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package net.minecraft.client.model; | |
import com.mojang.blaze3d.vertex.PoseStack; | |
import com.mojang.math.Axis; | |
import net.minecraft.client.model.geom.ModelPart; | |
import net.minecraft.client.model.geom.PartPose; | |
import net.minecraft.client.model.geom.builders.CubeDeformation; | |
import net.minecraft.client.model.geom.builders.CubeListBuilder; | |
import net.minecraft.client.model.geom.builders.LayerDefinition; | |
import net.minecraft.client.model.geom.builders.MeshDefinition; | |
import net.minecraft.client.model.geom.builders.PartDefinition; | |
import net.minecraft.client.renderer.RenderType; | |
import net.minecraft.client.renderer.entity.state.AllayRenderState; | |
import net.minecraft.util.Mth; | |
import net.minecraft.world.entity.HumanoidArm; | |
import net.minecraftforge.api.distmarker.Dist; | |
import net.minecraftforge.api.distmarker.OnlyIn; | |
public class AllayModel extends EntityModel<AllayRenderState> implements ArmedModel { | |
private final ModelPart head = this.root.getChild("head"); | |
private final ModelPart body = this.root.getChild("body"); | |
private final ModelPart right_arm = this.body.getChild("right_arm"); | |
private final ModelPart left_arm = this.body.getChild("left_arm"); | |
private final ModelPart right_wing = this.body.getChild("right_wing"); | |
private final ModelPart left_wing = this.body.getChild("left_wing"); | |
private static final float FLYING_ANIMATION_X_ROT = (float) (Math.PI / 4); | |
private static final float MAX_HAND_HOLDING_ITEM_X_ROT_RAD = -1.134464F; | |
private static final float MIN_HAND_HOLDING_ITEM_X_ROT_RAD = (float) (-Math.PI / 3); | |
public AllayModel(ModelPart p_233312_) { | |
super(p_233312_.getChild("root"), RenderType::entityTranslucent); | |
} | |
public static LayerDefinition createBodyLayer() { | |
MeshDefinition meshdefinition = new MeshDefinition(); | |
PartDefinition partdefinition = meshdefinition.getRoot(); | |
PartDefinition partdefinition1 = partdefinition.addOrReplaceChild("root", CubeListBuilder.create(), PartPose.offset(0.0F, 23.5F, 0.0F)); | |
partdefinition1.addOrReplaceChild( | |
"head", | |
CubeListBuilder.create().texOffs(0, 0).addBox(-2.5F, -5.0F, -2.5F, 5.0F, 5.0F, 5.0F, new CubeDeformation(0.0F)), | |
PartPose.offset(0.0F, -3.99F, 0.0F) | |
); | |
PartDefinition partdefinition2 = partdefinition1.addOrReplaceChild( | |
"body", | |
CubeListBuilder.create() | |
.texOffs(0, 10) | |
.addBox(-1.5F, 0.0F, -1.0F, 3.0F, 4.0F, 2.0F, new CubeDeformation(0.0F)) | |
.texOffs(0, 16) | |
.addBox(-1.5F, 0.0F, -1.0F, 3.0F, 5.0F, 2.0F, new CubeDeformation(-0.2F)), | |
PartPose.offset(0.0F, -4.0F, 0.0F) | |
); | |
partdefinition2.addOrReplaceChild( | |
"right_arm", | |
CubeListBuilder.create().texOffs(23, 0).addBox(-0.75F, -0.5F, -1.0F, 1.0F, 4.0F, 2.0F, new CubeDeformation(-0.01F)), | |
PartPose.offset(-1.75F, 0.5F, 0.0F) | |
); | |
partdefinition2.addOrReplaceChild( | |
"left_arm", | |
CubeListBuilder.create().texOffs(23, 6).addBox(-0.25F, -0.5F, -1.0F, 1.0F, 4.0F, 2.0F, new CubeDeformation(-0.01F)), | |
PartPose.offset(1.75F, 0.5F, 0.0F) | |
); | |
partdefinition2.addOrReplaceChild( | |
"right_wing", | |
CubeListBuilder.create().texOffs(16, 14).addBox(0.0F, 1.0F, 0.0F, 0.0F, 5.0F, 8.0F, new CubeDeformation(0.0F)), | |
PartPose.offset(-0.5F, 0.0F, 0.6F) | |
); | |
partdefinition2.addOrReplaceChild( | |
"left_wing", | |
CubeListBuilder.create().texOffs(16, 14).addBox(0.0F, 1.0F, 0.0F, 0.0F, 5.0F, 8.0F, new CubeDeformation(0.0F)), | |
PartPose.offset(0.5F, 0.0F, 0.6F) | |
); | |
return LayerDefinition.create(meshdefinition, 32, 32); | |
} | |
public void setupAnim(AllayRenderState p_360729_) { | |
super.setupAnim(p_360729_); | |
float f = p_360729_.walkAnimationSpeed; | |
float f1 = p_360729_.walkAnimationPos; | |
float f2 = p_360729_.ageInTicks * 20.0F * (float) (Math.PI / 180.0) + f1; | |
float f3 = Mth.cos(f2) * (float) Math.PI * 0.15F + f; | |
float f4 = p_360729_.ageInTicks * 9.0F * (float) (Math.PI / 180.0); | |
float f5 = Math.min(f / 0.3F, 1.0F); | |
float f6 = 1.0F - f5; | |
float f7 = p_360729_.holdingAnimationProgress; | |
if (p_360729_.isDancing) { | |
float f8 = p_360729_.ageInTicks * 8.0F * (float) (Math.PI / 180.0) + f; | |
float f9 = Mth.cos(f8) * 16.0F * (float) (Math.PI / 180.0); | |
float f10 = p_360729_.spinningProgress; | |
float f11 = Mth.cos(f8) * 14.0F * (float) (Math.PI / 180.0); | |
float f12 = Mth.cos(f8) * 30.0F * (float) (Math.PI / 180.0); | |
this.root.yRot = p_360729_.isSpinning ? (float) (Math.PI * 4) * f10 : this.root.yRot; | |
this.root.zRot = f9 * (1.0F - f10); | |
this.head.yRot = f12 * (1.0F - f10); | |
this.head.zRot = f11 * (1.0F - f10); | |
} else { | |
this.head.xRot = p_360729_.xRot * (float) (Math.PI / 180.0); | |
this.head.yRot = p_360729_.yRot * (float) (Math.PI / 180.0); | |
} | |
this.right_wing.xRot = 0.43633232F * (1.0F - f5); | |
this.right_wing.yRot = (float) (-Math.PI / 4) + f3; | |
this.left_wing.xRot = 0.43633232F * (1.0F - f5); | |
this.left_wing.yRot = (float) (Math.PI / 4) - f3; | |
this.body.xRot = f5 * (float) (Math.PI / 4); | |
float f13 = f7 * Mth.lerp(f5, (float) (-Math.PI / 3), -1.134464F); | |
this.root.y = this.root.y + (float)Math.cos((double)f4) * 0.25F * f6; | |
this.right_arm.xRot = f13; | |
this.left_arm.xRot = f13; | |
float f14 = f6 * (1.0F - f7); | |
float f15 = 0.43633232F - Mth.cos(f4 + (float) (Math.PI * 3.0 / 2.0)) * (float) Math.PI * 0.075F * f14; | |
this.left_arm.zRot = -f15; | |
this.right_arm.zRot = f15; | |
this.right_arm.yRot = 0.27925268F * f7; | |
this.left_arm.yRot = -0.27925268F * f7; | |
} | |
public void translateToHand(HumanoidArm p_233322_, PoseStack p_233323_) { | |
float f = 1.0F; | |
float f1 = 3.0F; | |
this.root.translateAndRotate(p_233323_); | |
this.body.translateAndRotate(p_233323_); | |
p_233323_.translate(0.0F, 0.0625F, 0.1875F); | |
p_233323_.mulPose(Axis.XP.rotation(this.right_arm.xRot)); | |
p_233323_.scale(0.7F, 0.7F, 0.7F); | |
p_233323_.translate(0.0625F, 0.0F, 0.0F); | |
} | |
} |