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package net.minecraft.client.renderer.entity;
import net.minecraft.client.model.AllayModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.entity.layers.ItemInHandLayer;
import net.minecraft.client.renderer.entity.state.AllayRenderState;
import net.minecraft.client.renderer.entity.state.ArmedEntityRenderState;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.animal.allay.Allay;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class AllayRenderer extends MobRenderer<Allay, AllayRenderState, AllayModel> {
private static final ResourceLocation ALLAY_TEXTURE = ResourceLocation.withDefaultNamespace("textures/entity/allay/allay.png");
public AllayRenderer(EntityRendererProvider.Context p_234551_) {
super(p_234551_, new AllayModel(p_234551_.bakeLayer(ModelLayers.ALLAY)), 0.4F);
this.addLayer(new ItemInHandLayer<>(this));
}
public ResourceLocation getTextureLocation(AllayRenderState p_366664_) {
return ALLAY_TEXTURE;
}
public AllayRenderState createRenderState() {
return new AllayRenderState();
}
public void extractRenderState(Allay p_365148_, AllayRenderState p_368332_, float p_362065_) {
super.extractRenderState(p_365148_, p_368332_, p_362065_);
ArmedEntityRenderState.extractArmedEntityRenderState(p_365148_, p_368332_, this.itemModelResolver);
p_368332_.isDancing = p_365148_.isDancing();
p_368332_.isSpinning = p_365148_.isSpinning();
p_368332_.spinningProgress = p_365148_.getSpinningProgress(p_362065_);
p_368332_.holdingAnimationProgress = p_365148_.getHoldingItemAnimationProgress(p_362065_);
}
protected int getBlockLightLevel(Allay p_234560_, BlockPos p_234561_) {
return 15;
}
}