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package net.minecraft.client.model; | |
import net.minecraft.client.model.geom.ModelPart; | |
import net.minecraft.client.model.geom.PartPose; | |
import net.minecraft.client.model.geom.builders.CubeDeformation; | |
import net.minecraft.client.model.geom.builders.CubeListBuilder; | |
import net.minecraft.client.model.geom.builders.LayerDefinition; | |
import net.minecraft.client.model.geom.builders.MeshDefinition; | |
import net.minecraft.client.model.geom.builders.PartDefinition; | |
import net.minecraft.client.renderer.entity.state.ZombieRenderState; | |
import net.minecraft.util.Mth; | |
import net.minecraftforge.api.distmarker.Dist; | |
import net.minecraftforge.api.distmarker.OnlyIn; | |
public class DrownedModel extends ZombieModel<ZombieRenderState> { | |
public DrownedModel(ModelPart p_170534_) { | |
super(p_170534_); | |
} | |
public static LayerDefinition createBodyLayer(CubeDeformation p_170536_) { | |
MeshDefinition meshdefinition = HumanoidModel.createMesh(p_170536_, 0.0F); | |
PartDefinition partdefinition = meshdefinition.getRoot(); | |
partdefinition.addOrReplaceChild( | |
"left_arm", | |
CubeListBuilder.create().texOffs(32, 48).addBox(-1.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F, p_170536_), | |
PartPose.offset(5.0F, 2.0F, 0.0F) | |
); | |
partdefinition.addOrReplaceChild( | |
"left_leg", | |
CubeListBuilder.create().texOffs(16, 48).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, p_170536_), | |
PartPose.offset(1.9F, 12.0F, 0.0F) | |
); | |
return LayerDefinition.create(meshdefinition, 64, 64); | |
} | |
public void setupAnim(ZombieRenderState p_368669_) { | |
super.setupAnim(p_368669_); | |
if (p_368669_.leftArmPose == HumanoidModel.ArmPose.THROW_SPEAR) { | |
this.leftArm.xRot = this.leftArm.xRot * 0.5F - (float) Math.PI; | |
this.leftArm.yRot = 0.0F; | |
} | |
if (p_368669_.rightArmPose == HumanoidModel.ArmPose.THROW_SPEAR) { | |
this.rightArm.xRot = this.rightArm.xRot * 0.5F - (float) Math.PI; | |
this.rightArm.yRot = 0.0F; | |
} | |
float f = p_368669_.swimAmount; | |
if (f > 0.0F) { | |
this.rightArm.xRot = Mth.rotLerpRad(f, this.rightArm.xRot, (float) (-Math.PI * 4.0 / 5.0)) | |
+ f * 0.35F * Mth.sin(0.1F * p_368669_.ageInTicks); | |
this.leftArm.xRot = Mth.rotLerpRad(f, this.leftArm.xRot, (float) (-Math.PI * 4.0 / 5.0)) | |
- f * 0.35F * Mth.sin(0.1F * p_368669_.ageInTicks); | |
this.rightArm.zRot = Mth.rotLerpRad(f, this.rightArm.zRot, -0.15F); | |
this.leftArm.zRot = Mth.rotLerpRad(f, this.leftArm.zRot, 0.15F); | |
this.leftLeg.xRot = this.leftLeg.xRot - f * 0.55F * Mth.sin(0.1F * p_368669_.ageInTicks); | |
this.rightLeg.xRot = this.rightLeg.xRot + f * 0.55F * Mth.sin(0.1F * p_368669_.ageInTicks); | |
this.head.xRot = 0.0F; | |
} | |
} | |
} |