Spaces:
Running
Running
Game Components
Game rendering and error display
Purpose
- Render game canvas
- Display game errors
- Manage game lifecycle with reload protection
Layout
game/
βββ context.md # This file
βββ GameCanvas.svelte # Game rendering with automatic reload
βββ GameError.svelte # Error message display
Scope
- In-scope: Game display, error UI, reload management
- Out-of-scope: Game logic, physics
Entrypoints
GameCanvas.svelte
- Main game rendering component
Dependencies
- gameStore for game state
- gameEngine service for lifecycle
- uiStore for error state