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orcs-in-the-forest
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17 commits
Codex CLI
feat: update infinite ammo color to a brighter indigo for better visibility
578d40a
5 days ago
src
feat: update infinite ammo color to a brighter indigo for better visibility
5 days ago
.gitignore
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388 Bytes
Initial commit: Orcs In The Forest
9 days ago
README.md
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2.39 kB
feat(shaman): add shaman enemy type with fireball + teleport; refactor enemy typing; improve visuals, aim, and portal FX\n\n- Add shaman enemy (hood, cape, staff, glowing eyes)\n- Fireball projectile: glow, ring, light, flicker; faster speed\n- Aim fix: target camera, update world matrices, prevent reversed shots\n- Teleport: more frequent, portal FX at depart/arrive\n- Refactor enemies to be type-aware (orc/shaman)\n- Waves: spawn 1 shaman per wave\n- Track player velocity for future prediction\n- Add portal FX system
9 days ago
bun.lock
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1.56 kB
Initial commit: Orcs In The Forest
9 days ago
index.html
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9.75 kB
feat(powerups): add infinite ammo powerup mechanics and UI integration
5 days ago
index.ts
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30 Bytes
Initial commit: Orcs In The Forest
9 days ago
package.json
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193 Bytes
Initial commit: Orcs In The Forest
9 days ago
tsconfig.json
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635 Bytes
Initial commit: Orcs In The Forest
9 days ago