Datasets:
metadata
task_categories:
- object-detection
language:
- en
tags:
- soccer
- football
- player
- referee
- detection
- ball
- ultralytics
- yolov11
- tracking
pretty_name: Soccana_prb_v1
size_categories:
- 10K<n<100K
⚽ Soccer Object Detection Dataset (25K Subset from 1M+ Images)
This dataset is a curated subset (25,000 images) from a larger soccer vision dataset containing over 1 million images (50+ GB). The data was collected and augmented from multiple open-source sources, including the SoccerNet dataset, video game renders, and publicly available match footage.
It is optimized for object detection tasks, especially focusing on soccer-related entities such as players, referees, and the ball, including various augmentation types like background-only and noisy scenes.
📁 Dataset Structure
- ✅ 25,000 images (~1.5GB)
- ✅ Annotations for 3 object classes:
player
referee
ball
- ✅ Data format:
- Ultralytics YOLO format (default)
- COCO JSON format (included in separate folders)
- ✅ Resolution variety:
160x160
,320x320
,640x640
, and1280x1080
(Full HD)
- ✅ Includes:
- Sliced images via SAHI (Slicing Aided Hyper Inference)
- Background-only images
- Multi-angle player views
- Noisy and occluded samples for robustness
🗂️ Folder Structure
V1/
├── images/
│ ├── train/
│ └── test/
├── labels/ # YOLO TXT labels
│ ├── train/
│ └── test/
├── coco_test_annotations/ # COCO format labels (train.json, val.json)
├── coco_train_annotations/ # COCO format labels (train.json, val.json)
├── data.yaml # Ultralytics YOLOv8-compatible YAML
└── samples/ # Dataset samples
🧠 Dataset Origin & Processing
- Collected from:
- SoccerNet
- Public match footage
- Game engine data (e.g., FIFA-style renders)
- Augmented with:
- SAHI for image slicing
- Inclusion of background-only and noisy images to reduce false positives and improve generalization
- Crops and resizes for multi-resolution model training
📦 How to Use
Can find detailed guide at github
Classes
Class ID | Label |
---|---|
0 | Player |
1 | Referee |
2 | Ball |
Samples