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5.42.0
Multi-agent
from aworld.agents.llm_agent import Agent
from aworld.config.conf import AgentConfig
from aworld.core.agent.swarm import Swarm, GraphBuildType
agent_conf = AgentConfig(...)
Builder
Builder represents the way topology is constructed, which is related to runtime execution. Topology is the definition of structure. For the same topology structure, different builders will produce execution processes and different results.
"""
Topology:
ββββββAββββββ
B | C
D
"""
A = Agent(name="A", conf=agent_conf)
B = Agent(name="B", conf=agent_conf)
C = Agent(name="C", conf=agent_conf)
D = Agent(name="D", conf=agent_conf)
Workflow
Workflow is a special topological structure that can be executed deterministically, all nodes in the swarm will be executed. And the starting and ending nodes are unique and indispensable.
Define:
# default is workflow
Swarm((A, B), (A, C), (A, D))
or
Swarm(A, [B, C, D])
The example means A is the start node, and the merge of B, C, and D is the end node.
Handoff
Handoff using pure AI to drive the flow of the entire topology diagram, one agent's decision hands off control to another. Agents as tools, depending on the defined pairs of agents.
Define:
Swarm((A, B), (A, C), (A, D), build_type=GraphBuildType.HANDOFF)
or
HandoffSwarm((A, B), (A, C), (A, D))
NOTE: Handoff supported tuple of paired agents forms only.
Team
Team requires a leadership agent, and other agents follow its command. Team is a special case of handoff, which is the leader-follower mode.
Define:
Swarm((A, B), (A, C), (A, D), build_type=GraphBuildType.TEAM)
or
TeamSwarm(A, B, C, D)
or
Swarm(B, C, D, root_agent=A, build_type=GraphBuildType.TEAM)
The root_agent or first agent A is the leader; other agents interact with the leader A.
Topology
The topology structure of multi-agent is represented by Swarm, Swarm's topology is built based on various single agentsοΌcan use the topology type and build type Swarm to represent different structural types.
Star
Each agent communicates with a single supervisor agent, also known as star topology, a special structure of tree topology, also referred to as a team topology in Aworld.
A plan agent with other executing agents is a typical example.
"""
Star topology:
ββββββ plan ββββ
exec1 exec2
"""
plan = Agent(name="plan", conf=agent_conf)
exec1 = Agent(name="exec1", conf=agent_conf)
exec2 = Agent(name="exec2", conf=agent_conf)
We have two ways to construct this topology structure.
swarm = Swarm((plan, exec1), (plan, exec2))
or use handoffs mechanism:
plan = Agent(name="plan", conf=agent_conf, agent_names=['exec1', 'exec2'])
swarm = Swarm(plan, register_agents=[exec1, exec2])
or use team mechanism:
# The order of the plan agent is the first.
swarm = TeamSwarm(plan, exec1, exec2,
build_type=GraphBuildType.TEAM)
Note:
- Whether to execute exec1 or exec2 is decided by LLM.
- If you want to execute all defined nodes with certainty, you need to use the
workflow
pattern. Like this will execute all the defined nodes:
swarm = Swarm(plan, [exec1, exec2])
- If it is necessary to execute exec1, whether to execute exec2 depends on LLM, you can define it as:
plan = Agent(name="plan", conf=agent_conf, agent_names=['exec1', 'exec2'])
swarm = Swarm((plan, exec1), register_agents=[exec2])
That means that GraphBuildType.WORKFLOW is set, all nodes within the swarm will be executed.
Tree
This is a generalization of the star topology and allows for more complex control flows.
Hierarchical
"""
Hierarchical topology:
ββββββββββββ root ββββββββββββ
ββββββ parent1 ββββ ββββββββ parent2 ββββββββ
leaf1_1 leaf1_2 leaf1_1 leaf2_2
"""
root = Agent(name="root", conf=agent_conf)
parent1 = Agent(name="parent1", conf=agent_conf)
parent2 = Agent(name="parent2", conf=agent_conf)
leaf1_1 = Agent(name="leaf1_1", conf=agent_conf)
leaf1_2 = Agent(name="leaf1_2", conf=agent_conf)
leaf2_1 = Agent(name="leaf2_1", conf=agent_conf)
leaf2_2 = Agent(name="leaf2_2", conf=agent_conf)
swarm = Swarm((root, parent1), (root, parent2),
(parent1, leaf1_1), (parent1, leaf1_2),
(parent2, leaf2_1), (parent2, leaf2_2),
build_type=GraphBuildType.HANDOFF)
or use agent handoff:
root = Agent(name="root", conf=agent_conf, agent_names=['parent1', 'parent2'])
parent1 = Agent(name="parent1", conf=agent_conf, agent_names=['leaf1_1', 'leaf1_2'])
parent2 = Agent(name="parent2", conf=agent_conf, agent_names=['leaf2_1', 'leaf2_2'])
swarm = HandoffSwarm((root, parent1), (root, parent2),
register_agents=[leaf1_1, leaf1_2, leaf2_1, leaf2_2])
Map-reduce
If the topology structure becomes further complex:
ββββββββββββ root ββββββββββββ
ββββββ parent1 ββββ βββββββ parent2 βββββββ
leaf1_1 leaf1_2 leaf1_1 leaf2_2
ββββββresult1ββββββ ββββββββresult2ββββββββ
ββββββββββββfinalββββββββββββ
We define it as Map-reduce topology, equivalent to workflow in terms of execution mode.
Build in this way:
result1 = Agent(name="result1", conf=agent_conf)
result2 = Agent(name="result2", conf=agent_conf)
final = Agent(name="final", conf=agent_conf)
swarm = Swarm(
(root, [parent1, parent2]),
(parent1, [leaf1_1, leaf1_2]),
(parent2, [leaf2_1, leaf2_2]),
([leaf1_1, leaf1_2], result1),
([leaf2_1, leaf2_2], result2),
([result1, result2], final)
)
Assuming there is a cycle final -> root in the topology, define it as:
final = LoopableAgent(name="final",
conf=agent_conf,
max_run_times=5,
loop_point=root.name(),
stop_func=...)
stop_func
is a function that determines whether to terminate prematurely.
Mesh
Divided into a fully meshed topology and a partially meshed topology. Fully meshed topology means that each agent can communicate with every other agent, any agent can decide which other agent to call next.
"""
Fully Meshed topology:
ββββββββββββ A βββββββββββ
B βββββββββββ|ββββββββββ C
ββββββββββββ D ββββββββββ
"""
A = Agent(name="A", conf=agent_conf)
B = Agent(name="B", conf=agent_conf)
C = Agent(name="C", conf=agent_conf)
D = Agent(name="D", conf=agent_conf)
Network topology need to use the handoffs
mechanism:
swarm = HandoffsSwarm((A, B), (B, A),
(A, C), (C, A),
(A, D), (D, A),
(B, C), (C, B),
(B, D), (D, B),
(C, D), (D, C))
If a few pairs are removed, it becomes a partially meshed topology.
Ring
A ring topology structure is a closed loop formed by nodes.
"""
Ring topology:
ββββββββββββ> A >βββββββββββ
B C
ββββββββββββ< D <ββββββββββ
"""
A = Agent(name="A", conf=agent_conf)
B = Agent(name="B", conf=agent_conf)
C = Agent(name="C", conf=agent_conf)
D = Agent(name="D", conf=agent_conf)
swarm = Swarm((A, C), (C, D), (D, B), (B, A))
Note:
- This defined loop can only be executed once.
- If you want to execute multiple times, need to define it as:
B = LoopableAgent(name="B", max_run_times=5, stop_func=...)
swarm = Swarm((A, C), (C, D), (D, B))
hybrid
A generalization of topology, supporting an arbitrary combination of topologies, internally capable of loops, parallel, serial dependencies, and groups.