Spaces:
Build error
Build error
package net.minecraft.server.commands; | |
import com.mojang.brigadier.CommandDispatcher; | |
import com.mojang.brigadier.context.CommandContext; | |
import java.util.Collection; | |
import java.util.Collections; | |
import net.minecraft.commands.CommandSourceStack; | |
import net.minecraft.commands.Commands; | |
import net.minecraft.commands.arguments.EntityArgument; | |
import net.minecraft.commands.arguments.GameModeArgument; | |
import net.minecraft.network.chat.Component; | |
import net.minecraft.server.level.ServerPlayer; | |
import net.minecraft.world.level.GameRules; | |
import net.minecraft.world.level.GameType; | |
public class GameModeCommand { | |
public static final int PERMISSION_LEVEL = 2; | |
public static void register(CommandDispatcher<CommandSourceStack> p_137730_) { | |
p_137730_.register( | |
Commands.literal("gamemode") | |
.requires(p_137736_ -> p_137736_.hasPermission(2)) | |
.then( | |
Commands.argument("gamemode", GameModeArgument.gameMode()) | |
.executes( | |
p_258228_ -> setMode( | |
p_258228_, Collections.singleton(p_258228_.getSource().getPlayerOrException()), GameModeArgument.getGameMode(p_258228_, "gamemode") | |
) | |
) | |
.then( | |
Commands.argument("target", EntityArgument.players()) | |
.executes( | |
p_258229_ -> setMode( | |
p_258229_, EntityArgument.getPlayers(p_258229_, "target"), GameModeArgument.getGameMode(p_258229_, "gamemode") | |
) | |
) | |
) | |
) | |
); | |
} | |
private static void logGamemodeChange(CommandSourceStack p_137738_, ServerPlayer p_137739_, GameType p_137740_) { | |
Component component = Component.translatable("gameMode." + p_137740_.getName()); | |
if (p_137738_.getEntity() == p_137739_) { | |
p_137738_.sendSuccess(() -> Component.translatable("commands.gamemode.success.self", component), true); | |
} else { | |
if (p_137738_.getLevel().getGameRules().getBoolean(GameRules.RULE_SENDCOMMANDFEEDBACK)) { | |
p_137739_.sendSystemMessage(Component.translatable("gameMode.changed", component)); | |
} | |
p_137738_.sendSuccess(() -> Component.translatable("commands.gamemode.success.other", p_137739_.getDisplayName(), component), true); | |
} | |
} | |
private static int setMode(CommandContext<CommandSourceStack> p_137732_, Collection<ServerPlayer> p_137733_, GameType p_137734_) { | |
int i = 0; | |
for (ServerPlayer serverplayer : p_137733_) { | |
if (serverplayer.setGameMode(p_137734_)) { | |
logGamemodeChange(p_137732_.getSource(), serverplayer, p_137734_); | |
i++; | |
} | |
} | |
return i; | |
} | |
} |