Datasets:
Tasks:
Image Segmentation
Modalities:
Image
Formats:
imagefolder
Languages:
English
Size:
< 1K
ArXiv:
License:
license: apache-2.0 | |
language: | |
- en | |
size_categories: | |
- 1K<n<10K | |
task_categories: | |
- image-segmentation | |
tags: | |
- 3d-reconstruction | |
- artifact-detection | |
- image-quality-assessment | |
- human-annotation | |
# <img src="https://www.svgrepo.com/show/510149/puzzle-piece.svg" width="22"/> Puzzle Similarity | |
[Project page](https://nihermann.github.io/puzzlesim/) | [Paper](https://arxiv.org/abs/2411.17489) | [Code](https://github.com/nihermann/PuzzleSim) | |
----- | |
> This repository contains the dataset presented in the ICCV 2025 paper "Puzzle Similarity: A Perceptually-guided Cross-Reference Metric for Artifact Detection in 3D Scene Reconstructions" | |
> Authors: Nicolai Hermann, Jorge Condor, and Piotr Didyk | |
### Dataset Description | |
The Dataset consists of 36 hand-selected 3D Gaussian Splatting renderings containing common reconstruction artefacts, ground truths, human-annotated masks, and a set of reference views of the same scene. | |
Each mask is an average of 22 binary masks, each created by a different human participant who was asked to annotate areas in the reconstructed images that they perceived as visually degraded, unnatural, or incongruent. The dataset can be used to benchmark No-Reference, Cross-Reference, and Full-Reference image quality metrics for their correlation with human judgment. The naming convention of the data is as follows: | |
- `dataset_perc_id_mask.png` (grayscale) | |
- `dataset_perc_id_artifact.png` | |
- `dataset_perc_id_gt.png` | |
- `dataset_perc_refs/` | |
The dataset was created by fitting 3DGS to a scene while using a reduced number of training views. We withheld a percentage of views (perc) and added them to the validation dataset, which is found in the *_refs/ directory for each respective sample to act as unseen reference views for Cross-Reference metrics. We fitted the scenes while withholding 60%, 70%, or 80% to get a wider variety and strength of artifacts. (Disclaimer: perc actually refers to proportions, so the possible values are 0.6, 0.7, or 0.8) | |
The included datasets are a collection from the Mip-NeRF360 [1], Tanks and Temples [2], and Deep Blending [3] datasets; thus, the ground truths are copies from their data. | |
[1] Jonathan T. Barron, Ben Mildenhall, Matthew Tancik, Peter 594 Hedman, Ricardo Martin-Brualla, and Pratul P. Srinivasan. 595 Mip-NeRF: A Multiscale Representation for Anti-Aliasing 596 Neural Radiance Fields, 2021. | |
[2] Arno Knapitsch, Jaesik Park, Qian-Yi Zhou, and Vladlen 656 Koltun. Tanks and temples: benchmarking large-scale scene 657 reconstruction. ACM Transactions on Graphics, 36(4):1–13, 658 2017 | |
[3] Peter Hedman, Julien Philip, True Price, Jan-Michael Frahm, 619 George Drettakis, and Gabriel Brostow. Deep blending for 620 free-viewpoint image-based rendering. ACM Transactions 621 on Graphics, 37(6):1–15, 2018. | |
### Citation | |
If you find this work useful, please consider citing: | |
```bibtex | |
@inproceedings{hermann2025puzzlesim, | |
title={Puzzle Similarity: A Perceptually-Guided Cross-Reference Metric for Artifact Detection in 3D Scene Reconstructions}, | |
author={Nicolai Hermann and Jorge Condor and Piotr Didyk}, | |
booktitle={ICCV}, | |
year={2025}, | |
} | |
``` |