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package com.mojang.blaze3d.shaders;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.joml.Matrix3f;
import org.joml.Matrix4f;
import org.joml.Vector3f;
import org.joml.Vector4f;
@OnlyIn(Dist.CLIENT)
public class AbstractUniform {
public void set(float p_85479_) {
}
public void set(float p_85480_, float p_85481_) {
}
public void set(float p_85482_, float p_85483_, float p_85484_) {
}
public void set(float p_85485_, float p_85486_, float p_85487_, float p_85488_) {
}
public void setSafe(float p_85495_, float p_85496_, float p_85497_, float p_85498_) {
}
public void setSafe(int p_85489_, int p_85490_, int p_85491_, int p_85492_) {
}
public void set(int p_166536_) {
}
public void set(int p_166537_, int p_166538_) {
}
public void set(int p_166539_, int p_166540_, int p_166541_) {
}
public void set(int p_166570_, int p_166571_, int p_166572_, int p_166573_) {
}
public void set(float[] p_85494_) {
}
public void set(Vector3f p_254315_) {
}
public void set(Vector4f p_254449_) {
}
public void setMat2x2(float p_166574_, float p_166575_, float p_166576_, float p_166577_) {
}
public void setMat2x3(float p_166485_, float p_166486_, float p_166487_, float p_166488_, float p_166489_, float p_166490_) {
}
public void setMat2x4(
float p_166491_, float p_166492_, float p_166493_, float p_166494_, float p_166495_, float p_166496_, float p_166497_, float p_166498_
) {
}
public void setMat3x2(float p_166544_, float p_166545_, float p_166546_, float p_166547_, float p_166548_, float p_166549_) {
}
public void setMat3x3(
float p_166499_, float p_166500_, float p_166501_, float p_166502_, float p_166503_, float p_166504_, float p_166505_, float p_166506_, float p_166507_
) {
}
public void setMat3x4(
float p_166508_,
float p_166509_,
float p_166510_,
float p_166511_,
float p_166512_,
float p_166513_,
float p_166514_,
float p_166515_,
float p_166516_,
float p_166517_,
float p_166518_,
float p_166519_
) {
}
public void setMat4x2(
float p_166550_, float p_166551_, float p_166552_, float p_166553_, float p_166554_, float p_166555_, float p_166556_, float p_166557_
) {
}
public void setMat4x3(
float p_166558_,
float p_166559_,
float p_166560_,
float p_166561_,
float p_166562_,
float p_166563_,
float p_166564_,
float p_166565_,
float p_166566_,
float p_166567_,
float p_166568_,
float p_166569_
) {
}
public void setMat4x4(
float p_166520_,
float p_166521_,
float p_166522_,
float p_166523_,
float p_166524_,
float p_166525_,
float p_166526_,
float p_166527_,
float p_166528_,
float p_166529_,
float p_166530_,
float p_166531_,
float p_166532_,
float p_166533_,
float p_166534_,
float p_166535_
) {
}
public void set(Matrix4f p_254214_) {
}
public void set(Matrix3f p_254112_) {
}
}