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<?xml version="1.0" encoding="utf-8" ?> <Defs> <PawnKindDef> <defName>Nymph</defName> <label>nymph</label> <combatPower>25</combatPower> <race>Human</race> <baseRecruitDifficulty>0.25</baseRecruitDifficulty> <backstoryCategories> <li>rjw_nymphsCategory</li> </backstoryCategories> <defaultFactionType>TribeCivil</defaultFactionType> <itemQuality>Poor</itemQuality> <backstoryCryptosleepCommonality>0.0</backstoryCryptosleepCommonality> <isFighter>false</isFighter> <chemicalAddictionChance>0.20</chemicalAddictionChance> <gearHealthRange> <min>0.3</min> <max>0.9</max> </gearHealthRange> <apparelTags> <li>Tribal</li> </apparelTags> <apparelMoney> <min>0</min> <max>0</max> </apparelMoney> <apparelAllowHeadgearChance>0</apparelAllowHeadgearChance> <techHediffsMoney> <min>0</min> <max>0</max> </techHediffsMoney> <techHediffsTags> <li>Poor</li> </techHediffsTags> <techHediffsChance>0.0</techHediffsChance> <apparelIgnoreSeasons>true</apparelIgnoreSeasons> </PawnKindDef> </Defs>
Mewtopian/rjw
Defs/PawnKindDefs/PawnKind_Nymph.xml
XML
mit
1,060
<?xml version="1.0" encoding="utf-8" ?> <!--Zoophile parental relations, should give less powerful unhappiness--> <Defs> <PawnRelationDef> <defName>RJW_Sire</defName> <label>father</label> <labelFemale>mother</labelFemale> <importance>195</importance> <diedThought>MyFatherDied</diedThought> <diedThoughtFemale>MyMotherDied</diedThoughtFemale> <killedThought>KilledMyFather</killedThought> <killedThoughtFemale>KilledMyMother</killedThoughtFemale> <soldThought>SoldMyLovedOne</soldThought> <opinionOffset>30</opinionOffset> <generationChanceFactor>0.0</generationChanceFactor> <incestOpinionOffset>0</incestOpinionOffset> <implied>false</implied> <familyByBloodRelation>true</familyByBloodRelation> </PawnRelationDef> <PawnRelationDef> <!--I don't know what a worker is supposed to do but I suspect it might have references to vanilla parent def in itself so I cut it and explicitly add relations in the code for birthing. It will likely cause grandparent relations go amiss--> <!--<workerClass>PawnRelationWorker_Child</workerClass>--> <defName>RJW_Pup</defName> <label>son</label> <labelFemale>daughter</labelFemale> <importance>190</importance> <diedThought>MyPupDied</diedThought> <diedThoughtFemale>MyPupDiedFemale</diedThoughtFemale> <killedThought>KilledMyPup</killedThought> <killedThoughtFemale>KilledMyPupFemale</killedThoughtFemale> <soldThought>SoldMyPup</soldThought> <opinionOffset>30</opinionOffset> <generationChanceFactor>1.0</generationChanceFactor> <attractionFactor>0.03</attractionFactor> <incestOpinionOffset>-30</incestOpinionOffset> <implied>false</implied> <familyByBloodRelation>true</familyByBloodRelation> </PawnRelationDef> </Defs>
Mewtopian/rjw
Defs/PawnRelationDef/PawnRelations_Beast.xml
XML
mit
1,737
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- <PawnRelationDef> <defName>RJW_Dom</defName> <label>dom</label> <importance>0</importance> <opinionOffset>0</opinionOffset> <implied>false</implied> <reflexive>false</reflexive> </PawnRelationDef> <PawnRelationDef> <defName>RJW_Sub</defName> <label>sub</label> <importance>0</importance> <opinionOffset>0</opinionOffset> <implied>false</implied> <reflexive>false</reflexive> </PawnRelationDef> <PawnRelationDef> <defName>RJW_BreederActive</defName> <label>Breeder(Alpha)</label> <importance>0</importance> <opinionOffset>0</opinionOffset> <implied>false</implied> <reflexive>false</reflexive> </PawnRelationDef> <PawnRelationDef> <defName>RJW_BreederPassive</defName> <label>Breeder(mate)</label> <importance>0</importance> <opinionOffset>0</opinionOffset> <implied>false</implied> <reflexive>false</reflexive> </PawnRelationDef> --> </Defs>
Mewtopian/rjw
Defs/PawnRelationDef/PawnRelations_Misc.xml
XML
mit
961
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!--races with blocked sex need--> <rjw.StringListDef> <defName>Sex_Need_filter</defName> <strings> <li>ChjDroidColonist</li> <li>ChjBattleDroidColonist</li> <li>TM_Undead</li> <li>TM_UndeadAnimalHD</li> </strings> </rjw.StringListDef> <!--races with blocked fertility--> <rjw.StringListDef> <defName>Fertility_filter</defName> <strings> <li>ChjDroidColonist</li> <li>ChjBattleDroidColonist</li> <li>TM_Undead</li> <li>TM_UndeadAnimalHD</li> </strings> </rjw.StringListDef> <!--races with blocked pregnancy--> <rjw.StringListDef> <defName>Pregnancy_filter</defName> <strings> <li>ChjDroidColonist</li> <li>ChjBattleDroidColonist</li> <li>TM_Undead</li> <li>TM_UndeadAnimalHD</li> </strings> </rjw.StringListDef> </Defs>
Mewtopian/rjw
Defs/Race_filter.xml
XML
mit
838
<?xml version="1.0" encoding="utf-8" ?> <Defs> <rjw.RandomDialoguesDef> <DefName>rape0</DefName> <label>RD before rape</label> <description>RD before rape</description> <JobType>Rape</JobType> <RD0>Let me taste your body, babe.</RD0> <RD1>C'mon babe, don't be shy.</RD1> <RD2>Rape</RD2> <RD3>Rape</RD3> <RD4>Rape</RD4> <RD5>Rape</RD5> <RD6>Rape</RD6> <RD7>Rape</RD7> <RD8>Rape</RD8> <RD9>Rape</RD9> <RD10>Rape</RD10> <RD11>Rape</RD11> <RD12>Rape</RD12> <RD13>Rape</RD13> <RD14>Rape</RD14> <RD15>Rape</RD15> <RD16>Rape</RD16> <RD17>Rape</RD17> <RD18>Rape</RD18> <RD19>Rape</RD19> </rjw.RandomDialoguesDef> </Defs>
Mewtopian/rjw
Defs/RandomDialoguesxml
none
mit
663
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RecipeDef Abstract="True" ParentName="RJW_SurgeryFlesh" Name="RJW_Abortion"> <label>Abort pregnancy</label> <description>This is legalised murder.</description> <workerClass>rjw.Recipe_Abortion</workerClass> <jobString>Carrying out abortion.</jobString> <workAmount>500</workAmount> <workSkillLearnFactor>1</workSkillLearnFactor> <effectWorking>Surgery</effectWorking> <soundWorking>Recipe_Surgery</soundWorking> <workSpeedStat>MedicalOperationSpeed</workSpeedStat> <workSkill>Medicine</workSkill> <hideBodyPartNames>true</hideBodyPartNames> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> <appliedOnFixedBodyParts> <li>Torso</li> </appliedOnFixedBodyParts> </RecipeDef> <RecipeDef ParentName="RJW_Abortion"> <defName>RJW_AbortionHuman</defName> <removesHediff>RJW_pregnancy</removesHediff> </RecipeDef> <RecipeDef ParentName="RJW_Abortion"> <defName>RJW_AbortionBeast</defName> <removesHediff>RJW_pregnancy_beast</removesHediff> </RecipeDef> <RecipeDef ParentName="RJW_Abortion"> <defName>RJW_AbortionMech</defName> <label>Neutralize mechanoid</label> <description>Safely neutralize mechanoid nanites.</description> <removesHediff>RJW_pregnancy_mech</removesHediff> <ingredients> <li> <filter> <thingDefs> <li>MedicineUltratech</li> </thingDefs> </filter> <count>10</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>MedicineUltratech</li> </thingDefs> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="RJW_Abortion"> <defName>RJW_HackMech</defName> <label>Hack mechanoid</label> <description>Hack mechanoid AI, cutting it from global mechanoid AI, results docile(unless provoked) mechanoid.</description> <jobString>Hacking mechanoid.</jobString> <workerClass>rjw.Recipe_PregnancyHackMech</workerClass> <ingredients> <li> <filter> <thingDefs> <li>MedicineUltratech</li> </thingDefs> </filter> <count>10</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>MedicineUltratech</li> </thingDefs> </fixedIngredientFilter> <skillRequirements> <Medicine>5</Medicine> <Intellectual>10</Intellectual> </skillRequirements> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_Abortion.xml
XML
mit
2,533
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- From core --> <RecipeDef> <defName>claimChild</defName> <label>Claim child</label> <description>Makes the child belong to the colony.</description> <workerClass>rjw.Recipe_ClaimChild</workerClass> <jobString>Adopting.</jobString> <workAmount>10</workAmount> <hideBodyPartNames>true</hideBodyPartNames> <!--<addsHediff>ShutDown</addsHediff>--> <effectWorking>Surgery</effectWorking> <isViolation>false</isViolation> <surgerySuccessChanceFactor>99999</surgerySuccessChanceFactor> <recipeUsers> <li>Human</li> </recipeUsers> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_ClaimChild.xml
XML
mit
896
<?xml version="1.0" encoding="utf-8"?> <Defs> <RecipeDef> <defName>DeterminePregnancy</defName> <label>check pregnancy</label> <workSpeedStat>MedicalOperationSpeed</workSpeedStat> <workSkill>Medicine</workSkill> <workSkillLearnFactor>10</workSkillLearnFactor> <description>Determines if a colonist is pregnant or not and if there any abnormalities with pregnancy.</description> <workerClass>rjw.Recipe_DeterminePregnancy</workerClass> <jobString>Check pregnancy.</jobString> <workAmount>800</workAmount> <hideBodyPartNames>true</hideBodyPartNames> <anesthetize>false</anesthetize> <recipeUsers> <li>Human</li> </recipeUsers> <appliedOnFixedBodyParts> <li>Torso</li> </appliedOnFixedBodyParts> <skillRequirements> <Medicine>5</Medicine> </skillRequirements> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_DeterminePregnancy.xml
XML
mit
823
<?xml version="1.0" encoding="utf-8" ?> <Defs> <rjw.force_off_gear_def Abstract="True" Name="ForceOffGenericGear"> <workerClass>rjw.Recipe_ForceOffGear</workerClass> <effectWorking>Surgery</effectWorking> <soundWorking>Recipe_Surgery</soundWorking> <workSpeedStat>MedicalOperationSpeed</workSpeedStat> <workSkill>Medicine</workSkill> <workSkillLearnFactor>8</workSkillLearnFactor> <workAmount>1500</workAmount> <surgerySuccessChanceFactor>2.0</surgerySuccessChanceFactor> <deathOnFailedSurgeryChance>0.0</deathOnFailedSurgeryChance> <!-- The surgery doesn't actually target a body part but this must be set to true so that the game will call rjw.Recipe_ForceOffGear.GetPartsToApplyOn, which is used to hide the recipe from the operations list on pawns that aren't wearing the relevant gear. --> <targetsBodyPart>true</targetsBodyPart> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> <recipeUsers> <li>Human</li> </recipeUsers> </rjw.force_off_gear_def> <rjw.force_off_gear_def ParentName="ForceOffGenericGear"> <defName>ForceOffArmbinder</defName> <label>force off armbinder</label> <description>Forcibly removes an armbinder without the key at the cost of significant damage to the wearer.</description> <jobString>Forcibly removing armbinder.</jobString> <removes_apparel>Armbinder</removes_apparel> <failure_affects>Torso</failure_affects> <destroys_one_of> <li>Hand</li> </destroys_one_of> <major_burns_on> <li>Hand</li> <li>Arm</li> </major_burns_on> <minor_burns_on> <li>Torso</li> </minor_burns_on> </rjw.force_off_gear_def> <rjw.force_off_gear_def ParentName="ForceOffGenericGear"> <defName>ForceOffGag</defName> <label>force off gag</label> <description>Forcibly removes a gag without the key at the cost of significant damage to the wearer.</description> <jobString>Forcibly removing gag.</jobString> <removes_apparel>Gag</removes_apparel> <failure_affects>Head</failure_affects> <destroys_one_of> <li>Jaw</li> </destroys_one_of> <major_burns_on> <li>Head</li> <li>Neck</li> </major_burns_on> </rjw.force_off_gear_def> <rjw.force_off_gear_def ParentName="ForceOffGenericGear"> <defName>ForceOffChastityBelt</defName> <label>force off chastity belt</label> <description>Forcibly removes a chastity belt without the key at the cost of significant damage to the wearer.</description> <jobString>Forcibly removing chastity belt.</jobString> <removes_apparel>ChastityBelt</removes_apparel> <failure_affects>Torso</failure_affects> <destroys_one_of> <li>Genitals</li> </destroys_one_of> <major_burns_on> <li>Torso</li> </major_burns_on> <minor_burns_on> <li>Leg</li> </minor_burns_on> </rjw.force_off_gear_def> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_ForceRemoveBondage.xml
XML
mit
2,985
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RecipeDef> <defName>MakeHololock</defName> <label>make hololock</label> <description>Make a hololock.</description> <jobString>Making hololock.</jobString> <workSpeedStat>SmithingSpeed</workSpeedStat> <effectWorking>Cook</effectWorking> <soundWorking>Recipe_Machining</soundWorking> <workAmount>9000</workAmount> <unfinishedThingDef>UnfinishedComponent</unfinishedThingDef> <ingredients> <li> <filter> <thingDefs> <li>Plasteel</li> </thingDefs> </filter> <count>20</count> </li> <li> <filter> <thingDefs> <li>ComponentIndustrial</li> </thingDefs> </filter> <count>4</count> </li> <li> <filter> <thingDefs> <li>Jade</li> </thingDefs> </filter> <count>2</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Plasteel</li> <li>ComponentIndustrial</li> <li>Jade</li> </thingDefs> </fixedIngredientFilter> <products> <Hololock>1</Hololock> </products> <skillRequirements> <Crafting>6</Crafting> </skillRequirements> <workSkill>Crafting</workSkill> </RecipeDef> <RecipeDef> <defName>MakeArmbinder</defName> <label>make armbinder</label> <description>Make an armbinder.</description> <jobString>Making armbinder.</jobString> <workSpeedStat>TailoringSpeed</workSpeedStat> <soundWorking>Recipe_Tailor</soundWorking> <workAmount>5000</workAmount> <unfinishedThingDef>UnfinishedApparel</unfinishedThingDef> <ingredients> <li> <filter> <categories> <li>Leathers</li> <li>Textiles</li> </categories> </filter> <count>50</count> </li> <li> <filter> <categories> <li>ResourcesRaw</li> </categories> </filter> <count>30</count> </li> <li> <filter> <thingDefs> <li>Hololock</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <!-- <categories> <li>Leathers</li> </categories> --> <thingDefs> <li>Leather_Human</li> <li>Leather_Light</li> <li>Leather_Plain</li> <li>Synthread</li> <li>Hyperweave</li> <li>DevilstrandCloth</li> <li>Silver</li> <li>Gold</li> <li>Steel</li> <li>Plasteel</li> <li>Hololock</li> </thingDefs> </fixedIngredientFilter> <products> <Armbinder>1</Armbinder> </products> <skillRequirements> <Crafting>6</Crafting> </skillRequirements> <workSkill>Crafting</workSkill> </RecipeDef> <RecipeDef> <defName>MakeGag</defName> <label>make gag</label> <description>Make a gag.</description> <jobString>Making gag.</jobString> <workSpeedStat>TailoringSpeed</workSpeedStat> <soundWorking>Recipe_Tailor</soundWorking> <workAmount>1500</workAmount> <unfinishedThingDef>UnfinishedApparel</unfinishedThingDef> <ingredients> <li> <filter> <categories> <li>Leathers</li> <li>Textiles</li> </categories> </filter> <count>8</count> </li> <li> <filter> <categories> <li>ResourcesRaw</li> </categories> </filter> <count>4</count> </li> <li> <filter> <thingDefs> <li>Hololock</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Leather_Human</li> <li>Leather_Light</li> <li>Leather_Plain</li> <li>Synthread</li> <li>Hyperweave</li> <li>DevilstrandCloth</li> <li>Silver</li> <li>Gold</li> <li>Steel</li> <li>Plasteel</li> <li>Hololock</li> </thingDefs> </fixedIngredientFilter> <products> <Gag>1</Gag> </products> <skillRequirements> <Crafting>3</Crafting> </skillRequirements> <workSkill>Crafting</workSkill> </RecipeDef> <!-- <RecipeDef> <defName>MakeOpenGag</defName> <label>make open gag</label> <description>Make a open gag.</description> <jobString>Making gag.</jobString> <workSpeedStat>TailoringSpeed</workSpeedStat> <soundWorking>Recipe_Tailor</soundWorking> <workAmount>1500</workAmount> <unfinishedThingDef>UnfinishedApparel</unfinishedThingDef> <ingredients> <li> <filter> <thingDefs> <li>DevilstrandCloth</li> </thingDefs> </filter> <count>15</count> </li> <li> <filter> <thingDefs> <li>Steel</li> </thingDefs> </filter> <count>10</count> </li> <li> <filter> <thingDefs> <li>Hololock</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>DevilstrandCloth</li> <li>Steel</li> <li>Hololock</li> </thingDefs> </fixedIngredientFilter> <products> <OpenGag>1</OpenGag> </products> <skillRequirements> <Crafting>4</Crafting> </skillRequirements> <workSkill>Crafting</workSkill> </RecipeDef> --> <RecipeDef> <defName>MakeChastityBelt</defName> <label>make chastity belt</label> <description>Make a chastity belt.</description> <jobString>Making chastity belt.</jobString> <workSpeedStat>TailoringSpeed</workSpeedStat> <soundWorking>Recipe_Tailor</soundWorking> <workAmount>4000</workAmount> <unfinishedThingDef>UnfinishedApparel</unfinishedThingDef> <ingredients> <li> <filter> <categories> <li>Leathers</li> <li>Textiles</li> </categories> </filter> <count>10</count> </li> <li> <filter> <categories> <li>ResourcesRaw</li> </categories> </filter> <count>50</count> </li> <li> <filter> <thingDefs> <li>Hololock</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Leather_Human</li> <li>Leather_Light</li> <li>Leather_Plain</li> <li>Synthread</li> <li>Hyperweave</li> <li>DevilstrandCloth</li> <li>Silver</li> <li>Gold</li> <li>Steel</li> <li>Plasteel</li> <li>Hololock</li> </thingDefs> </fixedIngredientFilter> <products> <ChastityBelt>1</ChastityBelt> </products> <skillRequirements> <Crafting>5</Crafting> </skillRequirements> <workSkill>Crafting</workSkill> </RecipeDef> <RecipeDef> <defName>MakePrisonerChains</defName> <label>make chains</label> <description>Make a restricvive chains.</description> <jobString>Making chains.</jobString> <workSpeedStat>SmithingSpeed</workSpeedStat> <effectWorking>Smith</effectWorking> <soundWorking>Recipe_Machining</soundWorking> <workAmount>4000</workAmount> <unfinishedThingDef>UnfinishedArmor</unfinishedThingDef> <ingredients> <li> <filter> <categories> <li>ResourcesRaw</li> </categories> </filter> <count>50</count> </li> <li> <filter> <thingDefs> <li>Hololock</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Silver</li> <li>Gold</li> <li>Steel</li> <li>Plasteel</li> <li>Hololock</li> </thingDefs> </fixedIngredientFilter> <products> <PrisonerChains>1</PrisonerChains> </products> <skillRequirements> <Crafting>5</Crafting> </skillRequirements> <workSkill>Crafting</workSkill> <recipeUsers> <li>TableMachining</li> </recipeUsers> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_MakeBondageGear.xml
XML
mit
7,400
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RecipeDef Abstract="True" Name="MakePrivates"> <workSpeedStat>SmithingSpeed</workSpeedStat> <unfinishedThingDef>UnfinishedComponent</unfinishedThingDef> <workSkill>Crafting</workSkill> </RecipeDef> <RecipeDef ParentName="MakePrivates"> <defName>MakePegDick</defName> <label>carve peg dick</label> <description>Carves a dildo from a piece of wood.</description> <jobString>Carving peg dick.</jobString> <soundWorking>Recipe_MakeWoodPlanks_Hand</soundWorking> <workAmount>1200</workAmount> <ingredients> <li> <filter> <thingDefs> <li>WoodLog</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>WoodLog</li> </thingDefs> </fixedIngredientFilter> <products> <PegDick>1</PegDick> </products> </RecipeDef> <RecipeDef ParentName="MakePrivates"> <defName>MakeHydraulicPenis</defName> <label>craft hydraulic penis</label> <description>Crafts a hydraulic penis from steel and components.</description> <jobString>Crafting hydraulic penis.</jobString> <soundWorking>Recipe_Machining</soundWorking> <workAmount>3000</workAmount> <skillRequirements> <Crafting>8</Crafting> </skillRequirements> <ingredients> <li> <filter> <thingDefs> <li>Steel</li> </thingDefs> </filter> <count>25</count> </li> <li> <filter> <thingDefs> <li>ComponentIndustrial</li> </thingDefs> </filter> <count>2</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Steel</li> <li>ComponentIndustrial</li> </thingDefs> </fixedIngredientFilter> <products> <HydraulicPenis>1</HydraulicPenis> </products> <researchPrerequisite>Prosthetics</researchPrerequisite> </RecipeDef> <RecipeDef ParentName="MakePrivates"> <defName>MakeBionicPenis</defName> <label>craft bionic penis</label> <description>Crafts a bionic penis from hyperweave, plasteel, and components.</description> <jobString>Crafting bionic penis.</jobString> <soundWorking>Recipe_Machining</soundWorking> <workAmount>7000</workAmount> <skillRequirements> <Crafting>14</Crafting> </skillRequirements> <ingredients> <li> <filter> <thingDefs> <li>Hyperweave</li> </thingDefs> </filter> <count>10</count> </li> <li> <filter> <thingDefs> <li>Plasteel</li> </thingDefs> </filter> <count>35</count> </li> <li> <filter> <thingDefs> <li>ComponentSpacer</li> </thingDefs> </filter> <count>4</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Hyperweave</li> <li>Plasteel</li> <li>ComponentSpacer</li> </thingDefs> </fixedIngredientFilter> <products> <BionicPenis>1</BionicPenis> </products> <researchPrerequisite>Bionics</researchPrerequisite> </RecipeDef> <RecipeDef ParentName="MakePrivates"> <defName>MakeHydraulicVagina</defName> <label>craft hydraulic vagina</label> <description>Crafts a hydraulic vagina from steel and components.</description> <jobString>Crafting hydraulic vagina.</jobString> <soundWorking>Recipe_Machining</soundWorking> <workAmount>4000</workAmount> <skillRequirements> <Crafting>8</Crafting> </skillRequirements> <ingredients> <li> <filter> <thingDefs> <li>Steel</li> </thingDefs> </filter> <count>25</count> </li> <li> <filter> <thingDefs> <li>ComponentIndustrial</li> </thingDefs> </filter> <count>2</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Steel</li> <li>ComponentIndustrial</li> </thingDefs> </fixedIngredientFilter> <products> <HydraulicVagina>1</HydraulicVagina> </products> <researchPrerequisite>Prosthetics</researchPrerequisite> </RecipeDef> <RecipeDef ParentName="MakePrivates"> <defName>MakeBionicVagina</defName> <label>craft bionic vagina</label> <description>Crafts a bionic vagina from hyperweave, plasteel, and components.</description> <jobString>Crafting bionic vagina.</jobString> <soundWorking>Recipe_Machining</soundWorking> <workAmount>11000</workAmount> <skillRequirements> <Crafting>14</Crafting> </skillRequirements> <ingredients> <li> <filter> <thingDefs> <li>Hyperweave</li> </thingDefs> </filter> <count>20</count> </li> <li> <filter> <thingDefs> <li>Plasteel</li> </thingDefs> </filter> <count>25</count> </li> <li> <filter> <thingDefs> <li>ComponentSpacer</li> </thingDefs> </filter> <count>5</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Hyperweave</li> <li>Plasteel</li> <li>ComponentSpacer</li> </thingDefs> </fixedIngredientFilter> <products> <BionicVagina>1</BionicVagina> </products> <researchPrerequisite>Bionics</researchPrerequisite> </RecipeDef> <RecipeDef ParentName="MakePrivates"> <defName>MakeHydraulicVagina</defName> <label>craft hydraulic vagina</label> <description>Crafts a hydraulic vagina from steel and components.</description> <jobString>Crafting hydraulic vagina.</jobString> <soundWorking>Recipe_Machining</soundWorking> <workAmount>4000</workAmount> <skillRequirements> <Crafting>8</Crafting> </skillRequirements> <ingredients> <li> <filter> <thingDefs> <li>Steel</li> </thingDefs> </filter> <count>25</count> </li> <li> <filter> <thingDefs> <li>ComponentIndustrial</li> </thingDefs> </filter> <count>2</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Steel</li> <li>ComponentIndustrial</li> </thingDefs> </fixedIngredientFilter> <products> <HydraulicVagina>1</HydraulicVagina> </products> <researchPrerequisite>Prosthetics</researchPrerequisite> </RecipeDef> <RecipeDef ParentName="MakePrivates"> <defName>MakeBionicVagina</defName> <label>craft bionic vagina</label> <description>Crafts a bionic vagina from hyperweave, plasteel, and components.</description> <jobString>Crafting bionic vagina.</jobString> <soundWorking>Recipe_Machining</soundWorking> <workAmount>11000</workAmount> <skillRequirements> <Crafting>14</Crafting> </skillRequirements> <ingredients> <li> <filter> <thingDefs> <li>Hyperweave</li> </thingDefs> </filter> <count>20</count> </li> <li> <filter> <thingDefs> <li>Plasteel</li> </thingDefs> </filter> <count>25</count> </li> <li> <filter> <thingDefs> <li>ComponentSpacer</li> </thingDefs> </filter> <count>5</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Hyperweave</li> <li>Plasteel</li> <li>ComponentSpacer</li> </thingDefs> </fixedIngredientFilter> <products> <BionicVagina>1</BionicVagina> </products> <researchPrerequisite>Bionics</researchPrerequisite> </RecipeDef> <RecipeDef ParentName="MakePrivates"> <defName>MakeHydraulicBreasts</defName> <label>craft hydraulic breasts</label> <description>Crafts a pair of hydraulic breasts from steel and components.</description> <jobString>Crafting hydraulic breasts.</jobString> <soundWorking>Recipe_Machining</soundWorking> <workAmount>4000</workAmount> <skillRequirements> <Crafting>8</Crafting> </skillRequirements> <ingredients> <li> <filter> <thingDefs> <li>Steel</li> </thingDefs> </filter> <count>25</count> </li> <li> <filter> <thingDefs> <li>ComponentIndustrial</li> </thingDefs> </filter> <count>2</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Steel</li> <li>ComponentIndustrial</li> </thingDefs> </fixedIngredientFilter> <products> <HydraulicBreasts>1</HydraulicBreasts> </products> <researchPrerequisite>Prosthetics</researchPrerequisite> </RecipeDef> <RecipeDef ParentName="MakePrivates"> <defName>MakeBionicBreasts</defName> <label>craft bionic breasts</label> <description>Crafts a pair of bionic breasts from hyperweave, plasteel, and components.</description> <jobString>Crafting bionic breasts.</jobString> <soundWorking>Recipe_Machining</soundWorking> <workAmount>11000</workAmount> <skillRequirements> <Crafting>14</Crafting> </skillRequirements> <ingredients> <li> <filter> <thingDefs> <li>Hyperweave</li> </thingDefs> </filter> <count>20</count> </li> <li> <filter> <thingDefs> <li>Plasteel</li> </thingDefs> </filter> <count>25</count> </li> <li> <filter> <thingDefs> <li>ComponentSpacer</li> </thingDefs> </filter> <count>5</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Hyperweave</li> <li>Plasteel</li> <li>ComponentSpacer</li> </thingDefs> </fixedIngredientFilter> <products> <BionicBreasts>1</BionicBreasts> </products> <researchPrerequisite>Bionics</researchPrerequisite> </RecipeDef> <RecipeDef ParentName="MakePrivates"> <defName>MakeHydraulicAnus</defName> <label>craft hydraulic anus</label> <description>Crafts a hydraulic anus from steel and components.</description> <jobString>Crafting hydraulic anus.</jobString> <soundWorking>Recipe_Machining</soundWorking> <workAmount>4000</workAmount> <skillRequirements> <Crafting>8</Crafting> </skillRequirements> <ingredients> <li> <filter> <thingDefs> <li>Steel</li> </thingDefs> </filter> <count>25</count> </li> <li> <filter> <thingDefs> <li>ComponentIndustrial</li> </thingDefs> </filter> <count>2</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Steel</li> <li>ComponentIndustrial</li> </thingDefs> </fixedIngredientFilter> <products> <HydraulicAnus>1</HydraulicAnus> </products> <researchPrerequisite>Prosthetics</researchPrerequisite> </RecipeDef> <RecipeDef ParentName="MakePrivates"> <defName>MakeBionicAnus</defName> <label>craft bionic anus</label> <description>Crafts a bionic anus from hyperweave, plasteel, and components.</description> <jobString>Crafting bionic anus.</jobString> <soundWorking>Recipe_Machining</soundWorking> <workAmount>11000</workAmount> <skillRequirements> <Crafting>14</Crafting> </skillRequirements> <ingredients> <li> <filter> <thingDefs> <li>Hyperweave</li> </thingDefs> </filter> <count>20</count> </li> <li> <filter> <thingDefs> <li>Plasteel</li> </thingDefs> </filter> <count>25</count> </li> <li> <filter> <thingDefs> <li>ComponentSpacer</li> </thingDefs> </filter> <count>5</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>Hyperweave</li> <li>Plasteel</li> <li>ComponentSpacer</li> </thingDefs> </fixedIngredientFilter> <products> <BionicAnus>1</BionicAnus> </products> <researchPrerequisite>Bionics</researchPrerequisite> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_MakeProsthetics.xml
XML
mit
11,329
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RecipeDef Abstract="True" Name="RJW_RemoveEnemyImplants" ParentName="RJW_SurgeryFlesh"> <effectWorking>Surgery</effectWorking> <soundWorking>Recipe_Surgery</soundWorking> <workSpeedStat>MedicalOperationSpeed</workSpeedStat> <workSkill>Medicine</workSkill> <workSkillLearnFactor>16</workSkillLearnFactor> <appliedOnFixedBodyParts> <li>Genitals</li> <li>Anus</li> <!-- someday add anal pregnancy or not? --> </appliedOnFixedBodyParts> </RecipeDef> <RecipeDef Abstract="True" Name="RJW_RemoveRestraints" ParentName="RJW_SurgeryFlesh"> <effectWorking>Surgery</effectWorking> <soundWorking>Recipe_Surgery</soundWorking> <workSpeedStat>MedicalOperationSpeed</workSpeedStat> <workSkill>Medicine</workSkill> <workSkillLearnFactor>1</workSkillLearnFactor> <hideBodyPartNames>true</hideBodyPartNames> <targetsBodyPart>true</targetsBodyPart> </RecipeDef> <RecipeDef Abstract="True" ParentName="RJW_RemoveEnemyImplants" Name="RJW_RemoveInsectEgg"> <label>remove egg</label> <description>Removes egg.</description> <workerClass>Recipe_RemoveHediff</workerClass> <jobString>Removing egg.</jobString> <workAmount>500</workAmount> <workSkillLearnFactor>1</workSkillLearnFactor> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <!-- <li> <filter> <thingDefs> <li>InsectJelly</li> </thingDefs> </filter> <count>1</count> </li> --> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <!-- <thingDefs> <li>InsectJelly</li> </thingDefs> --> </fixedIngredientFilter> </RecipeDef> <!-- this needs custom class for x10, fuck it--> <RecipeDef Abstract="True" ParentName="RJW_RemoveInsectEgg" Name="RJW_RemoveInsectEggx10"> <label>remove eggs(x10)</label> <description>Removes eggs.</description> <jobString>Removing eggs.</jobString> <workAmount>1000</workAmount> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <!-- <li> <filter> <thingDefs> <li>InsectJelly</li> </thingDefs> </filter> <count>10</count> </li> --> </ingredients> </RecipeDef> <RecipeDef ParentName="RJW_RemoveInsectEgg"> <defName>RemoveUnknownEgg</defName> <removesHediff>RJW_UnknownEgg</removesHediff> </RecipeDef> <RecipeDef ParentName="RJW_RemoveInsectEgg"> <defName>RemoveInsectHiveEgg</defName> <removesHediff>RJW_InsectHiveEgg</removesHediff> </RecipeDef> <RecipeDef ParentName="RJW_RemoveEnemyImplants"> <defName>RemoveMicroComputer</defName> <label>remove MicroComputer</label> <description>Removes MicroComputer.</description> <workerClass>Recipe_RemoveHediff</workerClass> <jobString>Removing MicroComputer.</jobString> <workAmount>2000</workAmount> <removesHediff>RJW_MicroComputer</removesHediff> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Hololock</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Hololock</li> </thingDefs> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="RJW_RemoveRestraints"> <defName>RJW_RemoveRestraints</defName> <label>remove restraints</label> <description>Removes restraints.</description> <workerClass>rjw.Recipe_RemoveRestraints</workerClass> <jobString>Removing restraints.</jobString> <workAmount>1000</workAmount> <removesHediff>RJW_Restraints</removesHediff> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="RJW_RemoveRestraints"> <defName>RJW_RemoveCocoon</defName> <label>remove cocoon</label> <description>Removes cocoon.</description> <workerClass>rjw.Recipe_RemoveRestraints</workerClass> <jobString>Removing cocoon.</jobString> <workAmount>1000</workAmount> <removesHediff>RJW_Cocoon</removesHediff> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_RemoveEnemyImplants.xml
XML
mit
4,755
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- From core --> <RecipeDef Abstract="True" Name="RJW_SurgeryFlesh"> <effectWorking>Surgery</effectWorking> <soundWorking>Recipe_Surgery</soundWorking> <workSpeedStat>MedicalOperationSpeed</workSpeedStat> <workSkill>Medicine</workSkill> <workSkillLearnFactor>16</workSkillLearnFactor> <dontShowIfAnyIngredientMissing>true</dontShowIfAnyIngredientMissing> <recipeUsers> <li>Human</li> </recipeUsers> </RecipeDef> <RecipeDef Abstract="True" Name="SexReassignmentV" ParentName="RJW_SurgeryFlesh"> <description>Installs a vagina, replaces other bodyparts if present.</description> <workerClass>rjw.Recipe_InstallGenitals</workerClass> <jobString>Installing vagina.</jobString> <workAmount>2000</workAmount> <skillRequirements> <Medicine>10</Medicine> </skillRequirements> <appliedOnFixedBodyParts> <li>Genitals</li> </appliedOnFixedBodyParts> </RecipeDef> <!--this one not used, but left for mods that are not updated--> <RecipeDef Abstract="True" Name="SexReassignment" ParentName="RJW_SurgeryFlesh"> <description>Install genital part.</description> <workerClass>rjw.Recipe_InstallGenitals</workerClass> <workAmount>1200</workAmount> <skillRequirements> <Medicine>10</Medicine> </skillRequirements> <appliedOnFixedBodyParts> <li>Genitals</li> </appliedOnFixedBodyParts> </RecipeDef> <RecipeDef Abstract="True" Name="SexReassignmentP" ParentName="RJW_SurgeryFlesh"> <description>Attaches a penis, replaces other bodyparts if present.</description> <workerClass>rjw.Recipe_InstallGenitals</workerClass> <jobString>Attaching penis.</jobString> <workAmount>1200</workAmount> <skillRequirements> <Medicine>10</Medicine> </skillRequirements> <appliedOnFixedBodyParts> <li>Genitals</li> </appliedOnFixedBodyParts> </RecipeDef> <RecipeDef Abstract="True" Name="BreastSurgery" ParentName="RJW_SurgeryFlesh"> <description>Attaches a pair of breasts, replaces other bodyparts if present.</description> <workerClass>rjw.Recipe_InstallBreasts</workerClass> <jobString>Attaching a pair of breasts.</jobString> <workAmount>1200</workAmount> <skillRequirements> <Medicine>8</Medicine> </skillRequirements> <appliedOnFixedBodyParts> <li>Chest</li> </appliedOnFixedBodyParts> </RecipeDef> <RecipeDef Abstract="True" Name="AnalSurgery" ParentName="RJW_SurgeryFlesh"> <description>Installs an anus, replaces other bodyparts if present.</description> <workerClass>rjw.Recipe_InstallAnus</workerClass> <jobString>Installing an anus.</jobString> <workAmount>1200</workAmount> <skillRequirements> <Medicine>10</Medicine> </skillRequirements> <appliedOnFixedBodyParts> <li>Anus</li> </appliedOnFixedBodyParts> </RecipeDef> <!-- Attach natural privates --> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachPenis</defName> <label>attach average penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Penis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Penis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Penis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallVagina</defName> <label>install average vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Vagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Vagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Vagina</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallMicroVagina</defName> <label>install micro vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>MicroVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>MicroVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>MicroVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallTightVagina</defName> <label>install tight vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>TightVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>TightVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>TightVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallLooseVagina</defName> <label>install loose vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>LooseVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>LooseVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>LooseVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallGapingVagina</defName> <label>install gaping vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>GapingVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>GapingVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>GapingVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallCatVagina</defName> <label>install feline vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>CatVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>CatVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>CatVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallDogVagina</defName> <label>install canine vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>DogVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>DogVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>DogVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallHorseVagina</defName> <label>install equine vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HorseVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HorseVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HorseVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallDragonVagina</defName> <label>install dragon vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>DragonVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>DragonVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>DragonVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallOvipositorF</defName> <label>install female Ovipositor</label> <description>Installs a female Ovipositor.</description> <jobString>Installing female Ovipositor.</jobString> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>OvipositorF</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>OvipositorF</li> </thingDefs> </fixedIngredientFilter> <addsHediff>OvipositorF</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachMicroPenis</defName> <label>attach micro penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>MicroPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>MicroPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>MicroPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachSmallPenis</defName> <label>attach small penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>SmallPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>SmallPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>SmallPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachBigPenis</defName> <label>attach big penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>BigPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>BigPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>BigPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachHugePenis</defName> <label>attach huge penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HugePenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HugePenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HugePenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachHorsePenis</defName> <label>attach equine penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HorsePenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HorsePenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HorsePenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachRaccoonPenis</defName> <label>attach procyonine penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>RaccoonPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>RaccoonPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>RaccoonPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachCatPenis</defName> <label>attach feline penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>CatPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>CatPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>CatPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachDogPenis</defName> <label>attach canine penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>DogPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>DogPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>DogPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachDragonPenis</defName> <label>attach dragon penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>DragonPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>DragonPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>DragonPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachHemipenis</defName> <label>attach hemipenis</label> <description>Attaches a dual-shafted hemipenis.</description> <jobString>Attaching hemipenes.</jobString> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Hemipenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Hemipenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Hemipenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachCrocodilianPenis</defName> <label>attach crocodilian penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Hemipenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>CrocodilianPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>CrocodilianPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachOvipositorM</defName> <label>attach male Ovipositor</label> <description>Attaches a male Ovipositor, replaces other bodyparts if present.</description> <jobString>Attaching male Ovipositor.</jobString> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>OvipositorM</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>OvipositorM</li> </thingDefs> </fixedIngredientFilter> <addsHediff>OvipositorM</addsHediff> </RecipeDef> <!-- Breasts --> <RecipeDef ParentName="BreastSurgery"> <defName>AttachFlatBreasts</defName> <label>attach flat breasts</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>FlatBreasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>FlatBreasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>FlatBreasts</addsHediff> </RecipeDef> <RecipeDef ParentName="BreastSurgery"> <defName>AttachSmallBreasts</defName> <label>attach small breasts</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>SmallBreasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>SmallBreasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>SmallBreasts</addsHediff> </RecipeDef> <RecipeDef ParentName="BreastSurgery"> <defName>AttachBreasts</defName> <label>attach average breasts</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Breasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Breasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Breasts</addsHediff> </RecipeDef> <RecipeDef ParentName="BreastSurgery"> <defName>AttachLargeBreasts</defName> <label>attach large breasts</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>LargeBreasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>LargeBreasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>LargeBreasts</addsHediff> </RecipeDef> <RecipeDef ParentName="BreastSurgery"> <defName>AttachHugeBreasts</defName> <label>attach huge breasts</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HugeBreasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HugeBreasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HugeBreasts</addsHediff> </RecipeDef> <RecipeDef ParentName="BreastSurgery"> <defName>AttachUdder</defName> <label>attach udder</label> <description>Attaches a large cowlike udder, replaces other bodyparts if present.</description> <jobString>Attaching udder.</jobString> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Udder</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Udder</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Udder</addsHediff> </RecipeDef> <RecipeDef ParentName="BreastSurgery"> <defName>AttachFeaturelesschest</defName> <label>attach featureless chest</label> <description>Attaches a smooth, non-mammalian chest, replaces other bodyparts if present.</description> <jobString>Attaching featureless chest.</jobString> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>FeaturelessChest</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>FeaturelessChest</li> </thingDefs> </fixedIngredientFilter> <addsHediff>FeaturelessChest</addsHediff> </RecipeDef> <RecipeDef ParentName="AnalSurgery"> <defName>InstallAnus</defName> <label>install average anus</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Anus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Anus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Anus</addsHediff> </RecipeDef> <RecipeDef ParentName="AnalSurgery"> <defName>InstallMicroAnus</defName> <label>install micro anus</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>MicroAnus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>MicroAnus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>MicroAnus</addsHediff> </RecipeDef> <RecipeDef ParentName="AnalSurgery"> <defName>InstallTightAnus</defName> <label>install tight anus</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>TightAnus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>TightAnus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>TightAnus</addsHediff> </RecipeDef> <RecipeDef ParentName="AnalSurgery"> <defName>InstallLooseAnus</defName> <label>install loose anus</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>LooseAnus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>LooseAnus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>LooseAnus</addsHediff> </RecipeDef> <RecipeDef ParentName="AnalSurgery"> <defName>InstallGapingAnus</defName> <label>install gaping anus</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>GapingAnus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>GapingAnus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>GapingAnus</addsHediff> </RecipeDef> <RecipeDef ParentName="AnalSurgery"> <defName>InstallInsectAnus</defName> <label>install Insect anus</label> <description>Installs a Insect anus, replaces other bodyparts if present.</description> <jobString>Installing Insect anus.</jobString> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>InsectAnus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>InsectAnus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>InsectAnus</addsHediff> </RecipeDef> <!-- Attach simple prosthetic privates --> <RecipeDef ParentName="SexReassignmentP"> <defName>InstallHydraulicPenis</defName> <label>install hydraulic penis</label> <description>Installs a hydraulic penis, replaces other bodyparts if present.</description> <jobString>Installing hydraulic penis.</jobString> <workAmount>1500</workAmount> <skillRequirements> <Medicine>7</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HydraulicPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HydraulicPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HydraulicPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallHydraulicVagina</defName> <label>install hydraulic vagina</label> <description>Installs a hydraulic vagina, replaces other bodyparts if present.</description> <jobString>Installing hydraulic vagina.</jobString> <workAmount>1500</workAmount> <skillRequirements> <Medicine>7</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HydraulicVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HydraulicVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HydraulicVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="BreastSurgery"> <defName>InstallHydraulicBreasts</defName> <label>install hydraulic breasts</label> <description>Installs a pair of hydraulic breasts, replaces other bodyparts if present.</description> <jobString>Installing hydraulic breasts.</jobString> <workAmount>1500</workAmount> <skillRequirements> <Medicine>7</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HydraulicBreasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HydraulicBreasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HydraulicBreasts</addsHediff> </RecipeDef> <RecipeDef ParentName="AnalSurgery"> <defName>InstallHydraulicAnus</defName> <label>install hydraulic anus</label> <description>Installs a hydraulic anus, replaces other bodyparts if present.</description> <jobString>Installing hydraulic anus.</jobString> <workAmount>1500</workAmount> <skillRequirements> <Medicine>7</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HydraulicAnus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HydraulicAnus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HydraulicAnus</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>AttachPegDick</defName> <label>attach peg dick</label> <description>Attaches a peg dick, replaces other bodyparts if present.</description> <jobString>Attaching peg dick.</jobString> <workAmount>900</workAmount> <skillRequirements> <Medicine>2</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>PegDick</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>PegDick</li> </thingDefs> </fixedIngredientFilter> <addsHediff>PegDick</addsHediff> </RecipeDef> <!-- Attach bionic privates --> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallBionicVagina</defName> <label>install bionic vagina</label> <description>Installs a bionic vagina, replaces other bodyparts if present.</description> <jobString>Installing bionic vagina.</jobString> <workAmount>2000</workAmount> <skillRequirements> <Medicine>12</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>BionicVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>BionicVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>BionicVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentP"> <defName>InstallBionicPenis</defName> <label>install bionic penis</label> <description>Attaches a bionic penis, replaces other bodyparts if present.</description> <jobString>Attaching bionic penis.</jobString> <workAmount>1500</workAmount> <skillRequirements> <Medicine>12</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>BionicPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>BionicPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>BionicPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="BreastSurgery"> <defName>InstallBionicBreasts</defName> <label>install bionic breasts</label> <description>Installs a pair of bionic breasts, replaces other bodyparts if present.</description> <jobString>Installing bionic breasts.</jobString> <workAmount>2000</workAmount> <skillRequirements> <Medicine>14</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>BionicBreasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>BionicBreasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>BionicBreasts</addsHediff> </RecipeDef> <RecipeDef ParentName="AnalSurgery"> <defName>InstallBionicAnus</defName> <label>install bionic anus</label> <description>Installs a bionic anus, replaces other bodyparts if present.</description> <jobString>Installing bionic anus.</jobString> <workAmount>2000</workAmount> <skillRequirements> <Medicine>14</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>BionicAnus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>BionicAnus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>BionicAnus</addsHediff> </RecipeDef> <!-- Attach archotech privates --> <RecipeDef ParentName="SexReassignmentP"> <defName>InstallArchotechPenis</defName> <label>install archotech penis</label> <description>Attaches a archotech penis, replaces other bodyparts if present.</description> <jobString>Attaching archotech penis.</jobString> <workAmount>1500</workAmount> <skillRequirements> <!-- Much lower than other types. Core Archotech is Medine 3, these basically attach themselves. --> <Medicine>5</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>ArchotechPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>ArchotechPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>ArchotechPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>InstallArchotechVagina</defName> <label>install archotech vagina</label> <description>Installs a archotech vagina, replaces other bodyparts if present.</description> <jobString>Installing archotech vagina.</jobString> <workAmount>2000</workAmount> <skillRequirements> <Medicine>5</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>ArchotechVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>ArchotechVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>ArchotechVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="AnalSurgery"> <defName>InstallArchotechAnus</defName> <label>install archotech anus</label> <description>Installs a archotech anus, replaces other bodyparts if present.</description> <jobString>Installing archotech anus.</jobString> <workAmount>2000</workAmount> <skillRequirements> <Medicine>5</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>ArchotechAnus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>ArchotechAnus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>ArchotechAnus</addsHediff> </RecipeDef> <RecipeDef ParentName="BreastSurgery"> <defName>InstallArchotechBreasts</defName> <label>install archotech breasts</label> <description>Installs a pair of archotech breasts, replaces other bodyparts if present.</description> <jobString>Installing archotech breasts.</jobString> <workAmount>2000</workAmount> <skillRequirements> <Medicine>5</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>ArchotechBreasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>ArchotechBreasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>ArchotechBreasts</addsHediff> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_Surgery.xml
XML
mit
37,624
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RecipeDef Abstract="True" Name="GrowBreastsSurgery" ParentName="BreastSurgery"> <workerClass>rjw.Recipe_GrowBreasts</workerClass> <dontShowIfAnyIngredientMissing>false</dontShowIfAnyIngredientMissing> <hideBodyPartNames>false</hideBodyPartNames> <anesthetize>false</anesthetize> </RecipeDef> <RecipeDef ParentName="GrowBreastsSurgery"> <defName>GrowFlatBreasts</defName> <label>grow flat breasts</label> <description>Cause undeveloped breasts to bud using a huge amount of healroot salve paired with a thorough massage.</description> <addsHediff>FlatBreasts</addsHediff> <jobString>Growing flat breasts.</jobString> <workAmount>4000</workAmount> <skillRequirements> <Medicine>8</Medicine> </skillRequirements> <ingredients> <li> <filter> <thingDefs> <li>MedicineHerbal</li> </thingDefs> </filter> <count>8</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>MedicineHerbal</li> </thingDefs> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="GrowBreastsSurgery"> <defName>GrowSmallBreasts</defName> <label>grow small breasts</label> <description>Adds volume to flat breasts through the liberal use healroot salve paired with a vigorous massage.</description> <removesHediff>FlatBreasts</removesHediff> <addsHediff>SmallBreasts</addsHediff> <jobString>Growing small breasts.</jobString> <workAmount>3000</workAmount> <skillRequirements> <Medicine>4</Medicine> </skillRequirements> <ingredients> <li> <filter> <thingDefs> <li>MedicineHerbal</li> </thingDefs> </filter> <count>2</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>MedicineHerbal</li> </thingDefs> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="GrowBreastsSurgery"> <defName>GrowAverageBreasts</defName> <label>grow average breasts</label> <description>Cause small breasts to swell by lightly bruising the breast tissue then applying a large dose of healroot salve.</description> <removesHediff>SmallBreasts</removesHediff> <addsHediff>Breasts</addsHediff> <jobString>Growing average breasts.</jobString> <workAmount>3000</workAmount> <skillRequirements> <Medicine>4</Medicine> </skillRequirements> <hideBodyPartNames>false</hideBodyPartNames> <ingredients> <li> <filter> <thingDefs> <li>MedicineHerbal</li> </thingDefs> </filter> <count>4</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>MedicineHerbal</li> </thingDefs> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="GrowBreastsSurgery"> <defName>GrowLargeBreasts</defName> <label>grow large breasts</label> <description>Fill out average breasts by bruising the breast tissue then injecting growth hormones harvested from medical kits.</description> <removesHediff>Breasts</removesHediff> <addsHediff>LargeBreasts</addsHediff> <jobString>Growing large breasts.</jobString> <workAmount>3000</workAmount> <skillRequirements> <Medicine>8</Medicine> </skillRequirements> <hideBodyPartNames>false</hideBodyPartNames> <ingredients> <li> <filter> <thingDefs> <li>MedicineIndustrial</li> </thingDefs> </filter> <count>4</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>MedicineIndustrial</li> </thingDefs> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="GrowBreastsSurgery"> <defName>GrowHugeBreasts</defName> <label>grow huge breasts</label> <description>Expand already large breasts by continuously bruising the breast tissue as it is being healed by glitterworld medicine.</description> <removesHediff>LargeBreasts</removesHediff> <addsHediff>HugeBreasts</addsHediff> <jobString>Growing huge breasts.</jobString> <workAmount>3000</workAmount> <skillRequirements> <Medicine>8</Medicine> </skillRequirements> <hideBodyPartNames>false</hideBodyPartNames> <ingredients> <li> <filter> <thingDefs> <li>MedicineUltratech</li> </thingDefs> </filter> <count>2</count> </li> </ingredients> <fixedIngredientFilter> <thingDefs> <li>MedicineUltratech</li> </thingDefs> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="BreastSurgery"> <defName>ShrinkBreastsSurgery</defName> <workerClass>rjw.Recipe_ShrinkBreasts</workerClass> <label>reduce breast size</label> <description>Reduce the size of natural breasts through surgery.</description> <jobString>Reducing breasts.</jobString> <workAmount>2000</workAmount> <anesthetize>true</anesthetize> <dontShowIfAnyIngredientMissing>false</dontShowIfAnyIngredientMissing> <hideBodyPartNames>false</hideBodyPartNames> <skillRequirements> <Medicine>4</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>2</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_Surgery_Breasts.xml
XML
mit
5,214
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!--Futa creation--> <!--For females--> <RecipeDef Abstract="True" Name="FutaMakingF" ParentName="SexReassignmentP"> <description>Adds a penis to a female, making them herm.</description> <workerClass>rjw.Recipe_MakeFutaF</workerClass> <workAmount>1800</workAmount> <skillRequirements> <Medicine>11</Medicine> </skillRequirements> </RecipeDef> <!--natural penises--> <RecipeDef ParentName="FutaMakingF"> <defName>AddPenis</defName> <label>add average penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Penis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Penis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Penis</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingF"> <defName>AddMicropenis</defName> <label>add micro penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>MicroPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>MicroPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>MicroPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingF"> <defName>addSmallPenis</defName> <label>add small penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>SmallPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>SmallPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>SmallPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingF"> <defName>addBigPenis</defName> <label>add big penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>BigPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>BigPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>BigPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingF"> <defName>addHugePenis</defName> <label>add huge penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HugePenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HugePenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HugePenis</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingF"> <defName>addHorsePenis</defName> <label>add equine penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HorsePenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HorsePenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HorsePenis</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingF"> <defName>addCatPenis</defName> <label>add feline penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>CatPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>CatPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>CatPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingF"> <defName>addDogPenis</defName> <label>add canine penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>DogPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>DogPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>DogPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingF"> <defName>addDragonPenis</defName> <label>add dragon penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>DragonPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>DragonPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>DragonPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingF"> <defName>addOvipositorM</defName> <label>add ovipositor</label> <jobString>adding Ovipositor.</jobString> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>OvipositorM</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>OvipositorM</li> </thingDefs> </fixedIngredientFilter> <addsHediff>OvipositorM</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingF"> <defName>addRaccoonPenis</defName> <label>add procyonine penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>RaccoonPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>RaccoonPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>RaccoonPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingF"> <defName>addHemipenis</defName> <label>add hemipenis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Hemipenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Hemipenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Hemipenis</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingF"> <defName>addCrocodilianPenis</defName> <label>add crocodilian penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>CrocodilianPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>CrocodilianPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>CrocodilianPenis</addsHediff> </RecipeDef> <!--hydraulic penis--> <RecipeDef ParentName="FutaMakingF"> <defName>addHydraulicPenis</defName> <label>add hydraulic penis</label> <jobString>Attaching hydraulic penis.</jobString> <workAmount>1500</workAmount> <skillRequirements> <Medicine>7</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HydraulicPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HydraulicPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HydraulicPenis</addsHediff> </RecipeDef> <!--bionic penis--> <RecipeDef ParentName="FutaMakingF"> <defName>addBionicPenis</defName> <label>add bionic penis</label> <jobString>Attaching bionic penis.</jobString> <workAmount>1500</workAmount> <skillRequirements> <Medicine>14</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>BionicPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>BionicPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>BionicPenis</addsHediff> </RecipeDef> <!-- Archotech --> <RecipeDef ParentName="FutaMakingF"> <defName>addArchotechPenis</defName> <label>add archotech penis</label> <jobString>Attaching archotech penis.</jobString> <workAmount>900</workAmount> <skillRequirements> <!-- Much lower than other types. Core Archotech is Medine 3, these basically attach themselves. --> <Medicine>5</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>ArchotechPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>ArchotechPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>ArchotechPenis</addsHediff> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_Surgery_Futa_Female.xml
XML
mit
10,874
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!--Futa creation--> <!--For males--> <RecipeDef Abstract="True" Name="FutaMakingM" ParentName="SexReassignmentV"> <description>Adds a vagina to a male, making them herm.</description> <workerClass>rjw.Recipe_MakeFutaM</workerClass> <workAmount>2500</workAmount> <skillRequirements> <Medicine>11</Medicine> </skillRequirements> </RecipeDef> <!--natural vaginaes--> <RecipeDef ParentName="FutaMakingM"> <defName>AddVagina</defName> <label>add average vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Vagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Vagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Vagina</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingM"> <defName>AddMicroVagina</defName> <label>add micro vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>MicroVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>MicroVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>MicroVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingM"> <defName>addTightVagina</defName> <label>add tight vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>TightVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>TightVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>TightVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingM"> <defName>addLooseVagina</defName> <label>add loose vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>LooseVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>LooseVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>LooseVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingM"> <defName>addGapingVagina</defName> <label>add gaping vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>GapingVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>GapingVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>GapingVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingM"> <defName>addHorseVagina</defName> <label>add equine vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HorseVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HorseVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HorseVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingM"> <defName>addCatVagina</defName> <label>add feline vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>CatVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>CatVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>CatVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingM"> <defName>addDogVagina</defName> <label>add canine vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>DogVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>DogVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>DogVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingM"> <defName>addDragonVagina</defName> <label>add dragon vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>DragonVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>DragonVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>DragonVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="FutaMakingM"> <defName>addOvipositorF</defName> <label>add ovipositor</label> <jobString>adding Ovipositor.</jobString> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>OvipositorF</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>OvipositorF</li> </thingDefs> </fixedIngredientFilter> <addsHediff>OvipositorF</addsHediff> </RecipeDef> <!--hydraulic vagina--> <RecipeDef ParentName="FutaMakingM"> <defName>addHydraulicVagina</defName> <label>add hydraulic vagina</label> <jobString>adding hydraulic vagina.</jobString> <workAmount>1500</workAmount> <skillRequirements> <Medicine>7</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HydraulicVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HydraulicVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HydraulicVagina</addsHediff> </RecipeDef> <!--bionic vagina--> <RecipeDef ParentName="FutaMakingM"> <defName>addBionicVagina</defName> <label>add bionic vagina</label> <jobString>adding bionic vagina.</jobString> <workAmount>1500</workAmount> <skillRequirements> <Medicine>14</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>BionicVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>BionicVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>BionicVagina</addsHediff> </RecipeDef> <!--archotech vagina--> <RecipeDef ParentName="FutaMakingM"> <defName>addArchotechVagina</defName> <label>add archotech vagina</label> <jobString>adding archotech vagina.</jobString> <workAmount>900</workAmount> <skillRequirements> <Medicine>5</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>ArchotechVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>ArchotechVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>ArchotechVagina</addsHediff> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_Surgery_Futa_Male.xml
XML
mit
8,991
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!--sterilization--> <!--hideBodyPartNames>true</hideBodyPartNames--> <!--targetsBodyPart>true</targetsBodyPart--> <RecipeDef ParentName="SexReassignmentP"> <defName>Sterilization</defName> <label>sterilize</label> <description>Prevents reproduction without removing genitals.</description> <jobString>sterilizing.</jobString> <workAmount>1000</workAmount> <dontShowIfAnyIngredientMissing>false</dontShowIfAnyIngredientMissing> <skillRequirements> <Medicine>2</Medicine> </skillRequirements> <addsHediff>Sterilized</addsHediff> <workerClass>rjw.Recipe_InstallImplantToExistParts</workerClass> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> <!-- IUD Sergery --> <RecipeDef ParentName="SexReassignmentV"> <defName>RJW_InstallIUD</defName> <label>install IUD</label> <description>Prevents reproduction temporaly. recoverble anytime.</description> <jobString>installing IUD.</jobString> <workAmount>300</workAmount> <dontShowIfAnyIngredientMissing>false</dontShowIfAnyIngredientMissing> <addsHediff>RJW_IUD</addsHediff> <workerClass>rjw.Recipe_InstallIUD</workerClass> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Silver</li> </thingDefs> </filter> <count>0.3</count> </li> <li> <filter> <thingDefs> <li>Steel</li> </thingDefs> </filter> <count>0.1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Steel</li> <li>Silver</li> </thingDefs> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>RJW_RemovelIUD</defName> <label>remove IUD</label> <description>Prevents reproduction temporaly. recoverble anytime.</description> <jobString>removing IUD.</jobString> <workAmount>300</workAmount> <dontShowIfAnyIngredientMissing>false</dontShowIfAnyIngredientMissing> <removesHediff>RJW_IUD</removesHediff> <workerClass>Recipe_RemoveHediff</workerClass> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="RJW_SurgeryFlesh"> <defName>InstallPegArm</defName> <label>install peg arm</label> <description>Install a peg arm.</description> <workerClass>Recipe_InstallArtificialBodyPart</workerClass> <jobString>Installing peg arm.</jobString> <workAmount>1300</workAmount> <dontShowIfAnyIngredientMissing>false</dontShowIfAnyIngredientMissing> <surgerySuccessChanceFactor>1.40</surgerySuccessChanceFactor> <skillRequirements> <Medicine>3</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>WoodLog</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>WoodLog</li> </thingDefs> </fixedIngredientFilter> <appliedOnFixedBodyParts> <li>Arm</li> </appliedOnFixedBodyParts> <addsHediff>PegArm</addsHediff> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_Surgery_Misc.xml
XML
mit
3,780
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RecipeDef Abstract="True" Name="MultiBase" ParentName="RJW_SurgeryFlesh"> <workerClass>rjw.Recipe_AddMultiPart</workerClass> <workAmount>3000</workAmount> <skillRequirements> <Medicine>12</Medicine> </skillRequirements> </RecipeDef> <RecipeDef Abstract="True" Name="MultiVagina" ParentName="MultiBase"> <description>Adds additional vagina.</description> <jobString>Adding vagina.</jobString> <appliedOnFixedBodyParts> <li>Genitals</li> </appliedOnFixedBodyParts> </RecipeDef> <RecipeDef Abstract="True" Name="MultiPenis" ParentName="MultiBase"> <description>Adds additional penis.</description> <jobString>Adding penis.</jobString> <appliedOnFixedBodyParts> <li>Genitals</li> </appliedOnFixedBodyParts> </RecipeDef> <RecipeDef Abstract="True" Name="MultiBreast" ParentName="MultiBase"> <description>Adds additional breast row.</description> <jobString>Adding breasts.</jobString> <appliedOnFixedBodyParts> <li>Chest</li> </appliedOnFixedBodyParts> </RecipeDef> <RecipeDef Abstract="True" Name="MultiAnus" ParentName="MultiBase"> <description>Adds additional anus.</description> <jobString>Adding anus.</jobString> <appliedOnFixedBodyParts> <li>Anus</li> </appliedOnFixedBodyParts> </RecipeDef> <!--natural vaginaes--> <RecipeDef ParentName="MultiVagina"> <defName>AddMultiVagina</defName> <label>add average vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Vagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Vagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Vagina</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiVagina"> <defName>AddMultiMicroVagina</defName> <label>add micro vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>MicroVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>MicroVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>MicroVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiVagina"> <defName>AddMultiTightVagina</defName> <label>add tight vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>TightVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>TightVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>TightVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiVagina"> <defName>AddMultiLooseVagina</defName> <label>add loose vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>LooseVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>LooseVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>LooseVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiVagina"> <defName>AddMultiGapingVagina</defName> <label>add gaping vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>GapingVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>GapingVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>GapingVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiVagina"> <defName>AddMultiHorseVagina</defName> <label>add equine vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HorseVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HorseVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HorseVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiVagina"> <defName>AddMultiCatVagina</defName> <label>add feline vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>CatVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>CatVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>CatVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiVagina"> <defName>AddMultiDogVagina</defName> <label>add canine vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>DogVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>DogVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>DogVagina</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiVagina"> <defName>AddMultiDragonVagina</defName> <label>add dragon vagina</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>DragonVagina</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>DragonVagina</li> </thingDefs> </fixedIngredientFilter> <addsHediff>DragonVagina</addsHediff> </RecipeDef> <!--natural penises--> <RecipeDef ParentName="MultiPenis"> <defName>AddMultiPenis</defName> <label>add average penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Penis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Penis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Penis</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiPenis"> <defName>AddMultiMicropenis</defName> <label>add micro penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>MicroPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>MicroPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>MicroPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiPenis"> <defName>AddMultiSmallPenis</defName> <label>add small penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>SmallPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>SmallPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>SmallPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiPenis"> <defName>AddMultiBigPenis</defName> <label>add big penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>BigPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>BigPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>BigPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiPenis"> <defName>AddMultiHugePenis</defName> <label>add huge penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HugePenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HugePenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HugePenis</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiPenis"> <defName>AddMultiHorsePenis</defName> <label>add equine penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HorsePenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HorsePenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HorsePenis</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiPenis"> <defName>AddMultiCatPenis</defName> <label>add feline penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>CatPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>CatPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>CatPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiPenis"> <defName>AddMultiDogPenis</defName> <label>add canine penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>DogPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>DogPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>DogPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiPenis"> <defName>AddMultiDragonPenis</defName> <label>add dragon penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>DragonPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>DragonPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>DragonPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiPenis"> <defName>AddMultiRaccoonPenis</defName> <label>add procyonine penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>RaccoonPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>RaccoonPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>RaccoonPenis</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiPenis"> <defName>AddMultiHemipenis</defName> <label>add hemipenis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Hemipenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Hemipenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Hemipenis</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiPenis"> <defName>AddMultiCrocodilianPenis</defName> <label>add crocodilian penis</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>CrocodilianPenis</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>CrocodilianPenis</li> </thingDefs> </fixedIngredientFilter> <addsHediff>CrocodilianPenis</addsHediff> </RecipeDef> <!-- Breasts --> <RecipeDef ParentName="MultiBreast"> <defName>AddMultiFlatBreasts</defName> <label>add flat breasts</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>FlatBreasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>FlatBreasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>FlatBreasts</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiBreast"> <defName>AddMultiSmallBreasts</defName> <label>add small breasts</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>SmallBreasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>SmallBreasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>SmallBreasts</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiBreast"> <defName>AddMultiBreasts</defName> <label>add average breasts</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Breasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Breasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Breasts</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiBreast"> <defName>AddMultiLargeBreasts</defName> <label>add large breasts</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>LargeBreasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>LargeBreasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>LargeBreasts</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiBreast"> <defName>AddMultiHugeBreasts</defName> <label>add huge breasts</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>HugeBreasts</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>HugeBreasts</li> </thingDefs> </fixedIngredientFilter> <addsHediff>HugeBreasts</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiAnus"> <defName>AddMultiAnus</defName> <label>add average anus</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Anus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Anus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>Anus</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiAnus"> <defName>AddMultiMicroAnus</defName> <label>add micro anus</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>MicroAnus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>MicroAnus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>MicroAnus</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiAnus"> <defName>AddMultiTightAnus</defName> <label>add tight anus</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>TightAnus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>TightAnus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>TightAnus</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiAnus"> <defName>AddMultiLooseAnus</defName> <label>add loose anus</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>LooseAnus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>LooseAnus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>LooseAnus</addsHediff> </RecipeDef> <RecipeDef ParentName="MultiAnus"> <defName>AddMultiGapingAnus</defName> <label>add gaping anus</label> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>GapingAnus</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>GapingAnus</li> </thingDefs> </fixedIngredientFilter> <addsHediff>GapingAnus</addsHediff> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_Surgery_Multi.xml
XML
mit
20,352
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- Remove privates --> <RecipeDef ParentName="SexReassignmentP"> <defName>RemoveGenitals</defName> <label>remove genitals</label> <description>Removes sex organs.</description> <workerClass>rjw.Recipe_RemoveGenitals</workerClass> <jobString>Removing genitals.</jobString> <workAmount>1600</workAmount> <skillRequirements> <Medicine>2</Medicine> </skillRequirements> <hideBodyPartNames>true</hideBodyPartNames> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> <!-- <RecipeDef ParentName="SexReassignmentP"> <defName>RemovePenis</defName> <label>remove genitals</label> <description>Removes penis.</description> <workerClass>rjw.Recipe_RemovePenis</workerClass> <jobString>Removing penis.</jobString> <workAmount>1600</workAmount> <skillRequirements> <Medicine>2</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="SexReassignmentV"> <defName>RemoveVagina</defName> <label>remove vagina</label> <description>Removes vagina.</description> <workerClass>rjw.Recipe_RemoveVagina</workerClass> <jobString>Removing vagina.</jobString> <workAmount>1600</workAmount> <skillRequirements> <Medicine>2</Medicine> </skillRequirements> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> --> <RecipeDef ParentName="BreastSurgery"> <defName>RemoveBreasts</defName> <label>remove breasts</label> <description>Removes breasts.</description> <workerClass>rjw.Recipe_RemoveBreasts</workerClass> <jobString>Removing breasts.</jobString> <workAmount>1600</workAmount> <skillRequirements> <Medicine>2</Medicine> </skillRequirements> <hideBodyPartNames>true</hideBodyPartNames> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="AnalSurgery"> <defName>RemoveAnus</defName> <label>remove anus</label> <description>Removes anus.</description> <workerClass>rjw.Recipe_RemoveAnus</workerClass> <jobString>Removing anus.</jobString> <workAmount>1600</workAmount> <skillRequirements> <Medicine>2</Medicine> </skillRequirements> <hideBodyPartNames>true</hideBodyPartNames> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> </Defs>
Mewtopian/rjw
Defs/RecipeDefs/Recipes_Surgery_Remove_Parts.xml
XML
mit
3,393
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!--Counts masturbation --> <RecordDef> <defName>CountOfFappin</defName> <label>masturbating done</label> <description>The number of times I masturbated.</description> <type>Int</type> </RecordDef> <!--Counts all sex excluding masturbation--> <RecordDef> <defName>CountOfSex</defName> <label>total sex had</label> <description>The number of times I had sex.</description> <type>Int</type> </RecordDef> <!--Counts all sex + rapes--> <RecordDef> <defName>CountOfSexWithHumanlikes</defName> <label>sex with humanlikes</label> <description>The number of times I had sex with humanlikes.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfSexWithAnimals</defName> <label>sex with animals</label> <description>The number of times I had sex with animals.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfSexWithInsects</defName> <label>sex with insects</label> <description>The number of times I had sex with insects.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfSexWithOthers</defName> <label>sex with other</label> <description>The number of times I had sex with weird stuff.</description> <type>Int</type> </RecordDef> <!--Counts rapes --> <RecordDef> <defName>CountOfRapedHumanlikes</defName> <label>raped humanlikes</label> <description>The number of times I raped humanlikes.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfRapedAnimals</defName> <label>raped animals</label> <description>The number of times I raped animals.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfRapedInsects</defName> <label>raped insects</label> <description>The number of times I raped insects.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfRapedOthers</defName> <label>raped other</label> <description>The number of times I raped weird stuff.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfSexWithCorpse</defName> <label>raped corpses</label> <description>The number of times I raped corpses.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfBeenRapedByHumanlikes</defName> <label>raped by humanlikes</label> <description>The number of times I was raped by humanlikes.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfBeenRapedByAnimals</defName> <label>raped by animals</label> <description>The number of times I was raped by animals.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfBeenRapedByInsects</defName> <label>raped by insects</label> <description>The number of times I was raped by insects.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfBeenRapedByOthers</defName> <label>raped by other</label> <description>The number of times I was raped by weird stuff.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>GetRapedAsComfortPrisoner</defName> <label>raped as a comfort</label> <description>The number of times I was used to comfort someone.</description> <type>Int</type> </RecordDef> <!--Counts whoring stuff --> <RecordDef> <defName>CountOfWhore</defName> <label>times whored</label> <description>The number of times I whored myself.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>EarnedMoneyByWhore</defName> <label>silvers earned as a whore</label> <description>The amount of silvers I have earned as a whore.</description> <type>Int</type> </RecordDef> <!--Counts birthing --> <RecordDef> <defName>CountOfBirthHuman</defName> <label>birthed humanlikes</label> <description>How many humanlikes I has birthed.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfBirthAnimal</defName> <label>birthed animals</label> <description>How many animals I has birthed.</description> <type>Int</type> </RecordDef> <RecordDef> <defName>CountOfBirthEgg</defName> <label>birthed eggs</label> <description>How many eggs I has birthed.</description> <type>Int</type> </RecordDef> </Defs>
Mewtopian/rjw
Defs/RecordDefs/Records.xml
XML
mit
4,272
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RulePackDef> <defName>AnalBreedingRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was anally mounted by [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>VaginalBreedingRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was vaginally bred by [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> </Defs>
Mewtopian/rjw
Defs/RulePackDefs/RulePacks_Breeding.xml
XML
mit
488
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RulePackDef> <defName>EngravedName</defName> <rulePack> <rulesRaw> <li Class="Rule_File"> <keyword>animalnameunisex</keyword> <path>Names/Animal_Unisex</path> </li> </rulesRaw> <rulesStrings> <li>name->[animalnameunisex]</li> </rulesStrings> </rulePack> </RulePackDef> </Defs>
Mewtopian/rjw
Defs/RulePackDefs/RulePacks_EngravedNames.xml
XML
mit
367
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RulePackDef> <defName>RimmingRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] rimmed [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>CunnilingusRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] went down on [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>FellatioRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] sucked off [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <!-- For the avian races... --> <RulePackDef> <defName>beakjobRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] fellated [RECIPIENT_nameDef] with [INITIATOR_possessive] beak.</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>SixtynineRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] 69'd with [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> </Defs>
Mewtopian/rjw
Defs/RulePackDefs/RulePacks_Oral.xml
XML
mit
1,127
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RulePackDef> <defName>AnalRapeRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was anally raped by [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>AnalDomRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was forced into anal sex.</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>VaginalRapeRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was vaginally raped by [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>VaginalDomRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] forced [INITIATOR_possessive]self on [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>FellatioRapeRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was forcibly fellated by [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>OtherRapeRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was raped.</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>ForcedRimmingRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was forced to lick [INITIATOR_nameDef]'s anus.</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>ForcedCunnilingusRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was forced to lick [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>ForcedFellatioRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was forced to fellate [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>ForcedBreastjobRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was forced to give a breastjob to [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>HandjobRapeRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] pinned [RECIPIENT_nameDef] down and forcefully jacked [RECIPIENT_objective] off.</li> <li>sent-> [INITIATOR_nameDef] humilated [RECIPIENT_nameDef] by forcibly jerking [RECIPIENT_objective] off.</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>FootjobRapeRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] gave a forced footjob to [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>MaleRapeRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] forced [RECIPIENT_nameDef] to cum.</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>ForcedHandjobRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was forced to give a handjob to [INITIATOR_nameDef].</li> <li>sent-> [RECIPIENT_nameDef] was forced to jerk off [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>ForcedFootjobRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was forced to give a footjob to [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>DoubleRapeRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was double-penetrated and raped vaginally and anally.</li> </rulesStrings> </rulePack> </RulePackDef> <!--I know that some of those are rather weird and unlikely to happen, but need to have text for them just in case.--> <RulePackDef> <defName>FingeringRapeRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] forcibly fingered [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>ForcedFingeringRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was forced to finger [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>ScissoringRapeRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] forcibly scissored with [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>ForcedScissoringRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was forced to scissor with [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>FistingRapeRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] forcibly fisted [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>ForcedSixtynineRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] coerced [RECIPIENT_nameDef] into 69ing with [INITIATOR_objective].</li> <li>sent-> [INITIATOR_nameDef] forced [RECIPIENT_nameDef] to 69 with [INITIATOR_objective].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>MechImplantingRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] implanted something inside [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> </Defs>
Mewtopian/rjw
Defs/RulePackDefs/RulePacks_Rape.xml
XML
mit
5,499
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RulePackDef> <defName>AnalSexRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] had anal sex with [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>VaginalSexRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] had vaginal sex with [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>OtherSexRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] had sex with [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>DoublePenetrationRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] was double-penetrated by [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>BreastjobRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] gave [RECIPIENT_nameDef] a breastjob.</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>HandjobRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] received a handjob from [INITIATOR_nameDef].</li> <li>sent-> [RECIPIENT_nameDef] was jerked off by [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>FootjobRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] received a footjob from [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>FingeringRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] fingered [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>ScissoringRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] scissored with [INITIATOR_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>MutualMasturbationRP</defName> <rulePack> <rulesStrings> <li>sent-> [RECIPIENT_nameDef] and [INITIATOR_nameDef] masturbated each other.</li> </rulesStrings> </rulePack> </RulePackDef> <RulePackDef> <defName>FistingRP</defName> <rulePack> <rulesStrings> <li>sent-> [INITIATOR_nameDef] anally fisted [RECIPIENT_nameDef].</li> </rulesStrings> </rulePack> </RulePackDef> </Defs>
Mewtopian/rjw
Defs/RulePackDefs/RulePacks_Sex.xml
XML
mit
2,440
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RulePackDef> <defName>TalkTopicsSex</defName> <rulePack> <rulesStrings> <li>TalkTopicAny->[TalkTopicSex]</li> <li>TalkTopicSex(p=0.8)->[talktopicsexfile]</li> <li>TalkTopicHeavy(p=0.08)->the link between [talktopicsexfile] and [talktopicsexfile]</li> <li>TalkTopicHeavy(p=0.08)->the connection between [talktopicsexfile] and [talktopicsexfile]</li> <li>TalkTopicHeavy(p=0.08)->the relationship between [talktopicsexfile] and [talktopicsexfile]</li> <li>TalkTopicHeavy(p=0.16)->the link between [talktopicheavyfile] and [talktopicsexfile]</li> <li>TalkTopicHeavy(p=0.16)->the connection between [talktopicheavyfile] and [talktopicsexfile]</li> <li>TalkTopicHeavy(p=0.16)->the relationship between [talktopicheavyfile] and [talktopicsexfile]</li> </rulesStrings> <rulesFiles> <li>talktopicsexfile->Words/Nouns/TalkTopics_Sexual</li> </rulesFiles> </rulePack> </RulePackDef> </Defs>
Mewtopian/rjw
Defs/RulePackDefs/RulePacks_TalkTopics_Sex.xml
XML
mit
1,051
<?xml version="1.0" encoding="utf-8" ?> <Defs> <rjw.std_def> <defName>HIV</defName> <label>HIV</label> <description>HIV consists of two parts: an acute and a chronic infection. Both parts follow the same course, reducing the infected pawn's blood filtration as their severity increases. The acute phase progresses rapidly but can be fought by the pawn's immune system, whereas the chronic phase progresses very slowly but can never be cured. Treatment can modestly slow the progress of the disease.</description> <hediff_def>ChronicHIV</hediff_def> <cohediff_def>AcuteHIV</cohediff_def> <catch_chance>0.05</catch_chance> <spawn_chance>0.005</spawn_chance> <spawn_severity>0.80</spawn_severity> </rjw.std_def> <rjw.std_def> <defName>Herpes</defName> <label>herpes</label> <description>Herpes is an incurable but nonfatal disease. Affected pawns experience pain and itchiness in the affected body parts. Treatment is effective at reducing the intensity of the symptoms.</description> <hediff_def>Herpes</hediff_def> <catch_chance>0.14</catch_chance> <spawn_chance>0.04</spawn_chance> <spawn_severity>1.00</spawn_severity> <appliedOnFixedBodyParts> <li>Genitals</li> </appliedOnFixedBodyParts> </rjw.std_def> <rjw.std_def> <defName>Warts</defName> <label>warts</label> <description>Genital warts are unsightly and cause an itching/burning sensation. They are easily treated and never fatal.</description> <hediff_def>Warts</hediff_def> <catch_chance>0.20</catch_chance> <environment_pitch_chance>0.07</environment_pitch_chance> <appliedOnFixedBodyParts> <li>Genitals</li> </appliedOnFixedBodyParts> </rjw.std_def> <rjw.std_def> <defName>Syphilis</defName> <label>syphilis</label> <description>Syphilis is a serious disease that affects the mind. If left untreated, it leads to corrupted thoughts, mood problems, potential permanent damage to the brain, liver, and kidneys, and, ultimately, death. The good news is that it is easily defeated by proper treatment.</description> <hediff_def>Syphilis</hediff_def> <catch_chance>0.08</catch_chance> <environment_pitch_chance>0.03</environment_pitch_chance> <autocure_below_severity>0.01</autocure_below_severity> </rjw.std_def> <rjw.std_def> <defName>Boobitis</defName> <label>boobitis</label> <description>Boobitis is a highly contagious mechanite plague that causes permanent breast growth if left untreated. It was initialy created as a "party drug" but has since mutated and spread to virtually every human colony.</description> <hediff_def>Boobitis</hediff_def> <catch_chance>0.5</catch_chance> <environment_pitch_chance>0.10</environment_pitch_chance> <autocure_below_severity>0.00</autocure_below_severity> <spawn_chance>0.01</spawn_chance> <appliedOnFixedBodyParts> <li>Chest</li> </appliedOnFixedBodyParts> </rjw.std_def> </Defs>
Mewtopian/rjw
Defs/STDDefs/STDs.xml
XML
mit
2,888
<?xml version="1.0" encoding="utf-8"?> <Defs> <SoundDef> <defName>Cum</defName> <context>MapOnly</context> <eventNames /> <maxSimultaneous>1</maxSimultaneous> <subSounds> <li> <grains> <li Class="AudioGrain_Folder"> <clipFolderPath>Sex/cum</clipFolderPath> </li> </grains> <volumeRange> <min>16</min> <max>16</max> </volumeRange> <pitchRange> <min>0.8</min> <max>1.2</max> </pitchRange> <distRange> <min>0</min> <max>51.86047</max> </distRange> <sustainLoop>False</sustainLoop> </li> </subSounds> </SoundDef> <SoundDef> <defName>Sex</defName> <context>MapOnly</context> <eventNames /> <maxSimultaneous>1</maxSimultaneous> <subSounds> <li> <grains> <li Class="AudioGrain_Folder"> <clipFolderPath>Sex/kucyu04</clipFolderPath> </li> </grains> <volumeRange> <min>16</min> <max>16</max> </volumeRange> <pitchRange> <min>0.8</min> <max>1.2</max> </pitchRange> <distRange> <min>0</min> <max>51.86047</max> </distRange> <sustainLoop>False</sustainLoop> </li> </subSounds> </SoundDef> </Defs>
Mewtopian/rjw
Defs/SoundDefs/Sounds_Sex.xml
XML
mit
1,189
<?xml version="1.0" encoding="utf-8" ?> <Defs> <rjw.StringListDef> <defName>WhoreBackstories</defName> <strings> <!--Story Short names--> <!--Only adult stories are checked--> <!--Due to some genius(that is not compliment) encrypting backstories in the game executable, there is no reliable way to determine them--> <!--Will have to do string match along the names--> <li>Model</li> <li>Sex slave</li> <li>Courtesean</li> <li>Housemate</li> <li>Street</li> <li>Soldier</li> <!--rjw own--> <li>Nymph</li> <!--ChJees Androids--> <li>Pleasure</li> <li>Courtesan</li> <!--Orassan--> <li>Dancer</li> <li>Holo-star</li> <!--Nihal--> <li>Prostitute</li> <li>Breeder</li> </strings> </rjw.StringListDef> </Defs>
Mewtopian/rjw
Defs/SpecialBackstories.xml
XML
mit
778
<?xml version="1.0" encoding="utf-8" ?> <Defs> <StatDef> <defName>SexAbility</defName> <label>sex ability</label> <description>Measures whether or not a pawn is capable of sex, and how good they are at it</description> <category>PawnSocial</category> <defaultBaseValue>0.0</defaultBaseValue> <minValue>0.0</minValue> <toStringStyle>PercentTwo</toStringStyle> <capacityFactors> <li> <capacity>Manipulation</capacity> <weight>0.5</weight> </li> </capacityFactors> <parts> <li Class="StatPart_Food"> <factorUrgentlyHungry>0.9</factorUrgentlyHungry> <factorStarving>0.8</factorStarving> </li> <li Class="StatPart_Rest"> <factorTired>0.9</factorTired> <factorVeryTired>0.7</factorVeryTired> <factorExhausted>0.5</factorExhausted> </li> <!-- this shit is fucked up for long living pawns (i.e. lotr elves need 2000 age before they can have 100% sexability) fix it someday later, maybe or not <li Class="StatPart_Age"> <curve> <points> <li>(0,0)</li> <li>(0.1,0.5)</li> <li>(0.2,1.0)</li> </points> </curve> </li> --> </parts> </StatDef> <StatDef> <defName>Vulnerability</defName> <label>vulnerability</label> <description>Measures how likely a pawn is to be taken advantage of sexually</description> <category>PawnSocial</category> <defaultBaseValue>1.0</defaultBaseValue> <minValue>0.0</minValue> <maxValue>3.0</maxValue> <noSkillFactor>0.9</noSkillFactor> <toStringStyle>PercentTwo</toStringStyle> <neverDisabled>true</neverDisabled> <skillNeedFactors> <li Class="rjw_CORE_EXPOSED.SkillNeed_BaseBonus"> <skill>Melee</skill> <baseValue>1.00</baseValue> <bonusPerLevel>-0.035</bonusPerLevel> </li> </skillNeedFactors> <capacityFactors> <li> <capacity>Sight</capacity> <useReciprocal>true</useReciprocal> <weight>0.2</weight> <max>1.5</max> </li> <li> <capacity>Moving</capacity> <useReciprocal>true</useReciprocal> <weight>0.2</weight> <max>2</max> </li> <li> <capacity>Manipulation</capacity> <useReciprocal>true</useReciprocal> <weight>0.75</weight> <max>4</max> </li> <li> <capacity>Consciousness</capacity> <useReciprocal>true</useReciprocal> <weight>0.4</weight> <max>3</max> </li> </capacityFactors> <parts> <li Class="StatPart_Food"> <factorUrgentlyHungry>1.1</factorUrgentlyHungry> <factorStarving>1.4</factorStarving> </li> <li Class="StatPart_Rest"> <factorTired>1.1</factorTired> <factorVeryTired>1.4</factorVeryTired> <factorExhausted>1.8</factorExhausted> </li> <li Class="StatPart_Resting"> <factor>1.2</factor> </li> </parts> </StatDef> <StatDef> <defName>SexFrequency</defName> <label>sex drive</label> <description>Measures how sexually active the pawn is.</description> <category>PawnSocial</category> <defaultBaseValue>1.0</defaultBaseValue> <minValue>0.0</minValue> <toStringStyle>PercentTwo</toStringStyle> <showOnMechanoids>false</showOnMechanoids> <capacityFactors> <li> <capacity>Moving</capacity> <weight>0.5</weight> <max>1.0</max> </li> <li> <capacity>Manipulation</capacity> <weight>0.3</weight> <max>1.0</max> </li> <li> <capacity>BloodPumping</capacity> <weight>0.2</weight> <max>2.0</max> </li> <li> <capacity>Metabolism</capacity> <weight>0.1</weight> <max>1.5</max> </li> <li> <capacity>Sight</capacity> <weight>0.1</weight> <max>1.0</max> </li> <li> <capacity>Consciousness</capacity> <weight>1.0</weight> <max>1.0</max> </li> <li> <capacity>Reproduction</capacity> <weight>0.4</weight> <max>1.5</max> </li> </capacityFactors> <parts> <li Class="StatPart_Food"> <factorUrgentlyHungry>0.8</factorUrgentlyHungry> <factorStarving>0.6</factorStarving> </li> <li Class="StatPart_Rest"> <factorTired>0.9</factorTired> <factorVeryTired>0.8</factorVeryTired> <factorExhausted>0.7</factorExhausted> </li> <li Class="StatPart_Resting"> <factor>0.8</factor> </li> <!-- this shit is fucked up for long living pawns (i.e. lotr elves need ~650 age before they can have sexdrive) fix it someday later, maybe or not <li Class="StatPart_Age"> <curve> <points> <li>(0.0,-2.0)</li> <li>(0.06,-0.2)</li> <li>(0.10,0.4)</li> <li>(0.2,1.3)</li> <li>(0.3,1.2)</li> <li>(0.45,1.0)</li> <li>(1.5,0.3)</li> </points> </curve> </li> --> </parts> </StatDef> </Defs>
Mewtopian/rjw
Defs/StatDefs/Stats.xml
XML
mit
4,645
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThingDef ParentName="BaseFilth"> <defName>FilthCum</defName> <label>cum</label> <statBases> <!-- vomit is -40 / -15, cum shouldn't be that bad --> <Beauty>-30</Beauty> <Cleanliness>-12</Cleanliness> </statBases> <graphicData> <texPath>Things/Filth/Spatter</texPath> <color>(180, 180, 180, 100)</color> </graphicData> <filth> <rainWashes>true</rainWashes> <!-- animal filth and such is 35, so this is still relatively high --> <cleaningWorkToReduceThickness>40</cleaningWorkToReduceThickness> <canFilthAttach>true</canFilthAttach> </filth> </ThingDef> <ThingDef ParentName="BaseFilth"> <defName>FilthGirlCum</defName> <label>cum</label> <statBases> <!-- vomit is -40 / -15, cum shouldn't be that bad --> <Beauty>-30</Beauty> <Cleanliness>-12</Cleanliness> </statBases> <graphicData> <texPath>Things/Filth/Spatter</texPath> <color>(180, 180, 180, 100)</color> </graphicData> <filth> <rainWashes>true</rainWashes> <!-- animal filth and such is 35, so this is still relatively high --> <cleaningWorkToReduceThickness>40</cleaningWorkToReduceThickness> <canFilthAttach>true</canFilthAttach> </filth> </ThingDef> </Defs>
Mewtopian/rjw
Defs/ThingDefs/Filth_Cum.xml
XML
mit
1,255
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- ThingDef base from core --> <ThingDef Name="rjw_BodyPartBase" Abstract="True"> <thingClass>ThingWithComps</thingClass> <category>Item</category> <useHitPoints>true</useHitPoints> <selectable>true</selectable> <statBases> <MaxHitPoints>50</MaxHitPoints> <Flammability>1.0</Flammability> <Beauty>-6</Beauty> </statBases> <altitudeLayer>Item</altitudeLayer> <tickerType>Never</tickerType> <alwaysHaulable>true</alwaysHaulable> <tradeTags> <li>TechHediff</li> </tradeTags> <comps> <li Class="CompProperties_Forbiddable" /> </comps> <pathCost>10</pathCost> </ThingDef> <!-- natural --> <ThingDef ParentName="rjw_BodyPartBase" Name="rjw_BodyPartNaturalBase" Abstract="True"> <thingCategories> <li>BodyPartsNatural</li> </thingCategories> <statBases> <DeteriorationRate>4.0</DeteriorationRate> </statBases> <tickerType>Rare</tickerType> <comps> <li Class="CompProperties_Rottable"> <daysToRotStart>1.0</daysToRotStart> <rotDestroys>true</rotDestroys> </li> </comps> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBase" Name="rjw_BodyPartNaturalBaseGenMale" Abstract="True"> <graphicData> <texPath>Things/Item/Parts/genital_male</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBase" Name="rjw_BodyPartNaturalBaseGenFemale" Abstract="True"> <graphicData> <texPath>Things/Item/Parts/genital_female</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBase" Name="rjw_BodyPartNaturalBaseAnus" Abstract="True"> <graphicData> <texPath>Things/Item/Parts/anus</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBase" Name="rjw_BodyPartNaturalBaseBreast" Abstract="True"> <graphicData> <texPath>Things/Item/Parts/breast</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> </ThingDef> <!-- implants/prostetics --> <ThingDef ParentName="rjw_BodyPartBase" Name="rjw_BodyPartArtificialBase" Abstract="True"> <thingCategories> <li>BodyPartsArtificial</li> </thingCategories> <statBases> <DeteriorationRate>2.0</DeteriorationRate> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartArtificialBase" Name="rjw_BodyPartArtificialBaseGenMale" Abstract="True"> <graphicData> <texPath>Things/Item/Parts/genital_male_artificial</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> </ThingDef> <ThingDef ParentName="rjw_BodyPartArtificialBase" Name="rjw_BodyPartArtificialBaseGenFemale" Abstract="True"> <graphicData> <texPath>Things/Item/Parts/genital_female_artificial</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> </ThingDef> <ThingDef ParentName="rjw_BodyPartArtificialBase" Name="rjw_BodyPartArtificialBaseAnus" Abstract="True"> <graphicData> <texPath>Things/Item/Parts/anus_artificial</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> </ThingDef> <ThingDef ParentName="rjw_BodyPartArtificialBase" Name="rjw_BodyPartArtificialBaseBreast" Abstract="True"> <graphicData> <texPath>Things/Item/Parts/breast_artificial</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> </ThingDef> </Defs>
Mewtopian/rjw
Defs/ThingDefs/Items_BodyParts/Items_BodyParts.xml
XML
mit
3,501
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>HorsePenis</defName> <label>equine penis</label> <description>A severed equine penis. Huge for a human.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.40</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenFemale"> <defName>HorseVagina</defName> <label>equine vagina</label> <description>A severed equine vagina. Gaping vagina just begs Studs to plow it.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.40</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>CatPenis</defName> <label>feline penis</label> <description>A severed feline penis. Long, thin and barbed.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.16</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenFemale"> <defName>CatVagina</defName> <label>feline vagina</label> <description>A severed feline vagina. Long and thin vagina with clittoris inside, perfect for barbed feline cocks.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.16</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>DogPenis</defName> <label>canine penis</label> <description>A severed canine penis. Thick and knotted.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.16</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenFemale"> <defName>DogVagina</defName> <label>canine vagina</label> <description>A severed canine vagina. Has enough strength to keep cock inside for 20 minutes.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.16</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>DragonPenis</defName> <label>dragon penis</label> <description>A severed dragon penis. Thick and HARD.</description> <statBases> <MarketValue>250</MarketValue> <Mass>1.00</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenFemale"> <defName>DragonVagina</defName> <label>dragon vagina</label> <description>A severed dragon vagina. It's gaping, probably good for laying eggs.</description> <statBases> <MarketValue>250</MarketValue> <Mass>1.00</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>RaccoonPenis</defName> <label>procyonine penis</label> <description>A severed procyonine penis. Impressive length, but very thin and inflexible.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.12</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>Hemipenis</defName> <label>hemipenis</label> <description>A reptilian hemipenis. Two knobbly shafts with flexible barbs.</description> <statBases> <MarketValue>300</MarketValue> <Mass>0.20</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>CrocodilianPenis</defName> <label>crocodilian penis</label> <description>A crocodilian penis. Very rigid and has a thick bulbous base, but otherwise similar to a humanoid penis.</description> <statBases> <MarketValue>300</MarketValue> <Mass>0.20</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseBreast"> <defName>Udder</defName> <label>udder</label> <description>Large udder, possibly from muffalo or some similar animal. Intended to be used as animal prosthetics, but may be attached to humanoids for literal cowgirl look.</description> <statBases> <MarketValue>100</MarketValue> <Mass>0.48</Mass> </statBases> </ThingDef> </Defs>
Mewtopian/rjw
Defs/ThingDefs/Items_BodyParts/Items_BodyParts_Animal.xml
XML
mit
3,907
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- Demon privates parts --> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>DemonTentaclesPenis</defName> <label>demon tentacles</label> <description>A severed demon tentacle. Long and flexible, constantly leaking demonic fluids. Useless for humans.</description> <tradeability>Sellable</tradeability> <statBases> <MarketValue>250</MarketValue> <Mass>0.16</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>DemonPenis</defName> <label>demon penis</label> <description>A severed demon penis. It's average humanlike size, constantly leaking demonic fluids. Useless for humans.</description> <tradeability>Sellable</tradeability> <statBases> <MarketValue>250</MarketValue> <Mass>0.16</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenFemale"> <defName>DemonVagina</defName> <label>demon vagina</label> <description>A severed demon vagina, full of small tentacles, constantly leaking demonic fluids. Useless for humans.</description> <tradeability>Sellable</tradeability> <statBases> <MarketValue>250</MarketValue> <Mass>0.10</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseAnus"> <defName>DemonAnus</defName> <label>demon anus</label> <description>A severed demon anus... full of tentacles. Useless for humans.</description> <tradeability>Sellable</tradeability> <statBases> <MarketValue>250</MarketValue> <Mass>0.12</Mass> </statBases> </ThingDef> </Defs>
Mewtopian/rjw
Defs/ThingDefs/Items_BodyParts/Items_BodyParts_Demon.xml
XML
mit
1,610
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- Natural Penises --> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>Penis</defName> <label>average penis</label> <description>A severed penis. It's average size, and that's fine. Nothing wrong with that at all. Really, it's OK. There's no shame in being average. It's just... you know... just average.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.16</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>MicroPenis</defName> <label>micro penis</label> <description>A severed pinky. Uh, no wait...</description> <statBases> <MarketValue>25</MarketValue> <Mass>0.09</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>SmallPenis</defName> <label>small penis</label> <description>A severed penis. It's rather small, so I hope you've got a great severed personality.</description> <statBases> <MarketValue>120</MarketValue> <Mass>0.12</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>BigPenis</defName> <label>big penis</label> <description>A large severed penis.</description> <statBases> <MarketValue>330</MarketValue> <Mass>0.19</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>HugePenis</defName> <label>huge penis</label> <description>A huge severed penis.</description> <statBases> <MarketValue>450</MarketValue> <Mass>0.22</Mass> </statBases> </ThingDef> <!-- Natural Vaginas --> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenFemale"> <defName>Vagina</defName> <label>average vagina</label> <description>A severed vagina. Average size.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.10</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenFemale"> <defName>MicroVagina</defName> <label>micro vagina</label> <description>A severed micro vagina. Too small for anything.</description> <statBases> <MarketValue>50</MarketValue> <Mass>0.10</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenFemale"> <defName>TightVagina</defName> <label>tight vagina</label> <description>A severed tight vagina. Tight for most penises.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.10</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenFemale"> <defName>LooseVagina</defName> <label>loose vagina</label> <description>A severed loose vagina. Most penises can slide inside it with ease.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.10</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenFemale"> <defName>GapingVagina</defName> <label>gaping vagina</label> <description>A severed gaping vagina. Sweet home for giagantic monster cocks.</description> <statBases> <MarketValue>75</MarketValue> <Mass>0.10</Mass> </statBases> </ThingDef> <!-- Natural Breasts --> <ThingDef ParentName="rjw_BodyPartNaturalBaseBreast"> <defName>Breasts</defName> <label>average breasts</label> <description>A pair of severed C-cup breasts.</description> <statBases> <MarketValue>250</MarketValue> <!-- Average C-cup boobs weight --> <Mass>0.69</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseBreast"> <defName>FlatBreasts</defName> <label>flat breasts</label> <description>A pair of severed AA-cup breasts.</description> <statBases> <MarketValue>25</MarketValue> <!-- Average AA-cup boobs weight --> <Mass>0.10</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseBreast"> <defName>SmallBreasts</defName> <label>small breasts</label> <description>A pair of severed A-cup breasts.</description> <statBases> <MarketValue>250</MarketValue> <!-- Average A-cup boobs weight --> <Mass>0.23</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseBreast"> <defName>LargeBreasts</defName> <label>large breasts</label> <description>A pair of severed E-cup breasts.</description> <statBases> <MarketValue>250</MarketValue> <!-- Average E-cup boobs weight --> <Mass>1.38</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseBreast"> <defName>HugeBreasts</defName> <label>huge breasts</label> <description>A pair of severed H-cup breasts.</description> <statBases> <MarketValue>250</MarketValue> <!-- Average H-cup boobs weight --> <Mass>2.53</Mass> </statBases> </ThingDef> <!-- Natural Anuses --> <ThingDef ParentName="rjw_BodyPartNaturalBaseAnus"> <defName>Anus</defName> <label>average anus</label> <description>A severed anus.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.12</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseAnus"> <defName>MicroAnus</defName> <label>micro anus</label> <description>A severed micro anus. Even satistying natural needs would be hard with it.</description> <statBases> <MarketValue>50</MarketValue> <Mass>0.06</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseAnus"> <defName>TightAnus</defName> <label>tight anus</label> <description>A severed tight anus.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.12</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseAnus"> <defName>LooseAnus</defName> <label>loose anus</label> <description>Hey, look a donut. Just kidding, it's an anus.</description> <statBases> <MarketValue>250</MarketValue> <Mass>0.12</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseAnus"> <defName>GapingAnus</defName> <label>gaping anus</label> <description>When you look into the darkness the darkness looks into you. It's an anus, gaping, diapers not included.</description> <statBases> <MarketValue>75</MarketValue> <Mass>0.12</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseBreast"> <defName>FeaturelessChest</defName> <label>featureless chest</label> <description>Smooth, featureless chest. Primarily found on non-mammalian creatures.</description> <statBases> <MarketValue>100</MarketValue> <Mass>0.14</Mass> </statBases> </ThingDef> </Defs>
Mewtopian/rjw
Defs/ThingDefs/Items_BodyParts/Items_BodyParts_Human.xml
XML
mit
6,582
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- Simple prosthetic penises --> <ThingDef ParentName="rjw_BodyPartArtificialBaseGenMale"> <defName>PegDick</defName> <label>peg dick</label> <description>A wooden dildo designed to replace a missing penis. Be careful of splinters.</description> <statBases> <MarketValue>5</MarketValue> <Mass>1.50</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartArtificialBaseGenMale"> <defName>HydraulicPenis</defName> <label>hydraulic penis</label> <description>A prosthetic penis. Cold metal phallus. Has built in fluid delivery system.</description> <statBases> <MarketValue>100</MarketValue> <Mass>1.50</Mass> </statBases> </ThingDef> <!-- Simple prosthetic vaginas --> <ThingDef ParentName="rjw_BodyPartArtificialBaseGenFemale"> <defName>HydraulicVagina</defName> <label>hydraulic vagina</label> <description>A prosthetic vagina. Its cold metal grip is uncomfortable but it has great suction power.</description> <statBases> <MarketValue>100</MarketValue> <Mass>1.00</Mass> </statBases> </ThingDef> <!-- Simple prosthetic breasts --> <ThingDef ParentName="rjw_BodyPartArtificialBaseBreast"> <defName>HydraulicBreasts</defName> <label>hydraulic breasts</label> <description>Prosthetic breasts. Conical metal with increased pumping action, spray your friends.</description> <statBases> <MarketValue>100</MarketValue> <Mass>3.00</Mass> </statBases> </ThingDef> <!-- Simple prosthetic anuses --> <ThingDef ParentName="rjw_BodyPartArtificialBaseAnus"> <defName>HydraulicAnus</defName> <label>hydraulic anus</label> <description>A prosthetic anus. Its cold metal grip is uncomfortable but it has great suction power.</description> <statBases> <MarketValue>100</MarketValue> <Mass>1.00</Mass> </statBases> </ThingDef> <!-- Bionic penises --> <ThingDef ParentName="rjw_BodyPartArtificialBaseGenMale"> <defName>BionicPenis</defName> <label>bionic penis</label> <description>A high-tech prosthetic penis. Features include: - Adjustable size allows you to fit in any vagina. - Over 50 different vibration modes, including 10 of the most stimulating waveforms known to science - State-of-the-art neural interface activates neural pathways you didn't even know you had to make you feel things you never even imagined.</description> <statBases> <MarketValue>900</MarketValue> <Mass>0.50</Mass> </statBases> </ThingDef> <!-- Bionic vaginas --> <ThingDef ParentName="rjw_BodyPartArtificialBaseGenFemale"> <defName>BionicVagina</defName> <label>bionic vagina</label> <description>A high-tech prosthetic vagina. Features include: - Interior lined with 150 million micro-g-spots - Resizes to fit any penis - Auto-lubrication with boro-graphitic pseudofluid, smooth but never slimy (includes toggleable sliminess in case you're into that)</description> <statBases> <MarketValue>1300</MarketValue> <Mass>0.10</Mass> </statBases> </ThingDef> <!-- Bionic breasts --> <ThingDef ParentName="rjw_BodyPartArtificialBaseBreast"> <defName>BionicBreasts</defName> <label>bionic breasts</label> <description>High-tech prosthetic breasts. Features include: - Resizes to any desired size</description> <statBases> <MarketValue>1300</MarketValue> <Mass>1.50</Mass> </statBases> </ThingDef> <!-- Bionic anuses --> <ThingDef ParentName="rjw_BodyPartArtificialBaseAnus"> <defName>BionicAnus</defName> <label>bionic anus</label> <description>A high-tech prosthetic anus. Features include: - Resizes to any desired size - Auto-lubrication with boro-graphitic pseudofluid, smooth but never slimy (includes toggleable sliminess in case you're into that)</description> <statBases> <MarketValue>1300</MarketValue> <Mass>0.1</Mass> </statBases> </ThingDef> <!-- Archotech --> <ThingDef ParentName="rjw_BodyPartArtificialBaseGenMale"> <defName>ArchotechPenis</defName> <label>archotech penis</label> <description>An artificial penis build by an archotech. It's stimulating capabilities are unmatched in every kind of sexual situation. Not only is it able to change color, texture, lenght and shape to provide the perfect stimulation for every kind of orifice, it's also stronger than plasteel and self-repairing. It attaches seamlessly to the body and directly connects to the nervous system to greatly enhance the owner's stamina and virility to keep the pleasure going for as long as possible. AI-controlled vibrations combined with custom pheromones make sure to make every sexact into an unforgettable experience. Its internal workings are a mystery to all human minds.</description> <thingSetMakerTags> <li>RewardSpecial</li> </thingSetMakerTags> <statBases> <MarketValue>2800</MarketValue> <Mass>0.5</Mass> </statBases> </ThingDef> <!-- Archotech vaginas --> <ThingDef ParentName="rjw_BodyPartArtificialBaseGenFemale"> <defName>ArchotechVagina</defName> <label>archotech vagina</label> <description>An artificial vagina build by an archotech. It looks exactly like its fleshy original, but its properties make it the perfect replacement for its weaker, organic counterpart. Advanced lubrication, flexibility in addition to its self-repairing mechanisms enables it to endure any type of inserted object with ease and allows any kind of offspring to pass through without complications. It seamlessly attaches to the hosting body and maintains immunity of most known STDs. Exceptional sensitivity, warmth regulation as well as pheromones will satisfy any kind of partner. Its internal workings are a mystery to all human minds.</description> <statBases> <MarketValue>2800</MarketValue> <Mass>0.10</Mass> </statBases> </ThingDef> <!-- Archotech breasts --> <ThingDef ParentName="rjw_BodyPartArtificialBaseBreast"> <defName>ArchotechBreasts</defName> <label>archotech breasts</label> <description>A pair of artificial breasts build by an archotech. They can change shape into any desired appearance, at any time and wont interfere in the wearers activities. Their surface is smoother than any natural skin, while beeing harder to damage than plasteel and beeing able to heal themselves. Its internal workings are a mystery to all human minds.</description> <statBases> <MarketValue>2800</MarketValue> <Mass>0.50</Mass> </statBases> </ThingDef> <!-- Archotech anus --> <ThingDef ParentName="rjw_BodyPartArtificialBaseAnus"> <defName>ArchotechAnus</defName> <label>archotech anus</label> <description>An artificial anus build by an archotech. It's indistinguishable from a normal anus. Unmatched strength and self-repairing properties make it almost impossible to destroy. Its internal workings are a mystery to all human minds.</description> <statBases> <MarketValue>2800</MarketValue> <Mass>0.1</Mass> </statBases> </ThingDef> </Defs>
Mewtopian/rjw
Defs/ThingDefs/Items_BodyParts/Items_BodyParts_Implants.xml
XML
mit
6,917
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- Insect privates parts --> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenMale"> <defName>OvipositorM</defName> <label>ovipositor (Male)</label> <description>Ovipositor used by insects to fertilize eggs.</description> <statBases> <MarketValue>35</MarketValue> <Mass>0.50</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseGenFemale"> <defName>OvipositorF</defName> <label>ovipositor (Female)</label> <description>Ovipositor used by insects to lay eggs.</description> <statBases> <MarketValue>50</MarketValue> <Mass>2.00</Mass> </statBases> </ThingDef> <ThingDef ParentName="rjw_BodyPartNaturalBaseAnus"> <defName>InsectAnus</defName> <label>insect anus</label> <description>Insect anus.</description> <statBases> <MarketValue>50</MarketValue> <Mass>0.50</Mass> </statBases> </ThingDef> </Defs>
Mewtopian/rjw
Defs/ThingDefs/Items_BodyParts/Items_BodyParts_Insect.xml
XML
mit
933
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThingDef ParentName="rjw_BodyPartNaturalBase"> <defName>SlimeGlob</defName> <label>slime glob</label> <description>An oozy slime glob, used to grow slime parts. Useless for humans.</description> <graphicData> <texPath>Things/Item/Parts/slime</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <statBases> <MarketValue>1</MarketValue> <Mass>4.0</Mass> </statBases> </ThingDef> </Defs>
Mewtopian/rjw
Defs/ThingDefs/Items_BodyParts/Items_BodyParts_Slime.xml
XML
mit
478
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThingDef> <defName>Hololock</defName> <label>Hololock</label> <description>A high-tech locking mechanism. Features include: - Extremely hardy, plasteel-reinforced build - Key and lock paired using a cryptographic UID holographically embedded in a jade substrate, ensuring counterfeit keys are impossible to produce - Self-destruct failsafe triggers when the lock is tampered with, ensuring that the protected item is destroyed rather than captured by the enemy Originally designed for military use, the hololock has since become popular in the BDSM community, where it is customary to engrave a key and lock pair with matching names so they are easier to identify.</description> <thingClass>ThingWithComps</thingClass> <category>Item</category> <thingCategories> <li>Manufactured</li> </thingCategories> <useHitPoints>true</useHitPoints> <selectable>true</selectable> <generateCommonality>0.0</generateCommonality> <statBases> <MaxHitPoints>500</MaxHitPoints> <Flammability>0.0</Flammability> <DeteriorationRate>0.1</DeteriorationRate> <Beauty>-6</Beauty> <MarketValue>400</MarketValue> <Mass>0.5</Mass> </statBases> <altitudeLayer>Item</altitudeLayer> <tickerType>Never</tickerType> <alwaysHaulable>true</alwaysHaulable> <tradeTags> <li>Exotic</li> </tradeTags> <comps> <li Class="CompProperties_Forbiddable" /> </comps> <pathCost>2</pathCost> <graphicData> <texPath>Things/Pawn/Humanlike/Apparel/Bondage/hololock</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <techLevel>Spacer</techLevel> </ThingDef> <ThingDef> <defName>Holokey</defName> <label>Holokey</label> <description>A high-tech key. Releases the lock on an item with a matching cryptographic stamp.</description> <thingClass>ThingWithComps</thingClass> <category>Item</category> <thingCategories> <li>Manufactured</li> </thingCategories> <useHitPoints>true</useHitPoints> <selectable>true</selectable> <generateCommonality>0.0</generateCommonality> <statBases> <MaxHitPoints>50</MaxHitPoints> <Flammability>0.2</Flammability> <DeteriorationRate>0.5</DeteriorationRate> <Beauty>0</Beauty> <MarketValue>10</MarketValue> <Mass>0.1</Mass> </statBases> <altitudeLayer>Item</altitudeLayer> <tickerType>Never</tickerType> <alwaysHaulable>true</alwaysHaulable> <tradeTags> <li>Exotic</li> </tradeTags> <tradeability>Sellable</tradeability> <comps> <li Class="CompProperties_Forbiddable" /> <li Class="rjw.CompProperties_HoloCryptoStamped" /> <li Class="CompProperties_Usable"> <compClass>rjw.CompStampedApparelKey</compClass> <useJob>UnlockBondageGear</useJob> <useLabel>Unlock apparel</useLabel> </li> <li Class="CompProperties_UseEffect"> <compClass>rjw.CompUnlockBondageGear</compClass> </li> </comps> <pathCost>1</pathCost> <graphicData> <texPath>Things/Pawn/Humanlike/Apparel/Bondage/holokey</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <techLevel>Spacer</techLevel> </ThingDef> <!-- <ThingDef> <defName>Simplelock</defName> <label>Simple lock</label> <description>A low-tech locking mechanism.</description> <thingClass>ThingWithComps</thingClass> <category>Item</category> <thingCategories> <li>Manufactured</li> </thingCategories> <useHitPoints>true</useHitPoints> <selectable>true</selectable> <generateCommonality>0.0</generateCommonality> <statBases> <MaxHitPoints>500</MaxHitPoints> <Flammability>0.0</Flammability> <DeteriorationRate>0.1</DeteriorationRate> <Beauty>-6</Beauty> <MarketValue>400</MarketValue> <Mass>0.5</Mass> </statBases> <altitudeLayer>Item</altitudeLayer> <tickerType>Never</tickerType> <alwaysHaulable>true</alwaysHaulable> <tradeTags> <li>Exotic</li> </tradeTags> <comps> <li Class="CompProperties_Forbiddable" /> </comps> <pathCost>2</pathCost> <graphicData> <texPath>Things/Pawn/Humanlike/Apparel/Bondage/hololock</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <techLevel>Medieval</techLevel> </ThingDef> <ThingDef> <defName>Simplekey</defName> <label>Simple key</label> <description>A low-tech key. Releases matching lock.</description> <thingClass>ThingWithComps</thingClass> <category>Item</category> <thingCategories> <li>Manufactured</li> </thingCategories> <useHitPoints>true</useHitPoints> <selectable>true</selectable> <generateCommonality>0.0</generateCommonality> <statBases> <MaxHitPoints>50</MaxHitPoints> <Flammability>0.2</Flammability> <DeteriorationRate>0.5</DeteriorationRate> <Beauty>0</Beauty> <MarketValue>1</MarketValue> <Mass>0.1</Mass> </statBases> <altitudeLayer>Item</altitudeLayer> <tickerType>Never</tickerType> <alwaysHaulable>true</alwaysHaulable> <tradeTags> <li>Exotic</li> </tradeTags> <tradeability>Sellable</tradeability> <comps> <li Class="CompProperties_Forbiddable" /> <li Class="rjw.CompProperties_CryptoStamped" /> <li Class="CompProperties_Usable"> <compClass>rjw.CompStampedApparelKey</compClass> <useJob>UnlockBondageGear</useJob> <useLabel>Unlock apparel</useLabel> </li> <li Class="CompProperties_UseEffect"> <compClass>rjw.CompUnlockBondageGear</compClass> </li> </comps> <pathCost>1</pathCost> <graphicData> <texPath>Things/Pawn/Humanlike/Apparel/Bondage/holokey</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <techLevel>Medieval</techLevel> </ThingDef> <ThingDef> <defName>Genericlockpick</defName> <label>Lock pick</label> <description>A lock pick. Picks locks.</description> <thingClass>ThingWithComps</thingClass> <category>Item</category> <thingCategories> <li>Manufactured</li> </thingCategories> <useHitPoints>true</useHitPoints> <selectable>true</selectable> <generateCommonality>0.0</generateCommonality> <statBases> <MaxHitPoints>50</MaxHitPoints> <Flammability>0.2</Flammability> <DeteriorationRate>0.5</DeteriorationRate> <Beauty>0</Beauty> <MarketValue>50</MarketValue> <Mass>0.1</Mass> </statBases> <altitudeLayer>Item</altitudeLayer> <tickerType>Never</tickerType> <alwaysHaulable>true</alwaysHaulable> <tradeTags> <li>Exotic</li> </tradeTags> <tradeability>Sellable</tradeability> <comps> <li Class="CompProperties_Forbiddable" /> <li Class="rjw.CompProperties_CryptoStamped" /> <li Class="CompProperties_Usable"> <compClass>rjw.CompStampedApparelKey</compClass> <useJob>UnlockBondageGear</useJob> <useLabel>Unlock apparel</useLabel> </li> <li Class="CompProperties_UseEffect"> <compClass>rjw.CompUnlockBondageGear</compClass> </li> </comps> <pathCost>1</pathCost> <graphicData> <texPath>Things/Pawn/Humanlike/Apparel/Bondage/holokey</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <techLevel>Medieval</techLevel> </ThingDef> --> <!-- --> <rjw.bondage_gear_def Name="BondageGearBase" Abstract="True"> <thingClass>rjw.bondage_gear</thingClass> <category>Item</category> <thingCategories> <li>Apparel</li> </thingCategories> <useHitPoints>true</useHitPoints> <selectable>true</selectable> <drawGUIOverlay>true</drawGUIOverlay> <altitudeLayer>Item</altitudeLayer> <tickerType>Never</tickerType> <alwaysHaulable>true</alwaysHaulable> <tradeTags> <li>Exotic</li> </tradeTags> <tradeNeverStack>true</tradeNeverStack> <comps> <li Class="CompProperties_Forbiddable" /> <li Class="rjw.CompProperties_HoloCryptoStamped" /> <!--<li Class="rjw.CompProperties_CryptoStamped" />--> <li Class="CompProperties_Usable"> <compClass>rjw.CompBondageGear</compClass> <useJob>GiveBondageGear</useJob> <useLabel>Equip</useLabel> </li> <li Class="CompProperties_UseEffect"> <compClass>rjw.CompGetBondageGear</compClass> </li> <li> <compClass>CompColorable</compClass> </li> <li> <compClass>CompQuality</compClass> </li> </comps> <pathCost>10</pathCost> </rjw.bondage_gear_def> <rjw.bondage_gear_def ParentName="BondageGearBase"> <defName>Armbinder</defName> <label>armbinder</label> <description>Armbinder prevents any pawn it's attached to from using their arms.</description> <thingClass>rjw.armbinder</thingClass> <graphicData> <texPath>Things/Pawn/Humanlike/Apparel/Bondage/Armbinder/armbinder</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <stuffCategories> <li>Leathery</li> </stuffCategories> <costStuffCount>80</costStuffCount> <statBases> <MaxHitPoints>250</MaxHitPoints> <Flammability>0.5</Flammability> <DeteriorationRate>1.0</DeteriorationRate> <Beauty>-6</Beauty> <MarketValue>550</MarketValue> <Mass>4</Mass> <ArmorRating_Blunt>0.15</ArmorRating_Blunt> <ArmorRating_Sharp>0.25</ArmorRating_Sharp> <Insulation_Cold>-4</Insulation_Cold> </statBases> <apparel> <bodyPartGroups> <li>Arms</li> <li>LeftHand</li> <li>RightHand</li> </bodyPartGroups> <wornGraphicPath>Things/Pawn/Humanlike/Apparel/Bondage/Armbinder/Armbinder</wornGraphicPath> <layers> <li>Shell</li> </layers> <!-- <commonality>0</commonality> --> </apparel> <soul_type>rjw.bondage_gear_soul</soul_type> <equipped_hediff>Armbinder</equipped_hediff> <gives_bound_moodlet>true</gives_bound_moodlet> <gives_gagged_moodlet>false</gives_gagged_moodlet> <HediffTargetBodyPartDefs> <li>Arm</li> </HediffTargetBodyPartDefs> <BoundBodyPartGroupDefs> <li>LeftHand</li> <li>RightHand</li> </BoundBodyPartGroupDefs> </rjw.bondage_gear_def> <!-- <rjw.bondage_gear_def ParentName="BondageGearBase"> <defName>Yoke</defName> <label>yoke</label> <description>A high-tech yoke. It prevents any pawn it's attached to from using their arms.</description> <thingClass>rjw.yoke</thingClass> <graphicData> <texPath>Things\Pawn\Humanlike\Apparel\Bondage\Armbinder\armbinder</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <statBases> <MaxHitPoints>250</MaxHitPoints> <Flammability>0.3</Flammability> <DeteriorationRate>1.0</DeteriorationRate> <Beauty>-6</Beauty> <MarketValue>850</MarketValue> <Mass>4</Mass> <ArmorRating_Blunt>0.15</ArmorRating_Blunt> <ArmorRating_Sharp>0.25</ArmorRating_Sharp> <Insulation_Cold>-4</Insulation_Cold> </statBases> <apparel> <bodyPartGroups> <li>Arms</li> <li>LeftHand</li> <li>RightHand</li> </bodyPartGroups> <wornGraphicPath>Things\Pawn\Humanlike\Apparel\Bondage\Armbinder\</wornGraphicPath> <layers> <li>Shell</li> </layers> </apparel> <soul_type>rjw.bondage_gear_soul</soul_type> <equipped_hediff>Yoke</equipped_hediff> <gives_bound_moodlet>true</gives_bound_moodlet> <gives_gagged_moodlet>false</gives_gagged_moodlet> </rjw.bondage_gear_def> --> <rjw.bondage_gear_def ParentName="BondageGearBase"> <defName>Gag</defName> <label>gag</label> <description>Gag prevents any pawn it's attached to from talking.</description> <thingClass>rjw.bondage_gear</thingClass> <graphicData> <texPath>Things/Pawn/Humanlike/Apparel/Bondage/GagBall/gag_ball</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <statBases> <MaxHitPoints>150</MaxHitPoints> <Flammability>0.5</Flammability> <DeteriorationRate>1.0</DeteriorationRate> <Beauty>-6</Beauty> <MarketValue>450</MarketValue> <Mass>1</Mass> </statBases> <apparel> <bodyPartGroups> <li>FullHead</li> <!-- <li>Mouth</li> Causes bugs with ApparelUtility.HasPartsToWear --> </bodyPartGroups> <!-- <wornGraphicPath>Things/Pawn/Humanlike/Apparel/Bondage/GagBall/Gag_Ball</wornGraphicPath> --> <layers> <li>OnSkin</li> </layers> <!-- <commonality>0</commonality> --> </apparel> <soul_type>rjw.bondage_gear_soul</soul_type> <equipped_hediff>Gag</equipped_hediff> <gives_bound_moodlet>false</gives_bound_moodlet> <gives_gagged_moodlet>true</gives_gagged_moodlet> <HediffTargetBodyPartDefs> <li>Jaw</li> </HediffTargetBodyPartDefs> <BoundBodyPartGroupDefs> <li>HeadAttackTool</li> <li>Teeth</li> </BoundBodyPartGroupDefs> </rjw.bondage_gear_def> <!-- <rjw.bondage_gear_def ParentName="BondageGearBase"> <defName>OpenGag</defName> <label>open gag</label> <description>A high-tech open gag. It prevents any pawn it's attached to from talking, allows oral interaction and feeding.</description> <thingClass>rjw.bondage_gear</thingClass> <graphicData> <texPath>Things\Pawn\Humanlike\Apparel\Bondage\Gag\gag</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <statBases> <MaxHitPoints>150</MaxHitPoints> <Flammability>0.2</Flammability> <DeteriorationRate>1.0</DeteriorationRate> <Beauty>-6</Beauty> <MarketValue>550</MarketValue> <Mass>1</Mass> </statBases> <apparel> <bodyPartGroups> <li>FullHead</li> </bodyPartGroups> <wornGraphicPath>Things\Pawn\Humanlike\Apparel\Bondage\Gag\</wornGraphicPath> <layers> <li>OnSkin</li> </layers> </apparel> <soul_type>rjw.bondage_gear_soul</soul_type> <equipped_hediff>OpenGag</equipped_hediff> <gives_bound_moodlet>false</gives_bound_moodlet> <gives_gagged_moodlet>true</gives_gagged_moodlet> </rjw.bondage_gear_def> --> <rjw.bondage_gear_def ParentName="BondageGearBase"> <defName>ChastityBelt</defName> <label>chastity belt</label> <description>Chastity belt prevents sex and masturbation.</description> <thingClass>rjw.bondage_gear</thingClass> <graphicData> <texPath>Things/Pawn/Humanlike/Apparel/Bondage/ChastityBelt/chastity_belt</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <stuffCategories> <li>Metallic</li> </stuffCategories> <costStuffCount>60</costStuffCount> <statBases> <MaxHitPoints>300</MaxHitPoints> <Flammability>0.1</Flammability> <DeteriorationRate>0.5</DeteriorationRate> <Beauty>-6</Beauty> <MarketValue>550</MarketValue> <Mass>3</Mass> </statBases> <apparel> <!-- Use the legs group so it doesn't conflict with shirts --> <bodyPartGroups> <li>Legs</li> </bodyPartGroups> <wornGraphicPath>Things/Pawn/Humanlike/Apparel/Bondage/ChastityBelt/Chastity_Belt</wornGraphicPath> <!-- Use the shell layer so it doesn't conflict with pants --> <layers> <li>Shell</li> </layers> <!-- <commonality>0</commonality> --> </apparel> <equippedStatOffsets> <SexAbility>-9.99</SexAbility> </equippedStatOffsets> <soul_type>rjw.bondage_gear_soul</soul_type> <!-- <equipped_hediff>ChastityBelt</equipped_hediff> Not needed --> <gives_bound_moodlet>true</gives_bound_moodlet> <gives_gagged_moodlet>false</gives_gagged_moodlet> <blocks_genitals>true</blocks_genitals> <blocks_anus>true</blocks_anus> <HediffTargetBodyPartDefs> <li>Genitals</li> </HediffTargetBodyPartDefs> </rjw.bondage_gear_def> <!-- <rjw.bondage_gear_def ParentName="BondageGearBase"> <defName>ChastityBeltO</defName> <label>chastity belt(Open)</label> <description>Chastity belt allows anal sex.</description> <thingClass>rjw.bondage_gear</thingClass> <graphicData> <texPath>Things/Pawn/Humanlike/Apparel/Bondage/ChastityBelt/chastity_belt</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <stuffCategories> <li>Metallic</li> </stuffCategories> <costStuffCount>60</costStuffCount> <statBases> <MaxHitPoints>300</MaxHitPoints> <Flammability>0.1</Flammability> <DeteriorationRate>0.5</DeteriorationRate> <Beauty>-6</Beauty> <MarketValue>550</MarketValue> <Mass>3</Mass> </statBases> <apparel> <bodyPartGroups> <li>Legs</li> </bodyPartGroups> <wornGraphicPath>Things/Pawn/Humanlike/Apparel/Bondage/ChastityBelt/Chastity_Belt</wornGraphicPath> <layers> <li>Shell</li> </layers> </apparel> <equippedStatOffsets> <SexAbility>-9.99</SexAbility> </equippedStatOffsets> <soul_type>rjw.bondage_gear_soul</soul_type> <gives_bound_moodlet>true</gives_bound_moodlet> <gives_gagged_moodlet>false</gives_gagged_moodlet> <blocks_genitals>true</blocks_genitals> <HediffTargetBodyPartDefs> <li>Genitals</li> </HediffTargetBodyPartDefs> </rjw.bondage_gear_def> <rjw.bondage_gear_def ParentName="BondageGearBase"> <defName>ChastityBeltM</defName> <label>chastity belt (M)</label> <description>Chastity belt for males prevents erection, penetrative sex.</description> <thingClass>rjw.bondage_gear</thingClass> <graphicData> <texPath>Things/Pawn/Humanlike/Apparel/Bondage/ChastityBelt/chastity_belt</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <stuffCategories> <li>Metallic</li> </stuffCategories> <costStuffCount>10</costStuffCount> <statBases> <MaxHitPoints>100</MaxHitPoints> <Flammability>0.1</Flammability> <DeteriorationRate>0.5</DeteriorationRate> <Beauty>-6</Beauty> <MarketValue>100</MarketValue> <Mass>1</Mass> </statBases> <apparel> <bodyPartGroups> <li>Legs</li> </bodyPartGroups> <wornGraphicPath>Things/Pawn/Humanlike/Apparel/Bondage/ChastityBelt/Chastity_Belt</wornGraphicPath> <layers> <li>Shell</li> </layers> </apparel> <equippedStatOffsets> <SexAbility>-9.99</SexAbility> </equippedStatOffsets> <soul_type>rjw.bondage_gear_soul</soul_type> <gives_bound_moodlet>true</gives_bound_moodlet> <gives_gagged_moodlet>false</gives_gagged_moodlet> <blocks_genitals>true</blocks_genitals> <HediffTargetBodyPartDefs> <li>Genitals</li> </HediffTargetBodyPartDefs> </rjw.bondage_gear_def> --> <rjw.bondage_gear_def ParentName="BondageGearBase"> <defName>PrisonerChains</defName> <label>chains</label> <description>Chains with cuffs. Useful for restricting someone's movement and manipulation freedom. Prevents* hand-to-hand fighting attempts. *gag is advised for complete neutralization</description> <thingClass>rjw.restraints</thingClass> <graphicData> <texPath>Things/Pawn/Humanlike/Apparel/Bondage/PrisonerChains/PrisonerChains</texPath> <graphicClass>Graphic_Single</graphicClass> </graphicData> <stuffCategories> <li>Metallic</li> </stuffCategories> <costStuffCount>80</costStuffCount> <statBases> <MaxHitPoints>400</MaxHitPoints> <Flammability>0.1</Flammability> <DeteriorationRate>1.0</DeteriorationRate> <Beauty>-6</Beauty> <MarketValue>300</MarketValue> <Mass>4</Mass> <ArmorRating_Blunt>0.10</ArmorRating_Blunt> <ArmorRating_Sharp>0.05</ArmorRating_Sharp> <Insulation_Cold>-4</Insulation_Cold> </statBases> <apparel> <bodyPartGroups> <li>Arms</li> <li>LeftHand</li> <li>RightHand</li> </bodyPartGroups> <wornGraphicPath>Things/Pawn/Humanlike/Apparel/Bondage/PrisonerChains/PrisonerChains</wornGraphicPath> <layers> <li>Shell</li> </layers> </apparel> <soul_type>rjw.bondage_gear_soul</soul_type> <equipped_hediff>Chains</equipped_hediff> <gives_bound_moodlet>true</gives_bound_moodlet> <gives_gagged_moodlet>false</gives_gagged_moodlet> <HediffTargetBodyPartDefs> <li>Arm</li> <li>Leg</li> </HediffTargetBodyPartDefs> <BoundBodyPartGroupDefs> <li>Arms</li> <li>LeftHand</li> <li>RightHand</li> <li>Legs</li> <li>Feet</li> </BoundBodyPartGroupDefs> </rjw.bondage_gear_def> </Defs>
Mewtopian/rjw
Defs/ThingDefs/Items_Bondage.xml
XML
mit
19,505
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThingDef ParentName="FurnitureBase"> <defName>ImprovedSleepingSpot</defName> <label>basic mat</label> <description>A simple wooden mat for resting and emergencies. Not very comfortable, but quick to build.</description> <thingClass>Building_Bed</thingClass> <graphicData> <texPath>Things/Building/Furniture/Bed/WhoreSleepSpot</texPath> <graphicClass>Graphic_Multi</graphicClass> <drawSize>(3,4)</drawSize> </graphicData> <altitudeLayer>Building</altitudeLayer> <statBases> <WorkToBuild>60</WorkToBuild> <Comfort>0.75</Comfort> <BedRestEffectiveness>0.75</BedRestEffectiveness> <SurgerySuccessChanceFactor>0.8</SurgerySuccessChanceFactor> <ImmunityGainSpeedFactor>0.9</ImmunityGainSpeedFactor> <MaxHitPoints>25</MaxHitPoints> <Flammability>1.2</Flammability> <Beauty>0</Beauty> <Mass>6</Mass> </statBases> <scatterableOnMapGen>false</scatterableOnMapGen> <useHitPoints>True</useHitPoints> <size>(1,2)</size> <passability>Standable</passability> <drawGUIOverlay>True</drawGUIOverlay> <defaultPlacingRot>South</defaultPlacingRot> <building> <bed_showSleeperBody>True</bed_showSleeperBody> <sowTag>SupportPlantsOnly</sowTag> <canPlaceOverImpassablePlant>false</canPlaceOverImpassablePlant> <ai_chillDestination>false</ai_chillDestination> </building> <designationCategory>Furniture</designationCategory> <designationHotKey>Misc1</designationHotKey> <costStuffCount>2</costStuffCount> <leaveResourcesWhenKilled>True</leaveResourcesWhenKilled> <constructionSkillPrerequisite>1</constructionSkillPrerequisite> <stuffCategories> <li>Woody</li> </stuffCategories> <comps> <li Class="CompProperties_AffectedByFacilities"> <linkableFacilities> <li>EndTable</li> <li>Dresser</li> </linkableFacilities> </li> <li Class="CompProperties_RoomIdentifier"> <roomStat>Impressiveness</roomStat> </li> </comps> </ThingDef> <ThingDef ParentName="ArtableBedBase"> <defName>RJW_Bed</defName> <label>posh bed</label> <description>A comfy mattress and sheets on a frame for resting.</description> <graphicData> <texPath>Things/Building/Furniture/Bed/BedWhore</texPath> <graphicClass>Graphic_Multi</graphicClass> <shaderType>CutoutComplex</shaderType> <drawSize>(3,4)</drawSize> <damageData> <rect>(0,0.05,1,1.95)</rect> </damageData> </graphicData> <comps> <li Class="CompProperties_AffectedByFacilities"> <linkableFacilities> <li>EndTable</li> <li>Dresser</li> </linkableFacilities> </li> </comps> <statBases> <MaxHitPoints>140</MaxHitPoints> <Flammability>0.9</Flammability> <Beauty>1</Beauty> <WorkToBuild>870</WorkToBuild> <Mass>50</Mass> <BedRestEffectiveness>1.05</BedRestEffectiveness> <Comfort>0.8</Comfort> <ImmunityGainSpeedFactor>1</ImmunityGainSpeedFactor> <SurgerySuccessChanceFactor>0.9</SurgerySuccessChanceFactor> </statBases> <size>(1,2)</size> <stuffCategories> <li>Metallic</li> <li>Woody</li> <li>Stony</li> </stuffCategories> <costStuffCount>50</costStuffCount> <building> <bed_showSleeperBody>False</bed_showSleeperBody> <bed_healPerDay>4</bed_healPerDay> </building> <fillPercent>0.4</fillPercent> <pathCost>60</pathCost> <staticSunShadowHeight>0.15</staticSunShadowHeight> <castEdgeShadows>True</castEdgeShadows> <designationHotKey>Misc2</designationHotKey> <passability>PassThroughOnly</passability> <techLevel>Medieval</techLevel> <researchPrerequisites> <li>ComplexFurniture</li> </researchPrerequisites> </ThingDef> <ThingDef ParentName="ArtableBedBase"> <defName>RJW_DoubleBed</defName> <label>posh double bed</label> <description>A comfy double-wide bed for two, this model is sometimes used in brothels.</description> <graphicData> <texPath>Things/Building/Furniture/Bed/DoubleBedWhore</texPath> <graphicClass>Graphic_Multi</graphicClass> <shaderType>CutoutComplex</shaderType> <drawSize>(4,4)</drawSize> <damageData> <rect>(0,0.05,2,1.95)</rect> </damageData> </graphicData> <comps> <li Class="CompProperties_AffectedByFacilities"> <linkableFacilities> <li>EndTable</li> <li>Dresser</li> </linkableFacilities> </li> </comps> <statBases> <MaxHitPoints>200</MaxHitPoints> <Flammability>1.0</Flammability> <WorkToBuild>1750</WorkToBuild> <Mass>85</Mass> <Comfort>0.75</Comfort> <Beauty>2</Beauty> <BedRestEffectiveness>1.05</BedRestEffectiveness> <ImmunityGainSpeedFactor>1</ImmunityGainSpeedFactor> <SurgerySuccessChanceFactor>0.8</SurgerySuccessChanceFactor> </statBases> <size>(2,2)</size> <stuffCategories> <li>Metallic</li> <li>Woody</li> <li>Stony</li> </stuffCategories> <costStuffCount>90</costStuffCount> <building> <bed_showSleeperBody>False</bed_showSleeperBody> <bed_healPerDay>4</bed_healPerDay> </building> <terrainAffordanceNeeded>Light</terrainAffordanceNeeded> <fillPercent>0.4</fillPercent> <pathCost>60</pathCost> <leaveResourcesWhenKilled>True</leaveResourcesWhenKilled> <staticSunShadowHeight>0.17</staticSunShadowHeight> <castEdgeShadows>True</castEdgeShadows> <designationHotKey>Misc3</designationHotKey> <techLevel>Medieval</techLevel> <researchPrerequisites> <li>ComplexFurniture</li> </researchPrerequisites> </ThingDef> <ThingDef ParentName="ArtableBedBase"> <defName>RJW_RoyalBed</defName> <label>luxurious double bed</label> <description>An elegant gold-inlaid double bed, this model is sometimes used in high-end bordellos. Comfy and beautiful.</description> <thingClass>Building_Bed</thingClass> <graphicData> <texPath>Things/Building/Furniture/Bed/RoyalBedWhore</texPath> <graphicClass>Graphic_Multi</graphicClass> <shaderType>CutoutComplex</shaderType> <drawSize>(4,4)</drawSize> <damageData> <rect>(0,0.05,2,1.95)</rect> </damageData> </graphicData> <comps> <li Class="CompProperties_AffectedByFacilities"> <linkableFacilities> <li>EndTable</li> <li>Dresser</li> </linkableFacilities> </li> </comps> <altitudeLayer>Building</altitudeLayer> <statBases> <MaxHitPoints>200</MaxHitPoints> <Flammability>1.0</Flammability> <WorkToBuild>25000</WorkToBuild> <Mass>90</Mass> <Beauty>50</Beauty> <BedRestEffectiveness>1.05</BedRestEffectiveness> <Comfort>1</Comfort> <ImmunityGainSpeedFactor>1.05</ImmunityGainSpeedFactor> <SurgerySuccessChanceFactor>1</SurgerySuccessChanceFactor> </statBases> <size>(2,2)</size> <stuffCategories> <li>Metallic</li> <li>Woody</li> <li>Stony</li> </stuffCategories> <costStuffCount>110</costStuffCount> <costList> <Gold>25</Gold> </costList> <building> <bed_showSleeperBody>False</bed_showSleeperBody> <bed_healPerDay>4</bed_healPerDay> </building> <terrainAffordanceNeeded>Light</terrainAffordanceNeeded> <fillPercent>0.4</fillPercent> <pathCost>60</pathCost> <leaveResourcesWhenKilled>True</leaveResourcesWhenKilled> <staticSunShadowHeight>0.17</staticSunShadowHeight> <castEdgeShadows>True</castEdgeShadows> <designationHotKey>Misc4</designationHotKey> <techLevel>Medieval</techLevel> <constructionSkillPrerequisite>8</constructionSkillPrerequisite> <researchPrerequisites> <li>ComplexFurniture</li> </researchPrerequisites> <uiIconScale>0.90</uiIconScale> </ThingDef> </Defs>
Mewtopian/rjw
Defs/ThingDefs/Items_WhoreBeds.xml
XML
mit
7,473
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThingDef ParentName="MoteBase"> <defName>Mote_NoHeart</defName> <graphicData> <texPath>UI/Icons/noheart</texPath> </graphicData> <altitudeLayer>MetaOverlays</altitudeLayer> <mote> <fadeInTime>0.08</fadeInTime> <solidTime>1.4</solidTime> <fadeOutTime>1.5</fadeOutTime> </mote> </ThingDef> </Defs>
Mewtopian/rjw
Defs/ThingDefs/Motes.xml
XML
mit
370
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThinkTreeDef> <defName>AnimalSexualEmergencyTree</defName> <insertTag>Animal_PreWander</insertTag> <insertPriority>14</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalCanBreed"> <subNodes> <li Class="rjw.ThinkNode_ChancePerHour_Breed"> <subNodes> <li Class="rjw.JobGiver_Breed" /> </subNodes> </li> </subNodes> </li> <li Class="rjw.ThinkNode_ConditionalCanRapeCP"> <subNodes> <li Class="rjw.ThinkNode_ChancePerHour_RapeCP"> <subNodes> <li Class="rjw.JobGiver_ComfortPrisonerRape" /> </subNodes> </li> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> </Defs>
Mewtopian/rjw
Defs/ThinkTreeDefs/ThinkTrees_Animal.xml
XML
mit
923
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThinkTreeDef> <defName>CasualSexTree</defName> <insertTag>Humanlike_PostMentalState</insertTag> <insertPriority>12</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalHorny"> <subNodes> <li Class="JobGiver_DoLovin"/> <li Class="rjw.JobGiver_JoininBed"/> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> <ThinkTreeDef> <defName>FapTree</defName> <insertTag>Humanlike_PostMentalState</insertTag> <insertPriority>11</insertPriority> <!--TODO: give<tagToGive>SatisfyingNeeds</tagToGive> after some research--> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ChancePerHour_Fappin"> <subNodes> <li Class="JobGiver_DoLovin"/> <li Class="rjw.JobGiver_DoFappin"/> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> <!-- Check to "use" comfort prisoners before looking for work to do --> <ThinkTreeDef> <defName>ColonistSexualEmergencyTree</defName> <insertTag>Humanlike_PostMain</insertTag> <insertPriority>14</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalCanRapeCP"> <subNodes> <li Class="rjw.ThinkNode_ChancePerHour_RapeCP"> <subNodes> <li Class="rjw.JobGiver_ComfortPrisonerRape" /> </subNodes> </li> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> </Defs>
Mewtopian/rjw
Defs/ThinkTreeDefs/ThinkTrees_Misc.xml
XML
mit
1,861
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThinkTreeDef> <defName>ViolateCorpseTree</defName> <insertTag>Humanlike_PreMain</insertTag> <insertPriority>16</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalNecro"> <subNodes> <li Class="rjw.ThinkNode_ChancePerHour_Necro"> <subNodes> <li Class="rjw.JobGiver_ViolateCorpse" /> </subNodes> </li> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> </Defs>
Mewtopian/rjw
Defs/ThinkTreeDefs/ThinkTrees_Necrophile.xml
XML
mit
649
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- If they're frustrated, nymphs will find someone to rape before doing any work --> <ThinkTreeDef> <defName>NymphSexualEmergencyTreeFrustrated</defName> <insertTag>Humanlike_PreMain</insertTag> <insertPriority>12</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalNympho"> <subNodes> <li Class="rjw.ThinkNode_ConditionalFrustrated"> <subNodes> <li Class="rjw.JobGiver_ViolateCorpse" /> <li Class="rjw.JobGiver_RandomRape" /> </subNodes> </li> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> <!-- If they're horny, nymphs will find someone to fuck before doing any work --> <ThinkTreeDef> <defName>NymphSexualEmergencyTree</defName> <insertTag>Humanlike_PreMain</insertTag> <insertPriority>12</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalNympho"> <subNodes> <li Class="rjw.ThinkNode_ConditionalHorny"> <subNodes> <li Class="rjw.JobGiver_JoinInBed" /> </subNodes> </li> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> <!-- Nymphs will always look for sex if they have nothing else to do --> <ThinkTreeDef> <defName>NymphRapeTree</defName> <insertTag>Humanlike_PostMain</insertTag> <insertPriority>12</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalNympho"> <subNodes> <li Class="rjw.JobGiver_JoinInBed" /> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> </Defs>
Mewtopian/rjw
Defs/ThinkTreeDefs/ThinkTrees_Nymph.xml
XML
mit
2,036
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThinkTreeDef> <defName>PrisonerWhoreSexualEmergencyTree</defName> <insertTag>Humanlike_PostDuty</insertTag> <insertPriority>100</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalWhore"> <subNodes> <li Class="rjw.JobGiver_WhoreInvitingVisitors" /> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> <ThinkTreeDef> <defName>PrisonerPostWorkActivity</defName> <insertTag>Humanlike_PostDuty</insertTag> <insertPriority>101</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalCanRapeCP"> <subNodes> <li Class="rjw.ThinkNode_ChancePerHour_RapeCP"> <subNodes> <li Class="rjw.JobGiver_ComfortPrisonerRape" /> </subNodes> </li> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> </Defs>
Mewtopian/rjw
Defs/ThinkTreeDefs/ThinkTrees_Prisoner.xml
XML
mit
1,177
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- If they're frustrated, rapists will find someone to rape --> <ThinkTreeDef> <defName>RapistSexualEmergencyTree</defName> <insertTag>Humanlike_PreMain</insertTag> <insertPriority>12</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalRapist"> <subNodes> <li Class="rjw.ThinkNode_ConditionalFrustrated"> <subNodes> <li Class="rjw.JobGiver_RandomRape" /> </subNodes> </li> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> </Defs>
Mewtopian/rjw
Defs/ThinkTreeDefs/ThinkTrees_Rapist.xml
XML
mit
723
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- Whores will find visitors before looking for work to do --> <ThinkTreeDef> <defName>WhoreSexualEmergencyTree</defName> <insertTag>Humanlike_PreMain</insertTag> <insertPriority>15</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalWhore"> <subNodes> <li Class="rjw.JobGiver_WhoreInvitingVisitors" /> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> <!-- Whores will always look for sex if they have nothing else to do --> <ThinkTreeDef> <defName>WhoreJobTree</defName> <insertTag>Humanlike_PostMain</insertTag> <insertPriority>15</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalWhore"> <subNodes> <li Class="rjw.JobGiver_WhoreInvitingVisitors" /> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> </Defs>
Mewtopian/rjw
Defs/ThinkTreeDefs/ThinkTrees_Whore.xml
XML
mit
1,179
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThinkTreeDef> <defName>BestialityTree</defName> <insertTag>Humanlike_PreMain</insertTag> <insertPriority>16</insertPriority> <thinkRoot Class="ThinkNode_Priority"> <subNodes> <li Class="rjw.ThinkNode_ConditionalSexChecks"> <subNodes> <li Class="rjw.ThinkNode_ConditionalBestiality"> <subNodes> <li Class="rjw.ThinkNode_ChancePerHour_Bestiality"> <subNodes> <li Class="rjw.JobGiver_Bestiality" /> </subNodes> </li> </subNodes> </li> </subNodes> </li> </subNodes> </thinkRoot> </ThinkTreeDef> </Defs>
Mewtopian/rjw
Defs/ThinkTreeDefs/ThinkTrees_Zoophile.xml
XML
mit
653
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThoughtDef> <defName>GotBredByAnimal</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>10.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>raped by animal</label> <description>An animal tried to breed with me.</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> <nullifyingTraits> <li>Masochist</li> <li>Zoophile</li> </nullifyingTraits> </ThoughtDef> <ThoughtDef> <defName>MasochistGotBredByAnimal</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>5.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.7</stackedEffectMultiplier> <stages> <li> <label>raped by animal (Masochist)</label> <description>An animal tried to breed with me. I kinda liked it...</description> <baseMoodEffect>6</baseMoodEffect> </li> </stages> <requiredTraits> <li>Masochist</li> </requiredTraits> </ThoughtDef> <ThoughtDef> <defName>ZoophileGotBredByAnimal</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>5.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.7</stackedEffectMultiplier> <stages> <li> <label>bred by animal (Zoophile)</label> <description>An animal bred me.</description> <baseMoodEffect>10</baseMoodEffect> </li> </stages> <requiredTraits> <li>Zoophile</li> </requiredTraits> </ThoughtDef> <ThoughtDef> <defName>GotLickedByAnimal</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>10.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>raped by animal</label> <description>An animal forced their tongue inside me.</description> <baseMoodEffect>-5</baseMoodEffect> </li> </stages> <nullifyingTraits> <li>Masochist</li> <li>Zoophile</li> </nullifyingTraits> </ThoughtDef> <ThoughtDef> <defName>MasochistGotLickedByAnimal</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>5.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.7</stackedEffectMultiplier> <stages> <li> <label>raped by animal (Masochist)</label> <description>An animal forced their tongue inside me. I kinda liked it...</description> <baseMoodEffect>3</baseMoodEffect> </li> </stages> <requiredTraits> <li>Masochist</li> </requiredTraits> </ThoughtDef> <ThoughtDef> <defName>ZoophileGotLickedByAnimal</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>5.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.7</stackedEffectMultiplier> <stages> <li> <label>ravished by animal (Zoophile)</label> <description>An animal ravished me.</description> <baseMoodEffect>6</baseMoodEffect> </li> </stages> <requiredTraits> <li>Zoophile</li> </requiredTraits> </ThoughtDef> <ThoughtDef> <defName>AllowedAnimalToLick</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>10.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>licked by animal</label> <description>I let an animal lick me. I feel ashamed, but kinda liked it...</description> <baseMoodEffect>2</baseMoodEffect> </li> </stages> <nullifyingTraits> <li>Masochist</li> </nullifyingTraits> </ThoughtDef> <ThoughtDef> <defName>AllowedAnimalToBreed</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>5.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.7</stackedEffectMultiplier> <stages> <li> <label>bred by animal</label> <description>I was so horny that I let an animal mount me. I feel ashamed for enjoying it...</description> <baseMoodEffect>-2</baseMoodEffect> </li> </stages> <nullifyingTraits> <li>Masochist</li> </nullifyingTraits> </ThoughtDef> <!-- Generic type for weirder animal stuff, these normally only happen if the player messes with the defaults too much--> <ThoughtDef> <defName>GotGropedByAnimal</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>8.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>molested by animal</label> <description>An animal molested me. I feel dirty.</description> <baseMoodEffect>-8</baseMoodEffect> </li> </stages> <nullifyingTraits> <li>Masochist</li> <li>Zoophile</li> </nullifyingTraits> </ThoughtDef> <ThoughtDef> <defName>AllowedAnimalToGrope</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>10.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>groped by animal</label> <description>I was so horny that I let an animal grope me. I feel ashamed...</description> <baseMoodEffect>-2</baseMoodEffect> </li> </stages> <nullifyingTraits> <li>Masochist</li> </nullifyingTraits> </ThoughtDef> <ThoughtDef> <defName>MasochistGotGropedByAnimal</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>5.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.7</stackedEffectMultiplier> <stages> <li> <label>molested by animal (Masochist)</label> <description>An animal molested me. I kinda liked it...</description> <baseMoodEffect>3</baseMoodEffect> </li> </stages> <requiredTraits> <li>Masochist</li> </requiredTraits> </ThoughtDef> <ThoughtDef> <defName>ZoophileGotGropedByAnimal</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>5.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.7</stackedEffectMultiplier> <stages> <li> <label>molested by animal (Zoophile)</label> <description>An animal ravished me.</description> <baseMoodEffect>6</baseMoodEffect> </li> </stages> <requiredTraits> <li>Zoophile</li> </requiredTraits> </ThoughtDef> </Defs>
Mewtopian/rjw
Defs/ThoughtDefs/Thoughts_Bestiality.xml
XML
mit
6,255
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThoughtDef> <defName>Bound</defName> <workerClass>rjw.ThoughtWorker_Bound</workerClass> <validWhileDespawned>true</validWhileDespawned> <nullifyingTraits> <li>Masochist</li> </nullifyingTraits> <stages> <li> <label>bound</label> <description>This thing is seriously annoying. I wish I could take it off.</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>gagged</label> <description>Ish shnn ish shrrrrsh uhnnninnn</description> <baseMoodEffect>-4</baseMoodEffect> </li> <li> <label>bound and gagged</label> <description>Ufff ish hhhh shrrrnnn shhhrrr! hhhek shi thfffff!</description> <baseMoodEffect>-8</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>MasochistBound</defName> <workerClass>rjw.ThoughtWorker_Bound</workerClass> <validWhileDespawned>true</validWhileDespawned> <requiredTraits> <li>Masochist</li> </requiredTraits> <stages> <li> <label>masochist bound</label> <description>Heh... heh heh...</description> <baseMoodEffect>5</baseMoodEffect> </li> <li> <label>masochist gagged</label> <description>Nnnn shsh hhhch uhnnn</description> <baseMoodEffect>4</baseMoodEffect> </li> <li> <label>masochist bound and gagged</label> <description>Shnnn ihhh shrrr fff shnnn... shsh chhhnnn uhfsh~!</description> <baseMoodEffect>8</baseMoodEffect> </li> </stages> </ThoughtDef> </Defs>
Mewtopian/rjw
Defs/ThoughtDefs/Thoughts_Bondage.xml
XML
mit
1,523
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!--Death thoughts--> <ThoughtDef Name="RJW_DeathMemory" Abstract="True"> <stackedEffectMultiplier>0.25</stackedEffectMultiplier> <stackLimit>5</stackLimit> </ThoughtDef> <ThoughtDef Name="RJW_DeathMemoryFamily" ParentName="RJW_DeathMemory" Abstract="True"> <durationDays>15.0</durationDays> <stackLimit>10</stackLimit> <showBubble>true</showBubble> </ThoughtDef> <ThoughtDef ParentName="RJW_DeathMemoryFamily"> <defName>MyPupDied</defName> <stages> <li> <label>my son {0} died</label> <description>My son is dead. My own flesh and blood...</description> <baseMoodEffect>-5</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef ParentName="RJW_DeathMemoryFamily"> <defName>MyPupDiedFemale</defName> <stages> <li> <label>my daughter {0} died</label> <description>My daughter is dead. My own flesh and blood...</description> <baseMoodEffect>-5</baseMoodEffect> </li> </stages> </ThoughtDef> <!--Killed opinion thoughts--> <ThoughtDef> <defName>KilledMyPup</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>80.0</durationDays> <stackLimit>300</stackLimit> <stackLimitForSameOtherPawn>10</stackLimitForSameOtherPawn> <stages> <li> <label>killed my son</label> <baseOpinionOffset>-50</baseOpinionOffset> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>KilledMyPupFemale</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>80.0</durationDays> <stackLimit>300</stackLimit> <stackLimitForSameOtherPawn>10</stackLimitForSameOtherPawn> <stages> <li> <label>killed my daughter</label> <baseOpinionOffset>-50</baseOpinionOffset> </li> </stages> </ThoughtDef> <!--sold thought--> <ThoughtDef> <defName>SoldMyPup</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>10.0</durationDays> <stackLimit>2</stackLimit> <stackLimitForSameOtherPawn>2</stackLimitForSameOtherPawn> <stages> <li> <label>loved one sold</label> <description>My child was sold!</description> <baseOpinionOffset>-10</baseOpinionOffset> <baseMoodEffect>-5</baseMoodEffect> </li> </stages> </ThoughtDef> <!--incubator thoughts--> <!-- remake this into .cs so it works with quirks <ThoughtDef> <defName>IncubatorEmpty</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>9999</durationDays> <stackLimit>1</stackLimit> <stages> <li> <label>empty womb</label> <description>My womb is empty</description> <baseMoodEffect>-50</baseMoodEffect> </li> </stages> <requiredTraits> <li>Incubator</li> </requiredTraits> </ThoughtDef> <ThoughtDef> <defName>IncubatorFilled</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>9999</durationDays> <stackLimit>1</stackLimit> <stages> <li> <label>pregnant</label> <description>My womb is so full</description> <baseMoodEffect>50</baseMoodEffect> </li> </stages> <requiredTraits> <li>Incubator</li> </requiredTraits> </ThoughtDef> <ThoughtDef> <defName>IncubatorFilledEggs</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>9999</durationDays> <stackLimit>1</stackLimit> <stages> <li> <label>carrying eggs</label> <description>I'm filled with eggs</description> <baseMoodEffect>50</baseMoodEffect> </li> </stages> <requiredTraits> <li>Incubator</li> </requiredTraits> </ThoughtDef> --> </Defs>
Mewtopian/rjw
Defs/ThoughtDefs/Thoughts_Family.xml
XML
mit
3,578
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThoughtDef> <defName>ViolatedCorpse</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>1.5</durationDays> <stackLimit>3</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>had sex with a corpse</label> <description>{0} wasn't the only thing that was stiff if you know what I mean...</description> <baseMoodEffect>10</baseMoodEffect> </li> </stages> </ThoughtDef> </Defs>
Mewtopian/rjw
Defs/ThoughtDefs/Thoughts_Necrophile.xml
XML
mit
508
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThoughtDef> <defName>FeelingBroken</defName> <!--<thoughtClass>Thought_Memory</thoughtClass>--><!--without this it works, with it doesn't. Better leave it this way--> <workerClass>rjw.ThoughtWorker_FeelingBroken</workerClass> <validWhileDespawned>true</validWhileDespawned> <stages> <li> <label>dizzy</label> <description>I feel exhausted and dizzy after they raped me so many times.</description> <baseMoodEffect>-10</baseMoodEffect> </li> <li> <label>my body feels broken</label> <description>No...I don't want...aah...ahhh...my body feels...broken...</description> <baseMoodEffect>-20</baseMoodEffect> </li> <li> <label>begging for more</label> <description>Masters, please punish me for more, my humble body is all yours. Please fill me with your cum.</description> <baseMoodEffect>20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>GotRaped</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>10.0</durationDays> <stackLimit>100</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>raped</label> <description>I was raped.</description> <baseMoodEffect>-18</baseMoodEffect> </li> </stages> <nullifyingTraits> <li>Masochist</li> </nullifyingTraits> </ThoughtDef> <ThoughtDef> <defName>GotRapedUnconscious</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>10.0</durationDays> <stackLimit>1</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>raped (Unconscious)</label> <description>Some one used my body while i was unconscious.</description> <baseMoodEffect>-18</baseMoodEffect> </li> </stages> <nullifyingTraits> <li>Masochist</li> </nullifyingTraits> </ThoughtDef> <ThoughtDef> <defName>MasochistGotRaped</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>5.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.7</stackedEffectMultiplier> <stages> <li> <label>raped (Masochist)</label> <description>I was used and thrown around like a piece of meat. Something about it, though, just feels... right.</description> <baseMoodEffect>4</baseMoodEffect> </li> </stages> <requiredTraits> <li>Masochist</li> </requiredTraits> </ThoughtDef> <ThoughtDef> <defName>HateMyRapist</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>10.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>raped me</label> <description>I was raped by {0}.</description> <baseOpinionOffset>-130</baseOpinionOffset> </li> </stages> <nullifyingTraits> <li>Masochist</li> </nullifyingTraits> </ThoughtDef> <ThoughtDef> <defName>KindaLikeMyRapist</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>10.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.7</stackedEffectMultiplier> <stages> <li> <label>raped me (Masochist)</label> <description>I was raped by {0}.</description> <baseOpinionOffset>20</baseOpinionOffset> </li> </stages> <requiredTraits> <li>Masochist</li> </requiredTraits> </ThoughtDef> <ThoughtDef> <defName>AllowedMeToGetRaped</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>10.0</durationDays> <stackLimit>5</stackLimit> <stackedEffectMultiplier>0.5</stackedEffectMultiplier> <stages> <li> <label>allowed me to get raped</label> <description>I was suffering while {0} just looked the other way.</description> <baseOpinionOffset>-30</baseOpinionOffset> </li> </stages> <nullifyingTraits> <li>Masochist</li> </nullifyingTraits> </ThoughtDef> <ThoughtDef> <defName>StoleSomeLovin</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>1.0</durationDays> <stackLimit>3</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>stole some lovin’</label> <description>I forced myself on some bitch. The sex was pretty shit, but it's better than nothing.</description> <baseMoodEffect>2</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>MadeSomeLovin</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>1.0</durationDays> <stackLimit>3</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>made some lovin’</label> <description>Spend some good time rolling in a hay.</description> <baseMoodEffect>4</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>BloodlustStoleSomeLovin</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>1.5</durationDays> <stackLimit>3</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>stole some lovin’ (Bloodlust)</label> <description>I forced myself on some bitch. The screaming, the tears, the blood, it was all such a rush!</description> <baseMoodEffect>10</baseMoodEffect> </li> </stages> </ThoughtDef> </Defs>
Mewtopian/rjw
Defs/ThoughtDefs/Thoughts_Rape.xml
XML
mit
5,312
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThoughtDef> <defName>ItchyCrotch</defName> <workerClass>rjw.ThoughtWorker_ItchyCrotch</workerClass> <stages> <li> <label>itchy crotch</label> <description>I don't think anyone's looking. Lemme just...</description> <baseMoodEffect>-3</baseMoodEffect> </li> <li> <label>itchy, burning crotch</label> <description>The worst part is: the more I scratch, the more it burns.</description> <baseMoodEffect>-6</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>SyphiliticThoughts</defName> <workerClass>rjw.ThoughtWorker_SyphiliticThoughts</workerClass> <stages> <li> <label>syphilitic thoughts</label> <description>Everyone's so stupid and everything's so annoying. Even me, I just can't think clearly.</description> <baseMoodEffect>-8</baseMoodEffect> </li> <li> <label>extreme syphilitic thoughts</label> <description>OK, what I need is... uh... what was I doing again? Oh right this thing. This fucking thing THIS FUCKING PIECE OF SHIT. FUCKING DAMN PIECE OF GARBAGE</description> <baseMoodEffect>-16</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>WastingAway</defName> <workerClass>rjw.ThoughtWorker_WastingAway</workerClass> <stages> <li> <label>wasting away</label> <description>Every day I feel weaker than the day before. I can feel my life slowly slipping away.</description> <baseMoodEffect>-5</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>SawDiseasedPrivates1</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>4.0</durationDays> <stackLimit>3</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>saw an ugly rash on {0}'s crotch</label> <baseOpinionOffset>-9</baseOpinionOffset> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>SawDiseasedPrivates2</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>6.0</durationDays> <stackLimit>3</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>saw disgusting warts on {0}'s crotch</label> <baseOpinionOffset>-20</baseOpinionOffset> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>SawDiseasedPrivates3</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>8.0</durationDays> <stackLimit>3</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>nauseated by {0}'s diseased crotch</label> <baseOpinionOffset>-30</baseOpinionOffset> </li> </stages> </ThoughtDef> </Defs>
Mewtopian/rjw
Defs/ThoughtDefs/Thoughts_STD.xml
XML
mit
2,722
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThoughtDef> <defName>NeedSex</defName> <workerClass>rjw.ThoughtWorker_NeedSex</workerClass> <stages> <li> <label>sexually frustrated</label> <description>I NEED IT!!!</description> <baseMoodEffect>-10</baseMoodEffect> </li> <li> <label>horny</label> <description>It's been too long. I can't stop thinking about sex.</description> <baseMoodEffect>-6</baseMoodEffect> </li> <li> <label>sexually satisfied</label> <description>I had a good roll in the hay.</description> <baseMoodEffect>8</baseMoodEffect> </li> <li> <label>ahegao</label> <description>My legs are numb, my tongue's flopped out, and my eyes have rolled back in my head.</description> <baseMoodEffect>14</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>Fapped</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>1.0</durationDays> <stackLimit>3</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <stages> <li> <label>just fapped</label> <description>I just fapped. Alone.</description> <baseMoodEffect>-1</baseMoodEffect> </li> </stages> </ThoughtDef> </Defs>
Mewtopian/rjw
Defs/ThoughtDefs/Thoughts_Sex.xml
XML
mit
1,241
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ThoughtDef> <defName>male2trap</defName> <workerClass>rjw.ThoughtWorker_MtT</workerClass> <!--<workerClass>rjw.ThoughtWorker_SexChange</workerClass>--> <stages> <li> <label>Happy with new self</label> <description>Tee hee hee... Traps are gay, you know.</description> <baseMoodEffect>10</baseMoodEffect> </li> <li> <label>Acceptance of sex changes</label> <description>Well, at least I'm pretty now.</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Mild discontent with new gender</label> <description>But I'm a boy!</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Furious about transgender surgery</label> <description>What are you doing to me!</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>male2female</defName> <workerClass>rjw.ThoughtWorker_MtF</workerClass> <!--<workerClass>rjw.ThoughtWorker_SexChange</workerClass>--> <stages> <li> <label>Happy with new self</label> <description>I dreamt to be a happiest boy before, now I'm a happiest girl.</description> <baseMoodEffect>10</baseMoodEffect> </li> <li> <label>Acceptance of sex changes</label> <description>Well, I guess I will have to live with that now.</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Mild discontent with new gender</label> <description>But I'm a boy!</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Furious about transgender surgery</label> <description>Aah, I'm not your toy! Sew it back!</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>male2futa</defName> <workerClass>rjw.ThoughtWorker_MtH</workerClass> <!--<workerClass>rjw.ThoughtWorker_SexChange</workerClass>--> <stages> <li> <label>Happy with a vagina</label> <description>Woah... This thing is awesome! How could I live without it before!</description> <baseMoodEffect>10</baseMoodEffect> </li> <li> <label>Acceptance of vagina</label> <description>Well, I guess I will have to live with that now..</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Mild discontent with vagina</label> <description>This thing is horrible! Take it away from meee!</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Furious about vagina attached</label> <description>I'm a monster now! Aaah!</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>female2trap</defName> <workerClass>rjw.ThoughtWorker_FtT</workerClass> <!--<workerClass>rjw.ThoughtWorker_SexChange</workerClass>--> <stages> <li> <label>Happy with new self</label> <description>Tee hee hee... Traps are gay, you know.</description> <baseMoodEffect>10</baseMoodEffect> </li> <li> <label>Acceptance of sex changes 1</label> <description>Well, at least I'm still pretty.</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Mild discontent with new gender 2</label> <description>But I'm a girl!</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Furious about transgender surgery 3</label> <description>What are you doing to me!</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>female2male</defName> <workerClass>rjw.ThoughtWorker_FtM</workerClass> <!--<workerClass>rjw.ThoughtWorker_SexChange</workerClass>--> <stages> <li> <label>Happy with new self</label> <description>I'm so happy now with all my masculinity unleashed.</description> <baseMoodEffect>10</baseMoodEffect> </li> <li> <label>Acceptance of sex changes</label> <description>Well, I've got to live with this.</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Mild discontent with new gender</label> <description>But I'm a girl!</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Furious about transgender surgery</label> <description>What are you doing to me!</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>female2futa</defName> <workerClass>rjw.ThoughtWorker_FtH</workerClass> <!--<workerClass>rjw.ThoughtWorker_SexChange</workerClass>--> <stages> <li> <label>Happy with a dick</label> <description>Woah... This thing is awesome! How could I live without it before!</description> <baseMoodEffect>10</baseMoodEffect> </li> <li> <label>Acceptance of penis</label> <description>Well, at least I can pee standing now.</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Mild discontent with penis</label> <description>This thing is horrible! Take it away from meee!</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Furious about penis attached</label> <description>I'm a monster now! Aaah!</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>futa2trap</defName> <workerClass>rjw.ThoughtWorker_HtT</workerClass> <!--<workerClass>rjw.ThoughtWorker_SexChange</workerClass>--> <stages> <li> <label>Happy with new self</label> <description>Tee hee hee... Traps are gay, you know.</description> <baseMoodEffect>10</baseMoodEffect> </li> <li> <label>Acceptance of sex changes</label> <description>Well, at least I'm still pretty.</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Mild discontent with new gender</label> <description>But I'm not a boy!</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Furious about transgender surgery</label> <description>What are you doing to me!</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>futa2male</defName> <workerClass>rjw.ThoughtWorker_HtM</workerClass> <!--<workerClass>rjw.ThoughtWorker_SexChange</workerClass>--> <stages> <li> <label>Happy without a vagina</label> <description>It was an interesting experience. Let's not do that again.</description> <baseMoodEffect>10</baseMoodEffect> </li> <li> <label>Sad without a vagina</label> <description>Oh well, it was fun while it lasted.</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Unhappy without a vagina</label> <description>Seriously, it is mine now. I want it back.</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Furious about vagina removal</label> <description>Aww come on! Give it back!</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>futa2female</defName> <workerClass>rjw.ThoughtWorker_HtF</workerClass> <!--<workerClass>rjw.ThoughtWorker_SexChange</workerClass>--> <stages> <li> <label>Happy without a dick</label> <description>It was an interesting experience. Let's not do that again.</description> <baseMoodEffect>10</baseMoodEffect> </li> <li> <label>Sad without a dick</label> <description>Oh well, it was fun while it lasted.</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Unhappy without a dick</label> <description>Seriously, it is mine now. I want it back.</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Furious about dick removal</label> <description>Aww come on! Give it back!</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>trap2futa</defName> <workerClass>rjw.ThoughtWorker_TtH</workerClass> <!--<workerClass>rjw.ThoughtWorker_SexChange</workerClass>--> <stages> <li> <label>Happy with new self</label> <description>Tee hee hee...I have best of both genders.</description> <baseMoodEffect>10</baseMoodEffect> </li> <li> <label>Acceptance of sex changes</label> <description>Well, now I know both sides.</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Mild discontent with new gender</label> <description>But I'm a boy!</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Furious about transgender surgery</label> <description>What are you doing to me!</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>trap2male</defName> <workerClass>rjw.ThoughtWorker_TtM</workerClass> <!--<workerClass>rjw.ThoughtWorker_SexChange</workerClass>--> <stages> <li> <label>Happy without a breast</label> <description>It was an interesting experience. Let's not do that again.</description> <baseMoodEffect>10</baseMoodEffect> </li> <li> <label>Sad without a breast</label> <description>Oh well, it was fun while it lasted.</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Unhappy without a breast</label> <description>Seriously, it is mine now. I want it back.</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Furious about breast removal</label> <description>Aww come on! Give it back!</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>trap2female</defName> <workerClass>rjw.ThoughtWorker_TtF</workerClass> <!--<workerClass>rjw.ThoughtWorker_SexChange</workerClass>--> <stages> <li> <label>Happy without a dick</label> <description>It was an interesting experience. Let's not do that again.</description> <baseMoodEffect>10</baseMoodEffect> </li> <li> <label>Sad without a dick</label> <description>Oh well, time to learn peeing sitting.</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Unhappy without a dick</label> <description>Seriously, it is mine. I want it back.</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Furious about dick removal</label> <description>Aww come on! Give it back!</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> </Defs>
Mewtopian/rjw
Defs/ThoughtDefs/Thoughts_SexChange.xml
XML
mit
10,645
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- Added by Hoge.--> <ThoughtDef> <defName>FortunateGaveVirginity</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>10.0</durationDays> <stages> <li> <label>Gave virginity</label> <description>I gave my virginity.</description> <baseMoodEffect>10</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>UnfortunateLostVirginity</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>30.0</durationDays> <stages> <li> <label>Lost virginity</label> <description>I lost my virginity and I'll never get it back.</description> <baseMoodEffect>-20</baseMoodEffect> </li> </stages> </ThoughtDef> <ThoughtDef> <defName>TookVirginity</defName> <thoughtClass>Thought_Memory</thoughtClass> <durationDays>10.0</durationDays> <stages> <li> <label>Took virginity</label> <description>I've taken someone's virginity.</description> <baseMoodEffect>10</baseMoodEffect> </li> </stages> </ThoughtDef> </Defs>
Mewtopian/rjw
Defs/ThoughtDefs/Thoughts_Virgin.xml
XML
mit
1,079
<?xml version="1.0" encoding="utf-8" ?> <Defs> <rjw.ThoughtDef_Whore> <defName>Whorish_Thoughts</defName> <thoughtClass>rjw.ThoughtWorker_Whore</thoughtClass> <durationDays>2.0</durationDays> <stackLimit>1</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <!--Numbers of whoring times needed to pass to next stage, one less than the stages count--> <!--I couldn't find a way to move them to thoughtStageDefs, fo a better code structure--> <stageCounts> <li>30</li> <li>50</li> </stageCounts> <storyOffset>30</storyOffset><!--Special stories count as this much experience to grow accustomed--> <stages> <li> <label>Resentful whore</label> <description>We just need money! I'm not a ...</description> <baseMoodEffect>-5</baseMoodEffect> </li> <li> <label>Whore</label> <description>Whatever... Next!</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>WHORE</label> <description>I said NEXT!</description> <baseMoodEffect>+5</baseMoodEffect> </li> </stages> </rjw.ThoughtDef_Whore> <rjw.ThoughtDef_Whore> <defName>Whorish_Thoughts_Captive</defName> <thoughtClass>rjw.ThoughtWorker_Whore</thoughtClass> <durationDays>4.0</durationDays> <stackLimit>10</stackLimit> <stackedEffectMultiplier>0.4</stackedEffectMultiplier> <!--Numbers of whoring times needed to pass to next stage, one less than the stages count--> <!--I couldn't find a way to move them to thoughtStageDefs, fo a better code structure--> <stageCounts> <li>30</li> <li>40</li> <li>80</li> </stageCounts> <storyOffset>10</storyOffset> <!--Special stories count as this much experience to grow accustomed--> <stages> <li> <label>Forced whore</label> <description>They forced me to serve as a sex toy!</description> <baseMoodEffect>-20</baseMoodEffect> </li> <li> <label>Unwilling whore</label> <description>I'm not just a rental ride!</description> <baseMoodEffect>-10</baseMoodEffect> </li> <li> <label>Accustomed whore</label> <description>Just no beatings, please.</description> <baseMoodEffect>-1</baseMoodEffect> </li> <li> <label>Complete whore</label> <description>I could get more clients if not these restraints!</description> <baseMoodEffect>+5</baseMoodEffect> </li> </stages> </rjw.ThoughtDef_Whore> <!--Used to keep track of customers, so a whore doesn't repeatedly solicit the same guest--> <ThoughtDef> <defName>RJWFailedSolicitation</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>0.4</durationDays> <stackLimit>100</stackLimit> <stackLimitForSameOtherPawn>1</stackLimitForSameOtherPawn> <stackedEffectMultiplier>0.5</stackedEffectMultiplier> <stages> <li> <label>tried to solicit me</label> <baseOpinionOffset>-1</baseOpinionOffset> </li> </stages> </ThoughtDef> <!--Same as above, but for colonists--> <ThoughtDef> <defName>RJWTurnedDownWhore</defName> <thoughtClass>Thought_MemorySocial</thoughtClass> <durationDays>0.2</durationDays> <stackLimit>1</stackLimit> <stackLimitForSameOtherPawn>1</stackLimitForSameOtherPawn> <stackedEffectMultiplier>0.5</stackedEffectMultiplier> <stages> <li> <label>bothered me</label> <baseOpinionOffset>-1</baseOpinionOffset> </li> </stages> </ThoughtDef> </Defs>
Mewtopian/rjw
Defs/ThoughtDefs/Thoughts_Whore.xml
XML
mit
3,401
<?xml version="1.0" encoding="utf-8" ?> <Defs> <TraitDef> <defName>Nymphomaniac</defName> <commonality>0.1</commonality> <commonalityFemale>0.08</commonalityFemale> <degreeDatas> <li> <label>hypersexuality</label> <description>[PAWN_nameDef] loves sex and always wants more.</description> <statOffsets> <Vulnerability>0.1</Vulnerability> <SexFrequency>1.5</SexFrequency> </statOffsets> </li> </degreeDatas> <conflictingTraits> <li>DislikesMen</li> <li>DislikesWomen</li> </conflictingTraits> <requiredWorkTags> <li>Social</li> </requiredWorkTags> </TraitDef> <TraitDef> <defName>Rapist</defName> <commonality>0.1</commonality> <commonalityFemale>0.02</commonalityFemale> <degreeDatas> <li> <label>rapist</label> <description>[PAWN_nameDef] doesn't take &#34;No&#34; as an answer.</description> <statOffsets> <SexFrequency>0.1</SexFrequency> </statOffsets> <!--<allowedMentalBreaks> <li>RandomRape</li> </allowedMentalBreaks>--> <randomMentalState>RandomRape</randomMentalState> <randomMentalStateMtbDaysMoodCurve> <points> <li>(0, 7.5)</li> <li>(50, 25)</li> <li>(100, 50)</li> </points> </randomMentalStateMtbDaysMoodCurve> </li> </degreeDatas> <conflictingTraits> <li>Kind</li> </conflictingTraits> <requiredWorkTags> <li>Violent</li> </requiredWorkTags> </TraitDef> <TraitDef> <defName>Necrophiliac</defName> <commonality>0.05</commonality> <commonalityFemale>0</commonalityFemale> <degreeDatas> <li> <label>necrophiliac</label> <description>Dead people can't say no, can they?</description> <statOffsets> <SexFrequency>0.1</SexFrequency> </statOffsets> </li> </degreeDatas> </TraitDef> <TraitDef> <defName>Zoophile</defName> <commonality>0.03</commonality> <commonalityFemale>0.03</commonalityFemale> <degreeDatas> <li> <label>zoophile</label> <description>[PAWN_nameDef] likes to walk on the wild side.</description> <statOffsets> <SexFrequency>0.1</SexFrequency> </statOffsets> </li> </degreeDatas> </TraitDef> </Defs>
Mewtopian/rjw
Defs/TraitDefs/Traits.xml
XML
mit
2,173
<?xml version="1.0" encoding="utf-8" ?> <Defs> <WorkGiverDef><!--maybe this should be a joy giver, otherwise prisoners might not do it--> <defName>CleanSelf</defName> <label>clean self</label> <giverClass>rjw.WorkGiver_CleanSelf</giverClass> <workType>BasicWorker</workType> <verb>clean self</verb> <gerund>cleaning self</gerund> <priorityInType>11</priorityInType><!-- slightly higher than normal cleaning (relatively unimportant)--> <requiredCapacities> <li>Manipulation</li> </requiredCapacities> </WorkGiverDef> </Defs>
Mewtopian/rjw
Defs/WorkGiverDefs/WorkGivers_Bukkake.xml
XML
mit
546
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- <WorkGiverDef> <defName>MilkHumanlike</defName> <label>milk humanlike</label> <giverClass>rjw.WorkGiver_MilkHuman</giverClass> <workType>Handling</workType> <verb>milk</verb> <gerund>milking</gerund> <priorityInType>90</priorityInType> <requiredCapacities> <li>Manipulation</li> </requiredCapacities> </WorkGiverDef> --> </Defs>
Mewtopian/rjw
Defs/WorkGiverDefs/WorkGivers_Milk.xml
XML
mit
407
<?xml version="1.0" encoding="utf-8" ?> <Defs> <WorkGiverDef> <defName>WG_Rape</defName> <label>Rapin'</label> <giverClass>rjw.WorkGiver_Rape</giverClass> <workType>BasicWorker</workType> <verb>rape</verb> <gerund>raping</gerund> <priorityInType>10</priorityInType> <workTags> <li>Violent</li> </workTags> <requiredCapacities> <li>Manipulation</li> </requiredCapacities> </WorkGiverDef> <WorkGiverDef> <defName>WG_RapeEnemy</defName> <label>Rapin' enemy</label> <giverClass>rjw.WorkGiver_RapeEnemy</giverClass> <workType>BasicWorker</workType> <verb>rape enemy</verb> <gerund>raping enemy</gerund> <priorityInType>10</priorityInType> <workTags> <li>Violent</li> </workTags> <requiredCapacities> <li>Manipulation</li> </requiredCapacities> </WorkGiverDef> <WorkGiverDef> <defName>WG_RapeCP</defName> <label>Rapin' comfort prisoner</label> <giverClass>rjw.WorkGiver_RapeCP</giverClass> <workType>BasicWorker</workType> <verb>rape CP</verb> <gerund>raping CP</gerund> <priorityInType>10</priorityInType> <workTags> <li>Violent</li> </workTags> <requiredCapacities> <li>Manipulation</li> </requiredCapacities> </WorkGiverDef> <WorkGiverDef> <defName>WG_ViolateCorpse</defName> <label>Violatin' corpse</label> <giverClass>rjw.WorkGiver_ViolateCorpse</giverClass> <workType>BasicWorker</workType> <verb>violate corpse</verb> <gerund>violating corpse</gerund> <priorityInType>10</priorityInType> <requiredCapacities> <li>Manipulation</li> </requiredCapacities> </WorkGiverDef> <WorkGiverDef> <defName>WG_BestialityFM</defName> <label>Sexin' animal</label> <giverClass>rjw.WorkGiver_BestialityForMale</giverClass> <workType>BasicWorker</workType> <verb>breed(active)</verb> <gerund>breeding(active)</gerund> <priorityInType>10</priorityInType> <requiredCapacities> <li>Manipulation</li> </requiredCapacities> </WorkGiverDef> <WorkGiverDef> <defName>WG_BestialityFF</defName> <label>Sexin' animal</label> <giverClass>rjw.WorkGiver_BestialityForFemale</giverClass> <workType>BasicWorker</workType> <verb>breed(passive)</verb> <gerund>breeding(passive)</gerund> <priorityInType>10</priorityInType> <requiredCapacities> <li>Manipulation</li> </requiredCapacities> </WorkGiverDef> <WorkGiverDef> <defName>WG_Fap</defName> <label>Fappin'</label> <giverClass>rjw.WorkGiver_Fap</giverClass> <workType>BasicWorker</workType> <verb>fap</verb> <gerund>faping</gerund> <priorityInType>10</priorityInType> <requiredCapacities> <li>Manipulation</li> </requiredCapacities> </WorkGiverDef> <WorkGiverDef> <defName>WG_Fap_bed</defName> <label>Fappin' in bed</label> <giverClass>rjw.WorkGiver_Fap_Bed</giverClass> <workType>BasicWorker</workType> <verb>fap</verb> <gerund>faping</gerund> <priorityInType>10</priorityInType> <requiredCapacities> <li>Manipulation</li> </requiredCapacities> </WorkGiverDef> <WorkGiverDef> <defName>WG_HaveSex</defName> <label>Havin' sex</label> <giverClass>rjw.WorkGiver_Sex</giverClass> <workType>BasicWorker</workType> <verb>have sex</verb> <gerund>having sex</gerund> <priorityInType>10</priorityInType> <requiredCapacities> <li>Manipulation</li> </requiredCapacities> </WorkGiverDef> <!-- <WorkTypeDef> <defName>Cleaning</defName> <labelShort>Clean</labelShort> <pawnLabel>Cleaner</pawnLabel> <gerundLabel>cleaning</gerundLabel> <description>Clear snow and clean the floor in the home area.</description> <verb>Clean</verb> <naturalPriority>200</naturalPriority> <alwaysStartActive>true</alwaysStartActive> <requireCapableColonist>true</requireCapableColonist> <workTags> <li>ManualDumb</li> <li>Cleaning</li> </workTags> </WorkTypeDef> <WorkGiverDef> <defName>WG_CleanSexStuff</defName> <labelShort>Clean</labelShort> <pawnLabel>Cleaner</pawnLabel> <gerundLabel>cleaning</gerundLabel> <giverClass>rjw.WorkGiver_CleanSexStuff</giverClass> <workType>BasicWorker</workType> <verb>Clean</verb> <priorityInType>10</priorityInType> <workTags> <li>ManualDumb</li> <li>Cleaning</li> </workTags> <requiredCapacities> <li>Manipulation</li> </requiredCapacities> </WorkGiverDef> --> </Defs>
Mewtopian/rjw
Defs/WorkGiverDefs/WorkGivers_Sex.xml
XML
mit
4,336
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- Need to rework the options into functional groups Bestiality Diseases Nymphs Pregnancy Bondage Visual --> <!-- NOTE TO TRANSLATORS: Commented out fields are obsolete, no need to translate.--> <rjw.config> <defName>the_one</defName> <bondage_gear_enabled>true</bondage_gear_enabled> <show_regular_dick_and_vag>true</show_regular_dick_and_vag> <max_nymph_fraction>0.99</max_nymph_fraction> <!-- STD stuff --> <nymph_spawn_with_std_mul>3.0</nymph_spawn_with_std_mul> <!-- Logs the process of handing out STDs after sex for debug purposes (or for anyone who's curious) --> <std_show_roll_to_catch>false</std_show_roll_to_catch> <!-- STD infections must be at least this severe to spread between pawns --> <std_min_severity_to_pitch>0.21</std_min_severity_to_pitch> <!-- "Clean" rooms (cleanliness stat >= 0) have their stat multiplied by this amount --> <std_env_pitch_cleanliness_exaggeration>2.0</std_env_pitch_cleanliness_exaggeration> <!-- "Dirty" rooms (cleanliness stat< 0) have their stat multiplied by this amount --> <std_env_pitch_dirtiness_exaggeration>0.5</std_env_pitch_dirtiness_exaggeration> <!-- Cleanliness stat for sex outside of a room --> <std_outdoor_cleanliness>-1.0</std_outdoor_cleanliness> <opp_inf_initial_immunity>0.55</opp_inf_initial_immunity> <!-- Cooldown for animal breeding, CP.--> <comfort_prisoner_rape_mtbh_mul>4.0</comfort_prisoner_rape_mtbh_mul> <!--<whore_mtbh_mul>3.0</whore_mtbh_mul>--> <!-- Rape beating --> <minor_pain_threshold>0.3</minor_pain_threshold> <significant_pain_threshold>0.6</significant_pain_threshold> <extreme_pain_threshold>0.95</extreme_pain_threshold> <base_chance_to_hit_prisoner>0.50</base_chance_to_hit_prisoner> <min_ticks_between_hits>500</min_ticks_between_hits> <max_ticks_between_hits>700</max_ticks_between_hits> </rjw.config> </Defs>
Mewtopian/rjw
Defs/_config.xml
XML
mit
1,926
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!--custom races--> <rjw.racedefs> <defName>ChjAndroid</defName> <fertility_endAge_male>0.9</fertility_endAge_male> <fertility_endAge_female>0.8</fertility_endAge_female> </rjw.racedefs> <rjw.racedefs> <defName>race2</defName> <fertility_endAge_male>0.8</fertility_endAge_male> <fertility_endAge_female>0.7</fertility_endAge_female> </rjw.racedefs> </Defs>
Mewtopian/rjw
Defs/races_db.xml
XML
mit
427
@ECHO OFF SET ThisScriptsDirectory=%~dp0 SET PSSctiptName=Deploy.ps1 SET PowerShellScriptPath=%ThisScriptsDirectory%%PSSctiptName% PowerShell -NoProfile -ExecutionPolicy Bypass -Command "& '%PowerShellScriptPath%'";
Mewtopian/rjw
Deploy/Deploy.bat
Batchfile
mit
215
# Configurable variables $repo = '..\..\rjw' $packing = 'rjw_packing' $outputFormat = '..\..\RJW-{0}.7z' $internalPath = 'RJW' $pathsToRemove = '.git', '.gitattributes', '.gitignore', 'Obsolete', 'packages', 'Deploy' [Console]::ResetColor() # Progress Bar Variables $Activity = "Deploying" $Id = 1 # Complex Progress Bar $Step = 0 $TotalSteps = 6 $StatusText = '"Step $($Step.ToString().PadLeft($TotalSteps.ToString().Length)) of $TotalSteps | $Task"' # Single quotes need to be on the outside $StatusBlock = [ScriptBlock]::Create($StatusText) # This script block allows the string above to use the current values of embedded values each time it's run # Read environvemt $Task = "Collecting info..." $Step++ Write-Progress -Id $Id -Activity $Activity -Status (& $StatusBlock) -CurrentOperation " " -PercentComplete ($Step / $TotalSteps * 100) $startupPath = Get-Location $7z = (GET-ItemProperty 'HKLM:\SOFTWARE\7-Zip').Path + '7z.exe' $packingRjw = $packing + "\" + $internalPath Push-Location -Path $repo $version = git describe --tags $output = $outputFormat -f $version Pop-Location # Cleanup $Task = "Cleanup..." $Step++ Write-Progress -Id $Id -Activity $Activity -Status (& $StatusBlock) -CurrentOperation " " -PercentComplete ($Step / $TotalSteps * 100) if (Test-Path $packing) { Remove-Item -Recurse -Force $packing } if (Test-Path $output) { Remove-Item $output } # Prepating data $Task = "Copying..." $Step++ Write-Progress -Id $Id -Activity $Activity -Status (& $StatusBlock) -CurrentOperation " " -PercentComplete ($Step / $TotalSteps * 100) $items = Get-ChildItem -Force -Path $repo $items | Foreach-Object -Begin { $i = 0 } -Process { $i++ if (-Not ($pathsToRemove -contains $_.Name)) { Copy-Item -Recurse $_.FullName -Destination ($packingRjw + "\" + $_.Name) } $p = $i * 100 / $items.Count Write-Progress -Id ($Id+1) -ParentId $Id -Activity 'Copying' -Status ('{0:0}% complete' -f $p) -PercentComplete $p } Write-Progress -Id ($Id+1) -ParentId $Id -Activity "Copying" -Status "Ready" -Completed # removing files from subfolders $Task = "Excluding..." $Step++ Write-Progress -Id $Id -Activity $Activity -Status (& $StatusBlock) -CurrentOperation " " -PercentComplete ($Step / $TotalSteps * 100) foreach ($path in $pathsToRemove) { $p = $packingRjw + '\' + $path if (Test-Path $p) { Remove-Item -Recurse -Force $p } } # archiving $Task = "Archiving..." $Step++ Write-Progress -Id $Id -Activity $Activity -Status (& $StatusBlock) -CurrentOperation " " -PercentComplete ($Step / $TotalSteps * 100) Push-Location -Path $packing & $7z a -r -bsp1 ($startupPath.Path+'\'+$output) + $internalPath | Foreach-Object -Begin { Write-Progress -Id ($Id+1) -ParentId $Id -Activity 'Archiving' -Status "Starting..." -PercentComplete 0 } -Process { $line = $_.Trim() if ($line -ne "") { [int]$p = 0 [bool]$result = [int]::TryParse($line.Split('%')[0], [ref]$p) if ($result) { Write-Progress -Id ($Id+1) -ParentId $Id -Activity 'Archiving' -Status $line -PercentComplete $p } } } Write-Progress -Id ($Id+1) -Activity "Archiving" -Status "Ready" -Completed Pop-Location # cleanup $Task = "Cleanup..." $Step++ Write-Progress -Id $Id -Activity $Activity -Status (& $StatusBlock) -CurrentOperation " " -PercentComplete ($Step / $TotalSteps * 100) if (Test-Path $packing) { Remove-Item -Recurse -Force $packing } Write-Progress -Id $Id -Activity $Activity -Status (& $StatusBlock) -Completed # If running in the console, wait for input before closing. if ($Host.Name -eq "ConsoleHost") { Write-Host "Done" Write-Host "Press any key to continue..." $Host.UI.RawUI.ReadKey("NoEcho,IncludeKeyUp") > $null }
Mewtopian/rjw
Deploy/Deploy.ps1
PowerShell
mit
3,757
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <!-- Settings--> <RJWSettingsOne>RimJobWorld - Basic Settings</RJWSettingsOne> <NymphsJoin>Nymphomaniacs incident</NymphsJoin> <NymphsJoin_desc>Spawns pawns with ('Hypersexual' trait) to join the colony. \nNote that disabling this only disables the incident. Pawns can be generated with (or acquire) the ('Hypersexual' trait) regardless of this setting.</NymphsJoin_desc> <FemaleFuta>Enable futas</FemaleFuta> <FemaleFuta_desc>Spawn females as futas(+ penis)</FemaleFuta_desc> <MaleTrap>Enable traps</MaleTrap> <MaleTrap_desc>Spawn males as traps(+ breasts)</MaleTrap_desc> <male_nymph_chance>Male nymph spawn chance</male_nymph_chance> <male_nymph_chance_desc>Male nymph spawn chance \n\nValid range: 0 - 100\nDefault: 0</male_nymph_chance_desc> <futa_nymph_chance>Futa/Trap nymph spawn chance</futa_nymph_chance> <futa_nymph_chance_desc>Futa/Trap nymph spawn chance \n\nValid range: 0 - 100\nDefault: 0</futa_nymph_chance_desc> <futa_natives_chance>Futa/Trap natives spawn chance</futa_natives_chance> <futa_natives_chance_desc>Futa/Trap natives spawn chance \n(industrial techlevel and below) \n\nValid range: 0 - 100\nDefault: 0</futa_natives_chance_desc> <futa_spacers_chance>Futa/Trap spacers spawn chance</futa_spacers_chance> <futa_spacers_chance_desc>Futa/Trap spacers spawn chance \n\nValid range: 0 - 100\nDefault: 5</futa_spacers_chance_desc> <STD_FromFloors>STDs from environment</STD_FromFloors> <STD_FromFloors_desc>Pawns will catch STDs from dirty environment.</STD_FromFloors_desc> <sexneed_decay_rate_name>Sex need decay rate (%)</sexneed_decay_rate_name> <sexneed_decay_rate_desc>0% for no decay.\n1000000% for Rapeturnus Planet. Recommended range: 50% to 200%.</sexneed_decay_rate_desc> <SexMinimumAge>Sex min. age</SexMinimumAge> <SexMinimumAge_desc>Humanlike Pawns younger than this will not have sex at all.</SexMinimumAge_desc> <SexFreeForAllAge>Age of consent</SexFreeForAllAge> <SexFreeForAllAge_desc>Humanlike Pawns younger than this will only have sex with pawns with 2 years age difference.</SexFreeForAllAge_desc> <bestiality_enabled>Enable bestiality</bestiality_enabled> <bestiality_enabled_desc>Enable acts of bestiality. Desired and not so much.</bestiality_enabled_desc> <animal_on_animal_enabled>Enable animal-on-animal</animal_on_animal_enabled> <animal_on_animal_enabled_desc>Enable interspecies sex between animals, which may result in pregnancy. Animals will still mate within their own species regardless of this setting.</animal_on_animal_enabled_desc> <necrophilia_enabled>Enable necrophilia</necrophilia_enabled> <necrophilia_enabled_desc>Enable sex with corpses. Usually limited to pawns with Necrophiliac trait, but others can sometimes do it if they are sexually frustrated.</necrophilia_enabled_desc> <cum_filth>Enable cum filth</cum_filth> <cum_filth_desc>Enables cum filth after sex. Note that disabling this will make the game easier, because of the lack of filth and need for cleaning.</cum_filth_desc> <cum_on_body>Enable cum splatters on body</cum_on_body> <cum_on_body_desc>Enables cum as health differential.</cum_on_body_desc> <cum_on_body_amount_adjust>Adjust cum amount on body</cum_on_body_amount_adjust> <cum_on_body_amount_adjust_desc>All cum applied to pawn bodies will be multiplied by this amount. </cum_on_body_amount_adjust_desc> <cum_overlays>Enable cum overlays</cum_overlays> <cum_overlays_desc>Enables cum overlay(may have conflicts with mods that change pawn appearance).</cum_overlays_desc> <sounds_enabled>Enable RJW sounds</sounds_enabled> <sounds_enabled_desc>Enables RJW-specific sounds. Note that this has no effect on core settings: if you have sound completely disabled, this does nothing.</sounds_enabled_desc> <STD_enabled>Enable STDs</STD_enabled> <STD_enabled_desc>Enables sexually transmitted diseases.</STD_enabled_desc> <RPG_direct_control_name>Direct control</RPG_direct_control_name> <RPG_direct_control_desc>Player can manually tell pawn to do sex related activities IF pawn meets conditions/agrees</RPG_direct_control_desc> <RPG_hero_control_name>Hero mode</RPG_hero_control_name> <RPG_hero_control_desc>Player can set 1 pawn as a player character and have direct unconditional control</RPG_hero_control_desc> <RPG_hero_control_HC_name>Hero mode (HC)</RPG_hero_control_HC_name> <RPG_hero_control_HC_desc>HARDCORE: Player can only control hero, get some lube, you'll need a lot of it.\n(intended for multiplayer)</RPG_hero_control_HC_desc> <RPG_hero_control_Ironman_name>Hero mode (Ironman)</RPG_hero_control_Ironman_name> <RPG_hero_control_Ironman_desc>HARDCORE: Player can set hero only once</RPG_hero_control_Ironman_desc> <!-- Rape stuff--> <rape_enabled>Enable rape</rape_enabled> <rape_enabled_desc>Makes Rim less realistic by disabling rape by humanlikes. May result in low mood for some pawns.</rape_enabled_desc> <PrisonersBeating>Rape beatings</PrisonersBeating> <PrisonersBeating_desc>Pawns will beat the hell out of victims while raping them.</PrisonersBeating_desc> <VisitorsCanCP>Enable comfort rape by visitors</VisitorsCanCP> <VisitorsCanCP_desc>Visitors are allowed to rape comfort pawns.</VisitorsCanCP_desc> <AnimalsCanCP>Enable comfort rape by animals</AnimalsCanCP> <AnimalsCanCP_desc>Animals are allowed to rape comfort pawns. Requires zoophilia to be enabled.</AnimalsCanCP_desc> <NonFutaWomenRaping_MaxVulnerability>Girls go rapin' (%)</NonFutaWomenRaping_MaxVulnerability> <NonFutaWomenRaping_MaxVulnerability_desc>Only women with vulnerability lower than this will ever rape others. \nTo check 'vulnerability' status, go to 'view information about this object' > stats.\n\nValid range: 0 - 300%</NonFutaWomenRaping_MaxVulnerability_desc> <Rapee_MinVulnerability_human>'To-be raped' vulnerability (%)</Rapee_MinVulnerability_human> <Rapee_MinVulnerability_human_desc>Human pawns with vulnerability higher than this will be raping targets. \nTo check 'vulnerability' status, go to 'view information about this object' > stats.\n\nValid range: 0 - 300%</Rapee_MinVulnerability_human_desc> <Rapee_MinVulnerability_animals>Animals' to-be-raped vulnerability (%)</Rapee_MinVulnerability_animals> <Rapee_MinVulnerability_animals_desc>Animals with vulnerability higher than this will be raping targets for zoophiles. \nTo check 'vulnerability' status, go to 'view information about this object' > stats.\n\nValid range: 0 - 300%</Rapee_MinVulnerability_animals_desc> <RJWSettingsFour>RimJobWorld - Casual Sex Settings</RJWSettingsFour> <SettingHookupsEnabled>Enable hookups (overall)</SettingHookupsEnabled> <SettingHookupsEnabled_desc>Controls whether single pawns can have casual sex with other single pawns</SettingHookupsEnabled_desc> <SettingNoHookupsDuringWorkHours>Disable hookups during work hours</SettingNoHookupsDuringWorkHours> <SettingNoHookupsDuringWorkHours_desc>Controls whether pawns can seek casual sex during work hours.\nNyphomaniacs ignore this.</SettingNoHookupsDuringWorkHours_desc> <SettingColonistsCanHookup>Colonists can hookup</SettingColonistsCanHookup> <SettingColonistsCanHookup_desc>Controls whether colonists are allowed to look for casual sex.</SettingColonistsCanHookup_desc> <SettingColonistsCanHookupWithVisitor>Colonists can hookup with visitors</SettingColonistsCanHookupWithVisitor> <SettingColonistsCanHookupWithVisitor_desc>Controls whether pawns can have casual sex with visitors to the colony.</SettingColonistsCanHookupWithVisitor_desc> <SettingCanHookupWithPrisoner>Non-prisoners can hookup with prisoners</SettingCanHookupWithPrisoner> <SettingCanHookupWithPrisoner_desc>Controls whether non-prisoner pawns can look for consensual sex with prisoners.\nThis is unaffected by the Comfort Prisoner designation and is considered consensual by both parties.</SettingCanHookupWithPrisoner_desc> <SettingVisitorsCanHookupWithColonists>Visitors can hookup with colonists</SettingVisitorsCanHookupWithColonists> <SettingVisitorsCanHookupWithColonists_desc>Controls whether visiting pawns include colonists as potential partners for casual sex.</SettingVisitorsCanHookupWithColonists_desc> <SettingVisitorsCanHookupWithVisitors>Visitors can hookup with other visitors</SettingVisitorsCanHookupWithVisitors> <SettingVisitorsCanHookupWithVisitors_desc>Controls whether visiting pawns include other visitors as potential partners for casual sex.</SettingVisitorsCanHookupWithVisitors_desc> <SettingPrisonersCanHookupWithNonPrisoner>Prisoners can hookup with colonists</SettingPrisonersCanHookupWithNonPrisoner> <SettingPrisonersCanHookupWithNonPrisoner_desc>Controls whether prisoners include non-prisoners as potential partners for casual sex.\nPawns, including prisoners, can only have sex with someone they can reach, so if the prisoner can't leave their cell this is moot.</SettingPrisonersCanHookupWithNonPrisoner_desc> <SettingPrisonersCanHookupWithPrisoner>Prisoners can hookup with prisoners</SettingPrisonersCanHookupWithPrisoner> <SettingPrisonersCanHookupWithPrisoner_desc>Controls whether prisoners include other prisoners as potential partners for casual sex.\nPawns, including prisoners, can only have sex with someone they can reach, so if the prisoner can't leave their cell this is moot.</SettingPrisonersCanHookupWithPrisoner_desc> <SettingNymphosCanPickAnyone>Nymphos can pick anyone</SettingNymphosCanPickAnyone> <SettingNymphosCanPickAnyone_desc>Controls whether nyphomaniac ('Hypersexual' trait) pawns will pick anyone available.\nThey still obey the cheating and homewrecking settings below.</SettingNymphosCanPickAnyone_desc> <SettingNymphosCanCheat>Nymphos can cheat</SettingNymphosCanCheat> <SettingNymphosCanCheat_desc>Controls whether nyphomaniac ('Hypersexual' trait) pawns can cheat if they're sexually frustrated.</SettingNymphosCanCheat_desc> <SettingNymphosCanHomewreck>Nymphos can homewreck</SettingNymphosCanHomewreck> <SettingNymphosCanHomewreck_desc>Controls whether nyphomaniac ('Hypersexual' trait) pawns will bang people who already have partners.</SettingNymphosCanHomewreck_desc> <SettingNymphosCanHomewreckReverse>Nymphos can homewreck(Reverse)</SettingNymphosCanHomewreckReverse> <SettingNymphosCanHomewreckReverse_desc>Controls whether nyphomaniac ('Hypersexual' trait) pawns will accept sex even if they have partner.</SettingNymphosCanHomewreckReverse_desc> <SettingHookupChanceForNonNymphos>Hookup % chance per hour</SettingHookupChanceForNonNymphos> <SettingHookupChanceForNonNymphos_desc>The chance that a horny pawn will look for casual sex.\nOnly checked once per hour and only when the pawn finishes their current task. Default is 30%</SettingHookupChanceForNonNymphos_desc> <SettingMinimumFuckabilityToHookup>Hookup minimum fuckability</SettingMinimumFuckabilityToHookup> <SettingMinimumFuckabilityToHookup_desc>Controls how attractive(RJW) both pawns must be other to consider a hookup.\n Default is 10%.</SettingMinimumFuckabilityToHookup_desc> <SettingMinimumAttractivenessToHookup>Hookup minimum attractiveness</SettingMinimumAttractivenessToHookup> <SettingMinimumAttractivenessToHookup_desc>Controls how attractive(Rimworld) pawns to eachother to consider a hookup.\n Default is 50%.\n Nyphomaniac > 0.</SettingMinimumAttractivenessToHookup_desc> <SettingMinimumRelationshipToHookup>Hookup minimum opinion </SettingMinimumRelationshipToHookup> <SettingMinimumRelationshipToHookup_desc>Controls minimum pawns opinion for eachother to consider a hookup.\n Default is 20.\n Nyphomaniac > 0.</SettingMinimumRelationshipToHookup_desc> <RJWDebugSettings>RimJobWorld - Debug</RJWDebugSettings> <!-- debug stuff--> <submit_button_enabled>Enable "submit" button on drafted pawns</submit_button_enabled> <submit_button_enabled_desc>Submit button allows you to skip more deadly part and get right to more humilating one. \nDisable ths if honor comes before life for you. \nRemember, if you change your mind, it will always be here, waiting for you.</submit_button_enabled_desc> <RJW_designation_box>Show RJW designations</RJW_designation_box> <RJW_designation_box_desc>Toggles showing RJW group of buttons in the pawn control GUI.</RJW_designation_box_desc> <StackRjwParts_name>Rjw parts stacking</StackRjwParts_name> <StackRjwParts_desc>Stack rjw parts in pawn health tab \n(Label x count)</StackRjwParts_desc> <maxDistancetowalk_name>Sex distance limit</maxDistancetowalk_name> <maxDistancetowalk_desc>Sets how much effort pawn AI willing to do to reach sex destination/target(PawnPath). This is affected by obstacles, pawn speed and ground modifiers.\n Default 250 ~20 cells.\n\n If set less than 100, switches to cells distance(DistanceToSquared), which is probably less stressfull than pathing, but ignores obstacles (e.g. walls, mountains)</maxDistancetowalk_desc> <WildMode_name>Wild mode</WildMode_name> <WildMode_desc>EXPERIMENTAL - DO NOT REPORT BUGS IF THIS IS ENABLED. \n\nNo rules for sex. Most limiting requirements are turned off. Enjoy the wildest side of Rimworld.</WildMode_desc> <override_RJW_designation_checks_name>Override designation checks</override_RJW_designation_checks_name> <override_RJW_designation_checks_desc>Allows to set designations on all colonists ignoring conditions,\n YOU CHEATER</override_RJW_designation_checks_desc> <GenderlessAsFuta_name>GenderlessAsFuta</GenderlessAsFuta_name> <GenderlessAsFuta_desc>USEATYOUROWNRISK. \n\nGenderless Pawns will be set as Female and have both sets of genitals.</GenderlessAsFuta_desc> <DevMode_name>Development mode</DevMode_name> <DevMode_desc>Enables RimJobWorld logging and stuff. You don't usually want this enabled.</DevMode_desc> <DebugLogJoinInBed>Debug log hookup search info</DebugLogJoinInBed> <DebugLogJoinInBed_desc>Enables some very spamming debug logs to help find bugs in JoinInBed operations. \nOnly devs (or someone helping them find a bug) should enable this.</DebugLogJoinInBed_desc> <!-- Pregnancy stuff--> <RJWSettingsTwo>RimJobWorld - Pregnancy Settings</RJWSettingsTwo> <RJWH_pregnancy>Enable RJW humanlikes pregnancies</RJWH_pregnancy> <RJWH_pregnancy_desc>Use RJW pregnancy for human-human pregnancies.</RJWH_pregnancy_desc> <PregnantCoeffecientForHuman>Human Pregnancy chances (%)</PregnantCoeffecientForHuman> <PregnantCoeffecientForHuman_desc>Human pregnancy chances in percent.\n\nValid range: 0 - 100%</PregnantCoeffecientForHuman_desc> <RJWB_pregnancy>Enable RJW bestiality pregnancies</RJWB_pregnancy> <RJWB_pregnancy_desc>Use RJW pregnancy for human-animal pregnancies.</RJWB_pregnancy_desc> <PregnantCoeffecientForAnimals>Animal pregnancy chances (%)</PregnantCoeffecientForAnimals> <PregnantCoeffecientForAnimals_desc>Animal pregnancy chances in percent.\n\nValid range: 0 - 100%</PregnantCoeffecientForAnimals_desc> <InterspeciesImpregnantionModifier>Interspecies impregnation modifier (%)</InterspeciesImpregnantionModifier> <InterspeciesImpregnantionModifier_desc>Interspecies impregnation modifier in percent. At 20% this cuts the normal chance to fifth of same-species, and so on.\n\nValid range: 0 - 100%</InterspeciesImpregnantionModifier_desc> <UseParentMethod>DNA inheritance</UseParentMethod> <UseParentMethod_desc>ON:Babies have random parent dna.\nOFF:Babies are like mothers.</UseParentMethod_desc> <OffspringLookLikeTheirMother>Humanlike DNA inheritance</OffspringLookLikeTheirMother> <OffspringLookLikeTheirMother_desc>Governs humanlike pregnancies. \n100% means born babies will be of mothers race. \nAt 0% means born babies will be of father race.\n\nValid range: 0 - 100%</OffspringLookLikeTheirMother_desc> <OffspringIsHuman>Bestiality DNA inheritance</OffspringIsHuman> <OffspringIsHuman_desc>Governs Humanlike-Animal and Animal-Animal pregnancies.\n100% means born babies will be of "mother" race. \nAt 0% means born babies will be of "father" race.\n\nValid range: 0 - 100%</OffspringIsHuman_desc> <OffspringIsHuman2>Bestiality DNA inheritance</OffspringIsHuman2> <OffspringIsHuman2_desc>Governs Humanlike-Animal pregnancies.\n\n left - born babies will be of beast race. \n\n right - born babies will be of humanlike race.</OffspringIsHuman2_desc> <RJWA_pregnancy>Enable RJW animal pregnancies</RJWA_pregnancy> <RJWA_pregnancy_desc>Use RJW pregnancy for animal-animal pregnancies.</RJWA_pregnancy_desc> <RJWI_pregnancy>Enable RJW egg pregnancies</RJWI_pregnancy> <RJWI_pregnancy_desc>Use RJW pregnancy for ovipositor egg pregnancies.</RJWI_pregnancy_desc> <egg_pregnancy_implant_anyone>Egg implanting filter</egg_pregnancy_implant_anyone> <egg_pregnancy_implant_anyone_desc>ON:Anyone with female ovipositor can implant eggs.\nOFF:Only predefined parent type can implant eggs.</egg_pregnancy_implant_anyone_desc> <egg_pregnancy_fertilize_anyone>Egg fertilizing filter</egg_pregnancy_fertilize_anyone> <egg_pregnancy_fertilize_anyone_desc>ON:Anyone with male ovipositor can fertilize eggs.\nOFF:Only predefined parent type or same as implanter can fertilize eggs.</egg_pregnancy_fertilize_anyone_desc> <MechanoidImplanting>Enable mechanoid implants</MechanoidImplanting> <MechanoidImplanting_desc>Allow probing and implanting by mechanoids.</MechanoidImplanting_desc> <CP_pregnancy>Use RimWorldChildren pregnancy for pregnancies between humanlikes</CP_pregnancy> <CP_pregnancy_desc>Controlls whether RJW should use own pregnancy or RimWorldChildren for human-human pregnancies.</CP_pregnancy_desc> <genetic_trait_filter>Filter inherited traits</genetic_trait_filter> <genetic_trait_filter_desc>If enabled, it will use the rjw/Defs/NonInheritedTraits.xml to filter out the traits that should not be passed to next generation. If disabled, everything is a fair game.</genetic_trait_filter_desc> <RJW_fertility_endAge_male>Male infertility age </RJW_fertility_endAge_male> <RJW_fertility_endAge_male_desc>Adjusted by lifespan for alien races. Same scale is used for animals and humanlikes.</RJW_fertility_endAge_male_desc> <RJW_fertility_endAge_female_humanlike>Female infertility age (humanlikes)</RJW_fertility_endAge_female_humanlike> <RJW_fertility_endAge_female_humanlike_desc>Unlike most animals, human females become infertile at early age. Same ratio is used for all alien races, for balance.</RJW_fertility_endAge_female_humanlike_desc> <RJW_fertility_endAge_female_animal>Female infertility age (animals)</RJW_fertility_endAge_female_animal> <RJW_fertility_endAge_female_animal_desc>Unlike humans, most female animals remain fertile until death.</RJW_fertility_endAge_female_animal_desc> <In_human_years> in human years</In_human_years> <XofLifeExpectancy>% of life expectancy</XofLifeExpectancy> <InterspeciesDisabled>Interspecies disabled.</InterspeciesDisabled> <InterspeciesMaximum>Equal to same-species.</InterspeciesMaximum> <AlwaysMother>Always mother's species.</AlwaysMother> <AlwaysFather>Always father's species.</AlwaysFather> <AlwaysBeast>Beast species.</AlwaysBeast> <AlwaysHumanlike>Humanlike species.</AlwaysHumanlike> <ComplexImpregnation>Enable complex interspecies impregnation calculation</ComplexImpregnation> <ComplexImpregnation_desc><![CDATA[When enabled, the impregnation chance between species depends on the difference in the body structure and size. Examples: Human/Winged humanoid : ~95% Human/Harpy : ~75% Human/Dog : ~30% Human/Chicken : ~5% Wolf/Dog : ~95% Wolf/Chicken : ~5% Rooster/Harpy : ~30% Note that the chance is futher lowered by the base animal and human pregnancy sliders. ]]></ComplexImpregnation_desc> <!-- sex types --> <RJWSettingsThree>RimJobWorld - Sex Settings</RJWSettingsThree> <SexTypeFrequency>Sex type frequency:\n[Higher = more common]</SexTypeFrequency> <vaginal>Vaginal penetration frequency</vaginal> <vaginal_desc>Frequency of vaginal sex. Note that this frequency is further adjusted by factors such as available orifices, etc.\n\nValid range: 1 - 200\nDefault: 120</vaginal_desc> <cunnilingus>Cunnilingus frequency</cunnilingus> <cunnilingus_desc>Frequency of oral stimulation of vagina. Note that this frequency is further adjusted by factors such as available orifices, rape, etc.\n\nValid range: 1 - 200\nDefault: 80</cunnilingus_desc> <anal>Anal penetration frequency</anal> <anal_desc>Frequency of anal penetration (penile). Note that this frequency is further adjusted by factors such as available orifices, rape, etc.\n\nValid range: 1 - 200\nDefault: 80</anal_desc> <rimming>Rimming frequency</rimming> <rimming_desc>Frequency of oral stimulation of anus. Note that this frequency is further adjusted by factors such as available orifices, etc.\n\nValid range: 1 - 200\nDefault: 40</rimming_desc> <fellatio>Fellatio frequency</fellatio> <fellatio_desc>Frequency of fellatio, also known as blowjob. Note that this frequency is further adjusted by factors such as available orifices, etc.\n\nValid range: 1 - 200\nDefault: 80</fellatio_desc> <handjob>Handjob frequency</handjob> <handjob_desc>Frequency of handjobs. Requires working hands. Note that this frequency is further adjusted by factors such as whoring, etc.\n\nValid range: 1 - 200\nDefault: 80</handjob_desc> <mutual_masturbation>Mutual masturbation frequency</mutual_masturbation> <mutual_masturbation_desc>Frequency of mutual masturbation (two colonists masturbating each other). Note that this frequency is further adjusted by factors such as rape, etc.\n\nValid range: 1 - 200\nDefault: 70</mutual_masturbation_desc> <double_penetration>Double-penetration frequency</double_penetration> <double_penetration_desc>Frequency of double-penetration, simultaneous anal and vaginal. Requires a multi-penis, such as a hemipenis. Note that this frequency is further adjusted by factors such as available orifices, etc.\n\nValid range: 1 - 200\nDefault:60</double_penetration_desc> <breastjob>Breastjob frequency</breastjob> <breastjob_desc>Frequency of breastjobs. Requires one pawn to have breasts, and the other to have a penis. Note that this frequency is further adjusted by factors such as whoring, rape, etc.\n\nValid range: 1 - 200\nDefault: 50</breastjob_desc> <fingering>Vaginal fingering frequency</fingering> <fingering_desc>Frequency of vaginal fingering. Requires one pawn to have a vagina, and the other to have a working hand. Note that this frequency is further adjusted by factors such as whoring, rape, etc.\n\nValid range: 1 - 200\nDefault: 50</fingering_desc> <scissoring>Scissoring frequency</scissoring> <scissoring_desc>Frequency of scissoring (type of tribadism where partners interlock their legs and grind their vulvae together). Requires both pawns to have vaginas.\n\nValid range: 1 - 200\nDefault: 50</scissoring_desc> <footjob>Footjob frequency</footjob> <footjob_desc>Frequency of footjobs (stimulation of penis by foot). Note that this frequency is further adjusted by factors such as whoring, rape, etc.\n\nValid range: 1 - 200\nDefault: 30</footjob_desc> <fisting>Anal fisting frequency</fisting> <fisting_desc>Frequency of anal fisting (vaginal not yet implemented). Requires one partner to have a working hand. Note that this frequency is further adjusted by factors such as whoring, rape, etc.\n\nValid range: 1 - 200\nDefault: 30</fisting_desc> <sixtynine>69 frequency</sixtynine> <sixtynine_desc>Frequency of 69 (mutual oral). Requires both partners to have genitalia. Note that this frequency is further adjusted by factors such as whoring, rape, etc.\n\nValid range: 1 - 200\nDefault: 69</sixtynine_desc> <FapEverywhere>Fapping everywhere</FapEverywhere> <FapEverywhere_desc>Pawn will masturbate where it wants.</FapEverywhere_desc> <FapInBed>Fapping in bed</FapInBed> <FapInBed_desc>Pawn will masturbate in its bed.</FapInBed_desc> <Reset>Reset</Reset> <Malesex>Allowed male sex: </Malesex> <FeMalesex>Allowed female sex: </FeMalesex> <AllowedSex.All>All</AllowedSex.All> <AllowedSex.Homo>Gay</AllowedSex.Homo> <AllowedSex.Nohomo>Straight</AllowedSex.Nohomo> <SexClothing>Preferred clothing for sex: </SexClothing> <SexClothingNude>Nude</SexClothingNude> <SexClothingHeadwear>Headwear only</SexClothingHeadwear> <SexClothingFull>Fully clothed</SexClothingFull> <RapeSoundAlert>Rape sound alert: </RapeSoundAlert> <RapeSoundAlertAlways>Always enabled</RapeSoundAlertAlways> <RapeSoundAlertHumanlike>Only if target is humanlike</RapeSoundAlertHumanlike> <RapeSoundAlertColonist>Only if target is colonist</RapeSoundAlertColonist> <RapeSoundAlertDisabled>Disabled</RapeSoundAlertDisabled> <SexualitySpread1>Sexuality spread source: </SexualitySpread1> <SexualitySpread2>Sexuality generation spread for RJW.</SexualitySpread2> <SexualitySpreadRationalRomance>[Imported from Rational Romance]</SexualitySpreadRationalRomance> <SexualitySpreadPsychology>[Imported from Psychology]</SexualitySpreadPsychology> <SexualitySpreadIndividuality>[imported from [SYR]Individuality]</SexualitySpreadIndividuality> <SexualityAsexual> Asexual: </SexualityAsexual> <SexualityPansexual> Pansexual: </SexualityPansexual> <SexualityHeterosexual> Heterosexual: </SexualityHeterosexual> <SexualityBisexual> Bisexual: </SexualityBisexual> <SexualityGay> Gay: </SexualityGay> <SexualityAsexual_desc>Low or non-existent sex drive, generally not interested in sex.</SexualityAsexual_desc> <SexualityPansexual_desc>Pansexuals disregard gender entirely.</SexualityPansexual_desc> <SexualityHeterosexual_desc>Heterosexuals are attracted to 'opposite' sex.</SexualityHeterosexual_desc> <SexualityBisexual_desc>Bisexuals are attracted to both males and females.</SexualityBisexual_desc> <SexualityGay_desc>Homosexuals are attracted to same sex.</SexualityGay_desc> <!-- Mod strings --> <!-- std --> <RJW_Opportunistic_Infection_Message>{0} has developed an infection due to the weakened immune system.</RJW_Opportunistic_Infection_Message> <!--RJW_Poisoned_by_Rimming_Message>{0} has gotten food poisoning by rimming {1}</RJW_Poisoned_by_Rimming_Message--> <RJW_Syphilis_Damage_Message>{0} has suffered permanent damage to {1} {2} due to an advanced {3} infection.</RJW_Syphilis_Damage_Message> <!--Whore Activities--> <RJW_VisitorAcceptWhore>{0} accepted the deal {1} offered.</RJW_VisitorAcceptWhore> <RJW_VisitorRejectWhore>{0} rejected the deal {1} offered.</RJW_VisitorRejectWhore> <RJW_VisitorSickWhore>{0} rejected the offer because {1} does not look healthy</RJW_VisitorSickWhore> <!-- Notifications on right-clicking CP --> <PawnCantRapeCP>The target isn't healthy enough or is in a forbidden position.</PawnCantRapeCP> <PawnCantRapeCP0>The pawn don't need sex, is not healthy, or cannot rape.</PawnCantRapeCP0> <PawnCantRapeCP1>The pawn is not single or has his partner around.</PawnCantRapeCP1> <PawnCantRapeCP2>The pawn is not zoophile so can't rape animals.</PawnCantRapeCP2> <!--Submit button--> <CommandSubmit>Submit</CommandSubmit> <CommandSubmitDesc>Lay down and accept whatever to cum.</CommandSubmitDesc> <!--Preganancy messages--> <RJW_PregnantTitle>{0} is pregnant.</RJW_PregnantTitle> <RJW_PregnantText>{0} is pregnant and is going to be a mother soon. Be aware, starvation and trauma may result in loss of child.</RJW_PregnantText> <RJW_Contractions>{0} is having contractions! Baby(ies) is(are) on the way!</RJW_Contractions> <RJW_GaveBirthTitle>Birthing done.</RJW_GaveBirthTitle> <RJW_GaveBirthText>{0} has succesfully gave birth to </RJW_GaveBirthText> <RJW_ABaby>her baby.</RJW_ABaby> <RJW_NBabies>her {0} babies.</RJW_NBabies> <RJW_PregnantNormal>Have a healthy baby...</RJW_PregnantNormal> <RJW_PregnantStrange>Something is unusual about the baby...</RJW_PregnantStrange> <RJW_PregnantMechStrange>Something is Very strange about the baby...</RJW_PregnantMechStrange> <RJW_GaveBirthEggTitle>Birthed egg.</RJW_GaveBirthEggTitle> <RJW_GaveBirthEggText>{0} gave birth to eggs</RJW_GaveBirthEggText> <RJW_EggContractions>{0} is having contractions! Eggs are on the way!</RJW_EggContractions> <!--Breast size changes--> <!--Should be "{PAWN_possessive} breasts..." but I couldn't get that to work correctly.--> <RJW_BreastsHaveGrownFromBoobitis>Breasts have grown from boobitis.</RJW_BreastsHaveGrownFromBoobitis> <!--Comfort designation--> <ForComfort>Use for comfort</ForComfort> <ForComfortDesc>Mark for comforting sex</ForComfortDesc> <ForComfortRefuseDesc>Wont agree to be used for comfort\nReq: masochist trait</ForComfortRefuseDesc> <!--Whore--> <ForService>Assign to whorin'</ForService> <!-- This field is not visible --> <ForServiceDesc><![CDATA[Enable hookin' - Will try to hook up with visitors. - Entertains other colonists if not busy. - Tries to refrain from masturbation while on the job, may cause frustration. ]]></ForServiceDesc> <ForServiceRefuseDesc>Wont agree to be a whore</ForServiceRefuseDesc> <!--Breeding designations--> <ForBreeding>For animals</ForBreeding> <ForBreedingDesc>Mark for animal breeding</ForBreedingDesc> <ForBreedingRefuseDesc>Wont agree to be mounted by animals\nReq: zoophile trait</ForBreedingRefuseDesc> <ForBreedingAnimalDesc>Allow this animal to mount designated breeders</ForBreedingAnimalDesc> <BreedMessage> is trying to breed </BreedMessage> <!--Milking--> <ForMilking>Designate dairy</ForMilking> <ForMilkingDesc>Harvest biological materials from this being</ForMilkingDesc> <!--Hero--> <ForHero>Designate Hero</ForHero> <ForHeroDesc><![CDATA[Set pawn as player character -Can only be set once. -Can't be turned off. ]]></ForHeroDesc> <ForHeroRefuse1Desc>This is hero of other player</ForHeroRefuse1Desc> <ForHeroRefuse2Desc>You have no right to change designation</ForHeroRefuse2Desc> <!--Sexuality card--> <SexcardTooltip>Show sexuality</SexcardTooltip> <WhorePrice>Whoring price range: </WhorePrice> <Quirks>Quirks: </Quirks> <NoQuirks>No Quirks, vanilla.</NoQuirks> <MessyQuirk><![CDATA[Messy - Increases fluid output. - Rarely bothers to clean after sex/masturbation. ]]></MessyQuirk> <PodophileQuirk><![CDATA[Podophile (aka foot fetish) - Prefers foot-related sex acts if given choice. - Gets increased satisfaction from footjobs. ]]></PodophileQuirk> <TeratophileQuirk><![CDATA[Teratophile (attraction to monstrous and disfigured) - Prefers partners with traits Ugly, Staggeringly Ugly, and Creepy Breathing. - Finds scars attractive. - If zoophile, prefers larger and wilder animals. ]]></TeratophileQuirk> <EndytophileQuirk><![CDATA[Endytophile (clothed sex) - Has sex while fully clothed, if given choice. - Gets more satisfaction from clothed sex. - Gets less satisfaction from nude sex. ]]></EndytophileQuirk> <ExhibitionistQuirk><![CDATA[Exhibitionist - Gets more satisfaction from public sex and masturbation. - Is more likely to masturbate if there are others present. ]]></ExhibitionistQuirk> <GerontophileQuirk><![CDATA[Gerontophile (attraction to elderly) - Prefers old partners. - Gets more satisfaction from sex with the elderly. ]]></GerontophileQuirk> <SomnophileQuirk><![CDATA[Somnophile (attraction to sleeping/unconscious partners) - Gets more satisfaction from sex if the partner is asleep/unconscious. - If rapist or very frustrated, will attempt to rape unconscious pawns. ]]></SomnophileQuirk> <SapiosexualQuirk><![CDATA[Sapiosexual (attraction to intelligence) - Is attracted to pawns with 'smart' traits, such as Fast Learner and Too Smart. - Is repulsed by pawns who are incapable of Intellectual. ]]></SapiosexualQuirk> <FertileQuirk><![CDATA[Fertile - Has unusually high base fertility. ]]></FertileQuirk> <InfertileQuirk><![CDATA[Infertile - Has low base fertility, and is unlikely to have children. ]]></InfertileQuirk> <ImpregnationFetishQuirk><![CDATA[Impregnation fetish - Gets more satisfaction from sex that may result in pregnancy. - If given choice (and partner has applicable parts), will usually have vaginal sex. ]]></ImpregnationFetishQuirk> <PregnancyFetishQuirk><![CDATA[Pregnancy fetish - Is attracted to pawns who are visibly pregnant. ]]></PregnancyFetishQuirk> <IncubatorQuirk><![CDATA[Pawn has birthed so many to eggs, it's body has adjusted to incubating eggs, egg incubation speed increased. ]]></IncubatorQuirk> <BreederQuirk><![CDATA[Pawn has given so many births, it's body has adjusted to breeding, it's pregnancies are shorter and brings more offsprings. ]]></BreederQuirk> <VigorousQuirk><![CDATA[Vigorous - Is unusually energetic, and does not tire much from having sex. ]]></VigorousQuirk> </LanguageData>
Mewtopian/rjw
Languages/English/Keyed/RimJobWorld.xml
XML
mit
32,673
STDs abortion advanced sexual techniques age of consent anal sex animal genitalia animal mating habits anonymous sex autoerotism autofellatio bestiality bisexuality bodily fluids body modifications bondage breasts bukkake casual sex celibacy chastity clitoris contraceptives cross-species sex cum cunnilingus cybersex debauchery domination erotic spanking erotica exhibitionism extramarital sex female domination fetishes fingering fisting flirting forced nudity foreplay friends with benefits gangbanging gays group sex handjobs heterosexuality homosexuality inbreeding incest infidelity intercourse intercrural sex interspecies marriage interspecies relations impotence lubricants making love masturbation mechanophilia monogamy mutual masturbation necrophilia non-penetrative sex nudism nudity nymphomania open marriage oral sex orgasms orgies oviposition paraphilias penises polyamory pornography potency pregnancy prostitutes prostitution rape recreational sex rectal pain rimming sadomasochism safe sex seduction sex sex appeal sex education sex positions sex toys sex trade sexbots sexcapades sexual abuse sexual arousal sexual assault sexual attraction sexual dysfunctions sexual fantasies sexual morals sexual orientation sexual slavery sexual stimulation sexuality sleep sex sleeping around sodomy spanking striptease submission swinging taboos technophilia teratophilia testicles threesomes transvestism turn-ons virginity virtual sex voyeurism wet dreams xenophilia zoophilia
Mewtopian/rjw
Languages/English/Strings/Words/Nouns/TalkTopics_Sexual.txt
Text
mit
1,487
Multiplayer: https://github.com/Parexy/Multiplayer ===================================================== not working: -whoring desync: -? =====================================================
Mewtopian/rjw
Multiplayer.txt
Text
mit
193
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!--not used, should probably remove or not--> <BodyPartDef> <defName>InsectGenitals</defName> <label>insectGenitals</label> <hitPoints>20</hitPoints> <frostbiteVulnerability>0.1</frostbiteVulnerability> <skinCovered>true</skinCovered> <canSuggestAmputation>true</canSuggestAmputation> <bleedRate>1.0</bleedRate> <tags> <li>RJW_FertilitySource</li> </tags> </BodyPartDef> </Defs>
Mewtopian/rjw
Obsolete/Defs/BodyPartDefs/BodyParts_Insect.xml
XML
mit
455
<?xml version="1.0" encoding="utf-8" ?> <Defs> <DesignationDef> <defName>ComfortPrisoner</defName> <texturePath>UI/Commands/ComfortPrisoner_off</texturePath> <targetType>Thing</targetType> </DesignationDef> <DesignationDef> <defName>ComfortPrisonerNoSticky</defName> <texturePath>UI/Commands/ComfortPrisoner_off</texturePath> <targetType>Thing</targetType> </DesignationDef> <DesignationDef> <defName>RJW_ForBreeding</defName> <texturePath>UI/Commands/Breeding_Animal_off</texturePath> <targetType>Thing</targetType> </DesignationDef> </Defs>
Mewtopian/rjw
Obsolete/Defs/DesignationDefs/Designations.xml
XML
mit
570
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ArchitectSense.DesignationSubCategoryDef> <defName>SubCategory_Whore_Beds</defName> <label>whore beds</label> <description>Beds for whores.</description> <defNames> <li>WhoreSleepingSpot</li> <li>BedWhore</li> <li>DoubleBedWhore</li> <li>RoyalBedWhore</li> </defNames> <designationCategory>Furniture</designationCategory> </ArchitectSense.DesignationSubCategoryDef> </Defs>
Mewtopian/rjw
Obsolete/Defs/DesignationSubCategoryDefs/RJW_SubCategory_obsolete
none
mit
448
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!--Pawns with ovi's plant egg.--> <!--60,000 ticks is one in-game day regardless of game speed--> <!--bornTick(for pre defined eggs)=450,000*adult basesize*(1+1/3)--> <rjw.HediffDef_InsectEgg Name="RJW_ImplantEgg" Abstract="True"> <defName>RJW_InsectEgg</defName> <hediffClass>rjw.Hediff_InsectEgg</hediffClass> <defaultLabelColor>(0.8, 0.8, 0.35)</defaultLabelColor> <initialSeverity>0.1</initialSeverity> <eggsize>1</eggsize> <!--eggsize 1 = 100%, 0 - can hold unlimited eggs, up to 100 eggs per sex--> <abortTick>60000</abortTick> <!--abortTick = time to fertilize egg--> <isBad>false</isBad> <tendable>false</tendable> <!--false below: only same kinddef as implanter can fertilize--> <fertilize_animal>false</fertilize_animal> <!--any animal with ovi can fertilize, switch egg outcome to fertilizer kinddef--> <fertilize_anyone>true</fertilize_anyone> <!--anyone with ovi can fertilize, switch egg outcome to fertilizer kinddef--> <selffertilized>false</selffertilized> <!--egg will be implanted fertilized--> </rjw.HediffDef_InsectEgg> <!--Placeholder egg/unsupported races--> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_UnknownEgg</defName> <label>Egg</label> <parentDef>Unknown</parentDef> <bornTick>180001</bornTick> <!--filled by script--> <abortTick>60001</abortTick> <!--filled by script--> <stages> <li> <minSeverity>0.01</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-0.01</offset> </li> </capMods> </li> <li> <minSeverity>0.02</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-0.02</offset> </li> </capMods> </li> <li> <minSeverity>0.05</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-0.05</offset> </li> </capMods> </li> <li> <minSeverity>0.10</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-0.10</offset> </li> </capMods> </li> <li> <minSeverity>0.15</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-0.15</offset> </li> </capMods> </li> <li> <minSeverity>0.20</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-0.20</offset> </li> </capMods> </li> <li> <minSeverity>0.25</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-0.25</offset> </li> </capMods> </li> <li> <minSeverity>0.30</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-0.30</offset> </li> </capMods> </li> <li> <minSeverity>0.40</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-0.40</offset> </li> </capMods> </li> <li> <minSeverity>0.50</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-0.50</offset> </li> </capMods> </li> <li> <minSeverity>0.75</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-0.75</offset> </li> </capMods> </li> <li> <minSeverity>0.9</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-1.0</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <!-- remove below and remove egg recipes? --> <!-- Vanilla --> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_MegascarabEgg</defName> <label>Megascarab Egg</label> <parentDef>Megascarab</parentDef> <bornTick>120000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.024</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_SpelopedeEgg</defName> <label>Spelopede Egg</label> <parentDef>Spelopede</parentDef> <bornTick>480000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.096</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_MegaspiderEgg</defName> <label>Megaspider Egg</label> <parentDef>Megaspider</parentDef> <bornTick>720000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.144</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <!-- Docile Hive --> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_MegascarabDocileEgg</defName> <label>Docile Megascarab Egg</label> <parentDef>MegascarabDocile</parentDef> <bornTick>120000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.024</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_SpelopedeDocileEgg</defName> <label>Docile Spelopede Egg</label> <parentDef>SpelopedeDocile</parentDef> <bornTick>480000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.096</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_MegaspiderDocileEgg</defName> <label>Docile Megaspider Egg</label> <parentDef>MegaspiderDocile</parentDef> <bornTick>720000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.144</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <!-- Rim of Madness - Arachnophobia --> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_ROMA_SpiderEgg</defName> <label>Spider Egg</label> <parentDef>ROMA_SpiderRace</parentDef> <bornTick>180000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.036</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_ROMA_GiantSpiderEgg</defName> <label>Giant Spider Egg</label> <parentDef>ROMA_SpiderRaceGiant</parentDef> <bornTick>1260000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.252</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_ROMA_GiantQueenSpiderEgg</defName> <label>Giant Spider Queen Egg</label> <parentDef>ROMA_SpiderRaceGiantQueen</parentDef> <bornTick>1860000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.372</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_BarbslingerEgg</defName> <label>Barbslinger Egg</label> <parentDef>AA_Barbslinger</parentDef> <bornTick>1500000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.3</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_BedBugEgg</defName> <label>Bedbug Egg</label> <parentDef>AA_BedBug</parentDef> <bornTick>300000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.06</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_BlackScarabEgg</defName> <label>Black scarab Egg</label> <parentDef>AA_BlackScarab</parentDef> <bornTick>180000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.036</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_BlackSpelopedeEgg</defName> <label>Black spelopede Egg</label> <parentDef>AA_BlackSpelopede</parentDef> <bornTick>600000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.12</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_BlackSpiderEgg</defName> <label>Blackspider Egg</label> <parentDef>AA_BlackSpider</parentDef> <bornTick>900000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.18</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_BlizzariskEgg</defName> <label>Blizzarisk Egg</label> <parentDef>AA_Blizzarisk</parentDef> <bornTick>1200000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.24</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_BlizzariskClutchMotherEgg</defName> <label>Blizzarisk clutch mother Egg</label> <parentDef>AA_BlizzariskClutchMother</parentDef> <bornTick>1800000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.36</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_BumbledroneEgg</defName> <label>Bumbledrone Egg</label> <parentDef>AA_Bumbledrone</parentDef> <bornTick>480000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.096</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_BumbledroneQueenEgg</defName> <label>Bumbledrone queen Egg</label> <parentDef>AA_BumbledroneQueen</parentDef> <bornTick>600000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.12</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_DunealiskEgg</defName> <label>Dunealisk Egg</label> <parentDef>AA_Dunealisk</parentDef> <bornTick>1200000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.24</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_DunealiskClutchMotherEgg</defName> <label>Dunealisk clutch mother Egg</label> <parentDef>AA_DunealiskClutchMother</parentDef> <bornTick>1800000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.36</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_FeraliskEgg</defName> <label>Feralisk Egg</label> <parentDef>AA_Feralisk</parentDef> <bornTick>600000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.12</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_FeraliskClutchMotherEgg</defName> <label>Feralisk clutch mother Egg</label> <parentDef>AA_FeraliskClutchMother</parentDef> <bornTick>1800000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.36</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_FrostmiteEgg</defName> <label>Frostmite Egg</label> <parentDef>AA_Frostmite</parentDef> <bornTick>300000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.06</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_MammothWormEgg</defName> <label>Mammoth worm Egg</label> <parentDef>AA_MammothWorm</parentDef> <bornTick>1800000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.36</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_MegaLouseEgg</defName> <label>Megalouse Egg</label> <parentDef>AA_MegaLouse</parentDef> <bornTick>300000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.06</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_AA_ThermadonEgg</defName> <label>Thermadon Egg</label> <parentDef>AA_Thermadon</parentDef> <bornTick>900000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.18</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <!--Ni'Hal--> <rjw.HediffDef_InsectEgg ParentName="RJW_ImplantEgg"> <defName>RJW_NiHalEgg</defName> <label>Ni'Hal Egg</label> <parentDef>Alien_NiHal</parentDef> <bornTick>480000</bornTick> <stages> <li> <capMods> <li> <capacity>Moving</capacity> <offset>-0.096</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_InsectEgg> <!--Used for JobDriver_RapeEnemyByMech. Mechs implant things when success rape.--> <rjw.HediffDef_MechImplants Name="RJW_ImplantMech" Abstract="True"> <hediffClass>rjw.Hediff_MechImplants</hediffClass> <defaultLabelColor>(0.8, 0.8, 0.35)</defaultLabelColor> <initialSeverity>0.1</initialSeverity> <parentDefs> <li>Mech_Lancer</li> <li>Mech_Scyther</li> <li>Mech_Centipede</li> </parentDefs> <tendable>false</tendable> </rjw.HediffDef_MechImplants> <rjw.HediffDef_MechImplants ParentName="RJW_ImplantMech"> <hediffClass>rjw.Hediff_MicroComputer</hediffClass> <defName>RJW_MicroComputer</defName> <tendable>false</tendable> <isBad>true</isBad> <label>MicroComputer</label> <minEventInterval>30000</minEventInterval> <maxEventInterval>90000</maxEventInterval> <randomHediffDefs> <li>RJW_Orgasm</li> <li>TransportCums</li> <li>TransportEggs</li> </randomHediffDefs> </rjw.HediffDef_MechImplants> <rjw.HediffDef_EnemyImplants> <defName>Parasite</defName> <hediffClass>rjw.Hediff_Parasite</hediffClass> <defaultLabelColor>(0.7, 1.0, 0.7)</defaultLabelColor> <initialSeverity>0.1</initialSeverity> <isBad>true</isBad> <label>pregnant</label> <comps> <li Class="HediffCompProperties_Discoverable"> <sendLetterWhenDiscovered>true</sendLetterWhenDiscovered> <discoverLetterLabel>{0} Parasited</discoverLetterLabel> <discoverLetterText>{0} is parasited!</discoverLetterText> </li> </comps> <stages> <li> <label>early-stage-hidden</label> <becomeVisible>false</becomeVisible> <vomitMtbDays>2.5</vomitMtbDays> </li> <li> <label>middle-stage</label> <minSeverity>0.333</minSeverity> <capMods> <li> <capacity>Moving</capacity> <offset>-0.15</offset> </li> </capMods> </li> <li> <label>late-stage</label> <minSeverity>0.666</minSeverity> <vomitMtbDays>2</vomitMtbDays> <capMods> <li> <capacity>Moving</capacity> <offset>-0.30</offset> </li> </capMods> </li> </stages> </rjw.HediffDef_EnemyImplants> </Defs>
Mewtopian/rjw
Obsolete/Defs/HediffDefs/Hediffs_EnemyImplants.xml
XML
mit
16,020
<?xml version="1.0" encoding="utf-8" ?> <Defs> <RecipeDef Abstract="True" Name="RJW_RemoveEnemyImplants" ParentName="RJW_SurgeryFlesh"> <effectWorking>Surgery</effectWorking> <soundWorking>Recipe_Surgery</soundWorking> <workSpeedStat>MedicalOperationSpeed</workSpeedStat> <workSkill>Medicine</workSkill> <workSkillLearnFactor>16</workSkillLearnFactor> <appliedOnFixedBodyParts> <li>Genitals</li> <li>Anus</li> </appliedOnFixedBodyParts> </RecipeDef> <RecipeDef Abstract="True" Name="RJW_RemoveRestraints" ParentName="RJW_SurgeryFlesh"> <effectWorking>Surgery</effectWorking> <soundWorking>Recipe_Surgery</soundWorking> <workSpeedStat>MedicalOperationSpeed</workSpeedStat> <workSkill>Medicine</workSkill> <workSkillLearnFactor>1</workSkillLearnFactor> <hideBodyPartNames>true</hideBodyPartNames> <targetsBodyPart>true</targetsBodyPart> </RecipeDef> <RecipeDef Abstract="True" ParentName="RJW_RemoveEnemyImplants" Name="RJW_RemoveInsectEgg"> <label>remove egg</label> <description>Removes egg.</description> <workerClass>Recipe_RemoveHediff</workerClass> <jobString>Removing egg.</jobString> <workAmount>500</workAmount> <workSkillLearnFactor>1</workSkillLearnFactor> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>InsectJelly</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>InsectJelly</li> </thingDefs> </fixedIngredientFilter> </RecipeDef> <RecipeDef Abstract="True" ParentName="RJW_RemoveInsectEgg" Name="RJW_RemoveInsectEggx10"> <label>remove eggs(x10)</label> <description>Removes eggs.</description> <jobString>Removing eggs.</jobString> <workAmount>1000</workAmount> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>InsectJelly</li> </thingDefs> </filter> <count>10</count> </li> </ingredients> </RecipeDef> <RecipeDef ParentName="RJW_RemoveInsectEgg"> <defName>RemoveUnknownEgg</defName> <removesHediff>RJW_UnknownEgg</removesHediff> </RecipeDef> <RecipeDef ParentName="RJW_RemoveInsectEgg"> <defName>RemoveMegascarabEgg</defName> <removesHediff>RJW_MegascarabEgg</removesHediff> </RecipeDef> <RecipeDef ParentName="RJW_RemoveInsectEgg"> <defName>RemoveMegaspiderEgg</defName> <removesHediff>RJW_MegaspiderEgg</removesHediff> </RecipeDef> <RecipeDef ParentName="RJW_RemoveInsectEgg"> <defName>RemoveSpelopedeEgg</defName> <removesHediff>RJW_SpelopedeEgg</removesHediff> </RecipeDef> <RecipeDef ParentName="RJW_RemoveInsectEgg"> <defName>RemoveRJW_ROMA_SpiderEgg</defName> <removesHediff>RJW_ROMA_SpiderEgg</removesHediff> </RecipeDef> <RecipeDef ParentName="RJW_RemoveInsectEgg"> <defName>RemoveRJW_ROMA_GiantSpiderEgg</defName> <removesHediff>RJW_ROMA_GiantSpiderEgg</removesHediff> </RecipeDef> <RecipeDef ParentName="RJW_RemoveInsectEgg"> <defName>RemoveRJW_ROMA_GiantQueenSpiderEgg</defName> <removesHediff>RJW_ROMA_GiantQueenSpiderEgg</removesHediff> </RecipeDef> <RecipeDef ParentName="RJW_RemoveEnemyImplants"> <defName>RemoveMicroComputer</defName> <label>remove MicroComputer</label> <description>Removes MicroComputer.</description> <workerClass>Recipe_RemoveHediff</workerClass> <jobString>Removing MicroComputer.</jobString> <workAmount>2000</workAmount> <removesHediff>RJW_MicroComputer</removesHediff> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> <li> <filter> <thingDefs> <li>Hololock</li> </thingDefs> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> <thingDefs> <li>Hololock</li> </thingDefs> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="RJW_RemoveRestraints"> <defName>RJW_RemoveRestraints</defName> <label>remove restraints</label> <description>Removes restraints.</description> <workerClass>rjw.Recipe_RemoveRestraints</workerClass> <jobString>Removing restraints.</jobString> <workAmount>1000</workAmount> <removesHediff>RJW_Restraints</removesHediff> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> <RecipeDef ParentName="RJW_RemoveRestraints"> <defName>RJW_RemoveCocoon</defName> <label>remove cocoon</label> <description>Removes cocoon.</description> <workerClass>rjw.Recipe_RemoveRestraints</workerClass> <jobString>Removing cocoon.</jobString> <workAmount>1000</workAmount> <removesHediff>RJW_Cocoon</removesHediff> <ingredients> <li> <filter> <categories> <li>Medicine</li> </categories> </filter> <count>1</count> </li> </ingredients> <fixedIngredientFilter> <categories> <li>Medicine</li> </categories> </fixedIngredientFilter> </RecipeDef> </Defs>
Mewtopian/rjw
Obsolete/Defs/HediffDefs/Recipes_RemoveEnemyImplants.xml
XML
mit
5,424
<?xml version="1.0" encoding="utf-8" ?> <Defs> <ResearchProjectDef> <defName>Whore_Sleeping_Spot</defName> <label>Old Profession</label> <description>The beginning of the world oldest profession.</description> <baseCost>500</baseCost> <techLevel>Neolithic</techLevel> <tab>XxX</tab> <tags> <li>TribalStart</li> </tags> <researchViewX>0</researchViewX> <researchViewY>0</researchViewY> </ResearchProjectDef> <ResearchProjectDef> <defName>Bed_Whore</defName> <label>Bed Whore</label> <description>By making the bed more comfortable the whore can spend more time on their back or knees if thats your fancy.</description> <baseCost>700</baseCost> <tab>XxX</tab> <techLevel>Medieval</techLevel> <tags> <li>ClassicStart</li> </tags> <prerequisites> <li>Whore_Sleeping_Spot</li> </prerequisites> <researchViewX>1</researchViewX> <researchViewY>0</researchViewY> </ResearchProjectDef> <ResearchProjectDef> <defName>Double_Bed_Whore</defName> <label>Double Whore Bed</label> <description>Further increasing the size of the bed allows for threesome? foursome?Hell lets get the whole colony for a orgy.</description> <baseCost>900</baseCost> <tab>XxX</tab> <prerequisites> <li>Bed_Whore</li> </prerequisites> <techLevel>Medieval</techLevel> <researchViewX>2</researchViewX> <researchViewY>0</researchViewY> </ResearchProjectDef> <ResearchProjectDef> <defName>Royal_Bed_Whore</defName> <label>Royal Whore Bed</label> <description>The highest comfort only for the highest costly Whore.</description> <baseCost>2000</baseCost> <tab>XxX</tab> <prerequisites> <li>Double_Bed_Whore</li> </prerequisites> <techLevel>Industrial</techLevel> <researchViewX>3</researchViewX> <researchViewY>0</researchViewY> </ResearchProjectDef> </Defs>
Mewtopian/rjw
Obsolete/Defs/ResearchProjectDefs/ResearchProjects_XxXx_obsolete
none
mit
1,830
<?xml version="1.0" encoding="utf-8" ?> <Defs> <!-- To add a research tab, make a new ResearchTabDef here and then set the<tab> field of your research project to match it --> <ResearchTabDef> <defName>XxX</defName> <label>XxXx</label> </ResearchTabDef> </Defs>
Mewtopian/rjw
Obsolete/Defs/ResearchProjectDefs/ResearchTabs_obsolete
none
mit
271
<?xml version="1.0" encoding="utf-8" ?> <Defs> <SkillDef> <defName>Sexskill1</defName> <description>Does stuff</description> <skillLabel>sex</skillLabel> <pawnCreatorSummaryVisible>true</pawnCreatorSummaryVisible> </SkillDef> <SkillDef> <defName>Sexskill2</defName> <description>Does stuff</description> <skillLabel>sex</skillLabel> <pawnCreatorSummaryVisible>true</pawnCreatorSummaryVisible> </SkillDef> <SkillDef> <defName>Sexskill3</defName> <description>Does stuff</description> <skillLabel>sex</skillLabel> <pawnCreatorSummaryVisible>true</pawnCreatorSummaryVisible> </SkillDef> <SkillDef> <defName>Sexskill4</defName> <description>Does stuff</description> <skillLabel>sex</skillLabel> <pawnCreatorSummaryVisible>true</pawnCreatorSummaryVisible> </SkillDef> <SkillDef> <defName>Sexskill5</defName> <description>Does stuff</description> <skillLabel>sex</skillLabel> <pawnCreatorSummaryVisible>true</pawnCreatorSummaryVisible> </SkillDef> <SkillDef> <defName>Sexskill6</defName> <description>Does stuff</description> <skillLabel>sex</skillLabel> <pawnCreatorSummaryVisible>true</pawnCreatorSummaryVisible> </SkillDef> <SkillDef> <defName>Sexskill7</defName> <description>Does stuff</description> <skillLabel>sex</skillLabel> <pawnCreatorSummaryVisible>true</pawnCreatorSummaryVisible> </SkillDef> </Defs>
Mewtopian/rjw
Obsolete/Defs/SkillDefs/Skills_Sex.xml
XML
mit
1,387
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <Genitals.label>生殖器</Genitals.label> <Chest.label>胸部</Chest.label> <Anus.label>肛门</Anus.label> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/BodyPartDef/PrivateParts.xml
XML
mit
188
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <!-- Concepts taught through the learning readout, when opportunities arise --> <WhoreBeds.label>妓者床</WhoreBeds.label> <WhoreBeds.helpText>妓者喜欢在床上办事。\n\n你能为TA们建专门的妓者床。</WhoreBeds.helpText> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/ConceptDef/Concepts_NotedOpportunistic_obsolete
none
mit
319
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <ViralDamage.label>病毒侵袭</ViralDamage.label> <ViralDamage.deathMessage>{0} 死于疾病。</ViralDamage.deathMessage> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/DamageDef/Damage.xml
XML
mit
202
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <Armbinder.label>束手套</Armbinder.label> <Gag.label>口枷</Gag.label> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/HediffDef/Hediffs.xml
XML
mit
152
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <FeelingBroken.label>身体崩坏阶段</FeelingBroken.label> <FeelingBroken.stages.0.label>early-stage</FeelingBroken.stages.0.label> <FeelingBroken.stages.1.label>精神恍惚</FeelingBroken.stages.1.label> <FeelingBroken.stages.2.label>玩坏的身体</FeelingBroken.stages.2.label> <FeelingBroken.stages.3.label>严重玩坏的身体</FeelingBroken.stages.3.label> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/HediffDef/Hediffs_FeelingBroken.xml
XML
mit
452
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <!-- Severity will be set to equal (1.0 - blood_filtration) in xxx.update_std_effects --> <Immunodeficiency.label>免疫缺陷</Immunodeficiency.label> <Immunodeficiency.stages.0.label>轻微</Immunodeficiency.stages.0.label> <Immunodeficiency.stages.1.label>重度</Immunodeficiency.stages.1.label> <Immunodeficiency.stages.2.label>极重度</Immunodeficiency.stages.2.label> <VirusPerma.label>病毒侵袭</VirusPerma.label> <VirusPerma.comps.0.oldLabel>永久性病毒损伤</VirusPerma.comps.0.oldLabel> <VirusPerma.comps.0.instantlyOldLabel>永久性病毒损伤</VirusPerma.comps.0.instantlyOldLabel> <VirusPerma.injuryProps.destroyedLabel>因疾病丧失功能(衰竭)</VirusPerma.injuryProps.destroyedLabel> <VirusPerma.injuryProps.destroyedOutLabel>因疾病丧失功能(衰竭)</VirusPerma.injuryProps.destroyedOutLabel> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/HediffDef/Hediffs_Other.xml
XML
mit
926
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <!-- Dummy hediff: Triggers creation of real privates for newly created pawns --> <DummyPrivates.label>伪私处(用于生成真私处,debug用的)</DummyPrivates.label> <!-- Regular privates --> <Penis.label>阴茎</Penis.label> <!-- Additional dick sizes --> <Micropenis.label>微小阴茎</Micropenis.label> <SmallPenis.label>小阴茎</SmallPenis.label> <BigPenis.label>大阴茎</BigPenis.label> <HugePenis.label>巨大阴茎</HugePenis.label> <HorsePenis.label>马阴茎</HorsePenis.label> <CatPenis.label>猫阴茎</CatPenis.label> <DogPenis.label>狗阴茎</DogPenis.label> <DragonPenis.label>龙阴茎</DragonPenis.label> <Vagina.label>阴道</Vagina.label> <TightVagina.label>紧致的阴道</TightVagina.label> <LooseVagina.label>松弛的阴道</LooseVagina.label> <!-- Natural Breasts --> <Breasts.label>乳房</Breasts.label> <SmallBreasts.label>小乳房</SmallBreasts.label> <LargeBreasts.label>大乳房</LargeBreasts.label> <HugeBreasts.label>巨乳房</HugeBreasts.label> <!-- Natural anuses --> <Anus.label>肛门</Anus.label> <TightAnus.label>紧致的肛门</TightAnus.label> <LooseAnus.label>松弛的肛门</LooseAnus.label> <!-- Simple prosthetic privates --> <PegDick.label>木制阴茎</PegDick.label> <HydraulicVagina.label>液压阴道</HydraulicVagina.label> <HydraulicBreasts.label>液压乳房</HydraulicBreasts.label> <HydraulicAnus.label>液压肛门</HydraulicAnus.label> <!-- Bionic privates --> <BionicPenis.label>仿生阴茎</BionicPenis.label> <BionicVagina.label>仿生阴道</BionicVagina.label> <BionicBreasts.label>仿生乳房</BionicBreasts.label> <BionicAnus.label>仿生肛门</BionicAnus.label> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/HediffDef/Hediffs_PrivateParts.xml
XML
mit
1,806
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <AcuteHIV.label>急性HIV感染</AcuteHIV.label> <AcuteHIV.stages.0.label>潜伏期</AcuteHIV.stages.0.label> <AcuteHIV.stages.1.label>轻度1</AcuteHIV.stages.1.label> <AcuteHIV.stages.2.label>轻度2</AcuteHIV.stages.2.label> <AcuteHIV.stages.3.label>轻度3</AcuteHIV.stages.3.label> <AcuteHIV.stages.4.label>中度</AcuteHIV.stages.4.label> <AcuteHIV.stages.5.label>重度1</AcuteHIV.stages.5.label> <AcuteHIV.stages.6.label>重度2</AcuteHIV.stages.6.label> <AcuteHIV.stages.7.label>重度3</AcuteHIV.stages.7.label> <AcuteHIV.stages.8.label>极重度1</AcuteHIV.stages.8.label> <AcuteHIV.stages.9.label>极重度2</AcuteHIV.stages.9.label> <ChronicHIV.label>慢性HIV感染</ChronicHIV.label> <ChronicHIV.stages.0.label>潛伏期</ChronicHIV.stages.0.label> <ChronicHIV.stages.1.label>轻度1</ChronicHIV.stages.1.label> <ChronicHIV.stages.2.label>轻度2</ChronicHIV.stages.2.label> <ChronicHIV.stages.3.label>轻度3</ChronicHIV.stages.3.label> <ChronicHIV.stages.4.label>中度</ChronicHIV.stages.4.label> <ChronicHIV.stages.5.label>重度1</ChronicHIV.stages.5.label> <ChronicHIV.stages.6.label>重度2</ChronicHIV.stages.6.label> <ChronicHIV.stages.7.label>重度3</ChronicHIV.stages.7.label> <ChronicHIV.stages.8.label>极重度1</ChronicHIV.stages.8.label> <ChronicHIV.stages.9.label>极重度2</ChronicHIV.stages.9.label> <Herpes.label>疱疹</Herpes.label> <Herpes.stages.0.label>轻度</Herpes.stages.0.label> <Herpes.stages.1.label>中度</Herpes.stages.1.label> <Herpes.stages.2.label>重度</Herpes.stages.2.label> <Warts.label>菜花病</Warts.label> <Warts.stages.0.label>轻度</Warts.stages.0.label> <Warts.stages.1.label>重度</Warts.stages.1.label> <Syphilis.label>梅毒</Syphilis.label> <Syphilis.stages.0.label>轻度</Syphilis.stages.0.label> <Syphilis.stages.1.label>中度</Syphilis.stages.1.label> <Syphilis.stages.2.label>重度</Syphilis.stages.2.label> <Syphilis.stages.3.label>极重度1</Syphilis.stages.3.label> <Syphilis.stages.4.label>极重度2</Syphilis.stages.4.label> <Syphilis.stages.5.label>极重度3</Syphilis.stages.5.label> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/HediffDef/Hediffs_STDs.xml
XML
mit
2,224
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <RJW_BabyState.label>孩子成长阶段</RJW_BabyState.label> <RJW_BabyState.stages.0.label>婴儿</RJW_BabyState.stages.0.label> <RJW_BabyState.stages.1.label>幼儿</RJW_BabyState.stages.1.label> <RJW_BabyState.stages.2.label>孩童</RJW_BabyState.stages.2.label> <!-- This only exists separately from BabyState to get around a bug making children drop their weapons on savegame load. --> <RJW_NoManipulationFlag.label>禁止操作</RJW_NoManipulationFlag.label> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/HediffDef/Hediffs_SimpleBaby.xml
XML
mit
552
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <Sterilized.label>已结扎</Sterilized.label> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/HediffDef/Hediffs_Sterilized.xml
XML
mit
122
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <TestInc.label>测试事件</TestInc.label> <TestInc.letterText>有事情发生了</TestInc.letterText> <TestInc.letterLabel>有事情发生了</TestInc.letterLabel> <!-- I dont think this is needed anymore --> <SexualizeThePawns.label>使小人有性特征</SexualizeThePawns.label> <NymphJoins.label>度娘加入了</NymphJoins.label> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/IncidentDef/Incidents.xml
XML
mit
424
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <AnalSex.label>肛交</AnalSex.label> <AnalSex.logRulesInitiator.rulesStrings.0>logentry->试图对[other_nameShortIndef]肛交。</AnalSex.logRulesInitiator.rulesStrings.0> <AnalSex.logRulesRecipient.rulesStrings.0>logentry->被[other_nameShortIndef]尝试肛交。</AnalSex.logRulesRecipient.rulesStrings.0> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/InteractionDef/Interactions.xml
XML
mit
389
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <Fappin.reportString>自慰中。</Fappin.reportString> <!-- No longer need to override this def since the additional code is patched into the original driver <JobDef> <defName>Lovin</defName> <driverClass>rjw.JobDriver_LovinPP</driverClass> <reportString>lovin'.</reportString> <checkOverrideOnDamage>true</checkOverrideOnDamage> <casualInterruptible>false</casualInterruptible> </JobDef> --> <NymphJoinInBed.reportString>性癖上床中。</NymphJoinInBed.reportString> <ComfortPrisonerRapin.reportString>强奸中。</ComfortPrisonerRapin.reportString> <GettinLoved.reportString>做爱中。</GettinLoved.reportString> <GettinRaped.reportString>被强奸中。</GettinRaped.reportString> <StruggleInBondageGear.reportString>试图挣脱束缚具中。</StruggleInBondageGear.reportString> <UnlockBondageGear.reportString>解锁束缚具中。</UnlockBondageGear.reportString> <GiveBondageGear.reportString>装备束缚具中。</GiveBondageGear.reportString> <ViolateCorpse.reportString>亵渎尸体中。</ViolateCorpse.reportString> <Bestiality.reportString>与动物交欢中。</Bestiality.reportString> <RandomRape.reportString>随便找人泄欲中。</RandomRape.reportString> <WhoreIsServingVisitors.reportString>服务客人中。</WhoreIsServingVisitors.reportString> <InvitingVisitors.reportString>招徕客人中。</InvitingVisitors.reportString> <!-- <JobDef> <defName>ComfortPrisonerGangRapin</defName> <driverClass>rjw.JobDriver_ComfortPrisonerGangRapin</driverClass> <reportString>gang rapin'.</reportString> <casualInterruptible>false</casualInterruptible> </JobDef> --> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/JobDef/Jobs.xml
XML
mit
1,740
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <Sex.label>性满足</Sex.label> <Sex.description>性满足度</Sex.description> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/NeedDef/Needs.xml
XML
mit
158
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <Reproduction.label>繁殖力</Reproduction.label> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/PawnCapacityDef/PawnCapacity.xml
XML
mit
126
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <Nymph.label>度娘</Nymph.label> <Nymph.labelPlural>度娘</Nymph.labelPlural> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/PawnKindDef/PawnKinds.xml
XML
mit
157
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <MakeHololock.label>制作全息锁</MakeHololock.label> <MakeHololock.description>制作全息锁</MakeHololock.description> <MakeHololock.jobString>正在制作全息锁</MakeHololock.jobString> <MakeArmbinder.label>制作束手套</MakeArmbinder.label> <MakeArmbinder.description>制作束手套</MakeArmbinder.description> <MakeArmbinder.jobString>正在制作束手套</MakeArmbinder.jobString> <MakeGag.label>制作口枷</MakeGag.label> <MakeGag.description>制作口枷</MakeGag.description> <MakeGag.jobString>正在制作口枷</MakeGag.jobString> <MakeChastityBelt.label>制作贞操带</MakeChastityBelt.label> <MakeChastityBelt.description>制作贞操带</MakeChastityBelt.description> <MakeChastityBelt.jobString>正在制作贞操带</MakeChastityBelt.jobString> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/RecipeDef/Recipes_Production.xml
XML
mit
879
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <MakePegDick.label>雕刻木制阴茎</MakePegDick.label> <MakePegDick.description>用木头雕刻木制阴茎</MakePegDick.description> <MakePegDick.jobString>正在雕刻木制阴茎</MakePegDick.jobString> <MakeBionicPenis.label>制作仿生阴茎</MakeBionicPenis.label> <MakeBionicPenis.description>用超织物、玻璃钢、零部件制作仿生阴茎</MakeBionicPenis.description> <MakeBionicPenis.jobString>正在制作仿生阴茎</MakeBionicPenis.jobString> <!--[Duplicated] <MakeHydraulicVagina.label>craft hydraulic vagina</MakeHydraulicVagina.label>--> <!--[Duplicated] <MakeHydraulicVagina.description>Crafts a hydraulic vagina from steel and components.</MakeHydraulicVagina.description>--> <!--[Duplicated] <MakeHydraulicVagina.jobString>Crafting hydraulic vagina.</MakeHydraulicVagina.jobString>--> <!--[Duplicated] <MakeBionicVagina.label>craft bionic vagina</MakeBionicVagina.label>--> <!--[Duplicated] <MakeBionicVagina.description>Crafts a bionic vagina from hyperweave, plasteel, and components.</MakeBionicVagina.description>--> <!--[Duplicated] <MakeBionicVagina.jobString>Crafting bionic vagina.</MakeBionicVagina.jobString>--> <MakeHydraulicVagina.label>制作液压阴道</MakeHydraulicVagina.label> <MakeHydraulicVagina.description>用钢铁、零部件制作液压阴道</MakeHydraulicVagina.description> <MakeHydraulicVagina.jobString>正在制作液压阴道</MakeHydraulicVagina.jobString> <MakeBionicVagina.label>制作仿生阴道</MakeBionicVagina.label> <MakeBionicVagina.description>用超织物、玻璃钢、零部件制作仿生阴道</MakeBionicVagina.description> <MakeBionicVagina.jobString>正在制作仿生阴道</MakeBionicVagina.jobString> <MakeHydraulicBreasts.label>制作液压乳房</MakeHydraulicBreasts.label> <MakeHydraulicBreasts.description>用钢铁、零部件制作液压乳房</MakeHydraulicBreasts.description> <MakeHydraulicBreasts.jobString>正在制作液压乳房</MakeHydraulicBreasts.jobString> <MakeBionicBreasts.label>制作仿生乳房</MakeBionicBreasts.label> <MakeBionicBreasts.description>用超织物、玻璃钢、零部件制作仿生乳房</MakeBionicBreasts.description> <MakeBionicBreasts.jobString>正在制作仿生乳房</MakeBionicBreasts.jobString> <MakeHydraulicAnus.label>制作液压肛门</MakeHydraulicAnus.label> <MakeHydraulicAnus.description>用钢铁、零部件制作液压肛门</MakeHydraulicAnus.description> <MakeHydraulicAnus.jobString>正在制作液压肛门</MakeHydraulicAnus.jobString> <MakeBionicAnus.label>制作仿生肛门</MakeBionicAnus.label> <MakeBionicAnus.description>用超织物、玻璃钢、零部件制作仿生肛门</MakeBionicAnus.description> <MakeBionicAnus.jobString>正在制作仿生肛门</MakeBionicAnus.jobString> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/RecipeDef/Recipes_Prosthetics.xml
XML
mit
2,889
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <!-- Attach natural privates --> <AttachPenis.label>安装阴茎</AttachPenis.label> <AttachPenis.description>安装阴茎</AttachPenis.description> <AttachPenis.jobString>正在安装阴茎</AttachPenis.jobString> <InstallVagina.label>安装阴道</InstallVagina.label> <InstallVagina.description>安装阴道</InstallVagina.description> <InstallVagina.jobString>正在安装阴道</InstallVagina.jobString> <InstallTightVagina.label>安装紧致的阴道</InstallTightVagina.label> <InstallTightVagina.description>安装紧致的阴道</InstallTightVagina.description> <InstallTightVagina.jobString>正在安装紧致的阴道</InstallTightVagina.jobString> <InstallLooseVagina.label>安装松弛的阴道</InstallLooseVagina.label> <InstallLooseVagina.description>安装松弛的阴道</InstallLooseVagina.description> <InstallLooseVagina.jobString>正在安装松弛的阴道</InstallLooseVagina.jobString> <AttachMicropenis.label>安装微小阴茎</AttachMicropenis.label> <AttachMicropenis.description>安装微小阴茎</AttachMicropenis.description> <AttachMicropenis.jobString>正在安装微小阴茎</AttachMicropenis.jobString> <AttachSmallPenis.label>安装小阴茎</AttachSmallPenis.label> <AttachSmallPenis.description>安装小阴茎</AttachSmallPenis.description> <AttachSmallPenis.jobString>正在安装小阴茎</AttachSmallPenis.jobString> <AttachBigPenis.label>安装大阴茎</AttachBigPenis.label> <AttachBigPenis.description>安装大阴茎</AttachBigPenis.description> <AttachBigPenis.jobString>正在安装大阴茎</AttachBigPenis.jobString> <AttachHugePenis.label>安装巨大阴茎</AttachHugePenis.label> <AttachHugePenis.description>安装巨大阴茎</AttachHugePenis.description> <AttachHugePenis.jobString>正在安装巨大阴茎</AttachHugePenis.jobString> <AttachHorsePenis.label>安装马阴茎</AttachHorsePenis.label> <AttachHorsePenis.description>安装马阴茎</AttachHorsePenis.description> <AttachHorsePenis.jobString>正在安装马阴茎</AttachHorsePenis.jobString> <AttachCatPenis.label>安装猫阴茎</AttachCatPenis.label> <AttachCatPenis.description>安装猫阴茎</AttachCatPenis.description> <AttachCatPenis.jobString>正在安装猫阴茎</AttachCatPenis.jobString> <AttachDogPenis.label>安装狗阴茎</AttachDogPenis.label> <AttachDogPenis.description>安装狗阴茎</AttachDogPenis.description> <AttachDogPenis.jobString>正在安装狗阴茎</AttachDogPenis.jobString> <AttachDragonPenis.label>安装龙阴茎</AttachDragonPenis.label> <AttachDragonPenis.description>安装龙阴茎</AttachDragonPenis.description> <AttachDragonPenis.jobString>正在安装龙阴茎</AttachDragonPenis.jobString> <!-- Breasts --> <AttachSmallBreasts.label>安装小乳房</AttachSmallBreasts.label> <AttachSmallBreasts.description>安装小乳房</AttachSmallBreasts.description> <AttachSmallBreasts.jobString>正在安装小乳房</AttachSmallBreasts.jobString> <AttachBreasts.label>安装乳房</AttachBreasts.label> <AttachBreasts.description>安装乳房</AttachBreasts.description> <AttachBreasts.jobString>正在安装乳房</AttachBreasts.jobString> <AttachLargeBreasts.label>安装大乳房</AttachLargeBreasts.label> <AttachLargeBreasts.description>安装大乳房</AttachLargeBreasts.description> <AttachLargeBreasts.jobString>正在安装大乳房</AttachLargeBreasts.jobString> <AttachHugeBreasts.label>安装巨乳房</AttachHugeBreasts.label> <AttachHugeBreasts.description>安装巨乳房</AttachHugeBreasts.description> <AttachHugeBreasts.jobString>正在安装巨乳房</AttachHugeBreasts.jobString> <AttachAnus.label>安装肛门</AttachAnus.label> <AttachAnus.description>安装肛门</AttachAnus.description> <AttachAnus.jobString>正在安装肛门</AttachAnus.jobString> <AttachLooseAnus.label>安装松弛的肛门</AttachLooseAnus.label> <AttachLooseAnus.description>安装松弛的肛门</AttachLooseAnus.description> <AttachLooseAnus.jobString>正在安装松弛的肛门</AttachLooseAnus.jobString> <AttachTightAnus.label>安装紧致的肛门</AttachTightAnus.label> <AttachTightAnus.description>安装紧致的肛门</AttachTightAnus.description> <AttachTightAnus.jobString>正在安装紧致的肛门</AttachTightAnus.jobString> <!-- Attach simple prosthetic privates --> <InstallHydraulicVagina.label>安装液压阴道</InstallHydraulicVagina.label> <InstallHydraulicVagina.description>安装液压阴道</InstallHydraulicVagina.description> <InstallHydraulicVagina.jobString>正在安装液压阴道</InstallHydraulicVagina.jobString> <InstallHydraulicBreasts.label>安装液压乳房</InstallHydraulicBreasts.label> <InstallHydraulicBreasts.description>安装液压乳房</InstallHydraulicBreasts.description> <InstallHydraulicBreasts.jobString>正在安装液压乳房</InstallHydraulicBreasts.jobString> <InstallHydraulicAnus.label>安装液压肛门</InstallHydraulicAnus.label> <InstallHydraulicAnus.description>安装液压肛门</InstallHydraulicAnus.description> <InstallHydraulicAnus.jobString>正在安装液压肛门</InstallHydraulicAnus.jobString> <AttachPegDick.label>安装木制阴茎</AttachPegDick.label> <AttachPegDick.description>安装木制阴茎</AttachPegDick.description> <AttachPegDick.jobString>正在安装木制阴茎</AttachPegDick.jobString> <!-- Attach bionic privates --> <InstallBionicVagina.label>安装仿生阴道</InstallBionicVagina.label> <InstallBionicVagina.description>安装仿生阴道</InstallBionicVagina.description> <InstallBionicVagina.jobString>正在安装仿生阴道</InstallBionicVagina.jobString> <AttachBionicPenis.label>安装仿生阴茎</AttachBionicPenis.label> <AttachBionicPenis.description>安装仿生阴茎</AttachBionicPenis.description> <AttachBionicPenis.jobString>正在安装仿生阴茎</AttachBionicPenis.jobString> <InstallBionicBreasts.label>安装仿生乳房</InstallBionicBreasts.label> <InstallBionicBreasts.description>安装仿生乳房</InstallBionicBreasts.description> <InstallBionicBreasts.jobString>正在安装仿生乳房</InstallBionicBreasts.jobString> <InstallBionicAnus.label>安装仿生肛门</InstallBionicAnus.label> <InstallBionicAnus.description>安装仿生肛门</InstallBionicAnus.description> <InstallBionicAnus.jobString>正在安装仿生肛门</InstallBionicAnus.jobString> <!-- Remove privates --> <Nullify.label>移除性器官</Nullify.label> <Nullify.description>移除性器官</Nullify.description> <Nullify.jobString>正在移除性器官</Nullify.jobString> <RemoveBreasts.label>移除乳房</RemoveBreasts.label> <RemoveBreasts.description>移除乳房</RemoveBreasts.description> <RemoveBreasts.jobString>正在移除乳房</RemoveBreasts.jobString> <RemoveAnus.label>移除肛门</RemoveAnus.label> <RemoveAnus.description>移除肛门</RemoveAnus.description> <RemoveAnus.jobString>正在移除肛门</RemoveAnus.jobString> <!-- targetsBodyPart>true</targetsBodyPart --> <Sterilization.label>做结扎手术</Sterilization.label> <Sterilization.description>通过手术可以在不切除器官的情况下永久性地阻止怀孕</Sterilization.description> <Sterilization.jobString>正在做结扎手术</Sterilization.jobString> <!-- sterilization --> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/RecipeDef/Recipes_Surgery.xml
XML
mit
7,462
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <!-- A RecordDef that will count the number of times a pawn being raped as a comfort prisoner --> <GetRapedAsComfortPrisoner.label>作为泄欲囚犯的被强奸次数</GetRapedAsComfortPrisoner.label> <GetRapedAsComfortPrisoner.description>作为泄欲囚犯的被强奸次数</GetRapedAsComfortPrisoner.description> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/RecordDef/Records_GetRaped.xml
XML
mit
398
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <AnalRapeSucceeded.rulePack.rulesStrings.0>sent-> [recipient_nameShortDef] 被成功爆菊。</AnalRapeSucceeded.rulePack.rulesStrings.0> <AnalRapeFailed.rulePack.rulesStrings.0>sent-> [recipient_nameShortDef] 并没有肛门,爆菊失败。</AnalRapeFailed.rulePack.rulesStrings.0> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/RulePackDef/RulePacks_AnalRape.xml
XML
mit
362
<?xml version="1.0" encoding="utf-8"?> <LanguageData> <AnalSexSucceeded.rulePack.rulesStrings.0>sent-> [recipient_nameShortDef] 被成功肛交。</AnalSexSucceeded.rulePack.rulesStrings.0> <AnalSexFailed.rulePack.rulesStrings.0>sent-> [recipient_nameShortDef] 并没有肛门。</AnalSexFailed.rulePack.rulesStrings.0> </LanguageData>
Mewtopian/rjw
Obsolete/Languages/ChineseSimplified/DefInjected/RulePackDef/RulePacks_AnalSex.xml
XML
mit
343