Four-class labels
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| Definition1
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| Definition2
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2 | 1 |
assembly language
|
a combination of hexadecimal numbers and expressions, such as mov, add,and sub, so writing programs in this language is easier than in machine language.
|
low-level programming language that allows a programmer to write a program abbreviations of more easily remembered words instead of numbers
|
1 | 0 |
assembly language
|
a language that functionality equivalent to machine language but is easier for people to read, write, and understand
|
programming languages that use mnemonics to represent each cpu instruction that are programmer defined.
|
2 | 1 |
assembly language
|
a way of programming that involves writing mnemonics.
|
language that uses mnemonics to represent each machine language instruction
|
2 | 1 |
assembly language
|
contains the instructions and variables that have specific names instead of being just binary numbers
|
classified as a low-level language because it is machine specific, typically reads a program written in an assembly language, which has two parts: the op code and the operand
|
1 | 0 |
assembly language
|
-programmer must manage movement of data among memory locations and registers -microscopic view of the task
|
similar to machine language, but instead of binary it uses alphabetic codes to represent fundamental operations
|
1 | 0 |
assembly language
|
contains the instructions and variables that have specific names instead of being just binary numbers
|
the first symbolic languages; acronyms are assembled into strings of 0's and 1's; used today for special purpose computer applications
|
2 | 1 |
assembly language
|
a language that functionality equivalent to machine language but is easier for people to read, write, and understand
|
uses short words (mnemonics) for instructions instead of binary numbers low level language
|
2 | 1 |
assembly language
|
a low-level computer programming language that uses simple commands and is translated into machine language by an assembler.
|
programming language that: - must be translated to machine language by a program called an assembler - is machine dependent
|
1 | 0 |
assembly language
|
low-level programming language -instructions map one-to-one to machine language -symbolic op codes (not binary) -symbolic addresses for instructions and data -pseudo-ops for data generation and more (data in human-friendly terms)
|
a low-level programming language in which a mnemonic represents each of the machine language instructions for a particular computer
|
1 | 0 |
assembly language
|
the first symbolic languages; acronyms are assembled into strings of 0's and 1's; used today for special purpose computer applications
|
similar to machine language, but instead of binary it uses alphabetic codes to represent fundamental operations
|
0 | 0 |
assembly language
|
a somewhat more human-like representation of machine language that uses symbols and recognizable codes.
|
human-like representation of machine language that uses symbols and recognizable codes. an assembler is used to translate this language into machine language.
|
1 | 0 |
assembly language
|
same as a computer's machine language, except that words are substituted for some of the numeric codes; not really readable; not translatable to any machine
|
- programming language closer to machine code - uses mnemonics to refer to commands - directly related to machine code, refers to registry names in code
|
0 | 0 |
assembly language
|
-programmer must manage movement of data among memory locations and registers -microscopic view of the task
|
low-level programming language that allows a programmer to write a program abbreviations of more easily remembered words instead of numbers
|
1 | 0 |
assembly language
|
classified as a low-level language because it is machine specific, typically reads a program written in an assembly language, which has two parts: the op code and the operand
|
programming languages that use mnemonics to represent each cpu instruction that are programmer defined.
|
2 | 1 |
assembly language
|
uses short words (mnemonics) for instructions instead of binary numbers low level language
|
programming languages that use mnemonics to represent each cpu instruction that are programmer defined.
|
2 | 1 |
assembly language
|
uses short words (mnemonics) for instructions instead of binary numbers low level language
|
second generation of programming languages; uses symbolic instruction codes
|
2 | 1 |
assembly language
|
a low-level programming language in which a mnemonic represents each of the machine language instructions for a particular computer
|
computer programming language that uses english-like phrases. it has a near one-to-one structure with the machine language.
|
1 | 0 |
assembly language
|
classified as a low-level language because it is machine specific, typically reads a program written in an assembly language, which has two parts: the op code and the operand
|
gives instructions to cpu as fundamental operations written as alphabetic codes
|
2 | 1 |
assembly language
|
gives instructions to cpu as fundamental operations written as alphabetic codes
|
uses short words (mnemonics) for instructions instead of binary numbers low level language
|
2 | 1 |
assembly language
|
similar to machine language, but instead of binary it uses alphabetic codes to represent fundamental operations
|
second generation of programming languages; uses symbolic instruction codes
|
1 | 0 |
assembly language
|
a language that functionality equivalent to machine language but is easier for people to read, write, and understand
|
low-level programming language that allows a programmer to write a program abbreviations of more easily remembered words instead of numbers
|
1 | 0 |
assembly language
|
computer programming language that uses english-like phrases. it has a near one-to-one structure with the machine language.
|
a low-level language in which each instruction is represented using a mnemoic , usually consisting of a few letters.
|
1 | 0 |
assembly language
|
gives instructions to cpu as fundamental operations written as alphabetic codes
|
low-level programming language that allows a programmer to write a program abbreviations of more easily remembered words instead of numbers
|
0 | 0 |
assembly language
|
a language that functionality equivalent to machine language but is easier for people to read, write, and understand
|
classified as a low-level language because it is machine specific, typically reads a program written in an assembly language, which has two parts: the op code and the operand
|
1 | 0 |
assembly language
|
contains the instructions and variables that have specific names instead of being just binary numbers
|
programming languages that use mnemonics to represent each cpu instruction that are programmer defined.
|
2 | 1 |
assembly language
|
a low-level programming language that uses more memorable mnemonic codes and labels to represent machine-level code. each instruction corresponds to just one machine operation
|
- programming language closer to machine code - uses mnemonics to refer to commands - directly related to machine code, refers to registry names in code
|
1 | 0 |
assembly language
|
the first symbolic languages; acronyms are assembled into strings of 0's and 1's; used today for special purpose computer applications
|
classified as a low-level language because it is machine specific, typically reads a program written in an assembly language, which has two parts: the op code and the operand
|
1 | 0 |
assembly language
|
a combination of hexadecimal numbers and expressions, such as mov, add,and sub, so writing programs in this language is easier than in machine language.
|
uses short words (mnemonics) for instructions instead of binary numbers low level language
|
1 | 0 |
assembly language
|
a low-level programming language that uses mnemonic codes to create programs - needs assembler to be processed by the computer
|
low-level language users mnemonic codes to create programs
|
1 | 0 |
assembly language
|
contains the instructions and variables that have specific names instead of being just binary numbers
|
similar to machine language, but instead of binary it uses alphabetic codes to represent fundamental operations
|
2 | 1 |
assembly language
|
classified as a low-level language because it is machine specific, typically reads a program written in an assembly language, which has two parts: the op code and the operand
|
uses short words (mnemonics) for instructions instead of binary numbers low level language
|
0 | 0 |
assembly language
|
a language that functionality equivalent to machine language but is easier for people to read, write, and understand
|
the first symbolic languages; acronyms are assembled into strings of 0's and 1's; used today for special purpose computer applications
|
0 | 0 |
assembly language
|
contains the instructions and variables that have specific names instead of being just binary numbers
|
-programmer must manage movement of data among memory locations and registers -microscopic view of the task
|
1 | 0 |
assembly language
|
classified as a low-level language because it is machine specific, typically reads a program written in an assembly language, which has two parts: the op code and the operand
|
low-level programming language that allows a programmer to write a program abbreviations of more easily remembered words instead of numbers
|
1 | 0 |
assembly language
|
assembly language is a low-level symbolic code converted by an assembler.
|
a low-level language that uses mnemonics to represent each native machine code instruction
|
1 | 0 |
assembly language
|
gives instructions to cpu as fundamental operations written as alphabetic codes
|
second generation of programming languages; uses symbolic instruction codes
|
1 | 0 |
assembly language
|
a programming language that uses mnemonics to represent cpu instructions and memory addresses; also called a second-generation language (2gl)
|
programming language, one step away from machine language hardware dependent four elements: label, mnemonic, operand, comment
|
1 | 0 |
assembly language
|
a language that functionality equivalent to machine language but is easier for people to read, write, and understand
|
contains the instructions and variables that have specific names instead of being just binary numbers
|
2 | 1 |
assembly language
|
code that is specific to a particular hardware, but needs to be translated into machine code before it can run
|
a low-level programming language that uses more memorable mnemonic codes and labels to represent machine-level code. each instruction corresponds to just one machine operation
|
0 | 0 |
assembly language
|
classified as a low-level language because it is machine specific, typically reads a program written in an assembly language, which has two parts: the op code and the operand
|
second generation of programming languages; uses symbolic instruction codes
|
3 | 1 |
assembly language
|
aka low level language. instructions made up of mnemonic codes made by programmers
|
low level language written in mnemonic code. specific to cpu
|
0 | 0 |
assembly language
|
classified as a low-level language because it is machine specific, typically reads a program written in an assembly language, which has two parts: the op code and the operand
|
similar to machine language, but instead of binary it uses alphabetic codes to represent fundamental operations
|
0 | 0 |
assembly language
|
classified as a low-level language because it is machine specific, typically reads a program written in an assembly language, which has two parts: the op code and the operand
|
a combination of hexadecimal numbers and expressions, such as mov, add,and sub, so writing programs in this language is easier than in machine language.
|
1 | 0 |
assembly language
|
similar to machine language, but instead of binary it uses alphabetic codes to represent fundamental operations
|
low-level programming language that allows a programmer to write a program abbreviations of more easily remembered words instead of numbers
|
2 | 1 |
assembly language
|
contains the instructions and variables that have specific names instead of being just binary numbers
|
second generation of programming languages; uses symbolic instruction codes
|
2 | 1 |
assembly language
|
programming language, one step away from machine language hardware dependent four elements: label, mnemonic, operand, comment
|
a programming language, also known as a second generation programming language, which is still closely tied to the instruction set architecture of the specific computer
|
1 | 0 |
assembly language
|
contains the instructions and variables that have specific names instead of being just binary numbers
|
a combination of hexadecimal numbers and expressions, such as mov, add,and sub, so writing programs in this language is easier than in machine language.
|
2 | 1 |
assembly language
|
a combination of hexadecimal numbers and expressions, such as mov, add,and sub, so writing programs in this language is easier than in machine language.
|
programming languages that use mnemonics to represent each cpu instruction that are programmer defined.
|
2 | 1 |
assembly language
|
a combination of hexadecimal numbers and expressions, such as mov, add,and sub, so writing programs in this language is easier than in machine language.
|
second generation of programming languages; uses symbolic instruction codes
|
1 | 0 |
assembly language
|
low-level programing language; uses words to perform operation; translated to ml by utility program called assembler; unique to computers
|
low level language using mnemonic opcodes (such as mov, sto, load) to directly interact with cpu, used by experts for highly efficient/fast programs
|
2 | 1 |
assembly language
|
a language that functionality equivalent to machine language but is easier for people to read, write, and understand
|
similar to machine language, but instead of binary it uses alphabetic codes to represent fundamental operations
|
0 | 0 |
assembly language
|
a programming language that uses letters and numbers to represent machine language instructions
|
a programming language, also known as a second generation programming language, which is still closely tied to the instruction set architecture of the specific computer
|
2 | 1 |
assembly language
|
a programming language that uses mnemonic codes to represent machine-language instructions
|
assembly language is a low-level symbolic code converted by an assembler.
|
1 | 0 |
assembly language
|
the first symbolic languages; acronyms are assembled into strings of 0's and 1's; used today for special purpose computer applications
|
low-level programming language that allows a programmer to write a program abbreviations of more easily remembered words instead of numbers
|
2 | 1 |
assembly language
|
low-level programming language that allows a programmer to write a program abbreviations of more easily remembered words instead of numbers
|
second generation of programming languages; uses symbolic instruction codes
|
3 | 1 |
assembly language
|
a programming language that uses mnemonic codes to represent machine-language instructions
|
a low-level language that uses mnemonics to represent each native machine code instruction
|
0 | 0 |
assembly language
|
-programmer must manage movement of data among memory locations and registers -microscopic view of the task
|
classified as a low-level language because it is machine specific, typically reads a program written in an assembly language, which has two parts: the op code and the operand
|
1 | 0 |
assembly language
|
the first symbolic languages; acronyms are assembled into strings of 0's and 1's; used today for special purpose computer applications
|
uses short words (mnemonics) for instructions instead of binary numbers low level language
|
0 | 0 |
assembly language
|
programming language that has the same structure and set of commands as machine languages but allows programmers to use symbolic representations of numeric machine code with mnemonics.
|
a low-level programming language that maps 1:1 to machine language
|
1 | 0 |
assembly language
|
a language that functionality equivalent to machine language but is easier for people to read, write, and understand
|
gives instructions to cpu as fundamental operations written as alphabetic codes
|
1 | 0 |
assembly language
|
a language that functionality equivalent to machine language but is easier for people to read, write, and understand
|
second generation of programming languages; uses symbolic instruction codes
|
1 | 0 |
assembly language
|
a programming language that uses letters and numbers to represent machine language instructions
|
programming language, one step away from machine language hardware dependent four elements: label, mnemonic, operand, comment
|
2 | 1 |
assembly language
|
the first symbolic languages; acronyms are assembled into strings of 0's and 1's; used today for special purpose computer applications
|
a combination of hexadecimal numbers and expressions, such as mov, add,and sub, so writing programs in this language is easier than in machine language.
|
3 | 1 |
assembly language
|
a low level language which uses mnemonics
|
a low-level programming language that uses mnemonic codes to create programs
|
2 | 1 |
assembly language
|
code that is specific to a particular hardware, but needs to be translated into machine code before it can run
|
- programming language closer to machine code - uses mnemonics to refer to commands - directly related to machine code, refers to registry names in code
|
2 | 1 |
assembly language
|
contains the instructions and variables that have specific names instead of being just binary numbers
|
uses short words (mnemonics) for instructions instead of binary numbers low level language
|
0 | 0 |
assembly language
|
the first symbolic languages; acronyms are assembled into strings of 0's and 1's; used today for special purpose computer applications
|
-programmer must manage movement of data among memory locations and registers -microscopic view of the task
|
3 | 1 |
input device
|
part used to input data into a computer ( ex. keyboard, mouse, scanner, etc...)
|
devices like keyboards and mice that let us interact with the software
|
2 | 1 |
input device
|
devices like keyboards and mice that let us interact with the software
|
enters data and commands into the computer. examples: keyboard, mouse, touch screen, microphone, webcam, etc.
|
3 | 1 |
input device
|
a device used to insert data into a computer or other device (ex: keyboard, mouse, microphone, scanner)
|
allows the user to input data into the computer - e.g. mouse, keyboard, microphone
|
0 | 0 |
input device
|
a piece of hardware that allows data to be transmitted to the cpu
|
devices that capture some form of physical data from the outside world and communicate that data in electronic form into the computer system.
|
3 | 1 |
input device
|
data entered into the computer through a variety of devices such as a keyboard, microphone, scanner, flash drive, or mouse
|
any device that sends information into your computer system. i.e. : keyboard, scanner, mouse, trackball
|
2 | 1 |
input device
|
accepts data anf instructions from the user or from another somputer system
|
allows raw data to be entered into a computer. can be manual or automatic.
|
1 | 0 |
input device
|
devices that capture some form of physical data from the outside world and communicate that data in electronic form into the computer system.
|
&"any peripheral device that can accept data, presented in the appropriate machine-readable form, decode it and transmit it as electrical pulses to the cpu&"
|
3 | 1 |
input device
|
hardware that allows you to communicate with your computer, example keyboard or mouse.
|
a device that allows information or data to be entered into a computer such as a mouse, microphone or keyboard
|
3 | 1 |
input device
|
device used to give the computer data or commands. includes keyboard, mouse, scanner, etc.
|
any device that provides &"input&" to a computer. such devices include keyboard, mouse, web cameras, etc.
|
3 | 1 |
input device
|
a device that is used to get data into a computer system
|
a device used to enter information into a computer.
|
3 | 1 |
input device
|
device used to give the computer data or commands. includes keyboard, mouse, scanner, etc.
|
any device that sends information into your computer system. i.e. : keyboard, scanner, mouse, trackball
|
3 | 1 |
input device
|
a peripheral that provides information to the computer; used to interact with, or send information to, the computer ex: mouse, keyboard, touchscreen, webcam, microphone, etc.
|
a device that is used to enter information into a computer (i.e. keyboard, mouse)
|
3 | 1 |
input device
|
a device through which data and programs from the outside world are entered into the computer. modern examples include: keyboards, mice, cameras (also known as, simply, webcams), and scanning devices.
|
a device that allows information or data to be entered into a computer such as a mouse, microphone or keyboard
|
2 | 1 |
input device
|
any device used to input data and commands into the computer, i.e. keyboard, mouse, scanner, microphone
|
keyboards, scanner, mouse; allows to input data and info convert human language into machine language
|
3 | 1 |
input device
|
this device sends information to a computer (data comes in). examples include a digital camera, keyboard, or usb drive.
|
a device that can be used to insert data into a computer example: keyboard, mouse, digital, camera, can you name another device. .=microphone
|
3 | 1 |
input device
|
hardware component that allows you to enter data/instructions into a computer
|
a device that allows data to be entered into a computer system
|
1 | 0 |
input device
|
&"any peripheral device that can accept data, presented in the appropriate machine-readable form, decode it and transmit it as electrical pulses to the cpu&"
|
are devices used to send data to the microprocessor, they convert data from human readable form into machine readable form digital form
|
3 | 1 |
input device
|
device translates data into form computer can understand. most common types are keyboard and mouse . (+examples..***)
|
keyboards, scanner, mouse; allows to input data and info convert human language into machine language
|
3 | 1 |
input device
|
any device, such as a keyboard, that sends data to a computer.
|
any device that sends information into your computer system. i.e. : keyboard, scanner, mouse, trackball
|
2 | 1 |
input device
|
anything which can be used to enter data into a computer.
|
device that allows a computer to receive data from the outside world.
|
2 | 1 |
input device
|
gets information from the user to the computer
|
putting info to the computer by getting data into the computer to be processed
|
3 | 1 |
input device
|
a device that can be used to insert data into a computer example: keyboard, mouse, digital, camera, can you name another device. .=microphone
|
a device or component that allows information to be given to a computer such as a keyboard, mouse, other buttons, camera, microphone
|
0 | 0 |
input device
|
allows the user to input data into the computer - e.g. mouse, keyboard, microphone
|
keyboard, mouse, speaker, touchscreen, storage device, scanner, microphone
|
2 | 1 |
input device
|
a device used to enter information into a computer like a keyboard or mouse
|
keyboards, scanner, mouse; allows to input data and info convert human language into machine language
|
2 | 1 |
input device
|
a device used to enter information onto a computer interface, examples of this include; trackpad, keyboard, finger, and pointing stick
|
hardware (can touch) that brings data into a device. example: mouse
|
1 | 0 |
input device
|
any piece of hardware that is used to enter data into a computer system
|
a hardware or peripheral device used to send data to a computer. allows users to communicate and feed instructions and data to computers for processing, display, storage and/or transmission.
|
3 | 1 |
input device
|
devices used to insert data into a computer (keyboard, mouse, microphone, scanner, voice recognition)
|
a device used to insert data into a computer or other device (ex: keyboard, mouse, microphone, scanner)
|
3 | 1 |
input device
|
hardware that provides information to the computer (ex. keyboards, mice, touch displays, and microphones)
|
a device that is used to enter information into a computer (i.e. keyboard, mouse)
|
3 | 1 |
input device
|
devices used to insert data into a computer (keyboard, mouse, microphone, scanner, voice recognition)
|
allows the user to input data into the computer - e.g. mouse, keyboard, microphone
|
1 | 0 |
input device
|
hardware used to translate words, numbers, sounds, images, and gestures that people understand into a form that the system unit can process.
|
include keyboards and mouse and are translators between humans and computers..
|
2 | 1 |
input device
|
a piece of computer equipment such as a keyboard that enables you to put information into a computer.
|
device that projects images, gives sound, and basically gives out the info from the computer so the user can obtain it (ex: monitor, printer, projector, speakers)
|
2 | 1 |
input device
|
hardware that enables a computer user to enter data and programs into a computer.
|
allows data to entered in a computer system
|
3 | 1 |
input device
|
any piece of hardware that is used to enter data into a computer system
|
any peripheral used primarily to enter data into a computer
|
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