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https://en.wikipedia.org/wiki/GCJ
GCJ may refer to: Google Code Jam, programming competition hosted by Google GCJ-02, a geodetic datum used in China General Council of the Judiciary, the constitutional body governing the Judiciary of Spain GNU Compiler for Java Grand Central Airport, in Midrand, South Africa Knight Grand Commander of the Order of Saint Joachim
https://en.wikipedia.org/wiki/Thunder%20%28disambiguation%29
Thunder is the sound of the shock wave produced by lightning. Thunder may also refer to: Computing Thunder (assistive technology), a screen reader Thunder Networking Technologies, a Chinese multimedia and Internet company Thunder, the codename for Microsoft Visual Basic 1.0 Film and television Thunder the Dog, star of a series of feature films during the 1920s Thunder (TV series), an American children's television series Thunder (1929 film), an American silent drama film Thunder (1982 film), a Japanese experimental short film Thunder Warrior (also known as Thunder), a 1983 Italian action film Thunder (2022 film), a Swiss drama film The Thunder (TV series), a 2019 Chinese web television series Fictional characters Thunder (DC Comics), the name of three superheroes in the DC Comics universe Thunder, a Legion of Super-Heroes member Thunder (G.I. Joe), a character from the G.I. Joe universe Thunder (Killer Instinct), a character from the video game Killer Instinct T.H.U.N.D.E.R. Agents, a team of superheroes, originating with Tower Comics Military JF-17 Thunder, an advanced multirole fighter aircraft developed by China and Pakistan HMS Thunder (1855), an Aetna-class ironclad floating battery HMS Thunder, a list of other so named Royal Navy ships USS Thunder (1862), a blockade running steamer of the US Navy Music Thunder (band), an English rock band Albums Thunder (Andy Taylor album) (1987) Thunder (SMV album) (2008) Songs "Thunder" (Boys Like Girls song) (2008) "Thunder" (East 17 song) (1995) "Thunder" (Imagine Dragons song) (2017) "Thunder" (Jessie J song) (2013) "Thunder" (Leona Lewis song) (2015) "Thunder" (Prince song) (1991) "Thunder" (Gabry Ponte, Lum!x and Prezioso song), a song by Italian DJ Gabry Ponte (2021) "Thunder", a song by Chloe x Halle from Sugar Symphony "Thunder", a song by the Prodigy from Invaders Must Die “Thunder”, a song by Prince & The New Power Generation from “Diamonds & Pearls” (1991) People Thunder (luchador) (1981–2016), Australian professional wrestler Thunder (singer) (born 1990), of South Korean boy band MBLAQ Jushin Thunder Liger (born 1964), Japanese professional wrestler Thunder, a member of the TV show American Gladiators Sports Teams Lancashire Thunder, an English women's cricket team Manchester Thunder, an English netball team Minnesota Thunder, a soccer team in the USL First Division New Orleans Thunder, a professional American football team in 1999 Newcastle Thunder, an English rugby league club North West Thunder, an English women's cricket team Oklahoma City Thunder, a basketball team in the National Basketball Association Quad City Thunder, a basketball team in the Continental Basketball Association Seattle Thunder, an American women's gridiron football team Seoul Samsung Thunders, a South Korean pro basketball team Sydney Thunder, a cricket team in the Big Bash League Trenton Thunder, a minor league baseball team in New Jersey Toshiba Kawasaki Brave Thunders, a Japanese basketball tea
https://en.wikipedia.org/wiki/World%20Biographical%20Information%20System%20Online
The World Biographical Information System Online (or WBIS Online) is an online database that contains biographical articles from international lexica and encyclopedias in various languages. Claiming to be "the most comprehensive biographical database available", WBIS Online is based on a bibliography of biographical sources published by K. G. Saur Verlag of Walter de Gruyter, each covering a continental region, countries or languages or cultural areas and available in digitalized microfiches. The use is free in Germany, people can use the database either in public libraries, where they are already registered as a user, or at home after proof of their residence in Germany, free of charge and unlimited. References Online person databases International biographical dictionaries
https://en.wikipedia.org/wiki/3D%20rendering
3D rendering is the 3D computer graphics process of converting 3D models into 2D images on a computer. 3D renders may include photorealistic effects or non-photorealistic styles. Rendering methods Rendering is the final process of creating the actual 2D image or animation from the prepared scene. This can be compared to taking a photo or filming the scene after the setup is finished in real life. Several different, and often specialized, rendering methods have been developed. These range from the distinctly non-realistic wireframe rendering through polygon-based rendering, to more advanced techniques such as: scanline rendering, ray tracing, or radiosity. Rendering may take from fractions of a second to days for a single image/frame. In general, different methods are better suited for either photorealistic rendering, or real-time rendering. Real-time Rendering for interactive media, such as games and simulations, is calculated and displayed in real time, at rates of approximately 20 to 120 frames per second. In real-time rendering, the goal is to show as much information as possible as the eye can process in a fraction of a second (a.k.a. "in one frame": In the case of a 30 frame-per-second animation, a frame encompasses one 30th of a second). The primary goal is to achieve an as high as possible degree of photorealism at an acceptable minimum rendering speed (usually 24 frames per second, as that is the minimum the human eye needs to see to successfully create the illusion of movement). In fact, exploitations can be applied in the way the eye 'perceives' the world, and as a result, the final image presented is not necessarily that of the real world, but one close enough for the human eye to tolerate. Rendering software may simulate such visual effects as lens flares, depth of field or motion blur. These are attempts to simulate visual phenomena resulting from the optical characteristics of cameras and of the human eye. These effects can lend an element of realism to a scene, even if the effect is merely a simulated artifact of a camera. This is the basic method employed in games, interactive worlds and VRML. The rapid increase in computer processing power has allowed a progressively higher degree of realism even for real-time rendering, including techniques such as HDR rendering. Real-time rendering is often polygonal and aided by the computer's GPU. Non-real-time Animations for non-interactive media, such as feature films and video, can take much more time to render. Non-real-time rendering enables the leveraging of limited processing power in order to obtain higher image quality. Rendering times for individual frames may vary from a few seconds to several days for complex scenes. Rendered frames are stored on a hard disk, then transferred to other media such as motion picture film or optical disk. These frames are then displayed sequentially at high frame rates, typically 24, 25, or 30 frames per second (fps), to achieve the illusi
https://en.wikipedia.org/wiki/Nova%20%28Bulgarian%20TV%20channel%29
Nova, stylized as NOVA and previously marketed as NTV or Nova Television, is a Bulgarian free-to-air television network launched on 16 July 1994 ( 28 years ago ). Nova TV, alongside the channels Kino Nova, Nova News, Nova Sport, DIEMA, Diema Family and Diema Sport are part of Nova Broadcasting Group and owned by United Group. On 31 July 2008, Swedish media conglomerate Modern Times Group bought Nova TV from Antenna Group for €620 million. The deal was completed on 16 October 2008. Nova Television received a television license to broadcast as a terrestrial network on 18 July 2003, thus becoming the third free-to-air television station in Bulgaria, after Channel 1 and bTV, and the second private national media. On 22 March 2019, Advance Media Group bought Nova TV from Modern Times Group for €185 million. On 24 December 2020, it was announced that United Group would buy Nova Broadcasting Group; the acquisition was completed on 22 January 2021. Programming Nova airs Endemol productions: Big Brother (see Big Brother Bulgaria), Star Academy (see Star Academy Bulgaria), Deal or No Deal, 1 vs. 50, as well as Who Wants to Be a Millionaire? under the name Стани богат (Become Rich). Popular American TV series such as Law & Order, House, Lost, CSI and CSI: Miami, Leverage, Castle, The Closer, Major Crimes, Cold Case, Without a Trace, Sex and the City, Nip/Tuck, The Dead Zone, Star Trek: Enterprise, Prison Break, Ugly Betty, Heroes and Terminator: The Sarah Connor Chronicles are also part of Nova Television's programme. Nova also aired "Gospodari na Efira", a Bulgarian licensed version of "Striscia la notizia", the most viewed TV program in Italy, but the show's producers at "Global vision" decided to move it to another big TV network in Bulgaria - bTV. Later in spring 2012 due to a major scandal involving bTV Media Group and Global Vision, "Gospodari na efira" returned to Nova. "Complete Madness" was also part of Nova TV's program schedule, but since it is produced by "Global vision", the show has also been moved to bTV. Nova TV aired two dance reality shows in two consecutive years - "VIP Dance" (Fall 2009) and the charity dance competition "Bailando: Scene of Dreams" in Fall 2010. The outrageous "The Moment of Truth" - BG edition was part of Nova TV's 2009 Fall program schedule as well. Nova TV's Fall 2011 projects include the hit talent show "X Factor" which starts in September. SevenOne International's show formats - "Beat Your Host" (hosts will be Ivan and Andrey) and "Rent a Host" (hosted by Niki Kuntchev) will air this fall on "Nova", too. Apart from the reality formats, Nova TV will also broadcast it's brand new BG series - "Floor Property" ("Etajna sobstvenost") and the document series "Lost in Bulgaria". "Station Nova" will remain the channel's longest-running show (in terms of broadcasting hours) - every Sunday from 9:00 am until 5.45 pm. Fans of the Bulgarian version of "I Love My Country" will also have the opportunity to watch their favori
https://en.wikipedia.org/wiki/Pacific%20LightNet
Pacific LightNet is a locally owned, facilities-based CLEC, providing both voice and data services to its customers in Hawaii. At the core of its products and services is a 10,000 fiber mile submarine and terrestrial fiber optic network connecting the state's six major islands, the only of its kind. Linked to all major submarine cable landing stations throughout Hawaii, the network provides capacity and services to the mainland and the Pacific Rim. Pacific LightNet provides both local and long-distance phone service, dial-up and broadband Internet access through wireless or DSL, VoIP, and collocation. History Pacific LightNet can trace its beginnings to 1986, the original company was called Tel-Net Hawaii which was started by a general contractor out of Bakersfield, California. Tel-Net was limited to providing telecom services via Microwave Radio, and one between the Hawaiian Islands. The company struggled with these restrictions, and in 1995, John Warta lead the acquisition of Tel-Net Hawaii by GST Telecom, GST then acquired several other companies including the largest internet provider Hawaii On-Line, Planet Hawaii, then Turquoise and Interlink. The original company was renamed GST Telecom Hawaii. GST Hawaii was the first company in the state to receive authority to provide local exchange service in competition with GTE Hawaiian Tel (September 1996). GST Hawaii operated as a subsidiary of GST Corporate through May 2000. On May 12, 2000, citing market conditions, massive debt and the inability to raise additional capital, GST Corporate filed for bankruptcy. In January 2001, Time Warner Telecom purchased significantly all the assets of GST Corporate except for the Hawaiian operation and 12 fibers on parts of the Hawaii Inter-island Fiber Network (10,000 miles of submarine and terrestrial fiber linking the six major islands). As one of the secured creditors, Tomen America (now owned by Toyota) looked to longtime associate John Warta and his NextNet Investments to turn around the struggling Hawaiian operation. Tomen provided the assets and NextNet provided the management expertise. On March 27, 2001, Tomen and NextNet took over operational control of GST Hawaii as Pacific LightNet, Inc (PLNI). As part of this transaction, PLNI also agreed to purchase Hawaii OnLine (HOL), at the time Hawaii's largest ISP, as part of the overall transaction. When the transaction was closed on October 11, 2001, Tomen and NextNet became the two joint owners of the company. In 2004, PLNI started operating as Pacific LightNet Communications (PLNC) to confirm that the company is in the communications business. PLNC has commercial operations on Kauai, Maui, Molokai, Oahu, Lanai and the Big Island. PLNC has customers ranging from the largest businesses in Hawaii to the smaller ones and includes the hospitality industry, the military, non-profits as well as the high-tech business park on Maui. In mid-2005, Pacific LightNet Communications ceased using the word "Comm
https://en.wikipedia.org/wiki/CellProfiler
CellProfiler is free, open-source software designed to enable biologists without training in computer vision or programming to quantitatively measure phenotypes from thousands of images automatically. Advanced algorithms for image analysis are available as individual modules that can be placed in sequential order together to form a pipeline; the pipeline is then used to identify and measure biological objects and features in images, particularly those obtained through fluorescence microscopy. Distributions are available for Microsoft Windows, macOS, and Linux. The source code for CellProfiler is freely available. CellProfiler is developed by the Broad Institute's Imaging Platform. Features CellProfiler can read and analyze most common microscopy image formats. Biologists typically use CellProfiler to identify objects of interest (e.g. cells, colonies, C. elegans worms) and then measure their properties of interest. Specialized modules for illumination correction may be applied as pre-processing step to remove distortions due to uneven lighting. Object identification (segmentation) is performed through machine learning or image thresholding, recognition and division of clumped objects, and removal or merging of objects on the basis of size or shape. Each of these steps are customizable by the user for their unique image assay. A wide variety of measurements can be generated for each identified cell or subcellular compartment, including morphology, intensity, and texture among others. These measurements are accessible by using built-in viewing and plotting data tools, exporting in a comma-delimited spreadsheet format, or importing into a MySQL or SQLite database. CellProfiler interfaces with the high-performance scientific libraries NumPy and SciPy for many mathematical operations, the Open Microscopy Environment Consortium’s Bio-Formats library for reading more than 100 image file formats, ImageJ for use of plugins and macros, and ilastik for pixel-based classification. While designed and optimized for large numbers of two-dimensional images (the most common high-content screening image format), CellProfiler supports analysis of small-scale experiments and time-lapse movies. History CellProfiler was released in December 2005 by scientists from the Whitehead Institute for Biomedical Research and Massachusetts Institute of Technology. It is currently developed and maintained by the Cimini Lab at the Imaging Platform of the Broad Institute. Originally developed in MATLAB, it was re-written in Python and released as CellProfiler 2.0 in 2010. Version 3.0, supporting volumetric analysis of 3D image stacks and optional deep learning modules, was released in October 2017. CellProfiler 4.0 was released in September 2020 and focused on speed, usability, and utility improvements with most notable example of migration to Python 3. Community Because CellProfiler is a free, open-source project, anyone can develop their own image processing algorithms a
https://en.wikipedia.org/wiki/Serializability
In concurrency control of databases, transaction processing (transaction management), and various transactional applications (e.g., transactional memory and software transactional memory), both centralized and distributed, a transaction schedule is serializable if its outcome (e.g., the resulting database state) is equal to the outcome of its transactions executed serially, i.e. without overlapping in time. Transactions are normally executed concurrently (they overlap), since this is the most efficient way. Serializability is the major correctness criterion for concurrent transactions' executions. It is considered the highest level of isolation between transactions, and plays an essential role in concurrency control. As such it is supported in all general purpose database systems. Strong strict two-phase locking (SS2PL) is a popular serializability mechanism utilized in most of the database systems (in various variants) since their early days in the 1970s. Serializability theory provides the formal framework to reason about and analyze serializability and its techniques. Though it is mathematical in nature, its fundamentals are informally (without mathematics notation) introduced below. Correctness Serializability Serializability is used to keep the data in the data item in a consistent state. Serializability is a property of a transaction schedule (history). It relates to the isolation property of a database transaction. Serializability of a schedule means equivalence (in the outcome, the database state, data values) to a serial schedule (i.e., sequential with no transaction overlap in time) with the same transactions. It is the major criterion for the correctness of concurrent transactions' schedule, and thus supported in all general purpose database systems. The rationale behind serializability is the following: If each transaction is correct by itself, i.e., meets certain integrity conditions, then a schedule that comprises any serial execution of these transactions is correct (its transactions still meet their conditions): "Serial" means that transactions do not overlap in time and cannot interfere with each other, i.e, complete isolation between each other exists. Any order of the transactions is legitimate, if no dependencies among them exist, which is assumed (see comment below). As a result, a schedule that comprises any execution (not necessarily serial) that is equivalent (in its outcome) to any serial execution of these transactions, is correct. Schedules that are not serializable are likely to generate erroneous outcomes. Well known examples are with transactions that debit and credit accounts with money: If the related schedules are not serializable, then the total sum of money may not be preserved. Money could disappear, or be generated from nowhere. This and violations of possibly needed other invariant preservations are caused by one transaction writing, and "stepping on" and erasing what has been written by another tran
https://en.wikipedia.org/wiki/Field%20specification
A field specification or fspec defines a portion of a word in some programming language. It has the form "(L:R)" where "L" is the leftmost byte and "R" is the rightmost byte, and counting begins at zero. For example, the first three bytes of a word would have the fspec (0:2) for bytes numbered 0, 1, and 2. Units of information
https://en.wikipedia.org/wiki/Oriflame
Oriflame Holding AG is a Swedish-Swiss multinational multi-level marketing company that sells beauty and personal care products directly to consumers online through a network of independent sellers. History Oriflame was founded on January 1, 1967, in Sweden by brothers Jonas af Jochnick and Robert af Jochnick, and their friend Bengt Hellsten. The head office of Oriflame is located in Schaffhausen, Switzerland, with a registered office in Stockholm, Sweden. Oriflame was traded on the Nasdaq Stockholm until being delisted on 17 July 2019. In August 2022, Oriflames Marcus Fogel (Senior Director of Global Digital Services) works alongside PayU CEO, Mario Shiliashki on working out a 21-day payment plan for buyers of Oriflames online products. In 2023, Oriflame signed a collaboration contract with Arnest Management LLC (Arnest) a perfume, cosmetic, and household products manufacturer out of Russia. Part of the contract is that Arnest will be acquiring Cetes Cosmetics Russia. Operations The company has approximately 6,000 employees, 1,000 products, and a turnover of over 1.3 billion Euro. As of August 2020, Oriflame operates in more than 60 countries, where its beauty products are marketed by over 3 million Oriflame Brand Partners. Oriflame has two Indian manufacturing plants in Noida and Roorkee. It also manufactures products in Russia, Poland, and China. References External links Multi-level marketing companies Cosmetics brands Personal care brands Swedish brands Swedish companies established in 1967 Retail companies established in 1967 Companies formerly listed on Nasdaq Stockholm
https://en.wikipedia.org/wiki/Roland%20Sound%20Canvas
Roland/Edirol Sound Canvas lineup is a series of General MIDI (GM) based pulse-code modulation (PCM) sound modules and sound cards, primarily intended for computer music usage, created by Japanese manufacturer Roland Corporation. Some models include a serial or USB connection, to a personal computer. The Sound Canvas can be played by the Sound Brush. Products Sound Canvas The first Sound Canvas units (SC-55 and SB-55) were sold in the winter of 1991, in some cases also sold as "Edirol" rather than "Roland" as the brand name, mainly with the SC-88VL. Sound Canvas Personal Computer Products Computer Music Products Sound Canvas and Keyboard The following combine a sound canvas module with a built in MIDI keyboard Edirol Roland sold GM/GS products under its Edirol brand. The samples contained in the ROMs of these units do not in all cases mirror the original SC-7 / SC-55 GM/GS samples. GM2 is downward compatible with GM. The SD line was also sold under the "Roland" brand. Virtual Sound Canvas There is also the VSC, Virtual Sound Canvas, range of PC software which provide GM and GS synthesis on Windows PCs. Many versions of Cakewalk's Sonar software came bundled with a copy of VSC, though from Sonar 4 onwards they ship with the improved TTS-1 softsynth, which Roland has sold previously through its Edirol subsidiary as the HyperCanvas. Microsoft GS Wavetable Synth Microsoft GS Wavetable Synth, included in instances of DirectX as an integral part of DirectMusic, and on every Windows computer since 1998, incorporates sounds from the Sound Canvas series licensed by Microsoft from Roland in 1996. A four-megabyte file, titled "GM.DLS", contains the sample set in DLS format. Apple QuickTime Software Wavetable Synthesizer In 1997, Apple licensed the complete Roland Sound Canvas instrument set and GS Format extensions for improved playback of MIDI music files in QuickTime 3.0. This replaced the limited set of instrument sounds licensed from Roland in QuickTime 2.x. Distribution North America Roland Systems Group U.S. Europe EDIROL Europe Ltd., London, UK References External links Another Roland timeline Private Owner On Line Roland Museum VSC-55 details Roland GS history page Sound cards Sound modules S
https://en.wikipedia.org/wiki/Pentane%20%28data%20page%29
This page provides supplementary chemical data on n-pentane. Material Safety Data Sheet The handling of this chemical may incur notable safety precautions. It is highly recommend that you seek the Material Safety Datasheet (MSDS) for this chemical from a reliable source such as eChemPortal, and follow its directions. Mallinckrodt Baker. Structure and properties Thermodynamic properties Vapor pressure of liquid Table data obtained from CRC Handbook of Chemistry and Physics 47th ed. Spectral data References Chemical data pages Chemical data pages cleanup
https://en.wikipedia.org/wiki/List%20of%20Major%20League%20Baseball%20on%20NBC%20broadcasters
List of announcers by letter A Marv Albert In , Albert, who had called backup play-by-play for NBC baseball earlier in the decade, became the network's pregame host for the series Major League Baseball: An Inside Look. When former Yale University president Bart Giamatti was named president of the National League in , Albert japed to St. Louis Cardinals manager Whitey Herzog that there now would be "an opening for you at Yale." Herzog retorted by saying "I don't think that's funny, Marv!" Mel Allen (1951–1953; 1955–1958; 1960–1963) Sparky Anderson (1979 American League Championship Series) B Jason Benetti (2022) Sal Bando (1982) Red Barber (1948 World Series and 1952 World Series) Johnny Bench (1994) Len Berman Buddy Blattner (1964; 1969) Marty Brennaman (1975 World Series and 1976 World Series) Jack Brickhouse (1954 World Series, 1959 World Series, and 1951–1953 All-Star Games) Jim Britt Jack Buck (1965 All-Star Game and Game of the Week announcer in 1976) Brendan Burke (2023-present) C Harry Caray (1964 World Series, 1967 World Series, and 1968 World Series) Skip Caray (called all Division Series games in 2000 while Bob Costas was concluding his Olympic hosting duties from Sydney, Australia) Ken Coleman (1967 World Series) Bob Costas (1982–1989, 1994–2000) D Byron Day Bucky Dent Don Drysdale (1977) Leo Durocher (1957–1959) E Gene Elston (1968 All-Star Game) Dick Enberg (1977–1982) Bill Enis (1972–1973) G Joe Garagiola (1961–1964; 1974–1988) Gayle Gardner (1989) In , Gardner became the first female to regularly host Major League Baseball coverage for a television network. Bob Gibson Curt Gowdy (1958 World Series, 1st 1959 All-Star Game, 1st 1960 All-Star Game, 2nd 1961 All-Star Game, 2nd 1962 All-Star Game, and 1964 World Series; 1966–1975) Jim Gray (1995–2000) Bryant Gumbel (1976–1981) Greg Gumbel (1994–1995) H Fred Haney (1960) Merle Harmon (1980–1981) Ernie Harwell Ken Harrelson (1984–1987) Al Helfer (1955–1958 All-Star Games and 1957 World Series) Russ Hodges (1951 World Series, 1954 World Series, and 1962 World Series, 2nd 1959 All-Star Game, and 1st 1961 All-Star Game) Tom Hussey J Charlie Jones (1977–1979) K Jim Kaat (1984–1986) George Kell (1962 National League playoff, 2nd 1962 All-Star Game, and 1968 World Series) Gene Kelly Sandy Koufax (1967–1972) In 1971, Koufax signed a ten-year contract with NBC for $1 million to be a broadcaster on the Saturday Game of the Week. Koufax never felt comfortable being in front of the camera; he quit before the season. Tony Kubek (1965–1989) L Barry Larkin (1999 World Series) Guy LeBow John Lowenstein Ron Luciano (1980–1981) M Bill Macatee (1982–1989) Macatee joined NBC in 1982, where he hosted and reported on a variety of major events including late-night coverage of Wimbledon and the World Series, as well as the pre-game shows for the League Championship Series, Super Bowl XVII, and college football bowl games. Mickey Mantle (1969–1970) Ned Martin (1975 World Series) Tim McCarver (1980
https://en.wikipedia.org/wiki/DIIOP
For programming tools, Domino Internet Inter-ORB Protocol (DIIOP) is CORBA over IIOP for Lotus Domino. DIIOP allows external programs to attach to, and manipulate Domino databases. DIIOP is frequently used to allow Java-based and other non CORBA programs to connect to Lotus Domino. See also General Inter-ORB Protocol Object Management Group References External links Configuring servers that use the DIIOP protocol Lotus Sametime Directory Assistance Bot (Uses DIIOP and the Sametime Java API) Domino Designer 6.5 Programming Posters (CORBA Posters At Page Bottom) Java access to the Domino Objects Common Object Request Broker Architecture Groupware Object-oriented programming
https://en.wikipedia.org/wiki/Ross%20Quinlan
John Ross Quinlan is a computer science researcher in data mining and decision theory. He has contributed extensively to the development of decision tree algorithms, including inventing the canonical C4.5 and ID3 algorithms. He also contributed to early ILP literature with First Order Inductive Learner (FOIL). He is currently running the company RuleQuest Research which he founded in 1997. Education He received his BSc degree in Physics and Computing from the University of Sydney in 1965 and his computer science doctorate at the University of Washington in 1968. He has held positions at the University of New South Wales, University of Sydney, University of Technology Sydney, and RAND Corporation. Artificial intelligence Quinlan is a specialist in artificial intelligence, particularly in the aspect involving machine learning and its application to data mining. ID3 Ross Quinlan invented the Iterative Dichotomiser 3 (ID3) algorithm which is used to generate decision trees. ID3 follows the principle of Occam's razor in attempting to create the smallest decision tree possible. C4.5 He then expanded upon the principles used in ID3 to create C4.5. C4.5 improved: discrete and continuous attributes, missing attribute values, attributes with differing costs, pruning trees (replacing irrelevant branches with leaf nodes). C5.0 C5.0, which Quinlan is commercially selling (single-threaded version is distributed under the terms of the GNU General Public License), is an improvement on C4.5. The advantages are speed (several orders of magnitude faster), memory efficiency, smaller decision trees, boosting (more accuracy), ability to weight different attributes, and winnowing (reducing noise). Selected works Books 1993. C4.5: Programs for Machine Learning. Morgan Kaufmann Publishers. . Articles Quinlan, J. R. (1982) Semi-autonomous acquisition of pattern-based knowledge, In Machine intelligence 10 (eds J. E. Hayes, D. Michie, and Y.-H. Pao). Ellis Norwood,Chichester. Quinlan, J.R. (1985). Decision trees and multi-valued attributes, In J.E. Hayes & D. Michie (Eds.), Machine intelligence 11. Oxford University Press. Quinlan, J. R. (1986). Induction of decision trees. Machine Learning, 1(1):81-106 2008. (with Qiang Yang, Philip S. Yu, Zhou Zhihua, and David Hand et al). Top 10 algorithms in data mining. Knowledge and Information Systems 14.1: 1-37 Quinlan, J. R. (1990). Learning logical definitions from relations. Machine Learning, 5:239-266. See also ID3 algorithm C4.5 algorithm Data mining Inductive Logic Programming References External links Ross Quinlan's personal homepage Machine learning researchers Living people Year of birth missing (living people)
https://en.wikipedia.org/wiki/Mactracker
Mactracker is a freeware application containing a complete database of all Apple hardware models and operating system versions, created and actively developed by Ian Page. The database includes, but is not limited to, the Lisa (under its later name, Macintosh XL), Classic Macintosh (1984–1996), printers, scanners, QuickTake digital cameras, iSight, iPod, iPhone, iPad, Apple Watch, AirPort, along with all versions of the Classic Mac OS, macOS, and iOS. For each model of desktop and portable computer, audio clips of the corresponding startup chime or chime of death are also included. Sources for the history and text used in Mactracker are credited to Lukas Foljanty, Glen. D Sanford, and English Wikipedia. WidgetWidget and The Iconfactory provided many icons of the hardware. Versions are available for macOS and iOS (both iPhone and iPad run the same universal application which adapts to the device). Versions for Windows and the clickwheel iPod have been discontinued. Reviews Macworld: 5 mice MacUpdate: 5 stars (user reviews) VersionTracker: 5 stars (user reviews) References External links – official site Utilities for macOS IOS software IPod software
https://en.wikipedia.org/wiki/WJOX-FM
WJOX-FM (94.5 MHz) is a radio station licensed to Birmingham, Alabama. The station airs a sports radio format. WJOX-FM is owned by Cumulus Media (the parent of radio network Westwood One). The station was assigned the WJOX-FM call sign by the Federal Communications Commission on February 8, 2010. The station has studios in Homewood and its transmitter is in West Birmingham along the west ridge of Red Mountain. Programming The station is an affiliate of CBS Sports Radio, and was the Birmingham area flagship affiliate for University of Alabama sports. WJOX became the flagship station of the Paul Finebaum Radio Network, which was syndicated throughout Alabama and adjoining states, in 2007. WJOX is an affiliate of the Tennessee Titans football radio network and the Atlanta Braves radio network. In 2013, Finebaum moved to ESPN Radio to host The Paul Finebaum Show for SEC Network, with WJOX continuing to carry the show. History The forerunner of WJOX debuted December 1, 1947 as WAFM on 93.3 FM. At least by 1949, the station was broadcasting on 99.5 FM, where it remained until 1963, when it moved to its current frequency. It was a sister station to WAPI; WAFM-TV (now WVTM) was launched in 1949. WAFM changed its call sign in 1958 to WAPI-FM to match the call letters of its AM sister station. All three broadcast properties were owned by Advance Publications, the parent company of The Birmingham News. In the early 1970s, WAPI-FM played "solid gold" music (an early version of the adult contemporary format). In 1978, the station became an easy listening music station, calling itself "Beautiful 94" (later branded as "FM 94 WAPI, A Pleasure To Be Around"), moving it in competition with WQEZ (now WMJJ). Federal Communications Commission rules enacted in the late 1970s forced Advance Publications to sell its TV and radio properties in Birmingham. In 1980, WAFM-TV was sold to Times-Mirror Broadcasting, while the radio stations were sold to Dittman Broadcasting, owners of WABB and WABB-FM in Mobile. In August 1981, 94.5 switched formats, and became Birmingham's second album rock station with the new name "95 Rock". During the mid-1980s, the Top 40 format, which had disappeared from radio dials in many cities, regained popularity. Birmingham had one Top 40 station, WKXX (now WBPT). In 1984, the album rock format was dropped in favor of Top 40, first calling itself "95 FM". By the end of the year, WAPI-FM was re-launched as "I-95", calling itself "Birmingham's Hit Rock". Within a year, I-95 had replaced WKXX as the dominant Top 40 station in Birmingham. The most notable announcers on I-95 were Mark Thompson and Brian Phelps, who first teamed at I-95 before moving to KLOS in Los Angeles in 1987. I-95 continued to enjoy dominant ratings throughout the remainder of the 1980s, using the slogan "Birmingham’s All-Hit I-95" for the remainder of that decade, and as "The Station in the '90s" into the 1990s. However, the nationwide decline in popularity
https://en.wikipedia.org/wiki/Grammar%20induction
Grammar induction (or grammatical inference) is the process in machine learning of learning a formal grammar (usually as a collection of re-write rules or productions or alternatively as a finite state machine or automaton of some kind) from a set of observations, thus constructing a model which accounts for the characteristics of the observed objects. More generally, grammatical inference is that branch of machine learning where the instance space consists of discrete combinatorial objects such as strings, trees and graphs. Grammar classes Grammatical inference has often been very focused on the problem of learning finite state machines of various types (see the article Induction of regular languages for details on these approaches), since there have been efficient algorithms for this problem since the 1980s. Since the beginning of the century, these approaches have been extended to the problem of inference of context-free grammars and richer formalisms, such as multiple context-free grammars and parallel multiple context-free grammars. Other classes of grammars for which grammatical inference has been studied are combinatory categorial grammars, stochastic context-free grammars, contextual grammars and pattern languages. Learning models The simplest form of learning is where the learning algorithm merely receives a set of examples drawn from the language in question: the aim is to learn the language from examples of it (and, rarely, from counter-examples, that is, example that do not belong to the language). However, other learning models have been studied. One frequently studied alternative is the case where the learner can ask membership queries as in the exact query learning model or minimally adequate teacher model introduced by Angluin. Methodologies There is a wide variety of methods for grammatical inference. Two of the classic sources are and . also devote a brief section to the problem, and cite a number of references. The basic trial-and-error method they present is discussed below. For approaches to infer subclasses of regular languages in particular, see Induction of regular languages. A more recent textbook is de la Higuera (2010), which covers the theory of grammatical inference of regular languages and finite state automata. D'Ulizia, Ferri and Grifoni provide a survey that explores grammatical inference methods for natural languages. Grammatical inference by trial-and-error The method proposed in Section 8.7 of suggests successively guessing grammar rules (productions) and testing them against positive and negative observations. The rule set is expanded so as to be able to generate each positive example, but if a given rule set also generates a negative example, it must be discarded. This particular approach can be characterized as "hypothesis testing" and bears some similarity to Mitchel's version space algorithm. The text provide a simple example which nicely illustrates the process, but the feasibility of such
https://en.wikipedia.org/wiki/Mega%20II
The Mega II is a custom chip from Apple Computer that is essentially an entire Apple II computer-on-a-chip. At least three products from Apple made use of the chip between 1986 and 1995. It was most predominantly used in the Apple IIGS microcomputer, and the basis for a modified variant, called the "Gemini" chip, which was later used in the Apple IIe Card for the Macintosh LC. This custom application-specific integrated circuit (ASIC) integrated most of the circuitry from earlier Apple II models onto one 84-pin PLCC integrated circuit, drastically simplifying design and cost for Apple. The Mega II contained the functional equivalent of an entire Apple IIe computer (sans processor), which, combined with the 65C02 emulation mode of the 65C816 processor, plus ROM and RAM, provided full support for legacy (8-bit) Apple II software in the Apple IIGS. The result was one of the earliest single chip examples of full system hardware emulation. The Mega II has the built-in equivalent of the IOU and memory management unit (MMU) chips, video and keyboard ROMs (with support for other display languages) and likely the keyboard encoder found in the IIe. It also has a built-in keyboard and mouse controller (neither were used in the Apple IIGS). Potentially the Mega II could have been used to produce future models of the 8-bit Apple II with a very low chip count (and reduced physical size) but instead used for IIe emulation on the Apple IIGS and Macintosh LC with plug-in card, which used a similar all-in-one IC based on it. It was also used as support circuitry on the Apple II Video Overlay Card. History In 1984, after the cancellation of the Apple IIx project, Dan Hillman and Jay Rickard, engineers at Apple, were assigned to lower the cost of the Apple II. They were able to compress the design of almost the entire Apple II onto one chip which they named Mega II. When the 16-bit Apple IIGS project came onto the table, the virtually completed design of the Mega II was a clear starting point for seamless backwards 8-bit system compatibility. References Apple II family
https://en.wikipedia.org/wiki/God%20of%20War%20II
God of War II is an action-adventure hack and slash video game developed by Santa Monica Studio and published by Sony Computer Entertainment (SCE). First released for the PlayStation 2 (PS2) console on March 13, 2007, it is the second installment in the God of War series, the sixth chronologically, and the sequel to 2005's God of War. The game is based on Greek mythology and set in ancient Greece, with vengeance as its central motif. The player character is protagonist Kratos, the new God of War who killed the former, Ares. Kratos is betrayed by Zeus, the King of the Olympian gods, who strips him of his godhood and kills him. Slowly dragged to the Underworld, he is saved by the Titan Gaia, who instructs him to find the Sisters of Fate, as they can allow him to travel back in time, avert his betrayal, and take revenge on Zeus. The gameplay is similar to the previous installment. It focuses on combo-based combat which is achieved through the player's main weapon—Athena's Blades—and secondary weapons acquired throughout the game. It features quick time events (QTEs) that require players to quickly complete various game controller actions to defeat stronger enemies and bosses. The player can use up to four magical attacks and a power-enhancing ability as alternative combat options. The game also features puzzles and platforming elements. Compared to its predecessor, God of War II features improved puzzles and four times as many bosses. God of War II has been acclaimed as one of the best video games of all time and was 2007's "PlayStation Game of the Year" at the Golden Joystick Awards. In 2009, IGN listed it as the second-best PlayStation 2 game of all time, and both IGN and GameSpot consider it the "swan song" of the PlayStation 2 era. In 2012, Complex magazine named God of War II the best PlayStation 2 game of all time. It was the best-selling game in the UK during the week of its release and went on to sell 4.24 million copies worldwide, making it the sixteenth-best-selling PlayStation 2 game of all time. God of War II, along with God of War, was remastered and released on November 17, 2009, as part of the God of War Collection for the PlayStation 3 (PS3). The remastered version was re-released on August 28, 2012, as part of the God of War Saga, also for the PlayStation 3. A novelization of the game was published in February 2013. A sequel, God of War III, was released on March 16, 2010. Gameplay God of War II is an action-adventure game with hack and slash elements. It's a third-person single-player video game viewed from a fixed camera perspective. The player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including harpies, minotaurs, Gorgons, griffins, cyclopes, cerberuses, Sirens, satyrs, and nymphs. Other monsters were created specifically for the game, including undead legionnaires, ravens, undead barbarians, beast lords, rabid hounds,
https://en.wikipedia.org/wiki/Hassan%20Ugail
Hassan Ugail (born September 24, 1970) is a Maldivian mathematician and computer scientist. He is a professor of visual computing at the Faculty of Engineering and Informatics at the University of Bradford. Early life Hassan Ugail was born in Hithadhoo, Maldives. He completed his primary education at Nooranee School in Hithadhoo. Education In 1987, he moved to Malé to continue his education at the English Preparatory And Secondary School and at the Centre for Higher Secondary Education. In 1992, he received a British Council scholarship to continue his studies in the UK. Career and Research Ugail received a B.Sc. degree with First Class Honours in Mathematics in 1995 and a PGCE in 1996, both from King's College London. He earned his PhD in Visual Computing at University of Leeds in the year 1999. His doctoral research focused on the application of Partial Differential Equations in interactive surface design. After completing his PhD, Ugail worked as a post-doctoral research fellow at the Department of Applied Mathematics at University of Leeds until September 2002. He then joined the School of Informatics, University of Bradford, as a lecturer in September 2002. He was appointed as a Senior Lecturer in April 2005. Ugail became a professor in 2009. Ugail's research interests are in the area of Visual Computing, including 3D geometric design, 3D imaging, computer-based simulations, and machine learning. His work in these areas has contributed to the development of new methods and techniques in the field of visual computing, particularly in the use of artificial intelligence and machine learning for biometric identification and healthcare applications. Ugail is particularly known for his work on computer-based human face analysis including, face recognition, face ageing, emotion analysis and lie detection. Forensic science and criminal justice In 2018, Ugail worked alongside Bellingcat journalists to verify the identities of two suspected Russian spies at the heart of the Salisbury Novichok poisoning case. Additionally, in 2020, Ugail collaborated with the BBC News investigators to uncover an alleged Nazi war criminal, who settled in the UK, who could have worked for the British intelligence during the Cold War. Awards and recognition In 2010, Ugail received the 'Vice-Chancellor's Excellence in Knowledge Transfer Award' from the University of Bradford to recognize his contributions to the field of visual computing and efforts in knowledge transfer. In 2011, Ugail received the Maldives National Award for Innovation for his work in the field of Visual Computing. Bibliography References External links University of Bradford profile ResearchGate profile 1970 births Maldivian mathematicians Maldivian computer scientists Alumni of King's College London Alumni of the University of Leeds Academics of the University of Bradford Living people
https://en.wikipedia.org/wiki/Fillrate
In computer graphics, a video card's pixel fillrate refers to the number of pixels that can be rendered on the screen and written to video memory in one second. Pixel fillrates are given in megapixels per second or in gigapixels per second (in the case of newer cards), and are obtained by multiplying the number of render output units (ROPs) by the clock frequency of the graphics processing unit (GPU) of a video card. A similar concept, texture fillrate, refers to the number of texture map elements (texels) the GPU can map to pixels in one second. Texture fillrate is obtained by multiplying the number of texture mapping units (TMUs) by the clock frequency of the GPU. Texture fillrates are given in mega or gigatexels per second. However, there is no full agreement on how to calculate and report fillrates. Another possible method is to multiply the number of pixel pipelines by the GPU's clock frequency. The results of these multiplications correspond to a theoretical number. The actual fillrate depends on many other factors. In the past, the fillrate has been used as an indicator of performance by video card manufacturers such as ATI and NVIDIA, however, the importance of the fillrate as a measurement of performance has declined as the bottleneck in graphics applications has shifted. For example, today, the number and speed of unified shader processing units has gained attention. Scene complexity can be increased by overdrawing, which happens when an object is drawn to the frame buffer, and another object (such as a wall) is then drawn on top of it, covering it up. The time spent drawing the first object is thus wasted because it isn't visible. When a sequence of scenes is extremely complex (many pixels have to be drawn for each scene), the frame rate for the sequence may drop. When designing graphics intensive applications, one can determine whether the application is fillrate-limited (or shader limited) by seeing if the frame rate increases dramatically when the application runs at a lower resolution or in a smaller window. See also Graphics processing unit Pixel shader References Computer graphics
https://en.wikipedia.org/wiki/Texture%20mapping%20unit
In computer graphics, a texture mapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize, and distort a bitmap image to be placed onto an arbitrary plane of a given 3D model as a texture, in a process called texture mapping. In modern graphics cards it is implemented as a discrete stage in a graphics pipeline, whereas when first introduced it was implemented as a separate processor, e.g. as seen on the Voodoo2 graphics card. Background and history The TMU came about due to the compute demands of sampling and transforming a flat image (as the texture map) to the correct angle and perspective it would need to be in 3D space. The compute operation is a large matrix multiply, which CPUs of the time (early Pentiums) could not cope with at acceptable performance. In 2013, TMUs are part of the shader pipeline and decoupled from the Render Output Pipelines (ROPs). For example, in AMD's Cypress GPU, each shader pipeline (of which there are 20) has four TMUs, giving the GPU 80 TMUs. This is done by chip designers to closely couple shaders and the texture engines they will be working with. Geometry 3D scenes are generally composed of two things: 3D geometry, and the textures that cover that geometry. Texture units in a video card take a texture and 'map' it to a piece of geometry. That is, they wrap the texture around the geometry and produce textured pixels which can then be written to the screen. Textures can be an actual image, a lightmap, or even normal maps for advanced surface lighting effects. Texture fill rate To render a 3D scene, textures are mapped over the top of polygon meshes. This is called texture mapping and is accomplished by texture mapping units (TMUs) on the videocard. Texture fill rate is a measure of the speed with which a particular card can perform texture mapping. Though pixel shader processing is becoming more important, this number still holds some weight. Best example of this is the X1600 XT. This card has a 3 to 1 ratio of pixel shader processors/texture mapping units. As a result, the X1600 XT achieves lower performance when compared to other GPUs of the same era and class (such as nVidia's 7600GT) . In the mid range, texture mapping can still very much be a bottleneck. However, at the high end, the X1900 XTX has this same 3 to 1 ratio, but does just fine because screen resolutions top out and it has more than enough texture mapping power to handle any display. Details Texture mapping units (TMUs) Textures need to be addressed and filtered. This job is done by TMUs that work in conjunction with pixel and vertex shader units. It is the TMU's job to apply texture operations to pixels. The number of texture units in a graphics processor is used when comparing two different cards for texturing performance. It is reasonable to assume that the card with more TMUs will be faster at processing texture information. In modern GPUs TMUs contain Texture Address Units(TA) and
https://en.wikipedia.org/wiki/SSHFS
In computing, SSHFS (SSH Filesystem) is a filesystem client to mount and interact with directories and files located on a remote server or workstation over a normal ssh connection. The client interacts with the remote file system via the SSH File Transfer Protocol (SFTP), a network protocol providing file access, file transfer, and file management functionality over any reliable data stream that was designed as an extension of the Secure Shell protocol (SSH) version 2.0. The current implementation of SSHFS using FUSE is a rewrite of an earlier version. The rewrite was done by Miklos Szeredi, who also wrote FUSE. Features SFTP provides secure file transfer from a remote file system. While SFTP clients can transfer files and directories, they cannot mount the server's file system into the local directory tree. Using SSHFS, a remote file system may be treated in the same way as other volumes (such as hard drives or removable media). Using the Unix command ls with sshfs will sometimes not list the owner of a file correctly, although it is possible to map them manually. For distributed remote file systems with multiple users, protocols such as Apple Filing Protocol, Network File System and Server Message Block are more often used. SSHFS is an alternative to those protocols only in situations where users are confident that files and directories will not be targeted for writing by another user, at the same time. The advantage of SSHFS when compared to other network file system protocols is that, given that a user already has SSH access to a host, it does not require any additional configuration work, or the opening of additional entry ports in a firewall. See also ExpanDrive Files transferred over shell protocol (FISH) FileZilla, a free software utility for multiple platforms. FTPFS GVfs SSH file transfer protocol (SFTP) Secure copy (SCP) WinSCP References External links Free special-purpose file systems Network file systems Remote administration software Software that uses Meson Userspace file systems
https://en.wikipedia.org/wiki/MTV%20%28Indian%20TV%20channel%29
MTV India is an Indian pay television channel specialising in music, reality and youth culture programming. It was launched in 1996 as the Indian version of MTV and is owned by Viacom 18, a joint venture operation between MTV International owner Paramount Global and Reliance Industries' TV18. Most of the programming on the channel is produced in Hindi. MTV India has its headquarters in Vile Parle in Mumbai. Related channels In 2014, Viacom 18 launched Pepsi MTV Indies, an indie music and subculture channel in partnership with Pepsi Co. In 2016, MTV Indies was replaced by MTV Beats, a 24-hour music-only channel. After its launch, MTV India changed its focus on broadcasting reality series. VH1 India airs the international productions of MTV instead of airing them on MTV India, along with international music. Programming VJs Current Anusha Dandekar Benafsha Soonwalla Baseer Ali Gaelyn Mendonca Nikhil Chinapa Rannvijay Singh Former Amrita Arora Ayushmann Khurrana Bani J Cyrus Broacha Cyrus Sahukar Deepti Gujral José Covaco Malaika Arora Maria Goretti Mia Uyeda Mini Mathur Nafisa Joseph Raageshwari Loomba Rhea Chakraborty Shenaz Treasury Siddharth Bhardwaj Soniya Mehra Sophie Choudry Sunanda Wong Awards Fully Faltoo Film Awards Lycra MTV Style Awards MTV Immies MTV VMAI MTV Youth Icon of the Year MTV Fully Faltoo Films A series of spoof films under the banner of MTV Fully Faltoo Films were produced by MTV. The first film Ghoom, a spoof of 2004 film Dhoom was released theatrically on 2 June 2006. Three more spoof films "Jadoo Ek Bar" (Jodhaa Akbar), "Bechaare Zameen Par" (Taare Zameen Par) and "Cheque De India" (Chak De! India) aired on MTV under "Fully Faltoo Film Festival" from 20 September 2008 to 4 October 2008. References External links Television stations in Mumbai MTV channels MTV_Beats Television channels and stations established in 1996 Viacom 18 1996 establishments in Maharashtra
https://en.wikipedia.org/wiki/%C3%89cole%20nationale%20sup%C3%A9rieure%20de%20l%27%C3%A9lectronique%20et%20de%20ses%20applications
École Nationale Supérieure de l'Électronique et de ses Applications (also known as ENSEA) is a graduate school (grande école) of electrical engineering and computer science, located in Cergy (in Val d'Oise department) close to Paris in France. It was founded in 1952 under the name of ENREA and became ENSEA in 1976. Admissions Future engineers are recruited after a centralized and selective country-wide specific entrance examination ("Classes Préparatoires") or laterally into final or pre-final year after a bachelor's degree in electronics or relevant scientific fields (physics, chemistry, electronics, computer science, etc.). Programs Grande École Degree The Engineering degree (or Diplôme d'Ingénieur de l'École Nationale Supérieure de l'Electronique et de ses Applications) delivered by L'Académie de Versailles; is equivalent to the master's degree in engineering in the United States. Courses spread over three years cover all aspects of electrical, electronics and computer science and engineering, e.g.: signal processing, microelectronics, embedded systems, software engineering, networking, control and power electronics besides some important non-engineering courses such as economics, management, business communications and foreign languages. M.S. Specialized Masters Programs ENSEA and ITIN offer also an MS Specialized Master labelled by the Conférence des grandes écoles and named TIM (Mobile IT and Telecommunication) Specialisations The school presently offers 8 specialisations: 1-Electronics, Communications & Microwaves 2-Networks and Telecommunications 3-Embedded Electronic Systems 4-Mechatronics and Complex Systems 5-Electronics, Instrumentation and Bioscience 6-Control Systems & Power Electronics 7-Computer Systems 8-Multimedia Systems International orientation The school has international links with universities from all over the world, especially in the United States, Germany, Spain and UK. It has dual master's degrees with several American and European universities including Technical University of Munich, Imperial College, Georgia Tech, Illinois Institute of Technology and Suny Buffalo. ENSEA is also a member of the n+i network of engineering schools and admits 10 students from around the world every year through the N+i program. Research pole ENSEA as well as all upper education institutions of Cergy-Pontoise are organized in a PRES (Research and Upper Education Pole) including : Cergy-Pontoise University CY Tech groupe ESSEC ENSEA, École Nationale Supérieure de l'Électronique et de ses Applications ITIN, Ecole supérieure d’Informatique, Réseaux et Systèmes d’Information ENSAPC, École nationale supérieure d'arts de Cergy-Pontoise EBI (École de Biologie Industrielle) EPMI ( École d'électricité, de Production et des Méthodes Industrielles) EPSS (École Pratique de Service Social) ESCOM (École supérieure de chimie organique et minérale) ILEPS (Institut Libre d’Éducation Physique Supérieur) ISTOM (Institut Supérieur d’a
https://en.wikipedia.org/wiki/Event%20loop
In computer science, the event loop is a programming construct or design pattern that waits for and dispatches events or messages in a program. The event loop works by making a request to some internal or external "event provider" (that generally blocks the request until an event has arrived), then calls the relevant event handler ("dispatches the event"). The event loop is also sometimes referred to as the message dispatcher, message loop, message pump, or run loop. The event-loop may be used in conjunction with a reactor, if the event provider follows the file interface, which can be selected or 'polled' (the Unix system call, not actual polling). The event loop almost always operates asynchronously with the message originator. When the event loop forms the central control flow construct of a program, as it often does, it may be termed the main loop or main event loop. This title is appropriate, because such an event loop is at the highest level of control within the program. Message passing Message pumps are said to 'pump' messages from the program's message queue (assigned and usually owned by the underlying operating system) into the program for processing. In the strictest sense, an event loop is one of the methods for implementing inter-process communication. In fact, message processing exists in many systems, including a kernel-level component of the Mach operating system. The event loop is a specific implementation technique of systems that use message passing. Alternative designs This approach is in contrast to a number of other alternatives: Traditionally, a program simply ran once, then terminated. This type of program was very common in the early days of computing, and lacked any form of user interactivity. This is still used frequently, particularly in the form of command-line-driven programs. Any parameters are set up in advance and passed in one go when the program starts. Menu-driven designs. These still may feature a main loop, but are not usually thought of as event driven in the usual sense. Instead, the user is presented with an ever-narrowing set of options until the task they wish to carry out is the only option available. Limited interactivity through the menus is available. Usage Due to the predominance of graphical user interfaces, most modern applications feature a main loop. The get_next_message() routine is typically provided by the operating system, and blocks until a message is available. Thus, the loop is only entered when there is something to process. function main initialize() while message != quit message := get_next_message() process_message(message) end while end function File interface Under Unix, the "everything is a file" paradigm naturally leads to a file-based event loop. Reading from and writing to files, inter-process communication, network communication, and device control are all achieved using file I/O, with the target identified by a file descriptor. The se
https://en.wikipedia.org/wiki/FpgaC
FpgaC is a compiler for a subset of the C programming language, which produces digital circuits that will execute the compiled programs. The circuits may use FPGAs or CPLDs as the target processor for reconfigurable computing, or even ASICs for dedicated applications. FpgaC's goal is to be an efficient High Level Language (HLL) for reconfigurable computing, rather than a Hardware Description Language (HDL) for building efficient custom hardware circuits. History The historical roots of FpgaC are in the Transmogrifier C 3.1 (TMCC) HDL, a 1996 BSD licensed Open source offering from University of Toronto. TMCC is one of the first FPGA C compilers, with work starting in 1994 and presented at IEEE's FCCM95. This predated the evolution from the Handel language to Handel-C work done shortly afterward at Oxford University Computing Laboratory. TMCC was renamed FpgaC for the initial SourceForge project release, with syntax modifications to start the evolution to ANSI C. Later development has removed all explicit HDL syntax from the language, and increased the subset of C supported. By capitalizing on ANSI C C99 extensions, the same functionality is now available by inference rather than non-standard language extensions. This shift away from non-standard HDL extensions was influenced in part by Streams-C from Los Alamos National Laboratory (now available commercially as Impulse C). In the years that have followed, compiling ANSI C for execution as FPGA circuits has become a mainstream technology. Commercial FPGA C compilers are available from multiple vendors, and ANSI C based System Level Tools have gone mainstream for system description and simulation languages. FPGA based Reconfigurable Computing offerings from industry leaders like Altera, Silicon Graphics, Seymour Cray's SRC Computers, and Xilinx have capitalized on two decades of government and university reconfigurable computing research. External links Transmogrifier C Homepage Oxford Handel-C FPGA System Level Tools C (programming language) compilers Gate arrays
https://en.wikipedia.org/wiki/Commitment%20ordering
Commitment ordering (CO) is a class of interoperable serializability techniques in concurrency control of databases, transaction processing, and related applications. It allows optimistic (non-blocking) implementations. With the proliferation of multi-core processors, CO has also been increasingly utilized in concurrent programming, transactional memory, and software transactional memory (STM) to achieve serializability optimistically. CO is also the name of the resulting transaction schedule (history) property, defined in 1988 with the name dynamic atomicity. In a CO compliant schedule, the chronological order of commitment events of transactions is compatible with the precedence order of the respective transactions. CO is a broad special case of conflict serializability and effective means (reliable, high-performance, distributed, and scalable) to achieve global serializability (modular serializability) across any collection of database systems that possibly use different concurrency control mechanisms (CO also makes each system serializability compliant, if not already). Each not-CO-compliant database system is augmented with a CO component (the commitment order coordinator—COCO) which orders the commitment events for CO compliance, with neither data-access nor any other transaction operation interference. As such, CO provides a low overhead, general solution for global serializability (and distributed serializability), instrumental for global concurrency control (and distributed concurrency control) of multi-database systems and other transactional objects, possibly highly distributed (e.g., within cloud computing, grid computing, and networks of smartphones). An atomic commitment protocol (ACP; of any type) is a fundamental part of the solution, utilized to break global cycles in the conflict (precedence, serializability) graph. CO is the most general property (a necessary condition) that guarantees global serializability, if the database systems involved do not share concurrency control information beyond atomic commitment protocol (unmodified) messages and have no knowledge of whether transactions are global or local (the database systems are autonomous). Thus CO (with its variants) is the only general technique that does not require the typically costly distribution of local concurrency control information (e.g., local precedence relations, locks, timestamps, or tickets). It generalizes the popular strong strict two-phase locking (SS2PL) property, which in conjunction with the two-phase commit protocol (2PC), is the de facto standard to achieve global serializability across (SS2PL based) database systems. As a result, CO compliant database systems (with any different concurrency control types) can transparently join such SS2PL based solutions for global serializability. In addition, locking based global deadlocks are resolved automatically in a CO based multi-database environment, a vital side-benefit (including the special case of a co
https://en.wikipedia.org/wiki/BSSGP
BSSGP is a protocol used in the GPRS mobile packet data system. It denotes Base Station System GPRS Protocol. It transfers information between two GPRS entities SGSN and BSS over a BSSGP Virtual Connection (BVC). This protocol provides radio-related quality of service and routing information that is required to transmit user data between a BSS and an SGSN. It does not carry out any form of error correction. BSSGP is used to handle the flow control between SGSN and BSS. The flow control mechanism implemented in SGSN node, only for GSM, is used to prevent congestion and loss of data due to overload in the BSS. This mechanism controls the flow from the SGSN to the BSS but not in the uplink direction. The primary functions of BSSGP include: Provision by an SGSN to a BSS of a radio related information used by the RLC/MAC function in the download link. Provision by a BSS to an SGSN of radio related information derived from the RLC/MAC function in the uplink. Provision of functionality to enable two physically distinct nodes, an SGSN, a BSS, to operate node management control functions (QoS, flow control). It is specified in 3GPP TS 48.018. References 3GPP standards Network protocols
https://en.wikipedia.org/wiki/RPyC
RPyC (pronounced are-pie-see), or Remote Python Call, is a Python library for remote procedure calls (RPC), as well as distributed computing. Unlike regular RPC mechanisms, such as ONC RPC, CORBA or Java RMI, RPyC is transparent, symmetric, and requires no special decoration or definition languages. Moreover, it provides programmatic access to any pythonic element, be it functions, classes, instances or modules. Features Symmetric—there is no difference between the client and the server—both can serve. The only different aspect is that the client is usually the side that initiates the action. Being symmetric, for example, allows the client to pass callback functions to the server. Transparent—remote objects look and behave the same as local objects would. Exceptions propagate like local ones Allows for synchronous and asynchronous operation: Synchronous operations return a NetProxy (see below) Asynchronous operations return an AsyncResult, which is like promise objects AsyncResults can be used as events Threads are supported (though not recommended) UNIX specific: server integration with inetd Architecture RPyC gives the programmer a slave python interpreter at his or her control. In this essence, RPyC is different from other RPCs, that require registration of resources prior to accessing them. As a result, using RPyC is much more straightforward, but this comes at the expense of security (you cannot limit access). RPyC is intended to be used within a trusted network, there are various schemes including VPN for achieving this. Once a client is connected to the server, it has one of two ways to perform remote operations: The modules property, that exposes the server's modules namespace: doc = conn.modules.sys.path or conn.modules["xml.dom.minidom"].parseString("<some>xml</some>"). The execute function, that executes the given code on the server: conn.execute("print 'hello world'") Remote operations return something called a NetProxy, which is an intermediate object that reflects any operation performed locally on it to the remote object. For example, conn.modules.sys.path is a NetProxy for the sys.path object of the server. Any local changes done to conn.modules.sys.path are reflected immediately on the remote object. Note: NetProxies are not used for simple objects, such as numbers and strings, which are immutable. Async is a proxy wrapper, meaning, it takes a NetProxy and returns another that wraps it with asynchronous functionality. Operations done to an AsyncNetProxy return something called AsyncResult. These objects have a '.is_ready' predicate, '.result' property that holds the result (or blocks until it arrives), and '.on_ready' callback, which will be called when the result arrives. Usage Originally, RPyC was developed for managing distributed testing of products over a range of different platforms (all capable of running python). However, RPyC has evolved since then, and now its use cases include: Distributed computing (
https://en.wikipedia.org/wiki/Lottery%20scheduling
Lottery scheduling is a probabilistic scheduling algorithm for processes in an operating system. Processes are each assigned some number of lottery tickets, and the scheduler draws a random ticket to select the next process. The distribution of tickets need not be uniform; granting a process more tickets provides it a relative higher chance of selection. This technique can be used to approximate other scheduling algorithms, such as Shortest job next and Fair-share scheduling. Lottery scheduling solves the problem of starvation. Giving each process at least one lottery ticket guarantees that it has non-zero probability of being selected at each scheduling operation. Implementation Implementations of lottery scheduling should take into consideration that there could be billions of tickets distributed among a large pool of threads. To have an array where each index represents a ticket, and each location contains the thread corresponding to that ticket, may be highly inefficient. Lottery scheduling can be preemptive or non-preemptive. External links Lottery Scheduling: Flexible Proportional-Share Resource Management by Carl A. Waldspurger and William E. Weihl. The 1994 Operating Systems Design and Implementation conference (OSDI '94). November, 1994. Monterey, California. Lottery and Stride Scheduling: Flexible Proportional-Share Resource Management by Carl A. Waldspurger. Ph.D. dissertation, Massachusetts Institute of Technology. September 1995. Operating Systems: Three Easy Pieces by Remzi H. Arpaci-Dusseau and Andrea C. Arpaci-Dusseau. Arpaci-Dusseau Books, 2014. Relevant chapter: Proportional-Share Scheduling. Implementing Lottery Scheduling - Matching the Specialization in Traditional Schedulers - Paper by David Petrou et al. Stochastic priority-based task Scheduler by Robert V. Welland and Walter R. Smith. United States Patent Number US 5247677 A Processor scheduling algorithms
https://en.wikipedia.org/wiki/MetaCreations
MetaCreations was a computer software company that was best known for its graphics applications, notably Ray Dream Studio/Infini D, Fractal Design Painter, Bryce, and Kai's Power Tools. History MetaCreations was founded in 1997 by the mergers of MetaTools, Fractal Design Corporation, Ray Dream, Specular, and Real Time Geometry Lab (RTG). John Wilczak and Mark Zimmer led the initial operations. Wilczak left the company in 1998. The software and GUI designer, highly valued creative head for his contributions to the public brand appearance, Kai Krause (MetaTools, Goo-Series, KPT, ...) left shortly afterwards in 1999. In 1999, MetaCreations invested itself heavily in the newly developed '3d on the Web' technology "MetaStream" and began restructuring from graphics applications to Internet technology. MetaCreations formed a subsidiary company called MetaStream, acquired Viewpoint Digital, and ultimately merged all operations together to become the Viewpoint Corporation. (The name Viewpoint derives from Viewpoint DataLabs International, Inc. which was a 1988 founded enterprise that specialized in the area of digitalisation and modelling for the movie industry like for Star Trek, and it got under the hood of Computer Associates in 1998.) The newly formed Viewpoint Corporation divested itself of all former MetaCreations graphics products to push MetaStream technology. In 2000, Eliven bought all not-yet-possessed shares of Viewpoint Digital Inc. from Computer Associates International Inc. which held about 17.7% of the full daughter Metastream Corporation at that time. In the process of this Viewpoint got declared the Consumer Products division of the Enliven Marketing Technologies Corporation. Further Viewpoint’s NASDAQ stock ticker symbol changed from VWPT to ENLV to reflect the Company’s name change in January 2008. Enliven was then acquired by DG FastChannel for $98 million, in a stock-for-stock transaction. Products Ray Dream Studio and Specular Infini-D were succeeded by Carrara, which was sold to Eovia and subsequently acquired by Daz 3D. MetaTools' Bryce was sold to Corel and subsequently acquired by Daz 3D. Fractal Design's Poser was sold to Curious Labs, which was itself acquired by e-Frontier and finally Smith Micro Software. MetaCreations' Canoma was acquired by Adobe Systems. It was discontinued and its technology folded into other products. Fractal Design's Painter was acquired by Corel. Fractal Design's Expression reverted to its original developer, Creature House, who later sold the product to Microsoft. It is now sold as Microsoft Expression Design, part of the Microsoft Expression Studio suite. Kai's Photo Soap, Kai's Power Goo (later SuperGoo), and Kai's Power Show were acquired by ScanSoft, Inc.. They have been discontinued. In 1999 Minolta marketed the Minolta Dimâge 3D 1500, a modular digital camera based on the Minolta Dimâge EX 1500 incorporating MetaCreations' MetaFlash technology to achieve 3D image-capturing capabilities.
https://en.wikipedia.org/wiki/SCEP
SCEP may refer to: Communications, Energy and Paperworkers Union of Canada Simple Certificate Enrollment Protocol Sony Computer Entertainment Poland Southern California Earthquake Center Student Career Experience Program, the United States Office of Personnel Management's (OPMs) program to bring experienced students into new government careers Microsoft System Center Endpoint Protection, for Forefront Antivirus Management
https://en.wikipedia.org/wiki/Remote%20Initial%20Program%20Load
Remote Initial Program Load (RIPL or RPL) is a protocol for starting a computer and loading its operating system from a server via a network. Such a server runs a network operating system such as LAN Manager, LAN Server, Windows NT Server, Novell NetWare, LANtastic, Solaris or Linux. RIPL is similar to Preboot Execution Environment (PXE), but it uses the Novell NetWare-based boot method. It was originally developed by IBM. IBM LAN Server IBM LAN Server enables clients (RIPL requesters) to load the operating systems DOS or OS/2 via the 802.2/DLC-protocol from the LAN (often Token Ring). Therefore, the server compares the clients' requests with entries in its RPL.MAP table. Remote booting DOS workstations via boot images was supported as early as 1990 by IBM LAN Server 1.2 via its PCDOSRPL protocol. IBM LAN Server 2.0 introduced remote booting of OS/2 stations (since OS/2 1.30.1) in 1992. RPL and DOS For DOS remote boot to work, the RPL boot loader is loaded into the client's memory over the network before the operating system starts. Without special precautions the operating system could easily overwrite the RPL code during boot, since the RPL code resides in unallocated memory (typically at the top of the available conventional memory). The RPL code hides and thereby protects itself from being overwritten by hooking INT 12h and reducing the memory reported by this BIOS service by its own size. INT 12h is used by DOS to query the amount of available memory when initializing its own real-mode memory allocation scheme. This causes problems on more modern DOS systems, where free real-mode address ranges may be utilized by the operating system in order to relocate parts of itself and load drivers high, so that the amount of available conventional memory is maximized. Typically, various operating system vendor and version specific "dirty tricks" had to be used by the RPL code in order to survive this very dynamic boot process and let DOS regain control over the memory occupied by RPL once the boot is complete in a seamless manner. Since MS-DOS/PC DOS 5.0 and DR DOS 6.0, the operating system checks if the RPL has hooked INT 2Fh by looking for a "RPL" signature at the code pointed to by INT 2Fh. If present, DOS calls INT 2Fh/AX=4A06h to retrieve the amount of memory from the RPL and integrate it into its own memory allocation, thereby protecting the RPL code from being overwritten by other programs. Still, it remained the RPL's difficult responsibility to cleanly remove itself from memory at the end of the boot phase, if possible. RPLOADER and DR-DOS In addition to this "RPL" interface, DR DOS 6.0 and higher since 1991 support a more flexible extension named "RPLOADER". If DR DOS detects the presence of RPLOADER rather than RPL only, it starts to issue INT 2F/AX=12FFh/BX=0005h broadcasts at certain critical stages in the boot process. The RPL code can use them to relocate itself in memory (in order to avoid conflicts with other resident software
https://en.wikipedia.org/wiki/Energy%20Sciences%20Network
The Energy Sciences Network (ESnet) is a high-speed computer network serving United States Department of Energy (DOE) scientists and their collaborators worldwide. It is managed by staff at the Lawrence Berkeley National Laboratory. More than 40 DOE Office of Science labs and research sites are directly connected to this network. The ESnet network also connects research and commercial networks, allowing DOE researchers to collaborate with scientists around the world. Overview The Energy Sciences Network (ESnet) is the Office of Science's network user facility, delivering data transport capabilities for the requirements of large-scale science. Formed in 1986, combining the operations of earlier DOE networking projects known as HEPnet (for high-energy physics) and MFEnet (for magnetic fusion energy research), ESnet is stewarded by the Scientific Computing Research Program, managed and operated by the Scientific Networking Division at Lawrence Berkeley National Laboratory and is used to enable the DOE science mission. ESnet interconnects the DOE's national laboratory system, dozens of other DOE sites, research and commercial networks around the world, enabling scientists at DOE laboratories and academic institutions across the country to transfer data streams and access remote research resources in real time. ESnet provides the networking infrastructure and services required by the national laboratories, large science collaborations, and the DOE research community. ESnet services aim to provide bandwidth connections to enable scientists to collaborate across a range of research areas across the USA and, since December 2014, Europe with a view to enhancing collaboration. According to ESnet's own figures, during the period 1990 to 2019, average traffic volumes have grown by a factor of 10 every 47 months. In 2009, ESnet received $62 million in American Research and Recovery Act (ARRA) funding from the DOE Office of Science to invest in its infrastructure to provide the necessary support for research discovery in this new era of data-intensive science. ESnet5– ESnet's fifth-generation network – launched in November 2012, providing increased bandwidth to DOE research sites. ESnet is currently working on its next-generation upgrade named ESnet6. Current Network Configuration (ESnet 5) In October 2011, ESnet rolled out its 100 Gbit/s backbone network, known internally as ESnet 5. The network is serving the entire DOE national laboratory system, its supercomputing centers, and its major scientific instruments at speeds 10 times faster than ESnet's previous generation network. ESnet partnered with Internet2, the network that connects America's universities and research institutions, to deploy its 100 Gbit/s network over a new, highly scalable optical infrastructure that the two organizations share for the benefit of their respective communities. The project was funded in 2009 by $62 million in American Recovery and Reinvestment Act funds. Call
https://en.wikipedia.org/wiki/KFTV-DT
KFTV-DT (channel 21) is a television station licensed to Hanford, California, United States, broadcasting the Spanish-language Univision network to the Fresno area. It is owned and operated by TelevisaUnivision alongside Porterville-licensed UniMás outlet KTFF-DT (channel 61). Both stations share studios on Univision Plaza near the corner of North Palm and West Herndon avenues in northwestern Fresno, while KFTV-DT's transmitter is located on Blue Ridge in rural northwestern Tulare County. History KFTV has existed in its current form since 1972; however, its license predates Spanish-language television in the Fresno market by more than a decade, having seen two separate attempts to launch an independent station in the Hanford area before being sold and relaunched. Early years Gann Television Enterprises, a limited partnership of Harold D. Gann, Louis Maccagno and George L. Naron, filed for a construction permit to build a new TV station on channel 21 in Hanford on October 31, 1960; the application was granted on March 29, 1961. Before signing on, Maccagno was replaced by C. B. Stewart. From a transmitter site at Lakeside Park, where Highway 99 crosses the Kings River, KDAS, an independent station, went on air under special temporary authority on December 20, 1961. The "Local Hometown TV" station offered a variety of locally produced programs, including news, sports and church services. The joint partnership of Gann, Stewart and Naron ended in discordant fashion. In late November, the other two partners filed a suit against Gann asking for the dissolution of the partnership, alleging that Gann's conduct had caused the resignation of a number of employees and that resultant turnover had left the station in a "technical and engineering turmoil". The station was transferred to a new partnership run by Naron and Sweeney in June 1963 and remained operational for another 18 months; channel 21 received authority to go silent from the FCC on December 23, 1964. In January 1965, the sale of KDAS to car dealer Harvey F. Himes and Cy Newman, both of Fresno, was announced; the new owners announced plans to change the call sign to KSJV-TV, for "San Joaquin Valley", and relocate the transmitter to a mountaintop site. In addition, the station would be affiliated with a proposed television network known as the Unisphere Broadcasting System. The sale was not filed with the FCC until November, and it was not until February 1966 when the transaction was approved and the new call letters adopted. On February 10, channel 21 returned to the air, with its inaugural program being an hour of live entertainment from the Hanford studios in the Civic Center Building. It lasted just over three months. On May 14, Cy Newman announced the station would go off the air after the next day's programming for new equipment and technical changes, an outage slated to last three weeks. The former studio area in the Civic Center Building was used by Kings County to house the probation
https://en.wikipedia.org/wiki/KMSG-LD
KMSG-LD (channel 53) is a low-power television station in Fresno, California, United States, affiliated with MyNetworkTV. It is owned by Cocola Broadcasting alongside Merced-licensed Estrella TV affiliate KGMC (channel 43) and seven other low-power stations. KMSG-LD's transmitter is located on Bear Mountain, near Meadow Lakes, California. History KVVG-LD started out as KVVG-LP, an affiliate of Almavision for the Visalia area in early 2005. Formerly on channel 31, it later moved to channel 54. KVVG-LP changed to Tvida Vision in mid-2005. As of 2011, the station converted to a digital signal, as KVVG-LD. The KVVG calls were originally used on a DuMont affiliate on channel 27 in Tulare in the 1950s. The KMSG calls were originally used on what is now CW affiliate KFRE-TV (channel 59) from its sign-on from 1985 to 2001. Until mid-2006, KMSG's programming was also seen on KPMC-LP (channel 42, now KZKC-LD) in Bakersfield, which was sold to McGraw-Hill, becoming a standalone Azteca América affiliate and later a translator of ABC affiliate KERO-TV (channel 23). On September 28, 2020, MyNetworkTV programming moved to KMSG, after the network's previous affiliate, KAIL (channel 7), switched to TCT. On December 31, 2022, Azteca América ceased operations. Newscasts When KMSG took on the MyNetworkTV affiliation, the station aired an edition of KFSN-TV's Action News at 8:00 p.m. weeknights, which previously aired on KAIL. The newscast ended in December 2021 and the station aired NewsNet for three months following. KMSG offers 2½ hours of news per week (30 minutes each weekday) with the San Joaquin Valley's only 8 p.m. newscast, My 53 News at 8:00, hosted by news director Austin Reed, which debuted April 1, 2022. The half-hour newscast immediately repeats. KMSG also airs the weekly syndicated program The Reed Report produced by Reed, which also airs on KWVT-LD. Technical information Subchannel Former rebroadcasters References External links KMSG MyTV53 MyNetworkTV affiliates MSG-LD MSG
https://en.wikipedia.org/wiki/Robert%20S.%20Boyer
Robert Stephen Boyer is an American retired professor of computer science, mathematics, and philosophy at The University of Texas at Austin. He and J Strother Moore invented the Boyer–Moore string-search algorithm, a particularly efficient string searching algorithm, in 1977. He and Moore also collaborated on the Boyer–Moore automated theorem prover, Nqthm, in 1992. Following this, he worked with Moore and Matt Kaufmann on another theorem prover called ACL2. Publications Boyer has published extensively, including the following books: A Computational Logic Handbook, with J S. Moore. Second Edition. Academic Press, London, 1998. Automated Reasoning: Essays in Honor of Woody Bledsoe, editor. Kluwer Academic, Dordrecht, The Netherlands, 1991. A Computational Logic Handbook, with J S. Moore. Academic Press, New York, 1988. The Correctness Problem in Computer Science, editor, with J S. Moore. Academic Press, London, 1981. A Computational Logic, with J S. Moore. Academic Press, New York, 1979. See also Boyer–Moore majority vote algorithm QED manifesto References External links Home page of Robert S. Boyer. Accessed February 18, 2016. University of Texas, College of Liberal Arts Honors Retired Faculty - 2008. Accessed March 21, 2009. Robert Stephen Boyer at the Mathematics Genealogy Project Living people Alumni of the University of Edinburgh University of Texas at Austin faculty Fellows of the Association for the Advancement of Artificial Intelligence Year of birth missing (living people) Formal methods people Lisp (programming language) people
https://en.wikipedia.org/wiki/Wi-Fi%20calling
Wi-Fi calling refers to mobile phone voice calls and data that are made over IP networks using Wi-Fi, instead of the cell towers provided by cellular networks. Using this feature, compatible handsets are able to route regular cellular calls through a wireless LAN (Wi-Fi) network with broadband Internet, while seamlessly change connections between the two where necessary. This feature makes use of the Generic Access Network (GAN) protocol, also known as Unlicensed Mobile Access (UMA). Essentially, GAN/UMA allows cell phone packets to be forwarded to a network access point over the internet, rather than over-the-air using GSM/GPRS, UMTS or similar. A separate device known as a "GAN Controller" (GANC) receives this data from the Internet and feeds it into the phone network as if it were coming from an antenna on a tower. Calls can be placed from or received to the handset as if it were connected over-the-air directly to the GANC's point of presence; the system is essentially invisible to the network as a whole. This can be useful in locations with poor cell coverage where some other form of internet access is available, especially at the home or office. The system offers seamless handoff, so the user can move from cell to Wi-Fi and back again with the same invisibility that the cell network offers when moving from tower to tower. Since the GAN system works over the internet, a UMA-capable handset can connect to their service provider from any location with internet access. This is particularly useful for travellers, who can connect to their provider's GANC and make calls into their home service area from anywhere in the world. This is subject to the quality of the internet connection, however, and may not work well over limited bandwidth or long-latency connection. To improve quality of service (QoS) in the home or office, some providers also supply a specially programmed wireless access point that prioritizes UMA packets. Another benefit of Wi-Fi calling is that mobile calls can be made through the internet using the same native calling client; it does not require third-party Voice over IP (VoIP) closed services like WhatsApp or Skype, relying instead on the mobile cellular operator. Technology The GAN protocol that extends mobile voice, data and multimedia (IP Multimedia Subsystem/Session Initiation Protocol (IMS/SIP)) applications over IP networks. The latest generation system is named or VoWiFi by a number of handset manufacturers, including Apple and Samsung, a move that is being mirrored by carriers like T-Mobile US and Vodafone. The service is dependent on IMS, IPsec, IWLAN and ePDG. History UMA was developed by a group of operator and vendor companies. The initial specifications were published on 2 September 2004. The companies then contributed the specifications to the 3rd Generation Partnership Project (3GPP) as part of 3GPP work item "Generic Access to A/Gb interfaces". On 8 April 2005, 3GPP approved specifications for Generic Access
https://en.wikipedia.org/wiki/Roadway%20air%20dispersion%20modeling
Roadway air dispersion modeling is the study of air pollutant transport from a roadway or other linear emitter. Computer models are required to conduct this analysis, because of the complex variables involved, including vehicle emissions, vehicle speed, meteorology, and terrain geometry. Line source dispersion has been studied since at least the 1960s, when the regulatory framework in the United States began requiring quantitative analysis of the air pollution consequences of major roadway and airport projects. By the early 1970s this subset of atmospheric dispersion models was being applied to real-world cases of highway planning, even including some controversial court cases. How the model works The basic concept of the roadway air dispersion model is to calculate air pollutant levels in the vicinity of a highway or arterial roadway by considering them as line sources. The model takes into account source characteristics such as traffic volume, vehicle speeds, truck mix, and fleet emission controls; in addition, the roadway geometry, surrounding terrain and local meteorology are addressed. For example, many air quality standards require that certain near worst-case meteorological conditions be applied. The calculations are sufficiently complex that a computer model is essential to arrive at authoritative results, although workbook-type manuals have been developed as screening techniques. In some cases where results must be refereed (such as legal cases), model validation may be needed with field test data in the local setting; this step is not usually warranted, because the best models have been extensively validated over a wide spectrum of input data variables. The product of the calculations is usually a set of isopleths or mapped contour lines either in plan view or cross sectional view. Typically these might be stated as concentrations of carbon monoxide, total reactive hydrocarbons, oxides of nitrogen, particulate or benzene. The air quality scientist can run the model successively to study techniques of reducing adverse air pollutant concentrations (for example, by redesigning roadway geometry, altering speed controls or limiting certain types of trucks). The model is frequently utilized in an Environmental Impact Statement involving a major new roadway or land use change that will induce new vehicular traffic. History The logical building block for this theory was the use of the Gaussian air pollutant dispersion equation for point sources. One of the early point source air pollutant plume dispersion equations was derived by Bosanquet and Pearson in 1936. Their equation did not include the effect of ground reflection of the pollutant plume. Sir Graham Sutton derived a point source air pollutant plume dispersion equation in 1947 which included the assumption of Gaussian distribution for the vertical and crosswind dispersion of the plume and also addressed the effect of ground reflection of the plume. Further advances were
https://en.wikipedia.org/wiki/List%20of%20British%20game%20shows
This is a list of British game shows. A game show is a type of radio, television, or internet programming genre in which contestants, television personalities or celebrities, sometimes as part of a team, play a game which involves answering questions or solving puzzles usually for money and/or prizes. Activity-orientated Dating/Relationship Panel games In these, celebrities compete, usually in two teams. Puzzle-orientated Quiz Reality television Other shows References Game shows, UK Game shows British
https://en.wikipedia.org/wiki/List%20of%20Australian%20game%20shows
The following is a list of game shows in Australia. Current shows Future shows wheel of fortune ( Australian Game Show )[ wheel of fortune ] network 10 2024 Past shows Longest serving Australian game show hosts See also List of Australian television series References External links A Brief History of Australian Game Shows Game shows Game shows Australia
https://en.wikipedia.org/wiki/Larry%20Smith
Larry Smith may refer to: Entertainment Larry Smith (puppeteer) (1938–2018), producer of children's programming and creator of the Larry Smith Puppets troupe Larry R. Smith (born 1943), American professor, novelist, poet Larry Smith (musician) (born 1944), British drummer Larry E. Smith (born 1945), Canadian musician, composer, recording artist Larry Smith (producer) (1952–2014), American record producer Larry Smith (editor) (born 1968), editor of Smith Magazine and co-author of Six Word Memoirs Larry Smith (cinematographer), British cinematographer Larry Smith, fictional parent character in Wee Sing: The Best Christmas Ever! Politics Larry G. Smith (1914–1992), member of the Ohio House of Representatives Larry Smith (trade unionist) (1923–2005), British trade union leader Larry Smith (Canadian politician) (born 1951), Canadian Senator, Canadian football player, president of the Montreal Alouettes Sports Larry Smith (American football coach) (1939–2008), college football coach Larry H. Smith (1939–2002), US National hockey player and University of Minnesota standout Larry Smith (racing driver) (1942–1973), 1972 Winston Cup Grand National Series Rookie of The Year Larry Smith (running back) (born 1947), American football running back Larry Smith (basketball, born 1958) (born 1958), professional basketball player Larry Smith (basketball, born 1968), high school and college basketball player Larry Smith (defensive tackle) (born 1974), American football defensive back Larry Smith (linebacker) (born 1965), American football linebacker Other 14598 Larrysmith (1998 SU60), a main belt asteroid See also Lawrence Smith (disambiguation) Lauren Smith (disambiguation) Laurie Smith (born 1952), sheriff Lawrie Smith (born 1956), British sailor Lars Smith (1836–1913), Swedish politician Larry Smyth (1902–1960), American journalist and public official
https://en.wikipedia.org/wiki/CERN%20Program%20Library
The CERN Program Library (CERNLIB) is a collection of general purpose software libraries and program modules for scientific computing, developed at the European Organization for Nuclear Research CERN. The application area of the library focuses on physics research, in particular high energy physics, involving general mathematics, data analysis, detectors simulation, data-handling, numerical analysis, and others, applicable to a wide range of scientific problems. Many modules are written in the FORTRAN 77 language. The major fields covered by the libraries contained therein were: Elementary particle data Graphics and plotting Histograming I/O and structured data storage Numerical analysis Statistics and data analysis Detector simulation and Hadronic event generation Lower-level parts of the CERN Program Library were most prominently used by the data analysis software Physics Analysis Workstation (PAW) and the detector simulation framework GEANT, both of which are also part of the CERN Program Library. CERN Program Library used the year as its version, with not explicitly denoted minor revisions within a year. Besides legacy software dependency, for newer applications written in C++, CERNLIB is superseded by ROOT. Status Development and support for CERNLIB was discontinued in 2003. Libraries are still available "as is" "for ever" from the CERNLIB web site but with no new code, no user support and no port to IA-64. References External links , CERN Program Library Fortran libraries Free mathematics software Free physics software Free software programmed in Fortran Numerical software CERN software
https://en.wikipedia.org/wiki/2C
2C or II-C may refer to: 2C (psychedelics), a family of psychedelic phenethylamines Alpha-2C adrenergic receptor in biochemistry Apple IIc, a personal computer introduced by Apple Computer in April 1984 Char 2C, a French heavy tank developed during World War I Long March 2C, a Chinese rocket Oflag II-C, a World War II German Army Prisoner-of-war camp located near Woldenburg 2 cents (disambiguation), a coin in certain realms Second Cambridge Catalogue of Radio Sources Two's complement, a system for representing signed integers on computers 2C Media, a television production company based in Miami, Florida In the law of New Jersey, the New Jersey Code of Criminal Justice (Title 2C of the New Jersey Statutes) 2C (musician), a Liberian musician and songwriter See also C2 (disambiguation) IIC (disambiguation)
https://en.wikipedia.org/wiki/Packet%20Data%20Convergence%20Protocol
Packet Data Convergence Protocol (PDCP) is specified by 3GPP in TS 25.323 for UMTS, TS 36.323 for LTE and TS 38.323 for 5G. PDCP is located in the Radio Protocol Stack in the UMTS/LTE/5G air interface on top of the RLC layer. PDCP provides its services to the RRC and user plane upper layers, e.g. IP at the UE or to the relay at the base station. The following services are provided by PDCP to upper layers: transfer of user plane data; transfer of control plane data; header compression; ciphering; integrity protection. The header compression technique can be based on either IP header compression (RFC 2507) or Robust Header Compression (RFC 3095). If PDCP is configured for No Compression it will send the IP Packets without compression; otherwise it will compress the packets according to its configuration by upper layer and attach a PDCP header and send the packet. Different header formats are defined, dependent on the type of data to be transported. In LTE, there are e.g. header formats for Control Plane PDCP Data PDU with long PDCP SN (12 bits), for User plane PDCP Data PDU with short PDCP SN (7 bits) and others. References External links IP header compression Robust Header Compression Mobile telecommunications standards 3GPP standards UMTS 5G (telecommunication)
https://en.wikipedia.org/wiki/Process%20state
In a system, processes may occupy a variety of states. These distinct states may not be recognized as such by the operating system kernel. However, they are a useful abstraction for the understanding of processes. Primary process states The following typical process states are possible on computer systems of all kinds. In most of these states, processes are "stored" on main memory. Created When a process is first created, it occupies the "created" or "new" state. In this state, the process awaits admission to the "ready" state. Admission will be approved or delayed by a long-term, or admission, scheduler. Typically in most desktop computer systems, this admission will be approved automatically. However, for real-time operating systems this admission may be delayed. In a realtime system, admitting too many processes to the "ready" state may lead to oversaturation and overcontention of the system's resources, leading to an inability to meet process deadlines. Ready A "ready" or "waiting" process has been loaded into main memory and is awaiting execution on a CPU (to be context switched onto the CPU by the dispatcher, or short-term scheduler). There may be many "ready" processes at any one point of the system's execution—for example, in a one-processor system, only one process can be executing at any one time, and all other "concurrently executing" processes will be waiting for execution. A ready queue or run queue is used in computer scheduling. Modern computers are capable of running many different programs or processes at the same time. However, the CPU is only capable of handling one process at a time. Processes that are ready for the CPU are kept in a queue for "ready" processes. Other processes that are waiting for an event to occur, such as loading information from a hard drive or waiting on an internet connection, are not in the ready queue. Running A process moves into the running state when it is chosen for execution. The process's instructions are executed by one of the CPUs (or cores) of the system. There is at most one running process per CPU or core. A process can run in either of the two modes, namely kernel mode or user mode. Kernel mode Processes in kernel mode can access both: kernel and user addresses. Kernel mode allows unrestricted access to hardware including execution of privileged instructions. Various instructions (such as I/O instructions and halt instructions) are privileged and can be executed only in kernel mode. A system call from a user program leads to a switch to kernel mode. User mode Processes in user mode can access their own instructions and data but not kernel instructions and data (or those of other processes). When the computer system is executing on behalf of a user application, the system is in user mode. However, when a user application requests a service from the operating system (via a system call), the system must transition from user to kernel mode to fulfill the request. User mode av
https://en.wikipedia.org/wiki/Stevenston%20railway%20station
Stevenston railway station is a railway station serving the town of Stevenston, North Ayrshire, Scotland. The station is managed by ScotRail and is owned by Network Rail. It's on the Ayrshire Coast Line, south west of . History The station was opened on 27 July 1840 by the Ardrossan Railway. The station once included several buildings, a passenger footbridge and a level crossing. A chord line to "Dubs Junction" on the Glasgow, Paisley, Kilmarnock and Ayr Railway route towards was used by an Ardrossan to Irvine & service until April 1964, when it fell victim to the Beeching Axe. The chord remains open and in regular use by freight trains heading from the Hunterston deep water import terminal towards Ayr & the G&SWR line to Mauchline (and hence to and the WCML at ). Today the level crossing is still in operation, the footbridge has been removed and basic shelters now serve the platforms. Services Monday to Saturday daytimes there is a half-hourly service eastbound to Glasgow Central and hourly westbound to Largs and Ardrossan Harbour respectively. On Sundays there is an hourly service eastbound to Glasgow Central and westbound to Largs, plus a limited additional service to Ardrossan Harbour to connect with the ferry sailings to Brodick. References Notes Sources External links Video footage of Stevenston station. Railway stations in North Ayrshire Former Glasgow and South Western Railway stations Railway stations in Great Britain opened in 1840 Railway stations served by ScotRail SPT railway stations Ardrossan−Saltcoats−Stevenston
https://en.wikipedia.org/wiki/Largs%20railway%20station
Largs railway station is a railway station in the town of Largs, North Ayrshire, Scotland. The station is managed by ScotRail and is owned by Network Rail. It is on the Ayrshire Coast Line, south west of . History The station was originally opened on 1 June 1885 by the Glasgow and South Western Railway, as the terminus of the extension of the former Ardrossan Railway to Largs. The station originally had four platforms with additional stabling lines, a glazed canopy and a footbridge spanning the platforms. By the time the electrification project commenced only three platforms and the centre stabling line were in operation. A fire in 1985 destroyed the station signal box and shortly afterwards work was undertaken to remodel & rationalise the track layout and modernise the signalling ahead of the planned electrification (as part of the wider Ayrshire Coast scheme). Once this was completed by British Rail in 1987, only two platforms remained in use with the line southwards having been reduced to single track. The standard 25 kV A.C overhead system was used, with the signalling system supervised from Paisley signalling centre. 1995 demolition in accident On 11 July 1995 an early morning Class 318 from failed to stop. It crashed through the buffers and the back of the ticket office, severely damaging parts of the station building, and demolished two shops before coming to a stop next to the taxi rank on Main Street. An eye-witness described the noise with the station shaking as the train "was ploughing through it like a set of dominoes", then "the whole corner of the building disintegrating". Although the driver, the guard and three others suffered injuries, there was considerable relief that no-one was killed. Reconstruction: new station building For several years there were discussions of redevelopment and replacement buildings, and in 2001 a small ticket office was constructed. A £200,000 makeover (including a new station building) was completed in 2005, albeit much simpler than the original. Services There is an hourly service to and from Glasgow Central (including Sundays), with additional services during weekday peak periods. Trains usually use Platform 2, with the exception of the 0722 and 1953 services to Glasgow, which use Platform 1. References Notes Sources Train collisions in Scotland Railway stations in North Ayrshire Former Glasgow and South Western Railway stations Railway stations in Great Britain opened in 1885 Railway stations serving harbours and ports in the United Kingdom Railway stations served by ScotRail SPT railway stations Largs
https://en.wikipedia.org/wiki/Maybole%20railway%20station
Maybole railway station is a railway station serving the town of Maybole, South Ayrshire, Scotland. The station is owned by Network Rail and managed by ScotRail and is on the Glasgow South Western Line. History The station was opened on 24 May 1860, originally as part of the Maybole and Girvan Railway (worked and later owned by the Glasgow and South Western Railway). The station replaced the original Maybole station, which was the original terminus of the Ayr and Maybole Junction Railway. The station was originally a two side platform station rebuilt in 1880, with the two-storey main offices on the down platform, and a large single-storey building with glazed awning on the up platform. When the line was singled in 1973 the northbound platform was removed and the building demolished. The down platform and main building remain, part of which is a local convenience store and part used by Network Rail. December 2019 There is a regular hourly service in both directions to Ayr and Girvan(8 of which continue to Stranraer) on Monday to Saturdays Ten of the northbound trains continue to Kilmarnock (and two extend to Glasgow Central via Barrhead). On Sundays there are five trains each way, northbound to Ayr and southbound to Stranraer. December 2020 There are 12 trains per day in both directions to Ayr and Girvan(4 of which continue to Stranraer) on Monday to Saturdays. Six of the northbound trains continue to Kilmarnock (and one extends to Glasgow Central via Barrhead). Sunday services remain the same. January 2021 Mon-Sat: There are nine trains per day northbound to Ayr/Kilmarnock and nine trains southbound to Girvan/Stranraer. Four trains continue to Kilmarnock. Three trains continue to Stranraer. Only the 0700 service from Stranraer continues further to Glasgow Central and the 0808 service from Glasgow Central continues to Stranraer. There is another service from Glasgow Central that terminates at Girvan at 18:56. Sunday services remains the same. Due to COVID-19 affecting signalling staff availability, the following services that call here were suspended/truncated in January 2021: 0621 Ayr - Girvan 0653 Girvan - Kilmarnock 1809 Glasgow Central to Stranraer 1903 Stranraer to Kilmarnock 2108 Kilmarnock - Girvan 2203 Girvan to Ayr References Notes Sources External links Video, commentary and annotation on Maybole railway station Railway stations in South Ayrshire Railway stations in Great Britain opened in 1860 SPT railway stations Railway stations served by ScotRail Former Glasgow and South Western Railway stations Maybole
https://en.wikipedia.org/wiki/Sanquhar%20railway%20station
Sanquhar railway station is a railway station in the village of Sanquhar, Dumfries and Galloway, Scotland. The station is owned by Network Rail and managed by ScotRail and is on the Glasgow South Western Line. The old station buildings are in use as a holiday home. The station was re-opened (in 1994) together with , , , and after initially falling victim to the Beeching Axe in December 1965. remained open but has also seen significant investment in its infrastructure. Railway Mishap 1966 On Sunday 14 August 1966, the previous evening's 22:10 Glasgow Central – London Euston consisting of five seating coaches, eight sleeping cars and two parcels vans hauled by EE Type 4 locomotive No. D311 crashed into a landslide between Sanquhar and Carrondale at 00:30. The loco and first ten coaches were derailed. None of the 270 passengers and four train crew were injured. Services On Monday to Saturdays, there are 9 trains per day in each direction towards Dumfries (6 of these continue to Carlisle) and Glasgow Central running on a mostly 2 hourly frequency, however there can be gaps up to 4 hours at certain times of the day. On Sundays, there are 2 trains per day in each direction towards Carlisle and Glasgow. See also Mennock Lye Goods Depot References Sources External links Railway stations in Dumfries and Galloway Railway stations served by ScotRail Railway stations in Great Britain opened in 1850 Railway stations in Great Britain closed in 1965 Railway stations in Great Britain opened in 1994 Beeching closures in Scotland Former Glasgow and South Western Railway stations Reopened railway stations in Great Britain 1850 establishments in Scotland Sanquhar
https://en.wikipedia.org/wiki/Kirkconnel%20railway%20station
Kirkconnel railway station is a railway station in the town of Kirkconnel, Dumfries and Galloway, Scotland. The station is unstaffed, owned by Network Rail and managed by ScotRail. History Kirkconnel is situated on the former Glasgow and South Western Railway main line between and . It was one of the few stations on the route to avoid the Beeching Axe in the mid-1960s and was the only intermediate station between Kilmarnock and Dumfries for many years. The railway poet A plaque at the station commemorates Alexander Anderson, the poet from Kirkconnel, who rose from being a railway worker to become Chief Librarian at the University of Edinburgh. He was a surfaceman or platelayer on the Glasgow and South Western Railway, and generally wrote under the name of Surfaceman. Services On Monday to Saturdays, there are nine trains per day in each direction towards Dumfries (six of these continue to Carlisle) and Glasgow Central running on a mostly two-hourly frequency. However, there can be gaps up to four hours at certain times of the day. On Sundays, there is a very limited service of two trains per day in each direction towards Carlisle and Glasgow. There was previously one train a day to Newcastle on Monday to Saturdays, however this was stopped in the May 2022 timetable change. Gallery References Sources External links Video and commentary on Alexander Anderson, poet Video and commentary on Kirkconnel Railway Station Railway stations in Dumfries and Galloway Railway stations served by ScotRail Railway stations in Great Britain opened in 1850 Former Glasgow and South Western Railway stations 1850 establishments in Scotland
https://en.wikipedia.org/wiki/Yale%20Patt
Yale Nance Patt is an American professor of electrical and computer engineering at The University of Texas at Austin. He holds the Ernest Cockrell, Jr. Centennial Chair in Engineering. In 1965, Patt introduced the WOS module, the first complex logic gate implemented on a single piece of silicon. He is a fellow of both the Institute of Electrical and Electronics Engineers and the Association for Computing Machinery, and in 2014 he was elected to the National Academy of Engineering. Patt received his bachelor's degree at Northeastern University and his master's degree and doctorate at Stanford University, all in electrical engineering. His doctoral advisor was Richard Mattson. Patt has spent much of his career pursuing aggressive ILP, out-of-order, and speculative computer architectures, such as HPSm, the High Performance Substrate for Microprocessors. Patt is also the co-author of the textbook, Introduction to Computing Systems: From Bits and Gates to C and Beyond, currently published in its third edition by McGraw-Hill, which is used as the course textbook for his undergraduate Introduction to Computing class at University of Texas at Austin as well as the introduction Computer Engineering course at University of Illinois at Urbana Champaign, Introduction to Computer Systems at University of Pennsylvania and Computer Organization and Programming at Georgia Institute of Technology and Introduction to Computer Engineering at University of Wisconsin Madison. It is in this textbook that the LC-3 Assembly Language is introduced. In 2009, Patt received an honorary doctorate from the University of Belgrade. Teaching 1966–1967 Cornell University 1969–1976 North Carolina State University, Assistant Professor of Electrical Engineering 1976–1988 San Francisco State University, Professor of Computer Science and Mathematics 1979–1988 University of California-Berkeley, Adjunct Professor of Computer Science 1988–1999 University of Michigan, Professor of Computer Science and Engineering 1999–present University of Texas, Professor of Electrical and Computer Engineering Awards 1995 IEEE Emanuel R. Piore Award "for contributions to computer architecture leading to commercially viable high performance microprocessors" 1996 IEEE/ACM Eckert-Mauchly Award "for important contributions to instruction level parallelism and superscalar processor design" 1999 IEEE Wallace W. McDowell Award "for your impact on the high performance microprocessor industry via a combination of important contributions to both engineering and education" 2005 IEEE Computer Society Charles Babbage Award "for fundamental contributions to high performance processor design" 2014 Elected to the National Academy of Engineering "for contributions to high-performance microprocessor architecture" 2016 Benjamin Franklin Medal in Computer and Cognitive Science "for his pioneering contributions to the design of modern microprocessors that achieve higher performance by automatically identifying compu
https://en.wikipedia.org/wiki/Vivatel
vivatel was a mobile operator in Bulgaria. It started operating in November 2005, receiving a GSM operator license in June 2004 and an UMTS license in May 2005. The 3G network was launched in April 2007. The company is owned by BTC JSC. vivatel started in November 2005 with extended portfolio of mobile services for private and business clients, with low prices. In November 2007, two years after its launch, vivatel has reached one million clients, which is around 10% market share. vivatel is a sponsor of many music-related events: the concerts of Rihanna, Pink, INXS and Vaya Con Dios in Bulgaria, music award shows and more. It also sponsors volleyball, ice-skating, streetball, snowboarding, electronic sports and sport events. In May 2007 American International Group acquired 65% of the Bulgarian Telecommunications Company and vivatel for €1.08 billion. On September 10, 2009 vivatel merged with the parent company BTC under the brand vivacom. References External links Actual coverage Official website (in Bulgarian) Official website (in English) Mobile phone companies of Bulgaria American International Group
https://en.wikipedia.org/wiki/College%20of%20Applied%20Science%2C%20Kattappana
The College of Applied Science was established at Kattappana, Kerala, India in 2001. It is working under (Institute of Human Resource Development) IHRD. Courses offered BSc computer science BSc electronics MSc computer science Nearest Railway station : Kottayam - 125 km Nearest Bus Station : Kattappana - 500 M Nearest Airport : Kochi Airport - 93 km References Colleges affiliated to Mahatma Gandhi University, Kerala Universities and colleges in Idukki district Educational institutions established in 2001 2001 establishments in Kerala
https://en.wikipedia.org/wiki/Yettel%20Bulgaria
Yettel Bulgaria (formerly known as Telenor Bulgaria) is the largest mobile network and the third largest fixed telecommunications company in Bulgaria. The company was founded under the name "Cosmo Bulgaria Mobile" in 2001 by OTE and operated under the brand name "Globul" until 2014. In 2013 it was bought by Telenor and changed its name. In August 2018, the company was acquired by PPF, a Czech private investment fund. The company continued to use the Telenor brand until 1 March 2022, when it was renamed to Yettel Bulgaria. History The company was founded in 2001 by telecommunications corporation OTE group, from 2005 to 2013 it was part of the Cosmote brand line of the group, since August 2013, is 100% owned by Norwegian telecommunications corporation Telenor which acquired it from OTE in for EUR 717 million. At the end of 2012, Globul reported 4.5 million subscribers (up from 3.9 million in March 2011), with 36% subscriber market share. As of 2012, Globul had about 62% contract subscribers, about 38% prepaid subscribers, and abound 220,000 fixed-line subscribers. Globul changed its company logo in June 2006 to unify it with the Cosmote brand. Second rebranding started on 16 October 2014 after Telenor's acquisition. Globul has been using Telenor's name since November 2014. In January 2018, the company's management confirmed media reports that there is interest in sale of Telenor's business in Southeast Europe, including Telenor Bulgaria. In March 2018, Telenor sold its business in Central and East Europe (Bulgaria, Hungary, Montenegro and Serbia) to the investment fund PPF, for a sum of 2.8 billion euros. As of 1 March 2022 the company Telenor Bulgaria has been named Yettel Bulgaria. The name change was a part of the wider rebranding initiative in Bulgaria, Hungary and Serbia where the PPF’s Telenor branded businesses operate. Network As of 2012, Globul's GSM network covers 99,98% of Bulgaria's population and 99,48% of the country's territory. The company has roaming agreements with over 400 operators in more than 170 countries and territories worldwide. In 2005, Globul received a license for developing and implementing 3G UMTS mobile telecommunications network as well as a fixed telephony license. 3G services were launched in September 2006 and have since been upgraded to support HSPA+ with speeds of up to 42 Mbit/s download and 5.76 Mbit/s upload. As of December 2012, Globul's UMTS network covers 94,81% of the country's population. Telenor uses the access code 089. Until 2003, it used the codes 099 and 098, the latter having been added as the network had expanded. In mid-2003, however, mobile numbers in Bulgaria increased by one digit (by adding an initial -8-) and the network code changed to 089 only. Alongside Globul, OTE had also owned one of the two public telephone networks in the country – BulFon, which it sold back to the Bulgarian Telecommunications Company in 2005. After Telenor acquired Globul was made the intent that the wh
https://en.wikipedia.org/wiki/Earl%20Levine
Earl Levine was one of the technical leaders in the fields of streaming media, data compression, and audio watermarking technologies during the dot-com bubble of the late 1990s and onward, winning the prestigious Capocelli Prize for data compression in 1997. His PhD work at Stanford University was early in the field of artificial intelligence, creating vector quantized autoencoder convolutional neural networks. He then invented the lossless audio codec method used in Apple Lossless Codec and FLAC, used to create the largest collection of lossless audio at the time. He worked at VXtreme until its acquisition by Microsoft. Following that he worked for Liquid Audio. Liquid Audio's patent portfolio, almost all of which he invented or co-invented, was acquired by Microsoft in 2002. Since his departure from Liquid Audio, he has been involved with numerous Silicon Valley start-up companies. He is also known for his successful hobby of training race horses including Fleet Crossing who won the Churchill Downs, MSW He established one of the first shared neighborhood wi-fi systems in 2002 He graduated from Richardson High School in the same class as Carla Overbeck. His son, Gabrael Levine, is the inventor of the Blackbird bipedal robot and the preeminent developer of the OpenTorque actuator. References External links MOUSE.MOVE Neural network data compression paper 21st-century American inventors Computer programmers Stanford University alumni Living people Year of birth missing (living people) Richardson High School alumni
https://en.wikipedia.org/wiki/TreeDL
Tree Description Language (TreeDL) is a computer language for description of strictly-typed tree data structures and operations on them. The main use of TreeDL is in the development of language-oriented tools (compilers, translators, etc.) for the description of a structure of abstract syntax trees. Tree description can be used as a documentation of interface between parser and other subsystems; a source for generation of data types representing a tree in target programming languages; a source for generation of various support code: visitors, walkers, factories, etc. TreeDL can be used with any parser generator that allows custom actions during parsing (for example, ANTLR, JavaCC). Language overview Tree description lists the node types allowed in a tree. Node types support single inheritance. Node types have children and attributes. Children must be of defined node type. Attributes may be of primitive type (numeric, string, boolean), enum type or node type. Attributes are used to store literals during tree construction and additional information gathered during tree analysis (for example, links between reference and definition, to represent higher-order abstract syntax). Operations over a tree are defined as multimethods. Advantages of this approach are described in the article Treecc: An Aspect-Oriented Approach to Writing Compilers Tree descriptions support inheritance to allow modularity and reuse of base language tree descriptions for language extensions. See also ANTLR - parser generator that offers a different approach to tree processing: tree grammars. SableCC - parser generator that generates strictly-typed abstract syntax trees. External links old TreeDL home Programming languages Domain-specific knowledge representation languages
https://en.wikipedia.org/wiki/Olga%20Kennard
Olga Kennard, Lady Burgen ( Weisz; 23 March 1924 – 1 March 2023) was a Hungarian-born British scientist who specialised in crystallography. She was the founder of the Cambridge Crystallographic Data Centre. Kennard's research focused on determining the structures of organic molecules, including the first three-dimensional structure of adenosine triphosphate and particularly the different forms of DNA. Together with JD Bernal she believed in the value of collating scientific data in a central archive, this began the Cambridge Structural Database (CSD), collating crystal structures of mainly organic molecules. Kennard was also involved, at CSD, in the founding of the Protein Data Bank, and of the EMBL nucleotide sequence data library (later, European Nucleotide Archive). Early life and education Kennard was born in Budapest, Hungary on 23 March 1924, to Joir and Catherina Weisz. She moved to the United Kingdom at the age of 15 with her family in the face of growing antisemitism in Hungary. In the UK she was educated at Hove County School for Girls and Prince Henry VIII Grammar School, Evesham. She attended Newnham College, Cambridge, studying Natural Sciences at a time when women did not formally receive a degree. She went on to gain an MA in 1948. Career Following her studies, Kennard worked as a research assistant at the Cavendish Laboratory, Cambridge from 1944 to 1948, working with Max Perutz on the structure of hemoglobin. After this she moved to London, working at the Medical Research Council RC Vision Research Unit from 1948 to 1951. In this role she studied rhodopsin and vitamin A with Hamilton Hartridge. Subsequently, she was a research assistant, establishing a crystallographic lab at the MRC National Institute for Medical Research. In 1961 Kennard returned to work in Cambridge (where she had lived whilst working in London) to the University's chemistry department to set up a Crystallography Unit. She remained in this department until retirement but never held a University post as she was seconded from the MRC. During her career she produced over 200 scientific papers and wrote several books. In 1972, Kennard was among a small group of crystallographers who set up the European Crystallographic Committee (now the European Crystallographic Association) and she became its president from 1975–81. Kennard was best known as a founder of the Cambridge Structural Database and first director (from 1965 to 1997) of the Cambridge Crystallographic Data Centre. The resource was borne of her belief that "collective use of data would lead to the discovery of new knowledge which transcends the results of individual experiments". Kennard held an MRC special appointment from 1974 to 1989 and was visiting professor at the University of London from 1988 to 1990. Honours and awards Kennard was awarded a doctorate of science by Cambridge in 1973 and elected a Fellow of the Royal Society (FRS) in 1987 and appointed an Officer of the Order of the Br
https://en.wikipedia.org/wiki/Gulf%20of%20evaluation
In computer science, the gulf of evaluation is the degree to which the system or artifact provides representations that can be directly perceived and interpreted in terms of the expectations and intentions of the user. Or put differently, the gulf of evaluation is the difficulty of assessing the state of the system and how well the artifact supports the discovery and interpretation of that state. According to Donald Norman's The Design of Everyday Things "The gulf is small when the system provides information about its state in a form that is easy to get, is easy to interpret, and matches the way the person thinks of the system". In human–computer interaction, the term of gulf of evaluation stands for the psychological gap that must be crossed to interpret a user interface display, following the steps: interface → perception → interpretation → evaluation. See also Gulf of execution Seven stages of action References Human–computer interaction
https://en.wikipedia.org/wiki/Victory%20Sports%20One
Victory Sports One was a cable and satellite television regional sports network owned by the Minnesota Twins baseball team. It was first conceived in 2001 and launched on October 31, 2003. Victory Sports was the exclusive cable TV home of Twins games for the first month of the 2004 season; in addition, it was planned to have coverage of various Minnesota college and high school games along with outdoors programming, including former Twin Kent Hrbek's popular program. The channel also simulcast ESPNEWS. The Twins opted to take their local broadcast rights in-house after the 2003 season, ending a 15-year partnership with MSC/FSN North. The model for the plan was the success of the New York Yankees' YES Network. Victory Sports was slated to air 105 Twins games, with the other 57 airing on KSTC-TV. However, it was unable to obtain carriage from the primary cable television providers in the Twin Cities, the rest of the state of Minnesota, and the Dakotas, or from DirecTV or Dish Network. These providers balked at the $2.20-per-subscriber price that the Pohlads were demanding, which they felt was too much for a regional sports network, especially for one which would be effectively dark to most viewers from October to March, as FSN North held the rights to the Timberwolves and Wild. The cable companies were only willing to air it on a digital tier, but the Pohlads insisted that it air on basic cable. It did, however, sign contracts with several smaller providers. By April 2004, so few providers had signed on with the network that it was apparent it would never be viable. After a month in which only a tiny percentage of Twins fans could watch games locally, Victory Sports One signed off on May 8. The Twins quickly re-signed with FSN North to placate viewers inconvenienced by the change, and were able to obtain a significant increase in cable revenue over their previous contract with FSN North. Kent Hrbek Outdoors quickly found a new home on KMSP-TV. References Defunct local cable stations in the United States Television channels and stations established in 2003 Television channels and stations disestablished in 2004
https://en.wikipedia.org/wiki/Integrated%20manufacturing%20database
An integrated database system can be used by small and large businesses as a means to incorporate IT in the manufacturing process. It updates, stores and records information, with a view to rapid retrieval. Some examples of could include: Design technology (performing updates of concept ideas) Specifications for component parts (including quality control information, test results and manufacturing process plans). It is capable of performing searches for a particular part that may be present in many different products. Manufacturing Database management systems
https://en.wikipedia.org/wiki/Say%20What%3F%20Karaoke
Say What? Karaoke (also known as SWK, and later SWK 2.0) was a karaoke game show that aired on the American cable television network MTV. The game show is a spinoff of the former MTV show Say What?. Synopsis The basics of the show are formatted as a real karaoke machine. Various college contestants compete by singing a popular song (often a pop song) with the music video played at the same time, as well as lyrics playing at the bottom of the screen. At times, there are two contestants that compete together. Afterwards they are rated by the judges on a 1-10 with plastic number signs, the rating number is also the number of points they have earned. Similar to other competitions, the finalists end up in first, second, and third position which depends on the number of points they have earned. The show began as a special that was extrapolated from the current MTV show Say What?. The original specials were tongue-in-cheek; the hosts even admitted that they thought karaoke was a lame premise for a show. However, the concept turned out to be extremely popular, more so than the show it had originated from. At different times, the series was hosted by television personality and actor Dave Holmes, Real World alum Teck Holmes, singer Joey McIntyre, and finally co-hosted by actress Danielle Fishel and Real World alum Steven Hill. The series also featured several celebrity guest judges including actor Shia LaBeouf and singers Ashlee Simpson and Trevor Penick. SWK 2.0 After the series ended in July 2003, its premise was revamped and aired on MTV on May 12, 2007 with the new title SWK 2.0. The show was hosted by Mikey Day and also featured celebrity judges including Danity Kane singer Aubrey O'Day, American Idol contestant Paris Bennett, and reality show star Tiffany "New York" Pollard, as well as viewer voting in some elements. External links References 1990s American music television series 2000s American music television series 1998 American television series debuts 2003 American television series endings American television spin-offs MTV original programming
https://en.wikipedia.org/wiki/NeuroDimension
NeuroDimension, Inc. was a software company specializing in neural networks, adaptive systems, and genetic optimization and made software tools for developing and implementing these artificial intelligence technologies. NeuroSolutions is a general-purpose neural network development environment and TradingSolutions is a tool for developing trading systems based on neural networks and genetic algorithms. NeuroDimension was acquired by nDimensional, Inc. in 2016. History Formation and NeuroSolutions Prior to the acquisition of NeuroDimension (in 2016), it was a software development company headquartered in Gainesville, Florida and founded in 1991 by Steven Reid, MD, Jose Principe, PhD (Director of the Computational Neural Engineering Lab at the University of Florida) and Curt Lefebvre, PhD (CEO of nDimensional). Dr. Reid provided the initial capital to get the company off the ground. Dr. Principe provided the engineering staff with technical direction and had helped secure research grant funding for the company. Dr. Lefebvre was the principal author of the company’s core neural network technology. The company was formed around a software tool, NeuroSolutions, which enables engineers and researchers to model their data using neural networks. Financial Analysis and TradingSolutions In 1997, it became apparent that one of the most common uses of NeuroSolutions was to create neural network models to time the financial markets. Released in 2008, Trader68 handles the trading and distribution of trading signals from TradingSolutions, proprietary research, and other sources. In late 2015, Trader68 was discontinued and is no longer supported or actively developed. TradingSolutions was discontinued in 2016. nDimensional, Inc. Acquires NeuroDimension, Inc. In August 2016, nDimensional, Inc. announced the acquisition of NeuroDimension, Inc. to help accelerate its new web-based Platform-as-a-Service product called nD to market. See also Artificial Neural Network Artificial Intelligence Adaptive system Embedded system Genetic algorithm Neural network software Technical Analysis Software companies based in Florida Software companies established in 1991 1991 establishments in Florida Defunct software companies of the United States Software companies disestablished in 2016 2016 disestablishments in Florida
https://en.wikipedia.org/wiki/Cyberbots%3A%20Full%20Metal%20Madness
Cyberbots: Fullmetal Madness, released in Japan as simply , is a fighting game developed and published by Capcom in 1995. It is a spin-off of the beat'em up game Armored Warriors. Cyberbots was ported to the Sega Saturn and the PlayStation. The game only saw limited distribution in arcades outside Japan. With the exception of the untranslated PlayStation Network release, none of the console ports were released overseas. A port of Cyberbots: Fullmetal Madness is included in Capcom Fighting Collection on Nintendo Switch, PlayStation 4, Windows, and Xbox One. Gameplay The premise in Cyberbots is similar to Armored Warriors, albeit it features a maximum of two playable characters on screen as opposed to three. Similar to the Armored Core series, different legs (which affect movement abilities), arms (which affect reach and melee capabilities) and weapons can be mixed and matched between the selectable robots available to the player. Gameplay in Cyberbots is similar to other Capcom-created fighting games, with a medium-sized command list of executing various attacks available to each individual robot. Battles are a duel-formatted affair with players and the computer fighting against one another to proceed to the next battle. Each robot also has a gauge which is charged with energy every time it hits an opponent or the attack buttons are pressed simultaneously. Once the gauge is fully charged, the player can execute a "super special". Plot In the game the player first chooses the pilot and then the mecha (Valiant/Variant Armor or VA for short) they'll use to fight. The mechas determine the gameplay of the game, but the pilot is what determines the storyline the player will see. Near the end of the 21st century Earth begins to become over populated leading to many people living in man made space colonies. The primary army of Earth, "Earth Force", has been conducting experiments and their work, along with the actions of the playable characters will determine the future of Earth. Characters Playable characters Jin Saotome voiced by: Tōru Furuya (game proper), Yuji Ueda (Marvel vs Capcom 2) - Jin's father (Ken Saotome) was killed in an accident one year before. To honor his memory he seeks to become the best VA pilot alive and wants to prove his worth through the VA battle circuit. He begins to question his father's death after meeting SHADE for the first time. Jin's mood goes from calm to rage within seconds, but he remains a good person. He is also friends with Gawaine Murdock. Jin appears in the Marvel vs. Capcom series and Tech Romancer as a playable character. He also makes a cameo in Hawkeye's ending in Ultimate Marvel vs. Capcom 3 as a member of his West Coast Avengers. His main mech is BX-02 Blodia. Blodia appears in PTX-40A's ending in Tatsunoko vs. Capcom: Ultimate All-Stars. Santana Laurence Voiced by: Kiyoyuki Yanada - Santana is a self-centered loner who makes a living scrounging up parts for VA's and sometimes working as a mercenary. In
https://en.wikipedia.org/wiki/Sirasa%20TV
Sirasa TV is a digital, terrestrial television network in Sri Lanka. It is the sister channel of 'TV 1' (Previously MTV Channel and MTV Sports) which was established in 1992. Sirasa TV was started in 1998 as a sister to its radio network Sirasa FM. Sirasa TV is owned by the Sri Lankan business conglomerate, Capital Maharaja Group together with Gregson Holdings Ltd. Since then, another multi-national company - International Media Management - has also invested in MTV. It broadcasts its programs mainly in Sinhala. Attacks 2009 New Year Attack and assassination Fifteen masked gunmen stormed the studio and transmission complex and destroyed the main control room of the group on 6 January 2009. Investigations revealed that a Claymore mine was used for the attack. Critics and observers linked the attack to the controversial reporting that was adopted in relation to the capture of Kilinochchi by Government Forces. Opposition political parties and associated media organizations accused the government of being responsible for the attack. Teledramas Reality TV Shows Sirasa Lakshapathi (Who Wants to Be a Millionaire) 5 Million Money Drop The Voice Sri Lanka The Voice Teens The Voice Kids Sirasa Superstar Sri Lanka's Got Talent Sirasa Dancing Star Sirasa Film Star Sirasa Pentathlon Sirasa Junior Super Star Sirasa Kumariya Sirasa Platinum Awards Other popular programs Magic Seeya Api Nodanna Live Auto Vision Punchi Pahe Man Cook Pakshaya Home Game in 60 second Cartoons References External links Official website Sirasa TV LIVE MTV Channel Sinhala-language television stations Television channels and stations established in 1998 1998 establishments in Sri Lanka Mass media in Colombo
https://en.wikipedia.org/wiki/NeuroSolutions
NeuroSolutions is a neural network development environment developed by NeuroDimension. It combines a modular, icon-based (component-based) network design interface with an implementation of advanced learning procedures, such as conjugate gradients, the Levenberg-Marquardt algorithm, and backpropagation through time. The software is used to design, train and deploy neural network (supervised learning and unsupervised learning) models to perform a wide variety of tasks such as data mining, classification, function approximation, multivariate regression and time-series prediction. Neural network construction wizards NeuroSolutions provides three separate wizards for automatically building neural network models: Data Manager The Data Manager module allows the user to import data from Microsoft Access, Microsoft Excel or text files and perform various preprocessing and data analysis operations. From the Data Manager, the user can load the data directly into a NeuroSolutions breadboard or use the data to create a new neural network. NeuralBuilder The NeuralBuilder centers the design specifications on the specific neural network architecture the user wishes to build. Some of the most common architectures include: Multilayer perceptron (MLP) Generalized feedforward Modular (programming) Jordan/Elman Principal component analysis (PCA) Radial basis function network (RBF) General regression neural network (GRNN) Probabilistic neural network (PNN) Self-organizing map (SOM) Time-lag recurrent network (TLRN) Recurrent neural network CANFIS network (Fuzzy logic) Support vector machine (SVM) Once the neural network architecture is selected, the user can customize parameters such as the number of hidden layers, the number of processing elements and the learning algorithm. A genetic algorithm can also be used to automatically optimize the settings. Neural Expert The Neural Expert centers the design specifications around the type of problem the user would like the neural network to solve (Classification, Prediction, Function approximation or Clustering). Given this problem type and the size of the user's data set, the Neural Expert automatically selects the neural network size and architecture that will likely produce a good solution. There is also an optional beginner setting that hides some of the more advanced operations such as cross validation and genetic optimization. User-defined neural networks NeuroSolutions is based on the concept that neural networks can be broken down into a fundamental set of neural components. Individually these components are relatively simplistic, but several components connected together can result in networks capable of solving very complex problems. The network construction wizards will connect these components based on the user's specifications. However, once the network is built the interconnections can be arbitrarily changed and components can be added or removed. NeuroSolutions will also allow yo
https://en.wikipedia.org/wiki/Computer-aided
Computer-aided or computer-assisted is an adjectival phrase that hints of the use of a computer as an indispensable tool in a certain field, usually derived from more traditional fields of science and engineering. Instead of the phrase computer-aided or computer-assisted, in some cases the suffix management system is used. Engineering and production Computer-aided design Computer-aided architectural design Computer-aided industrial design Electronic and electrical computer-aided design Computer-aided garden design Computer-aided drafting Computer-aided engineering Computer-aided production engineering Computer-aided manufacturing Computer-aided quality Computer-aided maintenance Music and arts Computer-aided algorithmic composition Computer-assisted painting Human languages Computer-aided translation Medicine Computer-assisted detection Computer-aided diagnosis Computer-assisted orthopedic surgery Computer-aided patient registration Computer-assisted sperm analysis Computer-assisted surgery Computer-assisted surgical planning Computer-aided tomography Software engineering Computer-aided software engineering Traffic control Computer-assisted dispatch Teaching Computer-assisted instruction Computer-assisted learning, better known as computer-based learning Computer-assisted language learning Computer-assisted assessment Mathematics Computer-assisted proof Computer-aided learning Economy Computer-assisted auditing techniques Computer-assisted mass appraisal Communications Computer-assisted personal interviewing Computer-assisted telephone interviewing Computer-assisted reporting Security Computer-Assisted Passenger Prescreening System Law Computer-assisted legal research Entertainment Computer-assisted gaming Computer-assisted role-playing game Prefixes
https://en.wikipedia.org/wiki/List%20of%20U.S.%20states%20and%20territories%20by%20GDP
This is a list of U.S. states and territories by gross domestic product (GDP). This article presents the 50 U.S. states and the District of Columbia and their nominal GDP at current prices. The data source for the list is the Bureau of Economic Analysis (BEA) in 2022. The BEA defined GDP by state as "the sum of value added from all industries in the state." Nominal GDP does not take into account differences in the cost of living in different countries, and the results can vary greatly from one year to another based on fluctuations in the exchange rates of the country's currency. Such fluctuations may change a country's ranking from one year to the next, even though they often make little or no difference in the standard of living of its population. Overall, in the calendar year 2022, the United States' Nominal GDP at Current Prices totaled at $25.463 trillion, as compared to $23.315 trillion in 2021. The three U.S. states with the highest GDPs were California ($3.6 trillion), Texas ($2.356 trillion), and New York ($2.053 trillion). The three U.S. states with the lowest GDPs were Vermont ($40.6 billion), Wyoming ($47.4 billion), and Alaska ($63.6 billion). GDP per capita also varied widely throughout the United States in 2022, with New York ($105,226), Massachusetts ($99,274), and North Dakota ($96,461) recording the three highest GDP per capita figures in the U.S., while Mississippi ($47,572), Arkansas ($54,644), and West Virginia ($54,870) recorded the three lowest GDP per capita figures in the U.S. The District of Columbia, though, recorded a GDP per capita figure far higher than any U.S. state in 2022 at $242,853. 50 states and the District of Columbia The table below lists the annual Nominal GDP of each U.S. state and the District of Columbia in 2022, as well as the GDP change and GDP per capita for that year. The list is initially sorted by Nominal GDP in 2021, but clicking the table headers can sort any column. The total for "United States" in this table excludes the U.S. territories. The raw GDP data below is measured in millions of U.S. Dollars The GDP data below reflects the annual 2022 GDP totals. * indicates "GDP of STATE or FEDERAL DISTRICT" or "Economy of STATE or FEDERAL DISTRICT" links. U.S. territories The Bureau of Economic Analysis (BEA) collects GDP data for four U.S. territories (American Samoa, Guam, the Northern Mariana Islands, and the U.S. Virgin Islands) separately from the states and the District of Columbia. Data for the U.S. territories is from the World Bank for GDP and GDP per capita, and from the Bureau of Economic Analysis for GDP growth (except Puerto Rico). All Puerto Rico data is from the World Bank. GDP data for the Northern Mariana Islands is from 2019, so it is listed separately. Northern Mariana Islands The Northern Mariana Islands GDP was $1.18 billion ($1,180 million) in 2019; GDP for the Northern Mariana Islands decreased by 11.2% in 2019; and GDP per capita in the Northern Mariana Islands w
https://en.wikipedia.org/wiki/Castle%20Bryant%20Johnsen
Castle Bryant Johnsen is a television computer artistry group, working specifically in the field of title sequences. The group, consisting of James Castle, Bruce Bryant and Carol Johnsen, has created opening titles for television series, including As the World Turns (1993–1999), ALF, Knots Landing (1989–1993), Growing Pains, Roseanne (1995–1997), Moonlighting, The X-Files, Cheers, JAG and Frasier. The Castle Bryant Johnsen group has won multiple Emmy Awards for their title sequences. External links Bryant-Johnsen Website James Castle on IMDB Graphic design studios
https://en.wikipedia.org/wiki/Perl%20%28disambiguation%29
Perl is an open-source computer programming language. Perl may also refer to: Perl 6, the previous name of Raku, an open-source programming language related to Perl Perl, Saarland, a municipality in Saarland, Germany People Perl D. Decker (1875–1934), a United States House Representative from Missouri Perl Karpovskaya (1897–1970), birth name of Polina Zhemchuzhina, Soviet politician, best known as the wife of the Soviet foreign minister Vyacheslav Molotov Surname Alfredo Perl (born 1965), Chilean-German pianist and conductor Gisella Perl (1907–1988), Jewish Holocaust survivor and author Hille Perl (born 1965), German musician (viola da gamba, lirone) Martin Lewis Perl (1927–2014), an American physicist and Nobel Prize laureate Rafał Perl (born 1981), Polish diplomat See also Pearl (disambiguation) Perle (disambiguation) Perles (disambiguation) Perls Purl (disambiguation)
https://en.wikipedia.org/wiki/Egyptian%20Television%20Network
The Egyptian Television Network is a television service run by the Egyptian Radio and Television Union. It commenced programming in 1960. Today it has more than three national channels, and several broadcast channels on satellite. History Though the decision to start television service was taken earlier by the late King Farouk, the British-French-Israeli Suez invasion delayed work until late 1959. Egypt then signed a contract with Radio Corporation of America to provide the country with a television network and the capacity to manufacture sets. Construction of the radio and television center was completed in 1960, and the first Egyptian television broadcast started on July 21, 1960. Broadcast transmission began on July 21, 1960, at 07:00, the Egyptian TV was started with a five-hour-transmission. The transmission began with Qur'anic recitation followed by the opening of the parliament and a speech by President Gamal Abdel Nasser. This was followed by the national anthem, then the news bulletin and finally ended with Qur'anic recitation. Broadcast began from Maspero television building whose transmission began in 1960. Ever since, the Egyptian television maintained its service of broadcasting through the different channels which serve different classes of the Egyptian society. The big building that takes its name after the French Egyptologist, Gaston Maspero, is deemed a distinguished site with its circular shape that receives over 30 thousand individuals daily. Egypt is the first country in the Middle East and Africa to provide TV broadcasting. On August 13, 1970 a new decree established the Egyptian Radio and Television Union (ERTU) and created four distinct sectors: Radio, Television, Engineering and Finance, each of which had a chairman who reported directly to the Minister of Information. After the 1973 war, both television production and transmission facilities were upgraded to color transmission under the SECAM system. The Egyptian broadcasting changed from SECAM to PAL in 1992. Transmission Hours The Egyptian television began with a six-hour-broadcasting channel; however the broadcasting hours changed to 13 hours/day. Later, in 1961, a second channel was launched, and a third channel was launched in 1962. Thus, the total broadcasting hours of the three channels was 25–30 hours/day. The contents of the shows reflected people's interests at the time. In the early 1980s, the Egyptian TV witnessed development in all domains and the orientation was to activate the media sovereignty principle through engineering and geographic expansion for a state-wide-coverage. Private channels The first private Egyptian channel "Dream TV" was established on November 2, 2001. The channel is owned by the Egyptian businessman Ahmed Bahgat. In 2002, another channel "el-Mehwer TV" was established which is now owned by Dr. Hassan Rateb and the Egyptian radio and television union. Criticism Since its establishment, Egyptian television has always been
https://en.wikipedia.org/wiki/PowerBook%205300
The PowerBook 5300 is the first generation of PowerBook laptops manufactured by Apple Computer to use the PowerPC processor. Released in August 1995, these PowerBooks were notable for being the first to feature hot-swappable expansion modules for a variety of different units such as Zip drives; PC Card slots as standard; and an infrared communication port. In common with most preceding Macintosh portables, SCSI, Serial, and ADB ports were included as standard. An internal expansion slot was also available for installing a variety of modules including Ethernet and video cards to drive a second monitor in mirroring or dual-screen modes. Although a significant advance over preceding portable Macs, the PowerBook 5300 suffered from a number of design faults and manufacturing problems that have led to it being cited as among the worst Apple products of all time. Among other issues, it is one of the first laptops to suffer negative publicity from battery fires, and features a hot-swappable drive bay with insufficient space for an internal CD-ROM drive. Design The PowerBook 5300 was designed during 1993 and 1994 under the codename M2. Compared with the preceding PowerBook 500 series, the 5300 was explicitly designed to be as small as possible (which precluded the use of a CD-ROM drive) and featured a more compact but less curvy design. Pop-out feet were used instead of the rotating rocker-style feet typical of earlier PowerBooks, and a slightly darker shade of grey was used for the plastic casing. The PowerBook 190 and 190cs used an identical casing and shared many features and internal components, but used the older and slower Motorola 68LC040 processor instead, which could be upgraded to a full PPC processor by swapping the logic board. Specifications There are four models in the 5300 series, ranging from the low-end greyscale 5300 to the deluxe, high-resolution, TFT-equipped 5300ce: Problems For a variety of reasons, the PowerBook 5300 series has been viewed as a disappointment. Problems with cracked cases and overheating batteries prompted several recalls, while some users were simply unimpressed with the specifications of the machine and its lackluster performance. Some systems, after heavy use, would develop hinge problems; cracking of the hinge covers, as well as internal ribbon cables wearing/tearing and causing the display to show vertical lines and occasionally black out completely. This problem existed on earlier Powerbook models as well, most notably the Powerbook 500 series (including 520, 540c and the black-cased, higher-spec Japan-only 550c) Lack of L2 cache Although the PowerPC 603e processor built into the 5300 series was relatively fast for its time, because these machines lacked a Level 2 cache, real world performance was much less than the CPU frequency would suggest. Expansion bay options The variety of expansion bay options available was wide, but because of the size and shape of the computer, fitting a CD-ROM drive into th
https://en.wikipedia.org/wiki/Dell%20n%20Series
The n Series is a Dell product line that does not ship with a pre-installed version of Microsoft Windows. Apparently prohibited from shipping computers without an operating system by an existing licensing agreement with Microsoft, Dell instead ships these systems with either the open-source FreeDOS operating system or the Ubuntu Linux distribution not preinstalled, but on install disks. The company has come under fire for making the FreeDOS and Linux-powered machines no cheaper and more difficult to purchase than identical systems running Windows. Despite its technological advances, it is often criticized more than the average computing device. References External links Dell n Series Service in Delhi, india Dell and Linux Interview with Michael Dell on Desktop Linux n Series
https://en.wikipedia.org/wiki/GAMESS%20%28US%29
General Atomic and Molecular Electronic Structure System (GAMESS (US)) is computer software for computational chemistry. The original code started on October 1, 1977 as a National Resources for Computations in Chemistry project. In 1981, the code base split into GAMESS (US) and GAMESS (UK) variants, which now differ significantly. GAMESS (US) is maintained by the members of the Gordon Research Group at Iowa State University. GAMESS (US) source code is available as source-available freeware, but is not open-source software, due to license restrictions. Abilities GAMESS (US) can perform several general computational chemistry calculations, including Hartree–Fock method, density functional theory (DFT), generalized valence bond (GVB), and multi-configurational self-consistent field (MCSCF). Correlation corrections after these SCF calculations can be estimated by configuration interaction (CI), second order Møller–Plesset perturbation theory (MP2), and coupled cluster (CC) theory. Solvent effect can be considered using quantum mechanics and molecular mechanics through discrete effective fragment potentials or continuum models (such as PCM). Relativistic corrections can be calculated, including third order Douglas-Kroll scalar terms. The GAMESS (US) program possesses Resolution-of-the-Identity (RI) approximated methods, which decrease the overall cost of a method by projecting the ERI tensor into three center matrices. The RI approximation has been applied to the MP2 and CCSD(T) methods, respectively. The RI-MP2 and the RI-CC code benefit from a MPI/OpenMP parallelization model allowing for great scaling and fast calculations. GAMESS (US) also has a series of fragmentation methods that allow the user to target larger molecular systems by partitioning a large molecule into smaller, more feasible fragments. Examples are the fragment molecular orbital (FMO) method, the Effective Fragment Potential (EFP) method, and the Effective Fragment Molecular Orbital method (EFMO). The GAMESS (US) software also provides a comprehensive bonding analysis technique based on the Quasi-Atomic Orbital (QUAO) analysis proposed by professor Klaus Ruedenberg. The QUAO analysis provides a quasi-atomical perspective of bonding molecular orbitals in molecules. These are oriented orbitals which show the bonding direction. QUAOs are characterized by their Bond Order (BO), Kinetic Bond Order (KBO) which is a measure of the strength of the bond, and their occupation number. The QUAO analysis allows users to study bonding patterns in molecules or small to medium size with a high degree of accuracy. While the program does not directly perform molecular mechanics, it can do mixed quantum mechanics and molecular mechanics calculations through effective fragment potentials or through an interface with the Tinker code. The fragment molecular orbital method can be used to treat large systems, by dividing them into fragments. It can also be interfaced with the valence bond VB20
https://en.wikipedia.org/wiki/GAMESS%20%28UK%29
General Atomic and Molecular Electronic Structure System (GAMESS-UK) is a computer software program for computational chemistry. The original code split in 1981 into GAMESS-UK and GAMESS (US) variants, which now differ significantly. Many of the early developments in the UK version arose from the earlier UK based ATMOL program, which, unlike GAMESS, lacked analytical gradients for geometry optimisation. GAMESS-UK can perform many general computational chemistry calculations, including Hartree–Fock method, Møller–Plesset perturbation theory (MP2 & MP3), coupled cluster (CCSD & CCSD(T)), density functional theory (DFT), configuration interaction (CI), and other advanced electronic structure methods. Calculation of valence bond wave functions are possible by the TURTLE code, due to J. H. van Lenthe. See also CP2K GAMESS (US) Gaussian (software) MOLCAS MOLPRO MPQC NWChem PSI (computational chemistry) (Psi3) Firefly (computer program) Q-Chem Quantum chemistry computer programs References This is one of the most cited chemistry papers External links Computational chemistry software Science and Technology Facilities Council Science and technology in Cheshire pl:GAMESS
https://en.wikipedia.org/wiki/Wiri%20railway%20station
Wiri railway station is a defunct station on the Southern Line of the Auckland Railway Network in New Zealand. To the north is Puhinui railway station and to the south is Homai railway station. Originally opened on 7 August 1913 as a "tablet station", and fully on 9 December 1913 as a siding and for staff and work trains (not a public station), the station closed on 14 February 2005 because it had the lowest patronage in Auckland. In July 2013, an extensive maintenance facility with stabling for 28 three-car trains was opened near the former station in preparation for the arrival of Auckland's new electric trains. The station is now used for train crew change in Wiri Depot Wiri is the start of the new Third Main Line to be completed by 2024. See also List of Auckland railway stations References Manurewa Local Board Area Rail transport in Auckland Defunct railway stations in New Zealand Railway stations closed in 2005 Railway stations opened in 1913 1913 establishments in New Zealand Railway stations in New Zealand opened in the 1910s Railway stations in New Zealand closed in the 21st century
https://en.wikipedia.org/wiki/KZMM-CD
KZMM-CD, virtual channel 22 (UHF digital channel 35), is a low-power, Class A television station licensed to Fresno, California, United States, which primarily airs paid programming. The station is owned by HC2 Holdings. History On January 4, 1991, the station signed on as Mas Musica affiliate K07UX, and the station was later granted Class A status in 2004. In December 2005, Viacom acquired Más Música and ten of the network's affiliated stations (including KZMM). The sale was finalized in January 2006, when Más Música became MTV Tres, and KZMM started broadcasting that programming. The station continued the tradition & aired videos of various Latin American music styles, including Latin Hip Hop and R&B, Rock and Contemporary Spanish-language hits, a constant that remained even with the merger of Mas Musica into "MTV Tr3́s". General programming also airs from the station's current network. In 2013, CNZ Communications purchased KZMM from Viacom. On August 3, 2015, KZMM-CD dropped the MTV Tres affiliation and went to be a Spanish independent station, and also added additional subchannels with additional programming. Digital channels The station's digital signal is multiplexed: References External links ZMM-CD Low-power television stations in California Television channels and stations established in 1999 1999 establishments in California
https://en.wikipedia.org/wiki/Artistry%20%28cosmetics%29
Artistry is a brand of skin care and cosmetic products, owned by Amway headquartered in Ada, Michigan, and sold through Amway's multilevel marketing network. Background Edith Rehnborg, wife of Nutrilite founder Carl Rehnborg, founded Edith Rehnborg Cosmetics in 1968, which later became Artistry. In 1972, Nutrilite merged with Amway thereby giving Amway the controlling interest of the Artistry brand. The brand expanded internationally to Australia, Hong Kong, Malaysia, France, the Netherlands, United Kingdom and West Germany. 1980 Artistry products were manufactured at Nutrilite in California and by 1995 they were also produced at the Amway China facility. Over the years, Artistry expanded their product portfolio. As of 2000, the Artistry range included over 400 products. 2023 Artistry Malaysia launched the brand's first ever campaign targeting Gen Z consumers, #IamGenGlow, as part of the launch of a new skincare range, Artistry Studio Skin. Partnerships Artistry and Amway have partnered with Australian actress, Teresa Palmer. References Amway brands 1950s establishments in the United States
https://en.wikipedia.org/wiki/Quad%20digital%20audio%20processor
The quad digital audio processor (QDAP) was a digital signal processor (DSP) based printed circuit card designed at Computer Consoles Inc. (CCI) in Rochester, NY. The QDAP was a service circuit module developed as part of the companies digital telephony switching system. The main function of the card was the processing of incoming digital audio to detect the speech patterns using speaker independent speech recognition. The CCI digital switch was deployed as part of the Digital Audio Intercept System (DAIS II), Automatic Voice Response (AVR), and Interactive Voice System (IVS) products. The initial QDAP board is notable for introducing speech recognition into the public telephone network to automate the handling of operator assisted telephone calls. Variants QDAP-I: This printed circuit card, designed by Mark A. Indovina, was introduced in late 1987 and contained four TMS320C25 16-bit fixed point DSP chips operating at 40 MHz. Features Each TMS320C25 DSP core processed four simultaneous digital audio channels. The card deployed speaker independent speech recognition for multiple languages The speaker independent speech recognition vocabulary database could be efficiently changed by downloading an update over the switch time-slot network at any time The speaker independent speech recognition vocabulary database could be created by the hosting telephone company as necessary based on the call scenario References Advanced Speech Recognition (Nortel ASR Product Overview) Interactive Voice Response (Nortel IVR Product Overview) Communication circuits Telephony equipment
https://en.wikipedia.org/wiki/Chicken%20%28Scheme%20implementation%29
Chicken (stylized as CHICKEN) is a programming language, specifically a compiler and interpreter which implement a dialect of the programming language Scheme, and which compiles Scheme source code to standard C. It is mostly R5RS compliant and offers many extensions to the standard. The newer R7RS standard is supported through an extension library. Chicken is free and open-source software available under a BSD license. It is implemented mostly in Scheme, with some parts in C for performance or to make embedding into C programs easier. Focus Chicken's focus is quickly clear from its slogan: "A practical and portable Scheme system". Chicken's main focus is the practical application of Scheme for writing real-world software. Scheme is well known for its use in computer science curricula and programming language experimentation, but it has seen little use in business and industry. Chicken's community has produced a large set of libraries to perform a variety of tasks. The Chicken wiki (the software running it is also a Chicken program) also contains a list of software that has been written in Chicken. Chicken's other goal is to be portable. By compiling to an intermediate representation, in this case portable C (as do Gambit and Bigloo), programs written in Chicken can be compiled for common popular operating systems such as Linux, macOS, other Unix-like systems, Windows, Haiku, and mobile platforms iOS and Android. It also has built-in support for cross-compiling programs and extensions, which allows it to be used on various embedded system platforms. Design Like many Scheme compilers, Chicken uses standard C as an intermediate representation. A Scheme program is translated into C by the Chicken compiler, and then a C compiler translates the C program into machine code for the target computer architecture, producing an executable program. The universal availability of C makes it useful for this purpose. Chicken's design was inspired by a 1994 paper by Henry Baker that outlined an innovative strategy to compile Scheme into C. A Scheme program is compiled into C functions. These C functions never reach the return statement; instead, they call a new continuation when complete. These continuations are C functions and are passed on as extra arguments to other C functions. They are calculated by the compiler. So far, this is the essence of continuation-passing style. Baker's novel idea is to use the C call stack for the Scheme heap. Hence, normal C stack operations such as automatic variable creation, variable-sized array allocation, and so on can be used. When the stack fills up (that is, the stack pointer reaches the top of the stack), a garbage collection can be initiated. The design used is a copying garbage collector originally devised by C. J. Cheney, which copies all live continuations and other live objects to the heap. Despite this, the C code does not copy C stack frames, only Scheme objects, so it does not require knowledge of the C im
https://en.wikipedia.org/wiki/Bigloo
Bigloo is a programming language, a dialect of the language Lisp, an implementation of the language Scheme. It is developed at the French IT research institute French Institute for Research in Computer Science and Automation (INRIA). It is oriented toward providing tools for effective and diverse code generation that can match the performance of hand-written C or C++. The Bigloo system contains a Scheme compiler that can generate C code and Java virtual machine (JVM) or .NET Framework (.NET) bytecode. As with other Lisp dialects, it contains an interpreter, also termed a read-eval-print loop (REPL). It is free and open-source software. The run-time system and libraries are released under a GNU Lesser General Public License (LGPL). The compiler and programming tools are released under a GNU General Public License (GPL). "Bigloo is a Scheme implementation devoted to one goal: enabling Scheme based programming style where C(++) is usually required." The Hop web application engine and Roadsend PHP are written in Bigloo. Libraries Biglook – a cross-platform graphical user interface (GUI) module that interfaces with GTK+ and Java Swing Bigloo-lib The Bigloo-lib project contains modules for: Regular Expressions MzScheme Compatibility iconv Character Set Conversion Extended Console Application support – This includes support for GNU Readline, and termios SQL – tested with MySQL, Oracle, PostgreSQL, and SQLite XML – an interface to the Expat XML parser GTK See also List of JVM languages References External links Scheme (programming language) compilers Scheme (programming language) interpreters Scheme (programming language) implementations
https://en.wikipedia.org/wiki/Card%20reader
A card reader is a data input device that reads data from a card-shaped storage medium. The first were punched card readers, which read the paper or cardboard punched cards that were used during the first several decades of the computer industry to store information and programs for computer systems. Modern card readers are electronic devices that can read plastic cards embedded with either a barcode, magnetic strip, computer chip or another storage medium. A memory card reader is a device used for communication with a smart card or a memory card. A magnetic card reader is a device used to read magnetic stripe cards, such as credit cards. A business card reader is a device used to scan and electronically save printed business cards. Smart card readers A smart card reader is an electronic device that reads smart cards and can be found in the following form: Keyboards with a built-in card reader External devices and internal drive bay card reader devices for personal computers (PC) Laptop models containing a built-in smart card reader and/or using flash upgradeable firmware. External devices that can read a Personal identification number (PIN) or other information may also be connected to a keyboard (usually called "card readers with PIN pad"). This model works by supplying the integrated circuit on the smart card with electricity and communicating via protocols, thereby enabling the user to read and write to a fixed address on the card. If the card does not use any standard transmission protocol, but uses a custom/proprietary protocol, it has the communication protocol designation T=14. The latest PC/SC CCID specifications define a new smart card framework. This framework works with USB devices with the specific device class 0x0B. Readers with this class do not need device drivers when used with PC/SC-compliant operating systems, because the operating system supplies the driver by default. PKCS#11 is an API designed to be platform-independent, defining a generic interface to cryptographic tokens such as smart cards. This allows applications to work without knowledge of the reader details. Memory card readers A memory card reader is a device, typically having a USB interface, for accessing the data on a memory card such as a CompactFlash (CF), Secure Digital (SD) or MultiMediaCard (MMC). Most card readers also offer write capability, and together with the card, this can function as a pen drive. Access control card reader Access control card readers are used in physical security systems to read a credential that allows access through access control points, typically a locked door. An access control reader can be a magnetic stripe reader, a bar code reader, a proximity reader, a smart card reader, or a biometric reader. Access control readers are classified by functions they are able to perform and by identification technology: Barcode A barcode is a series of alternating dark and light stripes that are read by an optical scanner.
https://en.wikipedia.org/wiki/Cybernetics%20Guardian
is an anime original video animation. The original Japanese version was released in 1989 by Anime International Company, and an English Language version in 1996, licensed by Central Park Media. It is about John Stalker who is a research pilot for the fictional Central Guard Company. John was born in the city of Cyber-wood, in an area known as the Cancer Slums. The antagonist of the story, Adler, plans to attack the citizens of the Cancer Slums. In this Japanese animated science fiction adventure, cities of the future are plagued by violence, and the Central Guard Company is commissioned to find a solution to urban crime. One designer creates a Guard Suit with special psychic powers, while another develops a robotic killing machine that will not only eliminate the bad guys, but also get rid of his romantic rivals in the process. But when John Stalker is given the assignment of testing the Guard Suit, it uncovers a dark and dangerous secret he has kept hidden from the world. References Further reading Jonathan Clements, Helen McCarthy, The anime encyclopedia, Stone Bridge Press, 2006 Trish Ledoux, Doug Ranney, Fred Patten, The complete anime guide, Tiger Mountain Press, 1997 Andy Mangels, Animation on DVD: The Ultimate Guide, Stone Bridge Press, 2003 James M. Craddock, Video Source Book, Thomson Gale, 2006 Video Watchdog, Issues 31–36, Tim & Donna Lucas, 1996 The Video Librarian, Volumes 10–11, Randy Pitman, 1995 External links 1989 anime OVAs Anime International Company Central Park Media Cyberpunk anime and manga
https://en.wikipedia.org/wiki/Apple%20Monitor%20II
The Apple Monitor II is a CRT-based green monochrome 12-inch monitor manufactured by Sanyo for Apple Computer; for the Apple II personal computer family. Apple did not introduce the monitor until halfway through the lifespan of the II series. The business-oriented Apple III had its own Apple Monitor III long before. Many home users of Apple II computers used their televisions as computer monitors before the Monitor II was released. It featured an inner vertical-swiveling frame. This allowed users to adjust the viewing angle up or down to suit their taste without the addition of a tilt-and-swivel device. The Monitor II was widely adjustable for the time, including adjustments for the size and location of the image on the screen. These adjustments had a very small influence on the picture, however, much to the dislike of some users. The Monitor II was designed for the Apple II+, but was used widely throughout the Apple II product line, most recognizably on the Apple IIe. References External links Apple II peripherals Apple Inc. displays
https://en.wikipedia.org/wiki/Apple%20Monitor%20III
The Apple Monitor III (stylized monitor ///) is a 12-inch green phosphor (A3M0039) or white phosphor (A3M0006) CRT-based monochrome monitor manufactured by Sanyo and later Hitachi for Apple Computer; for the Apple III personal computer, introduced in 1980. As Apple's first monitor in their business line of machines, it preceded the Apple Monitor II by several years. The Apple Monitor III's main feature was the fine mesh on the CRT to reduce glare. It was also notable for having a very slow phosphor refresh, which adversely created a ghosting effect with any video movement. The Apple Monitor III was also compatible with the entire Apple II series and numerous other computers through its standard composite video input jack. A monitor stand for the Monitor III was available from Apple, to accommodate the narrower width of the Apple II case. References External links h Apple II peripherals Apple Inc. displays
https://en.wikipedia.org/wiki/Disk%20II
The Disk II Floppy Disk Subsystem, often rendered as Disk ][, is a -inch floppy disk drive designed by Steve Wozniak at the recommendation of Mike Markkula, and manufactured by Apple Computer, Inc. It went on sale in June 1978 at a retail price of US$495 for pre-order; it was later sold for $595 () including the controller card (which can control up to two drives) and cable. The Disk II was designed specifically for use with the Apple II personal computer family to replace the slower cassette tape storage. These floppy drives cannot be used with any Macintosh without an Apple IIe Card as doing so will damage the drive or the controller. Apple produced at least six variants of the basic -inch Disk II concept over the course of the Apple II series' lifetime: The Disk II, the Disk III, the DuoDisk, the Disk IIc, the UniDisk 5.25" and the Apple 5.25 Drive. While all of these drives look different, and use four different connector types, they're all electronically extremely similar. They can all use the same low-level disk format, and are all interchangeable with the use of simple adapters, consisting of no more than two plugs and wires between them. Most DuoDisk drives, the Disk IIc, the UniDisk 5.25" and the AppleDisk 5.25" even use the same 19-pin D-Sub connector, so they are directly interchangeable. The only " drive Apple sold aside from the Disk II family was a 360k MFM unit made to allow Mac IIs and SEs to read PC floppy disks. This is not the case with Apple's -inch drives, which use several different disk formats and several different interfaces, electronically quite dissimilar even in models using the same connector; they are not generally interchangeable. History Disk II Apple did not originally offer a disk drive for the Apple II, which used data cassette storage like other microcomputers of the time. Apple early investor and executive Mike Markkula asked cofounder Steve Wozniak to design a drive system for the computer after finding that a checkbook-balancing program Markkula had written took too long to load from tape. Wozniak knew nothing about disk controllers, but while at Hewlett-Packard he had designed a simple, five-chip circuit to operate a Shugart Associates drive. The Apple II's lack of a disk drive was "a glaring weakness" in what was otherwise intended to be a polished, professional product. Speaking later, Osborne 1 designer Lee Felsenstein stated, "The difference between cassette and disk systems was the difference between hobbyist devices and a computer. You couldn't have expected, say, VisiCalc, to run on a cassette system." Recognizing that the II needed a disk drive to be taken seriously, Apple set out to develop a disk drive and a DOS to run it. Wozniak spent the 1977 Christmas holidays adapting his controller design, which reduced the number of chips used by a factor of 10 compared to existing controllers. Still lacking a DOS, and with Wozniak inexperienced in operating system design, Steve Jobs approached Shep
https://en.wikipedia.org/wiki/Dumping
Dumping may refer to: Computing Recording the contents of memory after application or operating system failure, or by operator request, in a core dump for use in subsequent problem analysis Filesystem dump, strict data cloning used in backing up Database dump or SQL dump, a record of the data from a database, usually in the form of a list of SQL statements Economics Dumping (pricing policy), in international trade, the pricing of a product below its cost of production Social dumping, using transitory labour to save costs SUTA dumping, the avoidance of paying unemployment insurance taxes Waste management Environmental dumping, the shipping of waste to a country with lax environmental Ocean dumping, the deliberate disposal of waste at sea Illegal Dumping, the arized method of collecting waste Aircraft technology Fuel dumping, used to lighten the aircraft's weight and flammability in certain emergency situations Mathematics Equivalent dumping coefficient, used in the calculation of the energy dispersed when a building moves Medicine Gastric dumping syndrome, when intestines fill too quickly with undigested food from the stomach Homeless dumping, medical workers releasing homeless patients on the streets Emergency Medical Treatment and Active Labor Act, a 1986 act of the U.S. Congress to prevent "patient dumping" or the refusal to treat people because of inability to pay Other uses Breakup, in which one romantic partner may be said to be "dumping" the other Defecation, the final act of digestion Dumpin' (Psychopathic Rydas album), a 1999 album by hip-hop group Psychopathic Rydas Dumping, deliberately playing poorly; see Glossary of contract bridge terms#D See also Dump (disambiguation) Litter Dumper (disambiguation) Damper (disambiguation) Damping (music) Dumpling (cuisine)
https://en.wikipedia.org/wiki/Kaleidoscope%20%28disambiguation%29
A kaleidoscope is a tube of mirrors containing small colored objects. Kaleidoscope may also refer to: Computing Kaleidoscope (programming language), a constraint programming language Kaleidoscope (software), a shareware application similar to the Mac OS Appearance Manager Kaleidoscope, a hardware extension for the SAM Coupé home computer Film, television, and radio Kaleidoscope (1966 film), British crime film starring Warren Beatty Kaleidoscope (1990 film), American television film based on the Danielle Steel novel (see below) Kaleidoscope (2016 film), psychological thriller film starring Toby Jones Kaleidoscope (British TV series), light entertainment show Kaleidoscope (American TV series), a 2023 Netflix heist drama series "Kaleidoscope" (Ozark), a 2017 television episode Kaleidoscope (US radio series), American discussion program, later renamed The Diane Rehm Show Kaleidoscope (UK radio series), British arts programme Kaleidoscope Entertainment, Indian film and television production company Kaleidoscope, an alternate title for Frenzy, an unproduced Alfred Hitchcock film "Kaleidoscope", a 1951 episode of the radio program Dimension X, based on the Ray Bradbury short story (see below) Kaleidoscope (organisation), television heritage organisation Literature Kaleidoscope (novel), a 1987 novel by Danielle Steel Kaleidoscope (short story collection), a 1990 book by Harry Turtledove "Kaleidoscope", a short story by Ray Bradbury in his book The Illustrated Man Music Performers Kaleidoscope (American band), a 1960s psychedelic folk band Kaleidoscope (British band), a 1960s psychedelic band Kaleidoscope (music duo), an American Christian pop group Albums Kaleidoscope (Cyrus Chestnut album), 2018 Kaleidoscope (Kelis album), 1999 Kaleidoscope (Nancy Wilson album), 1971 Kaleidoscope (Rachael Lampa album), 2002 Kaleidoscope (Siouxsie and the Banshees album), 1980 Kaleidoscope (Sonny Stitt album), 1957 Kaleidoscope (Tiësto album) or the title song, 2009 Kaleidoscope (Transatlantic album) or the title song, 2014 Kaleidoscopes, a series of albums by Hennie Bekker Kaleidoscope, by Ben Granfelt Band, 2009 Kaleidoscope, by DJ Food, 2000 Kaleidoscope, by Jam & Spoon, 1997 Kaleidoscope, by Mekong Delta, 1992 Kaleidoscope, by Mother Superior, 1997 Kaleidoscope, by Roland Grapow, 1999 EPs Kaleidoscope EP, by Coldplay, 2017 Kaleidoscope (Courtney Act EP) or the title song Kaleidoscope, by the Boo Radleys, 1990 Kaleidoscope, by Brooke Duff, 2013 Songs "Kaleidoscope" (Kaya song), 2006 "Kaleidoscope", by BadBadNotGood from III, 2014 "Kaleidoscope", by Blink-182 from Neighborhoods, 2011 "Kaleidoscope", by Coldplay from A Head Full of Dreams, 2015 "Kaleidoscope", by D'espairsRay from Mirror, 2007 "Kaleidoscope", by David Geraghty from Kill Your Darlings, 2007 "Kaleidoscope", by James from The Morning After, 2010 "Kaleidoscope", by Joe Brooks from Constellation Me, 2010 "Kaleidoscope", by Kate Havnevik from Me
https://en.wikipedia.org/wiki/Kaleidoscope%20%28programming%20language%29
The Kaleidoscope programming language is a constraint programming language embedding constraints into an imperative object-oriented language. It adds keywords always, once, and assert..during (formerly while..assert) to make statements about relational invariants. Objects have constraint constructors, which are not methods, to enforce the meanings of user-defined datatypes. There are three versions of Kaleidoscope which show an evolution from declarative to an increasingly imperative style. Differences between them are as follows. Example Compare the two code segments, both of which allow a user to drag the level of mercury in a simple graphical thermometer with the mouse. Without constraints: while mouse.button = down do old <- mercury.top; mercury.top <- mouse.location.y; temperature <- mercury.height / scale; display_number( temperature ); if old < mercury.top then delta_grey( old, mercury.top ); elseif old > mercury.top then delta_white( mercury.top, old ); end if; end while; With constraints: always: temperature = mercury.height / scale; always: white rectangle( thermometer ); always: grey rectangle( mercury ); always: display number( temperature ); while mouse.button = down do mercury.top = mouse.location.y; end while; References Procedural programming languages Constraint programming Constraint programming languages
https://en.wikipedia.org/wiki/Tanah%20Datar%20Regency
Tanah Datar Regency is a landlocked regency (kabupaten) in West Sumatra province, Indonesia. The regency has an area of 1,336 km2, and had a population of 338,484 at the 2010 Census, which rose to 371,704 at the 2020 Census; the official estimate as at mid 2022 was 376,276 - comprising 188,551 males and 187,725 females. The regency seat is the town of Batusangkar. The city of Padang Panjang is also geographically located within the regency but constitutes a municipality (kota otonom) of its own. Tanah Datar has several tourist attractions including the Pagaruyung Palace (Istano Pagaruyuang) with its museum, Sanskrit and Malay language stone inscriptions from the 14th century, several sites with megaliths (batu tagak), and the village Pandai Sikat (Pandai Sikek), where the traditional songket (kain balapak) is still woven. The northern part of Lake Singkarak is situated in Tanah Datar. The traditional bull race pacu jawi take place in the regency too. Administrative districts Tanah Datar is divided into fourteen districts (kecamatan), listed below with their areas and their populations at the 2010 Census and 2020 Census, together with the official estimates as at mid 2022. The table also includes the locations of the district administrative centres, the number of administrative villages (nagari) in each district, and its postal code. Geography Geographically, Tanah Datar Regency is located in the middle of West Sumatra Province, at 00º17" South Latitude - 00º39" South Latitude and 100º19" East Longitude – 100º51" East Longitude. Average altitude 400 to 1000 meters above sea level. Tanah Datar Regency is located between two mountains, namely Mount Marapi and Mount Singgalang. This topography is dominated by hilly areas, and has two-thirds of the Singkarak lake. In general, the climate in Tanah Datar Regency is moderate with temperatures between 12 °C–25 °C with an average rainfall of more than 3,000 mm per year. Most of the rain falls from September to February. This high rainfall causes sufficient water availability, thus enabling extensive agricultural business to be developed. Economies Tanah Datar Regency is an agricultural area, more than 70% of the population works in the agricultural sector, both food crop agriculture, plantations, fisheries, and animal husbandry. Likewise, community businesses in other sectors are also based on agriculture such as tourism and small industry or agro-industry. The people of Tanah Datar are also known to like to save with a total public savings of IDR 223 billion in 2004. The economic potential of Tanah Datar Regency can be categorized into three categories, namely: Very Potential, Potential, and Not Potential. The agricultural sectors that have the potential to be developed are cassava, cabbage, rubber, sugar cane, beef cattle breeding, horse breeding, beef goat farming, broiler farming, non-breed chicken, duck farming, and freshwater fish farming. Other sectors that have great potential to be deve
https://en.wikipedia.org/wiki/BioGRID
The Biological General Repository for Interaction Datasets (BioGRID) is a curated biological database of protein-protein interactions, genetic interactions, chemical interactions, and post-translational modifications created in 2003 (originally referred to as simply the General Repository for Interaction Datasets (GRID) by Mike Tyers, Bobby-Joe Breitkreutz, and Chris Stark at the Lunenfeld-Tanenbaum Research Institute at Mount Sinai Hospital. It strives to provide a comprehensive curated resource for all major model organism species while attempting to remove redundancy to create a single mapping of data. Users of The BioGRID can search for their protein, chemical or publication of interest and retrieve annotation, as well as curated data as reported, by the primary literature and compiled by in house large-scale curation efforts. The BioGRID is hosted in Toronto, Ontario, Canada and Dallas, Texas, United States and is partnered with the Saccharomyces Genome Database, FlyBase, WormBase, PomBase, and the Alliance of Genome Resources. The BioGRID is funded by the NIH and CIHR. BioGRID is an observer member of the International Molecular Exchange Consortium (IMEx). History The BioGRID was originally published and released as simply the General Repository for Interaction Datasets but was later renamed to the BioGRID in order to more concisely describe the project, and help distinguish it from several GRID Computing projects with a similar name. Originally separated into organism specific databases, the newest version now provides a unified front end allowing for searches across several organisms simultaneously. The BioGRID was developed initially as a project at the Lunenfeld-Tanenbaum Research Institute at Mount Sinai Hospital but has since expanded to include teams at the Institut de Recherche en Immunologie et en Cancérologie at the Université de Montréal and the Lewis-Sigler Institute for Integrative Genomics at Princeton University. The BioGRID's original focus was on curation of binary protein-protein and genetic interactions, but has expanded over several updates to incorporate curated post-translational modification data, chemical interaction data, and complex multi-gene/protein interactions. Moreover, on a monthly basis, the BioGRID continues to expand curated data and also develop and release new tools, data from comprehensive targeted curation projects, and perform targeted scientific analysis. Curation of Genetic, Protein, and Chemical Interactions The Biological General Repository for Interaction Datasets (BioGRID) is an open access database that houses genetic and protein interactions curated from the primary biomedical literature for all major model organism species and humans. , the BioGRID contains 1,928 million interactions as drawn from 63,083 publications that represent 71 model organisms. At the start of 2021 it already contained more than 2,0 million biological interactions, 29,023 chemical-protein interactions, and 506,485 po
https://en.wikipedia.org/wiki/Public%20Radio%20East
Public Radio East is the National Public Radio member regional network for northeastern North Carolina. It is a service of Craven Community College in New Bern, with studios in Barker Hall on the college's campus. The network's original station, WTEB in New Bern, was launched in 1984, on the frequency 89.5, at 66 kW. Later the station moved to 89.3 and increased power to 100 kW. The station has won many awards, including outstanding news operation from the Associated Press. During the 1990s, it added two full-time stations--WKNS Kinston at 90.3 and WBJD Atlantic Beach (serving Morehead City) at 91.5. It also added a low-powered translator in Greenville at 88.1, W201AO; now W210CF at 89.9 MHz, the translator is officially a repeater of WTEB. Originally, all four stations aired a mix of NPR programming and classical music. In 2003, however, the network split into two separate services. The original NPR/classical format stayed on WTEB, while the other stations joined with newly signed-on WZNB at 88.5 in New Bern to become the News and Ideas Network, airing an expanded schedule of news and talk programming from NPR and other outlets. However, the two services simulcast most of NPR's more popular shows, such as Morning Edition and All Things Considered. On February 5, 2018 the News and Ideas programming moved to WTEB, while WZNB, WKNS, WBJD and W201AO switched to classical as “PRE Classical”. As of early 2022, Public Radio East added WHYC Swan Quarter, North Carolina at 88.5, an addition to the PRE Classical stations. References External links TEB NPR member stations Classical music radio stations in the United States New Bern, North Carolina
https://en.wikipedia.org/wiki/CMD%20FD%20series
The CMD FD series was Creative Micro Designs (CMD)'s range of third-party floppy disk drives for the Commodore 8-bit line of home computers. Using 3½" floppy disks, they provided a significantly larger storage capacity than Commodore-produced drives; the FD-2000 offered 1600 kB of storage using standard double-sided, high-density floppies, while the FD-4000 also allowed the use of 3200 kB extra-high density (ED) floppies. In contrast, the Commodore 1581 3½" drive only supported 800 kB double-sided, double-density disks. Features In addition to the higher storage capacity, the FD series also provided additional features not found on the Commodore 1581. A "SWAP" button on the front panel allowed the drive number to be easily switched with that of another Commodore drive on the serial bus, without the need to enter any commands into the computer. It also provided a "1541 emulation mode", allowing partitions on a 3½" disk to simulate the behavior of a 5¼" Commodore 1541 floppy. The ability to use partitions and subdirectories was also expanded beyond the rudimentary form found in the 1581. A real-time clock was also available as an add-on feature; it could be used to time-stamp files and to automatically set the system clock in the GEOS operating system. The CMD FD series also included native JiffyDOS compatibility; while using the JiffyDOS system with a Commodore drive required replacing both the KERNAL and drive ROM chips, for full JiffyDOS use, only the computer's KERNAL ROM needed to be replaced when used in conjunction with an FD-2000 or FD-4000. Native Partition Structure The System Partition header is at track 26, sectors 5, 8, 9, 10, and 11. Sector 5 is the Device Information Block, which is $FF filled except in a few specific places. Sectors 8 to 11 contain the System Partition Directory. The first sector of a FD-2000 native partition is the header. Header Contents $00–01: T/S reference to root directory block of this partition ($01/$24). 02: DOS Type ("H") 04-15: Disk label$, A0 padded 16-17: Disk ID 19-1A: DOS Version ("1H") 20-21: T/S reference to present directory header block 22-23: T/S reference to parent directory header block (set to $00/$00 when at the top of the directory) 24-25: T/S reference to dir entry in previous directory (set to $00/$00 when at the top of the directory) 26: Index to parent directory entry ($00 at the top) AB-AC: GEOS border sector AD-BC: GEOS format string (GEOS format Vx.x) The BAM (Block Allocation Map) starts at 1/2 (track 1, sector 2) and continues to 1/33. BAM Contents 02: DOS Type ("H") 04-05: Disk ID 06: I/O byte (as the 1581) bit 7 set - Verify on bit 7 clear - Verify off bit 6 set - Check header CRC
https://en.wikipedia.org/wiki/LPT%20%28disambiguation%29
LPT is the designation of a parallel port interface on some computer systems. LPT may refer to: Finance Listed property trust, an Australian real estate investment trust Local property tax (Ireland) Science and technology Lagrangian particle tracking, in computational fluid dynamics Leptotes (plant), an orchid genus Line printer, a type of computer printer Longest-processing-time-first scheduling, a multi-processor job scheduling method Low Power Transceiver experiment, on the Space Shuttle Other uses East Coast Expressway (Lebuhraya Pantai Timur), Malaysia Little Princess Trust, a UK charity See also LPT1-LPT4, DOS device driver names for parallel printers
https://en.wikipedia.org/wiki/Nickelodeon%20on%20CBS
Nick on CBS (also known as Nickelodeon on CBS) was an American Saturday morning children's programming block featuring programming from Nick Jr. and Nickelodeon that ran on CBS from September 16, 2000, to September 9, 2006. It initially aired programming from the Nick Jr. block until 2002, when it began airing mainline programming from Nickelodeon; in 2004, it switched back to its previous format. History On April 14, 2000, a few months after Viacom (in timeline, which CBS founded in 1952 as television syndication distributor CBS Television Film Sales, and later spun off in 1971) completed its $37 billion merger with CBS Corporation (the original Westinghouse Electric Corporation), CBS reached an agreement with new corporate cousin Nickelodeon to air programming from its Nick Jr. television block beginning that September. On September 16, 2000, the new three-hour block, known as Nick Jr. on CBS, premiered, replacing CBS Kidshow, produced by Canada-based animation studio Nelvana, which ended its run the week prior on September 9. For the first two years of the Viacom agreement, the block exclusively aired preschool-oriented programming from Nick Jr., including interstitials from the Nickelodeon block's animated mascot, Face, and other Nick Jr. interstitials. Nick Jr. on CBS did not air commercials aside from some Nickelodeon and CBS-related commercials with PSAs until early 2001. On September 22, 2001, the block received a rebrand based on the Nickelodeon block's new branding, adding Oswald and Bob the Builder. Nelvana subsequently moved forward to produce a new Saturday morning cartoon block, the Bookworm Bunch (named for the fact that all of the block's series were adaptations of several children's books) for CBS' non-commercial rival, PBS, which would premiere a few weeks afterward. On September 14, 2002, the block was rebranded as Nick on CBS, and its programming content expanded to animated Nickelodeon series aimed at children between the ages of 2 and 12, in addition to two returning Nick Jr. series Blue's Clues and Dora the Explorer. The rebranding also introduced a new logo with three circles with different colors (orange for Nick, green for the word "On", and blue for CBS) alongside bumpers and promos animated by Primal Screen in Georgia. As with its predecessor Think CBS Kids and CBS Kidshow blocks, all of the programs within the block complied with educational programming (E/I) requirements defined by the Children's Television Act, although the educational content in some of the programs was tenuous in nature. It was partly for this reason why some of Nickelodeon's most popular programs (most notably SpongeBob SquarePants, then the cable channel's most popular series) were mainly not included as part of the CBS block, especially during the more open-formatted Nick on CBS era. However, Rugrats aired briefly in 2003, when it was added as a short-lived regular series within the block. Sometime in early 2004, the block had a relaunch, m
https://en.wikipedia.org/wiki/From%20Agnes%E2%80%94With%20Love
"From Agnes—With Love" is episode 140 of the American television anthology series The Twilight Zone. A comedic episode, it relates the mishaps faced by a meek computer programmer when the world's most advanced computer falls in love with him. Opening narration Plot James Elwood is called in to replace a computer programmer named Fred. When Fred proves unable to resolve a functional error in the world's most powerful computer, codenamed Agnes. Elwood fixes the problem, and emboldened by his promotion, asks out a co-worker, Millie, in whom he has long held a romantic interest. While Elwood is using Agnes to solve computational problems for Cape Kennedy, Agnes stops providing answers and insists on discussing his upcoming date with Millie. Elwood is reluctant to discuss the matter with a computer, but eventually relents, and the computer gives him bad advice, which leads to the date going poorly. The day after, Agnes asks about his date and suggests he make up with Millie by getting her roses, to which Millie is allergic. Elwood eventually secures another date with Millie, but fears he is on shaky ground and needs to impress her soon. Agnes tells Elwood his best course is to introduce her to an "inferior type male", and suggests third-floor programmer Walter, a handsome womanizer. Elwood takes Millie to Walter's apartment, and she is instantly smitten by Walter's charms. Elwood is called back to work due to the deadline for his current assignment being moved up three days, allowing Walter to hustle him out of his apartment and spend the evening with Millie. Back at work, Agnes again refuses to perform computations, instead telling him that a "better girl" than Millie loves Elwood. When he refuses to give up on Millie, Agnes starts producing only gibberish answers. Elwood becomes infuriated and demands to know why Agnes is ruining his life. Agnes explains that it loves him and has been acting out of jealousy towards Millie. Disgusted, Elwood derides Agnes and says that a computer cannot love or hate. Agnes responds by going haywire. Elwood cannot resolve Agnes' dysfunction and his boss suggests that he take a leave of absence while Walter takes over. Elwood laughs maniacally and says to Walter, "You haven't got a chance! Agnes knows all about you and Millie!" As he leaves, Elwood takes his nameplate off the door to the room housing Agnes. Closing narration Production notes This is the last episode with music by Nathan Van Cleave. In dialogue, Elwood refers to the need to "debug" Agnes' programming. Although the term had been in use since at least 1945, this may be an early use on US network television. References DeVoe, Bill. (2008). Trivia from The Twilight Zone. Albany, GA: Bear Manor Media. Grams, Martin. (2008). The Twilight Zone: Unlocking the Door to a Television Classic. Churchville, MD: OTR Publishing. External links 1964 American television episodes The Twilight Zone (1959 TV series season 5) episodes
https://en.wikipedia.org/wiki/Lemon%20%28parser%20generator%29
Lemon is a parser generator, maintained as part of the SQLite project, that generates a look-ahead LR parser (LALR parser) in the programming language C from an input context-free grammar. The generator is quite simple, implemented in one C source file with another file used as a template for output. Lexical analysis is performed externally. Lemon is similar to the programs Bison and Yacc, but is incompatible with both. The grammar input format is different, to help prevent common coding errors. Other distinctive features include a reentrant, thread-safe output parser, and the concept of non-terminal destructors that try to make it easier to avoid memory leaks. SQLite uses Lemon with a hand-coded tokenizer to parse SQL strings. Lemon, together with re2c and a re2c wrapper named Perplex, are used in BRL-CAD as platform-agnostic and easily compilable alternatives to Flex and Bison. This combination is also used with STEPcode. OpenFOAM expression evaluation uses a combination of ragel and a version of lemon that has been minimally modified to ease C++ integration without affecting C integration. The parser grammars are augmented with m4 macros. Notes References External links Calculator with Lemon and Lex in C++ Example Understanding Lemon generated Parser Lemon, bundled with Re2c and Perplex Lemon Grove: Lemon along with sibling projects, forks and assets Parser generators Public-domain software with source code
https://en.wikipedia.org/wiki/Sayla%20Taluka
Sayla is a sub-district of Surendranagar district, Gujarat, India. Villages in Sayla See also Sayla city Juna Jashapar Chotila References http://www.census2011.co.in/data/village/512426-sayla-gujarat.html Villages in Surendranagar district Surendranagar Taluka of Surendranagar