volume.h:337 pa_cvolume_compatible_with_channel_map = _lib.pa_cvolume_compatible_with_channel_map pa_cvolume_compatible_with_channel_map.restype = c_int pa_cvolume_compatible_with_channel_map.argtypes = [POINTER(pa_cvolume), POINTER(pa_channel_map)] # /usr/include/pulse/volume.h:344 pa_cvolume_get_balance = _lib.pa_cvolume_get_balance pa_cvolume_get_balance.restype = c_float pa_cvolume_get_balance.argtypes = [POINTER(pa_cvolume), POINTER(pa_channel_map)] # /usr/include/pulse/volume.h:355 pa_cvolume_set_balance = _lib.pa_cvolume_set_balance pa_cvolume_set_balance.restype = POINTER(pa_cvolume) pa_cvolume_set_balance.argtypes = [POINTER(pa_cvolume), POINTER(pa_channel_map), c_float] # /usr/include/pulse/volume.h:362 pa_cvolume_get_fade = _lib.pa_cvolume_get_fade pa_cvolume_get_fade.restype = c_float pa_cvolume_get_fade.argtypes = [POINTER(pa_cvolume), POINTER(pa_channel_map)] # /usr/include/pulse/volume.h:373 pa_cvolume_set_fade = _lib.pa_cvolume_set_fade pa_cvolume_set_fade.restype = POINTER(pa_cvolume) pa_cvolume_set_fade.argtypes = [POINTER(pa_cvolume), POINTER(pa_channel_map), c_float] # /usr/include/pulse/volume.h:378 pa_cvolume_scale = _lib.pa_cvolume_scale pa_cvolume_scale.restype = POINTER(pa_cvolume) pa_cvolume_scale.argtypes = [POINTER(pa_cvolume), pa_volume_t] # /usr/include/pulse/volume.h:384 pa_cvolume_scale_mask = _lib.pa_cvolume_scale_mask pa_cvolume_scale_mask.restype = POINTER(pa_cvolume) pa_cvolume_scale_mask.argtypes = [POINTER(pa_cvolume), pa_volume_t, POINTER(pa_channel_map), pa_channel_position_mask_t] # /usr/include/pulse/volume.h:391 pa_cvolume_set_position = _lib.pa_cvolume_set_position pa_cvolume_set_position.restype = POINTER(pa_cvolume) pa_cvolume_set_position.argtypes = [POINTER(pa_cvolume), POINTER(pa_channel_map), pa_channel_position_t, pa_volume_t] # /usr/include/pulse/volume.h:397 pa_cvolume_get_position = _lib.pa_cvolume_get_position pa_cvolume_get_position.restype = pa_volume_t pa_cvolume_get_position.argtypes = [POINTER(pa_cvolume), POINTER(pa_channel_map), pa_channel_position_t] # /usr/include/pulse/volume.h:402 pa_cvolume_merge = _lib.pa_cvolume_merge pa_cvolume_merge.restype = POINTER(pa_cvolume) pa_cvolume_merge.argtypes = [POINTER(pa_cvolume), POINTER(pa_cvolume), POINTER(pa_cvolume)] # /usr/include/pulse/volume.h:406 pa_cvolume_inc_clamp = _lib.pa_cvolume_inc_clamp pa_cvolume_inc_clamp.restype = POINTER(pa_cvolume) pa_cvolume_inc_clamp.argtypes = [POINTER(pa_cvolume), pa_volume_t, pa_volume_t] # /usr/include/pulse/volume.h:410 pa_cvolume_inc = _lib.pa_cvolume_inc pa_cvolume_inc.restype = POINTER(pa_cvolume) pa_cvolume_inc.argtypes = [POINTER(pa_cvolume), pa_volume_t] # /usr/include/pulse/volume.h:414 pa_cvolume_dec = _lib.pa_cvolume_dec pa_cvolume_dec.restype = POINTER(pa_cvolume) pa_cvolume_dec.argtypes = [POINTER(pa_cvolume), pa_volume_t] class struct_pa_stream(Structure): __slots__ = [ ] struct_pa_stream._fields_ = [ ('_opaque_struct', c_int) ] class struct_pa_stream(Structure): __slots__ = [ ] struct_pa_stream._fields_ = [ ('_opaque_struct', c_int) ] pa_stream = struct_pa_stream # /usr/include/pulse/stream.h:335 pa_stream_success_cb_t = CFUNCTYPE(None, POINTER(pa_stream), c_int, POINTER(None)) # /usr/include/pulse/stream.h:338 pa_stream_request_cb_t = CFUNCTYPE(None, POINTER(pa_stream), c_size_t, POINTER(None)) # /usr/include/pulse/stream.h:341 pa_stream_notify_cb_t = CFUNCTYPE(None, POINTER(pa_stream), POINTER(None)) # /usr/include/pulse/stream.h:344 pa_stream_event_cb_t = CFUNCTYPE(None, POINTER(pa_stream), c_char_p, POINTER(pa_proplist), POINTER(None)) # /usr/include/pulse/stream.h:352 # /usr/include/pulse/stream.h:357 pa_stream_new = _lib.pa_stream_new pa_stream_new.restype = POINTER(pa_stream) pa_stream_new.argtypes = [POINTER(pa_context), c_char_p, POINTER(pa_sample_spec), POINTER(pa_channel_map)] # /usr/include/pulse/stream.h:366 pa_stream_new_with_proplist = _lib.pa_stream_new_with_proplist pa_stream_new_with_proplist.restype = POINTER(pa_stream) pa_stream_new_with_proplist.argtypes = [POINTER(pa_context), c_char_p, POINTER(pa_sample_spec), POINTER(pa_channel_map), POINTER(pa_proplist)] class struct_pa_format_info(Structure): __slots__ = [ 'encoding', 'plist', ] enum_pa_encoding = c_int PA_ENCODING_ANY = 0 PA_ENCODING_PCM = 1 PA_ENCODING_AC3_IEC61937 = 2 PA_ENCODING_EAC3_IEC61937 = 3 PA_ENCODING_MPEG_IEC61937 = 4 PA_ENCODING_DTS_IEC61937 = 5 PA_ENCODING_MPEG2_AAC_IEC61937 = 6 PA_ENCODING_MAX = 7 PA_ENCODING_INVALID = -1 pa_encoding_t = enum_pa_encoding # /usr/include/pulse/format.h:64 struct_pa_format_info._fields_ = [ ('encoding', pa_encoding_t), ('plist', POINTER(pa_proplist)), ] pa_format_info = struct_pa_format_info # /usr/include/pulse/format.h:91 # /usr/include/pulse/stream.h:377 pa_stream_new_extended = _lib.pa_stream_new_extended pa_stream_new_extended.restype = POINTER(pa_stream) pa_stream_new_extended.argtypes = [POINTER(pa_context), c_char_p, POINTER(POINTER(pa_format_info)), c_uint, POINTER(pa_proplist)] # /usr/include/pulse/stream.h:385 pa_stream_unref = _lib.pa_stream_unref pa_stream_unref.restype = None pa_stream_unref.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:388 pa_stream_ref = _lib.pa_stream_ref pa_stream_ref.restype = POINTER(pa_stream) pa_stream_ref.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:391 pa_stream_get_state = _lib.pa_stream_get_state pa_stream_get_state.restype = pa_stream_state_t pa_stream_get_state.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:394 pa_stream_get_context = _lib.pa_stream_get_context pa_stream_get_context.restype = POINTER(pa_context) pa_stream_get_context.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:400 pa_stream_get_index = _lib.pa_stream_get_index pa_stream_get_index.restype = c_uint32 pa_stream_get_index.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:411 pa_stream_get_device_index = _lib.pa_stream_get_device_index pa_stream_get_device_index.restype = c_uint32 pa_stream_get_device_index.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:422 pa_stream_get_device_name = _lib.pa_stream_get_device_name pa_stream_get_device_name.restype = c_char_p pa_stream_get_device_name.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:428 pa_stream_is_suspended = _lib.pa_stream_is_suspended pa_stream_is_suspended.restype = c_int pa_stream_is_suspended.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:432 pa_stream_is_corked = _lib.pa_stream_is_corked pa_stream_is_corked.restype = c_int pa_stream_is_corked.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:458 pa_stream_connect_playback = _lib.pa_stream_connect_playback pa_stream_connect_playback.restype = c_int pa_stream_connect_playback.argtypes = [POINTER(pa_stream), c_char_p, POINTER(pa_buffer_attr), pa_stream_flags_t, POINTER(pa_cvolume), POINTER(pa_stream)] # /usr/include/pulse/stream.h:467 pa_stream_connect_record = _lib.pa_stream_connect_record pa_stream_connect_record.restype = c_int pa_stream_connect_record.argtypes = [POINTER(pa_stream), c_char_p, POINTER(pa_buffer_attr), pa_stream_flags_t] # /usr/include/pulse/stream.h:474 pa_stream_disconnect = _lib.pa_stream_disconnect pa_stream_disconnect.restype = c_int pa_stream_disconnect.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:508 pa_stream_begin_write = _lib.pa_stream_begin_write pa_stream_begin_write.restype = c_int pa_stream_begin_write.argtypes = [POINTER(pa_stream), POINTER(POINTER(None)), POINTER(c_size_t)] # /usr/include/pulse/stream.h:522 pa_stream_cancel_write = _lib.pa_stream_cancel_write pa_stream_cancel_write.restype = c_int pa_stream_cancel_write.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:547 pa_stream_write = _lib.pa_stream_write pa_stream_write.restype = c_int pa_stream_write.argtypes = [POINTER(pa_stream), POINTER(None), c_size_t, pa_free_cb_t, c_int64, pa_seek_mode_t] # /usr/include/pulse/stream.h:557 #pa_stream_write_ext_free = _lib.pa_stream_write_ext_free #pa_stream_write_ext_free.restype = c_int #pa_stream_write_ext_free.argtypes = [POINTER(pa_stream), POINTER(None), c_size_t, pa_free_cb_t, POINTER(None), c_int64, pa_seek_mode_t] # /usr/include/pulse/stream.h:582 pa_stream_peek = _lib.pa_stream_peek pa_stream_peek.restype = c_int pa_stream_peek.argtypes = [POINTER(pa_stream), POINTER(POINTER(None)), POINTER(c_size_t)] # /usr/include/pulse/stream.h:589 pa_stream_drop = _lib.pa_stream_drop pa_stream_drop.restype = c_int pa_stream_drop.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:592 pa_stream_writable_size = _lib.pa_stream_writable_size pa_stream_writable_size.restype = c_size_t pa_stream_writable_size.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:595 pa_stream_readable_size = _lib.pa_stream_readable_size pa_stream_readable_size.restype = c_size_t pa_stream_readable_size.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:601 pa_stream_drain = _lib.pa_stream_drain pa_stream_drain.restype = POINTER(pa_operation) pa_stream_drain.argtypes = [POINTER(pa_stream), pa_stream_success_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:607 pa_stream_update_timing_info = _lib.pa_stream_update_timing_info pa_stream_update_timing_info.restype = POINTER(pa_operation) pa_stream_update_timing_info.argtypes = [POINTER(pa_stream), pa_stream_success_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:610 pa_stream_set_state_callback = _lib.pa_stream_set_state_callback pa_stream_set_state_callback.restype = None pa_stream_set_state_callback.argtypes = [POINTER(pa_stream), pa_stream_notify_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:614 pa_stream_set_write_callback = _lib.pa_stream_set_write_callback pa_stream_set_write_callback.restype = None pa_stream_set_write_callback.argtypes = [POINTER(pa_stream), pa_stream_request_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:617 pa_stream_set_read_callback = _lib.pa_stream_set_read_callback pa_stream_set_read_callback.restype = None pa_stream_set_read_callback.argtypes = [POINTER(pa_stream), pa_stream_request_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:620 pa_stream_set_overflow_callback = _lib.pa_stream_set_overflow_callback pa_stream_set_overflow_callback.restype = None pa_stream_set_overflow_callback.argtypes = [POINTER(pa_stream), pa_stream_notify_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:626 pa_stream_get_underflow_index = _lib.pa_stream_get_underflow_index pa_stream_get_underflow_index.restype = c_int64 pa_stream_get_underflow_index.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:629 pa_stream_set_underflow_callback = _lib.pa_stream_set_underflow_callback pa_stream_set_underflow_callback.restype = None pa_stream_set_underflow_callback.argtypes = [POINTER(pa_stream), pa_stream_notify_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:636 pa_stream_set_started_callback = _lib.pa_stream_set_started_callback pa_stream_set_started_callback.restype = None pa_stream_set_started_callback.argtypes = [POINTER(pa_stream), pa_stream_notify_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:641 pa_stream_set_latency_update_callback = _lib.pa_stream_set_latency_update_callback pa_stream_set_latency_update_callback.restype = None pa_stream_set_latency_update_callback.argtypes = [POINTER(pa_stream), pa_stream_notify_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:648 pa_stream_set_moved_callback = _lib.pa_stream_set_moved_callback pa_stream_set_moved_callback.restype = None pa_stream_set_moved_callback.argtypes = [POINTER(pa_stream), pa_stream_notify_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:658 pa_stream_set_suspended_callback = _lib.pa_stream_set_suspended_callback pa_stream_set_suspended_callback.restype = None pa_stream_set_suspended_callback.argtypes = [POINTER(pa_stream), pa_stream_notify_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:662 pa_stream_set_event_callback = _lib.pa_stream_set_event_callback pa_stream_set_event_callback.restype = None pa_stream_set_event_callback.argtypes = [POINTER(pa_stream), pa_stream_event_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:669 pa_stream_set_buffer_attr_callback = _lib.pa_stream_set_buffer_attr_callback pa_stream_set_buffer_attr_callback.restype = None pa_stream_set_buffer_attr_callback.argtypes = [POINTER(pa_stream), pa_stream_notify_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:681 pa_stream_cork = _lib.pa_stream_cork pa_stream_cork.restype = POINTER(pa_operation) pa_stream_cork.argtypes = [POINTER(pa_stream), c_int, pa_stream_success_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:686 pa_stream_flush = _lib.pa_stream_flush pa_stream_flush.restype = POINTER(pa_operation) pa_stream_flush.argtypes = [POINTER(pa_stream), pa_stream_success_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:690 pa_stream_prebuf = _lib.pa_stream_prebuf pa_stream_prebuf.restype = POINTER(pa_operation) pa_stream_prebuf.argtypes = [POINTER(pa_stream), pa_stream_success_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:695 pa_stream_trigger = _lib.pa_stream_trigger pa_stream_trigger.restype = POINTER(pa_operation) pa_stream_trigger.argtypes = [POINTER(pa_stream), pa_stream_success_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:698 pa_stream_set_name = _lib.pa_stream_set_name pa_stream_set_name.restype = POINTER(pa_operation) pa_stream_set_name.argtypes = [POINTER(pa_stream), c_char_p, pa_stream_success_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:731 pa_stream_get_time = _lib.pa_stream_get_time pa_stream_get_time.restype = c_int pa_stream_get_time.argtypes = [POINTER(pa_stream), POINTER(pa_usec_t)] # /usr/include/pulse/stream.h:745 pa_stream_get_latency = _lib.pa_stream_get_latency pa_stream_get_latency.restype = c_int pa_stream_get_latency.argtypes = [POINTER(pa_stream), POINTER(pa_usec_t), POINTER(c_int)] # /usr/include/pulse/stream.h:761 pa_stream_get_timing_info = _lib.pa_stream_get_timing_info pa_stream_get_timing_info.restype = POINTER(pa_timing_info) pa_stream_get_timing_info.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:764 pa_stream_get_sample_spec = _lib.pa_stream_get_sample_spec pa_stream_get_sample_spec.restype = POINTER(pa_sample_spec) pa_stream_get_sample_spec.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:767 pa_stream_get_channel_map = _lib.pa_stream_get_channel_map pa_stream_get_channel_map.restype = POINTER(pa_channel_map) pa_stream_get_channel_map.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:770 pa_stream_get_format_info = _lib.pa_stream_get_format_info pa_stream_get_format_info.restype = POINTER(pa_format_info) pa_stream_get_format_info.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:780 pa_stream_get_buffer_attr = _lib.pa_stream_get_buffer_attr pa_stream_get_buffer_attr.restype = POINTER(pa_buffer_attr) pa_stream_get_buffer_attr.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/stream.h:790 pa_stream_set_buffer_attr = _lib.pa_stream_set_buffer_attr pa_stream_set_buffer_attr.restype = POINTER(pa_operation) pa_stream_set_buffer_attr.argtypes = [POINTER(pa_stream), POINTER(pa_buffer_attr), pa_stream_success_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:797 pa_stream_update_sample_rate = _lib.pa_stream_update_sample_rate pa_stream_update_sample_rate.restype = POINTER(pa_operation) pa_stream_update_sample_rate.argtypes = [POINTER(pa_stream), c_uint32, pa_stream_success_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:805 pa_stream_proplist_update = _lib.pa_stream_proplist_update pa_stream_proplist_update.restype = POINTER(pa_operation) pa_stream_proplist_update.argtypes = [POINTER(pa_stream), pa_update_mode_t, POINTER(pa_proplist), pa_stream_success_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:809 pa_stream_proplist_remove = _lib.pa_stream_proplist_remove pa_stream_proplist_remove.restype = POINTER(pa_operation) pa_stream_proplist_remove.argtypes = [POINTER(pa_stream), POINTER(c_char_p), pa_stream_success_cb_t, POINTER(None)] # /usr/include/pulse/stream.h:815 pa_stream_set_monitor_stream = _lib.pa_stream_set_monitor_stream pa_stream_set_monitor_stream.restype = c_int pa_stream_set_monitor_stream.argtypes = [POINTER(pa_stream), c_uint32] # /usr/include/pulse/stream.h:820 pa_stream_get_monitor_stream = _lib.pa_stream_get_monitor_stream pa_stream_get_monitor_stream.restype = c_uint32 pa_stream_get_monitor_stream.argtypes = [POINTER(pa_stream)] class struct_pa_sink_port_info(Structure): __slots__ = [ 'name', 'description', 'priority', 'available', ] struct_pa_sink_port_info._fields_ = [ ('name', c_char_p), ('description', c_char_p), ('priority', c_uint32), ('available', c_int), ] pa_sink_port_info = struct_pa_sink_port_info # /usr/include/pulse/introspect.h:232 class struct_pa_sink_info(Structure): __slots__ = [ 'name', 'index', 'description', 'sample_spec', 'channel_map', 'owner_module', 'volume', 'mute', 'monitor_source', 'monitor_source_name', 'latency', 'driver', 'flags', 'proplist', 'configured_latency', 'base_volume', 'state', 'n_volume_steps', 'card', 'n_ports', 'ports', 'active_port', 'n_formats', 'formats', ] struct_pa_sink_info._fields_ = [ ('name', c_char_p), ('index', c_uint32), ('description', c_char_p), ('sample_spec', pa_sample_spec), ('channel_map', pa_channel_map), ('owner_module', c_uint32), ('volume', pa_cvolume), ('mute', c_int), ('monitor_source', c_uint32), ('monitor_source_name', c_char_p), ('latency', pa_usec_t), ('driver', c_char_p), ('flags', pa_sink_flags_t), ('proplist', POINTER(pa_proplist)), ('configured_latency', pa_usec_t), ('base_volume', pa_volume_t), ('state', pa_sink_state_t), ('n_volume_steps', c_uint32), ('card', c_uint32), ('n_ports', c_uint32), ('ports', POINTER(POINTER(pa_sink_port_info))), ('active_port', POINTER(pa_sink_port_info)), ('n_formats', c_uint8), ('formats', POINTER(POINTER(pa_format_info))), ] pa_sink_info = struct_pa_sink_info # /usr/include/pulse/introspect.h:262 pa_sink_info_cb_t = CFUNCTYPE(None, POINTER(pa_context), POINTER(pa_sink_info), c_int, POINTER(None)) # /usr/include/pulse/introspect.h:265 # /usr/include/pulse/introspect.h:268 pa_context_get_sink_info_by_name = _lib.pa_context_get_sink_info_by_name pa_context_get_sink_info_by_name.restype = POINTER(pa_operation) pa_context_get_sink_info_by_name.argtypes = [POINTER(pa_context), c_char_p, pa_sink_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:271 pa_context_get_sink_info_by_index = _lib.pa_context_get_sink_info_by_index pa_context_get_sink_info_by_index.restype = POINTER(pa_operation) pa_context_get_sink_info_by_index.argtypes = [POINTER(pa_context), c_uint32, pa_sink_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:274 pa_context_get_sink_info_list = _lib.pa_context_get_sink_info_list pa_context_get_sink_info_list.restype = POINTER(pa_operation) pa_context_get_sink_info_list.argtypes = [POINTER(pa_context), pa_sink_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:277 pa_context_set_sink_volume_by_index = _lib.pa_context_set_sink_volume_by_index pa_context_set_sink_volume_by_index.restype = POINTER(pa_operation) pa_context_set_sink_volume_by_index.argtypes = [POINTER(pa_context), c_uint32, POINTER(pa_cvolume), pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:280 pa_context_set_sink_volume_by_name = _lib.pa_context_set_sink_volume_by_name pa_context_set_sink_volume_by_name.restype = POINTER(pa_operation) pa_context_set_sink_volume_by_name.argtypes = [POINTER(pa_context), c_char_p, POINTER(pa_cvolume), pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:283 pa_context_set_sink_mute_by_index = _lib.pa_context_set_sink_mute_by_index pa_context_set_sink_mute_by_index.restype = POINTER(pa_operation) pa_context_set_sink_mute_by_index.argtypes = [POINTER(pa_context), c_uint32, c_int, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:286 pa_context_set_sink_mute_by_name = _lib.pa_context_set_sink_mute_by_name pa_context_set_sink_mute_by_name.restype = POINTER(pa_operation) pa_context_set_sink_mute_by_name.argtypes = [POINTER(pa_context), c_char_p, c_int, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:289 pa_context_suspend_sink_by_name = _lib.pa_context_suspend_sink_by_name pa_context_suspend_sink_by_name.restype = POINTER(pa_operation) pa_context_suspend_sink_by_name.argtypes = [POINTER(pa_context), c_char_p, c_int, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:292 pa_context_suspend_sink_by_index = _lib.pa_context_suspend_sink_by_index pa_context_suspend_sink_by_index.restype = POINTER(pa_operation) pa_context_suspend_sink_by_index.argtypes = [POINTER(pa_context), c_uint32, c_int, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:295 pa_context_set_sink_port_by_index = _lib.pa_context_set_sink_port_by_index pa_context_set_sink_port_by_index.restype = POINTER(pa_operation) pa_context_set_sink_port_by_index.argtypes = [POINTER(pa_context), c_uint32, c_char_p, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:298 pa_context_set_sink_port_by_name = _lib.pa_context_set_sink_port_by_name pa_context_set_sink_port_by_name.restype = POINTER(pa_operation) pa_context_set_sink_port_by_name.argtypes = [POINTER(pa_context), c_char_p, c_char_p, pa_context_success_cb_t, POINTER(None)] class struct_pa_source_port_info(Structure): __slots__ = [ 'name', 'description', 'priority', 'available', ] struct_pa_source_port_info._fields_ = [ ('name', c_char_p), ('description', c_char_p), ('priority', c_uint32), ('available', c_int), ] pa_source_port_info = struct_pa_source_port_info # /usr/include/pulse/introspect.h:312 class struct_pa_source_info(Structure): __slots__ = [ 'name', 'index', 'description', 'sample_spec', 'channel_map', 'owner_module', 'volume', 'mute', 'monitor_of_sink', 'monitor_of_sink_name', 'latency', 'driver', 'flags', 'proplist', 'configured_latency', 'base_volume', 'state', 'n_volume_steps', 'card', 'n_ports', 'ports', 'active_port', 'n_formats', 'formats', ] struct_pa_source_info._fields_ = [ ('name', c_char_p), ('index', c_uint32), ('description', c_char_p), ('sample_spec', pa_sample_spec), ('channel_map', pa_channel_map), ('owner_module', c_uint32), ('volume', pa_cvolume), ('mute', c_int), ('monitor_of_sink', c_uint32), ('monitor_of_sink_name', c_char_p), ('latency', pa_usec_t), ('driver', c_char_p), ('flags', pa_source_flags_t), ('proplist', POINTER(pa_proplist)), ('configured_latency', pa_usec_t), ('base_volume', pa_volume_t), ('state', pa_source_state_t), ('n_volume_steps', c_uint32), ('card', c_uint32), ('n_ports', c_uint32), ('ports', POINTER(POINTER(pa_source_port_info))), ('active_port', POINTER(pa_source_port_info)), ('n_formats', c_uint8), ('formats', POINTER(POINTER(pa_format_info))), ] pa_source_info = struct_pa_source_info # /usr/include/pulse/introspect.h:342 pa_source_info_cb_t = CFUNCTYPE(None, POINTER(pa_context), POINTER(pa_source_info), c_int, POINTER(None)) # /usr/include/pulse/introspect.h:345 # /usr/include/pulse/introspect.h:348 pa_context_get_source_info_by_name = _lib.pa_context_get_source_info_by_name pa_context_get_source_info_by_name.restype = POINTER(pa_operation) pa_context_get_source_info_by_name.argtypes = [POINTER(pa_context), c_char_p, pa_source_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:351 pa_context_get_source_info_by_index = _lib.pa_context_get_source_info_by_index pa_context_get_source_info_by_index.restype = POINTER(pa_operation) pa_context_get_source_info_by_index.argtypes = [POINTER(pa_context), c_uint32, pa_source_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:354 pa_context_get_source_info_list = _lib.pa_context_get_source_info_list pa_context_get_source_info_list.restype = POINTER(pa_operation) pa_context_get_source_info_list.argtypes = [POINTER(pa_context), pa_source_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:357 pa_context_set_source_volume_by_index = _lib.pa_context_set_source_volume_by_index pa_context_set_source_volume_by_index.restype = POINTER(pa_operation) pa_context_set_source_volume_by_index.argtypes = [POINTER(pa_context), c_uint32, POINTER(pa_cvolume), pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:360 pa_context_set_source_volume_by_name = _lib.pa_context_set_source_volume_by_name pa_context_set_source_volume_by_name.restype = POINTER(pa_operation) pa_context_set_source_volume_by_name.argtypes = [POINTER(pa_context), c_char_p, POINTER(pa_cvolume), pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:363 pa_context_set_source_mute_by_index = _lib.pa_context_set_source_mute_by_index pa_context_set_source_mute_by_index.restype = POINTER(pa_operation) pa_context_set_source_mute_by_index.argtypes = [POINTER(pa_context), c_uint32, c_int, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:366 pa_context_set_source_mute_by_name = _lib.pa_context_set_source_mute_by_name pa_context_set_source_mute_by_name.restype = POINTER(pa_operation) pa_context_set_source_mute_by_name.argtypes = [POINTER(pa_context), c_char_p, c_int, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:369 pa_context_suspend_source_by_name = _lib.pa_context_suspend_source_by_name pa_context_suspend_source_by_name.restype = POINTER(pa_operation) pa_context_suspend_source_by_name.argtypes = [POINTER(pa_context), c_char_p, c_int, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:372 pa_context_suspend_source_by_index = _lib.pa_context_suspend_source_by_index pa_context_suspend_source_by_index.restype = POINTER(pa_operation) pa_context_suspend_source_by_index.argtypes = [POINTER(pa_context), c_uint32, c_int, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:375 pa_context_set_source_port_by_index = _lib.pa_context_set_source_port_by_index pa_context_set_source_port_by_index.restype = POINTER(pa_operation) pa_context_set_source_port_by_index.argtypes = [POINTER(pa_context), c_uint32, c_char_p, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:378 pa_context_set_source_port_by_name = _lib.pa_context_set_source_port_by_name pa_context_set_source_port_by_name.restype = POINTER(pa_operation) pa_context_set_source_port_by_name.argtypes = [POINTER(pa_context), c_char_p, c_char_p, pa_context_success_cb_t, POINTER(None)] class struct_pa_server_info(Structure): __slots__ = [ 'user_name', 'host_name', 'server_version', 'server_name', 'sample_spec', 'default_sink_name', 'default_source_name', 'cookie', 'channel_map', ] struct_pa_server_info._fields_ = [ ('user_name', c_char_p), ('host_name', c_char_p), ('server_version', c_char_p), ('server_name', c_char_p), ('sample_spec', pa_sample_spec), ('default_sink_name', c_char_p), ('default_source_name', c_char_p), ('cookie', c_uint32), ('channel_map', pa_channel_map), ] pa_server_info = struct_pa_server_info # /usr/include/pulse/introspect.h:397 pa_server_info_cb_t = CFUNCTYPE(None, POINTER(pa_context), POINTER(pa_server_info), POINTER(None)) # /usr/include/pulse/introspect.h:400 # /usr/include/pulse/introspect.h:403 pa_context_get_server_info = _lib.pa_context_get_server_info pa_context_get_server_info.restype = POINTER(pa_operation) pa_context_get_server_info.argtypes = [POINTER(pa_context), pa_server_info_cb_t, POINTER(None)] class struct_pa_module_info(Structure): __slots__ = [ 'index', 'name', 'argument', 'n_used', 'auto_unload', 'proplist', ] struct_pa_module_info._fields_ = [ ('index', c_uint32), ('name', c_char_p), ('argument', c_char_p), ('n_used', c_uint32), ('auto_unload', c_int), ('proplist', POINTER(pa_proplist)), ] pa_module_info = struct_pa_module_info # /usr/include/pulse/introspect.h:421 pa_module_info_cb_t = CFUNCTYPE(None, POINTER(pa_context), POINTER(pa_module_info), c_int, POINTER(None)) # /usr/include/pulse/introspect.h:424 # /usr/include/pulse/introspect.h:427 pa_context_get_module_info = _lib.pa_context_get_module_info pa_context_get_module_info.restype = POINTER(pa_operation) pa_context_get_module_info.argtypes = [POINTER(pa_context), c_uint32, pa_module_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:430 pa_context_get_module_info_list = _lib.pa_context_get_module_info_list pa_context_get_module_info_list.restype = POINTER(pa_operation) pa_context_get_module_info_list.argtypes = [POINTER(pa_context), pa_module_info_cb_t, POINTER(None)] pa_context_index_cb_t = CFUNCTYPE(None, POINTER(pa_context), c_uint32, POINTER(None)) # /usr/include/pulse/introspect.h:433 # /usr/include/pulse/introspect.h:436 pa_context_load_module = _lib.pa_context_load_module pa_context_load_module.restype = POINTER(pa_operation) pa_context_load_module.argtypes = [POINTER(pa_context), c_char_p, c_char_p, pa_context_index_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:439 pa_context_unload_module = _lib.pa_context_unload_module pa_context_unload_module.restype = POINTER(pa_operation) pa_context_unload_module.argtypes = [POINTER(pa_context), c_uint32, pa_context_success_cb_t, POINTER(None)] class struct_pa_client_info(Structure): __slots__ = [ 'index', 'name', 'owner_module', 'driver', 'proplist', ] struct_pa_client_info._fields_ = [ ('index', c_uint32), ('name', c_char_p), ('owner_module', c_uint32), ('driver', c_char_p), ('proplist', POINTER(pa_proplist)), ] pa_client_info = struct_pa_client_info # /usr/include/pulse/introspect.h:454 pa_client_info_cb_t = CFUNCTYPE(None, POINTER(pa_context), POINTER(pa_client_info), c_int, POINTER(None)) # /usr/include/pulse/introspect.h:457 # /usr/include/pulse/introspect.h:460 pa_context_get_client_info = _lib.pa_context_get_client_info pa_context_get_client_info.restype = POINTER(pa_operation) pa_context_get_client_info.argtypes = [POINTER(pa_context), c_uint32, pa_client_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:463 pa_context_get_client_info_list = _lib.pa_context_get_client_info_list pa_context_get_client_info_list.restype = POINTER(pa_operation) pa_context_get_client_info_list.argtypes = [POINTER(pa_context), pa_client_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:466 pa_context_kill_client = _lib.pa_context_kill_client pa_context_kill_client.restype = POINTER(pa_operation) pa_context_kill_client.argtypes = [POINTER(pa_context), c_uint32, pa_context_success_cb_t, POINTER(None)] class struct_pa_card_profile_info(Structure): __slots__ = [ 'name', 'description', 'n_sinks', 'n_sources', 'priority', ] struct_pa_card_profile_info._fields_ = [ ('name', c_char_p), ('description', c_char_p), ('n_sinks', c_uint32), ('n_sources', c_uint32), ('priority', c_uint32), ] pa_card_profile_info = struct_pa_card_profile_info # /usr/include/pulse/introspect.h:479 class struct_pa_card_profile_info2(Structure): __slots__ = [ 'name', 'description', 'n_sinks', 'n_sources', 'priority', 'available', ] struct_pa_card_profile_info2._fields_ = [ ('name', c_char_p), ('description', c_char_p), ('n_sinks', c_uint32), ('n_sources', c_uint32), ('priority', c_uint32), ('available', c_int), ] pa_card_profile_info2 = struct_pa_card_profile_info2 # /usr/include/pulse/introspect.h:496 class struct_pa_card_port_info(Structure): __slots__ = [ 'name', 'description', 'priority', 'available', 'direction', 'n_profiles', 'profiles', 'proplist', 'latency_offset', 'profiles2', ] struct_pa_card_port_info._fields_ = [ ('name', c_char_p), ('description', c_char_p), ('priority', c_uint32), ('available', c_int), ('direction', c_int), ('n_profiles', c_uint32), ('profiles', POINTER(POINTER(pa_card_profile_info))), ('proplist', POINTER(pa_proplist)), ('latency_offset', c_int64), ('profiles2', POINTER(POINTER(pa_card_profile_info2))), ] pa_card_port_info = struct_pa_card_port_info # /usr/include/pulse/introspect.h:512 class struct_pa_card_info(Structure): __slots__ = [ 'index', 'name', 'owner_module', 'driver', 'n_profiles', 'profiles', 'active_profile', 'proplist', 'n_ports', 'ports', 'profiles2', 'active_profile2', ] struct_pa_card_info._fields_ = [ ('index', c_uint32), ('name', c_char_p), ('owner_module', c_uint32), ('driver', c_char_p), ('n_profiles', c_uint32), ('profiles', POINTER(pa_card_profile_info)), ('active_profile', POINTER(pa_card_profile_info)), ('proplist', POINTER(pa_proplist)), ('n_ports', c_uint32), ('ports', POINTER(POINTER(pa_card_port_info))), ('profiles2', POINTER(POINTER(pa_card_profile_info2))), ('active_profile2', POINTER(pa_card_profile_info2)), ] pa_card_info = struct_pa_card_info # /usr/include/pulse/introspect.h:530 pa_card_info_cb_t = CFUNCTYPE(None, POINTER(pa_context), POINTER(pa_card_info), c_int, POINTER(None)) # /usr/include/pulse/introspect.h:533 # /usr/include/pulse/introspect.h:536 pa_context_get_card_info_by_index = _lib.pa_context_get_card_info_by_index pa_context_get_card_info_by_index.restype = POINTER(pa_operation) pa_context_get_card_info_by_index.argtypes = [POINTER(pa_context), c_uint32, pa_card_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:539 pa_context_get_card_info_by_name = _lib.pa_context_get_card_info_by_name pa_context_get_card_info_by_name.restype = POINTER(pa_operation) pa_context_get_card_info_by_name.argtypes = [POINTER(pa_context), c_char_p, pa_card_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:542 pa_context_get_card_info_list = _lib.pa_context_get_card_info_list pa_context_get_card_info_list.restype = POINTER(pa_operation) pa_context_get_card_info_list.argtypes = [POINTER(pa_context), pa_card_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:545 pa_context_set_card_profile_by_index = _lib.pa_context_set_card_profile_by_index pa_context_set_card_profile_by_index.restype = POINTER(pa_operation) pa_context_set_card_profile_by_index.argtypes = [POINTER(pa_context), c_uint32, c_char_p, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:548 pa_context_set_card_profile_by_name = _lib.pa_context_set_card_profile_by_name pa_context_set_card_profile_by_name.restype = POINTER(pa_operation) pa_context_set_card_profile_by_name.argtypes = [POINTER(pa_context), c_char_p, c_char_p, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:551 pa_context_set_port_latency_offset = _lib.pa_context_set_port_latency_offset pa_context_set_port_latency_offset.restype = POINTER(pa_operation) pa_context_set_port_latency_offset.argtypes = [POINTER(pa_context), c_char_p, c_char_p, c_int64, pa_context_success_cb_t, POINTER(None)] class struct_pa_sink_input_info(Structure): __slots__ = [ 'index', 'name', 'owner_module', 'client', 'sink', 'sample_spec', 'channel_map', 'volume', 'buffer_usec', 'sink_usec', 'resample_method', 'driver', 'mute', 'proplist', 'corked', 'has_volume', 'volume_writable', 'format', ] struct_pa_sink_input_info._fields_ = [ ('index', c_uint32), ('name', c_char_p), ('owner_module', c_uint32), ('client', c_uint32), ('sink', c_uint32), ('sample_spec', pa_sample_spec), ('channel_map', pa_channel_map), ('volume', pa_cvolume), ('buffer_usec', pa_usec_t), ('sink_usec', pa_usec_t), ('resample_method', c_char_p), ('driver', c_char_p), ('mute', c_int), ('proplist', POINTER(pa_proplist)), ('corked', c_int), ('has_volume', c_int), ('volume_writable', c_int), ('format', POINTER(pa_format_info)), ] pa_sink_input_info = struct_pa_sink_input_info # /usr/include/pulse/introspect.h:579 pa_sink_input_info_cb_t = CFUNCTYPE(None, POINTER(pa_context), POINTER(pa_sink_input_info), c_int, POINTER(None)) # /usr/include/pulse/introspect.h:582 # /usr/include/pulse/introspect.h:585 pa_context_get_sink_input_info = _lib.pa_context_get_sink_input_info pa_context_get_sink_input_info.restype = POINTER(pa_operation) pa_context_get_sink_input_info.argtypes = [POINTER(pa_context), c_uint32, pa_sink_input_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:588 pa_context_get_sink_input_info_list = _lib.pa_context_get_sink_input_info_list pa_context_get_sink_input_info_list.restype = POINTER(pa_operation) pa_context_get_sink_input_info_list.argtypes = [POINTER(pa_context), pa_sink_input_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:591 pa_context_move_sink_input_by_name = _lib.pa_context_move_sink_input_by_name pa_context_move_sink_input_by_name.restype = POINTER(pa_operation) pa_context_move_sink_input_by_name.argtypes = [POINTER(pa_context), c_uint32, c_char_p, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:594 pa_context_move_sink_input_by_index = _lib.pa_context_move_sink_input_by_index pa_context_move_sink_input_by_index.restype = POINTER(pa_operation) pa_context_move_sink_input_by_index.argtypes = [POINTER(pa_context), c_uint32, c_uint32, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:597 pa_context_set_sink_input_volume = _lib.pa_context_set_sink_input_volume pa_context_set_sink_input_volume.restype = POINTER(pa_operation) pa_context_set_sink_input_volume.argtypes = [POINTER(pa_context), c_uint32, POINTER(pa_cvolume), pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:600 pa_context_set_sink_input_mute = _lib.pa_context_set_sink_input_mute pa_context_set_sink_input_mute.restype = POINTER(pa_operation) pa_context_set_sink_input_mute.argtypes = [POINTER(pa_context), c_uint32, c_int, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:603 pa_context_kill_sink_input = _lib.pa_context_kill_sink_input pa_context_kill_sink_input.restype = POINTER(pa_operation) pa_context_kill_sink_input.argtypes = [POINTER(pa_context), c_uint32, pa_context_success_cb_t, POINTER(None)] class struct_pa_source_output_info(Structure): __slots__ = [ 'index', 'name', 'owner_module', 'client', 'source', 'sample_spec', 'channel_map', 'buffer_usec', 'source_usec', 'resample_method', 'driver', 'proplist', 'corked', 'volume', 'mute', 'has_volume', 'volume_writable', 'format', ] struct_pa_source_output_info._fields_ = [ ('index', c_uint32), ('name', c_char_p), ('owner_module', c_uint32), ('client', c_uint32), ('source', c_uint32), ('sample_spec', pa_sample_spec), ('channel_map', pa_channel_map), ('buffer_usec', pa_usec_t), ('source_usec', pa_usec_t), ('resample_method', c_char_p), ('driver', c_char_p), ('proplist', POINTER(pa_proplist)), ('corked', c_int), ('volume', pa_cvolume), ('mute', c_int), ('has_volume', c_int), ('volume_writable', c_int), ('format', POINTER(pa_format_info)), ] pa_source_output_info = struct_pa_source_output_info # /usr/include/pulse/introspect.h:631 pa_source_output_info_cb_t = CFUNCTYPE(None, POINTER(pa_context), POINTER(pa_source_output_info), c_int, POINTER(None)) # /usr/include/pulse/introspect.h:634 # /usr/include/pulse/introspect.h:637 pa_context_get_source_output_info = _lib.pa_context_get_source_output_info pa_context_get_source_output_info.restype = POINTER(pa_operation) pa_context_get_source_output_info.argtypes = [POINTER(pa_context), c_uint32, pa_source_output_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:640 pa_context_get_source_output_info_list = _lib.pa_context_get_source_output_info_list pa_context_get_source_output_info_list.restype = POINTER(pa_operation) pa_context_get_source_output_info_list.argtypes = [POINTER(pa_context), pa_source_output_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:643 pa_context_move_source_output_by_name = _lib.pa_context_move_source_output_by_name pa_context_move_source_output_by_name.restype = POINTER(pa_operation) pa_context_move_source_output_by_name.argtypes = [POINTER(pa_context), c_uint32, c_char_p, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:646 pa_context_move_source_output_by_index = _lib.pa_context_move_source_output_by_index pa_context_move_source_output_by_index.restype = POINTER(pa_operation) pa_context_move_source_output_by_index.argtypes = [POINTER(pa_context), c_uint32, c_uint32, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:649 pa_context_set_source_output_volume = _lib.pa_context_set_source_output_volume pa_context_set_source_output_volume.restype = POINTER(pa_operation) pa_context_set_source_output_volume.argtypes = [POINTER(pa_context), c_uint32, POINTER(pa_cvolume), pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:652 pa_context_set_source_output_mute = _lib.pa_context_set_source_output_mute pa_context_set_source_output_mute.restype = POINTER(pa_operation) pa_context_set_source_output_mute.argtypes = [POINTER(pa_context), c_uint32, c_int, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:655 pa_context_kill_source_output = _lib.pa_context_kill_source_output pa_context_kill_source_output.restype = POINTER(pa_operation) pa_context_kill_source_output.argtypes = [POINTER(pa_context), c_uint32, pa_context_success_cb_t, POINTER(None)] class struct_pa_stat_info(Structure): __slots__ = [ 'memblock_total', 'memblock_total_size', 'memblock_allocated', 'memblock_allocated_size', 'scache_size', ] struct_pa_stat_info._fields_ = [ ('memblock_total', c_uint32), ('memblock_total_size', c_uint32), ('memblock_allocated', c_uint32), ('memblock_allocated_size', c_uint32), ('scache_size', c_uint32), ] pa_stat_info = struct_pa_stat_info # /usr/include/pulse/introspect.h:670 pa_stat_info_cb_t = CFUNCTYPE(None, POINTER(pa_context), POINTER(pa_stat_info), POINTER(None)) # /usr/include/pulse/introspect.h:673 # /usr/include/pulse/introspect.h:676 pa_context_stat = _lib.pa_context_stat pa_context_stat.restype = POINTER(pa_operation) pa_context_stat.argtypes = [POINTER(pa_context), pa_stat_info_cb_t, POINTER(None)] class struct_pa_sample_info(Structure): __slots__ = [ 'index', 'name', 'volume', 'sample_spec', 'channel_map', 'duration', 'bytes', 'lazy', 'filename', 'proplist', ] struct_pa_sample_info._fields_ = [ ('index', c_uint32), ('name', c_char_p), ('volume', pa_cvolume), ('sample_spec', pa_sample_spec), ('channel_map', pa_channel_map), ('duration', pa_usec_t), ('bytes', c_uint32), ('lazy', c_int), ('filename', c_char_p), ('proplist', POINTER(pa_proplist)), ] pa_sample_info = struct_pa_sample_info # /usr/include/pulse/introspect.h:696 pa_sample_info_cb_t = CFUNCTYPE(None, POINTER(pa_context), POINTER(pa_sample_info), c_int, POINTER(None)) # /usr/include/pulse/introspect.h:699 # /usr/include/pulse/introspect.h:702 pa_context_get_sample_info_by_name = _lib.pa_context_get_sample_info_by_name pa_context_get_sample_info_by_name.restype = POINTER(pa_operation) pa_context_get_sample_info_by_name.argtypes = [POINTER(pa_context), c_char_p, pa_sample_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:705 pa_context_get_sample_info_by_index = _lib.pa_context_get_sample_info_by_index pa_context_get_sample_info_by_index.restype = POINTER(pa_operation) pa_context_get_sample_info_by_index.argtypes = [POINTER(pa_context), c_uint32, pa_sample_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:708 pa_context_get_sample_info_list = _lib.pa_context_get_sample_info_list pa_context_get_sample_info_list.restype = POINTER(pa_operation) pa_context_get_sample_info_list.argtypes = [POINTER(pa_context), pa_sample_info_cb_t, POINTER(None)] enum_pa_autoload_type = c_int PA_AUTOLOAD_SINK = 0 PA_AUTOLOAD_SOURCE = 1 pa_autoload_type_t = enum_pa_autoload_type # /usr/include/pulse/introspect.h:720 class struct_pa_autoload_info(Structure): __slots__ = [ 'index', 'name', 'type', 'module', 'argument', ] struct_pa_autoload_info._fields_ = [ ('index', c_uint32), ('name', c_char_p), ('type', pa_autoload_type_t), ('module', c_char_p), ('argument', c_char_p), ] pa_autoload_info = struct_pa_autoload_info # /usr/include/pulse/introspect.h:731 pa_autoload_info_cb_t = CFUNCTYPE(None, POINTER(pa_context), POINTER(pa_autoload_info), c_int, POINTER(None)) # /usr/include/pulse/introspect.h:734 # /usr/include/pulse/introspect.h:737 pa_context_get_autoload_info_by_name = _lib.pa_context_get_autoload_info_by_name pa_context_get_autoload_info_by_name.restype = POINTER(pa_operation) pa_context_get_autoload_info_by_name.argtypes = [POINTER(pa_context), c_char_p, pa_autoload_type_t, pa_autoload_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:740 pa_context_get_autoload_info_by_index = _lib.pa_context_get_autoload_info_by_index pa_context_get_autoload_info_by_index.restype = POINTER(pa_operation) pa_context_get_autoload_info_by_index.argtypes = [POINTER(pa_context), c_uint32, pa_autoload_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:743 pa_context_get_autoload_info_list = _lib.pa_context_get_autoload_info_list pa_context_get_autoload_info_list.restype = POINTER(pa_operation) pa_context_get_autoload_info_list.argtypes = [POINTER(pa_context), pa_autoload_info_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:746 pa_context_add_autoload = _lib.pa_context_add_autoload pa_context_add_autoload.restype = POINTER(pa_operation) pa_context_add_autoload.argtypes = [POINTER(pa_context), c_char_p, pa_autoload_type_t, c_char_p, c_char_p, pa_context_index_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:749 pa_context_remove_autoload_by_name = _lib.pa_context_remove_autoload_by_name pa_context_remove_autoload_by_name.restype = POINTER(pa_operation) pa_context_remove_autoload_by_name.argtypes = [POINTER(pa_context), c_char_p, pa_autoload_type_t, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/introspect.h:752 pa_context_remove_autoload_by_index = _lib.pa_context_remove_autoload_by_index pa_context_remove_autoload_by_index.restype = POINTER(pa_operation) pa_context_remove_autoload_by_index.argtypes = [POINTER(pa_context), c_uint32, pa_context_success_cb_t, POINTER(None)] pa_context_subscribe_cb_t = CFUNCTYPE(None, POINTER(pa_context), pa_subscription_event_type_t, c_uint32, POINTER(None)) # /usr/include/pulse/subscribe.h:73 # /usr/include/pulse/subscribe.h:76 pa_context_subscribe = _lib.pa_context_subscribe pa_context_subscribe.restype = POINTER(pa_operation) pa_context_subscribe.argtypes = [POINTER(pa_context), pa_subscription_mask_t, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/subscribe.h:79 pa_context_set_subscribe_callback = _lib.pa_context_set_subscribe_callback pa_context_set_subscribe_callback.restype = None pa_context_set_subscribe_callback.argtypes = [POINTER(pa_context), pa_context_subscribe_cb_t, POINTER(None)] pa_context_play_sample_cb_t = CFUNCTYPE(None, POINTER(pa_context), c_uint32, POINTER(None)) # /usr/include/pulse/scache.h:85 # /usr/include/pulse/scache.h:88 pa_stream_connect_upload = _lib.pa_stream_connect_upload pa_stream_connect_upload.restype = c_int pa_stream_connect_upload.argtypes = [POINTER(pa_stream), c_size_t] # /usr/include/pulse/scache.h:93 pa_stream_finish_upload = _lib.pa_stream_finish_upload pa_stream_finish_upload.restype = c_int pa_stream_finish_upload.argtypes = [POINTER(pa_stream)] # /usr/include/pulse/scache.h:96 pa_context_remove_sample = _lib.pa_context_remove_sample pa_context_remove_sample.restype = POINTER(pa_operation) pa_context_remove_sample.argtypes = [POINTER(pa_context), c_char_p, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/scache.h:101 pa_context_play_sample = _lib.pa_context_play_sample pa_context_play_sample.restype = POINTER(pa_operation) pa_context_play_sample.argtypes = [POINTER(pa_context), c_char_p, c_char_p, pa_volume_t, pa_context_success_cb_t, POINTER(None)] # /usr/include/pulse/scache.h:113 pa_context_play_sample_with_proplist = _lib.pa_context_play_sample_with_proplist pa_context_play_sample_with_proplist.restype = POINTER(pa_operation) pa_context_play_sample_with_proplist.argtypes = [POINTER(pa_context), c_char_p, c_char_p, pa_volume_t, POINTER(pa_proplist), pa_context_play_sample_cb_t, POINTER(None)] # /usr/include/pulse/error.h:33 pa_strerror = _lib.pa_strerror pa_strerror.restype = c_char_p pa_strerror.argtypes = [c_int] # /usr/include/pulse/xmalloc.h:39 pa_xmalloc = _lib.pa_xmalloc pa_xmalloc.restype = POINTER(c_void) pa_xmalloc.argtypes = [c_size_t] # /usr/include/pulse/xmalloc.h:42 pa_xmalloc0 = _lib.pa_xmalloc0 pa_xmalloc0.restype = POINTER(c_void) pa_xmalloc0.argtypes = [c_size_t] # /usr/include/pulse/xmalloc.h:45 pa_xrealloc = _lib.pa_xrealloc pa_xrealloc.restype = POINTER(c_void) pa_xrealloc.argtypes = [POINTER(None), c_size_t] # /usr/include/pulse/xmalloc.h:48 pa_xfree = _lib.pa_xfree pa_xfree.restype = None pa_xfree.argtypes = [POINTER(None)] # /usr/include/pulse/xmalloc.h:51 pa_xstrdup = _lib.pa_xstrdup pa_xstrdup.restype = c_char_p pa_xstrdup.argtypes = [c_char_p] # /usr/include/pulse/xmalloc.h:54 pa_xstrndup = _lib.pa_xstrndup pa_xstrndup.restype = c_char_p pa_xstrndup.argtypes = [c_char_p, c_size_t] # /usr/include/pulse/xmalloc.h:57 pa_xmemdup = _lib.pa_xmemdup pa_xmemdup.restype = POINTER(c_void) pa_xmemdup.argtypes = [POINTER(None), c_size_t] # /usr/include/pulse/utf8.h:35 pa_utf8_valid = _lib.pa_utf8_valid pa_utf8_valid.restype = c_char_p pa_utf8_valid.argtypes = [c_char_p] # /usr/include/pulse/utf8.h:38 pa_ascii_valid = _lib.pa_ascii_valid pa_ascii_valid.restype = c_char_p pa_ascii_valid.argtypes = [c_char_p] # /usr/include/pulse/utf8.h:41 pa_utf8_filter = _lib.pa_utf8_filter pa_utf8_filter.restype = c_char_p pa_utf8_filter.argtypes = [c_char_p] # /usr/include/pulse/utf8.h:44 pa_ascii_filter = _lib.pa_ascii_filter pa_ascii_filter.restype = c_char_p pa_ascii_filter.argtypes = [c_char_p] # /usr/include/pulse/utf8.h:47 pa_utf8_to_locale = _lib.pa_utf8_to_locale pa_utf8_to_locale.restype = c_char_p pa_utf8_to_locale.argtypes = [c_char_p] # /usr/include/pulse/utf8.h:50 pa_locale_to_utf8 = _lib.pa_locale_to_utf8 pa_locale_to_utf8.restype = c_char_p pa_locale_to_utf8.argtypes = [c_char_p] class struct_pa_threaded_mainloop(Structure): __slots__ = [ ] struct_pa_threaded_mainloop._fields_ = [ ('_opaque_struct', c_int) ] class struct_pa_threaded_mainloop(Structure): __slots__ = [ ] struct_pa_threaded_mainloop._fields_ = [ ('_opaque_struct', c_int) ] pa_threaded_mainloop = struct_pa_threaded_mainloop # /usr/include/pulse/thread-mainloop.h:246 # /usr/include/pulse/thread-mainloop.h:251 pa_threaded_mainloop_new = _lib.pa_threaded_mainloop_new pa_threaded_mainloop_new.restype = POINTER(pa_threaded_mainloop) pa_threaded_mainloop_new.argtypes = [] # /usr/include/pulse/thread-mainloop.h:256 pa_threaded_mainloop_free = _lib.pa_threaded_mainloop_free pa_threaded_mainloop_free.restype = None pa_threaded_mainloop_free.argtypes = [POINTER(pa_threaded_mainloop)] # /usr/include/pulse/thread-mainloop.h:259 pa_threaded_mainloop_start = _lib.pa_threaded_mainloop_start pa_threaded_mainloop_start.restype = c_int pa_threaded_mainloop_start.argtypes = [POINTER(pa_threaded_mainloop)] # /usr/include/pulse/thread-mainloop.h:263 pa_threaded_mainloop_stop = _lib.pa_threaded_mainloop_stop pa_threaded_mainloop_stop.restype = None pa_threaded_mainloop_stop.argtypes = [POINTER(pa_threaded_mainloop)] # /usr/include/pulse/thread-mainloop.h:271 pa_threaded_mainloop_lock = _lib.pa_threaded_mainloop_lock pa_threaded_mainloop_lock.restype = None pa_threaded_mainloop_lock.argtypes = [POINTER(pa_threaded_mainloop)] # /usr/include/pulse/thread-mainloop.h:274 pa_threaded_mainloop_unlock = _lib.pa_threaded_mainloop_unlock pa_threaded_mainloop_unlock.restype = None pa_threaded_mainloop_unlock.argtypes = [POINTER(pa_threaded_mainloop)] # /usr/include/pulse/thread-mainloop.h:285 pa_threaded_mainloop_wait = _lib.pa_threaded_mainloop_wait pa_threaded_mainloop_wait.restype = None pa_threaded_mainloop_wait.argtypes = [POINTER(pa_threaded_mainloop)] # /usr/include/pulse/thread-mainloop.h:292 pa_threaded_mainloop_signal = _lib.pa_threaded_mainloop_signal pa_threaded_mainloop_signal.restype = None pa_threaded_mainloop_signal.argtypes = [POINTER(pa_threaded_mainloop), c_int] # /usr/include/pulse/thread-mainloop.h:298 pa_threaded_mainloop_accept = _lib.pa_threaded_mainloop_accept pa_threaded_mainloop_accept.restype = None pa_threaded_mainloop_accept.argtypes = [POINTER(pa_threaded_mainloop)] # /usr/include/pulse/thread-mainloop.h:302 pa_threaded_mainloop_get_retval = _lib.pa_threaded_mainloop_get_retval pa_threaded_mainloop_get_retval.restype = c_int pa_threaded_mainloop_get_retval.argtypes = [POINTER(pa_threaded_mainloop)] # /usr/include/pulse/thread-mainloop.h:307 pa_threaded_mainloop_get_api = _lib.pa_threaded_mainloop_get_api pa_threaded_mainloop_get_api.restype = POINTER(pa_mainloop_api) pa_threaded_mainloop_get_api.argtypes = [POINTER(pa_threaded_mainloop)] # /usr/include/pulse/thread-mainloop.h:310 pa_threaded_mainloop_in_thread = _lib.pa_threaded_mainloop_in_thread pa_threaded_mainloop_in_thread.restype = c_int pa_threaded_mainloop_in_thread.argtypes = [POINTER(pa_threaded_mainloop)] # /usr/include/pulse/thread-mainloop.h:313 #pa_threaded_mainloop_set_name = _lib.pa_threaded_mainloop_set_name #pa_threaded_mainloop_set_name.restype = None #pa_threaded_mainloop_set_name.argtypes = [POINTER(pa_threaded_mainloop), c_char_p] class struct_pa_mainloop(Structure): __slots__ = [ ] struct_pa_mainloop._fields_ = [ ('_opaque_struct', c_int) ] class struct_pa_mainloop(Structure): __slots__ = [ ] struct_pa_mainloop._fields_ = [ ('_opaque_struct', c_int) ] pa_mainloop = struct_pa_mainloop # /usr/include/pulse/mainloop.h:78 # /usr/include/pulse/mainloop.h:81 pa_mainloop_new = _lib.pa_mainloop_new pa_mainloop_new.restype = POINTER(pa_mainloop) pa_mainloop_new.argtypes = [] # /usr/include/pulse/mainloop.h:84 pa_mainloop_free = _lib.pa_mainloop_free pa_mainloop_free.restype = None pa_mainloop_free.argtypes = [POINTER(pa_mainloop)] # /usr/include/pulse/mainloop.h:89 pa_mainloop_prepare = _lib.pa_mainloop_prepare pa_mainloop_prepare.restype = c_int pa_mainloop_prepare.argtypes = [POINTER(pa_mainloop), c_int] # /usr/include/pulse/mainloop.h:92 pa_mainloop_poll = _lib.pa_mainloop_poll pa_mainloop_poll.restype = c_int pa_mainloop_poll.argtypes = [POINTER(pa_mainloop)] # /usr/include/pulse/mainloop.h:96 pa_mainloop_dispatch = _lib.pa_mainloop_dispatch pa_mainloop_dispatch.restype = c_int pa_mainloop_dispatch.argtypes = [POINTER(pa_mainloop)] # /usr/include/pulse/mainloop.h:99 pa_mainloop_get_retval = _lib.pa_mainloop_get_retval pa_mainloop_get_retval.restype = c_int pa_mainloop_get_retval.argtypes = [POINTER(pa_mainloop)] # /usr/include/pulse/mainloop.h:107 pa_mainloop_iterate = _lib.pa_mainloop_iterate pa_mainloop_iterate.restype = c_int pa_mainloop_iterate.argtypes = [POINTER(pa_mainloop), c_int, POINTER(c_int)] # /usr/include/pulse/mainloop.h:110 pa_mainloop_run = _lib.pa_mainloop_run pa_mainloop_run.restype = c_int pa_mainloop_run.argtypes = [POINTER(pa_mainloop), POINTER(c_int)] # /usr/include/pulse/mainloop.h:115 pa_mainloop_get_api = _lib.pa_mainloop_get_api pa_mainloop_get_api.restype = POINTER(pa_mainloop_api) pa_mainloop_get_api.argtypes = [POINTER(pa_mainloop)] # /usr/include/pulse/mainloop.h:118 pa_mainloop_quit = _lib.pa_mainloop_quit pa_mainloop_quit.restype = None pa_mainloop_quit.argtypes = [POINTER(pa_mainloop), c_int] # /usr/include/pulse/mainloop.h:121 pa_mainloop_wakeup = _lib.pa_mainloop_wakeup pa_mainloop_wakeup.restype = None pa_mainloop_wakeup.argtypes = [POINTER(pa_mainloop)] class struct_pollfd(Structure): __slots__ = [ ] struct_pollfd._fields_ = [ ('_opaque_struct', c_int) ] class struct_pollfd(Structure): __slots__ = [ ] struct_pollfd._fields_ = [ ('_opaque_struct', c_int) ] pa_poll_func = CFUNCTYPE(c_int, POINTER(struct_pollfd), c_ulong, c_int, POINTER(None)) # /usr/include/pulse/mainloop.h:124 # /usr/include/pulse/mainloop.h:127 pa_mainloop_set_poll_func = _lib.pa_mainloop_set_poll_func pa_mainloop_set_poll_func.restype = None pa_mainloop_set_poll_func.argtypes = [POINTER(pa_mainloop), pa_poll_func, POINTER(None)] class struct_pa_signal_event(Structure): __slots__ = [ ] struct_pa_signal_event._fields_ = [ ('_opaque_struct', c_int) ] class struct_pa_signal_event(Structure): __slots__ = [ ] struct_pa_signal_event._fields_ = [ ('_opaque_struct', c_int) ] pa_signal_event = struct_pa_signal_event # /usr/include/pulse/mainloop-signal.h:39 pa_signal_cb_t = CFUNCTYPE(None, POINTER(pa_mainloop_api), POINTER(pa_signal_event), c_int, POINTER(None)) # /usr/include/pulse/mainloop-signal.h:42 pa_signal_destroy_cb_t = CFUNCTYPE(None, POINTER(pa_mainloop_api), POINTER(pa_signal_event), POINTER(None)) # /usr/include/pulse/mainloop-signal.h:45 # /usr/include/pulse/mainloop-signal.h:48 pa_signal_init = _lib.pa_signal_init pa_signal_init.restype = c_int pa_signal_init.argtypes = [POINTER(pa_mainloop_api)] # /usr/include/pulse/mainloop-signal.h:51 pa_signal_done = _lib.pa_signal_done pa_signal_done.restype = None pa_signal_done.argtypes = [] # /usr/include/pulse/mainloop-signal.h:54 pa_signal_new = _lib.pa_signal_new pa_signal_new.restype = POINTER(pa_signal_event) pa_signal_new.argtypes = [c_int, pa_signal_cb_t, POINTER(None)] # /usr/include/pulse/mainloop-signal.h:57 pa_signal_free = _lib.pa_signal_free pa_signal_free.restype = None pa_signal_free.argtypes = [POINTER(pa_signal_event)] # /usr/include/pulse/mainloop-signal.h:60 pa_signal_set_destroy = _lib.pa_signal_set_destroy pa_signal_set_destroy.restype = None pa_signal_set_destroy.argtypes = [POINTER(pa_signal_event), pa_signal_destroy_cb_t] # /usr/include/pulse/util.h:35 pa_get_user_name = _lib.pa_get_user_name pa_get_user_name.restype = c_char_p pa_get_user_name.argtypes = [c_char_p, c_size_t] # /usr/include/pulse/util.h:38 pa_get_host_name = _lib.pa_get_host_name pa_get_host_name.restype = c_char_p pa_get_host_name.argtypes = [c_char_p, c_size_t] # /usr/include/pulse/util.h:41 pa_get_fqdn = _lib.pa_get_fqdn pa_get_fqdn.restype = c_char_p pa_get_fqdn.argtypes = [c_char_p, c_size_t] # /usr/include/pulse/util.h:44 pa_get_home_dir = _lib.pa_get_home_dir pa_get_home_dir.restype = c_char_p pa_get_home_dir.argtypes = [c_char_p, c_size_t] # /usr/include/pulse/util.h:48 pa_get_binary_name = _lib.pa_get_binary_name pa_get_binary_name.restype = c_char_p pa_get_binary_name.argtypes = [c_char_p, c_size_t] # /usr/include/pulse/util.h:52 pa_path_get_filename = _lib.pa_path_get_filename pa_path_get_filename.restype = c_char_p pa_path_get_filename.argtypes = [c_char_p] # /usr/include/pulse/util.h:55 pa_msleep = _lib.pa_msleep pa_msleep.restype = c_int pa_msleep.argtypes = [c_ulong] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] # /usr/include/pulse/timeval.h:61 pa_gettimeofday = _lib.pa_gettimeofday pa_gettimeofday.restype = POINTER(struct_timeval) pa_gettimeofday.argtypes = [POINTER(struct_timeval)] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] # /usr/include/pulse/timeval.h:65 pa_timeval_diff = _lib.pa_timeval_diff pa_timeval_diff.restype = pa_usec_t pa_timeval_diff.argtypes = [POINTER(struct_timeval), POINTER(struct_timeval)] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] # /usr/include/pulse/timeval.h:68 pa_timeval_cmp = _lib.pa_timeval_cmp pa_timeval_cmp.restype = c_int pa_timeval_cmp.argtypes = [POINTER(struct_timeval), POINTER(struct_timeval)] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] # /usr/include/pulse/timeval.h:71 pa_timeval_age = _lib.pa_timeval_age pa_timeval_age.restype = pa_usec_t pa_timeval_age.argtypes = [POINTER(struct_timeval)] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] # /usr/include/pulse/timeval.h:74 pa_timeval_add = _lib.pa_timeval_add pa_timeval_add.restype = POINTER(struct_timeval) pa_timeval_add.argtypes = [POINTER(struct_timeval), pa_usec_t] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] # /usr/include/pulse/timeval.h:77 pa_timeval_sub = _lib.pa_timeval_sub pa_timeval_sub.restype = POINTER(struct_timeval) pa_timeval_sub.argtypes = [POINTER(struct_timeval), pa_usec_t] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] # /usr/include/pulse/timeval.h:80 pa_timeval_store = _lib.pa_timeval_store pa_timeval_store.restype = POINTER(struct_timeval) pa_timeval_store.argtypes = [POINTER(struct_timeval), pa_usec_t] class struct_timeval(Structure): __slots__ = [ ] struct_timeval._fields_ = [ ('_opaque_struct', c_int) ] # /usr/include/pulse/timeval.h:83 pa_timeval_load = _lib.pa_timeval_load pa_timeval_load.restype = pa_usec_t pa_timeval_load.argtypes = [POINTER(struct_timeval)] __all__ = ['pa_get_library_version', 'PA_API_VERSION', 'PA_PROTOCOL_VERSION', 'PA_MAJOR', 'PA_MINOR', 'PA_MICRO', 'PA_CHANNELS_MAX', 'PA_RATE_MAX', 'pa_sample_format_t', 'PA_SAMPLE_U8', 'PA_SAMPLE_ALAW', 'PA_SAMPLE_ULAW', 'PA_SAMPLE_S16LE', 'PA_SAMPLE_S16BE', 'PA_SAMPLE_FLOAT32LE', 'PA_SAMPLE_FLOAT32BE', 'PA_SAMPLE_S32LE', 'PA_SAMPLE_S32BE', 'PA_SAMPLE_S24LE', 'PA_SAMPLE_S24BE', 'PA_SAMPLE_S24_32LE', 'PA_SAMPLE_S24_32BE', 'PA_SAMPLE_MAX', 'PA_SAMPLE_INVALID', 'pa_sample_spec', 'pa_usec_t', 'pa_bytes_per_second', 'pa_frame_size', 'pa_sample_size', 'pa_sample_size_of_format', 'pa_bytes_to_usec', 'pa_usec_to_bytes', 'pa_sample_spec_init', 'pa_sample_format_valid', 'pa_sample_rate_valid', 'pa_channels_valid', 'pa_sample_spec_valid', 'pa_sample_spec_equal', 'pa_sample_format_to_string', 'pa_parse_sample_format', 'PA_SAMPLE_SPEC_SNPRINT_MAX', 'pa_sample_spec_snprint', 'PA_BYTES_SNPRINT_MAX', 'pa_bytes_snprint', 'pa_sample_format_is_le', 'pa_sample_format_is_be', 'pa_context_state_t', 'PA_CONTEXT_UNCONNECTED', 'PA_CONTEXT_CONNECTING', 'PA_CONTEXT_AUTHORIZING', 'PA_CONTEXT_SETTING_NAME', 'PA_CONTEXT_READY', 'PA_CONTEXT_FAILED', 'PA_CONTEXT_TERMINATED', 'pa_stream_state_t', 'PA_STREAM_UNCONNECTED', 'PA_STREAM_CREATING', 'PA_STREAM_READY', 'PA_STREAM_FAILED', 'PA_STREAM_TERMINATED', 'pa_operation_state_t', 'PA_OPERATION_RUNNING', 'PA_OPERATION_DONE', 'PA_OPERATION_CANCELLED', 'pa_context_flags_t', 'PA_CONTEXT_NOFLAGS', 'PA_CONTEXT_NOAUTOSPAWN', 'PA_CONTEXT_NOFAIL', 'pa_direction_t', 'PA_DIRECTION_OUTPUT', 'PA_DIRECTION_INPUT', 'pa_device_type_t', 'PA_DEVICE_TYPE_SINK', 'PA_DEVICE_TYPE_SOURCE', 'pa_stream_direction_t', 'PA_STREAM_NODIRECTION', 'PA_STREAM_PLAYBACK', 'PA_STREAM_RECORD', 'PA_STREAM_UPLOAD', 'pa_stream_flags_t', 'PA_STREAM_NOFLAGS', 'PA_STREAM_START_CORKED', 'PA_STREAM_INTERPOLATE_TIMING', 'PA_STREAM_NOT_MONOTONIC', 'PA_STREAM_AUTO_TIMING_UPDATE', 'PA_STREAM_NO_REMAP_CHANNELS', 'PA_STREAM_NO_REMIX_CHANNELS', 'PA_STREAM_FIX_FORMAT', 'PA_STREAM_FIX_RATE', 'PA_STREAM_FIX_CHANNELS', 'PA_STREAM_DONT_MOVE', 'PA_STREAM_VARIABLE_RATE', 'PA_STREAM_PEAK_DETECT', 'PA_STREAM_START_MUTED', 'PA_STREAM_ADJUST_LATENCY', 'PA_STREAM_EARLY_REQUESTS', 'PA_STREAM_DONT_INHIBIT_AUTO_SUSPEND', 'PA_STREAM_START_UNMUTED', 'PA_STREAM_FAIL_ON_SUSPEND', 'PA_STREAM_RELATIVE_VOLUME', 'PA_STREAM_PASSTHROUGH', 'pa_buffer_attr', 'pa_error_code_t', 'PA_OK', 'PA_ERR_ACCESS', 'PA_ERR_COMMAND', 'PA_ERR_INVALID', 'PA_ERR_EXIST', 'PA_ERR_NOENTITY', 'PA_ERR_CONNECTIONREFUSED', 'PA_ERR_PROTOCOL', 'PA_ERR_TIMEOUT', 'PA_ERR_AUTHKEY', 'PA_ERR_INTERNAL', 'PA_ERR_CONNECTIONTERMINATED', 'PA_ERR_KILLED', 'PA_ERR_INVALIDSERVER', 'PA_ERR_MODINITFAILED', 'PA_ERR_BADSTATE', 'PA_ERR_NODATA', 'PA_ERR_VERSION', 'PA_ERR_TOOLARGE', 'PA_ERR_NOTSUPPORTED', 'PA_ERR_UNKNOWN', 'PA_ERR_NOEXTENSION', 'PA_ERR_OBSOLETE', 'PA_ERR_NOTIMPLEMENTED', 'PA_ERR_FORKED', 'PA_ERR_IO', 'PA_ERR_BUSY', 'PA_ERR_MAX', 'pa_subscription_mask_t', 'PA_SUBSCRIPTION_MASK_NULL', 'PA_SUBSCRIPTION_MASK_SINK', 'PA_SUBSCRIPTION_MASK_SOURCE', 'PA_SUBSCRIPTION_MASK_SINK_INPUT', 'PA_SUBSCRIPTION_MASK_SOURCE_OUTPUT', 'PA_SUBSCRIPTION_MASK_MODULE', 'PA_SUBSCRIPTION_MASK_CLIENT', 'PA_SUBSCRIPTION_MASK_SAMPLE_CACHE', 'PA_SUBSCRIPTION_MASK_SERVER', 'PA_SUBSCRIPTION_MASK_AUTOLOAD', 'PA_SUBSCRIPTION_MASK_CARD', 'PA_SUBSCRIPTION_MASK_ALL', 'pa_subscription_event_type_t', 'PA_SUBSCRIPTION_EVENT_SINK', 'PA_SUBSCRIPTION_EVENT_SOURCE', 'PA_SUBSCRIPTION_EVENT_SINK_INPUT', 'PA_SUBSCRIPTION_EVENT_SOURCE_OUTPUT', 'PA_SUBSCRIPTION_EVENT_MODULE', 'PA_SUBSCRIPTION_EVENT_CLIENT', 'PA_SUBSCRIPTION_EVENT_SAMPLE_CACHE', 'PA_SUBSCRIPTION_EVENT_SERVER', 'PA_SUBSCRIPTION_EVENT_AUTOLOAD', 'PA_SUBSCRIPTION_EVENT_CARD', 'PA_SUBSCRIPTION_EVENT_FACILITY_MASK', 'PA_SUBSCRIPTION_EVENT_NEW', 'PA_SUBSCRIPTION_EVENT_CHANGE', 'PA_SUBSCRIPTION_EVENT_REMOVE', 'PA_SUBSCRIPTION_EVENT_TYPE_MASK', 'pa_timing_info', 'pa_spawn_api', 'pa_seek_mode_t', 'PA_SEEK_RELATIVE', 'PA_SEEK_ABSOLUTE', 'PA_SEEK_RELATIVE_ON_READ', 'PA_SEEK_RELATIVE_END', 'pa_sink_flags_t', 'PA_SINK_NOFLAGS', 'PA_SINK_HW_VOLUME_CTRL', 'PA_SINK_LATENCY', 'PA_SINK_HARDWARE', 'PA_SINK_NETWORK', 'PA_SINK_HW_MUTE_CTRL', 'PA_SINK_DECIBEL_VOLUME', 'PA_SINK_FLAT_VOLUME', 'PA_SINK_DYNAMIC_LATENCY', 'PA_SINK_SET_FORMATS', 'pa_sink_state_t', 'PA_SINK_INVALID_STATE', 'PA_SINK_RUNNING', 'PA_SINK_IDLE', 'PA_SINK_SUSPENDED', 'PA_SINK_INIT', 'PA_SINK_UNLINKED', 'pa_source_flags_t', 'PA_SOURCE_NOFLAGS', 'PA_SOURCE_HW_VOLUME_CTRL', 'PA_SOURCE_LATENCY', 'PA_SOURCE_HARDWARE', 'PA_SOURCE_NETWORK', 'PA_SOURCE_HW_MUTE_CTRL', 'PA_SOURCE_DECIBEL_VOLUME', 'PA_SOURCE_DYNAMIC_LATENCY', 'PA_SOURCE_FLAT_VOLUME', 'pa_source_state_t', 'PA_SOURCE_INVALID_STATE', 'PA_SOURCE_RUNNING', 'PA_SOURCE_IDLE', 'PA_SOURCE_SUSPENDED', 'PA_SOURCE_INIT', 'PA_SOURCE_UNLINKED', 'pa_free_cb_t', 'pa_port_available_t', 'PA_PORT_AVAILABLE_UNKNOWN', 'PA_PORT_AVAILABLE_NO', 'PA_PORT_AVAILABLE_YES', 'pa_mainloop_api', 'pa_io_event_flags_t', 'PA_IO_EVENT_NULL', 'PA_IO_EVENT_INPUT', 'PA_IO_EVENT_OUTPUT', 'PA_IO_EVENT_HANGUP', 'PA_IO_EVENT_ERROR', 'pa_io_event', 'pa_io_event_cb_t', 'pa_io_event_destroy_cb_t', 'pa_time_event', 'pa_time_event_cb_t', 'pa_time_event_destroy_cb_t', 'pa_defer_event', 'pa_defer_event_cb_t', 'pa_defer_event_destroy_cb_t', 'pa_mainloop_api_once', 'pa_channel_position_t', 'PA_CHANNEL_POSITION_INVALID', 'PA_CHANNEL_POSITION_MONO', 'PA_CHANNEL_POSITION_FRONT_LEFT', 'PA_CHANNEL_POSITION_FRONT_RIGHT', 'PA_CHANNEL_POSITION_FRONT_CENTER', 'PA_CHANNEL_POSITION_LEFT', 'PA_CHANNEL_POSITION_RIGHT', 'PA_CHANNEL_POSITION_CENTER', 'PA_CHANNEL_POSITION_REAR_CENTER', 'PA_CHANNEL_POSITION_REAR_LEFT', 'PA_CHANNEL_POSITION_REAR_RIGHT', 'PA_CHANNEL_POSITION_LFE', 'PA_CHANNEL_POSITION_SUBWOOFER', 'PA_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER', 'PA_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER', 'PA_CHANNEL_POSITION_SIDE_LEFT', 'PA_CHANNEL_POSITION_SIDE_RIGHT', 'PA_CHANNEL_POSITION_AUX0', 'PA_CHANNEL_POSITION_AUX1', 'PA_CHANNEL_POSITION_AUX2', 'PA_CHANNEL_POSITION_AUX3', 'PA_CHANNEL_POSITION_AUX4', 'PA_CHANNEL_POSITION_AUX5', 'PA_CHANNEL_POSITION_AUX6', 'PA_CHANNEL_POSITION_AUX7', 'PA_CHANNEL_POSITION_AUX8', 'PA_CHANNEL_POSITION_AUX9', 'PA_CHANNEL_POSITION_AUX10', 'PA_CHANNEL_POSITION_AUX11', 'PA_CHANNEL_POSITION_AUX12', 'PA_CHANNEL_POSITION_AUX13', 'PA_CHANNEL_POSITION_AUX14', 'PA_CHANNEL_POSITION_AUX15', 'PA_CHANNEL_POSITION_AUX16', 'PA_CHANNEL_POSITION_AUX17', 'PA_CHANNEL_POSITION_AUX18', 'PA_CHANNEL_POSITION_AUX19', 'PA_CHANNEL_POSITION_AUX20', 'PA_CHANNEL_POSITION_AUX21', 'PA_CHANNEL_POSITION_AUX22', 'PA_CHANNEL_POSITION_AUX23', 'PA_CHANNEL_POSITION_AUX24', 'PA_CHANNEL_POSITION_AUX25', 'PA_CHANNEL_POSITION_AUX26', 'PA_CHANNEL_POSITION_AUX27', 'PA_CHANNEL_POSITION_AUX28', 'PA_CHANNEL_POSITION_AUX29', 'PA_CHANNEL_POSITION_AUX30', 'PA_CHANNEL_POSITION_AUX31', 'PA_CHANNEL_POSITION_TOP_CENTER', 'PA_CHANNEL_POSITION_TOP_FRONT_LEFT', 'PA_CHANNEL_POSITION_TOP_FRONT_RIGHT', 'PA_CHANNEL_POSITION_TOP_FRONT_CENTER', 'PA_CHANNEL_POSITION_TOP_REAR_LEFT', 'PA_CHANNEL_POSITION_TOP_REAR_RIGHT', 'PA_CHANNEL_POSITION_TOP_REAR_CENTER', 'PA_CHANNEL_POSITION_MAX', 'pa_channel_position_mask_t', 'pa_channel_map_def_t', 'PA_CHANNEL_MAP_AIFF', 'PA_CHANNEL_MAP_ALSA', 'PA_CHANNEL_MAP_AUX', 'PA_CHANNEL_MAP_WAVEEX', 'PA_CHANNEL_MAP_OSS', 'PA_CHANNEL_MAP_DEF_MAX', 'PA_CHANNEL_MAP_DEFAULT', 'pa_channel_map', 'pa_channel_map_init', 'pa_channel_map_init_mono', 'pa_channel_map_init_stereo', 'pa_channel_map_init_auto', 'pa_channel_map_init_extend', 'pa_channel_position_to_string', 'pa_channel_position_from_string', 'pa_channel_position_to_pretty_string', 'PA_CHANNEL_MAP_SNPRINT_MAX', 'pa_channel_map_snprint', 'pa_channel_map_parse', 'pa_channel_map_equal', 'pa_channel_map_valid', 'pa_channel_map_compatible', 'pa_channel_map_superset', 'pa_channel_map_can_balance', 'pa_channel_map_can_fade', 'pa_channel_map_to_name', 'pa_channel_map_to_pretty_name', 'pa_channel_map_has_position', 'pa_channel_map_mask', 'pa_operation', 'pa_operation_notify_cb_t', 'pa_operation_ref', 'pa_operation_unref', 'pa_operation_cancel', 'pa_operation_get_state', 'pa_operation_set_state_callback', 'pa_context', 'pa_context_notify_cb_t', 'pa_context_success_cb_t', 'pa_context_event_cb_t', 'pa_context_new', 'pa_context_new_with_proplist', 'pa_context_unref', 'pa_context_ref', 'pa_context_set_state_callback', 'pa_context_set_event_callback', 'pa_context_errno', 'pa_context_is_pending', 'pa_context_get_state', 'pa_context_connect', 'pa_context_disconnect', 'pa_context_drain', 'pa_context_exit_daemon', 'pa_context_set_default_sink', 'pa_context_set_default_source', 'pa_context_is_local', 'pa_context_set_name', 'pa_context_get_server', 'pa_context_get_protocol_version', 'pa_context_get_server_protocol_version', 'PA_UPDATE_SET', 'PA_UPDATE_MERGE', 'PA_UPDATE_REPLACE', 'pa_context_proplist_update', 'pa_context_proplist_remove', 'pa_context_get_index', 'pa_context_rttime_new', 'pa_context_rttime_restart', 'pa_context_get_tile_size', 'pa_context_load_cookie_from_file', 'pa_volume_t', 'pa_cvolume', 'pa_cvolume_equal', 'pa_cvolume_init', 'pa_cvolume_set', 'PA_CVOLUME_SNPRINT_MAX', 'pa_cvolume_snprint', 'PA_SW_CVOLUME_SNPRINT_DB_MAX', 'pa_sw_cvolume_snprint_dB', 'PA_CVOLUME_SNPRINT_VERBOSE_MAX', 'pa_cvolume_snprint_verbose', 'PA_VOLUME_SNPRINT_MAX', 'pa_volume_snprint', 'PA_SW_VOLUME_SNPRINT_DB_MAX', 'pa_sw_volume_snprint_dB', 'PA_VOLUME_SNPRINT_VERBOSE_MAX', 'pa_volume_snprint_verbose', 'pa_cvolume_avg', 'pa_cvolume_avg_mask', 'pa_cvolume_max', 'pa_cvolume_max_mask', 'pa_cvolume_min', 'pa_cvolume_min_mask', 'pa_cvolume_valid', 'pa_cvolume_channels_equal_to', 'pa_sw_volume_multiply', 'pa_sw_cvolume_multiply', 'pa_sw_cvolume_multiply_scalar', 'pa_sw_volume_divide', 'pa_sw_cvolume_divide', 'pa_sw_cvolume_divide_scalar', 'pa_sw_volume_from_dB', 'pa_sw_volume_to_dB', 'pa_sw_volume_from_linear', 'pa_sw_volume_to_linear', 'pa_cvolume_remap', 'pa_cvolume_compatible', 'pa_cvolume_compatible_with_channel_map', 'pa_cvolume_get_balance', 'pa_cvolume_set_balance', 'pa_cvolume_get_fade', 'pa_cvolume_set_fade', 'pa_cvolume_scale', 'pa_cvolume_scale_mask', 'pa_cvolume_set_position', 'pa_cvolume_get_position', 'pa_cvolume_merge', 'pa_cvolume_inc_clamp', 'pa_cvolume_inc', 'pa_cvolume_dec', 'pa_stream', 'pa_stream_success_cb_t', 'pa_stream_request_cb_t', 'pa_stream_notify_cb_t', 'pa_stream_event_cb_t', 'pa_stream_new', 'pa_stream_new_with_proplist', 'PA_ENCODING_ANY', 'PA_ENCODING_PCM', 'PA_ENCODING_AC3_IEC61937', 'PA_ENCODING_EAC3_IEC61937', 'PA_ENCODING_MPEG_IEC61937', 'PA_ENCODING_DTS_IEC61937', 'PA_ENCODING_MPEG2_AAC_IEC61937', 'PA_ENCODING_MAX', 'PA_ENCODING_INVALID', 'pa_stream_new_extended', 'pa_stream_unref', 'pa_stream_ref', 'pa_stream_get_state', 'pa_stream_get_context', 'pa_stream_get_index', 'pa_stream_get_device_index', 'pa_stream_get_device_name', 'pa_stream_is_suspended', 'pa_stream_is_corked', 'pa_stream_connect_playback', 'pa_stream_connect_record', 'pa_stream_disconnect', 'pa_stream_begin_write', 'pa_stream_cancel_write', 'pa_stream_write', 'pa_stream_write_ext_free', 'pa_stream_peek', 'pa_stream_drop', 'pa_stream_writable_size', 'pa_stream_readable_size', 'pa_stream_drain', 'pa_stream_update_timing_info', 'pa_stream_set_state_callback', 'pa_stream_set_write_callback', 'pa_stream_set_read_callback', 'pa_stream_set_overflow_callback', 'pa_stream_get_underflow_index', 'pa_stream_set_underflow_callback', 'pa_stream_set_started_callback', 'pa_stream_set_latency_update_callback', 'pa_stream_set_moved_callback', 'pa_stream_set_suspended_callback', 'pa_stream_set_event_callback', 'pa_stream_set_buffer_attr_callback', 'pa_stream_cork', 'pa_stream_flush', 'pa_stream_prebuf', 'pa_stream_trigger', 'pa_stream_set_name', 'pa_stream_get_time', 'pa_stream_get_latency', 'pa_stream_get_timing_info', 'pa_stream_get_sample_spec', 'pa_stream_get_channel_map', 'pa_stream_get_format_info', 'pa_stream_get_buffer_attr', 'pa_stream_set_buffer_attr', 'pa_stream_update_sample_rate', 'pa_stream_proplist_update', 'pa_stream_proplist_remove', 'pa_stream_set_monitor_stream', 'pa_stream_get_monitor_stream', 'pa_sink_port_info', 'pa_sink_info', 'pa_sink_info_cb_t', 'pa_context_get_sink_info_by_name', 'pa_context_get_sink_info_by_index', 'pa_context_get_sink_info_list', 'pa_context_set_sink_volume_by_index', 'pa_context_set_sink_volume_by_name', 'pa_context_set_sink_mute_by_index', 'pa_context_set_sink_mute_by_name', 'pa_context_suspend_sink_by_name', 'pa_context_suspend_sink_by_index', 'pa_context_set_sink_port_by_index', 'pa_context_set_sink_port_by_name', 'pa_source_port_info', 'pa_source_info', 'pa_source_info_cb_t', 'pa_context_get_source_info_by_name', 'pa_context_get_source_info_by_index', 'pa_context_get_source_info_list', 'pa_context_set_source_volume_by_index', 'pa_context_set_source_volume_by_name', 'pa_context_set_source_mute_by_index', 'pa_context_set_source_mute_by_name', 'pa_context_suspend_source_by_name', 'pa_context_suspend_source_by_index', 'pa_context_set_source_port_by_index', 'pa_context_set_source_port_by_name', 'pa_server_info', 'pa_server_info_cb_t', 'pa_context_get_server_info', 'pa_module_info', 'pa_module_info_cb_t', 'pa_context_get_module_info', 'pa_context_get_module_info_list', 'pa_context_index_cb_t', 'pa_context_load_module', 'pa_context_unload_module', 'pa_client_info', 'pa_client_info_cb_t', 'pa_context_get_client_info', 'pa_context_get_client_info_list', 'pa_context_kill_client', 'pa_card_profile_info', 'pa_card_profile_info2', 'pa_card_port_info', 'pa_card_info', 'pa_card_info_cb_t', 'pa_context_get_card_info_by_index', 'pa_context_get_card_info_by_name', 'pa_context_get_card_info_list', 'pa_context_set_card_profile_by_index', 'pa_context_set_card_profile_by_name', 'pa_context_set_port_latency_offset', 'pa_sink_input_info', 'pa_sink_input_info_cb_t', 'pa_context_get_sink_input_info', 'pa_context_get_sink_input_info_list', 'pa_context_move_sink_input_by_name', 'pa_context_move_sink_input_by_index', 'pa_context_set_sink_input_volume', 'pa_context_set_sink_input_mute', 'pa_context_kill_sink_input', 'pa_source_output_info', 'pa_source_output_info_cb_t', 'pa_context_get_source_output_info', 'pa_context_get_source_output_info_list', 'pa_context_move_source_output_by_name', 'pa_context_move_source_output_by_index', 'pa_context_set_source_output_volume', 'pa_context_set_source_output_mute', 'pa_context_kill_source_output', 'pa_stat_info', 'pa_stat_info_cb_t', 'pa_context_stat', 'pa_sample_info', 'pa_sample_info_cb_t', 'pa_context_get_sample_info_by_name', 'pa_context_get_sample_info_by_index', 'pa_context_get_sample_info_list', 'pa_autoload_type_t', 'PA_AUTOLOAD_SINK', 'PA_AUTOLOAD_SOURCE', 'pa_autoload_info', 'pa_autoload_info_cb_t', 'pa_context_get_autoload_info_by_name', 'pa_context_get_autoload_info_by_index', 'pa_context_get_autoload_info_list', 'pa_context_add_autoload', 'pa_context_remove_autoload_by_name', 'pa_context_remove_autoload_by_index', 'pa_context_subscribe_cb_t', 'pa_context_subscribe', 'pa_context_set_subscribe_callback', 'pa_context_play_sample_cb_t', 'pa_stream_connect_upload', 'pa_stream_finish_upload', 'pa_context_remove_sample', 'pa_context_play_sample', 'pa_context_play_sample_with_proplist', 'pa_strerror', 'pa_xmalloc', 'pa_xmalloc0', 'pa_xrealloc', 'pa_xfree', 'pa_xstrdup', 'pa_xstrndup', 'pa_xmemdup', '_pa_xnew_internal', '_pa_xnew0_internal', '_pa_xnewdup_internal', '_pa_xrenew_internal', 'pa_utf8_valid', 'pa_ascii_valid', 'pa_utf8_filter', 'pa_ascii_filter', 'pa_utf8_to_locale', 'pa_locale_to_utf8', 'pa_threaded_mainloop', 'pa_threaded_mainloop_new', 'pa_threaded_mainloop_free', 'pa_threaded_mainloop_start', 'pa_threaded_mainloop_stop', 'pa_threaded_mainloop_lock', 'pa_threaded_mainloop_unlock', 'pa_threaded_mainloop_wait', 'pa_threaded_mainloop_signal', 'pa_threaded_mainloop_accept', 'pa_threaded_mainloop_get_retval', 'pa_threaded_mainloop_get_api', 'pa_threaded_mainloop_in_thread', 'pa_threaded_mainloop_set_name', 'pa_mainloop', 'pa_mainloop_new', 'pa_mainloop_free', 'pa_mainloop_prepare', 'pa_mainloop_poll', 'pa_mainloop_dispatch', 'pa_mainloop_get_retval', 'pa_mainloop_iterate', 'pa_mainloop_run', 'pa_mainloop_get_api', 'pa_mainloop_quit', 'pa_mainloop_wakeup', 'pa_poll_func', 'pa_mainloop_set_poll_func', 'pa_signal_event', 'pa_signal_cb_t', 'pa_signal_destroy_cb_t', 'pa_signal_init', 'pa_signal_done', 'pa_signal_new', 'pa_signal_free', 'pa_signal_set_destroy', 'pa_get_user_name', 'pa_get_host_name', 'pa_get_fqdn', 'pa_get_home_dir', 'pa_get_binary_name', 'pa_path_get_filename', 'pa_msleep', 'pa_gettimeofday', 'pa_timeval_diff', 'pa_timeval_cmp', 'pa_timeval_age', 'pa_timeval_add', 'pa_timeval_sub', 'pa_timeval_store', 'pa_timeval_load']
118,336
39.100644
168
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/pulse/__init__.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from __future__ import absolute_import from .adaptation import PulseAudioDriver import pyglet _debug = pyglet.options['debug_media'] def create_audio_driver(): driver = PulseAudioDriver() driver.connect() if _debug: driver.dump_debug_info() return driver
1,997
41.510638
78
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/pulse/interface.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from __future__ import print_function from __future__ import absolute_import import ctypes import sys import weakref from . import lib_pulseaudio as pa from pyglet.media.exceptions import MediaException import pyglet _debug = pyglet.options['debug_media'] def get_uint32_or_none(value): # Check for max uint32 if value is None or value == 4294967295: return None return value def get_bool_or_none(value): if value < 0: return None elif value == 1: return True else: return False def get_ascii_str_or_none(value): if value is not None: return value.decode('ascii') return None class PulseAudioException(MediaException): def __init__(self, error_code, message): super(PulseAudioException, self).__init__(message) self.error_code = error_code self.message = message def __str__(self): return '{}: [{}] {}'.format(self.__class__.__name__, self.error_code, self.message) __repr__ = __str__ class PulseAudioMainLoop(object): def __init__(self): self._pa_threaded_mainloop = pa.pa_threaded_mainloop_new() self._pa_mainloop = pa.pa_threaded_mainloop_get_api( self._pa_threaded_mainloop) self._lock_count = 0 def __del__(self): self.delete() def start(self): """Start running the mainloop.""" with self: result = pa.pa_threaded_mainloop_start(self._pa_threaded_mainloop) if result < 0: raise PulseAudioException(0, "Failed to start PulseAudio mainloop") if _debug: print('PulseAudioMainLoop: Started') def delete(self): """Clean up the mainloop.""" if self._pa_threaded_mainloop is not None: if _debug: print("PulseAudioMainLoop.delete") pa.pa_threaded_mainloop_stop(self._pa_threaded_mainloop) pa.pa_threaded_mainloop_free(self._pa_threaded_mainloop) self._pa_threaded_mainloop = None self._pa_mainloop = None def lock(self): """Lock the threaded mainloop against events. Required for all calls into PA.""" assert self._pa_threaded_mainloop is not None pa.pa_threaded_mainloop_lock(self._pa_threaded_mainloop) self._lock_count += 1 def unlock(self): """Unlock the mainloop thread.""" assert self._pa_threaded_mainloop is not None # TODO: This is not completely safe. Unlock might be called without lock. assert self._lock_count > 0 self._lock_count -= 1 pa.pa_threaded_mainloop_unlock(self._pa_threaded_mainloop) def signal(self): """Signal the mainloop thread to break from a wait.""" assert self._pa_threaded_mainloop is not None pa.pa_threaded_mainloop_signal(self._pa_threaded_mainloop, 0) def wait(self): """Wait for a signal.""" assert self._pa_threaded_mainloop is not None # Although lock and unlock can be called reentrantly, the wait call only releases one lock. assert self._lock_count > 0 original_lock_count = self._lock_count while self._lock_count > 1: self.unlock() pa.pa_threaded_mainloop_wait(self._pa_threaded_mainloop) while self._lock_count < original_lock_count: self.lock() def create_context(self): return PulseAudioContext(self, self._context_new()) def _context_new(self): """Construct a new context in this mainloop.""" assert self._pa_mainloop is not None app_name = self._get_app_name() context = pa.pa_context_new(self._pa_mainloop, app_name.encode('ASCII') ) return context def _get_app_name(self): """Get the application name as advertised to the pulseaudio server.""" # TODO move app name into pyglet.app (also useful for OS X menu bar?). return sys.argv[0] def __enter__(self): self.lock() def __exit__(self, exc_type, exc_value, traceback): self.unlock() class PulseAudioLockable(object): def __init__(self, mainloop): assert mainloop is not None self.mainloop = weakref.ref(mainloop) def lock(self): """Lock the threaded mainloop against events. Required for all calls into PA.""" self.mainloop().lock() def unlock(self): """Unlock the mainloop thread.""" self.mainloop().unlock() def signal(self): """Signal the mainloop thread to break from a wait.""" self.mainloop().signal() def wait(self): """Wait for a signal.""" self.mainloop().wait() def __enter__(self): self.lock() def __exit__(self, exc_type, exc_value, traceback): self.unlock() class PulseAudioContext(PulseAudioLockable): """Basic object for a connection to a PulseAudio server.""" _state_name = {pa.PA_CONTEXT_UNCONNECTED: 'Unconnected', pa.PA_CONTEXT_CONNECTING: 'Connecting', pa.PA_CONTEXT_AUTHORIZING: 'Authorizing', pa.PA_CONTEXT_SETTING_NAME: 'Setting Name', pa.PA_CONTEXT_READY: 'Ready', pa.PA_CONTEXT_FAILED: 'Failed', pa.PA_CONTEXT_TERMINATED: 'Terminated'} def __init__(self, mainloop, pa_context): super(PulseAudioContext, self).__init__(mainloop) self._pa_context = pa_context self.state = None self._connect_callbacks() def __del__(self): if self._pa_context is not None: with self: self.delete() def delete(self): """Completely shut down pulseaudio client.""" if self._pa_context is not None: if _debug: print("PulseAudioContext.delete") pa.pa_context_disconnect(self._pa_context) while self.state is not None and not self.is_terminated: self.wait() self._disconnect_callbacks() pa.pa_context_unref(self._pa_context) self._pa_context = None @property def is_ready(self): return self.state == pa.PA_CONTEXT_READY @property def is_failed(self): return self.state == pa.PA_CONTEXT_FAILED @property def is_terminated(self): return self.state == pa.PA_CONTEXT_TERMINATED @property def server(self): if self.is_ready: return get_ascii_str_or_none(pa.pa_context_get_server(self._pa_context)) else: return None @property def protocol_version(self): if self._pa_context is not None: return get_uint32_or_none(pa.pa_context_get_protocol_version(self._pa_context)) @property def server_protocol_version(self): if self._pa_context is not None: return get_uint32_or_none(pa.pa_context_get_server_protocol_version(self._pa_context)) @property def is_local(self): if self._pa_context is not None: return get_bool_or_none(pa.pa_context_is_local(self._pa_context)) def connect(self, server=None): """Connect the context to a PulseAudio server. :Parameters: `server` : str Server to connect to, or ``None`` for the default local server (which may be spawned as a daemon if no server is found). """ assert self._pa_context is not None self.state = None with self: self.check( pa.pa_context_connect(self._pa_context, server, 0, None) ) while not self.is_failed and not self.is_ready: self.wait() if self.is_failed: self.raise_error() def create_stream(self, audio_format): """ Create a new audio stream. """ mainloop = self.mainloop() assert mainloop is not None assert self.is_ready sample_spec = self.create_sample_spec(audio_format) channel_map = None # TODO It is now recommended to use pa_stream_new_with_proplist() stream = pa.pa_stream_new(self._pa_context, str(id(self)).encode('ASCII'), sample_spec, channel_map) self.check_not_null(stream) return PulseAudioStream(mainloop, self, stream) def create_sample_spec(self, audio_format): """ Create a PulseAudio sample spec from pyglet audio format. """ sample_spec = pa.pa_sample_spec() if audio_format.sample_size == 8: sample_spec.format = pa.PA_SAMPLE_U8 elif audio_format.sample_size == 16: if sys.byteorder == 'little': sample_spec.format = pa.PA_SAMPLE_S16LE else: sample_spec.format = pa.PA_SAMPLE_S16BE else: raise MediaException('Unsupported sample size') sample_spec.rate = audio_format.sample_rate sample_spec.channels = audio_format.channels return sample_spec def set_input_volume(self, stream, volume): """ Set the volume for a stream. """ cvolume = self._get_cvolume_from_linear(stream, volume) with self: idx = stream.index op = pa.pa_context_set_sink_volume(self._pa_context, idx, cvolume, self._success_cb_func, None) return op def _get_cvolume_from_linear(self, stream, volume): cvolume = pa.pa_cvolume() volume = pa.pa_sw_volume_from_linear(volume) pa.pa_cvolume_set(cvolume, stream.audio_format.channels, volume) return cvolume def _connect_callbacks(self): self._state_cb_func = pa.pa_context_notify_cb_t(self._state_callback) pa.pa_context_set_state_callback(self._pa_context, self._state_cb_func, None) def _disconnect_callbacks(self): self._state_cb_func = None pa.pa_context_set_state_callback(self._pa_context, pa.pa_context_notify_cb_t(0), None) def _state_callback(self, context, userdata): self.state = pa.pa_context_get_state(self._pa_context) if _debug: print('PulseAudioContext: state changed to {}'.format(self._state_name[self.state])) self.signal() def check(self, result): if result < 0: self.raise_error() return result def check_not_null(self, value): if value is None: self.raise_error() return value def check_ptr_not_null(self, value): if not value: self.raise_error() return value def raise_error(self): error = pa.pa_context_errno(self._pa_context) raise PulseAudioException(error, get_ascii_str_or_none(pa.pa_strerror(error))) class PulseAudioStream(PulseAudioLockable, pyglet.event.EventDispatcher): """PulseAudio audio stream.""" _state_name = {pa.PA_STREAM_UNCONNECTED: 'Unconnected', pa.PA_STREAM_CREATING: 'Creating', pa.PA_STREAM_READY: 'Ready', pa.PA_STREAM_FAILED: 'Failed', pa.PA_STREAM_TERMINATED: 'Terminated'} def __init__(self, mainloop, context, pa_stream): PulseAudioLockable.__init__(self, mainloop) self._pa_stream = pa_stream self.context = weakref.ref(context) self.state = None self.underflow = False pa.pa_stream_ref(self._pa_stream) self._connect_callbacks() self._refresh_state() def __del__(self): if self._pa_stream is not None: self.delete() def delete(self): context = self.context() if context is None: if _debug: print("No active context anymore. Cannot disconnect the stream") self._pa_stream = None return if self._pa_stream is None: assert _debug("No stream to delete.") return if _debug: print("PulseAudioStream.delete") print('PulseAudioStream: writable_size {}'.format(self.writable_size)) if not self.is_unconnected: if _debug: print("PulseAudioStream: disconnecting") with self: context.check( pa.pa_stream_disconnect(self._pa_stream) ) while not (self.is_terminated or self.is_failed): self.wait() self._disconnect_callbacks() pa.pa_stream_unref(self._pa_stream) self._pa_stream = None @property def is_unconnected(self): return self.state == pa.PA_STREAM_UNCONNECTED @property def is_creating(self): return self.state == pa.PA_STREAM_CREATING @property def is_ready(self): return self.state == pa.PA_STREAM_READY @property def is_failed(self): return self.state == pa.PA_STREAM_FAILED @property def is_terminated(self): return self.state == pa.PA_STREAM_TERMINATED @property def writable_size(self): assert self._pa_stream is not None return pa.pa_stream_writable_size(self._pa_stream) @property def index(self): assert self._pa_stream is not None return pa.pa_stream_get_index(self._pa_stream) @property def is_corked(self): assert self._pa_stream is not None return get_bool_or_none(pa.pa_stream_is_corked(self._pa_stream)) def connect_playback(self): context = self.context() assert self._pa_stream is not None assert context is not None device = None buffer_attr = None flags = (pa.PA_STREAM_START_CORKED | pa.PA_STREAM_INTERPOLATE_TIMING | pa.PA_STREAM_VARIABLE_RATE) volume = None sync_stream = None # TODO use this context.check( pa.pa_stream_connect_playback(self._pa_stream, device, buffer_attr, flags, volume, sync_stream) ) while not self.is_ready and not self.is_failed: self.wait() if not self.is_ready: context.raise_error() if _debug: print('PulseAudioStream: Playback connected') def write(self, audio_data, length=None, seek_mode=pa.PA_SEEK_RELATIVE): context = self.context() assert context is not None assert self._pa_stream is not None assert self.is_ready if length is None: length = min(audio_data.length, self.writable_size) if _debug: print('PulseAudioStream: writing {} bytes'.format(length)) print('PulseAudioStream: writable size before write {} bytes'.format(self.writable_size)) context.check( pa.pa_stream_write(self._pa_stream, audio_data.data, length, pa.pa_free_cb_t(0), # Data is copied 0, seek_mode) ) if _debug: print('PulseAudioStream: writable size after write {} bytes'.format(self.writable_size)) self.underflow = False return length def update_timing_info(self, callback=None): context = self.context() assert context is not None assert self._pa_stream is not None op = PulseAudioOperation(context, callback) op.execute( pa.pa_stream_update_timing_info(self._pa_stream, op.pa_callback, None) ) return op def get_timing_info(self): context = self.context() assert context is not None assert self._pa_stream is not None timing_info = context.check_ptr_not_null( pa.pa_stream_get_timing_info(self._pa_stream) ) return timing_info.contents def trigger(self, callback=None): context = self.context() assert context is not None assert self._pa_stream is not None op = PulseAudioOperation(context) op.execute( pa.pa_stream_trigger(self._pa_stream, op.pa_callback, None) ) return op def prebuf(self, callback=None): context = self.context() assert context is not None assert self._pa_stream is not None op = PulseAudioOperation(context) op.execute( pa.pa_stream_prebuf(self._pa_stream, op.pa_callback, None) ) return op def resume(self, callback=None): return self._cork(False, callback) def pause(self, callback=None): return self._cork(True, callback) def update_sample_rate(self, sample_rate, callback=None): context = self.context() assert context is not None assert self._pa_stream is not None op = PulseAudioOperation(context) op.execute( pa.pa_stream_update_sample_rate(self._pa_stream, int(sample_rate), op.pa_callback, None) ) return op def _cork(self, pause, callback): context = self.context() assert context is not None assert self._pa_stream is not None op = PulseAudioOperation(context) op.execute( pa.pa_stream_cork(self._pa_stream, 1 if pause else 0, op.pa_callback, None) ) return op def _connect_callbacks(self): self._cb_underflow = pa.pa_stream_notify_cb_t(self._underflow_callback) self._cb_write = pa.pa_stream_request_cb_t(self._write_callback) self._cb_state = pa.pa_stream_notify_cb_t(self._state_callback) pa.pa_stream_set_underflow_callback(self._pa_stream, self._cb_underflow, None) pa.pa_stream_set_write_callback(self._pa_stream, self._cb_write, None) pa.pa_stream_set_state_callback(self._pa_stream, self._cb_state, None) def _disconnect_callbacks(self): self._cb_underflow = None self._cb_write = None self._cb_state = None pa.pa_stream_set_underflow_callback(self._pa_stream, pa.pa_stream_notify_cb_t(0), None) pa.pa_stream_set_write_callback(self._pa_stream, pa.pa_stream_request_cb_t(0), None) pa.pa_stream_set_state_callback(self._pa_stream, pa.pa_stream_notify_cb_t(0), None) def _underflow_callback(self, stream, userdata): if _debug: print("PulseAudioStream: underflow") self.underflow = True self._write_needed() self.signal() def _write_callback(self, stream, nbytes, userdata): if _debug: print("PulseAudioStream: write requested") self._write_needed(nbytes) self.signal() def _state_callback(self, stream, userdata): self._refresh_state() if _debug: print("PulseAudioStream: state changed to {}".format(self._state_name[self.state])) self.signal() def _refresh_state(self): if self._pa_stream is not None: self.state = pa.pa_stream_get_state(self._pa_stream) def _write_needed(self, nbytes=None): if nbytes is None: nbytes = self.writable_size # This dispatch call is made from the threaded mainloop thread! pyglet.app.platform_event_loop.post_event( self, 'on_write_needed', nbytes, self.underflow) def on_write_needed(self, nbytes, underflow): """A write is requested from PulseAudio. Called from the PulseAudio mainloop, so no locking required. :event: """ PulseAudioStream.register_event_type('on_write_needed') class PulseAudioOperation(PulseAudioLockable): """Asynchronous PulseAudio operation""" _state_name = {pa.PA_OPERATION_RUNNING: 'Running', pa.PA_OPERATION_DONE: 'Done', pa.PA_OPERATION_CANCELLED: 'Cancelled'} def __init__(self, context, callback=None, pa_operation=None): mainloop = context.mainloop() assert mainloop is not None PulseAudioLockable.__init__(self, mainloop) self.context = weakref.ref(context) self._callback = callback self.pa_callback = pa.pa_stream_success_cb_t(self._success_callback) if pa_operation is not None: self.execute(pa_operation) else: self._pa_operation = None def __del__(self): if self._pa_operation is not None: with self: self.delete() def delete(self): if self._pa_operation is not None: if _debug: print("PulseAudioOperation.delete({})".format(id(self))) pa.pa_operation_unref(self._pa_operation) self._pa_operation = None def execute(self, pa_operation): context = self.context() assert context is not None context.check_ptr_not_null(pa_operation) if _debug: print("PulseAudioOperation.execute({})".format(id(self))) self._pa_operation = pa_operation self._get_state() return self def cancel(self): assert self._pa_operation is not None pa.pa_operation_cancel(self._pa_operation) return self @property def is_running(self): return self._get_state() == pa.PA_OPERATION_RUNNING @property def is_done(self): return self._get_state() == pa.PA_OPERATION_DONE @property def is_cancelled(self): return self._get_state() == pa.PA_OPERATION_CANCELLED def wait(self): """Wait until operation is either done or cancelled.""" while self.is_running: super(PulseAudioOperation, self).wait() return self def _get_state(self): assert self._pa_operation is not None return pa.pa_operation_get_state(self._pa_operation) def _success_callback(self, stream, success, userdata): if self._callback: self._callback() self.pa_callback = None # Clean up callback, not called anymore self.signal()
25,304
33.149798
101
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/pulse/adaptation.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from __future__ import print_function from __future__ import absolute_import import weakref from pyglet.media.drivers.base import AbstractAudioDriver, AbstractAudioPlayer from pyglet.media.events import MediaEvent from pyglet.media.exceptions import MediaException from pyglet.media.listener import AbstractListener from . import lib_pulseaudio as pa from .interface import PulseAudioContext, PulseAudioContext, PulseAudioMainLoop, PulseAudioStream import pyglet _debug = pyglet.options['debug_media'] class PulseAudioDriver(AbstractAudioDriver): def __init__(self): self.mainloop = PulseAudioMainLoop() self.mainloop.start() self.lock = self.mainloop self.context = None self._players = pyglet.app.WeakSet() self._listener = PulseAudioListener(self) def __del__(self): self.delete() def create_audio_player(self, source_group, player): assert self.context is not None player = PulseAudioPlayer(source_group, player, self) self._players.add(player) return player def connect(self, server=None): """Connect to pulseaudio server. :Parameters: `server` : str Server to connect to, or ``None`` for the default local server (which may be spawned as a daemon if no server is found). """ # TODO disconnect from old assert not self.context, 'Already connected' self.context = self.mainloop.create_context() self.context.connect(server) def dump_debug_info(self): print('Client version: ', pa.pa_get_library_version()) print('Server: ', self.context.server) print('Protocol: ', self.context.protocol_version) print('Server protocol:', self.context.server_protocol_version) print('Local context: ', self.context.is_local and 'Yes' or 'No') def delete(self): """Completely shut down pulseaudio client.""" if self.mainloop is not None: with self.mainloop: if self.context is not None: self.context.delete() self.context = None if self.mainloop is not None: self.mainloop.delete() self.mainloop = None self.lock = None def get_listener(self): return self._listener class PulseAudioListener(AbstractListener): def __init__(self, driver): self.driver = weakref.proxy(driver) def _set_volume(self, volume): self._volume = volume for player in self.driver._players: player.set_volume(player._volume) def _set_position(self, position): self._position = position def _set_forward_orientation(self, orientation): self._forward_orientation = orientation def _set_up_orientation(self, orientation): self._up_orientation = orientation class PulseAudioPlayer(AbstractAudioPlayer): _volume = 1.0 def __init__(self, source_group, player, driver): super(PulseAudioPlayer, self).__init__(source_group, player) self.driver = weakref.ref(driver) self._events = [] self._timestamps = [] # List of (ref_time, timestamp) self._write_index = 0 # Current write index (tracked manually) self._read_index_valid = False # True only if buffer has non-stale data self._clear_write = False self._buffered_audio_data = None self._playing = False self._current_audio_data = None self._time_sync_operation = None audio_format = source_group.audio_format assert audio_format with driver.mainloop: self.stream = driver.context.create_stream(audio_format) self.stream.push_handlers(self) self.stream.connect_playback() assert self.stream.is_ready if _debug: print('PulseAudioPlayer: __init__ finished') def on_write_needed(self, nbytes, underflow): if underflow: self._handle_underflow() else: self._write_to_stream(nbytes) # Asynchronously update time if self._events: if self._time_sync_operation is not None and self._time_sync_operation.is_done: self._time_sync_operation.delete() self._time_sync_operation = None if self._time_sync_operation is None: if _debug: print('PulseAudioPlayer: trigger timing info update') self._time_sync_operation = self.stream.update_timing_info(self._process_events) def _get_audio_data(self, nbytes=None): if self._current_audio_data is None and self.source_group is not None: # Always try to buffer at least 1 second of audio data min_bytes = 1 * self.source_group.audio_format.bytes_per_second if nbytes is None: nbytes = min_bytes else: nbytes = min(min_bytes, nbytes) if _debug: print('PulseAudioPlayer: Try to get {} bytes of audio data'.format(nbytes)) self._current_audio_data = self.source_group.get_audio_data(nbytes) self._schedule_events() if _debug: if self._current_audio_data is None: print('PulseAudioPlayer: No audio data available') else: print('PulseAudioPlayer: Got {} bytes of audio data'.format(self._current_audio_data.length)) return self._current_audio_data def _has_audio_data(self): return self._get_audio_data() is not None def _consume_audio_data(self, nbytes): if self._current_audio_data is not None: if nbytes == self._current_audio_data.length: self._current_audio_data = None else: self._current_audio_data.consume(nbytes, self.source_group.audio_format) def _schedule_events(self): if self._current_audio_data is not None: for event in self._current_audio_data.events: event_index = self._write_index + event.timestamp * \ self.source_group.audio_format.bytes_per_second if _debug: print('PulseAudioPlayer: Schedule event at index {}'.format(event_index)) self._events.append((event_index, event)) def _write_to_stream(self, nbytes=None): if nbytes is None: nbytes = self.stream.writable_size if _debug: print('PulseAudioPlayer: Requested to write %d bytes to stream' % nbytes) seek_mode = pa.PA_SEEK_RELATIVE if self._clear_write: seek_mode = pa.PA_SEEK_RELATIVE_ON_READ self._clear_write = False if _debug: print('PulseAudioPlayer: Clear buffer') while self._has_audio_data() and nbytes > 0: audio_data = self._get_audio_data() write_length = min(nbytes, audio_data.length) consumption = self.stream.write(audio_data, write_length, seek_mode) seek_mode = pa.PA_SEEK_RELATIVE self._read_index_valid = True self._timestamps.append((self._write_index, audio_data.timestamp)) self._write_index += consumption if _debug: print('PulseAudioPlayer: Actually wrote %d bytes to stream' % consumption) self._consume_audio_data(consumption) nbytes -= consumption if not self._has_audio_data(): # In case the source group wasn't long enough to prebuffer stream # to PA's satisfaction, trigger immediate playback (has no effect # if stream is already playing). if self._playing: op = self.stream.trigger() op.delete() # Explicit delete to prevent locking def _handle_underflow(self): if _debug: print('Player: underflow') if self._has_audio_data(): self._write_to_stream() else: self._add_event_at_write_index('on_eos') self._add_event_at_write_index('on_source_group_eos') def _process_events(self): if _debug: print('PulseAudioPlayer: Process events') if not self._events: if _debug: print('PulseAudioPlayer: No events') return # Assume this is called after time sync timing_info = self.stream.get_timing_info() if not timing_info: if _debug: print('PulseAudioPlayer: No timing info to process events') return read_index = timing_info.read_index if _debug: print('PulseAudioPlayer: Dispatch events at index {}'.format(read_index)) while self._events and self._events[0][0] <= read_index: _, event = self._events.pop(0) if _debug: print('PulseAudioPlayer: Dispatch event', event) event._sync_dispatch_to_player(self.player) def _add_event_at_write_index(self, event_name): if _debug: print('PulseAudioPlayer: Add event at index {}'.format(self._write_index)) self._events.append((self._write_index, MediaEvent(0., event_name))) def delete(self): if _debug: print('PulseAudioPlayer.delete') self.stream.pop_handlers() driver = self.driver() if driver is None: if _debug: print('PulseAudioDriver has been garbage collected.') self.stream = None return if driver.mainloop is None: if _debug: print('PulseAudioDriver already deleted. ' 'PulseAudioPlayer could not clean up properly.') return if self._time_sync_operation is not None: with self._time_sync_operation: self._time_sync_operation.delete() self._time_sync_operation = None self.stream.delete() self.stream = None def clear(self): if _debug: print('PulseAudioPlayer.clear') self._clear_write = True self._write_index = self._get_read_index() self._timestamps = [] self._events = [] with self.stream: self._read_index_valid = False self.stream.prebuf().wait() def play(self): if _debug: print('PulseAudioPlayer.play') with self.stream: if self.stream.is_corked: self.stream.resume().wait().delete() if _debug: print('PulseAudioPlayer: Resumed playback') if self.stream.underflow: self._write_to_stream() if not self._has_audio_data(): self.stream.trigger().wait().delete() if _debug: print('PulseAudioPlayer: Triggered stream for immediate playback') assert not self.stream.is_corked self._playing = True def stop(self): if _debug: print('PulseAudioPlayer.stop') with self.stream: if not self.stream.is_corked: self.stream.pause().wait().delete() self._playing = False def _get_read_index(self): with self.stream: self.stream.update_timing_info().wait().delete() timing_info = self.stream.get_timing_info() if timing_info: read_index = timing_info.read_index else: read_index = 0 if _debug: print('_get_read_index ->', read_index) return read_index def _get_write_index(self): timing_info = self.stream.get_timing_info() if timing_info: write_index = timing_info.write_index else: write_index = 0 if _debug: print('_get_write_index ->', write_index) return write_index def get_time(self): if not self._read_index_valid: if _debug: print('get_time <_read_index_valid = False> -> None') return read_index = self._get_read_index() write_index = 0 timestamp = 0.0 try: write_index, timestamp = self._timestamps[0] write_index, timestamp = self._timestamps[1] while read_index >= write_index: del self._timestamps[0] write_index, timestamp = self._timestamps[1] except IndexError: pass bytes_per_second = self.source_group.audio_format.bytes_per_second time = timestamp + (read_index - write_index) / float(bytes_per_second) if _debug: print('get_time ->', time) return time def set_volume(self, volume): self._volume = volume if self.stream: volume *= self.driver._listener._volume with self.context: self.context.set_input_volume(self.stream, volume).wait() def set_pitch(self, pitch): with self.stream: self.stream.update_sample_rate(int(pitch * self.sample_rate)).wait()
14,958
34.28066
109
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/openal/lib_alc.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- '''Wrapper for openal Generated with: ../tools/wraptypes/wrap.py /usr/include/AL/alc.h -lopenal -olib_alc.py .. Hacked to fix ALCvoid argtypes. ''' __docformat__ = 'restructuredtext' __version__ = '$Id$' import ctypes from ctypes import * import sys import pyglet.lib _lib = pyglet.lib.load_library('openal', win32='openal32', framework='/System/Library/Frameworks/OpenAL.framework') _int_types = (c_int16, c_int32) if hasattr(ctypes, 'c_int64'): # Some builds of ctypes apparently do not have c_int64 # defined; it's a pretty good bet that these builds do not # have 64-bit pointers. _int_types += (ctypes.c_int64,) for t in _int_types: if sizeof(t) == sizeof(c_size_t): c_ptrdiff_t = t class c_void(Structure): # c_void_p is a buggy return type, converting to int, so # POINTER(None) == c_void_p is actually written as # POINTER(c_void), so it can be treated as a real pointer. _fields_ = [('dummy', c_int)] ALC_API = 0 # /usr/include/AL/alc.h:19 ALCAPI = 0 # /usr/include/AL/alc.h:37 ALC_INVALID = 0 # /usr/include/AL/alc.h:39 ALC_VERSION_0_1 = 1 # /usr/include/AL/alc.h:42 class struct_ALCdevice_struct(Structure): __slots__ = [ ] struct_ALCdevice_struct._fields_ = [ ('_opaque_struct', c_int) ] class struct_ALCdevice_struct(Structure): __slots__ = [ ] struct_ALCdevice_struct._fields_ = [ ('_opaque_struct', c_int) ] ALCdevice = struct_ALCdevice_struct # /usr/include/AL/alc.h:44 class struct_ALCcontext_struct(Structure): __slots__ = [ ] struct_ALCcontext_struct._fields_ = [ ('_opaque_struct', c_int) ] class struct_ALCcontext_struct(Structure): __slots__ = [ ] struct_ALCcontext_struct._fields_ = [ ('_opaque_struct', c_int) ] ALCcontext = struct_ALCcontext_struct # /usr/include/AL/alc.h:45 ALCboolean = c_char # /usr/include/AL/alc.h:49 ALCchar = c_char # /usr/include/AL/alc.h:52 ALCbyte = c_char # /usr/include/AL/alc.h:55 ALCubyte = c_ubyte # /usr/include/AL/alc.h:58 ALCshort = c_short # /usr/include/AL/alc.h:61 ALCushort = c_ushort # /usr/include/AL/alc.h:64 ALCint = c_int # /usr/include/AL/alc.h:67 ALCuint = c_uint # /usr/include/AL/alc.h:70 ALCsizei = c_int # /usr/include/AL/alc.h:73 ALCenum = c_int # /usr/include/AL/alc.h:76 ALCfloat = c_float # /usr/include/AL/alc.h:79 ALCdouble = c_double # /usr/include/AL/alc.h:82 ALCvoid = None # /usr/include/AL/alc.h:85 ALC_FALSE = 0 # /usr/include/AL/alc.h:91 ALC_TRUE = 1 # /usr/include/AL/alc.h:94 ALC_FREQUENCY = 4103 # /usr/include/AL/alc.h:99 ALC_REFRESH = 4104 # /usr/include/AL/alc.h:104 ALC_SYNC = 4105 # /usr/include/AL/alc.h:109 ALC_MONO_SOURCES = 4112 # /usr/include/AL/alc.h:114 ALC_STEREO_SOURCES = 4113 # /usr/include/AL/alc.h:119 ALC_NO_ERROR = 0 # /usr/include/AL/alc.h:128 ALC_INVALID_DEVICE = 40961 # /usr/include/AL/alc.h:133 ALC_INVALID_CONTEXT = 40962 # /usr/include/AL/alc.h:138 ALC_INVALID_ENUM = 40963 # /usr/include/AL/alc.h:143 ALC_INVALID_VALUE = 40964 # /usr/include/AL/alc.h:148 ALC_OUT_OF_MEMORY = 40965 # /usr/include/AL/alc.h:153 ALC_DEFAULT_DEVICE_SPECIFIER = 4100 # /usr/include/AL/alc.h:159 ALC_DEVICE_SPECIFIER = 4101 # /usr/include/AL/alc.h:160 ALC_EXTENSIONS = 4102 # /usr/include/AL/alc.h:161 ALC_MAJOR_VERSION = 4096 # /usr/include/AL/alc.h:163 ALC_MINOR_VERSION = 4097 # /usr/include/AL/alc.h:164 ALC_ATTRIBUTES_SIZE = 4098 # /usr/include/AL/alc.h:166 ALC_ALL_ATTRIBUTES = 4099 # /usr/include/AL/alc.h:167 ALC_CAPTURE_DEVICE_SPECIFIER = 784 # /usr/include/AL/alc.h:172 ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER = 785 # /usr/include/AL/alc.h:173 ALC_CAPTURE_SAMPLES = 786 # /usr/include/AL/alc.h:174 # /usr/include/AL/alc.h:180 alcCreateContext = _lib.alcCreateContext alcCreateContext.restype = POINTER(ALCcontext) alcCreateContext.argtypes = [POINTER(ALCdevice), POINTER(ALCint)] # /usr/include/AL/alc.h:182 alcMakeContextCurrent = _lib.alcMakeContextCurrent alcMakeContextCurrent.restype = ALCboolean alcMakeContextCurrent.argtypes = [POINTER(ALCcontext)] # /usr/include/AL/alc.h:184 alcProcessContext = _lib.alcProcessContext alcProcessContext.restype = None alcProcessContext.argtypes = [POINTER(ALCcontext)] # /usr/include/AL/alc.h:186 alcSuspendContext = _lib.alcSuspendContext alcSuspendContext.restype = None alcSuspendContext.argtypes = [POINTER(ALCcontext)] # /usr/include/AL/alc.h:188 alcDestroyContext = _lib.alcDestroyContext alcDestroyContext.restype = None alcDestroyContext.argtypes = [POINTER(ALCcontext)] # /usr/include/AL/alc.h:190 alcGetCurrentContext = _lib.alcGetCurrentContext alcGetCurrentContext.restype = POINTER(ALCcontext) alcGetCurrentContext.argtypes = [] # /usr/include/AL/alc.h:192 alcGetContextsDevice = _lib.alcGetContextsDevice alcGetContextsDevice.restype = POINTER(ALCdevice) alcGetContextsDevice.argtypes = [POINTER(ALCcontext)] # /usr/include/AL/alc.h:198 alcOpenDevice = _lib.alcOpenDevice alcOpenDevice.restype = POINTER(ALCdevice) alcOpenDevice.argtypes = [POINTER(ALCchar)] # /usr/include/AL/alc.h:200 alcCloseDevice = _lib.alcCloseDevice alcCloseDevice.restype = ALCboolean alcCloseDevice.argtypes = [POINTER(ALCdevice)] # /usr/include/AL/alc.h:207 alcGetError = _lib.alcGetError alcGetError.restype = ALCenum alcGetError.argtypes = [POINTER(ALCdevice)] # /usr/include/AL/alc.h:215 alcIsExtensionPresent = _lib.alcIsExtensionPresent alcIsExtensionPresent.restype = ALCboolean alcIsExtensionPresent.argtypes = [POINTER(ALCdevice), POINTER(ALCchar)] # /usr/include/AL/alc.h:217 alcGetProcAddress = _lib.alcGetProcAddress alcGetProcAddress.restype = POINTER(c_void) alcGetProcAddress.argtypes = [POINTER(ALCdevice), POINTER(ALCchar)] # /usr/include/AL/alc.h:219 alcGetEnumValue = _lib.alcGetEnumValue alcGetEnumValue.restype = ALCenum alcGetEnumValue.argtypes = [POINTER(ALCdevice), POINTER(ALCchar)] # /usr/include/AL/alc.h:225 alcGetString = _lib.alcGetString alcGetString.restype = POINTER(ALCchar) alcGetString.argtypes = [POINTER(ALCdevice), ALCenum] # /usr/include/AL/alc.h:227 alcGetIntegerv = _lib.alcGetIntegerv alcGetIntegerv.restype = None alcGetIntegerv.argtypes = [POINTER(ALCdevice), ALCenum, ALCsizei, POINTER(ALCint)] # /usr/include/AL/alc.h:233 alcCaptureOpenDevice = _lib.alcCaptureOpenDevice alcCaptureOpenDevice.restype = POINTER(ALCdevice) alcCaptureOpenDevice.argtypes = [POINTER(ALCchar), ALCuint, ALCenum, ALCsizei] # /usr/include/AL/alc.h:235 alcCaptureCloseDevice = _lib.alcCaptureCloseDevice alcCaptureCloseDevice.restype = ALCboolean alcCaptureCloseDevice.argtypes = [POINTER(ALCdevice)] # /usr/include/AL/alc.h:237 alcCaptureStart = _lib.alcCaptureStart alcCaptureStart.restype = None alcCaptureStart.argtypes = [POINTER(ALCdevice)] # /usr/include/AL/alc.h:239 alcCaptureStop = _lib.alcCaptureStop alcCaptureStop.restype = None alcCaptureStop.argtypes = [POINTER(ALCdevice)] # /usr/include/AL/alc.h:241 alcCaptureSamples = _lib.alcCaptureSamples alcCaptureSamples.restype = None alcCaptureSamples.argtypes = [POINTER(ALCdevice), POINTER(ALCvoid), ALCsizei] LPALCCREATECONTEXT = CFUNCTYPE(POINTER(ALCcontext), POINTER(ALCdevice), POINTER(ALCint)) # /usr/include/AL/alc.h:246 LPALCMAKECONTEXTCURRENT = CFUNCTYPE(ALCboolean, POINTER(ALCcontext)) # /usr/include/AL/alc.h:247 LPALCPROCESSCONTEXT = CFUNCTYPE(None, POINTER(ALCcontext)) # /usr/include/AL/alc.h:248 LPALCSUSPENDCONTEXT = CFUNCTYPE(None, POINTER(ALCcontext)) # /usr/include/AL/alc.h:249 LPALCDESTROYCONTEXT = CFUNCTYPE(None, POINTER(ALCcontext)) # /usr/include/AL/alc.h:250 LPALCGETCURRENTCONTEXT = CFUNCTYPE(POINTER(ALCcontext)) # /usr/include/AL/alc.h:251 LPALCGETCONTEXTSDEVICE = CFUNCTYPE(POINTER(ALCdevice), POINTER(ALCcontext)) # /usr/include/AL/alc.h:252 LPALCOPENDEVICE = CFUNCTYPE(POINTER(ALCdevice), POINTER(ALCchar)) # /usr/include/AL/alc.h:253 LPALCCLOSEDEVICE = CFUNCTYPE(ALCboolean, POINTER(ALCdevice)) # /usr/include/AL/alc.h:254 LPALCGETERROR = CFUNCTYPE(ALCenum, POINTER(ALCdevice)) # /usr/include/AL/alc.h:255 LPALCISEXTENSIONPRESENT = CFUNCTYPE(ALCboolean, POINTER(ALCdevice), POINTER(ALCchar)) # /usr/include/AL/alc.h:256 LPALCGETPROCADDRESS = CFUNCTYPE(POINTER(c_void), POINTER(ALCdevice), POINTER(ALCchar)) # /usr/include/AL/alc.h:257 LPALCGETENUMVALUE = CFUNCTYPE(ALCenum, POINTER(ALCdevice), POINTER(ALCchar)) # /usr/include/AL/alc.h:258 LPALCGETSTRING = CFUNCTYPE(POINTER(ALCchar), POINTER(ALCdevice), ALCenum) # /usr/include/AL/alc.h:259 LPALCGETINTEGERV = CFUNCTYPE(None, POINTER(ALCdevice), ALCenum, ALCsizei, POINTER(ALCint)) # /usr/include/AL/alc.h:260 LPALCCAPTUREOPENDEVICE = CFUNCTYPE(POINTER(ALCdevice), POINTER(ALCchar), ALCuint, ALCenum, ALCsizei) # /usr/include/AL/alc.h:261 LPALCCAPTURECLOSEDEVICE = CFUNCTYPE(ALCboolean, POINTER(ALCdevice)) # /usr/include/AL/alc.h:262 LPALCCAPTURESTART = CFUNCTYPE(None, POINTER(ALCdevice)) # /usr/include/AL/alc.h:263 LPALCCAPTURESTOP = CFUNCTYPE(None, POINTER(ALCdevice)) # /usr/include/AL/alc.h:264 LPALCCAPTURESAMPLES = CFUNCTYPE(None, POINTER(ALCdevice), POINTER(ALCvoid), ALCsizei) # /usr/include/AL/alc.h:265 __all__ = ['ALC_API', 'ALCAPI', 'ALC_INVALID', 'ALC_VERSION_0_1', 'ALCdevice', 'ALCcontext', 'ALCboolean', 'ALCchar', 'ALCbyte', 'ALCubyte', 'ALCshort', 'ALCushort', 'ALCint', 'ALCuint', 'ALCsizei', 'ALCenum', 'ALCfloat', 'ALCdouble', 'ALCvoid', 'ALC_FALSE', 'ALC_TRUE', 'ALC_FREQUENCY', 'ALC_REFRESH', 'ALC_SYNC', 'ALC_MONO_SOURCES', 'ALC_STEREO_SOURCES', 'ALC_NO_ERROR', 'ALC_INVALID_DEVICE', 'ALC_INVALID_CONTEXT', 'ALC_INVALID_ENUM', 'ALC_INVALID_VALUE', 'ALC_OUT_OF_MEMORY', 'ALC_DEFAULT_DEVICE_SPECIFIER', 'ALC_DEVICE_SPECIFIER', 'ALC_EXTENSIONS', 'ALC_MAJOR_VERSION', 'ALC_MINOR_VERSION', 'ALC_ATTRIBUTES_SIZE', 'ALC_ALL_ATTRIBUTES', 'ALC_CAPTURE_DEVICE_SPECIFIER', 'ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER', 'ALC_CAPTURE_SAMPLES', 'alcCreateContext', 'alcMakeContextCurrent', 'alcProcessContext', 'alcSuspendContext', 'alcDestroyContext', 'alcGetCurrentContext', 'alcGetContextsDevice', 'alcOpenDevice', 'alcCloseDevice', 'alcGetError', 'alcIsExtensionPresent', 'alcGetProcAddress', 'alcGetEnumValue', 'alcGetString', 'alcGetIntegerv', 'alcCaptureOpenDevice', 'alcCaptureCloseDevice', 'alcCaptureStart', 'alcCaptureStop', 'alcCaptureSamples', 'LPALCCREATECONTEXT', 'LPALCMAKECONTEXTCURRENT', 'LPALCPROCESSCONTEXT', 'LPALCSUSPENDCONTEXT', 'LPALCDESTROYCONTEXT', 'LPALCGETCURRENTCONTEXT', 'LPALCGETCONTEXTSDEVICE', 'LPALCOPENDEVICE', 'LPALCCLOSEDEVICE', 'LPALCGETERROR', 'LPALCISEXTENSIONPRESENT', 'LPALCGETPROCADDRESS', 'LPALCGETENUMVALUE', 'LPALCGETSTRING', 'LPALCGETINTEGERV', 'LPALCCAPTUREOPENDEVICE', 'LPALCCAPTURECLOSEDEVICE', 'LPALCCAPTURESTART', 'LPALCCAPTURESTOP', 'LPALCCAPTURESAMPLES']
12,332
41.972125
129
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/openal/lib_openal.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- '''Wrapper for openal Generated with: ../tools/wraptypes/wrap.py /usr/include/AL/al.h -lopenal -olib_openal.py .. Hacked to remove non-existent library functions. TODO add alGetError check. .. alListener3i and alListeneriv are present in my OS X 10.4 but not another 10.4 user's installation. They've also been removed for compatibility. ''' __docformat__ = 'restructuredtext' __version__ = '$Id$' import ctypes from ctypes import * import sys import pyglet.lib _lib = pyglet.lib.load_library('openal', win32='openal32', framework='/System/Library/Frameworks/OpenAL.framework') _int_types = (c_int16, c_int32) if hasattr(ctypes, 'c_int64'): # Some builds of ctypes apparently do not have c_int64 # defined; it's a pretty good bet that these builds do not # have 64-bit pointers. _int_types += (ctypes.c_int64,) for t in _int_types: if sizeof(t) == sizeof(c_size_t): c_ptrdiff_t = t class c_void(Structure): # c_void_p is a buggy return type, converting to int, so # POINTER(None) == c_void_p is actually written as # POINTER(c_void), so it can be treated as a real pointer. _fields_ = [('dummy', c_int)] AL_API = 0 # /usr/include/AL/al.h:39 ALAPI = 0 # /usr/include/AL/al.h:59 AL_INVALID = -1 # /usr/include/AL/al.h:61 AL_ILLEGAL_ENUM = 0 # /usr/include/AL/al.h:62 AL_ILLEGAL_COMMAND = 0 # /usr/include/AL/al.h:63 ALboolean = c_int # Better return type than c_char, as generated ALchar = c_char # /usr/include/AL/al.h:73 ALbyte = c_char # /usr/include/AL/al.h:76 ALubyte = c_ubyte # /usr/include/AL/al.h:79 ALshort = c_short # /usr/include/AL/al.h:82 ALushort = c_ushort # /usr/include/AL/al.h:85 ALint = c_int # /usr/include/AL/al.h:88 ALuint = c_uint # /usr/include/AL/al.h:91 ALsizei = c_int # /usr/include/AL/al.h:94 ALenum = c_int # /usr/include/AL/al.h:97 ALfloat = c_float # /usr/include/AL/al.h:100 ALdouble = c_double # /usr/include/AL/al.h:103 ALvoid = None # /usr/include/AL/al.h:106 AL_NONE = 0 # /usr/include/AL/al.h:112 AL_FALSE = 0 # /usr/include/AL/al.h:115 AL_TRUE = 1 # /usr/include/AL/al.h:118 AL_SOURCE_RELATIVE = 514 # /usr/include/AL/al.h:121 AL_CONE_INNER_ANGLE = 4097 # /usr/include/AL/al.h:130 AL_CONE_OUTER_ANGLE = 4098 # /usr/include/AL/al.h:137 AL_PITCH = 4099 # /usr/include/AL/al.h:145 AL_POSITION = 4100 # /usr/include/AL/al.h:157 AL_DIRECTION = 4101 # /usr/include/AL/al.h:160 AL_VELOCITY = 4102 # /usr/include/AL/al.h:163 AL_LOOPING = 4103 # /usr/include/AL/al.h:171 AL_BUFFER = 4105 # /usr/include/AL/al.h:178 AL_GAIN = 4106 # /usr/include/AL/al.h:191 AL_MIN_GAIN = 4109 # /usr/include/AL/al.h:200 AL_MAX_GAIN = 4110 # /usr/include/AL/al.h:209 AL_ORIENTATION = 4111 # /usr/include/AL/al.h:216 AL_SOURCE_STATE = 4112 # /usr/include/AL/al.h:221 AL_INITIAL = 4113 # /usr/include/AL/al.h:222 AL_PLAYING = 4114 # /usr/include/AL/al.h:223 AL_PAUSED = 4115 # /usr/include/AL/al.h:224 AL_STOPPED = 4116 # /usr/include/AL/al.h:225 AL_BUFFERS_QUEUED = 4117 # /usr/include/AL/al.h:230 AL_BUFFERS_PROCESSED = 4118 # /usr/include/AL/al.h:231 AL_SEC_OFFSET = 4132 # /usr/include/AL/al.h:236 AL_SAMPLE_OFFSET = 4133 # /usr/include/AL/al.h:237 AL_BYTE_OFFSET = 4134 # /usr/include/AL/al.h:238 AL_SOURCE_TYPE = 4135 # /usr/include/AL/al.h:246 AL_STATIC = 4136 # /usr/include/AL/al.h:247 AL_STREAMING = 4137 # /usr/include/AL/al.h:248 AL_UNDETERMINED = 4144 # /usr/include/AL/al.h:249 AL_FORMAT_MONO8 = 4352 # /usr/include/AL/al.h:252 AL_FORMAT_MONO16 = 4353 # /usr/include/AL/al.h:253 AL_FORMAT_STEREO8 = 4354 # /usr/include/AL/al.h:254 AL_FORMAT_STEREO16 = 4355 # /usr/include/AL/al.h:255 AL_REFERENCE_DISTANCE = 4128 # /usr/include/AL/al.h:265 AL_ROLLOFF_FACTOR = 4129 # /usr/include/AL/al.h:273 AL_CONE_OUTER_GAIN = 4130 # /usr/include/AL/al.h:282 AL_MAX_DISTANCE = 4131 # /usr/include/AL/al.h:292 AL_FREQUENCY = 8193 # /usr/include/AL/al.h:300 AL_BITS = 8194 # /usr/include/AL/al.h:301 AL_CHANNELS = 8195 # /usr/include/AL/al.h:302 AL_SIZE = 8196 # /usr/include/AL/al.h:303 AL_UNUSED = 8208 # /usr/include/AL/al.h:310 AL_PENDING = 8209 # /usr/include/AL/al.h:311 AL_PROCESSED = 8210 # /usr/include/AL/al.h:312 AL_NO_ERROR = 0 # /usr/include/AL/al.h:316 AL_INVALID_NAME = 40961 # /usr/include/AL/al.h:321 AL_INVALID_ENUM = 40962 # /usr/include/AL/al.h:326 AL_INVALID_VALUE = 40963 # /usr/include/AL/al.h:331 AL_INVALID_OPERATION = 40964 # /usr/include/AL/al.h:336 AL_OUT_OF_MEMORY = 40965 # /usr/include/AL/al.h:342 AL_VENDOR = 45057 # /usr/include/AL/al.h:346 AL_VERSION = 45058 # /usr/include/AL/al.h:347 AL_RENDERER = 45059 # /usr/include/AL/al.h:348 AL_EXTENSIONS = 45060 # /usr/include/AL/al.h:349 AL_DOPPLER_FACTOR = 49152 # /usr/include/AL/al.h:356 AL_DOPPLER_VELOCITY = 49153 # /usr/include/AL/al.h:361 AL_SPEED_OF_SOUND = 49155 # /usr/include/AL/al.h:366 AL_DISTANCE_MODEL = 53248 # /usr/include/AL/al.h:375 AL_INVERSE_DISTANCE = 53249 # /usr/include/AL/al.h:376 AL_INVERSE_DISTANCE_CLAMPED = 53250 # /usr/include/AL/al.h:377 AL_LINEAR_DISTANCE = 53251 # /usr/include/AL/al.h:378 AL_LINEAR_DISTANCE_CLAMPED = 53252 # /usr/include/AL/al.h:379 AL_EXPONENT_DISTANCE = 53253 # /usr/include/AL/al.h:380 AL_EXPONENT_DISTANCE_CLAMPED = 53254 # /usr/include/AL/al.h:381 # /usr/include/AL/al.h:386 alEnable = _lib.alEnable alEnable.restype = None alEnable.argtypes = [ALenum] # /usr/include/AL/al.h:388 alDisable = _lib.alDisable alDisable.restype = None alDisable.argtypes = [ALenum] # /usr/include/AL/al.h:390 alIsEnabled = _lib.alIsEnabled alIsEnabled.restype = ALboolean alIsEnabled.argtypes = [ALenum] # /usr/include/AL/al.h:396 alGetString = _lib.alGetString alGetString.restype = POINTER(ALchar) alGetString.argtypes = [ALenum] # /usr/include/AL/al.h:398 alGetBooleanv = _lib.alGetBooleanv alGetBooleanv.restype = None alGetBooleanv.argtypes = [ALenum, POINTER(ALboolean)] # /usr/include/AL/al.h:400 alGetIntegerv = _lib.alGetIntegerv alGetIntegerv.restype = None alGetIntegerv.argtypes = [ALenum, POINTER(ALint)] # /usr/include/AL/al.h:402 alGetFloatv = _lib.alGetFloatv alGetFloatv.restype = None alGetFloatv.argtypes = [ALenum, POINTER(ALfloat)] # /usr/include/AL/al.h:404 alGetDoublev = _lib.alGetDoublev alGetDoublev.restype = None alGetDoublev.argtypes = [ALenum, POINTER(ALdouble)] # /usr/include/AL/al.h:406 alGetBoolean = _lib.alGetBoolean alGetBoolean.restype = ALboolean alGetBoolean.argtypes = [ALenum] # /usr/include/AL/al.h:408 alGetInteger = _lib.alGetInteger alGetInteger.restype = ALint alGetInteger.argtypes = [ALenum] # /usr/include/AL/al.h:410 alGetFloat = _lib.alGetFloat alGetFloat.restype = ALfloat alGetFloat.argtypes = [ALenum] # /usr/include/AL/al.h:412 alGetDouble = _lib.alGetDouble alGetDouble.restype = ALdouble alGetDouble.argtypes = [ALenum] # /usr/include/AL/al.h:419 alGetError = _lib.alGetError alGetError.restype = ALenum alGetError.argtypes = [] # /usr/include/AL/al.h:427 alIsExtensionPresent = _lib.alIsExtensionPresent alIsExtensionPresent.restype = ALboolean alIsExtensionPresent.argtypes = [POINTER(ALchar)] # /usr/include/AL/al.h:429 alGetProcAddress = _lib.alGetProcAddress alGetProcAddress.restype = POINTER(c_void) alGetProcAddress.argtypes = [POINTER(ALchar)] # /usr/include/AL/al.h:431 alGetEnumValue = _lib.alGetEnumValue alGetEnumValue.restype = ALenum alGetEnumValue.argtypes = [POINTER(ALchar)] # /usr/include/AL/al.h:450 alListenerf = _lib.alListenerf alListenerf.restype = None alListenerf.argtypes = [ALenum, ALfloat] # /usr/include/AL/al.h:452 alListener3f = _lib.alListener3f alListener3f.restype = None alListener3f.argtypes = [ALenum, ALfloat, ALfloat, ALfloat] # /usr/include/AL/al.h:454 alListenerfv = _lib.alListenerfv alListenerfv.restype = None alListenerfv.argtypes = [ALenum, POINTER(ALfloat)] # /usr/include/AL/al.h:456 alListeneri = _lib.alListeneri alListeneri.restype = None alListeneri.argtypes = [ALenum, ALint] # /usr/include/AL/al.h:458 #alListener3i = _lib.alListener3i #alListener3i.restype = None #alListener3i.argtypes = [ALenum, ALint, ALint, ALint] # /usr/include/AL/al.h:460 #alListeneriv = _lib.alListeneriv #alListeneriv.restype = None #alListeneriv.argtypes = [ALenum, POINTER(ALint)] # /usr/include/AL/al.h:465 alGetListenerf = _lib.alGetListenerf alGetListenerf.restype = None alGetListenerf.argtypes = [ALenum, POINTER(ALfloat)] # /usr/include/AL/al.h:467 alGetListener3f = _lib.alGetListener3f alGetListener3f.restype = None alGetListener3f.argtypes = [ALenum, POINTER(ALfloat), POINTER(ALfloat), POINTER(ALfloat)] # /usr/include/AL/al.h:469 alGetListenerfv = _lib.alGetListenerfv alGetListenerfv.restype = None alGetListenerfv.argtypes = [ALenum, POINTER(ALfloat)] # /usr/include/AL/al.h:471 alGetListeneri = _lib.alGetListeneri alGetListeneri.restype = None alGetListeneri.argtypes = [ALenum, POINTER(ALint)] # /usr/include/AL/al.h:473 alGetListener3i = _lib.alGetListener3i alGetListener3i.restype = None alGetListener3i.argtypes = [ALenum, POINTER(ALint), POINTER(ALint), POINTER(ALint)] # /usr/include/AL/al.h:475 alGetListeneriv = _lib.alGetListeneriv alGetListeneriv.restype = None alGetListeneriv.argtypes = [ALenum, POINTER(ALint)] # /usr/include/AL/al.h:512 alGenSources = _lib.alGenSources alGenSources.restype = None alGenSources.argtypes = [ALsizei, POINTER(ALuint)] # /usr/include/AL/al.h:515 alDeleteSources = _lib.alDeleteSources alDeleteSources.restype = None alDeleteSources.argtypes = [ALsizei, POINTER(ALuint)] # /usr/include/AL/al.h:518 alIsSource = _lib.alIsSource alIsSource.restype = ALboolean alIsSource.argtypes = [ALuint] # /usr/include/AL/al.h:523 alSourcef = _lib.alSourcef alSourcef.restype = None alSourcef.argtypes = [ALuint, ALenum, ALfloat] # /usr/include/AL/al.h:525 alSource3f = _lib.alSource3f alSource3f.restype = None alSource3f.argtypes = [ALuint, ALenum, ALfloat, ALfloat, ALfloat] # /usr/include/AL/al.h:527 alSourcefv = _lib.alSourcefv alSourcefv.restype = None alSourcefv.argtypes = [ALuint, ALenum, POINTER(ALfloat)] # /usr/include/AL/al.h:529 alSourcei = _lib.alSourcei alSourcei.restype = None alSourcei.argtypes = [ALuint, ALenum, ALint] # /usr/include/AL/al.h:531 #alSource3i = _lib.alSource3i #alSource3i.restype = None #alSource3i.argtypes = [ALuint, ALenum, ALint, ALint, ALint] # /usr/include/AL/al.h:533 #alSourceiv = _lib.alSourceiv #alSourceiv.restype = None #alSourceiv.argtypes = [ALuint, ALenum, POINTER(ALint)] # /usr/include/AL/al.h:538 alGetSourcef = _lib.alGetSourcef alGetSourcef.restype = None alGetSourcef.argtypes = [ALuint, ALenum, POINTER(ALfloat)] # /usr/include/AL/al.h:540 alGetSource3f = _lib.alGetSource3f alGetSource3f.restype = None alGetSource3f.argtypes = [ALuint, ALenum, POINTER(ALfloat), POINTER(ALfloat), POINTER(ALfloat)] # /usr/include/AL/al.h:542 alGetSourcefv = _lib.alGetSourcefv alGetSourcefv.restype = None alGetSourcefv.argtypes = [ALuint, ALenum, POINTER(ALfloat)] # /usr/include/AL/al.h:544 alGetSourcei = _lib.alGetSourcei alGetSourcei.restype = None alGetSourcei.argtypes = [ALuint, ALenum, POINTER(ALint)] # /usr/include/AL/al.h:546 #alGetSource3i = _lib.alGetSource3i #alGetSource3i.restype = None #alGetSource3i.argtypes = [ALuint, ALenum, POINTER(ALint), POINTER(ALint), POINTER(ALint)] # /usr/include/AL/al.h:548 alGetSourceiv = _lib.alGetSourceiv alGetSourceiv.restype = None alGetSourceiv.argtypes = [ALuint, ALenum, POINTER(ALint)] # /usr/include/AL/al.h:556 alSourcePlayv = _lib.alSourcePlayv alSourcePlayv.restype = None alSourcePlayv.argtypes = [ALsizei, POINTER(ALuint)] # /usr/include/AL/al.h:559 alSourceStopv = _lib.alSourceStopv alSourceStopv.restype = None alSourceStopv.argtypes = [ALsizei, POINTER(ALuint)] # /usr/include/AL/al.h:562 alSourceRewindv = _lib.alSourceRewindv alSourceRewindv.restype = None alSourceRewindv.argtypes = [ALsizei, POINTER(ALuint)] # /usr/include/AL/al.h:565 alSourcePausev = _lib.alSourcePausev alSourcePausev.restype = None alSourcePausev.argtypes = [ALsizei, POINTER(ALuint)] # /usr/include/AL/al.h:572 alSourcePlay = _lib.alSourcePlay alSourcePlay.restype = None alSourcePlay.argtypes = [ALuint] # /usr/include/AL/al.h:575 alSourceStop = _lib.alSourceStop alSourceStop.restype = None alSourceStop.argtypes = [ALuint] # /usr/include/AL/al.h:578 alSourceRewind = _lib.alSourceRewind alSourceRewind.restype = None alSourceRewind.argtypes = [ALuint] # /usr/include/AL/al.h:581 alSourcePause = _lib.alSourcePause alSourcePause.restype = None alSourcePause.argtypes = [ALuint] # /usr/include/AL/al.h:586 alSourceQueueBuffers = _lib.alSourceQueueBuffers alSourceQueueBuffers.restype = None alSourceQueueBuffers.argtypes = [ALuint, ALsizei, POINTER(ALuint)] # /usr/include/AL/al.h:588 alSourceUnqueueBuffers = _lib.alSourceUnqueueBuffers alSourceUnqueueBuffers.restype = None alSourceUnqueueBuffers.argtypes = [ALuint, ALsizei, POINTER(ALuint)] # /usr/include/AL/al.h:606 alGenBuffers = _lib.alGenBuffers alGenBuffers.restype = None alGenBuffers.argtypes = [ALsizei, POINTER(ALuint)] # /usr/include/AL/al.h:609 alDeleteBuffers = _lib.alDeleteBuffers alDeleteBuffers.restype = None alDeleteBuffers.argtypes = [ALsizei, POINTER(ALuint)] # /usr/include/AL/al.h:612 alIsBuffer = _lib.alIsBuffer alIsBuffer.restype = ALboolean alIsBuffer.argtypes = [ALuint] # /usr/include/AL/al.h:615 alBufferData = _lib.alBufferData alBufferData.restype = None alBufferData.argtypes = [ALuint, ALenum, POINTER(ALvoid), ALsizei, ALsizei] # /usr/include/AL/al.h:620 alBufferf = _lib.alBufferf alBufferf.restype = None alBufferf.argtypes = [ALuint, ALenum, ALfloat] # /usr/include/AL/al.h:622 alBuffer3f = _lib.alBuffer3f alBuffer3f.restype = None alBuffer3f.argtypes = [ALuint, ALenum, ALfloat, ALfloat, ALfloat] # /usr/include/AL/al.h:624 alBufferfv = _lib.alBufferfv alBufferfv.restype = None alBufferfv.argtypes = [ALuint, ALenum, POINTER(ALfloat)] # /usr/include/AL/al.h:626 alBufferi = _lib.alBufferi alBufferi.restype = None alBufferi.argtypes = [ALuint, ALenum, ALint] # /usr/include/AL/al.h:628 alBuffer3i = _lib.alBuffer3i alBuffer3i.restype = None alBuffer3i.argtypes = [ALuint, ALenum, ALint, ALint, ALint] # /usr/include/AL/al.h:630 alBufferiv = _lib.alBufferiv alBufferiv.restype = None alBufferiv.argtypes = [ALuint, ALenum, POINTER(ALint)] # /usr/include/AL/al.h:635 alGetBufferf = _lib.alGetBufferf alGetBufferf.restype = None alGetBufferf.argtypes = [ALuint, ALenum, POINTER(ALfloat)] # /usr/include/AL/al.h:637 alGetBuffer3f = _lib.alGetBuffer3f alGetBuffer3f.restype = None alGetBuffer3f.argtypes = [ALuint, ALenum, POINTER(ALfloat), POINTER(ALfloat), POINTER(ALfloat)] # /usr/include/AL/al.h:639 alGetBufferfv = _lib.alGetBufferfv alGetBufferfv.restype = None alGetBufferfv.argtypes = [ALuint, ALenum, POINTER(ALfloat)] # /usr/include/AL/al.h:641 alGetBufferi = _lib.alGetBufferi alGetBufferi.restype = None alGetBufferi.argtypes = [ALuint, ALenum, POINTER(ALint)] # /usr/include/AL/al.h:643 alGetBuffer3i = _lib.alGetBuffer3i alGetBuffer3i.restype = None alGetBuffer3i.argtypes = [ALuint, ALenum, POINTER(ALint), POINTER(ALint), POINTER(ALint)] # /usr/include/AL/al.h:645 alGetBufferiv = _lib.alGetBufferiv alGetBufferiv.restype = None alGetBufferiv.argtypes = [ALuint, ALenum, POINTER(ALint)] # /usr/include/AL/al.h:651 alDopplerFactor = _lib.alDopplerFactor alDopplerFactor.restype = None alDopplerFactor.argtypes = [ALfloat] # /usr/include/AL/al.h:653 alDopplerVelocity = _lib.alDopplerVelocity alDopplerVelocity.restype = None alDopplerVelocity.argtypes = [ALfloat] # /usr/include/AL/al.h:655 alSpeedOfSound = _lib.alSpeedOfSound alSpeedOfSound.restype = None alSpeedOfSound.argtypes = [ALfloat] # /usr/include/AL/al.h:657 alDistanceModel = _lib.alDistanceModel alDistanceModel.restype = None alDistanceModel.argtypes = [ALenum] LPALENABLE = CFUNCTYPE(None, ALenum) # /usr/include/AL/al.h:662 LPALDISABLE = CFUNCTYPE(None, ALenum) # /usr/include/AL/al.h:663 LPALISENABLED = CFUNCTYPE(ALboolean, ALenum) # /usr/include/AL/al.h:664 LPALGETSTRING = CFUNCTYPE(POINTER(ALchar), ALenum) # /usr/include/AL/al.h:665 LPALGETBOOLEANV = CFUNCTYPE(None, ALenum, POINTER(ALboolean)) # /usr/include/AL/al.h:666 LPALGETINTEGERV = CFUNCTYPE(None, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:667 LPALGETFLOATV = CFUNCTYPE(None, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:668 LPALGETDOUBLEV = CFUNCTYPE(None, ALenum, POINTER(ALdouble)) # /usr/include/AL/al.h:669 LPALGETBOOLEAN = CFUNCTYPE(ALboolean, ALenum) # /usr/include/AL/al.h:670 LPALGETINTEGER = CFUNCTYPE(ALint, ALenum) # /usr/include/AL/al.h:671 LPALGETFLOAT = CFUNCTYPE(ALfloat, ALenum) # /usr/include/AL/al.h:672 LPALGETDOUBLE = CFUNCTYPE(ALdouble, ALenum) # /usr/include/AL/al.h:673 LPALGETERROR = CFUNCTYPE(ALenum) # /usr/include/AL/al.h:674 LPALISEXTENSIONPRESENT = CFUNCTYPE(ALboolean, POINTER(ALchar)) # /usr/include/AL/al.h:675 LPALGETPROCADDRESS = CFUNCTYPE(POINTER(c_void), POINTER(ALchar)) # /usr/include/AL/al.h:676 LPALGETENUMVALUE = CFUNCTYPE(ALenum, POINTER(ALchar)) # /usr/include/AL/al.h:677 LPALLISTENERF = CFUNCTYPE(None, ALenum, ALfloat) # /usr/include/AL/al.h:678 LPALLISTENER3F = CFUNCTYPE(None, ALenum, ALfloat, ALfloat, ALfloat) # /usr/include/AL/al.h:679 LPALLISTENERFV = CFUNCTYPE(None, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:680 LPALLISTENERI = CFUNCTYPE(None, ALenum, ALint) # /usr/include/AL/al.h:681 LPALLISTENER3I = CFUNCTYPE(None, ALenum, ALint, ALint, ALint) # /usr/include/AL/al.h:682 LPALLISTENERIV = CFUNCTYPE(None, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:683 LPALGETLISTENERF = CFUNCTYPE(None, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:684 LPALGETLISTENER3F = CFUNCTYPE(None, ALenum, POINTER(ALfloat), POINTER(ALfloat), POINTER(ALfloat)) # /usr/include/AL/al.h:685 LPALGETLISTENERFV = CFUNCTYPE(None, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:686 LPALGETLISTENERI = CFUNCTYPE(None, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:687 LPALGETLISTENER3I = CFUNCTYPE(None, ALenum, POINTER(ALint), POINTER(ALint), POINTER(ALint)) # /usr/include/AL/al.h:688 LPALGETLISTENERIV = CFUNCTYPE(None, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:689 LPALGENSOURCES = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:690 LPALDELETESOURCES = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:691 LPALISSOURCE = CFUNCTYPE(ALboolean, ALuint) # /usr/include/AL/al.h:692 LPALSOURCEF = CFUNCTYPE(None, ALuint, ALenum, ALfloat) # /usr/include/AL/al.h:693 LPALSOURCE3F = CFUNCTYPE(None, ALuint, ALenum, ALfloat, ALfloat, ALfloat) # /usr/include/AL/al.h:694 LPALSOURCEFV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:695 LPALSOURCEI = CFUNCTYPE(None, ALuint, ALenum, ALint) # /usr/include/AL/al.h:696 LPALSOURCE3I = CFUNCTYPE(None, ALuint, ALenum, ALint, ALint, ALint) # /usr/include/AL/al.h:697 LPALSOURCEIV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:698 LPALGETSOURCEF = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:699 LPALGETSOURCE3F = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat), POINTER(ALfloat), POINTER(ALfloat)) # /usr/include/AL/al.h:700 LPALGETSOURCEFV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:701 LPALGETSOURCEI = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:702 LPALGETSOURCE3I = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint), POINTER(ALint), POINTER(ALint)) # /usr/include/AL/al.h:703 LPALGETSOURCEIV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:704 LPALSOURCEPLAYV = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:705 LPALSOURCESTOPV = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:706 LPALSOURCEREWINDV = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:707 LPALSOURCEPAUSEV = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:708 LPALSOURCEPLAY = CFUNCTYPE(None, ALuint) # /usr/include/AL/al.h:709 LPALSOURCESTOP = CFUNCTYPE(None, ALuint) # /usr/include/AL/al.h:710 LPALSOURCEREWIND = CFUNCTYPE(None, ALuint) # /usr/include/AL/al.h:711 LPALSOURCEPAUSE = CFUNCTYPE(None, ALuint) # /usr/include/AL/al.h:712 LPALSOURCEQUEUEBUFFERS = CFUNCTYPE(None, ALuint, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:713 LPALSOURCEUNQUEUEBUFFERS = CFUNCTYPE(None, ALuint, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:714 LPALGENBUFFERS = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:715 LPALDELETEBUFFERS = CFUNCTYPE(None, ALsizei, POINTER(ALuint)) # /usr/include/AL/al.h:716 LPALISBUFFER = CFUNCTYPE(ALboolean, ALuint) # /usr/include/AL/al.h:717 LPALBUFFERDATA = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALvoid), ALsizei, ALsizei) # /usr/include/AL/al.h:718 LPALBUFFERF = CFUNCTYPE(None, ALuint, ALenum, ALfloat) # /usr/include/AL/al.h:719 LPALBUFFER3F = CFUNCTYPE(None, ALuint, ALenum, ALfloat, ALfloat, ALfloat) # /usr/include/AL/al.h:720 LPALBUFFERFV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:721 LPALBUFFERI = CFUNCTYPE(None, ALuint, ALenum, ALint) # /usr/include/AL/al.h:722 LPALBUFFER3I = CFUNCTYPE(None, ALuint, ALenum, ALint, ALint, ALint) # /usr/include/AL/al.h:723 LPALBUFFERIV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:724 LPALGETBUFFERF = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:725 LPALGETBUFFER3F = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat), POINTER(ALfloat), POINTER(ALfloat)) # /usr/include/AL/al.h:726 LPALGETBUFFERFV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALfloat)) # /usr/include/AL/al.h:727 LPALGETBUFFERI = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:728 LPALGETBUFFER3I = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint), POINTER(ALint), POINTER(ALint)) # /usr/include/AL/al.h:729 LPALGETBUFFERIV = CFUNCTYPE(None, ALuint, ALenum, POINTER(ALint)) # /usr/include/AL/al.h:730 LPALDOPPLERFACTOR = CFUNCTYPE(None, ALfloat) # /usr/include/AL/al.h:731 LPALDOPPLERVELOCITY = CFUNCTYPE(None, ALfloat) # /usr/include/AL/al.h:732 LPALSPEEDOFSOUND = CFUNCTYPE(None, ALfloat) # /usr/include/AL/al.h:733 LPALDISTANCEMODEL = CFUNCTYPE(None, ALenum) # /usr/include/AL/al.h:734 __all__ = ['AL_API', 'ALAPI', 'AL_INVALID', 'AL_ILLEGAL_ENUM', 'AL_ILLEGAL_COMMAND', 'ALboolean', 'ALchar', 'ALbyte', 'ALubyte', 'ALshort', 'ALushort', 'ALint', 'ALuint', 'ALsizei', 'ALenum', 'ALfloat', 'ALdouble', 'ALvoid', 'AL_NONE', 'AL_FALSE', 'AL_TRUE', 'AL_SOURCE_RELATIVE', 'AL_CONE_INNER_ANGLE', 'AL_CONE_OUTER_ANGLE', 'AL_PITCH', 'AL_POSITION', 'AL_DIRECTION', 'AL_VELOCITY', 'AL_LOOPING', 'AL_BUFFER', 'AL_GAIN', 'AL_MIN_GAIN', 'AL_MAX_GAIN', 'AL_ORIENTATION', 'AL_SOURCE_STATE', 'AL_INITIAL', 'AL_PLAYING', 'AL_PAUSED', 'AL_STOPPED', 'AL_BUFFERS_QUEUED', 'AL_BUFFERS_PROCESSED', 'AL_SEC_OFFSET', 'AL_SAMPLE_OFFSET', 'AL_BYTE_OFFSET', 'AL_SOURCE_TYPE', 'AL_STATIC', 'AL_STREAMING', 'AL_UNDETERMINED', 'AL_FORMAT_MONO8', 'AL_FORMAT_MONO16', 'AL_FORMAT_STEREO8', 'AL_FORMAT_STEREO16', 'AL_REFERENCE_DISTANCE', 'AL_ROLLOFF_FACTOR', 'AL_CONE_OUTER_GAIN', 'AL_MAX_DISTANCE', 'AL_FREQUENCY', 'AL_BITS', 'AL_CHANNELS', 'AL_SIZE', 'AL_UNUSED', 'AL_PENDING', 'AL_PROCESSED', 'AL_NO_ERROR', 'AL_INVALID_NAME', 'AL_INVALID_ENUM', 'AL_INVALID_VALUE', 'AL_INVALID_OPERATION', 'AL_OUT_OF_MEMORY', 'AL_VENDOR', 'AL_VERSION', 'AL_RENDERER', 'AL_EXTENSIONS', 'AL_DOPPLER_FACTOR', 'AL_DOPPLER_VELOCITY', 'AL_SPEED_OF_SOUND', 'AL_DISTANCE_MODEL', 'AL_INVERSE_DISTANCE', 'AL_INVERSE_DISTANCE_CLAMPED', 'AL_LINEAR_DISTANCE', 'AL_LINEAR_DISTANCE_CLAMPED', 'AL_EXPONENT_DISTANCE', 'AL_EXPONENT_DISTANCE_CLAMPED', 'alEnable', 'alDisable', 'alIsEnabled', 'alGetString', 'alGetBooleanv', 'alGetIntegerv', 'alGetFloatv', 'alGetDoublev', 'alGetBoolean', 'alGetInteger', 'alGetFloat', 'alGetDouble', 'alGetError', 'alIsExtensionPresent', 'alGetProcAddress', 'alGetEnumValue', 'alListenerf', 'alListener3f', 'alListenerfv', 'alListeneri', 'alListener3i', 'alListeneriv', 'alGetListenerf', 'alGetListener3f', 'alGetListenerfv', 'alGetListeneri', 'alGetListener3i', 'alGetListeneriv', 'alGenSources', 'alDeleteSources', 'alIsSource', 'alSourcef', 'alSource3f', 'alSourcefv', 'alSourcei', 'alSource3i', 'alSourceiv', 'alGetSourcef', 'alGetSource3f', 'alGetSourcefv', 'alGetSourcei', 'alGetSource3i', 'alGetSourceiv', 'alSourcePlayv', 'alSourceStopv', 'alSourceRewindv', 'alSourcePausev', 'alSourcePlay', 'alSourceStop', 'alSourceRewind', 'alSourcePause', 'alSourceQueueBuffers', 'alSourceUnqueueBuffers', 'alGenBuffers', 'alDeleteBuffers', 'alIsBuffer', 'alBufferData', 'alBufferf', 'alBuffer3f', 'alBufferfv', 'alBufferi', 'alBuffer3i', 'alBufferiv', 'alGetBufferf', 'alGetBuffer3f', 'alGetBufferfv', 'alGetBufferi', 'alGetBuffer3i', 'alGetBufferiv', 'alDopplerFactor', 'alDopplerVelocity', 'alSpeedOfSound', 'alDistanceModel', 'LPALENABLE', 'LPALDISABLE', 'LPALISENABLED', 'LPALGETSTRING', 'LPALGETBOOLEANV', 'LPALGETINTEGERV', 'LPALGETFLOATV', 'LPALGETDOUBLEV', 'LPALGETBOOLEAN', 'LPALGETINTEGER', 'LPALGETFLOAT', 'LPALGETDOUBLE', 'LPALGETERROR', 'LPALISEXTENSIONPRESENT', 'LPALGETPROCADDRESS', 'LPALGETENUMVALUE', 'LPALLISTENERF', 'LPALLISTENER3F', 'LPALLISTENERFV', 'LPALLISTENERI', 'LPALLISTENER3I', 'LPALLISTENERIV', 'LPALGETLISTENERF', 'LPALGETLISTENER3F', 'LPALGETLISTENERFV', 'LPALGETLISTENERI', 'LPALGETLISTENER3I', 'LPALGETLISTENERIV', 'LPALGENSOURCES', 'LPALDELETESOURCES', 'LPALISSOURCE', 'LPALSOURCEF', 'LPALSOURCE3F', 'LPALSOURCEFV', 'LPALSOURCEI', 'LPALSOURCE3I', 'LPALSOURCEIV', 'LPALGETSOURCEF', 'LPALGETSOURCE3F', 'LPALGETSOURCEFV', 'LPALGETSOURCEI', 'LPALGETSOURCE3I', 'LPALGETSOURCEIV', 'LPALSOURCEPLAYV', 'LPALSOURCESTOPV', 'LPALSOURCEREWINDV', 'LPALSOURCEPAUSEV', 'LPALSOURCEPLAY', 'LPALSOURCESTOP', 'LPALSOURCEREWIND', 'LPALSOURCEPAUSE', 'LPALSOURCEQUEUEBUFFERS', 'LPALSOURCEUNQUEUEBUFFERS', 'LPALGENBUFFERS', 'LPALDELETEBUFFERS', 'LPALISBUFFER', 'LPALBUFFERDATA', 'LPALBUFFERF', 'LPALBUFFER3F', 'LPALBUFFERFV', 'LPALBUFFERI', 'LPALBUFFER3I', 'LPALBUFFERIV', 'LPALGETBUFFERF', 'LPALGETBUFFER3F', 'LPALGETBUFFERFV', 'LPALGETBUFFERI', 'LPALGETBUFFER3I', 'LPALGETBUFFERIV', 'LPALDOPPLERFACTOR', 'LPALDOPPLERVELOCITY', 'LPALSPEEDOFSOUND', 'LPALDISTANCEMODEL']
27,846
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131
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/openal/__init__.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- # $Id$ from __future__ import print_function from __future__ import absolute_import import atexit from .adaptation import OpenALDriver import pyglet _debug = pyglet.options['debug_media'] _debug_buffers = pyglet.options.get('debug_media_buffers', False) _driver = None def create_audio_driver(device_name=None): global _driver _driver = OpenALDriver(device_name) if _debug: print('OpenAL', _driver.get_version()) return _driver def cleanup_audio_driver(): global _driver if _debug: print("Cleaning up audio driver") if _driver: _driver.delete() _driver = None if _debug: print("Cleaning done") atexit.register(cleanup_audio_driver)
2,432
32.791667
78
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/openal/interface.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- # $Id$ from __future__ import print_function from __future__ import absolute_import from builtins import str import ctypes from collections import defaultdict, namedtuple from . import lib_openal as al from . import lib_alc as alc import pyglet from pyglet.debug import debug_print from pyglet.media.exceptions import MediaException _debug_media = debug_print('debug_media') class OpenALException(MediaException): def __init__(self, message=None, error_code=None, error_string=None): self.message = message self.error_code = error_code self.error_string = error_string def __str__(self): if self.error_code is None: return 'OpenAL Exception: {}'.format(self.message) else: return 'OpenAL Exception [{}: {}]: {}'.format(self.error_code, self.error_string, self.message) class OpenALObject(object): """Base class for OpenAL objects.""" @classmethod def _check_error(cls, message=None): """Check whether there is an OpenAL error and raise exception if present.""" error_code = al.alGetError() if error_code != 0: error_string = al.alGetString(error_code) #TODO: Fix return type in generated code? error_string = ctypes.cast(error_string, ctypes.c_char_p) raise OpenALException(message=message, error_code=error_code, error_string=str(error_string.value)) @classmethod def _raise_error(cls, message): """Raise an exception. Try to check for OpenAL error code too.""" cls._check_error(message) raise OpenALException(message) class OpenALDevice(OpenALObject): """OpenAL audio device.""" def __init__(self, device_name=None): self._al_device = alc.alcOpenDevice(device_name) self.check_context_error('Failed to open device.') if self._al_device is None: raise OpenALException('No OpenAL devices.') def __del__(self): self.delete() def delete(self): if self._al_device is not None: if alc.alcCloseDevice(self._al_device) == alc.ALC_FALSE: self._raise_context_error('Failed to close device.') self._al_device = None @property def is_ready(self): return self._al_device is not None def create_context(self): al_context = alc.alcCreateContext(self._al_device, None) self.check_context_error('Failed to create context') return OpenALContext(self, al_context) def get_version(self): major = alc.ALCint() minor = alc.ALCint() alc.alcGetIntegerv(self._al_device, alc.ALC_MAJOR_VERSION, ctypes.sizeof(major), major) self.check_context_error('Failed to get version.') alc.alcGetIntegerv(self._al_device, alc.ALC_MINOR_VERSION, ctypes.sizeof(minor), minor) self.check_context_error('Failed to get version.') return major.value, minor.value def get_extensions(self): extensions = alc.alcGetString(self._al_device, alc.ALC_EXTENSIONS) self.check_context_error('Failed to get extensions.') if pyglet.compat_platform == 'darwin' or pyglet.compat_platform.startswith('linux'): return [x.decode('ascii') for x in ctypes.cast(extensions, ctypes.c_char_p).value.split(b' ')] else: return self._split_nul_strings(extensions) @staticmethod def _split_nul_strings(s): # NUL-separated list of strings, double-NUL-terminated. nul = False i = 0 while True: if s[i] == b'\0': if nul: break else: nul = True else: nul = False i += 1 s = s[:i - 1] return filter(None, [ss.strip().decode('ascii') for ss in s.split(b'\0')]) def check_context_error(self, message=None): """Check whether there is an OpenAL error and raise exception if present.""" error_code = alc.alcGetError(self._al_device) if error_code != 0: error_string = alc.alcGetString(self._al_device, error_code) #TODO: Fix return type in generated code? error_string = ctypes.cast(error_string, ctypes.c_char_p) raise OpenALException(message=message, error_code=error_code, error_string=str(error_string.value)) def _raise_context_error(self, message): """Raise an exception. Try to check for OpenAL error code too.""" self.check_context_error(message) raise OpenALException(message) class OpenALContext(OpenALObject): def __init__(self, device, al_context): self.device = device self._al_context = al_context self.make_current() def __del__(self): self.delete() def delete(self): if self._al_context is not None: # TODO: Check if this context is current alc.alcMakeContextCurrent(None) self.device.check_context_error('Failed to make context no longer current.') alc.alcDestroyContext(self._al_context) self.device.check_context_error('Failed to destroy context.') self._al_context = None def make_current(self): alc.alcMakeContextCurrent(self._al_context) self.device.check_context_error('Failed to make context current.') def create_source(self): self.make_current() return OpenALSource(self) class OpenALSource(OpenALObject): def __init__(self, context): self.context = context self.buffer_pool = OpenALBufferPool(context) self._al_source = al.ALuint() al.alGenSources(1, self._al_source) self._check_error('Failed to create source.') self._state = None self._get_state() self._owned_buffers = {} def __del__(self): self.delete() def delete(self): if self._al_source is not None: al.alDeleteSources(1, self._al_source) self._check_error('Failed to delete source.') # TODO: delete buffers in use self.buffer_pool.clear() self._al_source = None @property def is_initial(self): self._get_state() return self._state == al.AL_INITIAL @property def is_playing(self): self._get_state() return self._state == al.AL_PLAYING @property def is_paused(self): self._get_state() return self._state == al.AL_PAUSED @property def is_stopped(self): self._get_state() return self._state == al.AL_STOPPED def _int_source_property(attribute): return property(lambda self: self._get_int(attribute), lambda self, value: self._set_int(attribute, value)) def _float_source_property(attribute): return property(lambda self: self._get_float(attribute), lambda self, value: self._set_float(attribute, value)) def _3floats_source_property(attribute): return property(lambda self: self._get_3floats(attribute), lambda self, value: self._set_3floats(attribute, value)) position = _3floats_source_property(al.AL_POSITION) velocity = _3floats_source_property(al.AL_VELOCITY) gain = _float_source_property(al.AL_GAIN) buffers_queued = _int_source_property(al.AL_BUFFERS_QUEUED) buffers_processed = _int_source_property(al.AL_BUFFERS_PROCESSED) min_gain = _float_source_property(al.AL_MIN_GAIN) max_gain = _float_source_property(al.AL_MAX_GAIN) reference_distance = _float_source_property(al.AL_REFERENCE_DISTANCE) rolloff_factor = _float_source_property(al.AL_ROLLOFF_FACTOR) pitch = _float_source_property(al.AL_PITCH) max_distance = _float_source_property(al.AL_MAX_DISTANCE) direction = _3floats_source_property(al.AL_DIRECTION) cone_inner_angle =_float_source_property(al.AL_CONE_INNER_ANGLE) cone_outer_angle = _float_source_property(al.AL_CONE_OUTER_ANGLE) cone_outer_gain = _float_source_property(al.AL_CONE_OUTER_GAIN) sec_offset = _float_source_property(al.AL_SEC_OFFSET) sample_offset = _float_source_property(al.AL_SAMPLE_OFFSET) byte_offset = _float_source_property(al.AL_BYTE_OFFSET) del _int_source_property del _float_source_property del _3floats_source_property def play(self): al.alSourcePlay(self._al_source) self._check_error('Failed to play source.') def pause(self): al.alSourcePause(self._al_source) self._check_error('Failed to pause source.') def stop(self): al.alSourceStop(self._al_source) self._check_error('Failed to stop source.') def get_buffer(self): return self.buffer_pool.get_buffer() def queue_buffer(self, buf): assert buf.is_valid al.alSourceQueueBuffers(self._al_source, 1, ctypes.byref(buf.al_buffer)) self._check_error('Failed to queue buffer.') self._add_buffer(buf) def unqueue_buffers(self): processed = self.buffers_processed assert _debug_media("Processed buffer count: {}".format(processed)) if processed > 0: buffers = (al.ALuint * processed)() al.alSourceUnqueueBuffers(self._al_source, len(buffers), buffers) self._check_error('Failed to unqueue buffers from source.') for buf in buffers: self.buffer_pool.unqueue_buffer(self._pop_buffer(buf)) return processed def _get_state(self): if self._al_source is not None: self._state = self._get_int(al.AL_SOURCE_STATE) def _get_int(self, key): assert self._al_source is not None al_int = al.ALint() al.alGetSourcei(self._al_source, key, al_int) self._check_error('Failed to get value') return al_int.value def _set_int(self, key, value): assert self._al_source is not None al.alSourcei(self._al_source, key, int(value)) self._check_error('Failed to set value.') def _get_float(self, key): assert self._al_source is not None al_float = al.ALfloat() al.alGetSourcef(self._al_source, key, al_float) self._check_error('Failed to get value') return al_float.value def _set_float(self, key, value): assert self._al_source is not None al.alSourcef(self._al_source, key, float(value)) self._check_error('Failed to set value.') def _get_3floats(self, key): assert self._al_source is not None x = al.ALfloat() y = al.ALfloat() z = al.ALfloat() al.alGetSource3f(self._al_source, key, x, y, z) self._check_error('Failed to get value') return x.value, y.value, z.value def _set_3floats(self, key, values): assert self._al_source is not None x, y, z = map(float, values) al.alSource3f(self._al_source, key, x, y, z) self._check_error('Failed to set value.') def _add_buffer(self, buf): self._owned_buffers[buf.name] = buf def _pop_buffer(self, al_buffer): buf = self._owned_buffers.pop(al_buffer, None) assert buf is not None return buf OpenALOrientation = namedtuple("OpenALOrientation", ['at', 'up']) class OpenALListener(OpenALObject): def _float_source_property(attribute): return property(lambda self: self._get_float(attribute), lambda self, value: self._set_float(attribute, value)) def _3floats_source_property(attribute): return property(lambda self: self._get_3floats(attribute), lambda self, value: self._set_3floats(attribute, value)) position = _3floats_source_property(al.AL_POSITION) velocity = _3floats_source_property(al.AL_VELOCITY) gain = _float_source_property(al.AL_GAIN) @property def orientation(self): values = self._get_float_vector(al.AL_ORIENTATION, 6) return OpenALOrientation(values[0:3], values[3:6]) @orientation.setter def orientation(self, values): if len(values) == 2: actual_values = values[0] + values[1] elif len(values) == 6: actual_values = values else: actual_values = [] if len(actual_values) != 6: raise ValueError("Need 2 tuples of 3 or 1 tuple of 6.") self._set_float_vector(al.AL_ORIENTATION, actual_values) def _get_float(self, key): al_float = al.ALfloat() al.alGetListenerf(key, al_float) self._check_error('Failed to get value') return al_float.value def _set_float(self, key, value): al.alListenerf(key, float(value)) self._check_error('Failed to set value.') def _get_3floats(self, key): x = al.ALfloat() y = al.ALfloat() z = al.ALfloat() al.alGetListener3f(key, x, y, z) self._check_error('Failed to get value') return x.value, y.value, z.value def _set_3floats(self, key, values): x, y, z = map(float, values) al.alListener3f(key, x, y, z) self._check_error('Failed to set value.') def _get_float_vector(self, key, count): al_float_vector = (al.ALfloat * count)() al.alGetListenerfv(key, al_float_vector) self._check_error('Failed to get value') return [x for x in al_float_vector] def _set_float_vector(self, key, values): al_float_vector = (al.ALfloat * len(values))(*values) al.alListenerfv(key, al_float_vector) self._check_error('Failed to set value.') class OpenALBuffer(OpenALObject): _format_map = { (1, 8): al.AL_FORMAT_MONO8, (1, 16): al.AL_FORMAT_MONO16, (2, 8): al.AL_FORMAT_STEREO8, (2, 16): al.AL_FORMAT_STEREO16, } def __init__(self, al_buffer, context): self._al_buffer = al_buffer self.context = context assert self.is_valid def __del__(self): self.delete() @property def is_valid(self): self._check_error('Before validate buffer.') if self._al_buffer is None: return False valid = bool(al.alIsBuffer(self._al_buffer)) if not valid: # Clear possible error due to invalid buffer al.alGetError() return valid @property def al_buffer(self): assert self.is_valid return self._al_buffer @property def name(self): assert self.is_valid return self._al_buffer.value def delete(self): if self.is_valid: al.alDeleteBuffers(1, ctypes.byref(self._al_buffer)) self._check_error('Error deleting buffer.') self._al_buffer = None def data(self, audio_data, audio_format, length=None): assert self.is_valid length = length or audio_data.length al_format = self._format_map[(audio_format.channels, audio_format.sample_size)] al.alBufferData(self._al_buffer, al_format, audio_data.data, length, audio_format.sample_rate) self._check_error('Failed to add data to buffer.') class OpenALBufferPool(OpenALObject): """At least Mac OS X doesn't free buffers when a source is deleted; it just detaches them from the source. So keep our own recycled queue. """ def __init__(self, context): self.context = context self._buffers = [] # list of free buffer names def __del__(self): self.clear() def __len__(self): return len(self._buffers) def clear(self): while self._buffers: self._buffers.pop().delete() def get_buffer(self): """Convenience for returning one buffer name""" return self.get_buffers(1)[0] def get_buffers(self, number): """Returns an array containing `number` buffer names. The returned list must not be modified in any way, and may get changed by subsequent calls to get_buffers. """ buffers = [] while number > 0: if self._buffers: b = self._buffers.pop() else: b = self.create_buffer() if b.is_valid: # Protect against implementations that DO free buffers # when they delete a source - carry on. buffers.append(b) number -= 1 return buffers def unqueue_buffer(self, buf): """A buffer has finished playing, free it.""" if buf.is_valid: self._buffers.append(buf) def create_buffer(self): """Create a new buffer.""" al_buffer = al.ALuint() al.alGenBuffers(1, al_buffer) self._check_error('Error allocating buffer.') return OpenALBuffer(al_buffer, self.context)
18,981
34.480374
92
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/openal/adaptation.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from __future__ import print_function from __future__ import absolute_import import threading import time from . import interface from pyglet.app import WeakSet from pyglet.debug import debug_print from pyglet.media.drivers.base import AbstractAudioDriver, AbstractAudioPlayer from pyglet.media.events import MediaEvent from pyglet.media.listener import AbstractListener from pyglet.media.threads import PlayerWorker _debug_media = debug_print('debug_media') class OpenALDriver(AbstractAudioDriver): def __init__(self, device_name=None): super(OpenALDriver, self).__init__() # TODO devices must be enumerated on Windows, otherwise 1.0 context is # returned. self.device = interface.OpenALDevice(device_name) self.context = self.device.create_context() self.context.make_current() self.lock = threading.Lock() self._listener = OpenALListener(self) self._players = WeakSet() # Start worker thread self.worker = PlayerWorker() self.worker.start() def create_audio_player(self, source_group, player): assert self.device is not None, "Device was closed" if self.have_version(1, 1): player = OpenALAudioPlayer11(self, source_group, player) else: player = OpenALAudioPlayer10(self, source_group, player) self._players.add(player) return player def delete(self): self.worker.stop() for player in self._players: player.delete() with self.lock: if self.context is not None: self.context.delete() self.context = None if self.device is not None: self.device.delete() self.device = None def have_version(self, major, minor): return (major, minor) <= self.get_version() def get_version(self): assert self.device is not None, "Device was closed" return self.device.get_version() def get_extensions(self): assert self.device is not None, "Device was closed" return self.device.get_extensions() def have_extension(self, extension): return extension in self.get_extensions() def get_listener(self): return self._listener def __enter__(self): self.lock.acquire() def __exit__(self, exc_type, exc_value, traceback): self.lock.release() class OpenALListener(AbstractListener): def __init__(self, driver): self._driver = driver self._al_listener = interface.OpenALListener() def _set_volume(self, volume): with self._driver: self._al_listener.gain = volume self._volume = volume def _set_position(self, position): with self._driver: self._al_listener.position = position self._position = position def _set_forward_orientation(self, orientation): with self._driver: self._al_listener = orientation + self._up_orientation self._forward_orientation = orientation def _set_up_orientation(self, orientation): with self._driver: self._al_listener.orientation = self._forward_orientation + orientation self._up_orientation = orientation class OpenALAudioPlayer11(AbstractAudioPlayer): #: Minimum size of an OpenAL buffer worth bothering with, in bytes min_buffer_size = 512 #: Aggregate (desired) buffer size, in seconds _ideal_buffer_size = 1. def __init__(self, driver, source_group, player): super(OpenALAudioPlayer11, self).__init__(source_group, player) self.driver = driver self.source = driver.context.create_source() # Lock policy: lock all instance vars (except constants). (AL calls # are locked on context). self._lock = threading.RLock() # Cursor positions, like DSound and Pulse drivers, refer to a # hypothetical infinite-length buffer. Cursor units are in bytes. # Cursor position of current (head) AL buffer self._buffer_cursor = 0 # Estimated playback cursor position (last seen) self._play_cursor = 0 # Cursor position of end of queued AL buffer. self._write_cursor = 0 # List of currently queued buffer sizes (in bytes) self._buffer_sizes = [] # List of currently queued buffer timestamps self._buffer_timestamps = [] # Timestamp at end of last written buffer (timestamp to return in case # of underrun) self._underrun_timestamp = None # List of (cursor, MediaEvent) self._events = [] # Desired play state (True even if stopped due to underrun) self._playing = False # When clearing, the play cursor can be incorrect self._clearing = False # Up to one audio data may be buffered if too much data was received # from the source that could not be written immediately into the # buffer. See refill(). self._audiodata_buffer = None self.refill(self.ideal_buffer_size) def __del__(self): try: self.delete() except: pass def delete(self): assert _debug_media('OpenALAudioPlayer.delete()') # Do not lock self._lock before calling this, or you risk a deadlock with worker self.driver.worker.remove(self) with self._lock: if not self.source: return assert self.driver is not None with self.driver: self.source.delete() self.source = None @property def ideal_buffer_size(self): return int(self._ideal_buffer_size * self.source_group.audio_format.bytes_per_second) def play(self): assert _debug_media('OpenALAudioPlayer.play()') with self._lock: assert self.driver is not None assert self.source is not None with self.driver: if not self.source.is_playing: self.source.play() self._playing = True self._clearing = False self.driver.worker.add(self) def stop(self): assert _debug_media('OpenALAudioPlayer.stop()') with self._lock: assert self.driver is not None assert self.source is not None self._pause_timestamp = self.get_time() with self.driver: self.source.pause() self._playing = False def clear(self): assert _debug_media('OpenALAudioPlayer.clear()') with self._lock: assert self.driver is not None assert self.source is not None with self.driver: self.source.stop() self.source.byte_offset = 0 self._playing = False self._clearing = True self._audiodata_buffer = None del self._events[:] self._update_play_cursor() self.refill(self.ideal_buffer_size) def _update_play_cursor(self): with self._lock: assert self.driver is not None assert self.source is not None self._handle_processed_buffers() # Update play cursor using buffer cursor + estimate into current # buffer with self.driver: if self._clearing: self._play_cursor = self._buffer_cursor else: self._play_cursor = self._buffer_cursor + self.source.byte_offset assert self._check_cursors() self._dispatch_events() def _handle_processed_buffers(self): with self._lock: with self.driver: processed = self.source.unqueue_buffers() if processed > 0: if (len(self._buffer_timestamps) == processed and self._buffer_timestamps[-1] is not None): assert _debug_media('OpenALAudioPlayer: Underrun') # Underrun, take note of timestamp. # We check that the timestamp is not None, because otherwise # our source could have been cleared. self._underrun_timestamp = \ self._buffer_timestamps[-1] + \ self._buffer_sizes[-1] / \ float(self.source_group.audio_format.bytes_per_second) self._update_buffer_cursor(processed) return processed def _update_buffer_cursor(self, processed): self._buffer_cursor += sum(self._buffer_sizes[:processed]) del self._buffer_sizes[:processed] del self._buffer_timestamps[:processed] def _dispatch_events(self): with self._lock: while self._events and self._events[0][0] <= self._play_cursor: _, event = self._events.pop(0) event._sync_dispatch_to_player(self.player) def get_write_size(self): with self._lock: self._update_play_cursor() buffer_size = int(self._write_cursor - self._play_cursor) # Only write when current buffer size is smaller than ideal write_size = max(self.ideal_buffer_size - buffer_size, 0) assert _debug_media("Write size {} bytes".format(write_size)) return write_size def refill(self, write_size): assert _debug_media('refill', write_size) with self._lock: while write_size > self.min_buffer_size: audio_data = self._get_audiodata() if audio_data is None: break length = min(write_size, audio_data.length) assert _debug_media('Writing {} bytes'.format(length)) self._queue_audio_data(audio_data, length) write_size -= length # Check for underrun stopping playback with self.driver: if self._playing and not self.source.is_playing: assert _debug_media('underrun') self.source.play() def _get_audiodata(self): if self._audiodata_buffer is None or self._audiodata_buffer.length == 0: self._get_new_audiodata() return self._audiodata_buffer def _get_new_audiodata(self): assert _debug_media('Getting new audio data buffer.') self._audiodata_buffer= self.source_group.get_audio_data(self.ideal_buffer_size) if self._audiodata_buffer is not None: assert _debug_media('New audio data available: {} bytes'.format(self._audiodata_buffer.length)) self._queue_events(self._audiodata_buffer) else: assert _debug_media('No audio data left') if self._has_underrun(): assert _debug_media('Underrun') MediaEvent(0, 'on_eos')._sync_dispatch_to_player(self.player) MediaEvent(0, 'on_source_group_eos')._sync_dispatch_to_player(self.player) def _queue_audio_data(self, audio_data, length): with self.driver: buf = self.source.get_buffer() buf.data(audio_data, self.source_group.audio_format, length) self.source.queue_buffer(buf) self._update_write_cursor(audio_data, length) def _update_write_cursor(self, audio_data, length): self._write_cursor += length self._buffer_sizes.append(length) self._buffer_timestamps.append(audio_data.timestamp) audio_data.consume(length, self.source_group.audio_format) assert self._check_cursors() def _queue_events(self, audio_data): for event in audio_data.events: cursor = self._write_cursor + event.timestamp * \ self.source_group.audio_format.bytes_per_second self._events.append((cursor, event)) def _has_underrun(self): with self.driver: return self.source.buffers_queued == 0 def get_time(self): with self._lock: # Update first, might remove buffers self._update_play_cursor() if not self._buffer_timestamps: timestamp = self._underrun_timestamp assert _debug_media('OpenALAudioPlayer: Return underrun timestamp') else: timestamp = self._buffer_timestamps[0] assert _debug_media('OpenALAudioPlayer: Buffer timestamp: {}'.format(timestamp)) if timestamp is not None: timestamp += ((self._play_cursor - self._buffer_cursor) / float(self.source_group.audio_format.bytes_per_second)) assert _debug_media('OpenALAudioPlayer: get_time = {}'.format(timestamp)) return timestamp def _check_cursors(self): assert self._play_cursor >= 0 assert self._buffer_cursor >= 0 assert self._write_cursor >= 0 assert self._buffer_cursor <= self._play_cursor assert self._play_cursor <= self._write_cursor assert _debug_media('Buffer[{}], Play[{}], Write[{}]'.format(self._buffer_cursor, self._play_cursor, self._write_cursor)) return True # Return true so it can be called in an assert (and optimized out) def set_volume(self, volume): with self.driver: self.source.gain = volume def set_position(self, position): with self.driver: self.source.position = position def set_min_distance(self, min_distance): with self.driver: self.source.reference_distance = min_distance def set_max_distance(self, max_distance): with self.driver: self.source.max_distance = max_distance def set_pitch(self, pitch): with self.driver: self.source.pitch = pitch def set_cone_orientation(self, cone_orientation): with self.driver: self.source.direction = cone_orientation def set_cone_inner_angle(self, cone_inner_angle): with self.driver: self.source.cone_inner_angle = cone_inner_angle def set_cone_outer_angle(self, cone_outer_angle): with self.driver: self.source.cone_outer_angle = cone_outer_angle def set_cone_outer_gain(self, cone_outer_gain): with self.driver: self.source.cone_outer_gain = cone_outer_gain class OpenALAudioPlayer10(OpenALAudioPlayer11): """Player compatible with OpenAL version 1.0. This version needs to interpolate timestamps.""" def __init__(self, driver, source_group, player): super(OpenALAudioPlayer10, self).__init__(driver, source_group, player) # OpenAL 1.0 timestamp interpolation: system time of current buffer # playback (best guess) self._buffer_system_time = time.time() def play(self): with self._lock: super(OpenALAudioPlayer10, self).play() self._buffer_system_time = time.time() def _update_play_cursor(self): with self._lock: assert self.driver is not None assert self.source is not None self._handle_processed_buffers() # Interpolate system time past buffer timestamp self._play_cursor = \ self._buffer_cursor + int( (time.time() - self._buffer_system_time) * \ self.source_group.audio_format.bytes_per_second) assert self._check_cursors() assert _debug_media('Play cursor at {} bytes'.format(self._play_cursor)) self._dispatch_events() def _handle_processed_buffers(self): with self._lock: processed = super(OpenALAudioPlayer10, self)._handle_processed_buffers() if processed > 0: self._buffer_system_time = time.time()
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/directsound/exceptions.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from pyglet.media.exceptions import MediaException class DirectSoundException(MediaException): pass class DirectSoundNativeError(DirectSoundException): def __init__(self, hresult): self.hresult = hresult def __repr__(self): return "{}: Error {}".format(self.__class__.__name__, self.hresult)
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/directsound/lib_dsound.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- import ctypes from pyglet import com lib = ctypes.oledll.dsound DWORD = ctypes.c_uint32 LPDWORD = ctypes.POINTER(DWORD) LONG = ctypes.c_long LPLONG = ctypes.POINTER(LONG) WORD = ctypes.c_uint16 HWND = DWORD LPUNKNOWN = ctypes.c_void_p D3DVALUE = ctypes.c_float PD3DVALUE = ctypes.POINTER(D3DVALUE) class D3DVECTOR(ctypes.Structure): _fields_ = [ ('x', ctypes.c_float), ('y', ctypes.c_float), ('z', ctypes.c_float), ] PD3DVECTOR = ctypes.POINTER(D3DVECTOR) class WAVEFORMATEX(ctypes.Structure): _fields_ = [ ('wFormatTag', WORD), ('nChannels', WORD), ('nSamplesPerSec', DWORD), ('nAvgBytesPerSec', DWORD), ('nBlockAlign', WORD), ('wBitsPerSample', WORD), ('cbSize', WORD), ] def __repr__(self): return 'WAVEFORMATEX(wFormatTag={}, nChannels={}, nSamplesPerSec={}, nAvgBytesPersec={}' \ ', nBlockAlign={}, wBitsPerSample={}, cbSize={})'.format( self.wFormatTag, self.nChannels, self.nSamplesPerSec, self.nAvgBytesPerSec, self.nBlockAlign, self.wBitsPerSample, self.cbSize) LPWAVEFORMATEX = ctypes.POINTER(WAVEFORMATEX) WAVE_FORMAT_PCM = 1 class DSCAPS(ctypes.Structure): _fields_ = [ ('dwSize', DWORD), ('dwFlags', DWORD), ('dwMinSecondarySampleRate', DWORD), ('dwMaxSecondarySampleRate', DWORD), ('dwPrimaryBuffers', DWORD), ('dwMaxHwMixingAllBuffers', DWORD), ('dwMaxHwMixingStaticBuffers', DWORD), ('dwMaxHwMixingStreamingBuffers', DWORD), ('dwFreeHwMixingAllBuffers', DWORD), ('dwFreeHwMixingStaticBuffers', DWORD), ('dwFreeHwMixingStreamingBuffers', DWORD), ('dwMaxHw3DAllBuffers', DWORD), ('dwMaxHw3DStaticBuffers', DWORD), ('dwMaxHw3DStreamingBuffers', DWORD), ('dwFreeHw3DAllBuffers', DWORD), ('dwFreeHw3DStaticBuffers', DWORD), ('dwFreeHw3DStreamingBuffers', DWORD), ('dwTotalHwMemBytes', DWORD), ('dwFreeHwMemBytes', DWORD), ('dwMaxContigFreeHwMemBytes', DWORD), ('dwUnlockTransferRateHwBuffers', DWORD), ('dwPlayCpuOverheadSwBuffers', DWORD), ('dwReserved1', DWORD), ('dwReserved2', DWORD) ] LPDSCAPS = ctypes.POINTER(DSCAPS) class DSBCAPS(ctypes.Structure): _fields_ = [ ('dwSize', DWORD), ('dwFlags', DWORD), ('dwBufferBytes', DWORD), ('dwUnlockTransferRate', DWORD), ('dwPlayCpuOverhead', DWORD), ] LPDSBCAPS = ctypes.POINTER(DSBCAPS) class DSBUFFERDESC(ctypes.Structure): _fields_ = [ ('dwSize', DWORD), ('dwFlags', DWORD), ('dwBufferBytes', DWORD), ('dwReserved', DWORD), ('lpwfxFormat', LPWAVEFORMATEX), ] def __repr__(self): return 'DSBUFFERDESC(dwSize={}, dwFlags={}, dwBufferBytes={}, lpwfxFormat={})'.format( self.dwSize, self.dwFlags, self.dwBufferBytes, self.lpwfxFormat.contents if self.lpwfxFormat else None) LPDSBUFFERDESC = ctypes.POINTER(DSBUFFERDESC) class DS3DBUFFER(ctypes.Structure): _fields_ = [ ('dwSize', DWORD), ('vPosition', D3DVECTOR), ('vVelocity', D3DVECTOR), ('dwInsideConeAngle', DWORD), ('dwOutsideConeAngle', DWORD), ('vConeOrientation', D3DVECTOR), ('lConeOutsideVolume', LONG), ('flMinDistance', D3DVALUE), ('flMaxDistance', D3DVALUE), ('dwMode', DWORD), ] LPDS3DBUFFER = ctypes.POINTER(DS3DBUFFER) class DS3DLISTENER(ctypes.Structure): _fields_ = [ ('dwSize', DWORD), ('vPosition', D3DVECTOR), ('vVelocity', D3DVECTOR), ('vOrientFront', D3DVECTOR), ('vOrientTop', D3DVECTOR), ('flDistanceFactor', D3DVALUE), ('flRolloffFactor', D3DVALUE), ('flDopplerFactor', D3DVALUE), ] LPDS3DLISTENER = ctypes.POINTER(DS3DLISTENER) class IDirectSoundBuffer(com.IUnknown): _methods_ = [ ('GetCaps', com.STDMETHOD(LPDSBCAPS)), ('GetCurrentPosition', com.STDMETHOD(LPDWORD, LPDWORD)), ('GetFormat', com.STDMETHOD(LPWAVEFORMATEX, DWORD, LPDWORD)), ('GetVolume', com.STDMETHOD(LPLONG)), ('GetPan', com.STDMETHOD(LPLONG)), ('GetFrequency', com.STDMETHOD(LPDWORD)), ('GetStatus', com.STDMETHOD(LPDWORD)), ('Initialize', com.STDMETHOD(ctypes.c_void_p, LPDSBUFFERDESC)), ('Lock', com.STDMETHOD(DWORD, DWORD, ctypes.POINTER(ctypes.c_void_p), LPDWORD, ctypes.POINTER(ctypes.c_void_p), LPDWORD, DWORD)), ('Play', com.STDMETHOD(DWORD, DWORD, DWORD)), ('SetCurrentPosition', com.STDMETHOD(DWORD)), ('SetFormat', com.STDMETHOD(LPWAVEFORMATEX)), ('SetVolume', com.STDMETHOD(LONG)), ('SetPan', com.STDMETHOD(LONG)), ('SetFrequency', com.STDMETHOD(DWORD)), ('Stop', com.STDMETHOD()), ('Unlock', com.STDMETHOD(ctypes.c_void_p, DWORD, ctypes.c_void_p, DWORD)), ('Restore', com.STDMETHOD()), ] IID_IDirectSound3DListener = com.GUID( 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60) class IDirectSound3DListener(com.IUnknown): _methods_ = [ ('GetAllParameters', com.STDMETHOD(LPDS3DLISTENER)), ('GetDistanceFactor', com.STDMETHOD(PD3DVALUE)), ('GetDopplerFactor', com.STDMETHOD(PD3DVALUE)), ('GetOrientation', com.STDMETHOD(PD3DVECTOR, PD3DVECTOR)), ('GetPosition', com.STDMETHOD(PD3DVECTOR)), ('GetRolloffFactor', com.STDMETHOD(PD3DVALUE)), ('GetVelocity', com.STDMETHOD(PD3DVECTOR)), ('SetAllParameters', com.STDMETHOD(LPDS3DLISTENER)), ('SetDistanceFactor', com.STDMETHOD(D3DVALUE, DWORD)), ('SetDopplerFactor', com.STDMETHOD(D3DVALUE, DWORD)), ('SetOrientation', com.STDMETHOD(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, DWORD)), ('SetPosition', com.STDMETHOD(D3DVALUE, D3DVALUE, D3DVALUE, DWORD)), ('SetRolloffFactor', com.STDMETHOD(D3DVALUE, DWORD)), ('SetVelocity', com.STDMETHOD(D3DVALUE, D3DVALUE, D3DVALUE, DWORD)), ('CommitDeferredSettings', com.STDMETHOD()), ] IID_IDirectSound3DBuffer = com.GUID( 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60) class IDirectSound3DBuffer(com.IUnknown): _methods_ = [ ('GetAllParameters', com.STDMETHOD(LPDS3DBUFFER)), ('GetConeAngles', com.STDMETHOD(LPDWORD, LPDWORD)), ('GetConeOrientation', com.STDMETHOD(PD3DVECTOR)), ('GetConeOutsideVolume', com.STDMETHOD(LPLONG)), ('GetMaxDistance', com.STDMETHOD(PD3DVALUE)), ('GetMinDistance', com.STDMETHOD(PD3DVALUE)), ('GetMode', com.STDMETHOD(LPDWORD)), ('GetPosition', com.STDMETHOD(PD3DVECTOR)), ('GetVelocity', com.STDMETHOD(PD3DVECTOR)), ('SetAllParameters', com.STDMETHOD(LPDS3DBUFFER, DWORD)), ('SetConeAngles', com.STDMETHOD(DWORD, DWORD, DWORD)), ('SetConeOrientation', com.STDMETHOD(D3DVALUE, D3DVALUE, D3DVALUE, DWORD)), ('SetConeOutsideVolume', com.STDMETHOD(LONG, DWORD)), ('SetMaxDistance', com.STDMETHOD(D3DVALUE, DWORD)), ('SetMinDistance', com.STDMETHOD(D3DVALUE, DWORD)), ('SetMode', com.STDMETHOD(DWORD, DWORD)), ('SetPosition', com.STDMETHOD(D3DVALUE, D3DVALUE, D3DVALUE, DWORD)), ('SetVelocity', com.STDMETHOD(D3DVALUE, D3DVALUE, D3DVALUE, DWORD)), ] class IDirectSound(com.IUnknown): _methods_ = [ ('CreateSoundBuffer', com.STDMETHOD(LPDSBUFFERDESC, ctypes.POINTER(IDirectSoundBuffer), LPUNKNOWN)), ('GetCaps', com.STDMETHOD(LPDSCAPS)), ('DuplicateSoundBuffer', com.STDMETHOD(IDirectSoundBuffer, ctypes.POINTER(IDirectSoundBuffer))), ('SetCooperativeLevel', com.STDMETHOD(HWND, DWORD)), ('Compact', com.STDMETHOD()), ('GetSpeakerConfig', com.STDMETHOD(LPDWORD)), ('SetSpeakerConfig', com.STDMETHOD(DWORD)), ('Initialize', com.STDMETHOD(com.LPGUID)), ] _type_ = com.COMInterface DirectSoundCreate = lib.DirectSoundCreate DirectSoundCreate.argtypes = \ [com.LPGUID, ctypes.POINTER(IDirectSound), ctypes.c_void_p] DSCAPS_PRIMARYMONO = 0x00000001 DSCAPS_PRIMARYSTEREO = 0x00000002 DSCAPS_PRIMARY8BIT = 0x00000004 DSCAPS_PRIMARY16BIT = 0x00000008 DSCAPS_CONTINUOUSRATE = 0x00000010 DSCAPS_EMULDRIVER = 0x00000020 DSCAPS_CERTIFIED = 0x00000040 DSCAPS_SECONDARYMONO = 0x00000100 DSCAPS_SECONDARYSTEREO = 0x00000200 DSCAPS_SECONDARY8BIT = 0x00000400 DSCAPS_SECONDARY16BIT = 0x00000800 DSSCL_NORMAL = 0x00000001 DSSCL_PRIORITY = 0x00000002 DSSCL_EXCLUSIVE = 0x00000003 DSSCL_WRITEPRIMARY = 0x00000004 DSSPEAKER_DIRECTOUT = 0x00000000 DSSPEAKER_HEADPHONE = 0x00000001 DSSPEAKER_MONO = 0x00000002 DSSPEAKER_QUAD = 0x00000003 DSSPEAKER_STEREO = 0x00000004 DSSPEAKER_SURROUND = 0x00000005 DSSPEAKER_5POINT1 = 0x00000006 DSSPEAKER_7POINT1 = 0x00000007 DSSPEAKER_GEOMETRY_MIN = 0x00000005 # 5 degrees DSSPEAKER_GEOMETRY_NARROW = 0x0000000A # 10 degrees DSSPEAKER_GEOMETRY_WIDE = 0x00000014 # 20 degrees DSSPEAKER_GEOMETRY_MAX = 0x000000B4 # 180 degrees DSBCAPS_PRIMARYBUFFER = 0x00000001 DSBCAPS_STATIC = 0x00000002 DSBCAPS_LOCHARDWARE = 0x00000004 DSBCAPS_LOCSOFTWARE = 0x00000008 DSBCAPS_CTRL3D = 0x00000010 DSBCAPS_CTRLFREQUENCY = 0x00000020 DSBCAPS_CTRLPAN = 0x00000040 DSBCAPS_CTRLVOLUME = 0x00000080 DSBCAPS_CTRLPOSITIONNOTIFY = 0x00000100 DSBCAPS_CTRLFX = 0x00000200 DSBCAPS_STICKYFOCUS = 0x00004000 DSBCAPS_GLOBALFOCUS = 0x00008000 DSBCAPS_GETCURRENTPOSITION2 = 0x00010000 DSBCAPS_MUTE3DATMAXDISTANCE = 0x00020000 DSBCAPS_LOCDEFER = 0x00040000 DSBPLAY_LOOPING = 0x00000001 DSBPLAY_LOCHARDWARE = 0x00000002 DSBPLAY_LOCSOFTWARE = 0x00000004 DSBPLAY_TERMINATEBY_TIME = 0x00000008 DSBPLAY_TERMINATEBY_DISTANCE = 0x000000010 DSBPLAY_TERMINATEBY_PRIORITY = 0x000000020 DSBSTATUS_PLAYING = 0x00000001 DSBSTATUS_BUFFERLOST = 0x00000002 DSBSTATUS_LOOPING = 0x00000004 DSBSTATUS_LOCHARDWARE = 0x00000008 DSBSTATUS_LOCSOFTWARE = 0x00000010 DSBSTATUS_TERMINATED = 0x00000020 DSBLOCK_FROMWRITECURSOR = 0x00000001 DSBLOCK_ENTIREBUFFER = 0x00000002 DSBFREQUENCY_MIN = 100 DSBFREQUENCY_MAX = 100000 DSBFREQUENCY_ORIGINAL = 0 DSBPAN_LEFT = -10000 DSBPAN_CENTER = 0 DSBPAN_RIGHT = 10000 DSBVOLUME_MIN = -10000 DSBVOLUME_MAX = 0 DSBSIZE_MIN = 4 DSBSIZE_MAX = 0x0FFFFFFF DSBSIZE_FX_MIN = 150 # NOTE: Milliseconds, not bytes DS3DMODE_NORMAL = 0x00000000 DS3DMODE_HEADRELATIVE = 0x00000001 DS3DMODE_DISABLE = 0x00000002 DS3D_IMMEDIATE = 0x00000000 DS3D_DEFERRED = 0x00000001 DS3D_MINDISTANCEFACTOR = -1000000.0 # XXX FLT_MIN DS3D_MAXDISTANCEFACTOR = 1000000.0 # XXX FLT_MAX DS3D_DEFAULTDISTANCEFACTOR = 1.0 DS3D_MINROLLOFFFACTOR = 0.0 DS3D_MAXROLLOFFFACTOR = 10.0 DS3D_DEFAULTROLLOFFFACTOR = 1.0 DS3D_MINDOPPLERFACTOR = 0.0 DS3D_MAXDOPPLERFACTOR = 10.0 DS3D_DEFAULTDOPPLERFACTOR = 1.0 DS3D_DEFAULTMINDISTANCE = 1.0 DS3D_DEFAULTMAXDISTANCE = 1000000000.0 DS3D_MINCONEANGLE = 0 DS3D_MAXCONEANGLE = 360 DS3D_DEFAULTCONEANGLE = 360 DS3D_DEFAULTCONEOUTSIDEVOLUME = DSBVOLUME_MAX # Return codes DS_OK = 0x00000000 DSERR_OUTOFMEMORY = 0x00000007 DSERR_NOINTERFACE = 0x000001AE DS_NO_VIRTUALIZATION = 0x0878000A DS_INCOMPLETE = 0x08780014 DSERR_UNSUPPORTED = 0x80004001 DSERR_GENERIC = 0x80004005 DSERR_ACCESSDENIED = 0x80070005 DSERR_INVALIDPARAM = 0x80070057 DSERR_ALLOCATED = 0x8878000A DSERR_CONTROLUNAVAIL = 0x8878001E DSERR_INVALIDCALL = 0x88780032 DSERR_PRIOLEVELNEEDED = 0x88780046 DSERR_BADFORMAT = 0x88780064 DSERR_NODRIVER = 0x88780078 DSERR_ALREADYINITIALIZED = 0x88780082 DSERR_BUFFERLOST = 0x88780096 DSERR_OTHERAPPHASPRIO = 0x887800A0 DSERR_UNINITALIZED = 0x887800AA DSERR_BUFFERTOOSMALL = 0x887810B4 DSERR_DS8_REQUIRED = 0x887810BE DSERR_SENDLOOP = 0x887810C8 DSERR_BADSENDBUFFERGUID = 0x887810D2 DSERR_FXUNAVAILABLE = 0x887810DC DSERR_OBJECTNOTFOUND = 0x88781161 # Buffer status DSBSTATUS_PLAYING = 0x00000001 DSBSTATUS_BUFFERLOST = 0x00000002 DSBSTATUS_LOOPING = 0x00000004
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/directsound/__init__.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from __future__ import absolute_import from . import adaptation from .exceptions import DirectSoundException, DirectSoundNativeError def create_audio_driver(): return adaptation.DirectSoundDriver() __all__ = ["create_audio_driver", "DirectSoundException", "DirectSoundNativeError"]
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/directsound/interface.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """ Pythonic interface to DirectSound. """ from collections import namedtuple import ctypes from pyglet.debug import debug_print from pyglet.window.win32 import _user32 from . import lib_dsound as lib from .exceptions import DirectSoundNativeError _debug_media = debug_print('debug_media') def _check(hresult): if hresult != lib.DS_OK: raise DirectSoundNativeError(hresult) class DirectSoundDriver(object): def __init__(self): assert _debug_media('Constructing DirectSoundDriver') self._native_dsound = lib.IDirectSound() _check( lib.DirectSoundCreate(None, ctypes.byref(self._native_dsound), None) ) # A trick used by mplayer.. use desktop as window handle since it # would be complex to use pyglet window handles (and what to do when # application is audio only?). hwnd = _user32.GetDesktopWindow() _check( self._native_dsound.SetCooperativeLevel(hwnd, lib.DSSCL_NORMAL) ) self._buffer_factory = DirectSoundBufferFactory(self, self._native_dsound) self.primary_buffer = self._buffer_factory.create_primary_buffer() def __del__(self): assert _debug_media('Destroying DirectSoundDriver') del self.primary_buffer self._native_dsound.Release() def create_buffer(self, audio_format): return self._buffer_factory.create_buffer(audio_format) def create_listener(self): return self.primary_buffer.create_listener() class DirectSoundBufferFactory(object): default_buffer_size = 2.0 def __init__(self, driver, native_dsound): self.driver = driver self._native_dsound = native_dsound def create_buffer(self, audio_format): buffer_size = int(audio_format.sample_rate * self.default_buffer_size) wave_format = self._create_wave_format(audio_format) buffer_desc = self._create_buffer_desc(wave_format, buffer_size) return DirectSoundBuffer( self.driver, self._create_buffer(buffer_desc), audio_format, buffer_size) def create_primary_buffer(self): return DirectSoundBuffer( self, self._create_buffer(self._create_primary_buffer_desc()), None, 0) def _create_buffer(self, buffer_desc): buf = lib.IDirectSoundBuffer() _check( self._native_dsound.CreateSoundBuffer(buffer_desc, ctypes.byref(buf), None) ) return buf @staticmethod def _create_wave_format(audio_format): wfx = lib.WAVEFORMATEX() wfx.wFormatTag = lib.WAVE_FORMAT_PCM wfx.nChannels = audio_format.channels wfx.nSamplesPerSec = audio_format.sample_rate wfx.wBitsPerSample = audio_format.sample_size wfx.nBlockAlign = wfx.wBitsPerSample * wfx.nChannels // 8 wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign return wfx @classmethod def _create_buffer_desc(cls, wave_format, buffer_size): dsbdesc = lib.DSBUFFERDESC() dsbdesc.dwSize = ctypes.sizeof(dsbdesc) dsbdesc.dwFlags = (lib.DSBCAPS_GLOBALFOCUS | lib.DSBCAPS_GETCURRENTPOSITION2 | lib.DSBCAPS_CTRLFREQUENCY | lib.DSBCAPS_CTRLVOLUME) if wave_format.nChannels == 1: dsbdesc.dwFlags |= lib.DSBCAPS_CTRL3D dsbdesc.dwBufferBytes = buffer_size dsbdesc.lpwfxFormat = ctypes.pointer(wave_format) return dsbdesc @classmethod def _create_primary_buffer_desc(cls): """Primary buffer with 3D and volume capabilities""" buffer_desc = lib.DSBUFFERDESC() buffer_desc.dwSize = ctypes.sizeof(buffer_desc) buffer_desc.dwFlags = (lib.DSBCAPS_CTRL3D | lib.DSBCAPS_CTRLVOLUME | lib.DSBCAPS_PRIMARYBUFFER) return buffer_desc class DirectSoundBuffer(object): def __init__(self, driver, native_buffer, audio_format, buffer_size): self.driver = driver self.audio_format = audio_format self.buffer_size = buffer_size self._native_buffer = native_buffer if audio_format is not None and audio_format.channels == 1: self._native_buffer3d = lib.IDirectSound3DBuffer() self._native_buffer.QueryInterface(lib.IID_IDirectSound3DBuffer, ctypes.byref(self._native_buffer3d)) else: self._native_buffer3d = None def __del__(self): if self._native_buffer is not None: self._native_buffer.Stop() self._native_buffer.Release() self._native_buffer = None if self._native_buffer3d is not None: self._native_buffer3d.Release() self._native_buffer3d = None @property def volume(self): vol = lib.LONG() _check( self._native_buffer.GetVolume(ctypes.byref(vol)) ) return vol.value @volume.setter def volume(self, value): _check( self._native_buffer.SetVolume(value) ) _CurrentPosition = namedtuple('_CurrentPosition', ['play_cursor', 'write_cursor']) @property def current_position(self): """Tuple of current play position and current write position. Only play position can be modified, so setter only accepts a single value.""" play_cursor = lib.DWORD() write_cursor = lib.DWORD() _check( self._native_buffer.GetCurrentPosition(play_cursor, write_cursor) ) return self._CurrentPosition(play_cursor.value, write_cursor.value) @current_position.setter def current_position(self, value): _check( self._native_buffer.SetCurrentPosition(value) ) @property def is3d(self): return self._native_buffer3d is not None @property def is_playing(self): return (self._get_status() & lib.DSBSTATUS_PLAYING) != 0 @property def is_buffer_lost(self): return (self._get_status() & lib.DSBSTATUS_BUFFERLOST) != 0 def _get_status(self): status = lib.DWORD() _check( self._native_buffer.GetStatus(status) ) return status.value @property def position(self): if self.is3d: position = lib.D3DVECTOR() _check( self._native_buffer3d.GetPosition(ctypes.byref(position)) ) return position.x, position.y, position.z else: return 0, 0, 0 @position.setter def position(self, position): if self.is3d: x, y, z = position _check( self._native_buffer3d.SetPosition(x, y, z, lib.DS3D_IMMEDIATE) ) @property def min_distance(self): """The minimum distance, which is the distance from the listener at which sounds in this buffer begin to be attenuated.""" if self.is3d: value = lib.D3DVALUE() _check( self._native_buffer3d.GetMinDistance(ctypes.byref(value)) ) return value.value else: return 0 @min_distance.setter def min_distance(self, value): if self.is3d: _check( self._native_buffer3d.SetMinDistance(value, lib.DS3D_IMMEDIATE) ) @property def max_distance(self): """The maximum distance, which is the distance from the listener beyond which sounds in this buffer are no longer attenuated.""" if self.is3d: value = lib.D3DVALUE() _check( self._native_buffer3d.GetMaxDistance(ctypes.byref(value)) ) return value.value else: return 0 @max_distance.setter def max_distance(self, value): if self.is3d: _check( self._native_buffer3d.SetMaxDistance(value, lib.DS3D_IMMEDIATE) ) @property def frequency(self): value = lib.DWORD() _check( self._native_buffer.GetFrequency(value) ) return value.value @frequency.setter def frequency(self, value): """The frequency, in samples per second, at which the buffer is playing.""" _check( self._native_buffer.SetFrequency(value) ) @property def cone_orientation(self): """The orientation of the sound projection cone.""" if self.is3d: orientation = lib.D3DVECTOR() _check( self._native_buffer3d.GetConeOrientation(ctypes.byref(orientation)) ) return orientation.x, orientation.y, orientation.z else: return 0, 0, 0 @cone_orientation.setter def cone_orientation(self, value): if self.is3d: x, y, z = value _check( self._native_buffer3d.SetConeOrientation(x, y, z, lib.DS3D_IMMEDIATE) ) _ConeAngles = namedtuple('_ConeAngles', ['inside', 'outside']) @property def cone_angles(self): """The inside and outside angles of the sound projection cone.""" if self.is3d: inside = lib.DWORD() outside = lib.DWORD() _check( self._native_buffer3d.GetConeAngles(ctypes.byref(inside), ctypes.byref(outside)) ) return self._ConeAngles(inside.value, outside.value) else: return self._ConeAngles(0, 0) def set_cone_angles(self, inside, outside): """The inside and outside angles of the sound projection cone.""" if self.is3d: _check( self._native_buffer3d.SetConeAngles(inside, outside, lib.DS3D_IMMEDIATE) ) @property def cone_outside_volume(self): """The volume of the sound outside the outside angle of the sound projection cone.""" if self.is3d: volume = lib.LONG() _check( self._native_buffer3d.GetConeOutsideVolume(ctypes.byref(volume)) ) return volume.value else: return 0 @cone_outside_volume.setter def cone_outside_volume(self, value): if self.is3d: _check( self._native_buffer3d.SetConeOutsideVolume(value, lib.DS3D_IMMEDIATE) ) def create_listener(self): native_listener = lib.IDirectSound3DListener() self._native_buffer.QueryInterface(lib.IID_IDirectSound3DListener, ctypes.byref(native_listener)) return DirectSoundListener(self, native_listener) def play(self): _check( self._native_buffer.Play(0, 0, lib.DSBPLAY_LOOPING) ) def stop(self): _check( self._native_buffer.Stop() ) class _WritePointer(object): def __init__(self): self.audio_ptr_1 = ctypes.c_void_p() self.audio_length_1 = lib.DWORD() self.audio_ptr_2 = ctypes.c_void_p() self.audio_length_2 = lib.DWORD() def lock(self, write_cursor, write_size): assert _debug_media('DirectSoundBuffer.lock({}, {})'.format(write_cursor, write_size)) pointer = self._WritePointer() _check( self._native_buffer.Lock(write_cursor, write_size, ctypes.byref(pointer.audio_ptr_1), pointer.audio_length_1, ctypes.byref(pointer.audio_ptr_2), pointer.audio_length_2, 0) ) return pointer def unlock(self, pointer): _check( self._native_buffer.Unlock(pointer.audio_ptr_1, pointer.audio_length_1, pointer.audio_ptr_2, pointer.audio_length_2) ) class DirectSoundListener(object): def __init__(self, ds_buffer, native_listener): self.ds_buffer = ds_buffer self._native_listener = native_listener def __del__(self): self._native_listener.Release() @property def position(self): vector = lib.D3DVECTOR() _check( self._native_listener.GetPosition(ctypes.byref(vector)) ) return (vector.x, vector.y, vector.z) @position.setter def position(self, value): _check( self._native_listener.SetPosition(*(list(value) + [lib.DS3D_IMMEDIATE])) ) @property def orientation(self): front = lib.D3DVECTOR() top = lib.D3DVECTOR() _check( self._native_listener.GetOrientation(ctypes.byref(front), ctypes.byref(top)) ) return (front.x, front.y, front.z, top.x, top.y, top.z) @orientation.setter def orientation(self, orientation): _check( self._native_listener.SetOrientation(*(list(orientation) + [lib.DS3D_IMMEDIATE])) )
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96
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/drivers/directsound/adaptation.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from __future__ import absolute_import, print_function import ctypes import math import threading from . import interface from pyglet.debug import debug_print from pyglet.media.events import MediaEvent from pyglet.media.drivers.base import AbstractAudioDriver, AbstractAudioPlayer from pyglet.media.listener import AbstractListener from pyglet.media.threads import PlayerWorker _debug = debug_print('debug_media') def _convert_coordinates(coordinates): x, y, z = coordinates return (x, y, -z) def _gain2db(gain): """ Convert linear gain in range [0.0, 1.0] to 100ths of dB. Power gain = P1/P2 dB = 10 log(P1/P2) dB * 100 = 1000 * log(power gain) """ if gain <= 0: return -10000 return max(-10000, min(int(1000 * math.log10(min(gain, 1))), 0)) def _db2gain(db): """Convert 100ths of dB to linear gain.""" return math.pow(10.0, float(db)/1000.0) class DirectSoundAudioPlayer(AbstractAudioPlayer): # Need to cache these because pyglet API allows update separately, but # DSound requires both to be set at once. _cone_inner_angle = 360 _cone_outer_angle = 360 min_buffer_size = 9600 def __init__(self, driver, ds_driver, source_group, player): super(DirectSoundAudioPlayer, self).__init__(source_group, player) self.driver = driver self._ds_driver = ds_driver # Locking strategy: # All DirectSound calls should be locked. All instance vars relating # to buffering/filling/time/events should be locked (used by both # application and worker thread). Other instance vars (consts and # 3d vars) do not need to be locked. self._lock = threading.RLock() # Desired play state (may be actually paused due to underrun -- not # implemented yet). self._playing = False # Up to one audio data may be buffered if too much data was received # from the source that could not be written immediately into the # buffer. See refill(). self._audiodata_buffer = None # Theoretical write and play cursors for an infinite buffer. play # cursor is always <= write cursor (when equal, underrun is # happening). self._write_cursor = 0 self._play_cursor = 0 # Cursor position of end of data. Silence is written after # eos for one buffer size. self._eos_cursor = None # Indexes into DSound circular buffer. Complications ensue wrt each # other to avoid writing over the play cursor. See get_write_size and # write(). self._play_cursor_ring = 0 self._write_cursor_ring = 0 # List of (play_cursor, MediaEvent), in sort order self._events = [] # List of (cursor, timestamp), in sort order (cursor gives expiry # place of the timestamp) self._timestamps = [] audio_format = source_group.audio_format # DSound buffer self._ds_buffer = self._ds_driver.create_buffer(audio_format) self._buffer_size = self._ds_buffer.buffer_size self._ds_buffer.current_position = 0 self.refill(self._buffer_size) def __del__(self): try: self.delete() except: pass def delete(self): if self.driver and self.driver.worker: self.driver.worker.remove(self) with self._lock: self._ds_buffer = None def play(self): assert _debug('DirectSound play') self.driver.worker.add(self) with self._lock: if not self._playing: self._get_audiodata() # prebuffer if needed self._playing = True self._ds_buffer.play() assert _debug('return DirectSound play') def stop(self): assert _debug('DirectSound stop') with self._lock: if self._playing: self._playing = False self._ds_buffer.stop() assert _debug('return DirectSound stop') def clear(self): assert _debug('DirectSound clear') with self._lock: self._ds_buffer.current_position = 0 self._play_cursor_ring = self._write_cursor_ring = 0 self._play_cursor = self._write_cursor self._eos_cursor = None self._audiodata_buffer = None del self._events[:] del self._timestamps[:] def refill(self, write_size): with self._lock: while write_size > 0: assert _debug('refill, write_size =', write_size) audio_data = self._get_audiodata() if audio_data is not None: assert _debug('write', audio_data.length) length = min(write_size, audio_data.length) self.write(audio_data, length) write_size -= length else: assert _debug('write silence') self.write(None, write_size) write_size = 0 def _has_underrun(self): return (self._eos_cursor is not None and self._play_cursor > self._eos_cursor) def _dispatch_new_event(self, event_name): MediaEvent(0, event_name)._sync_dispatch_to_player(self.player) def _get_audiodata(self): if self._audiodata_buffer is None or self._audiodata_buffer.length == 0: self._get_new_audiodata() return self._audiodata_buffer def _get_new_audiodata(self): assert _debug('Getting new audio data buffer.') self._audiodata_buffer = self.source_group.get_audio_data(self._buffer_size) if self._audiodata_buffer is not None: assert _debug('New audio data available: {} bytes'.format(self._audiodata_buffer.length)) if self._eos_cursor is not None: self._move_write_cursor_after_eos() self._add_audiodata_events(self._audiodata_buffer) self._add_audiodata_timestamp(self._audiodata_buffer) self._eos_cursor = None elif self._eos_cursor is None: assert _debug('No more audio data.') self._eos_cursor = self._write_cursor def _move_write_cursor_after_eos(self): # Set the write cursor back to eos_cursor or play_cursor to prevent gaps if self._play_cursor < self._eos_cursor: cursor_diff = self._write_cursor - self._eos_cursor assert _debug('Moving cursor back', cursor_diff) self._write_cursor = self._eos_cursor self._write_cursor_ring -= cursor_diff self._write_cursor_ring %= self._buffer_size else: cursor_diff = self._play_cursor - self._eos_cursor assert _debug('Moving cursor back', cursor_diff) self._write_cursor = self._play_cursor self._write_cursor_ring -= cursor_diff self._write_cursor_ring %= self._buffer_size def _add_audiodata_events(self, audio_data): for event in audio_data.events: event_cursor = self._write_cursor + event.timestamp * \ self.source_group.audio_format.bytes_per_second assert _debug('Adding event', event, 'at', event_cursor) self._events.append((event_cursor, event)) def _add_audiodata_timestamp(self, audio_data): ts_cursor = self._write_cursor + audio_data.length self._timestamps.append( (ts_cursor, audio_data.timestamp + audio_data.duration)) def update_play_cursor(self): with self._lock: play_cursor_ring = self._ds_buffer.current_position.play_cursor if play_cursor_ring < self._play_cursor_ring: # Wrapped around self._play_cursor += self._buffer_size - self._play_cursor_ring self._play_cursor_ring = 0 self._play_cursor += play_cursor_ring - self._play_cursor_ring self._play_cursor_ring = play_cursor_ring self._dispatch_pending_events() self._cleanup_timestamps() self._check_underrun() def _dispatch_pending_events(self): with self._lock: pending_events = [] while self._events and self._events[0][0] <= self._play_cursor: _, event = self._events.pop(0) pending_events.append(event) assert _debug('Dispatching pending events: {}'.format(pending_events)) assert _debug('Remaining events: {}'.format(self._events)) for event in pending_events: event._sync_dispatch_to_player(self.player) def _cleanup_timestamps(self): with self._lock: while self._timestamps and self._timestamps[0][0] < self._play_cursor: del self._timestamps[0] def _check_underrun(self): if self._playing and self._has_underrun(): assert _debug('underrun, stopping') self.stop() self._dispatch_new_event('on_eos') self._dispatch_new_event('on_source_group_eos') def get_write_size(self): self.update_play_cursor() with self._lock: play_cursor = self._play_cursor write_cursor = self._write_cursor return self._buffer_size - max(write_cursor - play_cursor, 0) def write(self, audio_data, length): # Pass audio_data=None to write silence if length == 0: return 0 with self._lock: write_ptr = self._ds_buffer.lock(self._write_cursor_ring, length) assert 0 < length <= self._buffer_size assert length == write_ptr.audio_length_1.value + write_ptr.audio_length_2.value if audio_data: ctypes.memmove(write_ptr.audio_ptr_1, audio_data.data, write_ptr.audio_length_1.value) audio_data.consume(write_ptr.audio_length_1.value, self.source_group.audio_format) if write_ptr.audio_length_2.value > 0: ctypes.memmove(write_ptr.audio_ptr_2, audio_data.data, write_ptr.audio_length_2.value) audio_data.consume(write_ptr.audio_length_2.value, self.source_group.audio_format) else: if self.source_group.audio_format.sample_size == 8: c = 0x80 else: c = 0 ctypes.memset(write_ptr.audio_ptr_1, c, write_ptr.audio_length_1.value) if write_ptr.audio_length_2.value > 0: ctypes.memset(write_ptr.audio_ptr_2, c, write_ptr.audio_length_2.value) self._ds_buffer.unlock(write_ptr) self._write_cursor += length self._write_cursor_ring += length self._write_cursor_ring %= self._buffer_size def get_time(self): with self._lock: if self._timestamps: cursor, ts = self._timestamps[0] result = ts + (self._play_cursor - cursor) / \ float(self.source_group.audio_format.bytes_per_second) else: result = None return result def set_volume(self, volume): with self._lock: self._ds_buffer.volume = _gain2db(volume) def set_position(self, position): if self._ds_buffer.is3d: with self._lock: self._ds_buffer.position = _convert_coordinates(position) def set_min_distance(self, min_distance): if self._ds_buffer.is3d: with self._lock: self._ds_buffer.min_distance = min_distance def set_max_distance(self, max_distance): if self._ds_buffer.is3d: with self._lock: self._ds_buffer.max_distance = max_distance def set_pitch(self, pitch): frequency = int(pitch * self.source_group.audio_format.sample_rate) with self._lock: self._ds_buffer.frequency = frequency def set_cone_orientation(self, cone_orientation): if self._ds_buffer.is3d: with self._lock: self._ds_buffer.cone_orientation = _convert_coordinates(cone_orientation) def set_cone_inner_angle(self, cone_inner_angle): if self._ds_buffer.is3d: self._cone_inner_angle = int(cone_inner_angle) self._set_cone_angles() def set_cone_outer_angle(self, cone_outer_angle): if self._ds_buffer.is3d: self._cone_outer_angle = int(cone_outer_angle) self._set_cone_angles() def _set_cone_angles(self): inner = min(self._cone_inner_angle, self._cone_outer_angle) outer = max(self._cone_inner_angle, self._cone_outer_angle) with self._lock: self._ds_buffer.set_cone_angles(inner, outer) def set_cone_outer_gain(self, cone_outer_gain): if self._ds_buffer.is3d: volume = _gain2db(cone_outer_gain) with self._lock: self._ds_buffer.cone_outside_volume = volume class DirectSoundDriver(AbstractAudioDriver): def __init__(self): self._ds_driver = interface.DirectSoundDriver() self._ds_listener = self._ds_driver.create_listener() assert self._ds_driver is not None assert self._ds_listener is not None # Create worker thread self.worker = PlayerWorker() self.worker.start() def __del__(self): try: if self._ds_driver: self.delete() except: pass def create_audio_player(self, source_group, player): assert self._ds_driver is not None return DirectSoundAudioPlayer(self, self._ds_driver, source_group, player) def get_listener(self): assert self._ds_driver is not None assert self._ds_listener is not None return DirectSoundListener(self._ds_listener, self._ds_driver.primary_buffer) def delete(self): self.worker.stop() self._ds_listener = None self._ds_driver = None class DirectSoundListener(AbstractListener): def __init__(self, ds_listener, ds_buffer): self._ds_listener = ds_listener self._ds_buffer = ds_buffer def _set_volume(self, volume): self._volume = volume self._ds_buffer.volume = _gain2db(volume) def _set_position(self, position): self._position = position self._ds_listener.position = _convert_coordinates(position) def _set_forward_orientation(self, orientation): self._forward_orientation = orientation self._set_orientation() def _set_up_orientation(self, orientation): self._up_orientation = orientation self._set_orientation() def _set_orientation(self): self._ds_listener.orientation = (_convert_coordinates(self._forward_orientation) + _convert_coordinates(self._up_orientation))
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35.626374
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/sources/base.py
from __future__ import print_function from __future__ import division from builtins import object # ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- import ctypes import sys import pyglet from pyglet.compat import bytes_type, BytesIO from pyglet.media.events import MediaEvent from pyglet.media.exceptions import MediaException _debug = pyglet.options['debug_media'] class AudioFormat(object): """Audio details. An instance of this class is provided by sources with audio tracks. You should not modify the fields, as they are used internally to describe the format of data provided by the source. :Ivariables: `channels` : int The number of channels: 1 for mono or 2 for stereo (pyglet does not yet support surround-sound sources). `sample_size` : int Bits per sample; only 8 or 16 are supported. `sample_rate` : int Samples per second (in Hertz). """ def __init__(self, channels, sample_size, sample_rate): self.channels = channels self.sample_size = sample_size self.sample_rate = sample_rate # Convenience self.bytes_per_sample = (sample_size >> 3) * channels self.bytes_per_second = self.bytes_per_sample * sample_rate def __eq__(self, other): return (self.channels == other.channels and self.sample_size == other.sample_size and self.sample_rate == other.sample_rate) def __ne__(self, other): return not self.__eq__(other) def __repr__(self): return '%s(channels=%d, sample_size=%d, sample_rate=%d)' % ( self.__class__.__name__, self.channels, self.sample_size, self.sample_rate) class VideoFormat(object): """Video details. An instance of this class is provided by sources with a video track. You should not modify the fields. Note that the sample aspect has no relation to the aspect ratio of the video image. For example, a video image of 640x480 with sample aspect 2.0 should be displayed at 1280x480. It is the responsibility of the application to perform this scaling. :Ivariables: `width` : int Width of video image, in pixels. `height` : int Height of video image, in pixels. `sample_aspect` : float Aspect ratio (width over height) of a single video pixel. `frame_rate` : float Frame rate (frames per second) of the video. AVbin 8 or later is required, otherwise the frame rate will be ``None``. .. versionadded:: 1.2. """ def __init__(self, width, height, sample_aspect=1.0): self.width = width self.height = height self.sample_aspect = sample_aspect self.frame_rate = None class AudioData(object): """A single packet of audio data. This class is used internally by pyglet. :Ivariables: `data` : str or ctypes array or pointer Sample data. `length` : int Size of sample data, in bytes. `timestamp` : float Time of the first sample, in seconds. `duration` : float Total data duration, in seconds. `events` : list of MediaEvent List of events contained within this packet. Events are timestamped relative to this audio packet. """ def __init__(self, data, length, timestamp, duration, events): self.data = data self.length = length self.timestamp = timestamp self.duration = duration self.events = events def consume(self, bytes, audio_format): """Remove some data from beginning of packet. All events are cleared.""" self.events = () if bytes >= self.length: self.data = None self.length = 0 self.timestamp += self.duration self.duration = 0. return elif bytes == 0: return if not isinstance(self.data, str): # XXX Create a string buffer for the whole packet then # chop it up. Could do some pointer arith here and # save a bit of data pushing, but my guess is this is # faster than fudging aruond with ctypes (and easier). data = ctypes.create_string_buffer(self.length) ctypes.memmove(data, self.data, self.length) self.data = data self.data = self.data[bytes:] self.length -= bytes self.duration -= bytes / float(audio_format.bytes_per_second) self.timestamp += bytes / float(audio_format.bytes_per_second) def get_string_data(self): """Return data as a string. (Python 3: return as bytes)""" if self.data is None: return b'' if isinstance(self.data, bytes_type): return self.data buf = ctypes.create_string_buffer(self.length) ctypes.memmove(buf, self.data, self.length) return buf.raw class SourceInfo(object): """Source metadata information. Fields are the empty string or zero if the information is not available. :Ivariables: `title` : str Title `author` : str Author `copyright` : str Copyright statement `comment` : str Comment `album` : str Album name `year` : int Year `track` : int Track number `genre` : str Genre .. versionadded:: 1.2 """ title = '' author = '' copyright = '' comment = '' album = '' year = 0 track = 0 genre = '' class Source(object): """An audio and/or video source. :Ivariables: `audio_format` : `AudioFormat` Format of the audio in this source, or None if the source is silent. `video_format` : `VideoFormat` Format of the video in this source, or None if there is no video. `info` : `SourceInfo` Source metadata such as title, artist, etc; or None if the information is not available. .. versionadded:: 1.2 """ _duration = None audio_format = None video_format = None info = None def _get_duration(self): return self._duration duration = property(lambda self: self._get_duration(), doc="""The length of the source, in seconds. Not all source durations can be determined; in this case the value is None. Read-only. :type: float """) def play(self): """Play the source. This is a convenience method which creates a Player for this source and plays it immediately. :rtype: `Player` """ from pyglet.media.player import Player # XXX Nasty circular dependency player = Player() player.queue(self) player.play() return player def get_animation(self): """Import all video frames into memory as an :py:class:`~pyglet.image.Animation`. An empty animation will be returned if the source has no video. Otherwise, the animation will contain all unplayed video frames (the entire source, if it has not been queued on a player). After creating the animation, the source will be at EOS. This method is unsuitable for videos running longer than a few seconds. .. versionadded:: 1.1 :rtype: `pyglet.image.Animation` """ from pyglet.image import Animation, AnimationFrame if not self.video_format: # XXX: This causes an assertion in the constructor of Animation return Animation([]) else: frames = [] last_ts = 0 next_ts = self.get_next_video_timestamp() while next_ts is not None: image = self.get_next_video_frame() if image is not None: delay = next_ts - last_ts frames.append(AnimationFrame(image, delay)) last_ts = next_ts next_ts = self.get_next_video_timestamp() return Animation(frames) def get_next_video_timestamp(self): """Get the timestamp of the next video frame. .. versionadded:: 1.1 :rtype: float :return: The next timestamp, or ``None`` if there are no more video frames. """ pass def get_next_video_frame(self): """Get the next video frame. Video frames may share memory: the previous frame may be invalidated or corrupted when this method is called unless the application has made a copy of it. .. versionadded:: 1.1 :rtype: `pyglet.image.AbstractImage` :return: The next video frame image, or ``None`` if the video frame could not be decoded or there are no more video frames. """ pass # Internal methods that SourceGroup calls on the source: def seek(self, timestamp): """Seek to given timestamp.""" raise CannotSeekException() def _get_queue_source(self): """Return the `Source` to be used as the queue source for a player. Default implementation returns self.""" return self def get_audio_data(self, bytes): """Get next packet of audio data. :Parameters: `bytes` : int Maximum number of bytes of data to return. :rtype: `AudioData` :return: Next packet of audio data, or None if there is no (more) data. """ return None class StreamingSource(Source): """A source that is decoded as it is being played, and can only be queued once. """ _is_queued = False is_queued = property(lambda self: self._is_queued, doc="""Determine if this source has been queued on a :py:class:`~pyglet.media.player.Player` yet. Read-only. :type: bool """) def _get_queue_source(self): """Return the `Source` to be used as the queue source for a player. Default implementation returns self.""" if self._is_queued: raise MediaException('This source is already queued on a player.') self._is_queued = True return self def delete(self): pass class StaticSource(Source): """A source that has been completely decoded in memory. This source can be queued onto multiple players any number of times. """ def __init__(self, source): """Construct a :py:class:`~pyglet.media.StaticSource` for the data in `source`. :Parameters: `source` : `Source` The source to read and decode audio and video data from. """ source = source._get_queue_source() if source.video_format: raise NotImplementedError( 'Static sources not supported for video yet.') self.audio_format = source.audio_format if not self.audio_format: self._data = None self._duration = 0. return # Arbitrary: number of bytes to request at a time. buffer_size = 1 << 20 # 1 MB # Naive implementation. Driver-specific implementations may override # to load static audio data into device (or at least driver) memory. data = BytesIO() while True: audio_data = source.get_audio_data(buffer_size) if not audio_data: break data.write(audio_data.get_string_data()) self._data = data.getvalue() self._duration = len(self._data) / \ float(self.audio_format.bytes_per_second) def _get_queue_source(self): if self._data is not None: return StaticMemorySource(self._data, self.audio_format) def get_audio_data(self, bytes): raise RuntimeError('StaticSource cannot be queued.') class StaticMemorySource(StaticSource): """Helper class for default implementation of :py:class:`~pyglet.media.StaticSource`. Do not use directly.""" def __init__(self, data, audio_format): """Construct a memory source over the given data buffer. """ self._file = BytesIO(data) self._max_offset = len(data) self.audio_format = audio_format self._duration = len(data) / float(audio_format.bytes_per_second) def seek(self, timestamp): offset = int(timestamp * self.audio_format.bytes_per_second) # Align to sample if self.audio_format.bytes_per_sample == 2: offset &= 0xfffffffe elif self.audio_format.bytes_per_sample == 4: offset &= 0xfffffffc self._file.seek(offset) def get_audio_data(self, bytes): offset = self._file.tell() timestamp = float(offset) / self.audio_format.bytes_per_second # Align to sample size if self.audio_format.bytes_per_sample == 2: bytes &= 0xfffffffe elif self.audio_format.bytes_per_sample == 4: bytes &= 0xfffffffc data = self._file.read(bytes) if not len(data): return None duration = float(len(data)) / self.audio_format.bytes_per_second return AudioData(data, len(data), timestamp, duration, []) class SourceGroup(object): """Read data from a queue of sources, with support for looping. All sources must share the same audio format. :Ivariables: `audio_format` : `AudioFormat` Required audio format for queued sources. """ # TODO can sources list go empty? what behaviour (ignore or error)? _advance_after_eos = False _loop = False def __init__(self, audio_format, video_format): self.audio_format = audio_format self.video_format = video_format self.duration = 0. self._timestamp_offset = 0. self._dequeued_durations = [] self._sources = [] def seek(self, time): if self._sources: self._sources[0].seek(time) def queue(self, source): source = source._get_queue_source() assert(source.audio_format == self.audio_format) self._sources.append(source) self.duration += source.duration def has_next(self): return len(self._sources) > 1 def next_source(self, immediate=True): if immediate: self._advance() else: self._advance_after_eos = True #: :deprecated: Use `next_source` instead. next = next_source # old API, worked badly with 2to3 def get_current_source(self): if self._sources: return self._sources[0] def _advance(self): if self._sources: self._timestamp_offset += self._sources[0].duration self._dequeued_durations.insert(0, self._sources[0].duration) old_source = self._sources.pop(0) self.duration -= old_source.duration if isinstance(old_source, StreamingSource): old_source.delete() del old_source def _get_loop(self): return self._loop def _set_loop(self, loop): self._loop = loop loop = property(_get_loop, _set_loop, doc="""Loop the current source indefinitely or until `next` is called. Initially False. :type: bool """) def get_audio_data(self, bytes): """Get next audio packet. :Parameters: `bytes` : int Hint for preferred size of audio packet; may be ignored. :rtype: `AudioData` :return: Audio data, or None if there is no more data. """ if not self._sources: return None data = self._sources[0].get_audio_data(bytes) eos = False while not data: eos = True if self._loop and not self._advance_after_eos: self._timestamp_offset += self._sources[0].duration self._dequeued_durations.insert(0, self._sources[0].duration) self._sources[0].seek(0) else: self._advance_after_eos = False # Advance source if there's something to advance to. # Otherwise leave last source paused at EOS. if len(self._sources) > 1: self._advance() else: return None data = self._sources[0].get_audio_data(bytes) # TODO method rename data.timestamp += self._timestamp_offset if eos: if _debug: print('adding on_eos event to audio data') data.events.append(MediaEvent(0, 'on_eos')) return data def translate_timestamp(self, timestamp): """Get source-relative timestamp for the audio player's timestamp.""" # XXX if timestamp is None: return None timestamp = timestamp - self._timestamp_offset if timestamp < 0: # _dequeued_durations is already ordered last to first for duration in self._dequeued_durations: timestamp += duration if timestamp > 0: break assert timestamp >= 0, 'Timestamp beyond dequeued source memory' return timestamp def get_next_video_timestamp(self): """Get the timestamp of the next video frame. :rtype: float :return: The next timestamp, or ``None`` if there are no more video frames. """ # TODO track current video source independently from audio source for # better prebuffering. if not self._sources: return None timestamp = self._sources[0].get_next_video_timestamp() if timestamp is not None: timestamp += self._timestamp_offset return timestamp def get_next_video_frame(self): """Get the next video frame. Video frames may share memory: the previous frame may be invalidated or corrupted when this method is called unless the application has made a copy of it. :rtype: `pyglet.image.AbstractImage` :return: The next video frame image, or ``None`` if the video frame could not be decoded or there are no more video frames. """ if self._sources: return self._sources[0].get_next_video_frame()
20,361
31.269414
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/sources/procedural.py
from __future__ import division from builtins import range # ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from pyglet.media.sources.base import Source, AudioFormat, AudioData from collections import deque import ctypes import os import math import struct import random class Envelope(object): """Base class for ProceduralSource amplitude envelopes.""" def build_envelope(self, sample_rate, duration): raise NotImplementedError class FlatEnvelope(Envelope): """A flat envelope, providing basic amplitude setting. :Parameters: `amplitude` : float The amplitude (volume) of the wave, from 0.0 to 1.0. Values outside of this range will be clamped. """ def __init__(self, amplitude=0.5): self.amplitude = max(min(1.0, amplitude), 0) def build_envelope(self, sample_rate, duration): amplitude = self.amplitude total_bytes = int(sample_rate * duration) return [amplitude for _ in range(total_bytes)] class LinearDecayEnvelope(Envelope): """A linearly decaying envelope. This envelope linearly decays the amplitude from the peak value to 0, over the length of the waveform. :Parameters: `peak` : float The Initial peak value of the envelope, from 0.0 to 1.0. Values outside of this range will be clamped. """ def __init__(self, peak=1.0): self.peak = max(min(1.0, peak), 0) def build_envelope(self, sample_rate, duration): peak = self.peak total_bytes = int(sample_rate * duration) envelope = [] for i in range(total_bytes): envelope.append((total_bytes - i) / total_bytes * peak) return envelope class ADSREnvelope(Envelope): """A four part Attack, Decay, Suspend, Release envelope. This is a four part ADSR envelope. The attack, decay, and release parameters should be provided in seconds. For example, a value of 0.1 would be 100ms. The sustain_amplitude parameter affects the sustain volume. This defaults to a value of 0.5, but can be provided on a scale from 0.0 to 1.0. :Parameters: `attack` : float The attack time, in seconds. `decay` : float The decay time, in seconds. `release` : float The release time, in seconds. `sustain_amplitude` : float The sustain amplitude (volume), from 0.0 to 1.0. """ def __init__(self, attack, decay, release, sustain_amplitude=0.5): self.attack = attack self.decay = decay self.release = release self.sustain_amplitude = max(min(1.0, sustain_amplitude), 0) def build_envelope(self, sample_rate, duration): sustain_amplitude = self.sustain_amplitude total_bytes = int(sample_rate * duration) attack_bytes = int(sample_rate * self.attack) decay_bytes = int(sample_rate * self.decay) release_bytes = int(sample_rate * self.release) sustain_bytes = total_bytes - attack_bytes - decay_bytes - release_bytes decay_step = (1 - sustain_amplitude) / decay_bytes release_step = sustain_amplitude / release_bytes envelope = [] for i in range(1, attack_bytes + 1): envelope.append(i / attack_bytes) for i in range(1, decay_bytes + 1): envelope.append(1 - (i * decay_step)) for i in range(1, sustain_bytes + 1): envelope.append(sustain_amplitude) for i in range(1, release_bytes + 1): envelope.append(sustain_amplitude - (i * release_step)) return envelope class TremoloEnvelope(Envelope): """A tremolo envelope, for modulation amplitude. A tremolo envelope that modulates the amplitude of the waveform with a sinusoidal pattern. The depth and rate of modulation can be specified. Depth is calculated as a percentage of the maximum amplitude. For example: a depth of 0.2 and amplitude of 0.5 will fluctuate the amplitude between 0.4 an 0.5. :Parameters: `depth` : float The amount of fluctuation, from 0.0 to 1.0. `rate` : float The fluctuation frequency, in seconds. `amplitude` : float The peak amplitude (volume), from 0.0 to 1.0. """ def __init__(self, depth, rate, amplitude=0.5): self.depth = max(min(1.0, depth), 0) self.rate = rate self.amplitude = max(min(1.0, amplitude), 0) def build_envelope(self, sample_rate, duration): total_bytes = int(sample_rate * duration) period = total_bytes / duration max_amplitude = self.amplitude min_amplitude = max(0, (1 - self.depth) * self.amplitude) step = (math.pi * 2) / period / self.rate envelope = [] for i in range(total_bytes): value = math.sin(step * i) envelope.append(value * (max_amplitude - min_amplitude) + min_amplitude) return envelope class ProceduralSource(Source): """Base class for procedurally defined and generated waveforms. :Parameters: `duration` : float The length, in seconds, of audio that you wish to generate. `sample_rate` : int Audio samples per second. (CD quality is 44100). `sample_size` : int The bit precision. Must be either 8 or 16. """ def __init__(self, duration, sample_rate=44800, sample_size=16, envelope=None): self._duration = float(duration) self.audio_format = AudioFormat( channels=1, sample_size=sample_size, sample_rate=sample_rate) self._offset = 0 self._sample_rate = sample_rate self._sample_size = sample_size self._bytes_per_sample = sample_size >> 3 self._bytes_per_second = self._bytes_per_sample * sample_rate self._max_offset = int(self._bytes_per_second * self._duration) self._envelope = envelope if self._bytes_per_sample == 2: self._max_offset &= 0xfffffffe if not self._envelope: self._envelope = FlatEnvelope(amplitude=1.0) self._envelope_array = self._envelope.build_envelope(self._sample_rate, self._duration) @property def envelope(self): return self._envelope @envelope.setter def envelope(self, envelope): self._envelope = envelope self._envelope_array = envelope.build_envelope(self._sample_rate, self._duration) def get_audio_data(self, num_bytes): """Return `num_bytes` bytes of audio data.""" num_bytes = min(num_bytes, self._max_offset - self._offset) if num_bytes <= 0: return None timestamp = float(self._offset) / self._bytes_per_second duration = float(num_bytes) / self._bytes_per_second data = self._generate_data(num_bytes, self._offset) self._offset += num_bytes return AudioData(data, num_bytes, timestamp, duration, []) def _generate_data(self, num_bytes, offset): """Generate `num_bytes` bytes of data. Return data as ctypes array or string. """ raise NotImplementedError('abstract') def seek(self, timestamp): self._offset = int(timestamp * self._bytes_per_second) # Bound within duration self._offset = min(max(self._offset, 0), self._max_offset) # Align to sample if self._bytes_per_sample == 2: self._offset &= 0xfffffffe def save(self, filename): """Save the audio to disk as a standard RIFF Wave. A standard RIFF wave header will be added to the raw PCM audio data when it is saved to disk. :Parameters: `filename` : str The file name to save as. """ offset = self._offset self.seek(0) data = self.get_audio_data(self._max_offset).get_string_data() header = struct.pack('<4sI8sIHHIIHH4sI', b"RIFF", len(data) + 44 - 8, b"WAVEfmt ", 16, # Default for PCM 1, # Default for PCM 1, # Number of channels self._sample_rate, self._bytes_per_second, self._bytes_per_sample, self._sample_size, b"data", len(data)) with open(filename, "wb") as f: f.write(header) f.write(data) self._offset = offset class Silence(ProceduralSource): """A silent waveform.""" def _generate_data(self, num_bytes, offset): if self._bytes_per_sample == 1: return b'\127' * num_bytes else: return b'\0' * num_bytes class WhiteNoise(ProceduralSource): """A white noise, random waveform.""" def _generate_data(self, num_bytes, offset): return os.urandom(num_bytes) class Sine(ProceduralSource): """A procedurally generated sinusoid waveform. :Parameters: `duration` : float The length, in seconds, of audio that you wish to generate. `frequency` : int The frequency, in Hz of the waveform you wish to produce. `sample_rate` : int Audio samples per second. (CD quality is 44100). `sample_size` : int The bit precision. Must be either 8 or 16. """ def __init__(self, duration, frequency=440, **kwargs): super(Sine, self).__init__(duration, **kwargs) self.frequency = frequency def _generate_data(self, num_bytes, offset): if self._bytes_per_sample == 1: start = offset samples = num_bytes bias = 127 amplitude = 127 data = (ctypes.c_ubyte * samples)() else: start = offset >> 1 samples = num_bytes >> 1 bias = 0 amplitude = 32767 data = (ctypes.c_short * samples)() step = self.frequency * (math.pi * 2) / self.audio_format.sample_rate envelope = self._envelope_array env_offset = offset // self._bytes_per_sample for i in range(samples): data[i] = int(math.sin(step * (i + start)) * amplitude * envelope[i+env_offset] + bias) return data class Triangle(ProceduralSource): """A procedurally generated triangle waveform. :Parameters: `duration` : float The length, in seconds, of audio that you wish to generate. `frequency` : int The frequency, in Hz of the waveform you wish to produce. `sample_rate` : int Audio samples per second. (CD quality is 44100). `sample_size` : int The bit precision. Must be either 8 or 16. """ def __init__(self, duration, frequency=440, **kwargs): super(Triangle, self).__init__(duration, **kwargs) self.frequency = frequency def _generate_data(self, num_bytes, offset): # XXX TODO consider offset if self._bytes_per_sample == 1: samples = num_bytes value = 127 maximum = 255 minimum = 0 data = (ctypes.c_ubyte * samples)() else: samples = num_bytes >> 1 value = 0 maximum = 32767 minimum = -32768 data = (ctypes.c_short * samples)() step = (maximum - minimum) * 2 * self.frequency / self.audio_format.sample_rate envelope = self._envelope_array env_offset = offset // self._bytes_per_sample for i in range(samples): value += step if value > maximum: value = maximum - (value - maximum) step = -step if value < minimum: value = minimum - (value - minimum) step = -step data[i] = int(value * envelope[i+env_offset]) return data class Sawtooth(ProceduralSource): """A procedurally generated sawtooth waveform. :Parameters: `duration` : float The length, in seconds, of audio that you wish to generate. `frequency` : int The frequency, in Hz of the waveform you wish to produce. `sample_rate` : int Audio samples per second. (CD quality is 44100). `sample_size` : int The bit precision. Must be either 8 or 16. """ def __init__(self, duration, frequency=440, **kwargs): super(Sawtooth, self).__init__(duration, **kwargs) self.frequency = frequency def _generate_data(self, num_bytes, offset): # XXX TODO consider offset if self._bytes_per_sample == 1: samples = num_bytes value = 127 maximum = 255 minimum = 0 data = (ctypes.c_ubyte * samples)() else: samples = num_bytes >> 1 value = 0 maximum = 32767 minimum = -32768 data = (ctypes.c_short * samples)() step = (maximum - minimum) * self.frequency / self._sample_rate envelope = self._envelope_array env_offset = offset // self._bytes_per_sample for i in range(samples): value += step if value > maximum: value = minimum + (value % maximum) data[i] = int(value * envelope[i+env_offset]) return data class Square(ProceduralSource): """A procedurally generated square (or pulse) waveform. :Parameters: `duration` : float The length, in seconds, of audio that you wish to generate. `frequency` : int The frequency, in Hz of the waveform you wish to produce. `sample_rate` : int Audio samples per second. (CD quality is 44100). `sample_size` : int The bit precision. Must be either 8 or 16. """ def __init__(self, duration, frequency=440, **kwargs): super(Square, self).__init__(duration, **kwargs) self.frequency = frequency def _generate_data(self, num_bytes, offset): # XXX TODO consider offset if self._bytes_per_sample == 1: start = offset samples = num_bytes bias = 127 amplitude = 127 data = (ctypes.c_ubyte * samples)() else: start = offset >> 1 samples = num_bytes >> 1 bias = 0 amplitude = 32767 data = (ctypes.c_short * samples)() half_period = self.audio_format.sample_rate / self.frequency / 2 envelope = self._envelope_array env_offset = offset // self._bytes_per_sample value = 1 count = 0 for i in range(samples): if count >= half_period: value = -value count %= half_period count += 1 data[i] = int(value * amplitude * envelope[i+env_offset] + bias) return data # class Noise(ProceduralSource): # """A pseudo-random Noise waveform. # # :Parameters: # `duration` : float # The length, in seconds, of audio that you wish to generate. # `frequency` : int # The frequency, in Hz of the waveform you wish to produce. # `sample_rate` : int # Audio samples per second. (CD quality is 44100). # `sample_size` : int # The bit precision. Must be either 8 or 16. # """ # def __init__(self, duration, frequency=440, **kwargs): # super(Noise, self).__init__(duration, **kwargs) # self.frequency = frequency # self.lfsr = _LFSR([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]) # # def _generate_data(self, num_bytes, offset): # # XXX TODO consider offset # if self._bytes_per_sample == 1: # start = offset # samples = num_bytes # bias = 0 # amplitude = 255 # data = (ctypes.c_ubyte * samples)() # else: # start = offset >> 1 # samples = num_bytes >> 1 # bias = -32768 # amplitude = 32767 # data = (ctypes.c_short * samples)() # envelope = self._envelope_array # env_offset = offset // self._bytes_per_sample # period = self._sample_rate / self.frequency # lfsr = self.lfsr # lfsr.advance(start) # counter = 0 # for i in range(samples): # counter += 1 # if counter > period: # lfsr.reset() # counter = 0 # value = lfsr.get() # data[i] = int(value * amplitude * envelope[i+env_offset] + bias) # return data class FM(ProceduralSource): """A procedurally generated FM waveform. This is a simplistic frequency modulated waveform, based on the concepts by John Chowning. Basic sine waves are used for both frequency carrier and modulator inputs, of which the frequencies can be provided. The modulation index, or amplitude, can also be adjusted. :Parameters: `duration` : float The length, in seconds, of audio that you wish to generate. `carrier` : int The carrier frequency, in Hz. `modulator` : int The modulator frequency, in Hz. `mod_index` : int The modulation index. `sample_rate` : int Audio samples per second. (CD quality is 44100). `sample_size` : int The bit precision. Must be either 8 or 16. """ def __init__(self, duration, carrier=440, modulator=440, mod_index=1, **kwargs): super(FM, self).__init__(duration, **kwargs) self.carrier = carrier self.modulator = modulator self.mod_index = mod_index def _generate_data(self, num_bytes, offset): if self._bytes_per_sample == 1: start = offset samples = num_bytes bias = 127 amplitude = 127 data = (ctypes.c_ubyte * samples)() else: start = offset >> 1 samples = num_bytes >> 1 bias = 0 amplitude = 32767 data = (ctypes.c_short * samples)() car_step = 2 * math.pi * self.carrier mod_step = 2 * math.pi * self.modulator mod_index = self.mod_index sample_rate = self._sample_rate envelope = self._envelope_array env_offset = offset // self._bytes_per_sample # FM equation: sin((2 * pi * carrier) + sin(2 * pi * modulator)) for i in range(samples): increment = (i + start) / sample_rate data[i] = int(math.sin(car_step * increment + mod_index * math.sin(mod_step * increment)) * amplitude * envelope[i+env_offset] + bias) return data class Digitar(ProceduralSource): """A procedurally generated guitar-like waveform. A guitar-like waveform, based on the Karplus-Strong algorithm. The sound is similar to a plucked guitar string. The resulting sound decays over time, and so the actual length will vary depending on the frequency. Lower frequencies require a longer `length` parameter to prevent cutting off abruptly. :Parameters: `duration` : float The length, in seconds, of audio that you wish to generate. `frequency` : int The frequency, in Hz of the waveform you wish to produce. `decay` : float The decay rate of the effect. Defaults to 0.996. `sample_rate` : int Audio samples per second. (CD quality is 44100). `sample_size` : int The bit precision. Must be either 8 or 16. """ def __init__(self, duration, frequency=440, decay=0.996, **kwargs): super(Digitar, self).__init__(duration, **kwargs) self.frequency = frequency self.decay = decay self.period = int(self._sample_rate / self.frequency) def _advance(self, positions): # XXX create fresh ring buffer, and advance if necessary. period = self.period random.seed(10) ring_buffer = deque([random.uniform(-1, 1) for _ in range(period)], maxlen=period) for _ in range(positions): decay = self.decay ring_buffer.append(decay * (ring_buffer[0] + ring_buffer[1]) / 2) self.ring_buffer = ring_buffer def _generate_data(self, num_bytes, offset): if self._bytes_per_sample == 1: start = offset samples = num_bytes bias = 127 amplitude = 127 data = (ctypes.c_ubyte * samples)() else: start = offset >> 1 samples = num_bytes >> 1 bias = 0 amplitude = 32767 data = (ctypes.c_short * samples)() self._advance(start) ring_buffer = self.ring_buffer decay = self.decay for i in range(samples): data[i] = int(ring_buffer[0] * amplitude + bias) ring_buffer.append(decay * (ring_buffer[0] + ring_buffer[1]) / 2) return data
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/sources/riff.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Simple Python-only RIFF reader, supports uncompressed WAV files. """ from __future__ import division from builtins import object # RIFF reference: # http://www.saettler.com/RIFFMCI/riffmci.html # # More readable WAVE summaries: # # http://www.borg.com/~jglatt/tech/wave.htm # http://www.sonicspot.com/guide/wavefiles.html from pyglet.media.exceptions import MediaFormatException from pyglet.media.sources.base import StreamingSource, AudioData, AudioFormat from pyglet.compat import BytesIO, asbytes import struct WAVE_FORMAT_PCM = 0x0001 IBM_FORMAT_MULAW = 0x0101 IBM_FORMAT_ALAW = 0x0102 IBM_FORMAT_ADPCM = 0x0103 class RIFFFormatException(MediaFormatException): pass class WAVEFormatException(RIFFFormatException): pass class RIFFChunk(object): header_fmt = '<4sL' header_length = struct.calcsize(header_fmt) def __init__(self, file, name, length, offset): self.file = file self.name = name self.length = length self.offset = offset def get_data(self): self.file.seek(self.offset) return self.file.read(self.length) def __repr__(self): return '%s(%r, offset=%r, length=%r)' % ( self.__class__.__name__, self.name, self.offset, self.length) class RIFFForm(object): _chunks = None def __init__(self, file, offset): self.file = file self.offset = offset def get_chunks(self): if self._chunks: return self._chunks self._chunks = [] self.file.seek(self.offset) offset = self.offset while True: header = self.file.read(RIFFChunk.header_length) if not header: break name, length = struct.unpack(RIFFChunk.header_fmt, header) offset += RIFFChunk.header_length cls = self._chunk_types.get(name, RIFFChunk) chunk = cls(self.file, name, length, offset) self._chunks.append(chunk) offset += length if offset & 0x3 != 0: offset = (offset | 0x3) + 1 self.file.seek(offset) return self._chunks def __repr__(self): return '%s(offset=%r)' % (self.__class__.__name__, self.offset) class RIFFType(RIFFChunk): def __init__(self, *args, **kwargs): super(RIFFType, self).__init__(*args, **kwargs) self.file.seek(self.offset) form = self.file.read(4) if form != asbytes('WAVE'): raise RIFFFormatException('Unsupported RIFF form "%s"' % form) self.form = WaveForm(self.file, self.offset + 4) class RIFFFile(RIFFForm): _chunk_types = { asbytes('RIFF'): RIFFType, } def __init__(self, file): if not hasattr(file, 'seek'): file = BytesIO(file.read()) super(RIFFFile, self).__init__(file, 0) def get_wave_form(self): chunks = self.get_chunks() if len(chunks) == 1 and isinstance(chunks[0], RIFFType): return chunks[0].form class WaveFormatChunk(RIFFChunk): def __init__(self, *args, **kwargs): super(WaveFormatChunk, self).__init__(*args, **kwargs) fmt = '<HHLLHH' if struct.calcsize(fmt) != self.length: raise RIFFFormatException('Size of format chunk is incorrect.') (self.wFormatTag, self.wChannels, self.dwSamplesPerSec, self.dwAvgBytesPerSec, self.wBlockAlign, self.wBitsPerSample) = struct.unpack(fmt, self.get_data()) class WaveDataChunk(RIFFChunk): pass class WaveForm(RIFFForm): _chunk_types = { asbytes('fmt '): WaveFormatChunk, asbytes('data'): WaveDataChunk } def get_format_chunk(self): for chunk in self.get_chunks(): if isinstance(chunk, WaveFormatChunk): return chunk def get_data_chunk(self): for chunk in self.get_chunks(): if isinstance(chunk, WaveDataChunk): return chunk class WaveSource(StreamingSource): def __init__(self, filename, file=None): if file is None: file = open(filename, 'rb') self._file = file # Read RIFF format, get format and data chunks riff = RIFFFile(file) wave_form = riff.get_wave_form() if wave_form: format = wave_form.get_format_chunk() data_chunk = wave_form.get_data_chunk() if not wave_form or not format or not data_chunk: if not filename or filename.lower().endswith('.wav'): raise WAVEFormatException('Not a WAVE file') else: raise WAVEFormatException( 'AVbin is required to decode compressed media') if format.wFormatTag != WAVE_FORMAT_PCM: raise WAVEFormatException('Unsupported WAVE format category') if format.wBitsPerSample not in (8, 16): raise WAVEFormatException('Unsupported sample bit size: %d' % format.wBitsPerSample) self.audio_format = AudioFormat( channels=format.wChannels, sample_size=format.wBitsPerSample, sample_rate=format.dwSamplesPerSec) self._duration = \ float(data_chunk.length) / self.audio_format.bytes_per_second self._start_offset = data_chunk.offset self._max_offset = data_chunk.length self._offset = 0 self._file.seek(self._start_offset) def get_audio_data(self, bytes): bytes = min(bytes, self._max_offset - self._offset) if not bytes: return None data = self._file.read(bytes) self._offset += len(data) timestamp = float(self._offset) / self.audio_format.bytes_per_second duration = float(bytes) / self.audio_format.bytes_per_second return AudioData(data, len(data), timestamp, duration, []) def seek(self, timestamp): offset = int(timestamp * self.audio_format.bytes_per_second) # Bound within duration offset = min(max(offset, 0), self._max_offset) # Align to sample if self.audio_format.bytes_per_sample == 2: offset &= 0xfffffffe elif self.audio_format.bytes_per_sample == 4: offset &= 0xfffffffc self._file.seek(offset + self._start_offset) self._offset = offset
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/sources/__init__.py
"""Sources for media playback.""" # Collect public interface from .loader import load, have_avbin from .base import AudioFormat, VideoFormat, AudioData, SourceInfo from .base import Source, StreamingSource, StaticSource, SourceGroup # help the docs figure out where these are supposed to live (they live here) __all__ = [ 'load', 'have_avbin', 'AudioFormat', 'VideoFormat', 'AudioData', 'SourceInfo', 'Source', 'StreamingSource', 'StaticSource', 'SourceGroup', ]
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/sources/avbin.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Use avbin to decode audio and video media. """ from __future__ import print_function from __future__ import division from builtins import range from builtins import object import struct import ctypes import threading import time import pyglet from pyglet import image import pyglet.lib from pyglet.media.sources.base import \ StreamingSource, VideoFormat, AudioFormat, \ AudioData, SourceInfo from pyglet.media.events import MediaEvent from pyglet.media.exceptions import MediaFormatException from pyglet.media.threads import WorkerThread from pyglet.compat import asbytes, asbytes_filename if pyglet.compat_platform.startswith('win') and struct.calcsize('P') == 8: av = 'avbin64' else: av = 'avbin' av = pyglet.lib.load_library(av) AVBIN_RESULT_ERROR = -1 AVBIN_RESULT_OK = 0 AVbinResult = ctypes.c_int AVBIN_STREAM_TYPE_UNKNOWN = 0 AVBIN_STREAM_TYPE_VIDEO = 1 AVBIN_STREAM_TYPE_AUDIO = 2 AVbinStreamType = ctypes.c_int AVBIN_SAMPLE_FORMAT_U8 = 0 AVBIN_SAMPLE_FORMAT_S16 = 1 AVBIN_SAMPLE_FORMAT_S24 = 2 AVBIN_SAMPLE_FORMAT_S32 = 3 AVBIN_SAMPLE_FORMAT_FLOAT = 4 AVbinSampleFormat = ctypes.c_int AVBIN_LOG_QUIET = -8 AVBIN_LOG_PANIC = 0 AVBIN_LOG_FATAL = 8 AVBIN_LOG_ERROR = 16 AVBIN_LOG_WARNING = 24 AVBIN_LOG_INFO = 32 AVBIN_LOG_VERBOSE = 40 AVBIN_LOG_DEBUG = 48 AVbinLogLevel = ctypes.c_int AVbinFileP = ctypes.c_void_p AVbinStreamP = ctypes.c_void_p Timestamp = ctypes.c_int64 class AVbinFileInfo(ctypes.Structure): _fields_ = [ ('structure_size', ctypes.c_size_t), ('n_streams', ctypes.c_int), ('start_time', Timestamp), ('duration', Timestamp), ('title', ctypes.c_char * 512), ('author', ctypes.c_char * 512), ('copyright', ctypes.c_char * 512), ('comment', ctypes.c_char * 512), ('album', ctypes.c_char * 512), ('year', ctypes.c_int), ('track', ctypes.c_int), ('genre', ctypes.c_char * 32), ] class _AVbinStreamInfoVideo8(ctypes.Structure): _fields_ = [ ('width', ctypes.c_uint), ('height', ctypes.c_uint), ('sample_aspect_num', ctypes.c_uint), ('sample_aspect_den', ctypes.c_uint), ('frame_rate_num', ctypes.c_uint), ('frame_rate_den', ctypes.c_uint), ] class _AVbinStreamInfoAudio8(ctypes.Structure): _fields_ = [ ('sample_format', ctypes.c_int), ('sample_rate', ctypes.c_uint), ('sample_bits', ctypes.c_uint), ('channels', ctypes.c_uint), ] class _AVbinStreamInfoUnion8(ctypes.Union): _fields_ = [ ('video', _AVbinStreamInfoVideo8), ('audio', _AVbinStreamInfoAudio8), ] class AVbinStreamInfo8(ctypes.Structure): _fields_ = [ ('structure_size', ctypes.c_size_t), ('type', ctypes.c_int), ('u', _AVbinStreamInfoUnion8) ] class AVbinPacket(ctypes.Structure): _fields_ = [ ('structure_size', ctypes.c_size_t), ('timestamp', Timestamp), ('stream_index', ctypes.c_int), ('data', ctypes.POINTER(ctypes.c_uint8)), ('size', ctypes.c_size_t), ] AVbinLogCallback = ctypes.CFUNCTYPE(None, ctypes.c_char_p, ctypes.c_int, ctypes.c_char_p) av.avbin_get_version.restype = ctypes.c_int av.avbin_get_ffmpeg_revision.restype = ctypes.c_int av.avbin_get_audio_buffer_size.restype = ctypes.c_size_t av.avbin_have_feature.restype = ctypes.c_int av.avbin_have_feature.argtypes = [ctypes.c_char_p] av.avbin_init.restype = AVbinResult av.avbin_set_log_level.restype = AVbinResult av.avbin_set_log_level.argtypes = [AVbinLogLevel] av.avbin_set_log_callback.argtypes = [AVbinLogCallback] av.avbin_open_filename.restype = AVbinFileP av.avbin_open_filename.argtypes = [ctypes.c_char_p] av.avbin_close_file.argtypes = [AVbinFileP] av.avbin_seek_file.argtypes = [AVbinFileP, Timestamp] av.avbin_file_info.argtypes = [AVbinFileP, ctypes.POINTER(AVbinFileInfo)] av.avbin_stream_info.argtypes = [AVbinFileP, ctypes.c_int, ctypes.POINTER(AVbinStreamInfo8)] av.avbin_open_stream.restype = ctypes.c_void_p av.avbin_open_stream.argtypes = [AVbinFileP, ctypes.c_int] av.avbin_close_stream.argtypes = [AVbinStreamP] av.avbin_read.argtypes = [AVbinFileP, ctypes.POINTER(AVbinPacket)] av.avbin_read.restype = AVbinResult av.avbin_decode_audio.restype = ctypes.c_int av.avbin_decode_audio.argtypes = [AVbinStreamP, ctypes.c_void_p, ctypes.c_size_t, ctypes.c_void_p, ctypes.POINTER(ctypes.c_int)] av.avbin_decode_video.restype = ctypes.c_int av.avbin_decode_video.argtypes = [AVbinStreamP, ctypes.c_void_p, ctypes.c_size_t, ctypes.c_void_p] if True: # XXX lock all avbin calls. not clear from ffmpeg documentation if this # is necessary. leaving it on while debugging to rule out the possiblity # of a problem. def synchronize(func, lock): def f(*args): lock.acquire() result = func(*args) lock.release() return result return f _avbin_lock = threading.Lock() for name in dir(av): if name.startswith('avbin_'): setattr(av, name, synchronize(getattr(av, name), _avbin_lock)) def get_version(): return av.avbin_get_version() class AVbinException(MediaFormatException): pass def timestamp_from_avbin(timestamp): return float(timestamp) / 1000000 def timestamp_to_avbin(timestamp): return int(timestamp * 1000000) class VideoPacket(object): _next_id = 0 def __init__(self, packet): self.timestamp = timestamp_from_avbin(packet.timestamp) self.data = (ctypes.c_uint8 * packet.size)() self.size = packet.size ctypes.memmove(self.data, packet.data, self.size) # Decoded image. 0 == not decoded yet; None == Error or discarded self.image = 0 self.id = self._next_id self.__class__._next_id += 1 class AVbinSource(StreamingSource): def __init__(self, filename, file=None): if file is not None: raise NotImplementedError('Loading from file stream is not supported') self._file = av.avbin_open_filename(asbytes_filename(filename)) if not self._file: raise AVbinException('Could not open "%s"' % filename) self._video_stream = None self._video_stream_index = -1 self._audio_stream = None self._audio_stream_index = -1 file_info = AVbinFileInfo() file_info.structure_size = ctypes.sizeof(file_info) av.avbin_file_info(self._file, ctypes.byref(file_info)) self._duration = timestamp_from_avbin(file_info.duration) self.info = SourceInfo() self.info.title = file_info.title self.info.author = file_info.author self.info.copyright = file_info.copyright self.info.comment = file_info.comment self.info.album = file_info.album self.info.year = file_info.year self.info.track = file_info.track self.info.genre = file_info.genre # Pick the first video and audio streams found, ignore others. for i in range(file_info.n_streams): info = AVbinStreamInfo8() info.structure_size = ctypes.sizeof(info) av.avbin_stream_info(self._file, i, info) if (info.type == AVBIN_STREAM_TYPE_VIDEO and not self._video_stream): stream = av.avbin_open_stream(self._file, i) if not stream: continue self.video_format = VideoFormat( width=info.u.video.width, height=info.u.video.height) if info.u.video.sample_aspect_num != 0: self.video_format.sample_aspect = ( float(info.u.video.sample_aspect_num) / info.u.video.sample_aspect_den) if _have_frame_rate: self.video_format.frame_rate = ( float(info.u.video.frame_rate_num) / info.u.video.frame_rate_den) self._video_stream = stream self._video_stream_index = i elif (info.type == AVBIN_STREAM_TYPE_AUDIO and info.u.audio.sample_bits in (8, 16) and info.u.audio.channels in (1, 2) and not self._audio_stream): stream = av.avbin_open_stream(self._file, i) if not stream: continue self.audio_format = AudioFormat( channels=info.u.audio.channels, sample_size=info.u.audio.sample_bits, sample_rate=info.u.audio.sample_rate) self._audio_stream = stream self._audio_stream_index = i self._packet = AVbinPacket() self._packet.structure_size = ctypes.sizeof(self._packet) self._packet.stream_index = -1 self._events = [] # Timestamp of last video packet added to decoder queue. self._video_timestamp = 0 self._buffered_audio_data = [] if self.audio_format: self._audio_buffer = \ (ctypes.c_uint8 * av.avbin_get_audio_buffer_size())() if self.video_format: self._video_packets = [] self._decode_thread = WorkerThread() self._decode_thread.start() self._condition = threading.Condition() def __del__(self): if _debug: print('del avbin source') try: if self._video_stream: av.avbin_close_stream(self._video_stream) if self._audio_stream: av.avbin_close_stream(self._audio_stream) av.avbin_close_file(self._file) except: pass def delete(self): if self.video_format: self._decode_thread.stop() def seek(self, timestamp): if _debug: print('AVbin seek', timestamp) av.avbin_seek_file(self._file, timestamp_to_avbin(timestamp)) self._audio_packet_size = 0 del self._events[:] del self._buffered_audio_data[:] if self.video_format: self._video_timestamp = 0 self._condition.acquire() for packet in self._video_packets: packet.image = None self._condition.notify() self._condition.release() del self._video_packets[:] self._decode_thread.clear_jobs() def _get_packet(self): # Read a packet into self._packet. Returns True if OK, False if no # more packets are in stream. return av.avbin_read(self._file, self._packet) == AVBIN_RESULT_OK def _process_packet(self): # Returns (packet_type, packet), where packet_type = 'video' or # 'audio'; and packet is VideoPacket or AudioData. In either case, # packet is buffered or queued for decoding; no further action is # necessary. Returns (None, None) if packet was neither type. if self._packet.stream_index == self._video_stream_index: if self._packet.timestamp < 0: # XXX TODO # AVbin needs hack to decode timestamp for B frames in # some containers (OGG?). See # http://www.dranger.com/ffmpeg/tutorial05.html # For now we just drop these frames. return None, None video_packet = VideoPacket(self._packet) if _debug: print('Created and queued frame %d (%f)' % \ (video_packet.id, video_packet.timestamp)) self._video_timestamp = max(self._video_timestamp, video_packet.timestamp) self._video_packets.append(video_packet) self._decode_thread.put_job( lambda: self._decode_video_packet(video_packet)) return 'video', video_packet elif self._packet.stream_index == self._audio_stream_index: audio_data = self._decode_audio_packet() if audio_data: if _debug: print('Got an audio packet at', audio_data.timestamp) self._buffered_audio_data.append(audio_data) return 'audio', audio_data return None, None def get_audio_data(self, bytes): try: audio_data = self._buffered_audio_data.pop(0) audio_data_timeend = audio_data.timestamp + audio_data.duration except IndexError: audio_data = None audio_data_timeend = self._video_timestamp + 1 if _debug: print('get_audio_data') have_video_work = False # Keep reading packets until we have an audio packet and all the # associated video packets have been enqueued on the decoder thread. while not audio_data or ( self._video_stream and self._video_timestamp < audio_data_timeend): if not self._get_packet(): break packet_type, packet = self._process_packet() if packet_type == 'video': have_video_work = True elif not audio_data and packet_type == 'audio': audio_data = self._buffered_audio_data.pop(0) if _debug: print('Got requested audio packet at', audio_data.timestamp) audio_data_timeend = audio_data.timestamp + audio_data.duration if have_video_work: # Give decoder thread a chance to run before we return this audio # data. time.sleep(0) if not audio_data: if _debug: print('get_audio_data returning None') return None while self._events and self._events[0].timestamp <= audio_data_timeend: event = self._events.pop(0) if event.timestamp >= audio_data.timestamp: event.timestamp -= audio_data.timestamp audio_data.events.append(event) if _debug: print('get_audio_data returning ts %f with events' % \ audio_data.timestamp, audio_data.events) print('remaining events are', self._events) return audio_data def _decode_audio_packet(self): packet = self._packet size_out = ctypes.c_int(len(self._audio_buffer)) while True: audio_packet_ptr = ctypes.cast(packet.data, ctypes.c_void_p) audio_packet_size = packet.size used = av.avbin_decode_audio(self._audio_stream, audio_packet_ptr, audio_packet_size, self._audio_buffer, size_out) if used < 0: self._audio_packet_size = 0 break audio_packet_ptr.value += used audio_packet_size -= used if size_out.value <= 0: continue # XXX how did this ever work? replaced with copy below # buffer = ctypes.string_at(self._audio_buffer, size_out) # XXX to actually copy the data.. but it never used to crash, so # maybe I'm missing something buffer = ctypes.create_string_buffer(size_out.value) ctypes.memmove(buffer, self._audio_buffer, len(buffer)) buffer = buffer.raw duration = float(len(buffer)) / self.audio_format.bytes_per_second self._audio_packet_timestamp = \ timestamp = timestamp_from_avbin(packet.timestamp) return AudioData(buffer, len(buffer), timestamp, duration, []) def _decode_video_packet(self, packet): width = self.video_format.width height = self.video_format.height pitch = width * 3 buffer = (ctypes.c_uint8 * (pitch * height))() result = av.avbin_decode_video(self._video_stream, packet.data, packet.size, buffer) if result < 0: image_data = None else: image_data = image.ImageData(width, height, 'RGB', buffer, pitch) packet.image = image_data # Notify get_next_video_frame() that another one is ready. self._condition.acquire() self._condition.notify() self._condition.release() def _ensure_video_packets(self): """Process packets until a video packet has been queued (and begun decoding). Return False if EOS. """ if not self._video_packets: if _debug: print('No video packets...') # Read ahead until we have another video packet self._get_packet() packet_type, _ = self._process_packet() while packet_type and packet_type != 'video': self._get_packet() packet_type, _ = self._process_packet() if not packet_type: return False if _debug: print('Queued packet', _) return True def get_next_video_timestamp(self): if not self.video_format: return if self._ensure_video_packets(): if _debug: print('Next video timestamp is', self._video_packets[0].timestamp) return self._video_packets[0].timestamp def get_next_video_frame(self): if not self.video_format: return if self._ensure_video_packets(): packet = self._video_packets.pop(0) if _debug: print('Waiting for', packet) # Block until decoding is complete self._condition.acquire() while packet.image == 0: self._condition.wait() self._condition.release() if _debug: print('Returning', packet) return packet.image av.avbin_init() if pyglet.options['debug_media']: _debug = True av.avbin_set_log_level(AVBIN_LOG_DEBUG) else: _debug = False av.avbin_set_log_level(AVBIN_LOG_QUIET) _have_frame_rate = av.avbin_have_feature(asbytes('frame_rate'))
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/media/sources/loader.py
from __future__ import print_function from builtins import object # ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- from abc import ABCMeta, abstractmethod import pyglet from .base import StaticSource from future.utils import with_metaclass _debug = pyglet.options['debug_media'] def load(filename, file=None, streaming=True): """Load a source from a file. Currently the `file` argument is not supported; media files must exist as real paths. :Parameters: `filename` : str Filename of the media file to load. `file` : file-like object Not yet supported. `streaming` : bool If False, a :py:class:`~pyglet.media.StaticSource` will be returned; otherwise (default) a `StreamingSource` is created. :rtype: `Source` """ source = get_source_loader().load(filename, file) if not streaming: source = StaticSource(source) return source class AbstractSourceLoader(with_metaclass(ABCMeta, object)): @abstractmethod def load(self, filename, file): pass class AVbinSourceLoader(AbstractSourceLoader): def load(self, filename, file): from .avbin import AVbinSource return AVbinSource(filename, file) class RIFFSourceLoader(AbstractSourceLoader): def load(self, filename, file): from .riff import WaveSource return WaveSource(filename, file) def get_source_loader(): global _source_loader if _source_loader is not None: return _source_loader if have_avbin(): _source_loader = AVbinSourceLoader() if _debug: print('AVbin available, using to load media files') else: _source_loader = RIFFSourceLoader() if _debug: print('AVbin not available. Only supporting wave files.') return _source_loader _source_loader = None def have_avbin(): """Returns ``True`` iff AVBin is installed and accessible on the user's system. """ global _have_avbin if _have_avbin is None: try: from .avbin import AVbinSource _have_avbin = True except ImportError: _have_avbin = False return _have_avbin _have_avbin = None
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/graphics/vertexbuffer.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- # $Id:$ '''Byte abstractions of Vertex Buffer Objects and vertex arrays. Use :py:func:`create_buffer` or :py:func:`create_mappable_buffer` to create a Vertex Buffer Object, or a vertex array if VBOs are not supported by the current context. Buffers can optionally be created "mappable" (incorporating the :py:class:`AbstractMappable` mix-in). In this case the buffer provides a :py:meth:`~AbstractMappable.get_region` method which provides the most efficient path for updating partial data within the buffer. ''' from builtins import range from builtins import object __docformat__ = 'restructuredtext' __version__ = '$Id: $' import ctypes import sys import pyglet from pyglet.gl import * _enable_vbo = pyglet.options['graphics_vbo'] # Enable workaround permanently if any VBO is created on a context that has # this workaround. (On systems with multiple contexts where one is # unaffected, the workaround will be enabled unconditionally on all of the # contexts anyway. This is completely unlikely anyway). _workaround_vbo_finish = False def create_buffer(size, target=GL_ARRAY_BUFFER, usage=GL_DYNAMIC_DRAW, vbo=True): '''Create a buffer of vertex data. :Parameters: `size` : int Size of the buffer, in bytes `target` : int OpenGL target buffer `usage` : int OpenGL usage constant `vbo` : bool True if a `VertexBufferObject` should be created if the driver supports it; otherwise only a `VertexArray` is created. :rtype: `AbstractBuffer` ''' from pyglet import gl if (vbo and gl_info.have_version(1, 5) and _enable_vbo and not gl.current_context._workaround_vbo): return VertexBufferObject(size, target, usage) else: return VertexArray(size) def create_mappable_buffer(size, target=GL_ARRAY_BUFFER, usage=GL_DYNAMIC_DRAW, vbo=True): '''Create a mappable buffer of vertex data. :Parameters: `size` : int Size of the buffer, in bytes `target` : int OpenGL target buffer `usage` : int OpenGL usage constant `vbo` : bool True if a :py:class:`VertexBufferObject` should be created if the driver supports it; otherwise only a :py:class:`VertexArray` is created. :rtype: :py:class:`AbstractBuffer` with :py:class:`AbstractMappable` ''' from pyglet import gl if (vbo and gl_info.have_version(1, 5) and _enable_vbo and not gl.current_context._workaround_vbo): return MappableVertexBufferObject(size, target, usage) else: return VertexArray(size) class AbstractBuffer(object): '''Abstract buffer of byte data. :Ivariables: `size` : int Size of buffer, in bytes `ptr` : int Memory offset of the buffer, as used by the ``glVertexPointer`` family of functions `target` : int OpenGL buffer target, for example ``GL_ARRAY_BUFFER`` `usage` : int OpenGL buffer usage, for example ``GL_DYNAMIC_DRAW`` ''' ptr = 0 size = 0 def bind(self): '''Bind this buffer to its OpenGL target.''' raise NotImplementedError('abstract') def unbind(self): '''Reset the buffer's OpenGL target.''' raise NotImplementedError('abstract') def set_data(self, data): '''Set the entire contents of the buffer. :Parameters: `data` : sequence of int or ctypes pointer The byte array to set. ''' raise NotImplementedError('abstract') def set_data_region(self, data, start, length): '''Set part of the buffer contents. :Parameters: `data` : sequence of int or ctypes pointer The byte array of data to set `start` : int Offset to start replacing data `length` : int Length of region to replace ''' raise NotImplementedError('abstract') def map(self, invalidate=False): '''Map the entire buffer into system memory. The mapped region must be subsequently unmapped with `unmap` before performing any other operations on the buffer. :Parameters: `invalidate` : bool If True, the initial contents of the mapped block need not reflect the actual contents of the buffer. :rtype: ``POINTER(ctypes.c_ubyte)`` :return: Pointer to the mapped block in memory ''' raise NotImplementedError('abstract') def unmap(self): '''Unmap a previously mapped memory block.''' raise NotImplementedError('abstract') def resize(self, size): '''Resize the buffer to a new size. :Parameters: `size` : int New size of the buffer, in bytes ''' def delete(self): '''Delete this buffer, reducing system resource usage.''' raise NotImplementedError('abstract') class AbstractMappable(object): def get_region(self, start, size, ptr_type): '''Map a region of the buffer into a ctypes array of the desired type. This region does not need to be unmapped, but will become invalid if the buffer is resized. Note that although a pointer type is required, an array is mapped. For example:: get_region(0, ctypes.sizeof(c_int) * 20, ctypes.POINTER(c_int * 20)) will map bytes 0 to 80 of the buffer to an array of 20 ints. Changes to the array may not be recognised until the region's :py:meth:`AbstractBufferRegion.invalidate` method is called. :Parameters: `start` : int Offset into the buffer to map from, in bytes `size` : int Size of the buffer region to map, in bytes `ptr_type` : ctypes pointer type Pointer type describing the array format to create :rtype: :py:class:`AbstractBufferRegion` ''' raise NotImplementedError('abstract') class VertexArray(AbstractBuffer, AbstractMappable): '''A ctypes implementation of a vertex array. Many of the methods on this class are effectively no-op's, such as :py:meth:`bind`, :py:meth:`unbind`, :py:meth:`map`, :py:meth:`unmap` and :py:meth:`delete`; they exist in order to present a consistent interface with :py:class:`VertexBufferObject`. This buffer type is also mappable, and so :py:meth:`get_region` can be used. ''' def __init__(self, size): self.size = size self.array = (ctypes.c_byte * size)() self.ptr = ctypes.cast(self.array, ctypes.c_void_p).value def bind(self): pass def unbind(self): pass def set_data(self, data): ctypes.memmove(self.ptr, data, self.size) def set_data_region(self, data, start, length): ctypes.memmove(self.ptr + start, data, length) def map(self, invalidate=False): return self.array def unmap(self): pass def get_region(self, start, size, ptr_type): array = ctypes.cast(self.ptr + start, ptr_type).contents return VertexArrayRegion(array) def delete(self): pass def resize(self, size): array = (ctypes.c_byte * size)() ctypes.memmove(array, self.array, min(size, self.size)) self.size = size self.array = array self.ptr = ctypes.cast(self.array, ctypes.c_void_p).value class VertexBufferObject(AbstractBuffer): '''Lightweight representation of an OpenGL VBO. The data in the buffer is not replicated in any system memory (unless it is done so by the video driver). While this can improve memory usage and possibly performance, updates to the buffer are relatively slow. This class does not implement :py:class:`AbstractMappable`, and so has no :py:meth:`~AbstractMappable.get_region` method. See :py:class:`MappableVertexBufferObject` for a VBO class that does implement :py:meth:`~AbstractMappable.get_region`. ''' def __init__(self, size, target, usage): self.size = size self.target = target self.usage = usage self._context = pyglet.gl.current_context id = GLuint() glGenBuffers(1, id) self.id = id.value glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) glBindBuffer(target, self.id) glBufferData(target, self.size, None, self.usage) glPopClientAttrib() global _workaround_vbo_finish if pyglet.gl.current_context._workaround_vbo_finish: _workaround_vbo_finish = True def bind(self): glBindBuffer(self.target, self.id) def unbind(self): glBindBuffer(self.target, 0) def set_data(self, data): glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) glBindBuffer(self.target, self.id) glBufferData(self.target, self.size, data, self.usage) glPopClientAttrib() def set_data_region(self, data, start, length): glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) glBindBuffer(self.target, self.id) glBufferSubData(self.target, start, length, data) glPopClientAttrib() def map(self, invalidate=False): glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) glBindBuffer(self.target, self.id) if invalidate: glBufferData(self.target, self.size, None, self.usage) ptr = ctypes.cast(glMapBuffer(self.target, GL_WRITE_ONLY), ctypes.POINTER(ctypes.c_byte * self.size)).contents glPopClientAttrib() return ptr def unmap(self): glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) glUnmapBuffer(self.target) glPopClientAttrib() def __del__(self): try: if self.id is not None: self._context.delete_buffer(self.id) except: pass def delete(self): id = GLuint(self.id) glDeleteBuffers(1, id) self.id = None def resize(self, size): # Map, create a copy, then reinitialize. temp = (ctypes.c_byte * size)() glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) glBindBuffer(self.target, self.id) data = glMapBuffer(self.target, GL_READ_ONLY) ctypes.memmove(temp, data, min(size, self.size)) glUnmapBuffer(self.target) self.size = size glBufferData(self.target, self.size, temp, self.usage) glPopClientAttrib() class MappableVertexBufferObject(VertexBufferObject, AbstractMappable): '''A VBO with system-memory backed store. Updates to the data via :py:meth:`set_data`, :py:meth:`set_data_region` and :py:meth:`map` will be held in local memory until :py:meth:`bind` is called. The advantage is that fewer OpenGL calls are needed, increasing performance. There may also be less performance penalty for resizing this buffer. Updates to data via :py:meth:`map` are committed immediately. ''' def __init__(self, size, target, usage): super(MappableVertexBufferObject, self).__init__(size, target, usage) self.data = (ctypes.c_byte * size)() self.data_ptr = ctypes.cast(self.data, ctypes.c_void_p).value self._dirty_min = sys.maxsize self._dirty_max = 0 def bind(self): # Commit pending data super(MappableVertexBufferObject, self).bind() size = self._dirty_max - self._dirty_min if size > 0: if size == self.size: glBufferData(self.target, self.size, self.data, self.usage) else: glBufferSubData(self.target, self._dirty_min, size, self.data_ptr + self._dirty_min) self._dirty_min = sys.maxsize self._dirty_max = 0 def set_data(self, data): super(MappableVertexBufferObject, self).set_data(data) ctypes.memmove(self.data, data, self.size) self._dirty_min = 0 self._dirty_max = self.size def set_data_region(self, data, start, length): ctypes.memmove(self.data_ptr + start, data, length) self._dirty_min = min(start, self._dirty_min) self._dirty_max = max(start + length, self._dirty_max) def map(self, invalidate=False): self._dirty_min = 0 self._dirty_max = self.size return self.data def unmap(self): pass def get_region(self, start, size, ptr_type): array = ctypes.cast(self.data_ptr + start, ptr_type).contents return VertexBufferObjectRegion(self, start, start + size, array) def resize(self, size): data = (ctypes.c_byte * size)() ctypes.memmove(data, self.data, min(size, self.size)) self.data = data self.data_ptr = ctypes.cast(self.data, ctypes.c_void_p).value self.size = size glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) glBindBuffer(self.target, self.id) glBufferData(self.target, self.size, self.data, self.usage) glPopClientAttrib() self._dirty_min = sys.maxsize self._dirty_max = 0 class AbstractBufferRegion(object): '''A mapped region of a buffer. Buffer regions are obtained using :py:meth:`~AbstractMappable.get_region`. :Ivariables: `array` : ctypes array Array of data, of the type and count requested by :py:meth:`~AbstractMappable.get_region`. ''' def invalidate(self): '''Mark this region as changed. The buffer may not be updated with the latest contents of the array until this method is called. (However, it may not be updated until the next time the buffer is used, for efficiency). ''' pass class VertexBufferObjectRegion(AbstractBufferRegion): '''A mapped region of a VBO.''' def __init__(self, buffer, start, end, array): self.buffer = buffer self.start = start self.end = end self.array = array def invalidate(self): buffer = self.buffer buffer._dirty_min = min(buffer._dirty_min, self.start) buffer._dirty_max = max(buffer._dirty_max, self.end) class VertexArrayRegion(AbstractBufferRegion): '''A mapped region of a vertex array. The :py:meth:`~AbstractBufferRegion.invalidate` method is a no-op but is provided in order to present a consistent interface with :py:meth:`VertexBufferObjectRegion`. ''' def __init__(self, array): self.array = array class IndirectArrayRegion(AbstractBufferRegion): '''A mapped region in which data elements are not necessarily contiguous. This region class is used to wrap buffer regions in which the data must be accessed with some stride. For example, in an interleaved buffer this region can be used to access a single interleaved component as if the data was contiguous. ''' def __init__(self, region, size, component_count, component_stride): '''Wrap a buffer region. Use the `component_count` and `component_stride` parameters to specify the data layout of the encapsulated region. For example, if RGBA data is to be accessed as if it were packed RGB, ``component_count`` would be set to 3 and ``component_stride`` to 4. If the region contains 10 RGBA tuples, the ``size`` parameter is ``3 * 10 = 30``. :Parameters: `region` : `AbstractBufferRegion` The region with interleaved data `size` : int The number of elements that this region will provide access to. `component_count` : int The number of elements that are contiguous before some must be skipped. `component_stride` : int The number of elements of interleaved data separating the contiguous sections. ''' self.region = region self.size = size self.count = component_count self.stride = component_stride self.array = self def __repr__(self): return 'IndirectArrayRegion(size=%d, count=%d, stride=%d)' % ( self.size, self.count, self.stride) def __getitem__(self, index): count = self.count if not isinstance(index, slice): elem = index // count j = index % count return self.region.array[elem * self.stride + j] start = index.start or 0 stop = index.stop step = index.step or 1 if start < 0: start = self.size + start if stop is None: stop = self.size elif stop < 0: stop = self.size + stop assert step == 1 or step % count == 0, \ 'Step must be multiple of component count' data_start = (start // count) * self.stride + start % count data_stop = (stop // count) * self.stride + stop % count data_step = step * self.stride # TODO stepped getitem is probably wrong, see setitem for correct. value_step = step * count # ctypes does not support stepped slicing, so do the work in a list # and copy it back. data = self.region.array[:] value = [0] * ((stop - start) // step) stride = self.stride for i in range(count): value[i::value_step] = \ data[data_start + i:data_stop + i:data_step] return value def __setitem__(self, index, value): count = self.count if not isinstance(index, slice): elem = index // count j = index % count self.region.array[elem * self.stride + j] = value return start = index.start or 0 stop = index.stop step = index.step or 1 if start < 0: start = self.size + start if stop is None: stop = self.size elif stop < 0: stop = self.size + stop assert step == 1 or step % count == 0, \ 'Step must be multiple of component count' data_start = (start // count) * self.stride + start % count data_stop = (stop // count) * self.stride + stop % count # ctypes does not support stepped slicing, so do the work in a list # and copy it back. data = self.region.array[:] if step == 1: data_step = self.stride value_step = count for i in range(count): data[data_start + i:data_stop + i:data_step] = \ value[i::value_step] else: data_step = (step // count) * self.stride data[data_start:data_stop:data_step] = value self.region.array[:] = data def invalidate(self): self.region.invalidate()
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/graphics/vertexattribute.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- # $Id:$ '''Access byte arrays as arrays of vertex attributes. Use :py:func:`create_attribute` to create an attribute accessor given a simple format string. Alternatively, the classes may be constructed directly. Attribute format strings ======================== An attribute format string specifies the format of a vertex attribute. Format strings are accepted by the :py:func:`create_attribute` function as well as most methods in the :py:mod:`pyglet.graphics` module. Format strings have the following (BNF) syntax:: attribute ::= ( name | index 'g' 'n'? | texture 't' ) count type ``name`` describes the vertex attribute, and is one of the following constants for the predefined attributes: ``c`` Vertex color ``e`` Edge flag ``f`` Fog coordinate ``n`` Normal vector ``s`` Secondary color ``t`` Texture coordinate ``v`` Vertex coordinate You can alternatively create a generic indexed vertex attribute by specifying its index in decimal followed by the constant ``g``. For example, ``0g`` specifies the generic vertex attribute with index 0. If the optional constant ``n`` is present after the ``g``, the attribute is normalised to the range ``[0, 1]`` or ``[-1, 1]`` within the range of the data type. Texture coordinates for multiple texture units can be specified with the texture number before the constant 't'. For example, ``1t`` gives the texture coordinate attribute for texture unit 1. ``count`` gives the number of data components in the attribute. For example, a 3D vertex position has a count of 3. Some attributes constrain the possible counts that can be used; for example, a normal vector must have a count of 3. ``type`` gives the data type of each component of the attribute. The following types can be used: ``b`` ``GLbyte`` ``B`` ``GLubyte`` ``s`` ``GLshort`` ``S`` ``GLushort`` ``i`` ``GLint`` ``I`` ``GLuint`` ``f`` ``GLfloat`` ``d`` ``GLdouble`` Some attributes constrain the possible data types; for example, normal vectors must use one of the signed data types. The use of some data types, while not illegal, may have severe performance concerns. For example, the use of ``GLdouble`` is discouraged, and colours should be specified with ``GLubyte``. Whitespace is prohibited within the format string. Some examples follow: ``v3f`` 3-float vertex position ``c4b`` 4-byte colour ``1eb`` Edge flag ``0g3f`` 3-float generic vertex attribute 0 ``1gn1i`` Integer generic vertex attribute 1, normalized to [-1, 1] ``2gn4B`` 4-byte generic vertex attribute 2, normalized to [0, 1] (because the type is unsigned) ``3t2f`` 2-float texture coordinate for texture unit 3. ''' from builtins import object __docformat__ = 'restructuredtext' __version__ = '$Id: $' import ctypes import re from pyglet.gl import * from pyglet.graphics import vertexbuffer _c_types = { GL_BYTE: ctypes.c_byte, GL_UNSIGNED_BYTE: ctypes.c_ubyte, GL_SHORT: ctypes.c_short, GL_UNSIGNED_SHORT: ctypes.c_ushort, GL_INT: ctypes.c_int, GL_UNSIGNED_INT: ctypes.c_uint, GL_FLOAT: ctypes.c_float, GL_DOUBLE: ctypes.c_double, } _gl_types = { 'b': GL_BYTE, 'B': GL_UNSIGNED_BYTE, 's': GL_SHORT, 'S': GL_UNSIGNED_SHORT, 'i': GL_INT, 'I': GL_UNSIGNED_INT, 'f': GL_FLOAT, 'd': GL_DOUBLE, } _attribute_format_re = re.compile(r''' (?P<name> [cefnstv] | (?P<generic_index>[0-9]+) g (?P<generic_normalized>n?) | (?P<texcoord_texture>[0-9]+) t) (?P<count>[1234]) (?P<type>[bBsSiIfd]) ''', re.VERBOSE) _attribute_cache = {} def _align(v, align): return ((v - 1) & ~(align - 1)) + align def interleave_attributes(attributes): '''Interleave attribute offsets. Adjusts the offsets and strides of the given attributes so that they are interleaved. Alignment constraints are respected. :Parameters: `attributes` : sequence of `AbstractAttribute` Attributes to interleave in-place. ''' stride = 0 max_size = 0 for attribute in attributes: stride = _align(stride, attribute.align) attribute.offset = stride stride += attribute.size max_size = max(max_size, attribute.size) stride = _align(stride, max_size) for attribute in attributes: attribute.stride = stride def serialize_attributes(count, attributes): '''Serialize attribute offsets. Adjust the offsets of the given attributes so that they are packed serially against each other for `count` vertices. :Parameters: `count` : int Number of vertices. `attributes` : sequence of `AbstractAttribute` Attributes to serialize in-place. ''' offset = 0 for attribute in attributes: offset = _align(offset, attribute.align) attribute.offset = offset offset += count * attribute.stride def create_attribute(format): '''Create a vertex attribute description from a format string. The initial stride and offset of the attribute will be 0. :Parameters: `format` : str Attribute format string. See the module summary for details. :rtype: `AbstractAttribute` ''' try: cls, args = _attribute_cache[format] return cls(*args) except KeyError: pass match = _attribute_format_re.match(format) assert match, 'Invalid attribute format %r' % format count = int(match.group('count')) gl_type = _gl_types[match.group('type')] generic_index = match.group('generic_index') texcoord_texture = match.group('texcoord_texture') if generic_index: normalized = match.group('generic_normalized') attr_class = GenericAttribute args = int(generic_index), normalized, count, gl_type elif texcoord_texture: attr_class = MultiTexCoordAttribute args = int(texcoord_texture), count, gl_type else: name = match.group('name') attr_class = _attribute_classes[name] if attr_class._fixed_count: assert count == attr_class._fixed_count, \ 'Attributes named "%s" must have count of %d' % ( name, attr_class._fixed_count) args = (gl_type,) else: args = (count, gl_type) _attribute_cache[format] = attr_class, args return attr_class(*args) class AbstractAttribute(object): '''Abstract accessor for an attribute in a mapped buffer. ''' _fixed_count = None def __init__(self, count, gl_type): '''Create the attribute accessor. :Parameters: `count` : int Number of components in the attribute. `gl_type` : int OpenGL type enumerant; for example, ``GL_FLOAT`` ''' assert count in (1, 2, 3, 4), 'Component count out of range' self.gl_type = gl_type self.c_type = _c_types[gl_type] self.count = count self.align = ctypes.sizeof(self.c_type) self.size = count * self.align self.stride = self.size self.offset = 0 def enable(self): '''Enable the attribute using ``glEnableClientState``.''' raise NotImplementedError('abstract') def set_pointer(self, offset): '''Setup this attribute to point to the currently bound buffer at the given offset. ``offset`` should be based on the currently bound buffer's ``ptr`` member. :Parameters: `offset` : int Pointer offset to the currently bound buffer for this attribute. ''' raise NotImplementedError('abstract') def get_region(self, buffer, start, count): '''Map a buffer region using this attribute as an accessor. The returned region can be modified as if the buffer was a contiguous array of this attribute (though it may actually be interleaved or otherwise non-contiguous). The returned region consists of a contiguous array of component data elements. For example, if this attribute uses 3 floats per vertex, and the `count` parameter is 4, the number of floats mapped will be ``3 * 4 = 12``. :Parameters: `buffer` : `AbstractMappable` The buffer to map. `start` : int Offset of the first vertex to map. `count` : int Number of vertices to map :rtype: `AbstractBufferRegion` ''' byte_start = self.stride * start byte_size = self.stride * count array_count = self.count * count if self.stride == self.size or not array_count: # non-interleaved ptr_type = ctypes.POINTER(self.c_type * array_count) return buffer.get_region(byte_start, byte_size, ptr_type) else: # interleaved byte_start += self.offset byte_size -= self.offset elem_stride = self.stride // ctypes.sizeof(self.c_type) elem_offset = self.offset // ctypes.sizeof(self.c_type) ptr_type = ctypes.POINTER( self.c_type * (count * elem_stride - elem_offset)) region = buffer.get_region(byte_start, byte_size, ptr_type) return vertexbuffer.IndirectArrayRegion( region, array_count, self.count, elem_stride) def set_region(self, buffer, start, count, data): '''Set the data over a region of the buffer. :Parameters: `buffer` : AbstractMappable` The buffer to modify. `start` : int Offset of the first vertex to set. `count` : int Number of vertices to set. `data` : sequence Sequence of data components. ''' if self.stride == self.size: # non-interleaved byte_start = self.stride * start byte_size = self.stride * count array_count = self.count * count data = (self.c_type * array_count)(*data) buffer.set_data_region(data, byte_start, byte_size) else: # interleaved region = self.get_region(buffer, start, count) region[:] = data class ColorAttribute(AbstractAttribute): '''Color vertex attribute.''' plural = 'colors' def __init__(self, count, gl_type): assert count in (3, 4), 'Color attributes must have count of 3 or 4' super(ColorAttribute, self).__init__(count, gl_type) def enable(self): glEnableClientState(GL_COLOR_ARRAY) def set_pointer(self, pointer): glColorPointer(self.count, self.gl_type, self.stride, self.offset + pointer) class EdgeFlagAttribute(AbstractAttribute): '''Edge flag attribute.''' plural = 'edge_flags' _fixed_count = 1 def __init__(self, gl_type): assert gl_type in (GL_BYTE, GL_UNSIGNED_BYTE, GL_BOOL), \ 'Edge flag attribute must have boolean type' super(EdgeFlagAttribute, self).__init__(1, gl_type) def enable(self): glEnableClientState(GL_EDGE_FLAG_ARRAY) def set_pointer(self, pointer): glEdgeFlagPointer(self.stride, self.offset + pointer) class FogCoordAttribute(AbstractAttribute): '''Fog coordinate attribute.''' plural = 'fog_coords' def __init__(self, count, gl_type): super(FogCoordAttribute, self).__init__(count, gl_type) def enable(self): glEnableClientState(GL_FOG_COORD_ARRAY) def set_pointer(self, pointer): glFogCoordPointer(self.count, self.gl_type, self.stride, self.offset + pointer) class NormalAttribute(AbstractAttribute): '''Normal vector attribute.''' plural = 'normals' _fixed_count = 3 def __init__(self, gl_type): assert gl_type in (GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, GL_DOUBLE), \ 'Normal attribute must have signed type' super(NormalAttribute, self).__init__(3, gl_type) def enable(self): glEnableClientState(GL_NORMAL_ARRAY) def set_pointer(self, pointer): glNormalPointer(self.gl_type, self.stride, self.offset + pointer) class SecondaryColorAttribute(AbstractAttribute): '''Secondary color attribute.''' plural = 'secondary_colors' _fixed_count = 3 def __init__(self, gl_type): super(SecondaryColorAttribute, self).__init__(3, gl_type) def enable(self): glEnableClientState(GL_SECONDARY_COLOR_ARRAY) def set_pointer(self, pointer): glSecondaryColorPointer(3, self.gl_type, self.stride, self.offset + pointer) class TexCoordAttribute(AbstractAttribute): '''Texture coordinate attribute.''' plural = 'tex_coords' def __init__(self, count, gl_type): assert gl_type in (GL_SHORT, GL_INT, GL_INT, GL_FLOAT, GL_DOUBLE), \ 'Texture coord attribute must have non-byte signed type' super(TexCoordAttribute, self).__init__(count, gl_type) def enable(self): glEnableClientState(GL_TEXTURE_COORD_ARRAY) def set_pointer(self, pointer): glTexCoordPointer(self.count, self.gl_type, self.stride, self.offset + pointer) def convert_to_multi_tex_coord_attribute(self): '''Changes the class of the attribute to `MultiTexCoordAttribute`. ''' self.__class__ = MultiTexCoordAttribute self.texture = 0 class MultiTexCoordAttribute(AbstractAttribute): '''Texture coordinate attribute.''' def __init__(self, texture, count, gl_type): assert gl_type in (GL_SHORT, GL_INT, GL_INT, GL_FLOAT, GL_DOUBLE), \ 'Texture coord attribute must have non-byte signed type' self.texture = texture super(MultiTexCoordAttribute, self).__init__(count, gl_type) def enable(self): glClientActiveTexture(GL_TEXTURE0 + self.texture) glEnableClientState(GL_TEXTURE_COORD_ARRAY) def set_pointer(self, pointer): glTexCoordPointer(self.count, self.gl_type, self.stride, self.offset + pointer) class VertexAttribute(AbstractAttribute): '''Vertex coordinate attribute.''' plural = 'vertices' def __init__(self, count, gl_type): assert count > 1, \ 'Vertex attribute must have count of 2, 3 or 4' assert gl_type in (GL_SHORT, GL_INT, GL_INT, GL_FLOAT, GL_DOUBLE), \ 'Vertex attribute must have signed type larger than byte' super(VertexAttribute, self).__init__(count, gl_type) def enable(self): glEnableClientState(GL_VERTEX_ARRAY) def set_pointer(self, pointer): glVertexPointer(self.count, self.gl_type, self.stride, self.offset + pointer) class GenericAttribute(AbstractAttribute): '''Generic vertex attribute, used by shader programs.''' def __init__(self, index, normalized, count, gl_type): self.normalized = bool(normalized) self.index = index super(GenericAttribute, self).__init__(count, gl_type) def enable(self): glEnableVertexAttribArray(self.index) def set_pointer(self, pointer): glVertexAttribPointer(self.index, self.count, self.gl_type, self.normalized, self.stride, self.offset + pointer) _attribute_classes = { 'c': ColorAttribute, 'e': EdgeFlagAttribute, 'f': FogCoordAttribute, 'n': NormalAttribute, 's': SecondaryColorAttribute, 't': TexCoordAttribute, 'v': VertexAttribute, }
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/graphics/vertexdomain.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- # $Id:$ '''Manage related vertex attributes within a single vertex domain. A vertex "domain" consists of a set of attribute descriptions that together describe the layout of one or more vertex buffers which are used together to specify the vertices in a primitive. Additionally, the domain manages the buffers used to store the data and will resize them as necessary to accommodate new vertices. Domains can optionally be indexed, in which case they also manage a buffer containing vertex indices. This buffer is grown separately and has no size relation to the attribute buffers. Applications can create vertices (and optionally, indices) within a domain with the :py:meth:`VertexDomain.create` method. This returns a :py:class:`VertexList` representing the list of vertices created. The vertex attribute data within the group can be modified, and the changes will be made to the underlying buffers automatically. The entire domain can be efficiently drawn in one step with the :py:meth:`VertexDomain.draw` method, assuming all the vertices comprise primitives of the same OpenGL primitive mode. ''' from builtins import zip from builtins import range from builtins import object __docformat__ = 'restructuredtext' __version__ = '$Id: $' import ctypes import re from pyglet.gl import * from pyglet.graphics import allocation, vertexattribute, vertexbuffer _usage_format_re = re.compile(r''' (?P<attribute>[^/]*) (/ (?P<usage> static|dynamic|stream|none))? ''', re.VERBOSE) _gl_usages = { 'static': GL_STATIC_DRAW, 'dynamic': GL_DYNAMIC_DRAW, 'stream': GL_STREAM_DRAW, 'none': GL_STREAM_DRAW_ARB, # Force no VBO } def _nearest_pow2(v): # From http://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2 # Credit: Sean Anderson v -= 1 v |= v >> 1 v |= v >> 2 v |= v >> 4 v |= v >> 8 v |= v >> 16 return v + 1 def create_attribute_usage(format): '''Create an attribute and usage pair from a format string. The format string is as documented in `pyglet.graphics.vertexattribute`, with the addition of an optional usage component:: usage ::= attribute ( '/' ('static' | 'dynamic' | 'stream' | 'none') )? If the usage is not given it defaults to 'dynamic'. The usage corresponds to the OpenGL VBO usage hint, and for ``static`` also indicates a preference for interleaved arrays. If ``none`` is specified a buffer object is not created, and vertex data is stored in system memory. Some examples: ``v3f/stream`` 3D vertex position using floats, for stream usage ``c4b/static`` 4-byte color attribute, for static usage :return: attribute, usage ''' match = _usage_format_re.match(format) attribute_format = match.group('attribute') attribute = vertexattribute.create_attribute(attribute_format) usage = match.group('usage') if usage: vbo = not usage == 'none' usage = _gl_usages[usage] else: usage = GL_DYNAMIC_DRAW vbo = True return (attribute, usage, vbo) def create_domain(*attribute_usage_formats): '''Create a vertex domain covering the given attribute usage formats. See documentation for :py:func:`create_attribute_usage` and :py:func:`pyglet.graphics.vertexattribute.create_attribute` for the grammar of these format strings. :rtype: :py:class:`VertexDomain` ''' attribute_usages = [create_attribute_usage(f) \ for f in attribute_usage_formats] return VertexDomain(attribute_usages) def create_indexed_domain(*attribute_usage_formats): '''Create an indexed vertex domain covering the given attribute usage formats. See documentation for :py:class:`create_attribute_usage` and :py:func:`pyglet.graphics.vertexattribute.create_attribute` for the grammar of these format strings. :rtype: :py:class:`VertexDomain` ''' attribute_usages = [create_attribute_usage(f) \ for f in attribute_usage_formats] return IndexedVertexDomain(attribute_usages) class VertexDomain(object): '''Management of a set of vertex lists. Construction of a vertex domain is usually done with the :py:func:`create_domain` function. ''' _version = 0 _initial_count = 16 def __init__(self, attribute_usages): self.allocator = allocation.Allocator(self._initial_count) # If there are any MultiTexCoord attributes, then a TexCoord attribute # must be converted. have_multi_texcoord = False for attribute, _, _ in attribute_usages: if isinstance(attribute, vertexattribute.MultiTexCoordAttribute): have_multi_texcoord = True break static_attributes = [] attributes = [] self.buffer_attributes = [] # list of (buffer, attributes) for attribute, usage, vbo in attribute_usages: if (have_multi_texcoord and isinstance(attribute, vertexattribute.TexCoordAttribute)): attribute.convert_to_multi_tex_coord_attribute() if usage == GL_STATIC_DRAW: # Group attributes for interleaved buffer static_attributes.append(attribute) attributes.append(attribute) else: # Create non-interleaved buffer attributes.append(attribute) attribute.buffer = vertexbuffer.create_mappable_buffer( attribute.stride * self.allocator.capacity, usage=usage, vbo=vbo) attribute.buffer.element_size = attribute.stride attribute.buffer.attributes = (attribute,) self.buffer_attributes.append( (attribute.buffer, (attribute,))) # Create buffer for interleaved data if static_attributes: vertexattribute.interleave_attributes(static_attributes) stride = static_attributes[0].stride buffer = vertexbuffer.create_mappable_buffer( stride * self.allocator.capacity, usage=GL_STATIC_DRAW) buffer.element_size = stride self.buffer_attributes.append( (buffer, static_attributes)) attributes.extend(static_attributes) for attribute in static_attributes: attribute.buffer = buffer # Create named attributes for each attribute self.attributes = attributes self.attribute_names = {} for attribute in attributes: if isinstance(attribute, vertexattribute.GenericAttribute): index = attribute.index # TODO create a name and use it (e.g. 'generic3') # XXX this won't migrate; not documented. if 'generic' not in self.attribute_names: self.attribute_names['generic'] = {} assert index not in self.attribute_names['generic'], \ 'More than one generic attribute with index %d' % index self.attribute_names['generic'][index] = attribute elif isinstance(attribute, vertexattribute.MultiTexCoordAttribute): # XXX this won't migrate; not documented. texture = attribute.texture if 'multi_tex_coords' not in self.attribute_names: self.attribute_names['multi_tex_coords'] = [] assert texture not in self.attribute_names['multi_tex_coords'],\ 'More than one multi_tex_coord attribute for texture %d' % \ texture self.attribute_names['multi_tex_coords'].insert(texture,attribute) else: name = attribute.plural assert name not in self.attributes, \ 'More than one "%s" attribute given' % name self.attribute_names[name] = attribute def __del__(self): # Break circular refs that Python GC seems to miss even when forced # collection. for attribute in self.attributes: try: del attribute.buffer except AttributeError: pass def _safe_alloc(self, count): '''Allocate vertices, resizing the buffers if necessary.''' try: return self.allocator.alloc(count) except allocation.AllocatorMemoryException as e: capacity = _nearest_pow2(e.requested_capacity) self._version += 1 for buffer, _ in self.buffer_attributes: buffer.resize(capacity * buffer.element_size) self.allocator.set_capacity(capacity) return self.allocator.alloc(count) def _safe_realloc(self, start, count, new_count): '''Reallocate vertices, resizing the buffers if necessary.''' try: return self.allocator.realloc(start, count, new_count) except allocation.AllocatorMemoryException as e: capacity = _nearest_pow2(e.requested_capacity) self._version += 1 for buffer, _ in self.buffer_attributes: buffer.resize(capacity * buffer.element_size) self.allocator.set_capacity(capacity) return self.allocator.realloc(start, count, new_count) def create(self, count): '''Create a :py:class:`VertexList` in this domain. :Parameters: `count` : int Number of vertices to create. :rtype: :py:class:`VertexList` ''' start = self._safe_alloc(count) return VertexList(self, start, count) def draw(self, mode, vertex_list=None): '''Draw vertices in the domain. If `vertex_list` is not specified, all vertices in the domain are drawn. This is the most efficient way to render primitives. If `vertex_list` specifies a :py:class:`VertexList`, only primitives in that list will be drawn. :Parameters: `mode` : int OpenGL drawing mode, e.g. ``GL_POINTS``, ``GL_LINES``, etc. `vertex_list` : `~pyglet.graphics.vertexdomain.VertexList` Vertex list to draw, or ``None`` for all lists in this domain. ''' glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) for buffer, attributes in self.buffer_attributes: buffer.bind() for attribute in attributes: attribute.enable() attribute.set_pointer(attribute.buffer.ptr) if vertexbuffer._workaround_vbo_finish: glFinish() if vertex_list is not None: glDrawArrays(mode, vertex_list.start, vertex_list.count) else: starts, sizes = self.allocator.get_allocated_regions() primcount = len(starts) if primcount == 0: pass elif primcount == 1: # Common case glDrawArrays(mode, starts[0], sizes[0]) elif gl_info.have_version(1, 4): starts = (GLint * primcount)(*starts) sizes = (GLsizei * primcount)(*sizes) glMultiDrawArrays(mode, starts, sizes, primcount) else: for start, size in zip(starts, sizes): glDrawArrays(mode, start, size) for buffer, _ in self.buffer_attributes: buffer.unbind() glPopClientAttrib() def _is_empty(self): return not self.allocator.starts def __repr__(self): return '<%s@%x %s>' % (self.__class__.__name__, id(self), self.allocator) class VertexList(object): '''A list of vertices within a :py:class:`VertexDomain`. Use :py:meth:`VertexDomain.create` to construct this list. ''' def __init__(self, domain, start, count): # TODO make private self.domain = domain self.start = start self.count = count def get_size(self): '''Get the number of vertices in the list. :rtype: int ''' return self.count def get_domain(self): '''Get the domain this vertex list belongs to. :rtype: :py:class:`VertexDomain` ''' return self.domain def draw(self, mode): '''Draw this vertex list in the given OpenGL mode. :Parameters: `mode` : int OpenGL drawing mode, e.g. ``GL_POINTS``, ``GL_LINES``, etc. ''' self.domain.draw(mode, self) def resize(self, count): '''Resize this group. :Parameters: `count` : int New number of vertices in the list. ''' new_start = self.domain._safe_realloc(self.start, self.count, count) if new_start != self.start: # Copy contents to new location for attribute in self.domain.attributes: old = attribute.get_region(attribute.buffer, self.start, self.count) new = attribute.get_region(attribute.buffer, new_start, self.count) new.array[:] = old.array[:] new.invalidate() self.start = new_start self.count = count self._colors_cache_version = None self._fog_coords_cache_version = None self._edge_flags_cache_version = None self._normals_cache_version = None self._secondary_colors_cache_version = None self._tex_coords_cache_version = None self._vertices_cache_version = None def delete(self): '''Delete this group.''' self.domain.allocator.dealloc(self.start, self.count) def migrate(self, domain): '''Move this group from its current domain and add to the specified one. Attributes on domains must match. (In practice, used to change parent state of some vertices). :Parameters: `domain` : `VertexDomain` Domain to migrate this vertex list to. ''' assert list(domain.attribute_names.keys()) == \ list(self.domain.attribute_names.keys()), 'Domain attributes must match.' new_start = domain._safe_alloc(self.count) for key, old_attribute in self.domain.attribute_names.items(): old = old_attribute.get_region(old_attribute.buffer, self.start, self.count) new_attribute = domain.attribute_names[key] new = new_attribute.get_region(new_attribute.buffer, new_start, self.count) new.array[:] = old.array[:] new.invalidate() self.domain.allocator.dealloc(self.start, self.count) self.domain = domain self.start = new_start self._colors_cache_version = None self._fog_coords_cache_version = None self._edge_flags_cache_version = None self._normals_cache_version = None self._secondary_colors_cache_version = None self._tex_coords_cache_version = None self._vertices_cache_version = None def _set_attribute_data(self, i, data): attribute = self.domain.attributes[i] # TODO without region region = attribute.get_region(attribute.buffer, self.start, self.count) region.array[:] = data region.invalidate() # --- def _get_colors(self): if (self._colors_cache_version != self.domain._version): domain = self.domain attribute = domain.attribute_names['colors'] self._colors_cache = attribute.get_region( attribute.buffer, self.start, self.count) self._colors_cache_version = domain._version region = self._colors_cache region.invalidate() return region.array def _set_colors(self, data): self._get_colors()[:] = data _colors_cache = None _colors_cache_version = None colors = property(_get_colors, _set_colors, doc='''Array of color data.''') # --- def _get_fog_coords(self): if (self._fog_coords_cache_version != self.domain._version): domain = self.domain attribute = domain.attribute_names['fog_coords'] self._fog_coords_cache = attribute.get_region( attribute.buffer, self.start, self.count) self._fog_coords_cache_version = domain._version region = self._fog_coords_cache region.invalidate() return region.array def _set_fog_coords(self, data): self._get_fog_coords()[:] = data _fog_coords_cache = None _fog_coords_cache_version = None fog_coords = property(_get_fog_coords, _set_fog_coords, doc='''Array of fog coordinate data.''') # --- def _get_edge_flags(self): if (self._edge_flags_cache_version != self.domain._version): domain = self.domain attribute = domain.attribute_names['edge_flags'] self._edge_flags_cache = attribute.get_region( attribute.buffer, self.start, self.count) self._edge_flags_cache_version = domain._version region = self._edge_flags_cache region.invalidate() return region.array def _set_edge_flags(self, data): self._get_edge_flags()[:] = data _edge_flags_cache = None _edge_flags_cache_version = None edge_flags = property(_get_edge_flags, _set_edge_flags, doc='''Array of edge flag data.''') # --- def _get_normals(self): if (self._normals_cache_version != self.domain._version): domain = self.domain attribute = domain.attribute_names['normals'] self._normals_cache = attribute.get_region( attribute.buffer, self.start, self.count) self._normals_cache_version = domain._version region = self._normals_cache region.invalidate() return region.array def _set_normals(self, data): self._get_normals()[:] = data _normals_cache = None _normals_cache_version = None normals = property(_get_normals, _set_normals, doc='''Array of normal vector data.''') # --- def _get_secondary_colors(self): if (self._secondary_colors_cache_version != self.domain._version): domain = self.domain attribute = domain.attribute_names['secondary_colors'] self._secondary_colors_cache = attribute.get_region( attribute.buffer, self.start, self.count) self._secondary_colors_cache_version = domain._version region = self._secondary_colors_cache region.invalidate() return region.array def _set_secondary_colors(self, data): self._get_secondary_colors()[:] = data _secondary_colors_cache = None _secondary_colors_cache_version = None secondary_colors = property(_get_secondary_colors, _set_secondary_colors, doc='''Array of secondary color data.''') # --- _tex_coords_cache = None _tex_coords_cache_version = None def _get_tex_coords(self): if 'multi_tex_coords' not in self.domain.attribute_names: if (self._tex_coords_cache_version != self.domain._version): domain = self.domain attribute = domain.attribute_names['tex_coords'] self._tex_coords_cache = attribute.get_region( attribute.buffer, self.start, self.count) self._tex_coords_cache_version = domain._version region = self._tex_coords_cache region.invalidate() return region.array else: return None def _set_tex_coords(self, data): if self._get_tex_coords() != None: self._get_tex_coords()[:] = data tex_coords = property(_get_tex_coords, _set_tex_coords, doc='''Array of texture coordinate data.''') # --- def _get_multi_tex_coords(self): if 'tex_coords' not in self.domain.attribute_names: if (self._tex_coords_cache_version != self.domain._version): domain = self.domain attribute = domain.attribute_names['multi_tex_coords'] self._tex_coords_cache = [] for a in attribute: self._tex_coords_cache.append(a.get_region( a.buffer, self.start, self.count)) self._tex_coords_cache_version = domain._version region = self._tex_coords_cache array = [] for a in region: a.invalidate() array.append(a.array) return array else: return None def _set_multi_tex_coords(self, data): if self._get_multi_tex_coords() != None: for a in range(0, len(self._tex_coords_cache),1): if a > len(data): break elif data[a] != None: self._tex_coords_cache[a].array[:] = data[a] multi_tex_coords = property(_get_multi_tex_coords, _set_multi_tex_coords, doc='''Multi-array texture coordinate data.''') # --- _vertices_cache = None _vertices_cache_version = None def _get_vertices(self): if (self._vertices_cache_version != self.domain._version): domain = self.domain attribute = domain.attribute_names['vertices'] self._vertices_cache = attribute.get_region( attribute.buffer, self.start, self.count) self._vertices_cache_version = domain._version region = self._vertices_cache region.invalidate() return region.array def _set_vertices(self, data): self._get_vertices()[:] = data vertices = property(_get_vertices, _set_vertices, doc='''Array of vertex coordinate data.''') class IndexedVertexDomain(VertexDomain): '''Management of a set of indexed vertex lists. Construction of an indexed vertex domain is usually done with the `create_indexed_domain` function. ''' _initial_index_count = 16 def __init__(self, attribute_usages, index_gl_type=GL_UNSIGNED_INT): super(IndexedVertexDomain, self).__init__(attribute_usages) self.index_allocator = allocation.Allocator(self._initial_index_count) self.index_gl_type = index_gl_type self.index_c_type = vertexattribute._c_types[index_gl_type] self.index_element_size = ctypes.sizeof(self.index_c_type) self.index_buffer = vertexbuffer.create_mappable_buffer( self.index_allocator.capacity * self.index_element_size, target=GL_ELEMENT_ARRAY_BUFFER) def _safe_index_alloc(self, count): '''Allocate indices, resizing the buffers if necessary.''' try: return self.index_allocator.alloc(count) except allocation.AllocatorMemoryException as e: capacity = _nearest_pow2(e.requested_capacity) self._version += 1 self.index_buffer.resize(capacity * self.index_element_size) self.index_allocator.set_capacity(capacity) return self.index_allocator.alloc(count) def _safe_index_realloc(self, start, count, new_count): '''Reallocate indices, resizing the buffers if necessary.''' try: return self.index_allocator.realloc(start, count, new_count) except allocation.AllocatorMemoryException as e: capacity = _nearest_pow2(e.requested_capacity) self._version += 1 self.index_buffer.resize(capacity * self.index_element_size) self.index_allocator.set_capacity(capacity) return self.index_allocator.realloc(start, count, new_count) def create(self, count, index_count): '''Create an :py:class:`IndexedVertexList` in this domain. :Parameters: `count` : int Number of vertices to create `index_count` Number of indices to create ''' start = self._safe_alloc(count) index_start = self._safe_index_alloc(index_count) return IndexedVertexList(self, start, count, index_start, index_count) def get_index_region(self, start, count): '''Get a region of the index buffer. :Parameters: `start` : int Start of the region to map. `count` : int Number of indices to map. :rtype: Array of int ''' byte_start = self.index_element_size * start byte_count = self.index_element_size * count ptr_type = ctypes.POINTER(self.index_c_type * count) return self.index_buffer.get_region(byte_start, byte_count, ptr_type) def draw(self, mode, vertex_list=None): '''Draw vertices in the domain. If `vertex_list` is not specified, all vertices in the domain are drawn. This is the most efficient way to render primitives. If `vertex_list` specifies a :py:class:`VertexList`, only primitives in that list will be drawn. :Parameters: `mode` : int OpenGL drawing mode, e.g. ``GL_POINTS``, ``GL_LINES``, etc. `vertex_list` : `IndexedVertexList` Vertex list to draw, or ``None`` for all lists in this domain. ''' glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) for buffer, attributes in self.buffer_attributes: buffer.bind() for attribute in attributes: attribute.enable() attribute.set_pointer(attribute.buffer.ptr) self.index_buffer.bind() if vertexbuffer._workaround_vbo_finish: glFinish() if vertex_list is not None: glDrawElements(mode, vertex_list.index_count, self.index_gl_type, self.index_buffer.ptr + vertex_list.index_start * self.index_element_size) else: starts, sizes = self.index_allocator.get_allocated_regions() primcount = len(starts) if primcount == 0: pass elif primcount == 1: # Common case glDrawElements(mode, sizes[0], self.index_gl_type, self.index_buffer.ptr + starts[0]) elif gl_info.have_version(1, 4): starts = [s * self.index_element_size + self.index_buffer.ptr for s in starts] starts = (ctypes.POINTER(GLvoid) * primcount)(*(GLintptr * primcount)(*starts)) sizes = (GLsizei * primcount)(*sizes) glMultiDrawElements(mode, sizes, self.index_gl_type, starts, primcount) else: for start, size in zip(starts, sizes): glDrawElements(mode, size, self.index_gl_type, self.index_buffer.ptr + start * self.index_element_size) self.index_buffer.unbind() for buffer, _ in self.buffer_attributes: buffer.unbind() glPopClientAttrib() class IndexedVertexList(VertexList): '''A list of vertices within an :py:class:`IndexedVertexDomain` that are indexed. Use :py:meth:`IndexedVertexDomain.create` to construct this list. ''' def __init__(self, domain, start, count, index_start, index_count): super(IndexedVertexList, self).__init__(domain, start, count) self.index_start = index_start self.index_count = index_count def draw(self, mode): self.domain.draw(mode, self) def resize(self, count, index_count): '''Resize this group. :Parameters: `count` : int New number of vertices in the list. `index_count` : int New number of indices in the list. ''' old_start = self.start super(IndexedVertexList, self).resize(count) # Change indices (because vertices moved) if old_start != self.start: diff = self.start - old_start self.indices[:] = [i + diff for i in self.indices] # Resize indices new_start = self.domain._safe_index_realloc( self.index_start, self.index_count, index_count) if new_start != self.index_start: old = self.domain.get_index_region( self.index_start, self.index_count) new = self.domain.get_index_region( self.index_start, self.index_count) new.array[:] = old.array[:] new.invalidate() self.index_start = new_start self.index_count = index_count self._indices_cache_version = None def delete(self): '''Delete this group.''' super(IndexedVertexList, self).delete() self.domain.index_allocator.dealloc(self.index_start, self.index_count) def migrate(self, domain): '''Move this group from its current indexed domain and add to the specified one. Attributes on domains must match. (In practice, used to change parent state of some vertices). :Parameters: `domain` : `IndexedVertexDomain` Indexed domain to migrate this vertex list to. ''' old_start = self.start old_domain = self.domain super(IndexedVertexList, self).migrate(domain) # Note: this code renumber the indices of the *original* domain # because the vertices are in a new position in the new domain if old_start != self.start: diff = self.start - old_start region = old_domain.get_index_region(self.index_start, self.index_count) old_indices = region.array old_indices[:] = [i + diff for i in old_indices] region.invalidate() # copy indices to new domain old = old_domain.get_index_region(self.index_start, self.index_count) # must delloc before calling safe_index_alloc or else problems when same # batch is migrated to because index_start changes after dealloc old_domain.index_allocator.dealloc(self.index_start, self.index_count) new_start = self.domain._safe_index_alloc(self.index_count) new = self.domain.get_index_region(new_start, self.index_count) new.array[:] = old.array[:] new.invalidate() self.index_start = new_start self._indices_cache_version = None def _set_index_data(self, data): # TODO without region region = self.domain.get_index_region( self.index_start, self.index_count) region.array[:] = data region.invalidate() # --- def _get_indices(self): if self._indices_cache_version != self.domain._version: domain = self.domain self._indices_cache = domain.get_index_region( self.index_start, self.index_count) self._indices_cache_version = domain._version region = self._indices_cache region.invalidate() return region.array def _set_indices(self, data): self._get_indices()[:] = data _indices_cache = None _indices_cache_version = None indices = property(_get_indices, _set_indices, doc='''Array of index data.''')
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py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/graphics/allocation.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- # $Id:$ '''Memory allocation algorithm for vertex arrays and buffers. The region allocator is used to allocate vertex indices within a vertex domain's multiple buffers. ("Buffer" refers to any abstract buffer presented by :py:mod:`pyglet.graphics.vertexbuffer`. The allocator will at times request more space from the buffers. The current policy is to double the buffer size when there is not enough room to fulfil an allocation. The buffer is never resized smaller. The allocator maintains references to free space only; it is the caller's responsibility to maintain the allocated regions. ''' from __future__ import print_function from __future__ import division from builtins import str from builtins import zip from builtins import object __docformat__ = 'restructuredtext' __version__ = '$Id: $' # Common cases: # -regions will be the same size (instances of same object, e.g. sprites) # -regions will not usually be resized (only exception is text) # -alignment of 4 vertices (glyphs, sprites, images, ...) # # Optimise for: # -keeping regions adjacent, reduce the number of entries in glMultiDrawArrays # -finding large blocks of allocated regions quickly (for drawing) # -finding block of unallocated space is the _uncommon_ case! # # Decisions: # -don't over-allocate regions to any alignment -- this would require more # work in finding the allocated spaces (for drawing) and would result in # more entries in glMultiDrawArrays # -don't move blocks when they truncate themselves. try not to allocate the # space they freed too soon (they will likely need grow back into it later, # and growing will usually require a reallocation). # -allocator does not track individual allocated regions. Trusts caller # to provide accurate (start, size) tuple, which completely describes # a region from the allocator's point of view. # -this means that compacting is probably not feasible, or would be hideously # expensive class AllocatorMemoryException(Exception): '''The buffer is not large enough to fulfil an allocation. Raised by `Allocator` methods when the operation failed due to lack of buffer space. The buffer should be increased to at least requested_capacity and then the operation retried (guaranteed to pass second time). ''' def __init__(self, requested_capacity): self.requested_capacity = requested_capacity class Allocator(object): '''Buffer space allocation implementation.''' def __init__(self, capacity): '''Create an allocator for a buffer of the specified capacity. :Parameters: `capacity` : int Maximum size of the buffer. ''' self.capacity = capacity # Allocated blocks. Start index and size in parallel lists. # # # = allocated, - = free # # 0 3 5 15 20 24 40 # |###--##########-----####----------------------| # # starts = [0, 5, 20] # sizes = [3, 10, 4] # # To calculate free blocks: # for i in range(0, len(starts)): # free_start[i] = starts[i] + sizes[i] # free_size[i] = starts[i+1] - free_start[i] # free_size[i+1] = self.capacity - free_start[-1] self.starts = [] self.sizes = [] def set_capacity(self, size): '''Resize the maximum buffer size. The capaity cannot be reduced. :Parameters: `size` : int New maximum size of the buffer. ''' assert size > self.capacity self.capacity = size def alloc(self, size): '''Allocate memory in the buffer. Raises `AllocatorMemoryException` if the allocation cannot be fulfilled. :Parameters: `size` : int Size of region to allocate. :rtype: int :return: Starting index of the allocated region. ''' assert size >= 0 if size == 0: return 0 # return start # or raise AllocatorMemoryException if not self.starts: if size <= self.capacity: self.starts.append(0) self.sizes.append(size) return 0 else: raise AllocatorMemoryException(size) # Allocate in a free space free_start = self.starts[0] + self.sizes[0] for i, (alloc_start, alloc_size) in \ enumerate(zip(self.starts[1:], self.sizes[1:])): # Danger! # i is actually index - 1 because of slicing above... # starts[i] points to the block before this free space # starts[i+1] points to the block after this free space, and is # always valid. free_size = alloc_start - free_start if free_size == size: # Merge previous block with this one (removing this free space) self.sizes[i] += free_size + alloc_size del self.starts[i+1] del self.sizes[i+1] return free_start elif free_size > size: # Increase size of previous block to intrude into this free # space. self.sizes[i] += size return free_start free_start = alloc_start + alloc_size # Allocate at end of capacity free_size = self.capacity - free_start if free_size >= size: self.sizes[-1] += size return free_start raise AllocatorMemoryException(self.capacity + size - free_size) def realloc(self, start, size, new_size): '''Reallocate a region of the buffer. This is more efficient than separate `dealloc` and `alloc` calls, as the region can often be resized in-place. Raises `AllocatorMemoryException` if the allocation cannot be fulfilled. :Parameters: `start` : int Current starting index of the region. `size` : int Current size of the region. `new_size` : int New size of the region. ''' assert size >= 0 and new_size >= 0 if new_size == 0: if size != 0: self.dealloc(start, size) return 0 elif size == 0: return self.alloc(new_size) # return start # or raise AllocatorMemoryException # Truncation is the same as deallocating the tail cruft if new_size < size: self.dealloc(start + new_size, size - new_size) return start # Find which block it lives in for i, (alloc_start, alloc_size) in \ enumerate(zip(*(self.starts, self.sizes))): p = start - alloc_start if p >= 0 and size <= alloc_size - p: break if not (p >= 0 and size <= alloc_size - p): print(list(zip(self.starts, self.sizes))) print(start, size, new_size) print(p, alloc_start, alloc_size) assert p >= 0 and size <= alloc_size - p, 'Region not allocated' if size == alloc_size - p: # Region is at end of block. Find how much free space is after # it. is_final_block = i == len(self.starts) - 1 if not is_final_block: free_size = self.starts[i + 1] - (start + size) else: free_size = self.capacity - (start + size) # TODO If region is an entire block being an island in free space, # can possibly extend in both directions. if free_size == new_size - size and not is_final_block: # Merge block with next (region is expanded in place to # exactly fill the free space) self.sizes[i] += free_size + self.sizes[i + 1] del self.starts[i + 1] del self.sizes[i + 1] return start elif free_size > new_size - size: # Expand region in place self.sizes[i] += new_size - size return start # The block must be repositioned. Dealloc then alloc. # But don't do this! If alloc fails, we've already silently dealloc'd # the original block. # self.dealloc(start, size) # return self.alloc(new_size) # It must be alloc'd first. We're not missing an optimisation # here, because if freeing the block would've allowed for the block to # be placed in the resulting free space, one of the above in-place # checks would've found it. result = self.alloc(new_size) self.dealloc(start, size) return result def dealloc(self, start, size): '''Free a region of the buffer. :Parameters: `start` : int Starting index of the region. `size` : int Size of the region. ''' assert size >= 0 if size == 0: return assert self.starts # Find which block needs to be split for i, (alloc_start, alloc_size) in \ enumerate(zip(*(self.starts, self.sizes))): p = start - alloc_start if p >= 0 and size <= alloc_size - p: break # Assert we left via the break assert p >= 0 and size <= alloc_size - p, 'Region not allocated' if p == 0 and size == alloc_size: # Remove entire block del self.starts[i] del self.sizes[i] elif p == 0: # Truncate beginning of block self.starts[i] += size self.sizes[i] -= size elif size == alloc_size - p: # Truncate end of block self.sizes[i] -= size else: # Reduce size of left side, insert block at right side # $ = dealloc'd block, # = alloc'd region from same block # # <------8------> # <-5-><-6-><-7-> # 1 2 3 4 # #####$$$$$##### # # 1 = alloc_start # 2 = start # 3 = start + size # 4 = alloc_start + alloc_size # 5 = start - alloc_start = p # 6 = size # 7 = {8} - ({5} + {6}) = alloc_size - (p + size) # 8 = alloc_size # self.sizes[i] = p self.starts.insert(i + 1, start + size) self.sizes.insert(i + 1, alloc_size - (p + size)) def get_allocated_regions(self): '''Get a list of (aggregate) allocated regions. The result of this method is ``(starts, sizes)``, where ``starts`` is a list of starting indices of the regions and ``sizes`` their corresponding lengths. :rtype: (list, list) ''' # return (starts, sizes); len(starts) == len(sizes) return (self.starts, self.sizes) def get_fragmented_free_size(self): '''Returns the amount of space unused, not including the final free block. :rtype: int ''' if not self.starts: return 0 # Variation of search for free block. total_free = 0 free_start = self.starts[0] + self.sizes[0] for i, (alloc_start, alloc_size) in \ enumerate(zip(self.starts[1:], self.sizes[1:])): total_free += alloc_start - free_start free_start = alloc_start + alloc_size return total_free def get_free_size(self): '''Return the amount of space unused. :rtype: int ''' if not self.starts: return self.capacity free_end = self.capacity - (self.starts[-1] + self.sizes[-1]) return self.get_fragmented_free_size() + free_end def get_usage(self): '''Return fraction of capacity currently allocated. :rtype: float ''' return 1. - self.get_free_size() / float(self.capacity) def get_fragmentation(self): '''Return fraction of free space that is not expandable. :rtype: float ''' free_size = self.get_free_size() if free_size == 0: return 0. return self.get_fragmented_free_size() / float(self.get_free_size()) def _is_empty(self): return not self.starts def __str__(self): return 'allocs=' + repr(list(zip(self.starts, self.sizes))) def __repr__(self): return '<%s %s>' % (self.__class__.__name__, str(self))
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/graphics/__init__.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- # $Id:$ '''Low-level graphics rendering. This module provides an efficient low-level abstraction over OpenGL. It gives very good performance for rendering OpenGL primitives; far better than the typical immediate-mode usage and, on modern graphics cards, better than using display lists in many cases. The module is used internally by other areas of pyglet. See the :ref:`programming-guide-graphics` for details on how to use this graphics API. Batches and groups ================== Without even needing to understand the details on how to draw primitives with the graphics API, developers can make use of :py:class:`~pyglet.graphics.Batch` and :py:class:`~pyglet.graphics.Group` objects to improve performance of sprite and text rendering. The :py:class:`~pyglet.sprite.Sprite`, :py:func:`~pyglet.text.Label` and :py:func:`~pyglet.text.layout.TextLayout` classes all accept a ``batch`` and ``group`` parameter in their constructors. A batch manages a set of objects that will be drawn all at once, and a group describes the manner in which an object is drawn. The following example creates a batch, adds two sprites to the batch, and then draws the entire batch:: batch = pyglet.graphics.Batch() car = pyglet.sprite.Sprite(car_image, batch=batch) boat = pyglet.sprite.Sprite(boat_image, batch=batch) def on_draw() batch.draw() Drawing a complete batch is much faster than drawing the items in the batch individually, especially when those items belong to a common group. Groups describe the OpenGL state required for an item. This is for the most part managed by the sprite and text classes, however you can also use groups to ensure items are drawn in a particular order. For example, the following example adds a background sprite which is guaranteed to be drawn before the car and the boat:: batch = pyglet.graphics.Batch() background = pyglet.graphics.OrderedGroup(0) foreground = pyglet.graphics.OrderedGroup(1) background = pyglet.sprite.Sprite(background_image, batch=batch, group=background) car = pyglet.sprite.Sprite(car_image, batch=batch, group=foreground) boat = pyglet.sprite.Sprite(boat_image, batch=batch, group=foreground) def on_draw() batch.draw() It's preferable to manage sprites and text objects within as few batches as possible. If the drawing of sprites or text objects need to be interleaved with other drawing that does not use the graphics API, multiple batches will be required. Data item parameters ==================== Many of the functions and methods in this module accept any number of ``data`` parameters as their final parameters. In the documentation these are notated as ``*data`` in the formal parameter list. A data parameter describes a vertex attribute format and an optional sequence to initialise that attribute. Examples of common attribute formats are: ``"v3f"`` Vertex position, specified as three floats. ``"c4B"`` Vertex color, specified as four unsigned bytes. ``"t2f"`` Texture coordinate, specified as two floats. See `pyglet.graphics.vertexattribute` for the complete syntax of the vertex format string. When no initial data is to be given, the data item is just the format string. For example, the following creates a 2 element vertex list with position and color attributes:: vertex_list = pyglet.graphics.vertex_list(2, 'v2f', 'c4B') When initial data is required, wrap the format string and the initial data in a tuple, for example:: vertex_list = pyglet.graphics.vertex_list(2, ('v2f', (0.0, 1.0, 1.0, 0.0)), ('c4B', (255, 255, 255, 255) * 2)) Drawing modes ============= Methods in this module that accept a ``mode`` parameter will accept any value in the OpenGL drawing mode enumeration: ``GL_POINTS``, ``GL_LINE_STRIP``, ``GL_LINE_LOOP``, ``GL_LINES``, ``GL_TRIANGLE_STRIP``, ``GL_TRIANGLE_FAN``, ``GL_TRIANGLES``, ``GL_QUAD_STRIP``, ``GL_QUADS``, and ``GL_POLYGON``. :: pyglet.graphics.draw(1, GL_POINTS, ('v2i',(10,20))) However, because of the way the graphics API renders multiple primitives with shared state, ``GL_POLYGON``, ``GL_LINE_LOOP`` and ``GL_TRIANGLE_FAN`` cannot be used --- the results are undefined. When using ``GL_LINE_STRIP``, ``GL_TRIANGLE_STRIP`` or ``GL_QUAD_STRIP`` care must be taken to insert degenerate vertices at the beginning and end of each vertex list. For example, given the vertex list:: A, B, C, D the correct vertex list to provide the vertex list is:: A, A, B, C, D, D Alternatively, the ``NV_primitive_restart`` extension can be used if it is present. This also permits use of ``GL_POLYGON``, ``GL_LINE_LOOP`` and ``GL_TRIANGLE_FAN``. Unfortunately the extension is not provided by older video drivers, and requires indexed vertex lists. .. versionadded:: 1.1 ''' from __future__ import print_function from builtins import zip from builtins import object __docformat__ = 'restructuredtext' __version__ = '$Id: $' import ctypes import pyglet from pyglet.gl import * from pyglet import gl from pyglet.graphics import vertexbuffer, vertexattribute, vertexdomain _debug_graphics_batch = pyglet.options['debug_graphics_batch'] def draw(size, mode, *data): '''Draw a primitive immediately. :Parameters: `size` : int Number of vertices given `mode` : gl primitive type OpenGL drawing mode, e.g. ``GL_TRIANGLES``, avoiding quotes. `data` : data items Attribute formats and data. See the module summary for details. ''' glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) buffers = [] for format, array in data: attribute = vertexattribute.create_attribute(format) assert size == len(array) // attribute.count, \ 'Data for %s is incorrect length' % format buffer = vertexbuffer.create_mappable_buffer( size * attribute.stride, vbo=False) attribute.set_region(buffer, 0, size, array) attribute.enable() attribute.set_pointer(buffer.ptr) buffers.append(buffer) glDrawArrays(mode, 0, size) glFlush() glPopClientAttrib() def draw_indexed(size, mode, indices, *data): '''Draw a primitive with indexed vertices immediately. :Parameters: `size` : int Number of vertices given `mode` : int OpenGL drawing mode, e.g. ``GL_TRIANGLES`` `indices` : sequence of int Sequence of integers giving indices into the vertex list. `data` : data items Attribute formats and data. See the module summary for details. ''' glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT) buffers = [] for format, array in data: attribute = vertexattribute.create_attribute(format) assert size == len(array) // attribute.count, \ 'Data for %s is incorrect length' % format buffer = vertexbuffer.create_mappable_buffer( size * attribute.stride, vbo=False) attribute.set_region(buffer, 0, size, array) attribute.enable() attribute.set_pointer(buffer.ptr) buffers.append(buffer) if size <= 0xff: index_type = GL_UNSIGNED_BYTE index_c_type = ctypes.c_ubyte elif size <= 0xffff: index_type = GL_UNSIGNED_SHORT index_c_type = ctypes.c_ushort else: index_type = GL_UNSIGNED_INT index_c_type = ctypes.c_uint index_array = (index_c_type * len(indices))(*indices) glDrawElements(mode, len(indices), index_type, index_array) glFlush() glPopClientAttrib() def _parse_data(data): '''Given a list of data items, returns (formats, initial_arrays).''' assert data, 'No attribute formats given' # Return tuple (formats, initial_arrays). formats = [] initial_arrays = [] for i, format in enumerate(data): if isinstance(format, tuple): format, array = format initial_arrays.append((i, array)) formats.append(format) formats = tuple(formats) return formats, initial_arrays def _get_default_batch(): shared_object_space = gl.current_context.object_space try: return shared_object_space.pyglet_graphics_default_batch except AttributeError: shared_object_space.pyglet_graphics_default_batch = Batch() return shared_object_space.pyglet_graphics_default_batch def vertex_list(count, *data): '''Create a :py:class:`~pyglet.graphics.vertexdomain.VertexList` not associated with a batch, group or mode. :Parameters: `count` : int The number of vertices in the list. `data` : data items Attribute formats and initial data for the vertex list. See the module summary for details. :rtype: :py:class:`~pyglet.graphics.vertexdomain.VertexList` ''' # Note that mode=0 because the default batch is never drawn: vertex lists # returned from this function are drawn directly by the app. return _get_default_batch().add(count, 0, None, *data) def vertex_list_indexed(count, indices, *data): '''Create an `IndexedVertexList` not associated with a batch, group or mode. :Parameters: `count` : int The number of vertices in the list. `indices` : sequence Sequence of integers giving indices into the vertex list. `data` : data items Attribute formats and initial data for the vertex list. See the module summary for details. :rtype: `IndexedVertexList` ''' # Note that mode=0 because the default batch is never drawn: vertex lists # returned from this function are drawn directly by the app. return _get_default_batch().add_indexed(count, 0, None, indices, *data) class Batch(object): '''Manage a collection of vertex lists for batched rendering. Vertex lists are added to a :py:class:`~pyglet.graphics.Batch` using the `add` and `add_indexed` methods. An optional group can be specified along with the vertex list, which gives the OpenGL state required for its rendering. Vertex lists with shared mode and group are allocated into adjacent areas of memory and sent to the graphics card in a single operation. Call `VertexList.delete` to remove a vertex list from the batch. ''' def __init__(self): '''Create a graphics batch.''' # Mapping to find domain. # group -> (attributes, mode, indexed) -> domain self.group_map = {} # Mapping of group to list of children. self.group_children = {} # List of top-level groups self.top_groups = [] self._draw_list = [] self._draw_list_dirty = False def invalidate(self): '''Force the batch to update the draw list. This method can be used to force the batch to re-compute the draw list when the ordering of groups has changed. .. versionadded:: 1.2 ''' self._draw_list_dirty = True def add(self, count, mode, group, *data): '''Add a vertex list to the batch. :Parameters: `count` : int The number of vertices in the list. `mode` : int OpenGL drawing mode enumeration; for example, one of ``GL_POINTS``, ``GL_LINES``, ``GL_TRIANGLES``, etc. See the module summary for additional information. `group` : `~pyglet.graphics.Group` Group of the vertex list, or ``None`` if no group is required. `data` : data items Attribute formats and initial data for the vertex list. See the module summary for details. :rtype: :py:class:`~pyglet.graphics.vertexdomain.VertexList` ''' formats, initial_arrays = _parse_data(data) domain = self._get_domain(False, mode, group, formats) # Create vertex list and initialize vlist = domain.create(count) for i, array in initial_arrays: vlist._set_attribute_data(i, array) return vlist def add_indexed(self, count, mode, group, indices, *data): '''Add an indexed vertex list to the batch. :Parameters: `count` : int The number of vertices in the list. `mode` : int OpenGL drawing mode enumeration; for example, one of ``GL_POINTS``, ``GL_LINES``, ``GL_TRIANGLES``, etc. See the module summary for additional information. `group` : `~pyglet.graphics.Group` Group of the vertex list, or ``None`` if no group is required. `indices` : sequence Sequence of integers giving indices into the vertex list. `data` : data items Attribute formats and initial data for the vertex list. See the module summary for details. :rtype: `IndexedVertexList` ''' formats, initial_arrays = _parse_data(data) domain = self._get_domain(True, mode, group, formats) # Create vertex list and initialize vlist = domain.create(count, len(indices)) start = vlist.start vlist._set_index_data([i + start for i in indices]) for i, array in initial_arrays: vlist._set_attribute_data(i, array) return vlist def migrate(self, vertex_list, mode, group, batch): '''Migrate a vertex list to another batch and/or group. `vertex_list` and `mode` together identify the vertex list to migrate. `group` and `batch` are new owners of the vertex list after migration. The results are undefined if `mode` is not correct or if `vertex_list` does not belong to this batch (they are not checked and will not necessarily throw an exception immediately). `batch` can remain unchanged if only a group change is desired. :Parameters: `vertex_list` : `~pyglet.graphics.vertexdomain.VertexList` A vertex list currently belonging to this batch. `mode` : int The current GL drawing mode of the vertex list. `group` : `~pyglet.graphics.Group` The new group to migrate to. `batch` : `~pyglet.graphics.Batch` The batch to migrate to (or the current batch). ''' formats = vertex_list.domain.__formats if isinstance(vertex_list, vertexdomain.IndexedVertexList): domain = batch._get_domain(True, mode, group, formats) else: domain = batch._get_domain(False, mode, group, formats) vertex_list.migrate(domain) def _get_domain(self, indexed, mode, group, formats): if group is None: group = null_group # Batch group if group not in self.group_map: self._add_group(group) domain_map = self.group_map[group] # Find domain given formats, indices and mode key = (formats, mode, indexed) try: domain = domain_map[key] except KeyError: # Create domain if indexed: domain = vertexdomain.create_indexed_domain(*formats) else: domain = vertexdomain.create_domain(*formats) domain.__formats = formats domain_map[key] = domain self._draw_list_dirty = True return domain def _add_group(self, group): self.group_map[group] = {} if group.parent is None: self.top_groups.append(group) else: if group.parent not in self.group_map: self._add_group(group.parent) if group.parent not in self.group_children: self.group_children[group.parent] = [] self.group_children[group.parent].append(group) self._draw_list_dirty = True def _update_draw_list(self): '''Visit group tree in preorder and create a list of bound methods to call. ''' def visit(group): draw_list = [] # Draw domains using this group domain_map = self.group_map[group] for (formats, mode, indexed), domain in list(domain_map.items()): # Remove unused domains from batch if domain._is_empty(): del domain_map[(formats, mode, indexed)] continue draw_list.append( (lambda d, m: lambda: d.draw(m))(domain, mode)) # Sort and visit child groups of this group children = self.group_children.get(group) if children: children.sort() for child in list(children): draw_list.extend(visit(child)) if children or domain_map: return [group.set_state] + draw_list + [group.unset_state] else: # Remove unused group from batch del self.group_map[group] if group.parent: self.group_children[group.parent].remove(group) try: del self.group_children[group] except KeyError: pass try: self.top_groups.remove(group) except ValueError: pass return [] self._draw_list = [] self.top_groups.sort() for group in list(self.top_groups): self._draw_list.extend(visit(group)) self._draw_list_dirty = False if _debug_graphics_batch: self._dump_draw_list() def _dump_draw_list(self): def dump(group, indent=''): print(indent, 'Begin group', group) domain_map = self.group_map[group] for _, domain in domain_map.items(): print(indent, ' ', domain) for start, size in zip(*domain.allocator.get_allocated_regions()): print(indent, ' ', 'Region %d size %d:' % (start, size)) for key, attribute in domain.attribute_names.items(): print(indent, ' ', end=' ') try: region = attribute.get_region(attribute.buffer, start, size) print(key, region.array[:]) except: print(key, '(unmappable)') for child in self.group_children.get(group, ()): dump(child, indent + ' ') print(indent, 'End group', group) print('Draw list for %r:' % self) for group in self.top_groups: dump(group) def draw(self): '''Draw the batch. ''' if self._draw_list_dirty: self._update_draw_list() for func in self._draw_list: func() def draw_subset(self, vertex_lists): '''Draw only some vertex lists in the batch. The use of this method is highly discouraged, as it is quite inefficient. Usually an application can be redesigned so that batches can always be drawn in their entirety, using `draw`. The given vertex lists must belong to this batch; behaviour is undefined if this condition is not met. :Parameters: `vertex_lists` : sequence of `VertexList` or `IndexedVertexList` Vertex lists to draw. ''' # Horrendously inefficient. def visit(group): group.set_state() # Draw domains using this group domain_map = self.group_map[group] for (_, mode, _), domain in domain_map.items(): for alist in vertex_lists: if alist.domain is domain: alist.draw(mode) # Sort and visit child groups of this group children = self.group_children.get(group) if children: children.sort() for child in children: visit(child) group.unset_state() self.top_groups.sort() for group in self.top_groups: visit(group) class Group(object): '''Group of common OpenGL state. Before a vertex list is rendered, its group's OpenGL state is set; as are that state's ancestors' states. This can be defined arbitrarily on subclasses; the default state change has no effect, and groups vertex lists only in the order in which they are drawn. ''' def __init__(self, parent=None): '''Create a group. :Parameters: `parent` : `~pyglet.graphics.Group` Group to contain this group; its state will be set before this state's. ''' self.parent = parent def __lt__(self, other): return hash(self) < hash(other) def set_state(self): '''Apply the OpenGL state change. The default implementation does nothing.''' pass def unset_state(self): '''Repeal the OpenGL state change. The default implementation does nothing.''' pass def set_state_recursive(self): '''Set this group and its ancestry. Call this method if you are using a group in isolation: the parent groups will be called in top-down order, with this class's `set` being called last. ''' if self.parent: self.parent.set_state_recursive() self.set_state() def unset_state_recursive(self): '''Unset this group and its ancestry. The inverse of `set_state_recursive`. ''' self.unset_state() if self.parent: self.parent.unset_state_recursive() class NullGroup(Group): '''The default group class used when ``None`` is given to a batch. This implementation has no effect. ''' pass #: The default group. #: #: :type: :py:class:`~pyglet.graphics.Group` null_group = NullGroup() class TextureGroup(Group): '''A group that enables and binds a texture. Texture groups are equal if their textures' targets and names are equal. ''' # Don't use this, create your own group classes that are more specific. # This is just an example. def __init__(self, texture, parent=None): '''Create a texture group. :Parameters: `texture` : `~pyglet.image.Texture` Texture to bind. `parent` : `~pyglet.graphics.Group` Parent group. ''' super(TextureGroup, self).__init__(parent) self.texture = texture def set_state(self): glEnable(self.texture.target) glBindTexture(self.texture.target, self.texture.id) def unset_state(self): glDisable(self.texture.target) def __hash__(self): return hash((self.texture.target, self.texture.id, self.parent)) def __eq__(self, other): return (self.__class__ is other.__class__ and self.texture.target == other.texture.target and self.texture.id == other.texture.id and self.parent == other.parent) def __repr__(self): return '%s(id=%d)' % (self.__class__.__name__, self.texture.id) class OrderedGroup(Group): '''A group with partial order. Ordered groups with a common parent are rendered in ascending order of their ``order`` field. This is a useful way to render multiple layers of a scene within a single batch. ''' # This can be useful as a top-level group, or as a superclass for other # groups that need to be ordered. # # As a top-level group it's useful because graphics can be composited in a # known order even if they don't know about each other or share any known # group. def __init__(self, order, parent=None): '''Create an ordered group. :Parameters: `order` : int Order of this group. `parent` : `~pyglet.graphics.Group` Parent of this group. ''' super(OrderedGroup, self).__init__(parent) self.order = order def __lt__(self, other): if isinstance(other, OrderedGroup): return self.order < other.order return super(OrderedGroup, self).__lt__(other) def __eq__(self, other): return (self.__class__ is other.__class__ and self.order == other.order and self.parent == other.parent) def __hash__(self): return hash((self.order, self.parent)) def __repr__(self): return '%s(%d)' % (self.__class__.__name__, self.order)
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/window/event.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Events for :py:mod:`pyglet.window`. See :py:class:`~pyglet.window.Window` for a description of the window event types. """ from __future__ import print_function from builtins import object __docformat__ = 'restructuredtext' __version__ = '$Id$' import sys from pyglet.window import key from pyglet.window import mouse class WindowExitHandler(object): """Determine if the window should be closed. This event handler watches for the ESC key or the window close event and sets `self.has_exit` to True when either is pressed. An instance of this class is automatically attached to all new `pyglet.window.Window` objects. :deprecated: This class's functionality is provided directly on :py:class:`~pyglet.window.Window` in pyglet 1.1. """ has_exit = False """True if the user wants to close the window.""" def on_close(self): self.has_exit = True def on_key_press(self, symbol, modifiers): if symbol == key.ESCAPE: self.has_exit = True class WindowEventLogger(object): """Print all events to a file. When this event handler is added to a window it prints out all events and their parameters; useful for debugging or discovering which events you need to handle. Example:: win = window.Window() win.push_handlers(WindowEventLogger()) """ def __init__(self, logfile=None): """Create a `WindowEventLogger` which writes to `logfile`. :Parameters: `logfile` : file-like object The file to write to. If unspecified, stdout will be used. """ if logfile is None: logfile = sys.stdout self.file = logfile def on_key_press(self, symbol, modifiers): print('on_key_press(symbol=%s, modifiers=%s)' % ( key.symbol_string(symbol), key.modifiers_string(modifiers)), file=self.file) def on_key_release(self, symbol, modifiers): print('on_key_release(symbol=%s, modifiers=%s)' % ( key.symbol_string(symbol), key.modifiers_string(modifiers)), file=self.file) def on_text(self, text): print('on_text(text=%r)' % text, file=self.file) def on_text_motion(self, motion): print('on_text_motion(motion=%s)' % ( key.motion_string(motion)), file=self.file) def on_text_motion_select(self, motion): print('on_text_motion_select(motion=%s)' % ( key.motion_string(motion)), file=self.file) def on_mouse_motion(self, x, y, dx, dy): print('on_mouse_motion(x=%d, y=%d, dx=%d, dy=%d)' % ( x, y, dx, dy), file=self.file) def on_mouse_drag(self, x, y, dx, dy, buttons, modifiers): print('on_mouse_drag(x=%d, y=%d, dx=%d, dy=%d, '\ 'buttons=%s, modifiers=%s)' % ( x, y, dx, dy, mouse.buttons_string(buttons), key.modifiers_string(modifiers)), file=self.file) def on_mouse_press(self, x, y, button, modifiers): print('on_mouse_press(x=%d, y=%d, button=%r, '\ 'modifiers=%s)' % (x, y, mouse.buttons_string(button), key.modifiers_string(modifiers)), file=self.file) def on_mouse_release(self, x, y, button, modifiers): print('on_mouse_release(x=%d, y=%d, button=%r, '\ 'modifiers=%s)' % (x, y, mouse.buttons_string(button), key.modifiers_string(modifiers)), file=self.file) def on_mouse_scroll(self, x, y, dx, dy): print('on_mouse_scroll(x=%f, y=%f, dx=%f, dy=%f)' % ( x, y, dx, dy), file=self.file) def on_close(self): print('on_close()', file=self.file) def on_mouse_enter(self, x, y): print('on_mouse_enter(x=%d, y=%d)' % (x, y), file=self.file) def on_mouse_leave(self, x, y): print('on_mouse_leave(x=%d, y=%d)' % (x, y), file=self.file) def on_expose(self): print('on_expose()', file=self.file) def on_resize(self, width, height): print('on_resize(width=%d, height=%d)' % (width, height), file=self.file) def on_move(self, x, y): print('on_move(x=%d, y=%d)' % (x, y), file=self.file) def on_activate(self): print('on_activate()', file=self.file) def on_deactivate(self): print('on_deactivate()', file=self.file) def on_show(self): print('on_show()', file=self.file) def on_hide(self): print('on_hide()', file=self.file) def on_context_lost(self): print('on_context_lost()', file=self.file) def on_context_state_lost(self): print('on_context_state_lost()', file=self.file) def on_draw(self): print('on_draw()', file=self.file)
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/window/mouse.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Mouse constants and utilities for pyglet.window. """ __docformat__ = 'restructuredtext' __version__ = '$Id$' def buttons_string(buttons): """Return a string describing a set of active mouse buttons. Example:: >>> buttons_string(LEFT | RIGHT) 'LEFT|RIGHT' :Parameters: `buttons` : int Bitwise combination of mouse button constants. :rtype: str """ button_names = [] if buttons & LEFT: button_names.append('LEFT') if buttons & MIDDLE: button_names.append('MIDDLE') if buttons & RIGHT: button_names.append('RIGHT') return '|'.join(button_names) # Symbolic names for the mouse buttons LEFT = 1 << 0 MIDDLE = 1 << 1 RIGHT = 1 << 2
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/window/key.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Key constants and utilities for pyglet.window. Usage:: from pyglet.window import Window from pyglet.window import key window = Window() @window.event def on_key_press(symbol, modifiers): # Symbolic names: if symbol == key.RETURN: # Alphabet keys: elif symbol == key.Z: # Number keys: elif symbol == key._1: # Number keypad keys: elif symbol == key.NUM_1: # Modifiers: if modifiers & key.MOD_CTRL: """ from builtins import str from pyglet import compat_platform __docformat__ = 'restructuredtext' __version__ = '$Id$' class KeyStateHandler(dict): """Simple handler that tracks the state of keys on the keyboard. If a key is pressed then this handler holds a True value for it. For example:: >>> win = window.Window >>> keyboard = key.KeyStateHandler() >>> win.push_handlers(keyboard) # Hold down the "up" arrow... >>> keyboard[key.UP] True >>> keyboard[key.DOWN] False """ def on_key_press(self, symbol, modifiers): self[symbol] = True def on_key_release(self, symbol, modifiers): self[symbol] = False def __getitem__(self, key): return self.get(key, False) def modifiers_string(modifiers): """Return a string describing a set of modifiers. Example:: >>> modifiers_string(MOD_SHIFT | MOD_CTRL) 'MOD_SHIFT|MOD_CTRL' :Parameters: `modifiers` : int Bitwise combination of modifier constants. :rtype: str """ mod_names = [] if modifiers & MOD_SHIFT: mod_names.append('MOD_SHIFT') if modifiers & MOD_CTRL: mod_names.append('MOD_CTRL') if modifiers & MOD_ALT: mod_names.append('MOD_ALT') if modifiers & MOD_CAPSLOCK: mod_names.append('MOD_CAPSLOCK') if modifiers & MOD_NUMLOCK: mod_names.append('MOD_NUMLOCK') if modifiers & MOD_SCROLLLOCK: mod_names.append('MOD_SCROLLLOCK') if modifiers & MOD_COMMAND: mod_names.append('MOD_COMMAND') if modifiers & MOD_OPTION: mod_names.append('MOD_OPTION') if modifiers & MOD_FUNCTION: mod_names.append('MOD_FUNCTION') return '|'.join(mod_names) def symbol_string(symbol): """Return a string describing a key symbol. Example:: >>> symbol_string(BACKSPACE) 'BACKSPACE' :Parameters: `symbol` : int Symbolic key constant. :rtype: str """ if symbol < 1 << 32: return _key_names.get(symbol, str(symbol)) else: return 'user_key(%x)' % (symbol >> 32) def motion_string(motion): """Return a string describing a text motion. Example:: >>> motion_string(MOTION_NEXT_WORD) 'MOTION_NEXT_WORD' :Parameters: `motion` : int Text motion constant. :rtype: str """ return _motion_names.get(motion, str(motion)) def user_key(scancode): """Return a key symbol for a key not supported by pyglet. This can be used to map virtual keys or scancodes from unsupported keyboard layouts into a machine-specific symbol. The symbol will be meaningless on any other machine, or under a different keyboard layout. Applications should use user-keys only when user explicitly binds them (for example, mapping keys to actions in a game options screen). """ assert scancode > 0 return scancode << 32 # Modifier mask constants MOD_SHIFT = 1 << 0 MOD_CTRL = 1 << 1 MOD_ALT = 1 << 2 MOD_CAPSLOCK = 1 << 3 MOD_NUMLOCK = 1 << 4 MOD_WINDOWS = 1 << 5 MOD_COMMAND = 1 << 6 MOD_OPTION = 1 << 7 MOD_SCROLLLOCK = 1 << 8 MOD_FUNCTION = 1 << 9 #: Accelerator modifier. On Windows and Linux, this is ``MOD_CTRL``, on #: Mac OS X it's ``MOD_COMMAND``. MOD_ACCEL = MOD_CTRL if compat_platform == 'darwin': MOD_ACCEL = MOD_COMMAND # Key symbol constants # ASCII commands BACKSPACE = 0xff08 TAB = 0xff09 LINEFEED = 0xff0a CLEAR = 0xff0b RETURN = 0xff0d ENTER = 0xff0d # synonym PAUSE = 0xff13 SCROLLLOCK = 0xff14 SYSREQ = 0xff15 ESCAPE = 0xff1b SPACE = 0xff20 # Cursor control and motion HOME = 0xff50 LEFT = 0xff51 UP = 0xff52 RIGHT = 0xff53 DOWN = 0xff54 PAGEUP = 0xff55 PAGEDOWN = 0xff56 END = 0xff57 BEGIN = 0xff58 # Misc functions DELETE = 0xffff SELECT = 0xff60 PRINT = 0xff61 EXECUTE = 0xff62 INSERT = 0xff63 UNDO = 0xff65 REDO = 0xff66 MENU = 0xff67 FIND = 0xff68 CANCEL = 0xff69 HELP = 0xff6a BREAK = 0xff6b MODESWITCH = 0xff7e SCRIPTSWITCH = 0xff7e FUNCTION = 0xffd2 # Text motion constants: these are allowed to clash with key constants MOTION_UP = UP MOTION_RIGHT = RIGHT MOTION_DOWN = DOWN MOTION_LEFT = LEFT MOTION_NEXT_WORD = 1 MOTION_PREVIOUS_WORD = 2 MOTION_BEGINNING_OF_LINE = 3 MOTION_END_OF_LINE = 4 MOTION_NEXT_PAGE = PAGEDOWN MOTION_PREVIOUS_PAGE = PAGEUP MOTION_BEGINNING_OF_FILE = 5 MOTION_END_OF_FILE = 6 MOTION_BACKSPACE = BACKSPACE MOTION_DELETE = DELETE # Number pad NUMLOCK = 0xff7f NUM_SPACE = 0xff80 NUM_TAB = 0xff89 NUM_ENTER = 0xff8d NUM_F1 = 0xff91 NUM_F2 = 0xff92 NUM_F3 = 0xff93 NUM_F4 = 0xff94 NUM_HOME = 0xff95 NUM_LEFT = 0xff96 NUM_UP = 0xff97 NUM_RIGHT = 0xff98 NUM_DOWN = 0xff99 NUM_PRIOR = 0xff9a NUM_PAGE_UP = 0xff9a NUM_NEXT = 0xff9b NUM_PAGE_DOWN = 0xff9b NUM_END = 0xff9c NUM_BEGIN = 0xff9d NUM_INSERT = 0xff9e NUM_DELETE = 0xff9f NUM_EQUAL = 0xffbd NUM_MULTIPLY = 0xffaa NUM_ADD = 0xffab NUM_SEPARATOR = 0xffac NUM_SUBTRACT = 0xffad NUM_DECIMAL = 0xffae NUM_DIVIDE = 0xffaf NUM_0 = 0xffb0 NUM_1 = 0xffb1 NUM_2 = 0xffb2 NUM_3 = 0xffb3 NUM_4 = 0xffb4 NUM_5 = 0xffb5 NUM_6 = 0xffb6 NUM_7 = 0xffb7 NUM_8 = 0xffb8 NUM_9 = 0xffb9 # Function keys F1 = 0xffbe F2 = 0xffbf F3 = 0xffc0 F4 = 0xffc1 F5 = 0xffc2 F6 = 0xffc3 F7 = 0xffc4 F8 = 0xffc5 F9 = 0xffc6 F10 = 0xffc7 F11 = 0xffc8 F12 = 0xffc9 F13 = 0xffca F14 = 0xffcb F15 = 0xffcc F16 = 0xffcd F17 = 0xffce F18 = 0xffcf F19 = 0xffd0 F20 = 0xffd1 # Modifiers LSHIFT = 0xffe1 RSHIFT = 0xffe2 LCTRL = 0xffe3 RCTRL = 0xffe4 CAPSLOCK = 0xffe5 LMETA = 0xffe7 RMETA = 0xffe8 LALT = 0xffe9 RALT = 0xffea LWINDOWS = 0xffeb RWINDOWS = 0xffec LCOMMAND = 0xffed RCOMMAND = 0xffee LOPTION = 0xffef ROPTION = 0xfff0 # Latin-1 SPACE = 0x020 EXCLAMATION = 0x021 DOUBLEQUOTE = 0x022 HASH = 0x023 POUND = 0x023 # synonym DOLLAR = 0x024 PERCENT = 0x025 AMPERSAND = 0x026 APOSTROPHE = 0x027 PARENLEFT = 0x028 PARENRIGHT = 0x029 ASTERISK = 0x02a PLUS = 0x02b COMMA = 0x02c MINUS = 0x02d PERIOD = 0x02e SLASH = 0x02f _0 = 0x030 _1 = 0x031 _2 = 0x032 _3 = 0x033 _4 = 0x034 _5 = 0x035 _6 = 0x036 _7 = 0x037 _8 = 0x038 _9 = 0x039 COLON = 0x03a SEMICOLON = 0x03b LESS = 0x03c EQUAL = 0x03d GREATER = 0x03e QUESTION = 0x03f AT = 0x040 BRACKETLEFT = 0x05b BACKSLASH = 0x05c BRACKETRIGHT = 0x05d ASCIICIRCUM = 0x05e UNDERSCORE = 0x05f GRAVE = 0x060 QUOTELEFT = 0x060 A = 0x061 B = 0x062 C = 0x063 D = 0x064 E = 0x065 F = 0x066 G = 0x067 H = 0x068 I = 0x069 J = 0x06a K = 0x06b L = 0x06c M = 0x06d N = 0x06e O = 0x06f P = 0x070 Q = 0x071 R = 0x072 S = 0x073 T = 0x074 U = 0x075 V = 0x076 W = 0x077 X = 0x078 Y = 0x079 Z = 0x07a BRACELEFT = 0x07b BAR = 0x07c BRACERIGHT = 0x07d ASCIITILDE = 0x07e _key_names = {} _motion_names = {} for _name, _value in locals().copy().items(): if _name[:2] != '__' and _name.upper() == _name and \ not _name.startswith('MOD_'): if _name.startswith('MOTION_'): _motion_names[_value] = _name else: _key_names[_value] = _name
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cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/window/__init__.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- """Windowing and user-interface events. This module allows applications to create and display windows with an OpenGL context. Windows can be created with a variety of border styles or set fullscreen. You can register event handlers for keyboard, mouse and window events. For games and kiosks you can also restrict the input to your windows, for example disabling users from switching away from the application with certain key combinations or capturing and hiding the mouse. Getting started --------------- Call the Window constructor to create a new window:: from pyglet.window import Window win = Window(width=640, height=480) Attach your own event handlers:: @win.event def on_key_press(symbol, modifiers): # ... handle this event ... Place drawing code for the window within the `Window.on_draw` event handler:: @win.event def on_draw(): # ... drawing code ... Call `pyglet.app.run` to enter the main event loop (by default, this returns when all open windows are closed):: from pyglet import app app.run() Creating a game window ---------------------- Use :py:meth:`~pyglet.window.Window.set_exclusive_mouse` to hide the mouse cursor and receive relative mouse movement events. Specify ``fullscreen=True`` as a keyword argument to the :py:class:`~pyglet.window.Window` constructor to render to the entire screen rather than opening a window:: win = Window(fullscreen=True) win.set_exclusive_mouse() Working with multiple screens ----------------------------- By default, fullscreen windows are opened on the primary display (typically set by the user in their operating system settings). You can retrieve a list of attached screens and select one manually if you prefer. This is useful for opening a fullscreen window on each screen:: display = window.get_platform().get_default_display() screens = display.get_screens() windows = [] for screen in screens: windows.append(window.Window(fullscreen=True, screen=screen)) Specifying a screen has no effect if the window is not fullscreen. Specifying the OpenGL context properties ---------------------------------------- Each window has its own context which is created when the window is created. You can specify the properties of the context before it is created by creating a "template" configuration:: from pyglet import gl # Create template config config = gl.Config() config.stencil_size = 8 config.aux_buffers = 4 # Create a window using this config win = window.Window(config=config) To determine if a given configuration is supported, query the screen (see above, "Working with multiple screens"):: configs = screen.get_matching_configs(config) if not configs: # ... config is not supported else: win = window.Window(config=configs[0]) """ from __future__ import division from builtins import object from future.utils import with_metaclass __docformat__ = 'restructuredtext' __version__ = '$Id$' import sys import pyglet from pyglet import gl from pyglet.event import EventDispatcher import pyglet.window.key import pyglet.window.event _is_pyglet_docgen = hasattr(sys, 'is_pyglet_docgen') and sys.is_pyglet_docgen class WindowException(Exception): """The root exception for all window-related errors.""" pass class NoSuchDisplayException(WindowException): """An exception indicating the requested display is not available.""" pass class NoSuchConfigException(WindowException): """An exception indicating the requested configuration is not available.""" pass class NoSuchScreenModeException(WindowException): """An exception indicating the requested screen resolution could not be met.""" pass class MouseCursorException(WindowException): """The root exception for all mouse cursor-related errors.""" pass class MouseCursor(object): """An abstract mouse cursor.""" #: Indicates if the cursor is drawn using OpenGL. This is True #: for all mouse cursors except system cursors. drawable = True def draw(self, x, y): """Abstract render method. The cursor should be drawn with the "hot" spot at the given coordinates. The projection is set to the pyglet default (i.e., orthographic in window-space), however no other aspects of the state can be assumed. :Parameters: `x` : int X coordinate of the mouse pointer's hot spot. `y` : int Y coordinate of the mouse pointer's hot spot. """ raise NotImplementedError('abstract') class DefaultMouseCursor(MouseCursor): """The default mouse cursor #sed by the operating system.""" drawable = False class ImageMouseCursor(MouseCursor): """A user-defined mouse cursor created from an image. Use this class to create your own mouse cursors and assign them to windows. There are no constraints on the image size or format. """ drawable = True def __init__(self, image, hot_x=0, hot_y=0): """Create a mouse cursor from an image. :Parameters: `image` : `pyglet.image.AbstractImage` Image to use for the mouse cursor. It must have a valid ``texture`` attribute. `hot_x` : int X coordinate of the "hot" spot in the image relative to the image's anchor. `hot_y` : int Y coordinate of the "hot" spot in the image, relative to the image's anchor. """ self.texture = image.get_texture() self.hot_x = hot_x self.hot_y = hot_y def draw(self, x, y): gl.glPushAttrib(gl.GL_ENABLE_BIT | gl.GL_CURRENT_BIT) gl.glColor4f(1, 1, 1, 1) gl.glEnable(gl.GL_BLEND) gl.glBlendFunc(gl.GL_SRC_ALPHA, gl.GL_ONE_MINUS_SRC_ALPHA) self.texture.blit(x - self.hot_x, y - self.hot_y, 0) gl.glPopAttrib() def _PlatformEventHandler(data): """Decorator for platform event handlers. Apply giving the platform-specific data needed by the window to associate the method with an event. See platform-specific subclasses of this decorator for examples. The following attributes are set on the function, which is returned otherwise unchanged: _platform_event True _platform_event_data List of data applied to the function (permitting multiple decorators on the same method). """ def _event_wrapper(f): f._platform_event = True if not hasattr(f, '_platform_event_data'): f._platform_event_data = [] f._platform_event_data.append(data) return f return _event_wrapper def _ViewEventHandler(f): f._view = True return f class _WindowMetaclass(type): """Sets the _platform_event_names class variable on the window subclass. """ def __init__(cls, name, bases, dict): cls._platform_event_names = set() for base in bases: if hasattr(base, '_platform_event_names'): cls._platform_event_names.update(base._platform_event_names) for name, func in dict.items(): if hasattr(func, '_platform_event'): cls._platform_event_names.add(name) super(_WindowMetaclass, cls).__init__(name, bases, dict) class BaseWindow(with_metaclass(_WindowMetaclass, EventDispatcher)): """Platform-independent application window. A window is a "heavyweight" object occupying operating system resources. The "client" or "content" area of a window is filled entirely with an OpenGL viewport. Applications have no access to operating system widgets or controls; all rendering must be done via OpenGL. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). When floating, windows may appear borderless or decorated with a platform-specific frame (including, for example, the title bar, minimize and close buttons, resize handles, and so on). While it is possible to set the location of a window, it is recommended that applications allow the platform to place it according to local conventions. This will ensure it is not obscured by other windows, and appears on an appropriate screen for the user. To render into a window, you must first call `switch_to`, to make it the current OpenGL context. If you use only one window in the application, there is no need to do this. """ # Filled in by metaclass with the names of all methods on this (sub)class # that are platform event handlers. _platform_event_names = set() #: The default window style. WINDOW_STYLE_DEFAULT = None #: The window style for pop-up dialogs. WINDOW_STYLE_DIALOG = 'dialog' #: The window style for tool windows. WINDOW_STYLE_TOOL = 'tool' #: A window style without any decoration. WINDOW_STYLE_BORDERLESS = 'borderless' #: The default mouse cursor. CURSOR_DEFAULT = None #: A crosshair mouse cursor. CURSOR_CROSSHAIR = 'crosshair' #: A pointing hand mouse cursor. CURSOR_HAND = 'hand' #: A "help" mouse cursor; typically a question mark and an arrow. CURSOR_HELP = 'help' #: A mouse cursor indicating that the selected operation is not permitted. CURSOR_NO = 'no' #: A mouse cursor indicating the element can be resized. CURSOR_SIZE = 'size' #: A mouse cursor indicating the element can be resized from the top #: border. CURSOR_SIZE_UP = 'size_up' #: A mouse cursor indicating the element can be resized from the #: upper-right corner. CURSOR_SIZE_UP_RIGHT = 'size_up_right' #: A mouse cursor indicating the element can be resized from the right #: border. CURSOR_SIZE_RIGHT = 'size_right' #: A mouse cursor indicating the element can be resized from the lower-right #: corner. CURSOR_SIZE_DOWN_RIGHT = 'size_down_right' #: A mouse cursor indicating the element can be resized from the bottom #: border. CURSOR_SIZE_DOWN = 'size_down' #: A mouse cursor indicating the element can be resized from the lower-left #: corner. CURSOR_SIZE_DOWN_LEFT = 'size_down_left' #: A mouse cursor indicating the element can be resized from the left #: border. CURSOR_SIZE_LEFT = 'size_left' #: A mouse cursor indicating the element can be resized from the upper-left #: corner. CURSOR_SIZE_UP_LEFT = 'size_up_left' #: A mouse cursor indicating the element can be resized vertically. CURSOR_SIZE_UP_DOWN = 'size_up_down' #: A mouse cursor indicating the element can be resized horizontally. CURSOR_SIZE_LEFT_RIGHT = 'size_left_right' #: A text input mouse cursor (I-beam). CURSOR_TEXT = 'text' #: A "wait" mouse cursor; typically an hourglass or watch. CURSOR_WAIT = 'wait' #: The "wait" mouse cursor combined with an arrow. CURSOR_WAIT_ARROW = 'wait_arrow' #: True if the user has attempted to close the window. #: #: :deprecated: Windows are closed immediately by the default #: :py:meth:`~pyglet.window.Window.on_close` handler when `pyglet.app.event_loop` is being #: used. has_exit = False #: Window display contents validity. The :py:mod:`pyglet.app` event loop #: examines every window each iteration and only dispatches the :py:meth:`~pyglet.window.Window.on_draw` #: event to windows that have `invalid` set. By default, windows always #: have `invalid` set to ``True``. #: #: You can prevent redundant redraws by setting this variable to ``False`` #: in the window's :py:meth:`~pyglet.window.Window.on_draw` handler, and setting it to True again in #: response to any events that actually do require a window contents #: update. #: #: :type: bool #: .. versionadded:: 1.1 invalid = True #: Legacy invalidation flag introduced in pyglet 1.2: set by all event #: dispatches that go to non-empty handlers. The default 1.2 event loop #: will therefore redraw after any handled event or scheduled function. _legacy_invalid = True # Instance variables accessible only via properties _width = None _height = None _caption = None _resizable = False _style = WINDOW_STYLE_DEFAULT _fullscreen = False _visible = False _vsync = False _screen = None _config = None _context = None # Used to restore window size and position after fullscreen _windowed_size = None _windowed_location = None # Subclasses should update these after relevant events _mouse_cursor = DefaultMouseCursor() _mouse_x = 0 _mouse_y = 0 _mouse_visible = True _mouse_exclusive = False _mouse_in_window = False _event_queue = None _enable_event_queue = True # overridden by EventLoop. _allow_dispatch_event = False # controlled by dispatch_events stack frame # Class attributes _default_width = 640 _default_height = 480 def __init__(self, width=None, height=None, caption=None, resizable=False, style=WINDOW_STYLE_DEFAULT, fullscreen=False, visible=True, vsync=True, display=None, screen=None, config=None, context=None, mode=None): """Create a window. All parameters are optional, and reasonable defaults are assumed where they are not specified. The `display`, `screen`, `config` and `context` parameters form a hierarchy of control: there is no need to specify more than one of these. For example, if you specify `screen` the `display` will be inferred, and a default `config` and `context` will be created. `config` is a special case; it can be a template created by the user specifying the attributes desired, or it can be a complete `config` as returned from `Screen.get_matching_configs` or similar. The context will be active as soon as the window is created, as if `switch_to` was just called. :Parameters: `width` : int Width of the window, in pixels. Defaults to 640, or the screen width if `fullscreen` is True. `height` : int Height of the window, in pixels. Defaults to 480, or the screen height if `fullscreen` is True. `caption` : str or unicode Initial caption (title) of the window. Defaults to ``sys.argv[0]``. `resizable` : bool If True, the window will be resizable. Defaults to False. `style` : int One of the ``WINDOW_STYLE_*`` constants specifying the border style of the window. `fullscreen` : bool If True, the window will cover the entire screen rather than floating. Defaults to False. `visible` : bool Determines if the window is visible immediately after creation. Defaults to True. Set this to False if you would like to change attributes of the window before having it appear to the user. `vsync` : bool If True, buffer flips are synchronised to the primary screen's vertical retrace, eliminating flicker. `display` : `Display` The display device to use. Useful only under X11. `screen` : `Screen` The screen to use, if in fullscreen. `config` : `pyglet.gl.Config` Either a template from which to create a complete config, or a complete config. `context` : `pyglet.gl.Context` The context to attach to this window. The context must not already be attached to another window. `mode` : `ScreenMode` The screen will be switched to this mode if `fullscreen` is True. If None, an appropriate mode is selected to accomodate `width` and `height.` """ EventDispatcher.__init__(self) self._event_queue = [] if not display: display = get_platform().get_default_display() if not screen: screen = display.get_default_screen() if not config: for template_config in [ gl.Config(double_buffer=True, depth_size=24), gl.Config(double_buffer=True, depth_size=16), None]: try: config = screen.get_best_config(template_config) break except NoSuchConfigException: pass if not config: raise NoSuchConfigException('No standard config is available.') if not config.is_complete(): config = screen.get_best_config(config) if not context: context = config.create_context(gl.current_context) # Set these in reverse order to above, to ensure we get user # preference self._context = context self._config = self._context.config # XXX deprecate config's being screen-specific if hasattr(self._config, 'screen'): self._screen = self._config.screen else: display = self._config.canvas.display self._screen = display.get_default_screen() self._display = self._screen.display if fullscreen: if width is None and height is None: self._windowed_size = self._default_width, self._default_height width, height = self._set_fullscreen_mode(mode, width, height) if not self._windowed_size: self._windowed_size = width, height else: if width is None: width = self._default_width if height is None: height = self._default_height self._width = width self._height = height self._resizable = resizable self._fullscreen = fullscreen self._style = style if pyglet.options['vsync'] is not None: self._vsync = pyglet.options['vsync'] else: self._vsync = vsync if caption is None: caption = sys.argv[0] # Decode hack for Python2 unicode support: if hasattr(caption, "decode"): try: caption = caption.decode("utf8") except UnicodeDecodeError: caption = "pyglet" self._caption = caption from pyglet import app app.windows.add(self) self._create() self.switch_to() if visible: self.set_visible(True) self.activate() def __del__(self): # Always try to clean up the window when it is dereferenced. # Makes sure there are no dangling pointers or memory leaks. # If the window is already closed, pass silently. try: self.close() except: # XXX Avoid a NoneType error if already closed. pass def __repr__(self): return '%s(width=%d, height=%d)' % \ (self.__class__.__name__, self.width, self.height) def _create(self): raise NotImplementedError('abstract') def _recreate(self, changes): """Recreate the window with current attributes. :Parameters: `changes` : list of str List of attribute names that were changed since the last `_create` or `_recreate`. For example, ``['fullscreen']`` is given if the window is to be toggled to or from fullscreen. """ raise NotImplementedError('abstract') def flip(self): """Swap the OpenGL front and back buffers. Call this method on a double-buffered window to update the visible display with the back buffer. The contents of the back buffer is undefined after this operation. Windows are double-buffered by default. This method is called automatically by `EventLoop` after the :py:meth:`~pyglet.window.Window.on_draw` event. """ raise NotImplementedError('abstract') def switch_to(self): """Make this window the current OpenGL rendering context. Only one OpenGL context can be active at a time. This method sets the current window's context to be current. You should use this method in preference to `pyglet.gl.Context.set_current`, as it may perform additional initialisation functions. """ raise NotImplementedError('abstract') def set_fullscreen(self, fullscreen=True, screen=None, mode=None, width=None, height=None): """Toggle to or from fullscreen. After toggling fullscreen, the GL context should have retained its state and objects, however the buffers will need to be cleared and redrawn. If `width` and `height` are specified and `fullscreen` is True, the screen may be switched to a different resolution that most closely matches the given size. If the resolution doesn't match exactly, a higher resolution is selected and the window will be centered within a black border covering the rest of the screen. :Parameters: `fullscreen` : bool True if the window should be made fullscreen, False if it should be windowed. `screen` : Screen If not None and fullscreen is True, the window is moved to the given screen. The screen must belong to the same display as the window. `mode` : `ScreenMode` The screen will be switched to the given mode. The mode must have been obtained by enumerating `Screen.get_modes`. If None, an appropriate mode will be selected from the given `width` and `height`. `width` : int Optional width of the window. If unspecified, defaults to the previous window size when windowed, or the screen size if fullscreen. .. versionadded:: 1.2 `height` : int Optional height of the window. If unspecified, defaults to the previous window size when windowed, or the screen size if fullscreen. .. versionadded:: 1.2 """ if (fullscreen == self._fullscreen and (screen is None or screen is self._screen) and (width is None or width == self._width) and (height is None or height == self._height)): return if not self._fullscreen: # Save windowed size self._windowed_size = self.get_size() self._windowed_location = self.get_location() if fullscreen and screen is not None: assert screen.display is self.display self._screen = screen self._fullscreen = fullscreen if self._fullscreen: self._width, self._height = self._set_fullscreen_mode( mode, width, height) else: self.screen.restore_mode() self._width, self._height = self._windowed_size if width is not None: self._width = width if height is not None: self._height = height self._recreate(['fullscreen']) if not self._fullscreen and self._windowed_location: # Restore windowed location. # TODO: Move into platform _create? # Not harmless on Carbon because upsets _width and _height # via _on_window_bounds_changed. if pyglet.compat_platform != 'darwin' or pyglet.options['darwin_cocoa']: self.set_location(*self._windowed_location) def _set_fullscreen_mode(self, mode, width, height): if mode is not None: self.screen.set_mode(mode) if width is None: width = self.screen.width if height is None: height = self.screen.height elif width is not None or height is not None: if width is None: width = 0 if height is None: height = 0 mode = self.screen.get_closest_mode(width, height) if mode is not None: self.screen.set_mode(mode) elif self.screen.get_modes(): # Only raise exception if mode switching is at all possible. raise NoSuchScreenModeException( 'No mode matching %dx%d' % (width, height)) else: width = self.screen.width height = self.screen.height return width, height def on_resize(self, width, height): """A default resize event handler. This default handler updates the GL viewport to cover the entire window and sets the ``GL_PROJECTION`` matrix to be orthogonal in window space. The bottom-left corner is (0, 0) and the top-right corner is the width and height of the window in pixels. Override this event handler with your own to create another projection, for example in perspective. """ viewport = self.get_viewport_size() gl.glViewport(0, 0, max(1, viewport[0]), max(1, viewport[1])) gl.glMatrixMode(gl.GL_PROJECTION) gl.glLoadIdentity() gl.glOrtho(0, max(1, width), 0, max(1, height), -1, 1) gl.glMatrixMode(gl.GL_MODELVIEW) def on_close(self): """Default on_close handler.""" self.has_exit = True from pyglet import app if app.event_loop.is_running: self.close() def on_key_press(self, symbol, modifiers): """Default on_key_press handler.""" if symbol == key.ESCAPE and not (modifiers & ~(key.MOD_NUMLOCK | key.MOD_CAPSLOCK | key.MOD_SCROLLLOCK)): self.dispatch_event('on_close') def close(self): """Close the window. After closing the window, the GL context will be invalid. The window instance cannot be reused once closed (see also `set_visible`). The `pyglet.app.EventLoop.on_window_close` event is dispatched on `pyglet.app.event_loop` when this method is called. """ from pyglet import app if not self._context: return app.windows.remove(self) self._context.destroy() self._config = None self._context = None if app.event_loop: app.event_loop.dispatch_event('on_window_close', self) self._event_queue = [] def draw_mouse_cursor(self): """Draw the custom mouse cursor. If the current mouse cursor has ``drawable`` set, this method is called before the buffers are flipped to render it. This method always leaves the ``GL_MODELVIEW`` matrix as current, regardless of what it was set to previously. No other GL state is affected. There is little need to override this method; instead, subclass :py:class:`MouseCursor` and provide your own :py:meth:`~MouseCursor.draw` method. """ # Draw mouse cursor if set and visible. # XXX leaves state in modelview regardless of starting state if (self._mouse_cursor.drawable and self._mouse_visible and self._mouse_in_window): gl.glMatrixMode(gl.GL_PROJECTION) gl.glPushMatrix() gl.glLoadIdentity() gl.glOrtho(0, self.width, 0, self.height, -1, 1) gl.glMatrixMode(gl.GL_MODELVIEW) gl.glPushMatrix() gl.glLoadIdentity() self._mouse_cursor.draw(self._mouse_x, self._mouse_y) gl.glMatrixMode(gl.GL_PROJECTION) gl.glPopMatrix() gl.glMatrixMode(gl.GL_MODELVIEW) gl.glPopMatrix() # Properties provide read-only access to instance variables. Use # set_* methods to change them if applicable. @property def caption(self): """The window caption (title). Read-only. :type: str """ return self._caption @property def resizeable(self): """True if the window is resizable. Read-only. :type: bool """ return self._resizable @property def style(self): """The window style; one of the ``WINDOW_STYLE_*`` constants. Read-only. :type: int """ return self._style @property def fullscreen(self): """True if the window is currently fullscreen. Read-only. :type: bool """ return self._fullscreen @property def visible(self): """True if the window is currently visible. Read-only. :type: bool """ return self._visible @property def vsync(self): """True if buffer flips are synchronised to the screen's vertical retrace. Read-only. :type: bool """ return self._vsync @property def display(self): """The display this window belongs to. Read-only. :type: :py:class:`Display` """ return self._display @property def screen(self): """The screen this window is fullscreen in. Read-only. :type: :py:class:`Screen` """ return self._screen @property def config(self): """A GL config describing the context of this window. Read-only. :type: :py:class:`pyglet.gl.Config` """ return self._config @property def context(self): """The OpenGL context attached to this window. Read-only. :type: :py:class:`pyglet.gl.Context` """ return self._context # These are the only properties that can be set @property def width(self): """The width of the window, in pixels. Read-write. :type: int """ return self.get_size()[0] @width.setter def width(self, new_width): self.set_size(new_width, self.height) @property def height(self): """The height of the window, in pixels. Read-write. :type: int """ return self.get_size()[1] @height.setter def height(self, new_height): self.set_size(self.width, new_height) def set_caption(self, caption): """Set the window's caption. The caption appears in the titlebar of the window, if it has one, and in the taskbar on Windows and many X11 window managers. :Parameters: `caption` : str or unicode The caption to set. """ raise NotImplementedError('abstract') def set_minimum_size(self, width, height): """Set the minimum size of the window. Once set, the user will not be able to resize the window smaller than the given dimensions. There is no way to remove the minimum size constraint on a window (but you could set it to 0,0). The behaviour is undefined if the minimum size is set larger than the current size of the window. The window size does not include the border or title bar. :Parameters: `width` : int Minimum width of the window, in pixels. `height` : int Minimum height of the window, in pixels. """ raise NotImplementedError('abstract') def set_maximum_size(self, width, height): """Set the maximum size of the window. Once set, the user will not be able to resize the window larger than the given dimensions. There is no way to remove the maximum size constraint on a window (but you could set it to a large value). The behaviour is undefined if the maximum size is set smaller than the current size of the window. The window size does not include the border or title bar. :Parameters: `width` : int Maximum width of the window, in pixels. `height` : int Maximum height of the window, in pixels. """ raise NotImplementedError('abstract') def set_size(self, width, height): """Resize the window. The behaviour is undefined if the window is not resizable, or if it is currently fullscreen. The window size does not include the border or title bar. :Parameters: `width` : int New width of the window, in pixels. `height` : int New height of the window, in pixels. """ raise NotImplementedError('abstract') def get_size(self): """Return the current size of the window. The window size does not include the border or title bar. :rtype: (int, int) :return: The width and height of the window, in pixels. """ raise NotImplementedError('abstract') def get_viewport_size(self): """Return the size in actual pixels of the viewport. When using HiDPI screens, the actual number of pixels used to render is higher than that of the coordinates used. Each virtual pixel is made up of multiple actual pixels in the hardware. When manually setting the viewport using glViewport, this size should be used instead of `Window.get_size()`. :rtype: (int, int) :return: The width and height of the viewport, in pixels. """ return self.get_size() def set_location(self, x, y): """Set the position of the window. :Parameters: `x` : int Distance of the left edge of the window from the left edge of the virtual desktop, in pixels. `y` : int Distance of the top edge of the window from the top edge of the virtual desktop, in pixels. """ raise NotImplementedError('abstract') def get_location(self): """Return the current position of the window. :rtype: (int, int) :return: The distances of the left and top edges from their respective edges on the virtual desktop, in pixels. """ raise NotImplementedError('abstract') def activate(self): """Attempt to restore keyboard focus to the window. Depending on the window manager or operating system, this may not be successful. For example, on Windows XP an application is not allowed to "steal" focus from another application. Instead, the window's taskbar icon will flash, indicating it requires attention. """ raise NotImplementedError('abstract') def set_visible(self, visible=True): """Show or hide the window. :Parameters: `visible` : bool If True, the window will be shown; otherwise it will be hidden. """ raise NotImplementedError('abstract') def minimize(self): """Minimize the window. """ raise NotImplementedError('abstract') def maximize(self): """Maximize the window. The behaviour of this method is somewhat dependent on the user's display setup. On a multi-monitor system, the window may maximize to either a single screen or the entire virtual desktop. """ raise NotImplementedError('abstract') def set_vsync(self, vsync): """Enable or disable vertical sync control. When enabled, this option ensures flips from the back to the front buffer are performed only during the vertical retrace period of the primary display. This can prevent "tearing" or flickering when the buffer is updated in the middle of a video scan. Note that LCD monitors have an analogous time in which they are not reading from the video buffer; while it does not correspond to a vertical retrace it has the same effect. With multi-monitor systems the secondary monitor cannot be synchronised to, so tearing and flicker cannot be avoided when the window is positioned outside of the primary display. In this case it may be advisable to forcibly reduce the framerate (for example, using `pyglet.clock.set_fps_limit`). :Parameters: `vsync` : bool If True, vsync is enabled, otherwise it is disabled. """ raise NotImplementedError('abstract') def set_mouse_visible(self, visible=True): """Show or hide the mouse cursor. The mouse cursor will only be hidden while it is positioned within this window. Mouse events will still be processed as usual. :Parameters: `visible` : bool If True, the mouse cursor will be visible, otherwise it will be hidden. """ self._mouse_visible = visible self.set_mouse_platform_visible() def set_mouse_platform_visible(self, platform_visible=None): """Set the platform-drawn mouse cursor visibility. This is called automatically after changing the mouse cursor or exclusive mode. Applications should not normally need to call this method, see `set_mouse_visible` instead. :Parameters: `platform_visible` : bool or None If None, sets platform visibility to the required visibility for the current exclusive mode and cursor type. Otherwise, a bool value will override and force a visibility. """ raise NotImplementedError() def set_mouse_cursor(self, cursor=None): """Change the appearance of the mouse cursor. The appearance of the mouse cursor is only changed while it is within this window. :Parameters: `cursor` : `MouseCursor` The cursor to set, or None to restore the default cursor. """ if cursor is None: cursor = DefaultMouseCursor() self._mouse_cursor = cursor self.set_mouse_platform_visible() def set_exclusive_mouse(self, exclusive=True): """Hide the mouse cursor and direct all mouse events to this window. When enabled, this feature prevents the mouse leaving the window. It is useful for certain styles of games that require complete control of the mouse. The position of the mouse as reported in subsequent events is meaningless when exclusive mouse is enabled; you should only use the relative motion parameters ``dx`` and ``dy``. :Parameters: `exclusive` : bool If True, exclusive mouse is enabled, otherwise it is disabled. """ raise NotImplementedError('abstract') def set_exclusive_keyboard(self, exclusive=True): """Prevent the user from switching away from this window using keyboard accelerators. When enabled, this feature disables certain operating-system specific key combinations such as Alt+Tab (Command+Tab on OS X). This can be useful in certain kiosk applications, it should be avoided in general applications or games. :Parameters: `exclusive` : bool If True, exclusive keyboard is enabled, otherwise it is disabled. """ raise NotImplementedError('abstract') def get_system_mouse_cursor(self, name): """Obtain a system mouse cursor. Use `set_mouse_cursor` to make the cursor returned by this method active. The names accepted by this method are the ``CURSOR_*`` constants defined on this class. :Parameters: `name` : str Name describing the mouse cursor to return. For example, ``CURSOR_WAIT``, ``CURSOR_HELP``, etc. :rtype: `MouseCursor` :return: A mouse cursor which can be used with `set_mouse_cursor`. """ raise NotImplementedError() def set_icon(self, *images): """Set the window icon. If multiple images are provided, one with an appropriate size will be selected (if the correct size is not provided, the image will be scaled). Useful sizes to provide are 16x16, 32x32, 64x64 (Mac only) and 128x128 (Mac only). :Parameters: `images` : sequence of `pyglet.image.AbstractImage` List of images to use for the window icon. """ pass def clear(self): """Clear the window. This is a convenience method for clearing the color and depth buffer. The window must be the active context (see `switch_to`). """ gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT) def dispatch_event(self, *args): if not self._enable_event_queue or self._allow_dispatch_event: if EventDispatcher.dispatch_event(self, *args) != False: self._legacy_invalid = True else: self._event_queue.append(args) def dispatch_events(self): """Poll the operating system event queue for new events and call attached event handlers. This method is provided for legacy applications targeting pyglet 1.0, and advanced applications that must integrate their event loop into another framework. Typical applications should use `pyglet.app.run`. """ raise NotImplementedError('abstract') # If documenting, show the event methods. Otherwise, leave them out # as they are not really methods. if _is_pyglet_docgen: def on_key_press(symbol, modifiers): """A key on the keyboard was pressed (and held down). In pyglet 1.0 the default handler sets `has_exit` to ``True`` if the ``ESC`` key is pressed. In pyglet 1.1 the default handler dispatches the :py:meth:`~pyglet.window.Window.on_close` event if the ``ESC`` key is pressed. :Parameters: `symbol` : int The key symbol pressed. `modifiers` : int Bitwise combination of the key modifiers active. :event: """ def on_key_release(symbol, modifiers): """A key on the keyboard was released. :Parameters: `symbol` : int The key symbol pressed. `modifiers` : int Bitwise combination of the key modifiers active. :event: """ def on_text(text): """The user input some text. Typically this is called after :py:meth:`~pyglet.window.Window.on_key_press` and before :py:meth:`~pyglet.window.Window.on_key_release`, but may also be called multiple times if the key is held down (key repeating); or called without key presses if another input method was used (e.g., a pen input). You should always use this method for interpreting text, as the key symbols often have complex mappings to their unicode representation which this event takes care of. :Parameters: `text` : unicode The text entered by the user. :event: """ def on_text_motion(motion): """The user moved the text input cursor. Typically this is called after :py:meth:`~pyglet.window.Window.on_key_press` and before :py:meth:`~pyglet.window.Window.on_key_release`, but may also be called multiple times if the key is help down (key repeating). You should always use this method for moving the text input cursor (caret), as different platforms have different default keyboard mappings, and key repeats are handled correctly. The values that `motion` can take are defined in :py:mod:`pyglet.window.key`: * MOTION_UP * MOTION_RIGHT * MOTION_DOWN * MOTION_LEFT * MOTION_NEXT_WORD * MOTION_PREVIOUS_WORD * MOTION_BEGINNING_OF_LINE * MOTION_END_OF_LINE * MOTION_NEXT_PAGE * MOTION_PREVIOUS_PAGE * MOTION_BEGINNING_OF_FILE * MOTION_END_OF_FILE * MOTION_BACKSPACE * MOTION_DELETE :Parameters: `motion` : int The direction of motion; see remarks. :event: """ def on_text_motion_select(motion): """The user moved the text input cursor while extending the selection. Typically this is called after :py:meth:`~pyglet.window.Window.on_key_press` and before :py:meth:`~pyglet.window.Window.on_key_release`, but may also be called multiple times if the key is help down (key repeating). You should always use this method for responding to text selection events rather than the raw :py:meth:`~pyglet.window.Window.on_key_press`, as different platforms have different default keyboard mappings, and key repeats are handled correctly. The values that `motion` can take are defined in :py:mod:`pyglet.window.key`: * MOTION_UP * MOTION_RIGHT * MOTION_DOWN * MOTION_LEFT * MOTION_NEXT_WORD * MOTION_PREVIOUS_WORD * MOTION_BEGINNING_OF_LINE * MOTION_END_OF_LINE * MOTION_NEXT_PAGE * MOTION_PREVIOUS_PAGE * MOTION_BEGINNING_OF_FILE * MOTION_END_OF_FILE :Parameters: `motion` : int The direction of selection motion; see remarks. :event: """ def on_mouse_motion(x, y, dx, dy): """The mouse was moved with no buttons held down. :Parameters: `x` : int Distance in pixels from the left edge of the window. `y` : int Distance in pixels from the bottom edge of the window. `dx` : int Relative X position from the previous mouse position. `dy` : int Relative Y position from the previous mouse position. :event: """ def on_mouse_drag(x, y, dx, dy, buttons, modifiers): """The mouse was moved with one or more mouse buttons pressed. This event will continue to be fired even if the mouse leaves the window, so long as the drag buttons are continuously held down. :Parameters: `x` : int Distance in pixels from the left edge of the window. `y` : int Distance in pixels from the bottom edge of the window. `dx` : int Relative X position from the previous mouse position. `dy` : int Relative Y position from the previous mouse position. `buttons` : int Bitwise combination of the mouse buttons currently pressed. `modifiers` : int Bitwise combination of any keyboard modifiers currently active. :event: """ def on_mouse_press(x, y, button, modifiers): """A mouse button was pressed (and held down). :Parameters: `x` : int Distance in pixels from the left edge of the window. `y` : int Distance in pixels from the bottom edge of the window. `button` : int The mouse button that was pressed. `modifiers` : int Bitwise combination of any keyboard modifiers currently active. :event: """ def on_mouse_release(x, y, button, modifiers): """A mouse button was released. :Parameters: `x` : int Distance in pixels from the left edge of the window. `y` : int Distance in pixels from the bottom edge of the window. `button` : int The mouse button that was released. `modifiers` : int Bitwise combination of any keyboard modifiers currently active. :event: """ def on_mouse_scroll(x, y, scroll_x, scroll_y): """The mouse wheel was scrolled. Note that most mice have only a vertical scroll wheel, so `scroll_x` is usually 0. An exception to this is the Apple Mighty Mouse, which has a mouse ball in place of the wheel which allows both `scroll_x` and `scroll_y` movement. :Parameters: `x` : int Distance in pixels from the left edge of the window. `y` : int Distance in pixels from the bottom edge of the window. `scroll_x` : int Number of "clicks" towards the right (left if negative). `scroll_y` : int Number of "clicks" upwards (downwards if negative). :event: """ def on_close(): """The user attempted to close the window. This event can be triggered by clicking on the "X" control box in the window title bar, or by some other platform-dependent manner. The default handler sets `has_exit` to ``True``. In pyglet 1.1, if `pyglet.app.event_loop` is being used, `close` is also called, closing the window immediately. :event: """ def on_mouse_enter(x, y): """The mouse was moved into the window. This event will not be trigged if the mouse is currently being dragged. :Parameters: `x` : int Distance in pixels from the left edge of the window. `y` : int Distance in pixels from the bottom edge of the window. :event: """ def on_mouse_leave(x, y): """The mouse was moved outside of the window. This event will not be trigged if the mouse is currently being dragged. Note that the coordinates of the mouse pointer will be outside of the window rectangle. :Parameters: `x` : int Distance in pixels from the left edge of the window. `y` : int Distance in pixels from the bottom edge of the window. :event: """ def on_expose(): """A portion of the window needs to be redrawn. This event is triggered when the window first appears, and any time the contents of the window is invalidated due to another window obscuring it. There is no way to determine which portion of the window needs redrawing. Note that the use of this method is becoming increasingly uncommon, as newer window managers composite windows automatically and keep a backing store of the window contents. :event: """ def on_resize(width, height): """The window was resized. The window will have the GL context when this event is dispatched; there is no need to call `switch_to` in this handler. :Parameters: `width` : int The new width of the window, in pixels. `height` : int The new height of the window, in pixels. :event: """ def on_move(x, y): """The window was moved. :Parameters: `x` : int Distance from the left edge of the screen to the left edge of the window. `y` : int Distance from the top edge of the screen to the top edge of the window. Note that this is one of few methods in pyglet which use a Y-down coordinate system. :event: """ def on_activate(): """The window was activated. This event can be triggered by clicking on the title bar, bringing it to the foreground; or by some platform-specific method. When a window is "active" it has the keyboard focus. :event: """ def on_deactivate(): """The window was deactivated. This event can be triggered by clicking on another application window. When a window is deactivated it no longer has the keyboard focus. :event: """ def on_show(): """The window was shown. This event is triggered when a window is restored after being minimised, or after being displayed for the first time. :event: """ def on_hide(): """The window was hidden. This event is triggered when a window is minimised or (on Mac OS X) hidden by the user. :event: """ def on_context_lost(): """The window's GL context was lost. When the context is lost no more GL methods can be called until it is recreated. This is a rare event, triggered perhaps by the user switching to an incompatible video mode. When it occurs, an application will need to reload all objects (display lists, texture objects, shaders) as well as restore the GL state. :event: """ def on_context_state_lost(): """The state of the window's GL context was lost. pyglet may sometimes need to recreate the window's GL context if the window is moved to another video device, or between fullscreen or windowed mode. In this case it will try to share the objects (display lists, texture objects, shaders) between the old and new contexts. If this is possible, only the current state of the GL context is lost, and the application should simply restore state. :event: """ def on_draw(): """The window contents must be redrawn. The `EventLoop` will dispatch this event when the window should be redrawn. This will happen during idle time after any window events and after any scheduled functions were called. The window will already have the GL context, so there is no need to call `switch_to`. The window's `flip` method will be called after this event, so your event handler should not. You should make no assumptions about the window contents when this event is triggered; a resize or expose event may have invalidated the framebuffer since the last time it was drawn. .. versionadded:: 1.1 :event: """ BaseWindow.register_event_type('on_key_press') BaseWindow.register_event_type('on_key_release') BaseWindow.register_event_type('on_text') BaseWindow.register_event_type('on_text_motion') BaseWindow.register_event_type('on_text_motion_select') BaseWindow.register_event_type('on_mouse_motion') BaseWindow.register_event_type('on_mouse_drag') BaseWindow.register_event_type('on_mouse_press') BaseWindow.register_event_type('on_mouse_release') BaseWindow.register_event_type('on_mouse_scroll') BaseWindow.register_event_type('on_mouse_enter') BaseWindow.register_event_type('on_mouse_leave') BaseWindow.register_event_type('on_close') BaseWindow.register_event_type('on_expose') BaseWindow.register_event_type('on_resize') BaseWindow.register_event_type('on_move') BaseWindow.register_event_type('on_activate') BaseWindow.register_event_type('on_deactivate') BaseWindow.register_event_type('on_show') BaseWindow.register_event_type('on_hide') BaseWindow.register_event_type('on_context_lost') BaseWindow.register_event_type('on_context_state_lost') BaseWindow.register_event_type('on_draw') class FPSDisplay(object): """Display of a window's framerate. This is a convenience class to aid in profiling and debugging. Typical usage is to create an `FPSDisplay` for each window, and draw the display at the end of the windows' :py:meth:`~pyglet.window.Window.on_draw` event handler:: window = pyglet.window.Window() fps_display = FPSDisplay(window) @window.event def on_draw(): # ... perform ordinary window drawing operations ... fps_display.draw() The style and position of the display can be modified via the :py:func:`~pyglet.text.Label` attribute. Different text can be substituted by overriding the `set_fps` method. The display can be set to update more or less often by setting the `update_period` attribute. :Ivariables: `label` : Label The text label displaying the framerate. """ #: Time in seconds between updates. #: #: :type: float update_period = 0.25 def __init__(self, window): from time import time from pyglet.text import Label self.label = Label('', x=10, y=10, font_size=24, bold=True, color=(127, 127, 127, 127)) self.window = window self._window_flip = window.flip window.flip = self._hook_flip self.time = 0.0 self.last_time = time() self.count = 0 def update(self): """Records a new data point at the current time. This method is called automatically when the window buffer is flipped. """ from time import time t = time() self.count += 1 self.time += t - self.last_time self.last_time = t if self.time >= self.update_period: self.set_fps(self.count / self.update_period) self.time %= self.update_period self.count = 0 def set_fps(self, fps): """Set the label text for the given FPS estimation. Called by `update` every `update_period` seconds. :Parameters: `fps` : float Estimated framerate of the window. """ self.label.text = '%.2f' % fps def draw(self): """Draw the label. The OpenGL state is assumed to be at default values, except that the MODELVIEW and PROJECTION matrices are ignored. At the return of this method the matrix mode will be MODELVIEW. """ gl.glMatrixMode(gl.GL_MODELVIEW) gl.glPushMatrix() gl.glLoadIdentity() gl.glMatrixMode(gl.GL_PROJECTION) gl.glPushMatrix() gl.glLoadIdentity() gl.glOrtho(0, self.window.width, 0, self.window.height, -1, 1) self.label.draw() gl.glPopMatrix() gl.glMatrixMode(gl.GL_MODELVIEW) gl.glPopMatrix() def _hook_flip(self): self.update() self._window_flip() if _is_pyglet_docgen: # We are building documentation Window = BaseWindow Window.__name__ = 'Window' del BaseWindow else: # Try to determine which platform to use. if pyglet.compat_platform == 'darwin': if pyglet.options['darwin_cocoa']: from pyglet.window.cocoa import CocoaWindow as Window else: from pyglet.window.carbon import CarbonWindow as Window elif pyglet.compat_platform in ('win32', 'cygwin'): from pyglet.window.win32 import Win32Window as Window else: # XXX HACK around circ problem, should be fixed after removal of # shadow nonsense #pyglet.window = sys.modules[__name__] #import key, mouse from pyglet.window.xlib import XlibWindow as Window # Deprecated API def get_platform(): """Get an instance of the Platform most appropriate for this system. :deprecated: Use `pyglet.canvas.Display`. :rtype: :py:class:`Platform` :return: The platform instance. """ return Platform() class Platform(object): """Operating-system-level functionality. The platform instance can only be obtained with `get_platform`. Use the platform to obtain a `Display` instance. :deprecated: Use `pyglet.canvas.Display` """ def get_display(self, name): """Get a display device by name. This is meaningful only under X11, where the `name` is a string including the host name and display number; for example ``"localhost:1"``. On platforms other than X11, `name` is ignored and the default display is returned. pyglet does not support multiple multiple video devices on Windows or OS X. If more than one device is attached, they will appear as a single virtual device comprising all the attached screens. :deprecated: Use `pyglet.canvas.get_display`. :Parameters: `name` : str The name of the display to connect to. :rtype: `Display` """ for display in pyglet.app.displays: if display.name == name: return display return pyglet.canvas.Display(name) def get_default_display(self): """Get the default display device. :deprecated: Use `pyglet.canvas.get_display`. :rtype: `Display` """ return pyglet.canvas.get_display() if _is_pyglet_docgen: class Display(object): """A display device supporting one or more screens. Use `Platform.get_display` or `Platform.get_default_display` to obtain an instance of this class. Use a display to obtain `Screen` instances. :deprecated: Use `pyglet.canvas.Display`. """ def __init__(self): raise NotImplementedError('deprecated') def get_screens(self): """Get the available screens. A typical multi-monitor workstation comprises one `Display` with multiple `Screen` s. This method returns a list of screens which can be enumerated to select one for full-screen display. For the purposes of creating an OpenGL config, the default screen will suffice. :rtype: list of `Screen` """ raise NotImplementedError('deprecated') def get_default_screen(self): """Get the default screen as specified by the user's operating system preferences. :rtype: `Screen` """ raise NotImplementedError('deprecated') def get_windows(self): """Get the windows currently attached to this display. :rtype: sequence of `Window` """ raise NotImplementedError('deprecated') else: Display = pyglet.canvas.Display Screen = pyglet.canvas.Screen # XXX remove # Create shadow window. (trickery is for circular import) if not _is_pyglet_docgen: pyglet.window = sys.modules[__name__] gl._create_shadow_window()
66,336
33.951001
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/window/carbon/__init__.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- ''' ''' from __future__ import division from builtins import str __docformat__ = 'restructuredtext' __version__ = '$Id: $' from ctypes import * import os.path import unicodedata import warnings import pyglet from pyglet.window import WindowException, \ BaseWindow, MouseCursor, DefaultMouseCursor, _PlatformEventHandler from pyglet.window import key from pyglet.window import mouse from pyglet.window import event from pyglet.canvas.carbon import CarbonCanvas from pyglet.libs.darwin import * from pyglet.libs.darwin import _oscheck from pyglet.libs.darwin.quartzkey import keymap, charmap from pyglet.event import EventDispatcher # Map symbol,modifiers -> motion # Determined by experiment with TextEdit.app _motion_map = { (key.UP, False): key.MOTION_UP, (key.RIGHT, False): key.MOTION_RIGHT, (key.DOWN, False): key.MOTION_DOWN, (key.LEFT, False): key.MOTION_LEFT, (key.LEFT, key.MOD_OPTION): key.MOTION_PREVIOUS_WORD, (key.RIGHT, key.MOD_OPTION): key.MOTION_NEXT_WORD, (key.LEFT, key.MOD_COMMAND): key.MOTION_BEGINNING_OF_LINE, (key.RIGHT, key.MOD_COMMAND): key.MOTION_END_OF_LINE, (key.PAGEUP, False): key.MOTION_PREVIOUS_PAGE, (key.PAGEDOWN, False): key.MOTION_NEXT_PAGE, (key.HOME, False): key.MOTION_BEGINNING_OF_FILE, (key.END, False): key.MOTION_END_OF_FILE, (key.UP, key.MOD_COMMAND): key.MOTION_BEGINNING_OF_FILE, (key.DOWN, key.MOD_COMMAND): key.MOTION_END_OF_FILE, (key.BACKSPACE, False): key.MOTION_BACKSPACE, (key.DELETE, False): key.MOTION_DELETE, } class CarbonMouseCursor(MouseCursor): drawable = False def __init__(self, theme): self.theme = theme def CarbonEventHandler(event_class, event_kind): return _PlatformEventHandler((event_class, event_kind)) class CarbonWindow(BaseWindow): _window = None # Carbon WindowRef # Window properties _minimum_size = None _maximum_size = None _event_dispatcher = None _current_modifiers = 0 _mapped_modifers = 0 _carbon_event_handlers = [] _carbon_event_handler_refs = [] _track_ref = 0 _track_region = None _mouse_exclusive = False _mouse_platform_visible = True _mouse_ignore_motion = False _mouse_button_state = 0 def _recreate(self, changes): # We can't destroy the window while event handlers are active, # otherwise the (OS X) event dispatcher gets lost and segfaults. # # Defer actual recreation until dispatch_events next finishes. from pyglet import app app.platform_event_loop.post_event(self, 'on_recreate_immediate', changes) def on_recreate_immediate(self, changes): # The actual _recreate function. if ('context' in changes): self.context.detach() self._create() def _create(self): if self._window: # The window is about to be recreated; destroy everything # associated with the old window, then the window itself. self._remove_track_region() self._remove_event_handlers() self.context.detach() self.canvas = None carbon.DisposeWindow(self._window) self._window = None self._window = WindowRef() if self._fullscreen: rect = Rect() rect.left = 0 rect.top = 0 rect.right = self.screen.width rect.bottom = self.screen.height r = carbon.CreateNewWindow(kSimpleWindowClass, kWindowNoAttributes, byref(rect), byref(self._window)) _oscheck(r) # Set window level to shield level level = carbon.CGShieldingWindowLevel() WindowGroupRef = c_void_p group = WindowGroupRef() _oscheck(carbon.CreateWindowGroup(0, byref(group))) _oscheck(carbon.SetWindowGroup(self._window, group)) _oscheck(carbon.SetWindowGroupLevel(group, level)) # Set black background color = RGBColor(0, 0, 0) _oscheck(carbon.SetWindowContentColor(self._window, byref(color))) self._mouse_in_window = True self.dispatch_event('on_resize', self._width, self._height) self.dispatch_event('on_show') self.dispatch_event('on_expose') self._view_x = (self.screen.width - self._width) // 2 self._view_y = (self.screen.height - self._height) // 2 self.canvas = CarbonCanvas(self.display, self.screen, carbon.GetWindowPort(self._window)) self.canvas.bounds = (self._view_x, self._view_y, self._width, self._height) else: # Create floating window rect = Rect() location = None # TODO if location is not None: rect.left = location[0] rect.top = location[1] else: rect.top = rect.left = 0 rect.right = rect.left + self._width rect.bottom = rect.top + self._height styles = { self.WINDOW_STYLE_DEFAULT: (kDocumentWindowClass, kWindowCloseBoxAttribute | kWindowCollapseBoxAttribute), self.WINDOW_STYLE_DIALOG: (kDocumentWindowClass, kWindowCloseBoxAttribute), self.WINDOW_STYLE_TOOL: (kUtilityWindowClass, kWindowCloseBoxAttribute), self.WINDOW_STYLE_BORDERLESS: (kSimpleWindowClass, kWindowNoAttributes) } window_class, window_attributes = \ styles.get(self._style, kDocumentWindowClass) if self._resizable: window_attributes |= (kWindowFullZoomAttribute | kWindowLiveResizeAttribute | kWindowResizableAttribute) r = carbon.CreateNewWindow(window_class, window_attributes, byref(rect), byref(self._window)) _oscheck(r) if location is None: carbon.RepositionWindow(self._window, c_void_p(), kWindowCascadeOnMainScreen) self.canvas = CarbonCanvas(self.display, self.screen, carbon.GetWindowPort(self._window)) self._view_x = self._view_y = 0 self.context.attach(self.canvas) self.set_caption(self._caption) # Get initial state self._event_dispatcher = carbon.GetEventDispatcherTarget() self._current_modifiers = carbon.GetCurrentKeyModifiers().value self._mapped_modifiers = self._map_modifiers(self._current_modifiers) # (re)install Carbon event handlers self._install_event_handlers() self._create_track_region() self.switch_to() # XXX self.set_vsync(self._vsync) if self._visible: self.set_visible(True) def _create_track_region(self): self._remove_track_region() # Create a tracking region for the content part of the window # to receive enter/leave events. track_id = MouseTrackingRegionID() track_id.signature = DEFAULT_CREATOR_CODE track_id.id = 1 self._track_ref = MouseTrackingRef() self._track_region = carbon.NewRgn() if self._fullscreen: carbon.SetRectRgn(self._track_region, self._view_x, self._view_y, self._view_x + self._width, self._view_y + self._height) options = kMouseTrackingOptionsGlobalClip else: carbon.GetWindowRegion(self._window, kWindowContentRgn, self._track_region) options = kMouseTrackingOptionsGlobalClip carbon.CreateMouseTrackingRegion(self._window, self._track_region, None, options, track_id, None, None, byref(self._track_ref)) def _remove_track_region(self): if self._track_region: carbon.ReleaseMouseTrackingRegion(self._track_region) self._track_region = None def close(self): super(CarbonWindow, self).close() self._remove_event_handlers() self._remove_track_region() # Restore cursor visibility self.set_mouse_platform_visible(True) self.set_exclusive_mouse(False) if self._window: carbon.DisposeWindow(self._window) self._window = None def switch_to(self): self.context.set_current() ''' agl.aglSetCurrentContext(self._agl_context) self._context.set_current() _aglcheck() # XXX TODO transpose gl[u]_info to gl.Context.attach gl_info.set_active_context() glu_info.set_active_context() ''' def flip(self): self.draw_mouse_cursor() if self.context: self.context.flip() def _get_vsync(self): if self.context: return self.context.get_vsync() return self._vsync vsync = property(_get_vsync) # overrides BaseWindow property def set_vsync(self, vsync): if pyglet.options['vsync'] is not None: vsync = pyglet.options['vsync'] self._vsync = vsync # _recreate depends on this if self.context: self.context.set_vsync(vsync) def dispatch_events(self): from pyglet import app app.platform_event_loop.dispatch_posted_events() self._allow_dispatch_event = True while self._event_queue: EventDispatcher.dispatch_event(self, *self._event_queue.pop(0)) e = EventRef() result = carbon.ReceiveNextEvent(0, c_void_p(), 0, True, byref(e)) while result == noErr: carbon.SendEventToEventTarget(e, self._event_dispatcher) carbon.ReleaseEvent(e) result = carbon.ReceiveNextEvent(0, c_void_p(), 0, True, byref(e)) self._allow_dispatch_event = False # Return value from ReceiveNextEvent can be ignored if not # noErr; we check here only to look for new bugs. # eventLoopQuitErr: the inner event loop was quit, see # http://lists.apple.com/archives/Carbon-dev/2006/Jun/msg00850.html # Can occur when mixing with other toolkits, e.g. Tk. # Fixes issue 180. if result not in (eventLoopTimedOutErr, eventLoopQuitErr): raise WindowException('Error %d' % result) def dispatch_pending_events(self): while self._event_queue: EventDispatcher.dispatch_event(self, *self._event_queue.pop(0)) def set_caption(self, caption): self._caption = caption s = create_cfstring(caption) carbon.SetWindowTitleWithCFString(self._window, s) carbon.CFRelease(s) def set_location(self, x, y): rect = Rect() carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect)) rect.right += x - rect.left rect.bottom += y - rect.top rect.left = x rect.top = y carbon.SetWindowBounds(self._window, kWindowContentRgn, byref(rect)) def get_location(self): rect = Rect() carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect)) return rect.left, rect.top def set_size(self, width, height): if self._fullscreen: raise WindowException('Cannot set size of fullscreen window.') rect = Rect() carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect)) rect.right = rect.left + width rect.bottom = rect.top + height carbon.SetWindowBounds(self._window, kWindowContentRgn, byref(rect)) self._width = width self._height = height self.dispatch_event('on_resize', width, height) self.dispatch_event('on_expose') def get_size(self): if self._fullscreen: return self._width, self._height rect = Rect() carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect)) return rect.right - rect.left, rect.bottom - rect.top def set_minimum_size(self, width, height): self._minimum_size = (width, height) minimum = HISize() minimum.width = width minimum.height = height if self._maximum_size: maximum = HISize() maximum.width, maximum.height = self._maximum_size maximum = byref(maximum) else: maximum = None carbon.SetWindowResizeLimits(self._window, byref(minimum), maximum) def set_maximum_size(self, width, height): self._maximum_size = (width, height) maximum = HISize() maximum.width = width maximum.height = height if self._minimum_size: minimum = HISize() minimum.width, minimum.height = self._minimum_size minimum = byref(minimum) else: minimum = None carbon.SetWindowResizeLimits(self._window, minimum, byref(maximum)) def activate(self): carbon.ActivateWindow(self._window, 1) # Also make the application the "front" application. TODO # maybe don't bring forward all of the application's windows? psn = ProcessSerialNumber() psn.highLongOfPSN = 0 psn.lowLongOfPSN = kCurrentProcess carbon.SetFrontProcess(byref(psn)) def set_visible(self, visible=True): self._visible = visible if visible: self.dispatch_event('on_resize', self._width, self._height) self.dispatch_event('on_show') self.dispatch_event('on_expose') carbon.ShowWindow(self._window) else: carbon.HideWindow(self._window) def minimize(self): self._mouse_in_window = False self.set_mouse_platform_visible() carbon.CollapseWindow(self._window, True) def maximize(self): # Maximum "safe" value, gets trimmed to screen size automatically. p = Point() p.v, p.h = 16000,16000 if not carbon.IsWindowInStandardState(self._window, byref(p), None): carbon.ZoomWindowIdeal(self._window, inZoomOut, byref(p)) def set_mouse_platform_visible(self, platform_visible=None): if platform_visible is None: platform_visible = self._mouse_visible and \ not self._mouse_exclusive and \ not self._mouse_cursor.drawable if not self._mouse_in_window: platform_visible = True if self._mouse_in_window and \ isinstance(self._mouse_cursor, CarbonMouseCursor): carbon.SetThemeCursor(self._mouse_cursor.theme) else: carbon.SetThemeCursor(kThemeArrowCursor) if self._mouse_platform_visible == platform_visible: return if platform_visible: carbon.ShowCursor() else: carbon.HideCursor() self._mouse_platform_visible = platform_visible def set_exclusive_mouse(self, exclusive=True): self._mouse_exclusive = exclusive if exclusive: # Move mouse to center of window rect = Rect() carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect)) x = (rect.right + rect.left) / 2 y = (rect.bottom + rect.top) / 2 # Skip the next motion event, which would return a large delta. self._mouse_ignore_motion = True self.set_mouse_position(x, y, absolute=True) carbon.CGAssociateMouseAndMouseCursorPosition(False) else: carbon.CGAssociateMouseAndMouseCursorPosition(True) self.set_mouse_platform_visible() def set_mouse_position(self, x, y, absolute=False): point = CGPoint() if absolute: point.x = x point.y = y else: rect = Rect() carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect)) point.x = x + rect.left point.y = rect.top + (rect.bottom - rect.top) - y carbon.CGWarpMouseCursorPosition(point) def set_exclusive_keyboard(self, exclusive=True): if exclusive: # Note: power switch can also be disabled, with # kUIOptionDisableSessionTerminate. That seems # a little extreme though. carbon.SetSystemUIMode(kUIModeAllHidden, (kUIOptionDisableAppleMenu | kUIOptionDisableProcessSwitch | kUIOptionDisableForceQuit | kUIOptionDisableHide)) else: carbon.SetSystemUIMode(kUIModeNormal, 0) def get_system_mouse_cursor(self, name): if name == self.CURSOR_DEFAULT: return DefaultMouseCursor() themes = { self.CURSOR_CROSSHAIR: kThemeCrossCursor, self.CURSOR_HAND: kThemePointingHandCursor, self.CURSOR_HELP: kThemeArrowCursor, self.CURSOR_NO: kThemeNotAllowedCursor, self.CURSOR_SIZE: kThemeArrowCursor, self.CURSOR_SIZE_UP: kThemeResizeUpCursor, self.CURSOR_SIZE_UP_RIGHT: kThemeArrowCursor, self.CURSOR_SIZE_RIGHT: kThemeResizeRightCursor, self.CURSOR_SIZE_DOWN_RIGHT: kThemeArrowCursor, self.CURSOR_SIZE_DOWN: kThemeResizeDownCursor, self.CURSOR_SIZE_DOWN_LEFT: kThemeArrowCursor, self.CURSOR_SIZE_LEFT: kThemeResizeLeftCursor, self.CURSOR_SIZE_UP_LEFT: kThemeArrowCursor, self.CURSOR_SIZE_UP_DOWN: kThemeResizeUpDownCursor, self.CURSOR_SIZE_LEFT_RIGHT: kThemeResizeLeftRightCursor, self.CURSOR_TEXT: kThemeIBeamCursor, self.CURSOR_WAIT: kThemeWatchCursor, self.CURSOR_WAIT_ARROW: kThemeWatchCursor, } if name not in themes: raise RuntimeError('Unknown cursor name "%s"' % name) return CarbonMouseCursor(themes[name]) def set_icon(self, *images): # Only use the biggest image image = images[0] size = image.width * image.height for img in images: if img.width * img.height > size: size = img.width * img.height image = img image = image.get_image_data() format = 'ARGB' pitch = -len(format) * image.width data = image.get_data(format, pitch) provider = carbon.CGDataProviderCreateWithData( None, data, len(data), None) colorspace = carbon.CGColorSpaceCreateDeviceRGB() cgi = carbon.CGImageCreate( image.width, image.height, 8, 32, -pitch, colorspace, kCGImageAlphaFirst, provider, None, True, kCGRenderingIntentDefault) carbon.SetApplicationDockTileImage(cgi) carbon.CGDataProviderRelease(provider) carbon.CGColorSpaceRelease(colorspace) # Non-public utilities def _update_drawable(self): if self.context: self.context.update_geometry() # Need a redraw self.dispatch_event('on_expose') def _update_track_region(self): if not self._fullscreen: carbon.GetWindowRegion(self._window, kWindowContentRgn, self._track_region) carbon.ChangeMouseTrackingRegion(self._track_ref, self._track_region, None) def _install_event_handlers(self): self._remove_event_handlers() if self._fullscreen: target = carbon.GetApplicationEventTarget() else: target = carbon.GetWindowEventTarget(self._window) carbon.InstallStandardEventHandler(target) self._carbon_event_handlers = [] self._carbon_event_handler_refs = [] for func_name in self._platform_event_names: if not hasattr(self, func_name): continue func = getattr(self, func_name) self._install_event_handler(func) def _install_event_handler(self, func): if self._fullscreen: target = carbon.GetApplicationEventTarget() else: target = carbon.GetWindowEventTarget(self._window) for event_class, event_kind in func._platform_event_data: # TODO: could just build up array of class/kind proc = EventHandlerProcPtr(func) self._carbon_event_handlers.append(proc) upp = carbon.NewEventHandlerUPP(proc) types = EventTypeSpec() types.eventClass = event_class types.eventKind = event_kind handler_ref = EventHandlerRef() carbon.InstallEventHandler( target, upp, 1, byref(types), c_void_p(), byref(handler_ref)) self._carbon_event_handler_refs.append(handler_ref) def _remove_event_handlers(self): for ref in self._carbon_event_handler_refs: carbon.RemoveEventHandler(ref) self._carbon_event_handler_refs = [] self._carbon_event_handlers = [] # Carbon event handlers @CarbonEventHandler(kEventClassTextInput, kEventTextInputUnicodeForKeyEvent) def _on_text_input(self, next_handler, ev, data): size = c_uint32() carbon.GetEventParameter(ev, kEventParamTextInputSendText, typeUTF8Text, c_void_p(), 0, byref(size), c_void_p()) text = create_string_buffer(size.value) carbon.GetEventParameter(ev, kEventParamTextInputSendText, typeUTF8Text, c_void_p(), size.value, c_void_p(), byref(text)) text = text.value.decode('utf8') raw_event = EventRef() carbon.GetEventParameter(ev, kEventParamTextInputSendKeyboardEvent, typeEventRef, c_void_p(), sizeof(raw_event), c_void_p(), byref(raw_event)) symbol, modifiers = self._get_symbol_and_modifiers(raw_event) motion_modifiers = modifiers & \ (key.MOD_COMMAND | key.MOD_CTRL | key.MOD_OPTION) if (symbol, motion_modifiers) in _motion_map: motion = _motion_map[symbol, motion_modifiers] if modifiers & key.MOD_SHIFT: self.dispatch_event('on_text_motion_select', motion) else: self.dispatch_event('on_text_motion', motion) elif ((unicodedata.category(text[0]) != 'Cc' or text == u'\r') and not (modifiers & key.MOD_COMMAND)): self.dispatch_event('on_text', text) return noErr @CarbonEventHandler(kEventClassKeyboard, kEventRawKeyUp) def _on_key_up(self, next_handler, ev, data): symbol, modifiers = self._get_symbol_and_modifiers(ev) if symbol: self.dispatch_event('on_key_release', symbol, modifiers) carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassKeyboard, kEventRawKeyDown) def _on_key_down(self, next_handler, ev, data): symbol, modifiers = self._get_symbol_and_modifiers(ev) if symbol: self.dispatch_event('on_key_press', symbol, modifiers) carbon.CallNextEventHandler(next_handler, ev) return noErr @staticmethod def _get_symbol_and_modifiers(ev): # The unicode char help processing virtual keycodes (see issue 405) wchar = c_wchar() carbon.GetEventParameter(ev, kEventParamKeyUnicodes, typeUnicodeText, c_void_p(), sizeof(wchar), c_void_p(), byref(wchar)) try: wchar = str((wchar.value)).upper() except UnicodeEncodeError: # (this fix for issue 405 caused a bug itself (see comments 6-7); # this try/except fixes it) wchar = None # If the unicode char is within charmap keys (ascii value), then we use # the corresponding symbol. if wchar in charmap.keys(): symbol = charmap[wchar] else: sym = c_uint32() carbon.GetEventParameter(ev, kEventParamKeyCode, typeUInt32, c_void_p(), sizeof(sym), c_void_p(), byref(sym)) symbol = keymap.get(sym.value, None) if symbol is None: symbol = key.user_key(sym.value) modifiers = c_uint32() carbon.GetEventParameter(ev, kEventParamKeyModifiers, typeUInt32, c_void_p(), sizeof(modifiers), c_void_p(), byref(modifiers)) return (symbol, CarbonWindow._map_modifiers(modifiers.value)) @staticmethod def _map_modifiers(modifiers): mapped_modifiers = 0 if modifiers & (shiftKey | rightShiftKey): mapped_modifiers |= key.MOD_SHIFT if modifiers & (controlKey | rightControlKey): mapped_modifiers |= key.MOD_CTRL if modifiers & (optionKey | rightOptionKey): mapped_modifiers |= key.MOD_OPTION if modifiers & alphaLock: mapped_modifiers |= key.MOD_CAPSLOCK if modifiers & cmdKey: mapped_modifiers |= key.MOD_COMMAND return mapped_modifiers @CarbonEventHandler(kEventClassKeyboard, kEventRawKeyModifiersChanged) def _on_modifiers_changed(self, next_handler, ev, data): modifiers = c_uint32() carbon.GetEventParameter(ev, kEventParamKeyModifiers, typeUInt32, c_void_p(), sizeof(modifiers), c_void_p(), byref(modifiers)) modifiers = modifiers.value deltas = modifiers ^ self._current_modifiers for mask, k in [ (controlKey, key.LCTRL), (shiftKey, key.LSHIFT), (cmdKey, key.LCOMMAND), (optionKey, key.LOPTION), (rightShiftKey, key.RSHIFT), (rightOptionKey, key.ROPTION), (rightControlKey, key.RCTRL), (alphaLock, key.CAPSLOCK), (numLock, key.NUMLOCK)]: if deltas & mask: if modifiers & mask: self.dispatch_event('on_key_press', k, self._mapped_modifiers) else: self.dispatch_event('on_key_release', k, self._mapped_modifiers) carbon.CallNextEventHandler(next_handler, ev) self._mapped_modifiers = self._map_modifiers(modifiers) self._current_modifiers = modifiers return noErr def _get_mouse_position(self, ev): position = HIPoint() carbon.GetEventParameter(ev, kEventParamMouseLocation, typeHIPoint, c_void_p(), sizeof(position), c_void_p(), byref(position)) bounds = Rect() carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(bounds)) return (int(position.x - bounds.left - self._view_x), int(position.y - bounds.top - self._view_y)) def _get_mouse_buttons_changed(self): button_state = self._get_mouse_buttons() change = self._mouse_button_state ^ button_state self._mouse_button_state = button_state return change @staticmethod def _get_mouse_buttons(): buttons = carbon.GetCurrentEventButtonState() button_state = 0 if buttons & 0x1: button_state |= mouse.LEFT if buttons & 0x2: button_state |= mouse.RIGHT if buttons & 0x4: button_state |= mouse.MIDDLE return button_state @staticmethod def _get_modifiers(ev): modifiers = c_uint32() carbon.GetEventParameter(ev, kEventParamKeyModifiers, typeUInt32, c_void_p(), sizeof(modifiers), c_void_p(), byref(modifiers)) return CarbonWindow._map_modifiers(modifiers.value) def _get_mouse_in_content(self, ev, x, y): if self._fullscreen: return 0 <= x < self._width and 0 <= y < self._height else: position = Point() carbon.GetEventParameter(ev, kEventParamMouseLocation, typeQDPoint, c_void_p(), sizeof(position), c_void_p(), byref(position)) return carbon.FindWindow(position, None) == inContent @CarbonEventHandler(kEventClassMouse, kEventMouseDown) def _on_mouse_down(self, next_handler, ev, data): x, y = self._get_mouse_position(ev) if self._get_mouse_in_content(ev, x, y): button = self._get_mouse_buttons_changed() modifiers = self._get_modifiers(ev) if button is not None: y = self.height - y self.dispatch_event('on_mouse_press', x, y, button, modifiers) carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassMouse, kEventMouseUp) def _on_mouse_up(self, next_handler, ev, data): # Always report mouse up, even out of content area, because it's # probably after a drag gesture. button = self._get_mouse_buttons_changed() modifiers = self._get_modifiers(ev) if button is not None: x, y = self._get_mouse_position(ev) y = self.height - y self.dispatch_event('on_mouse_release', x, y, button, modifiers) carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassMouse, kEventMouseMoved) def _on_mouse_moved(self, next_handler, ev, data): x, y = self._get_mouse_position(ev) if (self._get_mouse_in_content(ev, x, y) and not self._mouse_ignore_motion): y = self.height - y self._mouse_x = x self._mouse_y = y delta = HIPoint() carbon.GetEventParameter(ev, kEventParamMouseDelta, typeHIPoint, c_void_p(), sizeof(delta), c_void_p(), byref(delta)) # Motion event self.dispatch_event('on_mouse_motion', x, y, delta.x, -delta.y) elif self._mouse_ignore_motion: self._mouse_ignore_motion = False carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassMouse, kEventMouseDragged) def _on_mouse_dragged(self, next_handler, ev, data): button = self._get_mouse_buttons() modifiers = self._get_modifiers(ev) if button is not None: x, y = self._get_mouse_position(ev) y = self.height - y self._mouse_x = x self._mouse_y = y delta = HIPoint() carbon.GetEventParameter(ev, kEventParamMouseDelta, typeHIPoint, c_void_p(), sizeof(delta), c_void_p(), byref(delta)) # Drag event self.dispatch_event('on_mouse_drag', x, y, delta.x, -delta.y, button, modifiers) carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassMouse, kEventMouseEntered) def _on_mouse_entered(self, next_handler, ev, data): x, y = self._get_mouse_position(ev) y = self.height - y self._mouse_x = x self._mouse_y = y self._mouse_in_window = True self.set_mouse_platform_visible() self.dispatch_event('on_mouse_enter', x, y) carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassMouse, kEventMouseExited) def _on_mouse_exited(self, next_handler, ev, data): x, y = self._get_mouse_position(ev) y = self.height - y self._mouse_in_window = False self.set_mouse_platform_visible() self.dispatch_event('on_mouse_leave', x, y) carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassMouse, kEventMouseWheelMoved) def _on_mouse_wheel_moved(self, next_handler, ev, data): x, y = self._get_mouse_position(ev) y = self.height - y axis = EventMouseWheelAxis() carbon.GetEventParameter(ev, kEventParamMouseWheelAxis, typeMouseWheelAxis, c_void_p(), sizeof(axis), c_void_p(), byref(axis)) delta = c_long() carbon.GetEventParameter(ev, kEventParamMouseWheelDelta, typeSInt32, c_void_p(), sizeof(delta), c_void_p(), byref(delta)) if axis.value == kEventMouseWheelAxisX: self.dispatch_event('on_mouse_scroll', x, y, delta.value, 0) else: self.dispatch_event('on_mouse_scroll', x, y, 0, delta.value) # _Don't_ call the next handler, which is application, as this then # calls our window handler again. #carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassWindow, kEventWindowClose) def _on_window_close(self, next_handler, ev, data): self.dispatch_event('on_close') # Presumably the next event handler is the one that closes # the window; don't do that here. #carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassWindow, kEventWindowResizeStarted) def _on_window_resize_started(self, next_handler, ev, data): from pyglet import app if app.event_loop is not None: app.event_loop.enter_blocking() carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassWindow, kEventWindowResizeCompleted) def _on_window_resize_completed(self, next_handler, ev, data): from pyglet import app if app.event_loop is not None: app.event_loop.exit_blocking() rect = Rect() carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect)) width = rect.right - rect.left height = rect.bottom - rect.top self.switch_to() self.dispatch_event('on_resize', width, height) self.dispatch_event('on_expose') carbon.CallNextEventHandler(next_handler, ev) return noErr _dragging = False @CarbonEventHandler(kEventClassWindow, kEventWindowDragStarted) def _on_window_drag_started(self, next_handler, ev, data): self._dragging = True from pyglet import app if app.event_loop is not None: app.event_loop.enter_blocking() carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassWindow, kEventWindowDragCompleted) def _on_window_drag_completed(self, next_handler, ev, data): self._dragging = False from pyglet import app if app.event_loop is not None: app.event_loop.exit_blocking() rect = Rect() carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect)) self.dispatch_event('on_move', rect.left, rect.top) carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassWindow, kEventWindowBoundsChanging) def _on_window_bounds_changing(self, next_handler, ev, data): carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassWindow, kEventWindowBoundsChanged) def _on_window_bounds_change(self, next_handler, ev, data): self._update_track_region() rect = Rect() carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect)) width = rect.right - rect.left height = rect.bottom - rect.top if width != self._width or height != self._height: self._update_drawable() self.switch_to() self.dispatch_event('on_resize', width, height) from pyglet import app if app.event_loop is not None: app.event_loop.enter_blocking() self._width = width self._height = height else: self.dispatch_event('on_move', rect.left, rect.top) carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassWindow, kEventWindowZoomed) def _on_window_zoomed(self, next_handler, ev, data): rect = Rect() carbon.GetWindowBounds(self._window, kWindowContentRgn, byref(rect)) width = rect.right - rect.left height = rect.bottom - rect.top self.dispatch_event('on_move', rect.left, rect.top) self.dispatch_event('on_resize', width, height) carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassWindow, kEventWindowActivated) def _on_window_activated(self, next_handler, ev, data): self.dispatch_event('on_activate') carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassWindow, kEventWindowDeactivated) def _on_window_deactivated(self, next_handler, ev, data): self.dispatch_event('on_deactivate') carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassWindow, kEventWindowShown) @CarbonEventHandler(kEventClassWindow, kEventWindowExpanded) def _on_window_shown(self, next_handler, ev, data): self._update_drawable() # XXX not needed here according to apple docs self.dispatch_event('on_show') carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassWindow, kEventWindowHidden) @CarbonEventHandler(kEventClassWindow, kEventWindowCollapsed) def _on_window_hidden(self, next_handler, ev, data): self.dispatch_event('on_hide') carbon.CallNextEventHandler(next_handler, ev) return noErr @CarbonEventHandler(kEventClassWindow, kEventWindowDrawContent) def _on_window_draw_content(self, next_handler, ev, data): self.dispatch_event('on_expose') carbon.CallNextEventHandler(next_handler, ev) return noErr CarbonWindow.register_event_type('on_recreate_immediate')
40,674
36.872439
97
py
cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/window/win32/__init__.py
# ---------------------------------------------------------------------------- # pyglet # Copyright (c) 2006-2008 Alex Holkner # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # * Neither the name of pyglet nor the names of its # contributors may be used to endorse or promote products # derived from this software without specific prior written # permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # ---------------------------------------------------------------------------- ''' ''' from __future__ import division from builtins import chr __docformat__ = 'restructuredtext' __version__ = '$Id: $' from ctypes import * import unicodedata import warnings from pyglet import compat_platform if compat_platform not in ('cygwin', 'win32'): raise ImportError('Not a win32 platform.') import pyglet from pyglet.window import BaseWindow, \ WindowException, MouseCursor, DefaultMouseCursor, _PlatformEventHandler, \ _ViewEventHandler from pyglet.event import EventDispatcher from pyglet.window import key from pyglet.window import mouse from pyglet.canvas.win32 import Win32Canvas from pyglet.libs.win32 import _user32, _kernel32, _gdi32 from pyglet.libs.win32.constants import * from pyglet.libs.win32.winkey import * from pyglet.libs.win32.types import * # symbol,ctrl -> motion mapping _motion_map = { (key.UP, False): key.MOTION_UP, (key.RIGHT, False): key.MOTION_RIGHT, (key.DOWN, False): key.MOTION_DOWN, (key.LEFT, False): key.MOTION_LEFT, (key.RIGHT, True): key.MOTION_NEXT_WORD, (key.LEFT, True): key.MOTION_PREVIOUS_WORD, (key.HOME, False): key.MOTION_BEGINNING_OF_LINE, (key.END, False): key.MOTION_END_OF_LINE, (key.PAGEUP, False): key.MOTION_PREVIOUS_PAGE, (key.PAGEDOWN, False): key.MOTION_NEXT_PAGE, (key.HOME, True): key.MOTION_BEGINNING_OF_FILE, (key.END, True): key.MOTION_END_OF_FILE, (key.BACKSPACE, False): key.MOTION_BACKSPACE, (key.DELETE, False): key.MOTION_DELETE, } class Win32MouseCursor(MouseCursor): drawable = False def __init__(self, cursor): self.cursor = cursor # This is global state, we have to be careful not to set the same state twice, # which will throw off the ShowCursor counter. _win32_cursor_visible = True Win32EventHandler = _PlatformEventHandler ViewEventHandler = _ViewEventHandler class Win32Window(BaseWindow): _window_class = None _hwnd = None _dc = None _wgl_context = None _tracking = False _hidden = False _has_focus = False _exclusive_keyboard = False _exclusive_keyboard_focus = True _exclusive_mouse = False _exclusive_mouse_focus = True _exclusive_mouse_screen = None _exclusive_mouse_lpos = None _exclusive_mouse_buttons = 0 _mouse_platform_visible = True _ws_style = 0 _ex_ws_style = 0 _minimum_size = None _maximum_size = None def __init__(self, *args, **kwargs): # Bind event handlers self._event_handlers = {} self._view_event_handlers = {} for func_name in self._platform_event_names: if not hasattr(self, func_name): continue func = getattr(self, func_name) for message in func._platform_event_data: if hasattr(func, '_view'): self._view_event_handlers[message] = func else: self._event_handlers[message] = func super(Win32Window, self).__init__(*args, **kwargs) def _recreate(self, changes): if 'context' in changes: self._wgl_context = None self._create() def _create(self): # Ensure style is set before determining width/height. if self._fullscreen: self._ws_style = WS_POPUP self._ex_ws_style = 0 # WS_EX_TOPMOST else: styles = { self.WINDOW_STYLE_DEFAULT: (WS_OVERLAPPEDWINDOW, 0), self.WINDOW_STYLE_DIALOG: (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU, WS_EX_DLGMODALFRAME), self.WINDOW_STYLE_TOOL: (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU, WS_EX_TOOLWINDOW), self.WINDOW_STYLE_BORDERLESS: (WS_POPUP, 0), } self._ws_style, self._ex_ws_style = styles[self._style] if self._resizable and not self._fullscreen: self._ws_style |= WS_THICKFRAME else: self._ws_style &= ~(WS_THICKFRAME|WS_MAXIMIZEBOX) if self._fullscreen: width = self.screen.width height = self.screen.height else: width, height = \ self._client_to_window_size(self._width, self._height) if not self._window_class: module = _kernel32.GetModuleHandleW(None) white = _gdi32.GetStockObject(WHITE_BRUSH) black = _gdi32.GetStockObject(BLACK_BRUSH) self._window_class = WNDCLASS() self._window_class.lpszClassName = u'GenericAppClass%d' % id(self) self._window_class.lpfnWndProc = WNDPROC( self._get_window_proc(self._event_handlers)) self._window_class.style = CS_VREDRAW | CS_HREDRAW self._window_class.hInstance = 0 self._window_class.hIcon = _user32.LoadIconW(module, MAKEINTRESOURCE(1)) self._window_class.hbrBackground = black self._window_class.lpszMenuName = None self._window_class.cbClsExtra = 0 self._window_class.cbWndExtra = 0 _user32.RegisterClassW(byref(self._window_class)) self._view_window_class = WNDCLASS() self._view_window_class.lpszClassName = \ u'GenericViewClass%d' % id(self) self._view_window_class.lpfnWndProc = WNDPROC( self._get_window_proc(self._view_event_handlers)) self._view_window_class.style = 0 self._view_window_class.hInstance = 0 self._view_window_class.hIcon = 0 self._view_window_class.hbrBackground = white self._view_window_class.lpszMenuName = None self._view_window_class.cbClsExtra = 0 self._view_window_class.cbWndExtra = 0 _user32.RegisterClassW(byref(self._view_window_class)) if not self._hwnd: self._hwnd = _user32.CreateWindowExW( self._ex_ws_style, self._window_class.lpszClassName, u'', self._ws_style, CW_USEDEFAULT, CW_USEDEFAULT, width, height, 0, 0, self._window_class.hInstance, 0) self._view_hwnd = _user32.CreateWindowExW( 0, self._view_window_class.lpszClassName, u'', WS_CHILD | WS_VISIBLE, 0, 0, 0, 0, self._hwnd, 0, self._view_window_class.hInstance, 0) self._dc = _user32.GetDC(self._view_hwnd) else: # Window already exists, update it with new style # We need to hide window here, otherwise Windows forgets # to redraw the whole screen after leaving fullscreen. _user32.ShowWindow(self._hwnd, SW_HIDE) _user32.SetWindowLongW(self._hwnd, GWL_STYLE, self._ws_style) _user32.SetWindowLongW(self._hwnd, GWL_EXSTYLE, self._ex_ws_style) if self._fullscreen: hwnd_after = HWND_TOPMOST else: hwnd_after = HWND_NOTOPMOST # Position and size window if self._fullscreen: _user32.SetWindowPos(self._hwnd, hwnd_after, self._screen.x, self._screen.y, width, height, SWP_FRAMECHANGED) elif False: # TODO location not in pyglet API x, y = self._client_to_window_pos(*factory.get_location()) _user32.SetWindowPos(self._hwnd, hwnd_after, x, y, width, height, SWP_FRAMECHANGED) else: _user32.SetWindowPos(self._hwnd, hwnd_after, 0, 0, width, height, SWP_NOMOVE | SWP_FRAMECHANGED) self._update_view_location(self._width, self._height) # Context must be created after window is created. if not self._wgl_context: self.canvas = Win32Canvas(self.display, self._view_hwnd, self._dc) self.context.attach(self.canvas) self._wgl_context = self.context._context self.set_caption(self._caption) self.switch_to() self.set_vsync(self._vsync) if self._visible: self.set_visible() # Might need resize event if going from fullscreen to fullscreen self.dispatch_event('on_resize', self._width, self._height) self.dispatch_event('on_expose') def _update_view_location(self, width, height): if self._fullscreen: x = (self.screen.width - width) // 2 y = (self.screen.height - height) // 2 else: x = y = 0 _user32.SetWindowPos(self._view_hwnd, 0, x, y, width, height, SWP_NOZORDER | SWP_NOOWNERZORDER) def close(self): if not self._hwnd: super(Win32Window, self).close() return _user32.DestroyWindow(self._hwnd) _user32.UnregisterClassW(self._window_class.lpszClassName, 0) self._window_class = None self._view_window_class = None self._view_event_handlers.clear() self._event_handlers.clear() self.set_mouse_platform_visible(True) self._hwnd = None self._dc = None self._wgl_context = None super(Win32Window, self).close() def _get_vsync(self): return self.context.get_vsync() vsync = property(_get_vsync) # overrides BaseWindow property def set_vsync(self, vsync): if pyglet.options['vsync'] is not None: vsync = pyglet.options['vsync'] self.context.set_vsync(vsync) def switch_to(self): self.context.set_current() def flip(self): self.draw_mouse_cursor() self.context.flip() def set_location(self, x, y): x, y = self._client_to_window_pos(x, y) _user32.SetWindowPos(self._hwnd, 0, x, y, 0, 0, (SWP_NOZORDER | SWP_NOSIZE | SWP_NOOWNERZORDER)) def get_location(self): rect = RECT() _user32.GetClientRect(self._hwnd, byref(rect)) point = POINT() point.x = rect.left point.y = rect.top _user32.ClientToScreen(self._hwnd, byref(point)) return point.x, point.y def set_size(self, width, height): if self._fullscreen: raise WindowException('Cannot set size of fullscreen window.') width, height = self._client_to_window_size(width, height) _user32.SetWindowPos(self._hwnd, 0, 0, 0, width, height, (SWP_NOZORDER | SWP_NOMOVE | SWP_NOOWNERZORDER)) def get_size(self): #rect = RECT() #_user32.GetClientRect(self._hwnd, byref(rect)) #return rect.right - rect.left, rect.bottom - rect.top return self._width, self._height def set_minimum_size(self, width, height): self._minimum_size = width, height def set_maximum_size(self, width, height): self._maximum_size = width, height def activate(self): _user32.SetForegroundWindow(self._hwnd) def set_visible(self, visible=True): if visible: insertAfter = HWND_TOPMOST if self._fullscreen else HWND_TOP _user32.SetWindowPos(self._hwnd, insertAfter, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW) self.dispatch_event('on_resize', self._width, self._height) self.activate() self.dispatch_event('on_show') else: _user32.ShowWindow(self._hwnd, SW_HIDE) self.dispatch_event('on_hide') self._visible = visible self.set_mouse_platform_visible() def minimize(self): _user32.ShowWindow(self._hwnd, SW_MINIMIZE) def maximize(self): _user32.ShowWindow(self._hwnd, SW_MAXIMIZE) def set_caption(self, caption): self._caption = caption _user32.SetWindowTextW(self._hwnd, c_wchar_p(caption)) def set_mouse_platform_visible(self, platform_visible=None): if platform_visible is None: platform_visible = (self._mouse_visible and not self._exclusive_mouse and not self._mouse_cursor.drawable) or \ (not self._mouse_in_window or not self._has_focus) if platform_visible and not self._mouse_cursor.drawable: if isinstance(self._mouse_cursor, Win32MouseCursor): cursor = self._mouse_cursor.cursor else: cursor = _user32.LoadCursorW(None, MAKEINTRESOURCE(IDC_ARROW)) _user32.SetClassLongW(self._view_hwnd, GCL_HCURSOR, cursor) _user32.SetCursor(cursor) if platform_visible == self._mouse_platform_visible: return # Avoid calling ShowCursor with the current visibility (which would # push the counter too far away from zero). global _win32_cursor_visible if _win32_cursor_visible != platform_visible: _user32.ShowCursor(platform_visible) _win32_cursor_visible = platform_visible self._mouse_platform_visible = platform_visible def _reset_exclusive_mouse_screen(self): '''Recalculate screen coords of mouse warp point for exclusive mouse.''' p = POINT() rect = RECT() _user32.GetClientRect(self._view_hwnd, byref(rect)) _user32.MapWindowPoints(self._view_hwnd, HWND_DESKTOP, byref(rect), 2) p.x = (rect.left + rect.right) // 2 p.y = (rect.top + rect.bottom) // 2 # This is the point the mouse will be kept at while in exclusive # mode. self._exclusive_mouse_screen = p.x, p.y def set_exclusive_mouse(self, exclusive=True): if self._exclusive_mouse == exclusive and \ self._exclusive_mouse_focus == self._has_focus: return # Mouse: UsagePage = 1, Usage = 2 raw_mouse = RAWINPUTDEVICE(0x01, 0x02, 0, None) if exclusive: raw_mouse.dwFlags = RIDEV_NOLEGACY raw_mouse.hwndTarget = self._view_hwnd else: raw_mouse.dwFlags = RIDEV_REMOVE raw_mouse.hwndTarget = None if not _user32.RegisterRawInputDevices( byref(raw_mouse), 1, sizeof(RAWINPUTDEVICE)): if exclusive: raise WindowException("Cannot enter mouse exclusive mode.") self._exclusive_mouse_buttons = 0 if exclusive and self._has_focus: # Clip to client area, to prevent large mouse movements taking # it outside the client area. rect = RECT() _user32.GetClientRect(self._view_hwnd, byref(rect)) _user32.MapWindowPoints(self._view_hwnd, HWND_DESKTOP, byref(rect), 2) _user32.ClipCursor(byref(rect)) # Release mouse capture in case is was acquired during mouse click _user32.ReleaseCapture() else: # Release clip _user32.ClipCursor(None) self._exclusive_mouse = exclusive self._exclusive_mouse_focus = self._has_focus self.set_mouse_platform_visible(not exclusive) def set_mouse_position(self, x, y, absolute=False): if not absolute: rect = RECT() _user32.GetClientRect(self._view_hwnd, byref(rect)) _user32.MapWindowPoints(self._view_hwnd, HWND_DESKTOP, byref(rect), 2) x = x + rect.left y = rect.top + (rect.bottom - rect.top) - y _user32.SetCursorPos(x, y) def set_exclusive_keyboard(self, exclusive=True): if self._exclusive_keyboard == exclusive and \ self._exclusive_keyboard_focus == self._has_focus: return if exclusive and self._has_focus: _user32.RegisterHotKey(self._hwnd, 0, WIN32_MOD_ALT, VK_TAB) else: _user32.UnregisterHotKey(self._hwnd, 0) self._exclusive_keyboard = exclusive self._exclusive_keyboard_focus = self._has_focus def get_system_mouse_cursor(self, name): if name == self.CURSOR_DEFAULT: return DefaultMouseCursor() names = { self.CURSOR_CROSSHAIR: IDC_CROSS, self.CURSOR_HAND: IDC_HAND, self.CURSOR_HELP: IDC_HELP, self.CURSOR_NO: IDC_NO, self.CURSOR_SIZE: IDC_SIZEALL, self.CURSOR_SIZE_UP: IDC_SIZENS, self.CURSOR_SIZE_UP_RIGHT: IDC_SIZENESW, self.CURSOR_SIZE_RIGHT: IDC_SIZEWE, self.CURSOR_SIZE_DOWN_RIGHT: IDC_SIZENWSE, self.CURSOR_SIZE_DOWN: IDC_SIZENS, self.CURSOR_SIZE_DOWN_LEFT: IDC_SIZENESW, self.CURSOR_SIZE_LEFT: IDC_SIZEWE, self.CURSOR_SIZE_UP_LEFT: IDC_SIZENWSE, self.CURSOR_SIZE_UP_DOWN: IDC_SIZENS, self.CURSOR_SIZE_LEFT_RIGHT: IDC_SIZEWE, self.CURSOR_TEXT: IDC_IBEAM, self.CURSOR_WAIT: IDC_WAIT, self.CURSOR_WAIT_ARROW: IDC_APPSTARTING, } if name not in names: raise RuntimeError('Unknown cursor name "%s"' % name) cursor = _user32.LoadCursorW(None, MAKEINTRESOURCE(names[name])) return Win32MouseCursor(cursor) def set_icon(self, *images): # XXX Undocumented AFAICT, but XP seems happy to resize an image # of any size, so no scaling necessary. def best_image(width, height): # A heuristic for finding closest sized image to required size. image = images[0] for img in images: if img.width == width and img.height == height: # Exact match always used return img elif img.width >= width and \ img.width * img.height > image.width * image.height: # At least wide enough, and largest area image = img return image def get_icon(image): # Alpha-blended icon: see http://support.microsoft.com/kb/318876 format = 'BGRA' pitch = len(format) * image.width header = BITMAPV5HEADER() header.bV5Size = sizeof(header) header.bV5Width = image.width header.bV5Height = image.height header.bV5Planes = 1 header.bV5BitCount = 32 header.bV5Compression = BI_BITFIELDS header.bV5RedMask = 0x00ff0000 header.bV5GreenMask = 0x0000ff00 header.bV5BlueMask = 0x000000ff header.bV5AlphaMask = 0xff000000 hdc = _user32.GetDC(None) dataptr = c_void_p() bitmap = _gdi32.CreateDIBSection(hdc, byref(header), DIB_RGB_COLORS, byref(dataptr), None, 0) _user32.ReleaseDC(None, hdc) image = image.get_image_data() data = image.get_data(format, pitch) memmove(dataptr, data, len(data)) mask = _gdi32.CreateBitmap(image.width, image.height, 1, 1, None) iconinfo = ICONINFO() iconinfo.fIcon = True iconinfo.hbmMask = mask iconinfo.hbmColor = bitmap icon = _user32.CreateIconIndirect(byref(iconinfo)) _gdi32.DeleteObject(mask) _gdi32.DeleteObject(bitmap) return icon # Set large icon image = best_image(_user32.GetSystemMetrics(SM_CXICON), _user32.GetSystemMetrics(SM_CYICON)) icon = get_icon(image) _user32.SetClassLongPtrW(self._hwnd, GCL_HICON, icon) # Set small icon image = best_image(_user32.GetSystemMetrics(SM_CXSMICON), _user32.GetSystemMetrics(SM_CYSMICON)) icon = get_icon(image) _user32.SetClassLongPtrW(self._hwnd, GCL_HICONSM, icon) # Private util def _client_to_window_size(self, width, height): rect = RECT() rect.left = 0 rect.top = 0 rect.right = width rect.bottom = height _user32.AdjustWindowRectEx(byref(rect), self._ws_style, False, self._ex_ws_style) return rect.right - rect.left, rect.bottom - rect.top def _client_to_window_pos(self, x, y): rect = RECT() rect.left = x rect.top = y _user32.AdjustWindowRectEx(byref(rect), self._ws_style, False, self._ex_ws_style) return rect.left, rect.top # Event dispatching def dispatch_events(self): from pyglet import app app.platform_event_loop.start() self._allow_dispatch_event = True self.dispatch_pending_events() msg = MSG() while _user32.PeekMessageW(byref(msg), 0, 0, 0, PM_REMOVE): _user32.TranslateMessage(byref(msg)) _user32.DispatchMessageW(byref(msg)) self._allow_dispatch_event = False def dispatch_pending_events(self): while self._event_queue: event = self._event_queue.pop(0) if type(event[0]) is str: # pyglet event EventDispatcher.dispatch_event(self, *event) else: # win32 event event[0](*event[1:]) def _get_window_proc(self, event_handlers): def f(hwnd, msg, wParam, lParam): event_handler = event_handlers.get(msg, None) result = None if event_handler: if self._allow_dispatch_event or not self._enable_event_queue: result = event_handler(msg, wParam, lParam) else: result = 0 self._event_queue.append((event_handler, msg, wParam, lParam)) if result is None: result = _user32.DefWindowProcW(hwnd, msg, wParam, lParam) return result return f # Event handlers def _get_modifiers(self, key_lParam=0): modifiers = 0 if _user32.GetKeyState(VK_SHIFT) & 0xff00: modifiers |= key.MOD_SHIFT if _user32.GetKeyState(VK_CONTROL) & 0xff00: modifiers |= key.MOD_CTRL if _user32.GetKeyState(VK_LWIN) & 0xff00: modifiers |= key.MOD_WINDOWS if _user32.GetKeyState(VK_CAPITAL) & 0x00ff: # toggle modifiers |= key.MOD_CAPSLOCK if _user32.GetKeyState(VK_NUMLOCK) & 0x00ff: # toggle modifiers |= key.MOD_NUMLOCK if _user32.GetKeyState(VK_SCROLL) & 0x00ff: # toggle modifiers |= key.MOD_SCROLLLOCK if key_lParam: if key_lParam & (1 << 29): modifiers |= key.MOD_ALT elif _user32.GetKeyState(VK_MENU) < 0: modifiers |= key.MOD_ALT return modifiers @staticmethod def _get_location(lParam): x = c_int16(lParam & 0xffff).value y = c_int16(lParam >> 16).value return x, y @Win32EventHandler(WM_KEYDOWN) @Win32EventHandler(WM_KEYUP) @Win32EventHandler(WM_SYSKEYDOWN) @Win32EventHandler(WM_SYSKEYUP) def _event_key(self, msg, wParam, lParam): repeat = False if lParam & (1 << 30): if msg not in (WM_KEYUP, WM_SYSKEYUP): repeat = True ev = 'on_key_release' else: ev = 'on_key_press' symbol = keymap.get(wParam, None) if symbol is None: ch = _user32.MapVirtualKeyW(wParam, MAPVK_VK_TO_CHAR) symbol = chmap.get(ch) if symbol is None: symbol = key.user_key(wParam) elif symbol == key.LCTRL and lParam & (1 << 24): symbol = key.RCTRL elif symbol == key.LALT and lParam & (1 << 24): symbol = key.RALT elif symbol == key.LSHIFT: pass # TODO: some magic with getstate to find out if it's the # right or left shift key. modifiers = self._get_modifiers(lParam) if not repeat: self.dispatch_event(ev, symbol, modifiers) ctrl = modifiers & key.MOD_CTRL != 0 if (symbol, ctrl) in _motion_map and msg not in (WM_KEYUP, WM_SYSKEYUP): motion = _motion_map[symbol, ctrl] if modifiers & key.MOD_SHIFT: self.dispatch_event('on_text_motion_select', motion) else: self.dispatch_event('on_text_motion', motion) # Send on to DefWindowProc if not exclusive. if self._exclusive_keyboard: return 0 else: return None @Win32EventHandler(WM_CHAR) def _event_char(self, msg, wParam, lParam): text = chr(wParam) if unicodedata.category(text) != 'Cc' or text == '\r': self.dispatch_event('on_text', text) return 0 @ViewEventHandler @Win32EventHandler(WM_INPUT) def _event_raw_input(self, msg, wParam, lParam): if not self._exclusive_mouse: return 0 hRawInput = cast(lParam, HRAWINPUT) inp = RAWINPUT() size = UINT(sizeof(inp)) _user32.GetRawInputData(hRawInput, RID_INPUT, byref(inp), byref(size), sizeof(RAWINPUTHEADER)) if inp.header.dwType == RIM_TYPEMOUSE: rmouse = inp.data.mouse if rmouse.usButtonFlags & RI_MOUSE_LEFT_BUTTON_DOWN: self.dispatch_event('on_mouse_press', 0, 0, mouse.LEFT, self._get_modifiers()) self._exclusive_mouse_buttons |= mouse.LEFT if rmouse.usButtonFlags & RI_MOUSE_LEFT_BUTTON_UP: self.dispatch_event('on_mouse_release', 0, 0, mouse.LEFT, self._get_modifiers()) self._exclusive_mouse_buttons &= ~mouse.LEFT if rmouse.usButtonFlags & RI_MOUSE_RIGHT_BUTTON_DOWN: self.dispatch_event('on_mouse_press', 0, 0, mouse.RIGHT, self._get_modifiers()) self._exclusive_mouse_buttons |= mouse.RIGHT if rmouse.usButtonFlags & RI_MOUSE_RIGHT_BUTTON_UP: self.dispatch_event('on_mouse_release', 0, 0, mouse.RIGHT, self._get_modifiers()) self._exclusive_mouse_buttons &= ~mouse.RIGHT if rmouse.usButtonFlags & RI_MOUSE_MIDDLE_BUTTON_DOWN: self.dispatch_event('on_mouse_press', 0, 0, mouse.MIDDLE, self._get_modifiers()) self._exclusive_mouse_buttons |= mouse.MIDDLE if rmouse.usButtonFlags & RI_MOUSE_MIDDLE_BUTTON_UP: self.dispatch_event('on_mouse_release', 0, 0, mouse.MIDDLE, self._get_modifiers()) self._exclusive_mouse_buttons &= ~mouse.MIDDLE if rmouse.usButtonFlags & RI_MOUSE_WHEEL: delta = SHORT(rmouse.usButtonData).value self.dispatch_event('on_mouse_scroll', 0, 0, 0, delta / float(WHEEL_DELTA)) if rmouse.usFlags & 0x01 == MOUSE_MOVE_RELATIVE: if rmouse.lLastX != 0 or rmouse.lLastY != 0: # Motion event # In relative motion, Y axis is positive for below. # We invert it for Pyglet so positive is motion up. if self._exclusive_mouse_buttons: self.dispatch_event('on_mouse_drag', 0, 0, rmouse.lLastX, -rmouse.lLastY, self._exclusive_mouse_buttons, self._get_modifiers()) else: self.dispatch_event('on_mouse_motion', 0, 0, rmouse.lLastX, -rmouse.lLastY) else: if self._exclusive_mouse_lpos is None: self._exclusive_mouse_lpos = rmouse.lLastX, rmouse.lLastY last_x, last_y = self._exclusive_mouse_lpos rel_x = rmouse.lLastX - last_x rel_y = rmouse.lLastY - last_y if rel_x != 0 or rel_y != 0.0: # Motion event if self._exclusive_mouse_buttons: self.dispatch_event('on_mouse_drag', 0, 0, rmouse.lLastX, -rmouse.lLastY, self._exclusive_mouse_buttons, self._get_modifiers()) else: self.dispatch_event('on_mouse_motion', 0, 0, rel_x, rel_y) self._exclusive_mouse_lpos = rmouse.lLastX, rmouse.lLastY return 0 @ViewEventHandler @Win32EventHandler(WM_MOUSEMOVE) def _event_mousemove(self, msg, wParam, lParam): if self._exclusive_mouse and self._has_focus: return 0 x, y = self._get_location(lParam) y = self._height - y dx = x - self._mouse_x dy = y - self._mouse_y if not self._tracking: # There is no WM_MOUSEENTER message (!), so fake it from the # first WM_MOUSEMOVE event after leaving. Use self._tracking # to determine when to recreate the tracking structure after # re-entering (to track the next WM_MOUSELEAVE). self._mouse_in_window = True self.set_mouse_platform_visible() self.dispatch_event('on_mouse_enter', x, y) self._tracking = True track = TRACKMOUSEEVENT() track.cbSize = sizeof(track) track.dwFlags = TME_LEAVE track.hwndTrack = self._view_hwnd _user32.TrackMouseEvent(byref(track)) # Don't generate motion/drag events when mouse hasn't moved. (Issue # 305) if self._mouse_x == x and self._mouse_y == y: return 0 self._mouse_x = x self._mouse_y = y buttons = 0 if wParam & MK_LBUTTON: buttons |= mouse.LEFT if wParam & MK_MBUTTON: buttons |= mouse.MIDDLE if wParam & MK_RBUTTON: buttons |= mouse.RIGHT if buttons: # Drag event modifiers = self._get_modifiers() self.dispatch_event('on_mouse_drag', x, y, dx, dy, buttons, modifiers) else: # Motion event self.dispatch_event('on_mouse_motion', x, y, dx, dy) return 0 @ViewEventHandler @Win32EventHandler(WM_MOUSELEAVE) def _event_mouseleave(self, msg, wParam, lParam): point = POINT() _user32.GetCursorPos(byref(point)) _user32.ScreenToClient(self._view_hwnd, byref(point)) x = point.x y = self._height - point.y self._tracking = False self._mouse_in_window = False self.set_mouse_platform_visible() self.dispatch_event('on_mouse_leave', x, y) return 0 def _event_mousebutton(self, ev, button, lParam): if ev == 'on_mouse_press': _user32.SetCapture(self._view_hwnd) else: _user32.ReleaseCapture() x, y = self._get_location(lParam) y = self._height - y self.dispatch_event(ev, x, y, button, self._get_modifiers()) return 0 @ViewEventHandler @Win32EventHandler(WM_LBUTTONDOWN) def _event_lbuttondown(self, msg, wParam, lParam): return self._event_mousebutton( 'on_mouse_press', mouse.LEFT, lParam) @ViewEventHandler @Win32EventHandler(WM_LBUTTONUP) def _event_lbuttonup(self, msg, wParam, lParam): return self._event_mousebutton( 'on_mouse_release', mouse.LEFT, lParam) @ViewEventHandler @Win32EventHandler(WM_MBUTTONDOWN) def _event_mbuttondown(self, msg, wParam, lParam): return self._event_mousebutton( 'on_mouse_press', mouse.MIDDLE, lParam) @ViewEventHandler @Win32EventHandler(WM_MBUTTONUP) def _event_mbuttonup(self, msg, wParam, lParam): return self._event_mousebutton( 'on_mouse_release', mouse.MIDDLE, lParam) @ViewEventHandler @Win32EventHandler(WM_RBUTTONDOWN) def _event_rbuttondown(self, msg, wParam, lParam): return self._event_mousebutton( 'on_mouse_press', mouse.RIGHT, lParam) @ViewEventHandler @Win32EventHandler(WM_RBUTTONUP) def _event_rbuttonup(self, msg, wParam, lParam): return self._event_mousebutton( 'on_mouse_release', mouse.RIGHT, lParam) @Win32EventHandler(WM_MOUSEWHEEL) def _event_mousewheel(self, msg, wParam, lParam): delta = c_short(wParam >> 16).value self.dispatch_event('on_mouse_scroll', self._mouse_x, self._mouse_y, 0, delta / float(WHEEL_DELTA)) return 0 @Win32EventHandler(WM_CLOSE) def _event_close(self, msg, wParam, lParam): self.dispatch_event('on_close') return 0 @ViewEventHandler @Win32EventHandler(WM_PAINT) def _event_paint(self, msg, wParam, lParam): self.dispatch_event('on_expose') # Validating the window using ValidateRect or ValidateRgn # doesn't clear the paint message when more than one window # is open [why?]; defer to DefWindowProc instead. return None @Win32EventHandler(WM_SIZING) def _event_sizing(self, msg, wParam, lParam): # rect = cast(lParam, POINTER(RECT)).contents # width, height = self.get_size() from pyglet import app if app.event_loop is not None: app.event_loop.enter_blocking() return 1 @Win32EventHandler(WM_SIZE) def _event_size(self, msg, wParam, lParam): if not self._dc: # Ignore window creation size event (appears for fullscreen # only) -- we haven't got DC or HWND yet. return None if wParam == SIZE_MINIMIZED: # Minimized, not resized. self._hidden = True self.dispatch_event('on_hide') return 0 if self._hidden: # Restored self._hidden = False self.dispatch_event('on_show') w, h = self._get_location(lParam) if not self._fullscreen: self._width, self._height = w, h self._update_view_location(self._width, self._height) self.switch_to() self.dispatch_event('on_resize', self._width, self._height) return 0 @Win32EventHandler(WM_SYSCOMMAND) def _event_syscommand(self, msg, wParam, lParam): # check for ALT key to prevent app from hanging because there is # no windows menu bar if wParam == SC_KEYMENU and lParam & (1 >> 16) <= 0: return 0 if wParam & 0xfff0 in (SC_MOVE, SC_SIZE): # Should be in WM_ENTERSIZEMOVE, but we never get that message. from pyglet import app if app.event_loop is not None: app.event_loop.enter_blocking() @Win32EventHandler(WM_MOVE) def _event_move(self, msg, wParam, lParam): x, y = self._get_location(lParam) self.dispatch_event('on_move', x, y) return 0 @Win32EventHandler(WM_EXITSIZEMOVE) def _event_entersizemove(self, msg, wParam, lParam): from pyglet import app if app.event_loop is not None: app.event_loop.exit_blocking() ''' # Alternative to using WM_SETFOCUS and WM_KILLFOCUS. Which # is better? @Win32EventHandler(WM_ACTIVATE) def _event_activate(self, msg, wParam, lParam): if wParam & 0xffff == WA_INACTIVE: self.dispatch_event('on_deactivate') else: self.dispatch_event('on_activate') _user32.SetFocus(self._hwnd) return 0 ''' @Win32EventHandler(WM_SETFOCUS) def _event_setfocus(self, msg, wParam, lParam): self.dispatch_event('on_activate') self._has_focus = True self.set_exclusive_keyboard(self._exclusive_keyboard) self.set_exclusive_mouse(self._exclusive_mouse) return 0 @Win32EventHandler(WM_KILLFOCUS) def _event_killfocus(self, msg, wParam, lParam): self.dispatch_event('on_deactivate') self._has_focus = False exclusive_keyboard = self._exclusive_keyboard exclusive_mouse = self._exclusive_mouse # Disable both exclusive keyboard and mouse self.set_exclusive_keyboard(False) self.set_exclusive_mouse(False) # But save desired state and note that we lost focus # This will allow to reset the correct mode once we regain focus self._exclusive_keyboard = exclusive_keyboard self._exclusive_keyboard_focus = False self._exclusive_mouse = exclusive_mouse self._exclusive_mouse_focus = False return 0 @Win32EventHandler(WM_GETMINMAXINFO) def _event_getminmaxinfo(self, msg, wParam, lParam): info = MINMAXINFO.from_address(lParam) if self._minimum_size: info.ptMinTrackSize.x, info.ptMinTrackSize.y = \ self._client_to_window_size(*self._minimum_size) if self._maximum_size: info.ptMaxTrackSize.x, info.ptMaxTrackSize.y = \ self._client_to_window_size(*self._maximum_size) return 0 @Win32EventHandler(WM_ERASEBKGND) def _event_erasebkgnd(self, msg, wParam, lParam): # Prevent flicker during resize; but erase bkgnd if we're fullscreen. if self._fullscreen: return 0 else: return 1 @ViewEventHandler @Win32EventHandler(WM_ERASEBKGND) def _event_erasebkgnd_view(self, msg, wParam, lParam): # Prevent flicker during resize. return 1
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/window/cocoa/systemcursor.py
from builtins import object from pyglet.libs.darwin.cocoapy import * # This class is a wrapper around NSCursor which prevents us from # sending too many hide or unhide messages in a row. Apparently # NSCursor treats them like retain/release messages, which can be # problematic when we are e.g. switching between window & fullscreen. class SystemCursor(object): cursor_is_hidden = False @classmethod def hide(cls): if not cls.cursor_is_hidden: send_message('NSCursor', 'hide') cls.cursor_is_hidden = True @classmethod def unhide(cls): if cls.cursor_is_hidden: send_message('NSCursor', 'unhide') cls.cursor_is_hidden = False
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/window/cocoa/pyglet_delegate.py
from __future__ import absolute_import from builtins import object from pyglet.libs.darwin.cocoapy import * from .systemcursor import SystemCursor NSNotificationCenter = ObjCClass('NSNotificationCenter') NSApplication = ObjCClass('NSApplication') class PygletDelegate_Implementation(object): PygletDelegate = ObjCSubclass('NSObject', 'PygletDelegate') @PygletDelegate.method(b'@'+PyObjectEncoding) def initWithWindow_(self, window): self = ObjCInstance(send_super(self, 'init')) if not self: return None # CocoaWindow object. self._window = window window._nswindow.setDelegate_(self) # Register delegate for hide and unhide notifications so that we # can dispatch the corresponding pyglet events. notificationCenter = NSNotificationCenter.defaultCenter() notificationCenter.addObserver_selector_name_object_( self, get_selector('applicationDidHide:'), NSApplicationDidHideNotification, None) notificationCenter.addObserver_selector_name_object_( self, get_selector('applicationDidUnhide:'), NSApplicationDidUnhideNotification, None) # Flag set when we pause exclusive mouse mode if window loses key status. self.did_pause_exclusive_mouse = False return self @PygletDelegate.method('v') def dealloc(self): # Unregister delegate from notification center. notificationCenter = NSNotificationCenter.defaultCenter() notificationCenter.removeObserver_(self) self._window = None send_super(self, 'dealloc') @PygletDelegate.method('v@') def applicationDidHide_(self, notification): self._window.dispatch_event("on_hide") @PygletDelegate.method('v@') def applicationDidUnhide_(self, notification): if self._window._is_mouse_exclusive and quartz.CGCursorIsVisible(): # The cursor should be hidden, but for some reason it's not; # try to force the cursor to hide (without over-hiding). SystemCursor.unhide() SystemCursor.hide() pass self._window.dispatch_event("on_show") @PygletDelegate.method('B@') def windowShouldClose_(self, notification): # The method is not called if [NSWindow close] was used. self._window.dispatch_event("on_close") return False @PygletDelegate.method('v@') def windowDidMove_(self, notification): x, y = self._window.get_location() self._window.dispatch_event("on_move", x, y) @PygletDelegate.method('v@') def windowDidBecomeKey_(self, notification): # Restore exclusive mouse mode if it was active before we lost key status. if self.did_pause_exclusive_mouse: self._window.set_exclusive_mouse(True) self.did_pause_exclusive_mouse = False self._window._nswindow.setMovable_(True) # Mac OS 10.6 # Restore previous mouse visibility settings. self._window.set_mouse_platform_visible() self._window.dispatch_event("on_activate") @PygletDelegate.method('v@') def windowDidResignKey_(self, notification): # Pause exclusive mouse mode if it is active. if self._window._is_mouse_exclusive: self._window.set_exclusive_mouse(False) self.did_pause_exclusive_mouse = True # We need to prevent the window from being unintentionally dragged # (by the call to set_mouse_position in set_exclusive_mouse) when # the window is reactivated by clicking on its title bar. self._window._nswindow.setMovable_(False) # Mac OS X 10.6 # Make sure that cursor is visible. self._window.set_mouse_platform_visible(True) self._window.dispatch_event("on_deactivate") @PygletDelegate.method('v@') def windowDidMiniaturize_(self, notification): self._window.dispatch_event("on_hide") @PygletDelegate.method('v@') def windowDidDeminiaturize_(self, notification): if self._window._is_mouse_exclusive and quartz.CGCursorIsVisible(): # The cursor should be hidden, but for some reason it's not; # try to force the cursor to hide (without over-hiding). SystemCursor.unhide() SystemCursor.hide() pass self._window.dispatch_event("on_show") @PygletDelegate.method('v@') def windowDidExpose_(self, notification): self._window.dispatch_event("on_expose") @PygletDelegate.method('v@') def terminate_(self, sender): NSApp = NSApplication.sharedApplication() NSApp.terminate_(self) @PygletDelegate.method('B@') def validateMenuItem_(self, menuitem): # Disable quitting with command-q when in keyboard exclusive mode. if menuitem.action() == get_selector('terminate:'): return not self._window._is_keyboard_exclusive return True PygletDelegate = ObjCClass('PygletDelegate')
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/window/cocoa/pyglet_textview.py
from builtins import chr from builtins import object import unicodedata from pyglet.window import key from pyglet.libs.darwin.cocoapy import * NSArray = ObjCClass('NSArray') NSApplication = ObjCClass('NSApplication') # This custom NSTextView subclass is used for capturing all of the # on_text, on_text_motion, and on_text_motion_select events. class PygletTextView_Implementation(object): PygletTextView = ObjCSubclass('NSTextView', 'PygletTextView') @PygletTextView.method(b'@'+PyObjectEncoding) def initWithCocoaWindow_(self, window): self = ObjCInstance(send_super(self, 'init')) if not self: return None self._window = window # Interpret tab and return as raw characters self.setFieldEditor_(False) self.empty_string = CFSTR("") return self @PygletTextView.method('v') def dealloc(self): self.empty_string.release() @PygletTextView.method('v@') def keyDown_(self, nsevent): array = NSArray.arrayWithObject_(nsevent) self.interpretKeyEvents_(array) @PygletTextView.method('v@') def insertText_(self, text): text = cfstring_to_string(text) self.setString_(self.empty_string) # Don't send control characters (tab, newline) as on_text events. if unicodedata.category(text[0]) != 'Cc': self._window.dispatch_event("on_text", text) @PygletTextView.method('v@') def insertNewline_(self, sender): # Distinguish between carriage return (u'\r') and enter (u'\x03'). # Only the return key press gets sent as an on_text event. event = NSApplication.sharedApplication().currentEvent() chars = event.charactersIgnoringModifiers() ch = chr(chars.characterAtIndex_(0)) if ch == u'\r': self._window.dispatch_event("on_text", u'\r') @PygletTextView.method('v@') def moveUp_(self, sender): self._window.dispatch_event("on_text_motion", key.MOTION_UP) @PygletTextView.method('v@') def moveDown_(self, sender): self._window.dispatch_event("on_text_motion", key.MOTION_DOWN) @PygletTextView.method('v@') def moveLeft_(self, sender): self._window.dispatch_event("on_text_motion", key.MOTION_LEFT) @PygletTextView.method('v@') def moveRight_(self, sender): self._window.dispatch_event("on_text_motion", key.MOTION_RIGHT) @PygletTextView.method('v@') def moveWordLeft_(self, sender): self._window.dispatch_event("on_text_motion", key.MOTION_PREVIOUS_WORD) @PygletTextView.method('v@') def moveWordRight_(self, sender): self._window.dispatch_event("on_text_motion", key.MOTION_NEXT_WORD) @PygletTextView.method('v@') def moveToBeginningOfLine_(self, sender): self._window.dispatch_event("on_text_motion", key.MOTION_BEGINNING_OF_LINE) @PygletTextView.method('v@') def moveToEndOfLine_(self, sender): self._window.dispatch_event("on_text_motion", key.MOTION_END_OF_LINE) @PygletTextView.method('v@') def scrollPageUp_(self, sender): self._window.dispatch_event("on_text_motion", key.MOTION_PREVIOUS_PAGE) @PygletTextView.method('v@') def scrollPageDown_(self, sender): self._window.dispatch_event("on_text_motion", key.MOTION_NEXT_PAGE) @PygletTextView.method('v@') def scrollToBeginningOfDocument_(self, sender): # Mac OS X 10.6 self._window.dispatch_event("on_text_motion", key.MOTION_BEGINNING_OF_FILE) @PygletTextView.method('v@') def scrollToEndOfDocument_(self, sender): # Mac OS X 10.6 self._window.dispatch_event("on_text_motion", key.MOTION_END_OF_FILE) @PygletTextView.method('v@') def deleteBackward_(self, sender): self._window.dispatch_event("on_text_motion", key.MOTION_BACKSPACE) @PygletTextView.method('v@') def deleteForward_(self, sender): self._window.dispatch_event("on_text_motion", key.MOTION_DELETE) @PygletTextView.method('v@') def moveUpAndModifySelection_(self, sender): self._window.dispatch_event("on_text_motion_select", key.MOTION_UP) @PygletTextView.method('v@') def moveDownAndModifySelection_(self, sender): self._window.dispatch_event("on_text_motion_select", key.MOTION_DOWN) @PygletTextView.method('v@') def moveLeftAndModifySelection_(self, sender): self._window.dispatch_event("on_text_motion_select", key.MOTION_LEFT) @PygletTextView.method('v@') def moveRightAndModifySelection_(self, sender): self._window.dispatch_event("on_text_motion_select", key.MOTION_RIGHT) @PygletTextView.method('v@') def moveWordLeftAndModifySelection_(self, sender): self._window.dispatch_event("on_text_motion_select", key.MOTION_PREVIOUS_WORD) @PygletTextView.method('v@') def moveWordRightAndModifySelection_(self, sender): self._window.dispatch_event("on_text_motion_select", key.MOTION_NEXT_WORD) @PygletTextView.method('v@') def moveToBeginningOfLineAndModifySelection_(self, sender): # Mac OS X 10.6 self._window.dispatch_event("on_text_motion_select", key.MOTION_BEGINNING_OF_LINE) @PygletTextView.method('v@') def moveToEndOfLineAndModifySelection_(self, sender): # Mac OS X 10.6 self._window.dispatch_event("on_text_motion_select", key.MOTION_END_OF_LINE) @PygletTextView.method('v@') def pageUpAndModifySelection_(self, sender): # Mac OS X 10.6 self._window.dispatch_event("on_text_motion_select", key.MOTION_PREVIOUS_PAGE) @PygletTextView.method('v@') def pageDownAndModifySelection_(self, sender): # Mac OS X 10.6 self._window.dispatch_event("on_text_motion_select", key.MOTION_NEXT_PAGE) @PygletTextView.method('v@') def moveToBeginningOfDocumentAndModifySelection_(self, sender): # Mac OS X 10.6 self._window.dispatch_event("on_text_motion_select", key.MOTION_BEGINNING_OF_FILE) @PygletTextView.method('v@') def moveToEndOfDocumentAndModifySelection_(self, sender): # Mac OS X 10.6 self._window.dispatch_event("on_text_motion_select", key.MOTION_END_OF_FILE) PygletTextView = ObjCClass('PygletTextView')
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/window/cocoa/pyglet_window.py
from builtins import object from pyglet.libs.darwin.cocoapy import * class PygletWindow_Implementation(object): PygletWindow = ObjCSubclass('NSWindow', 'PygletWindow') @PygletWindow.method('B') def canBecomeKeyWindow(self): return True # When the window is being resized, it enters into a mini event loop that # only looks at mouseDragged and mouseUp events, blocking everything else. # Among other things, this makes it impossible to run an NSTimer to call the # idle() function in order to update the view during the resize. So we # override this method, called by the resizing event loop, and call the # idle() function from here. This *almost* works. I can't figure out what # is happening at the very beginning of a resize event. The NSView's # viewWillStartLiveResize method is called and then nothing happens until # the mouse is dragged. I think NSApplication's nextEventMatchingMask_etc # method is being called instead of this one. I don't really feel like # subclassing NSApplication just to fix this. Also, to prevent white flashes # while resizing, we must also call idle() from the view's reshape method. @PygletWindow.method(b'@'+NSUIntegerEncoding+b'@@B') def nextEventMatchingMask_untilDate_inMode_dequeue_(self, mask, date, mode, dequeue): if self.inLiveResize(): # Call the idle() method while we're stuck in a live resize event. from pyglet import app if app.event_loop is not None: app.event_loop.idle() event = send_super(self, 'nextEventMatchingMask:untilDate:inMode:dequeue:', mask, date, mode, dequeue, argtypes=[NSUInteger, c_void_p, c_void_p, c_bool]) if event.value == None: return 0 else: return event.value # Need this for set_size to not flash. @PygletWindow.method(b'd'+NSRectEncoding) def animationResizeTime_(self, newFrame): return 0.0 class PygletToolWindow_Implementation(object): PygletToolWindow = ObjCSubclass('NSPanel', 'PygletToolWindow') @PygletToolWindow.method(b'@'+NSUIntegerEncoding+b'@@B') def nextEventMatchingMask_untilDate_inMode_dequeue_(self, mask, date, mode, dequeue): if self.inLiveResize(): # Call the idle() method while we're stuck in a live resize event. from pyglet import app if app.event_loop is not None: app.event_loop.idle() event = send_super(self, 'nextEventMatchingMask:untilDate:inMode:dequeue:', mask, date, mode, dequeue, argtypes=[NSUInteger, c_void_p, c_void_p, c_bool]) if event.value == None: return 0 else: return event.value # Need this for set_size to not flash. @PygletToolWindow.method(b'd'+NSRectEncoding) def animationResizeTime_(self, newFrame): return 0.0 PygletWindow = ObjCClass('PygletWindow') PygletToolWindow = ObjCClass('PygletToolWindow')
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cba-pipeline-public
cba-pipeline-public-master/containernet/ndn-containers/ndn_headless-player/bandits/venv/lib/python3.6/site-packages/pyglet/window/cocoa/pyglet_view.py
from builtins import object from pyglet.window import key, mouse from pyglet.libs.darwin.quartzkey import keymap, charmap from pyglet.libs.darwin.cocoapy import * NSTrackingArea = ObjCClass('NSTrackingArea') # Event data helper functions. def getMouseDelta(nsevent): dx = nsevent.deltaX() dy = -nsevent.deltaY() return int(round(dx)), int(round(dy)) def getMousePosition(self, nsevent): in_window = nsevent.locationInWindow() in_window = self.convertPoint_fromView_(in_window, None) x = int(in_window.x) y = int(in_window.y) # Must record mouse position for BaseWindow.draw_mouse_cursor to work. self._window._mouse_x = x self._window._mouse_y = y return x, y def getModifiers(nsevent): modifiers = 0 modifierFlags = nsevent.modifierFlags() if modifierFlags & NSAlphaShiftKeyMask: modifiers |= key.MOD_CAPSLOCK if modifierFlags & NSShiftKeyMask: modifiers |= key.MOD_SHIFT if modifierFlags & NSControlKeyMask: modifiers |= key.MOD_CTRL if modifierFlags & NSAlternateKeyMask: modifiers |= key.MOD_ALT modifiers |= key.MOD_OPTION if modifierFlags & NSCommandKeyMask: modifiers |= key.MOD_COMMAND if modifierFlags & NSFunctionKeyMask: modifiers |= key.MOD_FUNCTION return modifiers def getSymbol(nsevent): symbol = keymap.get(nsevent.keyCode(), None) if symbol is not None: return symbol chars = cfstring_to_string(nsevent.charactersIgnoringModifiers()) if chars: return charmap[chars[0].upper()] return None class PygletView_Implementation(object): PygletView = ObjCSubclass('NSView', 'PygletView') @PygletView.method(b'@'+NSRectEncoding+PyObjectEncoding) def initWithFrame_cocoaWindow_(self, frame, window): # The tracking area is used to get mouseEntered, mouseExited, and cursorUpdate # events so that we can custom set the mouse cursor within the view. self._tracking_area = None self = ObjCInstance(send_super(self, 'initWithFrame:', frame, argtypes=[NSRect])) if not self: return None # CocoaWindow object. self._window = window self.updateTrackingAreas() # Create an instance of PygletTextView to handle text events. # We must do this because NSOpenGLView doesn't conform to the # NSTextInputClient protocol by default, and the insertText: method will # not do the right thing with respect to translating key sequences like # "Option-e", "e" if the protocol isn't implemented. So the easiest # thing to do is to subclass NSTextView which *does* implement the # protocol and let it handle text input. PygletTextView = ObjCClass('PygletTextView') self._textview = PygletTextView.alloc().initWithCocoaWindow_(window) # Add text view to the responder chain. self.addSubview_(self._textview) return self @PygletView.method('v') def dealloc(self): self._window = None #send_message(self.objc_self, 'removeFromSuperviewWithoutNeedingDisplay') self._textview.release() self._textview = None self._tracking_area.release() self._tracking_area = None send_super(self, 'dealloc') @PygletView.method('v') def updateTrackingAreas(self): # This method is called automatically whenever the tracking areas need to be # recreated, for example when window resizes. if self._tracking_area: self.removeTrackingArea_(self._tracking_area) self._tracking_area.release() self._tracking_area = None tracking_options = NSTrackingMouseEnteredAndExited | NSTrackingActiveInActiveApp | NSTrackingCursorUpdate frame = self.frame() self._tracking_area = NSTrackingArea.alloc().initWithRect_options_owner_userInfo_( frame, # rect tracking_options, # options self, # owner None) # userInfo self.addTrackingArea_(self._tracking_area) @PygletView.method('B') def canBecomeKeyView(self): return True @PygletView.method('B') def isOpaque(self): return True ## Event responders. # This method is called whenever the view changes size. @PygletView.method(b'v'+NSSizeEncoding) def setFrameSize_(self, size): send_super(self, 'setFrameSize:', size, argtypes=[NSSize]) # This method is called when view is first installed as the # contentView of window. Don't do anything on first call. # This also helps ensure correct window creation event ordering. if not self._window.context.canvas: return width, height = int(size.width), int(size.height) self._window.switch_to() self._window.context.update_geometry() self._window.dispatch_event("on_resize", width, height) self._window.dispatch_event("on_expose") # Can't get app.event_loop.enter_blocking() working with Cocoa, because # when mouse clicks on the window's resize control, Cocoa enters into a # mini-event loop that only responds to mouseDragged and mouseUp events. # This means that using NSTimer to call idle() won't work. Our kludge # is to override NSWindow's nextEventMatchingMask_etc method and call # idle() from there. if self.inLiveResize(): from pyglet import app if app.event_loop is not None: app.event_loop.idle() @PygletView.method('v@') def pygletKeyDown_(self, nsevent): symbol = getSymbol(nsevent) modifiers = getModifiers(nsevent) self._window.dispatch_event('on_key_press', symbol, modifiers) @PygletView.method('v@') def pygletKeyUp_(self, nsevent): symbol = getSymbol(nsevent) modifiers = getModifiers(nsevent) self._window.dispatch_event('on_key_release', symbol, modifiers) @PygletView.method('v@') def pygletFlagsChanged_(self, nsevent): # Handles on_key_press and on_key_release events for modifier keys. # Note that capslock is handled differently than other keys; it acts # as a toggle, so on_key_release is only sent when it's turned off. # TODO: Move these constants somewhere else. # Undocumented left/right modifier masks found by experimentation: NSLeftShiftKeyMask = 1 << 1 NSRightShiftKeyMask = 1 << 2 NSLeftControlKeyMask = 1 << 0 NSRightControlKeyMask = 1 << 13 NSLeftAlternateKeyMask = 1 << 5 NSRightAlternateKeyMask = 1 << 6 NSLeftCommandKeyMask = 1 << 3 NSRightCommandKeyMask = 1 << 4 maskForKey = { key.LSHIFT : NSLeftShiftKeyMask, key.RSHIFT : NSRightShiftKeyMask, key.LCTRL : NSLeftControlKeyMask, key.RCTRL : NSRightControlKeyMask, key.LOPTION : NSLeftAlternateKeyMask, key.ROPTION : NSRightAlternateKeyMask, key.LCOMMAND : NSLeftCommandKeyMask, key.RCOMMAND : NSRightCommandKeyMask, key.CAPSLOCK : NSAlphaShiftKeyMask, key.FUNCTION : NSFunctionKeyMask } symbol = keymap.get(nsevent.keyCode(), None) # Ignore this event if symbol is not a modifier key. We must check this # because e.g., we receive a flagsChanged message when using CMD-tab to # switch applications, with symbol == "a" when command key is released. if symbol is None or symbol not in maskForKey: return modifiers = getModifiers(nsevent) modifierFlags = nsevent.modifierFlags() if symbol and modifierFlags & maskForKey[symbol]: self._window.dispatch_event('on_key_press', symbol, modifiers) else: self._window.dispatch_event('on_key_release', symbol, modifiers) # Overriding this method helps prevent system beeps for unhandled events. @PygletView.method('B@') def performKeyEquivalent_(self, nsevent): # Let arrow keys and certain function keys pass through the responder # chain so that the textview can handle on_text_motion events. modifierFlags = nsevent.modifierFlags() if modifierFlags & NSNumericPadKeyMask: return False if modifierFlags & NSFunctionKeyMask: ch = cfstring_to_string(nsevent.charactersIgnoringModifiers()) if ch in (NSHomeFunctionKey, NSEndFunctionKey, NSPageUpFunctionKey, NSPageDownFunctionKey): return False # Send the key equivalent to the main menu to perform menu items. NSApp = ObjCClass('NSApplication').sharedApplication() NSApp.mainMenu().performKeyEquivalent_(nsevent) # Indicate that we've handled the event so system won't beep. return True @PygletView.method('v@') def mouseMoved_(self, nsevent): if self._window._mouse_ignore_motion: self._window._mouse_ignore_motion = False return # Don't send on_mouse_motion events if we're not inside the content rectangle. if not self._window._mouse_in_window: return x, y = getMousePosition(self, nsevent) dx, dy = getMouseDelta(nsevent) self._window.dispatch_event('on_mouse_motion', x, y, dx, dy) @PygletView.method('v@') def scrollWheel_(self, nsevent): x, y = getMousePosition(self, nsevent) scroll_x, scroll_y = getMouseDelta(nsevent) self._window.dispatch_event('on_mouse_scroll', x, y, scroll_x, scroll_y) @PygletView.method('v@') def mouseDown_(self, nsevent): x, y = getMousePosition(self, nsevent) buttons = mouse.LEFT modifiers = getModifiers(nsevent) self._window.dispatch_event('on_mouse_press', x, y, buttons, modifiers) @PygletView.method('v@') def mouseDragged_(self, nsevent): x, y = getMousePosition(self, nsevent) dx, dy = getMouseDelta(nsevent) buttons = mouse.LEFT modifiers = getModifiers(nsevent) self._window.dispatch_event('on_mouse_drag', x, y, dx, dy, buttons, modifiers) @PygletView.method('v@') def mouseUp_(self, nsevent): x, y = getMousePosition(self, nsevent) buttons = mouse.LEFT modifiers = getModifiers(nsevent) self._window.dispatch_event('on_mouse_release', x, y, buttons, modifiers) @PygletView.method('v@') def rightMouseDown_(self, nsevent): x, y = getMousePosition(self, nsevent) buttons = mouse.RIGHT modifiers = getModifiers(nsevent) self._window.dispatch_event('on_mouse_press', x, y, buttons, modifiers) @PygletView.method('v@') def rightMouseDragged_(self, nsevent): x, y = getMousePosition(self, nsevent) dx, dy = getMouseDelta(nsevent) buttons = mouse.RIGHT modifiers = getModifiers(nsevent) self._window.dispatch_event('on_mouse_drag', x, y, dx, dy, buttons, modifiers) @PygletView.method('v@') def rightMouseUp_(self, nsevent): x, y = getMousePosition(self, nsevent) buttons = mouse.RIGHT modifiers = getModifiers(nsevent) self._window.dispatch_event('on_mouse_release', x, y, buttons, modifiers) @PygletView.method('v@') def otherMouseDown_(self, nsevent): x, y = getMousePosition(self, nsevent) buttons = mouse.MIDDLE modifiers = getModifiers(nsevent) self._window.dispatch_event('on_mouse_press', x, y, buttons, modifiers) @PygletView.method('v@') def otherMouseDragged_(self, nsevent): x, y = getMousePosition(self, nsevent) dx, dy = getMouseDelta(nsevent) buttons = mouse.MIDDLE modifiers = getModifiers(nsevent) self._window.dispatch_event('on_mouse_drag', x, y, dx, dy, buttons, modifiers) @PygletView.method('v@') def otherMouseUp_(self, nsevent): x, y = getMousePosition(self, nsevent) buttons = mouse.MIDDLE modifiers = getModifiers(nsevent) self._window.dispatch_event('on_mouse_release', x, y, buttons, modifiers) @PygletView.method('v@') def mouseEntered_(self, nsevent): x, y = getMousePosition(self, nsevent) self._window._mouse_in_window = True # Don't call self._window.set_mouse_platform_visible() from here. # Better to do it from cursorUpdate: self._window.dispatch_event('on_mouse_enter', x, y) @PygletView.method('v@') def mouseExited_(self, nsevent): x, y = getMousePosition(self, nsevent) self._window._mouse_in_window = False if not self._window._is_mouse_exclusive: self._window.set_mouse_platform_visible() self._window.dispatch_event('on_mouse_leave', x, y) @PygletView.method('v@') def cursorUpdate_(self, nsevent): # Called when mouse cursor enters view. Unlike mouseEntered:, # this method will be called if the view appears underneath a # motionless mouse cursor, as can happen during window creation, # or when switching into fullscreen mode. # BUG: If the mouse enters the window via the resize control at the # the bottom right corner, the resize control will set the cursor # to the default arrow and screw up our cursor tracking. self._window._mouse_in_window = True if not self._window._is_mouse_exclusive: self._window.set_mouse_platform_visible() PygletView = ObjCClass('PygletView')
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