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package nfymsg
// State represents the current state of an outgoing message.
type State int
// IsOK returns true if the message has passed successfully to a remote system (StateSending, StateSent, StateDelivered, or StateRead).
func (s State) IsOK() bool {
return s == StateSending || s == StateSent || s == StateDelivered || s == StateRead
}
const (
// StateUnknown is returned when the message has not yet been sent.
StateUnknown State = iota
// StateSending should be specified when a message is sending but has not been sent.
// This includes things like remotely queued, ringing, or in-progress calls.
StateSending
// StatePending indicates a message waiting to be sent.
StatePending
// StateSent means the message has been sent completely, but may not
// have been delivered (or delivery confirmation is not supported.). For
// example, an SMS on the carrier network (but not device) or a voice call
// that rang but got `no-answer`.
StateSent
// StateDelivered means the message is completed and was received
// by the end device. SMS delivery confirmation, or a voice call was
// completed (including if it was voice mail).
StateDelivered
// StateRead means the message was read by the recipient.
StateRead
// StateFailedTemp should be set when a message was not sent (no SMS or ringing phone)
// but a subsequent try later may succeed. (e.g. voice call with busy signal).
StateFailedTemp
// StateFailedPerm should be set when a message was not sent (no SMS or ringing phone)
// but a subsequent attempt will not be expected to succeed. For messages that fail due to
// invalid config, they should set this state, as without manual intervention, a retry
// will also fail.
StateFailedPerm
// StateBundled indicates that the message has been bundled into another message.
StateBundled
)