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--- |
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task_categories: |
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- object-detection |
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language: |
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- en |
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tags: |
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- soccer |
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- football |
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- player |
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- referee |
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- detection |
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- ball |
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- ultralytics |
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- yolov11 |
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- tracking |
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pretty_name: Soccana_prb_v1 |
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size_categories: |
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- 10K<n<100K |
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--- |
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# ⚽ Soccer Object Detection Dataset (25K Subset from 1M+ Images) |
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--- |
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## Index |
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1. [Dataset Overview](#dataset-overview) |
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2. [Folder Structure](#folder-structure) |
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3. [Dataset Preparation](#dataset-preparation) |
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4. [Data Utils](#data-utils) |
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5. [Samples](#samples) |
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## Dataset Overview |
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This dataset is a curated subset (25,000 images) from a larger soccer vision dataset containing over **1 million images** (50+ GB). The data was collected and augmented from multiple **open-source sources**, including the **SoccerNet dataset**, video game renders, and publicly available match footage. |
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It is optimized for **object detection tasks**, especially focusing on soccer-related entities such as **players**, **referees**, and the **ball**, including various augmentation types like background-only and noisy scenes. |
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- ✅ 25,000 images (~1.5GB) |
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- ✅ Annotations for 3 object classes: |
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- `player` |
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- `referee` |
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- `ball` |
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- ✅ Data format: |
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- **Ultralytics YOLO format** (default) |
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- **COCO JSON format** (included in separate folders) |
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- ✅ Resolution variety: |
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- `160x160` |
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- `320x320` |
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- `640x640` |
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- `1280x1080` (Full HD) |
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- The dataset includes frames for various scenarios, such as: |
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- Occlusions |
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- Close up shots |
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- Behind the goalpost scenes |
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- Camera overlay scenes |
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- Low and High angle shots |
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- Low resolution shots |
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- ### Classes |
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| Class ID | Label | |
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| -------- | ------- | |
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| 0 | Player | |
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| 1 | Referee | |
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| 2 | Ball | |
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In all, the dataset provides a apt starting point for an all rounder football object detection model. |
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--- |
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## 🗂️ Folder Structure |
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``` |
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V1/ |
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├── images/ |
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│ ├── train/ |
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│ └── test/ |
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├── labels/ # YOLO TXT labels |
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│ ├── train/ |
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│ └── test/ |
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├── coco_test_annotations/ # COCO format labels (train.json, val.json) |
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├── coco_train_annotations/ # COCO format labels (train.json, val.json) |
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├── data.yaml # Ultralytics YOLOv8-compatible YAML |
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└── samples/ # Dataset samples |
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``` |
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--- |
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## Dataset Preparation |
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### Processing Pipeline Architecture |
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``` |
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Raw COCO Datasets |
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↓ |
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SAHI Slicing (160/320/640/1280) |
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↓ |
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Image Limit and Filtering |
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↓ |
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Class Name Standardization |
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↓ |
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COCO to YOLO Conversion |
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↓ |
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Final Training Dataset |
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``` |
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### Raw COCO Datasets: |
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The following datasets were used for the raw images |
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1. **[Soccer Player Tracker](https://universe.roboflow.com/sac-wjhag/soccer-player-tracker)** (`spt_v2`) |
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2. **[Football Detection Test](https://universe.roboflow.com/projet-m2/test-fooball-detection-bis)** (`tbd_v2`) |
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3. **[VA Project](https://universe.roboflow.com/vaa/va_project-mp2xn)** (`v2_temp`) |
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4. **[Player Detection GKLRL](https://universe.roboflow.com/wisd-ckexz/player-detection-gklrl)** (`v12`) |
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5. **[Football EITPT](https://universe.roboflow.com/va-sah7v/football-eitpt)** (`v5_temp`) |
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6. **[Detect Players DGXZ0](https://universe.roboflow.com/nikhil-chapre-xgndf/detect-players-dgxz0)** (`v3`) |
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7. **[Football Player Detection KUCAB](https://universe.roboflow.com/augmented-startups/football-player-detection-kucab)** (`v7`) |
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8. **[Football Players Detection 3ZVBC](https://universe.roboflow.com/roboflow-jvuqo/football-players-detection-3zvbc)** |
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### SAHI slicing |
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SAHI (Slicing Aided Hyper Inference) is implemented to handle the multi-scale nature of soccer scenes: |
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**Why SAHI for Soccer?** |
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- **Crowded Scenes**: Penalty area situations with multiple overlapping players |
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- **Scale Variation**: Players appear at different sizes based on camera distance |
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- **Small Object Detection**: Ball detection in wide-angle shots |
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- **Context Preservation**: Maintains spatial relationships through overlapping |
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```python |
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slice_sizes = [160, 320, 640, 1280] # Multiple scale processing |
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overlap_ratio = 0.2 # 20% overlap between patches |
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``` |
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- **160x160 patches**: Optimized for small player detection and crowded scenes |
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- **320x320 patches**: Balanced approach for medium-distance shots |
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- **640x640 patches**: Preserves context for tactical analysis and large-scale scenes |
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- **640x640 patches**: For best results in HD context |
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### Image Limit and Filtering |
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Due to SAHI, the resulting dataset had 1M+ images, and more than 30GB of data. Image filtering was applied from each dataset |
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```python |
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# Per-dataset image limits for balanced training |
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image_limits = { |
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"spt_v2": 30, "spt_v2_sahi_160": 30, "spt_v2_sahi_320": 40, |
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"tbd_v2": -1, "v2_temp": 300, "v2_temp_sahi_160": 300, |
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"v2_temp_sahi_320": 400, "v3": 500, "v3_sahi_160": 500, |
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"v3_sahi_320": 1000, "v3_sahi_640": 500, "v5_temp": 500, |
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"v7": 500, "v7_sahi_160": 500, "v7_sahi_320": 1000, |
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"v7_sahi_640": 500, "v12": 200, "v12_sahi_160": 300, |
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"v12_sahi_320": 500, "v12_sahi_640": 300, |
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} |
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``` |
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### Class name standardization |
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Every dataset had different classes, hence three common classes were taken out from each sub dataset |
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- **Player Variants**: Maps 'Player', 'Team-A', 'Team-H', 'football player', 'goalkeeper', 'Gardien', 'Joueur' → Class 0 |
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- **Ball Variants**: Maps 'ball', 'Ball', 'Ballon', 'football' → Class 1 |
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- **Referee Variants**: Maps 'referee', 'Referee', 'Arbitre' → Class 2 |
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### COCO to YOLO |
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the final COCO format dataset was converted to YOLO format fro ultralytics pipeline. Both the formats can be found in the zip file. |
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--- |
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## Data Utils |
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### **Processing Scripts Location** |
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All dataset processing utilities are available in the **Data_utils** directory: |
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**🔗 Repository Link**: [https://github.com/Adit-jain/Soccer_Analysis/tree/main/Data_utils](https://github.com/Adit-jain/Soccer_Analysis/tree/main/Data_utils) |
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### **Key Utilities** |
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#### **External_Detections/** |
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- **`slice_images.py`**: SAHI-based multi-scale slicing |
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- **`merge_datasets.py`**: Multi-dataset integration with class mapping |
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- **`coco_to_yolo.py`**: Format conversion with coordinate normalization |
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- **`create_data_yaml.py`**: YOLO training configuration generation |
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- **`visualize_coco_dataset.py`**: Quality control and visualization |
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#### **SoccerNet_Detections/** |
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- **`get_soccernet_data.py`**: SoccerNet dataset downloading |
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- **`data_preprocessing.py`**: MOT to YOLO conversion pipeline |
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--- |
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## Samples |
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<p align="center"> |
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<img src="samples/Figure_1.png" width="800"/> |
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<img src="samples/Figure_2.png" width="800"/> |
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<img src="samples/Figure_3.png" width="800"/> |
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</p> |
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<p align="center"> |
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<img src="samples/Figure_4.png" width="800"/> |
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<img src="samples/Figure_5.png" width="800"/> |
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<img src="samples/Figure_6.png" width="800"/> |
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</p> |
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<p align="center"> |
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<img src="samples/Figure_7.png" width="800"/> |
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<img src="samples/Figure_8.png" width="800"/> |
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<img src="samples/Figure_9.png" width="800"/> |
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</p> |
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<p align="center"> |
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<img src="samples/Figure_10.png" width="800"/> |
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</p> |