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Brain.Screen.print(Brain.Battery.current()); |
Brain.Screen.newLine(); |
Brain.Screen.print("Left Motors temp: "); |
Brain.Screen.print(LeftMotors.temperature(percent)); |
Brain.Screen.newLine(); |
Brain.Screen.print("Right motors temp: "); |
Brain.Screen.print(RightMotors.temperature(percent)); |
Brain.Screen.newLine(); |
Brain.Screen.print("Flywheel temp: "); |
Brain.Screen.print(Flywheel.temperature(percent)); |
Brain.Screen.newLine(); |
Brain.Screen.print("Intake temp: "); |
Brain.Screen.print(Intake.temperature(percent)); |
Brain.Screen.newLine(); |
Brain.Screen.print("Indexer temp: "); |
Brain.Screen.print(Indexer.temperature(percent)); |
Brain.Screen.newLine(); |
tempDrawMode = drawMode; |
drawMode = 3; |
} |
void buttonBReleased() { |
//we changed the drawing mode while we were holding down B, so change it to the new one |
if (tempDrawMode < 9) { |
drawMode = tempDrawMode; |
} |
} |
void buttonYPressed() { |
//change up what is drawn on the brain screen. |
//drawPath = !drawPath; |
//drawFlywheelGraph = !drawFlywheelGraph; |
//start autonomous if A is held down while pressing Y |
if (Controller1.ButtonA.pressing()) { |
autonomousProgram(); |
} else if (Controller1.ButtonB.pressing()) { |
visionAlign = !visionAlign; |
printControllerSetup(); |
if (visionAlign) { |
Controller1.Screen.print("Vision align enabled"); |
} else { |
Controller1.Screen.print("Vision align disabled"); |
} |
} else { |
autonType++; |
if (autonType > 7) autonType = 0; |
printControllerSetup(); |
Controller1.Screen.print("Auton type: "); |
Controller1.Screen.print(autonType); |
} |
} |
void checkOverheating() { |
//check for overheating in any of the motors |
if (LeftMotors.temperature(percent) > 50 || RightMotors.temperature(percent) > 50 || Flywheel.temperature(percent) > 50 || Intake.temperature(percent) > 50 || Indexer.temperature(percent) > 50) { |
if (overHeatingTimer == 0) { |
Controller1.rumble(rumbleLong); |
printControllerSetup(); |
Controller1.Screen.print("Overheating Warning"); |
overHeatingTimer++; |
} else { |
overHeatingTimer++; |
if (overHeatingTimer > 750) overHeatingTimer = 0; |
} |
} |
if (Controller1.ButtonR2.pressing() && !Controller1.ButtonB.pressing()) { |
printController(Intake.velocity(rpm)); |
wait(500, msec); |
} |
} |
void init() { |
//initialize settings, variables, and callback functions |
Flywheel.setStopping(coast); |
Intake.setStopping(coast); |
Indexer.setStopping(coast); |
LeftMotors.setStopping(coast); |
RightMotors.setStopping(coast); |
gain = defaultGain; |
//callbacks for other driver controls |
//intake |
Controller1.ButtonL1.pressed(buttonL1Pressed); |
Controller1.ButtonL2.pressed(buttonL2Pressed); |
Controller1.ButtonL1.released(buttonL1Released); |
Controller1.ButtonL2.released(buttonL2Released); |
//expansion |
Controller1.ButtonR1.pressed(buttonR1Pressed); |
Controller1.ButtonR2.pressed(buttonR2Pressed); |
//velocity control |
Controller1.ButtonUp.pressed(buttonUpPressed); |
Controller1.ButtonDown.pressed(buttonDownPressed); |
//indexer |
Controller1.ButtonLeft.pressed(buttonLeftPressed); |
Controller1.ButtonRight.pressed(buttonRightPressed); |
//other functions |
Controller1.ButtonX.pressed(buttonXPressed); |
Controller1.ButtonX.released(buttonXReleased); |
Controller1.ButtonA.pressed(buttonAPressed); |
Controller1.ButtonB.pressed(buttonBPressed); |
Controller1.ButtonB.released(buttonBReleased); |
Controller1.ButtonY.pressed(buttonYPressed); |
//background tasks (very important) |
//task myTask = task(updatePosition); |
task myTask1 = task(flywheelVelocityControl); |
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