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16. d4c6
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4
16... e7c6
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6
17. b3d1
Aronian correctly seeks the trade of queens.
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6
17... g4g6
And Nakamura rejects it.
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens.
18. c5d6
Now Black's attack is very dangerous. The lesser evil was to chase the black queen with
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it.
18... e8c8
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with
19. a1c1
"A terrible move." (Aronian)
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8
19... d8d6
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian)
20. d1c2
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6
20... g6h5
Now White's weakened light squares are a pain in the neck.
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2
21. c2e2
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck.
21... c6e5
Also missed by Aronian. Now the weakness of the white squares decides the game.
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2
22. e2h5
White loses the exchange as
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game.
22... e5d3
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as
23. e1e2
In case of
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3
23... d3c1
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of
24. h1c1
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1
24... h8h5
The extra exchange wins easily.
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1
25. g3g4
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily.
25... h5e5
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4
26. c1g1
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5
26... e5e8
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1
27. g1g3
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8
27... a7d4
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3
28. c3a4
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4
28... d4b2
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4
29. a4b2
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2
29... e8d8
The rooks enter the second rank and it is all over.
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2
30. b2c4
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over.
30... d6c6
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4
31. c4e5
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6
31... c6c2
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5
32. e2e1
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2
32... f7f6
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1
33. e5f3
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6
33... d8h8
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3
34. g4g5
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8
34... c2a2
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5
35. f3d4
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5 34... c2a2
35... a2a3
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5 34... c2a2 35. f3d4
36. d4e6
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5 34... c2a2 35. f3d4 35... a2a3
36... a3a1
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5 34... c2a2 35. f3d4 35... a2a3 36. d4e6
37. e1e2
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5 34... c2a2 35. f3d4 35... a2a3 36. d4e6 36... a3a1
37... a1h1
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5 34... c2a2 35. f3d4 35... a2a3 36. d4e6 36... a3a1 37. e1e2
38. g5f6
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5 34... c2a2 35. f3d4 35... a2a3 36. d4e6 36... a3a1 37. e1e2 37... a1h1
38... g7f6
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5 34... c2a2 35. f3d4 35... a2a3 36. d4e6 36... a3a1 37. e1e2 37... a1h1 38. g5f6
39. e6f4
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5 34... c2a2 35. f3d4 35... a2a3 36. d4e6 36... a3a1 37. e1e2 37... a1h1 38. g5f6 38... g7f6
39... b7b6
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5 34... c2a2 35. f3d4 35... a2a3 36. d4e6 36... a3a1 37. e1e2 37... a1h1 38. g5f6 38... g7f6 39. e6f4
40. f4h3
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5 34... c2a2 35. f3d4 35... a2a3 36. d4e6 36... a3a1 37. e1e2 37... a1h1 38. g5f6 38... g7f6 39. e6f4 39... b7b6
40... h1b1
1. c2c4 1... e7e5 2. b1c3 2... b8c6 3. g2g3 3... f8c5 4. f1g2 4... d7d6 5. e2e3 5... a7a6 Sooner or later Black will have to saveguard his bishop. 6. g1e2 6... c5a7 7. a2a3 7... h7h5 This is why Nakamura kept his knight on g8. He wants to create play along the h-file. This plan is possible because the center is closed. 8. d2d4 8... h5h4 9. b2b4 A novelty by Aronian. He plans to lock the bishop on a7. 9... g8e7 10. c4c5 10... c8f5 The first critical moment of the game, as the players mentioned later. 11. c1b2 11... d8d7 12. d1b3 12... h4h3 It is time to worry the white king before it escapes from the center. If this happens, the locked bishop on a7 might become the key factor in the position. 13. g2f3 13... e5d4 Dynamic play. 14. e2d4 Black clears too many lines in case of 14... f5g4 15. f3g4 15... d7g4 16. d4c6 16... e7c6 17. b3d1 Aronian correctly seeks the trade of queens. 17... g4g6 And Nakamura rejects it. 18. c5d6 Now Black's attack is very dangerous. The lesser evil was to chase the black queen with 18... e8c8 19. a1c1 "A terrible move." (Aronian) 19... d8d6 20. d1c2 20... g6h5 Now White's weakened light squares are a pain in the neck. 21. c2e2 21... c6e5 Also missed by Aronian. Now the weakness of the white squares decides the game. 22. e2h5 White loses the exchange as 22... e5d3 23. e1e2 In case of 23... d3c1 24. h1c1 24... h8h5 The extra exchange wins easily. 25. g3g4 25... h5e5 26. c1g1 26... e5e8 27. g1g3 27... a7d4 28. c3a4 28... d4b2 29. a4b2 29... e8d8 The rooks enter the second rank and it is all over. 30. b2c4 30... d6c6 31. c4e5 31... c6c2 32. e2e1 32... f7f6 33. e5f3 33... d8h8 34. g4g5 34... c2a2 35. f3d4 35... a2a3 36. d4e6 36... a3a1 37. e1e2 37... a1h1 38. g5f6 38... g7f6 39. e6f4 39... b7b6 40. f4h3
1. g1f3
1... d7d6
1. g1f3
2. d2d4
1. g1f3 1... d7d6
2... g7g6
1. g1f3 1... d7d6 2. d2d4
3. e2e4
1. g1f3 1... d7d6 2. d2d4 2... g7g6
3... f8g7
The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4
4. f1e2
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable.
4... b8d7
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2
5. c2c4
Meier prefers to steer the game into the KID.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7
5... e7e5
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID.
6. b1c3
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5
6... g8e7
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3
7. h2h4
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7
7... h7h6
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4
8. g2g4
An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6
8... d7b6
A new move for an over-the-board game. Caruana forces his opponent to make a decision.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis.
9. g4g5
Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision.
9... h6g5
This is the actual novelty.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default.
10. c1g5
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty.
10... c8g4
Black does not want to allow the closure of the center, but the continuation
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5
11. d4d5
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation
11... f7f6
In case that Black tries to castle long with
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5
12. g5e3
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with
12... g7h6
Naturally, this bishop is weaker than the one on e3 and should be traded.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3
13. d1d3
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded.
13... g4h5
Black can also castle long
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3
14. e1c1
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long
14... e8f7
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1
15. d1g1
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7
15... d8d7
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1
16. e3h6
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7
16... h8h6
It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6
17. e2f1
Transferring the bishop to an excellent position.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor.
17... a8h8
A serious inaccuracy.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position.
18. f1h3
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy.
18... d7d8
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3
19. f3e1
Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8
19... c7c6
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game.
20. b2b3
Meier is not in a hurry and slowly prepares the queenside assault.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game. 19... c7c6
20... b6d7
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game. 19... c7c6 20. b2b3 Meier is not in a hurry and slowly prepares the queenside assault.
21. d3e3
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game. 19... c7c6 20. b2b3 Meier is not in a hurry and slowly prepares the queenside assault. 20... b6d7
21... c6d5
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game. 19... c7c6 20. b2b3 Meier is not in a hurry and slowly prepares the queenside assault. 20... b6d7 21. d3e3
22. c4d5
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game. 19... c7c6 20. b2b3 Meier is not in a hurry and slowly prepares the queenside assault. 20... b6d7 21. d3e3 21... c6d5
22... d7c5
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game. 19... c7c6 20. b2b3 Meier is not in a hurry and slowly prepares the queenside assault. 20... b6d7 21. d3e3 21... c6d5 22. c4d5
23. b3b4
Meier goes for the pawn.
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game. 19... c7c6 20. b2b3 Meier is not in a hurry and slowly prepares the queenside assault. 20... b6d7 21. d3e3 21... c6d5 22. c4d5 22... d7c5
23... c5d7
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game. 19... c7c6 20. b2b3 Meier is not in a hurry and slowly prepares the queenside assault. 20... b6d7 21. d3e3 21... c6d5 22. c4d5 22... d7c5 23. b3b4 Meier goes for the pawn.
24. e3a7
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game. 19... c7c6 20. b2b3 Meier is not in a hurry and slowly prepares the queenside assault. 20... b6d7 21. d3e3 21... c6d5 22. c4d5 22... d7c5 23. b3b4 Meier goes for the pawn. 23... c5d7
24... d8c7
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game. 19... c7c6 20. b2b3 Meier is not in a hurry and slowly prepares the queenside assault. 20... b6d7 21. d3e3 21... c6d5 22. c4d5 22... d7c5 23. b3b4 Meier goes for the pawn. 23... c5d7 24. e3a7
25. a7e3
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game. 19... c7c6 20. b2b3 Meier is not in a hurry and slowly prepares the queenside assault. 20... b6d7 21. d3e3 21... c6d5 22. c4d5 22... d7c5 23. b3b4 Meier goes for the pawn. 23... c5d7 24. e3a7 24... d8c7
25... d7b6
1. g1f3 1... d7d6 2. d2d4 2... g7g6 3. e2e4 3... f8g7 The Modern Defense is becoming a more and more fashionable way to fight for the win with the black pieces when a higher-rated player wants to avoid the beaten tracks and take some risk against a lower-rated one. The results though are somewhat questionable. 4. f1e2 4... b8d7 5. c2c4 Meier prefers to steer the game into the KID. 5... e7e5 6. b1c3 6... g8e7 7. h2h4 7... h7h6 8. g2g4 An idea by Jeroen Piket, or actually Yuri Averbakh if we're exact. This move can be called an aggressive prophylaxis. 8... d7b6 A new move for an over-the-board game. Caruana forces his opponent to make a decision. 9. g4g5 Which is not bad for White at all. In fact he is very happy to close the kingside and to concentrate on the other wing where he is better by default. 9... h6g5 This is the actual novelty. 10. c1g5 10... c8g4 Black does not want to allow the closure of the center, but the continuation 11. d4d5 11... f7f6 In case that Black tries to castle long with 12. g5e3 12... g7h6 Naturally, this bishop is weaker than the one on e3 and should be traded. 13. d1d3 13... g4h5 Black can also castle long 14. e1c1 14... e8f7 15. d1g1 15... d8d7 16. e3h6 16... h8h6 It seems that Caruana did everything right: he exchanged the bad bishop, put the good bishop on the nice h5-stand, connected the rooks and yet, his position is quite unpleasant. Black lacks any realistic counterplay and the knight on b6 is very poor. 17. e2f1 Transferring the bishop to an excellent position. 17... a8h8 A serious inaccuracy. 18. f1h3 18... d7d8 19. f3e1 Now the black bishop remains empty and because of it the rooks suffer. Add to that the knight on b6 and you will understand how Caruana felt at this moment of the game. 19... c7c6 20. b2b3 Meier is not in a hurry and slowly prepares the queenside assault. 20... b6d7 21. d3e3 21... c6d5 22. c4d5 22... d7c5 23. b3b4 Meier goes for the pawn. 23... c5d7 24. e3a7 24... d8c7 25. a7e3