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Floating Capsule Character Controller
https://github.com/ErdongChen-Andrew/CharacterControl
![][r3f-badge] - Rigibody control
awesome-webxr-development
MeshWalk.js
https://github.com/yomotsu/meshwalk
![][threejs-badge] - A JS library which helps your TPS game development with three.js
awesome-webxr-development
@react-three/flex
https://github.com/pmndrs/react-three-flex
![][r3f-badge] - Brings the webs flexbox spec to react-three-fiber. It is based on Yoga, Facebook's open source layout engine for react-native
awesome-webxr-development
@etherealengine/xrui
https://github.com/EtherealEngine/etherealengine
![][threejs-badge] - XRUI provides functionlity for using DOM elements to construct a user interface for XR applications
awesome-webxr-development
Satori
https://github.com/vercel/satori
Enlightened library to convert HTML and CSS to SVG
awesome-webxr-development
r3f-form
https://github.com/JMBeresford/r3f-form
![][r3f-badge] - A webGL form component for use with React Three Fiber. Ultimately, the goal is to have fully functioning HTML `<form>`s -- with all viable input types -- rendered in webGL
awesome-webxr-development
@coconut-xr/input
https://github.com/coconut-xr/input
![][r3f-badge] - input fields for 3D UIs with @coconut-xr/koestlich
awesome-webxr-development
troika-3d-text
https://github.com/protectwise/troika
![][threejs-badge] - Provides high quality text rendering in the Troika scene management framework, using signed distance fields (SDF) and antialiasing using standard derivatives. It is based on troika-three-text
awesome-webxr-development
ossos
https://github.com/sketchpunklabs/ossos
A complete character skinning & animation library for the web (with the IK Rig & IK Animations type system)
awesome-webxr-development
r3f-effekseer
https://github.com/Ctrlmonster/r3f-effekseer
![][r3f-badge] - Provide React bindings for the WebGL + WASM runtime of Effekseer. Effekseer is a mature Particle Effect Creation Tool, which supports major game engines, is used in many commercial games, and includes its own free to use editor
awesome-webxr-development
@react-three/rapier
https://github.com/pmndrs/react-three-rapier
![][r3f-badge] ([Rapier](https://rapier.rs/) ![][rust-badge] ![][wasm-badge]) - A wrapper library around the Rapier (Fast 2D and 3D physics engine for the Rust) WASM-based physics engine, designed to slot seamlessly into a @react-three/fiber pipeline
awesome-webxr-development
PhysX (physx-js-webidl)
https://github.com/fabmax/physx-js-webidl
Javascript/WASM bindings for Nvidia PhysX based on emscripten/WebIDL
awesome-webxr-development
Jolt (JoltPhysics.js)
https://github.com/jrouwe/JoltPhysics.js
Port of JoltPhysics to JavaScript using emscripten. Jolt Physics is a multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West
awesome-webxr-development
use-cannon
https://github.com/pmndrs/use-cannon
![][r3f-badge] ([cannon-es](https://github.com/pmndrs/cannon-es)) - React hooks for cannon-es (A lightweight 3D physics engine written in JavaScript). Use this in combination with @react-three/fiber
awesome-webxr-development
Oimo.js
https://github.com/lo-th/Oimo.js
![][threejs-badge] - A lightweight 3d physics engine for JavaScript. It's a full javascript conversion of OimoPhysics (A lightweight 3D physics engine originally created for ActionScript 3.0)
awesome-webxr-development
Enable3d
https://github.com/enable3d/enable3d
![][threejs-badge] - Written in TypeScript, uses three.js and ammo.js, brings physics to your three.js project and the third dimension to your Phaser 3 game
awesome-webxr-development
three-pathfinding
https://github.com/donmccurdy/three-pathfinding
![][threejs-badge] - Navigation mesh toolkit for ThreeJS, based on PatrolJS (helps your AI agents navigate around your world. It uses the A* and Funnel algorithms to calculate a path on a navigation mesh)
awesome-webxr-development
recast-navigation-js
https://github.com/isaac-mason/recast-navigation-js
![][threejs-badge] - A WebAssembly port of Recast Navigation (state of the art navigation mesh construction toolset for games)
awesome-webxr-development
three-mesh-bvh
https://github.com/gkjohnson/three-mesh-bvh
![][threejs-badge] - A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes
awesome-webxr-development
three-bvh-csg
https://github.com/gkjohnson/three-bvh-csg
![][threejs-badge] - A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
awesome-webxr-development
@react-three/csg
https://github.com/pmndrs/react-three-csg
![][r3f-badge] - Constructive solid geometry for React, a small abstraction around three-bvh-csg
awesome-webxr-development
react-three-offscreen
https://github.com/pmndrs/react-three-offscreen
![][r3f-badge] - render your react-three-fiber scene with an offscreen canvas in a web worker
awesome-webxr-development
@react-three/postprocessing
https://github.com/pmndrs/react-postprocessing
![][r3f-badge] - A postprocessing wrapper for @react-three/fiber. Save you hundreds of LOC for a straight forward effects-chain. It is faster than three/examples/jsm/effectcomposer, actively maintained, has better effects
awesome-webxr-development
three.js Realism Effects
https://github.com/0beqz/realism-effects
![][threejs-badge] - A collection of the following effects for three.js (SSGI, Motion Blur, TRAA, TAA, SVGF)
awesome-webxr-development
three.js Screen Space Reflections
https://github.com/0beqz/screen-space-reflections
![][threejs-badge] - Implements performant Screen Space Reflections in three.js
awesome-webxr-development
enhanceShaderLighting
https://github.com/0beqz/enhance-shader-lighting
![][threejs-badge] - Better lighting in three.js. Make your PBR material look more realistic. Give the user a lot of options to tweak lighting so that a certain combination of settings will give a decent looking result
awesome-webxr-development
Custom Shader Material (CSM)
https://github.com/FarazzShaikh/THREE-CustomShaderMaterial
![][threejs-badge] - Extend Three.js standard materials with your own shaders! It Supports both Vanilla and React!
awesome-webxr-development
Three Landscape
https://github.com/nwpointer/three-landscape
![][r3f-badge] - A growing collection of React-three-fiber compatible abstractions for rendering high quality, large scale landscapes scenes. I've been researching how AAA games render terrain and am replicating any browser compatible techniques here
awesome-webxr-development
Shader Composer
https://github.com/hmans/composer-suite
![][threejs-badge] - A library for authoring Three.js shaders with JavaScript. It offers a lean, functional API that makes shader composition straight-forward and fun, while allowing for simple, low-friction reusability of your favorite shader functions
awesome-webxr-development
lamina
https://github.com/pmndrs/lamina
![][r3f-badge] - An extensible, layer based shader material for ThreeJS. Built on top of three-custom-shader-material (CSM) and any effects that are achieved by lamina can be done with CSM in a predictable and performant manner albeit at a lower level
awesome-webxr-development
gltfjsx
https://github.com/pmndrs/gltfjsx
![][r3f-badge] - A small command-line tool that turns GLTF assets into declarative and re-usable react-three-fiber JSX components
awesome-webxr-development
glTFast
https://github.com/atteneder/glTFast
Enables use of glTF asset files in Unity (import / export)
awesome-webxr-development
glTF Pipeline
https://github.com/CesiumGS/gltf-pipeline
Content pipeline tools for optimizing glTF assets by the Cesium team
awesome-webxr-development
three-vrm
https://github.com/pixiv/three-vrm
![][threejs-badge] - Use VRM (a file format for handling 3D humanoid avatar data for VR applications. It is based on glTF2.0) on three.js
awesome-webxr-development
Immersive Web Emulator
https://github.com/meta-quest/immersive-web-emulator
A browser extension that assists WebXR content creation. It enables developers to responsively run WebXR apps on a desktop browser without the need of an XR device. Inspired by the official WebXR Emulator Extension by Mozilla Reality and our previous efforts of extending it for better functionality, designed and rebuilt from the ground up
awesome-webxr-development
LogXR
https://github.com/felixtrz/logxr
A debugging utility that makes it easy to view console logs in WebXR experiences. Currently, LogXR only supports Three.js, with support for Babylon.js coming soon
awesome-webxr-development
R3F-Perf
https://github.com/utsuboco/r3f-perf
![][r3f-badge] - Easily monitor the performances of your @react-three/fiber application
awesome-webxr-development
three-perf
https://github.com/TheoTheDev/three-perf
![][threejs-badge] - Vanilla Three.js port of r3f-perf(opens in a new tab)
awesome-webxr-development
stats-gl
https://github.com/RenaudRohlinger/stats-gl
WebGL Performance Monitor tool
awesome-webxr-development
webgpu-avoid-redundant-state-setting
https://github.com/greggman/webgpu-avoid-redundant-state-setting
Check for and avoid redundant state setting
awesome-webxr-development
@react-three/test-renderer
https://github.com/pmndrs/react-three-fiber
![][r3f-badge] - A React testing renderer for threejs in node
awesome-webxr-development
open source project
https://github.com/meta-quest/ProjectFlowerbed
WebXR immersive gardening experience.
awesome-webxr-development
Shader School
https://github.com/stackgl/shader-school
An introduction to GLSL shaders and graphics programming that runs in your web browser
awesome-webxr-development
Core projects
https://github.com/maplibre/maplibre
Documents that span across multiple MapLibre projects
awesome-maplibre
MapLibre Plugins for Android
https://github.com/maplibre/maplibre-plugins-android
A collection of plugins for MapLibre on Android; the annotation plugin is a core project.
awesome-maplibre
MapLibre style specification
https://github.com/maplibre/maplibre-style-spec
The MapLibre Style Specification, a JSON-based format for styling maps.
awesome-maplibre
Maputnik
https://github.com/maplibre/maputnik
A visual style editor for MapLibre GL JS. Hosted at [maplibre.org/maputnik](https://maplibre.org/maputnik)
awesome-maplibre
Theme
https://github.com/lhapaipai/maplibre-theme
Custom themes for your MapLibre GL Js Web app. [demo](https://maplibre-theme.pentatrion.com/)
awesome-maplibre
MapLibre VSCode Extension
https://github.com/Kanahiro/maplibre-vscode-extension
VSCode Extension for viewing/editing MapLibre Style.
awesome-maplibre
Font Maker
https://github.com/maplibre/font-maker
web app to convert font files into SDF fontstacks for use in MapLibre.
awesome-maplibre
SDF Font Tools
https://github.com/stadiamaps/sdf_font_tools
A CLI tool for generating SDF fontstacks from fonts (similar to FontMaker), as well as crates which let you build fontstacks on the fly (used in MapLibre Martin).
awesome-maplibre
Spreet
https://github.com/flother/spreet
Spreet is a command-line tool that creates a spritesheet (aka texture atlas) from a directory of SVG images.
awesome-maplibre
Figmasset
https://github.com/stamen/figmasset
Figmasset is a tool to facilitate bulk-loading assets from Figma into a JavaScript application.
awesome-maplibre
MapLibre Navigation SDK for iOS
https://github.com/maplibre/maplibre-navigation-ios
Turn-by-turn navigation built on MapLibre; a FOSS fork of Mapbox Navigation
awesome-maplibre
MapLibre Navigation SDK for Android
https://github.com/maplibre/maplibre-navigation-android
Turn-by-turn navigation built on MapLibre; a FOSS fork of Mapbox Navigation
awesome-maplibre
MapLibre GL Directions
https://github.com/maplibre/maplibre-gl-directions
A plugin to show routing directions on a MapLibre GL JS map
awesome-maplibre
Ferrostar
https://github.com/stadiamaps/ferrostar
A turn-by-turn navigation SDK built from the ground up using MapLibre on iOS, Android, and the web.
awesome-maplibre
flutter-maplibre-gl
https://github.com/maplibre/flutter-maplibre-gl
Bindings for Flutter on Android, iOS and Web, on pub.dev at [pub.dev/packages/maplibre_gl](https://pub.dev/packages/maplibre_gl)
awesome-maplibre
flutter-maplibre
https://github.com/josxha/flutter-maplibre
A fresh, modern take on Flutter bindings for MapLibre Native.
awesome-maplibre
MapLibre React Native
https://github.com/maplibre/maplibre-react-native
A MapLibre module for React Native (including Expo support).
awesome-maplibre
MapLibre SwiftUI DSL
https://github.com/maplibre/swiftui-dsl
A Swift package bridging the gap between MapLibre Native and SwiftUI with MapKit-like ease of use.
awesome-maplibre
MapLibre Compose
https://github.com/sargunv/maplibre-compose
a Compose Multiplatform library to add interactive vector tile maps to your Android and iOS app.
awesome-maplibre
Ramani Maps
https://github.com/ramani-maps/ramani-maps
A Jetpack Compose library to manipulate maps on Android.
awesome-maplibre
MapLibre Compose Playground
https://github.com/Rallista/maplibre-compose-playground
A Jetpack Compose library that takes inspiration from Ramani, but leans towards API similarity with the SwiftUI DSL and de-emphasizes drawing/editing.
awesome-maplibre
SKAMIR Maps
https://github.com/skamirmaps/skamirmaps
Kotlin Multiplatform wrapper for MapLibre Native
awesome-maplibre
py-maplibregl
https://github.com/eoda-dev/py-maplibregl
Python bindings for MapLibre GL JS with docs [eoda-dev.github.io/py-maplibregl](https://eoda-dev.github.io/py-maplibregl/) and examples [eoda-dev.github.io/py-maplibregl/examples/road_safety](https://eoda-dev.github.io/py-maplibregl/examples/road_safety/).
awesome-maplibre
leafmap
https://github.com/opengeos/leafmap
A python package that supports the MapLibre mapping backend with docs [leafmap.org](https://leafmap.org) and examples [leafmap.org/maplibre/overview](https://leafmap.org/maplibre/overview)
awesome-maplibre
maplibre-native-qt
https://github.com/maplibre/maplibre-native-qt
MapLibre Native Qt bindings and Qt Location MapLibre Plugin
awesome-maplibre
mapgl
https://github.com/walkerke/mapgl
R bindings for MapLibre GL JS with docs at [walker-data.com/mapgl](https://walker-data.com/mapgl)
awesome-maplibre
maplibre-native-rs
https://github.com/maplibre/maplibre-native-rs
Rust bindings for MapLibre Native
awesome-maplibre
ngx-maplibre-gl
https://github.com/maplibre/ngx-maplibre-gl
Angular binding with hosted demos at [maplibre.org/ngx-maplibre-gl/demo](https://maplibre.org/ngx-maplibre-gl/demo/)
awesome-maplibre
maps-withastro
https://github.com/roblabs/maps-withastro
Bring Leaflet & MapLibre maps directly into Astro.
awesome-maplibre
echartslayer
https://github.com/lzxue/echartLayer
Provides an echarts integration.
awesome-maplibre
ember-mapbox-gl
https://github.com/kturney/ember-mapbox-gl
Provides an Ember integration.
awesome-maplibre
jekyll-maplibre
https://github.com/rriemann/jekyll-maplibre
Provides a Jekyll integration (plug-in).
awesome-maplibre
react-map-components-maplibre
https://github.com/mapcomponents/react-map-components-maplibre
A React component framework for declarative GIS application development with demos in their [showcase](https://catalogue.mapcomponents.org/) and [docs](https://mapcomponents.github.io/react-map-components-maplibre)
awesome-maplibre
react-mapbox-gl
https://github.com/alex3165/react-mapbox-gl
Provides a React integration.
awesome-maplibre
sveltekit-maplibre-boilerplate
https://github.com/watergis/sveltekit-maplibre-boilerplate
A preconfigured template repository develop a MapLibre application in svelte/sveltekit.
awesome-maplibre
svelte-maplibre
https://github.com/dimfeld/svelte-maplibre
Provides a Svelte integration.
awesome-maplibre
svelte-maplibre-components
https://github.com/watergis/svelte-maplibre-components
A set of maplibre plugins to integrate with svelte/sveltekit. The repository consists of various useful plugins such as export plugin, legend plugin, measure plugin, attribute table plugin, tour plugin, etc.
awesome-maplibre
svelte-maplibre-gl
https://github.com/MIERUNE/svelte-maplibre-gl
Svelte (v5) component wrapping MapLibre GL JS to provide declarative handling of GL JS through familiar API.
awesome-maplibre
@indoorequal/vue-maplibre-gl
https://github.com/indoorequal/vue-maplibre-gl
Vue 3 plugin for maplibre-gl-js
awesome-maplibre
LibreGL
https://github.com/themustafaomar/libregl
A powerful Vue library for Maplibre with an intuitive API, and a collection of highly customizable components.
awesome-maplibre
wtMapbox
https://github.com/yvanvds/wtMapbox
Provides a Webtoolkit integration.
awesome-maplibre
maplibre-gl-compare
https://github.com/maplibre/maplibre-gl-compare
Enables users to compare two maps by swiping left and right.
awesome-maplibre
any-routing
https://github.com/marucjmar/any-routing
A modular plugin for calculating routes.
awesome-maplibre
Gauge Legend
https://github.com/AbelVM/gauge_legend
Dynamic gauge legend for MapLibre GL JS
awesome-maplibre
mapbox-gl-controls
https://github.com/bravecow/mapbox-gl-controls
Adds controls for a ruler, style inspector, localization, and style switcher.
awesome-maplibre
mapbox-gl-elevation
https://github.com/watergis/mapbox-gl-elevation
Adds a control to retrieve altitude from terrain RGB tilesets.
awesome-maplibre
mapbox-gl-infobox
https://github.com/el/infobox-control
Adds a control to display an infobox or a gradient.
awesome-maplibre
mapbox-gl-legend
https://github.com/watergis/mapbox-gl-legend
Adds a control that shows a legend generated from the map style.
awesome-maplibre
mapbox-gl-valhalla
https://github.com/watergis/mapbox-gl-valhalla
Adds a control to provide isochrone features from valhalla server.
awesome-maplibre
mapboxgl-minimap
https://github.com/aesqe/mapboxgl-minimap
Adds a control to show a miniature overview of the current map.
awesome-maplibre
maplibre-compass-pro
https://github.com/jedluk/maplibre-compass-pro
old fashioned compass (with compass rose) for Maplibre GL. [demo](https://codesandbox.io/p/sandbox/peaceful-mirzakhani-tv38ck)
awesome-maplibre
maplibre-geoman
https://github.com/geoman-io/maplibre-geoman
Plugin for drawing and editing geometry layers. [demo](https://geoman.io/demo/maplibre)
awesome-maplibre
maplibre-preload
https://github.com/AbelVM/maplibre-preload
A tiny zero-configuration plugin for preloading tiles and smoothen the experience when using targeted movements in MapLibre GL JS.
awesome-maplibre
maplibre-gl-basemaps
https://github.com/ka7eh/maplibre-gl-basemaps
A plugin for switching between raster basemaps.
awesome-maplibre
maplibre-gl-export
https://github.com/watergis/maplibre-gl-export
Adds a control that exports the map as a PDF or images such as PNG, JPEG and SVG.
awesome-maplibre
maplibre-gl-map-to-image
https://github.com/Willjfield/maplibre-gl-map-to-image
Creates static image data from a map and sets it as the src of a target html image element. Similar to maplibre-gl-export but intended for use cases where you are embedding the image in a document rather than printing full page.
awesome-maplibre
maplibre-gl-measures
https://github.com/jdsantos/maplibre-gl-measures
A plugin for taking measures on the map.
awesome-maplibre