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Update ArtVIP-v1.1
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Articulated Objects

📁 ArtVIP/Articulated_objects contains 206 articulated objects.

All object categories

The articulated objects are organized into the following categories:

Category Items
Household Items basket, cardboard_box, mop, pump_bottle, stationery, tongs, toolbox, trash_can
Large Furniture cupboard, wardrobe
Major Appliances built-in_oven, dishwasher, refrigerator, standing_fan, toilet, washing_machine, water_dispenser
Small Appliances coffee_machine, laptop, microwave, oven, rice_cooker, table_fan, water_dispenser
Small Furniture cabinet, chair, faucet, filing_cabinet, shoe_cabinet, table

Modular Interactive Objects

From all of the above objects, we selected a portion (48) and set up modular interactive functions, mainly providing three types of modular interactions that simulate physical behavior in the real world:

1. Magnetic Door Effect

Items like refrigerators with door closers or cabinets with magnetic strips exhibit different physical behavior near the closing point—such as increased pulling force and locking effect. Simulating this requires configuring joint control models to reflect the force change before and after the magnetic engagement threshold.

Objects with Magnetic Door Effect (14 total):

  • large_furniture/cupboard/ (2 items)
  • major_appliances/dishwasher/ (4 items)
  • major_appliances/refrigerator/fridge/ (4 items)
  • major_appliances/refrigerator/refrigerator/ (4 items)
Magnetic Effect Dishwasher

Magnetic Effect Dishwasher

Magnetic Effect Refrigerator

Magnetic Effect Refrigerator

2. Damping Effect

For objects like drawers or hinged cabinet doors, varying resistance is felt at different opening angles. To replicate this in simulation, we adjust joint stiffness and damping parameters to reflect variable force responses—mimicking the real-world feel of changing resistance.

Objects with Damping Effect (24 total):

  • small_furniture/cabinet/ (9 items)
  • small_furniture/filing_cabinet/double_door/ (2 items)
  • small_furniture/filing_cabinet/drawers/ (5 items)
  • small_furniture/table/ (5 items)
  • major_appliances/dishwasher/ (3 items)
Damping Effect Cabinet

Damping Effect Cabinet

Damping Effect Cabinet 2

Damping Effect Cabinet 2

3. Trigger Interactions

Scenes often include cross-object and inter-object interactions, such as buttons controlling lights or doors, fridge doors activating interior lights, or foot pedals opening trash bins. These behaviors require building control logic to link components, often in combination with the physical effects described above.

Objects with Trigger Interactions (10 total):

  • household_items/trash_can/ (5 items)
  • small_appliances/microwave/ (3 items)
  • small_appliances/oven/ (1 item)
  • small_furniture/table/ (1 item)
Trigger Interactions Table

Trigger Interactions Table

Trigger Interactions Trash Can

Trigger Interactions Trash Can