| package nfymsg | |
| // State represents the current state of an outgoing message. | |
| type State int | |
| // IsOK returns true if the message has passed successfully to a remote system (StateSending, StateSent, StateDelivered, or StateRead). | |
| func (s State) IsOK() bool { | |
| return s == StateSending || s == StateSent || s == StateDelivered || s == StateRead | |
| } | |
| const ( | |
| // StateUnknown is returned when the message has not yet been sent. | |
| StateUnknown State = iota | |
| // StateSending should be specified when a message is sending but has not been sent. | |
| // This includes things like remotely queued, ringing, or in-progress calls. | |
| StateSending | |
| // StatePending indicates a message waiting to be sent. | |
| StatePending | |
| // StateSent means the message has been sent completely, but may not | |
| // have been delivered (or delivery confirmation is not supported.). For | |
| // example, an SMS on the carrier network (but not device) or a voice call | |
| // that rang but got `no-answer`. | |
| StateSent | |
| // StateDelivered means the message is completed and was received | |
| // by the end device. SMS delivery confirmation, or a voice call was | |
| // completed (including if it was voice mail). | |
| StateDelivered | |
| // StateRead means the message was read by the recipient. | |
| StateRead | |
| // StateFailedTemp should be set when a message was not sent (no SMS or ringing phone) | |
| // but a subsequent try later may succeed. (e.g. voice call with busy signal). | |
| StateFailedTemp | |
| // StateFailedPerm should be set when a message was not sent (no SMS or ringing phone) | |
| // but a subsequent attempt will not be expected to succeed. For messages that fail due to | |
| // invalid config, they should set this state, as without manual intervention, a retry | |
| // will also fail. | |
| StateFailedPerm | |
| // StateBundled indicates that the message has been bundled into another message. | |
| StateBundled | |
| ) | |