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mdl 1.4; |
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using ::OmniPBR import OmniPBR; |
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import ::tex::gamma_mode; |
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import ::state::normal; |
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export material Carpet_Pattern_Loop(*) |
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= OmniPBR( |
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diffuse_color_constant: color(1.0, 1.0, 1.0), |
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diffuse_texture: texture_2d("./Carpet_Pattern_Loop/Carpet_Pattern_Loop_BaseColor.png", ::tex::gamma_srgb), |
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albedo_desaturation: 0.f, |
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albedo_add: 0.f, |
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albedo_brightness: 1.f, |
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diffuse_tint: color(1.f, 0.625f, 0.25f), |
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reflection_roughness_constant: 0.0, |
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reflection_roughness_texture_influence: 1.f, |
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reflectionroughness_texture: texture_2d(), |
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metallic_constant: 0.0, |
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metallic_texture_influence: 1.f, |
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metallic_texture: texture_2d(), |
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specular_level: 0.5f, |
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enable_ORM_texture: true, |
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ORM_texture: texture_2d("./Carpet_Pattern_Loop/Carpet_Pattern_Loop_ORM.png", ::tex::gamma_linear), |
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ao_to_diffuse: 0.f, |
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ao_texture: texture_2d(), |
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enable_emission: false, |
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emissive_color: color(0.0, 0.0, 0.0), |
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emissive_mask_texture: texture_2d(), |
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emissive_intensity: 0.0, |
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bump_factor: 1.f, |
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normalmap_texture: texture_2d("./Carpet_Pattern_Loop/Carpet_Pattern_Loop_Normal.png", ::tex::gamma_linear), |
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detail_bump_factor: 0.3f, |
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detail_normalmap_texture: texture_2d(), |
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project_uvw: false, |
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world_or_object: false, |
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uv_space_index: 0, |
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texture_translate: float2(0.f), |
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texture_rotate: 0.f, |
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texture_scale: float2(1.f), |
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detail_texture_translate: float2(0.f), |
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detail_texture_rotate: 0.f, |
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detail_texture_scale: float2(1.f)); |
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