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stringclasses 515
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:: Rules Slave Deselect Workaround
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Rules Slave Select">>
<<if ruleSlaveSelected($activeSlave, $currentRule)>>
<<set $currentRule.selectedSlaves.delete($activeSlave.ID)>>
<</if>>
<<goto "Rules Slave Select">>
<</nobr>>
|
mayibrad/fc
|
src/uncategorized/rulesSlaveDeselectWorkaround.tw
|
tw
|
mit
| 277 |
:: Rules Slave Exclude
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Rules Assistant">>
<<if ndef $currentRule.excludedSlaves>>
<<set $currentRule.excludedSlaves to []>>
<</if>>
<<if ($currentRule.excludedSlaves.length < 1)>>
<<set $Flag = 0>>
Select slaves to exclude from Rule $r:
<<include "Slave Summary">>
<<else>>
Slaves currently excluded from Rule $r: [[Clear list|Rules Slave Exclude][$currentRule.excludedSlaves = []]]
<<set $Flag = 1>>
<<include "Slave Summary">>
<br><br>
Select more slaves to exclude from Rule $r:
<<set $Flag = 0>>
<<include "Slave Summary">>
<</if>>
<</nobr>>
|
mayibrad/fc
|
src/uncategorized/rulesSlaveExclude.tw
|
tw
|
mit
| 614 |
:: Rules Slave Exclude Workaround
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Rules Slave Exclude">>
<<if !ruleSlaveExcluded($activeSlave, $currentRule)>>
<<set $currentRule.excludedSlaves.push($activeSlave.ID)>>
<<if ruleSlaveSelected($activeSlave, $currentRule)>>
<<set $currentRule.selectedSlaves.delete($activeSlave.ID)>>
<</if>>
<</if>>
<<goto "Rules Slave Exclude">>
<</nobr>>
|
mayibrad/fc
|
src/uncategorized/rulesSlaveExcludeWorkaround.tw
|
tw
|
mit
| 402 |
:: Rules Slave NoExclude Workaround
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Rules Slave Exclude">>
<<if ruleSlaveExcluded($activeSlave, $currentRule)>>
<<set $currentRule.excludedSlaves.delete($activeSlave.ID)>>
<</if>>
<<goto "Rules Slave Exclude">>
<</nobr>>
|
mayibrad/fc
|
src/uncategorized/rulesSlaveNoExcludeWorkaround.tw
|
tw
|
mit
| 280 |
:: Rules Slave Select
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Rules Assistant">>
<<if ndef $currentRule.selectedSlaves>>
<<set $currentRule.selectedSlaves to []>>
<</if>>
<<if ($currentRule.selectedSlaves.length < 1)>>
<<set $Flag = 0>>
Choose specific slaves to limit Rule $r:
<<include "Slave Summary">>
<<else>>
Rule $r currently limited to specific slaves: [[Clear list|Rules Slave Select][$currentRule.selectedSlaves = []]]
<<set $Flag = 1>>
<<include "Slave Summary">>
<br><br>
Choose more specific slaves:
<<set $Flag = 0>>
<<include "Slave Summary">>
<</if>>
<</nobr>>
|
mayibrad/fc
|
src/uncategorized/rulesSlaveSelect.tw
|
tw
|
mit
| 605 |
:: Rules Slave Select Workaround
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Rules Slave Select">>
<<if !ruleSlaveSelected($activeSlave, $currentRule)>>
<<set $currentRule.selectedSlaves.push($activeSlave.ID)>>
<<if ruleSlaveExcluded($activeSlave, $currentRule)>>
<<set $currentRule.excludedSlaves.delete($activeSlave.ID)>>
<</if>>
<</if>>
<<goto "Rules Slave Select">>
<</nobr>>
|
mayibrad/fc
|
src/uncategorized/rulesSlaveSelectWorkaround.tw
|
tw
|
mit
| 399 |
:: SA be your Head Girl [nobr]
<<set $HGTimeInGrade += 1>>
<<if $arcologies[0].FSEgyptianRevivalistLaw == 0>>
helps manage your other slaves. She helps them when they try and fail, and punishes them when they fail to try.
<<else>>
serves as your Consort. Though she is still your slave, her status is scarcely below that of a citizen. She @@.green;contributes to your reputation@@ just like a Concubine, and she is @@.hotpink;conscious@@ of the @@.mediumaquamarine;trust@@ you place in her.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<silently>>
<<include "SA please you">>
<</silently>>
<<if $slaves[$i].relationship > 4>>
<<if $familyTesting == 1>>
<<if $slaves[$i].relationshipTarget == $Concubine.ID>>
<<if totalRelatives($slaves[$i]) > 0>>
<<if $Concubine.mother == $slaves[$i].ID || $Concubine.father == $slaves[$i].ID>>
Your Concubine is your Consort's daughter-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<elseif $slaves[$i].mother == $Concubine.ID>>
Your Concubine is your Consort's mother-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<elseif $slaves[$i].father == $Concubine.ID>>
Your Concubine is your Consort's father-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<else>>
<<switch areSisters($slaves[$i], $Concubine)>>
<<case 1>>
Your Concubine is your Consort's twin-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<case 2>>
Your Concubine is your Consort's sister-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<case 3>>
Your Concubine is your Consort's half-sister-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<default>>
//Shit went wrong! Post this in a bug report!// This is @@.red;NOT as it should be.@@
<<set $rep += 100>>
<</switch>>
<</if>>
<<else>>
Your Consort and your Concubine are wives to each other and to Pharaoh. This is @@.green;as it should be.@@
<<set $rep += 100>>
<</if>>
<<else>>
<<if totalRelatives($slaves[$i]) > 0>>
<<set _sbyhg = $slaves.findIndex(function(s) { return s.ID == $slaves[$i].relationshipTarget; })>>
<<if _sbyhg != -1>>
<<if $slaves[_sbyhg].mother == $slaves[$i].ID || $slaves[_sbyhg].father == $slaves[$i].ID>>
Your Consort has a daughter-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<elseif $slaves[$i].mother == $slaves[_sbyhg].ID>>
Your Consort has a mother-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<elseif $slaves[$i].father == $slaves[_sbyhg].ID>>
Your Consort has a father-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<else>>
<<switch areSisters($slaves[$i], $slaves[_sbyhg])>>
<<case 1>>
Your Consort has a twin-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<case 2>>
Your Consort has a sister-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<<case 3>>
Your Consort has a half-sister-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].relationshipTarget == $Concubine.ID>>
<<if $slaves[$i].relationTarget == $Concubine.ID>>
Your Concubine is your Consort's $slaves[$i].relation-wife. Truly, $arcologies[0].name looks up to you @@.green;as children to a father.@@
<<set $rep += 250>>
<<else>>
Your Consort and your Concubine are wives to each other and to Pharaoh. This is @@.green;as it should be.@@
<<set $rep += 100>>
<</if>>
<<elseif $slaves[$i].relationshipTarget == $slaves[$i].relationTarget>>
Your Consort has a $slaves[$i].relation-wife. This is @@.green;as it should be.@@
<<set $rep += 100>>
<</if>>
<</if>> /* closes extended family mode */
<</if>>
<</if>>
<<if ($slaves[$i].livingRules == "luxurious") && ($HGSuite == 1)>>
Being continually trusted with this position @@.hotpink;increases her devotion to you,@@ and encourages her to @@.mediumaquamarine;trust you in turn;@@ she's also @@.hotpink;grateful@@ for her nice suite, which makes her one of the best provided for slaves in the Free Cities.
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<elseif ($slaves[$i].livingRules == "luxurious")>>
Being continually trusted with this position @@.hotpink;increases her devotion to you@@ and encourages her to @@.mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<elseif ($HGSuite == 1)>>
She's @@.hotpink;grateful@@ for her nice suite, which makes her one of the best provided for slaves in the Free Cities. Being continually trusted with this position encourages her to @@.mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 4>>
<<else>>
Being continually trusted with this position @@.hotpink;slightly increases her devotion to you,@@ though she harbors some doubts because she isn't allowed a room of her own to set her apart from the other slaves.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($personalAttention == "HG")>>
You're cooperating with her this week, working with $assistantName to free up some of her time so she can target more slaves in need of individual attention.
<<if ($slaves[$i].trust > 95)>>
She is so trusting of you that she can act as your own right hand, allowing her to oversee your slaves with remarkable efficiency.
<<else>>
This arrangement @@.mediumaquamarine;builds trust@@ between you.
<<set $slaves[$i].trust += 2>>
<</if>>
<</if>>
<<if ($HGFormality == 0)>>
<<if ($slaves[$i].trust > 95)>>
Every so often, when you're alone, she calls you <<if $PC.title == 1>>Sir<<else>>Ma'am<</if>>. She treats your permission to do this as a sacred thing, and @@.hotpink;loves you for it.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
Your permission to be informal in private @@.mediumorchid;confuses her@@ a little, since she isn't perfectly confident enough to be comfortable with the idea.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].fetish == "dom">>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Having all the slaves look up to and obey her advances her @@.lightcoral;dominant tendencies.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<<elseif $slaves[$i].fetishStrength > random(20,40)>>
The sheer variety of sexual situations she sees and participates in @@.pink;broaden her sexual interests@@ and incline her to take a dominant sexual role.
<<set $slaves[$i].fetishStrength -= 4>>
<<else>>
Having all the slaves look up to and obey her affects her sexuality, turning her into a @@.lightcoral;bit of a dominatrix.@@
<<set $slaves[$i].fetish = "dom">>
<<set $slaves[$i].fetishStrength = 20>>
<</if>>
<<else>>
<<if random(1,3) == 1>>
Having all the slaves look up to and obey her affects her sexuality, turning her into a @@.lightcoral;bit of a dominatrix.@@
<<set $slaves[$i].fetish = "dom">>
<<set $slaves[$i].fetishStrength = 20>>
<<set $slaves[$i].fetishKnown = 1>>
<</if>>
<</if>>
<<if $slaves[$i].prestige == 0>>
<<if $HGTimeInGrade+($slaves[$i].intelligence*5)+($slaves[$i].devotion/10)+($slaves[$i].trust/10) > 50>>
$slaves[$i].slaveName has rendered such long and competent service as your Head Girl that many of your citizens have come to rely on her word as an extension of yours, trusting that if she does something, it's because you trust her to. @@.green;She has become prestigious on her own merits, a remarkable achievement for a slave!@@
<<set $slaves[$i].prestige += 1>>
<<set $slaves[$i].prestigeDesc = "Many citizens respect her long and able service as your Head Girl.">>
<</if>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/saBeYourHeadGirl.tw
|
tw
|
mit
| 8,290 |
:: SA chooses own clothes [nobr]
<<if $slaves[$i].choosesOwnClothes == 1>>
<<SlavePronouns $slaves[$i]>>
<<set $bellyAccessory = $slaves[$i].bellyAccessory>>
<<if $slaves[$i].fetish == "mindbroken">>
$pronounCap is fundamentally broken, but still follows some faint memories of standing within the wardrobe.
<<if $slaves[$i].amp != 1 && $slaves[$i].heels == 1>>
$pronounCap finds $pronoun can inexplicably walk if $pronoun wears heels; a daily lesson for $object, as $pronoun forgets shortly after leaving.
<<set $slaves[$i].shoes = either("heels", "extreme heels", "boots")>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus > 0) && (!visibleBelly($slaves[$i]))>>
$pronounCap sees the fake bellies; since every girl $pronoun has ever met has a rounded middle, it's only natuaral $pronoun is compelled to wear one.
<<if $slaves[$i].weight > 130>>
She struggles to fit it around her huge gut, only stopping when another slave takes it away from her so she moves on and stops blocking the wardrobe with her fat ass.
<<else>>
<<set $slaves[$i].bellyAccessory = "a large empathy belly">>
<</if>>
<</if>>
Faced with so many choices and no thought on the matter;
<<if ($arcologies[0].FSChattelReligionist > 0)>>
$pronoun commonly sees others wearing chattel habits and is drawn to doing so <<print $object>>self.
<<set $slaves[$i].clothes = "a chattel habit">>
<<elseif ($arcologies[0].FSEgyptianRevivalist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees others wearing nothing but jewelry and is drawn to doing so <<print $object>>self.
<<set $slaves[$i].clothes = "slutty jewelry">>
<<elseif ($arcologies[0].FSRomanRevivalist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees others wearing togas and is drawn to doing so <<print $object>>self.
<<set $slaves[$i].clothes = "a toga">>
<<elseif ($arcologies[0].FSAztecRevivalist > 0) && (random(1,3) == 1)>>
$pronoun wears a very revealing huipil that accentuates $possessive body.
<<set $slaves[$i].clothes = "a huipil">>
<<elseif ($arcologies[0].FSEdoRevivalist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees others wearing kimonos and is drawn to doing so <<print $object>>self.
<<set $slaves[$i].clothes = "a kimono">>
<<elseif ($arcologies[0].FSArabianRevivalist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees others wearing silk and is drawn to doing so <<print $object>>self.
<<set $slaves[$i].clothes = "harem gauze">>
<<elseif ($arcologies[0].FSChineseRevivalist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees others wearing qipaos and is drawn to doing so <<print $object>>self.
<<set $slaves[$i].clothes = "a slutty qipao">>
<<elseif ($arcologies[0].FSGenderFundamentalist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees cheerleaders around and instinctually follows along.
<<set $slaves[$i].clothes = either("a cheerleader outfit", "a schoolgirl outfit")>>
<<elseif ($arcologies[0].FSGenderFundamentalist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees bunnies around and instinctually follows along.
<<set $slaves[$i].clothes = "a bunny outfit">>
<<elseif ($arcologies[0].FSPaternalist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees others wearing clothing and is drawn to doing so <<print $object>>self.
<<set $slaves[$i].clothes = "conservative clothing">>
<<elseif ($arcologies[0].FSMaturityPreferentialist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees others wearing suits and is drawn to doing so <<print $object>>self.
<<set $slaves[$i].clothes = either("slutty business attire", "a nice maid outfit", "a military uniform", "nice business attire")>>
<<elseif ($arcologies[0].FSYouthPreferentialist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees schoolgirls around and instinctually follows along.
<<set $slaves[$i].clothes = either("a schoolgirl outfit", "a cheerleader outfit")>>
<<elseif ($arcologies[0].FSDegradationist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees others wearing chains and is drawn to doing so <<print $object>>self.
<<set $slaves[$i].clothes = either("chains", "uncomfortable straps", "shibari ropes")>>
<<elseif ($arcologies[0].FSPhysicalIdealist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees naked girls around and seldom realizes they are coated in oil.
<<set $slaves[$i].clothes = either("body oil", "no clothing", "no clothing")>>
<<elseif ($arcologies[0].FSPastoralist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees cowgirls around and instinctually follows along.
<<set $slaves[$i].clothes = "Western clothing">>
<<elseif ($arcologies[0].FSBodyPurist > 0) && (random(1,3) == 1)>>
$pronoun commonly sees others wearing tight, form-fitting clothes and is drawn to doing so <<print $object>>self.
<<set $slaves[$i].clothes = either("a leotard", "a string bikini", "a slave gown", "a comfortable bodysuit", "restrictive latex", "clubslut netting", "a leotard", "a halter top dress")>>
<<else>>
$pronoun chooses to put on underwear, the reasons lost to $possessive, and moves on.
<<set $slaves[$i].clothes = "attractive lingerie">>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20)>>
$pronounCap uses the ability to select outfits to cover up with comfortable cut-offs and a t-shirt,
<<set $slaves[$i].clothes = "cutoffs and a t-shirt">>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].heels == 0)>>
and wears comfortable flats,
<<set $slaves[$i].shoes = "flats">>
<<else>>
and angrily wears the heels $pronoun needs to walk,
<<set $slaves[$i].shoes = "heels">>
<</if>>
<</if>>
@@.mediumorchid;increasing $possessive independence.@@
<<set $slaves[$i].devotion -= 5>>
<<else>>
$pronounCap @@.hotpink;loves@@ being able to dress <<print $object>>self,
<<set $slaves[$i].devotion += 1>>
<<if ($arcologies[0].FSEgyptianRevivalist > 0)>>
dons a wesekh to support your ancient Egyptian pretensions,
<<set $slaves[$i].collar = "ancient Egyptian">>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus > 0) && (!visibleBelly($slaves[$i])) && $slaves[$i].sexualFlaw != "breeder">>
<<if $slaves[$i].weight > 130>>
struggles to fit a fake pregnant belly around her gut before giving up and hoping she can pass as fecund,
<<else>>
straps on a fake pregnant belly to fit in with all the other pregnant girls,
<<set $slaves[$i].bellyAccessory = "a large empathy belly">>
<</if>>
<<elseif (!visibleBelly($slaves[$i])) && ($slaves[$i].fetish == "pregnancy") && ($clothesBoughtBelly == 1 || $cheatMode == 1 || $arcologies[0].FSRepopulationFocus != "unset") && $slaves[$i].sexualFlaw != "breeder" && $slaves[$i].weight <= 130>>
<<if ($slaves[$i].fetishStrength <= 30)>>
<<set _bellySeed = random(1,3)>>
<<if _bellySeed == 1>>
straps on a 1st trimester belly to satisfy $possessive curiosity,
<<set $slaves[$i].bellyAccessory = "a small empathy belly">>
<<elseif _bellySeed == 2>>
straps on a 2nd trimester belly to satisfy $possessive curiosity,
<<set $slaves[$i].bellyAccessory = "a medium empathy belly">>
<<else>>
straps on a 3rd trimester belly to satisfy $possessive curiosity,
<<set $slaves[$i].bellyAccessory = "a large empathy belly">>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
straps on a 3rd trimester belly to satisfy $possessive pregnancy fetish,
<<set $slaves[$i].bellyAccessory = "a large empathy belly">>
<<elseif ($slaves[$i].fetishStrength > 95)>>
straps on the largest belly $pronoun can find to satisfy $possessive pregnancy fetish,
<<set $slaves[$i].bellyAccessory = "a huge empathy belly">>
<</if>>
<<elseif (setup.fakeBellies.includes($bellyAccessory)) && ($slaves[$i].fetish != "pregnancy")>>
removes $possessive fake belly, since $pronoun dislikes it,
<<set $slaves[$i].bellyAccessory to "none">>
<<elseif (setup.fakeBellies.includes($bellyAccessory)) && ($slaves[$i].sexualFlaw == "breeder")>>
pulls $possessive fake belly off, disgusted by it,
<<set $slaves[$i].bellyAccessory = "none">>
<</if>>
<<if ($arcologies[0].FSChattelReligionist > 0)>>
and wears a chattel habit to conform to your arcology's culture.
<<set $slaves[$i].clothes = "a chattel habit">>
<<elseif ($arcologies[0].FSEgyptianRevivalist > 0) && (random(1,3) == 1)>>
and complements it with golden bangles, since no clothing is necessary for a sex slave in your warm and sunny arcology.
<<set $slaves[$i].clothes = "slutty jewelry">>
<<elseif ($arcologies[0].FSRomanRevivalist > 0) && (random(1,3) == 1)>>
and wears a toga to take part in your Roman revivalism.
<<set $slaves[$i].clothes = "a toga">>
<<elseif ($arcologies[0].FSEdoRevivalist > 0) && (random(1,3) == 1)>>
and wears a kimono, overjoyed that such lovely clothing is now appropriate.
<<set $slaves[$i].clothes = "a kimono">>
<<elseif ($arcologies[0].FSArabianRevivalist > 0) && (random(1,3) == 1)>>
and wears a harem outfit to look like a slave girl fit for a Sultan.
<<set $slaves[$i].clothes = "harem gauze">>
<<elseif ($arcologies[0].FSChineseRevivalist > 0) && (random(1,3) == 1)>>
and wears a brief qipao to show off and look Chinese at the same time.
<<set $slaves[$i].clothes = "a slutty qipao">>
<<elseif ($arcologies[0].FSGenderFundamentalist > 0) && (random(1,3) == 1)>>
and wears a cheerleader outfit to look like a hot slut.
<<set $slaves[$i].clothes = "a cheerleader outfit">>
<<elseif ($arcologies[0].FSGenderFundamentalist > 0) && (random(1,3) == 1)>>
and wears a bunny outfit to look like a slut from the glory days.
<<set $slaves[$i].clothes = "a bunny outfit">>
<<elseif ($arcologies[0].FSPaternalist > 0) && (random(1,3) == 1)>>
and wears conservative clothing, as permitted by your paternalism.
<<set $slaves[$i].clothes = "conservative clothing">>
<<elseif ($arcologies[0].FSMaturityPreferentialist > 0) && (random(1,3) == 1) && ($slaves[$i].visualAge >= 30)>>
and wears a slutty suit to look like the ideal horny older woman.
<<set $slaves[$i].clothes = "slutty business attire">>
<<elseif ($arcologies[0].FSYouthPreferentialist > 0) && (random(1,3) == 1)>>
and wears a schoolgirl outfit to look younger.
<<set $slaves[$i].clothes = "a schoolgirl outfit">>
<<elseif ($arcologies[0].FSDegradationist > 0) && (random(1,3) == 1)>>
and wears chains, to degrade <<print $object>>self as required by your societal goals.
<<set $slaves[$i].clothes = "chains">>
<<elseif ($arcologies[0].FSPhysicalIdealist > 0) && (random(1,3) == 1)>>
and coats <<print $object>>self in body oil to show off how $pronoun's part of your physical idealism.
<<set $slaves[$i].clothes = "body oil">>
<<elseif ($arcologies[0].FSPastoralist > 0) && (random(1,3) == 1)>>
and wears Western clothing, since $pronoun thinks it fits with pastoralism.
<<set $slaves[$i].clothes = "Western clothing">>
<<elseif ($arcologies[0].FSBodyPurist > 0) && (random(1,3) == 1)>>
and wears a leotard to show off the purity of $possessive body.
<<set $slaves[$i].clothes = "a leotard">>
<<elseif ($slaves[$i].behavioralQuirk == "sinful") && (random(1,3) == 1)>>
and dresses up like a succubus because it makes $object feel naughty.
<<set $slaves[$i].clothes = "a succubus outfit">>
<<elseif ($slaves[$i].behavioralQuirk == "fitness") && (random(1,3) == 1)>>
and wears spats and a tank top to give herself a sporty look.
<<set $slaves[$i].clothes = "spats and a tank top">>
<<elseif ($slaves[$i].assignment == "guard you")>>
<<if random(1,2) == 1>>
and wears a bodysuit to show off $possessive curves without hindering $possessive deadliness.
<<set $slaves[$i].clothes = "a comfortable bodysuit">>
<<else>>
and wears a military uniform to look the part of the honor guard.
<<set $slaves[$i].clothes = "a military uniform">>
<</if>>
<<elseif ($slaves[$i].assignment == "be the Nurse")>>
and wears a nice nurse outfit to look professional before $possessive patients.
<<set $slaves[$i].clothes = "a nice nurse outfit">>
<<elseif ($slaves[$i].assignment == "be your Recruiter")>>
and wears a flattering mini dress to appear sexy and carefree before those desperately seeking a better life.
<<set $slaves[$i].clothes = "a mini dress">>
<<elseif ($slaves[$i].assignment == "be the Madam")>>
and wears a slutty suit to entice and arouse while still looking managerial.
<<set $slaves[$i].clothes = "slutty business attire">>
<<elseif ($slaves[$i].assignment == "be the DJ")>>
and wears clubslut netting to look like the perfect easy club girl.
<<set $slaves[$i].clothes = "clubslut netting">>
<<elseif ($slaves[$i].assignment == "be the Milkmaid")>>
and wears a sturdy maid outfit, since anything else might be damaged by $possessive hard work with the cows.
<<set $slaves[$i].clothes = "a nice maid outfit">>
<<elseif ($slaves[$i].assignment == "be the Milkmaid") && canPenetrate($slaves[$i]) && $cumSlaves > 2>>
and wears a slutty nurse outfit to help keep $possessive charges hard.
<<set $slaves[$i].clothes = "a slutty nurse outfit">>
<<elseif ($slaves[$i].assignment == "be your Head Girl")>>
and wears a handsome suit to give $object that extra touch of authority.
<<set $slaves[$i].clothes = "nice business attire">>
<<elseif ($slaves[$i].assignment == "be the Schoolteacher")>>
and wears a schoolgirl outfit to help keep $possessive charges on task.
<<set $slaves[$i].clothes = "a schoolgirl outfit">>
<<elseif ($slaves[$i].assignment == "be the Attendant")>>
and wears a string bikini, since it's all $pronoun can wear that won't be ruined by all the moisture in the spa.
<<set $slaves[$i].clothes = "a string bikini">>
<<elseif ($slaves[$i].assignment == "be the Wardeness")>>
and dons battledress, the better to intimidate the prisoners.
<<set $slaves[$i].clothes = "battledress">>
<<elseif ($slaves[$i].assignment == "be your concubine")>>
and goes naked, since it's $possessive honored role to be the chief object of your desire.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "submissive")>>
<<if random(1,2) == 1>>
and wears restrictive latex to encourage others to dominate $object.
<<set $slaves[$i].clothes = "restrictive latex">>
<<else>>
and wears shibari ropes to encourage others to dominate $object.
<<set $slaves[$i].clothes = "shibari ropes">>
<</if>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "dom")>>
<<if random(1,2) == 1>>
and wears a handsome suit, since $pronoun likes other slaves to look up to $object.
<<set $slaves[$i].clothes = "nice business attire">>
<<else>>
and wears a full body latex catsuit to look the part of the whip cracking domme.
<<set $slaves[$i].clothes = "a latex catsuit">>
<</if>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "masochist")>>
and wears painfully restrictive bondage gear, since $pronoun likes the torment.
<<set $slaves[$i].clothes = "uncomfortable straps">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "sadist")>>
and wears an elegant gown, since $pronoun thinks it makes $object look the part of the femme fatale.
<<set $slaves[$i].clothes = "a slave gown">>
<<elseif ($slaves[$i].attrKnown == 1) && ($slaves[$i].attrXY > 85)>>
and wears a schoolgirl outfit to show off a some T&A to attract boys.
<<set $slaves[$i].clothes = "a schoolgirl outfit">>
<<elseif ($slaves[$i].attrKnown == 1) && ($slaves[$i].attrXX > 85)>>
and wears a fashionable gown, since girls appreciate nice clothes.
<<set $slaves[$i].clothes = "a slave gown">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "cumslut")>>
and wears cut-offs and a t-shirt, because the fun yet relatively conservative outfit seems to encourage others to ask $object for blowjobs.
<<set $slaves[$i].clothes = "cutoffs and a t-shirt">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "humiliation")>>
and wears leather straps with rings over $possessive private parts because $pronoun enjoys the embarrassment such a humiliating outfit causes $object.
<<set $slaves[$i].clothes = "uncomfortable straps">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "buttslut")>>
and wears nothing other than slutty bangles, because $pronoun likes to catch the eye without putting anything between cocks and $possessive rear end.
<<set $slaves[$i].clothes = "slutty jewelry">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "mindbroken")>>
or would, if $pronoun were competent or sane.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "pregnancy")>>
and wears a short maid dress, because $pronoun wants to look motherly and fuckable at the same time.
<<set $slaves[$i].clothes = "a slutty maid outfit">>
<<elseif ($slaves[$i].energy > 95)>>
but goes nude, since as a nympho $pronoun gets plenty of attention anyway, and considers clothes an unnecessary hindrance.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif ($slaves[$i].assignment == "rest")>>
and wears a comfortable t-shirt and cutoffs to relax.
<<set $slaves[$i].clothes = "cutoffs and a t-shirt">>
<<elseif ($slaves[$i].assignment == "be a subordinate slave")>>
but gives up and goes naked after the other slaves constantly tear whatever $pronoun's wearing off $object.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif ($slaves[$i].assignment == "work a glory hole")>>
but doesn't bother wearing anything, since no one can see $possessive clothing when $pronoun's immured inside a glory hole.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif ($slaves[$i].assignment == "take classes") || ($slaves[$i].assignment == "learn in the schoolroom")>>
and wears a schoolgirl outfit, since it seems most appropriate.
<<set $slaves[$i].clothes = "a schoolgirl outfit">>
<<elseif (($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")) && bigBelly($slaves[$i]) && ($clothesBoughtMaternityDress == 1 || $arcologies[0].FSRepopulationFocus != "unset")>>
and wears pretty lingerie to show off $possessive merchandise and accentuate $possessive pregnancy while still looking a little classy.
<<set $slaves[$i].clothes = "attractive lingerie for a pregnant woman">>
<<elseif ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
and wears pretty lingerie to show off $possessive merchandise and still look a little classy.
<<set $slaves[$i].clothes = "attractive lingerie">>
<<elseif ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "serve in the club")>>
and wears string lingerie to look fun and fuckable.
<<set $slaves[$i].clothes = "a string bikini">>
<<elseif ($slaves[$i].assignment == "get milked") || ($slaves[$i].assignment == "work in the dairy")>>
and wears sturdy lingerie to offer the best support to $possessive sore, milk-filled udders.
<<set $slaves[$i].clothes = "attractive lingerie">>
<<elseif ($slaves[$i].assignment == "be a servant") || ($slaves[$i].assignment == "work as a servant")>>
and wears a sturdy maid outfit, since anything else might be damaged by $possessive hard work around the penthouse.
<<set $slaves[$i].clothes = "a nice maid outfit">>
<<elseif bigBelly($slaves[$i])>>
<<if random(1,2) == 1>>
and wears pretty lingerie to show off $possessive merchandise while giving $possessive big belly plenty of room to hang free.
<<set $slaves[$i].clothes = "attractive lingerie">>
<<elseif ($clothesBoughtMaternityLingerie == 1 || $arcologies[0].FSRepopulationFocus != "unset") && $slaves[$i].energy > 90>>
and wears pretty lingerie to show off $possessive merchandise and accentuate $possessive pregnancy while giving it plenty of room to hang free.
<<set $slaves[$i].clothes = "attractive lingerie for a pregnant woman">>
<<elseif ($clothesBoughtMaternityDress == 1 || $arcologies[0].FSRepopulationFocus != "unset")>>
and wears a conservative dress with plenty of give for $possessive belly to stretch it.
<<set $slaves[$i].clothes = "a maternity dress">>
<<else>>
and wears string lingerie to look fun and fuckable while giving $possessive big belly plenty of room to hang free.
<<set $slaves[$i].clothes = "a string bikini">>
<</if>>
<<else>>
and wears string lingerie to show off $possessive body.
<<set $slaves[$i].clothes = "a string bikini">>
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].choosesOwnChastity == 1>>
<<if $slaves[$i].vagina > -1 && $slaves[$i].breedingMark == 1 && ($slaves[$i].vaginalAccessory == "chastity belt" || $slaves[$i].vaginalAccessory == "combined chastity")>>
$pronounCap unfastens $possessive chastity belt knowing full well $possessive role in life is to carry $possessive <<if def $PC.customTitle>><<print $PC.customTitle>>'s<<elseif $PC.title != 0>>Master's<<else>>Mistress'<</if>> children.
<<set $slaves[$i].vaginalAccessory = "none">>
<<elseif $slaves[$i].vagina > -1 && $slaves[$i].ovaries == 1 && $slaves[$i].preg == 0 && $slaves[$i].vaginalAccessory != "chastity belt">>
$pronounCap also affixes a chastity belt over $possessive vagina to discourage use of $possessive reproductive organ.
<<set $slaves[$i].vaginalAccessory = "chastity belt">>
<<elseif $slaves[$i].vagina > -1 && ($slaves[$i].ovaries == 0 || $slaves[$i].preg < -1) && $slaves[$i].vaginalAccessory == "chastity belt">>
$pronounCap removes $possessive chastity belt since no matter how hard someone tries, $pronoun can never become pregnant.
<<set $slaves[$i].vaginalAccessory = "none">>
<</if>>
<<if $slaves[$i].dick > 0 && $slaves[$i].balls > 0 && $slaves[$i].dickAccessory != "chastity">>
$pronounCap also affixes a chastity cage onto $possessive dick to discourage use of $possessive reproductive organ.
<<set $slaves[$i].dickAccessory = "chastity">>
<<elseif $slaves[$i].dick > 0 && $slaves[$i].balls == 0 && $slaves[$i].dickAccessory == "chastity">>
$pronounCap removes $possessive chastity cage since even if $pronoun could get erect, $pronoun only shoots blanks.
<<set $slaves[$i].dickAccessory = "none">>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "dom")>>
$pronounCap wears boots to look like a proper dominant.
<<set $slaves[$i].shoes = "boots">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "sadist")>>
$pronounCap wears boots, since $pronoun thinks they make $possessive look dangerous.
<<set $slaves[$i].shoes = "boots">>
<<elseif ($slaves[$i].heels == 1)>>
$pronounCap wears the heels $pronoun needs to walk.
<<set $slaves[$i].shoes = "heels">>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "none")>>
$pronounCap wears comfortable flats, since $pronoun doesn't have a fetish to show off.
<<set $slaves[$i].shoes = "flats">>
<<else>>
$pronounCap wears heels to strut $possessive stuff.
<<set $slaves[$i].shoes = "heels">>
<</if>>
<</if>>
<</if>> /* closes devotion > 20 */
<</if>> /* closes MB check */
<</if>> /* closes choosesOwnClothes check */
|
mayibrad/fc
|
src/uncategorized/saChoosesOwnClothes.tw
|
tw
|
mit
| 22,917 |
:: SA chooses own job [nobr]
<<if ($slaves[$i].choosesOwnAssignment == 0) || ($slaves[$i].fuckdoll > 0) || ($slaves[$i].fetish == "mindbroken")>>
/* nothing to do */
<<elseif ($slaves[$i].choosesOwnAssignment == 2)>> /* second pass happens visibly during weekly report for the location where this slave decided to go (or stay) */
/* display text but don't change assignment (already done) */
<<SlavePronouns $slaves[$i]>>
<<SlaveTitle $slaves[$i]>>
<<set _oself = $object + "self">>
<<print $slaves[$i].choosesOwnAssignmentText>>
<<set $slaves[$i].choosesOwnAssignmentText = "", $slaves[$i].choosesOwnAssignment = 1>> /* continue cycle for next week */
<<else>> /* first pass happens silently before all reports: give stats bonus, construct decision string for display during second pass, actually change assignment */
<<set $slaves[$i].devotion++, $slaves[$i].trust++, $slaves[$i].choosesOwnAssignmentText = "was assigned to " + $slaves[$i].assignment + ". $pronounCap watches your other slaves to decide what to do, @@.hotpink;happy@@ to be permitted a choice and a little more @@.mediumaquamarine;confident@@ than if you had just given $object orders. The $desc">>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -20)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to rest, taking advantage of your permission to @@.mediumorchid;remain indolent@@.">>
<<removeJob $slaves[$i] $slaves[$i].assignment>>
<<set $slaves[$i].devotion -= 5>>
<<elseif ($slaves[$i].health < 20)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($clinic > $clinicSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is unhealthy, so $pronoun decides to get treatment at $clinicName.">>
<<assignJob $slaves[$i] "get treatment in the clinic">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is unhealthy, so $pronoun decides to rest.">>
<<removeJob $slaves[$i] $slaves[$i].assignment>>
<</if>>
<<elseif ($slaves[$i].intelligenceImplant != 1)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($schoolroom > $schoolroomSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is uneducated, so $pronoun sits _oself down in $schoolroomName.">>
<<assignJob $slaves[$i] "learn in the schoolroom">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is uneducated, so $pronoun sits _oself down to learn.">>
<<assignJob $slaves[$i] "take classes">>
<</if>>
<<elseif ($Attendant != 0) && ($universalRulesAssignsSelfFacility == 1) && (($slaves[$i].devotion < 45) || ($slaves[$i].trust < 45) || ($slaves[$i].sexualFlaw != "none") || ($slaves[$i].behavioralFlaw != "none"))>>
<<set $slaves[$i].choosesOwnAssignmentText += " could use some counseling, so $pronoun decides to visit $spaName.">>
<<assignJob $slaves[$i] "rest in the spa">>
<<elseif ($slaves[$i].devotion <= 50) && canWalk($slaves[$i]) && canSee($slaves[$i])>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($servantsQuarters > $servantsQuartersSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is obedient but not devoted, so $pronoun decides to work from $servantsQuartersName since it's the least sexually demanding job available.">>
<<assignJob $slaves[$i] "work as a servant">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is obedient but not devoted, so $pronoun decides to work as a servant since it's the least sexually demanding job available.">>
<<assignJob $slaves[$i] "be a servant">>
<</if>>
<<elseif ($slaves[$i].relationship == -1)>>
<<set $slaves[$i].choosesOwnAssignmentText += " relies on promiscuity to fulfill $possessive emotional needs,">>
<<if ($cash > 10000)>>
<<set $slaves[$i].choosesOwnAssignmentText += " and doesn't mind being a whore, so $pronoun prostitutes _oself">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " in $brothelName.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " on the streets.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun eagerly decides to slut around">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " in $clubName.">>
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " on the streets.">>
<<assignJob $slaves[$i] "serve the public">>
<</if>>
<</if>>
<<elseif ($slaves[$i].relationship == -2)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is emotionally bonded to you,">>
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
<<set $slaves[$i].choosesOwnAssignmentText += " but insecure, so $pronoun decides to make you money by prostituting _oself">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " in $brothelName.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " on the streets.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<<elseif ($slaves[$i].behavioralQuirk == "advocate")>>
<<set $slaves[$i].choosesOwnAssignmentText += " and an advocate for slavery, so $pronoun decides to burnish your reputation by slutting it up">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " in $clubName.">>
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " on the streets.">>
<<assignJob $slaves[$i] "serve the public">>
<</if>>
<<elseif ($slaves[$i].energy > 60)>>
<<set $slaves[$i].choosesOwnAssignmentText += " and $pronoun thinks of little but sex with you,">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun heads straight to $masterSuiteName.">>
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun cheerfully designates _oself one of your fucktoys.">>
<<assignJob $slaves[$i] "please you">>
<</if>>
<<elseif canSee($slaves[$i]) && canWalk($slaves[$i])>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun decides to work">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($servantsQuarters > $servantsQuartersSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " from $servantsQuartersName">>
<<assignJob $slaves[$i] "work as a servant">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " as a servant">>
<<assignJob $slaves[$i] "be a servant">>
<</if>>
<<set $slaves[$i].choosesOwnAssignmentText += " to make your penthouse as clean and homelike as possible.">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " but unable to do much on $possessive own,">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun heads straight to $masterSuiteName to await your caress.">>
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun cheerfully designates _oself one of your fucktoys to be close to you.">>
<<assignJob $slaves[$i] "please you">>
<</if>>
<</if>>
<<elseif ($slaves[$i].relationship == -3)>>
<<if $slaves[$i].devotion+$slaves[$i].trust >= 175>>
<<set $slaves[$i].choosesOwnAssignmentText += " is happily married to you,">>
<<elseif $slaves[$i].devotion < -20 && $slaves[$i].trust > 20>>
<<set $slaves[$i].choosesOwnAssignmentText += " is reluctantly married to you,">>
<<elseif $slaves[$i].devotion < -20>>
<<set $slaves[$i].choosesOwnAssignmentText += " is forcibly married to you,">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is married to you,">>
<</if>>
<<if $slaves[$i].devotion > 50>>
<<if ($slaves[$i].energy > 60)>>
<<set $slaves[$i].choosesOwnAssignmentText += " and $pronoun thinks of little but sex with you,">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun heads straight to $masterSuiteName.">>
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun cheerfully designates _oself one of your fucktoys.">>
<<assignJob $slaves[$i] "please you">>
<</if>>
<<elseif canSee($slaves[$i]) && canWalk($slaves[$i])>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun decides to work">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($servantsQuarters > $servantsQuartersSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " from $servantsQuartersName">>
<<assignJob $slaves[$i] "work as a servant">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " as a servant">>
<<assignJob $slaves[$i] "be a servant">>
<</if>>
<<set $slaves[$i].choosesOwnAssignmentText += " to make your penthouse as clean and homelike as possible.">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " but unable to do much on $possessive own">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun heads straight to $masterSuiteName to await your caress.">>
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun cheerfully designates _oself one of your fucktoys to be close to you.">>
<<assignJob $slaves[$i] "please you">>
<</if>>
<</if>>
<<elseif $slaves[$i].devotion < -20 && $slaves[$i].trust > 20>>
<<set $slaves[$i].choosesOwnAssignmentText += " and $pronoun thinks of all the ways $pronoun can take advantage of this,">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($spa > $spaSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun heads straight to $spaName to relax.">>
<<assignJob $slaves[$i] "rest in the spa">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun cheerfully desides to lounge about the penthouse.">>
<<assignJob $slaves[$i] "rest">>
<</if>>
<<elseif $slaves[$i].devotion < -20>>
<<set $slaves[$i].choosesOwnAssignmentText += " and $pronoun is scared of you, so $pronoun chooses to work as a servant so that $pronoun may serve you without "serving" you.">>
<<assignJob $slaves[$i] "be a servant">>
<<else>>
<<if ($slaves[$i].energy > 60)>>
<<set $slaves[$i].choosesOwnAssignmentText += " and $pronoun thinks of little but sex,">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun heads straight to $masterSuiteName.">>
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun cheerfully designates _oself one of your fucktoys.">>
<<assignJob $slaves[$i] "please you">>
<</if>>
<<elseif canSee($slaves[$i]) && canWalk($slaves[$i])>>
<<set $slaves[$i].choosesOwnAssignmentText += " so $pronoun decides to work">>
<<if ($universalRulesAssignsSelfFacility == 1) && ($servantsQuarters > $servantsQuartersSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " from $servantsQuartersName">>
<<assignJob $slaves[$i] "work as a servant">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " as a servant">>
<<assignJob $slaves[$i] "be a servant">>
<</if>>
<<set $slaves[$i].choosesOwnAssignmentText += " to make your penthouse as clean and homelike as possible.">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " but unable to do much on $possessive own, so $pronoun designates _oself one of your fucktoys to get more intimate with you.">>
<<assignJob $slaves[$i] "please you">>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "submissive") && canWalk($slaves[$i]) && canSee($slaves[$i])>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($servantsQuarters > $servantsQuartersSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " thinks $pronoun belongs at the bottom of the penthouse hierarchy, so $pronoun goes to live in $servantsQuartersName.">>
<<assignJob $slaves[$i] "work as a servant">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " thinks $pronoun belongs at the bottom of the penthouse hierarchy, so $pronoun decides $pronoun should be a servant.">>
<<assignJob $slaves[$i] "be a servant">>
<</if>>
<<elseif ($slaves[$i].fetish == "dom") || ($slaves[$i].fetish == "sadist")>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is self-confident, so $pronoun decides to work in $clubName.">>
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is self-confident, so $pronoun decides to work as a public servant.">>
<<assignJob $slaves[$i] "serve the public">>
<</if>>
<<elseif ($slaves[$i].fetish == "masochist")>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " enjoys abuse, so $pronoun hurries down to $brothelName.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " enjoys abuse, so $pronoun decides to become a whore.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " hurries down to $brothelName to suck cocks.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to become a whore, mostly to suck cock.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $brothelName, since it's even more embarrassing to be a whore than a club slut.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to whore, since it's even more embarrassing to be a whore than to be a public servant.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].balls > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($dairyRestraintsSetting < 2) && ($dairy > $dairySlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " chooses confinement in $dairyName, since all $pronoun will be expected to do is produce cum by orgasming to buttsex.">>
<<assignJob $slaves[$i] "work in the dairy">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to get milked, since all $pronoun will be expected to do is produce cum by orgasming to buttsex.">>
<<assignJob $slaves[$i] "get milked">>
<</if>>
<<else>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $brothelName, since whores get buttfucked more than anyone else.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to whore, since whores get buttfucked more than anyone else.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
<<if ($slaves[$i].lactation > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($dairyRestraintsSetting < 2) && ($dairy > $dairySlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads down to $dairyName to be around other lactating girls.">>
<<assignJob $slaves[$i] "work in the dairy">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to get milked, since $pronoun is already lactating.">>
<<assignJob $slaves[$i] "get milked" >>
<</if>>
<<elseif ($PC.dick == 1) && isFertile($slaves[$i])>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to serve you in $masterSuiteName, hoping that you'll get $possessive pregnant.">>
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to be your fucktoy, hoping that you'll get $possessive pregnant.">>
<<assignJob $slaves[$i] "please you">>
<</if>>
<<elseif ($universalRulesAssignsSelfFacility == 1) && ($dairyPregSetting > 0) && ($dairy > $dairySlaves) && isFertile($slaves[$i])>>
<<if $dairyPregSetting > 1>>
<<set $slaves[$i].choosesOwnAssignmentText += " eagerly rushes to $dairyName in the hopes that $possessive fertile womb will be packed full of children.">>
<<assignJob $slaves[$i] "work in the dairy">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " rushes to $dairyName in the hopes that $possessive fertile womb will be rented out.">>
<<assignJob $slaves[$i] "work in the dairy">>
<</if>>
<<elseif ($slaves[$i].bellyPreg >= 1500)>>
<<if $arcologies[0].FSRepopulationFocus > 20>>
<<if ($cash < 10000)>>
<<if $brothel > $brothelSlaves && $universalRulesAssignsSelfFacility == 1>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads to $brothelName since $pronoun wants to set an example for any unimpregnated girls.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads to the streets to lavish in the attention given to pregnant prostitutes.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<<else>>
<<if $club > $clubSlaves && $universalRulesAssignsSelfFacility == 1>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads to $clubName to show off $possessive growing middle and lavish in the public's attention.">>
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads to the streets to contribute to the number of visiblt pregnant woman around.">>
<<assignJob $slaves[$i] "serve the public">>
<</if>>
<</if>>
<<elseif $masterSuite > $masterSuiteSlaves && $universalRulesAssignsSelfFacility == 1>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads straight to $masterSuiteName to share the intimacy of $possessive pregnant body with you.">>
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to be your fucktoy to share the intimacy of $possessive pregnant body with you.">>
<<assignJob $slaves[$i] "please you">>
<</if>>
<<elseif ($slaves[$i].pregKnown == 1)>>
<<if $masterSuite > $masterSuiteSlaves && $universalRulesAssignsSelfFacility == 1>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads straight to $masterSuiteName so you may watch for the day that $pronoun finally starts to show.">>
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to be your fucktoy so you may enjoy watching $object begin showing.">>
<<assignJob $slaves[$i] "please you">>
<</if>>
<<else>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " can't indulge $possessive fetish by getting pregnant _oself, so $pronoun just heads down to $brothelName.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " can't indulge $possessive fetish by getting pregnant _oself, so $pronoun glumly decides to be a whore.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "boobs")>>
<<if ($slaves[$i].lactation > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($dairyRestraintsSetting < 2) && ($dairy > $dairySlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " heads down to $dairyName for all the attention that'll be lavished on $possessive nipples.">>
<<assignJob $slaves[$i] "work in the dairy">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to get milked, since $pronoun loves getting off to it.">>
<<assignJob $slaves[$i] "get milked">>
<</if>>
<<else>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $clubName so $pronoun can show off $possessive bare breasts.">>
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work as a public servant so $pronoun can show off $possessive bare breasts.">>
<<assignJob $slaves[$i] "serve the public">>
<</if>>
<</if>>
<<elseif ($slaves[$i].attrXX > 85)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $clubName so $pronoun can hit on hot girls.">>
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work as a public servant so $pronoun can hit on hot girls.">>
<<assignJob $slaves[$i] "serve the public">>
<</if>>
<<elseif ($slaves[$i].attrXY > 85)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $clubName so $pronoun can hit on cute boys.">>
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work as a public servant so $pronoun can hit on cute boys.">>
<<assignJob $slaves[$i] "serve the public">>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to help those of your girls who mind taking dick all day by working in $brothelName.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to help those of your girls who mind taking dick all day by working as a whore.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<<elseif ($arcologies[0].FSChattelReligionist > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a pure and faithful slave, so $pronoun sells $possessive body in the holy brothel.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a pure and faithful slave, so $pronoun sells $possessive body as a holy prostitute.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<<elseif ($arcologies[0].FSEgyptianRevivalist > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($masterSuite > $masterSuiteSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a devoted slave, so $pronoun immediately joins your harem.">>
<<assignJob $slaves[$i] "serve in the master suite">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a devoted slave, so $pronoun immediately joins your harem.">>
<<assignJob $slaves[$i] "please you">>
<</if>>
<<elseif ($arcologies[0].FSRomanRevivalist > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a devoted slave, so $pronoun decides $pronoun can best serve the state by raising money for the treasury, by selling $possessive body in $brothelName.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a devoted slave, so $pronoun decides $pronoun can best serve the state by raising money for the treasury, by selling $possessive body as a prostitute.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<<elseif ($arcologies[0].FSAztecRevivalist > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a devoted slave, so $pronoun decides $pronoun can best serve the empire by serving at the fertility temple.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " is a devoted slave, so $pronoun decides $pronoun can best serve the empire by offering herself to the public.">>
<<assignJob $slaves[$i] "serve the public">>
<</if>>
<<elseif ($arcologies[0].FSPaternalist > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $brothelName, a respectable position for a slave in this enlightened arcology.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to be a whore, a respectable position for a slave in this enlightened arcology.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<<elseif ($arcologies[0].FSPastoralist > 0)>>
<<if ($slaves[$i].lactation > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($dairyRestraintsSetting < 2) && ($dairy > $dairySlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " hurries to join your herd of dairy cows.">>
<<assignJob $slaves[$i] "work in the dairy">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " hurries to join your herd of cows.">>
<<assignJob $slaves[$i] "get milked">>
<</if>>
<<else>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $brothelName to help raise money to get more girls lactating properly.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to prostitute _oself to help raise money to get more girls lactating properly.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<</if>>
<<elseif ($arcologies[0].FSHedonisticDecadence > 0)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($spa > $spaSlaves) && (($slaves[$i].trust < 60) || ($slaves[$i].devotion <= 60))>>
<<set $slaves[$i].choosesOwnAssignmentText += " could use a break, so $pronoun heads to take a dip in the spa.">>
<<assignJob $slaves[$i] "rest in the spa">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " could use a meal and a nap, so $pronoun grabs a cup of food and heads to bed.">>
<<assignJob $slaves[$i] "rest">>
<</if>>
<<else>>
<<if ($slaves[$i].whoreSkill > $slaves[$i].entertainSkill)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to work in $brothelName, since $pronoun thinks _oself a better whore than a public slut.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to whore, since $pronoun thinks _oself a better whore than a public slut.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<<elseif ($slaves[$i].entertainSkill >= $slaves[$i].whoreSkill)>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to be a club girl, since $pronoun thinks _oself a better public slut than a whore.">>
<<assignJob $slaves[$i] "serve in the club">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to serve the public, since $pronoun thinks _oself a better public slut than a whore.">>
<<assignJob $slaves[$i] "serve the public">>
<</if>>
<<else>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($brothel > $brothelSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to join $possessive sisters and work in $brothelName.">>
<<assignJob $slaves[$i] "work in the brothel">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to prostitute _oself to help you upgrade $arcologies[0].name and improve everyone's life.">>
<<assignJob $slaves[$i] "whore">>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($universalRulesAssignsSelfFacility == 1) && ($club > $clubSlaves)>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to be a club girl, since partying is better than sitting around and failing to think of a job to do.">>
<<assignJob $slaves[$i] "serve in the club">>
<<elseif canWalk($slaves[$i]) && canSee($slaves[$i])>>
<<set $slaves[$i].choosesOwnAssignmentText += " decides to tidy up the penthouse a little while $pronoun thinks.">>
<<assignJob $slaves[$i] "be a servant">>
<<else>>
<<set $slaves[$i].choosesOwnAssignmentText += " stays in bed, unable to come up with anything.">>
<<removeJob $slaves[$i] $slaves[$i].assignment>>
<</if>>
<</if>>
<<set $slaves[$i].choosesOwnAssignment = 2>> /* ready for second pass */
<</if>> /* closes choosesOwnAssignment */
|
mayibrad/fc
|
src/uncategorized/saChoosesOwnJob.tw
|
tw
|
mit
| 30,021 |
:: SA devotion [nobr]
<<if $slaves[$i].fetish == "mindbroken">>
@@.red;Her mind is fundamentally broken, so her experiences have no lasting effect on her emotional state.@@
<<else>>
<<if $slaves[$i].fuckdoll == 0>>
<<set $energyPlus = 0>>
<<if $slaves[$i].origin == "You were acquainted with her before you were an arcology owner; your rival tried to use her to manipulate you, but you rescued her.">>
<<if ($rivalryDuration <= 10 || $rivalryFS == "Racial Supremacism" || $rivalryFS == "Paternalism")>>
You @@.mediumaquamarine;saved $slaves[$i].slaveName from a living nightmare@@ under your rival's rule. She @@.hotpink;tries her best to adapt to her savior's wishes@@.
<<set $slaves[$i].devotion += 2.0>>
<<set $slaves[$i].trust += 2.0>>
<<elseif $hostageGiveIn == 1>>
Since you are @@.mediumaquamarine;indulging@@ $slaves[$i].slaveName's desires, she @@.hotpink;likes you more@@.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif $rivalryDuration > 20 and $slaves[$i].devotion < 5>>
<<if $personalAttention == $slaves[$i].ID>>
You took everything from $slaves[$i].slaveName and @@.mediumorchid;she hates you for it@@. Since you won't give her what she wants, she @@.gold;refuses to trust you@@. Since you are putting such a personal touch into her care, she can't find it in her to rebel as strongly.
<<set $slaves[$i].devotion -= 1.0>>
<<set $slaves[$i].trust -= 1.0>>
<<else>>
You took everything from $slaves[$i].slaveName and @@.mediumorchid;she hates you for it@@. Since you won't give her what she wants, she @@.gold;refuses to trust you at all@@.
<<set $slaves[$i].devotion -= 8.0>>
<<set $slaves[$i].trust -= 8.0>>
<</if>>
<<elseif $rivalryDuration > 10 and $slaves[$i].devotion < 5>>
<<if $personalAttention == $slaves[$i].ID>>
She is @@.gold;horrified by you@@. Your rival taught her a great deal about slave life in your arcology and indulged her deepest fantasies. $slaves[$i].slaveName considers being your pet @@.mediumorchid;a fate worse than death@@. Since you are putting such a personal touch into her care, maybe you aren't the monster she thought you were. She can't find it in her to hate and fear you as much.
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<<else>>
She is @@.gold;horrified by you@@. Your rival taught her a great deal about slave life in your arcology and indulged her deepest fantasies. $slaves[$i].slaveName considers being your pet @@.mediumorchid;a fate worse than death@@.
<<set $slaves[$i].devotion -= 15.0>>
<<set $slaves[$i].trust -= 15.0>>
<</if>>
<</if>>
<</if>>
<<if $PC.preg >= 20 && $PC.career != "escort">>
<<if $slaves[$i].devotion > 60>>
<<if $PC.pregMood == 2>>
She is devoted to you and does her best to satisfy your demanding, hormone driven libido, no matter what you want from her. Her efforts to give herself you to @@.hotpink;further her submission@@ to you.
<<set $slaves[$i].devotion += 2>>
<<elseif $PC.pregMood == 1>>
She is devoted to you and tries her best to accommodate your needs and desires. Your hormonal mothering @@.mediumaquamarine;leaves her slightly more trusting@@ of you.
<<set $slaves[$i].trust += 2>>
<<else>>
She is devoted to you and tries her best to accommodate your needs and desires.
<</if>>
<<else>>
<<if $PC.pregMood == 2>>
She is @@.gold;horrified@@ of your aggressive sexual advances, forcing her @@.hotpink;bend to your will@@ or face punishment at the hands of a hormonal pregnant woman.
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust -= 4>>
<<elseif $PC.pregMood == 1>>
She happily @@.mediumorchid;takes advantage@@ of your hormone induced kindness, though your care @@.mediumaquamarine;builds her trust in you.@@
<<set $slaves[$i].devotion -= 4>>
<<set $slaves[$i].trust += 4>>
<<else>>
She takes note of your gravid form and @@.mediumorchid;begins testing just how much she can get away with@@ while she can.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<elseif $PC.preg >= 16>>
<<if $slaves[$i].devotion > 60>>
<<if $PC.pregMood == 2>>
She is devoted to you and does her best to satisfy your demanding, hormonal driven libido, no matter what you want from her. Her efforts to give herself you to @@.hotpink;further her submission@@ to you.
<<set $slaves[$i].devotion += 2>>
<<elseif $PC.pregMood == 1>>
She is devoted to you and tries her best to accommodate your needs and desires. Your hormonal mothering @@.mediumaquamarine;leaves her slightly more trusting@@ of you.
<<set $slaves[$i].trust += 2>>
<<else>>
She is devoted to you and tries her best to accommodate your needs and desires.
<</if>>
<<else>>
<<if $PC.pregMood == 2>>
She is @@.gold;horrified@@ of your aggressive sexual advances, forcing her @@.hotpink;bend to your will@@ or face punishment at the hands of a hormonal pregnant woman.
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust -= 4>>
<<elseif $PC.pregMood == 1>>
She happily @@.mediumorchid;takes advantage@@ of your hormone induced kindness, though your care @@.mediumaquamarine;builds her trust in you.@@
<<set $slaves[$i].devotion -= 4>>
<<set $slaves[$i].trust += 4>>
<<else>>
She takes note of your gravid form and @@.mediumorchid;begins testing just how much she can get away with@@ while she can.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].dick > 0 && canAchieveErection($slaves[$i]) && $PC.preg >= 18>>
<<if $PC.pregMood == 2>>
<<set $slaves[$i].penetrativeCount += 7>>
<<else>>
<<set $slaves[$i].penetrativeCount += 3>>
<</if>>
<</if>>
<<if $slaves[$i].PCKnockedUp > 0 && $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0 && $slaves[$i].devotion < -20>>
She got you pregnant and she knows it. This is a @@.mediumorchid;huge boost@@ to her ego and gives her an a slight edge on you.
<<set $slaves[$i].devotion -= 10>>
<<if $slaves[$i].PCChildrenFathered > 0>>
Even better; you gave birth to her child<<if $slaves[$i].PCChildrenFathered > 1>>ren<</if>>. To her, she is the dominant force and you are just a bitch to be bred. She could create a scandal if she started running her mouth, something she lords over you every chance she gets under the assumption that @@.mediumaquamarine;you'll try to appease her to keep her quiet.@@
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust += 10>>
<</if>>
<</if>>
<<if $slaves[$i].devotion <= 95>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].devotion >= -50>>
<<if $slaves[$i].trust > 20>>
$slaves[$i].slaveName does not like you and believes that you will not punish her severely, and her @@.mediumorchid;regard for you is severely reduced@@ by this lack of respect.
<<set $slaves[$i].trust -= 4>>
<<elseif $slaves[$i].trust >= -20>>
$slaves[$i].slaveName neither likes nor fears you, and her @@.mediumorchid;regard for you is reduced@@ by this lack of respect.
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].intelligence != 0>>
<<if $slaves[$i].intelligence >= 3>>
<<if $personalAttention == $slaves[$i].ID>>
$slaves[$i].slaveName's @@.deepskyblue;brilliant mind@@ strongly resists slavery, but since you are giving her personal attention you are able to compensate for her genius.
<<else>>
<<if $slaves[$i].trust < -20>>
$slaves[$i].slaveName's @@.deepskyblue;brilliant mind@@ strongly resists slavery, but she fears you deeply enough that she consciously forces herself to obey out of self-preservation.
<<else>>
$slaves[$i].slaveName's @@.deepskyblue;brilliant mind@@ strongly @@.mediumorchid;resists@@ slavery and encourages her to @@.gold;fear you.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].intelligence >= 2>>
<<if $personalAttention == $slaves[$i].ID>>
$slaves[$i].slaveName's @@.deepskyblue;highly acute mind@@ naturally resists slavery, but since you are giving her personal attention you are able to compensate for her intelligence.
<<else>>
<<if $slaves[$i].trust < -20>>
$slaves[$i].slaveName's @@.deepskyblue;highly acute mind@@ naturally resists slavery, but she fears you deeply enough that she consciously forces herself to obey out of self-preservation.
<<else>>
$slaves[$i].slaveName's @@.deepskyblue;highly acute mind@@ naturally @@.mediumorchid;resists@@ slavery and encourages her to @@.gold;fear you.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].intelligence >= 1>>
<<if $personalAttention == $slaves[$i].ID>>
$slaves[$i].slaveName's @@.deepskyblue;intelligent mind@@ naturally resists slavery, but since you are giving her personal attention you are able to compensate for her cleverness.
<<else>>
<<if $slaves[$i].trust < -20>>
$slaves[$i].slaveName's @@.deepskyblue;intelligent mind@@ naturally resists slavery, but she fears you deeply enough that she consciously forces herself to obey out of self-preservation.
<<else>>
$slaves[$i].slaveName's @@.deepskyblue;intelligent mind@@ naturally @@.mediumorchid;resists@@ slavery.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].intelligence <= -3>>
$slaves[$i].slaveName's @@.orangered;moronic mind@@ naturally @@.hotpink;accepts@@ slavery, and she's imbecile enough to instinctively @@.mediumaquamarine;trust you@@ to know what's best for her.
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].intelligence <= -2>>
$slaves[$i].slaveName's @@.orangered;idiotic mind@@ naturally @@.hotpink;accepts@@ slavery, and she's stupid enough to instinctively @@.mediumaquamarine;trust you@@ to know what's best.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif $slaves[$i].intelligence <= -1>>
$slaves[$i].slaveName's @@.orangered;unintelligent mind@@ naturally @@.hotpink;accepts@@ slavery.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSPaternalistLaw == 1)>>
The totally paternalistic society of your arcology encourages her to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($arcologies[0].FSPaternalist >= random(1,120))>>
The paternalistic culture of your arcology encourages her to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($arcologies[0].FSChattelReligionistLaw == 1)>>
Your status as the prophet of your theocratic arcology encourages her to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($arcologies[0].FSChattelReligionist >= random(1,120))>>
Your arcology's omnipresent religion encourages her to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($arcologies[0].FSRestart != "unset")>>
<<if $slaves[$i].bellyPreg >= 1500 && $slaves[$i].devotion < 20>>
Being visibly pregnant in a society that loathes slave breeding fills her with @@.gold;fear@@ for herself and her unborn child.
<<set $slaves[$i].trust -= 10>>
<<elseif $slaves[$i].pregKnown == 1 && $slaves[$i].devotion < 20>>
Being pregnant in a society that loathes slave breeding fills her with @@.gold;worry@@ that you'll harm her or her unborn child.
<<set $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionistCreed == 1>>
<<if $nicaeaFocus == "slaves">>
The creed of $nicaeaName @@.hotpink;focuses on slaves@@ and is repeated constantly all around her.
<<set $slaves[$i].devotion += $nicaeaPower>>
<</if>>
<</if>>
/* INDENTURE MENTAL EFFECTS */
<<if ($slaves[$i].indenture > -1)>>
<<if $slaves[$i].indenture <= 52>>
She knows that it's less than a year until her indenture ends.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect.
<<elseif $slaves[$i].devotion >= -20>>
The prospect of freedom @@.hotpink;encourages her to submit to your orders@@ and @@.mediumaquamarine;encourages her to be optimistic.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
The prospect of freedom encourages her to @@.mediumaquamarine;tolerate anything.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
The fact that she is an indentured servant, not a permanent slave, is never truly far from her mind.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about eventual freedom.
<<elseif $slaves[$i].devotion >= -20>>
The prospect of eventual freedom @@.hotpink;cheers her up@@ and @@.mediumaquamarine;makes her optimistic.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
The prospect of eventual freedom works to make the indignities of slavery @@.mediumaquamarine;weigh lightly@@ on her.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].indentureRestrictions >= 2>>
She's also @@.mediumaquamarine;able to rely on the protection@@ of her indenture.
<<set $slaves[$i].trust += 1>>
<<elseif $slaves[$i].indentureRestrictions > 1>>
She's also @@.mediumaquamarine;able to trust the restrictions@@ that her indenture places on her treatment.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<elseif $seeAge == 1>> /* RETIREMENT */
<<if $slaves[$i].actualAge >= $retirementAge-5 && $PhysicalRetirementAgePolicy != 1>>
<<if ($CitizenRetirement == 1)>>
<<if $slaves[$i].actualAge >= $retirementAge-1>>
She knows that it's less than a year until her retirement from sexual slavery into citizenship.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect, but she prefers to think of it as your way of looking after her. It's her favorite subject, and her strong feelings about it
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@.green;improves your reputation.@@
<<FSChange "Paternalist" 2>>
<<else>>
@@.green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep*2>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@.hotpink;encourages her to submit to slavery@@ and @@.mediumaquamarine;encourages her to be optimistic.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
The prospect of manumission encourages her to @@.mediumaquamarine;tolerate anything.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
Her retirement from sexual slavery into citizenship is on the horizon.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect, but she prefers to think of it as your way of looking after her. This
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@.green;improves your reputation.@@
<<FSChange "Paternalist" 2>>
<<else>>
@@.green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@.hotpink;cheers her up@@ and @@.mediumaquamarine;makes her optimistic.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
The prospect of manumission works to make the indignities of slavery @@.mediumaquamarine;weigh lightly@@ on her.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<elseif ($BioreactorRetirement == 1)>>
<<if $slaves[$i].actualAge >= $retirementAge-1>>
She knows that it's less than a year until her permanent inclusion in the arcology's milk production systems.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she desperately tries not to think about it, though she occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@.gold;she is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
She is filled with @@.gold;terror@@ and @@.mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
She knows that her permanent inclusion in the arcology's milk production systems is not far off.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she tries not to think about it, though she occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@.gold;scares her.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@.gold;scares@@ and @@.mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif ($ArcadeRetirement == 1)>>
<<if $slaves[$i].actualAge >= $retirementAge-1>>
She knows that it's less than a year until she is to be permanently encased in a bodysuit with holes for nothing but dick.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she desperately tries not to think about it, though she occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@.gold;she is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
She is filled with @@.gold;terror@@ and @@.mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
She knows that her ultimate fate as a Fuckdoll is not far off.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she tries not to think about it, though she occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@.gold;scares her.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@.gold;scares@@ and @@.mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge >= $retirementAge-5 && $PhysicalRetirementAgePolicy == 1>>
<<if ($CitizenRetirement == 1)>>
<<if $slaves[$i].physicalAge >= $retirementAge-1>>
She knows that it's less than a year until her retirement from sexual slavery into citizenship.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect, but she prefers to think of it as your way of looking after her. It's her favorite subject, and her strong feelings about it
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@.green;improves your reputation.@@
<<FSChange "Paternalist" 2>>
<<else>>
@@.green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep*2>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@.hotpink;encourages her to submit to slavery@@ and @@.mediumaquamarine;encourages her to be optimistic.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
The prospect of manumission encourages her to @@.mediumaquamarine;tolerate anything.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
Her retirement from sexual slavery into citizenship is on the horizon.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she has mixed feelings about the prospect, but she prefers to think of it as your way of looking after her. This
<<if $arcologies[0].FSPaternalist != "unset">>
advances paternalistic ideals and @@.green;improves your reputation.@@
<<FSChange "Paternalist" 2>>
<<else>>
@@.green;improves your reputation.@@
<<set $repGain += $FSSingleSlaveRep>>
<</if>>
<<elseif $slaves[$i].devotion >= -20>>
The prospect of manumission @@.hotpink;cheers her up@@ and @@.mediumaquamarine;makes her optimistic.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
The prospect of manumission works to make the indignities of slavery @@.mediumaquamarine;weigh lightly@@ on her.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<elseif ($BioreactorRetirement == 1)>>
<<if $slaves[$i].physicalAge >= $retirementAge-1>>
She knows that it's less than a year until her permanent inclusion in the arcology's milk production systems.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she desperately tries not to think about it, though she occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@.gold;she is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
She is filled with @@.gold;terror@@ and @@.mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
She knows that her permanent inclusion in the arcology's milk production systems is not far off.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she tries not to think about it, though she occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@.gold;scares her.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@.gold;scares@@ and @@.mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<elseif ($ArcadeRetirement == 1)>>
<<if $slaves[$i].physicalAge >= $retirementAge-1>>
She knows that it's less than a year until she is to be permanently encased in a bodysuit with holes for nothing but dick.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she desperately tries not to think about it, though she occasionally bursts into tears without provocation.
<<elseif $slaves[$i].devotion > 20>>
To put it mildly, @@.gold;she is terrified.@@
<<set $slaves[$i].trust -= 3>>
<<else>>
She is filled with @@.gold;terror@@ and @@.mediumorchid;horror.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<else>>
She knows that her ultimate fate as a Fuckdoll is not far off.
<<if $slaves[$i].devotion > 95>>
Since she loves you, she tries not to think about it, though she occasionally seems preoccupied.
<<elseif $slaves[$i].devotion > 20>>
The prospect @@.gold;scares her.@@
<<set $slaves[$i].trust -= 2>>
<<else>>
The prospect @@.gold;scares@@ and @@.mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($CitizenRetirement == 1)>>
<<if ($slaves[$i].devotion <= 95) || ($slaves[$i].trust <= 95)>>
<<if $SexMilestoneRetirement == 1>>
<<if $slaves[$i].oralCount + $slaves[$i].analCount + $slaves[$i].vaginalCount + $slaves[$i].penetrativeCount + $slaves[$i].mammaryCount >= $retirementSex*0.8>>
<<if $slaves[$i].devotion >= -20>>
She's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
She does her best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since she knows that her freedom is only a few thousand dicks away.
<</if>>
<</if>>
<<if $MilkMilestoneRetirement == 1>>
<<if $slaves[$i].milk >= $retirementMilk*0.8>>
<<if $slaves[$i].devotion >= -20>>
She's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
She does her best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since she knows she will be free if her udders can gush just a bit more cream.
<</if>>
<</if>>
<<if $BirthsMilestoneRetirement == 1>>
<<if $slaves[$i].births >= $retirementBirths*0.6>>
<<if $slaves[$i].devotion >= -20>>
She's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
She does her best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since she knows she only has to successfully breed a little more to be free.
<</if>>
<</if>>
<<if $KillsMilestoneRetirement == 1>>
<<if $slaves[$i].pitkills >= $retirementKills*0.6>>
<<if $slaves[$i].devotion >= -20>>
She's @@.hotpink;more obedient@@ and @@.mediumaquamarine;more tolerant,@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<else>>
She does her best to @@.mediumaquamarine;stay strong,@@
<<set $slaves[$i].trust += 1>>
<</if>>
since she knows just a bit more murder in the pit will win her freedom.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES RETIREMENT */
<<if $slaves[$i].assignmentVisible == 1>>
<<if $personalAttention == "sex">>
<<if $freeSexualEnergy > 0>>
<<if $freeSexualEnergy == 3>>
She gets a lot of sexual attention from you, since you don't have nearly enough dedicated fucktoys to sate your libido, and this @@.hotpink;<<if $slaves[$i].devotion > 50>>intensifies her love for you<<else>>forces her to get used to sex slavery<</if>>.@@
<<elseif $freeSexualEnergy == 2>>
She receives some sexual attention from you, since you don't have enough dedicated fucktoys to sate your libido, and this @@.hotpink;<<if $slaves[$i].devotion > 50>>builds her closeness to you<<else>>gets her used to being your sex slave<</if>>.@@
<<else>>
She receives occasional sexual attention from you, since you barely have enough dedicated fucktoys to sate your libido, @@.hotpink;<<if $slaves[$i].devotion > 50>>making her feel closer to you<<else>>keeping her aware she's your sex slave<</if>>.@@
<</if>>
<<set $slaves[$i].devotion += $freeSexualEnergy>>
<<set $slaves[$i].oralCount += $freeSexualEnergy>>
<<set $oralTotal += $freeSexualEnergy>>
<<if canDoVaginal($slaves[$i])>>
<<set $slaves[$i].vaginalCount += $freeSexualEnergy>>
<<set $vaginalTotal += $freeSexualEnergy>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<set $slaves[$i].analCount += $freeSexualEnergy>>
<<set $analTotal += $freeSexualEnergy>>
<</if>>
<</if>>
<</if>>
<</if>>
/* COLLECTIVE SPIRIT IMPACTS */
<<if ($slaves.length > 3)>>
<<set _collectiveTrustEffect = 0>>
<<set _collectiveDevotionEffect = 0>>
<<if $enduringDevotion > 50>>
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion <= 20>>
<<set _collectiveDevotionEffect = 1, $slaves[$i].devotion += 1>>
<<if $slaves[$i].assignmentVisible == 1>><<set $slaves[$i].devotion += 1>><</if>>
<</if>>
<</if>>
<<elseif $enduringDevotion <= 0>>
<<if $slaves[$i].devotion <= 20>>
<<set _collectiveDevotionEffect = -1, $slaves[$i].devotion -= 1>>
<<if $slaves[$i].assignmentVisible == 1>><<set $slaves[$i].devotion -= 1>><</if>>
<</if>>
<</if>>
<<if $enduringTrust > 50>>
<<if $slaves[$i].trust >= -20>>
<<if $slaves[$i].trust <= 20>>
<<set _collectiveTrustEffect = 1, $slaves[$i].trust += 1>>
<<if $slaves[$i].assignmentVisible == 1>><<set $slaves[$i].trust += 1>><</if>>
<</if>>
<</if>>
<<elseif $enduringTrust <= 0>>
<<if $slaves[$i].trust <= 20>>
<<set _collectiveTrustEffect = -1, $slaves[$i].trust -= 1>>
<<if $slaves[$i].assignmentVisible == 1>><<set $slaves[$i].trust -= 1>><</if>>
<</if>>
<</if>>
<<if _collectiveDevotionEffect == 1>>
<<if _collectiveTrustEffect == 1>>
Since she's ambivalent and fearful, the @@.hotpink;collective devotion@@ @@.mediumaquamarine;and trust@@ of your slaves affect her slightly.
<<elseif _collectiveTrustEffect == 0>>
Since she's ambivalent about you, the @@.hotpink;collective devotion@@ your slaves feel for you affects her slightly.
<<else>>
Since she's ambivalent about you, the @@.hotpink;collective devotion@@ your slaves feel for you affects her slightly, but their @@.gold;general fear@@ affects her too.
<</if>>
<<elseif _collectiveDevotionEffect == 0>>
<<if _collectiveTrustEffect == 1>>
Since she's fearful of you, the @@.mediumaquamarine;collective trust@@ your slaves place in you affects her slightly.
<<elseif _collectiveTrustEffect == -1>>
Since she doesn't trust you, the @@.gold;collective fear@@ your slaves feel for you affects her slightly.
<</if>>
<<else>>
<<if _collectiveTrustEffect == 1>>
The @@.mediumorchid;collective anger@@ your slaves feel reinforces her own feelings, but their @@.mediumaquamarine;collective trust@@ also affects her slightly.
<<elseif _collectiveTrustEffect == 0>>
The @@.mediumorchid;collective anger@@ your slaves feel reinforces her own feelings.
<<else>>
The @@.mediumorchid;collective anger@@ @@.gold;and fear@@ your slaves feel reinforce her own feelings.
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].assignmentVisible == 1>>
<<if ($arcade != 0) || (($dairy != 0) && ($dairyRestraintsSetting >= 2))>>
<<if $slaves[$i].devotion <= 95>>
She knows about <<if $arcade != 0>>$arcadeName<<if ($dairy != 0) && ($dairyRestraintsSetting >= 2)>> and $dairyName<</if>><<else>>$dairyName<</if>>, and @@.gold;fears@@ that you might send her there.
<<set $slaves[$i].trust -= 1>>
<<else>>
She knows some of your other slaves meet terrible, industrial fates, but she loves you so much that she tries not to think about it.
<</if>>
<</if>>
<</if>>
/* STAT CROSSOVERS */
<<if $slaves[$i].trust >= -20>>
<<if $slaves[$i].devotion > 95>>
<<if $slaves[$i].trust <= 20>>
$slaves[$i].slaveName loves you, so she finds herself @@.mediumaquamarine;fearing you a little less.@@
<<set $slaves[$i].trust += 1>>
<<elseif $slaves[$i].trust <= 50>>
$slaves[$i].slaveName loves you, so she finds herself @@.mediumaquamarine;trusting you a little more.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<elseif $slaves[$i].devotion > 60>>
<<if $slaves[$i].trust <= 20>>
$slaves[$i].slaveName is devoted to you, so she finds herself @@.mediumaquamarine;fearing you a little less.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<elseif $slaves[$i].devotion < -50>>
<<if $slaves[$i].trust > 20>>
<<if $slaves[$i].trust <= 95>>
$slaves[$i].slaveName hates you, so she finds herself @@.gold;trusting you a little less.@@
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].trust > 95>>
<<if $slaves[$i].devotion <= 20>>
$slaves[$i].slaveName trusts you implicitly, so she finds herself @@.hotpink;hating you a little less.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName trusts you implicitly, so she finds herself @@.hotpink;liking you a little more.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].trust > 50>>
<<if $slaves[$i].devotion <= 20>>
$slaves[$i].slaveName trusts you, so she finds herself @@.hotpink;hating you a little less.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].trust < -50>>
<<if $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName is so terrified of you that she tries desperately to avoid punishment, @@.hotpink;which is sometimes indistinguishable from devotion.@@
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].trust < -20>>
<<if $slaves[$i].devotion > 20>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName is scared of you, but not truly terrified, so she feels safe in @@.mediumorchid;hating the worst parts of being your sex slave.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].career == "a slave since birth")>>
<<if ($slaves[$i].devotion <= 95)>>
The tank's imprinting systems left a @@.hotpink;deep, subconscious <<if $activeSlave.origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows only of the terror that awaits her should she not obey her master.">>need<<else>>desire<</if>>@@ to serve her owner.
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "unflinching")>>
<<if ($slaves[$i].devotion <= 95)>>
<<if ($slaves[$i].devotion < $slaves[$i].oldDevotion)>>
Her unflinching nature leads her to forget some of the unpleasant things she's experienced this week, @@.hotpink;reducing their impact on her feelings about you.@@
<<set $slaves[$i].devotion += ($slaves[$i].oldDevotion - $slaves[$i].devotion)/2>>
<</if>>
<</if>>
<</if>>
/* CAPS ON DEVOTION GAIN */
<<if $slaves[$i].origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows nothing of the world outside of what the tank imprinted her with.">>
The incubation facility conditioned her mind for total subservience to her owner; she can not resist her progress.
<<elseif $slaves[$i].origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows only of the terror that awaits her should she not obey her master.">>
The incubation facility conditioned her mind for total reverence of her owner; she can not resist her progress.
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].devotion >= ($slaves[$i].oldDevotion+5)>>
<<if $slaves[$i].origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows nothing of the world outside of what the tank imprinted her with.">>
The incubation facility conditioned her mind for total subservience to her owner; she can not resist her progress.
<<elseif $arcologies[0].FSChattelReligionist >= random(1,100)>>
The natural resilience of her mind is overcome by the omnipresent combination of faith and servitude in $arcologies[0].name, and she does not resist her progress down the path towards total subservience.
<<elseif $personalAttention == $slaves[$i].ID>>
She gained so much regard for you this week that her natural reaction is to rebound a little, but since you're giving her personal attention, your charismatic presence prevents this.
<<elseif $slaves[$i].devotion < 95>>
So many things served to drive her into subservience this week that her mind @@.mediumorchid;rebounds a little.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].devotion >= ($slaves[$i].oldDevotion+5)>>
<<if $slaves[$i].origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows nothing of the world outside of what the tank imprinted her with.">>
The incubation facility conditioned her mind for total subservience to her owner; she can not resist her progress.
<<elseif $slaves[$i].behavioralFlaw == "arrogant">>
Though she made progress this week, @@.mediumorchid;it is limited by her arrogance.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<<elseif ($slaves[$i].behavioralFlaw == "bitchy") && canTalk($slaves[$i])>>
Though she made progress this week, @@.mediumorchid;it is limited by the independence she regains by making snide comments.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<<elseif $slaves[$i].behavioralFlaw == "devout">>
Though she made progress this week, @@.mediumorchid;it is limited by the independence she regains through reliance on her faith.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<<elseif $slaves[$i].behavioralFlaw == "liberated">>
Though she made progress this week, @@.mediumorchid;it is limited by the independence she retains due to her moral convictions that this is wrong.@@
<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
<</if>>
<</if>>
<</if>>
/* CAPS ON TRUST GAIN */
<<if $slaves[$i].trust > -20>>
<<if $slaves[$i].trust >= ($slaves[$i].oldTrust+5)>>
<<if $slaves[$i].origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows nothing of the world outside of what the tank imprinted her with.">>
Any natural doubts she has are overcome by her condtioning in the incubation facilty; she can not resist trusting her owner.
<<elseif $arcologies[0].FSChattelReligionist >= random(1,100)>>
Any natural doubts she harbors are overcome by her belief in Chattel Religionism, and she does not resist her progress down the path towards total trust in you.
<<elseif $personalAttention == $slaves[$i].ID>>
She gained so much trust in you this week that her natural reaction is to doubt herself, but since you're giving her personal attention, she decides to trust her understanding of your will.
<<elseif $slaves[$i].trust < 95>>
She gained so much trust in you this week that she @@.gold;draws back a little@@ out of self-doubt.
<<set $slaves[$i].trust = ($slaves[$i].oldTrust+5)>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].trust >= ($slaves[$i].oldTrust+5)>>
<<if $slaves[$i].origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows nothing of the world outside of what the tank imprinted her with.">>
Any natural doubts she has are overcome by her condtioning in the incubation facilty; she can not resist trusting her owner.
<<elseif ($slaves[$i].behavioralFlaw == "odd") && ($slaves[$i].collar != "shock punishment")>>
Though she made progress this week, @@.gold;it is limited by her preoccupation with her own oddities.@@
<<set $slaves[$i].trust = ($slaves[$i].oldTrust+5)>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 100) && ($slaves[$i].trust > 100) && ($slaves[$i].energy > 75)>>
Her perfect devotion and trust @@.green;improve your reputation.@@
<<set $repGain += 10*($slaves[$i].trust-100)>>
<<set $slaves[$i].devotion = 100>>
<<set $repGain += 10*($slaves[$i].trust-100)>>
<<set $slaves[$i].trust = 100>>
<<else>>
<<if ($slaves[$i].devotion > 100)>>
<<if ($slaves[$i].trust < 100) && ($slaves[$i].trust >= -20)>>
<<set $slaves[$i].trust += Math.trunc(($slaves[$i].devotion-100)*5)/10>>
<<elseif $slaves[$i].energy <= 50>>
<<set $energyPlus += Math.trunc($slaves[$i].devotion-100)>>
<<else>>
Her extreme devotion @@.green;improved your reputation.@@
<<set $repGain += 10*($slaves[$i].devotion-100)>>
<</if>>
<<set $slaves[$i].devotion = 100>>
<<elseif $slaves[$i].devotion > 95>>
<<set $slaves[$i].devotion = 100>>
<<elseif ($slaves[$i].devotion < -95)>>
<<set $slaves[$i].devotion = -100>>
<</if>>
<<if ($slaves[$i].trust > 100)>>
<<if $slaves[$i].devotion <= 100>>
<<set $slaves[$i].devotion += Math.trunc($slaves[$i].trust)>>
<<elseif $slaves[$i].energy <= 50>>
<<set $energyPlus += Math.trunc($slaves[$i].trust-100)>>
<<else>>
Her extreme trust @@.green;improved your reputation.@@
<<set $repGain += 25*($slaves[$i].trust-100)>>
<</if>>
<<set $slaves[$i].trust = 100>>
<<elseif $slaves[$i].trust > 95>>
<<set $slaves[$i].trust = 100>>
<<elseif ($slaves[$i].trust < -95)>>
<<set $slaves[$i].trust = -100>>
<</if>>
<</if>>
<<if ($energyPlus > 0)>>
Her confidence in her sexuality @@.green;improved her low sex drive.@@
<<set $slaves[$i].energy += $energyPlus>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
$slaves[$i].slaveName's @@.magenta;worshipfulness is beyond improvement,@@ and her
<<elseif ($slaves[$i].devotion > 50) && ($slaves[$i].devotion > $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.hotpink;devotion increased@@ and her
<<elseif ($slaves[$i].devotion > 50) && ($slaves[$i].devotion == $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.yellow;devotion did not change@@ and her
<<elseif ($slaves[$i].devotion > 50)>>
$slaves[$i].slaveName's @@.mediumorchid;devotion dropped@@ and her
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].devotion > $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.hotpink;regard for you increased@@ and her
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].devotion == $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.yellow;regard for you did not change@@ and her
<<elseif ($slaves[$i].devotion >= -20)>>
$slaves[$i].slaveName's @@.mediumorchid;regard for you dropped@@ and her
<<elseif ($slaves[$i].devotion > $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.hotpink;resistance dropped@@ and her
<<elseif ($slaves[$i].devotion == $slaves[$i].oldDevotion)>>
$slaves[$i].slaveName's @@.yellow;resistance did not change@@ and her
<<else>>
$slaves[$i].slaveName's @@.mediumorchid;resistance increased@@ and her
<</if>>
<<if ($slaves[$i].trust > 95)>>
@@.seagreen;trust in you is total.@@
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].trust > $slaves[$i].oldTrust)>>
@@.mediumaquamarine;trust improved@@ this week.
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].trust == $slaves[$i].oldTrust)>>
@@.yellow;trust did not change@@ this week.
<<elseif ($slaves[$i].trust > 20)>>
@@.gold;trust dropped@@ this week.
<<elseif ($slaves[$i].trust > $slaves[$i].oldTrust)>>
@@.mediumaquamarine;fear dropped@@ this week.
<<elseif ($slaves[$i].trust == $slaves[$i].oldTrust)>>
@@.yellow;fear did not change@@ this week.
<<else>>
@@.gold;fear increased@@ this week.
<</if>>
<<if ($slaves[$i].devotion > 50) && ($slaves[$i].oldDevotion <= 50)>>
@@.green;She has gone from accepting her position to being devoted to you!@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion > 20) && ($slaves[$i].oldDevotion <= 20)>>
@@.green;She has gone from being ambivalent toward you to accepting your ownership of her!@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].oldDevotion < -20)>>
@@.green;She has gone from disliking you to being ambivalent about you!@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -50) && ($slaves[$i].oldDevotion < -50)>>
@@.green;She has gone from hating you to merely disliking you!@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].trust > 50) && ($slaves[$i].oldtrust <= 50)>>
@@.green;She has gone from being careful around you to trusting you!@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].trust > 20) && ($slaves[$i].oldtrust <= 20)>>
@@.green;She has gone from fearing you to merely being careful around you!@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].trust >= -20) && ($slaves[$i].oldtrust < -20)>>
@@.green;She has gone from being afraid of you to being merely fearful!@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].trust >= -50) && ($slaves[$i].oldtrust < -50)>>
@@.green;She has gone from being terrified to being merely afraid of you!@@
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].trust < -20) && ($slaves[$i].oldtrust >= -20)>>
<<if ($slaves[$i].devotion <= 20)>>
@@.green;She has gone from merely fearing you to actively being afraid of you!@@
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
/* done stealthily to make the slave's progression seem natural */
<<if ($slaves[$i].rudeTitle == 1) && ($slaves[$i].devotion >= -50)>>
<<set $slaves[$i].customTitle = "", $slaves[$i].customTitleLisp = "", $slaves[$i].rudeTitle = 0>>
<</if>>
<<else>> /* IS FUCKDOLL */
It is confined in a suit that limits its perception of the outside world to tonal commands from the suit itself and things that are inserted into its mouth<<if $activeSlave.vagina > -1>>, vagina,<</if>> and anus.
<<if $slaves[$i].sexualFlaw == "self hating">>
Its self hatred @@.gold;cannot eliminate the growing fear@@ engendered by its remaining spark of self-preservation.
<<set $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].trust > 50>>
It still hopes you'll let it out of its suit so it can be your good slave again, but @@.gold;fear and doubt creep in@@ by the minute. And there are a lot of them.
<<else>>
With little to do but <<if $activeSlave.fuckdoll <= 60>>wonder if it's about to be used<<else>>desperately hope it'll be used soon<</if>>, it dwells on the @@.gold;horrible fear@@ that this dark existence will be perpetual.
<</if>>
<<set $slaves[$i].trust -= 10>>
<<if $slaves[$i].sexualFlaw == "self hating">>
It knows to its core that it deserves this, @@.mediumorchid;slowing but not stopping its descent into depression.@@
<<set $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].devotion > 50>>
It spirals through @@.mediumorchid;obsessive depression,@@ wondering what it did to deserve this fate.
<<else>>
In the silence and darkness between the times it's used, it has little to do but @@.mediumorchid;hate you.@@
<</if>>
<<set $slaves[$i].devotion -= 10>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<</if>> /* CLOSES MINDBROKEN CHECK */
|
mayibrad/fc
|
src/uncategorized/saDevotion.tw
|
tw
|
mit
| 43,577 |
:: SA diet [nobr]
<<if $slaves[$i].fuckdoll == 0>>
<<if $feeder == 1>>
<<if $slaves[$i].diet != "healthy">>
The upgraded kitchen closely monitors her diet.
<</if>>
<</if>>
<<switch $slaves[$i].diet>>
<<case "restricted">> /* Weight Loss */
<<set _weightLoss = 5>>
<<set _assetLoss = 5>>
<<if ($slaves[$i].behavioralFlaw == "anorexic")>>
<<if ($slaves[$i].devotion >= -20)>>
As an anorexic, @@.hotpink;she derives perverse enjoyment from being underfed.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
As an anorexic, she accepts being underfed.
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "gluttonous")>>
As a stress glutton, @@.gold;being underfed makes her terribly anxious.@@
<<set $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].behavioralQuirk == "fitness")>>
As a fitness fanatic, @@.hotpink;she enjoys slimming down.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion <= 20)>>
@@.mediumorchid;She resents being underfed.@@
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].dietCum > 0)>>
<<if ($slaves[$i].sexualFlaw != "cum addict")>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if ($slaves[$i].dietCum == 2)>>
<<if ($cockFeeder == 0)>>
<<if random(1,100) > 50>>
Her @@.mediumorchid;disgusting diet@@ is little more than human ejaculate infused with nutritional supplements, and she's unable to hold most of it down.
<<set _weightLoss = 8>>
<<set _assetLoss = 4>>
<<set $slaves[$i].devotion -= 4>>
<<else>>
Despite her food being filled with large amounts of thick, human ejaculate, she manages to choke down enough that she doesn't get sick from malnourishment.
<<set _weightLoss = 6>>
<<set _assetLoss = 4>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
The phallic feeders inject her food directly into her stomach, helping her get her prescribed servings so that her weight loss is safe and consistent. However, the unmistakable taste of cum she burps up afterward @@.mediumorchid;nauseates@@ and @@.gold;unnerves@@ her.
<<set _weightLoss = 5>>
<<set _assetLoss = 5>>
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 1>>
<</if>>
<<elseif ($slaves[$i].dietCum == 1)>>
<<if ($cockFeeder == 0)>>
<<if random(1,100) < 20>>
She is @@.mediumorchid;troubled@@ by the use of human ejaculate as a food additive, and she has a problem keeping all of her food down.
<<set _weightLoss = 7>>
<<set _assetLoss = 4>>
<<set $slaves[$i].devotion -= 2>>
<<else>>
Despite having human ejaculate added to her food, she manages to choke it down this week, @@.mediumorchid;but it's a struggle.@@
<<set _weightLoss = 5>>
<<set _assetLoss = 5>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
The phallic feeders inject her food directly into her stomach, helping her get her prescribed servings so that her weight loss is safe and consistent. However, the thought of being force fed food with ejaculate in it @@.mediumorchid;disturbs her.@@
<<set _weightLoss = 5>>
<<set _assetLoss = 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<elseif $slaves[$i].fetishKnown == 1>>
She <<if $slaves[$i].fetishStrength < 60 >> is used to eating cum<<else>>loves eating cum<</if>>, so she <<if $slaves[$i].behavioralFlaw == "gluttonous">>desperately <</if>>sucks down every drop of the <<if $slaves[$i].dietCum == 2>>nutritionally supplemented human ejaculate<<else>>cum supplemented food<</if>> she's given to eat, especially because her servings are small.
<<if $slaves[$i].fetishStrength < 95>>
<<if $slaves[$i].dietCum == 2>>
The high concentration of cum in her food @@.lightcoral;further@@ <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;habituates@@<<else>>@@.lightcoral;endears@@<</if>>@@.lightcoral; her to the taste.@@
<<set $slaves[$i].fetishStrength += 2>>
<<elseif $slaves[$i].dietCum == 1>>
Having cum added to her food makes her <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;even more used to the taste of it.@@<<else>>@@.lightcoral;love the taste of it even more.@@<</if>>
<<set $slaves[$i].fetishStrength += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>> /* For Devotion Higher than 20 */
<<if $slaves[$i].sexualFlaw == "cum addict">>
<<if $slaves[$i].dietCum == 2>>
<<if $slaves[$i].behavioralFlaw != "anorexic">>Despite wanting more to eat, t<<else>>T<</if>>he cum addict is relieved to have such high-concentrations of cum in her diet.
<<elseif $slaves[$i].dietCum == 1>>
Although her food is supplemented with ejaculate, she is so addicted to cum that restricting the amount she can eat @@.mediumorchid;upsets her.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<<if _weightLoss == 8>>
Her weight loss this week is so dramatic as to be dangerous, and @@.red;her health suffers because of it.@@ @@.gold;Your disregard for her well-being scares her.@@
<<set $slaves[$i].health -= 4>>
<<set $slaves[$i].trust -= 2>>
<<elseif _weightLoss == 7>>
Distate for her food caused her to lose weight a bit too quickly, and by the end of the week she looks @@.gold;a little unsettled@@ and @@.red;slightly malnourished.@@
<<set $slaves[$i].health -= 1>>
<<set $slaves[$i].trust -= 1>>
<<elseif _weightLoss == 6>>
Due to her distaste for her diet, she loses a bit more weight than she was supposed to this week, making her @@.gold;a little anxious.@@
<<set $slaves[$i].trust -= 1>>
<<elseif _weightLoss == 5>>
She loses weight.
<</if>>
<<set $slaves[$i].weight -= _weightLoss+($feeder*2)>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant >= 200>>
<<if random(1,_assetLoss) <= 1+$feeder>>
@@.orange;Her breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<</if>>
<</if>>
<<if $slaves[$i].butt > 1>>
<<if random(1,_assetLoss) <= 1+$feeder>>
@@.orange;Her butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].weight < -95)>>
She is now quite skinny, so her diet @@.yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<case "fattening">> /* Weight Gain */
<<set _weightGain = 5>>
<<set _assetGain = 5>>
<<if ($slaves[$i].behavioralFlaw == "anorexic")>>
Suffering from anorexia, @@.mediumorchid;she is intensely resentful of being overfed.@@
<<set $slaves[$i].devotion -= 5>>
<<elseif ($slaves[$i].behavioralFlaw == "gluttonous")>>
As a glutton,
<<if ($slaves[$i].devotion >= -20)>>
@@.hotpink;she derives almost sexual pleasure from being overfed.@@
<<set $slaves[$i].devotion += 4>>
<<else>>
she accepts being overfed.
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
@@.mediumorchid;She resents being overfed.@@
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].dietCum > 0)>>
<<if ($slaves[$i].sexualFlaw != "cum addict")>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if ($slaves[$i].dietCum == 2)>>
<<if ($cockFeeder == 0)>>
<<if random(1,100) > 50>>
@@.mediumorchid;She is disgusted@@ that she is forced to drink large amounts of human ejaculate for sustenance. <<if $slaves[$i].sexualFlaw == "hates oral">>This is @@.mediumorchid;exacerbated@@ by her hatred of oral sex.<</if>> She has trouble holding her food down.
<<set _weightGain = 0>>
<<set $slaves[$i].devotion -= 4>>
<<if $slaves[$i].sexualFlaw == "hates oral">>
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<else>>
Despite her food being filled with large amounts of human ejaculate, she manages to keep some of it down, but @@.mediumorchid;she hates you for it.@@
<<set _weightGain = 2>>
<<set _assetGain = 10>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
<<if random(1,100) < 30>>
The phallic feeders inject her food directly into her stomach, helping her get the extra calories she's been prescribed, but the @@.mediumorchid;ejaculate based food is so heavy in her tummy@@ that she loses a tiny bit of her intake to post-meal nausea.
<<set _weightGain = 4>>
<<set _assetGain = 6>>
<<set $slaves[$i].devotion -= 4>>
<<else>>
The phallic feeders inject her food directly into her stomach, ensuring that she gets all of her prescribed calories, and @@.mediumorchid;despite some intense nausea afterwards,@@ she's able to keep her heavy cum diet down.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<</if>>
<<elseif ($slaves[$i].dietCum == 1)>>
<<if ($cockFeeder == 0)>>
<<if random(1,100) < 15>>
She hates being forced to eat food that is supplemented with cum as her primary source of nourishment<<if $slaves[$i].sexualFlaw == "hates oral">>, and her hatred of oral sex makes it even worse.<<else>>.<</if>> @@.mediumorchid;She is so disgusted@@ that she has trouble keeping most of her food down.
<<set _weightGain = 0>>
<<set $slaves[$i].devotion -= 4>>
<<else>>
Despite her food tasting strongly of cum, she manages to choke down most of it this week, @@.mediumorchid;but she resents being a cum-fed whore.@@
<<set _weightGain = 3>>
<<set _assetGain = 8>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
The phallic feeders inject her food directly into her stomach, helping her get her prescribed calories, even though @@.mediumorchid;she hates the idea of being force-fed cum.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].behavioralFlaw == "anorexic">>Despite her predilection to starve herself, s<<else>>S<</if>>he <<if $slaves[$i].fetishStrength > 60>>loves cum so much that she <</if>>can't help but suck down every drop of the nutrition infused human ejaculate she's given to eat.
<<if $slaves[$i].fetishStrength < 95>>
<<if $slaves[$i].dietCum == 2>>
The high concentration of cum in her food @@.lightcoral;further@@ <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;habituates@@<<else>>@@.lightcoral;endears@@<</if>>@@.lightcoral; her to the taste.@@
<<set $slaves[$i].fetishStrength += 1>>
<<elseif $slaves[$i].dietCum == 1>>
Having cum added to her food makes her <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;even more used to the taste of it.@@<<else>>@@.lightcoral;love the taste of it even more.@@<</if>>
<<set $slaves[$i].fetishStrength += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].dietCum == 2>>
She hates herself for it, but the cum addict is @@.lightpink;grateful@@ to have so much ejaculate in her diet, especially because she's given extra food this week.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].dietCum == 1>>
The cum addict @@.gold;anxiously@@ slurps up every drop of her cum-supplemented food this week. She eats all the extra food she's given and is @@.mediumorchid;disturbed@@ by her insatiable hunger for more.
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].dietMilk > 0)>>
<<if ($slaves[$i].sexualFlaw != "breast growth")>>
<<if ($slaves[$i].fetish != "pregnancy")>>
<<if ($slaves[$i].dietMilk == 2)>>
<<if ($cockFeeder == 0)>>
Despite her food being based on huge quantities breast milk, she manages to keep most of it down, but @@.mediumorchid;she hates you for it.@@
<<set _weightGain = 2>>
<<set _assetGain = 10>>
<<set $slaves[$i].devotion -= 2>>
<<else>>
The phallic feeders inject her food directly into her stomach, ensuring that she gets all of her prescribed calories, and @@.mediumorchid;despite some intense nausea afterwards,@@ she's able to keep her heavy milk diet down.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<elseif ($slaves[$i].dietMilk == 1)>>
<<if ($cockFeeder == 0)>>
Despite her food tasting strongly of human breast milk, she manages to choke down most of it this week, @@.mediumorchid;but she resents being a milk-fed whore.@@
<<set _weightGain = 3>>
<<set _assetGain = 8>>
<<set $slaves[$i].devotion -= 2>>
<<else>>
The phallic feeders inject her food directly into her stomach, helping her get her prescribed calories, even though @@.mediumorchid;she hates the idea of being force-fed human milk.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].behavioralFlaw == "anorexic">>Despite her predilection to starve herself, s<<else>>S<</if>>he <<if $slaves[$i].fetishStrength > 60>>loves breast milk so much that she <</if>>can't help but suck down every drop of the nutrition infused human milk she's given to eat.
<<if $slaves[$i].fetishStrength < 95>>
<<if $slaves[$i].dietMilk == 2>>
The high concentration of milk in her food @@.lightcoral;further@@ <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;habituates@@<<else>>@@.lightcoral;endears@@<</if>>@@.lightcoral; her to the corruption of normal pregnancy and motherhood.@@
<<set $slaves[$i].fetishStrength += 1>>
<<elseif $slaves[$i].dietMilk == 1>>
Having milk added to her food makes her <<if $slaves[$i].fetishStrength < 60>>@@.lightcoral;accept perversion of normal pregnancy.@@<<else>>@@.lightcoral;even hornier for anything related to pregnancy.@@<</if>>
<<set $slaves[$i].fetishStrength += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].dietMilk == 2>>
She hates herself for it, but the breast growth fanatic is @@.lightpink;grateful@@ to have so much mother's milk in her diet, especially because she's given extra food this week.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].dietMilk == 1>>
The breast growth fanatic @@.gold;anxiously@@ slurps up every drop of her milk-supplemented food this week. She eats all the extra food she's given and is @@.mediumorchid;disturbed@@ by her insatiable hunger for more mother's milk.
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<<else>> /* For Devotion Higher than 20 See Below for more diet effects for this condition*/
<<if $slaves[$i].sexualFlaw == "cum addict">>
<<if $slaves[$i].dietCum == 2>>
Her diet is almost pure human ejaculate with nutritional additives<<if $slaves[$i].behavioralFlaw == "anorexic">>. Despite her desire to remain thin, her cum addiction is even more powerful.<<else>>--the perfect food for a cum addict.<</if>> She gets extra food this week. She makes a sloppy mess at feeding time, getting cum all over herself, and she is unashamed of her pathological need to be your cum-fed slut. @@.hotpink;She's a happy little cum-piggy.@@ The only drawback is that some of her food ends up on her, rather than in her.
<<set $slaves[$i].devotion += 3>>
<<set _weightGain = 4>>
<<set _assetGain = 6>>
<<elseif $slaves[$i].dietCum == 1>>
Her food is infused with ejaculate, <<if $slaves[$i].behavioralFlaw == "anorexic">>and her cum addiction trumps her desire to remain thin. S<<else>>and s<</if>>he is @@.hotpink;thrilled to get extra this week.@@ She gobbles down every last drop like the happy <<if $slaves[$i].weight < 0>>little <<else>>chubby <</if>>cum addict she is.
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<</if>>
<<if (_weightGain > 0)>>
<<if _weightGain == 5>>
She gains weight.
<<elseif _weightGain >= 3>>
She gains some weight.
<<elseif _weightGain >= 1>>
She gains a little weight, but her progress was severely limited by what she was forced to eat, @@.gold;making for an anxious week for her.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<set $slaves[$i].weight += _weightGain+($feeder*2)>>
<<if random(1,_assetGain) <= 1+$feeder>>
@@.lime;Her breasts get a little bigger.@@
<<set $slaves[$i].boobs += 50>>
<</if>>
<<if random(1,_assetGain) <= 1+$feeder>>
@@.lime;Her butt gets a little bigger.@@
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].weight > 200>>
She is now quite fat, so her diet @@.yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<else>>
She doesn't gain any weight this week.
<</if>>
<<case "muscle building">> /* Muscle Gain */
<<if $slaves[$i].amp == 1>>
She is no longer capable of pumping iron. Her special diet @@.yellow;has ended.@@
<<set $slaves[$i].diet = "healthy">>
<<else>>
<<if $slaves[$i].muscles > 90>>
Her heavy workouts focus on lifting. She has plateaued at a state of @@.lime;goddess-like musculature.@@
<<set $slaves[$i].muscles = 100>>
<<set $slaves[$i].diet = "healthy">>
<<elseif ($slaves[$i].drugs == "steroids")>>
Her heavy workouts focus on lifting, and since she's on so much gear, she @@.lime;gains muscle rapidly.@@
<<set $slaves[$i].muscles += 8>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].hormones > 0)>>
Her heavy workouts focus on lifting, but with natural testosterone and artificial female hormones clashing in her system, she only @@.lime;slowly gains muscle.@@
<<set $slaves[$i].muscles += 3>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].hormones < 0)>>
Her heavy workouts focus on lifting, and with natural testosterone and artificial male hormones in her system, she @@.lime;gains muscle rapidly.@@
<<set $slaves[$i].muscles += 8>>
<<elseif ($slaves[$i].balls > 0)>>
Her heavy workouts focus on lifting, and with natural testosterone in her system, she @@.lime;gains muscle.@@
<<set $slaves[$i].muscles += 5>>
<<elseif ($slaves[$i].hormones < 0)>>
Her heavy workouts focus on lifting, and with artificial testosterone in her system, she @@.lime;gains muscle.@@
<<set $slaves[$i].muscles += 5>>
<<elseif ($slaves[$i].hormones > 0)>>
Her heavy workouts focus on lifting, but with lots of female hormones in her system, she barely @@.lime;gains muscle.@@
<<set $slaves[$i].muscles += 2>>
<<else>>
Her heavy workouts focus on lifting, and she @@.lime;slowly gains muscle.@@
<<set $slaves[$i].muscles += 3>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
She attacks lifting with real enthusiasm, further increasing her mass.
<<set $slaves[$i].muscles += 2>>
<</if>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;Her breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;Her butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if random(1,100) > 80>>
Her workout successes have @@.green;improved her health.@@
<<set $slaves[$i].health += 10>>
<</if>>
<<if $slaves[$i].weight > 10>>
Her workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
<</if>>
<<case "slimming">> /* Muscle Loss */
<<if !canWalk($slaves[$i])>>
She is no longer capable of actively working out. Her special diet @@.yellow;has ended.@@
<<set $slaves[$i].diet = "healthy">>
<<else>>
<<if $slaves[$i].muscles <= 10>>
Her long workouts focus on cardio. She has finally @@.lime;lost all visible musculature.@@
<<set $slaves[$i].muscles = 0>>
<<set $slaves[$i].diet = "healthy">>
<<elseif ($slaves[$i].drugs == "steroids")>>
Her long workouts focus on cardio, but since she's still shooting gear, she @@.lime;loses mass slowly.@@
<<set $slaves[$i].muscles -= 3>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].hormones < 0)>>
Her long workouts focus on cardio, but since she's got so much natural and artificial testosterone, she @@.lime;loses mass slowly.@@
<<set $slaves[$i].muscles -= 3>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].hormones > 0)>>
Her long workouts focus on cardio, and with the natural testosterone in her system counteracted by hormone treatment, she @@.lime;loses musculature.@@
<<set $slaves[$i].muscles -= 5>>
<<elseif ($slaves[$i].balls > 0)>>
Her long workouts focus on cardio, but with some natural testosterone in her system, she @@.lime;loses muscle slowly.@@
<<set $slaves[$i].muscles -= 3>>
<<elseif ($slaves[$i].hormones > 0)>>
Her long workouts focus on cardio, and with female hormone treatment, she @@.lime;loses musculature rapidly.@@
<<set $slaves[$i].muscles -= 8>>
<<elseif ($slaves[$i].hormones < 0)>>
Her long workouts focus on cardio, but under male hormone treatment, she @@.lime;loses muscle slowly.@@
<<set $slaves[$i].muscles -= 3>>
<<else>>
Her long workouts focus on cardio, and she @@.lime;loses musculature.@@
<<set $slaves[$i].muscles -= 5>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
She approaches endurance work with real enthusiasm, quickly slimming her down.
<<set $slaves[$i].muscles -= 2>>
<</if>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;Her breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;Her butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if random(1,100) > 80>>
Her workout successes have @@.green;improved her health.@@
<<set $slaves[$i].health += 10>>
<</if>>
<<if $slaves[$i].weight > 10>>
Her workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
<</if>>
<<case "cum production">>
<<if ($slaves[$i].attrXX < 80)>>
She finds herself @@.lime;fantasizing about fucking girls@@ in her free time.
<<set $slaves[$i].attrXX += 2>>
<</if>>
<<if ($slaves[$i].balls < 6) && (random(1,100) > 90)>>
Her @@.lime;balls swell@@ to better accommodate her increased cum production.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength < 95) && ($slaves[$i].fetish == "pregnancy")>>
Her thoughts frequently drift towards @@.coral;bellies swelling with her children@@ whenever she has sex or pleasures herself.
<<set $slaves[$i].fetishStrength += 1>>
<<elseif ($slaves[$i].energy < 90) && ($slaves[$i].fetish == "pregnancy")>>
Her eagerness for sex @@.lime;grows stronger@@ the more her aching nuts yearn to inseminate a fertile womb.
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 65)>>
<<if ($slaves[$i].fetish != "pregnancy")>>
<<if $fetishChangeChance > random(0,100)>>
She begins to find the thought of filling a fertile womb with sperm @@.lime;irresistible@@.
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1>>
<</if>>
<</if>>
<</if>>
<<case "XX">> /* Female Hormones */
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be prettier if she was more feminine @@.hotpink;lets her enjoy@@ the estrogen rich food given to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].weight < 30>>
Hormonal changes encourage her body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 500)>>
Her breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].butt < 4 && random(1,100) > 75>>
Her rear @@.lime;rounds out@@ to fit her developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].waist > -30>>
Hormonal changes @@.lime;slim her waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].dick > 1 && random(1,100) > 95>>
Her dick @@.orange;shrinks slightly@@ due to her body chemistry.
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if $slaves[$i].balls > 1 && random(1,100) > 95>>
Her balls @@.orange;shrivel@@ due to her body chemistry.
<<set $slaves[$i].balls -= 1>>
<</if>>
<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be prettier if she was more fertile @@.hotpink;lets her enjoy@@ the estrogen rich food given to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].weight < 40>>
Hormonal changes encourage her body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 600)>>
Her breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -20>>
Hormonal changes @@.lime;slim her waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].butt < 5 && random(1,100) > 75>>
Her rear @@.lime;rounds out@@ to fit her developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<elseif $slaves[$i].balls > 0>> /* male */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be prettier if she was more feminine @@.hotpink;lets her enjoy@@ the estrogen rich food given to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].weight < 20>>
Hormonal changes encourage her body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 400)>>
Her breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -10>>
Hormonal changes @@.lime;slim her waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].butt < 3 && random(1,100) > 75>>
Her rear @@.lime;rounds out@@ to fit her developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].dick > 1 && random(1,100) > 99>>
Her dick @@.orange;shrinks slightly@@ due to her body chemistry.
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if $slaves[$i].balls > 1 && random(1,100) > 99>>
Her balls @@.orange;shrivel@@ due to her body chemistry.
<<set $slaves[$i].balls -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].attrXY < 100>>
She begins to find men @@.lime;a little more attractive@@ thanks to the female hormones.
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<if $slaves[$i].energy < 70>>
Hormones leave her feeling @@.lime;a little more frisky@@ towards others.
<<set $slaves[$i].energy += 1>>
<</if>>
<<case "XY">> /* Male Hormones */
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be handsomer if she was more masculine @@.hotpink;lets her enjoy@@ the testosterone rich food given to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].muscles < 60>>
Hormonal changes encourage her body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if $slaves[$i].dick < 4 && random(1,100) > 95>>
Her dick @@.lime;grows slightly@@ due to the male hormones in her diet.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].balls < 3 && random(1,100) > 95>>
Her balls @@.lime;swell@@ due to the male hormones in her diet.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if ($slaves[$i].breasts > 400)>>
Her breasts @@.orange;lose some mass@@ from the lack of estrogen in her diet.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<<if $slaves[$i].waist < 0>>
Hormonal changes @@.lime;thicken her waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be handsomer if she was less feminine @@.hotpink;lets her enjoy@@ the testosterone rich food given to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].muscles < 15>>
Hormonal changes encourage her body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if ($slaves[$i].breasts > 500)>>
Her breasts @@.orange;lose some mass@@ from the lack of estrogen in her diet.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<<if $slaves[$i].waist < 15>>
Hormonal changes @@.lime;thicken her waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<elseif $slaves[$i].balls > 0>> /* male */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be handsomer if she was more masculine @@.hotpink;lets her enjoy@@ the testosterone rich food given to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].muscles < 30>>
Hormonal changes encourage her body to @@.lime;gain muscle.@@
<</if>>
<<if $slaves[$i].dick < 4 && random(1,100) > 95>>
Her dick @@.lime;grows slightly@@ due to the male hormones in her diet.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].waist < 30>>
Hormonal changes @@.lime;thicken her waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<if $slaves[$i].balls < 4 && random(1,100) > 95>>
Her balls @@.lime;swell@@ due to the male hormones in her diet.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if ($slaves[$i].breasts > 300)>>
Her breasts @@.orange;lose some mass@@ to better suit her body chemistry.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<</if>>
<<if $slaves[$i].attrXX < 100>>
She begins to find women @@.lime;a little more attractive@@ thanks to the male hormones.
<<set $slaves[$i].attrXX += 1>>
<</if>>
<<if $slaves[$i].energy < 70>>
Hormones leave her feeling @@.lime;a little more frisky@@ towards others.
<<set $slaves[$i].energy += 1>>
<</if>>
<<case "XXY">> /* Futa Hormones */
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
Despite some doubts lurking at the back of her mind, your insistence that she will be gorgeous if she embraced both halves of her sexuality @@.hotpink;lets her enjoy@@ her special diet.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].muscles < 90>>
Hormonal changes encourage her body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if $slaves[$i].weight < 50>>
Hormonal changes encourage her body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 800)>>
Her breasts @@.lime;grow slightly@@ to fit her developing femininity.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].butt < 5 && random(1,100) > 75>>
Her rear @@.lime;rounds out@@ to fit her developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].dick < 5 && random(1,100) > 90>>
Her dick @@.lime;grows slightly@@ to fit her developing masculinity.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].balls < 5 && random(1,100) > 90>>
Her balls @@.lime;swell@@ to fit her developing masculinity.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if $slaves[$i].waist < 0>>
Hormonal changes @@.lime;thicken her waist.@@
<<set $slaves[$i].waist++>>
<<elseif $slaves[$i].waist > 0>>
Hormonal changes @@.lime;thin her waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].attrXX < 100>>
She begins to find women @@.lime;a little more attractive@@ thanks to her specialized hormones.
<<set $slaves[$i].attrXX += 1>>
<</if>>
<<if $slaves[$i].attrXY < 100>>
She begins to find men @@.lime;a little more attractive@@ thanks to her specialized hormones.
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<if $slaves[$i].energy < 90>>
Hormones leave her feeling @@.lime;a little more frisky@@ towards others.
<<set $slaves[$i].energy += 1>>
<</if>>
<<case "cleansing">> /* chem reduce and health plus */
<<if $slaves[$i].health > 90 && $slaves[$i].chem < 10>>
Her health, all things considered, can not get much better. @@.yellow;Her cleansing diet has ended.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<if $slaves[$i].sexualFlaw == "self hating">>
Her diet @@.hotpink;tastes and smells awful,@@ the perfect meal for such a wretched creature as herself. She knows you are @@.green;preserving her health@@ but doesn't understand why you'd waste time and credits on her.
<<set $slaves[$i].devotion += 2, $slaves[$i].health += 2>>
<<if $slaves[$i].chem > 2>>
<<set $slaves[$i].chem -= 2>>
<</if>>
<<else>>
Her diet @@.mediumorchid;tastes and smells awful@@ but she actively @@.green;feels better@@ the more she eats. She @@.mediumaquamarine;trusts you more@@ since you seem to care about her health.
<<set $slaves[$i].devotion -= 2, $slaves[$i].trust++, $slaves[$i].health += 2>>
<<if $slaves[$i].chem > 2>>
<<set $slaves[$i].chem -= 2>>
<</if>>
<</if>>
<</switch>>
<<if ($slaves[$i].dietCum > 0)>>
<<if ($slaves[$i].devotion > 20)>> /* Diet effects for Devotion over 20 -- For ALL cum diets */
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 95) && ($slaves[$i].fetish == "cumslut")>>
She @@.hotpink;regularly orgasms@@ while sucking down her cum-infused breakfast.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].energy > 95) || ($slaves[$i].fetish == "cumslut")>>
She @@.hotpink;enjoys@@ the perversity of having large amounts of ejaculate in her diet.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if $fetishChangeChance > random(0,100)>>
After sucking down cum for sustenance, she has started to think of the stuff as a @@.lightcoral;normal part@@ of life.
<<set $slaves[$i].fetish = "cumslut">>
<<set $slaves[$i].fetishKnown = 1>>
<</if>>
<</if>>
<</if>>
<<else>> /* For devotion under 20. This is for all cum diets EXCEPT restricted and fattening diets. See above for those effects */
<<if ($slaves[$i].sexualFlaw != "cum addict")>>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if $slaves[$i].diet != "fattening">>
<<if $slaves[$i].diet != "restricted">>
<<if $slaves[$i].energy < 60>>
<<if $slaves[$i].dietCum == 2>>
Her diet is basically pure ejaculate supplemented by nutritional vitamins. Being forced to rely on human sex-fluid for sustenance @@.mediumorchid;nauseates her.@@
<<set $slaves[$i].devotion -= 3>>
<<elseif $slaves[$i].dietCum == 1>>
She is @@.mediumorchid;nauseated@@ by the large amounts of ejaculate in her diet.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if $slaves[$i].weight >= -95>>
<<if $cockFeeder != 1>>
<<if $slaves[$i].dietCum == 2>>
She has trouble keeping her disgusting food down; she loses weight.
<<set $slaves[$i].weight -= 5>>
<<elseif $slaves[$i].dietCum == 1>>
<<if random(1,3) == 3>>
She has trouble keeping her disgusting food down; she loses weight.
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;Her breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;Her butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<</if>>
<<else>>
Despite her revulsion, the deep-throating phallic feeders ensure that she swallows all her food.
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].dietCum == 2>>
<<if $slaves[$i].energy > 80>>
She has become so sex-driven that she @@.lime;appreciates the perversity@@ of her extreme cum diet, despite @@.mediumorchid;it sometimes being a bit too much for her.@@
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].energy += 1>>
<<else>>
Her high sex drive helps her pretend her heavy cum-based diet is the <<if $slaves[$i].fetish == "masochist">>ejaculate of an abusive lover<<elseif $slaves[$i].fetish == "boobs">>fresh milk from a pretty dairy cow<<elseif $slaves[$i].fetish == "submissive">>ejaculate of a dominant partner<<elseif $slaves[$i].fetish == "pregnancy">>ejaculate of her future baby's father<<elseif $slaves[$i].fetish == "sadist">>ejaculate of a pain-slut she recently milked<<elseif $slaves[$i].fetish == "buttslut">>ejaculate of a cock that just came from her butt<<elseif $slaves[$i].fetish == "dom">>ejaculate of a weak-minded submissive<<elseif $slaves[$i].fetish == "humiliation">>ejaculate of a publicly used slut<<else>>ejaculate of a gentle lover<</if>>--helping her keep her @@.mediumorchid;unpleasant@@ food down.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<elseif $slaves[$i].dietCum == 1>>
<<if $slaves[$i].energy > 80>>
She has become so sex-driven that she appreciates the perversity of her cum diet, making her @@.lime;feel hot@@ just eating it.
<<set $slaves[$i].energy += 2>>
<<else>>
Her high sex drive helps her pretend her cum-supplemented diet is the <<if $slaves[$i].fetish == "masochist">>ejaculate of an abusive lover<<elseif $slaves[$i].fetish == "boobs">>fresh milk from a pretty dairy cow<<elseif $slaves[$i].fetish == "submissive">>ejaculate of a dominant partner<<elseif $slaves[$i].fetish == "pregnancy">>ejaculate of her future baby's father<<elseif $slaves[$i].fetish == "sadist">>ejaculate of a pain-slut she recently milked<<elseif $slaves[$i].fetish == "buttslut">>ejaculate of a cock that just came from her butt<<elseif $slaves[$i].fetish == "dom">>ejaculate of a weak-minded submissive<<elseif $slaves[$i].fetish == "humiliation">>ejaculate of a publicly used slut<<else>>ejaculate of a gentle lover<</if>>--helping her swallow her food without complaint.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $cockFeeder == 1>> /* Cockfeeder effects independent of diet type. There are other special cockfeeder effects for fattening and slimming cum diets above */
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualFlaw == "hates oral")>>
<<if ndef _weightGain>>
<<if random(1,100) > 80>>
Getting her sustenance only after working the phallic food dispensers in the kitchen forces her to @@.green;accept oral sex@@ as a fact of life.
<<set $slaves[$i].sexualFlaw = "none">>
<<else>>
Being forced to get her sustenance only by working the phallic food dispensers in the kitchen @@.mediumorchid;infuriates her,@@ since she hates oral.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
<<if ($slaves[$i].fetishKnown == 0)>>
Being forced to get her sustenance only by working the phallic food dispensers in the kitchen has revealed something: @@.lightcoral;she's got an oral fetish!@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetishStrength <= 95) && ($slaves[$i].devotion > 4)>>
Being forced to get her sustenance only by working the phallic food dispensers in the kitchen has @@.lightcoral;deepened her oral fixation.@@
<<set $slaves[$i].fetishStrength += 5>>
<</if>>
<<elseif ($slaves[$i].fetish != "cumslut")>>
<<if ndef _weightGain>>
<<if ($slaves[$i].devotion < -20)>>
Being forced to get her sustenance only by working the phallic food dispensers in the kitchen @@.mediumorchid;disgusts her.@@
<<set $slaves[$i].devotion -= 2>>
<<elseif $fetishChangeChance > random(0,100)>>
Getting her sustenance only after working the phallic food dispensers in the kitchen makes sucking cock to completion such an integral part of her life that she starts to @@.lightcoral;fetishize ejaculate.@@
<<set $slaves[$i].fetish = "cumslut">>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "gagfuck queen")>>
She @@.hotpink;secretly enjoys@@ gagging on her breakfast every morning.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if $revealFoodEffects == 1>>
She knows that every meal of the liquid slave food she <<if $cockFeeder == 1>>sucks down<<else>>eats<</if>> makes it less and less likely that she'll ever survive without it,
<<if $slaves[$i].devotion > 50>>
but she actually @@.mediumaquamarine;takes a kind of comfort@@ in knowing that she'll always be a slave.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].devotion > 20>>
but since she's been broken to slavery, she does her best not to think about it.
<<elseif $slaves[$i].devotion > -20>>
and though she does her best not to think about it, it sometimes makes her @@.gold;cry herself to sleep.@@
<<set $slaves[$i].trust-->>
<<else>>
knowledge that fills her with @@.gold;fear@@ and @@.mediumorchid;horror@@ every time she thinks about it.
<<set $slaves[$i].trust--,$slaves[$i].devotion-->>
<</if>>
<</if>>
<<else>> /* FUCKDOLL DIETS */
<<switch $slaves[$i].diet>>
<<case "restricted">> /* Weight Loss */
The ports in Fuckdoll suits allow total dietary control, and it's barely aware it's being @@.orange;slimmed down.@@
<<set $slaves[$i].weight -= 9>>
<<if random(1,2) <= 1>>
<<if random(1,2) <= 1>>
@@.orange;Its breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<</if>>
<</if>>
<<if $slaves[$i].butt > 1>>
<<if random(1,5) <= 1>>
@@.orange;Its butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].weight < -95)>>
It is now quite skinny, so its diet @@.yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<case "fattening">> /* Weight Gain */
The ports in Fuckdoll suits allow total dietary control, and it's barely aware it's being @@.lime;fattened up.@@
<<set $slaves[$i].weight += 9>>
<<if random(1,2) <= 1>>
@@.lime;Its breasts get a little bigger.@@
<<set $slaves[$i].boobs += 50>>
<</if>>
<<if random(1,5) <= 1>>
@@.lime;Its butt gets a little bigger.@@
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].weight > 200>>
It is now quite fat, so its diet @@.yellow;has defaulted to maintenance of this weight.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<case "muscle building">> /* Muscle Gain */
Fuckdolls suits can force their inhabitants to lift weights until they drop.
<<if $slaves[$i].muscles > 90>>
It has plateaued at a state of @@.lime;perfect musculature.@@
<<set $slaves[$i].muscles = 100>>
<<set $slaves[$i].diet = "healthy">>
<<else>>
It @@.lime;slowly gains muscle.@@
<<set $slaves[$i].muscles += 9>>
<</if>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;Its breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;Its butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].weight > 10>>
Its workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
The stress of forced exercise is trivial compared to everything else it experiences, and it's unaffected mentally.
<<case "slimming">> /* Muscle Loss */
Fuckdoll suits can force their inhabitants to work out until they drop.
<<if $slaves[$i].muscles <= 10>>
It has finally @@.lime;lost all visible musculature.@@
<<set $slaves[$i].muscles = 0>>
<<set $slaves[$i].diet = "healthy">>
<<else>>
It @@.lime;loses musculature.@@
<<set $slaves[$i].muscles -= 9>>
<</if>>
<<if random(1,100) > 90>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)>>
@@.orange;Its breasts get a little smaller.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif ($slaves[$i].butt > 1)>>
@@.orange;Its butt gets a little smaller.@@
<<set $slaves[$i].butt -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].weight > 10>>
Its workouts have also @@.orange;burned off some excess fat.@@
<<set $slaves[$i].weight -= 2>>
<</if>>
The stress of forced exercise is trivial compared to everything else it experiences, and it's unaffected mentally.
<<case "cum production">>
Fuckdoll suits have easily attached reserviors to catch excess cum.
<<if ($slaves[$i].balls < 6) && (random(1,100) > 90)>>
It's @@.lime;balls swell@@ to better accommodate its increased cum production.
<<set $slaves[$i].balls += 1>>
<</if>>
<<case "XX">> /* Female Hormones */
The ports in Fuckdoll suits allow total dietary control, and it's barely aware it's being @@.lime;feminized.@@
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
<<if $slaves[$i].weight < 30>>
Hormonal changes encourage its body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 500)>>
Its breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -30>>
Hormonal changes @@.lime;slim its waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].butt < 4 && random(1,100) > 75>>
Its rear @@.lime;rounds out@@ to fit its growing curves.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].dick > 1 && random(1,100) > 95>>
Its dick @@.orange;shrinks slightly.@@
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if $slaves[$i].balls > 1 && random(1,100) > 95>>
Its balls @@.orange;shrivel@@ due to its body chemistry.
<<set $slaves[$i].balls -= 1>>
<</if>>
<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
<<if $slaves[$i].weight < 40>>
Hormonal changes encourage its body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 600)>>
Its breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -20>>
Hormonal changes @@.lime;slim its waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].butt < 5 && random(1,100) > 75>>
Its rear @@.lime;rounds out@@ to fit its developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<elseif $slaves[$i].balls > 0>> /* male */
<<if $slaves[$i].weight < 20>>
Hormonal changes encourage its body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if ($slaves[$i].breasts <= 400)>>
Its breasts @@.lime;grow slightly@@ from the estrogen.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].waist > -10>>
Hormonal changes @@.lime;slim its waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if $slaves[$i].butt < 3 && random(1,100) > 75>>
Its rear @@.lime;rounds out@@ to fit its developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].dick > 1 && random(1,100) > 99>>
Its dick @@.orange;shrinks slightly@@ due to its body chemistry.
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if $slaves[$i].balls > 1 && random(1,100) > 99>>
Its balls @@.orange;shrivel@@ due to its body chemistry.
<<set $slaves[$i].balls -= 1>>
<</if>>
<</if>>
<<case "XY">> /* Male Hormones */
The ports in Fuckdoll suits allow total dietary control, and it's barely aware it's becoming @@.lime;masculine.@@
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
<<if $slaves[$i].muscles < 60>>
Hormonal changes encourage its body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if $slaves[$i].waist < 0>>
Hormonal changes @@.lime;thicken its waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<if $slaves[$i].dick < 4 && random(1,100) > 95>>
Her dick @@.lime;grows slightly@@ due to the male hormones in its diet.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].balls < 3 && random(1,100) > 95>>
Its balls @@.lime;swell@@ due to the male hormones in its diet.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if ($slaves[$i].breasts > 400)>>
ITs breasts @@.orange;lose some mass@@ from the lack of estrogen in its diet.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
<<if $slaves[$i].muscles < 15>>
Hormonal changes encourage its body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if ($slaves[$i].breasts > 500)>>
Its breasts @@.orange;lose some mass@@ from the lack of estrogen in its diet.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<<if $slaves[$i].waist < 15>>
Hormonal changes @@.lime;thicken its waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<elseif $slaves[$i].balls > 0>> /* male */
<<if $slaves[$i].muscles < 30>>
Hormonal changes encourage its body to @@.lime;gain muscle.@@
<</if>>
<<if $slaves[$i].waist < 30>>
Hormonal changes @@.lime;thicken its waist.@@
<<set $slaves[$i].waist++>>
<</if>>
<<if $slaves[$i].dick < 4 && random(1,100) > 95>>
Its dick @@.lime;grows slightly@@ due to the male hormones in its diet.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].balls < 4 && random(1,100) > 95>>
Its balls @@.lime;swell@@ due to the male hormones in its diet.
<<set $slaves[$i].balls += 1>>
<</if>>
<<if ($slaves[$i].breasts > 300)>>
Its breasts @@.orange;lose some mass@@ to better suit its body chemistry.
<<set $slaves[$i].boobs -= 10>>
<</if>>
<</if>>
<<case "XXY">> /* Futa Hormones */
The ports in Fuckdoll suits allow total dietary control, and it's barely aware its sexual aspects are being @@.lime;enhanced.@@
<<if $slaves[$i].muscles < 90>>
Hormonal changes encourage its body to @@.lime;gain muscle.@@
<<set $slaves[$i].muscles += 1>>
<</if>>
<<if $slaves[$i].weight < 50>>
Hormonal changes encourage its body to @@.lime;grow softer.@@
<<set $slaves[$i].weight += 1>>
<</if>>
<<if $slaves[$i].waist < 0>>
Hormonal changes @@.lime;thicken its waist.@@
<<set $slaves[$i].waist++>>
<<elseif $slaves[$i].waist > 0>>
Hormonal changes @@.lime;thin its waist.@@
<<set $slaves[$i].waist-->>
<</if>>
<<if ($slaves[$i].breasts <= 800)>>
Its breasts @@.lime;grow slightly@@ to fit its developing femininity.
<<set $slaves[$i].boobs += 10>>
<</if>>
<<if $slaves[$i].butt < 5 && random(1,100) > 75>>
Its rear @@.lime;rounds out@@ to fit its developing femininity.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].dick < 5 && random(1,100) > 90>>
Its dick @@.lime;grows slightly@@ to fit its developing masculinity.
<<set $slaves[$i].dick += 1>>
<</if>>
<<if $slaves[$i].balls < 5 && random(1,100) > 90>>
Its balls @@.lime;swell@@ to fit its developing masculinity.
<<set $slaves[$i].balls += 1>>
<</if>>
<<case "cleansing">> /* chem reduce and health plus */
The ports in Fuckdoll suits allow total dietary control, and it's barely aware it's @@.lime;becoming healthier.@@
<<set $slaves[$i].devotion -= 2, $slaves[$i].trust++, $slaves[$i].health += 2>>
<<if $slaves[$i].chem > 2>>
<<set $slaves[$i].chem -= 2>>
<</if>>
<<if $slaves[$i].health > 90 && $slaves[$i].chem < 10>>
It can't get any healthier. @@.yellow;Its cleansing diet has been ended.@@
<<set $slaves[$i].diet = "healthy">>
<</if>>
<</switch>>
<</if>> /* CLOSES FUCKDOLL CHECK */
|
mayibrad/fc
|
src/uncategorized/saDiet.tw
|
tw
|
mit
| 51,762 |
:: SA drugs [nobr]
<<if $slaves[$i].drugs == "intensive breast injections" || $slaves[$i].drugs == "intensive butt injections" || $slaves[$i].drugs == "intensive penis enhancement" || $slaves[$i].drugs == "intensive testicle enhancement">>
<<set _intensive = 1>>
<</if>>
<<switch $slaves[$i].drugs>>
<<case "hormone enhancers">>
$possessiveCap drug regime prepares $possessive body to accept hormonal effects.
<<include "SA hormone effects">>
<<case "psychosuppressants">>
The psychosuppressants @@.hotpink;reduce $possessive ability to question $possessive role@@ or @@.mediumaquamarine;think independently.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<if ($slaves[$i].intelligence > -2)>>
They @@.orangered;negatively impact $possessive intelligence,@@ as well.
<<set $slaves[$i].intelligence -= 1>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].intelligence < 0)>>
<<if ($slaves[$i].fetishStrength <= 60)>>
<<if ($slaves[$i].fetish != "submissive")>>
<<if $fetishChangeChance > random(0,100)>>
The willingness to @@.lightcoral;submit@@ created by the drugs invades $possessive sexuality, too.
<<set $slaves[$i].fetish = "submissive">>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "hyper breast injections">>
<<set $slaves[$i].chem += 2>>
<<set _growth = (1+$injectionUpgrade)*3>>
$pronounCap receives @@.lime;direct injections of <<if ($injectionUpgrade != 0)>> advanced<</if>> hyper growth hormones, right into $possessive breasts;@@
<<if ($slaves[$i].diet == "fattening")>>
all the food $pronoun's required to consume fuels growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 6>>
<<elseif ($slaves[$i].diet == "restricted")>>
$possessive restricted diet means $possessive body has few resources to grow on, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth -= 1>>
<<elseif ($slaves[$i].weight > 130)>>
the enormous diet $pronoun eats to maintain $possessive hugely fat body helps support growth, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth += 4>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet $pronoun eats to maintain $possessive fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 2>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet $pronoun is required to maintain to keep slim impedes growth, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth-->>
<</if>>
<<if $slaves[$i].health > 80>>
$possessive perfect health supports growth extremely well, <<if $slaves[$i].boobs < 5000 || $slaves[$i].boobs >= 10000>>and<<else>>but<</if>>
<<set _growth += 6>>
<<elseif ($slaves[$i].health > -20)>>
$possessive health supports growth, <<if $slaves[$i].boobs < 2000>>and<<else>>but<</if>>
<<else>>
$possessive poor health does not support steady growth, but
<<set _growth-->>
<</if>>
$possessive
<<if ($slaves[$i].boobs < 800)>>
small chest tends to grow rapidly.
<<set _growth += 10>>
<<if ($slaves[$i].boobShape != "saggy") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) < 5>>
As $possessive boobs rapidly grow, they become saggy under their own rapid weight gain.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 2000)>>
modest tits tend to grow fast.
<<set _growth += 8>>
<<if ($slaves[$i].boobShape != "saggy") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) < 5>>
As $possessive boobs rapidly grow, they become saggy under their own rapid weight gain.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 5000)>>
heavy boobs tend to grow modestly.
<<set _growth += 6>>
<<if ($slaves[$i].boobShape != "saggy") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
As they grow, they @@.lime;begin to sag@@ under their own monstrous weight, $possessive mass of breastflesh directing $possessive nipples downward.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 10000)>>
huge boobs tend to grow slowly.
<<set _growth += 4>>
<<if ($slaves[$i].boobShape != "saggy") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
As they grow, they @@.lime;begin to sag@@ under their own monstrous weight, $possessive mass of breastflesh directing $possessive nipples downward.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<else>>
monstrous udders are just the right size to experience the explosive growth the drugs promise.
<<set _growth += 10>>
<<if ($slaves[$i].boobShape != "normal") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
$possessiveCap @@.lime;breasts lose their unique shape@@ as they adapt to their monstrous, unnatural size. There's simply nowhere else for her mass of boob to go, and its expansion fills her breasts out and points her nipples forward.
<<set $slaves[$i].boobShape = "normal">>
<</if>>
<</if>>
<</if>>
<<set _growth = 25*Math.trunc(_growth*0.8)>>
<<set $slaves[$i].boobs += Math.clamp(_growth, 25, 5000)>>
<<if random(1,100) > 30+($slaves[$i].areolae*10) && $slaves[$i].areolae < 3>>
The increase in breast size @@.lime;stretches and broadens $possessive areolae.@@
<<set $slaves[$i].areolae += 1>>
<</if>>
<<if (random(1,100) > 70) && ($slaves[$i].nipples != "inverted")>>
<<if ($slaves[$i].nipples == "tiny") || ($slaves[$i].nipples == "cute") || ($slaves[$i].nipples == "puffy") || ($slaves[$i].nipples == "huge")>>
The explosive increase in breast flesh also @@.lime;completely swallows $possessive nipples.@@
<<set $slaves[$i].nipples = "inverted">>
<</if>>
<</if>>
<<case "breast injections" "intensive breast injections">>
<<set _growth = 1+$injectionUpgrade>>
$pronounCap receives @@.lime;
<<if _intensive>>
massive
<<set _growth*=2>>
<</if>>
injections of <<if ($injectionUpgrade != 0)>>advanced<</if>> growth hormones, right into $possessive breasts;@@
<<if ($slaves[$i].diet == "fattening")>>
all the food $pronoun's required to consume fuels growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 2>>
<<elseif ($slaves[$i].diet == "restricted")>>
$possessive restricted diet means $possessive body has few resources to grow on, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth -= 2>>
<<elseif ($slaves[$i].weight > 130)>>
the enormous diet $pronoun eats to maintain $possessive hugely fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth++>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet $pronoun eats to maintain $possessive fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth++>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet $pronoun is required to maintain to keep slim impedes growth, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth-->>
<</if>>
<<if $slaves[$i].health > 80>>
$possessive perfect health supports growth extremely well, <<if $slaves[$i].boobs < 2000>>and<<else>>but<</if>>
<<set _growth++>>
<<elseif ($slaves[$i].health > -20)>>
$possessive health supports growth, <<if $slaves[$i].boobs < 2000>>and<<else>>but<</if>>
<<else>>
$possessive poor health does not support steady growth, <<if $slaves[$i].boobs < 2000>>but<<else>>and<</if>>
<<set _growth-->>
<</if>>
$possessive
<<if ($slaves[$i].boobs < 800)>>
modest chest tends to grow quickly.
<<set _growth += 3>>
<<if ($slaves[$i].boobShape != "torpedo-shaped") && ($slaves[$i].boobShape != "wide-set") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
<<if $slaves[$i].shoulders < 0>>
@@.lime;As $possessive boobs grow, they take on a torpedo shape within the frame of $possessive narrow shoulders,@@ projecting a long way from $possessive chest and swinging delightfully when $pronoun's naked.
<<set $slaves[$i].boobShape = "torpedo-shaped">>
<<else>>
@@.lime;As $possessive boobs grow, they become widely set across the broadness of $possessive chest,@@ spreading sideways even when $pronoun's not lying on $possessive back.
<<set $slaves[$i].boobShape = "wide-set">>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 2000)>>
big tits tend to grow readily.
<<set _growth += 2>>
<<if ($slaves[$i].boobShape == "saggy") || ($slaves[$i].boobShape == "downward-facing") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
@@.lime;As they grow, they lose their sag,@@ with the expanding tissue lifting $possessive nipples up to point forward.
<<set $slaves[$i].boobShape = "normal">>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs < 5000)>>
heavy boobs tend to grow slowly.
<<set _growth++>>
<<if ($slaves[$i].boobShape != "saggy") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
@@.lime;As they grow, they begin to sag@@ under their own monstrous weight, $possessive mass of breastflesh directing $possessive nipples downward.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<else>>
monstrous udders tend to grow very slowly.
<<if ($slaves[$i].boobShape != "normal") && ($slaves[$i].breastMesh != 1)>>
<<if random(1,10) == 1>>
@@.lime;$possessiveCap breasts lose their unique shape@@ as they adapt to their monstrous, unnatural size. There's simply nowhere else for $possessive mass of boob to go, and its expansion fills $possessive breasts out and points $possessive nipples forward.
<<set $slaves[$i].boobShape = "normal">>
<</if>>
<</if>>
<</if>>
<<set _growth = 25*Math.trunc(_growth*0.8)>>
<<set $slaves[$i].boobs += Math.clamp(_growth, 25, 200)>>
<<if $slaves[$i].areolae < 3>>
<<if _growth > $slaves[$i].areolae*25>>
The increase in breast size @@.lime;stretches and broadens $possessive areolae.@@
<<set $slaves[$i].areolae += 1>>
<</if>>
<</if>>
<<if $slaves[$i].nipples != "huge">>
<<if random(1,200) < _growth>>
<<if ($slaves[$i].nipples == "tiny")>>
The hormones also @@.lime;cause nipple growth.@@
<<set $slaves[$i].nipples = "cute">>
<<elseif ($slaves[$i].nipples == "cute")>>
<<if random(1,2) == 1>>
The hormones also @@.lime;cause $possessive cute nipples to become puffy.@@
<<set $slaves[$i].nipples = "puffy">>
<<else>>
The explosive breast growth also @@.lime;causes $possessive cute nipples to become partially inverted.@@
<<set $slaves[$i].nipples = "partially inverted">>
<</if>>
<<elseif ($slaves[$i].nipples == "puffy")>>
<<if random(1,2) == 1>>
The hormones also @@.lime;cause $possessive puffy nipples to become really enormous.@@
<<set $slaves[$i].nipples = "huge">>
<<else>>
The explosive breast growth also @@.lime;causes $possessive puffy nipples to become completely inverted.@@
<<set $slaves[$i].nipples = "inverted">>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted")>>
The explosive breast growth also @@.lime;causes $possessive nipples to invert completely.@@
<<set $slaves[$i].nipples = "inverted">>
<</if>>
<</if>>
<</if>>
<<case "butt injections" "intensive butt injections">>
<<set _growth = 1+$injectionUpgrade>>
$pronounCap receives @@.lime;
<<if _intensive>>
massive
<<set _growth*=2>>
<</if>>
injections of <<if ($injectionUpgrade != 0)>>advanced<</if>> growth hormones, right into $possessive buttocks;@@
<<if ($slaves[$i].diet == "fattening")>>
all the food $pronoun's required to consume fuels growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 2>>
<<elseif ($slaves[$i].diet == "restricted")>>
$possessive restricted diet means $possessive body has few resources to grow on, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth -= 2>>
<<elseif ($slaves[$i].weight > 130)>>
the generous diet $pronoun eats to maintain $possessive fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 3>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet $pronoun eats to maintain $possessive fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth++>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet $pronoun is required to maintain to keep slim impedes growth, <<if $slaves[$i].health > -20>>but<<else>>and<</if>>
<<set _growth-->>
<</if>>
<<if $slaves[$i].health > 80>>
$possessive perfect health supports growth extremely well, <<if $slaves[$i].butt < 6>>and<<else>>but<</if>>
<<set _growth++>>
<<elseif ($slaves[$i].health > -20)>>
$possessive health supports growth, <<if $slaves[$i].butt < 6>>and<<else>>but<</if>>
<<else>>
$possessive poor health does not support steady growth, <<if $slaves[$i].butt < 6>>but<<else>>and<</if>>
<<set _growth-->>
<</if>>
$possessive
<<if $slaves[$i].butt < 2>>
modest rear tends to grow quickly.
<<elseif $slaves[$i].butt < 4>>
big behind tends to grow readily.
<<set _growth += 2>>
<<elseif $slaves[$i].butt < 6>>
massive ass tend to grow slowly.
<<set _growth++>>
<<else>>
monstrous cheeks tend to grow very slowly.
<</if>>
<<set _growth*=0.2>>
<<set $slaves[$i].butt += Math.clamp(_growth,0.2,1)>>
<<if _intensive>>
<<if $slaves[$i].anus > 1>>
The reckless drug therapy has the side effect of rejeuvenating her sphincter muscles, @@.lime;tightening up $possessive <<if $slaves[$i].anus > 4>>gaping<<elseif $slaves[$i].anus > 3>>loose<<else>>relaxed<</if>> anus.@@
<<set $slaves[$i].anus-->>
<</if>>
<<else>>
<<if $slaves[$i].anus > 2>>
The drugs nearby rejeuvenate her sphincter muscles, @@.lime;tightening up $possessive <<if $slaves[$i].anus > 4>>gaping<<else>>loose<</if>> anus.@@
<<set $slaves[$i].anus-->>
<</if>>
<</if>>
<<case "hyper butt injections">>
<<set $slaves[$i].chem += 2>>
<<set _growth = .5>>
$pronounCap receives @@.lime;direct injections of <<if ($injectionUpgrade != 0)>> advanced<</if>> hyper growth hormones, right into $possessive buttocks;@@
<<if ($slaves[$i].diet == "fattening")>>
all the food $pronoun's required to consume fuels growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 0.2>>
<<elseif ($slaves[$i].diet == "restricted")>>
$possessive restricted diet means $possessive body has few resources to grow on, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth -= 0.2>>
<<elseif ($slaves[$i].weight > 130)>>
the enormous diet $pronoun eats to maintain $possessive hugely fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 0.2>>
<<elseif ($slaves[$i].weight > 30)>>
the generous diet $pronoun eats to maintain $possessive fat body helps support growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth += 0.1>>
<<elseif ($slaves[$i].weight <= -30)>>
the diet $pronoun is required to maintain to keep slim impedes growth, <<if $slaves[$i].health > -20>>and<<else>>but<</if>>
<<set _growth -= 0.1>>
<</if>>
<<if $slaves[$i].health > 80>>
$possessive perfect health supports growth extremely well, <<if $slaves[$i].butt < 10>>and<<else>>but<</if>>
<<set _growth += .5>>
<<elseif ($slaves[$i].health > -20)>>
$possessive health supports growth reasonably well, <<if ($slaves[$i].butt < 10)>>and<<else>>but<</if>>
<<else>>
$possessive poor health does not support steady growth, <<if ($slaves[$i].butt < 10)>>but<<else>>and<</if>>
<<set _growth -= 0.1>>
<</if>>
$possessive
<<if ($slaves[$i].butt < 6)>>
modest rear tends to grow quickly.
<<set _growth += 1>>
<<elseif ($slaves[$i].butt < 8)>>
gigantic behind tends to grow readily.
<<set _growth += .8>>
<<elseif ($slaves[$i].butt < 10)>>
titanic jiggly butt tends to grow steadily.
<<set _growth += .6>>
<<else>>
inhuman cheeks tend to grow slowly.
<<set _growth += .4>>
<</if>>
<<if _growth > 1>>
<<set $slaves[$i].butt += _growth>>
<<else>>
<<set $slaves[$i].butt += 1>>
<</if>>
<<if $slaves[$i].butt >= 20>>
<<set $slaves[$i].butt = 20>>
<</if>>
<<case "lip injections">>
<<if ($slaves[$i].lips <= 95)>>
<<if ($slaves[$i].lips > 90)>>
@@.lime;$possessiveCap lips swell rapidly, becoming a facepussy useless for anything other than oral sex.@@
<<elseif ($slaves[$i].lips > 70) && ($slaves[$i].lips <= 75)>>
@@.lime;$possessiveCap lips swell rapidly, and are now so large that $pronoun can no longer enunciate properly.@@
<<else>>
@@.lime;$possessiveCap lips swell rapidly.@@
<</if>>
<<set $slaves[$i].lips += 5>>
<</if>>
<<case "growth stimulants">>
<<set $slaves[$i].chem += 2>>
<<set _growth = 1>>
$pronounCap receives frequent @@.lime;
injections of growth stimulants@@.
/*Hormones*/
<<if $slaves[$i].hormones == 2 || $slaves[$i].hormones == -2>>
<<set _growth-->>
The massive quantities of sexual hormones flooding $possessive body limits the effectiveness of the treatment.
<<elseif $slaves[$i].hormones == 0>>
<<set _growth += 0.2>>
In the absence of significant levels of sexual hormones, the treatment is more effective.
<<elseif $slaves[$i].hormones == 1 || $slaves[$i].hormones == -1>>
$possessiveCap low level of sexual hormones allow the treatment to work undisturbed.
<</if>>
/*hormone balance*/
<<if $slaves[$i].hormoneBalance <= -50>>
<<set _growth += 0.5>>
<<elseif $slaves[$i].hormoneBalance <= -25>>
<<set _growth += 0.2>>
<<elseif $slaves[$i].hormoneBalance < 50>>
<<set _growth -= 0.2>>
<<else>>
<<set _growth -= 0.5>>
<</if>>
/*diet*/
<<if $slaves[$i].diet == "fattening">>
All the food $pronoun's required to consume boosts
<<if $slaves[$i].dietMilk == 2>>
growth and the generous amount of added milk enhances its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
growth and the added milk enhances its effect.
<<set _growth += 0.2>>
<<else>>
growth.
<</if>>
<<set _growth += 0.2>>
<<elseif $slaves[$i].diet == "restricted">>
$possessiveCap restricted diet means $possessive body has few resources to grow
<<if $slaves[$i].dietMilk == 2>>
on, but the generous amount of added milk mitigates its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
on, but the added milk mitigates its effect.
<<set _growth += 0.2>>
<<else>>
on.
<</if>>
<<set _growth-->>
<<elseif $slaves[$i].diet == "slimming">>
$possessiveCap growth is slightly inhibited by $possessive strict
<<if $slaves[$i].dietMilk == 2>>
diet, but the generous amount of added milk mitigates its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
diet, but the added milk mitigates its effect.
<<set _growth += 0.2>>
<<else>>
diet.
<</if>>
<<set _growth -= 0.2>>
<<elseif $slaves[$i].diet == "XY" || $slaves[$i].diet == "XX" || $slaves[$i].diet == "XXY">>
$possessiveCap growth is restrained by $possessive sexual hormones rich
<<if $slaves[$i].dietMilk == 2>>
diet, but the generous amount of added milk mitigates its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
diet, but the added milk mitigates its effect.
<<set _growth += 0.2>>
<<else>>
diet.
<</if>>
<<set _growth -= 0.5>>
<<elseif $slaves[$i].diet == "cleansing">>
$possessiveCap growth is severely inhibited by $possessive cleansing
<<if $slaves[$i].dietMilk == 2>>
diet, but the generous amount of added milk mitigates its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
diet, but the added milk mitigates its effect.
<<set _growth += 0.2>>
<<else>>
diet.
<</if>>
<<set _growth-->>
<<elseif $slaves[$i].diet == "muscle building" || $slaves[$i].muscles >= 96>>
$possessiveCap workout diet and constant physical exercise help support
<<if $slaves[$i].dietMilk == 2>>
growth and the generous amount of added milk enhances its effect.
<<set _growth += 0.3>>
<<elseif $slaves[$i].dietMilk == 1>>
growth and the added milk enhances its effect.
<<set _growth += 0.2>>
<<else>>
growth.
<</if>>
<<set _growth += 0.5>>
<</if>>
/*health*/
<<if $slaves[$i].health > 80>>
$possessiveCap perfect health greatly supports $possessive growth.
<<set _growth += 0.2>>
<<elseif $slaves[$i].health > -20>>
$possessiveCap health supports $possessive growth.
<<else>>
$possessiveCap poor health hinders growth.
<<set _growth-->>
<</if>>
/*if growth was accomplished*/
<<if _growth > 0>>
/*age modifier*/
<<set _ageMod = 1>>
<<if $slaves[$i].genes == "XY">>
<<if $slaves[$i].pubertyXY == 0 && $slaves[$i].physicalAge <= 3>>
$possessiveCap very young body responds extremely well to the treatment.
<<set _ageMod = 2.5>>
<<elseif $slaves[$i].pubertyXY == 0 && $slaves[$i].physicalAge > 3>>
$possessiveCap young body eagerly responds to the stimulants.
<<set _ageMod = 1.5>>
<<elseif $slaves[$i].physicalAge <= ($slaves[$i].pubertyAgeXY + $pubertyLength)>>
Due to $possessive recent puberty, $possessive body welcomes the treatment with open arms.
<<set _ageMod = 2>>
<<elseif $slaves[$i].physicalAge <= $maxGrowthAge>>
With $possessive puberty concluded, $possessive body resists the stimulants.
<<set _ageMod = 1>>
<<else>>
$possessiveCap mature body struggles to respond to the treatment, making progress difficult.
<<set _ageMod = 0.5>>
<</if>>
<<elseif $slaves[$i].genes == "XX">>
<<if $slaves[$i].pubertyXX == 0 && $slaves[$i].physicalAge <= 3>>
$possessiveCap very young body responds extremely well to the treatment.
<<set _ageMod = 2.5>>
<<elseif $slaves[$i].pubertyXX == 0 && $slaves[$i].physicalAge > 3>>
$possessiveCap young body eagerly responds to the stimulants.
<<set _ageMod = 1.5>>
<<elseif $slaves[$i].physicalAge <= ($slaves[$i].pubertyAgeXX + $pubertyLength)>>
Due to $possessive recent puberty, $possessive body welcomes the treatment with open arms.
<<set _ageMod = 2>>
<<elseif $slaves[$i].physicalAge <= $maxGrowthAge>>
With $possessive puberty concluded, $possessive body resists the stimulants.
<<set _ageMod = 1>>
<<else>>
$possessiveCap mature body struggles to respond to the treatment, making progress difficult.
<<set _ageMod = 0.5>>
<</if>>
<</if>>
/*evaluate against slave expected height ...*/
<<set _heightDiff = $slaves[$i].height / Height.forAge($slaves[$i].height, $slaves[$i])>>
/*if she is taller than the expected height the growth is reduced, if shorter accelerated,
proportionally to the distance from the expected height*/
<<if _heightDiff >= 1>>
<<set _heightDiff = 1 - _heightDiff>>
<<else>>
<<set _heightDiff-->>
<</if>>
/*... and calculates final value*/
<<set _growth = (_growth + _growth * _heightDiff) * _ageMod>>
<<set _growth = Math.round(Math.clamp(_growth,0,5))>>
/*communicates the amount of growth*/
<<if _growth < 1>> /*in case _heightDiff manages to bring _growth down enough*/
Despite the treatment, $possessive height does not increase this week.
<<elseif _growth == 1>>
@@.lime;$possessiveCap height slightly increased this week.@@
<<elseif _growth == 2>>
@@.lime;$possessiveCap height increased this week.@@
<<elseif _growth == 3>>
@@.lime;$possessiveCap height greatly increased this week.@@
<<elseif _growth == 4>>
@@.lime;$possessiveCap height dramatically increased this week.@@
<<elseif _growth == 5>>
@@.lime;$possessiveCap body experienced explosive growth this week@@,
<</if>>
/*health issues*/
<<if _growth == 5>>
$possessive growth is so extreme that $possessive body can barely keep up, @@.red;severely damaging $possessive health@@.
<<set $slaves[$i].health -= 20>>
<</if>>
<<if random(1,10) == 1 && _growth != 5>>
the stimulants stressed $slaves[$i].slaveName's body more than expected, @@.red;damaging $possessive health@@.
<<set $slaves[$i].health -= 10>>
<</if>>
<<if $slaves[$i].physicalAge > $maxGrowthAge>>
<<if random(1,6) == 1>>
Since $possessive body already concluded $possessive natural growth processes, the treatment @@.red; weakens $possessive considerably@@.
<<set $slaves[$i].health -= 15>>
<</if>>
<</if>>
/*updates slave's height*/
<<set $slaves[$i].height += _growth>>
/*if growth is zero or negative*/
<<else>>
Despite the treatment, $possessive height does not increase this week.
<</if>>
<<case "male hormone injections">>
<<if $slaves[$i].pubertyXY == 1>>
$pronounCap has potent sperm. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
The intense hormonal injections leave $possessive @@.red;sickened and weak@@ as $possessive body struggles to adapt to the overwhelming chemicals flooding $possessive system.
<<set $slaves[$i].chem += 20>>
<<set $slaves[$i].health -= 10>>
<<if $slaves[$i].energy > 5>>
<<set $slaves[$i].energy -= 5>>
<</if>>
<</if>>
<<case "female hormone injections">>
<<if $slaves[$i].pubertyXX == 1>>
$pronounCap has begun ovulating. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
The intense hormonal injections leave $possessive @@.red;sickened and weak@@ as $possessive body struggles to adapt to the overwhelming chemicals flooding $possessive system.
<<set $slaves[$i].chem += 20>>
<<set $slaves[$i].health -= 10>>
<<if $slaves[$i].energy > 5>>
<<set $slaves[$i].energy -= 5>>
<</if>>
<</if>>
<<case "penis enhancement" "intensive penis enhancement">>
<<set _growth = 60-($injectionUpgrade*10)>>
<<if _intensive>><<set _growth -= 20>><</if>>
<<if ($slaves[$i].dick > 0)>>
<<if (random(1,100) > _growth+($slaves[$i].dick*5))>>
@@.lime;$possessiveCap cock grows painfully,@@ becoming both longer and girthier.
<<set $slaves[$i].dick++>>
<<else>>
Despite being dosed with a spectrum of powerful growth promoters, $possessive dick does not grow.
<</if>>
<<if $slaves[$i].balls == 1>>
<<if $slaves[$i].scrotum > 0>>
As a side effect of the dick enhancement drugs, @@.lime;$possessive balls drop.@@
<<set $slaves[$i].balls += 1>>
<</if>>
<</if>>
<<if $slaves[$i].dick == 6>>
<<if $slaves[$i].balls > 0>>
@@.yellow;$possessiveCap dick is at the limit of what $possessive cardiovascular system could conceivably bring erect.@@ Further penis enhancement may limit $possessive ability to get hard.
<</if>>
<</if>>
<<else>>
<<if (random(1,100) > _growth-($slaves[$i].clit*10))>>
@@.lime;$possessiveCap clit grows painfully,@@ becoming both longer and girthier.
<<set $slaves[$i].clit++>>
<<else>>
Despite being dosed with a spectrum of powerful growth promoters, $possessive clit does not grow.
<</if>>
<</if>>
<<case "hyper penis enhancement">>
<<if ($slaves[$i].dick > 0)>>
$pronounCap receives @@.lime;direct injections of hyper growth hormones, right into $possessive dick.@@
<<set $slaves[$i].chem += 2>>
<<if ($slaves[$i].dick >= 30)>>
$possessiveCap cock is now so huge that further drug enhancement will not increase its size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
@@.lime;$possessiveCap cock grows painfully,@@ becoming both longer and girthier.
<<set $slaves[$i].dick += 1>>
<</if>>
<<else>>
$pronounCap receives @@.lime;direct injections of hyper growth hormones, right into $possessive clit.@@
<<set $slaves[$i].chem += 2>>
<<if ($slaves[$i].clit == 5)>>
$possessiveCap clit is now so huge that further drug enhancement will not increase its size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
@@.lime;$possessiveCap clit grows painfully,@@ becoming both longer and girthier.
<<set $slaves[$i].clit += 1>>
<</if>>
<</if>>
<<case "testicle enhancement" "intensive testicle enhancement">>
<<if $slaves[$i].balls >= 10>>
<<else>>
<<set _growth = 60-($injectionUpgrade*10)>>
<<if _intensive>><<set _growth -= 20>><</if>>
<<if (random(1,100) > _growth+($slaves[$i].balls*5))>>
@@.lime;$possessiveCap balls swell painfully.@@
<<set $slaves[$i].balls++>>
<<else>>
Despite being filled with testicle enhancers and painfully swollen with resultant cum overproduction, $possessive balls do not grow.
<</if>>
<<if $slaves[$i].dick == 1>>
<<if $slaves[$i].scrotum > 0>>
As a side effect of the testicle enhancement drugs, @@.lime;$possessive micropenis grows,@@ becoming merely tiny.
<<set $slaves[$i].dick++>>
<</if>>
<</if>>
<</if>>
<<case "hyper testicle enhancement">>
$pronounCap receives @@.lime;direct injections of hyper growth hormones, right into $possessive testicles;@@ forcing them to swell with cum overproduction.
<<set $slaves[$i].chem += 2>>
<<if ($slaves[$i].balls >= 125)>>
$possessiveCap balls are now so immense that further drug enhancement will not increase their size. However, leaving her on them will still stimulate cum production.
<<elseif ($slaves[$i].balls < 125)>>
@@.lime;$possessiveCap balls swell painfully.@@
<<set $slaves[$i].balls += 2>>
<</if>>
<<case "steroids">>
<<if ($slaves[$i].dick == 0) && (random(1,100) > 40+($slaves[$i].clit*10))>>
The gear $pronoun's on @@.lime;increases the size of $possessive clit.@@
<<set $slaves[$i].clit += 1>>
<<elseif ($slaves[$i].dick != 0) && ($slaves[$i].dick < 3) && (random(1,100) > 95)>>
The gear $pronoun's on @@.lime;increases the size of $possessive penis.@@
<<set $slaves[$i].dick += 1>>
<<elseif ($slaves[$i].faceShape != "masculine") && ($slaves[$i].faceShape != "androgynous") && (random(1,100) > 95)>>
The gear $pronoun's on @@.orange;hardens $possessive face into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<elseif ($slaves[$i].balls != 0) && ($slaves[$i].scrotum != 0) && ($slaves[$i].balls < 3) && (random(1,100) > 95)>>
The gear $pronoun's on @@.lime;increases the size of $possessive balls.@@
<<set $slaves[$i].balls += 1>>
<<elseif random(1,100) > 110-($slaves[$i].anus*10)>>
The steroids $pronoun's on have an effect on $possessive stretched anal muscles, giving $object a @@.orange;tighter butthole.@@
<<set $slaves[$i].anus -= 1>>
<<elseif random(1,100) > 110-($slaves[$i].vagina*10)>>
The steroids $pronoun's on have an effect on $possessive vaginal muscles, giving $object a @@.orange;tighter pussy.@@
<<set $slaves[$i].vagina -= 1>>
<<elseif ($slaves[$i].face-$slaves[$i].faceImplant > 10) && (random(1,100) > 90)>>
The gear $pronoun's on @@.orange;hardens $possessive pretty face a little.@@
<<set $slaves[$i].face -= 5>>
<</if>>
<<case "anti-aging cream">>
<<if ($slaves[$i].visualAge <= 18)>>
$possessiveCap outward age has regressed to the point that the creams will have little effect. Since they can't be improved with further drug treatment, @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
The skin creams @@.orange;soothe $possessive aging skin@@ leaving $possessive looking younger, though the effects are only skin deep.
<<set $slaves[$i].visualAge -= 1>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $slaves[$i].visualAge > 30>>
$pronounCap @@.mediumaquamarine;trusts you more@@ for allowing $possessive to fit in better with society and not be singled out for $possessive looks.
<<set $slaves[$i].trust += 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $slaves[$i].visualAge > 30>>
$pronounCap is @@.gold;terrified@@ that $possessive fading age will single $possessive out for abuse in your society.
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<case "super fertility drugs">>
<<if $slaves[$i].pregKnown == 1>>
$pronounCap's already pregnant, so the fertility drugs $pronoun's on do $possessive no good.
<<elseif ($slaves[$i].preg > 1)>>
Despite being on intense fertility drugs, $pronoun shows no signs of increased fertility. Cursory tests reveal that @@.lime;$pronoun has a bun already in the oven.@@
<<set $slaves[$i].pregKnown = 1>>
<<elseif ($slaves[$i].vagina == -1) && ($slaves[$i].mpreg != 1)>>
<<if ($slaves[$i].lactation == 0)>>
Unfortunately, it's impossible to fuck $possessive asshole pregnant, limiting the potential impact of the fertility drugs $pronoun's on to $possessive boobs.
<<else>>
The fertility drugs $pronoun's on are pointless, since $pronoun's already lactating and it's impossible to impregnate $possessive butthole. That's no reason not to try, of course.
<</if>>
<<elseif ($slaves[$i].preg < -1)>>
$pronounCap's sterile, so the fertility drugs $pronoun's on do $possessive no good.
<<elseif ($slaves[$i].ovaries == 0) && ($slaves[$i].mpreg != 1)>>
$pronounCap's barren, so the fertility drugs $pronoun's on do $possessive no good.
<<elseif ($slaves[$i].pubertyXX == 0) && (($slaves[$i].ovaries == 1) || ($slaves[$i].mpreg == 1))>>
$pronounCap's prepubescent, so the fertility drugs $pronoun's on do $possessive no good.
<<elseif ($slaves[$i].preg == -1)>>
$pronounCap's on contraceptives, so the fertility drugs $pronoun's on do $possessive no good.
<<else>>
$pronounCap's on super fertility drugs, so $pronoun is more likely to conceive, and will have multiple pregnancy.
<</if>>
<<if $slaves[$i].lactation == 0 && random(0,50) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs have the side effect of @@.lime;inducing lactation,@@ indistinguishable from natural lactation.
<<set $slaves[$i].lactation = 1>>
<</if>>
<<if $slaves[$i].attrXY < 100 && random(0,10) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs cause $possessive to begin @@.green;finding men more attractive@@.
<<set $slaves[$i].attrXY += random(5,10)>>
<</if>>
<<if $slaves[$i].energy < 85 && random(0,10) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs cause $possessive to @@.green;begin craving sex more@@.
<<set $slaves[$i].energy += 2>>
<</if>>
<<case "fertility drugs">>
<<if $slaves[$i].pregKnown == 1>>
$pronounCap's already pregnant, so the fertility drugs $pronoun's on do $possessive no good.
<<elseif ($slaves[$i].preg > 1)>>
Despite being on intense fertility drugs, $pronoun shows no signs of increased fertility. Cursory tests reveal that @@.lime;$pronoun has a bun already in the oven.@@
<<set $slaves[$i].pregKnown = 1>>
<<elseif ($slaves[$i].vagina == -1) && ($slaves[$i].mpreg != 1)>>
<<if ($slaves[$i].lactation == 0)>>
Unfortunately, it's impossible to fuck $possessive asshole pregnant, limiting the potential impact of the fertility drugs $pronoun's on to $possessive boobs.
<<else>>
The fertility drugs $pronoun's on are pointless, since $pronoun's already lactating and it's impossible to impregnate $possessive butthole. That's no reason not to try, of course.
<</if>>
<<elseif ($slaves[$i].preg < -1)>>
$pronounCap's sterile, so the fertility drugs $pronoun's on do $object no good.
<<elseif ($slaves[$i].ovaries == 0) && ($slaves[$i].mpreg != 1)>>
$pronounCap's barren, so the fertility drugs $pronoun's on do $object no good.
<<elseif ($slaves[$i].pubertyXX == 0) && (($slaves[$i].ovaries == 1) || ($slaves[$i].mpreg == 1))>>
$pronounCap's prepubescent, so the fertility drugs $pronoun's on do $object no good.
<<elseif ($slaves[$i].preg == -1)>>
$pronounCap's on contraceptives, so the fertility drugs $pronoun's on do $object no good.
<<else>>
$pronounCap's on fertility drugs, so $pronoun is more likely to conceive, and may experience multiple pregnancy.
<</if>>
<<if $slaves[$i].lactation == 0 && random(0,100) < $slaves[$i].health>>
The hormonal changes produced by the fertility drugs have the side effect of @@.lime;inducing lactation,@@ indistinguishable from natural lactation.
<<set $slaves[$i].lactation = 1>>
<</if>>
<<case "appetite suppressors">>
<<if $slaves[$i].weight <= -95>>
Since $possessive body has no weight left to shed, $pronoun no longer needs appetite suppressors to maintain it; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<else>>
<<switch $slaves[$i].diet>>
<<case "slimming" "restricted">>
Since $pronoun is already on a diet that favors weight loss, her reduced appetite allows $possessive body @@.lime;sheds pounds@@ even more effectively.
<<set $slaves[$i].weight -= 5>>
<<case "fattening">>
Since $pronoun is on a diet that favors weight gain, $possessive reduced appetite is counter productive; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<default>>
The appetite suppressors encourage $object to eat less at meal time, gradually causing $object to @@.lime;lose weight.@@
<<set $slaves[$i].weight -= 2>>
<</switch>>
<</if>>
<<case "penis atrophiers">>
$pronounCap receives @@.lime;direct injections of atrophiers right into $possessive penis,@@ causing $possessive body to begin pulling resources from it.
<<if $slaves[$i].dick == 1>>
$possessiveCap penis is now so miniscule that further drug use will fail to shrink it further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif $slaves[$i].dick >= 20>>
@@.lime;$possessiveCap cock shrinks painfully,@@ becoming massively shorter and thinner.
<<set $slaves[$i].dick -= 3>>
<<elseif $slaves[$i].dick >= 10>>
@@.lime;$possessiveCap cock shrinks painfully,@@ becoming shorter and thinner.
<<set $slaves[$i].dick -= 2>>
<<elseif (random(1,100) > (40-($injectionUpgrade*10)-($slaves[$i].dick*5))) && ($slaves[$i].dick > 1)>>
@@.lime;$possessiveCap cock shrinks painfully,@@ becoming shorter and thinner.
<<set $slaves[$i].dick -= 1>>
<</if>>
<<case "testicle atrophiers">>
$pronounCap receives @@.lime;direct injections of atrophiers right into $possessive testicles,@@ causing $possessive body to begin pulling resources from them.
<<if $slaves[$i].balls == 1>>
$possessiveCap balls are now so miniscule that further drug use will fail to shrink them further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif $slaves[$i].balls >= 100>>
@@.lime;$possessiveCap balls shrink painfully,@@ becoming massively smaller and leaving $possessive scrotum looser.
<<set $slaves[$i].balls -= 5>>
<<elseif $slaves[$i].balls >= 80>>
@@.lime;$possessiveCap balls shrink painfully,@@ becoming massively smaller and leaving $possessive scrotum looser.
<<set $slaves[$i].balls -= 4>>
<<elseif $slaves[$i].balls >= 60>>
@@.lime;$possessiveCap balls shrink painfully,@@ becoming massively smaller and leaving $possessive scrotum looser.
<<set $slaves[$i].balls -= 3>>
<<elseif $slaves[$i].balls >= 40>>
@@.lime;$possessiveCap balls shrink painfully,@@ becoming much smaller and leaving $possessive scrotum looser.
<<set $slaves[$i].balls -= 2>>
<<elseif $slaves[$i].balls >= 20>>
@@.lime;$possessiveCap balls shrink painfully,@@ becoming smaller and leaving $possessive scrotum looser.
<<set $slaves[$i].balls -= 1>>
<<elseif (random(1,100) > (40-($injectionUpgrade*10)-($slaves[$i].balls*2))) && ($slaves[$i].balls > 1)>>
@@.lime;$possessiveCap balls shrink painfully,@@ becoming smaller and leaving $possessive scrotum looser.
<<set $slaves[$i].balls -= 1>>
<</if>>
<<case "clitoris atrophiers">>
$pronounCap receives @@.lime;direct injections of atrophiers right into $possessive clitoris,@@ causing $possessive body to begin pulling resources from it.
<<if $slaves[$i].clit == 0>>
$possessiveCap clit is now so miniscule that further drug use will fail to shrink it further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif (random(1,100) > (60-($injectionUpgrade*10)-($slaves[$i].clit*5))) && ($slaves[$i].clit > 0)>>
@@.lime;$possessiveCap clit shrinks painfully,@@ becoming smaller.
<<set $slaves[$i].clit -= 1>>
<</if>>
<<case "labia atrophiers">>
$pronounCap receives @@.lime;direct injections of atrophiers right into $possessive labia majora,@@ causing $possessive body to begin pulling resources from them.
<<if $slaves[$i].labia == 0>>
$possessiveCap labia are now so miniscule that further drug use will fail to shrink them further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif (random(1,100) > (60-($injectionUpgrade*10)-($slaves[$i].labia*5))) && ($slaves[$i].labia > 0)>>
@@.lime;$possessiveCap labia shrink painfully,@@ becoming smaller.
<<set $slaves[$i].labia -= 1>>
<</if>>
<<case "nipple atrophiers">>
$pronounCap receives @@.lime;direct injections of atrophiers right into $possessive nipples,@@ causing $possessive body to begin pulling resources from it.
<<switch $slaves[$i].nipples>>
<<case "huge">>
<<if (random(1,100) > (60-($injectionUpgrade*15)))>>
@@.lime;$possessiveCap nipples shrink painfully,@@ becoming smaller and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<case "puffy">>
<<if (random(1,100) > (60-($injectionUpgrade*15)))>>
@@.lime;$possessiveCap nipples shrink painfully,@@ becoming smaller and cuter.
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<case "cute">>
<<if (random(1,100) > (60-($injectionUpgrade*15)))>>
@@.lime;$possessiveCap nipples shrink painfully,@@ becoming tiny.
<<set $slaves[$i].nipples = "tiny">>
<</if>>
<<default>>
$possessiveCap nipples are now so small that further drug use will fail to shrink them further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</switch>>
<<case "lip atrophiers">>
$pronounCap receives @@.lime;direct injections of atrophiers right into $possessive lips,@@ causing $possessive body to begin pulling resources from them.
<<if ($slaves[$i].lips-$slaves[$i].lipsImplant) == 0>>
$possessiveCap natural lips are now so thin that further drug use will fail to shrink them further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].lips-$slaves[$i].lipsImplant) >= 70>>
@@.lime;$possessiveCap natural lips shrink painfully,@@ becoming massively smaller and thinner.
<<set $slaves[$i].lips -= 5>>
<<elseif ($slaves[$i].lips-$slaves[$i].lipsImplant) >= 50>>
@@.lime;$possessiveCap natural lips shrink painfully,@@ becoming smaller and thinner.
<<set $slaves[$i].lips -= 3>>
<<elseif ($slaves[$i].lips-$slaves[$i].lipsImplant) >= 20>>
@@.lime;$possessiveCap natural lips shrink painfully,@@ becoming smaller and thinner.
<<set $slaves[$i].lips -= 1>>
<<elseif (random(1,100) > (40-($injectionUpgrade*10)-($slaves[$i].lips-$slaves[$i].lipsImplant))) && (($slaves[$i].lips-$slaves[$i].lipsImplant) > 0)>>
@@.lime;$possessiveCap natural lips shrink painfully,@@ becoming smaller and thinner.
<<set $slaves[$i].lips -= 1>>
<</if>>
<<case "breast redistributors">>
$pronounCap receives @@.lime;direct injections of fat redistributors right into $possessive breasts,@@ causing $possessive body to begin moving fatty tissue from them to $possessive core.
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant) <= 100>>
$possessiveCap natural breast tissue is now so thin that further drug use will fail to shrink it further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].weight >= 200)>>
$pronounCap is now so immensely obese $possessive health is greatly at risk; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) >= 20000>>
@@.lime;$possessiveCap breasts shrink painfully,@@ becoming massively smaller while $possessive @@.red;waistline swells tremendously.@@
<<set $slaves[$i].boobs -= 2000>>
<<set $slaves[$i].weight += 20>>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) >= 10000>>
@@.lime;$possessiveCap breasts shrink painfully,@@ becoming greatly smaller while $possessive @@.red;waistline swells.@@
<<set $slaves[$i].boobs -= 1000>>
<<set $slaves[$i].weight += 10>>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) >= 5000>>
@@.lime;$possessiveCap breasts shrink painfully,@@ becoming smaller while $possessive @@.red;waistline swells.@@
<<set $slaves[$i].boobs -= 500>>
<<set $slaves[$i].weight += 5>>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) >= 1000>>
@@.lime;$possessiveCap breasts shrink painfully,@@ becoming smaller while $possessive @@.red;waistline grows.@@
<<set $slaves[$i].boobs -= 300>>
<<set $slaves[$i].weight += 3>>
<<elseif ($slaves[$i].boobs-$slaves[$i].boobsImplant) > 100>>
@@.lime;$possessiveCap breasts shrink painfully,@@ becoming smaller while $possessive @@.red;waistline grows slightly.@@
<<set $slaves[$i].boobs -= 100>>
<<set $slaves[$i].weight += 1>>
<</if>>
<<case "butt redistributors">>
$pronounCap receives @@.lime;direct injections of fat redistributors right into $possessive buttocks,@@ causing $possessive body to begin moving fatty tissue from it to $possessive core.
<<if ($slaves[$i].butt-$slaves[$i].buttImplant) <= 0>>
$possessiveCap natural ass flesh is now so thin that further drug use will fail to shrink it further; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].weight >= 200)>>
$pronounCap is now so immensely obese $possessive health is greatly at risk; @@.yellow;$possessive drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<<elseif ($slaves[$i].butt-$slaves[$i].buttImplant) >= 15>>
@@.lime;$possessiveCap butt shrinks painfully,@@ becoming massively smaller while $possessive @@.red;waistline swells tremendously.@@
<<set $slaves[$i].butt -= 2>>
<<set $slaves[$i].weight += 25>>
<<elseif ($slaves[$i].butt-$slaves[$i].buttImplant) >= 10>>
@@.lime;$possessiveCap butt shrinks painfully,@@ becoming smaller while $possessive @@.red;waistline swells tremendously.@@
<<set $slaves[$i].butt -= 1>>
<<set $slaves[$i].weight += 20>>
<<elseif (random(1,100) > (50-($injectionUpgrade*10)-($slaves[$i].butt-$slaves[$i].buttImplant))) && ($slaves[$i].butt-$slaves[$i].buttImplant) >= 0>>
@@.lime;$possessiveCap butt shrinks painfully,@@ becoming smaller while $possessive @@.red;waistline swells greatly.@@
<<set $slaves[$i].butt -= 1>>
<<set $slaves[$i].weight += 10>>
<</if>>
<<case "sag-B-gone">>
<<if $slaves[$i].assignment == "be your concubine">>
Before bed and when you awake, you take the time sensually @@.lime;massage sag-B-gone into $possessive breasts,@@ which, while enjoyable to the both of you, doesn't seem to be doing much.
<<elseif $slaves[$i].assignment == "please you">>
When ever you have a free moment you take that time to @@.lime;massage sag-B-gone into $possessive breasts,@@ which, while enjoyable, doesn't seem to be doing much.
<<else>>
$pronounCap is required to frequently @@.lime;massage sag-B-gone into $possessive breasts,@@ which, while enjoyable to watch, doesn't seem to be doing much.
<</if>>
<</switch>>
<<switch $slaves[$i].pregControl>>
<<case "slow gestation">>
<<set $slaves[$i].chem += 1>>
<<if $slaves[$i].preg >= 40>>
$pronounCap is full term; gestation restriction agents @@.red;can't suppress labor@@ and $possessive regimen is ended to prevent health damage.
<<set $slaves[$i].pregControl = "none">>
<<elseif $slaves[$i].preg >= 16>>
$possessiveCap belly feels very docile, $possessive gestation rate is @@.yellow;greatly reduced@@.
<<elseif $slaves[$i].preg > 0>>
$possessiveCap gestation rate is @@.yellow;greatly reduced,@@ delaying how long it will be until her pregnancy is visible.
<</if>>
<<case "speed up">>
<<set $slaves[$i].chem += 2>>
<<if $slaves[$i].assignment != "get treatment in the clinic" && $Nurse == 0>>
<<if $slaves[$i].pregType > 1>><<set _childCount = "children are">><<else>><<set _childCount = "child is">><</if>>
$possessiveCap _childCount growing rapidly within $possessive womb, far faster than $possessive @@.red;poor body can handle.@@<<if $slaves[$i].pregType >= 10>> $possessiveCap rate of growth is straining $possessive womb, she is @@.red;at risk of bursting!@@<</if>>
<<set $slaves[$i].health -= ($slaves[$i].preg+$slaves[$i].pregType-$slaves[$i].bellySag)>>
<<if $slaves[$i].health <= -100>>
$possessiveCap critically poor health @@.orange;caused her to miscarry.@@
<<if lastPregRule($slaves[$i],$defaultRules)>><<set $slaves[$i].preg = -1>><<else>><<set $slaves[$i].preg = 0>><</if>>
<<set $slaves[$i].pregType = 0, $slaves[$i].pregSource = 0, $slaves[$i].pregWeek = 0, $slaves[$i].pregKnown = 0>><<SetBellySize $slaves[$i]>>
<<if $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0>>
$pronounCap is
<<if $slaves[$i].devotion < -50>>
@@.mediumorchid;filled with violent, consuming hatred@@ and @@.gold;fear.@@ Even though $pronoun knew $possessive baby was destined for a slave orphanage, it seems $pronoun cared for it and views you as its killer.
<<set $slaves[$i].devotion -= 25, $slaves[$i].trust -= 25>>
<<elseif $slaves[$i].devotion < -20>>
@@.mediumorchid;afflicted by desperate, inconsolable grief@@ and @@.gold;horror.@@ Even though $pronoun knew $possessive baby was destined for a slave orphanage, it seems $pronoun cared for it.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 20>>
<<elseif $slaves[$i].devotion <= 20>>
@@.mediumorchid;consumed by enduring sorrow@@ and @@.gold;horror.@@ Even though $pronoun knew $possessive baby was destined for a slave orphanage, it seems $pronoun cared for it.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].devotion <= 50>>
dully obedient. $pronounCap has been broken to slave life so thoroughly that even this is neither surprising nor affecting.
<<else>>
@@.hotpink;pleased by this stark development@@, since $pronoun is so attentive to your will. $pronounCap also expects $pronoun will be able to fuck better now once her health recovers.
<<set $slaves[$i].devotion += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "labor supressors">>
<<set $slaves[$i].chem += 2>>
<<if $slaves[$i].preg > 60>>
<<set $slaves[$i].health -= 20>>
<<set $slaves[$i].labor = 1>>
<<set $slaves[$i].induce = 1>>
<<set $birthee = 1>>
$pronounCap has been ready to give birth for some time now. Supressing birth for so long @@.red;greatly affects $possessive health@@. $pronounCap may @@.red;have trouble@@ giving birth to $possessive oversized child<<if $slaves[$i].pregType > 1>>ren<</if>>. $pronounCap seems to be in distress, $possessive body is @@.red;forcing $possessive child<<if $slaves[$i].pregType > 1>>ren<</if>> out!@@
<<elseif $slaves[$i].preg > 50>>
<<set $slaves[$i].health -= 20>>
$pronounCap has been ready to give birth for some time now. Supressing birth for so long @@.red;greatly affects $possessive health@@. $pronounCap may @@.red;have trouble@@ giving birth to $possessive oversized child<<if $slaves[$i].pregType > 1>>ren<</if>>.
<<elseif $slaves[$i].preg > 40>>
<<set $slaves[$i].health -= 10>>
Labor suppressing agents @@.red;negatively affect $possessive health@@.
<</if>>
<</switch>>
<<if $slaves[$i].curatives > 1>>
<<if ($slaves[$i].health > 90)>>
$possessiveCap health is already outstanding and cannot be improved with further drug treatment. @@.yellow;$possessiveCap drug regimen has defaulted to preventatives.@@
<<set $slaves[$i].curatives = 1>>
<<elseif (($slaves[$i].assignment == "rest") || ($slaves[$i].assignment == "rest in the spa")) && ($slaves[$i].fetish != "mindbroken")>>
The curatives $pronoun's taking synergize with rest, keeping $object asleep most of the time. This is an @@.green;extremely effective health treatment.@@
<<set $slaves[$i].health += 4>>
<<elseif ($slaves[$i].health < -20)>>
@@.green;$possessiveCap poor health rapidly improves@@ under drug treatment.
<<set $slaves[$i].health += 2>>
<<else>>
@@.green;$possessiveCap health improves@@ under curative treatment.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
$pronounCap @@.mediumaquamarine;trusts you more@@ for giving $possessive access to expensive modern medicine.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<set $slaves[$i].health += 6>>
<<set $slaves[$i].health += $curativeUpgrade*6>>
<<set $slaves[$i].chem += 1>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 0>>
<<if $slaves[$i].aphrodisiacs > 1>>
The aphrodisiacs $pronoun's on
<<if $slaves[$i].energy <= 95>>
@@.green;rapidly boost $possessive sex drive.@@
<<set $slaves[$i].energy += 5>>
<<else>>
can't improve her absurd sex drive.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
They @@.hotpink;increase $possessive acceptance@@ of sexual slavery.
<<set $slaves[$i].devotion += 5>>
<</if>>
<</if>>
<<if ($arcologies[0].FSBodyPuristLaw == 0) && ($healthyDrugsUpgrade == 0)>>
Such a high dosage @@.red;isn't healthy@@.
<<set $slaves[$i].health -= 5>>
<</if>>
<<set $slaves[$i].chem += 1>>
<<else>>
The aphrodisiacs $pronoun's on
<<if $slaves[$i].energy <= 95>>
@@.green;boost $possessive sex drive.@@
<<set $slaves[$i].energy += 3>>
<<else>>
can't improve her absurd sex drive.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
They @@.hotpink;increase $possessive acceptance@@ of sexual slavery.
<<set $slaves[$i].devotion += 3>>
<</if>>
<</if>>
<<set $slaves[$i].chem += 0.5>>
<</if>>
<</if>>
<<if $slaves[$i].drugs != "no drugs" && $slaves[$i].drugs != "appetite suppressors">>
<<if $arcologies[0].FSBodyPuristLaw == 0>>
<<if $healthyDrugsUpgrade == 0>>
<<set $slaves[$i].chem += 1.5>>
<<if _intensive>><<set $slaves[$i].chem += 1>><</if>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i].chem = Math.clamp($slaves[$i].chem-0.5, 0, 1000)>>
<<if _intensive>>
Such reckless doping is dangerous and @@.red;unhealthy.@@
<<set $slaves[$i].health -= random(3,5), _intensive = 0>>
<</if>>
<<if $slaves[$i].curatives < 2 && $slaves[$i].inflationType != "curative" && $slaves[$i].assignment != "get treatment in the clinic">>
<<if $slaves[$i].health < -50>>
It's difficult being so ill, and $pronoun @@.mediumorchid;resents you@@ for not treating $possessive.
<<set $slaves[$i].devotion -= 2>>
<<elseif ($slaves[$i].health > 50)>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
$pronounCap understands that $pronoun owes $possessive near-perfect health to you and @@.hotpink;believes@@ that life with you is better than freedom in some ways.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].addict > 0)>>
<<if $slaves[$i].aphrodisiacs > 0>>
<<set $slaves[$i].addict += $slaves[$i].aphrodisiacs>>
<<elseif ($slaves[$i].addict < 2)>>
$pronounCap has finally been @@.cyan;weaned off aphrodisiacs.@@
<<set $slaves[$i].addict = 0>>
<<elseif ($aphrodisiacUpgrade == 1)>>
Substitutes produced by your advanced pharmaceutical fabricator protect $object from the negative effects of aphrodisiac withdrawal and even hasten the flushing of $possessive system.
<<set $slaves[$i].addict -= 2>>
<<elseif $slaves[$i].inflationType != "aphrodisiac">>
$pronounCap feels the effects of withdrawal from aphrodisiacs keenly, and $pronoun is @@.mediumorchid;bitterly resentful@@.
<<set $slaves[$i].addict -= 2>>
<<set $slaves[$i].devotion -= 10>>
<<else>>
$pronounCap gets her fix from her aphrodisiac filled belly.
<</if>>
<<else>>
<<if $slaves[$i].aphrodisiacs > 0>>
<<if random(1,100) < 40+(20*$slaves[$i].aphrodisiacs)>>
@@.cyan;$pronounCap has become an aphrodisiac addict.@@
<<set $slaves[$i].addict = 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if $suppository == 1>>
<<if ($slaves[$i].aphrodisiacs > 0) || ($slaves[$i].curatives > 0) || ($slaves[$i].drugs == "psychosuppressants") || ($slaves[$i].drugs == "hormone enhancers") || ($slaves[$i].hormones != 0)>>
<<if ($slaves[$i].sexualFlaw == "hates anal")>>
<<if random(1,100) > 80>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $possessive drug regime forces $object to @@.green;accept anal sex@@ as a fact of life.
<<set $slaves[$i].sexualFlaw = "none">>
<<else>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $possessive drug regime @@.mediumorchid;infuriates $object,@@ since $pronoun hates getting assraped.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].fetishKnown == 0)>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $possessive drug regime has revealed something: @@.lightcoral;$pronoun likes it up the ass!@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetishStrength <= 95) && ($slaves[$i].devotion > 4)>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $possessive drug regime has @@.lightcoral;deepened $possessive anal fixation.@@
<<set $slaves[$i].fetishStrength += 5>>
<</if>>
<<elseif ($slaves[$i].fetish != "buttslut")>>
<<if ($slaves[$i].devotion < -20)>>
Getting buttfucked morning and night by reciprocating dildos that ejaculate $possessive drug regime @@.mediumorchid;disgusts $object.@@
<<set $slaves[$i].devotion -= 2>>
<<elseif $fetishChangeChance > random(0,100)>>
$pronounCap starts to look forward to getting buttfucked morning and night by reciprocating dildos that ejaculate $possessive drug regime; $pronoun's @@.lightcoral;become anally fixated.@@
<<set $slaves[$i].fetish = "buttslut">>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "painal queen")>>
$pronounCap @@.hotpink;secretly enjoys@@ being assraped by a machine twice a day.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].anus == 1)>>
<<if random(1,100) > 70>>
The regular machine anal @@.lime;stretches out $possessive tight asshole.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* DRUG EXPIRY */
<<switch $slaves[$i].drugs>>
<<case "growth stimulants">>
<<set _maxHeight = Math.clamp((Height.mean($slaves[$i]) * 1.25),0,274)>> /*max achievable height is expected height plus 25%*/
<<if $slaves[$i].height >= _maxHeight>>
$possessiveCap body has already grown far past $possessive natural limits; further injections of stimulants will have no effect. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].height = Math.clamp($slaves[$i].height,0,_maxHeight), $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "breast injections" "intensive breast injections">>
<<if $slaves[$i].boobs >= 50000>>
$possessiveCap udders are now so huge that further A-HGH treatment will not increase their size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].boobs = Math.clamp($slaves[$i].boobs,0,50000), $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "butt injections" "intensive butt injections">>
<<if ($slaves[$i].butt >= 10)>>
$possessiveCap ass is now so huge that further A-HGH treatment will not increase its size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].butt = Math.clamp($slaves[$i].butt,0,10), $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "hyper butt injections">>
<<if $slaves[$i].butt >= 20>>
$possessiveCap ass is now so freakishly monstrous that further HA-HGH treatment will not increase its size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "hyper breast injections">>
<<if ($slaves[$i].boobs >= 50000)>>
$possessiveCap udders are now so huge that further HA-HGH treatment will not increase their size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].boobs = Math.clamp($slaves[$i].boobs,0,50000), $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "lip injections">>
<<if ($slaves[$i].lips > 95) || (($slaves[$i].lips > 85) && ($seeExtreme != 1))>>
$possessiveCap lips are now so huge that further A-HGH treatment will not increase their size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "penis enhancement" "intensive penis enhancement">>
<<if ($slaves[$i].dick >= 10)>>
$possessiveCap cock is now so huge that further drug enhancement will not increase its size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].dick = Math.clamp($slaves[$i].dick,0,10), $slaves[$i].drugs = "no drugs">>
<<elseif $slaves[$i].clit >= 5 && $slaves[$i].dick == 0>>
$possessiveCap clit is now so huge that further drug enhancement will not increase its size. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].clit = Math.clamp($slaves[$i].clit,0,5), $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "testicle enhancement" "intensive testicle enhancement">>
<<if ($slaves[$i].balls >= 10)>>
$possessiveCap balls are now so huge that further drug enhancement will not increase their size. However, leaving $possessive on them will still stimulate cum production.
<<elseif ($slaves[$i].balls >= 2) && ($slaves[$i].scrotum == 0)>>
$possessiveCap balls are now functionally sized, and cannot sustainably grow larger hidden within $possessive abdomen. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].balls = Math.clamp($slaves[$i].balls,0,2), $slaves[$i].drugs = "no drugs">>
<</if>>
<<case "psychosuppressants">>
<<if ($slaves[$i].intelligence <= -2)>>
$pronounCap is so moronic that drug treatment can't really make $possessive more willing to obey others than $pronoun already is. @@.yellow;$possessiveCap drug regimen has been ended.@@
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<</switch>>
|
mayibrad/fc
|
src/uncategorized/saDrugs.tw
|
tw
|
mit
| 62,244 |
:: SA get milked [nobr]
<!-- Statistics gathering -->
<<set _incomeStats = getSlaveStatisticData($slaves[$i], $slaves[$i].assignment === Job.DAIRY ? $facility.dairy : undefined)>>
<<set _incomeStats.milk = 0; _incomeStats.cum = 0; _incomeStats.fluid = 0>>
<<if ndef $slaves[$i].lactationAdaptation>>
<<set $slaves[$i].lactationAdaptation = 0>>
<</if>>
<<set $milk = 0>>
<<set $cum = 0>>
gets milked this week.
<<if $dairy > 0>>
<<if $dairyRestraintsSetting < 2>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment == "get milked") && ($dairySpots > 0)) || ($slaves[$i].assignment == "work in the dairy")>>
<<if ($slaves[$i].assignment == "get milked")>>
Since there's extra space in $dairyName, she spends most of her milkings there.
<<set $dairySpots -= 1>>
<</if>>
<<if ($Milkmaid != 0)>>
While there, she gets the benefit of $Milkmaid.slaveName's <<if ($Milkmaid.physicalAge < 21)>>youthful energy<<else>>care<</if>><<if ($Milkmaid.oralSkill >= 100)>> and talented tongue<</if>>.
<<if ($slaves[$i].devotion < $milkmaidDevotionThreshold)>>
<<set $slaves[$i].devotion += $milkmaidDevotionBonus>>
<</if>>
<<if ($slaves[$i].trust < $milkmaidTrustThreshold)>>
<<set $slaves[$i].trust += $milkmaidTrustBonus>>
<</if>>
<<if ($slaves[$i].health < 100)>>
<<set $slaves[$i].health += $milkmaidHealthBonus>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].lactation > 0>>
<<set $milk = milkAmount($slaves[$i])>>
She produces from her <<print either("tits", "breasts", "mammaries", "udders", "boobs")>>, which have a combined volume of <<print $slaves[$i].boobs*2>> CCs;
<<if ($slaves[$i].lactation == 1)>>
she is lactating naturally and produces a healthy stream of milk.
<<elseif ($slaves[$i].lactation == 2)>>
she is on lactation drugs and produces a river of milk.
<<if $slaves[$i].lactationAdaptation < 100>>
Her udders are forced to adapt to this unnatural productivity.
<<set $slaves[$i].lactationAdaptation += 1>>
<</if>>
<<if $slaves[$i].curatives == 0 && $slaves[$i].inflationType != "curative">>
The stress of extreme milk production @@.red;damages her health.@@
<<set $slaves[$i].health -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 50)>>
She's such a happy cow that her mental state has a positive impact on her production.
<<elseif ($slaves[$i].devotion < -50)>>
She's such an unhappy cow that her mental state has a negative impact on her production.
<</if>>
<<if ($slaves[$i].boobsImplant > 200)>>
However, her breast implants impede milk production.
<</if>>
<<set $hormones = $slaves[$i].hormones>>
<<if ($slaves[$i].balls != 0) && ($hormones > -2)>>
<<set $hormones -= 1>>
<</if>>
<<if ($slaves[$i].ovaries != 0) && ($hormones < 2)>>
<<set $hormones += 1>>
<</if>>
<<if ($hormones > 1)>>
Her internal chemistry is perfectly suited to milk production.
<<elseif ($hormones > 0)>>
Her hormonal balance favors milk production.
<<elseif ($hormones < 0)>>
Her hormonal balance impedes milk production.
<<elseif ($hormones < -1)>>
Her internal chemistry is poorly suited to milk production.
<</if>>
<<if $slaves[$i].lactationAdaptation < 100>>
<<if ($slaves[$i].assignment == "get milked") || ($slaves[$i].assignment == "work in the dairy")>>
Living as a cow helps her body and mind adapt to producing milk.
<<set $slaves[$i].lactationAdaptation += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].preg > 5) && ($slaves[$i].pregKnown == 1)>>
Her pregnancy helps her body produce more milk naturally<<if $slaves[$i].lactationAdaptation < 100>>, and also helps it adapt to milk production<<set $slaves[$i].lactationAdaptation += 1>><</if>>.
<</if>>
<<if ($slaves[$i].health > 50)>>
Her shining health helps her really produce.
<<elseif ($slaves[$i].health < -50)>>
Her poor health impedes milk production.
<</if>>
<<if ($slaves[$i].weight > 10)>>
Her extra weight supports her productivity.
<<elseif ($slaves[$i].weight < -10)>>
Her thinness hinders her productivity.
<</if>>
<<if $slaves[$i].lactationAdaptation > 10>>
<<if $slaves[$i].lactationAdaptation > 50>>
Her body has adapted heavily to milk production, making her extremely productive.
<<else>>
Her body has gotten used to producing milk, making her very productive.
<</if>>
<</if>>
<<if $dairySlimMaintainUpgrade == 1>>
<<if $dairySlimMaintain == 1>>
<<if ($slaves[$i].boobs <= 700)>>
<<if ($arcologies[0].FSSlimnessEnthusiast > 80)>>
Your arcology's milkers are optimized to extract maximum output from small breasted slaves, which substantially increases her otherwise modest productivity.
<<set $milk *= 1.5>>
<<elseif ($arcologies[0].FSSlimnessEnthusiast > 20)>>
Your arcology's milkers have been carefully modified to more readily accommodate slaves with tiny breasts, which slightly mitigates her less than ideal physiology for milk production.
<<set $milk *= 1.1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "work in the dairy")>>
<<if ($dairyFeedersUpgrade == 1)>>
<<if ($dairyFeedersSetting > 0)>>
<<set $milk += $milk*(0.1*($dairyFeedersUpgrade+$dairyRestraintsSetting+((50-$slaves[$i].physicalAge)/20)))>>
<<if ($slaves[$i].chem > 360)>>
<<set $milk *= 0.6>>
<<elseif ($slaves[$i].chem > 100)>>
<<set $milk *= ((600-$slaves[$i].chem)/600)>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment == "be confined in the arcade")>>
<<set $milk *= 0.5>>
<</if>>
<<set $milk *= $servantMilkersMultiplier>>
<<set $milk = Math.trunc($milk)>>
<<if $milk < 1>>
<<set $milk = 1>>
<</if>>
<<set $slaves[$i].milk += $milk>>
<<set $milkTotal += $milk>>
As a result, she produces $milk liters of milk over the week.
<<set _incomeStats.milk = $milk>>
<<if ($arcologies[0].FSPastoralistLaw == 1)>>
<<set $milkSale = $milk*(9+Math.trunc($arcologies[0].FSPastoralist/30))>>
Since breast milk is $arcologies[0].name's only legal dairy product, she can scarcely be milked fast enough, and she makes @@.yellowgreen;¤$milkSale.@@
<<elseif ($arcologies[0].FSPastoralist != "unset")>>
<<set $milkSale = $milk*(7+Math.trunc($arcologies[0].FSPastoralist/30))>>
Since milk is fast becoming a major part of the $arcologies[0].name's dietary culture, her milk is in demand, and she makes @@.yellowgreen;¤$milkSale.@@
<<else>>
<<set $milkSale = $milk*8>>
Her milk is sold for @@.yellowgreen;¤$milkSale.@@
<</if>>
<<set $cash += $milkSale>>
<<set _incomeStats.income += $milkSale>>
<<if $slaves[$i].fetishKnown>>
<<if ($slaves[$i].fetish == "boobs") || ($slaves[$i].energy > 95)>>
Getting constantly milked is as good as sex, as far as she's concerned. @@.hotpink;She is happy@@ to have her breasts receive so much attention.
<<set $slaves[$i].devotion += 1>>
<<if $slaves[$i].need>><<set $slaves[$i].need = 0>><</if>>
<</if>>
<</if>>
<<if $slaves[$i].career == "a dairy cow" && $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0>>
She feels like @@.hotpink;she was made to be milked,@@ @@.mediumaquamarine;not that she'd complain about such a good feeling.@@
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<<if $slaves[$i].need>><<set $slaves[$i].need = 0>><</if>>
<</if>>
<<if ($slaves[$i].lactation > 1)>>
<<if ($slaves[$i].nipples != "huge")>>
<<if ($slaves[$i].nipples == "inverted")>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul her inverted nipples out is @@.hotpink;extremely uncomfortable; she loves it.@@
<<set $slaves[$i].devotion += 3>>
<<else>>
Having the milkers constantly haul her inverted nipples out is @@.mediumorchid;extremely uncomfortable.@@
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<if (random(1,100) > 50)>>
The constant suction @@.lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're absolutely massive.
<<set $slaves[$i].nipples = "huge">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted")>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul her inverted nipples out is @@.hotpink;quite uncomfortable; she loves it.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
Having the milkers constantly haul her inverted nipples out is @@.mediumorchid;quite uncomfortable.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<if (random(1,100) > 30)>>
The constant suction @@.lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're pretty cute.
<<set $slaves[$i].nipples = "cute">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "puffy") && (random(1,100) > 90)>>
Producing this river of milk @@.lime;enlarges her nipples:@@ they're now enormous.
<<set $slaves[$i].nipples = "huge">>
<<elseif ($slaves[$i].nipples == "cute") && (random(1,100) > 80)>>
Producing this river of milk @@.lime;makes her nipples nice and puffy.@@
<<set $slaves[$i].nipples = "puffy">>
<<elseif ($slaves[$i].nipples == "tiny")>>
Producing this river of milk @@.lime;makes her nipples grow to a nice size.@@
<<set $slaves[$i].nipples = "cute">>
<<elseif ($slaves[$i].areolae < 3) && (random(1,100) > 30+($slaves[$i].areolae*20))>>
Producing this river of milk @@.lime;broadens her areolae.@@
<<set $slaves[$i].areolae += 1>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].nipples != "huge")>>
<<if ($slaves[$i].nipples == "inverted")>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul her inverted nipples out is @@.hotpink;extremely uncomfortable; she loves it.@@
<<set $slaves[$i].devotion += 3>>
<<else>>
Having the milkers constantly haul her inverted nipples out is @@.mediumorchid;extremely uncomfortable.@@
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<if (random(1,100) > 50)>>
The constant suction @@.lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're absolutely massive.
<<set $slaves[$i].nipples = "huge">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted")>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
Having the milkers constantly haul her inverted nipples out is @@.hotpink;quite uncomfortable; she loves it.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
Having the milkers constantly haul her inverted nipples out is @@.mediumorchid;quite uncomfortable.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<if (random(1,100) > 30)>>
The constant suction @@.lime;permanently protrudes them,@@ and
<<if (random(1,2) == 1)>>
it turns out they're pretty cute.
<<set $slaves[$i].nipples = "cute">>
<<else>>
it turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "tiny") && (random(1,100) > 50)>>
Producing milk @@.lime;makes her nipples grow to a nice size.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES BREAST MILKING */
<<if ($slaves[$i].balls > 0)>>
<<set $cumSlaves += 1>>
<<set $cum = cumAmount($slaves[$i])>>
<<if $slaves[$i].lactation > 0>>
Her
<<else>>
$slaves[$i].slaveName's
<</if>>
<<if $slaves[$i].dick > 0>>
<<if ($slaves[$i].dick > 6)>>
inhuman
<<elseif ($slaves[$i].dick > 5)>>
massive
<<elseif ($slaves[$i].dick > 4)>>
big
<<elseif ($slaves[$i].dick > 3)>>
sizeable
<<elseif ($slaves[$i].dick > 2)>>
moderate
<<elseif ($slaves[$i].dick > 1)>>
little
<<else>>
tiny
<</if>>
prick is
<<if $slaves[$i].lactation > 0>>
also
<</if>>
machine-milked
<<else>>
butt is machine-fucked
<</if>>
to extract the cum from her
<<if !$slaves[$i].scrotum>>
invisible
<<else>>
<<switch $slaves[$i].balls>>
<<case 10>>inhuman
<<case 9>>titanic
<<case 8>>gigantic
<<case 7>>monstrous
<<case 6>>huge
<<case 5>>pendulous
<<case 4>>swinging
<<case 3>>big
<<case 2>>average
<<case 1>>pathetic
<<default>>hypertrophied
<</switch>>
<</if>>
<<if $slaves[$i].drugs == "testicle enhancement">>
balls, relieving them of the excessive cum production caused by the testicle enhancement drugs.
<<elseif $slaves[$i].drugs == "hyper testicle enhancement">>
balls, relieving them of the excessive cum production caused by the hyper testicle enhancement drugs.
<<else>>
balls.
<</if>>
<<if $slaves[$i].diet == "cum production">>
Her diet is designed for cum production.
<</if>>
<<set $hormones = $slaves[$i].hormones>>
<<if $hormones < -1>>
Her internal chemistry is perfectly suited to cum production.
<<elseif $hormones < 0>>
Her hormonal balance favors cum production.
<<elseif $hormones > 0>>
Her hormonal balance impedes cum production.
<<elseif $hormones > 1>>
Her internal chemistry is poorly suited to cum production.
<</if>>
<<if $slaves[$i].scrotum == 0>>
She does produce cum despite her apparent ballslessness, but less than she would if they weren't hidden inside her.
<</if>>
<<if $slaves[$i].prostate>>
<<if $slaves[$i].prostate > 2>>
Her heavily altered prostate greatly increases the volume of her ejaculations and promotes excessive, watery semen production. This dilute ejaculate @@.red;sells poorly@@ compared to normal cum.
<<elseif $slaves[$i].prostate > 1>>
Her hyperactive prostate increases the volume of her ejaculations and promotes good semen production.
<</if>>
<<else>>
Her lack of a prostate reduces the health and volume of her ejaculations.
<</if>>
<<if ($slaves[$i].devotion > 50)>>
She's so happy that her mental state has a positive impact on her semen production.
<<elseif ($slaves[$i].devotion < -50)>>
She's so unhappy that her mental state has a negative impact on her semen production.
<</if>>
<<if ($slaves[$i].health > 50)>>
Her shining health helps her really produce.
<<elseif ($slaves[$i].health < -50)>>
Her poor health impedes semen production.
<</if>>
<<if $slaves[$i].vasectomy == 1>>
Her cum lacks the primary ingredient, sperm, thanks to her vasectomy, @@.red;considerably lowering the value@@ of her ejaculate.
<</if>>
<<if ($slaves[$i].assignment == "work in the dairy")>>
<<if ($dairyStimulatorsUpgrade == 1)>>
<<if ($dairyStimulatorsSetting > 0)>>
<<set $cum += $cum*(0.2*($dairyStimulatorsSetting+$dairyRestraintsSetting+Math.trunc((50-$slaves[$i].physicalAge)/20)))>>
<</if>>
<<if ($slaves[$i].chem > 360)>>
<<set $cum = Math.trunc($cum*0.6)>>
<<elseif ($slaves[$i].chem > 100)>>
<<set $cum = Math.trunc($cum*((600-$slaves[$i].chem)/600))>>
<</if>>
<<elseif ($Milkmaid != 0)>>
<<if ($Milkmaid.dick > 4) && canAchieveErection($Milkmaid)>>
$Milkmaid.slaveName sometimes stands in for the machines, which is a polite way of saying she sometimes fucks $slaves[$i].slaveName's ass to help her cum.
<<set $cum += $cum*0.2>>
<</if>>
<</if>>
<<elseif ($slaves[$i].assignment == "be confined in the arcade")>>
<<set $cum = $cum*0.5>>
<</if>>
<<set $cum = Math.trunc($cum)>>
<<if $cum < 1>>
<<set $cum = 1>>
<</if>>
<<set $slaves[$i].cum += $cum>>
<<set $cumTotal += $cum>>
<<set _incomeStats.cum = $cum>>
<<if ($arcologies[0].FSPastoralist == "unset")>>
<<set $seed = ($cum*random(25,35))>>
<<if $slaves[$i].vasectomy == 1>><<set $seed *= 0.2>><<elseif $slaves[$i].prostate == 3>><<set $seed *= 0.5>><</if>>
She produces <<print $cum>> deciliters of cum over the week; the fresh ejaculate is sold for @@.yellowgreen;¤<<print $seed>>.@@
<<elseif $arcologies[0].FSPastoralistLaw == 1>>
<<set $seed = ($cum*(random(40,50)))>>
<<if $slaves[$i].vasectomy == 1>><<set $seed *= 0.2>><<elseif $slaves[$i].prostate == 3>><<set $seed *= 0.5>><</if>>
She produces <<print $cum>> deciliters of cum over the week; the fresh ejaculate, which is in extremely high demand as one of $arcologies[0].name's few legal sources of animal protein, is sold for @@.yellowgreen;¤<<print $seed>>.@@
<<else>>
<<set $seed = ($cum*(random(25,35)+Math.trunc($arcologies[0].FSPastoralist/10)))>>
<<if $slaves[$i].vasectomy == 1>><<set $seed *= 0.2>><<elseif $slaves[$i].prostate == 3>><<set $seed *= 0.5>><</if>>
She produces <<print $cum>> deciliters of cum over the week; the fresh ejaculate, which is in high demand given the new cultural preference for slave products, is sold for @@.yellowgreen;¤<<print $seed>>.@@
<</if>>
<<set $cash += $seed>>
<<set _incomeStats.income += $seed>>
<<if ($slaves[$i].energy > 95)>>
Getting her dick constantly milked is almost as good as getting constant blowjobs as far as she's concerned. @@.hotpink;She is happy@@ to have her member receive so much attention.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $slaves[$i].need>>
Her cock and balls are milked so thoroughly that she's involuntarily sexually sated, regardless of her feelings and tastes.
<<set $slaves[$i].need = 0>>
<</if>>
<<if ($slaves[$i].hormones > 0)>>
Since she cannot maintain an erection, she requires @@.gold;painful@@ and @@.mediumorchid;degrading@@ anal electrostimulation to produce.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<if ($slaves[$i].anus == 0)>>
The electrostimulator @@.lime;breaks in her virgin asshole.@@
<<set $slaves[$i].anus = 1>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
Since she's unaroused by her situation, she requires @@.gold;painful@@ and @@.mediumorchid;degrading@@ anal electrostimulation to produce.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<if ($slaves[$i].anus == 0)>>
The electrostimulator @@.lime;breaks in her virgin asshole.@@
<<set $slaves[$i].anus = 1>>
<</if>>
<</if>>
<<if ($slaves[$i].balls < 3)>>
<<if ($slaves[$i].balls < 2)>>
<<if (random(1,100) > 70)>>
Constant semen production and continual emptying and refilling @@.lime;increases the size of her tiny testicles.@@
<<set $slaves[$i].balls += 1>>
<</if>>
<<elseif (random(1,100) > 90)>>
Constant semen production and continual emptying and refilling @@.lime;increases the size of her small testicles.@@
<<set $slaves[$i].balls += 1>>
<</if>>
<</if>>
<</if>> /* CLOSES COCK MILKING */
<<if $slaves[$i].genes == "XX" && $slaves[$i].prostate > 0 && $slaves[$i].balls == 0 >>
Her female prostate fluid is considered an exotic delicacy.
<<set $fluid = $slaves[$i].prostate * $slaves[$i].energy/5 + 1 >>
<<if $slaves[$i].energy > 10 >>
<<if $slaves[$i].health > 50 >>
<<if $slaves[$i].energy > 90 >>
As a nympho, she has no trouble orgasming almost constantly.
<</if>>
<<set $fluid = $fluid*$slaves[$i].health/50 >>
Her shining health keeps her juices flowing.
<<elseif $slaves[$i].health < -50 >>
<<set $fluid = $fluid * (1 + $slaves[$i].health/50) >>
She is so unwell, she produces less than normal.
<</if>>
<<else>>
/* $slaves[$i].energy <= 10 */
Unfortunately, she is frigid and rarely reaches orgasm in spite of the intense automatic stimulation.
<</if>>
<<set $fluid = Math.clamp(Math.trunc($fluid),1,1000) >>
<<set _incomeStats.fluid = $fluid>>
<<print $fluid >> deciliters of uncommon ejaculate is gathered during her milkings.
<<set $fluidSale = $fluid*random(40,50) >>
<<if $arcologies[0].FSPastoralist != "unset" && $arcologies[0].FSPastoralist > 30 >>
<<set $fluidSale = Math.trunc($fluidSale*(1 + ($arcologies[0].FSPastoralist-30)/140)) >> /* fully accepted parsoralism gives +50% on the price*/
Because of your arcology's cultural preferences, it comes with extra value.
<</if>>
It is sold for @@.yellowgreen;¤<<print $fluidSale>>.@@
<<set $cash += $fluidSale>>
<<set _incomeStats.income += $fluidSale>>
<</if>> /* CLOSES FEMALE PROSTATE FLUID GATHERING */
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
$slaves[$i].slaveName @@.hotpink;privately enjoys@@ the focus on her health and fitness that comes with being a cow.
<<set $slaves[$i].devotion += 1>>
<</if>>
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment == "work in the dairy">>
<<if $dairyDecoration != "standard">>
<<set $seed = 0.0001*$FSSingleSlaveRep*($milk+5*$cum)>>
<<switch $dairyDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += $seed>>
<<case "Aztec Revivalist">>
<<set $arcologies[0].FSAztecRevivalist += $seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += $seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += $seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += $seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += $seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += $seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += $seed>>
<<case "Repopulation Focus">>
<<set $arcologies[0].FSRepopulationFocus += $seed>>
<<case "Eugenics">>
<<set $arcologies[0].FSRestart += $seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += $seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += $seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += $seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += $seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += $seed>>
<<case "Hedonistic">>
<<set $arcologies[0].FSHedonisticDecadence += $seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += $seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += $seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += $seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += $seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += $seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += $seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += $seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += $seed>>
<</switch>>
<</if>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/saGetMilked.tw
|
tw
|
mit
| 22,561 |
:: SA guard you [nobr]
carries arms in your defense.
<<Deadliness $slaves[$i]>>
<<if $slaves[$i].combatSkill > 0>>
Her combat skills greatly increase her deadliness.
<</if>>
<<if setup.bodyguardCareers.includes($Bodyguard.career)>>
She has experience in personal defense from before she was a slave.
<</if>>
<<if ($slaves[$i].muscles > 30) && ($slaves[$i].muscles <= 95)>>
She is strong and powerful yet quick and flexible.
<<elseif $slaves[$i].muscles > 95 && $slaves[$i].height >= 190>>
Her huge muscles are an intimidating sight and, despite their massive size, she is tall enough to use them effectively.
<<elseif $slaves[$i].muscles > 95>>
Her huge muscles are an intimidating sight, but are so big that they actually detract from her combat effectiveness.
<<elseif $slaves[$i].muscles > 5>>
She is reasonably fit, but not enough to significantly affect her combat effectiveness.
<<elseif $slaves[$i].muscles < -95>>
She can barely stand, let alone fight. A single shot from her own weapon is liable to incapacitate her, making her an absolute travesty of a bodyguard.
<<elseif $slaves[$i].muscles < -30>>
She tires from just standing, rendering her both ineffective and embarrassing to have as your guard.
<<elseif $slaves[$i].muscles < -5>>
She is rather unfit, enough to negatively impact her combat effectiveness.
<</if>>
<<if $slaves[$i].amp == -4>>
Her tough combat limbs make her an intimidating sight to behold.
<<elseif $slaves[$i].amp == -5>>
The artificial muscles of her cybernetic limbs increase her strength and flexibility to enhance her combat abilities and give her the intimidating appearance of a super-soldier.
<</if>>
<<if $slaves[$i].height >= 170>>
Her height gives her a reach advantage with her sword.
<</if>>
<<if $slaves[$i].health > 50>>
Her shining health makes her a better combatant.
<</if>>
<<if $slaves[$i].boobs > 4000>>
Her titanic tits are a terrible hindrance in actual fighting.
<<elseif $slaves[$i].boobs > 2000>>
Her big breasts get in her way and reduce her efficiency.
<</if>>
<<if $slaves[$i].dick >= 10>>
Her massive dick gets in her way and reduces her efficiency.
<</if>>
<<if $slaves[$i].balls >= 15>>
Her massive balls slow her down and limit her range of motion.
<</if>>
<<if $slaves[$i].butt > 6>>
Her massive ass slows her down and limits her range of motion.
<</if>>
<<if $slaves[$i].hips > 2>>
She struggles to move with her inhumanly wide hips and frequently gets caught between things trying to follow you.
<</if>>
<<if $slaves[$i].weight > 190>>
Her extreme weight nearly immobilizes her. She struggles to move let alone protect you. At least her bloated body will likely stop bullets and block doorways when needed.
<<elseif $slaves[$i].weight > 160>>
Her extreme weight limits her mobility and range of motion making her a poor bodyguard but decent meatshield.
<<elseif $slaves[$i].weight > 130>>
Her extreme weight is an impediment as a bodyguard.
<<elseif $slaves[$i].weight > 30>>
Her heavy weight is an impediment as a bodyguard.
<<elseif $slaves[$i].weight < -10>>
Her light weight is an impediment as a bodyguard.
<</if>>
<<if $slaves[$i].health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $slaves[$i].inflation == 3>>
Her hugely bloated, <<print $slaves[$i].inflationType>>-filled belly is taut and painful, hindering her ability to guard you.
<<elseif $slaves[$i].inflation == 2>>
Her bloated, <<print $slaves[$i].inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif $slaves[$i].inflation == 1>>
Her distended, <<print $slaves[$i].inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if $slaves[$i].bellyImplant >= 32000>>
Her immense, <<print $slaves[$i].bellyImplant>>cc implant filled belly greatly hinders her movement and terribly reduces her effectiveness in combat. It also limits where she can follow you, as doors and small passages don't agree with her bloated figure.
<<elseif $slaves[$i].bellyImplant >= 16000>>
Her massive, <<print $slaves[$i].bellyImplant>>cc implant filled belly greatly hinders her movement and terribly reduces her effectiveness in combat. It also limits where she can follow you, as doors and small passages don't agree with her bloated figure.
<<elseif $slaves[$i].bellyImplant >= 8000>>
Her huge, <<print $slaves[$i].bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif $slaves[$i].bellyImplant >= 4000>>
Her large, <<print $slaves[$i].bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif $slaves[$i].bellyImplant >= 2000>>
Her swollen, <<print $slaves[$i].bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<<if $fighterTwo.pregKnown == 1 || $fighterTwo.bellyPreg >= 1500>>
<<if $fighterTwo.bellyPreg >= 750000>>
Her monolithic pregnancy greatly restricts her movement and renders her nearly useless in combat. She can barely waddle after you, and when she does, finds doors and small passages don't agree with her bloated figure.
<<elseif $fighterTwo.bellyPreg >= 450000>>
Her gigantic pregnancy greatly hinders her movement and terribly reduces her effectiveness in combat. It also limits where she can follow you, as doors and small passages don't agree with her bloated figure.
<<elseif $fighterTwo.bellyPreg >= 300000>>
Her massive pregnancy obstructs her movement and greatly hinders her ability to protect you. It also limits where she can follow you, as doors and small passages don't agree with her bloated figure.
<<elseif $fighterTwo.bellyPreg >= 150000>>
Her giant pregnancy obstructs her movement and greatly slows her down. It also limits where she can follow you, as she has trouble waddling through crowds.
<<elseif $fighterTwo.bellyPreg >= 100000>>
Her giant belly gets in her way and weighs her down.
<<elseif $fighterTwo.bellyPreg >= 10000>>
Her huge belly is unwieldy and hinders her.
<<elseif $fighterTwo.bellyPreg >= 5000>>
Her advanced pregnancy limits her effectiveness.
<<elseif $fighterTwo.bellyPreg >= 1500>>
Her growing pregnancy distracts occasionally distracts her from her job.
<</if>>
<</if>>
<<if $fighterTwo.labor == 1>>
She's feeling labor pains, greatly detracting from her ability to protect you.
<<elseif $fighterTwo.preg >= 40 && $fighterTwo.pregControl != "labor supressors">>
She'll be going into labor any time now detracting from her ability to protect you.
<</if>>
<<if $slaves[$i].teeth == "pointy">>
Her sharp teeth add nothing to her actual effectiveness, but they're certainly intimidating.
<</if>>
<<if ($slaves[$i].combatSkill < 1) && (random(1,100) < 50+($slaves[$i].intelligence*20))>>
After some experience guarding you, and diligent practice in the armory, @@.green;her combat skills increase.@@
<<set $slaves[$i].combatSkill += 1>>
<<elseif $slaves[$i].combatSkill >= 1>>
She maintains her combat skill with practice in the armory.
<<else>>
Though she practices diligently her basic combat skills do not improve this week.
<</if>>
Her constant presence is
<<if $deadliness > 6>>
extremely intimidating, @@.green;adding much to your reputation.@@
<<if $slaves[$i].career == "an arcology owner">>
You've made a onetime rival arcology owner into a deadly and loyal protector, a feat of slaveownership that's @@.green;internationally famous.@@
<<set $repGain += $deadliness*10>>
<</if>>
<<elseif $deadliness > 3>>
intimidating, @@.green;adding to your reputation.@@
<<else>>
hardly intimidating, @@.yellow;barely adding to your reputation.@@
<</if>>
<<set $repGain += $deadliness*10>>
Being continually trusted with your life @@.hotpink;increases her devotion to you@@ and encourages her to @@.mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 4>>
<<if $dojo > 1>>
She @@.hotpink;appreciates@@ how special it is that she has a nice room off the armory to rest in.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if $bodyguardTrains == 1 && $slaves[$i].devotion > 95 && $slaves[$i].trust > 50 && $slaves[$i].combatSkill > 0 && $slaves[$i].intelligence > 0>>
She's confident in her martial skills, but smart enough to know that she isn't immortal, and devoted enough to worry about who will protect you should she die.
<<set _bgTrains = 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].assignmentVisible == 1>>
<<if $slaves[$j].combatSkill > 0>>
<<if canWalk($slaves[$j])>>
<<if $slaves[$j].fetish != "mindbroken">>
<<if $slaves[$j].devotion > 50>>
<<if $slaves[$j].boobs < 8000>>
<<if $slaves[$j].preg < 20>>
<<set $seed += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $seed < 2>>
<<set $subSlave = 0>>
<<if $slaves[$i].relationship > 1>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].relationshipTarget>>
<<if $slaves[$j].combatSkill == 0>>
<<if canWalk($slaves[$j])>>
<<if $slaves[$j].fetish != "mindbroken">>
<<if $slaves[$j].devotion > 50>>
<<if $slaves[$j].boobs < 8000>>
<<if $slaves[$j].preg < 20>>
She does her best to train $slaves[$j].slaveName whenever she can, hoping that her
<<if $slaves[$i].relationship > 4>>
wife
<<elseif $slaves[$i].relationship == 4>>
lover
<<elseif $slaves[$i].relationship == 3>>
girlfriend
<<else>>
best friend
<</if>>
can be made capable of stepping into her place.
<<set $subSlave = $slaves[$j]>>
<<set $seed = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if $seed == 0>>
<<if $Concubine != 0>>
<<if $Concubine.combatSkill == 0>>
<<if canWalk($Concubine)>>
<<if $Concubine.fetish != "mindbroken">>
<<if $Concubine.devotion > 50>>
<<if $Concubine.boobs < 8000>>
<<if $Concubine.preg < 20>>
She does her best to train $Concubine.slaveName whenever she can, hoping that your Concubine can be made capable of stepping into her place.
<<set $subSlave = $Concubine>>
<<set $seed = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $seed == 0>>
<<if $HeadGirl != 0>>
<<if $HeadGirl.combatSkill == 0>>
<<if canWalk($HeadGirl)>>
<<if $HeadGirl.fetish != "mindbroken">>
<<if $HeadGirl.devotion > 50>>
<<if $HeadGirl.boobs < 8000>>
<<if $HeadGirl.preg < 20>>
She does her best to train $HeadGirl.slaveName whenever she can, hoping that your Head Girl can be made capable of stepping into her place.
<<set $subSlave = $HeadGirl>>
<<set $seed = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $seed == 0>>
<<if $Wardeness != 0>>
<<if $Wardeness.combatSkill == 0>>
<<if canWalk($Wardeness)>>
<<if $Wardeness.fetish != "mindbroken">>
<<if $Wardeness.devotion > 50>>
<<if $Wardeness.boobs < 8000>>
<<if $Wardeness.preg < 20>>
She does her best to train $Wardeness.slaveName whenever she can, hoping that your Wardeness can be made capable of stepping into her place.
<<set $subSlave = $Wardeness>>
<<set $seed = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $subSlave != 0>>
<<if ($slaves[$i].intelligence + $slaves[$i].intelligenceImplant) > random(1,10)>>
By the end of the week, she is satisfied that $subSlave.slaveName @@.green;has the combat skill@@ to contribute to your defense.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $subSlave.ID>>
<<set $slaves[$j].combatSkill = 1>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<else>>
She takes care to look after the skills of your other defensively capable slaves, satisfied that there are enough of them living in your penthouse.
<</if>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/saGuardsYou.tw
|
tw
|
mit
| 11,958 |
:: SA hormone effects [nobr]
<<set $hormones = $slaves[$i].hormones>>
<<if ($hormones > -2)>>
<<if ($slaves[$i].balls != 0)>>
<<if ($hormones != 0) || ($hormoneUpgradePower < 2)>>
<<set $hormones -= 1>>
<</if>>
<</if>>
<</if>>
<<if ($hormones < 2)>>
<<if ($slaves[$i].ovaries != 0)>>
<<if ($hormones != 0) || ($hormoneUpgradePower < 2)>>
<<set $hormones += 1>>
<</if>>
<</if>>
<</if>>
<<if ($hormones > 1)>>
$possessiveCap hormonal balance is heavily feminine.
<<elseif ($hormones < -1)>>
$possessiveCap hormonal balance is heavily masculine.
<<elseif ($hormones > 0)>>
$possessiveCap hormonal balance is feminine.
<<elseif ($hormones < 0)>>
$possessiveCap hormonal balance is masculine.
<<else>>
$pronounCap has a neutral hormonal balance.
<</if>>
<<if $hormoneUpgradeMood == 0>>
<<if $slaves[$i].hormones > 0>>
<<if $slaves[$i].balls != 0>>
$possessiveCap <<if $hormoneUpgradeMood == 0>>feminine treatments have to fight<<else>>advanced treatments brutally overpower<</if>> $possessive natural hormones,
<<if $slaves[$i].devotion > 50>>
but $pronoun's a good enough slave to suppress the occasional moodiness.
<<else>>
causing @@.mediumorchid;occasional moodiness.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].hormones < 0>>
<<if $slaves[$i].ovaries != 0>>
$possessiveCap <<if $hormoneUpgradeMood == 0>>masculine treatments have to fight<<else>>advanced treatments brutally overpower<</if>> $possessive natural hormones,
<<if $slaves[$i].devotion > 50>>
but $pronoun's a good enough slave to suppress the occasional moodiness.
<<else>>
causing @@.mediumorchid;occasional moodiness.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _Effects = []>>
<<if ($hormones >= 2)>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if ($slaves[$i].dick > 1)>>
<<set _Effects.push("DickShrink")>>
<</if>>
<<if ($slaves[$i].balls > 1)>>
<<set _Effects.push("BallsShrink")>>
<</if>>
<<if ($slaves[$i].clit > 0)>>
<<set _Effects.push("ClitSmaller")>>
<</if>>
<</if>>
<<if ($slaves[$i].voice < 3) && ($slaves[$i].voice > 0)>>
<<set _Effects.push("VoiceHigher")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].ovaries != 0) && ($slaves[$i].vaginaLube < 2)>>
<<set _Effects.push("VaginaWetter")>>
<</if>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) < 2)>>
<<set _Effects.push("ButtBigger")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 500)>>
<<set _Effects.push("BoobsBigger")>>
<</if>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant < 0) && ($slaves[$i].face <= 95)>>
<<set _Effects.push("FaceSofter")>>
<</if>>
<<if ($slaves[$i].faceShape == "masculine")>>
<<set _Effects.push("FaceSofterAndrogynous")>>
<<elseif ($slaves[$i].faceShape == "androgynous")>>
<<set _Effects.push("FaceNormal")>>
<</if>>
<<if ($slaves[$i].physicalAge < 25)>>
<<if ($slaves[$i].shoulders > -1)>>
<<set _Effects.push("ShouldersNarrower")>>
<</if>>
<<if (($slaves[$i].hips-$slaves[$i].hipsImplant) < 1)>>
<<set _Effects.push("HipsBroader")>>
<</if>>
<</if>>
<<if ($slaves[$i].muscles > 30) && ($slaves[$i].diet != "muscle building")>>
<<set _Effects.push("MusclesSofter")>>
<</if>>
<<if ($slaves[$i].nipples == "tiny")>>
<<set _Effects.push("NipplesBigger")>>
<</if>>
<<if ($slaves[$i].height > 180)>>
<<set _Effects.push("Shorter")>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<set _Effects.push("Devoted")>>
<</if>>
<<if ($slaves[$i].trust <= 20)>>
<<set _Effects.push("Trusting")>>
<</if>>
<<if ($slaves[$i].attrXY < 95)>>
<<set _Effects.push("MaleAttracted")>>
<</if>>
<<if ($slaves[$i].waist > 10)>>
<<set _Effects.push("WaistNarrower")>>
<</if>>
<<elseif ($hormones > 0) && ($slaves[$i].ovaries == 0)>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if ($slaves[$i].dick > 2)>>
<<set _Effects.push("DickShrink")>>
<</if>>
<<if ($slaves[$i].balls > 2)>>
<<set _Effects.push("BallsShrink")>>
<</if>>
<<if ($slaves[$i].clit > 1)>>
<<set _Effects.push("ClitSmaller")>>
<</if>>
<</if>>
<<if ($slaves[$i].voice < 2) && ($slaves[$i].voice > 0)>>
<<set _Effects.push("VoiceHigher")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].ovaries != 0) && ($slaves[$i].vaginaLube < 1)>>
<<set _Effects.push("VaginaWetter")>>
<</if>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) < 2)>>
<<set _Effects.push("ButtBigger")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 300)>>
<<set _Effects.push("BoobsBigger")>>
<</if>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant < 0) && ($slaves[$i].face < 40)>>
<<set _Effects.push("FaceSofter")>>
<</if>>
<<if ($slaves[$i].faceShape == "masculine")>>
<<set _Effects.push("FaceSofterAndrogynous")>>
<</if>>
<<if ($slaves[$i].physicalAge < 22)>>
<<if ($slaves[$i].shoulders > 0)>>
<<set _Effects.push("ShouldersNarrower")>>
<</if>>
<<if (($slaves[$i].hips - $slaves[$i].hipsImplant) < 0)>>
<<set _Effects.push("HipsBroader")>>
<</if>>
<</if>>
<<if ($slaves[$i].muscles > 30) && ($slaves[$i].diet != "muscle building")>>
<<set _Effects.push("MusclesSofter")>>
<</if>>
<<if ($slaves[$i].attrXY < 80)>>
<<set _Effects.push("MaleAttracted")>>
<</if>>
<<if ($slaves[$i].waist > 40)>>
<<set _Effects.push("WaistNarrower")>>
<</if>>
<<elseif ($hormones <= -2)>>
<<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 4)>>
<<set _Effects.push("DickGrow")>>
<</if>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 4)>>
<<set _Effects.push("BallsGrow")>>
<</if>>
<<if ($slaves[$i].clit < 2) && ($slaves[$i].dick == 0)>>
<<set _Effects.push("ClitBigger")>>
<</if>>
<<if ($slaves[$i].voice > 1)>>
<<set _Effects.push("VoiceLower")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 0)>>
<<set _Effects.push("VaginaDrier")>>
<</if>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 2)>>
<<set _Effects.push("ButtSmaller")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 500)>>
<<set _Effects.push("BoobsSmaller")>>
<</if>>
<</if>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant < 0) && ($slaves[$i].face > 10)>>
<<set _Effects.push("FaceHarder")>>
<</if>>
<<if ($slaves[$i].faceShape == "androgynous")>>
<<set _Effects.push("FaceMasculine")>>
<<elseif ($slaves[$i].faceShape != "masculine")>>
<<set _Effects.push("FaceHarderAndrogynous")>>
<</if>>
<<if ($slaves[$i].physicalAge < 25)>>
<<if ($slaves[$i].shoulders < 1)>>
<<set _Effects.push("ShouldersBroader")>>
<</if>>
<<if ($slaves[$i].hips > -1)>>
<<set _Effects.push("HipsNarrower")>>
<</if>>
<</if>>
<<if ($slaves[$i].muscles <= 95) && ($slaves[$i].diet != "slimming")>>
<<set _Effects.push("MusclesHarder")>>
<</if>>
<<if ($slaves[$i].nipples == "huge")>>
<<set _Effects.push("NipplesSmaller")>>
<</if>>
<<if ($slaves[$i].height < 155)>>
<<set _Effects.push("Taller")>>
<</if>>
<<if ($slaves[$i].devotion > 20)>>
<<set _Effects.push("Rebellious")>>
<</if>>
<<if ($slaves[$i].attrXY < 95)>>
<<set _Effects.push("FemaleAttracted")>>
<</if>>
<<if ($slaves[$i].waist <= 40)>>
<<set _Effects.push("WaistBroader")>>
<</if>>
<<elseif ($hormones < 0) && ($slaves[$i].balls == 0)>>
<<if ($slaves[$i].dick > 0) && ($slaves[$i].dick < 2)>>
<<set _Effects.push("DickGrow")>>
<</if>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].balls < 2)>>
<<set _Effects.push("BallsGrow")>>
<</if>>
<<if ($slaves[$i].clit < 1) && ($slaves[$i].dick == 0)>>
<<set _Effects.push("ClitBigger")>>
<</if>>
<<if ($slaves[$i].voice > 2)>>
<<set _Effects.push("VoiceLower")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginaLube > 1)>>
<<set _Effects.push("VaginaDrier")>>
<</if>>
<<if ($hormoneUpgradeShrinkage == 0)>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) > 2)>>
<<set _Effects.push("ButtSmaller")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 800)>>
<<set _Effects.push("BoobsSmaller")>>
<</if>>
<</if>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant < 0) && ($slaves[$i].face > 40)>>
<<set _Effects.push("FaceHarder")>>
<</if>>
<<if ($slaves[$i].faceShape == "androgynous")>>
<<set _Effects.push("FaceMasculine")>>
<</if>>
<<if ($slaves[$i].physicalAge < 22)>>
<<if ($slaves[$i].shoulders < 0)>>
<<set _Effects.push("ShouldersBroader")>>
<</if>>
<<if ($slaves[$i].hips > 0)>>
<<set _Effects.push("HipsNarrower")>>
<</if>>
<</if>>
<<if ($slaves[$i].muscles <= 5) && ($slaves[$i].diet != "slimming")>>
<<set _Effects.push("MusclesHarder")>>
<</if>>
<<if ($slaves[$i].height < 155)>>
<<set _Effects.push("Taller")>>
<</if>>
<<if ($slaves[$i].attrXY < 80)>>
<<set _Effects.push("FemaleAttracted")>>
<</if>>
<<if ($slaves[$i].waist <= 10)>>
<<set _Effects.push("WaistBroader")>>
<</if>>
<</if>>
<<if _Effects.length < 1>>
$possessiveCap body has fully adapted to its hormones.
<<if $slaves[$i].drugs == "hormone enhancers">>
<<set $slaves[$i].drugs = "none">>
<</if>>
<<elseif (_Effects.length < random(-10,10)) && ($hormoneUpgradePower == 0)>>
$pronounCap does not experience significant hormone effects this week.
<<else>>
<<set _Effects = _Effects.random()>>
<<switch _Effects>>
<<case "DickShrink">>
Hormonal effects cause @@.orange;$possessive dick to atrophy.@@
<<set $slaves[$i].dick -= 1>>
<<case "DickGrow">>
Hormonal effects cause @@.lime;$possessive micropenis to return to a more normal size.@@
<<set $slaves[$i].dick += 1>>
<<case "BallsShrink">>
Hormonal effects cause @@.orange;$possessive testicles to atrophy.@@
<<set $slaves[$i].balls -= 1>>
<<case "BallsGrow">>
Hormonal effects cause @@.lime;$possessive balls to drop.@@
<<set $slaves[$i].balls += 1>>
<<case "VoiceHigher">>
Hormonal effects cause @@.lime;$possessive voice to become higher and more feminine.@@
<<set $slaves[$i].voice += 1>>
<<case "VoiceLower">>
Hormonal effects cause @@.orange;$possessive voice to become deeper and less feminine.@@
<<set $slaves[$i].voice -= 1>>
<<case "VaginaWetter">>
Hormonal effects cause @@.lime;$possessive vagina to produce more copious natural lubricant.@@
<<set $slaves[$i].vaginaLube += 1>>
<<case "VaginaDrier">>
Hormonal effects cause @@.orange;$possessive vagina to produce less natural lubricant.@@
<<set $slaves[$i].vaginaLube -= 1>>
<<case "ButtBigger">>
Hormonal effects cause @@.lime;the natural size of $possessive butt to increase.@@
<<set $slaves[$i].butt += 1>>
<<if $slaves[$i].weight >= -80>>
<<set $slaves[$i].weight -= 10>>
<</if>>
<<case "ButtSmaller">>
Hormonal effects cause @@.orange;the natural size of $possessive butt to decrease.@@
<<set $slaves[$i].butt -= 1>>
<<if $slaves[$i].weight < 190>>
<<set $slaves[$i].weight += 10>>
<</if>>
<<case "BoobsBigger">>
Hormonal effects cause @@.lime;the natural size of $possessive tits to increase.@@
<<set $slaves[$i].boobs += 100>>
<<if $slaves[$i].weight >= -90>>
<<set $slaves[$i].weight -= 1>>
<</if>>
<<case "BoobsSmaller">>
Hormonal effects cause @@.orange;the natural size of $possessive tits to shrink.@@
<<set $slaves[$i].boobs -= 100>>
<<if $slaves[$i].weight < 200>>
<<set $slaves[$i].weight += 1>>
<</if>>
<<case "FaceSofter">>
Hormonal effects cause @@.lime;$possessive facial structure to soften and become less unattractive.@@
<<FaceIncrease $slaves[$i] 20>>
<<case "FaceHarder">>
Hormonal effects cause @@.orange;$possessive facial structure to harden and become less attractive.@@
<<set $slaves[$i].face = Math.trunc($slaves[$i].face-20,-100,100)>>
<<case "FaceSofterAndrogynous">>
Hormonal effects cause @@.lime;$possessive face to soften into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<case "FaceHarderAndrogynous">>
Hormonal effects cause @@.orange;$possessive face to harden into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<case "FaceNormal">>
Hormonal effects cause @@.lime;$possessive face to soften into femininity.@@
<<set $slaves[$i].faceShape = "normal">>
<<case "FaceMasculine">>
Hormonal effects cause @@.orange;$possessive face to harden into masculinity.@@
<<set $slaves[$i].faceShape = "masculine">>
<<case "ClitSmaller">>
Hormonal effects cause @@.orange;$possessive clit to shrink significantly.@@
<<set $slaves[$i].clit -= 1>>
<<case "ClitBigger">>
Hormonal effects cause @@.lime;$possessive clit to grow significantly.@@
<<set $slaves[$i].clit += 1>>
<<case "ShouldersNarrower">>
$possessiveCap body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.lime;$possessive shoulders to develop into a more feminine narrowness@@ than they would have done naturally.
<<set $slaves[$i].shoulders -= 1>>
<<case "ShouldersBroader">>
$possessiveCap body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.orange;$possessive shoulders to develop more broadly@@ than they would have done naturally.
<<set $slaves[$i].shoulders += 1>>
<<case "HipsBroader">>
$possessiveCap body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.lime;$possessive hips to develop more broadly@@ than they would have done naturally.
<<set $slaves[$i].hips += 1>>
<<case "HipsNarrower">>
$possessiveCap body has not yet found its final bone structure, which typically happens in the mid-twenties. Hormonal effects cause @@.orange;$possessive hips to develop more narrowly@@ than they would have done naturally.
<<set $slaves[$i].hips -= 1>>
<<case "MusclesSofter">>
Hormonal effects @@.orange;reduce $possessive musculature.@@
<<set $slaves[$i].muscles -= 2>>
<<case "MusclesHarder">>
Hormonal effects @@.lime;build up $possessive musculature.@@
<<set $slaves[$i].muscles += 2>>
<<case "NipplesBigger">>
Hormonal effects cause $possessive tiny @@.lime;nipples to grow to a more normal size.@@
<<set $slaves[$i].nipples = "cute">>
<<case "NipplesSmaller">>
Hormonal effects cause $possessive huge @@.orange;nipples to shrink to a more reasonable size.@@
<<set $slaves[$i].nipples = "cute">>
<<case "Shorter">>
$pronounCap has not yet reached the age at which height becomes fixed. Hormonal effects cause @@.orange;$object to lose a bit of height@@ that $pronoun would naturally have maintained.
<<set $slaves[$i].height -= 1>>
<<case "Taller">>
$pronounCap has not yet reached the age at which height becomes fixed. Hormonal effects cause @@.lime;$object to gain a slight height advantage@@ that $pronoun would not naturally have reached.
<<set $slaves[$i].height += 1>>
<<case "Devoted">>
Hormonal effects make $object a bit more @@.hotpink;docile.@@
<<set $slaves[$i].devotion += 1>>
<<case "Rebellious">>
Hormonal effects @@.mediumorchid;make $object a bit less docile.@@
<<set $slaves[$i].devotion -= 1>>
<<case "Trusting">>
Hormonal effects make $object a bit more @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust += 1>>
<<case "MaleAttracted">>
Hormonal effects cause $object to become @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 2+$hormoneUpgradePower>>
<<case "FemaleAttracted">>
Hormonal effects cause $object to become @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 2+$hormoneUpgradePower>>
<<case "WaistNarrower">>
Hormonal effects cause $possessive @@.green;waist to narrow.@@
<<set $slaves[$i].waist -= 2+$hormoneUpgradePower>>
<<case "WaistBroader">>
Hormonal effects cause $possessive @@.orange;waist to broaden.@@
<<set $slaves[$i].waist += 2+$hormoneUpgradePower>>
<<default>>
ERROR: bad hormone effect: _Effects
<</switch>>
<</if>>
<<if ($hormones < 0)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].devotion > 0)>>
<<if ($slaves[$i].career == "a Futanari Sister")>>
$pronounCap wishes $pronoun were more feminine, but isn't unhappy to be off hormones, since $pronoun likes being a stiff dicked futa.
<<elseif ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
$pronounCap wishes $pronoun were more feminine, but $pronoun loves getting fucked in the butt so much that it doesn't much bother $object.
<<elseif ($slaves[$i].fetish == "sadist") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
Life is easier for effeminate slaves, but $pronoun loves abusing other slaves so much that $pronoun likes being able to get hard.
<<elseif ($slaves[$i].fetish == "dom") && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetishKnown == 1)>>
Life is easier for effeminate slaves, but $pronoun loves dominating other girls so much that $pronoun likes being able to get hard.
<<elseif ($slaves[$i].energy > 95)>>
$pronounCap wishes $pronoun were more feminine, but $pronoun loves getting fucked like a good little sex slave so much that $pronoun doesn't think about it much.
<<elseif ($slaves[$i].devotion <= 20)>>
Life is easier for effeminate slaves, so @@.mediumorchid;$pronoun's a little unhappy@@ that $pronoun isn't getting hormones to make $object more feminine.
<<set $slaves[$i].devotion -= 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
$pronounCap wants to be a good slave girl, so @@.mediumorchid;$pronoun's a little unhappy@@ that $pronoun isn't getting hormones to make $object look more feminine.
<<set $slaves[$i].devotion -= 2>>
<<else>>
$pronounCap wishes $pronoun were more feminine, but $pronoun accepts your judgment in not giving $object hormones to make that happen.
<</if>>
<</if>>
<</if>>
<</if>>
<<if Math.abs($slaves[$i].hormones) > 1>>
<<set $slaves[$i].chem += 0.5>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/saHormoneEffects.tw
|
tw
|
mit
| 17,649 |
:: SA live with HG [nobr]
<<set $HeadGirl = $slaves[_iTemp]>>
<<set _oralUse = 0, _analUse = 0, _vaginalUse = 0, _mammaryUse = 0, _penetrativeUse = 0>>
<<if $slaves[$i].devotion > 20>>
<<if $HGSlaveSuccess == 1>>
looks after your Head Girl <<SlaveFullName $HeadGirl>> domestically and sexually, freeing her to devote more of her time to looking after your other slaves.
<<else>>
does her best to look after your Head Girl <<SlaveFullName $HeadGirl>> domestically and sexually, but doesn't free up much of her time this week.
<</if>>
<<elseif $slaves[$i].trust < -20>>
<<if $HGSlaveSuccess == 1>>
obeys Head Girl <<SlaveFullName $HeadGirl>> domestically and sexually, freeing her to devote more of her time to looking after your other slaves.
<<else>>
tries to look after your Head Girl <<SlaveFullName $HeadGirl>> domestically and sexually, but doesn't free up much of her time this week.
<</if>>
<<else>>
<<if $HGSlaveSuccess == 1>>
resists Head Girl <<SlaveFullName $HeadGirl>>'s domestic and sexual use, but still frees her to devote more of her time to looking after your other slaves.
<<else>>
resists Head Girl <<SlaveFullName $HeadGirl>>'s domestic and sexual use, and doesn't free up much of her time this week.
<</if>>
<</if>>
<<if ($HeadGirl.fetish == "sadist") && ($HeadGirl.fetishStrength > 60) && ($HeadGirl.fetishKnown == 1)>>
Since $HeadGirl.slaveName is a sadist, poor $slaves[$i].slaveName lives a life of fear and pain.
<<if ($slaves[$i].energy > 95)>>
Though it's hard, she manages to find @@.hotpink;sexual satisfaction@@ being a pain slave.
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].fetish == "masochist")>>
<<if $slaves[$i].fetishKnown == 1>>
<<if ($slaves[$i].fetishStrength > 95)>>
She finds deep @@.hotpink;sexual satisfaction@@ being a pain slave.
<<set $slaves[$i].devotion += 4>>
<<else>>
This forces her to find solace in @@.lightcoral;deeper masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<else>>
Oddly enough, she seems to find it enjoyable; @@.lightcoral;she's a natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<</if>>
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion < -20)>>
This rapidly fills her with @@.mediumorchid;hatred@@ and @@.mediumorchid;fear.@@
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10>>
<<elseif ($slaves[$i].devotion > 20)>>
This fills her with @@.mediumorchid;bitterness@@ and @@.mediumorchid;fear.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<</if>>
<<elseif ($slaves[$i].devotion < -20)>>
<<if ($slaves[$i].trust >= -20)>>
Since she is not yet obedient, $HeadGirl.slaveName @@.gold;punishes@@ her constantly, training her to be a decent assistant or suffer pain.
<<set $slaves[$i].trust -= 5>>
<<else>>
Since she isn't suitably broken into slavery yet, $HeadGirl.slaveName trains her to be @@.hotpink;obedient@@ or suffer pain.
<<set $slaves[$i].devotion += 5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
Since she is not yet well trained, $HeadGirl.slaveName instructs her, @@.hotpink;training@@ her to be a proper assistant.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion <= 50)>>
Since she is not yet a devoted slave, $HeadGirl.slaveName works with her, @@.hotpink;training@@ her to be a good assistant.
<<set $slaves[$i].devotion += 2>>
<<else>>
Since she is a devoted assistant, $HeadGirl.slaveName @@.hotpink;praises@@ and encourages her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($HeadGirl.rivalry != 0) && ($HeadGirl.relationshipTarget == $slaves[$i].ID)>>
$HeadGirl.slaveName @@.lightgreen;resolves the rivalry@@ between her and $slaves[$i].slaveName, mostly by the expedient of punishing $slaves[$i].slaveName savagely whenever she gives any trouble.
<<set $HeadGirl.rivalry = 0, $HeadGirl.rivalryTarget = 0, $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<<elseif ($HeadGirl.relationship == 0)>>
<<if $familyTesting == 1>>
<<if $slaves[$i].mother == $HeadGirl.ID || $slaves[$i].father == $HeadGirl.ID || $slaves[$i].ID == $HeadGirl.mother || $slaves[$i].ID == $HeadGirl.father || areSisters($HeadGirl, $slaves[$i]) > 0>>
$HeadGirl.slaveName
<<if $HeadGirl.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ the prospect of sexual service from her
<<set $HeadGirl.devotion += 1>>
<<elseif $HeadGirl.devotion > 60>>
is so devoted to you that she accepts the prospect of sexual service from her
<<else>>
is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexual service from her
<<set $HeadGirl.devotion -= 2>>
<</if>>
<<if $slaves[$i].mother == $HeadGirl.ID || $slaves[$i].father == $HeadGirl.ID>>
daughter.
<<elseif $HeadGirl.mother == $slaves[$i].ID>>
mother.
<<elseif $HeadGirl.father == $slaves[$i].ID>>
father.
<<else>>
<<switch areSisters($HeadGirl, $slaves[$i])>>
<<case 1>>twin.
<<case 2>>sister.
<<case 3>>half-sister.
<</switch>>
<</if>>
$slaves[$i].slaveName
<<if $slaves[$i].devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ the prospect of sexually servicing her
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion > 60>>
is so devoted to you that she accepts the prospect of sexually servicing her
<<elseif $slaves[$i].devotion > 40>>
is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 2>>
<<elseif $slaves[$i].devotion > 20>>
is @@.mediumorchid;disturbed@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 4>>
<<elseif $slaves[$i].devotion >= -20>>
is @@.mediumorchid;strongly disturbed@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 5>>
<<else>>
is @@.mediumorchid;revolted@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 10>>
<</if>>
<<if $HeadGirl.mother == $slaves[$i].ID || $HeadGirl.father == $slaves[$i].ID>>
daughter.
<<elseif $slaves[$i].mother == $HeadGirl.ID>>
mother.
<<elseif $slaves[$i].father == $HeadGirl.ID>>
father.
<<else>>
<<switch areSisters($HeadGirl, $slaves[$i])>>
<<case 1>>twin.
<<case 2>>sister.
<<case 3>>half-sister.
<</switch>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].relation != 0 && $slaves[$i].relationTarget == $HeadGirl.ID>>
$HeadGirl.slaveName
<<if $HeadGirl.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ the prospect of sexual service from her
<<set $HeadGirl.devotion += 1>>
<<elseif $HeadGirl.devotion > 60>>
is so devoted to you that she accepts the prospect of sexual service from her
<<else>>
is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexual service from her
<<set $HeadGirl.devotion -= 2>>
<</if>>
<<if $HeadGirl.relation == "twin">>
twin.
<<elseif $HeadGirl.relation == "sister">>
sister.
<<elseif $HeadGirl.relation == "mother">>
daughter.
<<elseif $HeadGirl.relation == "daughter">>
mother.
<</if>>
$slaves[$i].slaveName
<<if $slaves[$i].devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ the prospect of sexually servicing her
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion > 60>>
is so devoted to you that she accepts the prospect of sexually servicing her
<<elseif $slaves[$i].devotion > 40>>
is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 2>>
<<elseif $slaves[$i].devotion > 20>>
is @@.mediumorchid;disturbed@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 4>>
<<elseif $slaves[$i].devotion >= -20>>
is @@.mediumorchid;strongly disturbed@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 5>>
<<else>>
is @@.mediumorchid;revolted@@ by the prospect of sexually servicing her
<<set $slaves[$i].devotion -= 10>>
<</if>>
<<if $slaves[$i].relation == "twin">>
twin.
<<elseif $slaves[$i].relation == "sister">>
sister.
<<elseif $slaves[$i].relation == "mother">>
daughter.
<<elseif $slaves[$i].relation == "daughter">>
mother.
<</if>>
<</if>>
<</if>> /*closes extended family mode */
<<if ($slaves[$i].relationship == 0) && ($slaves[$i].devotion > 20)>>
$slaves[$i].slaveName sees $HeadGirl.slaveName constantly, and does her best to @@.lightgreen;become her friend.@@
<<set $HeadGirl.relationship = 1, $HeadGirl.relationshipTarget = $slaves[$i].ID, $slaves[$i].relationship = 1, $slaves[$i].relationshipTarget = $HeadGirl.ID>>
<<elseif ($slaves[$i].relationship == -2) && ($slaves[$i].devotion > 20) && ($slaves[$i].devotion > 50)>>
$slaves[$i].slaveName sees $HeadGirl.slaveName so much more than she see you and begins to warm up to her instead of you, @@.lightgreen;becoming her friend.@@
<<set $HeadGirl.relationship = 1, $HeadGirl.relationshipTarget = $slaves[$i].ID, $slaves[$i].relationship = 1, $slaves[$i].relationshipTarget = $HeadGirl.ID>>
<<elseif ($slaves[$i].relationship != 5) && ($slaves[$i].relationship > 0) && ($slaves[$i].relationshipTarget != $HeadGirl.ID)>>
<<set _j = $slaves.findIndex(function(s) { return s.ID == $slaves[$i].relationshipTarget; })>>
$slaves[_j].slaveName cannot compete with $HeadGirl.slaveName, and her relationship with the Head Girl's bitch fades.
<<set $slaves[$i].relationship = 0, $slaves[$i].relationshipTarget = 0, $slaves[_j].relationship = 0, $slaves[_j].relationshipTarget = 0>>
<</if>>
<<else>>
<<if ($HeadGirl.relationshipTarget == $slaves[$i].ID)>>
<<set $slaves[$i].trust += 1, $HeadGirl.trust += 1>>
<<if $slaves[$i].relationship <= 2>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are already friends, they're @@.mediumaquamarine;thankful@@ to you for allowing it. After a few nights of offering each other sexual comfort, they consider themselves @@.lightgreen;friends with benefits.@@
<<set $HeadGirl.relationship = 3, $HeadGirl.relationshipTarget = $slaves[$i].ID>>
<<set $slaves[$i].relationship = 3, $slaves[$i].relationshipTarget = $HeadGirl.ID>>
<<elseif $slaves[$i].relationship <= 3>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are already lovers, they both @@.hotpink;enjoy@@ living together and are @@.mediumaquamarine;thankful@@ to you for allowing it. After living together for a few days, they draw closer emotionally, too, and consider themselves @@.lightgreen;lovers.@@
<<set $HeadGirl.relationship = 4, $HeadGirl.relationshipTarget = $slaves[$i].ID>>
<<set $slaves[$i].relationship = 4, $slaves[$i].relationshipTarget = $HeadGirl.ID>>
<<elseif $slaves[$i].relationship <= 4>>
<<if ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength <= 60) && ($HeadGirl.fetish == "sadist") && ($slaves[$i].fetish != "masochist")>>
Since their relationship is very abusive, only $HeadGirl.slaveName @@.hotpink;enjoys@@ living together with $slaves[$i].slaveName.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<else>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are lovers, they @@.hotpink;enjoy@@ living together.
<</if>>
<<else>>
Since $HeadGirl.slaveName and $slaves[$i].slaveName are slave wives, they @@.hotpink;enjoy@@ living together.
<</if>>
<</if>>
<</if>>
<<set $skillIncrease = 10>>
<<if ($slaves[$i].oralSkill <= 30)>>
$HeadGirl.slaveName wants to come home to a talented tongue, so she trains $slaves[$i].slaveName's oral skills.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vagina > 0) && ($slaves[$i].vaginalSkill <= 30)>>
$HeadGirl.slaveName wants her personal sex slave to be as skilled with her pussy as possible, so she trains $slaves[$i].slaveName's vaginal skills.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].anus > 0) && ($slaves[$i].analSkill <= 30)>>
$HeadGirl.slaveName wants her personal sex slave to be a skillful backdoor whore, so she trains $slaves[$i].slaveName's anal skills.
<<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 10)>>
$HeadGirl.slaveName wants to be kept amused in her occasional free time, so she trains $slaves[$i].slaveName's entertainment skills.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].sexualFlaw != "none")>>
$HeadGirl.slaveName is annoyed by $slaves[$i].slaveName's sexual flaws, so she @@.green;trains@@ her out of them.
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].behavioralFlaw != "none")>>
$HeadGirl.slaveName is irritated by $slaves[$i].slaveName's flaws, so she @@.green;trains@@ her out of them.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if canPenetrate($HeadGirl)>>
<<if canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina == 0)>>
$HeadGirl.slaveName @@.hotpink;loves@@ @@.lime;taking@@ $slaves[$i].slaveName's virginity, and spends much of the week ogling her conquest complacently.
<<set $slaves[$i].vagina = 1, $HeadGirl.devotion += 4>>
<<elseif ($slaves[$i].vagina == 1)>>
<<if ($HeadGirl.dick > 4) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName has such a ferocious sex drive and such a big dick that her constant pounding of $slaves[$i].slaveName @@.lime;loosens@@ the poor girl's pussy.
<<set $slaves[$i].vagina += 1>>
<<elseif ($HeadGirl.dick > 5)>>
Serving $HeadGirl.slaveName's monster cock @@.lime;loosens@@ $slaves[$i].slaveName's pussy.
<<set $slaves[$i].vagina += 1>>
<</if>>
<<elseif ($slaves[$i].vagina == 2)>>
<<if ($HeadGirl.dick > 5) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName has such a ferocious sex drive and such a monster cock that her constant pounding of $slaves[$i].slaveName @@.lime;loosens@@ the poor girl's pussy.
<<set $slaves[$i].vagina += 1>>
<</if>>
<<elseif ($slaves[$i].vagina == 3)>>
<<if ($HeadGirl.dick > 5) && ($HeadGirl.energy > 95) && random(1,100) > 80>>
$HeadGirl.slaveName has such a ferocious sex drive and such a monster cock that her constant pounding of $slaves[$i].slaveName's loose pussy inevitably leaves it @@.lime;gaping.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus == 0)>>
$HeadGirl.slaveName @@.hotpink;relishes@@ @@.lime;taking@@ $slaves[$i].slaveName's anal virginity, and spends much of the week groping her conquest's rear end possessively.
<<set $slaves[$i].anus = 1, $HeadGirl.devotion += 4>>
<<elseif ($slaves[$i].anus == 1)>>
<<if ($HeadGirl.dick > 4) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName uses $slaves[$i].slaveName's anus to vent her sexual addiction. Constant assrape from such a huge dick @@.lime;loosens@@ her sphincter.
<<set $slaves[$i].anus += 1>>
<<elseif ($HeadGirl.dick > 5)>>
Taking $HeadGirl.slaveName's monster cock up the butt @@.lime;loosens@@ $slaves[$i].slaveName's anal sphincter.
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif ($slaves[$i].anus == 2)>>
<<if ($HeadGirl.dick > 5) && ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName uses $slaves[$i].slaveName's anus to vent her sexual addiction. Constant assrape from the Head Girl's monster cock @@.lime;loosens@@ her sphincter.
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif ($slaves[$i].anus == 3)>>
<<if ($HeadGirl.dick > 5) && ($HeadGirl.energy > 95) && random(1,100) > 80>>
$HeadGirl.slaveName uses $slaves[$i].slaveName's loose anus to vent her sexual addiction. Constant assrape from the Head Girl's monster cock eventually leaves it @@.lime;gaping.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($HeadGirl.fetish == "pregnancy") && canImpreg($slaves[$i], $HeadGirl)>>
<<if $arcologies[0].FSRestart == "unset">>
$HeadGirl.slaveName promptly @@.lime;impregnates@@
<<if $HeadGirl.fetishKnown == 1>>
$slaves[$i].slaveName, to your Head Girl's considerable @@.hotpink;satisfaction.@@
<<set $HeadGirl.devotion += 4>>
<<else>>
$slaves[$i].slaveName. Her eagerness completely exposes her hidden @@.lightcoral;pregnancy kink.@@
<<set $HeadGirl.fetishKnown = 1>>
<</if>>
<<KnockMeUp $slaves[$i] 100 2 $HeadGirl.ID>>
<<if ($HeadGirl.fetishStrength > 70) && canImpreg($HeadGirl, $slaves[$i])>>
Unsurprisingly, she gives in to her own cravings and takes $slaves[$i].slaveName's loads until she @@.lime;gets pregnant@@ too.
<<KnockMeUp $HeadGirl 100 2 $slaves[$i].ID>>
<</if>>
<<elseif $HeadGirl.fetishKnown == 1>>
$HeadGirl.slaveName knows better than to even consider knocking up $slaves[$i].slaveName.
<</if>>
<<elseif ($HeadGirl.fetish == "pregnancy") && canImpreg($HeadGirl, $slaves[$i])>>
<<if $arcologies[0].FSRestart == "unset" && ($HeadGirl.fetishStrength > 70)>>
$HeadGirl.slaveName promptly @@.lime;knocks herself up@@ with $slaves[$i].slaveName's
<<if $HeadGirl.fetishKnown == 1>>
seed, to your Head Girl's considerable @@.hotpink;satisfaction.@@
<<set $HeadGirl.devotion += 4>>
<<else>>
seed. Her @@.hotpink;pride@@ over her new pregnancy and eagerness to get pregnant completely exposes her hidden, and powerful, @@.lightcoral;pregnancy fetish.@@
<<set $HeadGirl.fetishKnown = 1, $HeadGirl.devotion += 4>>
<</if>>
<<KnockMeUp $HeadGirl 100 2 $slaves[$i].ID>>
<<elseif $HeadGirl.fetishKnown == 1>>
$HeadGirl.slaveName knows better than to even consider getting knocked up by $slaves[$i].slaveName.
<</if>>
<<elseif $HeadGirl.fetish != "pregnancy" && $slaves[$i].pregKnown == 1 && $slaves[$i].preg < 30 && $arcologies[0].FSRepopulationFocus == "unset" && $HGSuiteDrugs == 1>>
$HeadGirl promptly aborts the child growing in $slaves[$i].slaveName since she prefers her girls not harboring someone else's child or loaded down with her own unwanted spawn.
<<set $slaves[$i].preg = 0, $slaves[$i].pregType = 0, $slaves[$i].pregSource = 0, $slaves[$i].pregWeek = 0, $slaves[$i].pregKnown = 0>>
<<SetBellySize $slaves[$i]>>
<</if>>
<<if ($slaves[$i].devotion > 50)>>
<<if (($slaves[$i].fetishStrength <= 95) || ($slaves[$i].fetishKnown == 0)) && ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength > 60) && ($slaves[$i].fetish != $HeadGirl.fetish) && ($slaves[$i].fetish != "mindbroken")>>
<<if ($HeadGirl.fetish == "submissive")>>
$slaves[$i].slaveName slowly gets used to $HeadGirl.slaveName's need to be sexually dominated, and begins to @@.pink;enjoy being a top@@ within the confines of the suite.
<<set $slaves[$i].fetish = "dom", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "dom")>>
<<if ($slaves[$i].fetish != "submissive") || ($slaves[$i].fetish == 0)>>
$slaves[$i].slaveName slowly gets used to being tied up and fucked regularly, and accepts that it's how $HeadGirl.slaveName sexual attraction to her expresses itself. She begins to @@.pink;enjoy being a sub,@@ especially for $HeadGirl.slaveName.
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($HeadGirl.fetish == "boobs")>>
$HeadGirl.slaveName lavishes so much attention on $slaves[$i].slaveName's boobs that $slaves[$i].slaveName really starts to @@.pink;fetishize tits@@ too.
<<set $slaves[$i].fetish = "boobs", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "pregnancy")>>
$slaves[$i].slaveName and $HeadGirl.slaveName spend so much time talking about pregnancy and fertility $slaves[$i].slaveName really starts to @@.pink;fetishize pregnancy@@ too.
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "cumslut")>>
$slaves[$i].slaveName participates in enough of $HeadGirl.slaveName's cum games that she can't help but @@.pink;enjoy oral sex@@ herself.
<<set $slaves[$i].fetish = "cumslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "humiliation")>>
$slaves[$i].slaveName has so much public sex with $HeadGirl.slaveName that she really starts to @@.pink;enjoy humiliation@@ herself.
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "buttslut")>>
<<if canDoAnal($slaves[$i])>>
$slaves[$i].slaveName takes $HeadGirl.slaveName's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on and dildos<</if>> up her poor anus so often that she starts to @@.pink;enjoy buttsex@@ herself.
<<else>>
$HeadGirl.slaveName lavishes so much attention on $slaves[$i].slaveName's butt, since she can't use it, that $slaves[$i].slaveName really starts to @@.pink;fetishize rears@@ too.
<</if>>
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($HeadGirl.fetish == "masochist")>>
<<if ($slaves[$i].fetish != "submissive") || ($slaves[$i].fetish == 0)>>
$slaves[$i].slaveName is initially shocked to be asked to cause $HeadGirl.slaveName pain, but she slowly begins to understand the honestly sexual nature of the arrangement. She starts to @@.pink;enjoy causing pain,@@ since $HeadGirl.slaveName is clearly enjoying it so much.
<<set $slaves[$i].fetish = "sadist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<else>>
$slaves[$i].slaveName often takes $HeadGirl.slaveName's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> in the missionary position, after some light foreplay and before bed; she honestly enjoys the respectful lovemaking, and begins to @@.pink;enjoy vanilla sex@@ herself.
<<set $slaves[$i].fetish = "none", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<if ($HeadGirl.attrKnown == 1)>>
<<if ($HeadGirl.attrXX > 85) && ($slaves[$i].attrXX > 65) && ($slaves[$i].attrXX <= 85)>>
$slaves[$i].slaveName and $HeadGirl.slaveName spend so much time giggling over which of your other slaves they think is prettiest (typically followed by giggling sex) that $slaves[$i].slaveName really starts to @@.green;fetishize girls@@ too.
<<set $slaves[$i].attrXX += 2, $slaves[$i].attrKnown = 1>>
<</if>>
<<if ($HeadGirl.attrXY > 85) && ($slaves[$i].attrXY > 65) && ($slaves[$i].attrXY <= 85)>>
$slaves[$i].slaveName and $HeadGirl.slaveName have so much fun debating which male citizens and slave dickgirls are cutest (typically followed by <<if canDoAnal($slaves[$i]) || canDoVaginal($slaves[$i])>>$HeadGirl.slaveName banging her girltoy <<if canPenetrate($HeadGirl)>>with a strap-on<<else>>senseless<</if>><<else>>giggling sex<</if>>) that $slaves[$i].slaveName really starts to @@.green;fetishize boys@@ too.
<<set $slaves[$i].attrXY += 2, $slaves[$i].attrKnown = 1>>
<</if>>
<<if ($HeadGirl.energy > 95) && ($slaves[$i].energy <= 95)>>
$slaves[$i].slaveName has so much fun sex with $HeadGirl.slaveName that @@.green;her sex drive is slowly enhanced.@@
<<set $slaves[$i].energy += 2>>
<</if>>
<</if>>
<</if>>
<<set _cervixPump = 0>>
<<if ($HeadGirl.fetishKnown == 1)>>
<<if ($HeadGirl.energy > 95)>>
$slaves[$i].slaveName spends a lot of time getting fucked in whichever hole $HeadGirl.slaveName decides to shove her <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> into next.
<<set _oralUse += 5>>
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 5>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 5 1 $HeadGirl.ID>>
<</if>>
<<elseif $slaves[$i] >= 500>>
<<set _mammaryUse += 5>>
<<else>>
<<set _oralUse += 5>>
<</if>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
<<set _vaginalUse += 5>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 5 0 $HeadGirl.ID>>
<</if>>
<<set _cervixPump += 5>>
<<elseif canDoAnal($slaves[$i])>>
<<set _analUse += 5>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 5 1 $HeadGirl.ID>>
<</if>>
<<else>>
<<set _oralUse += 5>>
<</if>>
<<set $HeadGirl.penetrativeCount += 15, $penetrativeTotal += 15>>
<<elseif ($HeadGirl.fetish == "submissive")>>
$HeadGirl.slaveName walks a fine line with $slaves[$i].slaveName. They work out a sexual life in which $HeadGirl.slaveName is in charge, but $slaves[$i].slaveName takes the sexual lead: $slaves[$i].slaveName serves her superior by taking her firmly.
<<set _oralUse += 4>>
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 3 1 $HeadGirl.ID>>
<</if>>
<<elseif $slaves[$i] >= 500>>
<<set _mammaryUse += 3>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
<<set _vaginalUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 3 0 $HeadGirl.ID>>
<</if>>
<<set _cervixPump += 3>>
<<elseif canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 3 1 $HeadGirl.ID>>
<</if>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "dom")>>
$slaves[$i].slaveName serves $HeadGirl.slaveName as her sexual and moral inferior, taking the Head Girl's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> in all her holes. Though it isn't necessary with such an obedient partner, $slaves[$i].slaveName is often tied up for use.
<<set _oralUse += 4>>
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 3 1 $HeadGirl.ID>>
<</if>>
<<elseif $slaves[$i] >= 500>>
<<set _mammaryUse += 3>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
<<set _vaginalUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 3 0 $HeadGirl.ID>>
<</if>>
<<set _cervixPump += 3>>
<<elseif canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 3 1 $HeadGirl.ID>>
<</if>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "humiliation")>>
$HeadGirl.slaveName is such an exhibitionist that $slaves[$i].slaveName finds herself taking $HeadGirl.slaveName's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> in public quite often.
<<set _oralUse += 4>>
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 3 1 $HeadGirl.ID>>
<</if>>
<<elseif $slaves[$i] >= 500>>
<<set _mammaryUse += 3>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
<<set _vaginalUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 3 0 $HeadGirl.ID>>
<</if>>
<<set _cervixPump += 3>>
<<elseif canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 3 1 $HeadGirl.ID>>
<</if>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "boobs")>>
$HeadGirl.slaveName is such a boob fetishist that $slaves[$i].slaveName sometimes wonders whether $HeadGirl.slaveName thinks there are four clits in the suite: the four nipples between the two of them.
<<set _oralUse += 4>>
<<set _mammaryUse += 6>>
<<set $HeadGirl.mammaryCount += 10, $mammaryTotal += 10>>
<<elseif ($HeadGirl.fetish == "buttslut")>>
$HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName; she indulges her <<if canDoAnal($slaves[$i])>>anal addiction by constantly buttfucking $slaves[$i].slaveName<<else>>ass obsession by constantly molesting and using $slaves[$i].slaveName's buttcheeks as a sex toy<</if>> while wearing a vibrating plug herself.
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 10>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 10 1 $HeadGirl.ID>>
<</if>>
<</if>>
<<elseif ($HeadGirl.fetish == "cumslut")>>
$HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName; she indulges her oral fixation with constant oral sex. She certainly applies her mouth to $slaves[$i].slaveName when she gets the chance, but $slaves[$i].slaveName does most of the sucking.
<<set _oralUse += 20>>
<<set $HeadGirl.oralCount += 10, $oralTotal += 10>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.fetish == "masochist")>>
$HeadGirl.slaveName carefully structures her sexual games with $slaves[$i].slaveName to gratify her deep need to be physically hurt during sex without damaging her leadership. Usually, $slaves[$i].slaveName tortures $HeadGirl.slaveName until she's quite sated, and then takes a rough <<if canDoAnal($slaves[$i])>>buttfuck<<else>>facefucking<</if>> from the aroused $HeadGirl.slaveName's <<if canPenetrate($HeadGirl)>>dick<<else>>strap-on<</if>> to restore their relative positions.
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 10>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 10 1 $HeadGirl.ID>>
<</if>>
<<else>>
<<set _oralUse += 10>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<elseif ($HeadGirl.attrXX > 65)>>
$HeadGirl.slaveName expects $slaves[$i].slaveName to be girlish sexually, and $slaves[$i].slaveName spends a lot of time on her knees.
<<set _oralUse += 6>>
<<if canDoAnal($slaves[$i])>>
<<set _analUse++>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 1 1 $HeadGirl.ID>>
<</if>>
<<elseif $slaves[$i] >= 500>>
<<set _mammaryUse++>>
<<else>>
<<set _oralUse++>>
<</if>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
<<set _vaginalUse++>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 1 0 $HeadGirl.ID>>
<</if>>
<<set _cervixPump++>>
<<elseif canDoAnal($slaves[$i])>>
<<set _analUse++>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 1 1 $HeadGirl.ID>>
<</if>>
<<else>>
<<set _oralUse++>>
<</if>>
<<set $HeadGirl.penetrativeCount += 8, $penetrativeTotal += 8>>
<<else>>
$HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName, mostly getting oral<<if canPenetrate($HeadGirl) && (canDoVaginal($slaves[$i]) || canDoAnal($slaves[$i]))>> and fucking her in the missionary position<<elseif $slaves[$i] >= 300>> and molesting her breasts<</if>>.
<<set _oralUse += 4>>
<<if canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 3 1 $HeadGirl.ID>>
<</if>>
<<elseif $slaves[$i] >= 300>>
<<set _mammaryUse += 3>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
<<set _vaginalUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 3 0 $HeadGirl.ID>>
<</if>>
<<set _cervixPump += 3>>
<<elseif canDoAnal($slaves[$i])>>
<<set _analUse += 3>>
<<if canImpreg($slaves[$i], $HeadGirl)>>
<<KnockMeUp $slaves[$i] 3 1 $HeadGirl.ID>>
<</if>>
<<elseif $slaves[$i] >= 300>>
<<set _mammaryUse += 3>>
<<else>>
<<set _oralUse += 3>>
<</if>>
<<set $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<</if>>
<</if>>
<<set $slaves[$i].oralCount += _oralUse, $oralTotal += _oralUse>>
<<set $slaves[$i].analCount += _analUse, $analTotal += _analUse>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<set $slaves[$i].mammaryCount += _mammaryUse, $mammaryTotal += _mammaryUse>>
<<set $slaves[$i].penetrativeCount += _penetrativeUse, $mammaryTotal += _penetrativeUse>>
<<if $slaves[$i].need>>
<<if $slaves[$i].fetishKnown>>
<<switch $slaves[$i].fetish>>
<<case "submissive" "masochist">>
<<if _analUse+_vaginalUse > 0>>
Being someone's submissive toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "dom" "sadist">>
<<if _penetrativeUse > 0>>
Getting to be on top is precious, and it really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "cumslut">>
<<if _oralUse > 0>>
Being someone's oral toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "buttslut">>
<<if _analUse > 0>>
Having her butthole serve as someone's toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "pregnancy">>
<<if _vaginalUse > 0 && $slaves[$i].mpreg == 0>>
Having her pussy serve as someone's toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<<else_analUse > 0 && $slaves[$i].mpreg == 1>>
Having her asspussy serve as someone's toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "humiliation">>
Having all the other slaves see her in such a humiliating role really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</switch>>
<</if>>
<</if>>
<<set $HeadGirl.need = 0>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 && canDoVaginal($slaves[$i])>>
$slaves[$i] notices her @@.orange;belly swell@@ after vaginal sex throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
<<if ($HeadGirl.fetishKnown == 1)>>
<<if ($HeadGirl.energy > 95)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName naked so she doesn't have to waste any time tearing her clothes off.
<<set $slaves[$i].clothes = "no clothing">>
<<elseif $slaves[$i].devotion <= 20>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in a torturous habit since she still clings to her dignity and remains defiant.
<<set $slaves[$i].clothes = "a penitent nuns habit">>
<<elseif ($HeadGirl.fetish == "submissive")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed up in slutty power clothing, since she's attracted to competence.
<<set $slaves[$i].clothes = "slutty business attire">>
<<elseif ($HeadGirl.fetish == "masochist")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in battledress, since she likes the fantasy of being raped by a soldier girl.
<<set $slaves[$i].clothes = "battledress">>
<<elseif ($HeadGirl.fetish == "dom")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed up as a schoolgirl to infantilize her sub.
<<set $slaves[$i].clothes = "a schoolgirl outfit">>
<<elseif ($HeadGirl.fetish == "boobs")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing a string bikini, since she likes seeing those tits.
<<set $slaves[$i].clothes = "a string bikini">>
<<elseif ($HeadGirl.fetish == "cumslut")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in restrictive latex, because she likes how it draws attention to her mouth.
<<set $slaves[$i].clothes = "restrictive latex">>
<<elseif ($HeadGirl.fetish == "humiliation")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in humiliating bondage gear, because she likes to see others blush, too.
<<set $slaves[$i].clothes = "uncomfortable straps">>
<<elseif ($HeadGirl.fetish == "sadist")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName in humiliating bondage gear, because it can easily be tightened to cause considerable anguish.
<<set $slaves[$i].clothes = "uncomfortable straps">>
<<elseif ($HeadGirl.fetish == "buttslut")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing nothing but slutty bangles, since she likes dressing her up but wants that butt bare.
<<set $slaves[$i].clothes = "slutty jewelry">>
<<elseif ($HeadGirl.fetish == "pregnancy") && (!visibleBelly($slaves[$i])) && ($slaves[$i].weight <= 130) && ($clothesBoughtBelly == 1 || $cheatMode == 1 || $arcologies[0].FSRepopulationFocus != "unset")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing an empathy belly, since she likes her girls with a bun in the oven.
<<set $slaves[$i].bellyAccessory = "a large empathy belly">>
<<elseif ($HeadGirl.fetish == "pregnancy")>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since she wants her to look motherly yet fuckable while she fantasizes about putting a bun in her oven.
<<set $slaves[$i].clothes = "a slutty maid outfit">>
<<elseif ($HeadGirl.attrXX > 85)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing nice lingerie, since girls and girliness turn her on.
<<set $slaves[$i].clothes = "attractive lingerie">>
<<elseif ($HeadGirl.attrXY > 85) && ($slaves[$i].dick > 0)>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName wearing slutty netting with a hole for her dick to stick through, since she likes it bare.
<<set $slaves[$i].clothes = "clubslut netting">>
<<else>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since she likes seeing her body as she looks after their suite.
<<set $slaves[$i].clothes = "a slutty maid outfit">>
<</if>>
<<else>>
$HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since she likes seeing her body as she looks after their suite.
<<set $slaves[$i].clothes = "a slutty maid outfit">>
<</if>>
<<set $slaves[$i].devotion += 1>>
<<if $HeadGirl.energy > 95>>
<<if $HeadGirl.bald != 1&& $HeadGirl.hLength > 0>>
<<if $slaves[$i].bald != 1>>
<<if !hasHColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hColor != $HeadGirl.hColor)>>
$HeadGirl.slaveName dyes $slaves[$i].slaveName's hair $HeadGirl.hColor, just like her own, since with nymphomania comes narcissism.
<<set $slaves[$i].hColor = $HeadGirl.hColor>>
<</if>>
<</if>>
<<if !hasHStyleRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hStyle != $HeadGirl.hStyle)>>
$HeadGirl.slaveName styles $slaves[$i].slaveName's hair just like her own, since with nymphomania comes narcissism.
<<set $slaves[$i].hStyle = $HeadGirl.hStyle>>
<<set $slaves[$i].hLength = $HeadGirl.hLength>>
<</if>>
<</if>>
<<else>>
<<if !hasHColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hColor != $HeadGirl.hColor)>>
$HeadGirl.slaveName changes $slaves[$i].slaveName's wig to $HeadGirl.hColor, just like her own hair, since with nymphomania comes narcissism.
<<set $slaves[$i].hColor = $HeadGirl.hColor>>
<</if>>
<</if>>
<<if !hasHStyleRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].hStyle != $HeadGirl.hStyle)>>
$HeadGirl.slaveName changes $slaves[$i].slaveName's wig style to look just like her own hair, since with nymphomania comes narcissism.
<<set $slaves[$i].hStyle = $HeadGirl.hStyle>>
<<set $slaves[$i].hLength = $HeadGirl.hLength>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].origEye == "none">>
<<if !hasEyeColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>>
<<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>>
$HeadGirl.slaveName gives $slaves[$i].slaveName $slaves[$i].eyeColor glass eyes, to match her own eyes, since with nymphomania comes narcissism.
<</if>>
<</if>>
<<elseif $slaves[$i].origEye == "implant">>
<<if !hasEyeColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>>
<<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>>
$HeadGirl.slaveName changes $slaves[$i].slaveName $slaves[$i].eyeColor eye lenses, to match her own eyes, since with nymphomania comes narcissism.
<</if>>
<</if>>
<<else>>
<<if !hasEyeColorRule($slaves[$i],$defaultRules)>>
<<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>>
<<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>>
$HeadGirl.slaveName gives $slaves[$i].slaveName $slaves[$i].eyeColor contact lenses, to match her own eyes, since with nymphomania comes narcissism.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].weight < 100) && ($slaves[$i].diet != "fattening") && ($arcologies[0].FSHedonisticDecadence >= 20)>>
$HeadGirl.slaveName puts $slaves[$i].slaveName on a fattening diet since plump girls are all the rage in your arcology.
<<set $slaves[$i].diet = "fattening">>
<<elseif ($slaves[$i].weight > 30) && ($slaves[$i].diet != "restricted") && ($arcologies[0].FSHedonisticDecadence == "unset")>>
$HeadGirl.slaveName puts $slaves[$i].slaveName on a diet.
<<set $slaves[$i].diet = "restricted">>
<<elseif ($slaves[$i].weight < -10) && ($slaves[$i].diet != "fattening") && ($arcologies[0].FSHedonisticDecadence == "unset")>>
$HeadGirl.slaveName puts $slaves[$i].slaveName on a fattening diet.
<<set $slaves[$i].diet = "fattening">>
<<elseif ($slaves[$i].muscles <= 95) && ($arcologies[0].FSPhysicalIdealist > 0) && ($slaves[$i].amp != 1) && ($slaves[$i].diet != "muscle building")>>
$HeadGirl.slaveName wants to support your societal goals, so she makes $slaves[$i].slaveName work out hard.
<<set $slaves[$i].diet = "muscle building">>
<<elseif ($slaves[$i].muscles <= 95) && ($HeadGirl.fetish == "submissive") && ($HeadGirl.fetishKnown == 1) && ($slaves[$i].amp != 1) && ($slaves[$i].diet != "muscle building")>>
$HeadGirl.slaveName wants a strong girl in bed with her, so she makes $slaves[$i].slaveName work out hard.
<<set $slaves[$i].diet = "muscle building">>
<<elseif ($slaves[$i].muscles <= 95) && ($HeadGirl.fetish == "masochist") && ($HeadGirl.fetishKnown == 1) && ($slaves[$i].amp != 1) && ($slaves[$i].diet != "muscle building")>>
$HeadGirl.slaveName wants a strong girl to spank her, so she makes $slaves[$i].slaveName work out hard.
<<set $slaves[$i].diet = "muscle building">>
<<elseif ($slaves[$i].muscles <= 5) && ($slaves[$i].amp != 1) && ($slaves[$i].diet != "muscle building")>>
$HeadGirl.slaveName likes a bit of muscle, so she makes $slaves[$i].slaveName work out hard.
<<set $slaves[$i].diet = "muscle building">>
<<elseif ($slaves[$i].balls > 0) && ($HeadGirl.fetish is "cumslut") && ($HeadGirl.fetishKnown == 1) && ($slaves[$i].diet != "cum production") && ($cumProDiet == 1)>>
HeadGirl.slaveName loves cum, so she puts $slaves[$i].slaveName on a diet designed to make her cum harder and stronger.
<<set $slaves[$i].diet = "cum production">>
<<elseif ($slaves[$i].diet != "healthy")>>
<<set $slaves[$i].diet = "healthy">>
<</if>>
<<if $HGSuiteHormones != 0 && $slaves[$i].hormones != 2>>
$HeadGirl.slaveName puts $slaves[$i].slaveName on intensive female hormones, since she expects her to act as the submissive, feminine partner.
<<set $slaves[$i].hormones = 2>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $HGTastes = 1>>
<<elseif $arcologies[0].FSBodyPurist != "unset">>
<<set $HGTastes = 1>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<set $HGTastes = 3>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<set $HGTastes = 3>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<set $HGTastes = 3>>
<<else>>
<<set $HGTastes = 2>>
<</if>>
<<if $HGSuiteDrugs != 0>>
<<if ($slaves[$i].health < 60)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName curatives, since she wants a shiningly healthy living partner.
<<set $slaves[$i].curatives = 2>>
<</if>>
<<if ($slaves[$i].lips <= 20)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName lip injections, since she wants to get oral from plump, luscious lips.
<<set $slaves[$i].drugs = "lip injections">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "buttslut") && $arcologies[0].FSAssetExpansionistResearch == 1 && $slaves[$i].butt < 18>>
$HeadGirl.slaveName gives $slaves[$i].slaveName hyper ass injections, since she never once thought it possible to fuck an ass as big as she is.
<<set $slaves[$i].drugs = "hyper butt injections">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "buttslut") && $arcologies[0].FSAssetExpansionistResearch == 1 && $slaves[$i].butt < 8>>
$HeadGirl.slaveName gives $slaves[$i].slaveName ass injections, since she likes comfortable padding as she fucks a butt.
<<set $slaves[$i].drugs = "butt injections">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "cumslut") && $arcologies[0].FSAssetExpansionistResearch == 1 && $slaves[$i].balls < 100 && $slaves[$i].balls > 0 && $slaves[$i].dick > 0>>
$HeadGirl.slaveName gives $slaves[$i].slaveName hyper testicle injections, since she wants to swim in a river of cum.
<<set $slaves[$i].drugs = "hyper testicle enhancement">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "cumslut") && $slaves[$i].balls < 10 && $slaves[$i].balls > 0 && $slaves[$i].dick > 0>>
$HeadGirl.slaveName gives $slaves[$i].slaveName testicle injections, since she wants $slaves[$i].slaveName shooting bigger loads.
<<set $slaves[$i].drugs = "testicle enhancement">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "masochist") && $slaves[$i].height < Math.clamp((Height.mean($slaves[$i]) * 1.25),0,274)>>
$HeadGirl.slaveName has a subconscious need to be hurt by the biggest, strongest girl possible, so $pronoun gives $slaves[$i].slaveName injections of growth stimulants to make her grow taller.
<<set $slaves[$i].drugs = "growth stimulants">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "submissive") && $slaves[$i].height < Math.clamp((Height.mean($slaves[$i]) * 1.25),0,274)>>
$HeadGirl.slaveName has a subconscious need to be dominated by the biggest, strongest girl possible, so $pronoun gives $slaves[$i].slaveName injections of growth stimulants to make her grow taller.
<<set $slaves[$i].drugs = "growth stimulants">>
<<elseif ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetish == "boobs") && ($slaves[$i].boobs < 8000)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName <<if $arcologies[0].FSAssetExpansionistResearch == 1>>hyper <</if>> tit injections, since as far as she's concerned there's no such thing as too much boob.
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<set $slaves[$i].drugs = "hyper breast injections">>
<<else>>
<<set $slaves[$i].drugs = "breast injections">>
<</if>>
<<elseif $HGTastes > 1>>
<<if ($slaves[$i].lips <= 70)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName lip injections, since she thinks $slaves[$i].slaveName should have lips so big she can barely speak.
<<set $slaves[$i].drugs = "lip injections">>
<<elseif ($slaves[$i].butt < $slaves[$i].boobs/1000)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName ass injections, since she loves curves and thinks $slaves[$i].slaveName's butt needs the most work.
<<set $slaves[$i].drugs = "butt injections">>
<<else>>
$HeadGirl.slaveName gives $slaves[$i].slaveName boob injections, since she loves curves and thinks $slaves[$i].slaveName's tits need the most work.
<<set $slaves[$i].drugs = "breast injections">>
<</if>>
<<else>>
<<set $slaves[$i].drugs = "no drugs">>
<</if>>
<<else>>
<<if ($slaves[$i].health < 100)>>
$HeadGirl.slaveName gives $slaves[$i].slaveName curatives, since her assistant could be healthier.
<<set $slaves[$i].curatives = 2>>
<</if>>
<</if>>
<<if $HGSuiteSurgery != 0>>
<<if ($slaves[$i].health > 40) && $arcologies[0].FSBodyPurist == "unset">>
$HeadGirl.slaveName sends $assistantName notes on what surgical modifications she wants for $slaves[$i].slaveName.
<<include "Rules Autosurgery">>
<</if>>
<<if $HeadGirl.fetishKnown == 1>>
<<if ($HeadGirl.fetish == "sadist") && ($HeadGirl.fetishStrength > 95) && ($seeExtreme == 1) && ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].health > 40)>>
<<if ($slaves[$i].amp != 1) && ($slaves[$i].devotion < -20)>>
$HeadGirl.slaveName decides to extract the ultimate in sadistic pleasure from $slaves[$i].slaveName, and directs the autosurgery to @@.red;amputate her arms and legs.@@ She carefully describes the entire process to the sobbing slave @@.gold;in minute detail@@ before allowing her to be sedated.
<<set $slaves[$i].devotion -= 20, $slaves[$i].trust -= 20, $slaves[$i].health -= 40, $slaves[$i].amp = 1>>
<</if>>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].devotion <= 50)>>
$HeadGirl.slaveName decides to have some once-only sadistic pleasure, and carefully straps $slaves[$i].slaveName into the surgery until she's completely immobile. $HeadGirl.slaveName situates a mirror so the terrified girl can see her own crotch, gets behind her, and carefully sodomizes her during the entire process of @@.red;castration.@@ $slaves[$i].slaveName is anesthetized down there and can't feel the brutal anal rape, but her abuser orgasms repeatedly to her @@.gold;weeping at the sight of being gelded and raped at once.@@
<<set $slaves[$i].devotion -= 20, $slaves[$i].trust -= 20, $slaves[$i].health -= 20, $slaves[$i].balls = 0>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion < -90) && ($slaves[$i].fetish != "mindbroken")>>
$HeadGirl.slaveName tires of $slaves[$i].slaveName's protests that $HeadGirl.slaveName is a monster for hurting her this way and her complaints that she deserves better. $HeadGirl.slaveName decides that it'll be just as much fun and a lot less trouble to mistreat $slaves[$i].slaveName once she's mindbroken, and sends her in for @@.red;chemical lobotomization.@@
<<set $slaves[$i].health -= 20, $slaves[$i].fetish = "mindbroken">>
<</if>>
<<elseif ($HeadGirl.fetish == "dom") && ($HeadGirl.fetishStrength > 60) && ($seeExtreme == 1) && ($slaves[$i].fetish != "mindbroken") && ($slaves[$i].devotion <= 50)>>
<<if ($slaves[$i].health > 40)>>
<<if ($slaves[$i].heels == 0) && ($slaves[$i].amp != 1)>>
$HeadGirl.slaveName is not satisfied with $slaves[$i].slaveName's submissiveness, and directs the autosurgery to @@.red;clip her Achilles tendons.@@ Once the slave is recovered from surgery, $HeadGirl.slaveName removes all shoes from the suite, too, so $slaves[$i].slaveName is forced to crawl like a good little bitch. $slaves[$i].slaveName is @@.gold;angry@@ and @@.gold;frightened.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].health -= 20, $slaves[$i].heels = 1, $slaves[$i].shoes = "none">>
<</if>>
<<if ($slaves[$i].balls > 0)>>
$HeadGirl.slaveName decides that it's counterproductive for $slaves[$i].slaveName to be able to get hard, and sends her in to have her @@.red;balls removed.@@ $slaves[$i].slaveName is horrified, but $HeadGirl.slaveName uses her anus with such persistence and mercilessness that the poor gelding doesn't have much time to mourn. $slaves[$i].slaveName is badly @@.gold;frightened@@ by her new role as nothing but a recipient of anal.
<<set $slaves[$i].trust -= 10, $slaves[$i].health -= 20, $slaves[$i].balls = 0>>
<</if>>
<</if>>
<<elseif $HeadGirl.energy > 95>>
<<if ($slaves[$i].health > 40) && ($slaves[$i].heels == 0) && ($slaves[$i].amp != 1) && ($slaves[$i].devotion <= 50) && ($slaves[$i].fetish != "mindbroken")>>
$HeadGirl.slaveName wants a good little bimbo who sticks her butt out all the time, and directs the autosurgery to @@.red;clip $slaves[$i].slaveName's Achilles tendons.@@ Once the slave is recovered from surgery, $HeadGirl.slaveName presents $slaves[$i].slaveName with a new pair of extra-tall heels to totter around in like a good little slut. $slaves[$i].slaveName is @@.gold;angry@@ and @@.gold;frightened.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5, $slaves[$i].health -= 20, $slaves[$i].heels = 1, $slaves[$i].shoes = "heels">>
<</if>>
<<elseif $HeadGirl.fetish == "masochist">>
<<if ($slaves[$i].health > 40) && ($slaves[$i].heightImplant == 0) && ($slaves[$i].height < 185) && ($slaves[$i].amp != 1)>>
$HeadGirl.slaveName has a subconscious need to be hurt by the biggest, strongest girl possible, and directs the autosurgery to extend $slaves[$i].slaveName's arm and leg bones to make her a little @@.lime;taller.@@
<<set $slaves[$i].health -= 20, $slaves[$i].heightImplant = 1, $slaves[$i].height += 1>>
<</if>>
<<elseif $HeadGirl.fetish == "submissive">>
<<if ($slaves[$i].health > 40) && ($slaves[$i].heightImplant == 0) && ($slaves[$i].height < 185) && ($slaves[$i].amp != 1)>>
$HeadGirl.slaveName wants to be topped by the biggest, strongest girl possible, and directs the autosurgery to extend $slaves[$i].slaveName's arm and leg bones to make her a little @@.lime;taller.@@
<<set $slaves[$i].health -= 20, $slaves[$i].heightImplant = 1, $slaves[$i].height += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $HGSuiteEquality != 0>>
<<if $slaves[$i].devotion > 50>>
$HeadGirl.slaveName and $slaves[$i].slaveName @@.hotpink;really appreciate@@ the equal, alternating Head Girl system, and @@.yellow;switch places at the end of the week.@@
<<set $HeadGirl.devotion += 1, $slaves[$i].devotion += 1>>
<<else>>
$slaves[$i].slaveName is not a decent Head Girl candidate, so $HeadGirl.slaveName keeps the position for now.
<</if>>
<<else>>
<<set $seed = $HGSuiteSurgery + $HGSuiteDrugs + $HGSuiteHormones>>
<<if $seed > 2>>
Your Head Girl @@.hotpink;really enjoys@@ being given total freedom to customize her very own bitch.
<<set $HeadGirl.devotion += 2>>
<<elseif $seed == 2>>
Your Head Girl @@.hotpink;enjoys@@ being given freedom to customize her very own girl.
<<set $HeadGirl.devotion += 1>>
<<elseif $seed == 1>>
Your Head Girl @@.hotpink;appreciates@@ being given some freedom to customize her own servant.
<<set $HeadGirl.devotion += 1>>
<</if>>
<</if>>
<<if ($HeadGirl.relationshipTarget == $slaves[$i].ID)>>
<<set ($HeadGirl.relationship = $slaves[$i].relationship)>>
<</if>>
<<set $slaves[_iTemp] = $HeadGirl>>
<<if $showEWD == 0>>
<<silently>>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<<else>>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<</if>>
<<unset $HGTastes>>
|
mayibrad/fc
|
src/uncategorized/saLiveWithHG.tw
|
tw
|
mit
| 54,496 |
:: SA long term effects [nobr]
<<fetishChangeChance $slaves[$i]>>
<<set $bellyAccessory to $slaves[$i].bellyAccessory>>
<<set _para = 0>>
<<if $slaves[$i].aphrodisiacs === -1>><<set _oldEnergy = $slaves[$i].energy, _maxEnergyGain = Math.round((75 - _oldEnergy)/9.3)>><</if>>
<<if $slaves[$i].fuckdoll > 0>>
<<if $slaves[$i].fuckdoll >= 100>>
It is perfectly adapted to life in a Fuckdoll suit.
<<else>>
<<if $slaves[$i].fuckdoll <= 5>>
This is its first week as a living sex toy. It is @@.mediumorchid;utterly terrified@@ by the prospect of spending the rest of its life like this. It is @@.green;forced to adapt@@ to life as a Fuckdoll. It must remain still, and do its best to cooperate with anyone who guides it by touch. When it obeys commands relayed by its suit, it is rewarded with orgasms; when it does not, it is punished with pain.
<<set $slaves[$i].trust -= 10>>
<<if $slaves[$i].entertainSkill > 50>>
It @@.red;begins to forget its entertainment skills@@ under the terrible stress of total confinement.
<<set $slaves[$i].entertainSkill = 50>>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 15>>
This is its second week as a living sex toy. Its suit continues its training as a living sex toy, @@.green;forcing it to accept any treatment@@ it is subjected to. Though the suit is capable of resisting unacceptable movement to a degree, and it includes integral shackles to secure the toy in any position desired, the Fuckdoll is now severely punished if it attempts any resistance at all.
<<if $slaves[$i].whoreSkill > 50>>
It @@.red;loses its refined courtesanship,@@ since all it has to remember now is how to be used.
<<set $slaves[$i].whoreSkill = 50>>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 25>>
This week it @@.green;learns the most basic commands@@ its suit can pass, those for simple postures. <<if $slaves[$i].amp == 1>>These are very simple, since it lacks limbs.<<else>>One command directs it to remain standing, but cock its hips to offer its rear hole. Another requires it to get instantly down on all fours and arch its back, offering both its face hole and <<if $slaves[$i].vagina > -1>>lower holes<<else>>rear hole<</if>>.<</if>>
<<if $slaves[$i].behavioralQuirk != "none">>
With no stimulation other than use, it @@.red;quickly forgets what used to make its behavior special.@@
<<set $slaves[$i].behavioralQuirk = "none">>
<</if>>
<<if $slaves[$i].career != "a Fuckdoll">>
Its procedural memory has largely been overwritten by tonal commands; @@.yellow;its only meaningful career experience is now the profession of a living sex toy.@@
<<set $slaves[$i].career = "a Fuckdoll">>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 35>>
This week it @@.green;learns more advanced posture commands.@@ <<if $slaves[$i].amp == 1>>These remain quite simple, since it lacks limbs.<<else>>It practices balance in the heels integral to the suit, and learns to stand and bend at the waist, all the way down, while keeping its legs straight, putting its face hole and its <<if $slaves[$i].vagina > -1>>lower holes<<else>>rear hole<</if>> at convenient waist height.<</if>>
<<if $slaves[$i].sexualQuirk != "none">>
Its sex life now consists of things that enter its holes. It learns to desire any use at all, since nothing else interrupts the infinite boredom. It @@.red;quickly forgets what used to make its sexual tendencies distinctive.@@
<<set $slaves[$i].sexualQuirk = "none">>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 45>>
This week it @@.green;learns basic sexual commands@@ from its suit. Usually, if something is inserted into its <<if $slaves[$i].vagina > -1>>holes<<else>>lower hole<</if>>, it is to relax. If a specific command is given, it is taught to rhythmically tighten <<if $slaves[$i].vagina > -1>>its holes<<else>>the hole<</if>>, massaging whatever's inside.
<<if $slaves[$i].vaginalSkill > 25>>
Being trained in this uncomplicated act @@.red;quickly teaches it to ignore its vaginal talents.@@
<<set $slaves[$i].vaginalSkill = 25>>
<</if>>
<<if $slaves[$i].analSkill > 25>>
It's forced to use its sphincter as hard as it can, and it @@.red;quickly forgets all anal refinement.@@
<<set $slaves[$i].analSkill = 25>>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 55>>
This week it @@.green;learns more basic sexual commands@@ from its suit. Usually, if something is inserted into its throat, it is to relax and accept a facefucking. If a specific command is given, it is taught to suck as powerfully as it can, on pain of punishment.
<<if $slaves[$i].oralSkill > 25>>
Being trained to suck so hard @@.red;quickly erases its finer oral habits.@@
<<set $slaves[$i].oralSkill = 25>>
<</if>>
<<if $slaves[$i].behavioralFlaw != "none">>
It has now been obeying its suit out of a desire to avoid punishment for so long that @@.green;it loses any propensity to misbehave in distinctive ways.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 65>>
This week it @@.green;receives training for finer arousal control@@ from its suit. It can now be warmed up before use, to make it as desperate as possible; or it can be warmed up and left to suffer.
<<if $slaves[$i].fetishStrength > 50>>
It's now so desperate for any stimulation that it @@.pink;begins to forget what once aroused it.@@ It now wants whatever it can get.
<<set $slaves[$i].fetishStrength = 50>>
<</if>>
<<if $slaves[$i].sexualFlaw != "none">>
It's trained to perform thorough mechanical obedience, @@.green;utterly destroying its sexual deficiencies.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 75>>
This week it @@.green;begins to learn more advanced commands@@ from its suit. It is taught a command that instructs it to take a more active role in penetrative sex. When that command is given, it must fuck itself against any <<if $PC.dick == 1>>cocks<<else>>phalli<</if>> that are currently inside it, as hard as it possibly can.
<<if $slaves[$i].fetish != "none" && $slaves[$i].fetish != "mindbroken">>
It @@.pink;no longer retains any sexual preferences@@ at all. It just wants to be penetrated.
<<set $slaves[$i].fetish = "none", $slaves[$i].fetishStrength = 0>>
<</if>>
<<if $slaves[$i].intelligence > 1>>
It was once highly intelligent, but total concentration of all its mental abilities on simple tonal commands @@.red;dulls its intelligence.@@
<<set $slaves[$i].intelligence = 1>>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 85>>
This week it @@.green;learns some more advanced commands@@ from its suit. <<if $slaves[$i].amp == 1>>If its limbless torso is placed atop a dick and a command is given, it is to do its best to bounce on it.<<else>>It learns a special command, on which it is to slowly squat down, impaling itself on any phallus beneath it. Once its hole is filled, it is to bounce up and down, using its hole to milk the phallus.<</if>>
<<if $slaves[$i].entertainSkill > 15>>
There is @@.red;no entertainment and no elegance@@ for it anymore. It cannot even hear the lewd noises its holes make.
<<set $slaves[$i].entertainSkill = 15>>
<</if>>
<<if $slaves[$i].whoreSkill > 15>>
It @@.red;cannot remember prostitution@@ at all. It can barely remember anything but being fucked.
<<set $slaves[$i].whoreSkill = 15>>
<</if>>
<<elseif $slaves[$i].fuckdoll <= 95>>
This week it @@.green;begins its final adaptation@@ into a perfect living sex toy. Its suit starts to actively punish any detectable mental activity when it is not obeying commands or being used.
<<if $slaves[$i].intelligence > -1>>
It was once reasonably intelligent, but the incredible stress of this treatment @@.red;suppresses its ability to think coherently.@@
<<set $slaves[$i].intelligence = -1>>
<</if>>
<</if>>
<<set $slaves[$i].fuckdoll = Math.clamp($slaves[$i].fuckdoll+10,0,100)>>
<</if>>
<</if>>
<<if $slaves[$i].assignmentVisible == 1>> /* OPENS AUTOSURGERY, CLOTHES, AND ACCESSORIES */
<<if hasSurgeryRule($slaves[$i], $defaultRules)>>
<<if $slaves[$i].useRulesAssistant == 1>>
<<if $slaves[$i].indentureRestrictions < 2>>
<<if ($slaves[$i].health > 20)>>
<<if ($slaves[$i].devotion >= -20)>>
<<if ($slaves[$i].assignment != "be confined in the arcade")>>
<<if ($slaves[$i].assignment != "work a glory hole")>>
<<if ($slaves[$i].assignment != "work in the dairy")>>
<<if ($slaves[$i].assignment != "guard you")>>
<<if ($slaves[$i].assignment != "live with your Head Girl")>>
<<if ($cash > 0)>>
<<include "Rules Autosurgery">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<switch $slaves[$i].clothes>>
<<case "no clothing">>
<<if $slaves[$i].devotion >= -20>>
<<if ($slaves[$i].fetish == "humiliation") && ($slaves[$i].fetishKnown == 0)>>
She pretends to be embarrassed by her nudity but seems to get off on it. @@.lightcoral;She's into humiliation.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "humiliation") && ($slaves[$i].fetishStrength > 60)>>
She pretends to be embarrassed by her nudity but @@.hotpink;openly gets off on it.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
She pretends to be embarrassed by her nudity but @@.hotpink;secretly gets off on it.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].energy > 95)>>
Her libido is so strong that she @@.hotpink;enjoys being naked and available.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<case "a penitent nuns habit">>
The mortification of the flesh she endures from wearing her sackcloth habit slowly and painfully @@.hotpink;purifies her mind@@ of any but devoted, @@.gold;fearful@@ thoughts. It's also @@.red;unhealthy.@@
<<set $slaves[$i].devotion += 2, $slaves[$i].trust -= 2, $slaves[$i].health -= 3>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 0)>>
Her chafed skin makes sex an agonizing prospect. She seems to get off on the pain; she's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if $fetishChangeChance > random(0,100)>>
Her chafed skin makes sex an agonizing prospect. She learns to come in spite of, and then @@.lightcoral;because of the pain.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<case "uncomfortable straps">>
<<if ($slaves[$i].devotion >= -20) && ($slaves[$i].fetish == "masochist")>>
The uncomfortable straps she's wearing constantly give her little twinges of pain, @@.hotpink;titillating her.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -50)>>
The uncomfortable straps she's wearing keep her @@.hotpink;servile@@ and @@.gold;afraid.@@
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 1>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 0)>>
The straps pinch and constrict her whenever she's used. She seems to get off on the discomfort; she's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if $fetishChangeChance > random(0,100)>>
The straps pinch and constrict her whenever she's used. She learns to come in spite of, and then @@.lightcoral;because of the discomfort.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 0)>>
Her straps pinch and constrict her whenever she's used. She seems to get off on the discomfort; she's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if $fetishChangeChance > random(0,100)>>
Her straps pinch and constrict her whenever she's used. She learns to come in spite of, and then @@.lightcoral;because of the discomfort.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<case "chains">>
<<if ($slaves[$i].devotion >= -20) && ($slaves[$i].fetish == "masochist")>>
The chains she's wearing constantly give her little twinges of pain, @@.hotpink;titillating her.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -50)>>
The chains she's wearing keep her @@.hotpink;servile@@ and @@.gold;afraid.@@
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 1>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 0)>>
Her chains pinch and constrict her whenever she's used. She seems to get off on the discomfort; she's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if $fetishChangeChance > random(0,100)>>
Her chains pinch and constrict her whenever she's used. She learns to come in spite of, and then @@.lightcoral;because of the discomfort.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 0)>>
Her chains pinch and constrict her whenever she's used. She seems to get off on the discomfort; she's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if $fetishChangeChance > random(0,100)>>
Her chains pinch and constrict her whenever she's used. She learns to come in spite of, and then @@.lightcoral;because of the discomfort.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<<case "restrictive latex">>
<<if ($slaves[$i].devotion >= 20) && ($slaves[$i].trust >= -50) && ($slaves[$i].fetish == "submissive")>>
<<if ($slaves[$i].fetishStrength > 60)>>
As a submissive she @@.hotpink;openly enjoys being immured in latex.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
Her submissive tendencies help her @@.hotpink;enjoy being immured in latex.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion < -20)>>
The latex she's wearing limits her world to @@.hotpink;your input and control@@ and @@.gold;fear@@ of unexpected pain.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 1>>
<</if>>
<<case "shibari ropes">>
<<if ($slaves[$i].devotion >= 20) && ($slaves[$i].trust >= -50) && ($slaves[$i].fetish == "submissive")>>
<<if ($slaves[$i].fetishStrength > 60)>>
As a submissive she @@.hotpink;openly enjoys wearing binding ropes as clothing.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
Her submissive tendencies help her @@.hotpink;enjoy wearing binding ropes as clothing.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion < -20)>>
The ropes she's wearing restrict her without pain, rendering her @@.hotpink;susceptible to control@@ and @@.gold;afraid@@.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 1>>
<</if>>
<<default>>
<<if ($slaves[$i].devotion <= 20)>>
She is @@.mediumorchid;inappropriately proud@@ of the nice clothes she's wearing, @@.mediumaquamarine;building her confidence.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust += 3>>
<<elseif $slaves[$i].fetish == "humiliation" && ($slaves[$i].clothes == "a string bikini" || $slaves[$i].clothes == "clubslut netting")>>
<<if ($slaves[$i].fetishStrength > 60)>>
She pretends to be embarrassed by her extremely revealing clothing but @@.hotpink;openly gets off on it.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
She pretends to be embarrassed by her extremely revealing clothing but @@.hotpink;secretly gets off on it.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].clothes == "attractive lingerie")>>
She is @@.hotpink;proud@@ of the pretty lingerie she's wearing, but she constantly has to adjust her g-string to cover her penis.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].clothes == "a string bikini")>>
She is @@.hotpink;proud@@ of the slutty lingerie she's wearing, but she constantly has to adjust her string bikini bottom in a vain effort to cover her penis.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].clothes == "attractive lingerie for a pregnant woman")>>
She is @@.hotpink;proud@@ of the pretty lingerie she's wearing, but she constantly has to adjust her panties to cover her penis.
<<set $slaves[$i].devotion += 1>>
<<else>>
She is @@.hotpink;proud@@ and @@.mediumaquamarine;confident@@ of the nice clothes she's wearing.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<</if>>
<</switch>>
<<if ($slaves[$i].fetishKnown == 0)>>
<<if ($slaves[$i].fetish == "humiliation")>>
<<if random(1,100) > 90>>
<<if not setup.modestClothes.includes($slaves[$i].clothes)>>
Surprisingly, she takes to her extremely revealing clothing, and gets an obvious thrill from it. @@.green;She's a humiliation fetishist!@@
<<set $slaves[$i].fetishKnown = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<if ($slaves[$i].devotion > 20)>>
<<if ($slaves[$i].vagina == 0)>>
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength > 60)>>
<<if $slaves[$i].fetishKnown == 1>>
She's such an anal whore that she's @@.hotpink;perversely proud@@ of the chastity belt that covers her neglected pussy.
<<set $slaves[$i].devotion += 1>>
<<else>>
She doesn't seem to mind that her pussy is going unsused.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
She @@.mediumaquamarine;trusts@@ that you're using the chastity belt she wears to save her virginity for something special.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
<<if ($slaves[$i].energy > 60)>>
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength > 60)>>
<<if $slaves[$i].fetishKnown == 1>>
She's such a butthole slut that she doesn't care about having her pussy kept off limits.
<<else>>
She seems to like that her chastity is directing all the dicks into her ass.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
She's such a nympho that having her butthole do double duty for her pussy doesn't bother her.
<<else>>
She has a healthy sexuality, and misses vaginal sex, @@.red;reducing her sex drive slightly.@@
<<set $slaves[$i].energy -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].dickAccessory == "chastity")>>
<<if ($slaves[$i].devotion >= -20)>>
<<if ($slaves[$i].energy > 40)>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength > 60)>>
<<if $slaves[$i].fetishKnown == 1>>
She's such a butthole slut that she manages to get off just fine despite her dick being kept untouchable and soft behind a chastity cage.
<<else>>
She seems to getting off just fine without access to her dick.
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
Her sex drive is so overcharged that she manages to orgasm often despite the chastity cage that <<if ($slaves[$i].balls == 0)>>prevents her or anyone else from touching her soft cock<<else>>keeps her dick soft and untouched<</if>>; it's almost always dripping a stream of precum.
<<elseif ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishStrength > 60) && canAchieveErection($slaves[$i])>>
<<if $slaves[$i].fetishKnown == 1>>
She's such a masochist that the pain of even getting semi-hard in her chastity cage turns her on even more, @@.green;slightly increasing her sexual appetite@@.
<<set $slaves[$i].energy++>>
<<else>>
Her chastity cage is always painfully tight around her smi-hard dick; something that seems to be arousing to her, only to make it even more painful.
<<set $slaves[$i].energy++>>
<</if>>
<<elseif $slaves[$i].sexualFlaw == "neglectful">>
Her soft, constrained dick is of little concern to her. She doesn't need release during sex.
<<elseif ($slaves[$i].balls == 0)>>
Though she's a soft, ballsless bitch, having her dick guarded against all stimulation by a chastity cage reduces her enjoyment of intercourse a bit, @@.red;slightly reducing her sexual appetite.@@
<<set $slaves[$i].energy -= 1>>
<<else>>
She has a healthy sexuality, but her chastity cage punishes it by making it very uncomfortable to achieve erection. She often goes without release rather than pushing through, @@.red;reducing her sex drive.@@
<<set $slaves[$i].energy -= 2>>
<<if ($slaves[$i].devotion > 95)>>
She's so devoted to you that she doesn't let this affect her opinion of you.
<<else>>
She's @@.mediumorchid;a bit resentful@@ and @@.gold;much less trusting@@ under all this discomfort.
<<set $slaves[$i].devotion -= 1, $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset")>>
<<if ($slaves[$i].behavioralQuirk == "sinful")>>
<<if ($slaves[$i].clothes == "a fallen nuns habit") || ($slaves[$i].clothes == "a chattel habit") || ($slaves[$i].clothes == "a succubus outfit")>>
She's @@.hotpink;gratified@@ by the sacrilegious clothing she's wearing, glad to be an obvious anathema to old world faiths.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
/* ACCESSORIES */
<<if ($slaves[$i].collar != "none")>>
<<if $slaves[$i].collar == "preg biometrics">>
<<if $slaves[$i].fetish == "pregnancy" && $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].preg < -1>>
Her collar's display reveals all sorts of personal information about her womb, which as an infertile pregnancy fetishist, is @@.mediumorchid;crippling@@ to her.
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her collar's display reveals all sorts of personal information about her womb, which as a pregnancy fetishist, is @@.hotpink;pleasing@@ to her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif $slaves[$i].fetish == "pregnancy" && $slaves[$i].fetishKnown == 0>>
<<if $slaves[$i].preg < -1>>
Her collar's display reveals all sorts of personal information about her womb, which nearly causes her to have a @@.mediumorchid;mental breakdown@@, painting her as an infertile @@.green;pregnancy fetishist.@@
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her collar's display reveals all sorts of personal information about her womb, @@.hotpink;oddly exciting@@ her. It would seem she has a @@.green;pregnancy fetish!@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<set $slaves[$i].fetishKnown = 1>>
<<elseif $slaves[$i].fetish == "humiliation" && $slaves[$i].fetishKnown == 1>>
Her collar's display reveals all sorts of personal information about her womb, which is completely humiliating, and @@.hotpink;pleasing@@ to her.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].fetish == "humiliation" && $slaves[$i].fetishKnown == 0>>
Her collar's display reveals all sorts of personal information about her womb, which is completely humiliating, and @@.hotpink;oddly pleasing@@ to her. She seems to have a @@.green;humiliation fetish!@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].fetishKnown = 1>>
<<elseif $slaves[$i].devotion <= -20>>
Her collar's display reveals all sorts of personal information about her fertility, filling her @@.mediumorchid;with disgust@@ that you that you consider her womb little more than property, as well as @@.gold;fear@@ that it will soon be swelling with an unwelcome child.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion <= 20)>>
Her collar's display reveals all sorts of personal information about her womb, completely @@.hotpink;degrading her@@ and making her @@.gold;fear@@ her new life.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 2>>
<<elseif $slaves[$i].devotion >= 20>>
Her collar's display reveals all sorts of personal information about her womb, filling her @@.hotpink;with pride@@ that you think her womb is worth attention.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].devotion <= 20) && (($slaves[$i].collar == "tight steel") || ($slaves[$i].collar == "cruel retirement counter"))>>
The tight metal collar she's wearing @@.gold;reminds her to be afraid@@ every time she takes a breath.
<<set $slaves[$i].trust -= 1>>
<<elseif ($slaves[$i].collar == "uncomfortable leather") || ($slaves[$i].collar == "neck corset")>>
The uncomfortable leather collar she's wearing @@.gold;reminds her to be afraid@@ every time she turns her head.
<<set $slaves[$i].trust -= 1>>
<<elseif ($slaves[$i].collar == "dildo gag")>>
The dildo gag she's wearing @@.gold;reminds her to be afraid@@ with every breath she must carefully take through her nose.
<<set $slaves[$i].trust -= 1>>
<<elseif ($slaves[$i].collar == "ball gag")>>
The ball gag she's wearing keeps her mouth filled and, since she can't speak out, forces her @@.hotpink;to submit@@ to your will. She @@.gold;fears@@ for her safety with every suppressed word.
<<set $slaves[$i].devotion++, $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].collar == "bit gag")>>
The uncomfortable bit gag she's wearing keeps her mouth locked and, since she can't speak out, forces her @@.hotpink;to submit@@ to your will. She @@.gold;fears@@ for her safety with every suppressed word.
<<set $slaves[$i].devotion++, $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].collar == "massive dildo gag")>>
The enormous dildo gag she's wearing @@.gold;terrifies her@@ that she will soon be choking down cocks of similar size. She can feel her throat stretching around the giant dildo, and @@.mediumorchid;resents you@@ for tormenting her this way.
<<set $slaves[$i].devotion -= 1, $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].collar == "shock punishment")>>
The shock collar she's wearing makes her frequent, deserved punishments @@.gold;immediate, inescapable,@@ and @@.mediumorchid;awful.@@
<<set $slaves[$i].devotion -= 2, $slaves[$i].trust -= 5>>
<<if ($slaves[$i].devotion < -20) && ($slaves[$i].behavioralFlaw != "odd")>>
Since she's rebellious her life is near-constant electroshock torture. Her resistance is @@.hotpink;worn down by the agony@@ and she is @@.gold;thoroughly cowed,@@ but she has been @@.red;emotionally damaged@@ by the experience to the extent that further shock torture is not likely to affect her as greatly.
<<set $slaves[$i].devotion += 10>>
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].behavioralFlaw = "odd">>
<</if>>
<<elseif ($slaves[$i].devotion >= -20)>>
She is @@.mediumorchid;inappropriately proud@@ and @@.mediumaquamarine;confident@@ of the nice collar she's wearing.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust += 3>>
<</if>>
<<else>>
<<if (($slaves[$i].collar == "heavy gold") || ($slaves[$i].collar == "ancient Egyptian"))>>
She bears the burden of her heavy gold collar with @@.mediumaquamarine;confidence.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].collar == "bowtie")>>
The bowtie and shirt collar she wears fill her with @@.mediumaquamarine;confidence,@@ since although they conceal a more traditional slave collar that can be used to restrain her, they don't look like it.
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].collar == "pretty jewelry") || ($slaves[$i].collar == "nice retirement counter") || ($slaves[$i].collar == "satin choker") || ($slaves[$i].collar == "nice retirement counter") || ($slaves[$i].collar == "stylish leather") || ($slaves[$i].collar == "silk ribbon")>>
The lovely collar she wears fills her with @@.mediumaquamarine;confidence.@@
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].collar == "leather with cowbell")>>
<<if ($slaves[$i].fetish == "boobs") && ($slaves[$i].fetishStrength > 95)>>
She @@.hotpink;loves@@ how her cow collar encourages everyone to fuck her udders.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "boobs") || ($slaves[$i].energy > 95)>>
She @@.hotpink;likes@@ how her cow collar encourages everyone to touch her udders.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].collar == "ball gag" || $slaves[$i].collar == "bit gag")>>
<<if ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishStrength > 95)>>
She @@.hotpink;loves@@ how her gag forces her to keep silent.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "submissive") || ($slaves[$i].energy > 95)>>
She @@.hotpink;likes@@ how her gag forces her to keep silent.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].collar == "dildo gag")>>
<<if $slaves[$i].oralSkill <= 10>>
Living gagged by a dildo, she can't help but get better at having things down her throat.
<<set $skillIncrease = 5>><<OralSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<<if ($slaves[$i].collar == "massive dildo gag")>>
<<if $slaves[$i].oralSkill < 50>>
Living gagged by such an immense dildo, she can't help but get even better at having giant things rammed down her throat.
<<set $skillIncrease = 5>><<OralSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].bellyAccessory != "none">>
<<if $slaves[$i].bellyAccessory == "an extreme corset">>
<<if hyperBellyOne($slaves[$i])>>
Her straining corset finally gives in to her massive stomach and bursts, freeing her belly.
<<set $slaves[$i].bellyAccessory = "none">>
<<elseif $slaves[$i].bellyPreg >= 1500>>
The tight corseting has @@.orange;caused her to miscarry,@@ which @@.red;damages her health.@@
<<set $slaves[$i].health -= 20>>
<<if lastPregRule($slaves[$i],$defaultRules)>><<set $slaves[$i].preg = -1>><<else>><<set $slaves[$i].preg = 0>><</if>>
<<set $slaves[$i].pregType = 0, $slaves[$i].pregKnown = 0, $slaves[$i].pregWeek = 0>>
<<SetBellySize $slaves[$i]>>
<<if $slaves[$i].reservedChildren > 0>><<set $reservedChildren -= $slaves[$i].reservedChildren>><<set $slaves[$i].reservedChildren = 0>><</if>>
She is
<<if $slaves[$i].devotion < -50>>
@@.mediumorchid;filled with violent, consuming hatred@@ and @@.gold;fear.@@ Even though she knew her baby was destined for a slave orphanage, it seems she cared for it and views you as its killer.
<<set $slaves[$i].devotion -= 25, $slaves[$i].trust -= 25>>
<<elseif $slaves[$i].devotion < -20>>
@@.mediumorchid;afflicted by desperate, inconsolable grief@@ and @@.gold;horror.@@ Even though she knew her baby was destined for a slave orphanage, it seems she cared for it.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 20>>
<<elseif $slaves[$i].devotion <= 20>>
@@.mediumorchid;consumed by enduring sorrow@@ and @@.gold;horror.@@ Even though she knew her baby was destined for a slave orphanage, it seems she cared for it.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].devotion <= 50>>
dully obedient. She has been broken to slave life so thoroughly that even this is neither surprising nor affecting.
<<else>>
@@.hotpink;pleased by this stark development@@, since she is so attentive to your will. She also expects she'll be able to fuck better now.
<<set $slaves[$i].devotion += 4>>
<</if>>
<<else>>
<<if $slaves[$i].waist <= -95>>
Her waist is so absurd that her extreme corsetage does not affect her further.
<<else>>
@@.lime;The extreme corseting narrows her waist.@@
<<set $slaves[$i].waist -= 5>>
<<if $slaves[$i].waist < -95>> /*can only get here if waist was previously > -95 */
<<set $slaves[$i].waist = -95>>
<</if>>
<<if $slaves[$i].waist >= -40>>
It's so tight that it's @@.red;unhealthy.@@
<<set $slaves[$i].health -= 5>>
<<if $slaves[$i].devotion < -20>>
She @@.hotpink;barely has breath to think,@@ though she has enough to @@.gold;fear.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust -= 2>>
<</if>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 0)>>
During sex, every breath in and out is agonizing. Despite this, she seems to get off on the pain; she's a @@.lightcoral;natural masochist.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if $fetishChangeChance > random(0,100)>>
During sex, every breath in and out is agonizing. She learns to come in spite of, and then @@.lightcoral;because of the pain.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].bellyAccessory == "a corset">>
<<if $slaves[$i].bellyPreg >= 1500>>
Her corset lets her growing belly protrude comfortably, preventing any danger to her pregnancy but preventing any effect on her waist.
<<elseif $slaves[$i].inflation > 0 || $slaves[$i].bellyImplant >= 4000>>
Her corset lets her rounded belly protrude comfortably but prevents any effect on her waist.
<<else>>
<<if $slaves[$i].waist < -40>>
Her waist is so narrow that her corsetage does not affect it.
<<else>>
@@.lime;The corseting narrows her waist.@@
<<set $slaves[$i].waist -= 3>>
<</if>>
<</if>>
<<elseif setup.fakeBellies.includes($bellyAccessory)>>
<<if $slaves[$i].weight > 130>>
$pronounCap has trouble keeping $possessive fake belly strapped around $possessive huge gut, forcing it to be removed to prevent damage.
<<set $slaves[$i].bellyAccessory = "none">>
<<else>>
<<if ($slaves[$i].sexualFlaw == "breeder")>>
She @@.mediumorchid;resents@@ being forced to carry a fake pregnancy instead of a real one.
<<set $slaves[$i].devotion -= 5>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust >= -50) && ($slaves[$i].fetish == "pregnancy")>>
<<if ($slaves[$i].fetishStrength > 60)>>
As a pregnancy fetishist, she @@.hotpink;openly enjoys@@ wearing her fake belly around.
<<set $slaves[$i].devotion += 2>>
<<else>>
Her interest in pregnancy helps her @@.hotpink;enjoy@@ wearing a fake belly.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].devotion > 50)>>
She carries her fake belly @@.hotpink;with pride@@, eager for the day you give her one of her own.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].pregKnown == 0) && ($slaves[$i].vagina > -1)>>
The fake belly she wears @@.mediumorchid;reminds her@@ that she isn't pregnant with a child.
<<set $slaves[$i].devotion -= 1>>
<<elseif ($slaves[$i].vagina == 0) && $arcologies[0].FSRepopulationFocus == "unset">>
The fake belly she wears @@.gold;worries@@ her that you will soon put a real baby in her.
<<set $slaves[$i].trust -= 1>>
<</if>>
<<if $slaves[$i].bellyAccessory == "a huge empathy belly" and $slaves[$i].fetish != "pregnancy">>
<<if $slaves[$i].devotion > 50>>
Her full-sized twins belly is heavy and unwieldy, but she carries it @@.hotpink;proudly@@ for you.
<<set $slaves[$i].devotion += 1>>
<<else>>
Her full-sized twins belly is heavy and unwieldy, and she @@.mediumorchid;despises@@ being forced to bear it.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].fetishStrength <= 95)>>
<<if random(1,100) >= 20>>
Pretending to be pregnant has @@.lightcoral;furthered her interest in pregnancy@@.
<<set $slaves[$i].fetishStrength += 4>>
<<elseif ($slaves[$i].fetishStrength <= 40)>>
Lugging around a fake pregnancy for the week has shown her she isn't as into pregnancy as she thought.
<<set $slaves[$i].fetish = "none", $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].shoes == "heels")>>
<<if ($slaves[$i].amp < 0)>>
Her P-Limb legs work just as well in heels as they do out of them.
<<else>>
<<if $slaves[$i].devotion < -20>>
She @@.mediumorchid;resents being forced@@ to wear high heels.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif ($slaves[$i].shoes == "boots")>>
<<if ($slaves[$i].amp < 0)>>
Her P-Limb legs work just as well in boots as they do out of them.
<<else>>
<<if $slaves[$i].devotion < -20>>
She @@.mediumorchid;resents being forced@@ to wear high heeled boots.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<elseif ($slaves[$i].shoes == "extreme heels")>>
<<if ($slaves[$i].amp < 0)>>
Her P-Limb legs work just as well in extreme heels as they do out of them.
<<else>>
<<if $slaves[$i].devotion < -20>>
She @@.mediumorchid;resents being forced@@ to wear @@.gold;painfully@@ high heels.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 2>>
<<else>>
She is kept @@.hotpink;mindful@@ and @@.gold;fearful@@ by the difficulty of walking in her extreme heels.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 1>>
<</if>>
They're so high they're a bit @@.red;unhealthy@@ for her legs.
<<set $slaves[$i].health -= 2>>
<</if>>
<<else>>
<<if ($slaves[$i].heels == 1)>>
<<if !canWalk($slaves[$i])>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].devotion >= -20) && ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishKnown == 1)>>
She @@.hotpink;loves being forced@@ to crawl around like some kind of animal.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].devotion > 50>>
She accepts being forced to crawl around on all fours.
<<else>>
She @@.mediumorchid;resents being forced@@ to crawl around like some kind of animal, but it keeps her properly @@.gold;afraid.@@
<<set $slaves[$i].devotion -= 2, $slaves[$i].trust -= 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES MINDBREAK CHECK FOR MENTAL ONLY ITEM EFFECTS */
<</if>> /* CLOSES FUCKDOLL CHECK FOR MENTAL ONLY ITEM EFFECTS */
<<if ($slaves[$i].vaginalAccessory != "none")>>
<<if ($slaves[$i].vaginalAccessory == "dildo")>>
<<if ($slaves[$i].vagina < 1) && (random(1,100) > 50)>>
Constantly wearing a dildo in her virgin pussy @@.lime;gets it used to penetration.@@
<<set $slaves[$i].vagina += 1>>
<<else>>
Her pussy easily accommodates the dildo she's required to wear.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualFlaw == "hates penetration") && (random(1,100) > 50)>>
The habit @@.green;reduces her dislike of having her pussy filled.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "long dildo")>>
<<if ($slaves[$i].vagina < 1) && (random(1,100) > 50)>>
Constantly wearing a dildo in her virgin pussy @@.lime;gets it used to penetration.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualFlaw == "hates penetration") && (random(1,100) > 50)>>
The habit @@.green;reduces her dislike of having her pussy filled.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].sexualQuirk == "size queen")>>
Being able to hold such a long dildo is a @@.hotpink;point of pride@@ for the ostentatious size queen.
<<set $slaves[$i].devotion += 2>>
<<else>>
It penetrates her cervix causing her tremendous discomfort, making her a little @@.gold;less trusting@@ of you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "large dildo")>>
<<if $slaves[$i].vagina < 3>>
<<if random(1,4) == 1>>
Constantly wearing a large dildo in her pussy @@.lime;stretches it out.@@
<<set $slaves[$i].vagina += 1>>
<<else>>
The large dildo she's required to wear is a stretch for her cunt, but pussies are resilient and hers isn't seriously affected.
<</if>>
<<else>>
Her pussy accommodates the large dildo she's required to wear.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].vagina < 2)>>
The big dildo in her tight cunt
<<if ($slaves[$i].sexualQuirk == "size queen")>>
is a @@.hotpink;point of pride@@ for the ostentatious size queen.
<<set $slaves[$i].devotion += 2>>
<<else>>
@@.hotpink;breaks her to sexual slavery@@ slightly.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].vagina == 1)>>
It stretches her tight cunt to soreness by the end of every day, so it also makes her a little @@.gold;less trusting@@ of you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "long, large dildo")>>
<<if ($slaves[$i].vagina < 3)>>
<<if random(1,4) == 1>>
Constantly wearing a large dildo in her pussy @@.lime;stretches it out.@@
<<set $slaves[$i].vagina += 1>>
<<else>>
The large dildo she's required to wear is a stretch for her cunt, but pussies are resilient and hers isn't seriously affected.
<</if>>
<<else>>
Her pussy accommodates the large dildo she's required to wear.
<</if>>
<<if ($slaves[$i].vagina < 2)>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
The big, long dildo in her tight cunt
<<if ($slaves[$i].sexualQuirk == "size queen")>>
is a @@.hotpink;point of pride@@ for the ostentatious size queen.
<<set $slaves[$i].devotion += 2>>
<<else>>
@@.hotpink;breaks her to sexual slavery@@ slightly. It also penetrates her cervix causing her tremendous discomfort, making her a little @@.gold;less trusting@@ of you.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust -= 1>>
<</if>>
<<if ($slaves[$i].vagina == 1)>>
It stretches her tight cunt to soreness by the end of every day, so it also makes her a little @@.gold;less trusting@@ of you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "huge dildo")>>
<<if ($slaves[$i].vagina < 4)>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualQuirk == "size queen")>>
She thinks of the massive dildo stretching out her womanhood as @@.lime;preparation for the biggest cocks,@@ and @@.hotpink;looks forward@@ to take anything, dicks, hands, truly anything, inside her newly capacious cunt.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She gets off on the agony of having her cunt @@.lime;permanently stretched@@ by a huge dildo. The terrible combination of pain and pleasure @@.hotpink;breaks her will@@ but fills her with @@.gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She submits to the agony of having her cunt @@.lime;permanently stretched@@ by a huge dildo. Having her hole ruined at your whim @@.hotpink;breaks her will@@ but fills her with @@.gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<else>>
The agony of having her cunt @@.lime;permanently stretched@@ by a huge dildo fills her with @@.mediumorchid;resentment@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i].vagina += 1>>
<<else>>
Her cavernous pussy accommodates the huge dildo she's required to wear.
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "long, huge dildo")>>
<<if ($slaves[$i].vagina < 4)>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualQuirk == "size queen")>>
She thinks of the massive dildo stretching out her womanhood and stomach as @@.lime;preparation for the biggest cocks,@@ and @@.hotpink;looks forward@@ to take anything, dicks, hands, arms, truly anything, inside her newly capacious cunt.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She gets off on the agony of having her cunt @@.lime;permanently stretched@@ and her cervix penetrated by a huge dildo. The terrible combination of pain and pleasure @@.hotpink;breaks her will@@ but fills her with @@.gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She submits to the agony of having her cunt @@.lime;permanently stretched@@ and her cervix penetrated by a huge dildo. Having her hole and cervix ruined at your whim @@.hotpink;breaks her will@@ but fills her with @@.gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<else>>
The agony of having her cunt @@.lime;permanently stretched@@ and her cervix penetrated by a huge dildo fills her with @@.mediumorchid;resentment@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i].vagina += 1>>
<<else>>
Her cavernous pussy accommodates the huge dildo she's required to wear.
<</if>>
<</if>>
<<if ($slaves[$i].vaginalAccessory == "long, huge dildo") || ($slaves[$i].vaginalAccessory == "long, large dildo") || ($slaves[$i].vaginalAccessory == "long dildo")>>
<<if ($slaves[$i].preg > 4) && $slaves[$i].pregKnown == 1>>
<<if (random(1,100) > 50)>>
The dildo penetrating her womb @@.orange;caused her to miscarry,@@ which @@.red;damages her health.@@
<<set $slaves[$i].health -= 20>>
<<if lastPregRule($slaves[$i],$defaultRules)>><<set $slaves[$i].preg = -1>><<else>><<set $slaves[$i].preg = 0>><</if>>
<<set $slaves[$i].pregType = 0, $slaves[$i].pregKnown = 0, $slaves[$i].pregWeek = 0>>
<<SetBellySize $slaves[$i]>>
She is
<<if $slaves[$i].devotion < -50>>
@@.mediumorchid;filled with violent, consuming hatred@@ and @@.gold;fear.@@ Even though she knew her baby was destined for a slave orphanage, it seems she cared for it and views you as its killer.
<<set $slaves[$i].devotion -= 25, $slaves[$i].trust -= 25>>
<<elseif $slaves[$i].devotion < -20>>
@@.mediumorchid;afflicted by desperate, inconsolable grief@@ and @@.gold;horror.@@ Even though she knew her baby was destined for a slave orphanage, it seems she cared for it.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 20>>
<<elseif $slaves[$i].devotion <= 20>>
@@.mediumorchid;consumed by enduring sorrow@@ and @@.gold;horror.@@ Even though she knew her baby was destined for a slave orphanage, it seems she cared for it.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<elseif $slaves[$i].devotion <= 50>>
dully obedient. She has been broken to slave life so thoroughly that even this is neither surprising nor affecting.
<<else>>
@@.hotpink;pleased by this stark development@@, since she is so attentive to your will. She also expects she'll be able to fuck better now.
<<set $slaves[$i].devotion += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].buttplug != "none")>>
<<if ($slaves[$i].buttplug == "plug") || ($slaves[$i].buttplug == "long plug")>>
<<if ($slaves[$i].buttplugAttachment == "tail")>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].anus < 1>>
Constantly wearing a tail plug in her virgin butthole @@.lime;stretches it out@@ and @@.gold;is a constant degrading reminder of her submission.@@
<<set $slaves[$i].anus += 1>>
<<set $slaves[$i].trust -= 2>>
<<else>>
Her asshole is used to being penetrated and wearing her tailed buttplug doesn't affect it, though it still serves as @@.gold;a constant degrading reminder of her submission.@@
<<set $slaves[$i].trust -= 2>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates anal") && (random(1,100) > 50)>>
It @@.green;gets her habituated to having her asshole filled.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].sexualQuirk == "size queen") && ($slaves[$i].buttplug == "long plug")>>
The overly long plug delving the depths of her rear @@.hotpink;gets her off,@@ since she's a size queen.
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].anus < 1>>
Constantly wearing a plug in her virgin butthole @@.lime;stretches it out.@@
<<set $slaves[$i].anus += 1>>
<<else>>
Her asshole is used to being penetrated and wearing her buttplug doesn't affect it.
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates anal") && (random(1,100) > 50)>>
It @@.green;gets her habituated to having her asshole filled.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].sexualQuirk == "size queen") && ($slaves[$i].buttplug == "long plug")>>
The overly long plug delving the depths of her rear @@.hotpink;gets her off,@@ since she's a size queen.
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].buttplug == "large plug") || ($slaves[$i].buttplug == "long, large plug")>>
<<if ($slaves[$i].buttplugAttachment == "tail")>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].anus < 2)>>
The uncomfortable tailed plug in her asshole
<<if ($slaves[$i].sexualQuirk == "size queen")>>
@@.hotpink;gets her off,@@ since she's a size queen, while serving as @@.gold;a constant degrading reminder of her submission.@@
<<set $slaves[$i].devotion += 2, $slaves[$i].trust -= 2>>
<<else>>
@@.hotpink;breaks her to anal slavery@@ slightly, while serving as a @@.gold;a constant degrading reminder of her submission.@@
<<set $slaves[$i].devotion += 1, $slaves[$i].trust -= 2>>
<</if>>
<<if ($slaves[$i].anus < 1)>>
It stretches her tight rosebud painfully, making her somewhat @@.gold;less trusting@@ of you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus < 1) || (random(1,2) == 1)>>
Constantly wearing a large tailed plug up her ass @@.lime;loosens her sphincter@@.
<<set $slaves[$i].anus += 1>>
<<else>>
The large tailed plug she's required to wear up her ass stretches it to the limit, but on the rare occasions when the plug is removed, her rear hole still tightens up.
<</if>>
<<else>>
Her anus accommodates the large plug she's required to wear.
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
In fact, she @@.hotpink;regularly orgasms@@ even in non-sexual situations as the plug is @@.green;constantly stimulating@@ her rear-end.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].energy += 1>>
<</if>> <</if>>
<<else>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].anus < 2)>>
The uncomfortable plug in her asshole
<<if ($slaves[$i].sexualQuirk == "size queen")>>
@@.hotpink;gets her off,@@ since she's a size queen.
<<set $slaves[$i].devotion += 2>>
<<else>>
@@.hotpink;breaks her to anal slavery@@ slightly.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].anus < 1)>>
It stretches her tight rosebud painfully, making her somewhat @@.gold;less trusting@@ of you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus < 1) || (random(1,2) == 1)>>
Constantly wearing a large plug up her ass @@.lime;loosens her sphincter.@@
<<set $slaves[$i].anus += 1>>
<<else>>
The large plug she's required to wear up her ass stretches it to the limit, but on the rare occasions when the plug is removed, her rear hole still tightens up.
<</if>>
<<else>>
Her anus accommodates the large plug she's required to wear.
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
In fact, she @@.hotpink;regularly orgasms@@ even in non-sexual situations as the plug is @@.green;constantly stimulating@@ her rear-end.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].buttplug == "huge plug") || ($slaves[$i].buttplug == "long, huge plug")>>
<<if ($slaves[$i].buttplugAttachment == "tail")>>
<<if ($slaves[$i].anus < 4)>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualQuirk == "size queen")>>
She thinks of the horribly huge tailed plug she has wear in her butt as @@.lime;preparation for the biggest cocks,@@ and @@.hotpink;looks forward@@ to being able to safely take unlubricated anal from them. Even so, the tail hanging from her rear is @@.gold;a constant degrading reminder of her submission.@@
<<set $slaves[$i].devotion += 4, $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She gets off on the agony of having her anal sphincter @@.lime;permanently gaped@@ by a huge tailed buttplug, but can't ignore the tail hanging from the back of the plug. The terrible combination of anal pleasure and degradation @@.hotpink;breaks her will@@ amd fills her with @@.gold;humiliation.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 7>>
<<elseif ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She submits to the agony of having her anal sphincter @@.lime;permanently gaped@@ by a huge tailed buttplug and the shame of having a tail dangle from the back of the plug. Having her hole ruined at your whim and in such a degrading fashion @@.hotpink;breaks her will@@ and fills her with @@.gold;humiliation.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 7>>
<<else>>
The agony of having her anal sphincter @@.lime;permanently gaped@@ by a huge tailed buttplug fills her with @@.mediumorchid;resentment@@ and @@.gold;humiliation.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<<set $slaves[$i].anus += 1>>
<<else>>
Her gaping anus accommodates the huge tailed plug she's required to wear, serving little purpose other than to remind her of her @@.gold;humiliation.@@
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
In fact, she @@.hotpink;regularly orgasms@@ even in non-sexual situations as the plug is @@.green;constantly stimulating@@ her rear-end.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].energy += 1>>
<</if>> <</if>>
<<else>>
<<if ($slaves[$i].anus < 4)>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].sexualQuirk == "size queen")>>
She thinks of the horribly huge plug she has wear in her butt as @@.lime;preparation for the biggest cocks,@@ and @@.hotpink;looks forward@@ to being able to safely take unlubricated anal from them.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She gets off on the agony of having her anal sphincter @@.lime;permanently gaped@@ by a huge buttplug. The terrible combination of pain and pleasure @@.hotpink;breaks her will@@ but fills her with @@.gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She submits to the agony of having her anal sphincter @@.lime;permanently gaped@@ by a huge buttplug. Having her hole ruined at your whim @@.hotpink;breaks her will@@ but fills her with @@.gold;fear.@@
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 5>>
<<else>>
The agony of having her anal sphincter @@.lime;permanently gaped@@ by a huge buttplug fills her with @@.mediumorchid;resentment@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<<set $slaves[$i].anus += 1>>
<<else>>
Her gaping anus accommodates the huge plug she's required to wear.
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
In fact, she @@.hotpink;regularly orgasms@@ even in non-sexual situations as the plug is @@.green;constantly stimulating@@ her rear-end.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].buttplugAttachment == "tail")>>
<<if ($slaves[$i].fetish == "humiliation") && ($slaves[$i].fetishKnown == 0)>>
She shows a surprising lack of resistance to the routine of having a tail inserted in her ass each morning; she seems to @@.lightcoral;naturally enjoy the humiliation.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if $fetishChangeChance > random(0,100)>>
Slowly, her shame at having a tail inserted in her ass each morning turns to secret enjoyment and finally to @@.pink;open arousal at the humiliating accessory.@@
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<<elseif ($slaves[$i].buttplug == "plug") || ($slaves[$i].buttplug == "large plug") || ($slaves[$i].buttplug == "long, large plug") || ($slaves[$i].buttplug == "long plug")>>
<<if ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishKnown == 0)>>
She shows a surprising lack of resistance to the routine of getting the plug up her butt in the morning; she seems to @@.lightcoral;naturally enjoy anal stimulation.@@
<<set $slaves[$i].fetishKnown = 1>>
<<elseif ($slaves[$i].fetish == "none") || ($slaves[$i].fetishKnown == 0)>>
<<if $fetishChangeChance > random(0,100)>>
Slowly, her anguish at getting the plug up her butt in the morning turns to secret enjoyment and finally to @@.pink;open arousal at having her anus filled.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* END CLOTHES AND ACCESSORIES */
<<if $slaves[$i].fetish == "mindbroken">>
<<set $slaves[$i].fetishStrength = 10, $slaves[$i].attrXY = 50, $slaves[$i].attrXX = 50, $slaves[$i].attrKnown = 1, $slaves[$i].devotion = 40, $slaves[$i].trust = -40, $slaves[$i].vaginalSkill = Math.clamp($slaves[$i].vaginalSkill,0,15), $slaves[$i].oralSkill = Math.clamp($slaves[$i].oralSkill,0,15), $slaves[$i].analSkill = Math.clamp($slaves[$i].analSkill,0,15), $slaves[$i].combatSkill = 0, $slaves[$i].whoreSkill = 0, $slaves[$i].entertainSkill = 0, $slaves[$i].intelligence to -2, $slaves[$i].intelligenceImplant to 0, $slaves[$i].sexualFlaw = "none", $slaves[$i].sexualQuirk = "none", $slaves[$i].behavioralFlaw = "none", $slaves[$i].behavioralQuirk = "none">>
<<else>>
<<if $slaves[$i].fuckdoll == 0>>
/* MENTAL DEVELOPMENT */
<<if ($slaves[$i].attrKnown == 1)>>
<<if ($slaves[$i].attrXY <= 35)>>
<<if ($slaves[$i].energy >= 20)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "submissive")>>
Recently, she's been fantasizing about submitting to big strong men. Her revulsion at the idea of sex with a man @@.green;mellows.@@
<<set $slaves[$i].attrXY += 3>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
Recently, she's been reconsidering her reluctance to be sodomized a man. Her revulsion at the idea of sex with a man @@.green;mellows.@@
<<set $slaves[$i].attrXY += 3>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
Recently, she's been fantasizing about getting knocked up. Her revulsion at the idea of sex with a man @@.green;mellows.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk == "adores men")>>
She enjoys spending time with men, and starts to @@.green;reconsider her unwillingness to be fucked by men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].energy >= 40)>>
<<if ($slaves[$i].analCount > 0) && canDoAnal($activeSlave)>>
Every time she cums with a dick up her ass, her @@.green;resistance to sex with men is worn away.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > random(1,100))>>
The atmosphere in your arcology is so ubiquitously sexual that she @@.green;reconsiders her unwillingness to have sex with men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<<else>>
Her weak libido limits natural development of her sexuality.
<</if>>
<<if $activeSlave.devotion >= -20>>
<<if $activeSlave.genes == "XY">>
<<set _roll = random(1,5)>>
<<switch _roll>>
<<case 1>>
<<if $slaves[$i].nosePiercing>>
She's fascinated by her <<if $slaves[$i].nosePiercing > 1>>slutty nose piercings, and unconsciously thinks of herself as @@.green;prettier and more suited to take dick.@@<<else>>nice little nasal piercing, and feels like @@.green;more of a girly girl.@@<</if>>
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<case 2>>
<<if $slaves[$i].eyebrowPiercing>>
Her <<if $slaves[$i].eyebrowPiercing > 1>>degrading eyebrow piercings make her feel @@.green;a little less disinclined to accept being on the bottom.@@<<else>>cute eyebrow piercing makes her feel @@.green;a little girlier.@@<</if>>
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<case 3>>
<<if $slaves[$i].lipsPiercing>>
She kind of likes her <<if $slaves[$i].lipsPiercing > 1>>whorish lip ring, and seems @@.green;less disturbed by the idea of her mouth as a fuckhole.@@<<else>>pretty little lip piercing, and feels like @@.green;she has a nice mouth.@@<</if>>
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<case 4>>
<<if $slaves[$i].navelPiercing>>
She sometimes stares at her <<if $slaves[$i].navelPiercing > 1>>navel chain, turning this way and that to make it move, unconsciously @@.green;getting used to her fuckable body.@@<<else>>little feminine navel piercing, and seems to think @@.green;her lower half is kind of pretty.@@<</if>>
<<set $slaves[$i].attrXY += 1>>
<</if>>
<<case 5>>
<<if $slaves[$i].earPiercing>>
Every morning, she's greeted by her girly reflection in the mirror, <<if $slaves[$i].earPiercing > 1>>whose slutty ear piercings make her @@.green;feel more fuckable.@@<<else>>complete with pretty pierced ears @@.green;like a good slave girl.@@<</if>>
<<set $slaves[$i].attrXY += 1>>
<</if>>
<</switch>>
<</if>>
<</if>>
<<elseif ($slaves[$i].attrXY <= 65)>>
<<if ($slaves[$i].energy >= 40)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "submissive")>>
She's found herself enjoying watching big strong men use other slaves recently. She's now @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 3>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
She's started fantasizing about cocks being shoved up her butt even when there are no cocks being shoved up her butt. She's now @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 3>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
Her fantasies about pregnancy have become quite vivid; she loves hot cum jetting into her. She's now @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores men")>>
She enjoys spending time with men, and is now @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].energy >= 60)>>
<<if ($slaves[$i].analCount > 0)>>
Every time she cums to the feeling of a cock thrusting deep inside her, her @@.green;indifference to men is reduced.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > random(1,200))>>
The atmosphere in your arcology is so ubiquitously sexual that she has become @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<<else>>
Her poor sex drive limits natural development of her sexuality.
<</if>>
<<elseif ($slaves[$i].attrXY <= 85)>>
<<if ($slaves[$i].energy >= 60)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "submissive")>>
She can no longer see a man without fantasizing about how it would feel if he held her down. She's now @@.green;more aroused by men.@@
<<set $slaves[$i].attrXY += 3>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
She can't see a man without doing her best to get his hard cock inside her. She's now @@.green;more aroused by men.@@
<<set $slaves[$i].attrXY += 3>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
She can't see a man without doing her best to get his hot seed into her body. She's now @@.green;more aroused by men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].energy >= 80)>>
<<if ($slaves[$i].analCount > 0)>>
She often starts to climax as a cock begins to push inside her, @@.green;deepening her appetite for men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores men")>>
She enjoys spending time with men so much that any interaction becomes flirtation; she's now @@.green;more aroused by men.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<<else>>
Her average libido limits further natural development of her sexuality.
<</if>>
<<else>>
<<if ($slaves[$i].energy < 40)>>
Her low sex drive @@.red;reduces her extreme attraction to men.@@
<<set $slaves[$i].attrXY -= 5>>
<</if>>
<</if>>
<<if ($slaves[$i].attrXX <= 35)>>
<<if ($slaves[$i].energy >= 20)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "dom")>>
Recently, she's been fantasizing about how it would feel to force herself on some of the cute women all around her. Her revulsion at the idea of sex with a woman @@.green;mellows.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif ($slaves[$i].fetish == "sadist")>>
Recently, she's been fantasizing about how it would feel to abuse a weak female slave. Her revulsion at the idea of sex with a woman @@.green;mellows.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif ($slaves[$i].fetish == "boobs")>>
Recently, she's been fantasizing about other girls' tits. Her revulsion at the idea of sex with a woman @@.green;mellows.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores women")>>
She enjoys spending time with women, and starts to @@.green;reconsider her unwillingness to have sex with a woman.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<<if $slaves[$i].canAchieveErection>>
<<if ($slaves[$i].energy >= 40)>>
<<if ($slaves[$i].penetrativeCount > 0)>>
Getting to fuck another girl is rare and special, and she @@.green;starts to value getting to have sex with women.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > random(1,100))>>
The atmosphere in your arcology is so ubiquitously sexual that she @@.green;reconsiders her unwillingness to have sex with women.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<<else>>
<<if ($slaves[$i].attrXX > 35)>>Her weak libido limits natural development of her sexuality.<</if>>
<</if>>
<<elseif ($slaves[$i].attrXX <= 65)>>
<<if ($slaves[$i].energy >= 40)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "dom")>>
She's found herself enjoying the sight of female slaves being forced to fuck recently. She's now @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif ($slaves[$i].fetish == "sadist")>>
She's started fantasizing about how a girl might feel, struggling to get away from her. She's now @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif ($slaves[$i].fetish == "boobs")>>
Her fantasies about boobs have become quite vivid. She's now @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores women")>>
She enjoys spending time with women, and is now @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<<if $slaves[$i].canAchieveErection>>
<<if ($slaves[$i].energy >= 60)>>
<<if ($slaves[$i].penetrativeCount > 0)>>
@@.green;Her indifference to women@@ is worn down on the special occasions that she's allowed to stick her dick in one.
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > random(1,200))>>
The atmosphere in your arcology is so ubiquitously sexual that she has become @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<<else>>
<<if ($slaves[$i].attrXX > 65)>>Her poor sex drive limits natural development of her sexuality.<</if>>
<</if>>
<<elseif ($slaves[$i].attrXX <= 85)>>
<<if ($slaves[$i].energy >= 60)>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetish == "dom")>>
She can't see a woman without plotting to dominate her. She's now @@.green;more aroused by women.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif ($slaves[$i].fetish == "sadist")>>
She can't see a woman without doing her best to find a way the rules will allow her to abuse the poor girl. She's now @@.green;more aroused by women.@@
<<set $slaves[$i].attrXX += 3>>
<<elseif ($slaves[$i].fetish == "boobs")>>
She can't see a woman without doing her best to get her hands on her breasts. She's now @@.green;more aroused by women.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores women")>>
She enjoys spending time with women so much that any interaction becomes flirtation; she's now @@.green;more aroused by women.@@
<<set $slaves[$i].attrXX += 3>>
<</if>>
<<if $slaves[$i].canAchieveErection>>
<<if ($slaves[$i].energy >= 80)>>
<<if ($slaves[$i].penetrativeCount > 0)>>
She cherishes the special occasions on which she gets to cum inside a girl, @@.green;building her appetite for women.@@
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].attrXX > 85)>>Her average libido limits further natural development of her sexuality.<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].energy < 40)>>
Her low sex drive @@.red;reduces her extreme attraction to women.@@
<<set $slaves[$i].attrXX -= 5>>
<</if>>
<</if>>
<<if ($slaves[$i].energy > 95)>>
<<if ($slaves[$i].attrXX < 100)>>
<<if ($slaves[$i].attrXY < 100)>>
Her nymphomania has a slow but inexorable impact on her sexuality, @@.green;increasing her attraction to everyone.@@
<<set $slaves[$i].attrXY += 3>>
<<set $slaves[$i].attrXX += 3>>
<<else>>
Her nymphomania has a slow but inexorable impact on her sexuality, @@.green;increasing her lust for pussy,@@ since she's already crazy about guys.
<<set $slaves[$i].attrXX += 3>>
<</if>>
<<elseif ($slaves[$i].attrXY < 100)>>
Her nymphomania has a slow but inexorable impact on her sexuality, @@.green;increasing her need for cock,@@ since she's already crazy about the ladies.
<<set $slaves[$i].attrXY += 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk != "none")>>
<<if ($slaves[$i].behavioralFlaw != "none")>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
<<if ($slaves[$i].behavioralQuirk == "confident")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "bitchy">>
<<if ($slaves[$i].behavioralQuirk == "cutting")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "odd">>
<<if ($slaves[$i].behavioralQuirk == "funny")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "hates men">>
<<if ($slaves[$i].behavioralQuirk == "adores women")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "hates women">>
<<if ($slaves[$i].behavioralQuirk == "adores men")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "gluttonous">>
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "anorexic">>
<<if ($slaves[$i].behavioralQuirk == "insecure")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "devout">>
<<if ($slaves[$i].behavioralQuirk == "sinful")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<case "liberated">>
<<if ($slaves[$i].behavioralQuirk == "advocate")>>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</switch>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "fitness")>>
<<if $slaves[$i].energy < 70>>
Her physical overachievement and her growing athletic prowess @@.green;increase her sex drive.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<switch $slaves[$i].behavioralQuirk>>
<<case "confident">>
<<if $slaves[$i].fetish == "dom">>
Her confidence and poise @@.lightcoral;increase her dominance.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "cutting">>
<<if $slaves[$i].fetish == "dom">>
Her willingness to cut a partner down @@.lightcoral;increases her dominance.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "funny">>
<<if $slaves[$i].fetish == "masochist">>
Using pain as an outlet for all the mental troubles lurking behind her funny facade @@.lightcoral;increases her masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "adores men">>
<<if $slaves[$i].fetish == "pregnancy">>
Her love of male company has @@.lightcoral;advanced her pregnancy fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "adores women">>
<<if $slaves[$i].fetish == "boobs">>
Her love of female company has @@.lightcoral;advanced her boob fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "insecure">>
<<if $slaves[$i].fetish == "submissive">>
Her desperation for validation from others @@.lightcoral;increases her submission.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "sinful">>
<<if $slaves[$i].fetish == "humiliation">>
Her delight at sin @@.lightcoral;increases her appetite for humiliation.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "advocate">>
<<if $slaves[$i].fetish == "submissive">>
Her conviction that slavery is right @@.lightcoral;increases her willingness to submit.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</switch>>
<<if ($slaves[$i].clitPiercing != 3)>>
<<if $fetishChangeChance > random(0,100)>>
<<switch $slaves[$i].behavioralQuirk>>
<<case "confident">>
<<if ($slaves[$i].fetish != "dom")>>
Her confidence and poise affect her sexual outlook. @@.lightcoral;She's now a dom!@@
<<set $slaves[$i].fetish = "dom", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "cutting">>
<<if ($slaves[$i].fetish != "dom")>>
Her willingness to cut a partner down makes her more dominant in bed. @@.lightcoral;She's now a dom!@@
<<set $slaves[$i].fetish = "dom", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "funny">>
<<if ($slaves[$i].fetish != "masochist")>>
Pain becomes an outlet for all the mental troubles lurking behind her funny facade. @@.lightcoral;She's now a masochist!@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "adores men">>
<<if ($slaves[$i].fetish != "pregnancy")>>
Her appreciation of men has turned into a fantasy about getting knocked up. @@.lightcoral;She's a pregnancy fetishist!@@
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "adores women">>
<<if ($slaves[$i].fetish != "boobs")>>
Her appreciation of women has turned into a fetish for breasts. @@.lightcoral;She's a boob fetishist!@@
<<set $slaves[$i].fetish = "boobs", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "insecure">>
<<if ($slaves[$i].fetish != "submissive")>>
She gets so desperate for validation from others that she becomes willing to submit to anything. @@.lightcoral;She's now a submissive!@@
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "sinful">>
<<if ($slaves[$i].fetish != "humiliation")>>
She learns that she likes nothing better than being seen doing something sacrilegious. @@.lightcoral;She's now a humiliation fetishist!@@
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "advocate">>
<<if ($slaves[$i].fetish != "submissive")>>
Her conviction that slavery is right seeps into her sexuality. @@.lightcoral;She's now a submissive!@@
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualQuirk != "none")>>
<<if ($slaves[$i].sexualFlaw != "none")>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
<<if ($slaves[$i].sexualQuirk == "gagfuck queen")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "hates anal">>
<<if ($slaves[$i].sexualQuirk == "painal queen")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "hates penetration">>
<<if ($slaves[$i].sexualQuirk == "strugglefuck queen")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "shamefast">>
<<if ($slaves[$i].sexualQuirk == "tease")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "idealistic">>
<<if ($slaves[$i].sexualQuirk == "romantic")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "repressed">>
<<if ($slaves[$i].sexualQuirk == "perverted")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "apathetic">>
<<if ($slaves[$i].sexualQuirk == "caring")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "crude">>
<<if ($slaves[$i].sexualQuirk == "unflinching")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<case "judgemental">>
<<if ($slaves[$i].sexualQuirk == "size queen")>>
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<</switch>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<switch $slaves[$i].sexualQuirk>>
<<case "gagfuck queen">>
<<if $slaves[$i].fetish == "cumslut">>
Her eagerness to get roughly throatfucked has @@.lightcoral;advanced her oral fixation.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "painal queen">>
<<if $slaves[$i].fetish == "buttslut">>
Her eagerness to get roughly assfucked has @@.lightcoral;advanced her anal fixation.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "strugglefuck queen">>
<<if $slaves[$i].fetish == "masochist">>
Her eagerness to get roughly fucked has @@.lightcoral;advanced her masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "tease">>
<<if $slaves[$i].fetish == "humiliation">>
The rush she feels when she shows herself off has @@.lightcoral;advanced her humiliation fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "romantic">>
<<if $slaves[$i].fetish == "pregnancy">>
Her romanticism has @@.lightcoral;advanced her reproduction fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "perverted">>
<<if $slaves[$i].fetish == "humiliation">>
Her desire to be seen doing the forbidden has @@.lightcoral;advanced her humiliation fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<if ($slaves[$i].energy < 94)>>
She's such a pervert that the depravity all around her @@.green;improves her sex drive.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<<case "caring">>
<<if $slaves[$i].fetish == "submissive">>
Her caring nature has @@.lightcoral;advanced her submissiveness.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "unflinching">>
<<if $slaves[$i].fetish == "masochist">>
Her unflinching nature has @@.lightcoral;advanced her masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "size queen">>
<<if $slaves[$i].fetish == "buttslut">>
Her size queen tendencies have @@.lightcoral;advanced her devotion to being an anal slut.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</switch>>
<<if ($slaves[$i].clitPiercing != 3)>>
<<if $fetishChangeChance > random(0,100)>>
<<switch $slaves[$i].sexualQuirk>>
<<case "gagfuck queen">>
<<if $slaves[$i].fetish != "cumslut">>
Her willingness to get roughly throatfucked has turned into real anticipation. @@.lightcoral;She's now a cumslut!@@
<<set $slaves[$i].fetish = "cumslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "painal queen">>
<<if $slaves[$i].fetish != "buttslut">>
Her willingness to get roughly assfucked has turned into real anticipation. @@.lightcoral;She's now a buttslut!@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "strugglefuck queen">>
<<if $slaves[$i].fetish != "masochist">>
Her willingness to be roughly used has turned into real anticipation. @@.lightcoral;She's now a masochist!@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "tease">>
<<if $slaves[$i].fetish != "humiliation">>
The rush she feels when she shows herself off has deepened into a fetish for being publicly fucked. @@.lightcoral;She's a humiliation fetishist!@@
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "romantic">>
<<if $slaves[$i].fetish != "pregnancy">>
Her romantic bent has turned into a fantasy about settling down and having a child. @@.lightcoral;She's a pregnancy fetishist!@@
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "perverted">>
<<if $slaves[$i].fetish != "humiliation">>
Her perverted side has turned into a desire to be seen doing the forbidden. @@.lightcoral;She's a humiliation fetishist!@@
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "caring">>
<<if $slaves[$i].fetish != "submissive">>
Her caring nature has matured into a need to submit. @@.lightcoral;She's a submissive!@@
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "unflinching">>
<<if $slaves[$i].fetish != "masochist">>
She's so unflinching that she's left searching for sex extreme enough to excite her. @@.lightcoral;She's a masochist!@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<<case "size queen">>
<<if $slaves[$i].fetish != "buttslut">>
She's such a size queen that she's decided she prefers dicks where they'll feel biggest to her. @@.lightcoral;She's a buttslut!@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetishKnown == 1>>
<<if $slaves[$i].fetish != "none">>
<<if $slaves[$i].fetishStrength <= 75>>
<<if $slaves[$i].devotion > 50>>
<<if $slaves[$i].trust > 50>>
She has the confidence to pursue what pleases her, @@.lightcoral;increasing her kinkiness.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetishStrength > 10>>
<<if $slaves[$i].trust < -20>>
She's too afraid to pursue what pleases her, @@.pink;reducing her sexual distinctiveness.@@
<<set $slaves[$i].fetishStrength -= 4>>
<<elseif $slaves[$i].devotion < -20>>
She's so unhappy with her life as a sex slave that @@.pink;her interest in unusual sex decreases.@@
<<set $slaves[$i].fetishStrength -= 4>>
<<elseif $slaves[$i].trust <= 50>>
She lacks the confidence to pursue what pleases her, @@.pink;reducing her kinkiness.@@
<<set $slaves[$i].fetishStrength -= 2>>
<<elseif $slaves[$i].devotion <= 50>>
She's not fully comfortable being a sex slave, @@.pink;reducing her interest in kinky sex.@@
<<set $slaves[$i].fetishStrength -= 2>>
<</if>>
<<if $slaves[$i].fetish == "buttslut">>
<<if $slaves[$i].prostate == 0>>
<<if $slaves[$i].vagina == -1>>
<<if $slaves[$i].trust >= -20>>
She thinks of her anus as her primary sexual organ, but she lacks prostate or a g-spot to be internally stimulated by a cock inside her rear hole, @@.pink;reducing her ability to appreciate anal.@@
<<set $slaves[$i].fetishStrength -= 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetishStrength <= 5>>
@@.pink;She has lost all interest in her fetishes and is now sexually vanilla.@@
<<set $slaves[$i].fetish = "none", $slaves[$i].fetishStrength = 0>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].behavioralFlaw != "none")>>
<<if ($slaves[$i].behavioralFlaw == "devout") && ($arcologies[0].FSChattelReligionist != "unset")>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust < -20)>>
She is inwardly @@.gold;terrified@@ by living in what she sees as a powerful theocratic society inimical to her old world faith.
<<set $slaves[$i].trust -= 1*Math.trunc($arcologies[0].FSChattelReligionist/25)>>
<<else>>
She is filled with @@.mediumorchid;hatred and disgust@@ by Chattel Religionism, which she believes to be heretical and wrong.
<<set $slaves[$i].devotion -= 1*Math.trunc($arcologies[0].FSChattelReligionist/35)>>
<</if>>
<<elseif ($slaves[$i].devotion <= 50)>>
<<if ($slaves[$i].trust > 20)>>
She is experiencing considerable spiritual anguish as she is torn between obedience and conviction that Chattel Religionism is heretical and wrong. This @@.gold;hinders her acceptance of her place@@ in slave society.
<<set $slaves[$i].trust -= 1*Math.trunc($arcologies[0].FSChattelReligionist/25)>>
<<else>>
She is badly torn between Chattel Religionism and her old world faith, but she is doing her best to defer these spiritual issues for now.
<</if>>
<<else>>
She has experienced a religious epiphany, and now accepts Chattel Religionism in her mind, her heart, and her <<if $slaves[$i].vagina > -1>>womanhood<<else>>anus<</if>>. @@.green;She has become sinful,@@ maliciously eager to transgress against the faith she has abandoned.
<<set $slaves[$i].behavioralQuirk = "sinful", $slaves[$i].behavioralFlaw = "none">>
She now sees that everything she has suffered up to now has been a necessary and divinely ordained trial to bring her into the true faith as a holy sex slave, @@.mediumaquamarine;enormously boosting her trust in you.@@
<<if ($slaves[$i].trust < -30)>>
<<set $slaves[$i].trust = -10>>
<<else>>
<<set $slaves[$i].trust += 20>>
<</if>>
<</if>>
<<elseif ($slaves[$i].behavioralQuirk == "none")>>
<<if $slaves[$i].fetishStrength+$slaves[$i].devotion+$slaves[$i].trust > random(1,500)>>
<<if ($slaves[$i].behavioralFlaw == "arrogant")>>
<<if ($slaves[$i].fetish == "submissive")>>
Her need to submit has @@.green;softened her arrogance into confidence.@@
<<SoftenBehavioralFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "bitchy")>>
<<if ($slaves[$i].fetish == "humiliation")>>
Her need to be humiliated has @@.green;softened her bitchiness into a penchant for repartee.@@
<<SoftenBehavioralFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "hates men")>>
<<if ($slaves[$i].fetish == "pregnancy")>>
She dislikes men, but fetishizes pregnancy; she comes around, and decides that @@.green;she needs a man to knock her up.@@
<<set $slaves[$i].behavioralQuirk = "adores men", $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].fetish == "boobs")>>
She dislikes men and adores boobs, which @@.green;softens her hatred of men into a love of women.@@
<<SoftenBehavioralFlaw $slaves[$i]>>
<<elseif ($slaves[$i].attrXY > 85)>>
She dislikes the company of men but likes their cocks; she learns to @@.green;enjoy the male presence that comes with taking the dick.@@
<<set $slaves[$i].behavioralQuirk = "adores men", $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
She dislikes men and has constant needs; women are the obvious answer, which @@.green;softens her hatred of men into a love of feminine company.@@
<<SoftenBehavioralFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "hates women")>>
<<if ($slaves[$i].fetish == "pregnancy")>>
She dislikes women, but fetishizes pregnancy; she comes around, and decides that @@.green;she loves pregnant girls.@@
<<set $slaves[$i].behavioralQuirk = "adores women", $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].fetish == "cumslut")>>
She dislikes women and has a real oral fixation; eating dick is the obvious answer, which @@.green;softens her hatred of women into a love of men.@@
<<SoftenBehavioralFlaw $slaves[$i]>>
<<elseif ($slaves[$i].attrXX > 85)>>
She dislikes the company of women but likes fucking them; she learns to @@.green;enjoy the feminine presence that comes with getting some pussy.@@
<<set $slaves[$i].behavioralQuirk = "adores women", $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
She dislikes women and has constant needs; men are the obvious answer, which @@.green;softens her hatred of women into a love of maleness.@@
<<SoftenBehavioralFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "devout")>>
<<if ($slaves[$i].energy > 95)>>
Her need for constant sex has @@.green;softened her devoutness into an appetite for sacrilege.@@
<<SoftenBehavioralFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "liberated")>>
<<if ($slaves[$i].fetish == "masochist")>>
Her subconscious need to be abused has@@.green;converted her liberated philosophy into an ability to advocate for slavery.@@
<<SoftenBehavioralFlaw $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength+$slaves[$i].devotion+$slaves[$i].trust > random(1,500)>>
<<if ($slaves[$i].behavioralFlaw == "arrogant")>>
<<if ($slaves[$i].fetish == "submissive")>>
Her arrogance was probably a reflection of her subconscious need to submit, which is so satisfied by sexual slavery that @@.green;she no longer needs to act arrogant.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "bitchy")>>
<<if ($slaves[$i].fetish == "humiliation")>>
Her bitchiness was probably a reflection of her sexual need to be publicly humiliated, which is so satisfied by sexual slavery that @@.green;she no longer needs to be insulting@@ to get the degradation she subconsciously needs.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "hates men")>>
<<if ($slaves[$i].fetish == "pregnancy")>>
She dislikes the company of men, but fetishizes pregnancy; she decides that men, those hunky impregnators, can't be //that// bad, and @@.green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].fetish == "boobs")>>
She dislikes the company of men and adores boobs; she finds that she doesn't mind ogling titties with the boys, and @@.green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].attrXY > 85)>>
She dislikes the company of men but likes their cocks; she gets used to putting up with maleness if it gets her the dick, and @@.green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
She dislikes the company of men and has constant needs; she can't afford to narrow the playing field, and @@.green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "hates women")>>
<<if ($slaves[$i].fetish == "pregnancy")>>
She dislikes the company of women, but fetishizes pregnancy; that women, with their motherly hips and fertile cunts, can't be //that// bad, and @@.green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].fetish == "cumslut")>>
She dislikes the company of women and has a real oral fixation; she decides that women, with their soft, kissable lips can't be //that// bad, and @@.green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].attrXX > 85)>>
She dislikes the company of women but likes fucking them; she gets used to putting up with girls to get into their pants, and @@.green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
She dislikes the company of women and has constant needs; she can't afford to narrow the playing field, and @@.green;gets over her hatred.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "devout")>>
<<if ($slaves[$i].energy > 95)>>
She finally resolves her internal dilemma between the faith she was brought up in and her all-consuming need to be a slut by deciding that she prefers being a sinner. @@.green;She is no longer devoutly faithful@@ to her old religion.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].behavioralFlaw == "liberated")>>
<<if ($slaves[$i].fetish == "masochist")>>
Her pre-enslavement belief that she deserves rights and respect fades in light of how much she likes being beaten and abused. @@.green;She is no longer a modern, liberated girl,@@ and accepts her place as a sex slave as natural.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw != "none")>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if $slaves[$i].fetishStrength+$slaves[$i].devotion+$slaves[$i].trust > random(1,500)>>
<<if ($slaves[$i].sexualQuirk == "none")>>
<<if ($slaves[$i].sexualFlaw == "hates anal")>>
<<if $slaves[$i].anusPiercing>>
The constant stimulation her guiche piercings give her most inimate areas helps her with her anal hangups, @@.green;softening her hatred of anal into an appetite for anal pain.@@ She still struggles if she's fucked in the ass, but she gets off on it anyway.
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
Her sexual fascination with things entering her asshole @@.green;softens her hatred of anal into an appetite for anal pain.@@ She still struggles if she's fucked in the ass, but she gets off on it anyway.
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].energy > 95)>>
As a nymphomaniac she appreciates kinky sex, so she @@.green;softens her hatred of anal into an appetite for anal pain.@@ She still struggles if she's fucked in the ass, but she gets off on it anyway.
<<SoftenSexualFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "hates oral")>>
<<if $slaves[$i].tonguePiercing>>
She can't stop sucking on her tongue piercings, and she gets over her oral hangups, @@.green;softening her hatred of oral into a willingness to be roughly throatfucked.@@ She still gags, but it's a good gagging, now.
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
She can't get her beloved cum without choking down dick, so she @@.green;softens her hatred of oral into a willingness to be roughly throatfucked.@@ She still gags, but it's a good gagging, now.
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so much she often has to encourage her partners orally, so she @@.green;softens her hatred of oral into a willingness to be roughly throatfucked.@@ She still gags, but it's a good gagging, now.
<<SoftenSexualFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "hates penetration")>>
<<if $slaves[$i].vaginaPiercing>>
Her pussy piercings get her used to the idea that it's a fuckhole, not her precious womanhood, @@.green;softening her hatred of penetration into an appetite for abusive sex.@@ She still cries, but she climaxes as she cries.
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
Her sexual fascination with anal penetration @@.green;softens her hatred of penetration into an appetite for abusive sex.@@ She still cries, but she climaxes as she cries.
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].energy > 95)>>
As a nymphomaniac she appreciates kinky sex, so she @@.green;softens her hatred of penetration into an appetite for abusive intercourse.@@ She still cries, but she climaxes as she cries.
<<SoftenSexualFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "apathetic")>>
<<if ($slaves[$i].fetish == "submissive")>>
Her subconscious drive to submit @@.green;softens her sexual apathy into constant care for her partners' wants.@@
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so badly that she can no longer be apathetic in bed, and @@.green;softens her sexual apathy into care for what keeps her partners aroused.@@
<<SoftenSexualFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "crude")>>
<<if ($slaves[$i].fetish == "buttslut")>>
She needs to avoid making unsexy noises during buttsex to be an appealing enough anal partner to satisfy her backdoor needs, @@.green;softening her crudeness into a willingness to do anything.@@
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so badly that she can no longer afford to disgust partners, and @@.green;softens her sexual crudeness into a willingness to do anything.@@
<<SoftenSexualFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "judgemental")>>
<<if ($slaves[$i].fetish == "submissive")>>
Her subconscious belief that she's worthless @@.green;softens her judgemental behavior into eagerness to be fucked by the biggest cocks.@@
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so badly that she can no longer be selective, and @@.green;softens her judgemental behavior into a love of big dicks, though she now loves them all.@@
<<SoftenSexualFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "shamefast")>>
<<if ($slaves[$i].fetish == "humiliation")>>
She decides that hiding won't get her the humiliation she craves, and @@.green;softens her shamefastness into a willingness to tease.@@
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].energy > 95)>>
She decides that hiding isn't getting her enough sex, and @@.green;softens her shamefastness into a willingness to tease.@@
<<SoftenSexualFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "idealistic")>>
<<if ($slaves[$i].fetish == "submissive")>>
Her appetite for submission has @@.green;softened her innocent ideas about sex into an ability to find romance@@ in the life of a sex slave.
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].energy > 95)>>
Her appetite for sex has @@.green;softened her innocent ideas about sex into an ability to find something romantic@@ in a constant whirl of intercourse.
<<SoftenSexualFlaw $slaves[$i]>>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "repressed")>>
<<if ($slaves[$i].fetish == "buttslut")>>
She grew up being taught that good girls do not take cock up their good girl anuses, but she's just now decided she prefers being a bad girl and has @@.green;softened her repression into arousal at the perversion@@ of dicks up her behind.
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
She grew up being taught that good girls do not put their good girl mouths on boys' private parts, but she's just now decided she prefers being a bad girl and has @@.green;softened her repression into arousal at the perverted@@ idea of dicks down her throat.
<<SoftenSexualFlaw $slaves[$i]>>
<<elseif ($slaves[$i].energy > 95)>>
She grew up being taught that good girls do not happily fuck anything that moves, but she's just now decided she prefers being a bad girl and has @@.green;softened her repression into arousal at the perversion@@ of revelling in sexual addiction.
<<SoftenSexualFlaw $slaves[$i]>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].sexualFlaw == "hates anal")>>
<<if $slaves[$i].anusPiercing>>
The constant stimulation her guiche piercings give her most inimate areas helps her with her anal hangups, so @@.green;her previous hesitations about buttsex vanish.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].fetish == "buttslut")>>
Her sexual fascination with things entering her asshole overcomes her professed hatred of anal, so @@.green;her previous hesitations about buttsex vanish.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
As a nymphomaniac she doesn't really care which hole she's getting fucked in, so @@.green;her previous hesitations about buttsex vanish.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "hates oral")>>
<<if $slaves[$i].tonguePiercing>>
She can't stop sucking on her tongue piercings, so @@.green;she gets over her oral hangups.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].fetish == "cumslut")>>
She can't get her beloved cum without sucking, so @@.green;she forcibly overcomes her strong gag reflex.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so much she often has to encourage her partners orally, so @@.green;she forcibly overcomes her strong gag reflex.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "hates penetration")>>
<<if $slaves[$i].vaginaPiercing>>
Her pussy piercings get her used to the idea that it's a fuckhole, not her precious womanhood, so @@.green;her previous hesitations about getting fucked vanish.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].fetish == "buttslut")>>
She's fascinated with the perversity of being anally penetrated, so @@.green;her previous hesitations about getting fucked vanish.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex like she needs air, so @@.green;her previous hesitations about getting fucked vanish.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "apathetic")>>
<<if ($slaves[$i].fetish == "dom")>>
She likes being on top so much @@.green;she can no longer bear being lazy in bed.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so badly that @@.green;she can no longer afford to wait apathetically for others to fuck her.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "crude")>>
<<if ($slaves[$i].energy > 95)>>
She needs sex so badly that @@.green;she can no longer afford to disgust partners into abandoning intercourse.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "judgemental")>>
<<if ($slaves[$i].energy > 95)>>
She needs sex so badly that @@.green;she can no longer afford to turn potential partners off by judging them.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "shamefast")>>
<<if ($slaves[$i].fetish == "humiliation")>>
Her shamefastness is no longer anything but a pretense; @@.green;she's decided she really does like getting fucked in public.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
She needs sex so badly that @@.green;she can no longer afford to be embarrassed by public fucking.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "idealistic")>>
<<if ($slaves[$i].fetish == "submissive")>>
She always expected to be able to turn down sex, but @@.green;she's finally realized that she doesn't want to be asked.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
Hard as it is for her to admit, she recognizes her own willingness to take sex from other slaves if it isn't forthcoming, and @@.green;accepts that a slave nympho can't worry about trifles like consent.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<elseif ($slaves[$i].sexualFlaw == "repressed")>>
<<if ($slaves[$i].fetish == "buttslut")>>
She grew up being taught that good girls do not take cock up their good girl anuses, but @@.green;she's just now decided she prefers being a bad girl.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].fetish == "cumslut")>>
She grew up being taught that good girls do not put their good girl mouths on boys' private parts, but @@.green;she's just now decided she prefers being a bad girl.@@
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].energy > 95)>>
She grew up being taught that good girls do not happily fuck anything that moves, but @@.green;she's just now decided she prefers being a bad girl.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* PARAPHILIA IMPACTS */
<<switch $slaves[$i].sexualFlaw>>
<<case "cum addict">>
<<if $slaves[$i].fetish != "cumslut">>
<<if $slaves[$i].fetishStrength > 60>>
Her cum addiction @@.pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her cum addiction @@.lightcoral;forces her back towards oral fixation.@@
<<set $slaves[$i].fetish = "cumslut">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her cum addiction @@.lightcoral;forces her back towards her past life as an abject cumslut.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ["whore", "serve the public", "work in the brothel", "serve in the club", "work a glory hole", "be confined in the arcade"].includes($slaves[$i].assignment)>>
Her paraphilia is satisfied by how many dicks she gets to suck at work.
<<set _para = 1>>
<<elseif ($PC.dick == 1) && ($slaves[$i].toyHole == "mouth") && ["please you", "serve in the master suite", "be your Concubine"].includes($slaves[$i].assignment)>>
Her paraphilia is satisfied by constant oral sex with you.
<<set _para = 1>>
<<elseif $slaves[$i].inflation != 0 && $slaves[$i].inflationType == "cum">>
Her paraphilia is satisfied by swelling her body with cum.
<<set _para = 1>>
<<elseif $slaves[$i].dietCum == 1>>
Her paraphilia is satisfied by what she gets to eat.
<<set _para = 1>>
<<elseif $slaves[$i].dietCum == 2>>
Other slaves in your penthouse are disturbed by her insatiable appetite for human ejaculate, which her heavy cum-diet encourages.
<<set _para = 1>>
<<elseif $feeder != 0>>
Her paraphilia is satisfied by the way she gets to eat.
<<set _para = 1>>
<<elseif ($slaves[$i].assignment == "work in the dairy") && ($dairyFeedersSetting > 0)>>
<<else>>
She doesn't seem to feel she's getting enough cum, leaving the cum addict @@.mediumorchid;depressed and anxious.@@
<<set $slaves[$i].devotion -= 2>>
<<set _para = -1>>
<</if>>
<<case "anal addict">>
<<if $slaves[$i].fetish != "buttslut">>
<<if $slaves[$i].fetishStrength > 60>>
Her anal addiction @@.pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her anal addiction @@.lightcoral;forces her back towards an intense preference for buttsex.@@
<<set $slaves[$i].fetish = "buttslut">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her anal addiction @@.lightcoral;forces her back towards her past life as an abject buttslut.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ["whore", "serve the public", "work in the brothel", "serve in the club", "work a glory hole", "be confined in the arcade"].includes($slaves[$i].assignment)>>
Her paraphilia is satisfied by how many dicks get shoved up her butt at work.
<<set _para = 1>>
<<elseif ($slaves[$i].toyHole == "ass") && ["please you", "serve in the master suite", "be your Concubine"].includes($slaves[$i].assignment)>>
Her paraphilia is satisfied by constant anal sex with you.
<<set _para = 1>>
<<elseif $suppository != 0>>
Her paraphilia is satisfied by the way she gets to take medication.
<<set _para = 1>>
<<elseif $slaves[$i].buttplug == "huge plug" || $slaves[$i].buttplug == "long, huge plug">>
Her paraphilia is satisfied by the enormous plug she wears in her ass.
<<set _para = 1>>
<<elseif ($slaves[$i].assignment == "work in the dairy") && ($dairyStimulatorsSetting > 0)>>
<<else>>
She doesn't seem to feel she's getting buttfucked often enough, leaving the anal addict @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if $slaves[$i].prostate == 0>>
<<if $slaves[$i].vagina == -1>>
<<if random(1,5) == 1>>
Since she lacks a prostate or a g-spot to be stimulated by cocks up her butt, her @@.green;purely psychological addiction to asshole sex resolves itself,@@ and she @@.pink;starts to consider other sexual pursuits.@@
<<set $slaves[$i].sexualQuirk = "none">>
<<set $slaves[$i].fetishStrength -= 20>>
<</if>>
<</if>>
<</if>>
<<case "attention whore">>
<<if $slaves[$i].fetish != "humiliation">>
<<if $slaves[$i].fetishStrength > 60>>
Being an attention whore @@.pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her addiction to exposure @@.lightcoral;forces her back towards a humiliation fetish.@@
<<set $slaves[$i].fetish = "humiliation">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her addiction to exposure @@.lightcoral;forces her back towards her past life as an abject humiliation whore.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ["whore", "serve the public", "work in the brothel", "serve in the club", "be the DJ"].includes($slaves[$i].assignment)>>
Her paraphilia is satisfied by how often she gets publicly fucked at work.
<<set _para = 1>>
<<elseif $slaves[$i].clothes == "none">>
Her paraphilia is satisfied by her total nudity.
<<set _para = 1>>
<<else>>
She doesn't seem to feel she's getting fucked in public enough, leaving the attention whore @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "breast growth">>
<<if $slaves[$i].fetish != "boobs">>
<<if $slaves[$i].fetishStrength > 60>>
Being a breast expansion fanatic @@.pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her addiction to breast growth @@.lightcoral;forces her back towards a boob fetish.@@
<<set $slaves[$i].fetish = "boobs">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her addiction to breast growth @@.lightcoral;forces her back towards her past life as an abject slut for mammary intercourse.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ["get milked", "work in the dairy"].includes($slaves[$i].assignment) && $slaves[$i].lactation > 0>>
Her paraphilia is satisfied by her work as a cow; she can feel her udders swelling with milk.
<<set _para = 1>>
<<elseif $slaves[$i].health < 0>>
Her paraphilia is ameliorated by her poor health; she knows she can't take expansion right now.
<<elseif $slaves[$i].drugs == "intensive breast injections">>
Her paraphilia makes her feel @@.mediumaquamarine;fulfilled to be a sex slave@@ if it means breast expansion like this.
<<set $slaves[$i].trust += 2>>
<<set _para = 1>>
<<elseif $slaves[$i].drugs == "breast injections">>
Her paraphilia makes breast injections very satisfying for her.
<<set _para = 1>>
<<elseif $slaves[$i].drugs == "hyper breast injections">>
Her paraphilia makes her feel @@.mediumaquamarine;fulfilled to be a sex slave@@ if it means breast expansion like this.
<<set $slaves[$i].trust += 2>>
<<set _para = 1>>
<<else>>
She feels her breasts are shrinking horribly, leaving the growth addict @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "abusive">>
<<if $slaves[$i].fetish != "dom">>
<<if $slaves[$i].fetishStrength > 60>>
Being addicted to sexually abusing others @@.pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her addiction to sexual force @@.lightcoral;forces her back towards sexual dominance.@@
<<set $slaves[$i].fetish = "dom">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her need to force others to pleasure her @@.lightcoral;forces her back towards her past life as a total dom.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "be your Head Girl")>>
Her paraphilia is satisfied by her work as your Head Girl.
<<set _para = 1>>
<<elseif ($slaves[$i].assignment == "be the Wardeness")>>
Her paraphilia is satisfied by her work as your Wardeness.
<<set _para = 1>>
<<elseif ($slaves[$i].assignment == "be the Stewardess")>>
Her paraphilia is satisfied by her work as the Stewardess.
<<set _para = 1>>
<<else>>
She gets few chances to indulge her need to hold others down as she fucks them, leaving her @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "malicious">>
<<if $slaves[$i].fetish != "sadist">>
<<if $slaves[$i].fetishStrength > 60>>
Being addicted to others' sexual anguish @@.pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her addiction to tormenting others sexually @@.lightcoral;forces her back towards sadism.@@
<<set $slaves[$i].fetish = "sadist">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her need to be the only one enjoying sex @@.lightcoral;forces her back towards her past life as a complete sexual sadist.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "be your Head Girl")>>
Her paraphilia is satisfied by her work as your Head Girl.
<<set _para = 1>>
<<elseif ($slaves[$i].assignment == "be the Wardeness")>>
Her paraphilia is satisfied by her work as your Wardeness.
<<set _para = 1>>
<<else>>
She gets few chances to indulge her need to subject others to sexual anguish, leaving her @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "self hating">>
<<if $slaves[$i].fetish != "masochist">>
<<if $slaves[$i].fetishStrength > 60>>
Her sexual self hatred @@.pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her sexual self hatred @@.lightcoral;forces her back towards masochism.@@
<<set $slaves[$i].fetish = "masochist">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her sexual self hatred @@.lightcoral;forces her back towards her past life as a total masochist.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "work in the dairy") && ($dairyRestraintsSetting >= 2)>>
Her paraphilia is satisfied by her horrible life as a producer of useful fluids and a receptacle for machine rape.
<<set _para = 1>>
<<elseif ["work a glory hole", "be confined in the arcade"].includes($slaves[$i].assignment)>>
Her paraphilia is satisfied by her horrible life as a helpless hole for an infinite bag of dicks.
<<set _para = 1>>
<<elseif $slaves[$i].trust < -50>>
Her paraphilia is satisfied by her constant terror.
<<set _para = 1>>
<<else>>
She doesn't seem to feel she's treated poorly enough, leaving the self hating slut @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "neglectful">>
<<if $slaves[$i].fetish != "submissive">>
<<if $slaves[$i].fetishStrength > 60>>
Her sexual self neglect @@.pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her sexual self neglect @@.lightcoral;forces her back towards submissiveness.@@
<<set $slaves[$i].fetish = "submissive">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her sexual self neglect @@.lightcoral;forces her back towards her past life as a total submissive.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if ["whore", "serve the public", "work in the brothel", "serve in the club", "work a glory hole", "be confined in the arcade", "work as a servant", "be the Attendant", "be the Milkmaid"].includes($slaves[$i].assignment)>>
Her paraphilia is satisfied by how she's expected to serve others' sexual needs at work.
<<set _para = 1>>
<<elseif ["please you", "serve in the master suite", "be your Concubine"].includes($slaves[$i].assignment)>>
Her paraphilia is satisfied by how she's expected to serve your sexual needs at work.
<<set _para = 1>>
<<elseif $slaves[$i].assignment == "be a subordinate slave">>
Her paraphilia is satisfied by how she's expected to serve other slaves' sexual needs.
<<set _para = 1>>
<<else>>
She doesn't seem to feel she's serving others' sexual needs enough, leaving her @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "breeder">>
<<if $slaves[$i].fetish != "pregnancy">>
<<if $slaves[$i].fetishStrength > 60>>
Her breeding obsession @@.pink;disinterests her in her current fetish,@@ and the conflict of sexual identity causes her @@.mediumorchid;some anguish.@@
<<set $slaves[$i].fetishStrength -= 5>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her breeding obsession @@.lightcoral;forces her back towards appreciation for impregnation.@@
<<set $slaves[$i].fetish = "pregnancy">>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Her breeding obsession @@.lightcoral;forces her back towards her past life as an abject impregnation whore.@@
<<set $slaves[$i].fetishStrength += 5>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
Living in a society that rejects her paraphilia
<<if $slaves[$i].breedingMark == 1>>
would have mentally and emotionally crippled her; but as a designated breeder , she can't help but @@.hotpink;love her role@@ in society.
<<set $slaves[$i].devotion++>>
<<else>>
@@.mediumorchid;mentally and emotionally cripples@@ her.
<<set $slaves[$i].devotion -= 10>>
<</if>>
<<elseif $arcologies[0].FSRepopulationFocus != "unset">>
Living in a society that glorifies her paraphilia @@.hotpink;leaves her in perpetual ectasy.@@
<<set $slaves[$i].devotion += 5>>
<</if>>
<<if $slaves[$i].pregType >= 50 && $slaves[$i].pregKnown == 1>>
She knows she will be pregnant until her body gives out, and @@.hotpink;she couldn't be happier.@@
<<set _para = 1>>
<<set $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].pregControl == "labor supressors" && $slaves[$i].preg >= 40>>
Under the effects of labor supression drugs, she knows she will be pregnant until you decided to allow her birth. @@.hotpink;She couldn't be happier.@@
<<set _para = 1>>
<<set $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].pregType >= 10 && $slaves[$i].pregKnown == 1>>
Her growing hyperpregnancy feeds her paraphilia and @@.hotpink;fulfilling her deepest fantasies.@@
<<set _para = 1>>
<<set $slaves[$i].devotion += 3>>
<<elseif $slaves[$i].pregKnown == 1>>
Her paraphilia is satisfied by her pregnancy.
<<set _para = 1>>
<<elseif canGetPregnant($slaves[$i]) && ($PC.dick == 1) && ($slaves[$i].toyHole == "pussy" && $slaves[$i].mpreg != 1) && ["please you", "serve in the master suite", "be your Concubine"].includes($slaves[$i].assignment)>>
Her paraphilia is satisfied by constant unprotected vaginal sex with you.
<<set _para = 1>>
<<elseif canGetPregnant($slaves[$i]) && ($PC.dick == 1) && ($slaves[$i].toyHole == "ass" && $slaves[$i].mpreg == 1) && ["please you", "serve in the master suite", "be your Concubine"].includes($slaves[$i].assignment)>>
Her paraphilia is satisfied by constant unprotected anal sex with you.
<<set _para = 1>>
<<elseif $slaves[$i].bellyImplant >= 16000>>
Her paraphilia is satisfied by her overfilled belly implant.
<<set _para = 1>>
<<elseif setup.fakeBellies.includes($bellyAccessory)>>
She @@.mediumorchid;loathes@@ being forced to carry a fake pregnancy.
<<set _para = -1>>
<<set $slaves[$i].devotion -= 3>>
<<else>>
She isn't pregnant, leaving the breeder slut @@.mediumorchid;depressed and anxious.@@
<<set _para = -1>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</switch>>
<</if>> /* closes sexualFlaw != none */
<<if ($slaves[$i].assignment == "get milked") || ($slaves[$i].assignment == "work in the dairy")>>
<<if ($slaves[$i].lactation > 0)>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if ($slaves[$i].fetish != "boobs")>>
<<if $fetishChangeChance > random(0,100)>>
Since she has had her lactating nipples constantly caressed by the milkers, @@.lightcoral;she begins to appreciate nipple stimulation in a new way.@@
<<set $slaves[$i].fetish = "boobs", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetish == "boobs") && ($slaves[$i].fetishStrength <= 95)>>
Since she has had her lactating nipples constantly caressed by the milkers, @@.lightcoral;she sinks deeper into sexual reliance on nipple stimulation.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].balls > 0>>
<<if $slaves[$i].prostate != 0>>
<<if $slaves[$i].fetishStrength <= 95>>
<<if $slaves[$i].fetish != "buttslut">>
<<if $fetishChangeChance > random(0,100)>>
Since she has had her prostate constantly stimulated to encourage her to give cum, @@.lightcoral;she begins to look forward to anal penetration.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<else>>
<<if $slaves[$i].fetishStrength <= 95>>
Since she has had her prostate constantly stimulated to encourage her to give cum, @@.lightcoral;she sinks deeper into sexual reliance on penetration of her butthole.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].energy > 95>>
<<if $slaves[$i].attrKnown == 1>>
<<if ($slaves[$i].devotion < -20)>>
She's having trouble accepting it, but the sex surrounding her @@.hotpink;is intriguing to a nymphomaniac.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion <= 50)>>
@@.hotpink;Her acceptance of her life as a sex slave is driven faster@@ by how satisfied she is by the availability of her favorite activity.
<<set $slaves[$i].devotion += 2>>
<<else>>
@@.hotpink;She loves being your nympho slut.@@
<<set $slaves[$i].devotion += 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fetishStrength <= 95>>
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels") && ($slaves[$i].shoes != "boots") && ($slaves[$i].shoes != "extreme heels")>>
<<if $slaves[$i].fetish != "submissive">>
<<if $slaves[$i].career == "a dairy cow" || $slaves[$i].career == "a breeding bull">>
Since she sees herself as an animal, she is perfectly content walking on all fours.
<<else>>
<<if $fetishChangeChance > random(0,100)>>
Living as a sex slave on all fours @@.lightcoral;turns her into a sexual submissive.@@
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishStrength <= 95)>>
Living as a sex slave on all fours @@.lightcoral;pushes her deeper into submission.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<switch $slaves[$i].career>>
<<case "a slave">>
She has been a slave so long that she can barely remember making decisions for herself, and @@.hotpink;feels naturally drawn@@ to her <<if $PC.title == 1>>Master<<else>>Mistress<</if>>.
<<set $slaves[$i].devotion += 1>>
<<case "a dairy slave">>
She is @@.hotpink;thankful@@ that you saved her from becoming a mindless cow<<if $slaves[$i].trust < 50>>, though she still has her doubts<</if>>.
<<set $slaves[$i].devotion += 2>>
<<case "a Fuckdoll">>
She was once a Fuckdoll, leaving her @@.hotpink;willing to obey on an instinctual level.@@
<<set $slaves[$i].devotion += 5>>
<<case "a dairy cow">>
Her mental conditioning @@.hotpink;leaves her mellow@@ and @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
<<if $slaves[$i].lactation == 0>>
However, she is @@.gold;reduced to a state of sheer panic@@ over her dried up breasts.
<<set $slaves[$i].trust -= 10>>
<<elseif $slaves[$i].pregKnown == 0 || $slaves[$i].bellyImplant < 2000>>
However, she is @@.gold;reduced to a state of panic@@ that her milk will dry up if she doesn't get pregnant again soon.
<<set $slaves[$i].trust -= 2>>
<</if>>
<<case "a breeding bull">>
Her mental conditioning @@.hotpink;leaves her mellow@@ and @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
<<if !canAchieveErection($slaves[$i])>>
However, she is @@.gold;reduced to a state of sheer panic@@ over her inability to get hard.
<<set $slaves[$i].trust -= 10>>
<<elseif !canPenetrate($slaves[$i])>>
However, she is @@.mediumorchid;disapointed@@ that she is unable to mount and fuck others any more.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<case "a slave since birth">>
The tank's imprinting left a lasting impression on her; deep down she
<<if $activeSlave.origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows only of the terror that awaits her should she not obey her master.">>
@@.hotpink;knows you are to be obeyed@@ or @@.gold;bad things will happen,@@
<<set $slaves[$i].devotion += 3, $slaves[$i].trust -= 3>>
<<else>>
@@.hotpink;knows you are to be obeyed@@ and @@.mediumaquamarine;trusted,@@
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<</if>>
even if she can't understand why.
<<case "a breeder">>
<<if $slaves[$i].pregKnown == 1 && $arcologies[0].FSRepopulation != "unset">>
Her life used to revolve around being pregnant all the time and nothing has changed. However, being surrounded with happy, heavily pregnant women leaves her @@.hotpink;slightly more accepting@@ of her fate and @@.mediumaquamarine;hopeful@@ that her trained body will be useful to you.
<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].pregControl == "speed up">>
Her life used to revolve around being pregnant all the time and nothing has changed. She @@.gold;watches in horror@@ as her middle visibly swells before her eyes. She @@.hotpink;slips more into submission@@ as the pressure in her womb increases.
<<set $slaves[$i].trust -= 10, $slaves[$i].devotion += 5>>
<<elseif $slaves[$i].pregKnown == 1>>
Her life used to revolve around being pregnant all the time and nothing has changed. She @@.gold;fears@@ that her entire life will revolve around pregnancy and @@.hotpink;slips more into submission@@ of her fate.
<<set $slaves[$i].trust -= 1, $slaves[$i].devotion += 1>>
<<else>>
She remembers how her womb used to be swollen with children as often as possible, and is @@.hotpink;thankful@@ and @@.mediumaquamarine;grateful@@ that she isn't just meat to fuck pregnant anymore.
<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
<</if>>
<<case "a bioreactor">>
She remembers what it was like to be a living, breathing, milk-jetting,<<if isFertile($slaves[$i]) && ($dairyPregUpgrade > 0)>> baby-filled,<</if>><<if ($slaves[$i].balls != 0)>> cum-squirting,<</if>> drug-filled piece of industrial equipment, and is @@.hotpink;thankful@@ and @@.mediumaquamarine;grateful@@ that she isn't any more.
<<set $slaves[$i].trust += 1, $slaves[$i].devotion += 1>>
<<case "a Futanari Sister">>
<<if $masterSuiteUpgradeLuxury is 2>>
<<if $slaves[$i].assignment == "serve in the master suite">>
She knows that $masterSuiteName features a fuckpit much like the one she spent years enjoying as a Futanari Sister, and @@.hotpink;does her best@@ to be a good girl in the hope you'll send her there someday.
<<set $slaves[$i].devotion += 1>>
<<else>>
As a former Futanari Sister, the fuckpit in $masterSuiteName feels like home to her, and she has @@.mediumaquamarine;no desire to ever leave.@@
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<default>>
<<if $slaves[$i].trust >= -50>>
<<if setup.gratefulCareers.includes($slaves[$i].career)>>
<<set $slaves[$i].trust += 1>>
She remembers how hard her life was before she was a slave, and
<<if $slaves[$i].trust > 50>>
@@.mediumaquamarine;trusts you a bit more@@ for improving it.
<<elseif $slaves[$i].trust > -20>>
@@.mediumaquamarine;trusts you a bit more@@ because of it.
<<else>>
@@.mediumaquamarine;fears you a little less@@ because of it.
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].devotion >= -50>>
<<if setup.menialCareers.includes($slaves[$i].career)>>
<<set $slaves[$i].devotion += 1>>
She took orders a lot before she was a slave, and is subconsciously
<<if $slaves[$i].trust > 50>>
@@.hotpink;a little more eager to obey.@@
<<elseif $slaves[$i].trust > -20>>
@@.hotpink;a little quicker to obey.@@
<<else>>
@@.hotpink;a bit less resistant@@ to commands.
<</if>>
<</if>>
<</if>>
<</switch>>
<</if>> /* CLOSES FUCKDOLL CHECK FOR MENTAL DEVELOPMENT */
<</if>> /* CLOSES MINDBROKEN CHECK FOR MENTAL DEVELOPMENT */
<<if ($slaves[$i].assignment != "serve the public")>>
<<if ($slaves[$i].assignment != "whore")>>
<<if ($slaves[$i].assignment != "work a glory hole")>>
<<if ($slaves[$i].assignment != "be confined in the arcade")>>
<<if ($slaves[$i].assignment != "work in the brothel")>>
<<if ($slaves[$i].assignment != "serve in the club")>>
<<if ($slaves[$i].assignment != "serve in the master suite") || ($masterSuiteUpgradeLuxury < 2)>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyStimulatorsSetting == 0)>>
<<if ($slaves[$i].vagina is 3) && ($slaves[$i].vaginalAccessory != "large dildo") && ($slaves[$i].vaginalAccessory != "huge dildo") && ($slaves[$i].vaginalAccessory != "long, large dildo") && ($slaves[$i].vaginalAccessory != "long, huge dildo")>>
With a rest from strenuous use, @@.orange;$possessive loose vagina recovers a little.@@
<<set $slaves[$i].vagina -= 1>>
<<elseif ($slaves[$i].anus is 3) && ($slaves[$i].buttplug != "large plug") && ($slaves[$i].buttplug != "huge plug") && ($slaves[$i].buttplug != "long, large plug") && ($slaves[$i].buttplug != "long, huge plug")>>
With a rest from continual sodomy, @@.orange;$possessive gaping anus recovers a little.@@
<<set $slaves[$i].anus -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* SMART PIERCING EFFECTS */
<<if ($slaves[$i].clitPiercing is 3)>>
<<if $slaves[$i].fuckdoll > 0>>
Its smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing is slaved to its stimulation systems.
<<elseif $slaves[$i].fetish == "mindbroken">>
The effects of her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing cannot reach her shattered mind.
<<else>>
<<switch $slaves[$i].clitSetting>>
<<case "none">>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing disrupts arousal, @@.red;reducing her sex drive@@ and @@.mediumorchid;infuriating her.@@
<<set $slaves[$i].devotion -= 2>>
<<if $slaves[$i].energy > 5>>
<<set $slaves[$i].energy -= 10>>
<<elseif $slaves[$i].energy > 0>>
<<set $slaves[$i].energy to 0>>
<</if>>
<<case "all">>
<<if $slaves[$i].energy <= 95>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages sex of all kinds, @@.green;increasing her sex drive.@@
<<set $slaves[$i].energy += 3>>
<</if>>
<<case "women">>
<<if $slaves[$i].attrXX < 95>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing successfully @@.green;increases her attraction to girls@@ by pleasuring her when she's around them.
<<set $slaves[$i].attrXX += 4+$assistant+$assistant>>
<<if $slaves[$i].energy < 80>>
This has the secondary effect of slightly @@.green;enhancing her libido.@@
<<set $slaves[$i].energy++>>
<</if>>
<</if>>
<<case "anti-women">>
<<if $slaves[$i].attrXX > 0>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing successfully @@.green;suppresses her attraction to girls@@ by making her private parts very uncomfortable when she's around them.
<<set $slaves[$i].attrXX -= Math.clamp($slaves[$i].attrXX-(4+$assistant+$assistant),0,100)>>
<<if $slaves[$i].energy > 0>>
This has the secondary effect of slightly @@.red;reducing her libido.@@
<<set $slaves[$i].energy-->>
<</if>>
<</if>>
<<case "men">>
<<if $slaves[$i].attrXY < 95>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing successfully @@.green;increases her attraction to guys@@ by pleasuring her when she's around cocks.
<<set $slaves[$i].attrXY += 4+$assistant+$assistant>>
<<if $slaves[$i].energy < 80>>
This has the secondary effect of slightly @@.green;enhancing her libido.@@
<<set $slaves[$i].energy++>>
<</if>>
<</if>>
<<case "anti-men">>
<<if $slaves[$i].attrXY > 0>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing successfully @@.green;suppresses her attraction to guys@@ by making her private parts very uncomfortable when she's around them.
<<set $slaves[$i].attrXY -= Math.clamp($slaves[$i].attrXY-(4+$assistant+$assistant),0,100)>>
<<if $slaves[$i].energy > 0>>
This has the secondary effect of slightly @@.red;reducing her libido.@@
<<set $slaves[$i].energy-->>
<</if>>
<</if>>
<<case "vanilla">>
<<if ($slaves[$i].fetish != "none") && ($fetishChangeChance > random(0,100)-20*$assistant)>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms during straightforward sex, @@.lightcoral;her sexuality returns to normal.@@
<<set $slaves[$i].fetish = "none", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<case "oral">>
<<if ($slaves[$i].fetish != "cumslut")>>
<<if $slaves[$i].fetishStrength >= 10>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.pink;suppress her current fetish,@@ encouraging her to orgasm when she's using her mouth.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif ($fetishChangeChance > random(0,100)-20*$assistant)>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms as she performs oral sex, @@.lightcoral;she develops a fetish for cum.@@
<<set $slaves[$i].fetish = "cumslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances her oral fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "anal">>
<<if ($slaves[$i].fetish != "buttslut")>>
<<if $slaves[$i].fetishStrength >= 10>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.pink;suppress her current fetish,@@ encouraging her to orgasm when her rear hole is being fucked.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif ($fetishChangeChance > random(0,100)-20*$assistant)>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms when her ass is being stimulated, @@.lightcoral;she develops a fetish for being an anal bottom.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances her anal fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "boobs">>
<<if ($slaves[$i].fetish != "boobs")>>
<<if $slaves[$i].fetishStrength >= 10>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.pink;suppress her current fetish,@@ encouraging her to orgasm when her tits are being touched.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif ($fetishChangeChance > random(0,100)-20*$assistant)>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms when her nipples are being stimulated, @@.lightcoral;she develops a fetish for her tits.@@
<<set $slaves[$i].fetish = "boobs", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances her boob fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "submissive">>
<<if ($slaves[$i].fetish != "submissive")>>
<<if $slaves[$i].fetishStrength >= 10>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.pink;suppress her current fetish,@@ encouraging her to orgasm when she's being held down and used.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif ($fetishChangeChance > random(0,100)-20*$assistant)>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms when she is restrained, @@.lightcoral;she develops a fetish for submission.@@
<<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances her submission.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "humiliation">>
<<if ($slaves[$i].fetish != "humiliation")>>
<<if $slaves[$i].fetishStrength >= 10>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.pink;suppress her current fetish,@@ encouraging her to orgasm when she's got an audience.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif ($fetishChangeChance > random(0,100)-20*$assistant)>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms when she is being humiliated, @@.lightcoral;she develops a fetish for humiliation.@@
<<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances her humiliation fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "pregnancy">>
<<if ($slaves[$i].fetish != "pregnancy")>>
<<if $slaves[$i].fetishStrength >= 10>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.pink;suppress her current fetish,@@ encouraging her to orgasm when she feels like she's being bred.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif ($fetishChangeChance > random(0,100)-20*$assistant)>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms during <<if $PC.dick == 1>>unprotected sex<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>loving contact with the female anatomy<</if>>, @@.lightcoral;she begins to fantasize about pregnancy.@@
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances her pregnancy fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "dom">>
<<if ($slaves[$i].fetish != "dom")>>
<<if $slaves[$i].fetishStrength >= 10>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.pink;suppress her current fetish,@@ encouraging her to orgasm when another slave is servicing her.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif ($fetishChangeChance > random(0,100)-20*$assistant)>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms while she's taking an active, dominant sexual role, @@.lightcoral;she begins to enjoy dominance.@@
<<set $slaves[$i].fetish = "dom", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances her dominance.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "masochist">>
<<if ($slaves[$i].fetish != "masochist")>>
<<if $slaves[$i].fetishStrength >= 10>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.pink;suppress her current fetish,@@ encouraging her to orgasm when she's being hurt.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif ($fetishChangeChance > random(0,100)-20*$assistant)>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms while she's being beaten, @@.lightcoral;she begins to enjoy pain.@@
<<set $slaves[$i].fetish = "masochist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances her masochism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<case "sadist">>
<<if ($slaves[$i].fetish != "sadist")>>
<<if $slaves[$i].fetishStrength >= 10>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> acts to @@.pink;suppress her current fetish,@@ encouraging her to orgasm when she witnesses or even takes part in another slave's pain.
<<set $slaves[$i].fetishStrength -= 20>>
<<elseif ($fetishChangeChance > random(0,100)-20*$assistant)>>
After her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing encourages many orgasms while she's involved in the abuse of other slaves, @@.lightcoral;she begins to develop a sadistic streak.@@
<<set $slaves[$i].fetish = "sadist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<</if>>
<<elseif ($slaves[$i].fetishStrength <= 95)>>
Her smart <<if $slaves[$i].vagina > -1>>clit<<else>>frenulum<</if>> piercing @@.lightcoral;advances her sadism.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</switch>>
<</if>>
<</if>>
/* ORGANIC FETISH DEVELOPMENTS */
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].clitPiercing != 3) || ($slaves[$i].clitSetting == "off") || ($slaves[$i].clitSetting == "none") || ($slaves[$i].clitSetting == "all") || ($slaves[$i].clitSetting == "men") || ($slaves[$i].clitSetting == "women")>>
<<if canDoAnal($slaves[$i])>>
<<if ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<if ($slaves[$i].prostate != 0) || ($slaves[$i].vagina > -1)>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if $fetishChangeChance > random(0,100)>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "serve in the club")>>
<<if $slaves[$i].fetish != "buttslut">>
With so much sexual attention focused on her anus, @@.lightcoral;she comes to view buttsex as the centerpiece of her sexuality.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength <= 95)>>
With so much sexual attention focused on her anus, @@.lightcoral;her love of anal increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<elseif ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
<<if $slaves[$i].fetish != "buttslut">>
With her anus constantly sold for use, @@.lightcoral;she comes to view buttsex as the centerpiece of her sexuality.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
With her anus constantly sold for use, @@.lightcoral;her love of anal increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].vagina is -1>>
<<if $slaves[$i].prostate != 0>>
<<if $slaves[$i].fetishStrength <= 95>>
<<if $fetishChangeChance > random(0,90)>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "serve in the club")>>
<<if $slaves[$i].fetish != "buttslut">>
Since most of her orgasms are caused by prostate stimulation from anal sex with citizens, @@.lightcoral;she comes to view her asshole as her primary sexual organ.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength <= 95)>>
After many, many prostate orgasms with a citizen's cock up her butt, @@.lightcoral;her love of anal increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<elseif ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
<<if $slaves[$i].fetish != "buttslut">>
Since most of her orgasms are caused by prostate stimulation from anal sex with customers, @@.lightcoral;she comes to view her asshole as her primary sexual organ.@@
<<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish == "buttslut") && ($slaves[$i].fetishStrength <= 95)>>
After many, many prostate orgasms with a customer's cock up her butt, @@.lightcoral;her love of anal increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].releaseRules == "permissive") || $slaves[$i].releaseRules == "masturbation">>
<<if ($slaves[$i].balls > 0)>>
<<if $slaves[$i].drugs == "testicle enhancement" || $slaves[$i].drugs == "intensive testicle enhancement" || ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<if ($slaves[$i].fetishStrength <= 95)>>
<<if $fetishChangeChance > random(0,100)>>
<<if $slaves[$i].fetish != "cumslut">>
While masturbating, she's at first surprised but then aroused by her drug-enhanced ejaculation. After repeatedly covering herself in the stuff, @@.lightcoral;she's become a cum fetishist.@@
<<set $slaves[$i].fetish = "cumslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>>
<<elseif ($slaves[$i].fetish == "cumslut") && ($slaves[$i].fetishStrength <= 95)>>
Her masturbation sessions have come to consist mainly of her blowing massive loads of cum into her own mouth. @@.lightcoral;Her ejaculate addiction increases.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* PARAPHILIA ACQUISITION */
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].fetishKnown != 0>>
<<if $slaves[$i].fetish != "none">>
<<if $slaves[$i].fetishStrength > random(80,180)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
<<if $slaves[$i].sexualFlaw != "neglectful">>
<<if $slaves[$i].energy < 80>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade")>>
Serving as a sex worker drives her deeper and deeper into submission, and she pays less and less attention to her own pleasure. @@.yellow;She's become sexually self neglectful,@@ and only cares about getting others off.
<<set $slaves[$i].sexualFlaw = "neglectful">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].sexualFlaw != "neglectful">>
<<if $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
Her aphrodisiac addiction makes her dependent on submission. @@.yellow;She's become sexually self neglectful,@@ and only cares about getting others off.
<<set $slaves[$i].sexualFlaw = "neglectful">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "cumslut">>
<<if $slaves[$i].sexualFlaw != "cum addict">>
<<if $slaves[$i].dietCum > 0>>
In addition to being an orally fixated cumslut, she eats ejaculate in her food, making the taste omnipresent for her. @@.yellow;She's become psychologically addicted to cum.@@
<<set $slaves[$i].sexualFlaw = "cum addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].inflation != 0 && $slaves[$i].inflationType == "cum">>
In addition to being an orally fixated cumslut, she is required to keep her belly bloated with cum at all times, making her life revolve around being full of cum. @@.yellow;She's become psychologically addicted to cum.@@
<<set $slaves[$i].sexualFlaw = "cum addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $cockFeeder != 0>>
In addition to being an orally fixated cumslut, she eats by sucking dick. @@.yellow;She's become psychologically addicted to cum.@@
<<set $slaves[$i].sexualFlaw = "cum addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].sexualFlaw != "cum addict">>
<<if $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
Her aphrodisiac addiction makes her dependent on oral stimulation. @@.yellow;She's become psychologically addicted to cum.@@
<<set $slaves[$i].sexualFlaw = "cum addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "buttslut">>
<<if $slaves[$i].sexualFlaw != "anal addict">>
<<if $slaves[$i].energy > 80>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].prostate > 0>>
She has a powerful sex drive, and constantly coming to prostate stimulation drives her ever deeper into her identity as a helpless anal slut. @@.yellow;She's become psychologically addicted to getting assfucked.@@
<<set $slaves[$i].sexualFlaw = "anal addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].vaginalAccessory == "chastity belt">>
She has a powerful sex drive, and since her pussy's off limits, she sinks ever deeper into her identity as a helpless anal slut. @@.yellow;She's become psychologically addicted to getting assfucked.@@
<<set $slaves[$i].sexualFlaw = "anal addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].sexualFlaw != "anal addict">>
<<if $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
Her aphrodisiac addiction makes her dependent on constant buttsex. @@.yellow;She's become psychologically addicted to getting assfucked.@@
<<set $slaves[$i].sexualFlaw = "anal addict">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "humiliation">>
<<if $slaves[$i].sexualFlaw != "attention whore">>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club")>>
Serving as a public sex worker gives her plenty of delicious humiliation, and she cares less and less about sex itself and more about making people blush. @@.yellow;She's become an attention whore.@@
<<set $slaves[$i].sexualFlaw = "attention whore">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].sexualFlaw != "attention whore">>
<<if $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
Her aphrodisiac addiction makes her dependent on stares to get off. @@.yellow;She's become an attention whore.@@
<<set $slaves[$i].sexualFlaw = "attention whore">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "boobs">>
<<if $slaves[$i].sexualFlaw != "breast growth">>
<<if $slaves[$i].drugs == "breast injections" || $slaves[$i].drugs == "intensive breast injections">>
She loves her tits, and feeling them respond to drug injections starts to hold more fascination for her than mere sex. @@.yellow;Her sexual identity is now dominated by her swelling boobs.@@
<<set $slaves[$i].sexualFlaw = "breast growth">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].drugs == "hyper breast injections">>
She loves her tits, and watching them steadily swell from the hyper injections starts to hold more fascination for her than mere sex. @@.yellow;Her sexual identity is now dominated by her swelling boobs.@@
<<set $slaves[$i].sexualFlaw = "breast growth">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif ($slaves[$i].hormones > 0) && ($slaves[$i].boobs < 1000)>>
She loves her tits, and feeling them grow under female hormone treatments starts to hold more fascination for her than mere sex. @@.yellow;Her sexual identity is now dominated by her swelling boobs.@@
<<set $slaves[$i].sexualFlaw = "breast growth">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].sexualFlaw != "breast growth">>
<<if $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
Her aphrodisiac addiction makes her dependent on her tits for relief. @@.yellow;Her sexual identity is now dominated by her swelling boobs.@@
<<set $slaves[$i].sexualFlaw = "breast growth">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "sadist">>
<<if $slaves[$i].sexualFlaw != "malicious">>
<<if $Wardeness != 0>>
<<if $slaves[$i].ID == $Wardeness.ID>>
As Wardeness, she becomes @@.yellow;sexually addicted to inflicting pain and anguish.@@
<<set $slaves[$i].sexualFlaw = "malicious">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].sexualFlaw != "malicious">>
<<if $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
Her aphrodisiac addiction makes her dependent on degradation in other slaves to get off. She becomes @@.yellow;sexually addicted to inflicting pain and anguish.@@
<<set $slaves[$i].sexualFlaw = "malicious">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "dom">>
<<if $slaves[$i].sexualFlaw != "abusive">>
<<if $HeadGirl != 0>>
<<if $HGSeverity >= 0>>
<<if $slaves[$i].ID == $HeadGirl.ID>>
As Head Girl, she's plentifully provided with misbehaving slaves to dominate sexually. She becomes more and more eager until she's actively @@.yellow;sexually abusive, getting off on the thrill of forcing herself on other slaves.@@
<<set $slaves[$i].sexualFlaw = "abusive">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].sexualFlaw != "abusive">>
<<if $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
Her aphrodisiac addiction makes her dependent on pain in others to get off. She's become @@.yellow;sexually abusive, getting off on the thrill of forcing herself on other slaves.@@
<<set $slaves[$i].sexualFlaw = "abusive">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "masochist">>
<<if $slaves[$i].sexualFlaw != "self hating">>
<<if ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade")>>
Condemned to serve as a public fuckhole, her masochistic tendencies darken into sexual appreciation for her life as a human sex toy. @@.yellow;She's descended into true self hatred.@@
<<set $slaves[$i].sexualFlaw = "self hating">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif ($slaves[$i].assignment == "work in the dairy") && ($dairyRestraintsSetting >= 2)>>
Strapped into a milking machine's tender, penetrative embrace, her masochistic tendencies darken into sexual appreciation for her life as a human factory. @@.yellow;She's descended into true self hatred.@@
<<set $slaves[$i].sexualFlaw = "self hating">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].sexualFlaw != "self hating">>
<<if $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
Her aphrodisiac addiction makes her dependent on sexual self harm. @@.yellow;She's descended into true self hatred.@@
<<set $slaves[$i].sexualFlaw = "self hating">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "pregnancy">>
<<if $slaves[$i].sexualFlaw != "breeder">>
<<if $slaves[$i].preg > 37 && $slaves[$i].pregType >= 50>>
She's is nearly bursting with life and giving birth constantly, causing her to pay more sexual attention to pregnancy than to impregnation. @@.yellow;She's become obsessed with breeding.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].bellyPreg > 100 && $slaves[$i].pregKnown == 1 && $slaves[$i].pregSource == -1 && $slaves[$i].breedingMark == 1 && $slaves[$i].devotion > 75>>
She's been marked to be the bearer of your offspring and is growing larger by the day with your child. She is to be nothing more than a vessel for your children, and as such @@.yellow;has become obsessed with carrying them.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].pregType >= 10 && $slaves[$i].preg > 30>>
She's so overfull with life that she starts to pay much more sexual attention to pregnancy than to impregnation. @@.yellow;She's become obsessed with breeding.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif $slaves[$i].births > 10>>
She's been bred so much that she starts to pay as much sexual attention to pregnancy as to impregnation. @@.yellow;She's become obsessed with breeding.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<<elseif ($slaves[$i].assignment == "work in the dairy") && ($dairyPregSetting >= 2) && ($slaves[$i].pregKnown == 1)>>
With her womanhood fucked full of cum and fertility drugs, her pregnancy fetish deepens into true perversity. @@.yellow;She's become obsessed with breeding.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].sexualFlaw != "breeder">>
<<if $slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac">>
<<if $slaves[$i].addict > 2>>
Her aphrodisiac addiction makes her dependent on her pregnancy fantasies. @@.yellow;She's become obsessed with breeding.@@
<<set $slaves[$i].sexualFlaw = "breeder">>
<<set $slaves[$i].fetishStrength = 100>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
Allowing her to indulge in her fetish to the point of obsession advances hedonism and @@.green;bolsters your reputation.@@
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* PIERCING EFFECTS */
<<if ($slaves[$i].vaginaPiercing > 1)>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].labia < 2) && (random(1,100) > 90)>>
The weight of $possessive labial piercings @@.lime;stretches out $possessive pussylips a bit.@@
<<set $slaves[$i].labia += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].nipplesPiercing == 1)>>
<<if ($slaves[$i].nipples == "tiny")>>
<<if (random(1,100) > 95)>>
$possessiveCap piercings keep $possessive nipples half-hard all the time, and @@.lime;$possessive nipples have stretched out a bit.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted")>>
<<if (random(1,100) > 70)>>
$possessiveCap piercings keep $possessive nipples half-hard all the time, which @@.lime;permanently protrudes them.@@
<<if (random(1,2) == 1)>>
It turns out they're pretty cute.
<<set $slaves[$i].nipples = "cute">>
<<else>>
It turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
This is @@.hotpink;a long and uncomfortable experience, which $pronoun gets off on.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
This is @@.mediumorchid;a long and uncomfortable experience.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<else>>
Having $possessive nipples held protruded by $possessive piercings is uncomfortable, which $pronoun
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
@@.hotpink;gets off on.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
@@.mediumorchid;hates.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "inverted")>>
<<if (random(1,100) > 90)>>
$possessiveCap piercings keep $possessive nipples half-hard all the time, which eventually @@.lime;permanently protrudes them.@@
<<if (random(1,2) == 1)>>
It turns out they're absolutely massive.
<<set $slaves[$i].nipples = "huge">>
<<else>>
It turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
This is @@.hotpink;a long and very uncomfortable experience, which $pronoun gets off on.@@
<<set $slaves[$i].devotion += 3>>
<<else>>
This is @@.mediumorchid;a long and very uncomfortable experience.@@
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<else>>
Having $possessive nipples held protruded by $possessive piercings is very uncomfortable, which $pronoun
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
@@.hotpink;gets off on.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
@@.mediumorchid;hates.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipplesPiercing is 2)>>
<<if ($slaves[$i].nipples == "tiny")>>
<<if (random(1,100) > 80)>>
$possessiveCap's got so much metal in $possessive nipples that the weight @@.lime;stretches and lengthens them.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted")>>
<<if (random(1,100) > 50)>>
$possessiveCap's got so much metal in $possessive nipples that the weight @@.lime;permanently protrudes them.@@
<<if (random(1,2) == 1)>>
It turns out they're pretty cute.
<<set $slaves[$i].nipples = "cute">>
<<else>>
It turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
This is @@.hotpink;a long and uncomfortable experience, which $possessive gets off on.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
This is @@.mediumorchid;a long and uncomfortable experience.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
Having $possessive nipples held protruded by $possessive piercings is uncomfortable, which $possessive
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
@@.hotpink;gets off on.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
@@.mediumorchid;hates.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].nipples == "inverted")>>
<<if (random(1,100) > 70)>>
$possessiveCap's got so much metal in $possessive nipples that the weight @@.lime;permanently protrudes them.@@
<<if (random(1,2) == 1)>>
It turns out they're absolutely massive.
<<set $slaves[$i].nipples = "huge">>
<<else>>
It turns out they're nice and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
This is @@.hotpink;a long and extremely uncomfortable experience, which she gets off on.@@
<<set $slaves[$i].devotion += 4>>
<<else>>
This is @@.mediumorchid;a long and extremely uncomfortable experience.@@
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<else>>
Having $possessive nipples held protruded by $possessive piercings is extremely uncomfortable, which $possessive
<<if ($slaves[$i].fetish == "masochist") && ($slaves[$i].fetishKnown == 1)>>
@@.hotpink;gets off on.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
@@.mediumorchid;hates.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
/* HEAVY LACTATION EFFECTS */
<<if ($slaves[$i].nipples != "huge")>>
<<if ($slaves[$i].lactation >= 2)>>
<<if ($slaves[$i].nipples == "tiny")>>
<<if (random(1,100) > 70)>>
Having $possessive heavy milk production forced through $possessive tiny nipples @@.lime;stretches and engorges them.@@
<<set $slaves[$i].nipples = "cute">>
<</if>>
<<elseif ($slaves[$i].nipples == "cute") || ($slaves[$i].nipples == "inverted")>>
<<if (random(1,100) > 80)>>
$pronounCap's lactating so heavily that $possessive permanently swollen nipples gradually become accustomed to the constant flow of milk. They @@.lime;become puffy@@ and engorged.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<elseif ($slaves[$i].nipples == "partially inverted") || ($slaves[$i].nipples == "inverted")>>
<<if (random(1,100) > 80)>>
$pronounCap's lactating so heavily that $possessive swollen nipples almost never retreat into their inverted state. Lactation has @@.lime;permanently protruded them,@@ leaving them engorged and puffy.
<<set $slaves[$i].nipples = "puffy">>
<</if>>
<<else>>
<<if (random(1,100) > 90)>>
Lactation has @@.lime;swollen $possessive nipples@@ to an absurd size, making $possessive status as a cow obvious even when $possessive chest faucets aren't gushing cream.
<<set $slaves[$i].nipples = "huge">>
<</if>>
<</if>>
<</if>>
<</if>>
/* IMPLANT EFFECTS ON UNDERLYING FLESH */
<<if ($slaves[$i].boobsImplantType == 1)>>
$possessiveCap string implants absorb fluid @@.lime;slowly swelling $possessive breasts@@.
<<set $slaves[$i].boobsImplant += 50, $slaves[$i].boobs += 50>>
<<set _effect = random(1,10)>>
<<if ($slaves[$i].boobs > 50000)>>
Since they are as large as $possessive body can handle, some serum is drained from them.
<<set $slaves[$i].boobs -= 100, $slaves[$i].boobsImplant -= 100>>
<<elseif ($slaves[$i].boobsImplant > 9000) && (_effect >= 2)>>
As they grow they @@.red;greatly irritate@@ the tissue of $possessive breasts.
<<set $slaves[$i].health -= 20>>
<<elseif ($slaves[$i].boobsImplant > 8000) && (_effect >= 3)>>
As they grow they @@.red;irritate@@ the tissue of $possessive breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 7000) && (_effect >= 4)>>
As they grow they @@.red;irritate@@ the tissue of $possessive breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 6000) && (_effect >= 5)>>
As they grow they @@.red;irritate@@ the tissue of $possessive breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 5000) && (_effect >= 6)>>
As they grow they @@.red;irritate@@ the tissue of $possessive breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 4000) && (_effect >= 7)>>
As they grow they @@.red;irritate@@ the tissue of $possessive breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 3000) && (_effect >= 8)>>
As they grow they @@.red;irritate@@ the tissue of $possessive breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 2000) && (_effect >= 9)>>
As they grow they @@.red;irritate@@ the tissue of $possessive breasts.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].boobsImplant > 1000) && (_effect > 9)>>
As they grow they @@.red;irritate@@ the tissue of $possessive breasts.
<<set $slaves[$i].health -= 10>>
<</if>>
<</if>>
<<if ($slaves[$i].boobsImplant > 1000)>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant < 1000)>>
<<if (random(1,100) > 60)>>
$possessiveCap breast tissue has naturally @@.lime;stretched and grown@@ to accommodate $possessive massive implants a bit better.
<<set $slaves[$i].boobs += 50>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobsImplant > 600)>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant < 500)>>
<<if (random(1,100) > 60)>>
$possessiveCap breast tissue has naturally @@.lime;stretched and grown@@ to accommodate $possessive large implants a bit better.
<<set $slaves[$i].boobs += 50>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobsImplant > 0)>>
<<if ($slaves[$i].boobs-$slaves[$i].boobsImplant < 300)>>
<<if (random(1,100) > 60)>>
$possessiveCap breast tissue has naturally @@.lime;stretched and grown@@ to accommodate $possessive implants a bit better.
<<set $slaves[$i].boobs += 50>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].buttImplantType == 1)>>
$possessiveCap string implants absorb fluid @@.lime;slowly swelling $possessive ass@@.
<<set $slaves[$i].buttImplant += .25, $slaves[$i].butt += .25>>
<<if ($slaves[$i].butt > 10)>>
Since it as large as $possessive body can handle, some serum is drained from them.
<<set $slaves[$i].butt -= 1, $slaves[$i].buttImplant -= 1>>
<</if>>
<<set _effect = random(1,8)>>
<<if ($slaves[$i].buttImplant > 7) && (_effect >= 2)>>
As they grow they @@.red;greatly irritate@@ the tissue of $possessive cheeks.
<<set $slaves[$i].health -= 20>>
<<elseif ($slaves[$i].buttImplant > 6) && (_effect >= 2)>>
As they grow they @@.red;greatly irritate@@ the tissue of $possessive cheeks.
<<set $slaves[$i].health -= 20>>
<<elseif ($slaves[$i].buttImplant > 5) && (_effect >= 3)>>
As they grow they @@.red;irritate@@ the tissue of $possessive cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 4) && (_effect >= 4)>>
As they grow they @@.red;irritate@@ the tissue of $possessive cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 3) && (_effect >= 5)>>
As they grow they @@.red;irritate@@ the tissue of $possessive cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 2) && (_effect >= 6)>>
As they grow they @@.red;irritate@@ the tissue of $possessive cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 1) && (_effect >= 7)>>
As they grow they @@.red;irritate@@ the tissue of $possessive cheeks.
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].buttImplant > 0) && (_effect > 7)>>
As they grow they @@.red;irritate@@ the tissue of $possessive cheeks.
<<set $slaves[$i].health -= 10>>
<</if>>
<</if>>
<<if $slaves[$i].diet == "muscle building">>
<<if ($slaves[$i].muscles > 30)>>
<<if ($slaves[$i].face-$slaves[$i].faceImplant > 10) && (random(1,100) > 90)>>
All the hormones in $possessive system from $possessive heavy workouts @@.orange;harden $possessive face a little.@@
<<set $slaves[$i].face -= 5>>
<</if>>
<<if (($slaves[$i].boobs - $slaves[$i].boobsImplant) > 250)>>
<<if (random(1,100) > 95)>>
All the hormones in $possessive system from $possessive heavy workouts @@.orange;shrink $possessive breasts slightly.@@
<<set $slaves[$i].boobs -= 50>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs > random(0,2)>>
<<set _Effects = []>>
<<if $aphrodisiacUpgradeRefine != 1>>
<<if ($slaves[$i].dick > 1)>>
<<set _Effects.push("DickShrink")>>
<</if>>
<<if ($slaves[$i].balls > 1)>>
<<set _Effects.push("BallsShrink")>>
<</if>>
<<if ($slaves[$i].clit > 0)>>
<<set _Effects.push("ClitSmaller")>>
<</if>>
<<if ($slaves[$i].voice < 3) && ($slaves[$i].voice > 0)>>
<<set _Effects.push("VoiceHigher")>>
<</if>>
<<if ($slaves[$i].vagina > -1) && ($slaves[$i].ovaries != 0) && ($slaves[$i].vaginaLube < 2)>>
<<set _Effects.push("VaginaWetter")>>
<</if>>
<<if (($slaves[$i].butt-$slaves[$i].buttImplant) < 2)>>
<<set _Effects.push("ButtBigger")>>
<</if>>
<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 500)>>
<<set _Effects.push("BoobsBigger")>>
<</if>>
<<if $slaves[$i].face-$slaves[$i].faceImplant <= 10>>
<<set _Effects.push("FaceSofter")>>
<</if>>
<<if ($slaves[$i].faceShape == "masculine")>>
<<set _Effects.push("FaceSofterAndrogynous")>>
<<elseif ($slaves[$i].faceShape == "androgynous")>>
<<set _Effects.push("FaceNormal")>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<set _Effects.push("Devoted")>>
<</if>>
<<if ($slaves[$i].trust <= 20)>>
<<set _Effects.push("Trusting")>>
<</if>>
<<if ($slaves[$i].attrXY < 95)>>
<<set _Effects.push("MaleAttracted")>>
<</if>>
<<if ($slaves[$i].attrXY < 95)>>
<<set _Effects.push("FemaleAttracted")>>
<</if>>
<<if (_Effects.length > 0)>>
<<set _Effects = _Effects.random()>>
<<switch _Effects>>
<<case "DickShrink">>
Dependence on the hormone-based aphrodisiacs makes @@.orange;$possessive dick atrophy.@@
<<set $slaves[$i].dick -= 1>>
<<case "BallsShrink">>
Dependence on the hormone-based aphrodisiacs makes @@.orange;$possessive testicles atrophy.@@
<<set $slaves[$i].balls -= 1>>
<<case "VoiceHigher">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;$possessive voice higher and more feminine.@@
<<set $slaves[$i].voice += 1>>
<<case "VaginaWetter">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;$possessive vagina produce more copious natural lubricant.@@
<<set $slaves[$i].vaginaLube += 1>>
<<case "ButtBigger">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;the natural size of $possessive butt increase.@@
<<set $slaves[$i].butt += 1>>
<<case "BoobsBigger">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;the natural size of $possessive tits increase.@@
<<set $slaves[$i].boobs += 100>>
<<case "FaceSofter">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;$possessive facial structure soften and become sexier.@@
<<FaceIncrease $slaves[$i] 10>>
<<case "FaceSofterAndrogynous">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;$possessive face soften into androgyny.@@
<<set $slaves[$i].faceShape = "androgynous">>
<<case "FaceNormal">>
Dependence on the hormone-based aphrodisiacs makes @@.lime;$possessive face soften into femininity.@@
<<set $slaves[$i].faceShape = "normal">>
<<case "ClitSmaller">>
Dependence on the hormone-based aphrodisiacs makes @@.orange;$possessive clit shrink significantly.@@
<<set $slaves[$i].clit -= 1>>
<<case "Devoted">>
Hormonal effects make $object a bit more @@.hotpink;docile.@@
<<set $slaves[$i].devotion += 1>>
<<case "Trusting">>
Hormonal effects make $object a bit more @@.mediumaquamarine;trusting.@@
<<set $slaves[$i].trust += 1>>
<<case "MaleAttracted">>
Dependence on the hormone-based aphrodisiacs makes $object become @@.green;more attracted to men.@@
<<set $slaves[$i].attrXY += 3>>
<<case "FemaleAttracted">>
Dependence on the hormone-based aphrodisiacs makes $object become @@.green;more attracted to women.@@
<<set $slaves[$i].attrXX += 3>>
<<default>>
ERROR: bad aphro addict effect: _Effects
<</switch>>
<</if>>
<</if>>
<<if ($slaves[$i].hormones != 0)>>
<<include "SA hormone effects">>
<</if>>
/* PUBERTY EFFECTS + GROWTH*/
<<if $precociousPuberty == 1 && $seeAge == 1 && $loliGrow == 0 && $slaves[$i].physicalAge < 19>>
<<if $slaves[$i].diet == "XX">>
<<set $slaves[$i].hormoneBalance += 1>>
<<elseif $slaves[$i].diet == "XXY">>
<<if $slaves[$i].hormoneBalance > 0>>
<<set $slaves[$i].hormoneBalance -= 2>>
<<elseif $slaves[$i].hormoneBalance < 0>>
<<set $slaves[$i].hormoneBalance += 2>>
<</if>>
<<elseif $slaves[$i].diet == "XY">>
<<set $slaves[$i].hormoneBalance -= 1>>
<</if>>
<<if ($slaves[$i].drugs == "fertility drugs")>>
<<set $slaves[$i].hormoneBalance += 2>>
<<elseif ($slaves[$i].drugs == "female hormone injections")>>
<<set $slaves[$i].hormoneBalance += 5>>
<<elseif ($slaves[$i].drugs == "male hormone injections")>>
<<set $slaves[$i].hormoneBalance -= 5>>
<<elseif ($slaves[$i].drugs == "testicle enhancement")>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif ($slaves[$i].drugs == "steroids")>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif ($slaves[$i].drugs == "super fertility drugs")>>
<<set $slaves[$i].hormoneBalance += 3>>
<<elseif ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set $slaves[$i].hormoneBalance -= 3>>
<</if>>
<<if ($slaves[$i].hormones == 1)>>
<<set $slaves[$i].hormoneBalance += 1>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].hormoneBalance += 3>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set $slaves[$i].hormoneBalance -= 3>>
<</if>>
<<if $slaves[$i].drugs == "hormone enhancers">>
<<if ($slaves[$i].hormones == 1)>>
<<set $slaves[$i].hormoneBalance += 1>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].hormoneBalance += 3>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set $slaves[$i].hormoneBalance -= 1>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set $slaves[$i].hormoneBalance -= 3>>
<</if>>
<</if>>
<<set $slaves[$i].hormoneBalance = Math.clamp($slaves[$i].hormoneBalance, -100, 100)>>
<<if $slaves[$i].hormoneBalance > 0>>
<<set $slaves[$i].hormoneBalance -= .25>>
<<elseif $slaves[$i].hormoneBalance < 0>>
<<set $slaves[$i].hormoneBalance += .25>>
<</if>>
<</if>>
<<if $precociousPuberty == 1>>
<<if ($slaves[$i].physicalAge < $slaves[$i].pubertyAgeXX) && ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && $slaves[$i].pubertyXX == 0>> /* Female type */
<<if ($slaves[$i].diet == "XX" || $slaves[$i].diet == "XXY")>>
<<set $slaves[$i].pubertyAgeXX -= 0.1>>
<</if>>
<<if ($slaves[$i].drugs == "fertility drugs")>>
<<set $slaves[$i].pubertyAgeXX -= 0.1>>
<<elseif ($slaves[$i].drugs == "female hormone injections")>>
<<set $slaves[$i].pubertyAgeXX -= 1>>
<<elseif ($slaves[$i].drugs == "male hormone injections")>>
<<set $slaves[$i].pubertyAgeXX += 1>>
<<elseif ($slaves[$i].drugs == "testicle enhancement")>>
<<set $slaves[$i].pubertyAgeXX += 0.1>>
<<elseif ($slaves[$i].drugs == "steroids")>>
<<set $slaves[$i].pubertyAgeXX += 0.2>>
<<if ($slaves[$i].boobs > 100) && (random(1,100) < 30)>>
$pronounCap feels an @@.orange;unusual calmness@@ in $possessive belly and breasts.
<<set $slaves[$i].boobs -= 50>>
<</if>>
<<if ($slaves[$i].clit < 2) && (random(1,100) < 10)>>
$pronounCap feels @@.orange;unusual warmness@@ in $possessive clitoris.
<<set $slaves[$i].clit += 1>>
<</if>>
<<elseif ($slaves[$i].drugs == "super fertility drugs")>>
<<set $slaves[$i].pubertyAgeXX -= 0.5>>
$pronounCap feels an @@.orange;unusual warm feeling@@ in $possessive belly and breasts.
<<if ($slaves[$i].boobs < 400) && (random(1,100) < 30)>>
$possessiveCap breasts feel @@.orange;heavy, hot and sensetive@@.
<<set $slaves[$i].boobs += 50>>
<<if random(1,100) < 10 && ($slaves[$i].breastMesh != 1)>>
<<set $slaves[$i].boobShape = "perky">>
<</if>>
<</if>>
<<if ($slaves[$i].hips < 2) && (random(1,100) < 10)>>
$pronounCap feels @@.orange;strange minor pains@@ in $possessive pelvis.
<<set $slaves[$i].hips += 1>>
<</if>>
<<if ($slaves[$i].butt < 4) && (random(1,100) < 10)>>
$pronounCap feels a @@.orange;strange weight@@ on $possessive rear.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if ($slaves[$i].labia < 2) && (random(1,100) < 10)>>
$pronounCap feels an @@.orange;unusual tenderness@@ in $possessive labia.
<<set $slaves[$i].labia += 1>>
<</if>>
<<elseif ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set $slaves[$i].pubertyAgeXX += .5>>
<</if>>
<<if ($slaves[$i].hormones == 1)>>
<<set $slaves[$i].pubertyAgeXX -= 0.1>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].pubertyAgeXX -= 0.2>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set $slaves[$i].pubertyAgeXX += 0.2>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set $slaves[$i].pubertyAgeXX += 0.4>>
<</if>>
<<if $slaves[$i].drugs == "hormone enhancers">>
<<if ($slaves[$i].hormones == 1)>>
<<set $slaves[$i].pubertyAgeXX -= 0.1>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].pubertyAgeXX -= 0.2>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set $slaves[$i].pubertyAgeXX += 0.1>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set $slaves[$i].pubertyAgeXX += 0.2>>
<</if>>
<</if>>
<<if ($slaves[$i].physicalAge < $slaves[$i].pubertyAgeXX) && ($slaves[$i].physicalAge > $slaves[$i].pubertyAgeXX-3) && ($slaves[$i].pubertyAgeXX < $fertilityAge)>>
$possessiveCap body is showing signs of @@.orange;early puberty@@.
<</if>>
<</if>> /* closes female type */
<<if ($slaves[$i].physicalAge < $slaves[$i].pubertyAgeXY) && $slaves[$i].balls >= 1 && $slaves[$i].pubertyXY == 0>> /* Male type */
<<if ($slaves[$i].diet == "XY" || $slaves[$i].diet == "XXY")>>
<<set $slaves[$i].pubertyAgeXY -= 0.1>>
<</if>>
<<if ($slaves[$i].drugs == "fertility drugs")>>
<<set $slaves[$i].pubertyAgeXY += 0.2>>
<<elseif ($slaves[$i].drugs == "female hormone injections")>>
<<set $slaves[$i].pubertyAgeXY += 1>>
<<elseif ($slaves[$i].drugs == "male hormone injections")>>
<<set $slaves[$i].pubertyAgeXY -= 1>>
<<elseif ($slaves[$i].drugs == "testicle enhancement")>>
<<set $slaves[$i].pubertyAgeXY -= 0.1>>
<<elseif ($slaves[$i].drugs == "steroids")>>
<<set $slaves[$i].pubertyAgeXY -= 0.2>>
<<elseif ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set $slaves[$i].pubertyAgeXY -= 0.5>>
$pronounCap feels an @@.orange;unusual warm feeling@@ in $possessive groin.
<<if ($slaves[$i].penis < 4) && (random(1,100) < 30)>>
$possessiveCap penis feels @@.orange;heavy, hot and oversensetive@@.
<<set $slaves[$i].penis += 1>>
<</if>>
<<if ($slaves[$i].balls < 4) && (random(1,100) < 30)>>
$possessiveCap balls feel @@.orange;heavy, full and oversensetive@@.
<<set $slaves[$i].balls += 1>>
<</if>>
<<elseif ($slaves[$i].drugs == "super fertility drugs")>>
<<set $slaves[$i].pubertyAgeXY -= 1>>
$pronounCap feels @@.orange;unusual warm feeling@@ in $possessive breasts.
<<if ($slaves[$i].boobs < 400) && (random(1,100) < 30)>>
$possessiveCap chest feels @@.orange;hot and sensetive@@.
<<set $slaves[$i].boobs += 50>>
<<if random(1,100) < 10 && ($slaves[$i].breastMesh != 1)>>
<<set $slaves[$i].boobShape = "perky">>
<</if>>
<</if>>
<<if ($slaves[$i].hips < 2) && (random(1,100) < 10)>>
$pronounCap feels @@.orange;strange minor pains@@ in $possessive pelvis.
<<set $slaves[$i].hips += 1>>
<</if>>
<<if ($slaves[$i].butt < 4) && (random(1,100) < 10)>>
$pronounCap feels a @@.orange;strange weight@@ to $possessive rear.
<<set $slaves[$i].butt += 1>>
<</if>>
<<if ($slaves[$i].dick > 1) && (random(1,100) < 30)>>
$pronounCap feels an @@.orange;unusual lightness@@ in $possessive penis.
<<set $slaves[$i].dick -= 1>>
<</if>>
<<if ($slaves[$i].balls > 1) && (random(1,100) < 30)>>
$pronounCap feels an @@.orange;unusual emptiness@@ to $possessive scrotum.
<<set $slaves[$i].balls -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].hormones == 1)>>
<<set $slaves[$i].pubertyAgeXY += 0.2>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].pubertyAgeXY += 0.4>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set $slaves[$i].pubertyAgeXY -= 0.1>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set $slaves[$i].pubertyAgeXY -= 0.2>>
<</if>>
<<if $slaves[$i].drugs == "hormone enhancers">>
<<if ($slaves[$i].hormones == 1)>>
<<set $slaves[$i].pubertyAgeXY += 0.1>>
<<elseif ($slaves[$i].hormones == 2)>>
<<set $slaves[$i].pubertyAgeXY += 0.2>>
<<elseif ($slaves[$i].hormones == -1)>>
<<set $slaves[$i].pubertyAgeXY -= 0.1>>
<<elseif ($slaves[$i].hormones == -2)>>
<<set $slaves[$i].pubertyAgeXY -= 0.2>>
<</if>>
<</if>>
<<if ($slaves[$i].physicalAge < $slaves[$i].pubertyAgeXY) && ($slaves[$i].physicalAge > $slaves[$i].pubertyAgeXY-3) && ($slaves[$i].pubertyAgeXY < $potencyAge)>>
$possessiveCap body is showing signs of @@.orange;early puberty@@.
<</if>>
<</if>> /* closes male type */
<</if>> /*closes PPmod */
/* puberty - not announced for allowing surprise pregnancy */
<<if $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>>
<<if $slaves[$i].pubertyXX == 0>>
<<if $slaves[$i].physicalAge >= $slaves[$i].pubertyAgeXX>>
<<set $slaves[$i].pubertyXX = 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].balls > 0>>
<<if $slaves[$i].pubertyXY == 0>>
<<if $slaves[$i].physicalAge >= $slaves[$i].pubertyAgeXY>>
<<set $slaves[$i].pubertyXY = 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].inflation == 0>> /* PREGMOD: INFLATION AND PREGNANCY ARE MUTUALLY EXCLUSIVE */
/* PREGNANCY AND FERTILITY */
<<if ($slaves[$i].preg > 0)>> /*EFFECTS OF PREGNANCY*/
<<if $slaves[$i].preg == 5>>
<<if $slaves[$i].pregSource == -1>>
<<set $PC.slavesKnockedUp++>>
<<elseif $slaves[$i].pregSource > 0>>
<<set _babyDaddy = $slaves.findIndex(function(s) { return s.ID == $slaves[$i].pregSource; })>>
<<set $slaves[_babyDaddy].slavesKnockedUp++>>
<</if>>
<</if>>
<<if ($slaves[$i].fuckdoll == 0) && ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].fetish == "pregnancy")>>
<<if $slaves[$i].preg >= 40>>
She's full-term and never been hornier. Her pregnancy fetish combined with her ripe belly confers a @@.green;huge improvement in her sexual appetite.@@
<<set $slaves[$i].energy += 5>>
<<elseif $slaves[$i].preg > 30>>
Being a pregnancy fetishist and hugely pregnant confers an @@.green;improvement in her sexual appetite.@@
<<set $slaves[$i].energy += 3>>
<<elseif $slaves[$i].preg > 20>>
Being a pregnancy fetishist and pregnant confers a @@.green;slow improvement in her sexual appetite.@@
<<set $slaves[$i].energy += 2>>
<<elseif $slaves[$i].preg > 10>>
Her new pregnancy excites her and produces @@.green;very slow improvement in her sexual appetite.@@
<<set $slaves[$i].energy += 1>>
<<elseif $slaves[$i].preg <= 10 && $slaves[$i].preg > 3>>
The rigors of early pregnancy do not seem to decrease her sex drive. If anything, it seems to be exciting her.
<</if>>
<<if $slaves[$i].fetishKnown == 0>>
Given her enthusiasm, she appears to have a @@.lightcoral;pregnancy fetish@@.
<<set $slaves[$i].fetishKnown = 1>>
<</if>>
<<else>> /* not pregnancy fetish */
<<if ($slaves[$i].energy < 41)>>
<<if ($slaves[$i].preg <= 10) && $slaves[$i].preg > 3>>
The rigors of early pregnancy @@.red;reduce her sexual appetite.@@
<<set $slaves[$i].energy -= 3>>
<<elseif ($slaves[$i].preg >= 40)>>
She is full-term and feels massively unattractive, @@.red;greatly suppressing her sexual appetite.@@
<<set $slaves[$i].energy -= 4>>
<<elseif ($slaves[$i].preg > 30)>>
Her advanced pregnancy @@.red;greatly suppresses her sexual appetite.@@
<<set $slaves[$i].energy -= 3>>
<<elseif ($slaves[$i].preg > 20)>>
Her growing pregnancy @@.red;suppresses her sexual appetite.@@
<<set $slaves[$i].energy -= 2>>
<<elseif ($slaves[$i].bellyPreg >= 1500)>>
Her visible pregnancy causes her to feel unattractive, @@.red;reducing her sex drive.@@
<<set $slaves[$i].energy -= 1>>
<</if>>
<<elseif ($slaves[$i].energy < 61)>>
<<if $slaves[$i].preg <= 10 && $slaves[$i].preg > 3>>
The rigors of early pregnancy @@.red;slightly reduce her sexual appetite.@@
<<set $slaves[$i].energy -= 1>>
<<elseif ($slaves[$i].preg >= 40)>>
She is full-term and @@.green;hornier than ever.@@
<<set $slaves[$i].energy += 2>>
<<elseif ($slaves[$i].preg > 30)>>
Her advanced pregnancy @@.green;increases her libido.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<<elseif $slaves[$i].energy < 90>>
<<if ($slaves[$i].preg <= 10) && $slaves[$i].preg > 3>>
The rigors of early pregnancy @@.red;reduce her sexual appetite.@@
<<set $slaves[$i].energy -= 3>>
<<elseif ($slaves[$i].preg >= 40)>>
She is full-term and suffering from an @@.green;unquenchable need for sex.@@
<<set $slaves[$i].energy += 4>>
<<elseif $slaves[$i].preg > 30>>
Her advanced pregnancy comes with a hugely increased libido, @@.green;greatly increasing her sexual drive.@@
<<set $slaves[$i].energy += 3>>
<<elseif $slaves[$i].preg > 20>>
Her growing pregnancy comes with an increased libido, @@.green;spurring her sexual appetite.@@
<<set $slaves[$i].energy += 2>>
<</if>>
<<else>>
<<if $slaves[$i].preg <= 10 && $slaves[$i].preg > 3>>
The rigors of early pregnancy @@.red;reduce her sexual appetite.@@
<<set $slaves[$i].energy -= 3>>
<<elseif ($slaves[$i].preg >= 40)>>
She is full-term and horny as hell. Her hormones and already high libido have her acting like she hasn't had a good fuck in nine months.
<<set $slaves[$i].energy += 2>>
<<elseif $slaves[$i].preg > 30>>
Her advanced pregnancy, combined with her already high libido, has her practically begging for sex whenever she has a spare moment.
<<elseif $slaves[$i].preg > 20>>
Her growing pregnancy, combined with her already high libido, has her always itching for some sex.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].preg >= 10)>>
<<if ($slaves[$i].fuckdoll == 0) && ($slaves[$i].fetish != "mindbroken")>>
<<if $slaves[$i].career == "a dairy cow" && ($slaves[$i].devotion <= 50)>>
She @@.mediumaquamarine;feels right@@ to be growing heavy with child. To her, a growing baby means better milk.
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].pregSource == -1)>>
She is filled with a feeling of @@.mediumorchid;revulsion@@ that your child is growing within her body.
<<set $slaves[$i].devotion -= 1>>
<<if $slaves[$i].relationship == -3>>
This is compounded by the fact that you @@.gold;forced her to marry you@@ and @@.mediumorchid;raped her pregnant.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= -5>>
<</if>>
<<elseif ($slaves[$i].devotion > 50) && ($slaves[$i].pregSource == -1)>>
She @@.hotpink;loves@@ that your child is growing within her.
<<set $slaves[$i].devotion += 1>>
<<if $slaves[$i].relationship == -3>>
This is compounded by the fact that she is your @@.hotpink;devoted wife@@ and @@.mediumaquamarine;feels it is her duty@@ to bear your children.
<<set $slaves[$i].devotion += 5, $slaves[$i].trust += -5>>
<</if>>
<</if>>
<<if ($slaves[$i].pregSource == $slaves[$i].relationshipTarget) && ($slaves[$i].relationship > 2)>>
She can't help but feel @@.mediumaquamarine;satisfaction@@ in carrying her lover's child.
<<set $slaves[$i].trust += 1>>
<</if>>
/* pregmod start */
<<if $slaves[$i].pregSource == $slaves[$i].ID>>
<<if $slaves[$i].sexualQuirk == "perverted">>
She's @@.hotpink;aroused@@ at the mere concept that the baby growing inside her was conceived by her own sperm.
<<set $slaves[$i].devotion += 1>>
<<else>>
She often becomes preoccupied with @@.gold;worry@@ that her self-conceived child will be born unhealthy.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<switch $slaves[$i].pregControl>>
<<case "speed up">>
<<if $Nurse == 0 && $slaves[$i].assignment != "get treatment in the clinic">>
<<if $slaves[$i].pregType >= 10 && $slaves[$i].devotion <= 20 && $slaves[$i].trust <= 50>>
<<if $slaves[$i].sexualFlaw == "self hating">>
She is @@.hotpink;delirious with joy@@ over her straining womb. Every week she gets bigger, fuller and tighter; in her mind, it won't be long until she bursts, bringing her children into the world.
<<set $slaves[$i].devotion += 10>>
<<else>>
She is @@.gold;utterly terrified@@ by her straining womb. Every week she gets bigger, fuller and tighter; in her mind, it won't be long until she bursts, bringing her children into @@.mediumorchid;this wretched world.@@<<if $slaves[$i].pregType >= 20 && $slaves[$i].preg > 30>> She is absolutely huge, her stretchmark streaked orb of a belly keeps her painfully immobilized. She counts every second, hoping that she can make it to the next. Her mind @@.red;can't handle it and shatters,@@ leaving her nothing more than an overfilled broodmother.<<set $slaves[$i].fetish = "mindbroken">><</if>>
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<</if>>
<<elseif $slaves[$i].devotion <= 20 && $slaves[$i].trust <= 20>>
She is @@.gold;utterly terrified@@ by her straining womb and filled @@.mediumorchid;with disgust@@ that you've turned her into nothing more than a rapid breeding vessel.
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<elseif $slaves[$i].devotion <= 80 && $slaves[$i].trust <= 80>>
She trusts you, but deep down @@.gold;she can't help but worry@@ over how fast she is growing.
<<set $slaves[$i].trust -= 2>>
<</if>>
<</if>>
<<case "labor supressors">>
<<if $slaves[$i].devotion <= 20 && ($slaves[$i].pregSource == -1)>>
She is filled with @@.mediumorchid;hate@@ that you're forcing her to continue carrying your child.
<<set $slaves[$i].devotion -= 5>>
<</if>>
<<case "slow gestation">>
<<if $slaves[$i].devotion <= 20 && ($slaves[$i].pregSource == -1)>>
She is filled with @@.mediumorchid;hate@@ that you're tormenting her by prolonging her pregnancy.
<<set $slaves[$i].devotion -= 5>>
<</if>>
<</switch>>
<<if $slaves[$i].induce == 1>>
Her child<<if $slaves[$i].pregType > 1>>ren visibly shift<<else>> visibly shifts<</if>> within her womb as <<if $slaves[$i].pregType > 1>>they prepare<<else>>it prepares<</if>> to enter the world. She experiences several contractions, but not enough to deter her from her work.
<<elseif $slaves[$i].pregControl == "labor supressors">>
Her child<<if $slaves[$i].pregType > 1>>ren are<<else>> is<</if>> oddly calm; it is unlikely she will give birth soon, despite being overdue.
<<elseif $slaves[$i].pregType < 50>>
<<if $slaves[$i].preg > 41>>
She is constantly beset by her squirming child<<if $slaves[$i].pregType > 1>>ren<</if>>. They're overdue, so she's likely to go into labor at any moment, but they aren't quite ready to leave their home.
<<elseif $slaves[$i].preg > 39>>
She is constantly beset by her squirming child<<if $slaves[$i].pregType > 1>>ren<</if>>. Given their liveliness, and how long she has been pregnant, it is likely that she will go into labor at any time now.
<<elseif $slaves[$i].preg > 38>>
She often has to stop for breaks to soothe her kicking child<<if $slaves[$i].pregType > 1>>ren<</if>> and to catch her breath. She is far enough along that she may go into labor any day now.
<<elseif $slaves[$i].preg > 37>>
She often has to stop for breaks to soothe her kicking child<<if $slaves[$i].pregType > 1>>ren<</if>>. She is far enough along that she may go into early labor.
<</if>>
<</if>>
/* pregmod end */
<<if ($slaves[$i].preg > 20) && (random(1,100) == 69)>>
<<if ($slaves[$i].behavioralFlaw == "none") && ($slaves[$i].behavioralQuirk == "none")>>
<<switch random(1,4)>>
<<case 1>>
<<set $slaves[$i].behavioralFlaw = "odd">>
The stress of her growing pregnancy leads her to begin @@.red;acting oddly@@.
<<case 2>>
<<set $slaves[$i].behavioralFlaw = "hates men">>
The stress of her growing pregnancy leads her to begin @@.red;disliking the company of men@@.
<<case 3>>
<<set $slaves[$i].behavioralFlaw = "hates women">>
The stress of her growing pregnancy leads her to begin @@.red;disliking the company of women@@.
<<case 4>>
<<set $slaves[$i].behavioralFlaw = "gluttonous">>
The stress of her growing pregnancy leads her to begin @@.red;taking solace in overeating@@.
<</switch>>
<<elseif ($slaves[$i].sexualFlaw == "none") && ($slaves[$i].sexualQuirk == "none")>>
<<switch random(1,8)>>
<<case 1>>
<<set $slaves[$i].sexualFlaw = "hates oral">>
The stress of her growing pregnancy leads her to begin @@.red;rejecting oral sex@@.
<<case 2>>
<<set $slaves[$i].sexualFlaw = "hates anal">>
The stress of her growing pregnancy leads her to begin @@.red;rejecting anal sex@@.
<<case 3>>
<<set $slaves[$i].sexualFlaw = "hates penetration">>
The stress of her growing pregnancy leads her to begin @@.red;rejecting penetrative sex@@.
<<case 4>>
<<set $slaves[$i].sexualFlaw = "shamefast">>
The stress of her growing pregnancy leads her to become @@.red;paranoid about her naked body@@.
<<case 5>>
<<set $slaves[$i].sexualFlaw = "repressed">>
The stress of her growing pregnancy leads her to begin @@.red;rejecting sex@@.
<<case 6>>
<<set $slaves[$i].sexualFlaw = "apathetic">>
The stress of her growing pregnancy causes her to become @@.red;inert during sex@@.
<<case 7>>
<<set $slaves[$i].sexualFlaw = "crude">>
The stress of her growing pregnancy leads her to @@.red;become quite crude@@.
<<case 8>>
<<set $slaves[$i].sexualFlaw = "judgemental">>
The stress of her growing pregnancy causes her to become overly @@.red;judgemental of her partners@@.
<</switch>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 95) && ($fetishChangeChance > random(0,100)) && ($slaves[$i].oralCount+$slaves[$i].vaginalCount+$slaves[$i].analCount > 200) && ($slaves[$i].fetish != "pregnancy")>>
The combination of pregnancy and constant sex has @@.pink;sexualized pregnancy for her.@@
<<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 65>>
<</if>>
<</if>> /* closes not fuckdoll or mindbroken check; still .preg >= 10 */
<<if ($slaves[$i].preg > 30) && ($slaves[$i].pregType >= 20) && ((($slaves[$i].assignment == "be your Concubine" || $slaves[$i].assignment == "serve in the master suite") && $masterSuitePregnancySlaveLuxuries == 1) || ($slaves[$i].diet == "high caloric"))>>
<<if ($slaves[$i].weight <= 65)>>
$pronounCap has @@.lime;gained weight@@ in order to better sustain <<print $possessive>>self and $possessive children.
<<set $slaves[$i].weight += 1>>
<</if>>
<<if (random(1,100) > 80)>>
<<if (($slaves[$i].boobs - $slaves[$i].boobsImplant) < 10000)>>
$possessiveCap breasts @@.lime;greatly swell@@ to meet the upcoming demand.
<<set $slaves[$i].boobs += 500>>
<<if $slaves[$i].boobShape != "saggy" && $slaves[$i].preg > 32 && ($slaves[$i].breastMesh != 1) && ($slaves[$i].drugs != "sag-B-gone")>>
$possessiveCap immensely engorged @@.orange;breasts become saggy@@ in the last stages of $possessive pregnancy as $possessive body undergoes changes in anticipation of the forthcoming birth.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<<if ($slaves[$i].hips < 2)>>
$possessiveCap hips @@.lime;widen@@ for $possessive upcoming birth.
<<set $slaves[$i].hips += 1>>
<</if>>
<<if ($slaves[$i].butt < 14)>>
$possessiveCap butt @@.lime;swells with added fat@@ from $possessive changing body.
<<set $slaves[$i].butt += 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].preg > 30) && ($slaves[$i].pregType >= 10)>>
<<if random(1,100) > 80 && (($slaves[$i].boobs - $slaves[$i].boobsImplant) < 7500)>>
$possessiveCap breasts @@.lime;swell@@ in preparation for $possessive growing brood.
<<set $slaves[$i].boobs += 150>>
<<if $slaves[$i].boobShape != "saggy" && ($slaves[$i].breastMesh != 1) && ($slaves[$i].drugs != "sag-B-gone")>>
<<if $slaves[$i].preg > random(32,82)>>
$possessiveCap swollen @@.orange;breasts become saggy@@ in the last stages of $possessive pregnancy as $possessive body undergoes changes in anticipation of the forthcoming birth.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs - $slaves[$i].boobsImplant) < 1000>>
<<if random(1,100) > 80>>
Pregnancy @@.lime;causes $possessive breasts to swell somewhat.@@
<<set $slaves[$i].boobs += 50>>
<<if $slaves[$i].boobShape != "saggy" && $slaves[$i].preg > random(32,100) && ($slaves[$i].breastMesh != 1) && ($slaves[$i].drugs != "sag-B-gone")>>
$possessiveCap @@.orange;breasts become saggy@@ in the last stages of $possessive pregnancy as $possessive body undergoes changes in anticipation of the forthcoming birth.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].preg > 32 && $slaves[$i].physicalAge >= 18 && $slaves[$i].hips == 1 && $slaves[$i].hipsImplant == 0 && random(1,100) > 90>>
$possessiveCap hips @@.lime;widen@@ to better support $possessive gravidity.
<<set $slaves[$i].hips += 1>>
<<elseif $slaves[$i].preg > 28 && $slaves[$i].physicalAge >= 18 && $slaves[$i].hips == 0 && $slaves[$i].hipsImplant == 0 && random(1,100) > 70>>
$possessiveCap hips @@.lime;widen@@ to better support $possessive gravidity.
<<set $slaves[$i].hips += 1>>
<</if>>
<<if $slaves[$i].preg == 15>>
<<if $slaves[$i].pregKnown == 0>>
$possessiveCap areolae have oddly darkened. Some cursory tests reveal @@.lime;she is about fifteen weeks pregnant;@@
<<set $slaves[$i].pregKnown = 1>>
<<else>>
$possessiveCap areolae darken with $possessive progressing pregnancy.
<</if>>
<<elseif $slaves[$i].bellyPreg >= 1500>>
<<if setup.fakeBellies.includes($bellyAccessory)>>
Her growing pregnancy renders her fake belly moot.
<<set $slaves[$i].bellyAccessory = "none">>
<</if>>
<<if ($slaves[$i].preg > 20) && ($slaves[$i].lactation == 0)>>
<<if $slaves[$i].health < -20>>
$pronounCap's so unwell that natural lactation is unlikely.
<<elseif $slaves[$i].weight <= -30>>
$pronounCap's so skinny that natural lactation is unlikely.
<<elseif $slaves[$i].preg > random(18,30)>>
Pregnancy @@.lime;causes $object to begin lactating.@@
<<set $slaves[$i].lactation = 1>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes .preg >= 10 */
<<SetPregType $slaves[$i]>>
<</if>> /* END PREG EFFECTS */
/* IS NOT PREGNANT */
<<if ($slaves[$i].fuckdoll == 0) && ($slaves[$i].preg == -1) && ($slaves[$i].devotion > 20) && ($slaves[$i].fetishStrength > 60) && ($slaves[$i].fetish == "pregnancy") && isFertile($slaves[$i])>>
<<if $slaves[$i].fetishKnown == 0>>
@@.mediumorchid;She's unhappy@@ that she's on contraceptives, revealing that she has a @@.lightcoral;deep desire to get pregnant.@@
<<set $slaves[$i].fetishKnown = 1>>
<<else>>
She badly wants to have a child, so @@.mediumorchid;she's unhappy@@ that she's on contraceptives.
<</if>>
<<set $slaves[$i].devotion -= 4>>
<</if>>
/* CAN GET PREGNANT (fertile, not on contraceptives and not wearing chastity) */
<<if canGetPregnant($slaves[$i])>>
<<set _conceptionSeed = random(1,100)>>
<<if ($PC.dick > 0) && ($universalRulesImpregnation == "PC") && ($slaves[$i].eggType == "human")>>
$slaves[$i].slaveName is ripe for breeding, so you ejaculate inside $object often. When you bore of $possessive fertile <<if $slaves[$i].mpreg == 1>>ass<<else>>cunt<</if>>, you keep $object around as you fuck other slaves so you can pull out of them, shove your cock into $object, and fill $object with your seed anyway.
<<if ($slaves[$i].fuckdoll == 0) && ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
She attempts to resist this treatment, and spends most of her days bound securely, with your cum dripping out of her <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>. This regimen fills her with @@.mediumorchid;hatred,@@ @@.gold;fear,@@ and @@.lime;a pregnancy.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<if ($slaves[$i].sexualFlaw == "none")>>
This unpleasant interlude leaves her @@.red;hating penetration@@ of her now-pregnant <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>.
<<if $slaves[$i].mpreg == 1>>
<<set $slaves[$i].sexualFlaw = "hates anal">>
<<else>>
<<set $slaves[$i].sexualFlaw = "hates penetration">>
<</if>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
She complies fearfully with your use of her body.
<<elseif ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
She is @@.hotpink;absurdly pleased@@ by this treatment, @@.mediumaquamarine;trustingly@@ serving as your breeding bitch until she @@.lime;conceives.@@ She's so aroused by the constant insemination that having your dick, wet from another slave, pushed inside her to climax is often enough to bring her to orgasm in turn.
<<set $slaves[$i].devotion += 5, $slaves[$i].trust += 5>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Such total satisfaction of her pregnancy fantasies @@.green;strengthens her fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<else>>
She serves you dutifully in this, @@.mediumaquamarine;trustingly@@ serving as your breeding bitch until she @@.lime;conceives.@@
<<set $slaves[$i].trust += 5>>
<</if>>
<</if>>
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = -1, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<SetPregType $slaves[$i]>>
<<set $activeSlave = $slaves[$i]>><<if $slaves[$i].mpreg == 1>><<AnalVCheck 10>><<else>><<VaginalVCheck 10>><</if>><<set $slaves[$i] = $activeSlave>>
<<elseif (($slaves[$i].vagina == 0) || (($slaves[$i].anus == 0) && ($slaves[$i].mpreg > 0)))>>
<<elseif ($HeadGirl != 0) && ($HeadGirl.dick > 0) && ($slaves[$i].ID != $HeadGirl.ID) && ($universalRulesImpregnation == "HG") && canPenetrate($HeadGirl)>>
<<if $slaves[$i].HGExclude == 1>>
It's $HeadGirl.slaveName's responsibility to impregnate fertile slaves, but your Head Girl is forbidden from impregnating $slaves[$i].slaveName.
<<elseif $HGCum == 0>>
It's $HeadGirl.slaveName's responsibility to impregnate fertile slaves, but your Head Girl can only fuck a limited number of slaves enough to ensure impregnation each week.
<<elseif !canBreed($slaves[$i], $HeadGirl)>>
It's $HeadGirl.slaveName's responsibility to impregnate fertile slaves, but $HeadGirl.slaveName's sperm is unable to fertilize $slaves[$i].slaveName's ova, so she doesn't waste her seed trying.
<<else>>
It's $HeadGirl.slaveName's responsibility to get $object pregnant, a task your
<<if ($HeadGirl.fetish == "pregnancy") && ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength > 60)>>
pregnancy fetishist Head Girl is @@.hotpink;extremely pleased@@ to take on.
<<set $HeadGirl.devotion += 2>>
<<if ($HeadGirl.fetishStrength <= 95)>>
The opportunity @@.green;strengthens her pregnancy fetish@@ by indulgence.
<<set $HeadGirl.fetishStrength += 4>>
<</if>>
<<elseif $HeadGirl.career == "a breeding bull">>
Head Girl feels @@.hotpink;she was meant for.@@
<<set $HeadGirl.devotion += 1>>
<<elseif ($HeadGirl.attrXX > 65) && ($HeadGirl.attrKnown == 1)>>
<<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>-hungry Head Girl is @@.hotpink;happy@@ to take on.
<<set $HeadGirl.devotion += 1>>
<<else>>
Head Girl approaches dutifully.
<</if>>
<<if ($slaves[$i].fuckdoll == 0) && ($slaves[$i].fetish != "mindbroken")>>
<<if $slaves[$i].career == "a dairy cow" && ($slaves[$i].devotion <= 20)>>
$slaves[$i].slaveName feels a need to be bred by the Head Girl, and takes her superior's cock bareback until @@.lime;conception@@ is verified.
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<if (($HeadGirl.fetish == "sadist") || ($HeadGirl.fetish == "dom")) && ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength > 60)>>
Her interest is piqued, however, when $slaves[$i].slaveName shows signs of resistance. $HeadGirl.slaveName @@.hotpink;enthusiastically@@ @@.mediumorchid;rapes the poor girl@@ pregnant, ejaculating inside her victim more often than is really necessary for @@.lime;conception.@@
<<set $HeadGirl.devotion += 2, $slaves[$i].devotion -= 5>>
<<else>>
$slaves[$i].slaveName tries to resist her, so $HeadGirl.slaveName is forced to @@.mediumorchid;rape the poor girl@@ pregnant, regularly ejaculating inside her until @@.lime;conception@@ is confirmed.
<<set $slaves[$i].devotion -= 4>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "none")>>
This unpleasant interlude leaves her @@.red;hating penetration@@ of her violated <<if $slaves[$i].mpreg == 1>>anus<<else>>pussy<</if>>.
<<if $slaves[$i].mpreg == 1>>
<<set $slaves[$i].sexualFlaw = "hates anal">>
<<else>>
<<set $slaves[$i].sexualFlaw = "hates penetration">>
<</if>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if (($HeadGirl.fetish == "sadist") || ($HeadGirl.fetish == "dom")) && ($HeadGirl.fetishKnown == 1) && ($HeadGirl.fetishStrength > 60)>>
Her interest is piqued, however, when it becomes clear that $slaves[$i].slaveName, though fearfully obedient, is not happy with being bred. $HeadGirl.slaveName @@.hotpink;enthusiastically@@ ensures that her victim @@.mediumorchid;does not enjoy@@ a week of being @@.lime;raped pregnant.@@
<<set $HeadGirl.devotion += 2, $slaves[$i].devotion -= 3>>
<<else>>
$slaves[$i].slaveName, though fearfully obedient, is not happy with being bred, but $HeadGirl.slaveName @@.mediumorchid;rapes the poor girl@@ pregnant anyway, regularly ejaculating inside her until @@.lime;conception@@ is confirmed.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "none")>>
This unpleasant interlude leaves her @@.red;hating penetration@@ of her violated <<if $slaves[$i].mpreg == 1>>anus<<else>>pussy<</if>>.
<<if $slaves[$i].mpreg == 1>>
<<set $slaves[$i].sexualFlaw = "hates anal">>
<<else>>
<<set $slaves[$i].sexualFlaw = "hates penetration">>
<</if>>
<</if>>
<<elseif ($slaves[$i].devotion < 75)>>
<<if ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$slaves[$i].slaveName, a pregnancy fetishist, is @@.hotpink;very willing to be bred@@ by the Head Girl, and eagerly takes her superior's cock bareback until @@.lime;conception@@ is verified.
<<set $slaves[$i].devotion += 2>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Such total satisfaction of her pregnancy fantasies @@.green;strengthens her fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<else>>
$slaves[$i].slaveName is willing to be bred by the Head Girl, and takes her superior's cock bareback until @@.lime;conception@@ is verified.
<</if>>
<<else>>
<<if ($slaves[$i].fetish == "pregnancy") && ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
$slaves[$i].slaveName, a pregnancy fetishist, considers breeding by the Head Girl @@.hotpink;a dream come true,@@ and the slaves carry on a torrid affair until @@.lime;conception@@ is verified.
<<set $slaves[$i].devotion += 2>>
<<if ($slaves[$i].fetishStrength <= 95)>>
Such total satisfaction of her pregnancy fantasies @@.green;strengthens her fetish.@@
<<set $slaves[$i].fetishStrength += 4>>
<</if>>
<<else>>
$slaves[$i].slaveName is @@.hotpink;quite willing to be bred@@ by the Head Girl, whom she respects, and submissively takes her superior's cock bareback until @@.lime;conception@@ is verified.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>> /* closes not fuckdoll not mindbroken */
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = $HeadGirl.ID, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1, $HGCum -= 1, $HeadGirl.penetrativeCount += 10, $penetrativeTotal += 10>>
<<SetPregType $slaves[$i]>>
<<set $activeSlave = $slaves[$i]>><<if $slaves[$i].mpreg == 1>><<AnalVCheck 10>><<else>><<VaginalVCheck 10>><</if>><<set $slaves[$i] to $activeSlave>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $HeadGirl.ID == $slaves[$j].ID>>
<<set $slaves[$j] = $HeadGirl>>
<<break>>
<</if>>
<</for>>
<</if>> /* closes HG impregnation */
<<elseif (_conceptionSeed > 50)>>
<<switch $slaves[$i].assignment>>
<<case "rest" "stay confined" "be confined in the cellblock">>
/* these assignments are safe from random impregnation */
<<case "be your Concubine">>
<<if ($PC.dick == 1) && ($slaves[$i].fuckdoll == 0) && ($slaves[$i].fetish != "mindbroken") && ($slaves[$i].eggType == "human")>>
As your concubine, she takes care to only share her fertile <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>> with you. Her efforts paid off; @@.lime;she has become pregnant with your child@@.
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = -1, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<SetPregType $slaves[$i]>>
<</if>>
<<case "serve in the master suite">>
<<if ($PC.dick == 1) && ($slaves[$i].eggType == "human") && (($slaves[$i].toyHole == "all her holes" && $slaves[$i].mpreg != 1 && $slaves[$i].vagina > 0) || ($slaves[$i].toyHole == "all her holes" && $slaves[$i].mpreg == 1 && $slaves[$i].anus > 0) || ($slaves[$i].toyHole == "pussy" && $slaves[$i].mpreg != 1) || ($slaves[$i].mpreg == 1 && $slaves[$i].toyHole == "ass"))>>
You frequently avail yourself to her fertile <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>. It's no surprise when @@.lime;she ends up pregnant with your child@@.
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = -1, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<SetPregType $slaves[$i]>>
<<else>> /% look for a random father among master suite slaves %/
<<set _msSlaves = $slaves.filter(function(s) { return s.assignment == "serve in the master suite"; })>>
<<set _msSlaves = _msSlaves.shuffle()>>
<<for _m = 0; _m < _msSlaves.length; _m++>>
<<if canImpreg($slaves[$i], _msSlaves[_m])>>
/* catch for self-impregnation */
<<if $slaves[$i].ID == _msSlaves[_m].ID>>
<<if (_conceptionSeed <= 95)>>
<<continue>> /* 95% chance not to self-impregnate */
<</if>>
<</if>>
/* found eligible father */
After all the unprotected sex $pronoun had this week, it's really no surprise when @@.lime;$pronoun ends up pregnant@@.
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = _msSlaves[_m].ID, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<SetPregType $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<case "please you">>
<<if ($PC.dick == 1) && ($slaves[$i].eggType == "human") && (($slaves[$i].toyHole == "all her holes" && $slaves[$i].mpreg != 1 && $slaves[$i].vagina > 0) || ($slaves[$i].toyHole == "all her holes" && $slaves[$i].mpreg == 1 && $slaves[$i].anus > 0) || ($slaves[$i].toyHole == "pussy" && $slaves[$i].mpreg != 1) || ($slaves[$i].mpreg == 1 && $slaves[$i].toyHole == "ass"))>>
You frequently avail yourself to her fertile <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>. It's no surprise when @@.lime;she ends up pregnant with your child@@.
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = -1, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<SetPregType $slaves[$i]>>
<</if>>
<<case "work in the brothel" "serve in the club" "whore" "serve the public">>
<<if ($slaves[$i].eggType == "human")>>
Due to all the citizens cumming in $possessive fertile <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>, @@.lime;$pronoun has become pregnant@@.
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = -2, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<SetPregType $slaves[$i]>>
<</if>>
<<case "work a glory hole" "be confined in the arcade">>
<<if ($slaves[$i].eggType == "human")>>
Due to all the customers cumming in $possessive fertile, restrained <<if $slaves[$i].mpreg == 1>>ass<<else>>pussy<</if>>, @@.lime;$pronoun has become pregnant@@.
<<set $slaves[$i].preg = 1, $slaves[$i].pregSource = -2, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<SetPregType $slaves[$i]>>
<</if>>
<<default>> /* random impregnation chance on other assignments - consider relationships first */
<<if (_conceptionSeed > 80) && (($slaves[$i].vaginalCount > 0) || ($slaves[$i].analCount > 0 && $slaves[$i].mpreg > 0))>> /* TODO: compare to previous week totals? */
<<for _m = 0; _m < $slaves.length; _m++>>
<<if $slaves[$i].relationshipTarget == $slaves[_m].ID>>
<<set _tempLover = $slaves[_m]>>
<<elseif $slaves[$i].rivalryTarget == $slaves[_m].ID>>
<<set _tempRival = $slaves[_m]>>
<<elseif $slaves[$i].subTarget == $slaves[_m].ID>>
<<set _tempSub = $slaves[_m]>>
<</if>>
<</for>>
<<if ($PC.dick == 1) && (($slaves[$i].relationship == -3) || ($slaves[$i].relationship == -2)) && ($slaves[$i].eggType == "human")>>
<<set $slaves[$i].pregSource = -1>>
<<elseif ($slaves[$i].relationship > 2) && canImpreg($slaves[$i], _tempLover)>> /* erection not needed for impregnation via consensual sex play (FWB or better) */
<<set $slaves[$i].pregSource = _tempLover.ID>>
<<elseif ($slaves[$i].subTarget != 0) && ($slaves[$i].assignment == "be a subordinate slave") && canAchieveErection($tempSub) && canImpreg($slaves[$i], _tempSub)>> /* subordinate must have erection to impregnate target */
<<set $slaves[$i].pregSource = _tempSub.ID>>
<<elseif (random(1,100) > 95) && ($slaves[$i].rivalry > 2) && canAchieveErection(_tempRival) && canImpreg($slaves[$i], _tempRival)>> /* 5% chance to be raped and knocked up by bitter rival - erection needed */
Driven by the bitter rivalry between them, _tempRival.slaveName successfully overpowers $slaves[$i].slaveName and rapes $object, cumming deep in $possessive fertile <<if $slaves[$i].mpreg == 1>>asshole<<else>>pussy<</if>> whenever she chooses. By the end of the week, $slaves[$i].slaveName is vowing revenge as $pronoun regains confidence.
<<set $slaves[$i].pregSource = _tempRival.ID>>
<<elseif (random(1,100) > 60) && ($PC.dick == 1) && ($slaves[$i].eggType == "human")>> /* still 40% chance of impregnation by PC */
<<set $slaves[$i].pregSource = -1>>
<<elseif (random(1,100) > 95) && ($slaves[$i].eggType == "human")>> /* 5% chance of impregnation by random citizen - TODO: make this optional for players who want random fathers from among their own slaves only */
<<set $slaves[$i].pregSource = -2>>
<<else>>
/* default pregSource to a random citizen in case no eligible father is found */
<<set $slaves[$i].pregSource = ($slaves[$i].eggType == "human") ? -2 : 0>> /* pregmod: random citizens cannot father non-human children */
/* pick a random starting point in the slave array and iterate (wrapping around) until finding eligible father or coming back to starting point */
<<if $slaves.length == 1>>
<<if canImpreg($slaves[$i], $slaves[$i]) && _conceptionSeed > 95>>
<<set $slaves[$i].pregSource = $slaves[$i].ID>>
<</if>>
<<else>>
<<set _sourceSeed = random(0,$slaves.length-1)>>
<<for _m = _sourceSeed + 1; _m != _sourceSeed; _m++>>
<<if _m == $slaves.length>><<set _m = 0>><</if>> /* wrap around */
<<if canImpreg($slaves[$i], $slaves[_m])>>
/* self-impregnation check */
<<if ($slaves[_m].ID == $slaves[$i].ID) && (_conceptionSeed <= 95)>>
<<continue>> /* 95% chance not to self-impregnate */
<</if>>
<<set $slaves[$i].pregSource = $slaves[_m].ID>> /* passed the checks above, so this is an eligible father */
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $slaves[$i].pregSource != 0>>
A quick scan after a bout of morning nausea reveals that @@.lime;$pronoun has become pregnant@@.
<<set $slaves[$i].preg = 1, $slaves[$i].pregWeek = 1, $slaves[$i].pregKnown = 1>><<SetPregType $slaves[$i]>>
<</if>>
<</if>> /* closes random chance and non-zero sex acts check */
<</switch>> /* closes assignment checks */
<</if>> /* closes all impregnation checks */
<</if>> /* CLOSES CAN GET PREGNANT */
/* PREGNANCY TYPE SANITY CHECK (not for pregnancies started above) */
<<if $slaves[$i].preg < 1>>
<<if $slaves[$i].pregType != 0>>
<<set $slaves[$i].pregType = 0>>
<</if>>
<<elseif $slaves[$i].preg > 0 && $slaves[$i].pregType == 0>>
<<SetPregType $slaves[$i]>>
<</if>>
<<else>> /* PREGMOD: NOT PREGNANT, YES INFLATION */
<<include "SA inflation">>
<<if setup.fakeBellies.includes($bellyAccessory)>>
$pronounCap has trouble keeping <<print $object>>self full of
<<switch $slaves[$i].inflationType>>
<<case "cum" "milk" "water" "food">>
$slaves[$i].inflationType
<<default>>
<<print $slaves[$i].inflationType>>s
<</switch>>
with the weight of the fake belly resting on $possessive swollen stomach, forcing it to be removed.
<<set $slaves[$i].bellyAccessory = "none">>
<</if>>
<<if $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].inflation == 3>>
<<if $slaves[$i].fetish != "masochist" && $slaves[$i].sexualFlaw != "hates self">>
Being so distended with fluids is @@.mediumorchid;very uncomfortable@@ to $possessive.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<if ($slaves[$i].fetish == "none") && ($fetishChangeChance > random(0,100))>>
Having such a round, heavy belly leads $object to @@.lightcoral;begin fantasizing about being pregnant.@@
<<set $slaves[$i].fetish = "pregnancy">>
<</if>>
<<elseif $slaves[$i].inflation > 0>>
<<if $slaves[$i].fetish == "humiliation">>
Having to walk around with a belly full of
<<switch $slaves[$i].inflationType>>
<<case "cum" "milk" "water" "food">>
$slaves[$i].inflationType
<<default>>
<<print $slaves[$i].inflationType>>s
<</switch>>
is completely humiliating, and $pronoun @@.hotpink;loves it.@@
<<if $slaves[$i].fetishStrength < 100>>
<<set $slaves[$i].fetishStrength++>>
<</if>>
<<else>>
Having to walk around with a belly full of
<<switch $slaves[$i].inflationType>>
<<case "cum" "milk" "water" "food">>
$slaves[$i].inflationType
<<default>>
<<print $slaves[$i].inflationType>>s
<</switch>>
is @@.mediumorchid;completely humiliating.@@
<<set $slaves[$i].devotion -= 2>>
<<if (($slaves[$i].fetish == "none") || ($slaves[$i].fetishStrength <= 10)) && ($fetishChangeChance > random(0,100))>>
However, all the eyes on $object and $possessive jiggling middle @@.lightcoral;makes $object begin to crave humiliation.@@
<<set $slaves[$i].fetish = "humiliation">>
<</if>>
<</if>>
<</if>>
<<switch $slaves[$i].inflationType>>
<<case "milk" "cum">>
<<if $slaves[$i].behavioralFlaw == "none" && $slaves[$i].behavioralQuirk == "none" && random(1,100) > 70>>
Inflating $possessive guts with <<print $slaves[$i].inflationType>> all week @@.red;drives $object to gluttony.@@
<<set $slaves[$i].behavioralFlaw = "gluttonous">>
<<elseif $slaves[$i].behavioralFlaw == "none" && $slaves[$i].behavioralQuirk == "none">>
Inflating $possessive guts with <<print $slaves[$i].inflationType>> all week @@.red;drives $object to hate eating and food.@@
<<set $slaves[$i].behavioralFlaw = "anorexic">>
<</if>>
<<case "food">>
<<if $slaves[$i].behavioralFlaw == "none" && $slaves[$i].behavioralQuirk != "fitness" && random(1,100) > 70>>
Stuffing her face with food all week @@.red;drives $object to gluttony.@@
<<set $slaves[$i].behavioralFlaw = "gluttonous">>
<<elseif $slaves[$i].behavioralFlaw == "none" && $slaves[$i].behavioralQuirk != "fitness">>
Stuffing her face with food all week @@.red;drives $object to hate eating.@@
<<set $slaves[$i].behavioralFlaw = "anorexic">>
<</if>>
<</switch>>
<</if>>
<<if $slaves[$i].inflation == 3 && $seeExtreme == 1 && $slaves[$i].health <= -100>>
$pronounCap feels an @@.red;unusual intense pain@@ in $possessive bloated belly.
<<set $slaves[$i].burst = 1>>
<</if>>
<</if>> /* PREGMOD: CLOSES INFLATION OVERRIDE */
/* belly sag calcs */
<<if hyperBellyTwo($slaves[$i])>>
<<if $slaves[$i].bellySag < 20>>
<<set $slaves[$i].bellySag += 0.5>>
<<if $slaves[$i].preg > 0>>
<<set $slaves[$i].bellySagPreg += 0.5>>
<</if>>
<<elseif $slaves[$i].preg > 0 && $slaves[$i].bellySagPreg < 20>>
<<set $slaves[$i].bellySagPreg += 0.5>>
<</if>>
<<if $slaves[$i].pregControl == "speed up">>
<<set $slaves[$i].bellySag += 1, $slaves[$i].bellySagPreg += 1>>
<</if>>
<<elseif hyperBellyOne($slaves[$i])>>
<<if $slaves[$i].bellySag < 10>>
<<set $slaves[$i].bellySag += 0.3>>
<<if $slaves[$i].preg > 0>>
<<set $slaves[$i].bellySagPreg += 0.3>>
<</if>>
<<elseif $slaves[$i].preg > 0 && $slaves[$i].bellySagPreg < 10>>
<<set $slaves[$i].bellySagPreg += 0.3>>
<</if>>
<<if $slaves[$i].pregControl == "speed up">>
<<set $slaves[$i].bellySag += 0.5, $slaves[$i].bellySagPreg += 0.5>>
<</if>>
<<elseif hugeBellyPreg($slaves[$i]) || ($slaves[$i].bellyImplant >= 8000)>>
<<if $slaves[$i].bellySag < 5>>
<<set $slaves[$i].bellySag += 0.1>>
<<if $slaves[$i].preg > 0>>
<<set $slaves[$i].bellySagPreg += 0.1>>
<</if>>
<<elseif $slaves[$i].preg > 0 && $slaves[$i].bellySagPreg < 5>>
<<set $slaves[$i].bellySagPreg += 0.1>>
<</if>>
<<if $slaves[$i].pregControl == "speed up">>
<<set $slaves[$i].bellySag += 0.2, $slaves[$i].bellySagPreg += 0.2>>
<</if>>
<</if>>
<<if $slaves[$i].bellySagPreg > $slaves[$i].bellySag>>
<<set $slaves[$i].bellySagPreg = $slaves[$i].bellySag>>
<</if>>
<<if $slaves[$i].bellySag > 0 && !visibleBelly($slaves[$i])>>
<<if $slaves[$i].muscles > 95>>
<<if (random(1,100) > 1)>>
$possessiveCap stretched, extreme muscles @@.green;firm up readily@@ after
<<if $slaves[$i].bellySagPreg > 0>>
$possessive pregnancy.
<<set $slaves[$i].bellySag -= 0.5, $slaves[$i].bellySagPreg -= 0.5>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0, $slaves[$i].bellySagPreg = 0>>
<</if>>
<<else>>
being heavily distended for so long.
<<set $slaves[$i].bellySag -= 0.5>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].muscles >= 30>>
<<if (random(1,100) > 20)>>
$possessiveCap stretched, muscular belly @@.green;firms up@@ after
<<if $slaves[$i].bellySagPreg > 0>>
$possessive pregnancy.
<<set $slaves[$i].bellySag -= 0.4, $slaves[$i].bellySagPreg -= 0.4>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0, $slaves[$i].bellySagPreg = 0>>
<</if>>
<<else>>
being heavily distended for so long.
<<set $slaves[$i].bellySag -= 0.4>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].muscles >= 5>>
<<if (random(1,100) > 40)>>
$possessiveCap stretched, toned belly @@.green;firms up@@ after
<<if $slaves[$i].bellySagPreg > 0>>
$possessive pregnancy.
<<set $slaves[$i].bellySag -= 0.3, $slaves[$i].bellySagPreg -= 0.3>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0, $slaves[$i].bellySagPreg = 0>>
<</if>>
<<else>>
being heavily distended for so long.
<<set $slaves[$i].bellySag -= 0.3>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if (random(1,100) > 60)>>
$possessiveCap belly @@.green;regains some firmness@@ after
<<if $slaves[$i].bellySagPreg > 0>>
$possessive pregnancy.
<<set $slaves[$i].bellySag -= 0.2, $slaves[$i].bellySagPreg -= 0.2>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0, $slaves[$i].bellySagPreg = 0>>
<</if>>
<<else>>
being heavily distended for so long.
<<set $slaves[$i].bellySag -= 0.2>>
<<if $slaves[$i].bellySag < 0>>
<<set $slaves[$i].bellySag = 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].bellyImplant >= 8000>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].fetish == "none" || $slaves[$i].fetishStrength <= 10) && $slaves[$i].devotion > 20 && random(1,100) > 75>>
Having an implant simulating pregnancy drives her to @@.lightcoral;begin fantasizing about being actually pregnant.@@
<<set $slaves[$i].fetish = "pregnancy">>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].bellyImplant >= 2000>>
<<if setup.fakeBellies.includes($bellyAccessory)>>
Her implant rounded belly renders her fake one moot.
<<set $slaves[$i].bellyAccessory = "none">>
<</if>>
<</if>>
/* MINDBREAK */
<<if ($slaves[$i].fetish != "mindbroken")>>
<<if $slaves[$i].trust < -95>>
<<if $slaves[$i].devotion < -50>>
<<if $week-$slaves[$i].weekAcquired > 9>>
<<if $slaves[$i].fuckdoll > 50>>
Denied all stimulation other than sexual use for longer than a human mind can bear, @@.red;she, or rather it, has been irretrievably broken.@@
<<set $slaves[$i].fetish = "mindbroken", $slaves[$i].sexualFlaw = "none", $slaves[$i].behavioralFlaw = "none">>
<<else>>
<<if random(1,5) == 1>>
She has been used as a sexual slave for so long, and is so hopeless that her future as a slave will be anything but torment, that her mind finally slips. @@.red;She has been irretrievably broken.@@
<<set $slaves[$i].fetish = "mindbroken", $slaves[$i].sexualFlaw = "none", $slaves[$i].behavioralFlaw = "none">>
<<else>>
She's so unhappy and terrified that the effects of the extreme stress on her mind and body are unpredictable. This week,
<<set _stressEffect = random(1,4)>>
<<switch _stressEffect>>
<<case 1>>
@@.mediumorchid;her hatred of sexual slavery was self-reinforcing.@@
<<set $slaves[$i].devotion -= 5>>
<<case 2>>
@@.mediumorchid;her mental state was bad for her health.@@
<<set $slaves[$i].health -= 5>>
<<case 3>>
@@.orange;her face grew a little more haggard.@@
<<set $slaves[$i].face -= 2>>
<<default>>
she managed to bear it without lasting harm.
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].behavioralFlaw == "none")>>
<<if ($slaves[$i].trust < -20)>>
<<if ($slaves[$i].devotion <= 50)>>
<<if (random(1,100) > 100+$slaves[$i].trust)>>
<<set _effect = random(1,4)>>
Being so afraid so constantly drives her to find solace in
<<if _effect == 1>>
self-denial. @@.red;She has developed anorexia.@@
<<set $slaves[$i].behavioralFlaw = "anorexic">>
<<elseif _effect == 2>>
stress eating. @@.red;She's now a nervous glutton.@@
<<set $slaves[$i].behavioralFlaw = "gluttonous">>
<<elseif _effect == 3>>
the scraps of prayer and superstition she can remember from her life before she was a slave. @@.red;She's now religious.@@
<<set $slaves[$i].behavioralFlaw = "devout">>
<<else>>
the remnants of modern philosophy and education she can remember from her life before she was a slave. @@.red;She feels mentally liberated.@@
<<set $slaves[$i].behavioralFlaw = "liberated">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "none")>>
<<if ($slaves[$i].devotion < -20)>>
<<if (random(1,500) > 500+$slaves[$i].devotion)>>
<<set _effect = random(1,6)>>
Being so angry at her life as a sex slave has
<<if _effect == 1>>
driven her into @@.red;sexual apathy.@@
<<set $slaves[$i].sexualFlaw = "apathetic">>
<<elseif _effect == 2>>
convinced her that the conservative parts of her upbringing were right: sex is evil. @@.red;She's now repressed.@@
<<set $slaves[$i].sexualFlaw = "repressed">>
<<elseif _effect == 3>>
given her a dread of being nude. @@.red;She's now shamefast.@@
<<set $slaves[$i].sexualFlaw = "shamefast">>
<<elseif _effect == 4>>
deprived her of any motivation to keep sex appealing or even clean. @@.red;She's now crude.@@
<<set $slaves[$i].sexualFlaw = "crude">>
<<elseif _effect == 5>>
driven her to find refuge in high standards. @@.red;She's now judgemental.@@
<<set $slaves[$i].sexualFlaw = "judgemental">>
<<else>>
convinced her that sex is only this way here. Convinced that sexual slavery is wrong, @@.red;She's become sexually idealistic.@@
<<set $slaves[$i].sexualFlaw = "idealistic">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (canTalk($slaves[$i]) == false)>>
<<if ($slaves[$i].behavioralFlaw == "bitchy")>>
If $pronoun has anything bitchy to say, @@.green;no one can tell,@@ since $pronoun can't talk.
<</if>>
<<if ($slaves[$i].behavioralQuirk == "cutting")>>
If $pronoun has anything witty to say, @@.red;no one can tell,@@ since $pronoun can't talk.
<</if>>
<</if>>
<<if ($slaves[$i].breedingMark == 1) && ($slaves[$i].fuckdoll == 0) && ($slaves[$i].fetish != "mindbroken")>>
<<if ($slaves[$i].devotion <= -20)>>
She views the mark of the Societal Elite @@.mediumorchid;with disgust@@ as it brands her as nothing more than your breeding bitch.
<<set $slaves[$i].devotion -= 10>>
<<elseif ($slaves[$i].devotion <= 50)>>
She bears the mark of the Societal Elite as a sign of her superiority. As such, she @@.mediumorchid;behaves like a spoiled child@@ and tries to have everything her way.
<<set $slaves[$i].devotion -= 5>>
<<if ($slaves[$i].behavioralFlaw == "none") && ($slaves[$i].behavioralQuirk != "confident")>>
She has become @@.red;quite arrogant.@@
<<set $slaves[$i].behavioralFlaw = "arrogant">>
<</if>>
<<else>>
She bears the mark of the Societal Elite @@.hotpink;with pride.@@ It signals that she is yours, and yours alone, drawing her ever closer to her beloved owner.
<<set $slaves[$i].devotion += 10>>
<</if>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadence != "unset" && $slaves[$i].fetish != "mindbroken" && $slaves[$i].fuckdoll == 0>>
<<if $arcologies[0].FSHedonisticDecadenceResearch == 1>>
<<if $arcologies[0].FSDegradationist == "unset">>
<<if $slaves[$i].onDiet != 1>>
<<if $slaves[$i].behavioralQuirk == "insecure">>
She can't stop herself from eating the @@.hotpink;addictive, delicious@@ slave treats available throughout the arcology. She know's they are fattening and @@.gold;starts obsessing@@ even more about her weight, appearance and how others view her.
<<set $slaves[$i].trust -= 3>>
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
<<set $slaves[$i].weight++>>
<</if>>
<<set $slaves[$i].devotion++>>
<<elseif $slaves[$i].behavioralQuirk == "fitness">>
She hates the availability of the fatty slave treats and how they tempt her away from a fit lifestyle, but often @@.hotpink;finds herself absentmidedly snacking on them.@@
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
The more her waistline grows, the @@.gold;less she finds herself trusting you.@@
<<set $slaves[$i].trust--, $slaves[$i].devotion++>>
<<set $slaves[$i].weight++>>
<<else>>
She finds that no matter how many she eats, she never gains weight, a detail she is @@.mediumaquamarine;thankful@@ for.
<<set $slaves[$i].trust++, $slaves[$i].devotion++>>
<</if>>
<<elseif $slaves[$i].behavioralFlaw == "gluttonous">>
She @@.hotpink;loves@@ the availability of the fatty slave treats and how she can keep her mouth filled at @@.hotpink;nearly all times.@@
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
Since her belly is always full thanks to your food supplies, she @@.mediumaquamarine;trusts you to keep her saited,@@ though her constant gorging has a huge impact on her waistline.
<<set $slaves[$i].trust++, $slaves[$i].devotion += 3>>
<<set $slaves[$i].weight += 3>>
<<else>>
Since her belly is always full thanks to your food supplies, she @@.mediumaquamarine;trusts you to keep her saited.@@ Since the food is fat free, her waistline is spared her bad habits.
<<set $slaves[$i].trust++, $slaves[$i].devotion += 3>>
<</if>>
<<elseif $slaves[$i].behavioralFlaw == "anorexic">>
She hates the availability of the fatty slave treats and how she @@.hotpink;can't stop eating them.@@
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
The more her waistline grows, the @@.gold;more horrifying her body becomes to her.@@
<<set $slaves[$i].trust -= 5, $slaves[$i].devotion++>>
<<set $slaves[$i].weight++>>
<<else>>
She finds that no matter how many she eats, she never gains weight, a detail she is @@.mediumaquamarine;thankful@@ for, even if she is disgusted by her actions.
<<set $slaves[$i].trust++, $slaves[$i].devotion++>>
<</if>>
<<else>>
She @@.hotpink;loves@@ the availability of the tasty slave treats and @@.mediumaquamarine;trusts you to more@@ for having them so accessible.
<<if $arcologies[0].FSHedonisticDecadenceDietResearch == 0>>
She is so distracted by the luxury that she doesn't notice the weight she is gaining.
<<set $slaves[$i].weight++>>
<</if>>
<<set $slaves[$i].trust++, $slaves[$i].devotion++>>
<</if>>
<<else>> /* no treats for you */
<<if $slaves[$i].behavioralQuirk == "insecure">>
She is @@.mediumaquamarine;relieved@@ she doesn't have to fret over eating the treats and gaining weight as her <<if $PC.customTitle == 1>>$PC.customTitle<<elseif $PC.title == 1>>Master<<else>>Mistress<</if>> is carefully directing her.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].behavioralQuirk == "fitness">>
She is @@.mediumaquamarine;thankful@@ that she isn't permitted to eat the treats. She's seen others try one, only to start shoveling them down.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].behavioralFlaw == "gluttonous">>
She @@.mediumorchid;resents@@ not being allowed to stuff her face with the tempting treats like the other slaves she sees.
<<set $slaves[$i].devotion -= 2>>
<<elseif $slaves[$i].behavioralFlaw == "anorexic">>
She @@.hotpink;is relieved@@ that she doesn't have to eat the treat and is @@.mediumaquamarine;thankful@@ for your apparent consideration.
<<set $slaves[$i].trust++, $slaves[$i].devotion += 2>>
<<else>>
She <<if canSee($slaves[$i])>>sees<<else>>knows<</if>> how much the other slaves enjoy the delicious treats and @@.mediumorchid;resents@@ not being allowed to enjoy them, feeling you are doing this to @@.gold;spite her.@@
<<set $slaves[$i].devotion--, $slaves[$i].trust-->>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].onDiet != 1>>
The treats are designed to cause stomach cramps alongside being extremely addictive. She can not stop herself from eating them, but she can @@.gold;fear@@ your cruelty as her will steadily @@.hotpink;erodes from the concentrated aphrodisiacs@@ in her food.
<<set $slaves[$i].devotion += 2, $slaves[$i].trust -= 3>>
<<else>>
The treats are designed to cause stomach cramps alongside being extremely addictive. Since she is not permited to eat them, @@.mediumaquamarine;she breathes a sigh of relief,@@ though she is fully aware of what happens to those not as fortunate as her. She @@.hotpink;tries her best to be obedient@@ hoping to not undergo the agony, but her efforts pale in comparison to the effects of the food based aphrodisiacs.
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].behavioralQuirk == "insecure">>
Watching citizens sculpt their slaves to their ideals fills her with @@.mediumaquamarine;relief@@ that someone will find her attractive; that or make her so.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].behavioralQuirk == "fitness">>
Watching both citizens and other slaves lie around and shirk exercise disappoints her. She @@.gold;fears@@ that she'll be prevented from excercising and grow soft too.
<<set $slaves[$i].trust -= 2>>
<<elseif $slaves[$i].behavioralFlaw == "gluttonous">>
Being part of a society that welcomes gluttony makes her @@.mediumaquamarine;feel right at home.@@
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].behavioralFlaw == "anorexic">>
She feels fat just watching your society gorge itself. She @@.gold;fears@@ that she'll be a bloated hog soon too.
<<set $slaves[$i].trust -= 5>>
<</if>>
<</if>>
<</if>>
<<if $FSAnnounced > 0>>
<<set $pornFameBonus = 1>>
<<if $studio == 1>>
<<if $slaves[$i].pornFameSpending > 0>>
<<set $pornFameBonus += 0.2 + ($slaves[$i].pornFameSpending/10000)>>
<<if ($slaves[$i].pornFameSpending >= 4000)>>
$possessiveCap near-ubiquitous presence in arcology pornography greatly increases $possessive impact on society.
<<elseif ($slaves[$i].pornFameSpending >= 2000)>>
$possessiveCap presence in arcology pornography increases $possessive impact on society.
<<else>>
$possessiveCap occasional presence in arcology pornography slightly increases $possessive impact on society.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset" || $arcologies[0].FSDegradationist != "unset" || $arcologies[0].FSBodyPurist != "unset">>
<<modScore $slaves[$i]>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($slaves[$i].race is $arcologies[0].FSSupremacistRace)>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade")>>
<<if $arcologies[0].FSSupremacist >= $FSLockinLevel*0.6>>
Society @@.red;strongly disapproves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a degrading, public role; this also holds back acceptance of $arcologies[0].FSSupremacistRace superiority.
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.3>>
Society @@.red;disapproves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a degrading, public role; this also holds back acceptance of $arcologies[0].FSSupremacistRace superiority.
<<else>>
Society @@.red;disapproves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a degrading, public role; this also holds back acceptance of $arcologies[0].FSSupremacistRace superiority.
<</if>>
<<FSChangePorn "Supremacist" -1>>
<<switch $slaves[$i].assignment>>
<<case "work in the brothel">><<run getSlaveStatisticData($slaves[$i], $facility.brothel).rep -= $FSSingleSlaveRep*($arcologies[0].FSSupremacist/$FSLockinLevel)>>
<</switch>>
<<elseif ($slaves[$i].assignment == "be your Head Girl")>>
Society @@.green;strongly approves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a position of leadership as your head girl, advancing the notion that those of the $arcologies[0].FSSupremacistRace race should be in positions of authority over others.
<<FSChangePorn "Supremacist" 2>>
<<elseif ($slaves[$i].assignment == "recruit girls")>>
Society @@.green;strongly approves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a position of leadership as your recruiter, advancing the notion that it is only natural that those of the $arcologies[0].FSSupremacistRace race should lead the charge in enslaving others.
<<FSChangePorn "Supremacist" 2>>
<<elseif ($slaves[$i].assignment == "be your Concubine")>>
Society @@.green;strongly approves@@ of your keeping a slave of the $arcologies[0].FSSupremacistRace race in a position of importance as your concubine, advancing the notion that the most favoured of your bedslaves should naturally be of the $arcologies[0].FSSupremacistRace race.
<<FSChangePorn "Supremacist" 2>>
/* Code contributed by Anon1888 */
<<else>>
Society does not disapprove of your keeping a slave of the $arcologies[0].FSSupremacistRace race, since $pronoun is not in a publicly degrading role.
<</if>>
<<if $slaves[$i].pregKnown == 1>>
<<if $slaves[$i].pregSource > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].pregSource == $slaves[$j].ID>>
<<if $slaves[$i].race != $slaves[$j].race>>
Society @@.red;strongly disapproves@@ of your allowing a pure $arcologies[0].FSSupremacistRace slave to be miscegenated by $slaves[$j].slaveName.
<<FSChangePorn "Supremacist" -2>>
<<else>>
Society @@.green;strongly approves@@ of your using slave breeders like $slaves[$i].slaveName to propagate the $arcologies[0].FSSupremacistRace race.
<<FSChangePorn "Supremacist" 2>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll > 0>>
Society @@.red;strongly disapproves@@ of your owning a $arcologies[0].FSSupremacistRace Fuckdoll.
<<FSChangePorn "Supremacist" -2>>
<</if>>
<<else>>
<<if $arcologies[0].FSSupremacist >= $FSLockinLevel*0.5>>
Society @@.green;approves@@ of your keeping a slave of an inferior race; this also advances $arcologies[0].FSSupremacistRace superiority.
<<else>>
Society @@.green;approves@@ of your keeping a slave of an inferior race; this also advances $arcologies[0].FSSupremacistRace superiority.
<</if>>
<<FSChangePorn "Supremacist" 1>>
<<if $slaves[$i].fuckdoll > 0>>
Society @@.green;approves@@ of your keeping a Fuckdoll of an inferior race.
<<FSChangePorn "Supremacist" 1>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if ($slaves[$i].race is $arcologies[0].FSSubjugationistRace)>>
<<if $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.5>>
Society @@.green;approves@@ of your keeping a slave of the subject $arcologies[0].FSSubjugationistRace race; this also advances $arcologies[0].FSSubjugationistRace inferiority.
<<else>>
Society @@.green;approves@@ of your keeping a slave of the subject $arcologies[0].FSSubjugationistRace race; this also advances $arcologies[0].FSSubjugationistRace inferiority.
<</if>>
<<FSChangePorn "Subjugationist" 1>>
<<if $slaves[$i].ovaries == 0>>
<<if $slaves[$i].balls == 0 || $slaves[$i].vasectomy == 1>>
Society @@.green;approves@@ of $slaves[$i].slaveName's <<if $slaves[$i].vasectomy == 1 && $slaves[$i].balls > 0>>vasectomy<<elseif $slaves[$i].dick > 0>>gelding<<else>>sterilization<</if>>, which ensures that $pronoun will not propagate the $arcologies[0].FSSubjugationistRace race.
<<FSChangePorn "Subjugationist" 1>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll > 0>>
Society @@.green;approves@@ of your keeping a Fuckdoll of the $arcologies[0].FSSubjugationistRace race.
<<FSChangePorn "Subjugationist" 1>>
<</if>>
<<else>>
<<if $slaves[$i].pregKnown == 1>>
<<if $slaves[$i].pregSource > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].pregSource == $slaves[$j].ID>>
<<if $slaves[$j].race is $arcologies[0].FSSubjugationistRace>>
Society @@.red;strongly disapproves@@ of your allowing $slaves[$j].slaveName to be miscegenated by a $arcologies[0].FSSubjugationistRace subhuman like $slaves[$i].slaveName.
<<FSChangePorn "Subjugationist" -2>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if ($slaves[$i].visualAge < 30)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's youthful body; $pronoun furthers the fashion for young slaves.
<<set _youth_rep_change = ((30-$slaves[$i].visualAge)/5)>>
<<FSChangePorn "YouthPreferentialist" _youth_rep_change>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if ($slaves[$i].visualAge >= 30)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's mature body; $pronoun furthers the fashion for older ladies.
<<set _maturity_rep_change = (($slaves[$i].visualAge-25)/5)>>
<<FSChangePorn "MaturityPreferentialist" _maturity_rep_change>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if ($slaves[$i].balls > 0) && ($slaves[$i].dick > 0) && ($slaves[$i].hormones > 0)>>
Society @@.green;approves@@ of your heavy hormonal feminization of $slaves[$i].slaveName; this advances public interest in girls with soft little dicks.
<<FSChangePorn "GenderRadicalist" 1>>
<<elseif ($slaves[$i].balls > 0) && ($slaves[$i].pubertyXY == 0) && ($slaves[$i].physicalAge >= $potencyAge)>>
Society @@.green;approves@@ of you keeping $slaves[$i].slaveName from going through puberty; this advances public interest in girls with soft little dicks.
<<FSChangePorn "GenderRadicalist" 2>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].balls == 0)>>
Society @@.green;approves@@ of your keeping a gelded slave; this advances public interest in girls with soft dickclits.
<<FSChangePorn "GenderRadicalist" 1>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].anus > 0) && ($slaves[$i].devotion > 20) && ($slaves[$i].trust > -20)>>
Society @@.green;approves@@ of your keeping a contented dickgirl bottom; this advances public interest in girls who get hard when assfucked.
<<FSChangePorn "GenderRadicalist" 1>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if ($slaves[$i].bellyPreg >= 1500)>>
Society <<if $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.5>>@@.green;approves@@<<else>>@@.green;approves@@<</if>> of your keeping a pregnant slave; this also supports the idea that slave women should bear babies.
<<FSChangePorn "GenderFundamentalist" 1>>
<<elseif ($slaves[$i].preg == 0)>>
Society <<if $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.5>>@@.green;approves@@<<else>>@@.green;approves@@<</if>> of your keeping a slave fertile; this also supports the idea that slave women should bear babies.
<<FSChangePorn "GenderFundamentalist" 1>>
<</if>>
<<if ($slaves[$i].devotion <= 95) && canPenetrate($slaves[$i])>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName's stiff, unrestrained dick, since $pronoun isn't even worshipful of you.
<<FSChangePorn "GenderFundamentalist" -1>>
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $slaves[$i].preg > 30>>
<<if $slaves[$i].pregType >= 20>>
Society is @@.green;very pleased@@ at $slaves[$i].slaveName's dedication to pregnancy.
<<FSChangePorn "Repopulationist" 5>>
<<elseif $slaves[$i].pregType >= 10>>
Society is @@.green;pleased@@ by $slaves[$i].slaveName's abnormally large pregnancy.
<<FSChangePorn "Repopulationist" 3>>
<<else>>
Society is @@.green;pleased@@ by $slaves[$i].slaveName's advanced pregnancy.
<<FSChangePorn "Repopulationist" 2>>
<</if>>
<<elseif $slaves[$i].weight > 130>>
$slaves[$i].slaveName is so fat, society just assumes there is a baby somewhere in there, though they wish it was more obvious.
<<elseif $slaves[$i].bellyPreg >= 1500>>
Society is @@.green;pleased@@ by $slaves[$i].slaveName's pregnancy.
<<FSChangePorn "Repopulationist" 1>>
<<elseif $slaves[$i].bellyImplant >= 2000 && (($slaves[$i].ovaries == 0 || $slaves[$i].mpreg == 0) || $slaves[$i].preg < -1)>>
Society @@.green;accepts@@ $slaves[$i].slaveName's implant filled belly due to her infertility.
<<set $repGain += 0.1*$FSSingleSlaveRep>>
<<elseif setup.fakeBellies.includes($bellyAccessory)>>
Society is @@.green;placated@@ by $slaves[$i].slaveName's fake belly.
<<set $repGain += 0.01*$FSSingleSlaveRep>>
<<elseif ($slaves[$i].ovaries == 0 && $slaves[$i].mpreg == 0) || ($slaves[$i].preg < -1) || ($slaves[$i].pubertyXX == 0)>>
Society is @@.red;mildly disappointed@@ that $slaves[$i].slaveName is unable to become pregnant.
<<FSChangePorn "Repopulationist" -1>>
<<else>>
Society is @@.red;disapproving@@ of $slaves[$i].slaveName's flat, unimpregnated stomach.
<<FSChangePorn "Repopulationist" -2>>
<</if>>
<<elseif $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].vaginalAccessory == "chastity belt" || $slaves[$i].vaginalAccessory == "combined chastity">>
Society is @@.green;mildly pleased@@ at you keeping $possessive vagina in check.
<<FSChangePorn "Eugenics" 1>>
<</if>>
<<if $slaves[$i].dickAccessory == "chastity" || $slaves[$i].dickAccessory == "combined chastity">>
Society is @@.green;mildly pleased@@ at you keeping $possessive dick in check.
<<FSChangePorn "Eugenics" 1>>
<</if>>
<<if $slaves[$i].breedingMark == 1>>
<<if $slaves[$i].pregKnown == 1 && $slaves[$i].pregSource == -1>>
The Societal Elite @@.green;are pleased@@ your child is growing in within <<print $object>>. The mark covering $possessive lower belly, coupled with $possessive gravidity and blessing, @@.green;enamores@@ your populace.
<<set $failedElite -= 5+$slaves[$i].pregType>>
<<FSChangePorn "Eugenics" 3>>
<</if>>
<<else>>
<<if $slaves[$i].preg > 30>>
<<if $slaves[$i].pregType >= 20>>
Society is @@.red;furious@@ at $slaves[$i].slaveName's infested womb.
<<FSChangePorn "Eugenics" -10>>
<<elseif $slaves[$i].pregType >= 10>>
Society is @@.red;disgusted@@ by $slaves[$i].slaveName's abnormally large pregnancy.
<<FSChangePorn "Eugenics" -5>>
<<else>>
Society is @@.red;greatly displeased@@ by $slaves[$i].slaveName's advanced pregnancy.
<<FSChangePorn "Eugenics" -3>>
<</if>>
<<elseif $slaves[$i].bellyPreg >= 1500>>
Society is @@.red;very displeased@@ by $slaves[$i].slaveName's pregnancy.
<<FSChangePorn "Eugenics" -2>>
<<elseif $slaves[$i].preg < -1 and $slaves[$i].vagina > -1>>
Society is @@.green;pleased@@ that $slaves[$i].slaveName is unable to become pregnant.
<<FSChangePorn "Eugenics" 2>>
<</if>>
<<if $slaves[$i].pregKnown == 1>>
The Societal Elite @@.red;judge you@@ for keeping pregnant slaves. It falls to the slave owner to deal with subhuman pregnancies and you are failing in your duties as a member of the Elite.
<<set $failedElite += 5+$slaves[$i].pregType>>
<</if>>
<</if>>
<<if $slaves[$i].balls > 0 && $slaves[$i].vasectomy == 0>>
Society @@.red;disapproves@@ of her working testicles.
<<FSChangePorn "Eugenics" $slaves[$i].balls>>
<<elseif $slaves[$i].dick > 0 && $slaves[$i].balls > 0 && $slaves[$i].vasectomy == 1>>
Society @@.green;aproves@@ of her vasectomy.
<<FSChangePorn "Eugenics" 1>>
<<elseif $slaves[$i].dick > 0 && $slaves[$i].balls == 0>>
Society @@.green;aproves@@ of her lack of testicles.
<<FSChangePorn "Eugenics" 2>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].intelligenceImplant > 0) && ($slaves[$i].fetish != "mindbroken")>>
Society @@.green;approves@@ of $slaves[$i].slaveName being properly educated; this advances ideas about slave improvement.
<<FSChangePorn "Paternalist" 1>>
<<elseif ($slaves[$i].intelligenceImplant == 0) && ($slaves[$i].intelligence < 0) && ($slaves[$i].fetish != "mindbroken")>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName being stupid and uneducated; this holds back ideas about slave improvement.
<<FSChangePorn "Paternalist" -1>>
<</if>>
<<if ($slaves[$i].health > 80)>>
Society @@.green;approves@@ of $possessive shining health; this advances belief in a slaveowner's duty.
<<FSChangePorn "Paternalist" 1>>
<</if>>
<<if ($slaves[$i].devotion+$slaves[$i].trust > 180)>>
<<if ($slaves[$i].relationship == -3)>>
Society @@.green;approves very strongly@@ of $possessive happiness as your wife; this advances paternalistic ideals.
<<FSChangePorn "Paternalist" 5>>
<<elseif ($slaves[$i].relationship == -2)>>
Society @@.green;strongly approves@@ of $possessive emotional bond to you; this advances paternalistic ideals.
<<FSChangePorn "Paternalist" 2>>
<<else>>
Society @@.green;approves@@ of $possessive attachment to you; this advances paternalistic ideals.
<<FSChangePorn "Paternalist" 1>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion > 95)>>
Society @@.green;approves@@ of $possessive attachment to you; this advances paternalistic ideals.
<<FSChangePorn "Paternalist" 1>>
<</if>>
<<if ($slaves[$i].trust > 95)>>
Society @@.green;approves@@ of $possessive trust in you; this advances paternalistic ideals.
<<FSChangePorn "Paternalist" 1>>
<</if>>
<</if>>
<<if ($slaves[$i].choosesOwnAssignment == 1)>>
Society @@.green;approves@@ of $slaves[$i].slaveName being allowed to choose $possessive own job, advancing ideals about slave self-actualization.
<<FSChangePorn "Paternalist" 1>>
<</if>>
<<if ($slaves[$i].relationship == -3)>>
<<if $slaves[$i].fetish == "mindbroken">>
Society is mixed over your marriage to the mindbroken girl; on one hand $pronoun had no consent, but on the other, you @@.green;surely must love $object@@ to marry $object.
<<FSChangePorn "Paternalist" 1>>
<<elseif ($slaves[$i].devotion < 20)>>
Society is @@.red;thoroughly disgusted@@ that you took $possessive hand in marriage by force.
<<FSChangePorn "Paternalist" -3>>
<</if>>
<</if>>
<<if ($modScore > 15 || ($piercingScore > 8 && $tatScore > 5))>>
Society @@.red;disapproves@@ of $possessive degrading body modifications, which dulls the public interest in letting slaves choose their own appearance.
<<FSChangePorn "Paternalist" -1>>
<</if>>
<<if $slaves[$i].fuckdoll > 0>>
Society @@.red;strongly disapproves@@ of your owning a Fuckdoll.
<<FSChangePorn "Paternalist" -2>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<if ($slaves[$i].fetish == "mindbroken")>>
Society @@.green;approves@@ of $possessive broken spirit; $pronoun serves as an example of a soulless fuckpuppet.
<<FSChangePorn "Degradationist" 1>>
<<else>>
<<if ($slaves[$i].trust <= 4)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's fear of you.
<<FSChangePorn "Degradationist" 1>>
<<else>>
<<if ($slaves[$i].assignment == "be your Head Girl")>>
Society accepts of $slaves[$i].slaveName trusting you, since $pronoun is your Head Girl and keeps the other slaves down.
<<elseif ($slaves[$i].assignment == "recruit girls")>>
Society accepts of $slaves[$i].slaveName trusting you, since $pronoun is your Recruiter and entraps new slaves.
<<elseif ($slaves[$i].devotion > 95)>>
Society reluctantly accepts of $slaves[$i].slaveName trusting you, since $pronoun worshipful of you.
<<else>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName being trusting of you; $pronoun is not being properly degraded for $possessive role.
<<FSChangePorn "Degradationist" -1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade")>>
Society @@.green;approves@@ of how $pronoun is restrained for involuntary use, seeing this as the future of sexual relations.
<<FSChangePorn "Degradationist" 1>>
<</if>>
<<if ($modScore > 15 || ($piercingScore > 8 && $tatScore > 5))>>
Society @@.green;approves@@ of $possessive many body modifications, which advances the public taste for such degradation of slave bodies.
<<FSChangePorn "Degradationist" 1>>
<</if>>
<<if $slaves[$i].voice != 0>>
<<if $slaves[$i].lips > 95>>
Society @@.green;approves@@ of the way $possessive mouth, with its useless ability to speak, has been replaced with an appealing hole.
<<FSChangePorn "Degradationist" 1>>
<</if>>
<</if>>
<<if ($slaves[$i].choosesOwnAssignment == 1)>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName being allowed to choose $possessive own job; this holds back ideas about slave degradation.
<<FSChangePorn "Degradationist" -1>>
<</if>>
<<if $slaves[$i].fuckdoll > 0>>
Society @@.green;approves@@ of your owning a Fuckdoll.
<<FSChangePorn "Degradationist" 1>>
<</if>>
<</if>>
/* pregmod */
<<if ($slaves[$i].scars != 0) and ($slaves[$i].scars != 6)>>
<<if $arcologies[0].FSDegradationist != "unset">>
Society @@.green;mildly approves@@ of your slaves scarring; this encourages the further abuse of slaves.
<<FSChangePorn "Degradationist" 1>>
<<elseif $arcologies[0].FSPaternalist != "unset">>
Society @@.red;mildly disapproves@@ of your scarred slaves, viewing them as a sign of mistreatment.
<<FSChangePorn "Paternalist" -1>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if ($slaves[$i].boobsImplant == 0) && ($slaves[$i].buttImplant == 0) && ($slaves[$i].lipsImplant == 0) && ($slaves[$i].bellyImplant == -1)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's natural body; this supports the fashion for surgically untouched slaves.
<<FSChangePorn "BodyPurist" 1>>
<<else>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName's implants; this holds back acceptance of the idea that slaves should be all-natural.
<<FSChangePorn "BodyPurist" -1>>
<</if>>
<<if ($slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2)>>
Society @@.green;approves@@ of $possessive unmarked, unblemished skin, advancing the fashion for unspoiled slaves.
<<FSChangePorn "BodyPurist" 1>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].vagina == 0 && $slaves[$i].anus == 0 && $slaves[$i].vaginalCount == 0 && $slaves[$i].analCount == 0>>
Society @@.green;strongly approves@@ of $possessive intact holes, idolizing $possessive pristine body.
<<FSChangePorn "BodyPurist" 3>>
<<elseif $slaves[$i].vagina == 0 && $slaves[$i].vaginalCount == 0>>
Society @@.green;approves@@ of $possessive intact hymen, advancing ideals of pure, fresh slaves.
<<FSChangePorn "BodyPurist" 1>>
<<elseif $slaves[$i].anus == 0 && $slaves[$i].analCount == 0>>
Society @@.green;approves@@ of $possessive intact anus, advancing ideals of pure, fresh slaves.
<<FSChangePorn "BodyPurist" 1>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<set _transformed = 0>>
<<if ($slaves[$i].boobsImplant > 0) && ($slaves[$i].buttImplant > 0) && ($slaves[$i].lipsImplant > 0)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's thoroughly modified body; this supports the fashion for surgically upgraded slaves.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].bellyImplant >= 2000)>>
Society @@.green;mildly approves@@ of $slaves[$i].slaveName's belly bulging implant; this supports interest in more unusual implantations.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].amp == 1) || ($slaves[$i].waist < -95) || ($slaves[$i].teeth == "pointy") || ($slaves[$i].teeth == "removable") || ($slaves[$i].hips == 3)>>
Society @@.green;approves@@ of $possessive extreme surgeries; interest in $object stirs interest in transformations of all kinds.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].amp < 0)>>
Society @@.green;strongly approves@@ of $possessive transhuman body.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].dick > 8)>>
Society @@.green;approves@@ of $possessive monolithic dick, since it's such an obvious transformation masterpiece.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if ($slaves[$i].lips > 95)>>
Society @@.green;approves@@ of $possessive absurd facepussy as a transformation of $possessive mouth into nothing more than another fuckhole.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if $slaves[$i].fuckdoll > 0>>
Society @@.green;approves@@ of your owning a Fuckdoll.
<<FSChangePorn "TransformationFetishist" 1>>
<<set _transformed = 1>>
<</if>>
<<if _transformed == 0>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName's lack of obvious transformations; $pronoun does not advance the ideal of body modification.
<<FSChangePorn "TransformationFetishist" -1>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if ($slaves[$i].boobs < 500) && ($slaves[$i].butt < 3)>>
<<if $arcologies[0].FSPhysicalIdealist != "unset" && ($slaves[$i].weight <= 10)>>
<<set _slimAccept = 1>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset" && $slaves[$i].weight <= 30 && $slaves[$i].muscles <= 30>>
<<set _slimAccept = 1>>
<<elseif $arcologies[0].FSPhysicalIdealist == "unset" && $arcologies[0].FSHedonisticDecadence == "unset" && $slaves[$i].muscles <= 30 && ($slaves[$i].weight <= 10)>>
<<set _slimAccept = 1>>
<<else>>
<<set _slimAccept = 0>>
<</if>>
<<if _slimAccept == 1>>
Society @@.green;approves@@ of $slaves[$i].slaveName's graceful, girlish form; $pronoun furthers the fashion for slaves like $object.
<<FSChangePorn "SlimnessEnthusiast" 1>>
<</if>>
<</if>>
<<if ($slaves[$i].butt > 4) && ($slaves[$i].boobs > 800)>>
Society @@.red;disapproves@@ of $slaves[$i].slaveName's boorishly large tits and ass; $pronoun damages the fashion for slender slaves.
<<FSChangePorn "SlimnessEnthusiast" -1>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].boobs > 2000)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's huge tits; $possessive breasts further the fashion for bouncing boobs on slaves.
<<FSChangePorn "AssetExpansionist" 1>>
<</if>>
<<if ($slaves[$i].butt > 7)>>
Society @@.green;approves@@ of $possessive massive ass; $possessive butt furthers the fashion for big behinds on slaves.
<<FSChangePorn "AssetExpansionist" 1>>
<</if>>
<<if ($slaves[$i].dick > 8)>>
Society @@.green;approves@@ of $possessive massive member, which might be nonfunctional, but is a wonder of expansionism.
<<set _Dic = $slaves[$i].dick-8>>
<<FSChangePorn "AssetExpansionist" _Dic>>
<<elseif ($slaves[$i].dick > 6)>>
Society @@.green;approves@@ of $possessive enormous penis; $possessive cock furthers the fashion for dangling dicks on slaves.
<<FSChangePorn "AssetExpansionist" 1>>
<</if>>
<<if ($slaves[$i].balls > 6)>>
Society @@.green;approves@@ of $possessive swinging balls; $possessive nuts further the fashion for tremendous testicles on slaves.
<<FSChangePorn "AssetExpansionist" 1>>
<</if>>
<<if ($slaves[$i].lips > 95)>>
Society @@.green;approves@@ of $possessive expanded lips.
<<FSChangePorn "AssetExpansionist" 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if ($slaves[$i].lactation > 0)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's milky udders; the sight of $possessive creamy milk encourages the public taste for dairy straight from the nipple.
<<FSChangePorn "Pastoralist" 1>>
<</if>>
<<if ($slaves[$i].assignment == "get milked") && ($slaves[$i].balls > 0)>>
Society @@.green;approves@@ of how $slaves[$i].slaveName gets cockmilked; the sight of $possessive product encourages experimentation with cum-based concoctions.
<<FSChangePorn "Pastoralist" 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $arcologies[0].FSPhysicalIdealistLaw == 1>>
<<if ($slaves[$i].muscles > 50)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's commitment to fitness; but thinks $possessive muscles are too big and vascular.
<<FSChangePorn "PhysicalIdealist" 1>>
<<elseif ($slaves[$i].muscles > 20)>>
Society @@.green;strongly approves@@ of $slaves[$i].slaveName's fit body; physical enthusiasts see $possessive as the optimal example of feminine fitness.
<<FSChangePorn "PhysicalIdealist" 2>>
<<elseif ($slaves[$i].muscles > 5)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's toned form; the public sees potential in those guns.
<<FSChangePorn "PhysicalIdealist" 1>>
<</if>>
<<else>>
<<if ($slaves[$i].muscles > 95)>>
Society @@.green;strongly approves@@ of $slaves[$i].slaveName's glorious muscles; everyone wants to train a slave to look as swole as $object.
<<FSChangePorn "PhysicalIdealist" 2>>
<<elseif ($slaves[$i].muscles > 30)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's fit body; physical enthusiasts see $possessive as on $possessive way to something great.
<<FSChangePorn "PhysicalIdealist" 1>>
<<elseif ($slaves[$i].muscles > 5)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's toned form; the public sees potential in those guns.
<<FSChangePorn "PhysicalIdealist" 1>>
<</if>>
<</if>>
<<if ($slaves[$i].height >= 185)>>
Society @@.green;approves@@ of how tall $pronoun is; the sexual advantages of $possessive height are impressed on the public mind.
<<FSChangePorn "PhysicalIdealist" 1>>
<</if>>
<<if ($slaves[$i].health > 80)>>
Society @@.green;approves@@ of $possessive health; the expectation that slaves should be kept perfectly healthy grows.
<<FSChangePorn "PhysicalIdealist" 1>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>
<<if ($slaves[$i].weight > 160)>>
Society @@.green;strongly approves@@ of $slaves[$i].slaveName's glorious rolls; everyone wants to own a pillowy slave like $object.
<<FSChangePorn "Hedonism" 3>>
<<elseif ($slaves[$i].weight > 95)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's fat body; it shows just how much luxurious your life must be to pamper a slave as much as $object.
<<FSChangePorn "Hedonism" 2>>
<<elseif ($slaves[$i].weight > 30)>>
Society @@.green;approves@@ of $slaves[$i].slaveName's chubby form; the public enjoys the sight of a well rounded slave.
<<FSChangePorn "Hedonism" 1>>
<</if>>
<<if ($slaves[$i].muscles < -30)>>
Society @@.green;approves@@ of how soft $pronoun is; the sexual advantages of being able to effortlessly overpower $object are not lost on them.
<<FSChangePorn "Hedonism" 1>>
<</if>>
<<if ($slaves[$i].fetishStrength > 95)>>
Society @@.green;approves@@ of $possessive intense fetish; the expectation that everyone's deepest desires should be fulfilled grows.
<<FSChangePorn "Hedonism" 1>>
<</if>>
<<if (_para > 0)>>
Society @@.green;is pleased@@ that $pronoun is allowed to fully indulge $possessive paraphilia.
<<FSChangePorn "Hedonism" 1>>
<<elseif (_para < 0)>>
Society @@.green;frowns@@ upon $object not being allowed to indulge in $possessive paraphilia.
<<FSChangePorn "Hedonism" -2>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if ($slaves[$i].collar == "tight steel") || ($slaves[$i].collar == "uncomfortable leather") || ($slaves[$i].collar == "cruel retirement counter")>>
Society @@.green;approves@@ of $slaves[$i].slaveName's collar as an expression of the old ideal of mortification of the flesh, advancing the combination of religious originalism and modern slavery.
<<FSChangePorn "ChattelReligionist" 1>>
<</if>>
<<if ($slaves[$i].clothes == "a chattel habit") || ($slaves[$i].clothes == "a fallen nuns habit") || ($slaves[$i].clothes == "a penitent nuns habit") || ($slaves[$i].clothes == "a hijab and abaya") || ($slaves[$i].clothes == "a succubus outfit")>>
Society @@.green;approves@@ of $possessive religiously themed clothing, strengthening the connection between sexual servitude and faith.
<<FSChangePorn "ChattelReligionist" 1>>
<<elseif ($slaves[$i].clothes == "uncomfortable straps") or ($slaves[$i].clothes == "shibari ropes") or ($slaves[$i].clothes == "a nice maid outfit") or ($slaves[$i].clothes == "nice business attire") or ($slaves[$i].clothes == "a nice nurse outfit") or ($slaves[$i].clothes == "a kimono") or ($slaves[$i].clothes == "conservative clothing") or ($slaves[$i].clothes == "a military uniform") or ($slaves[$i].clothes == "no clothing")>>
Society accepts $possessive spartan clothing, seeing it as permissible under the new religious mores.
<<elseif ($slaves[$i].fuckdoll == 0)>>
Society @@.red;disapproves@@ of $possessive unnecessarily gaudy attire; this slows acceptance of a link between faith and sexual servitude.
<<FSChangePorn "ChattelReligionist" -1>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
Society @@.green;approves@@ of $possessive devotion to you as a companion to religious devotion, seeing both as the model for holy slaves.
<<FSChangePorn "ChattelReligionist" 1>>
<</if>>
<<if ($slaves[$i].trust > 95)>>
Society @@.green;strongly approves@@ of $possessive faith in you as a companion to faith in God, seeing both as the model for righteous slaves of the future.
<<FSChangePorn "ChattelReligionist" 2>>
<</if>>
<<if ($slaves[$i].behavioralFlaw == "devout")>>
Society does not disapprove of $possessive devout adherence to an old world faith, having confidence that you'll bring $object around, and looking forward to seeing $object converted into a holy sex object.
<<elseif ($slaves[$i].behavioralQuirk == "sinful")>>
Society @@.green;strongly approves@@ of $possessive eagerness to transgress against the old world religious mores $pronoun once held dear.
<<FSChangePorn "ChattelReligionist" 2>>
<</if>>
<</if>>
<</if>> /* closes FSAnnounced */
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if typeof $slaves[$i].origin == "string">>
<<set $toSearch to $slaves[$i].origin>>
<<if $toSearch.indexOf("Slave Shelter") != -1>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club")>>
<<if ($slaves[$i].health > -20) && ($slaves[$i].trust > 20) && ($slaves[$i].health > 40)>>
<<if $arcologies[0].FSPaternalist != "unset">>
Society @@.green;strongly approves@@ of how you've brought a shelter girl health and happiness.
<<FSChangePorn "Paternalist" 2>>
<<switch $slaves[$i].assignment>>
<<case "work in the brothel">><<run getSlaveStatisticData($slaves[$i], $facility.brothel).rep += 2*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<</switch>>
<<elseif $arcologies[0].FSDegradationist == "unset">>
The public knows she's a shelter girl you took in, and is @@.green;touched@@ that she now seems happy and healthy.
<<set $repGain += 10>>
<<switch $slaves[$i].assignment>>
<<case "work in the brothel">><<run getSlaveStatisticData($slaves[$i], $facility.brothel).rep += 10>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
/* LONG TERM PHYSICAL EFFECTS */
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].brand != 0)>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club")>>
Since $pronoun is in public, your brand against the $slaves[$i].skin skin of $possessive $slaves[$i].brandLocation @@.green;slightly increases your reputation@@ as a slaveowner.
<<set $repGain += 5>>
<<switch $slaves[$i].assignment>>
<<case "work in the brothel">><<run getSlaveStatisticData($slaves[$i], $facility.brothel).rep += 5>>
<</switch>>
<</if>>
<<if $rep > 10000>>
$possessiveCap brand is considered a minor enhancement to her beauty since you are very well liked.
<<elseif $rep < 5000>>
$possessiveCap brand is considered a minor blemish on her beauty since you are not well liked.
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].eyes != 0>>
<<if $slaves[$i].eyes is -2>>
<<if $slaves[$i].devotion > 50>>
Even though she is blind, she is devoted enough to you to allow herself to lower her guard. She becomes @@.mediumaquamarine;trusting@@ of your ability to keep her safe.
<<set $slaves[$i].trust += 3>>
<<elseif $slaves[$i].devotion > 20>>
Since she's blind and on the cusp of devotion, she becomes slightly @@.hotpink;more reliant@@, but also begins to be @@.mediumaquamarine;less fearful@@ of what she can't see.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 1>>
<<elseif ["please you", "be your Concubine", "serve in the master suite"].includes($slaves[$i].assignment)>>
She may be blind, but she knows nobody would dare harm her under your watch, @@.mediumaquamarine;building her trust@@ in you.
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].devotion > -20>>
Her blindness forces her to @@.hotpink;rely@@ on your mercy. However, it only @@.gold;amplifies her fear@@ as she has severely limited capabilities to defend herself.
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 10>>
<<else>>
Being blind forces her to @@.hotpink;completely rely@@ on your mercy. It does nothing to stem @@.gold;the terror@@ she faces constantly being unable to tell what will happen to her.
<<set $slaves[$i].devotion += 10, $slaves[$i].trust -= 25>>
<</if>>
<<elseif $slaves[$i].eyes is -1>>
<<if ($slaves[$i].eyewear != "corrective glasses") && ($slaves[$i].eyewear != "corrective contacts")>>
<<if $slaves[$i].devotion > 50>>
<<elseif $slaves[$i].devotion > 20>>
Since she's on the cusp of devotion, her blurred vision makes her @@.hotpink;slightly more submissive,@@ since she can't always see what's happening to her.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment != "serve in the club") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
Her blurred vision @@.hotpink;reduces her distaste for her life slightly,@@ since her fuzzy vision allows her to ignore the details of everyone she's expected to fuck.
<<set $slaves[$i].devotion += 1>>
<<else>>
Her blurred vision tends to make her @@.mediumorchid;a little more fearful,@@ since she can never tell what's about to happen to her.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].eyes is -2>>
<<if ($slaves[$i].eyewear == "blurring glasses") || ($slaves[$i].eyewear == "blurring contacts")>>
<<if $slaves[$i].devotion > 50>>
She tolerates the annoyance of blurred vision induced by her eyewear.
<<elseif $slaves[$i].devotion > 20>>
Since she's on the cusp of devotion, the blurred vision induced by her eyewear actually makes her @@.hotpink;slightly more submissive.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment != "serve in the club") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel")>>
The blurred vision induced by her eyewear actually @@.hotpink;reduces her distaste for her life slightly,@@ since her fuzzy vision allows her to ignore the details of everyone she's expected to fuck.
<<set $slaves[$i].devotion += 1>>
<<else>>
The blurred vision induced by her eyewear actually @@.mediumorchid;infuriates her.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0 && $slaves[$i].fetish != "mindbroken" && $slaves[$i].muscles < -95>>
<<if $slaves[$i].devotion > 50>>
She knows she is near helpless but is devoted enough to you to allow herself to lower her guard. She becomes @@.mediumaquamarine;trusting@@ of your ability to keep her safe.
<<set $slaves[$i].trust += 3>>
<<elseif $slaves[$i].devotion > 20>>
Since she's near helpless and on the cusp of devotion, she becomes slightly @@.hotpink;more reliant@@, but also begins to be @@.mediumaquamarine;less fearful@@ of what she can't see.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 1>>
<<elseif ["please you", "be your Concubine", "serve in the master suite"].includes($slaves[$i].assignment)>>
She may be physically frail and vulnerable, but she knows nobody would dare harm her under your watch, @@.mediumaquamarine;building her trust@@ in you.
<<set $slaves[$i].trust += 2>>
<<elseif $slaves[$i].devotion > -20>>
Her frailty forces her to @@.hotpink;rely@@ on your mercy. However, it only @@.gold;amplifies her fear@@ as she has no chance of defending herself.
<<set $slaves[$i].devotion += 5, $slaves[$i].trust -= 10>>
<<else>>
Being frail and near helpless forces her to @@.hotpink;heavily rely@@ on your mercy. It does nothing to stem @@.gold;the terror@@ she faces constantly knowing that whatever anyone wants to do to her, there is nothing she can do to stop it.
<<set $slaves[$i].devotion += 10, $slaves[$i].trust -= 25>>
<</if>>
<</if>>
<<if $slaves[$i].teeth == "straightening braces">>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].devotion <= 20>>
Her mouth full of orthodontia is quite uncomfortable,
<<if $slaves[$i].intelligence > 0>>
but she has the presence of mind to know that it's for her own good, and she doesn't blame you for it.
<<else>>
and she's stupid enough to @@.mediumorchid;blame you@@ for the discomfort.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<else>>
She puts up with the discomfort produced by her orthodontia for your sake.
<</if>>
<</if>>
<</if>>
<<if random(1,10) == 1>>
Her braces @@.lime;straighten her teeth.@@ They can now be removed to leave her with a beautiful smile, or left on.
<<set $slaves[$i].teeth = "cosmetic braces">>
<</if>>
<</if>>
<<if $weightAffectsAssets != 0>>
<<if $slaves[$i].weight <= 10>>
<<if $slaves[$i].diet != "fattening">>
<<if $slaves[$i].weight < -95>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant > 750>>
$possessiveCap desperately underweight body @@.orange;burns fat off $possessive plush boobs.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 3>>
$possessiveCap desperately underweight body @@.orange;burns fat off $possessive plush butt.@@
<<set $slaves[$i].butt -= 0.4>>
<<elseif $slaves[$i].boobs-$slaves[$i].boobsImplant > 500>>
$possessiveCap desperately underweight body @@.orange;burns some fat off $possessive healthy boobs.@@
<<set $slaves[$i].boobs -= 25>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 2>>
$possessiveCap desperately underweight body @@.orange;burns some fat off $possessive healthy butt.@@
<<set $slaves[$i].butt -= 0.2>>
<</if>>
<<elseif $slaves[$i].weight <= -30>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant > 1000>>
$possessiveCap underweight body @@.orange;burns fat off $possessive big boobs.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 4>>
$possessiveCap underweight body @@.orange;burns fat off $possessive big butt.@@
<<set $slaves[$i].butt -= 0.4>>
<<elseif $slaves[$i].boobs-$slaves[$i].boobsImplant > 750>>
$possessiveCap underweight body @@.orange;burns some fat off $possessive plush boobs.@@
<<set $slaves[$i].boobs -= 25>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 3>>
$possessiveCap underweight body @@.orange;burns some fat off $possessive plush butt.@@
<<set $slaves[$i].butt -= 0.2>>
<</if>>
<<elseif $slaves[$i].weight < -10>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant > 2000>>
$possessiveCap skinny body @@.orange;burns fat off $possessive huge boobs.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 6>>
$possessiveCap skinny body @@.orange;burns fat off $possessive huge butt.@@
<<set $slaves[$i].butt -= 0.4>>
<<elseif $slaves[$i].boobs-$slaves[$i].boobsImplant > 1000>>
$possessiveCap skinny body @@.orange;burns some fat off $possessive big boobs.@@
<<set $slaves[$i].boobs -= 25>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 4>>
$possessiveCap skinny body @@.orange;burns some fat off $possessive big butt.@@
<<set $slaves[$i].butt -= 0.2>>
<</if>>
<<else>>
<<if $slaves[$i].boobs-$slaves[$i].boobsImplant > 5000>>
$possessiveCap thin body @@.orange;burns fat off $possessive monstrous boobs.@@
<<set $slaves[$i].boobs -= 50>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 8>>
$possessiveCap thin body @@.orange;burns fat off $possessive monstrous butt.@@
<<set $slaves[$i].butt -= 0.4>>
<<elseif $slaves[$i].boobs-$slaves[$i].boobsImplant > 2000>>
$possessiveCap thin body @@.orange;burns some fat off $possessive huge boobs.@@
<<set $slaves[$i].boobs -= 25>>
<<elseif $slaves[$i].butt-$slaves[$i].buttImplant > 6>>
$possessiveCap thin body @@.orange;burns some fat off $possessive huge butt.@@
<<set $slaves[$i].butt -= 0.2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].anus > 0>>
<<if $slaves[$i].anus >= $slaves[$i].analArea>>
<<if random(1,100) > (80 - (20*($slaves[$i].anus - $slaves[$i].analArea)))>>
<<set $slaves[$i].analArea += 1>>
$possessiveCap anal area is getting used to being
<<if $slaves[$i].analArea > 3>>
permanently gaped, and the puckered skin around $possessive anus now runs from $possessive tailbone all the way down to the <<if $slaves[$i].vagina > -1>>bottom of $possessive pussy<<else>>base of $possessive dick<</if>>.
<<elseif $slaves[$i].analArea > 2>>
very loose, and the puckered skin around $possessive anus now covers more of the space between $possessive buttocks.
<<elseif $slaves[$i].analArea > 1>>
nice and relaxed, and it now looks quite lewd.
<<else>>
penetrated, and to put it delicately, $possessive anus is now a bit more eye-catching.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].dick > 0>>
<<if $slaves[$i].foreskin > 0>>
<<if $slaves[$i].foreskin - $slaves[$i].dick < -1>>
<<if canAchieveErection($slaves[$i])>>
$possessiveCap cockhead has grown to the point where it is much too large for $possessive foreskin, making $possessive erections so uncomfortable to achieve that $possessive @@.red;appetite for sex is reduced@@ by $possessive reluctance to undergo the discomfort.
<<set $slaves[$i].energy -= 2>>
<<if random(1,300) < $slaves[$i].energy>>
Despite this, she spends enough of $possessive time hard that $possessive foreskin @@.lime;stretches out naturally.@@
<<set $slaves[$i].foreskin += 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].foreskin - $slaves[$i].dick < 0>>
<<if canAchieveErection($slaves[$i])>>
$possessiveCap cockhead has grown to the point where it is too large for $possessive foreskin, making $possessive erections uncomfortable to achieve; $possessive @@.red;arousal is slightly impeded@@ by $possessive reluctance to undergo the discomfort.
<<set $slaves[$i].energy -= 1>>
<<if random(1,500) < $slaves[$i].energy>>
Despite this, she spends enough of $possessive time hard that $possessive foreskin @@.lime;stretches out naturally.@@
<<set $slaves[$i].foreskin += 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].foreskin - $slaves[$i].dick > 1>>
<<if ($slaves[$i].balls > 0)>>
<<if random(30,110) > $slaves[$i].energy>>
$possessiveCap penis has gotten so small that even when she's hard, $possessive loose foreskin rarely retracts. Despite $possessive regular erections, @@.orange;$possessive foreskin atrophies.@@
<<set $slaves[$i].foreskin -= 1>>
<</if>>
<<else>>
<<if random(40,120) > $slaves[$i].energy>>
@@.orange;$possessiveCap foreskin atrophies,@@ which is not surprising, since $possessive penis has shrunk and it's almost never hard.
<<set $slaves[$i].foreskin -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].balls > 0>>
<<if $slaves[$i].scrotum > 0>>
<<set _extraScrotum = $slaves[$i].scrotum - $slaves[$i].balls>>
<<if _extraScrotum < -1>>
$possessiveCap nuts are much too big for $possessive ballsack, giving $possessive constant discomfort. $possessiveCap @@.red;appetite for sex is reduced@@ by how much $possessive junk hurts.
<<set $slaves[$i].energy -= 2>>
<<if random(0,2) == 0>>
$possessiveCap scrotum @@.lime;stretches out naturally@@ as $possessive balls force it to accept their size.
<<set $slaves[$i].scrotum += 1>>
<</if>>
<<elseif _extraScrotum < 0 && $slaves[$i].balls > 5>>
<<if random(0,4) == 0>>
$possessiveCap heavy balls tug $possessive scrotum downward, and it @@.lime;stretches out naturally@@ under their weight.
<<set $slaves[$i].scrotum += 1>>
<</if>>
<<elseif _extraScrotum == -1>>
<<if random(0,5) == 0>>
$possessiveCap scrotum @@.lime;stretches out naturally@@ as it adapts to $possessive newly expanded balls.
<<set $slaves[$i].scrotum += 1>>
<</if>>
<<elseif _extraScrotum > 1>>
<<if $slaves[$i].hormones > 0>>
<<if random(0,2) == 0>>
@@.orange;$possessiveCap ballsack atrophies,@@ which is not surprising, since she's on female hormones and $possessive girly balls have gotten so small.
<<set $slaves[$i].scrotum -= 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].balls > 2>>
$possessiveCap balls have been relocated to $possessive abdomen, and while they still work there, it's not where they're designed to be. Routine scans show that @@.orange;they've atrophied,@@ <<if $slaves[$i].balls > 3>>and will probably continue to do so until they stabilise at a below-average size<<else>>but are not likely to get any smaller<</if>>.
<<set $slaves[$i].balls -= 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].clit > 0)>>
$possessiveCap clit is largely vestigial, since she has a penis atop $possessive vagina, so $possessive @@.orange;clitoris atrophies.@@
<<set $slaves[$i].clit -= 1>>
<</if>>
<</if>> /* CLOSES DICK CHECK */
<<if $slaves[$i].balls == 0>>
<<if $slaves[$i].ovaries == 0>>
<<if $slaves[$i].energy > 5>>
<<if $slaves[$i].energy <= 95>>
<<if ($slaves[$i].dick == 0)>>
$possessiveCap lack of natural sex hormones @@.red;slightly reduces $possessive sex drive.@@
<<set $slaves[$i].energy -= 1>>
<<else>>
$possessiveCap lack of balls @@.red;reduces $possessive sex drive.@@
<<set $slaves[$i].energy -= 2>>
<</if>>
<<else>>
$pronounCap's so addicted to sex that $possessive lack of natural sex hormones doesn't affect her sex drive.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].vagina == -1>>
<<if $slaves[$i].dick == 0>>
<<set _frustration = 0>>
<<if $slaves[$i].energy > 20>>
$pronounCap
<<if canDoAnal($slaves[$i])>>
<<if $slaves[$i].prostate != 0>>
<<if $slaves[$i].fetish == "buttslut">>
<<if $slaves[$i].fetishStrength > 60>>
is such a buttslut that $possessive's null status doesn't affect $possessive libido at all; $pronoun's got her prostate and that's all $pronoun cares about.
<<else>>
is a buttslut, but not enough of one that $possessive lack of<<if $seeDicks > 0>> a dick or<</if>> a pussy isn't frustrating.
<<set _frustration = 1>>
<</if>>
<<else>>
is no buttslut, but $pronoun has a prostate, allowing $object a sexual outlet despite $object lack of<<if $seeDicks > 0>> a dick or<</if>> a pussy.
<<set _frustration = 1>>
<</if>>
<<else>>
<<if $slaves[$i].fetish == "buttslut">>
<<if $slaves[$i].fetishStrength > 95>>
is such a buttslut that $possessive complete lack of <<if $seeDicks > 0>>a dick, a pussy, or a prostate<<else>>a pussy<</if>> only bothers $object slightly.
<<set _frustration = 1>>
<<else>>
is a buttslut, but not enough of to console $object for $possessive complete lack of <<if $seeDicks > 0>>a dick, a pussy, or a prostate<<else>>a pussy<</if>>.
<<set _frustration = 2>>
<</if>>
<<else>>
has no <<if $seeDicks > 0>>dick, pussy, or prostate<<else>>pussy<</if>> and no easy way to get off.
<<set _frustration = 2>>
<</if>>
<</if>>
<<else>>
has no<<if $seeDicks > 0>> dick, no<</if>> pussy, and can't even take it up the ass, leaving $object no easy way to get off.
<<set _frustration = 2>>
<</if>>
<</if>>
<<if _frustration > 0>>
This @@.red;affects her libido@@ and is
<<if $slaves[$i].devotion > 50>>
annoying, but she puts up with it for your sake.
<<else>>
@@.mediumorchid;annoying.@@
<<set $slaves[$i].devotion -= _frustration*2>>
<</if>>
<<set $slaves[$i].energy -= _frustration*3>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].devotion > 95)>>
<<if ($slaves[$i].energy <= 50)>>
She's so worshipful of you that she derives erotic satisfaction simply from being your slave, giving her @@.green;more of an appetite for sex.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<<elseif ($slaves[$i].devotion > 50)>>
She's so devoted to you that her appetite for sex isn't affected by the unpleasant parts of slave life.
<<elseif ($slaves[$i].energy > 95)>>
<<elseif ($slaves[$i].energy <= 5)>>
<<elseif ($slaves[$i].devotion > 20)>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade") || ($slaves[$i].assignment == "please you") || ($slaves[$i].assignment == "serve in the master suite") || ($slaves[$i].assignment == "be a subordinate slave")>>
Her assignment constantly requires her to fuck. She obeys, but @@.red;her appetite for sex is reduced.@@
<<set $slaves[$i].energy -= 2>>
<<else>>
Sometimes, she wishes she weren't a sex slave, @@.red;reducing her appetite for sex,@@ though less than if her assignment required her to fuck constantly.
<<set $slaves[$i].energy -= 1>>
<</if>>
<<elseif ($slaves[$i].devotion >= -20)>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade") || ($slaves[$i].assignment == "please you") || ($slaves[$i].assignment == "serve in the master suite") || ($slaves[$i].assignment == "be a subordinate slave")>>
Her assignment forces her to let herself get fucked constantly, @@.red;reducing her appetite for sex.@@
<<set $slaves[$i].energy -= 3>>
<<else>>
She isn't used to life as a sex slave, and the constant sexual anxiety @@.red;reduces her appetite for sex,@@ though less than if her assignment forced her to let herself get fucked constantly.
<<set $slaves[$i].energy -= 2>>
<</if>>
<<else>>
<<if ($slaves[$i].assignment == "serve the public") || ($slaves[$i].assignment == "whore") || ($slaves[$i].assignment == "work in the brothel") || ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "work a glory hole") || ($slaves[$i].assignment == "be confined in the arcade") || ($slaves[$i].assignment == "please you") || ($slaves[$i].assignment == "serve in the master suite") || ($slaves[$i].assignment == "be a subordinate slave")>>
Her assignment subjects her to constant rape, @@.red;rapidly reducing her appetite for sex.@@
<<set $slaves[$i].energy -= 5>>
<<else>>
She hates being a sex slave, @@.red;reducing her appetite for sex,@@ though less than if her assignment subjected her to constant rape.
<<set $slaves[$i].energy -= 3>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].need>>
<<if $slaves[$i].need > $slaves[$i].energy/2>>
$pronounCap is not allowed to get off as frequently as her healthy sex drive demands, and the constant frustration @@.red;wears away at her libido.@@
<<set $slaves[$i].energy -= 1+Math.trunc($slaves[$i].need/20)>>
<</if>>
<</if>>
<<if $slaves[$i].health > 90>>
<<if $slaves[$i].energy <= 70>>
$possessiveCap outstanding health produces a @@.green;slow improvement in libido.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<<if $slaves[$i].face > 80>>
<<if $slaves[$i].face <= 95>>
<<if $slaves[$i].trust > 95>>
$pronounCap is so healthy and trusting that @@.lime;the minute flaws in her facial appearance seem to be smoothed away@@ every time she sleeps.
<<FaceIncrease $slaves[$i] 5>>
<</if>>
<</if>>
<</if>>
<<if $seeAge == 1>>
<<if $slaves[$i].visualAge > 20 && $slaves[$i].physicalAge > 20>>
<<if $slaves[$i].trust > 95 && $slaves[$i].devotion > 95>>
<<if $slaves[$i].ageAdjust == 40>>
$pronounCap has been living a happy, healthy and trusting life under you for so long that you swear @@.lime;she looks a little younger@@ than a girl her age should.
<<set $slaves[$i].visualAge-->>
<<set $slaves[$i].ageAdjust = 0>>
<<elseif random(1,100) > 60>>
<<set $slaves[$i].ageAdjust++>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].health > 60)>>
<<if ($slaves[$i].energy <= 50)>>
$possessiveCap good health produces a @@.green;slow improvement in libido.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<</if>>
<<if $slaves[$i].physicalAge >= 30>>
<<if $slaves[$i].health > 20>>
<<if $slaves[$i].curatives == 0 && $slaves[$i].inflationType != "curative">>
<<if $slaves[$i].physicalAge-30 > random(1,100)>>
The bloom comes off $possessive excellent health a little. It seems $possessive @@.red;age@@ may be affecting $object.
<<set $slaves[$i].health -= 10>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].trust < random(1,100)>>
<<if $slaves[$i].health < random(1,100)>>
<<if $slaves[$i].physicalAge-30 > random(1,100)>>
$possessiveCap face looks @@.orange;just a little older@@ than it did last week. $pronounCap's not getting any younger.
<<set $slaves[$i].face -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $seeAge == 1>>
<<if $slaves[$i].visualAge > 15 && $slaves[$i].physicalAge > 15>>
<<if $slaves[$i].trust < -20 && $slaves[$i].devotion < -20>>
<<if $slaves[$i].ageAdjust == -40>>
$pronounCap has been living a miserable life under your feet for so long that you swear @@.lime;she looks a little older@@ than a girl her age should.
<<set $slaves[$i].visualAge++>>
<<set $slaves[$i].ageAdjust = 0>>
<<elseif random(1,100) > 40>>
<<set $slaves[$i].ageAdjust-->>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if !canWalk($slaves[$i])>>
She is immobilized by her
<<set $anchors = []>>
<<if tooBigBreasts($slaves[$i])>>
<<set $anchors.push("tits")>>
<</if>>
<<if tooBigBelly($slaves[$i])>>
<<set $anchors.push("belly")>>
<</if>>
<<if tooBigDick($slaves[$i])>>
<<set $anchors.push("dick")>>
<</if>>
<<if tooBigButt($slaves[$i])>>
<<set $anchors.push("butt")>>
<</if>>
<<if tooBigBalls($slaves[$i])>>
<<set $anchors.push("balls")>>
<</if>>
<<if tooFatSlave($slaves[$i])>>
<<set $anchors.push("fat body")>>
<</if>>
<<if $anchors.length > 0>>
<<if $anchors.length > 2>>
<<for _j = 0; _j < $anchors.length; _j++>>
<<if _j < $anchors.length-1>>
<<print $anchors[_j]>>,
<<else>>
and <<print $anchors[_j]>>,
<</if>>
<</for>>
<<elseif $anchors.length > 1>>
$anchors[1] and $anchors[0],
<<else>>
<<print $anchors[0]>>,
<</if>>
<<if ($slaves[$i].amp == 1)>>
<<if $anchors.length > 1>>but ultimately her limblessness<<else>>or would be if she had limbs<</if>>,
<<elseif $slaves[$i].heels == 1 && ($slaves[$i].shoes != "heels" && $slaves[$i].shoes != "boots" && $slaves[$i].shoes != "extreme heels")>>
<<if $anchors.length > 1>>but ultimately her heels having been clipped<<else>>or would be if her heels weren't clipped<</if>>,
<</if>>
<<else>>
<<if ($slaves[$i].amp == 1)>>
limblessness,
<<elseif $slaves[$i].heels == 1 && ($slaves[$i].shoes != "heels" && $slaves[$i].shoes != "boots" && $slaves[$i].shoes != "extreme heels")>>
heels having been clipped,
<</if>>
<</if>>
/* old code
<<if ($slaves[$i].amp == 1)>>
limblessness,
<<elseif tooBigBreasts($slaves[$i])>>
tits,
<<elseif tooBigBelly($slaves[$i])>>
pregnancy,
<<elseif tooBigDick($slaves[$i])>>
dick,
<<elseif tooBigButt($slaves[$i])>>
butt,
<<elseif tooBigBalls($slaves[$i])>>
balls,
<<else>>
heels having been clipped,
<</if>>
*/
making her life more difficult. Other slaves have to help her at times, which
<<if $slaves[$i].devotion > 50>>
the devoted slave bears with equanimity.
<<elseif $slaves[$i].devotion > 20>>
she can't help @@.mediumorchid;resenting@@ a little.
<<set $slaves[$i].devotion -= 1>>
<<elseif $slaves[$i].devotion >= -20>>
she @@.mediumorchid;actively resents.@@
<<set $slaves[$i].devotion -= 2>>
<<else>>
she @@.mediumorchid;utterly detests.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if $slaves[$i].devotion < 10>>
<<if $slaves[$i].trust > -20>>
She's @@.gold;aware of her total vulnerability@@ to punishment.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<if ($slaves[$i].amp == 1)>>
<<if $slaves[$i].muscles > -80>>
As an amputee
<<if $slaves[$i].muscles > 5>>
she @@.orange;loses some muscle definition.@@
<<else>>
her @@.orange;muscles steadily atrophy.@@
<</if>>
<<set $slaves[$i].muscles -= 3>>
<</if>>
<<elseif !canWalk($slaves[$i]) && ($slaves[$i].diet != "muscle building")>>
<<if $slaves[$i].muscles > -80>>
Since she is incapable of moving herself,
<<if $universalRulesImmobileSlavesMaintainMuscles == 1 && $slaves[$i].muscles > 5>>
and is required to maintain her musculature, she regularly lifts weights to stave off muscular atrophy.
<<elseif $slaves[$i].muscles > 5>>
she steadily @@.orange;loses muscle definition.@@
<<set $slaves[$i].muscles-->>
<<else>>
her @@.red;muscles steadily atrophy.@@
<<set $slaves[$i].muscles-->>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].physicalAge >= 18>>
<<if ($slaves[$i].boobs > 30000+($slaves[$i].muscles*100))>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2) || $arcologies[0].FSAssetExpansionistResearch == 0>>
<<if ($slaves[$i].drugs != "breast injections" && $slaves[$i].drugs != "intensive breast injections" && $arcologies[0].FSAssetExpansionistResearch == 0)>>
<<if ($slaves[$i].boobs > 30000+($slaves[$i].muscles*100))>>
Her breasts are larger than her body can possibly sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs = Math.clamp($slaves[$i].boobs-25, 30000+($slaves[$i].muscles*100), 50000)>>
<<else>>
Her breasts are far, far beyond what her body can sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs = Math.clamp($slaves[$i].boobs-50, 30000+($slaves[$i].muscles*100), 50000)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 40000)>>
Her immense breasts are so big they pin her to the floor, taking the weight off her body.
<<if $slaves[$i].devotion <= 50>>
She finds pulling them along @@.mediumorchid;mildly annoying@@.
<<set $slaves[$i].devotion -= 1>>
<<else>>
She finds pulling them along somewhat annoying, but she's happy to do so if it pleases you.
<</if>>
<<elseif ($slaves[$i].boobs > 25000)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].devotion <= 50>>
Her giant tits are debilitatingly big. They are @@.mediumorchid;very uncomfortable@@ and @@.red;painful@@ for her body.
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].health -= 5>>
<<else>>
Her giant tits are debilitatingly big, but she takes measures to keep comfortable and pain free as to not concern you with her troubles.
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 10000)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].devotion <= 50>>
Dragging her huge tits around is @@.mediumorchid;uncomfortable@@ and @@.red;painful@@ for her slight form.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].health -= 2>>
<<else>>
She finds her breasts uncomfortably large, but she grins and bears it for you.
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 4000)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].devotion <= 50>>
The weight of her big boobs is @@.mediumorchid;uncomfortable@@ for her slight form.
<<set $slaves[$i].devotion -= 2>>
<<else>>
The weight of her big boobs is uncomfortable for her slight form, but she bears it out of devotion to you.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge <= 3>>
<<if ($slaves[$i].boobs > 5000+($slaves[$i].muscles*10))>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2) || $arcologies[0].FSAssetExpansionistResearch == 0>>
<<if ($slaves[$i].drugs != "breast injections" && $slaves[$i].drugs != "intensive breast injections" && $arcologies[0].FSAssetExpansionistResearch == 0)>>
<<if ($slaves[$i].boobs > 5000+($slaves[$i].muscles*10))>>
Her breasts are larger than her body can possibly sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs = Math.clamp($slaves[$i].boobs-25, 5000+($slaves[$i].muscles*10), 50000)>>
<<else>>
Her breasts are far, far beyond what her body can sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs = Math.clamp($slaves[$i].boobs-50, 5000+($slaves[$i].muscles*10), 50000)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 40000)>>
Her titanic breasts are so massive they dwarf her body. She has no choice but to accept immobility.
<<elseif ($slaves[$i].boobs > 20000)>>
Her immense breasts are so huge they rest upon the floor even when she tries to stand, taking the weight off her tiny body.
<<if $slaves[$i].devotion <= 50>>
She finds pulling them along @@.mediumorchid;mildly annoying@@.
<<set $slaves[$i].devotion -= 1>>
<<else>>
She finds pulling them along a big burden, but her devotion to you is far stronger than her discomfort.
<</if>>
<<elseif ($slaves[$i].boobs > 6000)>>
Her giant breasts are so big they pin her to the floor, taking the weight off her tiny body.
<<if $slaves[$i].devotion <= 50>>
She finds pulling them along @@.mediumorchid;mildly annoying@@.
<<set $slaves[$i].devotion -= 1>>
<<else>>
She finds pulling them along a litte annoying, but your will is far more important to her.
<</if>>
<<elseif ($slaves[$i].boobs > 5000)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].devotion <= 50>>
Her giant tits are debilitatingly big. They are @@.mediumorchid;very uncomfortable@@ and @@.red;painful@@ for her childish form.
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].health -= 4>>
<<else>>
Her giant tits are debilitatingly big. She does everything she can to keep comfortable and pain free as to not bother you.
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 2500)>>
<<if ($slaves[$i].muscles <= 80)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].devotion <= 50>>
Hauling her huge tits around is @@.mediumorchid;uncomfortable@@ for her childish form.
<<set $slaves[$i].devotion -= 2>>
<<else>>
She finds her breasts uncomfortably large for her tiny body, but she grins and bears it for you.
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 1000)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].devotion <= 50>>
The weight of her big boobs is @@.mediumorchid;uncomfortable@@ for her slight form.
<<set $slaves[$i].devotion -= 2>>
<<else>>
The weight of her big boobs is uncomfortable for her slight form, but she bears it out of devotion to you.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge <= 12>>
<<if ($slaves[$i].boobs > 10000+($slaves[$i].muscles*20))>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2) || $arcologies[0].FSAssetExpansionistResearch == 0>>
<<if ($slaves[$i].drugs != "breast injections" && $slaves[$i].drugs != "intensive breast injections" && $arcologies[0].FSAssetExpansionistResearch == 0)>>
<<if ($slaves[$i].boobs > 10000+($slaves[$i].muscles*20))>>
Her breasts are larger than her body can possibly sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs = Math.clamp($slaves[$i].boobs-25, 10000+($slaves[$i].muscles*20), 50000)>>
<<else>>
Her breasts are far, far beyond what her body can sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs = Math.clamp($slaves[$i].boobs-50, 10000+($slaves[$i].muscles*20), 50000)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 40000)>>
Her immense breasts are so huge they rest upon the floor even when she tries to stand, taking the weight off her small body.
<<if $slaves[$i].devotion <= 50>>
She finds pulling them along @@.mediumorchid;mildly annoying@@.
<<set $slaves[$i].devotion -= 1>>
<<else>>
She finds pulling them along a burden, but her devotion to you is far stronger than her discomfort.
<</if>>
<<elseif ($slaves[$i].boobs > 12000)>>
Her giant breasts are so big they pin her to the floor, taking the weight off her young body.
<<if $slaves[$i].devotion <= 50>>
She finds pulling them along @@.mediumorchid;mildly annoying@@.
<<set $slaves[$i].devotion -= 1>>
<<else>>
She finds pulling them along a litte annoying, but your will is far more important to her.
<</if>>
<<elseif ($slaves[$i].boobs > 10000)>>
<<if canWalk($slaves[$i])>>
Her giant tits are debilitatingly big.
<<if $slaves[$i].devotion <= 50>>
They are @@.mediumorchid;very uncomfortable@@ and @@.red;painful@@ for her childish form.
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].health -= 5>>
<<else>>
She does her best to not let them get the better of her youthful body.
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 5000)>>
<<if ($slaves[$i].muscles <= 80)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].devotion <= 50>>
Dragging her huge tits around is @@.mediumorchid;uncomfortable@@ and @@.red;painful@@ for her childish form.
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].health -= 4>>
<<else>>
Her huge tits are uncomfortably big for her childish form, but she keeps it to herself out of devotion to you.
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 2000)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].devotion <= 50>>
The weight of her big boobs is @@.mediumorchid;uncomfortable@@ for her slight form.
<<set $slaves[$i].devotion -= 1>>
<<else>>
The weight of her big boobs is uncomfortable for her slight form, but she bears it out of devotion to you.
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].boobs > 20000+($slaves[$i].muscles*50))>>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2) || $arcologies[0].FSAssetExpansionistResearch == 0>>
<<if ($slaves[$i].drugs != "breast injections" && $slaves[$i].drugs != "intensive breast injections" && $arcologies[0].FSAssetExpansionistResearch == 0)>>
<<if ($slaves[$i].boobs > 20000+($slaves[$i].muscles*50))>>
Her breasts are larger than her body can possibly sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs = Math.clamp($slaves[$i].boobs-25, 20000+($slaves[$i].muscles*50), 50000)>>
<<else>>
Her breasts are far, far beyond what her body can sustain without industrial intervention, and they @@.orange;naturally lose mass.@@
<<set $slaves[$i].boobs = Math.clamp($slaves[$i].boobs-50, 20000+($slaves[$i].muscles*50), 50000)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 25000)>>
Her immense breasts are so big they pin her to the floor, taking the weight off her youthful body. She finds pulling them along @@.mediumorchid;mildly annoying@@.
<<set $slaves[$i].devotion -= 1>>
<<elseif ($slaves[$i].boobs > 17000)>>
Her giant tits are debilitatingly big.
<<if $slaves[$i].devotion <= 50>>
They are @@.mediumorchid;very uncomfortable@@ and @@.red;painful@@ for her youthful form.
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].health -= 10>>
<<else>>
She finds them painfully uncomfortable, but finds ways to mitigate it to not distract you with her worries.
<</if>>
<<elseif ($slaves[$i].boobs > 10000)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].devotion <= 50>>
Dragging her huge tits around is @@.mediumorchid;uncomfortable@@ and @@.red;painful@@ for her slight form.
<<set $slaves[$i].devotion -= 2, $slaves[$i].health -= 3>>
<<else>>
Her huge tits are uncomfortably big for her slight form, but she keeps it to herself out of devotion to you.
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].boobs > 2000)>>
<<if ($slaves[$i].muscles <= 5)>>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].devotion <= 50>>
The weight of her big boobs is @@.mediumorchid;uncomfortable@@ for her slight form.
<<set $slaves[$i].devotion -= 1>>
<<else>>
The weight of her big boobs is uncomfortable for her slight form, but she bears it out of devotion to you.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].preg > 30)>>
<<if ($slaves[$i].physicalAge < 4)>>
<<if ($slaves[$i].pregType >= 20)>>
Her womb takes up most of her body and puts tremendous pressure on her skin and organs. This is @@.mediumorchid;very worrying@@ to her. She is in @@.red;constant pain@@ and each movement within her straining womb causes additional discomfort. She is @@.gold;terrified@@ that at any moment she could burst.
<<if $slaves[$i].pregControl == "slow gestation" && $slaves[$i].intelligence > -2>>
Her slowed gestation rate gives her body more time to adapt to her hyper gravidity, easing some of her worries.
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].trust -= 4>>
<<else>>
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 8>>
<</if>>
<<set $slaves[$i].health -= 20>>
<<elseif ($slaves[$i].pregType >= 10)>>
Her womb greatly fills her body and compresses her internal organs. She is in constant @@.mediumorchid;discomfort@@ and @@.red;pain@@ and can't wait for these children to be born.
<<if $slaves[$i].pregControl == "slow gestation" && $slaves[$i].intelligence > -2>>
Her slowed gestation rate gives her body more time to adapt to her hyper gravidity, easing some of her worries.
<<set $slaves[$i].devotion -= 1>>
<<else>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<set $slaves[$i].health -= 10>>
<<else>>
Her full womb puts pressure on her organs. It is quite @@.mediumorchid;uncomfortable@@ to her.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<elseif ($slaves[$i].physicalAge < 13)>>
<<if ($slaves[$i].pregType >= 20)>>
Her bloated womb is constantly straining to hold together. This is @@.mediumorchid;very worrying@@ to her. She moans @@.red;painfully@@ with each movement within her.
<<if $slaves[$i].pregControl == "slow gestation" && $slaves[$i].intelligence > -2>>
Her slowed gestation rate gives her body more time to adapt to her hyper gravidity, easing some of her worries.
<<set $slaves[$i].devotion -= 1>>
<<else>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].pregType >= 10)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
Her belly is very heavy and juts out quite far from her body. Between constantly getting in the way and the discomfort of being so full, her belly is @@.mediumorchid;very annoying@@ to her.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<else>>
<<if canWalk($slaves[$i])>>
Her belly juts out @@.mediumorchid;annoyingly@@ far.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].muscles <= 5)>>
<<if canWalk($slaves[$i])>>
Her pregnant belly is quite tiring to carry around, leading her to be @@.mediumorchid;somewhat annoyed@@.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].pregType >= 20)>>
Her straining womb is @@.mediumorchid;very worrying@@ to her. She moans @@.red;painfully@@ every time one of her brood moves within her.
<<if $slaves[$i].pregControl == "slow gestation" && $slaves[$i].intelligence > -2>>
Her slowed gestation rate gives her body more time to adapt to her hyper gravidity, easing some of her worries.
<<set $slaves[$i].devotion -= 1>>
<<else>>
<<set $slaves[$i].devotion -= 3>>
<</if>>
<<set $slaves[$i].health -= 15>>
<<elseif ($slaves[$i].pregType >= 10)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
Her belly is very heavy and juts out quite far from her body. Between constantly getting in the way and the discomfort of being so full, her belly is @@.mediumorchid;very annoying@@ to her.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].preg > 20)>>
<<if ($slaves[$i].physicalAge < 4)>>
<<if ($slaves[$i].pregType >= 20)>>
Her womb is becoming @@.mediumorchid;distressing@@ to her. She is in @@.red;pain@@ with each motion within her straining womb. She is @@.gold;terrified@@ of what awaits her at the end of this pregnancy.
<<if $slaves[$i].pregControl == "slow gestation" && $slaves[$i].intelligence > -2>>
Her slowed gestation rate gives her body more time to adapt to her hyper gravidity, easing some of her worries.
<<set $slaves[$i].devotion -= 1>>
<<set $slaves[$i].trust -= 2>>
<<else>>
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 5>>
<</if>>
<<set $slaves[$i].health -= 20>>
<<elseif ($slaves[$i].pregType >= 10)>>
Her womb is becoming quite full causing her some @@.mediumorchid;discomfort@@. She is eager to be free of this burden.
<<set $slaves[$i].devotion -= 2>>
<<else>>
<<if canWalk($slaves[$i])>>
Her big belly on her small body keeps getting in her way, @@.mediumorchid;annoying her@@.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<<elseif ($slaves[$i].physicalAge < 13)>>
<<if ($slaves[$i].pregType >= 20)>>
Her bloated womb is beginning to get too crowded, @@.mediumorchid;worrying@@ her. She moans with @@.red;discomfort@@ with each movement within her.
<<set $slaves[$i].devotion -= 2>>
<<if $slaves[$i].pregControl == "slow gestation" && $slaves[$i].intelligence > -2>>
Her slowed gestation rate gives her body more time to adapt to her hyper gravidity, easing some of her worries.
<<set $slaves[$i].devotion -= 1>>
<<else>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].pregType >= 10)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
Her belly is getting heavy and starting to get in her way. Between constantly bumping things and the discomfort of being full, her belly is @@.mediumorchid;annoying@@ to her.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].pregType >= 20)>>
Her swelling womb is @@.mediumorchid; worrying@@ her.
<<set $slaves[$i].devotion -= 2>>
<<elseif ($slaves[$i].pregType >= 10)>>
<<if ($slaves[$i].muscles <= 30)>>
<<if canWalk($slaves[$i])>>
Her belly is getting heavy and starting to get in her way. Between constantly bumping things and the discomfort of being full, her belly is @@.mediumorchid;annoying@@ to her.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>> /* FUCKDOLL PHYSICAL EFFECTS */
<<if $slaves[$i].eyes > 0>>
<<if $slaves[$i].fuckdoll > random(20,100)>>
Its suit blinds it, and its @@.mediumorchid;vision worsens@@ from long disuse.
<<set $slaves[$i].eyes = -1>>
<</if>>
<</if>>
<<if $slaves[$i].curatives == 0 && $slaves[$i].inflationType != "curative">>
The extreme physical stress of living in the suit @@.red;damages its health.@@
<<set $slaves[$i].health = -10>>
<<else>>
The <<if $slaves[$i].curatives == 1>>preventatives<<elseif $slaves[$i].inflationType == "curative">>rectal curatives<<else>>curatives<</if>> protect it from the extreme physical stress of living in the suit.
<</if>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].boobs > 20000)>>
<<if $boobAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
She's @@.mediumaquamarine;thankful@@ to you for providing living spaces adapted to life with gigantic boobs.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
Her gigantic boobs make life a struggle: <<if $buttAccessibility == 1 || $pregAccessibility == 1 || $ballsAccessibility == 1>>she has trouble using appliances and furniture, and constantly bumps into things, but at least the doors have already been widened for your other slaves<<else>>she barely fits through doors, has trouble using appliances and furniture, and constantly bumps into things<</if>>.
<<if ($slaves[$i].devotion > 50)>>
Since she's devoted to you, she just does her best.
<<elseif ($slaves[$i].trust > -20)>>
This torment makes her @@.gold;less trusting@@ of your willingness to look after her.
<<set $slaves[$i].trust -= 2>>
<<else>>
She already believes you capable of tormenting her, so this proof of your indifference @@.mediumorchid;angers her@@ daily.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].lactation > 1)>>
<<if ($slaves[$i].boobs < 800)>>
The powerful lactation drugs $pronoun's implanted with @@.lime;rapidly swell $possessive small breasts.@@
<<set $slaves[$i].boobs += 100>>
<<elseif ($slaves[$i].boobs < 1600)>>
The powerful lactation drugs $pronoun's implanted with @@.lime;slowly swell $possessive big breasts.@@
<<set $slaves[$i].boobs += 50>>
<<elseif ($slaves[$i].boobs < 3000)>>
The powerful lactation drugs $pronoun's implanted with @@.lime;gradually swell $possessive enormous breasts.@@
<<set $slaves[$i].boobs += 25>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs - ($slaves[$i].muscles*30) > 5000) && ($slaves[$i].boobs <= 8000) && ($slaves[$i].boobsImplant < 500) && ($slaves[$i].breastMesh != 1)>>
<<if $slaves[$i].physicalAge < random(10,200)>>
<<if $slaves[$i].boobShape == "perky">>
$possessiveCap @@.orange;breasts lose their perkiness@@ under their own titanic weight. Their nipples now point forward and $possessive boobs rest more heavily against the chest beneath them.
<<set $slaves[$i].boobShape = "torpedo-shaped">>
<<elseif $slaves[$i].boobShape != "saggy">>
$possessiveCap @@.orange;breasts become saggy@@ under their own titanic weight. Their nipples now point downward and $possessive bosom sways pendulously with $possessive every movement.
<<set $slaves[$i].boobShape = "saggy">>
<</if>>
<</if>>
<</if>>
/* pregmod */
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if canWalk($slaves[$i])>>
<<if $slaves[$i].bellyImplant >= 32000>>
Her belly implant takes up most of her body cavity, is tremendously heavy, and protrudes massively from her abdomen. Between constantly bumping things and the discomfort of being so extremely full, her belly is @@.mediumorchid;really frustrating@@ to her.
<<set $slaves[$i].devotion -= 3>>
<<elseif $slaves[$i].bellyImplant >= 16000>>
Her belly implant takes up a good deal of her body cavity, is extremely heavy, and protrudes greatly from her abdomen. Between constantly bumping things and the discomfort of being so very full, her belly is @@.mediumorchid;very annoying@@ to her.
<<set $slaves[$i].devotion -= 2>>
<<elseif $slaves[$i].bellyImplant >= 8000>>
Her belly implant is quite heavy and tends to get in her way. Between constantly bumping things and the discomfort of being full, her belly is @@.mediumorchid;annoying@@ to her.
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].cervixImplant == 1>>
<<if ($slaves[$i].bellyImplant >= 40000) || (($slaves[$i].bellyImplant > 10000) && ($arcologies[0].FSTransformationFetishistResearch != 1))>>
$possessiveCap cervix implant detected that the volume of filler in $slaves[$i].slaveName's belly reached $possessiveCap implant's threshold, and @@.orange;opens backflow@@ several times throughout week.
<<if $arcologies[0].FSTransformationFetishistResearch != 1>>
<<set $slaves[$i].bellyImplant = 10000>>
<<else>>
<<set $slaves[$i].bellyImplant = 40000>>
<</if>>
<</if>>
<</if>>
/*
<<if $masterSuitePregnancySlaveLuxuries == 1 && $slaves[$i].pregType == 50 && ($slaves[$i].assignment == "serve in the master suite" || $slaves[$i].assignment == "be your Concubine")>>
<<if $slaves[$i].diet != "high caloric">>
<<if $slaves[$i].preg > 20>>
The pregnancy generator places heavy strain on her as her body @@.red;consumes itself@@ to keep releasing eggs and maintain her many developing babies.
<<set $slaves[$i].health -= 1>>
<<if $slaves[$i].weight lt -2>>
<<set $slaves[$i].health -= 1>>
<</if>>
<<set $slaves[$i].chem += 2>>
<<if $slaves[$i].weight lt -2>>
She is @@.mediumorchid;gravely concerned@@ over her withered body and @@.gold;terrified@@ of what will happen next.
<<set $slaves[$i].devotion -= 4.0>>
<<set $slaves[$i].trust -= 4.0>>
<<else>>
She is @@.mediumorchid;concerned@@ by her withering body and @@.gold;fears@@ her future.
<<set $slaves[$i].devotion -= 1.0>>
<<set $slaves[$i].trust -= 1.0>>
<</if>>
<<if $slaves[$i].physicalAge lt 12>>
Her very young body is decimated by it.
<<if random(2,10) gt $slaves[$i].health and $slaves[$i].weight gt -3>>
She has @@.red;lost weight@@.
<<set $slaves[$i].weight -= 2>>
<</if>>
<<if random(2,10) gt $slaves[$i].health and $slaves[$i].muscles gt 0>>
She has @@.red;lost muscle mass@@.
<<set $slaves[$i].muscles -= 2>>
<</if>>
<<if random(2,10) gt $slaves[$i].health and $slaves[$i].boobs gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, her body @@.red;rapidly consumes her breasts@@.
<<set $slaves[$i].boobs -= 5000>>
<<else>>
She has @@.red;lost breast tissue@@.
<<set $slaves[$i].boobs -= 300>>
<</if>>
<<if $slaves[$i].boobs lt 0>>
<<set $slaves[$i].boobs to 0>>
<</if>>
<</if>>
<<if random(2,10) gt $slaves[$i].health and $slaves[$i].butt gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, her body @@.red;rapidly consumes her ass fat@@.
<<set $slaves[$i].butt -= 4>>
<<else>>
She has @@.red;lost some ass fat@@.
<<set $slaves[$i].butt -= 3>>
<</if>>
<<if $slaves[$i].butt lt 0>>
<<set $slaves[$i].butt = 0>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge lt 18>>
Her young body suffers greatly from it.
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].weight gt -3>>
She has @@.red;lost weight@@.
<<set $slaves[$i].weight -= 2>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].muscles gt 0>>
She has @@.red;lost muscle mass@@.
<<set $slaves[$i].muscles -= 2>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].boobs gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, her body @@.red;rapidly consumes her breasts@@.
<<set $slaves[$i].boobs -= 2000>>
<<else>>
She has @@.red;lost breast tissue@@.
<<set $slaves[$i].boobs -= 200>>
<</if>>
<<if $slaves[$i].boobs lt 0>>
<<set $slaves[$i].boobs to 0>>
<</if>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].butt gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, her body @@.red;rapidly consumes her ass fat@@.
<<set $slaves[$i].butt -= 3>>
<<else>>
She has @@.red;lost some ass fat@@.
<<set $slaves[$i].butt -= 2>>
<</if>>
<<if $slaves[$i].butt lt 0>>
<<set $slaves[$i].butt to 0>>
<</if>>
<</if>>
<<elseif $slaves[$i].physicalAge gt 32>>
Her mature body handles it well.
<<if random(1,6) gt $slaves[$i].health and $slaves[$i].weight gt -3>>
She has @@.red;lost weight@@.
<<set $slaves[$i].weight -= 1>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].muscles gt 0>>
She has @@.red;lost muscle mass@@.
<<set $slaves[$i].muscles -= 1>>
<</if>>
<<if random(1,6) gt $slaves[$i].health and $slaves[$i].boobs gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, her body @@.red;rapidly consumes her breasts@@.
<<set $slaves[$i].boobs -= 1000>>
<<else>>
She has @@.red;lost breast tissue@@.
<<set $slaves[$i].boobs -= 50>>
<</if>>
<<if $slaves[$i].boobs lt 0>>
<<set $slaves[$i].boobs to 0>>
<</if>>
<</if>>
<<if random(1,6) gt $slaves[$i].health and $slaves[$i].butt gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, her body @@.red;rapidly consumes her ass fat@@.
<<set $slaves[$i].butt -= 2>>
<<else>>
She has @@.red;lost some ass fat@@.
<<set $slaves[$i].butt -= 1>>
<</if>>
<<if $slaves[$i].butt lt 0>>
<<set $slaves[$i].butt to 0>>
<</if>>
<</if>>
<<else>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].weight gt -3>>
She has @@.red;lost weight@@.
<<set $slaves[$i].weight -= 1>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].muscles gt 0>>
She has @@.red;lost muscle mass@@.
<<set $slaves[$i].muscles -= 1>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].boobs gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, her body @@.red;rapidly consumes her breasts@@.
<<set $slaves[$i].boobs -= 1000>>
<<else>>
She has @@.red;lost breast tissue@@.
<<set $slaves[$i].boobs -= 100>>
<</if>>
<<if $slaves[$i].boobs lt 0>>
<<set $slaves[$i].boobs to 0>>
<</if>>
<</if>>
<<if random(1,8) gt $slaves[$i].health and $slaves[$i].butt gt 0>>
<<if $slaves[$i].weight lte -3>>
With nothing else to draw from, her body @@.red;rapidly consumes her ass fat@@.
<<set $slaves[$i].butt -= 2>>
<<else>>
She has @@.red;lost some ass fat@@.
<<set $slaves[$i].butt -= 1>>
<</if>>
<<if $slaves[$i].butt lt 0>>
<<set $slaves[$i].butt to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].preg gt 30>>
<<if $slaves[$i].amp isnot 1>>
<<if $slaves[$i].devotion lt -4 and ($slaves[$i].fetish isnot "mindbroken")>>
When she isn't laboring or performing her duties she can be seen pressing down on her grotesque belly desperately trying to coax the device out of her body. She is @@.gold;mortified@@ by her body and @@.mediumorchid;loathes you@@ for doing this to her.
<<set $slaves[$i].devotion -= 4.0>>
<<set $slaves[$i].trust -= 4.0>>
<<elseif $slaves[$i].devotion lt 5 and ($slaves[$i].fetish isnot "mindbroken")>>
She runs her hands across her bulging belly, feeling the life within threatening to burst her. She is @@.gold;disgusted@@ by her body and @@.mediumorchid;hates you@@ for doing this to her.
<<set $slaves[$i].devotion -= 3.0>>
<<set $slaves[$i].trust -= 3.0>>
<<elseif $slaves[$i].devotion lt 20 and ($slaves[$i].fetish isnot "mindbroken")>>
She runs her hands across her bulging belly, feeling the life within growing larger. She is @@.gold;concerned@@ by her body and @@.mediumorchid;is uncertain@@ on her situation.
<<set $slaves[$i].devotion -= 2.0>>
<<set $slaves[$i].trust -= 2.0>>
<</if>>
<<else>>
<<if $slaves[$i].devotion lt -4 and ($slaves[$i].fetish isnot "mindbroken")>>
When she isn't laboring or performing her duties she can be seen desperately thrashing trying to coax the device out of her body. She is @@.gold;mortified@@ by her body and @@.mediumorchid;loathes you@@ for doing this to her.
<<set $slaves[$i].devotion -= 4.0>>
<<set $slaves[$i].trust -= 4.0>>
<<elseif $slaves[$i].devotion lt 5 and ($slaves[$i].fetish isnot "mindbroken")>>
She attempts to shift beneath her bulging belly, feeling the life within threatening to burst her. She is @@.gold;disgusted@@ by her body and @@.mediumorchid;hates you@@ for doing this to her.
<<set $slaves[$i].devotion -= 3.0>>
<<set $slaves[$i].trust -= 3.0>>
<<elseif $slaves[$i].devotion lt 20 and ($slaves[$i].fetish isnot "mindbroken")>>
She pushes her bulging belly out, feeling the life within growing larger. She is @@.gold;concerned@@ by her body and @@.mediumorchid;is uncertain@@ on her situation.
<<set $slaves[$i].devotion -= 2.0>>
<<set $slaves[$i].trust -= 2.0>>
<</if>>
<</if>>
<<if ($slaves[$i].births gt 100) and ($slaves[$i].devotion lt 0) and ($slaves[$i].trust lt 0) and ($slaves[$i].fetish isnot "mindbroken")>>
Being constantly pregnant and giving birth to over a hundred offspring has taken its toll on $slaves[$i].slaveName's mind. Feeling that she is nothing more than a breeder has destroyed any hopes that she had. $slaves[$i].slaveName has become completely broken, leaving her nothing more than a baby filled sack.
<<set $slaves[$i].fetish = "mindbroken">>
<<set $slaves[$i].sexualFlaw = "none">>
<<set $slaves[$i].behavioralFlaw = "none">>
<<elseif ($slaves[$i].weight lt -2) and ($slaves[$i].boobs lt 100) and ($slaves[$i].butt lt 1) and ($slaves[$i].muscles lt 1) and ($slaves[$i].fetish isnot "mindbroken")>>
Watching her body sacrifice itself for a pregnancy she hates takes its toll on $slaves[$i].slaveName's mind. Feeling that she is nothing more than a host for her brood has destroyed any hopes she had left. $slaves[$i].slaveName has become completely broken.
<<set $slaves[$i].fetish = "mindbroken">>
<<set $slaves[$i].sexualFlaw = "none">>
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if $slaves[$i].fetish == "mindbroken" and $slaves[$i].weight is -3 and $slaves[$i].butt is 0 and $slaves[$i].boobs is 0 and $slaves[$i].muscles is 0 and (($slaves[$i].physicalAge lt 18 and $slaves[$i].births gt 50) or ($slaves[$i].physicalAge lte 32 and $slaves[$i].births gt 100) or ($slaves[$i].physicalAge gt 32 and $slaves[$i].births gt 150))>>
<<set $slaves[$i].births += 50>>
<<set $birthsTotal += 50>>
<<set $slaves[$i].vagina to 10>>
<<set $slaves[$i].preg to 0>>
<<set $slaves[$i].pregType to 0>>
<<set $slaveDead to 2>>
<</if>>
<</if>>
<<else>>
Her high-calorie and nutrient filled diet allows her body to handle its demanding pregnancy, though being stuffed only compounds the pressure within her abdomen. She @@.mediumorchid;resents@@ needing to have her stomach bloated with food at all times, but @@.mediumaquamarine;appreciates@@ the effort you are putting into keeping her healthy.
<<set $slaves[$i].devotion -= 0.2>>
<<set $slaves[$i].trust += 0.3>>
<</if>>
<<else>>
Being allowed to relax among the luxuries of the master suite permit $slaves[$i].slaveName's body to handle its demanding pregnancy.
<</if>>
*/
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if ($slaves[$i].bellyPreg >= 100000) || ($slaves[$i].preg > 20 && $slaves[$i].pregType >= 10) || ($slaves[$i].preg > 10 && $slaves[$i].pregType >= 20)>>
<<if $pregAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
She's @@.mediumaquamarine;thankful@@ to you for providing living spaces adapted to heavily pregnant life.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
Her giant pregnancy makes life a struggle: <<if $buttAccessibility == 1 || $boobAccessibility == 1 || $ballsAccessibility == 1>>she has trouble using appliances and furniture, and constantly bumps into things, but at least the doors have already been widened for your other slaves<<else>>she barely fits through doors, has trouble using appliances and furniture, and constantly bumps into things<</if>>.
<<if ($slaves[$i].devotion > 50)>>
Since she's devoted to you, she just does her best.
<<elseif ($slaves[$i].trust > -20)>>
This torment makes her @@.gold;less trusting@@ of your willingness to look after her.
<<set $slaves[$i].trust -= 2>>
<<else>>
She already believes you capable of tormenting her, so this proof of your indifference @@.mediumorchid;angers her@@ daily.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].bellyImplant >= 10000>>
<<if $pregAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
She's @@.mediumaquamarine;thankful@@ to you for providing living spaces adapted to life with an enormous belly.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
Her giant belly makes life a struggle: <<if $buttAccessibility == 1 || $boobAccessibility == 1 || $ballsAccessibility == 1>>she has trouble using appliances and furniture, and constantly bumps into things, but at least the doors have already been widened for your other slaves<<else>>she barely fits through doors, has trouble using appliances and furniture, and constantly bumps into things<</if>>.
<<if ($slaves[$i].devotion > 40)>>
Since she's devoted to you, she just does her best.
<<elseif ($slaves[$i].trust > -20)>>
This torment makes her @@.gold;less trusting@@ of your willingness to look after her.
<<set $slaves[$i].trust -= 2>>
<<else>>
She already believes you capable of tormenting her, so this proof of your indifference @@.mediumorchid;angers her@@ daily.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<<if canWalk($slaves[$i])>>
<<if ($slaves[$i].dick >= 30)>>
<<if ($slaves[$i].devotion <= 50)>>
Her titanic penis rests upon the floor even when she stands. She finds moving @@.mediumorchid;terrifying@@ since she drags her cock along.
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her titanic penis rests upon the floor even when she stands. She pays close attention as she moves to keep it pristine for you.
<</if>>
<<elseif ($slaves[$i].dick > 20)>>
<<if ($slaves[$i].devotion <= 50)>>
Her enormous cock is @@.mediumorchid;very uncomfortable@@ for her to drag around.
<<set $slaves[$i].devotion -= 2>>
<<else>>
Her enormous cock is uncomfortable for her to move with, but she bears its weight out of devotion to you.
<</if>>
<<elseif ($slaves[$i].dick >= 10)>>
<<if canWalk($slaves[$i])>>
<<if ($slaves[$i].devotion <= 50)>>
Her giant dick is @@.mediumorchid;uncomfortable@@ for her body.
<<set $slaves[$i].devotion -= 1>>
<<else>>
She can't seem to get comfortable with her giant dick, but she keeps it to herself out of devotion.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].dick >= 20)>>
<<if $dickAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
She's @@.mediumaquamarine;thankful@@ to you for providing living spaces adapted to life with an enormous dick.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
Her giant penis make life a struggle: she has to drag it along as she moves, has trouble fitting into beds and sitting in chairs, and constantly has to make sure to not get her dick caught in doors.
<<if ($slaves[$i].devotion > 50)>>
Since she's devoted to you, she just does her best.
<<elseif ($slaves[$i].trust > -20)>>
This torment makes her @@.gold;less trusting@@ of your willingness to look after her.
<<set $slaves[$i].trust -= 2>>
<<else>>
She already believes you capable of tormenting her, so this proof of your indifference @@.mediumorchid;angers her@@ daily.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<</if>>
<<if canWalk($slaves[$i])>>
<<if ($slaves[$i].balls > 90)>>
Her titanic balls rest upon the floor even when she stands.
<<if ($slaves[$i].devotion <= 50)>>
She finds them @@.mediumorchid;annoying@@ to lug around.
<<set $slaves[$i].devotion -= 1>>
<<else>>
They are a little annoying at times, but she bears them with pride.
<</if>>
<<elseif ($slaves[$i].balls > 50)>>
<<if ($slaves[$i].devotion <= 50)>>
Her enormous balls are @@.mediumorchid;very uncomfortable@@ for her to carry.
<<set $slaves[$i].devotion -= 2>>
<<else>>
She finds her enormous balls a little uncomfortable, but she bears their weight out of devotion to you.
<</if>>
<<elseif ($slaves[$i].balls > 25)>>
<<if ($slaves[$i].devotion <= 50)>>
Her huge balls are @@.mediumorchid;uncomfortable@@ for her body.
<<set $slaves[$i].devotion -= 1>>
<<else>>
She can't seem to get comfortable with her huge balls, but she keeps it to herself out of devotion.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].balls > 90)>>
<<if $ballsAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
She's @@.mediumaquamarine;thankful@@ to you for providing living spaces adapted to life with enormous testicles.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
Her giant balls make life a struggle: <<if $buttAccessibility == 1 || $pregAccessibility == 1 || $boobAccessibility == 1>>she has trouble using appliances and furniture, and has to be constantly mindful of things striking her oversensitive testicles, but at least the doors have already been widened for your other slaves<<else>>she barely fits through doors, has trouble using appliances and furniture, and has to be constantly mindful of things striking her oversensitive testicles<</if>>.
<<if ($slaves[$i].devotion > 50)>>
Since she's devoted to you, she just does her best.
<<elseif ($slaves[$i].trust > -20)>>
This torment makes her @@.gold;less trusting@@ of your willingness to look after her.
<<set $slaves[$i].trust -= 2>>
<<else>>
She already believes you capable of tormenting her, so this proof of your indifference @@.mediumorchid;angers her@@ daily.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].hips > 2)>>
Her inhumanly wide hips make walking difficult. She can barely move without swinging them side to side seductively, and she keeps bumping things with them.
<<if ($slaves[$i].devotion > 50)>>
Since she's devoted to you, she embraces her wide body and does everything she can to show it off for you.
<<elseif ($slaves[$i].devotion > -20)>>
This gait makes her feel like a huge whore, @@.hotpink;increasing her submissiveness.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
She hates that she is forced to bear such freakish hips and @@.mediumorchid;blames you@@ for every trip, bumped object, and hip checked slave.
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if canWalk($slaves[$i])>>
<<if ($slaves[$i].butt > 15)>>
Her butt is a massive burden to her. She dreads walking down narrow hallways and getting dressed in the morning.
<<if ($slaves[$i].devotion <= 50)>>
She lives a life of @@.mediumorchid;annoyance@@ over knocking things over, bumping people, and getting stuck in chairs with her godly ass.
<<set $slaves[$i].devotion -= 2>>
<<else>>
She lives a life of minor annoyances knocking things over, bumping people and getting stuck in chairs with her godly ass, but bears them with pride out of devotion.
<</if>>
<<elseif ($slaves[$i].butt > 10)>>
Her butt has gotten absolutely enormous.
<<if ($slaves[$i].devotion <= 50)>>
She finds it a @@.mediumorchid;massive nuisance@@ to live with.
<<set $slaves[$i].devotion -= 1>>
<<else>>
She finds it a massive nuisance to live with, but does anyway out of devotion to you.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].butt > 15)>>
<<if $buttAccessibility == 1>>
<<if ($slaves[$i].devotion > 20)>>
She's @@.mediumaquamarine;thankful@@ to you for providing living spaces adapted to life with way too much excess junk in the trunk.
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
Her giant butt make life a struggle: <<if $buttAccessibility == 1 || $pregAccessibility == 1 || $boobAccessibility == 1>>she has trouble using furniture, and constantly bumps into things, but at least the doors have already been widened for your other slaves<<else>>she barely fits through doors, has trouble using furniture, and constantly bumps into things<</if>>.
<<if ($slaves[$i].devotion > 50)>>
Since she's devoted to you, she just does her best.
<<elseif ($slaves[$i].trust > -20)>>
This torment makes her @@.gold;less trusting@@ of your willingness to look after her.
<<set $slaves[$i].trust -= 1>>
<<else>>
She already believes you capable of tormenting her, so this proof of your indifference @@.mediumorchid;angers her@@ daily.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($curativeSideEffects != 0)>>
<<if ($slaves[$i].chem > 10)>>
<<if random(1,200) < $slaves[$i].chem + $slaves[$i].physicalAge - $slaves[$i].health - (5*$slaves[$i].curatives)>>
<<set _effect = random(1,10)>>
<<set $slaves[$i].health -= 10>>
<<switch _effect>>
<<case 1>>
A routine medical scan detects a small, benign growth in one of $possessive breasts. The autosurgery removes it with only @@.red;minor health consequences,@@
<<case 2>>
A routine medical scan detects a small, benign growth <<if ($slaves[$i].ovaries == 1)>>on one of $possessive ovaries<<elseif ($slaves[$i].balls > 0)>>in one of $possessive testicles<<else>>in $possessive abdomen<</if>>. The autosurgery removes it with only @@.red;minor health consequences,@@
<<case 3>>
$pronounCap experiences a troublingly severe panic attack one morning. It passes with @@.red;a minor dose of medication,@@
<<case 4>>
$pronounCap suffers a series of severe headaches. they pass with @@.red;a minor dose of medication,@@
<<case 5>>
$pronounCap experiences recurrent nausea this week. It passes with @@.red;a minor dose of medication,@@
<<case 6>>
$pronounCap experiences troublingly severe night terrors several times this week. @@.red;A minor dose of medication@@ resolves them,
<<case 7>>
A routine medical scan detects a minor arrhythmia in $possessive heart. @@.red;A minor dose of medication@@ resolves it,
<<case 8>>
A trivial injury turns serious when $possessive blood takes an unnaturally long time to clot. The autosurgery patches $possessive up with only @@.red;minor health consequences,@@
<<case 9>>
An unsightly new vein becomes visible, just under $possessive $slaves[$i].skin skin. The autosurgery removes it with only @@.red;minor health consequences,@@
<<default>>
$pronounCap seems @@.red;slightly ill@@ this week. $pronounCap recovers quickly,
<</switch>>
but it's likely this is a side effect of the heavy drug treatments $pronoun's received.
<<if $arcologies[0].FSBodyPuristLaw == 1>>
Your society's focus on preventing things like this is starting to have an effect, but long term damage like that $pronoun has suffered takes time to resolve itself.
<<elseif $healthyDrugsUpgrade == 1>>
Your effort to provide drug treatments free of negative side effects is starting to show results, but long term damage like that $pronoun has suffered takes time to resolve itself.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].weight >= 100>>
<<if $slaves[$i].weight > 190>>
<<if $slaves[$i].curatives != 1>>
$possessiveCap extreme obesity @@.red;directly affects@@ $possessive health.
<<set $slaves[$i].health -= 2>>
<</if>>
<<if random(1,200) < 5>>
$pronounCap experienced @@.red;severe@@ health complications due to $possessive weight this week. After extensive surgery, $possessive health was stabilized, though $possessive survival is not assured.
<<set $slaves[$i].health -= 80>>
<</if>>
<<elseif $slaves[$i].weight > 160>>
<<if $slaves[$i].curatives != 1>>
$possessiveCap obesity @@.red;directly affects@@ $possessive health.
<<set $slaves[$i].health-->>
<</if>>
<<if random(1,200) < 5>>
$pronounCap experienced @@.red;severe@@ health complications due to $possessive weight this week. After extensive surgery, $possessive health was stabilized.
<<set $slaves[$i].health -= 40>>
<</if>>
<<elseif $slaves[$i].weight > 130>>
<<if random(1,200) < 5>>
$pronounCap experienced @@.red;severe@@ health complications due to $possessive weight this week. After some rest, $pronoun recovered.
<<set $slaves[$i].health -= 20>>
<</if>>
<<elseif $slaves[$i].weight > 95>>
<<if random(1,200) < 5>>
$pronounCap experienced @@.red;minor@@ health complications due to $possessive weight this week. After some rest, $pronoun recovered.
<<set $slaves[$i].health -= 5>>
<</if>>
<</if>>
<</if>>
/* pregmod */
<<if ($slaves[$i].scarheal == 5)>>
$slaves[$i].slaveName's wound has @@.green;healed@@ leaving a big scar. It is still @@.red;quite ugly@@ but doesn't hurt anymore.
<<set $slaves[$i].scars -= 1>>
<</if>>
/* LANGUAGE */
<<if ($slaves[$i].accent > 0) && ($slaves[$i].fetish != "mindbroken")>>
<<if $slaves[$i].speechRules == "restrictive">>
<<set _minweeks = 30 - ($slaves[$i].intelligence * 5)>>
<<elseif $slaves[$i].speechRules == "accent elimination">>
<<set _minweeks = 15 - ($slaves[$i].intelligence * 5)>>
<<elseif $slaves[$i].speechRules == "language lessons">>
<<set _minweeks = 10 - ($slaves[$i].intelligence * 5)>>
<<else>>
<<set _minweeks = 20 - ($slaves[$i].intelligence * 5)>>
<</if>>
<<if $slaves[$i].voice == 0 || $slaves[$i].lips > 95>> /* can't speak, but slowly picks up language */
<<set _minweeks += 30>>
<<elseif SlaveStatsChecker.checkForLisp($slaves[$i])>> /* moderate speech impediment */
<<set _minweeks += 15>>
<</if>>
<<if ($slaves[$i].accent >= 4)>>
<<if ($week - $slaves[$i].weekAcquired) > _minweeks - 5>>
<<set $slaves[$i].accent -= 1>>
<<if $slaves[$i].speechRules == "language lessons">><<set $slaves[$i].speechRules = "accent elimination">><</if>>
<<if $slaves[$i].voice == 0 || $slaves[$i].lips > 95>>
$pronounCap has managed to pick up enough $language that @@.green;$pronoun could now barely get $possessive point across.@@ If $pronoun were able to talk, that is.
<<else>>
$pronounCap has managed to pick up enough $language that @@.green;$pronoun can now barely get $possessive point across.@@ $possessiveCap accent is horrible, but it's a start.
<</if>>
<</if>>
<<elseif ($slaves[$i].accent >= 3)>>
<<if ($week - $slaves[$i].weekAcquired) > _minweeks>>
<<set $slaves[$i].accent -= 1>>
<<if $slaves[$i].voice == 0 || $slaves[$i].lips > 95>>
$pronounCap has managed to pick up enough $language that @@.green;$pronoun's now able to understand most of what $pronoun hears.@@
<<else>>
$pronounCap has managed to pick up enough $language that @@.green;$pronoun's now reasonably fluent in the language.@@ $possessiveCap accent is quite heavy, but $pronoun can make <<print $object>>self understood.
<</if>>
<</if>>
<<elseif canTalk($slaves[$i])>>
<<if ($slaves[$i].accent == 2)>>
<<if ($week - $slaves[$i].weekAcquired) > (5 + _minweeks)>>
<<set $slaves[$i].accent -= 1>>
$pronounCap has heard and spoken a great deal of $language as your slave. @@.green;$possessiveCap accent has diminished to a pleasant exoticism.@@
<</if>>
<<elseif ($slaves[$i].accent == 1) && ($slaves[$i].speechRules == "accent elimination")>>
<<if ($week - $slaves[$i].weekAcquired) > (10 + _minweeks)>>
<<set $slaves[$i].accent -= 1>>
$pronounCap does her best to speak proper, unaccented $language, as encouraged by the rules. @@.green;$possessiveCap accent has diminished to imperceptibility.@@
<</if>>
<</if>>
<</if>>
<</if>>
/* PRESTIGE */
<<if ($slaves[$i].prestige > 0)>>
Merely owning such a prestigious slave @@.green;helps your reputation.@@
<<set $repGain += (10*$slaves[$i].prestige)>>
<</if>>
<<if $studio == 1>>
<<if $slaves[$i].pornFameSpending > 0>>
<<set _oldFame = $slaves[$i].pornFame>>
<<if ($slaves[$i].pornFame < 35) && ($slaves[$i].prestige > 1)>>
Interest in porn of $object is very high, since $pronoun's already quite prestigious.
<<set $slaves[$i].pornFame += 1>>
<<elseif ($slaves[$i].pornFame < 10) && ($slaves[$i].prestige > 0)>>
Interest in porn of $object is high, since $pronoun's already prestigious.
<<set $slaves[$i].pornFame += 1>>
<</if>>
<<set $slaves[$i].pornFame += ($slaves[$i].pornFameSpending/1000)>>
<<if ($slaves[$i].prestige < 3) && ($slaves[$i].pornFame >= 100) && (_oldFame < 100)>>
<<set $slaves[$i].prestige to 3>>
@@.green;$pronounCap has become world famous for $possessive career in slave pornography!@@ Millions are now intimately familiar with
<<if $slaves[$i].fuckdoll > 0>>
<<set $slaves[$i].prestigeDesc = "It is world famous for its career in slave pornography. Millions are intimately familiar with the sight of it being used.">>
the sight of it being used,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing it offering itself">>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].analCount + $slaves[$i].vaginalCount > 0)>>
<<set $slaves[$i].prestigeDesc = "She is world famous for her career in slave pornography. Millions are intimately familiar with the sight of her being raped.">>
the sight of her being raped,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing her crying">>
<<elseif ($slaves[$i].sexualQuirk == "gagfuck queen")>>
<<set $slaves[$i].prestigeDesc = "She is world famous for her career in slave pornography. Millions are intimately familiar with the sounds she makes when being throatfucked.">>
the sounds she makes when being throatfucked,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing her getting facefucked">>
<<elseif ($slaves[$i].sexualQuirk == "painal queen") && ($slaves[$i].voice > 0)>>
<<set $slaves[$i].prestigeDesc = "She is world famous for her career in slave pornography. Millions are intimately familiar with her screams of anal pain.">>
her screams of anal pain,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing her taking a brutal assfuck">>
<<elseif ($slaves[$i].sexualQuirk == "strugglefuck queen")>>
<<set $slaves[$i].prestigeDesc = "She is world famous for her career in slave pornography. Millions are intimately familiar with the sight of her being gagfucked.">>
how she struggles when taking a fuck,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing her screaming and struggling">>
<<elseif ($slaves[$i].sexualQuirk == "tease")>>
<<set $slaves[$i].prestigeDesc = "She is world famous for her career in slave pornography. Millions are intimately familiar with her lewd striptease.">>
her lewd striptease,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing her stripping">>
<<elseif ($slaves[$i].sexualQuirk == "romantic")>>
<<set $slaves[$i].prestigeDesc = "She is world famous for her career in slave pornography. Millions are intimately familiar with her authentic pleasure.">>
her authentic pleasure,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing her in ecstasy">>
<<elseif ($slaves[$i].sexualQuirk == "perverted")>>
<<set $slaves[$i].prestigeDesc = "She is world famous for her career in slave pornography. Millions are intimately familiar with her most perverted tendencies.">>
her most perverted tendencies,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing her doing something perverted">>
<<elseif ($slaves[$i].sexualQuirk == "caring")>>
<<set $slaves[$i].prestigeDesc = "She is world famous for her career in slave pornography. Millions are intimately familiar with her devotion to her partners' pleasure.">>
her devotion to her partners' pleasure,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing her smiling genuinely">>
<<elseif ($slaves[$i].sexualQuirk == "unflinching")>>
<<set $slaves[$i].prestigeDesc = "She is world famous for her career in slave pornography. Millions are intimately familiar with her willingness to do things not repeated in polite company.">>
her willingness to do things not repeated in polite company,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing her doing something extreme">>
<<elseif ($slaves[$i].sexualQuirk == "size queen")>>
<<set $slaves[$i].prestigeDesc = "She is world famous for her career in slave pornography. Millions are intimately familiar with the sight of her holes stretched to their limits.">>
the sight of her holes stretched to their limits,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing her stuffed to her limit">>
<<elseif $slaves[$i].bellyPreg >= 1500>>
<<set $slaves[$i].prestigeDesc = "She is world famous for her career in slave pornography. Millions are intimately familiar with growth of her belly and her pregnant pussy.">>
the sight of her rounded belly and pregnant pussy,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing her pregnant pussy getting pounded">>
<<else>>
<<set $slaves[$i].prestigeDesc = "She is world famous for her career in slave pornography. Millions are intimately familiar with the sight of her being fucked.">>
the sight of her being fucked,
<<set $desc = "a framed shot from porn starring " + $slaves[$i].slaveName + " showing her getting fucked">>
<</if>>
<<set $trinkets.push($desc)>>
so it is now extremely prestigious to own $object.
<<elseif ($slaves[$i].prestige < 2) && ($slaves[$i].pornFame >= 35) && (_oldFame < 35)>>
<<set $slaves[$i].prestige to 2>>
@@.green;$pronounCap has become famous for $possessive recurring role in slave pornography!@@ Her many fans relish
<<if $slaves[$i].fuckdoll > 0>>
<<set $slaves[$i].prestigeDesc = "It is famous for her recurring role in slave pornography. Its many fans relish the sight of it being used.">>
the sight of it being used,
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].analCount + $slaves[$i].vaginalCount > 0)>>
<<set $slaves[$i].prestigeDesc = "She is famous for her recurring role in slave pornography. Her many fans relish the sight of her being raped.">>
the sight of her being raped,
<<elseif ($slaves[$i].sexualQuirk == "gagfuck queen")>>
<<set $slaves[$i].prestigeDesc = "She is famous for her recurring role in slave pornography. Her many fans relish the sounds she makes when being throatfucked.">>
the sounds she makes when being throatfucked,
<<elseif ($slaves[$i].sexualQuirk == "painal queen") && ($slaves[$i].voice > 0)>>
<<set $slaves[$i].prestigeDesc = "She is famous for her recurring role in slave pornography. Her many fans relish her screams of anal pain.">>
her screams of anal pain,
<<elseif ($slaves[$i].sexualQuirk == "strugglefuck queen")>>
<<set $slaves[$i].prestigeDesc = "She is famous for her recurring role in slave pornography. Her many fans relish the sight of her being gagfucked.">>
how she struggles when taking a fuck,
<<elseif ($slaves[$i].sexualQuirk == "tease")>>
<<set $slaves[$i].prestigeDesc = "She is famous for her recurring role in slave pornography. Her many fans relish her lewd striptease.">>
her lewd striptease,
<<elseif ($slaves[$i].sexualQuirk == "romantic")>>
<<set $slaves[$i].prestigeDesc = "She is famous for her recurring role in slave pornography. Her many fans relish her authentic pleasure.">>
her authentic pleasure,
<<elseif ($slaves[$i].sexualQuirk == "perverted")>>
<<set $slaves[$i].prestigeDesc = "She is famous for her recurring role in slave pornography. Her many fans relish her most perverted tendencies.">>
her most perverted tendencies,
<<elseif ($slaves[$i].sexualQuirk == "caring")>>
<<set $slaves[$i].prestigeDesc = "She is famous for her recurring role in slave pornography. Her many fans relish her devotion to her partners' pleasure.">>
her devotion to her partners' pleasure,
<<elseif ($slaves[$i].sexualQuirk == "unflinching")>>
<<set $slaves[$i].prestigeDesc = "She is famous for her recurring in slave pornography. Her many fans relish her willingness to do things not repeated in polite company.">>
her willingness to do things not repeated in polite company,
<<elseif ($slaves[$i].sexualQuirk == "size queen")>>
<<set $slaves[$i].prestigeDesc = "She is famous for her recurring in slave pornography. Her many fans relish the sight of her holes stretched to their limits.">>
the sight of her holes stretched to their limits,
<<elseif $slaves[$i].bellyPreg >= 1500>>
<<set $slaves[$i].prestigeDesc = "She is famous for her recurring role in slave pornography. Her many fans relish her rounded belly and pregnant pussy.">>
the sight of her rounded belly and pregnant pussy,
<<else>>
<<set $slaves[$i].prestigeDesc = "She is famous for her recurring role in slave pornography. Her many fans relish the sight of her being fucked.">>
the sight of her being fucked,
<</if>>
so it is now very prestigious to own $object.
<<elseif ($slaves[$i].prestige < 1) && ($slaves[$i].pornFame >= 10) && (_oldFame < 10)>>
<<set $slaves[$i].prestige = 1>>
@@.green;$pronounCap has become well known from slave pornography!@@ Thousands have enjoyed
<<if $slaves[$i].fuckdoll > 0>>
<<set $slaves[$i].prestigeDesc = "It is well known from slave pornography. Its many fans relish the sight of it being used.">>
the sight of it being used,
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].analCount + $slaves[$i].vaginalCount > 0)>>
<<set $slaves[$i].prestigeDesc = "She is well known from slave pornography. Thousands have enjoyed the sight of her being raped.">>
the sight of her being raped,
<<elseif ($slaves[$i].sexualQuirk == "gagfuck queen")>>
<<set $slaves[$i].prestigeDesc = "She is well known from slave pornography. Thousands have enjoyed the sounds she makes when being throatfucked.">>
the sounds she makes when being throatfucked,
<<elseif ($slaves[$i].sexualQuirk == "painal queen") && ($slaves[$i].voice > 0)>>
<<set $slaves[$i].prestigeDesc = "She is well known from slave pornography. Thousands have enjoyed her screams of anal pain.">>
her screams of anal pain,
<<elseif ($slaves[$i].sexualQuirk == "strugglefuck queen")>>
<<set $slaves[$i].prestigeDesc = "She is well known from slave pornography. Thousands have enjoyed the sight of her being gagfucked.">>
how she struggles when taking a fuck,
<<elseif ($slaves[$i].sexualQuirk == "tease")>>
<<set $slaves[$i].prestigeDesc = "She is well known from slave pornography. Thousands have enjoyed her lewd striptease.">>
her lewd striptease,
<<elseif ($slaves[$i].sexualQuirk == "romantic")>>
<<set $slaves[$i].prestigeDesc = "She is well known from slave pornography. Thousands have enjoyed her authentic pleasure.">>
her authentic pleasure,
<<elseif ($slaves[$i].sexualQuirk == "perverted")>>
<<set $slaves[$i].prestigeDesc = "She is well known from slave pornography. Thousands have enjoyed her most perverted tendencies.">>
her most perverted tendencies,
<<elseif ($slaves[$i].sexualQuirk == "caring")>>
<<set $slaves[$i].prestigeDesc = "She is well known from slave pornography. Thousands have enjoyed her devotion to her partners' pleasure.">>
her devotion to her partners' pleasure,
<<elseif ($slaves[$i].sexualQuirk == "unflinching")>>
<<set $slaves[$i].prestigeDesc = "She is well known from slave pornography. Thousands have enjoyed her willingness to do things not repeated in polite company.">>
her willingness to do things not repeated in polite company,
<<elseif ($slaves[$i].sexualQuirk == "size queen")>>
<<set $slaves[$i].prestigeDesc = "She is well known from slave pornography. Thousands have enjoyed the sight of her holes stretched to their limits.">>
the sight of her holes stretched to their limits,
<<elseif $slaves[$i].bellyPreg >= 1500>>
<<set $slaves[$i].prestigeDesc = "She is well known from slave pornography. Thousands have enjoyed the sight of her rounded belly and pregnant pussy.">>
the sight of her rounded belly and pregnant pussy,
<<else>>
<<set $slaves[$i].prestigeDesc = "She is well known from slave pornography. Thousands have enjoyed the sight of her being fucked.">>
the sight of her being fucked,
<</if>>
so it is now prestigious to own $object.
<</if>>
<<if ($slaves[$i].prestige >= 3)>>
Further paid publicity cannot increase $possessive fame, so subsidy of porn featuring $object has stopped.
<<set $slaves[$i].pornFameSpending to 0>>
<</if>>
<</if>>
<</if>>
<<if $seeAge != 0>>
<<if $slaves[$i].birthWeek >= 51>>
$possessiveCap birthday was this week<<if $seeAge == 1>>; $pronoun turned <<print $slaves[$i].physicalAge+1>><</if>>.
<<if $slaves[$i].fuckdoll > 0>>
It did not know.
<<elseif $slaves[$i].devotion > 50>>
She did not notice.
<<elseif $week-$slaves[$i].weekAcquired > 10>>
She remembered it only dimly.
<<else>>
She remembered it, but no one cared.
<</if>>
<</if>>
<<if $manuallyRetired == 0>>
<<if $retiree == 0>>
<<if $slaves[$i].indenture < 0>>
<<if $slaves[$i].actualAge >= $retirementAge && $PhysicalRetirementAgePolicy != 1>>
<<set $retiree to $slaves[$i]>>
<<elseif $slaves[$i].physicalAge >= $retirementAge && $PhysicalRetirementAgePolicy == 1>>
<<set $retiree to $slaves[$i]>>
<</if>>
<<if $SexMilestoneRetirement == 1>>
<<if $slaves[$i].oralCount + $slaves[$i].analCount + $slaves[$i].vaginalCount + $slaves[$i].penetrativeCount + $slaves[$i].mammaryCount >= $retirementSex>>
<<set $retiree to $slaves[$i]>>
<</if>>
<</if>>
<<if $MilkMilestoneRetirement == 1>>
<<if $slaves[$i].milk >= $retirementMilk>>
<<set $retiree to $slaves[$i]>>
<</if>>
<</if>>
<<if $BirthsMilestoneRetirement == 1>>
<<if $slaves[$i].births >= $retirementBirths>>
<<set $retiree to $slaves[$i]>>
<</if>>
<</if>>
<<if $KillsMilestoneRetirement == 1>>
<<if $slaves[$i].pitkills >= $retirementKills>>
<<set $retiree to $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].breedingMark == 1>>
<<if $slaves[$i].preg > 3 || $slaves[$i].pregKnown == 1>>
<<if $slaves[$i].pregSource != -1>>
$slaves[$i].slaveName's weekly health checkup revealed she is pregnant with an unacceptable child. @@.red;Its life has been terminated, you have been fined ¤100000, and your rep among the Elite has been severely damaged.@@
<<set $slaves[$i].preg = 0>>
<<set $slaves[$i].pregType = 0>>
<<set $slaves[$i].pregSource = 0>>
<<set $slaves[$i].pregWeek = 0>>
<<set $slaves[$i].pregKnown = 0>>
<<SetBellySize $slaves[$i]>>
<<set $cash -= 100000>>
<<set $failedElite += 150>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].indenture == 0>>
<<if $expiree == 0>>
<<set $expiree to $slaves[$i]>>
<</if>>
<</if>>
<<if ($slaves[$i].preg > 37) && ($slaves[$i].pregType < 50) && (random(1,100) > 90) && $slaves[$i].pregControl != "labor supressors">>
<<set $slaves[$i].labor = 1>>
<<set $birthee = 1>>
<<elseif ($slaves[$i].preg > 41) && ($slaves[$i].pregType < 50) && $slaves[$i].pregControl != "labor supressors">>
<<set $slaves[$i].labor = 1>>
<<set $birthee = 1>>
<<elseif ($slaves[$i].preg > 37) && ($slaves[$i].pregType == 50) && ($slaves[$i].assignment != "labor in the production line")>>
<<set $slaves[$i].labor = 1>>
<<set $birthee = 1>>
<</if>>
<<if $slaves[$i].burst == 1>>
<<set $burstee = 1>>
<</if>>
<<if $slaves[$i].burst != 1>>
<<if $slaves[$i].health <= -90 && $slaves[$i].assignment != "get treatment in the clinic">>
<<set _deathSeed = ($slaves[$i].health-$slaves[$i].physicalAge-($slaves[$i].chem*2)-($slaves[$i].addict*2))>>
<<if $slaves[$i].weight < -50 || $slaves[$i].weight > 95>>
<<set _deathSeed -= 100>>
<</if>>
<<if $slaves[$i].weight > 190>>
<<set _deathSeed -= 100>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 0>>
<<set _deathSeed -= (75*$slaves[$i].aphrodisiacs)>>
<</if>>
<<if $slaves[$i].inflationType == "aphrodisiac">>
<<set _deathSeed -= (100*$slaves[$i].inflation)>>
<</if>>
<<if $slaves[$i].curatives == 1>>
<<set _deathSeed += 200>>
<</if>>
<<if random(1,1000) > (800+_deathSeed)>>
<<set $slaves[$i].death = "health">>
<<set $slaveDeath = 1>>
<</if>>
<<if ($slaves[$i].aphrodisiacs > 0 || $slaves[$i].inflationType == "aphrodisiac") && random(1,1000) > (600+_deathSeed)>>
<<set $slaves[$i].death = "OD">>
<<set $slaveDeath = 1>>
<</if>>
<</if>>
<<if $seeAge == 1>>
<<set _deathSeed = (($slaves[$i].health*2)-($slaves[$i].physicalAge*2)-($slaves[$i].chem*4)-($slaves[$i].addict*3))>>
<<if $slaves[$i].physicalAge >= 90 && random(1,1000) > 800+_deathSeed>>
<<set $slaves[$i].death = "old">>
<<set $slaveDeath = 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].hStyle != "shaved" && $slaves[$i].bald != 1 && $slaves[$i].haircuts == 0)>>
<<if ($slaves[$i].hLength < 150)>>
<<set $slaves[$i].hLength += 1>>
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs === -1 && $slaves[$i].energy - _oldEnergy > _maxEnergyGain>>Anaphrodisiacs @@.red;limit her sex drive@@.<<set $slaves[$i].energy = _oldEnergy + _maxEnergyGain>><</if>>
|
mayibrad/fc
|
src/uncategorized/saLongTermEffects.tw
|
tw
|
mit
| 378,121 |
:: SA please you [nobr]
serves you this week.
<<set _trainingEfficiency = 5+Math.trunc($slaves[$i].devotion/30)+$slaves[$i].intelligence>>
<<set $skillIncrease = _trainingEfficiency>>
<<set _oralUse = 0, _analUse = 0, _vaginalUse = 0, _mammaryUse = 0, _penetrativeUse = 0>>
<<if ($slaves[$i].toyHole != "all her holes")>>
<<if $slaves[$i].toyHole == "pussy">>
<<if !canDoVaginal($slaves[$i])>>
<<set $slaves[$i].toyHole = "all her holes">>
<</if>>
<<elseif $slaves[$i].toyHole == "ass">>
<<if !canDoAnal($slaves[$i])>>
<<set $slaves[$i].toyHole = "all her holes">>
<</if>>
<<elseif $slaves[$i].toyHole == "dick">>
<<if !canPenetrate($slaves[$i])>>
<<set $slaves[$i].toyHole = "all her holes">>
<</if>>
<</if>>
<<if ($slaves[$i].toyHole == "pussy")>>
<<set _vaginalUse = random(5,10)>>
<<set $slaves[$i].vaginalCount += _vaginalUse>>
<<set $vaginalTotal += _vaginalUse>>
<<set _cervixPump = _vaginalUse>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].trust < -20)>>
$pronounCap spends the week in terrified compliance with your use of $possessive pussy.
<<elseif ($slaves[$i].devotion < -20)>>
$pronounCap spends the week alternately struggling and lying corpselike as you use $possessive pussy.
<<elseif ($slaves[$i].devotion <= 20)>>
$pronounCap spends the week reluctantly accepting your use of $possessive pussy.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "submissive")>>
$pronounCap spends the week as your adoring submissive, seeing to your pleasure with $possessive womanhood.
<<elseif ($slaves[$i].devotion <= 50)>>
$pronounCap spends the week obediently serving you in the classical way, taking you into $possessive womanhood.
<<else>>
$pronounCap spends the week serving you in the classical way, warming your bed and lovingly taking you into $possessive womanhood.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; the constant rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object at least once a day; the regular rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 9>>
<<else>>
You have the sexual energy to fuck $object on occasion; the threat of rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; submitting to your constant use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object at least once a day; submitting to your regular use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to fuck $object on occasion; submitting to your use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; constant, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object several times a day; regular, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck $object on occasion; enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates penetration") && ($slaves[$i].devotion > 50)>>
The emotional closeness @@.green;resolves $possessive hatred of penetration.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].vaginalSkill < 100)>>
After a lot of time spent having vanilla sex, $possessive vaginal skill improves.
<<VaginalSkillIncrease $slaves[$i]>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 60) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].fetish = "submissive">>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
$pronounCap climaxes with your strong hands holding $object and your cock spreading heat through $possessive core, teaching $object that @@.lightcoral;a girl's role is to please a man.@@
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 && canDoVaginal($slaves[$i])>>
$pronounCap notices $possessive @@.orange;belly swell@@ from vaginal sex throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
<</if>>
<<elseif ($slaves[$i].toyHole == "ass")>>
<<set _analUse = random(5,10)>>
<<set $slaves[$i].analCount += _analUse>>
<<set $analTotal += _analUse>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].trust < -20)>>
$pronounCap spends the week in terrified compliance with your use of $possessive anus.
<<elseif ($slaves[$i].devotion < -20)>>
$pronounCap spends the week struggling and screaming as you sodomize $object.
<<elseif ($slaves[$i].devotion <= 20)>>
$pronounCap spends the week writhing in pain as you sodomize $object.
<<elseif ($slaves[$i].devotion <= 50)>>
$pronounCap spends the week obediently submitting to your use of $possessive butthole.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "buttslut")>>
$pronounCap spends the week as your adoring anal slave, orgasming to the feel of you shooting your seed up $possessive ass.
<<else>>
$pronounCap spends the week warming your bed and devotedly serving your sexual needs with $possessive anus.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $possessive butt several times a day; the constant anal rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $possessive butt at least once a day; the regular anal rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 9>>
<<else>>
You have the sexual energy to fuck $possessive butt on occasion; the threat of anal rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $possessive butt several times a day; constantly allowing you to penetrate $possessive anus @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $possessive butt at least once a day; regularly allowing you to penetrate $possessive anus @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to fuck $possessive butt on occasion; allowing you to penetrate $possessive anus @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $possessive butt several times a day; constantly climaxing to your penetration of $possessive anus brings $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $possessive butt several times a day; regularly climaxing to your penetration of $possessive anus brings $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck $possessive butt on occasion; climaxing to your penetration of $possessive anus brings $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates anal") && ($slaves[$i].devotion > 50)>>
$pronounCap's devoted enough to derive emotional closeness from buttsex, which @@.green;resolves $possessive hatred of the act.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].analSkill < 100)>>
After a lot of time spent getting buttfucked, $possessive anal skill improves.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 60) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<set $slaves[$i].fetish = "buttslut">>
After repeated anal orgasms, @@.lightcoral;$pronoun begins to crave $possessive next buttfuck.@@
<</if>>
<</if>>
<<elseif ($slaves[$i].toyHole == "mouth")>>
<<set _oralUse = random(5,10)>>
<<set $slaves[$i].oralCount += _oralUse>>
<<set $oralTotal += _oralUse>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].trust < -20)>>
$pronounCap spends the week in terrified compliance with your use of $possessive <<if ($PC.dick == 1)>>throat<<else>>mouth<</if>>.
<<elseif ($slaves[$i].devotion < -20)>>
$pronounCap spends the week struggling and gagging as you <<if ($PC.dick == 1)>>throatfuck $object<<else>>ride $possessive face<</if>>.
<<elseif ($slaves[$i].devotion <= 20)>>
$pronounCap spends the week reluctantly <<if ($PC.dick == 1)>>servicing your cock with $possessive mouth<<else>>licking your pussy<</if>>.
<<elseif ($slaves[$i].devotion <= 50)>>
$pronounCap spends the week obediently <<if ($PC.dick == 1)>>sucking your cock<<else>>eating you out<</if>>.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "cumslut")>>
$pronounCap spends the week as your adoring oral slave, orgasming to the <<if $PC.dick == 1>>feel of you shooting your seed down $possessive throat<<if $PC.vagina == 1>> and the <</if>><</if>><<if $PC.vagina == 1>>taste of your pussyjuice<</if>>.
<<else>>
$pronounCap spends the week warming your bed and lavishing devoted attention on your <<if $PC.dick == 1>>cock<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>pussy<</if>> with $possessive loving mouth.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.dick == 1)>>rape $possessive face<<else>>force $object to eat you out<</if>> $object several times a day; the constant sexual abuse fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.dick == 1)>>rape $possessive face<<else>>force $object to eat you out<</if>> $object at least once a day; the regular sexual abuse fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 9>>
<<else>>
You have the sexual energy to <<if ($PC.dick == 1)>>rape $possessive face<<else>>force $object to eat you out<</if>> $object on occasion; the threat of sexual abuse fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.dick == 1)>>use $possessive mouth<<else>>make $object eat you out<</if>> several times a day; constantly performing oral on you @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.dick == 1)>>use $possessive mouth<<else>>make $object eat you out<</if>> at least once a day; regularly performing oral on you @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to <<if ($PC.dick == 1)>>use $possessive mouth<<else>>make $object eat you out<</if>> on occasion; performing oral on you @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.dick == 1)>>get a blowjob<<if $PC.vagina == 1>> and some pussy licking<</if>> from $object<<else>>let $object eat you out<</if>> several times a day; constantly giving you pleasure brings $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.dick == 1)>>get a blowjob from $object<<else>>let $object eat you out<</if>> several times a day; regularly giving you pleasure brings $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to <<if ($PC.dick == 1)>>get a blowjob<<if $PC.vagina == 1>> and some pussy licking<</if>> from $object<<else>>let $object eat you out<</if>> on occasion; giving you pleasure brings $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates oral") && ($slaves[$i].devotion > 50)>>
$pronounCap's devoted enough to derive emotional closeness from giving you oral, which @@.green;resolves $possessive hatred of the act.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].behavioralFlaw == "hates men") && ($PC.dick == 1) && ($slaves[$i].devotion > 20)>>
Spending so much time in close proximity to your dick @@.green;reconciles $object to serving cocks.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if ($slaves[$i].behavioralFlaw == "hates women") && ($PC.vagina == 1) && ($slaves[$i].devotion > 20)>>
Spending so much time in close proximity to your womanhood @@.green;reconciles $object to serving a pussy.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if ($slaves[$i].oralSkill < 100)>>
After a lot of time spent sucking you off, $possessive oral skill improves.
<<OralSkillIncrease $slaves[$i]>>
<</if>>
<<if ($slaves[$i].fetishStrength <= 60) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<set $slaves[$i].fetish = "cumslut">>
$pronounCap climaxes with <<if $PC.dick == 1>>your dick in $possessive mouth<<else>>$possessive mouth on your cunt<</if>>, learning that giving @@.lightcoral;blowjobs is a lot of fun.@@
<</if>>
<</if>>
<<elseif $slaves[$i].toyHole == "boobs">>
<<set _mammaryUse = random(5,10)>>
<<set $slaves[$i].mammaryCount += _mammaryUse>>
<<set $mammaryTotal += _mammaryUse>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].trust < -20)>>
$pronounCap spends the week in terrified compliance with your use of $possessive breasts.
<<elseif ($slaves[$i].devotion < -20)>>
$pronounCap spends the week trying to keep $possessive tits away from your grasping hands.
<<elseif ($slaves[$i].devotion <= 20)>>
$pronounCap spends the week reluctantly presenting $possessive tits for your use.
<<elseif ($slaves[$i].devotion <= 50)>>
$pronounCap spends the week obediently offering $possessive tits for your use.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "boobs")>>
$pronounCap spends the week moaning and shivering as you give it to $possessive where $pronoun likes it best: $possessive tits.
<<else>>
$pronounCap spends the week keeping $possessive tits in constant contact with you, giving you titjobs, resting them against you as you work, and serving as a comfortable pillow at bedtime.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.dick == 1)>>cum on $possessive boobs<<else>>thoroughly grope $possessive boobs<</if>> $object several times a day; the constant sexual abuse fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.dick == 1)>>cum on $possessive boobs<<else>>thoroughly grope $possessive boobs<</if>> $object at least once a day; the regular sexual abuse fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 9>>
<<set $slaves[$i].trust -= 3>>
<<else>>
You have the sexual energy to <<if ($PC.dick == 1)>>cum on $possessive boobs<<else>>thoroughly grope $possessive boobs<</if>> $object on occasion; the threat of sexual abuse fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to play with $possessive tits several times a day; constantly submitting to your games @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to play with $possessive tits at least once a day; regularly submitting to your games @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to play with $possessive tits on occasion; submitting to your games @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to <<if ($PC.boobs == 1)>>have mutual mammary intercourse until you both orgasm to nipple stimulation<<else>>have mammary intercourse with $object<</if>> several times a day; constantly giving you pleasure @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to <<if ($PC.boobs == 1)>>have mutual mammary intercourse until you both orgasm to nipple stimulation<<else>>have mammary intercourse with $object<</if>> several times a day; regularly giving you pleasure @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to <<if ($PC.boobs == 1)>>have mutual mammary intercourse until you both orgasm to nipple stimulation<<else>>have mammary intercourse with $object<</if>> on occasion; giving you pleasure @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].sexualFlaw == "hates oral") && ($slaves[$i].devotion > 50)>>
$pronounCap's devoted enough to derive emotional closeness from giving you oral, which @@.green;resolves $possessive hatred of the act.@@
<<set $slaves[$i].sexualFlaw = "none">>
<</if>>
<<if ($slaves[$i].behavioralFlaw == "hates men") && ($slaves[$i].devotion > 20)>>
Spending so much time in close proximity to your masculinity @@.green;reconciles $object to serving the male gender.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<<if ($slaves[$i].fetishStrength <= 60) && (random(1,500) < 100+$slaves[$i].devotion)>>
<<set $slaves[$i].fetishKnown = 1>>
<<set $slaves[$i].fetishStrength = 10>>
<<set $slaves[$i].fetish = "boobs">>
$pronounCap climaxes to nipple stimulation alone, and starts acting as though $pronoun has @@.lightcoral;three pleasure buttons@@ rather than just one.
<</if>>
<</if>>
<</if>>
/*check*/
<<if ($slaves[$i].toyHole == "dick")>>
<<set _penetrativeTotal = random(5,10)>>
<<set $slaves[$i].penetrativeCount += _penetrativeTotal>>
<<set $penetrativeTotal += _penetrativeTotal>>
<<if $slaves[$i].fuckdoll > 0>>
All it takes is a simple command to force $possessive dick to attention.
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to ride $object several times a day. You have to do all the work, unfortunately.
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to ride $object at least once a day. You have to do all the work, unfortunately.
<<else>>
You have the sexual energy to ride $object on occasion. You have to do all the work, unfortunately.
<</if>>
<<elseif $slaves[$i].fetish == "mindbroken">>
<<if $slaves[$i].career == "a breeding bull">>
<<if $PC.vagina == 1 && $PC.preg == 0>>
$pronounCap spends the week eagerly trying to breed you.
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to take $object several times a day.
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to take $object at least once a day.
<<else>>
You have the sexual energy to take $object on occasion.
<</if>>
$pronoun happily mounts you and humps away, but $pronoun has no sense of what's pleasurable to you and just mechanically thrusts until $pronoun cums.
<<else>>
You spend the week getting humped by $object after you've managed to encourage her to mount you.
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to use $possessive dick several times a day.
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to use $possessive dick at least once a day.
<<else>>
You have the sexual energy to use $possessive dick on occasion.
<</if>>
$possessiveCap conditioning tells $object to impregnate others, and since $pronoun can't knock you up, just stays in position as you enjoy $object.
<</if>>
<<else>>
You spend the week using $possessive dick after you've stimulated $object enough to get $object hard.
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to ride $object several times a day.
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to ride $object at least once a day.
<<else>>
You have the sexual energy to ride $object on occasion.
<</if>>
$pronoun sometimes thrusts out of instinct, but most of the work in the endeavor falls to you.
<</if>>
<<elseif $PC.preg >= 24 && $PC.pregMood == 1>>
$pronounCap spends the week
<<if ($slaves[$i].trust < -20)>>
cautiously fucking you in the missionary position. It takes a gentle touch to let $object know it safe to get hard, but after that $pronoun knows what to do.
<<elseif ($slaves[$i].devotion < -20)>>
aggressively fucking your pussy with little regard for you or your child.
<<elseif ($slaves[$i].devotion <= 20)>>
obediantly fucking you in the missionary position while putting up with your attempts to breast feed $object.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "dom")>>
as your adoring dom, giving you exactly what you need and treating you like a woman.
<<elseif ($slaves[$i].devotion <= 50)>>
obediently driving $possessive shaft into your womanhood as you knead your aching breasts.
<<else>>
eagerly driving $possessive shaft into your womanhood as you knead your aching breasts.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to desire $possessive dick in you several times a day; constantly getting to dominantly fuck $possessive '<<WrittenMaster $slaves[$i]>>' @@.mediumorchid;builds $possessive self-confidence@@ and @@.mediumaquamarine;lessens $possessive fear@@ of you.
<<set $slaves[$i].devotion -= 15, $slaves[$i].trust += 7>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to desire $possessive dick in you at least once a day; getting to dominantly fuck $possessive '<<WrittenMaster $slaves[$i]>>' @@.mediumorchid;builds $possessive self-confidence@@ and @@.mediumaquamarine;lessens $possessive fear@@ of you.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust += 7>>
<<else>>
You have the sexual energy to desire $possessive dick in you on occasion; getting to dominantly fuck $possessive '<<WrittenMaster $slaves[$i]>>' @@.mediumorchid;builds $possessive self-confidence@@ and @@.mediumaquamarine;lessens $possessive fear@@ of you.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust += 7>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to desire $possessive dick in you several times a day; constantly getting to dominantly fuck $possessive '<<WrittenMaster $slaves[$i]>>' @@.mediumorchid;builds $possessive self-confidence,@@ yet @@.mediumaquamarine;makes $possessive more trusting@@ of you.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust += 5>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to desire $possessive dick in you at least once a day; getting to dominantly fuck $possessive '<<WrittenMaster $slaves[$i]>>' @@.mediumorchid;builds $possessive self-confidence,@@ yet @@.mediumaquamarine;makes $possessive more trusting@@ of you.
<<set $slaves[$i].devotion -= 4, $slaves[$i].trust += 4>>
<<else>>
You have the sexual energy to desire $possessive dick in you on occasion; getting to dominantly fuck $possessive '<<WrittenMaster $slaves[$i]>>' @@.mediumorchid;builds $possessive self-confidence,@@ yet @@.mediumaquamarine;makes $possessive more trusting@@ of you.
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust += 3>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to get fucked by $object several times a day; constant, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to get fucked by $object several times a day; regular, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to get fucked by $object on occasion; enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<</if>>
<</if>>
<<elseif $PC.preg >= 24 && $PC.pregMood == 2>>
$pronounCap spends the week
<<if ($slaves[$i].trust < -20)>>
in fear under your gravid bulk as you forcibly ride $possessive dick in a futile attempt to cool your raging hormones.
<<elseif ($slaves[$i].devotion < -20)>>
alternately struggling or lying corpselike under your gravid bulk as you forcibly ride $possessive dick in a futile attempt to cool your raging hormones.
<<elseif ($slaves[$i].devotion <= 20)>>
reluctantly trying to avoid having to take all of your pregnancy weight while not pissing you off whenever you ride $possessive dick in a futile attempt to cool your raging hormones.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "submissive")>>
doing $possessive best to be a good belly support as $pronoun submissively gives you what you want.
<<elseif ($slaves[$i].devotion <= 50)>>
obediently bearing your weight as you aggressively ride $possessive dick in a futile attempt to cool your raging hormones.
<<else>>
happily pampering and supporting your gravid bulk as you ride $possessive dick in a futile attempt to cool your raging hormones.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to aggressively mount $object several times a day; the constant, violent rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 25>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to aggressively mount $object at least once a day; the regular, violent rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<else>>
You have the sexual energy to aggressively mount $object on occasion; the threat of violent rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 5>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to aggressively mount $object several times a day; submitting to your constant, forceful use @@.hotpink;habituates $object@@ to being a sex slave, though $pronoun learns to @@.gold;fear@@ your bottomless lust.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust -= 5>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to aggressively mount $object at least once a day; submitting to your regular, forceful use @@.hotpink;habituates $object@@ to being a sex slave, though $pronoun learns to @@.gold;fear@@ your bottomless lust.
<<set $slaves[$i].devotion += 2, $slaves[$i].trust -= 4>>
<<else>>
You have the sexual energy to aggressively mount $object on occasion; submitting to your rather forceful use @@.hotpink;habituates $object@@ to being a sex slave, though $pronoun learns to @@.gold;fear@@ your bottomless lust.
<<set $slaves[$i].devotion++, $slaves[$i].trust -= 3>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to aggressively mount $object several times a day; constant, rough sex with you teaches $object that @@.hotpink;$possessive place is under your stomach.@@
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to aggressively mount $object several times a day; regular, rough sex with you teaches $object that @@.hotpink;$possessive place is under your stomach.@@
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to aggressively mount $object on occasion; rough sex with you teaches $object that @@.hotpink;$possessive place is under your stomach.@@
<<set $slaves[$i].devotion++>>
<</if>>
<</if>>
<<else>>
$pronounCap spends the week
<<if ($slaves[$i].trust < -20)>>
in terrified compliance with your use of $possessive dick.
<<elseif ($slaves[$i].devotion < -20)>>
alternately struggling or lying corpselike as you ride $possessive dick.
<<elseif ($slaves[$i].devotion <= 20)>>
reluctantly accepting your use of $possessive dick.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "submissive")>>
as your adoring submissive, seeing to your pleasure with $possessive shaft.
<<elseif ($slaves[$i].devotion <= 50 && $PC.vagina == 1)>>
obediently serving you in the classical way, driving into your womanhood.
<<elseif ($slaves[$i].devotion <= 50)>>
week obediently serving you by driving into your backdoor.
<<elseif $PC.vagina == 1>>
serving you in the classical way, warming your bed and lovingly driving $possessive shaft into your womanhood.
<<else>>
serving you in the classical way, warming your bed and lovingly driving $possessive shaft into your backdoor.
<</if>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to ride $object several times a day; the constant rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to ride $object at least once a day; the regular rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 9>>
<<else>>
You have the sexual energy to ride $object on occasion; the threat of rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 3>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to ride $object several times a day; submitting to your constant use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to ride $object at least once a day; submitting to your regular use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to ride $object on occasion; submitting to your use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion++>>
<</if>>
<<else>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to get fucked by $object several times a day; constant, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to get fucked by $object several times a day; regular, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to get fucked by $object on occasion; enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<</if>>
<</if>>
<</if>>
/*check*/
<<if ($PC.preg == 0) && ($PC.vagina == 1) && ($slaves[$i].ballType == "human") && ($slaves[$i].vasectomy != 1)>>
<<set _fuckCount = (2*(_penetrativeTotal*2))>>
<<KnockMeUp $PC _fuckCount 0 $slaves[$i].ID>>
<</if>>
Rumors spread that you @@.red;enjoy taking it from slaves.@@
<<set $PC.degeneracy += 2>>
<</if>>
<<else>>
<<if $slaves[$i].fuckdoll > 0>>
You keep $object with you all week, using it as your personal sex toy. When you're not using it, it <<if $activeSlave.amp > 0>>rests<<else>>stands<</if>> nearby, waiting silently.
<<set $slaves[$i].trust += 4>>
<<elseif ($slaves[$i].anus == 0) && ($slaves[$i].vagina == 0)>>
Since you haven't yet decided to sell or take $possessive virginity or $possessive tight little anus, you let $object please you with $possessive mouth. $pronounCap is @@.mediumaquamarine;duly grateful@@ you let $object keep $possessive innocence for another week, though $possessive throat gets a little sore doing the work of three holes.
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].vagina == 0) && canDoVaginal($slaves[$i])>>
Since you haven't yet decided to sell or take $possessive virginity, but $pronoun's taken it up the ass, you let $object be your anal whore. $pronounCap is @@.mediumaquamarine;duly grateful@@ you let $possessive keep $possessive innocence for another week, though $possessive butt gets a little sore.
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].anus == 0) && canDoAnal($slaves[$i])>>
Since you haven't yet decided to sell or take $possessive tight little anus, you let $object confine $possessive efforts to $possessive <<if canDoVaginal($slaves[$i])>>pussy and <</if>>mouth. $pronounCap is @@.mediumaquamarine;duly grateful@@ you let $object put off taking it up the butt another week.
<<set $slaves[$i].trust += 1>>
<<elseif !canWalk($slaves[$i])>>
You carry $object around with you all week, using $object as your personal sex toy and bedwarmer.
<<if ($slaves[$i].amp == 1)>>
Without arms and legs,
<<elseif tooFatSlave($slaves[$i])>>
Immobilized by $possessive own weight,
<<elseif tooBigBreasts($slaves[$i])>>
Immobilized by $possessive own tits,
<<elseif tooBigBelly($slaves[$i])>>
Immobilized by $possessive own swollen orb of a midsection,
<<elseif tooBigBalls($slaves[$i])>>
Immobilized by $possessive own oversized testicles,
<<elseif tooBigDick($slaves[$i])>>
Immobilized by $possessive own oversized cock,
<<elseif tooBigButt($slaves[$i])>>
Immobilized by $possessive own massive ass,
<<else>>
With $possessive clipped heels,
<</if>>
$pronoun is your @@.hotpink;helpless sexual appliance@@ and is @@.mediumaquamarine;forced to trust you.@@
<<set $slaves[$i].trust += 4>>
<<elseif ($slaves[$i].devotion > 50)>>
$pronounCap devotedly accompanies you all week, keeping $possessive
<<if canDoAnal($slaves[$i]) && canDoVaginal($slaves[$i])>>
mouth, vagina and asshole
<<elseif ($slaves[$i].vagina == -1) && canDoAnal($slaves[$i])>>
mouth and asshole
<<elseif ($slaves[$i].vagina > -1) && !canDoVaginal($slaves[$i]) && canDoAnal($slaves[$i])>>
mouth and, since $possessive pussy is covered by $possessive chastity belt, asshole
<<else>>
mouth
<</if>>
available for you at all times.
<<if ($slaves[$i].dick != 0) && canAchieveErection($slaves[$i]) && $slaves[$i].dickAccessory != "chastity" && $slaves[$i].dickAccessory != "combined chastity">>
Every time $possessive beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> fucks $object, $pronoun gets a hardon.
<<elseif ($slaves[$i].dick != 0) && canDoAnal($slaves[$i])>>
$pronounCap doesn't get a hardon as you use $object, but $pronoun comes from the prostate stimulation when $possessive beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> uses $possessive butt.
<<elseif ($slaves[$i].dick != 0) && canDoVaginal($slaves[$i])>>
$pronounCap doesn't get a hardon as you use $object, but $pronoun comes from the prostate stimulation when $possessive beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> uses $possessive pussy.
<<else>>
$pronounCap comes indecently hard whenever $possessive beloved <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>> uses $possessive body.
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; constant, loving sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object several times a day; regular, loving sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck $object on occasion; loving sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<set _acts = random(3,5)>>
<<elseif ($slaves[$i].devotion > 20)>>
Whenever you feel the need, you use whichever of $possessive available holes that appears most appealing at the moment, since $pronoun's up for anything.
<<if ($slaves[$i].dick != 0) && canAchieveErection($slaves[$i]) && $slaves[$i].dickAccessory != "chastity" && $slaves[$i].dickAccessory != "combined chastity">>
By the end of the week $pronoun gets a hardon when you use $object.
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; constant, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 3>>
<<set $slaves[$i].trust += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object several times a day; regular, enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 2>>
<<set $slaves[$i].trust += 2>>
<<else>>
You have the sexual energy to fuck $object on occasion; enjoyable sex with you draws $object @@.hotpink;closer to you@@ and encourages $object to @@.mediumaquamarine;trust you.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<elseif ($slaves[$i].trust < -20)>>
$pronounCap is afraid of you and does $possessive best to offer you $possessive
<<if canDoAnal($slaves[$i]) && canDoVaginal($slaves[$i])>>
mouth, vagina and asshole
<<elseif ($slaves[$i].vagina == -1) && canDoAnal($slaves[$i])>>
mouth and asshole
<<elseif ($slaves[$i].vagina > -1) && !canDoVaginal($slaves[$i]) && canDoAnal($slaves[$i])>>
mouth and, since $possessive pussy is covered by $possessive chastity belt, asshole
<<else>>
mouth
<</if>>
to save herself from worse treatment than mere rape.
<<if ($slaves[$i].dick != 0) && canAchieveErection($slaves[$i]) && $slaves[$i].dickAccessory != "chastity" && $slaves[$i].dickAccessory != "combined chastity">>
By the end of the week $pronoun gets a hardon when you use $object.
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; submitting to your constant use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 3>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object at least once a day; submitting to your regular use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 2>>
<<else>>
You have the sexual energy to fuck $object on occasion; submitting to your use @@.hotpink;habituates $object@@ to being your sex slave.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
Whenever you feel the need, you grab $object and use whichever of $possessive available holes that appears most appealing at the moment.
<<if ($slaves[$i].dick != 0)>>
$possessiveCap dick stays limp as you rape $object.
<</if>>
<<if ($fuckSlaves <= $PC.sexualEnergy/2)>>
You have the sexual energy to fuck $object several times a day; the constant rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 15>>
<<elseif ($fuckSlaves <= $PC.sexualEnergy)>>
You have the sexual energy to fuck $object at least once a day; the regular rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 9>>
<<set $slaves[$i].trust -= 3>>
<<else>>
You have the sexual energy to fuck $object on occasion; the threat of rape fills $object with @@.mediumorchid;revulsion@@ and @@.gold;fear.@@
<<set $slaves[$i].devotion -= 3>>
<<set $slaves[$i].trust -= 3>>
<</if>>
<</if>>
<<set _acts = random(5,10)>>
<<set _oralUse = 1>>
<<if canDoAnal($slaves[$i]) && $slaves[$i].anus > 0>><<set _analUse = 1>><</if>>
<<if canDoVaginal($slaves[$i]) && $slaves[$i].vagina > 0>><<set _vaginalUse = 1>><</if>>
<<set _mammaryUse = random(0,1)>>
<<set _demand = _oralUse+_analUse+_vaginalUse+_mammaryUse>>
<<set _oralUse = Math.trunc((_oralUse/_demand)*_acts)>>
<<set _analUse = Math.trunc((_analUse/_demand)*_acts)>>
<<set _vaginalUse = Math.trunc((_vaginalUse/_demand)*_acts)>>
<<set _mammaryUse = Math.trunc((_mammaryUse/_demand)*_acts)>>
<<set $slaves[$i].oralCount += _oralUse, $oralTotal += _oralUse>>
<<set $slaves[$i].analCount += _analUse, $analTotal += _analUse>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<set $slaves[$i].mammaryCount += _mammaryUse, $mammaryTotal += _mammaryUse>>
<<if $slaves[$i].fuckdoll == 0>>
<<if ($slaves[$i].health < 0) && (random(1,100) > 50)>>
Under your personal supervision, @@.green;$possessive health improves@@.
<<set $slaves[$i].health += 10>>
<</if>>
<<if ($slaves[$i].oralSkill < 100)>>
After a lot of time spent with <<if $PC.dick == 1>>your dick in $possessive mouth<<else>>$possessive mouth on your cunt<</if>>, $possessive oral skill improves.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill < 100) && ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
After a lot of time spent getting fucked, $possessive vaginal skill improves.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill < 100) && ($slaves[$i].anus != 0) && canDoAnal($slaves[$i])>>
After a lot of time spent taking it up the ass, $possessive anal skill improves.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].need>>
<<if $slaves[$i].energy > 95 && $masterSuiteUpgradeLuxury == 2 && $fuckSlaves > 1>>
She's a nymphomaniac and very difficult to sate, but the fuckpit allows her all the sex even she could ever want.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].devotion > 95>>
She's so devoted to you that any intimacy with you at all gives her sexual satisfaction.
<<set $slaves[$i].need = 0>>
<<elseif $slaves[$i].fetishKnown>>
<<switch $slaves[$i].fetish>>
<<case "submissive" "masochist">>
<<if _analUse+_vaginalUse > 0>>
She got tremendous sexual satisfaction from the <<print _analUse+_vaginalUse>> times you really fucked her this week.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "dom">>
<<if _penetrativeUse > 0>>
She got tremendous sexual satisfaction from the _penetrativeUse times she got to fuck you this week.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "sadist">>
<<case "cumslut">>
<<if _oralUse > 0>>
She got tremendous sexual satisfaction from the _oralUse times you fucked her face this week.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "buttslut">>
<<if _analUse > 0>>
She got tremendous sexual satisfaction from the _analUse times you fucked her ass this week.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "pregnancy">>
<<if _vaginalUse > 0 && $slaves[$i].mpreg == 0>>
She got tremendous sexual satisfaction from the _vaginalUse times you fucked her pussy this week.
<<set $slaves[$i].need = 0>>
<<elseif _analUse > 0 && $slaves[$i].mpreg == 1>>
She got tremendous sexual satisfaction from the _analUse times you fucked her butt this week.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "humiliation">>
<</switch>>
<</if>>
<</if>>
<<if $familyTesting == 1>>
<<if $slaves[$i].father == -1 && $slaves[$i].mother != -1>>
Keeping your own daughter as a personal fucktoy leaves quite a public impression.
<<elseif $slaves[$i].father > 0 && $slaves[$i].mother != $slaves[$i].father>>
<<set _spy = $slaves.findIndex(function(s) { return s.ID == $slaves[$i].father && s.assignment == "please you"; })>>
<<if _spy != -1>>
Since you are also keeping $possessive father as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<</if>>
<<if $slaves[$i].mother == -1>>
Keeping your own daughter as a sexual servant leaves quite a public impression.
<<elseif $slaves[$i].mother > 0>>
<<set _spy = $slaves.findIndex(function(s) { return s.ID == $slaves[$i].mother && s.assignment == "please you"; })>>
<<if _spy != -1>>
Since you are also keeping $possessive mother as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<</if>>
<<set _children = $slaves.filter(function(s) { return (s.father == $slaves[$i].ID || s.mother == $slaves[$i].ID) && s.assignment == "please you"; })>>
<<if _children.length > 2>>
Since you are also keeping $possessive daughters,
<<for _spy = 0; _spy < _children.length; _spy++>>
<<if _spy < _children.length-1>>
_children[_spy].slaveName,
<<else>>
and _children[_spy].slaveName,
<</if>>
<</for>>
as a sexual servants, you often enjoy them all at once, which leaves quite a public impression.
<<elseif _children.length > 1>>
Since you are also keeping $possessive daughters, _children[0].slaveName and _children[1].slaveName, as a sexual servants, you often use them together, leaving quite a public impression.
<<elseif _children.length > 0>>
Since you are also keeping $possessive daughter as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<<set _children = $slaves.filter(function(s) { return (areSisters($slaves[$i], s) > 0) && s.assignment == "please you"; })>>
<<if _children.length > 2>>
Since you are also keeping $possessive sisters,
<<for _spy = 0; _spy < _children.length; _spy++>>
<<if _spy < _children.length-1>>
_children[_spy].slaveName,
<<else>>
and _children[_spy].slaveName,
<</if>>
<</for>>
as a sexual servants, you often enjoy them all at once, which leaves quite a public impression.
<<elseif _children.length > 1>>
Since you are also keeping $possessive sisters, _children[0].slaveName and _children[1].slaveName, as a sexual servants, you often use them together, leaving quite a public impression.
<<elseif _children.length > 0>>
Since you are also keeping $possessive sister as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<<else>>
<<if ($slaves[$i].relation != 0)>>
<<set _spy = $slaves.findIndex(function(s) { return s.ID == $slaves[$i].relationTarget && s.assignment == "please you"; })>>
<<if _spy != -1>>
Since you are also keeping $possessive $slaves[_spy].relation as a sexual servant, you often use them together, which leaves quite a public impression.
<</if>>
<</if>>
<</if>>
<<FResult $slaves[$i]>>
<<Beauty $slaves[$i]>>
<<set _multiplier = 0.1>>
<<if $slaves[$i].relationship == -2>>
<<set _multiplier += 0.04>>
<<elseif $slaves[$i].relationship == -3 && $slaves[$i].devotion > 50>>
<<set _multiplier += 0.06>>
<</if>>
<<if $arcologies[0].FSRestart > 50 && $slaves[$i].breedingMark == 1>>
<<set _multiplier += 0.04>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus > 50 && bigBellyPreg($slaves[$i])>>
<<set _multiplier += 0.02>>
<</if>>
<<if $slaves[$i].prestige > 0>>
<<set _multiplier += 0.03*$slaves[$i].prestige>>
<</if>>
<<if ($slaves[$i].ID == $Concubine.ID)>>
<<set _multiplier += 0.05>>
<<elseif ($slaves[$i].ID == $HeadGirl.ID) && ($arcologies[0].FSEgyptianRevivalistLaw == 1)>>
<<set _multiplier += 0.05>>
<</if>>
<<set $repGain += Math.trunc(($beauty*$FResult)*_multiplier)>>
Keeping $object as nothing but your personal
<<if ($slaves[$i].toyHole == "pussy")>>
pussy toy
<<elseif ($slaves[$i].toyHole == "ass")>>
anal toy
<<elseif ($slaves[$i].toyHole == "mouth")>>
oral toy
<<elseif ($slaves[$i].devotion <= 20)>>
rapebait
<<else>>
fucktoy
<</if>>
<<if ($slaves[$i].prestige > 0)>>
@@.green;adds considerably to your reputation,@@ since $pronoun's prestigious.
<<else>>
@@.green;adds slightly to your reputation@@ as a prosperous citizen.
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].relationship == -2>>
$possessiveCap satisfaction with $possessive place near you is obvious, @@.green;bringing attention@@ to how completely you've broken $object.
<<elseif $slaves[$i].relationship == -3 && $slaves[$i].devotion > 50>>
$possessiveCap satisfaction with $possessive wifely duties is obvious, @@.green;bringing attention@@ to the slave future you're building.
<</if>>
<<if $arcologies[0].FSRestart > 50 && $slaves[$i].breedingMark == 1>>
$possessiveCap's breeding mark and $possessive place near you as a breeding toy is obvious, @@.green;bringing attention@@ to how beautiful a pairing you make.
<</if>>
<<if $arcologies[0].FSRepopulationFocus > 50 && bigBellyPreg($slaves[$i])>>
$possessiveCap's advanced pregnancy and role as your gravid fucktoy is obvious, @@.green;bringing attention@@ to a woman's ideal role in $arcologies[0].name.
<</if>>
<<if ($slaves[$i].behavioralQuirk == "confident")>>
$slaves[$i].slaveName @@.mediumaquamarine;confidently enjoys@@ the prestige within the slave hierarchy that comes with being your fucktoy.
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].behavioralQuirk == "insecure")>>
$slaves[$i].slaveName @@.mediumaquamarine;constantly reassures herself@@ that $pronoun must be pretty, since you keep $object as a fucktoy.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "adores men")>>
<<if ($PC.dick == 1)>>
$slaves[$i].slaveName @@.hotpink;adores your company,@@ and is happy to spend time with you, even when you don't have your cock in $object.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].behavioralQuirk == "adores women")>>
<<if ($PC.vagina == 1)>>
$slaves[$i].slaveName @@.hotpink;adores your company,@@ and is happy to spend time with you, even when you aren't fucking.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<elseif ($slaves[$i].sexualQuirk == "romantic")>>
$slaves[$i].slaveName knows being part of your harem is the best romance $pronoun can realistically expect, and does $possessive best to @@.mediumaquamarine;be content@@ with it.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/saPleaseYou.tw
|
tw
|
mit
| 55,327 |
:: SA recruit girls [nobr]
<<set $bellyAccessory = $slaves[$i].bellyAccessory>>
/* Note on target sum: HG and Recruiter are the initial 2 counted (no facility req'd), while HGSuite counts the HG's girl, other facilities count associated leader */
<<if $recruiterIdleRule == "number">>
<<set _idleTarget = $recruiterIdleNumber>>
<<elseif $recruiterIdleRule == "facility">>
<<set _idleTarget = (2 + $brothel + $club + $arcade + $dairy + $servantsQuarters + $masterSuite)>>
<<if $HGSuite>><<set _idleTarget++>><</if>>
<<if $dojo>><<set _idleTarget++>><</if>>
<<if $brothel>><<set _idleTarget++>><</if>>
<<if $club>><<set _idleTarget++>><</if>>
<<if $dairy && $dairyRestraintsSetting < 2>><<set _idleTarget++>><</if>>
<<if $servantsQuarters>><<set _idleTarget++>><</if>>
<<if $masterSuite>><<set _idleTarget++>><</if>>
<<if $schoolroom>><<set _idleTarget++>><</if>>
<<if $spa>><<set _idleTarget++>><</if>>
<<if $clinic>><<set _idleTarget++>><</if>>
<<if $cellblock>><<set _idleTarget++>><</if>>
<<set _idleTarget = Math.max(_idleTarget, 20)>>
<<else>>
<<set _idleTarget = Infinity>>
<</if>>
<<if $recruiterTarget == "other arcologies">>
<<set _influenced = 0>>
<<for _j = 0; _j < $arcologies.length; _j++>>
<<if $arcologies[_j].direction == $arcologies[0].influenceTarget>>
acting as a sexual Ambassador to $arcologies[_j].name, which mostly means that she travels there in her official capacity and has culturally influential sex with its leading citizens.
<<set _oldRepGain = clone($repGain)>>
<<set $pure = 0>>
<<silently>><<include "SA serve the public">><</silently>>
<<set _influence = Math.clamp(($repGain-_oldRepGain)*0.01,1,3)>>
<<set $repGain = _oldRepGain>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if ($arcologies[_j].FSSubjugationist != "unset")>>
<<if ($arcologies[0].FSSubjugationistRace == $arcologies[_j].FSSubjugationistRace)>>
She advances its racially aligned Subjugationism<<if $slaves[$i].race == $arcologies[_j].FSSubjugationistRace>>, which she's very appropriate for, since she's a $slaves[$i].race slave herself<<set $arcologies[_j].FSSubjugationist++>><</if>>.
<<set $arcologies[_j].FSSubjugationist += _influence>>
<<else>>
She challenges its racially mismatched Subjugationism<<if $slaves[$i].race != $arcologies[_j].FSSubjugationistRace>>, which she's very appropriate for, since she's a $slaves[$i].race slave<<set $arcologies[_j].FSSubjugationist-->><</if>>.
<<set $arcologies[_j].FSSubjugationist -= _influence>>
<</if>>
<<elseif ($arcologies[_j].FSSupremacist != "unset") && ($arcologies[0].FSSubjugationistRace == $arcologies[_j].FSSupremacistRace)>>
She challenges its opposing Supremacism<<if $slaves[$i].race == $arcologies[_j].FSSubjugationistRace>>, which she's very appropriate for, since she's a $slaves[$i].race slave herself<<set $arcologies[_j].FSSupremacist-->><</if>>.
<<set $arcologies[_j].FSSupremacist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($arcologies[_j].FSSupremacist != "unset")>>
<<if ($arcologies[0].FSSupremacistRace == $arcologies[_j].FSSupremacistRace)>>
She advances its racially aligned Supremacism<<if $slaves[$i].race != $arcologies[_j].FSSupremacistRace>>, which she's very appropriate for, since she's a $slaves[$i].race slave herself<<set $arcologies[_j].FSSupremacist++>><</if>>.
<<set $arcologies[_j].FSSupremacist += _influence>>
<<else>>
She challenges its racially mismatched Supremacism<<if $slaves[$i].race == $arcologies[_j].FSSupremacistRace>>, which she's very appropriate for, since she's a $slaves[$i].race slave<<set $arcologies[_j].FSSupremacist-->><</if>>.
<<set $arcologies[_j].FSSupremacist -= _influence>>
<</if>>
<<elseif ($arcologies[_j].FSSubjugationist != "unset") && ($arcologies[0].FSSupremacistRace == $arcologies[_j].FSSubjugationistRace)>>
She challenges its opposing Subjugationism<<if $slaves[$i].race != $arcologies[_j].FSSupremacistRace>>, which she's very appropriate for, since she's a $slaves[$i].race slave herself<<set $arcologies[_j].FSSubjugationist-->><</if>>.
<<set $arcologies[_j].FSSubjugationist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $arcologies[_j].FSGenderRadicalist != "unset">>
She advances Gender Radicalism there by fucking and getting fucked by anyone who's willing<<if canDoAnal($slaves[$i]) && canAchieveErection($slaves[$i])>>, which she's perfect for, since she's quite capable of cumming from prostate stimulation while fucking someone in the ass<<set $arcologies[_j].FSGenderRadicalist++>><</if>>.
<<set $arcologies[_j].FSGenderRadicalist += _influence>>
<<elseif $arcologies[_j].FSGenderFundamentalist != "unset">>
She challeges Gender Fundamentalism there by fucking and getting fucked by anyone who's willing<<if canDoAnal($slaves[$i]) && canAchieveErection($slaves[$i])>>, which she's perfect for, since she's quite capable of cumming from prostate stimulation while fucking someone in the ass<<set $arcologies[_j].FSGenderFundamentalist-->><</if>>.
<<set $arcologies[_j].FSGenderFundamentalist -= _influence>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $arcologies[_j].FSGenderFundamentalist != "unset">>
She advances Gender Fundamentalism there by being a wholesome, romantic girl<<if $slaves[$i].genes == "XX" && $slaves[$i].vagina > -1 && !$slaves[$i].dick>>, which she's perfect for, since she's a proper woman with a body meant for missionary<<set $arcologies[_j].FSGenderFundamentalist++>><</if>>.
<<set $arcologies[_j].FSGenderFundamentalist += _influence>>
<<elseif $arcologies[_j].FSGenderRadicalist != "unset">>
She challeges Gender Radicalism there by being a wholesome, romantic girl<<if $slaves[$i].genes == "XX" && $slaves[$i].vagina > -1 && !$slaves[$i].dick>>, which she's perfect for, since she's a proper woman with a body meant for missionary<<set $arcologies[_j].FSGenderRadicalist-->><</if>>.
<<set $arcologies[_j].FSGenderRadicalist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if $arcologies[_j].FSPaternalist != "unset">>
She advances Paternalism there by her enthusiasm for sexual slavery<<if $slaves[$i].energy > 95 && $slaves[$i].trust > 50>>, which she's perfect for, since she's a trusting nymphomaniac who couldn't possibly find happiness as anything other than a sex slave<<set $arcologies[_j].FSPaternalist++>><</if>>.
<<set $arcologies[_j].FSPaternalist += _influence>>
<<elseif $arcologies[_j].FSDegradationist != "unset">>
She challeges Degradationism there by her enthusiasm for sexual slavery<<if $slaves[$i].energy > 95 && $slaves[$i].trust > 50>>, which she's perfect for, since she's a trusting nymphomaniac who couldn't possibly find happiness as anything other than a sex slave<<set $arcologies[_j].FSDegradationist-->><</if>>.
<<set $arcologies[_j].FSDegradationist -= _influence>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<if $arcologies[_j].FSDegradationist != "unset">>
She advances Degradationism there by submitting to public use in the most degrading ways<<if $slaves[$i].energy > 95 && $slaves[$i].trust < -50>>, which she's perfect for, since she's a frightened nymphomaniac for whom fear is an essential ingredient in the sexual release she craves<<set $arcologies[_j].FSDegradationist++>><</if>>.
<<set $arcologies[_j].FSDegradationist += _influence>>
<<elseif $arcologies[_j].FSPaternalist != "unset">>
She challeges Paternalism there by submitting to public use in the most degrading ways<<if $slaves[$i].energy > 95 && $slaves[$i].trust < -50>>, which she's perfect for, since she's a frightened nymphomaniac for whom fear is an essential ingredient in the sexual release she craves<<set $arcologies[_j].FSPaternalist-->><</if>>.
<<set $arcologies[_j].FSPaternalist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $arcologies[_j].FSBodyPurist != "unset">>
She advances Body Purism there with a lot of unadorned public nudity<<if $pure>>, which she's perfect for, since she's an all-natural beauty<<set $arcologies[_j].FSBodyPurist++>><</if>>.
<<set $arcologies[_j].FSBodyPurist += _influence>>
<<elseif $arcologies[_j].FSTransformationFetishist != "unset">>
She challeges Transformation Fetishism there with a lot of unadorned public nudity<<if $pure>>, which she's perfect for, since she's an all-natural beauty<<set $arcologies[_j].FSTransformationFetishist-->><</if>>.
<<set $arcologies[_j].FSTransformationFetishist -= _influence>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if $arcologies[_j].FSBodyPurist != "unset">>
She advances Transformation Fetishism there with a lot of slutty public nudity<<if !$pure>>, which she's perfect for, since she's a whorish sex doll full of plastic<<set $arcologies[_j].FSBodyPurist++>><</if>>.
<<set $arcologies[_j].FSBodyPurist += _influence>>
<<elseif $arcologies[_j].FSTransformationFetishist != "unset">>
She challeges Body Purism there with a lot of slutty public nudity<<if !$pure>>, which she's perfect for, since she's a whorish sex doll full of plastic<<set $arcologies[_j].FSTransformationFetishist-->><</if>>.
<<set $arcologies[_j].FSTransformationFetishist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $arcologies[_j].FSYouthPreferentialist != "unset">>
She advances Youth Preferentialism there by showing favoritism to younger suitors<<if $slaves[$i].visualAge < 25>>, and by being nice and young herself, appropriately enough<<set $arcologies[_j].FSYouthPreferentialist++>><</if>>.
<<set $arcologies[_j].FSYouthPreferentialist += _influence>>
<<elseif $arcologies[_j].FSMaturityPreferentialist != "unset">>
She challeges Maturity Preferentialism there by showing favoritism to younger suitors<<if $slaves[$i].visualAge < 25>>, and by being nice and young herself, appropriately enough<<set $arcologies[_j].FSMaturityPreferentialist-->><</if>>.
<<set $arcologies[_j].FSMaturityPreferentialist -= _influence>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $arcologies[_j].FSMaturityPreferentialist != "unset">>
She advances Maturity Preferentialism there by showing favoritism to more mature suitors<<if $slaves[$i].visualAge > 35>>, and by being a MILF herself, appropriately enough<<set $arcologies[_j].FSMaturityPreferentialist++>><</if>>.
<<set $arcologies[_j].FSMaturityPreferentialist += _influence>>
<<elseif $arcologies[_j].FSYouthPreferentialist != "unset">>
She challeges Youth Preferentialism there by showing favoritism to more mature suitors<<if $slaves[$i].visualAge > 35>>, and by being a MILF herself, appropriately enough<<set $arcologies[_j].FSYouthPreferentialist-->><</if>>.
<<set $arcologies[_j].FSYouthPreferentialist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $arcologies[_j].FSSlimnessEnthusiast != "unset">>
She advances Slimness Enthusiasm there by showing her appreciation for lithe, graceful partners<<if $slaves[$i].boobs < 500 && $slaves[$i].butt < 3>>, and by being a lissome waif herself<<set $arcologies[_j].FSSlimnessEnthusiast++>><</if>>.
<<set $arcologies[_j].FSSlimnessEnthusiast += _influence>>
<<elseif $arcologies[_j].FSAssetExpansionist != "unset">>
She challeges Asset Expansionism there by showing her appreciation for lithe, graceful partners<<if $slaves[$i].boobs < 500 && $slaves[$i].butt < 3>>, and by being a lissome waif herself<<set $arcologies[_j].FSAssetExpansionist-->><</if>>.
<<set $arcologies[_j].FSAssetExpansionist -= _influence>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if $arcologies[_j].FSAssetExpansionist != "unset">>
She advances Asset Expansionism there by showing her appreciation for partners with healthy helpings of tits and ass<<if $slaves[$i].butt > 4 && $slaves[$i].boobs > 800>>, and by being deliciously stacked herself<<set $arcologies[_j].FSAssetExpansionist++>><</if>>.
<<set $arcologies[_j].FSAssetExpansionist += _influence>>
<<elseif $arcologies[_j].FSSlimnessEnthusiast != "unset">>
She challeges Slimness Enthusiasm there by showing her appreciation for partners with healthy helpings of tits and ass<<if $slaves[$i].butt > 4 && $slaves[$i].boobs > 800>>, and by being deliciously stacked herself<<set $arcologies[_j].FSSlimnessEnthusiast-->><</if>>.
<<set $arcologies[_j].FSSlimnessEnthusiast -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $arcologies[_j].FSPastoralist != "unset">>
She advances Pastoralism there by drinking a lot of milk, as lavisciously as possible<<if $slaves[$i].lactation>>, and by not milking herself at all, thereby causing her tits to jet cream during intercourse, while she moves, or for no reason at all<<set $arcologies[_j].FSPastoralist++>><</if>>.
<<set $arcologies[_j].FSPastoralist += _influence>>
<<elseif $arcologies[_j].FSCummunism != "unset">>
She challeges Cummunism there by drinking a lot of milk, as lavisciously as possible<<if $slaves[$i].lactation>>, and by not milking herself at all, thereby causing her tits to jet cream during intercourse, while she moves, or for no reason at all<<set $arcologies[_j].FSCummunism-->><</if>>.
<<set $arcologies[_j].FSCummunism -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $arcologies[_j].FSPhysicalIdealist != "unset">>
She advances Physical Idealism there by working out in public<<if $slaves[$i].muscles > 30>>, having physically challenging sex in public, and improving her already impressive musculature in a publicly documented journey of self-improvement<<set $arcologies[_j].FSPhysicalIdealist++>><<else>>and having physically challenging sex in public<</if>>.
<<set $arcologies[_j].FSPhysicalIdealist += _influence>>
<<elseif $arcologies[_j].FSHedonisticDecadence != "unset">>
She challeges Hedonistic Decadence there by working out in public<<if $slaves[$i].muscles > 30>>, having physically challenging sex in public, and improving her already impressive musculature in a publicly documented journey of self-improvement<<set $arcologies[_j].FSHedonisticDecadence-->><<else>>and having physically challenging sex in public<</if>>.
<<set $arcologies[_j].FSHedonisticDecadence -= _influence>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>
<<if $arcologies[_j].FSHedonisticDecadence != "unset">>
She advances Hedonistic Decadence there by stuffing her face at all times, having one hand down her pants, and inviting anyone near her for a quick fuck whenever the mood strikes her. <<if ["neglectful", "cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "breeder"].includes($slaves[$i].sexualFlaw)>>. She wears her sexual paraphillia proudly and make sure everyone knows what she likes and how she likes it.<<set $arcologies[_j].FSHedonisticDecadence++>><</if>>.
<<set $arcologies[_j].FSHedonisticDecadence += _influence>>
<<elseif $arcologies[_j].FSPhysicalIdealist != "unset">>
She challeges Physical Idealism there by stuffing her face at all times, having one hand down her pants, and inviting anyone near her for a quick fuck whenever the mood strikes her. <<if ["neglectful", "cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "breeder"].includes($slaves[$i].sexualFlaw)>>. She wears her sexual paraphillia proudly and make sure everyone knows what she likes and how she likes it.<<set $arcologies[_j].FSPhysicalIdealist-->><</if>>.
<<set $arcologies[_j].FSPhysicalIdealist -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $arcologies[_j].FSRepopulationFocus != "unset">>
She advances Repopulationism there by showing her appreciation for partners with fecund figures<<if $slaves[$i].belly >= 10000>>, and by <<if $slaves[$i].bellyPreg >= 8000>>being heavily pregnant herself<<else>>proudly cradling her greatly distended middle<</if>><<set $arcologies[_j].FSRepopulationFocus++>><</if>>.
<<set $arcologies[_j].FSRepopulationFocus += _influence>>
<<elseif $arcologies[_j].FSRestart != "unset">>
She challanges Eugenics there by showing her appreciation for partners with fecund figures, specifically those lacking the approval of society<<if $slaves[$i].belly >= 10000>>, and by <<if $slaves[$i].bellyPreg >= 8000>>proudly displaying her markless pregnancy<<else>>proudly cradling her greatly distended, markless, middle<</if>><<set $arcologies[_j].FSRestart-->><</if>>.
<<set $arcologies[_j].FSRestart -= _influence>>
<</if>>
<<elseif $arcologies[0].FSRestart != "unset">>
<<if $arcologies[_j].FSRestart != "unset">>
She advances Eugenics there by congratulating high class couples while completely ignoring everyone else<<if $slaves[$i].belly < 1500 && !canGetPregnant($slaves[$i])>>, and by showing off her baby-free body<<if $slaves[$i].pregKnown == 1>> (even though she's hiding her own pregnancy)<</if>><<set $arcologies[_j].FSRestart++>><</if>>.
<<set $arcologies[_j].FSRestart += _influence>>
<<elseif $arcologies[_j].FSRepopulationFocus != "unset">>
She challanges Repopulationism there by harshly judging every gravid girl she sees while showering praise on the high class<<if $slaves[$i].belly < 1500 && !canGetPregnant($slaves[$i])>>, and by showing off her baby-free body<<if $slaves[$i].pregKnown == 1>> (even though she's hiding her own pregnancy)<</if>><<set $arcologies[_j].FSRepopulationFocus-->><</if>>.
<<set $arcologies[_j].FSRepopulationFocus -= _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $arcologies[_j].FSChattelReligionist != "unset">>
She advances Chattel Religionism there by constant public worship, both sexual and traditional<<if $slaves[$i].devotion > 95 && $slaves[$i].intelligence >= 3>>, and by composing her own series of devotionals to your sexual prowess and attractiveness<<set $arcologies[_j].FSChattelReligionist++>><</if>>.
<<set $arcologies[_j].FSChattelReligionist += _influence>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $arcologies[_j].FSRomanRevivalist != "unset">>
She advances Roman Revivalism there by taking an active part in the daily round of public Roman life<<if canTalk($slaves[$i]) && $slaves[$i].intelligence >= 3>>, which she's perfect for, since she has the intelligence to hold her own in discourse with citizens<<set $arcologies[_j].FSRomanRevivalist++>><</if>>.
<<set $arcologies[_j].FSRomanRevivalist += _influence>>
<</if>>
<<elseif $arcologies[0].FSAztecRevivalist != "unset">>
<<if $arcologies[_j].FSAztecRevivalist != "unset">>
She advances Aztec Revivalism there by taking an active part in the bloodier spectacles<<if $slaves[$i].combatSkill >= 1>>, which she's perfect for, since she has enough experience with blood to make it look good<<set $arcologies[_j].FSAztecRevivalist++>><</if>>.
<<set $arcologies[_j].FSAztecRevivalist += _influence>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $arcologies[_j].FSEgyptianRevivalist != "unset">>
She advances Egyptian Revivalism there by playing her part in the endless round of voluptous entertainments<<if $slaves[$i].relationship && $slaves[$i].relation && $slaves[$i].relationshipTarget == $slaves[$i].relationTarget>>, which she's perfect for, since everyone knows that at the end of the day she'll go home and make love to a blood relative<<set $arcologies[_j].FSEgyptianRevivalist++>><</if>>.
<<set $arcologies[_j].FSEgyptianRevivalist += _influence>>
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<if $arcologies[_j].FSEdoRevivalist != "unset">>
She advances Edo Revivalism there by artfully mixing sexual allure and elegant propriety<<if $slaves[$i].entertainSkill > 95>>, which she's perfect for, since no slave can claim to better entertain a gentleman caller than her<<set $arcologies[_j].FSEdoRevivalist++>><</if>>.
<<set $arcologies[_j].FSEdoRevivalist += _influence>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<if $arcologies[_j].FSArabianRevivalist != "unset">>
She advances Arabian Revivalism there by helping citizens improve their slaves' sex skills<<if $slaves[$i].fetishKnown && ($slaves[$i].fetish == "sadist" || $slaves[$i].fetish == "dom")>>, which she's perfect for, since she's naturally dominant and likes nothing better than fucking her inferiors<<set $arcologies[_j].FSArabianRevivalist++>><</if>>.
<<set $arcologies[_j].FSArabianRevivalist += _influence>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if $arcologies[_j].FSChineseRevivalist != "unset">>
She advances Chinese Revivalism there by helping citizens improve the feng shui of their slave arrangements<<if $slaves[$i].intelligenceImplant >= 1 && $slaves[$i].intelligence >= 3>>, which she's perfect for, since she has the intelligence and education to make real contributions<<set $arcologies[_j].FSChineseRevivalist++>><</if>>.
<<set $arcologies[_j].FSChineseRevivalist += _influence>>
<</if>>
<</if>>
<<set _influenced = 1>>
<<break>>
<</if>>
<</for>>
<<if !_influenced>>
assigned to be a sexual Ambassador to other arcologies, but you have not targeted a neighboring arcology for cultural influence, making the assignment pointless.
<<if $oldRecruiterTarget>>
<<set $recruiterTarget = clone($oldRecruiterTarget)>>
@@.yellow;She goes back to recruiting $recruiterTarget.@@
<<unset $oldRecruiterTarget>>
<</if>>
<</if>>
<<elseif $slaves.length < _idleTarget>> /* begin recruiting */
<<set $recruiterProgress += random(0,1)>>
uses your online resources and some @@.yellowgreen;modest funds@@ to convince $recruiterTarget from the old world to immigrate for voluntary enslavement.
<<if $slaves[$i].devotion > 95>>
Her extreme devotion to you lends her total cogency.
<<set $recruiterProgress += 2>>
<<elseif $slaves[$i].devotion > 50>>
Her devotion to you lends her conviction.
<<set $recruiterProgress += 1>>
<<else>>
Her imperfect feelings toward you give her little conviction.
<</if>>
<<if setup.recruiterCareers.includes($slaves[$i].career)>>
She has experience in recruitment from before she was a slave.
<<set $recruiterProgress += 2>>
<</if>>
<<if $slaves[$i].intelligence >= 2>>
Her intelligence enables her to cleverly entrap potential slaves.
<<set $recruiterProgress += 1>>
<</if>>
<<if $slaves[$i].entertainSkill >= 100>>
She has the entertainment skills necessary to convince any target.
<<set $recruiterProgress += 2>>
<<elseif $slaves[$i].entertainSkill > 60>>
She has the entertainment expertise to lure in most targets.
<<set $recruiterProgress += 1.5>>
<<elseif $slaves[$i].entertainSkill > 30>>
She has the necessary entertainment skills to banter successfully with her targets.
<<set $recruiterProgress += 1>>
<<elseif $slaves[$i].entertainSkill > 10>>
Her mediocre entertainment skills do nothing to convince her targets.
<<else>>
Her total lack of entertainment skills seriously hinders her efforts.
<<set $recruiterProgress -= 1>>
<</if>>
<<if ($slaves[$i].pregType >= 10) && ($slaves[$i].preg > 20)>>
Her massive overfilled womb is detrimental to her efforts to recruit girls. It instills a fear of being turned into nothing more than a baby filled sack.
<<set $recruiterProgress -= 3>>
<</if>>
<<if $clubUpgradePDAs == 1>>
The slaves in $clubName help her by passing her tips they pick up while working the crowds.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].assignment == "serve in the club">>
<<set $recruiterProgress += 0.5>>
<</if>>
<</for>>
<</if>>
<<if $recruiterTarget == "desperate whores">>
<<if ($Recruiter.analCount + $Recruiter.oralCount) > 200>>
As a veteran slut, she speaks from experience when she says that being your slave whore will be safer and healthier than streetwalking.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that being your slave whore will be safer and healthier than streetwalking.
<</if>>
<<elseif $recruiterTarget is "expectant mothers">> /* now you can ginger too */
<<if $Recruiter.bellyPreg >= 1500 || $Recruiter.inflation == 3 || $Recruiter.bellyImplant >= 2000 || setup.fakeBellies.includes($bellyAccessory)>>
<<if $Recruiter.preg > 5>>
Since she's visibly pregnant herself, she speaks with authority when she says that Free Cities medicine can keep them and their pregnancies safe and healthy.
<<else>>
Since she looks visibly pregnant, she's more convincing when she says that Free Cities medicine can keep them and their pregnancies safe and healthy.
<</if>>
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that Free Cities medicine can keep them and their pregnancies safe and healthy.
<</if>>
<<elseif $recruiterTarget is "young migrants">>
<<if ($Recruiter.health >= 80) && ($Recruiter.face > 10)>>
Her lovely face and shining health go a long way to convince them that being your slave promises a better life.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that being your slave promises a better life.
<</if>>
<<elseif $recruiterTarget == "dissolute sissies">>
<<if ($Recruiter.dick > 1) && canAchieveErection($Recruiter) && ($Recruiter.dickAccessory != ("chastity"))>>
She giggles and shows off her erection, making it easy to convince them that your slaves with dicks enjoy a sexually satisfying life.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that your slaves with dicks enjoy a sexually satisfying life.
<</if>>
<<elseif $recruiterTarget is "reassignment candidates">>
<<if ($Recruiter.ovaries == 0) && ($Recruiter.face > 10)>>
She shows off her lovely face and describes her unusual biological situation under your care, convincing them that you'll turn them into happy little slave girls.
<<set $recruiterProgress += 1>>
<<else>>
She does her best to convince them that you'll turn them into happy little slave girls.
<</if>>
<</if>>
<<if ($slaves[$i].livingRules != "luxurious")>>
She would be more effective if she could show off a luxurious standard of living.
<<set $recruiterProgress -= 1>>
<</if>>
<<if $recruiterProgress > 7>>
She has several excellent prospects and will probably get one of them to agree to enslavement soon.
<<elseif $recruiterProgress > 3>>
She has some prospects to work with but needs more time to get them agree to enslavement.
<<else>>
She has no real prospects yet and has more work to do before anyone agrees to enslavement.
<</if>>
<<if ($slaves[$i].livingRules == "luxurious")>>
Being continually trusted with this position @@.hotpink;increases her devotion to you@@ and encourages her to @@.mediumaquamarine;trust you in turn.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].trust += 4>>
<<else>>
Being continually trusted with this position @@.hotpink;slightly increases her devotion to you,@@ though she harbors some doubts because she isn't allowed a room of her own to set her apart from the other slaves.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>> /* idle publicity (submitted by FireDrops) */
tries to maintain her network of prospects without promising anyone a space in $arcologies[0].name, since you already control <<if $slaves.length > _idleTarget>>more sex slaves than<<else>>as many sex slaves as<</if>> her assigned goal.
<<set _seed = 0>>
<<set _seed -= (6 - (6*$slaves[$i].entertainSkill/100))>>
<<set _seed -= (3 - $slaves[$i].face)>>
<<if $slaves[$i].intelligence < 0>>
<<set _seed = Math.min(_seed, 4*$slaves[$i].intelligence)>>
<</if>>
<<if _seed < 0>> /*catches overload from very high entertainment*/
<<set $recruiterProgress += _seed/10>>
<</if>>
<<if $recruiterProgress < 0>>
<<set $recruiterProgress = 0>>
<</if>>
<<if $slaves[$i].intelligence >= 0>>
<<if $slaves[$i].entertainSkill >= 100>>
Her mastery of flirting and conversation continues to seduce them,
<<if $slaves[$i].face > 95>> and with her nearly perfect face they instinctively trust her.
<<else>> although she might have done better still if she were prettier.
<</if>>
<<else>>
She uses what conversation skill she has to keep them interested in enslavement,
<<if $slaves[$i].face > 40>> and the reminder that they could share a home with such a beauty doesn't hurt.
<<else>> but her face isn't attractive enough to hold their attention.
<</if>>
<</if>>
<<else>>
Unfortunately she's just not smart enough to manage such a delicate balance and some potential slaves inevitably drift away.
<</if>>
She uses her extra time and @@.yellowgreen;recruitment allowance@@ this week to tour the arcology and post to your household's social media accounts more actively than usual, @@.green;building up your reputation.@@
<<set _seed = 10>>
<<set _FSmatch = 0>> /* _FSmatch means recruiter's appearance displays FS ideas */
<<set _FSdefend = 0>> /* _FSdefend is intelligence-based advocation for your FS */
<<if $slaves[$i].face > 40>>
<<set _seed += $slaves[$i].face*$slaves[$i].entertainSkill/30>>
<<else>>
<<set _seed += $slaves[$i].entertainSkill/30>>
<</if>>
<<if $slaves[$i].intelligence > 0>>
<<set _seed += $slaves[$i].intelligence+$slaves[$i].intelligenceImplant>>
<</if>>
<<if $studio && $slaves[$i].pornFame >= 10>>
<<set _seed += $slaves[$i].prestige*3>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].intelligence > 1>>
<<set _seed += 2, _FSdefend++, $arcologies[0].FSSupremacist += 0.01*$FSSingleSlaveRep*($slaves[$i].intelligence-1)>>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
<<set $arcologies[0].FSSupremacist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].intelligence > 1>>
<<set _seed += 2, _FSdefend++, $arcologies[0].FSSubjugationist += 0.01*$FSSingleSlaveRep*($slaves[$i].intelligence-1)>>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
<<set $arcologies[0].FSSubjugationist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0 && ($slaves[$i].balls < 1 || $slaves[$i].boobs > 400)>>
<<if $slaves[$i].anus > 0>> <<set _seed += 4>>
<<else>> <<set _seed += 1>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSGenderRadicalist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].balls < 1>>
<<set _seed += 1>>
<</if>>
<<else>>
<<if $slaves[$i].balls < 1 && ($slaves[$i].bellPreg >= 1500 || setup.fakeBellies.includes($bellyAccessory))>>
<<if $slaves[$i].bellPreg >= 1500>> <<set _seed += 4>>
<<else>> <<set _seed += 1>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSGenderFundamentalist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].devotion + $slaves[$i].trust) > 150 || $slaves[$i].relationship == -3>>
<<set _seed += 1, _FSdefend++>>
<<if $slaves[$i].intelligenceImplant == 1>>
<<set _seed += 1, $arcologies[0].FSPaternalist += 0.02*$FSSingleSlaveRep>>
<<else>>
<<set $arcologies[0].FSPaternalist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $slaves[$i].health > 40>>
<<set _seed += 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset" || $arcologies[0].FSBodyPurist != "unset">>
<<modScore $slaves[$i]>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<if $slaves[$i].intelligence > 1>>
<<set _seed += 1, _FSdefend++, $arcologies[0].FSDegradationist += 0.01*$FSSingleSlaveRep*($slaves[$i].intelligence-1)>>
<</if>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set _seed += 1, _FSmatch++, $arcologies[0].FSDegradationist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<if $slaves[$i].boobsImplant == 0>>
<<set _seed += 1>>
<</if>>
<<if $slaves[$i].buttImplant == 0>>
<<set _seed += 1>>
<</if>>
<<if $slaves[$i].waist >= -95>>
<<set _seed += 1>>
<</if>>
<<set _seed += 1, _FSmatch++, $arcologies[0].FSBodyPurist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $slaves[$i].boobsImplant > 0 && $slaves[$i].buttImplant > 0 && $slaves[$i].lipsImplant > 0>>
<<if $slaves[$i].waist < -95 || $slaves[$i].teeth == "pointy" || $slaves[$i].amp != 0 || ($slaves[$i].vagina > -1 && $slaves[$i].dick > 6)>> <<set _seed += 4>>
<<else>> <<set _seed += 2>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSTransformationFetishist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $slaves[$i].physicalAge < 30>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSYouthPreferentialist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $slaves[$i].actualAge >= 30>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSMaturityPreferentialist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $slaves[$i].preg > 30>>
<<if $slaves[$i].pregType >= 20>>
<<set _seed += 5>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _seed += 4>>
<<else>>
<<set _seed += 3>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSRepopulationFocus += 0.01*$FSSingleSlaveRep>>
<<elseif $slaves[$i].preg > 20>>
<<if $slaves[$i].pregType >= 20>>
<<set _seed += 4>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _seed += 3>>
<<else>>
<<set _seed += 2>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSRepopulationFocus += 0.01*$FSSingleSlaveRep>>
<<elseif $slaves[$i].bellyPreg >= 1500>>
<<if $slaves[$i].pregType >= 20>>
<<set _seed += 3>>
<<elseif $slaves[$i].pregType >= 10>>
<<set _seed += 2>>
<<else>>
<<set _seed += 1>>
<</if>>
<<set _FSmatch++, $arcologies[0].FSRepopulationFocus += 0.01*$FSSingleSlaveRep>>
<</if>>
<<if $slaves[$i].births > 3 || $slaves[$i].intelligence > 1>>
<<set _FSdefend++, $arcologies[0].FSRepopulationFocus += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].bellyPreg >= 1500 && $slaves[$i].breedingMark == 1>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSRestart += 0.01*$FSSingleSlaveRep>>
<<elseif $slaves[$i].bellyPreg < 100>>
<<if ($slaves[$i].ovaries == 0 && $slaves[$i].balls == 0)>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSRestart += 0.01*$FSSingleSlaveRep>>
<<elseif ($slaves[$i].ovaries == 0 || $slaves[$i].balls == 0)>>
<<set _seed += 2, _FSmatch++, $arcologies[0].FSRestart += 0.01*$FSSingleSlaveRep>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt" || $slaves[$i].dickAccessory == "chastity" || $slaves[$i].vaginalAccessory == "combined chastity" || $slaves[$i].dickAccessory == "combined chastity") || (($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && $slaves[$i].preg < -1)>>
<<set _seed += 1, _FSmatch++, $arcologies[0].FSRestart += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $slaves[$i].boobs < 500 && $slaves[$i].butt < 3 && $slaves[$i].weight <= 10 && $slaves[$i].muscles <= 30>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSSlimnessEnthusiast += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].boobs > 2000 || $slaves[$i].butt > 7 || $slaves[$i].balls > 4 || $slaves[$i].dick > 8)>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSAssetExpansionist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $dairy > 0 && ($slaves[$i].lactation > 0 || ($dairySlaves > 0 && $slaves[$i].intelligence > ($dairyRestraintsSetting+1)))>>
<<if $dairySlaves > 0 && $slaves[$i].intelligence > ($dairyRestraintsSetting+1)>>
<<set _seed += 3, _FSdefend++>>
<</if>>
<<if $slaves[$i].lactation > 0>>
<<set _seed += 1, _FSmatch++>>
<</if>>
<<set $arcologies[0].FSPastoralist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $slaves[$i].muscles > 95 || ($slaves[$i].muscles > 45 && $slaves[$i].health > 80)>>
<<set _seed += 4, _FSmatch++, $arcologies[0].FSPhysicalIdealist += 0.01*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
<<if $arcologies[0].FSHedonisticDecadenceResearch == 1 && $arcologies[0].FSDegradationist == "unset">>
<<set _seed += 2, _FSmatch++>>
<</if>>
<<if $slaves[$i].weight > 95 || ($slaves[$i].fetishStrength >= 95 && $slaves[$i].weight > 10)>>
<<set _seed += 2, _FSmatch++, $arcologies[0].FSHedonisticDecadence += 0.01*$FSSingleSlaveRep>>
<</if>>
<<if $slaves[$i].weight > 10 && $slaves[$i].health > 80>>
<<set _seed += 2, _FSdefend++>>
<</if>> <</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $slaves[$i].intelligence > 0 && ($slaves[$i].devotion > 95 || $slaves[$i].trust > 95)>>
<<set _seed += 1, _FSdefend++, $arcologies[0].FSChattelReligionist += 0.01*$FSSingleSlaveRep*$slaves[$i].intelligence>>
<</if>>
<<if $slaves[$i].clothes == "a chattel habit" || $slaves[$i].clothes == "a fallen nuns habit" || $slaves[$i].clothes == "a penitent nuns habit" || $slaves[$i].clothes == "a hijab and abaya" || ($arcologies[0].FSRomanRevivalist != "unset" && $slaves[$i].clothes == "a toga")>>
<<set _seed += 1>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $slaves[$i].clothes == "a toga">>
<<set _seed += 1>>
<<if $slaves[$i].face > 10 && $slaves[$i].pitKills > 0>> /* protip: it doesn't have to be YOUR pit */
<<set _seed += 5, _FSmatch++, $arcologies[0].FSRomanRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $familyTesting == 1>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if totalRelatives($slaves[$i]) > 0>>
<<set _recruiterRelation = randomRelatedAvailableSlave($slaves[$i])>>
<<if def _recruiterRelation>>
<<if ($slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted") && (_recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted")>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSEgyptianRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $slaves[$i].relation != 0>>
<<for _j = 0; _j < $slaves.length; _j++>>
<<if $slaves[$i].relationTarget == $slaves[_j].ID>>
<<set _recruiterRelation = $slaves[_j]>>
<<break>> <</if>>
<</for>>
/* availability */
<<if !((_recruiterRelation.assignment == "work in the dairy" && $dairyRestraintsSetting > 1) || _recruiterRelation.assignment == "stay confined" || _recruiterRelation.assignment == "be confined in the cellblock" || _recruiterRelation.assignment == "be your agent" || _recruiterRelation.assignment == "live with your agent")>>
/* willingness; protip: relationSHIP optional */
<<if ($slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted") && (_recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted")>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSEgyptianRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>> <</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if $clubDecoration != "standard" && $clubSlaves > 1>>
<<if $clubAdsSpending > 0>>
<<set _clubSeed = ($clubBonuses+Math.abs($clubAdsOld)+Math.abs($clubAdsStacked)+Math.abs($clubAdsImplanted)+Math.abs($clubAdsModded)+Math.abs($clubAdsXX))>>
<<else>>
<<set _clubSeed = $clubBonuses>> /* protip: some FS reduce bonuses available, use ad spending to get counted in that category */
<</if>>
<<if _clubSeed >= 3>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSEdoRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>>
<</if>> <</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if $masterSuiteDecoration == "Arabian Revivalist" && $masterSuiteUpgradeLuxury > 0 && $masterSuiteAverageEnergy > 60 && $masterSuiteSlaves >= 3>>
<<set _seed += 6, _FSmatch++, $arcologies[0].FSArabianRevivalist += 0.02*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<if $slaves[$i].intelligence > 0 && $HeadGirl != 0 && $Bodyguard != 0 && $HGSuite > 0>>
<<set _seed += (Math.min((($HeadGirl.entertainSkill/30)+$HeadGirl.intelligenceImplant+$HeadGirl.prestige), 4)+Math.min($Bodyguard.prestige, 1)), _FSdefend++, $arcologies[0].FSChineseRevivalist += 0.03*$FSSingleSlaveRep>>
<</if>> <</if>>
<<if $arcologies[0].FSNull != "unset">>
<<set _seed += (($slaves[$i].entertainSkill/30)*$arcologies[0].FSNull/10)>>
<</if>>
<<set $repGain += Math.trunc(_seed)>>
<<if $showEWM == 1>>
<<if $slaves[$i].entertainSkill > 10>>
<<if $slaves[$i].face > 40>>
<<if $slaves[$i].entertainSkill >= 100>>Her good looks and innate artistry awe the arcology and leave many starstruck.
<<elseif $slaves[$i].entertainSkill > 60>>Her good looks draw quite an audience; she entertains them reasonably well.
<<elseif $slaves[$i].entertainSkill > 30>>Her face appeals to a certain crowd, mostly looking for sex tapes rather than quality entertainment.
<</if>>
<<else>>
<<if $slaves[$i].entertainSkill >= 100>>All
<<elseif $slaves[$i].entertainSkill > 60>>Many
<<elseif $slaves[$i].entertainSkill > 30>>Some
<<else>>A few
<</if>> of her wittier lines are liked and re-shared, but her face just doesn't catch many eyes.
<</if>>
<<else>>
More than a few sign up to watch her feeds, but unsubscribe due to her amateur presentation.
<</if>>
<<if $slaves[$i].intelligence > 0>>
She offers thoughtful commentaries on trending topics.
<<else>>
She lacks the intelligence to compose thoughtful remarks; a lot the time she merely +1s what others have said.
<</if>>
<<if $studio && $slaves[$i].pornFame >= 10>>
Her fan base from arcology porn significantly drives up her followers count.
<</if>>
<</if>> /*temp close EWM so next two lines always show */
<<if _FSmatch > 0>>
Her personal appearance fits with your social philosophies, making the future you're building @@.green;more popular.@@
<</if>>
<<if _FSdefend > 0>>
She is able to smartly <<if $arcologies[0].FSPaternalist != "unset">>answer<<else>>deflect<</if>> abolitionist trolls about your arcology's treatment of <<if $arcologies[0].FSPaternalist != "unset">>contracted sex workers<<else>>chattel<</if>>, @@.green;confirming your ideals@@ in the minds of some wavering individuals.
<</if>>
<<if $showEWM == 1>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].intelligence >= 2>>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
She patiently explains how $slaves[$i].race girls like herself benefit from the firm guidance of their proper $arcologies[0].FSSupremacistRace masters.
<<else>>
She makes the clear case for $arcologies[0].FSSupremacistRace superiority, although as an enslaved $slaves[$i].race woman her words are a bit hollow.
<</if>>
<<elseif $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
The dumb $slaves[$i].race bitch can't even repeat her Supremacist indoctrination properly.
<<else>>
She flubs her lines so badly that no one would ever believe $arcologies[0].FSSupremacistRace people make better leaders.
<</if>> <</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].intelligence >= 2>>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
It's always a pleasure to hear a $slaves[$i].race slave admit to all the failings for which her kind need to be taken in hand.
<<else>>
She argues intelligently in favor of $arcologies[0].FSSubjugationistRace subjugation, a performance undermined only slightly by miscegenationist scum releasing a competing clip of her open-mic comment that she's glad not to be one of //them//.
<</if>>
<<elseif $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
The subhuman idiot's floundering on the race question rather proves your point about $arcologies[0].FSSubjugationistRace inferiority, but not in a way that gains any converts.
<<else>>
Her uninspired presentation on $arcologies[0].FSSubjugationistRace failings only links to the educational materials already published in your arcology.
<</if>> <</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0 && ($slaves[$i].balls < 1 || $slaves[$i].boobs > 400)>>
<<if $slaves[$i].anus > 0>>
Her public demonstrations of just how hard feminized sissies can orgasm with buttsex – at a different interior balcony each day – draw plenty of attention.
<<else>>
She attracts a little attention by gaily showing off her <<if $slaves[$i].balls < 1>>soft bitch-clit<<else>>intersex anatomy<</if>> on the public thoroughfares of your arcology, being careful not to risk her virgin backdoor.
<</if>>
<<else>>
She just doesn't have the right combination of body parts to personally demonstrate your utopia of eager, girly-dicked buttsluts.
<</if>> <</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $slaves[$i].preg > 30>>
She makes a habit of allowing the public to fondle and enjoy the movements within her baby filled belly.
<<elseif $slaves[$i].preg > 15>>
She makes a habit of allowing the public to fondle and enjoy baby rounded belly.
<<elseif $slaves[$i].births > 0>>
Any time she stars in an erotic photoshoot, she always makes sure to follow up with a, hopefully positive, pregnancy test. Though she makes sure to hype up her viewers to sign up to be the one to knock her up should it come up negative.
<<else>>
Her efforts would have more impact if her womb wasn't so empty. Dissapointing any who would want to see her pregnant.
<</if>>
<<if $slaves[$i].intelligence > 1>>
She is smart enough to not only repeat your repopulationist goals, but to expand upon them.
<<elseif $slaves[$i].births > 3>>
She uses her experience as a mother as leverage to convince virgin ladies that motherhood is wonderful.
<<else>>
Being both unintelligent and inexperienced, her attempts to emphasize the joys of pregnancy only come off as someone who likes big bellies, no matter their source.
<</if>>
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].bellyPreg >= 1500 && $slaves[$i].breedingMark == 1>>
She prominently displays her pregnancy and the mark branded upon it signifying the superior child growing within her. Her audience is enamoured by her distinct status.
<<elseif $slaves[$i].bellyPreg < 100>>
<<if ($slaves[$i].dick > 0 && $slaves[$i].balls == 0)>>
She makes sure to wear tight fitting clothes to show off the bulge of her dick and, most notably, the lack of testicles under it in all her photoshoots.
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt" || $slaves[$i].dickAccessory == "chastity" || $slaves[$i].vaginalAccessory == "combined chastity" || $slaves[$i].dickAccessory == "combined chastity")>>
In all her public appearances, her choice of clothing is always crotchless, leaving her chastity gear as the only thing protecting her modesty.
<<elseif (($slaves[$i].ovaries == 0 && $slaves[$i].mpreg == 0) || $slaves[$i].preg < -1)>>
She frequently livestreams massive orgies involving herself at the center, making sure to always follow up with her negative pregnancy tests.
<<else>>
Her lack of commitment to sterilization and eugenics drive away potential listeners.
<</if>>
<<else>>
No-one cares what bloated trash has to say.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $slaves[$i].balls < 1>>
<<if $arcologies[0].FSRestart != "unset">>
<<if $slaves[$i].bellyPreg >= 1500>>
She unashamedly live streams an obstetric health check in the nude, promising to broadcast similar footage right up until, and during, the birth.
<<elseif setup.fakeBellies.includes($bellyAccessory)>>
With some discreet editing, she uploads fake ultrasounds to match her plastic pregnancy, bringing a little more attention to your fertility campaigns.
<<else>>
She posts plenty of snapshots of gravid mothers-to-be. But with no belly bump of her own to feature, the impact is no different from any preggo porn already floating around the net.
<</if>>
<<else>>
She posts plenty of seductive photos emphasizing her feminine curves, including lewds showing off her natural vagina, bringing more attention to your campaign for natural females.
<</if>>
<<else>>
On the topic of natural female deference to their owners around the house, your recruiter would be more convincing if she didn't keep readjusting her junk.
<</if>> <</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].devotion + $slaves[$i].trust) > 150 || $slaves[$i].relationship == -3>>
<<if $slaves[$i].intelligenceImplant == 1>>
All week she shares original poetry in which her love for you shines through<<if $slaves[$i].health > 40>>, and her healthy body shines in every live appearance<</if>>.
<<else>>
Even though she clearly adores her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>>, at times the uneducated slave struggles to fully and cogently express her affection.
<</if>>
<<else>>
Her praise of your good works lacks the special touch of personal affection, so it doesn't impress much.
<</if>> <</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<if $slaves[$i].intelligence > 1>>
Ordinarily you would punish a slave who displays independent thinking, but when $slaves[$i].slaveName goes public in all her garish, modded glory to defend the legal right of slaveowners to use their property however they please, she's earned a brief reprieve.
<<else>>
Just the sight of $slaves[$i].slaveName's provocatively decorated body entices her online "friends" to share multiple scenarios for raping her, although the honor is wasted on the dumb fucktoy.
<</if>>
<<elseif $slaves[$i].intelligence > 1>>
Ordinarily you would punish a slave who displays independent thinking, but when $slaves[$i].slaveName defends the right of owners to use their property however they please, she's earned some consideration: perhaps you could "reward" her with an extra piercing or a slutty new tat.
<<else>>
She isn't smart enough to understand the primal attraction of an arcology where slave holes exist only to be raped, nor is her body sufficiently degraded to advertise it.
<</if>> <</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<if $slaves[$i].boobsImplant == 0 && $slaves[$i].buttImplant == 0 && $slaves[$i].waist >= -95>>
She exhibits pure sexuality in a lovely, artistic gallery of erotic photos posted this week that displays every natural centimeter of her body.
<<elseif $slaves[$i].boobsImplant == 0 && $slaves[$i].buttImplant == 0>>
This week's softcore photoshoot delights the eye: only her unnatural waistline mars her beauty, and that can hardly be blamed on the model.
<<else>>
Her unblemished skin shines artistically in this week's erotic studio gallery, but the shape of her curves is too obviously artificial.
<</if>>
<<elseif $slaves[$i].boobsImplant == 0 && $slaves[$i].buttImplant == 0 && $slaves[$i].waist >= -95>>
Her most recent photo galleries are barely passable: you can hardly see the woman beneath her blatant body art.
<<else>>
She is burdened by the knowledge that her heavy alterations don't fit your ideal of purity, and fails to show at a scheduled photoshoot.
<</if>> <</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $slaves[$i].boobsImplant > 0 && $slaves[$i].buttImplant > 0 && $slaves[$i].lipsImplant > 0>>
<<if $slaves[$i].waist < -95 || $slaves[$i].teeth == "pointy" || $slaves[$i].amp != 0 || ($slaves[$i].vagina > -1 && $slaves[$i].dick > 6)>>
A series of cleverly staged publicity events at various businesses in the arcology subtly focuses on her better-than-natural physiology in each one.
<<elseif $seeExtreme == 1>>
Her augmented body certainly has its appeals, yet as you look over this week's publicity recap you begin to wonder if she could be still more extremely //transformed//.
<<elseif $slaves[$i].vagina > -1 && $slaves[$i].dick > 0>>
Her special body stands out during this week's publicity tour; and if her futa cock were grown beyond a natural size, now that would really advertise her improved state.
<<elseif $seeDicks > 0>>
She looks great in this week's publicity events at arcology businesses, always posing to show off her enhancements. Now if only there were something to graft on that would take her beyond implants to genuine //transformation//.
<<else>> /* game settings prohibit greater transformations */
A series of cleverly staged publicity events at various businesses in the arcology subtly focuses on the beauty of her implants.
<</if>>
<<else>>
"Boobs, butts, and blowjobs": it's the plastic surgeon's mantra, and viewing this week's publicity footage reminds you that you've neglected your recruiter's augmentations.
<</if>> <</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $slaves[$i].physicalAge < 30>>
Her nightly cam chats sparkle with the energy of youth.
<<else>>
As an older slave, she doesn't have enough energy to cam chat late into the night.
<</if>> <</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $slaves[$i].actualAge >= 30>>
She video blogs regularly about the financial, medical, and even emotional security of slave life for older women.
<<else>>
She uses too much youthful slang and jumps from topic to topic in her video blogs, making them difficult for her audience to follow.
<</if>> <</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $slaves[$i].boobs < 500 && $slaves[$i].butt < 3 && $slaves[$i].weight <= 10 && $slaves[$i].muscles <= 30>>
Her trim body gives her a cute, girl-next-door sex appeal in every selfie, even the ones taken in your penthouse far above everyone else's doors.
<<else>>
She shares a lot of selfies of her activities in your penthouse, but her bulging figure tends to hide what's going on.
<</if>> <</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if $slaves[$i].boobs > 2000 || $slaves[$i].butt > 7 || $slaves[$i].balls > 4 || $slaves[$i].dick > 8>>
As the saying goes, "shake it if you got it," and no one can doubt $slaves[$i].slaveName has it after a "citizen" posts an "unauthorized" wristcam video of her humongous anatomy swinging around a stripper pole.
<<else>>
Although she tries hard, none of her assets interest the true size fetishist.
<</if>> <</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $dairy>>
<<if $dairySlaves && $slaves[$i].intelligence > ($dairyRestraintsSetting+1)>>
<<if $slaves[$i].lactation > 0>>
She schedules VR tours of $dairyName in order to popularize your free-range practices and quality products: the highlight each time is when she hooks her own teats into a milker and brings herself to orgasm.
<<else>>
She narrates a virtual reality tour of $dairyName, explaining how your humane, free-range practices result in a high quality product.
<</if>>
<<elseif $slaves[$i].lactation > 0>>
Her VR uploads include a short clip of her milking herself in $dairyName; she squirts directly into an old-fashioned bucket while ignoring the complicated, industrial machines behind her.
<<elseif $dairyRestraintsSetting >= 2>>
Your dairy is too heavily industrialized to promote socially.
<<else>>
She ignores $dairyName, since she can't think of any ideas to promote it.
<</if>>
<<else>>
She can't really promote Pastoralist ideals when her owner hasn't even committed to building a Dairy.
<</if>> <</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $slaves[$i].muscles > 95 || ($slaves[$i].muscles > 45 && $slaves[$i].health > 80)>>
She asks another slave to photo-document her time in the gym this week: naked, of course, to show off her impressive muscle definition, and in certain poses she nearly seems to be making love to the equipment.
<<else>>
She tries documenting her exercise routine, but it's a snooze fest because she doesn't have the guns to show for it.
<</if>> <</if>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
<<if $slaves[$i].weight > 95 || ($slaves[$i].fetishStrength >= 95 && $slaves[$i].weight > 10)>>
She frequently <<if $slaves[$i].fetishStrength >= 95>>makes public appearances where she demonstrates the strength of her fetishes and invites spectators to aid in satisfying her desires<<else>>livestreams herself relaxing and masturbating, making sure to draw attention to her lush curves and how comfortable her life is<</if>>.
<</if>>
<<if $slaves[$i].weight > 10 && $slaves[$i].health > 80>>
Despite her weight, she practically oozes health and happiness helping to ease potential worries about the excessive lifestyle slaves enjoy under you.
<</if>>
<<if $arcologies[0].FSHedonisticDecadenceResearch == 1 && $arcologies[0].FSDegradationist == "unset">>
Whenever she meets a prospect, she makes sure to take some of your specialized slave food with her to show them they won't miss much from their prior lives. It rarely fails to make an impact.
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $slaves[$i].intelligence > 0 && ($slaves[$i].devotion > 95 || $slaves[$i].trust > 95)>>
<<if $slaves[$i].clothes == "a chattel habit" || $slaves[$i].clothes == "a fallen nuns habit" || $slaves[$i].clothes == "a penitent nuns habit" || $slaves[$i].clothes == "a hijab and abaya">>
Clad in her holy garb, $slaves[$i].slaveName preaches to the atrium with a powerful appeal to the new morality, in which her absolute faith in your revelations is unmistakable.
<<elseif $arcologies[0].FSRomanRevivalist != "unset" && $slaves[$i].clothes == "a toga">>
She preaches in the atrium, delivering a powerful and faith-filled appeal in support of the new state religion and its Prophet-Emperor, descendant of the gods.
<<else>>
She heads to the atrium to deliver a powerful, faith-based appeal for everyone to join the new moral order, though one cynical onlooker heckles her about her style of dress.
<</if>>
<<elseif $slaves[$i].intelligence > 0>>
Her lecture on the new religious morality is thorough, and also devastatingly boring: all bullet point scriptures and little emotion that would sway unenlightened hearts.
<<elseif $slaves[$i].devotion > 95 || $slaves[$i].trust > 95>>
Although she wears her faith in you on her metaphorical sleeve, she can't muster the intellectual arguments to counter the shrill voices of backward old world religions.
<<else>>
She is hapless as a proselytizer for the new religious order because her personal understanding and adherence remains inadequate.
<</if>> <</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $slaves[$i].clothes == "a toga">>
<<if $slaves[$i].face > 10 && $slaves[$i].pitKills > 0>>
She thrills audiences by recounting tales of her exploits as a beautiful and deadly gladiatrix-//slash//-love-slave for the First Citizen of the Eternal City reborn.
<<elseif $slaves[$i].face > 10>>
Her statuesque beauty is a fitting tribute to the glory of the Eternal City reborn, but she still lacks the edge of //bloodthirstiness// that makes life here so exciting.
<<elseif $slaves[$i].pitKills > 0>>
Even though her history of gladiatorial combat is noble, when mixed with her homeliness it tends to frighten the squeamish as much as it attracts the sanguinary.
<<else>>
She comes across like a historical tour guide; more worthy citizens would flock to the New Rome if your recruiter appeared as a statuesque, and possibly deadly, inamorata of its ruler.
<</if>>
<<else>>
Dressed as she is in the garments of a barbarian, the citizens of the New Rome ignore her.
<</if>> <</if>>
<<if $familyTesting == 1>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if totalRelatives($slaves[$i]) > 0>>
<<if def _recruiterRelation>>
<<if _recruiterRelation.mother == $slaves[$i].ID || _recruiterRelation.father == $slaves[$i].ID>>
<<set $relationType = "daughter">>
<<elseif $slaves[$i].mother == _recruiterRelation.ID>>
<<set $relationType = "mother">>
<<elseif $slaves[$i].father == _recruiterRelation.ID>>
<<set $relationType = "father">>
<<elseif areSisters($slaves[$i], _recruiterRelation) == 1>>
<<set $relationType = "twin">>
<<elseif areSisters($slaves[$i], _recruiterRelation) == 2>>
<<set $relationType = "sister">>
<<elseif areSisters($slaves[$i], _recruiterRelation) == 3>>
<<set $relationType = "half-sister">>
<</if>>
<<if $slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted">>
<<if _recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted">>
$slaves[$i].slaveName and her $relationType _recruiterRelation.slaveName collaborate on a series of short commercials walking and playing in your arcology's public spaces. A little hand on the ass here, a little lips almost touching there, and it's enough to tease your Ancient Egyptian sensibility about incest without running afoul of too many Old World censors.
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though their incestuous relationship is not condemned here, her $relationType _recruiterRelation.slaveName is too shy to act it out in front of the world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but your recruiter can't convince her shy $relationType to play along for publicity.
<</if>>
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though she shares a properly incestuous relationship with her $relationType, she is too shy to bring it on camera for the whole world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but she's too shy even to play-act with her $relationType for publicity.
<</if>>
<<else>>
One idea that comes up while brainstorming is to act out Ancient Egyptian incest with a family member, but all of them are confined and unavailable.
<</if>>
<<else>>
One of the most prominent features of your Egyptian Revival is an open, even expectant, attitude toward slave incest, but she doesn't have any close family living in your household.
<</if>>
<</if>>
<<else>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $slaves[$i].relation != 0 && (!(_recruiterRelation.assignment == "be your agent" || _recruiterRelation.assignment == "live with your agent"))>>
<<if (_recruiterRelation.assignment == "work in the dairy" && $dairyRestraintsSetting > 1) || _recruiterRelation.assignment == "stay confined" || _recruiterRelation.assignment == "be confined in the cellblock">>
One idea that comes up while brainstorming is to act out Ancient Egyptian incest with her _recruiterRelation.relation, but _recruiterRelation.slaveName is confined and unavailable.
<<else>>
<<if $slaves[$i].energy > 60 || $slaves[$i].sexualQuirk == "tease" || $slaves[$i].sexualQuirk == "perverted">>
<<if _recruiterRelation.energy > 60 || _recruiterRelation.sexualQuirk == "tease" || _recruiterRelation.sexualQuirk == "perverted">>
$slaves[$i].slaveName and her _recruiterRelation.relation _recruiterRelation.slaveName collaborate on a series of short commercials walking and playing in your arcology's public spaces. A little hand on the ass here, a little lips almost touching there, and it's enough to tease your Ancient Egyptian sensibility about incest without running afoul of too many Old World censors.
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though their incestuous relationship is not condemned here, her _recruiterRelation.relation _recruiterRelation.slaveName is too shy to act it out in front of the world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but your recruiter can't convince her shy _recruiterRelation.relation to play along for publicity.
<</if>>
<<elseif $slaves[$i].relationshipTarget == _recruiterRelation.ID>>
Even though she shares a properly incestuous relationship with her _recruiterRelation.relation, she is too shy to bring it on camera for the whole world.
<<else>>
The Ancient Egyptian sensibility of your arcology features slave incest, but she's too shy even to playact with her _recruiterRelation.relation for publicity.
<</if>>
<</if>>
<<else>>
One of the most prominent features of your Egyptian Revival is an open, even expectant, attitude toward slave incest, but she doesn't have any close family living in your household.
<</if>> <</if>>
<</if>> /*end extended family mode */
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if $clubDecoration != "standard" && $clubSlaves > 1>>
<<if _clubSeed >= 3>>
The candid, POV-style videos of $slaves[$i].slaveName dancing, making out, and giving blowjobs alongside your regular sluts in $clubName's $clubDecoration atmosphere earn a lot of thumbs up.
<<else>>
She enjoys herself when she films in $clubName, but the sluts there just don't earn enough attention for the visit to raise your public profile; the club may need broader marketing appeal.
<</if>>
<<elseif $club == 0>>
She'd like to integrate her personal profile with your cultural Revival, but there's no clear place in your arcology to focus her attention.
<<elseif $clubSlaves <= 1>>
She travels down to $clubName for some POV video footage, but she can't get enough reliable dance partners.
<<else>>
She gets some hot POV-style footage when she films in your nightclub, but there's nothing special about its atmosphere to distinguish it from any other bar in any other arcology.
<</if>> <</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if $masterSuiteDecoration == "Arabian Revivalist" && $masterSuiteUpgradeLuxury > 0 && $masterSuiteAverageEnergy > 60>>
<<if $masterSuiteSlaves >= 3>>
An exposé that "pulls back the curtain" on your elaborate master bedroom goes viral after several harem slaves drag her into <<if $masterSuiteUpgradeLuxury == 1>>four-way action with their <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>><<else>>a fuck pit daisy chain<</if>> and another takes over the filming.
<<else>>
She makes a short video essay about your elaborate master suite, but the empty space unfilled by luscious slave bodies fails to impress.
<</if>>
<<elseif $masterSuiteUpgradeLuxury == 0>> /* covers if suite is unbuilt as well */
She wants to profile the decadence of your grand bedroom, but the reality is shabby compared to the Revivalist dreams of luxurious harems in the old days.
<<elseif $masterSuiteDecoration != "Arabian Revivalist">>
She thinks that "Pulling Back the Curtain" would make a good title for an exposé of your sumptuous bedroom, but it turns out that the space isn't decorated with Arabian-style curtains.
<<else>>
She makes a short video essay about your elaborate master suite, but there's no sex going on while she films.
<</if>> <</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<if $slaves[$i].intelligence >= 1 && $HeadGirl != 0 && $Bodyguard != 0 && $HGSuite > 0>>
<<if (($HeadGirl.entertainSkill/30)+$HeadGirl.intelligenceImplant+$HeadGirl.prestige) >= 4>>
<<if $Bodyguard.prestige >= 1>>
She deferentially chronicles the administration of your Imperial household by Head Girl $HeadGirl.slaveName and Bodyguard $Bodyguard.slaveName. The piece explains points of Chinese Revivalist protocol where new slaves or visitors to the Forbidden Penthouse might inadvertently stumble.
<<else>>
She interviews your Head Girl about points of protocol and household administration for broadcast to the arcology. Your Bodyguard, $Bodyguard.slaveName, is not accustomed to fame and prefers to remain off-screen.
<</if>>
<<elseif $HeadGirl.intelligenceImplant < 1>>
She edits a documentary broadcast about the Revivalist protocols that drive your household, and in the process uncovers small but annoying lapses due to the Head Girl's lack of formal education.
<<else>>
She broadcasts a documentary about life inside your Imperial Chinese household, but the Head Girl's segment comes out flat: $HeadGirl.slaveName needs more experience working in front of a camera.
<</if>>
<<elseif $HeadGirl == 0 || $Bodyguard == 0>>
She can't document the benefits of your Imperial Chinese administration because of unfilled posts in its leadership.
<<elseif $slaves[$i].intelligence < 1>>
Your household is a well-run model for the arcology at large, but your recruiter doesn't completely understand its intricate Revivalist protocols and can't explain it for the masses.
<<else>>
She never considers promoting your household's Revivalist protocols, since you don't value your Head Girl enough to accord her a separate apartment inside your walls.
<</if>> <</if>>
<<if $arcologies[0].FSNull != "unset">>
Her contribution is one voice among many in the open freedom of $arcologies[0].name's media,
<<if $slaves[$i].entertainSkill > 10>> but everything that relates to its leadership is usually well-received.
<<else>> so her unskilled performances this week hardly cause a ripple.
<</if>> <</if>>
<</if>> /* closes EWM */
<</if>> /* closes _idleTarget check */
|
mayibrad/fc
|
src/uncategorized/saRecruitGirls.tw
|
tw
|
mit
| 70,129 |
:: SA relationships [nobr]
<<if $slaves[$i].fuckdoll == 0>>
<<set _SL = $slaves.length, _SlaveI = $slaves[$i], _SlaveJ = null, _J = -1, _K = -1, _drop = 0>>
<<if _SlaveI.relationship == 0 && _SlaveI.fetish != "mindbroken">>
<<if (_SlaveI.devotion + _SlaveI.trust > 175) && (random(1,3) == 1)>>
_SlaveI.slaveName is quite devoted to you, and trusts both you and her place as a slave. Since she does not have a strong relationship with another slave,
<<if (_SlaveI.sexualQuirk == "romantic")>>
and persistently interprets sex in the most romantic possible terms, she has decided that she wants to be yours in her heart as well as her <<if _SlaveI.vagina > -1>>pussy<<else>>butthole<</if>>. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif (_SlaveI.assignment == "be your concubine")>>
and is your concubine, she almost inevitably comes to view you as much as a lover as an owner. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif ($masterSuiteUpgradeLuxury == 2) && (_SlaveI.assignment == "serve in the master suite")>>
and does nothing but eat, sleep, and make love to your other fucktoys, she slowly loses sight of any distinction between emotional attachment and sexual congress. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<elseif (_SlaveI.assignment == "please you") || (_SlaveI.assignment == "serve in the master suite")>>
and spends her days worshiping your <<if $PC.dick == 1>>cock<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>cunt<</if>>, she begins to focus more and more of her happiness on how happy you are. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif (_SlaveI.assignment == "serve the public") || (_SlaveI.assignment == "serve in the club")>>
and her life is an endless stream of lovers, she unconsciously loses any sense of emotional attachment outside the intimacy of sex. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<elseif (_SlaveI.energy > 95) && ((_SlaveI.analCount + _SlaveI.vaginalCount + _SlaveI.oralCount + _SlaveI.mammaryCount + _SlaveI.penetrativeCount) > ($week - _SlaveI.weekAcquired) * random(20, 30))>>
is a total sex addict, and has a spectacularly promiscuous sexual history, she begins to think of sex as her only meaningful emotional connection with people. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<else>>
and loves you, she begins to think of you as a woman might think of her lover - or <<if $PC.title != 0>>husband<<else>>wife<</if>>. She knows she cannot hope for more of a relationship with you than she has, but she finds emotional support in serving you nonetheless. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<</if>>
<<elseif _SlaveI.career == "a Futanari Sister" && _SlaveI.relationshipRules == "permissive">>
<<for _j = 0; _j < _SL; _j++>>
<<set _SlaveJ = $slaves[_j]>>
<<if (_SlaveJ.career == "a Futanari Sister") && _SlaveJ.relationshipRules == "permissive" && (_SlaveJ.relationship == 0) && (_SlaveI.rivalryTarget != _SlaveJ.ID) && (_SlaveJ.ID != _SlaveI.ID) && _SlaveJ.fetish != "mindbroken">>
_SlaveI.slaveName greets _SlaveJ.slaveName with joy. It's not clear whether they ever knew each other during their lives as Futanari Sisters, but it seems that they believe themselves to be in a relationship by simple virtue of having been Sisters. In any case, _SlaveI.slaveName and _SlaveJ.slaveName @@.lightgreen;become inseparable lovers@@ instantly, as though there's no possibility they would do anything else. They're even surprised when other slaves ask them about it; it's as though they're unaware that other possibilities even exist.
<<set _SlaveJ.relationship = 4, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 4, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<</if>>
<</for>>
<<elseif (_SlaveI.origin == "You were acquainted with her before you were an arcology owner; your rival tried to use her to manipulate you, but you rescued her.") && ($rivalryDuration > 20) && (($rivalryFS != "Racial Supremacism") || ($rivalryFS != "Paternalism"))>>
<<for _j = 0; _j < _SL; _j++>>
<<set _SlaveJ = $slaves[_j]>>
<<if _SlaveJ.fetish != "mindbroken" && _SlaveJ.prestigeDesc == "You bankrupted and enslaved her in revenge for her part in the attack on your arcology by the Daughters of Liberty.">>
_SlaveI.slaveName greets _SlaveJ.slaveName with joy, happy to see her former owner again. Without any regard to you, they continue their prior relationship.
<<if _SlaveJ.relationship > 0>>
<<for _k = 0; _k < _SL; _k++>>
<<if _SlaveJ.relationshipTarget == $slaves[_k].ID>>
<<set $slaves[_k].relationshipTarget = 0, $slaves[_k].relationship = 0>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set _SlaveJ.relationship = 4, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 4, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<</if>>
<</for>>
<<elseif _SlaveI.relationshipRules != "restrictive">>
<<if _SlaveI.devotion > -90>>
<<if _SlaveI.behavioralFlaw == "none">>
<<set _seed = random(1, 100)>>
<<else>>
<<set _seed = random(1, 80)>>
<</if>>
<<if _seed > 75>>
<<set $resentment = 0>>
<<for _j = 0; _j < _SL; _j++>>
<<set _SlaveJ = $slaves[_j]>>
<<if (_SlaveJ.ID != _SlaveI.ID) && (_SlaveJ.relationship == 0) && (_SlaveI.rivalryTarget != _SlaveJ.ID) && (_SlaveJ.assignment != "stay confined") && (_SlaveJ.fetish != "mindbroken")>>
<<if (_SlaveJ.ID == $Madam.ID) && (_SlaveI.assignment == "work in the brothel")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the Madam, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Madam, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $DJ.ID) && (_SlaveI.assignment == "serve in the club")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the DJ, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the DJ, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Milkmaid.ID) && (_SlaveI.assignment == "work in the dairy")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the Milkmaid, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Milkmaid, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Schoolteacher.ID) && (_SlaveI.assignment == "learn in the schoolroom")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the Schoolteacher, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Schoolteacher, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Attendant.ID) && (_SlaveI.assignment == "rest in the spa")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName basks in the affection and care of the spa attendant, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the spa attendant, _SlaveJ.slaveName. _SlaveJ.slaveName gently @@.hotpink;counsels@@ her to obey the rules.
<<set _SlaveI.devotion += 1>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Stewardess.ID) && (_SlaveI.assignment == "work as a servant")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to ingratiate herself with the Stewardess, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Stewardess, _SlaveJ.slaveName and is @@.gold;punished@@ by _SlaveJ.slaveName for disrespect.
<<set _SlaveI.trust -= 4>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Wardeness.ID) && (_SlaveI.assignment == "be confined in the cellblock")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName manages to earn the respect of the Wardeness, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Wardeness, _SlaveJ.slaveName and is @@.gold;beaten@@ by _SlaveJ.slaveName for her trouble.
<<set _SlaveI.trust -= 5>>
<</if>>
<</if>>
<<elseif (_SlaveJ.ID == $Concubine.ID) && (_SlaveI.assignment == "serve in the master suite")>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName becomes especially close to the Concubine, _SlaveJ.slaveName. The two slaves have @@.lightgreen;struck up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if _SlaveI.devotion < -20>>
_SlaveI.slaveName tries to strike up a friendship with the Concubine, _SlaveJ.slaveName and is gently @@.hotpink;counseled@@ by _SlaveJ.slaveName that such things are against the rules.
<<set _SlaveI.devotion += 1>>
<</if>>
<</if>>
<<elseif _SlaveJ.assignment == _SlaveI.assignment>>
<<if random(1, 100) > 50>>
<<if _SlaveJ.relationshipRules != "restrictive">>
_SlaveI.slaveName and _SlaveJ.slaveName see a lot of each other at work and @@.lightgreen;strike up a friendship.@@
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
<<if $resentment == 0>>
_SlaveI.slaveName tries to strike up a friendship with _SlaveJ.slaveName and is @@.gold;punished@@ for breaking the rules against such things; she @@.mediumorchid;resents@@ being castigated for simple sociability.
<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2, $resentment++>>
<</if>>
<</if>>
<</if>>
<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0>>
<<if (_SlaveI.releaseRules != "restrictive") && _SlaveI.releaseRules != "masturbation">>
<<if _SlaveJ.relationshipRules == "permissive">>
_SlaveI.slaveName and _SlaveJ.slaveName have <<if mutualChildren(_SlaveI, _SlaveJ, $slaves) == 0>>a child<<else>>children<</if>> living in your penthouse, so it's not surprising that their offspring brings them together. They have @@.lightgreen;become friends@@ for their child's sake.
<<set _SlaveJ.relationship = 1, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 1, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
_SlaveI.slaveName tries to renew her relationship with _SlaveJ.slaveName and is @@.gold;punished@@ for breaking the rules against such things; she @@.mediumorchid;resents@@ being prevented from reuniting with her.
<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2>>
<</if>>
<</if>>
<<elseif _SlaveJ.fetish == _SlaveI.fetish>>
<<if (_SlaveI.fetish != "none") && (_SlaveI.releaseRules != "restrictive") && _SlaveI.releaseRules != "masturbation">>
<<if _SlaveJ.relationshipRules == "permissive">>
_SlaveI.slaveName and _SlaveJ.slaveName share sexual inclinations, so it's only natural that they @@.lightgreen;become friends with benefits.@@
<<set _SlaveJ.relationship = 3, _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveI.relationship = 3, _SlaveI.relationshipTarget = _SlaveJ.ID>>
<<break>>
<<else>>
_SlaveI.slaveName tries to strike up a sexual relationship with _SlaveJ.slaveName and is @@.gold;punished@@ for breaking the rules against such things; she @@.mediumorchid;resents@@ being prevented from pursuing her.
<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if _SlaveI.relationshipTarget != _SlaveJ.ID>>
<<set _SlaveJ = null>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _drop = 1>>
<</if>>
<<if (_SlaveI.relationship > 0) || (_SlaveI.relation > 0)>>
<<for _j to 0; _j < _SL; _j++>>
<<if _SlaveI.relationshipTarget == $slaves[_j].ID>>
<<set _SlaveJ = $slaves[_j], _J = _j , _SlaveJ.relationshipTarget = _SlaveI.ID, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<if _SlaveI.relationTarget == $slaves[_j].ID>>
<<if _SlaveI.rivalryTarget != _SlaveI.relationTarget>>
<<set _K = _j>>
<</if>>
<</if>>
<</for>>
<<if (_SlaveI.relationship > 0) && (_SlaveJ == null)>>
<br>@@.red;_SlaveI.slaveName's relationship was _SlaveI.relationship and relationshipTarget was _SlaveI.relationshipTarget but no slave with that ID was found@@<br>
<<set _SlaveI.relationship = 0, _SlaveI.relationshipTarget = 0>>
<</if>>
<</if>>
<<if (_SlaveI.relationship != 0) && (_drop == 0)>> /% RELATIONSHIP IS NOT 0; NOW ON TO ONGOING RELATIONSHIPS %/
<<if (_SlaveI.rivalry != 0 && _SlaveJ != null)>>
<<if _SlaveI.rivalryTarget == _SlaveI.relationshipTarget>>
<<set _SlaveJ.rivalry = 0, _SlaveJ.rivalryTarget = 0, _SlaveI.rivalry = 0, _SlaveI.rivalryTarget = 0>>
<</if>>
<</if>>
<<if _SlaveI.fetish == "mindbroken" && _SlaveI.relationship != -3>>
Since she is mindbroken, she @@.lightsalmon;can't really maintain@@ any meaningful relationship with
<<if _SlaveJ != null>>
_SlaveJ.slaveName
<<set _SlaveJ.relationship = 0, _SlaveJ.relationshipTarget = 0>>
<<else>>
you
<</if>>.
<<set _SlaveI.relationship = 0, _SlaveI.relationshipTarget = 0>>
<<elseif _SlaveI.relationship < 0>>
/% Relationship with the PC %/
<<if _SlaveI.relationship == -1>>
<<if ["whore", "serve the public", "work in the brothel", "serve in the club", "be the DJ"].includes(_SlaveI.assignment)>>
Her endless stream of lovers maintains and satisfies her emotional reliance on sex.
<<elseif (_SlaveI.assignment == "serve in the master suite") && ($masterSuiteUpgradeLuxury == 2)>>
Forming a part of the pile of copulating bodies in $masterSuiteName satisfies her voracious sexual appetite.
<<elseif (_SlaveI.energy <= 90)>>
She is not a complete nymphomaniac and she doesn't have a constant stream of lovers, so she has @@.lightsalmon;begun to rely less on sex for emotional support@@ than she once did.
<<set _SlaveI.relationship = 0>>
<<elseif (_SlaveI.energy >= 90)>>
She is such a nymphomaniac that even without a steady stream of lovers, her emotional reliance on promiscuity remains.
<<if (_SlaveI.devotion > 60)>>
She is @@.mediumorchid;emotionally unfulfilled@@ by her assignment, since it does not afford her the validation of massive promiscuity.
<<set _SlaveI.devotion-->>
<</if>>
<<if (_SlaveI.trust > 60)>>
She is @@.gold;impatient@@ with her limited field of potential sexual partners, and would prefer to be a publicly available nympho.
<<set _SlaveI.trust-->>
<</if>>
<</if>>
<<elseif _SlaveI.relationship == -2>>
<<if _SlaveI.mother == -1>>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her mother is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her mother's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her mother's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her mother's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her mother's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<elseif _SlaveI.father == -1>>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own father.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own father.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her father is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her father's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her father's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her father's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her father's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<elseif $PC.mother == _SlaveI.ID || $PC.father == _SlaveI.ID>>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her <<if $PC.title == 1>>son<<else>>daughter<</if>> is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<elseif areSisters(_SlaveI, $PC) > 0>>
<<set _PCrelative = areSisters(_SlaveI, $PC)>>
<<if _PCrelative == 1>>
<<set _PCrelative = "twin">>
<<elseif _PCrelative == 2>>
<<if $PC.title == 1>>
<<set _PCrelative = "brother">>
<<else>>
<<set _PCrelative = "sister">>
<</if>>
<<elseif _PCrelative == 3>>
<<if $PC.title == 1>>
<<set _PCrelative = "half-brother">>
<<else>>
<<set _PCrelative = "half-sister">>
<</if>>
<</if>>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own _PCrelative.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own _PCrelative
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her _PCrelative is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<print _PCrelative>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<print _PCrelative>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print _PCrelative>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print _PCrelative>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_SlaveI.devotion + _SlaveI.trust < 150)>>
<<if random(1, 100) > 50>>
She is no longer as devoted to you as she once was, and has @@.lightsalmon;begun to look elsewhere for emotional support.@@
<<set _SlaveI.relationship = 0>>
<<elseif (_SlaveI.trust < 75) && (random(1, 100) > 50)>>
She is no longer as trusting of you as she once was, and has @@.lightsalmon;begun to look elsewhere for emotional support.@@
<<set _SlaveI.relationship = 0>>
<</if>>
<</if>>
<<if _SlaveI.relationship == -2>>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She is @@.hotpink;happy@@ to be allowed to serve you personally, since it's as close a relationship to you as she can aspire to. In addition, her deep love for you produces a slow but steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion++, _SlaveI.trust++>>
<<default>>
Her deep love for you produces a slow but steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion++, _SlaveI.trust++>>
<</switch>>
<</if>>
<<elseif _SlaveI.relationship == -3>>
<<if _SlaveI.mother == -1 && _SlaveI.fetish != "mindbroken">>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own mother.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her mother is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her mother's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her mother's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her mother's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies<<else>>y<</if>> she's carrying is her mother's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<elseif _SlaveI.father == -1 && _SlaveI.fetish != "mindbroken">>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own father.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own mother.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own father.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her father is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her father's child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her father's child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her father's, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her father's that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<elseif ($PC.mother == _SlaveI.ID || $PC.father == _SlaveI.ID) && _SlaveI.fetish != "mindbroken">>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<if $PC.title == 1>>son<<else>>daughter<</if>>.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her <<if $PC.title == 1>>son<<else>>daughter<</if>> is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<if $PC.title == 1>>son<<else>>daughter<</if>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<<elseif areSisters(_SlaveI, $PC) > 0 && _SlaveI.fetish != "mindbroken">>
<<set _PCrelative = areSisters(_SlaveI, $PC)>>
<<if _PCrelative == 1>>
<<set _PCrelative = "twin">>
<<elseif _PCrelative == 2>>
<<if $PC.title == 1>>
<<set _PCrelative = "brother">>
<<else>>
<<set _PCrelative = "sister">>
<</if>>
<<elseif _PCrelative == 3>>
<<if $PC.title == 1>>
<<set _PCrelative = "half-brother">>
<<else>>
<<set _PCrelative = "half-sister">>
<</if>>
<</if>>
She
<<if _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own _PCrelative.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own _PCrelative.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own _PCrelative.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == -1>>
<<if _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her _PCrelative is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<print _PCrelative>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<print _PCrelative>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print _PCrelative>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print _PCrelative>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of your incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<</if>>
/* obsolete due to forced marriage
<<if (_SlaveI.devotion + _SlaveI.trust < 150)>>
<<if random(1, 100) > 50>>
Since she is no longer completely devoted to you, @@.lightsalmon;your being married to her is no longer socially expedient.@@
<<set _SlaveI.relationship = 0>>
<<elseif _SlaveI.trust < 75 && random(1, 100) > 50>>
Since she is no longer absolutely trusting of you, @@.lightsalmon;your being married to her is no longer socially expedient.@@
<<set _SlaveI.relationship = 0>>
<</if>>
<</if>>
*/
<<if _SlaveI.relationship == -3>>
<<if _SlaveI.fetish == "mindbroken">>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She lives a nice life by your side, despite her inablity to realize it. Since she is so malleable and willing, you rarely have reason to punish her anymore.
<<set _SlaveI.kindness += 2>>
<<case "whore" "work in the brothel" "serve the public" "serve in the club" "work a glory hole" "be confined in the arcade">>
You, others, it doesn't matter. They are all the same to your mindbroken wife. The public is less forgiving of you ordering your slave wife to fuck random citizens, however, @@.red;seriously damaging your reputation.@@
<<set $rep -= 100>>
<<default>>
Being your wife is wasted on her empty mind. If it weren't for the ring <<if _SlaveI.amp == 1>>hanging from her neck<<else>>around her finger<</if>>, nobody would ever realize she was so close to you.
<</switch>>
<<elseif _SlaveI.devotion+_SlaveI.trust >= 175>>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She is @@.hotpink;happy@@ to be allowed to live her life close to you, since she's your wife. In addition, her deep reliance on her formal relationship to you produces a steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion += 2, _SlaveI.trust += 2>>
<<case "whore" "work in the brothel" "serve the public" "serve in the club" "work a glory hole" "be confined in the arcade">>
Her reliance on her formal relationship to you produces a slight increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust,@@ though this is reduced by being on a public sexual assignment rather than being kept for you alone. The public is less forgiving of you ordering your slave wife to fuck random citizens, @@.red;seriously damaging your reputation.@@
<<set _SlaveI.devotion++, _SlaveI.trust++, $rep -= 100>>
<<default>>
Her deep reliance on her formal relationship to you produces a steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion++, _SlaveI.trust++>>
<</switch>>
<<elseif _SlaveI.devotion < -20 && _SlaveI.trust > 0>>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She is @@.mediumaquamarine;takes advantage@@ of your kindness, since she is allowed to live a pampered life just for letting you use her body. Her insolence allows her to remain, if not strengthen, @@.mediumorchid;her hatred of you.@@
<<set _SlaveI.devotion -= 7, _SlaveI.trust += 5>>
<<case "whore" "work in the brothel" "serve the public" "serve in the club" "work a glory hole" "be confined in the arcade">>
Not being a pampered fucktoy to you @@.gold;wounds her expectations as your wife,@@ but gives her the space needed to @@.hotpink;begin warming up to you@@. The public is less forgiving of you ordering your slave wife to fuck random citizens, disregarding her opinions, @@.red;seriously damaging your reputation.@@
<<set _SlaveI.devotion++, _SlaveI.trust--, $rep -= 100>>
<<default>>
She is @@.mediumaquamarine;takes advantage@@ of your kindness, since she expects you'd never truly harm your wife. Her insolence allows her to remain, if not strengthen, @@.mediumorchid;her hatred of you.@@
<<set _SlaveI.devotion -= 5, _SlaveI.trust += 3>>
<</switch>>
<<elseif _SlaveI.devotion < -20>>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She is @@.gold;thoroughly terrified@@ by having to remain in a formal relationship with the <<if $PC.title == 1>>man<<else>>woman<</if>> she hates. Being so close to you forces her to slowly @@.hotpink;accept@@ her new role as your wife.
<<set _SlaveI.devotion++, _SlaveI.trust -= 3>>
<<case "whore" "work in the brothel" "serve the public" "serve in the club" "work a glory hole" "be confined in the arcade">>
Being forced into public service only reinforces her @@.gold;fears@@ and @@.mediumorchid;perceptions@@ of you. If there was any chance of her thinking you cared, @@.mediumorchid;it's gone now.@@ The public is less forgiving of you ordering your slave wife to fuck random citizens, disregarding her opinions, @@.red;seriously damaging your reputation.@@
<<set _SlaveI.devotion -= 10, _SlaveI.trust -= 10, $rep -= 100>>
<<default>>
She is @@.gold;thoroughly terrified@@ by having to remain in a formal relationship with the <<if $PC.title == 1>>man<<else>>woman<</if>> she hates. Without you nearby to distract her, she dwells on her situation as her @@.mediumorchid;hate for you grows.@@
<<set _SlaveI.devotion -= 3, _SlaveI.trust -= 5>>
<</switch>>
<<else>>
<<switch _SlaveI.assignment>>
<<case "be a servant" "work as a servant" "serve in the master suite" "please you" "be your Concubine">>
She is @@.hotpink;happy@@ to be allowed to live a rather nice life close to you, since she's your wife. In addition, her formal relationship to you produces a steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust.@@
<<set _SlaveI.devotion += 2, _SlaveI.trust += 2>>
<<case "whore" "work in the brothel" "serve the public" "serve in the club" "work a glory hole" "be confined in the arcade">>
Her formal relationship to you produces a steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust,@@ though this is reduced by being on a public sexual assignment rather than being kept for you alone, not that she minds; just as you ordered her to marry you, so may you order her to fuck others. The public is less forgiving of you ordering your slave wife to fuck random citizens, however, @@.red;seriously damaging your reputation.@@
<<set _SlaveI.devotion++, _SlaveI.trust++, $rep -= 100>>
<<default>>
Her formal relationship to you produces a steady increase of both @@.hotpink;devotion@@ and @@.mediumaquamarine;trust@@ as she gradually grows closer to her husband.
<<set _SlaveI.devotion++, _SlaveI.trust++>>
<</switch>>
<</if>>
<</if>>
<</if>>
<<elseif _SlaveI.relationshipRules == "restrictive">>
<<if _SlaveJ.relationshipRules == "restrictive">>
Since the rules forbid the relationship between _SlaveI.slaveName and _SlaveJ.slaveName, they are @@.lightsalmon;forced apart.@@
<<if _SlaveI.relationship > 1>>
<<set _SlaveI.relationship--, _SlaveJ.relationship = _SlaveI.relationship>>
<<else>>
<<set _SlaveJ.relationship = 0, _SlaveJ.relationshipTarget = 0, _SlaveI.relationship = 0, _SlaveI.relationshipTarget = 0>>
<</if>>
<<if _SlaveI.devotion <= 50>>
_SlaveI.slaveName @@.mediumorchid;resents@@ this.
<<set _SlaveI.devotion -= 2>>
<</if>>
<<if _SlaveJ.devotion <= 50>>
_SlaveJ.slaveName @@.mediumorchid;resents@@ this.
<<set _SlaveJ.devotion -= 2>>
<</if>>
<</if>>
<<elseif _SlaveI.relationshipRules == "just friends">>
<<if _SlaveI.relationship > 2 && _SlaveJ.relationshipRules == "restrictive">>
Since the sexual relationship between _SlaveI.slaveName and _SlaveJ.slaveName is against the rules, they are @@.lightsalmon;forced to keep their hands to themselves.@@
<<set _SlaveJ.relationship = 2, _SlaveI.relationship = 2>>
<<if _SlaveI.devotion <= 50>>
_SlaveI.slaveName @@.mediumorchid;resents@@ this.
<<set _SlaveI.devotion -= 2>>
<</if>>
<<if _SlaveJ.devotion <= 50>>
_SlaveJ.slaveName @@.mediumorchid;resents@@ this.
<<set _SlaveJ.devotion -= 2>>
<</if>>
<</if>>
<<else>>
<<set _seed = 0>>
_SlaveI.slaveName
<<switch _SlaveI.relationship>>
<<case 1>> /% friends %/
is friends with _SlaveJ.slaveName.
<<if (_SlaveI.devotion + _SlaveI.trust > 170) && (random(1, 2) == 1)>>
She's very devoted to you, and strongly trusts both you and her place as a slave. Since she is just friends with _SlaveJ.slaveName,
<<if _SlaveI.sexualQuirk == "romantic">>
and persistently interprets sex in the most romantic possible terms, she has decided that she wants to be yours in her heart as well as her <<if _SlaveI.vagina > -1>>pussy<<else>>butthole<</if>>. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif _SlaveI.energy > 90>>
and is a total sex addict, she begins to think of sex as her only meaningful emotional connection with people. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<else>>
and loves you, she begins to think of you as a woman might think of her lover - or <<if $PC.title != 0>>husband<<else>>wife<</if>>. She knows she cannot hope for more of a relationship with you than she has, but she finds emotional support in serving you nonetheless. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<</if>>
<<set _SlaveJ.relationship = 0, _SlaveJ.relationshipTarget = 0, _SlaveI.relationshipTarget = 0>>
<<elseif $familyTesting == 1 && ( _SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > 80)>>
They build on their family relationship and become @@.lightgreen;best friends.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > 80)>>
They build on their family relationship and become @@.lightgreen;best friends.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0 && (random(1, 100) < (50+(10*mutualChildren(_SlaveI, _SlaveJ, $slaves))))>>
Hoping to benefit of their mutual children, they draw closer together becoming @@.lightgreen;best friends.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (random(1, 100) > 70)>>
_SlaveI.slaveName obviously lusts after her friend, and does everything she can to @@.lightgreen;draw her closer.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.attrXX > 85) && (random(1, 100) > 70)>>
<<if (_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine")>>
_SlaveI.slaveName obviously lusts after her friend, and does everything she can to @@.lightgreen;draw her closer.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (_SlaveI.attrXY > 85) && (random(1, 100) > 70)>>
<<if (_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")>>
_SlaveI.slaveName obviously lusts after her friend, and does everything she can to @@.lightgreen;draw her closer.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (random(1, 100) > 90)>>
They support and reassure each other and become @@.lightgreen;best friends.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<case 2>> /% best friends %/
maintains a close friendship with _SlaveJ.slaveName.
<<if _SlaveI.sexualQuirk == "romantic">>
Her romantic bent drives her to search for a regular sexual partner.
<<set _seed = 10>>
<</if>>
<<if (_SlaveI.devotion + _SlaveI.trust > 95) && (random(1, 2) == 1)>>
_SlaveI.slaveName is totally devoted to you, and implicitly trusts both you and her place as a slave. Since her relationship with _SlaveJ.slaveName has not yet turned sexual, and
<<if _SlaveI.sexualQuirk == "romantic">>
she persistently interprets sex in the most romantic possible terms, she has decided that she wants to be yours in her heart as well as her <<if _SlaveI.vagina > -1>>pussy<<else>>butthole<</if>>. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<<elseif _SlaveI.energy > 90>>
she's a total sex addict, she begins to think of sex as her only meaningful emotional connection with people. @@.lightgreen;She's become an emotional slut!@@
<<set _SlaveI.relationship = -1>>
<<else>>
she loves you, she begins to think of you as a woman might think of her lover - or <<if $PC.title != 0>>husband<<else>>wife<</if>>. She knows she cannot hope for more of a relationship with you than she has, but she finds emotional support in serving you nonetheless. @@.lightgreen;She's become emotionally bonded to you!@@
<<set _SlaveI.relationship = -2>>
<</if>>
<<set _SlaveJ.relationship = 0, _SlaveJ.relationshipTarget = 0, _SlaveI.relationshipTarget = 0>>
<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0 && (random(1, 100) < (50+(10*mutualChildren(_SlaveI, _SlaveJ, $slaves))+$seed))>>
Having already had kids together, their relationship turns sexual once again and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.energy > 95) && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (90-$seed))>>
Driven by nymphomania to attempt to have sex with everyone, _SlaveJ.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (90 - $seed))>>
Driven by nymphomania to attempt to have sex with everyone, _SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.sexualQuirk == "perverted") && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (80-$seed))>>
Revelling in the taboo nature of her attraction to _SlaveJ.slaveName, _SlaveI.slaveName successfully seduces her and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.sexualQuirk == "perverted") && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (80 - $seed))>>
Reveling in the taboo nature of her attraction to _SlaveJ.slaveName, _SlaveI.slaveName successfully seduces her and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.behavioralQuirk == "sinful") && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (80-$seed))>>
Aroused by the chance to commit the sin of incest, _SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.behavioralQuirk == "sinful") && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (80 - $seed))>>
Aroused by the chance to commit the sin of incest, _SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (random(1, 100) > (80 - $seed))>>
_SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif random(1, 100) > (100 - $seed) - (0.2 * _SlaveI.attrXX)>>
<<if (_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine")>>
_SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif random(1, 100) > (100 - $seed) - (0.2 * _SlaveI.attrXY)>>
<<if (_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")>>
_SlaveI.slaveName successfully seduces _SlaveJ.slaveName and they become @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif $familyTesting == 1 && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0)>>
<<if random(1,100) > (95-$seed)>>
Eventually, they happen to be together and horny, and find themselves fucking without thinking. They have become incestuous @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget)>>
<<if random(1, 100) > (95 - $seed)>>
Eventually, they happen to be together and horny, and find themselves fucking without thinking. They have become incestuous @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (random(1, 100) > (95 - $seed))>>
<<if (_SlaveJ.vagina != -1) && (_SlaveI.behavioralFlaw == "hates women") && (random(1, 2) == 1)>>
Despite _SlaveI.slaveName's dislike of pussy,
<<elseif ((_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")) && (_SlaveI.behavioralFlaw == "hates men") && (random(1, 2) == 1)>>
Despite _SlaveI.slaveName's distaste for cock,
<<else>>
Living in an atmosphere of omnipresent sexuality,
<</if>>
they fuck in a weak moment and find themselves becoming @@.lightgreen;friends with benefits.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<case 3>> /% FWB %/
keeps up a sexual friendship with _SlaveJ.slaveName.
<<if _SlaveI.sexualQuirk == "romantic">>
Her romantic bent drives her to do her best to advance her relationship to an emotional level.
<<set _seed = 10>>
<</if>>
<<if $familyTesting == 1 && _SlaveI.energy > 95 && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (90-$seed))>>
She's such a desperate nympho that constant incest is nothing to her. She develops real feelings for _SlaveJ.slaveName as a romantic partner. Their relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (90 - $seed))>>
She's such a desperate nympho that constant incest is nothing to her. She develops real feelings for _SlaveJ.slaveName as a romantic partner. Their relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.sexualQuirk == "perverted") && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (80-$seed))>>
Revelling in the taboo nature of her sexual relationship with _SlaveJ.slaveName, she not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Their relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.sexualQuirk == "perverted") && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (80 - $seed))>>
Reveling in the taboo nature of her sexual relationship with _SlaveJ.slaveName, she not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Their relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif $familyTesting == 1 && (_SlaveI.behavioralQuirk == "sinful") && (_SlaveI.mother == _SlaveJ.ID || _SlaveI.father == _SlaveJ.ID || _SlaveJ.mother == _SlaveI.ID || _SlaveJ.father == _SlaveI.ID || areSisters(_SlaveI, _SlaveJ) > 0) && (random(1,100) > (80-$seed))>>
She gets deep, perverse satisfaction by constant commission of the sin of incest, which is extreme enough to appease even her appetite for transgression. Her incestuous relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.behavioralQuirk == "sinful") && (_SlaveI.relation != 0) && (_SlaveI.relationTarget == _SlaveI.relationshipTarget) && (random(1, 100) > (80 - $seed))>>
She gets deep, perverse satisfaction by constant commission of the sin of incest, which is extreme enough to appease even her appetite for transgression. Her incestuous relationship becomes @@.lightgreen;romantically emotional@@ as well as physical and familial.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif mutualChildren(_SlaveI, _SlaveJ, $slaves) > 0 && (random(1, 100) < (50+(10*mutualChildren(_SlaveI, _SlaveJ, $slaves))+$seed))>>
Between their children and common sexual flings, they begin seeing each other as a traditional couple. Their relationship becomes @@.lightgreen;strongly emotional@@ as well as physical.
<<if _SlaveI.pregSource == _SlaveJ.ID && _SlaveJ.pregSource == _SlaveI.ID && _SlaveI.pregKnown == 1 && _SlaveJ.pregKnown == 1>>
Not very surprising, since they both have the others child growing in their womb.
<<elseif _SlaveI.pregSource == _SlaveJ.ID && _SlaveI.pregKnown == 1>>
Not very surprising, since _SlaveI.slaveName is carrying another of _SlaveJ.slaveName's children.
<<elseif _SlaveJ.pregSource == _SlaveI.ID && _SlaveJ.pregKnown == 1>>
Not very surprising, since _SlaveJ.slaveName is carrying another of _SlaveI.slaveName's children.
<</if>>
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif (_SlaveI.energy > 95) && (random(1, 100) > (80 - $seed))>>
She not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Without meaning it to, their relationship becomes @@.lightgreen;strongly emotional@@ as well as physical.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<<elseif random(1, 100) > (100 - $seed) - (0.2 * _SlaveI.attrXX)>>
<<if (_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine")>>
She not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Without meaning it to, their relationship becomes @@.lightgreen;strongly emotional@@ as well as physical.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif random(1, 100) > (100 - $seed) - (0.2 * _SlaveI.attrXY)>>
<<if (_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine")>>
She not only enjoys _SlaveJ.slaveName's body, but looks after her pleasure, too. Without meaning it to, their relationship becomes @@.lightgreen;strongly emotional@@ as well as physical.
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<elseif (random(1, 100) > (95 - $seed))>>
They've spent enough time looking after each other's sexual and emotional needs that their relationship has become @@.lightgreen;very strong.@@
<<set _SlaveI.relationship++, _SlaveJ.relationship = _SlaveI.relationship>>
<</if>>
<<case 4>> /% lovers %/
and _SlaveJ.slaveName are lovers.
<<default>> /% slave wives %/
has a slave wife, _SlaveJ.slaveName.
<<if $arcologies[0].FSChattelReligionist != "unset">>
Society @@.green;approves@@ of their marriage, which advances the slave sacrament.
<<set $repGain += $FSSingleSlaveRep * ($arcologies[0].FSChattelReligionist / $FSLockinLevel), $arcologies[0].FSChattelReligionist += 0.05 * $FSSingleSlaveRep>>
<</if>>
<</switch>>
<<if _SlaveI.devotion <= 95>>
<<if _SlaveI.devotion != _SlaveJ.devotion>>
_SlaveI.slaveName absorbs <<if _SlaveI.relationship == 1>>a touch of her friend<<elseif _SlaveI.relationship == 2>>a little of her best friend<<elseif _SlaveI.relationship == 3>>some of her close friend<<elseif _SlaveI.relationship == 4>>a lot of her lover<<else>>much of her wife<</if>>'s
<<if _SlaveI.devotion > _SlaveJ.devotion>>
@@.mediumorchid;<<if _SlaveJ.devotion > 50>>remaining doubts about you<<elseif _SlaveJ.devotion > 20>>remaining hesitations about sexual slavery<<elseif _SlaveJ.devotion > -20>>unhappiness about being a sex slave<<else>>anger at being a slave<</if>>.@@
<<else>>
@@.hotpink;<<if _SlaveJ.devotion > 50>>love for you<<elseif _SlaveJ.devotion > 20>>acceptance of sexual slavery<<elseif _SlaveJ.devotion > -20>>submission to the reality of being a sex slave<<else>>unwillingness to immediately rebel<</if>>.@@
<</if>>
<<set _SlaveI.devotion -= Math.trunc((_SlaveI.devotion - _SlaveJ.devotion) * (0.1 * _SlaveI.relationship))>>
<</if>>
<<elseif _SlaveJ.devotion <= 95>>
She's so devoted to you that she's unaffected by _SlaveJ.slaveName's less abject submission.
<</if>>
<<if _SlaveI.trust <= 95>>
_SlaveI.slaveName
<<if _SlaveI.trust < -20>>
cares for _SlaveJ.slaveName and is @@.gold;terrified@@ of what you might do to her if either of them misbehave. She @@.hotpink;does her best@@ to avoid that.
<<set _SlaveI.trust -= _SlaveI.relationship, _SlaveI.devotion += _SlaveI.relationship>>
<<else>>
@@.mediumaquamarine;trusts you@@
<<if _SlaveI.relationship <= 2>>
a little more for allowing her to have a friend.
<<elseif _SlaveI.relationship == 3>>
for letting her have a fuckbuddy.
<<elseif _SlaveI.relationship == 4>>
for permitting her and her lover to be together.
<<else>>
for giving her a wife.
<</if>>
<<set _SlaveI.trust += _SlaveI.relationship>>
<</if>>
<<elseif _SlaveI.devotion > 95 && _SlaveI.relationship > 4>>
She feels <<if $arcologies[0].FSChattelReligionist != "unset">>blessed with<<else>>she has<</if>> a truly good life as your slave.
<</if>>
<</if>>
<</if>>
/% FWB, lovers, slave wives %/
<<if _SlaveI.relationship > 2>>
<<if $familyTesting == 1>>
<<if totalRelatives(_SlaveI) > 0>>
<<set $relation = 0>>
<<set $relationType = 0>>
<<set _sr = $slaves.find(function(s) { return s.ID == _SlaveI.relationshipTarget; })>>
<<if def _sr>>
<<if (_SlaveI.mother == _sr.ID || _SlaveI.father == _sr.ID || _sr.mother == _SlaveI.ID || _sr.father == _SlaveI.ID || areSisters(_SlaveI, _sr) > 0)>>
<<if _sr.mother == _SlaveI.ID || _sr.father == _SlaveI.ID>>
<<set $relationType = "daughter">>
<<elseif _SlaveI.mother == _sr.ID>>
<<set $relationType = "mother">>
<<elseif _SlaveI.father == _sr.ID>>
<<set $relationType = "father">>
<<else>>
<<switch areSisters(_SlaveI, _sr)>>
<<case 1>>
<<set $relationType = "twin">>
<<case 2>>
<<set $relationType = "sister">>
<<case 3>>
<<set $relationType = "half-sister">>
<</switch>>
<</if>>
<<set $relation = _sr>>
<</if>>
<</if>>
<<if $relation != 0>>
_SlaveI.slaveName
<<if _SlaveI.origin == "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling." || _SlaveI.origin == "She offered to become your slave to protect her incestuous relationship.">>
is @@.hotpink;grateful@@ and @@.mediumaquamarine;trusting@@ towards you for protecting her in her long-standing incestuous relationship.
<<set _SlaveI.devotion += 2>>
<<set _SlaveI.trust += 2>>
<<elseif _SlaveI.sexualQuirk == "perverted">>
is such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
is so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
is torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own $relationType.
<<elseif _SlaveI.devotion > 75>>
is so devoted to you that she accepts carrying on an incestuous relationship with her own $relationType.
<<elseif _SlaveI.devotion > 50>>
is somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
is @@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion -= 2>>
<<set _SlaveI.trust -= 2>>
<<else>>
is @@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own $relationType.
<<set _SlaveI.devotion -= 4>>
<<set _SlaveI.trust -= 4>>
<</if>>
<<if _SlaveI.pregKnown == 1>>
<<if _SlaveI.pregSource == $relation.ID>>
<<if _SlaveI.origin == "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling.">>
She's @@.hotpink;overjoyed@@ to be carrying her sister's child<<if _SlaveI.pregType > 1>>ren<</if>>.
<<set _SlaveI.devotion += 2>>
<<elseif _SlaveI.origin == "She offered to become your slave to protect her incestuous relationship.">>
She's @@.hotpink;overjoyed@@ to be carrying her <<print $relationType>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>.
<<set _SlaveI.devotion += 2>>
<<elseif _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her $relationType is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<print $relationType>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion += 1>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<print $relationType>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print $relationType>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion -= 1>>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print $relationType>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of their incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.1*$FSSingleSlaveRep>>
<<if _SlaveI.bellyPreg >= 1500>>
<<if _SlaveI.pregSource == $relation.ID>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $relation = 0>>
<<set $relationType = 0>>
<</if>>
<<else>>
<<if _SlaveI.relation != 0 && (_SlaveI.relationTarget == _SlaveI.relationshipTarget)>>
_SlaveI.slaveName is
<<if _SlaveI.origin == "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling.">>
@@.hotpink;grateful@@ and @@.mediumaquamarine;trusting@@ towards you for protecting her in her long-standing incestuous relationship.
<<set _SlaveI.devotion += 2, _SlaveI.trust += 2>>
<<elseif _SlaveI.sexualQuirk == "perverted">>
such a pervert that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion++>>
<<elseif _SlaveI.devotion > 95>>
so inured to the perversities of slavery that she @@.hotpink;enjoys@@ carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion++>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
torn between sinful delight and deep disgust that she's carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<elseif _SlaveI.devotion > 75>>
so devoted to you that she accepts carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<elseif _SlaveI.devotion > 50>>
somewhat @@.mediumorchid;disturbed@@ that she's carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion -= 2>>
<<elseif _SlaveI.devotion > 20>>
@@.mediumorchid;disturbed@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion -= 2, _SlaveI.trust -= 2>>
<<else>>
@@.mediumorchid;revolted@@ and @@.gold;scared@@ that she's carrying on an incestuous relationship with her own <<print relationTargetWord(_SlaveI)>>.
<<set _SlaveI.devotion -= 4, _SlaveI.trust -= 4>>
<</if>>
<<if (_SlaveI.pregKnown == 1) && (_SlaveI.pregSource == _SlaveI.relationTarget)>>
<<if _SlaveI.origin == "She offered herself to you for enslavement hoping you would preserve her incestuous relationship with her sibling.">>
She's @@.hotpink;overjoyed@@ to be carrying her sister's child<<if _SlaveI.pregType > 1>>ren<</if>>.
<<set _SlaveI.devotion += 2>>
<<elseif _SlaveI.sexualQuirk == "perverted">>
She's even @@.hotpink;aroused@@ by the constant awareness that her <<print relationTargetWord(_SlaveI)>> is the parent of the daughter<<if _SlaveI.pregType > 1>>s<</if>> she's carrying.
<<set _SlaveI.devotion++>>
<<elseif _SlaveI.behavioralQuirk == "sinful">>
Her feelings about carrying her <<print relationTargetWord(_SlaveI)>>'s child<<if _SlaveI.pregType > 1>>ren<</if>> are @@.hotpink;secretly less mixed,@@ though.
<<set _SlaveI.devotion++>>
<<elseif _SlaveI.devotion > 95>>
She occasionally remembers that she's carrying her <<print relationTargetWord(_SlaveI)>>'s child<<if _SlaveI.pregType > 1>>ren<</if>>, but does her best to accept it by not thinking about it.
<<elseif _SlaveI.devotion > 50>>
She's @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print relationTargetWord(_SlaveI)>>'s, though she tries her best not to think about it.
<<set _SlaveI.devotion-->>
<<elseif _SlaveI.devotion > 20>>
She's so @@.mediumorchid;disgusted@@ that the bab<<if _SlaveI.pregType > 1>>ies she's carrying are<<else>>y she's carrying is<</if>> her <<print relationTargetWord(_SlaveI)>>'s that she often wakes up crying about it.
<<set _SlaveI.devotion -= 2>>
<<else>>
She's @@.mediumorchid;passionately hateful@@ of you for making her carry an incestuous pregnancy.
<<set _SlaveI.devotion -= 4>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
Society @@.green;strongly approves@@ of their incestuous relationship, which advances the Egyptian revivalist ideal of slave incest.
<<set $repGain += 2 * $FSSingleSlaveRep * ($arcologies[0].FSEgyptianRevivalist / $FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.1 * $FSSingleSlaveRep>>
<<if (_SlaveI.bellyPreg >= 1500) && (_SlaveI.pregSource == _SlaveI.relationTarget)>>
@@.green;The effect is greatly enhanced@@ by _SlaveI.slaveName's pureblooded pregnancy.
<<set $repGain += $FSSingleSlaveRep * ($arcologies[0].FSEgyptianRevivalist / $FSLockinLevel), $arcologies[0].FSEgyptianRevivalist += 0.05 * $FSSingleSlaveRep * $pornFameBonus>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes extended family mode */
<<if _SlaveI.releaseRules != "restrictive" && _SlaveI.releaseRules != "masturbation">>
<<if (_SlaveI.sexualQuirk == "size queen") && (canPenetrate(_SlaveJ))>>
<<if _SlaveJ.dick > 5>>
She's @@.hotpink;very happy@@ with her romantic status, since it means she gets monster cock.
<<if ((_SlaveI.anus > 0) && (_SlaveI.anus < 3))>>
She's such a size queen that she takes it up her ass as often as she can bear it, despite her poor anus not being used to such abuse. This @@.lime;stretches out her sphincter.@@
<<set _SlaveI.anus++>>
<</if>>
For her part, _SlaveJ.slaveName @@.hotpink;can barely believe her luck,@@ their sex life is so good.
<<set _SlaveI.devotion += 2, _SlaveJ.devotion += 2>>
<<elseif _SlaveJ.dick > 4>>
She @@.hotpink;quite likes@@ being in a sexual relationship with a slave who has such an impressive dick.
<<if ((_SlaveI.anus > 0) && (_SlaveI.anus < 2))>>
She's such a size queen that she takes it up her ass as often as she can bear it, despite her tight butt not being used to such abuse. This @@.lime;stretches out her sphincter.@@
<<set _SlaveI.anus++>>
<</if>>
For her part, _SlaveJ.slaveName @@.hotpink;enjoys@@ the benefits of having a lover so interested in her junk.
<<set _SlaveI.devotion++, _SlaveJ.devotion++>>
<<elseif _SlaveJ.dick > 3>>
_SlaveI.slaveName @@.hotpink;certainly doesn't mind@@ having reliable access to such a nice big dick. For her part, _SlaveJ.slaveName @@.hotpink;likes@@ having a lover who finds her penis appealing.
<<set _SlaveI.devotion++, _SlaveJ.devotion++>>
<</if>>
<</if>>
<<if (_SlaveI.energy <= 90)>>
<<if (_SlaveJ.energy > 95)>>
_SlaveJ.slaveName is such a sex addict that she drags _SlaveI.slaveName along with her in their enthusiastic sex life, @@.green;slowly improving her sex drive.@@
<<set _SlaveI.energy += 3>>
<<elseif (_SlaveJ.fetish == _SlaveI.fetish) && (_SlaveJ.fetishKnown == 1) && (_SlaveI.fetishKnown == 1)>>
_SlaveJ.slaveName and _SlaveI.slaveName enjoy sharing their sexual fetishes so much it @@.green;improves their sex drives@@ in proportion to the strength of their kinks.
<<set _SlaveI.energy += 1 + Math.trunc(_SlaveI.fetishStrength / 30)>>
<<elseif (_SlaveI.attrXX > 65) && (_SlaveI.attrKnown == 1) && ((_SlaveJ.vagina > -1) || (_SlaveJ.face > 0))>>
_SlaveI.slaveName is very much attracted to _SlaveJ.slaveName, and their fulfilling sexual relationship @@.green;gradually improves _SlaveI.slaveName's sex drive.@@
<<set _SlaveI.energy++>>
<<elseif (_SlaveI.attrXY > 65) && (_SlaveI.attrKnown == 1) && (_SlaveJ.dick > 0)>>
_SlaveI.slaveName enjoys _SlaveJ.slaveName and her cock, and their fulfilling sexual relationship @@.green;gradually improves _SlaveI.slaveName's sex drive.@@
<<set _SlaveI.energy++>>
<</if>>
<</if>>
<<if (_SlaveI.attrKnown == 1)>>
<<if (_SlaveI.attrXX <= 95) && (random(1, 100) < (_SlaveI.relationship * 5)) && ((_SlaveJ.vagina > -1) || (_SlaveJ.faceShape != "masculine"))>>
After finding comfort with a feminine lover, _SlaveI.slaveName begins to experience more attraction to women.
<<set _SlaveI.attrXX += 2>>
<</if>>
<<if (_SlaveI.attrXY <= 95) && (random(1, 100) < (_SlaveI.relationship * 5)) && ((_SlaveJ.balls > 0) || (_SlaveJ.faceShape == "masculine"))>>
After growing close to a lover with a dick, _SlaveI.slaveName begins to experience more attraction to men.
<<set _SlaveI.attrXY += 2>>
<</if>>
<</if>>
<<if ((_SlaveJ.fetish != "none") && (_SlaveJ.fetish != "mindbroken")) && (_SlaveI.fetishStrength <= 95) && (_SlaveJ.fetish != _SlaveI.fetish) && ($fetishChangeChance > (random(0, 100) - (_SlaveI.relationship * 5)))>>
<<switch _SlaveJ.fetish>>
<<case "boobs">>
After experiencing _SlaveJ.slaveName's love of breasts, her own and _SlaveI.slaveName's, _SlaveI.slaveName happily joins her as a @@.lightcoral;boob fanatic.@@
<<set _SlaveI.fetish = "boobs", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<<case "buttslut">>
_SlaveJ.slaveName begs _SlaveI.slaveName to fuck her ass so many times that _SlaveI.slaveName reconsiders her stance on buttsex. She becomes just as much of an @@.lightcoral;anal slut@@ as _SlaveJ.slaveName.
<<set _SlaveI.fetish = "buttslut", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<<case "cumslut">>
After sharing blowjobs with _SlaveJ.slaveName enough times, _SlaveI.slaveName develops an @@.lightcoral;oral fixation@@ of her own.
<<set _SlaveI.fetish = "cumslut", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<<case "submissive">>
<<if (_SlaveI.fetish != "dom")>>
_SlaveJ.slaveName begs _SlaveI.slaveName to dominate her so many times that _SlaveI.slaveName gets used to domination, and finds she likes it. She becomes just as much of a @@.lightcoral;sexual dominant@@ as a slave can be.
<<set _SlaveI.fetish = "dom", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</if>>
<<case "dom">>
<<if (_SlaveI.fetish != "submissive")>>
_SlaveJ.slaveName holds _SlaveI.slaveName down and fucks her so many times that _SlaveI.slaveName starts to get off on being used. She becomes a true @@.lightcoral;sexual submissive@@, and loves _SlaveJ.slaveName all the more for dominating her.
<<set _SlaveI.fetish = "submissive", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</if>>
<<case "masochist">>
<<if (_SlaveI.fetish != "sadist")>>
_SlaveJ.slaveName begs _SlaveI.slaveName to hurt her so many times that _SlaveI.slaveName gets used to sadism, and finds she likes it. She becomes just as much of an @@.lightcoral;sexual sadist@@ as a slave can be.
<<set _SlaveI.fetish = "sadist", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</if>>
<<case "sadist">>
<<if (_SlaveI.fetish != "masochist")>>
_SlaveJ.slaveName hits _SlaveI.slaveName during sex so often that _SlaveI.slaveName starts to get off on being beaten. She becomes a true @@.lightcoral;masochist@@, and loves _SlaveJ.slaveName all the more for abusing her.
<<set _SlaveI.fetish = "masochist", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</if>>
<<case "humiliation">>
_SlaveJ.slaveName begs _SlaveI.slaveName to humiliate her sexually so many times that _SlaveI.slaveName can't help but be embarrassed by all the public sex, herself. She gets off on the @@.lightcoral;humiliation@@ with _SlaveJ.slaveName.
<<set _SlaveI.fetish = "humiliation", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<<case "pregnancy">>
_SlaveJ.slaveName shares her hopes and dreams of pregnancy and children with _SlaveI.slaveName all the time, and _SlaveI.slaveName can't help but feel her @@.lightcoral;biological clock@@ tick in time with _SlaveJ.slaveName's.
<<set _SlaveI.fetish = "pregnancy", _SlaveI.fetishKnown = 1, _SlaveI.fetishStrength = 65>>
<</switch>>
<</if>>
<</if>>
<<if (_SlaveJ.actualAge - _SlaveI.actualAge > 10) && (_SlaveI.relationship >= 4) && (random(1, 50) > (_SlaveI.intelligence * 5) + (_SlaveJ.intelligence * 10)) && (_SlaveJ.devotion > 75) && (_SlaveJ.trust > 50) && (_SlaveJ.intelligence > 0) && (_SlaveJ.intelligenceImplant > 0) && ((_SlaveI.devotion > 20) || ((_SlaveI.devotion >= -20) && (_SlaveI.trust < -20)) || (_SlaveI.trust > -10))>>
<<if (_SlaveJ.oralSkill > _SlaveI.oralSkill) || ((_SlaveJ.analSkill > _SlaveI.analSkill) && (_SlaveI.anus > 0)) || ((_SlaveJ.vaginalSkill > _SlaveI.vaginalSkill) && (_SlaveI.vagina > 0) && (_SlaveJ.vagina > 0)) || (_SlaveJ.trust > _SlaveI.trust)>>
_SlaveI.slaveName's <<if _SlaveI.relationship >= 5>>wife<<else>>lover<</if>> is older, more experienced, and
<<if (_SlaveJ.oralSkill > _SlaveI.oralSkill)>>
better at blowjobs than she is. They are such good slaves that the senior girl serves as a mentor to the junior, improving her oral skills.
<<set $skillIncrease = 5>><<OralSkillIncrease _SlaveI>>
<<elseif (_SlaveJ.analSkill > _SlaveI.analSkill) && (_SlaveI.anus > 0)>>
better at taking a buttfuck than she is, and they are such good slaves that the senior girl serves as a mentor to the junior, improving her anal skills.
<<set $skillIncrease = 5>><<AnalSkillIncrease _SlaveI>>
<<elseif (_SlaveJ.vaginalSkill > _SlaveI.vaginalSkill) && (_SlaveI.vagina > 0) && (_SlaveJ.vagina > 0)>>
a better lover than she is, and they are such good slaves that the senior girl serves as a mentor to the junior, improving her vaginal skills.
<<set $skillIncrease = 5>><<VaginalSkillIncrease _SlaveI>>
<<elseif (_SlaveJ.trust > _SlaveI.trust)>>
a better slave than she is, and they are such obedient slaves that the senior girl serves as a mentor to the junior, @@.mediumaquamarine;improving her trust.@@
<<set _SlaveI.trust += 11>>
<<else>>
a more devoted slave than she is; since they are such obedient slaves, the senior girl serves as a mentor to the junior, @@.mediumaquamarine;teaching her to better serve you.@@
<<set _SlaveI.devotion += 2>>
<</if>>
<</if>>
<</if>>
<</if>> /% CLOSES RELATIONSHIP CHECK FOR LONG TERM RELATIONSHIP EFFECTS %/
/% FAMILY FEELINGS %/
<<if $familyTesting == 1>>
<<if totalRelatives(_SlaveI) > 0 && _SlaveI.trust <= 95>>
<<for _j = 0; _j < $slaves.length; _j++>>
<<if _SlaveI.trust < -20>>
<<if $slaves[_j].mother == _SlaveI.ID || $slaves[_j].father == _SlaveI.ID>>
<<if _SlaveI.rivalry != $slaves[_j].ID>>
_SlaveI.slaveName is @@.gold;agonizingly aware@@ that her child $slaves[_j].slaveName is also your slave and might suffer if either of them angers you, and @@.hotpink;does her best@@ to protect her.
<<set _SlaveI.trust -= 2, _SlaveI.devotion += 6>>
<</if>>
<</if>>
<<if _SlaveI.mother == $slaves[_j].ID || _SlaveI.father == $slaves[_j].ID || areSisters(_SlaveI, $slaves[_j]) > 0>>
<<if _SlaveI.rivalry != $slaves[_j].ID>>
<<if _SlaveI.mother == $slaves[_j].ID>>
_SlaveI.slaveName is @@.gold;painfully conscious@@ that her mother $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1, _SlaveI.devotion += 3>>
<<elseif _SlaveI.father == $slaves[_j].ID>>
_SlaveI.slaveName is @@.gold;painfully conscious@@ that her father $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1, _SlaveI.devotion += 3>>
<<else>>
<<switch areSisters(_SlaveI, $slaves[_j])>>
<<case 1>>
_SlaveI.slaveName is @@.gold;painfully conscious@@ that her twin sister $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1, _SlaveI.devotion += 3>>
<<case 2>>
_SlaveI.slaveName is @@.gold;painfully conscious@@ that her sister $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1, _SlaveI.devotion += 3>>
<<case 3>>
_SlaveI.slaveName is @@.gold;painfully conscious@@ that her half-sister $slaves[_j].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 1, _SlaveI.devotion += 3>>
<</switch>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if totalRelatives(_SlaveI) > 0>>
<<if _SlaveI.mother == $slaves[_j].ID>>
_SlaveI.slaveName knows that her mother $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<elseif _SlaveI.father == $slaves[_j].ID>>
_SlaveI.slaveName knows that her father $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<elseif $slaves[_j].mother == _SlaveI.ID || $slaves[_j].father == _SlaveI.ID>>
_SlaveI.slaveName knows that her daughter $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<else>>
<<switch areSisters(_SlaveI, $slaves[_j])>>
<<case 1>>
_SlaveI.slaveName knows that her twin sister $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<case 2>>
_SlaveI.slaveName knows that her sister $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<<case 3>>
_SlaveI.slaveName knows that her half-sister $slaves[_j].slaveName
<<if $slaves[_j].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 4>>
<<elseif ($slaves[_j].devotion > 20) || ($slaves[_j].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 1>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<else>>
<<if _K != -1 && _SlaveI.trust <= 95>>
_SlaveI.slaveName
<<if _SlaveI.trust < -20>>
<<if _SlaveI.relation == "mother">>
is @@.gold;agonizingly aware@@ that her child $slaves[_K].slaveName is also your slave and might suffer if either of them angers you, and @@.hotpink;does her best@@ to protect her.
<<set _SlaveI.trust -= 4, _SlaveI.devotion += 4>>
<<else>>
is @@.gold;painfully conscious@@ that her <<if _SlaveI.relation == "daughter">>mother<<else>>_SlaveI.relation<</if>> $slaves[_K].slaveName is also your slave and might suffer if either of them displeases you, and @@.hotpink;tries to obey@@ as best she can.
<<set _SlaveI.trust -= 2, _SlaveI.devotion += 2>>
<</if>>
<<else>>
knows that her <<if _SlaveI.relation == "mother">>daughter<<elseif _SlaveI.relation == "daughter">>mother<<else>>_SlaveI.relation<</if>> $slaves[_K].slaveName
<<if $slaves[_K].devotion > 50>>
loves being your sex slave, and is @@.hotpink;happy@@ for her.
<<set _SlaveI.devotion += 2>>
<<elseif ($slaves[_K].devotion > 20) || ($slaves[_K].trust < -20)>>
is an obedient sex slave, and hopes she'll avoid punishment.
<<else>>
hates being a sex slave, and is @@.gold;afraid@@ for her.
<<set _SlaveI.trust -= 2>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes family mod */
<<set $slaves[$i] = _SlaveI>>
<<if _SlaveJ != null>>
<<set $slaves[_J] = _SlaveJ>>
<</if>>
<</if>> /% CLOSES FUCKDOLL CHECK %/
|
mayibrad/fc
|
src/uncategorized/saRelationships.tw
|
tw
|
mit
| 106,269 |
:: SA rest [nobr]
takes the week off.
<<if $slaves[$i].fuckdoll > 0>>It has nothing to do but <<if $slaves[$i].amp == 0>>lie<<else>>stand<</if>> in place.<</if>>
<<if $slaves[$i].health > 90>>
$possessiveCap health is so outstanding that rest does not improve it.
<<elseif $slaves[$i].health > -100>>
$possessiveCap @@.green;health recovers@@ with rest.
<<set $slaves[$i].health += 10>>
<</if>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].devotion > 20>>
<<if $slaves[$i].trust <= 20>>
Being allowed to rest @@.mediumaquamarine;reduces $possessive fear@@ of you.
<<set $slaves[$i].trust += 4>>
<<elseif $slaves[$i].trust <= 50>>
Being allowed to rest @@.mediumaquamarine;builds $possessive trust@@ in you.
<<set $slaves[$i].trust += 2>>
<<else>>
Being allowed to rest @@.mediumaquamarine;confirms $possessive trust@@ in you.
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -20>>
Being allowed to rest @@.mediumaquamarine;reduces $possessive fear@@ of you.
<<set $slaves[$i].trust += 4>>
<</if>>
<</if>>
<</if>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/saRest.tw
|
tw
|
mit
| 1,112 |
:: SA rivalries [nobr]
<<set _SL = $slaves.length>>
<<if $slaves[$i].rivalry == 0>>
<<if $slaves[$i].fuckdoll == 0>>
<<if $slaves[$i].fetish != "mindbroken">>
<<if $slaves[$i].assignment != "stay confined">>
<<if $slaves[$i].assignment != "be confined in the arcade">>
<<if $slaves[$i].devotion < random(20,100)>>
<<if $slaves[$i].trust > random(-100,-20)>>
<<for _j = 0; _j < _SL; _j++>>
<<if $slaves[_j].ID != $slaves[$i].ID>>
<<if $slaves[_j].rivalry == 0>>
<<if $slaves[_j].fetish != "mindbroken">>
<<if $slaves[_j].ID != $slaves[$i].relationshipTarget>>
<<if $slaves[_j].devotion < random(20,100)>>
<<if $slaves[_j].trust > random(-100,-20)>>
<<if $slaves[$i].behavioralFlaw != "none">>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
<<if $slaves[_j].intelligence > $slaves[$i].intelligence>>
$slaves[$i].slaveName is an arrogant bitch, and <<SlaveFullName $slaves[_j]>> is authentically smarter than she is, which of course she cannot stand. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<case "bitchy">>
<<if $slaves[_j].behavioralFlaw == "odd">>
$slaves[$i].slaveName is a bit of a bitch, and poor odd <<SlaveFullName $slaves[_j]>> is a convenient target for her bullying. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<case "odd">>
<<if $slaves[_j].behavioralFlaw == "bitchy">>
$slaves[$i].slaveName is rather strange. <<SlaveFullName $slaves[_j]>>, who is kind of a bitch, frequently bullies her about it. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<case "hates men">>
<<if $slaves[_j].attrXX > 35>>
<<if $slaves[_j].faceShape == "masculine" || $slaves[_j].faceShape == "androgynous" >>
<<if $slaves[_j].muscles > 10>>
<<if $slaves[_j].vagina > -1>>
$slaves[$i].slaveName hates men, and poor butch <<SlaveFullName $slaves[_j]>> really gets to her, despite having a pussy and everything. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<<else>>
$slaves[$i].slaveName hates men, and poor masculine <<SlaveFullName $slaves[_j]>> really gets to her. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "hates women">>
<<if $slaves[_j].attrXY > 35>>
<<if $slaves[_j].faceShape != "masculine">>
<<if $slaves[_j].muscles <= 30>>
<<if $slaves[_j].vagina > -1>>
$slaves[$i].slaveName hates women, and something about the feminine <<SlaveFullName $slaves[_j]>> really gets to her. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<<else>>
$slaves[$i].slaveName hates women, and something about the girly <<SlaveFullName $slaves[_j]>> really gets to her, despite poor $slaves[_j].slaveName not being perfectly female at all. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<<case "gluttonous">>
<<if $slaves[_j].behavioralFlaw == "anorexic">>
$slaves[$i].slaveName, who loves food, can't stand <<SlaveFullName $slaves[_j]>>'s prissy anorexia. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<case "anorexic">>
<<if $slaves[_j].behavioralFlaw == "gluttonous">>
$slaves[$i].slaveName, an anorexic, can't stand <<SlaveFullName $slaves[_j]>>'s disgusting gluttony. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<case "devout">>
<<if $slaves[_j].behavioralFlaw == "anorexic">>
$slaves[$i].slaveName, who is devout and might be considered rather conservative if she were free, can't stand <<SlaveFullName $slaves[_j]>>'s revolting gender liberation. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<<case "liberated">>
<<if $slaves[_j].behavioralFlaw == "devout">>
$slaves[$i].slaveName, who is liberated and might be considered rather liberal if she were free, can't stand <<SlaveFullName $slaves[_j]>>'s bigoted religious faith. @@.lightsalmon;They start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<</switch>>
<</if>>
<<if $slaves[_j].assignment == $slaves[$i].assignment>>
<<if random(0,1) == 1>>
$slaves[$i].slaveName and <<SlaveFullName $slaves[_j]>> see too much of each other while they
<<switch $slaves[_j].assignment>>
<<case "be a servant" "work as a servant">>
work as servants
<<case "be a subordinate slave">>
prepare to serve your other slaves
<<case "work a glory hole">>
work nearby glory holes
<<case "be confined in the cellblock">>
are confined in nearby cells
<<case "please you">>
wait for you to use them
<<default>>
$slaves[_j].assignment
<</switch>>
and @@.lightsalmon;start to dislike each other.@@
<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<for _j = 0; _j < _SL; _j++>>
<<if $slaves[_j].ID == $slaves[$i].rivalryTarget>>
<<if $slaves[$i].fuckdoll>>
$slaves[$i].slaveName is a living sex toy, not a person, it @@.lightsalmon;can't really maintain any meaningful rivalry@@ with <<SlaveFullName $slaves[_j]>>.
<<set $slaves[_j].rivalry = 0,$slaves[_j].rivalryTarget = 0, $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<<break>>
<</if>>
<<if $slaves[$i].fetish == "mindbroken">>
Since $slaves[$i].slaveName is mindbroken, she @@.lightsalmon;can't really maintain any meaningful rivalry@@ with <<SlaveFullName $slaves[_j]>>.
<<set $slaves[_j].rivalry = 0,$slaves[_j].rivalryTarget = 0, $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<<break>>
<</if>>
<<if $slaves[$i].need>>
<<if $universalRulesConsent == 0>>
<<if $slaves[$i].releaseRules != "restrictive" && $slaves[$i].releaseRules != "masturbation">>
<<if $slaves[_j].releaseRules != "restrictive">>
<<if $slaves[$i].fetishKnown>>
<<if $slaves[$i].fetish == "sadist">>
$slaves[$i].slaveName is horny and sadistic, so she rapes her rival <<SlaveFullName $slaves[_j]>> every chance she gets; this @@.hotpink;thrills@@ $slaves[$i].slaveName, but $slaves[_j].slaveName is @@.golden;frightened@@ that you let it happen.
<<set $slaves[$i].need = 0, $slaves[$i].devotion += 3, $slaves[_j].trust -= 3, $slaves[$i].penetrativeCount += 5, $slaves[_j].oralCount += 5>>
<<if $slaves[$i].rivalry < 3>>
Of course, this @@.lightsalmon;worstens their rivalry.@@
<<set $slaves[_j].rivalry += 1, $slaves[$i].rivalry += 1>>
<</if>>
<<elseif $slaves[$i].fetish == "dom">>
$slaves[$i].slaveName is horny and dominant, so she forces her rival <<SlaveFullName $slaves[_j]>> to submit to her whenever she can; this @@.hotpink;thoroughly satisfies@@ $slaves[$i].slaveName, but $slaves[_j].slaveName is @@.golden;angered@@ that you let it happen.
<<set $slaves[$i].need = 0, $slaves[$i].devotion += 3, $slaves[_j].devotion -= 3, $slaves[$i].penetrativeCount += 5, $slaves[_j].oralCount += 5>>
<<if $slaves[$i].rivalry < 3>>
Of course, this @@.lightsalmon;worstens their rivalry.@@
<<set $slaves[_j].rivalry += 1, $slaves[$i].rivalry += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _roll = random(0,100)>>
<<if _roll > 50>>
<<if $slaves[_j].fetish == $slaves[$i].fetish>>
<<if $slaves[_j].fetishKnown>>
<<if $slaves[$i].fetishKnown>>
$slaves[$i].slaveName and <<SlaveFullName $slaves[_j]>> share sexual interests, and in the sexual atmosphere of the arcology, it's @@.lightgreen;difficult for them to keep up their dislike@@ of one another with the mutual attraction.
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<</if>>
<</if>>
<<if $slaves[_j].ID == $slaves[$i].relationshipTarget>>
<<if $slaves[$i].relationship > 3>>
<<set $slaves[_j].rivalry = 0, $slaves[_j].rivalryTarget = 0>>
<<set $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<<break>>
<</if>>
<</if>>
<<if _roll > 80>>
<<if $slaves[_j].trust < -20>>
<<if $slaves[$i].trust < -20>>
Since both $slaves[$i].slaveName and <<SlaveFullName $slaves[_j]>> are terrified of you, they work together to @@.lightgreen;get over their feud,@@ since it brings punishment on both of them.
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<</if>>
<<if $slaves[_j].devotion > 50>>
<<if $slaves[$i].devotion > 50>>
Since both $slaves[$i].slaveName and <<SlaveFullName $slaves[_j]>> are devoted to you, they work together to @@.lightgreen;get over their feud,@@ since it gets in the way of their duties.
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<</if>>
<<if _roll > 90>>
<<if $slaves[$i].energy > 95>>
$slaves[$i].slaveName lusts after <<SlaveFullName $slaves[_j]>>, and does everything she can to @@.lightgreen;patch up their differences.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<<if $slaves[$i].attrXX > 85>>
<<if ($slaves[_j].vagina > -1) || ($slaves[_j].faceShape != "masculine")>>
$slaves[$i].slaveName lusts after <<SlaveFullName $slaves[_j]>>, and does everything she can to @@.lightgreen;patch up their differences.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<</if>>
<<if $slaves[$i].attrXY > 85>>
<<if ($slaves[_j].balls > 0) || ($slaves[_j].faceShape == "masculine")>>
$slaves[$i].slaveName lusts after <<SlaveFullName $slaves[_j]>>, and does everything she can to @@.lightgreen;patch up their differences.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<</if>>
<<if $slaves[_j].assignment != $slaves[$i].assignment>>
<<if $slaves[$i].subTarget != $slaves[_j].ID>>
<<if $slaves[_j].subTarget != $slaves[$i].ID>>
With time apart $slaves[$i].slaveName and <<SlaveFullName $slaves[_j]>> @@.lightgreen;dislike each other less.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $familyTesting>>
<<if $slaves[$i].mother == $slaves[_j].ID || $slaves[$i].father == $slaves[_j].ID || $slaves[_j].mother == $slaves[$i].ID || $slaves[_j].father == $slaves[$i].ID || areSisters($slaves[$i], $slaves[_j])>>
<<if _roll > 70 && $slaves[$i].rivalry < 3>>
$slaves[$i].slaveName and <<SlaveFullName $slaves[_j]>> @@.lightsalmon;pursue their family rivalry.@@
<<set $slaves[_j].rivalry += 1, $slaves[$i].rivalry += 1>>
<<elseif _roll > 40>>
$slaves[$i].slaveName and <<SlaveFullName $slaves[_j]>> @@.lightgreen;patch up their family relationship.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1>>
<</if>>
<<break>>
<</if>>
<<else>>
<<if $slaves[$i].relation>>
<<if $slaves[$i].relationTarget == $slaves[$i].rivalryTarget>>
<<if _roll > 70 && $slaves[$i].rivalry < 3>>
$slaves[$i].slaveName and <<SlaveFullName $slaves[_j]>> @@.lightsalmon;pursue their family rivalry.@@
<<set $slaves[_j].rivalry += 1, $slaves[$i].rivalry += 1>>
<<elseif _roll > 40>>
$slaves[$i].slaveName and <<SlaveFullName $slaves[_j]>> @@.lightgreen;patch up their family relationship.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1>>
<</if>>
<<break>>
<</if>>
<</if>>
<</if>>
<<if _roll > $slaves[$i].devotion-$slaves[$i].trust+10>>
<<if $slaves[$i].rivalry < 3>>
$slaves[$i].slaveName @@.lightsalmon;bickers with <<SlaveFullName $slaves[_j]>>@@ whenever she can, worsening their rivalry.
<<set $slaves[_j].rivalry += 1, $slaves[$i].rivalry += 1>>
<<break>>
<</if>>
<<elseif _roll < $slaves[$i].devotion-$slaves[$i].trust-10>>
$slaves[$i].slaveName does her best to be nice to <<SlaveFullName $slaves[_j]>>, and manages to @@.lightgreen;de-escalate their little feud.@@
<<set $slaves[_j].rivalry -= 1, $slaves[$i].rivalry -= 1>>
<<break>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $slaves[$i].rivalry>>
<<for _j = 0; _j < _SL; _j++>>
<<if ($slaves[_j].ID == $slaves[$i].rivalryTarget) && ($slaves[$i].ID != $slaves[_j].rivalryTarget)>>
<<set $slaves[_j].rivalry = 0, $slaves[_j].rivalryTarget = 0>>
<<set $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<<break>>
<</if>>
<</for>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/saRivalries.tw
|
tw
|
mit
| 14,265 |
:: SA rules [nobr]
<<if $slaves[$i].fuckdoll == 0>>
She
<<if $slaves[$i].fetish == "mindbroken">>
is mentally broken so none of the rules have any impact.
<<else>>
<<if $slaves[$i].devotion < -50>>
is so unhappy that she has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
<<elseif $slaves[$i].energy <= 20>>
is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.
<<elseif $slaves[$i].need < $slaves[$i].energy*0.5>>
<<if ($slaves[$i].devotion <= 20)>>
gets off at work despite her reluctance, @@.hotpink;habituating her to sexual slavery.@@
<<set $slaves[$i].devotion += 1>>
<<if ($slaves[$i].trust > -20) && ($slaves[$i].devotion <= 20)>>
She hates herself for climaxing, and knows the mild aphrodisiacs in the food are forcing her arousal, @@.gold;frightening her.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<<elseif ($slaves[$i].releaseRules != "permissive") && ($slaves[$i].releaseRules != "masturbation")>>
gets off at work, so being forbidden to masturbate doesn't affect her seriously.
<<else>>
gets off at work, so she doesn't feel the need to masturbate frequently.
<</if>>
<<else>>
<<if ($slaves[$i].releaseRules == "restrictive")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
refuses to come to you for sexual release, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion < 50)>>
<<if $slaves[$i].devotion <= 20>>
occasionally comes to you to beg for sexual release.
<<else>>
doesn't mind having to come to you to beg for sexual release.
<</if>>
<<if $freeSexualEnergy > 0>>
<<if $freeSexualEnergy == 3>>
You have surplus sexual energy to burn, even when she doesn't ask, and she <<if $slaves[$i].devotion <= 20>>@@.hotpink;hates herself@@ for how often she gets off on you relieving your needs with her body<<else>>@@.hotpink;gets used to being a sex slave@@ every time she climaxes as you use her<</if>>.
<<set $slaves[$i].devotion += 2, $slaves[$i].need = 0>>
<<elseif $freeSexualEnergy == 2>>
You have surplus sexual energy to fuck her whenever she forces herself to ask, and she is @@.hotpink;sexually dependent@@ on you.
<<set $slaves[$i].devotion += 1, $slaves[$i].need -= 40>>
<<else>>
You have little surplus sexual energy, and occasionally, she asks in vain.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
You have no surplus sexual energy, and she asks in vain, @@.golden;reducing her trust@@ in you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<<else>> /* $slaves[$i].devotion >= 50 */
willingly begs you to
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
hold her down and fuck her
<<case "cumslut">>
<<if $PC.dick == 1>>
cum in her mouth
<<else>>
use your strap-on on her mouth
<</if>>
<<case "humiliation">>
use her in public
<<case "buttslut">>
fuck her butt
<<case "boobs">>
fondle her breasts
<<case "sadist">>
let her help you abuse other slaves
<<case "masochist">>
hurt her
<<case "dom">>
let her help you use other slaves
<<case "pregnancy" && isFertile($slaves[$i]) && $PC.dick == 1>>
put a baby in her
<<default>>
fuck her
<</switch>>
<<else>>
fuck her
<</if>>
every chance she gets.
<<if $freeSexualEnergy > 0>>
<<if $freeSexualEnergy == 3>>
You have surplus sexual energy to burn, even when she doesn't ask, and she finds @@.mediumaquamarine;complete sexual satisfaction@@ from you.
<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
<<elseif $freeSexualEnergy == 2>>
You have surplus sexual energy to fuck her whenever she asks, and she is @@.mediumaquamarine;sexually reliant@@ on you.
<<set $slaves[$i].trust += 1, $slaves[$i].need -= 40>>
<<else>>
You have little surplus sexual energy, and sometimes she asks in vain.
<<set $slaves[$i].need -= 20>>
<</if>>
<<else>>
You have no surplus sexual energy, and she asks in vain, @@.golden;reducing her trust@@ in you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>> /* closes $slaves[$i].devotion >= 50 */
<<if $slaves[$i].fetishKnown == 0>>
<<if $slaves[$i].devotion > 20 || $slaves[$i].trust <= -20>>
<<if $freeSexualEnergy > 0>>
<<if $freeSexualEnergy > random(0,5)>>
<<set $slaves[$i].fetishKnown = 1>>
You discover that she really likes it when you
<<switch $slaves[$i].fetish>>
<<case "submissive">>
hold her down and fuck her; @@.pink;she's a submissive!@@
<<case "cumslut">>
<<if $PC.dick == 1>>
cum in her mouth; @@.pink;she's a cumslut!@@
<<else>>
use your strap-on in her mouth; @@.pink;she's a cumslut!@@
<</if>>
<<case "humiliation">>
use her in public; @@.pink;she's a humiliation fetishist!@@
<<case "buttslut">>
<<if canDoAnal($slaves[$i])>>fuck her butt<<else>>tease her anus<</if>>; @@.pink;she's an anal slut!@@
<<case "boobs">>
fondle her breasts; @@.pink;she's a boob fetishist!@@
<<case "sadist">>
let her help you abuse other slaves; @@.pink;she's a sadist!@@
<<case "masochist">>
hurt her; @@.pink;she's a masochist!@@
<<case "dom">>
let her help you use other slaves; @@.pink;she's dominant!@@
<<case "pregnancy">>
<<if $PC.dick == 1>>
<<if $slaves[$i].mpreg == 0>>
come <<if canDoVaginal($slaves[$i])>>inside<<else>>on<</if>> her; @@.pink;she's a pregnancy fetishist!@@
<<else>>
come <<if canDoAnal($slaves[$i])>>inside<<else>>on<</if>> her; @@.pink;she's a pregnancy fetishist!@@
<</if>>
<<else>>
talk dirty and call her a mother; @@.pink;she's a pregnancy fetishist!@@
<</if>>
<<default>>
fuck her; @@.pink;she's got a normal sexuality.@@
<</switch>>
<</if>>
<</if>> /* closes fetishKnown == 0 */
<</if>>
<</if>>
<<if $slaves[$i].drugs == "testicle enhancement" || $slaves[$i].drugs == "intensive testicle enhancement">>
<<if $slaves[$i].balls > 0>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].hormones > 0>>
She can't seem to get enough cum out of her terribly swollen balls in one orgasm to relieve the pressure: her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is. This forces her to come to you for release many times a day, and she @@.mediumaquamarine;is desperately reliant@@
<<if $slaves[$i].anus > 0 && canDoAnal($slaves[$i])>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 2>>
<<else>>
Her terribly swollen balls force her to come to you for release several times a day, and she @@.mediumaquamarine;learns to rely@@
<<if $slaves[$i].anus > 0 && canDoAnal($slaves[$i])>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs == "hyper testicle enhancement">>
<<if $slaves[$i].balls > 0>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].hormones > 0>>
She can't seem to get enough cum out of her grotesquely swollen balls in one orgasm to get relieve the pressure: her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is. This forces her to come to you for release many times a day, and she @@.mediumaquamarine;is desperately reliant@@
<<if $slaves[$i].anus > 0 && canDoAnal($slaves[$i])>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 2>>
<<else>>
Her grotesquely swollen balls force her to come to you for release dozens of times a day, and she @@.mediumaquamarine;is desperately reliant@@
<<if $slaves[$i].anus > 0 && canDoAnal($slaves[$i])>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].drugs == "super fertility drugs">>
<<if canGetPregnant($slaves[$i])>>
<<if $PC.dick == 1>>
Her reproductive system is in overdrive leading her to come to you for insemination several times a day; she @@.mediumaquamarine;desperately hopes@@ for the day your seed takes root in her womb.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].releaseRules == "masturbation")>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
takes solace in her permission to masturbate rather than being forced to beg for sex, @@.mediumaquamarine;reducing her fear@@ of you.
<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion <= 20)>>
enjoys being allowed to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you but @@.mediumorchid;allowing her to remain in control of her sexuality.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 1, $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion < 50)>>
accepts having to relieve herself solely through masturbation.
<<set $slaves[$i].need = 0>>
<<elseif ($slaves[$i].devotion < 80)>>
is a little disapointed that she's limited to her hands and toys, but @@.mediumaquamarine;trusts you know what's best for her.@@
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;trusts your judgement@@ that only she really knows how to pleasure herself, though she @@.mediumorchid;often wonders why you don't use her.@@
<<set $slaves[$i].trust += 1, $slaves[$i].devotion -= 2, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
When she does play with herself, she
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "submissive")>>
frequently pretends to be getting held down and dominated.
<<elseif ($slaves[$i].fetish == "cumslut")>>
<<if $slaves[$i].dick > 5>>
enjoys giving herself head.
<<elseif $slaves[$i].dick > 0>>
enjoys licking up her own cum.
<<else>>
always has a dildo in her mouth.
<</if>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
usually does it out in the open for all to see.
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].anus > 0)>>
usually pounds her ass with the largest dildo she can find.
<<else>>
enjoys fiddling with her virgin asshole.
<</if>>
<<elseif ($slaves[$i].fetish == "boobs")>>
pays extra attention to her breasts and nipples.
<<elseif ($slaves[$i].fetish == "sadist")>>
frequently poses threats at herself.
<<elseif ($slaves[$i].fetish == "masochist")>>
frequently pretends to be getting held down and forcibly raped.
<<elseif ($slaves[$i].fetish == "dom")>>
usually pretends to dominate herself.
<<elseif ($slaves[$i].fetish == "pregnancy")>>
<<if $slaves[$i].belly > 1500>>
<<set _belly = bellyAdjective($activeSlave)>>
always rubs and teases her _belly belly while doing so.
<<elseif ($arcologies[0].FSRepopulationFocus != "unset") || ($cheatMode == 1) || ($clothesBoughtBelly == 1)>>
frequently straps on a fake belly to enhance her fun.
<<else>>
frequently pretends to be
<<if $activeSlave.balls > 0>>
getting a girl pregnant.
<<else>>
getting knocked up.
<</if>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
strives to achieve as many orgasms as she can in one session.
<<else>>
quickly gets off and moves on.
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
strives to achieve as many orgasms as she can in one session.
<<else>>
quickly gets off and moves on.
<</if>> /* closes ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60) */
<<if ($slaves[$i].fetishKnown == 0) && (random(1,20) == 1)>>
<<set $slaves[$i].fetishKnown = 1>>
However, you start to notice a trend in her fantasies,
<<if ($slaves[$i].fetish == "submissive")>>
she likes to tie herself up and boss herself around; @@.pink;she's a submissive!@@
<<elseif ($slaves[$i].fetish == "cumslut")>>
<<if $slaves[$i].dick > 0>>
she often eats her own cum when she's finished; @@.pink;she's a cumslut!@@
<<else>>
she likes to have something, anything, in her mouth while she masturbates; @@.pink;she's a cumslut!@@
<</if>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
she tends to masturbate in places where others can walk in on her; @@.pink;she's a humiliation fetishist!@@
<<elseif ($slaves[$i].fetish == "buttslut")>>
she always pays special attention to her butthole; @@.pink;she's an anal slut!@@
<<elseif ($slaves[$i].fetish == "boobs")>>
she always has a hand to her nipples; @@.pink;she's a boob fetishist!@@
<<elseif ($slaves[$i].fetish == "sadist")>>
she tends to threaten her toys; @@.pink;she's a sadist!@@
<<elseif ($slaves[$i].fetish == "masochist")>>
she often to abuses herself; @@.pink;she's a masochist!@@
<<elseif ($slaves[$i].fetish == "dom")>>
she sometimes bosses her toys around; @@.pink;she's dominant!@@
<<elseif ($slaves[$i].fetish == "pregnancy")>>
she frequently pretends to either get pregnant, be pregnant, or get someone else pregnant; @@.pink;she's a pregnancy fetishist!@@
<<elseif ($slaves[$i].energy > 95)>>
she's always horny; @@.pink;she's a nympho!@@
<<else>>
@@.pink;they are incredibly mundane.@@
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].balls > 0>>
<<if $slaves[$i].drugs == "testicle enhancement" || $slaves[$i].drugs == "intensive testicle enhancement">>
<<if $slaves[$i].hormones > 0>>
She can't seem to get enough cum out of her terribly swollen balls in one orgasm to get relieve the pressure: her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is. She masturbates as often as she can, but @@.mediumorchid;can't find relief.@@
<<set $slaves[$i].devotion-->>
<<else>>
Her terribly swollen balls force her to masturbate several times a day, @@.mediumaquamarine;habituating her@@ need for sex.
<<set $slaves[$i].trust += 1>>
<</if>>
<<elseif $slaves[$i].drugs == "hyper testicle enhancement">>
<<if $slaves[$i].hormones > 0>>
She can't seem to get enough cum out of her grotesquely swollen balls in one orgasm to get relieve the pressure: her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is. She masturbates non-stop, but @@.mediumorchid;can't find relief.@@
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her grotesquely swollen balls force her to masturbate constantly, @@.mediumaquamarine;habituating her@@ need for sex.
<<set $slaves[$i].trust += 1>>
<</if>>
<<if $slaves[$i].energy > 40>>
The constant orgasms steadily lose their impact, @@.red;weakening her sex drive.@@
<<set $slaves[$i].energy -= 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs == "super fertility drugs" && canGetPregnant($slaves[$i])>>
Her reproductive system is in overdrive,
<<if $slaves[$i].dick > 9>>
leaving her @@.mediumorchid;desperatly fucking herself@@ in an effort to get pregnant since @@.gold;you won't <<if $PC.dick == 1>>give her<<else>>let her find<</if>> the dick she needs.@@
<<if canImpregnate($slaves[$i], $slaves[$i])>>
<<KnockMeUp $slaves[$i] 5 2 $slaves[$i].ID 1>>
<</if>>
<<if $slaves[$i].mpreg == 1 && $slaves[$i].anus == 0>>
@@.lime;She is so baby crazed she takes her own anal virginity.@@
<<set $slaves[$i].anus++>>
<<elseif $slaves[$i].vagina == 0>>
@@.lime;She is so baby crazed she takes her own virginity.@@
<<set $slaves[$i].vagina++>>
<</if>>
<<else>>
leaving her @@.mediumorchid;completely unfulfilled@@ since @@.gold;you won't <<if $PC.dick == 1>>give her<<else>>let her find<</if>> the dick she needs.@@
<</if>>
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 2>>
<</if>>
<<if $slaves[$i].energy > 80>>
Her chronic masturbation @@.red;steadily dulls@@ her sexual pleasure.
<<set $slaves[$i].energy-->>
<</if>>
<<else>> /* releaseRules not restrictive */
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
masturbates whenever she can find a private moment to take care of the urges induced by the food, @@.mediumaquamarine;slightly reducing her fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to use other slaves to get off, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than demanding sex from other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced to demand sex from other slaves by the urges induced by the food, and @@.hotpink;hates herself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<</if>>
<<elseif ($slaves[$i].devotion < 50)>>
@@.hotpink;accepts the need@@ to
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<else>>
happily @@.mediumaquamarine;avails herself@@ of your permission to
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "submissive")>>
plead that other slaves fuck her.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with other slaves, since most of the cocks she enticed a dominating buttfuck from are very large.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
Since most of the slaves she enticed a pounding from are extremely hung, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
suck or be sucked by any slave she fancies.
<<elseif ($slaves[$i].fetish == "humiliation")>>
demand that other slaves let her fuck them in public.
<<if $slaves[$i].assignmentVisible>>
<<if !$slaves[$i].rivalry>>
<<SlaveSort $RapeableIDs>>
<<for _dI = 0; _dI < $RapeableIDs.length; _dI++>>
<<set _j = $slaveIndices[$RapeableIDs[_dI]]>>
<<if !$slaves[_j].rivalry>>
<<if $slaves[_j].assignmentVisible || $slaves[_j].assignment == $slaves[$i].assignment>>
<<if $slaves[_j].devotion < 20>>
<<if $slaves[_j].trust < -20>>
Craving a rush, she repeatedly forces a reluctant <<SlaveFullName $slaves[_j]>> to have sex with her in public. $slaves[_j].slaveName resents this, and $slaves[$i].slaveName's ongoing sexual abuse @@.lightsalmon;starts a rivalry@@ between them.
<<set $slaves[$i].rivalry = 1, $slaves[_j].rivalry = 1, $slaves[$i].rivalryTarget = $slaves[_j].ID, $slaves[_j].rivalryTarget = $slaves[$i].ID>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "buttslut") && canDoAnal($slaves[$i])>>
demand that other slaves penetrate her anus.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
Since most of the slaves she demands anal sex from are extremely hung, @@.lime;her asshole gets stretched out.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "boobs")>>
demand that other slaves massage her breasts.
<<elseif ($slaves[$i].fetish == "sadist")>>
force the most reluctant slaves to let her fuck them.
<<if $slaves[$i].assignmentVisible>>
<<if !$slaves[$i].rivalry>>
<<SlaveSort $RapeableIDs>>
<<for _dI = 0; _dI < $RapeableIDs.length; _dI++>>
<<set _j = $slaveIndices[$RapeableIDs[_dI]]>>
<<if !$slaves[_j].rivalry>>
<<if $slaves[_j].assignmentVisible || $slaves[_j].assignment == $slaves[$i].assignment>>
<<if $slaves[_j].devotion <= 50>>
<<if $slaves[_j].sexualFlaw != "none">>
She focuses on <<SlaveFullName $slaves[_j]>>, who has a sexual flaw $slaves[$i].slaveName can exploit. She sadistically
<<if $slaves[_j].sexualFlaw == "hates oral">>
rapes the poor slave's face<<if !canAchieveErection($slaves[$i])>> with her fingers<</if>>. $slaves[_j].slaveName hates oral
<<elseif $slaves[_j].sexualFlaw == "hates penetration" && canDoVaginal($slaves[_j])>>
rapes the poor slave's pussy<<if !canAchieveErection($slaves[$i])>> with her fingers<</if>>. $slaves[_j].slaveName hates penetration
<<elseif ($slaves[_j].sexualFlaw == "hates anal" || $slaves[_j].sexualFlaw == "hates penetration") && canDoAnal($slaves[_j])>>
rapes the poor slave's ass<<if !canAchieveErection($slaves[$i])>> with her fingers<</if>>. $slaves[_j].slaveName hates anal
<<elseif $slaves[_j].sexualFlaw == "shamefast">>
rapes the poor slave in public. $slaves[_j].slaveName is terribly shamefast
<<elseif $slaves[_j].sexualFlaw == "idealistic">>
rapes the poor slave every time she catches her being romantic. $slaves[_j].slaveName is still idealistic
<<else>>
rapes the poor slave every chance she gets,
<</if>>
and the sexual abuse @@.lightsalmon;starts a rivalry@@ between them.
<<set $slaves[$i].rivalry = 1, $slaves[_j].rivalry = 1, $slaves[$i].rivalryTarget = $slaves[_j].ID, $slaves[_j].rivalryTarget = $slaves[$i].ID>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "masochist")>>
demand that other slaves hurt her.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with hung slaves, since she often relies on painal to address her needs.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
Since she usually demands that hung slaves fuck her hard enough to make her pussy hurt, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "dom")>>
force other slaves to submit to her.
<<if $slaves[$i].assignmentVisible>>
<<if !$slaves[$i].rivalry>>
<<SlaveSort $RapeableIDs>>
<<for _dI = 0; _dI < $RapeableIDs.length; _dI++>>
<<set _j = $slaveIndices[$RapeableIDs[_dI]]>>
<<if !$slaves[_j].rivalry>>
<<if $slaves[_j].assignmentVisible || $slaves[_j].assignment == $slaves[$i].assignment>>
<<if $slaves[_j].devotion < 20>>
<<if $slaves[_j].trust < -20>>
She repeatedly rapes a reluctant <<SlaveFullName $slaves[_j]>>; she can't seem to keep her hands off the poor slave, who can't avoid her. Not surprisingly, $slaves[_j].slaveName resents this, and $slaves[$i].slaveName's ongoing sexual abuse @@.lightsalmon;starts a rivalry@@ between them.
<<set $slaves[$i].rivalry = 1, $slaves[_j].rivalry = 1, $slaves[$i].rivalryTarget = $slaves[_j].ID, $slaves[_j].rivalryTarget = $slaves[$i].ID>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
demand that other slaves indulge her pregnancy fetish.
<<if $averageDick > 5>>
<<if $slaves[$i].mpreg == 0>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
Since she constantly demands to be fucked deeply to get her womb filled with cum, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
Since she constantly demands to be fucked deeply to get her womb filled with cum, @@.lime;her ass gets stretched out.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
demand that your other slaves satisfy her formidable appetites.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with well endowed slaves, since she's so addicted to sex all her holes see heavy traffic.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
She indulges in non-stop sex with your well endowed slaves, so much so that @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
demand that other slaves have sex with her.
<</if>>
<<else>>
demand that other slaves have sex with her.
<</if>> /* closes ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60) */
<<if ($slaves[$i].fetishKnown == 0)>>
<<if (random(1,2) == 1)>>
<<set $slaves[$i].fetishKnown = 1>>
You discover that she really likes it when other girls
<<if ($slaves[$i].fetish == "submissive")>>
hold her down and fuck her; @@.pink;she's a submissive!@@
<<elseif ($slaves[$i].fetish == "cumslut")>>
cum in her mouth; @@.pink;she's a cumslut!@@
<<elseif ($slaves[$i].fetish == "humiliation")>>
use her in public; @@.pink;she's a humiliation fetishist!@@
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].anus > 0)>>
<<if canDoAnal($slaves[$i])>>fuck her butt<<else>>tease her anus<</if>>;
<<else>>
tease her virgin anus;
<</if>>
@@.pink;she's an anal slut!@@
<<elseif ($slaves[$i].fetish == "boobs")>>
fondle her breasts; @@.pink;she's a boob fetishist!@@
<<elseif ($slaves[$i].fetish == "sadist")>>
let her help you abuse other slaves; @@.pink;she's a sadist!@@
<<elseif ($slaves[$i].fetish == "masochist")>>
hurt her; @@.pink;she's a masochist!@@
<<elseif ($slaves[$i].fetish == "dom")>>
let her help you use other slaves; @@.pink;she's dominant!@@
<<elseif ($slaves[$i].fetish == "pregnancy")>>
<<if $slaves[$i].mpreg == 0>>
come <<if canDoVaginal($slaves[$i])>>inside<<else>>on<</if>> her; @@.pink;she's a pregnancy fetishist!@@
<<else>>
come <<if canDoAnal($slaves[$i])>>inside<<else>>on<</if>> her; @@.pink;she's a pregnancy fetishist!@@
<</if>>
<<else>>
fuck her; @@.pink;she's got a normal sexuality.@@
<</if>>
<</if>>
<</if>>
<</if>>
<<else>> /* universalRulesConsent is not zero */
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than asking other slaves for sex, @@.mediumaquamarine;slightly reducing her fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
refuses to ask other slaves for sex, and is @@.gold;severely punished@@ for illicit masturbation.
<<set $slaves[$i].trust -= 2>>
<</if>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].releaseRules == "permissive")>>
prefers to masturbate rather than trading sex with other slaves, @@.mediumaquamarine;slightly reducing her fear@@ of you.
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<<else>>
is forced to swap sex with other slaves by the urges induced by the food, and @@.hotpink;hates herself@@ for it.
<<set $slaves[$i].devotion += 1, $slaves[$i].need *= 0.5>>
<</if>>
<<elseif ($slaves[$i].devotion < 50)>>
@@.hotpink;accepts having to ask@@ other slaves for sex,
<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
<<else>>
@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
<</if>>
<<if $slaves[$i].devotion > 20>>
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "submissive")>>
usually pairing off with a more dominant slave.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with other slaves, since most of the cocks she lets dominate her backdoor are very large.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
Since most of the slaves she takes a pounding from are extremely hung, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
and is popular for her willingness to give oral.
<<elseif ($slaves[$i].fetish == "humiliation")>>
usually asking them to fuck out in the open.
<<elseif ($slaves[$i].fetish == "buttslut")>>
looking after anyone who will
<<if ($slaves[$i].anus > 0)>>
<<if canDoAnal($slaves[$i])>>penetrate<<else>>tease<</if>> her ass
<<else>>
tease her virgin anus
<</if>>
in return.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
Since most of the slaves she enjoys anal sex with are extremely hung, @@.lime;her asshole gets stretched out.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "boobs")>>
seeing to anyone who will show her breasts some love.
<<elseif ($slaves[$i].fetish == "sadist")>>
usually pairing off with a masochistic slave willing to accept her abuse.
<<elseif ($slaves[$i].fetish == "masochist")>>
usually pairing off with an abusive slave.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@, since she begs hung slaves to fuck her butt until she cries.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
Since she eagerly begs hung slaves to fuck her until she cries, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "dom")>>
usually pairing off with a submissive bitch.
<<elseif ($slaves[$i].fetish == "pregnancy")>>
doing her best to pair off with any pregnant slaves.
<<if $slaves[$i].mpreg == 0>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
She also takes cock whenever she can, begging to be fucked deeply to get her womb filled with cum, so @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $averageDick > 5>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
She also takes cock whenever she can, begging to be fucked deeply to get her womb filled with cum, so @@.lime;her ass gets stretched out.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
and has to give out a lot of favors to get enough attention for herself.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with well endowed slaves, since she's so addicted to sex all her holes see heavy traffic.
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
She indulges in non-stop sex with your well endowed slaves, so much so that @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
doing her best to get off and move on.
<</if>>
<<else>>
doing her best to get off and move on.
<</if>> /* closes ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60) */
<<if ($slaves[$i].fetishKnown == 0)>>
<<if (random(1,2) == 1)>>
<<set $slaves[$i].fetishKnown = 1>>
However, one of her partners
<<if ($slaves[$i].fetish == "submissive")>>
holds her down, and she loves it; @@.pink;she's a submissive!@@
<<elseif ($slaves[$i].fetish == "cumslut")>>
finally has to push her away to get her to stop sucking; @@.pink;she's a cumslut!@@
<<elseif ($slaves[$i].fetish == "humiliation")>>
fucks her in public, and she loves it; @@.pink;she's a humiliation fetishist!@@
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].anus > 0)>>
<<if canDoAnal($slaves[$i])>>fucks her butt<<else>>teases her anus<</if>>, and she loves it;
<<else>>
teases her virgin anus, and she loves it;
<</if>>
@@.pink;she's an anal slut!@@
<<elseif ($slaves[$i].fetish == "boobs")>>
fondles her breasts, and she loves it; @@.pink;she's a boob fetishist!@@
<<elseif ($slaves[$i].fetish == "sadist")>>
asks $slaves[$i].slaveName to hit her, which $slaves[$i].slaveName enjoys doing; @@.pink;she's a sadist!@@
<<elseif ($slaves[$i].fetish == "masochist")>>
hits $slaves[$i].slaveName while fucking her, which only makes her hornier; @@.pink;she's a masochist!@@
<<elseif ($slaves[$i].fetish == "dom")>>
asks $slaves[$i].slaveName to make her $slaves[$i].slaveName's bitch, which $slaves[$i].slaveName manages like a natural; @@.pink;she's dominant!@@
<<elseif ($slaves[$i].fetish == "pregnancy")>>
pretends to get her pregnant, which she really enjoys; @@.pink;she's a pregnancy fetishist!@@
<<elseif ($slaves[$i].energy > 95)>>
discovers that she cannot be satisfied; @@.pink;she's a nympho!@@
<<else>>
discovers that she isn't terribly exciting; @@.pink;she's got a normal sexuality.@@
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes universalRulesConsent */
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].balls > 0>>
<<if $slaves[$i].drugs == "testicle enhancement" || $slaves[$i].drugs == "intensive testicle enhancement">>
<<if $slaves[$i].hormones > 0>>
She can't seem to get enough cum out of her terribly swollen balls in one orgasm to get relieve the pressure: her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is. She is very reliant on your other girls to help her, which @@.mediumaquamarine;habituates her@@ to slave sex.
<<else>>
Her terribly swollen balls force her to rely on other slaves for release several times a day, and jetting cum into and onto your other girls @@.mediumaquamarine;habituates her@@ to slave sex.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if $slaves[$i].balls > 0>>
<<if $slaves[$i].drugs == "hyper testicle enhancement">>
<<if $slaves[$i].hormones > 0>>
She can't seem to get enough cum out of her grotesquely swollen balls in one orgasm to get relieve the pressure: her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is. She is completely dependent on your other girls to help her, which @@.mediumaquamarine;habituates her@@ to slave sex.
<<else>>
Her grotesquely swollen balls force her to rely on other slaves for release throughout times a day, and swelling your other girls with cum @@.mediumaquamarine;habituates her@@ to slave sex, though you have to take precautions so she doesn't knock up your entire stock.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if $slaves[$i].drugs == "super fertility drugs">>
<<if canGetPregnant($slaves[$i])>>
Her reproductive system is in overdrive leading her to seek out any dicked girl she can find several times a day. She @@.mediumaquamarine;desperately longs@@ for the day her efforts fill her womb with child.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</if>>
<</if>> /* closes releaseRules not restrictive */
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if $slaves[$i].voice == 0>>
Living as a mute @@.hotpink;molds her@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].lips > 95>>
Being unable to speak through her facepussy @@.hotpink;molds her@@ to your will.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].speechRules == "restrictive">>
Living under enforced silence @@.hotpink;molds her@@ to your will.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if $roomsPopulation > $rooms>>
<<if $slaves[$i].livingRules == "luxurious">>
There are @@.yellow;too many slaves for the penthouse's individual rooms,@@ so she moves out into the dormitory.
<<set $slaves[$i].livingRules = "normal">>
<<set $dormitoryPopulation += 1>>
<<if $slaves[$i].relationship >= 4>><<set $roomsPopulation -= 0.5>><<else>><<set $roomsPopulation -= 1>><</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].livingRules == "spare")>>
The spare living conditions @@.hotpink;get her used@@ to the routine of
<<if ($slaves[$i].trust > 20)>>
slavery and @@.gold;keep her aware of her lowly place.@@
<<set $slaves[$i].trust -= 1>>
<<else>>
slavery.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].livingRules == "normal")>>
The reasonable living conditions allow her to @@.mediumaquamarine;feel self-reliant.@@
<<set $slaves[$i].trust += 1>>
<<else>>
The luxurious living conditions encourage her to @@.mediumaquamarine;feel respectable.@@
<<set $slaves[$i].trust += 2>>
<</if>>
<<else>>
<<if ($slaves[$i].ID == $HeadGirl.ID) && ($HGSuite == 1)>>
She is @@.hotpink;very happy@@ with her suite and @@.mediumaquamarine;trusts@@ you a bit more for providing it.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].livingRules == "luxurious")>>
She is @@.hotpink;very happy@@ with her little room and @@.mediumaquamarine;trusts@@ you a bit more for providing it.
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].trust += 1>>
<<elseif ($slaves[$i].livingRules == "normal")>>
She likes her personal space in the dormitory.
<<elseif ($slaves[$i].trust > 8)>>
The spare living conditions @@.gold;remind her not to get too comfortable@@ with her life.
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust > 2)>>
The spare living conditions @@.gold;keep her aware of her place.@@
<<set $slaves[$i].trust -= 1>>
<</if>>
<</if>>
<<if $slaves[$i].livingRules != "luxurious">>
<<if $dormitoryPopulation > $dormitory>>
<<set $seed = $dormitoryPopulation - $dormitory>>
The slave dormitory is
<<if $seed <= 5>>
@@.yellow;somewhat overcrowded.@@ The mild inconvenience
<<if $slaves[$i].trust > 20>>
@@.gold;reduces her trust@@ in you a little.
<<set $slaves[$i].trust -= 2>>
<<else>>
@@.mediumorchid;lowers you@@ a little in her opinion.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<elseif $seed <= 10>>
@@.yellow;badly overcrowded.@@ The constant difficulties
<<if $slaves[$i].trust > 20>>
@@.gold;reduces her trust@@ in you
<<set $slaves[$i].trust -= 3>>
<<else>>
@@.mediumorchid;lowers you@@ in her opinion
<<set $slaves[$i].devotion -= 3>>
<</if>>
and is @@.red;not good for her,@@ since it's difficult to rest there.
<<set $slaves[$i].health -= 2>>
<<else>>
@@.yellow;extremely overcrowded.@@ The unpleasant situation
<<if $slaves[$i].trust > 20>>
seriously @@.gold;reduces her trust@@ in you
<<set $slaves[$i].trust -= 5>>
<<else>>
seriously @@.mediumorchid;lowers you@@ in her opinion
<<set $slaves[$i].devotion -= 5>>
<</if>>
and is @@.red;bad for her health.@@
<<set $slaves[$i].health -= 4>>
<</if>>
<</if>>
<</if>>
<<if ($universalRulesConsent == 0)>>
<<if ($slaves[$i].devotion <= 20)>>
<<if ($slaves[$i].trust > -10)>>
<<if $slaves.length > 2 || $helots > 0>>
Under the rules, she finds herself constantly molested by other slaves, and lives her life constantly @@.gold;afraid.@@
<<else>>
Under the rules, she is free game for other slaves to molest, and lives her life constantly @@.gold;afraid@@ of the day you bring home more girls.
<</if>>
<<set $slaves[$i].trust -= 2>>
<<else>>
<<if $slaves.length > 2 || $helots > 0>>
Under the rules, she finds herself constantly molested by other slaves, but she's already in such constant terror it doesn't seriously affect her.
<<else>>
Under the rules, she will someday find herself constantly molested by other slaves, but she's already in such constant terror it that it doesn't cross her mind.
<</if>>
<</if>>
<<elseif ($slaves[$i].releaseRules != "restrictive")>>
<<if ($slaves[$i].energy > 95)>>
<<if $slaves.length > 2 || $helots > 0>>
Under the rules, she's allowed to demand that other slaves to get her off, and she @@.hotpink;adores@@ you for providing plentiful outlets for her nymphomania.
<<else>>
Under the rules, she's allowed to demand that other slaves to get her off, and she @@.hotpink;eagerly awaits@@ the day you bring home more girls to get her off.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "sadist")>>
<<if $slaves.length > 2 || $helots > 0>>
Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;adores@@ you for providing a whole penthouse of girls for her to rape.
<<else>>
Under the rules, she's allowed to sexually abuse other slaves, and she @@.hotpink;eagerly awaits@@ the day you bring home more girls for her to rape.
<</if>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].fetish == "dom")>>
<<if $slaves.length > 2 || $helots > 0>>
Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;adores@@ you for providing a whole penthouse of girls for her to dominate.
<<else>>
Under the rules, she's allowed to force other slaves to have sex with her, and she @@.hotpink;eagerly awaits@@ the day you bring home more girls for her to dominate.
<</if>>
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].devotion >= -20)>>
<<if $slaves.length > 2 || $helots > 0>>
Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse.
<<else>>
Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse. Well, that and the fact your penthouse is rather empty.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 0)>>
<<if $slaves[$i].need && $slaves[$i].energy > 20>>
<<set $slaves[$i].attrKnown = 1>>
<<if $assistantName == "your personal assistant">>Your personal assistant<<else>>$assistantName<</if>> monitors her as she gets off, analyzing her sexuality. It seems she is
<<if $slaves[$i].attrXY <= 5>>
@@.red;disgusted by men@@
<<elseif $slaves[$i].attrXY <= 15>>
@@.red;turned off by men@@
<<elseif $slaves[$i].attrXY <= 35>>
@@.red;not attracted to men@@
<<elseif $slaves[$i].attrXY <= 65>>
indifferent to men
<<elseif $slaves[$i].attrXY <= 85>>
@@.green;attracted to men@@
<<elseif $slaves[$i].attrXY <= 95>>
@@.green;aroused by men@@
<<else>>
@@.green;passionate about men@@
<</if>>
and
<<if $slaves[$i].attrXX <= 5>>
@@.red;disgusted by women.@@
<<elseif $slaves[$i].attrXX <= 15>>
@@.red;turned off by women.@@
<<elseif $slaves[$i].attrXX <= 35>>
@@.red;not attracted to women.@@
<<elseif $slaves[$i].attrXX <= 65>>
indifferent to women.
<<elseif $slaves[$i].attrXX <= 85>>
@@.green;attracted to women.@@
<<elseif $slaves[$i].attrXX <= 95>>
@@.green;aroused by women.@@
<<else>>
@@.green;passionate about women.@@
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].devotion > 50>>
She does her best for you, so she frequently deserves a reward and never needs to be punished.
<<set _punishments = 0>>
<<set _rewards = 3>>
<<elseif $slaves[$i].devotion > 20>>
She's obedient out of acceptance of her place, so she often deserves a reward and rarely needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 2>>
<<elseif $slaves[$i].devotion >= -20>>
<<if $slaves[$i].trust < -20>>
She's obedient out of fear, so she only rarely deserves a reward and sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 1>>
<<else>>
She's too trusting for obedience and often needs to be punished.
<<set _punishments = 2>>
<<set _rewards = 0>>
<</if>>
<<else>>
<<if $slaves[$i].trust < -50>>
She's only obedient out of terror, so she sometimes needs to be punished.
<<set _punishments = 1>>
<<set _rewards = 0>>
<<else>>
She hates you too much to obey, so she needs constant punishment.
<<set _punishments = 3>>
<<set _rewards = 0>>
<</if>>
<</if>>
<<if _rewards > 0>>
<<switch $slaves[$i].standardReward>>
<<case "relaxation">>
She's given free time, which she
<<if $spa != 0>>
usually spends in $spaName<<if $Attendant != 0>> enjoying $Attendant.slaveName's care<</if>>.
<<else>>
usually spends relaxing in the slave quarters.
<</if>>
<<if $slaves[$i].relationship > 0>>
She often asks to save these breaks so she can spend them with her <<if $slaves[$i].relationship == 1>>friend<<elseif $slaves[$i].relationship == 2>>best friend<<elseif $slaves[$i].relationship == 3>>friend with benefits<<elseif $slaves[$i].relationship == 4>>sweetheart<<else>>wife<</if>>.
<</if>>
These breaks are @@.green;good for her.@@
<<set $slaves[$i].health += _rewards>>
<<case "drugs">>
She's @@.hotpink;rewarded@@ with hits of mild recreational drugs, which @@.red;isn't healthy,@@ but helps bind her to you strongly.
<<set $slaves[$i].health -= _rewards>>
<<set $slaves[$i].devotion += _rewards*2>>
<<case "orgasm">>
She's @@.hotpink;rewarded@@ with
<<if $slaves[$i].clitPiercing >= 3>>
sustained orgasm from her <<if $slaves[$i].dick == 0>>clit<<else>>dick<</if>> piercing,
<<elseif $activeSlave.releaseRules == "sapphic">>
immediate sex with any nearby slave,
<<else>>
a quick climax from a vibrator,
<</if>>
@@.green;boosting her libido.@@
<<if $slaves[$i].energy < 98>><<set $slaves[$i].energy += _rewards>><</if>>
<<set $slaves[$i].devotion += _rewards>>
<<default>>
She's @@.hotpink;rewarded@@
<<if (_punishments > 0) && ($slaves[$i].standardReward == "situational")>>
and @@.gold;punished@@
<</if>>
situationally, letting her develop normally.
<<set $slaves[$i].devotion += _rewards>>
<</switch>>
<</if>>
<<if _punishments > 0>>
<<switch $slaves[$i].standardPunishment>>
<<case "confinement">>
When she disobeys, she's
<<if $cellblock != 0>>
@@.gold;put in $cellblockName@@<<if $Wardeness != 0>>, where she can experience $Wardeness.slaveName's tender mercies<</if>>.
<<else>>
@@.gold;shut up in a box@@ until she behaves.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<<case "whipping">>
When she disobeys, she's @@.gold;whipped,@@ not hard enough to mark her, but hard enough to @@.red;hurt,@@ breaking her quickly.
<<set $slaves[$i].health -= _punishments>>
<<set $slaves[$i].trust -= 2*_punishments>>
<<case "chastity">>
When she disobeys, she's @@.gold;denied@@ her next orgasm, @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
<<set $slaves[$i].devotion += _punishments>>
<<set $slaves[$i].trust -= _punishments>>
<<default>>
<<if (_rewards == 0) || ($slaves[$i].standardReward != "situational")>>
When she disobeys, she's @@.gold;punished@@ situationally, letting her develop normally.
<</if>>
<<set $slaves[$i].trust -= _punishments>>
<</switch>>
<</if>>
<</if>> /*Closes mindbreak exemption*/
<</if>> /*Closes fuckdoll exemption*/
|
mayibrad/fc
|
src/uncategorized/saRules.tw
|
tw
|
mit
| 51,581 |
:: SA servant [nobr]
<<SlavePronouns $slaves[$i]>>
works as a servant. $pronounCap performs the lowest jobs in your penthouse, cleaning up after your other slaves, bathing them, helping them dress, and giving them sexual relief.
<<if $servantsQuarters > 0>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment == "be a servant") && ($servantsQuartersSpots > 0)) || ($slaves[$i].assignment == "work as a servant")>>
<<if ($slaves[$i].assignment == "be a servant")>>
Since there's extra space in the servants' quarters, $assistantName attaches $object to the cadre of maids there.
<<set $servantsQuartersSpots -= 1>>
<</if>>
<<if ($Stewardess != 0)>>
This brings $object under $Stewardess.slaveName's supervision. The Stewardess <<if $slaves[$i].devotion < -20>>subjects $object to corrective rape when $possessive service is imperfect, or when the Stewardess feels like raping $object, forcing the poor slave to @@.yellowgreen;find refuge in work.@@<<elseif $slaves[$i].devotion <= 20>>molests $object, encouraging the poor slave to keep $possessive head down and @@.yellowgreen;work harder.@@<<else>>uses sex as a reward, getting $object off when $pronoun @@.yellowgreen;works harder.@@<</if>>
<<set $cash += $stewardessBonus>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].trust < -20)>>
$pronounCap is frightened of punishment and works very hard, @@.yellowgreen;reducing the upkeep@@ of your slaves.
<<elseif ($slaves[$i].devotion < -20)>>
$pronounCap is reluctant, requiring your other slaves to force $possessive services, and does not @@.yellowgreen;reduce upkeep@@ of your slaves much.
<<elseif ($slaves[$i].devotion <= 20)>>
$pronounCap is hesitant, requiring your other slaves to demand $possessive services, and only slightly @@.yellowgreen;reduces upkeep@@ of your slaves.
<<elseif ($slaves[$i].devotion <= 50)>>
$pronounCap is obedient, offering your other slaves to $possessive services, and moderately @@.yellowgreen;reduces the upkeep@@ of your slaves.
<<elseif ($slaves[$i].devotion <= 95)>>
$pronounCap is devoted, happily giving your other slaves $possessive services, and @@.yellowgreen;reduces the upkeep@@ of your slaves.
<<else>>
$pronounCap is so happy to serve your other slaves that $pronoun often sees to their needs before they know they have them, and greatly @@.yellowgreen;reduces the upkeep@@ of your slaves.
<</if>>
<<set _oral = random(5,10)>>
<<set $slaves[$i].oralCount += _oral>>
<<set $oralTotal += _oral>>
<<if ($slaves[$i].relationship == -2)>>
$pronounCap does $possessive best to perfect your domesticity due to $possessive emotional bond to you.
<<elseif ($slaves[$i].relationship == -3) && $slaves[$i].devotion > 50>>
$pronounCap does $possessive very best to be the perfect housewife, making $possessive an outstanding servant.
<</if>>
<<if ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "submissive") && ($slaves[$i].fetishKnown == 1)>>
$possessiveCap natural affinity for submission increases $possessive effectiveness.
<<elseif ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetish == "dom")>>
$possessiveCap sexual appetite for domination reduces $possessive effectiveness.
<</if>>
<</if>>
<<if ($slaves[$i].energy < 20)>>
$possessiveCap frigidity allows $object to ignore the intercourse all around $object, making $object very efficient.
<<elseif ($slaves[$i].energy < 40)>>
$possessiveCap low sex drive keeps $object from becoming too distracted by the intercourse all around $object, making $object more efficient.
<</if>>
<<if (($slaves[$i].eyes <= -1) && ($slaves[$i].eyewear != "corrective glasses") && ($slaves[$i].eyewear != "corrective contacts")) || ($slaves[$i].eyewear == "blurring glasses") || ($slaves[$i].eyewear == "blurring contacts")>>
$possessiveCap bad vision makes $object a worse servant.
<</if>>
<<if ($slaves[$i].lactation > 0)>>
Since $pronoun is
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
lactating, $pronoun serves
<<else>>
lactating, and disobedient, $pronoun is restrained to serve
<</if>>
as a drink dispenser at mealtimes, and makes a meaningful contribution to $possessive fellow slaves' nutrition in concert with the feeding systems.
<</if>>
|
mayibrad/fc
|
src/uncategorized/saServant.tw
|
tw
|
mit
| 4,218 |
:: SA serve the public [nobr]
<!-- Statistics gathering -->
<<set _incomeStats = getSlaveStatisticData($slaves[$i], $slaves[$i].assignment === Job.CLUB ? $facility.club : undefined)>>
<<set $bellyAccessory = $slaves[$i].bellyAccessory>>
<<if ($slaves[$i].assignment == "serve in the club") || ($slaves[$i].assignment == "serve the public")>>
<<set $publicServants += 1>>
<</if>>
<<FResult $slaves[$i]>>
<<if ($slaves[$i].releaseRules == "restrictive") && ($slaves[$i].standardReward !== "orgasm")>>
<<set $FResult += 2>>
<</if>>
<<if $ACitizens > $ASlaves*2>>
<<set $FResult = Math.trunc($FResult*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $FResult = Math.trunc($FResult*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $FResult = Math.trunc($FResult*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $FResult = Math.trunc($FResult*0.9)>>
<<else>>
<<set $FResult = Math.trunc($FResult*0.85)>>
<</if>>
<<Beauty $slaves[$i]>>
<<if $ACitizens > $ASlaves*2>>
<<set $beauty = Math.trunc($beauty*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $beauty = Math.trunc($beauty*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $beauty = Math.trunc($beauty*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $beauty = Math.trunc($beauty*0.9)>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.85)>>
<</if>>
<<if $slaves[$i].sexualFlaw == "attention whore">>
<<set $beauty = Math.trunc($beauty*1.1)>>
<</if>>
<<if $slaves[$i].assignment == "be the DJ">>
<<if $clubSlaves+$slavesGettingHelp > 0>>
<<set $beauty = Math.trunc($beauty*((10-$clubSlaves-$slavesGettingHelp)/10))>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 95) || ($slaves[$i].energy > 95)>>
enthusiastically serves
<<elseif ($slaves[$i].devotion > 50)>>
willingly serves
<<elseif ($slaves[$i].devotion > 20)>>
obediently serves
<<elseif ($slaves[$i].trust < -20)>>
reluctantly serves
<<else>>
is forced to serve
<</if>>
the public.
<<if $arcologies[0].FSEdoRevivalist == "unset">>
<<set $beautyMultiplier = 1>>
<<else>>
<<set $beautyMultiplier = (1+($arcologies[0].FSEdoRevivalist/($FSLockinLevel*3)))>>
<</if>>
<<if $club > 0>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment == "serve the public") && ($clubSpots > 0)) || ($slaves[$i].assignment == "serve in the club")>>
<<if ($slaves[$i].assignment == "serve the public")>>
Since there's extra space in $clubName, she's promiscuous there.
<<set $clubSpots -= 1>>
<</if>>
<<if $clubAdsSpending != 0>>
<<if $clubAdsStacked == 1>>
<<if ($slaves[$i].butt > 4)>>
<<if ($slaves[$i].boobs > 800)>>
<<set $beautyMultiplier += 0.05>>
Her stacked body fits $clubName's ad campaign, getting her more attention.
<</if>>
<</if>>
<<elseif $clubAdsStacked == -1>>
<<if ($slaves[$i].boobs < 500)>>
<<if ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].weight <= 10)>>
<<if ($slaves[$i].muscles <= 30)>>
<<set $beautyMultiplier += 0.05>>
Her slim body fits $clubName's ad campaign, getting her more attention.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $clubAdsPreg == 1>>
<<if ($slaves[$i].bellyPreg >= 5000) || ($slaves[$i].bellyImplant >= 4000)>>
<<set $beautyMultiplier += 0.05>>
Her gravid body fits $clubName's ad campaign, getting her more attention.
<</if>>
<<elseif $clubAdsPreg == -1>>
<<if ($slaves[$i].belly < 100) && ($slaves[$i].weight < 30) && (!setup.fakeBellies.includes($bellyAccessory)) && ($slaves[$i].bellyImplant <= 0) && ($slaves[$i].inflation == 0)>>
<<set $beautyMultiplier += 0.05>>
Her flat belly fits $clubName's ad campaign, getting her more attention.
<</if>>
<</if>>
<<if $clubAdsModded == 1>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beautyMultiplier += 0.05>>
Body art like hers is a major draw.
<</if>>
<<elseif $clubAdsModded == -1>>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<set $beautyMultiplier += 0.05>>
Very clean bodies like hers are a major draw.
<</if>>
<</if>>
<<if $clubAdsImplanted == 1>>
<<if ($slaves[$i].boobsImplant > 0)>>
<<if ($slaves[$i].buttImplant > 0)>>
<<if ($slaves[$i].bellyImplant >= 2000)>>
<<if ($slaves[$i].waist < -10)>>
<<if ($slaves[$i].lipsImplant > 0)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to $clubName looking to fuck a plastic slut like her.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $clubAdsImplanted == -1>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<if ($slaves[$i].buttImplant == 0)>>
<<if ($slaves[$i].waist >= -95)>>
<<if ($slaves[$i].lipsImplant == 0)>>
<<if ($slaves[$i].bellyImplant == -1)>>
<<if ($slaves[$i].faceImplant < 30)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to $clubName looking to get with a natural girl like her.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $clubAdsOld == 1>>
<<if ($slaves[$i].physicalAge >= 30)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $clubName, which practically exists to match citizens up with mature slaves.
<</if>>
<<elseif $clubAdsOld == -1>>
<<if ($slaves[$i].physical < 30) && ($slaves[$i].physical >= 18)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $clubName, which practically exists to match citizens up with young slaves.
<</if>>
<<elseif $clubAdsOld == -2>>
<<if ($slaves[$i].physical <= 18) && ($slaves[$i].physical >= 13)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $clubName, which practically exists to match citizens up with teenage slaves.
<</if>>
<<elseif $clubAdsOld == -3>>
<<if ($slaves[$i].physical < 13)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $clubName, which practically exists to match citizens up with loli slaves.
<</if>>
<</if>>
<<if $clubAdsXX == 1>>
<<if ($slaves[$i].dick == 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $clubName is looking to fuck a girl like her.
<</if>>
<<elseif $clubAdsXX == -1>>
<<if ($slaves[$i].dick > 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $clubName is looking to poke a girl who cums when buttfucked.
<</if>>
<</if>>
<</if>>
<<if $DJ != 0>>
<<if $DJRepBonus > 0>>
<<set $beautyMultiplier += $DJRepBonus>>
<<if ($slaves[$i].assignment == "serve the public")>>
Working
<<else>>
Living and working
<</if>>
out of the club, she comes under <<SlaveFullName $DJ>>'s
<<if $DJRepBonus < 0.1>>
completely inept
<<elseif $DJRepBonus < 0.2>>
unskilled
<<elseif $DJRepBonus < 0.3>>
skillful
<<else>>
masterful
<</if>>
leadership.
<<if ($DJ.face > 40) && ($DJ.intelligence > 1)>>
<<if ($slaves[$i].devotion > 20)>>
The DJ is such a gorgeous diva that she's swept along by her charisma, and does her best to be a worthy part of her entourage.
<</if>>
<</if>>
<<if !["none", "neglectful", "cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "breeder"].includes($slaves[$i].sexualFlaw) && (random(1,100) > 90)>>
<<SlaveFullName $DJ>> manages to @@.green;break@@ $slaves[$i].slaveName of her sexual flaws.
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].behavioralFlaw != "none") && (random(1,100) > 90)>>
<<SlaveFullName $DJ>> manages to @@.green;break@@ $slaves[$i].slaveName of her flaws.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $beauty = Math.trunc($beauty*$beautyMultiplier)>>
Her appearance attracted $beauty members of the public (<<print Math.trunc($beauty/7)>> a day)<<if $beauty > 160>>, so many that each of her holes was often filled by more than one cock<<elseif $beauty > 140>>, so many that she spent much of her time getting gangbanged<<elseif $beauty > 120>>, so many that citizens often spitroasted the slut<<elseif $beauty > 100>>, so many that she frequently had sex with multiple citizens at once<<elseif $beauty > 70>>, so many that she occasionally had sex with multiple citizens at once<</if>>. Most of them
<<if $FResult > 15>>
were putty in her hands.
<<elseif $FResult > 10>>
greatly enjoyed her services.
<<elseif $FResult > 5>>
enjoyed her body.
<<else>>
liked using her.
<</if>>
<<set _incomeStats.customers = $beauty>>
<<if $seeAge == 1>>
<<if $slaves[$i].physicalAge == $minimumSlaveAge && $slaves[$i].physicalAge == $fertilityAge && canGetPregnant($slaves[$i]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset") && $arcologies[0].FSRestart == "unset">>
<<if $slaves[$i].birthWeek == 0>>
She just turned $minimumSlaveAge this week, giving her an immense boost to both popularity and appeal. She is also expected to become fertile soon, giving her an additional boost as citizens clamor to claim her fresh womb.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which it's legal to pay to fuck her, giving her a boost to both popularity and appeal. She was also aniticipated to become fertile this month, and her womb is still unoccupied, giving her an additional boost.
<</if>>
<<elseif $slaves[$i].physicalAge == $minimumSlaveAge>>
<<if $slaves[$i].birthWeek == 0>>
She just turned $minimumSlaveAge this week, giving her an immense boost to both popularity and appeal.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which it's legal to pay to fuck her, giving her a boost to both popularity and appeal.
<</if>>
<<elseif $slaves[$i].physicalAge == $fertilityAge && canGetPregnant($slaves[$i]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset")>>
<<if $slaves[$i].birthWeek == 0>>
She is expected to become fertile soon, giving her an immense boost to both popularity and appeal as citizens clamor to claim her fresh womb.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which she was aniticipated to become fertile, and her womb is still unoccupied, giving her a boost to both popularity and appeal.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "advocate")>>
$slaves[$i].slaveName @@.hotpink;really enjoys@@ being able to share her convert's enthusiasm about slavery with new people.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].behavioralQuirk == "funny")>>
$slaves[$i].slaveName @@.hotpink;really enjoys@@ making so many people laugh.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "tease")>>
$slaves[$i].slaveName @@.mediumaquamarine;trusts your judgment@@ in assigning her a job that affords her a chance to tease and flirt.
<<set $slaves[$i].trust += 1>>
<</if>>
<<set $injury = 0>>
<<if $slaves[$i].assignment == "serve in the club">>
<<elseif ($slaves[$i].curatives > 0) || ($slaves[$i].inflationType == "curative")>>
The drugs <<if $slaves[$i].inflationType == "curative">>she holds within her gut<<else>>she's on<</if>> protect her from the wear of being a slut.
<<elseif ($slaves[$i].health < -50)>>
The stress of being a slut while ill is @@.red;very hard on her.@@
<<set $slaves[$i].health -= 10>>
<<set $injury = 1>>
<<elseif ($slaves[$i].health < -20) && (random(1,100) > 50)>>
The stress of being a slut while ill is @@.red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<<elseif ($slaves[$i].vagina < 0)>>
<<SlaveTitle $slaves[$i]>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) >= 200)>>
She's such an expert public servant that she copes with the stress of being a $desc slut.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being a $desc slut is @@.red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) >= 200)>>
She's such an expert slut that she copes with the stress of being limited to buttsex and oral.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being limited to buttsex and oral is @@.red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<<elseif ($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill) < 300>>
<<if random(1,100) > 10+(($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill)/10)>>
<<set $injury = 1>>
<</if>>
<</if>>
<<if ($injury == 1)>>
<<set $slaves[$i].health -= 3>>
<<if canDoAnal($slaves[$i])>>
<<set $seed = random(1,100)>>
<<else>>
<<set $seed = random(1,80)>>
<</if>>
<<if ($seed > 80)>>
<<set $slaves[$i].minorInjury = "sore ass">>
Rough anal with a careless citizen left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif ($seed > 60)>>
<<set $slaves[$i].minorInjury = "black eye">>
A violent citizen left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif ($seed > 40)>>
<<set $slaves[$i].minorInjury = "split lip">>
An abusive citizen left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif ($seed > 20)>>
<<set $slaves[$i].minorInjury = "bad bruise">>
A rough citizen left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<else>>
<<set $slaves[$i].minorInjury = "sore muscle">>
The hard labor of constant sex left her with @@.red;$slaves[$i].minorInjury.@@
<</if>>
<</if>>
<<if ($slaves[$i].vagina != -1)>>
<<if canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina == 0)>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
Her virginity goes to the @@.green;citizen who most deserves the gift of a slave's cherry@@. She's so full of aphrodisiacs that she @@.hotpink;enjoys the experience.@@ @@.lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<<elseif ($slaves[$i].devotion > 20)>>
Her virginity goes to the @@.green;citizen who most deserves the gift of a slave's cherry@@. Losing her virginity in this way @@.hotpink;confirms her submission to you.@@ @@.lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<<else>>
Her virginity goes to the @@.green;citizen who most deserves the gift of a slave's cherry@@. She tries to resist, and losing her virginity to a rape makes her @@.mediumorchid;hate@@ and @@.gold;fear@@ you a great deal. @@.lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<</if>>
<<elseif ($slaves[$i].vagina < 3)>>
<<if (random(1,100) > ((170-$beauty)+($slaves[$i].vagina*10)+($slaves[$i].vaginalSkill/3)))>>
@@.lime;Her pussy gets loosened by the intense use.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus == 0)>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
Her tight little anus goes to the @@.green;most prominent citizen@@ to show an interest in an anal virgin. She's so full of aphrodisiacs that she @@.hotpink;enjoys the experience.@@ Her fresh asshole is fucked all week, and by the end of it @@.lime;she won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<<elseif ($slaves[$i].devotion > 20)>>
Her tight little anus goes to the @@.green;most prominent citizen@@ to show an interest in an anal virgin. The pain and humiliation @@.hotpink;confirm her submission to you.@@ Her fresh asshole is fucked all week, and by the end of it @@.lime;she won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<<else>>
Her tight little anus goes to the @@.green;most prominent citizen@@ to show an interest in an anal virgin. The pain and humiliation increases her @@.mediumorchid;hatred@@ and @@.gold;fear@@ for you. Her fresh asshole is fucked all week, and by the end of it @@.lime;she won't sit down.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<</if>>
<<elseif ($slaves[$i].anus < 3)>>
<<if ($slaves[$i].vagina < 0)>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;Her asshole sees constant use in place of a pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;Her asshole sees constant use in place of her protected pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<else>>
<<if ((random(1,100) > ((160-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;Her asshole loosens with constant use.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 20)>>
<<elseif !canWalk($slaves[$i])>>
Since she can't walk, never mind dance, she sits on a stool near the floor to flirt until a citizen feels like helping her back to a private room.
<<elseif ($slaves[$i].entertainSkill <= 30)>>
She attracts some attention by stripping, come-ons, and simple dancing.
<<elseif ($slaves[$i].entertainSkill <= 60)>>
She attracts more attention with striptease, flirting, and erotic dancing.
<<elseif ($slaves[$i].entertainSkill < 100)>>
She attracts much attention with arousing innuendo and lusty striptease.
<<else>>
She attracts popular attention with clever flirting and world-class erotic dancing.
<</if>>
<<if $slaves[$i].aphrodisiacs > 1 || ($slaves[$i].inflationType == "aphrodisiac")>>
The aphrodisiac cocktail has her so desperately horny that regardless of her personal feelings, she @@.hotpink;gets off with the public all week.@@ In her drug-addled state she doesn't remember enough to learn sexual skills.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].energy <= 95)>>
<<if $slaves[$i].trust >= -20>>
She tries to refuse being treated as an open slut, so she is restrained for public use. She loses a bit of herself to a week of rape, but remembers enough to know @@.mediumorchid;you're responsible,@@ and @@.gold;can force her if necessary.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<else>>
She doesn't show much enthusiasm, but the habit of sexual slavery @@.hotpink;wears away at her will.@@
<<set $slaves[$i].devotion += 4>>
<</if>>
<<else>>
<<if ($slaves[$i].oralSkill + $slaves[$i].analSkill >= 200) && (($slaves[$i].vaginalSkill >= 100) || (canDoVaginal($slaves[$i]) == false))>>
She's a @@.aquamarine;sexual master@@
<<if canDoVaginal($slaves[$i])>>
whose
<<else>>
and despite <<if $slaves[$i].vagina < 0>>her lack of a<<else>>the inaccessibility of her<</if>> front hole, her
<</if>>
charms are only for the @@.green;most prominent citizens.@@ When she's not
<<if canDoVaginal($slaves[$i]) && (random(1,4) == 1)>>
pleasing high society with her <<if $slaves[$i].prestige > 0>>prestigious<<else>>popular<</if>> pussy,
<<elseif ($beauty > 70) && (random(1,3) == 1)>>
getting gangbanged,
<<elseif (random(1,2) == 1)>>
giving away one of her <<if $slaves[$i].prestige > 0>>famous<<else>>top-tier<</if>> blowjobs,
<<else>>
providing free access to her <<if $slaves[$i].prestige > 0>>legendary<<else>>notorious<</if>> anus,
<</if>>
she offers personal training and sexual therapy.
<<else>>
She shows diligence, and her @@.green;sexual skills improve,@@ according to what the citizens demand<<if canDoVaginal($slaves[$i]) == false>> and what's possible for her<</if>>.
<<set $skillIncrease = 5+$slaves[$i].intelligence+$oralUseWeight>>
<<OralSkillIncrease $slaves[$i]>>
<<if canDoAnal($slaves[$i])>>
<<set $skillIncrease = 5+$slaves[$i].intelligence+$analUseWeight>>
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<set $skillIncrease = 5+$slaves[$i].intelligence+$vaginalUseWeight>>
<<VaginalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].entertainSkill < 100)>>
She gains experience as a public slut.
<<set $skillIncrease = 10+$slaves[$i].intelligence>>
<<EntertainSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<<if $showEWM == 1>>
<<if ($slaves[$i].releaseRules == "restrictive") && ($slaves[$i].standardReward !== "orgasm")>>
She's a better slut because public service is her main sexual outlet.
<</if>>
<<if $familyTesting == 1>>
<<if totalRelatives($slaves[$i]) > 0>>
<<set _children = $slaves.filter(function(s) { return ($slaves[$i].ID == s.father || $slaves[$i].ID == s.mother || s.ID == $slaves[$i].father || s.ID == $slaves[$i].mother || areSisters($slaves[$i], s) > 0) && s.assignment == "serve the public"; })>>
<<if _children.length > 2>>
Since her relatives,
<<for _sstp = 0; _sstp < _children.length; _sstp++>>
<<if _sstp < _children.length-1>>
_children[_sstp].slaveName,
<<else>>
and _children[_sstp].slaveName,
<</if>>
<</for>>
are public sluts too, she earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in incestuous sex like the ancient Egyptians.
<</if>>
<<elseif _children.length > 1>>
Since her relatives, _children[0].slaveName and _children[1].slaveName, are public sluts too, she earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in incestuous sex like the ancient Egyptians.
<</if>>
<<elseif _children.length > 0>>
Since her relative, _children[0].slaveName, is a public slut too, she earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in incestuous sex like the ancient Egyptians.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].relation != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].relationTarget>>
<<if $slaves[$j].assignment == $slaves[$i].assignment>>
Since her $slaves[$j].relation $slaves[$j].slaveName is a public slut too, she earns extra attention.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Citizens are very excited about being able to participate in incestuous sex like the ancient Egyptians.
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $slaves[$i].relationship > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].relationshipTarget>>
<<if $slaves[$j].assignment == $slaves[$i].assignment>>
Her
<<if $slaves[$j].relationship <= 1>>
friend
<<elseif $slaves[$j].relationship <= 2>>
best friend
<<elseif $slaves[$j].relationship <= 3>>
friend with benefits
<<elseif $slaves[$j].relationship <= 4>>
lover
<<elseif $slaves[$j].relationship > 4>>
slave wife
<</if>>
$slaves[$j].slaveName is also serving the public and they work well together.
<</if>>
<<break>>
<</if>>
<</for>>
<<elseif $slaves[$i].relationship == -1>>
She relies on citizens' desire to fuck her for emotional support, making her an excellent, if occasionally disturbing, slut.
<</if>>
<<if $slaves[$i].rivalry != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].rivalryTarget>>
<<if $slaves[$j].assignment == $slaves[$i].assignment>>
She's a little less effective due to her mutual dislike with $slaves[$j].slaveName.
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $slaves[$i].minorInjury != 0>>
She attracts fewer people due to her minor injury.
<<set $beauty -= 1>>
<</if>>
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
<<if $slaves[$i].voiceImplant > 0>>
Her high-pitched bimbo voice improves her come-ons.
<<else>>
Her high, girly voice improves her come-ons.
<</if>>
<<elseif $slaves[$i].voice == 1>>
Most citizens find her deep voice unattractive, making it harder for her to flirt successfully.
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20) || ($arcologies[0].FSDegradationist > 20)>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
The public fetishizes body mods and considers hers fascinating.
<<elseif $modScore > 7>>
The public fetishizes body mods and considers hers interesting.
<</if>>
<<elseif ($arcologies[0].FSBodyPurist > 20) || ($arcologies[0].FSPaternalist > 20)>>
<<if $modScore <= 7>>
The public disapproves of body mods and is pleased that she's unspoiled in that regard.
<<else>>
The public disapproves of body mods and considers hers unappealing.
<</if>>
<<else>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
She has so much body art that most potential patrons don't think she needs any more.
<<elseif !($slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2)>>
Her body art helps attract patrons to use her freely.
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 1 || ($slaves[$i].inflationType == "aphrodisiac" && $slaves[$i].inflation > 1)>>
On such a heavy aphrodisiac dose, she can't wait for each citizen to fuck her.<<if $slaves[$i].inflationType == "aphrodisiac" && canDoAnal($slaves[$i])>> Which is practically nonstop, as anyone that fucks her ass gets a hit of the aphrodisiacs within her belly.<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || ($slaves[$i].inflationType == "aphrodisiac")>>
On aphrodisiacs, she climaxes with every citizen.<<if $slaves[$i].inflationType == "aphrodisiac" && canDoAnal($slaves[$i])>> Which happens often, as anyone that fucks her ass gets a tiny hit of the aphrodisiacs within her belly.<</if>>
<<elseif $slaves[$i].devotion > 95>>
She's so devoted that she does her best and pleases every citizen.
<<elseif $slaves[$i].devotion > 50>>
She's so devoted that she works hard to please citizens.
<<elseif $slaves[$i].trust < -20>>
She's afraid of you, so she works hard to please citizens.
<<else>>
She neither loves nor fears you enough to work hard, and makes a poor slut.
<</if>>
<<if ($slaves[$i].butt > 4) && ($slaves[$i].boobs > 800)>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
Her huge, fashionable assets are immensely popular.
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
Her high voice contributes to her bimbo image, so she does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast >= 20>>
She receives little attention for her large assets since many citizens consider them disgusting.
<<else>>
The public enjoys her huge assets.
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $slaves[$i].dick > 0>>
The new appetite for stacked sluts with dicks makes her especially successful.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].visualAge >= 30)>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
Her mature body is very fashionable.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
Her old body is badly out of fashion.
<</if>>
<<else>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
Her youthful body is very fashionable.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
Her young body is out of fashion.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $genderLawPass == 1>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
The public enjoys her fashionably feminine body.
<<else>>
The public enjoys her sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiastLaw == 1>>
<<if $slimPass == 1>>
The public enjoys her fashionably sleek little body.
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadenceLaw2 == 1>>
<<if ($slaves[$i].boobs >= 2000) && ($slaves[$i].butt >= 5) && ($slaves[$i].weight > 95)>>
The public enjoys her fashionably plump body.
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her feminine image, so she does even better.
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].boobs < 500) && ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].muscles <= 30) && $arcologies[0].FSPhysicalIdealist == "unset" && ($slaves[$i].weight <= 10) && $arcologies[0].FSHedonisticDecadence == "unset">>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
The public enjoys her fashionably sleek little body.
<<else>>
The public enjoys her sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">> /* no muscle malus for muscle loving societies */
<<if $arcologies[0].FSPhysicalIdealistStrongFat == 1 && ($slaves[$i].weight <= 30)>> /* reduced weight malus for fat loving societies */
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
The public enjoys her fashionably sleek little body.
<<else>>
The public enjoys her sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<<elseif ($slaves[$i].weight <= 10)>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
The public enjoys her fashionably sleek little body.
<<else>>
The public enjoys her sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset" && ($slaves[$i].weight <= 30)>> /* reduced weight malus for fat loving societies */
<<if $arcologies[0].FSHedonisticDecadenceStrongFat == 1>> /* no muscle malus for muscle loving societies */
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
The public enjoys her fashionably sleek little body.
<<else>>
The public enjoys her sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<<elseif ($slaves[$i].muscles <= 30)>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
The public enjoys her fashionably sleek little body.
<<else>>
The public enjoys her sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobsImplant == 0) && ($slaves[$i].buttImplant == 0) && ($slaves[$i].waist >= -95) && ($slaves[$i].bellyImplant == -1) && ($slaves[$i].lipsImplant == 0) && ($slaves[$i].faceImplant < 30)>>
<<if $arcologies[0].FSBodyPurist != "unset">>
With her all-natural, implant free appearance, she's very popular.
<<elseif $arcologies[0].FSTransformationFetishist >= 20>>
The public is disappointed by her all-natural, implant free appearance.
<<else>>
Some discerning people appreciate her all-natural, implant free appearance.
<</if>>
<<else>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
The public appreciates her augmented body.
<</if>>
<</if>>
<<if $slaves[$i].teeth == "removable">>
The extra attention she receives from her ability to give toothless sucks is about balanced out by the citizens who are disgusted by it.
<<elseif $slaves[$i].teeth == "pointy">>
The extra attention she receives due to her sharp teeth is balanced by the citizens who are scared off by them.
<</if>>
<<if $slaves[$i].dick != 0>>
<<if $arcologies[0].FSGenderRadicalist == "unset">>
She's less popular because many citizens prefer sluts without cocks.
<<elseif $arcologies[0].FSGenderRadicalist < 50>>
Her cock entices some citizens and disappoints others; it has little effect on her popularity.
<<else>>
The overwhelming majority of citizens consider her cock an attraction.
<</if>>
<</if>>
<<if $slaves[$i].muscles > 95>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
In the new culture of $arcologies[0].name her muscles are cause for great admiration.
<<else>>
Her muscles scare off many, but some will do anything to enjoy a muscular slave.
<</if>>
<</if>>
<<if $slaves[$i].amp == 1>>
Many prefer to fuck someone with limbs, but some greatly enjoy fucking a helpless amputee.
<</if>>
<<if $slaves[$i].lactation > 0>>
She appeals to citizens who like lactation play, or just like sluts they can drink milk from.
<</if>>
<<if $slaves[$i].bellyPreg >= 1500 || setup.fakeBellies.includes($bellyAccessory) || $slaves[$i].bellyImplant >= 2000>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
In the new culture of $arcologies[0].name, her pregnancy gets her lots of attention.
<<elseif $arcologies[0].FSRestart != "unset">>
In the new culture of $arcologies[0].name, her pregnancy is a massive turn off to citizens.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
The new respect for slave fertility ensures that she gets just as much love as slaves without pregnant bellies.
<<else>>
Many citizens avoid visibly pregnant slaves.
<</if>>
<</if>>
<<if ($seeRace == 1)>>
<<if ($slaves[$i].race == "surgically altered to look white") || ($slaves[$i].race == "white")>>
The public tastes favor white girls like $slaves[$i].slaveName.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
Some citizens fetishize girls of the servile races.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
Many prefer to use and abuse sluts of the proper slave race.
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].nationality == "Japanese") || ($slaves[$i].nationality == "Edo Revivalist")>>
As a proper Japanese girl, she is considered extremely desirable.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($slaves[$i].nationality == "Chinese") || ($slaves[$i].nationality == "Chinese Revivalist")>>
As a proper Chinese girl, she is considered extremely desirable.
<</if>>
<</if>>
<<if $slaves[$i].intelligence > 0>>
Her intelligence helps her discern everyone's needs.
<<elseif $slaves[$i].intelligence < 0>>
She has trouble figuring out what everyone needs.
<</if>>
<<if $slaves[$i].prestige > 0>>
She attracts more attention because it's prestigious to be seen with her.
<</if>>
<<if ($slaves[$i].clitPiercing > 2) && ($slaves[$i].devotion >= -20)>>
Almost everyone loves her orgasms encouraged by her smart piercing.
<<elseif ($slaves[$i].clitPiercing > 2)>>
Almost everyone appreciates her reduced reluctance caused by her smart piercing.
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 60)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
She receives extra attention for her eagerness to submit.
<<case "cumslut">>
She receives extra attention for her enjoyment of cum.
<<case "humiliation">>
She receives extra attention for her eagerness to be humiliated by citizens.
<<case "buttslut">>
<<if canDoAnal($slaves[$i])>>
She receives extra attention for her obvious enjoyment of buttsex.
<</if>>
<<case "dom">>
She receives some extra attention for her enthusiasm dominating other slaves in group sex.
<<case "masochist">>
She receives extra attention for her obvious enjoyment of pain.
<<case "sadist">>
She receives some extra attention for her willingness to abuse other slaves.
<<case "pregnancy">>
<<if $slaves[$i].mpreg == 0>>
<<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
As an impregnation fetishist she's very enthusiastic about vaginal sex.
<</if>>
<<else>>
<<if ($slaves[$i].anus > 0) && canDoAnal($slaves[$i])>>
As an impregnation fetishist she's very enthusiastic about anal sex.
<</if>>
<</if>>
<<case "mindbroken">>
She receives less attention because she just lies there, mind broken.
<</switch>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 1)>>
<<if ($slaves[$i].energy > 95)>>
As a nymphomaniac she gets sexual release from every sex act and is a crowd favorite.
<<set $slaves[$i].need -= $beauty>>
<<elseif ($slaves[$i].energy > 80)>>
With her powerful sex drive she rarely has to fake an orgasm.
<<elseif ($slaves[$i].energy > 60)>>
With her good sex drive she often orgasms with citizens.
<<elseif ($slaves[$i].energy > 40)>>
With her average sex drive she occasionally orgasms with citizens.
<<elseif ($slaves[$i].energy > 20)>>
With her poor sex drive she almost never orgasms with citizens.
<<else>>
Since she's frigid, she rarely experiences authentic arousal with citizens.
<</if>>
<<if ($slaves[$i].attrXY <= 15)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her general disgust with sex makes her a very poor slut.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual disgust with men makes her a poor slut.
<<elseif ($slaves[$i].attrXX <= 95)>>
Her sexual disgust with men hinders her, though she is more enthusiastic with female citizens.
<<else>>
Her sexual disgust with men hinders her, though she makes up for it with female citizens.
<</if>>
<<elseif ($slaves[$i].attrXY <= 85)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with men makes her a poor slut.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her indifference to men and women makes her a poor slut.
<<elseif ($slaves[$i].attrXX <= 95)>>
Her sexual indifference to men hinders her, though she is more enthusiastic with female citizens.
<<else>>
Her sexual indifference to men hinders her, though she makes up for it with female citizens.
<</if>>
<<elseif ($slaves[$i].attrXY <= 95)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with women hinders her, though she makes up for it with male citizens.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual indifference to women hinders her, though she makes up for it with male citizens.
<<elseif ($slaves[$i].attrXX <= 95)>>
She has the advantage of sexual sincerity with both men and women.
<<else>>
She's a good slut with male citizens, and truly enthusiastic with women.
<</if>>
<<else>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with women hinders her, though she is enthusiastic with male citizens.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual indifference to women hinders her, though she is enthusiastic with male citizens.
<<elseif ($slaves[$i].attrXX <= 95)>>
She's a good slut with female citizens, and truly enthusiastic with men.
<<else>>
She's openly lustful towards all citizens, men and women.
<</if>>
<</if>>
<</if>>
<<switch $slaves[$i].behavioralQuirk>>
<<case "confident">>
She's better at her job because she's so confident in the club.
<<case "cutting">>
She gets a lot of attention for her ability to joke at a patron's expense.
<<case "funny">>
She frequently has her corner of the club doubled over with laughter at her antics.
<<case "adores women">>
She singles out the prettiest ladies in the club for special personal attention.
<<case "adores men">>
She singles out the hottest hunks in the club for special personal attention.
<<case "fitness">>
She approaches life in the club as a good workout, to the delight of her exhausted partners.
<<case "insecure">>
She's very willing to be promiscuous, since she values herself mainly as a sex object.
<<case "sinful">>
She's explicitly sacrilegious in the club, happily transgressing against cultural boundaries.
<<case "advocate">>
She believes that the club represents $arcologies[0].name well, and does her best to contribute.
<</switch>>
<<switch $slaves[$i].sexualQuirk>>
<<case "gagfuck queen">>
She's a popular target for oral gangbangs in the club, late at night.
<<case "painal queen">>
She's a popular target for anal gangbangs in the club, late at night.
<<case "strugglefuck queen">>
She's a popular target for gangbangs in the club, late at night.
<<case "tease">>
Despite being a club slut, she somehow retains the ability to blush enticingly at nudity.
<<case "romantic">>
Despite being a club slut, she somehow retains the ability to make her citizens feel special.
<<case "perverted">>
She's comfortable with the most perverted citizens' desires.
<<case "unflinching">>
She's impossible to disgust or surprise, pleasing citizens with odd tastes.
<<case "size queen">>
She's very eager to spend quality time with big cocks, making her a favorite among the well-endowed.
<<case "caring">>
She really cares for everyone she meets in the club, and will provide a sympathetic ear for anyone who just feels like talking.
<</switch>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
She receives less gratitude because she treats clients like they are beneath her dignity.
<<case "bitchy">>
She receives less gratitude because she makes cutting remarks to clients.
<<case "odd">>
She receives less gratitude because clients are annoyed by her odd behavior.
<<case "hates men">>
She receives less gratitude because she can't conceal her distaste for the company of men.
<<case "hates women">>
She receives less gratitude because she can't conceal her distaste for the company of women.
<<case "devout">>
She receives less gratitude because people are annoyed by her habit of praying for forgiveness during sex.
<<case "liberated">>
She receives less gratitude because people are annoyed by her obvious belief that being forced to serve them is wrong.
<</switch>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
She receives less gratitude because she tries to avoid sucking cock.
<<case "hates anal">>
She receives less gratitude because she tries to avoid taking it up the ass.
<<case "hates penetration">>
She receives less gratitude because she tries to avoid getting fucked.
<<case "repressed">>
She receives less gratitude because citizens who don't feel like forcing her sometimes have to cajole her past her repressed sexuality.
<<case "idealistic">>
She receives less gratitude because citizens who don't feel like forcing her sometimes have to convince her to have sex with them.
<<case "apathetic">>
She receives less gratitude because she often just lies there taking dick.
<<case "crude">>
She receives less gratitude because she isn't exactly the most elegant sexual partner.
<<case "judgemental">>
She receives less gratitude because she openly disdains unattractive citizens.
<<case "shamefast">>
She receives less gratitude because she sometimes hesitates to take her clothes off and get to work.
<<case "cum addict">>
Her abject begging for cum annoys citizens who aren't looking for oral, but this is more than outweighed by how much it delights those who are.
<<case "anal addict">>
Her abject begging for buttsex annoys citizens who aren't interested in fucking her ass, but this is more than outweighed by how much it delights those who are.
<<case "attention whore">>
As an attention whore, public service is her forte, and she delights citizens with her eager willingness to try anything in the open.
<<case "breast growth">>
Her excessive obsession with her own breasts, to the detriment of most sexual intercourse, annoys citizens.
<<case "abusive">>
She annoys citizens whenever her sexual abusiveness becomes apparent.
<<case "malicious">>
She annoys citizens whenever her sexual maliciousness becomes apparent.
<<case "self hating">>
She annoys citizens during the crying jags brought on by her self hatred.
<<case "neglectful">>
She annoys those discerning citizens who can tell that she neglects to orgasm with them.
<<case "breeder">>
Her obsession with pregnancy annoys citizens who aren't interested in that.
<</switch>>
<</if>> /* CLOSES EWM */
<<if ($slaves[$i].sexualFlaw == "none")>>
<<if $slaves[$i].devotion < 10>>
<<if random(1,100) > 70>>
<<if ($slaves[$i].vaginalSkill <= 30) && ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
After being fucked too hard too often, she now @@.red;dislikes being penetrated.@@
<<set $slaves[$i].sexualFlaw = "hates penetration">>
<<elseif ($slaves[$i].analSkill <= 30)>>
After so much anal pain, she now @@.red;dislikes being buttfucked.@@
<<set $slaves[$i].sexualFlaw = "hates anal">>
<<elseif ($slaves[$i].oralSkill <= 30)>>
After one too many facials, she now @@.red;dislikes sucking cock.@@
<<set $slaves[$i].sexualFlaw = "hates oral">>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $repGain += Math.trunc(($beauty*$FResult)*(1+(0.003*$slaves[$i].entertainSkill))*0.1)>>
<<set _incomeStats.income += Math.trunc(($beauty*$FResult)*(1+(0.003*$slaves[$i].entertainSkill))*0.1)>>
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment == "serve in the club">>
<<if $clubDecoration != "standard">>
<<set $seed = 0.0005*$FSSingleSlaveRep*$beauty>>
<<switch $clubDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += $seed>>
<<case "Aztec Revivalist">>
<<set $arcologies[0].FSAztecRevivalist += $seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += $seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += $seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += $seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += $seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += $seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += $seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += $seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += $seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += $seed>>
<<case "Repopulation Focus">>
<<set $arcologies[0].FSRepopulationFocus += $seed>>
<<case "Eugenics">>
<<set $arcologies[0].FSRestart += $seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += $seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += $seed>>
<<case "Hedonistic">>
<<set $arcologies[0].FSHedonisticDecadence += $seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += $seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += $seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += $seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += $seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += $seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += $seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += $seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += $seed>>
<</switch>>
<</if>>
<</if>>
/* SEX ACT COUNTS AND SEXUAL SATISFACTION */
<<set _oralUse = $oralUseWeight+($slaves[$i].oralSkill/30)+$slaves[$i].lips>>
<<set _analUse = 0>>
<<if canDoAnal($slaves[$i])>><<set _analUse = $analUseWeight+($slaves[$i].analSkill/30)-$slaves[$i].anus>><</if>>
<<set _vaginalUse = 0>>
<<if canDoVaginal($slaves[$i])>><<set _vaginalUse = $vaginalUseWeight+($slaves[$i].vaginalSkill/30)-$slaves[$i].vagina>><</if>>
<<set _mammaryUse = $mammaryUseWeight>>
<<if $slaves[$i].boobs > 10000>><<set $mammaryUseWeight += 5>><<elseif $slaves[$i].boobs > 2000>><<set $mammaryUseWeight += $slaves[$i].boobs/2000>><</if>>
<<set _penetrativeUse = $penetrativeUseWeight>>
<<if $slaves[$i].clit > 1>><<set $penetrativeUseWeight += ($slaves[$i].vaginalSkill/30)+$slaves[$i].clit>><</if>>
<<if $slaves[$i].dick>>
<<if canAchieveErection($slaves[$i])>>
<<if ($slaves[$i].dickAccessory != "chastity belt")>>
<<set $penetrativeUseWeight += ($slaves[$i].dick+$slaves[$i].balls)/4>>
<<if ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set $penetrativeUseWeight += ($slaves[$i].balls)*4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _demand = _oralUse+_analUse+_vaginalUse+_mammaryUse+_penetrativeUse>>
<<set _oralUse = Math.trunc((_oralUse/_demand)*$beauty)>>
<<set _analUse = Math.trunc((_analUse/_demand)*$beauty)>>
<<set _vaginalUse = Math.trunc((_vaginalUse/_demand)*$beauty)>>
<<set _mammaryUse = Math.trunc((_mammaryUse/_demand)*$beauty)>>
<<set _penetrativeUse = Math.trunc((_penetrativeUse/_demand)*$beauty)>>
<<set $slaves[$i].oralCount += _oralUse, $slaves[$i].publicCount += _oralUse, $oralTotal += _oralUse>>
<<set $slaves[$i].analCount += _analUse, $slaves[$i].publicCount += _analUse, $analTotal += _analUse>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $slaves[$i].publicCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<set $slaves[$i].mammaryCount += _mammaryUse, $slaves[$i].publicCount += _mammaryUse, $mammaryTotal += _mammaryUse>>
<<set $slaves[$i].penetrativeCount += _penetrativeUse, $slaves[$i].publicCount += _penetrativeUse, $penetrativeTotal += _penetrativeUse>>
<<set _cervixPump = _vaginalUse>>
<<if $slaves[$i].need>>
<<if $slaves[$i].fetishKnown>>
<<switch $slaves[$i].fetish>>
<<case "submissive" "masochist">>
<<if _analUse+_vaginalUse > 0>>
She enjoys being fucked, and got sexual satisfaction from the <<print _analUse+_vaginalUse>> dicks stuck inside her this week.
<<set $slaves[$i].need -= _analUse+_vaginalUse>>
<</if>>
<<case "dom" "sadist">>
<<if _penetrativeUse > 0>>
She enjoys being on top, and got special sexual satisfaction from the _penetrativeUse times she got to fuck someone this week.
<<set $slaves[$i].need -= 2*_penetrativeUse>>
<</if>>
<<case "cumslut">>
<<if _oralUse > 0>>
She enjoys sucking, and got sexual satisfaction from the _oralUse blowjobs she gave this week.
<<set $slaves[$i].need -= _oralUse>>
<</if>>
<<case "buttslut">>
<<if _analUse > 0>>
She enjoys getting buttfucked, and got sexual satisfaction from the _analUse times she was sodomized this week.
<<set $slaves[$i].need -= _analUse>>
<</if>>
<<case "pregnancy">>
<<if $slaves[$i].mpreg == 0>>
<<if _vaginalUse > 0>>
She enjoys having her pussy fucked, and got sexual satisfaction from the _vaginalUse times she got dick this week.
<<set $slaves[$i].need -= _vaginalUse>>
<</if>>
<<else>>
<<if _analUse > 0>>
She enjoys having her ass fucked, and got sexual satisfaction from the _analUse times she got dick this week.
<<set $slaves[$i].need -= _analUse>>
<</if>>
<</if>>
<<case "humiliation">>
She enjoys the humiliation of being a public slut, and got a bit of sexual satisfaction from every sex act she performed this week.
<<set $slaves[$i].need -= $beauty>>
<</switch>>
<</if>>
<</if>>
/* VIGNETTES */
<<if ($showVignettes == 1)>>
<<set _vignettes = []>>
<<set $seed = random(1,10)>>
<<switch $seed>>
<<case 1>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she witnessed a domestic dispute over another slut,", type: "rep", effect: 0})>>
<<case 2>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she saw an aphrodisiac addict she knew sell herself into slavery,", type: "rep", effect: 0})>>
<<case 3>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she had to move to follow the @@.green;most prominent citizens@@ to a newly fashionable hall,", type: "rep", effect: 0})>>
<<case 4>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that a citizen used a new and improved sex toy on her,", type: "rep", effect: 0})>>
<<case 5>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was being used in public by an incestuous pair of citizens,", type: "rep", effect: 0})>>
<<case 6>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a notorious slut come of age and start swapping anal for aphrodisiacs,", type: "rep", effect: 0})>>
<<case 7>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a citizen experiment with lesbian sex for the first time, in public,", type: "rep", effect: 0})>>
<<case 8>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she watched a citizen descend into aphrodisiac addiction,", type: "rep", effect: 0})>>
<<case 9>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she watched a citizen develop the beginnings of sex addiction,", type: "rep", effect: 0})>>
<<default>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she witnessed a citizen using a public slut so brutally that he had to pay compensation afterward,", type: "rep", effect: 0})>>
<</switch>>
<<set $seed = random(1,5)>>
<<switch $seed>>
<<case 1>>
<<set _vignettes.push({text: "a citizen punished one of his slaves by tying her up in public near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<<case 2>>
<<set _vignettes.push({text: "a citizen shared one of his slaves with the public near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<<case 3>>
<<set _vignettes.push({text: "a private brothel offered a promotion near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<<case 4>>
<<set _vignettes.push({text: "some free sluts threw an aphrodisiac street party near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<<default>>
<<set _vignettes.push({text: "a contract breaker was punished with the pillory near where $slaves[$i].slaveName was serving as a public slut. This made her less popular that day,", type: "rep", effect: -1})>>
<</switch>>
<<set $seed = random(1,5)>>
<<switch $seed>>
<<case 1>>
<<set _vignettes.push({text: "one of her regular patrons got a divorce and came to her for repeated consolation,", type: "rep", effect: 1})>>
<<case 2>>
<<set _vignettes.push({text: "a club near where $slaves[$i].slaveName usually works had business trouble,", type: "rep", effect: 1})>>
<<case 3>>
<<set _vignettes.push({text: "a competing slut that looks like her fell ill, driving a patron to look for an alternative,", type: "rep", effect: 1})>>
<<case 4>>
<<set _vignettes.push({text: "a street slut that works near her was badly beaten by an abusive citizen and had to take time off. The reduced competition got her more attention,", type: "rep", effect: 1})>>
<<default>>
<<set _vignettes.push({text: "an influx of tourists came into her part of the arcology, earning her more business for a day,", type: "rep", effect: 1})>>
<</switch>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
<<set _vignettes.push({text: "she deeply impressed a citizen with her sincere submission to him,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she lost a patron who secretly wanted her to show a little initiative,", type: "rep", effect: -1})>>
<<case "cumslut">>
<<set _vignettes.push({text: "she deeply impressed a citizen with her hunger for his cum,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she disgusted a citizen who didn't know how much cum fetishes revolted him until she displayed hers,", type: "rep", effect: -1})>>
<<case "humiliation">>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen who didn't know how much he liked public sex until she got him to try it,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she disgusted a citizen who didn't know how much exhibitionism turned him off until he tried public sex with her,", type: "rep", effect: -1})>>
<<case "buttslut">>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen who didn't know how much he liked fucking buttholes until she got him to try fucking hers,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she disgusted a citizen who didn't know how much buttsex turned him off until she got him to try fucking her ass,", type: "rep", effect: -1})>>
<<case "boobs">>
<<set _vignettes.push({text: "she deeply impressed a citizen by orgasming to nothing but the feeling of her sucking her nipples,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she disappointed a female citizen who didn't know how uninterested she was in nipple play before trying it,", type: "rep", effect: -1})>>
<<case "sadist">>
<<set _vignettes.push({text: "she deeply impressed a citizen who brought his own slave to her for abuse with her sadism,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "a citizen brought her his own slave to abuse, but the sight proved to be a turn off for him,", type: "rep", effect: -1})>>
<<case "masochist">>
<<set _vignettes.push({text: "she helped a citizen discover a new fetish by orgasming when he accidentally hurt her,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she disturbed a citizen who accidentally hurt her by orgasming,", type: "rep", effect: -1})>>
<<case "dom">>
<<set _vignettes.push({text: "she made a female citizen her bitch: fortunately, the citizen wanted to be her bitch and came back for more", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she accidentally overwhelmed a citizen with her sexual dominance,", type: "rep", effect: -1})>>
<<case "pregnancy">>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen who didn't know how much he liked pregnancy play until she begged him to knock her up,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she disgusted a citizen who didn't know how much pregnancy play turned him off until she begged him to knock her up,", type: "rep", effect: -1})>>
<</switch>>
<</if>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
<<set _vignettes.push({text: "she manages to give a citizen the impression she thinks herself better than him,", type: "rep", effect: -1})>>
<<case "bitchy">>
<<set _vignettes.push({text: "she makes an emasculating remark to a citizen right after he fucks her,", type: "rep", effect: -1})>>
<<case "odd">>
<<set _vignettes.push({text: "she infuriates a potential citizen with her nervous tics,", type: "rep", effect: -1})>>
<<case "hates men">>
<<set _vignettes.push({text: "her disgust towards men surfaces at a bad time, angering a male citizen,", type: "rep", effect: -1})>>
<<case "hates women">>
<<set _vignettes.push({text: "her disgust towards women surfaces at a bad time, angering a female citizen,", type: "rep", effect: -1})>>
<<case "gluttonous">>
<<set _vignettes.push({text: "she accidentally lingers at a meal, missing an appointment with a citizen,", type: "rep", effect: -1})>>
<<case "anorexic">>
<<set _vignettes.push({text: "her bulimia surfaces at an extremely inopportune moment, turning a citizen off,", type: "rep", effect: -1})>>
<<case "devout">>
<<set _vignettes.push({text: "a citizen catches her praying to herself as he inserts himself into her, turning him off,", type: "rep", effect: -1})>>
<<case "liberated">>
<<set _vignettes.push({text: "she treats a rude citizen impolitely, because she thinks that's fair,", type: "rep", effect: -1})>>
<</switch>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
<<set _vignettes.push({text: "she vomits while trying to deepthroat a citizen,", type: "rep", effect: -1})>>
<<case "hates anal">>
<<set _vignettes.push({text: "she cries while taking anal from a citizen who isn't into painal,", type: "rep", effect: -1})>>
<<case "hates penetration">>
<<set _vignettes.push({text: "she cries while taking a pounding from a citizen who likes his sex consensual,", type: "rep", effect: -1})>>
<<case "shamefast">>
<<set _vignettes.push({text: "she cries while a citizen looks her over,", type: "rep", effect: -1})>>
<<set _vignettes.push({text: "she disrobed so slowly that a horny citizen gave up on her,", type: "rep", effect: -1})>>
<<case "idealistic">>
<<set _vignettes.push({text: "she cries when explaining to a citizen that sex with her is free,", type: "rep", effect: -1})>>
<<case "repressed">>
<<set _vignettes.push({text: "she misunderstands a citizen's lewd requests, turning her off,", type: "rep", effect: -1})>>
<<case "apathetic">>
<<set _vignettes.push({text: "she fails to notice when a citizen achieves orgasm,", type: "rep", effect: -1})>>
<<case "neglectful">>
<<set _vignettes.push({text: "she brings a denial fetishest to orgasm three times without cumming herself, impressing them completely,", type: "rep", effect: 3})>>
<<case "cum addict">>
<<set _vignettes.push({text: "she's so focused on sucking down a client's cum that she managed to drive him to repeated orgasm, earning his admiration once the feeling returns to his legs,", type: "rep", effect: 3})>>
<<case "anal addict">>
<<set _vignettes.push({text: "she takes an awe inspiring train of dicks in her ass, well past the point where most would have passed out from pain,", type: "rep", effect: 3})>>
<<case "attention whore">>
<<set _vignettes.push({text: "she earned extra gratitude by drawing attention to savy businessman from his superiors,", type: "rep", effect: 3})>>
<<case "breast growth">>
<<set _vignettes.push({text: "she earns extra gratitude from a citizen who never realized breast growth turned him on so much,", type: "rep", effect: 3})>>
<<case "abusive">>
<<set _vignettes.push({text: "she abuses a rival public servant so viciously that an catfight lover takes her right there,", type: "rep", effect: 3})>>
<<case "malicious">>
<<set _vignettes.push({text: "she earned extra gratitude from a masochist who loved the way she traced her scars, and added some new ones,", type: "rep", effect: 3})>>
<<case "self hating">>
<<set _vignettes.push({text: "the way she takes everything thrown at her like nothing disturbs group of citizens, though one of them enjoys it more than they let on and comes to her for sex later,", type: "rep", effect: 3})>>
<<case "breeder">>
<<set _vignettes.push({text: "her pregnancy obsession earns her extra gratitude from a man with an intense pregnancy fetish,", type: "rep", effect: 3})>>
<</switch>>
<<switch $slaves[$i].behavioralQuirk>>
<<case "confident">>
<<set _vignettes.push({text: "she confidently presses forward with a wavering citizen, and gets him to fuck her,", type: "rep", effect: 1})>>
<<case "cutting">>
<<set _vignettes.push({text: "she makes such a gloriously cutting remark to a male citizen that a female bystander takes her right there,", type: "rep", effect: 1})>>
<<case "funny">>
<<set _vignettes.push({text: "she makes a group of citizens laugh so hard, one of them comes to her for sex later,", type: "rep", effect: 1})>>
<<case "fitness">>
<<set _vignettes.push({text: "she continues a marathon gangbang past the point where most would have passed out,", type: "rep", effect: 1})>>
<<case "adores women">>
<<set _vignettes.push({text: "she strikes up a personal friendship with a regular female patron,", type: "rep", effect: 1})>>
<<case "adores men">>
<<set _vignettes.push({text: "she strikes up a personal friendship with a regular male patron,", type: "rep", effect: 1})>>
<<case "insecure">>
<<set _vignettes.push({text: "she successfully convinces a regular patron that she's reliant on him emotionally,", type: "rep", effect: 1})>>
<<case "sinful">>
<<set _vignettes.push({text: "she helps a citizen get past her religious hangups through sex with her friendly neighborhood slut,", type: "rep", effect: 1})>>
<<case "advocate">>
<<set _vignettes.push({text: "she successfully convinces a wavering potential citizen that there's nothing wrong with banging a public slut,", type: "rep", effect: 1})>>
<</switch>>
<<switch $slaves[$i].sexualQuirk>>
<<case "gagfuck queen")>>
<<set _vignettes.push({text: "she earns extra gratitude from a citizen who's obsessed with gagfucks,", type: "rep", effect: 1})>>
<<case "painal queen")>>
<<set _vignettes.push({text: "she earns extra gratitude from a citizen who's obsessed with painal,", type: "rep", effect: 1})>>
<<case "strugglefuck queen")>>
<<set _vignettes.push({text: "she earns extra gratitude from a citizen who's obsessed with strugglefucking,", type: "rep", effect: 1})>>
<<case "tease")>>
<<set _vignettes.push({text: "she convinces a citizen who's never had sex with a street slut to patronize her with some truly inspired flirting,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "a few partygoers were so impressed with her provocative teasing that they left her sizeable tip,", type: "cash", effect: 1})>>
<<case "romantic")>>
<<set _vignettes.push({text: "a citizen becomes infatuated with her, since he's convinced she's infatuated with him,", type: "rep", effect: 1})>>
<<case "perverted")>>
<<set _vignettes.push({text: "she earns some momentary notoriety by engaging in a previously unheard-of sex act,", type: "rep", effect: 1})>>
<<case "caring")>>
<<set _vignettes.push({text: "she serves as an impromptu sounding board for a citizen having marital trouble,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "a citizen was so enamored with her kind and caring manner than he proposed to her and offered to take her away, and when she refused, he urged a sizable tip on her,", type: "cash", effect: 1})>>
<</switch>>
<<if ($slaves[$i].pitKills > 0)>>
<<set _vignettes.push({text: "she earns extra gratitude from a citizen obsessed with the fact that she's a killer,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].oralCount > 500)>>
<<set _vignettes.push({text: "a citizen into degradation becomes obsessed with driving her oral mileage as high as possible,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].analCount > 500) && ($slaves[$i].anus > 0)>>
<<set _vignettes.push({text: "a citizen into degradation becomes obsessed with driving her anal mileage as high as possible,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].vaginalCount > 500) && ($slaves[$i].vagina > 0)>>
<<set _vignettes.push({text: "a citizen into degradation becomes obsessed with driving her pussy mileage as high as possible,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
<<set _vignettes.push({text: "she really pushed herself to please a citizen with tastes that disgusted her,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].devotion < -50)>>
<<set _vignettes.push({text: "her fury at being sold for sex turned a citizen off before he could fuck her,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<set _vignettes.push({text: "she treasured a love token given to her by a citizen she fooled into thinking her affection was real,", type: "devotion", effect: -1})>>
<</if>>
<<if ($slaves[$i].trust > 95)>>
<<set _vignettes.push({text: "she really pushed herself to accept a citizen with tastes that frightened her,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].trust < -50)>>
<<set _vignettes.push({text: "her tearful terror at being forced to offer herself for sex turned a citizen off before he could fuck her,", type: "rep", effect: -1})>>
<</if>>
<<if $slaves[$i].livingRules == "luxurious">>
<<set _vignettes.push({text: "she got a truly perfect night's sleep, which put her in the right frame of mind for the whole day,", type: "rep", effect: 1})>>
<<elseif $slaves[$i].livingRules == "spare">>
<<set _vignettes.push({text: "she got a poor night's sleep in the noisy dormitory, which took the shine off her efforts for the whole day", type: "rep", effect: -1})>>
<</if>>
<<if $slaves[$i].releaseRules == "permissive" || $slaves[$i].releaseRules == "masturbation">>
<<set _vignettes.push({text: "a citizen asked if she masturbates, and then spent an hour jerking off as she described how,", type: "rep", effect: 1})>>
<<elseif $slaves[$i].releaseRules == "restrictive">>
<<set _vignettes.push({text: "a citizen asked if she masturbates, and seemed disappointed when she answered honestly,", type: "rep", effect: 0})>>
<<else>>
<<set _vignettes.push({text: "a closeted female citizen asked about her sex life with other slaves, and was enthralled by her answer,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].health > 80)>>
<<set _vignettes.push({text: "a potential citizen in the medical field was fascinated by her health, and spent almost as much time examining her as he did having sex with her,", type: "rep", effect: 1})>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
<<if ($slaves[$i].weight < 10)>>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen who misses girls without a spare tire around their middle,", type: "rep", effect: 0})>>
<<elseif ($slaves[$i].weight < 95)>>
<<set _vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she gains a lot more weight,", type: "rep", effect: 0})>>
<<else>>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen who loves them big and soft", type: "rep", effect: 0})>>
<</if>>
<<if ($slaves[$i].weight > 30)>>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen who enjoyed the way her middle jiggled as he fucked her,", type: "rep", effect: 0})>>
<</if>>
<<else>>
<<if ($slaves[$i].weight > 95)>>
<<set _vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she loses a lot of weight,", type: "rep", effect: 0})>>
<<elseif ($slaves[$i].weight > 30)>>
<<set _vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she loses some weight,", type: "rep", effect: 0})>>
<<elseif ($slaves[$i].weight <= -30)>>
<<set _vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she gains some weight,", type: "rep", effect: 0})>>
<<elseif ($slaves[$i].weight < -95)>>
<<set _vignettes.push({text: "a potential citizen told her that he's looking forward to patronizing her once she gains a lot of weight,", type: "rep", effect: 0})>>
<</if>>
<</if>>
<<if ($slaves[$i].drugs == "testicle enhancement")>>
<<set _vignettes.push({text: "she took it in public, with her copious ejaculation attracting more citizens,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set _vignettes.push({text: "she bloated a female citizen's belly with her copious ejaculate, leading her to recommend your slaves for girls that want to look pregnant without actually getting pregnant,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
<<set _vignettes.push({text: "her piteous begging for sex due to her extreme aphrodisiac dosage turned a citizen off,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].inflationType == "aphrodisiac")>>
<<set _vignettes.push({text: "her piteous begging for sex coupled with her bloated belly pleased a citizen who loves desperate sluts,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "her piteous begging for sex coupled with her bloated belly horrified a citizen who didn't realize how low a girl could stoop,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].addict > 50)>>
<<set _vignettes.push({text: "she zoned out badly due to a low point between aphrodisiac doses, disappointing a citizen,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].bellyPreg >= 10000) || ($slaves[$i].bellyImplant >= 10000)>>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen who likes to do nothing more than cuddle with her swollen belly,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "a night with guy who likes rough, hard sex with heavily pregnant girls took its toll on her", type: "health", effect: -1})>>
<</if>>
<<if ($slaves[$i].inflation > 1)>>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen who loved the way her belly sloshed and moved to his teasing,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she disgusted a citizen when his forceful fucking caused her to release her contained $slaves[$i].inflationType all over him,", type: "rep", effect: -2})>>
<</if>>
<<if ($slaves[$i].hormones > 0) && !canAchieveErection($slaves[$i])>>
<<if ($slaves[$i].dick > 0)>>
<<set _vignettes.push({text: "she disappointed a citizen who was sure she could get $slaves[$i].slaveName's cock erect,", type: "rep", effect: -1})>>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen who seems unthreatened by her soft dick,", type: "rep", effect: 1})>>
<</if>>
<<elseif ($slaves[$i].hormones < 0)>>
<<if ($slaves[$i].dick == 0)>>
<<set _vignettes.push({text: "she earned extra gratitude from a female citizen who adores the masculinity produced by $slaves[$i].slaveName's hormone regime,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].balls > 0) || canAchieveErection($slaves[$i])>>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen who likes to see his wife get fucked by a dickgirl whore,", type: "rep", effect: 1})>>
<<if ($slaves[$i].dick > 3)>>
<<set _vignettes.push({text: "she earned extra gratitude from a female citizen who likes big stiff cocks, and cannot lie,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she irritated a male citizen who brought his girlfriend with him by accidentally showing him up,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].balls > 3)>>
<<set _vignettes.push({text: "she disappoints a citizen who wants her to look like a natural girl, since her balls are too big to be hidden,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].vagina == 1)>>
<<set _vignettes.push({text: "she got extra attention from a citizen who really likes her, and wants to fuck her pussy as much as possible while it's still tight,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].vagina > 2)>>
<<set _vignettes.push({text: "she disappointed a citizen whose cock is just too small for her big cunt,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].anus == 1)>>
<<set _vignettes.push({text: "she got extra attention from a citizen who really likes her butthole, and wants to fuck it as much as possible while it's still tight,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].anus > 2)>>
<<set _vignettes.push({text: "she disappointed a citizen whose cock is just too small for her loose butthole,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].face > 40)>>
<<set _vignettes.push({text: "she lost a potential citizen who was so intimidated by her great beauty that he decided to find a homelier whore,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].face < -10)>>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen who lacks self-confidence, and is more comfortable with homely whores,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].physicalAge > 40)>>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen with serious mommy issues,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].lips > 70)>>
<<set _vignettes.push({text: "she earned extra gratitude from a citizen who likes to play with her lips nonsexually (don't ask),", type: "rep", effect: 1})>>
<</if>>
<<if (canTalk($slaves[$i]) == false)>>
<<set _vignettes.push({text: "she impressed a citizen who didn't know how relaxing a girl who can't talk could be,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].muscles > 95)>>
<<set _vignettes.push({text: "she impressed a citizen who was so eager to share workout plans with her that he almost forgot to have sex with her,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she gained extra gratitude from a female citizen who likes a girl who can bench-press her before and after they fuck,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she disappointed a citizen by accidentally revealing that she's considerably stronger than him,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].lactation > 0)>>
<<set _vignettes.push({text: "she provided fresh milk for the coffee served at a citizen's business meeting,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she provided fresh milk at a trendy arcology coffeehouse,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].amp == 1)>>
<<set _vignettes.push({text: "she disappointed a citizen who thought he'd enjoy fucking an amputee, but found it revolting,", type: "rep", effect: -1})>>
<<else>>
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels") && ($slaves[$i].shoes != "extreme heels") && ($slaves[$i].shoes != "boots")>>
<<set _vignettes.push({text: "she enticed a new patron who had never really considered buttsex before he saw her crawling along with her asshole vulnerable,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 1500)>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<set _vignettes.push({text: "a young citizen convinced her to jump rope so he could watch her massive natural breasts flop around,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<set _vignettes.push({text: "a wavering citizen who was disappointed that her pussy is unavailable decided to try her ass instead,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].fetish == "mindbroken")>>
<<set _vignettes.push({text: "a citizen really enjoyed being able to treat her however he liked without eliciting a reaction,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].intelligence <= -2)>>
<<set _vignettes.push({text: "a low-class citizen who had no business fucking her managed to trick her into fucking him anyway,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].face > 10)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].fetish == "buttslut")>>
<<set _vignettes.push({text: "a citizen was surprised by her penis, so she hid it and enjoyed the buttsex without touching it,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].analSkill >= 100)>>
<<set _vignettes.push({text: "a citizen was surprised by her penis, so she hid it and skillfully pretended to be a real girl,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<set _vignettes.push({text: "a citizen was surprised by her penis, so she hid it, but could barely tolerate anal without touching it", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].analSkill < 100)>>
<<if ($slaves[$i].anus > 2)>>
<<set _vignettes.push({text: "a pair of customers enticed by her beauty but disappointed by her loose butthole doubled up on her poor anus without mercy,", type: "health", effect: -1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 95)>>
<<if ($slaves[$i].fetish == "buttslut") || ($slaves[$i].fetish == "dom")>>
<<set _vignettes.push({text: "she showed off by forcing a slave in the stocks to eat her ass", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].fetish == "masochist")>>
<<set _vignettes.push({text: "she cooperated with a customer who wanted to whip her tits black and blue", type: "health", effect: -1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].health < 20)>>
<<set _vignettes.push({text: "she attracted the attention of a slaveowner alarmed by her poor health, and thought he seemed kind,", type: "devotion", effect: -1})>>
<</if>>
<<if ($slaves[$i].vaginalSkill >= 100)>>
<<set _vignettes.push({text: "she was brought in to apply her skills to a prominent citizen's virgin son,", type: "devotion", effect: 0})>>
<</if>>
<<if ($slaves[$i].analSkill < 100)>>
<<if ($slaves[$i].anus < 2)>>
<<set _vignettes.push({text: "a guy with a huge cock insisted on fucking her in her tight ass all night,", type: "health", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].relationship <= -2)>>
<<if ($slaves[$i].intelligence < 1)>>
<<set _vignettes.push({text: "she accidentally mentions how much she loves you during intercourse with a citizen who doesn't like to share,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].prestige > 0)>>
<<set _vignettes.push({text: "a college fraternity visiting the arcology for rush week invited her to a gangbang,", type: "rep", effect: 3})>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($slaves[$i].race == $arcologies[0].FSSupremacistRace)>>
<<set _vignettes.push({text: "she disappointed a citizen who couldn't bear to see a beautiful $arcologies[0].FSSupremacistRace be a public slut,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if ($slaves[$i].race == $arcologies[0].FSSubjugationistRace)>>
<<set _vignettes.push({text: "she had a bad time in general, since most of the citizens who used her didn't care about a $arcologies[0].FSSubjugationistRace prostitute's health or well-being,", type: "health", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if ($slaves[$i].visualAge > 35)>>
<<set _vignettes.push({text: "she gratified a citizen who wants to keep his MILF fetish in the closet,", type: "rep", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if ($slaves[$i].visualAge <= 20)>>
<<set _vignettes.push({text: "she gratified a citizen who wants to keep his fetish for young girls in the closet,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].dick < 3)>>
<<set _vignettes.push({text: "she gratified a citizen who is coming to terms with Gender Radicalism, and is unthreatened by her little penis,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if ($slaves[$i].visualAge > 25)>>
<<set _vignettes.push({text: "she gratified a citizen who thinks she resembles his ex-wife, who would never let him fuck her butt,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if ($slaves[$i].pregType > 1) && ($slaves[$i].pregKnown > 1) && ($slaves[$i].belly >= 10000)>>
<<set _vignettes.push({text: "she gratified a citizen who enjoys the feeling of a womb filled with more than a single child,", type: "rep", effect: 1})>>
<</if>>
<<elseif $arcologies[0].Restart != "unset">>
<<if canGetPregnant($slaves[$i])>>
<<set _vignettes.push({text: "she gratified a citizen who misses the risk of getting a girl pregnant,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].intelligence > 1)>>
<<set _vignettes.push({text: "she gratified a citizen who likes to chat with intelligent prostitutes as they fuck her,", type: "rep", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 2)>>
<<set _vignettes.push({text: "she gratified a citizen who prefers girls with high-pitched screams,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if ($slaves[$i].boobsImplant > 0)>>
<<set _vignettes.push({text: "she gratified a citizen who wants to keep his fetish for breast implants in the closet,", type: "rep", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if ($slaves[$i].boobsImplant == 0)>>
<<set _vignettes.push({text: "she gratified a citizen who wants to keep his fetish for natural breasts in the closet,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if ($slaves[$i].voice > 2)>>
<<set _vignettes.push({text: "she gratified a citizen who loves her high-pitched squeals of pleasure,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].boobs > 800)>>
<<set _vignettes.push({text: "she was publicly mocked as an ugly fat cow with dangling udders,", type: "rep", effect: -1})>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].boobs < 300)>>
<<set _vignettes.push({text: "she gratified a citizen who wants to keep his fetish for flat chested girls in the closet,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if ($slaves[$i].lactation == 0)>>
<<set _vignettes.push({text: "she disappointed a citizen who could not understand why nothing was coming out of her nipples when he sucked on them,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if ($slaves[$i].muscles <= 95)>>
<<set _vignettes.push({text: "she disappointed a citizen who could barely believe that she wasn't capable of holding herself in a handstand,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if ($slaves[$i].behavioralFlaw == "devout")>>
<<set _vignettes.push({text: "she gratified a citizen who desperately wants his cock to be the one that converts her,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if ($slaves[$i].race == "white")>>
<<if ($slaves[$i].height >= 185)>>
<<set _vignettes.push({text: "she gratified a citizen who thought her appearance worthy of a lusty northern barbarian,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSAztecRevivalist != "unset">>
<<if ($slaves[$i].devotion > 75)>>
<<if ($slaves[$i].intelligence >= 2)>>
<<set _vignettes.push({text: "she indulged a citizen by following a fertility ritual completely,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set _vignettes.push({text: "she got extra attention from a group of citizens competing to get off with whores of each of the arcology's ethnic groups in the least time,", type: "rep", effect: 1})>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].face > 40)>>
<<if ($slaves[$i].intelligence > 1)>>
<<set _vignettes.push({text: "she gratified a citizen who wished to do nothing more than converse with a beautiful and intelligent girl,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if ($slaves[$i].entertainSkill >= 100)>>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 0)>>
<<if ($slaves[$i].accent < 2)>>
<<set _vignettes.push({text: "she gratified a citizen who prefers prostitutes who can tell lovely stories,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _vignettes.push({text: "one of the companies with an office in your arcology brought her in for a team-building bukkake party for its employees,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "a man dragged his crying wife along so she could watch him fuck a public slut,", type: "rep", effect: 0})>>
<<set _vignettes.push({text: "a woman dragged her angry husband along so he could watch her get eaten out by a public slut,", type: "rep", effect: 0})>>
<<set _vignettes.push({text: "she went to sleep after having sex with strangers all day, and had a dream about you loving her,", type: "devotion", effect: 1})>>
<<set _vignettes.push({text: "she went to sleep after having sex with strangers all day, and had a dream about you letting a citizen hurt her,", type: "devotion", effect: -1})>>
<<set _vignettes.push({text: "she went to sleep after having sex with strangers all day, and had a dream about you protecting her from a mean citizen,", type: "trust", effect: 1})>>
<<set _vignettes.push({text: "she went to sleep after having sex with strangers all day, and had a dream about you selling her for good,", type: "trust", effect: -1})>>
<<set _vignette = _vignettes.random()>>
__This week__ _vignette.text
<<if (_vignette.type == "cash")>>
<<if (_vignette.effect > 0)>>
@@.yellowgreen;making you an extra ¤<<print Math.trunc($FResult*_vignette.effect)>>.@@
<<elseif (_vignette.effect < 0)>>
@@.red;losing you ¤<<print Math.abs(Math.trunc($FResult*_vignette.effect))>>.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $cash += Math.trunc($FResult*_vignette.effect)>>
<<set _incomeStats.rep += Math.trunc($FResult*_vignette.effect)>>
<<elseif (_vignette.type == "devotion")>>
<<if (_vignette.effect > 0)>>
<<if $slaves[$i].devotion > 50>>
@@.hotpink;increasing her devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.hotpink;increasing her acceptance of you.@@
<<elseif $slaves[$i].devotion >= -50>>
@@.hotpink;reducing her dislike of you.@@
<<else>>
@@.hotpink;reducing her hatred of you.@@
<</if>>
<<elseif (_vignette.effect < 0)>>
<<if $slaves[$i].devotion > 50>>
@@.mediumorchid;reducing her devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.mediumorchid;reducing her acceptance of you.@@
<<elseif $slaves[$i].devotion >= -50>>
@@.mediumorchid;increasing her dislike of you.@@
<<else>>
@@.mediumorchid;increasing her hatred of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].devotion += 1*_vignette.effect>>
<<elseif (_vignette.type == "trust")>>
<<if (_vignette.effect > 0)>>
<<if $slaves[$i].trust > 20>>
@@.mediumaquamarine;increasing her trust in you.@@
<<elseif $slaves[$i].trust >= -50>>
@@.mediumaquamarine;reducing her fear of you.@@
<<else>>
@@.mediumaquamarine;reducing her terror of you.@@
<</if>>
<<elseif (_vignette.effect < 0)>>
<<if $slaves[$i].trust > 20>>
@@.gold;reducing her trust in you.@@
<<elseif $slaves[$i].trust > -20>>
@@.gold;increasing her fear of you.@@
<<else>>
@@.gold;increasing her terror of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].trust += 1*_vignette.effect>>
<<elseif (_vignette.type == "health")>>
<<if (_vignette.effect > 0)>>
@@.green;improving her health.@@
<<elseif (_vignette.effect < 0)>>
@@.red;affecting her health.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].health += 2*_vignette.effect>>
<<else>>
<<if (_vignette.effect > 0)>>
@@.green;gaining you a bit of reputation.@@
<<elseif (_vignette.effect < 0)>>
@@.red;losing you a bit of reputation.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $rep += Math.trunc($FResult*_vignette.effect*0.1)>>
<<set _incomeStats.income += Math.trunc($FResult*_vignette.effect*0.1)>>
<</if>>
<</if>> /* CLOSES VIGNETTES */
<<if $slaves[$i].energy > 40 && $slaves[$i].energy < 95>>
Being used sexually all week @@.lime;increases her sex drive.@@
<<set $slaves[$i].energy += 1>>
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 && canDoVaginal($slaves[$i])>>
She notices her @@.orange;belly has swollen@@ from all the vaginal sex she had throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/saServeThePublic.tw
|
tw
|
mit
| 91,762 |
:: SA serve your other slaves [nobr]
<<set _oralUse = 0, _analUse = 0, _vaginalUse = 0, _mammaryUse = 0, _penetrativeUse = 0>>
<<set $domSlave = 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].subTarget == $slaves[$j].ID>>
<<set $domSlave = $slaves[$j]>>
<<break>>
<</if>>
<</for>>
<<if $domSlave == 0>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].trust >= -20>>
is forced to serve your other slaves' sexual needs by constant punishment. Being castigated and raped @@.gold;frightens her into obedience.@@
<<set $slaves[$i].trust -= 5>>
<<if $slaves[$i].sexualQuirk == "strugglefuck queen">>
She secretly likes being raped @@.hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "gagfuck queen">>
She secretly enjoys the oral abuse @@.hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "painal queen">>
She secretly gets off on assrape @@.hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<<else>>
is forced to serve your other slaves' sexual needs by her fear. Being used on pain of punishment @@.hotpink;habituates her to subservience@@ and @@.gold;keeps her fearful.@@
<<set $slaves[$i].trust -= 2>>
<<set $slaves[$i].devotion += 2>>
<<if $slaves[$i].sexualQuirk == "strugglefuck queen">>
She privately likes being abused @@.hotpink;and accepts it.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "gagfuck queen">>
She privately likes being an oral toy and @@.hotpink;and accepts it.@@
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "painal queen">>
She privately likes being an anal toy @@.hotpink;and accepts it.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<else>>
obediently serves your other slaves' sexual needs. Being used as a sexual outlet for everyone @@.hotpink;keeps her in a good frame of mind.@@
<<set $slaves[$i].trust += 2>>
<<if $slaves[$i].sexualQuirk == "strugglefuck queen">>
She @@.hotpink;openly enjoys@@ how other slaves can take whatever they want from her.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "gagfuck queen">>
She @@.hotpink;openly enjoys@@ how other slaves can order her to lick, suck or blow anything at all.
<<set $slaves[$i].devotion += 1>>
<<elseif $slaves[$i].sexualQuirk == "painal queen">>
She @@.hotpink;openly enjoys@@ how other slaves can shove anything up her butt without asking first.
<</if>>
<</if>>
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels")>>
<<if ($slaves[$i].shoes != "boots")>>
<<if ($slaves[$i].shoes != "extreme heels")>>
Since she's forced to crawl around, she's especially vulnerable.
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
is serving ''$domSlave.slaveName'' this week.
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels")>>
<<if ($slaves[$i].shoes != "boots")>>
<<if ($slaves[$i].shoes != "extreme heels")>>
Since $slaves[$i].slaveName cannot stand, $domSlave.slaveName has no trouble taking whatever she wants from her.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].anus == 0) && ($slaves[$i].vagina == 0)>>
Of course, she respects $slaves[$i].slaveName's virgin holes and does not penetrate her.
<<elseif ($slaves[$i].anus == 0)>>
Of course, she respects $slaves[$i].slaveName's anal virginity and does not penetrate her there.
<<elseif ($slaves[$i].vagina == 0)>>
Of course, she respects $slaves[$i].slaveName's virginity and does not penetrate her pussy.
<</if>>
<<if canPenetrate($slaves[$i]) && ($domSlave.fetishKnown == 1) && canDoAnal($domSlave) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "buttslut")>>
<<if ($slaves[$i].devotion < -20)>>
Since $domSlave.slaveName loves anal, $slaves[$i].slaveName finds herself forced to use her stiff prick to please $domSlave.slaveName's insatiable ass. She spends the week trying to avoid $domSlave.slaveName, because $domSlave.slaveName won't stop forcing her to get her <<if $seeRace == 1>>$slaves[$i].race <</if>>dick hard so $domSlave.slaveName can ride her <<if $seeRace == 1>>$domSlave.race <</if>>butt up and down on it. @@.hotpink;$domSlave.slaveName enjoys having her own personal cock for the week,@@ even if it does have to be persuaded.
<<elseif ($slaves[$i].devotion <= 50)>>
Since $domSlave.slaveName loves anal, $slaves[$i].slaveName finds herself constantly asked to use her stiff prick to please $domSlave.slaveName's insatiable ass. She spends the week desperately trying to keep herself hard, because $domSlave.slaveName constantly expects her <<if $seeRace == 1>>$slaves[$i].race <</if>>dick to be hard so $domSlave.slaveName can ride her <<if $seeRace == 1>>$domSlave.race <</if>>butt up and down on it. @@.hotpink;$domSlave.slaveName enjoys having her own personal cock for the week.@@
<<else>>
$domSlave.slaveName loves anal and $slaves[$i].slaveName has a stiff prick. The two of them have good fun together. <<if $domSlave.amp != 1>>$domSlave.slaveName pulls her anal girltoy into bathrooms and corners constantly<<else>>$domSlave.slaveName has her anal girltoy hold $domSlave.slaveName's limbless torso<</if>> so she can ride that <<if $seeRace == 1>>$slaves[$i].race <</if>>dick with her <<if $seeRace == 1>>$domSlave.race <</if>>butt. @@.hotpink;$domSlave.slaveName enjoys a week of constant butt loving.@@
<</if>>
<<set _penetrativeUse = random(9,12)>>
<<set $domSlave.analCount += _penetrativeUse, $analTotal += _penetrativeUse>>
<<elseif ($slaves[$i].devotion > -20) && canPenetrate($slaves[$i]) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && canDoAnal($domSlave) && ($domSlave.fetish == "submissive") && ($domSlave.anus > 0)>>
$domSlave.slaveName loves to submit, and tells $slaves[$i].slaveName to fuck her; when $slaves[$i].slaveName asks how, $domSlave.slaveName tells her to take charge. $domSlave.slaveName finds herself with her face pushed firmly into her bedsheets and her <<if $seeRace == 1>>$domSlave.race <</if>> ass accommodating $slaves[$i].slaveName's eager <<if $seeRace == 1>>$slaves[$i].race <</if>>cock. Afterward, $domSlave.slaveName lavishes kisses on her satisfactory top. $domSlave.slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though she's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ being expected to fuck a willing asshole.
<<set _penetrativeUse = random(9,12)>>
<<set $domSlave.analCount += _penetrativeUse, $analTotal += _penetrativeUse>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && ($slaves[$i].clit > 0) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "submissive")>>
$domSlave.slaveName loves to submit, and tells $slaves[$i].slaveName to fuck her; when $slaves[$i].slaveName asks how, $domSlave.slaveName tells her to take charge. $domSlave.slaveName finds herself with her back pushed firmly into her bedsheets and $slaves[$i].slaveName's quickly hardening clit being pushed eagerly into her mouth. Afterward, $domSlave.slaveName lavishes kisses on her satisfactory top. $domSlave.slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though she's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind@@ constant oral attention.
<<set _penetrativeUse = random(9,12)>>
<<set $domSlave.oralCount += _penetrativeUse, $oralTotal += _penetrativeUse>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && canWalk($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && canDoAnal($domSlave) && ($domSlave.fetish == "submissive") && ($domSlave.anus > 0)>>
$domSlave.slaveName loves to submit, and tells $slaves[$i].slaveName to fuck her; when $slaves[$i].slaveName asks how, $domSlave.slaveName tells her to take charge. $domSlave.slaveName finds herself with her face pushed firmly into her bedsheets and her <<if $seeRace == 1>>$domSlave.race <</if>> ass accommodating $slaves[$i].slaveName's thrusting <<if $seeRace == 1>>$slaves[$i].race <</if>>fingers. Afterward, $domSlave.slaveName lavishes kisses on her satisfactory top. $domSlave.slaveName @@.hotpink;enjoys a week of constant submission,@@ and even though she's technically being used, $slaves[$i].slaveName @@.hotpink;doesn't mind the fun.@@
<<set _penetrativeUse = random(9,12)>>
<<set $domSlave.analCount += _penetrativeUse, $analTotal += _penetrativeUse>>
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion >= -20) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "dom") && canWalk($domSlave)>>
$domSlave.slaveName loves to dominate, and the first indication $slaves[$i].slaveName gets of what she's in for this week is when $domSlave.slaveName ambushes her in the dormitory, tackles her from behind, and hogties her with sheets. $slaves[$i].slaveName wriggles a little but doesn't really start to attempt escape until $domSlave.slaveName begins to carefully tease her <<if $seeRace == 1>>$slaves[$i].race <</if>><<if $slaves[$i].dick == 0>>clit<<else>>dickhead<</if>>, edging her right up to the point of orgasm and making her beg. It's a long but @@.hotpink;obedience-building@@ week for $slaves[$i].slaveName, and $domSlave.slaveName certainly @@.hotpink;enjoys her toy.@@
<<set $slaves[$i].devotion += 1>>
<<if $slaves[$i].need>>
<<if $slaves[$i].fetishKnown>>
<<if $slaves[$i].fetish == "submissive" || $slaves[$i].fetish == "masochist">>
$slaves[$i].slaveName needs this kind of treatment to be sexually satisfied; this week, her desire for abuse is sated.
<<set $slaves[$i].need = 0>>
<</if>>
<</if>>
<</if>>
<<elseif ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "sadist") && canWalk($domSlave)>>
$domSlave.slaveName loves to inflict pain, and the first indication $slaves[$i].slaveName gets of what she's in for this week is when $domSlave.slaveName ambushes her in the dormitory, tackles her from behind, and hogties her with sheets. <<if canTalk($domSlave)>>$domSlave.slaveName bends close to the immobilized $slaves[$i].slaveName's ear and whispers to her that she might as well scream.<<else>>$domSlave.slaveName carefully uses gestures to communicate to her that she might as well scream.<</if>> $slaves[$i].slaveName's struggles to escape become desperate at this, and more desperate still when the week's first @@.red;beating@@ starts. Later, she tries going limp and unresistant, but that just makes the annoyed $domSlave.slaveName beat her pain slave all the harder until she gets a reaction again. It's a long and @@.hotpink;will breaking@@ week for $slaves[$i].slaveName, and $domSlave.slaveName certainly @@.hotpink;enjoys torturing her toy.@@
<<set $slaves[$i].devotion += 1>>
<<set $slaves[$i].health -= 3>>
<<if $slaves[$i].need>>
<<if $slaves[$i].fetishKnown>>
<<if $slaves[$i].fetish == "submissive" || $slaves[$i].fetish == "masochist">>
$slaves[$i].slaveName needs this kind of treatment to be sexually satisfied; this week, her desire for abuse is sated.
<<set $slaves[$i].need = 0>>
<</if>>
<</if>>
<</if>>
<<elseif ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "boobs") && ($domSlave.lactation > 0)>>
<<if ($slaves[$i].devotion < -20)>>
Since $domSlave.slaveName loves giving milk, $slaves[$i].slaveName finds herself forced to nurse. She spends the week trying to avoid guzzling down milk from $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>nipples with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth, but $domSlave.slaveName insists. @@.hotpink;$domSlave.slaveName enjoys being able to force $slaves[$i].slaveName to drink from her.@@
<<elseif ($slaves[$i].devotion <= 50)>>
Since $domSlave.slaveName loves giving milk, $slaves[$i].slaveName finds herself constantly nursing. She spends the week obediently taking milk from $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>nipples with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth, to $domSlave.slaveName's motherly satisfaction. @@.hotpink;$domSlave.slaveName enjoys having $slaves[$i].slaveName to drink from her whenever she feels overfull.@@
<<else>>
Since $domSlave.slaveName loves giving milk, $slaves[$i].slaveName constantly nurses from her. She spends the week happily taking milk from $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>nipples with her hungry <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth, to $domSlave.slaveName's motherly delight. @@.hotpink;$domSlave.slaveName loves having $slaves[$i].slaveName to feed and fill.@@
<</if>>
<<set _oralUse = random(9,12)>>
<<set $domSlave.mammaryCount += _oralUse, $mammaryTotal += _oralUse>>
<<elseif canWalk($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "boobs")>>
<<if ($slaves[$i].devotion < -20)>>
Since $domSlave.slaveName loves having her breasts attended to, $slaves[$i].slaveName finds herself forced to knead, massage, and even suck. She spends the week trying to avoid servicing $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>breasts with her <<if $seeRace == 1>>$slaves[$i].race <</if>>hands, but $domSlave.slaveName insists. @@.hotpink;$domSlave.slaveName enjoys being able to force $slaves[$i].slaveName to see to her tits.@@
<<elseif ($slaves[$i].devotion <= 50)>>
Since $domSlave.slaveName loves having her breasts attended to, $slaves[$i].slaveName finds herself kneading, massaging, and even sucking. She spends the week obediently servicing $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>breasts with her <<if $seeRace == 1>>$slaves[$i].race <</if>>hands, to $domSlave.slaveName's languorous pleasure. @@.hotpink;$domSlave.slaveName enjoys having $slaves[$i].slaveName to see to her tits.@@
<<else>>
Since $domSlave.slaveName loves having her breasts attended to, $slaves[$i].slaveName pampers her breasts shamelessly. She spends the week devotedly massaging $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>breasts with her <<if $seeRace == 1>>$slaves[$i].race <</if>>hands, sucking lovingly at her nipples, and caring for everything with lotions and oils. They sleep together so that $slaves[$i].slaveName can hold her boobs as she goes to sleep, which sometimes results in less sleep for both as the $domSlave.slaveName keeps them at breast play into the night. @@.hotpink;$domSlave.slaveName enjoys having $slaves[$i].slaveName to see to her tits.@@
<</if>>
<<set _oralUse = random(9,12)>>
<<set $domSlave.mammaryCount += _oralUse, $mammaryTotal += _oralUse>>
<<elseif canDoAnal($domSlave) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "buttslut")>>
<<if ($slaves[$i].devotion < -20)>>
Since $domSlave.slaveName loves anal, $slaves[$i].slaveName finds herself forced to give analingus on command. She spends the week trying to avoid servicing $domSlave.slaveName's insatiable <<if $seeRace == 1>>$domSlave.race <</if>>ass with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth, but $domSlave.slaveName insists. @@.hotpink;$domSlave.slaveName enjoys being able to force $slaves[$i].slaveName to service her butt.@@
<<elseif ($slaves[$i].devotion <= 50)>>
Since $domSlave.slaveName loves anal, $slaves[$i].slaveName finds herself giving analingus on command. She spends the week servicing $domSlave.slaveName's insatiable <<if $seeRace == 1>>$domSlave.race <</if>>ass with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth. @@.hotpink;$domSlave.slaveName enjoys having her ass pleasured whenever she wants it.@@
<<else>>
Since $domSlave.slaveName loves anal play, $slaves[$i].slaveName lavishes attention on her butt. She spends the week servicing $domSlave.slaveName's insatiable <<if $seeRace == 1>>$domSlave.race <</if>>ass with her <<if $seeRace == 1>>$slaves[$i].race <</if>>mouth. @@.hotpink;$domSlave.slaveName enjoys having an enthusiastic anal playmate.@@
<</if>>
<<set _oralUse = random(9,12)>>
<<set $domSlave.analCount += _oralUse, $analTotal += _oralUse>>
<<elseif ($slaves[$i].dick > 0) && !canAchieveErection($slaves[$i]) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "cumslut")>>
Since $domSlave.slaveName loves cum, and $slaves[$i].slaveName has a dick, $domSlave.slaveName has her own private semen dispenser, even if it's rather limp. $domSlave.slaveName sometimes gets tired of having to work hard for cum, so she spends the week making $slaves[$i].slaveName painstakingly bring her flaccid dick almost to orgasm before $domSlave.slaveName wraps her <<if $seeRace == 1>>$domSlave.race <</if>>lips around $slaves[$i].slaveName's <<if $seeRace == 1>>$slaves[$i].race <</if>>soft dickhead to suck down the cum. @@.hotpink;$domSlave.slaveName enjoys having a servile dick on demand.@@
<<set _penetrativeUse = random(9,12)>>
<<set $domSlave.oralCount += _penetrativeUse, $oralTotal += _penetrativeUse>>
<<elseif ($slaves[$i].dick > 0) && ($slaves[$i].balls != 0) && ($domSlave.fetishKnown == 1) && ($domSlave.fetishStrength > 60) && ($domSlave.fetish == "cumslut")>>
Since $domSlave.slaveName loves cum, and $slaves[$i].slaveName has a dick, $domSlave.slaveName has her own private semen dispenser. $domSlave.slaveName sometimes gets tired of having to work hard for cum, so she spends the week stimulating poor $slaves[$i].slaveName's prostate to force her to climax so $domSlave.slaveName can wrap her <<if $seeRace == 1>>$domSlave.race <</if>>lips around $slaves[$i].slaveName's <<if $seeRace == 1>>$slaves[$i].race <</if>>dickhead to suck down her cum. @@.hotpink;$domSlave.slaveName enjoys having a servile dick on demand.@@
<<set _penetrativeUse = random(9,12)>>
<<set $domSlave.oralCount += _penetrativeUse, $oralTotal += _penetrativeUse>>
<<elseif ($domSlave.energy > 95)>>
<<if ($slaves[$i].devotion < -20)>>
Since $domSlave.slaveName loves to fuck, $slaves[$i].slaveName spends the week getting fucked. $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>body atop $slaves[$i].slaveName's resisting <<if $seeRace == 1>>$slaves[$i].race <</if>>form is a frequent sight as $domSlave.slaveName takes her pleasure. @@.hotpink;$domSlave.slaveName enjoys being able to use $slaves[$i].slaveName.@@
<<elseif ($slaves[$i].devotion <= 50)>>
Since $domSlave.slaveName loves to fuck, $slaves[$i].slaveName spends the week getting fucked. $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>body atop $slaves[$i].slaveName's compliant <<if $seeRace == 1>>$slaves[$i].race <</if>>form is a frequent sight as $domSlave.slaveName takes her pleasure. @@.hotpink;$domSlave.slaveName enjoys being able to use $slaves[$i].slaveName.@@
<<else>>
Since $domSlave.slaveName loves to fuck, $slaves[$i].slaveName spends the week getting fucked. $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>body atop $slaves[$i].slaveName's enthusiastic <<if $seeRace == 1>>$slaves[$i].race <</if>>form is a frequent sight as the two of them share pleasure. @@.hotpink;$domSlave.slaveName enjoys having an extra outlet for her sexual needs.@@
<</if>>
<<set _oralUse = random(9,12)>>
<<set $domSlave.oralCount += _oralUse, $oralTotal += _oralUse>>
<<elseif ($domSlave.dick > 0) && canPenetrate($domSlave)>>
<<if ($slaves[$i].devotion < -20)>>
$domSlave.slaveName doesn't get to use her still-functional cock as much as she would like; it often stands stiff and untended while she's being used. Not this week: $slaves[$i].slaveName spends the week with $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>dick between her <<if $seeRace == 1>>$slaves[$i].race <</if>>lips, whenever she feels like forcing it into $slaves[$i].slaveName's unwilling mouth. @@.hotpink;$domSlave.slaveName loves having someone to facefuck whenever she wants.@@
<<elseif ($slaves[$i].devotion <= 50)>>
$domSlave.slaveName doesn't get to use her still-functional cock as much as she would like; it often stands stiff and untended while she's being used. Not this week: $slaves[$i].slaveName spends the week with $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>dick between her <<if $seeRace == 1>>$slaves[$i].race <</if>>lips, whenever she feels like putting it into $slaves[$i].slaveName's compliant mouth. @@.hotpink;$domSlave.slaveName loves having someone to suck her off at last.@@
<<else>>
$domSlave.slaveName doesn't get to use her still-functional cock as much as she would like; it often stands stiff and untended while she's being used. Not this week: $slaves[$i].slaveName spends the week with $domSlave.slaveName's <<if $seeRace == 1>>$domSlave.race <</if>>dick between her <<if $seeRace == 1>>$slaves[$i].race <</if>>lips, whenever she feels like receiving an enthusiastic blowjob. @@.hotpink;$domSlave.slaveName loves having someone to tend to her prick at last.@@
<</if>>
<<set _oralUse = random(9,12)>>
<<set $domSlave.penetrativeCount += _oralUse, $penetrativeTotal += _oralUse>>
<<elseif canWalk($domSlave) && ($domSlave.attrXX > 85)>>
<<if ($slaves[$i].devotion < -20)>>
Since $domSlave.slaveName loves girls, $slaves[$i].slaveName finds herself groped, fingered, and toyed with. She spends the week trying to avoid $domSlave.slaveName's playful <<if $seeRace == 1>>$domSlave.race <</if>>hands, but they rove across her <<if $seeRace == 1>>$slaves[$i].race <</if>>body anyway. @@.hotpink;$domSlave.slaveName enjoys having a nice little toy right at hand,@@ even if she does have to be forced.
<<elseif ($slaves[$i].devotion <= 50)>>
Since $domSlave.slaveName loves girls, $slaves[$i].slaveName finds herself groped, fingered, and toyed with. She spends the week accepting the attention of $domSlave.slaveName's playful <<if $seeRace == 1>>$domSlave.race <</if>>hands. They rove across her <<if $seeRace == 1>>$slaves[$i].race <</if>>body, eliciting embarrassed arousal. @@.hotpink;$domSlave.slaveName enjoys having a nice little toy right at hand,@@ even if she is a little hesitant.
<<else>>
Since $domSlave.slaveName loves girls, $slaves[$i].slaveName finds herself with a frank and open lover for the week. She spends the week accepting the attention of $domSlave.slaveName's adoring <<if $seeRace == 1>>$domSlave.race <</if>>hands. They rove across her <<if $seeRace == 1>>$slaves[$i].race <</if>>body, knowing just where to touch and where to press. @@.hotpink;$domSlave.slaveName enjoys having a compliant girlfriend,@@ and they spend as much time together as they can.
<</if>>
<<set _oralUse = random(9,12)>>
<<set $domSlave.oralCount += _oralUse, $oralTotal += _oralUse>>
<<elseif ($slaves[$i].devotion < -20) && ($slaves[$i].dick > 0) && canWalk($domSlave) && ($domSlave.attrXY > 85)>>
<<if canPenetrate($slaves[$i])>>
<<if ($slaves[$i].devotion < -20)>>
Since $domSlave.slaveName loves hard cocks, $slaves[$i].slaveName finds herself forced to get hard and fuck. She spends the week trying to avoid $domSlave.slaveName's constant demands. @@.hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ even if it does have to be forced to stand up for her.
<<elseif ($slaves[$i].devotion <= 50)>>
Since $domSlave.slaveName loves hard cocks, $slaves[$i].slaveName finds herself required to get hard and fuck constantly. She spends the week doing her best to satisfy $domSlave.slaveName's constant demands. @@.hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ and won't leave it alone.
<<else>>
Since $domSlave.slaveName loves hard cocks, $slaves[$i].slaveName finds herself asked to get hard and fuck constantly. She spends the week doing her best to satisfy $domSlave.slaveName's constant demands. @@.hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ and won't leave it alone.
<</if>>
<<else>>
<<if ($slaves[$i].devotion < -20)>>
Since $domSlave.slaveName loves cocks, even soft ones, $slaves[$i].slaveName finds herself being sucked, groped, and cruelly taunted for her impotence. She spends the week trying to avoid $domSlave.slaveName's abuse of her poor useless penis. @@.hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ even if it's only good for taunting and torture.
<<elseif ($slaves[$i].devotion <= 50)>>
Since $domSlave.slaveName loves cocks, even soft ones, $slaves[$i].slaveName finds herself being sucked, groped, and toyed with. She spends the week complying with $domSlave.slaveName's amusements. @@.hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ even if it's only good as a soft toy.
<<else>>
Since $domSlave.slaveName loves cocks, even soft ones, $slaves[$i].slaveName finds herself being sucked, groped, and played with until she comes. She spends the week enjoying with $domSlave.slaveName's little games. @@.hotpink;$domSlave.slaveName enjoys having a nice dick right at hand,@@ even if it's only good as a soft, dripping toy.
<</if>>
<</if>>
<<set _penetrativeUse = random(9,12)>>
<<set $domSlave.oralCount += _penetrativeUse, $oralTotal += _penetrativeUse>>
<<elseif !canWalk($slaves[$i])>>
$domSlave.slaveName doesn't have any special desires, so she simply uses the helpless $slaves[$i].slaveName for comfort and convenience. $slaves[$i].slaveName finds her helpless <<if $seeRace == 1>>$slaves[$i].race <</if>>torso being used as a bath toy, a bedwarmer, and for sexual convenience. @@.hotpink;$domSlave.slaveName enjoys the ease and companionship.@@
<<set _oralUse = random(9,12)>>
<<set $domSlave.oralCount += _oralUse, $oralTotal += _oralUse>>
<<else>>
$domSlave.slaveName doesn't have any special desires $slaves[$i].slaveName can satisfy, so she simply uses $slaves[$i].slaveName for comfort and convenience. $slaves[$i].slaveName washes her superior's <<if $seeRace == 1>>$domSlave.race <</if>>body thoroughly and uses her own <<if $seeRace == 1>>$slaves[$i].race <</if>>body to warm $domSlave.slaveName's bed at night. @@.hotpink;$domSlave.slaveName enjoys the ease and companionship.@@
<<set _oralUse = random(9,12)>>
<<set $domSlave.oralCount += _oralUse, $oralTotal += _oralUse>>
<</if>>
<<set $slaves[$i].oralCount += _oralUse, $oralTotal += _oralUse>>
<<set $slaves[$i].analCount += _analUse, $analTotal += _analUse>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<set $slaves[$i].mammaryCount += _mammaryUse, $mammaryTotal += _mammaryUse>>
<<set $slaves[$i].penetrativeCount += _penetrativeUse, $mammaryTotal += _penetrativeUse>>
<<set _cervixPump = _vaginalUse>>
<<if $slaves[$i].need>>
<<if $slaves[$i].fetishKnown>>
<<switch $slaves[$i].fetish>>
<<case "submissive" "masochist">>
<<if _analUse+_vaginalUse > 0>>
Being someone's submissive toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "dom" "sadist">>
<<if _penetrativeUse > 0>>
Getting to be on top is precious, and it really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "cumslut">>
<<if _oralUse > 0>>
Being someone's oral toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "buttslut">>
<<if _analUse > 0>>
Having her butthole serve as someone's toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<case "pregnancy">>
<<if $slaves[$i].mpreg == 0>>
<<if _vaginalUse > 0>>
Having her pussy serve as someone's toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<<else>>
<<if _analUse > 0>>
Having her ass serve as someone's toy really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</if>>
<</if>>
<<case "humiliation">>
Having all the other slaves see her in such a humiliating role really satisfies $slaves[$i].slaveName.
<<set $slaves[$i].need = 0>>
<</switch>>
<</if>>
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 && canDoVaginal($slaves[$i])>>
She notices her @@.orange;belly has swollen@@ from all the vaginal sex she had throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
<<set $domSlave.devotion += 4, $domSlave.need = 0>>
<<if $domSlave.health < 40>>
@@.green;$domSlave.slaveName's health improves@@ with $slaves[$i].slaveName to serve her and help with some of her harder duties.
<<set $domSlave.health += 10>>
<</if>>
<<if $slaves[$i].devotion <= 20>>
<<if $slaves[$i].trust >= -20>>
$slaves[$i].slaveName @@.gold;is further habituated to subservience@@ by $domSlave.slaveName.
<<set $slaves[$i].trust -= 5>>
<<if $slaves[$i].sexualQuirk == "strugglefuck queen">>
Secretly, though, $slaves[$i].slaveName gets off on being raped, @@.hotpink;and wants more.@@
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<</if>>
<<if $domSlave.dick > 0>>
<<if $slaves[$i].behavioralFlaw == "hates men">>
<<if $slaves[$i].devotion > 20>>
Spending so much time in close proximity to a slave with a dick @@.green;reconciles her to getting fucked by them.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<</if>>
<<if $domSlave.vagina != -1>>
<<if $slaves[$i].behavioralFlaw == "hates women">>
<<if $slaves[$i].devotion > 20>>
Spending so much time in close proximity to a slave with a pussy @@.green;reconciles her to sex with girls.@@
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].relationship == 0>>
<<if $slaves[$i].rivalryTarget != $domSlave.ID>>
<<if $slaves[$i].devotion >= 10>>
<<if $domSlave.relationship == 0>>
<<if random(1,100) > 50>>
$slaves[$i].slaveName and $domSlave.slaveName enjoy spending time together and @@.lightgreen;strike up a friendship.@@
<<set $domSlave.relationship = 1>>
<<set $domSlave.relationshipTarget = $slaves[$i].ID>>
<<set $slaves[$i].relationship = 1>>
<<set $slaves[$i].relationshipTarget = $domSlave.ID>>
<<else>>
$slaves[$i].slaveName and $domSlave.slaveName find they enjoy their sexual relationship and @@.lightgreen;become friends with benefits.@@
<<set $domSlave.relationship = 3>>
<<set $domSlave.relationshipTarget = $slaves[$i].ID>>
<<set $slaves[$i].relationship = 3>>
<<set $slaves[$i].relationshipTarget = $domSlave.ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $slaves[$i].relationship > 0>>
<<if $slaves[$i].relationshipTarget == $domSlave.ID>>
<<if $slaves[$i].devotion >= -20>>
$slaves[$i].slaveName likes getting fucked by $domSlave.slaveName and @@.hotpink;appreciates@@ having it as her job.
<<set $slaves[$i].devotion += 1>>
<</if>>
<</if>>
<<if $slaves[$i].relationship < 3>>
<<if $slaves[$i].relationshipTarget == $domSlave.ID>>
<<if $slaves[$i].devotion >= 10>>
$slaves[$i].slaveName and $domSlave.slaveName find that they enjoy having sex just as much as they like being friends, and become @@.lightgreen;friends with benefits.@@
<<set $domSlave.relationship = 3>>
<<set $slaves[$i].relationship = 3>>
<<elseif $slaves[$i].devotion <= 20>>
$slaves[$i].slaveName and $domSlave.slaveName's relationship is @@.lightsalmon;damaged@@ by $domSlave.slaveName having the right to use $slaves[$i].slaveName.
<<set $domSlave.relationship -= 1>>
<<set $slaves[$i].relationship -= 1>>
<</if>>
<</if>>
<<elseif $slaves[$i].relationship < 4>>
<<if $slaves[$i].relationshipTarget == $domSlave.ID>>
<<if $slaves[$i].devotion >= 10>>
$slaves[$i].slaveName and $domSlave.slaveName don't have to be encouraged to have sex, but with extra time for it, they become @@.lightgreen;lovers.@@
<<set $domSlave.relationship += 1>>
<<set $slaves[$i].relationship += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].rivalry == 0>>
<<if $slaves[$i].relationshipTarget != $domSlave.ID>>
<<if $slaves[$i].devotion <= 50>>
<<if $domSlave.rivalry == 0>>
<<if random(1,100) > 50>>
$slaves[$i].slaveName resents $domSlave.slaveName for using her and the two @@.lightsalmon;start to dislike each other.@@
<<set $domSlave.rivalry = 1>>
<<set $domSlave.rivalryTarget = $slaves[$i].ID>>
<<set $slaves[$i].rivalry = 1>>
<<set $slaves[$i].rivalryTarget = $domSlave.ID>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].rivalryTarget == $domSlave.ID>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName resents subordinating herself to $domSlave.slaveName and @@.mediumorchid;dislikes@@ having it as her job.
<<set $slaves[$i].devotion -= 2>>
<</if>>
<</if>>
<<if $slaves[$i].rivalry < 3>>
<<if $slaves[$i].rivalryTarget == $domSlave.ID>>
<<if $slaves[$i].devotion <= 50>>
$slaves[$i].slaveName hates being used by her rival $domSlave.slaveName so much that their @@.lightsalmon;feud worsens.@@
<<set $domSlave.rivalry += 1>>
<<set $slaves[$i].rivalry += 1>>
<<elseif $slaves[$i].devotion > 50>>
$slaves[$i].slaveName serves $domSlave.slaveName so devotedly that they @@.lightgreen;work out@@ some of their differences through sex.
<<set $domSlave.rivalry -= 1>>
<<set $slaves[$i].rivalry -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $domSlave.tired = 1>>
<<set _dom = $slaves.findIndex(function(s) { return s.ID == $domSlave.ID; })>>
<<if _dom != -1>>
<<set $slaves[_dom] = $domSlave>>
<</if>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/saServeYourOtherSlaves.tw
|
tw
|
mit
| 33,261 |
:: SA stay confined [nobr]
<<SlavePronouns $slaves[$i]>>
<<if ($slaves[$i].devotion < -50)>>
is kept in solitary confinement whenever $pronoun is not being forced to do something else. $pronounCap still hates $possessive place in the world, but being forced to rely on slave life as $possessive only human contact @@.hotpink;grinds down $possessive resistance.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion <= 20)>>
is kept in solitary confinement whenever $pronoun is not being forced to do something else. With nothing to do but look forward to the next time $pronoun's let out to serve, @@.hotpink;$pronoun begins to rely on servitude.@@
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].devotion <= 50)>>
accepts solitary confinement whenever $pronoun is not being forced to do something else. Since $pronoun is obedient, the mental torture neither breaks $object further nor causes $object to hate you.
<<else>>
accepts solitary confinement whenever $pronoun is not being forced to do something else. $pronounCap spends $possessive time wondering hopelessly how $pronoun has failed you, @@.mediumorchid;damaging $possessive devotion to you.@@
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if ($slaves[$i].trust < -50)>>
$pronounCap is so terrified of you that this confinement does not make $object fear you any more.
<<elseif ($slaves[$i].trust < -20)>>
$pronounCap is already afraid of you, but this confinement makes $object @@.gold;fear you even more.@@
<<set $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].trust <= 20)>>
This confinement makes $object @@.gold;fear your power@@ over $object.
<<set $slaves[$i].trust -= 4>>
<<else>>
This confinement makes $object @@.gold;trust you less,@@ and fear you more.
<<set $slaves[$i].trust -= 5>>
<</if>>
The stress of confinement @@.red;damages $possessive health@@.
<<set $slaves[$i].health -= 10>>
<<if ($slaves[$i].sentence == 0) && (($slaves[$i].devotion > 20) || (($slaves[$i].devotion >= -20) && ($slaves[$i].trust < -20)) || (($slaves[$i].devotion >= -50) && ($slaves[$i].trust < -50)))>>
$pronounCap is now willing to @@.hotpink;do as $pronoun's told@@, so @@.yellow;$possessive assignment has defaulted to rest.@@
<<if $slaves[$i].assignment == "be confined in the cellblock">>
<<set _brokenSlaves++, _DL--, _dI-->>
<</if>>
<<removeJob $slaves[$i] $slaves[$i].assignment>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/saStayConfined.tw
|
tw
|
mit
| 2,394 |
:: SA take classes [nobr]
<<SlavePronouns $slaves[$i]>>
<<set _learning = 1>>
<<if ($slaves[$i].assignment == "learn in the schoolroom")>>
<<if ($Schoolteacher != 0)>>
<<set _seed = $Schoolteacher.intelligence+$Schoolteacher.intelligenceImplant>>
<<if ($Schoolteacher.visualAge > 35)>>
<<set _seed += 1>>
<</if>>
<<if setup.schoolteacherCareers.includes($Schoolteacher.career)>>
<<set _seed += 1>>
<</if>>
<<if ($Schoolteacher.face > 40)>>
<<set _seed += 1>>
<</if>>
<<if (random(1,100) < 20+(_seed*20))>>
<<set _learning += 1>>
<</if>>
<</if>>
<</if>>
takes courses in slavery<<if $schoolroomUpgradeSkills + $schoolroomUpgradeRemedial + $schoolroomUpgradeLanguage != 0>>, using $schoolroomName's improved educational materials, <</if>> under $assistantName's supervision;
<<if ($slaves[$i].devotion > 20)>>
$pronoun is such an obedient slave that your assistant mostly @@.hotpink;encourages $object.@@
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].trust < -20)>>
$pronoun obeys out of fear, so your assistant mostly @@.hotpink;encourages $object.@@
<<set $slaves[$i].devotion += 1>>
<<else>>
$pronoun is resistant, so your assistant mostly @@.gold;punishes $object,@@ increasing $possessive @@.mediumorchid;dislike for slavery.@@
<<set $slaves[$i].devotion -= 2>>
<<set $slaves[$i].trust -= 4>>
<</if>>
<<if ($slaves[$i].intelligence >= 3)>>
$pronounCap is a genius,
<<set _learning += 1>>
<<elseif ($slaves[$i].intelligence >= 2)>>
$pronounCap is highly intelligent
<<set _learning += 1>>
<<elseif ($slaves[$i].intelligence >= 1)>>
$pronounCap is of above average intelligence
<<if (random(1,100) < 70)>>
<<set _learning += 1>>
<</if>>
<<elseif ($slaves[$i].intelligence >= 0)>>
$pronounCap is of average intelligence
<<if (random(1,100) < 50)>>
<<set _learning += 1>>
<</if>>
<<elseif ($schoolroomUpgradeRemedial == 1)>>
<<if (random(1,100) < 50)>>
<<set _learning += 1>>
<</if>>
<<elseif ($slaves[$i].intelligence >= -1)>>
$pronounCap is of below average intelligence
<<if (random(1,100) < 30)>>
<<set _learning += 1>>
<</if>>
<<elseif ($slaves[$i].intelligence >= -2)>>
$pronounCap is quite stupid
<<if (random(1,100) < 10)>>
<<set _learning += 1>>
<</if>>
<<else>>
$pronounCap is an imbecile,
<</if>>
<<if ($slaves[$i].devotion > 95)>>
and worshipful of you,
<<set _learning += 1>>
<<elseif ($slaves[$i].devotion > 50)>>
and devoted to you,
<<if (random(1,100) < 70)>>
<<set _learning += 1>>
<</if>>
<<elseif ($slaves[$i].devotion > 20)>>
and obedient to you,
<<if (random(1,100) < 50)>>
<<set _learning += 1>>
<</if>>
<<elseif ($slaves[$i].trust < -20)>>
and frightened of you,
<<if (random(1,100) < 50)>>
<<set _learning += 1>>
<</if>>
<<else>>
and neither likes you nor is afraid of you,
<</if>>
<<if (_learning <= 1)>>
and $pronoun learns slowly this week.
<<elseif (_learning == 2)>>
and $pronoun does well with $possessive studies this week.
<<else>>
and $pronoun is perfectly studious this week.
<</if>>
<<set _seed = 0>>
<<set $skillIncrease = 10+$slaves[$i].intelligence>>
<<for _j = 0; _j < _learning; _j++>>
<<if ($slaves[$i].devotion <= 20) && (_seed == 0)>>
Since $pronoun is wanting in basic obedience, $pronoun suffers through courses on @@.hotpink;$possessive place@@ in the Free Cities world.
<<set $slaves[$i].devotion += 10>>
<<set _seed = 1>>
<<elseif ($slaves[$i].oralSkill <= 10)>>
Since $pronoun is orally incompetent, $pronoun is taught basic gag reflex suppression exercises and other simple oral things.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 10) && ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>>
Since $pronoun is unskilled at using $possessive pussy, $pronoun is taught kegel exercises and other simple vaginal skills.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 10) && ($slaves[$i].vagina >= 0)>>
Since $pronoun is unskilled at using $possessive pussy and not permitted to learn through practice, $pronoun is taught kegel exercises, vaginal basics and several new positions.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && ($slaves[$i].anus > 0) && canDoAnal($slaves[$i])>>
Since $pronoun is a novice at taking it up $possessive butt, $pronoun is taught relaxation exercises and other simple anal basics.
<<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && ($slaves[$i].anus >= 0)>>
Since $pronoun is a novice at taking it up $possessive butt and not permitted to learn through practice, $pronoun is taught relaxation exercises and other simple anal basics.
<<AnalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].whoreSkill <= 10)>>
Since $pronoun has little idea what's involved in selling $possessive body, $pronoun is taught basic safety practices and other simple prostitution skills.
<<WhoreSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 10)>>
Since $possessive entertainment value is limited to $possessive holes, $pronoun is taught simple conversational skills and other courtesan's essentials.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($schoolroomUpgradeSkills == 1)>>
<<if ($slaves[$i].oralSkill <= 30)>>
Having completed the basic sex slave curriculum, $pronoun studies more advanced ways to use $possessive lips and tongue to please cocks, cunts, and asses.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].whoreSkill <= 30)>>
Having completed the basic sex slave curriculum, $pronoun studies intermediate prostitution, including how to stay as safe as possible and maximize $possessive efficiency.
<<WhoreSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].entertainSkill <= 30)>>
Having completed the basic sex slave curriculum, $pronoun studies courtesanship, including social dynamics and flirtation more subtle than straightforward begging for sex.
<<EntertainSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 30) && ($slaves[$i].vagina >= 0)>>
Having completed the basic sex slave curriculum, $pronoun studies more advanced techniques and exotic positions to make use of $possessive <<if $slaves[$i].vagina == 0>>virgin pussy for use in $possessive first time<<else>>pussy<</if>>.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 30)>>
Having completed the basic sex slave curriculum, $pronoun studies more advanced techniques and exotic positions to make use of $possessive <<if $slaves[$i].vagina == 0>>virgin ass for use in $possessive first time<<else>>ass<</if>>.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</for>>
<<if ($slaves[$i].intelligenceImplant < 1) || ($slaves[$i].intelligenceImplant > 1)>>
$pronounCap makes some progress towards a basic education.
<<set $slaves[$i].intelligenceImplant += 0.1*_learning>>
<<if ($slaves[$i].intelligenceImplant >= 1)>>
<<set $slaves[$i].intelligenceImplant = 1>>
$pronounCap has completed a course of slave education, and for most purposes $pronoun is now @@.deepskyblue;more intelligent.@@
<<if ($slaves[$i].intelligence < 3)>>
<<set $slaves[$i].intelligence += 1>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].intelligenceImplant == 1)>>
<<if $slaves[$i].voice != 0>>
<<if ($slaves[$i].intelligence > random(-4,4))>>
<<if ($schoolroomUpgradeLanguage == 0)>>
<<if ($slaves[$i].accent > 3)>>
$pronounCap has @@.green;learned some $language,@@ and can make $possessive point with some gesturing, though $pronoun speaks $language horribly.
<<set $slaves[$i].accent -= 1>>
<<if $slaves[$i].speechRules == "language lessons">>
<<set $slaves[$i].speechRules = "accent elimination">>
<</if>>
<<elseif ($slaves[$i].accent == 3)>>
$pronounCap has @@.green;learned functional $language,@@ and can make <<print $object>>self understood, though $possessive $slaves[$i].nationality accent is still quite heavy.
<<set $slaves[$i].accent -= 1>>
<</if>>
<<else>>
<<if ($slaves[$i].accent > 3)>>
$pronounCap has @@.green;learned some $language,@@ and can make $possessive point with some gesturing, though $pronoun speaks $language horribly.
<<set $slaves[$i].accent -= 1>>
<<elseif ($slaves[$i].accent >= 2)>>
$pronounCap has @@.green;learned decent $language,@@ though $pronoun retains enough of $possessive $slaves[$i].nationality accent to make $possessive voice distinctly sexy.
<<set $slaves[$i].accent = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].intelligenceImplant == 1) && ($slaves[$i].assignment == "take classes")>>
<<if ($slaves[$i].voice == 0) || ($slaves[$i].accent <= 1) || (($schoolroomUpgradeLanguage == 0) && ($slaves[$i].accent <= 2))>>
<<if ($slaves[$i].oralSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].oralSkill > 10))>>
<<if ($slaves[$i].whoreSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].whoreSkill > 10))>>
<<if ($slaves[$i].entertainSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].entertainSkill > 10))>>
<<if ($slaves[$i].analSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].analSkill > 10))>>
<<if ($slaves[$i].vaginalSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].vaginalSkill > 10)) || ($slaves[$i].vagina < 0)>>
$pronounCap can learn little from further classes, so @@.yellow;$possessive assignment has defaulted to rest.@@
<<removeJob $slaves[$i] "take classes">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/saTakeClasses.tw
|
tw
|
mit
| 9,507 |
:: SA whore [nobr]
<!-- Statistics gathering -->
<<set _incomeStats = getSlaveStatisticData($slaves[$i], $slaves[$i].assignment === Job.BROTHEL ? $facility.brothel : undefined)>>
<<FResult $slaves[$i]>>
<<if ($slaves[$i].releaseRules == "restrictive") && ($slaves[$i].standardReward !== "orgasm")>>
<<set $FResult += 2>>
<</if>>
<<if $ACitizens > $ASlaves*2>>
<<set $FResult = Math.trunc($FResult*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $FResult = Math.trunc($FResult*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $FResult = Math.trunc($FResult*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $FResult = Math.trunc($FResult*0.9)>>
<<else>>
<<set $FResult = Math.trunc($FResult*0.85)>>
<</if>>
<<Beauty $slaves[$i]>>
<<if $ACitizens > $ASlaves*2>>
<<set $beauty = Math.trunc($beauty*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $beauty = Math.trunc($beauty*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $beauty = Math.trunc($beauty*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $beauty = Math.trunc($beauty*0.9)>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.85)>>
<</if>>
<<if $slaves[$i].sexualFlaw == "neglectful">>
<<set $beauty = Math.trunc($beauty*1.1)>>
<</if>>
<<if $slaves[$i].assignment == "be the Madam">>
<<if $brothelSlaves+$slavesGettingHelp > 0>>
<<set $beauty = Math.trunc($beauty*((5-$brothelSlaves-$slavesGettingHelp)/5))>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 95) || ($slaves[$i].energy > 95)>>
enthusiastically sells
<<elseif ($slaves[$i].devotion > 50)>>
willingly sells
<<elseif ($slaves[$i].devotion > 20)>>
obediently sells
<<elseif ($slaves[$i].trust < -20)>>
reluctantly sells
<<else>>
is forced to sell
<</if>>
her body.
<<set $beautyMultiplier = 1>>
<<if $brothel > 0>>
<<if (($universalRulesFacilityWork == 1) && ($slaves[$i].assignment == "whore") && ($brothelSpots > 0)) || ($slaves[$i].assignment == "work in the brothel")>>
<<if ($slaves[$i].assignment == "whore")>>
Since there's extra space in $brothelName, she sells herself there.
<<set $brothelSpots -= 1>>
<</if>>
<<if $brothelAdsSpending != 0>>
<<if $brothelAdsStacked == 1>>
<<if ($slaves[$i].butt > 4)>>
<<if ($slaves[$i].boobs > 800)>>
<<set $beautyMultiplier += 0.05>>
Her stacked body fits $brothelName's ad campaign, getting her more business.
<</if>>
<</if>>
<<elseif $brothelAdsStacked == -1>>
<<if ($slaves[$i].boobs < 500)>>
<<if ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].weight <= 10)>>
<<if ($slaves[$i].muscles <= 30)>>
<<set $beautyMultiplier += 0.05>>
Her slim body fits $brothelName's ad campaign, getting her more business.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsPreg == 1>>
<<if ($slaves[$i].bellyPreg >= 5000) || ($slaves[$i].bellyImplant >= 4000)>>
<<set $beautyMultiplier += 0.05>>
Her gravid body fits $brothelName's ad campaign, getting her more attention.
<</if>>
<<elseif $brothelAdsPreg == -1>>
<<if ($slaves[$i].belly < 100) && ($slaves[$i].weight < 30) && (!setup.fakeBellies.includes($bellyAccessory)) && ($slaves[$i].bellyImplant <= 0) && ($slaves[$i].inflation == 0)>>
<<set $beautyMultiplier += 0.05>>
Her flat belly fits $brothelName's ad campaign, getting her more attention.
<</if>>
<</if>>
<<if $brothelAdsModded == 1>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beautyMultiplier += 0.05>>
Body art like hers is a major draw.
<</if>>
<<elseif $brothelAdsModded == -1>>
<<if $slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<set $beautyMultiplier += 0.05>>
Very clean bodies like hers are a major draw.
<</if>>
<</if>>
<<if $brothelAdsImplanted == 1>>
<<if ($slaves[$i].boobsImplant > 0)>>
<<if ($slaves[$i].buttImplant > 0)>>
<<if ($slaves[$i].bellyImplant >= 2000)>>
<<if ($slaves[$i].waist < -10)>>
<<if ($slaves[$i].lipsImplant > 0)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to the brothel looking to rent a plastic slut like her.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $brothelAdsImplanted == -1>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<if ($slaves[$i].buttImplant == 0)>>
<<if ($slaves[$i].waist >= -95)>>
<<if ($slaves[$i].lipsImplant == 0)>>
<<if ($slaves[$i].bellyImplant == -1)>>
<<if ($slaves[$i].faceImplant < 30)>>
<<set $beautyMultiplier += 0.05>>
Many citizens come to the brothel looking to play with a natural girl like her.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $brothelAdsOld == 1>>
<<if ($slaves[$i].physicalAge >= 30)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $brothelName, whose brand is mature slaves.
<</if>>
<<elseif $brothelAdsOld == -1>>
<<if ($slaves[$i].physicalAge < 30 && $slaves[$i].physicalAge >= 18)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $brothelName, whose brand is young slaves.
<</if>>
<<elseif $brothelAdsOld == -2>>
<<if ($slaves[$i].physicalAge <= 18 && $slaves[$i].physicalAge >= 13)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $brothelName, whose brand is teenage slaves.
<</if>>
<<elseif $brothelAdsOld == -3>>
<<if ($slaves[$i].physicalAge < 13)>>
<<set $beautyMultiplier += 0.05>>
She's perfect for $brothelName, whose brand is loli slaves.
<</if>>
<</if>>
<<if $brothelAdsXX == 1>>
<<if ($slaves[$i].dick == 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $brothelName is looking to fuck a girl like her.
<</if>>
<<elseif $brothelAdsXX == -1>>
<<if ($slaves[$i].dick > 0)>>
<<set $beautyMultiplier += 0.05>>
Almost everyone who comes to $brothelName is looking to pound a girl who cums when buttfucked.
<</if>>
<</if>>
<</if>>
<<if $Madam != 0>>
<<if $madamCashBonus > 0>>
<<set $beautyMultiplier += $madamCashBonus>>
<<if ($slaves[$i].assignment == "whore")>>
Working
<<else>>
Living and working
<</if>>
out of the brothel, she comes under <<SlaveFullName $Madam>>'s
<<if $madamCashBonus < 0.1>>
completely inept
<<elseif $madamCashBonus < 0.2>>
unskilled
<<elseif $madamCashBonus < 0.3>>
skillful
<<else>>
masterful
<</if>>
leadership.
<<if ($Madam.dick > 2) && canAchieveErection($Madam)>>
<<if ($slaves[$i].devotion <= 20)>>
The Madam rapes her when she fails to meet standards.
<<else>>
The Madam uses her dick to reward her when she does well and needs some loving.
<</if>>
<</if>>
<<if !["none", "neglectful", "cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "breeder"].includes($slaves[$i].sexualFlaw) && (random(1,100) > 90)>>
<<SlaveFullName $Madam>> manages to @@.green;break@@ $slaves[$i].slaveName of her sexual flaws.
<<set $slaves[$i].sexualFlaw = "none">>
<<elseif ($slaves[$i].behavioralFlaw != "none") && (random(1,100) > 90)>>
<<SlaveFullName $Madam>> manages to @@.green;break@@ $slaves[$i].slaveName of her flaws.
<<set $slaves[$i].behavioralFlaw = "none">>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $beauty = Math.trunc($beauty*$beautyMultiplier)>>
Her appearance attracted $beauty customers (<<print Math.trunc($beauty/7)>> a day)<<if $beauty > 160>>, so many that each of her holes was often filled by more than one cock<<elseif $beauty > 140>>, so many that she spent much of her time getting gangbanged<<elseif $beauty > 120>>, so many that customers often spitroasted the slut<<elseif $beauty > 100>>, so many that she frequently had sex with multiple customers at once<<elseif $beauty > 70>>, so many that she occasionally had sex with multiple customers at once<</if>>. They paid ¤$FResult on average.
<<set _incomeStats.customers = $beauty>>
<<if $seeAge == 1>>
<<if $slaves[$i].physicalAge == $minimumSlaveAge && $slaves[$i].physicalAge == $fertilityAge && canGetPregnant($slaves[$i]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset") && $arcologies[0].FSRestart == "unset">>
<<if $slaves[$i].birthWeek == 0>>
She just turned $minimumSlaveAge this week, giving her an immense boost to both popularity and price. She is also expected to become fertile soon, giving her an additional boost as customers clamor to claim her fresh womb.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which it's legal to pay to fuck her, giving her a boost to both popularity and price. She was also aniticipated to become fertile this month, and her womb is still unoccupied, giving her an additional boost.
<</if>>
<<elseif $slaves[$i].physicalAge == $minimumSlaveAge>>
<<if $slaves[$i].birthWeek == 0>>
She just turned $minimumSlaveAge this week, giving her an immense boost to both popularity and price.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which it's legal to pay to fuck her, giving her a boost to both popularity and price.
<</if>>
<<elseif $slaves[$i].physicalAge == $fertilityAge && canGetPregnant($slaves[$i]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset")>>
<<if $slaves[$i].birthWeek == 0>>
She is expected to become fertile soon, giving her an immense boost to both popularity and price as customers clamor to claim her fresh womb.
<<elseif $slaves[$i].birthWeek < 4>>
This is still the first month in which she was aniticipated to become fertile, and her womb is still unoccupied, giving her a boost to both popularity and price.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "sinful")>>
$slaves[$i].slaveName @@.hotpink;secretly enjoys@@ how utterly sinful and depraved it is for her to sell her body.
<<set $slaves[$i].devotion += 1>>
<<elseif ($slaves[$i].behavioralQuirk == "cutting")>>
$slaves[$i].slaveName @@.hotpink;openly enjoys@@ the direct, frank language of prostitution, and delights customers with cutting remarks even as they fuck her.
<<set $slaves[$i].devotion += 1>>
<</if>>
<<if ($slaves[$i].sexualQuirk is "caring")>>
$slaves[$i].slaveName sees her role as helping people with their sexual needs, and she @@.mediumaquamarine;trusts that her place@@ in society is an important one.
<<set $slaves[$i].trust += 1>>
<</if>>
<<set $injury = 0>>
<<if $slaves[$i].assignment == "work in the brothel">>
<<elseif ($slaves[$i].curatives > 0) || $slaves[$i].inflationType == "curative">>
The drugs <<if $slaves[$i].inflationType == "curative">>she holds inside her belly<<else>>she's on<</if>> protect her from the wear of whoring.
<<elseif ($slaves[$i].health < -50)>>
The stress of whoring while ill is @@.red;very hard on her.@@
<<set $slaves[$i].health -= 10>>
<<set $injury = 1>>
<<elseif ($slaves[$i].health < -20) && (random(1,100) > 50)>>
The stress of whoring while ill is @@.red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<<elseif ($slaves[$i].vagina < 0)>>
<<SlaveTitle $slaves[$i]>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) >= 200)>>
She's such an expert whore that she copes with the stress of being a $desc prostitute.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being a $desc prostitute is @@.red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<if (($slaves[$i].analSkill + $slaves[$i].oralSkill) >= 200)>>
She's such an expert whore that she copes with the stress of being limited to buttsex and oral.
<<elseif random(1,100) > 40+(10*($slaves[$i].analSkill + $slaves[$i].oralSkill))>>
The stress of being limited to buttsex and oral is @@.red;hard on her.@@
<<set $slaves[$i].health -= 7>>
<<set $injury = 1>>
<</if>>
<<elseif ($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill) < 300>>
<<if random(1,100) > 10+(($slaves[$i].analSkill + $slaves[$i].oralSkill + $slaves[$i].vaginalSkill)/10)>>
<<set $injury = 1>>
<</if>>
<</if>>
<<if ($injury == 1)>>
<<set $slaves[$i].health -= 3>>
<<if canDoAnal($slaves[$i])>>
<<set $seed = random(1,100)>>
<<else>>
<<set $seed = random(1,80)>>
<</if>>
<<if ($seed > 80)>>
<<set $slaves[$i].minorInjury = "sore ass">>
Rough anal with a careless customer left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif ($seed > 60)>>
<<set $slaves[$i].minorInjury = "black eye">>
A violent customer left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif ($seed > 40)>>
<<set $slaves[$i].minorInjury = "split lip">>
An abusive customer left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<elseif ($seed > 20)>>
<<set $slaves[$i].minorInjury = "bad bruise">>
A rough customer left her with a @@.red;$slaves[$i].minorInjury.@@
<<include "minor injury response">>
<<else>>
<<set $slaves[$i].minorInjury = "sore muscle">>
The hard labor of constant sex left her with a @@.red;$slaves[$i].minorInjury.@@
<</if>>
<</if>>
<<if ($slaves[$i].vagina != -1)>>
<<if canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina == 0)>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
Her virginity goes to the highest bidder, earning ¤<<print ($beauty*10)>>. She's so full of aphrodisiacs that she @@.hotpink;enjoys the experience.@@ @@.lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<<elseif ($slaves[$i].devotion > 20)>>
Her virginity goes to the highest bidder, earning ¤<<print ($beauty*10)>>. Losing her virginity in this way @@.hotpink;confirms her submission to you.@@ @@.lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<<else>>
Her virginity goes to the highest bidder, earning ¤<<print ($beauty*10)>>. She tries to resist, and losing her virginity to a rape makes her @@.mediumorchid;hate@@ and @@.gold;fear@@ you a great deal. @@.lime;Her pussy is now broken in.@@
<<set $slaves[$i].devotion -= 10>>
<<set $slaves[$i].trust -= 10>>
<<set $slaves[$i].vagina = 1>>
<<set $FResult += 10>>
<</if>>
<<elseif ($slaves[$i].vagina < 3)>>
<<if (random(1,100) > ((170-$beauty)+($slaves[$i].vagina*10)+($slaves[$i].vaginalSkill/3)))>>
@@.lime;Her pussy gets loosened by the intense use.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus == 0)>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
Her tight little anus goes to the highest bidder, earning ¤<<print ($beauty*5)>>. She's so full of aphrodisiacs that she @@.hotpink;enjoys the experience.@@ Her fresh asshole is fucked all week, and by the end of it @@.lime;she won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<<elseif ($slaves[$i].devotion > 20)>>
Her tight little anus goes to the highest bidder, earning ¤<<print ($beauty*5)>>. The pain and humiliation @@.hotpink;confirm her submission to you.@@ Her fresh asshole is fucked all week, and by the end of it @@.lime;she won't sit down.@@
<<set $slaves[$i].devotion += 4>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<<else>>
Her tight little anus goes to the highest bidder, earning ¤<<print ($beauty*5)>>. The pain and humiliation increases her @@.mediumorchid;hatred@@ and @@.gold;fear@@ for you. Her fresh asshole is fucked all week, and by the end of it @@.lime;she won't sit down.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<set $slaves[$i].anus = 2>>
<<set $FResult += 5>>
<</if>>
<<elseif ($slaves[$i].anus < 3)>>
<<if ($slaves[$i].vagina < 0)>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;Her asshole sees constant use in place of a pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<elseif ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<if ((random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;Her asshole sees constant use in place of her protected pussy and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<else>>
<<if ((random(1,100) > ((160-$beauty)+($slaves[$i].anus*10)+($slaves[$i].analSkill/6))))>>
@@.lime;Her asshole loosens with constant use.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].devotion > 20)>>
<<elseif !canWalk($slaves[$i])>>
Since she can't walk, she spends all of her time in her own room in the brothel. Customers come in, fuck her, and leave.
<<if ($slaves[$i].whoreSkill <= 10)>>
<<elseif ($slaves[$i].whoreSkill <= 30)>>
As a skilled prostitute, she gets a little more money out of customers.
<<elseif ($slaves[$i].whoreSkill <= 60)>>
As an expert prostitute, she gets more money out of customers.
<<elseif ($slaves[$i].whoreSkill >= 100)>>
As a masterful prostitute, she makes more money.
<</if>>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].whoreSkill < 100)>>
<<set $slaves[$i].whoreSkill += 10+$slaves[$i].intelligence>>
She @@.green;gains experience as a public slut,@@ and gets better at
<<if ($slaves[$i].whoreSkill <= 30)>>
basic street smarts.
<<elseif ($slaves[$i].whoreSkill <= 60)>>
steering clients to more lucrative sex acts.
<<elseif ($slaves[$i].whoreSkill <= 100)>>
squeezing johns for every penny.
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 1 || ($slaves[$i].inflationType == "aphrodisiac")>>
The aphrodisiac cocktail has her so desperately horny that regardless of her personal feelings, she @@.hotpink;gets off with customers all week.@@ In her drug-addled state she doesn't remember enough to learn sexual skills.
<<set $slaves[$i].devotion += 4>>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].energy <= 95)>>
<<if $slaves[$i].trust >= -20>>
She tries to refuse being sold as a whore, so she is restrained for sale. She loses a bit of herself to a week of rape, but remembers enough to know @@.mediumorchid;you're responsible,@@ and @@.gold;can force her if necessary.@@
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<<else>>
She doesn't show much enthusiasm, but the habit of slave prostitution @@.hotpink;wears away at her will.@@
<<set $slaves[$i].devotion += 4>>
<</if>>
<<else>>
<<if ($slaves[$i].oralSkill + $slaves[$i].analSkill >= 200) && (($slaves[$i].vaginalSkill >= 100) || (canDoVaginal($slaves[$i]) == false))>>
She's a @@.aquamarine;sexual master@@
<<if canDoVaginal($slaves[$i])>>
whose
<<else>>
and despite <<if $slaves[$i].vagina < 0>>her lack of a<<else>>the inaccessibility of her<</if>> front hole, her
<</if>>
body commands @@.yellowgreen;a high price.@@ When she's not
<<if canDoVaginal($slaves[$i]) && (random(1,4) == 1)>>
pleasing the rich with her <<if $slaves[$i].prestige > 0>>prestigious<<else>>popular<</if>> pussy,
<<elseif ($beauty > 70) && (random(1,3) == 1)>>
getting gangbanged,
<<elseif (random(1,2) == 1)>>
performing one of her <<if $slaves[$i].prestige > 0>>famous<<else>>top-tier<</if>> blowjobs,
<<else>>
selling access to her <<if $slaves[$i].prestige > 0>>legendary<<else>>notorious<</if>> anus,
<</if>>
she works social gatherings and high society.
<<else>>
She shows diligence, and her sexual skills improve, according to what the customers demand<<if canDoVaginal($slaves[$i]) == false>> and what's possible for her<</if>>.
<<set $skillIncrease = 5+$slaves[$i].intelligence+$oralUseWeight>>
<<OralSkillIncrease $slaves[$i]>>
<<if canDoAnal($slaves[$i])>>
<<set $skillIncrease = 5+$slaves[$i].intelligence+$analUseWeight>>
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<<if canDoVaginal($slaves[$i])>>
<<set $skillIncrease = 5+$slaves[$i].intelligence+$vaginalUseWeight>>
<<VaginalSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<<if ($slaves[$i].amp != 1)>>
<<if ($slaves[$i].whoreSkill < 100)>>
She gains experience as a prostitute.
<<set $skillIncrease = 10+$slaves[$i].intelligence>>
<<WhoreSkillIncrease $slaves[$i]>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].minorInjury != 0>>
She attracts fewer people due to her minor injury.
<<set $beauty -= 1>>
<</if>>
<<if $showEWM == 1>>
<<if ($slaves[$i].releaseRules == "restrictive") && ($slaves[$i].standardReward !== "orgasm")>>
She's a better whore because prostitution is her main sexual outlet.
<</if>>
<<if $familyTesting == 1>>
<<if totalRelatives($slaves[$i]) > 0>>
<<set _children = $slaves.filter(function(s) { return ($slaves[$i].ID == s.father || $slaves[$i].ID == s.mother || s.ID == $slaves[$i].father || s.ID == $slaves[$i].mother || areSisters($slaves[$i], s) > 0) && s.assignment == "whore"; })>>
<<if _children.length > 2>>
Since her relatives,
<<for _sw = 0; _sw < _children.length; _sw++>>
<<if _sw < _children.length-1>>
_children[_sw].slaveName,
<<else>>
and _children[_sw].slaveName,
<</if>>
<</for>>
are selling themselves too, she earns extra ¤ by working with them.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in incestuous sex like the ancient Egyptians.
<</if>>
<<elseif _children.length > 1>>
Since her relatives, _children[0].slaveName and _children[1].slaveName, are selling themselves too, she earns extra ¤ by working with them.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in incestuous sex like the ancient Egyptians.
<</if>>
<<elseif _children.length > 0>>
Since her relative, _children[0].slaveName, is selling herself too, she earns extra ¤ by working with her.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in incestuous sex like the ancient Egyptians.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].relation != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].relationTarget>>
<<if $slaves[$j].assignment == $slaves[$i].assignment>>
Since her $slaves[$j].relation $slaves[$j].slaveName is selling herself too, she earns extra ¤ by working with her.
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
Customers are very enthusiastic about being able to participate in incestuous sex like the ancient Egyptians.
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>> /*closes extended family mode */
<<if $slaves[$i].relationship > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].relationshipTarget>>
<<if $slaves[$j].assignment == $slaves[$i].assignment>>
Her
<<if $slaves[$j].relationship <= 1>>
friend
<<elseif $slaves[$j].relationship <= 2>>
best friend
<<elseif $slaves[$j].relationship <= 3>>
friend with benefits
<<elseif $slaves[$j].relationship <= 4>>
lover
<<elseif $slaves[$j].relationship > 4>>
slave wife
<</if>>
$slaves[$j].slaveName is also whoring, so she earns a bit more.
<</if>>
<<break>>
<</if>>
<</for>>
<<elseif $slaves[$i].relationship == -1>>
She relies on customers' desire to fuck her for emotional support, making her an excellent, if occasionally disturbing, whore.
<</if>>
<<if $slaves[$i].rivalry != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $slaves[$i].rivalryTarget>>
<<if $slaves[$j].assignment == $slaves[$i].assignment>>
She earns a little less ¤ due to bickering with $slaves[$j].slaveName.
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
<<if $slaves[$i].voiceImplant > 0>>
Her high-pitched bimbo voice makes it easier for her to entice potential customers.
<<else>>
Her high, girly voice makes it easier for her to entice potential customers.
<</if>>
<<elseif $slaves[$i].voice == 1>>
Most potential customers find her deep voice unattractive, making it harder for her to entice them.
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20) || ($arcologies[0].FSDegradationist > 20)>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
Many customers fetishize body mods and consider hers fascinating.
<<elseif $modScore > 7>>
Many customers fetishize body mods and consider hers interesting.
<</if>>
<<elseif ($arcologies[0].FSBodyPurist > 20) || ($arcologies[0].FSPaternalist > 20)>>
<<if $modScore <= 7>>
Most customers disapprove of excessive body ornamentation and are pleased that she's unspoiled in that regard.
<<else>>
Most customers disapprove of body mods and consider hers unappealing.
<</if>>
<<else>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
She has so much body art that most customers don't think she needs any more.
<<elseif !($slaves[$i].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2)>>
Her body art helps attract customers.
<</if>>
<</if>>
<<if $slaves[$i].aphrodisiacs > 1 || ($slaves[$i].inflationType == "aphrodisiac" && $slaves[$i].inflation > 1)>>
On such a heavy aphrodisiac dose, she can't wait for each customer to fuck her.<<if $slaves[$i].inflationType == "aphrodisiac" && canDoAnal($slaves[$i])>> Which is practically nonstop, as anyone that fucks her ass gets a hit of the aphrodisiacs within her belly.<</if>>
<<elseif $slaves[$i].aphrodisiacs > 0 || ($slaves[$i].inflationType == "aphrodisiac")>>
On aphrodisiacs, she climaxes with every customer.<<if $slaves[$i].inflationType == "aphrodisiac" && canDoAnal($slaves[$i])>> Which happens often, as anyone that fucks her ass gets a tiny hit of the aphrodisiacs within her belly.<</if>>
<<elseif $slaves[$i].devotion > 95>>
She's so devoted that she does her best and pleases every customer.
<<elseif $slaves[$i].devotion > 50>>
She's so devoted that she works hard to please customers.
<<elseif $slaves[$i].trust < -20>>
She's afraid of you, so she works hard to please customers.
<<else>>
She neither loves nor fears you enough to work hard, and makes a poor whore.
<</if>>
<<if ($slaves[$i].butt > 4) && ($slaves[$i].boobs > 800)>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
She makes a river of ¤ with her huge, fashionable assets.
<<if canTalk($slaves[$i])>>
<<if $slaves[$i].voice > 2>>
Her high voice contributes to her bimbo image, so she does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast >= 20>>
She makes no extra ¤ with her large assets since many citizens consider them disgusting.
<<else>>
She receives extra ¤ for having huge assets.
<</if>>
<<if $slaves[$i].dick > 0>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
Society's appetite for stacked whores with dicks makes her especially profitable.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].visualAge >= 30)>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
Her mature body is very fashionable.
<<elseif $arcologies[0].FSYouthPreferentialist != "unset">>
Her old body is badly out of fashion.
<</if>>
<<else>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
Her youthful body is very fashionable.
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
Her young body is out of fashion.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $genderLawPass == 1>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
She makes extra ¤ due to her fashionably feminine body.
<<else>>
She receives extra ¤ for having a sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiastLaw == 1>>
<<if $slimPass == 1>>
She makes extra ¤ due to her fashionably sleek little body.
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadenceLaw2 == 1>>
<<if ($slaves[$i].boobs >= 2000) && ($slaves[$i].butt >= 5) && ($slaves[$i].weight > 95)>>
She makes extra ¤ due to her fashionably plump body.
<<if canTalk($slaves[$i])&& $slaves[$i].voice > 2>>
Her high voice contributes to her feminine image, so she does even better.
<</if>>
<</if>>
<<else>>
<<if ($slaves[$i].boobs < 500) && ($slaves[$i].butt < 3)>>
<<if ($slaves[$i].muscles <= 30) && $arcologies[0].FSPhysicalIdealist == "unset" && ($slaves[$i].weight <= 10) && $arcologies[0].FSHedonisticDecadence == "unset">>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
She makes extra ¤ due to her fashionably sleek little body.
<<else>>
She receives extra ¤ for having a sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">> /* no muscle malus for muscle loving societies */
<<if $arcologies[0].FSPhysicalIdealistStrongFat == 1 && ($slaves[$i].weight <= 30)>> /* reduced weight malus for fat loving societies */
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
She makes extra ¤ due to her fashionably sleek little body.
<<else>>
She receives extra ¤ for having a sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<<elseif ($slaves[$i].weight <= 10)>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
She makes extra ¤ due to her fashionably sleek little body.
<<else>>
She receives extra ¤ for having a sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset" && ($slaves[$i].weight <= 30)>> /* reduced weight malus for fat loving societies */
<<if $arcologies[0].FSHedonisticDecadenceStrongFat == 1>> /* no muscle malus for muscle loving societies */
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
She makes extra ¤ due to her fashionably sleek little body.
<<else>>
She receives extra ¤ for having a sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<<elseif ($slaves[$i].muscles <= 30)>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
She makes extra ¤ due to her fashionably sleek little body.
<<else>>
She receives extra ¤ for having a sleek, girlish figure.
<</if>>
<<if canTalk($slaves[$i]) && $slaves[$i].voice > 2>>
Her high voice contributes to her girlish image, so she does even better.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].boobsImplant == 0) && ($slaves[$i].buttImplant == 0) && ($slaves[$i].waist >= -95) && ($slaves[$i].lipsImplant == 0) && ($slaves[$i].bellyImplant == -1) && ($slaves[$i].faceImplant < 30)>>
<<if $arcologies[0].FSBodyPurist != "unset">>
With her all-natural, implant free appearance, she's very profitable.
<<elseif $arcologies[0].FSTransformationFetishist >= 20>>
Customers are disappointed by her all-natural, implant free appearance.
<<else>>
Some discerning customers appreciate her all-natural, implant free appearance.
<</if>>
<<else>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
The public is willing to pay more for her augmented body.
<</if>>
<</if>>
<<if ($slaves[$i].clitPiercing > 2) && ($slaves[$i].devotion >= -20)>>
Almost everyone loves her enthusiasm for sex encouraged by her smart piercing.
<<elseif ($slaves[$i].clitPiercing > 2)>>
Almost everyone appreciates her reduced reluctance towards sex encouraged by her smart piercing.
<</if>>
<<if $slaves[$i].teeth == "removable">>
The extra attention she receives from her ability to give toothless sucks is balanced out by the customers who are disgusted by it.
<<elseif $slaves[$i].teeth == "pointy">>
The extra attention she receives from her terrifying mouth of sharp teeth is balanced out by the customers who are scared off by them.
<</if>>
<<if $slaves[$i].dick != 0>>
<<if $arcologies[0].FSGenderRadicalist == "unset">>
She sees fewer customers because many prefer whores without cocks.
<<elseif $arcologies[0].FSGenderRadicalist < 50>>
Her cock entices some customers and disappoints others; it has little effect on her popularity.
<<else>>
The overwhelming majority of potential customers consider her cock an attraction.
<</if>>
<</if>>
<<if $slaves[$i].muscles > 95>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
In the new culture of $arcologies[0].name her muscles make her a very profitable whore.
<<else>>
Her muscles scare off some customers, but some pay well to enjoy a muscular whore.
<</if>>
<</if>>
<<if $slaves[$i].amp == 1>>
Many prefer to fuck a whore with limbs, but some greatly enjoy buying the use of a helpless amputee.
<</if>>
<<if $slaves[$i].lactation > 0>>
She appeals to customers who like lactation play, or just want a whore they can drink milk from.
<</if>>
<<if $slaves[$i].bellyPreg >= 1500 || setup.fakeBellies.includes($bellyAccessory) || $slaves[$i].bellyImplant >= 2000>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
In the new culture of $arcologies[0].name, her pregnancy makes her a profitable whore.
<<elseif $arcologies[0].FSRestart != "unset">>
In the new culture of $arcologies[0].name, her pregnancy is a massive turn off to potential customers.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
The new respect for traditional gender roles has given many citizens a taste for pregnant whores.
<<else>>
Many customers avoid visibly pregnant whores.
<</if>>
<</if>>
<<if ($seeRace == 1)>>
<<if ($slaves[$i].race == "surgically altered to look white") || ($slaves[$i].race == "white")>>
Many customers prefer white girls like $slaves[$i].slaveName.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $slaves[$i].race != $arcologies[0].FSSupremacistRace>>
Some citizens fetishize whores of the servile races.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $slaves[$i].race == $arcologies[0].FSSubjugationistRace>>
Many prefer to use and abuse whores of the proper slave race.
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].nationality == "Japanese") || ($slaves[$i].nationality == "Edo Revivalist")>>
As a proper Japanese girl, she is considered extremely desirable.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($slaves[$i].nationality == "Chinese") || ($slaves[$i].nationality == "Chinese Revivalist")>>
As a proper Chinese girl, she is considered extremely desirable.
<</if>>
<</if>>
<<if $slaves[$i].intelligence > 0>>
Her intelligence gives her an advantage at the business of selling her body.
<<elseif $slaves[$i].intelligence < 0>>
Her stupidity gives her a handicap at the business of selling her body.
<</if>>
<<if $slaves[$i].prestige > 0>>
She attracts more attention because it's prestigious to fuck her.
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 60)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
She gets more ¤ for her eagerness to submit.
<<case "cumslut">>
She gets more ¤ for her enjoyment of cum.
<<case "humiliation">>
She gets more ¤ for her eagerness to be humiliated by citizens.
<<case "buttslut">>
<<if canDoAnal($slaves[$i])>>
She gets more ¤ for her obvious enjoyment of buttsex.
<</if>>
<<case "dom">>
She gets some more ¤ for her enthusiasm dominating other slaves in group sex.
<<case "masochist">>
She gets more ¤ for her obvious enjoyment of pain.
<<case "sadist">>
She gets some more ¤ for her willingness to abuse other slaves.
<<case "pregnancy">>
<<if $slaves[$i].mpreg == 0>>
<<if canDoVaginal($slaves[$i])>>
As an impregnation fetishist she's very enthusiastic about vaginal sex.
<</if>>
<<else>>
<<if canDoAnal($slaves[$i])>>
As an impregnation fetishist she's very enthusiastic about anal sex.
<</if>>
<</if>>
<<case "mindbroken">>
She gets less ¤ because she just lies there, mind broken.
<</switch>>
<</if>>
<</if>>
<<if ($slaves[$i].attrKnown == 1)>>
<<if ($slaves[$i].energy > 95)>>
As a nymphomaniac she gets sexual release from every transaction and is wildly successful.
<<set $slaves[$i].need -= $beauty>>
<<elseif ($slaves[$i].energy > 80)>>
With her powerful sex drive she rarely has to fake an orgasm.
<<elseif ($slaves[$i].energy > 60)>>
With her good sex drive she often orgasms with customers.
<<elseif ($slaves[$i].energy > 40)>>
With her average sex drive she occasionally orgasms with customers.
<<elseif ($slaves[$i].energy > 20)>>
With her poor sex drive she almost never orgasms with customers.
<<else>>
Since she's frigid, she rarely experiences authentic arousal at work.
<</if>>
<<if ($slaves[$i].attrXY <= 15)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her general disgust with sex makes her a very poor whore.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual disgust with men makes her a poor whore.
<<elseif ($slaves[$i].attrXX <= 95)>>
Her sexual disgust with men hinders her, though she is more enthusiastic with female customers.
<<else>>
Her sexual disgust with men hinders her, though she makes up for it with female customers.
<</if>>
<<elseif ($slaves[$i].attrXY <= 85)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with men makes her a poor whore.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her indifference to men and women makes her a poor whore.
<<elseif ($slaves[$i].attrXX <= 95)>>
Her sexual indifference to men hinders her, though she is more enthusiastic with female customers.
<<else>>
Her sexual indifference to men hinders her, though she makes up for it with female customers.
<</if>>
<<elseif ($slaves[$i].attrXY <= 95)>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with women hinders her, though she makes up for it with male customers.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual indifference to women hinders her, though she makes up for it with male customers.
<<elseif ($slaves[$i].attrXX <= 95)>>
She has the advantage of sexual sincerity with both men and women.
<<else>>
She's a good whore with male customers, and truly enthusiastic with women.
<</if>>
<<else>>
<<if ($slaves[$i].attrXX <= 15)>>
Her sexual disgust with women hinders her, though she is enthusiastic with male customers.
<<elseif ($slaves[$i].attrXX <= 85)>>
Her sexual indifference to women hinders her, though she is enthusiastic with male customers.
<<elseif ($slaves[$i].attrXX <= 95)>>
She's a good whore with female customers, and truly enthusiastic with men.
<<else>>
She's openly lustful towards all customers, men and women.
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].behavioralQuirk == "confident")>>
She's better at her job because she's such a confident whore.
<<elseif ($slaves[$i].behavioralQuirk == "cutting")>>
She gets a lot of attention for her ability to joke at a customer's expense.
<<elseif ($slaves[$i].behavioralQuirk == "funny")>>
She brings unintentional comic relief to the hard work of prostitution.
<<elseif ($slaves[$i].behavioralQuirk == "adores women")>>
She's a favorite among female customers, whom she greets with real enthusiasm.
<<elseif ($slaves[$i].behavioralQuirk == "adores men")>>
She's a favorite among male customers, whom she greets with frank and open lust.
<<elseif ($slaves[$i].behavioralQuirk == "fitness")>>
She's eager to please customers because she finds validation in their willingness to pay for sex with her.
<<elseif ($slaves[$i].behavioralQuirk == "insecure")>>
She thinks of herself as really beautiful, despite the occasional harshness of sex work.
<<elseif ($slaves[$i].behavioralQuirk == "sinful")>>
She identifies with prostitutes from the holy books, and scandalizes customers with her explicit scriptural references.
<<elseif ($slaves[$i].behavioralQuirk == "advocate")>>
She reassures uncomfortable customers that prostitution isn't bad for her at all.
<</if>>
<<if ($slaves[$i].sexualQuirk == "gagfuck queen")>>
She's a favorite among customers who like to throatfuck a retching whore.
<<elseif ($slaves[$i].sexualQuirk == "painal queen")>>
She's a favorite among customers who like to assrape a struggling whore.
<<elseif ($slaves[$i].sexualQuirk == "strugglefuck queen")>>
She's a favorite among customers who like to wrestle with a struggling whore.
<<elseif ($slaves[$i].sexualQuirk == "tease")>>
Despite being a whore, she somehow retains the ability to blush enticingly at nudity.
<<elseif ($slaves[$i].sexualQuirk == "romantic")>>
Despite being a whore, she somehow retains the ability to make her customers feel special.
<<elseif ($slaves[$i].sexualQuirk == "perverted")>>
She enjoys unexpected, perverted requests from customers.
<<elseif ($slaves[$i].sexualQuirk == "unflinching")>>
She's impossible to disgust or surprise, pleasing customers with odd tastes.
<<elseif ($slaves[$i].sexualQuirk == "size queen")>>
She's very eager to spend quality time with big cocks, making her a favorite among the well-endowed.
<<elseif ($slaves[$i].sexualQuirk == "caring")>>
She's a relaxing whore to patronize, doing everything she can to make her customers comfortable.
<</if>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
She receives less ¤ because she treats clients like they are beneath her dignity.
<<case "bitchy">>
She receives less ¤ because she makes cutting remarks to clients.
<<case "odd">>
She receives less ¤ because clients are annoyed by her odd behavior.
<<case "hates men">>
She receives less ¤ because she can't conceal her distaste for the company of men.
<<case "hates women">>
She receives less ¤ because she can't conceal her distaste for the company of women.
<<case "devout">>
She receives less ¤ because people are annoyed by her habit of praying for forgiveness during sex.
<<case "liberated">>
She receives less ¤ because people are annoyed by her obvious belief that being forced to serve them is wrong.
<</switch>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
She receives less ¤ because she tries to avoid sucking cock.
<<case "hates anal">>
She receives less ¤ because she tries to avoid taking it up the ass.
<<case "hates penetration">>
She receives less ¤ because she tries to avoid getting fucked.
<<case "repressed">>
She receives less ¤ because customers who don't feel like forcing her sometimes have to cajole her past her repressed sexuality.
<<case "idealistic">>
She receives less ¤ because customers who don't feel like forcing her sometimes have to convince her to have sex with them.
<<case "apathetic">>
She receives less ¤ because she often just lies there taking dick.
<<case "crude">>
She receives less ¤ because she isn't exactly the most elegant sexual partner.
<<case "judgemental">>
She receives less ¤ because she openly disdains unattractive customers.
<<case "shamefast">>
She receives less ¤ because she sometimes hesitates to take her clothes off and get to work.
<<case "cum addict">>
Her abject begging for cum annoys customers who aren't looking for oral, but this is more than outweighed by how much it delights those who are.
<<case "anal addict">>
Her abject begging for buttsex annoys customers who aren't interested in fucking her ass, but this is more than outweighed by how much it delights those who are.
<<case "attention whore">>
She loses customers by her constant attention seeking.
<<case "breast growth">>
Her excessive obsession with her own breasts, to the detriment of most sexual intercourse, loses customers.
<<case "abusive">>
She loses customers whenever her sexual abusiveness becomes apparent.
<<case "malicious">>
She loses customers whenever her sexual maliciousness becomes apparent.
<<case "self hating">>
She loses customers during the crying jags brought on by her self hatred.
<<case "neglectful">>
The occasional customer who likes a whore to climax authentically and can tell the difference is disappointed by her neglect of her own pleasure, but they're rare. Most are thrilled by her.
<<case "breeder">>
Her obsession with pregnancy loses customers who aren't interested in that.
<</switch>>
<</if>> /* CLOSES EWM */
<<if ($slaves[$i].sexualFlaw == "none")>>
<<if $slaves[$i].devotion < 10>>
<<if random(1,100) > 70>>
<<if ($slaves[$i].vaginalSkill <= 30) && ($slaves[$i].vagina != -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
After being fucked too hard too often, she now @@.red;dislikes being penetrated.@@
<<set $slaves[$i].sexualFlaw = "hates penetration">>
<<elseif ($slaves[$i].analSkill <= 30)>>
After so much anal pain, she now @@.red;dislikes being buttfucked.@@
<<set $slaves[$i].sexualFlaw = "hates anal">>
<<elseif ($slaves[$i].oralSkill <= 30)>>
After one too many facials, she now @@.red;dislikes sucking cock.@@
<<set $slaves[$i].sexualFlaw = "hates oral">>
<</if>>
<</if>>
<</if>>
<</if>>
In total, you were paid @@.yellowgreen;¤<<print Math.trunc($beauty*$FResult)>>@@ for the use of $slaves[$i].slaveName's body this week.
<<set $cash += Math.trunc(($beauty*$FResult)*(1+(0.002*$slaves[$i].whoreSkill)))>>
<<set _incomeStats.income += Math.trunc(($beauty*$FResult)*(1+(0.002*$slaves[$i].whoreSkill)))>>
/* FACILITY DECORATION IMPACTS */
<<if $slaves[$i].assignment == "work in the brothel">>
<<if $brothelDecoration != "standard">>
<<set $seed = 0.0005*$FSSingleSlaveRep*$beauty>>
<<switch $brothelDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += $seed>>
<<case "Aztec Revivalist">>
<<set $arcologies[0].FSAztecRevivalist += $seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += $seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += $seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += $seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += $seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += $seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += $seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += $seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += $seed>>
<<case "Repopulation Focus">>
<<set $arcologies[0].FSRepopulationFocus += $seed>>
<<case "Eugenics">>
<<set $arcologies[0].FSRestart += $seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += $seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += $seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += $seed>>
<<case "Hedonistic">>
<<set $arcologies[0].FSHedonisticDecadence += $seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += $seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += $seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += $seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += $seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += $seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += $seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += $seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += $seed>>
<</switch>>
<</if>>
<</if>>
/* SEX ACT COUNTS AND SEXUAL SATISFACTION */
<<set _oralUse = $oralUseWeight+($slaves[$i].oralSkill/30)+$slaves[$i].lips>>
<<set _analUse = 0>>
<<if canDoAnal($slaves[$i])>><<set _analUse = $analUseWeight+($slaves[$i].analSkill/30)-$slaves[$i].anus>><</if>>
<<set _vaginalUse = 0>>
<<if canDoVaginal($slaves[$i])>><<set _analUse = $vaginalUseWeight+($slaves[$i].vaginalSkill/30)-$slaves[$i].vagina>><</if>>
<<set _mammaryUse = $mammaryUseWeight>>
<<if $slaves[$i].boobs > 10000>><<set $mammaryUseWeight += 5>><<elseif $slaves[$i].boobs > 2000>><<set $mammaryUseWeight += $slaves[$i].boobs/2000>><</if>>
<<set _penetrativeUse = $penetrativeUseWeight>>
<<if $slaves[$i].clit > 1>><<set $penetrativeUseWeight += ($slaves[$i].vaginalSkill/30)+$slaves[$i].clit>><</if>>
<<if $slaves[$i].dick>>
<<if canAchieveErection($slaves[$i])>>
<<if ($slaves[$i].dickAccessory != "chastity belt")>>
<<set $penetrativeUseWeight += ($slaves[$i].dick+$slaves[$i].balls)/4>>
<<if ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set $penetrativeUseWeight += ($slaves[$i].balls)*4>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _demand = _oralUse+_analUse+_vaginalUse+_mammaryUse+_penetrativeUse>>
<<set _oralUse = Math.trunc((_oralUse/_demand)*$beauty)>>
<<set _analUse = Math.trunc((_analUse/_demand)*$beauty)>>
<<set _vaginalUse = Math.trunc((_vaginalUse/_demand)*$beauty)>>
<<set _mammaryUse = Math.trunc((_mammaryUse/_demand)*$beauty)>>
<<set _penetrativeUse = Math.trunc((_penetrativeUse/_demand)*$beauty)>>
<<set _cervixPump = _vaginalUse>>
<<set $slaves[$i].oralCount += _oralUse, $slaves[$i].publicCount += _oralUse, $oralTotal += _oralUse>>
<<set $slaves[$i].analCount += _analUse, $slaves[$i].publicCount += _analUse, $analTotal += _analUse>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $slaves[$i].publicCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<set $slaves[$i].mammaryCount += _mammaryUse, $slaves[$i].publicCount += _mammaryUse, $mammaryTotal += _mammaryUse>>
<<set $slaves[$i].penetrativeCount += _penetrativeUse, $slaves[$i].publicCount += _penetrativeUse, $penetrativeTotal += _penetrativeUse>>
<<if $slaves[$i].need>>
<<if $slaves[$i].fetishKnown>>
<<switch $slaves[$i].fetish>>
<<case "submissive" "masochist">>
<<if _analUse+_vaginalUse > 0>>
She enjoys being fucked, and got sexual satisfaction from the <<print _analUse+_vaginalUse>> dicks stuck inside her this week.
<<set $slaves[$i].need -= _analUse+_vaginalUse>>
<</if>>
<<case "dom" "sadist">>
<<if _penetrativeUse > 0>>
She enjoys being on top, and got special sexual satisfaction from the _penetrativeUse times she got to fuck someone this week.
<<set $slaves[$i].need -= 2*_penetrativeUse>>
<</if>>
<<case "cumslut">>
<<if _oralUse > 0>>
She enjoys sucking, and got sexual satisfaction from the _oralUse blowjobs she gave this week.
<<set $slaves[$i].need -= _oralUse>>
<</if>>
<<case "buttslut">>
<<if _analUse > 0>>
She enjoys getting buttfucked, and got sexual satisfaction from the _analUse times she was sodomized this week.
<<set $slaves[$i].need -= _analUse>>
<</if>>
<<case "pregnancy">>
<<if $slaves[$i].mpreg == 0>>
<<if _vaginalUse > 0>>
She enjoys having her pussy fucked, and got sexual satisfaction from the _vaginalUse times she got dick this week.
<<set $slaves[$i].need -= _vaginalUse>>
<</if>>
<<else>>
<<if _analUse > 0>>
She enjoys having her ass fucked, and got sexual satisfaction from the _analUse times she got dick this week.
<<set $slaves[$i].need -= _analUse>>
<</if>>
<</if>>
<<case "humiliation">>
She enjoys the humiliation of being a public slut, and got a bit of sexual satisfaction from every sex act she performed this week.
<<set $slaves[$i].need -= $beauty>>
<</switch>>
<</if>>
<</if>>
/* VIGNETTES */
<<if ($showVignettes == 1)>>
<<set _vignettes = []>>
<<set $seed = random(1,10)>>
<<switch $seed>>
<<case 1>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she witnessed a domestic dispute over another whore,", type: "rep", effect: 0})>>
<<case 2>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a free whore finally sink into slavery,", type: "rep", effect: 0})>>
<<case 3>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that construction forced her to move from her usual spot,", type: "rep", effect: 0})>>
<<case 4>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that a customer used a new and improved sex toy on her,", type: "rep", effect: 0})>>
<<case 5>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was an appointment with an unusually perverted family,", type: "rep", effect: 0})>>
<<case 6>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a man sell his wife into slavery,", type: "rep", effect: 0})>>
<<case 7>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she saw a woman sell her daughters into slavery,", type: "rep", effect: 0})>>
<<case 8>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she watched a citizen descend into aphrodisiac addiction,", type: "rep", effect: 0})>>
<<case 9>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she watched a citizen develop the beginnings of sex addiction,", type: "rep", effect: 0})>>
<<default>>
<<set _vignettes.push({text: "the most interesting thing that happened to her at work was that she witnessed a citizen administering a brutal public punishment to one of his slaves,", type: "rep", effect: 0})>>
<</switch>>
<<set $seed = random(1,5)>>
<<switch $seed>>
<<case 1>>
<<set _vignettes.push({text: "a citizen punished one of his slaves by tying her up in public near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<<case 2>>
<<set _vignettes.push({text: "a citizen shared one of his slaves with the public near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<<case 3>>
<<set _vignettes.push({text: "a private brothel offered a promotion near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<<case 4>>
<<set _vignettes.push({text: "some free sluts threw an aphrodisiac street party near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<<default>>
<<set _vignettes.push({text: "a contract breaker was punished with the pillory near where $slaves[$i].slaveName was working. This cut into her business that day,", type: "cash", effect: -1})>>
<</switch>>
<<set $seed = random(1,5)>>
<<switch $seed>>
<<case 1>>
<<set _vignettes.push({text: "one of her regular customers got a divorce and came to her for repeated consolation,", type: "cash", effect: 1})>>
<<case 2>>
<<set _vignettes.push({text: "a brothel near where $slaves[$i].slaveName usually works had business trouble,", type: "cash", effect: 1})>>
<<case 3>>
<<set _vignettes.push({text: "a competing whore that looks like her fell ill, driving a customer to look for an alternative,", type: "cash", effect: 1})>>
<<case 4>>
<<set _vignettes.push({text: "a street whore that works near her was badly beaten by an abusive customer and had to take time off. The reduced competition got her more business,", type: "cash", effect: 1})>>
<<default>>
<<set _vignettes.push({text: "an influx of tourists came into her part of the arcology, earning her more business for a day,", type: "cash", effect: 1})>>
<</switch>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
<<set _vignettes.push({text: "she deeply impressed a customer with her sincere submission to him,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she lost a customer who secretly wanted her to show a little initiative,", type: "cash", effect: -1})>>
<<case "cumslut">>
<<set _vignettes.push({text: "she deeply impressed a customer with her hunger for his cum,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she disgusted a customer who didn't know how much cum fetishes revolted him until she displayed hers,", type: "rep", effect: -1})>>
<<case "humiliation">>
<<set _vignettes.push({text: "she earned repeat business from a customer who didn't know how much he liked public sex until she got him to try it,", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "she disgusted a customer who didn't know how much exhibitionism turned him off until he tried public sex with her,", type: "rep", effect: -1})>>
<<case "buttslut">>
<<set _vignettes.push({text: "she earned repeat business from a customer who didn't know how much he liked fucking buttholes until she got him to try fucking hers,", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "she disgusted a customer who didn't know how much buttsex turned him off until she got him to try fucking her ass,", type: "rep", effect: -1})>>
<<case "boobs">>
<<set _vignettes.push({text: "she deeply impressed a customer by orgasming to nothing but the feeling of her sucking her nipples,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she disappointed a female customer who didn't know how uninterested she was in nipple play before trying it,", type: "rep", effect: -1})>>
<<case "sadist">>
<<set _vignettes.push({text: "she deeply impressed a customer who brought his own slave to her for abuse with her sadism,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "a customer brought her his own slave to abuse, but the sight proved to be a turn off for him,", type: "rep", effect: -1})>>
<<case "masochist">>
<<set _vignettes.push({text: "she helped a customer discover a new fetish by orgasming when he accidentally hurt her,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she disturbed a customer who accidentally hurt her by orgasming,", type: "rep", effect: -1})>>
<<case "dom">>
<<set _vignettes.push({text: "she made a female customer her bitch: fortunately, the customer wanted to be her bitch and came back for more", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "she accidentally overwhelmed a customer with her sexual dominance,", type: "rep", effect: -1})>>
<<case "pregnancy">>
<<set _vignettes.push({text: "she earned repeat business from a customer who didn't know how much he liked pregnancy play until she begged him to knock her up,", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "she disgusted a customer who didn't know how much pregnancy play turned him off until she begged him to knock her up,", type: "rep", effect: -1})>>
<</switch>>
<</if>>
<<switch $slaves[$i].behavioralFlaw>>
<<case "arrogant">>
<<set _vignettes.push({text: "she manages to give a citizen the impression she thinks herself better than him,", type: "rep", effect: -1})>>
<<case "bitchy">>
<<set _vignettes.push({text: "she makes an emasculating remark to a customer right after he fucks her,", type: "rep", effect: -1})>>
<<case "odd">>
<<set _vignettes.push({text: "she infuriates a potential customer with her nervous tics,", type: "cash", effect: -1})>>
<<case "hates men">>
<<set _vignettes.push({text: "her disgust towards men surfaces at a bad time, losing her a male customer,", type: "cash", effect: -1})>>
<<case "hates women">>
<<set _vignettes.push({text: "her disgust towards women surfaces at a bad time, losing her a female customer,", type: "cash", effect: -1})>>
<<case "gluttonous">>
<<set _vignettes.push({text: "she accidentally lingers at a meal, missing a customer appointment,", type: "cash", effect: -1})>>
<<case "anorexic">>
<<set _vignettes.push({text: "her bulimia surfaces at an extremely inopportune moment, turning a customer off,", type: "cash", effect: -1})>>
<<case "devout">>
<<set _vignettes.push({text: "a customer catches her praying to herself as he inserts himself into her, turning him off,", type: "cash", effect: -1})>>
<<case "liberated">>
<<set _vignettes.push({text: "she treats a rude potential customer impolitely, because she thinks that's fair,", type: "cash", effect: -1})>>
<</switch>>
<<switch $slaves[$i].sexualFlaw>>
<<case "hates oral">>
<<set _vignettes.push({text: "she vomits while trying to deepthroat a customer,", type: "rep", effect: -1})>>
<<case "hates anal">>
<<set _vignettes.push({text: "she cries while taking anal from a customer who isn't into painal,", type: "rep", effect: -1})>>
<<case "hates penetration">>
<<set _vignettes.push({text: "she cries while taking a pounding from a customer who likes his sex consensual,", type: "rep", effect: -1})>>
<<case "shamefast">>
<<set _vignettes.push({text: "she cries while a potential customer looks her over,", type: "cash", effect: -1})>>
<<set _vignettes.push({text: "she disrobed so slowly that a potential customer gave up on her,", type: "cash", effect: -1})>>
<<case "idealistic">>
<<set _vignettes.push({text: "she cries when explaining the price of her body to a potential customer,", type: "cash", effect: -1})>>
<<case "repressed">>
<<set _vignettes.push({text: "she misunderstands a potential customer's lewd requests, turning her off,", type: "cash", effect: -1})>>
<<case "apathetic">>
<<set _vignettes.push({text: "she fails to notice when a customer achieves orgasm,", type: "rep", effect: -1})>>
<<case "neglectful">>
<<set _vignettes.push({text: "she brings a denial fetishest to orgasm three times without cumming herself, earning their repeat business,", type: "cash", effect: 3})>>
<<case "cum addict">>
<<set _vignettes.push({text: "she's so focused on sucking down a customer's cum that she managed to drive him to repeated orgasm, earning his repeated business once he got the feeling back in his legs,", type: "cash", effect: 3})>>
<<case "anal addict">>
<<set _vignettes.push({text: "she takes a trio of dicks in her ass without hesitation, earning repeat business from one of them thoroughly impressed by her anal addiction,", type: "cash", effect: 3})>>
<<case "attention whore">>
<<set _vignettes.push({text: "she got repeat business from a man who loves fucking her in the middle of crowded rooms,", type: "cash", effect: 3})>>
<<case "breast growth">>
<<set _vignettes.push({text: "she got repeat business from a woman with huge breasts who enjoys roleplaying her breast expansion fetishes with her,", type: "cash", effect: 3})>>
<<case "abusive">>
<<set _vignettes.push({text: "she got repeat business from a man who loves physically abusive sex, though his testicles could only take so much in one week,", type: "cash", effect: 2})>>
<<case "malicious">>
<<set _vignettes.push({text: "she got repeat business from a masochistic woman who enjoys being whipped and degraded,", type: "cash", effect: 3})>>
<<case "self hating">>
<<set _vignettes.push({text: "she got repeat business from an abusive man who thoroughly enjoyed how diligently she took it,", type: "cash", effect: 3})>>
<<case "breeder">>
<<set _vignettes.push({text: "she got repeat business from a pregnancy fetishist nearly driven mad with lust over her pregnancy obsession,", type: "cash", effect: 3})>>
<</switch>>
<<switch $slaves[$i].behavioralQuirk>>
<<case "confident">>
<<set _vignettes.push({text: "she confidently presses forward with a wavering potential customer, and makes the sale,", type: "cash", effect: 1})>>
<<case "cutting">>
<<set _vignettes.push({text: "she makes such a gloriously cutting remark to a male customer that a female bystander comes to her for repeat business,", type: "cash", effect: 1})>>
<<case "funny">>
<<set _vignettes.push({text: "she makes a group of citizens laugh so hard, one of them comes to her for repeat business,", type: "cash", effect: 1})>>
<<case "fitness">>
<<set _vignettes.push({text: "she continues a marathon gangbang past the point where most would have passed out,", type: "cash", effect: 1})>>
<<case "adores women">>
<<set _vignettes.push({text: "she strikes up a personal friendship with a regular female customer,", type: "rep", effect: 1})>>
<<case "adores men">>
<<set _vignettes.push({text: "she strikes up a personal friendship with a regular male customer,", type: "rep", effect: 1})>>
<<case "insecure">>
<<set _vignettes.push({text: "she successfully convinces a regular customer that she's reliant on him emotionally,", type: "cash", effect: 1})>>
<<case "sinful">>
<<set _vignettes.push({text: "she helps a customer get past her religious hangups through sex with her friendly neighborhood whore,", type: "rep", effect: 1})>>
<<case "advocate">>
<<set _vignettes.push({text: "she successfully convinces a wavering potential customer that there's nothing wrong with banging a whore,", type: "cash", effect: 1})>>
<</switch>>
<<switch $slaves[$i].sexualQuirk>>
<<case "gagfuck queen">>
<<set _vignettes.push({text: "she earns repeat business from a citizen who's obsessed with gagfucks,", type: "cash", effect: 1})>>
<<case "painal queen">>
<<set _vignettes.push({text: "she earns repeat business from a citizen who's obsessed with painal,", type: "cash", effect: 1})>>
<<case "strugglefuck queen">>
<<set _vignettes.push({text: "she earns repeat business from a citizen who's obsessed with strugglefucking,", type: "cash", effect: 1})>>
<<case "tease">>
<<set _vignettes.push({text: "she convinces a citizen who's never had sex with a prostitute to patronize her with some truly inspired flirting,", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "a few partiers were so impressed with her provocative teasing that they repeated her wit to friends,", type: "rep", effect: 1})>>
<<case "romantic">>
<<set _vignettes.push({text: "a citizen becomes infatuated with her, since he's convinced she's infatuated with him,", type: "cash", effect: 1})>>
<<case "perverted">>
<<set _vignettes.push({text: "she earns some momentary notoriety by engaging in a previously unheard-of sex act,", type: "rep", effect: 1})>>
<<case "caring">>
<<set _vignettes.push({text: "she serves as an impromptu sounding board for a customer having marital trouble,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "a customer was so enamored with her kind and caring manner than he proposed to her and offered to take her away, and when she refused, he left a sizable tip,", type: "cash", effect: 1})>>
<</switch>>
<<if ($slaves[$i].pitKills > 0)>>
<<set _vignettes.push({text: "she earns repeat business from a customer obsessed with the fact that she's a killer,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].oralCount > 500)>>
<<set _vignettes.push({text: "a customer into degradation becomes obsessed with driving her oral mileage as high as possible,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].analCount > 500) && ($slaves[$i].anus > 0)>>
<<set _vignettes.push({text: "a customer into degradation becomes obsessed with driving her anal mileage as high as possible,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].vaginalCount > 500) && ($slaves[$i].vagina > 0)>>
<<set _vignettes.push({text: "a customer into degradation becomes obsessed with driving her pussy mileage as high as possible,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].devotion > 95)>>
<<set _vignettes.push({text: "she really pushed herself to please a customer with tastes that disgusted her,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].devotion < -50)>>
<<set _vignettes.push({text: "her fury at being sold for sex turned a customer off before he could fuck her,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].devotion <= 20)>>
<<set _vignettes.push({text: "she treasured a love token given to her by a customer she fooled into thinking her affection was real,", type: "devotion", effect: -1})>>
<</if>>
<<if ($slaves[$i].trust > 95)>>
<<set _vignettes.push({text: "she really pushed herself to accept a customer with tastes that frightened her,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].trust < -50)>>
<<set _vignettes.push({text: "her tearful terror at being forced to sell herself for sex turned a customer off before he could fuck her,", type: "cash", effect: -1})>>
<</if>>
<<if $slaves[$i].livingRules == "luxurious">>
<<set _vignettes.push({text: "she got a truly perfect night's sleep, which put her in the right frame of mind for the whole day,", type: "rep", effect: 1})>>
<<elseif $slaves[$i].livingRules == "spare">>
<<set _vignettes.push({text: "she got a poor night's sleep in the noisy dormitory, which took the shine off her efforts for the whole day", type: "rep", effect: -1})>>
<</if>>
<<if $slaves[$i].releaseRules == "permissive" || $slaves[$i].releaseRules == "masturbation">>
<<set _vignettes.push({text: "a customer asked if she masturbates, and then spent an hour jerking off as she described how,", type: "cash", effect: 1})>>
<<elseif $slaves[$i].releaseRules == "restrictive">>
<<set _vignettes.push({text: "a customer asked if she masturbates, and seemed disappointed when she answered honestly,", type: "cash", effect: 0})>>
<<else>>
<<set _vignettes.push({text: "a closeted female customer asked about her sex life with other slaves, and was enthralled by her answer,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].health > 80)>>
<<set _vignettes.push({text: "a potential customer in the medical field was fascinated by her health, and spent almost as much time examining her as he did having sex with her,", type: "cash", effect: 1})>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
<<if ($slaves[$i].weight < 10)>>
<<set _vignettes.push({text: "she earned extra gratitude from a customer who misses girls without a spare tire around their middle,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].weight < 95)>>
<<set _vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she gains a lot more weight,", type: "cash", effect: 0})>>
<<else>>
<<set _vignettes.push({text: "she earned extra gratitude from a customer who loves them big and soft", type: "cash", effect: 0})>>
<</if>>
<<if ($slaves[$i].weight > 30)>>
<<set _vignettes.push({text: "she earned extra gratitude from a customer who enjoyed the way her middle jiggled as he fucked her,", type: "cash", effect: 0})>>
<</if>>
<<else>>
<<if ($slaves[$i].weight > 95)>>
<<set _vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she loses a lot of weight.", type: "cash", effect: 0})>>
<<elseif ($slaves[$i].weight > 30)>>
<<set _vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she loses some weight.", type: "cash", effect: 0})>>
<<elseif ($slaves[$i].weight <= -30)>>
<<set _vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she gains some weight.", type: "cash", effect: 0})>>
<<elseif ($slaves[$i].weight < -95)>>
<<set _vignettes.push({text: "a potential customer told her that he's looking forward to patronizing her once she gains a lot of weight.", type: "cash", effect: 0})>>
<</if>>
<</if>>
<<if ($slaves[$i].drugs == "testicle enhancement")>>
<<set _vignettes.push({text: "she took it in public, with her copious ejaculation getting her another customer right away,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].drugs == "hyper testicle enhancement")>>
<<set _vignettes.push({text: "she bloated a female customer's belly with her copious ejaculate, leading her to say she is looking forward to come back and get filled again,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].aphrodisiacs > 1) || ($slaves[$i].inflationType == "aphrodisiac")>>
<<set _vignettes.push({text: "her piteous begging for sex due to her extreme aphrodisiac dosage turned a potential customer off,", type: "cash", effect: -1})>>
<</if>>
<<if ($slaves[$i].inflationType == "aphrodisiac")>>
<<set _vignettes.push({text: "her piteous begging for sex coupled with her bloated belly pleased a customer who loves desperate girls,", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "her piteous begging for sex coupled with her bloated belly horrified a customer who didn't realize how low a girl could stoop,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].addict > 50)>>
<<set _vignettes.push({text: "she zoned out badly due to a low point between aphrodisiac doses, disappointing a customer,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].bellyPreg >= 10000)>>
<<set _vignettes.push({text: "she earned repeat business from a customer who likes to do nothing more than cuddle with her swollen belly,", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "a night with guy who likes rough, hard sex with heavily pregnant girls took its toll on her", type: "health", effect: -1})>>
<</if>>
<<if ($slaves[$i].inflation > 1)>>
<<set _vignettes.push({text: "she earned repeat business from a customer who loved the way her belly moved as he fucked her,", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "she disgusted a customer when his forceful fucking caused her to release her contained $slaves[$i].inflationType all over him,", type: "rep", effect: -2})>>
<</if>>
<<if ($slaves[$i].hormones > 0) && !canAchieveErection($slaves[$i])>>
<<if ($slaves[$i].dick > 0)>>
<<set _vignettes.push({text: "she disappointed a customer who was sure she could get $slaves[$i].slaveName's cock erect,", type: "rep", effect: -1})>>
<<set _vignettes.push({text: "she earned repeat business from a customer who seems unthreatened by her soft dick,", type: "cash", effect: 1})>>
<</if>>
<<elseif ($slaves[$i].hormones < 0)>>
<<if ($slaves[$i].dick == 0)>>
<<set _vignettes.push({text: "she earned repeat business from a female customer who adores the masculinity produced by $slaves[$i].slaveName's hormone regime,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].hormones <= 0)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].balls > 0)>>
<<set _vignettes.push({text: "she earned repeat business from a customer who likes to see his wife get fucked by a dickgirl whore,", type: "cash", effect: 1})>>
<<if ($slaves[$i].dick > 3)>>
<<set _vignettes.push({text: "she earned repeat business from a female customer who likes big stiff cocks, and cannot lie,", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "she irritated a male customer who brought his girlfriend with him by accidentally showing him up,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].balls > 3)>>
<<set _vignettes.push({text: "she loses a customer who wants her to look like a natural girl, since her balls are too big to be hidden,", type: "cash", effect: -1})>>
<</if>>
<<if ($slaves[$i].vagina == 1)>>
<<set _vignettes.push({text: "she got extra business from a customer who really likes her, and wants to fuck her pussy as much as possible while it's still tight,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].vagina > 2)>>
<<set _vignettes.push({text: "she disappointed a customer whose cock is just too small for her big cunt,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].anus == 1)>>
<<set _vignettes.push({text: "she got extra business from a customer who really likes her butthole, and wants to fuck it as much as possible while it's still tight,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].anus > 2)>>
<<set _vignettes.push({text: "she disappointed a customer whose cock is just too small for her loose butthole,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].face > 40)>>
<<set _vignettes.push({text: "she lost a potential customer who was so intimidated by her great beauty that he decided to find a homelier whore,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].face < -10)>>
<<set _vignettes.push({text: "she earned repeat business from a customer who lacks self-confidence, and is more comfortable with homely whores,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].visualAge > 40)>>
<<set _vignettes.push({text: "she earned repeat business from a customer with serious mommy issues,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].lips > 70)>>
<<set _vignettes.push({text: "she earned repeat business from a customer who likes to play with her lips nonsexually (don't ask),", type: "cash", effect: 1})>>
<</if>>
<<if (canTalk($slaves[$i]) == false)>>
<<set _vignettes.push({text: "she impressed a customer who didn't know how relaxing a girl who can't talk could be,", type: "rep", effect: 1})>>
<</if>>
<<if ($slaves[$i].muscles > 95)>>
<<set _vignettes.push({text: "she impressed a customer who was so eager to share workout plans with her that he almost forgot to have sex with her,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "she gained repeat business from a female customer who likes a girl who can bench-press her before and after they fuck,", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "she disappointed a customer by accidentally revealing that she's considerably stronger than him,", type: "rep", effect: -1})>>
<</if>>
<<if ($slaves[$i].lactation > 0)>>
<<set _vignettes.push({text: "she was well compensated for providing fresh milk for the coffee served at a customer's business meeting", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "she served as a conveniently lactating whore near a trendy arcology coffeehouse,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].amp == 1)>>
<<set _vignettes.push({text: "she disappointed a customer who thought he'd enjoy fucking an amputee, but found it revolting,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].amp == -1)>>
<<set _vignettes.push({text: "a strange customer was excited by the sight of her prosthetic limbs,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "a customer was disgusted at the thought of her basic prosthetic limbs,", type: "rep", effect: -1})>>
<<set _vignettes.push({text: "a customer was put off by her prosthetic limbs,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].amp == -2)>>
<<set _vignettes.push({text: "a customer was excited by her vibrating fingertips,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "a customer was indifferent to the thought of having sex with a slave with artificial limbs,", type: "cash", effect: 0})>>
<<set _vignettes.push({text: "a customer was put off by her crude artificial limbs,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].amp == -3)>>
<<set _vignettes.push({text: "a strange customer was excited by the sight of her artificial limbs,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "a customer was indifferent to the thought of having sex with a slave with artificial limbs,", type: "cash", effect: 0})>>
<<set _vignettes.push({text: "a customer was put off by the sight of her prosthetic limbs,", type: "rep", effect: -1})>>
<<elseif ($slaves[$i].amp == -4)>>
<<set _vignettes.push({text: "a customer was excited by the thought of having sex with a slave with p-limbs, but was scared off by her combat p-limbs,", type: "cash", effect: -1})>>
<<set _vignettes.push({text: "a customer was indifferent to the thought of having sex with a slave with artificial limbs,", type: "cash", effect: 0})>>
<<set _vignettes.push({text: "a customer was greatly intimidated by her combat p-limbs,", type: "cash", effect: -1})>>
<<elseif ($slaves[$i].amp == -5)>>
<<set _vignettes.push({text: "a customer was fascinated by her cybernetic limbs, and spent almost as much time examining them as he did having sex with her,", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "a customer was excited by the thought of having sex with a cybernetically enhanced slave,", type: "cash", effect: 1})>>
<<set _vignettes.push({text: "a customer was greatly intimidated by the sight of her cybernetic limbs and was frightened away,", type: "cash", effect: -1})>>
<<else>>
<<if ($slaves[$i].heels == 1)>>
<<if ($slaves[$i].shoes != "heels") && ($slaves[$i].shoes != "extreme heels") && ($slaves[$i].shoes != "boots")>>
<<set _vignettes.push({text: "she enticed a new customer who had never really considered buttsex before he saw her crawling along with her asshole vulnerable,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 1500)>>
<<if ($slaves[$i].boobsImplant == 0)>>
<<set _vignettes.push({text: "a young customer hired her to jump rope so he could watch her massive natural breasts flop around,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].vaginalAccessory == "chastity belt")>>
<<set _vignettes.push({text: "a wavering customer who was disappointed that her pussy is unavailable decided to try her ass instead,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].fetish == "mindbroken")>>
<<set _vignettes.push({text: "a customer really enjoyed being able to treat her however he liked without eliciting a reaction,", type: "cash", effect: 1})>>
<</if>>
<<if ($slaves[$i].intelligence <= -2)>>
<<set _vignettes.push({text: "a customer managed to trick her into fucking him without payment,", type: "cash", effect: -1})>>
<</if>>
<<if ($slaves[$i].face > 10)>>
<</if>>
<<if ($slaves[$i].face > 10)>>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].fetish == "buttslut")>>
<<set _vignettes.push({text: "a customer was surprised by her penis, so she hid it and enjoyed the buttsex without touching it,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].analSkill >= 100)>>
<<set _vignettes.push({text: "a customer was surprised by her penis, so she hid it and skillfully pretended to be a real girl,", type: "rep", effect: 1})>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<set _vignettes.push({text: "a customer was surprised by her penis, so she hid it, but could barely tolerate anal without touching it", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].analSkill < 100)>>
<<if ($slaves[$i].anus > 2)>>
<<set _vignettes.push({text: "a pair of customers enticed by her beauty but disappointed by her loose butthole doubled up on her poor anus without mercy,", type: "health", effect: -1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].fetishKnown == 1)>>
<<if ($slaves[$i].fetishStrength > 95)>>
<<if ($slaves[$i].fetish == "buttslut") || ($slaves[$i].fetish == "dom")>>
<<set _vignettes.push({text: "she advertised herself by forcing a slave in the stocks to eat her ass, drumming up business,", type: "cash", effect: 1})>>
<<elseif ($slaves[$i].fetish == "masochist")>>
<<set _vignettes.push({text: "she cooperated with a citizen who wanted to whip her tits black and blue", type: "health", effect: -1})>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].health < 20)>>
<<set _vignettes.push({text: "she attracted the attention of a slaveowner alarmed by her poor health, and thought he seemed kind,", type: "devotion", effect: -1})>>
<</if>>
<<if ($slaves[$i].vaginalSkill >= 100)>>
<<set _vignettes.push({text: "she was hired to apply her skills to a customer's virgin son,", type: "devotion", effect: 0})>>
<</if>>
<<if ($slaves[$i].analSkill < 100)>>
<<if ($slaves[$i].anus < 2)>>
<<set _vignettes.push({text: "a guy with a huge cock paid for the right to fuck her in her tight ass all night,", type: "health", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].relationship <= -2)>>
<<if ($slaves[$i].intelligence < 1)>>
<<set _vignettes.push({text: "she accidentally mentions how much she loves you during intercourse with a customer who doesn't like to share,", type: "rep", effect: -1})>>
<</if>>
<</if>>
<<if ($slaves[$i].prestige > 0)>>
<<set _vignettes.push({text: "a college fraternity visiting the arcology for rush week hired her for a gangbang,", type: "cash", effect: 3})>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if ($slaves[$i].race == $arcologies[0].FSSupremacistRace)>>
<<set _vignettes.push({text: "she lost a customer who couldn't bear to see a beautiful $arcologies[0].FSSupremacistRace be a whore,", type: "cash", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if ($slaves[$i].race == $arcologies[0].FSSubjugationistRace)>>
<<set _vignettes.push({text: "she had a bad time in general, since most of her customers didn't care about a $arcologies[0].FSSubjugationistRace prostitute's health or well-being,", type: "health", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if ($slaves[$i].visualAge > 35)>>
<<set _vignettes.push({text: "she got repeat business from a customer who wants to keep his MILF fetish in the closet,", type: "cash", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if ($slaves[$i].visualAge <= 20)>>
<<set _vignettes.push({text: "she got repeat business from a customer who wants to keep his fetish for young girls in the closet,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if ($slaves[$i].dick > 0)>>
<<if ($slaves[$i].dick < 3)>>
<<set _vignettes.push({text: "she got repeat business from a customer who is coming to terms with Gender Radicalism, and is unthreatened by her little penis,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if ($slaves[$i].visualAge > 25)>>
<<set _vignettes.push({text: "she got repeat business from a customer who thinks she resembles his ex-wife, who would never let him fuck her butt,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if ($slaves[$i].pregType > 1) && ($slaves[$i].pregKnown > 1) && ($slaves[$i].belly >= 10000)>>
<<set _vignettes.push({text: "she got repeat business from a customer who loves fucking girls with wombs filled by more than a single child,", type: "cash", effect: 1})>>
<</if>>
<<elseif $arcologies[0].Restart != "unset">>
<<if canGetPregnant($slaves[$i])>>
<<set _vignettes.push({text: "she got repeat business from a customer who misses the risk of getting a girl pregnant,", type: "cash", effect: 3})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<if ($slaves[$i].intelligence > 1)>>
<<set _vignettes.push({text: "she got repeat business from a customer who likes to chat with intelligent prostitutes as they fuck her,", type: "cash", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 2)>>
<<set _vignettes.push({text: "she got repeat business from a customer who prefers girls with high-pitched screams,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if ($slaves[$i].boobsImplant > 0)>>
<<set _vignettes.push({text: "she got repeat business from a customer who wants to keep his fetish for breast implants in the closet,", type: "cash", effect: 1})>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if ($slaves[$i].boobsImplant == 0)>>
<<set _vignettes.push({text: "she got repeat business from a customer who wants to keep his fetish for natural breasts in the closet,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 2)>>
<<set _vignettes.push({text: "she got repeat business from a customer who loves her high-pitched squeals of pleasure,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if ($slaves[$i].boobs > 800)>>
<<set _vignettes.push({text: "she was publicly mocked as an ugly fat cow with dangling udders,", type: "rep", effect: -1})>>
<</if>>
<<elseif $arcologies[0].FSAssetExpansionist != "unset">>
<<if ($slaves[$i].boobs < 300)>>
<<set _vignettes.push({text: "she got repeat business from a customer who wants to keep his fetish for flat chested girls in the closet,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if ($slaves[$i].lactation == 0)>>
<<set _vignettes.push({text: "she lost a customer who could not understand why nothing was coming out of her nipples when he sucked on them,", type: "cash", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if ($slaves[$i].muscles <= 95)>>
<<set _vignettes.push({text: "she lost a customer who could barely believe that she wasn't capable of holding herself in a handstand,", type: "cash", effect: -1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if ($slaves[$i].behavioralFlaw == "devout")>>
<<set _vignettes.push({text: "she got repeat business from a customer who desperately wants his cock to be the one that converts her,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if ($slaves[$i].race == "white")>>
<<if ($slaves[$i].height >= 185)>>
<<set _vignettes.push({text: "she attracted a customer who thought her appearance worthy of a lusty northern barbarian,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSAztecRevivalist != "unset">>
<<if ($slaves[$i].devotion > 75)>>
<<if ($slaves[$i].intelligence >= 2)>>
<<set _vignettes.push({text: "she indulged a citizen by following a fertility ritual completely,", type: "rep", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set _vignettes.push({text: "she got extra business from a group of citizens competing to get off with whores of each of the arcology's ethnic groups in the least time,", type: "cash", effect: 1})>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($slaves[$i].face > 40)>>
<<if ($slaves[$i].intelligence > 1)>>
<<set _vignettes.push({text: "she got repeat business from a customer who wished to do nothing more than converse with a beautiful and intelligent girl,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<if ($slaves[$i].entertainSkill >= 100)>>
<<if canTalk($slaves[$i])>>
<<if ($slaves[$i].voice > 0)>>
<<if ($slaves[$i].accent < 2)>>
<<set _vignettes.push({text: "she got repeat business from a customer who prefers prostitutes who can tell lovely stories,", type: "cash", effect: 1})>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _vignettes.push({text: "one of the companies with an office in your arcology retained her for a team-building bukkake party for its employees,", type: "rep", effect: 1})>>
<<set _vignettes.push({text: "a man dragged his crying wife along so she could watch him fuck a whore,", type: "rep", effect: 0})>>
<<set _vignettes.push({text: "a woman dragged her angry husband along so he could watch her get eaten out by a whore,", type: "rep", effect: 0})>>
<<set _vignettes.push({text: "she went to sleep after being sold for sex all day, and had a dream about you loving her,", type: "devotion", effect: 1})>>
<<set _vignettes.push({text: "she went to sleep after being sold for sex all day, and had a dream about you letting a customer hurt her,", type: "devotion", effect: -1})>>
<<set _vignettes.push({text: "she went to sleep after being sold for sex all day, and had a dream about you protecting her from a mean customer,", type: "trust", effect: 1})>>
<<set _vignettes.push({text: "she went to sleep after being sold for sex all day, and had a dream about you selling her for good,", type: "trust", effect: -1})>>
<<set _vignette = _vignettes.random()>>
__This week__ _vignette.text
<<if (_vignette.type == "cash")>>
<<if (_vignette.effect > 0)>>
@@.yellowgreen;making you an extra ¤<<print Math.trunc($FResult*_vignette.effect)>>.@@
<<elseif (_vignette.effect < 0)>>
@@.red;losing you ¤<<print Math.abs(Math.trunc($FResult*_vignette.effect))>>.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $cash += Math.trunc($FResult*_vignette.effect)>>
<<set _incomeStats.income += Math.trunc($FResult*_vignette.effect)>>
<<elseif (_vignette.type == "devotion")>>
<<if (_vignette.effect > 0)>>
<<if $slaves[$i].devotion > 50>>
@@.hotpink;increasing her devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.hotpink;increasing her acceptance of you.@@
<<elseif $slaves[$i].devotion > -10>>
@@.hotpink;reducing her dislike of you.@@
<<else>>
@@.hotpink;reducing her hatred of you.@@
<</if>>
<<elseif (_vignette.effect < 0)>>
<<if $slaves[$i].devotion > 50>>
@@.mediumorchid;reducing her devotion to you.@@
<<elseif $slaves[$i].devotion >= -20>>
@@.mediumorchid;reducing her acceptance of you.@@
<<elseif $slaves[$i].devotion > -10>>
@@.mediumorchid;increasing her dislike of you.@@
<<else>>
@@.mediumorchid;increasing her hatred of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].devotion += 1*_vignette.effect>>
<<elseif (_vignette.type == "trust")>>
<<if (_vignette.effect > 0)>>
<<if $slaves[$i].trust > 20>>
@@.mediumaquamarine;increasing her trust in you.@@
<<elseif $slaves[$i].trust > -10>>
@@.mediumaquamarine;reducing her fear of you.@@
<<else>>
@@.mediumaquamarine;reducing her terror of you.@@
<</if>>
<<elseif (_vignette.effect < 0)>>
<<if $slaves[$i].trust > 20>>
@@.gold;reducing her trust in you.@@
<<elseif $slaves[$i].trust > -20>>
@@.gold;increasing her fear of you.@@
<<else>>
@@.gold;increasing her terror of you.@@
<</if>>
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].trust += 1*_vignette.effect>>
<<elseif (_vignette.type == "health")>>
<<if (_vignette.effect > 0)>>
@@.green;improving her health.@@
<<elseif (_vignette.effect < 0)>>
@@.red;affecting her health.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $slaves[$i].health += 2*_vignette.effect>>
<<else>>
<<if (_vignette.effect > 0)>>
@@.green;gaining you a bit of reputation.@@
<<elseif (_vignette.effect < 0)>>
@@.red;losing you a bit of reputation.@@
<<else>>
an incident without lasting effect.
<</if>>
<<set $rep += Math.trunc($FResult*_vignette.effect*0.1)>>
<<set _incomeStats.rep += Math.trunc($FResult*_vignette.effect*0.1)>>
<</if>>
<</if>> /* CLOSES VIGNETTES */
<<if $slaves[$i].energy > 40 && $slaves[$i].energy < 95>>
Being used sexually all week @@.lime;increases her sex drive.@@
<<set $slaves[$i].energy++>>
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 && canDoVaginal($slaves[$i])>>
She notices her @@.orange;belly has grown@@ from vaginal sex throughout week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/saWhore.tw
|
tw
|
mit
| 94,927 |
:: SA work a glory hole [nobr]
<!-- Statistics gathering -->
<<set _incomeStats = getSlaveStatisticData($slaves[$i], $slaves[$i].assignment === Job.ARCADE ? $facility.arcade : undefined)>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<set $beauty = random(80,100)+(20*(4-$slaves[$i].anus))+(10*(4-$slaves[$i].vagina))+Math.trunc($arcologies[0].FSDegradationist/2)>>
<<else>>
<<set $beauty = random(80,100)+(20*(4-$slaves[$i].anus))+(10*(4-$slaves[$i].vagina))>>
<</if>>
<<if $arcologies[0].FSDegradationistLaw == 1>>
<<set $beauty = Math.trunc($beauty*1.5)>>
<<elseif $ACitizens > $ASlaves*2>>
<<set $beauty = Math.trunc($beauty*1.1)>>
<<elseif $ACitizens > $ASlaves>>
<<set $beauty = Math.trunc($beauty*1)>>
<<elseif $ACitizens > $ASlaves*0.5>>
<<set $beauty = Math.trunc($beauty*0.95)>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $beauty = Math.trunc($beauty*0.9)>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.85)>>
<</if>>
<<if $beauty < 10>>
<<set $beauty = 10>>
<</if>>
<<if $ACitizens > $ASlaves*0.5>>
<<set $FResult = 3>>
<<elseif $ACitizens > $ASlaves*0.25>>
<<set $FResult = 2>>
<<else>>
<<set $FResult = 1>>
<</if>>
<<if ($slaves[$i].assignment == "be confined in the arcade") && ($arcadeUpgradeInjectors == 1)>>
<<set $FResult += 1>>
<</if>>
is <<if $slaves[$i].fuckdoll == 0>>restrained in a glory hole<<else>>set out for use<</if>>. $beauty customers (<<print Math.trunc($beauty/7)>> a day) paid ¤$FResult to use $possessive holes.
<<set _incomeStats.customers = $beauty>>
<<if ($arcologies[0].FSDegradationist > 0)>>
Demand for $possessive holes is strong due to the appetite for degradation rampant in $arcologies[0].name.
<</if>>
<<if ($slaves[$i].curatives > 0) || $slaves[$i].inflationType == "curative">>
The drugs $pronoun's<<if $slaves[$i].inflationType == "curative">> harboring inside $possessive guts<<else>> on<</if>> protect $possessive health from the stress of being used as a sexual appliance.
<<elseif ($slaves[$i].health < -50)>>
The stress of being used while very ill @@.red;damaged $possessive health.@@
<<set $slaves[$i].health -= 10>>
<<elseif ($slaves[$i].health < -10)>>
<<if (random(1,100) > 10)>>
The stress of being used while weak has @@.red;damaged $possessive health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<elseif ($slaves[$i].vagina == -1)>>
<<if (random(1,100) > 70)>>
The stress of being used in only two holes has @@.red;damaged $possessive health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<elseif (random(1,100) > 25)>>
The stress of being used has @@.red;damaged $possessive health.@@
<<set $slaves[$i].health -= 10>>
<</if>>
<<if ($slaves[$i].vagina == 0) && canDoVaginal($slaves[$i])>>
A <<if $slaves[$i].fuckdoll == 0>>glory hole <</if>>user takes $possessive virginity. He does not notice or care. @@.lime;$possessiveCap pussy has been broken in@@ in a @@.gold;painful@@ and @@.mediumorchid;degrading@@ way.
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10, $slaves[$i].vagina = 1>>
<<elseif ($slaves[$i].vagina < 3) && (canDoVaginal($slaves[$i])) && (random(1,100) > ((170-$beauty)+($slaves[$i].vagina*10)))>>
@@.lime;$possessiveCap pussy gets stretched out by the use.@@
<<set $slaves[$i].vagina += 1>>
<</if>>
<<if ($slaves[$i].anus == 0) && canDoAnal($slaves[$i])>>
$possessiveCap anal virginity goes to a <<if $slaves[$i].fuckdoll == 0>>glory hole <</if>>user, who doesn't understand why this particular run at <<if $slaves[$i].fuckdoll == 0>>the glory hole<<else>>a Fuckdoll<</if>> is so great. @@.lime;$possessiveCap ass has been broken in@@ in a @@.gold;painful@@ and @@.mediumorchid;degrading@@ way.
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5, $slaves[$i].anus = 1>>
<<elseif ($slaves[$i].anus < 3) && canDoAnal($slaves[$i]) && (random(1,100) > ((150-$beauty)+($slaves[$i].anus*10)))>>
@@.lime;$possessiveCap asshole sees constant use and loosens.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<<if ($slaves[$i].fetish == "mindbroken")>>
$pronounCap serves $possessive role as a mindless set of holes to perfection.
<<else>>
<<set $skillIncrease = 5>>
<<if ($slaves[$i].oralSkill <= 10)>>
With $possessive throat being brutally used, $possessive gag reflex is suppressed and $possessive oral skills improve.
<<OralSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].vaginalSkill <= 10) && (canDoVaginal($slaves[$i]))>>
With $possessive pussy being harshly used, $possessive vaginal skills improve.
<<VaginalSkillIncrease $slaves[$i]>>
<<elseif ($slaves[$i].analSkill <= 10) && (canDoAnal($slaves[$i]))>>
With $possessive butt being mercilessly fucked, $possessive anal skills improve.
<<AnalSkillIncrease $slaves[$i]>>
<</if>>
<<if $slaves[$i].sexualFlaw == "self hating">>
$possessiveCap self hatred is so deep that $pronoun believes $pronoun deserves to serve in a glory hole, and even gets off on the degradation.
<<elseif ($slaves[$i].sentence > 0)>>
<<if ($slaves[$i].behavioralFlaw != "odd") && (random(1,100) > (100+($slaves[$i].devotion/5)))>>
Constant confinement coupled with brutal use has left $object with involuntary nervous tics.
<<set $slaves[$i].behavioralFlaw = "odd">>
<</if>>
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<if ($slaves[$i].devotion > 50)>>
$pronounCap does $possessive best to tolerate $possessive sentence to the glory hole, but @@.mediumorchid;$possessive devotion is hurt@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<elseif ($slaves[$i].devotion > 20)>>
$pronounCap does not understand why $possessive obedience has earned $object a sentence to this torture. @@.mediumorchid;$possessiveCap obedience is hurt@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<elseif ($slaves[$i].devotion >= -20)>>
$possessiveCap fear of you turns to desperation during $possessive sentence. @@.mediumorchid;$possessiveCap obedience is reduced@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<elseif ($slaves[$i].devotion >= -50)>>
Though $pronoun is only temporarily sentenced to suffer, @@.mediumorchid;$possessive resistance is increased@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<else>>
$pronounCap has hope $pronoun'll be released after $possessive sentence, but @@.mediumorchid;$possessive hatred of you is increased@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<</if>>
<<else>>
<<if ($slaves[$i].behavioralFlaw != "odd") && (random(1,100) > (70+($slaves[$i].devotion/5)))>>
Constant confinement coupled with brutal use has left $object with involuntary nervous tics.
<<set $slaves[$i].behavioralFlaw = "odd">>
<</if>>
<<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10>>
<<if ($slaves[$i].devotion > 50)>>
$pronounCap feels starved of personal contact. @@.mediumorchid;$possessiveCap devotion is hurt@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<elseif ($slaves[$i].devotion > 20)>>
$pronounCap does not understand why $possessive obedience has earned $object this immurement. @@.mediumorchid;$possessiveCap obedience is hurt@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<elseif ($slaves[$i].devotion >= -20)>>
$possessiveCap fear of you has increased into something like a pathology. @@.mediumorchid;$possessiveCap obedience is reduced@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<elseif ($slaves[$i].devotion >= -50)>>
$possessiveCap resistance is deepening into hatred. @@.mediumorchid;$possessiveCap resistance is increased@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<<else>>
@@.mediumorchid;$possessiveCap helpless hatred of you is increased@@ and $pronoun is @@.gold;filled with fear@@ $pronoun won't be let out.
<</if>>
<</if>>
<</if>>
$possessiveCap feelings, skills, and appearance do not matter. $pronounCap is condemned to a world that consists of a tiny cell, featureless except for the never-ending dicks $pronoun is required to service. You were paid @@.yellowgreen;¤<<print ($beauty*$FResult)>>@@ for the use of $slaves[$i].slaveName's holes this week.
/* FACILITY DECORATION IMPACTS */
<<if ($slaves[$i].assignment == "be confined in the arcade") && ($arcadeDecoration != "standard")>>
<<set _seed = 0.0001*$FSSingleSlaveRep*$beauty>>
<<switch $arcadeDecoration>>
<<case "Roman Revivalist">>
<<set $arcologies[0].FSRomanRevivalist += _seed>>
<<case "Aztec Revivalist">>
<<set $arcologies[0].FSAztecRevivalist += _seed>>
<<case "Egyptian Revivalist">>
<<set $arcologies[0].FSEgyptianRevivalist += _seed>>
<<case "Edo Revivalist">>
<<set $arcologies[0].FSEdoRevivalist += _seed>>
<<case "Arabian Revivalist">>
<<set $arcologies[0].FSArabianRevivalist += _seed>>
<<case "Chinese Revivalist">>
<<set $arcologies[0].FSChineseRevivalist += _seed>>
<<case "Repopulation Focus">>
<<set $arcologies[0].FSRepopulationFocus += _seed>>
<<case "Eugenics">>
<<set $arcologies[0].FSRestart += _seed>>
<<case "Chattel Religionist">>
<<set $arcologies[0].FSChattelReligionist += _seed>>
<<case "Degradationist">>
<<set $arcologies[0].FSDegradationist += _seed>>
<<case "Asset Expansionist">>
<<set $arcologies[0].FSAssetExpansionist += _seed>>
<<case "Transformation Fetishist">>
<<set $arcologies[0].FSTransformationFetishist += _seed>>
<<case "Gender Radicalist">>
<<set $arcologies[0].FSGenderRadicalist += _seed>>
<<case "Gender Fundamentalist">>
<<set $arcologies[0].FSGenderFundamentalist += _seed>>
<<case "Physical Idealist">>
<<set $arcologies[0].FSPhysicalIdealist += _seed>>
<<case "Hedonistic">>
<<set $arcologies[0].FSHedonisticDecadence += _seed>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacist += _seed>>
<<case "Subjugationist">>
<<set $arcologies[0].FSSubjugationist += _seed>>
<<case "Paternalist">>
<<set $arcologies[0].FSPaternalist += _seed>>
<<case "Pastoralist">>
<<set $arcologies[0].FSPastoralist += _seed>>
<<case "Maturity Preferentialist">>
<<set $arcologies[0].FSMaturityPreferentialist += _seed>>
<<case "Youth Preferentialist">>
<<set $arcologies[0].FSYouthPreferentialist += _seed>>
<<case "Body Purist">>
<<set $arcologies[0].FSBodyPurist += _seed>>
<<case "Slimness Enthusiast">>
<<set $arcologies[0].FSSlimnessEnthusiast += _seed>>
<</switch>>
<</if>>
/* SEX ACT COUNTS AND SEXUAL SATISFACTION */
<<set _oralUse = $oralUseWeight+$slaves[$i].lips>>
<<set _analUse = 0>>
<<if canDoAnal($slaves[$i])>><<set _analUse = $analUseWeight-$slaves[$i].anus>><</if>>
<<set _vaginalUse = 0>>
<<if canDoVaginal($slaves[$i])>><<set _analUse = $vaginalUseWeight-$slaves[$i].vagina>><</if>>
<<set _demand = _oralUse+_analUse+_vaginalUse>>
<<set _oralUse = Math.trunc((_oralUse/_demand)*$beauty)>>
<<set _analUse = Math.trunc((_analUse/_demand)*$beauty)>>
<<set _vaginalUse = Math.trunc((_vaginalUse/_demand)*$beauty)>>
<<set $slaves[$i].oralCount += _oralUse, $slaves[$i].publicCount += _oralUse, $oralTotal += _oralUse>>
<<set $slaves[$i].analCount += _analUse, $slaves[$i].publicCount += _analUse, $analTotal += _analUse>>
<<set $slaves[$i].vaginalCount += _vaginalUse, $slaves[$i].publicCount += _vaginalUse, $vaginalTotal += _vaginalUse>>
<<set _cervixPump = _vaginalUse>>
<<if $slaves[$i].need>>
<<if $slaves[$i].fetishKnown>>
<<switch $slaves[$i].fetish>>
<<case "submissive" "masochist">>
<<if _analUse+_vaginalUse > 0>>
She enjoys being used, and got sexual satisfaction from the <<print _analUse+_vaginalUse>> dicks stuck inside her this week.
<<set $slaves[$i].need -= _analUse+_vaginalUse>>
<</if>>
<<case "dom" "sadist">>
<<case "cumslut">>
<<if _oralUse > 0>>
She enjoys being facefucked, and got sexual satisfaction from the _oralUse dicks shoved inside her throat this week.
<<set $slaves[$i].need -= _oralUse>>
<</if>>
<<case "buttslut">>
<<if _analUse > 0>>
She enjoys getting buttfucked, and got sexual satisfaction from the _analUse times she was sodomized this week.
<<set $slaves[$i].need -= _analUse>>
<</if>>
<<case "pregnancy">>
<<if $slaves[$i].mpreg == 0>>
<<if _vaginalUse > 0>>
She enjoys having her pussy fucked, and got sexual satisfaction from the _vaginalUse times she got pounded this week.
<<set $slaves[$i].need -= _vaginalUse>>
<</if>>
<<else>>
<<if _analUse > 0>>
She enjoys having her ass fucked, and got sexual satisfaction from the _analUse times she got pounded this week.
<<set $slaves[$i].need -= _analUse>>
<</if>>
<</if>>
<<case "humiliation">>
She enjoys the humiliation of having her most intimate parts presented for public use, and got a bit of sexual satisfaction from every sex act she performed this week.
<<set $slaves[$i].need -= $beauty>>
<</switch>>
<</if>>
<</if>>
<<if $slaves[$i].cervixImplant == 1 && _cervixPump > 0 && canDoVaginal($slaves[$i])>>
She notices her @@.orange;belly has swollen@@ from all the vaginal sex she had throughout the week.
<<set $slaves[$i].bellyImplant += _cervixPump*20>>
<</if>>
<<set $cash += ($beauty*$FResult)>>
<<set _profits += ($beauty*$FResult)>>
<<set _incomeStats.income += ($beauty*$FResult)>>
|
mayibrad/fc
|
src/uncategorized/saWorkAGloryHole.tw
|
tw
|
mit
| 13,146 |
:: Salon [nobr]
<<set $nextButton = "Continue", $nextLink = "Slave Interact">>
<<set $showEncyclopedia = 1>><<set $encyclopedia = "The Auto Salon">>
//$activeSlave.slaveName is seated in the auto salon. $pronounCap is awaiting your artistic pleasure.//
/* EYES */
<<if $activeSlave.eyes > -3>> /* Begin eye check */
<br><br>
/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>
<div class="imageRef lrgVector"><div class="mask"> </div><<SlaveArt $activeSlave 3 0>></div>
<<else>>
<div class="imageRef lrgRender"><div class="mask"> </div><<SlaveArt $activeSlave 3 0>></div>
<</if>>
<</if>>
/* 000-250-006 */
<<if $activeSlave.origEye == "implant">>
$pronounCap has artificial eyes, and $pronoun
<<if $activeSlave.eyewear == "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear. [[Remove|Salon][$activeSlave.eyewear = "none"]]
<</if>>
//Blurring options are annoying and impede performance on some assignments.//
<br>
Give her: [[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",$cash -= $modCost]]
<br>
<<elseif $activeSlave.eyes < -1>>
$pronounCap is blind, and
<<if $activeSlave.eyewear == "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear. [[Remove|Salon][$activeSlave.eyewear = "none"]]
<</if>>
//Blurring options are annoying and impede performance on some assignments.//
<br>
Give her: [[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",$cash -= $modCost]]
<<elseif $activeSlave.eyes > -1>>
$possessiveCap vision is normal, and $pronoun
<<if $activeSlave.eyewear == "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear. [[Remove|Salon][$activeSlave.eyewear = "none"]]
<</if>>
//Blurring options are annoying and impede performance on some assignments.//
<br>
Give her: [[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",$cash -= $modCost]]
| [[Blurring glasses|Salon][$activeSlave.eyewear = "blurring glasses",$cash -= $modCost]]
| [[Blurring contacts|Salon][$activeSlave.eyewear = "blurring contacts",$cash -= $modCost]]
<<else>>
$pronounCap is nearsighted, and $pronoun
<<if $activeSlave.eyewear == "none">>
has no eyewear.
<<else>>
is wearing $activeSlave.eyewear. [[Remove|Salon][$activeSlave.eyewear = "none"]]
<</if>>
//Nearsightedness will impede performance on some assignments.//
<br>
Give her: [[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",$cash -= $modCost]]
| [[Corrective glasses|Salon][$activeSlave.eyewear = "corrective glasses",$cash -= $modCost]]
| [[Corrective contacts|Salon][$activeSlave.eyewear = "corrective contacts",$cash -= $modCost]]
<br>
<</if>>
<<if $activeSlave.origEye != "implant">>
<br>
Custom cosmetic lenses:
<<if $activeSlave.origEye != "none">>
$possessiveCap eyes are $activeSlave.eyeColor.
<<if $activeSlave.origEye != $activeSlave.eyeColor>>
[[Remove lenses|Salon][$activeSlave.eyeColor = $activeSlave.origEye]] or //choose new ones://
<<else>>
//Choose $possessive cosmetic lenses:
<</if>>
<<else>>
<<if $activeSlave.eyeColor == "empty">>
$possessiveCap has no eyes. //Choose what kind of eyes you want $possessive to have://
<<else>>
$possessiveCap glass eyes are $activeSlave.eyeColor. [[Remove eyes|Salon][$activeSlave.eyeColor = "empty"]] or //choose new ones://
<</if>>
<</if>>
<br>
Color:
[[Blue|Salon][$artificialEyeColor = "blue"]]
| [[Black|Salon][$artificialEyeColor = "black"]]
| [[Brown|Salon][$artificialEyeColor = "brown"]]
| [[Green|Salon][$artificialEyeColor = "green"]]
| [[Turquoise|Salon][$artificialEyeColor = "turquoise"]]
| [[Sky-blue|Salon][$artificialEyeColor = "sky-blue"]]
| [[Hazel|Salon][$artificialEyeColor = "hazel"]]
| [[Pale-grey|Salon][$artificialEyeColor = "pale-grey"]]
| [[White|Salon][$artificialEyeColor = "white"]]
| [[Pink|Salon][$artificialEyeColor = "pink"]]
| [[Amber|Salon][$artificialEyeColor = "amber"]]
| [[Red|Salon][$artificialEyeColor = "red"]]
<br>
Shape:
[[Catlike|Salon][$artificialEyeShape = "catlike"]]
| [[Serpent-like|Salon][$artificialEyeShape = "serpent-like"]]
| [[Devilish|Salon][$artificialEyeShape = "devilish"]]
| [[Demonic|Salon][$artificialEyeShape = "demonic"]]
| [[Hypnotic|Salon][$artificialEyeShape = "hypnotic"]]
| [[Heart-shaped|Salon][$artificialEyeShape = "heart-shaped"]]
| [[Wide-eyed|Salon][$artificialEyeShape = "wide-eyed"]]
| [[Almond-shaped|Salon][$artificialEyeShape = "almond-shaped"]]
| [[Bright|Salon][$artificialEyeShape = "bright"]]
| [[Teary|Salon][$artificialEyeShape = "teary"]]
| [[Vacant|Salon][$artificialEyeShape = "vacant"]]
<<if $artificialEyeColor == "" && $artificialEyeShape != "">>
<br>
[[Give|Salon][$activeSlave.eyeColor = ($artificialEyeShape),$cash -= $modCost, $artificialEyeColor = "", $artificialEyeShape = ""]] her $artificialEyeShape $artificialEyeColor <<if $activeSlave.origEye == "none">>glass eyes<<else>>lenses<</if>>? //This will be applied in addition to eyewear choices.//
<<elseif $artificialEyeColor != "" || $artificialEyeShape != "">>
<br>
[[Give|Salon][$activeSlave.eyeColor = ($artificialEyeShape + " " + $artificialEyeColor),$cash -= $modCost, $artificialEyeColor = "", $artificialEyeShape = ""]] her $artificialEyeShape $artificialEyeColor <<if $activeSlave.origEye == "none">> glass eyes<<else>>lenses<</if>>? //This will be applied in addition to eyewear choices.//
<</if>>
<<else>>
$possessiveCap eyes are artificial and can't be set here.
<</if>>
<</if>> /*End eye check */
/* HAIR */
<br><br>
<<if $activeSlave.bald != 1>>
$possessiveCap hair is $activeSlave.hColor.
<<if $activeSlave.origHColor != $activeSlave.hColor>>
[[Restore natural color|Salon][$activeSlave.hColor = $activeSlave.origHColor]] or //choose a new one://
<<else>>
//Choose a dye color before dyeing her hair://
<</if>>
<br>
Colors:
[[Blonde|Salon][$primaryHairColor = "blonde"]]
| [[Golden|Salon][$primaryHairColor = "golden"]]
| [[Platinum Blonde|Salon][$primaryHairColor = "platinum blonde"]]
| [[Strawberry-blonde|Salon][$primaryHairColor = "strawberry-blonde"]]
| [[Copper|Salon][$primaryHairColor = "copper"]]
| [[Ginger|Salon][$primaryHairColor = "ginger"]]
| [[Red|Salon][$primaryHairColor = "red"]]
| [[Green|Salon][$primaryHairColor = "green"]]
| [[Blue|Salon][$primaryHairColor = "blue"]]
| [[Pink|Salon][$primaryHairColor = "pink"]]
| [[Dark Brown|Salon][$primaryHairColor = "dark brown"]]
| [[Brown|Salon][$primaryHairColor = "brown"]]
| [[Auburn|Salon][$primaryHairColor = "auburn"]]
| [[Burgundy|Salon][$primaryHairColor = "burgundy"]]
| [[Chocolate|Salon][$primaryHairColor = "chocolate brown"]]
| [[Chestnut|Salon][$primaryHairColor = "chestnut"]]
| [[Hazel|Salon][$primaryHairColor = "hazel"]]
| [[Black|Salon][$primaryHairColor = "black"]]
| [[Grey|Salon][$primaryHairColor = "grey"]]
| [[Silver|Salon][$primaryHairColor = "silver"]]
| [[White|Salon][$primaryHairColor = "white"]]
| [[Blazing red|Salon][$primaryHairColor = "blazing red"]]
| [[Neon green|Salon][$primaryHairColor = "neon green"]]
| [[Neon blue|Salon][$primaryHairColor = "neon blue"]]
| [[Neon pink|Salon][$primaryHairColor = "neon pink"]]
<br>
Highlights:
[[None|Salon][$secondaryHairColor = ""]]
| [[Blonde|Salon][$secondaryHairColor = " with blonde highlights"]]
| [[Black|Salon][$secondaryHairColor = " with black highlights"]]
| [[Grey|Salon][$secondaryHairColor = " with grey highlights"]]
| [[Silver|Salon][$secondaryHairColor = " with silver highlights"]]
| [[White|Salon][$secondaryHairColor = " with white highlights"]]
| [[Blazing red|Salon][$secondaryHairColor = " with blazing red highlights"]]
| [[Neon green|Salon][$secondaryHairColor = " with neon green highlights"]]
| [[Neon blue|Salon][$secondaryHairColor = " with neon blue highlights"]]
| [[Neon pink|Salon][$secondaryHairColor = " with neon pink highlights"]]
| [[Rainbow|Salon][$secondaryHairColor = " with rainbow highlights"]]
<<if $primaryHairColor != 0>>
<br>
[[Dye her hair|Salon][$activeSlave.hColor = ($primaryHairColor + $secondaryHairColor),$cash -= $modCost, $primaryHairColor = 0, $secondaryHairColor = ""]] $primaryHairColor $secondaryHairColor now?
<</if>>
<br><br>$possessiveCap $activeSlave.hStyle hair is $activeSlave.hLength cm long. //General hairstyles will conform to hair length and clothing choices.//
<br>
<<if $activeSlave.hLength > 1>>
Style $possessive hair:
[[Neat|Salon][$activeSlave.hStyle = "neat",$cash -= $modCost]]
| [[Up|Salon][$activeSlave.hStyle = "up",$cash -= $modCost]]
| [[In a ponytail|Salon][$activeSlave.hStyle = "ponytail",$cash -= $modCost]]
| [[In a bun|Salon][$activeSlave.hStyle = "bun",$cash -= $modCost]]
| [[Curled|Salon][$activeSlave.hStyle = "curled",$cash -= $modCost]]
| [[Permed|Salon][$activeSlave.hStyle = "permed",$cash -= $modCost]]
| [[Luxurious|Salon][$activeSlave.hStyle = "luxurious",$cash -= $modCost]]
| [[Dreadlocks|Salon][$activeSlave.hStyle = "dreadlocks",$cash -= $modCost]]
| [[Cornrows|Salon][$activeSlave.hStyle = "cornrows",$cash -= $modCost]]
| [[Braided|Salon][$activeSlave.hStyle = "braided",$cash -= $modCost]]
| [[In tails|Salon][$activeSlave.hStyle = "tails",$cash -= $modCost]]
| [[Afro|Salon][$activeSlave.hStyle = "afro",$cash -= $modCost]]
| [[Shaved sides|Salon][$activeSlave.hStyle = "strip",$cash -= $modCost]]
<<else>>
//$possessiveCap hair is too short to style meaningfully//
<</if>>
<<if $activeSlave.hLength > 1>>
<br>
Cut and style $possessive hair:
[[Shaved|Salon][$activeSlave.hStyle = "shaved",$activeSlave.hLength = 0,$cash -= $modCost]]
| [[Trimmed short|Salon][$activeSlave.hStyle = "trimmed",$activeSlave.hLength = 10,$cash -= $modCost]]
| [[Buzzcut|Salon][$activeSlave.hStyle = "buzzcut",$activeSlave.hLength = 1,$cash -= $modCost]]
<</if>>
<br>
Cut or lengthen $possessive hair:
<<if $activeSlave.hLength > 5>>
[[Very short|Salon][$activeSlave.hLength = 5,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 10>>
| [[Short|Salon][$activeSlave.hLength = 10,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 30>>
| [[Shoulder length|Salon][$activeSlave.hLength = 30,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 60>>
| [[Long|Salon][$activeSlave.hLength = 60,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength > 100>>
| [[Very long|Salon][$activeSlave.hLength = 100,$cash -= $modCost]]
<</if>>
<<if $activeSlave.hLength == 1>>
| [[Apply hair growth stimulating treatment|Salon][$activeSlave.hLength = 1,$cash -= $modCost]]
<<elseif $activeSlave.hLength < 150>>
| [[Apply extensions|Salon][$activeSlave.hLength += 10,$cash -= $modCost]]
<</if>>
<br>
Have $possessive hair carefully maintained at its current length:
<<if $activeSlave.haircuts == 1>>
[[Cease maintenance|Salon][$activeSlave.haircuts = 0]]
<<else>>
[[Begin maintenance|Salon][$activeSlave.haircuts = 1]]
<</if>>
<<else>>
<<if $activeSlave.hStyle == "bald">>
$pronounCap is completely bald.
<br>
<<else>>
$possessiveCap current wig is $activeSlave.hColor.
<<if $activeSlave.origHColor == "bald" && $activeSlave.hStyle != "bald">>
[[Remove wig|Salon][$activeSlave.hStyle = "bald",$activeSlave.hLength = 0,$cash -= $modCost]] or //choose a new one://
<<else>>
//Choose a wig color://
<</if>>
<br>
Colors:
[[Blonde|Salon][$primaryHairColor = "blonde"]]
| [[Golden|Salon][$primaryHairColor = "golden"]]
| [[Platinum Blonde|Salon][$primaryHairColor = "platinum blonde"]]
| [[Strawberry-blonde|Salon][$primaryHairColor = "strawberry-blonde"]]
| [[Copper|Salon][$primaryHairColor = "copper"]]
| [[Ginger|Salon][$primaryHairColor = "ginger"]]
| [[Red|Salon][$primaryHairColor = "red"]]
| [[Green|Salon][$primaryHairColor = "green"]]
| [[Blue|Salon][$primaryHairColor = "blue"]]
| [[Pink|Salon][$primaryHairColor = "pink"]]
| [[Dark Brown|Salon][$primaryHairColor = "dark brown"]]
| [[Brown|Salon][$primaryHairColor = "brown"]]
| [[Auburn|Salon][$primaryHairColor = "auburn"]]
| [[Burgundy|Salon][$primaryHairColor = "burgundy"]]
| [[Chocolate|Salon][$primaryHairColor = "chocolate brown"]]
| [[Chestnut|Salon][$primaryHairColor = "chestnut"]]
| [[Hazel|Salon][$primaryHairColor = "hazel"]]
| [[Black|Salon][$primaryHairColor = "black"]]
| [[Grey|Salon][$primaryHairColor = "grey"]]
| [[Silver|Salon][$primaryHairColor = "silver"]]
| [[White|Salon][$primaryHairColor = "white"]]
| [[Blazing red|Salon][$primaryHairColor = "blazing red"]]
| [[Neon green|Salon][$primaryHairColor = "neon green"]]
| [[Neon blue|Salon][$primaryHairColor = "neon blue"]]
| [[Neon pink|Salon][$primaryHairColor = "neon pink"]]
<br>
Highlights:
[[None|Salon][$secondaryHairColor = ""]]
| [[Blonde|Salon][$secondaryHairColor = " with blonde highlights"]]
| [[Black|Salon][$secondaryHairColor = " with black highlights"]]
| [[Grey|Salon][$secondaryHairColor = " with grey highlights"]]
| [[Silver|Salon][$secondaryHairColor = " with silver highlights"]]
| [[White|Salon][$secondaryHairColor = " with white highlights"]]
| [[Blazing red|Salon][$secondaryHairColor = " with blazing red highlights"]]
| [[Neon green|Salon][$secondaryHairColor = " with neon green highlights"]]
| [[Neon blue|Salon][$secondaryHairColor = " with neon blue highlights"]]
| [[Neon pink|Salon][$secondaryHairColor = " with neon pink highlights"]]
| [[Rainbow|Salon][$secondaryHairColor = " with rainbow highlights"]]
<<if $primaryHairColor != 0>>
<br>
[[Change|Salon][$activeSlave.hColor = ($primaryHairColor + $secondaryHairColor),$cash -= $modCost, $primaryHairColor = 0, $secondaryHairColor = ""]] $possessive wig color to $primaryHairColor $secondaryHairColor
<</if>>
<</if>>
<<if $activeSlave.hStyle != "bald">>
<br><br>
$possessiveCap $activeSlave.hStyle wig is $activeSlave.hLength cm long.
//General hairstyles will conform to hair length and clothing choices.//
<<if $activeSlave.hLength == 0>><<set $activeSlave.hLength = 10>><</if>>
<br>
Set wig length to:
<<if $activeSlave.hLength != 10>>[[10cm|Salon][$activeSlave.hLength = 10,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 30>>[[30cm|Salon][$activeSlave.hLength = 30,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 60>>[[60cm|Salon][$activeSlave.hLength = 60,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 90>>[[90cm|Salon][$activeSlave.hLength = 90,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 120>>[[120cm|Salon][$activeSlave.hLength = 120,$cash -= $modCost]]<</if>>
<<if $activeSlave.hLength != 150>>[[150cm|Salon][$activeSlave.hLength = 150,$cash -= $modCost]]<</if>>
<<else>>
$pronounCap is not wearing a wig.
<</if>>
<br><br>
<<if $activeSlave.hStyle != "bald">>
Set wig style:
<<else>>
Give her a wig:
<</if>>
[[Ponytail|Salon][$activeSlave.hStyle = "ponytail",$cash -= $modCost]]
| [[Bun|Salon][$activeSlave.hStyle = "bun",$cash -= $modCost]]
| [[Curled|Salon][$activeSlave.hStyle = "curled",$cash -= $modCost]]
| [[Permed|Salon][$activeSlave.hStyle = "permed",$cash -= $modCost]]
| [[Luxurious|Salon][$activeSlave.hStyle = "luxurious",$cash -= $modCost]]
| [[Dreadlocks|Salon][$activeSlave.hStyle = "dreadlocks",$cash -= $modCost]]
| [[Cornrows|Salon][$activeSlave.hStyle = "cornrows",$cash -= $modCost]]
| [[Braided|Salon][$activeSlave.hStyle = "braided",$cash -= $modCost]]
| [[Tails|Salon][$activeSlave.hStyle = "tails",$cash -= $modCost]]
| [[Afro|Salon][$activeSlave.hStyle = "afro",$cash -= $modCost]]
<</if>>
/* MAKEUP */
<br><br>
<<if $activeSlave.makeup == 1>>
$pronounCap's wearing minimal makeup.
<<elseif $activeSlave.makeup == 2>>
$pronounCap's wearing expensive, luxurious makeup.
<<elseif $activeSlave.makeup == 3>>
$possessiveCap makeup is color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.makeup == 4>>
$pronounCap's wearing stereotypical, garish streetwalker makeup.
<<elseif $activeSlave.makeup == 5>>
$pronounCap's wearing eye-catching neon makeup.
<<elseif $activeSlave.makeup == 6>>
$possessiveCap neon makeup is color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.makeup == 7>>
$pronounCap's wearing expensive, metallic makeup.
<<elseif $activeSlave.makeup == 8>>
$possessiveCap metallic makeup is color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.lipsTat == "permanent makeup">>
$possessiveCap face appears to bear very heavy, slutty makeup, but on closer inspection, the makeup is actually tattooed on.
<<else>>
$possessiveCap face is makeup-free.
<</if>>
<<if $activeSlave.makeup > 0>>
[[ Remove|Salon][$activeSlave.makeup = 0,$cash -= $modCost]]
<</if>>
<br>
Apply makeup:
[[Nice|Salon][$activeSlave.makeup = 1,$cash -= $modCost]]
| [[Gorgeous|Salon][$activeSlave.makeup = 2,$cash -= $modCost]]
| [[Slutty|Salon][$activeSlave.makeup = 4,$cash -= $modCost]]
| [[Color-coordinate with hair|Salon][$activeSlave.makeup = 3,$cash -= $modCost]]
<br>
[[Neon|Salon][$activeSlave.makeup = 5,$cash -= $modCost]]
| [[Neon, color-coordinate with hair|Salon][$activeSlave.makeup = 6,$cash -= $modCost]]
<br>
[[Metallic|Salon][$activeSlave.makeup = 7,$cash -= $modCost]]
| [[Metallic, color-coordinate with hair|Salon][$activeSlave.makeup = 8,$cash -= $modCost]]
/* NAILS */
<br><br>
<<if $activeSlave.amp == 1>>
$pronounCap has no hands, and thus, no nails.
<<elseif $activeSlave.nails == 1>>
$possessiveCap nails are long and elegant.
<<elseif $activeSlave.nails == 2>>
$possessiveCap nails are color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.nails == 3>>
$possessiveCap nails are sharp and claw-like.
<<elseif $activeSlave.nails == 4>>
$possessiveCap nails are bright and glittery.
<<elseif $activeSlave.nails == 5>>
$possessiveCap nails are long and garish, streetwalker-style.
<<elseif $activeSlave.nails == 6>>
$possessiveCap nails are vivid and eye-catching.
<<elseif $activeSlave.nails == 7>>
$possessiveCap nails are vivid, eye-catching and color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.nails == 8>>
$possessiveCap nails are shiny and metallic.
<<elseif $activeSlave.nails == 9>>
$possessiveCap nails are shiny, mettalic and color-coordinated with $possessive $activeSlave.hColor hair.
<<else>>
$possessiveCap nails are neatly clipped.
<</if>>
<<if $activeSlave.amp != 1>>
<br>
Treat nails:
[[Clip|Salon][$activeSlave.nails = 0,$cash -= $modCost]]
| [[Extend|Salon][$activeSlave.nails = 1,$cash -= $modCost]]
| [[Sharp, claw-like|Salon][$activeSlave.nails = 3,$cash -= $modCost]]
| [[Bright, glittery|Salon][$activeSlave.nails = 4,$cash -= $modCost]]
| [[Streetwalker-style|Salon][$activeSlave.nails = 5,$cash -= $modCost]]
| [[Color-coordinate with hair|Salon][$activeSlave.nails = 2,$cash -= $modCost]]
<br>
[[Neon|Salon][$activeSlave.nails = 6,$cash -= $modCost]]
| [[Neon, color-coordinate with hair|Salon][$activeSlave.nails = 7,$cash -= $modCost]]
<br>
[[Metallic|Salon][$activeSlave.nails = 8,$cash -= $modCost]]
| [[Metallic, color-coordinate with hair|Salon][$activeSlave.nails = 9,$cash -= $modCost]]
<</if>>
/* SKIN */
<<set $tannableSkin = ["natural", "lightened", "white", "fair", "pale", "light", "extremely pale"]>>
<<set $lightenableSkin = ["natural", "dark", "olive", "black", "brown", "light brown", "tanned"]>>
<<set $bleachableSkin = ["natural", "lightened", "white", "fair", "light"]>>
<<set $darkenableSkin = ["natural", "lightened", "white", "fair", "pale", "light", "extremely pale", "olive", "tanned", "light brown", "brown"]>>
<<set $dyedSkin = ["red dyed", "green dyed", "blue dyed", "dyed red", "dyed green", "dyed blue", "tiger striped", "camouflage patterned"]>>
<br><br>
$possessiveCap skin is $activeSlave.skin.
<<if ($dyedSkin.indexOf($activeSlave.skin) != -1)>>
[[Remove coloring|Salon][$activeSlave.skin = $activeSlave.origSkin,$cash -= $modCost]]
<</if>>
<<if ($dyedSkin.indexOf($activeSlave.skin) == -1)>>
<br>
Change skin tone:
<<set _needsSpacers = 0>>
<<if ($bleachableSkin.indexOf($activeSlave.skin) != -1)>>
<<if _needsSpacers == 1>> | <</if>>
[[Bleach|Salon][$activeSlave.skin = "pale",$cash -= $modCost]]
<<set _needsSpacers = 1>>
<</if>>
<<if ($lightenableSkin.indexOf($activeSlave.skin) != -1)>>
<<if _needsSpacers == 1>> | <</if>>
[[Lighten|Salon][$activeSlave.skin = "lightened",$cash -= $modCost]]
<<set _needsSpacers = 1>>
<</if>>
<<if ($tannableSkin.indexOf($activeSlave.skin) != -1)>>
<<if _needsSpacers == 1>> | <</if>>
[[Tan|Salon][$activeSlave.skin = "tanned",$cash -= $modCost]]
<<set _needsSpacers = 1>>
<</if>>
<<if ($darkenableSkin.indexOf($activeSlave.skin) != -1)>>
<<if _needsSpacers == 1>> | <</if>>
[[Darken|Salon][$activeSlave.skin = "dark",$cash -= $modCost]]
<<set _needsSpacers = 1>>
<</if>>
<</if>>
<br>
Dye or paint:
[[Red|Salon][$activeSlave.skin = "dyed red",$cash -= $modCost]]
| [[Green|Salon][$activeSlave.skin = "dyed green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.skin = "dyed blue",$cash -= $modCost]]
| [[Tiger stripes|Salon][$activeSlave.skin = "tiger striped",$cash -= $modCost]]
| [[Camouflage|Salon][$activeSlave.skin = "camouflage patterned",$cash -= $modCost]]
/* MARKS */
<<if ($activeSlave.markings == "beauty mark")>>
<br><br>
$pronounCap has a prominent mole on $possessive face, which
<<if $activeSlave.face > 40>>
qualifies as a beauty mark and enhances $possessive attractiveness due to $possessive facial beauty.
<<elseif $activeSlave.face < -10>>
makes $possessive even less attractive.
<<else>>
qualifies as a beauty mark since $pronoun's pretty, having no significant impact on $possessive beauty.
<</if>>
[[Remove it|Salon][$activeSlave.markings = "none",$cash -= $modCost]]
<</if>>
<<if ($activeSlave.markings == "birthmark")>>
<br><br>
$pronounCap has a large birthmark, which
<<if $activeSlave.prestige > 0>>
enhances $possessive attractiveness due to $possessive prestige.
<<else>>
detracts from $possessive attractiveness.
<</if>>
[[Bleach it|Salon][$activeSlave.markings = "none",$cash -= $modCost]]
<</if>>
/* PUBIC HAIR */
<<if $activeSlave.pubicHStyle != "bald" && $activeSlave.pubicHStyle != "hairless" && $activeSlave.physicalAge >= 12>>
<br><br>$possessiveCap $activeSlave.pubicHStyle pubic hair
<<if $activeSlave.pubicHStyle == "waxed">>
would be $activeSlave.pubicHColor if present.
<<else>>
is $activeSlave.pubicHColor.
<</if>>
<<if $activeSlave.pubicHColor != $activeSlave.hColor>>
[[Match the curtains?|Salon][$activeSlave.pubicHColor = $activeSlave.hColor,$cash -= $modCost]]
<</if>>
<br>
Dye $possessive pubic hair:
[[Blonde|Salon][$activeSlave.pubicHColor = "blonde",$cash -= $modCost]]
| [[Golden|Salon][$activeSlave.pubicHColor = "golden",$cash -= $modCost]]
| [[Platinum blonde|Salon][$activeSlave.pubicHColor = " platinum blonde",$cash -= $modCost]]
| [[Strawberry-blonde|Salon][$activeSlave.pubicHColor = "strawberry-blonde",$cash -= $modCost]]
| [[Copper|Salon][$activeSlave.pubicHColor = "copper",$cash -= $modCost]]
| [[Ginger|Salon][$activeSlave.pubicHColor = "ginger",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.pubicHColor = "red",$cash -= $modCost]]
| [[Green|Salon][$activeSlave.pubicHColor = "green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.pubicHColor = "blue",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.pubicHColor = "pink",$cash -= $modCost]]
| [[Dark Brown|Salon][$activeSlave.pubicHColor = "dark brown",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.pubicHColor = "brown",$cash -= $modCost]]
| [[Auburn|Salon][$activeSlave.pubicHColor = "auburn",$cash -= $modCost]]
| [[Burgundy|Salon][$activeSlave.pubicHColor = "burgundy",$cash -= $modCost]]
| [[Chocolate|Salon][$activeSlave.pubicHColor = "chocolate brown",$cash -= $modCost]]
| [[Chestnut|Salon][$activeSlave.pubicHColor = "chestnut",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.pubicHColor = "hazel",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.pubicHColor = "black",$cash -= $modCost]]
| [[Grey|Salon][$activeSlave.pubicHColor = "grey",$cash -= $modCost]]
| [[Silver|Salon][$activeSlave.pubicHColor = "silver",$cash -= $modCost]]
| [[White|Salon][$activeSlave.pubicHColor = "white",$cash -= $modCost]]
| [[Blazing red|Salon][$activeSlave.pubicHColor = "blazing red",$cash -= $modCost]]
| [[Neon green|Salon][$activeSlave.pubicHColor = "neon green",$cash -= $modCost]]
| [[Neon blue|Salon][$activeSlave.pubicHColor = "neon blue",$cash -= $modCost]]
| [[Neon pink|Salon][$activeSlave.pubicHColor = "neon pink",$cash -= $modCost]]
<br>
Style $possessive pubic hair:
[[Waxed|Salon][$activeSlave.pubicHStyle = "waxed",$cash -= $modCost]]
| [[Landing strip|Salon][$activeSlave.pubicHStyle = "in a strip",$cash -= $modCost]]
| [[Neat|Salon][$activeSlave.pubicHStyle = "neat",$cash -= $modCost]]
| [[Bushy in the front|Salon][$activeSlave.pubicHStyle = "bushy in the front and neat in the rear",$cash -= $modCost]]
| [[Bushy|Salon][$activeSlave.pubicHStyle = "bushy",$cash -= $modCost]]
<<else>>
<br><br>$possessiveCap groin is completely hairless.
<</if>>
<<if $activeSlave.underArmHStyle != "bald" && $activeSlave.underArmHStyle != "hairless" && $activeSlave.physicalAge >= 12>>
<br><br>$possessiveCap $activeSlave.underArmHStyle underarm hair
<<if $activeSlave.pubicHStyle == "waxed">>
would be $activeSlave.underArmHColor if present.
<<else>>
is $activeSlave.underArmHColor.
<</if>>
<<if $activeSlave.underArmHColor != $activeSlave.hColor>>
[[Match the curtains?|Salon][$activeSlave.underArmHColor = $activeSlave.hColor,$cash -= $modCost]]
<</if>>
<br> Dye $possessive armpit hair:
[[Blonde|Salon][$activeSlave.underArmHColor = "blonde",$cash -= $modCost]]
| [[Golden|Salon][$activeSlave.underArmHColor = "golden",$cash -= $modCost]]
| [[Platinum blonde|Salon][$activeSlave.underArmHColor = " platinum blonde",$cash -= $modCost]]
| [[Strawberry-blonde|Salon][$activeSlave.underArmHColor = "strawberry-blonde",$cash -= $modCost]]
| [[Copper|Salon][$activeSlave.underArmHColor = "copper",$cash -= $modCost]]
| [[Ginger|Salon][$activeSlave.underArmHColor = "ginger",$cash -= $modCost]]
| [[Red|Salon][$activeSlave.underArmHColor = "red",$cash -= $modCost]]
| [[Green|Salon][$activeSlave.underArmHColor = "green",$cash -= $modCost]]
| [[Blue|Salon][$activeSlave.underArmHColor = "blue",$cash -= $modCost]]
| [[Pink|Salon][$activeSlave.underArmHColor = "pink",$cash -= $modCost]]
| [[Dark Brown|Salon][$activeSlave.underArmHColor = "dark brown",$cash -= $modCost]]
| [[Brown|Salon][$activeSlave.underArmHColor = "brown",$cash -= $modCost]]
| [[Auburn|Salon][$activeSlave.underArmHColor = "auburn",$cash -= $modCost]]
| [[Burgundy|Salon][$activeSlave.underArmHColor = "burgundy",$cash -= $modCost]]
| [[Chocolate|Salon][$activeSlave.underArmHColor = "chocolate brown",$cash -= $modCost]]
| [[Chestnut|Salon][$activeSlave.underArmHColor = "chestnut",$cash -= $modCost]]
| [[Hazel|Salon][$activeSlave.underArmHColor = "hazel",$cash -= $modCost]]
| [[Black|Salon][$activeSlave.underArmHColor = "black",$cash -= $modCost]]
| [[Grey|Salon][$activeSlave.underArmHColor = "grey",$cash -= $modCost]]
| [[Silver|Salon][$activeSlave.underArmHColor = "silver",$cash -= $modCost]]
| [[White|Salon][$activeSlave.underArmHColor = "white",$cash -= $modCost]]
| [[Blazing red|Salon][$activeSlave.underArmHColor = "blazing red",$cash -= $modCost]]
| [[Neon green|Salon][$activeSlave.underArmHColor = "neon green",$cash -= $modCost]]
| [[Neon blue|Salon][$activeSlave.underArmHColor = "neon blue",$cash -= $modCost]]
| [[Neon pink|Salon][$activeSlave.underArmHColor = "neon pink",$cash -= $modCost]]
<br>
Style $possessive armpit hair:
[[Waxed|Salon][$activeSlave.underArmHStyle = "waxed",$cash -= $modCost]]
| [[Shaved|Salon][$activeSlave.underArmHStyle = "shaved",$cash -= $modCost]]
| [[Neat|Salon][$activeSlave.underArmHStyle = "neat",$cash -= $modCost]]
| [[Bushy|Salon][$activeSlave.underArmHStyle = "bushy",$cash -= $modCost]]
<<else>>
<br><br>$possessiveCap underarms are completely hairless.
<</if>>
|
mayibrad/fc
|
src/uncategorized/salon.tw
|
tw
|
mit
| 29,273 |
:: Scheduled Event
<<set $showEncyclopedia = 0>>
<<if $expired == 1>>
<<set $expiree = 0>>
<<include "Remove activeSlave">>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].indenture == 0>>
<<set $expiree = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $expired = 0>>
<<if $retired == 1>>
<<set $activeSlave = $slaves.find(function(s) { return s.ID == $retiree.ID; }), $retiree = 0>>
<<include "Remove activeSlave">>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].indenture < 0>>
<<if $slaves[$i].actualAge >= $retirementAge && $PhysicalRetirementAgePolicy != 1>>
<<set $retiree = $slaves[$i]>>
<<break>>
<</if>>
<<if $slaves[$i].physicalAge >= $retirementAge && $PhysicalRetirementAgePolicy == 1>>
<<set $retiree = $slaves[$i]>>
<<break>>
<</if>>
<<if $SexMilestoneRetirement == 1>>
<<if $slaves[$i].oralCount + $slaves[$i].analCount + $slaves[$i].vaginalCount + $slaves[$i].penetrativeCount + $slaves[$i].mammaryCount >= $retirementSex>>
<<set $retiree = $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<<if $MilkMilestoneRetirement == 1>>
<<if $slaves[$i].milk >= $retirementMilk>>
<<set $retiree = $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<<if $BirthsMilestoneRetirement == 1>>
<<if $slaves[$i].births >= $retirementBirths>>
<<set $retiree = $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<<if $KillsMilestoneRetirement == 1>>
<<if $slaves[$i].pitkills >= $retirementKills>>
<<set $retiree = $slaves[$i]>>
<<break>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<set $retired = 0>>
/* birth scheduled event */
<<if $birthed == 1>>
<<set $birthee = 1>>
<</if>>
<<set $birthed = 0>>
/* burst scheduled event */
<<if $burst == 1>>
<<set $burstee = 1>>
<</if>>
<<set $burst = 0>>
<<if $week == 30>>
<<set $fcnn.push("...is where I'll be when the bombs hit. Survival is my first...")>>
<<set $fcnn.push("...time to prepare for major shortages is now, since there's no likelihood...")>>
<<set $fcnn.push("...construction of shelters accelerated last quarter, due to fears...")>>
<<set $fcnn.push("...major drought across the entire hemisphere shows no signs of...")>>
<<set $fcnn.push("...medical organization offered no explanation, stating that...")>>
<<elseif $week == 50>>
<<set $fcnn.push("...tested a thermonuclear device of some five megatons last night...")>>
<<set $fcnn.push("...heavy fighting for the third week in the capital city of...")>>
<<set $fcnn.push("...economic recovery looking increasingly unlikely in the event of...")>>
<<set $fcnn.push("...complete exhaustion of safe water reserves across...")>>
<<set $fcnn.push("...climate refugees streamed across the border despite...")>>
<<elseif $week == 70>>
<<set $fcnn.push("...second low-order nuclear detonation in the city of...")>>
<<set $fcnn.push("...total societal collapse induced by rising sea levels declared today in...")>>
<<set $fcnn.push("...likelihood of containing Influenza-M was downgraded to a lower...")>>
<<set $fcnn.push("...threatened immediate use of chemical weapons should those forces not withdraw...")>>
<<set $fcnn.push("...relief organizations unable to deal with casualties from nuclear exchange between...")>>
<<elseif $week == 90>>
<<set $fcnn = ["FCNN service has been temporarily suspended. Please stand by."]>>
<</if>>
<<if $rivalOwner == -1>>
<<goto "P rival initiation">>
<<elseif $PC.labor == 1>>
<<goto "SE Player Birth">>
<<elseif ($independenceDay == 1) && (Math.trunc(($week-23)/52) == ($week-23)/52)>>
<<goto "SE independence day">>
<<elseif ($weddingPlanned > 0)>>
<<set $seed = 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $weddingSlaveID)>>
<<set $activeSlave = $slaves[$i]>>
<<set $seed = 1>>
<<goto "SE wedding">>
<</if>>
<</for>>
<<if $seed == 0>>
<<set $weddingPlanned = 0, $cash += 10000>>
<<goto "Scheduled Event">>
<</if>>
<<elseif $playerBred == 1 && ($PC.preg == 0 || $PC.preg == -1)>>
<<goto "P insemination">>
<<elseif ($retiree != 0)>>
<<goto "SE retirement">>
<<elseif ($expiree != 0)>>
<<goto "SE expiration">>
<<elseif ($burstee != 0)>>
<<set $burst = 0>>
<<goto "SE Burst">>
<<elseif ($slaveDeath != 0)>>
<<set $slaveDeath = 0>>
<<goto "SE Death">>
<<elseif ($birthee != 0)>>
<<set $birthed = 0>>
<<goto "SE Birth">>
<<elseif ($FCTVshow == 1)>>
<<set $FCTVshow = 0, $activeSlave = 0>>
<<goto "SE FCTV Shows">>
<<elseif ($recruiterEugenics == 0 and $recruiterProgress >= 13)>>
<<goto "SE recruiter success">>
<<elseif ($recruiterEugenics == 1 and $recruiterProgress >= (13 + ($IntelligenceEugenicsSMR+$HeightEugenicsSMR+$FaceEugenicsSMR)*6))>>
<<goto "SE recruiter success">>
<<elseif ($customSlaveOrdered == 1)>>
<<goto "SE custom slave delivery">>
<<elseif ($huskSlaveOrdered == 1)>>
<<goto "SE husk slave delivery">>
<<elseif ($Lurcher != 0) && ($CoursingAssociation != 0) && (Math.trunc($week/4) == ($week/4)) && ($coursed != 1)>>
<<goto "SE coursing">>
<<elseif ($RaidingMercenaries != 0) && ($week > ($raided + 6))>>
<<goto "SE raiding">>
<<elseif ((($fighterIDs.length > 1) && ($pitBG == 0)) || (($fighterIDs.length > 0) && ($Bodyguard != 0) && ($pitBG == 1))) && ($pitFought == 0)>>
<<if $pitLethal == 1>><<goto "SE lethal pit">><<else>><<goto "SE nonlethal pit">><</if>>
<<elseif ($bioreactorPerfectedID != 0) && ($bioreactorsAnnounced != 1)>>
<<goto "P bioreactor perfected">>
<<elseif ($TSS.schoolPresent == 1) && ($TSS.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($GRI.schoolPresent == 1) && ($GRI.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($SCP.schoolPresent == 1) && ($SCP.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($LDE.schoolPresent == 1) && ($LDE.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TGA.schoolPresent == 1) && ($TGA.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TCR.schoolPresent == 1) && ($TCR.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TFS.schoolPresent == 1) && ($TFS.schoolProsperity <= -10)>>
<<goto "RES Failure">>
<<elseif ($TFS.schoolPresent == 1) && ($organFarmUpgrade != 0) && ($TFS.farmUpgrade == 0)>>
<<goto "TFS Farm Upgrade">>
<<elseif ($nicaea == 1) && ($organFarmUpgrade != 0) && ($TFS.farmUpgrade == 0)>>
<<goto "TFS Farm Upgrade">>
<<elseif $arcologies[0].FSChattelReligionist != "unset">>
<<if $nicaeaHeld == 1>>
<<if $plot == 1>><<goto "Nonrandom Event">><<else>><<goto "Random Nonindividual Event">><</if>>
<<elseif ($nicaeaAnnounceable == 1) && ($nicaeaAnnounced != 1)>>
<<goto "SE nicaea announcement">>
<<elseif $nicaeaPreparation == 1>>
<<if $nicaeaInvolvement != 0>>
<<goto "SE nicaea preparation">>
<<else>>
<<set $nicaeaPreparation = 0>>
<<if $plot == 1>><<goto "Nonrandom Event">><<else>><<goto "Random Nonindividual Event">><</if>>
<</if>>
<<elseif $nicaeaInvolvement >= 0>>
<<set $nicaeaRollA = random(-1,0), $nicaeaRollB = random(-1,0), $nicaeaRollC = random(-1,0)>>
<<set $nicaeaFocus = either("owners", "slaves")>>
<<set $nicaeaAssignment = either("whore", "serve the public", "please you")>>
<<set $nicaeaAchievement = either("devotion", "trust", "slaves")>>
<<goto "SE nicaea council">>
<<else>>
<<if $plot == 1>><<goto "Nonrandom Event">><<else>><<goto "Random Nonindividual Event">><</if>>
<</if>>
<<elseif $plot == 1>>
<<goto "Nonrandom Event">>
<<else>>
<<goto "Random Nonindividual Event">>
<</if>>
|
mayibrad/fc
|
src/uncategorized/scheduledEvent.tw
|
tw
|
mit
| 7,415 |
:: Schoolroom [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Schoolroom", $showEncyclopedia = 1, $encyclopedia = "Schoolroom", $schoolroomSlaves = $SchlRiIDs.length>>
<<showallAssignmentFilter>>
<<if $schoolroomName != "the Schoolroom">>
<<set $schoolroomNameCaps = $schoolroomName.replace("the ", "The ")>>
<</if>>
<<schoolAssignmentFilter>>
$schoolroomNameCaps is well-equipped, with wall screens to display lessons. These are currently
<<switch $schoolroomDecoration>>
<<case "Roman Revivalist">>
showing the story of a famous Roman slave who sacrificed her life for the life of <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>>.
<<case "Aztec Revivalist">>
showing the reenactment of a legendary story of a slave who ascended by offering her blood to the gods, and was granted eternal life.
<<case "Egyptian Revivalist">>
showing an interpretation of Egyptian history that attributes many great monuments to the enlightened use slave labor.
<<case "Edo Revivalist">>
showing an interpretation of Japanese cultural history that emphasizes a serf's duty to her social superiors.
<<case "Arabian Revivalist">>
showing an interpretation of Arabian cultural history that focuses on thriving slave markets and vibrant harems.
<<case "Chinese Revivalist">>
showing an interpretation of Chinese cultural history that focuses on concubinage, palace etiquette, and social order.
<<case "Chattel Religionist">>
displaying a passage from the holy book that supports slavery.
<<case "Degradationist">>
displaying a rote recitation of a slave's proper acceptance of her subhuman status.
<<case "Repopulation Focus">>
reviewing a number a of sexual positions to accommodate a heavily pregnant girl.
<<case "Eugenics">>
reviewing ways to better your owner's standing intermixed with exaggerated pregnancy horror stories focused on slave pregnancy.
<<case "Asset Expansionist">>
reviewing techniques that allow two slaves with huge breasts to inspect and moisturize each others' hard to reach areas.
<<case "Transformation Fetishist">>
offering a brief primer on surgical recovery, with practical techniques to make it quicker.
<<case "Gender Radicalist">>
going over how to keep one's asspussy ready for intercourse at any time, including how to schedule regular enemata and pre-lubrication.
<<case "Gender Fundamentalist">>
going over the trifecta that is the standard approach of sex slaves: a blowjob, followed by vaginal, finished with anal.
<<case "Physical Idealist">>
offering a brief primer on the arcology's nutritional system which will allow slaves to double check their own protein intake.
<<case "Supremacist">>
reviewing the scientific evidence for $arcologies[0].FSSupremacistRace superiority.
<<case "Subjugationist">>
reviewing the scientific evidence for $arcologies[0].FSSubjugationistRace inferiority.
<<case "Paternalist">>
reviewing a lesson on time-management skills, and the students are taking notes on their own tablets.
<<case "Pastoralist">>
reviewing how to help fellow slaves with huge, lactating breasts.
<<case "Maturity Preferentialist">>
going over daily sets of exercises designed to keep mature slaves' holes as tight as possible.
<<case "Youth Preferentialist">>
reviewing social cues that young slaves who have been enslaved through their entire adulthood might not understand.
<<case "Body Purist">>
offering a brief primer on the arcology's nutritional system which will allow slaves to double check their own caloric intake.
<<case "Slimness Enthusiast">>
offering a brief primer on the arcology's nutritional system which will allow slaves to double check their own caloric intake.
<<case "Hedonistic">>
exposing slaves to new, fascinating forms of pleasure; both for others and for themselves.
<<default>>
reviewing the often complex subject of how to address citizens other that one's owner.
<</switch>>
<<if $schoolroomSlaves > 2>>
$schoolroomNameCaps is busy with slaves, repeating their lessons out loud to drill the instruction home. A few girls are maintaining uncomfortable positions in the corner as punishment for poor work.
<<elseif $schoolroomSlaves > 0>>
$schoolroomNameCaps sparsely populated, the few students repeating their lessons out loud to drill the instruction home. One girl is maintaining an uncomfortable position in the corner as punishment for poor work.
<<elseif $Schoolteacher != 0>>
$Schoolteacher.slaveName is alone in $schoolroomName, and has nothing to do but work on her lesson plans.
<<else>>
None of your slaves are learning in $schoolroomName.
[[Decommission the schoolroom|Main][$schoolroom = 0, $schoolroomUpgradeSkills = 0, $schoolroomUpgradeLanguage = 0, $schoolroomUpgradeRemedial = 0, $schoolroomDecoration = "standard"]]
<</if>>
<<set _Tmult0 = Math.trunc($schoolroom*1000*$upgradeMultiplierArcology)>>
<br>$schoolroomNameCaps has room to house $schoolroom slaves while they learn.
[[Expand the schoolroom|Schoolroom][$cash -= _Tmult0, $schoolroom += 5]] //Costs ¤_Tmult0//
<br>
<<if $schoolroomUpgradeSkills == 1>>
$schoolroomNameCaps provides slaves with some intermediate skills, including a solid foundation in sex, efficient and safe prostitution, and the rudiments of courtesanship.
<<else>>
<<set _Tmult1 = Math.trunc(10000*$upgradeMultiplierArcology)>>
$schoolroomNameCaps inculcates the basic skills necessary to a sex slave. [[Upgrade the curriculum to cover some intermediate skills|Schoolroom][$cash -= _Tmult1, $schoolroomUpgradeSkills = 1]] //Costs ¤_Tmult1//
<</if>>
<br>
<<set _Tmult2 = Math.trunc(5000*$upgradeMultiplierArcology)>>
<<if $schoolroomUpgradeLanguage == 1>>
$schoolroomNameCaps boasts state of the art linguistic interfaces that allow it to teach the basics of the arcology's lingua franca with increased success.
<<else>>
$schoolroomNameCaps includes only basic language classes in its curriculum. [[Install advanced linguistic interfaces to efficiently teach the arcology's lingua franca|Schoolroom][$cash -= _Tmult2, $schoolroomUpgradeLanguage = 1]] //Costs ¤_Tmult2//
<</if>>
<br>
<<if $schoolroomUpgradeRemedial == 1>>
$schoolroomNameCaps has been upgraded with advanced teaching tools to help even the stupidest slave learn at an acceptable pace. Intelligent slaves won't learn much faster as a result, but idiots will benefit a great deal.
<<else>>
$schoolroomNameCaps teaches idiots using standard methods. [[Purchase specialized materials to help stupid slaves learn good|Schoolroom][$cash -= _Tmult2, $schoolroomUpgradeRemedial = 1]] //Costs ¤_Tmult2//
<</if>>
<br><br>
<<if $Schoolteacher != 0>>
<<set $Flag = 2>>
<<include "Slave Summary">>
<<else>>
You do not have a slave serving as a Schoolteacher. [[Appoint one|Schoolteacher Select]]
<</if>>
<br><br>
<<if ($schoolroom <= $schoolroomSlaves)>>
''$schoolroomNameCaps is full and cannot hold any more slaves''
<<elseif ($slaves.length > $schoolroomSlaves)>>
<<link "''Send a slave to study in $schoolroomName''">>
<<replace #ComingGoing>>
<<resetAssignmentFilter>>
<<set $Flag to 0>>
<<include "Slave Summary">>
<</replace>>
<</link>>
<</if>>
<<if $schoolroomSlaves > 0>>
| <<link "''Bring a slave out of $schoolroomName''">>
<<replace #ComingGoing>>
<<schoolAssignmentFilter>>
<<set $Flag = 1>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
<</replace>>
<</link>>
<<else>>
<br><br>//The classroom is empty for the moment.<br>//
<</if>>
<br><br>
<<assignmentFilter>>
<span id="ComingGoing">
<<schoolAssignmentFilter>>
<<set $Flag = 1>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
<br><br>Rename $schoolroomName: <<textbox "$schoolroomName" $schoolroomName "Schoolroom">> //Use a noun or similar short phrase//
|
mayibrad/fc
|
src/uncategorized/schoolroom.tw
|
tw
|
mit
| 7,782 |
:: Schoolroom Report [nobr]
<<SlaveSort $SchlRiIDs>>
<<set _DL = $SchlRiIDs.length, $schoolroomSlaves = _DL, _SL = $slaves.length, _idleBonus = 0, _FLsFetish = 0>>
<<if $schoolroomDecoration != "standard">>
<<set _devBonus = 1>>
<<else>>
<<set _devBonus = 0>>
<</if>>
<<if $Schoolteacher != 0>>
<<set _FLs = $slaves.findIndex(function(s) { return s.ID == $Schoolteacher.ID; })>>
<<if ($slaves[_FLs].health < -80)>>
<<set $slaves[_FLs].health += 20>>
<<elseif ($slaves[_FLs].health < -40)>>
<<set $slaves[_FLs].health += 15>>
<<elseif ($slaves[_FLs].health < 0)>>
<<set $slaves[_FLs].health += 10>>
<<elseif ($slaves[_FLs].health < 90)>>
<<set $slaves[_FLs].health += 7>>
<</if>>
<<if ($slaves[_FLs].devotion <= 60)>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<<if ($slaves[_FLs].trust < -30)>>
<<set $slaves[_FLs].trust++>>
<</if>>
<<set $slaves[_FLs].devotion += _devBonus>>
<<if $slaves[_FLs].fetishStrength <= 95>>
<<if $slaves[_FLs].fetish != "dom">>
<<fetishChangeChance $slaves[_FLs]>>
<<if $fetishChangeChance > random(0,100)>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1, $slaves[_FLs].fetish = "dom">>
<</if>>
<<elseif $slaves[_FLs].fetishKnown == 0>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1>>
<<else>>
<<set _FLsFetish = 2, $slaves[_FLs].fetishStrength += 4>>
<</if>>
<</if>>
<<set $Schoolteacher = $slaves[_FLs]>>
$Schoolteacher.slaveName is serving as your Schoolteacher.<<if $Schoolteacher.relationship == -3 && $Schoolteacher.devotion > 50>> As your loving wife, she tries her best to teach her pupils how to please you.<</if>>
<<if (_FLsFetish == 1)>>
She's allowed and even expected to use her students for her own sexual gratification, and in their own way her students are complicit, offering sexual favors for an easier time in the classroom. Before long, she's running a hungry eye over the tits and asses of new trainees; she is now @@.lightcoral;more dominant.@@
<<elseif (_FLsFetish == 2)>>
Every new student in class is a new target for her personal educational attention. @@.lightsalmon;She becomes more dominant.@@
<</if>>
<<if setup.schoolteacherCareers.includes($Schoolteacher.career)>>
She has experience with students and learning from her life before she was a slave, making her more effective.
<</if>>
<<if ($Schoolteacher.visualAge > 35)>>
Her age earns her the respect of her students.
<<set _idleBonus++>>
<</if>>
<<if ($Schoolteacher.intelligence > 0)>>
She's intelligent enough to be a good teacher.
<<set _idleBonus++>>
<</if>>
<<if ($Schoolteacher.intelligenceImplant == 1)>>
Since she's educated herself, she understands her students.
<<set _idleBonus++>>
<</if>>
<<if ($Schoolteacher.face > 40)>>
Her students want to be just like their beautiful teacher.
<<set _idleBonus++>>
<</if>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$SchlRiIDs[_dI]]>>
<<if $Schoolteacher.rivalryTarget == $slaves[$i].ID>>
Ever since her <<if $Schoolteacher.rivalry == 1>>growing rival<<elseif $Schoolteacher.rivalry == 2>>rival<<elseif $Schoolteacher.rivalry == 3>>bitter rival<</if>>, was enrolled, she began stalking the classroom carrying a large paddle, much to $slaves[$i].slaveName's terror.
<<set $slaves[$i].devotion -= 4, $slaves[$i].trust -= 4>>
<<if random(1,100) > 35>>
<<set $Schoolteacher.rivalry++, $slaves[_FLs].rivalry++, $slaves[$i].rivalry++>>
<</if>>
<<elseif $Schoolteacher.relationshipTarget == $slaves[$i].ID>>
She dedicates most of her attention to her <<if $Schoolteacher.relationship == 1>>friend<<elseif $Schoolteacher.relationship == 2>>best friend<<elseif $Schoolteacher.relationship == 3>>friend with benefits<<elseif $Schoolteacher.relationship == 4>>lover<<elseif $Schoolteacher.relationship == 5>>slave wife<</if>>, $slaves[$i].slaveName, making sure she understands that day's lesson.
<<set $slaves[$i].devotion += 2, $slaves[$i].trust += 2>>
<<elseif $familyTesting == 1 && totalRelatives($slaves[$i]) > 0>>
<<if $slaves[$i].mother == $Schoolteacher.ID || $slaves[$i].father == $Schoolteacher.ID>>
She makes sure to spend extra time teaching her daughter, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].ID == $Schoolteacher.mother>>
She makes sure to spend extra time teaching her mother, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].ID == $Schoolteacher.father>>
She makes sure to spend extra time teaching her father, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<<elseif areSisters($slaves[$i], $Schoolteacher) == 1>>
She makes sure to spend extra time teaching her twin sister, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<<elseif areSisters($slaves[$i], $Schoolteacher) == 2>>
She makes sure to spend extra time teaching her sister, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<<elseif areSisters($slaves[$i], $Schoolteacher) == 3>>
She makes sure to spend extra time teaching her half-sister, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<</if>>
<<elseif $Schoolteacher.relationTarget == $slaves[$i].ID && $familyTesting == 0>>
She makes sure to spend extra time teaching her $slaves[$i].relation, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<</if>>
<</for>>
<<if (_DL < $schoolroom)>>
<<set _seed = random(1,10)+(($schoolroom-_DL)*(random(150,170)+(_idleBonus*10)))>>
<<set $cash += _seed>>
<br> Since she doesn't have enough students to occupy all her time, $schoolroomName takes in citizens' slaves on a contract basis and she teaches them too, earning @@.yellowgreen;¤_seed.@@
<</if>>
<<if (_DL > 0)>><br><br><</if>>
<</if>>
<<if (_DL > 0)>>
<<if (_DL == 1)>>''There is one slave studying in $schoolroomName.''<<else>>''There are _DL slaves studying in $schoolroomName.''<</if>>
<</if>>
<<if ($Schoolteacher != 0)>>
<<set $i = _FLs>> /* apply following SA passages to facility leader */
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages && $seeReportImages>>
<div class="imageRef tinyImg">
<<SlaveArt $slaves[_FLs] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;$slaves[_FLs].slaveName@@__'' is serving as your Schoolteacher.
<br>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<<set $Schoolteacher = $slaves[_FLs]>>
<</if>>
<<set _restedSlaves = 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$SchlRiIDs[_dI]]>>
<<set $slaves[$i].devotion += _devBonus>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 7>>
<<elseif ($slaves[$i].health < 90)>>
<<set $slaves[$i].health += 3>>
<</if>>
/% Education done? Has to be here before we run the SA's or there will be double entries for slave %/
<<if ($slaves[$i].intelligenceImplant == 1)>>
<<if ($slaves[$i].voice == 0) || ($slaves[$i].accent <= 1) || (($schoolroomUpgradeLanguage == 0) && ($slaves[$i].accent <= 2))>>
<<if ($slaves[$i].oralSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].oralSkill > 10))>>
<<if ($slaves[$i].whoreSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].whoreSkill > 10))>>
<<if ($slaves[$i].entertainSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].entertainSkill > 10))>>
<<if ($slaves[$i].analSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].analSkill > 10))>>
<<if ($slaves[$i].vaginalSkill > 30) || (($schoolroomUpgradeSkills == 0) && ($slaves[$i].vaginalSkill > 10)) || ($slaves[$i].vagina < 0)>>
<br><br>''__@@.pink;$slaves[$i].slaveName@@__'' can learn little from further classes, so @@.yellow;her assignment has defaulted to rest.@@
<<removeJob $slaves[$i] "learn in the schoolroom">>
<<set _restedSlaves++, _dI--, _DL-->>
<<continue>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages && $seeReportImages>>
<div class="imageRef tinyImg">
<<SlaveArt $slaves[$i] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;$slaves[$i].slaveName@@__''
<<if $slaves[$i].choosesOwnAssignment == 2>>
<<include "SA chooses own job">>
<<else>>
is studying in $schoolroomName.
<</if>>
<br> She <<include "SA take classes">>
<br>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<include "SA chooses own job">>
<<include "SA take classes">>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<</for>>
<<if (_restedSlaves > 0)>>
<br><br>
<<if (_restedSlaves == 1)>>
One slave has
<<else>>
_restedSlaves slaves have
<</if>>
@@.green;learned@@ all they can, and will be released from the schoolroom before the end of the week.
<</if>>
<<if $schoolroomDecoration != "standard">>
$schoolroomNameCaps's $schoolroomDecoration atmosphere @@.hotpink;has a minor impact on the students.@@
<</if>>
<<if _DL > 0 || $Schoolteacher != 0>>
<br><br>
<</if>>
|
mayibrad/fc
|
src/uncategorized/schoolroomReport.tw
|
tw
|
mit
| 10,009 |
:: Schoolteacher Select [nobr]
<<set $nextButton = "Back", $nextLink = "Schoolroom", $showEncyclopedia = 1, $encyclopedia = "Schoolteacher">>
<<showallAssignmentFilter>>
<<if ($Schoolteacher != 0)>>
''__@@.pink;<<SlaveFullName $Schoolteacher>>@@__'' is serving as your Schoolteacher.<br><br>She will help teach your slaves.
<<else>>
You have not selected a Schoolteacher.
<</if>>
<br><br>''Appoint a Schoolteacher from your devoted slaves:''
<br><br>[[None|Schoolteacher Workaround][$i = -1]]
<br><br>
<<assignmentFilter>>
<span id="ComingGoing">
<<showallAssignmentFilter>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
|
mayibrad/fc
|
src/uncategorized/schoolteacherSelect.tw
|
tw
|
mit
| 643 |
:: Schoolteacher Workaround [silently]
<<if $Schoolteacher != 0>>
<<removeJob $Schoolteacher "be the Schoolteacher">>
<</if>>
<<if $i > -1>>
<<assignJob $slaves[$i] "be the Schoolteacher">>
<<set $slaves[$i].livingRules = "luxurious">>
<<set $Schoolteacher = $slaves[$i]>>
<</if>>
<<goto "Schoolroom">>
|
mayibrad/fc
|
src/uncategorized/schoolteacherWorkaround.tw
|
tw
|
mit
| 310 |
:: SE coursing [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event", $returnTo = "Scheduled Event", $coursed = 1, _seed = 0>>
<<set $Lurcher = $slaves.find(function(s) { return s.ID == $Lurcher.ID; })>>
It's time to go coursing. You meet with fellow members of the Coursing Association while the automated maintenance drones clear the plaza and lay down the green, sharing a refine discussion of recent events over <<if $PC.refreshmentType == 0>>a $PC.refreshment<<elseif $PC.refreshmentType == 1>>glasses of $PC.refreshment<<elseif $PC.refreshmentType == 2>>plates of $PC.refreshment<<elseif $PC.refreshmentType == 3>>hits of $PC.refreshment<<elseif $PC.refreshmentType == 4>>shots of $PC.refreshment<<elseif $PC.refreshmentType == 5>>handfulls of $PC.refreshment<<elseif $PC.refreshmentType == 6>>tabs of $PC.refreshment<</if>>. Once the field is ready, the day's hares are led out and chained in a row along one side of the plaza, naked. You and the other members watch this process intently, since you won't get any more information on them than what you can learn by looking.
<br><br>
The rules have been explained to the hares: they're to be freed if they can reach the other side of the plaza without being caught and raped by the lurchers who will be released to chase them.
<<set _hare1 = 0>>
<<set _hare2 = 0>>
<<set _hare3 = 0>>
<<set _possibleOrigins = []>>
<<if $seeDicks != 100>>
<<set _possibleOrigins.push("housewife")>>
<<set _possibleOrigins.push("heavily pregnant")>>
<<set _possibleOrigins.push("virgin")>>
<<set _possibleOrigins.push("disobedient young")>>
<</if>>
<<if $seeDicks != 0>>
<<set _possibleOrigins.push("huge balled")>>
<<set _possibleOrigins.push("feminized")>>
<<set _possibleOrigins.push("disobedient young dickgirl")>>
<</if>>
<<for $i = 0; $i < 3; $i++>>
<br>
<<if $i == 0>>
<br>
The first hare
<<elseif $i == 1>>
<br>
The second hare
<<else>>
<br>
The third and final hare
<</if>>
<<set _origin = _possibleOrigins.pluck()>> /* select random origin and remove from list to avoid using same origin multiple times */
<<if _origin == "virgin">>
<<set $activeSlaveOneTimeMaxAge = 20>>
<<include "Generate XX Slave">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.weight = random(-50,50)>>
is an appealingly young $activeSlave.race girl, and has V symbols drawn over her cunt and on her lower back, in the interests of fairness. She's a @@.pink;double virgin.@@<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<<elseif _origin == "heavily pregnant">>
<<set $activeSlaveOneTimeMinAge = $fertilityAge>>
<<set $activeSlaveOneTimeMaxAge = 20>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to be pregnant. %/
<<include "Generate XX Slave">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<set $activeSlave.preg = random(30,40)>>
<<set $activeSlave.pregKnown = 1, $activeSlave.pregType = 1, $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.weight = random(-20,100)>>
<<set $activeSlave.career = setup.youngCareers.random()>>
is <<if $activeSlave.race == "asian">>an<<else>>a<</if>> $activeSlave.race girl, young and healthy but @@.pink;heavily pregnant.@@ She's probably been selected to be a hare as a joke, or because someone hates her. <<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is attached to her popped navel.<</if>>
<<elseif _origin == "housewife">>
<<set $activeSlaveOneTimeMinAge = 35>>
<<set $activeSlaveOneTimeMaxAge = 39>>
<<include "Generate XX Slave">>
<<set $activeSlave.boobs += 800>>
<<set $activeSlave.boobsImplant += 800>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.face = 55>>
<<set $activeSlave.faceImplant += 20>>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 35>>
<<set $activeSlave.oralSkill = 100>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 35>>
<<set $activeSlave.career = either("a housewife", "a trophy wife")>>
<<set $activeSlave.weight = random(-50,100)>>
is <<if $activeSlave.race == "asian">>an<<else>>a<</if>> $activeSlave.race woman, no longer young, but attractive enough in a fake sort of way. She has obviously been crying, and has probably been recently enslaved from a comfortable life, like that of a @@.pink;housewife or a trophy wife.@@<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<<elseif _origin == "disobedient young">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<include "Generate XX Slave">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 15>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.sexualFlaw = either("hates oral", "hates anal", "hates penetration", "idealistic")>>
<<set $activeSlave.behavioralFlaw = either("arrogant", "bitchy", "hates men")>>
<<set $activeSlave.energy = 10>>
<<set $activeSlave.fetish = "none">>
<<set $activeSlave.muscles = random(20,50)>>
<<set $activeSlave.weight = random(-20,20)>>
is a fit young $activeSlave.race girl, and is far more watchful and alert than her fellow hares. She may be a @@.pink;disobedient slave@@ here because she was difficult to train.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<<elseif _origin == "disobedient young dickgirl">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<include "Generate XY Slave">>
<<set $activeSlave.anus = 2>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.dick = random(2,4)>>
<<set $activeSlave.balls = random(2,4)>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.sexualFlaw = either("hates oral", "hates anal", "hates penetration")>>
<<set $activeSlave.behavioralFlaw = either("arrogant", "bitchy", "hates men")>>
<<set $activeSlave.attrXY = 0>>
<<set $activeSlave.attrXX = 70>>
<<set $activeSlave.fetish = "none">>
<<set $activeSlave.muscles = random(20,50)>>
<<set $activeSlave.weight = random(-20,50)>>
is a strong young $activeSlave.race girl with who retains her cock and balls, and looks determined. Perhaps she's a @@.pink;resistant dickgirl@@ who's been difficult to turn into a good girl.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her cock.<</if>>
<<elseif _origin == "huge balled">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<include "Generate XY Slave">>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.balls = 5>>
<<set $activeSlave.dick = random(3,5)>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.weight = random(-50,100)>>
is <<if $activeSlave.race == "asian">>an<<else>>a<</if>> $activeSlave.race slave whose distinguishing characteristic is a dangling scrotum and a pair of @@.pink;huge balls.@@ This impediment bumps against her thighs as she's made ready.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her hefty testicles.<</if>>
<<elseif _origin == "feminized">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<include "Generate XY Slave">>
<<set $activeSlave.boobs += 800>>
<<set $activeSlave.boobsImplant += 800>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.face = Math.clamp($activeSlave.face+20,-100,100)>>
<<set $activeSlave.faceImplant += 20>>
<<set $activeSlave.anus = 3>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.balls = random(0,1)>>
<<set $activeSlave.dick = random(1,2)>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 35>>
<<set $activeSlave.whoreSkill = 15>>
<<set $activeSlave.attrXY = 100>>
<<set $activeSlave.attrXX = 0>>
<<set $activeSlave.weight = random(-100,200)>>
is <<if $activeSlave.race == "asian">>an<<else>>a<</if>> $activeSlave.race bitch with a tiny dick who has been @@.pink;heavily feminized,@@ yet seems terrified and very new to slavery. Her fake tits and girly behavior must be from her life before she was a slave.<<if !canSee($Lurcher)>> To accommodate your blind lurcher, a bell is fastened around her neck.<</if>>
<</if>>
<<set $activeSlave.origin = "Your lurcher " + $Lurcher.slaveName + " caught her coursing; she was a " + _origin + " hare.">>
<<set $activeSlave.health = random(30,50)>>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-60,-75)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<if $activeSlave.weight > 190>>
She's practically all fat and no slave; she's half-expected to roll her way to the finish like an overfed slutty bowling ball.
<<set _hareSpeed -= 5>>
<<elseif $activeSlave.weight > 160>>
She's a catastrophically fat slut of a slave, and may stand a better chance of getting away rolling than running.
<<set _hareSpeed -= 3>>
<<elseif $activeSlave.weight > 95>>
She's a ridiculously fat slut of a slave with plently of flesh to grab on to; her constant jiggling will be a sight to behold, however.
<<set _hareSpeed -= 2>>
<<elseif $activeSlave.weight > 30>>
She's chubby enough that her weight will reduce her speed.
<<set _hareSpeed -= 1>>
<<elseif $activeSlave.weight < -95>>
She's so skinny that it's not likely she's physically fit enough to be quick.
<<set _hareSpeed -= 1>>
<</if>>
<<if $activeSlave.muscles > 30>>
She's so heavily muscled that she's probably slower than she would be if she were merely fit.
<<set _hareSpeed -= 1>>
<<elseif $activeSlave.muscles <= 5>>
She's soft, and her legs show no sign of tone at all.
<<set _hareSpeed -= 1>>
<</if>>
<<if $activeSlave.height >= 185>>
She's tall enough that her height will probably slow her down.
<<set _hareSpeed -= 1>>
<<elseif $activeSlave.height < 150>>
She's short enough that her short legs will probably slow her down.
<<set _hareSpeed -= 2>>
<</if>>
<<if $activeSlave.boobs >= 2000>>
She has absurd tits that will destroy any chance she has of getting away.
<<set _hareSpeed -= 1>>
<<elseif $activeSlave.boobs >= 800>>
She has huge boobs that will make it painful for her to run hard.
<<set _hareSpeed -= 1>>
<</if>>
<<if $activeSlave.butt >= 6>>
She has a monstrous bottom that won't help her gait.
<<set _hareSpeed -= 1>>
<</if>>
<<if $activeSlave.dick >= 5>>
Her big cock is going to bounce around cruelly.
<<set _hareSpeed -= 1>>
<</if>>
<<if ($activeSlave.balls >= 5) && ($activeSlave.scrotum > 0)>>
Her balls are likely to hurt badly enough, running naked, to slow her down.
<<set _hareSpeed -= 1>>
<</if>>
<<if $activeSlave.preg >= 20>>
Her pregnant belly will probably stop her from running at all.
<<set _hareSpeed -= 5>>
<</if>>
<<if $activeSlave.belly >= 60000>>
She's so massively pregnant it'll be luck if she even makes it anywhere.
<<set _hareSpeed -= 10>>
<<elseif $activeSlave.belly >= 10000>>
Her pregnant belly will probably stop her from running at all.
<<set _hareSpeed -= 5>>
<<elseif $activeSlave.belly >= 5000>>
She's visibly pregnant and likely to be cautious and unsure about running.
<<set _hareSpeed -= 3>>
<<elseif $activeSlave.belly >= 1500>>
There is a slight roundness to her middle, likely an early pregnancy that will distract her.
<<set _hareSpeed -= 1>>
<</if>>
<<if $i == 0>>
<<set _hare1 = $activeSlave>>
<<set _origin1 = _origin>>
<<set _hareSpeed1 = _hareSpeed>>
<<elseif $i == 1>>
<<set _hare2 = $activeSlave>>
<<set _origin2 = _origin>>
<<set _hareSpeed2 = _hareSpeed>>
<<else>>
<<set _hare3 = $activeSlave>>
<<set _origin3 = _origin>>
<<set _hareSpeed3 = _hareSpeed>>
<</if>>
<</for>>
<br><br>
You lead your lurcher $Lurcher.slaveName out on a leash, naked just like the hares.
<<if ($Lurcher.dick > 0)>>
<<if ($Lurcher.balls > 0) && ($Lurcher.dickAccessory != "chastity") && ($Lurcher.hormones <= 0) && ($Lurcher.dick > 1) && ($Lurcher.energy > 60) && ($Lurcher.devotion > 20)>>
<<if ($Lurcher.dick > 4)>>
She's sporting an enormous half-erection, which has already been heavily lubricated to prevent permanent damage to the hares' holes. As you bring her up to the mark, she grabs its base and begins to slap it against her thigh, hard. The hares look around to see what the wet smacking noise is, and are understandably frightened; one of them begins to beg openly. Your fellow competitors @@.green;think this is hilarious.@@
<<set $rep += 50>>
<<set $phallus = "huge dick">>
<<else>>
She's ready to do her best. Since she's concentrating on the immediate challenge of catching rather than the secondary challenge of raping, she isn't hard yet, but she's not indifferent to the prospect of getting her dick wet. There's a bead of precum forming at her tip.
<<set $phallus = "dick">>
<</if>>
<<elseif !canAchieveErection($Lurcher)>>
There's no way she's going to be able to achieve an erection, so she's holding a lubricated dildo in one hand. This is technically permitted under the rules, but your fellow competitors and the crowd gathering to spectate @@.red;consider it poor form.@@
<<set $rep -= 50>>
<<set $phallus = "dildo">>
<<elseif ($Lurcher.energy <= 60) || ($Lurcher.devotion <= 20)>>
She looks nervous, and obviously doesn't find the situation arousing. She knows she's to catch a slave and rape her, but may not be able to get hard enough to do the deed properly. Your fellow competitors and the crowd gathering to spectate @@.red;are unimpressed@@ by her lack of spirit.
<<set $rep -= 50>>
<<set $phallus = "fingers">>
<<elseif ($Lurcher.energy <= 60) || ($Lurcher.devotion <= 20)>>
Her dick is not a fit instrument for sexual assault, so she's holding a lubricated dildo in one hand. This is technically permitted under the rules, but your fellow competitors and the crowd gathering to spectate @@.red;consider it poor form.@@
<<set $rep -= 50>>
<<set $phallus = "dildo">>
<</if>>
<<elseif ($Lurcher.clit > 1) && ($Lurcher.energy > 60) && ($Lurcher.devotion > 20)>>
She's gently masturbating as you bring her up to the mark, her enormous clit becoming engorged and stiff. Your fellow competitors and the gathering crowd of spectators @@.green;are fascinated,@@ realizing that she intends to attempt rape with it.
<<set $rep += 50>>
<<set $phallus = "clit">>
<<elseif $seeDicks != 0>>
She's holding a lubricated dildo in one hand, since she's missing a natural phallus of her own. This is technically permitted under the rules, but your fellow competitors and the crowd gathering to spectate @@.red;consider it poor form.@@
<<set $rep -= 50>>
<<set $phallus = "dildo">>
<<else>>
She's holding a lubricated dildo in one hand. As you bring her up to the mark, she begins to slap it against her thigh out of nervousness and eagerness to begin. The hares look around to see what the wet smacking noise is, and are understandably frightened; one of them begins to cry openly.
<<set $phallus = "dildo">>
<</if>>
<<if canSee($Lurcher)>>$Lurcher.slaveName looks at you questioningly, wondering which of the hares she should try to chase down and molest<<else>>$Lurcher.slaveName looks at you questioningly, wondering which of the dingling bells she should try to chase down and molest<</if>>.
<br><br>
<span id="result">
<<link "The first">>
<<replace "#result">>
<<set $activeSlave = _hare1>>
<<set _origin = _origin1>>
<<set _hareSpeed = _hareSpeed1>>
You place your hand on the leash's quick release and whisper your direction into her ear without letting the other competitors or their lurchers hear. Then, you gently push her down into her starting crouch. The umpire trips the hares' releases, a few yards in front of you and $Lurcher.slaveName, and you instantly let your lurcher off her leash.
<<set _LurcherSpeed = 10>>
<<if $Lurcher.devotion > 50>>
She's eager to do well for you, and immediately takes off.
<<set _LurcherSpeed += 2>>
<<elseif $Lurcher.trust < -20>>
She's frightened of failing you, and immediately takes off.
<<set _LurcherSpeed += 1>>
<<elseif $Lurcher.devotion < -20>>
She's disgusted by this, and is slow to start.
<<set _LurcherSpeed -= 1>>
<<else>>
She's a bit hesitant about this, but gets off reasonably well.
<</if>>
<<if $Lurcher.health > 60>>
Her shining health allows her to pour it on.
<<set _LurcherSpeed += 1>>
<<elseif $Lurcher.health < 0>>
Her poor health slows her down.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.weight > 190>>
She's so fat that her run is nothing more than an out of breath waddle.
<<set _LurcherSpeed -= 5>>
<<elseif $Lurcher.weight > 160>>
It takes her a while to get her fat ass up to her, rather pathetic, top speed, such as it is.
<<set _LurcherSpeed -= 3>>
<<elseif $Lurcher.weight > 95>>
It takes her a while to get her fat ass up to her top speed, such as it is.
<<set _LurcherSpeed -= 2>>
<<elseif $Lurcher.weight > 30>>
It takes her a while to get her chubby body up to speed.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.weight < -95>>
She's so thin that she lacks the vigor to run really well.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.muscles > 30>>
She's musclebound, without the range of motion to move freely.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= 5>>
She's soft, and is panting desperately within a few short strides.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= -30>>
She's very weak, and is panting desperately from just walking to the starting line.
<<set _LurcherSpeed -= 4>>
<<elseif $Lurcher.muscles <= -95>>
She's physically frail, barely capable of walking let alone running.
<<set _LurcherSpeed -= 20>>
<</if>>
<<if $Lurcher.height >= 185>>
Her steps are long, too long, in fact, her long legs slowing her gait.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.height < 150>>
Her stride is too short, but it's the best her little legs can manage.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.boobs >= 2000>>
Her naked breasts slosh around wildly, ruining her attempt at running.
<<set _LurcherSpeed -= 2>>
<<elseif $Lurcher.boobs >= 800>>
Her big tits bounce energetically, looking quite nice but hurting her speed.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.butt >= 6>>
She does her best to stay light on her feet despite her inconveniently huge buttocks.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.dick >= 5>>
Her cock bounces up and down wildly; she does her best to ignore it, but it does get in the way.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.balls >= 5>>
As you watch her go, her testicles smack into her thigh, and she gasps with pain.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.inflation == 3>> Her hugely bloated, <<print $Lurcher.inflationType>>-filled belly is taut and painful, forcing her to a slow waddle.
<<set _LurcherSpeed -= 5>>
<<elseif $Lurcher.inflation == 2>>
Her bloated, <<print $Lurcher.inflationType>>-stuffed belly is constantly jiggling and moving, making it extremely difficult to run.
<<set _LurcherSpeed -= 4>>
<<elseif $Lurcher.inflation == 1>>
Her distended, <<print $Lurcher.inflationType>>-belly is uncomfortable and heavy, slowing her down.
<<set _LurcherSpeed -= 2>>
<<elseif $Lurcher.preg >= 40>>
She seems terrified that her water might break if she tried to move too fast.
<<set _LurcherSpeed -= 10>>
<<elseif $Lurcher.bellyPreg >= 60000>>
She can barely walk with her enormously pregnant belly.
<<set _LurcherSpeed -= 10>>
<<elseif $Lurcher.bellyPreg >= 10000>>
She can barely waddle along with her huge pregnant belly.
<<set _LurcherSpeed -= 5>>
<<elseif $Lurcher.bellyPreg >= 5000>>
She seems unwilling to really run while pregnant.
<<set _LurcherSpeed -= 3>>
<<elseif $Lurcher.bellyPreg >= 1500>>
She keeps one hand on her slightly swollen middle as she runs.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.bellyImplant >= 32000>>
She can barely move, let alone consider chasing something with her titanic belly implant.
<<set _LurcherSpeed -= 20>>
<<elseif $Lurcher.bellyImplant >= 16000>>
She can barely walk with her enormous belly implant.
<<set _LurcherSpeed -= 10>>
<<elseif $Lurcher.bellyImplant >= 8000>>
She can barely waddle along with her giant belly implant.
<<set _LurcherSpeed -= 6>>
<<elseif $Lurcher.bellyImplant >= 4000>>
She can barely waddle along with her huge belly implant.
<<set _LurcherSpeed -= 5>>
<</if>>
<<if !canSee($Lurcher)>>
Her inability to see causes her to be cautious of her footing, making her first several strides slow and uncertain.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if _LurcherSpeed > 10>>
Her turn of speed is impressive.
<<elseif _LurcherSpeed > 8>>
She runs reasonably fast.
<<elseif _LurcherSpeed > 6>>
In all, she runs slowly.
<<elseif _LurcherSpeed > 4>>
In all, she barely manages a quick jog.
<<else>>
In all, she can barely do more than stumble after the hares.
<</if>>
<<if _hareSpeed >= _LurcherSpeed>>
<<if _origin == "virgin">>
The virgin, however,
<<elseif _origin == "heavily pregnant">>
Despite her pregnancy, the hare
<<elseif _origin == "housewife">>
Despite her fake boobs, the hare
<<elseif _origin == "disobedient young">>
The fit young slave, however,
<<elseif _origin == "disobedient young dickgirl">>
The strong young slave, however,
<<elseif _origin == "huge balled">>
Despite her ridiculous ballsack, the hare
<<else>>
Despite her fake boobs and exaggeratedly feminine gait, the hare
<</if>>
<<if _hareSpeed > _LurcherSpeed>>immediately pulls away<<else>>manages to maintain her narrow head start<</if>>. Realizing that she stands no chance of catching her assigned target, $Lurcher.slaveName <<if canSee($Lurcher)>>looks around for a slower hare<<else>>listens for a nearby bell<</if>>.
<<if _hareSpeed2 < _hareSpeed3>>
<<set $activeSlave = _hare2>>
<<set _origin = _origin2>>
<<set _hareSpeed = _hareSpeed2>>
<<else>>
<<set $activeSlave = _hare3>>
<<set _origin = _origin3>>
<<set _hareSpeed = _hareSpeed3>>
<</if>>
<<if canSee($Lurcher)>>Seeing that the _origin hare is slower<<else>>hearing the _origin hare's bell nearby<</if>>, she angles after her instead.
<<if _hareSpeed >= _LurcherSpeed>>
She does no better with her new target; her course is over.
<<elseif random(1,2) == 1>>
One of her rival lurchers has the same idea, however, and tries to trip her up.
<<if !canSee($Lurcher)>>
Unable to see it coming, she goes down with a crash; her course is over.
<<elseif $Lurcher.combatSkill == 1>>
She parries the attempt with contemptuous ease and catches up to her new target.
<<set _seed = 1>>
<<elseif $Lurcher.muscles > 30>>
She muscles through the attempt and catches up to her new target.
<<set _seed = 1>>
<<else>>
She goes down with a crash; her course is over.
<</if>>
<<else>>
She manages to overtake her new target.
<<set _seed = 1>>
<</if>>
<<else>>
She rapidly overtakes the _origin hare.
<<set _seed = 1>>
<</if>>
<<if _seed == 1>>
<<if _origin == "heavily pregnant">>
Her quarry is unwilling to be tackled, probably out of fear for her baby, and flings herself down as soon as $Lurcher.slaveName gets near.<<if !canSee($Lurcher)>> She screams as she sees $Lurcher.slaveName preparing to dive on her, alerting the blind lurcher that her prey has already surrendered.<</if>>
<<elseif !canSee($Lurcher) && random(1,3) == 1>>
Her prey takes advantage of her lack of eyesight, baiting $Lurcher.slaveName to dive in the wrong direction. As she rises to her feet, the slave is too far gone to make another lunge. $Lurcher.slaveName's course is over.
<<elseif $Lurcher.combatSkill == 1>>
Her tackle is expert: she wraps her quarry up and pulls her down, falling on top of the struggling body.
<<elseif $Lurcher.muscles > 30>>
She's burly enough that she tackles her quarry by simple force, an approach no less effective for its inelegance.
<<elseif _origin == "virgin">>
<<if random(1,3) == 1>>
The young slave manages to evade her inexpert tackle, however, and there is no space for another before she crosses the plaza. $Lurcher.slaveName's course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the young slave stumbles and falls anyway.
<</if>>
<<elseif _origin == "housewife">>
<<if random(1,4) == 1>>
The spoiled slave shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the top-heavy bimbo goes down anyway.
<</if>>
<<elseif _origin == "feminized">>
<<if random(1,4) == 1>>
The sissy bitch shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the sissy bitch goes down with a wail.
<</if>>
<<elseif _origin == "huge balled">>
<<if random(1,4) == 1>>
The slave shows surprising agility despite her flopping ballsack, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the slave goes down, screaming with pain when her balls get trapped under their combined weight.
<</if>>
<<else>>
<<if random(1,2) == 1>>
The determined young slave evades her inexpert attempts to tackle all the way across the plaza, however. $Lurcher.slaveName's course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the determined slave is unlucky, stumbling and going down anyway.
<</if>>
<</if>>
<</if>>
<<if _seed == 1>>
The hare knows that once her knees touched the field, her chance at freedom was gone. She begins to cry
<<if $phallus == "huge dick">>
and then scream as $Lurcher.slaveName
<<if _origin == "virgin">>
rapes her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. She has to be very careful, since her cock is big enough to seriously hurt an anal virgin, but despite her care the racket is appallingly loud.
<<elseif _origin == "heavily pregnant">>
fucks her cunt. As her belly attests, she's no virgin, but the lurcher's dick is big enough to reach her cervix. Her screams crescendo into shrieks as she experiences this internal torment.
<<elseif _origin == "housewife">>
fucks her in the ass. A kept woman like her is probably no stranger to giving up her butthole to please a cock, but she apparently isn't used to dick quite this formidable. The lurcher leaves her sobbing disconsolately with a fresh load of cum leaking out of her backdoor.
<<elseif _origin == "feminized">>
fucks her in the ass. The high-pitched shrieking produces some discussion in the crowd. If the slave didn't want huge cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif _origin == "huge balled">>
fucks her in the ass. The lurcher pounds her doggy style, taking nice long strokes that slide her formidable shaft almost all the way out of her victim's poor butthole before shoving it back in again. The slave's balls brush the field with each thrust.
<<else>>
fucks her in the ass. She never stops struggling, though this isn't much proof of undiminished resistance. After all, the lurcher's dick is so big that she'd probably fight to get it out of her butthole even if she weren't in need of breaking.
<</if>>
<<elseif $phallus == "dick">>
as $Lurcher.slaveName
<<if _origin == "virgin">>
penetrates her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as she experiences the rare delight of raping an anal virgin.
<<elseif _origin == "heavily pregnant">>
uses her cunt. The lurcher pulls the slave upright so she can cradle her pregnant belly while she fucks her. When she climaxes, she thrusts as deeply as she can manage, though more cum won't make the slave any more pregnant.
<<elseif _origin == "housewife">>
fucks her in the ass. Her tears seem to come more from disappointment than anal pain; a kept woman like her has probably put up with more than one buttfuck she didn't want.
<<elseif _origin == "feminized">>
fucks her in the ass. The whining produces some discussion in the crowd. If the slave didn't want cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif _origin == "huge balled">>
uses her anus. With them facing away from you, the coupling takes the usual stacked symmetry of a dickgirl fucking a dickgirl, though the bottom's generous balls sway eye-catchingly back and forth with the rhythm of the assrape.
<<else>>
fucks her in the ass. She never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped more than once before today, but she fights this like it's the first time.
<</if>>
<<elseif $phallus == "clit">>
as $Lurcher.slaveName
<<if _origin == "virgin">>
grinds herself against the hare to get her pseudophallic clit into her victim's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as her enormous bitch button slips up the slave's asshole.
<<elseif _origin == "heavily pregnant">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The lurcher has to force the hare down, legs spread, in order to work her enormous clit inside the slave, but she manages it and you see her back stiffen as her pseudophallus, small by the standards of penises but much more sensitive, slides inside.
<<elseif _origin == "housewife">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The slave doesn't seem to know what to make of this. Being raped by a huge clit is very probably a novel experience for her, but it isn't really painful. She closes her eyes and visibly tries to pretend it's a small penis.
<<elseif _origin == "feminized">>
grinds herself against the hare to get her pseudophallic clit inside her victim's experienced anus. The slave stiffens with shock. She's obviously had quite a variety of things pushed up her girly butthole, but apparently this is her first time being fucked by a clit.
<<elseif _origin == "huge balled">>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave stiffens with shock. Though it's huge by the standards of clitorises, the pseudophallus isn't big enough to make assrape painful, but the extreme inversion of gender roles makes up for it, to go by the slave's horror.
<<else>>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped by much larger phalli, but she fights it anyway.
<</if>>
<<elseif $phallus == "dildo">>
as $Lurcher.slaveName
<<if _origin == "virgin">>
inserts her dildo into the slave's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. The dildo is reasonably sized and well lubricated, but the poor slave shrieks with anal pain anyway.
<<elseif _origin == "heavily pregnant">>
pushes her dildo inside the slave's fertile cunt. Desperate to preserve her baby, the slave complies as best she can. Taking the cue, your lurcher caresses her, producing a grotesque parody of loving pregnant sex that holds the crowd's attention.
<<elseif _origin == "housewife">>
pushes her dildo up the slave's ass. A kept woman like her is not likely to be any stranger to sex toys, but to go by her reaction, she probably prefers to put them in her cunt.
<<elseif _origin == "feminized">>
pushes her dildo up the slave's sissy ass. The whining produces some discussion in the crowd. Why would a girl who feminized herself so thoroughly have any problem with something being shoved inside her rear pussy? A mystery.
<<elseif _origin == "huge balled">>
pushes her dildo up the slave's ass. Knowing that she should do her best to create a spectacle, she takes the slave's dangling balls in one hand, squeezing them to force her bottom to be a good little butthole bitch, and then stimulating them until the slave achieves a shameful anal orgasm.
<<else>>
pushes her dildo up the slave's ass. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably had several dildos pushed up her disobedient asshole, but it seems she's determined to learn nothing.
<</if>>
<<else>>
as $Lurcher.slaveName hesitates over her. The lurcher realizes that she won't be able to get hard. Desperate to avoid failure, she
<<if _origin == "virgin">>
shoves a couple of fingers into the slave's virgin ass. She has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud.
<<elseif _origin == "heavily pregnant">>
gives up and fingerfucks the pregnant girl. Desperate to preserve her baby, the slave complies as best she can, producing a contest between her attempts to go along and the lurcher's attempts to make it unpleasant. This degenerates into a sobbing cunt fisting session.
<<elseif _origin == "housewife">>
shoves a couple of fingers up the slave's ass. A kept woman like her is not likely to be any stranger to a little anal play, but she doesn't seem to be much of a fan. She does her best to relax, but it's obvious that she doesn't appreciate having her asshole fingered.
<<elseif _origin == "feminized">>
shoves her fingers up the slave's sissy ass. It's so loose that this fails to have the desired effect. Afraid that she has to produce some sort of reaction, the lurcher shoves her entire fist up there, producing a wail of anal anguish.
<<elseif _origin == "huge balled">>
shoves a couple of fingers up the slave's ass. Casting about for something to do to distract from her inadequacy, the lurcher seizes the slave's dangling balls and shoves one of them up her loosened butt. This produces a shriek of pain and surprise, followed by a long fight to get the other one up there.
<<else>>
shoves a couple of fingers up the slave's ass. The slave never stops struggling, producing nothing more interesting than an extended wrestling match in which one of the parties has some fingers inside the other's butthole.
<</if>>
The crowd is unimpressed by this disappointing display.
<</if>>
<<if $Lurcher.fetishKnown == 1>>
<<if $Lurcher.fetishStrength > 60>>
<<if ($Lurcher.fetish == "sadist")>>
@@.hotpink;What is finest in life,@@ in the mind of your sadistic lurcher?
<<if _origin == "virgin">>
To sodomize a virgin asshole, and to hear screams of anal pain.
<<elseif _origin == "heavily pregnant">>
To molest a pregnant slut, and hear her sob with fear.
<<elseif _origin == "housewife">>
To rape a stuck-up bitch, and hear her cry with anal pain.
<<elseif _origin == "feminized">>
To rape a sissy's asspussy, and hear her squeal.
<<elseif _origin == "huge balled">>
To abuse defenseless testicles, and make their owner scream.
<<else>>
To rape a struggling victim, and taste her tears of defeat.
<</if>>
<<set $Lurcher.devotion += 5>>
<<elseif $Lurcher.fetish == "pregnancy" && _origin == "heavily pregnant">>
You lurcher is @@.hotpink;thrilled@@ to have had the privilege of chasing down and raping a pregnant woman.
<<set $Lurcher.devotion += 5>>
<</if>>
<</if>>
<</if>>
<<set $Lurcher.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<<else>>
<<if $Lurcher.devotion > 50>>
She makes her way back to you dejectedly, hanging her head.
<<else>>
She makes her way back to you slowly, doing her best to look contrite.
<</if>>
On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins her freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes her capture.
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $Lurcher.ID>>
<<set $slaves[$i] = $Lurcher>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</link>>
<br><<link "The second">>
<<replace "#result">>
<<set $activeSlave = _hare2>>
<<set _origin = _origin2>>
<<set _hareSpeed = _hareSpeed2>>
You place your hand on the leash's quick release and whisper your direction into her ear without letting the other competitors or their lurchers hear. Then, you gently push her down into her starting crouch. The umpire trips the hares' releases, a few yards in front of you and $Lurcher.slaveName, and you instantly let your lurcher off her leash.
<<set _LurcherSpeed = 10>>
<<if $Lurcher.devotion > 50>>
She's eager to do well for you, and immediately takes off.
<<set _LurcherSpeed += 2>>
<<elseif $Lurcher.trust < -20>>
She's frightened of failing you, and immediately takes off.
<<set _LurcherSpeed += 1>>
<<elseif $Lurcher.devotion < -20>>
She's disgusted by this, and is slow to start.
<<set _LurcherSpeed -= 1>>
<<else>>
She's a bit hesitant about this, but gets off reasonably well.
<</if>>
<<if $Lurcher.health > 60>>
Her shining health allows her to pour it on.
<<set _LurcherSpeed += 1>>
<<elseif $Lurcher.health < 0>>
Her poor health slows her down.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if !canSee($Lurcher)>>
Her inability to see causes her to be cautious of her footing, making her first several strides slow and uncertain.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.weight > 190>>
She's so fat that her run is nothing more than an out of breath waddle.
<<set _LurcherSpeed -= 5>>
<<elseif $Lurcher.weight > 160>>
It takes her a while to get her fat ass up to her, rather pathetic, top speed, such as it is.
<<set _LurcherSpeed -= 3>>
<<elseif $Lurcher.weight > 95>>
It takes her a while to get her fat ass up to her top speed, such as it is.
<<set _LurcherSpeed -= 2>>
<<elseif $Lurcher.weight > 30>>
It takes her a while to get her chubby body up to speed.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.weight < -95>>
She's so thin that she lacks the vigor to run really well.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.muscles > 30>>
She's musclebound, without the range of motion to move freely.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= 5>>
She's soft, and is panting desperately within a few short strides.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= -30>>
She's very weak, and is panting desperately from just walking to the starting line.
<<set _LurcherSpeed -= 4>>
<<elseif $Lurcher.muscles <= -95>>
She's physically frail, barely capable of walking let alone running.
<<set _LurcherSpeed -= 20>>
<</if>>
<<if $Lurcher.height >= 185>>
Her steps are long, too long, in fact, her long legs slowing her gait.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.height < 150>>
Her stride is too short, but it's the best her little legs can manage.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.boobs >= 2000>>
Her naked breasts slosh around wildly, ruining her attempt at running.
<<set _LurcherSpeed -= 2>>
<<elseif $Lurcher.boobs >= 800>>
Her big tits bounce energetically, looking quite nice but hurting her speed.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.butt >= 6>>
She does her best to stay light on her feet despite her inconveniently huge buttocks.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.dick >= 5>>
Her cock bounces up and down wildly; she does her best to ignore it, but it does get in the way.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.balls >= 5>>
As you watch her go, her testicles smack into her thigh, and she gasps with pain.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.inflation == 3>> Her hugely bloated, <<print $Lurcher.inflationType>>-filled belly is taut and painful, forcing her to a slow waddle.
<<set _LurcherSpeed -= 5>>
<<elseif $Lurcher.inflation == 2>>
Her bloated, <<print $Lurcher.inflationType>>-stuffed belly is constantly jiggling and moving, making it extremely difficult to run.
<<set _LurcherSpeed -= 4>>
<<elseif $Lurcher.inflation == 1>>
Her distended, <<print $Lurcher.inflationType>>-belly is uncomfortable and heavy, slowing her down.
<<set _LurcherSpeed -= 2>>
<<elseif $Lurcher.preg >= 40>>
She seems terrified that her water might break if she tried to move too fast.
<<set _LurcherSpeed -= 10>>
<<elseif $Lurcher.bellyPreg >= 60000>>
She can barely walk with her enormously pregnant belly.
<<set _LurcherSpeed -= 10>>
<<elseif $Lurcher.bellyPreg >= 10000>>
She can barely waddle along with her huge pregnant belly.
<<set _LurcherSpeed -= 5>>
<<elseif $Lurcher.bellyPreg >= 5000>>
She seems unwilling to really run while pregnant.
<<set _LurcherSpeed -= 3>>
<<elseif $Lurcher.bellyPreg >= 1500>>
She keeps one hand on her slightly swollen middle as she runs.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.bellyImplant >= 32000>>
She can barely move, let alone consider chasing something with her titanic belly implant.
<<set _LurcherSpeed -= 20>>
<<elseif $Lurcher.bellyImplant >= 16000>>
She can barely walk with her enormous belly implant.
<<set _LurcherSpeed -= 10>>
<<elseif $Lurcher.bellyImplant >= 8000>>
She can barely waddle along with her giant belly implant.
<<set _LurcherSpeed -= 6>>
<<elseif $Lurcher.bellyImplant >= 4000>>
She can barely waddle along with her huge belly implant.
<<set _LurcherSpeed -= 5>>
<</if>>
<<if _LurcherSpeed > 10>>
Her turn of speed is impressive.
<<elseif _LurcherSpeed > 8>>
She runs reasonably fast.
<<elseif _LurcherSpeed > 6>>
In all, she runs slowly.
<<elseif _LurcherSpeed > 4>>
In all, she barely manages a quick jog.
<<else>>
In all, she can barely do more than stumble after the hares.
<</if>>
<<if _hareSpeed >= _LurcherSpeed>>
<<if _origin == "virgin">>
The virgin, however,
<<elseif _origin == "heavily pregnant">>
Despite her pregnancy, the hare
<<elseif _origin == "housewife">>
Despite her fake boobs, the hare
<<elseif _origin == "disobedient young">>
The fit young slave, however,
<<elseif _origin == "disobedient young dickgirl">>
The strong young slave, however,
<<elseif _origin == "huge balled">>
Despite her ridiculous ballsack, the hare
<<else>>
Despite her fake boobs and exaggeratedly feminine gait, the hare
<</if>>
<<if _hareSpeed > _LurcherSpeed>>immediately pulls away<<else>>manages to maintain her narrow head start<</if>>. Realizing that she stands no chance of catching her assigned target, $Lurcher.slaveName <<if canSee($Lurcher)>>looks around for a slower hare<<else>>listens for a nearby bell<</if>>.
<<if _hareSpeed1 < _hareSpeed3>>
<<set $activeSlave = _hare1>>
<<set _origin = _origin1>>
<<set _hareSpeed = _hareSpeed1>>
<<else>>
<<set $activeSlave = _hare3>>
<<set _origin = _origin3>>
<<set _hareSpeed = _hareSpeed3>>
<</if>>
<<if canSee($Lurcher)>>Seeing that the _origin hare is slower<<else>>hearing the _origin hare's bell nearby<</if>>, she angles after her instead.
<<if _hareSpeed >= _LurcherSpeed>>
She does no better with her new target; her course is over.
<<elseif random(1,2) == 1>>
One of her rival lurchers has the same idea, however, and tries to trip her up.
<<if !canSee($Lurcher)>>
Unable to see it coming, she goes down with a crash; her course is over.
<<elseif $Lurcher.combatSkill == 1>>
She parries the attempt with contemptuous ease and catches up to her new target.
<<set _seed = 1>>
<<elseif $Lurcher.muscles > 30>>
She muscles through the attempt and catches up to her new target.
<<set _seed = 1>>
<<else>>
She goes down with a crash; her course is over.
<</if>>
<<else>>
She manages to overtake her new target.
<<set _seed = 1>>
<</if>>
<<else>>
She rapidly overtakes the _origin hare.
<<set _seed = 1>>
<</if>>
<<if _seed == 1>>
<<if _origin == "heavily pregnant">>
Her quarry is unwilling to be tackled, probably out of fear for her baby, and flings herself down as soon as $Lurcher.slaveName gets near.<<if !canSee($Lurcher)>> She screams as she sees $Lurcher.slaveName preparing to dive on her, alerting the blind lurcher that her prey has already surrendered.<</if>>
<<elseif !canSee($Lurcher) && random(1,3) == 1>>
Her prey takes advantage of her lack of eyesight, baiting $Lurcher.slaveName to dive in the wrong direction. As she rises to her feet, the slave is too far gone to make another lunge. $Lurcher.slaveName's course is over.
<<elseif $Lurcher.combatSkill == 1>>
Her tackle is expert: she wraps her quarry up and pulls her down, falling on top of the struggling body.
<<elseif $Lurcher.muscles > 30>>
She's burly enough that she tackles her quarry by simple force, an approach no less effective for its inelegance.
<<elseif _origin == "virgin">>
<<if random(1,3) == 1>>
The young slave manages to evade her inexpert tackle, however, and there is no space for another before she crosses the plaza. $Lurcher.slaveName's course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the young slave stumbles and falls anyway.
<</if>>
<<elseif _origin == "housewife">>
<<if random(1,4) == 1>>
The spoiled slave shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the top-heavy bimbo goes down anyway.
<</if>>
<<elseif _origin == "feminized">>
<<if random(1,4) == 1>>
The sissy bitch shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the sissy bitch goes down with a wail.
<</if>>
<<elseif _origin == "huge balled">>
<<if random(1,4) == 1>>
The slave shows surprising agility despite her flopping ballsack, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the slave goes down, screaming with pain when her balls get trapped under their combined weight.
<</if>>
<<else>>
<<if random(1,2) == 1>>
The determined young slave evades her inexpert attempts to tackle all the way across the plaza, however. $Lurcher.slaveName's course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the determined slave is unlucky, stumbling and going down anyway.
<</if>>
<</if>>
<</if>>
<<if _seed == 1>>
The hare knows that once her knees touched the field, her chance at freedom was gone. She begins to cry
<<if $phallus == "huge dick">>
and then scream as $Lurcher.slaveName
<<if _origin == "virgin">>
rapes her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. She has to be very careful, since her cock is big enough to seriously hurt an anal virgin, but despite her care the racket is appallingly loud.
<<elseif _origin == "heavily pregnant">>
fucks her cunt. As her belly attests, she's no virgin, but the lurcher's dick is big enough to reach her cervix. Her screams crescendo into shrieks as she experiences this internal torment.
<<elseif _origin == "housewife">>
fucks her in the ass. A kept woman like her is probably no stranger to giving up her butthole to please a cock, but she apparently isn't used to dick quite this formidable. The lurcher leaves her sobbing disconsolately with a fresh load of cum leaking out of her backdoor.
<<elseif _origin == "feminized">>
fucks her in the ass. The high-pitched shrieking produces some discussion in the crowd. If the slave didn't want huge cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif _origin == "huge balled">>
fucks her in the ass. The lurcher pounds her doggy style, taking nice long strokes that slide her formidable shaft almost all the way out of her victim's poor butthole before shoving it back in again. The slave's balls brush the field with each thrust.
<<else>>
fucks her in the ass. She never stops struggling, though this isn't much proof of undiminished resistance. After all, the lurcher's dick is so big that she'd probably fight to get it out of her butthole even if she weren't in need of breaking.
<</if>>
<<elseif $phallus == "dick">>
as $Lurcher.slaveName
<<if _origin == "virgin">>
penetrates her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as she experiences the rare delight of raping an anal virgin.
<<elseif _origin == "heavily pregnant">>
uses her cunt. The lurcher pulls the slave upright so she can cradle her pregnant belly while she fucks her. When she climaxes, she thrusts as deeply as she can manage, though more cum won't make the slave any more pregnant.
<<elseif _origin == "housewife">>
fucks her in the ass. Her tears seem to come more from disappointment than anal pain; a kept woman like her has probably put up with more than one buttfuck she didn't want.
<<elseif _origin == "feminized">>
fucks her in the ass. The whining produces some discussion in the crowd. If the slave didn't want cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif _origin == "huge balled">>
uses her anus. With them facing away from you, the coupling takes the usual stacked symmetry of a dickgirl fucking a dickgirl, though the bottom's generous balls sway eye-catchingly back and forth with the rhythm of the assrape.
<<else>>
fucks her in the ass. She never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped more than once before today, but she fights this like it's the first time.
<</if>>
<<elseif $phallus == "clit">>
as $Lurcher.slaveName
<<if _origin == "virgin">>
grinds herself against the hare to get her pseudophallic clit into her victim's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as her enormous bitch button slips up the slave's asshole.
<<elseif _origin == "heavily pregnant">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The lurcher has to force the hare down, legs spread, in order to work her enormous clit inside the slave, but she manages it and you see her back stiffen as her pseudophallus, small by the standards of penises but much more sensitive, slides inside.
<<elseif _origin == "housewife">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The slave doesn't seem to know what to make of this. Being raped by a huge clit is very probably a novel experience for her, but it isn't really painful. She closes her eyes and visibly tries to pretend it's a small penis.
<<elseif _origin == "feminized">>
grinds herself against the hare to get her pseudophallic clit inside her victim's experienced anus. The slave stiffens with shock. She's obviously had quite a variety of things pushed up her girly butthole, but apparently this is her first time being fucked by a clit.
<<elseif _origin == "huge balled">>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave stiffens with shock. Though it's huge by the standards of clitorises, the pseudophallus isn't big enough to make assrape painful, but the extreme inversion of gender roles makes up for it, to go by the slave's horror.
<<else>>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped by much larger phalli, but she fights it anyway.
<</if>>
<<elseif $phallus == "dildo">>
as $Lurcher.slaveName
<<if _origin == "virgin">>
inserts her dildo into the slave's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. The dildo is reasonably sized and well lubricated, but the poor slave shrieks with anal pain anyway.
<<elseif _origin == "heavily pregnant">>
pushes her dildo inside the slave's fertile cunt. Desperate to preserve her baby, the slave complies as best she can. Taking the cue, your lurcher caresses her, producing a grotesque parody of loving pregnant sex that holds the crowd's attention.
<<elseif _origin == "housewife">>
pushes her dildo up the slave's ass. A kept woman like her is not likely to be any stranger to sex toys, but to go by her reaction, she probably prefers to put them in her cunt.
<<elseif _origin == "feminized">>
pushes her dildo up the slave's sissy ass. The whining produces some discussion in the crowd. Why would a girl who feminized herself so thoroughly have any problem with something being shoved inside her rear pussy? A mystery.
<<elseif _origin == "huge balled">>
pushes her dildo up the slave's ass. Knowing that she should do her best to create a spectacle, she takes the slave's dangling balls in one hand, squeezing them to force her bottom to be a good little butthole bitch, and then stimulating them until the slave achieves a shameful anal orgasm.
<<else>>
pushes her dildo up the slave's ass. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably had several dildos pushed up her disobedient asshole, but it seems she's determined to learn nothing.
<</if>>
<<else>>
as $Lurcher.slaveName hesitates over her. The lurcher realizes that she won't be able to get hard. Desperate to avoid failure, she
<<if _origin == "virgin">>
shoves a couple of fingers into the slave's virgin ass. She has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud.
<<elseif _origin == "heavily pregnant">>
gives up and fingerfucks the pregnant girl. Desperate to preserve her baby, the slave complies as best she can, producing a contest between her attempts to go along and the lurcher's attempts to make it unpleasant. This degenerates into a sobbing cunt fisting session.
<<elseif _origin == "housewife">>
shoves a couple of fingers up the slave's ass. A kept woman like her is not likely to be any stranger to a little anal play, but she doesn't seem to be much of a fan. She does her best to relax, but it's obvious that she doesn't appreciate having her asshole fingered.
<<elseif _origin == "feminized">>
shoves her fingers up the slave's sissy ass. It's so loose that this fails to have the desired effect. Afraid that she has to produce some sort of reaction, the lurcher shoves her entire fist up there, producing a wail of anal anguish.
<<elseif _origin == "huge balled">>
shoves a couple of fingers up the slave's ass. Casting about for something to do to distract from her inadequacy, the lurcher seizes the slave's dangling balls and shoves one of them up her loosened butt. This produces a shriek of pain and surprise, followed by a long fight to get the other one up there.
<<else>>
shoves a couple of fingers up the slave's ass. The slave never stops struggling, producing nothing more interesting than an extended wrestling match in which one of the parties has some fingers inside the other's butthole.
<</if>>
The crowd is unimpressed by this disappointing display.
<</if>>
<<if $Lurcher.fetishKnown == 1>>
<<if $Lurcher.fetishStrength > 60>>
<<if ($Lurcher.fetish == "sadist")>>
@@.hotpink;What is finest in life,@@ in the mind of your sadistic lurcher?
<<if _origin == "virgin">>
To sodomize a virgin asshole, and to hear screams of anal pain.
<<elseif _origin == "heavily pregnant">>
To molest a pregnant slut, and hear her sob with fear.
<<elseif _origin == "housewife">>
To rape a stuck-up bitch, and hear her cry with anal pain.
<<elseif _origin == "feminized">>
To rape a sissy's asspussy, and hear her squeal.
<<elseif _origin == "huge balled">>
To abuse defenseless testicles, and make their owner scream.
<<else>>
To rape a struggling victim, and taste her tears of defeat.
<</if>>
<<set $Lurcher.devotion += 5>>
<<elseif $Lurcher.fetish == "pregnancy" && _origin == "heavily pregnant">>
You lurcher is @@.hotpink;thrilled@@ to have had the privilege of chasing down and raping a pregnant woman.
<<set $Lurcher.devotion += 5>>
<</if>>
<</if>>
<</if>>
<<set $Lurcher.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<<else>>
<<if $Lurcher.devotion > 50>>
She makes her way back to you dejectedly, hanging her head.
<<else>>
She makes her way back to you slowly, doing her best to look contrite.
<</if>>
On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins her freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes her capture.
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $Lurcher.ID>>
<<set $slaves[$i] = $Lurcher>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</link>>
<br><<link "The third">>
<<replace "#result">>
<<set $activeSlave = _hare3>>
<<set _origin = _origin3>>
<<set _hareSpeed = _hareSpeed3>>
You place your hand on the leash's quick release and whisper your direction into her ear without letting the other competitors or their lurchers hear. Then, you gently push her down into her starting crouch. The umpire trips the hares' releases, a few yards in front of you and $Lurcher.slaveName, and you instantly let your lurcher off her leash.
<<set _LurcherSpeed = 10>>
<<if $Lurcher.devotion > 50>>
She's eager to do well for you, and immediately takes off.
<<set _LurcherSpeed += 2>>
<<elseif $Lurcher.trust < -20>>
She's frightened of failing you, and immediately takes off.
<<set _LurcherSpeed += 1>>
<<elseif $Lurcher.devotion < -20>>
She's disgusted by this, and is slow to start.
<<set _LurcherSpeed -= 1>>
<<else>>
She's a bit hesitant about this, but gets off reasonably well.
<</if>>
<<if $Lurcher.health > 60>>
Her shining health allows her to pour it on.
<<set _LurcherSpeed += 1>>
<<elseif $Lurcher.health < 0>>
Her poor health slows her down.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if !canSee($Lurcher)>>
Her inability to see causes her to be cautious of her footing, making her first several strides slow and uncertain.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.weight > 190>>
She's so fat that her run is nothing more than an out of breath waddle.
<<set _LurcherSpeed -= 5>>
<<elseif $Lurcher.weight > 160>>
It takes her a while to get her fat ass up to her, rather pathetic, top speed, such as it is.
<<set _LurcherSpeed -= 3>>
<<elseif $Lurcher.weight > 95>>
It takes her a while to get her fat ass up to her top speed, such as it is.
<<set _LurcherSpeed -= 2>>
<<elseif $Lurcher.weight > 30>>
It takes her a while to get her chubby body up to speed.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.weight < -95>>
She's so thin that she lacks the vigor to run really well.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.muscles > 30>>
She's musclebound, without the range of motion to move freely.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= 5>>
She's soft, and is panting desperately within a few short strides.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.muscles <= -30>>
She's very weak, and is panting desperately from just walking to the starting line.
<<set _LurcherSpeed -= 4>>
<<elseif $Lurcher.muscles <= -95>>
She's physically frail, barely capable of walking let alone running.
<<set _LurcherSpeed -= 20>>
<</if>>
<<if $Lurcher.height >= 185>>
Her steps are long, too long, in fact, her long legs slowing her gait.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.height < 150>>
Her stride is too short, but it's the best her little legs can manage.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.boobs >= 2000>>
Her naked breasts slosh around wildly, ruining her attempt at running.
<<set _LurcherSpeed -= 2>>
<<elseif $Lurcher.boobs >= 800>>
Her big tits bounce energetically, looking quite nice but hurting her speed.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.butt >= 6>>
She does her best to stay light on her feet despite her inconveniently huge buttocks.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.dick >= 5>>
Her cock bounces up and down wildly; she does her best to ignore it, but it does get in the way.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.balls >= 5>>
As you watch her go, her testicles smack into her thigh, and she gasps with pain.
<<set _LurcherSpeed -= 1>>
<</if>>
<<if $Lurcher.inflation == 3>> Her hugely bloated, <<print $Lurcher.inflationType>>-filled belly is taut and painful, forcing her to a slow waddle.
<<set _LurcherSpeed -= 5>>
<<elseif $Lurcher.inflation == 2>>
Her bloated, <<print $Lurcher.inflationType>>-stuffed belly is constantly jiggling and moving, making it extremely difficult to run.
<<set _LurcherSpeed -= 4>>
<<elseif $Lurcher.inflation == 1>>
Her distended, <<print $Lurcher.inflationType>>-belly is uncomfortable and heavy, slowing her down.
<<set _LurcherSpeed -= 2>>
<<elseif $Lurcher.preg >= 40>>
She seems terrified that her water might break if she tried to move too fast.
<<set _LurcherSpeed -= 10>>
<<elseif $Lurcher.bellyPreg >= 60000>>
She can barely walk with her enormously pregnant belly.
<<set _LurcherSpeed -= 10>>
<<elseif $Lurcher.bellyPreg >= 10000>>
She can barely waddle along with her huge pregnant belly.
<<set _LurcherSpeed -= 5>>
<<elseif $Lurcher.bellyPreg >= 5000>>
She seems unwilling to really run while pregnant.
<<set _LurcherSpeed -= 3>>
<<elseif $Lurcher.bellyPreg >= 1500>>
She keeps one hand on her slightly swollen middle as she runs.
<<set _LurcherSpeed -= 1>>
<<elseif $Lurcher.bellyImplant >= 32000>>
She can barely move, let alone consider chasing something with her titanic belly implant.
<<set _LurcherSpeed -= 20>>
<<elseif $Lurcher.bellyImplant >= 16000>>
She can barely walk with her enormous belly implant.
<<set _LurcherSpeed -= 10>>
<<elseif $Lurcher.bellyImplant >= 8000>>
She can barely waddle along with her giant belly implant.
<<set _LurcherSpeed -= 6>>
<<elseif $Lurcher.bellyImplant >= 4000>>
She can barely waddle along with her huge belly implant.
<<set _LurcherSpeed -= 5>>
<</if>>
<<if _LurcherSpeed > 10>>
Her turn of speed is impressive.
<<elseif _LurcherSpeed > 8>>
She runs reasonably fast.
<<elseif _LurcherSpeed > 6>>
In all, she runs slowly.
<<elseif _LurcherSpeed > 4>>
In all, she barely manages a quick jog.
<<else>>
In all, she can barely do more than stumble after the hares.
<</if>>
<<if _hareSpeed >= _LurcherSpeed>>
<<if _origin == "virgin">>
The virgin, however,
<<elseif _origin == "heavily pregnant">>
Despite her pregnancy, the hare
<<elseif _origin == "housewife">>
Despite her fake boobs, the hare
<<elseif _origin == "disobedient young">>
The fit young slave, however,
<<elseif _origin == "disobedient young dickgirl">>
The strong young slave, however,
<<elseif _origin == "huge balled">>
Despite her ridiculous ballsack, the hare
<<else>>
Despite her fake boobs and exaggeratedly feminine gait, the hare
<</if>>
<<if _hareSpeed > _LurcherSpeed>>immediately pulls away<<else>>manages to maintain her narrow head start<</if>>. Realizing that she stands no chance of catching her assigned target, $Lurcher.slaveName <<if canSee($Lurcher)>>looks around for a slower hare<<else>>listens for a nearby bell<</if>>.
<<if _hareSpeed1 < _hareSpeed2>>
<<set $activeSlave = _hare1>>
<<set _origin = _origin1>>
<<set _hareSpeed = _hareSpeed1>>
<<else>>
<<set $activeSlave = _hare2>>
<<set _origin = _origin2>>
<<set _hareSpeed = _hareSpeed2>>
<</if>>
<<if canSee($Lurcher)>>Seeing that the _origin hare is slower<<else>>hearing the _origin hare's bell nearby<</if>>, she angles after her instead.
<<if _hareSpeed >= _LurcherSpeed>>
She does no better with her new target; her course is over.
<<elseif random(1,2) == 1>>
One of her rival lurchers has the same idea, however, and tries to trip her up.
<<if !canSee($Lurcher)>>
Unable to see it coming, she goes down with a crash; her course is over.
<<elseif $Lurcher.combatSkill == 1>>
She parries the attempt with contemptuous ease and catches up to her new target.
<<set _seed = 1>>
<<elseif $Lurcher.muscles > 30>>
She muscles through the attempt and catches up to her new target.
<<set _seed = 1>>
<<else>>
She goes down with a crash; her course is over.
<</if>>
<<else>>
She manages to overtake her new target.
<<set _seed = 1>>
<</if>>
<<else>>
She rapidly overtakes the _origin hare.
<<set _seed = 1>>
<</if>>
<<if _seed == 1>>
<<if _origin == "heavily pregnant">>
Her quarry is unwilling to be tackled, probably out of fear for her baby, and flings herself down as soon as $Lurcher.slaveName gets near.<<if !canSee($Lurcher)>> She screams as she sees $Lurcher.slaveName preparing to dive on her, alerting the blind lurcher that her prey has already surrendered.<</if>>
<<elseif !canSee($Lurcher) && random(1,3) == 1>>
Her prey takes advantage of her lack of eyesight, baiting $Lurcher.slaveName to dive in the wrong direction. As she rises to her feet, the slave is too far gone to make another lunge. $Lurcher.slaveName's course is over.
<<elseif $Lurcher.combatSkill == 1>>
Her tackle is expert: she wraps her quarry up and pulls her down, falling on top of the struggling body.
<<elseif $Lurcher.muscles > 30>>
She's burly enough that she tackles her quarry by simple force, an approach no less effective for its inelegance.
<<elseif _origin == "virgin">>
<<if random(1,3) == 1>>
The young slave manages to evade her inexpert tackle, however, and there is no space for another before she crosses the plaza. $Lurcher.slaveName's course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the young slave stumbles and falls anyway.
<</if>>
<<elseif _origin == "housewife">>
<<if random(1,4) == 1>>
The spoiled slave shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the top-heavy bimbo goes down anyway.
<</if>>
<<elseif _origin == "feminized">>
<<if random(1,4) == 1>>
The sissy bitch shows surprising agility, however, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the sissy bitch goes down with a wail.
<</if>>
<<elseif _origin == "huge balled">>
<<if random(1,4) == 1>>
The slave shows surprising agility despite her flopping ballsack, and evades $Lurcher.slaveName's inexpert attempts to tackle all the way across the plaza. Her course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the slave goes down, screaming with pain when her balls get trapped under their combined weight.
<</if>>
<<else>>
<<if random(1,2) == 1>>
The determined young slave evades her inexpert attempts to tackle all the way across the plaza, however. $Lurcher.slaveName's course is over.
<<set _seed = 0>>
<<else>>
Her tackle is inexpert, but the determined slave is unlucky, stumbling and going down anyway.
<</if>>
<</if>>
<</if>>
<<if _seed == 1>>
The hare knows that once her knees touched the field, her chance at freedom was gone. She begins to cry
<<if $phallus == "huge dick">>
and then scream as $Lurcher.slaveName
<<if _origin == "virgin">>
rapes her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. She has to be very careful, since her cock is big enough to seriously hurt an anal virgin, but despite her care the racket is appallingly loud.
<<elseif _origin == "heavily pregnant">>
fucks her cunt. As her belly attests, she's no virgin, but the lurcher's dick is big enough to reach her cervix. Her screams crescendo into shrieks as she experiences this internal torment.
<<elseif _origin == "housewife">>
fucks her in the ass. A kept woman like her is probably no stranger to giving up her butthole to please a cock, but she apparently isn't used to dick quite this formidable. The lurcher leaves her sobbing disconsolately with a fresh load of cum leaking out of her backdoor.
<<elseif _origin == "feminized">>
fucks her in the ass. The high-pitched shrieking produces some discussion in the crowd. If the slave didn't want huge cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif _origin == "huge balled">>
fucks her in the ass. The lurcher pounds her doggy style, taking nice long strokes that slide her formidable shaft almost all the way out of her victim's poor butthole before shoving it back in again. The slave's balls brush the field with each thrust.
<<else>>
fucks her in the ass. She never stops struggling, though this isn't much proof of undiminished resistance. After all, the lurcher's dick is so big that she'd probably fight to get it out of her butthole even if she weren't in need of breaking.
<</if>>
<<elseif $phallus == "dick">>
as $Lurcher.slaveName
<<if _origin == "virgin">>
penetrates her virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as she experiences the rare delight of raping an anal virgin.
<<elseif _origin == "heavily pregnant">>
uses her cunt. The lurcher pulls the slave upright so she can cradle her pregnant belly while she fucks her. When she climaxes, she thrusts as deeply as she can manage, though more cum won't make the slave any more pregnant.
<<elseif _origin == "housewife">>
fucks her in the ass. Her tears seem to come more from disappointment than anal pain; a kept woman like her has probably put up with more than one buttfuck she didn't want.
<<elseif _origin == "feminized">>
fucks her in the ass. The whining produces some discussion in the crowd. If the slave didn't want cock up her girly anus, why did she feminize herself so thoroughly? A mystery.
<<elseif _origin == "huge balled">>
uses her anus. With them facing away from you, the coupling takes the usual stacked symmetry of a dickgirl fucking a dickgirl, though the bottom's generous balls sway eye-catchingly back and forth with the rhythm of the assrape.
<<else>>
fucks her in the ass. She never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped more than once before today, but she fights this like it's the first time.
<</if>>
<<elseif $phallus == "clit">>
as $Lurcher.slaveName
<<if _origin == "virgin">>
grinds herself against the hare to get her pseudophallic clit into her victim's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. You see her back stiffen with overstimulation as her enormous bitch button slips up the slave's asshole.
<<elseif _origin == "heavily pregnant">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The lurcher has to force the hare down, legs spread, in order to work her enormous clit inside the slave, but she manages it and you see her back stiffen as her pseudophallus, small by the standards of penises but much more sensitive, slides inside.
<<elseif _origin == "housewife">>
grinds herself against the hare to get her pseudophallic clit inside her victim's cunt. The slave doesn't seem to know what to make of this. Being raped by a huge clit is very probably a novel experience for her, but it isn't really painful. She closes her eyes and visibly tries to pretend it's a small penis.
<<elseif _origin == "feminized">>
grinds herself against the hare to get her pseudophallic clit inside her victim's experienced anus. The slave stiffens with shock. She's obviously had quite a variety of things pushed up her girly butthole, but apparently this is her first time being fucked by a clit.
<<elseif _origin == "huge balled">>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave stiffens with shock. Though it's huge by the standards of clitorises, the pseudophallus isn't big enough to make assrape painful, but the extreme inversion of gender roles makes up for it, to go by the slave's horror.
<<else>>
grinds herself against the hare to get her pseudophallic clit inside her victim's asshole. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably been assraped by much larger phalli, but she fights it anyway.
<</if>>
<<elseif $phallus == "dildo">>
as $Lurcher.slaveName
<<if _origin == "virgin">>
inserts her dildo into the slave's virgin ass. The lurcher has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud. The dildo is reasonably sized and well lubricated, but the poor slave shrieks with anal pain anyway.
<<elseif _origin == "heavily pregnant">>
pushes her dildo inside the slave's fertile cunt. Desperate to preserve her baby, the slave complies as best she can. Taking the cue, your lurcher caresses her, producing a grotesque parody of loving pregnant sex that holds the crowd's attention.
<<elseif _origin == "housewife">>
pushes her dildo up the slave's ass. A kept woman like her is not likely to be any stranger to sex toys, but to go by her reaction, she probably prefers to put them in her cunt.
<<elseif _origin == "feminized">>
pushes her dildo up the slave's sissy ass. The whining produces some discussion in the crowd. Why would a girl who feminized herself so thoroughly have any problem with something being shoved inside her rear pussy? A mystery.
<<elseif _origin == "huge balled">>
pushes her dildo up the slave's ass. Knowing that she should do her best to create a spectacle, she takes the slave's dangling balls in one hand, squeezing them to force her bottom to be a good little butthole bitch, and then stimulating them until the slave achieves a shameful anal orgasm.
<<else>>
pushes her dildo up the slave's ass. The slave never stops struggling, which is eloquent proof of the slave's undiminished resolve to resist her lot in life. She's probably had several dildos pushed up her disobedient asshole, but it seems she's determined to learn nothing.
<</if>>
<<else>>
as $Lurcher.slaveName hesitates over her. The lurcher realizes that she won't be able to get hard. Desperate to avoid failure, she
<<if _origin == "virgin">>
shoves a couple of fingers into the slave's virgin ass. She has to fuck the slave to claim her for you, and she knows that a virgin pussy is more valuable than a virgin rosebud.
<<elseif _origin == "heavily pregnant">>
gives up and fingerfucks the pregnant girl. Desperate to preserve her baby, the slave complies as best she can, producing a contest between her attempts to go along and the lurcher's attempts to make it unpleasant. This degenerates into a sobbing cunt fisting session.
<<elseif _origin == "housewife">>
shoves a couple of fingers up the slave's ass. A kept woman like her is not likely to be any stranger to a little anal play, but she doesn't seem to be much of a fan. She does her best to relax, but it's obvious that she doesn't appreciate having her asshole fingered.
<<elseif _origin == "feminized">>
shoves her fingers up the slave's sissy ass. It's so loose that this fails to have the desired effect. Afraid that she has to produce some sort of reaction, the lurcher shoves her entire fist up there, producing a wail of anal anguish.
<<elseif _origin == "huge balled">>
shoves a couple of fingers up the slave's ass. Casting about for something to do to distract from her inadequacy, the lurcher seizes the slave's dangling balls and shoves one of them up her loosened butt. This produces a shriek of pain and surprise, followed by a long fight to get the other one up there.
<<else>>
shoves a couple of fingers up the slave's ass. The slave never stops struggling, producing nothing more interesting than an extended wrestling match in which one of the parties has some fingers inside the other's butthole.
<</if>>
The crowd is unimpressed by this disappointing display.
<</if>>
<<if $Lurcher.fetishKnown == 1>>
<<if $Lurcher.fetishStrength > 60>>
<<if ($Lurcher.fetish == "sadist")>>
@@.hotpink;What is finest in life,@@ in the mind of your sadistic lurcher?
<<if _origin == "virgin">>
To sodomize a virgin asshole, and to hear screams of anal pain.
<<elseif _origin == "heavily pregnant">>
To molest a pregnant slut, and hear her sob with fear.
<<elseif _origin == "housewife">>
To rape a stuck-up bitch, and hear her cry with anal pain.
<<elseif _origin == "feminized">>
To rape a sissy's asspussy, and hear her squeal.
<<elseif _origin == "huge balled">>
To abuse defenseless testicles, and make their owner scream.
<<else>>
To rape a struggling victim, and taste her tears of defeat.
<</if>>
<<set $Lurcher.devotion += 5>>
<<elseif $Lurcher.fetish == "pregnancy" && _origin == "heavily pregnant">>
You lurcher is @@.hotpink;thrilled@@ to have had the privilege of chasing down and raping a pregnant woman.
<<set $Lurcher.devotion += 5>>
<</if>>
<</if>>
<</if>>
<<set $Lurcher.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<<else>>
<<if $Lurcher.devotion > 50>>
She makes her way back to you dejectedly, hanging her head.
<<else>>
She makes her way back to you slowly, doing her best to look contrite.
<</if>>
On the other side of the plaza, there is a scream of triumph followed by tears of joy as one of the hares successfully wins her freedom. This cheerful noise mixes strangely with screams of a very different sort and the slap of flesh on flesh as a more successful lurcher rapes her capture.
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $Lurcher.ID>>
<<set $slaves[$i] = $Lurcher>>
<<break>>
<</if>>
<</for>>
<</replace>>
<</link>>
</span>
|
mayibrad/fc
|
src/uncategorized/seCoursing.tw
|
tw
|
mit
| 80,178 |
:: SE custom slave delivery [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event", $returnTo = "Scheduled Event", $showEncyclopedia = 1, $encyclopedia = "Enslaving People">>
<<set $customSlaveOrdered = 0>>
<<set $activeSlave = $customSlave>>
<<set $activeSlave.ID = $IDNumber>>
<<set $IDNumber += 1>>
<<set $activeSlave.weekAcquired = $week>>
<<set $activeSlave.origin = "You purchased her by special order.">>
<<RandomizeAttraction>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs","pregnancy")>>
<<set $activeSlave.sexualFlaw = either("none")>>
<<set $activeSlave.behavioralFlaw = either("none")>>
<<set $activeSlave.devotion = random(-10,10)>>
<<set $activeSlave.trust = random(-10,10)>>
<<NationalityToName $activeSlave>>
<<NationalityToAccent $activeSlave>>
<<if $activeSlave.race == "black">>
<<if $activeSlave.skin == 0>><<set $activeSlave.skin = either("black", "brown", "light brown")>><</if>>
<<set $activeSlave.hColor = either("black", "black", "black", "brown")>>
<<set $activeSlave.hStyle = either("shoulder-length", "short", "very short", "shaved bald", "crinkled")>>
<<elseif $activeSlave.race == "white">>
<<if $activeSlave.skin == 0>><<set $activeSlave.skin = either("pale", "tanned", "fair")>><</if>>
<<set $activeSlave.eyeColor = either("blue", "brown", "green")>>
<<set $activeSlave.hColor = either("black", "blonde", "red", "brown")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif $activeSlave.race == "latina">>
<<if $activeSlave.skin == 0>><<set $activeSlave.skin = either("olive", "brown", "light brown", "tanned", "fair")>><</if>>
<<set $activeSlave.hColor = either("black", "black", "brown", "brown")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif $activeSlave.race == "asian">>
<<if $activeSlave.skin == 0>><<set $activeSlave.skin = either("pale", "dark", "light")>><</if>>
<<set $activeSlave.hColor = either("black")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif ($activeSlave.race == "indo-aryan") || ($activeSlave.race == "malay") || ($activeSlave.race == "pacific islander") || ($activeSlave.race == "amerindian")>>
<<if $activeSlave.skin == 0>><<set $activeSlave.skin = either("pale", "dark", "light")>><</if>>
<<set $activeSlave.hColor = either("black")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<<elseif ($activeSlave.race == "middle eastern") || ($activeSlave.race == "semitic") || ($activeSlave.race == "southern european")>>
<<if $activeSlave.skin == 0>><<set $activeSlave.skin = either("pale", "dark", "light")>><</if>>
<<set $activeSlave.hColor = either("black")>>
<<set $activeSlave.hStyle = either("ass-length", "long", "shoulder-length", "short", "very short", "shaved bald")>>
<</if>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<if $activeSlave.anus == 0>>
<<set $activeSlave.analSkill = 0>>
<</if>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.scrotum = $activeSlave.balls >>
<</if>>
<<if $activeSlave.vagina == -1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.clit = 0>>
<<set $activeSlave.preg = -2>>
<<if $activeSlave.fetish == "pregnancy">><<set $activeSlave.fetish = "none">><</if>>
<</if>>
<<slaveCost $activeSlave>>
<<set $slaveCost = $slaveCost*2>>
A slave dealer has submitted a slave to satisfy the order you posted.
<br><br>
//As usual, the asking price is quite high, to cover the costs of finding a slave to order. In compensation, you can freely decline the slave and keep the order open, or even modify it later.//
<br><br>
<<set $saleDescription = 1, $applyLaw = 0>><<include "Long Slave Description">>
<br><br>
Her price is ¤<<print $slaveCost>>.
<br><br>
<span id="result">
<<if $cash >= $slaveCost>>
<<link "Accept the offered slave">>
<<set $cash -= $slaveCost>>
<<replace "#result">>
She has been reasonably broken by the dealer that offered her to you. She has also picked up on the fact that she was specially selected, and is a little hopeful that this means she may be treated well. She is now awaiting your instructions.
<<include "New Slave Intro">>
<</replace>>
<</link>>
<<else>>
//You lack the necessary funds to accept the offered slave.//
<</if>>
</span>
|
mayibrad/fc
|
src/uncategorized/seCustomSlaveDelivery.tw
|
tw
|
mit
| 4,604 |
:: SE expiration
<<nobr>>
<<set $nextButton = "Continue", $nextLink = "Scheduled Event">>
<<set $expired = 1>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $expiree.ID>>
<<set $activeSlave = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<Enunciate $activeSlave>>
$activeSlave.slaveName's indentured servitude is ending this week, meaning that your arcology is gaining a citizen.
<<set $ACitizens += 1>>
<<set $seed = 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].devotion <= 20>>
<<set $seed = 1>>
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</for>>
<<if $seed == 1>>
Those of your slaves who are unhappy with their lives under you are @@.mediumorchid;envious or angry@@ to see her become free, according to their individual natures.
<</if>>
<<set $activeSlave.indenture = 52>>
<<slaveCost $activeSlave>>
<<if $activeSlave.fetish == "mindbroken">>
Since she is mindbroken, there is precisely no chance that she will be able to look after herself. She stands before you dumbly, betraying no reaction to the prospect of becoming free from sexual slavery. In situations like this, it is perfectly acceptable to subject her to another indenture for her own good.
<br><br>
<span id="result">
<<if $cash > 1000>>
<<link "Plead necessity and reactivate her indenture">>
<<replace "#result">>
<<nobr>>
You plead necessity and place her under another indenture, paying the trivial fees left over once she has been charged for her own forecasted upkeep. Naturally, she offers no response at all to any of this.
<</nobr>>
<<set $cash -= 1000>>
<<set $ACitizens -= 1>>
<<set $expired = 0>><<set $expiree = 0>>
<</replace>>
<</link>> //This cost ¤1000//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<elseif ($activeSlave.relationship < -1) && ($activeSlave.devotion > 95) && ($activeSlave.trust > 95)>>
She has been trying desperately hard not to think about this trying situation, but when she comes before you on the day of her indenture's expiration, she can ignore it no longer. She
<<if $activeSlave.amp == 1>>
wriggles disconsolately, probably wishing she could throw herself at your feet or cling to your knees.
<<else>>
throws herself at your feet and clings to your knees, bursting into tears.
<</if>>
<<if canTalk($activeSlave) == false>>
She does her best to communicate an earnest desire to stay, and repeats over and over that she loves you. She begins to indicate a willingness to accept true, unlimited slavery, if that's what it takes to stay.
<<else>>
"Plea<<s>>e <<Master>>, don't <<s>>end me away," she sobs. "I love you! I'll d-do anything - I'll be your <<s>>lave! Plea<<s>>e, en<<s>>lave me. I l-love you...," she moans, trailing off into convulsive blubbering.
<</if>>
<br><br>
<span id="result">
<<if $cash > 1000>>
<<link "Enslave her">>
<<replace "#result">>
<<nobr>>
She's beside herself with joy when you accept her plea and enslave her. She's given you the finest proof of loyalty a slave possibly can, having tasted a moment of freedom under the law, and thrown it away with utter contempt. Her $activeSlave.eyeColor eyes watch you with eager anticipation, radiating gladness that the prospect of separation from you has gone.
<</nobr>>
<<set $activeSlave.indenture = -1>>
<<set $activeSlave.indentureRestrictions = 0>>
<<set $cash -= 1000>>
<<set $ACitizens -= 1>>
<<set $expired = 0>><<set $expiree = 0>>
<</replace>>
<</link>> //This will cost ¤1000//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<elseif ($activeSlave.devotion > 50) && ($activeSlave.trust > 50)>>
<<set $slaveCost = Math.trunc(($slaveCost*0.5)/500)*500>>
<<set $slaveCost = Math.clamp($slaveCost, $minimumSlaveCost, 100000)>>
Her feelings on this are quite mixed, since she has come to feel that she has a place under you.
<<if $activeSlave.amp == 1>>
Propped up
<<else>>
Standing before you
<</if>>
at the moment of her scheduled emancipation, she seems to be struggling to express herself.
<<if canTalk($activeSlave) == false>>
She does her best to communicate a willingness to remain your slave, indicating that she wouldn't press too hard about the price if you offered her another indenture.
<<else>>
"<<Master>>, um," she <<say>>s hesitantly. "I don't mind being your <<s>>lave. Could I - would you plea<<s>>e give me another indenture? I'm, um, not too worried about the pri<<c>>e."
<</if>>
<br><br>
<span id="result">
<<if $cash > $slaveCost>>
<<link "Offer her a one year supplementary indenture">>
<<replace "#result">>
<<nobr>>
She smiles almost shyly when you offer her a one year supplementary indenture. The price is reasonable, but definitely favorable to you. She accepts it anyway, and you transfer the money into an escrow account to be held for her until her new indenture is done. Your sex slave once again, she awaits your pleasure without a hint of fear.
<</nobr>>
<<set $cash -= $slaveCost>>
<<set $ACitizens -= 1>>
<<set $expired = 0>><<set $expiree = 0>>
<</replace>>
<</link>> //This will cost ¤$slaveCost//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.trust > 20)>>
She approaches the moment with calculation, since she has found more of a place in slavery than she probably expected when she became an indentured servant.
<<if $activeSlave.amp == 1>>
Propped up
<<else>>
Standing before you
<</if>>
at the moment of her scheduled emancipation, she seems willing to consider a short term continuation of service.
<br><br>
<span id="result">
<<if $cash > $slaveCost>>
<<link "Offer her a one year supplementary indenture">>
<<replace "#result">>
<<nobr>>
She looks pensive when you offer her a one year supplementary indenture. The price reflects the market, and is a reasonable compensation for a year of sexual slavery. She accepts it after some consideration, and you transfer the money into an escrow account to be held for her until her new indenture is done. Your sex slave once again, she awaits orders with complacency.
<</nobr>>
<<set $cash -= $slaveCost>>
<<set $ACitizens -= 1>>
<<set $expired = 0>><<set $expiree = 0>>
<</replace>>
<</link>> //This will cost ¤$slaveCost//
<<else>>//You cannot afford to do this//
<</if>>
</span>
<<else>>
She makes no effort at all to conceal her joy at being a free woman again. It seems very unlikely that she'll stay in the arcology; she'll probably take what remains of her indenture payment, held in escrow for this day, and be off to wherever it is that she came from in the first place.
<</if>>
<</nobr>>
|
mayibrad/fc
|
src/uncategorized/seExpiration.tw
|
tw
|
mit
| 6,581 |
:: SE independence day [nobr]
<<set $nextLink = "Scheduled Event", $nextButton = "Continue", $independenceDay = 0>>
Independence Day is this week.
<br><br>
In the Free Cities, Independence Day falls on the day when the Free City achieved its de facto freedom from the laws of the old world. In most of the Free Cities, including yours, this was an unspectacular event that involved a lot of signing of contracts and not much storming of bastions. Nevertheless, this is the anniversary of the day that this tiny patch of earth became truly free, and its inhabitants became free to exercise their dominion over the freedom of others. It will pass unnoticed and uncelebrated unless you take action to make it special.
<br><br>
<span id="result">
<<link "Give a speech">>
<<replace "#result">>
You broadcast a speech to mark the occasion, using the arcology's media systems to reach a wide audience. It is unnecessary to make an effort to ensure attention;
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
the Prophet's word always receives complete attention on the rare occasions that it is publicly given.
<<elseif $arcologies[0].FSRestart >= $FSLockinLevel*0.9>>
such an esteemed member of the Societal Elite can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.9>>
the Keeper of the Blade and Chalice can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.9>>
the First Consul can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.9>>
the Head <<if $PC.title == 1>>Priest<<else>>Priestess<</if>> may demand unwavering faith and sacrifice for the honor of the gods.
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Living God can command complete attention from his arcology the moment he wishes.
<<else>>
the Living Goddess can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Emperor and Descendant of Amaterasu can command complete attention from his arcology the moment he wishes.
<<else>>
the Amaterasu Reborn can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Caliph can command complete attention from his arcology the moment he wishes.
<<else>>
the Handmaiden of Allah can command complete attention from her arcology the moment she wishes.
<</if>>x
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Emperor and Holder of the Mandate of Heaven can command complete attention from his arcology the moment he wishes.
<<else>>
the Empress and Holder of the Mandate of Heaven can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.9>>
the Grand Champion of the Blood can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.9>>
the Grand Overseer of the Inferior Race can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Progenitor of the Future can command complete attention from her arcology the moment he wishes.
<<else>>
the Midwife of the Future can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.9>>
the Buttfucker of All Slaves can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Father to the City can command complete attention from his arcology the moment he wishes.
<<else>>
the Mother to the City can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Protector to All Slaves can command complete attention from his arcology the moment he wishes.
<<else>>
the Protectrix to All Slaves can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.9>>
the Holder of the Rod and the Lash can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.9>>
the Purifier of the Breasts can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.9>>
the Expander of the Breasts can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
the Master of Stock can command complete attention from his arcology the moment he wishes.
<<else>>
the Mistress of Stock can command complete attention from her arcology the moment she wishes.
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.9>>
the beloved of Brodin can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.9>>
the Grand Preserver of MILFS can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.9>>
the Keeper of the Magnificent Young Harem can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
as the Champion of the Faith can command complete attention from <<if $PC.title == 1>>his arcology the moment he<<else>>her arcology the moment she<</if>> wishes.
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
as the Aedile, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.6>>
as the Tlatcani, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
as the Pharaoh, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
as the Shogun, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Sultan, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Sultana, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Emperor, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Empress, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.6>>
as the Champion of the Blood, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.6>>
as the Overseer of the Inferior Race, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.6>>
as the Sodomizer of the Traps, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.6>>
as the Defender of Women, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Benefactor of Slaves, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Benefactrix of Slaves, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.6>>
as the Subduer of Slaves, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.6>>
as the Discerning, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.6>>
as the Expander, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.6>>
as the Rancher, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as he of the godlike Body, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as she of the godlike Body, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
as the Master of Softness, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the Lady of Softness, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.6>>
as the Fucker of MILFS, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.6>>
as the Keeper of Virgins, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<<else>>
as the owner of the arcology, you command enough respect that your citizens will listen to you so long as you do not abuse the privilege.
<</if>>
After you are announced, you greet the citizens of your arcology and begin by reviewing the state of things. You commend those most responsible for the arcology's current prosperity, and express confidence that it will continue to improve.
<<if $daughtersVictory >= 1>>
You offer brief remembrance of those lost during the Daughters' attack on the arcology, and pledge that all enemies, foreign and domestic, will be similarly defeated.
<<elseif $invasionVictory >= 1>>
You remind your citizens of the ongoing threat from the degenerating old world, and pledge to defeat all attacks as you helped defeat the recent invasion.
<<elseif $nationHate > 1>>
You express resolution in the face of threats to the arcology, and pledge that they will be dealt with efficiently.
<</if>>
<<if ($mercenaries >= 5)>>
You mention the mercenaries that have become an integral part of arcology society, and compliment their efficiency.
<<elseif ($mercenaries >= 3)>>
You mention the mercenaries that have a major place in the security of the arcology, and add that you hope they will become an even more integral part of its society.
<</if>>
<br><br>
Of course, you do not neglect the opportunity to improve your own position.
<<if $PC.career == "wealth">>
You recall your own wealthy background, cleverly drawing parallels between yourself and your richest citizens.
<<elseif $PC.career == "capitalist">>
You briefly remind your listeners of your background as a successful capitalist.
<<elseif $PC.career == "mercenary">>
You share an impressive anecdote from your background as a mercenary; the moral of the story is that you know how to keep your head.
<<elseif $PC.career == "slaver">>
You share a cruelly amusing anecdote from your background as a slaver; the moral of the story is that you're not one to spare the lash when it's necessary.
<<elseif $PC.career == "engineer">>
You reference your background as an arcology engineer, cleverly making it obvious that you know this huge building down to its very bones.
<<elseif $PC.career == "medicine">>
You share an impressive anecdote from your background as a surgeon; the moral of the story is that you can be trusted with a delicate operation.
<<elseif $PC.career == "gang">>
You share a bloody anecdote about the fate of one of your former gang members. The moral of the story is that you have to know your limits.
<<elseif $PC.career == "escort">>
You share a rather sordid anecdote from your background as an escort; the moral of the story is that you can go very far when you know the right people, or things about said people.
<<elseif $PC.career == "servant">>
You share a rather some of the highlights of your late master's life; the moral of the story is that you've seen how to lead from someone who was a leader... It didn't help your standing much.
<<elseif $PC.career == "celebrity">>
You share a hilarious anecdote from your background as a celebrity, one which the old world tabloids never did learn about, until now.
<<else>>
You cast yourself as one of the leading citizens of the Free Cities, from the beginning.
<</if>>
Transitioning to the future, you supply fresh fuel for rumors about how you managed to acquire the arcology by expressing confidence that
<<if $PC.rumor == "wealth">>
sufficient wealth
<<elseif $PC.rumor == "diligence">>
hard work and diligence
<<elseif $PC.rumor == "force">>
a good supply of ammunition
<<elseif $PC.rumor == "social engineering">>
cultural development
<<else>>
positivity
<</if>>
will remain the answer to any new crises that may confront the arcology.
<br><br>
With this bridge, you move to arcology culture.
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<if $arcologies[0].FSRomanRevivalist >= 90>>
You speak warmly of the state of New Rome, and express a hope that Roman honor and justice shall once again last a thousand years.
<<elseif $arcologies[0].FSRomanRevivalist >= 40>>
You ask that your citizens will support Roman values.
<</if>>
<<elseif $arcologies[0].FSAztecRevivalist != "unset">>
<<if $arcologies[0].FSAztecRevivalist >= 90>>
You speak warmly of the state of the new golden City of the Gods, and express a hope that this time, the empire will stand forever.
<<elseif $arcologies[0].FSAztecRevivalist >= 40>>
You ask that your citizens strengthen their belief in the Aztec Gods.
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if $arcologies[0].FSEgyptianRevivalist >= 90>>
You speak warmly of the state of the new land of the Nile, and express a hope that that most enduring of cultures shall endure again.
<<elseif $arcologies[0].FSEgyptianRevivalist >= 40>>
You ask that your citizens will support the beauty of ancient Egypt.
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
<<if $arcologies[0].FSEdoRevivalist >= 90>>
You speak warmly of the state of the new land of Amaterasu, and express a hope that honor and virtue shall never cease their advance towards perfection.
<<elseif $arcologies[0].FSEdoRevivalist >= 40>>
You ask that your citizens will support the honor and beauty of Edo culture.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
<<if $arcologies[0].FSArabianRevivalist >= 90>>
You speak warmly of the state of the new Caliphate, and express a hope that its prosperity shall continue to encompass more people each day.
<<elseif $arcologies[0].FSArabianRevivalist >= 40>>
You ask that your citizens will continue to enjoy the good works of the new Caliphate.
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
<<if $arcologies[0].FSChineseRevivalist >= 90>>
You speak warmly of the state of the Middle Kingdom, and express a hope that it will continue to be worthy of the Mandate of Heaven.
<<elseif $arcologies[0].FSChineseRevivalist >= 40>>
You ask that your citizens will continue to support your pursuit of the Mandate of Heaven.
<</if>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<if $arcologies[0].FSChattelReligionist >= 90>>
You speak warmly of the spiritual state of the arcology, and express a hope that enjoyment of the pleasure of creation through the holy office of sexual slavery will be perpetual.
<<elseif $arcologies[0].FSChattelReligionist >= 40>>
You ask that your citizens will continue to support the new faith by regularly fucking their sex slaves.
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<if $arcologies[0].FSDegradationist >= 90>>
You speak warmly of the degraded state of the arcology's slaves, and express a hope that your citizens will remain vigilant on this matter.
<<elseif $arcologies[0].FSDegradationist >= 40>>
You ask that your citizens will continue to be inventive in coming up with new ways to degrade sex slaves.
<</if>>
<<elseif $arcologies[0].FSPaternalist != "unset">>
<<if $arcologies[0].FSPaternalist >= 90>>
You speak warmly of the creditable state of the arcology's slaves, and express a hope that their improvement will never stop.
<<elseif $arcologies[0].FSPaternalist >= 40>>
You ask that your citizens will make an effort to leave at least one slave happier tonight than she was this morning.
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $arcologies[0].FSYouthPreferentialist >= 90>>
You almost lose track of time rhapsodizing about young girls, but it's not like your citizens ever tire of the subject.
<<elseif $arcologies[0].FSYouthPreferentialist >= 40>>
You rhapsodize about how wonderful sex with a tight young girl is, and encourage citizens who haven't done so to give it a try.
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $arcologies[0].FSMaturityPreferentialist >= 90>>
You almost lose track of time rhapsodizing about mature women, but it's not like your citizens ever tire of the subject.
<<elseif $arcologies[0].FSMaturityPreferentialist >= 40>>
You rhapsodize about how wonderful sex with a mature woman is, and encourage citizens who haven't done so to give it a try.
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $arcologies[0].FSRepopulationFocus >= 90>>
You rhapsodize on the wonderful display of pregnancies you see daily, and affirm that the arcology will continue to be to bastion of the future.
<<elseif $arcologies[0].FSRepopulationFocus >= 40>>
You ask that your citizens will make an effort to put a child in at least one of their slaves tonight.
<</if>>
<<elseif $arcologies[0].FSRestart != "unset">>
<<if $arcologies[0].FSRestart >= 90>>
You implore your citizens to cease reproducing and accept the Societal Elite as the world's heirs.
<<elseif $arcologies[0].FSRestart >= 40>>
You ask that your citizens will make an effort to prevent slave pregnancies.
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if $arcologies[0].FSAssetExpansionist >= 90>>
You rhapsodize on the wonderful display of tits and ass you see daily, and affirm that despite this, no boob is ever big enough, and the expansion should never stop.
<<elseif $arcologies[0].FSAssetExpansionist >= 40>>
You request that your citizens continue to do their best to expand their slaves' breasts.
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $arcologies[0].FSSlimnessEnthusiast >= 90>>
You rhapsodize on the wonderfully girlish bodies you see daily, and affirm that the arcology will continue to make its own way in slave fashion.
<<elseif $arcologies[0].FSSlimnessEnthusiast >= 40>>
You request that your citizens continue to do their best to keep their slaves fit and slim.
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $arcologies[0].FSTransformationFetishist >= 90>>
You note some of the most interesting transformations you've seen in the arcology, and hold them up as examples of surgical inventiveness.
<<elseif $arcologies[0].FSTransformationFetishist >= 40>>
You advocate for continued research and development into new ways to surgically transform slaves.
<</if>>
<<elseif $arcologies[0].FSBodyPurist != "unset">>
<<if $arcologies[0].FSBodyPurist >= 90>>
You note your approval of the arcology's progress in achieving slave beauty without polluting slave bodies, and hope it will never stop.
<<elseif $arcologies[0].FSBodyPurist >= 40>>
You advocate for continued research and development into less invasive ways of altering slaves' bodies.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $arcologies[0].FSGenderRadicalist >= 90>>
You review your arcology's near-perfect eagerness to treat every slave like the girl she is with approval.
<<elseif $arcologies[0].FSGenderRadicalist >= 40>>
You argue for continued progress towards a society that is willing to accept anyone who sucks dick or takes a buttfuck as a girl.
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $arcologies[0].FSGenderFundamentalist >= 90>>
You review your arcology's refinement of old world gender mores into a future populated by beautiful slave women with approval.
<<elseif $arcologies[0].FSGenderFundamentalist >= 40>>
You argue for continued progress towards a society that maintains all the best parts of old world gender mores.
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $arcologies[0].FSPhysicalIdealist >= 90>>
You wax poetic on the physical achievements of your arcology, but caution your citizens that perfection in this area is impossible: one must always strive.
<<elseif $arcologies[0].FSPhysicalIdealist >= 40>>
You review some recent physical achievements by notable slaves, compliment their owners, and express a hope for continued physical development.
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>
<<if $arcologies[0].FSHedonisticDecadence >= 90>>
You implore your citizens to sit back with a nice cold drink, a big plate of their favorite foods and a perfectly plush slavegirl between their legs.
<<elseif $arcologies[0].FSHedonisticDecadence >= 40>>
You ask your citizens to relax and take a load off, to enjoy life while they have the chance.
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $arcologies[0].FSSupremacist >= 90>>
You express confidence in the state of the $arcologies[0].FSSupremacistRace race in your arcology, and express the hope that it will serve as a worldwide model.
<<elseif $arcologies[0].FSSupremacist >= 40>>
You compliment the $arcologies[0].FSSupremacistRace citizens who have done the most work to exalt their race over others.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $arcologies[0].FSSubjugationist >= 90>>
You mention the state of the $arcologies[0].FSSubjugationistRace race here with approval, but ask your citizens to continue to support you here, since vigilance will never be unnecessary.
<<elseif $arcologies[0].FSSubjugationist >= 40>>
You commend your citizens for their attention to subjugation of the $arcologies[0].FSSubjugationistRace race, and exhort them to greater efforts there.
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<if $arcologies[0].FSPastoralist >= 90>>
You communicate your pride in the state of cow husbandry in your arcology, and hope that its global cachet for quality will continue to grow.
<<elseif $arcologies[0].FSPastoralist >= 40>>
You tell the touching story of the arcology's most loving cow, and offer some lessons to slaveowners from it.
<</if>>
<</if>>
You conclude by briefly recounting the story of the founding of the Free City, the building of the arcology, and what is publicly known of your accession to ownership, before a ringing close that reminds your citizens that they have the freedom to decide where their stories in the Free Cities go from there. Your speech is @@.green;very well received.@@
<<if $PC.career == "servant">>
<<set $rep += 100>>
<<else>>
<<set $rep += 200>>
<</if>>
<</replace>>
<</link>>
</span>
<span id="result2">
<br><<link "Pay for a lavish fireworks display">>
<<replace "#result2">>
Once darkness falls outside the arcology, a traditional fireworks display erupts from mortars mounted on your penthouse balconies. The noise and light @@.green;delights@@ your citizens, terrifies the arcology's stupider slaves, and serves a useful ancillary purpose in defense preparedness. The arcology's radar and laser sensors track the display, using it as an opportunity to calibrate the point defense systems on real targets. There is general agreement that this sort of thing should be a yearly tradition here, just like it was in some parts of the old world: old ideas aren't all bad.
<<set $rep += 1000, $cash -= 10000>>
<</replace>>
<</link>> //Costs ¤10000//
<<if $securityForceActive == 1>>
<br><<link "Host a parade">>
<<replace "#result2">>
<<if $securityForcePersonnel < 100>>
The tiny size of $securityForceName does not enspire confindence in your citizens.
<<set $rep -= 200>>
<<elseif $securityForcePersonnel < 1500>>
The almost full size of $securityForceName enspires confindence in your citizens.
<<set $rep += 100>>
<</if>>
<<if $securityForceInfantryPower == 0>>
Seeing the soldiers of $securityForceName with high-quality personal weapons and light armour, but little in the way of exceptional armament, provides little confindence in $securityForceName.
<<set $rep -= 200>>
<<elseif $securityForceInfantryPower == 11>>
The citizens of $arcologies[0].name are relived to see that $securityForceName's troops are out fitted the absolutely latest in gear.
<<set $rep += 100>>
<</if>>
<<if $securityForceStimulantPower == 0>>
Seeing $securityForceName being relaxed enspires confidence that they are unlikely to get a face full of lead.
<<set $rep += 100>>
<<elseif $securityForceStimulantPower == 7>>
The slight twitchness and hightend alertness of $securityForceName's troops makes your citizens afraid that they may get a face full of lead.
<<set $rep -= 200>>
<</if>>
<<if $securityForceVehiclePower == 0>>
The use of basic, unarmoured mainly high-end civilian vehicles with jury-rigged crew-served weapons by $securityForceName does not enspire confindence in your citizens.
<<set $rep -= 200>>
<<elseif $securityForceVehiclePower == 7>>
$securityForceName's use of the most advanced heavy armoured and support vehicles possible enspires confindence in your citizens.
<<set $rep += 100>>
<</if>>
<<if $securityForceAircraftPower == 0>>
Seeing $securityForceName's airforce primarily consist of light transport VTOLs equipped with non-lethal weaponry, does not assure your citizens.
<<set $rep -= 200>>
<<elseif $securityForceAircraftPower == 7>>
Seeing $securityForceName's airforce using latest equipment assures your citizens that they are safe from the air.
<<set $rep += 100>>
<</if>>
<<if $securityForceDronePower == 0>>
Seeing 're-purposed' non-military drones from the arcology's original contingent flying around, does not enspire confindence in your citizens.
<<set $rep -= 200>>
<<elseif $securityForceDronePower == 5>>
Seeing the latest and greatest drones buzzing over head assures your citizens that they are unmatched.
<<set $rep += 100>>
<</if>>
<<if $securityForceGiantRobot == 1>>
Seeing a basic old world rusted looking Giant Robot, doesn't not provide your citizens with much assurence that they are protected.
<<set $rep -= 200>>
<<elseif $securityForceGiantRobot == 7>>
Seeing that the Giant Robot has been fully upgraded provies your citizens with a feeling of safety.
<<set $rep += 100>>
<</if>>
<<if ($securityForceRulesOfEngagement == "hold") && ($securityForceDepravity >= 1.5)>>
The sight of $securityForceName's forcing their captured slaves to suck them off while swinging their swords and other none lethal tools around trigger fingers twitch enspires terror in your citizens.
<<set $rep -= 200>>
<<elseif ($securityForceRulesOfEngagement == "limited") && ($securityForceDepravity >= 1.5)>>
The sight of $securityForceName's forcing their captured slaves to suck them off with itchy trigger fingers enspires terror in your citizens.
<<set $rep -= 200>>
<<elseif ($securityForceRulesOfEngagement == "free") && ($securityForceDepravity >= 1.5)>>
The sight of $securityForceName's forcing their captured slaves to suck them off while frequently firing without any care into the air, enspiring terror in your citizens.
<<set $rep -= 200>>
<</if>>
<<if ($securityForceRulesOfEngagement == "hold") && ($securityForceDepravity <= 0.3)>>
The sight of $securityForceName's profesonally holdstering their weapons provies your citizens with a sense of safety.
<<set $rep += 100>>
<<elseif ($securityForceRulesOfEngagement == "limited") && ($securityForceDepravity <= 0.3)>>
The sight of $securityForceName's profesonally keeping their finger on the trigger provies your citizens with a sense of safety.
<<set $rep += 100>>
<<elseif ($securityForceRulesOfEngagement == "free") && ($securityForceDepravity <= 0.3)>>
The sight of $securityForceName's profesonally being alert and to ready to act at a moments notice provies your citizens with a sense of safety.
<<set $rep += 100>>
<</if>>
/*Mabye a random chance attack by the Daughter's of Liberty if they haven't been already defeated or if they have by a cell that managed to survive. The size of the attack could depend the time since their last encoutner. The amount of damage inflicted would depend primarily on if the hacker's support was acquired,$bodyguard's combat skill, the player's combat skill, SF upgrades and finally some RNG. If a low amount of damage is inflicted then there will be a low hit to rep and some criminals can be acquired or dealth with in the usual maner. Higher ammounts of damage leads to, higher hits to rep and a chance that less attackers will survive. Without a bodyguard there is a chance that PC may die or be held hostage with a chance of being killed if the resuce attempt is botched. */
/* I was thinking providing a option (potentially #result3) of giving a speech with it being a duplicate of the above speech just for completeness sake however it would be reduant except for a line or two about the outcome of attack if it fired (i.e listing the number of dead/captured attackers (potentially #result4) and dead soldiers with a couple of potential options (potentially #result5) ;to erect a statute or such ackonolge them and if one is alread present to add them on to it, to provide support for their families. Also the amount of montery damage, did $bodyguard die or just get wounded and if so how severely. Finally a closing message with how the PC wishes to react to it (potentially #result6); e.g. be vigilant, it's a one off, act of war, we will not give into terrorist attacks, etc. */
<</replace>>
<</link>>
<</if>>
</span>
|
mayibrad/fc
|
src/uncategorized/seIndependenceDay.tw
|
tw
|
mit
| 32,822 |
:: SE lethal pit
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Scheduled Event">>
<<set $returnTo = "Scheduled Event">>
<<set $pitFought = 1>>
<<set $fighterOne = 0>>
<<set $fighterTwo = 0>>
<<if $pitBG == 0>>
<<set $fighterOne = $fighterIDs.random()>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $fighterOne)>>
<<set $fighterOne = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<else>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $Bodyguard.ID)>>
<<set $fighterOne = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $fighterIDs = $fighterIDs.shuffle()>>
<<for $i = 0; $i < $fighterIDs.length; $i++>>
<<if ($fighterIDs[$i] != $fighterOne.ID)>>
<<set $fighterTwo = $fighterIDs[$i]>>
<<break>>
<</if>>
<</for>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $fighterTwo)>>
<<set $fighterTwo = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<if ($fighterOne == 0) || ($fighterTwo == 0)>>
<<goto "Nonrandom Event">>
<</if>>
<</nobr>>\
\
<<nobr>>
This week's pit fight is between $fighterOne.slaveName and $fighterTwo.slaveName. <<if $pitAudience == "none">>You are alone above the pit, left to watch them kill and die in private.<<elseif $pitAudience == "free">>Your guests line the rim of the pit, joking and betting, nervous and excited by the close prospect of watching a girl die.<<else>>The attendees line the rim of the pit, betting and arguing, nervous and excited by the close prospect of watching a girl die.<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
They @@.green;passionately approve@@ of your hosting lethal combat between slaves; this advances ideas from antiquity about what public events should be.
<<set $rep += 20*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.4*$FSSingleSlaveRep>>
<<elseif $arcologies[0].FSAztecRevivalist != "unset">>
They @@.green;approve@@ of your hosting lethal combat; this advances ideas that blood must flow as it did in ancient times.
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSAztecRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSAztecRevivalist += 0.2*$FSSingleSlaveRep>>
<</if>>
You review the rules - the combatants will use their choice of swords, and the fight will be to the death, with both combatants executed if no decision is reached. The winner will earn two complete days of rest, not to mention continued life. You take a moment to look over your girls before giving the word. After all, it's the last time you'll be seeing one of them alive.
<</nobr>>
<<nobr>>
<<Deadliness $fighterOne>>
<<set $fighterOneDeadliness = $deadliness>>
<<if $fighterOne.fetish == "mindbroken">>
$fighterOne.slaveName is too broken to care about whether she lives or dies;
<<elseif $fighterOneDeadliness > 5>>
$fighterOne.slaveName seems very confident;
<<elseif $fighterOneDeadliness > 3>>
$fighterOne.slaveName seems nervous, but steels herself;
<<elseif $fighterOneDeadliness > 1>>
$fighterOne.slaveName seems hesitant and unsure;
<<else>>
$fighterOne.slaveName is obviously terrified, and might flee if there were a way out of the pit;
<</if>>
<<if $fighterOne.fetish == "mindbroken">>
she is indifferent to the prospect of killing, as well.
<<elseif $fighterOne.devotion > 95>>
she is clearly willing to do her best to kill for you.
<<elseif ($fighterOne.fetish == "sadist") && ($fighterOne.fetishKnown == 1) && ($fighterOne.fetishStrength > 60)>>
the prospect of killing does not seem to concern her.
<<elseif $fighterOne.devotion > 50>>
she obviously does not want to kill, but will do as you order.
<<elseif $fighterOne.devotion >= -20>>
she is clearly unhappy at the prospect of killing, but knows that the alternative is death.
<<else>>
she knows that it's kill or be killed, and puts aside her hatred of you in an effort to live.
<</if>>
<<if $fighterOne.combatSkill > 0>>
Her grip on her sword is sure and easy.
<</if>>
<<if $fighterOne.muscles > 95>>
She is wielding a massive two-handed blade few others could even heft.
<<elseif $fighterOne.muscles > 30>>
She is strong enough to handle a bastard sword.
<<elseif $fighterOne.muscles > 5>>
She has selected a longsword suited to her strength.
<<elseif $fighterOne.muscles < -95>>
She has selected a meager dagger; even then she can barely wield it.
<<elseif $fighterOne.muscles < -30>>
She has selected a dagger, the heaviest weapon she can manage.
<<elseif $fighterOne.muscles < -5>>
She has selected a short sword, despite being able to barely lift it.
<<else>>
She has selected a short sword, the heaviest weapon she can manage.
<</if>>
<<if $fighterOne.height >= 170>>
Her height gives her a reach advantage.
<</if>>
<<if $fighterOne.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if $fighterOne.weight > 190>>
Her extreme weight nearly immobilizes her. She struggles to move let alone fight.
<<elseif $fighterOne.weight > 160>>
Her extreme weight limits her mobility and range of motion making her an easy target.
<<elseif $fighterOne.weight > 130>>
Her extreme weight holds her back as a pit fighter.
<<elseif $fighterOne.weight > 30>>
Her heavy weight is an impediment as a pit fighter.
<<elseif $fighterOne.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterOne.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $fighterOne.inflation == 3>>
Her hugely bloated, <<print $fighterOne.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif $fighterOne.inflation == 2>>
Her bloated, <<print $fighterOne.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif $fighterOne.inflation == 1>>
Her distended, <<print $fighterOne.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if $fighterOne.bellyImplant >= 32000>>
Her immense, <<print $fighterOne.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterOne.bellyImplant >= 16000>>
Her massive, <<print $fighterOne.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterOne.bellyImplant >= 8000>>
Her huge, <<print $fighterOne.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif $fighterOne.bellyImplant >= 4000>>
Her large, <<print $fighterOne.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif $fighterOne.bellyImplant >= 2000>>
Her swollen, <<print $fighterOne.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<<if $fighterOne.pregKnown == 1 || $fighterOne.bellyPreg >= 1500>>
<<if $fighterOne.bellyPreg >= 750000>>
Her monolithic pregnancy guarantees her and her many, many children's deaths; not only is she on the verge of splitting open, but it is an unmissable, indefensible target. She has no hope of attacking around the straining mass, let alone stopping her opponent. She is damned.
<<elseif $fighterOne.bellyPreg >= 600000>>
Her titanic pregnancy is practically a death sentence; not only does she risk bursting, but it is an unmissable, indefensible target. She can barely keep it together while thinking about the lives of her brood.
<<elseif $fighterOne.bellyPreg >= 450000>>
Her gigantic pregnancy practically damns her; it presents an unmissable, indefensible target for her adversary. She can barely keep it together while thinking about the lives of her brood.
<<elseif $fighterOne.bellyPreg >= 300000>>
Her massive pregnancy obstructs her movement and greatly hinders her. She struggles to think of how she could even begin to defend it from harm.
<<elseif $fighterOne.bellyPreg >= 150000>>
Her giant pregnancy obstructs her movement and greatly slows her down. She tries not to think of how many lives are depending on her.
<<elseif $fighterOne.bellyPreg >= 100000>>
Her giant belly gets in her way and weighs her down. She is terrified for the lives of her many children.
<<elseif $fighterOne.bellyPreg >= 10000>>
Her huge belly gets in her way and weighs her down. She is terrified for the <<if $fighterOne.pregType > 1>>lives of her children<<else>>life of her child<</if>>.
<<elseif $fighterOne.bellyPreg >= 5000>>
Her advanced pregnancy makes her much less effective, not to mention terrified for her child.
<<elseif $fighterOne.bellyPreg >= 1500>>
Her growing pregnancy distracts her with concern over the life growing within her.
<</if>>
<</if>>
<<if $fighterOne.labor == 1>>
She's feeling labor pains. Her child<<if $fighterOne.pregType > 1>>ren are<<else>> is<</if>> ready to be born, oblivious that it will mean the death of <<if $fighterOne.pregType > 1>>their<<else>>its<</if>> mother.
<<elseif $fighterOne.preg >= 40 && $fighterOne.pregControl != "labor supressors">>
She'll be going into labor any time now and she knows it. She's terrified of the thought of her water breaking during the fight.
<</if>>
<<if not canSee($fighterOne)>>
Her lack of eyesight is certain death.
<<elseif ($fighterOne.eyes == -1 && ($fighterOne.eyewear != "corrective glasses" || $fighterOne.eyewear != "corrective contacts")) || ($fighterOne.eyes == 1 && ($fighterOne.eyewear == "blurring glasses" || $fighterOne.eyewear == "blurring contacts"))>>
Her poor eyesight makes her a weaker combatant.
<</if>>
<<if $fighterOne.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if $fighterOne.amp == -4>>
Their integral weapons are fully uncaged.
<<elseif $fighterOne.amp == -5>>
The limits on her cybernetic limbs have been lifted, turning them deadly.
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<Deadliness $fighterTwo>>
<<set $fighterTwoDeadliness = $deadliness>>
<<if $fighterTwo.fetish == "mindbroken">>
$fighterTwo.slaveName is too broken to care about whether she lives or dies;
<<elseif $fighterTwoDeadliness > 5>>
$fighterTwo.slaveName seems very confident;
<<elseif $fighterTwoDeadliness > 3>>
$fighterTwo.slaveName seems nervous, but steels herself;
<<elseif $fighterTwoDeadliness > 1>>
$fighterTwo.slaveName seems hesitant and unsure;
<<else>>
$fighterTwo.slaveName is obviously terrified, and might flee if there were a way out of the pit;
<</if>>
<<if $fighterTwo.fetish == "mindbroken">>
she is indifferent to the prospect of killing, as well.
<<elseif $fighterTwo.devotion > 95>>
she is clearly willing to do her best to kill for you.
<<elseif ($fighterTwo.fetish == "sadist") && ($fighterTwo.fetishKnown == 1) && ($fighterTwo.fetishStrength > 60)>>
the prospect of killing does not seem to concern her.
<<elseif $fighterTwo.devotion > 50>>
she obviously does not want to kill, but will do as you order.
<<elseif $fighterTwo.devotion >= -20>>
she is clearly unhappy at the prospect of killing, but knows that the alternative is death.
<<else>>
she knows that it's kill or be killed, and puts aside her hatred of you in an effort to live.
<</if>>
<<if $fighterTwo.combatSkill > 0>>
Her grip on her sword is sure and easy.
<</if>>
<<if $fighterTwo.muscles > 95>>
She is wielding a massive two-handed blade few others could even heft.
<<elseif $fighterTwo.muscles > 30>>
She is strong enough to handle a bastard sword.
<<elseif $fighterTwo.muscles > 5>>
She has selected a longsword suited to her strength.
<<elseif $fighterTwo.muscles < -95>>
She has selected a meager dagger; even then she can barely wield it.
<<elseif $fighterTwo.muscles < -30>>
She has selected a dagger, the heaviest weapon she can manage.
<<elseif $fighterTwo.muscles < -5>>
She has selected a short sword, despite being able to barely lift it.
<<else>>
She has selected a short sword, the heaviest weapon she can manage.
<</if>>
<<if $fighterTwo.height >= 170>>
Her height gives her a reach advantage.
<</if>>
<<if $fighterTwo.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if $fighterTwo.weight > 190>>
Her extreme weight nearly immobilizes her. She struggles to move let alone fight.
<<elseif $fighterTwo.weight > 160>>
Her extreme weight limits her mobility and range of motion making her an easy target.
<<elseif $fighterTwo.weight > 130>>
Her extreme weight holds her back as a pit fighter.
<<elseif $fighterTwo.weight > 30>>
Her heavy weight is an impediment as a pit fighter.
<<elseif $fighterTwo.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterTwo.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $fighterTwo.inflation == 3>>
Her hugely bloated, <<print $fighterTwo.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif $fighterTwo.inflation == 2>>
Her bloated, <<print $fighterTwo.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif $fighterTwo.inflation == 1>>
Her distended, <<print $fighterTwo.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if $fighterTwo.bellyImplant >= 32000>>
Her immense, <<print $fighterTwo.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterTwo.bellyImplant >= 16000>>
Her massive, <<print $fighterTwo.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterTwo.bellyImplant >= 8000>>
Her huge, <<print $fighterTwo.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif $fighterTwo.bellyImplant >= 4000>>
Her large, <<print $fighterTwo.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif $fighterTwo.bellyImplant >= 2000>>
Her swollen, <<print $fighterTwo.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<<if $fighterTwo.pregKnown == 1 || $fighterTwo.bellyPreg >= 1500>>
<<if $fighterTwo.bellyPreg >= 750000>>
Her monolithic pregnancy guarantees her and her many, many children's deaths; not only is she on the verge of splitting open, but it is an unmissable, indefensible target. She has no hope of attacking around the straining mass, let alone stopping her opponent. She is damned.
<<elseif $fighterTwo.bellyPreg >= 600000>>
Her titanic pregnancy is practically a death sentence; not only does she risk bursting, but it is an unmissable, indefensible target. She can barely keep it together while thinking about the lives of her brood.
<<elseif $fighterTwo.bellyPreg >= 450000>>
Her gigantic pregnancy practically damns her; it presents an unmissable, indefensible target for her adversary. She can barely keep it together while thinking about the lives of her brood.
<<elseif $fighterTwo.bellyPreg >= 300000>>
Her massive pregnancy obstructs her movement and greatly hinders her. She struggles to think of how she could even begin to defend it from harm.
<<elseif $fighterTwo.bellyPreg >= 150000>>
Her giant pregnancy obstructs her movement and greatly slows her down. She tries not to think of how many lives are depending on her.
<<elseif $fighterTwo.bellyPreg >= 100000>>
Her giant belly gets in her way and weighs her down. She is terrified for the lives of her many children.
<<elseif $fighterTwo.bellyPreg >= 10000>>
Her huge belly gets in her way and weighs her down. She is terrified for the <<if $fighterTwo.pregType > 1>>lives of her children<<else>>life of her child<</if>>.
<<elseif $fighterTwo.bellyPreg >= 5000>>
Her advanced pregnancy makes her much less effective, not to mention terrified for her child.
<<elseif $fighterTwo.bellyPreg >= 1500>>
Her growing pregnancy distracts her with concern over the life growing within her.
<</if>>
<</if>>
<<if $fighterTwo.labor == 1>>
She's feeling labor pains. Her child<<if $fighterTwo.pregType > 1>>ren are<<else>> is<</if>> ready to be born, oblivious that it will mean the death of <<if $fighterTwo.pregType > 1>>their<<else>>its<</if>> mother.
<<elseif $fighterTwo.preg >= 40 && $fighterTwo.pregControl != "labor supressors">>
She'll be going into labor any time now and she knows it. She's terrified of the thought of her water breaking during the fight.
<</if>>
<<if not canSee($fighterTwo)>>
Her lack of eyesight is certain death.
<<elseif ($fighterTwo.eyes == -1 && ($fighterTwo.eyewear != "corrective glasses" || $fighterTwo.eyewear != "corrective contacts")) || ($fighterTwo.eyes == 1 && ($fighterTwo.eyewear == "blurring glasses" || $fighterTwo.eyewear == "blurring contacts"))>>
Her poor eyesight makes her a weaker combatant.
<</if>>
<<if $fighterTwo.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if $fighterTwo.amp == -4>>
Their integral weapons are fully uncaged.
<<elseif $fighterTwo.amp == -5>>
The limits on her cybernetic limbs have been lifted, turning them deadly.
<</if>>
<</if>>
In any case, both of the slaves have been dosed with aggression enhancers and inhibition blockers; they'll fight to kill.
<</nobr>>
<<nobr>>
<<if $fighterTwoDeadliness > $fighterOneDeadliness>>
<<set _winner = $fighterTwo>>
<<set _winnerDeadliness = $fighterTwoDeadliness>>
<<set _loser = $fighterOne>>
<<set _loserDeadliness = $fighterOneDeadliness>>
<<elseif $fighterTwoDeadliness < $fighterOneDeadliness>>
<<set _loser = $fighterTwo>>
<<set _loserDeadliness = $fighterTwoDeadliness>>
<<set _winner = $fighterOne>>
<<set _winnerDeadliness = $fighterOneDeadliness>>
<<elseif random(1,100) > 50>>
<<set _winner = $fighterTwo>>
<<set _winnerDeadliness = $fighterTwoDeadliness>>
<<set _loser = $fighterOne>>
<<set _loserDeadliness = $fighterOneDeadliness>>
<<else>>
<<set _loser = $fighterTwo>>
<<set _loserDeadliness = $fighterTwoDeadliness>>
<<set _winner = $fighterOne>>
<<set _winnerDeadliness = $fighterOneDeadliness>>
<</if>>
<<if !canSee(_winner) && !canSee(_loser)>>
_winner.slaveName and _loser.slaveName are both blind making the fight a staredown. Neither slave wants to make the first move, especially with the drowning cacophony coming from the jeering crowd. Slowly, _winner.slaveName moves forward, waving her sword side to side in the hopes of finding her opponent before she herself gets found. _loser.slaveName's sword clips the tip of _winner.slaveName's setting off a surprisingly brutal series of slashes. The two slaves violently lay into each other, suffering more and more strikes as the struggle goes on. Less than a minute from first contact, both slaves are laying in their combined blood. As you begin to call it a draw, you notice _winner.slaveName start to stir. She staggers to her feet, coated in her and _loser.slaveName's blood, before dropping back to her knees. It seems she lived through this fight, odds aren't likely she'll do it again.
<<set _winner.health -= 50>>
<<if $pitAudience == "paid">>
The audience is surprised by the sudden violence after so much standing around, and your @@.yellowgreen;cut of the betting@@ is modest.
<<set $cash += 5000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;surprised@@ by the sudden violence after so much standing around.
<<set $rep += 250>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -4)>>
Upon your word the two combatants approach each other. _winner.slaveName drops her sword as she comes, raising only her hands, but these are terrifying, modern weapons themselves. _loser.slaveName tries a probing sweep, but _winner.slaveName catches her blade in one hand, slides it down to the hilt with a shriek of metal on metal, and snaps the blade cleanly. As _loser.slaveName watches this, dumbstruck, _winner.slaveName places a gentle hand under her chin and then extends that arm's integral blade up and through her opponent's skull. Though the fight was short,
<<if $pitAudience == "paid">>
the audience is quite impressed by the display, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 10000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;very impressed@@ by the display.
<<set $rep += 500>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -5)>>
Upon your word the two combatants approach each other. _winner.slaveName does not carry a sword, raising only her hands, but these are terrifying, modern weapons themselves. _loser.slaveName tries a probing sweep, but _winner.slaveName catches her blade in one hand, slides it down to the hilt with a shriek of metal on metal, and snaps the blade cleanly. _loser.slaveName watches this, dumbstruck, before regaining composure and taking a fighting stance again. _winner.slaveName manages to touch her opponent's bare skin with her own cybernetics, incapacitating _loser.slaveName with an electric shock. While _loser.slaveName is temporarily stunned, _winner.slaveName strikes _loser.slaveName on the head with deadly force, crushing her opponent's skull. Though the fight was short,
<<if $pitAudience == "paid">>
the audience is quite impressed by the display, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 10000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;very impressed@@ by the display.
<<set $rep += 500>>
<</if>>
<<elseif !canSee(_winner)>>
_winner.slaveName centers herself and hones in on _loser.slaveName's rapid breath. She readies herself, knowing she has a single chance to live. With heavy steps, _loser.slaveName rushes her, fully prepared to slaughter the helpless combatant. _winner.slaveName gambles everything on a single high slash, a slash that cut _loser.slaveName's undefended neck wide open. _winner.slaveName collapses to the ground, fully aware of _loser.slaveName's final gurgles, and the sword @@.red;firmly planted in her side@@. She lived this time, barely, but she doubts she can do it again.
<<set _winner.health -= 80>>
<<if $pitAudience == "paid">>
The audience is awestruck by the blind girl's triumph, and your @@.yellowgreen;cut of the betting@@ is enormous.
<<set $cash += 40000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;awestruck@@ by the blind girl's triumph.
<<set $rep += 2000>>
<</if>>
<<elseif !canSee(_loser)>>
_winner.slaveName sighs at _loser.slaveName's random slashing and calmly struts around the panicking slave. In one quick swoop, she buries her blade in _loser.slaveName's back, ending the poor girl's flailing.
<<set _winner.health -= 80>>
<<if $pitAudience == "paid">>
The audience found the fight embarrassing, and your @@.yellowgreen;cut of the betting@@ is pitiful.
<<set $cash += 40>>
<<elseif $pitAudience == "free">>
The audience is @@.red;annoyed@@ by this waste of a fight.
<<set $rep -= 20>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+3)>>
<<if (_winner.combatSkill > 0)>>
_winner.slaveName wants to win, and she opens the fight with a furious attack. _loser.slaveName manages to get her blade up, blocking a strike with a ringing clash and a few sparks, but by doing so leaves her abdomen open and obscures her vision enough that she is unprepared for the following horizontal slash, which opens her belly wide. The stricken girl collapses, feebly trying to push her viscera back into place. Whether out of mercy or a desire to get it over with, _winner.slaveName quickly removes the dying girl's head.
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the gore, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the gore.
<<set $rep += 200>>
<</if>>
<<else>>
_winner.slaveName wants to win and is confident she will, but she isn't particularly sure about how to do so. She fights cautiously, swinging her sword in powerful but inaccurate strokes. It is only a matter of time before one of these strikes gets through; it's telling that rather than hitting what she aimed at, _winner.slaveName accidentally opens a massive gash down _loser.slaveName's thigh. Realizing she has to do something, _loser.slaveName makes a desperate counterattack, pouring blood as she goes. _winner.slaveName panics and fails to parry one of the last counterstrikes before loss of blood ends the attack, suffering a @@.red;terrible cut@@ to her shoulder. Down to one arm, _winner.slaveName is forced to make a long, loud butchery of ending the fight.
<<set _winner.health -= 20>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the blood, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the blood.
<<set $rep += 200>>
<</if>>
<</if>>
<<elseif (_winner.combatSkill > 0) && (_loser.combatSkill > 0)>>
Upon your word the two combatants approach each other warily, both knowing the other is reasonably competent. Before long they are trading thrust and parry, swing and block. _winner.slaveName is slowly pressed back, so she decides to change the nature of the fight. After three tries she manages to force _loser.slaveName to close, suffering a @@.red;nearly severed ear@@ as she does. _loser.slaveName realizes she only retains an advantage at long range but cannot back up fast enough to avoid close combat. _loser.slaveName is forced back fast enough that she trips; she's barely fallen on her back before she grunts with shock and pain, dying with a look of surprise as she stares at the sword growing out of her chest.
<<set _winner.health -= 20>>
<<if $pitAudience == "paid">>
The audience is quite impressed by the expert fight, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 10000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;very impressed@@ by the expert fight.
<<set $rep += 500>>
<</if>>
<<elseif (_winner.height-_loser.height <= -10)>>
_winner.slaveName realizes that _loser.slaveName's wingspan gives her a huge reach advantage. She bores straight in, taking @@.red;a glancing scalp wound@@ but coming on regardless. _loser.slaveName understands her opponent's intention and backs off, but the pit is small and there isn't much room to retreat. When her back hits a padded wall, _winner.slaveName aims a gutting cut that _loser.slaveName struggles to block. She manages it, but the wall catches her point, so the block is with her wrist, not her sword. The sharp blade cuts almost all the way through the joint, leaving her in agony and totally incapable of defense. _winner.slaveName pushes her head back against the wall and cuts her throat down to the spine.
<<set _loser.health -= 20>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the blood, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the blood.
<<set $rep += 200>>
<</if>>
<<elseif (_winner.muscles > 30)>>
_winner.slaveName is so massively muscular that she's actually impeded by her lack of speed and flexibility. _loser.slaveName is properly afraid of her strength, though, so she tries to stay away as much as she can. The few times their blades clash reinforces this approach, since _winner.slaveName is able to beat her opponent's blocks out of the way with contemptuous ease. The fight takes a long, long time, but it takes more out of _loser.slaveName to survive than it takes out of _winner.slaveName to keep swinging. Eventually the gasping, weeping _loser.slaveName trips and does not struggle to her feet in time. It takes her tired opponent several overhead butcher's cleaves to end it.
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the show of strength, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the show of strength.
<<set $rep += 50>>
<</if>>
<<elseif (_loser.preg > 10) && (_loser.pregType >= 20)>>
_winner.slaveName wants to live badly enough that she takes and extremely brutal shortcut to victory. The instant the fight starts, she quickly slices right across _loser.slaveName's massive belly, which is far to large to possibly defend. _loser.slaveName's belly ruptures like a popped water balloon, showering _winner.slaveName with blood. _loser.slaveName collapses into the pile of organs and babies released from her body. _winner.slaveName walks over to the bleeding out slave and quickly cuts her throat.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<<elseif (_loser.boobs > 1200)>>
_winner.slaveName takes an extremely simple shortcut to victory. The instant the fight starts, she slices _loser.slaveName right across her huge tits, which are so large the cannot properly be defended. _loser.slaveName reflexively drops her sword to clasp her hands over her ruined breasts, gushing blood<<if _loser.boobsImplant > 400>> and implant fluid<</if>>. _winner.slaveName's followup is neither artful nor particularly well planned, but it is effective. She hits the distracted girl's neck from the side, almost but not quite separating her head from her body.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<<elseif (_loser.dick > 0)>>
_winner.slaveName wants to live badly enough that she takes an extremely brutal shortcut to victory. The instant the fight starts, she furiously swings for _loser.slaveName's face. _loser.slaveName reflexively raises her sword to block, at which point _winner.slaveName simply kicks her in the dick. _loser.slaveName goes down like a marionette with cut strings, her mouth soundlessly opening and closing and tears leaking from her closed eyes. _winner.slaveName walks over to the prostrate slave and cuts her throat without much trouble.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<<else>>
_winner.slaveName wants to live badly enough that she takes an extremely brutal shortcut to victory. The instant the fight starts, she furiously swings for _loser.slaveName's face. _loser.slaveName reflexively raises her sword to block, at which point _winner.slaveName simply kicks her in the cunt. _loser.slaveName goes down like a marionette with cut strings, her mouth soundlessly opening and closing and tears leaking from her closed eyes. _winner.slaveName walks over to the prostrate slave and cuts her throat without much trouble.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy kill.
<<set $rep += 100>>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
You let the winner _winner.slaveName, shaking as she comes off the adrenaline, drugs, and the fear, exit the pit.
<<if _winner.fetish == "mindbroken">>
She was already so broken before today that she will not be seriously affected by having killed with her own hands.
<<elseif _winner.devotion > 95>>
She is so worshipful of you that she does not see killing _loser.slaveName as special in her own internal listing of things that she has willingly done and would willingly do again on your behalf.
<<elseif _winner.devotion > 80>>
She will never forget having killed _loser.slaveName with her own hands. The only way she will be able to live with herself is to @@.hotpink;subsume her will to yours,@@ telling herself that the killing was to serve and obey you.
<<set _winner.devotion += 10>>
<<elseif (_winner.fetishKnown == 1) && (_winner.fetishStrength > 60) && (_winner.fetish == "sadist")>>
She has sunk even deeper into cruelty, callousness, and a total disregard of the value of other slaves' lives. Going forward, she's even @@.hotpink;less likely to question@@ even the most abominable commands.
<<set _winner.devotion += 4>>
<<elseif _winner.devotion > 50>>
She will never forget having killed _loser.slaveName with her own hands. The only way she will be able to live with herself is to tell herself that the killing was done on your orders.
<<else>>
She will never forget having killed _loser.slaveName with her own hands. The only way she will be able to live with herself is to @@.mediumorchid;blame you,@@ telling herself that the killing was the only choice you gave her if she wanted to live.
<<set _winner.devotion -= 10>>
<</if>>
<<if (_winner.fetish != "sadist")>>
<<if random(1,100) > 50>>
Cruelty and callousness seeps its way into her sexuality; she has become a @@.pink;bloody sadist.@@
<<set _winner.fetish = "sadist">>
<<set _winner.fetishKnown = 1>>
<<set _winner.fetishStrength = 65>>
<</if>>
<</if>>
<<if (_winner.rivalry > 0) && (_loser.ID is _winner.rivalryTarget)>>
<<if (_winner.devotion > 75)>>
She is so accepting of the low value of slave life that she @@.hotpink;is pleased@@ to have killed her rival _loser.slaveName.
<<set _winner.devotion += 4>>
<</if>>
<<elseif (_winner.relationship >= 0) && (_loser.ID is _winner.relationshipTarget)>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her only friend at her own hand as an @@.hotpink;honorable@@ end to their doomed slave relationship.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her only friend at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif _winner.mother == _loser.ID>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her mother at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her mother at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif _winner.father == _loser.ID>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her father at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her father at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif _loser.mother == _winner.ID || _loser.father == _winner.ID>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her daughter at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her daughter at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<elseif _winner.sisters > 0>>
<<switch areSisters(_winner, _loser)>>
<<case 1>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her twin at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her twin at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<case 2>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her sister at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her sister at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<<case 3>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her half-sister at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She is @@.mediumorchid;utterly devastated@@ at being forced to take the life of her half-sister.
<<set _winner.devotion -= 50>>
<</if>>
<</switch>>
<<elseif (_winner.relation != 0) && (_loser.ID == _winner.relationTarget)>>
<<if (_winner.devotion > 95)>>
She is so worshipful of you that she sees the death of her _loser.relation at her own hand as an @@.hotpink;honorable@@ end to their doomed family.
<<set _winner.devotion += 4>>
<<else>>
She shows little reaction to the death of her _loser.relation at her own hand. In the coming days, it becomes clear that this is because she is @@.red;no longer capable@@ of reacting to anything on an emotional level. Ever again.
<<set _winner.fetish = "mindbroken">>
<<set _winner.fetishKnown = 1>>
<</if>>
<</if>>
<<if (_winner.combatSkill == 0)>>
With lethal experience in $pitName, _winner.slaveName has @@.green;learned basic combat skills.@@
<<set _winner.combatSkill += 1>>
<</if>>
<<set _winner.pitKills += 1>>
<<set $pitKillsTotal += 1>>
<<if _loser.ID == $fighterOne.ID>>
<<set $fighterOne = 0>>
<<elseif _loser.ID == $fighterTwo.ID>>
<<set $fighterTwo = 0>>
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if _winner.ID == $slaves[$i].ID>>
<<set $slaves[$i] = _winner>>
<<break>>
<</if>>
<</for>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if _loser.ID == $slaves[$i].ID>>
<<set $activeSlave = $slaves[$i]>>
<<include "Remove activeSlave">>
<<break>>
<</if>>
<</for>>
<</nobr>>\
|
mayibrad/fc
|
src/uncategorized/seLethalPit.tw
|
tw
|
mit
| 39,245 |
:: SE nicaea council [nobr]
<<if $plot == 1>><<set $nextLink = "Nonrandom Event">><<else>><<set $nextLink = "Random Nonindividual Event">><</if>>
<<set $nextButton = "Continue">>
<<set $nicaeaHeld = 1, $arcologies[0].FSChattelReligionistCreed = 1>>
<<if $nicaeaInvolvement == 0>>
<<set $arcologies[0].FSChattelReligionistCreed = 1>>
The $nicaeaName is held in another arcology, without your involvement. Your abstention has weakened it. It authored a creed which the Council claims all good Chattel Religionists should subscribe. Most of it is uncontroversial, giving beliefs about slavery and faith that virtually all Chattel Religionists agree on. However, the new creed does purport to settle three major points of contention.
<br><br>
First, it emphasizes
<<if $nicaeaFocus == "slaves">>
slaves throughout. The creed goes so far as to imply that slaveowners have a duty to slaves, which they fulfill by providing them the opportunity to enjoy the holy and pure state of being a sex slave.
<<else>>
reverence for and obedience to slaveowners. This is not likely to have a great impact on slaves, but it affirms the total superiority of slaveowners and is likely to attract wealthy religious people from the old world.
<</if>>
<br><br>
Second, one of the ways it states that free people can make their devotions is to
<<if $nicaeaAssignment == "whore">>
fuck a slave whore. Not surprisingly, this will increase demand for prostitutes.
<<elseif $nicaeaAssignment == "serve the public">>
fuck a public slut. Not surprisingly, this will increase demand for public servants.
<<else>>
have sex with one's slaves. This will likely increase respect for those that keep their own fucktoys.
<</if>>
<br><br>
Third, the aspirational part of the creed for slaveowners focuses on
<<if $nicaeaAchievement == "slaves">>
owning many slaves to spread the gift of sexual slavery as widely as possible. This will increase respect for people who own many sex slaves, regardless of how they're used.
<<elseif $nicaeaAchievement == "devotion">>
making slaves worshipful. Naturally, this will increase respect for people with many devoted slaves.
<<else>>
building slaves's trust. Naturally, this will increase respect for people with many trusting slaves.
<</if>>
<br><br>
//Since you did not participate in the Council, $arcologies[0].name does not subscribe to the creed. It is effectively a policy. Its impacts can be reviewed from the policy menu, and conformity to the creed can be decided from the policy menu if you decided to change it.//
<<else>>
The $nicaeaName is held in your arcology. Everyone in attendance is agreed that a Chattel Religionist creed should be created to give the faith a set of shared beliefs to unify and drive it. Many parts of the creed are uncontroversial, but there are three great controversies to be decided: whose role in slavery is most important in Chattel Religionism, which assignment best exemplifies a Chattel Religionist slave's sacred sexual servitude, and what a Chattel Religionist slaveowner should most aspire to achieve. All the slaveowners who are participating have committed to support whatever the Council decides collectively, <<if $nicaeaPower > 1>>and the strong Council should be able to promulgate a strong creed<<else>>but the weak Council may lead to a weak creed<</if>>. The Council
<<if $nicaeaInfluence > 0>>
is ongoing, and you have <<if $nicaeaInfluence > 2>>an immense<<elseif $nicaeaInfluence > 1>>a large<<else>>some<</if>> leverage with the rest of the Council to influence the Council's decisions.
<br><br>
On the first question, the great debate is between those Chattel Religionists who focus on their slaves and those who think that the focus should be on the slaveowner. The former vaunt the pure, holy state of grace to which a well trained slave can attain, and describe slaveowning as a positive duty, arguing that slaveowners must work to help their slaves attain purity, not exploit or torment them. The latter consider this belief inverted and dangerous, and think that slaves' primary role is to serve and revere their owners, making the whim and caprice of the owner sacred. The group whose role is placed centrally in the creed will likely get more enjoyment from its role in Chattel Religionism.
<br>
A majority of the Council currently supports deciding this question in favor of ''the <<if $nicaeaFocus == "slaves">>slave<<else>>slaveowner<</if>> centrality.''
<br>
<<link "Support the slave centrality">>
<<set $nicaeaInfluence -= 1, $nicaeaRollA += 1>>
<<if $nicaeaRollA > 0>><<set $nicaeaFocus = "slaves">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support the slaveowner centrality">>
<<set $nicaeaInfluence -= 1, $nicaeaRollA += 1>>
<<if $nicaeaRollA > 0>><<set $nicaeaFocus = "owners">><</if>>
<<goto "SE nicaea council">>
<</link>>
<br><br>
On the second question, there are advocates for holy prostitution, sacred public sluts, and pure private harems. Whatever is decided, Chattel Religionism will continue to support and advocate for slaves performing all these roles. This decision will be most important in how it affects Chattel Religionist citizens. The question is whether the creed should encourage free people to patronize slave whores, have sex with public sluts, or purchase and keep their own sex slaves and respect those who have large harems of them? The effectiveness of slaves on the emphasized assignment will be improved.
<br>
A majority of the Council currently supports deciding this question in favor of ''<<if $nicaeaAssignment == "whore">>prostitution<<elseif $nicaeaAssignment == "serve the public">>public service<<else>>fucktoy duty<</if>>.''
<br>
<<link "Support prostitution">>
<<set $nicaeaInfluence -= 1, $nicaeaRollB += 1>>
<<if $nicaeaRollB > 0>><<set $nicaeaAssignment = "whore">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support public service">>
<<set $nicaeaInfluence -= 1, $nicaeaRollB += 1>>
<<if $nicaeaRollB > 0>><<set $nicaeaAssignment = "serve the public">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support fucktoy duty">>
<<set $nicaeaInfluence -= 1, $nicaeaRollB += 1>>
<<if $nicaeaRollB > 0>><<set $nicaeaAssignment = "please you">><</if>>
<<goto "SE nicaea council">>
<</link>>
<br><br>
On the third question, some with seats on the Council think owning sex slaves is the crux of being a good Chattel Religionist, because it gives the slaves the proper and pure experience of sexual slavery. Owning many sex slaves would therefore confer respect. Others believe in good works, and think that trust in slaves is the surest indication of a good slaveowner, and the only proper mark worth looking up to. Finally, and inevitably, some think worshipful slaves are a more appropriate measure of how righteous a slaveowner is.
<br>
A majority of the Council currently supports deciding this question in favor of ''<<if $nicaeaAchievement == "slaves">>owning slaves<<else>>$nicaeaAchievement<</if>>.''
<br>
<<link "Support owning many slaves">>
<<set $nicaeaInfluence -= 1, $nicaeaRollC += 1>>
<<if $nicaeaRollC > 0>><<set $nicaeaAchievement = "slaves">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support trust">>
<<set $nicaeaInfluence -= 1, $nicaeaRollC += 1>>
<<if $nicaeaRollC > 0>><<set $nicaeaAchievement = "trust">><</if>>
<<goto "SE nicaea council">>
<</link>>
| <<link "Support devotion">>
<<set $nicaeaInfluence -= 1, $nicaeaRollC += 1>>
<<if $nicaeaRollC > 0>><<set $nicaeaAchievement = "devotion">><</if>>
<<goto "SE nicaea council">>
<</link>>
<br><br>
[[Conclude the Council|SE nicaea council][$nicaeaInfluence = 0, $rep += $nicaeaInfluence*2000]] //This will let the currently prevailing views stand, and convert your remaining influence with the Council into general reputation//
<<else>>
has concluded.
<br><br>
The first question was decided in favor of ''the <<if $nicaeaFocus == "slaves">>slave<<else>>slaveowner<</if>> centrality.''
<br><br>
The second question was decided in favor of ''<<if $nicaeaAssignment == "whore">>prostitution<<elseif $nicaeaAssignment == "serve the public">>public service<<else>>fucktoy duty<</if>>.''
<br><br>
The third question was decided in favor of ''<<if $nicaeaAchievement == "slaves">>owning slaves<<else>>$nicaeaAchievement<</if>>.''
<br><br>
//The creed has now taken effect in $arcologies[0].name. It is effectively a policy. Its impacts can be reviewed from the policy menu, and conformity to the creed can be decided from the policy menu if you decided to change it.//
<</if>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/seNicaeaCouncil.tw
|
tw
|
mit
| 8,712 |
:: SE nicaea preparation [nobr]
<<if $plot == 1>><<set $nextLink = "Nonrandom Event">><<else>><<set $nextLink = "Random Nonindividual Event">><</if>>
<<set $nextButton = "Continue">>
<<set $nicaeaPreparation = 0>>
<<if $nicaeaInvolvement == -1>>
Your vigorous opposition to a religious council to establish an agreed upon creed for Chattel Religionism has been successful, but not without cost. The furious controversy @@.red;cost you friends and damaged your reputation@@ among those of your religious peers who wanted to see Chattel Religionists draw closer together, and as happens in controversies as heated as this, the influence and reputation you gain from those who agree with you doesn't match what you lose among those who think you're standing in the way of progress. Furthermore, not all of your citizens agreed with you, either. A few citizens of consequence have actually left $arcologies[0].name over it, @@.red;damaging its economic prosperity.@@ Also, Chattel Religionists have had a serious disagreement here for the first time. @@.red;Full acceptance of slaveowning theocracy in your arcology has been set back.@@ A majority of your citizens still approve and participate, but it will take time to rebuild.
<<set $rep -= 4000, $arcologies[0].prosperity -= 5, $arcologies[0].FSChattelReligionist *= 0.6>>
<br><br>
But you did win. Chattel Religionism will remain a free and open faith that accepts any slaveowner willing to declare that they consider holding slaves holy. You'll be remembered by those who opposed you as the arcology owner who kept Chattel Religionism from developing into a great force, and by those who agreed with you as the arcology owner who preserved Chattel Religionism as a welcoming and open as it was always meant to be. You have no doubt that the latter view dominates now and will come to predominate as it becomes settled. After all this, there's no chance that anyone who calls for another Chattel Religionist synod any time soon will get a serious hearing.
<<else>>
You have a busy week preparing for the $nicaeaName ahead of you. Planning the event itself is the easy part. Modern arcologies are designed to host big events, and it's not like you don't have a lot of labor available to assist you. Furthermore, one of $assistantName's standard functions is event planning. <<if $assistant == 0>>It<<else>>She<</if>> helps manage the thousand details of hosting a group of rich, powerful, opinionated people, letting you focus on the most important matters.
<<if $HeadGirl != 0>>$HeadGirl.slaveName is also a great help. She does her best to supervise your other slaves even more thoroughly than usual, giving you precious time.<</if>>
<<if $Concubine != 0>>Of course, $Concubine.slaveName is always there to help you relax when you need it.<</if>>
<br><br>
The first major choice you have to make concerns the seats on the Council. There are some Chattel Religionists you simply have to invite; they're so prominent that if you don't, the Council's decisions will lack any weight. But that doesn't mean you don't have room to manipulate the list of people invited in order to enhance your influence in the council. It wouldn't be difficult to selectively invite Chattel Religionist slaveowners that have the reputation to support attendance, who you know to be philosophically aligned with your thoughts about the faith. On the other hand, managing the seats on the Council with perfect impartiality would definitely help acceptance of any creed the Council agrees upon.
<br><br>
<span id="result">
<<link "Apportion Council seats impartially">>
<<replace "#result">>
You apportion the seats impartially, doing everything you can to help ensure that all Chattel Religionists will see the Council as authoritative.
<</replace>>
<</link>>
<br><<link "Invite Chattel Religionists you agree with">>
<<replace "#result">>
You do your best to invite Chattel Religionists you hope will agree with you, while trying to keep what you're doing from being too obvious.
<<set $nicaeaPower -= 1, $nicaeaInfluence += 1>>
<</replace>>
<</link>>
</span>
<br><br>
Second, you need to decide whether you intend to engage in a canvassing campaign before the Council begins. There's nothing stopping you from airing your views with invitees before they arrive. However, swaying them is going to require you to really throw your weight around. These are powerful people, and you'll have to expend Free Cities political capital without holding back if you hope to sway even one of them. It's not like you lack for favors you could call in, though.
<br><br>
<span id="result2">
<<link "Rely on your prominence">>
<<replace "#result2">>
You decide that you don't need to spend precious reputational power. You're prominent enough that you expect to achieve your goals without special leverage.
<</replace>>
<</link>>
<br><<link "Leverage reputation into power">>
<<replace "#result2">>
This isn't an opportunity that will come again. @@.red;You call in every favor you have.@@ You'll have to rebuild your reputation later.
<<set $rep *= 0.3, $nicaeaInfluence += 1>>
<</replace>>
<</link>> //This will cost a great deal of reputation//
</span>
<br><br>
Finally, you could use money to influence the Council. Everyone who's likely to accept a seat is wealthy, so even you don't have the financial resources to buy votes, and many of the attendees are the type of people who would take offense at any attempt to bribe them on a subject as important as the future of Chattel Religionism. You could, however, host the Council as opulently as possible, and turn it into a simultaneous religious festival for all your citizens and any Chattel Religionist people who feel like visiting. A holiday atmosphere you created should buttress your position with the Council.
<br><br>
<span id="result3">
<<link "Just host the Council">>
<<replace "#result3">>
The Council doesn't need the distraction of a lot of less important people enjoying themselves loudly nearby, so you decide not to broaden the event.
<</replace>>
<</link>>
<br><<link "Leverage reputation into power">>
<<replace "#result3">>
Good works will spread the joy of a Chattel Religionist revival, and make you even more influential with the Council. You plan a public festival as part of the event.
<<set $cash -= 50000, $nicaeaInfluence += 1>>
<</replace>>
<</link>> //This will cost ¤50000//
</span>
<</if>>
|
mayibrad/fc
|
src/uncategorized/seNicaeaPreperation.tw
|
tw
|
mit
| 6,424 |
:: SE nonlethal pit
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "Scheduled Event">>
<<set $returnTo = "Scheduled Event">>
<<set $pitFought = 1>>
<<set $fighterOne = 0>>
<<set $fighterTwo = 0>>
<<if $pitBG == 0>>
<<set $fighterOne = $fighterIDs.random()>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $fighterOne)>>
<<set $fighterOne = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<else>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $Bodyguard.ID)>>
<<set $fighterOne = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set $fighterIDs = $fighterIDs.shuffle()>>
<<for $i = 0; $i < $fighterIDs.length; $i++>>
<<if ($fighterIDs[$i] != $fighterOne.ID)>>
<<set $fighterTwo = $fighterIDs[$i]>>
<<break>>
<</if>>
<</for>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if ($slaves[$i].ID == $fighterTwo)>>
<<set $fighterTwo = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<if ($fighterOne == 0) || ($fighterTwo == 0)>>
<<goto "Nonrandom Event">>
<</if>>
<</nobr>>\
\
<<nobr>>
This week's pit fight is between $fighterOne.slaveName and $fighterTwo.slaveName. <<if $pitAudience == "none">>You are alone above $pitName, left to watch them square off in private.<<elseif $pitAudience == "free">>Your guests line the rim of $pitName, joking and betting.<<else>>The attendees line the rim of $pitName, betting and arguing.<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
They @@.green;strongly approve@@ of your hosting combat between slaves; this advances ideas from antiquity about what public events should be.
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.2*$FSSingleSlaveRep>>
<</if>>
You review the rules - the combatants are wearing light gloves, and the fight will be nonlethal, with you as the judge. The winner will have the right to do anything she wishes to the loser, and earn two complete days of rest. You take a moment to look over your girls before giving the word.
<</nobr>>
<<nobr>>
<<Deadliness $fighterOne>>
<<set $fighterOneDeadliness = $deadliness>>
<<if $fighterOneDeadliness > 5>>
$fighterOne.slaveName seems very confident, even eager to win a break.
<<elseif $fighterOneDeadliness > 3>>
$fighterOne.slaveName seems nervous, but steels herself to fight for time off.
<<elseif $fighterOneDeadliness > 1>>
$fighterOne.slaveName seems hesitant and unsure.
<<else>>
$fighterOne.slaveName is obviously terrified, and might flee if there were a way out of the pit.
<</if>>
<<if $fighterOne.combatSkill > 0>>
Her stance is obviously well-practiced.
<</if>>
<<if $fighterOne.muscles > 95 && $fighterOne.height >= 185>>
Her huge muscles are an intimidating sight and, despite their massive size, she is tall enough to not be hindered by them.
<<elseif $fighterOne.muscles > 95>>
Her huge muscles are an intimidating sight, but may hinder her flexibility.
<<elseif $fighterOne.muscles > 30>>
Her muscles are a trim and powerful sight.
<<elseif $fighterOne.muscles < -95>>
She can barely stand, let alone defend herself.
<<elseif $fighterOne.muscles < -30>>
She is very weak, a single punch will likely floor her.
<<elseif $fighterOne.muscles < -5>>
She is rather unfit, she will likely be outmatched by near any real opponent.
<</if>>
<<if $fighterOne.height >= 170>>
Her height gives her a reach advantage with her fists and feet.
<</if>>
<<if $fighterOne.weight > 190>>
Her extreme weight nearly immobilizes her. She is essentially a fleshy punching bag.
<<elseif $fighterOne.weight > 160>>
Her extreme weight limits her mobility and range of motion even if she can take punches like nothing.
<<elseif $fighterOne.weight > 130>>
Her extreme weight holds her back as a pit fighter.
<<elseif $fighterOne.weight > 30>>
Her heavy weight is an impediment as a pit fighter.
<<elseif $fighterOne.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterOne.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterOne.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $fighterOne.inflation == 3>>
Her hugely bloated, <<print $fighterOne.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif $fighterOne.inflation == 2>>
Her bloated, <<print $fighterOne.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif $fighterOne.inflation == 1>>
Her distended, <<print $fighterOne.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if $fighterOne.bellyImplant >= 32000>>
Her immense, <<print $fighterOne.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterOne.bellyImplant >= 16000>>
Her massive, <<print $fighterOne.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterOne.bellyImplant >= 8000>>
Her huge, <<print $fighterOne.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif $fighterOne.bellyImplant >= 4000>>
Her large, <<print $fighterOne.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif $fighterOne.bellyImplant >= 2000>>
Her swollen, <<print $fighterOne.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<<if $fighterOne.pregKnown == 1 || $fighterOne.bellyPreg >= 1500>>
<<if $fighterOne.bellyPreg >= 750000>>
Her monolithic pregnancy guarantees her loss; not only is she on the verge of splitting open, but it is an unmissable, indefensible target that threatens to drag her to the ground. She has no hope of attacking around the straining mass, let alone stopping her opponent. The fear of what would happen should her adversary land a hit on her belly also weighs upon her mind.
<<elseif $fighterOne.bellyPreg >= 600000>>
Her titanic pregnancy is practically a guaranteed loss; she can barely stand let alone fight. The worry of a solid hit striking her life swollen womb also weighs on her mind.
<<elseif $fighterOne.bellyPreg >= 450000>>
Her gigantic pregnancy is nearly a guaranteed loss; it presents an unmissable, indefensible target for her adversary.
<<elseif $fighterOne.bellyPreg >= 300000>>
Her massive pregnancy obstructs her movement and greatly hinders her. She struggles to think of how she could even begin to defend her bulk.
<<elseif $fighterOne.bellyPreg >= 150000>>
Her giant pregnancy obstructs her movement and greatly slows her down.
<<elseif $fighterOne.bellyPreg >= 100000>>
Her giant belly gets in her way and weighs her down.
<<elseif $fighterOne.bellyPreg >= 10000>>
Her huge belly is unwieldy and hinders her efforts.
<<elseif $fighterOne.bellyPreg >= 5000>>
Her advanced pregnancy makes her much less effective.
<<elseif $fighterOne.bellyPreg >= 1500>>
Her growing pregnancy distracts her from the fight.
<</if>>
<</if>>
<<if $fighterOne.labor == 1>>
She's feeling labor pains. Her child<<if $fighterOne.pregType > 1>>ren are<<else>> is<</if>> ready to be born, oblivious that it will put <<if $fighterOne.pregType > 1>>their<<else>>its<</if>> mother at tehe mercy of her opponent.
<<elseif $fighterOne.preg >= 40 && $fighterOne.pregControl != "labor supressors">>
She'll be going into labor any time now and she knows it. She's terrified of the thought of her water breaking during the fight.
<</if>>
<<if not canSee($fighterOne)>>
Her lack of eyesight means certain defeat.
<<elseif ($fighterOne.eyes == -1 && ($fighterOne.eyewear != "corrective glasses" || $fighterOne.eyewear != "corrective contacts")) || ($fighterOne.eyes == 1 && ($fighterOne.eyewear == "blurring glasses" || $fighterOne.eyewear == "blurring contacts"))>>
Her poor eyesight makes her a weaker fighter.
<</if>>
<<if $fighterOne.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if $fighterOne.amp == -4>>
Though their integral weapons are disabled, her upgraded prosthetics are almost as fast as natural limbs, and they can hit much, much harder.
<<elseif $fighterOne.amp == -5>>
Her advanced cybernetic limbs are faster than natural limbs, and their force is amplified, so that they can become potent weapons.
<</if>>
<</if>>
<<if $fighterOne.devotion <= 20>>
<<if $fighterOne.trust < -20>>
She is unwilling to fight, but she knows the punishment for refusing to do so will be even worse.
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<Deadliness $fighterTwo>>
<<set $fighterTwoDeadliness = $deadliness>>
<<if $fighterTwoDeadliness > 5>>
$fighterTwo.slaveName seems very confident, even eager to win a break.
<<elseif $fighterTwoDeadliness > 3>>
$fighterTwo.slaveName seems nervous, but steels herself to fight for time off.
<<elseif $fighterTwoDeadliness > 1>>
$fighterTwo.slaveName seems hesitant and unsure.
<<else>>
$fighterTwo.slaveName is obviously terrified, and might flee if there were a way out of the pit.
<</if>>
<<if $fighterTwo.combatSkill > 0>>
Her stance is obviously well-practiced.
<</if>>
<<if $fighterTwo.muscles > 95 && $fighterTwo.height >= 185>>
Her huge muscles are an intimidating sight and, despite their massive size, she is tall enough to not be hindered by them.
<<elseif $fighterTwo.muscles > 95>>
Her huge muscles are an intimidating sight, but may hinder her flexibility.
<<elseif $fighterTwo.muscles > 30>>
Her muscles are a trim and powerful sight.
<<elseif $fighterTwo.muscles < -95>>
She can barely stand, let alone defend herself.
<<elseif $fighterTwo.muscles < -30>>
She is very weak, a single punch will likely floor her.
<<elseif $fighterTwo.muscles < -5>>
She is rather unfit, she will likely be outmatched by near any real opponent.
<</if>>
<<if $fighterTwo.height >= 170>>
Her height gives her a reach advantage with her fists and feet.
<</if>>
<<if $fighterTwo.health > 50>>
Her shining health makes her a better fighter.
<</if>>
<<if $fighterTwo.weight > 190>>
Her extreme weight nearly immobilizes her. She is essentially a fleshy punching bag.
<<elseif $fighterTwo.weight > 160>>
Her extreme weight limits her mobility and range of motion even if she can take punches like nothing.
<<elseif $fighterTwo.weight > 130>>
Her extreme weight holds her back as a pit fighter.
<<elseif $fighterTwo.weight > 30>>
Her heavy weight is an impediment as a pit fighter.
<<elseif $fighterTwo.weight < -10>>
Her light weight is an impediment as a pit fighter.
<</if>>
<<if $fighterTwo.health < -50>>
Her poor health makes her a weaker combatant.
<</if>>
<<if $fighterTwo.inflation == 3>>
Her hugely bloated, <<print $fighterTwo.inflationType>>-filled belly is taut and painful, hindering her ability to fight.
<<elseif $fighterTwo.inflation == 2>>
Her bloated, <<print $fighterTwo.inflationType>>-stuffed belly is constantly jiggling and moving, distracting her and throwing off her weight.
<<elseif $fighterTwo.inflation == 1>>
Her distended, <<print $fighterTwo.inflationType>>-belly is uncomfortable and heavy, distracting her.
<</if>>
<<if $fighterTwo.bellyImplant >= 32000>>
Her immense, <<print $fighterTwo.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterTwo.bellyImplant >= 16000>>
Her massive, <<print $fighterTwo.bellyImplant>>cc implant filled belly is extremely heavy, unwieldy and an easy target, practically damning her in combat.
<<elseif $fighterTwo.bellyImplant >= 8000>>
Her huge, <<print $fighterTwo.bellyImplant>>cc implant filled belly is very heavy and unwieldy, throwing off her weight and making her far less effective.
<<elseif $fighterTwo.bellyImplant >= 4000>>
Her large, <<print $fighterTwo.bellyImplant>>cc implant filled belly is heavy and unwieldy, rendering her less effective.
<<elseif $fighterTwo.bellyImplant >= 2000>>
Her swollen, <<print $fighterTwo.bellyImplant>>cc implant filled belly is heavy and makes her less effective.
<</if>>
<<if $fighterTwo.pregKnown == 1 || $fighterTwo.bellyPreg >= 1500>>
<<if $fighterTwo.bellyPreg >= 750000>>
Her monolithic pregnancy guarantees her loss; not only is she on the verge of splitting open, but it is an unmissable, indefensible target that threatens to drag her to the ground. She has no hope of attacking around the straining mass, let alone stopping her opponent. The fear of what would happen should her adversary land a hit on her belly also weighs upon her mind.
<<elseif $fighterTwo.bellyPreg >= 600000>>
Her titanic pregnancy is practically a guaranteed loss; she can barely stand let alone fight. The worry of a solid hit striking her life swollen womb also weighs on her mind.
<<elseif $fighterTwo.bellyPreg >= 450000>>
Her gigantic pregnancy is nearly a guaranteed loss; it presents an unmissable, indefensible target for her adversary.
<<elseif $fighterTwo.bellyPreg >= 300000>>
Her massive pregnancy obstructs her movement and greatly hinders her. She struggles to think of how she could even begin to defend her bulk.
<<elseif $fighterTwo.bellyPreg >= 150000>>
Her giant pregnancy obstructs her movement and greatly slows her down.
<<elseif $fighterTwo.bellyPreg >= 100000>>
Her giant belly gets in her way and weighs her down.
<<elseif $fighterTwo.bellyPreg >= 10000>>
Her huge belly is unwieldy and hinders her efforts.
<<elseif $fighterTwo.bellyPreg >= 5000>>
Her advanced pregnancy makes her much less effective.
<<elseif $fighterTwo.bellyPreg >= 1500>>
Her growing pregnancy distracts her from the fight.
<</if>>
<</if>>
<<if $fighterTwo.labor == 1>>
She's feeling labor pains. Her child<<if $fighterTwo.pregType > 1>>ren are<<else>> is<</if>> ready to be born, oblivious that it will put <<if $fighterTwo.pregType > 1>>their<<else>>its<</if>> mother at tehe mercy of her opponent.
<<elseif $fighterTwo.preg >= 40 && $fighterTwo.pregControl != "labor supressors">>
She'll be going into labor any time now and she knows it. She's terrified of the thought of her water breaking during the fight.
<</if>>
<<if not canSee($fighterTwo)>>
Her lack of eyesight means certain defeat.
<<elseif ($fighterTwo.eyes == -1 && ($fighterTwo.eyewear != "corrective glasses" || $fighterTwo.eyewear != "corrective contacts")) || ($fighterTwo.eyes == 1 && ($fighterTwo.eyewear == "blurring glasses" || $fighterTwo.eyewear == "blurring contacts"))>>
Her poor eyesight makes her a weaker fighter.
<</if>>
<<if $fighterTwo.amp < 0>>
The pit lights gleam on her P-Limbs.
<<if $fighterTwo.amp == -4>>
Though their integral weapons are disabled, her upgraded prosthetics are almost as fast as natural limbs, and they can hit much, much harder.
<<elseif $fighterTwo.amp == -5>>
Her advanced cybernetic limbs are faster than natural limbs, and their force is amplified, so that they can become potent weapons.
<</if>>
<</if>>
<<if $fighterTwo.devotion <= 20>>
<<if $fighterTwo.trust < -20>>
She is unwilling to fight, but she knows the punishment for refusing to do so will be even worse.
<</if>>
<</if>>
<</nobr>>
<<nobr>>
<<if $fighterTwoDeadliness > $fighterOneDeadliness>>
<<set _winner = $fighterTwo>>
<<set _winnerDeadliness = $fighterTwoDeadliness>>
<<set _loser = $fighterOne>>
<<set _loserDeadliness = $fighterOneDeadliness>>
<<elseif $fighterTwoDeadliness < $fighterOneDeadliness>>
<<set _loser = $fighterTwo>>
<<set _loserDeadliness = $fighterTwoDeadliness>>
<<set _winner = $fighterOne>>
<<set _winnerDeadliness = $fighterOneDeadliness>>
<<elseif random(1,100) > 50>>
<<set _winner = $fighterTwo>>
<<set _winnerDeadliness = $fighterTwoDeadliness>>
<<set _loser = $fighterOne>>
<<set _loserDeadliness = $fighterOneDeadliness>>
<<else>>
<<set _loser = $fighterTwo>>
<<set _loserDeadliness = $fighterTwoDeadliness>>
<<set _winner = $fighterOne>>
<<set _winnerDeadliness = $fighterOneDeadliness>>
<</if>>
<<if !canSee(_winner) && !canSee(_loser)>>
_winner.slaveName and _loser.slaveName are both blind making the fight a staredown. Neither slave wants to make the first move, especially with the drowning cacophony coming from the jeering crowd. Slowly, _winner.slaveName moves forward, waving feeling for her opponent before she herself gets found. _loser.slaveName's hand meets _winner.slaveName's and the two move to grab eachother in a headlock. The two slaves violently thrash against each other, suffering more and more strikes as the struggle goes on. Eventually, _loser.slaveName can take no more and releases her grip on _winner.slaveName neck. It takes a moment for _winner.slaveName to stop wrestling the submitting _loser.slaveName and accepting her victory.
<<if $pitAudience == "paid">>
The audience is surprised by the sudden wrestling match, and your @@.yellowgreen;cut of the betting@@ is modest.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;surprised@@ by the impromptu wrestling match.
<<set $rep += 50>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -4)>>
Upon your word the two combatants approach each other. _winner.slaveName keeps her artificial limbs up in a protective position. _loser.slaveName probes her with some light blows, puzzled by this ironclad defense. Gradually, she hits harder and harder, her opponent grunting under the impacts but holding steady. Finally, _loser.slaveName overcommits to a body blow, and _winner.slaveName grips her forearm. That is the end. The augmented grip is effectively unbreakable, and _winner.slaveName uses it to pull her opponent in and grab her neck with the other hand, using it to exert just the right amount of pressure to choke her out harmlessly. Though the fight was short,
<<if $pitAudience == "paid">>
the audience is quite impressed by the display, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;very impressed@@ by the display.
<<set $rep += 100>>
<<else>>
it was a good test of the slave's enhancements.
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+1) && (_winner.amp == -5)>>
Upon your word the two combatants approach each other. _winner.slaveName keeps her advanced cybernetic limbs up in a protective position. _loser.slaveName probes her with some light blows, puzzled by this ironclad defense. Gradually, she hits harder and harder, her opponent grunting under the impacts but holding steady. Finally, _loser.slaveName tires, gets off balance, and _winner.slaveName manages to grab her forearm. _winner.slaveName's limbs emit an electric shock that temporarily incapacitates her opponent. _winner.slaveName uses her grip to pull her stunned opponent in and grab her neck with the other hand, using it to exert just the right amount of pressure to choke her out harmlessly. Though the fight was short,
<<if $pitAudience == "paid">>
the audience is quite impressed by the display, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
the audience is @@.green;very impressed@@ by the display.
<<set $rep += 100>>
<<else>>
it was a good test of the slave's enhancements.
<</if>>
<<elseif !canSee(_winner)>>
_winner.slaveName centers herself and hones in on _loser.slaveName's rapid breath. She readies herself, knowing she has a single chance to win. With heavy steps, _loser.slaveName rushes her, fully prepared to tackle the helpless combatant. _winner.slaveName gambles everything on a single high punch, a strike that slams _loser.slaveName's undefended neck. _loser.slaveName falls to the ground before the panicking _winner.slaveName, who quickly pins the coughing loser.
<<if $pitAudience == "paid">>
The audience is awestruck by the blind girl's triumph, and your @@.yellowgreen;cut of the betting@@ is enormous.
<<set $cash += 4000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;awestruck@@ by the blind girl's triumph.
<<set $rep += 200>>
<</if>>
<<elseif !canSee(_loser)>>
_winner.slaveName grins at _loser.slaveName's random swings and poor form. She centers in on her favorite part of _loser.slaveName's body before rushing between her strikes and tackling her to the ground. _loser.slaveName lays there, helpless to stop _winner.slaveName from molesting her.
<<if $pitAudience == "paid">>
The audience found the fight embarrassing, and your @@.yellowgreen;cut of the betting@@ is pitiful.
<<set $cash += 40>>
<<elseif $pitAudience == "free">>
The audience is @@.red;annoyed@@ by this lack of a fight.
<<set $rep -= 20>>
<</if>>
<<elseif (_winnerDeadliness > _loserDeadliness+3)>>
<<if (_winner.combatSkill > 0)>>
_winner.slaveName wants to win, and she opens the fight with a furious attack. _loser.slaveName manages to get her forearms up, blocking a few blows, but by doing so leaves her abdomen open and obscures her vision enough that she is unprepared for the following kidney strike, which brings her gasping to one knee. _winner.slaveName lets her rise just a little before delivering a calculated hard right that sends _loser.slaveName to the mat.
<<if $pitAudience == "paid">>
The audience is not very impressed by this execution, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this execution.
<<set $rep += 25>>
<</if>>
<<else>>
_winner.slaveName wants to win and is confident she will, but she isn't particularly sure about how to do so. She fights cautiously, mostly hitting _loser.slaveName from afar. Slowly, the rain of blows begins to tell, opening _loser.slaveName's lip, giving her a bloody nose, and bruising her face. Realizing she has to do something, _loser.slaveName makes a desperate counterattack, @@.red;dripping blood@@ as she goes. As she does she manages to get her face in the way of another of _winner.slaveName's inexpert strikes and goes down hard. She makes to rise, but _winner.slaveName decides the fight by the simple expedient of kicking her in the crotch.
<<set _loser.health -= 10>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the beating, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 100>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the beating.
<<set $rep += 50>>
<</if>>
<</if>>
<<elseif (((_winner.preg > 30) && (_winner.pregType >= 20)) || _winner.bellyImplant >= 32000) && (((_loser.preg > 30) && (_loser.pregType >= 20)) || _loser.bellyImplant >= 32000)>>
_winner.slaveName and _loser.slaveName stare each other down and both come to a realization. Neither can reach the other around their massive bellies. Instead, they choose to ram their bulk into each other in hopes of toppling the weaker. After a drawn out struggle, both slaves' middles are @@.red;dark red and shuddering@@, ready to burst open. Rather than continue, _loser.slaveName lets the next strike down her hoping that the outcome of this fight isn't fatal.
<<set _winner.health -= 50>>
<<set _loser.health -= 50>>
<<if $pitAudience == "paid">>
The audience is very impressed by the showdown, and your @@.yellowgreen;cut of the betting@@ is good.
<<set $cash += 1500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;very impressed@@ by the showdown.
<<set $rep += 75>>
<</if>>
<<elseif (((_winner.preg > 30) && (_winner.pregType >= 20)) || _winner.bellyImplant >= 32000) && (_loser.preg < 10)>>
_loser.slaveName spies an easy win against her massively bloated opponent and rushes in to topple _winner.slaveName. In an effort to defend herself, _winner.slaveName hoists her belly and turns suddenly, accidentally impacting _loser.slaveName with her massive middle and knocking her to the ground. Seeing an oppertunity, _winner.slaveName releases her grip and slams her weighty womb down on _loser.slaveName, bashing the wind out of her. _loser.slaveName struggles to slip out from under the mass, but the weight is too great and she passes out.
<<if $pitAudience == "paid">>
The audience is impressed by this absurd win, and your @@.yellowgreen;cut of the betting@@ is reasonably.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;impressed@@ by this absurd win.
<<set $rep += 50>>
<</if>>
<<elseif (_winner.combatSkill > 0) && (_loser.combatSkill > 0)>>
Upon your word the two combatants approach each other warily, both knowing the other is reasonably competent. Before long they are trading expert blows. _winner.slaveName is getting the worst of it, so she decides to change the nature of the fight. After three tries she manages to bring _loser.slaveName to the ground, suffering a @@.red;broken nose@@ as she does. _loser.slaveName tries to break the imperfect hold but only earns herself an elbow to the face. She's furious and _winner.slaveName is obliged to wrench her arm @@.red;to the point of damage@@ before she allows herself to go limp.
<<set _loser.health -= 10>>
<<set _winner.health -= 10>>
<<if $pitAudience == "paid">>
The audience is quite impressed by the expert fight, and your @@.yellowgreen;cut of the betting@@ is quite good.
<<set $cash += 2000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;very impressed@@ by the expert fight.
<<set $rep += 100>>
<</if>>
<<elseif (_winner.height-_loser.height >= 10)>>
_winner.slaveName realizes that _loser.slaveName's wingspan gives her a huge reach advantage. She bores straight in, taking a hit or two but coming on regardless. _loser.slaveName understands her opponent's intention and backs off, but the pit is small and there isn't much room to retreat. When her back hits a padded wall, _winner.slaveName manages to land a light hit to her stomach that leaves _loser.slaveName winded enough that a hard kick to the side of her knee goes undefended. It causes @@.red;considerable damage,@@ dropping her and ending the fight.
<<set _loser.health -= 10>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the takedown, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the takedown.
<<set $rep += 50>>
<</if>>
<<elseif (_loser.eyebrowPiercing > 0)>>
The fight starts slowly, with the girls trading jabs. Just as the spectators are getting bored, _loser.slaveName takes a glancing blow to the eyebrow. Her piercing catches on _winner.slaveName's glove and tears out. _loser.slaveName goes after her tormentor in fury, streaming blood, the piercing forgotten on the mat. Any tendency _winner.slaveName might have had to feel badly about this is extinguished by the assault, and soon _winner.slaveName is even willing to follow up on the success by targeting pierced body parts. The fight ends with poor _loser.slaveName writhing in pain on the mat, @@.red;leaking blood@@ from several terribly shredded areas.
<<set _loser.health -= 10, _loser.eyebrowPiercing = 0>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the gory spectacle, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the gory spectacle.
<<set $rep += 50>>
<</if>>
<<elseif (_winner.muscles > 30)>>
_winner.slaveName is so massively muscular that she's actually impeded by her size. _loser.slaveName is properly afraid of her strength, though, so she tries to stay away as much as she can. The pit isn't large, however, and eventually _winner.slaveName manages to lay a hand on her. She pulls her down, and then it's all over but the beating. _loser.slaveName rains blows on her huge oppressor, but all _winner.slaveName has to do is hold on with one arm and deliver damage with the other. By the time she gives up and goes limp, _loser.slaveName has collected @@.red;many minor injuries.@@
<<set _loser.health -= 10>>
<<if $pitAudience == "paid">>
The audience is reasonably impressed by the show of strength, and your @@.yellowgreen;cut of the betting@@ is reasonable.
<<set $cash += 1000>>
<<elseif $pitAudience == "free">>
The audience is @@.green;reasonably impressed@@ by the show of strength.
<<set $rep += 50>>
<</if>>
<<elseif ((_loser.preg > 10) && (_loser.pregType >= 10)) || _loser.bellyImplant >= 16000>>
_winner.slaveName wants to win badly enough that she takes and extremely brutal shortcut to victory. The instant the fight starts, she quickly knees _loser.slaveName in the stomach. The massively swollen _loser.slaveName goes down with a loud thud and plenty of jiggling. _winner.slaveName gloats over the struggling _loser.slaveName watching as she is unable to pull her bloated form off the ground.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 50>>
<</if>>
<<elseif (_loser.boobs > 1200)>>
_winner.slaveName wants to win badly enough that she takes an extremely simple shortcut to victory. The instant the fight starts, she hits _loser.slaveName right in her huge tits, as hard as she can. This is a sucker punch of the worst kind; _loser.slaveName's boobs are so big that she has no real chance of defending them. She gasps with pain and wraps her arms around her aching bosom, giving _winner.slaveName a clear opening to deliver a free and easy blow to the jaw that sends the poor top-heavy slave to the mat. Any chance of _loser.slaveName rising is extinguished by her breasts; it takes her so long to muster an attempt to get up that _winner.slaveName can rain hits on her while she does.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<<elseif (_loser.dick > 0)>>
_winner.slaveName wants to win badly enough that she takes an extremely brutal shortcut to victory. The instant the fight starts, she furiously goes for _loser.slaveName's face. _loser.slaveName defends herself with her arms, at which point _winner.slaveName delivers a mighty kick to the dick. _loser.slaveName goes down like a marionette with cut strings, her mouth soundlessly opening and closing and tears leaking from her closed eyes. _winner.slaveName winds up to kick her again but hesitates, wondering whether it's even necessary.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<<elseif canDoVaginal(_loser)>>
_winner.slaveName wants to win badly enough that she takes an extremely unpleasant shortcut to victory. The instant the fight starts, she furiously goes for _loser.slaveName's eyes, hands forming claws. _loser.slaveName defends herself with her arms, at which point _winner.slaveName delivers a mighty cunt punt. _loser.slaveName goes straight down, her mouth soundlessly opening and closing and tears leaking from her closed eyes while her hands desperately shield her outraged pussy. _winner.slaveName follows her down and puts the unresisting girl's head in a simple lock.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<<else>>
_winner.slaveName wants to win badly enough that she takes an extremely unpleasant shortcut to victory. The instant the fight starts, she furiously goes for _loser.slaveName's eyes, hands forming claws. _loser.slaveName defends herself with her arms, at which point _winner.slaveName delivers a clenched fist to _loser.slaveName's throat. _loser.slaveName staggers back, wheezing for breath with tears leaking from her closed eyes. _winner.slaveName takes advantage of _loser.slaveName's vulnerability to quickly trip and pin the coughing loser.
<<if $pitAudience == "paid">>
The audience is not very impressed by this easy win, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
<<set $cash += 500>>
<<elseif $pitAudience == "free">>
The audience is @@.green;not very impressed@@ by this easy win.
<<set $rep += 25>>
<</if>>
<</if>>
<</nobr>>
<<nobr>>
You throw the victor's strap-on down to _winner.slaveName.
<<if (_winner.dick > 0) && canAchieveErection(_winner)>>
She has no need of it, only taking a moment to pump her dick a few times to get it to rock hardness.
<<elseif (_winner.clit > 4)>>
She has no need of it, since her clit is big enough to use instead.
<<elseif (_winner.dick > 0)>>
She needs it, since her soft dick won't be raping anything.
<</if>>
<<set _winner.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<if (_loser.vagina < 0) && (_loser.anus == 0)>>
She respects _loser.slaveName's anal virginity, and hauls the loser to her knees for a facefuck.
<<set _loser.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif (_loser.vagina == 0) && (_loser.anus == 0)>>
She respects _loser.slaveName's virgin holes, and hauls the loser to her knees for a facefuck.
<<set _loser.oralCount += 1>>
<<set $oralTotal += 1>>
<<elseif (_loser.vagina <= 0) && canDoAnal(_loser)>>
She shoves _loser.slaveName's face into the mat, spreads her buttocks, and spits on her asshole before penetrating it roughly.
<<set _loser.analCount += 1>>
<<set $analTotal += 1>>
<<elseif canDoVaginal(_loser)>>
She pushes _loser.slaveName's back down onto the mat, forces her legs apart, and penetrates the loser's cunt.
<<set _loser.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<if canAchieveErection(_winner) && canImpreg(_loser, _winner)>>
<<if canTalk(_loser) == false>>_loser.slaveName tries to gesture a protest before _winner.slaveName fills her fertile pussy with cum, but _winner.slaveName grabs her hands and pins them to keep her from complaining.<<else>>_loser.slaveName starts to scream a protest to stop _winner.slaveName raping her pregnant, but _winner.slaveName grinds her face into the mat to shut her up.<</if>>
<<KnockMeUp _loser 50 0 _winner.ID>>
<</if>>
<<else>>
She considers her options briefly, then hauls the loser to her knees for a facefuck.
<<set _loser.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<if (_loser.sexualFlaw == "malicious")>>
winner.slaveName lives to torment and violate slave girls. She uses _loser.slaveName for her @@.hotpink;pleasure@@, slapping her viciously, pinching her until she draws blood, and showing off for the spectators. The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set _loser.devotion += 2>>
<<set $rep += 50>>
<<elseif (_loser.sexualFlaw == "abusive")>>
winner.slaveName lives to abuse and violate slave girls. She uses _loser.slaveName for her @@.hotpink;pleasure@@, raping her mercilessly, striking her until she turns a deep reddish-purple, and showing off for the spectators. The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set $rep += 50>>
<<set _loser.devotion += 2>>
<<elseif (_winner.energy > 95)>>
_winner.slaveName doesn't have to feign willingness to rape a slave girl. She uses _loser.slaveName for her @@.hotpink;pleasure@@, groping her, kissing her unwilling mouth, and showing off for the spectators. The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set _winner.devotion += 1>>
<<set $rep += 50>>
<<elseif (_winner.fetish == "sadist") && (_winner.fetishStrength > 60)>>
_winner.slaveName doesn't have to feign willingness abuse and violate a slave girl. She uses _loser.slaveName for her @@.hotpink;pleasure@@, slapping her cruelly, pinching her until she draws blood, and showing off for the spectators. The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set _winner.devotion += 1>>
<<set $rep += 50>>
<<elseif (_winner.devotion > 75)>>
_winner.slaveName is so broken to slavery that she @@.hotpink;enjoys@@ winning the fight and raping _loser.slaveName. The audience @@.green;greatly enjoys@@ the depraved spectacle.
<<set _winner.devotion += 1>>
<<set $rep += 50>>
<<elseif (_winner.devotion > 20)>>
_winner.slaveName understands her role and thoroughly rapes _loser.slaveName. The audience @@.green;enjoys@@ the spectacle.
<<set $rep += 25>>
<<else>>
_winner.slaveName is unenthusiastic and just thrusts mechanically, to avoid being punished. She @@.mediumorchid;resents@@ having to fight and fuck. The audience barely pays attention.
<<set _winner.devotion -= 2>>
<</if>>
<<if (_winner.rivalry > 0) && (_loser.ID == _winner.rivalryTarget)>>
She @@.hotpink;relishes@@ the chance to abuse _loser.slaveName, whom she dislikes.
<<set _winner.devotion += 5>>
<<elseif (_winner.relationship >= 0) && (_loser.ID == _winner.relationshipTarget) && (_winner.devotion >= 20)>>
She accepts having to abuse _loser.slaveName, and plans to make it up to her later.
<<elseif (_winner.relationship >= 0) && (_loser.ID == _winner.relationshipTarget)>>
She @@.mediumorchid;hates@@ having to abuse _loser.slaveName.
<<set _winner.devotion -= 10>>
<<elseif _winner.mother == _loser.ID>>
<<if _winner.devotion >= 20>>
She accepts having to abuse her mother, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her mother, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<elseif _winner.father == _loser.ID>>
<<if _winner.devotion >= 20>>
She accepts having to abuse her father, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her father, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<elseif _loser.mother == _winner.ID || _loser.father == _winner.ID>>
<<if _winner.devotion >= 20>>
She accepts having to abuse her daughter, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her daughter, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<elseif _winner.sisters > 0>>
<<switch areSisters(_winner, _loser)>>
<<case 1>>
<<if _winner.devotion >= 20>>
She accepts having to abuse her twin sister, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her twin sister, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<case 2>>
<<if _winner.devotion >= 20>>
She accepts having to abuse her sister, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her sister, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<case 3>>
<<if _winner.devotion >= 20>>
She accepts having to abuse her half-sister, _loser.slaveName, and plans to make it up to her later.
<<else>>
She @@.mediumorchid;hates@@ having to abuse her half-sister, _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<</switch>>
<<elseif (_winner.relation != 0) && (_loser.ID is _winner.relationTarget) && (_winner.devotion >= 20)>>
She accepts having to abuse _loser.slaveName, and plans to make it up to her later.
<<elseif (_winner.relation != 0) && (_loser.ID is _winner.relationTarget)>>
She @@.mediumorchid;hates@@ having to abuse _loser.slaveName.
<<set _winner.devotion -= 10>>
<</if>>
<<if _winner.fetish == "sadist" && _winner.fetishStrength > 90 && _winner.sexualFlaw != "malicious" && _winner.devotion >= 20>>
She noticed something while she was raping _loser.slaveName; watching the way she writhed in pain was strangely satisfying, as was making her suffer. _winner.slaveName cums powerfully at the mere thought; she has become @@.yellow;sexually addicted to inflicting pain and anguish.@@
<<set _winner.sexualFlaw = "malicious">>
<<elseif _winner.fetish == "masochist" && _winner.fetishStrength > 90 && _winner.sexualFlaw != "self hating" && _winner.devotion < 20>>
She feels horrible after forcing herself on _loser.slaveName; she is the one that should suffer, not her. _winner.slaveName has @@.yellow;descended into true self hatred.@@
<<set _winner.sexualFlaw = "self hating">>
<<elseif _winner.fetish == "dom" && _winner.fetishStrength > 90 && _winner.sexualFlaw != "abusive" && _winner.devotion >= 20>>
She noticed something while she was raping _loser.slaveName; watching the way she cowered before her raised palm was strangely satisfying, as were the painful moans that accompanied every forceful thrust. _winner.slaveName cums powerfully at the mere thought; she has become @@.yellow;sexually abusive, getting off on the thrill of forcing herself on other slaves.@@
<<set _winner.sexualFlaw = "abusive">>
<<elseif _winner.behavioralFlaw == "none" && random(1,100) <= 5 && _winner.devotion < 20>>
She begins to act @@.red;oddly@@ after the fight; having to beat down and rape another slave may have affected her mentally.
<<set _winner.behavioralFlaw = "odd">>
<</if>>
<<if (_loser.sexualFlaw == "self hating")>>
_loser.slaveName feels she @@.hotpink;deserved this.@@
<<set _loser.devotion += 5>>
<<elseif (_loser.fetish == "masochist") && (_loser.fetishKnown == 1) && (_loser.fetishStrength > 60)>>
_loser.slaveName @@.hotpink;gets off@@ on being beaten and molested.
<<set _loser.devotion += 5>>
<<elseif (_loser.fetish == "humiliation") && (_loser.fetishKnown == 1) && (_loser.fetishStrength > 60)>>
_loser.slaveName @@.hotpink;enjoys@@ the humiliation of being openly beaten and raped.
<<set _loser.devotion += 5>>
<<elseif (_loser.devotion <= 50)>>
_loser.slaveName @@.mediumorchid;resents@@ being beaten and molested and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<if (_loser.rivalry > 0) && (_winner.ID == _loser.rivalryTarget)>>
She is @@.mediumorchid;embarrassed@@ by losing to and being raped by _winner.slaveName, whom she dislikes, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<<elseif (_loser.relationship >= 0) && (_winner.ID == _loser.relationshipTarget) && (_loser.devotion >= 4)>>
She accepts _winner.slaveName having to rape her.
<<elseif (_loser.relationship >= 0) && (_winner.ID == _loser.relationshipTarget)>>
She @@.mediumorchid;hates@@ having to accept rape from _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<set _loser.devotion -= 10>>
<<elseif _loser.mother == _winner.ID>>
<<if _loser.devotion >= 20>>
She accepts her mother, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own mother, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<elseif _loser.father == _winner.ID>>
<<if _loser.devotion >= 20>>
She accepts her father, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own father, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<elseif _winner.mother == _loser.ID || _winner.father == _loser.ID>>
<<if _loser.devotion >= 20>>
She accepts her daughter, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own daughter, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<elseif _loser.sisters > 0>>
<<switch areSisters(_winner, _loser)>>
<<case 1>>
<<if _loser.devotion >= 20>>
She accepts her twin sister, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own twin, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<case 2>>
<<if _loser.devotion >= 20>>
She accepts her sister, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own sister, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<case 3>>
<<if _loser.devotion >= 20>>
She accepts her half-sister, _winner.slaveName, having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<else>>
She @@.mediumorchid;hates@@ having to accept rape from her own half-sister, _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<</switch>>
<<elseif (_loser.relation != 0) && (_winner.ID is _loser.relationTarget) && (_loser.devotion >= 20)>>
She accepts _winner.slaveName having to rape her, but she @@.gold;fears@@ that it will happen again.
<<set _loser.trust -= 10>>
<<elseif (_loser.relation != 0) && (_winner.ID == _loser.relationTarget)>>
She @@.mediumorchid;hates@@ having to accept rape from _winner.slaveName, and @@.gold;fears@@ that it will happen again.
<<set _loser.devotion -= 10>>
<<set _loser.trust -= 10>>
<</if>>
<<if _loser.fetish == "masochist" && _loser.fetishStrength > 90 && _loser.behavioralFlaw != "self hating">>
She feels strangely content after being abused and violated; she is the one that should suffer, after all. _loser.slaveName has @@.yellow;descended into true self hatred.@@
<<set _loser.behavioralFlaw = "self hating">>
<<elseif _loser.behavioralFlaw == "none" && random(1,100) <= 5 && _loser.devotion < 20>>
She begins to act @@.red;oddly@@ after the fight; losing and getting raped may have affected her mentally.
<<set _loser.behavioralFlaw = "odd">>
<</if>>
<<if (_loser.fetish != "masochist") && (_loser.fetish != "humiliation") && (_loser.sexualFlaw != "self-hating")>>
<<if (_loser.relationship != 0)>>
<<if (_loser.relationship <= 4)>>
<<if (_loser.relationshipTarget == _winner.ID)>>
Fighting and rape have @@.lightsalmon;damaged@@ the relationship between the slaves.
<<set _loser.relationship -= 1>>
<<set _winner.relationship -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_winner.combatSkill == 0)>>
<<if random(1,100) < (20+_winner.devotion)>>
With experience in $pitName, _winner.slaveName has @@.green;learned basic combat skills.@@
<<set _winner.combatSkill += 1>>
<</if>>
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if _winner.ID == $slaves[$i].ID>>
<<set $slaves[$i] = _winner>>
<</if>>
<</for>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if _loser.ID == $slaves[$i].ID>>
<<set $slaves[$i] = _loser>>
<</if>>
<</for>>
<</nobr>>\
|
mayibrad/fc
|
src/uncategorized/seNonlethalPit.tw
|
tw
|
mit
| 47,809 |
:: SE raiding
<<nobr>>
<<set $nextLink = "Scheduled Event">>
<<set $returnTo = "Scheduled Event">>
<<set $nextButton = "Continue">>
<<set $raided = $week>>
<<set _raidseed = 0>>
<<set _raidescape = random(1,3)>>
<<if $securityForceSatalitePower >= 1>>
<<set _raidescape = random(1,2)>>
<</if>>
<<if $securityForceActive == 0>>
The leader of your $mercenariesTitle has contacted you from the world outside your arcology. It seems that your $mercenariesTitle have enjoyed a profitable series of raids in their time outside the arcology and have decided to push their luck by plundering one last location on their way back to the arcology. As their nominal leader, they ask your opinion of a small number of potential targets. Given the distance from the arcology and the time sensitivity of conducting such a mission, you have little to base your decision on besides a brief description.
<<elseif $securityForceSatalitePower >= 1>>
The leader of your $mercenariesTitle has contacted you from the world outside your arcology. It seems that your $mercenariesTitle have enjoyed a profitable series of raids in their time outside the arcology and have decided to push their luck by plundering one last location on their way back to the arcology. As their nominal leader, they ask your opinion of a small number of potential targets. Given the distance from the arcology and the time sensitivity of conducting such a mission, you have little to base your decision on besides a brief description. By having access to the use of $securityForceName's satalite it is less likely that the target will escape.
<</if>>
<br><br>
Worthy of consideration is that although the $mercenariesTitle will enslave the lion's share of enslaved prisoners for the corporation, they will present you the finest slave captured as a gesture of respect for your high position.
<<set $target1 = 0>>
<<set $target2 = 0>>
<<set $target3 = 0>>
<<set $origins = []>>
<<if $seeDicks != 100>>
<<set $origins.push("housewife")>>
<<set $origins.push("university professor")>>
<<set $origins.push("university student")>>
<<set $origins.push("female military officer")>>
<<set $origins.push("military soldier")>>
<<set $origins.push("doctor")>>
<<set $origins.push("nun")>>
<<set $origins.push("journalist")>>
<<set $origins.push("local news anchor")>>
<<set $origins.push("classical dancer")>>
<<set $origins.push("law enforcement officer")>>
<<set $origins.push("classical musician")>>
<<set $origins.push("politician")>>
<<set $origins.push("shut-in")>>
<<set $origins.push("procuress")>>
<<set $origins.push("investor")>>
<<set $origins.push("scientist")>>
<<set $origins.push("lawyer")>>
<</if>>
<<if $seeDicks != 0>>
<<set $origins.push("male military officer")>>
<</if>>
<<for $i = 0; $i < 3; $i++>>
<<if $i == 0>>
<br><br>
The first target
<<elseif $i == 1>>
<br><br>
The second target
<<else>>
<br><br>
The third and final target
<</if>>
<<set $origin = $origins.pluck()>>
<<if $origin == "housewife">>
<<set $activeSlaveOneTimeMinAge = 33>>
<<set $activeSlaveOneTimeMaxAge = 39>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Not a young woman. %/
<<include "Generate XX Slave">>
<<set $activeSlave.boobs += 800>>
<<set $activeSlave.boobsImplant += 800>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.face = 55>>
<<set $activeSlave.faceImplant += 20>>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.ovaries = 1>>
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg = either(-1, -1, -1, 0, 0, 0, 5, 10, 20, 30, 39)>>
<<if $activeSlave.preg > 0>>
<<SetPregType $activeSlave>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
<<set $activeSlave.vaginalSkill = 35>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 35>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-50,130)>>
<<set $activeSlave.career = either("a housewife", "a trophy wife")>>
is an idyllic mansion in the countryside of an Old World nation. It's owner is a businessman of some notoriety, but is often away from his expansive estate. A number of servants and maids are in residence, but the primary resident of the mansion is his wife. From the sound of things, she is not a young woman but attractive enough in a fake sort of way.
<<elseif $origin == "university professor">>
<<set $activeSlaveOneTimeMinAge = 35>>
<<set $activeSlaveOneTimeMaxAge = 55>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Not a young woman. %/
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a professor">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligence = 2>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-20,90)>>
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 10, 20, 30, 39)>>
<<if $activeSlave.preg > 0>>
<<SetPregType $activeSlave>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is the department offices of a still operational Old World university. The University prides itself on a diverse and capable faculty, often touting its wealth of female professors as a symbol of its progressive agenda. Though they are unlikely to be young, these professors will be educated and quite intelligent. The head of the department is no exception, a woman of considerable academic credentials.
<<elseif $origin == "university student">>
<<set $activeSlaveOneTimeMinAge = 14>>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a student">>
<<set $activeSlave.face = random(-20,0)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.intelligence = random(1,2)>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-60,40)>>
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 10)>>
<<if $activeSlave.preg > 0>>
<<SetPregType $activeSlave>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is the residence dormitories of a still operational Old World university. The University prides itself on a diverse and inspired student body, often touting its wealth of female students as a symbol of its progressive agenda. Though they are young, these students will likely have benefited from their education and fairly intelligent. By all accounts the prettiest of them is no exception, a student with a shining academic record.
<<elseif $origin == "female military officer">>
<<set $activeSlaveOneTimeMinAge = 26>>
<<set $activeSlaveOneTimeMaxAge = 45>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a military officer">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.combatSkill = 1>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligence = random(1,2)>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.muscles = 25>>
is a military officer currently traveling to the front of a fresh conflict between rival powers in the Old World. In an attempt to disguise her high rank, she is traveling with only a small escort of soldiers and is a prime target for enslavement. The officer is a graduate of a renowned Old World military college and no stranger to the battlefield, yet has retained her femininity despite her considerable achievements.
<<elseif $origin == "male military officer">>
<<set $activeSlaveOneTimeMinAge = 26>>
<<set $activeSlaveOneTimeMaxAge = 45>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XY Slave">>
<<set $activeSlave.career = "a military officer">>
<<set $activeSlave.face = Math.clamp($activeSlave.face+20,-100,100)>>
<<set $activeSlave.faceImplant += 20>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.combatSkill = 1>>
<<set $activeSlave.hStyle = either("very short", "short")>>
<<set $activeSlave.boobs = 150>>
<<set $activeSlave.vagina = -1>>
<<set $activeSlave.clit = 0>>
<<set $activeSlave.ovaries = 0>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.dick = random(3,5)>>
<<set $activeSlave.balls = random(2,4)>>
<<set $activeSlave.scrotum = $activeSlave.balls>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.weight = 0>>
<<set $activeSlave.muscles = 50>>
is a military officer currently traveling to the front of a fresh conflict between rival powers in the Old World. In an attempt to disguise his high rank, he is traveling with only a small escort of soldiers and is a prime target for enslavement. The officer is a graduate of a renowned Old World military college and no stranger to the battlefield.
<<elseif $origin == "military soldier">>
<<if $pedo_mode == 1>>
<<set $activeSlaveOneTimeMinAge = 18>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<else>>
<<set $activeSlaveOneTimeMinAge = 18>>
<<set $activeSlaveOneTimeMaxAge = 25>>
<</if>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a soldier">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.combatSkill = 1>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligenceImplant = 0>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(0,20)>>
<<set $activeSlave.muscles = 10>>
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 5)>>
<<if $activeSlave.preg > 0>>
<<SetPregType $activeSlave>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is the barracks of a local garrison in an Old World town. The majority of the town's young men have already been sent to the front of a new conflict, so the town has conscripted a number of young women to fill the ranks of their garrison. Though the soldiers are likely to be untested, they have still received some measure of combat training. Their sergeant is the nominal leader of the group, though she holds the position due to familial connections rather than any real military seniority.
<<elseif $origin == "doctor">>
<<set $activeSlaveOneTimeMinAge = 28>>
<<set $activeSlaveOneTimeMaxAge = 55>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a doctor">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligence = 2>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-40,40)>>
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 10)>>
<<if $activeSlave.preg > 0>>
<<SetPregType $activeSlave>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is a hospital located in an impoverished Old World City. Despite its crime ridden surroundings, the hospital possesses a sterling reputation as a result of its distinguished staff of veteran doctors and nurses. Chief among these medical professionals is a female doctor, an accomplished pioneer in her field.
<<elseif $origin == "nun">>
<<set $activeSlaveOneTimeMaxAge = 70>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a nun">>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.weight = random(-20,-100)>>
<<set $activeSlave.attrXX = random(10,50)>>
<<set $activeSlave.attrXY = random(10,50)>>
<<set $activeSlave.energy = random(5,20)>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.oralSkill = 15>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.behavioralFlaw = "devout">>
<<set $activeSlave.sexualFlaw = "repressed">>
is a reclusive religious community in a mountain range between two current conflict zones. The members of the community have withdrawn from the collapsing social order of the world and established a commune in their mountain retreat, filling their days with peaceful reflection and prayer. Though the nuns have no true leader, one among them has emerged as the most pious of the sisters.
<<elseif $origin == "journalist">>
<<set $activeSlaveOneTimeMinAge = 18>>
<<set $activeSlaveOneTimeMaxAge = 26>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a journalist">>
<<set $activeSlave.face = random(-20,0)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 35>>
<<set $activeSlave.behavioralFlaw = "liberated">>
<<set $activeSlave.sexualFlaw = "idealistic">>
<<set $activeSlave.weight = random(-40,40)>>
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 10)>>
<<if $activeSlave.preg > 0>>
<<SetPregType $activeSlave>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is the offices of an esteemed Old World newspaper firm. The paper is known for its investigative journalism, particularly as one of the few firms willing to delve into the brave new world of the Free Cities. The rising star of the paper is undoubtedly a young journalist who has been an outspoken critic of slaveholding and other Free Cities traditions.
<<elseif $origin == "local news anchor">>
<<set $activeSlaveOneTimeMinAge = 35>>
<<set $activeSlaveOneTimeMaxAge = 39>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.boobs += 800>>
<<set $activeSlave.boobsImplant += 800>>
<<set $activeSlave.butt += 1>>
<<set $activeSlave.buttImplant += 1>>
<<set $activeSlave.face = 55>>
<<set $activeSlave.faceImplant += 20>>
<<set $activeSlave.anus = 1>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.analCount += 1>>
<<set $analTotal += 1>>
<<set $activeSlave.preg = -1>>
<<set $activeSlave.ovaries = 1>>
<<set $activeSlave.vaginalSkill = 35>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 35>>
<<set $activeSlave.entertainSkill = 35>>
<<set $activeSlave.career = "a local news anchor">>
<<set $activeSlave.weight = random(-40,40)>>
is the recording studio of a sleepy Old World town's local news channel. The news channel itself is unremarkable, a quaint reminder of the tedious life of a small town, save for its news anchor. The anchor stands in stark contrast to her fellow residents by the abundance of her plastic surgery, likely an attempt to cling to youth lest her coveted anchor position be snatched away by a younger woman.
<<elseif $origin == "classical dancer">>
<<set $activeSlaveOneTimeMaxAge = 20>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a classical dancer">>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She was the pride of renowned dance troupe.">>
<<set $activeSlave.face = random(-20,40)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 50>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-100,-10)>>
is the performing arts theater at the heart of an aristocratic Old World city. The theater itself would usually not be considered a choice target, except that tonight its stage is graced by a renowned dance troupe. The jewel of the troupe's cast is a young girl<<if $pedo_mode == 0>>, barely past her majority,<</if>> whose performance has been said to bring tears to the eyes of audiences the world over.
<<elseif $origin == "law enforcement officer">>
<<if $pedo_mode == 1>>
<<set $activeSlaveOneTimeMinAge = 18>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<else>>
<<set $activeSlaveOneTimeMinAge = 18>>
<<set $activeSlaveOneTimeMaxAge = 25>>
<</if>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a law enforcement officer">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.combatSkill = 1>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligenceImplant = 0>>
<<set $activeSlave.weight = random(-10,90)>>
<<set $activeSlave.muscles = random(10,35)>>
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 5)>>
<<if $activeSlave.preg > 0>>
<<SetPregType $activeSlave>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is the precinct of a small Old World town's police department. The department is notoriously underfunded and unlikely to be particularly well staffed. Nonetheless, one of the officers is well known in the area for her adherence to the letter of the law despite her small town cop status.
<<elseif $origin == "classical musician">>
<<set $activeSlaveOneTimeMaxAge = 43>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a classical musician">>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She was the pride of a renowned orchestra.">>
<<set $activeSlave.face = random(-20,0)>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 50>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-50,15)>>
<<if $activeSlave.vagina > 0>>
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 5, 10)>>
<<if $activeSlave.preg > 0>>
<<SetPregType $activeSlave>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
<<set $activeSlave.vagina = 1>>
<</if>>
is the concert hall at the heart of an aristocratic Old World city. The concert hall itself would usually not be considered a choice target, except that tonight its stage is graced by a renowned orchestra. The pride of the orchestra's cast is a <<if $activeSlave.visualAge < 13>>little girl<<elseif $activeSlave.visualAge <= 18>>teenager<<elseif $activeSlave.visualAge <= 24>>young woman<<elseif $activeSlave.visualAge <= 32>>woman<<else>>mature woman<</if>>, whose skill with her instrument has been known to move listeners to tears.
<<elseif $origin == "politician">>
<<set $activeSlaveOneTimeMinAge = 35>>
<<set $activeSlaveOneTimeMaxAge = 65>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a politician">>
<<set $activeSlave.prestige = 2>>
<<set $activeSlave.prestigeDesc = "She was a widely known politician in her former life. Her face has graced many campaign posters.">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligence = 2>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-10,60)>>
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 10, 20, 30, 39)>>
<<if $activeSlave.preg > 0>>
<<SetPregType $activeSlave>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is a campaign rally for the reelection of an Old World politician. Though the rally will be an extremely public affair, the benefits of capturing a prestigious politician could outweigh the risks.
<<elseif $origin == "shut-in">>
<<set $activeSlaveOneTimeMaxAge = 43>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a shut-in">>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 0>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.weight = random(-100,60)>>
is the shack of a notorious shut-in located just outside your arcology. Not a particularly distinguished target, but it would save your $mercenariesTitle considerable time and effort. The shut-in herself has been a fixture of the landscape for <<if $activeSlave.visualAge < 13>>only a little while<<elseif $activeSlave.visualAge <= 18>>some time<<elseif $activeSlave.visualAge <= 32>>years<<else>>decades<</if>>, with many speculating that she remains a virgin<<if $activeSlave.visualAge > 32>> despite her mature age<</if>>.
<<elseif $origin == "procuress">>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = 65>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a procuress">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 25>>
<<set $activeSlave.entertainSkill = 25>>
<<set $activeSlave.intelligence = 2>>
<<set $activeSlave.weight = random(-10,120)>>
is a halfway house for vulnerable woman operating in a nearby conflict zone. Far from being a wholesome institution, the proprietor of this halfway house is a notorious procuress who sells her guests into slavery. Raiding the halfway house avoids the procuress' fees on a new shipment of slaves, with the procuress herself as a tempting bonus.
<<elseif $origin == "investor">>
<<set $activeSlaveOneTimeMinAge = 35>>
<<set $activeSlaveOneTimeMaxAge = 55>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "an investor">>
<<set $activeSlave.prestige = 1>>
<<set $activeSlave.prestigeDesc = "She is a reputable investor from a bygone age.">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligence = 2>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.weight = random(-50,60)>>
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 10, 20, 30, 39)>>
<<if $activeSlave.preg > 0>>
<<SetPregType $activeSlave>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is one of the last remaining business expositions still operating in the Old World. In years past, such expositions were often a showcase for innovation and corporate development but in recent years have become a sad spectacle of industry stagnation. This particular exposition's keynote speaker is a reputable investor with decades of experience, hoping to breathe new life into some valuable yet dying firms.
<<elseif $origin == "scientist">>
<<set $activeSlaveOneTimeMinAge = 28>>
<<set $activeSlaveOneTimeMaxAge = 55>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a scientist">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 10>>
<<set $activeSlave.intelligence = 2>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.teeth = "normal">>
<<set $activeSlave.weight = random(-50,50)>>
is a research lab operating on the lawless fringe between the Old World and the Free Cities. Here, scientists push the boundaries of the known world without the burden of governmental oversight or moral restrictions. Their defacto leader is a fellow scientist, one of the first to leave the Old World behind in pursuit of knowledge.
<<elseif $origin == "lawyer">>
<<set $activeSlaveOneTimeMinAge = 30>>
<<set $activeSlaveOneTimeMaxAge = 55>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.career = "a lawyer">>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.vagina = 1>>
<<set $activeSlave.oralSkill = 35>>
<<set $activeSlave.analSkill = 15>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 20>>
<<set $activeSlave.intelligence = 1>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.weight = random(-50,140)>>
<<if isFertile($activeSlave)>>
<<set $activeSlave.preg = either(-1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 10, 20, 30, 39)>>
<<if $activeSlave.preg > 0>>
<<SetPregType $activeSlave>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<</if>>
<<else>>
<<set $activeSlave.preg = -1>>
<</if>>
is the offices of a law firm operating on the boundary between the Old World and the Free Cities. The lawyers within profit from the shaky legal channels between Old World nations and new Free Cities, largely drawing up contracts or facilitating the transfer of goods, services, and slaves. The sole senior partner of the firm is one of the pioneers of this new field of legal work, having been a staunch corporate advocate for much of her life.
<</if>>
<<set $activeSlave.origin = "Your " + $mercenariesTitle + " caught her while raiding; she was a " + $origin + ".">>
<<set $activeSlave.health = random(30,50)>>
<<set $activeSlave.devotion = random(-45,-25)>>
<<set $activeSlave.trust = random(-60,-75)>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
The $origin is the primary target of the raid. They're $activeSlave.race.
<<if $activeSlave.weight > 190>>
Their figure ia a catastrophically fat individual, so much so that the raid might be better off laying down speedbumps to thwart her rascal-powered flight.
<<set _hareSpeed -= 5>>
<<elseif $activeSlave.weight > 160>>
Their figure is extremely fat and unlikely to make it far, especially if stairs are involved.
<<set _hareSpeed -= 3>>
<<elseif $activeSlave.weight > 95>>
Their figure is quite fat.
<<set $targetEscape -= 2>>
<<elseif $activeSlave.weight > 30>>
Their figure is fairly chubby.
<<set $targetEscape -= 1>>
<<elseif $activeSlave.weight < -95>>
They're so skinny that they appear almost emaciated.
<<set $targetEscape -= 1>>
<<else>>
They have a fairly average weight.
<</if>>
<<if $activeSlave.muscles > 30>>
Their heavy musculature weighs them down.
<<set $targetEscape -= 1>>
<<elseif $activeSlave.muscles <= 5>>
Their body is soft and toneless.
<<set $targetEscape -= 1>>
<<else>>
Their body is fairly muscular.
<</if>>
<<if $activeSlave.height >= 185>>
They're tall enough that their height makes them easy to spot.
<<set $targetEscape -= 2>>
<<elseif $activeSlave.height < 150>>
They're short enough that their height makes them difficult to spot.
<<set $targetEscape += 1>>
<<else>>
They're of an average height.
<</if>>
<<if $activeSlave.boobs >= 2000>>
They have absurdly large breasts.
<<set $targetEscape -= 3>>
<<elseif $activeSlave.boobs >= 800>>
They have fairly large breasts.
<<set $targetEscape -= 1>>
<<elseif $activeSlave.boobs >= 400>>
They have medium sized breasts.
<<else>>
They're fairly flat chested.
<<set $targetEscape += 1>>
<</if>>
<<if $activeSlave.butt >= 6>>
They have an immense posterior.
<<set $targetEscape -= 1>>
<<elseif $activeSlave.butt >= 4>>
They have a large ass.
<<elseif $activeSlave.butt >= 2>>
They've got a big butt.
<<else>>
They've got a flat ass.
<<set $targetEscape += 1>>
<</if>>
<<if $activeSlave.dick >= 5>>
Their cock is large enough to slow them down.
<<set $targetEscape -= 1>>
<</if>>
<<if ($activeSlave.balls >= 5) && ($activeSlave.scrotum > 0)>>
Their balls are likely to hurt while running, enough to slow them down.
<<set $targetEscape -= 1>>
<</if>>
<<if $activeSlave.preg >= 39>>
Their ripe pregnant belly is very likely to preclude them from escaping without help at all. All it takes is their water breaking to practically doom their flight.
<<set $targetEscape -= 10>>
<<elseif $activeSlave.belly >= 60000>>
They are so massively pregnant it'll be next to impossible for them to escape on foot.
<<set $targetEscape -= 10>>
<<elseif $activeSlave.belly >= 10000>>
Their pregnant belly is likely to preclude them from escaping on foot at all.
<<set $targetEscape -= 5>>
<<elseif $activeSlave.belly >= 5000>>
They're visibly pregnant and likely to be cautious and slow during their escape.
<<set $targetEscape -= 3>>
<<elseif $activeSlave.belly >= 1500>>
There is a slight roundness to their middle, likely an early pregnancy that will distract them from fleeing.
<<set $targetEscape -= 1>>
<</if>>
<<if $i == 0>>
<<set $target1 = $activeSlave>>
<<set $origin1 = $origin>>
<<set $targetEscape1 = $targetEscape>>
<<elseif $i == 1>>
<<set $target2 = $activeSlave>>
<<set $origin2 = $origin>>
<<set $targetEscape2 = $targetEscape>>
<<else>>
<<set $target3 = $activeSlave>>
<<set $origin3 = $origin>>
<<set $targetEscape3 = $targetEscape>>
<</if>>
<</for>>
<br><br>
Your $mercenariesTitle look to you for guidance and will strike the target of your choosing.
<</nobr>>\
<span id="result">
<<link "The first">>
<<replace "#result">>
<<nobr>>
<<set $activeSlave = $target1>>
<<set $origin = $origin1>>
<<set $targetEscape = $targetEscape1>>
You make your selection and direct your $mercenariesTitle to attack the target.
<<set $MercCapture = random(-4,4)>>
<<if $securityForceSatalitePower >= 1>><<set $MercCapture = random(-3,5)>><</if>>
<<if $origin == "housewife">>
<<if $targetEscape >= $MercCapture>>
Somehow the housewife manages to evade your mercenaries.
<<elseif _raidescape == 1>>
Your $mercenariesTitle pry open the door to the mansion's panic room to find that the woman has hung herself to escape capture. A waste.
<<else>>
Your $mercenariesTitle pry open the door to the mansion's panic room and pull the protesting housewife from its depths.
The housewife watches in terror as your $mercenariesTitle slake their lust on her servants and maids, knowing that her respite from a brutal rape must only be a temporary blessing.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "university professor">>
<<if $targetEscape >= $MercCapture>>
A confrontation with the University's security team allows the professors to escape capture by the $mercenariesTitle.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are met with surprising resistance by the university's professors and are forced to bid a hasty retreat before security can arrive in greater numbers.
<<else>>
Your $mercenariesTitle corner the professors and their department head in one of the university's many conference rooms, hauling them off to the VTOLs when the academics promptly surrender.
The department head spends the VTOL ride back to your arcology watching in terror as her colleagues and peers are raped wholesale by your mercenaries. With her educated mind, she knows that being singled out from a similar fate must mean she is being saved for someone and worries about who that might be.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "university student">>
<<if $targetEscape >= $MercCapture>>
A confrontation with the University's security team allows the students to escape capture by the $mercenariesTitle.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are met with surprising resistance by the university's students and are forced to bid a hasty retreat before security can arrive in greater numbers.
<<else>>
Your $mercenariesTitle corner the students in their rooms, hauling them off one by one to the VTOLs as they protest feebly.
The peerless student spends the VTOL ride back to your arcology watching in terror as her friends and peers are raped wholesale by your mercenaries. With her educated mind, she knows that being singled out from a similar fate must mean she is being saved for someone and worries about who that might be.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "female military officer">>
<<if $targetEscape >= $MercCapture>>
The officer's escort engages the $mercenariesTitle in a gunfight and in the confusion the officer manages to escape capture on foot.
<<elseif _raidescape == 1>>
As your mercenaries gain the upper hand on the officer's escort, she promptly puts her service weapon to her temple and pulls the trigger. A waste.
<<else>>
As your mercenaries gain the upper hand on the officer's escort, she promptly puts her service weapon to her temple but hesitates. Luckily one of your $mercenariesTitle is close by and able to pluck the pistol from her stiff fingers. The despondent officer is cuffed and taken back to the VTOL for transport.
The officer spends the VTOL ride back to your arcology watching as your $mercenariesTitle rape her defeated subordinates. Given their brutal treatment, she doubts her respite from such a fate is due to any battlefield rules of conduct.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "male military officer">>
<<if $targetEscape >= $MercCapture>>
The officer's escort engages the $mercenariesTitle in a gunfight and in the confusion the officer manages to escape capture on foot.
<<elseif _raidescape == 1>>
As your mercenaries gain the upper hand on the officer's escort, he promptly puts his service weapon to his temple and pulls the trigger. A waste.
<<else>>
As your mercenaries gain the upper hand on the officer's escort, he promptly puts his service weapon to his temple but hesitates. Luckily one of your $mercenariesTitle is close by and able to pluck the pistol from his stiff fingers. The despondent officer is cuffed and taken back to the VTOL for transport.
The officer spends the VTOL ride back to your arcology watching as your $mercenariesTitle rape his defeated subordinates. Given their brutal treatment, he doubts his respite from such a fate is due to any battlefield rules of conduct.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "military soldier">>
<<if $targetEscape >= $MercCapture>>
The young soldiers fight valiantly against the $mercenariesTitle until they are routed. Despite defeating them in the field, your $mercenariesTitle are unable to capture any of the soldiers who escape on foot.
<<elseif _raidescape == 1>>
The young soldiers are unfaltering in their conviction and fight to their last last. When the smoke clears, the barracks is chocked with corpses for none of the soldiers are left alive to capture.
<<else>>
The young soldiers fight valiantly, but when the battle turns against them they decide to surrender. Their sergeant is cuffed with the remaining survivors and taken back to the VTOL for transport.
The sergeant spends the VTOL ride back to the arcology watching as her childhood friends turned comrades in arms are raped by your mercenaries. She wonders why she has been spared this seemingly shared fate, but suspects it has little to do with her nominally higher rank.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "doctor">>
<<if $targetEscape >= $MercCapture>>
The hospital's security staff alone would prove little match for the $mercenariesTitle, but just as they are about to be overrun an uneasy coalition of rival gangster and criminals who had been committed as patients join the fray and turn the tide of battle.
<<elseif _raidescape == 1>>
The hospital's security staff alone would prove little match for your mercenaries, but they are joined by an uneasy coalition of rival gangster and criminals who had been committed as patients. Though your $mercenariesTitle prevail, they discover to their chagrin that the doctors and their staff were slain during the wanton exchange of fire.
<<else>>
The security staff of the hospital is easily overpowered and surrender rapidly, allowing your $mercenariesTitle to take the doctors and their staff into custody with little fuss.
The distinguished doctor spends the VTOL ride looking on at her colleagues and peers being raped by your mercenaries. She naively hopes that she has been spared from that fate out of a desire for her medical knowledge rather than her body.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "nun">>
<<if $targetEscape >= $MercCapture>>
As the $mercenariesTitle close in on the commune, they are spotted by a group of young nuns tending to their grounds. Before your $mercenariesTitle can close the distance, they retreat behind the walls of their community and seal the gate behind them.
<<elseif _raidescape == 1>>
The nuns flee into their inner sanctum as your $mercenariesTitle approach and bar the doors behind them as they go. When the last barrier is pried open, your $mercenariesTitle discover the nuns have committed suicide as a group rather than be taken prisoner.
<<else>>
Unarmed and defenseless, the nuns are easily cowed by your $mercenariesTitle and taken away one by one to the VTOLs. The most pious sister prays vehemently until she is dragged out of the inner sanctum in cuffs.
The pious nun spends the VTOL ride engaged in fervent prayer as her sisters are raped by your mercenaries. She naively believes that her devotion and piety will see her spared from the same fate as her sisters.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "journalist">>
<<if $targetEscape >= $MercCapture>>
Though the $mercenariesTitle easily overwhelm the single security guard posted at the firm, they are unable to do so before he triggers an alarm. Faced with the prospect of local law enforcement arriving, your $mercenariesTitle beat a hasty retreat.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are met with fierce resistance by the staff of the newspaper firm, who take the raid as an opportunity to turn their abolitionist words into violent action. Eventually, your $mercenariesTitle retreat from the building before law enforcement can arrive.
<<else>>
Once the lone security guard is subdued, the journalists and editors of the firm quietly accept their restraints and file out of the building and into the waiting VTOL.
The journalist spends the VTOL ride watching as her colleagues are raped by your mercenaries. She studies every brutal detail, records ever anguished scream in her mind, hoping that one day she might escape to produce an editorial to surpass all others.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "local news anchor">>
<<if $targetEscape >= $MercCapture>>
Unfortunately for the $mercenariesTitle, the news channel appears to have been interviewing members of the local militia garrison at the time of the raid. Upon encountering more firepower than they had anticipated, your $mercenariesTitle wisely retreat from the engagement.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are able to subdue the news anchor and bid a hasty exit from the recording studio. Before they can board the waiting VTOL however, the anchor is struck in the head by a bullet fired by a man who was her longtime fan turned stalker. It seems if he cannot have her, neither can you.
<<else>>
The news anchor is subdued without issue and quietly escorted out of the recording studio and into the waiting VTOL.
The anchor is initially resistant during the VTOL ride, but soon grows complacent when she is told of the luxury of your penthouse.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "classical dancer">>
<<if $targetEscape >= $MercCapture>>
Though they are excellent soldiers, the $mercenariesTitle are crude and uncultured. They are unable to blend into the audience and are soon discovered, giving the dance troupe the warning need to make an escape from the theater.
<<elseif _raidescape == 1>>
As your $mercenariesTitle close in on the stage and reveal their concealed weapons, the darling star of the dance troupe loses her footing in shock and tumbles off the stage. The sharp crack as she hits the ground drives the crowd and remaining members of the troupe hysterical, while your $mercenariesTitle exit the theater as chaos surges around them.
<<else>>
Once your $mercenariesTitle close in on the stage and reveal their concealed weapons, the dance troupe promptly surrenders. With the shocked audience looking on, each member is cuffed and escorted out the door to the waiting VTOL.
The dancer spends the VTOL ride in abject terror as her friends and peers are raped by your $mercenariesTitle all around her. She clings to the hope that she is being spared from the same fate out of a desire for her dancing talent rather than her body.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "law enforcement officer">>
<<if $targetEscape >= $MercCapture>>
Despite the lack of staff, it seems this particular precinct has been the recipient of an alarming quantity of military grade equipment. With their overwhelming firepower, the officers are able to hold off your $mercenariesTitle until reinforcements arrive and force your troops to retreat.
<<elseif _raidescape == 1>>
Despite being outnumbered and outgunned, the officers stand their ground to the last. The sterling officer of the law your $mercenariesTitle sought to capture is the last to fall, stifled by a hail of bullets.
<<else>>
Your $mercenariesTitle break through the door of the precinct with their guns drawn. The precinct is so understaffed that each officer has a number of weapons drawn on them from every angle, so its no surprise when the precinct's sterling policewoman formally surrenders the precinct and its officers to your mercenaries.
The officer spends the VTOL ride watching impassively as her fellow officers are raped by your $mercenariesTitle all around her. Before she exits the VTOL upon her arrival, she informs your $mercenariesTitle that she intends to bring each of them to justice for their supposed crimes.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "classical musician">>
<<if $targetEscape >= $MercCapture>>
Though they are excellent soldiers, the $mercenariesTitle are crude and uncultured. They are unable to blend into the audience and are soon discovered, giving the orchestra the warning need to make an escape from the concert hall.
<<elseif _raidescape == 1>>
As your $mercenariesTitle close in on the stage and reveal their concealed weapons, the crown jewel of the orchestra loses her footing in shock and tumbles off the stage. The sharp crack as she hits the ground drives the crowd and remaining members of the orchestra hysterical, while your $mercenariesTitle exit the concert hall as chaos surges around them.
<<else>>
Once your $mercenariesTitle close in on the stage and reveal their concealed weapons, the orchestra promptly surrenders. With the shocked audience looking on, each member is cuffed and escorted out the door to the waiting VTOL.
The musician spends the VTOL ride in abject terror as her friends and peers are raped by your $mercenariesTitle all around her. She clings to the hope that she is being spared from the same fate out of a desire for her musical talent rather than her body.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "politician">>
<<if $targetEscape >= $MercCapture>>
The $mercenariesTitle clash with the politician's security detail amidst a maelstrom of terrified civilians and the confrontation drags out for some time. By the time your $mercenariesTitle can advance, they discover that the politician has already been evacuated.
<<elseif _raidescape == 1>>
With their security detail defeated and their crowd of supporters offering no protection, the politician tries to take up one of her fallen protector's pistols to defend herself. Unfortunately for her and for your mercenaries, the politician has a staggeringly poor understanding of firearms and manages to shoot themselves in the face when they discharge the weapon. With the politician dead, there is little your $mercenariesTitle can do but exit the venue.
<<else>>
With their security detail defeated and their crowd of supporters offering no protection, the politician promptly surrenders in the hopes that they won't be harmed and is escorted to the waiting VTOL.
The politician spends the VTOL ride quietly, only breaking her silence to ask your $mercenariesTitle about where she is being brought and why. When they do not answer she simply fusses with her outfit, as if headed to an important interview.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "shut-in">>
<<if $targetEscape >= $MercCapture>>
The $mercenariesTitle pry open the shut-in's door to discover an empty shack. From the cooked meal still steaming on the dining room table and the remarkable absence of dust, it seems she left only recently. Somehow the crafty <<if $activeSlave.visualAge < 13>>little <<elseif $activeSlave.visualAge <= 18>>teen <<elseif $activeSlave.visualAge <= 24>>young <<elseif $activeSlave.visualAge <= 32>><<else>>old <</if>> minx must have seen your $mercenariesTitle coming.
<<elseif _raidescape == 1>>
When the $mercenariesTitle break down the door to the shut-in's shack, they are met with a terrible stench of dust and decay. Judging by the body hanging limply from the banisters, the shut-in took their own life some time ago.
<<else>>
When your $mercenariesTitle break down the door to the shut-in's shack, they are met with a surprised and somewhat unkempt woman staring at them. Despite their lack of social interaction, they know better than to argue with a small army of armed $mercenariesTitle and quietly accepts being escorted back to the waiting VTOL.
The shut-in spends the VTOL ride sitting quietly in their seat. Confused by her silence, your $mercenariesTitle attempt to engage her in conversation but are granted no response.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "procuress">>
<<if $targetEscape >= $MercCapture>>
The $mercenariesTitle break down the door to the halfway home to discover a throng of sniffling young women, who cling to their boots and beg for rescue. Once they have been accounted for, your $mercenariesTitle discover the procuress is nowhere to be found. It seems the wily old minx has somehow made her escape before your $mercenariesTitle even arrived.
<<elseif _raidescape == 1>>
When your $mercenariesTitle enter the halfway house, the impoverished women within mistake them for an international rescue mission. Before your $mercenariesTitle can say otherwise, the women go berserk with the prospect of freedom and break into the procuress' office to tear her apart with their bare hands.
<<else>>
When your $mercenariesTitle enter the halfway house, the impoverished women within mistake them for an international rescue mission. Before your $mercenariesTitle can say otherwise, the women band together and drag the procuress out of her office and restrain her themselves. The $mercenariesTitle have to do little more than escort the grinning women to the waiting VTOLs, while they drag the protesting procuress with them.
The procuress spends the VTOL ride watching uneasily as the girls she intended to sell into slavery are raped by your mercenaries. Far from having a conscience, she realizes that her own capture indicates that she will not be long spared from such treatment. The revelation brings her to weep tears down her mature face, doomed to the same fate she herself sent many girls to.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "investor">>
<<if $targetEscape >= $MercCapture>>
The $mercenariesTitle raid the business exposition and thoroughly search the premises, only to discover that the investor never arrived. A terrified businessman informs your $mercenariesTitle that she cited heightened security risks as the reason for her absence.
<<elseif _raidescape == 1>>
When your $mercenariesTitle corner the investor in the exposition, she seemingly mistakes them for international police intent on taking her in for prior economic crimes. Before she can be subdued, the investor swallows a concealed pill and crumples to the ground dead.
<<else>>
When your $mercenariesTitle corner the investor in the exposition, she seemingly mistakes them for international police intent on taking her in for prior economic crimes. She begrudgingly surrenders and is subsequently escorted back to a waiting VTOL.
The investor spends the VTOL ride practicing their sales pitches, techniques and speeches. It seems they haven't grasped what their destination is, nor the fate that awaits them upon arrival.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "scientist">>
<<if $targetEscape >= $MercCapture>>
When the $mercenariesTitle make an explosive entrance into the lab with their guns drawn, the chief scientist throws a vial of some mysterious liquid in front of them. The resultant smoke is so thick and choking that your $mercenariesTitle are forced to retreat from the building, during which time the scientists make their own escape. When your $mercenariesTitle reenter the building, they find it abandoned.
<<elseif _raidescape == 1>>
The bulk of the scientists surrender shortly after your $mercenariesTitle make an explosive entrance into their lab. Before she can be cuffed, the chief scientist takes a swig from some mysterious beaker of liquid. From the triumphant look on her face as she keels over dead, your $mercenariesTitle suspect the liquid was intended to have a transformative effect rather than a suicidal one.
<<else>>
The bulk of the scientists surrender shortly after your $mercenariesTitle make an explosive entrance into their lab. Before she can be cuffed, the chief scientist takes a swig from some mysterious beaker of liquid. As the triumphant look on her face fades, it becomes clear that the liquid did not have the transformative effect that she desired.
The scientist spends the VTOL ride watching as her colleagues and peers are raped around her. That some of the earth's greatest minds have been reduced to sexual objects is disquieting enough, but the realization that she is not likely to be spared from such a fate brings the woman to tears.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "lawyer">>
<<if $targetEscape >= $MercCapture>>
It seems the lawyer had anticipated the possibility of conflict on the frontier on the outer rim of the Old World, so the $mercenariesTitle are able to do little more than enter the building before the law firm's offices seal themselves off. Faced with the prospect of lingering in a conflict zone, your $mercenariesTitle cut their losses and retreat back to their VTOLs.
<<elseif _raidescape == 1>>
Your $mercenariesTitle capture the law firm's staff without much difficulty, but when they open the door to the lawyer's office they find her frothing from the mouth and unresponsive. From the quantity of pill bottles evident on her desk, it seems she found the sole loophole to escape capture.
<<else>>
Your $mercenariesTitle capture the law firm's staff without much difficulty, but when they open the door to the lawyer's office they find her frothing from the mouth and unresponsive. Despite her attempts to drug herself into suicide, the effects are temporary and the lawyer soon finds herself being hauled off to a waiting VTOL with her staff.
The lawyer spends the VTOL ride scarcely sparing any attention to the rape of her staff all about her. Instead she seems almost lost in thought, as if concentrating on finding some loophole or legal means to escape the fate that has befallen her staff.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if ($targetEscape >= $MercCapture) || (_raidescape == 1)>>
Your $mercenariesTitle return without their final prize, but remain in high spirits given their other successes out in the field.
<</if>>
<</nobr>>
<</replace>>
<</link>>
<<link "The second">>
<<replace "#result">>
<<nobr>>
<<set $activeSlave = $target2>>
<<set $origin = $origin2>>
<<set $targetEscape = $targetEscape2>>
You make your selection and direct your $mercenariesTitle to attack the target.
<<set $MercCapture = random(-4,4)>>
<<if $origin == "housewife">>
<<if $targetEscape >= $MercCapture>>
Somehow the housewife manages to evade your mercenaries.
<<elseif _raidescape == 1>>
Your $mercenariesTitle pry open the door to the mansion's panic room to find that the woman has hung herself to escape capture. A waste.
<<else>>
Your $mercenariesTitle pry open the door to the mansion's panic room and pull the protesting housewife from its depths.
The housewife watches in terror as your $mercenariesTitle slake their lust on her servants and maids, knowing that her respite from a brutal rape must only be a temporary blessing.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "university professor">>
<<if $targetEscape >= $MercCapture>>
A confrontation with the University's security team allows the professors to escape capture by the $mercenariesTitle.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are met with surprising resistance by the university's professors and are forced to bid a hasty retreat before security can arrive in greater numbers.
<<else>>
Your $mercenariesTitle corner the professors and their department head in one of the university's many conference rooms, hauling them off to the VTOLs when the academics promptly surrender.
The department head spends the VTOL ride back to your arcology watching in terror as her colleagues and peers are raped wholesale by your mercenaries. With her educated mind, she knows that being singled out from a similar fate must mean she is being saved for someone and worries about who that might be.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "university student">>
<<if $targetEscape >= $MercCapture>>
A confrontation with the University's security team allows the students to escape capture by the $mercenariesTitle.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are met with surprising resistance by the university's students and are forced to bid a hasty retreat before security can arrive in greater numbers.
<<else>>
Your $mercenariesTitle corner the students in their rooms, hauling them off one by one to the VTOLs as they protest feebly.
The peerless student spends the VTOL ride back to your arcology watching in terror as her friends and peers are raped wholesale by your mercenaries. With her educated mind, she knows that being singled out from a similar fate must mean she is being saved for someone and worries about who that might be.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "female military officer">>
<<if $targetEscape >= $MercCapture>>
The officer's escort engages the $mercenariesTitle in a gunfight and in the confusion the officer manages to escape capture on foot.
<<elseif _raidescape == 1>>
As your mercenaries gain the upper hand on the officer's escort, she promptly puts her service weapon to her temple and pulls the trigger. A waste.
<<else>>
As your mercenaries gain the upper hand on the officer's escort, she promptly puts her service weapon to her temple but hesitates. Luckily one of your $mercenariesTitle is close by and able to pluck the pistol from her stiff fingers. The despondent officer is cuffed and taken back to the VTOL for transport.
The officer spends the VTOL ride back to your arcology watching as your $mercenariesTitle rape her defeated subordinates. Given their brutal treatment, she doubts her respite from such a fate is due to any battlefield rules of conduct.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "male military officer">>
<<if $targetEscape >= $MercCapture>>
The officer's escort engages the $mercenariesTitle in a gunfight and in the confusion the officer manages to escape capture on foot.
<<elseif _raidescape == 1>>
As your mercenaries gain the upper hand on the officer's escort, he promptly puts his service weapon to his temple and pulls the trigger. A waste.
<<else>>
As your mercenaries gain the upper hand on the officer's escort, he promptly puts his service weapon to his temple but hesitates. Luckily one of your $mercenariesTitle is close by and able to pluck the pistol from his stiff fingers. The despondent officer is cuffed and taken back to the VTOL for transport.
The officer spends the VTOL ride back to your arcology watching as your $mercenariesTitle rape his defeated subordinates. Given their brutal treatment, he doubts his respite from such a fate is due to any battlefield rules of conduct.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "military soldier">>
<<if $targetEscape >= $MercCapture>>
The young soldiers fight valiantly against the $mercenariesTitle until they are routed. Despite defeating them in the field, your $mercenariesTitle are unable to capture any of the soldiers who escape on foot.
<<elseif _raidescape == 1>>
The young soldiers are unfaltering in their conviction and fight to their last last. When the smoke clears, the barracks is chocked with corpses for none of the soldiers are left alive to capture.
<<else>>
The young soldiers fight valiantly, but when the battle turns against them they decide to surrender. Their sergeant is cuffed with the remaining survivors and taken back to the VTOL for transport.
The sergeant spends the VTOL ride back to the arcology watching as her childhood friends turned comrades in arms are raped by your mercenaries. She wonders why she has been spared this seemingly shared fate, but suspects it has little to do with her nominally higher rank.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "doctor">>
<<if $targetEscape >= $MercCapture>>
The hospital's security staff alone would prove little match for the $mercenariesTitle, but just as they are about to be overrun an uneasy coalition of rival gangster and criminals who had been committed as patients join the fray and turn the tide of battle.
<<elseif _raidescape == 1>>
The hospital's security staff alone would prove little match for your mercenaries, but they are joined by an uneasy coalition of rival gangster and criminals who had been committed as patients. Though your $mercenariesTitle prevail, they discover to their chagrin that the doctors and their staff were slain during the wanton exchange of fire.
<<else>>
The security staff of the hospital is easily overpowered and surrender rapidly, allowing your $mercenariesTitle to take the doctors and their staff into custody with little fuss.
The distinguished doctor spends the VTOL ride looking on at her colleagues and peers being raped by your mercenaries. She naively hopes that she has been spared from that fate out of a desire for her medical knowledge rather than her body.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "nun">>
<<if $targetEscape >= $MercCapture>>
As the $mercenariesTitle close in on the commune, they are spotted by a group of young nuns tending to their grounds. Before your $mercenariesTitle can close the distance, they retreat behind the walls of their community and seal the gate behind them.
<<elseif _raidescape == 1>>
The nuns flee into their inner sanctum as your $mercenariesTitle approach and bar the doors behind them as they go. When the last barrier is pried open, your $mercenariesTitle discover the nuns have committed suicide as a group rather than be taken prisoner.
<<else>>
Unarmed and defenseless, the nuns are easily cowed by your $mercenariesTitle and taken away one by one to the VTOLs. The most pious sister prays vehemently until she is dragged out of the inner sanctum in cuffs.
The pious nun spends the VTOL ride engaged in fervent prayer as her sisters are raped by your mercenaries. She naively believes that her devotion and piety will see her spared from the same fate as her sisters.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "journalist">>
<<if $targetEscape >= $MercCapture>>
Though the $mercenariesTitle easily overwhelm the single security guard posted at the firm, they are unable to do so before he triggers an alarm. Faced with the prospect of local law enforcement arriving, your $mercenariesTitle beat a hasty retreat.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are met with fierce resistance by the staff of the newspaper firm, who take the raid as an opportunity to turn their abolitionist words into violent action. Eventually, your $mercenariesTitle retreat from the building before law enforcement can arrive.
<<else>>
Once the lone security guard is subdued, the journalists and editors of the firm quietly accept their restraints and file out of the building and into the waiting VTOL.
The journalist spends the VTOL ride watching as her colleagues are raped by your mercenaries. She studies every brutal detail, records ever anguished scream in her mind, hoping that one day she might escape to produce an editorial to surpass all others.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "local news anchor">>
<<if $targetEscape >= $MercCapture>>
Unfortunately for the $mercenariesTitle, the news channel appears to have been interviewing members of the local militia garrison at the time of the raid. Upon encountering more firepower than they had anticipated, your $mercenariesTitle wisely retreat from the engagement.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are able to subdue the news anchor and bid a hasty exit from the recording studio. Before they can board the waiting VTOL however, the anchor is struck in the head by a bullet fired by a man who was her longtime fan turned stalker. It seems if he cannot have her, neither can you.
<<else>>
The news anchor is subdued without issue and quietly escorted out of the recording studio and into the waiting VTOL.
The anchor is initially resistant during the VTOL ride, but soon grows complacent when she is told of the luxury of your penthouse.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "classical dancer">>
<<if $targetEscape >= $MercCapture>>
Though they are excellent soldiers, the $mercenariesTitle are crude and uncultured. They are unable to blend into the audience and are soon discovered, giving the dance troupe the warning need to make an escape from the theater.
<<elseif _raidescape == 1>>
As your $mercenariesTitle close in on the stage and reveal their concealed weapons, the darling star of the dance troupe loses her footing in shock and tumbles off the stage. The sharp crack as she hits the ground drives the crowd and remaining members of the troupe hysterical, while your $mercenariesTitle exit the theater as chaos surges around them.
<<else>>
Once your $mercenariesTitle close in on the stage and reveal their concealed weapons, the dance troupe promptly surrenders. With the shocked audience looking on, each member is cuffed and escorted out the door to the waiting VTOL.
The dancer spends the VTOL ride in abject terror as her friends and peers are raped by your $mercenariesTitle all around her. She clings to the hope that she is being spared from the same fate out of a desire for her dancing talent rather than her body.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "law enforcement officer">>
<<if $targetEscape >= $MercCapture>>
Despite the lack of staff, it seems this particular precinct has been the recipient of an alarming quantity of military grade equipment. With their overwhelming firepower, the officers are able to hold off your $mercenariesTitle until reinforcements arrive and force your troops to retreat.
<<elseif _raidescape == 1>>
Despite being outnumbered and outgunned, the officers stand their ground to the last. The sterling officer of the law your $mercenariesTitle sought to capture is the last to fall, stifled by a hail of bullets.
<<else>>
Your $mercenariesTitle break through the door of the precinct with their guns drawn. The precinct is so understaffed that each officer has a number of weapons drawn on them from every angle, so its no surprise when the precinct's sterling policewoman formally surrenders the precinct and its officers to your mercenaries.
The officer spends the VTOL ride watching impassively as her fellow officers are raped by your $mercenariesTitle all around her. Before she exits the VTOL upon her arrival, she informs your $mercenariesTitle that she intends to bring each of them to justice for their supposed crimes.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "classical musician">>
<<if $targetEscape >= $MercCapture>>
Though they are excellent soldiers, the $mercenariesTitle are crude and uncultured. They are unable to blend into the audience and are soon discovered, giving the orchestra the warning need to make an escape from the concert hall.
<<elseif _raidescape == 1>>
As your $mercenariesTitle close in on the stage and reveal their concealed weapons, the crown jewel of the orchestra loses her footing in shock and tumbles off the stage. The sharp crack as she hits the ground drives the crowd and remaining members of the orchestra hysterical, while your $mercenariesTitle exit the concert hall as chaos surges around them.
<<else>>
Once your $mercenariesTitle close in on the stage and reveal their concealed weapons, the orchestra promptly surrenders. With the shocked audience looking on, each member is cuffed and escorted out the door to the waiting VTOL.
The musician spends the VTOL ride in abject terror as her friends and peers are raped by your $mercenariesTitle all around her. She clings to the hope that she is being spared from the same fate out of a desire for her musical talent rather than her body.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "politician">>
<<if $targetEscape >= $MercCapture>>
The $mercenariesTitle clash with the politician's security detail amidst a maelstrom of terrified civilians and the confrontation drags out for some time. By the time your $mercenariesTitle can advance, they discover that the politician has already been evacuated.
<<elseif _raidescape == 1>>
With their security detail defeated and their crowd of supporters offering no protection, the politician tries to take up one of her fallen protector's pistols to defend herself. Unfortunately for her and for your mercenaries, the politician has a staggeringly poor understanding of firearms and manages to shoot themselves in the face when they discharge the weapon. With the politician dead, there is little your $mercenariesTitle can do but exit the venue.
<<else>>
With their security detail defeated and their crowd of supporters offering no protection, the politician promptly surrenders in the hopes that they won't be harmed and is escorted to the waiting VTOL.
The politician spends the VTOL ride quietly, only breaking her silence to ask your $mercenariesTitle about where she is being brought and why. When they do not answer she simply fusses with her outfit, as if headed to an important interview.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "shut-in">>
<<if $targetEscape >= $MercCapture>>
The $mercenariesTitle pry open the shut-in's door to discover an empty shack. From the cooked meal still steaming on the dining room table and the remarkable absence of dust, it seems she left only recently. Somehow the crafty <<if $activeSlave.visualAge < 13>>little <<elseif $activeSlave.visualAge <= 18>>teen <<elseif $activeSlave.visualAge <= 24>>young <<elseif $activeSlave.visualAge <= 32>><<else>>old <</if>> minx must have seen your $mercenariesTitle coming.
<<elseif _raidescape == 1>>
When the $mercenariesTitle break down the door to the shut-in's shack, they are met with a terrible stench of dust and decay. Judging by the body hanging limply from the banisters, the shut-in took their own life some time ago.
<<else>>
When your $mercenariesTitle break down the door to the shut-in's shack, they are met with a surprised and somewhat unkempt woman staring at them. Despite their lack of social interaction, they know better than to argue with a small army of armed $mercenariesTitle and quietly accepts being escorted back to the waiting VTOL.
The shut-in spends the VTOL ride sitting quietly in their seat. Confused by her silence, your $mercenariesTitle attempt to engage her in conversation but are granted no response.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "procuress">>
<<if $targetEscape >= $MercCapture>>
The $mercenariesTitle break down the door to the halfway home to discover a throng of sniffling young women, who cling to their boots and beg for rescue. Once they have been accounted for, your $mercenariesTitle discover the procuress is nowhere to be found. It seems the wily old minx has somehow made her escape before your $mercenariesTitle even arrived.
<<elseif _raidescape == 1>>
When your $mercenariesTitle enter the halfway house, the impoverished women within mistake them for an international rescue mission. Before your $mercenariesTitle can say otherwise, the women go berserk with the prospect of freedom and break into the procuress' office to tear her apart with their bare hands.
<<else>>
When your $mercenariesTitle enter the halfway house, the impoverished women within mistake them for an international rescue mission. Before your $mercenariesTitle can say otherwise, the women band together and drag the procuress out of her office and restrain her themselves. The $mercenariesTitle have to do little more than escort the grinning women to the waiting VTOLs, while they drag the protesting procuress with them.
The procuress spends the VTOL ride watching uneasily as the girls she intended to sell into slavery are raped by your mercenaries. Far from having a conscience, she realizes that her own capture indicates that she will not be long spared from such treatment. The revelation brings her to weep tears down her mature face, doomed to the same fate she herself sent many girls to.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "investor">>
<<if $targetEscape >= $MercCapture>>
The $mercenariesTitle raid the business exposition and thoroughly search the premises, only to discover that the investor never arrived. A terrified businessman informs your $mercenariesTitle that she cited heightened security risks as the reason for her absence.
<<elseif _raidescape == 1>>
When your $mercenariesTitle corner the investor in the exposition, she seemingly mistakes them for international police intent on taking her in for prior economic crimes. Before she can be subdued, the investor swallows a concealed pill and crumples to the ground dead.
<<else>>
When your $mercenariesTitle corner the investor in the exposition, she seemingly mistakes them for international police intent on taking her in for prior economic crimes. She begrudgingly surrenders and is subsequently escorted back to a waiting VTOL.
The investor spends the VTOL ride practicing their sales pitches, techniques and speeches. It seems they haven't grasped what their destination is, nor the fate that awaits them upon arrival.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "scientist">>
<<if $targetEscape >= $MercCapture>>
When the $mercenariesTitle make an explosive entrance into the lab with their guns drawn, the chief scientist throws a vial of some mysterious liquid in front of them. The resultant smoke is so thick and choking that your $mercenariesTitle are forced to retreat from the building, during which time the scientists make their own escape. When your $mercenariesTitle reenter the building, they find it abandoned.
<<elseif _raidescape == 1>>
The bulk of the scientists surrender shortly after your $mercenariesTitle make an explosive entrance into their lab. Before she can be cuffed, the chief scientist takes a swig from some mysterious beaker of liquid. From the triumphant look on her face as she keels over dead, your $mercenariesTitle suspect the liquid was intended to have a transformative effect rather than a suicidal one.
<<else>>
The bulk of the scientists surrender shortly after your $mercenariesTitle make an explosive entrance into their lab. Before she can be cuffed, the chief scientist takes a swig from some mysterious beaker of liquid. As the triumphant look on her face fades, it becomes clear that the liquid did not have the transformative effect that she desired.
The scientist spends the VTOL ride watching as her colleagues and peers are raped around her. That some of the earth's greatest minds have been reduced to sexual objects is disquieting enough, but the realization that she is not likely to be spared from such a fate brings the woman to tears.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "lawyer">>
<<if $targetEscape >= $MercCapture>>
It seems the lawyer had anticipated the possibility of conflict on the frontier on the outer rim of the Old World, so the $mercenariesTitle are able to do little more than enter the building before the law firm's offices seal themselves off. Faced with the prospect of lingering in a conflict zone, your $mercenariesTitle cut their losses and retreat back to their VTOLs.
<<elseif _raidescape == 1>>
Your $mercenariesTitle capture the law firm's staff without much difficulty, but when they open the door to the lawyer's office they find her frothing from the mouth and unresponsive. From the quantity of pill bottles evident on her desk, it seems she found the sole loophole to escape capture.
<<else>>
Your $mercenariesTitle capture the law firm's staff without much difficulty, but when they open the door to the lawyer's office they find her frothing from the mouth and unresponsive. Despite her attempts to drug herself into suicide, the effects are temporary and the lawyer soon finds herself being hauled off to a waiting VTOL with her staff.
The lawyer spends the VTOL ride scarcely sparing any attention to the rape of her staff all about her. Instead she seems almost lost in thought, as if concentrating on finding some loophole or legal means to escape the fate that has befallen her staff.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if ($targetEscape >= $MercCapture) || (_raidescape == 1)>>
Your $mercenariesTitle return without their final prize, but remain in high spirits given their other successes out in the field.
<</if>>
<</nobr>>
<</replace>>
<</link>>
<<link "The third">>
<<replace "#result">>
<<nobr>>
<<set $activeSlave = $target3>>
<<set $origin = $origin3>>
<<set $targetEscape = $targetEscape3>>
You make your selection and direct your $mercenariesTitle to attack the target.
<<set $MercCapture = random(-4,4)>>
<<if $origin == "housewife">>
<<if $targetEscape >= $MercCapture>>
Somehow the housewife manages to evade your mercenaries.
<<elseif _raidescape == 1>>
Your $mercenariesTitle pry open the door to the mansion's panic room to find that the woman has hung herself to escape capture. A waste.
<<else>>
Your $mercenariesTitle pry open the door to the mansion's panic room and pull the protesting housewife from its depths.
The housewife watches in terror as your $mercenariesTitle slake their lust on her servants and maids, knowing that her respite from a brutal rape must only be a temporary blessing.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "university professor">>
<<if $targetEscape >= $MercCapture>>
A confrontation with the University's security team allows the professors to escape capture by the $mercenariesTitle.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are met with surprising resistance by the university's professors and are forced to bid a hasty retreat before security can arrive in greater numbers.
<<else>>
Your $mercenariesTitle corner the professors and their department head in one of the university's many conference rooms, hauling them off to the VTOLs when the academics promptly surrender.
The department head spends the VTOL ride back to your arcology watching in terror as her colleagues and peers are raped wholesale by your mercenaries. With her educated mind, she knows that being singled out from a similar fate must mean she is being saved for someone and worries about who that might be.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "university student">>
<<if $targetEscape >= $MercCapture>>
A confrontation with the University's security team allows the students to escape capture by the $mercenariesTitle.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are met with surprising resistance by the university's students and are forced to bid a hasty retreat before security can arrive in greater numbers.
<<else>>
Your $mercenariesTitle corner the students in their rooms, hauling them off one by one to the VTOLs as they protest feebly.
The peerless student spends the VTOL ride back to your arcology watching in terror as her friends and peers are raped wholesale by your mercenaries. With her educated mind, she knows that being singled out from a similar fate must mean she is being saved for someone and worries about who that might be.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "female military officer">>
<<if $targetEscape >= $MercCapture>>
The officer's escort engages the $mercenariesTitle in a gunfight and in the confusion the officer manages to escape capture on foot.
<<elseif _raidescape == 1>>
As your mercenaries gain the upper hand on the officer's escort, she promptly puts her service weapon to her temple and pulls the trigger. A waste.
<<else>>
As your mercenaries gain the upper hand on the officer's escort, she promptly puts her service weapon to her temple but hesitates. Luckily one of your $mercenariesTitle is close by and able to pluck the pistol from her stiff fingers. The despondent officer is cuffed and taken back to the VTOL for transport.
The officer spends the VTOL ride back to your arcology watching as your $mercenariesTitle rape her defeated subordinates. Given their brutal treatment, she doubts her respite from such a fate is due to any battlefield rules of conduct.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "male military officer">>
<<if $targetEscape >= $MercCapture>>
The officer's escort engages the $mercenariesTitle in a gunfight and in the confusion the officer manages to escape capture on foot.
<<elseif _raidescape == 1>>
As your mercenaries gain the upper hand on the officer's escort, he promptly puts his service weapon to his temple and pulls the trigger. A waste.
<<else>>
As your mercenaries gain the upper hand on the officer's escort, he promptly puts his service weapon to his temple but hesitates. Luckily one of your $mercenariesTitle is close by and able to pluck the pistol from his stiff fingers. The despondent officer is cuffed and taken back to the VTOL for transport.
The officer spends the VTOL ride back to your arcology watching as your $mercenariesTitle rape his defeated subordinates. Given their brutal treatment, he doubts his respite from such a fate is due to any battlefield rules of conduct.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "military soldier">>
<<if $targetEscape >= $MercCapture>>
The young soldiers fight valiantly against the $mercenariesTitle until they are routed. Despite defeating them in the field, your $mercenariesTitle are unable to capture any of the soldiers who escape on foot.
<<elseif _raidescape == 1>>
The young soldiers are unfaltering in their conviction and fight to their last last. When the smoke clears, the barracks is chocked with corpses for none of the soldiers are left alive to capture.
<<else>>
The young soldiers fight valiantly, but when the battle turns against them they decide to surrender. Their sergeant is cuffed with the remaining survivors and taken back to the VTOL for transport.
The sergeant spends the VTOL ride back to the arcology watching as her childhood friends turned comrades in arms are raped by your mercenaries. She wonders why she has been spared this seemingly shared fate, but suspects it has little to do with her nominally higher rank.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "doctor">>
<<if $targetEscape >= $MercCapture>>
The hospital's security staff alone would prove little match for the $mercenariesTitle, but just as they are about to be overrun an uneasy coalition of rival gangster and criminals who had been committed as patients join the fray and turn the tide of battle.
<<elseif _raidescape == 1>>
The hospital's security staff alone would prove little match for your mercenaries, but they are joined by an uneasy coalition of rival gangster and criminals who had been committed as patients. Though your $mercenariesTitle prevail, they discover to their chagrin that the doctors and their staff were slain during the wanton exchange of fire.
<<else>>
The security staff of the hospital is easily overpowered and surrender rapidly, allowing your $mercenariesTitle to take the doctors and their staff into custody with little fuss.
The distinguished doctor spends the VTOL ride looking on at her colleagues and peers being raped by your mercenaries. She naively hopes that she has been spared from that fate out of a desire for her medical knowledge rather than her body.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "nun">>
<<if $targetEscape >= $MercCapture>>
As the $mercenariesTitle close in on the commune, they are spotted by a group of young nuns tending to their grounds. Before your $mercenariesTitle can close the distance, they retreat behind the walls of their community and seal the gate behind them.
<<elseif _raidescape == 1>>
The nuns flee into their inner sanctum as your $mercenariesTitle approach and bar the doors behind them as they go. When the last barrier is pried open, your $mercenariesTitle discover the nuns have committed suicide as a group rather than be taken prisoner.
<<else>>
Unarmed and defenseless, the nuns are easily cowed by your $mercenariesTitle and taken away one by one to the VTOLs. The most pious sister prays vehemently until she is dragged out of the inner sanctum in cuffs.
The pious nun spends the VTOL ride engaged in fervent prayer as her sisters are raped by your mercenaries. She naively believes that her devotion and piety will see her spared from the same fate as her sisters.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "journalist">>
<<if $targetEscape >= $MercCapture>>
Though the $mercenariesTitle easily overwhelm the single security guard posted at the firm, they are unable to do so before he triggers an alarm. Faced with the prospect of local law enforcement arriving, your $mercenariesTitle beat a hasty retreat.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are met with fierce resistance by the staff of the newspaper firm, who take the raid as an opportunity to turn their abolitionist words into violent action. Eventually, your $mercenariesTitle retreat from the building before law enforcement can arrive.
<<else>>
Once the lone security guard is subdued, the journalists and editors of the firm quietly accept their restraints and file out of the building and into the waiting VTOL.
The journalist spends the VTOL ride watching as her colleagues are raped by your mercenaries. She studies every brutal detail, records ever anguished scream in her mind, hoping that one day she might escape to produce an editorial to surpass all others.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "local news anchor">>
<<if $targetEscape >= $MercCapture>>
Unfortunately for the $mercenariesTitle, the news channel appears to have been interviewing members of the local militia garrison at the time of the raid. Upon encountering more firepower than they had anticipated, your $mercenariesTitle wisely retreat from the engagement.
<<elseif _raidescape == 1>>
Your $mercenariesTitle are able to subdue the news anchor and bid a hasty exit from the recording studio. Before they can board the waiting VTOL however, the anchor is struck in the head by a bullet fired by a man who was her longtime fan turned stalker. It seems if he cannot have her, neither can you.
<<else>>
The news anchor is subdued without issue and quietly escorted out of the recording studio and into the waiting VTOL.
The anchor is initially resistant during the VTOL ride, but soon grows complacent when she is told of the luxury of your penthouse.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "classical dancer">>
<<if $targetEscape >= $MercCapture>>
Though they are excellent soldiers, the $mercenariesTitle are crude and uncultured. They are unable to blend into the audience and are soon discovered, giving the dance troupe the warning need to make an escape from the theater.
<<elseif _raidescape == 1>>
As your $mercenariesTitle close in on the stage and reveal their concealed weapons, the darling star of the dance troupe loses her footing in shock and tumbles off the stage. The sharp crack as she hits the ground drives the crowd and remaining members of the troupe hysterical, while your $mercenariesTitle exit the theater as chaos surges around them.
<<else>>
Once your $mercenariesTitle close in on the stage and reveal their concealed weapons, the dance troupe promptly surrenders. With the shocked audience looking on, each member is cuffed and escorted out the door to the waiting VTOL.
The dancer spends the VTOL ride in abject terror as her friends and peers are raped by your $mercenariesTitle all around her. She clings to the hope that she is being spared from the same fate out of a desire for her dancing talent rather than her body.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "law enforcement officer">>
<<if $targetEscape >= $MercCapture>>
Despite the lack of staff, it seems this particular precinct has been the recipient of an alarming quantity of military grade equipment. With their overwhelming firepower, the officers are able to hold off your $mercenariesTitle until reinforcements arrive and force your troops to retreat.
<<elseif _raidescape == 1>>
Despite being outnumbered and outgunned, the officers stand their ground to the last. The sterling officer of the law your $mercenariesTitle sought to capture is the last to fall, stifled by a hail of bullets.
<<else>>
Your $mercenariesTitle break through the door of the precinct with their guns drawn. The precinct is so understaffed that each officer has a number of weapons drawn on them from every angle, so its no surprise when the precinct's sterling policewoman formally surrenders the precinct and its officers to your mercenaries.
The officer spends the VTOL ride watching impassively as her fellow officers are raped by your $mercenariesTitle all around her. Before she exits the VTOL upon her arrival, she informs your $mercenariesTitle that she intends to bring each of them to justice for their supposed crimes.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "classical musician">>
<<if $targetEscape >= $MercCapture>>
Though they are excellent soldiers, the $mercenariesTitle are crude and uncultured. They are unable to blend into the audience and are soon discovered, giving the orchestra the warning need to make an escape from the concert hall.
<<elseif _raidescape == 1>>
As your $mercenariesTitle close in on the stage and reveal their concealed weapons, the crown jewel of the orchestra loses her footing in shock and tumbles off the stage. The sharp crack as she hits the ground drives the crowd and remaining members of the orchestra hysterical, while your $mercenariesTitle exit the concert hall as chaos surges around them.
<<else>>
Once your $mercenariesTitle close in on the stage and reveal their concealed weapons, the orchestra promptly surrenders. With the shocked audience looking on, each member is cuffed and escorted out the door to the waiting VTOL.
The musician spends the VTOL ride in abject terror as her friends and peers are raped by your $mercenariesTitle all around her. She clings to the hope that she is being spared from the same fate out of a desire for her musical talent rather than her body.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "politician">>
<<if $targetEscape >= $MercCapture>>
The $mercenariesTitle clash with the politician's security detail amidst a maelstrom of terrified civilians and the confrontation drags out for some time. By the time your $mercenariesTitle can advance, they discover that the politician has already been evacuated.
<<elseif _raidescape == 1>>
With their security detail defeated and their crowd of supporters offering no protection, the politician tries to take up one of her fallen protector's pistols to defend herself. Unfortunately for her and for your mercenaries, the politician has a staggeringly poor understanding of firearms and manages to shoot themselves in the face when they discharge the weapon. With the politician dead, there is little your $mercenariesTitle can do but exit the venue.
<<else>>
With their security detail defeated and their crowd of supporters offering no protection, the politician promptly surrenders in the hopes that they won't be harmed and is escorted to the waiting VTOL.
The politician spends the VTOL ride quietly, only breaking her silence to ask your $mercenariesTitle about where she is being brought and why. When they do not answer she simply fusses with her outfit, as if headed to an important interview.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "shut-in">>
<<if $targetEscape >= $MercCapture>>
The $mercenariesTitle pry open the shut-in's door to discover an empty shack. From the cooked meal still steaming on the dining room table and the remarkable absence of dust, it seems she left only recently. Somehow the crafty <<if $activeSlave.visualAge < 13>>little <<elseif $activeSlave.visualAge <= 18>>teen <<elseif $activeSlave.visualAge <= 24>>young <<elseif $activeSlave.visualAge <= 32>><<else>>old <</if>> minx must have seen your $mercenariesTitle coming.
<<elseif _raidescape == 1>>
When the $mercenariesTitle break down the door to the shut-in's shack, they are met with a terrible stench of dust and decay. Judging by the body hanging limply from the banisters, the shut-in took their own life some time ago.
<<else>>
When your $mercenariesTitle break down the door to the shut-in's shack, they are met with a surprised and somewhat unkempt woman staring at them. Despite their lack of social interaction, they know better than to argue with a small army of armed $mercenariesTitle and quietly accepts being escorted back to the waiting VTOL.
The shut-in spends the VTOL ride sitting quietly in their seat. Confused by her silence, your $mercenariesTitle attempt to engage her in conversation but are granted no response.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "procuress">>
<<if $targetEscape >= $MercCapture>>
The $mercenariesTitle break down the door to the halfway home to discover a throng of sniffling young women, who cling to their boots and beg for rescue. Once they have been accounted for, your $mercenariesTitle discover the procuress is nowhere to be found. It seems the wily old minx has somehow made her escape before your $mercenariesTitle even arrived.
<<elseif _raidescape == 1>>
When your $mercenariesTitle enter the halfway house, the impoverished women within mistake them for an international rescue mission. Before your $mercenariesTitle can say otherwise, the women go berserk with the prospect of freedom and break into the procuress' office to tear her apart with their bare hands.
<<else>>
When your $mercenariesTitle enter the halfway house, the impoverished women within mistake them for an international rescue mission. Before your $mercenariesTitle can say otherwise, the women band together and drag the procuress out of her office and restrain her themselves. The $mercenariesTitle have to do little more than escort the grinning women to the waiting VTOLs, while they drag the protesting procuress with them.
The procuress spends the VTOL ride watching uneasily as the girls she intended to sell into slavery are raped by your mercenaries. Far from having a conscience, she realizes that her own capture indicates that she will not be long spared from such treatment. The revelation brings her to weep tears down her mature face, doomed to the same fate she herself sent many girls to.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "investor">>
<<if $targetEscape >= $MercCapture>>
The $mercenariesTitle raid the business exposition and thoroughly search the premises, only to discover that the investor never arrived. A terrified businessman informs your $mercenariesTitle that she cited heightened security risks as the reason for her absence.
<<elseif _raidescape == 1>>
When your $mercenariesTitle corner the investor in the exposition, she seemingly mistakes them for international police intent on taking her in for prior economic crimes. Before she can be subdued, the investor swallows a concealed pill and crumples to the ground dead.
<<else>>
When your $mercenariesTitle corner the investor in the exposition, she seemingly mistakes them for international police intent on taking her in for prior economic crimes. She begrudgingly surrenders and is subsequently escorted back to a waiting VTOL.
The investor spends the VTOL ride practicing their sales pitches, techniques and speeches. It seems they haven't grasped what their destination is, nor the fate that awaits them upon arrival.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "scientist">>
<<if $targetEscape >= $MercCapture>>
When the $mercenariesTitle make an explosive entrance into the lab with their guns drawn, the chief scientist throws a vial of some mysterious liquid in front of them. The resultant smoke is so thick and choking that your $mercenariesTitle are forced to retreat from the building, during which time the scientists make their own escape. When your $mercenariesTitle reenter the building, they find it abandoned.
<<elseif _raidescape == 1>>
The bulk of the scientists surrender shortly after your $mercenariesTitle make an explosive entrance into their lab. Before she can be cuffed, the chief scientist takes a swig from some mysterious beaker of liquid. From the triumphant look on her face as she keels over dead, your $mercenariesTitle suspect the liquid was intended to have a transformative effect rather than a suicidal one.
<<else>>
The bulk of the scientists surrender shortly after your $mercenariesTitle make an explosive entrance into their lab. Before she can be cuffed, the chief scientist takes a swig from some mysterious beaker of liquid. As the triumphant look on her face fades, it becomes clear that the liquid did not have the transformative effect that she desired.
The scientist spends the VTOL ride watching as her colleagues and peers are raped around her. That some of the earth's greatest minds have been reduced to sexual objects is disquieting enough, but the realization that she is not likely to be spared from such a fate brings the woman to tears.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if $origin == "lawyer">>
<<if $targetEscape >= $MercCapture>>
It seems the lawyer had anticipated the possibility of conflict on the frontier on the outer rim of the Old World, so the $mercenariesTitle are able to do little more than enter the building before the law firm's offices seal themselves off. Faced with the prospect of lingering in a conflict zone, your $mercenariesTitle cut their losses and retreat back to their VTOLs.
<<elseif _raidescape == 1>>
Your $mercenariesTitle capture the law firm's staff without much difficulty, but when they open the door to the lawyer's office they find her frothing from the mouth and unresponsive. From the quantity of pill bottles evident on her desk, it seems she found the sole loophole to escape capture.
<<else>>
Your $mercenariesTitle capture the law firm's staff without much difficulty, but when they open the door to the lawyer's office they find her frothing from the mouth and unresponsive. Despite her attempts to drug herself into suicide, the effects are temporary and the lawyer soon finds herself being hauled off to a waiting VTOL with her staff.
The lawyer spends the VTOL ride scarcely sparing any attention to the rape of her staff all about her. Instead she seems almost lost in thought, as if concentrating on finding some loophole or legal means to escape the fate that has befallen her staff.
<<AddSlave $activeSlave>> /* skip New Slave Intro */
<</if>>
<</if>>
<<if ($targetEscape >= $MercCapture) || (_raidescape == 1)>>
Your $mercenariesTitle return without their final prize, but remain in high spirits given their other successes out in the field.
<</if>>
<</nobr>>
<</replace>>
<</link>>
</span>
|
mayibrad/fc
|
src/uncategorized/seRaiding.tw
|
tw
|
mit
| 101,590 |
:: SE recruiter success [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event", $returnTo = "Scheduled Event", $showEncyclopedia = 1, $encyclopedia = "Enslaving People", $recruiterProgress = 0>>
<<if $recruiterTarget == "young migrants">>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "She submitted to enslavement for a better chance at survival than she had as a migrant.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-80,20)>>
<<set $activeSlave.anus = 0>>
<<if $activeSlave.vagina > 0>>
<<set $activeSlave.vagina = random(1,3)>>
<<set $activeSlave.vaginalSkill = random(15,40)>>
<</if>>
<<set $activeSlave.analSkill = 0>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = either(1, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
<<set $activeSlave.earPiercing = random(0,1)>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced a starving young migrant from the old world that she'll have a better chance at survival as one of your slaves.
<<elseif $recruiterTarget == "recent divorcees">>
<<set $activeSlaveOneTimeMinAge = 30>>
<<set $activeSlaveOneTimeMaxAge = 45>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "She submitted to enslavement for a better quality of life than she had as a recent divorcee.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-40,20)>>
<<set $activeSlave.anus = random(1,3)>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.vagina = random(1,3)>>
<<set $activeSlave.vaginalSkill = random(15,40)>>
<</if>>
<<set $activeSlave.analSkill = 0>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = random(2,3)>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.intelligence = either(1, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
<<set $activeSlave.earPiercing = random(0,1)>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced a recent divorcee from the old world that she'll have a better quality of life as one of your slaves.
<<elseif $recruiterTarget == "reassignment candidates">>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She submitted to enslavement as her only way to obtain surgery to transform her into a woman.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-40,20)>>
<<if $activeSlave.balls == 0>>
<<set $activeSlave.balls = random(1,3)>>
<</if>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = either(1, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
<<set $activeSlave.tonguePiercing = random(0,1)>>
<<set $activeSlave.earPiercing = random(0,1)>>
<<set $activeSlave.nosePiercing = random(0,1)>>
<<set $activeSlave.sexualFlaw = "hates women">>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced an old world person desperate for modern reassignment surgery that you'll provide it if she agrees to be a sex slave after she's recreated as a female.
<<elseif $recruiterTarget == "dissolute sissies">>
<<include "Generate XY Slave">>
<<set $activeSlave.origin = "She submitted to enslavement out of a misguided desire to join a sexually libertine society.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-40,20)>>
<<set $activeSlave.anus = random(1,3)>>
<<if $activeSlave.balls == 0>>
<<set $activeSlave.balls = random(1,3)>>
<</if>>
<<set $activeSlave.oralSkill = random(15,40)>>
<<set $activeSlave.analSkill = random(15,40)>>
<<set $activeSlave.faceImplant = 20*random(0,1)>>
<<set $activeSlave.face = Math.clamp($activeSlave.face+($activeSlave.faceImplant),-100,100)>>
<<set $activeSlave.lipsPiercing = random(0,1)>>
<<set $activeSlave.tonguePiercing = random(0,1)>>
<<set $activeSlave.earPiercing = random(0,1)>>
<<set $activeSlave.nosePiercing = random(0,1)>>
<<set $activeSlave.eyebrowPiercing = random(0,1)>>
<<set $activeSlave.navelPiercing = random(0,1)>>
<<set $activeSlave.nipplesPiercing = random(0,1)>>
<<set $activeSlave.clitPiercing = random(0,1)>>
<<set $activeSlave.sexualFlaw = "hates women">>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = either(1, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced an old world sissy that she'd be better off as a slave in a society that is so totally sexually libertine as to accept as female and respectable anyone who takes cock.
<<elseif $recruiterTarget == "expectant mothers">>
<<set $activeSlaveOneTimeMinAge = Math.max($fertilityAge, $minimumSlaveAge)>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to be pregnant. %/
<<include "Generate XX Slave">>
<<set $activeSlave.origin = "She submitted to enslavement to get access to modern prenatal care.">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-80,-20)>>
<<set $activeSlave.vagina = random(1,3)>>
<<set $activeSlave.preg = random(15,39)>>
<<SetPregType $activeSlave>>
<<set $activeSlave.pregKnown = 1>>
<<set $activeSlave.pregWeek = $activeSlave.preg>>
<<SetBellySize $activeSlave>>
<<set $activeSlave.boobs += 50*random(0,6)>>
<<set $activeSlave.lactation = random(0,1)>>
<<set $activeSlave.weight = random(0,50)>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = either(1, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced an unhealthy expectant mother that you'll provide her with modern medicine in return for her enslavement.
<<else>>
<<set $activeSlaveOneTimeMinAge = 11>>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<include "Generate New Slave">>
<<set $activeSlave.origin = "She submitted to enslavement to escape the hard life of an Old World whore.">>
<<set $activeSlave.career = "a prostitute">>
<<set $activeSlave.devotion = random(-15,5)>>
<<set $activeSlave.trust = random(-10,10)>>
<<set $activeSlave.health = random(-80,20)>>
<<set $activeSlave.anus = random(1,3)>>
<<if $activeSlave.balls > 0>>
<<set $activeSlave.vagina = random(1,3)>>
<<set $activeSlave.vaginalSkill = random(15,40)>>
<</if>>
<<set $activeSlave.oralSkill = random(15,40)>>
<<set $activeSlave.analSkill = random(15,40)>>
<<set $activeSlave.whoreSkill = random(15,40)>>
<<set $activeSlave.boobsImplant = random(0,3)*200>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.buttImplant = random(0,2)>>
<<set $activeSlave.butt = $activeSlave.buttImplant>>
<<set $activeSlave.lipsImplant = either(0,10)>>
<<set $activeSlave.lips += $activeSlave.lipsImplant>>
<<set $activeSlave.lipsPiercing = random(0,1)>>
<<set $activeSlave.tonguePiercing = random(0,1)>>
<<set $activeSlave.earPiercing = random(0,1)>>
<<set $activeSlave.nosePiercing = random(0,1)>>
<<set $activeSlave.eyebrowPiercing = random(0,1)>>
<<set $activeSlave.navelPiercing = random(0,1)>>
<<set $activeSlave.nipplesPiercing = random(0,1)>>
<<set $activeSlave.clitPiercing = random(0,1)>>
<<if $recruiterEugenics == 1>>
<<if $IntelligenceEugenicsSMR == 1>>
<<set $activeSlave.intelligence = either(1, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $HeightEugenicsSMR == 1>>
<<set $activeSlave.height = random(185,190)>>
<</if>>
<<if $FaceEugenicsSMR == 1>>
<<set $activeSlave.face = random(40,100)>>
<</if>>
<</if>>
Your recruiter $Recruiter.slaveName has succeeded; she's convinced a desperate old world whore that she'd be better off as a slave in $arcologies[0].name than as a free prostitute on the rough streets of a traditional city.
<</if>>
<<set $contractCost = 1000>>
<<slaveCost $activeSlave>>
<<set $slaveCost -= $contractCost>>
<br><br>
<<set $saleDescription = 1, $applyLaw = 0>><<include "Long Slave Description">>
<br><br>
<span id="result">
<<if $cash >= $contractCost>>
<<link "Enslave her">>
<<set $cash -= $contractCost>>
<<replace "#result">>
<<include "New Slave Intro">>
<</replace>>
<</link>> //This will cost ¤$contractCost//
<br><<link "Sell her immediately">>
<<set $cash += $slaveCost>>
<<replace "#result">>
$activeSlave.slaveName accepts being resold without much fuss. She's merely exchanged one unknown owner for another. For all she knows her new buyer will be less abusive than you would have been. She would be less complacent if she knew who her buyers are; she'll be immured in an arcade within the hour.
<</replace>>
<</link>> //This will bring in ¤$slaveCost//
<<else>>
//You lack the necessary funds to enslave her.//
<<set $recruiterProgress = 7>>
<</if>>
</span>
|
mayibrad/fc
|
src/uncategorized/seRecruiterSuccess.tw
|
tw
|
mit
| 9,682 |
:: SE retirement [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "Scheduled Event">>
<<set $retired = 1>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $retiree.ID>>
<<set $activeSlave = $slaves[$i]>>
<<break>>
<</if>>
<</for>>
<<set _playerName = $PC.name, _playerName = _playerName.replace("ss", "th"), _playerName = _playerName.replace("S", "Th"), _playerName = _playerName.replace("s", "th")>>
<<Enunciate $activeSlave>>
$activeSlave.slaveName is retiring from sexual slavery this week,
<<if $CitizenRetirement == 1>>
in a way that will fill the rest of your property with envy and @@.mediumaquamarine;trust.@@
<<for $i = 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].trust += 3>>
<</for>>
<<if $activeSlave.relationship > 3>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationshipTarget>>
($slaves[$i].slaveName, for her part, is @@.hotpink;overjoyed,@@ though also a bit sad. She looks forward to joining $activeSlave.slaveName one day.)
<<set $slaves[$i].devotion += 10>>
<</if>>
<</for>>
<</if>>
<br><br>
She is retiring into citizenship, with a substantial annuity that will provide her with a secure if not luxurious life.
<<if $activeSlave.relationship == -3>>
<<if $activeSlave.fetish == "mindbroken">>
Sadly, she is not mentally equipped to look after herself, but the arcology hosts several fine institutions capable of caring for her. They'll have someone check in on her daily. Her being your wife is ultimately irrelevant, she never realized it in the first place.
<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
She wishes she could continue to be your slave wife, but she understands that marriages between slaves and slave owners are predicated on the slave relationship. She knows that her retirement has come, meaning that her slave relationship to you is ending. She's had a long time to get used to the idea, and gets through the process with dignity, doing her best to avoid embarrassing you.
<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
She is glad she no longer has to be your slave wife, as she never wanted to be in the first place, though she will miss taking advantage of the position. She understands that marriages between slaves and slave owners are predicated on the slave relationship. She knows that her retirement has come, meaning that her slave relationship to you is ending. She's had a long time to dream of the idea, and goes through the process with unremitting joy, doing her best to embarrass you.
<<elseif $activeSlave.devotion < -20>>
She is glad she no longer has to be your slave wife, as she never wanted to be in the first place. She understands that marriages between slaves and slave owners are predicated on the slave relationship. She knows that her retirement has come, meaning that her slave relationship to you is ending. She's had a long time to dream of the idea, and goes through the process with unremitting joy, doing her best to avoid embarrassing you while she’s still subject to your whims and your punishments.
<<else>>
She is glad she no longer has to be your slave wife, as she never wanted to be in the first place. She understands that marriages between slaves and slave owners are predicated on the slave relationship. She knows that her retirement has come, meaning that her slave relationship to you is ending. She's had a long time to get used to the idea, and gets through the process dutifully, doing her best to avoid embarrassing you.
<</if>>
<<elseif $activeSlave.fetish == "mindbroken">>
Sadly, she is not mentally equipped to look after herself, but the arcology hosts several fine institutions capable of caring for her. They'll have someone check in on her daily.
<<elseif $activeSlave.devotion > 95>>
She desperately wishes she could continue to be your sex slave, but she understands that her retirement has come. More importantly, she's had a long time to get used to the idea, and gets through the process with resolution, doing her best to avoid embarrassing herself or you.
<<elseif $activeSlave.devotion > 20>>
She is very happy to be a free person again, though she does her best to do you the favor of not being too ostentatious about this.
<<else>>
It is with an ill-disguised triumphalism that she leaves sexual slavery behind her, and enters into a life in which she can decline to have things inserted into her body.
<</if>>
She's certainly going to have some adjustments to make.
<<if $activeSlave.energy > 90>>
Notably, dealing with her formidable sex drive is now her business. You suspect the arcology's clubs are about to receive a fanatical new regular, and the arcology's whores may not know what hit them when she realizes that she's now quite capable of buying whatever she wants on a semi-regular basis.
<<if $activeSlave.analSkill+$activeSlave.oralSkill >= 120>>
She's so sexually skilled, though, that she probably won't have much trouble. She'll probably have more than a few eager lovers within days.
<</if>>
<<if $activeSlave.face > 40>>
She's certainly attractive enough that she'll have no trouble finding as many casual hookups as she likes.
<</if>>
<</if>>
<<if $activeSlave.prestigeDesc == 0>>
<<set $toSearch = "null">>
<<else>>
<<set $toSearch = $activeSlave.prestigeDesc>>
<</if>>
<<if ($toSearch.indexOf("Head Girl") != -1) || ($HeadGirl.ID == $activeSlave.ID)>>
<br><br>
She has a reputation from her long service as your Head Girl. To her bemusement, and considerable satisfaction, she has multiple job offers from slaving operations without even having to circulate her resume.
<<if $activeSlave.fetish == "sadist">>
The prospect of a virtually unlimited field for abuse and rape is something she'd pay for, now that she has her own money. She's excited beyond description to find that there are people interested in paying her to exercise her exquisitely horrible skills.
<<elseif $activeSlave.fetish == "dom">>
Dominance is second nature to her. Though she doesn't have to work, her slaving skills are valuable enough that she'd probably be tempted by the pay she can expect, even if she didn't derive real pleasure from exercising them.
<<else>>
Her annuity means that she doesn't have to work, but she's inclined to do so. Her skills command reasonable wages in the slave training field, and between those prospects and her annuity, she stands to become wealthy.
<</if>>
<<elseif ($toSearch.indexOf("is world famous for") != -1)>>
<br><br>
<<set $seed = $activeSlave.prestigeDesc>>
<<set $seed = $seed.replace("She is world famous for her career in slave pornography. Millions are intimately familiar with", "enjoy")>>
<<set $seed = $seed.replace(".", ",")>>
In addition to her annuity, you've laid the groundwork for her to become wealthy by the way you publicized pornography of her. Many thousands of people across the world are willing to pay to $seed and they enjoy it in part because she doesn't mind it, either. She's in a position to make great money for doing on camera what she would probably do anyway.
<<elseif ($activeSlave.intelligence >= -1) && ($activeSlave.muscles > 5) && ($activeSlave.combatSkill >= 1) && ($activeSlave.amp != 1) && ($activeSlave.face > 10)>>
<br><br>
She's pretty and deadly. If she feels she prefers wealth and danger to living on her annuity, she'll have no trouble finding work. In fact, she'll likely have trouble sifting through all the mercenary organizations, businesses in need of attractive and competent guards for public spaces, and citizens looking for effective bodyguards willing to hire her.
<<elseif ($activeSlave.intelligence >= 2) && ($activeSlave.intelligenceImplant >= 1)>>
<br><br>
She has no skills extraordinary enough to bring prospective employers in search of her, in this new, slaveowning economy, but she is highly intelligent, educated, and has a small income. As you know from your own abundant personal experience, her intelligence is a lever, her annuity is a fulcrum, and with the two, she may move the world someday. You have no doubt that, at the very least, she will be far from the poorest of your citizens.
<</if>>
<br><br>
As she takes her leave, heading the short distance down to her modest little apartment, she presents a strange appearance. She's wearing cheap but not unattractive clothing, and you are struck by a crystal-clear mental image of what she looks like nude.
<<if $activeSlave.fetish != "mindbroken">>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.devotion > 95>>
She's doing her absolute best not to sob, but her lips are quivering.
<<else>>
She looks like she might cry.
<</if>>
<<if (canTalk($activeSlave) == false)>>
She gestures her thanks, and ironically indicates that she'll see you around.
<<else>>
"Well, thank<<s>>, <<Master>>, um, I mean $PC.name. I g-gue<<s>> I'll <<s>>ee you around. I mean, the arcology. Anyway. Bye."
<</if>>
<<if $activeSlave.devotion > 95>>
She turns resolutely away and flees, trying to choke back her tears.
<<else>>
She turns resolutely away.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.relationship == -3>>
<br>
When you return to your desk you realize something.
<<if $activeSlave.fetish == "mindbroken">>
The ring she wore when she was your slave wife is nowhere to be seen; she's likely forgetten she was wearing it, but no matter: you can always get more.
<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
The ring she wore when she was your slave wife is nowhere to be seen; she's likely taken it with her to remember you by.
<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
The ring she wore when she was your slave wife is nowhere to be seen; she's likely taken it with her to either try and pawn or to dispose of. It doesn't matter: you can always get more.
<<elseif $activeSlave.devotion < -20>>
The ring she wore when she was your slave wife was left on your desk; she likely ripped it off as soon as she was free.
<<else>>
The ring she wore when she was your slave wife is nowhere to be seen; she's either taken it with her as a souvenir, or left it back in her sleeping area. If it's the former, no matter: you can always get more.
<</if>>
<</if>>
<br><br>
<<if $activeSlave.energy > 50>>
<<if $activeSlave.devotion > 20>>
<span id="result">
<<link "See her around">>
<<replace "#result">>
Later that week, <<if $club > 0>>as you take an evening to enjoy $clubName in person<<else>>out in one of $arcologies[0].name's better clubs<</if>>, you run into $activeSlave.slaveName. She looks good, and happy, and is not at all displeased to see you. She sidles up to you and makes it clear without a
<<if (canTalk($activeSlave) == false)>>
gesture
<<else>>
word
<</if>>
that she's quite eager to fuck you as a free woman.
<<if $activeSlave.relationship == -3>>
<<if $activeSlave.devotion+$activeSlave.trust >= 175>>
When she knows she has your attention, she flashes <<if $activeSlave.amp != 1>>her hand, revealing the steel ring that she wore when she was your slave wife<<else>> the steel ring that she wore when she was your slave wife attached to the same chain you placed around her neck on your wedding<</if>>. Even though the ring is meaningless to society, it holds a speacial meaning to you and her.
<<else>>
When she knows she has your attention, she produces the steel ring that she wore when she was your slave wife. She doesn't put it on, but she kisses it suggestively before putting it back in her purse.
<</if>>
<</if>>
<<if ($activeSlave.fetish == "submissive") && ($activeSlave.fetishKnown == 1)>>
Taking the lead as you know she prefers, you lead her to a private booth and make love to her, holding her down with the gentle but firm grip that never fails to bring her through a long and gasping climax.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishKnown == 1)>>
She <<if $PC.dick == 1>>sucks your dick<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eats you out<</if>> right there, eagerly <<if $activeSlave.vagina > -1>>jilling off<<else>>jacking off<</if>> as she enjoys your infinitely familiar taste and scent.
<<elseif ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishKnown == 1)>>
You take her right there, the humiliation slut getting what she came to the club to get: an opportunity to orgasm in public with many eyes enjoying the sight of her pleasure.
<<elseif ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishKnown == 1)>>
Your <<if $PC.dick == 1>>dick is<<else>>fingers are<</if>> up her ass in no time, and she's so primed for anal that she climaxes with indecent speed. She begs you to keep fucking her butt, and you do.
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishKnown == 1)>>
She grinds shamelessly against you, your hands holding her breasts just the way you know she loves them held. Your <<if $PC.boobs == 1>>own tits press softly<<else>>manly chest presses<</if>> against her back as she cranes back to kiss you.
<<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishKnown == 1)>>
She begs shamelessly for your seed, right here and right now, and <<if $PC.dick == 1>>you give it to her, producing the usual perverted orgasm as she feels it inside her.<<else>>as usual, she doesn't care that the phallus you fuck her with is actually a strap-on. She manages to pretend it's a cock knocking her up.<</if>>
<<elseif ($activeSlave.fetish == "dom") && ($activeSlave.fetishKnown == 1)>>
After some mutually aggressive dancing that leaves you both panting and sweaty, you work together to attract another free dancer, a girl who $activeSlave.slaveName had her eye on already. Before long, the poor girl is screaming with orgasm in a private booth as you take her together.
<<elseif ($activeSlave.fetish == "sadist") && ($activeSlave.fetishKnown == 1)>>
After some mutually aggressive dancing that leaves you both panting and sweaty, you mutually select one of the club's slaves, and drag her back to a private booth. Before long, her screams for mercy are audible on the floor.
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1)>>
You don't have the setup for really elaborate pain, so you fuck her hard and fast, to give her that edge of discomfort that she now requires to get off. She gasps as she gets what she needs, not free of her perversions despite her status as a citizen.
<<else>>
You remember her uncomplicated tastes well, though the total confidence that her willingness and pleasure are unfeigned is novel. You dance, you laugh, and you make love to her, all through the night.
<</if>>
<</replace>>
<</link>>
<br />
<<if $activeSlave.relationship >= 4>>
<<link "Send her girl into retirement with her">>
<<replace "#result">>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationshipTarget>>
She doesn't get far before she hears a desperate pursuit behind her. It's her <<if $activeSlave.relationship >= 5>>wife<<else>>lover<</if>>, $slaves[$i].slaveName, hurrying to catch up. Watching on the monitors, you see $activeSlave.slaveName's mixed pleasure and pain at seeing her again so soon, followed by a tearful explanation and an embrace so heartfelt that the pair of ex-slaves collapse to the floor together, sobbing.
<<set $activeSlave = $slaves[$i]>>
<<include "Remove activeSlave">>
<<break>>
<</if>>
<</for>>
<br><br>
<<if $arcologies[0].FSPaternalist != "unset">>
Of course, your paternalistic arcology thinks this @@.green;almost too romantic,@@ and there are jesting suggestions that outcomes this adorable ought to be illegal. The pair become celebrated citizens immediately.
<<set $rep += 10*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist += 0.1*$FSSingleSlaveRep>>
<<else>>
Though it is not ordinarily paternalistic, even your society thinks this is @@.green;pretty romantic.@@
<<set $rep += 5*$FSSingleSlaveRep>>
<</if>>
<</replace>>
<</link>>
<</if>>
</span>
<</if>>
<</if>>
<br><br>
Your arcology has gained a citizen.
<<set $ACitizens += 1>>
<<elseif $BioreactorRetirement == 1>>
in a way that will inevitably fill the rest of your property with @@.gold;fear.@@
<<for $i = 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].trust -= 3>>
<</for>>
<<if $activeSlave.relationship > 3>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationshipTarget>>
($slaves[$i].slaveName, for her part, is @@.mediumorchid;horrified.@@)
<<set $slaves[$i].devotion -= 20>>
<</if>>
<</for>>
<</if>>
<br><br>
She is retiring into a featureless existence where the only realities are the phalli ejaculating food, fluid, and drugs into her <<if $activeSlave.vagina > -1>> vagina,<</if>> anus, and throat,<<if $activeSlave.balls > 0>> the relentless sodomy forcing semen out of her distended balls,<</if>> and the milk flowing into the milkers tugging at her painfully engorged nipples.
<<if $activeSlave.fetish == "mindbroken">>
She's already broken in spirit, and she complies with her installation into a milking machine with the dumb obedience of the animal she has become.
<<elseif $activeSlave.devotion > 20>>
She complies with her installation into a milking machine with the dumb obedience of someone whose mind will not allow them to understand their true situation out of simple immediate self-preservation.
<<elseif $activeSlave.trust < 50>>
She is so terrified of punishment that she complies with her installation into a milking machine to avoid pain. She knows that if she does not obey, there will be pain, and if she obeys, there may be pain but it will come later.
<<else>>
She resists, of course, giving the compliance systems an excuse to unload quite a few volts of electricity into her. This disobedience is one of her more abortive attempts to resist your will, and it is her last.
<</if>>
<br><br>
It will take her some time to reach full production, a state that she'll be kept in until it becomes impossible for the most reckless drug regime to keep her there. Near the end of the week, you check in on her idly. Her breasts are already swelling under the hormonal treatments that can only be applied when the sole priority is production. The rhythm of the milkers gives them a slight pulsing heave, first one, then the other. Her milk whitens the lines running away from her udders.
<br><br>
<span id="result">
<<link "Have a taste">>
<<replace "#result">>
You tug one of the milkers off a nipple, producing a lewd sucking noise as the wet flesh pops free of the machinery. It must have been quite painful, but the feeding apparatus that covers much of the slave's face affords no indication of her reaction, if any. You heft the boob with both hands and take the nipple into your mouth, sucking gently. A rich jet of cream hits your tongue, the milkfat luscious with hints of vanilla. The warm breastflesh fills your hands, and you fancy that you can feel the prosperity under your fingers as her body desperately hurries to make more.
<</replace>>
<</link>>
</span>
<br><br>
You have @@.yellowgreen;gained a standard bioreactor.@@
<<set $menialBioreactors += 1>>
<<elseif $ArcadeRetirement == 1>>
in a way that will inevitably fill the rest of your property with @@.gold;fear.@@
<<for $i = 0; $i < $slaves.length; $i++>>
<<set $slaves[$i].trust -= 3>>
<</for>>
<<if $activeSlave.relationship > 3>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationshipTarget>>
($slaves[$i].slaveName, for her part, is @@.mediumorchid;horrified.@@)
<<set $slaves[$i].devotion -= 20>>
<</if>>
<</for>>
<</if>>
<br><br>
She is retiring into a dark, featureless eternity in which the only realities are phalli intruding into her<<if $activeSlave.vagina > -1>> vagina,<</if>> anus, and throat, and the drug-induced haze that will leave her no choice but to orgasm when she is penetrated.
<<if $activeSlave.fetish == "mindbroken">>
She's already broken in spirit, and she complies with the conversion process with the dumb obedience of the animal she has become.
<<elseif $activeSlave.devotion > 20>>
She complies with the conversion process with the dumb obedience of someone whose mind will not allow them to understand their true situation out of simple immediate self-preservation.
<<elseif $activeSlave.trust < 50>>
She is so terrified of punishment that she complies with the conversion process to avoid pain. She knows that if she does not obey, there will be pain, and if she obeys, there may be pain but it will come later.
<<else>>
She resists, of course, giving the compliance systems an excuse to unload quite a few volts of electricity into her. This disobedience is one of her more abortive attempts to resist your will, and it is her last.
<</if>>
<br><br>
She is brought down to
<<if $arcade != 0>>
$arcadeName,
<<else>>
the autosurgery,
<</if>>
and, a disturbingly short time later, there is a new Fuckdoll, a humanoid figure encased in a tough black bodysuit, in your office.
<<if $activeSlave.amp == 1>>
Its limbless form is not obviously human. It's a sex toy, with several interesting holes and nothing else worth noticing.
<<else>>
It stands immobile, the hydraulic system hidden within the suit stiffened to make voluntary movement impossible.
<</if>>
<<if $activeSlave.boobs > 2000>>
The suit has a pair of gaps for its monstrous breasts, bare expanses of $activeSlave.skin skin.
<</if>>
<<if bigBelly($activeSlave)>>
The suit has a gap for its big belly; a round dome of $activeSlave.skin skin.
<</if>>
<<if $activeSlave.lips > 40>>
Its upper hole is surrounded by a ludicrous set of swollen lips.
<</if>>
<<if $activeSlave.labia > 0>>
The conversion process left its labia permanently engorged.
<</if>>
<<if $activeSlave.vaginaLube > 0>>
Its front hole is dripping streams of natural lubrication.
<</if>>
<<if $activeSlave.anus > 2>>
The gap in the suit over its rear hole opens into the Fuckdoll's interior, since it's the same size as the Fuckdoll's loose sphincter.
<</if>>
<br><br>
<span id="result">
<<link "Fuck it">>
<<replace "#result">>
<<if $PC.dick == 1>>
You enter a command, and the Fuckdoll instantly <<if $activeSlave.amp == 1>>presents its upper hole<<else>>collapses to its knees<</if>>. You tug the plug clear of its upper hole, and insert your cock. The Fuckdoll's nose ports open when it needs to breathe, but periodically close without warning to force its throat to spasm. When you're bored of this, you pull your dick clear and haul the Fuckdoll over to the couch, entering the command that forces it to present its rear hole. Your saliva-slicked shaft slides readily inside the sex toy's warm interior. After a while, you enter the tightening command, and the Fuckdoll's sphincter obediently cinches down, encouraging you to shoot your load inside it. A low moaning sound issues from its upper hole.
<<else>>
You shove the Fuckdoll backward onto the couch, and enter a command that forces it into a bridged position. <<if $activeSlave.vagina > -1>>Its clit is brought to full hardness, and its front hole becomes wet and flushed. You ride this until you orgasm, the Fuckdoll's copious juices adding lewd noises to each grinding motion.<<else>>Its dick is forced to perfect hardness. Its tubes have been tied to prevent any unseemly contamination, allowing you to ride it until you are satisfied. When you're done, the Fuckdoll is allowed to go soft. It did not climax.<</if>>
<</if>>
You leave it where it is, your personal assistant directing a slave to perform maintenance on it when she has the time.
<</replace>>
<</link>>
</span>
<br><br>
You have @@.yellowgreen;gained a fuckdoll.@@
<<set $fuckdolls += 1>>
<<else>>
into a life of menial drudgery. This has little impact on your other human property.
<<if $activeSlave.relationship > 3>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationshipTarget>>
($slaves[$i].slaveName, for her part, is @@.mediumorchid;saddened,@@ but not seriously affected. She knew this was coming.)
<<set $slaves[$i].devotion -= 5>>
<</if>>
<</for>>
<</if>>
There are a thousand things a slave like her can usefully do around the arcology, and she'll do them. But she's reached the age where it's time for you and the arcology's citizens to fuck younger girls.
<br><br>
You have @@.yellowgreen;gained a menial slave.@@
<<set $helots += 1>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/seRetirement.tw
|
tw
|
mit
| 24,549 |
:: Security Force Proposal
<<nobr>>
<<set $nextLink = "Next Week">>
<<set $nextButton = "Continue">>
<</nobr>>\
\
The Free Cities were founded on the principles of unrestrained anarcho-capitalism. To those with such beliefs, the very idea of possessing an armed force, a key tool of government control, or weapons at all, was anathema.
In the period since, however, your citizens have seen the value in weaponry. They watched on their news-feed as some Free Cities were sacked by the armies and mobs of the Old World, driven by their hatred of the citizens' luxurious lifestyles. They've seen other Cities toppled from within, by slave conspiracies or infighting among citizen groupings with differing beliefs. They've witnessed the distressingly rapid rise of fanatical anti-slavery organizations, who would like nothing more than to see them slowly bled by their own chattel. They are learned people, and they know what happens to slaveowners who lose their power.
They've also seen the results of your policies. Your actions towards the arming of both yourself and the arcology proved critical, and ensured their safety when the Old World came for them. And your victory over the Daughters of Liberty, who the citizens know would have executed every single one of them, has created an opportunity. If you insisted upon the creation of a standing 'security' force for the arcology, many would support you and, more importantly, nobody of note would object.
Such a force would solve many problems. More soldiers would mean more control, which is very good for you. More soldiers would mean more security for the arcology and the approaches to it, which is very good for business. More soldiers would mean more obedience from rebellious slaves who can see how powerless they truly are, which is very good for everybody. The force would be tiny compared to the Old World militaries that still exist, but money and technology can, of course, overcome massive numerical inferiority. This being the Free Cities, they would have other uses besides security. Perhaps, in time, you could exert some manner of influence on the Old World itself.
''This is a unique and very important opportunity'', and is possible only because of your recent victory over the Daughters. If you do not seize it, the memories and fears of your citizens will fade, and you will not be able to raise the matter again.
--------------------
<<set $securityForceEventSeen = 1>>
<<if ($PC.warfare >= 100)>>
<<set _price = 10000>>
<<elseif ($PC.warfare >= 50) || ($PC.career == "arcology owner")>>
<<set _price = 15000>>
<<else>>
<<set _price = 20000>>
<</if>>
<span id="result">
<<link "Prepare for an announcement">>
<<replace "#result">>
You instruct $assistantName to announce to the arcology's citizenry that you will be making an important announcement in the near future regarding the security situation. Given the damage still present from the Daughters' attack, everyone will be turning in. You also instruct your assistant to begin quietly investigating potential leadership figures for the force itself.
<<set $securityForceCreate = 1>>
<<set $cash -= _price>>
<<set $nextButton = "Continue">>
<</replace>>
<</link>> //Initial costs are ¤_price, and upon establishment force will have significant support costs until it is self-sufficient.//
<<link "The mercenaries are enough">>
<<replace "#result">>
On second thought, such a force is not needed. Your methods have served well so far - why should there be any change going forward?
<<set $nextButton = "Continue">>
<</replace>>
<</link>>
</span>
|
mayibrad/fc
|
src/uncategorized/securityForceProposal.tw
|
tw
|
mit
| 3,595 |
:: Sell Slave [nobr]
<<set $nextButton = "Back">>
<<set $nextLink = "Slave Interact">>
You prepare her for sale. Her response to being put up for purchase is
<<if $activeSlave.devotion < -50>>muted; perhaps she hopes a new master will be less hateful than you.
<<elseif $activeSlave.devotion < -20>>muted weeping; for some reason, she doesn't like being treated like meat on a slab.
<<elseif $activeSlave.devotion <= 20>>hesitant; she can't seem to make up her mind whether this is going to mean an improvement or not.
<<elseif $activeSlave.devotion <= 50>>obedient, if mechanical; she may want to stay with you.
<<elseif $activeSlave.devotion <= 95>>ill-concealed sorrow; she clearly wants to stay with you very much.
<<else>>open, abject, and heart-wrenching begging. Staying with you truly seems to be her only wish.
<</if>>
<<if $activeSlave.trust < -50>>She's certainly very willing to get away from your horrible punishments.
<<elseif $activeSlave.trust < -20>>She's probably hoping she'll be a little less frightened all the time, wherever she does.
<<elseif $activeSlave.trust < 20>>She does seem concerned that, hard as you are, her buyer may be less fair.
<<elseif $activeSlave.trust < 50>>She's worried, probably because she's learned how to avoid punishment here and will have to learn new rules.
<<elseif $activeSlave.trust < 95>>She promises she will do her best to make you proud by being a good slave to her new owners.
<<else>>She tries to conceal her terror at going from a trustworthy slave master to the cruel and uncertain world outside your penthouse, but she fails.
<</if>>
<<set $slim = 0>>
<<set $stacked = 0>>
<<slaveCost $activeSlave>>
<<set $slaveCost = (random(70,80)*Math.trunc($slaveCost/100))>>
<<if $activeSlave.breedingMark == 1>>
Since you are selling a breeding slave, she will be sent to auction before other members of the Societal Elite.
<<else>>
<<if $showAppraisal == 1>>
<br><br>
<<set $seed = []>>
<<if $arcologies[0].FSRomanRevivalist > 20>>
<<set $seed.push("roman")>>
<<elseif $arcologies[0].FSAztecRevivalist > 20>>
<<set $seed.push("aztec")>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $seed.push("egyptian")>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $seed.push("edo")>>
<<elseif $arcologies[0].FSArabianRevivalist > 20>>
<<set $seed.push("arabian")>>
<<elseif $arcologies[0].FSChineseRevivalist > 20>>
<<set $seed.push("chinese")>>
<</if>>
<<if $arcologies[0].FSChattelReligionist > 20>>
<<set $seed.push("priestess")>>
<</if>>
<<if $arcologies[0].FSRestartDecoration == 100>>
<<set $seed.push("Elite")>>
<</if>>
<<if $seeDicks != 0>>
<<set $seed.push("futa")>>
<<set $seed.push("businesswoman")>>
<<set $seed.push("slaver")>>
<<set $seed.push("accountant")>>
<<else>>
<<set $seed.push("businesswoman")>>
<<set $seed.push("slaver")>>
<<set $seed.push("accountant")>>
<</if>>
<<set $appraiser = $seed.random()>>
A reputable slave appraiser arrives promptly to inspect her and certify her qualities for sale. The appraiser,
<<if $appraiser == "roman">>
one of the arcology's appointed censors, sweeps in grandly in his toga with its blue stripe of office, greets you confidently, and turns to the slave. He unrolls a scroll-shaped soft tablet, reviewing video of the girl's skills and referring back to her body as he works his way through the prescribed method of valuation. Finished, he turns to you.
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.9>>
"First Consul,
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
"Quaestor,
<<else>>
"Aedile,
<</if>>
<</if>>
I have appraised your slave. As directed by law, my appraisal is based on her potential income in a brothel, with modification for any significant qualities. I have found the following.
<<set $appraiserGender = 1>>
<<elseif $appraiser == "aztec">>
one of the arcology's slave examiners, comes elegantly in wearing a very richly ornamented cape and a simple headdress to accentuate her face.<<if $arcologies[0].FSRepopulationFocusLaw == 1>> Her bronzed middle is noticeably swollen with pregnancy.<</if>> She acquaints herself with the slave and carries on a short inspection and a shorter conversation. She returns to you, goes on one knee, and follows by saying.
<<if def $PC.customTitle>>
"Your $PC.customTitle,
<<else>>
<<if $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.9>>
"Piety,
<<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.6>>
"Sanctity,
<<else>>
"Your Greatness,
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on her potential income in a brothel, with modification for her special qualities. I have found the following.
<<elseif $appraiser == "egyptian">>
one of the arcology's traditional slave examiners, comes elegantly in wearing a simple gown shift that sweeps low, baring her bronzed back.<<if $arcologies[0].FSRepopulationFocusLaw == 1>> Her gown is noticeably swollen with pregnancy.<</if>> She greets you warmly, and then turns to the slave. She inspects her and carries on a polite conversation with her, learning about her by talking with her. When she finishes, she turns to you and bows deeply.
<<if def $PC.customTitle>>
"My $PC.customTitle,
<<else>>
<<if $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.9>>
"Your worship,
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
"Pharaoh,
<<else>>
<<if $PC.title == 1>>
"My prince,
<<else>>
"My princess,
<</if>>
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on her potential income in a brothel, with modification for her special qualities. I have found the following.
<<elseif $appraiser == "edo">>
one of the arcology's recognized slave examiners, arrives alone, but is no less regal for it. She is dressed as a proper Edo lady, and is a natural at it, slim<<if $arcologies[0].FSRepopulationFocusLaw == 1>>, despite her large pregnancy<</if>>, pretty, and proper. She greets you correctly, the only sign of her middle age being a little creasing at the corners of her eyes, and then turns to the slave. She seems to have researched her skills already, and so performs a skilled inspection without even needing to touch the girl.
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
"Honored Emperor,
<<else>>
"Honored Deity,
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
"Honored Shogun,
<<else>>
"Honored Daimyo,
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on her potential income in a brothel, with modification for special matters. I have found the following.
<<elseif $appraiser == "arabian">>
a huge, jovial man, sweeps in and fills the room with bonhomie. He wears loose silk pantaloons, a silk sash with a short leather whip thrust into it, and a little jacket that leaves most of his dark-skinned, massive chest bare. After booming a respectful greeting, he turns to the slave. He seems to have asked around about her skills, and so limits himself to a quick physical inspection before rumbling,
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
"Honored Caliph,
<<else>>
"Handmaiden of Allah, your servant's heart is desolate with the honor of looking upon you.
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
"Honored Sultan,
<<else>>
"Sultana, your servant's heart is desolate with the honor of looking upon you.
<</if>>
<<else>>
"Peace be upon you, honored slaveowner.
<</if>>
<</if>>
I have appraised your slave. My appraisal is based on her potential income in the whorehouse, with modification for special matters. As to them, I have found the following.
<<set $appraiserGender = 1>>
<<elseif $appraiser == "chinese">>
an older and rather stout woman<<if $arcologies[0].FSRepopulationFocusLaw == 1>>, with a noticeably heavy pregnancy,<</if>> in traditional Chinese dress, gives you a precise and proper greeting. She extracts a tablet from one of her wide sleeves and reviews video of the slave in action before performing a physical inspection. Then she seats herself, stows her tablet again, and recites in a didactic tone, "Honored
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor and Holder of the Mandate of Heaven")>>
<<else>>
<<set $titles.push("Empress and Holder of the Mandate of Heaven")>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor")>>
<<else>>
<<set $titles.push("Empress")>>
<</if>>
<<else>>
<<if $PC.title == 1>>
<<set $titles.push("Governor of the Province")>>
<<else>>
<<set $titles.push("Governess of the Province")>>
<</if>>
<</if>>
<</if>>
my appraisals are based on a slave's potential income as a prostitute, with modifiers for special characteristics. I have appraised your slave, and I have found the following.
<<set $appraiserGender = 0>>
<<elseif $appraiser == "priestess">>
a holy woman ordained to provide this service, wears a white surplice that covers her hair and a long white dress - but since she is a priestess of the new religion, not one of the old faiths, the ensemble also includes a white leather corset, chased with gold, that displays her breasts magnificently. It's easy to tell she's no slave, though, since her nipples are covered. She accepts your gaze with a smile, and assumes a straight-backed recitation posture. "Book of the Slaver, Chapter Seven: the Appraisal, Verse Six. The appraiser shall value a slave based on her income as a whore, with allowances for special qualities, which she shall disclose to the Owner. Amen." She turns to her work, and then adopts her recitation posture again.
<<if def $PC.customTitle>>
"$PC.customTitle,
<<else>>
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
"Prophet, this is an honor.
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.9>>
"Honored Keeper,
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
"Honored Champion of the Faith,
<<else>>
"Your Holiness,
<</if>>
<</if>>
I have examined your slave in accordance with the Book.
<<elseif $appraiser == "Elite">>
a member of the Societal Elite you are familiar with greets you respectfully and <<if $PC.dick == 1>>tosses you a wink as she pats her rounded belly. "He's doing well.<<else>>calms her kicking child so she can continue. "Think he'll look as good as his father?<</if>> Anyway, as I'm sure you know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>sir<<else>>madame<</if>>," she says as she uses curt instructions to direct $activeSlave.slaveName, "appraisals are based on a slave's potential worth as a toy, with modifiers for special characteristics." She scrolls down the list. "I'll just mention the interesting ones.
<<elseif $appraiser == "futa">>
a curvy, middle aged, and quite attractive woman wearing a tank top and yoga pants, greets you cheerfully and turns to the slave. As she does, you can't help but notice that the yoga pants make it obvious she has a penis almost as long as one of her forearms. She makes notes on a tablet, flipping through videos that display the slave in action as she works. "<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>Sir<<else>>Madame<</if>>, I'm, like, sorry to have to say this to you since I know you know it better than I do, but it's the script, you know? Anyway appraisals are based on a slave's potential performance as a public slut, with modifiers for special characteristics." She makes notes. "I'll just mention the significant ones.
<<set $appraiserGender = 0>>
<<elseif $appraiser == "businesswoman">>
an older businesswoman with a reputation for correctness, gives you a prim nod before turning to the nude slave without wasting further time. She deftly makes notes on a haptic wrist interface, flipping through videos of the slave in action as she works. "As I'm sure you know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>sir<<else>>madame<</if>>," she says as she uses curt instructions to direct $activeSlave.slaveName, "appraisals are based on a slave's potential income as a prostitute, with modifiers for special characteristics." Her fingers fly across the interface. "I'll just mention the significant ones.
<<elseif $appraiser == "slaver">>
a scarred old slaver with calloused hands and a knowing face, greets you in his companionable way before clapping his hands together and turning to the slave. He switches back and forth between the girl and a battered old tablet with video proving her skills. "Well, as you know <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>suh<<else>>ma'am<</if>>," he says as he firmly repositions $activeSlave.slaveName, "appraisals are based on a slave's potential income as a whore, with modifiers for special things." He pauses, prodding the tablet. "I'll just mention the main items.
<<else>>
a fashionably but formally dressed young man with slicked-back hair, greets you correctly before activating an examination visor and reviewing video evidence of the slave's skills. That done, he deactivates the visor and performs a quick physical examination. "As I'm sure you know, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>sir<<else>>madame<</if>>," he says as he gently repositions $activeSlave.slaveName to get a good look at her, "appraisals are based on a slave's potential income as a whore, with modifiers for special characteristics." He pauses, using subvocalizations to make data entries. "I'll just mention the significant ones.
<</if>>
<<if $activeSlave.eyes == -2>>
Her blindness is an obvious issue.
<</if>>
<<if $activeSlave.career != 0>>
<<if setup.bodyguardCareers.includes($activeSlave.career)>>
Her background would help make her a good Bodyguard; that's valuable.
<<elseif setup.wardenessCareers.includes($activeSlave.career)>>
Her background would help make her a good Wardeness; that's valuable.
<<elseif setup.attendantCareers.includes($activeSlave.career)>>
Her background would help make her a good Attendant; that's valuable.
<<elseif setup.schoolteacherCareers.includes($activeSlave.career)>>
Her background would help make her a good Schoolteacher; that's valuable.
<<elseif setup.stewardessCareers.includes($activeSlave.career)>>
Her background would help make her a good Stewardess; that's valuable.
<<elseif setup.milkmaidCareers.includes($activeSlave.career)>>
Her background would help make her a good Milkmaid; that's valuable.
<<elseif setup.madamCareers.includes($activeSlave.career)>>
Her background would help make her a good Madam; that's valuable.
<<elseif setup.DJCareers.includes($activeSlave.career)>>
Her background would help make her a good DJ; that's valuable.
<<elseif setup.HGCareers.includes($activeSlave.career)>>
Her background would help make her a good Head Girl; that's valuable.
<<elseif setup.recruiterCareers.includes($activeSlave.career)>>
Her background would help make her a good recruiter; that's valuable.
<<elseif setup.entertainmentCareers.includes($activeSlave.career)>>
Her background should help her flirting a little.
<<elseif setup.whoreCareers.includes($activeSlave.career)>>
Her background should help her fucking a little.
<<elseif setup.gratefulCareers.includes($activeSlave.career)>>
Her background should make her a bit more trusting.
<<elseif setup.menialCareers.includes($activeSlave.career)>>
Her background should make her a bit more tractable.
<</if>>
<</if>>
<<if ($week-$activeSlave.weekAcquired >= 20) && ($activeSlave.entertainSkill >= 100)>>
<<if setup.entertainmentCareers.includes($activeSlave.career)>>
<<else>>
She's gotten enough experience as a slave entertainer that she has the added value of a girl with a history in entertainment from before she was a slave.
<</if>>
<</if>>
<<if ($activeSlave.oralCount + $activeSlave.analCount + $activeSlave.vaginalCount + $activeSlave.mammaryCount + $activeSlave.penetrativeCount > 1000)>>
<<if setup.whoreCareers.includes($activeSlave.career)>>
<<else>>
I see she's sexually very experienced; that counts as a stand-in for the usual bonus value from having been a sex worker before enslavement.
<</if>>
<</if>>
<<if $activeSlave.behavioralFlaw != "none">>
<<if $activeSlave.sexualFlaw != "none">>
She has both a behavioral flaw and a sexual flaw; those are both minor negatives.
<<else>>
She has a behavioral flaw, which is a minor negative.
<</if>>
<</if>>
<<if $activeSlave.sexualFlaw == "breeder" && $arcologies[0].FSRepopulationFocus != "unset">>
She is obsessed with breeding, that will make her very popular in your arcology.
<<elseif $activeSlave.sexualFlaw != "none">>
<<if $activeSlave.behavioralFlaw is "none">>
She has a sexual flaw, which is a minor negative.
<</if>>
<</if>>
<<if ($activeSlave.behavioralFlaw != "none") || ($activeSlave.sexualFlaw != "none")>>
<<if $activeSlave.behavioralQuirk != "none">>
<<if $activeSlave.sexualQuirk != "none">>
On the other hand, she has both a behavioral quirk and a sexual quirk; those are both minor positives.
<<else>>
On the other hand, she has a behavioral quirk, which is a minor positive.
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "none">>
<<if $activeSlave.behavioralQuirk == "none">>
On the other hand, she has a sexual quirk, which is a minor positive.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.behavioralQuirk != "none">>
<<if $activeSlave.sexualQuirk != "none">>
She has both a behavioral quirk and a sexual quirk; those are both minor positives.
<<else>>
She has a behavioral quirk, which is a minor positive.
<</if>>
<</if>>
<<if $activeSlave.sexualQuirk != "none">>
<<if $activeSlave.behavioralQuirk == "none">>
She has a sexual quirk, which is a minor positive.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fetishKnown == 1>>
<<if $activeSlave.fetish == "mindbroken">>
It's a shame she's mindbroken. From a price perspective.
<<elseif $activeSlave.fetish != "none">>
Her fetish is good for performance, of course, but it adds a little bonus to value, too.
<</if>>
<<else>>
It's a pity there's no information on her fetishes. Without it, buyers tend to assume the worst.
<</if>>
<<if $activeSlave.attrKnown == 1>>
<<if $activeSlave.energy > 95>>
Nymphomania adds a major price bonus.
<</if>>
<<else>>
With her sex drive not well tested, I cannot award her any value in that area.
<</if>>
<<if $activeSlave.vagina == 0>>
Virgin pussies are less common than you might think; that's a minor positive.
<</if>>
<<if $arcologies[0].FSRepopulationFocusSMR != 0>>
<<if $activeSlave.preg < -1>>
The lack of an ability to become pregnant greatly decreases value, the global market being what it is.
<<elseif ($activeSlave.preg > 20) && ($activeSlave.pregType >= 10)>>
Such a massive pregnancy demands a high value, the global market being what it is.
<<elseif ($activeSlave.preg > 10)>>
The advanced pregnancy adds a little value, the global market being what it is.
<</if>>
<<elseif $arcologies[0].FSRestartSMR != 0>>
<<if $activeSlave.preg < -1>>
Her infertility improves her value, since her kind should not be allowed to reproduce.
<<elseif ($activeSlave.preg > 20) && ($activeSlave.pregType >= 10)>>
What a disgusting creature, that filth inside her will destroy her value.
<<elseif ($activeSlave.preg > 10)>>
What a waste, if she weren't pregnant, she might be worth something.
<</if>>
<<else>>
<<if $activeSlave.preg < -1>>
The lack of a natural vagina still removes a little value, the global market being what it is.
<<elseif ($activeSlave.preg > 20) && ($activeSlave.pregType >= 10)>>
Such a massive and dangerous pregnancy removes some value, the global market being what it is.
<<elseif ($activeSlave.preg > 10)>>
The advanced pregnancy removes a little value, the global market being what it is.
<</if>>
<</if>>
<<if $activeSlave.mpreg == 1>>
What's this strange organ listed here? She can become anally pregnant? That will certainly interest some buyers.
<</if>>
<<if $activeSlave.intelligence >= 3>>
Her genius is probably going to bring in very generous bids.
<<if $activeSlave.intelligenceImplant == 1>>
Her education is an added positive, beyond that.
<</if>>
<<elseif $activeSlave.intelligence > 0>>
Of course, her intelligence is an asset outside of its sexual applications.
<<if $activeSlave.intelligenceImplant == 1>>
Her education is an added positive, beyond that.
<</if>>
<<elseif $activeSlave.intelligence < 0>>
Of course, her stupidity will be a minor negative.
<<if $activeSlave.intelligenceImplant == 1>>
Her education will help ameliorate that in price terms.
<<else>>
She's uneducated, too.
<</if>>
<</if>>
<<if $activeSlave.anus == 0>>
Her virgin anus is a minor positive, since anal defloration is in such high demand.
<</if>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.dick > 0>>
She has both sets of equipment, I see; that's very valuable.
<<if $activeSlave.ovaries > 0 && $arcologies[0].FSRestartSMR isnot 1>>
<<if $activeSlave.balls > 0>>
And both are fertile? Incredible. She'll appraise extremely well for that.
<</if>>
<<else>>
<<if $activeSlave.balls > 0>>
And both are fertile? Horrible. Such fertility is wasted on trash.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.pubertyXY == 0 && $activeSlave.physicalAge >= $potencyAge && $arcologies[0].FSGenderRadicalist == "unset" && $activeSlave.balls > 0>>
She never went through male puberty, that's a plus.
<</if>>
<<if $activeSlave.prestige > 0>>
I see notes on her notoriety in her file. That will drive up her price.
<</if>>
<<if $activeSlave.devotion > 95>>
Her worshipfulness is a major positive
<<elseif $activeSlave.devotion > 50>>
Her devotion is a significant positive
<<elseif $activeSlave.devotion > 20>>
Her acceptance of slavery is a minor positive
<<elseif $activeSlave.devotion >= -20>>
Her acceptance of slavery is equivocal
<<elseif $activeSlave.devotion >= -50>>
Her resistance to slavery is a minor negative
<<elseif $activeSlave.devotion >= -75>>
Her hatred of slavery is a significant negative
<<else>>
Her rebelliousness is a major negative
<</if>>
<<if (($activeSlave.devotion+30) > $activeSlave.trust) && (($activeSlave.devotion-30) < $activeSlave.trust)>>
and
<<else>>
but
<</if>>
<<if $activeSlave.trust > 95>>
her powerful trust is a major positive.
<<elseif $activeSlave.trust > 50>>
her trust is a significant positive.
<<elseif $activeSlave.trust > 20>>
her carefulness is a minor positive.
<<elseif $activeSlave.trust >= -20>>
her fearfulness is equivocal.
<<elseif $activeSlave.trust >= -50>>
her fear is a minor negative.
<<elseif $activeSlave.devotion >= -90>>
her terrified state is a significant negative.
<<else>>
her abjectly terrified state is a major negative.
<</if>>
<<if $activeSlave.brand != 0>>
<<if $rep > 10000>>
I see she's branded with your mark; with your stellar reputation, that will make her appraise better.
<<elseif $rep < 5000>>
I see she's branded with your mark; unfortunately, that will make her appraise slightly less well.
<<else>>
I see she's branded with your mark; that won't have a significant impact.
<</if>>
<</if>>
<<if ($activeSlave.actualAge >= $retirementAge-5) && $PhysicalRetirementAgePolicy != 1>>
<<set $seed = 52*($retirementAge-$activeSlave.actualAge)>>
Since she has a mere $seed weeks left until the local retirement age for sex slaves, buyers will be willing to offer much less for her.
<</if>>
<<if ($activeSlave.physicalAge >= $retirementAge-5) && $PhysicalRetirementAgePolicy == 1>>
<<set $seed = 52*($retirementAge-$activeSlave.physicalAge)>>
Since she has a mere $seed weeks left until the local retirement age for sex slaves, buyers will be willing to offer much less for her.
<</if>>
<<if $arcologies[0].FSSupremacistLawME != 0>>
<<if $activeSlave.race != $arcologies[0].FSSupremacistRace>>
Your supremacism has pushed a lot of subhumans like her into the market, so her race is a negative.
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationistLawME != 0>>
<<if $activeSlave.race == $arcologies[0].FSSubjugationistRace>>
Your subjugationism has pushed a lot of animals like her into the market, so her race is a negative.
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocusSMR != 0>>
<<if $activeSlave.pregKnown == 1>>
Pregnant slaves appraise quite well, thanks to your leadership on repopulation.
<</if>>
<</if>>
<<if $arcologies[0].FSRestartSMR != 0>>
<<if $activeSlave.dick > 0>>
Subhumans with dicks appraise less well, since they don't need them.
<</if>>
<<if $activeSlave.balls > 0>>
She has balls too. A slave that can impregnate is worth little under your vision of the future.
<</if>>
<<if $activeSlave.vagina > 0>>
Subhumans with vaginas appraise less well, since they don't need them.
<</if>>
<<if $activeSlave.ovaries > 0>>
She can get pregnant too. A slave that can bear children is worth little under your vision of the future.
<</if>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadenceSMR != 0>>
<<if $activeSlave.weight > 60 && $activeSlave.muscles < 5>>
Plush, soft slaves like her appraise well, thanks to the shifting views on beauty.
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistSMR != 0>>
<<if $activeSlave.dick > 0>>
Slaves with dicks appraise less well, thanks to your leadership on gender.
<<if $activeSlave.balls > 0>>
That's especially true for her, since she still has her balls.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalistLawFuta != 0>>
<<if $arcologies[0].FSGenderRadicalistLawFuta == 1>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
Futas appraise better than ever, thanks to your leadership on gender.
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderRadicalistLawFuta == 2>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.balls > 0>>
Slaves with cocks and balls appraise quite well, thanks to your leadership on gender.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.butt >= 5>>
<<if $activeSlave.anus >= 2>>
<<if $activeSlave.hips >= 1>>
<<if $activeSlave.analSkill > 60>>
Slaves with big butts and skilled anuses appraise quite well, thanks to your leadership on gender.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist > 50>>
And of course, we can't forget the premium you get on selling slaves.
<</if>>
<<if $activeSlave.indenture > -1>>
Though I dislike mentioning something so obvious, being an indentured servant will have a huge impact on her valuation.
<</if>>
<<if $appraiser == "roman">>
That is all." He rolls his screen-scroll up and tucks it into his toga, and nods. "A pleasure."
<<elseif $appraiser == "aztec">>
That's all. Thank you." She turns to go, her long cape swiveling in the air, showing a glimpse of her <<if $arcologies[0].FSRepopulationFocusLaw == 1>>fecund<<else>>pleasant<</if>> figure.
<<elseif $appraiser == "egyptian">>
That's all. Thank you for this delightful opportunity." She turns to go, but turns again in the doorway to offer another deep bow, this one so low that her linen dress discloses just a hint of her dimpled rear.
<<elseif $appraiser == "edo">>
That is all. Thank you." She performs a perfect bow and retreats.
<<elseif $appraiser == "arabian">>
That is all. She may fetch a fine price, if the Almighty will it." He bows deeply and backs out the door.
<<elseif $appraiser == "chinese">>
That is all." She bows and backs out the door.
<<elseif $appraiser == "priestess">>
Amen." She forms a holy symbol with her hands, kneels before you to bow so low that her cleavage presses against the floor, and retreats.
<<elseif $appraiser == "futa">>
That's all. Thanks! Cute girl." She goes, but pauses in the doorway to give you a little wave.
<<elseif $appraiser == "Elite">>
That's all. <<if $PC.dick == 1>>See you around! Have to have a few other guy's kids before we can have some more fun, but I'll keep you in mind!<<else>>See you around, we'll have to go drinking after I'm done sometime!<</if>>" She waves, as she leaves.
<<elseif $appraiser == "businesswoman">>
That will be all. Thank you, and good day." She bows curtly and goes.
<<elseif $appraiser == "slaver">>
That's all I've got for you, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title == 1>>suh<<else>>ma'am<</if>>, thank you kindly." He offers a genteel bow and leaves.
<<else>>
And that is all. Thank you." He nods in a businesslike fashion and departs.
<</if>>
<</if>> /* CLOSES APPRAISAL */
<</if>> /* closes breeding mark */
<br><br>
<<if $activeSlave.breedingMark == 1>>
<<set $buyer = 0>>
<<set $seed to 500*Math.trunc(($slaveCost*1.1)/500)>>
<br>The current offer for her stands at ''¤$seed''.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer to "elite auction">>
<<goto "Slave Sold">>
<</link>>
<<else>>
__Bids Received__
<br>
<<set $buyer = 0>>
<<set $seed = 500*Math.trunc(($slaveCost*1.15)/500)>>
<<if ($activeSlave.visualAge < 20) && ($activeSlave.weight < -10) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes his slaves young and slender.
<<set $seed = 1>>
<<elseif ($activeSlave.visualAge > 40) && ($activeSlave.weight > 10) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes her slaves mature and motherly.
<<set $seed = 1>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.balls > 0) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes fat cocks.
<<set $seed = 1>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.balls == 0) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes a big limp dick flopping around when he fucks a slave's asspussy.
<<set $seed = 1>>
<<elseif ($activeSlave.dick == 1) && ($activeSlave.balls == 0) && ($activeSlave.anus == 3) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes sissies with anal slits longer than their little limp dicks.
<<set $seed = 1>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.boobs < 300) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes traps.
<<set $seed = 1>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.boobs > 600) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who likes lusty shemales.
<<set $seed = 1>>
<<elseif ($activeSlave.anusPiercing > 1) && ($activeSlave.nipplesPiercing > 1) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who is clearly fascinated by her lewd piercings.
<<set $seed = 1>>
<<elseif ($activeSlave.anusTat > 1) && ($activeSlave.buttTat > 1) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who is clearly aroused by her slutty tattoos.
<<set $seed = 1>>
<<elseif ($activeSlave.boobs > 800) && ($activeSlave.areolae > 3) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who can't take his eyes off her unique areolae.
<<set $seed = 1>>
<<elseif ($activeSlave.clit > 2) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who keeps running her tongue over her lips while staring at the slave's giant clit.
<<set $seed = 1>>
<<elseif ($activeSlave.labia > 1) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who has an obvious fascination with her dangling labia.
<<set $seed = 1>>
<<elseif ($activeSlave.boobs > 2000) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen with an obvious breast expansion fetish.
<<set $seed = 1>>
<<elseif ($activeSlave.preg > 20) && ($activeSlave.lactation == 1) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who pays obsessive attention to her gravid belly and naturally lactating breasts.
<<set $seed = 1>>
<<elseif ($activeSlave.ovaries == 1) && ($activeSlave.physicalAge < 25) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who pays unusually close attention to the section of the medical report on her fertility.
<<set $seed = 1>>
<<elseif ($activeSlave.butt > 6) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen with an obvious butt expansion fetish.
<<set $seed to 1>>
<<elseif ($activeSlave.face > 10) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who can't keep his eyes off her pretty face.
<<set $seed = 1>>
<<elseif ($activeSlave.analSkill >= 100) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen interested in acquiring a skilled butthole bitch.
<<set $seed = 1>>
<<elseif ($activeSlave.vaginalSkill >= 100) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen interested in acquiring a slut with real vaginal skill.
<<set $seed = 1>>
<<elseif ($activeSlave.oralSkill >= 100) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen interested in acquiring a skilled cocksucker.
<<set $seed = 1>>
<<elseif ($activeSlave.health > 80) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen who pays creepily close attention to the state of her health, and ignores everything else.
<<set $seed = 1>>
<<elseif ($activeSlave.nationality != 0) && (random(1,100) > 80)>>
<br>''¤$seed'' from a citizen with a special appetite for $activeSlave.nationality girls.
<<set $seed = 1>>
<</if>>
<<if $seed == 1>>
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.15)/500)>>
<<goto "Slave Sold">>
<</link>>
<</if>>
<<if $activeSlave.physicalAge > 30>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.9)/500)>>'' from a polite older citizen looking for a housekeeper and bedwarmer.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.9)/500)>>
<<set $buyer = "housekeeper">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if isFertile($activeSlave)>>
<<if $slaveCost > 10000>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a male citizen who wants to ensure his posterity by using her to carry his children.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "preg fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.mpreg == 1>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from an organ modifier interested in her anal womb.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "organ crafter">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $seeHyperPreg == 1 && $seeExtreme == 1>>
<<if $activeSlave.vagina == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 400*Math.trunc(($slaveCost*1.05)/500)>>'' from a pharmaceuticals corporation looking for fertile virgins for testing extreme fertility drugs.
<<link "Accept bid">>
<<set $cash += 400*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "womb filler">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.intelligence >= 2>>
<<if $activeSlave.face >= 55>>
<<if $activeSlave.faceShape != "masculine">>
<<if random(1,100) > 90>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a fellow arcology owner seeking a smart, pretty slave to use as a breeder to produce superior children.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*2.05)/500)>>
<<set $buyer = "eugenics arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.hips > 1>>
<<if $activeSlave.vagina == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a fellow arcology owner focusing on building a future society based on his genes: he seeks fertile virgins with wide hips, feeling they will be the best mothers.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "repopulationist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.3)/500)>>'' from a slave trader with a notorious virgin impregnation fetish: he uses his work to provide himself with an endless supply of virgins to knock up and resell.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.3)/500)>>
<<set $buyer = "virgin trader">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $seeHyperPreg == 1 && $seeExtreme == 1>>
<<if $activeSlave.preg > 20>>
<<if $activeSlave.pregType >= 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a group that takes pleasure in performing abortions on live TV.
<<link "Accept bid">>
<<set $cash += 400*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "abortion TV">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.nipples == "huge">>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a female citizen with a very specific fetish: she loves breasts to the point of enjoying slaves with nipples large enough to meaningfully penetrate her.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "nipple fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.analSkill > 10>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a citizen who enjoys buttfucking slaves with the necessary equipment, willingness, and anal skill to reward his efforts with messy, hands-free orgasms of their own.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "anal fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.oralSkill > 30>>
<<if $activeSlave.devotion > 20>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from an unusually well-endowed citizen who strongly prefers oral sex with willing partners who can deepthroat him successfully.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "oral fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fetish != "masochist">>
<<if $activeSlave.devotion > 50>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a sadistic citizen who likes hurting her slaves, dislikes masochists for their enjoyment of her treatment, yet prefers slaves who will not hate her.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "pain fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.muscles > 30>>
<<if $activeSlave.height >= 170>>
<<if $activeSlave.intelligence < 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a sadistic citizen who is looking for an imposing, stupid slave she can train to rape her victims on command.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "sadism fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.intelligence > 1>>
<<if $activeSlave.intelligenceImplant == 1>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a newly wealthy citizen who is expanding his household and is interested in smart, educated, and obedient slaves for leadership roles.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "dom fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 50>>
<<if $activeSlave.oralSkill >= 100>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.05)/500)>>'' from a citizen whose job keeps her deskbound; bored, she's looking for a devoted oral slave to occupy the space under the desk and be her constant pussylicking appliance.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.05)/500)>>
<<set $buyer = "sub fetishist">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.anus == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.3)/500)>>'' from a wealthy citizen infamous for cruelly raping anal virgins in public; he buys and abuses a new one every few weeks.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.3)/500)>>
<<set $buyer = "buttbreaker">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.oralSkill >= 100>>
<<if $activeSlave.analSkill >= 100>>
<<if $activeSlave.intelligence > 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a small, local slave trainer interested in using her to help train new slaves in the sexual arts.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "trainer staffing">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.oralSkill >= 100>>
<<if $activeSlave.analSkill >= 100>>
<<if $activeSlave.intelligence > 0>>
<<if $activeSlave.intelligenceImplant == 1>>
<<if $activeSlave.physicalAge > 35>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.4)/500)>>'' from a skilled slave trainer who feels that MILFs make the best slave trainers.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.4)/500)>>
<<set $buyer = "D milf staffing">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.lactation > 0>>
<<if $activeSlave.ovaries > 0>>
<<if $activeSlave.boobs > 1000>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a prominent citizen with a notorious fetish for fertile, natural cows.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "D hucow">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.muscles > 5>>
<<if $activeSlave.weight < -10>>
<<if $activeSlave.teeth == "pointy">>
<<if $activeSlave.combatSkill > 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who's pursuing some sort of mercenary project that requires worryingly large numbers of thin girls with sharp teeth.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D startled the witch">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if $activeSlave.anus > 1>>
<<if $activeSlave.analSkill >= 100>>
<<if $activeSlave.physicalAge < 25>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who appreciates girls who are both vaginal virgins and anal veterans.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D virgin asspussy">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vagina == 0>>
<<if ($activeSlave.fetish == "submissive") || ($activeSlave.fetish == "pregnancy")>>
<<if $activeSlave.entertainSkill > 30>>
<<if $activeSlave.physicalAge < 30>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen with moist palms who insistently refers to her as "his waifu," whatever that means.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D waifu">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.oralSkill >= 100>>
<<if $activeSlave.height < 160>>
<<if $activeSlave.butt > 3>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who likes to provide his favored, well-endowed slaves with subordinate, orally skilled dickgirls with nice butts.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D oral servants">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.fetish == "buttslut">>
<<if $activeSlave.visualAge < 25>>
<<if $activeSlave.boobs < 400>>
<<if $activeSlave.weight <= 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who prefers slaves that look like demure girls with their clothes on, and are willing to take cock up their pretty asspussies.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D trap lover">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.height > 185>>
<<if $activeSlave.butt > 8>>
<<if $activeSlave.buttImplant < 2>>
<<if $activeSlave.weight > 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from an eccentric citizen notorious for keeping tall slaves with huge soft butts, just so he can bury himself between their cheeks when they're standing.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D butt bury">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 1>>
<<if $activeSlave.balls == 1>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.lactation > 0>>
<<if $activeSlave.face > 10>>
<<if $activeSlave.faceShape != "masculine">>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen with strong opinions on futas: he likes a feminine girl with a nice cock, a lovely pussy, no visible balls and yet the ability to get hard, and plentifully milky nipples.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D milky herm">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.ovaries == 1>>
<<if $activeSlave.preg > -2>>
<<if $activeSlave.muscles > 30>>
<<if $activeSlave.weight <= 10>>
<<if $activeSlave.height < 165>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen whose friends never let him hear the end of his incorrigibly romantic treatment of his apartment full of amazons.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D amazon hunter">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick == 0>>
<<if $activeSlave.muscles > 30>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.height > 180>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who keeps a large harem of lithe, muscular girls to bear him children.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D shorty breeder">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.fetish == "cumslut">>
<<if $activeSlave.lips > 30>>
<<if $activeSlave.amp == 0>>
<<if $activeSlave.oralSkill > 50>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.35)/500)>>'' from a prominent citizen who's looking for a fresh, skilled pair of lips eager to wrap around a thick cock.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.35)/500)>>
<<set $buyer = "D oral servants">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.vaginalSkill <= 10>>
<<if $activeSlave.analSkill <= 10>>
<<if $activeSlave.oralSkill <= 10>>
<<if $activeSlave.whoreSkill <= 10>>
<<if $activeSlave.entertainSkill <= 10>>
<<if random(1,100) > 80>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.15)/500)>>'' from a prominent citizen who's a notoriously inexperienced lover; it's painfully obvious that he prefers inexperienced slaves as they make him feel less insecure.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.15)/500)>>
<<set $buyer = "D r9k">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.weight > 10>>
<<if $activeSlave.muscles > 5>>
<<if $activeSlave.health > 60>>
<<if $slaveCost < 10000>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a prominent citizen who takes unusually close interest in her health and muscle tone, and cannot quite hide his salivation as he does so.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "D cannibal">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist == "unset">>
<<if $activeSlave.intelligenceImplant == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in educating slaves and reselling them at a profit.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "teaching trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist == "unset">>
<<if $activeSlave.boobsImplant == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in filling slaves with implants before resale.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "implanting trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist == "unset">>
<<if $activeSlave.boobsImplant > 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in fixing slaves who have been surgically ruined with overimplantation.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "purifying trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist == "unset">>
<<if $activeSlave.boobs > 600>>
<<if $activeSlave.butt > 3>>
<<if $activeSlave.weight > 10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in slimming down fat slaves to appeal to buyers who prefer slim girls.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "slimming trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast == "unset">>
<<if $activeSlave.boobs < 600>>
<<if $activeSlave.butt < 3>>
<<if $activeSlave.weight < -10>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in improving slaves with disappointing assets; they prefer pharmaceutical means but are not averse to surgical intervention if necessary.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "broadening trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 1000>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.lactation == 0>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in getting women ready to be dairy cows by using aggressive hormonal and pharmaceutical treatment to balloon their tits.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "cow trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist == "unset">>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.boobs < 500>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in feminizing imperfect shemales; an orchiectomy is invariably their first step.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "clipping trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist == "unset">>
<<if $activeSlave.dick > 0>>
<<if $slaveCost > 10000>>
<<if random(1,100) > 60>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a slave trainer that specializes in creating proper slave women from raw material that falls short of that ideal but has potential anyway.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "reassignment trainer">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs - $activeSlave.boobsImplant > 2000>>
<<if $activeSlave.lactation > 1>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner working towards autarkic slave pastoralism. He's awed by her milk productivity.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "pastoralist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.devotion > 50>>
<<if $activeSlave.intelligence > 1>>
<<if $activeSlave.intelligenceImplant > 1>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner building a facsimile of ancient Egypt. He's in the market for wise and educated slaves willing to pass on their skills.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "egyptian revivalist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.combatSkill >= 1>>
<<if $activeSlave.health > 40>>
<<if $activeSlave.muscles > 25>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner building a recreation of the Great Aztec Empire. He's in the market for willing, strong and combat ready slaves, to bolster his empire
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "aztec revivalist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.combatSkill > 0>>
<<if $activeSlave.health > 40>>
<<if $activeSlave.muscles > 5>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner building a facsimile of classical Rome. He's in the market for slaves with basic combat skills to fight in modern gladiatorial combats.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "roman revivalist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.face > 10>>
<<if $activeSlave.analCount < 100>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with interesting religious beliefs, which require beautiful slaves to be available to the public. Since $activeSlave.slaveName is pretty and not heavily used, he considers it a duty to buy her and make her a holy prostitute.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "chattel religionist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.muscles > 5>>
<<if $activeSlave.muscles <= 95>>
<<if $activeSlave.health > 60>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner devoted to muscular ladies. He seems to feel that $activeSlave.slaveName is not at her true potential, and wants a try at improving her physique himself.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "physical idealist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.weight > 30>>
<<if $activeSlave.weight <= 95>>
<<if $activeSlave.health > 60>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner devoted to chubby ladies. He seems to feel that $activeSlave.slaveName can handle a fair bit more weight, and wants a try at fattening her up himself.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "hedonistic decadence arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $activeSlave.weight < 10>>
<<if $activeSlave.muscles < 10>>
<<if !visibleBelly($activeSlave)>>
<<if random(1,100) > 80>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/400)>>'' from a chef that likes stuffing more than just turkies.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/400)>>
<<set $buyer = "stuffer chef">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 1000>>
<<if $activeSlave.boobsImplant == 0>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner who loves breast implants. Since large natural breasts can support larger implants, he seems to feel $activeSlave.slaveName has good potential to be implanted up to a truly gigantic size without too much stretching.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "transformation fetishist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs > 800>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.physicalAge < 25>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner who never fails to dream big. He's interested in her mostly for growth potential, since her assets have grown so big, so young.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "asset expansionist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobs < 500>>
<<if $activeSlave.butt < 3>>
<<if $activeSlave.physicalAge < 25>>
<<if $activeSlave.anus < 2>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with simple tastes. He likes his slaves young, slim, and reasonably innocent.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "slimness enthusiast arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.boobsImplant > 0>>
<<if $activeSlave.buttImplant > 0>>
<<if $activeSlave.lipsImplant > 0>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with a hatred of implants that reaches missionary zeal. He buys slaves full of silicone, removes their implants, reconditions them, and resells them whenever his finances will permit.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "body purist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.trust > 20>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner who runs a terrifyingly degrading society. He prefers slaves who have been well-treated previously; it lends their screams a certain special authenticity.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "degradationist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $activeSlave.intelligenceImplant != 1>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.fetish != "mindbroken">>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with an almost messianic calling to educate and improve slaves, though somewhat hypocritically, he prefers to start with reasonably obedient girls, which usually means slaves broken by someone else.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "paternalist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick == 0>>
<<if $activeSlave.boobs > 800>>
<<if $activeSlave.butt > 3>>
<<if $activeSlave.devotion > 20>>
<<if $activeSlave.intelligence < 0>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner who likes willing, uncomplicated young ladies with bouncing boobs and big butts. He's an uncomplicated sort.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "gender fundamentalist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.face < -10>>
<<if $activeSlave.boobs < 400>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with a notorious fetish for the process of feminization. He prefers diamonds in the rough, because the process of polishing is so much fun.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "gender radicalist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.race != "mixed race">>
<<if $activeSlave.devotion <= 20>>
<<if $activeSlave.trust < 20>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner with a strongly held belief that $activeSlave.race people should not be slaves. He devotes as much of his resources as he can to manumission of such girls, concentrating on the downtrodden.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "supremacist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.race != "mixed race">>
<<if $activeSlave.intelligence < -1>>
<<if $activeSlave.ovaries == 1>>
<<if random(1,100) > 70>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.25)/500)>>'' from a fellow arcology owner working on a project to breed a race of $activeSlave.race people with natural, unquestioning obedience. He clearly considers her good stock for the project.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.25)/500)>>
<<set $buyer = "subjugationist arcology">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist == "unset">>
<<if $slaveCost < 10000>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a cheap brothel chain that operates a franchise on a lower level of the arcology.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "cheap brothel">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist == "unset">>
<<if $slaveCost < 20000>>
<<if $activeSlave.boobsImplant == 0>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a factory farm notorious for extracting every drop of value from its slaves' bodies.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "factory farm">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist == "unset">>
<<if $slaveCost < 5000>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a sex arcade that maintains good service quality by rapidly cycling new slaves through their facilities.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "arcade">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSPaternalist == "unset">>
<<if $slaveCost < 10000>>
<<if $activeSlave.health > 40>>
<<if $activeSlave.ovaries == 1>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a high-volume breeding operation interested in her mostly for her healthy, functional womb.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "volume breeder">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist == "unset">>
<<if $slaveCost > 20000>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.1)/500)>>'' from a group of partners that run a handsome brothel off the promenade.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.1)/500)>>
<<set $buyer = "nice brothel">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSDegradationist == "unset">>
<<if $slaveCost < 50000>>
<<if $activeSlave.boobsImplant == 0>>
<<if $activeSlave.health > 40>>
<<if random(1,100) > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.8)/500)>>'' from a free-range farm that pays for the high costs of high quality livestock care by aggressively marketing its cruelty-free products.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.8)/500)>>
<<set $buyer = "free range">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.health > 40>>
<<if $slaveCost < 5000>>
<<if random(1,100) > 10>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from an organ harvesting firm that acquires healthy raw materials cheaply.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1.2)/500)>>
<<set $buyer = "harvester">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<<if $slaveCost < 5000>>
<<if random(1,100) > 10>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1)/500)>>'' from a manufacturer of large sexual appliances that include a living inmate, drugged into helplessness.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*1)/500)>>
<<set $buyer = "fuckdoll">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $seeExtreme == 1>>
<<if $slaveCost < 5000>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.bellyImplant > -1>>
<<if random(1,100) > 90>>
<br>''¤7000'' from a porn director interested in a cheap slave with a belly implant for use in a snuff film.
<<link "Accept bid">>
<<set $cash += 7000>>
<<set $buyer = "tentacle bred">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if random(1,100) > 30>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.9)/500)>>'' from a reputable slave trader who will likely ship her out of the arcology.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.9)/500)>>
<<goto "Slave Sold">>
<</link>>
<</if>>
<<if $activeSlave.fetish == "mindbroken">>
<<if random(1,100) > 20>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.9)/500)>>'' from a slave trader who buys vast numbers of mindbroken girls. His purpose is unknown, and none of them are ever seen again.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.9)/500)>>
<<goto "Slave Sold">>
<</link>>
<</if>>
<</if>>
<<if $plot>>
<<if $peacekeepers>>
<<if $peacekeepers.strength >= 50>>
<<if $peacekeepers.attitude < 100>>
<<if $activeSlave.oralSkill + $activeSlave.analSkill + $activeSlave.vaginalSkill > 100>>
<br>''¤<<print 500*Math.trunc(($slaveCost*0.5)/500)>>'' from the officer in charge of 'recreational activities' for General $peacekeepers.generalName's forces. This is far less than the slave is worth, but the bid comes with the implicit offer of more influence over the peacekeepers.
<<link "Accept bid">>
<<set $cash += 500*Math.trunc(($slaveCost*0.5)/500), $buyer = "peacekeepers">>
<<goto "Slave Sold">>
<</link>>
<</if>>
<<else>>
<<switch $peacekeepers.tastes>>
<<case "lusty futanari">>
<<if $activeSlave.balls > 0 && $activeSlave.scrotum > 0 && $activeSlave.dick > 0 && $activeSlave.vagina > -1 && $activeSlave.energy > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><<goto "Slave Sold">><</link>>
<</if>>
<<case "cum addicts">>
<<if $activeSlave.fetish == "cumslut" && $activeSlave.fetishStrength > 95 && $activeSlave.sexualFlaw == "cum addict">>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><<goto "Slave Sold">><</link>>
<</if>>
<<case "horny MILFs">>
<<if $activeSlave.physicalAge > 34 && $activeSlave.visualAge > 34 && $activeSlave.energy > 80>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><<goto "Slave Sold">><</link>>
<</if>>
<<case "big-breasted cows">>
<<if $activeSlave.boobs > 2000 && $activeSlave.lactation > 1>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><<goto "Slave Sold">><</link>>
<</if>>
<<case "beautiful young sex slaves">>
<<if $activeSlave.physicalAge < 25 && $activeSlave.visualAge < 25 && $activeSlave.face > 95>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><<goto "Slave Sold">><</link>>
<</if>>
<<case "fertile virgins">>
<<if $activeSlave.vagina == 0 && isFertile($activeSlave)>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><<goto "Slave Sold">><</link>>
<</if>>
<<case "lusty preggos">>
<<if $activeSlave.preg > 10 && $activeSlave.energy > 50>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><<goto "Slave Sold">><</link>>
<</if>>
<<case "baby obsessed breeders">>
<<if $activeSlave.preg > 10 && $activeSlave.fetish == "pregnancy" && $activeSlave.sexualFlaw == "breeder">>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><<goto "Slave Sold">><</link>>
<</if>>
<<case "bellies with girls attached">>
<<if hyperBellyTwo($activeSlave)>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><<goto "Slave Sold">><</link>>
<</if>>
<<case "flesh balloons">>
<<if $activeSlave.breasts > 20000 && $activeSlave.butt > 10>>
<br>''¤<<print 500*Math.trunc(($slaveCost*1.2)/500)>>'' from the sex slave buyer for General $peacekeepers.generalName's client state, which prefers $peacekeepers.tastes.
<<link "Accept bid">><<set $cash += 500*Math.trunc(($slaveCost*1.2)/500), $buyer = "peacekeepers">><<goto "Slave Sold">><</link>>
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<br>
<br>
<<link "Re-list her">>
<<set $cash -= 500>>
<<goto "Sell Slave">>
<</link>>
//This will cost ¤500//
<</if>>
|
mayibrad/fc
|
src/uncategorized/sellSlave.tw
|
tw
|
mit
| 73,527 |
:: Servants' Quarters [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Servants' Quarters", $showEncyclopedia = 1, $encyclopedia = "Servants' Quarters", $servantsQuartersSlaves = $ServQiIDs.length>>
<<showallAssignmentFilter>>
<<if $servantsQuartersName != "the Servants' Quarters">>
<<set $servantsQuartersNameCaps = $servantsQuartersName.replace("the ", "The ")>>
<</if>>
<<quartersAssignmentFilter>>
$servantsQuartersNameCaps
<<switch $servantsQuartersDecoration>>
<<case "Roman Revivalist">>
are spartan, yet functional. At one end of the long dormitory there is an alcove with a shrine to the Roman goddess of domesticity.
<<case "Aztec Revivalist">>
are simple, yet grandiose. In every corner stands a monument to a god, and as the sun peeks through, all the obsidian ornaments glisten with light.
<<case "Egyptian Revivalist">>
are utilitarian, yet warm and well-kept. At one end of the long dormitory there is an alcove with a shrine to the Egyptian goddess of servility.
<<case "Edo Revivalist">>
are spartan and functional. Fresh mats are laid across the floor every day, and the simple beds of blankets and wooden blocks are neatly stowed against the walls before sunrise.
<<case "Arabian Revivalist">>
are utilitarian, yet warm and well-kept. They are floored with beautifully patterned tile; there are channels for clean running water that make it easy to keep clean and fresh, so long as one is willing to bathe in the open.
<<case "Chinese Revivalist">>
are spartan, yet functional. At one end of the long dormitory there is an alcove with a shrine hosting a bronze statue of a watchful dragon.
<<case "Chattel Religionist">>
are spartan, yet functional. Servants here are expected to be clean and hardworking, and there is a penitents cell ready for them if they are not.
<<case "Degradationist">>
are severe and utilitarian. Servants sleep uncomfortably here, knowing that even on their meager bedrolls, they are fair game for abuse.
<<case "Repopulation Focus">>
are comfortable and well-kept. Though there is little privacy here, the servants are provided for. There's even a small rest area for them to rest their pregnant bodies between shifts. A closet contains specialized cleaning tools to accommodate their distended bodies.
<<case "Eugenics">>
are comfortable and well-kept. Though there is little privacy here, the servants are provided for. They are required to always be carrying prophylactics for other slaves and any low class citizens who require them.
<<case "Asset Expansionist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting slaves with gigantic breasts earnestly enjoying huge cocks.
<<case "Transformation Fetishist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting slaves with huge implants earnestly enjoying sex.
<<case "Gender Radicalist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting all sorts of slaves earnestly enjoying taking cocks up their anuses.
<<case "Gender Fundamentalist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting pretty female slaves being fucked by muscular men.
<<case "Physical Idealist">>
are comfortable and well-kept. There are softcore pictures on the walls, depicting gorgeously muscled, oiled-up men and women, flexing and posing for the camera.
<<case "Supremacist">>
are spartan, since that's all domestics from the inferior races need or deserve. There's a whipping post in the corner of the room so that whenever a slave is beaten, the rest must watch.
<<case "Subjugationist">>
are spartan, since that's all $arcologies[0].FSSubjugationistRace domestics need or deserve. There's a whipping post in the corner of the room so that whenever a slave is beaten, the rest must watch.
<<case "Paternalist">>
are comfortable and well-kept. Though there is little privacy here, the servants are provided for. There's even a small rest area for them to take their regular breaks in.
<<case "Pastoralist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting lactating slaves earnestly enjoying sex. The servants are provided with milk to drink.
<<case "Maturity Preferentialist">>
are comfortable, but functional. There are motivational posters on the walls featuring cheerful MILF servants, exhorting mature slaves to smile, serve, and get fucked like good girls.
<<case "Youth Preferentialist">>
are comfortable, but well equipped to corral wayward slaves. There are instructional screens in the common areas reviewing basic slave tasks like scrubbing a floor and giving head.
<<case "Body Purist">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting gorgeous slaves earnestly enjoying sex.
<<case "Slimness Enthusiast">>
are comfortable and well-kept. There are pornographic pictures on the walls, depicting slender slaves earnestly enjoying sex.
<<case "Hedonistic">>
are comfortable and well-kept. There are plently of soft couches to recline on between shifts and a number of feeders to keep servants full and happy. There are pornographic pictures on the walls, depicting fat slaves earnestly enjoying sex while stuffing their and their partners faces.
<<default>>
are comfortable. Servants sleep together in a dormitory, eat together in a little kitchen, bathe together in a communal shower, and then head out into the penthouse to serve.
<</switch>>
<<if $servantsQuartersSlaves > 2>>
$servantsQuartersNameCaps are busy with hurrying slaves. One shift of girls is eating, cleaning the quarters, and bathing. The second is sleeping, and the third is out in the penthouse cleaning and serving.
<<elseif $servantsQuartersSlaves > 0>>
A few slaves are working out of servants' quarters. They must split their scant time between looking after their own needs and the superior needs of everyone else.
<<elseif $Stewardess != 0>>
$Stewardess.slaveName is alone, and seems rather bereft without anyone to order around.
<<else>>
None of your slaves are working out of the servants' quarters. [[Decommission the quarters|Main][$servantsQuarters = 0, $servantsQuartersUpgradeMonitoring = 0, $servantsQuartersDecoration = "standard"]]
<</if>>
<<set _Tmult0 = Math.trunc($servantsQuarters*1000*$upgradeMultiplierArcology)>>
<br>$servantsQuartersNameCaps has room to keep $servantsQuarters slaves while they serve.
[[Expand the Servants' Quarters|Servants' Quarters][$cash -= _Tmult0, $servantsQuarters += 5]] //Costs ¤_Tmult0//
<br>
<<if $servantsQuartersUpgradeMonitoring == 1>>
The quarters have been upgraded with enhanced monitoring systems to make the servants work harder, improving their obedience and efficiency.
<<else>>
<<set _Tmult1 = Math.trunc(10000*$upgradeMultiplierArcology)>>
The quarters are standard. [[Upgrade the monitoring systems to force harder work|Servants' Quarters][$cash -= _Tmult1, $servantsQuartersUpgradeMonitoring = 1]] //Costs ¤_Tmult1 and will increase upkeep costs//
<</if>>
<<if $servantMilkers == 1>>
<br>Since servants spend most of their time in the penthouse, any who are lactating will use the ubiquitous milkers.
<</if>>
<br><br>
<<if $Stewardess != 0>>
<<set $Flag = 2>>
<<include "Slave Summary">>
<<if canAchieveErection($Stewardess) && $Stewardess.pubertyXY == 1>>
<br>
<<if $stewardessImpregnates == 1>>
Keeping the maids pregnant is part of her job. [[Order her to stop impregnating|Servants' Quarters][$stewardessImpregnates = 0]]
<<else>>
She could be directed to keep the maids pregnant herself. [[Order her to impregnate|Servants' Quarters][$stewardessImpregnates = 1]]
<</if>>
<</if>>
<<else>>
You do not have a slave serving as a Stewardess. [[Appoint one|Stewardess Select]]
<</if>>
<br><br>
<<if ($servantsQuarters <= $servantsQuartersSlaves)>>
''$servantsQuartersNameCaps is full and cannot hold any more slaves''
<<elseif ($slaves.length > $servantsQuartersSlaves)>>
<<link "''Send a slave to work out of $servantsQuartersName''">>
<<replace #ComingGoing>>
<<resetAssignmentFilter>>
<<set $Flag to 0>>
<<include "Slave Summary">>
<</replace>>
<</link>>
<</if>>
<<if $servantsQuartersSlaves > 0>>
| <<link "''Bring a slave out of $servantsQuartersName''">>
<<replace #ComingGoing>>
<<quartersAssignmentFilter>>
<<set $Flag = 1>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
<</replace>>
<</link>>
<<else>>
<br><br>//$servantsQuartersNameCaps is empty for the moment.<br>//
<</if>>
<br><br>
<<assignmentFilter>>
<span id="ComingGoing">
<<quartersAssignmentFilter>>
<<set $Flag = 1>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
<br><br>Rename $servantsQuartersName: <<textbox "$servantsQuartersName" $servantsQuartersName "Servants' Quarters">> //Use a noun or similar short phrase//
|
mayibrad/fc
|
src/uncategorized/servantsQuarters.tw
|
tw
|
mit
| 8,919 |
:: Servants' Quarters Report [nobr]
<<SlaveSort $ServQiIDs>>
<<set _DL = $ServQiIDs.length, $servantsQuartersSlaves = _DL, _SL = $slaves.length, _FLsFetish = 0, $stewardessBonus = 0>>
<<if $servantsQuartersDecoration != "standard">>
<<set _devBonus = 1>>
<<else>>
<<set _devBonus = 0>>
<</if>>
<<if ($Stewardess != 0)>>
<<set _FLs = $slaves.findIndex(function(s) { return s.ID == $Stewardess.ID; })>>
<<set $slaves[_FLs].devotion += _devBonus>>
<<if ($slaves[_FLs].health < -80)>>
<<set $slaves[_FLs].health += 20>>
<<elseif ($slaves[_FLs].health < -40)>>
<<set $slaves[_FLs].health += 15>>
<<elseif ($slaves[_FLs].health < 0)>>
<<set $slaves[_FLs].health += 10>>
<<elseif ($slaves[_FLs].health < 90)>>
<<set $slaves[_FLs].health += 7>>
<</if>>
<<if $slaves[_FLs].devotion <= 60>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<<if $slaves[_FLs].trust < 60>>
<<set $slaves[_FLs].trust++>>
<</if>>
<<if $slaves[_FLs].fetishStrength <= 95>>
<<if $slaves[_FLs].fetish != "dom">>
<<fetishChangeChance $slaves[_FLs]>>
<<if $fetishChangeChance > random(0,100)>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1, $slaves[_FLs].fetish = "dom">>
<</if>>
<<elseif $slaves[_FLs].fetishKnown == 0>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1>>
<<else>>
<<set _FLsFetish = 2, $slaves[_FLs].fetishStrength += 4>>
<</if>>
<</if>>
<<set $Stewardess = $slaves[_FLs]>>
<<SlaveFullName $Stewardess>> is serving as your Stewardess.<<if $Stewardess.relationship == -3 && $Stewardess.devotion > 50>> She does her best to be your perfect lovely housewife.<</if>>
<<if ($stewardessImpregnates == 1) && (_DL > 0) && (canPenetrate($Stewardess)) && $Stewardess.pubertyXY == 1>>
<<set _stewardessImpregnated = 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$ServQiIDs[_dI]]>>
<<if (canImpreg($slaves[$i], $Stewardess))>>
<<KnockMeUp $slaves[$i] 100 2 $Stewardess.ID>>
<<set $slaves[$i].preg = 1, $slaves[$i].pregKnown = 1, $slaves[$i].pregWeek = 1, $slaves[$i].pregSource = $Stewardess.ID>><<SetPregType $slaves[$i]>>
<<set $slaves[$i].vagina = Math.clamp($slaves[$i].vagina,1,10), _stewardessImpregnated++, $slaves[$i].vaginalCount += 10, $vaginalTotal += 10>>
<</if>>
<</for>>
<<if _stewardessImpregnated > 0>>
It's her responsibility to keep her charges pregnant, so
<<if _stewardessImpregnated == 1>>
she cums in the only fertile slave's pussy all week.
<<else>>
she ensures the _stewardessImpregnated fertile servants are full of her cum at all times.
<</if>>
<<if $Stewardess.career == "a breeding bull">>
She was conditioned to fill empty wombs, so she takes a @@.hotpink;deep pleasure@@ in her job.
<<set $slaves[_FLs].devotion++>>
<</if>>
<<set _Tmult = (_stewardessImpregnated * 10), $slaves[_FLs].penetrativeCount += _Tmult, $Stewardess.penetrativeCount += _Tmult, $penetrativeTotal += _Tmult>>
<</if>>
<</if>>
<<if _FLsFetish == 1>>
She's allowed and even expected to use her charges for her own gratification, and sometimes they'll even instigate submissive sex with her just to ingratiate themselves. She becomes comfortable with the role of a @@.lightcoral;sexual dominant.@@
<<elseif _FLsFetish == 2>>
Having a legion of girls jumping to obey her daily commands @@.lightsalmon;makes her more dominant.@@
<</if>>
<<if ($Stewardess.health < 10)>>
Though she tries to watch the servants, her lack of good health inhibits her.
<<elseif ($Stewardess.health < 80)>>
<<set $stewardessBonus += 50>>
Her good health allows her to work long hours and @@.yellowgreen;drive@@ the servants hard.
<<else>>
<<set $stewardessBonus += 75>>
Her perfect health allows her to work exhaustive hours and @@.yellowgreen;drive@@ the servants very hard.
<</if>>
<<if setup.stewardessCareers.includes($Stewardess.career)>>
<<set $stewardessBonus += 25>>
She has applicable experience with daily sums and organizational trifles from her life before she was a slave.
<</if>>
<<if ($Stewardess.actualAge > 35)>>
<<set $stewardessBonus += 25>>
Her age and experience give her added effectiveness.
<<elseif $AgePenalty == 0>>
<<set $stewardessBonus +=25>>
<</if>>
<<if ($Stewardess.intelligence > 0)>>
<<set $stewardessBonus += 25*$Stewardess.intelligence>>
She's smart enough that she misses very little.
<</if>>
<<if ($Stewardess.energy > 95) || (($Stewardess.fetishKnown == 1) && ($Stewardess.fetish == "dom"))>>
<<set _BonusToggle = 1>>
<<else>>
<<set _BonusToggle = 0>>
<</if>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$ServQiIDs[_dI]]>>
<<if $Stewardess.rivalryTarget == $slaves[$i].ID>>
She bears down on her <<if $Stewardess.rivalry == 1>>growing rival<<elseif $Stewardess.rivalry == 2>>rival<<elseif $Stewardess.rivalry == 3>>bitter rival<</if>>, $slaves[$i].slaveName, forcing her to work extra hard or suffer punishment.
<<set $slaves[$i].devotion--, $slaves[$i].trust-->>
<<if random(1,100) > 65>>
<<set $Stewardess.rivalry++, $slaves[_FLs].rivalry++, $slaves[$i].rivalry++>>
<</if>>
<<elseif $Stewardess.relationshipTarget == $slaves[$i].ID>>
She dotes over her <<if $Stewardess.relationship == 1>>friend<<elseif $Stewardess.relationship == 2>>best friend<<elseif $Stewardess.relationship == 3>>friend with benefits<<elseif $Stewardess.relationship == 4>>lover<<elseif $Stewardess.relationship == 5>>slave wife<</if>>, $slaves[$i].slaveName, making sure she knows how to do a good job and keeping her well stocked with everything she needs.
<<set $slaves[$i].devotion++>>
<<elseif $familyTesting == 1 && totalRelatives($slaves[$i]) > 0>>
<<if $slaves[$i].mother == $Stewardess.ID || $slaves[$i].father == $Stewardess.ID>>
She pays special attention to her daughter, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].ID == $Stewardess.mother>>
She pays special attention to her mother, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<<elseif $slaves[$i].ID == $Stewardess.father>>
She pays special attention to her father, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<<elseif areSisters($slaves[$i], $Stewardess) == 1>>
She pays special attention to her twin sister, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<<elseif areSisters($slaves[$i], $Stewardess) == 2>>
She pays special attention to her sister, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<<elseif areSisters($slaves[$i], $Stewardess) == 3>>
She pays special attention to her half-sister, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<</if>>
<<elseif $Stewardess.relationTarget == $slaves[$i].ID && $familyTesting == 0>>
She pays special attention to her $slaves[$i].relation, $slaves[$i].slaveName, making sure she doesn't slack off just because they are related.
<<set $slaves[$i].trust++>>
<</if>>
<<switch $slaves[$i].prestigeDesc>>
<<case "She is a famed Free Cities whore, and commands top prices.">>
She does her best to motivate the famous whore, $slaves[$i].slaveName, though she is uncertain why she is here.
<<case "She is a famed Free Cities slut, and can please anyone.">>
She ignores her duties in order the fawn over the famous entertainer, $slaves[$i].slaveName.
<<case "She is remembered for winning best in show as a cockmilker.">>
<<if ($slaves[$i].dick != 0) && ($slaves[$i].balls != 0) && ($slaves[$i].prostate > 1)>>
$slaves[$i].slaveName leaves a trail of cum wherever she goes and frequently stops to masturbate, greatly annoying $Stewardess.slaveName.
<<if random(1,100) > 90 && $Stewardess.rivalry == 0 && $slaves[$i].rivalry == 0>>
<<set $Stewardess.rivalryTarget = $slaves[$i].ID, $Stewardess.rivalry++, $slaves[_FLs].rivalryTarget = $slaves[$i].ID, $slaves[_FLs].rivalry++>>
<<set $slaves[$i].rivalryTarget = $Stewardess.ID, $slaves[$i].rivalry++>>
<</if>>
<</if>>
<<case "She is remembered for winning best in show as a dairy cow.">>
<<if ($slaves[$i].lactation > 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 6000)>>
$slaves[$i].slaveName's huge breasts frequently get in the way of her work and she leaks milk everywhere, greatly annoying $Stewardess.slaveName.
<<if random(1,100) > 90 && $Stewardess.rivalry == 0 && $slaves[$i].rivalry == 0>>
<<set $Stewardess.rivalryTarget = $slaves[$i].ID, $Stewardess.rivalry++, $slaves[_FLs].rivalryTarget = $slaves[$i].ID, $slaves[_FLs].rivalry++>>
<<set $slaves[$i].rivalryTarget = $Stewardess.ID, $slaves[$i].rivalry++>>
<</if>>
<</if>>
<<case "She is remembered for winning best in show as a breeder.">>
<<if $slaves[$i].bellyPreg >= 10000>>
$slaves[$i].slaveName's big pregnant belly frequently gets in the way of her work. However, $Stewardess.slaveName is willing to overlook it, as well as allow her easy jobs, due to how valuable her womb is.
<</if>>
<</switch>>
<<if (_BonusToggle == 1) && ($slaves[$i].devotion < 45)>>
<<set $slaves[$i].devotion += 5>>
<</if>>
<</for>>
<<if (_DL > 0)>>
<<if ($Stewardess.fetishKnown == 1) && ($Stewardess.fetish == "dom")>>
She walks among the cowering servants as a queen among peasants, playing the role of dominant to perfection and increasing her charges' @@.hotpink;obedience.@@
<<elseif ($Stewardess.energy > 95)>>
She walks among the cowering servants looking for an excuse to extract sex from shirkers as @@.hotpink;punishment.@@
<</if>>
/% Get it out of the loop %/
<<set $cash += ($stewardessBonus * _DL)>>
<br><br>
<</if>>
<</if>>
<<if $arcologies[0].FSRestart != "unset" && _stewardessImpregnated == 1>>
The Societal Elite know you've ordered $Stewardess.slaveName to impregnate your maids. @@.red;They are not amused by your disenterest in eugenics.@@
<<set $failedElite += 10>>
<</if>>
<<if (_DL > 0)>>
<<if (_DL != 1)>>''There are _DL slaves working out of the servants' quarters.'' They work to<<else>>''There is one slave working out of the servants' quarters.'' She works to<</if>> @@.yellowgreen;reduce@@ your household expenses; having a well-staffed house slightly @@.green;increases@@ your reputation.
<</if>>
<<if ($Stewardess != 0)>>
<<set $i = _FLs>> /* apply following SA passages to facility leader */
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages && $seeReportImages>>
<div class="imageRef tinyImg">
<<SlaveArt $slaves[_FLs] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;<<SlaveFullName $slaves[_FLs]>>@@__'' is serving as your Stewardess.
<br>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<<set $Stewardess = $slaves[_FLs]>>
<</if>>
<<set $servantMilkersMultiplier = 0.5, _SQMilk = 0, _SQMilkSale = 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$ServQiIDs[_dI]], $slaves[$i].devotion += _devBonus>>
<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
<<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>>
<<elseif ($slaves[$i].devotion < 2)>>
<<set $slaves[$i].devotion += 2>>
<<elseif ($slaves[$i].devotion > 3)>>
<<set $slaves[$i].devotion -= 2>>
<</if>>
<<if ($slaves[$i].trust < -50)>>
<<set $slaves[$i].trust += 2>>
<<elseif ($slaves[$i].trust < -6)>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<if ($slaves[$i].health < -80)>>
<<set $slaves[$i].health += 20>>
<<elseif ($slaves[$i].health < -40)>>
<<set $slaves[$i].health += 10>>
<<elseif ($slaves[$i].health < 0)>>
<<set $slaves[$i].health += 7>>
<<elseif ($slaves[$i].health < 90)>>
<<set $slaves[$i].health += 3>>
<</if>>
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages && $seeReportImages>>
<div class="imageRef tinyImg">
<<SlaveArt $slaves[$i] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;<<SlaveFullName $slaves[$i]>>@@__''
<<if $slaves[$i].choosesOwnAssignment == 2>>
<<include "SA chooses own job">>
<<else>>
is working out of $servantsQuartersName.
<</if>>
<br> She <<include "SA servant">>
<<if ($servantMilkers == 1) && ($slaves[$i].lactation > 0)>>
<br> She <<include "SA get milked">>
<<set _SQMilk += $milk, _SQMilkSale += $milkSale>>
<</if>>
<br>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<include "SA chooses own job">>
<<include "SA servant">>
<<if ($servantMilkers == 1) && ($slaves[$i].lactation > 0)>>
<<include "SA get milked">>
<<set _SQMilk += $milk, _SQMilkSale += $milkSale>>
<</if>>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<</for>>
<<if _SQMilk > 0 || $servantsQuartersDecoration != "standard">>
<br><br>
<<if _SQMilk > 0>>
Since your lactating servants spend most of their time working in the penthouse, they use the milkers there, giving _SQMilk liters of milk over the week, which is sold for @@.yellowgreen;¤_SQMilkSale.@@
<</if>>
<</if>>
<<if $servantsQuartersDecoration != "standard">>
$servantsQuartersNameCaps's $servantsQuartersDecoration atmosphere @@.hotpink;has a minor impact on your servants.@@
<</if>>
<<set $servantMilkersMultiplier = 1, $repGain += _DL*20>>
<<if _DL > 0 || $Stewardess != 0>>
<br><br>
<</if>>
|
mayibrad/fc
|
src/uncategorized/servantsQuartersReport.tw
|
tw
|
mit
| 14,486 |
:: Siblings Workaround
Your new pair of slaves look frightened and uncertain, but seem encouraged by each other's presence.
<<AddSlave $activeSlave>>
<<set _secondSlave = clone($activeSlave)>>
<<unset $activeSlave>>
<<if _secondSlave.slaveSurname>><<set _familyName = _secondSlave.slaveSurname>><</if>>
<<set _familyBirthSurname = _secondSlave.birthSurname>>
<<NationalityToName _secondSlave>>
<<if _familyName>><<set _secondSlave.slaveSurname = _familyName>><</if>>
<<set _secondSlave.birthSurname = _familyBirthSurname>>
<<NationalityToAccent _secondSlave>>
<<set _secondSlave.ID = _secondSlave.ID + 1000>>
<<set _secondSlave.devotion -= random(5,-5)>>
<<set _secondSlave.oldDevotion = _secondSlave.devotion>>
<<set _secondSlave.trust -= random(5,-5)>>
<<set _secondSlave.oldTrust = _secondSlave.trust>>
<<set _secondSlave.oldDevotion = _secondSlave.devotion>>
<<set _secondSlave.actualAge -= random (1,5)>>
<<set _secondSlave.visualAge = _secondSlave.actualAge>>
<<set _secondSlave.physicalAge = _secondSlave.actualAge>>
<<set _secondSlave.ovaryAge = _secondSlave.actualAge>>
<<set _secondSlave.attrXX += random(-20,20)>>
<<set _secondSlave.attrXX = Math.clamp(_secondSlave.attrXX, 0, 100)>>
<<set _secondSlave.attrXY += random(-20,20)>>
<<set _secondSlave.attrXY = Math.clamp(_secondSlave.attrXY, 0, 100)>>
<<set _secondSlave.energy += random(-20,20)>>
<<set _secondSlave.fetishStrength = random(0,90)>>
<<set _secondSlave.fetish = either("none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "pregnancy", "sadist", "dom", "masochist")>>
<<set _secondSlave.behavioralFlaw = either("none", "none", "none", "arrogant", "bitchy", "odd", "hates men", "hates women", "hates women", "anorexic", "masochist", "gluttonous", "devout", "liberated")>>
<<if (_secondSlave.behavioralFlaw == "devout")>>
<<set _secondSlave.sexualFlaw = either("none", "repressed", "shamefast", "apathetic")>>
<<else>>
<<set _secondSlave.sexualFlaw = either("none", "none", "none", "none", "hates oral", "hates anal", "hates penetration", "repressed", "idealistic", "shamefast", "apathetic", "crude", "judgemental")>>
<</if>>
<<if $familyTesting == 0>>
<<set _secondSlave.relation = "sister">>
<<set _secondSlave.relationTarget = _secondSlave.ID - 1000>>
<</if>>
<<if _secondSlave.actualAge < $minimumSlaveAge>>
<<set _secondSlave.actualAge = $minimumSlaveAge>>
<<set _secondSlave.visualAge = _secondSlave.actualAge>>
<<set _secondSlave.physicalAge = _secondSlave.actualAge>>
<<set _secondSlave.ovaryAge = _secondSlave.actualAge>>
<</if>>
<<if _secondSlave.boobs > 200>>
<<set _secondSlave.boobs += random (-100, 100)>>
<</if>>
<<if _secondSlave.butt > 1>>
<<set _secondSlave.butt += random (-1, 1)>>
<</if>>
<<AddSlave _secondSlave>>
|
mayibrad/fc
|
src/uncategorized/siblingsWorkaround.tw
|
tw
|
mit
| 2,772 |
:: Slave Assignments Report [nobr]
<<set $nextLink = "Economics", $nextButton = "Continue", _SL = $slaves.length, $RapeableIDs = []>>
<h1>$arcologies[0].name Weekly Slave Report - Week $week</h1>
<<for $i = 0; $i < _SL; $i++>>
<<if ndef $slaves[$i].whoreSkill>>
@@.yellow;Reset bad whore skill for $slaves[$i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[$i].whoreSkill = 0>>
<</if>>
<<if ndef $slaves[$i].entertainSkill>>
@@.yellow;Reset bad entertain skill for $slaves[$i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[$i].entertainSkill = 0>>
<</if>>
<<if ndef $slaves[$i].vaginalSkill>>
@@.yellow;Reset bad vaginal skill for $slaves[$i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[$i].vaginalSkill = 0>>
<</if>>
<<if ndef $slaves[$i].analSkill>>
@@.yellow;Reset bad anal skill for $slaves[$i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[$i].analSkill = 0>>
<</if>>
<<if ndef $slaves[$i].oralSkill>>
@@.yellow;Reset bad skill for $slaves[$i].slaveName.@@ Report this as a bug if it reoccurs.<br>
<<set $slaves[$i].oralSkill = 0>>
<</if>>
<<if ($seeDicks > 0) && (canPenetrate($slaves[$i])) && ($slaves[$i].releaseRules != "restrictive") && ($slaves[$i].releaseRules != "masturbation")>>
<<set $averageDick += $slaves[$i].dick, $slavesWithWorkingDicks++>>
<</if>>
<<switch $slaves[$i].assignment>>
<<case "be your Head Girl">>
<<set $HeadGirl = $slaves[$i]>>
<<if $HeadGirl.fetish == "mindbroken">>
''__@@.pink;$HeadGirl.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif !canTalk($HeadGirl)>>
''__@@.pink;$HeadGirl.slaveName@@__'' can't give slaves verbal orders @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif !canWalk($HeadGirl)>>
''__@@.pink;$HeadGirl.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif !canSee($HeadGirl)>>
''__@@.pink;$HeadGirl.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<<elseif $HeadGirl.preg > 37 && $HeadGirl.pregType == 50>>
''__@@.pink;$HeadGirl.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your head girl any longer@@.
<<set $HeadGirl = 0>>
<<elseif $HeadGirl.devotion <= 20>>
''__@@.pink;$HeadGirl.slaveName@@__'' is no longer even accepting of you, @@.yellow;and cannot serve as your head girl any more.@@<br>
<<set $HeadGirl = 0>>
<</if>>
<<if $HeadGirl != 0>>
<<set $HGEnergy++>>
<<if $personalAttention == "HG">>
<<set $HGEnergy++>>
<<if $HeadGirl.trust > 95>>
<<set $HGEnergy++>>
<</if>>
<</if>>
<<if $arcologies[0].FSChineseRevivalistLaw == 1>>
<<set $HGEnergy++>>
<</if>>
<<if canAchieveErection($HeadGirl)>>
<<set $HGCum = 2+Math.trunc(($HeadGirl.balls/5)+($HeadGirl.energy/95)+($HeadGirl.health/95)+($HeadGirl.devotion/95))>>
<</if>>
<<else>>
<<removeJob $slaves[$i] "be your Head Girl">>
<</if>>
<<case "live with your Head Girl">>
<<if $slaves[$i].devotion >= random(-30,20)>>
<<set $HGSlaveSuccess++, $HGEnergy++>>
<<else>>
<<set $HGSlaveSuccess-->>
<</if>>
<<case "recruit girls">>
<<set $Recruiter = $slaves[$i]>>
<<if $Recruiter.fetish == "mindbroken">>
''__@@.pink;$Recruiter.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter = 0>>
<<elseif !canTalk($Recruiter)>>
''__@@.pink;$Recruiter.slaveName@@__'' can't verbally entice marks @@.yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter = 0>>
<<elseif $Recruiter.preg > 37 && $Recruiter.pregType == 50>>
''__@@.pink;$Recruiter.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your recruiter any longer@@.
<<set $Recruiter = 0>>
<<elseif !canWalk($Recruiter)>>
''__@@.pink;$Recruiter.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter = 0>>
<<elseif !canSee($Recruiter)>>
''__@@.pink;$Recruiter.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your recruiter any more.@@<br>
<<set $Recruiter = 0>>
<</if>>
<<if $Recruiter == 0>>
<<removeJob $slaves[$i] "recruit girls">>
<</if>>
<<case "be the Madam">>
<<set $Madam = $slaves[$i]>>
<<if !canTalk($Madam)>>
''__@@.pink;$Madam.slaveName@@__'' can't give whores verbal orders @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<<elseif $Madam.preg > 37 && $Madam.pregType == 50>>
''__@@.pink;$Madam.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Madam any longer@@.
<<set $Madam = 0>>
<<elseif $Madam.fetish == "mindbroken">>
''__@@.pink;$Madam.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<<elseif !canWalk($Madam)>>
''__@@.pink;$Madam.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<<elseif !canSee($Madam)>>
''__@@.pink;$Madam.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Madam any more.@@<br>
<<set $Madam = 0>>
<</if>>
<<if $Madam == 0>>
<<removeJob $slaves[$i] "be the Madam">>
<</if>>
<<case "be the DJ">>
<<set $DJ = $slaves[$i]>>
<<if !canTalk($DJ)>>
''__@@.pink;$DJ.slaveName@@__'' can't speak @@.yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ = 0>>
<<elseif $DJ.preg > 37 && $DJ.pregType == 50>>
''__@@.pink;$DJ.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your DJ any longer@@.
<<set $DJ = 0>>
<<elseif $DJ.fetish == "mindbroken">>
''__@@.pink;$DJ.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ = 0>>
<<elseif !canWalk($DJ)>>
''__@@.pink;$DJ.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your DJ any more.@@<br>
<<set $DJ = 0>>
<</if>>
<<if $DJ == 0>>
<<removeJob $slaves[$i] "be the DJ">>
<</if>>
<<case "be the Milkmaid">>
<<set $Milkmaid = $slaves[$i]>>
<<if $Milkmaid.fetish == "mindbroken">>
''__@@.pink;$Milkmaid.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid = 0>>
<<elseif $Milkmaid.preg > 37 && $Milkmaid.pregType == 50>>
''__@@.pink;$Milkmaid.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Milkmaid any longer@@.
<<set $Milkmaid = 0>>
<<elseif !canWalk($Milkmaid)>>
''__@@.pink;$Milkmaid.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid = 0>>
<<elseif !canSee($Milkmaid)>>
''__@@.pink;$Milkmaid.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Milkmaid any more.@@<br>
<<set $Milkmaid = 0>>
<</if>>
<<if $Milkmaid == 0>>
<<removeJob $slaves[$i] "be the Milkmaid">>
<</if>>
<<case "be the Stewardess">>
<<set $Stewardess = $slaves[$i]>>
<<if !canTalk($Stewardess)>>
''__@@.pink;$Stewardess.slaveName@@__'' can't give servants verbal orders @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<<elseif $Stewardess.preg > 37 && $Stewardess.pregType == 50>>
''__@@.pink;$Stewardess.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Stewardess any longer@@.
<<set $Stewardess = 0>>
<<elseif $Stewardess.fetish == "mindbroken">>
''__@@.pink;$Stewardess.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<<elseif !canWalk($Stewardess)>>
''__@@.pink;$Stewardess.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<<elseif !canSee($Stewardess)>>
''__@@.pink;$Stewardess.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Stewardess any more.@@<br>
<<set $Stewardess = 0>>
<</if>>
<<if $Stewardess == 0>>
<<removeJob $slaves[$i] "be the Stewardess">>
<</if>>
<<case "be the Schoolteacher">>
<<set $Schoolteacher = $slaves[$i]>>
<<if !canTalk($Schoolteacher)>>
''__@@.pink;$Schoolteacher.slaveName@@__'' can't give verbal instruction @@.yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher = 0>>
<<elseif $Schoolteacher.preg > 37 && $Schoolteacher.pregType == 50>>
''__@@.pink;$Schoolteacher.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Schoolteacher any longer@@.
<<set $Schoolteacher = 0>>
<<elseif $Schoolteacher.fetish == "mindbroken">>
''__@@.pink;$Schoolteacher.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher = 0>>
<<elseif !canSee($Schoolteacher)>>
''__@@.pink;$Schoolteacher.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Schoolteacher any more.@@<br>
<<set $Schoolteacher = 0>>
<</if>>
<<if $Schoolteacher == 0>>
<<removeJob $slaves[$i] "be the Schoolteacher">>
<</if>>
<<case "be the Wardeness">>
<<set $Wardeness = $slaves[$i]>>
<<if !canWalk($Wardeness)>>
''__@@.pink;$Wardeness.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Wardeness any more.@@<br>
<<set $Wardeness = 0>>
<<elseif $Wardeness.preg > 37 && $Wardeness.pregType == 50>>
''__@@.pink;$Wardeness.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Wardeness any longer@@.
<<set $Wardeness = 0>>
<<elseif !canSee($Wardeness)>>
''__@@.pink;$Wardeness.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Wardeness any more.@@<br>
<<set $Wardeness = 0>>
<</if>>
<<if $Wardeness == 0>>
<<removeJob $slaves[$i] "be the Wardeness">>
<</if>>
<<case "be the Attendant">>
<<set $Attendant = $slaves[$i]>>
<<if $Attendant.fetish == "mindbroken">>
''__@@.pink;$Attendant.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Attendant any more.@@<br>
<<set $Attendant = 0>>
<<elseif $Attendant.preg > 37 && $Attendant.pregType == 50>>
''__@@.pink;$Attendant.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Attendant any longer@@.
<<set $Attendant = 0>>
<<elseif !canWalk($Attendant)>>
''__@@.pink;$Attendant.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Attendant any more.@@<br>
<<set $Attendant = 0>>
<</if>>
<<if $Attendant == 0>>
<<removeJob $slaves[$i] "be the Attendant">>
<</if>>
<<case "be the Nurse">>
<<set $Nurse = $slaves[$i]>>
<<if $Nurse.fetish == "mindbroken">>
''__@@.pink;$Nurse.slaveName@@__'' is mindbroken @@.yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse = 0>>
<<elseif $Nurse.preg > 37 && $Nurse.pregType == 50>>
''__@@.pink;$Nurse.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your Nurse any longer@@.
<<set $Nurse = 0>>
<<elseif !canWalk($Nurse)>>
''__@@.pink;$Nurse.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse = 0>>
<<elseif !canSee($Nurse)>>
''__@@.pink;$Nurse.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Nurse any more.@@<br>
<<set $Nurse = 0>>
<</if>>
<<if $Nurse == 0>>
<<removeJob $slaves[$i] "be the Nurse">>
<</if>>
<<case "guard you">>
<<set $Bodyguard = $slaves[$i]>>
<<if !canWalk($Bodyguard)>>
''__@@.pink;$Bodyguard.slaveName@@__'' is no longer independently mobile @@.yellow;and cannot serve as your bodyguard any more.@@<br>
<<set $Bodyguard = 0>>
<<elseif $Bodyguard.preg > 37 && $Bodyguard.pregType == 50>>
''__@@.pink;$Bodyguard.slaveName@@__'' spends so much time giving birth and laboring that @@.yellow;she cannot effectively serve as your bodyguard any longer@@.
<<set $Bodyguard = 0>>
<<elseif !canSee($Bodyguard)>>
''__@@.pink;$Bodyguard.slaveName@@__'' can no longer see @@.yellow;and cannot serve as your Bodyguard any more.@@<br>
<<set $Bodyguard = 0>>
<</if>>
<<if $Bodyguard == 0>>
<<removeJob $slaves[$i] "guard you">>
<</if>>
<<case "be your Concubine">>
<<set $Concubine = $slaves[$i], $fuckSlaves++>>
<<case "serve in the master suite" "please you">>
<<set $fuckSlaves++>>
<<case "take classes">>
<<if $slaves[$i].fetish == "mindbroken">>
<<removeJob $slaves[$i] "take classes">>
''__@@.pink;$slaves[$i].slaveName@@__'' is no longer mentally capable and @@.yellow;has been dropped from class.@@
<</if>>
<<case "learn in the schoolroom">>
<<if $slaves[$i].fetish == "mindbroken">>
<<removeJob $slaves[$i] "learn in the schoolroom">>
''__@@.pink;$slaves[$i].slaveName@@__'' is no longer mentally capable and @@.yellow;has been dropped from class.@@
<</if>>
<<case "be confined in the cellblock">>
<<if $slaves[$i].fetish == "mindbroken">>
<<removeJob $slaves[$i] "be confined in the cellblock">>
''__@@.pink;$slaves[$i].slaveName@@__'' has mentally broken and thus can not be broken further. @@.yellow;She has been released from the cellblock.@@
<</if>>
<</switch>>
<<if $Lurcher>>
<<if $slaves[$i].ID == $Lurcher.ID>>
<<set $Lurcher = $slaves[$i]>>
<<if !canWalk($Lurcher)>>
''__@@.pink;$Lurcher.slaveName@@__'' is no longer able to run @@.yellow;and cannot course as a lurcher.@@<br>
<<set $Lurcher = 0>>
<<elseif $Lurcher.bellyPreg >= 60000>>
''__@@.pink;$Lurcher.slaveName@@__'' is too pregnant to run @@.yellow;and cannot course as a lurcher.@@
<<set $Lurcher = 0>>
<</if>>
<</if>>
<</if>>
<<if $fighterIDs.includes($slaves[$i])>>
<<if canWalk($slaves[$i]) != true>>
''__@@.pink;$slaves[$i].slaveName@@__'' is no longer independently mobile @@.yellow;and cannot fight any more.@@ She has been removed from $pitName roster<br>.
<<set $fighterIDs.delete($slaves[$i].ID)>>
<</if>>
<</if>>
<<if $slaves[$i].origin && $slaves[$i].origin.includes("Slave Shelter")>>
<<set $shelterGirlsIDs.push($slaves[$i].ID)>>
<</if>>
<<if $slaves[$i].devotion <= 95>>
<<if $slaves[$i].energy <= 95>>
<<if !$slaves[$i].rivalry>>
<<if !$slaves[$i].fuckdoll>>
<<if $slaves[$i].fetish != "mindbroken">>
<<set $RapeableIDs.push($slaves[$i].ID)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].bellyPain != 0>>
<<set $slaves[$i].bellyPain = 0>>
<</if>>
/* preg speed control changes*/
<<if $slaves[$i].preg > 0>>
<<if $slaves[$i].preg == 1>>
<<set $slaves[$i].pregWeek = $slaves[$i].preg>>
<<else>>
<<if ndef $slaves[$i].pregWeek>>
<<set $slaves[$i].pregWeek = $slaves[$i].preg>>
<<else>>
<<set $slaves[$i].pregWeek++>>
<</if>>
<</if>>
<<if $slaves[$i].pregControl == "slow gestation">>
<<set $slaves[$i].preg += 0.5>>
<<set $slaves[$i].preg = (Math.ceil($slaves[$i].preg*10)/10)>> /* trick to avoid precision lost error showed like week: 29.499999999999998*/
<<elseif $slaves[$i].pregControl == "speed up">>
<<set $slaves[$i].preg += 2>>
<<else>>
<<set $slaves[$i].preg++>>
<</if>>
<<SetBellySize $slaves[$i]>>
<<set $slaves[$i].pregKnown = 1>>
<</if>>
/* end of preg speed control changes*/
<<if $slaves[$i].devotion >= -50>>
<<if $slaves[$i].energy > 20>>
<<if $slaves[$i].physicalAge < $slaves[$i].pubertyAgeXY && $slaves[$i].genes == "XY" && $slaves[$i].energy <= 80>>
<<set $slaves[$i].need = $slaves[$i].energy/3>>
<<elseif $slaves[$i].physicalAge < $slaves[$i].pubertyAgeXX && $slaves[$i].genes == "XX" && $slaves[$i].energy <= 80>>
<<set $slaves[$i].need = $slaves[$i].energy/3>>
<<elseif $slaves[$i].physicalAge < 50>>
<<set $slaves[$i].need = $slaves[$i].energy>>
<<else>>
<<set $slaves[$i].need = $slaves[$i].energy/5>>
<</if>>
<<if $slaves[$i].balls > 0 && $slaves[$i].pubertyXY == 1 && $slaves[$i].physicalAge <= ($slaves[$i].pubertyAgeXY + 2) && $slaves[$i].physicalAge < 18>>
<<set $slaves[$i].need = ($slaves[$i].need*2)>>
<</if>>
<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && $slaves[$i].pubertyXX == 1 && $slaves[$i].physicalAge <= ($slaves[$i].pubertyAgeXX + 2) && $slaves[$i].physicalAge < 18>>
<<set $slaves[$i].need = ($slaves[$i].need*2)>>
<</if>>
<</if>>
<</if>>
<<if ($slaves[$i].scars == 3)>>
<<set $slaves[$i].scarheal += 1>>
<</if>>
<<if $slaves[$i].fetish == "mindbroken" && $slaves[$i].relationship == -3>>
<<if def $slaves[$i].kindness && $slaves[$i].kindness > 0>>
<<set $slaves[$i].kindness-->>
<</if>>
<</if>>
<</for>>
<<if $averageDick > 0>><<set $averageDick = $averageDick/$slavesWithWorkingDicks>><</if>>
<<set $freeSexualEnergy = $PC.sexualEnergy-$fuckSlaves>>
<<if $freeSexualEnergy > 0>>
<<if $freeSexualEnergy > $slavesVisible/2>>
<<set $freeSexualEnergy = 3>>
<<elseif $freeSexualEnergy > $slavesVisible/4>>
<<set $freeSexualEnergy = 2>>
<<else>>
<<set $freeSexualEnergy = 1>>
<</if>>
<</if>>
/** silent pass for any reassignments before generating reports */
<<for $i = 0; $i < _SL; $i++>>
<<if $slaves[$i].choosesOwnAssignment == 1>>
<<silently>>
<<include "SA chooses own job">>
<</silently>>
<</if>>
<</for>>
<<set _HGPossibleSlaves = [[], [], [], [], [], []]>>
<<for $i = 0; $i < _SL; $i++>>
<<set _Slave = $slaves[$i]>>
<<if (_Slave.fuckdoll == 1 || _Slave.fetish == "mindbroken" || _Slave.ID == $personalAttention || _Slave.ID == $Bodyguard.ID || _Slave.ID == $HeadGirl.ID || _Slave.assignmentVisible == 0)>>
<<continue>>
<</if>>
<<if ($headGirlTrainsHealth && _Slave.health < -20)>>
<<set _HGPossibleSlaves[0].push({ID: _Slave.ID, training: "health"})>>
<<continue>>
<</if>>
<<set _hasParaphilia = (["cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "neglectful", "breeder"].includes(_Slave.sexualFlaw))>>
<<if ($headGirlTrainsParaphilias && _hasParaphilia)>>
<<set _HGPossibleSlaves[1].push({ID: _Slave.ID, training: "paraphilia"})>>
<<continue>>
<</if>>
<<if $headGirlTrainsFlaws>>
<<if _Slave.behavioralFlaw != "none" || _Slave.sexualFlaw != "none" && !_hasParaphilia>>
<<if $headGirlSoftensFlaws>>
<<if _Slave.devotion > 20>>
<<if (_Slave.behavioralFlaw != "none" && _Slave.behavioralQuirk == "none") || (_Slave.sexualFlaw != "none" && _Slave.sexualQuirk == "none")>>
<<set _HGPossibleSlaves[3].push({ID: _Slave.ID, training: "soften"})>>
<<else>>
<<set _HGPossibleSlaves[3].push({ID: _Slave.ID, training: "flaw"})>>
<</if>>
<<continue>>
<</if>>
<<else>>
<<set _HGPossibleSlaves[2].push({ID: _Slave.ID, training: "flaw"})>>
<<continue>>
<</if>>
<</if>>
<</if>>
<<if ($headGirlTrainsObedience && _Slave.devotion <= 20 && _Slave.trust > -20)>>
<<set _HGPossibleSlaves[4].push({ID: _Slave.ID, training: "obedience"})>>
<<continue>>
<</if>>
<<if ($headGirlTrainsSkills)>>
<<if (_Slave.oralSkill < $HeadGirl.oralSkill)>>
<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "oral skill"})>>
<<elseif (_Slave.vaginalSkill < $HeadGirl.vaginalSkill) && (_Slave.vagina > 0) && (canDoVaginal(_Slave))>>
<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "fuck skill"})>>
<<elseif (_Slave.analSkill < $HeadGirl.analSkill) && (_Slave.anus > 0) && (canDoAnal(_Slave))>>
<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "anal skill"})>>
<<elseif (_Slave.whoreSkill < $HeadGirl.whoreSkill)>>
<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "whore skill"})>>
<<elseif (_Slave.entertainSkill < $HeadGirl.entertainSkill) && (_Slave.amp != 1)>>
<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "entertain skill"})>>
<</if>>
<</if>>
<</for>>
<<set $HGTrainSlavesIDs = _HGPossibleSlaves.flatten().slice(0, $HGEnergy)>>
/**
* Accordion
* @version 0.7RC
* @author 000-250-006
*
* @param array _facListArr $args
* Multidimensional temporary array
* 0: The passage name for the facility's report
* 1: The facility name capitalized (@see todo)
* 2: max number of slaves allowed in facility - > 0 implies open
* 3: number of slaves assigned to facility
* 4: ID of the slave assigned to run the facility ("Boss")
* 5: Text title of the Boss
*
* @todo This is a proof of concept construct, if it works and cuts overhead, intended to create an object
* for deeper use in multiple locations, including streamlining reports/facilities code to one widget
* @todo Figure out if this would be better as an object rather than an array for overhead
* StoryInit also?
* @todo Figure out why we're not using ndef/-1 for a bunch of these story variables. Leaky conditionals
* @todo Figure out why we're using variable space with capitalized facility names when we can parse it from true name
*/
<<set _facListArr = [
["Arcade Report", $arcadeNameCaps, $arcade, $arcadeSlaves, -1, -1],
["Brothel Report", $brothelNameCaps, $brothel, $brothelSlaves, $Madam, "Madam"],
["Cellblock Report", $cellblockNameCaps, $cellblock, $cellblockSlaves, $Wardeness, "Wardeness"],
["Clinic Report", $clinicNameCaps, $clinic, $clinicSlaves, $Nurse, "Nurse"],
["Club Report", $clubNameCaps, $club, $clubSlaves, $DJ, "DJ"],
["Dairy Report", $dairyNameCaps, $dairy, $dairySlaves, $Milkmaid, "Milkmaid"],
["Schoolroom Report", $schoolroomNameCaps, $schoolroom, $schoolroomSlaves, $Schoolteacher, "Schoolteacher"],
["Spa Report", $spaNameCaps, $spa, $spaSlaves, $Attendant, "Attendant"],
/** ["Lab Report"], "Research Lab", $researchLab.built, $researchLab.hired + $researchLab.menials, -1, -1], **/
["Servants' Quarters Report", $servantsQuartersNameCaps, $servantsQuarters, $servantsQuartersSlaves, $Stewardess, "Stewardess"],
["Incubator Report", $incubatorNameCaps, $incubator, $incubatorSlaves, -1, -1],
["Master Suite Report", $masterSuiteNameCaps, $masterSuite, $masterSuiteSlaves, $Concubine, "Concubine"],
["Penthouse Report", "The Penthouse", 1, $slavesVisible, -1, -1],
["Rules Assistant Report", "Rules Assistant", $rulesAssistantAuto, 1, -1, -1] /** should be last - may reassign slaves **/
]>>
<<for _ii = 0; _ii < _facListArr.length; _ii++>>
<<set _facSubArr = _facListArr[_ii], _accText = "", _disTxt = " disabled='disabled'">> /** Chunk the row from our array we're working on to make reading code easier, null some text vars we'll need */
<<set _str = _facSubArr[0].replace(/\W+/g, '-').toLowerCase()>> /** Normalize the passage name to use as an element ID */
<<if _facSubArr[2] > 0>> /** Do we have one of these facilities? */
<<if $useAccordion > 0>> <<set _accText = " accordion", _disTxt = "">> <</if>> /** Is Accordion turned on? */
<<if (_facSubArr[3] == 0) && (_facSubArr[4] <= 0)>> /** Is there anyone inside the facility? */
''_facSubArr[1] Report''<hr style="margin:0"> /** No - it's empty, so we display the heading without a button and with a thinner bar under it */
@@.gray;_facSubArr[1] is currently empty.@@
<br><br>
/** Old code: <<= '<div id="button-' + _str + '" class="unStaffed">' + _facSubArr[1] + ' is currently unstaffed</div>'>> */
<<else>>
<<= '<button type="button"' + _disTxt + ' id="button-' + _str + '" class="buttonBar' + _accText + '" data-after="' + _facSubArr[3] + ' slaves in ' + _facSubArr[1] + '">' + _facSubArr[1] + ' Report</button>'>> /** Yes, display the bar with information */
<<if $useAccordion == 0>>
<br>
<<include `_facSubArr[0]`>> /** not using accordion -- just include the report under the disabled button above */
<br>
<</if>>
<</if>>
<div class="accHidden">
<<if $useAccordion == 1>>
<<include `_facSubArr[0]`>> /** OK, we're done with the pretty stuff, go get the guts and collapse it into the accordion */
<</if>>
</div>
<</if>>
<<unset _facSubArr>>
<</for>>
/* IMPORTANT FOR REASONS!!! */
<<unset _ii>>
/** /Accordion */
<<if ($researchLab.built == "true")>>
<<include "Lab Report">><br><br>
<</if>>
|
mayibrad/fc
|
src/uncategorized/slaveAssignmentsReport.tw
|
tw
|
mit
| 24,607 |
:: slave generation widgets [nobr widget]
<<widget "NationalityToRace">>
<<set $args[0].race
= (setup.raceSelector[$args[0].nationality] || setup.raceSelector[""]).random()>>
<</widget>>
<<widget "NationalityToName">>
<<set $args[0].birthName =
(setup.namePoolSelector[$args[0].nationality + "." + $args[0].race]
|| setup.namePoolSelector[$args[0].nationality]
|| setup.whiteAmericanSlaveNames).random()>>
<<set $args[0].birthSurname =
(setup.surnamePoolSelector[$args[0].nationality + "." + $args[0].race]
|| setup.surnamePoolSelector[$args[0].nationality]
|| setup.whiteAmericanSlaveSurnames).random()>>
<<set $args[0].slaveName = $args[0].birthName>>
<<set $args[0].slaveName = $args[0].birthName, $args[0].slaveSurname = $args[0].birthSurname>>
<<if $useFSNames == 1>>
<<if $arcologies[0].FSChattelReligionist > 20>>
<<set $args[0].slaveName = setup.chattelReligionistSlaveNames.random(), $args[0].slaveSurname = 0>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $args[0].slaveName = setup.romanSlaveNames.random(), $args[0].slaveSurname = setup.romanSlaveSurnames.random()>>
<<elseif $arcologies[0].FSAztecRevivalist > 20>>
<<set $args[0].slaveName = setup.aztecSlaveNames.random(), $args[0].slaveSurname = 0>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $args[0].slaveName = setup.ancientEgyptianSlaveNames.random(), $args[0].slaveSurname = 0>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $args[0].slaveName = setup.edoSlaveNames.random(), $args[0].slaveSurname = setup.edoSlaveSurnames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<DegradingName $args[0]>>
<</if>>
<</if>>
<</widget>>
<<widget "NationalityToAccent">>
<<set _naturalAccent = either(0,1,1,2,2,2,3,3,3,3)>>
<<switch $args[0].nationality>>
<<case "American">>
<<if $args[0].race == "black">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<elseif $args[0].race == "latina">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<elseif $language == "Spanish">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<elseif $args[0].race == "asian">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<elseif $language == "Chinese">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<elseif $args[0].race == "middle eastern">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<elseif $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<else>>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<</if>>
<<case "Canadian">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Mexican">>
<<if $language == "Spanish">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Dominican">>
<<if $language == "Spanish">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Puerto Rican">>
<<if $language == "Spanish">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Haitian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Jamaican">>
<<set $args[0].accent = _naturalAccent>>
<<case "Cuban">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Guatemalan">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Chilean">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Peruvian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Bolivian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Venezuelan">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Russian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Ukrainian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Italian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Spanish">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "British">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Scottish">>
<<if $language == "English">>
<<set $args[0].accent = 2>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "French">>
<<set $args[0].accent = _naturalAccent>>
<<case "German">>
<<set $args[0].accent = _naturalAccent>>
<<case "Lithuanian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Belarusian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Norwegian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Slovak">>
<<set $args[0].accent = _naturalAccent>>
<<case "Danish">>
<<set $args[0].accent = _naturalAccent>>
<<case "Dutch">>
<<set $args[0].accent = _naturalAccent>>
<<case "Austrian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Swiss">>
<<set $args[0].accent = _naturalAccent>>
<<case "Serbian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Belgian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Czech">>
<<set $args[0].accent = _naturalAccent>>
<<case "Portuguese">>
<<if $language == "Spanish">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Swedish">>
<<set $args[0].accent = _naturalAccent>>
<<case "Romanian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Hungarian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Estonian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Irish">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Icelandic">>
<<set $args[0].accent = _naturalAccent>>
<<case "Finnish">>
<<set $args[0].accent = _naturalAccent>>
<<case "Greek">>
<<set $args[0].accent = _naturalAccent>>
<<case "Polish">>
<<set $args[0].accent = _naturalAccent>>
<<case "Brazilian">>
<<if $language == "Portuguese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Egyptian">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Colombian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Argentinian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Turkish">>
<<set $args[0].accent = _naturalAccent>>
<<case "Iranian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Armenian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Israeli">>
<<set $args[0].accent = _naturalAccent>>
<<case "Saudi">>
<<if $language == "Arabic">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "South African">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Nigerian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Congolese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Kenyan">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Tanzanian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Zimbabwean">>
<<if $language == "English" && $args[0].race == "white">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Ghanan">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Ugandan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Ethiopian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Moroccan">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Chinese">>
<<if $language == "Chinese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Korean">>
<<if $language == "Chinese">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Thai">>
<<if $language == "Chinese">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Vietnamese">>
<<if $language == "Chinese">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Japanese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Indonesian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Filipina">>
<<set $args[0].accent = _naturalAccent>>
<<case "Bangladeshi">>
<<if $language == "Indian">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Malaysian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Uzbek">>
<<set $args[0].accent = _naturalAccent>>
<<case "Afghan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Nepalese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Burmese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Iraqi">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Yemeni">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Sudanese">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Algerian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Tunisian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Libyan">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Omani">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Malian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Jordanian">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Lebanese">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Emirati">>
<<if $language == "Arabic">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Kazakh">>
<<set $args[0].accent = _naturalAccent>>
<<case "Pakistani">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Indian">>
<<if $language == "Indian">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Australian">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "a New Zealander">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Sammarinese">>
<<if $language == "Italian">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Marshallese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Syrian">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Bermudian">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Uruguayan">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Monégasque">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Montenegrin")>>
<<set $args[0].accent = _naturalAccent>>
<<case "Cambodian")>>
<<set $args[0].accent = _naturalAccent>>
<<case "Cameroonian">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Gabonese">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Djiboutian">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Greenlandic")>>
<<set $args[0].accent = _naturalAccent>>
<<case "Tuvaluan")>>
<<set $args[0].accent = _naturalAccent>>
<<case "Zambian">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Albanian")>>
<<set $args[0].accent = _naturalAccent>>
<<case "Bruneian")>>
<<set $args[0].accent = _naturalAccent>>
<<case "Singaporean")>>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Laotian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Mongolian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Taiwanese">>
<<if $language == "Chinese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Belizean">>
<<if $language == "English">>
<<set $args[0].accent = 2>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Grenadian">>
<<if $language == "English">>
<<set $args[0].accent = 2>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "I-Kiribati">>
<<set $args[0].accent = _naturalAccent>>
<<case "Malagasy">>
<<set $args[0].accent = _naturalAccent>>
<<case "Maldivian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Bosnian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Croatian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Kosovan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Macedonian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Honduran">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Maltese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Nauruan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Micronesian">>
<<if $language == "English">>
<<set $args[0].accent = 2>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Costa Rican">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Salvadoran">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Nicaraguan">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Panamanian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Nigerien">>
<<if $language == "French">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Andorran">>
<<set $args[0].accent = _naturalAccent>>
<<case "Bulgarian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Luxembourgian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Moldovan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Roman Revivalist">>
<<if $language == "Latin">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Aztec Revivalist">>
<<if $language == "Nahuatl">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Ancient Egyptian Revivalist">>
<<if $language == "Ancient Egyptian">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Edo Revivalist">>
<<if $language == "Japanese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Arabian Revivalist">>
<<if $language == "Arabic">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Ancient Chinese Revivalist">>
<<if $language == "Chinese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<default>>
<<set $args[0].accent = _naturalAccent>>
<</switch>>
<<if $args[0].nationality == $language>>
<<set $args[0].accent = 0>>
<</if>>
<</widget>>
|
mayibrad/fc
|
src/uncategorized/slaveGenerationWidgets.tw
|
tw
|
mit
| 17,683 |
:: Slave Interact [nobr]
<<if $cheatMode == 1>>
<center>//[[Cheat Edit Slave|MOD_Edit Slave Cheat][$cheater = 1]] | [[Cheat Edit Slave Alternative|MOD_Edit Slave Cheat New][$cheater = 1]]//</center>
<</if>>
<<set $nextButton = "Confirm changes", $nextLink = "AS Dump", $returnTo = "Main", _SL = $slaves.length>>
<<if ($activeSlave.assignmentVisible == 0)>>
<<switch $activeSlave.assignment>>
<<case "work in the brothel" "be the Madam">>
<<set $returnTo = "Brothel">>
<<case "be confined in the arcade">>
<<set $returnTo = "Arcade">>
<<case "serve in the club" "be the DJ">>
<<set $returnTo = "Club">>
<<case "work in the dairy" "be the Milkmaid">>
<<set $returnTo = "Dairy">>
<<case "rest in the spa" "be the Attendant">>
<<set $returnTo = "Spa">>
<<case "learn in the schoolroom" "be the Schoolteacher">>
<<set $returnTo = "Schoolroom">>
<<case "work as a servant" "be the Stewardess">>
<<set $returnTo = "Servants' Quarters">>
<<case "serve in the master suite" "be your Concubine">>
<<set $returnTo = "Master Suite">>
<<case "be confined in the cellblock" "be the Wardeness">>
<<set $returnTo = "Cellblock">>
<<case "get treatment in the clinic" "be the Nurse">>
<<set $returnTo = "Clinic">>
<</switch>>
<</if>>
<<set $encyclopedia = either("Drugs and Their Effects", "From Rebellious to Devoted", "Costs Summary", "Disease in the Free Cities", "Slave Couture", "Nymphomania", "Gender", "Independent Slaves", "Modern Anal")>>
<<if $activeSlave.dick > 0>><<set $showEncyclopedia = 1, $encyclopedia = "Gender">><</if>>
<<include "Place In Line">>
<center>
@@.cyan;[←,Q] @@<span id="prevSlave"><strong><<link "Prev">><<goto "Previous Slave In Line">><</link>></strong></span> ''__@@.pink;$activeSlave.slaveName@@__'' <span id="nextSlave"><strong><<link "Next">><<goto "Next Slave In Line">><</link>></strong></span>@@.cyan; [E,→]@@
</center>
<br>
<<if $seeDetails == 1>>
<<set $saleDescription = 0>>
<span id="LSD"><<include "Long Slave Description">></span>
<br>//[[Options][$nextLink = passage()]] | [[Hide descriptions|Slave Interact][$seeDetails = 0]] | [[Customize|Add custom descriptors]] | ''<<link "Update">><<replace "#LSD">><<include "Long Slave Description">><</replace>><</link>>''//
<<else>>
//[[Show descriptions|Slave Interact][$seeDetails = 1]]//
<</if>>
<br><br>__Take slave to another room:__
[[Wardrobe|Wardrobe Use][$degradation = 0]]
| [[Auto salon|Salon][$degradation = 0,$primaryHairColor = "",$secondaryHairColor = "",$artificialEyeColor = "",$artificialEyeShape = "",$tattooChoice = "",$piercingLocation = "",$piercingLevel = ""]]
| [[Body mod studio|Body Modification][$degradation = 0]]
| [[Remote surgery|Remote Surgery][$degradation = 0]]
<<if $cyberMod == 1>>| [[Configure cybernetics|cyberConfig][$temp = 0]]<</if>>
<br>
<span id="miniscene">//Or use her here://</span>
<<if $activeSlave.fuckdoll == 0>>
<span id="sexoption">
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
<<link "Fuck her">><<replace "#miniscene">><<include "FVagina">><br><</replace>><</link>>
<<if canDoAnal($activeSlave)>>
| <<link "Use her holes">><<replace "#miniscene">><<include "FButt">><br> <</replace>><</link>>
<</if>>
<<else>>
//Remove her chastity belt if you wish to fuck her//
<</if>>
<</if>>
</span>
<span id="analsexoption">
<<if canDoAnal($activeSlave)>>
| <<link "Fuck her ass">><<replace "#miniscene">><<include "FAnus">><br> <</replace>><</link>>
<<else>>
| //Remove her chastity belt if you wish to fuck her ass//
<</if>>
</span>
| <<link "Use her mouth">><<replace "#miniscene">><<include "FLips">><br> <</replace>><</link>>
| <<link "Kiss her">><<replace "#miniscene">><<include "FKiss">><br> <</replace>><</link>>
| <<link "Play with her tits">><<replace "#miniscene">><<include "FBoobs">><br> <</replace>><</link>>
| <<link "Caress her">><<replace "#miniscene">><<include "FCaress">><br> <</replace>><</link>>
| <<link "Give her a hug">><<replace "#miniscene">><<include "FEmbrace">><br> <</replace>><</link>>
<<if $cheatMode == 1>>
| <<link "Pat her head">><<replace "#miniscene">><<include "FPat">><br> <</replace>><</link>>
<</if>>
| <<link "Grope her boobs">><<replace "#miniscene">><<include "FondleBoobs">><br> <</replace>><</link>>
<span id="analgropeoption">
<<if canDoAnal($activeSlave)>>
| <<link "Grope her butt">><<replace "#miniscene">><<include "FondleButt">><br> <</replace>><</link>>
<</if>>
</span>
<span id="gropeoption">
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
| <<link "Grope her pussy">><<replace "#miniscene">><<include "FondleVagina">><br> <</replace>><</link>>
<</if>>
<</if>>
</span>
<span id="dickgropeoption">
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.dickAccessory != "chastity") && ($activeSlave.dickAccessory != "combined chastity")>>
| <<link "Grope her dick">><<replace "#miniscene">><<include "FondleDick">><br> <</replace>><</link>>
<<else>>
| //Remove her dick chastity belt if you wish to play with her cock//
<</if>>
<</if>>
</span>
<<if $activeSlave.amp == 0 && $PC.dick == 1>>
| <<link "Get a footjob">><<replace "#miniscene">><<include "FFeet">><br> <</replace>><</link>>
<</if>>
<span id = "impreg">
<<if (canGetPregnant($activeSlave)) && ($activeSlave.clothes != "a Fuckdoll suit")>>
<<if ($PC.dick != 0 && $activeSlave.eggType == "human")>>
| <<link "Impregnate her yourself">><<replace "#miniscene">><<include "FPCImpreg">><br> <</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
| [[Use another slave to impregnate her|FSlaveImpreg]]
<</if>>
<<if $activeSlave.preg <= 0 && $activeSlave.bellyImplant == -1>>
<<if $activeSlave.assignment != "work in the dairy" && $activeSlave.assignment != "be confined in the arcade">>
<<if $enema == 1>>
<<if $activeSlave.inflation < 3>>
<<if $activeSlave.inflationType == "water" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with water">><<set $activeSlave.inflationType to "water">><<set $activeSlave.inflationMethod to 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $medicalEnema == 1>>
<<if $activeSlave.inflationType == "aphrodisiac" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with aphrodisiacs">><<set $activeSlave.inflationType = "aphrodisiac">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $activeSlave.inflationType == "curative" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with curatives">><<set $activeSlave.inflationType = "curative">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $activeSlave.inflationType == "tightener" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with rectal tighteners">><<set $activeSlave.inflationType = "tightener">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $dairyPiping == 1>>
<<if ($milkPipeline > 88 && $milkPipeline != 0) || $arcologies[0].FSPastoralistLaw == 1>>
<<if $activeSlave.inflation < 3>>
<<if $activeSlave.inflationType == "milk" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with milk">><<set $activeSlave.inflationType to "milk">><<set $activeSlave.inflationMethod to 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force feed her milk">><<set $activeSlave.inflationType to "milk">><<set $activeSlave.inflationMethod to 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<<else>>
| //$dairyNameCaps is not producing enough milk to pump through the pipes//
<</if>>
<<if ($cumPipeline > 88 && $cumPipeline != 0) || $arcologies[0].FSPastoralistLaw == 1>>
<<if $activeSlave.inflation < 3>>
<<if $activeSlave.inflationType == "cum" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with cum">><<set $activeSlave.inflationType to "cum">><<set $activeSlave.inflationMethod to 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force feed her cum">><<set $activeSlave.inflationType to "cum">><<set $activeSlave.inflationMethod to 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<<else>>
| //$dairyNameCaps is not producing enough cum to pump through the pipes//
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.preg <= 0) && ($activeSlave.inflation == 0) && ($activeSlave.bellyImplant == -1)>>
<<if $activeSlave.assignment != "work in the dairy" || $activeSlave.assignment != "be confined in the arcade">>
| [[Use another slave to forcefeed her|SlaveOnSlaveFeedingWorkAround]]
<<if $buckets == 1>>
| <<link "Make her consume two liters of slave food">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 1>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force her to consume a gallon of slave food">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 2>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force two gallons of slave food into her">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 3>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<</if>>
</span>
<<if canDoVaginal($activeSlave)>>
| [[Have another slave fuck her pussy|FSlaveSlaveVag]]
<</if>>
<<if canPenetrate($activeSlave)>>
| [[Have another slave ride her cock|FSlaveSlaveDick]]
<<elseif $activeSlave.clit >= 4>>
| [[Have another slave ride her clit-dick|FSlaveSlaveDick]]
<</if>>
| <<link "Abuse her">><<replace "#miniscene">><<include "FAbuse">><</replace>><</link>>
<<if $familyTesting == 1>>
<<for $i = 0; $i < _SL; $i++>>
<<if $activeSlave.mother == $slaves[$i].ID>>
<<if isSlaveAvailable($slaves[$i])>>
| <<link "Fuck her with her mother">><<replace "#miniscene">><<set $partner = "mother">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
//Her mother, $slaves[$i].slaveName, is unavailable//
<</if>>
<</if>>
/*
<<if $activeSlave.father == $slaves[$i].ID>>
<<if isSlaveAvailable($slaves[$i])>>
| <<link "Fuck her with her father">><<replace "#miniscene">><<set $partner = "father">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
//Her father, $slaves[$i].slaveName, is unavailable//
<</if>>
<</if>>
*/
<</for>>
<<if $activeSlave.daughters > 0>>
<<set $relation = 0>>
<<for $i = 0; $i < _SL; $i++>>
<<if ($activeSlave.ID == $slaves[$i].father || $activeSlave.ID == $slaves[$i].mother) && !isSlaveAvailable($slaves[$i])>>
<<set $relation++>>
<</if>>
<</for>>
<<if $relation == $activeSlave.daughters>>
<<if $activeSlave.daughters == 1>>
//Her daughter is unavailable//
<<else>>
//Her daughters are unavailable//
<</if>>
<<else>>
<<if $activeSlave.daughters == 1>>
| <<link "Fuck her with her daughter">><<replace "#miniscene">><<set $partner = "daughter">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
| <<link "Fuck her with one of her daughters">><<replace "#miniscene">><<set $partner = "daughter">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
<</if>>
<</if>>
/*
<<if $activeSlave.daughters > 1>>
| <<link "Fuck her with her daughters">><<replace "#miniscene">><<set $partner to "daughters">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
*/
<<if $activeSlave.sisters > 0>>
<<set $relation = 0>>
<<for $i = 0; $i < _SL; $i++>>
<<if areSisters($activeSlave, $slaves[$i]) > 0 && isSlaveAvailable($slaves[$i]) == false>>
<<set $relation++>>
<</if>>
<</for>>
<<if $relation == $activeSlave.sisters>>
<<if $activeSlave.sisters == 1>>
//Her sister is unavailable//
<<else>>
//Her sisters are unavailable//
<</if>>
<<else>>
<<if $activeSlave.sisters == 1>>
| <<link "Fuck her with her sister">><<replace "#miniscene">><<set $partner = "sister">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
| <<link "Fuck her with one of her sisters">><<replace "#miniscene">><<set $partner = "sister">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
<</if>>
<</if>>
/*
<<if $activeSlave.sisters > 1>>
| <<link "Fuck her with her sisters">><<replace "#miniscene">><<set $partner = "sisters">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
*/
<<else>>
<<if ($activeSlave.relation != 0)>>
<<for $i = 0; $i < _SL; $i++>>
<<if $slaves[$i].ID == $activeSlave.relationTarget>>
<<set $assayedSlave = $slaves[$i]>>
<<AssayedSlaveAvailable>>
<</if>>
<</for>>
<<if $assayedSlaveAvailable == 1>>
<<if ($activeSlave.relation is "mother")>>
| <<link "Fuck her with her daughter">><<replace "#miniscene">><<set $partner = "relation">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relation is "daughter")>>
| <<link "Fuck her with her mother">><<replace "#miniscene">><<set $partner = "relation">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relation is "sister")>>
| <<link "Fuck her with her sister">><<replace "#miniscene">><<set $partner = "relation">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relation is "twin")>>
| <<link "Fuck her with her twin">><<replace "#miniscene">><<set $partner = "relation">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
<<else>>
//$assayedSlave.slaveName is unavailable//
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.relationship > 0)>>
<<for _i = 0; _i < _SL; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationshipTarget>>
<<set $assayedSlave = $slaves[_i]>>
<<AssayedSlaveAvailable>>
<</if>>
<</for>>
<<if $assayedSlaveAvailable == 1>>
<<if ($activeSlave.relationship == 1)>>
| <<link "Fuck her with her friend">><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relationship == 2)>>
| <<link "Fuck her with her best friend">><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relationship == 3)>>
| <<link "Fuck her with her FWB">><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<<elseif ($activeSlave.relationship == 4)>>
| <<link "Fuck her with her lover">><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<<else>>
| <<link "Fuck her with her slave wife">><<replace "#miniscene">><<set $partner = "relationship">><<include "FRelation">><br> <</replace>><</link>>
<</if>>
<<else>>
| //$assayedSlave.slaveName is unavailable//
<<if $assayedSlave.assignment == "be your agent">>
[[Send her to live with your agent|Agent Company][$subSlave = $assayedSlave]]
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.rivalryTarget != 0) && canWalk($activeSlave)>>
| <<link "Abuse her rival with her">><<replace "#miniscene">><<include "FRival">><br> <</replace>><</link>>
<</if>>
<<if ($activeSlave.fetish != "mindbroken") && (($activeSlave.amp != 1) || ($activeSlave.voice != 0)) && $activeSlave.accent != 4>>
| <<link "Ask her about her feelings">><<replace "#miniscene">><<include "FFeelings">><br> <</replace>><</link>>
<</if>>
<<if $activeSlave.devotion >= 100 && $activeSlave.relationship < 0 && $activeSlave.relationship > -3>>
| [[Talk to her about relationships|Matchmaking][$subSlave = 0, $eventSlave = $activeSlave]]
<</if>>
<<if $MixedMarriage == 1 && $activeSlave.relationship != 5 && $activeSlave.relationship != -3>>
<<if ($weddingPlanned != 0)>>
| You already have a wedding planned this week.
<<else>>
| [[Marry her|FMarry]]
<</if>>
<</if>>
<<else>> /* IS A FUCKDOLL */
<<link "Fuck its face hole">><<replace "#miniscene">><<FFuckdollOral>><br><</replace>><</link>>
<<if canDoVaginal($activeSlave)>>
| <<link "Fuck its front hole">><<replace "#miniscene">><<FFuckdollVaginal>><br><</replace>><</link>>
<</if>>
<<if canDoAnal($activeSlave)>>
| <<link "Fuck its rear hole">><<replace "#miniscene">><<FFuckdollAnal>><br><</replace>><</link>>
<</if>>
<</if>>
<<if _activeSlaveRepSacrifice > 0 && $arcologies[0].FSPaternalist != "unset" && $activeSlave.breedingMark == 0>>
<<set _activeSlaveRepSacrifice = repGainSacrifice()>>
| [[Sacrifice her on the altar|Aztec Slave Sacrifice][$sacrificeType = "life"]] //This will kill her and gain you _activeSlaveRepSacrifice reputation//
<</if>>
/* pregmod start */
<<if $familyTesting == 1>>
<br><br>
<span id="family">
<<link "Pull up the file on her family tree.">>
<<replace #family>>
<div id="editFamily"><div id="graph"></div></div>
<<run updateFamilyTree($activeSlave, $slaves, $PC)>>
<script>updateFamilyTree()</script>
<</replace>>
<</link>>
</span>
<</if>>
<<if $universalRulesImpregnation == "HG">>
<br><br>
<<if $activeSlave.HGExclude == 0>>
Will be bred by the head girl when fertile. [[Exempt her|Slave Interact][$activeSlave.HGExclude = 1]]
<<else>>
Will not be bred by the head girl when fertile. [[Include her|Slave Interact][$activeSlave.HGExclude = 0]]
<</if>>
<</if>>
/* pregmod end */
<br><br>
<<if $activeSlave.useRulesAssistant == 0>>
@@.gray;''Not subject'' to the Rules Assistant.@@
[[Include her|Slave Interact][$activeSlave.useRulesAssistant = 1]]
<br>
<<else>>
__Rules Assistant:__ [[Rules Assistant Options|Rules Assistant]]
<<if (def $activeSlave.currentRules) && ($activeSlave.currentRules.length > 0)>>
<ul>
<<for _r = 0; _r < $defaultRules.length; _r++>>
<<if ruleApplied($activeSlave, $defaultRules[_r].ID)>>
<li>Rule <<print (_r+1)>>: $defaultRules[_r].name applied.</li>
<</if>>
<</for>>
</ul>
<</if>>
<<link "//Apply rules//">>
<<silently>>
<<CheckAutoRulesActivate $activeSlave>>
<<DefaultRules $activeSlave>>
<</silently>>
<<goto "Slave Interact">>
<</link>>
| [[Exempt her|Slave Interact][$activeSlave.useRulesAssistant = 0]]
<</if>>
<<if $cyberMod == 0>>/* CyberMod Toggle */
/* START hotswap prosthetics */
<<if ndef $activeSlave.readyLimbs>>
<<set $activeSlave.readyLimbs = []>>
<</if>>
<<if $activeSlave.amp < 0 && $activeSlave.readyLimbs.includes($activeSlave.amp) <0>> /* imports current P-limbs to array for vanilla slaves */
<<set $activeSlave.readyLimbs.push($activeSlave.amp)>>
<</if>>
<<if $activeSlave.readyLimbs.length > -1 && $activeSlave.amp != 0>>
<span id = "LimbOptions"><<include "Hotswap Prosthetics">></span>
<</if>>
/* END hotswap prosthetics */
<</if>>/* CyberMod Toggle */
<br>
<span id="fucktoypref">
<<if ($activeSlave.assignment == "please you") || ($activeSlave.assignment == "serve in the master suite") || ($activeSlave.assignment == "be your Concubine")>>
Fucktoy use preference: <strong><span id="hole">$activeSlave.toyHole</span></strong>.
<<link "Mouth">><<set $activeSlave.toyHole = "mouth">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
| <<link "Tits">><<set $activeSlave.toyHole = "boobs">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
| <<link "Pussy">><<set $activeSlave.toyHole = "pussy">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<elseif ($activeSlave.vagina == 0)>>
| //Take her virginity before giving her pussy special attention//
<</if>>
<<if ($activeSlave.anus > 0) && canDoAnal($activeSlave)>>
| <<link "Ass">><<set $activeSlave.toyHole = "ass">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<else>>
| //Take her anal virginity before giving her ass special attention//
<</if>>
/*check*/
<<if ($activeSlave.dick > 0) && canPenetrate($activeSlave)>>
| <<link "Dick">><<set $activeSlave.toyHole = "dick">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<</if>>
| <<link "No Preference">><<set $activeSlave.toyHole = "all her holes">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<br>
<</if>>
</span>
<<switch $activeSlave.assignment>>
<<case "recover from surgery">>
//She is recovering from surgery this week//
<<case "guard you">>
//She is your bodyguard and is not available for other work//
<<case "be the Madam">>
//She is the Madam and is not available for other work//
<<case "be the DJ">>
//She is the DJ and is not available for other work//
<<case "be the Milkmaid">>
//She is the Milkmaid and is not available for other work//
<<case "be the Stewardess">>
//She is the Stewardess and is not available for other work//
<<case "be your Head Girl">>
//She is your Head Girl and is not available for other work//
<<case "recruit girls">>
//She is recruiting girls and is not available for other work//
<<case "be the Nurse">>
//She is the Nurse and is not available for other work//
<<case "be the Attendant">>
//She is the Attendant of the spa and is not available for other work//
<<case "be the Schoolteacher">>
//She is the school teacher and is not available for other work//
<<case "be your Concubine">>
//She is your concubine and is not available for other work//
<<case "be the Wardeness">>
//She is the Wardeness and is not available for other work//
<<default>>
/* CAN BE REASSIGNED */
Assignment: <strong><span id="assign">$activeSlave.assignment<<if $activeSlave.sentence>> ($activeSlave.sentence weeks)<</if>></span>.</strong>
<<link "Rest">> <<removeJob $activeSlave $activeSlave.assignment>><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
| <<link "Fucktoy">> <<assignJob $activeSlave "please you">><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<<if ($activeSlave.indentureRestrictions <= 0) && $activeSlave.breedingMark != 1>>
| <<link "Gloryhole">> <<assignJob $activeSlave "work a glory hole">><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<</if>>
<<if $activeSlave.fuckdoll == 0>> /* NON-FUCKDOLL ASSIGNMENTS */
<<if ($activeSlave.devotion >= -20) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50)>>
<<if $activeSlave.intelligenceImplant < 1 && $activeSlave.fetish != "mindbroken">>
| <<link "Classes">> <<assignJob $activeSlave "take classes">><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<<else>>
| Classes
<</if>>
<<else>>
/*| //Too resistant to take classes// */
<</if>>
<<if (($activeSlave.devotion >= -20) || (($activeSlave.trust < -20) && ($activeSlave.devotion >= -50)) || ($activeSlave.trust < -50))>>
| <<link "Subordinate Slave">> <<assignJob $activeSlave "be a subordinate slave">><<goto "Subordinate Targeting">><</link>>
<<if canSee($activeSlave) && canWalk($activeSlave)>>
| <<link "House Servant">> <<assignJob $activeSlave "be a servant">><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<<else>>
/*| //Blind or immobile slaves cannot be servants// */
<</if>>
<<else>>
/*| //Too resistant to be a servant// */
<</if>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Whore">> <<assignJob $activeSlave "whore">><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
| <<link "Public Servant">> <<assignJob $activeSlave "serve the public">><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<</if>>
<<if ($activeSlave.lactation > 0) || ($activeSlave.balls > 0 && $activeSlave.ballType == "human")>>
| <<link "Milked">> <<assignJob $activeSlave "get milked">><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
<<else>>
/*| //Not lactating// */
<</if>>
| <<link "Confinement">> <<assignJob $activeSlave "stay confined">><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
| <<link "Let her choose">> <<assignJob $activeSlave "choose her own job">><<replace "#assign">>$activeSlave.assignment<</replace>><<SlaveInteractFucktoy>><</link>>
| <<link "Stay on this assignment for another month">><<if $activeSlave.assignment != "choose her own job">><<set $activeSlave.sentence += 4>><<replace "#assign">>$activeSlave.assignment ($activeSlave.sentence weeks)<</replace>><</if>><</link>>
<</if>>/* CLOSES FUCKDOLL CHECK */
<<set _numFacilities = $brothel+$club+$dairy+$servantsQuarters+$masterSuite+$spa+$clinic+$schoolroom+$cellblock+$arcade+$HGSuite>>
<<if _numFacilities > 0>>
<br>Transfer to:
<<if $arcade != 0>>
<<if $arcade > $arcadeSlaves && ($activeSlave.indentureRestrictions <= 0) && $activeSlave.breedingMark != 1>>
[[Arcade|Assign][$assignTo = "Arcade", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Arcade<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>> /* NON-FUCKDOLL FACILITIES */
<<if $clinic != 0>>
<<if $clinic > $clinicSlaves && ($activeSlave.health < 20 || ($Nurse != 0 && ($activeSlave.chem > 15 && $clinicUpgradeFilters == 1) || ($bellyImplants == 1 && $activeSlave.bellyImplant > -1) || ($activeSlave.pregKnown == 1 && ($clinicSpeedGestation >= 0 || $activeSlave.pregControl == "speed up"))))>>
[[Clinic|Assign][$assignTo = "Clinic", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Clinic<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $masterSuite != 0>>
<<if $masterSuite > $masterSuiteSlaves && (($activeSlave.devotion > 20) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50))>>
[[Master Suite|Assign][$assignTo = "Master Suite", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Master Suite<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $cellblock != 0>>
<<if $cellblock > $cellblockSlaves && (($activeSlave.devotion < -20 && $activeSlave.trust >= -20) || ($activeSlave.devotion < -50 && $activeSlave.trust >= -50))>>
[[Cellblock|Assign][$assignTo = "Cellblock", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Cellblock<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $schoolroom != 0>>
<<if $schoolroom > $schoolroomSlaves && ($activeSlave.fetish != "mindbroken" && ($activeSlave.devotion >= -20 || ($activeSlave.devotion >= -50 && $activeSlave.trust < -20) || $activeSlave.trust < -50) && (($activeSlave.intelligenceImplant < 1) || ($activeSlave.voice != 0 && $activeSlave.accent+$schoolroomUpgradeLanguage > 2) || ($activeSlave.oralSkill <= 10+$schoolroomUpgradeSkills*20) || ($activeSlave.whoreSkill <= 10+$schoolroomUpgradeSkills*20) || ($activeSlave.entertainSkill <= 10+$schoolroomUpgradeSkills*20) || ($activeSlave.analSkill < 10+$schoolroomUpgradeSkills*20) || ($activeSlave.vagina >= 0 && $activeSlave.vaginalSkill < 10+$schoolroomUpgradeSkills*20)))>>
[[Schoolroom|Assign][$assignTo = "Schoolroom", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Schoolroom<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $servantsQuarters != 0>>
<<if $servantsQuarters > $servantsQuartersSlaves && (canWalk($activeSlave) && canSee($activeSlave) && ($activeSlave.devotion >= -20 || ($activeSlave.devotion >= -50 && $activeSlave.trust <= 20) || $activeSlave.trust < -20))>>
[[Servants' Quarters|Assign][$assignTo = "Servants' Quarters", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Servants' Quarters<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $brothel != 0>>
<<if $brothel > $brothelSlaves && ((($activeSlave.devotion > 50) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50) || ($activeSlave.trust > 50)) && $activeSlave.breedingMark != 1)>>
[[Brothel|Assign][$assignTo = "Brothel", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Brothel<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $club != 0>>
<<if $club > $clubSlaves && ((($activeSlave.devotion > 50) || (($activeSlave.devotion >= -50) && ($activeSlave.trust < -20)) || ($activeSlave.trust < -50) || ($activeSlave.trust > 50)) && $activeSlave.breedingMark != 1)>>
[[Club|Assign][$assignTo = "Club", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Club<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $dairy != 0>>
<<if $dairy > $dairySlaves && ((($activeSlave.indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)) || (($activeSlave.indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)) || ($activeSlave.breedingMark == 1 && $dairyRestriantsSettings > 0) || (($dairyPregSetting > 0) && (($activeSlave.bellyImplant != -1) || ($activeSlave.pregType >= 50))))>>
Dairy
<<elseif (($activeSlave.lactation > 0) || ($activeSlave.balls > 0)) || (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0) && ($dairySlimMaintainUpgrade == 0))>>
[[Dairy|Assign][$assignTo = "Dairy", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Dairy<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $spa != 0>>
<<if $spa > $spaSlaves && (($activeSlave.devotion >= -20 || $activeSlave.fetish == "mindbroken") && ($activeSlave.health < 20 || $activeSlave.trust < 60 || $activeSlave.devotion <= 60 || $activeSlave.fetish == "mindbroken" || $activeSlave.sexualFlaw !== "none" || $activeSlave.behavioralFlaw !== "none"))>>
[[Spa|Assign][$assignTo = "Spa", $i = -1]] /* $i = -1 tells Assign to use $activeSlave as-is */
<<else>>Spa<</if>>
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<</if>> /* closes _numFacilities */
<</switch>> /* END CAN BE REASSIGNED */
<br><br>__Appearance:__
<<if $activeSlave.fuckdoll == 0>>
<br>Clothes: ''<span id="clothes">$activeSlave.clothes</span>.''
| <<link "Let her choose">><<set $activeSlave.clothes = "choosing her own clothes",$activeSlave.choosesOwnClothes = 1>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<br> //Nice://
<<link "Bangles">><<set $activeSlave.clothes = "slutty jewelry",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Bodysuit">><<set $activeSlave.clothes = "a comfortable bodysuit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Cheerleader outfit">><<set $activeSlave.clothes = "a cheerleader outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">><<print $activeSlave.clothes>><</replace>><</link>>
| <<link "Clubslut netting">><<set $activeSlave.clothes = "clubslut netting",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Cutoffs and a t-shirt">><<set $activeSlave.clothes = "cutoffs and a t-shirt",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Fallen nun">><<set $activeSlave.clothes = "a fallen nuns habit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Haltertop dress">><<set $activeSlave.clothes = "a halter top dress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Hijab and abaya">><<set $activeSlave.clothes = "a hijab and abaya",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Latex catsuit">><<set $activeSlave.clothes = "a latex catsuit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Leotard">><<set $activeSlave.clothes = "a leotard",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Maid (nice)">><<set $activeSlave.clothes = "a nice maid outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Maid (slutty)">><<set $activeSlave.clothes = "a slutty maid outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Military uniform">><<set $activeSlave.clothes = "a military uniform",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Mini dress">><<set $activeSlave.clothes = "a mini dress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Nice lingerie">><<set $activeSlave.clothes = "attractive lingerie",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Nurse (nice)">><<set $activeSlave.clothes = "a nice nurse outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Nurse (slutty)">><<set $activeSlave.clothes = "a slutty nurse outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Schoolgirl">><<set $activeSlave.clothes = "a schoolgirl outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Silken ballgown">><<set $activeSlave.clothes = "a ball gown",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Skimpy battledress">><<set $activeSlave.clothes = "battledress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Slave gown">><<set $activeSlave.clothes = "a slave gown",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Slutty outfit">><<set $activeSlave.clothes = "a slutty outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Spats and a tank top">><<set $activeSlave.clothes = "spats and a tank top",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "String bikini">><<set $activeSlave.clothes = "a string bikini",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Succubus costume">><<set $activeSlave.clothes = "a succubus outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Suit (nice)">><<set $activeSlave.clothes = "nice business attire",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Suit (slutty)">><<set $activeSlave.clothes = "slutty business attire",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<<if ($arcologies[0].FSRepopulationFocus != "unset") || ($cheatMode == 1) || ($clothesBoughtMaternityLingerie == 1)>>
| //FS// <<link "Attractive lingerie for a pregnant woman">><<set $activeSlave.clothes = "attractive lingerie for a pregnant woman",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSGenderFundamentalist != "unset") || ($cheatMode == 1) || ($clothesBoughtBunny == 1)>>
| //FS// <<link "Bunny outfit">><<set $activeSlave.clothes = "a bunny outfit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist != "unset") || ($cheatMode == 1) || ($clothesBoughtOil == 1)>>
| //FS// <<link "Body oil">><<set $activeSlave.clothes = "body oil",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSDegradationist != "unset") || ($cheatMode == 1) || ($clothesBoughtChains == 1)>>
| //FS// <<link "Chains">><<set $activeSlave.clothes = "chains",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset") || ($cheatMode == 1) || ($clothesBoughtHabit == 1)>>
| //FS// <<link "Chattel habit">><<set $activeSlave.clothes = "a chattel habit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSPaternalist != "unset") || ($cheatMode == 1) || ($clothesBoughtConservative == 1)>>
| //FS// <<link "Conservative clothing">><<set $activeSlave.clothes = "conservative clothing",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSArabianRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtHarem == 1)>>
| //FS// <<link "Harem gauze">><<set $activeSlave.clothes = "harem gauze",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSAztecRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtHuipil == 1)>>
| //FS// <<link "Huipil">><<set $activeSlave.clothes = "a huipil",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSEdoRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtKimono == 1)>>
| //FS// <<link "Kimono">><<set $activeSlave.clothes = "a kimono",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset") || ($cheatMode == 1) || ($clothesBoughtMaternityDress == 1)>>
| //FS// <<link "Maternity dress">><<set $activeSlave.clothes = "a maternity dress",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSChineseRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtQipao == 1)>>
| //FS// <<link "Slutty qipao">><<set $activeSlave.clothes = "a slutty qipao",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSHedonisticDecadence != "unset") || ($cheatMode == 1) || ($clothesBoughtLazyClothes == 1)>>
| //FS// <<link "Stretch pants and a crop-top">><<set $activeSlave.clothes = "stretch pants and a crop-top",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSRomanRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtToga == 1)>>
| //FS// <<link "Toga">><<set $activeSlave.clothes = "a toga",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSPastoralist != "unset") || ($cheatMode == 1) || ($clothesBoughtWestern == 1)>>
| //FS// <<link "Western clothing">><<set $activeSlave.clothes = "Western clothing",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<</if>>
<br> //Harsh://
<<link "Go naked">><<set $activeSlave.clothes = "no clothing", $activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Penitent nun">><<set $activeSlave.clothes = "a penitent nuns habit",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Restrictive latex">><<set $activeSlave.clothes = "restrictive latex",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Shibari ropes">><<set $activeSlave.clothes = "shibari ropes",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
| <<link "Uncomfortable straps">><<set $activeSlave.clothes = "uncomfortable straps",$activeSlave.choosesOwnClothes = 0>><<replace "#clothes">>$activeSlave.clothes<</replace>><</link>>
<br>Collar: ''<span id="collar">$activeSlave.collar</span>.''
<<link "None">><<set $activeSlave.collar = "none">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<br> //Nice://
<<link "Stylish leather">><<set $activeSlave.collar = "stylish leather">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Satin choker">><<set $activeSlave.collar = "satin choker">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Silken ribbon">><<set $activeSlave.collar = "silk ribbon">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Heavy gold">><<set $activeSlave.collar = "heavy gold">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Pretty jewelry">><<set $activeSlave.collar = "pretty jewelry">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if ($seeAge != 0)>>
| <<link "Nice retirement counter">><<set $activeSlave.collar = "nice retirement counter">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
| <<link "Cowbell">><<set $activeSlave.collar = "leather with cowbell">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if ($arcologies[0].FSGenderFundamentalist != "unset") || ($cheatMode == 1) || ($clothesBoughtBunny == 1)>>
| //FS// <<link "Bowtie collar">><<set $activeSlave.collar = "bowtie">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSEgyptianRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtEgypt == 1)>>
| //FS// <<link "Ancient Egyptian">><<set $activeSlave.collar = "ancient Egyptian">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
<br> //Harsh://
<<link "Tight steel">><<set $activeSlave.collar = "tight steel">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if ($seeAge != 0)>>
| <<link "Cruel retirement counter">><<set $activeSlave.collar = "cruel retirement counter">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
| <<link "Uncomfortable leather">><<set $activeSlave.collar = "uncomfortable leather">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if $activeSlave.preg > -1>>
| <<link "Pregnancy biometrics">><<set $activeSlave.collar = "preg biometrics">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
| <<link "Shock punishment">><<set $activeSlave.collar = "shock punishment">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Dildo gag">><<set $activeSlave.collar = "dildo gag">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if $toysBoughtGags == 1 && $activeSlave.oralSkill > 50>>
| <<link "Massive dildo gag">><<set $activeSlave.collar = "massive dildo gag">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<</if>>
| <<link "Ball gag">><<set $activeSlave.collar = "ball gag">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Bit gag">><<set $activeSlave.collar = "bit gag">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
| <<link "Neck corset">><<set $activeSlave.collar = "neck corset">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
<<if $activeSlave.amp != 1>>
<br>Shoes: ''<span id="shoes">$activeSlave.shoes</span>.''
<<link "Go barefoot">><<set $activeSlave.shoes = "none">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Flats">><<set $activeSlave.shoes = "flats">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Heels">><<set $activeSlave.shoes = "heels">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Thigh boots">><<set $activeSlave.shoes = "boots">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
| <<link "Painfully extreme heels">><<set $activeSlave.shoes = "extreme heels">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
<</if>>
<br>Torso accessory: ''<span id="bellyAccessory">$activeSlave.bellyAccessory</span>.''
<<link "None">><<set $activeSlave.bellyAccessory = "none">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
| <<link "Tight corset">><<set $activeSlave.bellyAccessory = "a corset">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Extreme corset">><<set $activeSlave.bellyAccessory = "an extreme corset">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset") || ($cheatMode == 1) || ($clothesBoughtBelly == 1)>>
<<if $activeSlave.belly < 1500 && $activeSlave.inflation == 0 && $activeSlave.weight < 130>>
| <<link "1st Trimester belly">><<set $activeSlave.bellyAccessory = "a small empathy belly">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
| <<link "2nd Trimester belly">><<set $activeSlave.bellyAccessory = "a medium empathy belly">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
| <<link "3rd Trimester belly">><<set $activeSlave.bellyAccessory = "a large empathy belly">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
| <<link "3rd Trimester twins belly">><<set $activeSlave.bellyAccessory = "a huge empathy belly">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
<<else>>
| Her stomach is too big to fit an empathy belly around.
<</if>>
<</if>>
<br>Anal accessory: ''<span id="buttplug">$activeSlave.buttplug</span>.''
<<link "None">><<set $activeSlave.buttplug = "none", $activeSlave.buttplugAttachment = "none">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
| <<link "Normal">><<set $activeSlave.buttplug = "plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<<if $toysBoughtButtPlugs == 1>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Long">><<set $activeSlave.buttplug = "long plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<</if>>
<</if>>
| <<link "Large">><<set $activeSlave.buttplug = "large plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<<if $toysBoughtButtPlugs == 1>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Long and large">><<set $activeSlave.buttplug = "long, large plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<</if>>
<</if>>
<<if $activeSlave.anus >= 2>>| <<link "Huge">><<set $activeSlave.buttplug = "huge plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>><</if>>
<<if $toysBoughtButtPlugs == 1>>
<<if $activeSlave.breedingMark != 1 && $activeSlave.anus >= 2>>
| <<link "Long and huge">><<set $activeSlave.buttplug = "long, huge plug">><<replace "#buttplug">>$activeSlave.buttplug<</replace>><</link>>
<</if>>
<</if>>
<<if $toysBoughtButtPlugTails == 1 && $activeSlave.buttplug != "none">>
Anal accessory attachment: ''<span id="buttplugAttach">$activeSlave.buttplugAttachment</span>.''
<<link "None">><<set $activeSlave.buttplugAttachment = "none">><<replace "#buttplugAttach">>$activeSlave.buttplugAttachment<</replace>><</link>>
<<if $toysBoughtButtPlugTails == 1>> | <<link "Tail">><<set $activeSlave.buttplugAttachment = "tail">><<replace "#buttplugAttach">>$activeSlave.buttplugAttachment<</replace>><</link>><</if>>
<</if>>
<<if $activeSlave.vagina > -1>>
<br>Vaginal accessory: ''<span id="vaginalAccessory">$activeSlave.vaginalAccessory</span>.''
<<link "None">><<set $activeSlave.vaginalAccessory = "none">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Dildo">><<set $activeSlave.vaginalAccessory = "dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
<<if $toysBoughtDildos == 1>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Long dildo">><<set $activeSlave.vaginalAccessory = "long dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
<</if>>
<</if>>
| <<link "Large dildo">><<set $activeSlave.vaginalAccessory = "large dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
<<if $toysBoughtDildos == 1>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Large and long dildo">><<set $activeSlave.vaginalAccessory = "long, large dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>>
<</if>>
<</if>>
<<if $activeSlave.vagina >= 2>>| <<link "Huge dildo">><<set $activeSlave.vaginalAccessory = "huge dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>><</if>>
<<if $toysBoughtDildos == 1>>
<<if $activeSlave.breedingMark != 1>>
<<if $activeSlave.vagina >= 2>>| <<link "Huge and long dildo">><<set $activeSlave.vaginalAccessory = "long, huge dildo">><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><</link>><</if>>
<</if>>
<</if>>
| <<link "Chastity belt">><<set $activeSlave.vaginalAccessory = "chastity belt",$activeSlave.choosesOwnChastity = 0>><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Anal chastity belt">><<set $activeSlave.vaginalAccessory = "anal chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Combined chastity belt">><<set $activeSlave.vaginalAccessory = "combined chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
<</if>>
<<if $activeSlave.dick > 0>>
<br>Dick accessory: ''<span id="dickAccessory">$activeSlave.dickAccessory</span>.''
<<link "None">><<set $activeSlave.dickAccessory = "none">><<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Chastity cage">><<set $activeSlave.dickAccessory = "chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
| <<link "Anal chastity belt">><<set $activeSlave.dickAccessory = "anal chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#dickAccessory">>$activeSlave.dickAccessory<<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</replace>><</link>>
| <<link "Combined chastity belt">><<set $activeSlave.dickAccessory = "combined chastity",$activeSlave.choosesOwnChastity = 0>><<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>><<SlaveInteractSexOption>><<SlaveInteractAnalSexOption>><<SlaveInteractGropeOption>><<SlaveInteractDickGropeOption>><<SlaveInteractAnalGropeOption>><</link>>
<</if>>
<<if $arcologies[0].FSRestart != "unset" && $activeSlave.devotion > 20 && $activeSlave.trust > 0 && $activeSlave.choosesOwnClothes == 1>>
<br>
<<if $activeSlave.choosesOwnChastity == 1>>
She is allowed to decide whether she to wear chastity devices.
[[Withdraw Privilege|Slave Interact][$activeSlave.choosesOwnChastity = 0]]
<<else>>
She is not allowed to choose whether to wear chastity devices.
[[Allow Choice|Slave Interact][$activeSlave.choosesOwnChastity = 1]]
<</if>>
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<br><br>__Physical Regimen:__
<br>Drugs: <span id="drugs"><strong>$activeSlave.drugs</strong></span>.
<<link "None">><<set $activeSlave.drugs = "no drugs">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<if $activeSlave.indentureRestrictions < 2>>
<<if $activeSlave.drugs == "intensive breast injections" || $activeSlave.drugs == "intensive butt injections" || $activeSlave.drugs == "intensive penis enhancement" || $activeSlave.drugs == "intensive testicle enhancement">>
| <<link "Moderate">>
<<switch $activeSlave.drugs>>
<<case "intensive breast injections">>
<<set $activeSlave.drugs = "breast injections">>
<<case "intensive butt injections">>
<<set $activeSlave.drugs = "butt injections">>
<<case "intensive penis enhancement">>
<<set $activeSlave.drugs = "penis enhancement">>
<<case "intensive testicle enhancement">>
<<set $activeSlave.drugs = "testicle enhancement">>
<</switch>>
<<goto "Slave Interact">>
<</link>>
<<elseif $activeSlave.drugs == "breast injections" || $activeSlave.drugs == "butt injections" || $activeSlave.drugs == "penis enhancement" || $activeSlave.drugs == "testicle enhancement">>
| <<link "Intensify">>
<<set $activeSlave.drugs = "intensive " + $activeSlave.drugs>>
<<goto "Slave Interact">>
<</link>>
<</if>>
<<if ($activeSlave.intelligence > -2)>>
| <<link "Psychosuppressants">><<set $activeSlave.drugs = "psychosuppressants">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Psychosuppressants
<</if>>
<<if ($activeSlave.boobs < 48000)>>
| <<link "Breasts">><<set $activeSlave.drugs = "breast injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Breasts
<</if>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<if ($activeSlave.boobs < 25000)>>
| <<link "Hyper-Breasts">><<set $activeSlave.drugs = "hyper breast injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Hyper Breasts
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.boobs-$activeSlave.boobsImplant > 100)>>
| <<link "Breast reducers">><<set $activeSlave.drugs = "breast redistributors">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Breast reducers
<</if>>
<<if ($activeSlave.nipples == "huge" || $activeSlave.nipples == "puffy" || $activeSlave.nipples == "cute")>>
| <<link "Nipple reducers">><<set $activeSlave.drugs = "nipple atrophiers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Nipple reducers
<</if>>
<</if>>
<<if ($activeSlave.butt < 9)>>
| <<link "Buttocks">><<set $activeSlave.drugs = "butt injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Buttocks
<</if>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<if ($activeSlave.butt < 20)>>
| <<link "Hyper-Buttocks">><<set $activeSlave.drugs = "hyper butt injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Hyper Buttocks
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.butt-$activeSlave.buttImplant > 0)>>
| <<link "Butt reducers">><<set $activeSlave.drugs = "butt redistributors">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Butt reducers
<</if>>
<</if>>
<<if ($activeSlave.lips <= 95) || (($activeSlave.lips <= 85) && ($seeExtreme != 1))>>
| <<link "Lips">><<set $activeSlave.drugs = "lip injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Lips
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.lips-$activeSlave.lipsImplant > 0)>>
| <<link "Lip reducers">><<set $activeSlave.drugs = "lip atrophiers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Lip reducers
<</if>>
<</if>>
<<if $growthStim == 1>>
<<if $activeSlave.height < 274 && $activeSlave.height < Math.clamp((Height.mean($activeSlave) * 1.25),0,274)>>
| <<link "Growth Stimulants">><<set $activeSlave.drugs = "growth stimulants">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Growth Stimulants
<</if>>
<</if>>
| <<link "Fertility">><<set $activeSlave.drugs = "fertility drugs">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<if ($seeHyperPreg == 1) && ($activeSlave.indentureRestrictions < 1) && ($superFertilityDrugs == 1) && $activeSlave.breedingMark != 1>>
| <<link "Fertility+">><<set $activeSlave.drugs = "super fertility drugs">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.dick < 10)>>
| <<link "Penis enhancement">><<set $activeSlave.drugs = "penis enhancement">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Penis enhancement
<</if>>
<<else>>
<<if ($activeSlave.clit < 5)>>
| <<link "Clitoris enhancement">><<set $activeSlave.drugs = "penis enhancement">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Clitoris enhancement
<</if>>
<</if>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<if ($activeSlave.dick > 0)>>
<<if ($activeSlave.dick < 31)>>
| <<link "Hyper penis enhancement">><<set $activeSlave.drugs = "hyper penis enhancement">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Hyper penis enhancement
<</if>>
<<else>>
<<if ($activeSlave.clit < 5)>>
| <<link "Hyper clitoris enhancement">><<set $activeSlave.drugs = "penis enhancement">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Hyper clitoris enhancement
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.dick > 1)>>
| <<link "Penis reducers">><<set $activeSlave.drugs = "penis atrophiers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<elseif $activeSlave.dick == 1>>
| Penis reducers
<</if>>
<</if>>
<<if ($activeSlave.balls > 0)>>
| <<link "Testicle enhancement">><<set $activeSlave.drugs = "testicle enhancement">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<if ($activeSlave.balls > 0)>>
| <<link "Hyper testicle enhancement">><<set $activeSlave.drugs = "hyper testicle enhancement">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.balls > 1)>>
| <<link "Testicle reducers">><<set $activeSlave.drugs = "testicle atrophiers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<elseif $activeSlave.balls == 1>>
| Testicle reducers
<</if>>
<<if ($activeSlave.clit > 0)>>
| <<link "Clitoris reducers">><<set $activeSlave.drugs = "clitoris atrophiers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<<if ($activeSlave.labia > 0)>>
| <<link "Labia reducers">><<set $activeSlave.drugs = "labia atrophiers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialistResearch == 1>>
<<if ($activeSlave.visualAge > 18)>>
| <<link "Anti-aging cream">><<set $activeSlave.drugs = "anti-aging cream">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Anti-aging cream
<</if>>
<</if>>
| <<link "Steroids">><<set $activeSlave.drugs = "steroids">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if ($activeSlave.weight > -95)>>
| <<link "Weight loss pills">><<set $activeSlave.drugs = "appetite suppressors">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<else>>
| Weight loss pills
<</if>>
<</if>>
<<if $precociousPuberty == 1>>
<<if $pubertyHormones == 1>>
<<if $activeSlave.breedingMark != 1>>
<<if ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1) && $activeSlave.pubertyXX == 0>>
| <<link "Female hormone injections">><<set $activeSlave.drugs = "female hormone injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<<if $activeSlave.balls > 0 && $activeSlave.pubertyXY == 0>>
| <<link "Male hormone injections">><<set $activeSlave.drugs = "male hormone injections">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<</if>>
<</if>>
<</if>>
| <<link "Hormone enhancers">><<set $activeSlave.drugs = "hormone enhancers">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<<if $activeSlave.boobs > 250 && $activeSlave.boobShape != "saggy" && $purchasedSagBGone == 1>>
| <<link "Sag-B-Gone breast lifting cream">><<set $activeSlave.drugs = "sag-B-gone">><<replace "#drugs">><strong>$activeSlave.drugs</strong><</replace>><</link>>
<</if>>
<</if>>
<br>
Health: <span id="curatives"><strong><<if $activeSlave.curatives > 1>>curatives<<elseif $activeSlave.curatives > 0>>preventatives<<else>>none<</if>></strong></span>.
<<link "None">><<set $activeSlave.curatives = 0>><<replace "#curatives">><strong>none</strong><</replace>><</link>>
| <<link "Preventatives">><<set $activeSlave.curatives = 1>><<replace "#curatives">><strong>preventatives</strong><</replace>><</link>>
| <<link "Curatives">><<set $activeSlave.curatives = 2>><<replace "#curatives">><strong>curatives</strong><</replace>><</link>>
Aphrodisiacs: <span id="aphrodisiacs"><strong><<if $activeSlave.aphrodisiacs > 1>>extreme<<elseif $activeSlave.aphrodisiacs > 0>>applied<<elseif $activeSlave.aphrodisiacs === -1>>anaphrodisiacs<<else>>none<</if>></strong></span>.
<<link "None">><<set $activeSlave.aphrodisiacs = 0>><<replace "#aphrodisiacs">><strong>none</strong><</replace>><</link>>
| <<link "Apply">><<set $activeSlave.aphrodisiacs = 1>><<replace "#aphrodisiacs">><strong>applied</strong><</replace>><</link>>
| <<link "Extreme">><<set $activeSlave.aphrodisiacs = 2>><<replace "#aphrodisiacs">><strong>extreme</strong><</replace>><</link>>
| <<link "Anaphrodisiacs">><<set $activeSlave.aphrodisiacs = -1>><<replace "#aphrodisiacs">><strong>anaphrodisiacs</strong><</replace>><</link>>
<br>
<span id="fertilityblock">
<<if $activeSlave.fuckdoll == 0 && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
<<if ($activeSlave.preg < -1)>>
//She is sterile//
<<elseif ($activeSlave.pubertyXX == 0) && $activeSlave.preg < 1>>
//She is not yet fertile//
<<elseif $activeSlave.physicalAge >= 47 && $activeSlave.preg < 1>>
//She is too old to become pregnant//
<<if $activeSlave.preg == -1>>
<<set $activeSlave.preg = 0>>
<<SetBellySize $activeSlave>>
<</if>>
<<elseif $activeSlave.preg >= -1>>
Contraception: <span id="fertility"><strong><<if $activeSlave.preg == -1>><<print "using contraceptives">><<elseif $activeSlave.preg == 0>><<print "fertile">><<elseif $activeSlave.preg < 4>><<print "may be pregnant">><<else>><<print $activeSlave.preg>><<print " weeks pregnant">><</if>></strong></span>.
<<if ($activeSlave.preg == 0)>>
<<link "Use contraceptives">><<set $activeSlave.preg = -1>>
<<SlaveInteractFertility>>
<<SlaveInteractImpreg>>
<</link>>
<<elseif $activeSlave.preg == -1>>
<<link "Let her get pregnant">><<set $activeSlave.preg = 0>>
<<SlaveInteractFertility>>
<<SlaveInteractImpreg>>
<</link>>
<<elseif $activeSlave.induce == 1>>
//Hormones are being slipped into her food, she will give birth suddenly and rapidly this week//
<<elseif ($activeSlave.preg > 38) && ($activeSlave.pregType < 50) && ($activeSlave.labor == 0)>>
[[Induce labor|Slave Interact][$activeSlave.labor = 1,$activeSlave.induce = 1,$birthee = 1]]
<<elseif ($activeSlave.pregType == 50) && ($activeSlave.preg > 38)>>
[[Induce mass childbirth|BirthStorm]]
<<elseif ($activeSlave.preg > 0) && ($activeSlave.pregType < 50) && $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
//You are forbidden from aborting an elite child//
<<elseif ($activeSlave.preg > 0) && ($activeSlave.pregType < 50)>>
[[Abort her pregnancy|Abort]]
<</if>>
<</if>>
<<elseif ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
<<if ($activeSlave.preg < -1)>>
//It is sterile//
<<elseif ($activeSlave.pubertyXX == 0)>>
//It is not yet fertile//
<<elseif $activeSlave.physicalAge >= 47>>
//It is too old to become pregnant//
<<elseif ($activeSlave.preg >= -1)>>
__Contraception__: <span id="fertility"><strong><<if $activeSlave.preg == -1>><<print "using contraceptives">><<elseif $activeSlave.preg == 0>><<print "fertile">><<elseif $activeSlave.preg < 4>><<print "may be pregnant">><<else>><<print $activeSlave.preg>><<print " weeks pregnant">><</if>></strong></span>.
<<if ($activeSlave.preg == 0)>>
<<link "Use contraceptives">><<set $activeSlave.preg = -1>>
<<SlaveInteractFertility>>
<</link>>
<<elseif ($activeSlave.preg == -1)>>
<<link "Let her get pregnant">><<set $activeSlave.preg = 0>>
<<SlaveInteractFertility>>
<</link>>
<<elseif ($activeSlave.pregType == 50) && ($activeSlave.preg > 38)>>
[[Induce mass childbirth|BirthStorm]]
<<elseif ($activeSlave.preg > 0) && ($activeSlave.pregType < 50)>>
[[Abort her pregnancy|Abort]]
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.pregKnown == 1) && ($pregSpeedControl == 1) && ($activeSlave.breedingMark != 1) && ($activeSlave.indentureRestrictions < 1) && ($activeSlave.pregType < 50)>>
<br>
__Pregnancy control__: <span id="pregControl"><<if $activeSlave.pregControl == "labor supressors">>Labor is suppressed<<elseif $activeSlave.pregControl == "slow gestation">>Slowed gestation<<elseif $activeSlave.pregControl == "speed up">>Faster gestation<<else>>Normal gestation<</if>></span>
<<if ($activeSlave.preg >= 38)>>
<br>
<<if $activeSlave.pregControl == "labor supressors">>
<<link "Normal Birth">><<set $activeSlave.pregControl = "none">><<replace "#pregControl">>natural birth<</replace>><</link>>
<<else>>
<<link "Supress Labor">><<set $activeSlave.pregControl = "labor supressors">><<replace "#pregControl">>labor will be suppressed<</replace>><</link>>
<</if>>
<<elseif ($activeSlave.preg < 40)>>
<br>
<<if $activeSlave.pregControl != "none">>
<<link "Normal Gestation">><<set $activeSlave.pregControl = "none">><<replace "#pregControl">>normal gestation speed<</replace>><</link>> |
<</if>>
<<if $activeSlave.pregControl != "slow Gestation">>
<<link "Slow Gestation">><<set $activeSlave.pregControl = "slow gestation">><<replace "#pregControl">>slowed gestation speed<</replace>><</link>> |
<</if>>
<<if $activeSlave.pregControl != "speed up">>
<<link "Fast Gestation">><<set $activeSlave.pregControl = "speed up">><<replace "#pregControl">>fast gestation speed, staffed clinic recommended<</replace>><</link>>
<</if>>
<</if>>
<</if>>
</span>
<<if $incubator > 0>>
<<if $activeSlave.pregType < 50 && $activeSlave.pregKnown == 1 && $activeSlave.eggType == "human">>
<<if $activeSlave.assignment == "work in the dairy" && $dairyPregSetting > 0>>
<<else>>
<br>
<<set $freeTanks = ($incubator-$tanks.length)>>
<<if $activeSlave.reservedChildren > 0>>
$activeSlave.reservedChildren of her children will be placed in $incubatorName.
<<if ($activeSlave.reservedChildren < $activeSlave.pregType) && ($reservedChildren < $freeTanks)>>
[[Keep another child|Slave Interact][$activeSlave.reservedChildren += 1, $reservedChildren += 1]]
<<if $activeSlave.reservedChildren > 0>>
| [[Keep one less child|Slave Interact][$activeSlave.reservedChildren -= 1, $reservedChildren -= 1]]
<</if>>
<<if $activeSlave.reservedChildren > 1>>
| [[Keep none of her children|Slave Interact][$reservedChildren -= $activeSlave.reservedChildren, $activeSlave.reservedChildren = 0]]
<</if>>
<<if ($reservedChildren + $activeSlave.pregType - $activeSlave.reservedChildren) <= $freeTanks>>
| [[Keep the rest of her children|Slave Interact][$reservedChildren += ($activeSlave.pregType - $activeSlave.reservedChildren), $activeSlave.reservedChildren += ($activeSlave.pregType - $activeSlave.reservedChildren)]]
<</if>>
<<elseif ($activeSlave.reservedChildren == $activeSlave.pregType) || ($reservedChildren == $freeTanks)>>
[[Keep one less child|Slave Interact][$activeSlave.reservedChildren -= 1, $reservedChildren -= 1]]
<<if $activeSlave.reservedChildren > 1>>
| [[Keep none of her children|Slave Interact][$reservedChildren -= $activeSlave.reservedChildren, $activeSlave.reservedChildren = 0]]
<</if>>
<</if>>
<<elseif $reservedChildren < $freeTanks>>
She is pregnant and you have <<if $freeTanks == 1>>an<</if>> @@.lime;available aging tank<<if $freeTanks > 1>>s<</if>>.@@
<<print "[[Keep "+ (($activeSlave.pregType > 1) ? "a" : "the") +" child|Slave Interact][$activeSlave.reservedChildren += 1, $reservedChildren += 1]]">>
<<if ($activeSlave.pregType > 1) && ($reservedChildren + $activeSlave.pregType) <= $freeTanks>>
| [[Keep all of her children|Slave Interact][$reservedChildren += $activeSlave.pregType, $activeSlave.reservedChildren += $activeSlave.pregType]]
<</if>>
<<elseif $reservedChildren == $freeTanks>>
You have no available tanks for her children.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $propOutcome == 1>>
<<if $activeSlave.breedingMark == 0 && $activeSlave.fuckdoll == 0 && $activeSlave.eggType == "human" && isFertile($activeSlave)>>
<br>
[[Breeder Eligibility Exam|BreedingTest]]
<</if>>
<</if>>
<span id="bloating">
<<if $activeSlave.inflation > 0>>
<br>
__Required Bloating__: <strong><span id="inflate"><<if $activeSlave.inflation is 3>><<print "She is required to keep 2 gallons of $activeSlave.inflationType in her at all times">><<elseif $activeSlave.inflation is 2>><<print "She is required to keep 4 liters of $activeSlave.inflationType in her at all times">><<elseif $activeSlave.inflation is 1>><<print "She is required to keep 2 liters of $activeSlave.inflationType in her at all times">><</if>></span></strong>.
<<if $activeSlave.inflationMethod == 3>>
<<link "Let her deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0,$activeSlave.cumSource = 0,$activeSlave.milkSource = 0>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<elseif $activeSlave.inflationType == "milk">>
<<link "Let her deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<elseif $activeSlave.inflationType == "cum">>
<<link "Let her deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<else>>
<<link "Let her deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
</span>
<br>
Hormones: <strong><span id="hormones">
<<if $activeSlave.hormones == -2>>intensive male<<elseif $activeSlave.hormones == -1>>male<<elseif $activeSlave.hormones == 2>>intensive female<<elseif $activeSlave.hormones == 1>>female<<else>>none<</if>></span></strong>.
<<link "Intensive Female">><<set $activeSlave.hormones = 2>><<replace "#hormones">>intensive female<</replace>><</link>> |
<<link "Female">><<set $activeSlave.hormones = 1>><<replace "#hormones">>female<</replace>><</link>> |
<<link "None">><<set $activeSlave.hormones = 0>><<replace "#hormones">>none<</replace>><</link>> |
<<link "Male">><<set $activeSlave.hormones = -1>><<replace "#hormones">>male<</replace>><</link>> |
<<link "Intensive Male">><<set $activeSlave.hormones = -2>><<replace "#hormones">>intensive male<</replace>><</link>>
<br>Diet: <strong><span id="diet">$activeSlave.diet</span></strong>.
<<link "Healthy">><<set $activeSlave.diet = "healthy">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<if ($activeSlave.health < 90) && ($activeSlave.health < 90) && ($dietCleanse == 1)>>
| <<link "Cleanse">><<set $activeSlave.diet = "cleansing">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<elseif ($dietCleanse == 1)>>
| //She is already healthy//
<</if>>
<<if ($activeSlave.balls > 0) && ($cumProDiet == 1)>>
| <<link "Cum production">><<set $activeSlave.diet = "cum production">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<</if>>
<<if ($activeSlave.weight >= -95)>>
| <<link "Lose weight">><<set $activeSlave.diet = "restricted">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<else>>
| //She is already underweight//
<</if>>
<<if $activeSlave.weight <= 200>>
| <<link "Fatten">><<set $activeSlave.diet = "fattening">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<else>>
| //She is already extremely overweight//
<</if>>
<<if $feeder == 1>>
| <<link "Estrogen enriched">><<set $activeSlave.diet = "XX">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
| <<link "Testosterone enriched">><<set $activeSlave.diet = "XY">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<if $dietXXY == 1 && $activeSlave.balls > 0 && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
| <<link "Herm hormone blend">><<set $activeSlave.diet = "XXY">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<</if>>
<</if>>
<<if ($activeSlave.muscles <= 95) && $activeSlave.amp != 1>>
| <<link "Build muscle">><<set $activeSlave.diet = "muscle building">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<elseif $activeSlave.muscles > 95 && $activeSlave.amp != 1>>
| //She is maintaining her enormous musculature//
<<else>>
| //She has no limbs and thus can't effectively build muscle//
<</if>>
<<if $activeSlave.muscles > 5 && canWalk($activeSlave)>>
| <<link "Slim down">><<set $activeSlave.diet = "slimming">><<replace "#diet">>$activeSlave.diet<</replace>><</link>>
<<elseif !canWalk($activeSlave)>>
| //She can't move and thus can't trim down//
<<else>>
| //She has no muscles left to lose//
<</if>>
<br>Diet Base: <strong><span id="dietBase"><<if $activeSlave.dietCum == 2>>Cum Based<<elseif ($activeSlave.dietCum == 1) && ($activeSlave.dietMilk == 0)>>Cum Added<<elseif ($activeSlave.dietCum == 1) && ($activeSlave.dietMilk == 1)>>Cum and Milk Added<<elseif ($activeSlave.dietMilk == 1) && ($activeSlave.dietCum == 0)>>Milk Added<<elseif ($activeSlave.dietMilk == 2)>>Milk Based<<elseif ($activeSlave.dietCum == 0) && ($activeSlave.dietMilk == 0)>>Normal<<else>>THERE HAS BEEN AN ERROR<</if>></span></strong>
<<link "Normal">><<set $activeSlave.dietCum = 0>><<set $activeSlave.dietMilk = 0>><<replace "#dietBase">>Normal<</replace>><</link>> |
<<link "Cum Added">><<set $activeSlave.dietCum = 1>><<set $activeSlave.dietMilk = 0>><<replace "#dietBase">>Cum Added<</replace>><</link>> |
<<link "Milk Added">><<set $activeSlave.dietCum = 0>><<set $activeSlave.dietMilk = 1>><<replace "#dietBase">>Milk Added<</replace>><</link>> |
<<link "Cum & Milk Added">><<set $activeSlave.dietCum = 1>><<set $activeSlave.dietMilk = 1>><<replace "#dietBase">>Cum & Milk Added<</replace>><</link>> |
<<link "Cum Based">><<set $activeSlave.dietCum = 2>><<set $activeSlave.dietMilk = 0>><<replace "#dietBase">>Cum Based<</replace>><</link>> |
<<link "Milk Based">><<set $activeSlave.dietCum = 0>><<set $activeSlave.dietMilk = 2>><<replace "#dietBase">>Milk Based<</replace>><</link>>
<<if $arcologies[0].FSHedonisticDecadenceResearch == 1>>
<br>Solid Slave Food Access: <strong><span id="snacks"><<if $activeSlave.onDiet == 0>>Free to stuff herself.<<else>>On a strict diet.<</if>></span></strong>
<<link "No Access">><<set $activeSlave.onDiet = 1>><<replace "#snacks">>On a strict diet.<</replace>><</link>> |
<<link "Full Access">><<set $activeSlave.onDiet = 0>><<replace "#snacks">>Free to stuff herself.<</replace>><</link>>
<</if>>
<br><br>__Behavior__:<br>
<<if $activeSlave.fuckdoll > 0>>
//Rules have little meaning for living sex toys//
<<else>>
<<set $dormitoryPopulation = 0, $roomsPopulation = 0>>
<<for $i = 0; $i < _SL; $i++>>
<<if $slaves[$i].assignmentVisible == 1>>
<<if $slaves[$i].livingRules == "luxurious">>
<<if $slaves[$i].relationship >= 4>>
<<set $roomsPopulation += 0.5>>
<<else>>
<<set $roomsPopulation++>>
<</if>>
<<else>>
<<set $dormitoryPopulation++>>
<</if>>
<</if>>
<</for>>
Living standard: ''<span id="livingRules">$activeSlave.livingRules</span>.''
<<link "Spare">><<set $activeSlave.livingRules = "spare">><<replace "#livingRules">>$activeSlave.livingRules<</replace>><</link>> |
<<link "Normal">><<set $activeSlave.livingRules = "normal">><<replace "#livingRules">>$activeSlave.livingRules<</replace>><</link>> |
<<if $roomsPopulation <= $rooms-0.5>><<link "Luxurious">><<set $activeSlave.livingRules = "luxurious">><<replace "#livingRules">>$activeSlave.livingRules<</replace>><</link>><<else>>//No luxurious rooms available//<</if>>
<br>Typical punishment: ''<span id="standardPunishment">$activeSlave.standardPunishment</span>.''
<<link "Confinement">><<set $activeSlave.standardPunishment = "confinement">><<replace "#standardPunishment">>$activeSlave.standardPunishment<</replace>><</link>> |
<<link "Whipping">><<set $activeSlave.standardPunishment = "whipping">><<replace "#standardPunishment">>$activeSlave.standardPunishment<</replace>><</link>> |
<<link "Chastity">><<set $activeSlave.standardPunishment = "chastity">><<replace "#standardPunishment">>$activeSlave.standardPunishment<</replace>><</link>> |
<<link "Situational">><<set $activeSlave.standardPunishment = "situational">><<replace "#standardPunishment">>$activeSlave.standardPunishment<</replace>><</link>>
Typical reward: ''<span id="standardReward">$activeSlave.standardReward</span>.''
<<link "Relaxation">><<set $activeSlave.standardReward = "relaxation">><<replace "#standardReward">>$activeSlave.standardReward<</replace>><</link>> |
<<link "Drugs">><<set $activeSlave.standardReward = "drugs">><<replace "#standardReward">>$activeSlave.standardReward<</replace>><</link>> |
<<link "Orgasm">><<set $activeSlave.standardReward = "orgasm">><<replace "#standardReward">>$activeSlave.standardReward<</replace>><</link>> |
<<link "Situational">><<set $activeSlave.standardReward = "situational">><<replace "#standardReward">>$activeSlave.standardReward<</replace>><</link>>
<br>Non-assignment orgasm rules: ''<span id="releaseRules">$activeSlave.releaseRules</span>.''
<<link "Permit masturbation and interslave sex">><<set $activeSlave.releaseRules = "permissive">><<replace "#releaseRules">>$activeSlave.releaseRules<</replace>><</link>> |
<<link "Let her get off with other slaves">><<set $activeSlave.releaseRules = "sapphic">><<replace "#releaseRules">>$activeSlave.releaseRules<</replace>><</link>> |
<<if $activeSlave.amp != 1 && $activeSlave.fuckdoll == 0 && $activeSlave.fetish != "mindbroken">>
<<link "Restrict her to masturbation only">><<set $activeSlave.releaseRules = "masturbation">><<replace "#releaseRules">>$activeSlave.releaseRules<</replace>><</link>> |
<</if>>
<<link "Only with you">><<set $activeSlave.releaseRules = "restrictive">><<replace "#releaseRules">>$activeSlave.releaseRules<</replace>><</link>>
<</if>>
<<if $activeSlave.clitPiercing == 3>>
<br>
<<if $activeSlave.dick < 1>>
Her smart clit piercing is set to
<<else>>Her smart frenulum piercing is set to
<</if>>
<strong><span id="setting">$activeSlave.clitSetting</span></strong>.
<<link "Vanilla">><<set $activeSlave.clitSetting = "vanilla">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Oral">><<set $activeSlave.clitSetting = "oral">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Anal">><<set $activeSlave.clitSetting = "anal">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Boobs">><<set $activeSlave.clitSetting = "boobs">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Sub">><<set $activeSlave.clitSetting = "submissive">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Dom">><<set $activeSlave.clitSetting = "dom">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Humiliation">><<set $activeSlave.clitSetting = "humiliation">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Preg">><<set $activeSlave.clitSetting = "pregnancy">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Pain">><<set $activeSlave.clitSetting = "masochist">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Sadism">><<set $activeSlave.clitSetting = "sadist">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Men">><<set $activeSlave.clitSetting = "men">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Anti-men">><<set $activeSlave.clitSetting = "anti-men">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Women">><<set $activeSlave.clitSetting = "women">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "Anti-women">><<set $activeSlave.clitSetting = "anti-women">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "All sex">><<set $activeSlave.clitSetting = "all">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
| <<link "No sex">><<set $activeSlave.clitSetting = "none">><<replace "#setting">>$activeSlave.clitSetting<</replace>><</link>>
<</if>>
<<if $activeSlave.voice != 0>>
<br>Speech rules: ''<span id="speechRules">$activeSlave.speechRules</span>.''
<<link "Restrictive">><<set $activeSlave.speechRules = "restrictive">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>> |
<<link "Permissive">><<set $activeSlave.speechRules = "permissive">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>> |
<<if $activeSlave.accent > 0 && $activeSlave.accent < 4>><<link "Accent elimination">><<set $activeSlave.speechRules = "accent elimination">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>><<elseif $activeSlave.accent > 3>><<link "Language lessons">><<set $activeSlave.speechRules = "language lessons">><<replace "#speechRules">>$activeSlave.speechRules<</replace>><</link>><</if>>
<</if>>
<br>
Relationship rules: ''<span id="relationshipRules">$activeSlave.relationshipRules</span>.''
<<link "Restrictive">><<set $activeSlave.relationshipRules = "restrictive">><<replace "#relationshipRules">>$activeSlave.relationshipRules<</replace>><</link>> |
<<link "Just friends">><<set $activeSlave.relationshipRules = "just friends">><<replace "#relationshipRules">>$activeSlave.relationshipRules<</replace>><</link>> |
<<link "Permissive">><<set $activeSlave.relationshipRules = "permissive">><<replace "#relationshipRules">>$activeSlave.relationshipRules<</replace>><</link>>
<<if $studio == 1>>
<br>
<<if $activeSlave.pornFameSpending == -1>>
The media hub is not releasing highlights of her sex life. [[Release|Slave Interact][$activeSlave.pornFameSpending = 0]]
<<else>>
<<if $activeSlave.prestige < 3>>
The media hub is releasing
<<if $activeSlave.pornFameSpending < 500>>
minimal
<</if>> highlights of her sex life.
<<if $activeSlave.pornFameSpending == 0>>
[[Begin publicizing?|Slave Interact][$activeSlave.pornFameSpending += 1000]]
//Will cost ¤1000 weekly.//
<<else>>
¤$activeSlave.pornFameSpending weekly is spent to publicize them.
<<if $activeSlave.pornFameSpending < 5000>>
[[Increase|Slave Interact][$activeSlave.pornFameSpending += 1000]] |
<</if>>
[[Decrease|Slave Interact][$activeSlave.pornFameSpending -= 1000]]
<</if>>
<<else>>
//She is so prestigious that subsidizing coverage of her sex life will not increase her fame.//
<</if>>
<</if>>
<br>
<</if>>
<br><br>
<<if ($slaveCostFactor > 1)>>
@@.yellow;The slave market is bullish; the price of slaves is high.@@
<<elseif ($slaveCostFactor < 1)>>
@@.yellow;The slave market is bearish; the price of slaves is low.@@
<</if>>
<<if (_SL > 1)>>
<<if $activeSlave.origin == "You bought her from a body dump, completely broken." && ($week-$activeSlave.weekAcquired <= 8)>>
//A discarded slave must be kept for at least two months to ensure health before being sold.//
<<elseif $activeSlave.accent > 3>>
//Her lack of language and basic life skills is a red sign to most slave appraisers. She must not act like a child to be sold without raising suspicion.//
<<else>>
[[Sell her|Sell Slave][$cash -= 500]] //Listing her for sale will cost ¤500// |
<<if ($seeAge != 0) && ($activeSlave.indenture < 1)>>
<<if ($retiree == 0)>>
[[Retire her|Slave Interact][$retiree = $activeSlave, $manuallyRetired = 1]] |
<<else>>
//A slave has been manually retired this turn.//
<</if>>
<</if>>
<</if>>
[[Discard her|Discard Confirm]]
<<else>>
//You cannot sell or discard your last slave.//
<</if>>
| [[Upload her|Upload Slave]]
<<if $cheatMode>>
| [[Export this slave|Export Slave]] | [[Import a slave|Import Slave]]
<</if>>
|
mayibrad/fc
|
src/uncategorized/slaveInteract.tw
|
tw
|
mit
| 88,139 |
:: Slave Markets [nobr]
<<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "Kidnapped Slaves">>
/* Multi-Purchase Support */
<<if ndef $newSlaves>><<set $newSlaves = []>><</if>>
<<if $newSlaves.length > 0>>
<<set $nextButton = "Continue", $nextLink = "Bulk Slave Intro", $returnTo = "Main", $newSlaveIndex = 0>>
<</if>>
You visit the slave markets off the arcology plaza. It's always preferable to examine merchandise in person.
<<if $slaveMarket == "heap">>
You're in the corner of the slave market occupied by "The Flesh Heap", a dumping ground, of sorts, for broken slaves. Be it braindeath, drug overdose, coma or anything else, this market is willing to buy and sell them. Most of the worthwhile slaves have already been picked clean by pharmaceutical companies for drug testing, and the rest are practically nothing more than vegetables, but a handful remain just conscious enough to be profitable with effort as slaves. One should go in expecting only the worst quality possible, though if anything catches your eye, it will be rather cheap to purchase.
<<set $seed to random(1,4)>>
<<if $seed == 1>>
"Looking for a warm body to use as furniture? Perhaps as a decorative, living sculpture? We got what you want!"
<<elseif $seed == 2>>
"I guarantee they are all alive, maybe not healthy but alive. Well, except that one, just ignore that one."
<<elseif $seed == 3>>
"We ask that you don't use this merchandise for organ harvesting, we have plenty of nonfuctional ones for that."
<<else>>
"If you are looking for a body to do unmentionable things to, you came to the right place! Though these in particular just barely fall under slave laws."
<</if>>
<<GenerateMarketSlave "heap">>
<<elseif $slaveMarket == "kidnappers">>
You're in the area of the slave market populated by slave kidnappers, though of course they prefer more polite titles. The slaves here are cheap, and they look it. They're almost all recent catches from bad parts of the old world, and most of them have seen considerable abuse between the moment of their capture and entering your arcology.
<<if $arcologies[0].FSPaternalistSMR == 1>>
Fortunately for them, such behavior is not permitted here. Though they remain frightened and angry, they are safe from rape, for now.
<<else>>
<<set $seed = random(1,4)>>
There's more merchandise out of sight in the holding areas. To go by what you can hear,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
muffled insistence that the speaker is not a girl followed by struggling and then shrieks as a resistant dickgirl takes anal rape,
<<elseif ($seed == 2) && (random(1,100) > $seeDicks)>>
muffled begging followed by struggling and then crying as a new slave learns how it feels to have a slave's cunt,
<<elseif ($seed == 3)>>
muffled gagging followed gasping and sobbing as a new slave tries to get her breath back after oral rape,
<<else>>
the unmistakable slap of flesh on flesh,
<</if>>
at least one of the slavers is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
<</if>>
<<GenerateMarketSlave "kidnappers">>
<<elseif $slaveMarket == "indentures">>
You're in the area of the slave market that deals in indentured servants. The people sold here are slaves, but they are temporary slaves, and many of them have clauses in their indentures that prohibit some of the most severe practices. They exhibit a strange variety, with some looking more frightened than the most downtrodden slave and some looking almost cheerful.
<<if $arcologies[0].FSPaternalistSMR == 1>>
The generous protections for slaves in your arcology lend this last group extra confidence.
<<else>>
<<set $seed = random(1,4)>>
The area is crowded, and more indentured servants are packed together in the holding areas. To go by what you can hear,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
the unmistakable mixed shrieks, sobs, and slaps of anal rape,
<<elseif ($seed == 2) && (random(1,100) > $seeDicks)>>
the characteristic crying and gasping of an unwilling girl giving up her cunt,
<<elseif ($seed == 3)>>
the gagging and expectoration of someone who has just gotten a mouthful of unwelcome cum,
<<else>>
disconsolate sobbing interrupted by a gasp as something is stuffed inside someone's mouth, and followed by muffled screams,
<</if>>
one of them is learning exactly what her indenture allows.
<</if>>
<<GenerateMarketSlave "indentures">>
<<elseif $slaveMarket == "hunters">>
You're in the area of the slave market populated by runaway slave catchers, a proud group. The slaves here know their way around Free Cities slavery already, and their eyes are watchful. Most of them probably harbor thoughts of another attempt at escape, though the slavers to their best to disabuse them of these notions.
<<if $arcologies[0].FSPaternalistSMR == 1>>
Their methods are somewhat limited, as the rules in your arcology preclude the more effective methods of punishment.
<<else>>
<<set $seed = random(1,4)>>
The slave catchers consider their catches fair game, though they usually confine their amusements to the holding areas out of sight. Not out of earshot, though; to go by what you can hear,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
vehement insistence that the speaker is not a girl followed by a beating and then shrieks as a rebellious dickgirl takes anal rape,
<<elseif ($seed == 2) && (random(1,100) > $seeDicks)>>
vehement protestations followed by a beating and then crying as a slave's cunt takes her punishment for her,
<<elseif ($seed == 3)>>
struggling and gagging followed gasping and angry swearing as a rebellious slave tries to get her breath back after oral rape,
<<else>>
struggling followed by the slap of flesh on flesh,
<</if>>
at least one of the runaway hunters is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
<</if>>
<<GenerateMarketSlave "hunters">>
<<elseif $slaveMarket == "underage raiders">>
You're in the seediest area of the slave market populated by the cradle robbers, a despised group of slavers known for raiding elementary schools, orphanages and even preschools. They specifically target girls who have yet to experience their first period. The extreme risk of these raids makes the slavers here aggressive and confident,
<<if $arcologies[0].FSPaternalistSMR == 1>>
though they do obey the rules of your arcology that restrain them from abusing the girls.
<<else>>
<<set $seed = random(1,4)>>
though they restrain themselves from reducing the value of their captures by taking virginities. They do have their fun, though; to go by what you can hear from the holding area where they keep underage girls who can be sold,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
a muffled but obviously sadistic description of feminization, and the desperate sobbing in response,
<<elseif ($seed == 2) && (random(1,100) > $seeDicks)>>
a muffled but obviously sadistic description of breeding, and the desperate sobbing in response,
<<elseif ($seed == 3)>>
faint struggling and crying that suggests that someone is being thoroughly groped and pinched,
<<else>>
the lewd, lubricated noise of someone giving a reluctant handjob,
<</if>>
at least one of the raiders is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
<</if>>
<<GenerateMarketSlave "underage raiders">>
<<elseif $slaveMarket == "raiders">>
You're in the area of the slave market populated by girl raiders, that daredevil subset of slave kidnappers that specifically target old world schools, preparatory institutions, religious groups, and other sources of slaves that can soon be sold right after they reach their majorities. The extreme risk of these raids makes the slavers here aggressive and confident,
<<if $arcologies[0].FSPaternalistSMR == 1>>
though they do obey the rules of your arcology that restrain them from abusing the girls.
<<else>>
<<set $seed = random(1,4)>>
though they restrain themselves from reducing the value of their captures by taking virginities. They do have their fun, though; to go by what you can hear from the holding area where they keep slaves of age who can be sold,
<<if ($seed == 1) && (random(0,99) < $seeDicks)>>
a muffled but obviously sadistic description of feminization, and the desperate sobbing in response,
<<elseif ($seed == 2) && (random(1,100) > $seeDicks)>>
a muffled but obviously sadistic description of breeding, and the desperate sobbing in response,
<<elseif ($seed == 3)>>
faint struggling and crying that suggests that someone is being thoroughly groped and pinched,
<<else>>
the lewd, lubricated noise of someone giving a reluctant handjob,
<</if>>
at least one of the raiders is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
<</if>>
<<GenerateMarketSlave "raiders">>
<<elseif $slaveMarket == "neighbor">>
You're in the area of the slave market that specializes in slaves from within the Free City, viewing slaves from ''<<print "$arcologies["+$numArcology+"].name">>''. Some were trained there, specifically for sale, while others are simply being sold.
<<GenerateMarketSlave "neighbor">>
<<else>>
You're in the area of the slave market populated by slave trainers, easily the wealthiest vendors. The slaves here have received obedience training and medical care, and many have had some basic sexual skills forced on them.
<<if $arcologies[0].FSPaternalistSMR == 1>>
Though the rules of your arcology protected them from the worst excesses of the training profession, many of the slaves on sale have the haunted look of people still coming to terms with the idea that they no longer have any bodily autonomy.
<<else>>
<<set $seed = random(1,4)>>
The trainers are a competitive bunch, and to go by what you can hear,
<<if ($seed == 1) && ($seeDicks != 0) && (random(0,100) > $seeDicks)>>
moaning interspersed with lewd, well-lubricated noises coming from both anal sex and vigorous masturbation,
<<elseif ($seed == 2) && ($seeDicks != 100) && (random(0,100) > $seeDicks)>>
moaning and the distinctive slap of feminine buttocks on thighs beneath them as a girl rides a dick,
<<elseif ($seed == 3)>>
the lush, lewd sounds of diligent oral sex,
<<else>>
the call-and-response of a trainer and a slave running through a memorized obedience exercise,
<</if>>
at least one of them is applying some last-minute training to a slave in the holding pens nearby.
<</if>>
<<GenerateMarketSlave "trainers">>
<</if>>
<br><br>
<<slaveCost $activeSlave>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += $slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1)>><</if>>
<<if $slaveMarket == "neighbor">>
<<if $opinion != 0>>
<<set $slaveCost -= Math.trunc($slaveCost*$opinion*0.05)>>
<<if $opinion > 2>>
Your cultural ties with ''$arcologies[$numArcology].name'' helps keep the price reasonable.
<<elseif $opinion < -2>>
Your social misalignment with ''$arcologies[$numArcology].name'' drives up the price.
<</if>>
<</if>>
<</if>>
<<set $slaveCost = 500*Math.trunc($slaveCost/500)>>
The offered price is ¤<<print $slaveCost>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
<<if $cash >= $slaveCost>>
<br>[[Buy her and check out other slaves to order|Slave Markets][$cash -= $slaveCost, $newSlaves.push($activeSlave), $introType = "multi", $slavesSeen+=1]]
<<if $newSlaves.length == 0>>
<br>[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$nextButton = "Continue",$nextLink = "AS Dump",$returnTo = "Main"]]
<<else>>
<br>[[Buy her and Finish your order of slaves|Bulk Slave Intro][$cash -= $slaveCost, $newSlaves.push($activeSlave)]]
<</if>>
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<br>[[Decline to purchase her and check out another slave|Slave Markets][$slavesSeen += 1]]
<<if $newSlaves.length > 0>>
<br>[[Finish your order of slaves|Bulk Slave Intro]]
<</if>>
<br><br>
<<if $slaveMarket != "indentures" && $slaveMarket != "neighbor" && $slaveMarket != "heap">>
<<set $applyLaw = 1>>
<</if>>
<<set $saleDescription = 1>><<include "Long Slave Description">>
|
mayibrad/fc
|
src/uncategorized/slaveMarkets.tw
|
tw
|
mit
| 12,567 |
:: Slave Shelter [nobr]
<<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "Kidnapped Slaves">>
<<if $shelterSlaveBought == 1>><<goto $returnTo>><</if>>
You contact the Slave Shelter to review the profile of the slave the Shelter is offering to a good <<if $PC.title == 1>>Master<<else>>Mistress<</if>> willing to pay the Shelter's nominal placement fee. The severe, tired-looking woman who answers your call hurries through the disclaimers. "All Shelter Slaves are provided as-is... the Shelter provides a single slave for placement each week... resale of Shelter slaves is contractually forbidden... we reserve the right to unannounced inspection of placed slaves... the Shelter follows up on reports of abuse or resale of its slaves..."
<br><br>
<<if ($shelterSlaveGeneratedWeek || 0) < $week>>
<<set $shelterSlaveGeneratedWeek = $week>>
<<set _num = random(1,99)>>
<<set _possibleOrigins = []>>
<<set _possibleOrigins.push("broken")>>
<<if $seeExtreme == 1>>
<<set _possibleOrigins.push("amputee", "blind")>>
<<if random(1,99) < $seeDicks>>
<<set _possibleOrigins.push("cannibal victim male")>>
<<else>>
<<set _possibleOrigins.push("cannibal victim female")>>
<</if>>
<</if>>
<<if _num < $seeDicks>>
<<set _possibleOrigins.push("geldling", "dickpain")>>
<</if>>
<<if _num > $seeDicks>>
<<set _possibleOrigins.push("plugs", "breeder", "used whore", "reaction", "broken womb")>>
<</if>>
<<if $week > 80>>
<<set _possibleOrigins.push("degraded DoL")>>
<</if>>
<<set _origin = _possibleOrigins.random()>>
<<switch _origin>>
<<case "broken">>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "She has never communicated anything about her background, since she arrived at the shelter with a broken mind.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-25,-45)>>
<<set $shelterSlave.trust = random(-25,-45)>>
<<set $shelterSlave.health = random(-30,-10)>>
<<set $shelterSlave.anus = 3>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 0>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.intelligence = -2>>
<<set $shelterSlave.intelligenceImplant = 0>>
<<set $shelterSlave.behavioralFlaw = "none">>
<<set $shelterSlave.sexualFlaw = "none">>
<<set $shelterSlave.fetish = "mindbroken">>
<<set $shelterSlave.fetishStrength = 0>>
<<case "amputee">>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "It's not clear why her previous owner cut her arms and legs off.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.amp = 1>>
<<set $shelterSlave.devotion = random(-100,-90)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates men", "hates women")>>
<<set $shelterSlave.sexualFlaw = either("hates anal", "hates oral", "hates penetration", "apathetic")>>
<<case "blind">>
<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her owner purposely blinded her by dumping boiling water into her eyes.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.eyes = -2>>
<<set $shelterSlave.eyeColor = "milky white">>
<<set $shelterSlave.customDesc = "She has an obvious burn across her eyes.">>
<<set $shelterSlave.devotion = random(-100,-90)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.behavioralFlaw = "hates men">>
<<set $shelterSlave.sexualFlaw = "hates oral">>
<<set $shelterSlave.canRecruit = 0>>
<<case "broken womb">>
<<set $activeSlaveOneTimeMinAge = 6>>
<<set $activeSlaveOneTimeMaxAge = 22>>
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "She was found unresponsive in the lower arcology with a gaping pussy and deflated belly. It is unclear what happened to her.">>
<<set $shelterSlave.career = "homeless">>
<<set $shelterSlave.devotion = random(-25,-45)>>
<<set $shelterSlave.trust = random(-25,-45)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.weight = -50>>
<<set $shelterSlave.vagina = 9>>
<<set $shelterSlave.bellySag = 20>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 0>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.intelligence = -2>>
<<set $shelterSlave.intelligenceImplant = 0>>
<<set $shelterSlave.behavioralFlaw = "none">>
<<set $shelterSlave.sexualFlaw = "none">>
<<set $shelterSlave.fetish = "mindbroken">>
<<set $shelterSlave.fetishStrength = 0>>
<<case "cannibal victim male">>
<<if $pedo_mode == 1>>
<<set $activeSlaveOneTimeMinAge = 16>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<else>>
<<set $activeSlaveOneTimeMinAge = 16>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<</if>>
<<include "Generate XY Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her previous owner forced her to cut off her dick and balls and cook them.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-100,-80)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-75,-50)>>
<<set $shelterSlave.dick = 0>>
<<set $shelterSlave.foreskin = 0>>
<<set $shelterSlave.balls = 0>>
<<set $shelterSlave.scrotum = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "anorexic", "anorexic", "anorexic")>>
<<set $shelterSlave.sexualFlaw = either("apathetic", "neglectful", "self hating")>>
<<set $shelterSlave.fetish = either("none", "none", "masochist")>>
<<set $shelterSlave.customDesc = "The scars from her crudely performed self-castration are still visible on her lower groin.">>
<<case "cannibal victim female">>
<<if $pedo_mode == 1>>
<<set $activeSlaveOneTimeMinAge = 16>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<else>>
<<set $activeSlaveOneTimeMinAge = 16>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<</if>>
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her previous owner forced her to cut off her breasts and cook them.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-100,-80)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-75,-50)>>
<<set $shelterSlave.boobs = 0>>
<<set $shelterSlave.boobsImplant = 0>>
<<set $shelterSlave.nipples = "tiny">>
<<set $shelterSlave.behavioralFlaw = either("odd", "anorexic", "anorexic", "anorexic")>>
<<set $shelterSlave.sexualFlaw = either("apathetic", "neglectful", "self hating")>>
<<set $shelterSlave.fetish = either("none", "none", "masochist")>>
<<set $shelterSlave.customDesc = "Her chest is covered by an ugly mess of scar tissue.">>
<<case "degraded DoL">>
<<set $activeSlaveOneTimeMinAge = 14>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "She is an enslaved Daughter of Liberty, caught some weeks after the failed coup. Her previous owner used her as a punching bag and dart board, then when he was bored of her tattoed obscenities all over her body and threw her away.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-100,-90)>>
<<set $shelterSlave.trust = random(-100,-90)>>
<<set $shelterSlave.health = random(-90,-70)>>
<<set $shelterSlave.slaveName = either('Cumbucket', 'Sluttypig', 'Fuckpuppet', 'Cumgulper', 'Cumdoll', 'Cumbitch', 'Whorelips', 'Spunkswallow', 'Fuckslut', 'Fucktoy', 'Spunkbucket', 'Fuckhole', 'Fuckmeat', 'Rapemeat')>>
<<set $shelterSlave.slaveSurname = 0>>
<<set $shelterSlave.minorInjury = either("black eye", "bruise", "split lip", 0)>>
<<set $shelterSlave.weight = random(-90,-30)>>
<<set $shelterSlave.muscles = random(-75,0)>>
<<set $shelterSlave.energy = random(0,30)>>
<<set $shelterSlave.fetish = either("none", "none", "submissive", "masochist", "humiliation", "humiliation")>>
<<set $shelterSlave.boobsTat = either("degradation", "rude words", "none")>>
<<set $shelterSlave.buttTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.lipsTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.anusTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.shouldersTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.armsTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.legsTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.backTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.stampTat = either("degradation", "rude words", 0)>>
<<set $shelterSlave.analSkill = random(10,25)>>
<<set $shelterSlave.anus = random(1,4)>>
<<if isFertile($shelterSlave)>>
<<set $shelterSlave.preg = either(-3, -2, -2, -2, 0, 0, 2, 3, 4, 5)>>
<<if $shelterSlave.preg > 0>>
<<set $shelterSlave.pregSource = -2, $shelterSlave.pregKnown = 1>>
<<SetPregType $shelterSlave>>
<</if>>
<</if>>
<<if $shelterSlave.vagina > -1>>
<<set $shelterSlave.vagina = random(1,4)>>
<<set $shelterSlave.vaginaSkill = random(10,25)>>
<<set $shelterSlave.vaginalTat = either("degradation", "rude words", 0)>>
<</if>>
<<if $shelterSlave.dick > 1>>
<<set $shelterSlave.dickTat = either("degradation", "rude words", 0)>>
<</if>>
<<case "geldling">>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<include "Generate XY Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her previous owner gelded her and used her for anal abuse.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.face = random(-60,-20)>>
<<set $shelterSlave.dick = random(1,2)>>
<<set $shelterSlave.balls = 0>>
<<set $shelterSlave.anus = 4>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 15>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.attrXY = random(40,60)>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates men", "anorexic", "gluttonous")>>
<<set $shelterSlave.sexualFlaw = either("hates anal", "apathetic")>>
<<case "dickpain">>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<include "Generate XY Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her background is obscure, but seems to have involved terrible abuse of her huge cock and balls.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.face = random(-60,-20)>>
<<set $shelterSlave.dick = random(4,5)>>
<<set $shelterSlave.balls = random(4,5)>>
<<set $shelterSlave.anus = 0>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 0>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.energy = random(5,10)>>
<<set $shelterSlave.attrXX = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates women")>>
<<set $shelterSlave.sexualFlaw = either("apathetic")>>
<<case "plugs">>
<<set $activeSlaveOneTimeMinAge = 20>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her holes were cruelly stretched by constant plug use.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.vagina = 4>>
<<set $shelterSlave.anus = 4>>
<<set $shelterSlave.oralSkill = 15>>
<<set $shelterSlave.analSkill = 15>>
<<set $shelterSlave.vaginalSkill = 15>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "anorexic", "gluttonous")>>
<<set $shelterSlave.sexualFlaw = either("hates penetration", "hates anal", "hates oral")>>
<<case "breeder">>
<<if $pedo_mode == 1>>
<<set $activeSlaveOneTimeMinAge = ($fertilityAge + 6)>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to have been pregnant many times. %/
<<else>>
<<set $activeSlaveOneTimeMinAge = 30>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<</if>>
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "Her previous owner discarded her after many pregnancies.">>
<<set $shelterSlave.career = "a breeder">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-50,-30)>>
<<set $shelterSlave.preg = -2>>
<<set $shelterSlave.birthsTotal = 13>>
<<set $shelterSlave.bellySag = 10, $shelterSlave.bellySagPreg = 10>>
<<set $shelterSlave.vagina = 3>>
<<set $shelterSlave.oralSkill = 0>>
<<set $shelterSlave.analSkill = 0>>
<<set $shelterSlave.vaginalSkill = 0>>
<<set $shelterSlave.whoreSkill = 0>>
<<set $shelterSlave.entertainSkill = 0>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates men", "gluttonous")>>
<<set $shelterSlave.sexualFlaw = either("hates penetration", "apathetic", "repressed")>>
<<case "used whore">>
<<set $activeSlaveOneTimeMinAge = 32>>
<<set $activeSlaveOneTimeMaxAge = 42>>
<<set $one_time_age_overrides_pedo_mode = 1>> /% 20 years of brothel service. %/
<<include "Generate XX Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "She was worn out by twenty years of brothel service.">>
<<set $shelterSlave.career = "a prostitute">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.face = random(-60,-20)>>
<<set $shelterSlave.preg = -2>>
<<set $shelterSlave.vagina = 4>>
<<set $shelterSlave.anus = 4>>
<<set $shelterSlave.oralSkill = 35>>
<<set $shelterSlave.analSkill = 35>>
<<set $shelterSlave.vaginalSkill = 35>>
<<set $shelterSlave.whoreSkill = 35>>
<<set $shelterSlave.entertainSkill = 15>>
<<set $shelterSlave.combatSkill = 0>>
<<set $shelterSlave.behavioralFlaw = either("odd", "hates men", "gluttonous", "anorexic")>>
<<set $shelterSlave.sexualFlaw = either("hates penetration", "hates oral", "hates anal", "apathetic")>>
<<case "reaction">>
<<include "Generate New Slave">>
<<set $shelterSlave = $activeSlave>>
<<set $shelterSlave.origin = "She was discarded after suffering a terrible reaction to growth hormone treatment.">>
<<set $shelterSlave.career = "a slave">>
<<set $shelterSlave.devotion = random(-75,-60)>>
<<set $shelterSlave.trust = random(-100,-75)>>
<<set $shelterSlave.health = random(-80,-60)>>
<<set $shelterSlave.chem = 1000>>
<<if ($shelterSlave.dick > 0) && (random(1,2) == 1)>>
<<set $shelterSlave.dick = random(5,6)>>
<</if>>
<<if ($shelterSlave.balls > 0) && (random(1,2) == 1)>>
<<set $shelterSlave.balls = random(5,10)>>
<</if>>
<<if (random(1,3) == 1)>>
<<set $shelterSlave.boobs += 100*random(10,30)>>
<</if>>
<<if (random(1,3) == 1)>>
<<set $shelterSlave.butt += random(3,5)>>
<</if>>
<<set $shelterSlave.behavioralFlaw = either("odd", "gluttonous", "anorexic")>>
<<set $shelterSlave.sexualFlaw = either("hates penetration", "hates oral", "hates anal", "apathetic")>>
<</switch>>
<<set $shelterSlave.origin = "You got her at the Slave Shelter. " + $shelterSlave.origin>>
<</if>>
<<set $slaveCost = 1000>>
The placement fee is ¤<<print $slaveCost>>.
<br><br>
<<set $activeSlave = $shelterSlave, $saleDescription = 1>><<include "Long Slave Description">>
<br><br>
<<print $shelterSlave.origin>>
<br><br>
<span id="result">
<<if $cash >= $slaveCost>>
<<link "Buy her slave contract">>
<<replace "#result">>
<<set $cash -= $slaveCost, $shelterSlaveBought = 1, $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Main">>
<<include "New Slave Intro">>
<</replace>>
<</link>>
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
</span>
|
mayibrad/fc
|
src/uncategorized/slaveShelter.tw
|
tw
|
mit
| 16,783 |
:: Slave Sold [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Main", $showEncyclopedia = 1, $encyclopedia = "Personal Assistant">>
<<set $display = 0>>
<<if !["elite auction", "tentacle bred", "womb filler", "organ crafter", "abortion TV", "repopulationist arcology", "eugenics arcology", "peacekeepers"].includes($buyer)>> /* organ crafter is not viable now, the elite won't part so easily with a prize, some take place x months later when the event's max is 15 weeks, and the rest are snuff events. You don't want that slave back. */
<<if !$boomerangSlave || $boomerangWeeks > 15>>
<<if $activeSlave.fuckdoll == 0>>
<<if canWalk($activeSlave)>>
<<if canTalk($activeSlave)>>
<<if $activeSlave.fetish != "mindbroken">>
<<if $activeSlave.devotion > 50>>
<<if $activeSlave.trust > 95 || $activeSlave.trust < -20 || $activeSlave.intelligence < 0>>
<<set $boomerangSlave = $activeSlave, $boomerangWeeks = 1, $boomerangBuyer = $buyer>>
<<if $familyTesting == 1>>
<<set $boomerangMother = []>>
<<set $boomerangfather = []>>
<<set $boomerangSlave.sisters = 0, $boomerangSlave.daughters = 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $boomerangSlave.ID>>
<<if $slaves[$i].mother == $boomerangSlave.ID>>
<<set $boomerangMother.push($slaves[$i].ID)>>
<</if>>
<<if $slaves[$i].father == $boomerangSlave.ID>>
<<set $boomerangfather.push($slaves[$i].ID)>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $familyTesting == 1>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $activeSlave.mother == $slaves[$j].ID>>
$slaves[$j].slaveName is @@.mediumorchid;grieved@@ that you are selling her daughter.
<<ClearSummaryCache $slaves[$j]>>
<br><br>
<<set $slaves[$j].devotion -= 20>>
<</if>>
<<if $activeSlave.father == $slaves[$j].ID>>
$slaves[$j].slaveName is @@.mediumorchid;disappointed@@ that you are selling her daughter.
<<ClearSummaryCache $slaves[$j]>>
<br><br>
<<set $slaves[$j].devotion -= 10>>
<</if>>
<<if $activeSlave.ID == $slaves[$j].father>>
$slaves[$j].slaveName is @@.mediumorchid;saddened@@ that you are selling her father.
<<ClearSummaryCache $slaves[$j]>>
<br><br>
<<set $slaves[$j].devotion -= 10>>
<</if>>
<<if $activeSlave.ID == $slaves[$j].mother>>
$slaves[$j].slaveName is @@.mediumorchid;grieved@@ that you are selling her mother.
<<ClearSummaryCache $slaves[$j]>>
<br><br>
<<set $slaves[$j].devotion -= 20>>
<</if>>
<<switch areSisters($activeSlave, $slaves[$j])>>
<<case 1>>
$slaves[$j].slaveName is @@.mediumorchid;devastated@@ that you are selling her twin.
<<ClearSummaryCache $slaves[$j]>>
<br><br>
<<set $slaves[$j].devotion -= 30>>
<<case 2>>
$slaves[$j].slaveName is @@.mediumorchid;grieved@@ that you are selling her sister.
<<ClearSummaryCache $slaves[$j]>>
<br><br>
<<set $slaves[$j].devotion -= 20>>
<<case 3>>
$slaves[$j].slaveName is @@.mediumorchid;disheartened@@ that you are selling her half-sister.
<<ClearSummaryCache $slaves[$j]>>
<br><br>
<<set $slaves[$j].devotion -= 10>>
<</switch>>
<</for>>
<<else>>
<<if $activeSlave.relation != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $activeSlave.relationTarget>>
<<if $slaves[$j].fetish != "mindbroken">>
$slaves[$j].slaveName is @@.mediumorchid;grieved@@ that you are selling her $activeSlave.relation.
<<ClearSummaryCache $slaves[$j]>>
<br><br>
<<set $slaves[$j].devotion -= 20>>
<<set $display to 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $activeSlave.relationship > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $activeSlave.relationshipTarget>>
<<if $slaves[$j].fetish != "mindbroken">>
$slaves[$j].slaveName is @@.mediumorchid;grieved@@ that you are selling her best source of comfort and companionship in a life of bondage.
<<ClearSummaryCache $slaves[$j]>>
<br><br>
<<set $slaves[$j].devotion -= $slaves[$j].relationship>>
<<set $display = 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<<elseif $activeSlave.relationship == -3>>
Selling one of your slave wives is @@.red;socially unacceptable.@@ In addition, your other devoted slaves are @@.gold;worried@@ that you may not respect their status.
<<ClearSummaryCache>>
<br><br>
<<set $rep -= 200>>
<<set $display = 1>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].devotion > 50>>
<<set $slaves[$j].trust -= 5>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.rivalry != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $activeSlave.rivalryTarget>>
<<if $slaves[$j].fetish != "mindbroken">>
$slaves[$j].slaveName is @@.hotpink;pleased@@ that she won't have to see her rival any more.
<<ClearSummaryCache $slaves[$j]>>
<br><br>
<<set $slaves[$j].devotion += $slaves[$j].rivalry*0.3>>
<<set $display = 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<</if>>
<<set $seed = 0>>
<<switch $buyer>>
<<case "housekeeper">>
$activeSlave.slaveName settles into her new life in a humbler part of $arcologies[0].name, and can occasionally be seen accompanying her master in public.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].trust >= -20)>>
<<if ($slaves[$j].physicalAge > 30)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other older, obedient slaves are @@.mediumaquamarine;reassured@@ that if they're sold, they can hope for better than life in a cheap brothel.
<</if>>
<<case "buttbreaker">>
In short order, $activeSlave.slaveName is heard out on the promenade, sobbing and screaming as her new owner breaks in her virgin butt in public.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].anus == 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other anal virgins @@.gold;fear for their asses@@ should you decide to sell them.
<</if>>
<<case "cheap brothel">>
$activeSlave.slaveName is soon seen on shift outside a seedy establishment in the lower arcology, mechanically offering her holes to passersby and flinching whenever her superiors come out to check on her.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].assignment == "whore") || ($slaves[$j].assignment == "work in the brothel")>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other slave prostitutes @@.gold;fear they'll be condemned@@ to similar exploitation in their turn.
<</if>>
<<case "nice brothel">>
$activeSlave.slaveName disappears for a time as her training is perfected, but she reappears in the refined brothel, wearing classy clothes and flirting gracefully with patrons of her body.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].assignment == "whore") || ($slaves[$j].assignment == "work in the brothel")>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other slave prostitutes @@.mediumaquamarine;hope they'll be lucky enough@@ to find themselves in relatively decent circumstances too, should you decide to sell them.
<</if>>
<<case "factory farm">>
$activeSlave.slaveName is never again seen in public, but her fate is obvious: she's chained to a milking rack somewhere in a cavernous factory farm, with milk draining from her tits<<if $activeSlave.balls > 0>> and an electroshock stimulator up her butt to force her to cum<<elseif $activeSlave.ovaries > 0>> and a new baby in her belly every ten months<</if>>.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 50)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other slaves are @@.gold;afraid they'll end up like that too,@@ since the factory farms will buy almost anyone. Only your devoted slaves trust you to spare them such a fate.
<</if>>
<<case "elite auction">>
$activeSlave.slaveName is quickly escorted out by her new master. She is rarely seen in public anymore, but her records show she is settling well into being her new owner's breeder.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].breedingMark != 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].devotion -= 5>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your non-chosen slaves @@.mediumorchid;resent@@ you for denying them the special treatment $activeSlave.slaveName is receiving.
<</if>>
<<case "free range">>
$activeSlave.slaveName is a common sight around the arcology, since free range cows are allowed to range between milkings. She seems reasonably content.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].assignment == "get milked") || ($slaves[$j].assignment == "work in the dairy")>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other cows @@.mediumaquamarine;hope they'll be lucky enough@@ to find themselves in relatively decent circumstances too, should you decide to sell them.
<</if>>
<<case "volume breeder">>
The breeder already has stud stock, and $activeSlave.slaveName is rapidly impregnated. She's kept in a stockyard on the lower service levels of the arcology, one of a dense crowd of beaten-down women with gravid bellies.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].ovaries == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other fertile slaves @@.gold;fear they'll be sold as breeding stock@@ if they fail to make themselves useful to you otherwise.
<</if>>
<<case "preg fetishist">>
$activeSlave.slaveName settles in to her new role easily enough; she's one of the most pampered slaves in the arcology. All she's expected to do is light housework and self-maintenance, along with gentle unprotected vaginal sex with her new master.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "pregnancy")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves with pregnancy fetishes envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves in a sexually satisfying life.
<</if>>
<<case "nipple fetishist">>
$activeSlave.slaveName's new mistress is an exhibitionist as well as a nipple fetishist, and before long, she's seen in the club, riding $activeSlave.slaveName's chest with her wet pussy. The slave is expected to keep her nipples erect for her at all times.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "boobs")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves with breast fetishes envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves in a sexually satisfying life.
<</if>>
<<case "anal fetishist">>
The next time $activeSlave.slaveName is seen in public, on an errand for her master, she's walking a little oddly. Her naked dick has the flaccidity of sexual satiation, and she has a tired but dreamy expression on her face.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "buttslut")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your buttsluts envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves orgasming with dicks up their asses anyway.
<</if>>
<<case "oral fetishist">>
The next time $activeSlave.slaveName is seen in public, she's obediently accompanying her new master. After doing some business on the promenade, he pulls her into an alcove and lets her masturbate as he uses her throat.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "cumslut")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your cumsluts envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves filled with cum every day.
<</if>>
<<case "pain fetishist">>
$activeSlave.slaveName is not seen again in public for a long time, but the crack of leather on flesh and the resultant hoarse female howling that issues from her new mistress's apartment is well-known.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "masochist")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your masochists envy her, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll never lack for the abuse they need.
<</if>>
<<case "sadism fetishist">>
$activeSlave.slaveName rarely leaves her new mistress's apartments, but the slave rumor mill bears stories about her to your penthouse anyway. Her mistress uses her as a rapist on demand, and her dumbly obedient brutality is renowned.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "sadist")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your sadists consider such a life scarcely capable of improvement, and @@.mediumaquamarine;trust that if you decide to sell them,@@ they'll get a chance to abuse other slaves.
<</if>>
<<case "dom fetishist">>
$activeSlave.slaveName wins herself a leadership position with her new master, who repays her hard work by allowing her to use his slaves at will.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "dom")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your sexually dominant slaves do their best to follow her success, and @@.mediumaquamarine;trust that if you decide to sell them,@@ they'll stand a chance of winning a place in which they can fuck as well as get fucked.
<</if>>
<<case "sub fetishist">>
The back of $activeSlave.slaveName's head becomes a well-known sight in business circles, since her mistress rarely lets it out from between her legs.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "submissive")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your sexually submissive slaves secretly envy her simple life, and @@.mediumaquamarine;trust that if you decide to sell them,@@ there are places where a sub can be valuable and safe.
<</if>>
<<case "supremacist arcology">>
$activeSlave.slaveName leaves your control forthwith, to be freed and installed in a favored life in an arcology that gives $activeSlave.race people every possible advantage.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion < 10)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
All your slaves who are not devoted to you @@.mediumorchid;like you a little less@@ in the light of this thin beam of freedom you've allowed to shine into $arcologies[0].name.
<</if>>
<<case "subjugationist arcology">>
$activeSlave.slaveName is shipped off to help produce a race of $activeSlave.race idiots to perform eternal servitude. She is not perceptive enough to fear her upcoming life as a downtrodden breeder.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence > 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Those of your slaves who are intelligent enough to understand the implications of the scheme @@.gold;fear all slaveholders more, and especially you,@@ since you've shown yourself willing to subject them to eugenics.
<</if>>
<<case "gender radicalist arcology">>
$activeSlave.slaveName is shipped off, but her buyer is so unwilling to waste any time that the shipment container includes hormonal injectors to get her started on an intensive feminization regime as quickly as possible.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].dick > 0)>>
<<if ($slaves[$j].devotion <= 20)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who retain dicks, and are not yet broken to your will, @@.gold;fear the implication@@ that feminization is inescapable: either you'll turn them into girly sluts, or someone else will.
<</if>>
<<case "gender fundamentalist arcology">>
$activeSlave.slaveName is taken away to join the legion of airheaded, big-titted sex slaves that throng the arcology owned by her purchaser.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence > 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Most of your slaves could scarcely care less, but your most intelligent girls are @@.mediumorchid;privately skeptical of her fate;@@ she's become one more cookie cutter bimbo in a place that uses and discards such sluts.
<</if>>
<<case "paternalist arcology">>
$activeSlave.slaveName is shipped off to be improved into a happy, educated slave at the best pace her new owner can manage.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion < -20)>>
<<if ($slaves[$j].intelligenceImplant == 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your unbroken, uneducated slaves who hear about this are @@.mediumorchid;quietly resentful,@@ not understanding that she was only sold to a paternalist arcology because she was obedient.
<</if>>
<<case "degradationist arcology">>
Stories about the place she's going have reached $arcologies[0].name, and $activeSlave.slaveName suspects the fate she's been condemned to when she's loaded into a shipping container expressly designed to keep the inmate awake and uncomfortable.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion > 20)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other devoted or just obedient slaves are @@.gold;suddenly afraid@@ that their obedience and their devotion is as nothing next to the fact that they are sex slaves relying on your whim.
<</if>>
<<case "slimness enthusiast arcology">>
$activeSlave.slaveName is taken away to join the tribe of squealing, slim forms that populate the arcology of her new owner.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence > 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Most of your slaves could scarcely care less, but your most intelligent girls are @@.mediumorchid;privately dubious of your tacit support@@ for an arcology owner whose tastes they wonder about.
<</if>>
<<case "asset expansionist arcology">>
A shipping container arrives for $activeSlave.slaveName; as she's loaded into it, it sedates her and begins to pump hormones, curatives and growth enhancers into no less than seven places scattered over her body.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 20)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your unbroken slaves who hear about the grotesque display of pharmacological art are @@.gold;somewhat afraid@@ that they will suffer similar chemical invasion.
<</if>>
<<case "organ crafter">>
$activeSlave.slaveName is seen in a research report nine months later; she has undergone some interesting changes. As expected by someone interested in her odd womb, she is quite pregnant, but what really stands out is the massive size of her testicles and her huge round implants. A quick glance at the article reveals that they aren't implants, in fact, her breasts and testicles are rounded with children.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].mpreg == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 5>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other anally fertile slaves @@.gold;are concerned @@ that they may end up carrying children in more than just their bellies.
<</if>>
<<case "abortion TV">>
$activeSlave.slaveName is soon seen on live TV, restrained and still grotesquely pregnant. She screams into her restraints as the host approaches with a comically large syringe of Abortificants and drives it deep into her womb. Within minutes, a flood of liquid and feti are pouring from her gaping cunt, all the while he times how long it takes her overburdened womb to drain of all its contents.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].preg > 20)>>
<<if ($slaves[$j].pregType >= 10)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 15>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other hyper pregnant slaves @@.gold;are terrified that their children will be ripped from them@@ if they don't please you.
<</if>>
<<case "womb filler">>
$activeSlave.slaveName is seen in a drug report nine months later; she is unrecognizable. Her gaunt body is completely bloated by her enormous womb, leaving <<if $activeSlave.amp != 1>>whats left of her arms and legs dangling<<else>>her torso teetering<</if>> pathetically atop its quivering mass. The headline reads "New drug allows for upwards of seven hundred children carried at once". Live on stream, her body loses stability and ruptures, flooding the room with fluid and children.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].vagina == 0)>>
<<if isFertile($slaves[$j])>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 20>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other virgins @@.gold;are terrified they'll meet a similar fate@@ if they cannot convince you to fill their wombs with your children.
<</if>>
<<case "repopulationist arcology">>
$activeSlave.slaveName is seen nine months later with an enormous pregnancy and the most content look on her face. She <<if $activeSlave.amp != 1>>gently pats her quadruplet filled belly and lets off a moan as her children kick in response<<else>>moans lewdly as her children kick away in her womb<</if>>.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].vagina == 0)>>
<<if isFertile($slaves[$j])>>
<<if ($slaves[$j].fetish == "pregnancy")>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other pregnancy fetishists @@.mediumorchid;are jealous@@ of $activeSlave.slaveName's good fortune.
<</if>>
<<case "eugenics arcology">>
$activeSlave.slaveName is seen nearly a year later, happy and healthy, along with her owner and newborn son. They are quite a good looking family.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence <= 0)>>
<<if isFertile($slaves[$j])>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your more idiotic slaves are @@.mediumorchid;deeply jealous@@ of $activeSlave.slaveName's new pampered lifestyle, oblivious to the demanding nature of eugenics.
<</if>>
<<case "hedonistic decadence arcology">>
$activeSlave.slaveName is taken away to join a quivering mass of plump, pampered ladies that crowd the bedroom of her new owner.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].behavioralFlaw == "gluttonous">>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your more gluttonous slaves are @@.mediumorchid;deeply jealous@@ of $activeSlave.slaveName's constant feedings and excessive weight gain.
<</if>>
<<case "stuffer chef">>
$activeSlave.slaveName's new owner is quite fond of his work and typically sends out photos of his progress. This is no exception; you are treated to a series of images featuring $activeSlave.slaveName being force fed until her stomach bulges. Day after day, you watch her handle more and more food until her belly is big enough to fill her lap even when empty.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].weight < 10>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other thin slaves are @@.gold;terrified@@ that they'll soon find themselves tied to a chair and fed until they are ready to pop.
<</if>>
<<case "transformation fetishist arcology">>
A purchasing agent arrives for $activeSlave.slaveName; he uses a lull in the proceedings to use a permanent marker to begin mapping out surgical sites across her body. There are a lot of them.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 20)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your unbroken slaves who hear about how severely she's about to be cut up are @@.gold;somewhat afraid@@ that they will suffer similar surgical invasion.
<</if>>
<<case "physical idealist arcology">>
Stories about the arcology $activeSlave.slaveName is headed to have circulated among slaves. Most intelligent girls see a life of workouts as relatively harmless.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].weight > 10)>>
<<if ($slaves[$j].intelligence < 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
However, your stupider slaves consider a life of rigorous dieting and punishing exercise daunting, and are filled with @@.gold;minor fears@@ that they will be made to starve and sweat, too.
<</if>>
<<case "pastoralist arcology">>
$activeSlave.slaveName is subjected to a stock assay and then packed off to take her place as a prize heifer.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].lactation == 0)>>
<<if ($slaves[$j].devotion <= 20)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who are already lactating know that her role is to be a relatively easy and decent one, and your obedient girls accept it regardless. Others however @@.gold;fear being transformed into livestock@@ a little.
<</if>>
<<case "chattel religionist arcology">>
$activeSlave.slaveName is terrified of her impending religious life; perhaps she's heard the new text that reads 'no woman come of age is holy unless she performs the act as many times per day as she has years less than forty.'
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].analCount < 200)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your sexually experienced slaves are too inured to industrial lovemaking to be affected by her fate, but your more innocent slaves @@.gold;fear being required to fuck@@ at that pace.
<</if>>
<<case "roman revivalist arcology">>
$activeSlave.slaveName is shipped to a new arcology, and culturally, across the centuries. Her skill at arms is well enough known that her impending role as a gladiatrix is easily deduced.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].combatSkill > 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
A gladiatrix's life expectancy in an arcology that enjoys lethal combats is punishingly low. Your other slaves with combat skill @@.gold;worry they'll follow her@@ out onto the sand.
<</if>>
<<case "aztec revivalist arcology">>
$activeSlave.slaveName is transported after losing a military engagement. Though her will remains strong, she's @@.gold;filled with fear@@ when she sees the rivers of blood that flow through the city.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].combatSkill > 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Her willingness to obey will be tested. Her life will be forfeit, a fate many others @@.gold;fear might befall them@@, if she does not perform.
<</if>>
<<case "egyptian revivalist arcology">>
$activeSlave.slaveName's journey to her new home is respectful, even celebratory, as far as you can see. She is gravely informed by the purchasing agent that many slaves await her learned instruction.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence < -1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Most of your slaves quietly envy her good fortune. The stupidest however tend to resent their intellectual superiors and @@.mediumorchid;actively resent@@ how obvious her advantage over them proved to be.
<</if>>
<<case "virgin trader">>
$activeSlave.slaveName is seen in a shipment of slaves leaving the arcology a month later, with just the slightest hint of a gravid belly and a worn-down expression on her face.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].vagina == 0)>>
<<if ($slaves[$j].ovaries == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other virgins @@.gold;fear they'll be subjected to similar abuse@@ if they cannot make their virginities otherwise valuable or appealing to you.
<</if>>
<<case "body purist arcology">>
$activeSlave.slaveName is shipped to her new owner's arcology to have her implants extracted and the resultant damage addressed.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 50)>>
<<if ($slaves[$j].boobsImplant > 1000)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].devotion -= 2>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves burdened with gigantic implants who aren't devoted enough to bear them cheerfully @@.mediumorchid;resent you somewhat@@ for keeping them here with aching backs.
<</if>>
<<case "trainer staffing">>
$activeSlave.slaveName is soon well-known among the slaves of the arcology, as many of them are sold after passing under her hands in training. She performs effectively, imparting good sex slave ethics in a generation of sluts.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligence > 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other intelligent slaves @@.mediumaquamarine;trust that their skills will be valued@@ even should you decide to sell them.
<</if>>
<<case "teaching trainer">>
$activeSlave.slaveName is not pleased by her change in circumstances, since she is soon subjected to training rigor that she did not experience while your property.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].intelligenceImplant == 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other uneducated slaves @@.gold;fear the abusive indoctrination@@ they will apparently suffer under should you decide to sell them.
<</if>>
<<case "implanting trainer">>
A few weeks later, $activeSlave.slaveName is seen in a shipment of slaves heading out of the arcology. She has new fake tits, a bigger butt, lip implants, and even some facial bone structure alterations, but her balloon breasts are the most shocking change.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].boobsImplant == 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your unimplanted slaves @@.gold;fear they'll go under the knife@@ for invasive surgery like $activeSlave.slaveName suffered, should you ever decide to sell them.
<</if>>
<<case "purifying trainer">>
A few weeks later, $activeSlave.slaveName is seen in a shipment of slaves heading out of the arcology. She is almost unrecognizable, having been quickly returned to as natural an appearance as skillful removal of her implants could manage.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].boobsImplant > 800)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who are carrying around huge implants @@.mediumaquamarine;hope they'll be allowed to lay down their burdens@@ should you decide to sell them.
<</if>>
<<case "D virgin asspussy">>
$activeSlave.slaveName's buyer takes charge of her, and cannot resist immediately running a hand between her buttocks to sink a couple of groping fingers into her soft asspussy.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "buttslut")>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who enjoy having things shoved up their assholes @@.mediumaquamarine;hope that if they're sold,@@ their new masters will be like that too.
<</if>>
<<case "D startled the witch">>
$activeSlave.slaveName heads off to form part of whatever great design her new master is pursuing; all you know is that it apparently requires lots of lithe, sharp toothed slave girls.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion <= 20)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your properly broken slaves are so inured to strange tastes that they pay no attention, but the others are just @@.mediumaquamarine;glad she won't frighten them@@ any more. They thought she was scary.
<</if>>
<<case "D milf staffing">>
$activeSlave.slaveName becomes a common sight around the arcology, training slaves for her new master. They're usually seen hanging close by her as she manages them with an air at once protective and frankly sexual.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].actualAge > 35)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your older slaves are @@.mediumaquamarine;happy for her,@@ since it isn't always easy for older ladies.
<</if>>
<<case "D hucow">>
$activeSlave.slaveName becomes quite a fixture at social events hosted by her new master; he enjoys showing off how healthy, happy and productive his cow is.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].lactation > 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other milkers are sometimes concerned about being sold to a cruel stockyard, and her pleasant life encourages them to @@.mediumaquamarine;stop being so worried.@@
<</if>>
<<case "D r9k">>
$activeSlave.slaveName's nervous buyer comes to collect her, stammering and sweating and doing his best to pretend he does this all the time.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].vaginalCount + $slaves[$j].analCount < 20)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your other less experienced slaves persistently find this romantic, and @@.mediumaquamarine;hope something like that will happen to them,@@ too.
<</if>>
<<case "slimming trainer">>
$activeSlave.slaveName is occasionally visible around the arcology, looking rather tired and gaunt under the stresses of a severe crash diet coupled with a punishing cardio regime.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].weight > 10)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your chubby slaves take note, and @@.gold;fear they'll have to suffer too@@ should you ever decide to sell them.
<</if>>
<<case "broadening trainer">>
$activeSlave.slaveName is only rarely seen around the arcology, since her new owners force her to spend most of her time sleeping, eating and looking after herself. But her belly, painfully distended with food, makes her situation obvious.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].weight > 10)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
When they hear about her, your slim slaves are @@.gold;disgusted and afraid,@@ fearing they'll be forced to eat themselves plush if sold.
<</if>>
<<case "cow trainer">>
$activeSlave.slaveName is last seen somewhat later, packed into a shipment of cows heading out of the arcology. She looks rather ill from the drugs she's been filled with, and her now-distended breasts are marred by unsightly stretch marks.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].lactation == 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Even your slaves who normally enjoy breast expansion are @@.gold;disgusted and afraid@@ they'll be treated as pharmaceutical mixing machines if you sell them to the same company. Only your cows are inured to lactation to the point they're unaffected.
<</if>>
<<case "clipping trainer">>
$activeSlave.slaveName is frequently seen in public over the next few weeks, since she's being trained to improve her feminine deportment. She grows visibly more feminine as time passes, as the hormonal effects of having her balls cut off become apparent.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].balls > 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your slaves who retain their testicles are @@.gold;afraid@@ of displeasing you, knowing that castration is a distinct possibility on the open market.
<</if>>
<<case "reassignment trainer">>
$activeSlave.slaveName is next seen after some weeks of surgery. She's barely recognizable, and now possesses a serviceable vagina which she clearly is unsure of. Her original status is scarcely discernible.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].dick > 0)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your less feminized slaves @@.gold;fear similar treatment;@@ even those who aspire to be better slave girls are shocked by the rapidity and totality of the surgical transformation.
<</if>>
<<case "arcade">>
The upper half of $activeSlave.slaveName's body is never seen again. Her butt, on the other hand, is periodically visible in a lower-level arcade, her orifices gradually showing the wear and her price gradually decreasing, until finally she is seen no more.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].devotion < 10)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust -= 2>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if ($seed == 1)>>
Your devoted slaves are fairly confident they will escape such a fate, but everyone else @@.gold;is terrified of ending that way.@@
<</if>>
<<case "D cannibal">>
$activeSlave.slaveName is never seen again. Her buyer prefers to keep whatever happened to her private. However, rumors of steaks, rump roasts, sweetbreads, and blood pudding eaten at three in the morning filter out from time to time. Naturally, these murmurs never fail to @@.gold;terrify@@ your other slaves.
<<ClearSummaryCache>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<set $slaves[$j].trust -= 2>>
<</for>>
<<case "harvester">>
Though $activeSlave.slaveName's fate as a source of organs for transplantation is not announced, rumors of what happens to girls who @@.gold;fail to be valuable to you@@ pass among your slaves.
<<ClearSummaryCache>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<set $slaves[$j].trust -= 2>>
<</for>>
<<case "D amazon hunter">>
When $activeSlave.slaveName's buyer appears, the big girl is almost bashful. He tries to resist the impulse, but quickly breaks down and sweeps her into a tight hug. She accepts the embrace meekly. Your other slaves find this @@.mediumaquamarine;very romantic.@@
<<ClearSummaryCache>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<set $slaves[$j].trust += 1>>
<</for>>
<<case "D oral servants">>
$activeSlave.slaveName is an occasional sight around the arcology; she's never seen outside the company of her new slave superior. This is one of her new master's more favored slaves. She has a huge cock, and $activeSlave.slaveName usually crouches down, hugging one of her superior's legs and keeping her mouth obediently near that dick. Your cumsluts are @@.mediumaquamarine;rather envious.@@
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<if ($slaves[$j].fetish == "cumslut")>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "D trap lover">>
$activeSlave.slaveName becomes a frequent sight around the arcology, accompanying her new master. She's clearly happy, and is frequently seen to offer her butt to him with a smile. Your girls with dicks who've accepted their lot in life find this @@.mediumaquamarine;encouraging.@@
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].dick > 0)>>
<<if ($slaves[$j].devotion > 20)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "D butt bury">>
$activeSlave.slaveName's buyer arrives promptly; he seems pleased with his new slave's bountiful bottom, so far off the ground. Your buttsluts giggle over what he's got in store for her, and @@.mediumaquamarine;envy@@ her new owner a little.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "buttslut")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "D milky herm">>
$activeSlave.slaveName's buyer arrives and seems pleased with her lovely feminine appearance; he verifies her lactation and her ability to achieve erection despite her lack of visible balls. Your other feminine girls with dicks @@.mediumaquamarine;trust@@ they'll go to owners that will value them, should they be sold.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].dick > 0)>>
<<if ($slaves[$j].boobs > 400)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 1>>
<</if>>
<</if>>
<</for>>
<<case "D shorty breeder">>
$activeSlave.slaveName's lithe, muscular form is rarely seen after her buyer takes charge of her, since she seems to spend most of her time at home making babies. Your slaves with pregnancy fetishes @@.mediumaquamarine;almost want to be sold@@ since there's a chance they'll be purchased by him, too.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if ($slaves[$j].fetish == "pregnancy")>>
<<if ($slaves[$j].fetishKnown == 1)>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].trust += 4>>
<</if>>
<</if>>
<</for>>
<<case "D waifu">>
$activeSlave.slaveName is rarely seen after her buyer takes charge of her, since he prefers to keep his beloved at home. Though she seems to be well treated, arcology society finds him repellent enough that your other slaves do not envy her.
<<case "fuckdoll">>
Though $activeSlave.slaveName's fate as a living fucktoy is not obvious, since most of her body will for ever after be encased in thick latex, rumors of what happens to girls who @@.gold;fail to be valuable to you@@ pass among your slaves.
<<ClearSummaryCache>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<set $slaves[$j].trust -= 2>>
<</for>>
<<case "tentacle bred">>
Sometime later, a snuff film starring $activeSlave.slaveName as a heroine captured, raped, and fatally bred by tentacles is released. It receives rave reviews for the scene involving $activeSlave.slaveName, depicting her aphrodisiac filled body being penetrated in all her holes by tentacles. Their thrusting into her increases until large bulges of cum pass through the ones filling her stretched cunt, visibly bloating her belly. She then collapses to the ground, her swollen belly rapidly growing with the tentacle spawn gestating within her. As they bulge against the straining walls of her implant-filled middle; she lets out a final moan as her belly ruptures, releasing her "spawn" to hunt down the other heroines.
<<for $j = 0; $j < $slaves.length; $j++>>
<<if canSee($slaves[$j])>>
<<if $slaves[$j].intelligence < 0>>
<<ClearSummaryCache $slaves[$j]>>
<<set $slaves[$j].devotion -= 4>>
<<set $seed = 1>>
<</if>>
<</if>>
<</for>>
<<if $seed == 1>>
Your less then intelligent slaves are @@.mediumorchid;deeply envious@@ of $activeSlave.slaveName, completely failing to comprehend what they saw were not special effects.
<</if>>
<<case "peacekeepers">>
$activeSlave.slaveName is delivered to General $peacekeepers.generalName's forces, to serve as a barracks whore. Several days later, the purchasing officer forwards a short shot of $activeSlave.slaveName
<<if $peacekeepers.tastes == 0>>
<<if $slaveCost > random(10000,50000) || $peacekeepers.attitude > 90>><<set _influential = 1>><<else>><<set _influential = 0>><</if>>
<<if _influential && $activeSlave.balls > 0 && $activeSlave.scrotum > 0 && $activeSlave.dick > 0 && $activeSlave.vagina > -1 && $activeSlave.energy > 50>>
with dicks in her mouth, pussy, and ass. She's totally covered in cum, and a lot of it is hers. There's a note attached, stating superfluously that she's very popular. General $peacekeepers.generalName's buyer is going to be looking for more lusty futas in the future.
<<set $peacekeepers.tastes = "lusty futanari">>
<<elseif _influential && $activeSlave.fetish == "cumslut" && $activeSlave.fetishStrength > 95 && $activeSlave.sexualFlaw == "cum addict">>
on her knees, sucking dick. That's where she's at home, of course, and as soon as the man she's blowing cums down her throat and steps away, another immediately replaces him. $activeSlave.slaveName keeps guzzling penis without hesitation. There's a note attached, stating superfluously that her apparently bottomless appetite for cum has made her very popular. General $peacekeepers.generalName's buyer is going to be looking for more cum addicts in the future.
<<set $peacekeepers.tastes = "cum addicts">>
<<elseif _influential && $activeSlave.physicalAge > 34 && $activeSlave.visualAge > 34 && $activeSlave.energy > 80>>
energentically bouncing atop one young man while a muscular young woman standing over her rides her face. She's got dicks in both of her hands, and is stroking them eagerly. There's a note attached, stating superfluously that she's very popular. General $peacekeepers.generalName's buyer is going to be looking for more horny MILFs in the future.
<<set $peacekeepers.tastes = "horny MILFs">>
<<elseif _influential && $activeSlave.boobs > 2000 && $activeSlave.lactation > 1>>
standing obediently in a comfort station in one of their rear area facilities, while a huge group of muscular men and women take turns drinking straight from her nipples as a break from using the other whores. Someone's fucking her from behind. There's a note attached, stating superfluously that she's very popular. General $peacekeepers.generalName's buyer is going to be looking for more big-breasted cows in the future.
<<set $peacekeepers.tastes = "big-breasted cows">>
<<elseif _influential && $activeSlave.physicalAge < 25 && $activeSlave.visualAge < 25 && $activeSlave.face > 95>>
striking a come-hither pose for an enormous crowd of cheering soldiers. There's a note attached, stating superfluously that she's very popular. It's not surprising; she's young, very beautiful, and able to handle a lot of devoted attention. General $peacekeepers.generalName's buyer is going to be looking for more beautiful young sex slaves in the future.
<<set $peacekeepers.tastes = "beautiful young sex slaves">>
<<elseif _influential && $activeSlave.vagina == 0 && isFertile($activeSlave)>>
happily taking it vaginally while teasing the growing crowd eager to cum in her needy pussy. There's a note attached, stating superfluously that she's very popular. It's not surprising; she has a burning need that they are dutifully fulfulling. General $peacekeepers.generalName's buyer is going to be looking for more eager virgins in the future.
<<set $peacekeepers.tastes = "fertile virgins">>
<<elseif _influential && $activeSlave.preg > 10 && $activeSlave.energy > 50>>
eagerly bouncing atop one young man while a muscular young woman standing over her rides her face. She's got dicks in both of her hands, and is stroking them eagerly, encouraging their owners to cum on her rounded middle. There's a note attached, stating superfluously that she's very popular. General $peacekeepers.generalName's buyer is going to be looking for more horny preggos in the future.
<<set $peacekeepers.tastes = "lusty preggos">>
<<elseif _influential && $activeSlave.preg > 10 && $activeSlave.fetish == "pregnancy" && $activeSlave.sexualFlaw == "breeder">>
on her back, getting fucked while teasing her growing baby bump. That's where she's at home, of course, and as soon as the man she's taking cums in her <<if $activeSlave.mpreg > 0>>asspussy<<else>>pusssy<</if>> and steps away, another immediately replaces him. $activeSlave.slaveName keeps spreading her legs without hesitation. There's a note attached, stating superfluously that her apparently bottomless appetite for bareback sex has made her very popular. General $peacekeepers.generalName's buyer is going to be looking for more baby obsessed breeders in the future.
<<set $peacekeepers.tastes = "baby obsessed breeders">>
<<elseif _influential && hyperBellyTwo($activeSlave)>>
smiling as her immense <<if $activeSlave.preg > 0>>bulging <</if>> belly is used as the center of a large bukkake party. You can just barely make out the figure of someone taking her from behind beyond her immensity. There's a note attached, stating superfluously that her exotic feature makes her very popular. General $peacekeepers.generalName's buyer is going to be looking for more massive bellied girls in the future.
<<set $peacekeepers.tastes = "bellies with girls attached">>
<<elseif _influential && $activeSlave.breasts > 20000 && $activeSlave.butt > 10>>
standing obediently in a comfort station in one of their rear area facilities, while a huge group of muscular men tit fuck her neer endless cleavage and another, smaller group use her gigantic asscheeks. There's a note attached, stating superfluously that her mind-blowing assets make her very popular. General $peacekeepers.generalName's buyer is going to be looking for more slaves with bountiful T&A in the future.
<<set $peacekeepers.tastes = "flesh balloons">>
<<else>>
<<if $activeSlave.devotion > 20>><<if $activeSlave.energy > 80>>eagerly<<else>>willingly<</if>> offering herself outside<<else>>restrained for use inside<</if>> a comfort station at one of their rear area facilities, together with a note stating that she's satisfactory. She's sufficient but not remarkable enough to have a major impact.
<</if>>
<<else>>
<<switch $peacekeepers.tastes>>
<<case "lusty futanari">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for chicks with dicks.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "cum addicts">>
providing incessant oral service at a comfort station at one of their rear area facilities, where she's become the star attraction due to her ability to eagerly suck dick for as long as there's cum available.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "horny MILFs">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for older women who really know how to take cocks.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "big-breasted cows">>
being hand-milked at a comfort station at one of their rear area facilities, where she's become the most valued piece of human livestock due to the peacekeepers' growing taste for human milk.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "beautiful young sex slaves">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for beautiful young girls with those special Free Cities skills.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "fertile virgins">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the main attraction due to her eagerness to get pregnant. Since that won't take long, they'll likely be back looking for more shortly.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "lusty preggos">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for pregnant women with a bottomless lust for cocks.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "baby obsessed breeders">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for knocking women up.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "bellies with girls attached">>
suspended in a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for gigantically gravid girls.
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<<case "flesh balloons">>
getting gangbanged at a comfort station at one of their rear area facilities, where she's become the star attraction due to the erstwhile peacekeepers' preference for absolutely enormous assets
<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
<</switch>>
<</if>>
<<if $peacekeepers.attitude+Math.ceil($slaveCost/10000) < 100>>
Her presence will influence General $peacekeepers.generalName's troops in favor of a closer relationship with the Free City; old world mores are difficult to maintain while inside an arcology-trained sex slave.
<<set $peacekeepers.attitude += Math.ceil($slaveCost/10000)>>
<<elseif $peacekeepers.attitude < 100>>
With $activeSlave.slaveName added to their stable of sex slaves, General $peacekeepers.generalName's troops will be fully converted to the idea of aligning with the slaveowning Free Cities, and the general will no longer have to maintain even plausible deniability. @@.yellow;General $peacekeepers.generalName's little empire is now effectively a client state of $arcologies[0].name.@@
<<set $peacekeepers.attitude = 100>>
<<else>>
General $peacekeepers.generalName's little empire continues to be a reliable client state of $arcologies[0].name, and a good market for $peacekeepers.tastes.
<</if>>
<<default>>
The buyer forwards payment and sends a purchasing agent to collect her. There is nothing more to be done.
<</switch>>
<<if $activeSlave.origin != 0>>
<<set $toSearch = $activeSlave.origin>>
<<if $toSearch.indexOf("Slave Shelter") != -1>>
<<set $shelterAbuse += 1>>
<</if>>
<</if>>
<<include "Remove activeSlave">>
|
mayibrad/fc
|
src/uncategorized/slaveSold.tw
|
tw
|
mit
| 57,506 |
:: Slave Summary [nobr]
<<set setup.passagePreFilters = setup.passagePreFilters || {
"Main": s => (s.assignmentVisible == 1),
"Personal Attention Select": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0),
"Agent Select": s => (s.fuckdoll == 0 && s.devotion >= 20 && s.intelligence > 0 && s.intelligenceImplant > 0 && canWalk(s) && canSee(s) && canTalk(s) && s.pregType < 50 && s.breedingMark != 1),
"BG Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.assignment != "guard you" && canWalk(s) && canSee(s) && s.breedingMark != 1),
"Recruiter Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.assignment != "recruit girls" && canWalk(s) && canSee(s) && canTalk(s)),
"HG Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.assignment != "be your Head Girl" && canWalk(s) && canSee(s) && canTalk(s)),
"Head Girl Suite": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "be your Head Girl" && s.indentureRestrictions <= 0 && s.breedingMark != 1)
|| ($Flag != 0 && s.assignment == "live with your Head Girl"))),
"Subordinate Targeting": s => (s.devotion >= -20 && s.fuckdoll == 0 && $activeSlave.ID != s.ID),
"Spa": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "rest in the spa")
|| ($Flag == 1 && s.assignment == "rest in the spa")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Attendant.ID))),
"Attendant Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && canWalk(s)),
"Brothel": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "work in the brothel")
|| ($Flag == 1 && s.assignment == "work in the brothel")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Madam.ID))),
"Madam Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.intelligence > -2 && canWalk(s) && canSee(s) && s.breedingMark != 1),
"Club": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "serve in the club")
|| ($Flag == 1 && s.assignment == "serve in the club")
|| ($Flag != 0 && $Flag != 1 && s.ID == $DJ.ID))),
"DJ Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.intelligence > -2 && canTalk(s) && canWalk(s) && s.breedingMark != 1),
"Clinic": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "get treatment in the clinic")
|| ($Flag == 1 && s.assignment == "get treatment in the clinic")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Nurse.ID))),
"Nurse Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && canWalk(s) && canSee(s)),
"Schoolroom": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && s.fetish != "mindbroken" && (
($Flag == 0 && s.assignment != "learn in the schoolroom")
|| ($Flag == 1 && s.assignment == "learn in the schoolroom")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Schoolteacher.ID))),
"Schoolteacher Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && canTalk(s) && canWalk(s) && canSee(s)),
"Dairy": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "work in the dairy")
|| ($Flag == 1 && s.assignment == "work in the dairy")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Milkmaid.ID))),
"Milkmaid Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 20 && canWalk(s) && canSee(s)),
"Servants' Quarters": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "work as a servant")
|| ($Flag == 1 && s.assignment == "work as a servant")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Stewardess.ID))),
"Stewardess Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.intelligence > -2 && canWalk(s) && canSee(s)),
"Master Suite": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && (
($Flag == 0 && s.assignment != "serve in the master suite")
|| ($Flag == 1 && s.assignment == "serve in the master suite")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Concubine.ID))),
"Concubine Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && s.amp != 1),
"Cellblock": s => (s.assignmentVisible == 1 && s.fuckdoll <= 0 && s.fetish != "mindbroken" && (
($Flag == 0 && s.assignment != "be confined in the cellblock")
|| ($Flag == 1 && s.assignment == "be confined in the cellblock")
|| ($Flag != 0 && $Flag != 1 && s.ID == $Wardeness.ID))),
"Wardeness Select": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && s.devotion > 50 && canWalk(s) & canSee(s)),
"Arcade": s => (s.assignmentVisible == 1 && ($arcade >= $arcadeSlaves || $arcadeUpgradeFuckdolls == 1) && (
($Flag == 0 && s.assignment != "be confined in the arcade")
|| ($Flag != 0 && s.assignment == "be confined in the arcade"))),
"Pit": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && (
($Flag == 0 && !$fighterIDs.includes(s.ID) && canWalk(s) && (s.assignment != "guard you") && (s.assignment != "work in the dairy" || $dairyRestraintsSetting < 2))
|| ($Flag != 0 && $fighterIDs.includes(s.ID)))),
"Coursing Association": s => (s.assignmentVisible == 1 && s.fuckdoll == 0 && (
($Flag == 0 && canWalk(s) && $Lurcher.ID != s.ID)
|| ($Flag != 0 && $Lurcher.ID == s.ID))),
"New Game Plus": s => (($Flag == 0 && s.assignment != "be imported") || ($Flag != 0 && s.assignment == "be imported")),
"Rules Slave Select": s => (($Flag == 0 && !ruleSlaveSelected(s, $currentRule)) || ($Flag != 0 && ruleSlaveSelected(s, $currentRule))),
"Rules Slave Exclude": s => (($Flag == 0 && !ruleSlaveExcluded(s, $currentRule)) || ($Flag != 0 && ruleSlaveExcluded(s, $currentRule))),
"Matchmaking": s => (s.devotion >= 100 && s.relationship == $activeSlave.relationship && s.ID != $activeSlave.ID),
}>>
<<set _Pass = passage(), _SL = $slaves.length, $assignTo = _Pass,
_passagePreFilter = (s => s.assignment != "be your agent" && s.assignment != "live with your agent" && (!setup.passagePreFilters.hasOwnProperty(_Pass) || setup.passagePreFilters[_Pass](s))),
_filteredSlaveIdxs = $slaves.map(function(slave, idx) { return _passagePreFilter(slave) ? idx : null; }).filter(function(idx) { return idx !== null; })>>
<<for !_.isUndefined(_ssi = _filteredSlaveIdxs.shift())>>
<<set _Slave = $slaves[_ssi]>>
<<if ["Chinese", "Japanese", "Korean", "Cambodian", "Vietnamese", "Hungarian", "Mongolian"].includes(_Slave.nationality)>>
<<set _slaveName = [_Slave.slaveSurname || "", _Slave.slaveName].join(" ").trim()>>
<<else>>
<<set _slaveName = [_Slave.slaveName, _Slave.slaveSurname || ""].join(" ").trim()>>
<</if>>
<<capture _ssi>>
<<switch _Pass>>
<<case "Main">>
/*
<<if $slaveAssignmentTab == "overview">>
<<if $showOneSlave == "Head Girl">>
<<if (_Slave.assignment != "be your Head Girl")>><<continue>><</if>>
<<elseif $showOneSlave == "recruit girls">>
<<if (_Slave.assignment != "recruit girls")>><<continue>><</if>>
<<elseif $showOneSlave == "guard you">>
<<if (_Slave.assignment != "guard you")>><<continue>><</if>>
<</if>>
<<elseif $slaveAssignmentTab == "resting">>
<<if _Slave.assignment != "rest">><<continue>><</if>>
<<elseif $slaveAssignmentTab == "stay confined">>
<<if (_Slave.assignment != "stay confined")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "take classes">>
<<if (_Slave.assignment != "take classes")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "please you">>
<<if (_Slave.assignment != "please you")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "whore">>
<<if (_Slave.assignment != "whore")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "serve the public">>
<<if (_Slave.assignment != "serve the public")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "be a servant">>
<<if (_Slave.assignment != "be a servant")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "get milked">>
<<if (_Slave.assignment != "get milked")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "work a glory hole">>
<<if (_Slave.assignment != "work a glory hole")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "be a subordinate slave">>
<<if (_Slave.assignment != "be a subordinate slave")>><<continue>><</if>>
<<elseif $slaveAssignmentTab == "all">>
<<if (_Slave.assignment == "be your Head Girl")
|| (_Slave.assignment == "recruit girls")
|| (_Slave.assignment == "guard you")>><<continue>><</if>>
<</if>>
*/
<<if (_Slave.choosesOwnClothes == 1) && (_Slave.clothes == "choosing her own clothes")>>
<<set $i = _ssi, _oldDevotion = _Slave.devotion>>
<<silently>><<include "SA chooses own clothes">><</silently>>
<<set $slaves[_ssi].devotion = _oldDevotion, _Slave = $slaves[_ssi]>> /* restore devotion value so repeatedly changing clothes isn't an exploit */
<</if>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
<<if "be your Head Girl" == _Slave.assignment>>''@@.lightcoral;HG@@''
<<elseif "recruit girls" == _Slave.assignment>>''@@.lightcoral;RC@@''
<<elseif "guard you" == _Slave.assignment>>''@@.lightcoral;BG@@''
<</if>>
<<if $personalAttention == _Slave.ID>>''@@.lightcoral;PA@@''<</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]] /* lists their names */
<<case "Personal Attention Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Personal Attention Select][$activeSlave = $slaves[_ssi], $personalAttention = $slaves[_ssi].ID, $personalAttentionChanged = 1]]
<<case "Agent Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Agent Workaround][$i = _ssi]]
<<case "BG Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Bodyguard Workaround][$i = _ssi]]
<<case "Recruiter Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Recruiter Workaround][$i = _ssi]]
<<case "HG Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|HG Workaround][$i = _ssi]]
<<case "Head Girl Suite">>
<<if $Flag == 0>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Subordinate Targeting">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Subordinate Targeting][$activeSlave.subTarget = $slaves[_ssi].ID]]
<<case "Spa">>
<<if $Flag == 0>>
<<if $spa <= $spaSlaves>><<continue>><</if>>
<<if (_Slave.health < 20) || (_Slave.trust < 60) || (_Slave.devotion <= 60) || (_Slave.fetish == "mindbroken") || _Slave.sexualFlaw !== "none" || _Slave.behavioralFlaw !== "none">>
<<if _Slave.devotion >= -20 || _Slave.fetish == "mindbroken">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName cannot be trusted in the spa//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName cannot benefit from the spa//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Attendant Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Attendant Workaround][$i = _ssi]]
<<case "Brothel">>
<<if $Flag == 0>>
<<if $brothel <= $brothelSlaves>><<continue>><</if>>
<<if _Slave.breedingMark != 1>>
<<if (_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is for private use only//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Madam Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Madam Workaround][$i = _ssi]]
<<case "Club">>
<<if $Flag == 0>>
<<if $club <= $clubSlaves>><<continue>><</if>>
<<if _Slave.breedingMark != 1>>
<<if (_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is for private use only//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "DJ Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|DJ Workaround][$i = _ssi]]
<<case "Clinic">>
<<if $Flag == 0>>
<<if $clinic <= $clinicSlaves>><<continue>><</if>>
<<if (_Slave.health < 20) || ($Nurse != 0 && (_Slave.chem > 15 && $clinicUpgradeFilters == 1) || ($bellyImplants == 1 && _Slave.bellyImplant > -1) || (_Slave.pregKnown == 1 && ($clinicSpeedGestation >= 0 || _Slave.pregControl == "speed up")))>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName cannot benefit from the clinic//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Nurse Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Nurse Workaround][$i = _ssi]]
<<case "Schoolroom">>
<<if $Flag == 0>>
<<if $schoolroom <= $schoolroomSlaves>><<continue>><</if>>
<<if (_Slave.devotion >= -20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50)>>
<<if (_Slave.intelligenceImplant < 1) || (_Slave.voice != 0 && _Slave.accent+$schoolroomUpgradeLanguage > 2) || (_Slave.oralSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.whoreSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.entertainSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.analSkill < 10+$schoolroomUpgradeSkills*20) || ((_Slave.vagina >= 0) && (_Slave.vaginalSkill < 10+$schoolroomUpgradeSkills*20))>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName already has a basic education//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is too resistant to learn//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Schoolteacher Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Schoolteacher Workaround][$i = _ssi]]
<<case "Dairy">>
<<if $Flag == 0>>
<<set _dairySeed = $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>>
<<if _Slave.assignment == "work in the dairy">><<continue>><</if>>
<<if $dairy <= $dairySlaves+_dairySeed>><<continue>><</if>>
<<if (_Slave.indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)>>
<br>//_Slave.slaveName's indenture forbids extractive Dairy service.//
<<continue>>
<<elseif (_Slave.indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)>>
<br>//_Slave.slaveName's indenture allows only free range milking.//
<<continue>>
<<elseif _Slave.breedingMark == 1 && $dairyRestriantsSettings > 0>>
<br>//_Slave.slaveName may only be a free range cow//
<<continue>>
<<elseif ($dairyPregSetting > 0) && ((_Slave.bellyImplant != -1) || (_Slave.pregType >= 50))>>
<br>//_Slave.slaveName's womb cannot accommodate current machine settings//
<<continue>>
<<else>>
<<if ((_Slave.lactation > 0) || (_Slave.balls > 0)) || (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0) && ($dairySlimMaintainUpgrade == 0))>>
<<if (_Slave.devotion > 20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.amp == 1) || ($dairyRestraintsUpgrade == 1)>>
<<if ($dairyStimulatorsSetting < 2) || (_Slave.anus > 2) || ($dairyPrepUpgrade == 1)>>
<<if ($dairyPregSetting < 2) || (_Slave.vagina > 2) || (_Slave.ovaries == 0) || ($dairyPrepUpgrade == 1)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName's vagina cannot accommodate current machine settings//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName's anus cannot accommodate current machine settings//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName must be obedient in order to be milked here//
<<continue>>
<</if>>
<<elseif (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0) && ($dairySlimMaintainUpgrade == 1) && ($dairySlimMaintain == 1))>>
<br>//_Slave.slaveName is not lactating<<if $seeDicks > 0>> or producing semen<</if>>, and <<print $dairyName>>'s current settings forbid the automatic implantation of lactation inducing drugs, so she can not be a cow//
<<continue>>
<<else>>
<br>//_Slave.slaveName is not lactating<<if $seeDicks > 0>> or producing semen<</if>> and cannot be a cow//
<<continue>>
<</if>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Milkmaid Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Milkmaid Workaround][$i = _ssi]]
<<case "Servants' Quarters">>
<<if $Flag == 0>>
<<if $servantsQuarters <= $servantsQuartersSlaves>><<continue>><</if>>
<<if (_Slave.devotion >= -20) || ((_Slave.devotion >= -50) && (_Slave.trust <= 20)) || (_Slave.trust < -20)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName must be either more fearful of you or devoted to you//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Stewardess Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Stewardess Workaround][$i = _ssi]]
<<case "Master Suite">>
<<if $Flag == 0>>
<<if $masterSuite <= $masterSuiteSlaves>><<continue>><</if>>
<<if (_Slave.devotion > 20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName is not sufficiently broken for the master suite//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Concubine Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Concubine Workaround][$i = _ssi]]
<<case "Cellblock">>
<<if _Slave.assignmentVisible != 1>><<continue>><</if>>
<<if $Flag == 0>>
<<if $cellblock <= $cellblockSlaves>><<continue>><</if>>
<<if (_Slave.devotion < -20 && _Slave.trust >= -20) || (_Slave.devotion < -50 && _Slave.trust >= -50)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName is sufficiently broken in so that the cellblock would have no effect//
<<continue>>
<</if>>
<<elseif $Flag == 1>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Wardeness Select">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Wardeness Workaround][$i = _ssi]]
<<case "Arcade">>
<<if $Flag == 0>>
<<if _Slave.assignment == "be confined in the arcade">><<continue>><</if>>
<<if $arcade <= $arcadeSlaves && $arcadeUpgradeFuckdolls != 1>><<continue>><</if>>
<<if _Slave.breedingMark != 1>>
<<if (_Slave.indentureRestrictions <= 0)>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<<else>>
<br>//_Slave.slaveName's indenture forbids arcade service.//
<<continue>>
<</if>>
<<else>>
<br>//_Slave.slaveName is for private use only//
<<continue>>
<</if>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</if>>
<<case "Pit">>
<<if $Flag == 0>>
<<if (_Slave.indentureRestrictions > 0) && ($pitLethal == 1)>>
<br>//_Slave.slaveName's indenture forbids lethal fights.//
<<continue>>
<<elseif (_Slave.indentureRestrictions > 1)>>
<br>//_Slave.slaveName's indenture forbids fighting.//
<<continue>>
<<elseif _Slave.breedingMark == 1>>
<br>//_Slave.slaveName may not participate in combat//
<<continue>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Assign][$i = _ssi]]
<</if>>
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Retrieve][$i = _ssi]]
<</if>>
<<case "Coursing Association">>
<<if $Flag == 0>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Assign][$i = _ssi]]
<<else>>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Retrieve][$i = _ssi]]
<</if>>
<<case "New Game Plus">>
<<if $Flag == 0>>
<br>__''@@.pink;_Slave.slaveName@@''__
<<else>>
<br>__''@@.pink;_Slave.slaveName@@''__
<</if>>
<<case "Rules Slave Select">>
<<if $Flag == 0>>
<br>__''
[[_slaveName|Rules Slave Select Workaround][$activeSlave = $slaves[_ssi]]]''__
<<else>>
<br>__''
[[_slaveName|Rules Slave Deselect Workaround][$activeSlave = $slaves[_ssi]]]''__
<</if>>
<<case "Rules Slave Exclude">>
<<if $Flag == 0>>
<br>__''
[[_slaveName|Rules Slave Exclude Workaround][$activeSlave = $slaves[_ssi]]]''__
<<else>>
<br>__''
[[_slaveName|Rules Slave NoExclude Workaround][$activeSlave = $slaves+_ssi]]]''__
<</if>>
<<case "Matchmaking">>
<br style="clear:both" /><<if $lineSeparations == 0>><br><<else>><hr style="margin:0"><</if>><<if ($seeImages == 1) && ($seeSummaryImages == 1)>><div class="imageRef smlImg"><<SlaveArt _Slave 1>></div><</if>>
[[_slaveName|Slave Interact][$activeSlave = $slaves[_ssi]]]
<</switch>>
<<set _Slave.energy = Math.clamp(_Slave.energy, 0, 100)>>
<<if _Slave.devotion > 100>>
<<if _Slave.trust < -95>>
<<set _Slave.trust = -100>>
<<elseif (_Slave.trust < 100) && (_Slave.trust >= -20)>>
<<set _Slave.trust += Math.trunc(_Slave.devotion-100)>>
<<else>>
<<set $rep += 10*(_Slave.devotion-100)>>
<</if>>
<<set _Slave.devotion = 100>>
<<elseif _Slave.devotion < -95>>
<<set _Slave.devotion = -100>>
<</if>>
<<if _Slave.trust > 100>>
<<if _Slave.devotion < -95>>
<<set _Slave.devotion = -100>>
<<elseif _Slave.devotion < 100>>
<<set _Slave.devotion += Math.trunc(_Slave.trust-100)>>
<<else>>
<<set $rep += 10*(_Slave.trust-100)>>
<</if>>
<<set _Slave.trust = 100>>
<<elseif _Slave.trust < -95>>
<<set _Slave.trust = -100>>
<</if>>
<<if _Slave.trust < -100>><<set _Slave.trust = -100>><</if>>
<<if _Slave.devotion < -100>><<set _Slave.devotion = -100>><</if>>
<<set _Slave.trust = Math.trunc(_Slave.trust), _Slave.devotion = Math.trunc(_Slave.devotion), _Slave.health = Math.trunc(_Slave.health)>>
<<set $slaves[_ssi] = _Slave>>
will
<<if (_Slave.assignment == "rest") && (_Slave.health >= -20)>>
''__@@.lawngreen;rest.@@__''
<<elseif (_Slave.assignment == "stay confined") && ((_Slave.devotion > 20) || ((_Slave.trust < -20) && (_Slave.devotion >= -20)) || ((_Slave.trust < -50) && (_Slave.devotion >= -50)))>>
''__@@.lawngreen;stay confined.@@__''<<if _Slave.sentence > 0>> (_Slave.sentence weeks)<</if>>
<<else>>
<<if _Slave.choosesOwnAssignment == 1>>choose her own job<<else>>_Slave.assignment<<if _Slave.sentence > 0>> (_Slave.sentence weeks)<</if>><</if>>.
<</if>>
<<if ($displayAssignments == 1) && (_Pass == "Main") && (_Slave.ID != $HeadGirl.ID) && (_Slave.ID != $Recruiter.ID) && (_Slave.ID != $Bodyguard.ID)>>
<<if _Slave.assignment != "rest">>
[[Rest|Rest Workaround][$i = _ssi]]
<<else>>
Rest
<</if>>
<<if _Slave.assignment != "please you">>
| [[Fucktoy|Fucktoy Workaround][$i = _ssi]]
<<else>>
| Fucktoy
<</if>>
<<if _Slave.indentureRestrictions <= 0 && _Slave.breedingMark != 1>>
<<if _Slave.assignment != "work a glory hole">>
| [[Gloryhole|Hole Workaround][$i = _ssi]]
<<else>>
| Hole
<</if>>
<</if>>
<<if _Slave.fuckdoll == 0>> /* NON-FUCKDOLL ASSIGNMENTS */
<<if (_Slave.assignment != "take classes")>>
<<if (_Slave.intelligenceImplant != 1) && ((_Slave.devotion >= -20) || ((_Slave.trust < -20) && (_Slave.devotion >= -50)) || (_Slave.trust < -50)) && (_Slave.fetish != "mindbroken")>>
| [[Classes|Classes Workaround][$i = _ssi]]
<</if>>
<<else>>
| Classes
<</if>>
<<if (_Slave.assignment != "be a servant")>>
<<if ((_Slave.devotion >= -20) || ((_Slave.trust < -20) && (_Slave.devotion >= -50)) || (_Slave.trust < -50)) && canWalk(_Slave) && canSee(_Slave)>>
| [[House Servant|Servant Workaround][$i = _ssi]]
<</if>>
<<else>>
| House Servant
<</if>>
<<if (_Slave.assignment != "whore") && _Slave.breedingMark != 1>>
| [[Whore|Whore Workaround][$i = _ssi]]
<<else>>
| Whore
<</if>>
<<if (_Slave.assignment != "serve the public") && _Slave.breedingMark != 1>>
| [[Public Servant|Public Servant Workaround][$i = _ssi]]
<<else>>
| Public Servant
<</if>>
<<if (_Slave.lactation > 0) || (_Slave.balls > 0)>>
<<if (_Slave.assignment != "get milked")>>
| [[Milked|Milking Workaround][$i = _ssi]]
<<else>>
| Milked
<</if>>
<</if>>
<<if (_Slave.assignment != "stay confined")>>
| [[Confinement|Confinement Workaround][$i = _ssi]]
<<else>>
| Confinement
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<</if>>
<<set _numFacilities = $brothel+$club+$dairy+$servantsQuarters+$masterSuite+$spa+$clinic+$schoolroom+$cellblock+$arcade+$HGSuite>>
<<if _numFacilities > 0>>
<<if _Pass == "Main" || _Pass == "Head Girl Suite" || _Pass == "Spa" || _Pass == "Brothel" || _Pass == "Club" || _Pass == "Arcade" || _Pass == "Clinic" || _Pass == "Schoolroom" || _Pass == "Dairy" || _Pass == "Servants' Quarters" || _Pass == "Master Suite" || _Pass == "Cellblock" >>
<<set $returnTo=_Pass >>
<br>Transfer to:
<<if _Slave.assignment != "rest" && _Slave.assignment != "please you" && _Slave.assignment != "take classes" && _Slave.assignment != "be a servant" && _Slave.assignment != "whore" && _Slave.assignment != "serve the public" && _Slave.assignment != "get milked" && _Slave.assignment != "stay confined">>
[[Penthouse|Rest Workaround][$i = _ssi]] |
<<else>>
Penthouse |
<</if>>
<<if $arcade != 0>>
<<if $arcade > $arcadeSlaves && (_Slave.indentureRestrictions <= 0) && _Slave.breedingMark != 1>>
[[Arcade|Assign][$assignTo = "Arcade", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Arcade<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if _Slave.fuckdoll == 0>> /* NON-FUCKDOLL FACILITIES */
<<if $clinic != 0>>
<<if $clinic > $clinicSlaves && (_Slave.health < 20 || ($Nurse != 0 && (_Slave.chem > 15 && $clinicUpgradeFilters == 1) || ($bellyImplants == 1 && _Slave.bellyImplant > -1) || (_Slave.pregKnown == 1 && ($clinicSpeedGestation >= 0 || _Slave.pregControl == "speed up"))))>>
[[Clinic|Assign][$assignTo = "Clinic", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Clinic<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $masterSuite != 0>>
<<if $masterSuite > $masterSuiteSlaves && ((_Slave.devotion > 20) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50))>>
[[Master Suite|Assign][$assignTo = "Master Suite", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Master Suite<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $cellblock != 0>>
<<if $cellblock > $cellblockSlaves && ((_Slave.devotion < -20 && _Slave.trust >= -20) || (_Slave.devotion < -50 && _Slave.trust >= -50))>>
[[Cellblock|Assign][$assignTo = "Cellblock", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Cellblock<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $schoolroom != 0>>
<<if $schoolroom > $schoolroomSlaves && (_Slave.fetish != "mindbroken" && (_Slave.devotion >= -20 || (_Slave.devotion >= -50 && _Slave.trust < -20) || _Slave.trust < -50) && ((_Slave.intelligenceImplant < 1) || (_Slave.voice != 0 && _Slave.accent+$schoolroomUpgradeLanguage > 2) || (_Slave.oralSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.whoreSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.entertainSkill <= 10+$schoolroomUpgradeSkills*20) || (_Slave.analSkill < 10+$schoolroomUpgradeSkills*20) || (_Slave.vagina >= 0 && _Slave.vaginalSkill < 10+$schoolroomUpgradeSkills*20)))>>
[[Schoolroom|Assign][$assignTo = "Schoolroom", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Schoolroom<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $servantsQuarters != 0>>
<<if $servantsQuarters > $servantsQuartersSlaves && (canWalk(_Slave) && canSee(_Slave) && (_Slave.devotion >= -20 || (_Slave.devotion >= -50 && _Slave.trust <= 20) || _Slave.trust < -20))>>
[[Servants' Quarters|Assign][$assignTo = "Servants' Quarters", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Servants' Quarters<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $brothel != 0>>
<<if $brothel > $brothelSlaves && (((_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)) && _Slave.breedingMark != 1)>>
[[Brothel|Assign][$assignTo = "Brothel", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Brothel<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $club != 0>>
<<if $club > $clubSlaves && (((_Slave.devotion > 50) || ((_Slave.devotion >= -50) && (_Slave.trust < -20)) || (_Slave.trust < -50) || (_Slave.trust > 50)) && _Slave.breedingMark != 1)>>
[[Club|Assign][$assignTo = "Club", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Club<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $dairy != 0>>
<<if $dairy > $dairySlaves && (((_Slave.indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)) || ((_Slave.indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)) || (_Slave.breedingMark == 1 && $dairyRestriantsSettings > 0) || (($dairyPregSetting > 0) && ((_Slave.bellyImplant != -1) || (_Slave.pregType >= 50))))>>
Dairy
<<elseif ((_Slave.lactation > 0) || (_Slave.balls > 0)) || (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0) && ($dairySlimMaintainUpgrade == 0))>>
[[Dairy|Assign][$assignTo = "Dairy", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Dairy<</if>>
<<if _numFacilities-- > 1>>|<</if>>
<</if>>
<<if $spa != 0>>
<<if $spa > $spaSlaves && ((_Slave.devotion >= -20 || _Slave.fetish == "mindbroken") && (_Slave.health < 20 || _Slave.trust < 60 || _Slave.devotion <= 60 || _Slave.fetish == "mindbroken" || _Slave.sexualFlaw !== "none" || _Slave.behavioralFlaw !== "none"))>>
[[Spa|Assign][$assignTo = "Spa", $i = _ssi]] /* $i = -1 tells Assign to use _Slave as-is */
<<else>>Spa<</if>>
<</if>>
<</if>> /* Closes transfer options check */
<</if>> /* CLOSES FUCKDOLL CHECK */
<</if>> /* closes _numFacilities */
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<SlaveSummary _Slave>>
<<set $slaves[_ssi] = _Slave>>
<<switch _Pass>>
<<case "Main">>
<<continue>>
<<case "HG Select">>
<<if setup.HGCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Head Girl Suite">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
[[Send her to live with your Head Girl|Assign][$i = _ssi]]
<<else>>
[[Bring her out of the Head Girl's suite|Retrieve][$i = _ssi]]
<<break>>
<</if>>
<<case "Recruiter Select">>
<<if setup.recruiterCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "BG Select">>
<<if setup.bodyguardCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Spa">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
[[Send her to the Spa|Assign][$i = _ssi]]
<<elseif $Flag == 1>>
[[Remove her from the Spa|Retrieve][$i = _ssi]]
<<else>>
[[Change or remove Attendant|Attendant Select]]
<<break>>
<</if>>
<<case "Attendant Select">>
<<if setup.attendantCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Brothel">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
[[Send her to the Brothel|Assign][$i = _ssi]]
<<elseif $Flag == 1>>
[[Release her from the Brothel|Retrieve][$i = _ssi]]
<<else>>
[[Change or remove Madam|Madam Select]]
<<break>>
<</if>>
<<case "Madam Select">>
<<if setup.madamCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Club">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
[[Send her to the Club|Assign][$i = _ssi]]
<<elseif $Flag == 1>>
[[Remove her from the Club|Retrieve][$i = _ssi]]
<<else>>
[[Change or remove DJ|DJ Select]]
<<break>>
<</if>>
<<case "Arcade">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
[[Confine her in the Arcade|Assign][$i = _ssi]]
<<else>>
[[Release her from the Arcade|Retrieve][$i = _ssi]]
<</if>>
<<case "DJ Select">>
<<if setup.DJCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Clinic">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $clinicUpgradeScanner == 1>>
@@.cyan;Estimated DNA error value: <<print Math.ceil(_Slave.chem/10)>>@@
<</if>>
<<if $Flag == 0>>
[[Send her to the Clinic|Assign][$i = _ssi]]
<<elseif $Flag == 1>>
[[Take her out of the Clinic|Retrieve][$i = _ssi]]
<<else>>
[[Change or remove Nurse|Nurse Select]]
<<break>>
<</if>>
<<case "Nurse Select">>
<<if setup.nurseCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Schoolroom">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
[[Assign her to the Schoolroom|Assign][$i = _ssi]]
<<elseif $Flag == 1>>
[[Release her from the Schoolroom|Retrieve][$i = _ssi]]
<<else>>
[[Change or remove Schoolteacher|Schoolteacher Select]]
<<break>>
<</if>>
<<case "Schoolteacher Select">>
<<if setup.schoolteacherCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Dairy">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
[[Send her to the Dairy|Assign][$i = _ssi]]
<<elseif $Flag == 1>>
[[Release her from the Dairy|Retrieve][$i = _ssi]]
<<else>>
[[Change or remove Milkmaid|Milkmaid Select]]
<<break>>
<</if>>
<<case "Milkmaid Select">>
<<if setup.milkmaidCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Servants' Quarters">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
[[Assign her to the Servants' Quarters|Assign][$i = _ssi]]
<<elseif $Flag == 1>>
[[Release her from the Servants' Quarters|Retrieve][$i = _ssi]]
<<else>>
[[Change or remove Stewardess|Stewardess Select]]
<<break>>
<</if>>
<<case "Stewardess Select">>
<<if setup.stewardessCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "Master Suite">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
[[Add her to the Suite|Assign][$i = _ssi]]
<<elseif $Flag == 1>>
[[Send her out of the Suite|Retrieve][$i = _ssi]]
<<else>>
[[Change or remove Concubine|Concubine Select]]
<<break>>
<</if>>
<<case "Cellblock">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
[[Confine her in the cellblock|Assign][$i = _ssi]]
<<elseif $Flag == 1>>
[[Release her from the cellblock|Retrieve][$i = _ssi]]
<<else>>
[[Change or remove Wardeness|Wardeness Select]]
<<break>>
<</if>>
<<case "Wardeness Select">>
<<if setup.wardenessCareers.includes(_Slave.career)>>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>@@.lime;Has applicable career experience.@@
<</if>>
<<case "New Game Plus">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
<<if $Flag == 0>>
[[Add to import list|NGP Workaround][$slavesToImport = 1, $i = _ssi]]
<<else>>
[[Remove from import list|NGP Workaround][$slavesToImport = 0, $i = _ssi]]
<<set $slavesToImport += 1>>
<</if>>
<<case "Matchmaking">>
<br><<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>> <</if>>
[[Match them|Matchmaking][$subSlave = $slaves[_ssi]]]
<</switch>>
<</capture>>
<</for>>
<<set $activeSlave = 0, _Slave = 0>>
|
mayibrad/fc
|
src/uncategorized/slaveSummary.tw
|
tw
|
mit
| 48,473 |
:: Spa [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Spa", $showEncyclopedia = 1, $encyclopedia = "Spa", $spaSlaves = $SpaiIDs.length>>
<<showallAssignmentFilter>>
<<if $spaName != "the Spa">>
<<set $spaNameCaps = $spaName.replace("the ", "The ")>>
<</if>>
<<spaAssignmentFilter>>
$spaNameCaps
<<switch $spaDecoration>>
<<case "Roman Revivalist">>
is built as a Roman bath. The flooring is pleasantly warm due to a modernized version of hypocaust heating, and is covered in mosaic depicting slaves enjoying sex.
<<case "Aztec Revivalist">>
is built as an Aztec bathhouse. Water steams from the middle of the room and the air is heavy with the scent of herbs and essences. The idols by the door glisten with moisture.
<<case "Egyptian Revivalist">>
is decorated like an Egyptian water garden. All but the hottest pools include aquatic plants around their edges, and the atmosphere is heavy with perfume.
<<case "Edo Revivalist">>
is decorated like a traditional onsen. The stone-lined pools are surrounded by meticulously kept gardens, and there are proper provisions for bathing in the old Japanese style.
<<case "Arabian Revivalist">>
looks like a dream of an Arabian palace garden. Every surface is richly tiled in vibrant colors, and the beguiling scents of perfumes from the Levant hang in the air.
<<case "Chinese Revivalist">>
is gloomy and hot, filled with an oppressive steam that immediately dulls the senses. Though relaxation is possible and indeed easy here, it is a stultifying relaxation whose humid warmth seems to suppress independence.
<<case "Chattel Religionist">>
is dedicated to the purification of the body and the spirit. The pools are arranged for the completion of self-purification procedures which include ritual masturbation.
<<case "Degradationist">>
is utilitarian. There are waterproof cameras positioned throughout the spa so that anyone who wants to can watch the nude slaves. One wall has a screen showing the current viewer count to keep the slaves aware of this.
<<case "Asset Expansionist">>
is utilitarian. It is equipped with all sorts of devices to help slaves care for huge assets, including lifts to help them in and out of the water, and all around showers to help clean and moisturize difficult to reach spots.
<<case "Transformation Fetishist">>
is utilitarian. It is equipped with special devices to help speed surgical recovery, including a series of baths designed to prevent scarring.
<<case "Repopulation Focus">>
is comfortable, with waterproof cushions lining the pools. It is equipped with all sorts of devices to aid pregnant slaves, including lifts to help them in and out of the water, baths just for their feet, and all around showers to help clean and moisturize difficult to reach spots.
<<case "Eugenics">>
is comfortable, albeit split in half. One side for the lower classes' slaves, and the other for the elite and their pets.
<<case "Gender Radicalist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing slave girls with all different varieties of genitalia orgasming from penetration, to keep the idea at the forefront of the slaves' minds.
<<case "Gender Fundamentalist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment featuring a lot of beautiful women and handsome men for the slaves' edification.
<<case "Physical Idealist">>
is not the gym, but it does have some workout equipment, mostly low-impact machines designed to speed recovery. There are special hot baths to ease sore muscles.
<<case "Supremacist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment featuring $arcologies[0].FSSupremacistRace main characters.
<<case "Subjugationist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment featuring $arcologies[0].FSSubjugationistRace characters in comic relief roles.
<<case "Paternalist">>
is comfortable, with waterproof cushions lining the pools. There are screens on the walls showing light entertainment written by and intended for smart, loyal slaves.
<<case "Pastoralist">>
is utilitarian. It is equipped with all sorts of devices to help slaves care for huge assets, including lifts to help them in and out of the water, and all around showers to help clean and moisturize difficult to reach spots.
<<case "Maturity Preferentialist">>
is comfortable, but surprisingly businesslike. It's all about beautification here; there's a bewildering array of mud baths, resting pools, and massage setups, all designed to keep mature slaves looking their very best.
<<case "Youth Preferentialist">>
is comfortable and fun. There are hot tubs and massage tables for slaves who feel like relaxing, but there's also a colder pool with pool toys for girls who want to play. It even has a small waterslide.
<<case "Body Purist">>
is comfortable, with waterproof cushions lining the pools. Everything is designed for the slaves' comfort; there are even special mud baths to perfect skin clarity.
<<case "Slimness Enthusiast">>
is comfortable, with waterproof cushions lining the pools. Everything is designed for the slaves' comfort; there are even special mud baths to perfect skin clarity.
<<case "Hedonistic">>
is comfortable, with waterproof cushions lining the pools. It is equipped with all sorts of devices to aid hefty slaves, including lifts to help them in and out of the water, specialized moisturizers to keep their skin healthy and smooth, and all around showers to help clean difficult to reach spots and between folds. <<if $arcologies[0].HedonisticDecadenceResearch == 1>>Platters of food and treats are readily available around the tubs so that relaxing slaves never have to strain to grab a bite to eat<<else>>Feeders connected to the slave food reserves line the pools so that so that relaxing slaves never have to strain to suck down their fill of food<</if>>.
<<default>>
is well-appointed, with massage tables, hot tubs, and a cold pool.
<</switch>>
<<if $spaSlaves > 3>>
It's busy in here. Slaves are relaxing in the warm water, splashing around or just floating. Here and there some of the more sex-starved are in the early stages of intercourse, but most prefer to take time off from it all.
<<elseif $spaSlaves > 0>>
It's sparsely populated; though the few slaves here have little company they like having the water to themselves.
<<elseif $Attendant != 0>>
$Attendant.slaveName is alone here, and has nothing to do but keep the place (and her own soft, wet body) spotlessly clean.
<<else>>
It's empty and quiet. [[Decommission the Spa|Main][$spa = 0, $spaDecoration = "standard", $spaUpgrade = 0, $spaFix = 0]]
<</if>>
<<set _Tmult0 = Math.trunc($spa*1000*$upgradeMultiplierArcology)>>
<br>$spaNameCaps has rooms to house slaves while they recuperate here. They can support $spa slaves.
[[Expand the spa|Spa][$cash -= _Tmult0, $spa += 5]] //Costs ¤_Tmult0//
<br>
<<if $spaUpgrade == 1>>
$spaNameCaps has been upgraded with state of the art temperature treatment options, from hot and cold mineral water pools to baking saunas and dense steam rooms.
<<else>>
<<set _Tmult1 = Math.trunc($spa*1000*$upgradeMultiplierArcology)>>
$spaNameCaps is a standard spa. [[Upgrade the spa with saunas, steam rooms, and mineral water baths|Spa][$cash -= _Tmult1, $spaUpgrade = 1]] //Costs ¤_Tmult1//
<</if>>
<<if $Attendant != 0>>
<br>
<<if $spaFix == 2>>
$Attendant.slaveName is focusing only on the health and wellness of the slaves under her care, obeying your orders to avoid attempting to right mental flaws.
[[Order her to only fix mindbroken slaves|Spa][$spaFix = 1]] |
[[Let her tend as she sees fit|Spa][$spaFix = 0]]
<<elseif $spaFix == 1>>
$Attendant.slaveName is focusing on the health and wellness of the slaves under her care, as well as trying to bring mindbroken slaves back, while ignoring any mental hangups a slave may have.
[[Order her to not fix flaws|Spa][$spaFix = 2]] |
[[Let her tend as she sees fit|Spa][$spaFix = 0]]
<<else>>
$Attendant.slaveName is not following any special orders and is tending to your slaves as she sees fit.
[[Order her to not fix flaws|Spa][$spaFix = 2]] |
[[Order her to only fix mindbroken slaves|Spa][$spaFix = 1]]
<</if>>
<</if>>
<br><br>
<<if $Attendant != 0>>
<<set $Flag = 2>>
<<include "Slave Summary">>
<<else>>
You do not have a slave serving as a spa Attendant. [[Appoint one|Attendant Select]]
<</if>>
<br><br>
<<if ($spa <= $spaSlaves)>>
''$spaNameCaps is full and cannot hold any more slaves''
<<elseif ($slaves.length > $spaSlaves)>>
<<link "''Let an obedient slave rest in $spaName''">>
<<replace #ComingGoing>>
<<resetAssignmentFilter>>
<<set $Flag to 0>>
<<include "Slave Summary">>
<</replace>>
<</link>>
<</if>>
<<if $spaSlaves > 0>>
| <<link "''Prise a slave out of the spa''">>
<<replace #ComingGoing>>
<<spaAssignmentFilter>>
<<set $Flag = 1>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
<</replace>>
<</link>>
<<else>>
<br><br>//The spa is empty at the moment.<br>//
<</if>>
<span id="ComingGoing">
<<spaAssignmentFilter>>
<<set $Flag = 1>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
<br><br>Rename $spaName: <<textbox "$spaName" $spaName "Spa">> //Use a noun or similar short phrase//
|
mayibrad/fc
|
src/uncategorized/spa.tw
|
tw
|
mit
| 9,456 |
:: Spa Report [nobr]
<<SlaveSort $SpaiIDs>>
<<set _DL = $SpaiIDs.length, $spaSlaves = _DL, _SL = $slaves.length, _bonusToggle = 0, _healthBonus = 0, _idleBonus = 0, _restedSlaves = 0, _trustBonus = 0>>
<<if $spaDecoration != "standard">>
<<set _devBonus = 1>>
<<else>>
<<set _devBonus = 0>>
<</if>>
<<if $Attendant != 0>>
<<set _FLs = $slaves.findIndex(function(s) { return s.ID == $Attendant.ID; })>>
<<if ($slaves[_FLs].health < 100)>>
<<set $slaves[_FLs].health += 20>>
<</if>>
<<if ($slaves[_FLs].devotion <= 60)>>
<<set $slaves[_FLs].devotion++>>
<</if>>
<<if $slaves[_FLs].trust < 60>>
<<set $slaves[_FLs].trust++>>
<</if>>
<<set _FLsFetish = 0>>
<<if $slaves[_FLs].fetishStrength <= 95>>
<<if $slaves[_FLs].fetish != "submissive">>
<<fetishChangeChance $slaves[_FLs]>>
<<if $fetishChangeChance > random(0,100)>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1, $slaves[_FLs].fetish = "submissive">>
<</if>>
<<elseif $slaves[_FLs].fetishKnown == 0>>
<<set _FLsFetish = 1, $slaves[_FLs].fetishKnown = 1>>
<<else>>
<<set _FLsFetish = 2, $slaves[_FLs].fetishStrength += 4>>
<</if>>
<</if>>
<<if ($Attendant.fetish == "none") || ($Attendant.fetish == "submissive")>>
<<set _devBonus++>>
<</if>>
<<set $slaves[_FLs].devotion += _devBonus, $Attendant = $slaves[_FLs]>>
<<SlaveFullName $Attendant>> is serving as the spa attendant.<<if $Attendant.relationship == -3 && $Attendant.devotion > 50>> She tries her best to be your perfect attentive, caring and loving wife.<</if>>
<<if (_FLsFetish == 1)>>
When she is paid a visit by a slave with sexual issues to work out, she provides her with an understanding, willing, giving partner. She finds real satisfaction in helping your slaves find sexual gratification, and @@.lightsalmon;becomes a submissive.@@
<<elseif (_FLsFetish == 2)>>
Every new slave in the spa is a new girl she gets to connect with and serve. Sexually. @@.lightsalmon;She becomes more submissive.@@
<</if>>
<<if setup.attendantCareers.includes($Attendant.career)>>
She has experience with counseling from her life before she was a slave, making her better at building a rapport with troubled slaves, and giving her a better chance of softening flaws into beneficial quirks.
<<set _bonusToggle = 1, _idleBonus++>>
<</if>>
<<if ($Attendant.eyes == -2)>>
Her blindness allows her to deeply connect with her girls.
<<set _idleBonus++>>
<</if>>
<<if ($Attendant.fetish == "none")>>
$Attendant.slaveName respects the slaves lounging in the spa, allowing them to relax completely.
<<set _idleBonus++>>
<<elseif ($Attendant.fetish == "submissive")>>
$Attendant.slaveName lets the slaves resting in the spa take the lead sexually, doing her best to please them.
<<set _idleBonus++>>
<<elseif ($Attendant.fetishKnown == 1)>>
$Attendant.slaveName can't keep her hands to herself, preventing the slaves in the spa from relaxing completely.
<</if>>
<<if ($Attendant.visualAge > 35)>>
Her apparent maturity encourages the slaves in the spa to relax and pour out their troubles to her.
<<set _healthBonus++, _idleBonus++>>
<</if>>
<<if ($Attendant.intelligence > 0)>>
She's so intelligent she can suss out the cause of slaves' emotional issues and counsel them effectively.
<<set _idleBonus++>>
<</if>>
<<if isFertile($Attendant) || ($Attendant.bellyPreg >= 1500) || ($Attendant.birthsTotal > 0) || ($Attendant.bellyImplant >= 2000)>>
She has a natural mothering instinct and really makes her girls feel at home.
<<set _idleBonus++, _healthBonus++>>
<</if>>
<<set _attendantUsedCure = 0>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$SpaiIDs[_dI]]>>
<<if ($slaves[$i].fetish == "mindbroken") && ($slaves[$i].health > 20) && (_attendantUsedCure == 0) && ($spaFix != 2)>>
<<set _attendantUsedCure = 1>>
<<if (random(1,100) > 90-$Attendant.devotion)>>
@@.green;Something almost miraculous has happened.@@ $Attendant.slaveName has always refused to believe that $slaves[$i].slaveName could not be reached, and has lavished patient tenderness on her in $spaName. $slaves[$i].slaveName has begun to respond, and is stirring from her mental torpor.
<<set $slaves[$i].devotion = -3, $slaves[$i].sexualFlaw = "apathetic", $slaves[$i].behavioralFlaw = either("hates men", "odd"), $slaves[$i].fetish = "none", $slaves[$i].fetishKnown = 1>>
<<if ($arcologies[0].FSPaternalist > 0)>>
Society @@.green;strongly approves@@ of $slaves[$i].slaveName being restored to sanity, which advances ideals about enlightened slave ownership.
<<set $repGain += 2*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel), $arcologies[0].FSPaternalist += 0.01*$FSSingleSlaveRep>>
<</if>>
<</if>>
<</if>>
<<set _seed = _bonusToggle * 10>>
<<if _bonusToggle == 1 && $slaves[$i].trust < 60>>
<<set $slaves[$i].trust++>>
<</if>>
<<if $Attendant.rivalryTarget == $slaves[$i].ID>>
She constantly harasses her <<if $Attendant.rivalry == 1>>growing rival<<elseif $Attendant.rivalry == 2>>rival<<elseif $Attendant.rivalry == 3>>bitter rival<</if>>, $slaves[$i].slaveName, preventing her from getting comfortable and forcing her to keep her guard up.
<<set $slaves[$i].devotion -= 4, $slaves[$i].trust -= 4>>
<<if random(1,100) > 35>>
<<set $Attendant.rivalry++, $slaves[_FLs].rivalry++, $slaves[$i].rivalry++>>
<</if>>
<<elseif $Attendant.relationshipTarget == $slaves[$i].ID>>
She dedicates most of her attention to her <<if $Attendant.relationship == 1>>friend<<elseif $Attendant.relationship == 2>>best friend<<elseif $Attendant.relationship == 3>>friend with benefits<<elseif $Attendant.relationship == 4>>lover<<elseif $Attendant.relationship == 5>>slave wife<</if>>, $slaves[$i].slaveName, making her stress, both physical and mental, wash away.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<elseif $familyTesting == 1 && totalRelatives($slaves[$i]) > 0>>
<<if $slaves[$i].mother == $Attendant.ID || $slaves[$i].father == $Attendant.ID>>
She makes sure to spend extra time caring for her daughter, $slaves[$i].slaveName.
<<set $slaves[$i].trust++, $slaves[$i].health++>>
<<elseif $slaves[$i].ID == $Attendant.mother>>
She makes sure to spend extra time caring for her mother, $slaves[$i].slaveName.
<<set $slaves[$i].trust++, $slaves[$i].health++>>
<<elseif $slaves[$i].ID == $Attendant.father>>
She makes sure to spend extra time caring for her father, $slaves[$i].slaveName.
<<set $slaves[$i].trust++, $slaves[$i].health++>>
<<else>>
<<switch areSisters($slaves[$i], $Attendant)>>
<<case 1>>
She makes sure to spend extra time caring for her twin sister, $slaves[$i].slaveName.
<<set $slaves[$i].trust++, $slaves[$i].health++>>
<<case 2>>
She makes sure to spend extra time caring for her sister, $slaves[$i].slaveName.
<<set $slaves[$i].trust++, $slaves[$i].health++>>
<<case 3>>
She makes sure to spend extra time caring for her half-sister, $slaves[$i].slaveName.
<<set $slaves[$i].trust++, $slaves[$i].health++>>
<</switch>>
<</if>>
<<elseif $Attendant.relationTarget == $slaves[$i].ID && $familyTesting == 0>>
She makes sure to spend extra time caring for her $slaves[$i].relation, $slaves[$i].slaveName.
<<set $slaves[$i].trust++>>
<</if>>
<<switch $slaves[$i].prestigeDesc>>
<<case "She is a famed Free Cities whore, and commands top prices.">>
She does her best to relax the famous whore, $slaves[$i].slaveName, making sure to pay special attention to her worn holes.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<case "She is a famed Free Cities slut, and can please anyone.">>
She does her best to soothe the famous entertainer, $slaves[$i].slaveName, letting her relax in blissful peace.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<case "She is remembered for winning best in show as a cockmilker.">>
<<if ($slaves[$i].balls > 6) && ($slaves[$i].dick != 0)>>
<<if $Attendant.fetish == "cumslut">>
She can't keep her hands off $slaves[$i].slaveName's cock and balls, but she doesn't mind being milked constantly. Before long, strands of cum can be found floating all throughout the bath.
<<set $Attendant.fetishStrength += 4, $slaves[_FLs].fetishStrength += 4>>
<<else>>
She does her best to accommodate $slaves[$i].slaveName's massive genitals and tends to her whenever she feels a need for release.
<<if random(1,100) > 65 && $Attendant.fetish == "none">>
After taking several massive loads to the face, $Attendant.slaveName begins to find satisfaction in being coated in cum.
<<set $Attendant.fetish = "cumslut", $slaves[_FLs].fetish = "cumslut">>
<</if>>
<</if>>
<</if>>
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<case "She is remembered for winning best in show as a dairy cow.">>
<<if ($slaves[$i].lactation > 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 6000)>>
<<if $Attendant.fetish == "boobs">>
She can't keep her hands off $slaves[$i].slaveName's huge breasts, but she doesn't mind being milked constantly. Before long the bath gains a white tint.
<<set $Attendant.fetishStrength += 4, $slaves[_FLs].fetishStrength += 4>>
<<else>>
She does her best to accommodate $slaves[$i].slaveName's massive breasts and tends to her whenever she feels a need for release.
<<if random(1,100) > 65 && $Attendant.fetish == "none">>
After multiple milking sessions, $Attendant.slaveName begins to find herself fantasizing about having giant milky breasts too.
<<set $Attendant.fetish = "boobs", $slaves[_FLs].fetish = "boobs">>
<</if>>
<</if>>
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<</if>>
<<case "She is remembered for winning best in show as a breeder.">>
<<if $slaves[$i].bellyPreg >= 5000>>
<<if $Attendant.fetish == "pregnancy">>
She can't keep her hands off $slaves[$i].slaveName's pregnancy, but she doesn't mind her full belly being fondled.
<<set $Attendant.fetishStrength += 4, $slaves[_FLs].fetishStrength += 4>>
<<else>>
She does her best to accommodate $slaves[$i].slaveName's pregnancy and to make sure the mother-to-be is happy and comfortable.
<<if random(1,100) > 65 && $Attendant.fetish == "none">>
After massaging $slaves[$i].slaveName's growing belly multiple times, $Attendant.slaveName begins to find herself fantasizing about being swollen with life too.
<<set $Attendant.fetish to "pregnancy", $slaves[_FLs].fetish to "pregnancy">>
<</if>>
<</if>>
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<<else>>
<<if $Attendant.fetish == "pregnancy">>
She can't help but pester $slaves[$i].slaveName with questions about her famous pregnancy, limiting her ability to truly relax.
<<set $slaves[$i].devotion += 1, $slaves[$i].trust += 1>>
<<elseif canGetPregnant($slaves[$i])>>
She does her best to encourage $slaves[$i].slaveName's fertilization by performing any fertility boosting actions she can.
<<set $slaves[$i].devotion += 3, $slaves[$i].trust += 3>>
<</if>>
<</if>>
<</switch>>
<<if ($Attendant.intelligence > 0) && (_attendantUsedCure == 0) && random(1,100) > (100-($Attendant.intelligence*10)-_seed) && ($spaFix == 0)>>
<<if $slaves[$i].behavioralFlaw != "none">>
<<SoftenBehavioralFlaw $slaves[$i]>>
<<set _attendantUsedCure += 1>>
$Attendant.slaveName works carefully with $slaves[$i].slaveName, and successfully @@.green;softens her behavioral flaw@@ into an appealing quirk.
<<elseif $slaves[$i].sexualFlaw != "none">>
<<SoftenSexualFlaw $slaves[$i]>>
<<set _attendantUsedCure += 1>>
$Attendant.slaveName works carefully with $slaves[$i].slaveName, and successfully @@.green;softens her sexual flaw@@ into an appealing quirk.
<</if>>
<</if>>
<</for>>
<<if (_DL < $spa)>>
<<set _seed = random(1,10)+(($spa-_DL)*(random(150,170)+(_idleBonus*10)))>>
<<set $cash += _seed>>
<br> Since she doesn't have enough girls to occupy all her time, the spa takes in citizens' slaves on a contract basis and she helps them too, earning @@.yellowgreen;¤_seed.@@
<<if ($arcologies[0].FSHedonisticDecadence > 0) && (_DL == 0)>>
Society @@.green;loves@@ being allowed to lounge in your spa, greatly advancing your laid back culture.
<<FSChange "Hedonism" 2>>
<</if>>
<</if>>
<<if (_DL > 0)>><br><br><</if>>
<</if>>
<<if (_DL > 0)>>
''<<if (_DL > 1)>>There are _DL slaves<<else>>There is one slave<</if>> resting and recuperating in the spa.''
<<if ($arcologies[0].FSHedonisticDecadence > 0) && (_DL == 0)>>
Society @@.green;approves@@ of your slaves being pampered this way, greatly advancing your laid back culture.
<<FSChange "Hedonism" 1>>
<</if>>
<</if>>
<<if $Attendant != 0>>
<<set $i = _FLs>> /* apply following SA passages to facility leader */
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages && $seeReportImages>>
<div class="imageRef smlImg">
<<SlaveArt $slaves[_FLs] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;<<SlaveFullName $slaves[$i]>>@@__'' is serving as the Attendant in $spaName.
<br>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<<set $Attendant = $slaves[_FLs]>>
<</if>>
<<for _dI = 0; _dI < _DL; _dI++>>
<<set $i = $slaveIndices[$SpaiIDs[_dI]]>>
<<set $slaves[$i].devotion += _devBonus, $slaves[$i].trust += _trustBonus, $slaves[$i].health += _healthBonus>>
<<if ($slaves[$i].devotion < 60) && ($slaves[$i].trust < 60)>>
<<set $slaves[$i].devotion++, $slaves[$i].trust++>>
<<elseif ($slaves[$i].trust < 40)>>
<<set $slaves[$i].trust += 10>>
<<elseif ($slaves[$i].devotion < 40)>>
<<set $slaves[$i].devotion += 10>>
<</if>>
<<if ($spaUpgrade == 1) && ($slaves[$i].health < 20)>>
<<set $slaves[$i].health += 3>>
<</if>>
<<if ($slaves[$i].health >= 20) && ($slaves[$i].trust > 60) && ($slaves[$i].devotion > 60) && ($slaves[$i].fetish != "mindbroken") && ($slaves[$i].sexualFlaw == "none") && ($slaves[$i].behavioralFlaw == "none")>>
<br><br>''__@@.pink;$slaves[$i].slaveName@@__'' is feeling well enough to leave $spaName, so @@.yellow;her assignment has defaulted to rest@@.
<<removeJob $slaves[$i] "rest in the spa">>
<<set _restedSlaves++, _DL--, _dI-->>
<<continue>>
<</if>>
<<if $showEWD != 0>>
<br><br>
/* 000-250-006 */
<<if $seeImages && $seeReportImages>>
<div class="imageRef smlImg">
<<SlaveArt $slaves[$i] 0 0>>
</div>
<</if>>
/* 000-250-006 */
''__@@.pink;<<SlaveFullName $slaves[$i]>>@@__''
<<if $slaves[$i].choosesOwnAssignment == 2>>
<<include "SA chooses own job">>
<<else>>
is resting in $spaName.
<</if>>
<br> She <<include "SA rest">>
<br>
<<include "SA chooses own clothes">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<br><<include "SA devotion">>
<<else>>
<<silently>>
<<include "SA chooses own job">>
<<include "SA chooses own clothes">>
<<include "SA rest">>
<<include "SA diet">>
<<include "SA long term effects">>
<<include "SA drugs">>
<<include "SA relationships">>
<<include "SA rivalries">>
<<include "SA devotion">>
<</silently>>
<</if>>
<</for>>
<<if (_restedSlaves > 0)>>
<br><br>
<<if (_restedSlaves == 1)>>
One slave has rested until she reached a state of @@.hotpink;devotion@@ and @@.mediumaquamarine;trust@@ and will leave the spa before the end of the week.
<<else>>
_restedSlaves slaves have rested until they reached a state of @@.hotpink;devotion@@ and @@.mediumaquamarine;trust@@ and will leave the spa before the end of the week.
<</if>>
<<if $spaDecoration != "standard">>
$spaNameCaps's $spaDecoration atmosphere @@.hotpink;had an impact on <<if _restedSlaves == 1>>her while she<<else>>them while they<</if>>@@ were resting.
<</if>>
<</if>>
<<if _DL > 0 || $Attendant != 0>>
<br><br>
<</if>>
|
mayibrad/fc
|
src/uncategorized/spaReport.tw
|
tw
|
mit
| 16,678 |
:: Special Slave [nobr]
<<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "Direct Sales">>
<<if $heroSlaves.length == 0>>
Unfortunately, the catalog is empty.
<<else>>
You review a piece of merchandise via video call, making a few lewd demands to gauge her obedience. The background of the video feed is luxurious and plush; somewhere offscreen someone is moaning rapturously.
<br><br>
<<set $activeSlave = getHeroSlave($heroSlaves.random(), $baseHeroSlave)>>
<<set $activeSlave.weekAcquired = $week>>
<<set $activeSlave.pubicHColor = $activeSlave.hColor>>
<<set $activeSlave.pubicHStyle = "waxed">>
<<set $activeSlave.underArmHColor = $activeSlave.hColor>>
<<set $activeSlave.underArmHStyle = "waxed">>
<<if $familyTesting == 1>>
/* special slaves exceptions to keep siblings sensible */
<<if $activeSlave.mother == -9999 && $activeSlave.father == -9998>> /* The twins - Camille & Kennerly */
<<for _k = 0; _k < $slaves.length; _k++>>
<<if areSisters($slaves[_k], $activeSlave) > 0>>
<<set $activeSlave.actualAge = $slaves[_k].actualAge, $activeSlave.physicalAge = $activeSlave.actualAge, $activeSlave.visualAge = $activeSlave.actualAge, $activeSlave.ovaryAge = $activeSlave.actualAge, $activeSlave.birthWeek = $slaves[_k].birthWeek>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.mother == -9997 && $activeSlave.father == -9996>> /* The siblings - Elisa & Martin */
<<for _k = 0; _k < $slaves.length; _k++>>
<<if areSisters($slaves[_k], $activeSlave) > 0>>
<<if $activeSlave.birthName == "Elisa">>
<<set $activeSlave.actualAge = $slaves[_k].actualAge-1, $activeSlave.physicalAge = $activeSlave.actualAge, $activeSlave.visualAge = $activeSlave.actualAge, $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<elseif $activeSlave.birthName == "Martin">>
<<set $activeSlave.actualAge = $slaves[_k].actualAge+1, $activeSlave.physicalAge = $activeSlave.actualAge, $activeSlave.visualAge = $activeSlave.actualAge, $activeSlave.ovaryAge = $activeSlave.actualAge>>
<</if>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.mother == -9995 && $activeSlave.father == -9994>> /* The fruit siblings - Green & Purple Grape */
<<for _k = 0; _k < $slaves.length; _k++>>
<<if areSisters($slaves[_k], $activeSlave) > 0>>
<<if $activeSlave.birthName == "Green Grape">>
<<set $activeSlave.actualAge = $slaves[_k].actualAge-5, $activeSlave.physicalAge = $activeSlave.actualAge, $activeSlave.visualAge = $activeSlave.actualAge, $activeSlave.ovaryAge = $activeSlave.actualAge>>
<<elseif $activeSlave.birthName == "Purple Grape">>
<<set $activeSlave.actualAge = $slaves[_k].actualAge+5, $activeSlave.physicalAge = $activeSlave.actualAge, $activeSlave.visualAge = $activeSlave.actualAge, $activeSlave.ovaryAge = $activeSlave.actualAge>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<NationalityToAccent $activeSlave>>
<<slaveCost $activeSlave>>
The offered price is ¤<<print $slaveCost>>.
[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost,$nextButton = "Continue",$nextLink = "AS Dump",$returnTo = "Main",$specialSlave = 1]]
<br><br>
[[Pay ¤1000 to access complete catalog of slaves|Complete Catalog][$cash -= 1000]]
<br><br>
//Best regards to /d/, whose fine denizens came up with most of the slaves in the "previously owned" database.//
<br><br>
<<set $specialSlavesPriceOverride = 1>>
<<set $saleDescription = 1>><<include "Long Slave Description">>
<<set $specialSlavesPriceOverride = 0>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/specialSlave.tw
|
tw
|
mit
| 3,599 |
:: Stewardess Select [nobr]
<<set $nextButton = "Back", $nextLink = "Servants' Quarters", $showEncyclopedia = 1, $encyclopedia = "Stewardesses">>
<<showallAssignmentFilter>>
<<if ($Stewardess != 0)>>
''__@@.pink;<<SlaveFullName $Stewardess>>@@__'' is serving as your Stewardess.<br><br>She will manage the Servants' Quarters.
<<else>>
You have not selected a Stewardess.
<</if>>
<br><br>''Appoint a Stewardess from your devoted slaves:''
<br><br>[[None|Stewardess Workaround][$i = -1]]
<br><br>
<<assignmentFilter>>
<span id="ComingGoing">
<<showallAssignmentFilter>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
|
mayibrad/fc
|
src/uncategorized/stewardessSelect.tw
|
tw
|
mit
| 636 |
:: Stewardess Workaround [silently]
<<if $Stewardess != 0>>
<<removeJob $Stewardess "be the Stewardess">>
<</if>>
<<if $i > -1>>
<<assignJob $slaves[$i] "be the Stewardess">>
<<set $slaves[$i].livingRules = "luxurious">>
<<set $Stewardess = $slaves[$i]>>
<</if>>
<<goto "Servants' Quarters">>
|
mayibrad/fc
|
src/uncategorized/stewardessWorkaround.tw
|
tw
|
mit
| 300 |
:: StoryCaption
\
<<set _Pass = passage()>>\
<<if _Pass == "Encyclopedia">>\
<span id="nextButton"><strong><<link [[($nextButton)|($nextLink)]]>><</link>> to Free Cities</strong></span>
/* Intro, new players, PC/Gameplay focused */
[[Playing Free Cities|Encyclopedia][$encyclopedia = "Playing Free Cities"]]
[[Design your master|Encyclopedia][$encyclopedia = "PC Customization"]]
[[Being in charge|Encyclopedia][$encyclopedia = "Being in charge"]]
/* Section for slaves */
[[Slaves|Encyclopedia][$encyclopedia = "Slaves"]]
[[Obtaining Slaves|Encyclopedia][$encyclopedia = "Obtaining Slaves"]]
[[Slave Assignments|Encyclopedia][$encyclopedia = "Slave Assignments"]]
[[Slave Body|Encyclopedia][$encyclopedia = "Body"]] / [[ Skills|Encyclopedia][$encyclopedia = "Skills"]]
[[Slave Fetishes|Encyclopedia][$encyclopedia = "Fetishes"]] / [[ Quirks|Encyclopedia][$encyclopedia = "Quirks"]] / [[ Flaws|Encyclopedia][$encyclopedia = "Flaws"]]
[[Slave Relationships|Encyclopedia][$encyclopedia = "Relationships"]]
/* Section for arcology and Lore */
[[The X-Series Arcology|Encyclopedia][$encyclopedia = "What the Upgrades Do"]]
[[Arcology Facilities|Encyclopedia][$encyclopedia = "Facilities"]]
[[Terrain Types|Encyclopedia][$encyclopedia = "Terrain Types"]]
[[Future Societies|Encyclopedia][$encyclopedia = "Future Societies"]]
[[Lore|Encyclopedia][$encyclopedia = "Lore"]]
/* Mods and extras */
[[Game Mods|Encyclopedia][$encyclopedia = "Game Mods"]]
[[Credits|Encyclopedia][$encyclopedia = "Credits"]]
<<elseif _Pass == "Starting Girls">>\
<span id="cost"><<SlaveCostDescription>></span>
<<elseif $ui == "disclaimer">>\
<span id="nextButton"><strong><<link [[($nextButton)|($nextLink)]]>><</link>></strong></span>
<<elseif $ui != "start">>\
<<nobr>>
<<set _SL = $slaves.length>>
<<if $cheatMode>>_Pass<br><</if>>
<span id="week">''Week $week''</span>
<br>Week of $month $day, $year
<<if (_Pass == "Main") && ($cheatMode)&& ($cheatModeM)>>
<<set _TWeek = $week>>
<<textbox "$week" $week>>
<<link "Apply">>
<<set $week = Math.trunc(Number($week) || _TWeek)>>
<<if $week < 1>><<set $week = 1>><</if>>
<<replace "#week">>''Week $week''<</replace>>
<</link>>
<</if>>
<br>
<<if $weatherToday.severity == 1>>
//@@.cyan;$weatherToday.name@@//
<<elseif $weatherToday.severity == 2>>
//@@.yellow;$weatherToday.name@@//
<<elseif $weatherToday.severity == 3>>
//@@.orange;$weatherToday.name@@//
<<else>>
//@@.red;$weatherToday.name@@//
<</if>>
<br><br>
<<if $nextButton == "END WEEK">>
<span id="endWeekButton"><strong><<link [[($nextButton)|($nextLink)]]>>
<<script>>
State.variables.slaves.map(function(y){y.assignmentVisible = 1});
State.variables.slaves.filter(function(x){return x.assignment == "live with your Head Girl" || x.assignment.includes("in the") || x.assignment == "work as a servant" || x.assignment.includes("be the") || x.assignment == "be your agent" || x.assignment == "be your Concubine"}).map(function(y){y.assignmentVisible = 0})
<</script>>
<</link>></strong></span> @@.cyan;[Ent]@@
<<else>>
<span id="nextButton"> /* target for miscWidgets' <<UpdateNextButton>> */
<strong><<link "$nextButton">> /* must use link so spacebar shortcut will work */
<<if $nextButton != " ">> /* but no effect if nextButton is set to a blank space */
<<set $ui = "main">>
<<goto $nextLink>>
<</if>>
<</link>></strong>
<<if $nextButton != " ">>@@.cyan;[Space]@@<</if>>
</span>
<</if>>
<br><br>
<<if $newModelUI == 0>>
<<if _Pass == "Main">>
<span id="manageArcology"><<link "Manage Arcology">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Arcology">><</link>></span> @@.cyan;[C]@@
<</if>>
<br>
<</if>>
<<set $cash = Math.trunc($cash)>>
<span id="cash">
<<if $cash > 0>>
@@.yellowgreen;Cash@@
<<else>>
__@@.red;Cash@@__
<</if>>
| ''¤''$cash
</span>
<br>
<<if _Pass == "Main">>
<<set _TCash2 = ($cash-$cashLastWeek)>>
<span id="oldcash">
<<if _TCash2 < 0>>
(@@.red;_TCash2@@
<<else>>
(@@.yellowgreen;+_TCash2@@
<</if>>
</span>
since last week)
<<if ($cheatMode) && ($cheatModeM)>>
<<set _TCash1 = $cash>>
<<textbox "$cash" $cash>>
<<link "Apply">>
<<set $cash = Math.trunc(Number($cash) || _TCash1), $cheater = 1>>
<<replace "#cash">>
<<if $cash > 0>>
@@.yellowgreen;Cash@@
<<else>>
__@@.red;Cash@@__
<</if>>
| ''¤''$cash
<</replace>>
<<set _TCash2 = ($cash-$cashLastWeek)>>
<<replace "#oldcash">>
<<if _TCash2 < 0>>
(@@.red;_TCash2@@
<<else>>
(@@.yellowgreen;+_TCash2@@
<</if>>
<</replace>>
since last week)
<</link>>
<</if>>
<br>[[Upkeep|Costs Report]] |
<<else>>
<br>Upkeep |
<</if>>¤$costs
<br>@@.pink;Total Sex Slaves@@ | _SL
<br>@@.pink;Penthouse Beds@@ |
<<if $dormitoryPopulation+$roomsPopulation > ($dormitory+$rooms)>>@@.red;<<print $dormitoryPopulation+$roomsPopulation>>@@<<else>><<print $dormitoryPopulation+$roomsPopulation>><</if>>/<<print ($dormitory+$rooms)>>
<br>@@.pink;Dormitory Beds@@ | <<if $dormitoryPopulation > $dormitory>>@@.red;<<print $dormitoryPopulation>>@@<<else>><<print $dormitoryPopulation>><</if>>/<<print $dormitory>>
<br>@@.pink;Luxury Rooms@@ | <<if $roomsPopulation > $rooms>>@@.red;<<print $roomsPopulation>>@@<<else>><<print $roomsPopulation>><</if>>/<<print $rooms>>
<br>@@.yellowgreen;GSP@@ |
<<print Math.trunc(0.1*$arcologies[0].prosperity)>>m
<<if $arcologies[0].ownership >= $arcologies[0].minority>>
<<if $arcologies[0].ownership >= $arcologies[0].minority+5>>
(<<print $arcologies[0].ownership>>%)
<<else>>
@@.yellow;(<<print $arcologies[0].ownership>>%)@@
<</if>>
<<else>>
@@.red;(<<print $arcologies[0].ownership>>%)@@
<</if>>
<br>@@.green;Rep@@ |
<<set $rep = Math.clamp(Math.trunc($rep), 0, 20000)>>
<span id="rep">
<<if $rep > 19000>>
@@color:rgb(0,145,0);worshipped@@
<<elseif $rep > 18000>>
@@color:rgb(0,150,0);great@@
<<elseif $rep > 17000>>
@@color:rgb(0,155,0);exalted@@
<<elseif $rep > 16000>>
@@color:rgb(0,160,0);illustrious@@
<<elseif $rep > 15000>>
@@color:rgb(0,165,0);prestigious@@
<<elseif $rep > 14000>>
@@color:rgb(0,170,0);renowned@@
<<elseif $rep > 13000>>
@@color:rgb(0,175,0);famed@@
<<elseif $rep > 12000>>
@@color:rgb(0,180,0);celebrated@@
<<elseif $rep > 11000>>
@@color:rgb(0,185,0);honored@@
<<elseif $rep > 10000>>
@@color:rgb(0,190,0);acclaimed@@
<<elseif $rep > 9000>>
@@color:rgb(0,195,0);eminent@@
<<elseif $rep > 8250>>
@@color:rgb(0,200,0);prominent@@
<<elseif $rep > 7000>>
@@color:rgb(0,205,0);distinguished@@
<<elseif $rep > 6750>>
@@color:rgb(0,210,0);admired@@
<<elseif $rep > 6000>>
@@color:rgb(0,215,0);esteemed@@
<<elseif $rep > 5250>>
@@color:rgb(0,220,0);respected@@
<<elseif $rep > 4500>>
@@color:rgb(0,225,0);known@@
<<elseif $rep > 3750>>
@@color:rgb(0,230,0);recognized@@
<<elseif $rep > 3000>>
@@color:rgb(0,235,0);rumored@@
<<elseif $rep > 2250>>
@@color:rgb(0,240,0);envied@@
<<elseif $rep > 1500>>
@@color:rgb(0,245,0);resented@@
<<elseif $rep > 750>>
@@color:rgb(0,250,0);disliked@@
<<else>>
@@color:rgb(0,255,0);unknown@@
<</if>>
($rep)
</span>
<<if (_Pass == "Main")>>
<<if ($cheatMode) && ($cheatModeM)>>
<<set _TRep = $rep>>
<<textbox "$rep" $rep>>
<<link "Apply">>
<<set $rep = Math.clamp(Math.trunc(Number($rep) || _TRep), 0, 20000), $cheater = 1>>
<<replace "#rep">>
<<if $rep > 19000>>
@@color:rgb(0,145,0);worshipped@@
<<elseif $rep > 18000>>
@@color:rgb(0,150,0);great@@
<<elseif $rep > 17000>>
@@color:rgb(0,155,0);exalted@@
<<elseif $rep > 16000>>
@@color:rgb(0,160,0);illustrious@@
<<elseif $rep > 15000>>
@@color:rgb(0,165,0);prestigious@@
<<elseif $rep > 14000>>
@@color:rgb(0,170,0);renowned@@
<<elseif $rep > 13000>>
@@color:rgb(0,175,0);famed@@
<<elseif $rep > 12000>>
@@color:rgb(0,180,0);celebrated@@
<<elseif $rep > 11000>>
@@color:rgb(0,185,0);honored@@
<<elseif $rep > 10000>>
@@color:rgb(0,190,0);acclaimed@@
<<elseif $rep > 9000>>
@@color:rgb(0,195,0);eminent@@
<<elseif $rep > 8250>>
@@color:rgb(0,200,0);prominent@@
<<elseif $rep > 7000>>
@@color:rgb(0,205,0);distinguished@@
<<elseif $rep > 6750>>
@@color:rgb(0,210,0);admired@@
<<elseif $rep > 6000>>
@@color:rgb(0,215,0);esteemed@@
<<elseif $rep > 5250>>
@@color:rgb(0,220,0);respected@@
<<elseif $rep > 4500>>
@@color:rgb(0,225,0);known@@
<<elseif $rep > 3750>>
@@color:rgb(0,230,0);recognized@@
<<elseif $rep > 3000>>
@@color:rgb(0,235,0);rumored@@
<<elseif $rep > 2250>>
@@color:rgb(0,240,0);envied@@
<<elseif $rep > 1500>>
@@color:rgb(0,245,0);resented@@
<<elseif $rep > 750>>
@@color:rgb(0,250,0);disliked@@
<<else>>
@@color:rgb(0,255,0);unknown@@
<</if>>
($rep)
<</replace>>
<</link>>
<</if>>
<br>
<<if $newModelUI == 0>>
<<if ($HGSuite)>>
<br>[[$HGSuiteNameCaps|Head Girl Suite]]
<<if $HGSuiteSlaves>>
<<if $abbreviateSidebar == 2>>
($HGSuiteSlaves slave)
<<else>>
($HGSuiteSlaves)
<</if>>
<</if>>
<</if>>
<<if ($brothel)>>
<br>[[$brothelNameCaps|Brothel]]
<<if $abbreviateSidebar == 2>>
($brothelSlaves/<<print $brothel>> whores<<if $Madam>>, madam<</if>>)
<<else>>
($brothelSlaves/<<print $brothel>><<if $Madam>>, L<</if>>)
<</if>>
<</if>>
<<if ($club)>>
<br>[[$clubNameCaps|Club]]
<<if $abbreviateSidebar == 2>>
($clubSlaves/<<print $club>> sluts<<if $DJ>>, DJ<</if>>)
<<else>>
($clubSlaves/<<print $club>><<if $DJ>>, L<</if>>)
<</if>>
<</if>>
<<if ($arcade)>>
<br>[[$arcadeNameCaps|Arcade]]
<<if $abbreviateSidebar == 2>>
($arcadeSlaves/<<print $arcade>> inmates)
<<else>>
($arcadeSlaves/<<print $arcade>>)
<</if>>
<</if>>
<<if ($dairy)>>
<br>[[$dairyNameCaps|Dairy]]
<<set _SCapT9 = $bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren>>
<<if $abbreviateSidebar == 2>>
($dairySlaves<<if _SCapT9>>+_SCapT9<</if>>/<<print $dairy>> cows<<if $Milkmaid>>, milkmaid<</if>>)
<<else>>
($dairySlaves<<if _SCapT9>>+_SCapT9<</if>>/<<print $dairy>><<if $Milkmaid>>, L<</if>>)
<</if>>
<</if>>
<<if ($servantsQuarters)>>
<br>[[$servantsQuartersNameCaps|Servants' Quarters]]
<<if $abbreviateSidebar == 2>>
($servantsQuartersSlaves/$servantsQuarters servants<<if $Stewardess>>, stewardess<</if>>)
<<else>>
($servantsQuartersSlaves/$servantsQuarters<<if $Stewardess>>, L<</if>>)
<</if>>
<</if>>
<<if ($masterSuite)>>
<br>[[$masterSuiteNameCaps|Master Suite]]
<<if $abbreviateSidebar == 2>>
($masterSuiteSlaves/$masterSuite <<if $masterSuiteSlaves != 1>>fucktoys<<else>>fucktoy<</if>><<if $Concubine>>, Concubine<</if>>)
<<else>>
($masterSuiteSlaves/$masterSuite<<if $Concubine>>, C<</if>>)
<</if>>
<</if>>
<<if ($schoolroom)>>
<br>[[$schoolroomNameCaps|Schoolroom]]
<<if $abbreviateSidebar == 2>>
($schoolroomSlaves/$schoolroom <<if $schoolroomSlaves != 1>>students<<else>>student<</if>><<if $Schoolteacher>>, schoolteacher<</if>>)
<<else>>
($schoolroomSlaves/$schoolroom<<if $Schoolteacher>>, L<</if>>)
<</if>>
<</if>>
<<if ($spa)>>
<br>[[$spaNameCaps|Spa]]
<<if $abbreviateSidebar == 2>>
($spaSlaves/$spa <<if $spaSlaves != 1>>bathers<<else>>bathing<</if>><<if $Attendant>>, attendant<</if>>)
<<else>>
($spaSlaves/$spa<<if $Attendant>>, L<</if>>)
<</if>>
<</if>>
<<if ($clinic)>>
<br>[[$clinicNameCaps|Clinic]]
<<if $abbreviateSidebar == 2>>
($clinicSlaves/$clinic <<if $clinicSlaves != 1>>patients<<else>>patient<</if>><<if $Nurse>>, nurse<</if>>)
<<else>>
($clinicSlaves/$clinic<<if $Nurse>>, L<</if>>)
<</if>>
<</if>>
<<if ($cellblock)>>
<br>[[$cellblockNameCaps|Cellblock]]
<<if $abbreviateSidebar == 2>>
($cellblockSlaves/$cellblock <<if $cellblockSlaves != 1>>prisoners<<else>>prisoner<</if>><<if $Wardeness>>, wardeness<</if>>)
<<else>>
($cellblockSlaves/$cellblock<<if $Wardeness>>, L<</if>>)
<</if>>
<</if>>
<<if ($incubator)>>
<br>[[$incubatorNameCaps|Incubator]]
<<if $abbreviateSidebar == 2>>
(<<if $incubator-$incubatorSlaves == 0>>No empty tanks<<elseif $incubator-$incubatorSlaves == 1>>1 empty tank<<else>><<print $incubator-$incubatorSlaves>> empty tanks<</if>>)
<<else>>
($incubatorSlaves/$incubator)
<</if>>
<</if>>
<<if ($pit)>>
<br>[[$pitNameCaps|Pit]]
<<set _SCapT = $fighterIDs.length>>
<<if $abbreviateSidebar == 2>>
(_SCapT <<if _SCapT != 1>>combatants<<else>>combatant<</if>>)
<<else>>
(_SCapT)
<</if>>
<</if>>
<br>
<<if ($securityForceActive)>>
<br><span id="SFMButton"><<link [[SF Barracks|SFM Barracks]]>><</link>></span> @@.cyan;[Z]@@
<</if>>
<<else>>
<br><span id="manageArcology"><<link "Manage Arcology">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Arcology">><</link>></span> @@.cyan;[C]@@
<br><span id="managePenthouse"><<link "Manage Penthouse">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Penthouse">><</link>></span> @@.cyan;[P]@@
<br><span id="managePerson"><<link "Manage Personal Affairs">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Personal Affairs">><</link>></span> @@.cyan;[X]@@
<<if $cyberMod != 0 && $researchLab.built == "true">>
<br>[[Manage Research Lab|Research Lab][$temp = 0]]
<</if>>
<<if ($securityForceActive)>>
<br><span id="SFMButton"><<link [[SF Barracks|SFM Barracks]]>><</link>></span> @@.cyan;[Z]@@
<</if>>
<br><span id="PAOButton"><<link [[Personal Assistant|Personal assistant options]]>><</link>></span> @@.cyan;[T]@@
<br><span id="policyButton"><<link [[Policies]]>><</link>></span> @@.cyan;[Y]@@
<<if $FSAnnounced>>
<br><span id="FSButton"><<link [[Future Societies|Future Society]]>><</link>></span> @@.cyan;[F]@@
<</if>>
<br><span id="URButton"><<link [[Universal Rules]]>><</link>></span> @@.cyan;[V]@@
<</if>>
<br><span id="optionsButton"><<link "Game Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@
<br>
<<elseif _Pass == "Manage Arcology">>
<br><br>
<br><span id="managePenthouse"><<link "Manage Penthouse">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Penthouse">><</link>></span> @@.cyan;[P]@@
<br><span id="managePerson"><<link "Manage Personal Affairs">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Manage Personal Affairs">><</link>></span> @@.cyan;[X]@@
<<if $cyberMod != 0 && $researchLab.built == "true">>
<br>[[Manage Research Lab|Research Lab][$temp = 0]]
<</if>>
<<if ($securityForceActive)>>
<br><span id="SFMButton"><<link [[SF Barracks|SFM Barracks]]>><</link>></span> @@.cyan;[Z]@@
<</if>>
<br><span id="PAOButton"><<link [[Personal Assistant|Personal assistant options]]>><</link>></span> @@.cyan;[T]@@
<br>
<br><span id="policyButton"><<link [[Policies]]>><</link>></span> @@.cyan;[Y]@@
<<if $FSAnnounced>>
<br><span id="FSButton"><<link [[Future Societies|Future Society]]>><</link>></span> @@.cyan;[F]@@
<</if>>
<br><span id="URButton"><<link [[Universal Rules]]>><</link>></span> @@.cyan;[V]@@
<br>
<br><span id="optionsButton"><<link "Game Options">><<set $nextButton = "Back", $nextLink = _Pass>><<goto "Options">><</link>></span> @@.cyan;[O]@@
<br>
<<elseif _Pass == "Manage Penthouse">>
<br>
<br><<link [[Wardrobe]]>><</link>>
<br><<if $dispensary>>[[Pharmaceutical Fabricator|Dispensary]]<</if>>
<br><br><br><br><br>
<<elseif _Pass == "Options">>
<br>
<br>[[Summary Options]]
<br>[[Description Options]]
<br>
<<else>>
<br><br><br><br><br><br><br><br>
<</if>>
<</nobr>>
<</if>>\
<<nobr>>
<<if (_Pass == "Encyclopedia") || ($showEncyclopedia == 0) || ($encyclopedia == " ")>>
<<else>>
//FCE:// [[$encyclopedia|Encyclopedia][$nextButton = "Back", $nextLink = _Pass]]
<</if>>
<br><br>
<<if ($debugMode == 1)>>
Debugging
<br>
<<link "Display Variables">><<checkvars>><</link>>
<br>
<<link "Bug Report">><<bugreport>><</link>>
<</if>>
<</nobr>>
|
mayibrad/fc
|
src/uncategorized/storyCaption.tw
|
tw
|
mit
| 15,815 |
:: Subordinate Targeting [nobr]
<<set $nextButton = "Back", $nextLink = "Slave Interact">>
<<set $displaySlave = $activeSlave>>
<<if $activeSlave.subTarget == $activeSlave.ID>>
<<set $activeSlave.subTarget = 0>>
<</if>>
<<for _i = 0;_i < $slaves.length;_i++>>
<<if $activeSlave.subTarget == $slaves[_i].ID>>
$activeSlave.slaveName will submit to ''__@@.pink;$slaves[_i].slaveName@@__'' this week.
<<break>>
<</if>>
<</for>>
<<if $activeSlave.subTarget == 0>>
$activeSlave.slaveName has not been given to any particular slave, so she will have to offer herself to everyone this week.
<<set $activeSlave.subTarget = 0>>
<</if>>
<br><br>__Select a slave for her to submit to, sexually:__
<<include "Slave Summary">>
<br><br>[[None|Subordinate Targeting][$activeSlave.subTarget = 0]]
<<set $activeSlave = $displaySlave>>
<<assignJob $activeSlave "be a subordinate slave">>
|
mayibrad/fc
|
src/uncategorized/subordinateTargeting.tw
|
tw
|
mit
| 881 |
:: Summary Options [nobr]
<<set $nextButton = "Back", $nextLink = "Options">>
<<ClearSummaryCache>>
//These options will affect the short slave summaries that appear on the main menu and the facility management screens.//
<br><br>
<span id="OptionAbbreviateSidebar"><<OptionAbbreviateSidebar>></span>
<br>
<span id="OptionSortMain"><<OptionSortMain>></span>
<br>
<span id="OptionSortBy"><<OptionSortBy>></span>
<br>
<span id="OptionSortOrder"><<OptionSortOrder>></span>
<br>
<span id="OptionRulesAssistantMain"><<OptionRulesAssistantMain>></span>
<br><br>
<span id="OptionDisplayAssignments"><<OptionDisplayAssignments>></span>
<br>
<span id="OptionSummaryStats"><<OptionSummaryStats>></span>
<br>
<span id="OptionLineSeparations"><<OptionLineSeparations>></span>
<br><br>
<span id="OptionAbbreviateDevotion"><<OptionAbbreviateDevotion>></span>
<br>
<span id="OptionAbbreviateRules"><<OptionAbbreviateRules>></span>
<br>
<span id="OptionAbbreviateDiet"><<OptionAbbreviateDiet>></span>
<br>
<span id="OptionAbbreviateHealth"><<OptionAbbreviateHealth>></span>
<br>
<span id="OptionAbbreviateDrugs"><<OptionAbbreviateDrugs>></span>
<br>
<span id="OptionAbbreviateRace"><<OptionAbbreviateRace>></span>
<br>
<span id="OptionAbbreviateNationality"><<OptionAbbreviateNationality>></span>
<br>
<span id="OptionAbbreviateGenitalia"><<OptionAbbreviateGenitalia>></span>
<br>
<span id="OptionAbbreviatePhysicals"><<OptionAbbreviatePhysicals>></span>
<br>
<span id="OptionAbbreviateSkills"><<OptionAbbreviateSkills>></span>
<br>
<span id="OptionAbbreviateMental"><<OptionAbbreviateMental>></span>
<br>
<span id="OptionAbbreviateClothes"><<OptionAbbreviateClothes>></span>
<br>
<span id="OptionAbbreviateRulesets"><<OptionAbbreviateRulesets>></span>
<br>
<span id="OptionAbbreviateOrigins"><<OptionAbbreviateOrigins>></span>
<br><br>
//[[FC Dev's preferred options|Summary Options][$seeDesk = 0, $seeFCNN = 0, $sortSlavesBy = "devotion",$sortSlavesOrder = "descending",$sortSlavesMain = 0,$rulesAssistantMain = 1,$abbreviateDevotion = 1,$abbreviateRules = 1,$abbreviateClothes = 2,$abbreviateHealth = 1,$abbreviateDiet = 1,$abbreviateDrugs = 1,$abbreviateRace = 1,$abbreviateGenitalia = 1,$abbreviatePhysicals = 1,$abbreviateSkills = 1,$abbreviateMental = 1,$abbreviateSidebar = 1]]//
|
mayibrad/fc
|
src/uncategorized/summaryOptions.tw
|
tw
|
mit
| 2,300 |
:: TFS Farm Upgrade [nobr]
<<set $nextButton = "Continue", $nextLink = "Scheduled Event">>
<<set $TFS.farmUpgradeAsked = $week>>
You receive yet another a personal call from an older Futanari Sister, one of the Sisters who lives in your arcology; you've given up trying to tell them apart. Unusually, this one has taken a break from the Sisters' constant sexual communion to concentrate on speaking with you, and she looks serious, though she's still a gorgeous naked futa whose boobs fill half the screen, and whose perpetually erect dick pokes insistently into frame. "<<if $PC.surname>><<if $PC.title>>Mr.<<else>>Ms.<</if>> <<print $PC.surname>><<else>><<print $PC.name>><</if>>," she says
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
submissively, "I would like to beg a favor of you." She looks uncharacteristically uncomfortable, but steels herself and asks. "Please, may we use your organ farm? We're not... complete. Like you." She hugs herself unconsciously, her arms pressing her enormous breasts against her chest. "We... I... would like to be like you, and we
<<else>>
politely, "I would like to ask a favor of you on behalf of myself and my Sisters." She looks less confident than the older Sisters usually do, but steels herself and asks. "May we use your organ farm? We would like to really complete our transformations. We
<</if>>
can pay for the costs of using it, but we have no other way of accessing such advanced technology."
<br><br>
"I know that you could demand thousands of credits," she continues, "but the discount we already give you is all we can afford without selling Sisters early.
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($PC.boobs == 1)>>
I would pretend to be independent and offer you the choice of how we approach this, but you've already given us so much, and you're... so perfect. We'll do whatever you say. If you do give us this priceless gift, it's your decision
<<else>>
All we have to offer for this priceless gift is your decision on an important question:
<</if>>
whether we will use contraception after we are transformed." She shudders suddenly, gripped by obscure emotion. "Not using contraception would be a hard change in some ways. But years later, there would be... more of us."
<br><br>
"Please forgive me for calling you, instead of asking you in person," she says penitently. "And please come down to see us, whatever you decide."
<br><br>
<span id="result">
<<link "Permit them access, but tell them to use contraception">>
<<replace "#result">>
You signify your assent, telling the Sister that the organ farm will accept seed tissue from any of them for the purpose of fabricating ovaries. To your mild surprise, she responds by breaking down into cutely inelegant crying. You add that you think the Sisters are beautiful as they are, and recruits will continue to approach them; it's not necessary for them to go through the rigors of pregnancy. It takes her a long time to manage to thank to properly, and she hurries to end the call before she can embarrass herself further.
<<set $TFS.farmUpgrade = 1>>
<</replace>>
<</link>>
<br><<link "Permit them access, and encourage them to get pregnant">>
<<replace "#result">>
You signify your assent, telling the Sister that the organ farm will accept seed tissue from any of them for the purpose of fabricating ovaries. To your mild surprise, she responds with cutely inelegant crying. You add that you think the world needs more Futanari Sisters, especially ones as cute and sexy as you're confident her many daughters will be. At that, she breaks down completely, one of her hands going to rub her belly gently. It takes her a long time to manage to thank to properly, and she hurries to end the call before she can embarrass herself further.<<if $arcologies[0].FSRestartDecoration == 100>> The Societal Elite are @@.red;outraged@@ that you would not only allow such a breach of eugenics to occur, but encourage it.<</if>>
<<set $TFS.farmUpgrade = 2>>
<<set $failedElite += 275>>
<</replace>>
<</link>>
<br><<link "Decline">>
<<replace "#result">>
You decline. The Sister accepts your decision politely, but cannot hide her deep disappointment.
<<set $TFS.farmUpgrade = -1>>
<</replace>>
<</link>>
</span>
|
mayibrad/fc
|
src/uncategorized/tfsFarmUpgrade.tw
|
tw
|
mit
| 4,269 |
:: The Slavegirl School [nobr]
<<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "Slave Schools">>
/* Multi-Purchase Support */
<<if ndef $newSlaves>><<set $newSlaves = []>><</if>>
<<if $newSlaves.length > 0>>
<<set $nextButton = "Continue", $nextLink = "Bulk Slave Intro", $slaveMarket = "TSS", $returnTo = "Main", $newSlaveIndex = 0>>
<</if>>
//The Slavegirl School is the newest slave school operating in the Free Cities. Its business model is to offer simpler, cheaper wares than its competitors. All Slavegirl School graduates are natural-born females without surgical modifications. Their training emphasizes elimination of any serious psychological deformities. They are promptly enslaved and sold as soon as they reach their majorities, and are marketed as complete virgins. <<if $TSS.schoolUpgrade != 0>><br><br>You have endowed <<if $TSS.schoolUpgrade == 1>>an alternative college at The Slavegirl School, which focuses on retraining good MILF stock into mature slave girls.<<else>>an improvement in the simplistic school's approach that teaches good basic skills without losing too much efficiency.<</if>> As a major <<if $PC.title == 0>>benefactrix<<else>>benefactor<</if>> of the institution, you also receive a discount on them.<</if>>//
<br><br>The Slavegirl School offers a fresh graduate for inspection via video call. The interview takes place in a faculty member's office. Absurdly, it's barely distinguishable from an office at any traditional institution of higher education. The only giveaway is the profusion of sex toys on the desk and the pornography on the walls.
<<GenerateMarketSlave "TSS">>
<<slaveCost $activeSlave>>
<<if $TSS.schoolSale != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.5)>>
<<elseif $TSS.schoolUpgrade != 0>>
<<set $slaveCost = Math.trunc($slaveCost*0.8)>>
<</if>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += Math.trunc($slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1))>><</if>>
<br><br>The price is ¤<<print $slaveCost>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>
<<if $cash >= $slaveCost>>
<br>[[Buy her and check out other slaves to order|The Slavegirl School][$cash -= $slaveCost, $TSS.schoolSale = 0, $TSS.studentsBought += 1, $newSlaves.push($activeSlave), $introType = "multi", $slavesSeen+=1]]
<<if $newSlaves.length == 0>>
<br>[[Buy her slave contract|New Slave Intro][$cash -= $slaveCost, $TSS.schoolSale = 0, $TSS.studentsBought += 1, $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Main"]]
<<else>>
<br>[[Buy her and Finish your order of slaves|Bulk Slave Intro][$cash -= $slaveCost, $TSS.schoolSale = 0, $TSS.studentsBought += 1, $newSlaves.push($activeSlave)]]
<</if>>
<<else>>
//You lack the necessary funds to buy this slave.//
<</if>>
<br>[[Decline to purchase her and check out another slave|The Slavegirl School][$slavesSeen += 1]]
<<if $newSlaves.length > 0>>
<br>[[Finish your order of slaves|Bulk Slave Intro]]
<</if>>
<br><br>
<<set $saleDescription = 1>><<include "Long Slave Description">>
|
mayibrad/fc
|
src/uncategorized/theSlavegirlSchool.tw
|
tw
|
mit
| 3,263 |
:: Toychest [nobr]
//$slaves[$i].slaveName
<<if $slaves[$i].fuckdoll > 0>>
is waiting for use nearby.
<<elseif $slaves[$i].fetish == "mindbroken">>
<<if $slaves[$i].career == "a breeding bull" && $PC.vagina == 1 && $PC.preg == 0 && canPenetrate($slaves[$i])>>
is rock hard and sniffing the air.
<<else>>
is waiting dumbly nearby.
<</if>>
<<elseif $slaves[$i].devotion > 50>>
<<if $slaves[$i].toyHole == "mouth">>
has positioned herself nearby with her mouth conveniently <<if $PC.dick == 1>>at cock level<<else>>level with your pussy<</if>>.
<<elseif $slaves[$i].toyHole == "boobs">>
is kneeling nearby with her chest thrust out as far as it will go.
<<elseif ($slaves[$i].toyHole == "pussy") && ($slaves[$i].amp != 1)>>
is kneeling on the couch with legs apart to present her pussy.
<<elseif $slaves[$i].toyHole == "pussy">>
is lying on the couch with her pussy ready for you.
<<elseif ($slaves[$i].toyHole == "ass") && ($slaves[$i].amp != 1)>>
is lying on the couch with her legs up and back to present her butthole.
<<elseif $slaves[$i].toyHole == "ass">>
is lying on the couch with her butt ready for you.
/*check*/
<<elseif $slaves[$i].toyHole == "dick">>
is lying on the couch with her dick at the ready for you.
<<else>>
is nearby, eagerly presenting herself.
<</if>>
<<elseif $slaves[$i].trust < -20>>
is waiting nearby in terror, hoping obedience will save her from punishment.
<<elseif $slaves[$i].devotion < -90>>
is hogtied nearby for sexual abuse.
<<elseif $slaves[$i].devotion < -50>>
is restrained nearby for sexual use.
<<elseif $slaves[$i].devotion < -20>>
is unhappily waiting nearby for sexual use.
<<elseif $slaves[$i].devotion <= 20>>
is obediently waiting nearby for sexual use.
<<elseif $slaves[$i].devotion <= 50>>
has positioned herself nearby to offer you her body.
<</if>>
<<set _pose = random(1,100)>>
<<if $slaves[$i].fuckdoll > 0>>
Its holes are, as always, available.
<<elseif $slaves[$i].fetish == "mindbroken">>
She ignores her clothing, regarding it as an impediment to her purpose.
<<else>>
<<switch $slaves[$i].clothes>>
<<case "attractive lingerie">>
Her nipples show invitingly through the holes in her white lace lingerie.
<<case "shibari ropes">>
You've tied her shibari bindings so that she's forced to thrust out her chest.
<<case "uncomfortable straps">>
<<if _pose > 75>>
Her leather straps are forcing her to thrust out her tits.
<<elseif _pose > 50>>
Her leather straps are uncomfortably pressing her breasts and asscrack.
<<elseif _pose > 25>>
The rings in her leather straps over each nipple and hole make her look like a perfect fucktoy.
<<else>>
Her uncomfortable straps force her to constantly present her holes.
<</if>>
<<case "restrictive latex" "a latex catsuit">>
Her complete suit of latex makes her a nice, artistic display, a plastic work of art in the shape of a female form.
<<case "a military uniform">>
Her uniformed presence lends your office the air of a military command center.
<<case "a mini skirt">>
Her flattering mini dress makes her the perfect office ornament for the modern captain of industry.
<<case "a nice nurse outfit">>
Her proper nurse's outfit gives the office a clinical air.
<<case "a fallen nuns habit">>
Her latex parody of a nuns habit gives the office a sacrilegious air.
<<case "a chattel habit">>
Her chattel habit makes the office look like what it is: the inner sanctum of a new and deeply sensual faith.
<<case "a penitent nuns habit">>
Her sackcloth habit gives the office a somber air.
<<case "attractive lingerie">>
She's wearing classy lingerie, making her an unusually refined ornament to the office.
<<case "a succubus outfit">>
She's dressed to look like a succubus. There is a <<if $PC.title == 1>>demon in this office, and she serves him<<else>>demoness in this office, and she serves her<</if>>.
<<case "spats and a tank top">>
She's wearing spats and a tank top, giving the office the active air of a gym.
<<case "a string bikini">>
She's wearing a string bikini, making her a sexy, enticing office ornament.
<<case "attractive lingerie for a pregnant woman">>
Her breasts gently spill out of her slightly to small top.
<<if $slaves[$i].lactation > 0>>
Her leaking nipples have rendered her top see-through.
<</if>>
<<case "a maternity dress">>
Her low cut dress reveals ample cleavage.
<<case "stretch pants and a crop-top">>
Her comfortable clothes give your office a laid back air and are easy to slip off when the mood strikes.
<<case "a cheerleader outfit">>
She's wearing a slutty cheerleader outfit, making it look like she's here to fuck before team practice.
<<case "clubslut netting">>
She's wearing slutty netting and headphones so she can dance to music without annoying visitors.
<<case "cutoffs and a t-shirt">>
She's wearing cutoffs and a t-shirt, making her a fun, clean office ornament.
<<case "a slutty nurse outfit">>
She's wearing a slutty nurse outfit, and looks more than ready to minister to any patient's needs.
<<case "a schoolgirl outfit">>
She's wearing a slutty schoolgirl outfit, and looks ready to do whatever it takes to improve her grades.
<<case "a kimono">>
She's wearing a kimono, lending your office an air of elegance, though she lacks some of the air of the true yamato nadeshiko.
<<case "a hijab and abaya">>
She's wearing a modest hijab and abaya, lending your office a certain air of conservatism.
<<case "battledress">>
She's wearing skimpy battledress, making your office seem a little like the ideal bunker for a survivalist.
<<case "a slutty outfit">>
<<if $slaves[$i].actualAge < 21>>
She's wearing a schoolgirl uniform and sucking on hard candy, giving her a delectably youthful appearance.
<<elseif $slaves[$i].actualAge < 30>>
She's chosen to wear a slutty nurse outfit, and looks more than ready to minister to any patient's needs.
<<elseif $slaves[$i].actualAge < 40>>
She's wearing a schoolgirl uniform and sucking on hard candy, a delightfully perverse outfit for a slave in her thirties.
<<else>>
She's wearing a wifely apron that covers her front, but leaves her backside bare, an appropriate outfit for a slave in her forties.
<</if>>
<<case "a halter top dress">>
The gorgeous halter top dress she's wearing is almost a work of art.
<<case "a ball gown">>
The fabulous silken ball gown she's wearing lifts the entire atmosphere.
<<case "a slave gown">>
The gorgeous gown she's wearing lends an air of class to the office.
<<case "slutty business attire">>
The suit she's wearing would make it look like she's here to do business, if not for the extreme shortness of the skirt and her acre of cleavage.
<<case "nice business attire">>
The suit she's wearing makes it look like she's here to do business, not fuck.
<<case "a comfortable bodysuit">>
The bodysuit she's wearing displays her every fuckable curve.
<<case "a leotard">>
The leotard she's wearing is tight enough to advertise every detail.
<<case "a bunny outfit">>
The bunny outfit she's wearing makes her look ready to serve drinks and suck dick.
<<case "a slutty maid outfit">>
Her maid outfit makes her look useful and sexually easy.
<<case "a nice maid outfit">>
Her maid outfit makes her servitude obvious while not looking too lewd.
<<case "harem gauze">>
Her harem girl outfit lends her corner of your office an Eastern opulence.
<<case "slutty jewelry">>
The bangles she's wearing make little noises every time she moves, serving as a constant reminder of her sexual availability.
<<case "conservative clothing">>
Her clothes make it look like she's here for some other purpose than sexual slavery.
<<case "chains">>
Her chains make it obvious that she's here as an office sex toy.
<<case "Western clothing">>
Her Western clothing is comically out of place in a modern office.
<<case "body oil">>
Her body oil makes her muscles a lovely ornament to the office, and makes all her holes nice and inviting.
<<case "a toga">>
Her toga lends an air of antiquity to the office.
<<case "a huipil">>
Her revealing huipil is a delightfully exotic novelty in your office.
<<case "a slutty qipao">>
Her lovely qipao is a delicious contradiction of conservative silk patterns and scandalously high cuts.
<<default>>
<<if ($slaves[$i].vaginalAccessory == "chastity belt")>>
Her chastity belt covers and protects her, but leaves her breasts naked, her mouth available, and her asshole vulnerable.
<<elseif ($slaves[$i].vaginalAccessory == "anal chastity")>>
Her chastity belt covers and protects her anus, but leaves her breasts naked, her mouth available, and her pussy vulnerable.
<<elseif ($slaves[$i].vaginalAccessory == "combined chastity")>>
Her chastity belt covers and protects both her vagina and anus, but leaves her breasts naked and her mouth available.
<<else>>
She's nude and ready to be fucked.
<</if>>
<</switch>>
<</if>>//
|
mayibrad/fc
|
src/uncategorized/toychest.tw
|
tw
|
mit
| 9,009 |
:: Twins Workaround
Your new pair of slaves look frightened and uncertain, but seem encouraged by each other's presence.
<<AddSlave $activeSlave>>
<<set _secondSlave = clone($activeSlave)>>
<<unset $activeSlave>>
<<if _secondSlave.slaveSurname>><<set _familyName = _secondSlave.slaveSurname>><</if>>
<<set _familyBirthSurname = _secondSlave.birthSurname>>
<<NationalityToName _secondSlave>>
<<if _familyName>><<set _secondSlave.slaveSurname = _familyName>><</if>>
<<set _secondSlave.birthSurname = _familyBirthSurname>>
<<NationalityToAccent _secondSlave>>
<<set _secondSlave.ID = _secondSlave.ID + 1000>>
<<if $familyTesting == 0>>
<<set _secondSlave.relation = "twin">>
<<set _secondSlave.relationTarget = _secondSlave.ID - 1000>>
<</if>>
<<AddSlave _secondSlave>>
|
mayibrad/fc
|
src/uncategorized/twinsWorkaround.tw
|
tw
|
mit
| 772 |
:: Universal Rules [nobr]
__Universal rules__
<<set $nextButton = "Back">>
<<set $nextLink = "Main">>
<br><br>
<<if $universalRulesRest == 0>>
Slaves will ''remain on assignment'' when unhealthy. [[Allow automatic rest when unhealthy|Universal Rules][$universalRulesRest = 1]]
<<else>>
Slaves will ''automatically rest'' at $assistantName's discretion when unhealthy. [[Require all slaves to stay on assignment|Universal Rules][$universalRulesRest = 0]]
<</if>>
<br><br>
<<if $universalRulesConsent == 0>>
Slaves are ''not required'' to get consent before fucking other slaves. [[Restrain slave on slave molestation|Universal Rules][$universalRulesConsent = 1]]
<<else>>
Slaves are ''generally required'' to get consent before fucking other slaves. [[Encourage slave on slave molestation|Universal Rules][$universalRulesConsent = 0]]
<</if>>
<br><br>
Slave nicknames are
<<if ($nicknamesAllowed == 0)>>
@@.red;FORBIDDEN@@. [[Allow|Universal Rules][$nicknamesAllowed = 1]]
<<else>>
@@.cyan;ALLOWED@@. [[Forbid|Universal Rules][$nicknamesAllowed = 0]]
<</if>>
<br>
<<if $surnamesForbidden == 0>>
<span id="strip">
<<link "Strip all slaves of their surnames, both new and old">>
<<for _i = 0; _i < $slaves.length; _i++>>
<<set $slaves[_i].slaveSurname = 0>>
<</for>>
<<set $surnamesForbidden = 1>>
<<replace "#strip">>
Surnames taken.
<</replace>>
<</link>>
</span>
<<else>>
[[Allow future slaves to keep their surnames|Universal Rules][$nicknamesAllowed = 1]]
<</if>>
<br><br>
Slave requests for body mods are
<<if ($modRequestsAllowed == 0)>>
@@.red;FORBIDDEN@@. [[Allow|Universal Rules][$modRequestsAllowed = 1]]
<<else>>
@@.cyan;ALLOWED@@. [[Forbid|Universal Rules][$modRequestsAllowed = 0]]
<</if>>
<br>
Slave requests for growth hormones are
<<if ($expansionRequestsAllowed == 0)>>
@@.red;FORBIDDEN@@. [[Allow|Universal Rules][$expansionRequestsAllowed = 1]]
<<else>>
@@.cyan;ALLOWED@@. [[Forbid|Universal Rules][$expansionRequestsAllowed = 0]]
<</if>>
<<if $FSAnnounced > 0>>
<br><br>
<<if ($useFSNames == 0)>>
Future society names for new slaves are currently @@.red;NOT APPLIED@@. [[Apply|Universal Rules][$useFSNames = 1]]
<<else>>
Future society names for new slaves are currently @@.cyan;APPLIED@@. [[Stop applying|Universal Rules][$useFSNames = 0]]
<</if>>
<</if>>
<<if $brothel+$club+$dairy+$servantsQuarters+$arcade+$schoolroom+$spa+$clinic+$masterSuite+$cellblock > 0>>
<br><br>
<<if $universalRulesFacilityWork == 0>>
Slaves ''will not'' cooperate with staffed facilities to improve their performance. [[Allow cooperation|Universal Rules][$universalRulesFacilityWork = 1]]
<<else>>
Slaves ''will'' cooperate with staffed facilities to improve their performance. [[Stop cooperation|Universal Rules][$universalRulesFacilityWork = 0]]
<</if>>
<</if>>
<<if $brothel+$club+$dairy+$servantsQuarters+$arcade+$schoolroom+$spa+$clinic+$masterSuite+$cellblock > 0>>
<br><br>
<<if $universalRulesAssignsSelfFacility == 1>>
Slaves ''are'' permitted to assign themselves to facilities when choosing their assignment. [[Deny self assignment to facilities|Universal Rules][$universalRulesAssignsSelfFacility = 0]]
<<else>>
Slaves ''are not'' permitted to assign themselves to facilities when choosing their assignment. [[Permit self assignment to facilities|Universal Rules][$universalRulesAssignsSelfFacility = 1]]
<</if>>
<</if>>
<br><br>
<<if $universalRulesNewSlavesRA == 0>>
The Rules Assistant ''will not apply'' automatically to newly acquired slaves. [[Apply to new slaves|Universal Rules][$universalRulesNewSlavesRA = 1]]
<<else>>
The Rules Assistant ''will apply'' automatically to newly acquired slaves [[Stop applying to new slaves|Universal Rules][$universalRulesNewSlavesRA = 0]]
<</if>>
<<if $seeDicks != 100>>
<br><br>
<<if $universalRulesImpregnation == "HG">>
Fertile slaves will be ''systematically impregnated by your Head Girl,'' if she is able to do so. [[Cancel insemination regime|Universal Rules][($universalRulesImpregnation = "none"),($universalHGImpregnateMasterSuiteToggle = 0)]]<<if $PC.dick > 0>> | [[Inseminate them yourself|Universal Rules][($universalRulesImpregnation = "PC"),($universalHGImpregnateMasterSuiteToggle = 0)]]<</if>> <br>
<<if $universalHGImpregnateMasterSuiteToggle == 1>>
Your head girl, if able, ''is not'' inseminating slaves in the Master Suite. [[Allow her to inseminate Master Suite slaves|Universal Rules][$universalHGImpregnateMasterSuiteToggle = 0]]
<<else>>
Your head girl, if able, ''is'' inseminating slaves in the Master Suite. [[Forbid her from inseminating Master Suite slaves|Universal Rules][$universalHGImpregnateMasterSuiteToggle = 1]]
<</if>>
<<elseif $universalRulesImpregnation == "PC">>
Fertile slaves will be ''systematically impregnated by you.'' [[Cancel insemination regime|Universal Rules][$universalRulesImpregnation = "none"]]<<if $seeDicks != 0>> | [[Delegate insemination to your Head Girl|Universal Rules][$universalRulesImpregnation = "HG"]]<</if>>
<<else>>
Fertile slaves will ''not be systematically impregnated.'' <<if $PC.dick > 0>>[[Inseminate them yourself|Universal Rules][$universalRulesImpregnation = "PC"]]<</if>><<if ($PC.dick > 0) && ($seeDicks != 0)>> | <</if>><<if $seeDicks != 0>>[[Delegate insemination to your Head Girl|Universal Rules][$universalRulesImpregnation = "HG"]]<</if>>
<</if>>
<br><br>
<<if $universalRulesBirthing == 1>>
Heavily pregnant slaves will be ''scanned daily'' for signs of labor and moved to a birthing area immediately if any are detected.
[[Stop scanning|Universal Rules][$universalRulesBirthing = 0]]
<<else>>
Heavily pregnant slaves will be ''required to work'' right up until they feel contractions.
[[Apply daily scanning|Universal Rules][$universalRulesBirthing = 1]]
//This will increase upkeep costs for these slaves//
<</if>>
<<if $universalRulesBirthing == 1>>
<br><br>
<<if $universalRulesCSec == 1>>
Pregnant slaves will be ''given Caesarean sections'' rather than allowed to give birth naturally in order to minimize health issues and to preserve their vaginas.
[[Only perform c-sections when necessary|Universal Rules][$universalRulesCSec = 0]]
<<else>>
Pregnant slaves will ''give birth naturally'' unless health issues pose a threat.
[[Always perform c-sections|Universal Rules][$universalRulesCSec = 1]]
//Will lessen medical costs, at the expense of scarring//
<</if>>
<</if>>
<</if>>
<br><br>
<<if $universalRulesImmobileSlavesMaintainMuscles == 1>>
Immobile slaves ''will maintain'' their muscles rather than allow themselves to become soft.
[[Stop mandatory workouts|Universal Rules][$universalRulesImmobileSlavesMaintainMuscles = 0]]
<<else>>
Immobile slaves ''will not maintain'' their musculature and will gradually lose it.
[[Mandatory workouts|Universal Rules][$universalRulesImmobileSlavesMaintainMuscles = 1]]
<</if>>
<<if $dojo > 0>>
<br><br>
<<if $bodyguardTrains == 0>>
Your Bodyguard ''is not allowed'' to train potential successors. [[Allow training|Universal Rules][$bodyguardTrains = 1]]
<<else>>
Your Bodyguard ''is allowed'' to train potential successors. [[Stop training|Universal Rules][$bodyguardTrains = 0]]
<</if>>
<</if>>
|
mayibrad/fc
|
src/uncategorized/universalRules.tw
|
tw
|
mit
| 7,212 |
:: Use Guard
<<nobr>>
//
$slaves[$i].slaveName is standing behind your left shoulder, guarding your person.
<<switch $slaves[$i].clothes>>
<<case "attractive lingerie">>
Her lacy lingerie contrasts with her deadly weaponry.
<<case "a succubus outfit">>
Her succubus outfit and impressive weapons make her look like a character from an overwrought graphic novel.
<<case "uncomfortable straps">>
Her uncomfortable straps make her look like a classical slave warrior.
<<case "shibari ropes">>
Her shibari ropes make her look like an insane slave fighter.
<<case "restrictive latex" "a latex catsuit">>
Her complete suit of latex gives her a beautiful yet intimidating appearance.
<<case "a nice nurse outfit">>
Her practical nurse's outfit make her weapons look like surgical instruments of death.
<<case "a military uniform">>
Her military uniform is most befitting of an honor guard.
<<case "a mini dress">>
Her revealing mini dress and elegant weapons make her look sexy, yet deadly.
<<case "clubslut netting">>
Her club netting's slutty appearance clashes amusingly with her deadly weapons.
<<case "a string bikini">>
Her string bikini's flirty appearance clashes amusingly with her deadly weapons.
<<case "a slutty outfit">>
<<if $slaves[$i].actualAge < 21>>
She's wearing a schoolgirl uniform and sucking on hard candy, making her look like a character from a kung-fu film.
<<elseif $slaves[$i].actualAge < 30>>
She's chosen to wear a catsuit, and looks like a fictional heroine.
<<elseif $slaves[$i].actualAge < 40>>
She's wearing a schoolgirl uniform and sucking on hard candy, making her look like a character from a kung-fu film.
<<else>>
She's wearing a wifely dress, creating a discordant effect with her weapons.
<</if>>
<<case "a cheerleader outfit">>
She's wearing a cheerleader uniform, creating an amusing effect with her weapons.
<<case "attractive lingerie for a pregnant woman">>
Her silky lingerie contrasts with her deadly weaponry.
<<case "a maternity dress">>
Her loose dress gives her plenty of places to conceal weaponry.
<<case "stretch pants and a crop-top">>
Her relaxed outfit clashes amusingly with her serious weapons.
<<case "a slave gown">>
Her gorgeous gown and elegant weapons make her look refined, yet deadly.
<<case "a halter top dress">>
Her beautiful halter top dress and elegant weapons make her look refined, yet deadly.
<<case "a ball gown">>
Her fabulous silken ball gown and elegant weapons make her look refined, yet deadly.
<<case "a nice maid outfit">>
Her pretty maid outfit and weapons make her look like a character from an animated movie.
<<case "spats and a tank top">>
Her exercise outfit makes her look like she has the fitness to back up her weapons.
<<case "a slutty maid outfit">>
Her slutty maid outfit and weapons make her look like a character from an exploitation film.
<<case "cutoffs and a t-shirt">>
Her relaxed clothing clashes with her weaponry, making her look like she's planning to kill someone and then have a relaxing day off.
<<case "harem gauze">>
Her weapons pin her sheer gauze down over her body, putting everything on lewd display.
<<case "a fallen nuns habit">>
Her sacrilegious getup and weapons make her look like a sinner's fantasy.
<<case "a chattel habit">>
Her chattel habit and weapons make her role as a defender of the new faith instantly obvious.
<<case "a penitent nuns habit">>
Her somber habit and weapons make her look like a member of a militant order.
<<case "slutty business attire">>
Her slutty business suit and weapons give her the look a supervillain's sidekick.
<<case "nice business attire">>
Her business suit and weapons give her the look of a finely honed corporate instrument.
<<case "conservative clothing">>
Her casual, conservative clothes and weapons make her look like a normal old world security contractrix.
<<case "a comfortable bodysuit">>
Her bodysuit and weapons make her look like an action movie heroine.
<<case "a leotard">>
Her leotard and weapons make her look like the heroine of an old exploitation film.
<<case "a bunny outfit">>
Her bunny outfit and weapons make her look like the henchwoman of a villain from a cheesy vintage spy film.
<<case "a slutty nurse outfit">>
Between her nurse outfit and her weapons she looks prepared to do harm, and then to heal it.
<<case "a schoolgirl outfit">>
This schoolgirl is well armed, bringing to mind more than one farcical action film.
<<case "a kimono">>
Her kimono has discreet cuts that allow her to fight reasonably well in it if necessary, and are almost invisible when she stands straight.
<<case "a slutty qipao">>
Her qipao and weapons make her look like a character from a fighting game.
<<case "a toga">>
Her toga and weapons make a stark contrast, making her stand out a lot.
<<case "a huipil">>
Her huipil hides most of the weapons she carries, but carrying them on naked skin is a slight discomfort.
<<case "a hijab and abaya">>
Her weapons are strapped to the outside of her abaya, a juxtaposition that would be more ludicrous had not many women of the middle east recently been seen fighting dressed in just this way.
<<case "battledress">>
Though her battledress top is just a tank top, she still skirts the edge of looking more like a Free Cities mercenary than a Free Cities sex slave.
<<case "slutty jewelry">>
The bangles she's wearing are complemented by the straps that mount her weapons to her otherwise naked body.
<<default>>
<<if ["chastity belt", "combined chastity"].includes($activeSlave.vaginalAccessory)>>
Her chastity belt covers and protects her, just as her weapons cover and protect you.
<<elseif ["chastity", "combined chastity"].includes($activeSlave.dickAccessory)>>
Her chastity cage covers and protects her, just as her weapons cover and protect you.
<<else>>
She is nude except for her armament.
<</if>>
<</switch>>
//
<</nobr>>\
|
mayibrad/fc
|
src/uncategorized/useGuard.tw
|
tw
|
mit
| 5,904 |
:: Walk Past [nobr]
//
<<set $target = "">>
<<if $familyTesting == 1 && totalRelatives($activeSlave) > 0 && random(1,100) > 80>>
<<set $relations = 0>>
<<set $relations = []>>
<<if $activeSlave.sisters > 0>>
<<for _j = 0; _j < $slaves.length; _j++>>
<<if areSisters($activeSlave, $slaves[_j]) > 0>>
<<set $relations.push($slaves[_j])>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.daughters > 0>>
<<for _j = 0; _j < $slaves.length; _j++>>
<<if $slaves[_j].mother == $activeSlave.ID || $slaves[_j].father == $activeSlave.ID>>
<<set $relations.push($slaves[_j])>>
<</if>>
<</for>>
<</if>>
<<if $activeSlave.mother > 0>>
<<set _j = $slaves.find(function(s) { return s.ID == $activeSlave.mother; })>>
<<if _j != -1>>
<<set $relations.push($slaves[_j])>>
<</if>>
<</if>>
<<if $activeSlave.father > 0>>
<<set _j = $slaves.find(function(s) { return s.ID == $activeSlave.father; })>>
<<if _j != -1>>
<<set $relations.push($slaves[_j])>>
<</if>>
<</if>>
<<set $relation = $relations.random()>>
<<if $relation.mother == $activeSlave.ID || $relation.father == $activeSlave.ID>>
<<set $relationType = "daughter">>
<<elseif $activeSlave.mother == $relation.ID>>
<<set $relationType = "mother">>
<<elseif $activeSlave.father == $relation.ID>>
<<set $relationType = "father">>
<<else>>
<<switch areSisters($activeSlave, $relation)>>
<<case 1>>
<<set $relationType = "twin">>
<<case 2>>
<<set $relationType = "sister">>
<<case 3>>
<<set $relationType = "half-sister">>
<</switch>>
<</if>>
<<set _seed = 110, $partner = "relation">>
<<elseif $familyTesting == 0 && ($activeSlave.relation !== 0) && (random(1,100) > 80)>>
<<set _seed = 110, $partner = "relation">>
<<elseif ($activeSlave.relationship > 0) && (random(1,100) > 70)>>
<<set _seed = 120, $partner = "relationship">>
<<elseif ($activeSlave.rivalry !== 0) && ($activeSlave.amp !== 1) && (random(1,100) > 70)>>
<<set _seed = 130, $partner = "rivalry">>
<<else>>
<<set _seed = random(1,100), $partner = "">>
<</if>>
<<SlavePronouns $activeSlave>>
<span id="walk">
<<if ($partner !== "relationship") || ($activeSlave.relationship == 1) || ($activeSlave.relationship == 2) || ($activeSlave.releaseRules == "restrictive")>>
$activeSlave.slaveName
<<switch $activeSlave.assignment>>
<<case "work in the dairy">>
<<if ($dairyRestraintsSetting > 1)>>
is strapped to a milking machine in $dairyName.
<<elseif ($activeSlave.lactation == 0) && ($activeSlave.balls > 0)>>
is working in $dairyName, and is having her cock milked. As you watch, her balls tighten as the phallus up her butt brings her closer to a copious ejaculation.
<<elseif _seed > 50>>
is working in $dairyName, and is having her tits milked, but you have a good view of her <<if $seeRace == 1>>$activeSlave.race body <</if>>on the feeds.
<<else>>
is working in $dairyName, and is massaging her sore tits, but you have a good view of her <<if $seeRace == 1>>$activeSlave.race body <</if>>on the feeds.
<</if>>
<<case "work in the brothel">>
<<Beauty $activeSlave>>
is working in $brothelName, and is
<<if ($beauty > 100) && (random(1,2) == 1)>>
<<if (_seed > 80)>>
riding one customer's dick while she gives another a blowjob.
<<elseif (_seed > 60)>>
sucking one customer's cock while giving another a handjob.
<<elseif (_seed > 40)>>
eating out one customer's cunt while another uses a strap-on on her.
<<elseif (_seed > 20)>>
getting pounded by two women wearing strap-ons.
<<else>>
being double penetrated by a pair of customers.
<</if>>
<<elseif (_seed > 80)>>
riding a customer's dick.
<<elseif (_seed > 60)>>
sucking a customer's cock.
<<elseif (_seed > 40)>>
pleasuring a customer's cunt.
<<elseif (_seed > 20)>>
getting pounded by a woman wearing a strap-on.
<<else>>
being held down and buttfucked by a customer.
<</if>>
You have a voyeuristic view of her <<if $seeRace == 1>>$activeSlave.race body <</if>>on the feeds.
<<case "serve the public">>
<<Beauty $activeSlave>>
is serving the public, and is
<<if ($beauty > 100) && (random(1,2) == 1)>>
<<if (_seed > 80)>>
riding one citizen's dick while she gives another a blowjob.
<<elseif (_seed > 60)>>
sucking one citizen's cock while giving another a handjob.
<<elseif (_seed > 40)>>
eating out one citizen's cunt while another uses a strap-on on her.
<<elseif (_seed > 20)>>
getting pounded by two women wearing strap-ons.
<<else>>
being double penetrated by a pair of citizens.
<</if>>
<<elseif (_seed > 80)>>
riding a citizen's dick.
<<elseif (_seed > 60)>>
sucking a citizen's cock.
<<elseif (_seed > 40)>>
pleasuring a citizen's cunt.
<<elseif (_seed > 20)>>
getting pounded by a citizen wearing a strap-on.
<<else>>
being held down and buttfucked by a citizen.
<</if>>
You have a voyeuristic view of her <<if $seeRace == 1>>$activeSlave.race body <</if>>on the feeds.
<<case "serve in the club">>
is working in $clubName,
<<if _seed > 50>>
displaying her <<if $seeRace == 1>>$activeSlave.race <</if>>body, keeping citizens company, and flirting with anyone who shows interest.
<<else>>
or rather just off it, having taken a prominent citizen back to a discreet room <<if $seeRace == 1>> so he can use her $activeSlave.race body<</if>>.
<</if>>
<<case "work as a servant">>
<<if _seed > 50>>
was scrubbing the penthouse floor, until another slave requested oral service.
<<else>>
is scrubbing the penthouse floor.
<</if>>
<<case "serve in the master suite">>
<<if $activeSlave.fuckdoll > 0>>
waiting for use in $masterSuiteName, next to a display case full of other sex toys.
<<elseif $masterSuiteUpgradeLuxury == 1>>
<<if _seed > 50>>
is kneeling on the big bed in $masterSuiteName, awaiting your return.
<<else>>
is beautifying herself in $masterSuiteName so she'll be pretty when you return.
<</if>>
<<elseif $masterSuiteUpgradeLuxury == 2>>
is in $masterSuiteName's fuckpit,
<<if (_seed > 80)>>
with a pair of her fellow fucktoys industriously sucking on her nipples.
<<elseif (_seed > 60)>>
<<if $activeSlave.anus > 0>>
taking double penetration from
<<else>>
being spitroasted by
<</if>>
a pair of her fellow fucktoys.
<<elseif (_seed > 40)>>
<<if canAchieveErection($activeSlave)>>
with her dick inside
<<elseif $activeSlave.dick > 0>>
getting her soft dick sucked by
<<else>>
getting eaten out by
<</if>>
a fellow fucktoy.
<<elseif (_seed > 20)>>
<<if $activeSlave.anus > 0>>
getting her ass pounded
<<else>>
getting eaten out
<</if>>
by a fellow fucktoy.
<<else>>
performing oral sex on a fellow fucktoy.
<</if>>
<<else>>
<<if ($activeSlave.energy > 95)>>
is having enthusiastic sex with your other pets while waiting for your cock.
<<else>>
is having idle sex with several of your other toys while they await your pleasure.
<<if ($activeSlave.fetishKnown == 1)>>
<<switch $activeSlave.fetish>>
<<case "buttslut">>
She's happily taking a strap-on up her asspussy.
<<case "cumslut">>
She's happily performing oral on another slave.
<<case "dom">>
She's holding another slave down while she fucks her.
<<case "submissive">>
She's letting another slave hold her down as she fucks her.
<<case "sadist">>
She's spanking another slave with one hand and giving her a handjob with the other.
<<case "masochist">>
Another slave is spanking her and giving her a handjob at the same time.
<<case "boobs">>
She has a slave sucking on each of her nipples while she gives each a handjob.
<<case "pregnancy">>
<<if bigBelly($activeSlave)>>
She's sighing contentedly as her rounded belly is sensually rubbed.
<<else>>
She's happily roleplaying conceiving a child as she gets fucked.
<</if>>
<</switch>>
<</if>>
<</if>>
<</if>>
<<case "stay confined">>
is confined, but you have a fine view of her <<if $seeRace == 1>>$activeSlave.race body <</if>>on the feed from her cell.
<<case "be confined in the cellblock">>
is confined in $cellblockName, but you have a fine view of her <<if $seeRace == 1>>$activeSlave.race body <</if>>on the feed from her cell.
<<case "be confined in the arcade" "work a glory hole">>
is confined in <<if $activeSlave.assignment == "be confined in the arcade">>$arcadeName<<else>>a glory hole<</if>>;
<<if (_seed > 80)>>
$possessive ass is held out at cock height, and a customer is using $possessive fuckhole.
<<elseif (_seed > 60)>>
$possessive mouth is held open at cock height, and a customer is fucking $possessive throat.
<<elseif (_seed > 40)>>
a woman is abusing $possessive with a couple of dildos.
<<elseif (_seed > 20)>>
a customer is cruelly spanking $possessive helpless butt.
<<else>>
a customer is harshly using $possessive defenseless anus.
<</if>>
<<case "be the Madam">>
is managing $brothelName: she is making sure all the customers are satisfied and all the whores are working hard.
<<case "be your Concubine">>
<<if random(1,2) == 1>>
is looking after herself; she spends many hours every day on her beauty regimen.
<<else>>
is checking over the appearance of your harem, making sure everyone looks perfect.
<</if>>
<<case "be the Wardeness">>
is looking after the cells: she is
<<if _seed > 50>>
forcing a resistant slave to orally service her.
<<else>>
beating a rebellious slave across the buttocks.
<</if>>
<<case "live with your Head Girl">>
<<if $HeadGirl != 0>>
is getting the Head Girl's suite cleaned up while $HeadGirl.slaveName is out working.
<<else>>
is making sure the Head Girl's suite is in order for your next Head Girl.
<</if>>
<<case "be the Stewardess">>
is managing the house servants in $servantsQuartersName: she overseeing the laboring house slaves and punishing any that step out of line.
<<case "be the Schoolteacher">>
is teaching classes in $schoolroomName: she is leading the slave students in rote recitation.
<<case "be the DJ">>
is right where she belongs, in the DJ booth in $clubName she leads. She's bouncing in time with the beat to show off her tits.
<<case "be the Milkmaid">>
is working in $dairyName, looking after your stock.
/%
<<case "guard you">>
is standing discreetly behind your left shoulder, watching for threats. She has a straight ceramic sword strapped to her back and a machine pistol at her hip.
%/
<<default>> /* WALKPASTS START HERE */
<<if ($activeSlave.heels == 1) && ($activeSlave.shoes !== "flats") && ($activeSlave.shoes !== "none")>>
walks past your desk with the tiny swaying steps she must take in order to walk on her surgically altered legs. She is on her way to
<<elseif ($activeSlave.shoes == "heels")>>
walks past your desk with the swaying steps she must take in her high heels. She is on her way to
<<elseif ($activeSlave.shoes == "boots")>>
walks past your desk with the confident gait encouraged by her high heeled boots. She is on her way to
<<elseif ($activeSlave.shoes == "extreme heels")>>
walks past your desk with the tiny swaying steps she must take in her ridiculous heels. She is on her way to
<<elseif ($activeSlave.heels == 1)>>
crawls past your desk on all fours, since she has not been allowed the heels she needs to walk upright. She is on her way to
<<elseif ($activeSlave.amp == 1)>>
is carried past your desk by one of your other slaves. She is on her way to
<<elseif !canWalk($activeSlave)>>
is helped past your desk by one of your other slaves. She is on her way to
<<else>>
walks past your desk on her way to
<</if>>
<<if $activeSlave.inflation > 0 && random(1,100) > 70>>
<<if $activeSlave.inflationMethod == 1>>
gorge herself with $activeSlave.inflationType;
<<elseif $activeSlave.inflationMethod == 2>>
fill her rear with
<<switch $activeSlave.inflationType>>
<<case "water" "milk" "cum" "food">>
$activeSlave.inflationType;
<<default>>
<<print $activeSlave.inflationType>>s;
<</switch>>
<<elseif $activeSlave.inflationMethod == 3>>
<<if $activeSlave.inflationType == "milk">>
suckle from her assigned nipple until she is sufficiently filled with milk;
<<else>>
suck her assigned dick until she is sufficiently filled with cum;
<</if>>
<</if>>
<<else>>
<<switch $activeSlave.assignment>>
<<case "rest">>
<<if _seed > 50>>
bed;
<<else>>
eat;
<</if>>
<<case "get milked">>
drain her
<<if ($activeSlave.lactation == 0) && ($activeSlave.balls > 0)>>
cum-filled, <<if $seeRace == 1>>$activeSlave.race <</if>>balls;
<<elseif ($activeSlave.lactation > 0) && ($activeSlave.balls > 0)>>
cum-filled, <<if $seeRace == 1>>$activeSlave.race <</if>>balls and milky udders;
<<else>>
milky <<if $seeRace == 1>>$activeSlave.race <</if>>udders;
<</if>>
<<case "whore">>
<<if _seed > 50>>
sell her <<if $seeRace == 1>>$activeSlave.race <</if>>body;
<<else>>
ply her trade as a whore;
<</if>>
<<case "serve the public">>
<<if _seed > 50>>
serve the public;
<<else>>
be a public slut;
<</if>>
<<case "rest in the spa">>
relax in $spaName;
<<case "be a servant">>
clean up after your other slaves;
<<case "learn in the schoolroom">>
attend classes
<<if $Schoolteacher == 0>>
in $schoolroomName;
<<else>>
under $Schoolteacher.slaveName, perhaps literally;
<</if>>
<<case "be a subordinate slave">>
service your other slaves;
<<case "be the Attendant">>
look after the girls in $spaName;
<<case "take classes">>
attend classes with $assistantName;
<<case "be your Head Girl">>
oversee your other slaves;
/%
<<case "please you">>
sit next to you and wait for
<<if _seed > 50>>
you to fuck her;
<<else>>
her Master to use her<<if $seeRace == 1>> $activeSlave.race body<</if>>;
<</if>>
%/
<<case "be your Recruiter">>
use her connections to recruit slaves;
<<default>>
$activeSlave.assignment;
<</switch>>
<</if>> /* end inflation blurb */
<<if ($activeSlave.amp == 1)>>
she is carried by on her way to her next task.
<<elseif $activeSlave.fetish == "mindbroken">>
she does not even glance at you as she goes mindlessly to her next task.
<<elseif $activeSlave.devotion < -50>>
she directs a look of pure hatred at where you sit as she passes.
<<elseif $activeSlave.devotion < -20>>
she cannot keep the loathing from her face as she passes.
<<elseif $activeSlave.devotion <= 20>>
she passes quickly, obviously hoping to avoid you.
<<elseif $activeSlave.devotion <= 50>>
she rushes by, hurrying to her next task.
<<else>>
as she passes she gives you a look of adoration.
<</if>>
<</switch>>
/* WALKPASTS END */
<</if>>
/* TIME TOGETHER EXCEPTION ENDS */
<<if ($partner == "rivalry")>>
<<set _partnerSlave = null>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.rivalryTarget>>
<<set _partnerSlave = $slaves[_i]>>
<<break>>
<</if>>
<</for>>
<<if _partnerSlave == null>>
<<goto "Main">>
<</if>>
Meanwhile,
<<if $activeSlave.rivalry >= 3>>
_partnerSlave.slaveName, whom she hates,
<<elseif $activeSlave.rivalry >= 2>>
her rival _partnerSlave.slaveName
<<else>>
_partnerSlave.slaveName, whom she dislikes,
<</if>>
<<switch _partnerSlave.assignment>>
<<case "stay confined">>
is confined, but you have a fine view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feed from her cell.
<<case "work in the brothel">>
is working in the brothel, and is
<<if _seed > 80>>
riding a customer's dick.
<<elseif _seed > 60>>
sucking a customer's cock.
<<elseif _seed > 40>>
pleasuring a customer's cunt.
<<elseif _seed > 20>>
getting pounded by a woman wearing a strap-on.
<<else>>
being held down and buttfucked by a customer.
<</if>>
You have a voyeuristic view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "serve the public">>
is serving the public, and is
<<if _seed > 80>>
riding a citizen's dick.
<<elseif _seed > 60>>
sucking a citizen's cock.
<<elseif _seed > 40>>
pleasuring a citizen's cunt.
<<elseif _seed > 20>>
getting pounded by a citizen wearing a strap-on.
<<else>>
being held down and buttfucked by a citizen.
<</if>>
You have a voyeuristic view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "work in the dairy">>
<<if ($dairyRestraintsSetting > 1)>>
is strapped to a milking machine in $dairyName.
<<elseif (_partnerSlave.lactation == 0) && (_partnerSlave.balls > 0)>>
is working in $dairyName, and is having her cock milked. As you watch, her balls tighten as the phallus up her butt brings her closer to a copious ejaculation.
<<elseif _seed > 50>>
is working in $dairyName, having her tits milked.
<<else>>
is working in $dairyName, massaging her sore tits.
<</if>>
You have a good view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "serve in the club">>
is working on the club,
<<if _seed > 50>>
displaying her <<if $seeRace == 1>>_partnerSlave.race <</if>>body, keeping citizens company, and flirting with anyone who shows interest.
<<else>>
or rather just off it, having taken a prominent citizen back to a discreet room <<if $seeRace == 1>> so he can use her _partnerSlave.race body<</if>>.
<</if>>
<<case "work as a servant">>
<<if _seed > 50>>
was scrubbing the penthouse floor, until another slave requested oral service.
<<else>>
is scrubbing the penthouse floor.
<</if>>
<<case "guard you">>
is standing discreetly behind your left shoulder, watching for threats. She has a straight ceramic sword strapped to her back and a machine pistol at her hip.
<<case "be the Madam">>
is managing the brothel: she is making sure all the customers are satisfied and all the whores are working hard.
<<case "be the Stewardess">>
is managing the house servants: she overseeing the laboring house slaves and punishing any that step out of line.
<<case "be the Schoolteacher">>
is teaching classes: she is leading the slave students in rote recitation.
<<case "be the Attendant">>
is seeing to girls in the spa: she is gently soaping an exhausted slave.
<<case "be the DJ">>
is taking the lead on the club: she greets new arrivals, flirts with them prettily, and subtly guides them towards choice sluts.
<<case "be the Milkmaid">>
is working in the dairy, looking after your stock.
<<default>>
<<if (_partnerSlave.heels == 1) && (_partnerSlave.shoes !== "flats") && (_partnerSlave.shoes !== "none")>>
walks past your desk with the tiny swaying steps she must take in order to walk on her surgically altered legs. She is on her way to
<<elseif (_partnerSlave.shoes == "heels")>>
walks past your desk with the swaying steps she must take in her high heels. She is on her way to
<<elseif (_partnerSlave.shoes == "boots")>>
walks past your desk with the confident gait encouraged by her high heeled boots. She is on her way to
<<elseif (_partnerSlave.shoes == "extreme heels")>>
walks past your desk with the tiny swaying steps she must take in her ridiculous heels. She is on her way to
<<elseif (_partnerSlave.heels == 1)>>
crawls past your desk on all fours, since she has not been allowed the heels she needs to walk upright. She is on her way to
<<elseif (_partnerSlave.amp == 1)>>
is carried past your desk by one of your other slaves. She is on her way to
<<elseif !canWalk(_partnerSlave)>>
is helped past your desk by one of your other slaves. She is on her way to
<<else>>
walks past your desk on her way to
<</if>>
<<switch _partnerSlave.assignment>>
<<case "whore">>
<<if _seed > 50>>
whore;
<<else>>
sell her <<if $seeRace == 1>>_partnerSlave.race <</if>>body;
<</if>>
<<case "serve the public">>
<<if _seed > 50>>
serve the public;
<<else>>
be a public slut;
<</if>>
<<case "rest">>
<<if _seed > 50>>
eat;
<<else>>
bed;
<</if>>
<<case "get milked">>
<<if _seed > 50>>
milk her overfull <<if $seeRace == 1>>_partnerSlave.race <</if>>tits;
<<else>>
drain her milky <<if $seeRace == 1>>_partnerSlave.race <</if>>udders;
<</if>>
<<case "please you">>
wait next to you and wait for you to fuck $object;
<<case "be a subordinate slave">>
service your other slaves;
<<case "be a servant">>
clean up after your other slaves;
<<case "be your Head Girl">>
oversee your other slaves;
<<case "be your Recruiter">>
use her connections to recruit slaves;
<<default>>
_partnerSlave.assignment;
<</switch>>
<<if (_partnerSlave.amp == 1)>>
she is carried by on her way to her next task.
<<elseif _partnerSlave.fetish == "mindbroken">>
she does not even glance at you as she goes mindlessly to her next task.
<<elseif _partnerSlave.devotion < -50>>
she directs a look of pure hatred at where you sit as she passes.
<<elseif _partnerSlave.devotion < -20>>
she cannot keep the loathing from her face as she passes.
<<elseif _partnerSlave.devotion <= 20>>
she passes quickly, obviously hoping to avoid you.
<<elseif _partnerSlave.devotion <= 50>>
she rushes by, hurrying to her next task.
<<else>>
as she passes she gives you a look of adoration.
<</if>>
<</switch>>
<<set $target = "FRival", _partnerSlave = null>>
<<elseif ($partner == "relationship") && ($activeSlave.relationship >= 3) && ($activeSlave.releaseRules !== "restrictive") && ($activeSlave.releaseRules !== "masturbation")>>
<<set _partnerSlave = null>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationshipTarget>>
<<set _partnerSlave = $slaves[_i]>>
<<if $activeSlave.relationship <= 3>>
<<set _activeSlaveRel = "friend with benefits">>
<<elseif $activeSlave.relationship <= 4>>
<<set _activeSlaveRel = "lover">>
<<else>>
<<set _activeSlaveRel = "slave wife">>
<</if>>
<<break>>
<</if>>
<</for>>
<<if _partnerSlave == null>>
<<goto "Main">>
<</if>>
$activeSlave.slaveName and _partnerSlave.slaveName are
<<set _seed = random(1,3)>>
<<if _seed == 1>> /* SEXY TIMES */
<<if (($activeSlave.fetish == "dom") || ($activeSlave.fetish == "sadist")) && ($activeSlave.dick > 0) && canPenetrate($activeSlave) && ((_partnerSlave.fetish == "dom") || (_partnerSlave.fetish == "sadist")) && (_partnerSlave.dick > 0) && canPenetrate(_partnerSlave)>>
performing double anal on another slave. They're face to face over their sub's shoulders, looking into each other's eyes with every appearance of enjoyment and love, since for them rubbing dicks inside another slave's butt is what constitutes healthy sexual activity. _partnerSlave.slaveName is on the bottom, and holds their victim atop her with _partnerSlave.slaveName's cock already hilted in her ass so $activeSlave.slaveName can force herself inside as well. They enjoy the overstimulated girl's struggles.
<<set $activeSlave.penetrativeCount++, _partnerSlave.penetrativeCount++, $penetrativeTotal += 2>>
<<elseif ($activeSlave.energy > 95)>>
having loud sex <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such a sexual addict that she wants it all the time, and _partnerSlave.slaveName does her best to help her _activeSlaveRel get off.
<<if ($activeSlave.vagina > 0) || ($activeSlave.anus > 0)>>
$activeSlave.slaveName is down on her knees in front of _partnerSlave.slaveName, taking
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
her cock doggy style,
<<elseif (_partnerSlave.dick > 1)>>
a finger fuck, since her _activeSlaveRel is impotent,
<<else>>
a strap-on, doggy style,
<</if>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave) && (random(1,100) > 50)>>
in her pussy.
<<VaginalVCheck>>
<<elseif canDoAnal($activeSlave) >>
in her ass.
<<AnalVCheck>>
<</if>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
They're scissoring enthusiastically and playing with each other's breasts.
<<set $activeSlave.mammaryCount++, _partnerSlave.mammaryCount++, $mammaryTotal += 2>>
<</if>>
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && $activeSlave.fetish != "none">>
<<switch $activeSlave.fetish>>
<<case "boobs">>
snuggling rather sexually <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName loves having her breasts touched and massaged, so _partnerSlave.slaveName looks after her _activeSlaveRel's tits.
<<if (_partnerSlave.amp == 1)>>
Since _partnerSlave.slaveName is an amputee $activeSlave.slaveName has her propped on her belly so she can easily suckle and nuzzle.
<<else>>
They're spooning in bed with _partnerSlave.slaveName forming the large spoon so she can reach around and play with $activeSlave.slaveName's boobs.
<</if>>
<<set $activeSlave.mammaryCount++, _partnerSlave.mammaryCount++, $mammaryTotal += 2>>
<<case "buttslut">>
having loud buttsex <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such an anal addict that she wants it all the time, and _partnerSlave.slaveName does her best to keep her _activeSlaveRel satisfied.
<<if ($activeSlave.anus > 0)>>
$activeSlave.slaveName is down on her knees in front of _partnerSlave.slaveName, taking
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
her cock up the butt.
<<if ($activeSlave.anus > 2) && (_partnerSlave.dick > 2)>>
$activeSlave.slaveName is clearly enjoying getting buttfucked by a cock big enough to make her feel tight again.
<<elseif ($activeSlave.anus > 2) && (_partnerSlave.dick > 1)>>
$activeSlave.slaveName's gaping ass takes _partnerSlave.slaveName's cock easily.
<<elseif ($activeSlave.anus > 2)>>
$activeSlave.slaveName can barely tell _partnerSlave.slaveName's little dick is even there, but it's the thought that counts.
<<elseif ($activeSlave.anus < 2) && (_partnerSlave.dick > 2)>>
$activeSlave.slaveName is panting and writhing with the pain of taking her _activeSlaveRel's massive dick. _partnerSlave.slaveName is doing her best to be gentle.
<<elseif ($activeSlave.anus < 2) && (_partnerSlave.dick > 1)>>
$activeSlave.slaveName is writhing with the mixed pain and pleasure of having her tight ass stretched by her _activeSlaveRel's nice cock.
<<elseif ($activeSlave.anus < 2)>>
$activeSlave.slaveName's tight anus and _partnerSlave.slaveName's little dick work well together; $activeSlave.slaveName can take it easily, and _partnerSlave.slaveName gets to fuck a hole that's tight, even for her.
<</if>>
<<elseif (_partnerSlave.dick > 1)>>
a finger fuck, since her _activeSlaveRel is impotent.
<<if ($activeSlave.anus > 2)>>
Or rather, a fist fuck, since that's what it takes to satisfy her _activeSlaveRel's gaping hole.
<<elseif ($activeSlave.anus > 1)>>
_partnerSlave.slaveName is using three fingers to stretch her _activeSlaveRel's asshole.
<<else>>
_partnerSlave.slaveName is using two fingers to gently fuck her _activeSlaveRel's tight anus.
<</if>>
<<else>>
a strap-on up the butt, doggy style. _partnerSlave.slaveName is using a
<<if ($activeSlave.anus > 2)>>
massive fake phallus to satisfy her _activeSlaveRel's gaping hole.
<<elseif ($activeSlave.anus > 1)>>
decent-sized fake phallus to stretch her _activeSlaveRel's asshole.
<<else>>
small fake phallus to gently fuck her _activeSlaveRel's tight anus.
<</if>>
<</if>>
<<AnalVCheck>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
Since $activeSlave.slaveName is an anal virgin, _partnerSlave.slaveName is rimming her _activeSlaveRel, who is clearly enjoying herself.
<<set $activeSlave.oralCount++, _partnerSlave.oralCount++, $oralTotal += 2>>
<</if>>
<<case "cumslut">>
sharing oral pleasure <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such an oral addict that she wants it all the time, and _partnerSlave.slaveName certainly doesn't mind all the loving oral attention. They're lying down to 69 comfortably,
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
with $activeSlave.slaveName hungrily sucking her _activeSlaveRel's turgid cock.
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif (_partnerSlave.dick > 1) && (_partnerSlave.anus > 0)>>
with $activeSlave.slaveName hungrily sucking her _activeSlaveRel's limp cock. She has a finger up poor impotent _partnerSlave.slaveName's butt to stimulate her prostate so she can cum for her.
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif (_partnerSlave.dick > 1)>>
with $activeSlave.slaveName hungrily sucking her _activeSlaveRel's limp cock. She has a finger massaging poor impotent _partnerSlave.slaveName's perineum in the hope of stimulating her so she can cum for her.
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
and $activeSlave.slaveName is sating her oral fixation for the moment by eagerly polishing her _activeSlaveRel's pearl.
<<set _partnerSlave.oralCount++, $oralTotal++>>
<</if>>
<<set $activeSlave.oralCount++, $oralTotal++>>
<<case "submissive">>
wrestling <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is such a submissive that she wants it rough all the time, and _partnerSlave.slaveName does her best give her _activeSlaveRel the constant abuse she loves. $activeSlave.slaveName is down on her knees in front of _partnerSlave.slaveName, worshipping
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
her cock
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif (_partnerSlave.dick > 1)>>
her asshole
<<set _partnerSlave.oralCount++, $oralTotal++>>
<<else>>
her cunt
<<set _partnerSlave.oralCount++, $oralTotal++>>
<</if>>
while _partnerSlave.slaveName rains light slaps and loving insults down on her bitch of a _activeSlaveRel.
<<set $activeSlave.oralCount++, $oralTotal++>>
<<case "dom">>
wrestling <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName is so dominant with other slaves that she prefers to take what she wants, and _partnerSlave.slaveName does her best give her _activeSlaveRel the struggle fucking she loves. $activeSlave.slaveName is on top of _partnerSlave.slaveName getting oral, though it's more of a rough facefuck as $activeSlave.slaveName forces
<<if ($activeSlave.dick > 1) && canPenetrate($activeSlave)>>
her cock
<<else>>
a strap-on
<</if>>
down _partnerSlave.slaveName's throat.
<<set _partnerSlave.oralCount++, $activeSlave.penetrativeCount++, $oralTotal++, $penetrativeTotal++>>
<<case "sadist">>
playing pain games <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName loves hurting other slaves, even her friends, and _partnerSlave.slaveName submits to her agonizing ministrations as often as $activeSlave.slaveName can cajole or force her into it. $activeSlave.slaveName has _partnerSlave.slaveName over her knee and is methodically tanning _partnerSlave.slaveName's $activeSlave.skin ass.
<<case "masochist">>
playing pain games <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName loves being hurt, so _partnerSlave.slaveName frequently indulges her with spanking, slapping, pinching, and more exotic forms of abuse. _partnerSlave.slaveName has $activeSlave.slaveName over her knee and is methodically tanning $activeSlave.slaveName's $activeSlave.skin ass.
<<case "humiliation">>
having open and visible sex <<if $activeSlave.livingRules == "luxurious">>in the doorway of the nice little room they share.<<else>>out in the hallway near the slave dormitory.<</if>> $activeSlave.slaveName pretends to hate fucking where other slaves can see her, but _partnerSlave.slaveName knows her _activeSlaveRel gets off on the mild humiliation. _partnerSlave.slaveName
<<if ($activeSlave.vagina > 0) || ($activeSlave.anus > 0)>>
has her back propped up against a doorframe and $activeSlave.slaveName in her lap, so she can blush at any passing slave as she shyly rides _partnerSlave.slaveName's
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
cock
<<else>>
strap-on
<</if>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave) && (random(1,100) > 50)>>
in her pussy.
<<VaginalVCheck>>
<<else>>
up her ass.
<<AnalVCheck>>
<</if>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
is giving $activeSlave.slaveName oral out in the open so she can blush and shiver as passing slaves see her climax.
<<set $activeSlave.oralCount++, _partnerSlave.oralCount++, $oralTotal += 2>>
<</if>>
<<case "pregnancy">>
having intimate sex <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>> $activeSlave.slaveName's <<if visibleBelly($activeSlave)>>middle is heavily rounded<<else>>desire to be bred is raging<</if>>, and _partnerSlave.slaveName does her best to keep her _activeSlaveRel satisfied.
_partnerSlave.slaveName
<<if ($activeSlave.vagina > 0) || ($activeSlave.anus > 0)>>
<<if _partnerSlave.bellyPreg >= 10000 || _partnerSlave.bellyImplant >= 4000>> is heavily pregnant herself, so she has $activeSlave.slaveName on her back so that she can penetrate her as best she can with her<<elseif _partnerSlave.bellyPreg > 5000>> is pregnant herself, so she has $activeSlave.slaveName on her back so that she can penetrate her easier with her<<else>>has $activeSlave.slaveName on her back so that tease her belly as she fucks her with her<</if>>
<<if (_partnerSlave.dick > 1) && canPenetrate(_partnerSlave)>>
cock
<<else>>
strap-on
<</if>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave) && (random(1,100) > 50)>>
in her <<if $activeSlave.pregKnown == 1>>pregnant <</if>>pussy.
<<VaginalVCheck>>
<<else>>
in her ass.
<<AnalVCheck>>
<</if>>
<<set _partnerSlave.penetrativeCount++, $penetrativeTotal++>>
<<else>>
is giving $activeSlave.slaveName oral to try and sate her lust.
<<set $activeSlave.oralCount++, _partnerSlave.oralCount++, $oralTotal += 2>>
<</if>>
<<default>>
having intimate sex <<if $activeSlave.livingRules == "luxurious">>in the nice little room they share.<<elseif ($activeSlave.ID == $HeadGirl.ID) && ($HGSuite == 1)>>in $activeSlave.ID's suite.<<else>>out in the open in the slave dormitory.<</if>>
<</switch>>
<<elseif !$activeSlave.need>>
just spooning in bed. Since $activeSlave.slaveName gets fucked at work, _partnerSlave.slaveName understands that what she really wants from her is emotional intimacy. They're cuddling quietly, offering each other silent comfort and companionship.
<<elseif ($activeSlave.dick > 1) && canPenetrate($activeSlave) && (_partnerSlave.vagina > 0) && canDoVaginal(_partnerSlave) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> making love in the missionary position. _partnerSlave.slaveName has her legs wrapped around $activeSlave.slaveName's waist and her arms hugging her around the chest, and is looking deep into her eyes as she enjoys the wonderful feeling of her _activeSlaveRel's cock in her womanhood.
<<set $activeSlave.penetrativeCount++, _partnerSlave.vaginalCount++, $vaginalTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.clit > 2) && ($activeSlave.vaginalAccessory != "chastity belt") && ($activeSlave.vaginalAccessory != "combined chastity") && (_partnerSlave.vagina > 0) && canDoVaginal(_partnerSlave) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> making love in the missionary position. _partnerSlave.slaveName has her legs wrapped around $activeSlave.slaveName's waist and her arms hugging her around the chest, and is looking deep into her eyes as she enjoys the wonderful feeling of her _activeSlaveRel's huge clit in her womanhood.
<<set _partnerSlave.vaginalCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.dick > 1) && canPenetrate($activeSlave) && canDoAnal(_partnerSlave) && (_partnerSlave.anus > 0) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> having gentle anal sex while spooning. $activeSlave.slaveName is enjoying _partnerSlave.slaveName's ass, and is doing her best to ensure her _activeSlaveRel enjoys being buttfucked. She's nibbling her _activeSlaveRel's ears and neck, cupping a breast with one hand, and lightly stimulating her with the other.
<<set _partnerSlave.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.clit > 2) && canDoAnal(_partnerSlave) && (_partnerSlave.anus > 0) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> managing to have clitoral-anal sex. _partnerSlave.slaveName is facedown with her ass up, spreading her buttocks as wide as possible, giving her _activeSlaveRel the opportunity to squat over her and penetrate it with her huge, erect clit. $activeSlave.slaveName can't thrust much, but the shocking lewdness of the act is enough for both of them.
<<set _partnerSlave.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif ($activeSlave.dick > 1) && canPenetrate($activeSlave) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> spooning while $activeSlave.slaveName gently rubs her cock between _partnerSlave.slaveName's thighs, pressed tightly together. Since _partnerSlave.slaveName is a virgin, this is the closest they can come to penetrative intercourse, but $activeSlave.slaveName is enjoying _partnerSlave.slaveName's body anyway, and is doing her best to ensure her _activeSlaveRel enjoys herself. She's nibbling her _activeSlaveRel's ears and neck, cupping a breast with one hand, and lightly stimulating her with the other.
<<set $activeSlave.penetrativeCount++, $penetrativeTotal++>>
<<elseif ($activeSlave.clit > 2) && ($activeSlave.vaginalAccessory != "chastity belt") && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in the nice little room they share,<<else>>out in the open in the slave dormitory,<</if>> with _partnerSlave.slaveName down on her knees in front of $activeSlave.slaveName. From behind _partnerSlave.slaveName it looks like she's giving her _activeSlaveRel a conventional, if enthusiastic, blowjob. Only on closer inspection does it become clear how unusual the oral is: $activeSlave.slaveName has such a huge clit that her _activeSlaveRel can suck her off just like it were a penis.
<<set _partnerSlave.oralCount++, $activeSlave.penetrativeCount++, $oralTotal++, $penetrativeTotal++>>
<<elseif (_partnerSlave.vagina > 0) && canDoVaginal(_partnerSlave) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> making love in the missionary position. _partnerSlave.slaveName has her legs wrapped around $activeSlave.slaveName's waist and her arms hugging her around the chest, and is looking deep into her eyes as she enjoys the feeling of her _activeSlaveRel fucking her with a strap-on.
<<set _partnerSlave.vaginalCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $penetrativeTotal++>>
<<elseif (_partnerSlave.anus > 0) && (_partnerSlave.amp != 1) && ($activeSlave.amp != 1) && canDoAnal(_partnerSlave)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> having gentle anal sex while spooning. $activeSlave.slaveName is enjoying penetrating _partnerSlave.slaveName's ass with a strap-on, and is doing her best to ensure her _activeSlaveRel enjoys being buttfucked. She's nibbling her _activeSlaveRel's ears and neck, cupping a breast with one hand, and lightly stimulating her with the other.
<<set _partnerSlave.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif (_partnerSlave.amp != 1) && ($activeSlave.amp != 1)>>
<<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share,<<else>>out in the open on $activeSlave.slaveName's bedroll in the slave dormitory,<</if>> enjoying some mutual masturbation.
<<elseif (_partnerSlave.amp == 1)>>
just cuddling <<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share.<<else>>on $activeSlave.slaveName's bedroll in the slave dormitory.<</if>> $activeSlave.slaveName is using _partnerSlave.slaveName's limbless torso as a pillow, which _partnerSlave.slaveName seems to be enjoying, by her contented expression.
<<else>>
just cuddling <<if $activeSlave.livingRules == "luxurious">>in bed in the nice little room they share.<<else>>on $activeSlave.slaveName's bedroll in the slave dormitory.<</if>> They're lying quietly, offering each other silent comfort and companionship.
<</if>>
<<elseif _seed == 2>> /* CUDDLE TIME */
<<if ($activeSlave.energy > 95) && (random(0,2) == 0)>>
lying in bed together. _partnerSlave.slaveName has somehow managed to exhaust her _activeSlaveRel, and the sexually sated nympho is curled up with her head on _partnerSlave.slaveName's chest, snoring lightly. _partnerSlave.slaveName is smiling fondly at her.
<<elseif (_partnerSlave.dick > 6) && ($activeSlave.amp !== 1)>>
sleeping in bed together. $activeSlave.slaveName is cuddled up close to _partnerSlave.slaveName, and is cradling her _activeSlaveRel's enormous, soft cock with one hand.
<<elseif ($activeSlave.fetishKnown == 1) && $activeSlave.fetish != "none">>
<<switch $activeSlave.fetish>>
<<case "boobs">>
sleeping in bed together. $activeSlave.slaveName is using _partnerSlave.slaveName's <<if _partnerSlave.boobs > 2000>>enormous breasts<<elseif _partnerSlave.boobs > 1000>>huge boobs<<elseif _partnerSlave.boobs > 300>>healthy tits<<else>>flat chest<</if>>, which she loves, as a pillow.
<<case "buttslut">>
sleeping in bed together. _partnerSlave.slaveName is sleeping face down so $activeSlave.slaveName can use her <<if _partnerSlave.butt > 5>>enormous posterior<<elseif _partnerSlave.butt > 2>>big butt<<elseif _partnerSlave.butt > 1>>trim behind<<else>>skinny ass<</if>>, which $activeSlave.slaveName loves, as a pillow.
<<case "cumslut">>
sleeping in bed together. $activeSlave.slaveName is spooning her _activeSlaveRel, her head nestled alongside _partnerSlave.slaveName's, her <<if $activeSlave.lips > 70>>enormous<<elseif $activeSlave.lips > 40>>pillowlike<<elseif $activeSlave.lips > 10>>plush<<else>>pretty<</if>> lips wet from kissing her to sleep.
<<case "submissive" "masochist" "humiliation">>
sleeping in bed together. $activeSlave.slaveName is being spooned by her _activeSlaveRel, smiling peacefully at being held.
<<case "dom" "sadist">>
sleeping in bed together. $activeSlave.slaveName is spooning her _activeSlaveRel possessively<<if $activeSlave.amp !== 1>>, and even in her sleep, has a proprietary hand on _partnerSlave.slaveName's <<if _partnerSlave.balls > 0>>balls<<elseif _partnerSlave.balls > 0>>soft cock<<else>>pussy<</if>><</if>>.
<<case "pregnancy">>
sleeping in bed together.
<<if bigBelly($activeSlave) && bigBelly(_activeSlaveRel)>>
They are pressed as close as they can be with their rounded middles in the way.
<<elseif bigBelly($activeSlave)>>
$activeSlave.slaveName is spooning her _activeSlaveRel possessively, her rounded belly pushing into her back.
<<elseif bigBelly(_activeSlaveRel)>>
$activeSlave.slaveName is spooning her _activeSlaveRel possessively<<if $activeSlave.amp != 1>>, and even in her sleep, has a proprietary hand on _partnerSlave.slaveName's belly<</if>>.
<<else>>
$activeSlave.slaveName is being spooned by her _activeSlaveRel, smiling peacefully at being held.
<</if>>
<</switch>>
<<elseif $activeSlave.height > _partnerSlave.height>>
sleeping in bed together, with the taller $activeSlave.slaveName curled around her little _activeSlaveRel.
<<elseif $activeSlave.amp == 1>>
sleeping in bed together; _partnerSlave.slaveName is using her limbless _activeSlaveRel as a pillow.
<<elseif _partnerSlave.amp !== 1>>
resting in bed together, holding hands in their sleep.
<<else>>
sleeping quietly in bed together.
<</if>>
<<else>> /* TOGETHER TIME */
<<if ($activeSlave.actualAge >= _partnerSlave.actualAge+10) && canTalk(_partnerSlave)>>
tidying up their room together. _partnerSlave.slaveName is chattering about her day, while $activeSlave.slaveName listens quietly, smiling fondly at her _activeSlaveRel's prattle.
<<elseif ($activeSlave.amp !== 1) && (canTalk($activeSlave) == false)>>
getting ready for bed. $activeSlave.slaveName is using gestures to tell her $activeSlave.slaveName about her day; _partnerSlave.slaveName is very patient and does her best to follow.
<<elseif ($activeSlave.behavioralQuirk == "confident") && canTalk($activeSlave)>>
finishing up a meal together. $activeSlave.slaveName is concluding a story, her clear confident voice ringing as she relates a slight.
<<elseif ($activeSlave.behavioralQuirk == "cutting") && canTalk($activeSlave)>>
seeing to their chores together. $activeSlave.slaveName is making biting remarks about another one of your other slaves, with which her _activeSlaveRel agrees tolerantly.
<<elseif ($activeSlave.behavioralQuirk == "funny") && canTalk(_partnerSlave)>>
seeing to their chores together. $activeSlave.slaveName has just produced some unintentional slapstick humor, and her _activeSlaveRel is giggling helplessly at her antics.
<<elseif ($activeSlave.behavioralQuirk == "fitness")>>
have just woken up. $activeSlave.slaveName is doing her morning crunches, and her _activeSlaveRel is sleepily sitting on her feet to help.
<<elseif ($activeSlave.behavioralQuirk == "insecure") && canTalk(_partnerSlave)>>
have just woken up. $activeSlave.slaveName is getting dressed when her _activeSlaveRel pays her a compliment; $activeSlave.slaveName blushes and gives _partnerSlave.slaveName a kiss.
<<elseif ($activeSlave.behavioralQuirk == "sinful") && canTalk($activeSlave)>>
have just woken up. $activeSlave.slaveName appears to be praying, but to go by her _activeSlaveRel's quiet mirth, she seems to be substituting in some lewd words.
<<elseif ($activeSlave.behavioralQuirk == "advocate") && canTalk($activeSlave)>>
starting a meal together. A third, less well trained slave has asked $activeSlave.slaveName an innocent question, and is getting enthusiastic slave dogma in return. Her _activeSlaveRel smiles tolerantly.
<<elseif ($activeSlave.amp == 1) && (_partnerSlave.amp !== 1)>>
using some of their free time to watch the weather; _partnerSlave.slaveName carried her _activeSlaveRel to a window so she could look out with her.
<<elseif ($activeSlave.amp !== 1) && (_partnerSlave.amp == 1)>>
using some of their free time to watch the weather; $activeSlave.slaveName carried her _activeSlaveRel to a window so she could look out with her.
<<elseif $cockFeeder == 1>>
taking in a meal together; they've chosen dispensers next to each other and are slurping away.
<<elseif $suppository == 1>>
taking their drugs together; they've chosen fuckmachines next to each other and are chatting quietly as they're sodomized.
<<else>>
eating a quiet meal together.
<</if>>
<</if>>
/* CLOSE SEXY/CUDDLE/TOGETHER TIME */
<<if $slaves[_i].ID == _partnerSlave.ID>>
<<set $slaves[_i] = _partnerSlave>>
<<else>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == _partnerSlave.ID>>
<<set $slaves[_i] = _partnerSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<<set $target = "FRelation", _partnerSlave = null>>
<<elseif ($partner == "relationship") || ($partner == "relation")>>
<<set _partnerSlave = null>>
<<if ($partner == "relation")>>
<<if $familyTesting == 1>>
<<set _partnerSlave = $relation>>
<<else>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationTarget>>
<<set _partnerSlave = $slaves[_i]>>
<<break>>
<</if>>
<</for>>
<</if>>
<<else>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.relationshipTarget>>
<<set _partnerSlave = $slaves[_i]>>
<<if $activeSlave.relationship <= 1>>
<<set _activeSlaveRel = "friend", _partnerRel = "friend">>
<<elseif $activeSlave.relationship <= 2>>
<<set _activeSlaveRel = "best friend", _partnerRel = "best friend">>
<<elseif $activeSlave.relationship <= 3>>
<<set _activeSlaveRel = "friend with benefits", _partnerRel = "friend with benefits">>
<<elseif $activeSlave.relationship <= 4>>
<<set _activeSlaveRel = "lover", _partnerRel = "lover">>
<<elseif $activeSlave.relationship > 4>>
<<set _activeSlaveRel = "slave wife", _partnerRel = "slave wife">>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if _partnerSlave == null>>
<<goto "Main">>
<</if>>
Her <<if ($partner == "relation")>><<if $familyTesting == 1>>$relationType<<else>>_partnerSlave.relation<</if>><<else>>_activeSlaveRel<</if>> _partnerSlave.slaveName
<<switch _partnerSlave.assignment>>
<<case "stay confined">>
is confined, but you have a fine view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feed from her cell.
<<case "work in the brothel">>
is working in the brothel, and is
<<if (_seed > 80)>>
riding a customer's dick.
<<elseif (_seed > 60)>>
sucking a customer's cock.
<<elseif (_seed > 40)>>
pleasuring a customer's cunt.
<<elseif (_seed > 20)>>
getting pounded by a woman wearing a strap-on.
<<else>>
being held down and buttfucked by a customer. You have a voyeuristic view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<</if>>
You have a voyeuristic view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "serve the public">>
is serving the public, and is
<<if (_seed > 80)>>
riding a citizen's dick.
<<elseif (_seed > 60)>>
sucking a citizen's cock.
<<elseif (_seed > 40)>>
pleasuring a citizen's cunt.
<<elseif (_seed > 20)>>
getting pounded by a citizen wearing a strap-on.
<<else>>
being held down and buttfucked by a citizen.
<</if>>
You have a voyeuristic view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "work in the dairy">>
<<if ($dairyRestraintsSetting > 1)>>
is strapped to a milking machine in $dairyName.
<<elseif (_partnerSlave.lactation == 0) && (_partnerSlave.balls > 0)>>
is working in $dairyName, and is having her cock milked. As you watch, her balls tighten as the phallus up her butt brings her closer to a copious ejaculation.
<<elseif _seed > 50>>
is working in $dairyName, having her tits milked.
<<else>>
is working in $dairyName, massaging her sore tits.
<</if>>
You have a good view of her <<if $seeRace == 1>>_partnerSlave.race body <</if>>on the feeds.
<<case "serve in the club">>
is working on the club,
<<if _seed > 50>>
displaying her <<if $seeRace == 1>>_partnerSlave.race <</if>>body, keeping citizens company, and flirting with anyone who shows interest.
<<else>>
or rather just off it, having taken a prominent citizen back to a discreet room <<if $seeRace == 1>> so he can use her _partnerSlave.race body<</if>>.
<</if>>
<<case "work as a servant">>
<<if _seed > 50>>
was scrubbing the penthouse floor, until another slave requested oral service.
<<else>>
is scrubbing the penthouse floor.
<</if>>
<<case "guard you">>
is standing discreetly behind your left shoulder, watching for threats. She has a straight ceramic sword strapped to her back and a machine pistol at her hip.
<<case "be the Madam">>
is managing the brothel: she is making sure all the customers are satisfied and all the whores are working hard.
<<case "be the Attendant">>
is seeing to girls in the spa: she is gently soaping an exhausted slave.
<<case "be the Stewardess">>
is managing the house servants: she overseeing the laboring house slaves and punishing any that step out of line.
<<case "be the DJ">>
is taking the lead on the club: she greets new arrivals, flirts with them prettily, and subtly guides them towards choice sluts.
<<case "be the Schoolteacher">>
is teaching classes: she is leading the slave students in rote recitation.
<<case "be the Milkmaid">>
is working in the dairy, looking after your stock.
<<default>>
<<if (_partnerSlave.heels == 1) && (_partnerSlave.shoes !== "flats") && (_partnerSlave.shoes !== "none")>>
walks past your desk with the tiny swaying steps she must take in order to walk on her surgically altered legs. She is on her way to
<<elseif (_partnerSlave.shoes == "heels")>>
walks past your desk with the swaying steps she must take in her high heels. She is on her way to
<<elseif (_partnerSlave.shoes == "boots")>>
walks past your desk with the confident gait encouraged by her high heeled boots. She is on her way to
<<elseif (_partnerSlave.shoes == "extreme heels")>>
walks past your desk with the tiny swaying steps she must take in her ridiculous heels. She is on her way to
<<elseif (_partnerSlave.heels == 1)>>
crawls past your desk on all fours, since she has not been allowed the heels she needs to walk upright. She is on her way to
<<elseif (_partnerSlave.amp == 1)>>
is carried past your desk by one of your other slaves. She is on her way to
<<else>>
walks past your desk on her way to
<</if>>
<<switch _partnerSlave.assignment>>
<<case "whore">>
<<if _seed > 50>>
whore;
<<else>>
sell her <<if $seeRace == 1>>_partnerSlave.race <</if>>body;
<</if>>
<<case "serve the public">>
<<if _seed > 50>>
serve the public;
<<else>>
be a public slut;
<</if>>
<<case "rest">>
<<if _seed > 50>>
eat;
<<else>>
bed;
<</if>>
<<case "get milked">>
<<if _seed > 50>>
milk her overfull <<if $seeRace == 1>>_partnerSlave.race <</if>>tits;
<<else>>
drain her milky <<if $seeRace == 1>>_partnerSlave.race <</if>>udders;
<</if>>
<<case "please you">>
sit next to you and wait for
<<if _seed > 50>>
you to fuck her;
<<else>>
her Master to use her<<if $seeRace == 1>> _partnerSlave.race body<</if>>;
<</if>>
<<case "be a subordinate slave">>
service your other slaves;
<<case "be a servant">>
clean up after your other slaves;
<<case "be your Head Girl">>
oversee your other slaves;
<<case "be your Recruiter">>
use her connections to recruit slaves;
<</switch>>
<<if (_partnerSlave.amp == 1)>>
she is carried by on her way to her next task.
<<elseif _partnerSlave.fetish == "mindbroken">>
she does not even glance at you as she goes mindlessly to her next task.
<<elseif _partnerSlave.devotion < -50>>
she directs a look of pure hatred at where you sit as she passes.
<<elseif _partnerSlave.devotion < -20>>
she cannot keep the loathing from her face as she passes.
<<elseif _partnerSlave.devotion <= 20>>
she passes quickly, obviously hoping to avoid you.
<<elseif _partnerSlave.devotion <= 50>>
she rushes by, hurrying to her next task.
<<else>>
as she passes she gives you a look of adoration.
<</if>>
<</switch>>
<<set $target = "FRelation", _partnerSlave = null>>
<<elseif (_seed > 80) && ($activeSlave.fuckdoll == 0)>>
<<BoobsDescription>>
<<switch $activeSlave.clothes>>
<<case "uncomfortable straps">>
<<if $activeSlave.boobs < 300>>
The rings constantaly rub against her chest and force her nipples to stick out.
<<else>>
The strap over her tits presses the soft flesh, and the ring around each nipple forces them to stick out.
<</if>>
<<case "shibari ropes">>
<<if $activeSlave.boobs < 300>>
The ropes binding her chest shift slightly with every step, since she lacks any breasts to hold them in place.
<<else>>
The ropes binding her chest dig into the soft flesh as she moves.
<</if>>
<<case "attractive lingerie for a pregnant women">>
<<if $activeSlave.boobs < 300>>
The bulge of her $activeSlave.nipples nipples can be seen under the taut silk.
<<else>>
Her silken bra causes her breasts to bulge around them.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.boobs < 300>>
Her low cut dress was made with breasts in mind; every stop she takes risks it sliding down and revealing her $activeSlave.nipples nipples.
<<else>>
Her low cut dress shows ample cleavage and is made to be easy to pull down.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.boobs < 300>>
Her flat chest makes the perfect canvas to read her crop-top.
<<else>>
Her crop-toptightly clings to her breasts and moves along with them. Her jiggling cleavage distracts from the writing on her tits.
<</if>>
<<case "restrictive latex">>
<<if $activeSlave.boobs < 300>>
Her lack of breasts draws your eyes straight to her exposed nipples.
<<else>>
Her tits stick out through her latex outfit.
<</if>>
<<case "attractive lingerie">>
Her pretty white lace bra has thoughtful cuts that tastefully let her nipples stick through.
<<case "a succubus outfit">>
<<if $activeSlave.boobs < 300>>
Her succubus outfit presents this sex demon's flat chest, inviting a damning fondle.
<<else>>
Her succubus outfit presents this sex demon's breasts, inviting a damning fondle.
<</if>>
<<case "a slutty maid outfit">>
<<if $activeSlave.boobs < 300>>
Her maid outfit covers her flat chest with a thin white blouse designed to be easy to pull down.
<<else>>
Her maid outfit covers her breasts with a thin white blouse designed to be easy to pull down.
<</if>>
<<case "a nice maid outfit">>
<<if $activeSlave.boobs < 300>>
Her maid outfit covers her flat chest demurely, offering the diverting task of pulling it off her.
<<else>>
Her maid outfit covers her breasts demurely, offering the diverting task of pulling it off her.
<</if>>
<<case "a string bikini">>
Her string bikini covers only her nipples, leaving the remainder of her <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>> naked.
<<case "clubslut netting">>
As she moves, the weave of the netting over her chest slips back and forth across her nipples.
<<case "a cheerleader outfit">>
<<if $activeSlave.boobs < 300>>
As she moves, the tight fabric rubs across her obvious nipples.
<<else>>
As she moves, her chest threatens to fall out of her cheerleader top.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if $activeSlave.boobs < 300>>
Her non-existent breasts are bare under her t-shirt; not that you can really tell since they lack motion completely.
<<else>>
Her tits are bare under her t-shirt, so movement gives delicious hints of their motion.
<</if>>
<<case "spats and a tank top">>
<<if $activeSlave.boobs < 300>>
Her flat chest makes her form-fitting tank top look as if it's clinging to a tube.
<<else>>
Her breasts bounce slightly under her tank top as she moves.
<</if>>
<<case "a slutty outfit">>
<<if (random(1,100) > 50)>>
For today's slutty outfit she's chosen a handkerchief top that occasionally comes untied and <<if $activeSlave.boobs < 300>>reveals her flat chest<<else>>spills her breasts out naked<</if>>.
<<else>>
For today's slutty outfit she's chosen a halter top cut so low that <<if $activeSlave.boobs < 300>>it occasionally slips down her flat chest to reveal a nipple<<else>>her breasts occasionally pop out<</if>>.
<</if>>
<<case "a slave gown">>
Her gorgeous dress has thoughtful cuts that tastefully bares her <<if $activeSlave.boobs < 300>>non-existent <</if>>breasts.
<<case "slutty business attire">>
Her suit jacket and blouse are low enough to show off a lot of boob<<if $activeSlave.boobs < 300>>, or they would, had she had any<</if>>.
<<case "nice business attire">>
Her suit jacket and blouse are businesslike, but they could be removed easily enough.
<<case "a halter top dress">>
Her beautiful halter top dress almost seems to be sculpted around her body.
<<case "a ball gown">>
Her fabulous silken ball gown is tailored to accentuate the shape of her <<if $activeSlave.boobs < 300>>flat chest<<else>>breasts<</if>>.
<<case "a slutty nurse outfit">>
Her jacket presents her <<if $activeSlave.boobs < 300>>nipples<<else>>breasts<</if>> to be ogled.
<<case "a schoolgirl outfit">>
Her blouse lewdly displays her <<if $activeSlave.boobs < 300>>$activeSlave.nipples nipples<<else>>breasts<</if>>.
<<case "a kimono">>
<<case "a hijab and abaya">>
<<case "a huipil">>
<<case "battledress">>
<<if $activeSlave.boobs < 300>>
As she moves, you can occasionally spot her lack of undergarments.
<<else>>
Her tank top and sports bra support rather than flatter her breasts.
<</if>>
<<case "a fallen nuns habit">>
Her slutty nun outfit leaves her <<if $activeSlave.boobs < 300>>flat <</if>>tits sinfully bare.
<<case "a chattel habit">>
Her chattel habit leaves her <<if $activeSlave.boobs < 300>>flat <</if>>tits virtuously bare.
<<case "a penitent nuns habit">>
Her habit chafes her nipples so harshly that it would probably be a relief to her to have it stripped off her.
<<case "a comfortable bodysuit">>
Her bodysuit is tight enough to show off <<if $activeSlave.boobs < 300>>just how flat she is<<else>>every contour of her chest<</if>>.
<<case "a latex catsuit">>
Her latex catsuit is tight enough to show off <<if $activeSlave.boobs < 300>>just how flat she is<<else>>every contour of her chest<</if>>.
<<case "a military uniform">>
Her uniform tunic and shirt are formal, but they could be removed easily enough.
<<case "a nice nurse outfit">>
Her nurse's outfit is functional, but they could be removed easily enough.
<<case "a mini dress">>
Her mini dress is tight enough to show off <<if $activeSlave.boobs < 300>>just how flat she is<<else>>every contour of her chest<</if>>.
<<case "a leotard">>
<<if $activeSlave.boobs < 300>>
Her leotard draws the eye straight to her obvious nipples, since it lacks anything else to show off.
<<else>>
Her leotard is tight enough that it not only hugs her breasts, but shows off her nipples.
<</if>>
<<case "a bunny outfit">>
<<if $activeSlave.boobs < 300>>
With no breasts to speak of, her strapless corset teddy manages to look rather slutty.
<<else>>
Her strapless corset teddy presents her boobs while still managing to look a bit classy.
<</if>>
<<case "harem gauze">>
Her <<if $activeSlave.boobs < 300>>non-existent <</if>>breasts are clearly visible through the thin gauze that covers them.
<<case "slutty jewelry">>
<<if $activeSlave.boobs < 300>>
The light chain across her non-existent breasts is the only thing on her chest capable of moving as she walks.
<<else>>
The light chain under her breasts accentuates their natural movement.
<</if>>
<<default>>
<<if ($activeSlave.vaginalAccessory == "chastity belt")>>
Since she's wearing nothing but a chastity belt, her <<if $activeSlave.boobs < 300>>non-existent <</if>>breasts are delightfully naked.
<<else>>
Her naked <<if $activeSlave.boobs < 300>> flat chest and nipples<<else>>breasts<</if>> catch your eye.
<</if>>
<</switch>>
<<set $target = "FBoobs">>
<<elseif (_seed > 60)>>
<<ButtDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its rear hole.
<<case "uncomfortable straps">>
A strap passes between her
<<if ($activeSlave.amp !== 1 )>>
legs, giving her gait an awkward sway.
<<else>>
leg stumps, pressing against her genitals.
<</if>>
<<case "shibari ropes">>
<<if ($activeSlave.amp !== 1 )>>
Ropes bind her legs, giving her gait an awkward sway.
<<else>>
A rope passes between her leg stumps, pressing against her genitals.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
As she moves, her silken panties are very inviting.
<<case "a maternity dress">>
Her dress covers her legs, but it will lift easily enough.
<<case "stretch pants and a crop-top">>
<<if $activeSlave.butt > 10>>
Her stretch pants tightly cling to her rear as she moves. While the writing adorning it may catch your eye, the huge expanse of wobbling ass cleavage is far more distracting.
<<else>>
Her stretch pants tightly cling to her rear as she moves; the writing on her bottom gives you plenty of excuses to oggle it.
<</if>>
<<case "restrictive latex">>
As some of the only islands in the sea of black latex, her holes are eyecatching.
<<case "a fallen nuns habit">>
Her slutty nun outfit invites sin.
<<case "a chattel habit">>
Her chattel habit is designed for sex without being removed.
<<case "a penitent nuns habit">>
Her habit chafes her so cruelly that it would probably be a relief to her to have it pulled off, even if she's roughly fucked afterward.
<<case "attractive lingerie">>
As she moves, her pretty white garter belt holds her stockings high up on her thighs.
<<case "a succubus outfit">>
Her succubus outfit's tail holds her skirt up high in back, inviting a damning fuck.
<<case "a slutty maid outfit">>
Her maid's skirt is cut extremely short, so that the slightest movement reveals a glimpse of her ass.
<<case "a nice maid outfit">>
Her maid's skirt is cut conservatively, but it will lift easily enough.
<<case "a string bikini">>
As she moves, her string lingerie leaves the entire line of her hips naked and enticing.
<<case "clubslut netting">>
As she moves, her clubslut netting moves with her, leaving nothing to the imagination.
<<case "a cheerleader outfit">>
As she moves, her pleated cheerleader bounces up and down flirtily.
<<case "cutoffs and a t-shirt">>
As she moves, her cutoffs hug her butt.
<<case "spats and a tank top">>
Her spats show off every curve of her ass.
<<case "a slutty outfit">>
For today's slutty outfit she's chosen
<<if (random(1,100) > 50) && ($activeSlave.amp !== 1)>>
yoga pants so sheer that everything she's got is clearly visible.
<<elseif ($activeSlave.dick > 0)>>
a miniskirt so brief that her ass is hanging out the back, and her dick is occasionally visible from the front.
<<else>>
a miniskirt so brief that her ass is hanging out the back, and her naked cunt is occasionally visible from the front.
<</if>>
<<case "a slave gown">>
<<if ($activeSlave.amp == 1)>>
Her gorgeous dress is specially designed for her limbless form, but without legs to support it, it can hardly conceal the outline of everything she has.
<<else>>
Her gorgeous dress has a thoughtful cut that runs all the way from her ankle to over her hip, baring a leg all the way up.
<</if>>
<<case "a halter top dress">>
Her beautiful halter top dress seems to be sculpted around her bottom.
<<case "a ball gown">>
Her fabulous silken ball gown is tailored to fit her and accentuates the shape of her butt.
<<case "a slutty nurse outfit">>
Her tight skirt flatters her ass.
<<case "a schoolgirl outfit">>
<<if $activeSlave.anus == 0>>
This schoolgirl clearly needs to lose her anal virginity.
<<elseif $activeSlave.vagina == 0>>
This schoolgirl clearly takes it up the ass; that way, she can remain a virgin, and be, like, totally pure and innocent.
<<else>>
This schoolgirl clearly takes it up the ass.
<</if>>
<<case "a kimono">>
<<if ($activeSlave.butt > 5)>>
Her kimono demurely covers her behind, though it cannot conceal its massive shape.
<<else>>
Her kimono demurely covers her behind.
<</if>>
<<case "a hijab and abaya">>
<<if ($activeSlave.butt > 5)>>
Her abaya totally covers her behind, though it cannot conceal its massive shape.
<<else>>
Her abaya totally conceals her behind.
<</if>>
<<case "battledress">>
Her fatigue trousers are not particularly flattering to her butt.
<<case "nice business attire">>
Her attractive skirt is nevertheless tight enough to show off her derriere.
<<case "slutty business attire">>
Her skirt is so short it'll barely be necessary to lift it.
<<case "a comfortable bodysuit">>
Her bodysuit displays the curves of her butt.
<<case "a latex catsuit">>
Her latex catsuit displays the curves of her butt.
<<case "a military uniform">>
Her uniform skirt is nevertheless tight enough to show off her derriere.
<<case "a nice nurse outfit">>
Her nurse's trousers demurely cover her behind.
<<case "a mini dress">>
Her mini dress displays the curves of her butt.
<<case "a leotard">>
Her leotard leaves her buttocks gloriously bare.
<<case "a bunny outfit">>
Her teddy covers her rear, but in tight satin that flatters its curves.
<<case "harem gauze">>
Her hips are clearly visible through the thin gauze that covers it.
<<case "a toga">>
Her stellar behind is accented by the light material of her toga.
<<case "a huipil ">>
Her huipil is so short that her butt is on display.
<<case "slutty jewelry">>
Her belt of light chain accentuates her hips.
<<default>>
<<if ($activeSlave.vaginalAccessory == "chastity belt")>>
Her chastity belt protects her from vanilla intercourse.
<<else>>
You run your eye over her naked hips.
<</if>>
<</switch>>
<<set $target = "FButt">>
<<elseif (_seed > 40)>>
<<if $activeSlave.inflation == 0>>
<<if $activeSlave.bellyImplant < 2000>>
<<if hyperPregBellyTwo($activeSlave)>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a very tight corset">>
Her corset struggles to contain her enormous belly.
<<case "chains">>
Her enormous belly bulges in between her tight chains.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her enormous belly bulges around them.
<<case "shibari ropes">>
Her enormous belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her enormous belly makes her look like a giant balloon under the tight latex, her popped navel breaks the smoothness.
<<case "a nice nurse outfit">>
She's decided to become the maternity ward, judging by the enormous squirming pregnant belly she sports.
<<case "a maternity dress">>
Her tight dress is strained by her enormous belly.
<<case "a nice maid outfit">>
Her enormous belly is covered only by an apron.
<<case "a penitent nuns habit">>
Her enormous belly strains her habit, it looks absolutely sinful.
<<case "a ball gown">>
Your gaze is drawn to her enormous squirming pregnant belly by her striking silken ball gown.
<<case "harem gauze">>
Her silken garb and enormous pregnant belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her enormous belly lewdly fills her bodysuit. You swear you can see her babies kicking underneath the form fitting material.
<<case "a schoolgirl outfit">>
The school blimp is waddling by.
<<case "a hijab and abaya">>
Her enormous belly pushes out her abaya.
<<case "a leotard">>
Her enormous belly lewdly stretches her leotard. You swear you can see her babies kicking under the material.
<<case "a toga">>
Her loose fitted toga dangles pathetically to either side of her enormous belly.
<<case "a huipil">>
Her pregnant belly is so enormous that the huipil barely covers any of it.
<<default>>
Her bare enormous squirming pregnant belly catches your eye.
<</switch>>
<<elseif hyperPregBellyOne($activeSlave)>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a very tight corset">>
Her corset struggles to contain her giant belly.
<<case "chains">>
Her giant belly bulges in between her tight chains.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her giant belly bulges around them.
<<case "shibari ropes">>
Her giant belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her giant belly makes her look like a balloon under the tight latex, her popped navel breaks the smoothness.
<<case "a nice nurse outfit">>
Her giant belly makes her resemble a maternity ward patient rather than a nurse.
<<case "attractive lingerie for a pregnant woman">>
Her giant belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is completely filled by her giant belly.
<<case "a nice maid outfit">>
Her maid outfit struggles to contain her giant belly, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her giant belly fills her habit, it looks absolutely sinful.
<<case "a halter top dress">>
Her giant belly fills her halter top dress, it struggles to contain her belly.
<<case "a ball gown">>
Your gaze is drawn to her giant pregnant belly by her struggling fabulous silken ball gown.
<<case "harem gauze">>
Her silken garb and giant pregnant belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her giant belly lewdly fills her bodysuit. You swear you can see her babies kicking underneath the form fitting material.
<<case "a schoolgirl outfit">>
The school bicycle is waddling by.
<<case "a hijab and abaya">>
Her giant belly fills her abaya.
<<case "a leotard">>
Her giant belly lewdly stretches her leotard. You swear you can see her babies kicking under the material.
<<case "a toga">>
Her loose fitted toga dangles to either side of her giant belly.
<<case "a huipil">>
Her pregnant belly is so giant that the huipil barely makes it half-way to her protruding navel.
<<default>>
Her bare giant pregnant belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 190>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Her massive gut is alluringly smooth under the tight suit.
<<case "conservative clothing">>
Her conservative clothing stands no chance of stilling her massive, jiggling gut.
<<case "chains">>
Her massive gut jiggles lewdly around her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her massive gut.
<<case "uncomfortable straps">>
Her massive gut jiggles lewdly around her tight straps.
<<case "shibari ropes">>
Her massive gut jiggles lewdly around her tight cords.
<<case "restrictive latex" "a latex catsuit">>
Her massive gut resembles a large beachball under her tight latex.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her massive gut as she moves.
<<case "a mini dress">>
Her tearing minidress shows every jiggle in her massive gut as she moves.
<<case "a nice maid outfit">>
As she moves, barely any jiggling can be seen within her straining maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her massive gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her massive gut as she moves. Every so often, another section gives out allowing a roll of fat to spring free; it's quite entertaining to watch.
<<case "a cheerleader outfit">>
Her massive gut jiggles its own cheer with her every motion.
<<case "a slave gown">>
Her massive jiggly gut is gently caressed by her gown.
<<case "harem gauze">>
Her silken garb and massive, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her massive gut as she moves.
<<case "a schoolgirl outfit">>
The school blimp is jiggling by and ripe for abuse with her ill-fitting clothes.
<<case "a kimono">>
Her massive gut threatens to pop out of her kimono with every motion.
<<case "a hijab and abaya">>
Her massive gut has no room left to move within her overstuffed abaya.
<<case "a halter top dress">>
Her strained halter top dress shows every jiggle in her massive gut as she moves. Every little motion threatens to burst her seams and free the soft mass to the world.
<<case "a ball gown">>
Your gaze is drawn to her massive gut by her fabulous silken ball gown. Every little motion has a chance for it to pop out and jiggle free for all to see clearly.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her massive gut as she moves. A pair of small ridges adorn her sides where they have managed to push through the leotard's failing seams.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. The front of her massive gut is held still by her overworked teddy, but everything else of it jiggles obscenely with her every motion.
<<case "attractive lingerie for a pregnant woman">>
Her massive gut is gently framed by her silken vest.
<<case "a maternity dress">>
Her once loose dress bulges with her massive gut.
<<default>>
Her massive bare jiggling gut catches your eye.
<</switch>>
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
Her taut blouse shows off her huge belly.
<<case "attractive lingerie for a pregnant woman">>
Her huge belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is completely filled by her huge belly.
<<case "chains">>
Her huge belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her huge belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her huge belly bulges around them.
<<case "shibari ropes">>
Her huge belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her huge belly looks like a large beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her huge belly threatens to pop the buttons off her tunic.
<<case "a nice nurse outfit">>
Her huge belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her huge belly threatens to tear apart her mini dress.
<<case "a slutty maid outfit">>
Her huge belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her huge belly threatens to tear her maid outfit open, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her huge belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her huge belly threatens to tear apart her clubslut netting.
<<case "a cheerleader outfit">>
Her huge belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her huge belly fills out her halter top dress, the seams straining to contain it.
<<case "a ball gown">>
Your gaze is drawn to her huge pregnant belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her huge belly is gently caressed by her gown.
<<case "nice business attire">>
Her huge belly threatens to pop the buttons off her jacket.
<<case "harem gauze">>
Her silken garb and huge pregnant belly makes her look like a belly dancer.
<<case "a toga">>
Her loose fitted toga leaves plenty of space for her swollen belly.
<<case "a huipil">>
Her pregnant belly is so huge that the huipil won't even come close to reaching her protruding navel.
<<case "a comfortable bodysuit">>
Her huge belly lewdly fills her bodysuit. <<if ($activeSlave.bellyAccessory !== "a huge empathy belly") && ($activeSlave.bellyAccessory !== "a large empathy belly")>>You swear you can see her babies kicking underneath the form fitting material.<</if>>
<<case "a schoolgirl outfit">>
Her huge belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers the sides of her huge belly.
<<case "a hijab and abaya">>
Her huge belly tents her abaya.
<<case "a leotard">>
Her huge belly lewdly stretches her leotard. <<if ($activeSlave.bellyAccessory !== "a huge empathy belly") && ($activeSlave.bellyAccessory !== "a large empathy belly")>>You swear you can see her babies kicking underneath the form fitting material.<</if>>
<<case "a chattel habit">>
Her huge belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her huge belly is threatening to tear her teddy, the seams along the side are already splitting.
<<default>>
Her bare huge pregnant belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 160>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Her giant gut is alluringly smooth under the tight suit.
<<case "conservative clothing">>
Her conservative clothing stands no chance of stilling her giant, jiggling gut.
<<case "chains">>
Her giant gut jiggles lewdly around her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her giant gut.
<<case "uncomfortable straps">>
Her giant gut jiggles lewdly around her tight straps.
<<case "shibari ropes">>
Her giant gut jiggles lewdly around her tight cords.
<<case "restrictive latex" "a latex catsuit">>
Her giant gut resembles a beachball under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket threaten to pop off with every motion of her giant jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her giant gut as she moves.
<<case "a mini dress">>
Her strained minidress shows every jiggle in her giant gut as she moves.
<<case "a nice maid outfit">>
As she moves, noticeable jiggling can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her giant gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her giant gut as she moves.
<<case "a cheerleader outfit">>
Her giant gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a slave gown">>
Her giant jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Her giant gut has no room to move under her strained jacket.
<<case "harem gauze">>
Her silken garb and giant, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her giant gut as she moves.
<<case "a schoolgirl outfit">>
The school fatty is jiggling by and ripe for abuse with her ill-fitting clothes.
<<case "a kimono">>
Tons of jiggling can be seen through her kimono whenever she moves.
<<case "a hijab and abaya">>
Tons of jiggling can be seen through her abaya whenever she moves.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her giant gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her giant gut by her fabulous silken ball gown.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her giant gut as she moves.
<<case "a chattel habit">>
Her giant gut jiggles around the strip of cloth down her front as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. Her teddy not only covers her giant gut, but draws your gaze right to it, though it can't help but jiggle along with her every motion.
<<case "attractive lingerie for a pregnant woman">>
Her giant gut is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress bulges with her giant gut.
<<default>>
Her giant bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 130>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Her big gut is perfectly smoothed by the tight latex.
<<case "conservative clothing">>
Her conservative clothing stands no chance of stilling her big, jiggling gut.
<<case "chains">>
Her big gut jiggles lewdly between her tight chains.
<<case "a huipil">>
Her huipil jiggles along with her big gut.
<<case "a slutty qipao">>
The front of her qipao rests atop her big gut.
<<case "uncomfortable straps">>
Her big gut jiggles lewdly between her tight straps.
<<case "shibari ropes">>
Her big gut jiggles lewdly between her tight cords.
<<case "restrictive latex" "a latex catsuit">>
Her big gut has no room to move under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket struggle to hold back her big jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her big gut as she moves.
<<case "a mini dress">>
Her stretched minidress shows every jiggle in her big gut as she moves.
<<case "a slutty maid outfit">>
Her big gut is barely covered by a thin white blouse that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As she moves, a slight jiggle can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her big gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her big gut as she moves.
<<case "a cheerleader outfit">>
Her big gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a slave gown">>
Her big jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Noticeable jiggling from her big gut can be seen under her jacket.
<<case "harem gauze">>
Her silken garb and big, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her big gut as she moves.
<<case "a schoolgirl outfit">>
Her big gut is partially covered by her blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Noticeable jiggling can be seen through her kimono whenever she moves.
<<case "a hijab and abaya">>
Noticeable jiggling can be seen through her abaya whenever she moves.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her big gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her big gut by her fabulous silken ball gown.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her big gut as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. Her teddy not only controls her big gut, but draws your gaze right to it.
<<case "attractive lingerie for a pregnant woman">>
Her big gut is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress bulges with her big gut.
<<default>>
Her big bare jiggling gut catches your eye.
<</switch>>
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
Her taut blouse shows off her big belly.
<<case "attractive lingerie for a pregnant woman">>
Her big belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is filled out by her big belly.
<<case "chains">>
Her big belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her big belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her big belly bulges around them.
<<case "shibari ropes">>
Her big belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her big belly looks like a beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her big belly strains the buttons on her jacket.
<<case "a nice nurse outfit">>
Her large belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her large belly strains against her mini dress.
<<case "a slutty maid outfit">>
Her big belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her big belly strains her maid outfit, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her big belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her big belly strains her clubslut netting.
<<case "a cheerleader outfit">>
Her big belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her big belly fills out her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her big pregnant belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her big belly is gently caressed by her gown.
<<case "nice business attire">>
Her big belly strains the buttons on her jacket.
<<case "harem gauze">>
Her silken garb and big pregnant belly makes her look like a belly dancer.
<<case "a toga">>
Her loose fitted toga leaves plenty of space for her swollen belly.
<<case "a huipil">>
Her pregnant belly is so big that the huipil won't even reach her protruding navel.
<<case "a comfortable bodysuit">>
Her big belly fills her bodysuit. <<if ($activeSlave.bellyAccessory !== "a medium empathy belly")>>You swear you can see her babies kicking underneath the form fitting material.<</if>>
<<case "a schoolgirl outfit">>
Her big belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers her big belly.
<<case "a hijab and abaya">>
Her big belly tents her abaya.
<<case "a leotard">>
Her big belly stretches her leotard. <<if ($activeSlave.bellyAccessory !== "a medium empathy belly")>>You swear you can see her babies kicking underneath the form fitting material.<</if>>
<<case "a chattel habit">>
Her big belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her big belly strains her teddy; the seams along the side are showing signs of wear.
<<default>>
Her bare pregnant belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight >= 95>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her taut blouse shows every jiggle in her fat gut as she moves.
<<case "attractive lingerie for a pregnant woman">>
Her fat gut is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress bulges with her fat gut.
<<case "chains">>
Her fat gut jiggles lewdly between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop, and jiggles with, her fat gut as she moves.
<<case "uncomfortable straps">>
Her fat gut jiggles lewdly between her tight straps.
<<case "shibari ropes">>
Her fat gut jiggles lewdly between the binding ropes.
<<case "restrictive latex" "a latex catsuit">>
Her fat gut barely has any room to move under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket can barely hold back her fat, jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her fat gut as she moves.
<<case "a mini dress">>
Her stretched minidress shows every jiggle in her fat gut as she moves.
<<case "a slutty maid outfit">>
Her fat gut is partially covered by a thin white blouse, that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As she moves, a slight jiggle can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her fat gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her fat gut as she moves.
<<case "a cheerleader outfit">>
Her fat gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her fat gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her fat gut by her fabulous silken ball gown.
<<case "a slave gown">>
Her fat, jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Slight jiggling from her fat gut can be seen under her jacket.
<<case "harem gauze">>
Her silken garb and fat, jiggly gut makes her look like a belly dancer.
<<case "a toga">>
Her toga swerves loosely from side to side as her chubby body moves inside it.
<<case "a huipil">>
Her lithe huipil can't hide her voluptuous shape unless she stands completely still.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her fat gut as she moves.
<<case "a schoolgirl outfit">>
Her fat gut is partially covered by her blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Slight jiggling can be seen through her kimono whenever she moves.
<<case "a hijab and abaya">>
Slight jiggling can be seen through her abaya whenever she moves.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her fat gut as she moves.
<<case "a chattel habit">>
Her fat gut jiggles around the strip of cloth down her front as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. The front of her fat gut is held still by her teddy, but everything else of it jiggles obscenely with her every motion.
<<default>>
Her bare, jiggling, fat gut catches your eye.
<</switch>>
<<elseif visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly")>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her blouse bulges with her growing belly.
<<case "chains">>
Her growing belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her growing belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her growing belly bulges around them.
<<case "shibari ropes">>
Her growing belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her growing belly bulges beneath her tight latex.
<<case "a military uniform">>
Her growing belly bulges her uniform tunic.
<<case "a nice nurse outfit">>
Her growing belly is clearly visible through her scrub top.
<<case "a mini dress">>
Her growing belly bulges her tight mini dress.
<<case "a slutty maid outfit">>
Her growing belly bulges her thin white blouse.
<<case "a nice maid outfit">>
Her growing belly is concealed by her maid outfit.
<<case "a penitent nuns habit">>
Her growing belly bulges her habit.
<<case "attractive lingerie for a pregnant woman">>
Her growing belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress conceals her growing belly.
<<case "clubslut netting">>
Her growing belly fills out her clubslut netting.
<<case "a cheerleader outfit">>
Her growing belly peeks out from under her cheerleader's top.
<<case "a halter top dress">>
Her growing belly bulges her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her growing pregnant belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her growing belly is gently caressed by her gown.
<<case "nice business attire">>
Her growing belly bulges her suit jacket.
<<case "harem gauze">>
Her silken garb and growing pregnant belly makes her look like a belly dancer.
<<case "a toga">>
Her toga is so loose that you can barely notice her growing belly.
<<case "a huipil">>
Her growing belly can be seen from the sides of her huipil.
<<case "a comfortable bodysuit">>
Her growing belly fills her bodysuit.
<<case "a schoolgirl outfit">>
Her growing belly peeks out from under her blouse.
<<case "a kimono">>
Her kimono demurely covers her growing belly.
<<case "a hijab and abaya">>
Her growing belly gently tents her abaya.
<<case "a leotard">>
Her growing belly fills her leotard.
<<case "a chattel habit">>
Her growing belly shows under the strip of cloth on her front.
<<case "a bunny outfit">>
Her growing belly fills her teddy.
<<default>>
Her barely visible pregnancy catches your eye.
<</switch>>
<<else>>
<<BellyDescription>>
<<if $activeSlave.weight >= 30>>
Slight jiggling can be seen in her chubby belly as she moves.
<</if>>
<<crotchDescription>>
<<dickDescription>>
<<vaginaDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "uncomfortable straps">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
A strap passes between her legs, and the big ring over her hermaphroditic genitalia gleams from between them.
<<elseif ($activeSlave.dick != 0)>>
A strap passes between her legs, and the ring around the base of her cock gleams from between them.
<<else>>
A strap passes between her legs, and the ring over her pussy gleams from between them.
<</if>>
<<case "shibari ropes">>
Her ropes run tightly between her legs, pressing her closely as she moves.
<<case "restrictive latex">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her cock and pussy stick out through a big hole in the latex.
<<elseif ($activeSlave.dick != 0)>>
Her cock sticks out through a hole in the latex.
<<else>>
As one of the only islands in the sea of black latex, her pussy is eyecatching.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
As she moves, her pretty white panties totally fail to restrain her huge cock and balls, which bounce around lewdly in mockery of her lovely appearance.
<<elseif $activeSlave.dick > 4>>
As she moves, her pretty white panties totally fail to restrain her huge penis, which flops around lewdly in mockery of her lovely appearance.
<<elseif $activeSlave.dick != 0>>
As she moves, her pretty white panties struggle to restrain her penis.
<<else>>
As she moves, her pretty white panties daintily cover her womanhood.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.dick > 2>>
As she moves, something occasionally tents the front of her dress.
<<else>>
Her loose dress gives no hints to what's inside it.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.dick > 2>>
As she moves, something occasionally tents the front of her pants.
<<else>>
Her tight pants don't leave much to the imagination.
<</if>>
<<case "attractive lingerie">>
<<if ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
As she moves, her pretty white g-string totally fails to restrain her huge cock and balls, which bounce around lewdly in mockery of her lovely appearance.
<<elseif ($activeSlave.dick > 4)>>
As she moves, her pretty white g-string totally fails to restrain her huge penis, which flops around lewdly in mockery of her lovely appearance.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
As she moves, her pretty white g-string struggles to restrain her hermaphroditic genitalia.
<<elseif ($activeSlave.dick != 0)>>
As she moves, her pretty white g-string struggles to restrain her penis.
<<else>>
As she moves, her pretty white g-string daintily covers her womanhood.
<</if>>
<<case "a slutty maid outfit">>
<<if ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
Her apron is cut very short in front. Her cock and balls are so big that she hangs out beyond the hem of her apron.
<<elseif ($activeSlave.dick > 4)>>
Her apron is cut very short in front. Her dick is so big that its lower half dangles out of her clothing.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her apron is cut very short in front, revealing frequent glimpses of her dangling cock, and occasional hints of something more.
<<elseif ($activeSlave.dick != 0)>>
Her apron is cut very short in front, revealing frequent glimpses of her dangling cock.
<<else>>
Her apron is cut very short in front, revealing occasional glimpses of her womanhood.
<</if>>
<<case "a nice maid outfit">>
<<if ($activeSlave.dick > 4)>>
As she moves, something massive bulges against the front of her apron.
<<elseif ($activeSlave.dick > 1)>>
As she moves, something presses against the front of her apron.
<<else>>
Her apron gives no hint of what's behind it.
<</if>>
<<case "a string bikini">>
<<if ($activeSlave.dick > 4) && ($activeSlave.vagina != -1)>>
As she moves, her g-string totally fails to restrain her hermaphroditic genitalia.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
As she moves, her g-string struggles to restrain her hermaphroditic genitalia.
<<elseif ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
As she moves, her g-string totally fails to restrain her huge penis, and occasionally gives her huge scrotum a painful pinch.
<<elseif ($activeSlave.dick > 4)>>
As she moves, her g-string totally fails to restrain her huge penis.
<<elseif ($activeSlave.dick != 0)>>
As she moves, her pretty white g-string struggles to restrain her penis, which adds to her sluttiness as it escapes.
<<else>>
As she moves, her g-string rides up between her pussylips.
<</if>>
<<case "clubslut netting">>
<<if ($activeSlave.dick != 0)>>
As she moves, her bare cock flops around, sticking through its hole in her netting.
<<else>>
As she moves, her bare pussy beckons from its hole in her netting.
<</if>>
<<case "a cheerleader outfit">>
<<if ($activeSlave.dick != 0)>>
As she moves, her short pleated cheerleader skirt is bounced forward by something between her legs.
<<else>>
As she moves, her short pleated cheerleader skirt shows off her butt.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.dick > 4) && ($activeSlave.balls > 3)>>
There's a huge bulge in the front of her cutoffs.
<<elseif ($activeSlave.dick > 1)>>
There's a bulge in the front of her cutoffs.
<<else>>
Her cutoffs conceal her front enticingly.
<</if>>
<<case "spats and a tank top">>
<<if ($activeSlave.dick > 4)>>
Her spats have a large, attention-drawing bulge that looks uncomfortable as she moves around.
<<elseif ($activeSlave.dick > 1)>>
Something bulges against the tight fit of her spats as she moves.
<<else>>
Her spats snugly fit to her crotch as she moves.
<</if>>
<<case "a slutty outfit">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
For today's slutty outfit she's chosen ripped jean shorts whose holes tantalizingly hint that she's very unusual between the legs.
<<elseif ($activeSlave.dick > 2)>>
For today's slutty outfit she's chosen ripped jean shorts so brief that her huge dick occasionally escapes and flops free.
<<elseif ($activeSlave.dick != 0)>>
For today's slutty outfit she's chosen ripped jean shorts whose holes tantalizingly hint that she's got something other than a pussy between her legs.
<<else>>
For today's slutty outfit she's chosen ripped jean shorts so tight that she sports a raging cameltoe.
<</if>>
<<case "a slave gown">>
<<if ($activeSlave.amp == 1) && ($activeSlave.vagina != -1)>>
She's wearing a lovely 'dress' designed specifically for an amputee.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her gorgeous dress leaves little to the imagination; there's little doubt her pussy is bare beneath it, and her cock tents the fabric as she moves.
<<elseif ($activeSlave.dick != 0)>>
Her gorgeous dress leaves little to the imagination; her cock tents the fabric as she moves.
<<else>>
Her gorgeous dress leaves little to the imagination; there's little doubt her pussy is bare beneath it.
<</if>>
<<case "a halter top dress">>
<<if ($activeSlave.amp == 1) && ($activeSlave.vagina != -1)>>
She's wearing a 'beautiful halter top dress' designed specifically for an amputee.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her beautiful halter top dress is almost sculpted around her, but her cock tents the fabric as she moves.
<<elseif ($activeSlave.dick != 0)>>
Her beautiful halter top dress is almost sculpted around her; but her cock tents the fabric as she moves.
<<else>>
Her beautiful halter top dress is almost sculpted around her.
<</if>>
<<case "a ball gown">>
<<if ($activeSlave.amp == 1) && ($activeSlave.vagina != -1)>>
She's wearing a 'fabulous silken ball gown' designed specifically for an amputee.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her fabulous silken ball gown is draped around her, but her cock tents the fabric as she moves.
<<elseif ($activeSlave.dick != 0)>>
Her fabulous silken ball gown is draped around her; but her cock tents the fabric as she moves.
<<else>>
Her fabulous silken ball gown is draped around her.
<</if>>
<<case "slutty business attire">>
<<if ($activeSlave.dick > 4)>>
As she moves, something massive tents the front of her short skirt.
<<elseif ($activeSlave.dick > 1)>>
As she moves, something presses against the front of her short skirt.
<<else>>
Her short skirt gives no hint of what's behind it.
<</if>>
<<case "a fallen nuns habit">>
<<if ($activeSlave.dick > 0)>>
Her slutty nun outfit leaves her cock to swing sacrilegiously.
<<else>>
Her slutty nun outfit leaves her pussy totally and sacrilegiously bare.
<</if>>
<<case "a chattel habit">>
Her chattel habit makes her sexual status immediately and encouragingly obvious.
<<case "a penitent nuns habit">>
<<if ($activeSlave.dick > 0)>>
She moves with painful caution, desperately trying to keep her coarse habit from chafing her dick raw.
<<else>>
She moves with painful caution, desperately trying to keep her coarse habit from chafing her pussy raw.
<</if>>
<<case "nice business attire">>
<<if ($activeSlave.dick > 4)>>
As she moves, something massive tents the front of her skirt.
<<elseif ($activeSlave.dick > 1)>>
As she moves, something presses against the front of her skirt.
<<else>>
Unusually, her businesslike skirt gives no hint of what's behind it.
<</if>>
<<case "a slutty nurse outfit">>
Her tight skirt constantly threatens to ride up in front.
<<case "a schoolgirl outfit">>
Her schoolgirl skirt is so short that it constantly threatens to ride up in front.
<<case "a kimono">>
Her obi demurely covers her front.
<<case "a hijab and abaya">>
Her abaya billows somewhat as she moves.
<<case "battledress">>
Her fatigue trousers are utilitarian and unflattering.
<<case "a comfortable bodysuit">>
<<if ($activeSlave.dick != 0)>>
Her bodysuit displays every inch of her member as she moves.
<<else>>
Her bodysuit shows off her womanhood as she moves.
<</if>>
<<case "a leotard">>
<<if ($activeSlave.dick > 0) and canAchieveErection($activeSlave)>>
She's got her erection tucked vertically upward under the tight material of her leotard.
<<elseif ($activeSlave.dick > 0)>>
The tight material of her leotard hugs and minimizes the size of her soft member as she moves.
<<else>>
The thin crotch piece of her leotard occasionally threatens to ride up between her pussylips as she moves.
<</if>>
<<case "a bunny outfit">>
<<if ($activeSlave.dick > 0) and canAchieveErection($activeSlave)>>
She's moving uncomfortably, as though her teddy isn't tailored quite perfectly for what she's got going on in front.
<<elseif ($activeSlave.dick > 0)>>
Her teddy is tailored well enough to minimize the fact that she isn't a natural woman.
<<else>>
As she moves, the satin material of her bunny outfit flashes just a hint of inviting pussy.
<</if>>
<<case "harem gauze">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her hermaphroditic genitals are clearly visible through the thin gauze that covers them.
<<elseif ($activeSlave.dick != 0)>>
Her dick is clearly visible through the thin gauze that covers it.
<<else>>
Her pussy is clearly visible through the thin gauze that covers it.
<</if>>
<<case "slutty jewelry">>
<<if ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
Her belt of light chain has a lewd bauble over her stomach; its weight pulls it down towards her hermaphroditic genitalia with each step.
<<elseif ($activeSlave.dick != 0)>>
Her belt of light chain has a lewd bauble over her stomach; its weight pulls it down towards the base of her penis with each step.
<<else>>
Her belt of light chain has a lewd bauble over her stomach; its weight pulls it down towards her mons with each step.
<</if>>
<<default>>
<<if ($activeSlave.vaginalAccessory == "chastity belt")>>
Her chastity belt protects her from vanilla intercourse.
<<elseif ($activeSlave.dick != 0) && ($activeSlave.vagina != -1)>>
You get a good view of her cock and pussy: a marvel of modern surgery.
<<elseif ($activeSlave.dick != 0)>>
You get a good view of her cock.
<<else>>
You get a good view of her pussy.
<</if>>
<</switch>>
<<if ($activeSlave.vaginalAccessory == "long dildo") || ($activeSlave.vaginalAccessory == "long, large dildo") || ($activeSlave.vaginalAccessory == "long, huge dildo")>>
With every motion she makes; her dildo shifts, bulging out her stomach.
<<if ($activeSlave.buttPlug == "long plug") || ($activeSlave.buttPlug == "long, large plug") || ($activeSlave.buttPlug == "long, huge plug")>>
Beside it, a second bulge caused by her extra long buttplug.
<</if>>
<<elseif ($activeSlave.buttPlug == "long plug") || ($activeSlave.buttPlug == "long, large plug") || ($activeSlave.buttPlug == "long, huge plug")>>
With every motion she makes; her buttplug shifts, bulging out her stomach.
<</if>>
<</if>>
<<else>> /* implant descs */
<<if $activeSlave.bellyImplant >= 32000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "a very tight corset">>
Her corset struggles to contain her enormous belly.
<<case "chains">>
Her enormous belly bulges in between her tight chains.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her enormous belly bulges around them.
<<case "shibari ropes">>
Her enormous belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her enormous belly makes her look like a giant balloon under the tight latex, her popped navel breaks the smoothness.
<<case "a nice nurse outfit">>
She's decided to become the maternity ward, judging by the enormous belly she sports.
<<case "a maternity dress">>
Her tight dress is strained by her enormous belly.
<<case "a nice maid outfit">>
Her enormous belly is covered only by an apron.
<<case "a penitent nuns habit">>
Her enormous belly strains her habit, it looks absolutely sinful.
<<case "a ball gown">>
Your gaze is drawn to her enormous belly by her striking silken ball gown.
<<case "harem gauze">>
Her silken garb and enormous belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her enormous belly lewdly fills her bodysuit.
<<case "a schoolgirl outfit">>
The school blimp is waddling by.
<<case "a hijab and abaya">>
Her enormous belly pushes out her abaya.
<<case "a leotard">>
Her enormous belly lewdly stretches her leotard.
<<case "a toga">>
Her loose fitted toga dangles pathetically to either side of her enormous belly.
<<case "a huipil">>
Her taut belly is so enormous that the huipil barely covers any of it.
<<default>>
Her bare enormous stomach catches your eye.
<</switch>>
<<elseif $activeSlave.bellyImplant >= 16000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "a very tight corset">>
Her corset struggles to contain her giant belly.
<<case "chains">>
Her giant belly bulges in between her tight chains.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her giant belly bulges around them.
<<case "shibari ropes">>
Her giant belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her giant belly makes her look like a balloon under the tight latex, her popped navel breaks the smoothness.
<<case "a nice nurse outfit">>
Her giant belly makes her resemble a maternity ward patient rather than a nurse.
<<case "attractive lingerie for a pregnant woman">>
Her giant belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is completely filled by her giant belly.
<<case "a nice maid outfit">>
Her maid outfit struggles to contain her giant belly, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her giant belly fills her habit, it looks absolutely sinful.
<<case "a halter top dress">>
Her giant belly fills her halter top dress, it struggles to contain her belly.
<<case "a ball gown">>
Your gaze is drawn to her giant belly by her struggling fabulous silken ball gown.
<<case "harem gauze">>
Her silken garb and giant belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her giant belly lewdly fills her bodysuit.
<<case "a schoolgirl outfit">>
The school bicycle is waddling by.
<<case "a hijab and abaya">>
Her giant belly fills her abaya.
<<case "a leotard">>
Her giant belly lewdly stretches her leotard.
<<case "a toga">>
Her loose fitted toga dangles to either side of her giant belly.
<<case "a huipil">>
Her belly is so giant that the huipil barely makes it half-way to her protruding navel.
<<default>>
Her bare giant belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 190>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Her massive gut is alluringly smooth under the tight suit.
<<case "conservative clothing">>
Her conservative clothing stands no chance of stilling her massive, jiggling gut.
<<case "chains">>
Her massive gut jiggles lewdly around her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her massive gut.
<<case "uncomfortable straps">>
Her massive gut jiggles lewdly around her tight straps.
<<case "shibari ropes">>
Her massive gut jiggles lewdly around her tight cords.
<<case "restrictive latex" "a latex catsuit">>
Her massive gut resembles a large beachball under her tight latex.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her massive gut as she moves.
<<case "a mini dress">>
Her tearing minidress shows every jiggle in her massive gut as she moves.
<<case "a nice maid outfit">>
As she moves, barely any jiggling can be seen within her straining maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her massive gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her massive gut as she moves. Every so often, another section gives out allowing a roll of fat to spring free; it's quite entertaining to watch.
<<case "a cheerleader outfit">>
Her massive gut jiggles its own cheer with her every motion.
<<case "a slave gown">>
Her miassive jiggly gut is gently caressed by her gown.
<<case "harem gauze">>
Her silken garb and massive, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her massive gut as she moves.
<<case "a schoolgirl outfit">>
The school blimp is jiggling by and ripe for abuse with her ill-fitting clothes.
<<case "a kimono">>
Her massive gut threatens to pop out of her kimono with every motion.
<<case "a hijab and abaya">>
Her massive gut has no room left to move within her overstuffed abaya.
<<case "a halter top dress">>
Her strained halter top dress shows every jiggle in her massive gut as she moves. Every little motion threatens to burst her seams and free the soft mass to the world.
<<case "a ball gown">>
Your gaze is drawn to her massive gut by her fabulous silken ball gown. Every little motion has a chance for it to pop out and jiggle free for all to see clearly.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her massive gut as she moves. A pair of small ridges adorn her sides where they have managed to push through the leotard's failing seams.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. The front of her massive gut is held still by her overworked teddy, but everything else of it jiggles obscenely with her every motion.
<<case "attractive lingerie for a pregnant woman">>
Her massive gut is gently framed by her silken vest.
<<case "a maternity dress">>
Her once loose dress bulges with her massive gut.
<<default>>
Her massive bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.bellyImplant >= 8000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
Her taut blouse shows off her huge belly.
<<case "attractive lingerie for a pregnant woman">>
Her huge belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is completely filled by her huge belly.
<<case "chains">>
Her huge belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her huge belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her huge belly bulges around them.
<<case "shibari ropes">>
Her huge belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her huge belly looks like a large beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her huge belly threatens to pop the buttons off her tunic.
<<case "a nice nurse outfit">>
Her huge belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her huge belly threatens to tear apart her mini dress.
<<case "a slutty maid outfit">>
Her huge belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her huge belly threatens to tear her maid outfit open, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her huge belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her huge belly threatens to tear apart her clubslut netting.
<<case "a cheerleader outfit">>
Her huge belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her huge belly fills out her halter top dress, the seams straining to contain it.
<<case "a ball gown">>
Your gaze is drawn to her huge belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her huge belly is gently caressed by her gown.
<<case "nice business attire">>
Her huge belly threatens to pop the buttons off her jacket.
<<case "harem gauze">>
Her silken garb and huge belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her huge belly lewdly fills her bodysuit.
<<case "a schoolgirl outfit">>
Her huge belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers the sides of her huge belly.
<<case "a hijab and abaya">>
Her huge belly tents her abaya.
<<case "a leotard">>
Her huge belly lewdly stretches her leotard.
<<case "a chattel habit">>
Her huge belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her huge belly is threatening to tear her teddy, the seams along the side are already splitting.
<<case "a toga">>
Her loose fitted toga leaves plenty of space for her swollen belly.
<<case "a huipil">>
Her belly is so huge that the huipil won't even come close to reaching her protruding navel.
<<default>>
Her bare huge belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 160>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Her giant gut is alluringly smooth under the tight suit.
<<case "conservative clothing">>
Her conservative clothing stands no chance of stilling her giant, jiggling gut.
<<case "chains">>
Her giant gut jiggles lewdly around her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her giant gut.
<<case "uncomfortable straps">>
Her giant gut jiggles lewdly around her tight straps.
<<case "shibari ropes">>
Her giant gut jiggles lewdly around her tight cords.
<<case "restrictive latex" "a latex catsuit">>
Her giant gut resembles a beachball under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket threaten to pop off with every motion of her giant jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her giant gut as she moves.
<<case "a mini dress">>
Her strained minidress shows every jiggle in her giant gut as she moves.
<<case "a nice maid outfit">>
As she moves, noticeable jiggling can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her giant gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her giant gut as she moves.
<<case "a cheerleader outfit">>
Her giant gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a slave gown">>
Her giant jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Her giant gut has no room to move under her strained jacket.
<<case "harem gauze">>
Her silken garb and giant, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her giant gut as she moves.
<<case "a schoolgirl outfit">>
The school fatty is jiggling by and ripe for abuse with her ill-fitting clothes.
<<case "a kimono">>
Tons of jiggling can be seen through her kimono whenever she moves.
<<case "a hijab and abaya">>
Tons of jiggling can be seen through her abaya whenever she moves.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her giant gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her giant gut by her fabulous silken ball gown.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her giant gut as she moves.
<<case "a chattel habit">>
Her giant gut jiggles around the strip of cloth down her front as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. Her teddy not only covers her giant gut, but draws your gaze right to it, though it can't help but jiggle along with her every motion.
<<case "attractive lingerie for a pregnant woman">>
Her giant gut is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress bulges with her giant gut.
<<default>>
Her giant bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 130>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Her big gut is perfectly smoothed by the tight latex.
<<case "conservative clothing">>
Her conservative clothing stands no chance of stilling her big, jiggling gut.
<<case "chains">>
Her big gut jiggles lewdly between her tight chains.
<<case "a huipil">>
Her huipil jiggles along with her big gut.
<<case "a slutty qipao">>
The front of her qipao rests atop her big gut.
<<case "uncomfortable straps">>
Her big gut jiggles lewdly between her tight straps.
<<case "shibari ropes">>
Her big gut jiggles lewdly between her tight cords.
<<case "restrictive latex" "a latex catsuit">>
Her big gut has no room to move under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket struggle to hold back her big jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her big gut as she moves.
<<case "a mini dress">>
Her stretched minidress shows every jiggle in her big gut as she moves.
<<case "a slutty maid outfit">>
Her big gut is barely covered by a thin white blouse that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As she moves, a slight jiggle can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her big gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her big gut as she moves.
<<case "a cheerleader outfit">>
Her big gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a slave gown">>
Her big jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Noticeable jiggling from her big gut can be seen under her jacket.
<<case "harem gauze">>
Her silken garb and big, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her big gut as she moves.
<<case "a schoolgirl outfit">>
Her big gut is partially covered by her blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Noticeable jiggling can be seen through her kimono whenever she moves.
<<case "a hijab and abaya">>
Noticeable jiggling can be seen through her abaya whenever she moves.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her big gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her big gut by her fabulous silken ball gown.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her big gut as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. Her teddy not only controls her big gut, but draws your gaze right to it.
<<case "attractive lingerie for a pregnant woman">>
Her big gut is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress bulges with her big gut.
<<default>>
Her big bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.bellyImplant >= 4000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
Her taut blouse shows off her big belly.
<<case "chains">>
Her big belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her big belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her big belly bulges around them.
<<case "shibari ropes">>
Her big belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her big belly looks like a beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her big belly strains the buttons on her jacket.
<<case "a nice nurse outfit">>
Her large belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her large belly strains against her mini dress.
<<case "a slutty maid outfit">>
Her big belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her big belly strains her maid outfit, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her big belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her big belly strains her clubslut netting.
<<case "a cheerleader outfit">>
Her big belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her big belly fills out her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her big belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her big belly is gently caressed by her gown.
<<case "nice business attire">>
Her big belly strains the buttons on her jacket.
<<case "harem gauze">>
Her silken garb and big belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her big belly fills her bodysuit.
<<case "a schoolgirl outfit">>
Her big belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers her big belly.
<<case "a hijab and abaya">>
Her big belly tents her abaya.
<<case "a leotard">>
Her big belly stretches her leotard.
<<case "a chattel habit">>
Her big belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her big belly is strains her teddy, the seams along the side are showing signs of wear.
<<case "a toga">>
Her loose fitted toga leaves plenty of space for her swollen belly.
<<case "a huipil">>
Her pregnant belly is so big that the huipil won't even reach her protruding navel.
<<default>>
Her bare belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight >= 95>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her taut blouse shows every jiggle in her fat gut as she moves.
<<case "chains">>
Her fat gut jiggles lewdly between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop, and jiggles with, her fat gut as she moves.
<<case "uncomfortable straps">>
Her fat gut jiggles lewdly between her tight straps.
<<case "shibari ropes">>
Her fat gut jiggles lewdly between the binding ropes.
<<case "restrictive latex" "a latex catsuit">>
Her fat gut barely has any room to move under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket can barely hold back her fat, jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her fat gut as she moves.
<<case "a mini dress">>
Her stretched minidress shows every jiggle in her fat gut as she moves.
<<case "a slutty maid outfit">>
Her fat gut is partially covered by a thin white blouse, that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As she moves, a slight jiggle can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her fat gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her fat gut as she moves.
<<case "a cheerleader outfit">>
Her fat gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her fat gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her fat gut by her fabulous silken ball gown.
<<case "a slave gown">>
Her fat, jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Slight jiggling from her fat gut can be seen under her jacket.
<<case "harem gauze">>
Her silken garb and fat, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her fat gut as she moves.
<<case "a schoolgirl outfit">>
Her fat gut is partially covered by her blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Slight jiggling can be seen through her kimono whenever she moves.
<<case "a hijab and abaya">>
Slight jiggling can be seen through her abaya whenever she moves.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her fat gut as she moves.
<<case "a chattel habit">>
Her fat gut jiggles around the strip of cloth down her front as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. The front of her fat gut is held still by her teddy, but everything else of it jiggles obscenely with her every motion.
<<case "a toga">>
Her toga swerves loosely from side to side as her chubby body moves inside it.
<<case "a huipil">>
Her lithe huipil can't hide her voluptuous shape unless she stands completely still.
<<default>>
Her bare, jiggling, fat gut catches your eye.
<</switch>>
<<elseif $activeSlave.bellyImplant >= 2000>>
<<BellyImplantDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her blouse bulges with her distended belly.
<<case "chains">>
Her distended belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her distended belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her distended belly bulges around them.
<<case "shibari ropes">>
Her distended belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her distended belly bulges beneath her tight latex.
<<case "a military uniform">>
Her distended belly bulges her uniform tunic.
<<case "a nice nurse outfit">>
Her distended belly is clearly visible through her scrub top.
<<case "a mini dress">>
Her distended belly bulges her tight mini dress.
<<case "a slutty maid outfit">>
Her distended belly bulges her thin white blouse.
<<case "a nice maid outfit">>
Her distended belly is concealed by her maid outfit.
<<case "a penitent nuns habit">>
Her distended belly bulges her habit.
<<case "attractive lingerie for a pregnant woman">>
Her distended belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress conceals her distended belly.
<<case "clubslut netting">>
Her distended belly fills out her clubslut netting.
<<case "a cheerleader outfit">>
Her distended belly peeks out from under her cheerleader's top.
<<case "a halter top dress">>
Her distended belly bulges her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her distended belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her distended belly is gently caressed by her gown.
<<case "nice business attire">>
Her distended belly bulges her suit jacket.
<<case "harem gauze">>
Her silken garb and distended belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her distended belly fills her bodysuit.
<<case "a schoolgirl outfit">>
Her distended belly peeks out from under her blouse.
<<case "a kimono">>
Her kimono demurely covers her distended belly.
<<case "a hijab and abaya">>
Her distended belly gently tents her abaya.
<<case "a leotard">>
Her distended belly fills her leotard.
<<case "a chattel habit">>
Her distended belly shows under the strip of cloth on her front.
<<case "a bunny outfit">>
Her distended belly fills her teddy.
<<case "a toga">>
Her toga is so loose that you can barely notice her growing belly.
<<case "a huipil">>
Her distended belly can be seen from the sides of her huipil.
<<default>>
Her slightly rounded belly catches your eye.
<</switch>>
<</if>>
<</if>>
<<else>> /* inflation descs */
<<if $activeSlave.weight > 190>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Her massive gut is alluringly smooth under the tight suit.
<<case "conservative clothing">>
Her conservative clothing stands no chance of stilling her massive, jiggling gut.
<<case "chains">>
Her massive gut jiggles lewdly around her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her massive gut.
<<case "uncomfortable straps">>
Her massive gut jiggles lewdly around her tight straps.
<<case "shibari ropes">>
Her massive gut jiggles lewdly around her tight cords.
<<case "restrictive latex" "a latex catsuit">>
Her massive gut resembles a large beachball under her tight latex.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her massive gut as she moves.
<<case "a mini dress">>
Her tearing minidress shows every jiggle in her massive gut as she moves.
<<case "a nice maid outfit">>
As she moves, barely any jiggling can be seen within her straining maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her massive gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her massive gut as she moves. Every so often, another section gives out allowing a roll of fat to spring free; it's quite entertaining to watch.
<<case "a cheerleader outfit">>
Her massive gut jiggles its own cheer with her every motion.
<<case "a slave gown">>
Her miassive jiggly gut is gently caressed by her gown.
<<case "harem gauze">>
Her silken garb and massive, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her massive gut as she moves.
<<case "a schoolgirl outfit">>
The school blimp is jiggling by and ripe for abuse with her ill-fitting clothes.
<<case "a kimono">>
Her massive gut threatens to pop out of her kimono with every motion.
<<case "a hijab and abaya">>
Her massive gut has no room left to move within her overstuffed abaya.
<<case "a halter top dress">>
Her strained halter top dress shows every jiggle in her massive gut as she moves. Every little motion threatens to burst her seams and free the soft mass to the world.
<<case "a ball gown">>
Your gaze is drawn to her massive gut by her fabulous silken ball gown. Every little motion has a chance for it to pop out and jiggle free for all to see clearly.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her massive gut as she moves. A pair of small ridges adorn her sides where they have managed to push through the leotard's failing seams.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. The front of her massive gut is held still by her overworked teddy, but everything else of it jiggles obscenely with her every motion.
<<case "attractive lingerie for a pregnant woman">>
Her massive gut is gently framed by her silken vest.
<<case "a maternity dress">>
Her once loose dress bulges with her massive gut.
<<default>>
Her massive bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.inflation == 3>>
<<BellyInflationDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her taut blouse shows off her taut, sloshing belly.
<<case "attractive lingerie for a pregnant woman">>
Her taut, sloshing belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is completely filled by her taut, sloshing belly.
<<case "chains">>
Her taut, sloshing belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her taut, sloshing belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her taut, sloshing belly bulges around them.
<<case "shibari ropes">>
Her taut, sloshing belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her taut, sloshing belly looks like a large beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her taut, sloshing belly threatens to pop the buttons off her tunic. Her belly bulges out between them.
<<case "a nice nurse outfit">>
Her taut, sloshing belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her taut, sloshing belly threatens to tear apart her mini dress.
<<case "a slutty maid outfit">>
Her taut, sloshing belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her taut, sloshing belly threatens to tear her maid outfit open, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her taut, sloshing belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her taut, sloshing belly threatens to tear apart her clubslut netting. Her belly bulges obscenely through the mesh.
<<case "a cheerleader outfit">>
Her taut, sloshing belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her taut, sloshing belly fills out her halter top dress, the seams straining to contain it. Her belly bulges between the gaps.
<<case "a ball gown">>
Your gaze is drawn to her taut, sloshing belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her taut, sloshing belly is gently caressed by her gown.
<<case "nice business attire">>
Her taut, sloshing belly threatens to pop the buttons off her jacket. Her belly bulges between the buttons.
<<case "harem gauze">>
Her silken garb and taut, sloshing belly makes her look like a belly dancer. That'd be a show.
<<case "a comfortable bodysuit">>
Her taut, sloshing belly lewdly fills her bodysuit. The form fitting material jiggling obscenely with her body's contents.
<<case "a schoolgirl outfit">>
Her taut, sloshing belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers the sides of her taut, sloshing belly.
<<case "a hijab and abaya">>
Her taut, sloshing belly tents her abaya.
<<case "a leotard">>
Her taut, sloshing belly lewdly stretches her leotard. The form fitting material jiggling obscenely with her body's contents.
<<case "a chattel habit">>
Her taut, sloshing belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her taut, sloshing belly is threatening to tear her teddy, the seams along the side are already splitting. Her belly is bulging out the gaps.
<<case "a toga">>
Her loose fitted toga leaves plenty of space for her taut, sloshing belly.
<<case "a huipil">>
Her taut, sloshing belly is so huge that the huipil doesn't even come close to covering it.
<<default>>
Her bare, taut, sloshing belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 160>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Her giant gut is alluringly smooth under the tight suit.
<<case "conservative clothing">>
Her conservative clothing stands no chance of stilling her giant, jiggling gut.
<<case "chains">>
Her giant gut jiggles lewdly around her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her giant gut.
<<case "uncomfortable straps">>
Her giant gut jiggles lewdly around her tight straps.
<<case "shibari ropes">>
Her giant gut jiggles lewdly around her tight cords.
<<case "restrictive latex" "a latex catsuit">>
Her giant gut resembles a beachball under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket threaten to pop off with every motion of her giant jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her giant gut as she moves.
<<case "a mini dress">>
Her strained minidress shows every jiggle in her giant gut as she moves.
<<case "a nice maid outfit">>
As she moves, noticeable jiggling can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her giant gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her giant gut as she moves.
<<case "a cheerleader outfit">>
Her giant gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a slave gown">>
Her giant jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Her giant gut has no room to move under her strained jacket.
<<case "harem gauze">>
Her silken garb and giant, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her giant gut as she moves.
<<case "a schoolgirl outfit">>
The school fatty is jiggling by and ripe for abuse with her ill-fitting clothes.
<<case "a kimono">>
Tons of jiggling can be seen through her kimono whenever she moves.
<<case "a hijab and abaya">>
Tons of jiggling can be seen through her abaya whenever she moves.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her giant gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her giant gut by her fabulous silken ball gown.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her giant gut as she moves.
<<case "a chattel habit">>
Her giant gut jiggles around the strip of cloth down her front as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. Her teddy not only covers her giant gut, but draws your gaze right to it, though it can't help but jiggle along with her every motion.
<<case "attractive lingerie for a pregnant woman">>
Her giant gut is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress bulges with her giant gut.
<<default>>
Her giant bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.weight > 130>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Her big gut is perfectly smoothed by the tight latex.
<<case "conservative clothing">>
Her conservative clothing stands no chance of stilling her big, jiggling gut.
<<case "chains">>
Her big gut jiggles lewdly between her tight chains.
<<case "a huipil">>
Her huipil jiggles along with her big gut.
<<case "a slutty qipao">>
The front of her qipao rests atop her big gut.
<<case "uncomfortable straps">>
Her big gut jiggles lewdly between her tight straps.
<<case "shibari ropes">>
Her big gut jiggles lewdly between her tight cords.
<<case "restrictive latex" "a latex catsuit">>
Her big gut has no room to move under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket struggle to hold back her big jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her big gut as she moves.
<<case "a mini dress">>
Her stretched minidress shows every jiggle in her big gut as she moves.
<<case "a slutty maid outfit">>
Her big gut is barely covered by a thin white blouse that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As she moves, a slight jiggle can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her big gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her big gut as she moves.
<<case "a cheerleader outfit">>
Her big gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a slave gown">>
Her big jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Noticeable jiggling from her big gut can be seen under her jacket.
<<case "harem gauze">>
Her silken garb and big, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her big gut as she moves.
<<case "a schoolgirl outfit">>
Her big gut is partially covered by her blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Noticeable jiggling can be seen through her kimono whenever she moves.
<<case "a hijab and abaya">>
Noticeable jiggling can be seen through her abaya whenever she moves.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her big gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her big gut by her fabulous silken ball gown.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her big gut as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. Her teddy not only controls her big gut, but draws your gaze right to it.
<<case "attractive lingerie for a pregnant woman">>
Her big gut is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress bulges with her big gut.
<<default>>
Her big bare jiggling gut catches your eye.
<</switch>>
<<elseif $activeSlave.inflation == 2>>
<<BellyInflationDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her taut blouse shows off her rounded, sloshing belly.
<<case "chains">>
Her rounded, sloshing belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her rounded, sloshing belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her rounded, sloshing belly bulges around them.
<<case "attractive lingerie for a pregnant woman">>
Her rounded, sloshing belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress is filled by her rounded, sloshing belly.
<<case "shibari ropes">>
Her rounded, sloshing belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her rounded, sloshing belly looks like a beach ball under her tight latex, her popped navel breaks the smoothness.
<<case "a military uniform">>
Her rounded, sloshing belly strains the buttons on her jacket. It bulges slightly between them.
<<case "a nice nurse outfit">>
Her rounded, sloshing belly strains against her scrub top, making her resemble more a maternity ward patient than a nurse.
<<case "a mini dress">>
Her rounded, sloshing belly strains against her mini dress.
<<case "a slutty maid outfit">>
Her rounded, sloshing belly is partially covered by a thin white blouse.
<<case "a nice maid outfit">>
Her rounded, sloshing belly strains her maid outfit, her popped navel is visible under her apron.
<<case "a penitent nuns habit">>
Her rounded, sloshing belly bulges her habit, it looks absolutely sinful.
<<case "clubslut netting">>
Her rounded, sloshing belly strains her clubslut netting.
<<case "a cheerleader outfit">>
Her rounded, sloshing belly is partly covered by her cheerleader's top.
<<case "a halter top dress">>
Her rounded, sloshing belly fills out her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her rounded, sloshing belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her rounded, sloshing belly is gently caressed by her gown.
<<case "nice business attire">>
Her rounded, sloshing belly strains the buttons on her jacket. It bulges slightly between them.
<<case "harem gauze">>
Her silken garb and rounded, sloshing belly makes her look like a belly dancer. That'd be a show.
<<case "a comfortable bodysuit">>
Her rounded, sloshing belly fills her bodysuit. Every movement of the liquid within her is very visible.
<<case "a schoolgirl outfit">>
Her rounded, sloshing belly is only partly covered by her blouse.
<<case "a kimono">>
Her kimono demurely covers her rounded, sloshing belly.
<<case "a hijab and abaya">>
Her rounded, sloshing belly tents her abaya.
<<case "a leotard">>
Her rounded, sloshing belly stretches her leotard. Every movement of the liquid within her is very visible.
<<case "a chattel habit">>
Her rounded, sloshing belly shoves the strip of cloth on her front to her side.
<<case "a bunny outfit">>
Her rounded, sloshing belly is strains her teddy, the seams along the side are showing signs of wear.
<<case "a toga">>
Her loose fitted toga leaves plenty of space for her rounded, sloshing belly.
<<case "a huipil">>
Her rounded, sloshing belly is so big that the huipil can barely cover it.
<<default>>
Her bare, rounded, sloshing belly catches your eye.
<</switch>>
<<elseif $activeSlave.weight >= 95>>
<<BellyDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her taut blouse shows every jiggle in her fat gut as she moves.
<<case "chains">>
Her fat gut jiggles lewdly between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop, and jiggles with, her fat gut as she moves.
<<case "uncomfortable straps">>
Her fat gut jiggles lewdly between her tight straps.
<<case "shibari ropes">>
Her fat gut jiggles lewdly between the binding ropes.
<<case "restrictive latex" "a latex catsuit">>
Her fat gut barely has any room to move under her tight latex.
<<case "a military uniform">>
The buttons on her staining jacket can barely hold back her fat, jiggling gut.
<<case "a nice nurse outfit">>
Her scrub top jiggles along with her fat gut as she moves.
<<case "a mini dress">>
Her stretched minidress shows every jiggle in her fat gut as she moves.
<<case "a slutty maid outfit">>
Her fat gut is partially covered by a thin white blouse, that happily jiggles along with every motion.
<<case "a nice maid outfit">>
As she moves, a slight jiggle can be seen within her maid's dress.
<<case "a penitent nuns habit">>
Her habit does nothing to stop her fat gut from jiggling against the coarse cloth as she moves.
<<case "clubslut netting">>
Her clubslut netting jiggles lewdly along with her fat gut as she moves.
<<case "a cheerleader outfit">>
Her fat gut is partially covered by her cheerleader's top, which happily jiggles along with every motion.
<<case "a halter top dress">>
Her stretched halter top dress shows every jiggle in her fat gut as she moves.
<<case "a ball gown">>
Your gaze is drawn to her fat gut by her fabulous silken ball gown.
<<case "a slave gown">>
Her fat, jiggly gut is gently caressed by her gown.
<<case "nice business attire">>
Slight jiggling from her fat gut can be seen under her jacket.
<<case "harem gauze">>
Her silken garb and fat, jiggly gut makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
The taut material of her bodysuit shows every jiggle in her fat gut as she moves.
<<case "a schoolgirl outfit">>
Her fat gut is partially covered by her blouse, which happily jiggles along with every motion.
<<case "a kimono">>
Slight jiggling can be seen through her kimono whenever she moves.
<<case "a hijab and abaya">>
Slight jiggling can be seen through her abaya whenever she moves.
<<case "a leotard">>
The taut material of her leotard shows every jiggle in her fat gut as she moves.
<<case "a chattel habit">>
Her fat gut jiggles around the strip of cloth down her front as she moves.
<<case "a bunny outfit">>
She is a sight in her bunny outfit. The front of her fat gut is held still by her teddy, but everything else of it jiggles obscenely with her every motion.
<<case "a toga">>
Her toga swerves loosely from side to side as her chubby body moves inside it.
<<case "a huipil">>
Her lithe huipil can't hide her voluptuous shape unless she stands completely still.
<<default>>
Her bare, jiggling, fat gut catches your eye.
<</switch>>
<<elseif $activeSlave.inflation == 1>>
<<BellyInflationDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its holes.
<<case "conservative clothing">>
Her blouse bulges with her distended belly.
<<case "chains">>
Her distended belly bulges between her tight chains.
<<case "a slutty qipao">>
The front of her qipao rests atop her distended belly.
<<case "uncomfortable straps">>
A steel ring rests around her navel, held in place by tight straps. Her distended belly bulges around them.
<<case "shibari ropes">>
Her distended belly bulges out from between her ropes.
<<case "restrictive latex" "a latex catsuit">>
Her distended belly bulges beneath her tight latex.
<<case "a military uniform">>
Her distended belly bulges her uniform tunic.
<<case "a nice nurse outfit">>
Her distended belly is clearly visible through her scrub top.
<<case "a mini dress">>
Her distended belly bulges her tight mini dress.
<<case "a slutty maid outfit">>
Her distended belly bulges her thin white blouse.
<<case "a nice maid outfit">>
Her distended belly is concealed by her maid outfit.
<<case "a penitent nuns habit">>
Her distended belly bulges her habit.
<<case "attractive lingerie for a pregnant woman">>
Her distended belly is gently framed by her silken vest.
<<case "a maternity dress">>
Her loose dress conceals her distended belly.
<<case "clubslut netting">>
Her distended belly fills out her clubslut netting.
<<case "a cheerleader outfit">>
Her distended belly peeks out from under her cheerleader's top.
<<case "a halter top dress">>
Her distended belly bulges her halter top dress.
<<case "a ball gown">>
Your gaze is drawn to her distended belly by her fabulous silken ball gown.
<<case "a slave gown">>
Her distended belly is gently caressed by her gown.
<<case "nice business attire">>
Her distended belly bulges her suit jacket.
<<case "harem gauze">>
Her silken garb and distended belly makes her look like a belly dancer.
<<case "a comfortable bodysuit">>
Her distended belly fills her bodysuit.
<<case "a schoolgirl outfit">>
Her distended belly peeks out from under her blouse.
<<case "a kimono">>
Her kimono demurely covers her distended belly.
<<case "a hijab and abaya">>
Her distended belly gently tents her abaya.
<<case "a leotard">>
Her distended belly fills her leotard.
<<case "a chattel habit">>
Her distended belly shows under the strip of cloth on her front.
<<case "a bunny outfit">>
Her distended belly fills her teddy.
<<case "a toga">>
Her toga is so loose that you can barely notice her distended belly.
<<case "a huipil">>
Her distended belly can be seen from the sides of her huipil.
<<default>>
Her distended belly catches your eye.
<</switch>>
<</if>>
<</if>>
<<set $target = "FVagina">>
<<elseif (_seed > 20)>>
<<AnusDescription>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its rear hole.
<<case "uncomfortable straps">>
The ring over her asshole beckons.
<<case "shibari ropes">>
The rope between her buttocks presses lewdly against her anus as she moves.
<<case "restrictive latex">>
As one of the only islands in the sea of black latex, her asshole is eye catching.
<<case "a fallen nuns habit">>
Her slutty nun outfit leaves her butthole bare and available for anal sin.
<<case "a chattel habit">>
Her chattel habit covers her anus with a strip of cloth, but it's designed to be lifted readily.
<<case "a penitent nuns habit">>
Her habit chafes her rear end so cruelly that it would probably be a relief to her to have it pulled up for a rough buttfuck.
<<case "attractive lingerie">>
<<if ($activeSlave.anus > 1) && ($activeSlave.amp == 1)>>
Her pretty g-string frequently fails to cover her big butthole.
<<elseif ($activeSlave.anus > 1)>>
As she moves, her pretty g-string frequently fails to cover her big butthole.
<<else>>
As she moves, her pretty g-string draws your attention to her ass.
<</if>>
<<case "a succubus outfit">>
Her succubus outfit's tail holds her skirt up high in back, inviting a damning buttfuck.
<<case "a nice maid outfit">>
Her long maid's skirt will have to be gotten out of the way to permit access to her ass.
<<case "a slutty maid outfit">>
Her short maid's skirt can be lifted to reveal her bare buttocks.
<<case "a slutty nurse outfit">>
Her tight skirt flatters her ass as she moves.
<<case "a schoolgirl outfit">>
<<if $activeSlave.anus == 0>>
This schoolgirl clearly needs to lose her anal virginity.
<<elseif $activeSlave.vagina == 0>>
This schoolgirl clearly takes it up the ass; that way, she can remain a virgin, and be, like, totally pure and innocent.
<<else>>
This schoolgirl clearly takes it up the ass.
<</if>>
<<case "a kimono">>
<<if ($activeSlave.butt > 5)>>
Her kimono demurely covers her behind, though it cannot conceal its massive shape.
<<else>>
Her kimono demurely covers her behind.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
Her silken panties are just begging to be torn off.
<<case "a maternity dress">>
<<if $activeSlave.butt > 5>>
Her dress covers her behind, though it cannot conceal its massive size.
<<else>>
Her dress demurely covers her behind.
<</if>>
<<case "stretch pants and a crop-top">>
She can easily be pantsed to reveal her bare buttocks.
<<case "a hijab and abaya">>
<<if ($activeSlave.butt > 5)>>
Her abaya totally covers her behind, though it cannot conceal its massive shape.
<<else>>
Her abaya totally conceals her behind.
<</if>>
<<case "battledress">>
Her fatigue trousers are not particularly flattering to her butt.
<<case "a string bikini">>
<<if ($activeSlave.anus > 1)>>
As she moves, her big butthole is clearly visible behind her tiny g-string.
<<else>>
As she moves, her tiny g-string draws your attention to her ass.
<</if>>
<<case "clubslut netting">>
As she moves, the hole in her netting right over her butthole looks inviting.
<<case "a cheerleader outfit">>
As she moves, her short pleated cheerleader skirt shows off her butt.
<<case "cutoffs and a t-shirt">>
As she moves, her tight cutoffs flatter her butt.
<<case "spats and a tank top">>
Her spats show off every curve of her ass.
<<case "a slutty outfit">>
<<if ($activeSlave.butt > 5)>>
For today's slutty outfit she's chosen a leather skirt with zippers that permit ready access to her butt.
<<else>>
For today's slutty outfit she's chosen fishnets with a hole cut over her asshole so she can be sodomized without removing or damaging her clothing.
<</if>>
<<case "a slave gown">>
Her gorgeous dress leaves little to the imagination; there's little doubt her butt is bare beneath it.
<<case "a halter top dress">>
Her dress should slide up over her butt to reveal her backdoor.
<<case "a ball gown">>
Her ballgown and its petticoats could easily be flipped up to bare her butt.
<<case "slutty business attire">>
Her short skirt will easily slide up to bare her asshole.
<<case "nice business attire">>
Her conservative skirt can be slid up over her hips to bare her butthole.
<<case "a comfortable bodysuit">>
Her bodysuit demands attention for her tightly clad backdoor.
<<case "a latex catsuit">>
Her latex catsuit's crotch zipper offer ready access to her backdoor.
<<case "a military uniform">>
Her uniform skirt can be slid up over her hips to bare her butthole.
<<case "a nice nurse outfit">>
Her nurse's trousers can be easily slid down to expose her butthole.
<<case "a mini dress">>
Her mini dress can be easily slid up to expose her butthole.
<<case "a leotard">>
As her buttocks work naturally with her movement, her tight leotard gives hints of her asshole.
<<case "a bunny outfit">>
Her fluffy white cottontail draws attention to her butt, inevitably bringing anal to mind.
<<case "harem gauze">>
Her ass is clearly visible through the thin gauze that covers it.
<<case "a toga">>
Her toga is so transparent it can't hide her asscrack, which looks very seductive
<<case "a huipil">>
Her huipil can be easily lifted to access her naked butt.
<<case "slutty jewelry">>
Her belt of light chain threatens to dip into her asscrack with each step.
<<default>>
<<if ($activeSlave.vaginalAccessory == "chastity belt")>>
Her chastity belt leaves her ass available.
<<else>>
You run your eye over her naked ass.
<</if>>
<</switch>>
<<set $target = "FAnus">>
<<elseif (_seed > 0)>>
<<faceDescription>>
<<mouthDescription>>
<<switch $activeSlave.collar>>
<<case "a Fuckdoll suit">>
Its suit is expressly designed to encourage use of its face hole.
<<case "uncomfortable leather">>
Her uncomfortable leather collar makes her swallow and lick her lips periodically, making it look like she's offering oral even though she's just trying to relieve the discomfort.
<<case "tight steel" "cruel retirement counter">>
Her tight steel collar makes her swallow and lick her lips periodically, making it look like she's offering oral even though she's just trying to relieve the discomfort.
<<case "preg biometrics">>
Her collar reveals everything about her womb, bringing eyes straight to her belly before drawing them back to her neck.
<<case "dildo gag">>
Her ring gag would make her ready for oral service, as soon as the formidable dildo it secures down her throat is removed.
<<case "massive dildo gag">>
Your eyes are drawn to the distinct bulge in her throat caused by the enormous dildo in it, though her mouth would only be suitable for the largest of cocks right now.
<<case "shock punishment">>
Her shock collar rests threateningly at her throat, ready to compel her to do anything you wish.
<<case "neck corset">>
Her fitted neck corset keeps her breaths shallow, and her head posture rigidly upright.
<<case "stylish leather">>
Her stylish leather collar is at once a fashion statement, and a subtle indication of her enslavement.
<<case "satin choker">>
Her elegant satin choker is at once a fashion statement, and a subtle indication of her enslavement.
<<case "silk ribbon">>
Her delicate, fitted silken ribbon is at once a fashion statement, and a subtle indication of her enslavement.
<<case "heavy gold">>
Her heavy gold collar draws attention to the sexual decadence of her mouth.
<<case "pretty jewelry" "nice retirement counter">>
Her pretty necklace can hardly be called a collar, but it's just slavish enough to hint that the throat it rests on is available.
<<case "leather with cowbell">>
Her cowbell tinkles merrily whenever she moves, instantly dispelling any grace or gravity.
<<case "bowtie">>
Her black bowtie contrasts with her white collar, drawing the eye towards her neck and face.
<<case "ancient Egyptian">>
Her wesekh glints richly as she moves, sparkling with opulence and sensuality.
<<case "ball gag">>
Her ball gag uncomfortably holds her jaw apart as it fills her mouth.
<<case "bit gag">>
Her bit gag uncomfortably keeps her from closing her jaw; drool visibly pools along the corners of her mouth, where the rod forces back her cheeks.
<<default>>
Her unadorned <<if $PC.dick == 1>>throat is just waiting to be wrapped around a thick shaft<<else>>lips are just begging for a cunt to lavish attention on<</if>>.
<</switch>>
<<if random(1,3) == 1>>
<<set $target = "FKiss">>
<<else>>
<<set $target = "FLips">>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if (_seed <= 80) && (_seed > 40) && ($activeSlave.vaginalAccessory == "chastity belt")>>
//If you wish to have vanilla intercourse with her you must order her to remove her chastity belt.//
<<elseif _seed > 100>>
<<if $familyTesting == 1 && _seed == 110>>
<<else>>
<span id="walkpast"><<link "Summon them both">><<replace "#walk">><<include $target>><</replace>><</link>></span>
<</if>>
<<elseif $activeSlave.assignment == "stay confined">>
<span id="walkpast"><<link "Have her brought out of her cell">><<replace "#walk">><<include $target>><</replace>><</link>></span>
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
//She is strapped into a milking machine and cannot leave $dairyName.//
<<elseif ($activeSlave.assignmentVisible == 0)>>
<span id="walkpast"><<link "Have her take a break and come up">><<replace "#walk">><<include $target>><</replace>><</link>></span>
<<else>>
<span id="walkpast"><<link "Call her over">><<replace "#walk">><<include $target>><</replace>><</link>></span>
<</if>>
<<else>>
<<switch $target>>
<<case "FVagina">>
<span id="walkpast"><<link "Fuck it">><<replace "#walk">><<FFuckdollVaginal>><</replace>><</link>></span>
<<case "FButt" "FAnus">>
<span id="walkpast"><<link "Fuck it">><<replace "#walk">><<FFuckdollAnal>><</replace>><</link>></span>
<<default>>
<span id="walkpast"><<link "Fuck it">><<replace "#walk">><<FFuckdollOral>><</replace>><</link>></span>
<</switch>>
<</if>>
</span>
//
|
mayibrad/fc
|
src/uncategorized/walkPast.tw
|
tw
|
mit
| 173,184 |
:: Wardeness Select [nobr]
<<set $nextButton = "Back", $nextLink = "Cellblock", $showEncyclopedia = 1, $encyclopedia = "Wardeness">>
<<showallAssignmentFilter>>
<<if ($Wardeness != 0)>>
''__@@.pink;<<SlaveFullName $Wardeness>>@@__'' is serving as your Wardeness.<br><br>She will help break your prisoners.
<<else>>
You have not selected a Wardeness.
<</if>>
<br><br>''Appoint a Wardeness from your devoted slaves:''
<br><br>[[None|Wardeness Workaround][$i = -1]]
<br><br>
<<assignmentFilter>>
<span id="ComingGoing">
<<showallAssignmentFilter>>
<<include "Slave Summary">>
<<resetAssignmentFilter>>
</span>
|
mayibrad/fc
|
src/uncategorized/wardenessSelect.tw
|
tw
|
mit
| 613 |
:: Wardeness Workaround [silently]
<<if $Wardeness != 0>>
<<removeJob $Wardeness "be the Wardeness">>
<</if>>
<<if $i > -1>>
<<assignJob $slaves[$i] "be the Wardeness">>
<<set $slaves[$i].livingRules = "luxurious">>
<<set $Wardeness = $slaves[$i]>>
<</if>>
<<goto "Cellblock">>
|
mayibrad/fc
|
src/uncategorized/wardenessWorkaround.tw
|
tw
|
mit
| 285 |
:: Wardrobe Use [nobr]
<<set $nextButton = "Continue", $nextLink = "Slave Interact">>
<<set $showEncyclopedia = 1>>
<<set $encyclopedia = "The Wardrobe">>
//$activeSlave.slaveName <<if $activeSlave.amp != 1>>stands on<<else>>has been placed on a cushion atop<</if>> a small platform surrounded by mirrors and an array of clothing options. $pronounCap is awaiting your fashion choices.//
<br><br>
/* 000-250-006 */
<<if $seeImages == 1>>
<<if $imageChoice == 1>>
<div class="imageRef lrgVector"><div class="mask"> </div><<SlaveArt $activeSlave 3 0>></div>
<<else>>
<div class="imageRef lrgRender"><div class="mask"> </div><<SlaveArt $activeSlave 3 0>></div>
<</if>>
<</if>>
/* 000-250-006 */
<<if $activeSlave.fuckdoll == 0>> /* begin fuckdoll check */
Clothes: ''<span id="clothes">$activeSlave.clothes</span>.''
<<link "Let her choose">>
<<set $activeSlave.clothes = "choosing her own clothes",$activeSlave.choosesOwnClothes = 1>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<span id="clothingDescription"><br>//<<ClothingDescription>>//</span>
<br> //Nice://
<<link "Bangles">>
<<set $activeSlave.clothes = "slutty jewelry",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Bodysuit">>
<<set $activeSlave.clothes = "a comfortable bodysuit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Cheerleader outfit">>
<<set $activeSlave.clothes = "a cheerleader outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Clubslut netting">>
<<set $activeSlave.clothes = "clubslut netting",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Cutoffs and a t-shirt">>
<<set $activeSlave.clothes = "cutoffs and a t-shirt",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Fallen nun">>
<<set $activeSlave.clothes = "a fallen nuns habit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Haltertop dress">>
<<set $activeSlave.clothes = "a halter top dress",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Hijab and abaya">>
<<set $activeSlave.clothes = "a hijab and abaya",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Latex catsuit">>
<<set $activeSlave.clothes = "a latex catsuit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Leotard">>
<<set $activeSlave.clothes = "a leotard",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Maid (nice)">>
<<set $activeSlave.clothes = "a nice maid outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Maid (slutty)">>
<<set $activeSlave.clothes = "a slutty maid outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Military uniform">>
<<set $activeSlave.clothes = "a military uniform",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Mini dress">>
<<set $activeSlave.clothes = "a mini dress",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Nice lingerie">>
<<set $activeSlave.clothes = "attractive lingerie",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Nurse (nice)">>
<<set $activeSlave.clothes = "a nice nurse outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Nurse (slutty)">>
<<set $activeSlave.clothes = "a slutty nurse outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Schoolgirl">>
<<set $activeSlave.clothes = "a schoolgirl outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Silken ballgown">>
<<set $activeSlave.clothes = "a ball gown",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Skimpy battledress">>
<<set $activeSlave.clothes = "battledress",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Slave gown">>
<<set $activeSlave.clothes = "a slave gown",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Slutty outfit">>
<<set $activeSlave.clothes = "a slutty outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "String bikini">>
<<set $activeSlave.clothes = "a string bikini",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Succubus costume">>
<<set $activeSlave.clothes = "a succubus outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Suit (nice)">>
<<set $activeSlave.clothes = "nice business attire",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Suit (slutty)">>
<<set $activeSlave.clothes = "slutty business attire",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Spats and a tank top">>
<<set $activeSlave.clothes = "spats and a tank top",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<<if ($arcologies[0].FSRepopulationFocus != "unset") || ($cheatMode == 1) || ($clothesBoughtMaternityLingerie == 1)>>
| //FS// <<link "Attractive lingerie for a pregnant woman">>
<<set $activeSlave.clothes = "attractive lingerie for a pregnant woman",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSGenderFundamentalist != "unset") || ($cheatMode == 1) || ($clothesBoughtBunny == 1)>>
| //FS// <<link "Bunny outfit">>
<<set $activeSlave.clothes = "a bunny outfit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSPhysicalIdealist != "unset") || ($cheatMode == 1) || ($clothesBoughtOil == 1)>>
| //FS// <<link "Body oil">>
<<set $activeSlave.clothes = "body oil",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSDegradationist != "unset") || ($cheatMode == 1) || ($clothesBoughtChains == 1)>>
| //FS// <<link "Chains">>
<<set $activeSlave.clothes = "chains",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSChattelReligionist != "unset") || ($cheatMode == 1) || ($clothesBoughtHabit == 1)>>
| //FS// <<link "Chattel habit">>
<<set $activeSlave.clothes = "a chattel habit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSPaternalist != "unset") || ($cheatMode == 1) || ($clothesBoughtConservative == 1)>>
| //FS// <<link "Conservative clothing">>
<<set $activeSlave.clothes = "conservative clothing",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSArabianRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtHarem == 1)>>
| //FS// <<link "Harem gauze">>
<<set $activeSlave.clothes = "harem gauze",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSAztecRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtHuipil == 1)>>
| //FS// <<link "Huipil">>
<<set $activeSlave.clothes = "a huipil",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSEdoRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtKimono == 1)>>
| //FS// <<link "Kimono">>
<<set $activeSlave.clothes = "a kimono",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset") || ($cheatMode == 1) || ($clothesBoughtMaternityDress == 1)>>
| //FS// <<link "Maternity dress">>
<<set $activeSlave.clothes = "a maternity dress",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSChineseRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtQipao == 1)>>
| //FS// <<link "Slutty qipao">>
<<set $activeSlave.clothes = "a slutty qipao",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSHedonisticDecadence != "unset") || ($cheatMode == 1) || ($clothesBoughtLazyClothes == 1)>>
| //FS// <<link "Stretch pants and a crop-top">>
<<set $activeSlave.clothes = "stretch pants and a crop-top",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSRomanRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtToga == 1)>>
| //FS// <<link "Toga">>
<<set $activeSlave.clothes = "a toga",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSPastoralist != "unset") || ($cheatMode == 1) || ($clothesBoughtWestern == 1)>>
| //FS// <<link "Western clothing">>
<<set $activeSlave.clothes = "Western clothing",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<</if>>
<br> //Harsh://
<<link "Go naked">>
<<set $activeSlave.clothes = "no clothing", $activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Penitent nun">>
<<set $activeSlave.clothes = "a penitent nuns habit",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Restrictive latex">>
<<set $activeSlave.clothes = "restrictive latex",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Shibari ropes">>
<<set $activeSlave.clothes = "shibari ropes",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
| <<link "Uncomfortable straps">>
<<set $activeSlave.clothes = "uncomfortable straps",$activeSlave.choosesOwnClothes = 0>>
<<replace "#clothes">>$activeSlave.clothes<</replace>>
<<replace "#clothingDescription">><br>//<<ClothingDescription>>//<</replace>>
<</link>>
<br> //Color://
<<if ($seeImages == 1) && ($imageChoice == 1)>>
/* prepare display of currently selected color. */
/* TODO: update currently selected color upon outfit select */
/* _clothingBaseColor is set by display (Art_Vector_Set_Colour_Shoe_), but not all outfits define a color. */
/* _skinColour is used as fallback default (set by Art_Vector_Set_Colour_Skin_). */
<<set _clothingBaseColor = _skinColour >>
<<if def _outfitBaseColour>>
/* set default color predefined by choice of outfit */
<<set _clothingBaseColor = _outfitBaseColour>>
<</if>>
<<if def $activeSlave.clothingBaseColor>>
/* regard current user selection */
<<set _clothingBaseColor = $activeSlave.clothingBaseColor>>
<</if>>
/* Display an HTML5 color picker */
/* This is hackish due to direct accessment of SugarCube internal data structure. Improvements are welcome. */
<<print '<input type="color" value="'+_clothingBaseColor+'" onInput="SugarCube.State.variables.activeSlave.clothingBaseColor = event.target.value;">'>>
<<link "use default color">>
<<run delete $activeSlave.clothingBaseColor >>
/* reload passage to display everything correctly */
<<goto "Wardrobe Use">>
<</link>>
<br>
//Note: Only latex outfits support a custom color.//
<<unset _clothingBaseColor>> /* clean up temporary variable */
<</if>>
<br>
<br>Collar: ''<span id="collar">$activeSlave.collar</span>.''
<<if $activeSlave.collar != "none">>
<<link "Remove">>
<<set $activeSlave.collar = "none">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<</if>>
<span id="collarDescription"><br>//<<collarDescription>>//</span>
<br> //Nice://
<<link "Stylish leather">>
<<set $activeSlave.collar = "stylish leather">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Satin choker">>
<<set $activeSlave.collar = "satin choker">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Silken ribbon">>
<<set $activeSlave.collar = "silk ribbon">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Heavy gold">>
<<set $activeSlave.collar = "heavy gold">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Pretty jewelry">>
<<set $activeSlave.collar = "pretty jewelry">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<<if ($seeAge != 0)>>
| <<link "Nice retirement counter">>
<<set $activeSlave.collar = "nice retirement counter">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<</link>>
<</if>>
| <<link "Cowbell">>
<<set $activeSlave.collar = "leather with cowbell">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<<if ($arcologies[0].FSGenderFundamentalist != "unset") || ($cheatMode == 1) || ($clothesBoughtBunny == 1)>>
| //FS// <<link "Bowtie collar">>
<<set $activeSlave.collar = "bowtie">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSEgyptianRevivalist != "unset") || ($cheatMode == 1) || ($clothesBoughtEgypt == 1)>>
| //FS// <<link "Ancient Egyptian">>
<<set $activeSlave.collar = "ancient Egyptian">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<</if>>
<br> //Harsh://
<<link "Tight steel">>
<<set $activeSlave.collar = "tight steel">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<<if ($seeAge != 0)>>
| <<link "Cruel retirement counter">>
<<set $activeSlave.collar = "cruel retirement counter">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>> <</link>>
<</if>>
| <<link "Uncomfortable leather">>
<<set $activeSlave.collar = "uncomfortable leather">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<<if $activeSlave.preg > -1>>
| <<link "Pregnancy biometrics">>
<<set $activeSlave.collar = "preg biometrics">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<</if>>
| <<link "Shock punishment">>
<<set $activeSlave.collar = "shock punishment">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Dildo gag">>
<<set $activeSlave.collar = "dildo gag">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<<if $toysBoughtGags == 1 && $activeSlave.oralSkill > 0>>
| <<link "Massive dildo gag">>
<<set $activeSlave.collar = "massive dildo gag">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<</if>>
| <<link "Ball gag">>
<<set $activeSlave.collar = "ball gag">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Bit gag">>
<<set $activeSlave.collar = "bit gag">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
| <<link "Neck corset">>
<<set $activeSlave.collar = "neck corset">>
<<replace "#collar">>$activeSlave.collar<</replace>>
<<replace "#collarDescription">><br>//<<collarDescription>>//<</replace>>
<</link>>
<br>
<<if $activeSlave.amp != 1>>
<br>Shoes: ''<span id="shoes">$activeSlave.shoes</span>.''
<span id="shoeDescription"><br>//$pronounCap is wearing<<footwearDescription>><<heelDescription>>//</span>
<br>
<<link "Go barefoot">>
<<set $activeSlave.shoes = "none">>
<<replace "#shoes">>$activeSlave.shoes<</replace>>
<<replace "#shoeDescription">><br>//$pronounCap is wearing<<footwearDescription>><<heelDescription>>//<</replace>>
<</link>>
| <<link "Flats">>
<<set $activeSlave.shoes = "flats">>
<<replace "#shoes">>$activeSlave.shoes<</replace>>
<<replace "#shoeDescription">><br>//$pronounCap is wearing<<footwearDescription>><<heelDescription>>//<</replace>>
<</link>>
| <<link "Heels">>
<<set $activeSlave.shoes = "heels">>
<<replace "#shoes">>$activeSlave.shoes<</replace>>
<<replace "#shoeDescription">><br>//$pronounCap is wearing<<footwearDescription>><<heelDescription>>//<</replace>>
<</link>>
| <<link "Thigh boots">>
<<set $activeSlave.shoes = "boots">>
<<replace "#shoes">>$activeSlave.shoes<</replace>>
<<replace "#shoeDescription">><br>//$pronounCap is wearing<<footwearDescription>><<heelDescription>>//<</replace>>
<</link>>
| <<link "Painfully extreme heels">>
<<set $activeSlave.shoes = "extreme heels">>
<<replace "#shoes">>$activeSlave.shoes<</replace>>
<<replace "#shoeDescription">><br>//$pronounCap is wearing<<footwearDescription>><<heelDescription>>//<</replace>>
<</link>>
<</if>>
<br> //Color://
<<if ($seeImages == 1) && ($imageChoice == 1)>>
/* prepare display of currently selected color. */
/* _shoeColour is always set by display (Art_Vector_Set_Colour_Shoe_) */
/* TODO: update currently selected color upon shoe select */
<<if def $activeSlave.clothingBaseColor>>
/* regard current user selection */
<<set _shoeColour = $activeSlave.clothingBaseColor>>
<</if>>
/* Display an HTML5 color picker */
/* This is hackish due to direct accessment of SugarCube internal data structure. Improvements are welcome. */
<<print '<input type="color" value="'+_shoeColour+'" onInput="SugarCube.State.variables.activeSlave.shoeColor = event.target.value;">'>>
<<link "use default color">>
<<run delete $activeSlave.shoeColor >>
/* reload passage to display everything correctly */
<<goto "Wardrobe Use">>
<</link>>
<br>
<</if>>
<br>
<br>Torso accessory: ''<span id="bellyAccessory">$activeSlave.bellyAccessory</span>.''
<br>//<<waistDescription>><<pregnancyDescription>>//
<span id="bellyAccessoryDescription">//<<if $activeSlave.bellyAccessory != "none">><br><</if>><<clothingCorsetDescription>><<CorsetPiercingDescription>>//</span>
<br>
<<link "None">>
<<set $activeSlave.bellyAccessory = "none">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
| <<link "Tight corset">>
<<set $activeSlave.bellyAccessory = "a corset">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">><br>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
<<if $activeSlave.breedingMark != 1>>
| <<link "Extreme corset">>
<<set $activeSlave.bellyAccessory = "an extreme corset">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">><br>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
<</if>>
<<if ($arcologies[0].FSRepopulationFocus != "unset") || ($cheatMode == 1) || ($clothesBoughtBelly == 1)>>
<<if $activeSlave.belly < 1500 && $activeSlave.inflation == 0 && $activeSlave.weight < 130>>
| <<link "1st Trimester belly">>
<<set $activeSlave.bellyAccessory = "a small empathy belly">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">><br>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
| <<link "2nd Trimester belly">>
<<set $activeSlave.bellyAccessory = "a medium empathy belly">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">><br>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
| <<link "3rd Trimester belly">>
<<set $activeSlave.bellyAccessory = "a large empathy belly">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">><br>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
| <<link "3rd Trimester twins belly">>
<<set $activeSlave.bellyAccessory = "a huge empathy belly">>
<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
<<replace "#bellyAccessoryDescription">><br>//<<clothingCorsetDescription>><<CorsetPiercingDescription>>//<</replace>>
<</link>>
<<else>>
| Her stomach is too big to fit an empathy belly around.
<</if>>
<</if>>
<<if $activeSlave.pregKnown == 1>>
//Extreme corsets will endanger the life within her.//
<</if>>
<br><br>
<<if $activeSlave.vagina > -1>>
<br><br>Vaginal accessory: ''<span id="vaginalAccessory">$activeSlave.vaginalAccessory</span>.''
<span id="vaginalAccessoryDescription"><<if $activeSlave.vaginalAccessory != "none">><br><</if>>//<<vaginalAccessoryDescription>>//</span>
<br>
<<link "None">>
<<set $activeSlave.vaginalAccessory = "none">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Dildo">>
<<set $activeSlave.vaginalAccessory = "dildo">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<<if $toysBoughtDildos == 1 && $activeSlave.breedingMark != 1>>
| <<link "Long dildo">>
<<set $activeSlave.vaginalAccessory = "long dildo">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
| <<link "Large dildo">>
<<set $activeSlave.vaginalAccessory = "large dildo">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<<if $toysBoughtDildos == 1 && $activeSlave.breedingMark != 1>>
| <<link "Large and long dildo">>
<<set $activeSlave.vaginalAccessory = "long, large dildo">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
<<if $activeSlave.vagina >= 2>>
| <<link "Huge dildo">>
<<set $activeSlave.vaginalAccessory = "huge dildo">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<<if $toysBoughtDildos == 1 && $activeSlave.breedingMark != 1>>
| <<link "Huge and long dildo">>
<<set $activeSlave.vaginalAccessory = "long, huge dildo">>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
<</if>>
| <<link "Chastity belt">>
<<set $activeSlave.vaginalAccessory = "chastity belt",$activeSlave.choosesOwnChastity = 0>>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Anal chastity belt">>
<<set $activeSlave.vaginalAccessory = "anal chastity",$activeSlave.choosesOwnChastity = 0>>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Combined chastity belt">>
<<set $activeSlave.vaginalAccessory = "combined chastity",$activeSlave.choosesOwnChastity = 0>>
<<replace "#vaginalAccessory">>$activeSlave.vaginalAccessory<</replace>>
<<replace "#vaginalAccessoryDescription">>//<<vaginalAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
<<if $activeSlave.dick > 0>>
<br><br>Dick accessory: ''<span id="dickAccessory">$activeSlave.dickAccessory</span>.''
<span id="dickAccessoryDescription"><<if ($activeSlave.dickAccessory != "none") && ($activeSlave.dickAccessory != "anal chastity")>><br><</if>>//<<dickAccessoryDescription>>//</span>
<br>
<<link "None">>
<<set $activeSlave.dickAccessory = "none">>
<<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>>
<<replace "#dickAccessoryDescription">>//<<dickAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Chastity cage">>
<<set $activeSlave.dickAccessory = "chastity",$activeSlave.choosesOwnChastity = 0>>
<<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>>
<<replace "#dickAccessoryDescription">><br>//<<dickAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Anal chastity belt">>
<<set $activeSlave.dickAccessory = "anal chastity",$activeSlave.choosesOwnChastity = 0>>
<<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>>
<<replace "#dickAccessoryDescription">>//<<dickAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Combined chastity belt">>
<<set $activeSlave.dickAccessory = "combined chastity",$activeSlave.choosesOwnChastity = 0>>
<<replace "#dickAccessory">>$activeSlave.dickAccessory<</replace>>
<<replace "#dickAccessoryDescription">><br>//<<dickAccessoryDescription>>//<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
<br><br>
Anal accessory: ''<span id="buttplug">$activeSlave.buttplug</span>.''
<br>
<span id="buttplugDescription">//<<buttplugDescription>>//</span>
<br>
<<link "None">>
<<set $activeSlave.buttplug = "none">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
| <<link "Normal">>
<<set $activeSlave.buttplug = "plug">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<<if $toysBoughtButtPlugs == 1 && $activeSlave.breedingMark != 1>>
| <<link "Long">>
<<set $activeSlave.buttplug = "long plug">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
| <<link "Large">>
<<set $activeSlave.buttplug = "large plug">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<<if $toysBoughtButtPlugs == 1 && $activeSlave.breedingMark != 1>>
| <<link "Long and large">>
<<set $activeSlave.buttplug = "long, large plug">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
<<if $activeSlave.anus >= 2>>| <<link "Huge">>
<<set $activeSlave.buttplug = "huge plug">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>><</if>>
<<if $toysBoughtButtPlugs == 1>>
<<if $activeSlave.breedingMark != 1 && $activeSlave.anus >= 2>>
| <<link "Long and huge">>
<<set $activeSlave.buttplug = "long, huge plug">>
<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
<<replace "#buttplugDescription">>//<<buttplugDescription>>//<</replace>>
<</link>>
<</if>>
<</if>>
<<if $toysBoughtButtPlugTails == 1 && $activeSlave.buttplug != "none">>
Anal accessory attachment: ''<span id="buttplugAttach">$activeSlave.buttplugAttachment</span>.''
<<link "None">><<set $activeSlave.buttplugAttachment = "none">><<replace "#buttplugAttach">>$activeSlave.buttplugAttachment<</replace>><</link>>
<<if $toysBoughtButtPlugTails == 1>> | <<link "Tail">><<set $activeSlave.buttplugAttachment = "tail">><<replace "#buttplugAttach">>$activeSlave.buttplugAttachment<</replace>><</link>><</if>>
<</if>>
<br><br>
<<link "''//Update//''">>
<<goto "Wardrobe Use">>
<</link>>
all descriptions to show what she is currently wearing?
<<elseif $activeSlave.fuckdoll == 1>>
//<<ClothingDescription>>//
<br><br> There are no changes you can make to her at this time.
<</if>> /* CLOSES FUCKDOLL CHECK */
<br><br>
|
mayibrad/fc
|
src/uncategorized/wardrobeUse.tw
|
tw
|
mit
| 34,950 |
:: Whore Workaround [silently]
<<assignJob $slaves[$i] "whore">>
<<goto "Main">>
|
mayibrad/fc
|
src/uncategorized/whoreWorkaround.tw
|
tw
|
mit
| 84 |
:: assay widgets [widget nobr]
<<widget "Beauty">>
<<modScore $args[0]>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $modded += 1>>
<<elseif $args[0].corsetPiercing == 0 && $piercingScore < 3 && $tatScore < 2>>
<<set $unmodded += 1>>
<</if>>
<<if $args[0].vagina == -1>>
<<set $XY += 1>>
<<else>>
<<set $XX += 1>>
<</if>>
<<if $args[0].visualAge >= 30>>
<<set $old += 1>>
<<else>>
<<set $young += 1>>
<</if>>
<<set $beauty = 0>>
<<if $args[0].fuckdoll == 0>> /* NOT A FUCKDOLL */
<<set $beauty += 150 - ($args[0].visualAge*3) + (Math.min($args[0].health,100)/5) - ($args[0].waist/20) - ($args[0].muscles/30) +($args[0].lips/10) + ($args[0].face/5) + ($args[0].clit) + (($args[0].height-160)/10) + ($args[0].voice) + (3*$args[0].intelligence) + ($args[0].entertainSkill/10) + ($args[0].whoreSkill/10) + (2*$args[0].hips)>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<set $beauty -= ($arcologies[0].FSDegradationist/10)*$args[0].intelligence>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBimbo == 1>>
<<set $beauty -= 6*$args[0].intelligence>>
<</if>>
<<if $args[0].teeth == "crooked">>
<<set $beauty -= 3>>
<<elseif ($args[0].teeth == "braces" || $args[0].teeth == "cosmetic braces") && $args[0].visualAge > 14>>
<<set $beauty += 1>>
<<elseif $args[0].teeth != "normal">>
<<set $beauty -= 1>>
<</if>>
<<if $args[0].faceShape == "masculine">>
<<if ($arcologies[0].FSGenderRadicalist != "unset")>>
<<set $beauty -= (2-($arcologies[0].FSGenderRadicalist/25))*($args[0].face/30)>>
<<elseif ($arcologies[0].FSGenderFundamentalist != "unset")>>
<<set $beauty -= (2+($arcologies[0].FSGenderFundamentalist/25))*($args[0].face/30)>>
<<else>>
<<set $beauty -= 2*($args[0].face/30)>>
<</if>>
<<elseif $args[0].faceShape == "androgynous">>
<<if ($arcologies[0].FSGenderRadicalist != "unset")>>
<<set $beauty -= (0-($arcologies[0].FSGenderRadicalist/25))*($args[0].face/30)>>
<<elseif ($arcologies[0].FSGenderFundamentalist != "unset")>>
<<set $beauty -= ($arcologies[0].FSGenderFundamentalist/25)*($args[0].face/30)>>
<<else>>
<<set $beauty -= $args[0].face/30>>
<</if>>
<<elseif $args[0].faceShape is "exotic">>
<<set $beauty += 2*($args[0].face/30)>>
<<elseif $args[0].faceShape is "sensual">>
<<set $beauty += 2+($args[0].face/30)>>
<<elseif $args[0].faceShape is "cute">>
<<set $beauty += 4>>
<</if>>
<<if $args[0].brand != 0>>
<<if $rep > 10000>>
<<set $beauty += 1>>
<<elseif $rep < 5000>>
<<set $beauty -= 1>>
<</if>>
<</if>>
<<if $args[0].minorInjury != 0>>
<<set $beauty -= 2>>
<</if>>
<<if $args[0].cSec == 1>>
<<set $beauty -= 2>>
<</if>>
<<if $args[0].nails > 0>><<set $beauty += 1>><</if>>
<<if $args[0].makeup > 0>><<set $beauty += 1>><</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20) || ($arcologies[0].FSDegradationist > 20)>>
<<if $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beauty += 8+($modScore*0.25)>>
<<elseif $modScore > 7>>
<<set $beauty += $modScore-7>>
<</if>>
<<elseif ($arcologies[0].FSBodyPurist > 20) || ($arcologies[0].FSPaternalist > 20)>>
<<if $modScore <= 7>>
<<set $beauty += 10>>
<<else>>
<<set $beauty += 15-$modScore>>
<</if>>
<<else>>
<<if $modScore <= 7>>
<<set $beauty += $modScore>>
<<elseif $modScore > 15 || ($piercingScore > 8 && $tatScore > 5)>>
<<set $beauty += 11>>
<<else>>
<<set $beauty += 7+(0.5*($modScore-7))>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist != "unset">>
<<if $args[0].race != $arcologies[0].FSSupremacistRace>>
<<set $beauty += ($arcologies[0].FSSupremacist/30)+$arcologies[0].FSSupremacistLawME>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<if $args[0].race == $arcologies[0].FSSubjugationistRace>>
<<set $beauty += ($arcologies[0].FSSubjugationist/20)+$arcologies[0].FSSubjugationistLawME>>
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<if ($args[0].nationality == "Japanese") || ($args[0].nationality == "Edo Revivalist")>>
<<set $beauty += ($arcologies[0].FSEdoRevivalist/2)>>
<<elseif $args[0].race == "asian" || $args[0].race == "surgically altered to look asian">>
<<set $beauty += ($arcologies[0].FSEdoRevivalist/5)>>
<<else>>
<<set $beauty -= ($arcologies[0].FSEdoRevivalist/4)>>
<</if>>
<<if $language == "Japanese" && canTalk($args[0])>>
<<if $args[0].accent > 1>>
<<set $beauty -= ($arcologies[0].FSEdoRevivalist/2)>>
<<elseif $args[0].accent > 0>>
<<set $beauty -= ($arcologies[0].FSEdoRevivalist/5)>>
<<else>>
<<set $beauty += ($arcologies[0].FSEdoRevivalist/10)>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<if ($args[0].nationality == "Chinese") || ($args[0].nationality == "Ancient Chinese Revivalist")>>
<<set $beauty += ($arcologies[0].FSChineseRevivalist/2)>>
<<elseif $args[0].race == "asian" || $args[0].race == "surgically altered to look asian">>
<<set $beauty += ($arcologies[0].FSChineseRevivalist/5)>>
<<else>>
<<set $beauty -= ($arcologies[0].FSChineseRevivalist/4)>>
<</if>>
<<if $language == "Chinese" && canTalk($args[0])>>
<<if $args[0].accent > 1>>
<<set $beauty -= ($arcologies[0].FSChineseRevivalist/2)>>
<<elseif $args[0].accent > 0>>
<<set $beauty -= ($arcologies[0].FSChineseRevivalist/5)>>
<<else>>
<<set $beauty += ($arcologies[0].FSChineseRevivalist/10)>>
<</if>>
<</if>>
<</if>>
<<if $args[0].race == "white">>
<<set $beauty += 4>>
<<elseif $args[0].race == "surgically altered to look white">>
<<set $beauty += 2>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<set $beauty += (30-$args[0].visualAge)/(30-$minimumSlaveAge)*(($arcologies[0].FSYouthPreferentialist/2)+($arcologies[0].FSYouthPreferentialistLaw*10))>> /*60*/
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<set $beauty += (30-$args[0].visualAge)/(30-$retirementAge)*(($arcologies[0].FSMaturityPreferentialist/2)+($arcologies[0].FSMaturityPreferentialistLaw*10))>> /*60*/
<</if>>
<<if ($args[0].markings != "none")>>
<<if ($args[0].markings is "beauty mark")>>
<<if ($args[0].face > 40)>>
<<set $beauty += 6>>
<<elseif ($args[0].face < -10)>>
<<set $beauty -= 6>>
<</if>>
<<elseif ($args[0].markings == "birthmark")>>
<<if ($args[0].prestige > 0)>>
<<set $beauty += 4>>
<<else>>
<<set $beauty -= 4>>
<</if>>
<<else>>
<<if ($args[0].skin == "pale") || ($args[0].skin == "fair")>>
<<set $beauty += 2>>
<<if ($args[0].hColor == "red")>>
<<set $beauty += 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if setup.entertainmentCareers.includes($args[0].career)>>
<<set $beauty += 20>>
<<elseif ($week-$args[0].weekAcquired >= 20) && ($args[0].entertainSkill >= 100)>>
<<set $beauty += 10>>
<</if>>
<<if ($arcologies[0].FSBodyPurist > 20)>> /*bonus for virgin slaves*/
<<if $args[0].vagina == 0 && $args[0].vaginalCount == 0>>
<<set $beauty += 30*($arcologies[0].FSBodyPurist/100)>>
<</if>>
<<if $args[0].anus == 0 && $args[0].analCount == 0>>
<<set $beauty += 30*($arcologies[0].FSBodyPurist/100)>>
<</if>>
<</if>>
<<if $seeAge == 1>>
<<if $args[0].physicalAge == $minimumSlaveAge && $args[0].physicalAge == $fertilityAge && canGetPregnant($args[0]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset") && $arcologies[0].FSRestart == "unset">>
<<set $beauty += 1>>
<<if $args[0].birthWeek == 0>>
<<set $beauty += 1.6*$beauty>>
<<elseif $args[0].birthWeek < 4>>
<<set $beauty += 0.2*$beauty>>
<</if>>
<<elseif $args[0].physicalAge == $minimumSlaveAge>>
<<set $beauty += 1>>
<<if $args[0].birthWeek == 0>>
<<set $beauty += 0.8*$beauty>>
<<elseif $args[0].birthWeek < 4>>
<<set $beauty += 0.1*$beauty>>
<</if>>
<<elseif $args[0].physicalAge == $fertilityAge && canGetPregnant($args[0]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset")>>
<<set $beauty += 1>>
<<if $args[0].birthWeek == 0>>
<<set $beauty += 0.8*$beauty>>
<<elseif $args[0].birthWeek < 4>>
<<set $beauty += 0.1*$beauty>>
<</if>>
<</if>>
<</if>>
<<else>> /* FUCKDOLL */
<<set $beauty += 100 + ($args[0].waist/20) - ($args[0].muscles/30) +($args[0].lips/10) + ($args[0].face/10) + ($args[0].clit) + (($args[0].height-160)/10) + (2*$args[0].hips)>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<<if ($arcologies[0].FSTransformationFetishist > 20)>>
<<if $args[0].lips > 70>>
<<if ($args[0].lipsImplant/$args[0].lips < 50)>>
<<set $beauty -= (($args[0].lips/10)+($arcologies[0].FSTransformationFetishist/20))>>
<</if>>
<</if>>
<</if>>
<<if $args[0].butt <= 10>>
<<set $beauty += (1.5*$args[0].butt)>> /*15*/
<<else>>
<<set $beauty += (15+($args[0].butt/4))>> /*20*/
<</if>>
/* Cock + Balls */
<<if ($arcologies[0].FSAssetExpansionist > 20) && $arcologies[0].FSGenderFundamentalist == "unset">>
<<if $args[0].dick >= 20>>
<<set $beauty += 17+($args[0].dick*($arcologies[0].FSAssetExpansionist/500))>> /*23*/
<<elseif $args[0].dick >= 10>>
<<set $beauty += 10+($args[0].dick*($arcologies[0].FSAssetExpansionist/300))>> /*16.3*/
<<elseif $args[0].dick > 6>>
<<set $beauty += $args[0].dick*(1+($arcologies[0].FSAssetExpansionist/100))>> /*10*/
<</if>>
<<if $args[0].balls > 100>>
<<set $beauty += 41+($args[0].balls*($arcologies[0].FSAssetExpansionist/500))>> /*66*/
<<elseif $args[0].balls > 80>>
<<set $beauty += 16+($args[0].balls*($arcologies[0].FSAssetExpansionist/400))>> /*41*/
<<elseif $args[0].balls > 60>>
<<set $beauty += 6+($args[0].balls*($arcologies[0].FSAssetExpansionist/800))>> /*16*/
<<elseif $args[0].balls > 10>>
<<set $beauty += $args[0].balls*(($arcologies[0].FSAssetExpansionist/1000))>> /*6*/
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $args[0].dick > 0>>
<<set $beauty += 3-$args[0].dick>>
<</if>>
<<if $args[0].scrotum > 0>>
<<set $beauty -= $args[0].balls*(1+($arcologies[0].FSGenderFundamentalist/200))>>
<<if $args[0].pubertyXY == 0>>
<<set $beauty += 5>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
<<if $args[0].dick > 20>>
<<set $beauty += 20+($args[0].dick*($arcologies[0].FSGenderRadicalist/400))>> /*27.5*/
<<elseif $args[0].dick >= 10>>
<<set $beauty += 10+($args[0].dick*($arcologies[0].FSGenderRadicalist/200))>> /*20*/
<<elseif $args[0].dick > 0>>
<<set $beauty += $args[0].dick*(1+($arcologies[0].FSGenderRadicalist/100))>> /*10*/
<</if>>
<<if $args[0].scrotum > 0>>
<<if $args[0].balls > 100>>
<<set $beauty += 40+($args[0].balls*($arcologies[0].FSGenderRadicalist/2000))>> /*46.25*/
<<elseif $args[0].balls > 60>>
<<set $beauty += 30+($args[0].balls*($arcologies[0].FSGenderRadicalist/1000))>> /*40*/
<<elseif $args[0].balls > 10>>
<<set $beauty += 15+($args[0].balls*($arcologies[0].FSGenderRadicalist/400))>> /*30*/
<<else>>
<<set $beauty += $args[0].balls*(1+($arcologies[0].FSGenderRadicalist/200))>> /*15*/
<</if>>
<</if>>
<<else>>
<<set $beauty -= 2*$args[0].dick>>
<<if $args[0].scrotum > 0>>
<<set $beauty -= $args[0].balls>>
<</if>>
<</if>>
/* bonus for dick focused genderrads */
<<if $arcologies[0].FSGenderRadicalistLawFuta != 0>>
<<if ($arcologies[0].FSGenderRadicalistLawFuta == 1)>>
<<if $args[0].dick > 0>>
<<if $args[0].vagina > -1>>
<<if $args[0].dick > 0 && $args[0].dick <= 10>>
<<set $beauty += $args[0].dick>> /*10*/
<</if>>
<<if $args[0].dick > 20>>
<<set $beauty += 2>>
<<elseif $args[0].dick > 10>>
<<set $beauty += 4>>
<</if>>
<</if>>
<</if>>
<<elseif ($arcologies[0].FSGenderRadicalistLawFuta == 2)>> /* erection! */
<<if $args[0].dick > 0>>
<<if $args[0].balls > 0>>
<<if $args[0].scrotum > 0>>
<<if canAchieveErection($args[0])>>
<<set $beauty += $args[0].dick>>
<<if $args[0].balls > 0 && $args[0].balls <= 10>>
<<set $beauty += $args[0].balls>> /*10*/
<</if>>
<<if $args[0].balls > 120>>
<<set $beauty += 14>>
<<elseif $args[0].balls > 100>>
<<set $beauty += 12>>
<<elseif $args[0].balls > 80>>
<<set $beauty += 10>>
<<elseif $args[0].balls > 60>>
<<set $beauty += 8>>
<<elseif $args[0].balls > 40>>
<<set $beauty += 6>>
<<elseif $args[0].balls > 20>>
<<set $beauty += 4>>
<<elseif $args[0].balls > 10>>
<<set $beauty += 2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif ($arcologies[0].FSGenderRadicalistLawFuta == 3)>>
<<if $args[0].butt >= 5>>
<<set $beauty += ($args[0].butt-5)>> /*15*/
<</if>>
<<if $args[0].hips >= 1>>
<<set $beauty += 4*($args[0].hips-1)>> /*8*/
<</if>>
<<if $args[0].analSkill > 60 && $args[0].anus >= 2>>
<<set $beauty += 2*($args[0].anus-2)>> /*6*/
<</if>>
<<elseif ($arcologies[0].FSGenderRadicalistLawFuta == 4)>>
<<if $args[0].dick > 0 && $args[0].vagina == -1 && $args[0].faceShape != "masculine">>
<<if $args[0].boobs < 500 && $args[0].dick < 4 && $args[0].balls < 4>>
<<if $arcologies[0].SlimnessEnthusiast == "unset">> /*balance with slimness*/
<<set $beauty += 20>>
<<if $args[0].boobs < 300>>
<<set $beauty += 12>>
<<elseif $args[0].boobs < 400>>
<<set $beauty += 6>>
<</if>>
<</if>>
<<if $args[0].dick == 1>>
<<set $beauty += 12>>
<<elseif $args[0].dick == 2>>
<<set $beauty += 6>>
<</if>>
<<if $args[0].balls <= 2>>
<<set $beauty += 8>>
<</if>>
<<if $args[0].faceShape == "cute" && $args[0].face > 0>> /*uggos need not apply, maybe a small boost for other faceShapes*/
<<set $beauty += ((($arcologies[0].FSGenderRadicalist/25)*($args[0].face/30))-2)>> /*gives a slightly better boost than androgynous does with gendrad boost, 15.3*/
<</if>>
<<if $args[0].nipples == "tiny">>
<<set $beauty += 5>>
<<elseif $args[0].nipples == "cute">>
<<set $beauty += 2>>
<<else>>
<<set $beauty -= 5>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20 && $arcologies[0].FSSlimnessEnthusiast == "unset") || ($arcologies[0].FSAssetExpansionist > 20)>>
<<if $args[0].boobs <= 500>>
<<set $beauty += (0.02*($args[0].boobs-250))>> /*5*/
<<elseif $args[0].boobs <= 1500>>
<<set $beauty += 5+(0.015*($args[0].boobs-500))>> /*20*/
<<elseif $args[0].boobs <= 3000>>
<<set $beauty += 20+(0.01*($args[0].boobs-1500))>> /*42.5*/
<<elseif $args[0].boobs <= 25000>>
<<set $beauty += 50+(0.005*($args[0].boobs-3000))>> /*160 - this might need to be lowered. Maybe drop the 50? Otherwise break it down more.*/
<<else>>
<<set $beauty += 145+(0.001*($args[0].boobs-10000))>> /* 185 */
<</if>>
<<if $args[0].butt <= 2>>
<<set $beauty += (2*($args[0].butt-1))>> /*2*/
<<elseif $args[0].butt <= 4>>
<<set $beauty += 2+(1.5*($args[0].butt-2))>> /*5*/
<<elseif $args[0].butt <= 10>>
<<set $beauty += 5+(1*($args[0].butt-4))>> /*11*/
<<else>>
<<set $beauty += 7+(.5*($args[0].butt-5))>> /*14.5*/
<</if>> /* maybe buff butts? */
<<elseif ($arcologies[0].FSSlimnessEnthusiast > 20)>>
<<if $args[0].boobs <= 500>>
<<set $beauty += (0.08*($args[0].boobs))>> /*40 - buff me to be in line with higher end asset exp*/
<<elseif $args[0].boobs <= 1000>>
<<set $beauty += 10>>
<<elseif $args[0].boobs <= 3000>>
<<set $beauty += 5>>
<<else>>
<<set $beauty -= 5+(0.005*($args[0].boobs-3000))>> /*-110*/
<</if>>
<<if $args[0].butt <= 3>>
<<set $beauty += 12+(3*($args[0].butt-1))>> /*18 buff if asses get buffed*/
<<elseif $args[0].butt <= 5>>
<<set $beauty += 9>>
<<else>>
<<set $beauty -= 10+($args[0].butt*3)>> /*-70*/
<</if>>
<<else>>
<<if $args[0].boobs <= 1200>>
<<set $beauty += (0.02*($args[0].boobs-200))>> /*20*/
<<elseif $args[0].boobs <= 2400>>
<<set $beauty += 20+(0.01*($args[0].boobs-1200))>> /*32*/
<<elseif $args[0].boobs <= 3600>>
<<set $beauty += 32+(0.005*($args[0].boobs-2400))>> /*38*/
<<elseif $args[0].boobs <= 10000>>
<<set $beauty += 38>>
<<elseif $args[0].boobs <= 25000>>
<<set $beauty += 30>>
<<else>>
<<set $beauty += 20>>
<</if>>
<<if $args[0].butt <= 2>>
<<set $beauty += (2*($args[0].butt-1))>> /*2*/
<<elseif $args[0].butt <= 4>>
<<set $beauty += 2+(1.5*($args[0].butt-2))>> /*5*/
<<elseif $args[0].butt <= 8>>
<<set $beauty += 2+(1.5*($args[0].butt-2))>> /*11*/
<<else>>
<<set $beauty += 9>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist > 20>> /* the cost of using AE's values */
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
<<if $args[0].boobs >= 400>>
<<if $args[0].boobs >= 10000>>
<<if $args[0].boobsImplant/$args[0].boobs < .75>>
<<set $beauty -= ((0.05*($args[0].boobs))+10)>>
<</if>>
<<elseif $args[0].boobs >= 2000>>
<<if $args[0].boobsImplant/$args[0].boobs < .50>>
<<set $beauty -= ((0.05*($args[0].boobs))+10)>>
<</if>>
<<elseif $args[0].boobs >= 1000>>
<<if $args[0].boobsImplant/$args[0].boobs < .25>>
<<set $beauty -= ((0.05*($args[0].boobs))+10)>>
<</if>>
<<else>>
<<if $args[0].boobsImplant/$args[0].boobs < .10>>
<<set $beauty -= ((0.05*($args[0].boobs))+10)>>
<</if>>
<</if>>
<</if>>
<<if $args[0].butt >= 3>>
<<if $args[0].buttImplant/$args[0].butt < .25>>
<<set $beauty -= ((2*($args[0].butt-1))+10)>>
<</if>>
<</if>>
<<else>>
<<if $args[0].butt >= 6>>
<<if $args[0].buttImplant/$args[0].butt < .50>>
<<set $beauty -= ((1.5*$args[0].butt)+6)>> /* will get nasty at huge sizes */
<</if>>
<</if>>
<<if $args[0].boobs >= 600>>
<<if $args[0].boobs >= 10000>>
<<if $args[0].boobsImplant/$args[0].boobs < .75>>
<<set $beauty -= 30+(0.005*($args[0].boobs))>> /* will get nasty at huge sizes */
<</if>>
<<elseif $args[0].boobs >= 2000>>
<<if $args[0].boobsImplant/$args[0].boobs < .50>>
<<set $beauty -= 30+(0.005*($args[0].boobs))>> /* will get nasty at huge sizes */
<</if>>
<<elseif $args[0].boobs >= 1000>>
<<if $args[0].boobsImplant/$args[0].boobs < .25>>
<<set $beauty -= 30+(0.005*($args[0].boobs))>> /* will get nasty at huge sizes */
<</if>>
<<else>>
<<if $args[0].boobsImplant/$args[0].boobs < .10>>
<<set $beauty -= 30+(0.005*($args[0].boobs))>> /* will get nasty at huge sizes */
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20)>>
<<if $args[0].hips >= 3>>
<<set $beauty += 10>>
<</if>>
<</if>>
<<if $args[0].hips < -1>> /* butts in general may need buffs */
<<if $args[0].butt > 2>>
<<if $arcologies[0].FSTransformationFetishist == "unset" && $arcologies[0].FSHedonisticDecadence == "unset">>
<<set $beauty += 2-$args[0].butt>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $args[0].hips < 0>>
<<if $args[0].butt > 4>>
<<if $arcologies[0].FSTransformationFetishist == "unset" && $arcologies[0].FSHedonisticDecadence == "unset">>
<<set $beauty += 4-$args[0].butt>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $args[0].hips > 2>>
<<if $args[0].butt <= 8>>
<<set $beauty += $args[0].butt-8>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $args[0].hips > 1>>
<<if $args[0].butt <= 3>>
<<set $beauty += $args[0].butt-4>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $args[0].hips > 0>>
<<if $args[0].butt > 8>>
<<if $arcologies[0].FSTransformationFetishist == "unset" && $arcologies[0].FSHedonisticDecadence == "unset">>
<<set $beauty += 8-$args[0].butt>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $args[0].butt <= 2>>
<<set $beauty += $args[0].butt-3>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<else>>
<<if $args[0].butt > 6>>
<<if $arcologies[0].FSTransformationFetishist == "unset" && $arcologies[0].FSHedonisticDecadence == "unset">>
<<set $beauty += 6-$args[0].butt>>
<<else>>
<<set $beauty += 1>>
<</if>>
<<elseif $args[0].butt <= 1>>
<<set $beauty += $args[0].butt-2>>
<<else>>
<<set $beauty += 1>>
<</if>>
<</if>>
<<if $args[0].boobs > 250>>
<<if $args[0].boobShape == "perky">>
<<set $beauty += 6>>
<<elseif $args[0].boobShape == "torpedo-shaped">>
<<set $beauty += 6>>
<<elseif $args[0].boobShape == "downward-facing">>
<<set $beauty -= 4>>
<<elseif $args[0].boobShape == "saggy">>
<<set $beauty -= 4>>
<</if>>
<</if>>
<<if $args[0].nipples == "huge">>
<<set $beauty += 4>>
<<elseif $args[0].nipples == "inverted">>
<<set $beauty += 2>>
<<elseif $args[0].nipples == "puffy">>
<<set $beauty += 2>>
<<elseif $args[0].nipples == "tiny">>
<<set $beauty -= 2>>
<</if>>
<<if $args[0].anus > 3>>
<<set $beauty -= 10+($args[0].anus*2)>> /*-20*/
<</if>>
<<if $args[0].vagina > 3>>
<<set $beauty -= 10+($args[0].vagina*2)>> /*-20*/
<</if>>
<<if $arcologies[0].FSHedonisticDecadence > 20>>
<<if $args[0].weight < -95>>
<<set $beauty += -70+($args[0].weight/10)>> /*-80*/
<<elseif $args[0].weight < -30>>
<<set $beauty += -30+($args[0].weight/3)>> /*-61*/
<<elseif $args[0].weight < -10>>
<<set $beauty += ($args[0].weight)>> /*-30*/
<<elseif $args[0].weight <= 10>>
<<elseif $args[0].weight <= 30>>
<<set $beauty += ($args[0].weight/2)>> /*15*/
<<elseif $args[0].weight <= 95>>
<<set $beauty += 15+($args[0].weight/7)>> /*28.5*/
<<elseif $args[0].weight <= 130>>
<<set $beauty += 28+($args[0].weight/10)>> /*41*/
<<elseif $args[0].weight <= 160>>
<<set $beauty += 42+($args[0].weight/20)>> /*50*/
<<elseif $args[0].weight <= 190>>
<<set $beauty += 50-($args[0].weight/25)>> /*42.5*/
<<else>>
<<set $beauty += 40-($args[0].weight/20)>> /*30*/
<</if>>
<<else>>
<<if ($args[0].weight > 130)>>
<<set $beauty -= Math.abs($args[0].weight)/5>>
<<elseif ($args[0].hips > 2)>>
<<if ($args[0].weight < -10)>>
<<set $beauty -= Math.abs($args[0].weight)/10>>
<</if>>
<<elseif ($args[0].hips > 1)>>
<<if ($args[0].weight > 95)>>
<<set $beauty -= Math.abs($args[0].weight)/15>>
<<elseif ($args[0].weight < -30)>>
<<set $beauty -= Math.abs($args[0].weight)/10>>
<</if>>
<<elseif ($args[0].hips < -1)>>
<<if ($args[0].weight < -95) || ($args[0].weight > 30)>>
<<set $beauty -= Math.abs($args[0].weight)/10>>
<</if>>
<<else>>
<<if Math.abs($args[0].weight) > 30>>
<<set $beauty -= Math.abs($args[0].weight)/10>>
<</if>>
<</if>>
<</if>>
<<if ($arcologies[0].FSGenderRadicalist > 20 && $arcologies[0].FSGenderRadicalistLawFuta != 3) || ($arcologies[0].FSSlimnessEnthusiast > 20)>>
<<if $args[0].hips < 0>>
<<set $beauty += Math.abs($args[0].hips)>>
<</if>>
<</if>>
<<if $arcologies[0].FSRestart != "unset">> /* Eugenics does not like slaves having working balls */
<<if $args[0].balls > 0 && $args[0].ballType == "human">>
<<set $beauty -= $args[0].balls*(1+($arcologies[0].FSRestart/100))>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if ($args[0].bellyPreg >= 500) && $arcologies[0].FSRepopulationFocus == "unset" && $arcologies[0].FSRestart == "unset" && $args[0].mpreg == 0>>
<<if $args[0].mpreg == 1>>
<<set $beauty = ($beauty*0.9)>>
<<else>>
<<set $beauty = ($beauty*0.7)>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
<<if $args[0].shoulders > $args[0].hips>>
<<if $args[0].boobs <= 2000*($args[0].shoulders-$args[0].hips)>>
<<set $beauty -= ($args[0].shoulders-$args[0].hips)*(1+($arcologies[0].FSGenderFundamentalist/200))>>
<</if>>
<</if>>
<<else>>
<<if $args[0].shoulders > $args[0].hips>>
<<if $args[0].boobs <= 2000*($args[0].shoulders-$args[0].hips)>>
<<set $beauty -= $args[0].shoulders-$args[0].hips>>
<</if>>
<</if>>
<<if $args[0].preg > 10 && $arcologies[0].FSRepopulationFocus == "unset" && $arcologies[0].FSRestart == "unset">>
<<set $beauty = ($beauty*0.8)>>
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<if $arcologies[0].FSPhysicalIdealistLaw == 1>>
<<if (Math.abs($args[0].weight) <= 30) && $args[0].health >= 20 && $args[0].muscles >= 20 && $args[0].muscles <= 50>>
<<set $beauty += ($args[0].muscles+(Math.min($args[0].health,300)/5))*($arcologies[0].FSPhysicalIdealist/100)>>
<<else>>
<<set $beauty -= 30>>
<</if>>
<<else>>
<<if $args[0].muscles > 30 || $args[0].muscles <= -5>>
<<set $beauty += ($args[0].muscles*($arcologies[0].FSPhysicalIdealist/120))>> /*+-83*/
<</if>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealistStrongFat == 1>>
<<if $args[0].weight > 10 && $args[0].weight <= 130>>
<<set $beauty += ($args[0].weight*($arcologies[0].FSPhysicalIdealist/200))>> /*65*/
<<else>>
<<set $beauty -= Math.abs($args[0].weight)/2>>
<</if>>
<</if>>
<<if $args[0].height > Height.mean($args[0])>>
<<set $beauty += 10>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>
<<if $args[0].muscles < -10>>
<<set $beauty += (Math.abs($args[0].muscles)*($arcologies[0].FSHedonisticDecadence/160))>> /*62.5*/
<<elseif $args[0].muscles > 5>>
<<if $arcologies[0].FSHedonisticDecadenceStrongFat == 1>>
<<set $beauty += ($args[0].muscles*($arcologies[0].FSHedonisticDecadence/200))>> /*50*/
<<else>>
<<set $beauty -= ($args[0].muscles*($arcologies[0].FSHedonisticDecadence/200))>> /*-50*/
<</if>>
<</if>>
<</if>>
<<if $args[0].vagina == 10>>
<<set $beauty -= 30>>
<</if>>
<<if $args[0].customDesc == "She has a massive scar down her front from where her body exploded under the pressure of her bloated womb.">>
<<if $arcologies[0].FSDegradationist != "unset">>
<<set $beauty += 15>>
<<else>>
<<set $beauty -= 15>>
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus > 40>>
<<if $args[0].preg > 30>> /*limited huge boost for full term */
<<if $args[0].pregType >= 50>>
<<set $beauty += 10*($arcologies[0].FSRepopulationFocus/25)>> /*40 limited due to constant presence. Also good breeders, but subpar mothers*/
<<elseif $args[0].pregType >= 20>>
<<set $beauty += 10*($arcologies[0].FSRepopulationFocus/10)>> /*100*/
<<elseif $args[0].pregType >= 10>>
<<set $beauty += 9*($arcologies[0].FSRepopulationFocus/10)>> /*90*/
<<else>>
<<set $beauty += 8*($arcologies[0].FSRepopulationFocus/10)>> /*80*/
<</if>>
<<elseif $args[0].preg > 20>>
<<if $args[0].pregType >= 20>>
<<set $beauty += 10*($arcologies[0].FSRepopulationFocus/40)>> /*25*/
<<elseif $args[0].pregType >= 10>>
<<set $beauty += 9*($arcologies[0].FSRepopulationFocus/40)>> /*22.5*/
<<else>>
<<set $beauty += 8*($arcologies[0].FSRepopulationFocus/40)>> /*20*/
<</if>>
<<elseif $args[0].preg > 10>>
<<if $args[0].pregType >= 20>>
<<set $beauty += 10*($arcologies[0].FSRepopulationFocus/50)>> /*20*/
<<elseif $args[0].pregType >= 10>>
<<set $beauty += 8*($arcologies[0].FSRepopulationFocus/50)>> /*16*/
<<else>>
<<set $beauty += 5*($arcologies[0].FSRepopulationFocus/50)>> /*10*/
<</if>>
<<else>>
<<set $beauty -= 2*($arcologies[0].FSRepopulationFocus/5)>> /*-40*/
<</if>>
<<if $args[0].births > 50>>
<<set $beauty += 50*($arcologies[0].FSRepopulationFocus/75)>> /*66.6*/
<<else>>
<<set $beauty += $args[0].births*($arcologies[0].FSRepopulationFocus/75)>>
<</if>>
<<elseif $arcologies[0].FSRestart > 40>>
<<if $args[0].breedingMark == 1>>
<<if $args[0].preg > 5 && $args[0].pregSource == -1>>
<<set $beauty += $arcologies[0].FSRestart>> /*100*/
<</if>>
<<else>>
<<if $args[0].preg > 30>>
<<if $args[0].pregType >= 20>>
<<set $beauty -= 50*($arcologies[0].FSRestart/40)>> /*-125*/
<<elseif $args[0].pregType >= 10>>
<<set $beauty -= 40*($arcologies[0].FSRestart/40)>> /*-100*/
<<else>>
<<set $beauty -= 30*($arcologies[0].FSRestart/40)>> /*-75*/
<</if>>
<<elseif $args[0].preg > 20>>
<<if $args[0].pregType >= 20>>
<<set $beauty -= 40*($arcologies[0].FSRestart/60)>> /*-66.6*/
<<elseif $args[0].pregType >= 10>>
<<set $beauty -= 30*($arcologies[0].FSRestart/60)>> /*-50*/
<<else>>
<<set $beauty -= 20*($arcologies[0].FSRestart/60)>> /*-33.3*/
<</if>>
<<elseif $args[0].preg > 10>>
<<if $args[0].pregType >= 20>>
<<set $beauty -= 30*($arcologies[0].FSRestart/80)>> /*-37.5*/
<<elseif $args[0].pregType >= 10>>
<<set $beauty -= 20*($arcologies[0].FSRestart/80)>> /*-25*/
<<else>>
<<set $beauty -= 10*($arcologies[0].FSRestart/80)>> /*-12.5*/
<</if>>
<<elseif $args[0].preg == -2>>
<<set $beauty += 10*($arcologies[0].FSRestart/70)>> /*14.2*/
<<elseif $args[0].preg < 1>>
<<set $beauty += 10*($arcologies[0].FSRestart/50)>> /*20*/
<</if>>
<<if $args[0].births > 50>>
<<set $beauty -= 50*($arcologies[0].FSRestart/50)>> /*-100*/
<<else>>
<<set $beauty -= $args[0].births*($arcologies[0].FSRestart/50)>>
<</if>>
<</if>>
<</if>>
<<if $args[0].bellyImplant >= 1000>>
<<if $arcologies[0].FSTransformationFetishist > 20>>
<<set $beauty += Math.trunc($args[0].bellyImplant/500)>> /*84*/
<<elseif $arcologies[0].FSRepopulationFocus > 60>>
<<if ($args[0].ovaries == 0 && $args[0].mpreg == 0) || $args[0].preg < -1>>
<<set $beauty += 20>>
<</if>>
<<else>>
<<set $beauty = ($beauty*0.9)>>
<</if>>
<</if>>
<<if visibleBellyPreg($args[0]) || ($args[0].bellyImplant >= 4000)>>
<<set $pregYes += 1>>
<<elseif !visibleBelly($args[0]) && ($args[0].weight <= 10)>>
<<set $pregNo -= 1>>
<</if>>
<<if $args[0].bellySag > 0>>
<<if $args[0].preg < 10 && $args[0].inflation == 0 && $args[0].bellyImplant < 2000>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<else>>
<<set $beauty -= 20>>
<</if>>
<</if>>
<</if>>
<<if $args[0].pubertyXX == 1>>
<<set $beauty += 5>>
<</if>>
<<if $args[0].pubertyXY == 0 && $args[0].physicalAge > $potencyAge && $args[0].balls > 0>>
<<set $beauty += 10>>
<</if>>
<<if ($args[0].butt > 4) && ($args[0].boobs > 800)>>
<<if $arcologies[0].FSSlimnessEnthusiast == "unset">>
<<set $beauty += 1>>
<</if>>
<<set $stacked += 1>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<set $beauty += ($arcologies[0].FSAssetExpansionist/20)>>
<<if canTalk($args[0])>>
<<if $args[0].voice == 3>>
<<set $beauty += ($arcologies[0].FSAssetExpansionist/40)>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].boobs < 500) && ($args[0].butt < 3)>>
<<if ($args[0].muscles <= 30) && $arcologies[0].FSPhysicalIdealist == "unset" && ($args[0].weight <= 10) && $arcologies[0].FSHedonisticDecadence == "unset">>
<<set $beauty += 40>>
<<set $slim += 1>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/20)>>
<<if canTalk($args[0])>>
<<if $args[0].voice == 3>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/40)>>
<</if>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist != "unset">> /* no muscle malus for muscle loving societies */
<<if $arcologies[0].FSPhysicalIdealistStrongFat == 1 && ($args[0].weight <= 30)>> /* reduced weight malus for fat loving societies */
<<set $beauty += 40>>
<<set $slim += 1>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/20)>>
<<if canTalk($args[0]) && $args[0].voice == 3>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/40)>>
<</if>>
<</if>>
<<elseif ($args[0].weight <= 10)>>
<<set $beauty += 40>>
<<set $slim += 1>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/20)>>
<<if canTalk($args[0]) && $args[0].voice == 3>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/40)>>
<</if>>
<</if>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence != "unset" && ($args[0].weight <= 30)>> /* reduced weight malus for fat loving societies */
<<if $arcologies[0].FSHedonisticDecadenceStrongFat == 1>> /* no muscle malus for muscle loving societies */
<<set $beauty += 40>>
<<set $slim += 1>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/20)>>
<<if canTalk($args[0]) && $args[0].voice == 3>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/40)>>
<</if>>
<</if>>
<<elseif ($args[0].muscles <= 30)>>
<<set $beauty += 40>>
<<set $slim += 1>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/20)>>
<<if canTalk($args[0]) && $args[0].voice == 3>>
<<set $beauty += ($arcologies[0].FSSlimnessEnthusiast/40)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<set $genderLawPass = 1>>
<<if $arcologies[0].FSPhysicalIdealist == "unset" && $arcologies[0].FSHedonisticDecadenceStrongFat == 0 && $args[0].muscles > 30>> /*muscle check*/
<<set $genderLawPass = 0>>
<</if>>
<<if $genderLawPass == 1>>
<<if $arcologies[0].FSHedonisticDecadence != "unset" || $arcologies[0].FSPhysicalIdealistStrongFat == 1>> /*weight check*/
<<if $args[0].weight > 130 || $args[0].weight <= -30>>
<<set $genderLawPass = 0>>
<</if>>
<<elseif (Math.abs($args[0].weight) > 30)>>
<<set $genderLawPass = 0>>
<</if>>
<</if>>
<<if $genderLawPass == 1>> /*asset check*/
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<if $args[0].boobs < 500 || $args[0].boobs > 1600 || $args[0].butt < 3 || $args[0].butt > 6>>
<<set $genderLawPass = 0>>
<</if>>
<<elseif $args[0].boobs < 500 || $args[0].boobs > 800 || $args[0].butt < 3 || $args[0].butt > 4>>
<<set $genderLawPass = 0>>
<</if>>
<</if>>
<<if $genderLawPass == 1>>
<<set $beauty += 60>>
<<else>>
<<set $beauty -= 10>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastLaw == 1>>
<<if ($args[0].boobs < 300) && ($args[0].butt <= 1) && ($args[0].waist <= 10)>>
<<set $slimPass = 1>>
<<if $arcologies[0].FSPhysicalIdealist == "unset" && $arcologies[0].FSHedonisticDecadenceStrongFat == 0 && $args[0].muscles > 30>> /*muscle check*/
<<set $slimPass = 0>>
<</if>>
<<if $slimPass == 1>>
<<if $arcologies[0].FSHedonisticDecadence != "unset" || $arcologies[0].FSPhysicalIdealistStrongFat == 1>> /*weight check*/
<<if $args[0].weight > 30>>
<<set $slimPass = 0>>
<</if>>
<<elseif $args[0].weight > 10>>
<<set $slimPass = 0>>
<</if>>
<</if>>
<<if $slimPass == 1>>
<<set $beauty += 40+($arcologies[0].FSSlimnessEnthusiast/20)>> /*45*/
<<else>>
<<set $beauty -= ($arcologies[0].FSSlimnessEnthusiast/20)>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadenceLaw2 == 1>>
<<if ($args[0].boobs >= 2000) && ($args[0].butt >= 5) && ($args[0].weight > 95)>>
<<set $beauty += 5+($arcologies[0].FSHedonisticDecadence/20)>> /*10*/
<<else>>
<<set $beauty -= 15+($arcologies[0].FSHedonisticDecadence/20)>> /*-20*/
<</if>>
<</if>>
<<if ($args[0].boobsImplant == 0) && ($args[0].buttImplant == 0) && ($args[0].waist >= -95) && ($args[0].lipsImplant == 0) && ($args[0].faceImplant < 30) && ($args[0].bellyImplant == -1) && (Math.abs($args[0].shouldersImplant) < 2) && (Math.abs($args[0].hipsImplant) < 2)>>
<<set $pure += 1>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<set $beauty += ($arcologies[0].FSBodyPurist/5)>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist == "unset">>
<<set $beauty += 2>>
<</if>>
<<else>>
<<set $implanted += 1>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<set $beauty += ($arcologies[0].FSTransformationFetishist/40)>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if (Math.abs($args[0].shouldersImplant) > 1)>>
<<set $beauty += ($arcologies[0].FSTransformationFetishist/20)+(Math.abs($args[0].shouldersImplant))>>
<</if>>
<<if (Math.abs($args[0].hipsImplant) > 1)>>
<<set $beauty += ($arcologies[0].FSTransformationFetishist/20)+(Math.abs($args[0].hipsImplant))>>
<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $args[0].faceImplant > 5>>
<<set $beauty -= ($arcologies[0].FSBodyPurist/100)*($args[0].faceImplant/10)>>
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist == "unset">>
<<if $args[0].faceImplant > 30>>
<<set $beauty -= ($args[0].faceImplant-30)/10>>
<</if>>
<</if>>
<<if canTalk($args[0]) == false>>
<<set $beauty -= 2>>
<<else>>
<<if ($args[0].accent >= 3)>>
<<set $beauty -= 1>>
<<elseif ($args[0].accent == 1)>>
<<set $beauty += 1>>
<</if>>
<</if>>
<<if ($args[0].physicalAge < 11)>>
<<set $beauty += 2>>
<<elseif ($args[0].physicalAge < 13)>>
<<elseif $args[0].underArmHStyle == "neat">>
<<elseif $args[0].underArmHStyle == "hairless">>
<<set $beauty += 2>>
<<elseif $args[0].underArmHStyle == "bald">>
<<set $beauty += 2>>
<<elseif ($args[0].underArmHStyle == "waxed")>>
<<set $beauty += 2>>
<<elseif $args[0].underArmHStyle == "shaved">>
<<set $beauty += 2>>
<<elseif $args[0].underArmHStyle == "bushy">>
<<set $beauty -= 2>>
<</if>>
<<if ($args[0].physicalAge < 11)>>
<<set $beauty += 2>>
<<elseif ($args[0].physicalAge < 13)>>
<<elseif $args[0].pubicHStyle == "neat">>
<<elseif $args[0].pubicHStyle == "in a strip">>
<<elseif $args[0].pubicHStyle == "hairless">>
<<set $beauty += 2>>
<<elseif $args[0].pubicHStyle == "bald">>
<<set $beauty += 2>>
<<elseif ($args[0].pubicHStyle == "waxed")>>
<<set $beauty += 2>>
<<elseif $args[0].pubicHStyle == "bushy">>
<<set $beauty -= 4>>
<<elseif $args[0].pubicHStyle == "bushy in the front and neat in the rear">>
<<set $beauty -= 2>>
<</if>>
<<if $args[0].amp == 0>>
<<elseif $args[0].amp == 1>>
<<set $beauty -= 10>>
<<elseif $args[0].amp == -3>>
<<elseif $args[0].amp == -5>>
<<else>>
<<set $beauty -= 2>>
<</if>>
<<if $arcologies[0].FSChattelReligionistCreed == 1>>
<<if $nicaeaAssignment == $args[0].assignment>>
<<set $beauty += $nicaeaPower*2>>
<</if>>
<</if>>
<<if $args[0].prestige > 0>>
<<set $beauty = $beauty+($beauty*$args[0].prestige*0.1)>>
<</if>>
<<if $args[0].breedingMark == 1>>
<<set $beauty = Math.trunc($beauty*2)>>
<</if>>
<<if $beauty < 1>>
<<set $beauty = 1>>
<<else>>
<<set $beauty = Math.trunc($beauty*0.5)>>
<</if>>
<</widget>>
<<widget "FResult">>
<<set $FResult = (3-$args[0].anus)+($args[0].muscles/30)>>
<<if $args[0].muscles < -95>>
<<set $FResult -= 5>>
<<elseif $args[0].muscles < -30>>
<<set $FResult -= 2>>
<</if>>
<<set $seed = $oralUseWeight + $vaginalUseWeight + $analUseWeight>>
<<if $seed > 0>>
<<set $FResult += (6+$args[0].tonguePiercing)*($oralUseWeight/$seed)*($args[0].oralSkill/30)>>
<<if $args[0].sexualFlaw == "cum addict">>
<<set $FResult += ($oralUseWeight/$seed)*($args[0].oralSkill/30)>>
<</if>>
<<if $args[0].vagina > -1>>
<<if $args[0].vaginalAccessory != "chastity belt">>
<<set $FResult += 6*($vaginalUseWeight/$seed)*($args[0].vaginalSkill/30)>>
<<set $FResult += (3-$args[0].vagina)>>
<<set $FResult += ($args[0].vaginaLube)>>
<</if>>
<</if>>
<<set $FResult += 6*($analUseWeight/$seed)*($args[0].analSkill/30)>>
<<if $args[0].sexualFlaw == "anal addict">>
<<set $FResult += ($analUseWeight/$seed)*($args[0].analSkill/30)>>
<</if>>
<<if $args[0].inflationType == "aphrodisiac">>
<<set $FResult += ($analUseWeight/$seed)*($args[0].inflation*3)>>
<</if>>
<</if>>
<<if $args[0].fuckdoll == 0>> /* NOT A FUCKDOLL */
<<if $familyTesting == 1>>
<<if totalRelatives($args[0]) > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $args[0].mother == $slaves[$j].ID>>
<<if $slaves[$j].assignment == $args[0].assignment>>
<<set $FResult += 1>>
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $FResult += 1>>
<</if>>
<</if>>
<</if>>
<<if $args[0].father == $slaves[$j].ID>>
<<if $slaves[$j].assignment == $args[0].assignment>>
<<set $FResult += 1>>
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $FResult += 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$j].mother == $args[0].ID || $slaves[$j].father == $args[0].ID>>
<<if $slaves[$j].assignment == $args[0].assignment>>
<<set $FResult += 1>>
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $FResult += 1>>
<</if>>
<</if>>
<</if>>
<<if areSisters($args[0], $slaves[$j]) > 0>>
<<if $slaves[$j].assignment == $args[0].assignment>>
<<set $FResult += 1>>
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $FResult += 1>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<<else>>
<<if $args[0].relation != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $args[0].relationTarget>>
<<if $slaves[$j].assignment == $args[0].assignment>>
<<set $FResult += 2>>
<<if $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $FResult += 2>>
<</if>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $args[0].relationship > 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $args[0].relationshipTarget>>
<<if $slaves[$j].assignment == $args[0].assignment>>
<<set $FResult += 1>>
<</if>>
<<break>>
<</if>>
<</for>>
<<elseif $args[0].relationship == -1>>
<<set $FResult += 2>>
<</if>>
<<if $args[0].rivalry != 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID == $args[0].rivalryTarget>>
<<if $slaves[$j].assignment == $args[0].assignment>>
<<set $FResult -= 1>>
<</if>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if $args[0].drugs == "male hormone injections" || $args[0].drugs == "female hormone injections">>
<<set $FResult -= 10>>
<</if>>
<<if $args[0].diet == "XXY">>
<<set $FResult += 2>>
<<elseif $args[0].diet == "XY" || $args[0].diet == "XX">>
<<set $FResult += 1>>
<<elseif $args[0].diet == "cum production">>
<<set $FResult += 1>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus > 20>>
<<if $args[0].preg > 10>>
<<set $FResult += 2>>
<<else>>
<<set $FResult -= 2>>
<</if>>
<<elseif $arcologies[0].FSRestart > 20>>
<<if $args[0].bellyPreg >= 500 && $args[0].breedingMark == 1>>
<<set $FResult += 1>>
<<elseif $args[0].preg > 10>>
<<set $FResult -= 10>>
<<else>>
<<set $FResult += 0>>
<</if>>
<</if>>
<<if ($args[0].clitPiercing > 2)>>
<<set $FResult += 1>>
<</if>>
<<if ($args[0].fetishKnown == 1)>>
<<if ($args[0].fetishStrength > 60)>>
<<if ($args[0].fetish != "none")>>
<<set $FResult += $args[0].fetishStrength/5>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].attrKnown == 1)>>
<<set $FResult += Math.trunc($args[0].attrXX/20)>>
<<set $FResult += Math.trunc($args[0].attrXY/20)>>
<<if ($args[0].energy > 95)>>
<<set $FResult += 3>>
<<elseif ($args[0].energy > 80)>>
<<set $FResult += 2>>
<<elseif ($args[0].energy > 60)>>
<<set $FResult += 1>>
<<elseif ($args[0].energy <= 40)>>
<<set $FResult -= 1>>
<<elseif ($args[0].energy <= 20)>>
<<set $FResult -= 2>>
<</if>>
<</if>>
<<if ($args[0].sexualFlaw != "none")>>
<<set $FResult -= 2>>
<</if>>
<<if ($args[0].sexualQuirk != "none")>>
<<set $FResult += 2>>
<</if>>
<<if ($args[0].behavioralFlaw != "none")>>
<<set $FResult -= 2>>
<</if>>
<<if ($args[0].behavioralQuirk != "none")>>
<<set $FResult += 2>>
<</if>>
<<if setup.whoreCareers.includes($args[0].career)>>
<<set $FResult += 1>>
<<elseif ($args[0].oralCount + $args[0].analCount + $args[0].vaginalCount + $args[0].mammaryCount + $args[0].penetrativeCount > 1000)>>
<<set $FResult += 1>>
<</if>>
<<if !canSee($args[0])>>
<<set $FResult -= 3>>
<<elseif $args[0].eyes <= -1>>
<<if $args[0].eyewear != "corrective glasses">>
<<if $args[0].eyewear != "corrective contacts">>
<<set $FResult -= 1>>
<</if>>
<</if>>
<<elseif $args[0].eyewear == "blurring glasses">>
<<set $FResult -= 1>>
<<elseif $args[0].eyewear == "blurring contacts">>
<<set $FResult -= 1>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<if ndef $racialVarieties>>
<<set $racialVarieties = []>>
<</if>>
<<set $seed = 0>>
<<for $j = 0; $j < $racialVarieties.length; $j++>>
<<if $args[0].race == $racialVarieties[$j]>>
<<set $seed = 1>>
<</if>>
<</for>>
<<if $seed == 0>>
<<set $racialVarieties.push($args[0].race)>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<if $args[0].visualAge < 30>>
<<if $args[0].actualAge > 30>>
<<set $FResult += 5>> /* experienced for her apparent age */
<</if>>
<<if $args[0].physicalAge > 30>>
<<set $FResult -= $args[0].physicalAge/2>> /* young bodies shouldn't be creaking like that */
<</if>>
<</if>>
<<elseif $arcologies[0].FSMaturityPreferentialist != "unset">>
<<if $args[0].visualAge >= 30 && $args[0].actualAge >= 30 && $args[0].physicalAge < $args[0].visualAge>>
<<set _kickingBody = Math.min((($args[0].physicalAge-$args[0].visualAge)*2),20)>> /* looks and acts mature, but has a body that just won't quit */
<<set $FResult += _kickingBody>>
<</if>>
<</if>>
<<else>> /* FUCKDOLL */
<<set $FResult += $args[0].fuckdoll/10>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<<set $FResult += Math.max(0, $args[0].aphrodisiacs)*2>>
<<if $args[0].inflationType == "aphrodisiac">>
<<set $FResult += $args[0].inflation*4>>
<</if>>
<<if ($args[0].lactation > 0)>>
<<set $FResult += 1>>
<</if>>
<<if $seeAge == 1>>
<<if $args[0].physicalAge == $minimumSlaveAge && $args[0].physicalAge == $fertilityAge && canGetPregnant($args[0]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset")>>
<<set $FResult += 1>>
<<if $args[0].birthWeek == 0>>
<<set $FResult += 1*$FResult>>
<<elseif $args[0].birthWeek < 4>>
<<set $FResult += 0.2*$FResult>>
<</if>>
<<elseif $args[0].physicalAge == $minimumSlaveAge>>
<<set $FResult += 1>>
<<if $args[0].birthWeek == 0>>
<<set $FResult += 0.5*$FResult>>
<<elseif $args[0].birthWeek < 4>>
<<set $FResult += 0.1*$FResult>>
<</if>>
<<elseif $args[0].physicalAge == $fertilityAge && canGetPregnant($args[0]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset")>>
<<set $FResult += 1>>
<<if $args[0].birthWeek == 0>>
<<set $FResult += 0.5*$FResult>>
<<elseif $args[0].birthWeek < 4>>
<<set $FResult += 0.1*$FResult>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].fetish == "mindbroken")>>
<<set $FResult = Math.trunc($FResult*0.4)>>
<<else>>
<<set $FResult = Math.trunc($FResult*0.7)>>
<</if>>
<<if $args[0].amp == 0>>
<<elseif $args[0].amp == 1>>
<<set $FResult -= 2>>
<<elseif $args[0].amp == -2>>
<<elseif $args[0].amp == -5>>
<<else>>
<<set $FResult -= 1>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadence > 20>>
<<if $args[0].weight < 10>>
<<set $FResult -= 2>>
<<elseif $args[0].weight > 190>> /* literally too fat to fuck */
<<set $FResult -= 5>>
<</if>>
<</if>>
<<if $FResult < 2>>
<<set $FResult = 2>>
<</if>>
<</widget>>
<<widget "Deadliness">>
<<set $deadliness = 2>>
<<if $args[0].combatSkill > 0>>
<<set $deadliness += 2>>
<</if>>
<<if setup.bodyguardCareers.includes($Bodyguard.career)>>
<<set $deadliness += 1>>
<</if>>
<<if ($args[0].muscles > 30) && ($args[0].muscles <= 95)>>
<<set $deadliness += 1>>
<<elseif ($args[0].muscles > 95) && ($args[0].height >= 185)>>
<<set $deadliness += 2>>
<<elseif ($args[0].muscles > 95)>>
<<set $deadliness -= 1>>
<<elseif ($args[0].muscles < -95)>>
<<set $deadliness -= 20>>
<<elseif ($args[0].muscles < -30)>>
<<set $deadliness -= 7>>
<<elseif ($args[0].muscles < -5)>>
<<set $deadliness -= 3>>
<</if>>
<<if $args[0].height >= 170>>
<<set $deadliness += 1>>
<</if>>
<<if $args[0].health > 50>>
<<set $deadliness += 1>>
<</if>>
<<if $args[0].boobs > 4000>>
<<set $deadliness -= 2>>
<<elseif $args[0].boobs > 2000>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].butt > 6>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].hips > 2>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].weight > 190>>
<<set $deadliness -= 20>>
<<elseif $args[0].weight > 160>>
<<set $deadliness -= 10>>
<<elseif $args[0].weight > 130>>
<<set $deadliness -= 3>>
<<elseif $args[0].weight > 30 || $args[0].weight < -10>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].health < -50>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].inflation == 3>>
<<set $deadliness -= 3>>
<<elseif $args[0].inflation == 2>>
<<set $deadliness -= 2>>
<<elseif $args[0].inflation == 1>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].bellyImplant >= 32000>>
<<set $deadliness -= 5>>
<<elseif $args[0].bellyImplant >= 16000>>
<<set $deadliness -= 4>>
<<elseif $args[0].bellyImplant >= 8000>>
<<set $deadliness -= 3>>
<<elseif $args[0].bellyImplant >= 4000>>
<<set $deadliness -= 2>>
<<elseif $args[0].bellyImplant >= 2000>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].pregKnown == 1 || $args[0].bellyPreg >= 1500>>
<<if $args[0].bellyPreg >= 750000>>
<<set $deadliness -= 50>>
<<elseif $args[0].bellyPreg >= 600000>>
<<set $deadliness -= 25>>
<<elseif $args[0].bellyPreg >= 450000>>
<<set $deadliness -= 15>>
<<elseif $args[0].bellyPreg >= 300000>>
<<set $deadliness -= 10>>
<<elseif $args[0].bellyPreg >= 150000>>
<<set $deadliness -= 8>>
<<elseif $args[0].bellyPreg >= 100000>>
<<set $deadliness -= 7>>
<<elseif $args[0].bellyPreg >= 10000>>
<<set $deadliness -= 3>>
<<elseif $args[0].bellyPreg >= 5000>>
<<set $deadliness -= 2>>
<<elseif $args[0].bellyPreg >= 1500>>
<<set $deadliness -= 1>>
<</if>>
<</if>>
<<if $args[0].labor == 1>>
<<set $deadliness -= 15>>
<<elseif $args[0].preg >= 40 && $args[0].pregControl != "labor supressors">>
<<set $deadliness -= 5>>
<</if>>
<<if $args[0].balls >= 15>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].dick >= 10>>
<<set $deadliness -= 1>>
<</if>>
<<if $args[0].amp == 0>>
<<if !canWalk($args[0])>>
<<set $deadliness -= 20>>
<</if>>
<<elseif $args[0].amp == 1>>
<<set $deadliness -= 20>>
<<elseif $args[0].amp == -5>>
<<set $deadliness += 10>>
<<elseif $args[0].amp == -4>>
<<else>>
<<set $deadliness -= 1>>
<</if>>
<<if !canSee($args[0])>>
<<set $deadliness -= 8>>
<<elseif ($args[0].eyes == -1 && ($args[0].eyewear != "corrective glasses" || $args[0].eyewear != "corrective contacts")) || ($args[0].eyes == 1 && ($args[0].eyewear == "blurring glasses" || $args[0].eyewear == "blurring contacts"))>>
<<set $deadliness -= 1>>
<</if>>
<<if $deadliness < 1>>
<<set $deadliness = 1>>
<</if>>
<</widget>>
<<widget "SlaveTitle">>
<<if $newDescriptions == 1>>
<<if $args[0].dick > 0 && $args[0].balls > 0 && $args[0].boobs > 300 && $args[0].vagina > -1 && $args[0].ovaries == 1>>
<<if random(1,100) > 50>>
<<set $desc = "futanari">>
<<else>>
<<set $desc = "herm">>
<</if>>
<<elseif $args[0].dick > 0 && $args[0].balls == 0 && $args[0].boobs > 300 && $args[0].vagina > -1 && $args[0].ovaries == 1>>
<<set $desc = "dickgirl">>
<<elseif $args[0].dick > 0 && $args[0].vagina > -1 && $args[0].ovaries == 0>>
<<set $desc = "shemale">>
<<elseif $args[0].dick > 0 && $args[0].balls == 0 && $args[0].vagina == -1 && $args[0].ovaries == 0>>
<<set $desc = "eunuch">>
<<elseif $args[0].dick > 0 && $args[0].balls > 0 && $args[0].vagina == -1 && $args[0].ovaries == 0>>
<<if $args[0].face > -1 && $args[0].hips > -1 && $args[0].shoulders < 1 && $args[0].faceShape != "masculine">>
<<set $desc = "trap">>
<<elseif $args[0].boobs > 800>>
<<set $desc = "tittyboy">>
<<elseif $args[0].dick == 1 && $args[0].balls == 1>>
<<set $desc = "sissy">>
<<elseif $args[0].dick > 1 && $args[0].balls > 1 && $args[0].height < 165 && $args[0].muscles < 5 && $args[0].visualAge < 19 && $args[0].faceShape != "masculine">>
<<set $desc = "twink">>
<<elseif $args[0].dick > 1 && $args[0].balls > 1 && $args[0].height < 160 && $args[0].muscles < 5 && $args[0].visualAge < 19>>
<<set $desc = "boytoy">>
<<elseif $args[0].muscles > 95 && $args[0].height >= 185>>
<<set $desc = "titan">>
<<elseif $args[0].muscles > 30>>
<<set $desc = "muscleboy">>
<<else>>
<<set $desc = "slaveboy">>
<</if>>
<<elseif $args[0].dick == 0 && $args[0].balls == 0 && $args[0].vagina > -1>>
<<if ($args[0].shoulders > $args[0].hips || $args[0].faceShape == "masculine") && $args[0].boobs < 400 && $args[0].genes == "XY">>
<<set $desc = "cuntboy">>
<<elseif $args[0].ovaries == 0 && $args[0].genes == "XY">>
<<set $desc = "tranny">>
<<elseif $args[0].weight > 10 && $args[0].boobs > 800 && $args[0].birthsTotal > 0 && $args[0].physicalAge > 59>>
<<set $desc = "GMILF">>
<<elseif $args[0].weight > 10 && $args[0].boobs > 800 && $args[0].birthsTotal > 0 && $args[0].physicalAge > 35>>
<<set $desc = "MILF">>
<<elseif $args[0].lips > 70 && $args[0].boobs > 2000 && $args[0].butt > 3>>
<<set $desc = "bimbo">>
<<elseif $args[0].hips > 1 && $args[0].boobs > 2000 && $args[0].butt > 3 && $args[0].waist < 50>>
<<set $desc = "hourglass">>
<<elseif $args[0].muscles > 95 && $args[0].height >= 185>>
<<set $desc = "amazon">>
<<elseif $args[0].muscles > 30>>
<<set $desc = "musclegirl">>
<<else>>
<<set $desc = "slavegirl">>
<</if>>
<<elseif $args[0].dick == 0 && $args[0].balls == 0 && $args[0].vagina == -1>>
<<set $desc = "neuter">>
<<elseif $args[0].dick == 0 && $args[0].vagina == -1>>
<<set $desc = "ballslave">>
<<else>>
<<set $desc = "slave">>
<</if>>
<<if $args[0].visualAge < 13>>
<<if $args[0].vagina > -1>>
<<set $desc = "loli " + $desc>>
<<else>>
<<set $desc = "shota " + $desc>>
<</if>>
<</if>>
<<if $args[0].dick > 9 && $args[0].balls > 9 && $args[0].boobs > 12000>>
<<set $desc = "hyper " + $desc>>
<</if>>
<<if $args[0].boobs > 4000 && $args[0].lactation > 0>>
<<if $args[0].physicalAge < 13>>
<<set $desc = $desc + " calf">>
<<else>>
<<set $desc = $desc + " cow">>
<</if>>
<<elseif $args[0].lactation > 0>>
<<set $desc = "milky " + $desc>>
<</if>>
<<if $args[0].boobs > 20000>>
<<set $desc = "supermassive titted " + $desc>>
<<elseif $args[0].boobs > 10000>>
<<set $desc = "giant titted " + $desc>>
<<elseif $args[0].boobs > 4000>>
<<set $desc = "huge titted " + $desc>>
<<elseif $args[0].boobs > 1000>>
<<set $desc = "busty " + $desc>>
<</if>>
<<if $args[0].dick > 5 && $args[0].balls > 5>>
<<set $desc = "womb filling " + $desc>>
<<elseif $args[0].dick > 5>>
<<set $desc = "well hung " + $desc>>
<</if>>
<<if $args[0].butt >= 12>>
<<set $desc = "colossal assed " + $desc>>
<<elseif $args[0].butt >= 12>>
<<set $desc = "massive assed " + $desc>>
<<elseif $args[0].butt >= 8>>
<<set $desc = "fat assed " + $desc>>
<<elseif $args[0].butt >= 6>>
<<set $desc = "bottom heavy " + $desc>>
<<elseif $args[0].butt >= 4>>
<<set $desc = "big bottomed " + $desc>>
<</if>>
<<if $args[0].births >= 10>>
<<set $desc = $desc + " broodmother">>
<<elseif $args[0].births >= 3>>
<<set $desc = $desc + " breeder">>
<</if>>
<<if $args[0].indenture > -1>>
<<set $desc = "indentured " + $desc>>
<</if>>
<<if $args[0].preg > 10 && $args[0].pregKnown == 1>>
<<set $desc = "pregnant " + $desc>>
<<elseif $args[0].bellyFluid >= 5000>>
<<set $desc = "bloated " + $desc>>
<<elseif $args[0].belly >= 5000>>
<<set $desc = "gravid " + $desc>>
<</if>>
<<if $args[0].fuckdoll > 0>>
<<set $desc = $desc + " fuckdoll">>
<</if>>
<<else>>
<<set $desc = "slave">> /* I don't tihnk there is an 'else'? */
<<if ($args[0].dick == 0) && ($args[0].vagina == -1)>> /* NULLS */
<<set $desc = "null">>
<<if ($args[0].lactation > 0) && ($args[0].boobs > 2000)>>
<<set $desc = $desc + " cow">>
<<elseif ($args[0].boobsImplant > 0) && ($args[0].buttImplant > 0)>>
<<set $desc = $desc + " bimbo ">>
<<elseif $args[0].boobs > 6000>>
<<set $desc = $desc + " boob">>
<<elseif $args[0].butt > 6>>
<<set $desc = $desc + " ass">>
<<elseif ($args[0].muscles > 30) && ($args[0].height < 185)>>
<<set $desc = $desc + " muscle">>
<</if>>
<<if $args[0].visualAge > 55>>
<<set $desc = $desc + "GILF">>
<<elseif $args[0].visualAge > 35>>
<<set $desc = $desc + "MILF">>
<<elseif $args[0].visualAge >= 25>>
<<set $desc = $desc + "slave">>
<<else>>
<<set $desc = $desc + "girl">>
<</if>>
<</if>>
<<if ($args[0].dick == 0) && ($args[0].vagina != -1)>> /* FEMALES */
<<if $args[0].visualAge > 55>>
<<set $desc = "GILF">>
<<elseif $args[0].visualAge > 35>>
<<set $desc = "MILF">>
<<elseif $args[0].visualAge >= 25>>
<<set $desc = "slave">>
<<else>>
<<set $desc = "slavegirl">>
<</if>>
<<if ($args[0].muscles > 30) && ($args[0].height < 185)>>
<<set $desc = "muscle " + $desc>>
<<elseif ($args[0].lactation > 0) && ($args[0].boobs > 2000)>>
<<set $desc = $desc + " cow">>
<<elseif ($args[0].boobsImplant > 0) && ($args[0].buttImplant > 0)>>
<<set $desc = $desc + " bimbo">>
<<elseif $args[0].boobs > 6000>>
<<set $desc = "boob" + $desc>>
<<elseif $args[0].butt > 6>>
<<set $desc = "ass" + $desc>>
<</if>>
<</if>>
<<if ($args[0].dick != 0) && ($args[0].vagina != -1)>>
<<if $args[0].balls > 0>> /* FUTANARI: cock & balls & vagina */
<<set $desc = "futanari ">>
<<else>> /* FUTANARI: cock & vagina */
<<set $desc = "futa ">>
<</if>>
<<if ($args[0].lactation > 0) && ($args[0].boobs > 2000)>>
<<set $desc = $desc + "cow">>
<<elseif ($args[0].boobsImplant > 0) && ($args[0].buttImplant > 0)>>
<<set $desc = $desc + "bimbo ">>
<<elseif $args[0].boobs > 6000>>
<<set $desc = $desc + "boob">>
<<elseif $args[0].butt > 6>>
<<set $desc = $desc + "ass">>
<<elseif ($args[0].muscles > 30) && ($args[0].height < 185)>>
<<set $desc = $desc + "muscle">>
<</if>>
<<if $args[0].visualAge > 55>>
<<set $desc = $desc + "GILF">>
<<elseif $args[0].visualAge > 35>>
<<set $desc = $desc + "MILF">>
<<elseif $args[0].visualAge >= 25>>
<<set $desc = $desc + "slave">>
<<else>>
<<set $desc = $desc + "girl">>
<</if>>
<<if $args[0].dick > 5 && $args[0].balls > 5 && $args[0].boobs > 5000>>
<<set $desc = "hyper " + $desc>>
<</if>>
<</if>>
<<if ($args[0].dick != 0) && ($args[0].vagina == -1) && ($args[0].balls > 0) && ($args[0].boobs > 300) && ($args[0].butt > 2)>> /* SHEMALES: cock & balls, T&A above minimum */
<<if $args[0].visualAge > 55>>
<<set $desc = "sheGILF">>
<<elseif $args[0].visualAge > 35>>
<<set $desc = "sheMILF">>
<<elseif $args[0].visualAge >= 25>>
<<set $desc = "shemale">>
<<else>>
<<set $desc = "tgirl">>
<</if>>
<<if ($args[0].muscles > 30) && ($args[0].height < 185)>>
<<set $desc = "muscle" + $desc>>
<<elseif ($args[0].lactation > 0) && ($args[0].boobs > 2000)>>
<<set $desc = $desc + " cow">>
<<elseif ($args[0].boobsImplant > 0) && ($args[0].buttImplant > 0)>>
<<set $desc = $desc + " bimbo">>
<<elseif $args[0].boobs > 6000>>
<<set $desc = "topheavy " + $desc>>
<<elseif $args[0].butt > 6>>
<<set $desc = "bottomheavy " + $desc>>
<</if>>
<</if>>
<<if ($args[0].boobs < 300) || ($args[0].butt < 2)>>
<<if ($args[0].dick != 0) && ($args[0].vagina == -1) && ($args[0].balls > 0)>>
<<if ($args[0].shoulders < 1) || ($args[0].muscles <= 30)>>
<<if ($args[0].faceShape == "masculine") || ($args[0].faceShape == "androgynous")>> /* SISSIES: feminine shoulders or muscles, masculine faces */
<<if $args[0].visualAge > 55>>
<<set $desc = "sissyGILF">>
<<elseif $args[0].visualAge > 35>>
<<set $desc = "sissyMILF">>
<<else>>
<<set $desc = "sissy">>
<</if>>
<<else>> /* TRAPS: feminine shoulders or muscles, feminine faces */
<<if $args[0].visualAge > 55>>
<<set $desc = "trapGILF">>
<<elseif $args[0].visualAge > 35>>
<<set $desc = "trapMILF">>
<<elseif $args[0].visualAge >= 25>>
<<set $desc = "trap">>
<<else>>
<<set $desc = "trapgirl">>
<</if>>
<</if>>
<<if $args[0].lactation > 0>>
<<set $desc = $desc + " cow">>
<<elseif ($args[0].boobsImplant > 0) && ($args[0].buttImplant > 0)>>
<<set $desc = $desc + " bimbo">>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].boobs < 300) || ($args[0].butt < 2)>>
<<if ($args[0].dick != 0) && ($args[0].vagina == -1) && ($args[0].balls > 0)>>
<<if ($args[0].shoulders > 1) || ($args[0].muscles >= 30)>> /* BITCHES: masculine shoulders or muscles */
<<set $desc = "bitch">>
<<if ($args[0].muscles > 30) && ($args[0].height < 185)>>
<<set $desc = "muscle" + $desc>>
<<elseif $args[0].lactation > 0>>
<<set $desc = $desc + "cow">>
<<elseif ($args[0].boobsImplant > 0) && ($args[0].buttImplant > 0)>>
<<set $desc = "bimbo " + $desc>>
<</if>>
<<if $args[0].visualAge > 55>>
<<set $desc = "aged " + $desc>>
<<elseif $args[0].visualAge > 35>>
<<set $desc = "mature " + $desc>>
<<elseif $args[0].visualAge < 25>>
<<set $desc = "young " + $desc>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].dick != 0) && ($args[0].vagina == -1) && ($args[0].balls == 0)>>
<<set $desc = "dick">>
<<if $args[0].visualAge > 55>>
<<set $desc = $desc + "GILF">>
<<elseif $args[0].visualAge > 35>>
<<set $desc = $desc + "MILF">>
<<elseif $args[0].visualAge >= 25>>
<<set $desc = $desc + "slave">>
<<else>>
<<set $desc = $desc + "girl">>
<</if>>
<<if ($args[0].muscles > 30) && ($args[0].height < 185)>>
<<set $desc = "muscle" + $desc>>
<<elseif ($args[0].lactation > 0) && ($args[0].boobs > 2000)>>
<<set $desc = $desc + " cow">>
<<elseif ($args[0].boobsImplant > 0) && ($args[0].buttImplant > 0)>>
<<set $desc = $desc + " bimbo">>
<<elseif $args[0].boobs > 6000>>
<<set $desc = "boob " + $desc>>
<<elseif $args[0].butt > 6>>
<<set $desc = "ass " + $desc>>
<</if>>
<</if>>
<<if ($args[0].muscles > 30) && ($args[0].height > 185)>>
<<set $desc = "amazon " + $desc>>
<<elseif ($args[0].muscles < 30) && ($args[0].height > 185)>>
<<set $desc = "statuesque " + $desc>>
<<elseif ($args[0].boobs < 800) && ($args[0].height < 150)>>
<<set $desc = "petite " + $desc>>
<<elseif ($args[0].boobs > 800) && ($args[0].height < 150)>>
<<set $desc = "shortstack " + $desc>>
<</if>>
<<if $args[0].births >= 5>>
<<set $desc = $desc + " broodmother">>
<<elseif $args[0].births >= 2>>
<<set $desc = $desc + " breeder">>
<</if>>
<<if $args[0].indenture > -1>>
<<set $desc = "indentured " + $desc>>
<</if>>
<<if $args[0].preg > 10 && $args[0].pregKnown == 1>>
<<set $desc = "pregnant " + $desc>>
<<elseif $args[0].bellyFluid >= 5000>>
<<set $desc = "bloated " + $desc>>
<<elseif $args[0].belly >= 5000>>
<<set $desc = "gravid " + $desc>>
<</if>>
<<if $args[0].fuckdoll > 0>>
<<set $desc = $desc + " fuckdoll">>
<</if>>
<</if>>
<</widget>>
/* Use is <<modScore $someSlave>> where $someSlave is any variable that points to a valid slave */
<<widget "modScore">>
<<set $piercingScore = 0>>
<<set $tatScore = 0>>
<<if $args[0].earPiercing > 0>><<set $piercingScore += $args[0].earPiercing*0.75-0.5>><</if>>
<<if $args[0].nosePiercing > 0>><<set $piercingScore += $args[0].nosePiercing*0.75-0.5>><</if>>
<<if $args[0].eyebrowPiercing > 0>><<set $piercingScore += $args[0].eyebrowPiercing*0.75-0.5>><</if>>
<<if $args[0].navelPiercing > 0>><<set $piercingScore += $args[0].navelPiercing*0.75-0.5>><</if>>
<<if $args[0].corsetPiercing > 0>><<set $piercingScore += $args[0].corsetPiercing*0.75+0.5>><</if>>
<<if $args[0].nipplesPiercing > 0>><<set $piercingScore += $args[0].nipplesPiercing*0.75-0.25>><</if>>
<<if $args[0].areolaePiercing > 0>><<set $piercingScore += $args[0].areolaePiercing*0.75+0.5>><</if>>
<<if $args[0].lipsPiercing > 0>><<set $piercingScore += $args[0].lipsPiercing*0.75-0.25>><</if>>
<<if $args[0].tonguePiercing > 0 >><<set $piercingScore += $args[0].tonguePiercing*0.75-0.25>><</if>>
<<if $args[0].clitPiercing == 3>><<set $piercingScore += 1.25>> /* smart piercing */
<<elseif $args[0].clitPiercing > 0>><<set $piercingScore += $args[0].clitPiercing*0.75-0.25>><</if>>
<<if $args[0].vaginaPiercing > 0>><<set $piercingScore += $args[0].vaginaPiercing*0.75-0.25>><</if>>
<<if $args[0].dickPiercing > 0>><<set $piercingScore += $args[0].dickPiercing*0.75-0.25>><</if>>
<<if $args[0].anusPiercing > 0>><<set $piercingScore += $args[0].anusPiercing*0.75-0.25>><</if>>
<<if $args[0].boobsTat != 0>><<set $tatScore += 1.25>><</if>>
<<if $args[0].buttTat != 0>><<set $tatScore += 1.25>><</if>>
<<if $args[0].lipsTat != 0>><<set $tatScore += 1.25>><</if>>
<<if $args[0].shouldersTat != 0>><<set $tatScore += 1>><</if>>
<<if $args[0].backTat != 0>><<set $tatScore += 1.25>><</if>>
<<if $args[0].armsTat != 0>><<set $tatScore += 1>><</if>>
<<if $args[0].legsTat != 0>><<set $tatScore += 1>><</if>>
<<if $args[0].stampTat != 0>><<set $tatScore += 1>><</if>>
<<if $args[0].vaginaTat != 0>><<set $tatScore += 1>><</if>>
<<if $args[0].dickTat != 0>><<set $tatScore += 1>><</if>>
<<if $args[0].bellyTat != 0>>
<<if (($args[0].preg > 30) && ($args[0].pregType >= 20)) || ($args[0].bellyImplant >= 32000)>>
<<set $tatScore += 0.75>>
<<elseif (($args[0].preg > 20) && ($args[0].pregType >= 20)) || (($args[0].preg > 30) && ($args[0].pregType >= 10)) || ($args[0].bellyImplant >= 16000)>>
<<set $tatScore += 1>>
<<elseif ($args[0].belly >= 10000) || ($args[0].inflation == 3) || ($args[0].bellyImplant >= 8000)>>
<<set $tatScore += 1>>
<<elseif (($args[0].preg >= 10) && ($args[0].pregType >= 20)) || (($args[0].preg > 10) && ($args[0].pregType >= 10)) || ($args[0].bellyPreg >= 5000) || ($args[0].inflation == 2) || ($args[0].bellyImplant >= 4000)>>
<<set $tatScore += 0.5>>
<<elseif ($args[0].belly >= 1500) || ($args[0].inflation == 1) || ($args[0].bellyImplant >= 2000)>>
<<set $tatScore += 0.25>>
<<else>>
<<set $tatScore += 0.1>>
<</if>>
<</if>>
<<if $args[0].anusTat == "bleached">><<set $tatScore += 0.5>>
<<elseif $args[0].anusTat != 0>><<set $tatScore += 1.25>><</if>>
<<set $modScore = $piercingScore+$tatScore>> /* note: always overwrites previous $modScore */
<</widget>>
<<widget "fetishChangeChance">>
<<if $args[0].clitSetting != $args[0].fetish>>
<<set $fetishChangeChance = Math.trunc(Math.clamp(($args[0].devotion/4)-($args[0].fetishStrength/4), 0, 100))>>
<<else>>
<<set $fetishChangeChance = 0>>
<</if>>
<</widget>>
<<widget "slaveCost">>
<<Beauty $args[0]>>
<<FResult $args[0]>>
<<set $slaveCost = ($beauty*$FResult)>>
<<set _slaveMultiplier = $slaveCostFactor>>
<<if $args[0].behavioralFlaw != "none">>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<if $args[0].behavioralQuirk != "none">>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if $args[0].sexualFlaw == "breeder" && $arcologies[0].FSRepopulationFocus != "unset">>
<<set _slaveMultiplier += 0.3>>
<<elseif $args[0].sexualFlaw != "none">>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<if $args[0].sexualQuirk != "none">>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if $args[0].fetishKnown == 1>>
<<if $args[0].fetish == "mindbroken">>
<<set _slaveMultiplier -= 0.3>>
<<elseif $args[0].fetish != "none">>
<<set _slaveMultiplier += $args[0].fetishStrength/1000>>
<</if>>
<<else>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<if $args[0].attrKnown == 1>>
<<if $args[0].energy > 95>>
<<set _slaveMultiplier += 0.2>>
<</if>>
<</if>>
<<if $args[0].vagina == 0>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if $args[0].mpreg == 1>>
<<set _slaveMultiplier += 0.2>>
<</if>>
<<if $arcologies[0].FSRepopulationFocusSMR == 1>>
<<if $args[0].preg < -1>>
<<set _slaveMultiplier -= 0.5>>
<<elseif ($args[0].pregType >= 10) && ($args[0].preg > 20)>>
<<set _slaveMultiplier += 0.5>>
<<elseif $args[0].preg > 10>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<elseif $arcologies[0].FSRestartSMR == 1>>
<<if $args[0].preg < -1>>
<<set _slaveMultiplier += 0.5>>
<<elseif ($args[0].pregType >= 10) && ($args[0].preg > 20)>>
<<set _slaveMultiplier -= 1.5>>
<<elseif $args[0].preg > 10>>
<<set _slaveMultiplier -= 1.0>>
<</if>>
<<else>>
<<if $args[0].preg < -1>>
<<set _slaveMultiplier -= 0.1>>
<<elseif ($args[0].pregType >= 10) && ($args[0].preg > 20)>>
<<set _slaveMultiplier -= 0.5>>
<<elseif $args[0].preg > 10>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<set _slaveMultiplier += 0.05*$args[0].intelligence>>
<<if $args[0].intelligenceImplant == 1>>
<<set _slaveMultiplier += 0.1-($args[0].intelligence*0.02)>>
<</if>>
<<if $args[0].vagina > -1 && $arcologies[0].FSRestartSMR == 1>>
<<if $args[0].dick > 0>>
<<if $args[0].ovaries == 0 && $args[0].balls == 0>>
<<set _slaveMultiplier += 0.8>>
<</if>>
<</if>>
<<elseif $args[0].vagina > -1>>
<<if $args[0].dick > 0>>
<<if ($ui != "start") || ($PC.dick == 0) || ($PC.vagina == 0)>>
<<set _slaveMultiplier += 0.2>>
<<if $args[0].ovaries > 0>>
<<if $args[0].balls > 0>>
<<set _slaveMultiplier += 0.8>>
<</if>>
<</if>>
<<else>>
<<set _slaveMultiplier += 0.1>>
<<if $args[0].ovaries > 0>>
<<if $args[0].balls > 0>>
<<set _slaveMultiplier += 0.2>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $args[0].pubertyXY == 0 && $args[0].physicalAge >= $potencyAge && $arcologies[0].FSGenderRadicalist == "unset">>
<<set _slaveMultiplier += 0.5>>
<</if>>
<<if $args[0].prestige > 0>>
<<set _slaveMultiplier += 0.7*$args[0].prestige>>
<</if>>
<<if $specialSlavesPriceOverride == 1>>
<<if $args[0].devotion >= 50>>
<<set _slaveMultiplier += $args[0].devotion/200>>
<</if>>
<<if $args[0].trust >= 50>>
<<set _slaveMultiplier += $args[0].trust/200>>
<</if>>
<<else>>
<<set _slaveMultiplier += $args[0].devotion/200>>
<<if $args[0].devotion <= 50>>
<<set _slaveMultiplier += $args[0].trust/200>>
<<else>>
<<if $args[0].trust > 0>>
<<set _slaveMultiplier += $args[0].trust/200>>
<</if>>
<</if>>
<</if>>
<<if $args[0].brand != 0>>
<<if $rep > 10000>>
<<set _slaveMultiplier += 0.1>>
<<elseif $rep < 5000>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacistLawME != 0>>
<<if $args[0].race != $arcologies[0].FSSupremacistRace>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSSubjugationistLawME != 0>>
<<if $args[0].race == $arcologies[0].FSSubjugationistRace>>
<<set _slaveMultiplier -= 0.2>>
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocusSMR != 0>>
<<if $args[0].preg > 0>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadenceSMR != 0>>
<<if $args[0].weight > 60 && $args[0].muscles < 5>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSRestartSMR != 0>>
<<if $args[0].dick > 0>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<if $args[0].balls > 0>>
<<set _slaveMultiplier -= 0.2>>
<</if>>
<<if $args[0].vagina > 0>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<if $args[0].ovaries > 0>>
<<set _slaveMultiplier -= 0.5>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistSMR != 0>>
<<if $args[0].dick > 0>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<if $args[0].balls > 0>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<if $args[0].dick > 0>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if $args[0].balls > 0>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist > 50>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if $args[0].career != 0>>
<<if $args[0].career == "a slave">>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.bodyguardCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.wardenessCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.attendantCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.schoolteacherCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.stewardessCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.milkmaidCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.madamCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.DJCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.HGCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.recruiterCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.1>>
<<elseif setup.entertainmentCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.05>>
<<elseif setup.whoreCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.05>>
<<elseif setup.gratefulCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.05>>
<<elseif setup.menialCareers.includes($args[0].career)>>
<<set _slaveMultiplier += 0.05>>
<</if>>
<</if>>
<<if ($week-$args[0].weekAcquired >= 20) && ($args[0].entertainSkill >= 100)>>
<<if setup.entertainmentCareers.includes($args[0].career)>>
<<else>>
<<set _slaveMultiplier += 0.05>>
<</if>>
<</if>>
<<if ($args[0].oralCount + $args[0].analCount + $args[0].vaginalCount + $args[0].mammaryCount + $args[0].penetrativeCount > 1000)>>
<<if setup.whoreCareers.includes($args[0].career)>>
<<else>>
<<set _slaveMultiplier += 0.05>>
<</if>>
<</if>>
<<if $seeAge == 1>>
<<if $args[0].physicalAge == $minimumSlaveAge && $args[0].physicalAge == $fertilityAge && canGetPregnant($args[0]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset")>>
<<if $args[0].birthWeek == 0>>
<<set _slaveMultiplier -= 0.4>>
<<elseif $args[0].birthWeek < 4>>
<<set _slaveMultiplier -= 0.1>>
<</if>>
<<elseif $args[0].physicalAge == $minimumSlaveAge>>
<<if $args[0].birthWeek == 0>>
<<set _slaveMultiplier -= 0.2>>
<<elseif $args[0].birthWeek < 4>>
<<set _slaveMultiplier -= 0.05>>
<</if>>
<<elseif $args[0].physicalAge == $fertilityAge && canGetPregnant($args[0]) && ($arcologies[0].FSRepopulationFocus != "unset" || $arcologies[0].FSGenderFundamentalist != "unset")>>
<<if $args[0].birthWeek == 0>>
<<set _slaveMultiplier -= 0.2>>
<<elseif $args[0].birthWeek < 4>>
<<set _slaveMultiplier -= 0.05>>
<</if>>
<</if>>
<</if>>
<<if $args[0].amp == 1>>
<<set _slaveMultiplier -= 0.2>>
<</if>>
<<if $args[0].eyes == -2>>
<<set _slaveMultiplier -= 0.2>>
<</if>>
<<if $args[0].indenture > -1>>
<<set _slaveMultiplier -= 0.1*$args[0].indentureRestrictions>>
<<set _slaveMultiplier -= (260-$args[0].indenture)/260>>
<<elseif $seeAge == 1>>
<<if $args[0].actualAge >= ($retirementAge-5) && $PhysicalRetirementAgePolicy != 1>>
<<set $seed = 52*($retirementAge-$args[0].actualAge)>>
<<set _slaveMultiplier = _slaveMultiplier*($seed/260)>>
<</if>>
<<if $args[0].physicalAge >= ($retirementAge-5) && $PhysicalRetirementAgePolicy == 1>>
<<set $seed = 52*($retirementAge-$args[0].physicalAge)>>
<<set _slaveMultiplier = _slaveMultiplier*($seed/260)>>
<</if>>
<</if>>
<<set $slaveCost = ($slaveCost*_slaveMultiplier*50)>>
<<if $slaveCost < $minimumSlaveCost>>
<<set $slaveCost = $minimumSlaveCost>>
<<elseif $slaveCost <= 100000>>
<<elseif $slaveCost <= 200000>>
<<set $slaveCost -= (($slaveCost-100000)*0.1)>>
<<elseif $slaveCost <= 300000>>
<<set $slaveCost -= 10000 + (($slaveCost-200000)*0.2)>>
<<elseif $slaveCost <= 400000>>
<<set $slaveCost -= 30000 + (($slaveCost-300000)*0.3)>>
<<elseif $slaveCost <= 500000>>
<<set $slaveCost -= 60000 + (($slaveCost-400000)*0.4)>>
<<else>>
<<set $slaveCost -= 100000 + (($slaveCost-500000)*0.5)>>
<</if>>
<<if $slaveCost < 1000>>
<<set $slaveCost = 1000>>
<</if>>
<<set $slaveCost = 500*Math.trunc($slaveCost/500)>>
<</widget>>
/%
Call as <<StartingSlaveCost $activeSlave>> or equivalent
$args[0] is the slave.
Fires <<slaveCost>> and adds punishment multipliers for starting with trained and/or devoted slaves.
%/
<<widget "StartingSlaveCost">>
<<slaveCost $args[0]>>
<<set _slaveMultiplier = 0>>
<<if $args[0].devotion > 20>>
<<set _slaveMultiplier += (0.000117*($args[0].devotion-20)*($args[0].devotion-20))+(0.003167*($args[0].devotion-20))>>
<</if>>
<<if $args[0].whoreSkill>>
<<set _slaveMultiplier += 0.00001*$args[0].whoreSkill*$args[0].whoreSkill>>
<</if>>
<<if $args[0].entertainSkill>>
<<set _slaveMultiplier += 0.00001*$args[0].entertainSkill*$args[0].entertainSkill>>
<</if>>
<<if $args[0].vaginalSkill>>
<<set _slaveMultiplier += 0.00001*$args[0].vaginalSkill*$args[0].vaginalSkill>>
<</if>>
<<if $args[0].analSkill>>
<<set _slaveMultiplier += 0.00001*$args[0].analSkill*$args[0].analSkill>>
<</if>>
<<if $args[0].oralSkill>>
<<set _slaveMultiplier += 0.00001*$args[0].oralSkill*$args[0].oralSkill>>
<</if>>
<<if $args[0].combatSkill>>
<<set _slaveMultiplier += 0.1>>
<</if>>
<<if _slaveMultiplier>>
<<if $args[0].actualAge > 25>>
<<set _slaveMultiplier -= _slaveMultiplier*($args[0].actualAge-25)*0.05>>
<</if>>
<</if>>
<<if $args[0].prestige>>
<<set _slaveMultiplier += $args[0].prestige>>
<</if>>
<<if _slaveMultiplier>>
<<set _slaveMultiplier = Math.clamp(_slaveMultiplier,0,10)>>
<<set $slaveCost += $slaveCost*_slaveMultiplier>>
<<set $slaveCost = 500*Math.trunc($slaveCost/500)>>
<</if>>
<</widget>>
|
mayibrad/fc
|
src/utility/assayWidgets.tw
|
tw
|
mit
| 76,115 |
:: Assign Widgets [widget nobr]
/%
Call as <<assignJob slaveObject $returnTo | _currentRule.facilityRemove | "serve in the master suite"
$args[0] slave object. *MUST be present*
$args[1] Job to assign slave to. Will accept the $returnTo vars and the _currentRule.assignFacility vars and the actual job assignments "serve in the master suite" etc.
This is basically a Widget version of assign but will work anywhere, and saves to the slaves[..] array, and changes your $args[0] var sent.
%/
<<widget assignJob>>
<<if ($args[1] != "Pit") && ($args[1] != "Coursing Association")>>
<<removeJob $args[0] $args[0].assignment>> /* sets _wID and _wi */
/% use .toLowerCase() to get rid of a few dupe conditions. %/
<<switch $args[1].toLowerCase()>>
<<case "be confined in the arcade" "arcade">>
<<set $args[0].assignment = "be confined in the arcade", $args[0].assignmentVisible = 0, $arcadeSlaves++, $ArcadeiIDs.push(_wID)>>
<<case "work in the brothel" "brothel">>
<<set $args[0].assignment = "work in the brothel", $args[0].assignmentVisible = 0, $brothelSlaves++, $BrothiIDs.push(_wID)>>
<<case "be confined in the cellblock" "cellblock">>
<<set $args[0].assignment = "be confined in the cellblock", $args[0].assignmentVisible = 0, $cellblockSlaves++, $CellBiIDs.push(_wID)>>
<<case "get treatment in the clinic" "clinic">>
<<set $args[0].assignment = "get treatment in the clinic", $args[0].assignmentVisible = 0, $clinicSlaves++, $CliniciIDs.push(_wID)>>
<<case "serve in the club" "club">>
<<set $args[0].assignment = "serve in the club", $args[0].assignmentVisible = 0, $clubSlaves++, $ClubiIDs.push(_wID)>>
<<case "work in the dairy" "dairy">>
<<set $args[0].assignment = "work in the dairy", $args[0].assignmentVisible = 0, $dairySlaves++, $DairyiIDs.push(_wID)>>
<<case "live with your head girl" "live with your Head Girl" "head girl suite" "hgsuite">>
<<set $args[0].assignment = "live with your Head Girl", $args[0].assignmentVisible = 0, $HGSuiteSlaves++, $HGSuiteiIDs.push(_wID)>>
<<case "serve in the master suite" "master suite" "mastersuite">>
<<set $args[0].assignment = "serve in the master suite", $args[0].assignmentVisible = 0, $masterSuiteSlaves++, $MastSiIDs.push(_wID)>>
<<case "learn in the schoolroom" "schoolroom">>
<<set $args[0].assignment = "learn in the schoolroom", $args[0].assignmentVisible = 0, $schoolroomSlaves++, $SchlRiIDs.push(_wID)>>
<<case "work as a servant" "servants' quarters" "servantsquarters">>
<<set $args[0].assignment = "work as a servant", $args[0].assignmentVisible = 0, $servantsQuartersSlaves++, $ServQiIDs.push(_wID)>>
<<case "rest in the spa" "spa">>
<<set $args[0].assignment = "rest in the spa", $args[0].assignmentVisible = 0, $spaSlaves++, $SpaiIDs.push(_wID)>>
<<case "be the attendant" "be your concubine" "be the dj" "be the madam" "be the milkmaid" "be the nurse" "be the schoolteacher" "be the stewardess" "be the wardeness">>
<<set $args[0].assignment = $args[1], $args[0].assignmentVisible = 0>> /* non-visible leadership roles */
<<case "be your agent" "live with your agent">>
<<set $args[0].assignment = $args[1], $args[0].assignmentVisible = 0, $args[0].useRulesAssistant = 0>> /* non-visible roles exempt from Rules Assistant */
<<case "choose her own job">>
<<set $args[0].assignment = $args[1], $args[0].choosesOwnAssignment = 1>> /* removeJob already set assignmentVisible = 1 */
<<default>>
<<set $args[0].assignment = $args[1]>> /* removeJob already set assignmentVisible = 1 and choosesOwnAssignment = 0 */
<</switch>>
<<if _wID == $personalAttention && $args[0].assignmentVisible == 0>>
<<if $PC.career == "escort">>
<<set $personalAttention = "whoring">>
<<elseif $PC.career == "servant">>
<<set $personalAttention = "upkeep">>
<<else>>
<<set $personalAttention = "business">>
<</if>>
$args[0].slaveName no longer has your personal attention; you plan to focus on $personalAttention.
<</if>>
<<if _wi >= 0>>
<<set $slaves[_wi] = $args[0]>> /* save changes to slave array */
<</if>>
<</if>> /* not Pit or Coursing Association */
<</widget>>
/%
Call as <<removeJob slaveObject $returnTo | _currentRule.facilityRemove | "serve in the master suite">>
$args[0] slave object. *MUST be present*
$args[1] Job to remove slave from. Will accept the $returnTo vars and the _currentRule.assignFacility vars and the actual job assignments "serve in the master suite" etc.
This is basically a Widget version of Retrieve but will work anywhere. It changes the assignment and saves to the slaves[..] array, and changes your $args[0] var sent.
Retrieve overrides the 'rest' in most cases.
%/
<<widget removeJob>>
<<set _wID = $args[0].ID>>
<<set _wi = $slaves.findIndex(function(s) { return s.ID === _wID; })>>
<<if ($args[1] == "Pit")>>
<<set $fighterIDs.delete(_wID)>>
<<elseif ($args[1] == "Coursing Association")>>
<<set $Lurcher = 0>>
<<else>>
<<if $HeadGirl != 0 && _wID == $HeadGirl.ID>><<set $HeadGirl = 0>><</if>>
<<if $Recruiter != 0 && _wID == $Recruiter.ID>><<set $Recruiter = 0>><</if>>
<<if $Bodyguard != 0 && _wID == $Bodyguard.ID>><<set $Bodyguard = 0>><</if>>
<<if $Madam != 0 && _wID == $Madam.ID>><<set $Madam = 0>><</if>>
<<if $DJ != 0 && _wID == $DJ.ID>><<set $DJ = 0>><</if>>
<<if $Milkmaid != 0 && _wID == $Milkmaid.ID>><<set $Milkmaid = 0>><</if>>
<<if $Schoolteacher != 0 && _wID == $Schoolteacher.ID>><<set $Schoolteacher = 0>><</if>>
<<if $Attendant != 0 && _wID == $Attendant.ID>><<set $Attendant = 0>><</if>>
<<if $Nurse != 0 && _wID == $Nurse.ID>><<set $Nurse = 0>><</if>>
<<if $Stewardess != 0 && _wID == $Stewardess.ID>><<set $Stewardess = 0>><</if>>
<<if $Wardeness != 0 && _wID == $Wardeness.ID>><<set $Wardeness = 0>><</if>>
<<if $Concubine != 0 && _wID == $Concubine.ID>><<set $Concubine = 0>><</if>>
<<if $Collectrix != 0 && _wID == $Collectrix.ID>><<set $Collectrix = 0>><</if>>
/% use .toLowerCase() to get rid of a few dupe conditions. %/
<<switch $args[1].toLowerCase()>>
<<case "be confined in the arcade" "arcade">>
<<set $args[0].assignment = "work a glory hole">>
<<set $ArcadeiIDs.delete(_wID), $arcadeSlaves-->>
<<case "work in the brothel" "brothel">>
<<set $args[0].assignment = "whore">>
<<set $BrothiIDs.delete(_wID), $brothelSlaves-->>
<<case "be confined in the cellblock" "cellblock">>
<<set $args[0].assignment = "rest">>
<<set $CellBiIDs.delete(_wID), $cellblockSlaves-->>
<<case "get treatment in the clinic" "clinic">>
<<set $args[0].assignment = "rest">>
<<set $CliniciIDs.delete(_wID), $clinicSlaves-->>
<<case "serve in the club" "club">>
<<set $args[0].assignment = "serve the public">>
<<set $ClubiIDs.delete(_wID), $clubSlaves-->>
<<case "work in the dairy" "dairy">>
<<set $args[0].assignment = "get milked">>
<<set $DairyiIDs.delete(_wID), $dairySlaves-->>
<<case "learn in the schoolroom" "schoolroom">>
<<set $args[0].assignment = "rest">>
<<set $SchlRiIDs.delete(_wID), $schoolroomSlaves-->>
<<case "rest in the spa" "spa">>
<<set $args[0].assignment = "rest">>
<<set $SpaiIDs.delete(_wID), $spaSlaves-->>
<<case "work as a servant" "servants' quarters" "servantsquarters">>
<<set $args[0].assignment = "be a servant">>
<<set $ServQiIDs.delete(_wID), $servantsQuartersSlaves-->>
<<case "serve in the master suite" "master suite" "mastersuite">>
<<set $args[0].assignment = "please you">>
<<set $MastSiIDs.delete(_wID), $masterSuiteSlaves-->>
<<case "live with your head girl" "live with your Head Girl" "head girl suite" "hgsuite">>
<<set $args[0].assignment = "rest">>
<<set $HGSuiteiIDs.delete(_wID), $HGSuiteSlaves-->>
<<case "be your head girl">>
<<set $args[0].assignment = "rest">>
<<if $HGSuiteEquality == 0 && $personalAttention == "HG">>
<<if $PC.career == "escort">>
<<set $personalAttention = "whoring">>
<<elseif $PC.career == "servant">>
<<set $personalAttention = "upkeep">>
<<else>>
<<set $personalAttention = "business">>
<</if>>
You no longer have a slave assigned to be your Head Girl, so you turn your personal attention to focus on $personalAttention.
<</if>>
<<default>>
<<set $args[0].assignment = "rest">>
<</switch>>
<<set $args[0].assignmentVisible = 1, $args[0].choosesOwnAssignment = 0, $args[0].sentence = 0>>
<<if _wi >= 0>>
<<set $slaves[_wi] = $args[0]>> /* save changes to slave array */
<</if>>
<</if>> /* not Pit or Coursing Association */
<</widget>>
|
mayibrad/fc
|
src/utility/assignWidgets.tw
|
tw
|
mit
| 8,738 |
:: description widgets [widget nobr]
<<widget "MainLinks">>
<center>
<<switch $personalAttention>>
<<case "business">>You plan to focus on business this week.
<<case "whoring">>You plan to focus on earning extra money this week.
<<case "upkeep">>You plan to focus on cleaning the penthouse this week.
<<case "smuggling">>You plan to make some easy (but dirty) money this week.
<<case "HG">>You plan to support your Head Girl this week, so $pronoun can give more slaves $possessive attention.
<<case "sex">>You plan to have as much sex with your slaves as possible this week.
<<case "trading">>This week you will learn trading.
<<case "warfare">>This week you will learn modern combat tactics.
<<case "slaving">>This week you will learn slaving.
<<case "engineering">>This week you will learn engineering.
<<case "medicine">>This week you will learn medicine.
<<default>>
<<if _PA > -1>>
You plan to train ''__@@.pink;<<SlaveFullName $slaves[_PA]>>@@__'' to $trainingRegimen this week.
<</if>>
<</switch>>
<<if $lowercaseDonkey == 1>>
<span id="managePA"><strong><<link "Change plans">><<goto "Personal Attention Select">><</link>></strong></span> @@.cyan;[A]@@
<<if $useTabs == 0>>
<br>
<<if _HG > -1>>
''__@@.pink;<<SlaveFullName $HeadGirl>>@@__'' is <<if ndef $headGirlFocus>>serving as your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>.<<else>>your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort,<</if>> and is focusing on your slaves' $headGirlFocus.<</if>>
<span id="manageHG"><strong><<link "Manage Head Girl">><<goto "HG Select">><</link>></strong></span> @@.cyan;[H]@@
<<set $showOneSlave = "Head Girl">>
<<elseif (_HG == -1) && ($slaves.length > 1)>>
You have @@.red;not@@ selected a Head Girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>. <span id="manageHG"><strong><<link "Select one">><<goto "HG Select">><</link>></strong></span> @@.cyan;[H]@@
<<elseif (_HG == -1)>>
//You do not have enough slaves to keep a Head Girl//
<</if>>
<br>
<<if _RC > -1>>
''__@@.pink;<<SlaveFullName $Recruiter>>@@__'' is working
<<if $recruiterTarget != "other arcologies">>
to recruit girls.
<<else>>
as a Sexual
<<if $arcologies[0].influenceTarget == -1>>
Ambassador, but @@.red;she has no target to influence.@@
<<else>>
Ambassador to <<for $i = 0; $i < $arcologies.length; $i++>><<if $arcologies[$i].direction == $arcologies[0].influenceTarget>>$arcologies[$i].name<<break>><</if>><</for>>.
<</if>>
<</if>>
<span id="manageRecruiter"><strong><<link "Manage Recruiter">><<goto "Recruiter Select">><</link>></strong></span> @@.cyan;[U]@@
<<set $showOneSlave = "recruit girls">>
<<else>>
You have @@.red;not@@ selected a Recruiter.
<span id="manageRecruiter"><strong><<link "Select one">><<goto "Recruiter Select">><</link>></strong></span> @@.cyan;[U]@@
<</if>>
<<if ($dojo != 0)>>
<br>
<<if _BG > -1>>
''__@@.pink;<<SlaveFullName $Bodyguard>>@@__'' is serving as your bodyguard. <span id="manageBG"><strong><<link "Manage Bodyguard">><<goto "BG Select">><</link>></strong></span> @@.cyan;[B]@@
<<set $showOneSlave = "guard you">>
<<else>>
You have @@.red;not@@ selected a Bodyguard. <span id="manageBG"><strong><<link "Select one">><<goto "BG Select">><</link>></strong></span> @@.cyan;[B]@@
<</if>>
<</if>>
<</if>>
<<else>>
<span id="managePA"><strong><<link "Change plans">><<goto "Personal Attention Select">><</link>></strong></span> @@.cyan;[A]@@
<br>
<<if _HG > -1>>
''__@@.pink;<<SlaveFullName $HeadGirl>>@@__'' is <<if ndef $headGirlFocus>>serving as your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>.<<else>>your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort,<</if>> and is focusing on your slaves' $headGirlFocus.<</if>>
<span id="manageHG"><strong><<link "Manage Head Girl">><<goto "HG Select">><</link>></strong></span> @@.cyan;[H]@@
<<elseif (_HG == -1) && ($slaves.length > 1)>>
You have not selected a Head Girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>. <span id="manageHG"><strong><<link "Select one">><<goto "HG Select">><</link>></strong></span> @@.cyan;[H]@@
<<elseif (_HG == -1)>>
//You do not have enough slaves to keep a Head Girl//
<</if>>
<br>
<<if _RC > -1>>
''__@@.pink;<<SlaveFullName $Recruiter>>@@__'' is working to recruit girls.
<span id="manageRecruiter"><strong><<link "Manage Recruiter">><<goto "Recruiter Select">><</link>></strong></span> @@.cyan;[U]@@
<<else>>
You have not selected a Recruiter.
<span id="manageRecruiter"><strong><<link "Select one">><<goto "Recruiter Select">><</link>></strong></span> @@.cyan;[U]@@
<</if>>
<<if ($dojo != 0)>>
<br>
<<if _BG > -1>>
''__@@.pink;<<SlaveFullName $Bodyguard>>@@__'' is serving as your bodyguard. <span id="manageBG"><strong><<link "Manage Bodyguard">><<goto "BG Select">><</link>></strong></span> @@.cyan;[B]@@
<<else>>
You have not selected a Bodyguard. <span id="manageBG"><strong><<link "Select one">><<goto "BG Select">><</link>></strong></span> @@.cyan;[B]@@
<</if>>
<</if>>
<</if>> /* closes lowercase_donkey's BS */
/* cycle through slaves, for each slave cycle through completed organs and track how many are of the interrogated slave (and if organs have a slaves to be implanted on) */
<<if $completedOrgans.length > 0>>
<<set _validOrgans = 0>>
<<for _dwi = 0; _dwi < $slaves.length; _dwi++>>
<<capture _dwi>>
<<set $dumped = 0>>
<<set _slaveOrgans = 0>>
<<for _dwj = 0; _dwj < $completedOrgans.length; _dwj++>>
<<if ($completedOrgans[_dwj] != 0) && ($completedOrgans[_dwj].ID == $slaves[_dwi].ID)>>
<<set _slaveOrgans++>>
<<set _validOrgans++>>
<</if>>
<</for>>
/* if the interrogated slave has one or more organs ready: */
<<if _slaveOrgans > 0>>
<br>@@.yellow;The fabricator has completed <<if _slaveOrgans > 1>><<print _slaveOrgans>> organs<<else>>an organ<</if>> for@@
<<link "<<print $slaves[_dwi].slaveName>>">>
<<set $activeSlave = $slaves[_dwi]>>
<<goto "Slave Interact">>
<</link>>
, @@.yellow; which <<if _slaveOrgans > 1>>are<<else>>is<</if>> ready to be implanted.@@
<</if>>
<</capture>>
<</for>>
/* if the check returns true it means there are organs without slaves associated to. I think this was the purpouse of the _validHost check in the original code */
<<if _validOrgans < $completedOrgans.length>>
<<for _dwj = 0; _dwj < $completedOrgans.length; _dwj++>>
<<set _isValid = 0>>
<<for _dwi = 0; _dwi < $slaves.length; _dwi++>>
<<if ($completedOrgans[_dwj] != 0) && ($completedOrgans[_dwj].ID == $slaves[_dwi].ID)>>
<<set _isValid = 1>>
<</if>>
<</for>>
/* if there is no associated slave delete the organ, should there be a notification for the player, here? */
<<if _isValid == 0>>
<<set $completedOrgans.deleteAt(_dwj)>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $limbsCompleted > 0>>
<<for _dwj = 0; _dwj < $limbs.length; _dwj++>>
<<set _validHost = 0>>
<<set $dumped = 0>>
<<for _dwi = 0; _dwi < $slaves.length; _dwi++>>
<<set _Slave = $slaves[_dwi]>>
<<if ($limbs[_dwj] != 0) && ($limbs[_dwj].ID == _Slave.ID)>>
<<set _validHost = 1>>
<<if ($limbs[_dwj].weeksToCompletion <= 0)>>
<br>@@.yellow;The facility has completed a set of limbs for@@ <span id="name"><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves[" + _dwi + "]]]">></span>, @@.yellow; which is ready to be attached.@@
<</if>>
<</if>>
<</for>>
<<if _validHost == 0>>
<<set $dump = $limbs.deleteAt(_dwj), _dwj-->>
<</if>>
<</for>>
<</if>>
<<if ($completedOrgans.length > 0) && ($limbsCompleted > 0)>>
<br>[[Implant and Attach|Multiple Organ Implant]] @@.yellow;all organs and limbs that are ready.@@
<<elseif ($completedOrgans.length > 1)>>
<br>[[Implant|Multiple Organ Implant]] @@.yellow;all organs that are ready for implantation.@@
<<elseif ($limbsCompleted > 1)>>
<br>[[Attach|Multiple Organ Implant]] @@.yellow;all sets of limbs that are ready to be attached.@@
<</if>>
<br>
<<if ($slaveCostFactor > 1.05)>>
@@.yellow;There is a bull market for slaves; the price of slaves is very high.@@
<<elseif ($slaveCostFactor > 1)>>
@@.yellow;The slave market is bullish; the price of slaves is high.@@
<<elseif ($slaveCostFactor < 0.95)>>
@@.yellow;There is a bear market for slaves; the price of slaves is very low.@@
<<elseif ($slaveCostFactor < 1)>>
@@.yellow;The slave market is bearish; the price of slaves is low.@@
<<else>>
The slave market is stable; the price of slaves is average.
<</if>>
<span id="buySlaves"><strong><<link "Buy Slaves">><<goto "Buy Slaves">><</link>></strong></span> @@.cyan;[S]@@
<<if $TSS.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Slavegirl School][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $GRI.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[Growth Research Institute][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $SCP.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[St. Claver Preparatory][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $TCR.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Cattle Ranch][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if ($seeDicks != 0)>>
<<if $LDE.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[L'école des Enculées][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $TGA.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Gymnasium-Academy][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $TFS.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Futanari Sisters][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<</if>>
</center>
<</widget>>
<<widget "FlowerDesc">>
<<if $activeSlave.dick > 0 && $activeSlave.balls == 0>>
a white orchid, its black stamen stiffly erect.
<<elseif $activeSlave.dick > 0>>
a morning glory, light around its edges with a puckered pink center.
<<elseif $activeSlave.addict > 5>>
a large poppy, its pod glistening with black opiate juice.
<<elseif $activeSlave.vagina == 0>>
a white lily, pure and unspoiled.
<<elseif $activeSlave.pregType > 3 && $activeSlave.pregKnown == 1>>
a pink lotus, beautiful and fertile.
<<elseif $activeSlave.energy > 95>>
a flamboyant tiger lily.
<<elseif $activeSlave.actualAge > 40>>
an elegant, mature orchid.
<<elseif $activeSlave.actualAge < 20>>
an innocent little peony.
<<elseif $activeSlave.boobs > 2000>>
a huge round sunflower.
<<else>>
a nice red rose.
<</if>>
<</widget>>
<<widget "ImageDesc">>
<<if $activeSlave.dick > 0 && $activeSlave.balls == 0>>
sodomy.
<<elseif $activeSlave.dick > 0>>
stiff pricks.
<<elseif $activeSlave.oralSkill >= 100>>
oral sex.
<<elseif $activeSlave.boobs > 1000>>
boobs.
<<elseif $activeSlave.vagina == -1>>
sodomy.
<<else>>
pussies.
<</if>>
<</widget>>
<<widget "InscripDesc">>
"I <3
<<if ($activeSlave.fetishKnown == 1)>>
<<switch $activeSlave.fetish>>
<<case "buttslut">>
Buttsex!"
<<case "cumslut">>
Cum!"
<<case "masochist" "sadist">>
Rape!"
<<case "dom">>
Topping!"
<<case "submissive">>
Subbing!"
<<case "boobs">>
Tits!"
<<case "pregnancy">>
Sperm!"
<<default>>
<<if ($activeSlave.energy > 95)>>
Cock!"
<<elseif ($PC.title == 0)>>
Mistress!"
<<else>>
Master!"
<</if>>
<</switch>>
<<elseif ($PC.title == 0)>>
Mistress!"
<<else>>
Master!"
<</if>>
<</widget>>
<<widget "SlavePronouns">>
<<if $args[0].fuckdoll > 0>>
<<set $pronoun = "it", $pronounCap = "It", $possessive = "its", $possessiveCap = "Its", $object = "it">>
<<elseif $args[0].dick < 0 && $args[0].vagina == -1>> /*impossible condition to keep it from running but saving it for future use*/
<<set $pronoun = "he", $pronounCap = "He", $possessive = "his", $possessiveCap = "His", $object = "his">>
<<else>>
<<set $pronoun = "she", $pronounCap = "She", $possessive = "her", $possessiveCap = "Her", $object = "her">>
<</if>>
<</widget>>
<<widget "brandDescription">>
<<if ($activeSlave.brand != 0)>>
<<set $bellyAccessory = $activeSlave.bellyAccessory>>
<<if setup.fakeBellies.includes($bellyAccessory) && ($activeSlave.brandLocation == "belly")>>
$possessiveCap fake belly has $activeSlave.brand branded on it.
<<else>>
$pronounCap has $activeSlave.brand branded into the flesh of $possessive $activeSlave.brandLocation.
<</if>>
<</if>>
<</widget>>
|
mayibrad/fc
|
src/utility/descriptionWidgets.tw
|
tw
|
mit
| 12,778 |
:: flesh description widgets [widget nobr]
<<widget "BoobsDescription">>
<<SlavePronouns $activeSlave>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
$activeSlave.slaveName's breasts are gently moving with the powerful pumping of the milkers attached to $possessive nipples.
<<else>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's Fuckdoll suit
<<if $activeSlave.boobs > 24000>>
fits each of its awe-inspiring masses of breastflesh perfectly.
<<elseif $activeSlave.boobs > 12000>>
fits each of its enormous masses of breastflesh perfectly.
<<elseif $activeSlave.boobs > 2000>>
fits each of its huge breasts individually.
<<elseif $activeSlave.boobs > 800>>
fits each of its heavy breasts individually.
<<elseif $activeSlave.boobs > 300>>
fits each of its breasts individually.
<<else>>
is flat across its chest.
<</if>>
<<case "conservative clothing">>
<<if $activeSlave.boobs > 24000>>
$activeSlave.slaveName is wearing a tentlike sweater tailored to cover her $possessive tits.
<<elseif $activeSlave.boobs > 12000>>
$activeSlave.slaveName is wearing a massively oversized custom sweater since nothing else comes close to modestly covering $possessive tits. Even so, it's stretched taut struggling to contain their immense mass.
<<elseif $activeSlave.boobs > 8000>>
$activeSlave.slaveName is wearing an oversized sweater, since that's the only top that will come close to covering $possessive tits. Even so, it's stretched taut just struggling to cover $possessive nipples.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName is wearing an oversized sweater, since that's the only top that will cover $possessive tits. Even so, it's stretched taut over them.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's blouse is professional, but can't conceal the gigantic dimensions of $possessive tits.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's blouse is professional, but can't conceal how big $possessive tits are.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's blouse is professional and includes a pleated front over $possessive flat chest.
<<else>>
$activeSlave.slaveName's blouse is professional and includes a pleated front over $possessive breasts.
<</if>>
<<case "chains">>
$activeSlave.slaveName has a length of chain painfully
<<if $activeSlave.boobs > 800>>
tightened around the base of each breast, forcing them out.
<<elseif $activeSlave.boobs < 300>>
<<switch $activeSlave.nipples>>
<<case "huge">>
wrapped around each of $possessive huge nipples, since they are the only things protruding from $possessive chest.
<<case "inverted">>
wrapped tightly across $possessive flat chest, through the cleft of $possessive inverted nipples.
<<default>>
wrapped tightly across $possessive flat chest, directly $possessive $activeSlave.nipples nipples.
<</switch>>
<<else>>
looped under $possessive chest, forcing $possessive breasts up.
<</if>>
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt
<<if $activeSlave.boobs > 2000>>
can't begin to contain $possessive tits, so $pronoun's just tied it under them for support.
<<elseif $activeSlave.boobs > 800>>
can't close over $possessive tits, so $pronoun's just buttoned it up to where they start and let them fill it out above that.
<<elseif $activeSlave.boobs < 300>>
tightly hugs $possessive flat chest.
<<else>>
rests comfortably over $possessive breasts.
<</if>>
<<case "body oil">>
<<if $activeSlave.boobs < 300>>
$activeSlave.slaveName's flat chest is covered in a sexy sheen of body oil.
<<else>>
$activeSlave.slaveName's breasts are covered in a sexy sheen of body oil.
<</if>>
<<case "a toga">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's breasts are too big to cover with $possessive toga, so $pronoun leaves them hanging free.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName is wearing $possessive toga so as to leave one $activeSlave.nipples nipple bare.
<<else>>
$activeSlave.slaveName is wearing $possessive toga so as to leave one breast bare.
<</if>>
<<case "a huipil">>
<<if $activeSlave.boobs > 2000>>
$activeSlave.slaveName's breasts are so big that they pull up $possessive huipil uncomfortably high, so $pronoun needs to fold it between them.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's huipil rests on $possessive flat chest.
<<else>>
$activeSlave.slaveName is wearing $possessive huipil which accentuates her breasts.
<</if>>
<<case "a slutty qipao">>
$activeSlave.slaveName's qipao
<<if $activeSlave.boobs > 12000>>
can't contain the immense size of $possessive breasts, so $pronoun wears a modified variant that lets $possessive tits hang free.
<<elseif $activeSlave.boobs > 4000>>
barely covers $possessive breasts, it strains to contain their absurd size. Breast flesh spills from any gap it can find.
<<elseif $activeSlave.boobs > 2000>>
demurely covers $possessive breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
demurely hugs $possessive flat chest.
<<else>>
demurely covers $possessive breasts.
<</if>>
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave
<<if $activeSlave.boobs > 12000>>
outfit includes a network of straps to support her breasts, radiating outwards from the steel rings around $possessive nipples.
<<elseif $activeSlave.boobs > 2000>>
outfit has special straps for $possessive massive boobs: one strap down the front of each with steel rings to let $possessive nipples through, and a strap around the base of each, painfully squeezing $possessive breasts out to make them seem even bigger.
<<elseif $activeSlave.boobs > 800>>
outfit's straining straps restrain the flesh of $possessive tits like a string bikini, with steel rings to let $possessive nipples through.
<<elseif $activeSlave.boobs < 300>>
outfit's straps pass over $possessive flat chest like a string bikini, with steel rings to let $possessive $activeSlave.nipples nipples through.
<<else>>
outfit's straps pass over $possessive breasts like a string bikini, with steel rings to let $possessive nipples through.
<</if>>
<<case "shibari ropes">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
breasts are restrained by yards and yards of rope.
<<elseif $activeSlave.boobs > 2000>>
boobs are tightly bound with rope, soft flesh pushing out from between them.
<<elseif $activeSlave.boobs < 300>>
flat chest is tightly bound with rope, drawing attention to $possessive flat chest.
<<else>>
chest is tightly bound with rope.
<</if>>
<<case "restrictive latex">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 2000>>
breasts protrude through holes in $possessive latex suit, which are too small for them, painfully constricting $possessive and making them seem even bigger.
<<elseif $activeSlave.boobs > 800>>
breasts protrude through holes in $possessive latex suit.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.nipples nipples poke through holes in $possessive latex suit, since $pronoun has nothing else protruding from her chest.
<<else>>
latex suit leaves $possessive chest bare.
<</if>>
<<case "attractive lingerie">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
lace bra cannot cover the whole breast; its cups are half-moon shaped, and designed to offer what support they can to the bottom of them. They have disappeared completely under the immense quantity of breast flesh.
<<elseif $activeSlave.boobs > 4000>>
lace bra cannot cover the whole breast; its cups are half-moon shaped, and designed to offer what support they can to the bottom of them.
<<elseif $activeSlave.boobs > 800>>
sturdy lace bra supports $possessive huge breasts.
<<elseif $activeSlave.boobs < 300>>
pretty lace bra hugs $possessive flat chest.
<<else>>
pretty lace bra accentuates $possessive breasts.
<</if>>
<<case "a succubus outfit">>
$activeSlave.slaveName's corset ends just below $possessive <<if $activeSlave.boobs < 300>>non-existent <</if>>breasts, leaving them bare.
<<if $activeSlave.boobs > 2000>>
It hugs $possessive tightly and comes up to right under where they start, forcing them to spill over and hide its upper half.
<<elseif $activeSlave.boobs > 400>>
It hugs $possessive tightly and comes up to right under where they start, presenting them like a push-up bra.
<</if>>
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress stops below $possessive <<if $activeSlave.boobs < 300>>non-existent <</if>>breasts, but the outfit includes a thin white blouse
<<if $activeSlave.boobs > 4000>>
that fails to even come close to covering $possessive immense breasts.
<<elseif $activeSlave.boobs > 2000>>
that covers them to just over $possessive nipples when $pronoun pulls it up over them. It's pulled down by $possessive huge chest whenever $pronoun moves.
<<elseif $activeSlave.boobs > 800>>
that covers them to just over $possessive nipples, leaving a large area of deliciously unsupported and jiggling cleavage.
<<elseif $activeSlave.boobs < 300>>
that hugs $possessive flat chest and lets $possessive $activeSlave.nipples nipples protrude through the fabric.
<<else>>
to cover them.
<</if>>
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress front is almost conservative, covering $possessive
<<if $activeSlave.boobs > 12000>>
immense breasts with a tentlike billow of white fabric.
<<elseif $activeSlave.boobs > 6000>>
immense breasts as best it can; it barely succeeds at its task, straining at the seams and allowing breast flesh to spill out of every available gap.
<<elseif $activeSlave.boobs > 2000>>
breasts, though it cannot conceal their enormous mass.
<<elseif $activeSlave.boobs < 300>>
flat chest, though it does nothing to hide how flat $pronoun is.
<<else>>
breasts.
<</if>>
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit includes a
<<if $activeSlave.boobs > 20000>>
half-corset, but it's completely invisible, being hidden under $possessive inhuman tits.
<<elseif $activeSlave.boobs > 4000>>
half-corset, but only the bottom edge is visible: the rest is swallowed up under $possessive gigantic tits.
<<elseif $activeSlave.boobs > 800>>
half-corset to force $possessive big boobs up and forward, forming a lot of cleavage even though they're bare.
<<elseif $activeSlave.boobs < 300>>
half-corset that tightly hugs $possessive flat chest.
<<else>>
half-corset to force $possessive boobs up and forward.
<</if>>
<<case "a chattel habit">>
$activeSlave.slaveName's chattel habit's scapular covers $possessive shoulders and arms, but is open in front, leaving $possessive
<<if $activeSlave.boobs > 4000>>
boobs completely bare. It tucks into a golden belt, though this is buried under $possessive breasts.
<<elseif $activeSlave.boobs > 300>>
boobs completely bare. It tucks into a golden belt, which is cinched up right under $possessive breasts.
<<else>>
flat chest completely bare. It tucks into a golden belt cinched around $possessive middle torso.
<</if>>
<<case "a penitent nuns habit">>
If $pronoun fails to hold $possessive torso totally still, the coarse cloth of $possessive top agonizingly scrapes across $possessive nipples, bare under $possessive habit.
<<case "a string bikini">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's breasts are so large that the little scraps of cloth intended for $possessive nipples can't really stay centered over them.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's huge breasts constantly pull $possessive nipples out from under the tiny scrap of cloth that $possessive string bikini affords them.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big breasts threaten to break out of $possessive straining string bikini top.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's string bikini top barely covers anything, affording only a tiny scrap of cloth for each nipple; not that there is much else to cover on $possessive flat chest.
<<else>>
$activeSlave.slaveName's string bikini top barely covers anything, affording only a tiny scrap of cloth for each nipple.
<</if>>
<<case "clubslut netting">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
immense boobs hang out the holes they tore in $possessive clubslut netting.
<<elseif $activeSlave.boobs > 4000>>
clubslut netting is stretched to the breaking point by $possessive massive boobs.
<<elseif $activeSlave.boobs > 800>>
clubslut netting is stretched by $possessive big breasts.
<<elseif $activeSlave.boobs < 300>>
clubslut netting hugs $possessive flat chest.
<<else>>
clubslut netting hugs $possessive chest tightly.
<</if>>
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top
<<if $activeSlave.boobs > 12000>>
can't support $possessive giant bust and is lost beneath $possessive immense breasts.
<<elseif $activeSlave.boobs > 4000>>
is strongly engineered, but it can barely support $possessive enormous bust.
<<elseif $activeSlave.boobs > 800>>
gives $possessive an acre of cleavage.
<<elseif $activeSlave.boobs < 300>>
tightly clings to $possessive flat chest, prominently displaying $possessive $activeSlave.nipples nipples.
<<else>>
does its best to make $possessive boobs look bigger than they are.
<</if>>
<<case "cutoffs and a t-shirt">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
tits are so huge that $possessive t-shirt rests pathetically atop their mass.
<<elseif $activeSlave.boobs > 4000>>
tits are so big that $possessive t-shirt barely comes down over $possessive nipples, leaving a lot of underboob hanging out.
<<elseif $activeSlave.boobs > 1200>>
t-shirt is held out and away from $possessive midriff by $possessive big breasts.
<<else>>
t-shirt is tied up to bare $possessive midriff.<<if $activeSlave.boobs < 300>> $possessiveCap <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "spats and a tank top">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 20000>>
tank top lies atop her massive rack.
<<elseif $activeSlave.boobs > 12000>>
tank top just barely covers $possessive nipples despite its fairly large size.
<<elseif $activeSlave.boobs > 4000>>
tank top can never completely cover $possessive tits, giving varying amounts of underboob as $pronoun moves about.
<<elseif $activeSlave.boobs > 1200>>
midriff is open to see as $possessive chest makes $possessive tank top ride up.
<<else>>
tank top is tight against $possessive <<if $activeSlave.boobs < 300>> flat <</if>> chest.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName
<<if $activeSlave.boobs > 12000>>
has given up trying to contain $possessive immense bust and is now choosing outfits that allow $possessive breasts to hang free.
<<elseif $activeSlave.boobs > 4000>>
has to be careful choosing slutty outfits that can restrain $possessive massive breasts.
<<elseif $activeSlave.boobs > 800>>
has to be careful choosing slutty outfits that can handle $possessive big breasts.
<<elseif $activeSlave.boobs < 300>>
chooses slutty outfits that go well on a girl with no tits.
<<else>>
chooses slutty outfits that accentuate $possessive breasts.
<</if>>
<<case "a slave gown">>
$activeSlave.slaveName's slave gown
<<if $activeSlave.boobs > 12000>>
is no longer able to cover $possessive immense breasts. Instead, it has been redesigned to draw the eye to them.
<<elseif $activeSlave.boobs > 4000>>
is carefully engineered and is somehow able to cover the enormous mass of $possessive breasts.
<<elseif $activeSlave.boobs > 800>>
is carefully tailored, tastefully covering yet enhancing $possessive big breasts.
<<elseif $activeSlave.boobs < 300>>
is carefully tailored to closely hug $possessive flat chest.
<<else>>
subtly accentuates $possessive breasts.
<</if>>
<<case "a halter top dress">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's immense breasts are far too big for $possessive dress to contain; instead it has been redesigned to allow them to hang freely.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's enormous breasts are spill out from every available space in $possessive beautiful halter top dress.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's enormous breasts are bulging inside a beautiful halter top dress.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's is draped inside a beautiful halter top dress, making $possessive big breasts the center of attention.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName is wearing a beautiful silky halter top dress, almost as if it was sculpted to hug $possessive flat chest.
<<else>>
$activeSlave.slaveName is wearing a beautiful silky halter top dress, almost as if it was sculpted to match $possessive frame.
<</if>>
<<case "a ball gown">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName fabulous silken ball gown is designed to allow $possessive oversized breasts to hang free.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName somehow managed to cram the immense mass of $possessive breasts inside a fabulous silken ball gown. They spill out of every available gap.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName somehow managed to fit the enormous mass of $possessive breasts inside a fabulous silken ball gown.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's fabulous silken ball gown is carefully tailored, beautifully covering yet enhancing $possessive big breasts.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's fabulous silken ball gown is carefully tailored, beautifully carressing $possessive flat chest.
<<else>>
$activeSlave.slaveName's draped inside a fabulous silken ball gown.
<</if>>
<<case "slutty business attire">>
$activeSlave.slaveName's suit jacket
<<if $activeSlave.boobs > 12000>>
and blouse are both open in front, leaving $possessive boobs bare, since there's no way $pronoun could button $possessive clothes over $possessive tits.
<<elseif $activeSlave.boobs > 2000>>
is open in front, and $possessive straining blouse barely restrains $possessive tits.
<<elseif $activeSlave.boobs < 300>>
is open in front, tightly hugging $possessive flat chest and prominently diplaying $possessive $activeSlave.nipples nipples.
<<else>>
is open in front, and $possessive blouse barely covers $possessive breasts.
<</if>>
<<case "nice business attire">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
tits are so immense that $possessive specially tailored blouse and jacket are incapable of being buttoned up.
<<elseif $activeSlave.boobs > 4000>>
tits are so huge that they prevent $possessive jacket from closing. Every motion $pronoun makes threatens to turn $possessive blouse buttons into ballistics.
<<elseif $activeSlave.boobs > 2000>>
tits are so big that they strain even $possessive specially tailored blouse and jacket.
<<elseif $activeSlave.boobs > 800>>
big tits strain against $possessive tailored blouse and jacket.
<<elseif $activeSlave.boobs < 300>>
suit jacket is fitted tightly to $possessive flat chest.
<<else>>
suit jacket conceals a flattering bra that lifts and presents $possessive bosom.
<</if>>
<<case "a comfortable bodysuit">>
<<if $activeSlave.boobs < 300>>
$activeSlave.slaveName's bodysuit is so tightly form-fitting that it clings to $possessive flat chest and prominently displays $possessive $activeSlave.nipples nipples.
<<else>>
$activeSlave.slaveName's bodysuit is so tightly form-fitting that $possessive breasts are individually hugged and supported by the material.
<</if>>
<<case "a latex catsuit">>
<<if $activeSlave.boobs < 300>>
$activeSlave.slaveName's latex catsuit fits $possessive like a second skin, showing off every detail of $possessive $activeSlave.nipples nipples and distinct lack of breasts.
<<else>>
$activeSlave.slaveName's latex catsuit fits $possessive like a second skin, showing off every detail of $possessive nipples and breasts.
<</if>>
<<case "a military uniform">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's tits are so immense that $possessive specially tailored shirt and tunic are incapable of being buttoned up.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's tits are so huge that they prevent $possessive tunic from closing. Every motion threatens to turn $possessive shirt buttons into shrapnel.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's tits are so big that they strain even $possessive specially tailored shirt and tunic.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big tits strain against $possessive tailored shirt and tunic.
<<else>>
$activeSlave.slaveName cuts a dashing figure in $possessive tunic.<<if $activeSlave.boobs < 300>> $possessiveCap <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "a nice nurse outfit">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
immense tits are too big for $possessive scrub top, it rests uselessly atop $possessive bust.
<<elseif $activeSlave.boobs > 4000>>
massive tits strain against $possessive scrub top, it only manages to cover $possessive nipples.
<<elseif $activeSlave.boobs > 2000>>
massive tits strain against $possessive scrub top, filling it out completely despite its utilitarian cut.
<<elseif $activeSlave.boobs > 800>>
sizable tits nicely fill out $possessive scrub top, despite its utilitarian cut.
<<elseif $activeSlave.boobs < 300>>
scrub top tightly hugs $possessive flat chest.
<<else>>
tits are hidden beneath $possessive scrub top.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
mini dress is pulled down to allow $possessive immense breasts to hang free.
<<elseif $activeSlave.boobs > 4000>>
massive breasts stretch $possessive custom tailored dress to its absolute limit.
<<elseif $activeSlave.boobs > 800>>
big breasts stretch taut against $possessive dress, leaving nothing to the imagination.
<<elseif $activeSlave.boobs < 300>>
dress tighly hugs $possessive flat chest, prominently displaying $possessive $activeSlave.nipples nipples though the fabric.
<<else>>
chest stretches taut against $possessive dress, leaving little to the imagination.
<</if>>
<<case "a leotard">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
tits are so big that even $possessive specially tailored leotard cannot really support them.
<<elseif $activeSlave.boobs > 2000>>
big tits stretch the spandex of $possessive leotard taut across their width.
<<elseif $activeSlave.boobs < 300>>
leotard tighly hugs $possessive flat chest, prominently displaying $possessive $activeSlave.nipples nipples though the spandex.
<<else>>
chest is flattered by $possessive leotard.
<</if>>
<<case "a bunny outfit">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
tits are so immense that $possessive teddy can't contain them; it's pulled down to allow them to hang free.
<<elseif $activeSlave.boobs > 6000>>
tits are so huge that $possessive teddy conceals special stays to keep them from popping out at the slightest movement. Breast flesh massively overflows $possessive top.
<<elseif $activeSlave.boobs > 2000>>
tits are so big that $possessive teddy conceals special stays to keep them from popping out at the slightest movement.
<<elseif $activeSlave.boobs > 800>>
big tits are perpetually on the verge of spilling out of $possessive top.
<<elseif $activeSlave.boobs < 300>>
teddy tightly clings to her flat chest somehow making her look even flatter.
<<else>>
teddy conceals cunning stays designed to make $possessive bosom look considerably bigger than it actually is.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
top has been retailored to fit $possessive enormous bust. The ample breast flesh almost completely consumes $possessive silken lingerie. $possessiveCap silken vest is barely visible behind $possessive massive tits.
<<elseif $activeSlave.boobs > 4000>>
gigantic tits dwarf $possessive tiny top. It barely manages to cover $possessive nipples. $possessiveCap silken vest is parted to either side of $possessive breasts.
<<elseif $activeSlave.boobs > 800>>
large breasts spill out from above and below $possessive tight top.
<<elseif $activeSlave.boobs < 300>>
top tightly clings to $possessive flat chest.
<<else>>
top tightly clings to $possessive chest.
<</if>>
<<case "a maternity dress">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
low cut dress can't contain $possessive enormous breasts, so $pronoun keeps it pulled up just below $possessive bust.
<<elseif $activeSlave.boobs > 4000>>
low cut dress can barely conceal $possessive giant breasts. They bulge over the top and create a deep valley of cleavage.
<<elseif $activeSlave.boobs > 1000>>
dress is low cut and reveals a large amount of cleavage.
<<elseif $activeSlave.boobs < 300>>
dress is low cut, tightly hugs $possessive flat chest and ends just above $possessive nipples.
<<else>>
dress is low cut and ends just above $possessive nipples.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.boobs > 20000>>
$activeSlave.slaveName is wearing a massively oversized custom crop-top designed to handle $possessive monumental tits. Even so, it's stretched taut just struggling to cover $possessive nipples, causing acres of breast flesh to spill out from under and above it.
<<elseif $activeSlave.boobs > 10000>>
$activeSlave.slaveName's oversized crop-top struggles to contain even half of $possessive immense breasts leaving plenty of underboob visible alongside with $possessive cleavage. Every motion risks a nipple popping free.
<<elseif $activeSlave.boobs > 8000>>
$activeSlave.slaveName's oversized crop-top struggles to contain $possessive enormous breasts leaving plenty of underboob visible alongside with $possessive cleavage.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName has swapped up to the largest crop-top available. Even so, it barely covers them and creates plenty of cleavage.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's crop-top struggles to contain $possessive huge breasts leaving plenty of underboob visible alongside with $possessive cleavage.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's crop-top tightly hugs $possessive big breasts creating plenty of cleavage.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's crop-top tightly clings to $possessive flat chest.
<<else>>
$activeSlave.slaveName's crop-top tightly hugs $possessive breasts.
<</if>>
<<switch $activeSlave.sexualFlaw>>
<<case "neglectful">>
"All For You"
<<case "cum addict">>
"Cum'ere Sexy"
<<case "anal addict">>
"Reach Around Back"
<<case "attention whore">>
"Will Flash For Attention"
<<case "breast growth">>
"Could Be Bigger"
<<case "abusive">>
"Fondlers May Be Slapped"
<<case "malicious">>
"Carefull, I Bite"
<<case "self hating">>
"Rough'em Up"
<<case "breeder">>
"Drink Deep"
<<default>>
<<if $activeSlave.fetishKnown == 1>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
"Take Me"
<<case "cumslut">>
"Splash Zone"
<<case "humiliation">>
"Flasher"
<<case "buttslut">>
"Reach Around"
<<case "boobs">>
"Your Hands Here"
<<case "sadist">>
"Taste the Pain"
<<case "masochist">>
"Be Rough"
<<case "dom">>
"Queen Bitch"
<<case "pregnancy">>
"Milk Me"
<<case "mindbroken">>
"Free Slut"
<<default>>
<<InscripDesc>>
<</switch>>
<<else>>
<<InscripDesc>>
<</if>>
<</switch>>
is written across $possessive chest in large, vibrant letters.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit
<<if $activeSlave.boobs > 12000>>
lets $possessive inhuman breasts rest beneath
<<elseif $activeSlave.boobs > 800>>
lets $possessive breasts swing free beneath
<<elseif $activeSlave.boobs < 300>>
gently covers $possessive flat chest with
<<else>>
only covers $possessive breasts with
<</if>>
a thin film of gauze.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket
<<if $activeSlave.boobs > 4000>>
closes beneath $possessive tits, leaving almost everything visible.
<<elseif $activeSlave.boobs > 800>>
pushes $possessive tits together to form some great cleavage.
<<elseif $activeSlave.boobs < 300>>
tightly hugs $possessive flat chest, since it has no breasts to form cleavage with.
<<else>>
pushes $possessive tits together to form as much cleavage as possible.
<</if>>
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 4000>>
breasts are too big for $possessive blouse, so $pronoun's tied it under them; they're so huge that it's buried under them.
<<elseif $activeSlave.boobs > 800>>
breasts are too big for $possessive blouse, so $pronoun's tied it under them and left them totally bare.
<<elseif $activeSlave.boobs < 300>>
blouse tightly hugs $possessive flat chest.
<<else>>
blouse only barely covers $possessive breasts.
<</if>>
<<case "a kimono">>
$activeSlave.slaveName's kimono
<<if $activeSlave.boobs > 12000>>
can't cover $possessive breasts, so $pronoun leaves it hanging loose; allowing them to hang freely.
<<elseif $activeSlave.boobs > 4000>>
barely covers $possessive breasts. It reveals most of $possessive chest, just covering the outer edges of $possessive breasts and their nipples.
<<elseif $activeSlave.boobs > 2000>>
demurely covers $possessive breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
demurely rests over $possessive flat chest.
<<else>>
demurely covers $possessive breasts.
<</if>>
<<case "battledress">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's immense breasts are barely supported by a specially engineered, space-age sports bra.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's huge breasts are supported by a specially engineered, space-age sports bra under $possessive tank top.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName is flat as an ironing board; $pronoun wears $possessive tanktop without a bra underneath.
<<else>>
$activeSlave.slaveName's breasts are supported by a sports bra under $possessive tank top.
<</if>>
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a
<<if $activeSlave.boobs > 2000>>
thin chain that runs under $possessive breasts, disappearing entirely.
<<elseif $activeSlave.boobs > 800>>
thin chain that runs under $possessive breasts, appearing and disappearing enticingly when $pronoun moves.
<<elseif $activeSlave.boobs < 300>>
thin chain that runs across $possessive flat chest.
<<else>>
light chain that loops under $possessive breasts.
<</if>>
<<default>>
<</switch>>
<</if>>
<<else>>
<<if $activeSlave.boobs < 300>>
$activeSlave.slaveName's flat chest is bare and begging for surgery.
<<else>>
$activeSlave.slaveName's breasts are bare and ready for surgery.
<</if>>
<</if>>
<</if>>
$possessiveCap
<<if $activeSlave.boobs < 300>>breasts are practically non-existent.
<<elseif $activeSlave.boobs < 400>><<print either("pointy", "tiny")>> breasts<<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would only fill A cups.
<<elseif $activeSlave.boobs < 500>><<print either("perky", "small")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill B cups.
<<elseif $activeSlave.boobs < 650>><<print either("healthy", "curved")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill C cups.
<<elseif $activeSlave.boobs < 800>><<print either("big", "sizable")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill D cups.
<<elseif $activeSlave.boobs < 1000>><<print either("large", "big")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill DD cups.
<<elseif $activeSlave.boobs < 1200>><<print either("proud", "hefty")>> <<print either("tits", "breasts", "mammaries", "udders", "boobs")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill F cups.
<<elseif $activeSlave.boobs < 1400>><<print either("hefty", "huge")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill G cups.
<<elseif $activeSlave.boobs < 1600>><<print either("massive", "huge")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill H cups.
<<elseif $activeSlave.boobs < 1800>><<print either("enormous", "massive")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill I cups.
<<elseif $activeSlave.boobs < 2050>><<print either("titanic", "enormous")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill J cups.
<<elseif $activeSlave.boobs < 2300>><<print either("stupendous", "titanic")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill K cups.
<<elseif $activeSlave.boobs < 2600>><<print either("magnificent", "stupendous")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill L cups.
<<elseif $activeSlave.boobs < 2900>><<print either("impressive", "magnificent")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill M cups.
<<elseif $activeSlave.boobs < 3250>><<print either("awe-inspiring", "impressive")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill N cups.
<<elseif $activeSlave.boobs < 3600>><<print either("absurd", "awe-inspiring")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill O cups.
<<elseif $activeSlave.boobs < 3950>><<print either("disproportionate", "attention-grabbing")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill P cups.
<<elseif $activeSlave.boobs < 4300>><<print either("shocking", "massive")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill Q cups.
<<elseif $activeSlave.boobs < 4700>><<print either("striking", "jaw-dropping")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill R cups.
<<elseif $activeSlave.boobs < 5000+($activeSlave.muscles*10) && $activeSlave.physicalAge <= 3>>
<<if ($activeSlave.amp == 1)>>
<<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill S cups and are so large that $pronoun might not be able to walk, if $pronoun still had legs.
<<elseif ($activeSlave.muscles > 5)>>
<<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill S cups and are so large that $possessive <<if $activeSlave.muscles > 95>>shredded<<elseif $activeSlave.muscles > 30>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, $pronoun may not be able to walk.
<<else>>
<<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill S cups and are so large that $pronoun can barely stand. If they grow any larger, $pronoun may not be able to walk.
<</if>>
<<elseif $activeSlave.boobs < 5100>><<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill S cups.
<<elseif $activeSlave.boobs < 5500>><<print either("frightening", "unmissable")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill T cups.
<<elseif $activeSlave.boobs < 6000>><<print either("unmissable", "attention-grabbing")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill U cups.
<<elseif $activeSlave.boobs < 6500>><<print either("attention-grabbing", "spectacular")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill V cups.
<<elseif $activeSlave.boobs < 7000>><<print either("spectacular", "obviously engineered")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill W cups.
<<elseif $activeSlave.boobs < 7500>><<print either("obviously engineered", "disporportionate")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill X cups.
<<elseif $activeSlave.boobs < 8000>><<print either("disporportionate", "nearly inhuman")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill Y cups.
<<elseif $activeSlave.boobs < 8500>><<print either("nearly inhuman", "nearly alien")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill Z cups.
<<elseif $activeSlave.boobs < 10000+($activeSlave.muscles*20) and $activeSlave.physicalAge <= 12>>
<<if ($activeSlave.amp == 1)>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.<<if $showBoobCCs == 1>> At <<print $activeSlave.boobs>> CCs each, they<<else>> They<</if>> are so large that $pronoun might not be able to walk, if $pronoun still had legs.
<<elseif ($activeSlave.muscles >= 5)>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.<<if $showBoobCCs == 1>> At <<print $activeSlave.boobs>> CCs each, they<<else>> They<</if>> are so large that $possessive <<if $activeSlave.muscles > 95>>shredded<<elseif $activeSlave.muscles > 30>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, $pronoun may not be able to walk.
<<else>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.<<if $showBoobCCs == 1>> At <<print $activeSlave.boobs>> CCs each, they<<else>> They<</if>> are so large that $pronoun can barely stand. If they grow any larger, $pronoun may not be able to walk.
<</if>>
<<elseif $activeSlave.boobs < 20000+($activeSlave.muscles*50) and $activeSlave.physicalAge < 18>>
<<if ($activeSlave.amp == 1)>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.<<if $showBoobCCs == 1>> At <<print $activeSlave.boobs>> CCs each, they<<else>> They<</if>> are so large that $pronoun might not be able to walk, if $pronoun still had legs.
<<elseif ($activeSlave.muscles >= 5)>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.<<if $showBoobCCs == 1>> At <<print $activeSlave.boobs>> CCs each, they<<else>> They<</if>> are so large that $possessive <<if $activeSlave.muscles > 95>>shredded<<elseif $activeSlave.muscles > 30>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, $pronoun may not be able to walk.
<<else>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.<<if $showBoobCCs == 1>> At <<print $activeSlave.boobs>> CCs each, they<<else>> They<</if>> are so large that $pronoun can barely stand. If they grow any larger, $pronoun may not be able to walk.
<</if>>
<<elseif $activeSlave.boobs < 20000>><<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.
<<elseif $activeSlave.boobs < 30000+($activeSlave.muscles*100) && $activeSlave.physicalAge >= 18>>
<<if $activeSlave.amp == 1>>
<<print either("boobs", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so large that $pronoun might not be able to walk, if $pronoun still had legs.
<<elseif ($activeSlave.muscles > 5)>>
<<print either("boobs", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so large that $possessive <<if $activeSlave.muscles > 95>>shredded<<elseif $activeSlave.muscles > 30>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, $pronoun may not be able to walk.
<<else>>
<<print either("boobs", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so large that $pronoun can barely stand. If they grow any larger, $pronoun may not be able to walk.
<</if>>
<<else>>
<<if $activeSlave.amp == 1>>
<<print either("tits", "boobs", "mammaries")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so immense it is safer to leave $object resting atop them. $possessiveCap udders each weigh more than twice the rest of $possessive body, since $possessive body consists of nothing but $possessive head, torso, and breasts.
<<else>>
<<print either("tits", "boobs", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so gargantuan that they effectively immobilize $object. $pronounCap's most comfortable lying down.
<</if>>
<</if>>
<</widget>>
<<widget "boobsExtraDescription">>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $activeSlave.boobs > 12000>>
They're so large that the fashionable feminine ideal is a bad joke here.
<<elseif $activeSlave.boobs > 1600 && $arcologies[0].FSAssetExpansionist != "unset">>
They're too big for the fashionable feminine ideal.
<<elseif $activeSlave.boobs > 800 && $arcologies[0].FSAssetExpansionist != "unset">>
They're bigger than expected for the fashionable feminine ideal, but given the average bust size in your arcolgy, it's not a surprise.
<<elseif $activeSlave.boobs > 800>>
They're too big for the fashionable feminine ideal.
<<elseif $activeSlave.boobs < 500>>
They're too small for the fashionable feminine ideal.
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiastLaw == 1>>
<<if ($activeSlave.boobs >= 300)>>
They're way too existent for the fashionable feminine ideal.
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadenceLaw2 == 1>>
<<if ($activeSlave.boobs < 2000)>>
They're too small for the fashionable feminine ideal.
<</if>>
<</if>>
<<if $activeSlave.physicalAge >= 18>>
<<if $activeSlave.boobs > 20000>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having gigantic breasts are much reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap breasts are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms crossed under $possessive tits to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and uses a stand to support them when $pronoun must remain upright for more than a short time.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 12000)>>
The straps that secure $object to the milking machine have become less necessary since $possessive breasts grew to the point where they pin $object to it.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and uses a wheeled stand to support $possessive boobs when $pronoun must walk or remain upright.
<</if>>
<<elseif $activeSlave.boobs >= 40000>>
They each are easily as big as $object, making $object mostly boob.
<<else>>
Together they are nearly the same size as $possessive torso, making $object about half boob.
<</if>>
<<if ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a bosom
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 3>>
<<if $activeSlave.boobs > 4000>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having gigantic breasts are much reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap breasts are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms crossed under $possessive tits to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and uses a stand to support them when $pronoun must remain upright for more than a short time.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 5100+($activeSlave.muscles*100))>>
The straps that secure $object to the milking machine have become less necessary since $possessive breasts grew to the point where they pin her to it.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and uses a wheeled stand to support $possessive boobs when $pronoun must walk or remain upright.
<</if>>
<<elseif $activeSlave.boobs >= 40000>>
They each dwarf $object, making $object mostly boob.
<<else>>
Together they are nearly the same size as her torso, making her about half boob.
<</if>>
<<if $activeSlave.boobs > 20000 && ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a bosom
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.boobs > 8000>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having gigantic breasts are much reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap breasts are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms crossed under $possessive tits to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and uses a stand to support them when $pronoun must remain upright for more than a short time.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 7000+($activeSlave.muscles*200))>>
The straps that secure $object to the milking machine have become less necessary since $possessive breasts grew to the point where they pin her to it.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and uses a wheeled stand to support $possessive boobs when $pronoun must walk or remain upright.
<</if>>
<<elseif $activeSlave.boobs >= 20000>>
Together they are nearly the same size as her torso, making her about half boob.
<</if>>
<<if $activeSlave.boobs > 20000 && ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a bosom
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge < 18>>
<<if $activeSlave.boobs > 15000>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having gigantic breasts are much reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap breasts are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms crossed under $possessive tits to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and uses a stand to support them when $pronoun must remain upright for more than a short time.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 9000+($activeSlave.muscles*500))>>
The straps that secure $object to the milking machine have become less necessary since $possessive breasts grew to the point where they pin her to it.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and uses a wheeled stand to support $possessive boobs when $pronoun must walk or remain upright.
<</if>>
<<elseif $activeSlave.boobs >= 40000>>
Together they are nearly the same size as her torso, making her about half boob.
<</if>>
<<if $activeSlave.boobs > 20000 && ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a bosom
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.markings == "heavily freckled">>
<<if $activeSlave.boobs > 2000>>
They're covered in freckles, though $possessive tits are so big that the freckles are spaced widely across the breadth of each boob.
<<elseif $activeSlave.boobs > 250>>
They're covered in freckles, which are particularly dense in the cleft between them.
<<else>>
$possessiveCap chest is covered in dense freckles.
<</if>>
<<elseif $activeSlave.markings == "freckles">>
<<if $activeSlave.boobs > 250>>
The tops of $possessive breasts and $possessive cleavage are lightly freckled.
<<else>>
$possessiveCap chest is covered in a light spray of freckles.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "boobBrandDescription">>
<<if $showBodyMods == 1>>
<<if $activeSlave.fuckdoll == 0>>
<<if ($activeSlave.brand != 0) && (($activeSlave.brandLocation == "left breast") || ($activeSlave.brandLocation == "right breast") || ($activeSlave.brandLocation == "breasts"))>>
<<brandDescription>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "nipplesDescription">>
<<set _nipColor = nippleColor($activeSlave)>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.lactation > 0>>
Its $activeSlave.nipples, _nipColor, milky nipples protrude through holes in the suit, to allow drinking.
<<else>>
Its nipples are completely obscured.
<</if>>
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
$possessiveCap
<<switch $activeSlave.nipples>>
<<case "tiny">>
tiny _nipColor nipples are too small for the milkers, and the suction is drawing a lot of boob in with them.
<<case "puffy">>
puffy _nipColor nipples form a good seal against the milkers' suction.
<<case "partially inverted">>
_nipColor, partially inverted nipples are causing $object some discomfort as the milkers haul against them.
<<case "inverted">>
_nipColor, inverted nipples are being kept painfully protruded by the milkers' powerful suction.
<<case "huge">>
huge _nipColor nipples fill the milkers completely.
<<default>>
_nipColor nipples are being tugged at by the milkers' powerful suction.
<</switch>>
<<else>>
$possessiveCap _nipColor nipples are
<<if ($activeSlave.aphrodisiacs > 0) || ($activeSlave.energy > 95) || $activeSlave.inflationType == "aphrodisiac">>
<<switch $activeSlave.nipples>>
<<case "tiny">>
stiff little nubs.
<<case "puffy">>
puffy and erect, the stiff flesh around each swelling outward to a pointy promontory.
<<case "partially inverted" "inverted">>
stiffly erect. They'd be inverted if $pronoun weren't so aroused, but $pronoun's so horny they stay popped out.
<<case "huge">>
<<if ($activeSlave.boobs-$activeSlave.boobsImplant > 7500)>>
in proportion with $possessive breasts: they're stiffly erect and
<<if ($activeSlave.dick > 0) && ($activeSlave.dick < 3)>>
bigger than $possessive girlcock.
<<elseif ($activeSlave.height < 160) && ($activeSlave.amp != 1)>>
almost as large as $possessive little fists.
<<else>>
large enough to be jerked off.
<</if>>
<<else>>
enormously erect.
<</if>>
<<default>>
stiffly erect.
<</switch>>
<<else>>
<<switch $activeSlave.nipples>>
<<case "tiny">>
tiny little nubs.
<<case "puffy">>
puffy, the soft flesh around each swelling outward to a promontory.
<<case "partially inverted">>
<<if $activeSlave.nipplesPiercing != 0>>
partially inverted, or would be if they weren't pierced. The metal is holding them protruded, causing some discomfort.
<<else>>
partially inverted: when soft, they rest flush with the front of the breast.
<</if>>
<<case "inverted">>
<<if $activeSlave.nipplesPiercing != 0>>
inverted, or would be if they weren't pierced. The metal is holding them protruded, to the slave's considerable discomfort.
<<else>>
inverted: they are completely swallowed by the surrounding breastflesh.
<</if>>
<<case "huge">>
<<if ($activeSlave.boobs-$activeSlave.boobsImplant > 7500)>>
in proportion with $possessive breasts: they've grown
<<if ($activeSlave.dick > 0) && ($activeSlave.dick < 3)>>
bigger than $possessive little girlcock.
<<elseif ($activeSlave.height < 160) && ($activeSlave.amp != 1)>>
almost as large as $possessive little fists.
<<else>>
large enough to be jerked off.
<</if>>
<<else>>
the size of the last joint of $possessive thumbs when erect.
<</if>>
<<default>>
pretty normal.
<</switch>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $activeSlave.nipples != "tiny">>
<<if $activeSlave.nipples != "inverted">>
<<if $activeSlave.nipples != "partially inverted">>
<<if ($activeSlave.clothes == "cutoffs and a t-shirt")>>
Since $pronoun isn't wearing a bra, they tent the front of $possessive t-shirt.
<<elseif ($activeSlave.clothes == "clubslut netting")>>
They tent the front of $possessive netting.
<<elseif ($activeSlave.clothes == "stretch pants and a crop-top")>>
Since $pronoun isn't wearing a bra, they tent the front of $possessive crop-top.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.lactation > 0>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
The transparent lines coming off the cups attached to each of $possessive nipples are white with a constant stream of milk.
<<elseif $activeSlave.lactation == 1>>
$possessiveCap motherly breasts are full of milk.
<<elseif $activeSlave.fuckdoll > 0>>
Its overworked, overfull breasts press its nipples through the holes mercilessly.
<<else>>
<<if $activeSlave.nipples == "inverted">>
$possessiveCap inverted nipples prevent $possessive from releasing milk spontaneously. The lactation drugs are so powerful that if $pronoun hasn't been milked in the past hour or so, the built-up pressure leaves $possessive <<if canTalk($activeSlave) == false>>weeping<<else>>whining<</if>> piteously.
<<elseif $activeSlave.energy > 95>>
The powerful lactation drugs keep $possessive breasts so full of milk that when $pronoun orgasms <<if $activeSlave.balls > 0>>$pronoun releases three jets of white fluid: a stream of milk from each nipple and a squirt of cum from $possessive dickhead<<else>>$pronoun cums milk out of $possessive nipples<</if>>.
<<else>>
The lactation drugs are so powerful that if $pronoun hasn't been milked in the past hour or so, $pronoun leaves a mess wherever $pronoun goes.
<</if>>
<</if>>
<<if $activeSlave.lactationAdaptation > 10>>
<<if $activeSlave.lactationAdaptation > 50>>
$pronounCap's given so much milk that $possessive body is now well-adapted to copious production.
<<else>>
$possessiveCap body has become used to milk production.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "areolaeDescription">>
<<set _nipColor = nippleColor($activeSlave)>>
<<if $activeSlave.fuckdoll == 0>>
<<if $showBodyMods == 1>>
<<if $activeSlave.areolaePiercing == 0>>
<<switch $activeSlave.areolae>>
<<case 1>>
$possessiveCap areolae form large, lovely circles of _nipColor skin around each nipple.
<<case 2>>
$possessiveCap areolae are unusually wide, eye-catching circles of _nipColor skin around each nipple.
<<case 3>>
$possessiveCap _nipColor areolae are unnaturally broad, covering much of the <<if $activeSlave.boobShape == "saggy">>bottom<<else>>front<</if>> of each breast.
<<case 4>>
<<if $activeSlave.boobShape == "saggy">>$possessiveCap motherly boobs point downward, though, leaving only the curved top of each heart visible.<</if>>
$possessiveCap huge _nipColor areolae are heart-shaped, an obvious surgical alteration.
<<case 5>>
$possessiveCap huge _nipColor areolae are star-shaped, an obvious surgical alteration.
<<default>>
$possessiveCap $activeSlave.nipples nipples are surrounded by a minimal _nipColor areolae.
<</switch>>
<<else>>
<<areolaePiercingDescription>>
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $activeSlave.areolae > 1>>
<<switch $activeSlave.clothes>>
<<case "a string bikini">>
$possessiveCap string bikini covers only $possessive nipples, with the rest of $possessive areolae lewdly visible around them.
<<case "slutty business attire">>
The upper half of each of them is visible above the top of $possessive blouse.
<<case "a cheerleader outfit" "a bunny outfit">>
The upper half of each of them is visible.
<<case "a leotard">>
The material of $possessive leotard is so thin and tight that not only are $possessive nipples obvious, the outline of $possessive areolae can be made out, too.
<</switch>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "ButtDescription">>
<<SlavePronouns $activeSlave>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
The suit
<<if $activeSlave.butt > 10>>
hugs each of its massive buttocks individually, permitting
<<elseif $activeSlave.butt > 6>>
hugs each of its enormous buttocks individually, permitting
<<elseif $activeSlave.butt > 3>>
cups each of its big buttocks, permitting
<<else>>
fits its little buttocks closely, offering
<</if>>
easy access to the rear hole.
<<case "conservative clothing">>
$possessiveCap slacks are pressed and
<<if $activeSlave.butt > 10>>
well-tailored, but strain at the seams trying to hold back $possessive massive ass.
<<elseif $activeSlave.butt > 6>>
well-tailored, but can't hide the huge size of $possessive ass.
<<elseif $activeSlave.butt > 3>>
well-tailored, but can't hide the huge size of $possessive ass.
<<else>>
well-tailored.
<</if>>
<<case "a nice nurse outfit">>
$possessiveCap trousers are
<<if $activeSlave.butt > 10>>
well-tailored, but strain at the seams trying to hold back $possessive massive ass.
<<elseif $activeSlave.butt > 6>>
well-tailored, but can't hide the huge size of $possessive ass.
<<elseif $activeSlave.butt > 3>>
well-tailored, but can't hide the huge size of $possessive ass.
<<else>>
well-tailored.
<</if>>
<<case "chains">>
Each buttock has a length of chain
<<if $activeSlave.butt > 3>>
disappearing
<<else>>
running tightly
<</if>>
under it.
<<case "Western clothing">>
$possessiveCap chaps are assless, and $possessive
<<if $activeSlave.butt > 10>>
butt is so massive it seems to explode out of the hole left for it.
<<elseif $activeSlave.butt > 6>>
butt is so big it seems to explode out of the hole left for it.
<<elseif $activeSlave.butt > 3>>
big butt is bare.
<<else>>
butt is bare.
<</if>>
<<case "body oil">>
$possessiveCap buttocks are shiny with oil.
<<case "a toga">>
$possessiveCap toga
<<if $activeSlave.butt > 10>>
barely covers $possessive ass, it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 6>>
covers $possessive ass, though it cannot conceal its absurd size.
<<else>>
covers $possessive ass.
<</if>>
<<case "a huipil">>
$possessiveCap huipil
<<if $activeSlave.butt > 10>>
disappears between her monstrous asscheeks.
<<elseif $activeSlave.butt > 6>>
covers $possessive butt, though it cannot stop it from spilling from the sides.
<<else>>
covers $possessive butt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$possessiveCap pretty silken panties
<<if $activeSlave.butt > 10>>
disappear between $possessive inhuman buttocks.
<<elseif $activeSlave.butt > 6>>
disappear between $possessive huge buttocks.
<<elseif $activeSlave.butt > 3>>
peek out from between $possessive big buttocks.
<<else>>
makes $possessive buttocks especially delectable.
<</if>>
<<case "a maternity dress">>
$possessiveCap
<<if $activeSlave.butt > 10>>
massive buttocks strains the seams of $possessive dress considerably.
<<elseif $activeSlave.butt > 6>>
huge buttocks stretches the fabric of $possessive dress considerably.
<<elseif $activeSlave.butt > 3>>
big ass fills out $possessive dress nicely.
<<else>>
dress completely hides $possessive butt.
<</if>>
<<case "stretch pants and a crop-top">>
$possessiveCap
<<if $activeSlave.butt > 10>>
massive buttocks strains the seams of $possessive stretch pants considerably; $pronoun can only manage to pull them halfway over it creating plenty of jiggly ass cleavage to spill out over the elastic waist.
<<elseif $activeSlave.butt > 6>>
huge buttocks stretch the fabric of $possessive stretch pants considerably, $pronoun can barely manage to pull them over it.
<<elseif $activeSlave.butt > 3>>
big ass fills out $possessive stretch pants nicely.
<<else>>
stretch pants tighly hug $possessive trim legs and rear.
<</if>>
<<switch $activeSlave.sexualFlaw>>
<<case "neglectful">>
"For Your Pleasure"
<<case "cum addict">>
"Cum Deep Inside"
<<case "anal addict">>
"Stick It In"
<<case "attention whore">>
"Have a Look"
<<case "breast growth">>
"Action Around Front"
<<case "abusive">>
"No Escape"
<<case "malicious">>
"Ball Breaker"
<<case "self hating">>
"Ride Me Dry"
<<case "breeder">>
"Wrong Hole"
<<default>>
<<if $activeSlave.fetishKnown == 1>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
"Bend Me Over"
<<case "cumslut">>
"Cum Hither"
<<case "humiliation">>
"Pants Me"
<<case "buttslut">>
"Your Hands Here"
<<case "boobs">>
"Grope My Tits"
<<case "sadist">>
"Crush Warning"
<<case "masochist">>
"I've Been Bad"
<<case "dom">>
"Always On Top"
<<case "pregnancy">>
"Knock Me Up"
<<case "mindbroken">>
"No Objections"
<<default>>
"Fuck My Ass"
<</switch>>
<<else>>
<<InscripDesc>>
<</if>>
<</switch>>
is written across the seat of $possessive pants in large, vibrant letters.
<<case "a kimono">>
$possessiveCap kimono demurely covers $possessive
<<if $activeSlave.butt > 10>>
ass, it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 6>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side,
<<if $activeSlave.butt > 10>>
and $possessive ass is so massive that the rear part of the qipao rests meekly atop it.
<<elseif $activeSlave.butt > 6>>
and $possessive ass is so big that the rear part of the qipao only covers its top half.
<<else>>
baring quite a bit of the side of each buttock.
<</if>>
<<case "uncomfortable straps">>
$possessiveCap slave outfit's
<<if $activeSlave.butt > 10>>
straining straps frame $possessive colossal rear, with a strap disappearing under each inhuman buttock.
<<elseif $activeSlave.butt > 6>>
straining straps frame $possessive enormous rear, with a strap disappearing under each massive buttock.
<<elseif $activeSlave.butt > 3>>
straining straps frame $possessive enormous buttocks, with a strap passing uncomfortably under each one.
<<else>>
straps frame $possessive buttocks, with a strap passing uncomfortably between them.
<</if>>
<<case "shibari ropes">>
$possessiveCap
<<if $activeSlave.butt > 10>>
inhuman ass strains the tight ropes that frame it. Ass flesh bulges from between the ropes.
<<elseif $activeSlave.butt > 6>>
massive ass almost explodes out of the tight ropes that frame it.
<<elseif $activeSlave.butt > 3>>
big buttocks are deliciously framed by tight ropes.
<<else>>
cute buttocks are each lifted by a rope that passes under them.
<</if>>
<<case "restrictive latex">>
<<if $activeSlave.butt > 10>>
The latex creaks ominously as it is strained by $possessive inhuman ass.
<<elseif $activeSlave.butt > 6>>
The latex creaks ominously as it is strained by $possessive massive ass.
<<elseif $activeSlave.butt > 3>>
$possessiveCap big buttocks strain the latex.
<<else>>
The latex makes $possessive ass look even shapelier.
<</if>>
<<case "attractive lingerie">>
$possessiveCap pretty lace g-string
<<if $activeSlave.butt > 10>>
disappears between $possessive inhuman buttocks.
<<elseif $activeSlave.butt > 6>>
disappears between $possessive huge buttocks.
<<elseif $activeSlave.butt > 3>>
peeks out from between $possessive big buttocks.
<<else>>
makes $possessive buttocks especially delectable.
<</if>>
<<case "a succubus outfit">>
A tail sprouts from under $possessive little leather skirt, curving upward to end in a spade tip. It holds the skirt up in back, leaving $possessive ass totally bare.
<<case "a slutty maid outfit">>
$possessiveCap maid dress
<<if $activeSlave.butt > 10>>
fails to cover any of $possessive inhuman
<<elseif $activeSlave.butt > 6>>
only covers the top quarter of $possessive massive
<<elseif $activeSlave.butt > 3>>
ends halfway down $possessive big
<<else>>
ends three-quarters of the way down $possessive
<</if>>
buttocks.
<<case "a nice maid outfit">>
<<if $activeSlave.butt > 10>>
$possessiveCap maid dress strains at the seams holding back $possessive massive buttocks.
<</if>>
<<case "a string bikini">>
$possessiveCap
<<if $activeSlave.butt > 10>>
slutty string bikini bottom disappears between $possessive inhuman
<<elseif $activeSlave.butt > 6>>
slutty string bikini bottom disappears between $possessive huge
<<elseif $activeSlave.butt > 3>>
slutty string bikini bottom peeks out from between $possessive big
<<else>>
string bikini bottom runs enticingly down between $possessive
<</if>>
buttocks.
<<case "spats and a tank top">>
$possessiveCap
<<if $activeSlave.butt > 10>>
huge rear threatens to tear apart $possessive spats upon any movement.
<<elseif $activeSlave.butt > 6>>
large ass is constrained by $possessive tightly-worn spats.
<<elseif $activeSlave.butt > 3>>
spats snugly fit around her big butt.
<<else>>
spats snugly fit her butt.
<</if>>
<<case "a cheerleader outfit">>
$possessiveCap pleated cheerleader skirt rests
<<if $activeSlave.butt > 10>>
atop $possessive massive ass.
<<elseif $activeSlave.butt > 6>>
atop $possessive huge ass.
<<elseif $activeSlave.butt > 3>>
over $possessive plump butt.
<<else>>
over $possessive cute butt.
<</if>>
<<case "clubslut netting">>
$possessiveCap netting
<<if $activeSlave.butt > 6>>
strains to support $possessive massive behind.
<<elseif $activeSlave.butt > 3>>
strains to restrain $possessive big behind.
<<else>>
technically covers $possessive cute butt, but it's all visible.
<</if>>
<<case "cutoffs and a t-shirt">>
$possessiveCap cutoffs
<<if $activeSlave.butt > 10>>
fail to cover $possessive massive buttocks, with the jean material disappearing between them.
<<elseif $activeSlave.butt > 6>>
fail to cover $possessive huge buttocks, with the jean material almost disappearing between them.
<<elseif $activeSlave.butt > 3>>
bare the bottom of each of $possessive big buttocks.
<<else>>
bare a little buttock in back.
<</if>>
<<case "a slutty outfit">>
<<if $activeSlave.butt > 5>>
Many of $possessive choices of slutty outfit leave all or part of $possessive huge buttocks bare.
<<else>>
Some of $possessive choices of slutty outfit reveal part of $possessive buttocks.
<</if>>
<<case "a slutty nurse outfit">>
$possessiveCap
<<if $activeSlave.butt > 10>>
massive buttocks are easily visible below the hem of $possessive tight skirt.
<<elseif $activeSlave.butt > 6>>
huge buttocks are easily visible below the hem of $possessive tight skirt.
<<elseif $activeSlave.butt > 3>>
big butt is just visible past the hem of $possessive tight skirt.
<<else>>
tight skirt comes down to just below the bottom of $possessive buttocks.
<</if>>
<<case "a schoolgirl outfit">>
$possessiveCap skirt
<<if $activeSlave.butt > 10>>
can't begin to cover $possessive massive butt, and just rests on top of $possessive buttocks, leaving virtually $possessive entire behind
<<elseif $activeSlave.butt > 6>>
can't begin to cover $possessive huge butt, and just rests on top of $possessive buttocks, leaving virtually $possessive entire behind
<<elseif $activeSlave.butt > 3>>
only covers the top of $possessive big butt, leaving most of $possessive bottom
<<else>>
only covers the top half of $possessive butt, leaving the bottom half of $possessive behind
<</if>>
bare.
<<case "a fallen nuns habit">>
$possessiveCap latex habit parts to leave $possessive
<<if $activeSlave.butt > 10>>
inhuman
<<elseif $activeSlave.butt > 6>>
massive
<<elseif $activeSlave.butt > 3>>
big
<</if>>
buttocks bare.
<<case "a chattel habit">>
The belt around $possessive ribs has two long strips of white fabric hanging from it, down $possessive front and back, leaving $possessive sides bare from $possessive flanks down to $possessive hips. $possessiveCap
<<if $activeSlave.butt > 10>>
massive buttocks have a way of trapping the strip of fabric in back between them.
<<elseif $activeSlave.butt > 6>>
huge buttocks have a way of trapping the strip of fabric in back between them.
<<elseif $activeSlave.butt > 3>>
big buttocks force the strip of fabric in back to swoop out over them.
<<else>>
cute buttocks are just curved enough to push the strip in back out a bit.
<</if>>
<<case "a slave gown">>
$possessiveCap slave gown
<<if $activeSlave.butt > 10>>
is tailored as tastefully as possible for $possessive inhuman
<<elseif $activeSlave.butt > 6>>
is tailored as tastefully as possible for $possessive massive
<<elseif $activeSlave.butt > 3>>
is tailored to flatter $possessive big
<<else>>
tastefully clings to $possessive
<</if>>
buttocks.
<<case "a halter top dress">>
$possessiveCap beautiful halter top dress is
<<if $activeSlave.butt > 10>>
tailored, but still strains at the seams to hold $possessive inhuman
<<elseif $activeSlave.butt > 6>>
tailored as possible for $possessive massive
<<elseif $activeSlave.butt > 3>>
tailored to flatter $possessive big
<<else>>
almost sculpted over $possessive
<</if>>
buttocks.
<<case "a ball gown">>
$possessiveCap fabulous silken ball gown is draped
<<if $activeSlave.butt > 10>>
as tastefully as possible for $possessive inhuman
<<elseif $activeSlave.butt > 6>>
as tastefully as possible for $possessive massive
<<elseif $activeSlave.butt > 3>>
around $possessive big
<<else>>
around $possessive
<</if>>
buttocks.
<<case "nice business attire">>
$possessiveCap suit skirt
<<if $activeSlave.butt > 10>>
is tailored but still strains to restrain $possessive massive buttocks.
<<elseif $activeSlave.butt > 6>>
is tailored as tastefully as possible to restrain $possessive huge buttocks.
<<elseif $activeSlave.butt > 3>>
is tailored to flatter $possessive big buttocks.
<<else>>
tastefully hugs $possessive derriere.
<</if>>
<<case "slutty business attire">>
$possessiveCap skirt is so short that
<<if $activeSlave.butt > 10>>
quite a lot of inhumanly large
<<elseif $activeSlave.butt > 6>>
quite a lot of massive
<<elseif $activeSlave.butt > 3>>
more than a hint of
<<else>>
a hint of
<</if>>
buttock is visible in back.
<<case "a comfortable bodysuit">>
$possessiveCap bodysuit comfortably hugs $possessive
<<if $activeSlave.butt > 10>>
massive
<</if>>
butt.
<<case "a latex catsuit">>
<<if $activeSlave.butt > 10>>
The latex creaks ominously as it is strained by $possessive inhuman ass.
<<elseif $activeSlave.butt > 6>>
The latex creaks ominously as it is strained by $possessive massive ass.
<<elseif $activeSlave.butt > 3>>
$possessiveCap latex covered big buttocks are shapely and smooth.
<<else>>
$possessiveCap latex covered buttocks are shapely and smooth.
<</if>>
<<case "a military uniform">>
$possessiveCap uniform skirt
<<if $activeSlave.butt > 10>>
is tailored as tastefully as possible to restrain $possessive enormous buttocks, though its massive size strains the seams.
<<elseif $activeSlave.butt > 6>>
is tailored as tastefully as possible to restrain $possessive huge buttocks.
<<elseif $activeSlave.butt > 3>>
is tailored to flatter $possessive big buttocks.
<<else>>
tastefully hugs $possessive derriere.
<</if>>
<<case "a mini dress">>
$possessiveCap scandalously short dress
<<if $activeSlave.butt > 10>>
is impossible to pull over $possessive enormous buttocks, leaving $possessive behind entirely exposed.
<<elseif $activeSlave.butt > 6>>
is at constant risk of sliding above $possessive huge butt and leaving $possessive behind entirely exposed.
<<elseif $activeSlave.butt > 3>>
barely covers half of $possessive ample buttocks.
<<else>>
barely manages to cover $possessive buttocks.
<</if>>
<<case "a leotard">>
$possessiveCap high-sided leotard leaves $possessive hips totally bare, and
<<if $activeSlave.butt > 10>>
disappears completely between $possessive enormous buttocks.
<<elseif $activeSlave.butt > 6>>
disappears completely between $possessive buttocks.
<<elseif $activeSlave.butt > 3>>
almost disappears between $possessive buttocks.
<<else>>
leaves $possessive buttocks bare.
<</if>>
<<case "a bunny outfit">>
$possessiveCap teddy is actually quite modest in back, covering $possessive buttocks in tight satin with a fluffy white cottontail positioned over $possessive tailbone.
<<case "harem gauze">>
$possessiveCap harem gauze filmily covers
<<if $activeSlave.butt > 10>>
the acres of assflesh.
<<elseif $activeSlave.butt > 6>>
the expanse of $possessive assflesh.
<<elseif $activeSlave.butt > 3>>
$possessive big buttocks.
<<else>>
$possessive buttocks.
<</if>>
<<case "slutty jewelry">>
$possessiveCap bangles include a loose chain about $possessive waist that
<<if $activeSlave.butt > 10>>
$pronoun constantly has to fish out of the cleft between $possessive inhuman
<<elseif $activeSlave.butt > 6>>
$pronoun constantly has to fish out of the cleft between $possessive massive
<<elseif $activeSlave.butt > 3>>
dips seductively down toward the cleft between $possessive big
<<else>>
dips seductively down toward the cleft between $possessive
<</if>>
buttocks.
<<default>>
<</switch>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<stampTatDescription>>
<</if>>
$pronounCap's got a
<<if $activeSlave.butt <= 1>>
flat and
<<if $arcologies[0].FSSlimnessEnthusiast > 20 && $arcologies[0].FSHedonisticDecadence == "unset">>
<<print either("fashionable", "attractive", "enticing")>>
<<else>>
<<print either("skinny", "slim", "taut")>>
<</if>>
ass.
<<elseif $activeSlave.butt <= 2>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20 && $arcologies[0].FSHedonisticDecadence == "unset">>
<<print either("fashionable", "small and enticing", "sleek and attractive")>>
<<else>>
<<print either("small, sleek", "small but rounded", "rounded, small")>>
<</if>>
rear end.
<<elseif $activeSlave.butt <= 3>><<print either("big and healthy", "curved and plump", "healthy and plump")>> derriere.
<<elseif $activeSlave.butt <= 4>><<print either("juicy and large", "big bubble", "curvy and enticing")>> butt.
<<elseif $activeSlave.butt <= 5>><<print either("juicy and huge", "huge", "massive and undeniable")>> rear end.
<<elseif $activeSlave.butt <= 6>><<print either("truly massive", "enormous")>> posterior.
<<elseif $activeSlave.butt <= 7>><<print either("gigantic", "titanic")>> ass.
<<elseif $activeSlave.butt <= 10>><<print either("gigantic", "titanic")>> ass.
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyStimulatorsSetting > 1)>> It's so big it jiggles as the machine rapes $possessive asshole.
<<elseif !canWalk($activeSlave)>> It's so big it would jiggle as $pronoun walked - if $pronoun could walk.
<<else>> It's so big it jiggles as $pronoun walks.
<</if>>
<<elseif $activeSlave.butt <= 14>><<print either("cushion-like", "hall-crowding")>> ass.
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyStimulatorsSetting > 1)>> It's so big it massively jiggles as the machine rapes $possessive asshole.
<<elseif !canWalk($activeSlave)>> It's so big it would jiggle nonstop as $pronoun walked - if $pronoun could walk.
<<else>> It's so big it jiggles nonstop as $pronoun walks.
<</if>>
<<else>><<print either("bean bag sized", "room-crowding")>> ass.
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyStimulatorsSetting > 1)>> It's so massive it jiggles endlessly as the machine rapes $possessive asshole.
<<elseif !canWalk($activeSlave)>> It's so massive it would jiggle endlessly as $pronoun walked - if $pronoun could walk.
<<else>> It's so massive it jiggles endlessly as $pronoun walks.
<</if>>
<</if>>
<<hipsDescription>>
<<if $showImplantEffects == 1>>
<<if $activeSlave.fuckdoll > 0>>
The tight suit forces its ass into the most attractive shape possible and keeps it there regardless of position.
<<else>>
<<if $activeSlave.buttImplant == 1>>
$possessiveCap butt implants make $possessive ass look especially pert no matter how $pronoun moves.
<<elseif $activeSlave.buttImplant == 2>>
$possessiveCap big butt implants make $possessive ass jut out curvaceously whatever pose $pronoun's in.
<<elseif $activeSlave.buttImplant > 2>>
$pronounCap has <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it shows. Whatever $possessive position, $possessive ass looks just as artificially enticing.
<<elseif $activeSlave.buttImplant > 7>>
$pronounCap has oversized <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it is completely obvious. Whatever $possessive position, $possessive ass looks like someone shoved a pair of overinflated beachballs in $possessive buttcheeks.
<<elseif $activeSlave.buttImplant > 12>>
$pronounCap has oversized <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it is completely obvious. Whatever $possessive position, $possessive ass looks like someone shoved a pair of ready to burst weather balloons in $possessive buttcheeks.
<<elseif $activeSlave.buttImplant > 17>>
$pronounCap has oversized <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it is completely obvious. Whatever $possessive position, $possessive immense ass dominates $possessive surroundings with its unyeilding mass.
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.buttImplant > 0>>
Her rear is about <<print Math.floor(($activeSlave.buttImplant/$activeSlave.butt)*100)>>% implant.
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist > 20>>
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
<<if $activeSlave.butt >= 3>>
<<if $activeSlave.buttImplant/$activeSlave.butt < .25>>
$possessiveCap ass is @@.red;disgustingly natural@@ for its size.
<<else>>
$possessiveCap asscheeks are @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.butt >= 6>>
<<if $activeSlave.buttImplant/$activeSlave.butt < .5>>
$possessiveCap ass is @@.red;disgustingly natural@@ for its size.
<<else>>
$possessiveCap asscheeks are @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $activeSlave.butt > 6 && $arcologies[0].FSAssetExpansionist != "unset">>
It's too big for the fashionable feminine ideal.
<<elseif $activeSlave.butt > 4 && $arcologies[0].FSAssetExpansionist != "unset">>
It's bigger than expected for the fashionable feminine ideal, but your arcolgy loves huge butts, so it's not a surprise.
<<elseif $activeSlave.butt > 4>>
It's too big for the fashionable feminine ideal.
<<elseif $activeSlave.butt < 3>>
It's too small for the fashionable feminine ideal.
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiastLaw == 1 && ($activeSlave.butt > 1)>>
It's way too big for the fashionable feminine ideal.
<<elseif $arcologies[0].FSHedonisticDecadenceLaw2 == 1 && ($activeSlave.butt < 5)>>
It's too small for the fashionable feminine ideal.
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.butt >= 8>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic ass is greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap butt is so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive hands sunk into $possessive buttcheeks to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge cheeks on whatever nearby surfaces $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated on $possessive enormous rear rather than stand.
<</if>>
<<else>>
Together it is nearly the same size as $possessive torso, making $object about half butt.
<</if>>
<<if $activeSlave.butt > 15>>
<<if $buttAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a rear
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with buttcheeks
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.butt >= 12>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic ass is greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap butt is so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive hands sunk into $possessive buttcheeks to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge cheeks on whatever nearby surfaces $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated on $possessive enormous rear rather than stand.
<</if>>
<<else>>
Together it is nearly the same size as $possessive torso, making $object about half butt.
<</if>>
<<if $activeSlave.butt > 15>>
<<if $buttAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a rear
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with buttcheeks
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.butt > 17>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic ass is greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap butt is so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive hands sunk into $possessive buttcheeks to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge cheeks on whatever nearby surfaces $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated on $possessive enormous rear rather than stand.
<</if>>
<<else>>
Together it is nearly the same size as $possessive torso, making $object about half butt.
<</if>>
<<if $activeSlave.butt > 15>>
<<if $buttAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a rear
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with buttcheeks
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.markings == "heavily freckled">>
$possessiveCap freckles are particularly dense across $possessive lower back.
<<elseif $activeSlave.markings == "freckles">>
$possessiveCap lower back is covered in a light speckling of freckles.
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<buttTatDescription>>
<</if>>
<</widget>>
<<widget "AnusDescription">>
<<SlavePronouns $activeSlave>>
<<buttplugDescription>>
<<if ($activeSlave.skin == "tanned") || ($activeSlave.skin == "fair") || ($activeSlave.skin == "pale") || ($activeSlave.race == "white")>>
<<set $skinDesc = "pink">>
<<elseif ($activeSlave.anusTat == "bleached")>>
<<set $skinDesc = $activeSlave.skin>>
<<elseif ($activeSlave.skin == "brown") || ($activeSlave.race == "black")>>
<<set $skinDesc = "dark">>
<<else>>
<<set $skinDesc = "darker">>
<</if>>
<<set $analSkinDesc = either("crinkled", "puckered", "puffy")>>
<<if $activeSlave.anus == 0>>
$pronounCap is an @@.lime;anal virgin;@@ $possessive asshole is fresh and tight.
<<elseif $activeSlave.anus == 1>>
<<set $seed = either("anal opening", "anus", "butthole", "asshole")>>
$possessiveCap $seed is <<set $seed = either("very", "nice and")>>$seed tight,
<<if $activeSlave.analArea-$activeSlave.anus > 3>>
but it's surrounded by a massive oval of $analSkinDesc $skinDesc skin that runs from $possessive tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of $possessive pussy<<else>>base of $possessive cock<</if>>.
<<elseif $activeSlave.analArea-$activeSlave.anus > 2>>
but it's surrounded by an oval of $analSkinDesc $skinDesc skin that occupies $possessive entire <<set $seed = either("asscrack", "buttcrack")>>$seed.
<<elseif $activeSlave.analArea-$activeSlave.anus > 1>>
but it's surrounded by a big ring of $analSkinDesc $skinDesc skin.
<<elseif $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by a cute <<set $seed = either("rosebud", "pucker", "ring")>>$seed of $skinDesc skin.
<<else>>
and the $skinDesc skin around it is stretched smooth, since it's been deflowered only recently.
<</if>>
<<elseif $activeSlave.anus == 2>>
<<set $seed = either("anal opening", "anus", "butthole", "asshole", "asspussy")>>
$possessiveCap $seed is <<if $activeSlave.analArea-$activeSlave.anus > 1>>only <</if>><<set $seed = either("relaxed", "loose", "accommodating")>>$seed,
<<if $activeSlave.analArea-$activeSlave.anus > 2>>
but it's surrounded by a massive oval of $analSkinDesc $skinDesc skin that runs from $possessive tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of $possessive pussy<<else>>base of $possessive cock<</if>>.
<<elseif $activeSlave.analArea-$activeSlave.anus > 1>>
but it's surrounded by an oval of $analSkinDesc $skinDesc skin that occupies $possessive entire <<set $seed = either("asscrack", "buttcrack")>>$seed.
<<elseif $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by a big ring of $analSkinDesc $skinDesc skin.
<<else>>
and the $skinDesc skin around it is stretched smooth, suggesting it's getting used to being this way.
<</if>>
<<elseif $activeSlave.anus == 3>>
<<set $seed = either("anal opening", "anus", "butthole", "asshole", "asspussy")>>
$possessiveCap $seed is a <<set $seed = either("relaxed", "loose", "welcoming", "lewd")>>$seed slit,
<<if $activeSlave.analArea-$activeSlave.anus > 1>>
and it's surrounded by a massive oval of $analSkinDesc $skinDesc skin that runs from $possessive tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of $possessive pussy<<else>>base of $possessive cock<</if>>.
<<elseif $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by an oval of $analSkinDesc $skinDesc skin that occupies $possessive entire <<set $seed = either("asscrack", "buttcrack")>>$seed.
<<else>>
and the $skinDesc skin around it is stretched smooth, suggesting $pronoun's getting used to having such a cock-hungry rear fuckhole.
<</if>>
<<else>>
<<set $seed = either("anal opening", "anus", "butthole", "asshole", "asspussy", "anal slit")>>
$possessiveCap $seed is a <<set $seed = either("relaxed", "loose", "permanent", "open")>>$seed gape,
<<if $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by a massive oval of $skinDesc skin that runs from $possessive tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of $possessive pussy<<else>>base of $possessive cock<</if>>.
<<else>>
and the $skinDesc skin around it is stretched smooth, suggesting $pronoun's only recently had $possessive ass ruined.
<</if>>
<</if>>
<<if ($activeSlave.pubicHStyle == "bushy")>>
<<if ($activeSlave.physicalAge >= 13)>>
Since $pronoun has been left natural $pronoun has some light $activeSlave.pubicHColor pubic hair around $possessive ass.
<</if>>
<</if>>
<<if $activeSlave.minorInjury == "sore ass">>
$possessiveCap asshole has seen hard use lately and looks a little sore.
<</if>>
<<if $saleDescription == 1 && $gingering == "ginger">>
$possessiveCap asshole looks unusually puffy and sore. $pronounCap's either been cruelly assraped lately, or $pronoun's had an irritant placed in $possessive anus.
<</if>>
<<if $showBodyMods == 1>>
<<anusPiercingDescription>>
<<anusTatDescription>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
As a Fuckdoll,
<<if $activeSlave.fuckdoll <= 45>>
$pronoun is only fit to be locked in place so its rear hole can be raped.
<<else>>
$pronoun can be instructed to rhythmically squeeze <<if $PC.dick == 1>>cocks<<else>>anything<</if>> inserted into its rear hole.
<<if $activeSlave.fuckdoll <= 85>>
It can also be ordered to bounce atop objects in its anus.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.analSkill >= 100>>
$pronounCap is a @@.aquamarine;masterful anal slut@@.
<<elseif $activeSlave.analSkill > 60>>
$pronounCap is an @@.aquamarine;expert anal slut@@.
<<elseif $activeSlave.analSkill > 30>>
$pronounCap is a @@.aquamarine;skilled anal slut@@.
<<elseif $activeSlave.analSkill > 10>>
$pronounCap has @@.aquamarine;basic knowledge about anal@@.
<<else>>
$pronounCap is unskilled at taking anal.
<</if>>
<</if>>
<</widget>>
<<widget "crotchDescription">>
<<SlavePronouns $activeSlave>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
<<if ($dairyPregSetting > 1) && ($activeSlave.ovaries == 1)>>
$activeSlave.slaveName's pussy is occupied by a massive dildo, servicing $possessive womb with its ejaculate.
<<elseif ($activeSlave.balls > 0)>>
<<if $activeSlave.dick > 0>>
$activeSlave.slaveName's dick is buried in $possessive milking machine's cum receptacle.
<<else>>
The milking machine keeps a cup against $activeSlave.slaveName's tiny cumhole, since $pronoun has balls, but lacks a penis. This limits the machine to anal stimulation to milk $possessive balls, and it's raping her ass forcefully.
<</if>>
<<elseif ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's pussy is being serviced by a drug-ejaculating dildo.
<</if>>
<<else>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 0>>
<<if $activeSlave.dick > 6>>absurd<<elseif $activeSlave.dick > 4>>big<<elseif $activeSlave.dick > 2>>modest<<else>>pathetic<</if>>
<<if canAchieveErection($activeSlave)>>
cock is kept painfully erect by the Fuckdoll suit's systems. It's tightly wrapped in a condom-shaped extension of the suit's protective material, preventing it from feeling any real pleasure.
<<if $activeSlave.scrotum > 0>>
$possessiveCap ballsack have its own uncomfortably tight pouch in the suit.
<</if>>
<<else>>
soft cock<<if $activeSlave.scrotum > 0>> and balls are<<else>>is<</if>> trapped up against its abdomen, under the Fuckdoll suit's protective material.
<</if>>
<</if>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.dick > 0>>
$possessiveCap front hole, meanwhile, is left completely bare.
<<else>>
front hole is left completely bare by the Fuckdoll suit's protective material.
<</if>>
<<elseif $activeSlave.dick == 0>>
groin is covered by featureless Fuckdoll material; there's nothing of interest there.
<</if>>
<<case "conservative clothing">>
<<if $activeSlave.dick > 6>>
There is an absurd bulge at the crotch of $activeSlave.slaveName's pants.
<<elseif $activeSlave.dick > 3>>
There is a distinct bulge at the crotch of $activeSlave.slaveName's pants.
<<elseif $activeSlave.dick > 1>>
There is a modest bulge at the crotch of $activeSlave.slaveName's pants.
<</if>>
<<case "spats and a tank top">>
<<if $activeSlave.dick > 7>>
There is an absurdly large, tightly hugged bulge running down the leg of $activeSlave.slaveName's spats.<<if $activeSlave.dick > 8>> $possessiveCap spats are too short to keep $possessive dick<<if $activeSlave.dick == 9>>head<</if>> from popping out of $possessive pantleg.<</if>>
<<elseif $activeSlave.dick > 6>>
There is an absurdly large, tightly hugged bulge at the crotch of $activeSlave.slaveName's spats.
<<elseif $activeSlave.dick > 3>>
There is a tightly hugged bulge at the crotch of $activeSlave.slaveName's spats.
<<elseif $activeSlave.dick > 1>>
There is a slight, tightly hugged, bulge at the crotch of $activeSlave.slaveName's spats.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's spats are tight enough to highlight $possessive embarrassingly small cock.
<<elseif $activeSlave.clit > 3>>
There is a tightly hugged bulge at the crotch of $activeSlave.slaveName's spats that seems to be really distracting when $pronoun moves.
<<elseif $activeSlave.balls > 0 && $activeSlave.scrotum > 0>>
There is a pair of tightly hugged bulges in the crotch of $activeSlave.slaveName's spats.
<<elseif $activeSlave.vagina > -1>>
$possessiveCap tight spats hug $possessive crotch so closely that $possessive <<if $activeSlave.vagina == 0>>virgin <</if>>pussy is clearly discernable.
<<else>>
$possessiveCap tight spats hug $possessive perfectly smooth crotch.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.dick > 8>>
There is an absurd bulge at the crotch and down the leg of $activeSlave.slaveName's stretch pants.
<<elseif $activeSlave.dick > 4>>
There is a distinct bulge at the crotch of $activeSlave.slaveName's stretch pants.
<<elseif $activeSlave.dick > 2>>
There is a modest bulge at the crotch of $activeSlave.slaveName's stretch pants.
<<elseif $activeSlave.dick > 0>>
There is a pathetic bump in the crotch of $activeSlave.slaveName's stretch pants.
<<elseif $activeSlave.vagina > -1>>
$possessiveCap stretch pants are so tight you can see $pronoun isn't wearing underwear right through the fabric.
<<else>>
$possessiveCap stretch pants are so tight you can see $pronoun isn't wearing underwear right through the fabric, not that $pronoun has much to hide.
<</if>>
<<case "chains">>
<<if $activeSlave.dick > 0>>
$activeSlave.slaveName has chain dangling from around $possessive waist to end next to $possessive cock, so that when $pronoun moves, it occasionally strikes $possessive in the dick.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's chains leave her featureless groin bare; there's nothing there to restrain.
<<else>>
$activeSlave.slaveName's pussy has a chain running tightly between $possessive pussylips.
<</if>>
<<case "Western clothing">>
$activeSlave.slaveName's chaps have no crotch, so $possessive
<<if $activeSlave.dick > 2>>
dick dangles
<<elseif $activeSlave.vagina == -1>>
featureless groin is
<<elseif $activeSlave.dick > 0>>
little dick is
<<else>>
pussy is
<</if>>
bare.
<<case "body oil">>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
Every surface of $activeSlave.slaveName's hermaphroditic genitalia have been carefully
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's dick has been lovingly
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName featureless groin has been lovingly
<<else>>
$activeSlave.slaveName's pussy has been lovingly
<</if>>
oiled.
<<case "a toga">>
<<if $activeSlave.dick > 3>>
Something is tenting the front of $activeSlave.slaveName's toga.
<</if>>
<<case "a huipil">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
dick is long enough that its head dangles down below the front of $possessive short huipil.
<<elseif $activeSlave.dick > 0>>
huipil occasionally tents in front when $pronoun moves.
<<elseif $activeSlave.vagina == -1>>
huipil barely comes down far enough to cover $possessive featureless groin.
<<else>>
huipil barely comes down far enough to cover $possessive pussy.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
$activeSlave.slaveName's huge erection is agonizingly pressed down by $possessive <<if $activeSlave.bellyPreg > 2000>>pregnancy<<elseif $activeSlave.bellyImplant > 2000>>rounded belly<<else>>swollen belly<</if>>.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's erection is so big that $pronoun's restrained it by trapping its head under $possessive bra.<<if $activeSlave.boobs > 800>> Its head peeks out from $possessive cleavage.<</if>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's silken panties cannot cover $possessive hermaphroditic genitalia due to the size of her cock. $pronounCap's simply pulled it to one side, leaving $possessive pussy bare as well.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's silken panties demurely cover $possessive hermaphroditic genitalia as long as $pronoun doesn't move too much, but $possessive dick has a way of slipping out and uncovering $possessive pussy.
<<elseif $activeSlave.dick > 3>>
$activeSlave.slaveName's silken panties cannot cover $possessive cock. $pronounCap's simply pulled it to one side.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's silken panties demurely cover $possessive dick as long as $pronoun doesn't move too much, but it has a way of slipping out.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's silken panties demurely cover $possessive featureless groin.
<<else>>
$activeSlave.slaveName's silken panties demurely cover $possessive pussy.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.dick > 5>>
Something massive can be seen bulging under $possessive dress.
<<elseif $activeSlave.dick > 2>>
When $pronoun moves, something occasionally tents the front of $possessive dress.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's dress demurely conceals $possessive featureless groin.
<<else>>
$activeSlave.slaveName's dress demurely conceals $possessive pussy.
<</if>>
<<case "a slutty qipao">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
dick is long enough that its head dangles down below the front of $possessive short qipao.
<<elseif $activeSlave.dick > 0>>
qipao occasionally tents in front when $pronoun moves.
<<elseif $activeSlave.vagina == -1>>
qipao barely comes down far enough to cover $possessive featureless groin.
<<else>>
qipao barely comes down far enough to cover $possessive pussy.
<</if>>
<<case "uncomfortable straps">>
$activeSlave.slaveName's strap between $possessive legs has a steel ring
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
around the base of $possessive dick, letting it pass through, and a ring over $possessive pussy.
<<elseif $activeSlave.dick > 0>>
the base of $possessive dick, letting it pass through.
<<elseif $activeSlave.vagina == -1>>
over the little hole in $possessive featureless groin.
<<else>>
over $possessive pussy.
<</if>>
<<case "shibari ropes">>
<<if ($activeSlave.dick > 4) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
$activeSlave.slaveName's ropes bind $possessive huge cock to the bottom of $possessive <<if $activeSlave.bellyPreg > 2000>>pregnant<<elseif $activeSlave.bellyImplant > 2000>>rounded<<else>>swollen<</if>> belly.
<<elseif ($activeSlave.dick > 4) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's ropes bind $possessive huge cock straight up $possessive abdomen.<<if $activeSlave.boobs > 400>> It's so long that its head rests between $possessive breasts.<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's ropes are woven in a complex pattern to bind all parts of $possessive complicated genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's ropes include a tight loop around the base of $possessive dick.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName has a couple of ropes framing her featureless groin, to draw attention to it.
<<else>>
$activeSlave.slaveName has a rope passing tightly between $possessive pussylips.
<</if>>
<<case "restrictive latex">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are visible through a special hole in the latex.
<<elseif $activeSlave.dick > 0>>
latex has a hole to leave $possessive dick bare and vulnerable.
<<elseif $activeSlave.vagina == -1>>
latex has no hole over $possessive featureless groin.
<<else>>
latex has a hole to leave $possessive pussy bare and vulnerable.
<</if>>
<<case "attractive lingerie">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
huge erection is agonizingly pressed down by $possessive <<if $activeSlave.bellyPreg > 2000>>pregnancy<<elseif $activeSlave.bellyImplant > 2000>>rounded belly<<else>>swollen belly<</if>>.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that $pronoun's restrained it by trapping its head under $possessive bra.<<if $activeSlave.boobs > 800>> Its head peeks out from $possessive cleavage.<</if>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.vagina > -1)>>
lace g-string cannot cover hermaphroditic genitalia due to the size of $possessive cock. $pronounCap's simply pulled it to one side, leaving $possessive pussy bare as well.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
lace g-string demurely covers $possessive hermaphroditic genitalia as long as $pronoun doesn't move too much, but $possessive dick has a way of slipping out and uncovering $possessive pussy.
<<elseif $activeSlave.dick > 3>>
lace g-string cannot cover $possessive cock. $pronounCap's simply pulled it to one side.
<<elseif $activeSlave.dick > 0>>
lace g-string demurely covers $possessive dick as long as $pronoun doesn't move too much, but it has a way of slipping out.
<<elseif $activeSlave.vagina == -1>>
lace g-string demurely covers $possessive featureless groin.
<<else>>
lace g-string demurely covers $possessive pussy.
<</if>>
<<case "a succubus outfit">>
$activeSlave.slaveName's leather skirt is cut to conceal precisely nothing in front, coming down to just above
<<if $activeSlave.dick > 0>>
the base of $possessive cock.
<<elseif $activeSlave.vagina == -1>>
$possessive featureless groin.
<<else>>
$possessive clit.
<</if>>
<<case "a string bikini">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
huge erection is agonizingly pressed down by $possessive <<if $activeSlave.bellyPreg > 2000>>pregnancy<<elseif $activeSlave.bellyImplant > 2000>>rounded belly<<else>>swollen belly<</if>>.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that $pronoun's got it restrained behind $possessive string bikini top.<<if $activeSlave.boobs > 800>> Its head peeks out from $possessive cleavage.<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
just given up and pushed $possessive bikini bottom to one side, since the bikini bottom that fits a hermaphrodite has not yet been designed.
<<elseif $activeSlave.dick > 0>>
string bikini bottom is more of a banana hammock, in front.
<<elseif $activeSlave.vagina == -1>>
string bikini conceals the featurelessness of $possessive groin.
<<else>>
string bikini runs lewdly between $possessive pussylips.
<</if>>
<<case "clubslut netting">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia require a huge hole in $possessive netting to keep everything aired out and accessible.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.scrotum > 1)>>
cock has its own hole in $possessive netting, but $possessive balls are restrained inside it.
<<elseif ($activeSlave.dick > 0)>>
cock has its own hole in $possessive netting.
<<elseif $activeSlave.vagina == -1>>
clubslut netting covers her featureless groin, making it less obvious that there's nothing there.
<<else>>
pussy is left bare by a hole in $possessive netting.
<</if>>
<<case "a cheerleader outfit">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
huge erection pins $possessive skirt against $possessive <<if $activeSlave.bellyPreg > 2000>>pregnant<<elseif $activeSlave.bellyImplant > 2000>>rounded<<else>>swollen<</if>> belly, revealing $possessive bare pussy.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that $pronoun's trapped it upwards against $possessive stomach and under $possessive top.<<if $activeSlave.boobs > 800>> Its head peeks out from $possessive cleavage.<</if>>
<<elseif $activeSlave.dick > 5>>
cheerleader skirt is not designed for someone with a cock as big as hers; its lower half sticks out beneath its edge.
<<elseif $activeSlave.dick > 3>>
cheerleader skirt is not designed for someone with a cock as big as hers; its head is easily visible beneath its edge.
<<elseif $activeSlave.dick > 0>>
cheerleader skirt hides $possessive dick reasonably well as long as $pronoun stands still.
<<elseif $activeSlave.vagina == -1>>
cheerleader skirt hides $possessive the featurelessness of her groin.
<<else>>
cheerleader skirt often flips up to reveal $possessive bare pussy.
<</if>>
<<case "cutoffs and a t-shirt">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that closing $possessive jean cutoffs is hopeless. $pronounCap's got $possessive fly unbuttoned and $possessive dick sticking out proudly.
<<elseif $activeSlave.dick > 5>>
jean cutoffs are pretty brief, and $possessive huge cock sticks out, trapped against one leg.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
jean cutoffs are pretty brief, but decently cover $possessive cock and pussy.
<<elseif $activeSlave.dick > 0>>
jean cutoffs are pretty brief, but decently cover $possessive cock.
<<elseif $activeSlave.vagina == -1>>
jean cutoffs are pretty brief, but decently cover $possessive featureless groin.
<<else>>
jean cutoffs are pretty brief, but still cover $possessive pussy decently in front.
<</if>>
<<case "a slave gown">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 6>>
lovely gown cannot hide the fact that something massive is lurking between $possessive legs.
<<elseif $activeSlave.dick > 3>>
cock tents the front of $possessive lovely gown.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are hidden by $possessive lovely gown.
<<elseif $activeSlave.dick > 0>>
cock is hidden by $possessive lovely gown.
<<elseif $activeSlave.vagina == -1>>
featureless groin is concealed by $possessive lovely gown.
<<else>>
pussy is concealed by $possessive lovely gown.
<</if>>
<<case "a halter top dress">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
cock tents the front of $possessive beautiful halter top dress.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are hidden by $possessive beautiful halter top dress.
<<elseif $activeSlave.dick > 0>>
cock is hidden by $possessive beautiful halter top dress.
<<elseif $activeSlave.vagina == -1>>
featureless groin is concealed by $possessive halter top dress.
<<else>>
pussy is concealed by $possessive beautiful halter top dress.
<</if>>
<<case "a ball gown">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
cock tents the front of $possessive fabulous silken ball gown.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are hidden by $possessive fabulous silken ball gown.
<<elseif $activeSlave.dick > 0>>
cock is hidden by $possessive fabulous silken ball gown.
<<elseif $activeSlave.vagina == -1>>
featureless groin is hidden by $possessive fabulous silken ball gown.
<<else>>
pussy is concealed by $possessive fabulous silken ball gown.
<</if>>
<<case "slutty business attire">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
dickhead dangles down beneath the hem of $possessive short skirt.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are barely hidden by $possessive skirt.
<<elseif $activeSlave.dick > 0>>
cock is barely hidden by $possessive skirt.
<<elseif $activeSlave.vagina == -1>>
featureless groin is barely hidden by $possessive skirt.
<<else>>
pussy is barely concealed by $possessive skirt.
<</if>>
<<case "nice business attire">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
conservative skirt bulges forward in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are decently hidden by $possessive skirt.
<<elseif $activeSlave.dick > 0>>
conservative skirt gives no hint of the cock behind it.
<<elseif $activeSlave.vagina == -1>>
conservative skirt gives no hint of the perverse featurelessness behind it.
<<else>>
conservative skirt gives no hint of the pussy behind it.
<</if>>
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are a bit crowded by $possessive tight bodysuit.
<<elseif $activeSlave.dick > 0>>
cock is quite visible under the tight material of $possessive bodysuit.
<<elseif $activeSlave.vagina == -1>>
comfortable bodysuit fits $possessive groin well enough to make it clear there's nothing there.
<<else>>
bodysuit forms a perfect cameltoe against $possessive pussy.
<</if>>
<<case "a latex catsuit">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
latex encased cock and pussy are just waiting to be exposed through $possessive crotch zipper.
<<elseif $activeSlave.dick > 0>>
latex encased cock is just waiting to be exposed through $possessive crotch zipper.
<<elseif $activeSlave.vagina == -1>>
latex covered groin can be exposed with $possessive crotch zipper, though there's little point.
<<else>>
latex encased pussy is just waiting to be exposed through $possessive crotch zipper.
<</if>>
<<case "a military uniform">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's uniform skirt bulges forward in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are decently hidden by $possessive skirt.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's uniform skirt gives no hint of the pussy behind it.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's uniform skirt gives no hint of the featureless groin behind it.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's uniform skirt gives no hint of the cock behind it.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
massive erection is agonizingly pinned to the front of $possessive <<if $activeSlave.bellyPreg > 2000>>gravid<<elseif $activeSlave.bellyImplant > 2000>>rounded<<else>>swollen<</if>> belly, entirely visible against the straining fabric of $possessive dress.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
massive erection ascends up $possessive chest, entirely visible against the straining fabric of $possessive dress.
<<elseif ($activeSlave.dick > 3) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
erection lies flush against the bottom of $possessive <<if $activeSlave.bellyPreg > 2000>>gravid<<elseif $activeSlave.bellyImplant > 2000>>rounded<<else>>swollen<</if>> stomach, visible under the tight fabric of $possessive dress.
<<elseif ($activeSlave.dick > 3) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection lies flush against $possessive stomach, visible under the tight fabric of $possessive dress.
<<elseif $activeSlave.dick > 5>>
short dress can't possibly conceal $possessive huge cock; its lower half sticks out below the hemline.
<<elseif $activeSlave.dick > 3>>
short dress can't possibly conceal $possessive big cock; its head peeks out below the hemline.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
short dress scarcely covers the bulge of $possessive cock, while leaving a hint of $possessive bare pussy visible below the hemline.
<<elseif $activeSlave.dick > 0>>
short dress scarcely covers the bulge of $possessive cock.
<<elseif $activeSlave.vaginalAccessory == "chastity belt">>
short dress leaves a hint of $possessive polished chastity belt below the hemline.
<<elseif $activeSlave.vaginalAccessory == "anal chastity">>
short dress leaves a hint of $possessive polished anal chastity belt below the hemline.
<<elseif $activeSlave.vaginalAccessory == "combined chastity">>
short dress leaves a hint of $possessive polished chastity belt below the hemline.
<<elseif $activeSlave.vagina == -1>>
short dress leaves a hint of $possessive featureless groin below its hemline.
<<else>>
short dress leaves a hint of $possessive bare pussy below the hemline.
<</if>>
<<case "a leotard">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
tight leotard affords no extra room for $possessive penis, so when $pronoun gets hard, every vein is clearly visible through the material.
<<elseif $activeSlave.dick > 0>>
soft cock is clearly outlined by the tight material of $possessive leotard.
<<elseif $activeSlave.clit > 1>>
leotard hugs $possessive pussy, so closely that $possessive impressive clit is clearly visible.
<<elseif $activeSlave.vagina == -1>>
leotard hugs $possessive groin, making it obvious that there's nothing there.
<<else>>
leotard hugs $possessive pussy, forming an inviting cameltoe.
<</if>>
<<case "a bunny outfit">>
<<if $activeSlave.dick > 4>>
The crotch of $activeSlave.slaveName's teddy has a significant bulge to it.
<<elseif $activeSlave.dick > 0>>
The crotch of $activeSlave.slaveName's teddy bulges slightly.
<<elseif $activeSlave.vagina == -1>>
The crotch of $activeSlave.slaveName's teddy is perfectly, and suspiciously, featureless.
<<else>>
$activeSlave.slaveName's teddy is tight enough to form a distinct cameltoe.
<</if>>
<<case "a slutty maid outfit">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
cockhead dangles down beneath the hem of $possessive short apron.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are poorly concealed by $possessive short apron.
<<elseif $activeSlave.dick > 0>>
cock is barely concealed by $possessive short apron.
<<elseif $activeSlave.vagina == -1>>
featureless groin is barely covered by $possessive short apron.
<<else>>
pussy is barely covered by $possessive short apron.
<</if>>
<<case "a nice maid outfit">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are protected by $possessive functional apron.
<<elseif $activeSlave.dick > 0>>
dick is protected by $possessive functional apron.
<<elseif $activeSlave.vagina == -1>>
featureless groin is protected by $possessive functional apron.
<<else>>
pussy is protected by $possessive functional apron.
<</if>>
<<case "a nice nurse outfit">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's trousers bulge forward in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are decently hidden by $possessive trousers.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's trousers give no hint of the cock behind it.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's trousers give no hint of the pussy behind it.
<</if>>
<<case "a slutty nurse outfit">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's skirt is tight enough to reveal the massive outline of $possessive dick behind it.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's skirt is tight enough to reveal the outline of the hermaphroditic genitalia behind it.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's skirt is tight enough to reveal the outline of $possessive dick behind it.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's skirt is barely long enough to cover $possessive pussy.
<</if>>
<<case "a schoolgirl outfit">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's dickhead is visible, swinging below the hem of $possessive skirt.
<<elseif $activeSlave.dick > 0>>
Something is pushing against the front of $activeSlave.slaveName's plaid skirt.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's plaid skirt lifts to show off $possessive featureless groin.
<<else>>
$activeSlave.slaveName's plaid skirt lifts to show off $possessive pussy with the slightest provocation.
<</if>>
<<case "a kimono">>
<<if $activeSlave.dick > 2>>
Despite the quality tailoring of $activeSlave.slaveName's kimono, it is clear that $pronoun has something between $possessive legs.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's kimono demurely conceals $possessive pussy.
<</if>>
<<case "a hijab and abaya">>
<<if $activeSlave.dick > 2>>
When $pronoun moves, something occasionally tents the front of $possessive abaya.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's abaya properly conceals $possessive pussy.
<</if>>
<<case "battledress">>
<<if $activeSlave.dick > 2>>
$activeSlave.slaveName's fatigue pants bulge in front.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's fatigue pants protect $possessive pussy.
<</if>>
<<case "a fallen nuns habit">>
The ludicrously short skirt of $activeSlave.slaveName's habit parts below $possessive navel, leaving $possessive
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia
<<elseif $activeSlave.dick > 0>>
cock
<<elseif $activeSlave.vagina == -1>>
featureless groin
<<else>>
pussy
<</if>>
bare.
<<case "a chattel habit">>
The strip of cloth running down $possessive front
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
splits well above the base of $possessive dick, allowing $possessive erection to stand out proudly.
<<elseif ($activeSlave.vagina < 0) || ($activeSlave.vaginalAccessory == "chastity belt")>>
has the new religion's symbol for anal sex embossed on it in gold, implying that this holy sex slave should be approached from the rear.
<<elseif ($activeSlave.vaginalAccessory == "combined chastity")>>
has the new religion's symbol for chastity embossed on it in gold, implying that this holy sex slave should only be used for oral.
<<elseif ($activeSlave.vaginalAccessory == "anal chastity") && canDoVaginal($activeSlave)>>
has the new religion's symbol for anal chastity embossed on it in gold, implying that this holy sex slave should be used for vaginal sex or oral sex only.
<<elseif $activeSlave.vagina == -1>>
has the new religion's stylized for anal sex embossed on it in gold, since this slave's front is quite featureless.
<<else>>
has the new religion's stylized symbol depicting the vagina embossed on it in gold, and can be tucked up to bare $possessive womanhood.
<</if>>
<<case "a penitent nuns habit">>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's sackcloth undergarments chafe and torture $possessive poor hermaphrodite's genitalia, keeping $possessive aware that $pronoun is an abomination.
<<elseif $activeSlave.dick > 0>>
$pronounCap's wearing a painful metal cilice around the base of $possessive cock, making $possessive shift constantly in search of comfort that will not come.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's sackcloth undergarments chafe and torture $possessive poor, featureless groin.
<<else>>
$activeSlave.slaveName's sackcloth undergarments chafe and torture $possessive poor womanhood.
<</if>>
<<case "harem gauze">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are partially obscured by a covering of sheer gauze. $possessiveCap pussy is barely discernible.
<<elseif $activeSlave.dick > 0>>
cock is partially obscured by a covering of sheer gauze.
<<elseif $activeSlave.vagina == -1>>
featureless groin is partially obscured by a covering of sheer gauze.
<<else>>
pussy is partially obscured by a covering of sheer gauze.
<</if>>
<<default>>
<<if $activeSlave.vagina > -1>>
$activeSlave.slaveName's <<if $activeSlave.dick > 0>>hermaphroditic genitalia are<<else>>pussy is<</if>> bare and available.
<<elseif ($activeSlave.dickAccessory == "chastity") || ($activeSlave.dickAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity")>>
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's
<<switch $activeSlave.dick>>
<<case 10>>
inhuman cock hangs naked.
<<case 9>>
absurd cock hangs naked.
<<case 8>>
titanic<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock hangs naked.
<<case 7>>
gigantic<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock hangs naked.
<<case 6>>
huge<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock hangs naked.
<<case 5>>
imposing<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock swings naked.
<<case 4>>
big<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock dangles naked.
<<case 3>>
<<if canAchieveErection($activeSlave)>><<else>> flaccid<</if>> cock dangles bare.
<<case 2>>
little<<if canAchieveErection($activeSlave)>><<else>> flaccid<</if>> dick is bare.
<<case 1>>
tiny<<if canAchieveErection($activeSlave)>><<else>> flaccid<</if>> dick is bare.
<<default>>
hypertrophied cock hangs naked.
<</switch>>
<<else>>
$activeSlave.slaveName's <<if $activeSlave.balls > 0>>lonely balls are<<else>>featureless groin is<</if>> bare and vulnerable.
<</if>>
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "dickDescription">>
<<SlavePronouns $activeSlave>>
<<if $activeSlave.dick > 0>>
<<switch $activeSlave.dick>>
<<case 10>>
<<if $showDickCMs == 1>>
$possessiveCap awe-inspiring<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around 60cm long,
<<else>>
$pronounCap has an awe-inspiring<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> a true masterpiece of modern growth hormone treatment,
<<case 9>>
<<if $showDickCMs == 1>>
$possessiveCap monstrous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around 50cm long,
<<else>>
$pronounCap has a monstrous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> a work of modern pharmacological art,
<<case 8>>
<<if $showDickCMs == 1>>
$possessiveCap truly imposing<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around 40cm long when as hard as it can get,
<<else>>
$pronounCap has a truly imposing<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> an obvious product of modern growth hormones,
<<case 7>>
<<if $showDickCMs == 1>>
$possessiveCap massive<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around 35cm long when as hard as it can get,
<<else>>
$pronounCap has a massive<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> larger than a dick can grow naturally,
<<case 6>>
<<if $showDickCMs == 1>>$possessiveCap enormous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around 30cm long when<<else>>would be around 30cm long if it could become<</if>> erect<<else>>$pronounCap has an enormous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, a rival to the world's largest natural dicks,
<<case 5>>
<<if $showDickCMs == 1>>$possessiveCap huge<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is more than 25cm long when<<else>>would be around 25cm long if it could become<</if>> erect<<else>>$pronounCap has a huge<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, large enough to be sexually inconvenient,
<<case 4>>
<<if $showDickCMs == 1>>$possessiveCap large<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around 20cm long when<<else>>would be around 20cm long if it could become<</if>> erect<<else>>$pronounCap has a large<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, big enough to be a source of pride on a male,
<<case 3>>
<<if $showDickCMs == 1>>$possessiveCap average-sized<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around 15cm long when<<else>>would be around 15cm long if it could become<</if>> erect<<else>>$pronounCap has an average-sized<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>,
<<case 2>>
<<if $showDickCMs == 1>>$possessiveCap small<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around 10cm long when<<else>>would be around 10cm long if it could become<</if>> erect<<else>>$pronounCap has a small<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, little enough to be a source of embarrassment on a male,
<<case 1>>
<<if $showDickCMs == 1>>$possessiveCap<<if $seeCircumcision == 1>> <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> micropenis <<if canAchieveErection($activeSlave)>>is less than 5cm long when<<else>>would be less than 5cm long if it could become<</if>> erect<<else>>$pronounCap has <<if $seeCircumcision == 1>><<if $activeSlave.foreskin > 0>>an uncut<<else>>a circumcised<</if>><<else>>a<</if>> micropenis<</if>>,
<<default>>
<<if $showDickCMs == 1>>
$possessiveCap mind-shattering<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around <<print (6*$activeSlave.dick)>>cm long,
<<else>>
$pronounCap has a mind-shattering<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> a true masterpiece of modern growth hormone treatment,
<</switch>>
<<if $activeSlave.scrotum == 0>>
<<if $activeSlave.vagina > -1>>
and is right above $possessive vagina.
<<else>>
and rests above nothing but smooth, sensitive skin until
<<switch $activeSlave.anus>>
<<case 0>>
the tiny crinkle of $possessive virgin asshole.
<<case 1>>
$possessive tight little rosebud.
<<case 2>>
the bottom of the vertical slit formed by $possessive rear pussy.
<<case 3>>
the bottom of the soft slit formed by $possessive lewd rear pussy.
<<default>>
the edge of $possessive open anal gape.
<</switch>>
<</if>>
<<else>>
<<switch $activeSlave.balls>>
<<case 10>>
and $pronoun has an inhuman pair of testicles<<if $showDickCMs == 1>>, nearly 20cm long<</if>>.
<<case 9>>
and $pronoun has a titanic pair of testicles<<if $showDickCMs == 1>>, about 16cm long<</if>>.
<<case 8>>
and $pronoun has a gigantic pair of testicles<<if $showDickCMs == 1>>, about 14cm long<</if>>.
<<case 7>>
and $pronoun has a monstrous pair of testicles<<if $showDickCMs == 1>>, about 12cm long<</if>>.
<<case 6>>
and $pronoun has an enormous pair of testicles<<if $showDickCMs == 1>>, about 10cm long<</if>>.
<<case 5>>
and $pronoun has a huge pair of testicles<<if $showDickCMs == 1>>, about 8cm long<</if>>.
<<case 4>>
and $pronoun has a big pair of testicles<<if $showDickCMs == 1>>, about 6cm long<</if>>.
<<case 3>>
and $pronoun has an average pair of testicles<<if $showDickCMs == 1>>, about 4cm long<</if>>.
<<case 2>>
and $pronoun has a small pair of testicles<<if $showDickCMs == 1>>, about 2cm long<</if>>.
<<case 1>>
and $possessive testicles are so small they have retreated up into $possessive abdomen.
<<case 0>>
<<if ($activeSlave.dick == 2)>>
and $pronoun lacks testicles.
<<elseif ($activeSlave.dick == 1)>>
and $pronoun lacks testicles: $possessive vestigial dick is functionally a large, soft clit.
<<else>>
but $pronoun lacks testicles.
<</if>>
<<default>>
and $pronoun has a hypertrophied, clearly unnatural pair of testicles<<if $showDickCMs == 1>>, about <<print ($activeSlave.balls*2)>>cm long<</if>>, a true masterpiece of modern growth hormone treatment.
<</switch>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.scrotum > 0>>
<<set $seed = $activeSlave.scrotum - $activeSlave.balls>>
<<if $activeSlave.balls > 6>>
<<if $seed < -1>>
$possessiveCap poor scrotum is so overfilled, every little vein is visible. $pronounCap must be in agony.
<<elseif $seed == -1>>
They're held against $possessive base by a tight scrotum that permits them little movement.
<<elseif $seed == 0>>
$possessiveCap comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $possessive legs<<else>>from $possessive limbless torso<</if>>.
<<else>>
Their weight has stretched $possessive scrotum downward, so that they dangle <<if $activeSlave.amp != 1>>halfway to $possessive knees<<else>>some distance from $possessive limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 3>>
<<if $seed < -1>>
They're too big for $possessive tiny scrotum, which is stretched tight over each ball.
<<elseif $seed == -1>>
They're held against $possessive base by a tight scrotum that permits them little movement.
<<elseif $seed == 0>>
$possessiveCap soft scrotum allows them to rest comfortably <<if $activeSlave.amp != 1>>between $possessive legs<<else>>beneath $possessive limbless torso<</if>>.
<<else>>
$pronounCap has a loose, dangling scrotum that allows them to swing <<if $activeSlave.amp != 1>>between $possessive legs<<else>>from $possessive limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 1>>
<<if $seed == -1>>
They're held tightly by a very minimal scrotum that turns them into a soft little bump at $possessive base.
<<elseif $seed == 0>>
$possessiveCap comfortable little scrotum allows them to rest softly at $possessive base.
<<else>>
They're almost lost in $possessive big soft scrotum, wrinkled for lack of anything to fill it properly.
<</if>>
<<else>>
<<if $seed == 0>>
$pronounCap has a soft little trace of scrotum at $possessive base.
<<else>>
They've left $possessive scrotum soft and empty.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.mpreg == 1 && canAchieveErection($activeSlave) && bigBellyPreg($activeSlave) && $activeSlave.prostate > 0>>
$possessiveCap huge pregnancy puts pressure on $possessive prostate at all times, leaving $object fully erect and trailing cum.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyStimulatorsSetting > 1) && canAchieveErection($activeSlave)>>
<<if ($activeSlave.dick > 8)>>
$pronounCap's soft despite the drugs ejaculated by the dildo up $possessive asshole, since $possessive cock is too huge to ever become hard. The soft monstrosity simply exists to gush cum into a catchbasin.
<<elseif ($activeSlave.dick > 6)>>
$pronounCap's only half hard despite the drugs ejaculated by the dildo up $possessive asshole, and $pronoun must feel very faint, since even that requires much of $possessive blood volume.
<<else>>
The drugs ejaculated by the dildo up $possessive asshole keep $possessive almost permanently hard, only letting $possessive go soft right after ejaculation.
<</if>>
As you watch, the machine detects that $possessive balls are ready for emptying. It reams $possessive ass until semen whitens the transparent tubing coming off the head of the receptacle covering $possessive dick.
<<elseif ($activeSlave.dickAccessory == "chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
<<dickAccessoryDescription>>
<<elseif ($activeSlave.dick > 8)>>
$pronounCap's too huge for $possessive cardiovascular system to create even the beginnings of an erection. $possessiveCap cock is a soft, sensitive monolith<<if ($activeSlave.dick*6) > $activeSlave.height>> bigger than $possessive body<<elseif ($activeSlave.dick*6) > ($activeSlave.height/2)>> the size of one of $possessive legs<<else>> the size of one of $possessive arms<</if>>,
<<if $activeSlave.amp == 1 && (($activeSlave.dick*6) > $activeSlave.height)>>
or would be if $pronoun had any of those.
<<else>>
hanging with its head <<if ($activeSlave.dick > 9)>>below<<else>>between<</if>> $possessive knees.
<</if>>
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($saleDescription == 1 && $gingering == "vasodilator")>>
$pronounCap's painfully erect.
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($activeSlave.balls == 0)>>
Since $pronoun has been gelded, $possessive cock is soft.
<<if ($activeSlave.energy > 95)>>
$pronounCap's such a nympho that despite this, $possessive limp member is tipped by a drop of precum.
<</if>>
<<elseif ($activeSlave.dick > 1) && ($activeSlave.hormones > 0)>>
Since $pronoun's on an intense regimen of female hormones, $possessive cock is soft.
<<if ($activeSlave.devotion > 75)>>
Despite this, $pronoun's so devoted to you that being near you has $possessive horny. $possessiveCap limp member is tipped by a drop of precum.
<<elseif ($activeSlave.drugs == "testicle enhancement") || ($activeSlave.drugs == "hyper testicle enhancement")>>
Unfortunately for the poor slave, $pronoun's also on drugs that cause overproduction of cum. Since $possessive soft dick makes it difficult for $object to ejaculate properly, $pronoun's almost frantic with discomfort, and $possessive dickhead is dribbling excessive precum.
<</if>>
<<set $seed = 0>>
<<elseif ($activeSlave.dick > 6)>>
$possessiveCap cock is flirting with the limit of what the human cardiovascular system can bring erect: the best $pronoun can manage is a half-hardness that's too soft to meaningfully fuck anything. If $pronoun could somehow get fully erect, there are few holes $pronoun could safely penetrate, anyway.
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($activeSlave.dick > 1)>>
<<if ($activeSlave.aphrodisiacs > 0) || $activeSlave.inflationType == "aphrodisiac">>
The aphrodisiacs have $possessive <<if ($activeSlave.aphrodisiacs > 1) || ($activeSlave.inflationType == "aphrodisiac" && $activeSlave.inflation >= 2)>>painfully <</if>>hard<<if !canAchieveErection($activeSlave)>>, despite $possessive usual inability to achieve erection<</if>>.
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($activeSlave.energy > 95)>>
As a nympho, $pronoun's almost constantly hard.
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about being buttfucked.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about being facefucked.
<<elseif ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about being humiliated.
<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about submission.
<<elseif ($activeSlave.fetish == "dom") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about dominating someone.
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about pain.
<<elseif ($activeSlave.fetish == "sadist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about hurting someone.
<<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
<<if canGetPregnant($activeSlave)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about sporting a huge pregnant belly.
<<else>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about getting someone pregnant.
<</if>>
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about boobs.
<<elseif ($activeSlave.devotion > 50)>>
As a devoted sex slave, $pronoun has no trouble keeping herself hard for $possessive <<WrittenMaster>>.
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($activeSlave.devotion > 20)>>
As an obedient sex slave, $pronoun does $possessive best to keep <<print $possessive>>self hard for $possessive <<WrittenMaster>>.
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($activeSlave.dick > 1)>>
Judging by the softness of $possessive dick, $pronoun doesn't find $possessive situation arousing.
<</if>>
<</if>>
<<if $activeSlave.balls > 0 && $activeSlave.vasectomy == 1>>
$pronounCap shoots blanks thanks to $possessive vasectomy.
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.dick >= 15>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic dick are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap penis so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely move $possessive penis, and usually walks carrying $possessive it in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to move $possessive penis, and tries to rest it on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous penis doesn't weigh $object down as much.
<</if>>
<<else>>
$possessiveCap penis is nearly the same size as $possessive torso, making $object about half cock.
<</if>>
<<if $activeSlave.dick >= 20>>
<<if $dickAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a cock
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with dicks
<</if>>
bigger than they are.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.dick >= 30>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic dick are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap penis so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely to move $possessive penis, and usually walks carrying it in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to move $possessive penis, and tries to rest it on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous penis doesn't weigh $object down as much.
<</if>>
<<else>>
$possessiveCap penis is nearly the same size as $possessive torso, making $object about half cock.
<</if>>
<<if $activeSlave.dick >= 30>>
<<if $dickAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a cock
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with dicks
<</if>>
bigger than they are.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.dick >= 30>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic dick are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap penis so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely to move $possessive penis, and usually walks carrying it in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to move $possessive penis, and tries to rest it on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous penis doesn't weigh $object down as much.
<</if>>
<<else>>
$possessiveCap penis is nearly the same size as $possessive torso, making $object about half cock.
<</if>>
<<if $activeSlave.dick >= 30>>
<<if $dickAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a cock
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with dicks
<</if>>
bigger than they are.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.balls >= 50>>
$possessiveCap testicles are so big and sensitive that $pronoun can barely move without stopping to let shivers run down $possessive body. It takes a great deal of control to not release their contents in huge spurts in every direction.
<<elseif $activeSlave.balls >= 37>>
$possessiveCap perpetual stream of semen-laced precum leaves a mess on the floor wherever $pronoun goes<<if canAchieveErection($activeSlave)>>, along with her shaft and legs whenever $pronoun is erect<</if>>.
<<elseif $activeSlave.balls >= 25>>
Parts of the constant dribble coming out of the tip of $possessive dick are now white, a testament to just how much cum $possessive massive balls produce and how desperate they are for release.
<<elseif $activeSlave.balls >= 10>>
$pronounCap produces so much cum that $possessive dick uncontrollably dribbles precum wherever $pronoun goes, leaving a trail of drops behind $object.
<</if>>
<<if $activeSlave.prostate > 2>>
$possessiveCap ejaculate has a distinct clearness to it from the sheer amount of prostate fluid produced by $possessive overstimulated prostate.
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.balls >= 25>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap balls are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks carrying $possessive testicles in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge balls on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous balls don't weigh $object down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$possessiveCap testicles each dwarf $object, making $object almost entirely testicle.
<<else>>
$possessiveCap testicles each dwarf $possessive torso, making $object almost entirely testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with balls
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.balls >= 50>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap balls are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks carrying $possessive testicles in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge balls on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous balls don't weigh $object down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$possessiveCap testicles are each nearly the same size as $object, making $object about mostly testicle.
<<else>>
$possessiveCap testicles are each nearly the same size as $possessive torso, making $object about mostly testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with balls
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.balls > 70>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap balls are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks carrying $possessive testicles in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge balls on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous balls don't weigh $object down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
Together, $possessive testicles are nearly the same size as $object, making $object about half testicle.
<<else>>
Together, $possessive testicles are nearly the same size as $possessive torso, making $object about half testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with balls
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.foreskin > 0)>>
<<if ($activeSlave.foreskin - $activeSlave.dick < -1)>>
$possessiveCap cockhead is much too large for $possessive foreskin, probably as a result of recent penis growth it hasn't had time to stretch to accommodate yet.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac"))>>
The bit of erect dickhead visible at the tip of the uncomfortably stretched skin is an angry color from being squeezed so hard.
<<elseif canAchieveErection($activeSlave)>>
$pronounCap isn't erect right now, but getting a hardon will probably be very uncomfortable for $object.
<<else>>
Fortunately for $object, $pronoun can't get hard, making this merely uncomfortable for $object.
<</if>>
<<elseif ($activeSlave.foreskin - $activeSlave.dick < 0)>>
$possessiveCap foreskin is stretched by $possessive dickhead, probably as a result of recent penis growth it hasn't had time to get used to yet.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac"))>>
$possessiveCap erection has stretched the skin there taut.
<<elseif canAchieveErection($activeSlave)>>
$pronounCap isn't erect right now, but getting a hardon will probably be a bit uncomfortable for $object.
<<else>>
Fortunately for $object, $pronoun can't get hard, making this state merely odd-looking.
<</if>>
<<elseif ($activeSlave.foreskin - $activeSlave.dick > 0)>>
$possessiveCap foreskin seems too large for $possessive dick, probably as a result of recent penis shrinkage.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac"))>>
$possessiveCap erection cannot fully retract it, though it's loose enough that this doesn't look uncomfortable.
<<elseif canAchieveErection($activeSlave)>>
$pronounCap isn't erect right now, making the tip of $possessive dick look shriveled.
<<else>>
$pronounCap can't get hard, making the tip of $possessive dick look shriveled.
<</if>>
<<elseif ($activeSlave.foreskin - $activeSlave.dick > 1)>>
$possessiveCap foreskin is far too large for $possessive dick, probably as a result of recent penis shrinkage.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac"))>>
$possessiveCap erection cannot retract it at all, though it's loose enough that this doesn't look uncomfortable. Orgasming, though, will likely produce a dribbling mess.
<<elseif canAchieveErection($activeSlave)>>
$pronounCap isn't erect right now, so the excess skin droops lamely off $possessive cockhead.
<<else>>
$pronounCap can't get hard, so the excess skin droops lamely off $possessive cockhead.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.dick < 3)>>
<<if ($activeSlave.balls > 5)>>
$possessiveCap cock is small enough that it does not hang past the bottom of $possessive gigantic ballsack when soft.
<</if>>
<<elseif ($activeSlave.dick < 2)>>
<<if ($activeSlave.balls > 4)>>
$possessiveCap cock is so small that it does not hang past the bottom of $possessive huge ballsack when soft.
<</if>>
<<elseif ($activeSlave.dick < 1)>>
<<if ($activeSlave.balls > 3)>>
$possessiveCap cock is so small that it barely protrudes from $possessive ample ballsack.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.vagina == -1>> /* NULL */
<<if $activeSlave.scrotum == 0>>
$pronounCap has <<if $seeDicks > 0>>no penis and <</if>>no vagina, nothing but a tiny hole in the smooth $activeSlave.skin skin <<if $activeSlave.amp != 1>>between $possessive legs<<else>>at the base of $possessive hips<</if>>.
<<else>>
$pronounCap has no penis and no vagina, just a tiny hole above
<<switch $activeSlave.balls>>
<<case 6>>
a gigantic, clearly unnatural pair of testicles<<if $showDickCMs == 1>>, about 10cm long<</if>>.
<<case 5>>
a huge pair of testicles<<if $showDickCMs == 1>>, about 8cm long<</if>>.
<<case 4>>
a big pair of testicles<<if $showDickCMs == 1>>, about 6cm long<</if>>.
<<case 3>>
an average pair of testicles<<if $showDickCMs == 1>>, about 4cm long<</if>>.
<<case 2>>
a small pair of testicles<<if $showDickCMs == 1>>, about 2cm long<</if>>.
<<case 1>>
a soft little trace of scrotum, since $possessive testicles are so small they have retreated up into $possessive abdomen.
<<case 0>>
smooth $activeSlave.skin.
<<default>>
a hypertrophied, clearly unnatural pair of testicles<<if $showDickCMs == 1>>, about <<print ($activeSlave.balls*2)>>cm long<</if>>, a true masterpiece of modern growth hormone treatment.
<</switch>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.scrotum > 0>>
<<set $seed = $activeSlave.scrotum - $activeSlave.balls>>
<<if $activeSlave.balls > 5>>
<<if $seed < -1>>
$possessiveCap poor scrotum is so overfilled, every little vein is visible. $pronounCap must be in agony.
<<elseif $seed == -1>>
They're held against $possessive base by a tight scrotum that permits them little movement.
<<elseif $seed == 0>>
$possessiveCap comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $possessive legs<<else>>from $possessive limbless torso<</if>>.
<<else>>
Their weight has stretched $possessive scrotum downward, so that they dangle <<if $activeSlave.amp != 1>>halfway to $possessive knees<<else>>some distance from $possessive limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 3>>
<<if $seed < -1>>
They're too big for $possessive tiny scrotum, which is stretched tight over each ball.
<<elseif $seed == -1>>
They're held against $possessive base by a tight scrotum that permits them little movement.
<<elseif $seed == 0>>
$possessiveCap soft scrotum allows them to rest comfortably <<if $activeSlave.amp != 1>>between $possessive legs<<else>>beneath $possessive limbless torso<</if>>.
<<else>>
$pronounCap has a loose, dangling scrotum that allows them to swing <<if $activeSlave.amp != 1>>between $possessive legs<<else>>from $possessive limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 1>>
<<if $seed == -1>>
They're held tightly by a very minimal scrotum that turns them into a soft little bump.
<<elseif $seed == 0>>
$possessiveCap comfortable little scrotum allows them to rest softly.
<<else>>
They're almost lost in $possessive big soft scrotum, wrinkled for lack of anything to fill it properly.
<</if>>
<<else>>
<<if $seed == 0>>
$pronounCap has a soft little trace of scrotum.
<<else>>
They've left $possessive scrotum soft and empty.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.balls >= 25>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap balls are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks carrying $possessive testicles in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge balls on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous balls don't weigh $object down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$possessiveCap testicles each dwarf $object, making $object almost entirely testicle.
<<else>>
$possessiveCap testicles each dwarf $possessive torso, making $object almost entirely testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with balls
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.balls >= 50>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap balls are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks carrying $possessive testicles in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge balls on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous balls don't weigh $object down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$possessiveCap testicles are each nearly the same size as $object, making $object about mostly testicle.
<<else>>
$possessiveCap testicles are each nearly the same size as $possessive torso, making $object about mostly testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with balls
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.balls > 70>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap balls are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks carrying $possessive testicles in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge balls on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous balls don't weigh $object down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
Together, $possessive testicles are nearly the same size as $object, making $object about half testicle.
<<else>>
Together, $possessive testicles are nearly the same size as $possessive torso, making $object about half testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with balls
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the hole; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<if ($activeSlave.aphrodisiacs > 0) || ($activeSlave.inflationType == "aphrodisiac")>>
The aphrodisiacs have $possessive so horny that there's a <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little precum beading at<</if>> the hole.
<<elseif ($activeSlave.energy > 95)>>
As a nympho, $pronoun's almost always got a <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole.
<<elseif $activeSlave.fetishKnown == 0>>
<<elseif $activeSlave.fetishStrength <= 60>>
<<elseif ($activeSlave.fetish == "buttslut")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about being buttfucked.
<<elseif ($activeSlave.fetish == "cumslut")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about being facefucked.
<<elseif ($activeSlave.fetish == "humiliation")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about being humiliated.
<<elseif ($activeSlave.fetish == "submissive")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about submission.
<<elseif ($activeSlave.fetish == "dom")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about dominating someone.
<<elseif ($activeSlave.fetish == "masochist")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about pain.
<<elseif ($activeSlave.fetish == "sadist")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about hurting someone.
<<elseif ($activeSlave.fetish == "pregnancy")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about getting someone pregnant.
<<elseif ($activeSlave.fetish == "boobs")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about boobs.
<</if>>
<<if $activeSlave.prostate > 2>>
This hole is normally almost invisible, making it absolutely shocking when $pronoun orgasms and shoots a massive cumshot out of it.
<<elseif $activeSlave.balls != 0>>
This hole is normally almost invisible, making it quite surprising when $pronoun orgasms and shoots cum out of it.
<<elseif $activeSlave.prostate != 0>>
This hole is normally almost invisible, though it does leak some watery ejaculate when $pronoun orgasms.
<</if>>
<<if $activeSlave.balls >= 50>>
$possessiveCap testicles are so big and sensitive that $pronoun can barely move without stopping to let shivers run down $possessive body. It takes a great deal of control to not release their contents in huge spurts down her balls.
<<elseif $activeSlave.balls >= 37>>
$possessiveCap perpetual stream of semen-laced precum running down $possessive balls leaves a mess on the floor wherever $pronoun goes.
<<elseif $activeSlave.balls >= 25>>
Parts of the constant dribble coming out of the hole are now white, a testament to just how much cum $possessive massive balls produce and how desperate they are for release.
<<elseif $activeSlave.balls >= 10>>
$pronounCap produces so much cum that $possessive dick uncontrollably dribbles precum wherever $pronoun goes, leaving a trail of drops behind $object.
<</if>>
<<if $activeSlave.prostate > 2>>
$possessiveCap ejaculate has a distinct clearness to it from the sheer amount of prostate fluid produced by $possessive overstimulated prostate.
<</if>>
<</if>>
<</if>> /* CLOSES DETAILED DICK DESCRIPTION */
<<if $activeSlave.prostate == 0>>
<<if ($activeSlave.dick > 0) || ($activeSlave.balls > 0)>>
<<if ($activeSlave.genes == "XY")>>
Though it's not externally apparent, $possessive prostate has been removed,
<<else>>
$pronounCap is lacking a prostate,
<</if>>
giving $possessive ejaculations less body<<if $activeSlave.anus != 0>> and reducing the stimulation $pronoun feels during anal sex<</if>>.
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $showBodyMods == 1>>
<<dickTatDescription>>
<<dickPiercingDescription>>
<</if>>
<</if>>
<</widget>>
<<widget "vaginaDescription">>
<<SlavePronouns $activeSlave>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
$possessiveCap
<<if $activeSlave.ovaries == 1>>
beautifully natural
<<else>>
artificial
<</if>>
vagina is located beneath the base of $possessive penis,
<<if $activeSlave.fuckdoll > 0>>
just after the suit's material stops to bare her front hole.
<<elseif ($activeSlave.scrotum > 3) && ($activeSlave.balls <= $activeSlave.scrotum)>>
though it is almost completely hidden by $possessive hanging ballsack.
<<elseif ($activeSlave.scrotum > 1) && ($activeSlave.balls > 0)>>
its upper part concealed by $possessive balls.
<<elseif canAchieveErection($activeSlave)>>
and merges seamlessly into $possessive shaft.
<<else>>
<<if ($activeSlave.dick > 3)>>
though it is almost completely hidden by $possessive soft cockmeat.
<<else>>
which acts as a soft little dickclit for it.
<</if>>
<</if>>
<<if $activeSlave.clit == 0>>
The base of $possessive cock is located where the clitoris would be on a normal woman.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<if $activeSlave.vagina == 0>>
$pronounCap is a @@.lime;virgin.@@ $possessiveCap pussy is fresh,
<<elseif $activeSlave.vagina == 1>>
$possessiveCap pussy is tight and appealing,
<<elseif $activeSlave.vagina == 2>>
$possessiveCap pussy is reasonably tight,
<<elseif $activeSlave.vagina == 3>>
$possessiveCap pussy is loose,
<<elseif $activeSlave.vagina == 10>>
$possessiveCap pussy is completely ruined from hundreds of births. One could fit their arm into it with minimal effort and $pronoun can barely get off from vaginal sex now. $possessiveCap pussy is abyssal,
<<elseif $activeSlave.vagina > 3>>
$possessiveCap pussy is utterly cavernous,
<</if>>
<<if $activeSlave.labia == 0>>
with minimal
<<elseif $activeSlave.labia == 1>>
with big puffy
<<elseif $activeSlave.labia == 2>>
with huge
<<else>>
with huge dangling
<</if>>
<<if ($seeRace == 1)>>
<<if $activeSlave.race == "white">>
pink pussylips.
<<elseif $activeSlave.race == "asian">>
dark $activeSlave.race pussylips.
<<elseif $activeSlave.race == "middle eastern">>
dark $activeSlave.race pussylips.
<<elseif $activeSlave.race == "latina">>
dark $activeSlave.race pussylips.
<<elseif $activeSlave.race == "black">>
dark $activeSlave.race pussylips.
<<else>>
$activeSlave.skin pussylips.
<</if>>
<<else>>
$activeSlave.skin pussylips.
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<if ($activeSlave.vaginaLube == 0)>>
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
$pronounCap produces very little natural wetness, so $pronoun is <<if $activeSlave.fuckdoll == 0>>required to keep <<print $object>>self<<else>>is kept<</if>> artificially lubricated for anyone who wishes to use $possessive cunt.
<<else>>
$pronounCap produces very little natural wetness.
<</if>>
<<if $activeSlave.prostate != 0>>
<<if $activeSlave.dick == 0>>
In stark contrast, however, $pronoun's been given a functional prostate gland. It's attached to $possessive urethra, of course, so despite $possessive dryness, $pronoun squirts <<if $activeSlave.balls > 0>>semen<<else>>fluid<</if>> when $pronoun orgasms.
<<if $activeSlave.prostate > 2>>
With the implant imbedded in it, that squirt is more like a blast; $pronoun will soak <<print $object>>self and anyone near $object.
<</if>>
<</if>>
<</if>>
<<elseif ($activeSlave.vaginaLube < 2)>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyPregSetting > 1)>>
The dildo's ejaculate includes a drug that causes copious, constant vaginal lubrication, allowing it to fuck $possessive despite its giant size. The excess female fluid drips off $possessive and into a catchbasin.
<<elseif ($activeSlave.aphrodisiacs > 0) || ($activeSlave.inflationType == "aphrodisiac")>>
The aphrodisiacs have them <<if ($activeSlave.aphrodisiacs > 1) || ($activeSlave.inflationType == "aphrodisiac" && $activeSlave.inflation >= 2)>>sopping <</if>>wet.
<<elseif ($activeSlave.energy > 95)>>
As a nympho, $pronoun's almost constantly wet.
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how wet $pronoun is, $pronoun's probably fantasizing about
<<switch $activeSlave.fetish>>
<<case "buttslut">>
being buttfucked.
<<case "cumslut">>
being facefucked.
<<case "humiliation">>
being humiliated.
<<case "submissive">>
submission.
<<case "dom">>
dominating someone.
<<case "sadist">>
hurting someone.
<<case "masochist">>
pain.
<<case "pregnancy">>
getting pregnant.
<<case "boobs">>
boobs.
<<default>>
getting fucked.
<</switch>>
<<elseif ($activeSlave.devotion > 50)>>
As a devoted sex slave, $pronoun has no trouble keeping herself wet for $possessive <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>.
<<elseif ($activeSlave.devotion > 20)>>
As an obedient sex slave, $pronoun does $possessive best to keep herself wet for $possessive <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>.
<</if>>
<<if $activeSlave.prostate != 0>>
<<if $activeSlave.dick == 0>>
Bizarrely, $pronoun's been given a functional prostate gland. It's attached to $possessive urethra, of course, <<if $activeSlave.balls > 0>>which in combination with $possessive testicles make $possessive squirt copious amounts of fluids and semen with each orgasm<<else>>so $pronoun squirts copiously when $pronoun orgasms<</if>>.
<<if $activeSlave.prostate > 2>>
With the implant imbedded in it; that gush is more like a flood. Changes of clothes are a must with $object, as $pronoun can and will soak both you, <<print $object>>self and what $pronoun is getting fucked over.
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyPregSetting > 1)>>
The dildo's ejaculate includes a drug that encourages vaginal lubrication, which is having a drastic effect on $possessive, since $pronoun's already very gifted in that regard. The dildo makes a wet noise every time it thrusts into $possessive, and femcum streams into a catchbasin beneath $object. The smell of pussy is overwhelming.
<<elseif ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac")>>
The combination of the aphrodisiacs and $possessive natural tendency to produce a lot of female lubricant is having a drastic effect. $possessiveCap cunt is absolutely beribboned with femcum, and $pronoun smells strongly of wet, clean pussy.
<<elseif ($activeSlave.energy > 95)>>
$pronounCap has a naturally wet cunt, and in combination with $possessive nymphomania, it's soaking. $pronounCap smells of good clean female arousal.
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
$possessiveCap naturally wet cunt is almost dripping female lubricant, and $pronoun smells of good clean female arousal. $pronounCap's probably fantasizing about
<<switch $activeSlave.fetish>>
<<case "buttslut">>
being buttfucked.
<<case "cumslut">>
being facefucked.
<<case "humiliation">>
being humiliated.
<<case "submissive">>
submission.
<<case "dom">>
dominating someone.
<<case "sadist">>
hurting someone.
<<case "masochist">>
pain.
<<case "pregnancy">>
<<if $activeSlave.pregKnown == 1>>
growing rounder.
<<else>>
getting pregnant.
<</if>>
<<case "boobs">>
boobs.
<<default>>
getting fucked.
<</switch>>
<<elseif ($activeSlave.devotion > 50)>>
$possessiveCap cunt is almost always soaking wet, but being near you has $possessive almost dripping.
<<elseif ($activeSlave.devotion > 20)>>
$possessiveCap cunt is almost always soaking wet, and being near you isn't affecting that.
<<else>>
$possessiveCap cunt is almost always soaking wet, regardless of $possessive feelings.
<</if>>
<<if $activeSlave.prostate != 0>>
<<if $activeSlave.dick == 0>>
Bizarrely, $pronoun's been given a functional prostate gland. It's attached to $possessive urethra, of course, <<if $activeSlave.balls > 0>>which in combination with $possessive testicles make $possessive squirt unreasonable volume of fluids and semen with each orgasm<<else>>meaning that when $pronoun orgasms, $pronoun squirts an unreasonable volume of fluid<</if>>.
<<if $activeSlave.prostate > 2>>
With the implant imbedded in it; that gush is insane. Everything around $object is at risk of being splashed. Changes of clothes are a must with $object, as are supplies to mop up afterwards.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<vaginalAccessoryDescription>>
<</if>>
<<if $activeSlave.dick == 0 && $activeSlave.balls == 0 && $activeSlave.vagina < 0 && $arcologies[0].FSRestart > 60>>
Society looks fondly on $possessive complete inability to reproduce.
<</if>>
<<if ($activeSlave.physicalAge < 11)>>
$pronounCap is too young to have pubic hair.
<<elseif ($activeSlave.pubicHStyle == "hairless")>>
$pronounCap's naturally smooth and hairless.
<<elseif ($activeSlave.pubicHStyle == "bald")>>
$pronounCap is no longer able to grow pubic hair leaving $object hairless and smooth.
<<elseif ($activeSlave.pubicHStyle == "waxed")>>
<<if $activeSlave.fuckdoll > 0>>
$possessiveCap pubic hair has been removed to prevent chafing.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
$possessiveCap pubic hair has been removed to prevent chafing.
<<else>>
$pronounCap's waxed and smooth.
<</if>>
<<elseif ($activeSlave.physicalAge < 12)>>
$pronounCap has a few wisps of pubic hair.
<<elseif ($activeSlave.physicalAge < 13)>>
Because of $possessive young age $pronoun has barely any pubic hair.
<<elseif ($activeSlave.pubicHStyle == "in a strip")>>
$possessiveCap $activeSlave.pubicHColor pubic hair is waxed into a narrow strip above $possessive <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle == "neat")>>
$possessiveCap $activeSlave.pubicHColor pubic hair is waxed into a neat patch above $possessive <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle == "bushy in the front and neat in the rear")>>
$possessiveCap $activeSlave.pubicHColor pubic hair forms a natural bush above $possessive <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle == "bushy")>>
$possessiveCap $activeSlave.pubicHColor pubic hair forms a natural bush above $possessive <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>>.
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $showBodyMods == 1>>
<<if ($activeSlave.brand != 0)>>
<<if ($activeSlave.brandLocation == "pubic mound")>>
<<brandDescription>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.dick == 0)>>
<<if ($activeSlave.clit > 0)>>
<<if ($activeSlave.foreskin == 0)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is quite large and visibly hard.
<<else>>
$possessiveCap clit is quite large.
<</if>>
$possessiveCap lack of hood makes it even more prominent.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is huge and visibly erect.
<<else>>
$possessiveCap clit is huge.
<</if>>
Lack of hood combined with its size means $pronoun can't wear any clothes without being constantly stimulated.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$possessiveCap clit is enormous, almost a pseudophallus.
<</if>>
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$possessiveCap clit has reached the size of an average penis.
<</if>>
<<else>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is massive, having reached the size of a large penis. It is semi-erect since lack of erectile tissues means it can never become fully erect.
<<else>>
$possessiveCap clit is massive, having reached the size of a large penis.
<</if>>
<</if>>
<<elseif ($activeSlave.foreskin == 1)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is quite large and visibly hard.
<<else>>
$possessiveCap clit is quite large.
<</if>>
$possessiveCap clitoral hood is stretched thin trying to cover it.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is huge and visibly erect.
<<else>>
$possessiveCap clit is huge.
<</if>>
$possessiveCap small hood is no longer able to cover it completely and large part of $possessive clitoris is always exposed.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$possessiveCap clit is enormous, almost a pseudophallus.
<</if>>
$possessiveCap hood can no longer contain it and has slid back causing $possessive clitoris to be always exposed.
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$possessiveCap clit has reached the size of an average penis.
<</if>>
$possessiveCap hood can no longer contain it and has slid back causing $possessive clitoris to be always exposed.
<<else>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is massive, having reached the size of a large penis. It is semi-erect since lack of erectile tissues means it can never become fully erect.
<<else>>
$possessiveCap clit is massive, having reached the size of a large penis.
<</if>>
$possessiveCap hood can no longer contain it and has slid back causing $possessive clitoris to be always exposed.
<</if>>
<<elseif ($activeSlave.foreskin == 2)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is quite large and visibly hard.
<<else>>
$possessiveCap clit is quite large.
<</if>>
It is completely covered by its hood.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is huge and visibly erect.
<<else>>
$possessiveCap clit is huge.
<</if>>
Its hood is stretched thin trying to cover it.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$possessiveCap clit is enormous, almost a pseudophallus.
<</if>>
It's large enough that the hood can cover only half of it.
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$possessiveCap clit has reached the size of an average penis.
<</if>>
$possessiveCap hood can no longer contain it and has slid back causing $possessive clitoris to be always exposed.
<<else>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is massive, having reached the size of a large penis. It is semi-erect since lack of erectile tissues means it can never become fully erect.
<<else>>
$possessiveCap clit is massive, having reached the size of a large penis.
<</if>>
$possessiveCap hood can no longer contain it and has slid back causing $possessive clitoris to be always exposed.
<</if>>
<<elseif ($activeSlave.foreskin == 3)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is quite large and visibly hard.
<<else>>
$possessiveCap clit is quite large.
<</if>>
The hood covering it is quite large making stimulation difficult.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is huge and visibly erect.
<<else>>
$possessiveCap clit is huge.
<</if>>
$possessiveCap large hood completely covers it.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$possessiveCap clit is enormous, almost a pseudophallus.
<</if>>
$possessiveCap large hood covers all but the tip of $possessive clit even when aroused.
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$possessiveCap clit has reached the size of an average penis.
<</if>>
Even $possessive large hood can't cover it, leaving over half of the clit exposed.
<<else>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is massive, having reached the size of a large penis. It is semi-erect since lack of erectile tissues means it can never become fully erect.
<<else>>
$possessiveCap clit is massive, having reached the size of a large penis.
<</if>>
$possessiveCap hood can no longer contain it and has slid back causing $possessive clitoris to be always exposed.
<</if>>
<<else>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is quite large and visibly hard.
<<else>>
$possessiveCap clit is quite large.
<</if>>
$possessiveCap large thick hood covering it makes any stimulation difficult.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is huge and visibly erect.
<<else>>
$possessiveCap clit is huge.
<</if>>
$possessiveCap large thick hood covering it makes any stimulation difficult.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$possessiveCap clit is enormous, almost a pseudophallus.
<</if>>
Matching its size is the thick hood covering it.
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$possessiveCap clit has reached the size of an average penis.
<</if>>
$possessiveCap large hood covering over half of it adds to its penis-like appearance.
<<else>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is massive, having reached the size of a large penis. It is semi-erect, since lack of erectile tissues means it can never reach full erection.
<<else>>
$possessiveCap clit is massive, having reached the size of a large penis.
<</if>>
Not even its large hood can contain it, leaving over half of it exposed.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<vaginaPiercingDescription>>
<<clitPiercingDescription>>
<<if $activeSlave.fuckdoll == 0>>
<<vaginaTatDescription>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if ($activeSlave.releaseRules == "permissive") || $activeSlave.releaseRules == "masturbation">>
<<if ($activeSlave.aphrodisiacs > 0) || ($activeSlave.inflationType == "aphrodisiac")>>
<<if ($activeSlave.aphrodisiacs > 1) || ($activeSlave.inflationType == "aphrodisiac" && $activeSlave.inflation > 1)>>
<<if ($activeSlave.dick != 0) && ($activeSlave.hormones > 0) && ($activeSlave.amp == 1)>>
The extreme dose of aphrodisiacs combined with the hormones that keep $object flaccid have $object in a state of extreme sexual frustration; $pronoun's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously humping $possessive ass against whatever's next to $object for anal stimulation and<</if>>humping $possessive dick against whatever $pronoun can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0) && ($activeSlave.amp == 1)>>
The extreme dose of aphrodisiacs combined with the lack of balls that keeps $object flaccid have $object in a state of extreme sexual frustration; $pronoun's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously humping $possessive ass against whatever's next to $object for anal stimulation and <</if>>humping $possessive limp dick against whatever $pronoun can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.hormones > 0)>>
The extreme dose of aphrodisiacs combined with the hormones that keep $object flaccid have $object in a state of extreme sexual frustration; $pronoun's rubbing $possessive limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously humping $possessive ass against whatever's next to $object for anal stimulation<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0)>>
The extreme dose of aphrodisiacs combined with the lack of balls that keeps $object flaccid have $object in a state of extreme sexual frustration; $pronoun's rubbing $possessive limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously humping $possessive ass against whatever's next to $object for anal stimulation<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && !canAchieveErection($activeSlave)>>
The extreme dose of aphrodisiacs combined with $possessive inability to become erect have $object in a state of extreme sexual frustration; $pronoun's rubbing $possessive limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously humping $possessive ass against whatever's next to $object for anal stimulation<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0)>>
The extreme dose of aphrodisiacs has $possessive cock painfully erect and precum drips from its head.
<</if>>
<<else>>
<<if ($activeSlave.dick != 0) && ($activeSlave.hormones > 0) && ($activeSlave.amp == 1)>>
The aphrodisiacs combined with the hormones that keep $object flaccid have $object sexually frustrated; $pronoun's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously rubbing $possessive ass against whatever's next to $object, and <</if>>humping $possessive dick against whatever $pronoun can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0) && ($activeSlave.amp == 1)>>
The aphrodisiacs combined with the lack of balls that keeps $object flaccid have $object sexually frustrated; $pronoun's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously rubbing $possessive ass against whatever's next to $object, and <</if>>humping $possessive dick against whatever $pronoun can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.hormones > 0)>>
The aphrodisiacs combined with the hormones that keep $object flaccid have $object sexually frustrated; $pronoun's touching $possessive limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously rubbing $possessive ass against whatever's next to $object<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0)>>
The aphrodisiacs combined with the lack of balls that keeps $object flaccid have $object sexually frustrated; $pronoun's touching $possessive limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously rubbing $possessive ass against whatever's next to $object<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.vagina > 0>>
$possessiveCap front hole
<<if $activeSlave.fuckdoll <= 45>>
is mostly useful when it's restrained for rape.
<<else>>
will massage <<if $PC.dick == 1>>cocks<<else>>anything<</if>> placed inside it on command.
<<if $activeSlave.fuckdoll <= 85>>
$pronounCap is even capable of riding <<if $PC.dick == 1>>dick<<else>>a strap-on<</if>>.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.vagina == -1>>
<<if $seeDicks >= 100>><<elseif $activeSlave.anus == 0>><<else>>Since $pronoun lacks a vagina, $pronoun takes it up <<if $seeRace == 1>>$possessive $activeSlave.race<<else>>the<</if>> ass instead.<</if>>
<<elseif $activeSlave.vaginalSkill >= 100>>$pronounCap is a @@.aquamarine;vanilla sex master@@.
<<elseif $activeSlave.vaginalSkill > 60>>$pronounCap is a @@.aquamarine;vanilla sex expert@@.
<<elseif $activeSlave.vaginalSkill > 30>>$pronounCap is @@.aquamarine;skilled at vanilla sex@@.
<<elseif $activeSlave.vaginalSkill > 10>>$pronounCap has @@.aquamarine;basic knowledge about vanilla sex@@.
<<else>>$pronounCap is unskilled at vaginal sex.
<</if>>
<</if>>
<</widget>>
<<widget "eyeDescription">>
<<if $activeSlave.eyes == -2>>
<<if $activeSlave.eyeColor != "empty">>
Her eyes are dull and unfocused,
<<else>>
Her gaze is empty,
<</if>>
<<if ($activeSlave.intelligence >= 3)>>
but her facial expressions reveal she is incisive, quick, cunning;
<<if ($activeSlave.intelligenceImplant != 1)>>
she is so @@.deepskyblue;brilliant@@ that her lack of education is unimportant.
<<else>>
she is both @@.deepskyblue;brilliant@@ and well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 2)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
but her face is alive with intelligence; she is so @@.deepskyblue;highly intelligent@@ that her lack of education is unimportant.
<<else>>
but her face is alive with intelligence; she is both @@.deepskyblue;highly intelligent@@ and well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 1)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
but her facial expressions reveal her cleverness; she is of @@.deepskyblue;above average intelligence@@ despite being undereducated.
<<else>>
but her facial expressions reveal her cleverness; she is of @@.deepskyblue;above average intelligence@@ due to being well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 0)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
but her facial expressions reveal her alertness; she is of average intelligence and is undereducated.
<<else>>
but her facial expressions reveal her alertness; she is of average intelligence due to being well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= -1)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
but her facial expressions reveal she is rather dim; she is of @@.orangered;below average intelligence@@ and is poorly educated.
<<else>>
but her facial expressions reveal she is rather dim; she is of @@.orangered;below average intelligence@@ despite having been educated.
<</if>>
<<elseif ($activeSlave.intelligence >= -2)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
but her facial expressions reveal she is as dull as her eyes; she is @@.orangered;quite stupid@@ and ignorant.
<<else>>
but her facial expressions reveal she is as dull as her eyes; she is @@.orangered;quite stupid@@ despite having some education.
<</if>>
<<else>>
though you doubt it would be much different if she could see;
<<if ($activeSlave.intelligenceImplant != 1)>>
she is @@.orangered;a moron@@, and ignorant to boot.
<<else>>
she is @@.orangered;a moron@@, yet somehow still remembers the basics of an education.
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.intelligence >= 3)>>
Her $activeSlave.eyeColor-eyed gaze is incisive, quick, cunning;
<<if ($activeSlave.intelligenceImplant != 1)>>
she is so @@.deepskyblue;brilliant@@ that her lack of education is unimportant.
<<else>>
she is both @@.deepskyblue;brilliant@@ and well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 2)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are alive with intelligence; she is so @@.deepskyblue;highly intelligent@@ that her lack of education is unimportant.
<<else>>
Her $activeSlave.eyeColor eyes are alive with intelligence; she is both @@.deepskyblue;highly intelligent@@ and well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 1)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are clever; she is of @@.deepskyblue;above average intelligence@@ despite being undereducated.
<<else>>
Her $activeSlave.eyeColor eyes are clever; she is of @@.deepskyblue;above average intelligence@@ due to being well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 0)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are alert; she is of average intelligence and is undereducated.
<<else>>
Her $activeSlave.eyeColor eyes are alert; she is of average intelligence due to being well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= -1)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are dim; she is of @@.orangered;below average intelligence@@ and is poorly educated.
<<else>>
Her $activeSlave.eyeColor eyes are dim; she is of @@.orangered;below average intelligence@@ despite having been educated.
<</if>>
<<elseif ($activeSlave.intelligence >= -2)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are dull; she is @@.orangered;quite stupid@@ and ignorant.
<<else>>
Her $activeSlave.eyeColor eyes are dull; she is @@.orangered;quite stupid@@ despite having some education.
<</if>>
<<else>>
Her $activeSlave.eyeColor-eyed gaze betrays near-total insensibility;
<<if ($activeSlave.intelligenceImplant != 1)>>
she is @@.orangered;a moron@@, and ignorant to boot.
<<else>>
she is @@.orangered;a moron@@, yet somehow still remembers the basics of an education.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "faceDescription">>
<<SlavePronouns $activeSlave>>
$possessiveCap
@@.pink;face is
<<switch $activeSlave.faceShape>>
<<case "masculine">>
<<if $activeSlave.face < -95>>
so ugly and masculine that $possessive designation as a slave girl is a mockery.
<<elseif $activeSlave.face < -40>>
ugly and masculine, making $possessive a poor slave girl by appearance.
<<elseif $activeSlave.face < -10>>
unattractively masculine.
<<elseif ($activeSlave.face <= 10)>>
masculine, but not entirely unappealing.
<<elseif ($activeSlave.face <= 40)>>
attractively masculine.
<<elseif ($activeSlave.face <= 95)>>
quite handsome in a masculine way.
<<else>>
the height of masculine handsomeness.
<</if>>
<<case "androgynous">>
<<if $activeSlave.face < -95>>
disturbingly androgynous and terribly ugly.
<<elseif $activeSlave.face < -40>>
ugly and androgynous; $pronoun has neither masculine or feminine appeal.
<<elseif $activeSlave.face < -10>>
strangely androgynous, and rather unattractive.
<<elseif ($activeSlave.face <= 10)>>
strangely androgynous.
<<elseif ($activeSlave.face <= 40)>>
androgynous, and attractive enough that this ambiguity is interesting.
<<elseif ($activeSlave.face <= 95)>>
gorgeously androgynous in a complex way that captures the eye.
<<else>>
so gorgeously androgynous that $pronoun tends to induce sexual confusion.
<</if>>
<<case "cute">>
<<if $activeSlave.face < -95>>
very ugly, yet somehow cute; $pronoun's so unattractive that $pronoun inspires pity.
<<elseif $activeSlave.face < -40>>
ugly, but cute, with a pitiable appeal.
<<elseif $activeSlave.face < -10>>
not attractive, but is appealingly cute.
<<elseif ($activeSlave.face <= 10)>>
merely average, but is appealingly cute.
<<elseif ($activeSlave.face <= 40)>>
both attractive and appealingly cute.
<<elseif ($activeSlave.face <= 95)>>
beautiful, yet somehow also approachably cute.
<<else>>
an impossibly perfect combination of beauty and girl-next-door cuteness.
<</if>>
<<case "sensual">>
<<if $activeSlave.face < -95>>
very ugly, yet naturally slutty, promising a decent fuck despite its appearance.
<<elseif $activeSlave.face < -40>>
ugly, but also slutty, promising a good fuck despite its appearance.
<<elseif $activeSlave.face < -10>>
not attractive, but it has a certain sensual appeal.
<<elseif ($activeSlave.face <= 10)>>
merely average, but undeniably sensual.
<<elseif ($activeSlave.face <= 40)>>
both attractive and naturally sultry.
<<elseif ($activeSlave.face <= 95)>>
both beautiful and sultry, bringing sex to mind naturally.
<<else>>
very beautiful in a consummately sexual way.
<</if>>
<<case "exotic">>
<<if $activeSlave.face < -95>>
very ugly and unusual, a real tragedy in flesh.
<<elseif $activeSlave.face < -40>>
ugly and unusual, a real misfortune.
<<elseif $activeSlave.face < -10>>
unattractive, and distinctive in its unattractiveness.
<<elseif ($activeSlave.face <= 10)>>
quite average, but not uninteresting.
<<elseif ($activeSlave.face <= 40)>>
attractive in an exotic and interesting way.
<<elseif ($activeSlave.face <= 95)>>
exotic and beautiful, capable of catching the eye and keeping its gaze.
<<else>>
very beautiful and exotic, almost to the point of alien fascination.
<</if>>
<<default>>
<<if $activeSlave.face < -95>>
very ugly.
<<elseif $activeSlave.face < -40>>
quite ugly.
<<elseif $activeSlave.face < -10>>
unattractive.
<<elseif ($activeSlave.face <= 10)>>
average and conventionally feminine.
<<elseif ($activeSlave.face <= 40)>>
conventionally attractive.
<<elseif ($activeSlave.face <= 95)>>
conventionally beautiful.
<<else>>
the height of conventional feminine beauty.
<</if>>
<</switch>>@@
<<if $activeSlave.weight > 190>>
$possessiveCap face is quite fat with ample excess chins.
<<elseif $activeSlave.weight > 160>>
$possessiveCap face is round and plump with a trio of extra chins.
<<elseif $activeSlave.weight > 130>>
$possessiveCap face is chubby with an obivous second chin.
<<elseif $activeSlave.weight > 97>>
$possessiveCap face is soft with barely a second chin.
<</if>>
<<if $activeSlave.fuckdoll > 0>>
However,
<<if $activeSlave.face < -1>>
it's hard to see this past the suit, since its face is padded to make $object seem less ugly.
<<elseif $activeSlave.face < 1>>
it's hard to see this past the suit, since its face is shaped to make $object seem prettier.
<<else>>
the suit obscures all but the shape of $object pretty face.
<</if>>
<<else>>
<<if $activeSlave.markings is "beauty mark">>
<<if $activeSlave.face < -95>>
It bears a severely disfiguring, discolored mark.
<<elseif $activeSlave.face < -40>>
It bears a couple of unsightly moles.
<<elseif $activeSlave.face < -10>>
It bears an ugly mole.
<<elseif ($activeSlave.face <= 10)>>
$pronounCap has a distinctive beauty mark.
<<elseif ($activeSlave.face <= 40)>>
$pronounCap has a nice beauty mark.
<<elseif ($activeSlave.face <= 95)>>
$pronounCap has a beauty mark that adds to $possessive distinctiveness.
<<else>>
$pronounCap has a beauty mark that makes $possessive really memorable.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.faceImplant > 5>>
$pronounCap's
<<if $activeSlave.faceImplant > 95>>
had so much cosmetic surgery that her face is located at the bottom of the uncanny valley<<if $activeSlave.face < -10>>in addition to its ugliness<<elseif $activeSlave.face <= 10>>the only thing really distinctive about it<<else>>its attractiveness notwithstanding<</if>>.
<<elseif $activeSlave.faceImplant > 60>>
obviously gotten a lot of facial cosmetic surgery.
<<elseif $activeSlave.faceImplant > 30>>
noticeably received facial cosmetic surgery.
<<else>>
had some facial cosmetic surgery, though it's subtle.
<<if $PC.medicine >= 100>>Someone without your knowledge might miss it entirely.<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $activeSlave.faceImplant > 30>>
This is considered extremely tragic by a society that values bodily purity.
<<else>>
Since society values bodily purity, even this subtlety affects her attractiveness when it's noticed.
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.faceImplant > 30>>
Your transformationist society doesn't think this <<if $activeSlave.face >= -10>>reduces her attractiveness<<else>>makes her uglier<</if>>.
<</if>>
<<else>>
<<if $activeSlave.faceImplant > 30>>
The effect is enough to reduce her attractiveness.
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<if $activeSlave.fuckdoll == 0>>
<<makeupDescription>>
<<lipsTatDescription>>
<</if>>
<</if>>
<</widget>>
<<widget "mouthDescription">>
$pronounCap has
<<if $activeSlave.lips <= 10>>
thin, unattractive lips.
<<elseif $activeSlave.lips <= 20>>
normal lips.
<<elseif $activeSlave.lips <= 40>>
full, attractive lips.
<<elseif $activeSlave.lips <= 70>>
plump, beestung lips.
<<elseif $activeSlave.lips <= 95>>
huge, obviously augmented lips.
<<else>>
a facepussy: $possessive lips are so huge that they're always a bit parted in the middle, forming a moist, inviting hole<<if $PC.dick ==1>> for cock<</if>>.
<</if>>
<<if $showImplantEffects == 1>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.lipsImplant > 0>>
They are about <<print Math.floor(($activeSlave.lipsImplant/$activeSlave.lips)*100)>>% implant.
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20)>>
<<if $activeSlave.lips > 70>>
<<if ($activeSlave.lipsImplant/$activeSlave.lips < 50)>>
$possessiveCap lips are huge and @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap lips are huge and @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
$possessiveCap mouth is held open by the suit's oral insert.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
<<if ($dairyFeedersSetting > 1)>>
$possessiveCap milking machine has a phallus a long way down $possessive throat to rehydrate $object.
<<else>>
$pronounCap's got $possessive mouth wrapped around a phallus provided by $possessive milking machine, and is sucking it off for hydration.
<</if>>
<<else>>
<<if canTalk($activeSlave)>>
<<if $activeSlave.lips > 70>>
$pronounCap can barely enunciate past $possessive dick-sucking lips; '<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>' comes out as '<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>.'
<</if>>
<</if>>
<<if $activeSlave.teeth != "normal">>
<<if $activeSlave.teeth == "crooked">>
$possessiveCap teeth are crooked, detracting from $possessive beauty whenever $pronoun opens $possessive mouth.
<<elseif $activeSlave.teeth == "straightening braces">>
$pronounCap has braces,
<<if $activeSlave.visualAge > 35>>
an amusing sight on such a mature woman.
<<elseif $activeSlave.visualAge > 14>>
a cute look on such a young girl.
<<else>>
and occasionally looks preoccupied with discomfort as they straighten $possessive teeth.
<</if>>
<<elseif $activeSlave.teeth == "cosmetic braces">>
$pronounCap's wearing braces despite $possessive straight teeth,
<<if $activeSlave.visualAge > 35>>
an amusing sight on such a mature woman.
<<elseif $activeSlave.visualAge > 14>>
a cute look on such a young girl.
<<else>>
just for appearances.
<</if>>
<<elseif $activeSlave.teeth == "removable">>
$possessiveCap teeth have been removed and replaced with high-quality dentures. It's difficult to tell anything's unusual until you take them out for gummy oral sex.
<<elseif $activeSlave.teeth == "pointy">>
$possessiveCap teeth have been replaced with realistic implants that mimic the dentition of a carnivore. $possessiveCap smiles are frightening, and $pronoun can bare them to become truly terrifying.
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<lipsPiercingDescription>>
<<tonguePiercingDescription>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
<<if $PC.dick == 1>>Sticking a dick<<else>>Sliding a dildo<</if>> into $possessive <<if $activeSlave.lips > 95>>facepussy<<else>>mouth insert<</if>>
<<if $activeSlave.fuckdoll <= 45>>
mostly results in gagging.
<<else>>
offers its user a selection of delightful face hole massage options.
<</if>>
<<else>>
$pronounCap is
<<if $activeSlave.oralSkill >= 100>>an @@.aquamarine;oral sex master.@@
<<elseif $activeSlave.oralSkill > 60>>an @@.aquamarine;expert at oral.@@
<<elseif $activeSlave.oralSkill > 30>>@@.aquamarine;orally skilled.@@
<<elseif $activeSlave.oralSkill > 10>>@@.aquamarine;capable of basic oral sex.@@
<<else>>unskilled at oral sex.
<</if>>
<</if>>
<</widget>>
<<widget "BellyDescription">>
<<SlavePronouns $activeSlave>>
<<set $bellyAccessory = $activeSlave.bellyAccessory>>
<<if $activeSlave.belly >= 30000>>
<<if ($activeSlave.belly >= 400000+($activeSlave.muscles*2000) && $activeSlave.physicalAge >= 18)>>
<<set _heavyBelly = 1>>
<<elseif ($activeSlave.belly >= 300000+($activeSlave.muscles*1000) && $activeSlave.physicalAge >= 13)>>
<<set _heavyBelly = 1>>
<<elseif ($activeSlave.belly >= 100000+($activeSlave.muscles*500) && $activeSlave.physicalAge <= 3)>>
<<set _heavyBelly = 1>>
<<elseif ($activeSlave.belly >= 200000+($activeSlave.muscles*800) && $activeSlave.physicalAge <= 12)>>
<<set _heavyBelly = 1>>
<</if>>
<</if>>
<<if $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is close to bursting,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is lost under the squirming mass of infants that threaten to rupture $possessive body. $pronounCap has been reduced to nothing more than a womb stretched to its limit.<<if $saleDescription == 0>> $pronounCap requires multiple slaves to move $possessive bulk when $pronoun must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun is nothing more than a breaking womb with a loli attached. $pronounCap struggles to not be lost under the squirming mass of infants that threaten to rupture $possessive body.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame can keep $possessive straining belly off the ground; but only for a moment. $pronoun opts to not try this often as $possessive womb is already at its limit and could do without being slammed against the floor.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $pronoun is nothing more than a breaking womb with a girl attached. $pronounCap struggles to remain seen under the squirming mass of infants that threaten to rupture $possessive body.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 90>>
and $possessive muscular body barely manages to contain $possessive monolithic belly, though $pronoun still can't move with it.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<else>>
and $pronoun is nothing more than a breaking womb with a girl attached. $pronounCap is physically unable to keep $possessive straining belly off the ground.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched to the limit, so much so $possessive folds are pulled flat and $possessive softness, firm. Despite being so taut, you can clearly see the grotesque figures of the infants forced against $possessive uterine walls by their siblings. $possessive womb is so cramped, they can barely squirm at all under the pressure and it is a wonder $pronoun has managed to grow this large.
<<else>>
Despite being stretched taut, you can clearly see the grotesque figures of the infants forced against $possessive uterine walls by their siblings. $possessive womb is so cramped, they can barely squirm at all under the pressure and it is a wonder $pronoun has managed to grow this large; even the slightest provocation could cause $possessive to burst.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is dangerously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is lost against the squirming mass of infants that make up the bulk of $possessive body. $pronounCap has been reduced to nothing more than a straining womb.<<if $saleDescription == 0>> $pronounCap requires multiple slaves to move $possessive bulk when $pronoun must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun is nothing more than a womb with a loli attached. $pronounCap has to be careful not to get crushed under $possessive own quivering mass.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely keeps $possessive titanic belly off the ground; with considerable effort, of course.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $pronoun is nothing more than a womb with a girl attached. $pronounCap has to be careful not to get crushed under $possessive own quivering mass.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 90>>
and $possessive muscular body barely allows $object to manage $possessive titanic belly.
<<else>>
and $pronoun is nothing more than a womb with a girl attached. While $pronoun can barely heft $possessive titanic belly off the floor, it takes a considerable amount of effort to do so and quickly comes to rest back where it started.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched to the limit, so much so $possessive folds are pulled flat and $possessive softness, firm. Despite being so taut, $possessive belly visibly bulges and squirms from all the babies writhing within $object. $possessiveCap womb is so full you can see the babies forced up against $possessive uterus, $pronoun is at risk of rupturing should $pronoun grow larger.
<<else>>
Despite being stretched taut, $possessive belly visibly bulges and squirms from all the babies writhing within $object. $possessiveCap womb is so full you can see the babies forced up against $possessive uterus, $pronoun is at risk of rupturing should $pronoun grow larger.
<</if>>
<<if $activeSlave.preg < 30>>
Given how far along $pronoun is, $pronoun is clearly having an obscene number of children.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is immensely pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is nothing more than a womb with a loli attached. $pronounCap has to be careful not to get crushed under $possessive own mass.<<if $saleDescription == 0>> $pronounCap requires multiple slaves to move $possessive bulk when $pronoun must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive youthful figure is grotesquely bloated by $possessive pregnancy. $pronounCap can't keep $possessive gigantic belly off the floor and fights a losing battle to not be pinned by it.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely keeps $possessive gigantic belly off the ground; with considerable effort, of course.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $possessive small figure is utterly dwarfed by $possessive pregnancy. $pronounCap can't keep $possessive gigantic belly off the floor and fights a losing battle to not be pinned by it.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body barely allows $object to manage $possessive gigantic belly.
<<else>>
and $pronoun is dwarfed by $possessive pregnancy. While $pronoun can keep barely $possessive gigantic belly off the floor, it takes a considerable amount of effort to do so.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched to the limit, so much so $possessive folds are pulled flat. $possessiveCap pregnancy is covered in an ever thinning layer of fat, save for the bulging upper portion where $possessive fat is thinnest. In that, rather large, area, you can just make out the many babies bulging $possessive stomach.
<<else>>
$pronounCap is so pregnant you can just make out the many babies bulging $possessive stomach.
<</if>>
<<if $activeSlave.preg < 30>>
Given how far along $pronoun is, $pronoun is clearly having an obscene number of children.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is massively pregnant, dwarfing any normal pregnancy,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is nearly spherical. $possessiveCap toddlerish form is utterly dwarfed by $possessive pregnancy, all $pronoun can do is lean against it.<<if $saleDescription == 0>> $pronounCap requires multiple slaves to move $possessive bulk when $pronoun must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun is more belly than girl. $pronounCap can barely keep $possessive massive belly from touching the floor.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame keeps $possessive massive belly off the ground.
<<elseif $activeSlave.height < 150>>
and $pronoun is more belly than girl. $pronounCap can barely keep $possessive massive belly from touching the floor.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body allows $object to carry $possessive oversized belly normally with effort.
<<else>>
and $pronoun is more belly than girl. While $pronoun can keep $possessive massive belly from touching the floor, it takes a lot of effort to do so.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched considerably, so much so $possessive folds are pulled flat. $possessiveCap pregnancy is covered in a thick layer of fat, save for the bulging upper portion where $possessive fat is thinnest.
<</if>>
<<if $activeSlave.preg < 30>>
Given how far along $pronoun is, $pronoun is clearly having an obscene number of children.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is massively pregnant, beyond any typical pregnancy,
<<if $activeSlave.physicalAge <= 3>>
and $possessive belly pins $possessive to the ground. $possessiveCap toddlerish form is dwarfed by $possessive pregnancy, and try as $pronoun might $pronoun can not even drag the oversized thing.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun can barely function with $possessive oversized belly.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely bears $possessive oversized, drum-taut belly.
<<elseif $activeSlave.height < 150>>
and $pronoun can barely function with $possessive oversized belly.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body allows $object to carry $possessive oversized belly without too much trouble.
<<else>>
and $pronoun can barely function with $possessive oversized belly.
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched considerably; $possessive folds are nearly pulled flat from the strain. $possessiveCap pregnancy is covered in a thick layer of fat, save for the bulging upper portion where $possessive fat is thinnest.
<</if>>
<<if $activeSlave.preg < 30>>
Given how far along $pronoun is, $pronoun is clearly having an obscene number of children.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is massively pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive giant belly is as big as $pronoun is.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive giant belly is nearly as big as $pronoun is.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.weight > 190>>
and $possessive big fat belly is absolutely enormous when coupled with $possessive filled womb.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive overfull belly well.
<<elseif $activeSlave.height < 150>>
and $possessive giant belly looks absolutely huge on $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
but $possessive strong frame bears $possessive hefty belly well.
<<else>>
and $possessive hugely distended belly juts far out from $possessive front and widely from $possessive sides.
<</if>>
<<if $activeSlave.preg < 40>>
Given how far along $pronoun is, $pronoun is clearly having an obscene number of children.
<<else>>
$pronoun is clearly full-term with octuplets.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 105000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not too obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 40>>
Given how far along $pronoun is, $pronoun is clearly having more than seven.
<<else>>
$pronoun is clearly full-term with septuplets.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 90000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not too obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 40>>
Given how far along $pronoun is, $pronoun is clearly having more than six.
<<else>>
$pronoun is clearly full-term with sextuplets.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 75000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not too obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 40>>
Given how far along $pronoun is, $pronoun is clearly having more than five.
<<else>>
$pronoun is clearly full-term with quintuplets.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 60000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not too obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 36>>
Given how far along $pronoun is, $pronoun is clearly having more than four.
<<else>>
$pronoun is clearly full-term with quadruplets.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not too obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 35>>
Given how far along $pronoun is, $pronoun is clearly having more than three.
<<else>>
$pronoun is clearly full-term with triplets.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not too obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 33>>
Given how far along $pronoun is, $pronoun is clearly having more than two.
<<else>>
$pronoun is clearly full-term with twins.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 15000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 33>>
Given how far along $pronoun is, $pronoun is clearly having mulitples.
<<else>>
$pronoun is clearly full-term.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 10000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is heavily pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive gravid belly is nearly as big as $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive gravid belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 130>>
but $pronoun's so fat that it's not obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive gravid belly well.
<<elseif $activeSlave.height < 150>>
and $possessive gravid belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive gravid belly well.
<<else>>
and $possessive gravid belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 20>>
Given how massive $pronoun is without being halfway through $possessive pregnancy; $pronoun is clearly having way too many children.
<<elseif $activeSlave.preg < 30>>
Given how far along $pronoun is, $pronoun is clearly having multiples.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 5000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is clearly pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive rounded belly takes up much of $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive rounded belly is eye-catching on $possessive little frame.
<<elseif $activeSlave.weight > 130>>
but $pronoun's so fat that it's not obvious.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive rounded middle well.
<<elseif $activeSlave.height < 150>>
and $possessive rounded belly is eye-catching on $possessive little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive rounded belly well.
<<else>>
and $possessive rounded belly is eye-catching on $possessive frame.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 1500>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is visibly pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive swelling belly looks obscene on $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and $possessive swelling belly already looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight > 95>>
but $pronoun's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $possessive swelling belly already looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight < -10>>
$possessive thin form making $possessive swelling belly very obvious.
<<else>>
the life growing within $possessive beginning to swell $possessive belly.
<</if>>
<<if $activeSlave.bellySag > 0>>
$possessiveCap new pregnancy reduces the amount of sag to $possessive overstretched middle.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.belly >= 100>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$possessiveCap belly is slightly bloated
<<if $activeSlave.physicalAge <= 3>>
and painfully obvious on $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and abundantly clear on $possessive youthful frame.
<<elseif $activeSlave.weight > 95>>
but $pronoun's sufficiently overweight that it's not noticeable in passing.
<<elseif $activeSlave.height < 150>>
and abundantly clear on $possessive tiny frame.
<<elseif $activeSlave.weight < -10>>
and $possessive thin form makes it very obvious.
<<else>>
but not very obvious.
<</if>>
<<if $activeSlave.bellySag > 0>>
$possessiveCap belly seems to sag a little less as $possessive middle bulges.
<</if>>
<<else>>
<</if>>
<<elseif $activeSlave.bellySagPreg > 20>>
$possessiveCap stretchmark streaked stomach sags massively after being distended for so long by so many children.
<<elseif $activeSlave.bellySag > 20>>
$possessiveCap stretchmark streaked stomach sags massively after being distended for so long.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyFeedersSetting + $dairyStimulatorsSetting > 2)>>
$possessiveCap stomach is painfully distended from the nutrition and hydration being pumped down $possessive throat and up $possessive butt.
<<elseif $activeSlave.weight > 190>>
<<if $activeSlave.muscles > 95>>
$possessiveCap massive abs are lost beneath $possessive overwhelming flab. In fact, $pronoun's so massively fat that $possessive navel is also lost deep in a fold of $possessive belly. Multiple thick, huge rolls run along its sides around to $possessive flabby back.
<<elseif $activeSlave.muscles > 30>>
$possessiveCap abs are lost beneath $possessive overwhelming flab; $pronoun's so hugely fat that $possessive navel is also lost deep in a fold of $possessive belly. Multiple thick rolls run along its sides around to $possessive flabby back.
<<else>>
$pronounCap carries a tremendous amount of $possessive weight on $possessive stomach; $pronoun's so massively fat that $possessive navel is lost deep in a fold of $possessive belly. Multiple thick rolls run along its sides around to $possessive flabby back.
<</if>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap immensely fat belly sags considerably from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>, though it's hard to tell since it always sagged under its crushing weight and massive size.
<<elseif $activeSlave.physicalAge > 35>>
$possessiveCap immensely fat belly is starting to show its age, and sags a lot more than usual; though it's hard to tell since it always sagged under its crushing weight and massive size.
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if $activeSlave.muscles > 95>>
$possessiveCap massive abs are shrouded by an extra thick layer of fat. In fact, $pronoun's so hugely fat that $possessive navel is buried deep in a fold of $possessive belly. Several thick rolls run along its sides around to $possessive flabby back.
<<elseif $activeSlave.muscles > 30>>
$possessiveCap abs are hidden behind a massive soft stomach; $pronoun's so hugely fat that $possessive navel is buried deep in a fold of $possessive belly. Several thick rolls run along its sides around to $possessive flabby back.
<<else>>
$pronounCap carries a huge amount of $possessive weight on $possessive stomach; $pronoun's so hugely fat that $possessive navel is buried deep in a fold of $possessive belly. Several thick rolls run along its sides around to $possessive flabby back.
<</if>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap huge fat belly sags considerably from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>, though it already hangs due to its size and weight.
<<elseif $activeSlave.physicalAge > 35>>
$possessiveCap huge fat belly is starting to show its age, and sags a lot.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if $activeSlave.muscles > 95>>
$possessiveCap massive abs are shrouded by a thick layer of fat. In fact, $pronoun's so fat that $possessive navel is buried in a fold of $possessive belly. Said fold runs from $possessive navel around to $possessive back.
<<elseif $activeSlave.muscles > 30>>
$possessiveCap abs are hidden behind a huge soft stomach; $pronoun's so fat that $possessive navel is buried in a fold of $possessive belly. Said fold runs from $possessive navel around to $possessive back.
<<else>>
$pronounCap carries a lot of $possessive weight on $possessive stomach; $pronoun's so fat that $possessive navel is buried in a fold of $possessive belly. Said fold runs from $possessive navel around to $possessive back.
<</if>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap big fat belly sags considerably from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<<elseif $activeSlave.physicalAge > 35>>
$possessiveCap big fat belly is starting to show its age, and sags a little.
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if $activeSlave.muscles > 95>>
$possessiveCap massive abs are shrouded by a thick layer of fat. In fact, $pronoun's so fat that $possessive navel is buried in a fold of $possessive belly.
<<elseif $activeSlave.muscles > 30>>
$possessiveCap abs are hidden behind a big soft stomach; $pronoun's so fat that $possessive navel is buried in a fold of $possessive belly.
<<else>>
$pronounCap carries a lot of $possessive weight on $possessive stomach; $pronoun's so fat that $possessive navel is buried in a fold of $possessive belly.
<</if>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap fat belly sags considerably from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<<elseif $activeSlave.physicalAge > 35>>
$possessiveCap fat belly is starting to show its age, and sags a little.
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if $activeSlave.muscles > 95>>
$possessiveCap abs are big enough that they're visible behind $possessive well-padded belly.
<<elseif $activeSlave.muscles > 5>>
$pronounCap's fit enough to carry $possessive extra weight well, leaving $possessive chubby belly appealingly soft.
<<else>>
$possessiveCap chubby belly is nice and soft, hiding the curve of $possessive waist a little.
<</if>>
<<if $activeSlave.bellySag > 1>>
However, it sags considerably from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<</if>>
<<elseif $activeSlave.weight > 10>>
<<if $activeSlave.muscles > 30>>
$possessiveCap ripped abs are only slightly blurred by feminine belly fat.
<<elseif $activeSlave.muscles > 5>>
$pronounCap's fit yet soft, with $possessive toned abs complementing $possessive feminine belly.
<<else>>
$possessiveCap belly is pleasantly soft.
<</if>>
<<if $activeSlave.bellySag > 1>>
However, it sags considerably from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<</if>>
<<elseif $activeSlave.weight >= -10>>
<<if $activeSlave.muscles > 30>>
$possessiveCap abs ripple as $pronoun moves, each one well-defined under the skin of $possessive midsection.
<<elseif $activeSlave.muscles > 5>>
$pronounCap has a nicely toned midsection, promising good stamina.
<<else>>
$pronounCap has a feminine belly with just a hint of softness.
<</if>>
<<if $activeSlave.bellySag > 1>>
However, it sags considerably from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<</if>>
<<elseif $activeSlave.weight >= -30>>
<<if $activeSlave.muscles > 30>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap once ridiculous abs sag considerably from being stretched so long and so full by $possessive many children.
<<else>>
$possessiveCap ridiculous abs ripple as $pronoun moves, every single striation and vein clearly visible under the skin of $possessive midsection.
<</if>>
<<elseif $activeSlave.muscles > 5>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap once toned belly sags considerably from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<<else>>
$possessiveCap thin midsection highlights $possessive abs, showing off a hint of a six-pack.
<</if>>
<<else>>
<<if $activeSlave.bellySag > 1>>
$pronounCap once had a model's midsection, however, it now sags considerably from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<<else>>
$pronounCap has a model's midsection, without any hint of belly or musculature.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.muscles > 5>>
<<if $activeSlave.bellySag > 1>>
$pronounCap has abs, but they sag considerably from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<<else>>
$possessiveCap abs are clearly visible, stretched over $possessive emaciated frame as they are.
<</if>>
<<else>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap emaciated belly is extremely stretched; the product of being too <<if $activeSlave.bellySagPreg > 1>>pregnant<<else>>distended<</if>> for too long.
<<else>>
$possessiveCap emaciated belly is perfectly flat.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.belly < 1500>>
<<if $activeSlave.bellySagPreg > 1 || $activeSlave.bellySagPreg == -1>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
While most societies would find $possessive sagging, pregnancy ruined stomach unattractive, your repopulation focused one merely sees $object as a breeder between pregnancies.
<<else>>
Society finds $possessive pregnancy ruined stomach very unattractive.
<</if>>
<<elseif $activeSlave.bellySag > 1>>
Society finds $possessive ruined stomach very unattractive.
<</if>>
<</if>>
<<if $activeSlave.mpreg == 1 && $activeSlave.belly < 100>>
$pronounCap has a slight curve to $possessive abdomen, unusual for a male slave.
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<switch $activeSlave.bellyAccessory>>
<<case "an extreme corset">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic pregnant belly makes a mockery of $possessive corset; one or the other will eventually win out.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly strains $possessive corset, threatening to burst it; one or the other will eventually win out.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massive gut is barely compressed by $possessive corset, $possessive fat billows out of every gap between the straining material.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly is tightly compressed by $possessive corset; one or the other will eventually win out.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's giant gut is tightly compressed by $possessive corset, $possessive fat billows out of every gap between the straining material.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's huge gut is tightly compressed by $possessive corset, $possessive fat billows out of every gap between the straining material.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly is tightly compressed by $possessive corset; one or the other will eventually win out.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's large gut is tightly compressed by $possessive corset, $possessive fat billows out of any gap it can find.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly is tightly compressed by $possessive corset causing $object distress.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby stomach is tightly compressed by $possessive corset, $possessive pudge bulges out of any gap it can find.
<</if>>
<<case "a corset">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's corset looks ridiculous trying to bind $possessive middle while allowing $possessive montrous belly to hang out.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's corset strains around $possessive monstrous belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's corset strains around $possessive massive gut.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly comfortably bulges out of $possessive corset.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's giant gut hangs out the hole in $possessive corset designed to accommodate a pregnant belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's huge gut hangs out the hole in $possessive corset designed to accommodate a pregnant belly.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly comfortably bulges out of $possessive corset.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's large gut hangs out the hole in $possessive corset designed to accommodate a pregnant belly.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly comfortably rounds out $possessive corset.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby stomach is compressed by $possessive corset, $possessive pudge bulges out above and below it.
<</if>>
<<case "a medium empathy belly">>
<<if $activeSlave.weight > 160>>
$activeSlave.slaveName's empathy belly is barely noticeable over $possessive giant gut.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's empathy belly is barely noticeable over $possessive huge gut.
<</if>>
<<case "a small empathy belly">>
<<if $activeSlave.weight > 160>>
$activeSlave.slaveName's empathy belly is barely noticeable over $possessive giant gut.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's empathy belly is barely noticeable over $possessive huge gut.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's small empathy belly is barely noticeable over $possessive large gut.
<</if>>
<</switch>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly is allowed to bulge out of a huge hole in the suit.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly is allowed to bulge out of a huge hole in the suit.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly is brutally squeezed by the suit forming a firm latex globe with the slightest bit of give to it.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly is allowed to bulge out of a huge hole in the suit.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly is cruelly squeezed by the suit. The tight latex accentuates her fat folds.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly is cruelly squeezed by the suit.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly is allowed to bulge out of a hole in the suit.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is cruelly squeezed by the suit.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing pregnancy will soon require $object to be switched into a suit with a hole to let her belly out.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is tightly squeezed by the suit.
<</if>>
<<case "conservative clothing">>
<<if hyperPregBellyTwo($activeSlave)>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive titanic bulging pregnant belly.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic bulging pregnant belly adds even more strain to $possessive struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive titanic bulging pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive titanic bulging pregnant belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive titanic bulging pregnant belly.
<</if>>
<<elseif hyperPregBellyOne($activeSlave)>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive gigantic pregnant belly.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic pregnant belly adds even more strain to $possessive struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's gigantic pregnant belly parts $possessive poorly covered breasts.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive gigantic pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive gigantic pregnant belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive gigantic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive massively fat belly; even then, they can barely conceal it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massively fat belly adds even more strain to $possessive struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $possessive massively fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over the top half of $possessive massively fat belly. The bottom half is allowed to jiggle freely.
<<else>>
$activeSlave.slaveName's blouse is pulled taut just trying to cover the top of $possessive massively fat belly; the rest is allowed to jiggle freely.
<</if>>
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive huge pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive huge pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive huge pregnant belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive huge pregnant belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive hugely fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely fat belly is barely hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $possessive hugely fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $possessive hugely fat belly. The bottom of which hangs out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over the top half of $possessive hugely fat belly; the rest is allowed to jiggle freely.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive big fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $possessive big fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $possessive big fat belly. The bottom of which hangs out and jiggles freely from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over most of $possessive big fat belly; the rest is allowed to jiggle freely.
<</if>>
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive pregnant belly. $possessiveCap popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive pregnant belly. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $possessive fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $possessive fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over $possessive fat belly. The bottom of which peeks out from under it.
<</if>>
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive growing belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's growing belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive growing belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $possessive growing belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $possessive growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive chubby belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's chubby belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive chubby belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $possessive chubby belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $possessive chubby belly.
<</if>>
<</if>>
<<case "chains">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly is tightly wrapped with chains causing its occupants to shift angrily.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly is tightly wrapped with chains causing it to bulge angrily.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's chains are practically buried in $possessive massively fat belly. The only hint of their presence are the deep ravines of flesh formed around them.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly is tightly wrapped with chains, causing it to bulge angrily.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's chains sink deep into $possessive hugely fat belly. They can barely be seen from the front; $possessive sides completely envolope them.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's chains sink deep into $possessive big fat belly; most end up swallowed by $possessive folds.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly is tightly wrapped with chains, causing it to bulge angrily.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's chains sink deep into $possessive fat belly, several even disappearing beneath $possessive folds.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly is tightly wrapped with chains.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chains sink into $possessive chubby belly, making noticeable folds in $possessive sides.
<</if>>
<<case "Western clothing">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's flannel shirt can't close over $possessive titanic bulging pregnant belly so $pronoun has left the bottom buttons open leaving $possessive squirming belly hanging out.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's flannel shirt can't close over $possessive gigantic pregnant belly so $pronoun has left the bottom buttons open leaving $possessive belly hanging out.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's flannel shirt can't close over $possessive massively fat belly, so $pronoun has left the bottom buttons open leaving it to hang, and jiggle, freely.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's flannel shirt can't close over $possessive huge pregnant belly so $pronoun has left the bottom buttons open, leaving $possessive belly hanging out.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's flannel shirt can't close over $possessive hugey fat belly, so $pronoun has left the bottom buttons open leaving it to wobble freely.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's flannel shirt can't close over $possessive big fat belly, so $pronoun has left the bottom buttons open leaving it to hang free.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's flannel shirt can't close over $possessive pregnant belly, so $pronoun has left the bottom buttons open leaving $possessive belly hanging out.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's flannel shirt strains to stay shut over $possessive fat belly, fat bulges between $possessive buttons and quite a bit of $possessive lower belly hangs out beneath $possessive shirt.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's flannel shirt bulges with $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's flannel shirt bulges with $possessive chubby belly.
<</if>>
<<case "body oil">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging belly is covered in a sheen of stretch-mark defeating oil.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic belly is covered in a sheen of stretch-mark defeating oil.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is covered in a sheen of oil.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly is covered in a sheen of oil.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is covered in a sheen of oil.
<</if>>
<<case "a toga">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly parts $possessive toga.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly parts $possessive toga.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly parts $possessive toga.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly parts $possessive toga.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly parts $possessive toga.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly parts $possessive toga.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly parts $possessive toga.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's toga can barely be pulled shut over $possessive fat belly.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly gently bulges under $possessive toga.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's toga conceals $possessive chubby belly.
<</if>>
<<case "a huipil">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's huipil meekly rests atop $possessive titanic bulging pregnant belly.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's huipil meekly rests atop $possessive gigantic pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's huipil meekly rests atop $possessive massively fat belly, though it itself is big enough to act in its stead.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly lifts $possessive huipil.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly lifts $possessive huipil and hangs just low enough to hide her crotch.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly lifts $possessive huipil, yet isn't big enough to hide her shame.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly lifts $possessive huipil.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's huipil gets lifted by $possessive fat belly, so it's useless for covering $possessive body.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly slightly bulges under $possessive huipil.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's huipil conceals $possessive chubby little belly.
<</if>>
<<case "a slutty qipao">>
<<if hyperPregBellyTwo($activeSlave)>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive titanic bulging pregnant belly.
<<elseif hyperPregBellyOne($activeSlave)>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive gigantic pregnant belly.
<<elseif $activeSlave.weight > 190>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive massively fat belly.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive huge pregnant belly.
<<elseif $activeSlave.weight > 160>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive big fat belly.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$possessiveCap qipao is slit up the side. However, it only covers the top of $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
$possessiveCap qipao is slit up the side. However, it only covers the top of $possessive fat belly, allowing it to hang free.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$possessiveCap qipao is slit up the side. The front is pushed out by $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$possessiveCap qipao is slit up the side. The front is pushed out by $possessive chubby belly.
<</if>>
<<case "uncomfortable straps">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive titanic bulging pregnant belly causing its occupants to shift angrily. The straps connect to a steel ring encircling $possessive popped navel.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive gigantic pregnant belly causing flesh to spill out the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's slave outfit's straps are practically buried in $possessive massively fat belly. The only hint of their presence are the deep ravines of flesh formed around them. The straps connect to a steel ring around $possessive navel; though the only evidence of its existence is an unusually deep fold across $possessive middle.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive huge pregnant belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's slave outfit's straps sink deep into $possessive hugely fat belly. They can barely be seen from the front; $possessive sides completely envolope them. The straps connect to a steel ring that struggles to part the folds concealing $possessive navel, allowing it to see the light for once.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's slave outfit's straps sink deep into $possessive big fat belly; most end up swallowed by $possessive folds. The straps connect to a steel ring that parts the fold concealing $possessive navel, allowing it to be seen once again.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive pregnant belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's slave outfit's straps sink deep into $possessive fat belly, several even disappearing beneath $possessive folds. The straps connect to a steel ring that parts the fold concealing $possessive navel, allowing it to be seen once again.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's slave outfit's straps sink into $possessive chubby belly, making noticeable folds in $possessive sides. The straps connect to a steel ring pulled into the flesh around $possessive navel.
<</if>>
<<case "shibari ropes">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly is tightly bound with rope, its occupants shift angrily under them.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly is tightly bound with rope, flesh angrily bulges from between them.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's binding ropes are practically buried in $possessive massively fat belly. The only hint of their presence are the deep ravines of flesh formed around them.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly is tightly bound with ropes; flesh bulges angrily from between them.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's binding ropes sink deep into $possessive hugely fat belly. They can barely be seen from the front; $possessive sides completely envolope them.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's binding ropes sink deep into $possessive big fat belly; most end up swallowed by $possessive folds.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly is tightly bound with rope; flesh bulges angrily from between them.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's binding ropes sink deep into $possessive fat belly, several even disappearing beneath $possessive folds.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly is tightly bound with rope, flesh bulges from between them.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's binding ropes sink into $possessive chubby belly, making noticeable folds in $possessive sides.
<</if>>
<<case "restrictive latex" "a latex catsuit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly greatly distends and $possessive latex suit. $pronounCap looks like an over inflated balloon ready to pop.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly greatly distends and $possessive latex suit. $pronounCap looks like an over inflated balloon.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is compressed by $possessive latex suit, leaving it looking round and smooth.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly greatly bulges under $possessive latex suit.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly in quite noticeable under $possessive latex suit, though any folds $pronoun might have are smoothed out by it.
<</if>>
<<case "a military uniform">>
<<if hyperPregBellyTwo($activeSlave)>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's titanic bulging pregnant belly hangs out $possessive open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $possessive titanic bulging pregnant belly has triumphed over $possessive buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $possessive titanic bulging pregnant belly has triumphed over $possessive buttons.
<</if>>
<<elseif hyperPregBellyOne($activeSlave)>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's gigantic pregnant belly hangs out $possessive open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $possessive gigantic pregnant belly has triumphed over $possessive buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $possessive gigantic pregnant belly has triumphed over $possessive buttons.
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's massively fat belly is barely obscured by $possessive massive tits and, in turn, obscures $possessive skirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $possessive massively fat belly has triumphed over $possessive buttons. It hangs free, obscuring $possessive skirt.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $possessive massively fat belly has triumphed over $possessive buttons. It hangs free, obscuring $possessive skirt.
<</if>>
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $possessive huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly greatly stretches $possessive uniform's jacket.
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's hugely fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $possessive hugely fat belly, forcing fat to bulge between the overworked buttons. The bottom of it peeks out from under $possessive poor shirt, obscuring the waist of $possessive skirt.
<<else>>
$activeSlave.slaveName's hugely fat belly distends $possessive uniform's jacket. The bottom of which hangs out from under it, obscuring the waist of $possessive skirt.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's big fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $possessive big fat belly. The bottom of which peeks out from under it and hangs over the waist of $possessive skirt.
<<else>>
$activeSlave.slaveName's big fat belly is notably distends $possessive uniform's jacket. The bottom of which just barely peeks out from under it, hanging over the waist of $possessive skirt.
<</if>>
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $possessive pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $possessive uniform's jacket.
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $possessive fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $possessive uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's growing belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $possessive growing belly.
<<else>>
$activeSlave.slaveName's uniform covers $possessive growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's chubby belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $possessive chubby belly. The bottom of which just barely peeks out from under it.
<<else>>
$activeSlave.slaveName's uniform covers $possessive chubby belly. The bottom of which just barely peeks out from under it.
<</if>>
<</if>>
<<case "a nice nurse outfit">>
<<if hyperPregBellyTwo($activeSlave)>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's titanic bulging pregnant belly parts $possessive uncovered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive titanic bulging pregnant belly.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive titanic bulging pregnant belly.
<</if>>
<<elseif hyperPregBellyOne($activeSlave)>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's gigantic pregnant belly parts $possessive uncovered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive gigantic pregnant belly.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive gigantic pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's massively fat belly is partially obscured by $possessive massive tits; in turn, it obscures $possessive trousers.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive massively fat belly freely hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive massively fat belly.
<</if>>
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive huge pregnant belly hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive huge pregnant belly hangs out from under $possessive top, obscuring $possessive trousers.
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's hugely fat belly is mostly obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive hugely fat belly freely hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive hugely fat belly freely hangs from under $possessive top, obscuring $possessive trousers.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's big fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive big fat belly freely hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive big fat belly freely hangs from under $possessive top, obscuring $possessive trousers.
<</if>>
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive pregnant belly hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive pregnancy hangs out from under $possessive top, slightly obscuring $possessive trousers.
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive fat belly freely hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive fat belly freely hangs from under $possessive top, obscuring $possessive trousers.
<</if>>
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's growing belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive growing belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $possessive growing belly completely.
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's chubby belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive chubby belly is completely exposed and allowed to hang over the waist of $possessive pants.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $possessive chubby belly completely; though it does hide the top of $possessive pants.
<</if>>
<</if>>
<<case "a mini dress">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's mini dress has burst trying to contain $possessive titanic bulging pregnant belly leaving it hanging out the hole it made.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's mini dress has burst trying to contain $possessive gigantic pregnant belly leaving it hanging out the hole it made.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's mini dress strains to contain $possessive massively fat belly, clearly showing all $possessive folds and rolls. Flab forces its way through every growing tear in $possessive seams.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's mini dress barely clings to $possessive huge pregnant belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's mini dress barely clings to $possessive hugely fat belly, clearly showing all $possessive folds and rolls.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's mini dress tightly clings to $possessive big fat belly, clearly showing all $possessive folds and rolls.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's mini dress tightly clings to $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's mini dress tightly clings to $possessive fat belly, clearly showing every fold and roll.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's mini dress tightly clings to $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's mini dress tightly clings to $possessive chubby belly, clearly showing every fold and roll.
<</if>>
<<case "attractive lingerie">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly completely hides $possessive lacy g-string.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly completely hides $possessive lacy g-string.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly completely hides $possessive lacy g-string.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly completely hides $possessive lacy g-string.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hides $possessive lacy g-string.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly hides $possessive lacy g-string.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly hides $possessive lacy g-string.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly hides $possessive lacy g-string.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly rests above $possessive lacy g-string.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly rests above $possessive lacy g-string, concealing the top of it.
<</if>>
<<case "a succubus outfit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic pregnant belly sticks out of $possessive corset, which is laced above it as best $pronoun can manage.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly sticks out of $possessive corset, which is laced above and below it as best $pronoun can manage. The laces are straining to hold together.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hangs out of $possessive corset, which is laced above it as best $pronoun can manage.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly sticks out of $possessive corset, which is laced above and below it as best $pronoun can manage.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hangs out of $possessive corset, which is laced above and below it as best $pronoun can manage.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly hangs out of $possessive corset, which is laced above and below it allowing it to hang free.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly sticks out of $possessive corset, which is laced above and below it.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly sticks out of $possessive corset, which is laced above and below it allowing it to hang free.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's pregnant belly peeks out of $possessive corset, which is laced above and below it.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly peeks out of $possessive corset, which is laced above and below it to allow it to hang free.
<</if>>
<<case "a slutty maid outfit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's maid dress fails to cover $possessive titanic bulging pregnant belly, but the outfit includes a thin white blouse that rests meekly atop $possessive squirming stomach.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's maid dress fails to cover $possessive gigantic pregnant belly, but the outfit includes a thin white blouse that rests meekly atop $possessive stomach.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's maid dress fails to cover $possessive massively fat belly, but the outfit includes a thin white blouse that, when stretched, barely manages to conceal the upper part of $possessive gut, leaving the rest to jiggle freely and frequently escape the confines of its cloth prison.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's maid dress fails to cover $possessive huge pregnant belly, but the outfit includes a thin white blouse that conceals only the upper part of $possessive stomach.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's maid dress fails to cover $possessive hugely fat belly, but the outfit includes a thin white blouse that, when stretched, barely manages to wrangle the top of $possessive gut, leaving the rest to jiggle freely.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's maid dress fails to cover $possessive big fat belly, but the outfit includes a thin white blouse that, when stretched, only manages to wrangle the top of $possessive gut, leaving the rest to jiggle freely.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's maid dress fails to cover $possessive pregnant belly, but the outfit includes a thin white blouse that conceals only the top half of $possessive stomach.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's maid dress fails to cover $possessive fat belly, but the outfit includes a thin white blouse that, when stretched, only manages to wrangle the top of $possessive gut.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's maid dress is slightly distended by $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's maid dress is slightly distended by $possessive chubby belly.
<</if>>
<<case "a nice maid outfit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's maid dress was almost conservative, but it has burst open trying to contain $possessive titanic bulging pregnant belly $possessiveCap squirming belly hangs out the hole it made, its sides peeking out from behind $possessive apron.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's maid dress is almost conservative, it barely contains $possessive gigantic pregnant belly. Its seams strain to hold back $possessive overfilled womb.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's maid dress is almost conservative, it barely contains $possessive massively fat belly. Its seams strain against $possessive wobbling mass.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's maid dress is almost conservative. It covers $possessive huge pregnant belly completely, though it can not hide $possessive popped navel, poking through the front.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive hugely fat belly completely, but does nothing to hide how big and jiggly it is.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive big fat belly completely, but does nothing to hide how big and jiggly it is.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive pregnant belly completely. Though it can not hide $possessive popped navel poking through the front.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive fat belly completely, but does nothing to hide how big it is.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive growing belly completely.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive chubby belly completely.
<</if>>
<<case "a fallen nuns habit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive titanic bulging pregnant belly.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive gigantic pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's latex habit's corset is left hanging open allowing $possessive massively fat belly to hang free.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive huge pregnant belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's latex habit's corset is left hanging open allowing $possessive hugely fat belly to hang free.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's latex habit's corset is left hanging open allowing $possessive big fat belly to hang free.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's latex habit's corset is barely holding together over $possessive fat belly, causing flab to spill out from every opening.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's latex habit's corset struggles to hold $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's latex habit's corset compresses $possessive chubby belly forcing pudge to spill out from under it.
<</if>>
<<case "a penitent nuns habit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly stretches $possessive habit. The coarse cloth aggravates $possessive sensitive stretched skin, doubly so, as $possessive distress causes $possessive babies to begin squirming.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly completely fills $possessive habit. The coarse cloth aggravates $possessive sensitive stretched skin.
<<elseif $activeSlave.weight > 190>>
$possessiveCap msasively fat belly completely fills $possessive habit. Between the extra skin and $possessive excessive jiggling, the coarse cloth is extra aggravating and entirely relentless.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$pronounCap looks absolutely blasphemous in a habit with such a huge pregnant belly. The coarse cloth aggravates $possessive sensitive stretched skin.
<<elseif $activeSlave.weight > 160>>
$possessiveCap hugely fat belly fills $possessive habit. Between the extra skin and $possessive excessive jiggling, the coarse cloth is extra aggravating.
<<elseif $activeSlave.weight > 130>>
$possessiveCap big fat belly fills out $possessive habit. Between the extra skin and $possessive excessive jiggling, the coarse cloth is extra aggravating.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$pronounCap looks absolutely blasphemous in a habit with a pregnant belly. The coarse cloth aggravates $possessive sensitive stretched skin.
<<elseif $activeSlave.weight > 95>>
$possessiveCap fat belly fills out $possessive habit. The coarse cloth has plenty of extra skin to aggravate.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's habit gently bulges from $possessive growing belly. The coarse cloth aggravates $possessive sensitive skin.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's habit gently bulges from $possessive chubby belly. The coarse cloth takes advantage of the extra surface area.
<</if>>
<<case "a string bikini">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly hides most of $possessive string bikini.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly parts $possessive string bikini to either side.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hides most $possessive string bikini. What can be seen of it risks being swallowed up by $possessive folds.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly parts $possessive string bikini to either side.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly parts $possessive string bikini to either side and threatens to hide her bikini bottem.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly parts $possessive string bikini to either side.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly parts $possessive string bikini to either side.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly parts $possessive string bikini to either side.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly juts out between the strings of $possessive bikini.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly hangs between the strings of $possessive bikini.
<</if>>
<<case "clubslut netting">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly has burst through $possessive clubslut netting.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly has burst through $possessive clubslut netting.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's clubslut netting has torn in multiple places thanks to $possessive massively fat belly's desire for more room. Flab pokes through the remaining mesh and entire folds hang from the gaps they've made.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $possessive huge pregnant belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $possessive hugely fat belly, forcing flab to poke through the mesh in a desperate search for more room.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's clubslut netting is greatly stretched out by $possessive big fat belly, forcing flab to poke through the mesh.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's clubslut netting is stretched out by $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's clubslut netting is stretched out by $possessive fat belly, forcing flab to poke through the mesh.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's clubslut netting clings to $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's clubslut netting clings to $possessive chubby belly, gently forcing pudge through the mesh.
<</if>>
<<case "a cheerleader outfit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's cheerleader top rests atop $possessive titanic bulging pregnant belly clearly displaying that this cheerleader has fucked the entire school.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's cheerleader top rests atop $possessive gigantic pregnant belly clearly displaying that this cheerleader is a massive slut.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's cheerleader top rests atop $possessive massively fat belly, completely incapable of handling the jiggly, soft mass and clearly displaying that this cheerleader has let <<print $object>>self go.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's cheerleader top rides up $possessive huge pregnant belly, covering only the top of it while leaving the rest on display to show how slutty this cheerleader is.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's cheerleader top covers barely covers any of $possessive hugely fat belly. The rest is free to hang and jiggle with every motion, obscuring $possessive skirt and a letting everyone know how badly this cheerleader needs to diet.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's cheerleader top covers the top half of $possessive big fat belly. However, the bottom half is free to hang and jiggle with every motion, obscuring $possessive skirt and a letting everyone know how badly this cheerleader needs to diet.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's cheerleader top covers most of $possessive pregnant belly, the bottom of which peeks out showing how slutty this cheerleader is.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's cheerleader top covers most of $possessive fat belly. However, the bottom of it peeks out, obscuring $possessive skirt and a letting everyone know how badly this cheerleader needs to diet.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's cheerleader top gently bulges from $possessive growing belly displaying how slutty this cheerleader is.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's cheerleader top frequently rides up $possessive chubby belly, letting it hang loose and hide the waist of $possessive skirt.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if hyperPregBellyTwo($activeSlave)>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's titanic bulging pregnant belly parts $possessive uncovered breasts.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive titanic bulging pregnant belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive titanic bulging pregnant belly at all.
<</if>>
<<elseif hyperPregBellyOne($activeSlave)>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's gigantic pregnant belly parts $possessive uncovered breasts.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive gigantic pregnant belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive gigantic pregnant belly at all.
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's massively fat belly is barely obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive massively fat belly, allowing to hang free over $possessive jeans.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive massively fat belly at all, allowing it hang over $possessive jeans.
<</if>>
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's huge pregnant belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive huge pregnant belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive huge pregnant belly at all.
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's hugely fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt busy, allowing $possessive hugely fat belly to hang free over $possessive jeans.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive hugely fat belly at all, allowing it hang over $possessive jeans.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's big fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt busy, allowing $possessive big fat belly to hang free over $possessive jeans.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $possessive big fat belly, allowing the rest of the jiggling mass to hang over $possessive jeans.
<</if>>
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's pregnant belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive pregnant belly.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $possessive pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt busy, allowing $possessive fat belly to hang free.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $possessive fat belly, allowing it to hang mostly free and cover $possessive jeans.
<</if>>
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's growing belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive growing belly.
<<else>>
$activeSlave.slaveName's t-shirt bulges with $possessive growing belly. The bottom of which is beginning to peek from under $possessive T-shirt.
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's chubby belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt busy, allowing $possessive chubby belly to openly jiggle.
<<else>>
$activeSlave.slaveName's t-shirt covers most of $possessive chubby belly. The bottom of which peeks out from under $possessive shirt as it hangs over the waist of $possessive jeans.
<</if>>
<</if>>
<<case "a slutty outfit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly really shows how big of a slut $pronoun is.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly really shows how big of a slut $pronoun is.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName lets $possessive massively fat belly hang free to jiggle with every subtle motion, leaving $object looking like a massive slut.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly really shows what a slut $pronoun is.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName lets $possessive hugely fat belly hang free to jiggle as she moves, leaving $object looking like a massive slut.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName lets $possessive big fat belly hang free to jiggle as she moves, leaving $object looking particularly slutty.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly really shows how big of a slut $pronoun is.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName lets $possessive fat belly hang free, leaving $object looking particularly slutty.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly shows how big of a slut $pronoun is.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is allowed to openly jiggle, making $object look particularly slutty.
<</if>>
<<case "a slave gown">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive titanic bulging pregnant belly.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive gigantic pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve and fold of $possessive massively fat belly. Every motion in $possessive impressive gut is elegantly embraced by $possessive gown.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive huge pregnant belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve and fold of $possessive hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve and fold of $possessive big fat belly.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $possessive a sensual motherly look as it carefully caresses $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of $possessive fat belly.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual look as it carefully caresses $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of $possessive chubby belly.
<</if>>
<<case "slutty business attire">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant stomach hangs out the front of $possessive suit jacket and blouse as there is no way $pronoun could ever come close to closing them.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant stomach hangs out the front of $possessive suit jacket and blouse as there is no way $pronoun could ever come close to closing them.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hangs out the front of $possessive suit jacket and blouse, as there is no way $pronoun could ever come close to closing them.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant stomach hangs out the front of $possessive suit jacket and blouse, as there is no way $pronoun could close them.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hangs out the front of $possessive suit jacket and blouse, as there is no way $pronoun could close them.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly strains the buttons of $possessive suit jacket and blouse as it struggle to contain even the uppoer half of it. The rest hangs free over $possessive skirt.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant stomach strains the buttons of $possessive suit jacket and blouse.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly strains the buttons of $possessive suit jacket and blouse. The bottom of which just barely peeks out from under them.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly bulges $possessive suit jacket and blouse. It peeks out from under their bottom slightly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly fills out $possessive suit jacket and blouse. It peeks out from under their bottom slightly.
<</if>>
<<case "nice business attire">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly hangs out the front of $possessive specially tailored blouse and jacket as there is no way for $object to close them.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly hangs out the front of $possessive specially tailored blouse and jacket as there is no way for her to close them.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hangs out the front of $possessive specially tailored blouse and jacket as there is no way for her to close them.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly strains $possessive specially tailored blouse and jacket.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly strains $possessive specially tailored blouse and jacket.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's tailored blouse and jacket fit $possessive big fat belly surprisingly well, though they do nothing to hide how huge $possessive gut is.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly looks good in $possessive specially tailored blouse and jacket.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's tailored blouse and jacket fit $possessive fat belly well, though they do nothing to hide how big $possessive gut is.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly bulges under $possessive tailored blouse and jacket.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly fills out $possessive tailored blouse and jacket.
<</if>>
<<case "harem gauze">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive titanic bulging pregnancy.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive gigantic pregnancy.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive massively fat belly and makes every jiggle of $possessive expansive flesh surprisingly alluring.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive huge pregnancy.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive hugely fat belly and makes every jiggle of $possessive extra flesh surprisingly alluring.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive big fat belly and makes every jiggle of $possessive flesh surprisingly alluring.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive pregnancy.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive fat belly.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive growing pregnancy.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive chubby belly.
<</if>>
<<case "a comfortable bodysuit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive titanic bulging pregnant belly, displaying $possessive popped navel and all the movement $possessive squirming babies make.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive gigantic pregnant belly, displaying $possessive popped navel and any movement $possessive babies make.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive massively fat belly, displaying every fold, roll and motion in it.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive huge pregnant belly, displaying $possessive popped navel<<if !["a huge empathy belly", "a large empathy belly"].includes($activeSlave.bellyAccessory)>> and any movement $possessive babies make<</if>>.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive hugely fat belly, displaying every fold, roll and motion in it.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive big fat belly, displaying every fold and roll in it.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive pregnant belly, displaying $possessive popped navel<<if ![""a medium empathy belly""].includes($activeSlave.bellyAccessory)>> and any movement $possessive babies make<</if>>.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive fat belly, displaying every fold and roll in it.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive growing belly, displaying $possessive ripening body.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive chubby belly, displaying every fold and roll in it.
<</if>>
<<case "a slutty nurse outfit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive titanic bulging pregnant belly leaving $object with only the button below $possessive breasts done.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive gigantic pregnant belly leaving $object with only the button below $possessive breasts done.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive massively fat belly, leaving $object with only the button below $possessive breasts done.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive huge pregnant belly, leaving $object with only the button below $possessive breasts done.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive hugely fat belly, leaving $object with only the button below $possessive breasts done.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive big fat belly, leaving $object with only the button below $possessive breasts done.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's jacket barely closes over $possessive pregnant belly leaving its' buttons threatening to pop.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's jacket barely closes over $possessive fat belly forcing plenty of flab out from under its bottom and between the straining buttons.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's jacket bulges with $possessive growing belly, which can be seen peeking out from underneath.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's jacket bulges with $possessive chubby belly, which can be seen peeking out from underneath as it hangs over $possessive waist of $possessive pants.
<</if>>
<<case "a schoolgirl outfit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's blouse rests atop $possessive titanic bulging pregnant belly, showing off the result of $possessive promiscuity.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's blouse rests atop $possessive gigantic pregnant belly, leaving $possessive looking particularly slutty.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's blouse rests atop $possessive massively fat belly, allowing it to hang loose over $possessive skirt.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's blouse rides up $possessive huge pregnant belly, leaving $possessive looking particularly slutty.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's blouse rides up $possessive hugely fat belly, leaving it hanging loose and covering $possessive skirt.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's blouse rides up $possessive big fat belly, leaving it hanging loose and covering $possessive skirt.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's blouse rides up $possessive pregnant belly, leaving $possessive looking particularly slutty.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's blouse rides up $possessive fat belly, leaving it hanging loose and covering $possessive skirt.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's blouse bulges with $possessive growing belly. It peeks out from the bottom leaving $possessive looking particularly slutty.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's blouse bulges with $possessive chubby belly. It peeks out from the bottom as it hangs over the waist of $possessive skirt.
<</if>>
<<case "a kimono">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly parts the front of $possessive kimono leaving it gracefully hanging to its sides.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly parts the front of $possessive kimono leaving it gracefully covering its sides.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly is barely covered by $possessive kimono; $possessive obi sinks into $possessive soft middle as it stuggles to keep $possessive kimono closed.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly parts the front of $possessive kimono, leaving it gracefully covering its sides.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly is demurely covered by $possessive kimono, though it can't hide how big it is.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly is demurely covered by $possessive kimono, though it can't hide how big it is.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly is demurely covered by $possessive kimono.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is demurely covered by $possessive kimono.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly is demurely covered by $possessive kimono.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is demurely covered by $possessive kimono.
<</if>>
<<case "a hijab and abaya">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's abaya has split down the sides trying to contain $possessive titanic bulging pregnant belly.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's abaya is straining to contain $possessive gigantic pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's abaya is straining to contain $possessive massively fat belly.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's abaya is filled by $possessive huge pregnant belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's abaya is filled out by $possessive hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's abaya is filled out by $possessive big fat belly.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's abaya is filled out by $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's abaya is filled out by $possessive fat belly.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's abaya bulges with $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's abaya bulges from $possessive chubby belly.
<</if>>
<<case "battledress">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's tank top rests atop $possessive titanic bulging pregnant belly leaving $object looking like someone who fucked half the country.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's tank top rests atop $possessive gigantic pregnant belly leaving $possessive looking like someone who fucked all the locals.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's tank top rests atop $possessive massively fat belly, leaving it to hang over $possessive fatigues. There is no way $pronoun didn't slut $possessive way through basic.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's tank top barely even covers the top of $possessive huge pregnant belly, leaving $possessive looking like someone who had too much fun on shore leave.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tank top rests atop $possessive hugely fat belly, leading everyone to believe $pronoun sucked $possessive way through basic.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's tank top rests atop $possessive big fat belly, casting doubt on how this recruit passed basic.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's tank top rides up $possessive pregnant belly leaving $possessive looking like someone who had too much fun on shore-leave.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's tank top rests atop $possessive fat belly, leaving everyone wondering how this recruit passed basic.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's tank top covers the top of $possessive growing belly leaving $possessive looking like someone who had too much fun on shore-leave.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's tank top covers the top of $possessive chubby belly leaving $possessive looking like someone who had has been lazy lately.
<</if>>
<<case "a halter top dress">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's beautiful halter top dress has been torn open by $possessive titanic bulging pregnant belly. $possessiveCap squirming belly hangs out the hole it made.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's beautiful halter top dress is strained by $possessive gigantic pregnant belly. $possessiveCap popped navel prominently pokes through the front of $possessive dress as its seams strain to hold together.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's beautiful halter top dress is strained by $possessive massively fat belly. Every crease, fold, roll and motion is clearly visible within it. Its seams strain to hold back the tide of flesh pushing against them.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive huge pregnant belly. $possessiveCap popped navel prominently pokes through its front.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive hugely fat belly. Every crease, fold, roll and motion is clearly visible within it.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive big fat belly. Every crease, fold and roll is clearly visible within it.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive pregnant belly. $possessiveCap popped navel prominently pokes through the front of $possessive dress.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive fat belly. Every crease, fold and roll is clearly visible within it.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's beautiful halter top dress bulges with $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive chubby belly. Every crease, fold and roll is clearly visible within it.
<</if>>
<<case "a ball gown">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's fabulous silken ball gown has been retailored to expose $possessive titanic bulging pregnant belly while still maintaining its' beauty.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's fabulous silken ball gown, while tailored, strains to contain $possessive gigantic pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's fabulous silken ball gown, while tailored, strains to contain $possessive massively fat belly, but still draws attention to it and all its subtle curves and motions.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive huge pregnant belly, but draw attention to it.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive hugely fat belly but draw attention to it and all its subtle curves and motions.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive big fat belly but draw attention to it and all its subtle curves.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive pregnant belly but draw attention to it.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive fat belly but draw attention to it.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to $possessive growing pregnancy.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to $possessive chubby belly.
<</if>>
<<case "slutty jewelry">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's bangles include a long thin chain that constantly gets shifted around by $possessive squirming babies.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's bangles include multiple long, thin chains running through $possessive deep fat folds to her navel. They struggle to avoid being swallowed up by $possessive massively fat belly.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's bangles include multiple long, thin chains running through $possessive deep fat folds to her navel.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's bangles include long, thin chains running through $possessive fat folds.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's bangles include long, thin chains running along $possessive fat folds.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's bangles include a long thin chain that rests across $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's bangles include a long thin chain that rests across $possessive chubby belly, just over $possessive forming rolls.
<</if>>
<<case "a leotard">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $possessive titanic bulging pregnant belly. $possessiveCap squirming belly protrudes from the various rips and tears that have begun appearing in the fabric.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $possessive gigantic pregnant belly. The material tightly clings to $possessive popped navel and strains to hold together.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's tight leotard shows off every wiggle and jiggle within $possessive massively fat belly. The material tightly clings to $possessive deep folds and rolls and strains to hold together under the immensenly soft mass.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's tight leotard shows off <<if !["a huge empathy belly", "a large empathy belly"].includes($activeSlave.bellyAccessory)>>every kick and movement within<<else>>the curvature of<</if>> $possessive huge pregnant belly. The material tightly clings to $possessive popped navel.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tight leotard tightly clings to $possessive hugely fat belly, clearly displaying every fold, roll and motion in its mass.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's tight leotard tightly clings to $possessive big fat belly, clearly displaying every fold and roll.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's tight leotard shows off <<if !["a medium empathy belly"].includes($activeSlave.bellyAccessory)>>every kick and movement within<<else>>the curvature of<</if>> $possessive pregnant belly. The material tightly clings to $possessive popped navel.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's tight leotard tightly clings to $possessive fat belly, clearly displaying every fold and roll.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's tight leotard shows off $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's tight leotard clings to $possessive chubby belly, clearly displaying every fold and roll.
<</if>>
<<case "a chattel habit">>
<<if hyperPregBellyTwo($activeSlave)>>
The strip of cloth running down $possessive front is forced to one side by $possessive titanic bulging pregnant belly.
<<elseif hyperPregBellyOne($activeSlave)>>
The strip of cloth running down $possessive front is parted to one side by $possessive gigantic pregnant belly.
<<elseif $activeSlave.weight > 190>>
The strip of cloth running down $possessive front has sunken so deeply into $possessive massively fat belly that is has been swallowed completely. The only hint of its presence is the deep trench of flab spilling around it.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
The strip of cloth running down $possessive front is parted to one side by $possessive huge pregnant belly.
<<elseif $activeSlave.weight > 160>>
The strip of cloth running down $possessive front sinks deeply into $possessive hugely fat belly.
<<elseif $activeSlave.weight > 130>>
The strip of cloth running down $possessive front is forced to the side by $possessive big fat belly.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
The strip of cloth running down $possessive front is parted to one side by $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
The strip of cloth running down $possessive front gently sinks into $possessive fat belly.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
The strip of cloth running down $possessive front is pushed out by $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
The strip of cloth running down $possessive front is pushed out by $possessive chubby belly.
<</if>>
<<case "a bunny outfit">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's teddy has burst trying to contain $possessive titanic bulging pregnant belly leaving it hanging out the hole it made.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's teddy has burst trying to contain $possessive gigantic pregnant belly leaving it hanging out the hole it made.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tailored teddy is strained to capacity by $possessive massively fat belly. $possessiveCap flab juts out around its edges while drawing it focuses on drawing attention to $possessive folds, rolls and assorted jiggling.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's teddy is stretched to tearing by $possessive huge pregnant belly. $possessiveCap popped navel prominently pokes through the material.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tailored teddy is stretched out by $possessive hugely fat belly. It barely contains the mass while drawing attention to $possessive folds, rolls and subtle motions.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName has recently begun wearing a teddy that can accommodate $possessive big fat belly. It completely contains the mass while drawing attention to $possessive folds and rolls.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's teddy is stretched out by $possessive pregnant belly. $possessiveCap popped navel prominently pokes through the material.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's teddy is stretched out by $possessive fat belly. $possessiveCap flab juts out around its edges and it does nothing to hide $possessive folds and rolls.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's teddy bulges with $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's teddy is stretched by $possessive chubby belly. It does nothing to hide $possessive folds and rolls.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive overfilled squirming belly.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive overfilled belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly completely hides $possessive silken panties. $possessiveCap silken vest struggles to sensually frame $possessive immense, jiggly gut while dwarfed by it.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy, constantly jiggling gut.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive hefty, jiggling gut.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is large enough to hide $possessive panties. $possessiveCap silken vest sensually frames $possessive heavy, jiggly gut.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly rests above $possessive silken panties. $possessiveCap silken vest sensually frames $possessive swelling belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly rests above $possessive silken panties, barely hanging over the top of them. $possessiveCap silken vest sensually frames $possessive soft stomach.
<</if>>
<<case "a maternity dress">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly strains $possessive dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive abnormal pregnancy.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly fills $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive full pregnancy.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly stretches $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on massive, jiggly guts all the same.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive full pregnancy.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on giant, jiggly guts all the same.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on large, jiggly guts all the same.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive growing pregnancy.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on big, jiggly guts all the same.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly is noticeable under $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive growing pregnancy.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is noticeable under $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive pudgy belly.
<</if>>
<<case "stretch pants and a crop-top">>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's titanic bulging pregnant belly takes full advantage of $possessive exposed midriff to hang freely.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's gigantic pregnant belly takes full advantage of $possessive exposed midriff to hang freely.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly takes full advantage of $possessive exposed midriff to hang and jiggle freely while obscuring $possessive stretch pants.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's huge pregnant belly takes full advantage of $possessive exposed midriff to hang freely and obscure $possessive stretch pants.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly takes full advantage of $possessive exposed midriff to hang and jiggle freely while obscuring $possessive stretch pants.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly takes full advantage of $possessive exposed midriff to hang freely and obscure $possessive stretch pants.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly takes full advantage of $possessive exposed midriff to bulge freely and slightly obscure $possessive stretch pants.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly takes full advantage of $possessive exposed midriff to hang freely and obscure $possessive stretch pants.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly takes full advantage of $possessive exposed midriff to bulge freely.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly takes full advantage of $possessive exposed midriff to hang freely and obscure the top of $possessive stretch pants.
<</if>>
<<case "spats and a tank top">>
<<if $activeSlave.boobs > 1200>>
$activeSlave.slaveName's top is currently prevented from trying to cover $possessive
<<if hyperPregBellyTwo($activeSlave)>>
massive, bulging pregnancy
<<elseif hyperPregBellyOne($activeSlave)>>
huge, bulging pregnancy
<<elseif $activeSlave.weight > 190>>
massively fat belly
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
huge pregnancy
<<elseif $activeSlave.weight > 160>>
hugely fat belly
<<elseif $activeSlave.weight > 130>>
big fat belly
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
pregnant belly
<<elseif $activeSlave.weight > 95>>
fat belly
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
growing pregnancy
<<elseif $activeSlave.weight > 30>>
chubby belly
<</if>>
by $possessive big tits, leaving it completely exposed to view.
<<else>>
<<if hyperPregBellyTwo($activeSlave)>>
$activeSlave.slaveName's top cannot even attempt to cover $possessive massive, bulging pregnancy, and can only rest atop it.
<<elseif hyperPregBellyOne($activeSlave)>>
$activeSlave.slaveName's top cannot even attempt to cover $possessive huge, bulging pregnancy, only resting atop it.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's top is incapable of covering $possessive massively fat belly, so it merely rests atop it.
<<elseif hugeBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's top is currently in a laughable attempt at covering $possessive lewd, bulging pregnancy, only managing about halfway across it's mass.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's top fails to contain $possessive hugely fat belly, leaving it hanging loose and covering $possessive spats from view.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's top fails to contain $possessive big fat belly, leaving it hanging loose and covering $possessive spats from view.
<<elseif bigBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's top can't entirely cover $possessive big pregnancy, leaving $possessive looking particularly slutty.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's top can't entirely contain $possessive fat belly, leaving a bit of it hanging loose and covering $possessive spats from view.
<<elseif (visibleBellyPreg($activeSlave) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's top bulges with $possessive growing pregnancy, leaving some of it exposed to view at the bottom.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's top bulges with $possessive chubby belly, leaving some of it exposed to view.
<</if>>
<</if>>
<</switch>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $activeSlave.weight > 190>>
Your sleek, slim society is absolutely appalled by $possessive horrendously bloated body.
<<elseif $activeSlave.weight > 160>>
Your sleek, slim society finds $possessive disgustingly bloated body repulsive.
<<elseif $activeSlave.weight > 130>>
Your sleek, slim society finds $possessive hugely bloated body disgusting.
<<elseif $activeSlave.weight > 95>>
Your sleek, slim society finds $possessive bloated body disgusting.
<<elseif $activeSlave.weight > 30>>
Your sleek, slim society finds $possessive flabby body unsightly.
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if hyperPregBellyTwo($activeSlave)>>
Your breeding focused society finds $possessive titanic bulging pregnant belly the epitome of fashion.
<<elseif hyperPregBellyOne($activeSlave)>>
Your breeding focused society finds $possessive gigantic pregnant belly extremely fashionable.
<<elseif hugeBellyPreg($activeSlave)>>
Your breeding focused society finds $possessive huge pregnant belly very fashionable.
<<elseif bigBellyPreg($activeSlave)>>
Your breeding focused society finds $possessive pregnant belly fashionable.
<<elseif visibleBellyPreg($activeSlave)>>
Your breeding focused society finds a developing pregnancy very fashionable.
<</if>>
<<elseif $arcologies[0].FSRestart != "unset">>
<<if hyperPregBellyTwo($activeSlave)>>
Your eugenics obsessed society sees $possessive titanic bulging pregnant belly as the epitome of degeneracy.
<<elseif hyperPregBellyOne($activeSlave)>>
Your eugenics obsessed society views $possessive gigantic bulging pregnant belly as complete degeneracy.
<<elseif hugeBellyPreg($activeSlave)>>
<<if $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
Your eugenics obsessed society is pleased that $pronoun is ripe with your child.
<<else>>
Your eugenics obsessed society finds $possessive huge pregnant belly absolutely disgusting.
<</if>>
<<elseif bigBellyPreg($activeSlave)>>
<<if $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
Your eugenics obsessed society is pleased that $pronoun is swollen with your child.
<<else>>
Your eugenics obsessed society finds $possessive pregnant belly disgusting.
<</if>>
<<elseif visibleBellyPreg($activeSlave)>>
<<if $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
Your eugenics obsessed society is pleased that $pronoun is swelling with your child.
<<else>>
Your eugenics obsessed society finds $possessive developing pregnancy insulting.
<</if>>
<</if>>
<</if>>
<<else>>
$activeSlave.slaveName's belly is bare and ready for surgery.
<</if>> /* closes surgery description */
<</if>> /* closes show clothing */
<<if $activeSlave.fuckdoll == 0>>
<<if setup.fakeBellies.includes($bellyAccessory)>>
<<switch $activeSlave.bellyAccessory>>
<<case "a huge empathy belly">>
$pronounCap is wearing a carefully sculpted silicone belly modeled after a full-term pregnant woman carrying twins.
<<case "a large empathy belly">>
$pronounCap is wearing a carefully sculpted silicone belly modeled after a full-term pregnant woman.
<<case "a medium empathy belly">>
$pronounCap is wearing a carefully sculpted silicone belly modeled after a pregnant woman in $possessive second trimester.
<<case "a small empathy belly">>
$pronounCap is wearing a carefully sculpted silicone belly modeled after a pregnant woman in $possessive first trimester.
<</switch>>
<<if $showBodyMods == 1>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap fake navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap fake navel is pierced with a big ring.
<<if ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation == "belly")>>
$possessiveCap fake belly has $activeSlave.brand branded on it.
<</if>>
<</if>>
<<else>>
<<if $showBodyMods == 1>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap navel bears a simple stud<<if $activeSlave.weight > 130>>, though it has since vanished into $possessive soft folds<</if>>.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap navel is pierced with a big ring<<if $activeSlave.weight > 130>> that just managed to extend out of the fat roll covering $possessive navel<</if>>.
<<if ($activeSlave.bellyPreg >= 10000)>>
It has a heavy bell dangling from it. It sounds whenever $possessive bab<<if $activeSlave.pregType > 1>>ies kick<<if $activeSlave.pregType > 10>>, which is often<</if>><<else>>y kicks<</if>>.
<<elseif ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if $activeSlave.cSec == 1>>
$pronounCap has an unsightly c-section scar under $possessive navel.
<</if>>
<<if $activeSlave.bellyTat != 0>>
<<if $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $possessive popped navel, though it is barely recognizable so stretched by $possessive titanic pregnancy.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $possessive popped navel, though it is barely recognizable so stretched by $possessive titanic pregnancy.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $possessive popped navel, though it is barely recognizable so stretched by $possessive titanic pregnancy.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $possessive popped navel, though it is rather stretched by $possessive enormous pregnancy.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $possessive popped navel, though it is rather stretched by $possessive enormous pregnancy.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $possessive popped navel, though it is rather stretched by $possessive enormous pregnancy.
<</if>>
<<elseif $activeSlave.weight > 190 && $activeSlave.belly < 150000>>
$pronounCap has a tattoo around $possessive navel, but it is impossible to tell of what due to $possessive expansive fat rolls.
<<elseif $activeSlave.belly >= 10000>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $possessive popped navel, only to be truly seen when $pronoun is full-term.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $possessive popped navel, only to be truly seen when $pronoun is full-term.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $possessive popped navel, only to be truly seen when $pronoun is full-term.
<</if>>
<<elseif $activeSlave.belly >= 5000 || $activeSlave.weight <= 190>>
$pronounCap has a barely recognizable tattoo around $possessive navel, it should reveal itself fully once $pronoun is a little bigger.
<<elseif $activeSlave.belly >= 1500>>
$pronounCap has an unrecognizable tattoo around $possessive navel, it has stretched slightly along with $possessive rounded middle.
<<else>>
$pronounCap has an unrecognizable tattoo scrunched around $possessive navel.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation == "belly")>>
$pronounCap has $activeSlave.brand branded into the flesh of $possessive $activeSlave.brandLocation.
<</if>>
<</if>>
<<if ($activeSlave.breedingMark == 1)>>
The Societal Elites' mark designating $possessive as a breeder is prominently displayed across $possessive lower belly, beneath $possessive navel.
<</if>>
<<if _heavyBelly == 1>>
<<if canWalk($activeSlave)>>
$possessiveCap pregnancy is so massive that it is difficult for $possessive to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms under $possessive belly to help take its' weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tends to lean on things to help relieve the weight.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and tries to stay seated as much as $pronoun can.
<</if>>
<<else>>
It is easily as large as $possessive torso, making $object at least half belly.
<</if>>
<<if ($activeSlave.assignment != "labor in the production line") && ($activeSlave.assignment != "be confined in the arcade") && (($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)) && $activeSlave.belly >= 300000>>
<<if $pregAccessibility == 1>>
Fortunately for $possessive, the penthouse is adapted for daily life with a pregnant belly
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with pregnancies
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.navelPiercing > 0 && $showBodyMods == 1>>
<<if $activeSlave.belly >= 10000>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap popped navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap popped navel is pierced with a big ring.
<</if>>
It's eyecatching, since most of her piercings are hidden by the suit.
<<else>>
$possessiveCap navel piercing runs through the suit's material.
<</if>>
<</if>>
<<if _heavyBelly == 1>>
The difficulties of being enormously pregnant are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<</if>>
<</if>>
<</widget>>
<<widget "pregnancyDescription">>
<<if $activeSlave.pregSource > 0>>
<<set _lsd = $slaves.findIndex(function(s) { return s.ID == $activeSlave.pregSource; })>>
<<if _lsd != -1>>
<<switch $slaves[_lsd].nationality>>
<<case "Chinese" "Japanese" "Korean" "Cambodian" "Vietnamese" "Hungarian" "Mongolian">>
<<if $slaves[_lsd].slaveSurname>><<set _daddy = $slaves[_lsd].slaveSurname>><<set _daddy += " " + $slaves[_lsd].slaveName>><<else>><<set _daddy = $slaves[_lsd].slaveName>><</if>>
<<default>>
<<set _daddy = $slaves[_lsd].slaveName>>
<<if $slaves[_lsd].slaveSurname>><<set _daddy += " " + $slaves[_lsd].slaveSurname>><</if>>
<</switch>>
<<else>>
<<set _daddy = "partner">>
<</if>>
<</if>>
<<if ($activeSlave.preg == -2) && ($activeSlave.vagina < 0) && ($activeSlave.mpreg == 0)>>
<<elseif ($activeSlave.preg <= -2) && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
$pronounCap is sterile.
<<elseif $activeSlave.preg == 0 && $activeSlave.vagina > -1>>
<<if $activeSlave.pregType > 30>>
$possessiveCap lower belly is noticeably bloated, $possessive breasts bigger and more sensitive, and $possessive pussy swollen and leaking fluids. $pronoun desperately needs a dick in $object and reminds you of a bitch in heat.
<<elseif $activeSlave.pregType > 20>>
$possessiveCap lower belly is noticeably bloated and $possessive pussy swollen and leaking fluids. $pronounCap is very ready to be seeded.
<<elseif $activeSlave.pregType > 2>>
$possessiveCap lower belly is slightly bloated and $possessive pussy swollen and leaking fluids. $pronounCap is ready to be seeded.
<</if>>
<<elseif $activeSlave.bellyPreg >= 750000>>
$pronounCap is @@.red;on the brink of bursting!@@ $possessiveCap belly is painfully stretched and $possessive womb packed to capacity; the slightest provocation could cause $object to rupture.
<<elseif $activeSlave.bellyPreg >= 600000>>
$pronounCap is @@.pink;dangerously pregnant,@@ $possessive overburdened womb is filled with $activeSlave.pregType babies.
<<elseif $activeSlave.bellyPreg >= 450000>>
$pronounCap is @@.pink;grotesquely pregnant,@@ $possessive womb is packed with $activeSlave.pregType babies.
<<elseif $activeSlave.bellyPreg >= 300000>>
$pronounCap is @@.pink;absurdly pregnant@@ with $activeSlave.pregType children.
<<elseif $activeSlave.bellyPreg >= 120000>>
$pronounCap is
<<if $activeSlave.bellyPreg >= 105000>>
<<if $activeSlave.pregType > 9>>
@@.pink;obscenely pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<else>>
$activeSlave.pregType children.
<</if>>
<<else>>
@@.pink;obscenely pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 8>>
almost ready to give birth to nonuplets.
<<else>>
ready to give birth to octuplets.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 15000>>
$pronounCap is
<<if $activeSlave.bellyPreg >= 105000>>
<<if $activeSlave.pregType > 8>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 8>>
almost ready to give birth to octuplets.
<<else>>
ready to give birth to septuplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 90000>>
<<if $activeSlave.pregType > 7>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<else>>
octuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 7>>
almost ready to give birth to septuplets.
<<else>>
ready to give birth to sextuplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 75000>>
<<if $activeSlave.pregType > 6>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<else>>
septuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 6>>
almost ready to give birth to sextuplets.
<<else>>
ready to give birth to quintuplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 60000>>
<<if $activeSlave.pregType > 5>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<else>>
sextuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 5>>
almost ready to give birth to quintuplets.
<<else>>
ready to give birth to quadruplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 45000>>
<<if $activeSlave.pregType > 4>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<else>>
quintuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 4>>
almost ready to give birth to quadruplets.
<<else>>
ready to give birth to triplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 30000>>
<<if $activeSlave.pregType > 3>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<else>>
quadruplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 3>>
almost ready to give birth to triplets.
<<else>>
ready to give birth to twins.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.pregType > 2>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<elseif $activeSlave.pregType == 4>>
quadruplets.
<<else>>
triplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 2>>
almost ready to give birth to twins.
<<else>>
ready to give birth.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 10000>>
$pronounCap is
<<if $activeSlave.pregType > 2>>
@@.pink;hugely pregnant,@@ despite how early in $possessive pregnancy $pronoun is: $pronoun's carrying
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<elseif $activeSlave.pregType == 4>>
quadruplets.
<<else>>
triplets.
<</if>>
<<else>>
@@.pink;hugely pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 2>>
carrying twins.
<<else>>
almost ready to give birth.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 5000>>
$pronounCap is
<<if $activeSlave.pregType > 2>>
@@.pink;very pregnant,@@ despite how early in $possessive pregnancy $pronoun is: $pronoun's carrying
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<elseif $activeSlave.pregType == 4>>
quadruplets.
<<else>>
triplets.
<</if>>
<<else>>
@@.pink;very pregnant:@@
<<if $activeSlave.pregType == 2>>
$pronoun's carrying twins.
<<else>>
the baby inside $object is growing rapidly.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 1500>>
$pronounCap is
<<if $activeSlave.pregType > 2>>
@@.pink;visibly pregnant,@@ despite how early in $possessive pregnancy $pronoun is: $pronoun's carrying
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<elseif $activeSlave.pregType == 4>>
quadruplets.
<<elseif $activeSlave.pregType == 3>>
triplets.
<<else>>
twins.
<</if>>
<<else>>
@@.pink;visibly pregnant.@@
<</if>>
<<elseif $activeSlave.bellyPreg >= 100>>
$pronounCap is @@.pink;pregnant@@ and just beginning to show, though it is hard to tell at a glance.
<<elseif $activeSlave.pregKnown == 1>>
$pronounCap is @@.pink;pregnant@@, though it isn't visible yet.
<<elseif $activeSlave.preg > 0 && $activeSlave.pregKnown == 0>>
$possessiveCap period is late.
<</if>>
<<if $activeSlave.pregKnown == 1 && $saleDescription == 0>>
<<if $activeSlave.preg > 5>>
<<if $activeSlave.pregSource == -1>>
Tests show $possessive womb contains <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many of <</if>>your growing children<<else>>your growing child<</if>>.
<<elseif $activeSlave.pregSource == -2>>
Tests show $possessive womb contains <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many <</if>>children <<else>>a child <</if>>fathered by one of your citizens.
<<elseif $activeSlave.pregSource == 0>>
Tests are inconclusive on who fathered the <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many <</if>>children <<else>>child <</if>>growing in $possessive womb.
<<elseif $activeSlave.pregSource == $activeSlave.ID>>
Tests show $object did this to <<print $object>>self.
<<else>>
Tests show $possessive womb contains <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many of <</if>><<print _daddy>>'s growing children<<else>><<print _daddy>>'s growing child<</if>>.
<</if>>
<<else>>
It is too early to tell who exactly fathered the child growing in $possessive womb.
<</if>>
<</if>>
<<if $activeSlave.bellyImplant >= 32000>>
$pronounCap looks @@.pink;ready to pop!@@ $pronounCap belly is massively stretched by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 16000>>
$pronounCap looks @@.pink;obscenely pregnant.@@ $pronounCap overburdened middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 8000>>
$pronounCap looks @@.pink;very pregnant.@@ $pronounCap greatly rounded middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 4000>>
$pronounCap looks @@.pink;visibly pregnant.@@ $pronounCap rounded middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 2000>>
$pronounCap looks @@.pink;barely pregnant.@@ $pronounCap rounded middle is caused by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant > 0>>
$pronounCap has an abdominal implant, though it isn't too visible yet at a tiny <<print $activeSlave.bellyImplant>>ccs.
<<elseif $activeSlave.bellyImplant == 0>>
$pronounCap has an abdominal implant, but it is completely empty.
<</if>>
<<if $activeSlave.belly >= 10000 || bigBelly($activeSlave)>>
Her stomach is @@.pink;large enough to be in the way,@@ both in daily affairs and during sex.
<</if>>
<</widget>>
<<widget "waistDescription">>
<<if $activeSlave.belly >= 1500>>
<<set _belly = bellyAdjective($activeSlave)>>
<</if>>
$pronounCap has
<<if $activeSlave.waist > 95>>
a badly @@.red;masculine waist@@ that ruins her figure<<if $activeSlave.weight > 30>> and greatly exaggerates how fat $pronoun is<<elseif $activeSlave.weight < -30>> despite how thin $pronoun is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive thick waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 300000>>
$possessiveCap _belly belly is hidden by $possessive thick waist.
<<elseif $activeSlave.belly < 450000>>
$possessiveCap _belly belly can be seen around $possessive thick waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly can clearly be seen around $possessive thick waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges around $possessive thick waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist > 40>>
a broad, @@.red;ugly waist@@ that makes her look mannish<<if $activeSlave.weight > 30>> and exaggerates how fat $pronoun is<<elseif $activeSlave.weight < -30>> despite how thin $pronoun is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive chunky waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 150000>>
$possessiveCap _belly belly is hidden by $possessive chunky waist.
<<elseif $activeSlave.belly < 450000>>
$possessiveCap _belly belly can be seen around $possessive chunky waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly can clearly be seen around $possessive chunky waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges around $possessive chunky waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist > 10>>
an @@.red;unattractive waist@@ that conceals $possessive <<if $activeSlave.visualAge > 25>>girlish<<else>>womanly<</if>> figure<<if $activeSlave.weight > 30>> and accentuates how fat $pronoun is<<elseif $activeSlave.weight < -30>> despite how thin $pronoun is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 10000>>
$possessiveCap _belly belly is hidden by $possessive waist.
<<elseif $activeSlave.belly < 200000>>
$possessiveCap _belly belly is barely hidden by $possessive waist.
<<elseif $activeSlave.belly < 300000>>
$possessiveCap _belly belly can be seen around $possessive waist.
<<elseif $activeSlave.belly < 450000>>
$possessiveCap _belly belly can clearly be seen around $possessive waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly can clearly be seen around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist >= -10>>
an average waist for a <<if $activeSlave.visualAge > 25>>girl<<else>>woman<</if>><<if $activeSlave.weight > 30>>, though it looks broader since $pronoun's fat<<elseif $activeSlave.weight < -30>>, though it looks narrower since $pronoun's thin<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 10000>>
$possessiveCap _belly belly is hidden by $possessive waist.
<<elseif $activeSlave.belly < 200000>>
$possessiveCap _belly belly is barely hidden by $possessive waist.
<<elseif $activeSlave.belly < 300000>>
$possessiveCap _belly belly can be seen around $possessive waist.
<<elseif $activeSlave.belly < 450000>>
$possessiveCap _belly belly can clearly be seen around $possessive waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly can clearly be seen around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist >= -40>>
a nice @@.pink;feminine waist@@ that gives $object a <<if $activeSlave.visualAge > 25>>girlish<<else>>womanly<</if>> figure<<if $activeSlave.weight > 30>> despite $possessive extra weight<<elseif $activeSlave.weight < -30>> and accentuates how thin $pronoun is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 10000>>
$possessiveCap _belly belly is hidden by $possessive waist.
<<elseif $activeSlave.belly < 100000>>
$possessiveCap _belly belly is barely hidden by $possessive waist.
<<elseif $activeSlave.belly < 300000>>
$possessiveCap _belly belly can be seen around $possessive waist.
<<elseif $activeSlave.belly < 450000>>
$possessiveCap _belly belly can clearly be seen around $possessive waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly can clearly be seen around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist >= -95>>
a hot @@.pink;wasp waist@@ that gives $possessive an hourglass figure<<if $activeSlave.weight > 30>> despite $possessive extra weight<<elseif $activeSlave.weight < -30>> further accentuated by how thin $pronoun is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive narrow waist and continues over half a meter farther to either side.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 5000>>
$possessiveCap _belly belly is hidden by $possessive narrow waist.
<<elseif $activeSlave.belly < 80000>>
$possessiveCap _belly belly is barely hidden by $possessive narrow waist.
<<elseif $activeSlave.belly < 100000>>
$possessiveCap _belly belly can be seen around $possessive narrow waist.
<<elseif $activeSlave.belly < 450000>>
$possessiveCap _belly belly lewdly extends past her $possessive narrow waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly lewdly distends far to either side of $possessive narrow waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges to either side of $possessive narrow waist and continues for nearly half a meter in both directions.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline barely visible from behind.<</if>>
<</if>>
<</if>>
<<else>>
an @@.pink;absurdly narrow waist@@ that gives $possessive a cartoonishly hourglass figure<<if $activeSlave.weight > 30>> made even more ludicrous by $possessive extra weight<<elseif $activeSlave.weight < -30>> made even more ludicrous by how thin $pronoun is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive narrow waist and continues over half a meter farther to either side.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 2000>>
$possessiveCap _belly belly is hidden by $possessive narrow waist.
<<elseif $activeSlave.belly < 5000>>
$possessiveCap _belly belly is barely hidden by $possessive narrow waist.
<<elseif $activeSlave.belly < 8000>>
$possessiveCap _belly belly can be seen around $possessive narrow waist.
<<elseif $activeSlave.belly < 15000>>
$possessiveCap _belly belly lewdly extends past her $possessive narrow waist.
<<elseif $activeSlave.belly < 45000>>
$possessiveCap _belly belly lewdly distends far to either side of $possessive narrow waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly lewdly distends far to either side of $possessive narrow waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges to either side of $possessive narrow waist and continues for nearly half a meter in both directions.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline barely visible from behind.<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "heelDescription">>
<<if ($activeSlave.heels == 1)>>
$possessiveCap @@.pink;legs have been altered@@ so that $pronoun must wear heels in order to walk.
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes != "none") && ($activeSlave.shoes != "flats")>>
$pronounCap is, so $pronoun can walk reasonably well.
<<else>>
Since $pronoun is without them, $pronoun's crawling on all fours.
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "skinDescription">>
<<if $activeSlave.fuckdoll > 0>>
The small areas of visible skin are <<print $activeSlave.skin>><<if $activeSlave.markings == "freckles">> and lightly freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings == "heavily freckled">> and heavily freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<<elseif ($seeNationality == 1)>>
<<if $activeSlave.nationality == 0>>
Ethnically, she's
<<elseif $activeSlave.nationality == "slave">>
She's been chattel long enough that slavery is effectively her nationality; ethnically, she's
<<elseif $activeSlave.nationality == "Stateless">>
She has spent so much time in the Free Cities that their statelessness is effectively her nationality; ethnically, she's
<<elseif $activeSlave.nationality == "Zimbabwean" && $activeSlave.race == "white">>
She's originally @@.tan;Rhodesian@@; ethnically, she's
<<else>>
She's originally @@.tan;<<print $activeSlave.nationality>>@@; ethnically, she's
<</if>>
@@.tan;<<print $activeSlave.race>>@@, and her skin is <<print $activeSlave.skin>><<if $activeSlave.markings == "freckles">> and lightly freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings == "heavily freckled">> and heavily freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<<elseif ($seeRace == 1)>>
Ethnically, she's @@.tan;<<print $activeSlave.race>>@@, and her skin is <<print $activeSlave.skin>><<if $activeSlave.markings == "freckles">> and lightly freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings == "heavily freckled">> and heavily freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<<else>>
Her skin is <<print $activeSlave.skin>><<if $activeSlave.markings == "freckles">> and lightly freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings == "heavily freckled">> and heavily freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<</if>>
<</widget>>
<<widget "ageAndHealthDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.health < -90>>
She is nearly unresponsive. She's obviously @@.red;dangerously sick,@@
<<elseif $activeSlave.health < -50>>
She seems @@.red;very sick,@@
<<elseif $activeSlave.health < -20>>
She seems @@.red;ill,@@
<<elseif $activeSlave.health <= 20>>
She seems reasonably @@.yellow;healthy,@@
<<elseif $activeSlave.health <= 50>>
She shines with @@.green;good health,@@
<<else>>
She almost gleams; she's in the absolute @@.green;best of health,@@
<</if>>
and
<<set $seed = $activeSlave.actualAge + 1>>
she's
<<if $activeSlave.birthWeek >= 52 && $seeAge == 1>>
going to turn $seed this week,
<<elseif $activeSlave.actualAge < 3>>
an infant,
<<if $showAgeDetail == 1>>
<<if $activeSlave.actualAge == 0>>
<<print 0+$week-$activeSlave.weekAcquired>> weeks
<<else>>
$activeSlave.actualAge years
<</if>>
old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
only
<<if $activeSlave.actualAge == 0>>
<<print 0+$week-$activeSlave.weekAcquired>> weeks
<<else>>
$activeSlave.actualAge years
<</if>>
old.
<</if>>
<<elseif $activeSlave.actualAge < 5>>
a toddler,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
only $activeSlave.actualAge years old.
<</if>>
<<elseif $activeSlave.actualAge < 13>>
a little girl,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
only $activeSlave.actualAge years old.
<</if>>
<<elseif $activeSlave.actualAge < 16>>
almost a child,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
less than 17 years old.
<</if>>
<<elseif $activeSlave.actualAge < 17>>
young and fresh at $activeSlave.actualAge<<if $showAgeDetail == 1 && ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<elseif $activeSlave.actualAge < 18>>
young, fresh, and nearly 18<<if $showAgeDetail == 1 && ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<if $seeAge == 1>> and people are already beginning to eye her<</if>><<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<elseif $activeSlave.actualAge < 19>>
<<if $activeSlave.birthWeek == 0 && $seeAge == 1>>
just turned $activeSlave.actualAge this week, which many citizens find especially appealing.
<<elseif $activeSlave.birthWeek < 4 && $seeAge == 1>>
only turned $activeSlave.actualAge this month.
<<else>>
$activeSlave.actualAge years old<<if $showAgeDetail == 1 && ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<</if>>
<<elseif $activeSlave.actualAge < 20>>
in her final year as a teenager at age 19<<if $showAgeDetail == 1 && ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<elseif $activeSlave.actualAge < 26>>
a young woman,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her early twenties.
<</if>>
<<elseif $activeSlave.actualAge < 30>>
a younger woman,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her late twenties.
<</if>>
<<elseif $activeSlave.actualAge < 36>>
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her early thirties.
<</if>>
<<elseif $activeSlave.actualAge < 40>>
middle-aged for a slave,
<<if $showAgeDetail == 1>>
at $activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her late thirties.
<</if>>
<<else>>
old for a slave,
<<if $showAgeDetail == 1>>
at $activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
<<if $activeSlave.actualAge < 50>>in her forties.<<elseif $activeSlave.actualAge < 60>>in her fifties. <<elseif $activeSlave.actualAge < 70>>extremely old for a slave, in her 60s.<<elseif $activeSlave.actualAge < 80>>extremely old for a slave, in her 70s. <<elseif $activeSlave.actualAge < 90>>extremely old for a slave, in her 80s.<<elseif $activeSlave.actualAge < 100>>extremely old for a slave, in her 90s.<<elseif $activeSlave.actualAge >= 100>>ancient by any measure, over a century old.<</if>>
<</if>>
<</if>>
<<if $activeSlave.actualAge != $activeSlave.physicalAge>>
However, she has the body of a <<print $activeSlave.physicalAge>>-year old;
<<if $activeSlave.physicalAge < 18 && $activeSlave.actualAge >= 18>>
a stark contrast given her maturity.
<<elseif $activeSlave.physicalAge < 18 && $activeSlave.actualAge < 18>>
a noticeable difference thanks to her immaturity.
<<elseif $activeSlave.physicalAge <= $activeSlave.actualAge-20 || $activeSlave.physicalAge >= $activeSlave.actualAge+20>>
a shocking difference from her actual age.
<<elseif $activeSlave.physicalAge <= $activeSlave.actualAge-10 || $activeSlave.physicalAge >= $activeSlave.actualAge+10>>
a noticeable difference from her actual age.
<<elseif $activeSlave.physicalAge <= $activeSlave.actualAge-5 || $activeSlave.physicalAge >= $activeSlave.actualAge+5>>
a barely noticeable difference from her actual age.
<<else>>
though it is hard to tell the difference from her actual age.
<</if>>
<</if>>
<<if $activeSlave.physicalAge != $activeSlave.visualAge>>
<<if $activeSlave.visualAge <= $activeSlave.physicalAge-20 || $activeSlave.visualAge >= $activeSlave.physicalAge+20>>
She has undergone radical age therapy that makes her look
<<elseif $activeSlave.visualAge <= $activeSlave.physicalAge-10 || $activeSlave.visualAge >= $activeSlave.physicalAge+10>>
She has undergone drastic age therapy that makes her look
<<elseif $activeSlave.visualAge <= $activeSlave.physicalAge-5 || $activeSlave.visualAge >= $activeSlave.physicalAge+5>>
She has undergone noticeable age therapy that makes her look
<<else>>
For various reasons, she looks
<</if>>
<<if $activeSlave.physicalAge > $activeSlave.visualAge>>
<<if $activeSlave.physicalAge < $activeSlave.visualAge+5>>
a slightly younger <<print $activeSlave.visualAge>>.
<<elseif $activeSlave.visualAge < 20>>
like she's barely an adult.
<<elseif $activeSlave.visualAge < 25>>
barely into her early twenties.
<<elseif $activeSlave.visualAge < 30>>
like she's still in her twenties.
<<elseif $activeSlave.visualAge < 35>>
barely thirty.
<<elseif $activeSlave.visualAge < 40>>
still in her thirties.
<<elseif $activeSlave.visualAge < 45>>
barely forty.
<<elseif $activeSlave.visualAge < 50>>
still in her forties.
<<elseif $activeSlave.visualAge < 55>>
barely fifty.
<<elseif $activeSlave.visualAge < 60>>
still in her fifties.
<<elseif $activeSlave.visualAge < 65>>
barely sixty.
<<elseif $activeSlave.visualAge < 70>>
still in her sixties.
<<else>>
a younger <<print $activeSlave.visualAge>>.
<</if>>
<<else>>
<<if $activeSlave.physicalAge > $activeSlave.visualAge-5>>
a slightly older <<print $activeSlave.visualAge>>.
<<elseif $activeSlave.visualAge < 20>>
like a fresh adult.
<<elseif $activeSlave.visualAge < 25>>
just over twenty.
<<elseif $activeSlave.visualAge < 30>>
nearly thirty.
<<elseif $activeSlave.visualAge < 35>>
just over thirty.
<<elseif $activeSlave.visualAge < 40>>
nearly forty.
<<elseif $activeSlave.visualAge < 45>>
just over forty.
<<elseif $activeSlave.visualAge < 50>>
nearly fifty.
<<elseif $activeSlave.visualAge < 55>>
just over fifty.
<<elseif $activeSlave.visualAge < 60>>
nearly sixty.
<<elseif $activeSlave.visualAge < 65>>
just over sixty.
<<elseif $activeSlave.visualAge < 70>>
nearly seventy.
<<else>>
an ancient <<print $activeSlave.visualAge>>.
<</if>>
<</if>>
<</if>>
<<else>>
The fuckdoll gives no external indication of its health or age, but upon query its systems reports that it is
<<if $activeSlave.health < -90>>
@@.red;dangerously sick@@
<<elseif $activeSlave.health < -50>>
@@.red;very sick@@
<<elseif $activeSlave.health < -20>>
@@.red;ill@@
<<elseif $activeSlave.health <= 20>>
@@.yellow;healthy@@
<<elseif $activeSlave.health <= 50>>
@@.green;very health@@
<<else>>
@@.green;extremely healthy@@
<</if>>
and $activeSlave.physicalAge years old.
<</if>>
<</widget>>
<<widget "accentDescription">>
<<if $activeSlave.accent != 0>>
<<if $activeSlave.accent == 1>>
<<set $seed = either("lovely", "distinctive", "rich", "beautiful")>>
She speaks $language in a $seed $activeSlave.nationality accent<<if $activeSlave.speechRules == "accent elimination">>, which the rules encourage her to suppress<</if>>.
<<elseif $activeSlave.accent == 2>>
She speaks $language in a thick $activeSlave.nationality accent that can be hard to understand<<if $activeSlave.speechRules == "accent elimination">>, and the rules encourage her to make an effort to suppress it<</if>>.
<<else>>
She speaks little $language, but understands enough to be given orders.
<</if>>
<</if>>
<</widget>>
<<widget "shouldersDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.shoulders < -1>>
$possessiveCap shoulders and chest are very narrow and
<<if $activeSlave.boobs > 2000>>
feminine, forcing $possessive pressed-together tits to spread far beyond $possessive sides.
<<else>>
feminine.
<</if>>
<<elseif $activeSlave.shoulders < 0>>
$possessiveCap shoulders and chest are quite
<<if $activeSlave.boobs > 1200>>
feminine, causing a lot of cleavage and pressing $possessive boobs outward beyond $possessive sides.
<<else>>
feminine.
<</if>>
<<elseif $activeSlave.shoulders > 1>>
$possessiveCap shoulders and chest are very
<<if $activeSlave.boobs > 600>>
broad, making $possessive boobs look a lot smaller than they actually are.
<<else>>
broad.
<</if>>
<<elseif $activeSlave.shoulders > 0>>
$possessiveCap shoulders and chest are fairly
<<if $activeSlave.boobs > 600>>
broad, making $possessive tits look smaller than they actually are.
<<else>>
broad.
<</if>>
<<else>>
$possessiveCap shoulders and chest are
<<if $activeSlave.boobs > 800>>
feminine, flattering $possessive breasts.
<<else>>
feminine.
<</if>>
<</if>>
<<if $activeSlave.shoulders > $activeSlave.hips>>
They're wider than $possessive hips,
<<if $activeSlave.boobs > 2000*($activeSlave.shoulders- $activeSlave.hips)>>
but $possessive massive breasts make it hard to discern.
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
giving $object a somewhat mannish appearance.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
giving $object an @@.red;ugly, mannish appearance.@@
<<else>>
giving $object an @@.red;unattractive, somewhat mannish, appearance.@@
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "hipsDescription">>
<<if $activeSlave.hips < -1>>
<<if $activeSlave.butt > 2>>
$possessiveCap butt is @@.red;disproportionately large@@ for $possessive narrow hips<<if $arcologies[0].FSTransformationFetishist == "unset">>.<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>, but your hedonistic arcology finds this attractive.<<else>>, but your transformation fetishist arcology considers this attractive.<</if>>
<<else>>
$possessiveCap hips are very narrow.
<</if>>
<<elseif $activeSlave.hips < 0>>
<<if $activeSlave.butt > 4>>
$possessiveCap butt is @@.red;disproportionately large@@ for $possessive trim hips<<if $arcologies[0].FSTransformationFetishist == "unset">>.<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>, but your hedonistic arcology finds this attractive.<<else>>, but your transformation fetishist arcology considers this attractive.<</if>>
<<else>>
$possessiveCap butt is complemented by $possessive trim hips.
<</if>>
<<elseif $activeSlave.hips > 2>>
<<if $activeSlave.butt <= 8>>
$possessiveCap butt is @@.red;disproportionately small@@ for $possessive monstrous hips.
<<else>>
$possessiveCap butt is fitting for $possessive monstrous hips.
<</if>>
<<elseif $activeSlave.hips > 1>>
<<if $activeSlave.butt <= 3>>
$possessiveCap butt is @@.red;disproportionately small@@ for $possessive very wide hips.
<<else>>
$possessiveCap butt is flattered by $possessive very wide hips.
<</if>>
<<elseif $activeSlave.hips > 0>>
<<if $activeSlave.butt > 8>>
$possessiveCap butt is @@.red;disproportionately large@@ for $possessive broad hips<<if $arcologies[0].FSTransformationFetishist == "unset">>.<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>, but your hedonistic arcology find this attractive.<<else>>, but your transformation fetishist arcology considers this attractive.<</if>>
<<elseif $activeSlave.butt <= 2>>
$possessiveCap butt is @@.red;disproportionately small@@ for $possessive broad hips.
<<else>>
$possessiveCap butt is complemented by $possessive broad hips.
<</if>>
<<else>>
<<if $activeSlave.butt > 6>>
$possessiveCap butt is @@.red;disproportionately large@@ for $possessive womanly hips<<if $arcologies[0].FSTransformationFetishist == "unset">>.<<elseif $arcologies[0].FSHedonisticDecadence != "unset">>, but your hedonistic arcology finds this attractive.<<else>>, but your transformation fetishist arcology considers this attractive.<</if>>
<<elseif $activeSlave.butt <= 1>>
$possessiveCap butt is @@.red;disproportionately small@@ for $possessive ample hips.
<<else>>
$possessiveCap butt is complemented by $possessive ample hips.
<</if>>
<</if>>
<</widget>>
<<widget "heightImplantDescription">>
<<if $activeSlave.heightImplant > 0>>
The proportions of $possessive arms and legs are odd, as though they have been artificially lengthened.
<<elseif $activeSlave.heightImplant < 0>>
The proportions of $possessive arms and legs are odd, as though they have been surgically shortened.
<</if>>
<</widget>>
<<widget "amputeeDescription">>
<<if $activeSlave.amp != 0>>
<<if $activeSlave.amp == -1>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but she's equipped with a set of modern prosthetic limbs that allow her a fairly normal life.
<<elseif $activeSlave.amp == -2>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but she's equipped with P-Limbs customized for sex. Her fingertips vibrate, her finger joints are masked to prevent pinching, and her hands can dispense lube.
<<elseif $activeSlave.amp == -3>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but she's equipped with P-Limbs customized to look natural. Their covering looks like living $activeSlave.skin skin, and their servos are noise damped.
<<elseif $activeSlave.amp == -4>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but she's equipped with P-Limbs customized for combat. They're hardened, strengthened, and more responsive, and they conceal taser knuckles and extensible forearm blades.
<<elseif $activeSlave.amp == -5>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but she's equipped with advanced cybernetic P-Limbs. The ultimate fusion of combat effectiveness and instruments of pleasure, they're capable of performing multiple functions. They can enhance sex through her vibrating hands and increase her combat skills with hardened, yet flexible artificial muscles. They have an advanced artificial skin that can send electrical impulses that can cause stimulation or extreme pain.
<<elseif $activeSlave.fuckdoll > 0>>
$activeSlave.slaveName is a @@.pink;quadruple amputee,@@ making her a convenient torso-only sex toy.
<<else>>
The most obvious thing about $activeSlave.slaveName is that she is a @@.pink;quadruple amputee@@: she has neither arms nor legs.
<</if>>
<</if>>
<</widget>>
<<widget "boobsShapeDescription">>
<<if $showImplantEffects == 1>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.boobs > 250>>
The natural shape of its breasts is completely irrelevant, since the suit forces each of them
<<if $activeSlave.boobs > 5000>>
into a monstrous orb shape.
<<elseif $activeSlave.boobs > 1000>>
into an orb shape.
<<else>>
up and out like a severe pushup bra.
<</if>>
<</if>>
<<elseif ($activeSlave.boobsImplant == 0)>>
<<switch $activeSlave.boobShape>>
<<case "perky">>
<<if $activeSlave.boobs > 12000>>
When $pronoun's on $possessive back, some of their natural perkiness can still be seen in the way they tend to obscure $possessive head and shoulders.
<<elseif $activeSlave.boobs > 5000>>
Their natural perkiness has helped them resist their enormous size, making them look like a normal pair of merely gigantic tits that have grown to be bigger than $possessive head without changing shape.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against $possessive chest and each other. They remain naturally perky, defying gravity.
<<elseif $activeSlave.boobs > 1000>>
They're somewhat perky despite their large size, with $possessive nipples pointing slightly upward.
<<elseif $activeSlave.boobs > 500>>
They're full and perky, and $possessive nipples point upward.
<<elseif $activeSlave.boobs > 250>>
They're perky, and $possessive nipples point upward.
<<else>>
They're very minimal.
<</if>>
<<case "downward-facing">>
<<if $activeSlave.boobs > 12000>>
Their naturally downward-facing shape makes them a convenient cushion when $pronoun's facedown, naturally placing $possessive in a kneeling position.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh, distorted by gravity and where they rest against $possessive stomach and each other. Naturally downward-facing, they are so big that $possessive nipples point directly down.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against $possessive stomach and each other. Since they are naturally downward-facing, most of their mass rests low.
<<elseif $activeSlave.boobs > 1000>>
They're not attractively shaped, with $possessive nipples pointing downward more strongly than they should for $possessive breast size.
<<elseif $activeSlave.boobs > 500>>
They're not attractively shaped, with $possessive nipples pointing down.
<<elseif $activeSlave.boobs > 250>>
They're not attractively shaped, with $possessive nipples pointing down despite $possessive small breasts.
<<else>>
They're very minimal.
<</if>>
<<case "torpedo-shaped">>
<<if $activeSlave.boobs > 12000>>
They are naturally torpedo-shaped, which can be seen in the way they stick out more than a meter in front of $possessive when $pronoun sits up.
<<elseif $activeSlave.boobs > 5000>>
They're huge promontories of soft flesh. Their natural torpedo shape remains to a certain extent, $possessive swaying breasts reaching an incredibly long way out from $possessive chest.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against $possessive chest and each other. Their natural torpedo shape is distorted by their weight.
<<elseif $activeSlave.boobs > 1000>>
They're strongly torpedo-shaped despite their large size, projecting a long way from $possessive chest and swaying lewdly when $pronoun's naked.
<<elseif $activeSlave.boobs > 500>>
They're strongly torpedo-shaped, projecting a long way from $possessive chest and swaying cutely when $pronoun's naked.
<<elseif $activeSlave.boobs > 250>>
They're strongly torpedo-shaped despite their small size, projecting some way from $possessive chest.
<<else>>
They're very minimal.
<</if>>
<<case "wide-set">>
<<if $activeSlave.boobs > 12000>>
They are naturally wide-set, which can be seen in the way they stick out more than a meter to either side of $possessive when $pronoun's facedown.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh whose natural wide-set shape somehow keeps them from touching despite their mass.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh whose natural wide-set shape obscures $possessive upper arms. They rest without natural cleavage despite their size.
<<elseif $activeSlave.boobs > 1000>>
They're wide-set, with their weight pointing each nipple away from $possessive sternum.
<<elseif $activeSlave.boobs > 500>>
They're wide-set, with each nipple pointing away from $possessive sternum.
<<elseif $activeSlave.boobs > 250>>
They're wide-set, with each nipple pointing somewhat sideways.
<<else>>
They're very minimal.
<</if>>
<<case "saggy">>
<<if $activeSlave.boobs > 12000>>
Their naturally saggy shape makes them a convenient cushion when $pronoun's facedown, naturally placing $possessive in a kneeling position.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh that sag past $possessive navel. $possessiveCap nipples are placed on their bottoms, pointed at the ground by the heavy mass of breastflesh above them.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh that sag almost to $possessive navel. $possessiveCap nipples are placed on their bottoms, pointed at the ground by the weight of breast above them.
<<elseif $activeSlave.boobs > 1000>>
They're heavy and saggy, pointing $possessive nipples at the ground.
<<elseif $activeSlave.boobs > 500>>
They're not attractively shaped, with $possessive nipples pointing down.
<<elseif $activeSlave.boobs > 250>>
They're not attractively shaped, with $possessive nipples pointing down despite $possessive small breasts.
<<else>>
They're very minimal.
<</if>>
<<default>>
<<if $activeSlave.boobs > 12000>>
They anchor $possessive when $pronoun's facedown, and pin $possessive when $pronoun's on $possessive back.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh, distorted by gravity and where they rest against $possessive stomach and each other.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against $possessive chest and each other.
<<elseif $activeSlave.boobs > 1000>>
They're soft and round, resting heavily against $possessive chest and each other.
<<elseif $activeSlave.boobs > 500>>
They're nice and soft and rest naturally against $possessive chest.
<<elseif $activeSlave.boobs > 250>>
They're nicely rounded and rest naturally.
<<else>>
They're very minimal.
<</if>>
<</switch>>
<<elseif ($activeSlave.boobsImplant <= 400)>>
<<if ($activeSlave.boobs > 800)>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc breast implants. $possessiveCap tits look fairly natural, but defy gravity more than could be expected given their size.
<<elseif ($activeSlave.boobs > 300)>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc breast implants. $possessiveCap tits look fairly natural, but are perkier than could be expected given their size.
<<else>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc breast implants. $possessiveCap tits look fairly natural, mostly because they're so small.
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.boobsImplant > 0>>
They are about <<print Math.floor(($activeSlave.boobsImplant/$activeSlave.boobs)*100)>>% implant.
<</if>>
<</if>>
<<elseif ($activeSlave.boobsImplant <= 600)>>
<<if ($activeSlave.boobs > 800)>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc breast implants. $possessiveCap implants are well done, but $possessive breasts are so perfect and gravity-defying that they are clearly artificial.
<<else>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc breast implants. $possessiveCap implants are well done, but $possessive breasts are so rounded and high that they are clearly artificial.
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.boobsImplant > 0>>
They are about <<print Math.floor(($activeSlave.boobsImplant/$activeSlave.boobs)*100)>>% implant.
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.boobs > 2000)>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc <<if $activeSlave.boobsImplantType == 1>>engorged string<<else>>fillable breast<</if>> implants, which is obvious from the unnatural size of $possessive boobs.
<<elseif $activeSlave.boobs - $activeSlave.boobsImplant > 800>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc <<if $activeSlave.boobsImplantType == 1>>engorged string<<else>>fillable breast<</if>> implants, which is obvious from the roundness of $possessive fake tits.
<<else>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc <<if $activeSlave.boobsImplantType == 1>>engorged string<<else>>fillable breast<</if>> implants. They are extremely obvious; with little natural breast tissue to support them, they look like a pair of balloons attached to $possessive chest.
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.boobsImplant > 0>>
They are about <<print Math.floor(($activeSlave.boobsImplant/$activeSlave.boobs)*100)>>% implant.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist > 20>>
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
<<if $activeSlave.boobs >= 400>>
<<if $activeSlave.boobs >= 10000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .75>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<elseif $activeSlave.boobs >= 2000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .50>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<elseif $activeSlave.boobs >= 1000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .25>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<else>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .10>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.boobs >= 600>>
<<if $activeSlave.boobs >= 10000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .75>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<elseif $activeSlave.boobs >= 2000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .50>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<elseif $activeSlave.boobs >= 1000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .25>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<else>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .10>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "BellyImplantDescription">>
<<if $activeSlave.bellyImplant >= 32000>>
$pronounCap looks inhumanly pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is nearly spherical. $possessiveCap toddlerish form is utterly dwarfed by her implant, all $pronoun can do is lay on top of it. $pronounCap is so overfilled you can clearly make out the implant within her body through her skin. It is so taut, not one motion can be seen in its contents.
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun is more belly than girl. $possessiveCap absolutely gigantic, overfilled implant keeps $possessive pinned to the ground. $pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so taut, not one motion can be seen in its contents.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely keeps $possessive grotesque belly off the ground. $pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so taut, not one motion can be seen in its contents.
<<elseif $activeSlave.height < 150>>
and $pronoun is more belly than girl. $possessiveCap absolutely gigantic, overfilled implant keeps $possessive pinned to the ground. $pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so taut, not one motion can be seen in its contents.
<<elseif $activeSlave.muscles > 1>>
and $pronoun can barely hold $possessive overfilled belly upright. $pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so taut, not one motion can be seen in its contents.
<<else>>
and $pronoun is more belly than girl. $possessiveCap gigantic, overfilled implant keeps $possessive pinned to the ground. $pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so taut, not one motion can be seen in its contents.
<</if>>
<<elseif $activeSlave.bellyImplant >= 16000>>
$pronounCap looks unbelievably pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive belly pins $possessive to the ground. $possessiveCap toddlerish form is dwarfed by $possessive implant; try as $pronoun might, $pronoun can not even drag the massive thing. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun can barely function with $possessive enormous belly. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely bears $possessive obscene, drum-taut belly. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<<elseif $activeSlave.height < 150>>
and $pronoun can barely function with $possessive enormous belly. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body allows $object to carry $possessive obscene belly without too much trouble. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<<else>>
and $pronoun can barely function with $possessive enormous belly. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<</if>>
<<elseif $activeSlave.bellyImplant >= 8000>>
$pronounCap looks hugely pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive implant. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive massive, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive massive, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive massive, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive massive, drum-taut belly well.
<<else>>
and $possessive massive, drum-taut belly dominates $possessive frame.
<</if>>
<<elseif $activeSlave.bellyImplant >= 4000>>
$pronounCap looks pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive swollen belly is nearly as big as $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive swollen belly dominates $possessive poor little frame.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive swollen belly well.
<<elseif $activeSlave.height < 150>>
and $possessive swollen belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive swollen belly well.
<<else>>
and $possessive swollen belly dominates $possessive frame.
<</if>>
<<elseif $activeSlave.bellyImplant >= 2000>>
$pronounCap looks bloated,
<<if $activeSlave.physicalAge <= 3>>
and $possessive swollen belly looks obscene on $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive swollen belly already looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight > 95>>
but $pronoun's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $possessive swollen belly already looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight < -10>>
$possessive thin form making $possessive swollen belly very obvious.
<<else>>
the implant just beginning to visibly bulge $possessive belly.
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<if $activeSlave.bellyImplant >= 32000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's titanic implant-filled belly makes a mockery of $possessive corset; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's corset looks ridiculous trying to bind $possessive middle while allowing $possessive monstrous belly to hang out.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's titanic implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive titanic implant-filled belly.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly adds even more strain to $possessive struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive titanic implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive titanic implant-filled belly.
<</if>>
<<case "chains">>
$activeSlave.slaveName's titanic implant-filled belly is tightly wrapped with chains; they can barely sink into the overfilled implant.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $possessive titanic implant-filled belly so $pronoun has left the bottom buttons open leaving $possessive stomach hanging out.
<<case "body oil">>
$activeSlave.slaveName's titanic implant-filled is covered in a sheen of stretch-mark defeating oil.
<<case "a succubus outfit">>
$activeSlave.slaveName's titanic implant-filled sticks out of $possessive corset, which is laced above it as best $pronoun can manage.
<<case "a toga">>
$activeSlave.slaveName's titanic implant-filled belly parts $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's huipil meekly rests atop $possessive titanic implant-filled belly.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive titanic implant-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps barely press into $possessive titanic implant-filled belly. The straps connect to a steel ring encircling $possessive popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's titanic bulging implant-filled is tightly bound with rope; they can barely sink into the overfilled implant
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's titanic bulging implant-filled greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's titanic implant-filled belly hangs out $possessive open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $possessive titanic implant-filled belly has triumphed over $possessive buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $possessive titanic implant-filled belly has triumphed over $possessive buttons.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's titanic implant-filled belly parts $possessive uncovered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive titanic implant-filled belly.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress has burst trying to contain $possessive titanic implant-filled belly leaving it hanging out the hole it made.
<<case "attractive lingerie">>
$activeSlave.slaveName's titanic implant-filled belly completely hides $possessive lacy g-string.
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's titanic implant-filled belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive overfilled middle.
<<case "a maternity dress">>
$activeSlave.slaveName's titanic implant-filled belly strains $possessive dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive abnormal midriff.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's titanic implant-filled belly takes full advantage of $possessive exposed midriff to hang freely.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive titanic implant-filled belly, but the outfit includes a thin white blouse that rests meekly atop $possessive immense stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress was almost conservative, but it has burst open trying to contain $possessive titanic implant-filled belly. $possessiveCap immense stomach hangs out the hole it made, its sides peeking out from behind $possessive apron.
<<case "a fallen nun's habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive titanic implant-filled belly.
<<case "a penitent nun's habit">>
$activeSlave.slaveName's titanic implant-filled belly stretches $possessive habit. The coarse cloth aggravates $possessive sensitive stretched skin, even more so, given the amount of skin it has to torment.
<<case "a string bikini">>
$activeSlave.slaveName's titanic implant-filled belly hides most of $possessive string bikini.
<<case "clubslut netting">>
$activeSlave.slaveName's titanic implant-filled belly has burst through $possessive clubslut netting.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top rests atop $possessive implant-filled pregnant belly making it look like that this cheerleader has fucked the entire school.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's titanic implant-filled belly parts $possessive uncovered breasts.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive titanic implant-filled belly at all.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's titanic implant-filled belly is allowed ot hang free, demonstrating just how slutty $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive titanic implant-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's titanic implant-filled stomach hangs out the front of $possessive suit jacket and blouse as there is no way $pronoun could close them.
<<case "nice business attire">>
$activeSlave.slaveName's titanic implant-filled belly hangs out the front of $possessive specially tailored blouse and jacket as there is no way for her to close them.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive titanic implant-filled belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive titanic implant-filled belly and prominently displaying $possessive popped navel.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive titanic implant-filled belly leaving $object with only the button below $possessive breasts done.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rests atop $possessive titanic implant-filled belly, making $object look like the super promiscuous school slut.
<<case "a kimono">>
$activeSlave.slaveName's titanic implant-filled belly parts the front of $possessive kimono leaving it gracefully hanging to its' sides.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya has split down the sides trying to contain $possessive titanic implant-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rests atop $possessive titanic implant-filled belly leaving $object looking like someone who fucked half the country.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress has been torn open by $possessive titanic implant-filled belly. $possessiveCap immense stomach hangs out the whole it made.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown has been retailored to expose $possessive titanic implant-filled belly while still maintaining its' beauty.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that looks ready to snap as in encircles $possessive titanic implant-filled belly.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every inch of $possessive titanic implant-filled belly. $possessiveCap immense stomach slightly protrudes from the various rips and tears that have begun appearing in the fabric.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is forced to one side by $possessive titanic implant-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy has burst trying to contain $possessive titanic implant-filled belly leaving it hanging out the hole it made.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive titanic implant-filled belly by her breasts.
<<else>>
$activeSlave.slaveName's top fails to cover $possessive titanic implant-filled belly at all.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $possessive unusual implant.
<</if>>
<<elseif $activeSlave.bellyImplant >= 16000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's gigantic implant-filled belly is strains $possessive corset, threatening to burst it; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's corset strains around $possessive monstrous belly.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's gigantic implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive gigantic implant-filled belly.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's gigantic implant-filled belly adds even more strain to $possessive struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $possessive poorly covered breasts.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive gigantic implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive gigantic implant-filled belly.
<</if>>
<<case "chains">>
$activeSlave.slaveName's gigantic implant-filled belly is tightly wrapped with chains causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $possessive gigantic implant-filled belly so $pronoun has left the bottom buttons open leaving $possessive stomach hanging out.
<<case "a succubus outfit">>
$activeSlave.slaveName's gigantic implant-filled belly sticks out of $possessive corset, which is laced above and below it as best $pronoun can manage. The laces are straining to hold together.
<<case "body oil">>
$activeSlave.slaveName's gigantic implant-filled belly is covered in a sheen of stretch-mark defeating oil.
<<case "a toga">>
$activeSlave.slaveName's gigantic implant-filled belly parts $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's huipil meekly rests atop $possessive gigantic implant-filled belly.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive gigantic implant-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive gigantic implant-filled belly causing flesh to spill out the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's gigantic implant-filled belly is tightly bound with rope, flesh angrily bulges from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's gigantic implant-filled belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's gigantic implant-filled belly hangs out $possessive open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $possessive gigantic implant-filled belly has triumphed over $possessive buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $possessive gigantic implant-filled belly has triumphed over $possessive buttons.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $possessive uncovered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive gigantic implant-filled belly.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress has burst trying to contain $possessive gigantic implant-filled belly leaving it hanging out the hole it made.
<<case "attractive lingerie">>
$activeSlave.slaveName's gigantic implant-filled belly completely hides $possessive lacy g-string.
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's gigantic implant-filled belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive overfilled belly.
<<case "a maternity dress">>
$activeSlave.slaveName's gigantic implant-filled belly fills $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive giant middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's gigantic implant-filled belly takes full advantage of $possessive exposed midriff to hang freely.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive gigantic implant-filled belly, but the outfit includes a thin white blouse that rests meekly atop $possessive stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it barely contains $possessive gigantic implant-filled belly. Its seams strain to hold back $possessive overfilled middle.
<<case "a fallen nun's habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive gigantic implant-filled belly.
<<case "a penitent nun's habit">>
$activeSlave.slaveName's gigantic implant-filled belly completely fills $possessive habit. The coarse cloth aggravates $possessive sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's gigantic implant-filled belly parts $possessive string bikini to either side.
<<case "clubslut netting">>
$activeSlave.slaveName's gigantic implant-filled belly has burst through $possessive clubslut netting.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top rests atop $possessive gigantic implant-filled belly displaying that this cheerleader is a massive slut.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $possessive uncovered breasts.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive gigantic implant-filled belly at all.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's gigantic implant-filled belly really shows how big of a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive gigantic implant-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's gigantic implant-filled stomach hangs out the front of $possessive suit jacket and blouse as there is no way $pronoun could close them.
<<case "nice business attire">>
$activeSlave.slaveName's gigantic implant-filled belly hangs out the front of $possessive specially tailored blouse and jacket as there is no way for her to close them.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive gigantic implant-filled belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive gigantic implant-filled belly, prominently displaying $possessive popped navel.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive gigantic implant-filled belly leaving $object with only the button below $possessive breasts done.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rests atop $possessive gigantic implant-filled belly, leaving $object looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's gigantic implant-filled belly parts the front of $possessive kimono leaving it gracefully covering it's sides.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is straining to contain $possessive gigantic implant-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rests atop $possessive gigantic implant-filled belly leaving $object looking like someone who fucked all the locals.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is strained by $possessive gigantic implant-filled belly. $possessiveCap popped navel prominently pokes through the front of $possessive dress as its' seams strain to hold together.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown, while tailored, strains to contain $possessive gigantic implant-filled belly.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $possessive gigantic implant-filled belly. The material tightly clings to $possessive popped navel and strains to hold together.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is parted to one side by $possessive gigantic implant-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy has burst trying to contain $possessive gigantic implant-filled belly leaving it hanging out the hole it made.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive gigantic implant-filled belly by her breasts.
<<else>>
$activeSlave.slaveName's top merely rests on $possessive gigantic implant-filled belly.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $possessive unusual implant.
<</if>>
<<elseif $activeSlave.bellyImplant >= 8000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's huge implant-filled belly is tightly compressed by $possessive corset; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's huge implant-filled belly comfortably bulges out of $possessive corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's huge implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive huge implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive huge implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive huge implant-filled belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive huge implant-filled belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's huge implant-filled belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy stomach.
<<case "a maternity dress">>
$activeSlave.slaveName's huge implant-filled belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive expanded middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName'shuge implant-filled belly takes full advantage of $possessive exposed midriff to hang freely and obscure $possessive stretch pants.
<<case "chains">>
$activeSlave.slaveName's huge implant-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $possessive huge implant-filled belly so $pronoun has left the bottom buttons open, leaving $possessive stomach hanging out.
<<case "body oil">>
$activeSlave.slaveName's huge implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<case "a toga">>
$activeSlave.slaveName's huge implant-filled belly parts $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's huge implant-filled belly lifts $possessive huipil.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive huge implant-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive huge implant-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's huge implant-filled belly is tightly bound with ropes; flesh bulges angrily from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's huge implant-filled belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $possessive huge implant-filled belly.
<<else>>
$activeSlave.slaveName's huge implant-filled belly greatly stretches $possessive uniform's jacket.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive huge implant-filled belly hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive huge implant-filled belly hangs out from under $possessive top, obscuring $possessive trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress barely clings to $possessive huge implant-filled belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's huge implant-filled belly completely hides $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's huge implant-filled belly sticks out of $possessive corset, which is laced above and below it as best $pronoun can manage.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive huge implant-filled belly, but the outfit includes a thin white blouse that conceals only the upper part of $possessive stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative. It covers $possessive huge implant-filled belly completely, though it can not hide $possessive popped navel, poking through the front.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive huge implant-filled belly.
<<case "a penitent nuns habit">>
$pronounCap looks absolutely blasphemous in a habit with such a huge implant-filled belly. The coarse cloth aggravates $possessive sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's huge implant-filled belly parts $possessive string bikini to either side.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $possessive huge implant-filled belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top rides up $possessive huge implant-filled belly, covering only the top of it while leaving the rest on display to show how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive huge implant-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive huge implant-filled belly at all.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's huge implant-filled belly really shows what a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive huge implant-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's huge implant-filled belly hangs out the front of $possessive suit jacket and blouse, as there is no way $pronoun could close them.
<<case "nice business attire">>
$activeSlave.slaveName's huge implant-filled belly strains $possessive specially tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive huge implant-filled belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive huge implant-filled belly, prominently displaying $possessive popped navel.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive huge implant-filled belly, leaving $object with only the button below $possessive breasts done.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $possessive huge implant-filled belly, leaving $object looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's huge implant-filled belly parts the front of $possessive kimono, leaving it gracefully covering its sides.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is filled by $possessive huge implant-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top barely even covers the top of $possessive huge implant-filled belly, leaving $object looking like someone who had too much fun on shore leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive huge implant-filled belly. $possessiveCap popped navel prominently pokes through its front.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive huge implant-filled belly, but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $possessive huge implant-filled belly. The material tightly clings to $possessive popped navel.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is parted to one side by $possessive huge implant-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched to tearing by $possessive huge implant-filled belly. $possessiveCap popped navel prominently pokes through the material.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive huge implant-filled belly by her breasts.
<<else>>
$activeSlave.slaveName's top merely rests on $possessive huge implant-filled belly.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $possessive unusual implant.
<</if>>
<<elseif $activeSlave.bellyImplant >= 4000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's implant-filled belly is tightly compressed by $possessive corset; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's implant-filled belly comfortably bulges out of $possessive corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's implant-filled belly is allowed to bulge out of a hole in the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's implant-filled belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive implant-filled belly. $possessiveCap popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive implant-filled belly. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's implant-filled belly hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy stomach.
<<case "a maternity dress">>
$activeSlave.slaveName's implant-filled belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive rounded middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's implant-filled belly takes full advantage of $possessive exposed midriff to bulge freely and slightly obscure $possessive stretch pants.
<<case "chains">>
$activeSlave.slaveName's implant-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $possessive implant-filled belly, so $pronoun has left the bottom buttons open leaving $possessive belly hanging out.
<<case "body oil">>
$activeSlave.slaveName's implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<case "a toga">>
$activeSlave.slaveName's implant-filled belly parts $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's implant-filled belly lifts $possessive huipil.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it only covers the top of $possessive implant-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive implant-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's implant-filled belly is tightly bound with rope; flesh bulges angrily from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's implant-filled belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $possessive implant-filled belly.
<<else>>
$activeSlave.slaveName's implant-filled belly notably distends $possessive uniform's jacket.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive implant-filled belly hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive implant-filled hangs out from under $possessive top, slightly obscuring $possessive trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $possessive implant-filled belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's implant-filled belly hides $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's implant-filled belly sticks out of $possessive corset, which is laced above and below it.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive implant-filled belly, but the outfit includes a thin white blouse that conceals only the top half of $possessive stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive implant-filled belly completely. Though it can not hide $possessive popped navel poking through the front.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive implant-filled belly.
<<case "a penitent nuns habit">>
$pronounCap looks absolutely blasphemous in a habit with an implant-filled belly. The coarse cloth aggravates $possessive sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's implant-filled belly parts $possessive string bikini to either side.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched out by $possessive implant-filled belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top covers most of $possessive implant-filled belly, the bottom of which peeks out showing how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive implant-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $possessive implant-filled belly.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's implant-filled belly really shows how big of a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses her implant-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's implant-filled belly strains the buttons of $possessive suit jacket and blouse.
<<case "nice business attire">>
$activeSlave.slaveName's implant-filled belly looks good in $possessive specially tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive implant-filled belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive implant-filled belly, prominently displaying $possessive popped navel.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket barely closes over $possessive implant-filled belly leaving its' buttons threatening to pop.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $possessive implant-filled belly, leaving $possessive looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's implant-filled belly is demurely covered by $possessive kimono.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is filled out by $possessive implant-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rides up $possessive implant-filled belly leaving $object looking like someone who had too much fun on shore-leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive implant-filled belly. $possessiveCap popped navel prominently pokes through the front of $possessive dress.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive implant-filled belly but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $possessive implant-filled belly. The material tightly clings to $possessive popped navel.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is parted to one side by $possessive implant-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched out by $possessive implant-filled belly. $possessiveCap popped navel prominently pokes through the material.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive implant-filled belly by her breasts, allowing it to slightly obscur $possessive spats from view.
<<else>>
$activeSlave.slaveName's top can't entirely cover $possessive implant-filled belly, allowing it to slightly obscur $possessive spats from view.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $possessive unusual implant.
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's huge gut is tightly compressed by $possessive corset, $possessive fat billows out of any gap it can find.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's huge gut hangs out the hole in $possessive corset designed to accommodate a pregnant belly.
<<elseif ($activeSlave.bellyAccessory == "a small empathy belly")>>
$activeSlave.slaveName's small empathy belly is barely noticeable over $possessive huge gut.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's fat belly is cruelly squeezed by the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's fat belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $possessive fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $possessive fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over $possessive fat belly. The bottom of which peeks out from under it.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's fat belly is large enough to hide $possessive panties. $possessiveCap silken vest sensually frames $possessive heavy, jiggly gut.
<<case "a maternity dress">>
$activeSlave.slaveName's fat belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on big, jiggly guts all the same.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's fat belly takes full advantage of $possessive exposed midriff to hang freely and obscure $possessive stretch pants.
<<case "chains">>
$activeSlave.slaveName's chains sink deep into $possessive fat belly, several even disappearing beneath $possessive folds.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt strains to stay shut over $possessive fat belly, fat bulges between $possessive buttons and quite a bit of $possessive lower belly hangs out beneath $possessive shirt.
<<case "body oil">>
$activeSlave.slaveName's fat belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's toga can barely be pulled shut over $possessive fat belly.
<<case "a huipil">>
$activeSlave.slaveName's huipil gets lifted by $possessive fat belly, so it's useless for covering $possessive body.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it only covers the top of $possessive fat belly, allowing it to hang free.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straps sink deep into $possessive fat belly, several even disappearing beneath $possessive folds. The straps connect to a steel ring that parts the fold concealing $possessive navel, allowing it to be seen once again.
<<case "shibari ropes">>
$activeSlave.slaveName's binding ropes sink deep into $possessive fat belly, several even disappearing beneath $possessive folds.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's fat belly is compressed by $possessive latex suit, leaving it looking round and smooth.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $possessive fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $possessive uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive fat belly freely hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive fat belly freely hangs from under $possessive top, obscuring $possessive trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $possessive fat belly, clearly showing every fold and roll.
<<case "attractive lingerie">>
$activeSlave.slaveName's fat belly hides $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's fat belly sticks out of $possessive corset, which is laced above and below it allowing it to hang free.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive fat belly, but the outfit includes a thin white blouse that, when stretched, only manages to wrangle the top of $possessive gut.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive fat belly completely, but does nothing to hide how big it is.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is barely holding together over her fat belly, causing flab to spill out from every opening.
<<case "a penitent nuns habit">>
$possessiveCap fat belly fills out $possessive habit. The coarse cloth has plenty of extra skin to aggravate.
<<case "a string bikini">>
$activeSlave.slaveName's fat belly parts $possessive string bikini to either side.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched out by $possessive fat belly, forcing flab to poke through the mesh.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top covers most of $possessive fat belly. However, the bottom of it peeks out, obscuring $possessive skirt and a letting everyone know how badly this cheerleader needs to diet.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt busy, allowing $possessive fat belly to hang free.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $possessive fat belly, allowing it to hang mostly free and cover $possessive jeans.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName lets $possessive fat belly hang free, leaving $object looking particularly slutty.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of $possessive fat belly.
<<case "slutty business attire">>
$activeSlave.slaveName's fat belly strains the buttons of $possessive suit jacket and blouse. The bottom of which just barely peeks out from under them.
<<case "nice business attire">>
$activeSlave.slaveName's tailored blouse and jacket fit $possessive fat belly well, though they do nothing to hide how big $possessive gut is.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive fat belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive fat belly, displaying every fold and roll in it.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket barely closes over $possessive fat belly forcing plenty of flab out from under its bottom and between the straining buttons.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $possessive fat belly, leaving it hanging loose and covering $possessive skirt.
<<case "a kimono">>
$activeSlave.slaveName's fat belly is demurely covered by $possessive kimono.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is filled out by $possessive fat belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rests atop $possessive fat belly, leaving everyone wondering how this recruit passed basic.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive fat belly. Every crease, fold and roll is clearly visible within it.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive fat belly but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include long, thin chains running along $possessive fat folds.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard tightly clings to $possessive fat belly, clearly displaying every fold and roll.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is gently sinks into $possessive fat belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched out by $possessive fat belly. $possessiveCap flab juts out around its edges and it does nothing to hide $possessive folds and rolls.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive fat belly by her breasts, allowing it to hang loose and obscur $possessive spats from view.
<<else>>
$activeSlave.slaveName's top can't entirely cover $possessive fat belly, allowing it to hang loose and slightly obscur $possessive spats from view.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
Your sleek, slim society finds $possessive bloated body unsightly.
<</if>>
<<elseif $activeSlave.bellyImplant >= 2000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's implant-rounded belly is tightly compressed by $possessive corset causing $possessive distress.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's implant-rounded belly comfortably rounds out $possessive corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's implant-rounded belly nearly requires $object to be switched into a suit with a hole for it to hang out from.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive implant-rounded belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's implant-rounded belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive implant-rounded belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $possessive implant-rounded belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $possessive implant-rounded belly.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's implant-rounded belly rests above $possessive silken panties. $possessiveCap silken vest sensually frames $possessive swollen belly.
<<case "a maternity dress">>
$activeSlave.slaveName's implant-rounded belly is noticeable under $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive swollen middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's implant-rounded belly takes full advantage of $possessive exposed midriff to bulge freely.
<<case "chains">>
$activeSlave.slaveName's implant-rounded belly is tightly wrapped with chains.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt bulges with $possessive implant-rounded belly.
<<case "body oil">>
$activeSlave.slaveName's implant-rounded belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's implant-rounded belly gently bulges under $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's implant-rounded belly slightly bulges under $possessive huipil.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. The front is pushed out by $possessive implant-rounded belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive implant-rounded belly.
<<case "shibari ropes">>
$activeSlave.slaveName's implant-rounded belly is tightly bound with rope, flesh bulges from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's implant-rounded belly greatly bulges under $possessive latex suit.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $possessive implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform covers $possessive implant-rounded belly.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive implant-rounded belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $possessive implant-rounded belly completely.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $possessive implant-rounded belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's implant-rounded belly rests above $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's implant-rounded belly peeks out of $possessive corset, which is laced above and below it.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress is slightly distended by $possessive implant-rounded belly.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive implant-rounded belly completely.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset struggles to hold $possessive implant-rounded belly.
<<case "a penitent nuns habit">>
$activeSlave.slaveName's habit gently bulges from $possessive implant-rounded belly. The coarse cloth aggravates $possessive sensitive skin.
<<case "a string bikini">>
$activeSlave.slaveName's implant-rounded belly juts out between the strings of $possessive bikini.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting clings to $possessive implant-rounded belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top gently bulges from $possessive implant-rounded belly displaying how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive implant-rounded belly.
<<else>>
$activeSlave.slaveName's t-shirt bulges with $possessive implant-rounded belly. The bottom of which is beginning to peek from under $possessive T-shirt.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's implant-rounded belly shows how big of a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual look as it carefully caresses $possessive implant-rounded belly.
<<case "slutty business attire">>
$activeSlave.slaveName's implant-rounded belly bulges $possessive suit jacket and blouse. It peeks out from under their bottom slightly.
<<case "nice business attire">>
$activeSlave.slaveName's implant-rounded belly bulges under $possessive tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive implant-rounded middle.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive implant-rounded belly, displaying $possessive swollen body.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket bulges with $possessive implant-rounded belly, which can be seen peeking out from underneath.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse bulges with $possessive implant-rounded belly. It peeks out from the bottom leaving $object looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's implant-rounded belly is demurely covered by $possessive kimono.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya bulges with $possessive implant-rounded belly.
<<case "battledress">>
$activeSlave.slaveName's tank top covers the top of $possessive implant-rounded belly leaving $object looking like someone who had too much fun on shore-leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress bulges with $possessive implant-rounded belly.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to $possessive rounded middle.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests across $possessive implant-rounded belly.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off $possessive implant-rounded belly.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is pushed out by $possessive implant-rounded belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy bulges with $possessive implant-rounded belly.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive implant-rounded belly by her breasts.
<<else>>
$activeSlave.slaveName's top bulges with $possessive implant-rounded belly, which peeks out from the bottom.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $possessive unusual implant.
<</if>>
<</if>>
<<else>>
$activeSlave.slaveName's belly is bare and ready for surgery.
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap navel is pierced with a big ring.
<<if $activeSlave.bellyImplant >= 16000>>
It has a heavy bell dangling from it.
<<elseif ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if $activeSlave.cSec == 1>>
$pronounCap has an unsightly c-section scar under $possessive navel.
<</if>>
<<if $activeSlave.bellyTat != 0>>
<<if $activeSlave.bellyImplant >= 32000>>
<<if $activeSlave.bellyTat is "a heart">>
A heart is tattooed around $possessive popped navel, though it is barely recognizable so stretched by $possessive titanic implant-filled middle.
<<elseif $activeSlave.bellyTat is "a star">>
A star is tattooed around $possessive popped navel, though it is barely recognizable so stretched by $possessive titanic implant-filled pregnancy middle.
<<elseif $activeSlave.bellyTat is "a butterfly">>
A butterfly is tattooed around $possessive popped navel, though it is barely recognizable so stretched by $possessive titanic implant-filled pregnancy middle.
<</if>>
<<elseif $activeSlave.bellyImplant >= 16000>>
<<if $activeSlave.bellyTat is "a heart">>
A heart is tattooed around $possessive popped navel, though it is rather stretched by her enormous implant-filled middle.
<<elseif $activeSlave.bellyTat is "a star">>
A star is tattooed around $possessive popped navel, though it is rather stretched by her enormous implant-filled middle.
<<elseif $activeSlave.bellyTat is "a butterfly">>
A butterfly is tattooed around $possessive popped navel, though it is rather stretched by her enormous implant-filled middle.
<</if>>
<<elseif $activeSlave.bellyImplant >= 8000>>
<<if $activeSlave.bellyTat is "a heart">>
A heart is tattooed around $possessive popped navel, only to be truly seen when $pronoun appears full-term.
<<elseif $activeSlave.bellyTat is "a star">>
A star is tattooed around $possessive popped navel, only to be truly seen when $pronoun appears full-term.
<<elseif $activeSlave.bellyTat is "a butterfly">>
A butterfly is tattooed around $possessive popped navel, only to be truly seen when $pronoun appears full-term.
<</if>>
<<elseif $activeSlave.bellyImplant >= 4000>>
$pronounCap has a barely recognizable tattoo around $possessive navel, it should reveal itself fully once $pronoun is a little bigger.
<<elseif $activeSlave.bellyImplant >= 2000>>
$pronounCap has an unrecognizable tattoo around $possessive navel, it has stretched slightly along with $possessive rounded middle.
<<else>>
$pronounCap has an unrecognizable tattoo scrunched around $possessive navel.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation == "belly")>>
$pronounCap has $activeSlave.brand branded into the flesh of $possessive $activeSlave.brandLocation.
<</if>>
<<if ($activeSlave.breedingMark == 1)>>
The Societal Elites' mark designating $possessive as a breeder is prominently displayed across $possessive lower belly, beneath $possessive navel.
<</if>>
<<if $activeSlave.physicalAge >= 13>>
<<if $activeSlave.bellyImplant >= 31000>>
<<if canWalk($activeSlave)>>
$possessiveCap middle is so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms under $possessive belly to help take its' weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tends to lean on things to help relieve the weight.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and tries to stay seated as much as $pronoun can.
<</if>>
<<elseif tooBigBelly($activeSlave)>>
It is easily as large as $possessive torso, making $object at least half belly.
<<else>>
It is easily as large as $possessive torso, making $object at least half belly.
<</if>>
<<if $activeSlave.bellyImplant >= 16000>>
<<if $pregAccessibility == 1>>
Fortunately for $possessive, the penthouse is adapted for daily life with a belly
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with bellies
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge >= 4>>
<<if $activeSlave.bellyImplant >= 14000>>
<<if canWalk($activeSlave)>>
$possessiveCap middle is so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms under $possessive belly to help take its' weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tends to lean on things to help relieve the weight.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and tries to stay seated as much as $pronoun can.
<</if>>
<<elseif tooBigBelly($activeSlave)>>
It is easily bigger than $pronoun is, making $object mostly belly.
<<else>>
It is easily as large as $possessive torso, making $object at least half belly.
<</if>>
<<if $activeSlave.bellyImplant >= 16000>>
<<if $pregAccessibility == 1>>
Fortunately for $possessive, the penthouse is adapted for daily life with a belly
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with bellies
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge < 4>>
<<if $activeSlave.bellyImplant >= 10000>>
<<if canWalk($activeSlave)>>
$possessiveCap middle is so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms under $possessive belly to help take its' weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tends to lean on things to help relieve the weight.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and tries to stay seated as much as $pronoun can.
<</if>>
<<elseif tooBigBelly($activeSlave)>>
It easily dwarfs $object, making $object almost entirely belly.
<<else>>
It is easily as large as $possessive torso, making $possessive at least half belly.
<</if>>
<<if $activeSlave.bellyImplant >= 16000>>
<<if $pregAccessibility == 1>>
Fortunately for $possessive, the penthouse is adapted for daily life with a belly
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with bellies
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.navelPiercing > 0>>
<<if $activeSlave.bellyImplant >= 4000>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap popped navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap popped navel is pierced with a big ring.
<</if>>
It's eyecatching, since most of her piercings are hidden by the suit.
<</if>>
<<else>>
$possessiveCap navel piercing runs through the suit's material.
<</if>>
<<if $activeSlave.physicalAge >= 13>>
<<if $activeSlave.bellyImplant >= 31000>>
The difficulties of carrying such an enormous implant are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<</if>>
<<elseif $activeSlave.physicalAge >= 4>>
<<if $activeSlave.bellyImplant >= 14000>>
The difficulties of carrying such an enormous implant are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<</if>>
<<elseif $activeSlave.physicalAge < 4>>
<<if $activeSlave.bellyImplant >= 10000>>
The difficulties of carrying such an enormous implant are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "BellyInflationDescription">>
<<if $activeSlave.inflation == 3>>
$possessiveCap middle is enormously distended with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive bloated innards. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive massive, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive massive, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive massive, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive massive, drum-taut belly well.
<<else>>
and $possessive massive, drum-taut belly dominates $possessive frame.
<</if>>
<<elseif $activeSlave.inflation == 2>>
$pronounCap is greatly distended with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $possessive swollen belly is nearly as big as $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive swollen belly dominates $possessive poor little frame.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive swollen belly well.
<<elseif $activeSlave.height < 150>>
and $possessive swollen belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive swollen belly well.
<<else>>
and $possessive swollen belly dominates $possessive frame.
<</if>>
<<elseif $activeSlave.inflation == 1>>
$pronounCap is visibly swollen with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $possessive sloshing belly looks obscene on $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and $possessive sloshing belly looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight > 10>>
but $pronoun's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $possessive sloshing belly looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight <= -10>>
$possessive thin form making $possessive sloshing belly very obvious.
<<else>>
giving $possessive stomach a distinct curvature.
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<if $activeSlave.inflation == 3>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's hugely swollen belly is tightly compressed by $possessive corset causing it to bulge above and below; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's hugely swollen belly comfortably bulges out of $possessive corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive hugely swollen belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's hugely swollen belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive hugely swollen belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive hugely swollen belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive hugely swollen belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's hugely swollen belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy belly.
<<case "a maternity dress">>
$activeSlave.slaveName's hugely swollen belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive rounded stomach.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's hugely swollen belly takes full advantage of $possessive exposed midriff to bulge freely and obscure $possessive stretch pants.
<<case "chains">>
$activeSlave.slaveName's hugely swollen belly is tightly wrapped with chains, causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $possessive hugely swollen belly so $pronoun has left the bottom buttons open, leaving $possessive belly hanging out.
<<case "body oil">>
$activeSlave.slaveName's hugely swollen is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's hugely swollen belly parts $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's hugely swollen belly lifts $possessive huipil.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive hugely swollen belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive hugely swollen belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's hugely swollen belly is tightly bound with ropes; flesh bulges angrily from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's hugely swollen belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $possessive hugely swollen belly.
<<else>>
$activeSlave.slaveName's hugely swollen belly greatly stretches $possessive uniform's jacket.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive hugely swollen belly hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive hugely swollen belly hangs out from under $possessive top, obscuring $possessive trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress barely clings to $possessive hugely swollen belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's hugely swollen belly completely hides $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's hugely swollen belly sticks out of $possessive corset, which is laced above and below it as best $pronoun can manage.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive hugely swollen belly, but the outfit includes a thin white blouse that conceals only the upper part of $possessive stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative. It covers $possessive hugely swollen belly completely, though it can not hide $possessive popped navel, poking through the front.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive hugely swollen belly.
<<case "a penitent nuns habit">>
$pronounCap looks absolutely blasphemous in a habit with such a hugely swollen belly. The coarse cloth aggravates $possessive sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's hugely swollen belly parts $possessive string bikini to either side.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $possessive hugely swollen belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top rides up $possessive hugely swollen belly, covering only the top of it while leaving the rest on display to bring wonder to how many loads $pronoun took last night.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive hugely swollen belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive hugely swollen belly at all.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's hugely swollen belly really shows what a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive hugely swollen belly.
<<case "slutty business attire">>
$activeSlave.slaveName's hugely swollen stomach hangs out the front of $possessive suit jacket and blouse, as there is no way $pronoun could close them.
<<case "nice business attire">>
$activeSlave.slaveName's hugely swollen belly strains $possessive specially tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive hugely swollen stomach.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive hugely swollen belly, displaying $possessive popped navel and every jiggle of $possessive bloated stomach.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive hugely swollen belly, leaving $object with only the button below $possessive breasts done.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $possessive hugely swollen belly, leaving $object looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's hugely swollen belly parts the front of $possessive kimono, leaving it gracefully covering its sides.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is filled by $possessive hugely swollen belly.
<<case "battledress">>
$activeSlave.slaveName's tank top barely even covers the top of $possessive hugely swollen belly, leaving $object looking like someone who had too much fun on shore leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive hugely swollen belly. $possessiveCap popped navel prominently pokes through its front.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive hugely swollen belly, but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every slosh and jiggle within $possessive hugely swollen belly. The material tightly clings to $possessive popped navel.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is parted to one side by $possessive hugely swollen belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched to tearing by $possessive hugely swollen belly. $possessiveCap popped navel prominently pokes through the material.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's hugely swolen belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive hugely swollen belly by her breasts.
<<else>>
$activeSlave.slaveName's top cannot even attempt to cover $possessive hugely swollen belly.
<</if>>
<<default>>
<</switch>>
<<elseif $activeSlave.inflation == 2>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly compressed by $possessive corset causing it to bulge out above and below; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly comfortably hangs out of $possessive corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. $possessiveCap popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy belly.
<<case "a maternity dress">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive swollen middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly takes full advantage of $possessive exposed midriff to bulge freely and slightly obscure $possessive stretch pants.
<<case "chains">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, so $pronoun has left the bottom buttons open leaving $possessive belly hanging out.
<<case "body oil">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly parts $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly lifts $possessive huipil.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it only covers the top of $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly bound with rope; flesh bulges angrily from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly notably distends $possessive uniform's jacket.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive jiggling <<print $activeSlave.inflationType>>-filled belly hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive jiggling <<print $activeSlave.inflationType>>-filled hangs out from under $possessive top, slightly obscuring $possessive trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly hides $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly sticks out of $possessive corset, which is laced above and below it.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, but the outfit includes a thin white blouse that conceals only the top half of $possessive stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive jiggling <<print $activeSlave.inflationType>>-filled belly completely. Though it can not hide $possessive popped navel poking through the front.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a penitent nuns habit">>
$pronounCap looks absolutely blasphemous in a habit with a jiggling <<print $activeSlave.inflationType>>-filled belly. The coarse cloth aggravates $possessive sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly parts $possessive string bikini to either side.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched out by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top covers most of $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, the bottom of which peeks out showing how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly really shows how big of a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses her jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled stomach strains the buttons of $possessive suit jacket and blouse.
<<case "nice business attire">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly looks good in $possessive specially tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive jiggling <<print $activeSlave.inflationType>>-filled.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, displaying $possessive popped navel and every motion $possessive contents make.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket barely closes over $possessive jiggling <<print $activeSlave.inflationType>>-filled belly leaving its' buttons threatening to pop.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, leaving $object looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is demurely covered by $possessive kimono.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is filled out by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rides up $possessive jiggling <<print $activeSlave.inflationType>>-filled belly leaving $object looking like someone who had too much fun on shore-leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. $possessiveCap popped navel prominently pokes through the front of $possessive dress.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive jiggling <<print $activeSlave.inflationType>>-filled belly but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every movement within $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. The material tightly clings to $possessive popped navel.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is parted to one side by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched out by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. $possessiveCap popped navel prominently pokes through the material.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive jiggling <<print $activeSlave.inflationType>>-filled belly by her breasts.
<<else>>
$activeSlave.slaveName's top only slightly covers $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<</if>>
<<default>>
<</switch>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's huge gut is tightly compressed by $possessive corset, $possessive fat billows out of any gap it can find.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's huge gut hangs out the hole in $possessive corset designed to accommodate a pregnant belly.
<<elseif ($activeSlave.bellyAccessory == "a small empathy belly")>>
$activeSlave.slaveName's small empathy belly is barely noticeable over $possessive huge gut.
<</if>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's fat belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $possessive fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $possessive fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over $possessive fat belly. The bottom of which peeks out from under it.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's fat belly is large enough to hide $possessive panties. $possessiveCap silken vest sensually frames $possessive heavy, jiggly gut.
<<case "a maternity dress">>
$activeSlave.slaveName's fat belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on big, jiggly guts all the same.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's fat belly takes full advantage of $possessive exposed midriff to hang freely and obscure $possessive stretch pants.
<<case "chains">>
$activeSlave.slaveName's chains sink deep into $possessive fat belly, several even disappearing beneath $possessive folds.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt strains to stay shut over $possessive fat belly, fat bulges between $possessive buttons and quite a bit of $possessive lower belly hangs out beneath $possessive shirt.
<<case "body oil">>
$activeSlave.slaveName's fat belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's toga can barely be pulled shut over $possessive fat belly.
<<case "a huipil">>
$activeSlave.slaveName's huipil gets lifted by $possessive fat belly, so it's useless for covering $possessive body.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it only covers the top of $possessive fat belly, allowing it to hang free.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straps sink deep into $possessive fat belly, several even disappearing beneath $possessive folds. The straps connect to a steel ring that parts the fold concealing $possessive navel, allowing it to be seen once again.
<<case "shibari ropes">>
$activeSlave.slaveName's binding ropes sink deep into $possessive fat belly, several even disappearing beneath $possessive folds.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's fat belly is compressed by $possessive latex suit, leaving it looking round and smooth.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $possessive fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $possessive uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive fat belly freely hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive fat belly freely hangs from under $possessive top, obscuring $possessive trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $possessive fat belly, clearly showing every fold and roll.
<<case "attractive lingerie">>
$activeSlave.slaveName's fat belly hides $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's fat belly sticks out of $possessive corset, which is laced above and below it allowing it to hang free.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive fat belly, but the outfit includes a thin white blouse that, when stretched, only manages to wrangle the top of $possessive gut.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive fat belly completely, but does nothing to hide how big it is.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is barely holding together over her fat belly, causing flab to spill out from every opening.
<<case "a penitent nuns habit">>
$possessiveCap fat belly fills out $possessive habit. The coarse cloth has plenty of extra skin to aggravate.
<<case "a string bikini">>
$activeSlave.slaveName's fat belly parts $possessive string bikini to either side.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched out by $possessive fat belly, forcing flab to poke through the mesh.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top covers most of $possessive fat belly. However, the bottom of it peeks out, obscuring $possessive skirt and a letting everyone know how badly this cheerleader needs to diet.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt busy, allowing $possessive fat belly to hang free.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $possessive fat belly, allowing it to hang mostly free and cover $possessive jeans.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName lets $possessive fat belly hang free, leaving $possessive looking particularly slutty.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of $possessive fat belly.
<<case "slutty business attire">>
$activeSlave.slaveName's fat belly strains the buttons of $possessive suit jacket and blouse. The bottom of which just barely peeks out from under them.
<<case "nice business attire">>
$activeSlave.slaveName's tailored blouse and jacket fit $possessive fat belly well, though they do nothing to hide how big $possessive gut is.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive fat belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive fat belly, displaying every fold and roll in it.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket barely closes over $possessive fat belly forcing plenty of flab out from under its bottom and between the straining buttons.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $possessive fat belly, leaving it hanging loose and covering $possessive skirt.
<<case "a kimono">>
$activeSlave.slaveName's fat belly is demurely covered by $possessive kimono.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is filled out by $possessive fat belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rests atop $possessive fat belly, leaving everyone wondering how this recruit passed basic.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive fat belly. Every crease, fold and roll is clearly visible within it.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive fat belly but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include long, thin chains running along $possessive fat folds.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard tightly clings to $possessive fat belly, clearly displaying every fold and roll.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is gently sinks into $possessive fat belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched out by $possessive fat belly. $possessiveCap flab juts out around its edges and it does nothing to hide $possessive folds and rolls.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive fat belly by her breasts.
<<else>>
$activeSlave.slaveName's top can't entirely cover $possessive fat belly, allowing it to hang loose and slightly obscur $possessive spats from view.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
Your sleek, slim society finds $possessive bloated body unsightly.
<</if>>
<<elseif $activeSlave.inflation == 1>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly compressed by $possessive corset causing $possessive distress.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is lightly compressed by $possessive corset making $possessive uncomfortable.
<</if>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive <<print $activeSlave.inflationType>>-swollen belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly rests above $possessive silken panties. $possessiveCap silken vest sensually frames $possessive swelling belly.
<<case "a maternity dress">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is noticeable under $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive distended stomach.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly takes full advantage of $possessive exposed midriff to bulge freely.
<<case "chains">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly wrapped with chains.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "body oil">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly gently bulges under $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly slightly bulges under $possessive huipil.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. The front is pushed out by $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "shibari ropes">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly bound with rope, flesh bulges from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly greatly bulges under $possessive latex suit.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's uniform covers $possessive <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive <<print $activeSlave.inflationType>>-swollen belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $possessive <<print $activeSlave.inflationType>>-swollen belly completely.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly rests above $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly peeks out of $possessive corset, which is laced above and below it.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress is slightly distended by $possessive growing belly.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive <<print $activeSlave.inflationType>>-swollen belly completely.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset struggles to hold $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a penitent nuns habit">>
$activeSlave.slaveName's habit gently bulges from $possessive <<print $activeSlave.inflationType>>-swollen belly. The coarse cloth aggravates $possessive sensitive skin.
<<case "a string bikini">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly juts out between the strings of $possessive bikini.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting clings to $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top gently bulges from $possessive <<print $activeSlave.inflationType>>-swollen belly displaying how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's t-shirt bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly. The bottom of which is beginning to peek from under $possessive T-shirt.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly shows how big of a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual look as it carefully caresses $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "slutty business attire">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly bulges $possessive suit jacket and blouse. It peeks out from under their bottom slightly.
<<case "nice business attire">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly bulges under $possessive tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive <<print $activeSlave.inflationType>>-swollen belly, displaying $possessive bloated body.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly, which can be seen peeking out from underneath.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly. It peeks out from the bottom leaving $object looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is demurely covered by $possessive kimono.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "battledress">>
$activeSlave.slaveName's tank top covers the top of $possessive <<print $activeSlave.inflationType>>-swollen belly leaving $object looking like someone who had too much fun on shore-leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests across $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is pushed out by $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive <<print $activeSlave.inflationType>>-swollen belly by her breasts.
<<else>>
$activeSlave.slaveName's top can't entirely cover $possessive <<print $activeSlave.inflationType>>-swollen belly, allowing it to hang loose and slightly obscur $possessive spats from view.
<</if>>
<<default>>
<</switch>>
<</if>>
<<else>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is bare and ready for surgery.
<</if>>
<</if>>
<<if $activeSlave.cSec == 1>>
$pronounCap has an unsightly c-section scar under $possessive navel.
<</if>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap navel is pierced with a big ring.
<<if ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if $activeSlave.bellyTat != 0>>
<<if $activeSlave.inflation == 3>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $possessive popped navel, only to be truly seen when $pronoun is full-term or absolutely filled with <<print $activeSlave.inflationType>>.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $possessive popped navel, only to be truly seen when $pronoun is full-term or absolutely filled with <<print $activeSlave.inflationType>>.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $possessive popped navel, only to be truly seen when $pronoun is full-term or absolutely filled with <<print $activeSlave.inflationType>>.
<</if>>
<<elseif $activeSlave.inflation == 2>>
$pronounCap has a barely recognizable tattoo around $possessive navel, it should reveal itself fully once $pronoun is bloated a little more.
<<elseif $activeSlave.inflation == 1>>
$pronounCap has an unrecognizable tattoo around $possessive navel, it has stretched slightly along with $possessive distended middle.
<<else>>
$pronounCap has an unrecognizable tattoo scrunched around $possessive navel.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation == "belly")>>
$pronounCap has $activeSlave.brand branded into the flesh of $possessive $activeSlave.brandLocation.
<</if>>
<<if ($activeSlave.breedingMark == 1)>>
The Societal Elites' mark designating $possessive as a breeder is prominently displayed across $possessive lower belly, beneath $possessive navel.
<</if>>
<</widget>>
|
mayibrad/fc
|
src/utility/descriptionWidgetsFlesh.tw
|
tw
|
mit
| 568,282 |
:: piercing description widgets [widget nobr]
<<widget "earPiercingDescription">>
<<if $activeSlave.earPiercing > 0>>
<<if $activeSlave.earPiercing == 1>>
Her earlobes are conventionally pierced.
<<else>>
Her ears are heavily pierced, with multiple lobe piercings and a row of helix piercings.
<</if>>
<<if ($activeSlave.assignment == "get milked") || ($activeSlave.assignment == "work in the dairy")>>
She has a plastic livestock tag in one ear to help identify her for milking.
<<else>>
<<switch $activeSlave.clothes>>
<<case "attractive lingerie" "attractive lingerie for a pregnant woman">>
She's wearing pretty, womanly earrings.
<<case "a succubus outfit">>
She's wearing pentagram earrings.
<<case "a fallen nuns habit">>
Her earrings mimic tiny crowns of thorns.
<<case "a chattel habit">>
She's wearing golden earrings in the shape of saintly nudes.
<<case "a penitent nuns habit">>
Her earrings mimic tiny crowns of thorns.
<<case "a string bikini" "cutoffs and a t-shirt">>
She's wearing girly earrings.
<<case "a schoolgirl outfit">>
She's wearing girlish earrings.
<<case "a kimono">>
She's wearing gorgeous enamelled earrings made to look like tiny koi.
<<case "a slave gown" "a halter top dress" "a ball gown" "a maternity dress">>
She's wearing lovely diamond earrings; the stones are cut in an alluring, feminine style.
<<case "slutty business attire">>
She's wearing lovely diamond earrings; the stones are cut in a gaudy, nouveau riche style.
<<case "nice business attire">>
She's wearing lovely diamond earrings; the stones are cut in an assertive, unsubtle style.
<<case "a slutty maid outfit">>
She's wearing big hoop earrings inappropriate for a real maid.
<<case "a nice maid outfit">>
She's wearing conservative earrings like those a free maid could afford.
<<case "harem gauze">>
She's wearing broad gold earrings in faux-Arabian style.
<<case "a bunny outfit">>
She's wearing earrings in the shape of a stylized rabbit's head.
<<case "slutty jewelry">>
She's wearing gold earrings in the shape of a pair of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
limp dicks.
<<elseif ($activeSlave.dick > 0)>>
erect cocks.
<<elseif ($activeSlave.oralSkill >= 100)>>
tongues.
<<elseif ($activeSlave.boobs > 1000)>>
heavy breasts.
<<else>>
female bottoms.
<</if>>
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "nosePiercingDescription">>
<<if $activeSlave.nosePiercing == 1>>
$pronounCap has simple studs in her nose.
<<elseif $activeSlave.nosePiercing == 2>>
$pronounCap has nasal studs and a large septum ring.
<<if ($activeSlave.clothes is "slutty jewelry") && ($activeSlave.earPiercing > 0)>>
Her bangles include a light chain from her nose ring to her ear piercings on one side.
<</if>>
<</if>>
<</widget>>
<<widget "eyebrowPiercingDescription">>
<<if $activeSlave.eyebrowPiercing == 1>>
She has a simple stud in one eyebrow.
<<elseif $activeSlave.eyebrowPiercing == 2>>
She has multiple eyebrow rings.
<</if>>
<</widget>>
<<widget "lipsPiercingDescription">>
<<if $activeSlave.lipsPiercing == 1>>
$pronounCap has a simple lip piercing.
<<elseif $activeSlave.lipsPiercing == 2>>
$possessiveCap lips are heavily pierced.
<</if>>
<</widget>>
<<widget "tonguePiercingDescription">>
<<if $activeSlave.tonguePiercing == 1>>
$possessiveCap tongue bears a single stud, so oral sex with $possessive is a bit more fun.
<<elseif $activeSlave.tonguePiercing == 2>>
$possessiveCap tongue bears a row of studs, offering thorough stimulation to anyone $pronoun blows.
<</if>>
<<if canTalk($activeSlave)>>
<<if $activeSlave.lips <= 70>>
<<if $activeSlave.lipsPiercing == 2>>
$pronounCap can barely enunciate past $possessive piercings; '<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>' comes out as '<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>.'
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "nipplesPiercingDescription">>
<<set $seed = nippleColor($activeSlave)>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.nipplesPiercing > 0>>
Its nipple piercings help secure the suit material to its breasts.
<</if>>
<<else>>
<<if $activeSlave.nipplesPiercing == 1>>
$possessiveCap $seed nipples have a simple piercing, which keeps them a little harder than they would normally be.
<<elseif $activeSlave.nipplesPiercing == 2>>
$possessiveCap $seed nipples are heavily pierced with several rings and studs, and there is a chain between them.
<<if ($activeSlave.boobShape == "saggy") && ($activeSlave.boobs > 2500)>>
It's been shortened to take advantage of the way $possessive tits sag, and holds $possessive $seed nipples almost together, producing cleavage that runs from $possessive $seed nipples all the way up to $possessive sternum.
<<else>>
The constant tugging keeps $possessive $seed nipples erect.
<</if>>
<</if>>
<<if $activeSlave.nipplesPiercing > 0>>
<<switch $activeSlave.clothes>>
<<case "attractive lingerie">>
The piercings are a girly color, to complement $possessive lingerie.
<<case "a succubus outfit">>
The piercings are severe steel, as befits a sex demon.
<<case "uncomfortable straps">>
Each nipple bears a horizontal bar that is held forward of the steel ring that's part of $possessive outfit, constantly tugging them outward.
<<case "restrictive latex">>
The piercings are tantalizingly visible under the latex.
<<case "a fallen nuns habit">>
A tiny ebon cross on a short chain dangles from each piercing.
<<case "a chattel habit">>
A tiny golden cock and balls dangles from each piercing.
<<case "a string bikini">>
The piercings are a pastel color, to complement $possessive bikini.
<<case "a schoolgirl outfit">>
<<if ($activeSlave.boobs <= 2000)>>
The piercings are tantalizingly visible under the thin material.
<</if>>
<<case "battledress">>
The piercings are tantalizingly visible under $possessive tank top.
<<case "nice business attire">>
One side of each piercing peeks over the edge of $possessive blouse.
<<case "a comfortable bodysuit">>
The piercings are tantalizingly visible under the tight bodysuit.
<<case "a latex catsuit">>
The piercings are tantalizingly visible under the tight latex catsuit.
<<case "a mini dress">>
The piercings are tantalizingly visible under the tight mini dress.
<<case "a slutty maid outfit">>
One side of each piercing peeks over the edge of $possessive lacy top.
<<case "harem gauze">>
The piercings are tantalizingly visible under the gauze.
<<case "attractive lingerie for a pregnant woman">>
The piercings are tantalizingly visible under the thin silk.
<<case "a maternity dress">>
The piercings are tantalizingly visible under the dress's tight top.
<<case "stretch pants and a crop-top">>
The piercings are tantalizingly visible under $possessive crop-top.
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "areolaePiercingDescription">>
<<set $seed = nippleColor($activeSlave)>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.areolaePiercing > 0>>
<<switch $activeSlave.areolae>>
<<case 1>>
$possessiveCap areolae form large, lovely circles of $seed skin around each nipple.
$pronounCap has stud piercings around their borders, enhancing the contrast.
<<case 2>>
$possessiveCap areolae are unusually wide, eye-catching circles of $seed skin around each nipple.
$pronounCap has stud piercings around their borders, enhancing the contrast.
<<case 3>>
$possessiveCap $seed areolae are unnaturally broad, covering much of the <<if $activeSlave.boobShape == "saggy">>bottom<<else>>front<</if>> of each breast.
$pronounCap has many stud piercings around their edges, forming a metal border between $seed nipple and breast.
<<case 4>>
$possessiveCap huge $seed areolae are heart-shaped, an obvious surgical alteration.
<<if $activeSlave.boobShape == "saggy">>$possessiveCap motherly boobs point downward, though, leaving only the curved top of each heart visible.<</if>>
Their borders are defined by stud piercings with pink stones.
<<case 5>>
$possessiveCap huge $seed areolae are star-shaped, an obvious surgical alteration.
<<if $activeSlave.boobShape == "saggy">>$possessiveCap motherly boobs point downward, though, leaving only the pointed top of each star visible.<</if>>
Their borders are defined by shiny stud piercings.
<<default>>
$pronounCap has stud piercings in circles around the edges of $possessive minimal $seed areolae.
$possessiveCap $activeSlave.nipples nipples are surrounded by a minimal $seed areolae.
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "navelPiercingDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if setup.fakeBellies.includes($bellyAccessory)>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap fake navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap fake navel is pierced with a big ring.
<<if ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap navel is pierced with a big ring.
<<if ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.navelPiercing > 0>>
<<if $activeSlave.belly >= 10000>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap popped navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap popped navel is pierced with a big ring.
<</if>>
It's eye-catching, since most of her piercings are hidden by the suit.
<<else>>
$possessiveCap navel piercing runs through the suit's material.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "clitPiercingDescription">>
<<if ($activeSlave.clitPiercing == 1) && ($activeSlave.vagina != -1)>>
$pronounCap has a simple clitoral stud.
<<elseif ($activeSlave.clitPiercing == 2) && ($activeSlave.vagina != -1)>>
$pronounCap has a big ring in $possessive clit.
<<if ($activeSlave.clothes == "slutty jewelry")>>
Since $pronoun's wearing slutty bangles $pronoun has a short length of light chain dangling from $possessive clit ring; it constantly stimulates $possessive pussylips.
<</if>>
<<elseif ($activeSlave.clitPiercing > 2) && ($activeSlave.vagina != -1) && ($activeSlave.dick == 0)>>
$pronounCap has a smart piercing in $possessive clit.
<<elseif ($activeSlave.clitPiercing == 1)>>
$pronounCap has a simple dickhead stud.
<<elseif ($activeSlave.clitPiercing == 2)>>
$pronounCap has a big ring in $possessive dickhead.
<<if ($activeSlave.clothes == "slutty jewelry")>>
Since $pronoun's wearing slutty bangles $pronoun has a short length of light chain dangling from $possessive dickhead piercing; as $pronoun moves it tugs lightly at $possessive cock.
<</if>>
<<elseif ($activeSlave.clitPiercing > 2)>>
$pronounCap has a smart frenulum piercing.
<</if>>
<<if $activeSlave.fuckdoll > 0>>It anchors the suit's material.<</if>>
<</widget>>
<<widget "vaginaPiercingDescription">>
<<if ($activeSlave.vagina != -1)>>
<<if $activeSlave.vaginaPiercing > 0>>
$pronounCap has a
<<if ($activeSlave.vaginaPiercing == 1)>>
simple row of studs
<<else>>
row of big rings
<</if>>
down $possessive labia<<if $activeSlave.fuckdoll > 0>>, which are looped into the edge of the suit's material as it stops around her vulva<</if>>.
<</if>>
<</if>>
<</widget>>
<<widget "dickPiercingDescription">>
<<if ($activeSlave.dick != 0)>>
<<if ($activeSlave.dickPiercing == 1)>>
$pronounCap has a row of studs down $possessive shaft.
<<elseif ($activeSlave.dickPiercing == 2)>>
$pronounCap has a row of heavy rings down $possessive shaft.
<</if>>
<<if ($activeSlave.scrotum != 0)>>
<<if ($activeSlave.dickPiercing == 1)>>
$pronounCap has a couple of studs in $possessive ballsack.
<<elseif ($activeSlave.dickPiercing == 2)>>
$pronounCap has a row of rings down the center of $possessive ballsack, all the way from the base of $possessive shaft to $possessive perineum.
<</if>>
<<else>>
<<if ($activeSlave.dickPiercing == 1)>>
$pronounCap has a couple of studs beneath the base of $possessive dick.
<<elseif ($activeSlave.dickPiercing == 2)>>
$pronounCap has a row of rings all the way from the base of $possessive shaft to $possessive perineum.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.dickPiercing > 0>>
Every one of them runs through the suit's material, securing it to the Fuckdoll's member.
<</if>>
<</if>>
<</widget>>
<<widget "anusPiercingDescription">>
<<if ($activeSlave.vagina > -1)>>
<<if ($activeSlave.anusPiercing == 1)>>
$pronounCap has a simple piercing between $possessive pussy and $possessive asshole<<if $activeSlave.fuckdoll > 0>> which helps keep the strip of material <<if $activeSlave.vagina > -1>>between its holes<<else>>below its rear hole<</if>> in place<</if>>.
<<elseif ($activeSlave.anusPiercing == 2)>>
$pronounCap has a big ring between $possessive pussy and $possessive asshole<<if $activeSlave.fuckdoll > 0>>, which helps keep the strip of material <<if $activeSlave.vagina > -1>>between its holes<<else>>below its rear hole<</if>> in place,<</if>> and studs in all around $possessive anus.
<</if>>
<<else>>
<<if ($activeSlave.anusPiercing == 1)>>
$pronounCap has a simple perianal piercing between the base of $possessive dick and $possessive girly butthole<<if $activeSlave.fuckdoll > 0>> which helps keep the strip of material <<if $activeSlave.vagina > -1>>between its holes<<else>>below its rear hole<</if>> in place<</if>>.
<<elseif ($activeSlave.anusPiercing == 2)>>
$pronounCap has a big ring between the base of $possessive dick and $possessive girly butthole, which has studs all around it.
<</if>>
<</if>>
<</widget>>
<<widget "CorsetPiercingDescription">>
<<if $activeSlave.corsetPiercing > 0>>
<<if $activeSlave.fuckdoll == 0>>
$pronounCap has a corset piercing, a ladder of steel rings running up each side of $possessive back:
<<if ($activeSlave.bellyAccessory == "a corset") || ($activeSlave.bellyAccessory == "an extreme corset")>>
these are looped through special lugs in the back of $possessive actual corset, making it almost a part of $possessive body.
<<if $activeSlave.devotion > 50>>
$pronounCap couldn't remove it, even if $pronoun wanted to.
<<elseif $activeSlave.devotion >= -20>>
$pronounCap couldn't remove it, even if $pronoun were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<else>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing" "slutty business attire" "nice business attire" "a schoolgirl outfit">>
$possessive blouse hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "chains">>
they're laced together with steel cable, tightly enough that they're tugging at $possessive skin.
<<case "Western clothing">>
$possessive shirt hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a toga">>
$possessive toga hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a huipil">>
$possessive huipil hides them partially, so the leather straps that pull on $possessive's skin are clearly evident.
<<case "a slutty qipao">>
$possessive qipao hides them completely, but they're laced tightly with silk cord, so $pronoun's aware they're there.
<<case "uncomfortable straps">>
they're laced together with a leather cord, tightly enough that they're tugging at $possessive skin.
<<case "shibari ropes">>
they're laced together as part of $possessive bindings.
<<case "restrictive latex" "a latex catsuit">>
these are clipped into the latex covering them, making it almost a part of $possessive body.
<<if $activeSlave.devotion > 50>>
$pronounCap couldn't remove it, even if $pronoun wanted to.
<<elseif $activeSlave.devotion >= -20>>
$pronounCap couldn't remove it, even if $pronoun were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "a military uniform">>
$possessive tunic hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a nice nurse outfit">>
$possessive scrubs hide them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a mini dress">>
these are clipped into the mini dress covering them, making it almost a part of $possessive body.
<<if $activeSlave.devotion > 50>>
$pronounCap couldn't remove it, even if $pronoun wanted to.
<<elseif $activeSlave.devotion >= -20>>
$pronounCap couldn't remove it, even if $pronoun were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "attractive lingerie" "attractive lingerie for a pregnant woman">>
they're laced together with a lacy ribbon finished off with a bow.
<<case "a succubus outfit">>
they're laced into $possessive succubus corset, making it a part of $object.
<<case "a fallen nuns habit">>
they're laced together with cord, tightly enough that $pronoun is forced to arch $possessive back or suffer. $pronounCap spends most of $possessive time involuntarily presenting $possessive bottom to relieve the tugging.
<<case "a chattel habit">>
$possessive white habit hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a penitent nuns habit">>
$possessive habit hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a string bikini">>
the back of $possessive string top loops into them and runs down through them to become $possessive bottom, such as it is.
<<case "a cheerleader outfit">>
they're laced together with a simple ribbon, but the effect makes it clear that this is one kinky cheerleader.
<<case "clubslut netting">>
these are clipped into the netting covering them, making it almost a part of $possessive body.
<<if $activeSlave.devotion > 50>>
$pronounCap couldn't remove it, even if $pronoun wanted to.
<<elseif $activeSlave.devotion >= -20>>
$pronounCap couldn't remove it, even if $pronoun were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "cutoffs and a t-shirt">>
they're laced together with a simple ribbon, but the effect makes it clear that this is one kinky girl.
<<case "a slutty outfit">>
they're laced together with a simple ribbon, tightly enough that $pronoun's aware they're there.
<<case "a slave gown">>
they're revealed by the swooping back of $possessive gown and laced up with matching silk ribbon.
<<case "a comfortable bodysuit">>
these are clipped into the bodysuit covering them, making it almost a part of $possessive body.
<<if $activeSlave.devotion > 50>>
$pronounCap couldn't remove it, even if $pronoun wanted to.
<<elseif $activeSlave.devotion >= -20>>
$pronounCap couldn't remove it, even if $pronoun were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "a leotard">>
these are clipped into the leotard covering them, making it almost a part of $possessive body.
<<if $activeSlave.devotion > 50>>
$pronounCap couldn't remove it, even if $pronoun wanted to.
<<elseif $activeSlave.devotion >= -20>>
$pronounCap couldn't remove it, even if $pronoun were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "a bunny outfit">>
$possessive teddy hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a slutty maid outfit">>
$possessive dress has an open back to reveal them and the black ribbon that laces them tightly together.
<<case "a nice maid outfit">>
$possessive dress hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a slutty nurse outfit">>
$possessive jacket hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a kimono">>
$possessive kimono hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a hijab and abaya">>
$possessive abaya hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "battledress">>
they're laced together with paracord.
<<case "harem gauze">>
they're laced up with a light golden chain that glints through $possessive filmy clothing.
<<case "slutty jewelry">>
they're laced up with a light golden chain that begins and ends in other parts of $possessive glinting bonds.
<<default>>
they're laced up with a ribbon, tightly enough to keep $possessive aware they're there.
<</switch>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "chastityPiercingDescription">>
<<if ($activeSlave.clitPiercing > 0)>>
<<if ($activeSlave.nipplesPiercing > 0)>>
<<if ($activeSlave.dickAccessory != "chastity") && ($activeSlave.dickAccessory != "combined chastity")>>
<<if ($activeSlave.dick > 4)>>
<<if ($activeSlave.boobs > 1000)>>
<<if ($activeSlave.balls > 0)>>
<<if ($activeSlave.hormones <= 0)>>
<<if ($activeSlave.devotion > 20)>>
<<if ($activeSlave.energy > 90)>>
$possessiveCap very special body allows $object to wear an incredibly lewd piece of jewelry: a thin golden chain that runs from nipple to nipple, through $possessive pierced cockhead. The chain is short, and any motion at all tugs at $possessive nipples and penis.
<<if $activeSlave.amp != 1>>
The stimulation is almost unbearable, and the mere act of walking sometimes causes $object to cum.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
|
mayibrad/fc
|
src/utility/descriptionWidgetsPiercings.tw
|
tw
|
mit
| 22,281 |
:: clothing description widgets [widget nobr]
<<widget "ClothingDescription">>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
$activeSlave.slaveName is
<<if ($activeSlave.clothes == "choosing her own clothes")>>
allowed to choose $possessive own clothes, but hasn't made a selection yet,
<<else>>
wearing $activeSlave.clothes,
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
an advanced slave garment designed for permanent wear. The suit's inhabitant is protected, cooled, dosed, and subject to total control. It also eliminates all sensory stimulation other than orders passed by the suit's systems and objects inserted into the Fuckdoll's <<if $activeSlave.vagina > -1>>face, front, and rear holes<<else>>face and lower holes<</if>>.
<<case "conservative clothing">>
including
<<if ($activeSlave.amp == 1)>>
a pretty silk blouse.
<<else>>
nice slacks, a pretty silk blouse, and
<<footwearDescription>>
<</if>>
<<case "chains">>
looped tightly around $possessive body wherever they can make $possessive most uncomfortable.
<<if ($activeSlave.amp == 1)>>
/* no descrption */
<<else>>
On $possessive feet, $pronoun's wearing
<<footwearDescription>>
<</if>>
<<case "Western clothing">>
including a flannel
<<if ($activeSlave.amp == 1)>>
shirt and a cowboy hat.
<<else>>
shirt, chaps, a cowboy hat, and
<<footwearDescription>>
<</if>>
<<case "body oil">>
rubbed into every inch of exposed skin to show off $possessive body.
<<if ($activeSlave.amp == 1)>>
/* no description yet */
<<else>>
$pronounCap's wearing
<<footwearDescription>>
<</if>>
<<case "a toga">>
made of sturdy white linen, appropriate for a female sex
<<if ($activeSlave.amp == 1)>>
worker.
<<else>>
worker, and
<<footwearDescription>>
<</if>>
<<case "a huipil">>
made of beautiful
<<if ($activeSlave.amp == 1)>>
silk.
<<else>>
silk, and
<<footwearDescription>>
<</if>>
<<case "a slutty qipao">>
made of beautiful
<<if ($activeSlave.amp == 1)>>
silk.
<<else>>
silk, and
<<footwearDescription>>
<</if>>
<<case "spats and a tank top">>
including
<<if ($activeSlave.amp == 1)>>
a comfortable top.
<<else>>
a comfortable top along with form fitting shorts and
<<footwearDescription>>
<</if>>
<<case "uncomfortable straps">>
which are in the shape of sturdy lingerie, except that wherever the straps cross a nipple or a hole, there is a steel ring to permit access.
<<if ($activeSlave.amp == 1)>>
/* No description yet */
<<else>>
She is bound by
<<footwearDescription>>
<</if>>
<<case "shibari ropes">>
bound tightly around $possessive body.
<<if ($activeSlave.amp == 1)>>
/* No description yet */
<<else>>
She is bound by
<<footwearDescription>>
<</if>>
<<case "restrictive latex">>
which covers everything except $possessive mouth, breasts, and genitals.
<<if ($activeSlave.amp == 1)>>
/* No description yet */
<<else>>
Even lower down, she is squeezed by
<<footwearDescription>>
<</if>>
<<case "a latex catsuit">>
shiny and supple latex hugging every inch of $possessive body below the neck.
<<if ($activeSlave.amp == 1)>>
/* no description yet */
<<else>>
$possessiveCap latex enclosed feet fit snugly into
<<footwearDescription>>
<</if>>
<<case "attractive lingerie">>
including a lovely bra with holes to let $possessive nipples poke through, a pretty g-string,
<<if ($activeSlave.amp == 1)>>
and a garter belt.
<<if ($activeSlave.vagina == 0)>>
$possessiveCap lingerie is virgin white.
<<elseif ($activeSlave.vagina == -1) && ($activeSlave.anus == 0)>>
$possessiveCap lingerie is white, since $pronoun has a virgin asspussy.
<<elseif ($activeSlave.fetish == "dom") || ($activeSlave.fetish == "sadist")>>
$pronounCap's gone with black lingerie to look a bit more intimidating.
<<elseif ($activeSlave.hormones < 0)>>
$pronounCap's gone with blue lingerie for some reason.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
The lingerie is girly pink.
<<else>>
The lingerie is $activeSlave.hColor to match $possessive hair.
<</if>>
<<else>>
long sheer stockings, and a garter belt.
<<if ($activeSlave.vagina == 0)>>
$possessiveCap lingerie is virgin white,
<<elseif ($activeSlave.vagina == -1) && ($activeSlave.anus == 0)>>
$possessiveCap lingerie is white, since $pronoun has a virgin asspussy,
<<elseif ($activeSlave.fetish == "dom") || ($activeSlave.fetish == "sadist")>>
$pronounCap's gone with black lingerie to look a bit more intimidating,
<<elseif ($activeSlave.hormones < 0)>>
$pronounCap's gone with blue lingerie for some reason,
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
The lingerie is girly pink,
<<else>>
The lingerie is $activeSlave.hColor to match $possessive hair,
<</if>>
and
<<footwearDescription>>
<</if>>
<<case "attractive lingerie for a pregnant woman">>
including a lovely bra that becomes transparent when wet, a pretty pair of panties designed to easily break if their wearer decides to give birth in them, and a light silken vest that exposes $possessive stomach.
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.vagina == 0)>>
$possessiveCap lingerie is the purest white, since $pronoun is a pregnant virgin,
<<elseif ($activeSlave.vagina == -1) && ($activeSlave.anus == 0)>>
$possessiveCap lingerie is white, since $pronoun has a virgin asspussy,
<<elseif ($activeSlave.fetish == "dom") || ($activeSlave.fetish == "sadist")>>
$pronounCap's gone with black lingerie to look a bit more intimidating,
<<elseif ($activeSlave.hormones < 0)>>
$pronounCap's gone with blue lingerie for some reason,
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls is 0)>>
The lingerie is girly pink,
<<else>>
The lingerie is $activeSlave.hColor to match $possessive hair,
<</if>>
and
<<footwearDescription>>
<<else>>
<<if ($activeSlave.vagina == 0)>>
$possessiveCap lingerie is the purest white, since $pronoun is a pregnant virgin.
<<elseif ($activeSlave.vagina == -1) && ($activeSlave.anus == 0)>>
$possessiveCap lingerie is white, since $pronoun has a virgin asspussy.
<<elseif ($activeSlave.fetish == "dom") || ($activeSlave.fetish == "sadist")>>
$pronounCap's gone with black lingerie to look a bit more intimidating.
<<elseif ($activeSlave.hormones < 0)>>
$pronounCap's gone with blue lingerie for some reason.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls is 0)>>
The lingerie is girly pink.
<<else>>
The lingerie is $activeSlave.hColor to match $possessive hair.
<</if>>
<</if>>
<<case "a maternity dress">>
including a long loose dress made to stretch with a low cut neck designed for easy breast
<<if ($activeSlave.amp == 1)>>
exposure.
<<else>>
exposure, and
<<footwearDescription>>
<</if>>
<<case "stretch pants and a crop-top">>
including
<<if ($activeSlave.amp == 1)>>
a tight, low-cut, midriff exposing crop-top and a legless pair of stretch pants to slip over her limbless bottom.
<<else>>
a tight, low-cut, midriff exposing crop-top, a pair of stretch pants, and
<<footwearDescription>>
<</if>>
<<case "a succubus outfit">>
<<if ($activeSlave.amp == 1)>>
including a lovely bra with holes to let $possessive nipples poke through, a pretty g-string, and a garter belt.
<<else>>
consisting of a short red leather corset, an even shorter skirt of the same material, and
<<footwearDescription>>
<</if>>
<<clothingCorsetDescription>>
<<case "a fallen nuns habit">>
a kinky latex affair that manages to look enough like traditional religious garb to be thoroughly sacrilegious.
<<if ($activeSlave.amp == 1)>>
/* no description yet */
<<else>>
$pronounCap is wearing
<<footwearDescription>>
<</if>>
<<case "a chattel habit">>
the revealing white and gold vestments of an ordained sex slave.
<<if ($activeSlave.amp == 1)>>
/* No description yet */
<<else>>
They include
<<footwearDescription>>
<</if>>
<<case "a penitent nuns habit">>
made of roughspun sackcloth designed to chafe the
<<if ($activeSlave.amp == 1)>>
wearer.
<<else>>
wearer, and
<<footwearDescription>>
<</if>>
<<case "a string bikini">>
which passes around $possessive nipples and <<if $activeSlave.dick == 1>>dick<<elseif $activeSlave.vagina == -1>>smooth groin<<else>>pussy<</if>> rather than covering
<<if ($activeSlave.amp == 1)>>
them.
<<else>>
them, and
<<footwearDescription>>
<</if>>
<<case "a cheerleader outfit">>
<<if ($activeSlave.amp == 1)>>
its top without arm holes.
<<else>>
and
<<footwearDescription>>
<</if>>
<<case "clubslut netting">>
<<if ($activeSlave.amp == 1)>>
without arm or leg holes, so $possessive limbless torso is in a net.
<<else>>
<<if (($activeSlave.nails == 2) || ($activeSlave.nails == 7) || ($activeSlave.nails == 9)) && (($activeSlave.makeup == 3) || ($activeSlave.makeup == 6) || ($activeSlave.nails == 8))>>
$activeSlave.hColor to match $possessive monocolor style,
<<elseif ($activeSlave.skin == "dark") || ($activeSlave.skin == "black")>>
in white to create a striking contrast with $possessive $activeSlave.skin skin,
<<elseif ($activeSlave.addict > 5)>>
in the electric blue color of aphrodisiacs to signal $pronoun's down to fuck high,
<<elseif ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
in blue to signal that $pronoun can get hard,
<<else>>
in classic bubblegum pink,
<</if>>
and
<<footwearDescription>>
<</if>>
<<case "cutoffs and a t-shirt">>
which has
<<if ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"BUTTSLUT" across the front in capital letters.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"CUMSLUT" across the front in capital letters.
<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"SUB" on the front in capital letters.
<<elseif ($activeSlave.fetish == "sadist") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"AWFUL BITCH" on the front in capital letters.
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"PAINSLUT" on the front in capital letters.
<<elseif ($activeSlave.fetish == "dom") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"TOP" on the front in capital letters.
<<elseif ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"SEX SLAVE" on the front in capital letters.
<<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"BREEDER" on the front in capital letters.
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"I <3 BOOBS" on the front in capital letters.
<<elseif ($activeSlave.energy > 95)>>
"Fuck me!" across the front in huge letters.
<<elseif ($activeSlave.dick == 0) && ($activeSlave.vagina == -1)>>
"NULL ASSWHORE" on the front in capital letters.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
"HERMAPHRODITE" on the front in capital letters.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
"Sissy Slave" across the front in large letters.
<<elseif ($activeSlave.dick > 0)>>
"Orchi Bitch" across the front in large letters.
<<elseif ($activeSlave.vagina == 0)>>
"Virgin!" across the front in large letters.
<<elseif ($activeSlave.anus == 0)>>
"Anal Virgin!" across the front in large letters.
<<elseif ($activeSlave.pregKnown == 1)>>
"I'm Pregnant!" across the front in large letters.
<<else>>
"Property of <<PlayerName>>" across the front.
<</if>>
<<if ($activeSlave.amp == 1)>>
/* no description yet */
<<else>>
The look is completed by wearing
<<footwearDescription>>
<</if>>
<<case "a slave gown">>
a gorgeous affair
<<if ($activeSlave.amp == 1)>>
tailored to favor $possessive lack of arms and legs.
<<else>>
with cuts that offer tantalizing glimpses of delicate flesh.
$pronounCap completes the look with
<<footwearDescription>>
<</if>>
<<case "slutty business attire">>
a suit jacket cut to show a great deal of
<<if ($activeSlave.amp == 1)>>
cleavage and a short skirt.
<<else>>
cleavage and a short skirt with
<<footwearDescription>>
<</if>>
<<case "nice business attire">>
a suit jacket and a nice
<<if ($activeSlave.amp == 1)>>
skirt.
<<else>>
skirt with
<<footwearDescription>>
<</if>>
<<case "a ball gown">>
a majestically grand silken dress for formal
<<if ($activeSlave.amp == 1)>>
occasions.
<<else>>
occasions, stockings, and
<<footwearDescription>>
<</if>>
<<case "a halter top dress">>
an extravagant garment showing off $possessive bare
<<if ($activeSlave.amp == 1)>>
back.
<<else>>
back,
<<footwearDescription>>
<</if>>
<<case "a mini dress">>
a body hugging strapless number that shows as much skin as it
<<if ($activeSlave.amp == 1)>>
covers.
<<else>>
covers, paired with
<<footwearDescription>>
<</if>>
<<case "a comfortable bodysuit">>
a snug bodysuit that covers $object to the neck while displaying the shape of
<<if ($activeSlave.amp == 1)>>
everything.
<<else>>
everything, which seamlessly transitions down into
<<footwearDescription>>
<</if>>
<<case "a leotard">>
a sporty garment that hugs $possessive
<<if ($activeSlave.amp == 1)>>
limbless body closely and comfortably.
<<else>>
body closely and comfortably, and
<<footwearDescription>>
<</if>>
<<case "a bunny outfit">>
a strapless satin teddy with a beribboned rosette over $possessive left hip, printed with $possessive name.
<<if ($activeSlave.amp != 1)>>
The ensemble includes sheer black hose she wears with
<<footwearDescription>>
<</if>>
<<case "a slutty maid outfit">>
which includes a very short, dark dress, a white blouse,
<<if ($activeSlave.amp == 1)>>
and an apron.
<<else>>
an apron, and
<<footwearDescription>>
<</if>>
<<case "a nice maid outfit">>
which includes a dark dress, a white blouse,
<<if ($activeSlave.amp == 1)>>
and an apron.
<<else>>
an apron, and
<<footwearDescription>>
<</if>>
<<case "a slutty nurse outfit">>
which includes an immodest low cut white
<<if ($activeSlave.amp == 1)>>
jacket and a tight white miniskirt.
<<else>>
jacket, a tight white miniskirt, and
<<footwearDescription>>
<</if>>
<<case "a nice nurse outfit">>
which includes a plain white scrub
<<if ($activeSlave.amp == 1)>>
top and trousers.
<<else>>
top, trousers, a stethoscope, and
<<footwearDescription>>
<</if>>
<<case "a schoolgirl outfit">>
which includes a tight white
<<if ($activeSlave.amp == 1)>>
blouse and a short plaid skirt.
<<else>>
blouse, a short plaid skirt, and
<<footwearDescription>>
<</if>>
<<case "a kimono">>
of the furisode
<<if ($activeSlave.amp == 1)>>
pattern.
<<else>>
pattern, and
<<footwearDescription>>
<</if>>
<<case "a hijab and abaya">>
which modestly covers $possessive entire
<<if ($activeSlave.amp == 1)>>
body.
<<else>>
body, down to $possessive feet.
<<footwearDescription>>
<</if>>
<<case "a military uniform">>
consisting of a shirt and tie, military
<<if ($activeSlave.amp == 1)>>
tunic, and matching skirt.
<<else>>
tunic, matching skirt, and
<<footwearDescription>>
<</if>>
$possessiveCap uniform is pinned with the
<<if ($activeSlave.ID == $Bodyguard.ID) || ($activeSlave.ID == $HeadGirl.ID) || ($activeSlave.ID == $Recruiter.ID) || ($activeSlave.ID == $Concubine.ID)>>
golden whip and manacles insignia of a senior slave officer,
<<elseif ($activeSlave.ID == $Madam.ID) || ($activeSlave.ID == $Nurse.ID) || ($activeSlave.ID == $Attendant.ID) || ($activeSlave.ID == $DJ.ID) || ($activeSlave.ID == $Milkmaid.ID) || ($activeSlave.ID == $Stewardess.ID) || ($activeSlave.ID == $Schoolteacher.ID) || ($activeSlave.ID == $Wardeness.ID) || ($activeSlave.ID == $Collectrix.ID)>>
golden manacles insignia of a junior slave officer,
<<elseif ($activeSlave.combatSkill > 0) && ($activeSlave.amp == -4)>>
silver spear and manacles insignia of an augmented slave soldier,
<<elseif ($activeSlave.combatSkill > 0) && ($activeSlave.amp != 1)>>
silver manacles insignia of a slave soldier,
<<else>>
black iron manacles insignia of a slave,
<</if>>
along with various ribbons denoting sexual aptitude and prized traits.
<<case "battledress">>
including comfortable fatigue
<<if ($activeSlave.amp == 1)>>
pants (pinned over $possessive stumps) and a sturdy tank top.
<<else>>
pants, a sturdy tank top and
<<footwearDescription>>
<</if>>
<<case "harem gauze">>
<<if ($activeSlave.amp == 1)>>
/* no description yet */
<<else>>
$pronoun is wearing
<<footwearDescription>>
<</if>>
$pronounCap's covered and even veiled, but you can see everything straight through the filmy cloth.
<<case "slutty jewelry">>
<<if ($activeSlave.amp == 1)>>
including a belt of thin chain with a lewd ornament (a little
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
curved golden cock without balls)
<<elseif ($activeSlave.dick > 0)>>
golden cock and balls)
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 95)>>
pair of golden lips)
<<elseif ($activeSlave.boobs > 1000)>>
pair of golden breasts)
<<elseif ($activeSlave.vagina == -1)>>
crinkled anus)
<<else>>
golden pussy)
<</if>>
over $possessive stomach.
<<else>>
$pronounCap is wearing
<<footwearDescription>>
<</if>>
<<chastityPiercingDescription>>
<<default>>
so $possessive nude body is on display.
<<if ($activeSlave.amp == 1)>>
In fact, she's devoid even of limbs.
<<else>>
$pronounCap is wearing
<<footwearDescription>>
<</if>>
<</switch>>
<</if>>
<</widget>>
<<widget "HairDescription">>
<<SlavePronouns $activeSlave>>
$possessiveCap
<<if $activeSlave.fuckdoll == 0>>
<<switch $activeSlave.hStyle>>
<<case "bald">>
hair no longer grows. If it did, it would be $activeSlave.origHColor.
<<case "shaved bald">>
hair has been shaved. If $possessive hair were visible, it would be $activeSlave.hColor.
<<case "buzzcut">>
$activeSlave.hColor hair is a short buzzcut.
<<case "trimmed">>
$activeSlave.hColor hair is trimmed short.
<<case "afro">>
$activeSlave.hColor hair is in a
<<if $activeSlave.hLength > 100>>
gigantic puffed-up afro and looks ridiculous.
<<elseif $activeSlave.hLength > 30>>
puffy afro.
<<else>>
short afro.
<</if>>
<<case "cornrows">>
$activeSlave.hColor hair is formed tightly into cornrows in a decorative pattern on $possessive head, dangling
<<if $activeSlave.hLength >= 150>>
down calf-length,
<<elseif $activeSlave.hLength >= 100>>
down ass-length,
<<elseif $activeSlave.hLength >= 30>>
down long,
<<elseif $activeSlave.hLength >= 10>>
down shoulder-length,
<<else>>
down,
<</if>>
with colorful beads interspersed in them.
<<case "bun">>
$activeSlave.hColor hair is
<<if $activeSlave.hLength >= 100>>
packed tightly into a huge puffy
<<elseif $activeSlave.hLength >= 30>>
packed into a large
<<elseif $activeSlave.hLength >= 10>>
tied into a small
<<else>>
tied into a
<</if>>
bun.
<<case "neat" "strip" "tails" "up" "ponytail" "braided" "dreadlocks" "permed" "curled" "luxurious">>
<<set $seed = $activeSlave.hLength/$activeSlave.height>>
<<if $seed > 0.9>>
floor-length,
<<elseif $seed > 0.8>>
calf-length,
<<elseif $seed > 0.7>>
knee-length,
<<elseif $seed >= 0.6>>
thigh-length,
<<elseif $seed >= 0.4>>
ass-length,
<<elseif $seed >= 0.2>>
long,
<<elseif $seed >= 15>>
shoulder-length,
<<else>>
short,
<</if>>
$activeSlave.hColor hair
<<HairClothingDescription>>
<<default>>
$activeSlave.hColor hair is $activeSlave.hStyle.
<</switch>>
<<else>>
<<if $activeSlave.hLength > 20>>
hair sticks out of the suit in two <<if $activeSlave.hLength > 100>>extremely long<<elseif $activeSlave.hLength > 40>>long<<else>>short<</if>> tails, which can be used as handles when using the Fuckdoll's <<if $activeSlave.vagina > -1>>lower holes<<else>>rear hole<</if>>.
<<elseif $activeSlave.hLength > 5>>
short hair is tightly covered by the suit.
<<else>>
scalp is tightly covered by the suit.
<</if>>
<</if>>
<</widget>>
<<widget "HairClothingDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.hStyle == "neat">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "chains">>
is caught painfully in $possessive chains here and there.
<<case "body oil">>
rampages down $possessive back in the glorious feathering of an 80's perm.
<<case "a slutty qipao">>
cascades down $possessive back, ornamented with little silver talismans here and there.
<<case "a huipil">>
flows down $possessive back, rustling freely in the wind.
<<case "restrictive latex" "a latex catsuit">>
is allowed a gap at the back of $possessive head so it can escape to cascade down $possessive back.
<<case "harem gauze">>
cascades down $possessive back, covered by a flimsy hairnet.
<<case "a halter top dress" "a ball gown" "a slave gown">>
cascades gorgeously down $possessive bare back.
<<case "a kimono">>
cascades elegantly down $possessive back, kept sensibly in place by a set of ivory hairpins.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is long and loose, but is decorated with little black bows here and there.
<<case "conservative clothing" "nice business attire">>
is kept out of $possessive face by a couple of simple barrettes.
<<case "slutty business attire">>
is kept out of $possessive face by a couple of gaudy golden barrettes.
<<case "battledress" "a military uniform">>
is kept out of $possessive face by a couple of sturdy hairpins.
<<case "a schoolgirl outfit">>
is kept out of $possessive face by a pastel-colored headband.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
cascades out from under a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
flows back in a mane, with a flower tucked behind one ear:
<<FlowerDesc>>
<<default>>
cascades almost to the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "body oil">>
is in a big, classic 80's perm.
<<case "a slutty qipao">>
is brushed back over $possessive shoulders, ornamented with little silver talismans here and there.
<<case "a huipil">>
flows down $possessive shoulders, giving $possessive a very innocent look.
<<case "restrictive latex" "a latex catsuit">>
is allowed a gap at the back of $possessive head so it can escape down $possessive back.
<<case "harem gauze">>
flows down $possessive back, covered by a flimsy hairnet.
<<case "a slave gown" "a ball gown" "a halter top dress">>
flows fashionably down $possessive bare back.
<<case "a kimono">>
flows elegantly down $possessive back, kept sensibly in place by a set of ivory hairpins.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is decorated with a little black bow in back.
<<case "conservative clothing" "nice business attire">>
is kept out of $possessive face by a couple of simple barrettes.
<<case "slutty business attire">>
is kept out of $possessive face by a couple of gaudy golden barrettes.
<<case "battledress" "a military uniform">>
is kept out of $possessive face by a couple of sturdy hairpins.
<<case "a schoolgirl outfit">>
is kept out of $possessive face by a pastel-colored headband.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
flows out from under a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
is tucked back by a flower, tucked behind one ear:
<<FlowerDesc>>
<<default>>
is brushed back over $possessive shoulders.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "body oil">>
is in a classic 80's perm.
<<case "a slutty qipao">>
is brushed back and ornamented with a little jade talisman.
<<case "a huipil">>
is short and neat, giving $possessive an innocent look.
<<case "restrictive latex" "a latex catsuit">>
is crammed under $possessive latex hood.
<<case "harem gauze">>
is covered by a flimsy hairnet.
<<case "a slave gown" "a halter top dress" "a ball gown">>
follows the latest fashion.
<<case "a kimono">>
is kept sensibly in place by a set of ivory hairpins.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is decorated with a little black bow in back.
<<case "conservative clothing" "nice business attire">>
is kept out of $possessive face by simple barrette.
<<case "slutty business attire">>
is kept out of $possessive face by a gaudy golden barrette.
<<case "battledress" "a military uniform">>
is kept out of $possessive face by a sturdy hairpin.
<<case "a schoolgirl outfit">>
is kept out of $possessive face by a pastel-colored headband.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is topped by a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
bears a flower tucked behind one ear:
<<FlowerDesc>>
<<default>>
is brushed back.
<</switch>>
<<else>>
<<switch $activeSlave.clothes>>
<<case "body oil">>
is in a classic 80's perm.
<<case "restrictive latex" "a latex catsuit">>
fits under $possessive latex hood.
<<case "harem gauze">>
is covered by a flimsy hairnet.
<<case "a slave gown">>
is gelled into a fashionable wave.
<<case "a halter top dress">>
is gelled into a fashionable wave.
<<case "a ball gown">>
is gelled into a fashionable wave.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering.
<<case "conservative clothing" "nice business attire">>
is parted on the side.
<<case "slutty business attire">>
is parted in the middle.
<<case "battledress" "a military uniform">>
is in a utilitarian cut.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is hidden by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is hidden by a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
is short, and $pronoun has a flower tucked behind one ear:
<<FlowerDesc>>
<<default>>
is neatly brushed.
<</switch>>
<</if>>
<<elseif $activeSlave.hStyle == "up">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "chains">>
is pulled painfully back into a long tail, which is secured to $possessive chains at $possessive torso and $possessive ass.
<<case "body oil">>
is in an 80's perm and back in a scrunchy, from which it explodes backwards with 80's violence.
<<case "a slutty qipao">>
is in a perfect bun, secured with a jade comb; $possessive bun is so large it forms an artful arrangement down to the nape of $possessive neck.
<<case "a huipil">>
is twisted into two horns that rest on top of $possessive head, the rest is bulked on the back of her neck.
<<case "a kimono">>
is in a perfect bun, secured with an ivory comb; $possessive bun is so large it forms an artful arrangement down to the nape of $possessive neck.
<<case "restrictive latex" "a latex catsuit">>
sticks out of the latex hood in a huge bun.
<<case "harem gauze">>
is piled up on $possessive head in a huge beehive, itself veiled.
<<case "a slave gown" "a halter top dress" "a ball gown">>
is piled up on $possessive head in a perfect 60's beehive.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering, though it's obvious $pronoun has a huge mass of hair restrained under there.
<<case "a slutty maid outfit" "a nice maid outfit">>
is back in a huge bun, and topped with a little maid's cap.
<<case "conservative clothing" "nice business attire">>
is back in a huge bun, so severe it pulls at $possessive temples a little.
<<case "slutty business attire">>
is pinned back in a hasty bun.
<<case "battledress" "a military uniform">>
is pulled hard back into a big bun held in place with paracord.
<<case "a schoolgirl outfit">>
is in a huge bun secured by a pastel scrunchy.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is back in a huge bun and topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is back in a bun so huge it pushes $possessive cowboy hat forward at a rakish angle.
<<default>>
is back in an enormous bun.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "chains">>
is pulled painfully back into a long tail, which is secured to $possessive chains at $possessive torso.
<<case "body oil">>
is in an 80's perm and back in a scrunchy, from which it bursts backwards with 80's violence.
<<case "a slutty qipao">>
is in a perfect bun, secured with a jade comb.
<<case "spats and a tank top">>
is in a neat bun, held back with a scrunchy.
<<case "a huipil">>
is twisted into two horns that rest on top of $possessive head, the rest sits tightly on the back of her neck.
<<case "a kimono">>
is in a perfect bun, secured with an ivory comb.
<<case "restrictive latex" "a latex catsuit">>
sticks out of the latex hood in a big bun.
<<case "harem gauze">>
is piled up on $possessive head in a beehive, pulling $possessive veil up a little.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is piled up on $possessive head in a perfect 60's beehive.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is back in a severe bun, and topped with a little maid's cap.
<<case "conservative clothing" "nice business attire">>
is back in a bun, so severe it pulls at $possessive temples a little.
<<case "slutty business attire">>
is pinned back in a hasty bun.
<<case "battledress" "a military uniform">>
is pulled hard back into a bun held in place with paracord.
<<case "a schoolgirl outfit">>
is in a bun secured by a pastel scrunchy.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is back in a bun and topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is back in a high bun that pushes $possessive cowboy hat forward at a rakish angle.
<<default>>
is back in a big bun.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "chains">>
is pulled painfully back into a bun, which is secured to $possessive collar.
<<case "body oil">>
is in an 80's perm and back in a scrunchy, from which it shoots backwards with 80's violence.
<<case "a slutty qipao">>
is in a tight little bun, secured with a jade comb.
<<case "spats and a tank top">>
is in a neat little bun, held back with a scrunchy.
<<case "a huipil">>
is twisted into two horns that rest on top of $possessive head.
<<case "a kimono">>
is in a tight little bun, secured with an ivory comb.
<<case "restrictive latex" "a latex catsuit">>
fits back under $possessive latex hood.
<<case "harem gauze">>
is piled on $possessive head, pulling $possessive veil up a little.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is piled up on $possessive head in a perfect 60's 'do.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is back in a little bun, and topped with a little maid's cap.
<<case "conservative clothing" "nice business attire">>
is back in a tight little bun, so severe it pulls at $possessive temples a little.
<<case "slutty business attire">>
is pinned back in a hasty bun.
<<case "battledress" "a military uniform">>
is pulled hard back into a bun held in place with paracord.
<<case "a schoolgirl outfit">>
is in a tight little bun secured by a pastel scrunchy.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is back in a tight little bun and topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is back in a tight little bun that pushes $possessive cowboy hat forward at a rakish angle.
<<default>>
is back in a tight little bun.
<</switch>>
<<else>>
<<switch $activeSlave.clothes>>
<<case "restrictive latex" "a latex catsuit">>
fits back under $possessive latex hood.
<<default>>
is combed back.
<</switch>>
<</if>>
<<elseif $activeSlave.hStyle == "tails">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a pair of simple hairties into tails.
<<case "chains">>
is back in tails secured by steel rings.
<<case "a latex catsuit">>
is bound by latex hair cuffs into long matching pigtails.
<<case "Western clothing">>
is back in huge tails that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in big poofy tails secured by scrunchies in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in huge tails secured by jade rings etched with images of
<<ImageDesc>>
<<case "spats and a tank top">>
is pulled back with a pair of scrunchies into long tails that almost reach the ground.
<<case "a huipil">>
is twisted into two huge tails that rest on top of $possessive shoulders.
<<case "a kimono">>
is in huge tails secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in huge tails secured by leather ties.
<<case "shibari rope">>
is back in huge tails tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of two holes in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in huge tails secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is back in floor-length tails secured by paracord.
<<case "harem gauze">>
is gathered into two tight tails wrapped in golden thread that almost reach the ground.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in tails that nearly reach the ground.
<<case "a chattel habit">>
is in a couple of tails that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in long tails, but they're hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into beautiful long tails, one of which comes around to run down $possessive chest.
<<case "slutty business attire">>
is gathered into floor-length tails by gaudy gold clasps.
<<case "nice business attire">>
is gathered into secure tails and doubled up so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into floor-length tails by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in long tails, but they're hidden by $possessive modest garb.
<<default>>
is in twin tails that almost reach the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a pair of simple hairties into tails.
<<case "chains">>
is back in tails secured by steel rings.
<<case "a latex catsuit">>
is bound by latex hair cuffs into matching pigtails.
<<case "Western clothing">>
is back in long tails that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in big poofy tails secured by scrunchies in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in big tails secured by jade rings etched with images of
<<ImageDesc>>
<<case "spats and a tank top">>
is pulled back with a pair of scrunchies into long tails.
<<case "a huipil">>
is twisted into two tails that rest on top of $possessive shoulders.
<<case "a kimono">>
is in big tails secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in big tails secured by leather ties.
<<case "shibari rope">>
is back in big tails tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of two holes in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in big tails secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is back in long braids secured by paracord.
<<case "harem gauze">>
is gathered into two long tails wrapped in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in long loose tails.
<<case "a chattel habit">>
is in a couple of long tails that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in long tails, but they're hidden by $possessive surplice.
<<case "a slave gown" "a halter top dress" "a ball gown">>
is combed into beautiful tails, one of which comes around to fall between $possessive breasts.
<<case "slutty business attire">>
is gathered into long tails by gaudy gold clasps.
<<case "nice business attire">>
is gathered into secure tails so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into long tails by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in tails, but they're hidden by $possessive modest garb.
<<default>>
is in long twin braids.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a pair of simple hairties into short tails.
<<case "chains">>
is back in short tails secured by steel rings.
<<case "a latex catsuit">>
is bound by latex hair cuffs into short matching pigtails.
<<case "Western clothing">>
is back in short braids that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in poofy tails secured by scrunchies in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in short tails secured by jade rings etched with images of
<<ImageDesc>>
<<case "spats and a tank top">>
is pulled back with a pair of scrunchies into little tails.
<<case "a huipil">>
is twisted into two short tails that give $possessive the look of a little girl.
<<case "a kimono">>
is in short tails secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in short tails secured by leather ties.
<<case "shibari rope">>
is back in short tails secured with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of two holes in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in short tails secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is in short braids secured by paracord.
<<case "harem gauze">>
is gathered into two short tails wrapped in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice short, slutty tails.
<<case "a chattel habit">>
is in a couple of short tails that are hidden by $possessive cowl.
<<case "a penitent nuns habit">>
is in short tails hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into short tails set low at the nape of $possessive neck.
<<case "slutty business attire">>
is gathered into short tails by gaudy gold clasps.
<<case "nice business attire">>
is gathered into short tails so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into short tails by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in tails, but they're hidden by $possessive modest garb.
<<default>>
is in short braids.
<</switch>>
<<else>>
is too short to be kept in proper tails, so it's simply combed back.
<</if>>
<<elseif $activeSlave.hStyle == "ponytail">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is tied back with a simple hairtie into a long ponytail.
<<case "chains">>
is tied back into a ponytail secured by steel rings.
<<case "a latex catsuit">>
is threaded through a thick latex sleeve into a peaked ponytail resembling a long flogger.
<<case "Western clothing">>
is back in a huge ponytail emerging from the back of $possessive cowboy hat.
<<case "body oil">>
is back in a big, long ponytail, tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is tied back in a huge ponytail secured by jade rings etched with images of
<<ImageDesc>>
<<case "spats and a tank top">>
is tied back with a scrunchy into a long ponytail that falls down her legs.
<<case "a huipil">>
is tied into a huge ponytail, that leaves $possessive long hair to wave in the wind.
<<case "a kimono">>
is in a huge ponytail secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in a huge ponytail secured by leather ties.
<<case "shibari rope">>
is back in a huge ponytail tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of a hole in the back of in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in a huge ponytail secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is back in a floor-length ponytail secured by paracord.
<<case "harem gauze">>
is gathered into a tight ponytail wrapped in golden thread that almost reaches the ground.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in a ponytail that nearly reaches the ground.
<<case "a chattel habit">>
is in a long ponytail that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in a long ponytail, but it's hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into a beautiful long ponytail, which swooshes as $pronoun moves.
<<case "slutty business attire">>
is gathered into a floor-length ponytail by a gaudy gold clasp.
<<case "nice business attire">>
is gathered into a ponytail and doubled up so $pronoun can do business without it getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into a floor-length ponytail by a white cloth tie emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in a long ponytail, but it's hidden by $possessive modest garb.
<<default>>
is in a ponytail that almost reaches the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a simple hairtie into a ponytail.
<<case "chains">>
is tied back in a ponytail secured by steel rings.
<<case "a latex catsuit">>
is threaded through a thick latex sleeve into a peaked ponytail resembling a flogger.
<<case "Western clothing">>
is tied back in a long ponytail that emerges from the back of $possessive cowboy hat.
<<case "body oil">>
is permed, and back in a big, long ponytail tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in a big ponytail secured by jade rings etched with images of
<<ImageDesc>>
<<case "spats and a tank top">>
is tied back with a scrunchy into a long ponytail.
<<case "a huipil">>
is tied into a modest ponytail, that leaves $possessive hair to wave in the wind.
<<case "a kimono">>
is in a big ponytail secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in a big ponytail secured by leather ties.
<<case "shibari rope">>
is back in a big ponytail tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of a hole in the back of $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in a big ponytail secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is back in a long braid secured by paracord.
<<case "harem gauze">>
is gathered into a long ponytail wrapped in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in a long loose ponytail.
<<case "a chattel habit">>
is in a long ponytail that flows out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in a long ponytail, but it's hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into a beautiful ponytail, which swooshes as $pronoun moves.
<<case "slutty business attire">>
is gathered into a long ponytail by gaudy gold clasps.
<<case "nice business attire">>
is gathered into a secure ponytail so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into a long ponytail by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in a long ponytail, but it's hidden by $possessive modest garb.
<<default>>
is in a long braid.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a simple hairtie into short ponytail.
<<case "chains">>
is back in a short ponytail secured by steel rings.
<<case "a latex catsuit">>
is bound by a latex hair cuff into a short and severe ponytail.
<<case "Western clothing">>
is back in a short braid that emerges from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in a big, long ponytail tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in short ponytail secured by jade rings etched with images of
<<ImageDesc>>
<<case "spats and a tank top">>
is tied back with a scrunchy into a short, cute ponytail.
<<case "a huipil">>
is tied into a small ponytail, that leaves $possessive short hair to wave in the wind.
<<case "a kimono">>
is in short ponytail secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in short ponytail secured by leather ties.
<<case "shibari rope">>
is back in short ponytail secured with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of a hole in the back of $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in a short ponytail secured by a hair tie with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is in a short braid secured by paracord.
<<case "harem gauze">>
is gathered into a short ponytail wrapped in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in a short, slutty ponytail.
<<case "a chattel habit">>
is in a short ponytail that is hidden by $possessive cowl.
<<case "a penitent nuns habit">>
is in a short ponytail hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into a short ponytail set low at the nape of $possessive neck.
<<case "slutty business attire">>
is gathered into a short ponytail by gaudy gold clasps.
<<case "nice business attire">>
is gathered into a short ponytail so $pronoun can do business without it getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into a short ponytail by a white cloth tie emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in a ponytail, but it's hidden by $possessive modest garb.
<<default>>
is in a short ponytail.
<</switch>>
<<else>>
is too short to be kept in a proper ponytail, so it's simply combed back.
<</if>>
<<elseif $activeSlave.hStyle == "braided">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a pair of simple hairties into braids.
<<case "chains">>
is back in braids secured by steel rings.
<<case "Western clothing">>
is back in huge braids that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in big poofy braids secured by scrunchies in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in huge braids secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is twisted into huge braids, that rest on $possessive shoulders.
<<case "a kimono">>
is in huge braids secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in huge braids secured by leather ties.
<<case "shibari rope">>
is back in huge braids tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of two holes in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in huge braids secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is back in floor-length braids secured by paracord.
<<case "harem gauze">>
is gathered into two tight braids wrapped in golden thread that almost reach the ground.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in braids that nearly reach the ground.
<<case "a chattel habit">>
is in a couple of braids that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in long braids, but they're hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into beautiful long braids, one of which comes around to run down $possessive chest.
<<case "slutty business attire">>
is gathered into floor-length braids by gaudy gold clasps.
<<case "nice business attire">>
is gathered into secure braids and doubled up so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into floor-length braids by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in long braids, but they're hidden by $possessive modest garb.
<<default>>
is in braids that almost reach the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with simple hairties into braids.
<<case "chains">>
is back in braids secured by steel rings.
<<case "Western clothing">>
is back in long braids that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in big, long braids secured by scrunchies in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in big braids secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is twisted into braids, that rest on $possessive shoulders.
<<case "a kimono">>
is in long braids secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in long braids secured by leather ties.
<<case "shibari rope">>
is back in long braids tied back with rope.
<<case "restrictive latex">>
is braided and sticks out of holes in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in long braids secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is back in long braids secured by paracord.
<<case "harem gauze">>
is tied into long braids wrapped in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in long braids.
<<case "a chattel habit">>
is in long braids that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in long braids, but they're hidden by $possessive surplice.
<<case "a halter top dress" "a ball gown" "a slave gown">>
is in beautiful braids, one of which comes around to fall between $possessive breasts.
<<case "slutty business attire">>
is tied into long braids and secured by gaudy gold clasps.
<<case "nice business attire">>
is tied into long braids and secured so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit">>
is tied into long braids and secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in braids, but they're hidden by $possessive modest garb.
<<default>>
is in long braids.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a pair of simple hairties into short braids.
<<case "chains">>
is back in short braids secured by steel rings.
<<case "Western clothing">>
is back in short braids that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in short braids secured by scrunchies in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in short braids secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is twisted into short braids, that rest on $possessive shoulders.
<<case "a kimono">>
is in short braids secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in short braids secured by leather ties.
<<case "shibari rope">>
is back in short braids secured with rope.
<<case "restrictive latex" "a latex catsuit">>
is braided and sticks out of holes in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in short braids secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is in short braids secured by paracord.
<<case "harem gauze">>
is gathered into short braids wrapped in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice short, slutty tails.
<<case "a chattel habit">>
is in short braids that are hidden by $possessive cowl.
<<case "a penitent nuns habit">>
is in short braids hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into short braids set low at the nape of $possessive neck.
<<case "slutty business attire">>
is gathered into short braids by gaudy gold clasps.
<<case "nice business attire">>
is gathered into short braids so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into short braids by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in short braids, but they're hidden by $possessive modest garb.
<<default>>
is in short braids.
<</switch>>
<<else>>
is too short to be kept in proper braids, so it's simply combed back.
<</if>>
<<elseif $activeSlave.hStyle == "dreadlocks">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is in dreadlocks, reaching down almost to the ground.
<<case "chains">>
is in long dreadlocks, connected to $possessive chains at the ends by steel rings.
<<case "Western clothing">>
is long dreadlocks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is in dreadlocks, some tied with bands of colored string.
<<case "a slutty qipao">>
is in long dreadlocks, some with jade ornaments etched with images of
<<ImageDesc>>
<<case "a huipil">>
is in long dreadlocks, with a couple of small ornaments important to $possessive.
<<case "a kimono">>
is in long dreadlocks, some in ivory rings carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is in long dreadlocks some in simple leather ties.
<<case "shibari rope">>
is in long dreadlocks, some simply tied with string.
<<case "restrictive latex" "a latex catsuit">>
is in dreadlocks, poking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is in dreadlocks, some in ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is in floor-length dreadlocks, some secured by paracord.
<<case "harem gauze">>
is in dreadlocks wrapped in golden thread that almost reach the ground.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in dreadlocks that nearly reach the ground.
<<case "a chattel habit">>
is in long dreadlocks that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in long dreadlocks, barely hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is in dreadlocks, spreading out in many directions and almost reaching the ground.
<<case "slutty business attire">>
is in floor-length dreadlocks, some in gaudy gold clasps.
<<case "nice business attire">>
is in dreadlocks and tied up so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in floor-length dreadlocks, some in white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in long dreadlocks, barely hidden by $possessive modest garb.
<<default>>
is in dreadlocks that almost reach the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is in dreadlocks, reaching past $possessive shoulders.
<<case "chains">>
is in dreadlocks, attached to $possessive chains at the ends by steel rings.
<<case "Western clothing">>
is back in dreadlocks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is in dreadlocks, some tied with bands of colored string.
<<case "a slutty qipao">>
is in dreadlocks, some with jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is in dreadlocks, with a couple of small ornaments important to $possessive.
<<case "a kimono">>
is in dreadlocks, some in ivory rings carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is in dreadlocks, some tied with simple leather ties.
<<case "shibari rope">>
is in dreadlocks, some simply tied with string.
<<case "restrictive latex" "a latex catsuit">>
is in dreadlocks, sticking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is in dreadlocks, some in hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is in dreadlocks, some tied with paracord.
<<case "harem gauze">>
is in dreadlocks, some tied with golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in dreadlocks.
<<case "a chattel habit">>
is in dreadlocks that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in dreadlocks, but they're hidden by $possessive surplice.
<<case "a slave gown">>
is in dreadlocks, spreading out in many directions.
<<case "a halter top dress">>
is in dreadlocks, spreading out in many directions.
<<case "a ball gown">>
is in dreadlocks, spreading out in many directions.
<<case "slutty business attire">>
is in dreadlocks, some in gaudy gold clasps.
<<case "nice business attire">>
is in dreadlocks and tied so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in dreadlocks, some with white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in dreadlocks, but they're hidden by $possessive modest garb.
<<default>>
is in dreadlocks.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is in short dreadlocks, some in simple hairties.
<<case "chains">>
is in short dreadlocks, some with steel rings.
<<case "Western clothing">>
is in short dreadlocks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is in short dreadlocks, some tied with colored string.
<<case "a slutty qipao">>
is in short dreadlocks, some in jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is in short dreadlocks, with a couple of small ornaments important to $possessive.
<<case "a kimono">>
is in short dreadlocks, some with ivory rings carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is in short dreadlocks, some with simple leather ties.
<<case "shibari rope">>
is in dreadlocks, some simply tied with string.
<<case "restrictive latex" "a latex catsuit">>
is in short dreadlocks, sticking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is in short dreadlocks, some in hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is in short dreadlocks, some tied with paracord.
<<case "harem gauze">>
is in short dreadlocks, some in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in short, dreadlocks.
<<case "a chattel habit">>
is in short dreadlocks that are hidden by $possessive cowl.
<<case "a penitent nuns habit">>
is in short dreadlocks hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is in short dreadlocks, spreading around $possessive head.
<<case "slutty business attire">>
is in short dreadlocks, some with gaudy gold clasps.
<<case "nice business attire">>
is in short dreadlocks and tied so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in short dreadlocks, some in white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in short dreadlocks, but they're hidden by $possessive modest garb.
<<default>>
is in short dreadlocks.
<</switch>>
<<else>>
is too short to be kept in proper dreadlocks, so it's simply combed back.
<</if>>
<<elseif $activeSlave.hStyle == "curled">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is curled into long flowing locks, reaching down almost to the ground.
<<case "chains">>
is curled into long flowing locks secured by steel rings.
<<case "Western clothing">>
is curled into long flowing locks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is curled into long flowing locks, tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is curled into long flowing locks secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is in long curls, and the locks flow down $possessive shoulders.
<<case "a kimono">>
is curled into long flowing locks secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is curled into long flowing locks secured by leather ties.
<<case "shibari rope">>
is in long dreadlocks, some simply tied with string.
<<case "restrictive latex" "a latex catsuit">>
is curled into long flowing locks poking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is curled into long flowing locks secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is curled into floor-length locks secured by paracord.
<<case "harem gauze">>
is curled into long flowing locks wrapped in golden thread that almost reach the ground.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in long curly locks that nearly reach the ground.
<<case "a chattel habit">>
is curled into long flowing locks that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is curled into long flowing locks barely hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is curled into long flowing locks, almost reaching the ground.
<<case "slutty business attire">>
is curled into long flowing locks, secured by gaudy gold clasps.
<<case "nice business attire">>
is curled into long flowing locks and tied up so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is curled into long flowing locks, secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is curled into long flowing locks, barely hidden by $possessive modest garb.
<<default>>
is curled into long flowing locks that almost reach the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is curled into long locks, reaching past $possessive shoulders.
<<case "chains">>
is curled into long locks, secured by steel rings.
<<case "Western clothing">>
is curled into long locks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is curled into long locks, tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is curled into long locks, secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is in curls, and the locks flow down $possessive shoulders.
<<case "a kimono">>
is curled into long locks, secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is curled into long locks, secured by leather ties.
<<case "shibari rope">>
is curled into long locks, tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
is curled into long locks, sticking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is curled into long locks secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is curled into long locks, secured by paracord.
<<case "harem gauze">>
is curled into long locks, secured by golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in long curled locks.
<<case "a chattel habit">>
is curled into long locks that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is curled into long locks, but they're hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is curled into long locks, reaching past $possessive shoulders.
<<case "slutty business attire">>
is curled into long locks secured by gaudy gold clasps.
<<case "nice business attire">>
is curled into long locks and tied so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is curled into long locks, secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is curled into long locks, but they're hidden by $possessive modest garb.
<<default>>
is curled into long locks.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is curled into short locks secured by simple hairties.
<<case "chains">>
is curled into short locks secured by steel rings.
<<case "Western clothing">>
is curled into short locks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is curled into short locks tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is curled into short locks secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is in short curls, and the locks flow down $possessive shoulders.
<<case "a kimono">>
is curled into short locks secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is curled into short locks secured by leather ties.
<<case "shibari rope">>
is curled into short locks tied with rope.
<<case "restrictive latex" "a latex catsuit">>
is curled into short locks, but they are covered by $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is curled into short locks secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is curled into short locks secured by paracord.
<<case "harem gauze">>
is curled into short locks secured by golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in short, curled locks.
<<case "a chattel habit">>
is curled into short locks that are hidden by $possessive cowl.
<<case "a penitent nuns habit">>
is curled into short locks hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is curled into short locks.
<<case "slutty business attire">>
is curled into short locks secured by gaudy gold clasps.
<<case "nice business attire">>
is curled into short locks and tied so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is curled into short locks secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is curled into short locks, but they're hidden by $possessive modest garb.
<<default>>
is curled into short locks.
<</switch>>
<<else>>
is in short curls.
<</if>>
<<elseif $activeSlave.hStyle == "permed">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is permed into long flowing curls, reaching down almost to the ground.
<<case "chains">>
is permed into long flowing curls secured by steel rings.
<<case "Western clothing">>
is permed into long flowing curls that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed into long flowing curls, tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is permed into long flowing curls secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is permed into long curls, and the locks flow down $possessive shoulders.
<<case "a kimono">>
is permed into long flowing curls secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is permed into long flowing curls secured by leather ties.
<<case "shibari rope">>
is in long dreadcurls, some simply tied with string.
<<case "restrictive latex" "a latex catsuit">>
is permed into long flowing curls poking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is permed into long flowing curls secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is permed into floor-length curls secured by paracord.
<<case "harem gauze">>
is permed into long flowing curls wrapped in golden thread that almost reach the ground.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in long curly curls that nearly reach the ground.
<<case "a chattel habit">>
is permed into long flowing curls that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is permed into long flowing curls barely hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is permed into long flowing curls, almost reaching the ground.
<<case "slutty business attire">>
is permed into long flowing curls, secured by gaudy gold clasps.
<<case "nice business attire">>
is permed into long flowing curls and tied up so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is permed into long flowing curls, secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is permed, barely hidden by $possessive modest garb.
<<default>>
is permed, $possessive curls almost reach the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is permed, $possessive curls reaching past $possessive shoulders.
<<case "chains">>
is permed into long locks, secured by steel rings.
<<case "Western clothing">>
is permed into long locks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed and tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is permed into long locks, secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is permed into curls, and the locks flow down $possessive shoulders.
<<case "a kimono">>
is permed and secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is permed and secured by leather ties.
<<case "shibari rope">>
is permed and tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
is permed, sticking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is permed and secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is permed and secured by paracord.
<<case "harem gauze">>
is permed and secured by golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in long permed curls.
<<case "a chattel habit">>
is permed, $possessive curls flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is permed, but they're hidden by $possessive surplice.
<<case "a slave gown" "a halter top dress" "a ball gown">>
is permed, reaching past $possessive shoulders.
<<case "slutty business attire">>
is permed and secured by gaudy gold clasps.
<<case "nice business attire">>
is permed and tied so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is permed, secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is permed, $possessive long curls are hidden by $possessive modest garb.
<<default>>
is permed.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is permed into short waves secured by simple hairties.
<<case "chains">>
is permed into short waves secured by steel rings.
<<case "Western clothing">>
is permed into short waves that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed into short waves tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is permed into short waves secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is permed into short curls, and the locks flow down $possessive shoulders.
<<case "a kimono">>
is permed into short waves secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is permed into short waves secured by leather ties.
<<case "shibari rope">>
is permed into short waves tied with rope.
<<case "restrictive latex" "a latex catsuit">>
is permed into short waves, but they are covered by $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is permed into short waves secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "battledress">>
is permed into short waves secured by paracord.
<<case "harem gauze">>
is permed into short waves secured by golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in short, permed waves.
<<case "a chattel habit">>
is permed into short waves that are hidden by $possessive cowl.
<<case "a penitent nuns habit">>
is permed into short waves hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is permed into short waves.
<<case "slutty business attire">>
is permed into short waves secured by gaudy gold clasps.
<<case "nice business attire">>
is permed into short waves and tied so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is permed into short waves secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is permed into short waves, but they're hidden by $possessive modest garb.
<<default>>
is permed into short waves.
<</switch>>
<<else>>
is permed into short curls.
<</if>>
<<elseif $activeSlave.hStyle == "luxurious">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "chains">>
is in luxurious layered locks, caught painfully in $possessive chains here and there.
<<case "body oil" "a huipil">>
is in luxurious layered locks flowing gorgeously down $possessive back.
<<case "a slutty qipao">>
is in luxurious layered locks flowing gorgeously down $possessive back, ornamented with little silver talismans here and there.
<<case "restrictive latex" "a latex catsuit">>
is allowed a gap at the back of $possessive head so $possessive luxurious layered locks can escape to cascade down $possessive back.
<<case "harem gauze">>
is in luxurious layered locks flowing gorgeously down $possessive back, covered by a flimsy hairnet.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is in luxurious layered locks flowing gorgeously down $possessive bare back.
<<case "a kimono">>
is in luxurious layered locks flowing elegantly down $possessive back, kept sensibly in place by a set of ivory hairpins.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is in luxurious layered locks but not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is in luxurious layered locks flowing gorgeously down $possessive back, decorated with little black bows here and there.
<<case "conservative clothing" "nice business attire">>
is in luxurious layered locks kept out of $possessive face by a couple of simple barrettes.
<<case "slutty business attire">>
is in luxurious layered locks kept out of $possessive face by a couple of gaudy golden barrettes.
<<case "battledress" "a military uniform">>
is in luxurious layered locks kept out of $possessive face by a couple of sturdy hairpins.
<<case "a schoolgirl outfit">>
is in luxurious layered locks kept out of $possessive face by a pastel-colored headband.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in luxurious layered locks topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
in luxurious layered locks cascading out from under a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
in luxurious layered locks, with a flower tucked behind one ear:
<<FlowerDesc>>
<<default>>
in luxurious layered locks, cascading almost to the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "body oil" "a huipil">>
in luxurious layered locks.
<<case "a slutty qipao">>
is in luxurious layered locks flowing over $possessive shoulders, ornamented with little silver talismans here and there.
<<case "restrictive latex" "a latex catsuit">>
is allowed a gap at the back of $possessive head so $possessive luxurious layered locks can escape down $possessive back.
<<case "harem gauze">>
is in luxurious layered locks flowing down $possessive back, covered by a flimsy hairnet.
<<case "a slave gown" "a ball gown" "a halter top dress">>
in luxurious layered locks flowing gorgeously down $possessive bare back.
<<case "a kimono">>
in luxurious layered locks flowing elegantly down $possessive back, kept sensibly in place by a set of ivory hairpins.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
in luxurious layered locks flowing gorgeously but not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
in luxurious layered locks, decorated with a little black bow in back.
<<case "conservative clothing" "nice business attire">>
is in luxurious layered locks kept out of $possessive face by a couple of simple barrettes.
<<case "slutty business attire">>
is in luxurious layered locks kept out of $possessive face by a couple of gaudy golden barrettes.
<<case "battledress" "a military uniform">>
is in luxurious layered locks kept out of $possessive face by a couple of sturdy hairpins.
<<case "a schoolgirl outfit">>
is in luxurious layered locks kept out of $possessive face by a pastel-colored headband.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in luxurious layered locks topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
in luxurious layered locks flowing out from under a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
in luxurious layered locks tucked back by a flower, tucked behind one ear:
<<FlowerDesc>>
<<default>>
is brushed back over $possessive shoulders.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "body oil" "a huipil">>
is in luxuriously styled short locks.
<<case "a slutty qipao">>
is in luxuriously styled short locks, brushed back and ornamented with a little jade talisman.
<<case "restrictive latex" "a latex catsuit">>
is in luxuriously styled short locks, crammed under $possessive latex hood.
<<case "harem gauze">>
is in luxuriously styled short locks, covered by a flimsy hairnet.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is in luxuriously styled short locks.
<<case "a kimono">>
is in luxuriously styled short locks kept sensibly in place by a set of ivory hairpins.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is in luxuriously styled short locks but not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is in luxuriously styled short locks decorated with a little black bow in back.
<<case "conservative clothing" "nice business attire">>
is in luxuriously styled short locks kept out of $possessive face by simple barrette.
<<case "slutty business attire">>
is in luxuriously styled short locks kept out of $possessive face by a gaudy golden barrette.
<<case "battledress" "a military uniform">>
is in luxuriously styled short locks kept out of $possessive face by a sturdy hairpin.
<<case "a schoolgirl outfit">>
is in luxuriously styled short locks kept out of $possessive face by a pastel-colored headband.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in luxuriously styled short locks topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is in luxuriously styled short locks topped by a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
in luxuriously styled short locks, bearing a flower tucked behind one ear:
<<FlowerDesc>>
<<default>>
is brushed back.
<</switch>>
<<else>>
<<switch $activeSlave.clothes>>
<<case "body oil" "a huipil" "a military uniform" "a slave gown" "a halter top dress" "a ball gown" "conservative clothing" "nice business attire" "slutty business attire" "battledress">>
is in luxuriously styled short locks.
<<case "restrictive latex" "a latex catsuit">>
fits under $possessive latex hood.
<<case "harem gauze">>
is in luxuriously styled short locks covered by a flimsy hairnet.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is in luxuriously styled short locks but not visible under $possessive modest head covering.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in luxuriously styled short locks secured by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is in luxuriously styled short locks under $possessive cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
is in luxuriously styled short locks, and $pronoun has a flower tucked behind one ear:
<<FlowerDesc>>
<<default>>
is luxuriously styled and layered.
<</switch>>
<</if>>
<<elseif $activeSlave.hStyle == "strip">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "chains" "uncomfortable straps" "restrictive latex" "shibari ropes" "a latex catsuit">>
is shaved into a strip that runs down $possessive back and ends attached to a steel ring.
<<case "Western clothing">>
is shaved into a strip under $possessive cowboy hat, and cascades magnificently down $possessive back.
<<case "body oil" "a huipil">>
is shaved into a permed strip which cascades magnificently down $possessive back.
<<case "a kimono">>
is shaved into a strip that cascades magnificently down $possessive back, with scores of little ivory talismans woven into it.
<<case "a slutty qipao">>
is shaved into a strip that cascades magnificently down $possessive back, with scores of traditional Chinese coins woven into it.
<<case "battledress">>
is shaved into a strip that cascades down $possessive back, and has been stiffened so it won't get in $possessive way.
<<case "harem gauze">>
is shaved into a strip that cascades magnificently down $possessive back, with scores of little golden bells woven into it.
<<case "a fallen nuns habit">>
is shaved into a strip that cascades magnificently down $possessive back, with scores of little silver crosses hanging from it.
<<case "a chattel habit">>
is shaved into a strip that cascades out from under $possessive cowl, and has scores of little golden ornaments in lewd shapes woven into it.
<<case "a penitent nuns habit">>
is shaved into a strip that falls down $possessive back, decently covered by an extra-long surplice.
<<case "a schoolgirl outfit">>
is shaved into a strip that cascades magnificently down $possessive back, with scores of tiny pastel bows woven into it.
<<case "a slutty maid outfit" "a nice maid outfit">>
is shaved into a strip that cascades magnificently down $possessive back, with scores of tiny black bows woven into it.
<<case "a hijab and abaya">>
is shaved into a strip that's hidden by $possessive head covering.
<<default>>
is shaved into a strip atop $possessive head that cascades magnificently down $possessive back.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "chains" "uncomfortable straps" "restrictive latex" "shibari ropes" "a latex catsuit">>
is shaved into a long braided strip that ends attached to a steel ring.
<<case "Western clothing">>
is shaved into a strip under $possessive cowboy hat, but is visible as a party in the back.
<<case "body oil" "a huipil">>
is shaved into a permed strip which falls down $possessive back.
<<case "a kimono">>
is shaved into a long braided strip with little ivory talismans woven into it.
<<case "a slutty qipao">>
is shaved into a long braided strip with traditional Chinese coins woven into it.
<<case "battledress" "a military uniform">>
is shaved into a long braided strip.
<<case "harem gauze">>
is shaved into a long braided strip with little golden bells woven into it.
<<case "a fallen nuns habit">>
is shaved into a long braided strip with little silver crosses hanging from it.
<<case "a chattel habit">>
is shaved into a long strip that sticks out from under $possessive cowl, and has little golden ornaments in lewd shapes woven into it.
<<case "a penitent nuns habit">>
is shaved into a long braided strip, decently covered by a roomy surplice.
<<case "a schoolgirl outfit">>
is shaved into a long braided strip with tiny pastel bows woven into it.
<<case "a slutty maid outfit" "a nice maid outfit">>
is shaved into a long braided strip with tiny black bows woven into it.
<<case "a hijab and abaya">>
is shaved into a long braided strip, hidden by $possessive head covering.
<<default>>
is shaved into a long braided strip.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "chains" "uncomfortable straps" "restrictive latex" "shibari ropes" "a latex catsuit">>
is shaved into a strip down the middle of $possessive head that ends attached to a steel ring.
<<case "Western clothing">>
is shaved into a strip under $possessive cowboy hat, with nothing but a little rat tail visible in back.
<<case "body oil" "a huipil">>
is shaved into a permed strip.
<<case "a kimono">>
is shaved into a strip down the middle of $possessive head with little ivory talismans woven into it.
<<case "a slutty qipao">>
is shaved into a strip down the middle of $possessive head with traditional Chinese coins woven into it.
<<case "battledress" "a military uniform">>
is shaved into a strip down the middle of $possessive head.
<<case "harem gauze">>
is shaved into a strip down the middle of $possessive head with little golden bells woven into it.
<<case "a fallen nuns habit">>
is shaved into a strip down the middle of $possessive head with little silver crosses hanging from it.
<<case "a chattel habit">>
is shaved into a strip with little golden ornaments in lewd shapes woven into it.
<<case "a penitent nuns habit">>
is shaved into a strip down the middle of $possessive head, decently covered by $possessive surplice.
<<case "a schoolgirl outfit">>
is shaved into a strip down the middle of $possessive head with tiny pastel bows woven into it.
<<case "a slutty maid outfit" "a nice maid outfit">>
is shaved into a strip down the middle of $possessive head with tiny black bows woven into it.
<<case "a hijab and abaya">>
is shaved into a strip down the middle of $possessive head, hidden by $possessive head covering.
<<default>>
is shaved into a strip.
<</switch>>
<<elseif $activeSlave.hStyle == "bald">>
is completely bald.
<<else>>
is shaved into a mohawk.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "nailsDescription">>
<<if $activeSlave.amp == 1>>
$pronounCap has no hands, and thus, no nails.
<<elseif $activeSlave.nails == 1>>
$possessiveCap nails are long and elegant.
<<elseif $activeSlave.nails == 2>>
$possessiveCap nails are color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.nails == 3>>
$possessiveCap nails are sharp and claw-like.
<<elseif $activeSlave.nails == 4>>
$possessiveCap nails are bright and glittery.
<<elseif $activeSlave.nails == 5>>
$possessiveCap nails are long and garish, streetwalker-style.
<<elseif $activeSlave.nails == 6>>
$possessiveCap nails are vivid and eye-catching.
<<elseif $activeSlave.nails == 7>>
$possessiveCap nails are vivid, eye-catching and color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.nails == 8>>
$possessiveCap nails are shiny and metallic.
<<elseif $activeSlave.nails == 9>>
$possessiveCap nails are shiny, mettalic and color-coordinated with $possessive $activeSlave.hColor hair.
<<else>>
$possessiveCap nails are neatly clipped.
<</if>>
<</widget>>
<<widget "makeupDescription">>
<<if $activeSlave.makeup == 1>>
$pronounCap's wearing minimal makeup.
<<elseif $activeSlave.makeup == 2>>
$pronounCap's wearing expensive, luxurious makeup.
<<elseif $activeSlave.makeup == 3>>
$possessiveCap makeup is color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.makeup == 4>>
$pronounCap's wearing stereotypical, garish streetwalker makeup.
<<elseif $activeSlave.makeup == 5>>
$pronounCap's wearing eye-catching neon makeup.
<<elseif $activeSlave.makeup == 6>>
$possessiveCap neon makeup is color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.makeup == 7>>
$pronounCap's wearing expensive, metallic makeup.
<<elseif $activeSlave.makeup == 8>>
$possessiveCap metallic makeup is color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.lipsTat == "permanent makeup">>
$possessiveCap face appears to bear very heavy, slutty makeup, but on closer inspection, the makeup is actually tattooed on.
<<else>>
$possessiveCap face is makeup-free.
<</if>>
<</widget>>
<<widget "upperFaceDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<switch $activeSlave.clothes>>
<<case "restrictive latex">>
The upper half of her face is covered by the hood of her latex suit: though she can see through eye-holes, these can easily be closed to blind her.
<<case "harem gauze">>
Her harem outfit includes the traditional veil for her face.
<<case "a hijab and abaya">>
Above the shoulders of her abaya, her hijab leaves only her face bare.
<<case "a chattel habit">>
A golden circlet crowns her white cowl, securing her habit to her head.
<<case "a succubus outfit">>
She has a pair of false horns sprouting from just behind her hairline and sweeping backward, which are anchored to a wire headband hidden by her hair.
<<case "a bunny outfit">>
A pair of bunny ears sprout from a headband atop her head.
<</switch>>
<<if $activeSlave.origEye == "implant">>
$pronounCap has artificial eyes.
<</if>>
<<if ($activeSlave.eyewear == "corrective glasses") || ($activeSlave.eyewear == "blurring glasses") || ($activeSlave.eyewear == "glasses")>>
She's wearing a pair of
<<switch $activeSlave.clothes>>
<<case "chains" "shibari ropes" "uncomfortable straps" "a chattel habit" "Western clothing" "a chattel habit">>
sturdy glasses,
<<case "restrictive latex">>
glasses over the hood,
<<case "a ball gown" "a slave gown" "conservative clothing" "cutoffs and a t-shirt" "a halter top dress" "a maternity dress">>
nice frameless glasses,
<<case "body oil">>
big retro glasses,
<<case "slutty business attire">>
horn-rimmed glasses to accent her business attire,
<<case "a schoolgirl outfit">>
horn-rimmed glasses to improve her schoolgirl look,
<<case "nice business attire">>
wire-frame glasses to accent her business attire,
<<case "attractive lingerie" "attractive lingerie for a pregnant woman">>
feminine glasses,
<<case "a succubus outfit">>
severe steel-frame glasses,
<<case "harem gauze" "slutty jewelry">>
glasses with golden wire frames,
<<case "a hijab and abaya" "a penitent nuns habit">>
cheap glasses,
<<case "a bunny outfit">>
girly retro glasses,
<<case "a slutty qipao" "a kimono" "a revealing huipil" "a slutty maid outfit" "a nice maid outfit">>
an old fashioned pair of horn rimmed glasses,
<<case "a fallen nuns habit" "a cheerleader outfit" "a slutty nurse outfit">>
a daring pair of horn rimmed glasses,
<<case "clubslut netting" "a string bikini">>
a pair of girly pastel glasses,
<<default>>
simple wire-frame glasses,
<</switch>>
<<if $activeSlave.eyes > -1>>
<<if $activeSlave.eyewear == "blurring glasses">>
which are designed to blur her vision, making her clumsy.
<<else>>
which are just for show.
<</if>>
<<elseif $activeSlave.eyes == -1>>
<<if $activeSlave.eyewear == "corrective glasses">>
which correct her vision.
<<else>>
which do nothing to help her @@.yellow;nearsightedness@@ and consequent clumsiness.
<</if>>
<<elseif $activeSlave.eyes < -1>>
which, since she is @@.red;blind@@, are just for show. She moves carefully as to not bump into things.
<</if>>
<<else>>
<<if $activeSlave.eyes > -1>>
<<if $activeSlave.eyewear == "blurring contacts">>
She's wearing contacts designed to blur her vision, making her clumsy.
<</if>>
<<elseif $activeSlave.eyes == -1>>
<<if $activeSlave.eyewear == "corrective contacts">>
She's wearing contact lenses to correct her @@.yellow;nearsightedness@@.
<<else>>
She's @@.yellow;nearsighted@@, and a bit clumsy as a result.
<</if>>
<<elseif $activeSlave.eyes < -1>>
She is @@.red;blind@@, and moves very carefully as a result.
<</if>>
<</if>> /* CLOSES EYEWEAR */
<<else>>
Its face is featurelessly obscured by the Fuckdoll suit from the top of its head down to its face hole.
<</if>>
<</widget>>
<<widget "collarDescription">>
<<switch $activeSlave.collar>>
<<case "uncomfortable leather">>
$pronounCap is wearing an uncomfortable leather collar with a useful steel ring in front.
<<case "dildo gag">>
$pronounCap is wearing a sturdy leather collar that continues up to restrict $possessive jaw as well. It holds a ring gag in $possessive mouth, into which slots a formidable inward-facing dildo that reaches down $possessive throat. It can be removed to facefuck $object.
<<case "massive dildo gag">>
$pronounCap is wearing a sturdy leather collar that continues up to restrict $possessive jaw as well. It acts as an anchor for an enormous inward-facing dildo that reaches deep down $possessive throat. The sheer size of the phallus forces $possessive mouth as wide as it will go and considerably bulges $possessive throat. Fortunatly for $object, it is designed to allow $object to be able to breath through $possessive nose; though when removed, the poor girl finds <<print $object>>self incapable of closing $possessive mouth for some time.
<<case "preg biometrics">>
<<if $activeSlave.pregSource > 0>>
<<set _daddy = $slaves.find(function(s) { return s.ID == $activeSlave.pregSource; }), _daddy = _daddy.slaveName>>
<</if>>
<<set _pregCollar = either(1, 2, 3)>>
$pronounCap is wearing a heavy metal collar with a digital display; it currently reads:
<<if $activeSlave.preg > 0 && $activeSlave.pregKnown == 0>>
"I might be preggers! Rub my belly for luck!"
<<else>>
<<if _pregCollar == 1>>
<<if $activeSlave.pregKnown == 0>>
"Knock me up!"
<<elseif $activeSlave.pregType >= 50>>
"ERROR? random(322,344) bab<<if $activeSlave.pregType > 1>>ies<<else>>y<</if>> on board!"
<<elseif $activeSlave.pregKnown == 1>>
"<<if $activeSlave.pregType == 0>>1<<else>>$activeSlave.pregType<</if>> bab<<if $activeSlave.pregType > 1>>ies<<else>>y<</if>> on board!"
<<else>>
"I'm infertile!"
<</if>>
<<elseif _pregCollar == 2>>
<<if $activeSlave.pregKnown == 1>>
<<if $activeSlave.pregType >= 50>>
"<<print 38-$activeSlave.preg>>
<<else>>
"<<print 40-$activeSlave.preg>>
<</if>>
weeks till I pop!"
<<else>>
"My womb needs filling!"
<</if>>
<<else>>
<<if $activeSlave.pregKnown == 0>>
"Put a baby in me today!"
<<elseif $activeSlave.pregSource == -1>>
"Womb claimed by my <<WrittenMaster>>!"
<<elseif ($activeSlave.pregSource == -2 || $activeSlave.pregSource == 0)>>
"Baby made by slutting around!"
<<elseif $activeSlave.pregSource > 0>>
"Womb claimed by _daddy!"
<<else>>
"Put a baby in me today!"
<</if>>
<</if>>
<</if>>
<<case "silk ribbon">>
$pronounCap is wearing a tight silk ribbon fitted to $possessive neck, it is oddly elegant.
<<case "tight steel">>
$pronounCap is wearing a tight steel collar whose restricting metal touch $pronoun cannot escape.
<<case "shock punishment">>
$pronounCap is wearing a utilitarian collar with a punishment device at $possessive throat to administer agonizing shocks.
<<case "neck corset">>
$pronounCap is wearing a fitted leather neck corset that constricts $possessive breathing and holds $possessive head rigidly upright.
<<case "stylish leather">>
$pronounCap is wearing a stylish leather collar buckled in the front, a classic accessory for the well behaved slave.
<<case "satin choker">>
$pronounCap is wearing a steel reinforced black satin choker that is at once elegant and functional.
<<case "heavy gold">>
$pronounCap is wearing a heavy gold collar, an outstanding bit of ostentation.
<<case "pretty jewelry">>
$pronounCap is wearing a pretty slave collar that can almost be mistaken for jewelry.
<<case "leather with cowbell">>
$pronounCap is wearing a comfortable leather collar with a small steel cowbell at $possessive throat.
<<case "bowtie">>
$pronounCap is wearing the collar from a white formal shirt, and a black bowtie, though these conceal an actual collar that works perfectly well for restraint.
<<case "ancient Egyptian">>
$pronounCap is wearing a beautiful golden wesekh, a collar that spreads from $possessive neck out onto both shoulders and down $possessive front.
<<case "ball gag">>
$pronounCap is wearing a mouth filling, <<if $activeSlave.makeup == 3 || $activeSlave.makeup == 6 || $activeSlave.makeup == 8>>$activeSlave.hColor<<else>>red<</if>> ball-shaped gag that prevents her from uttering a word while keeping her uncomfortably aware of her status.
<<case "bit gag">>
$pronounCap is wearing a jaw spreading, bar-shaped gag that prevents her from speaking while keeping her uncomfortably aware of her status.
<<case "cruel retirement counter" "nice retirement counter">>
$pronounCap is wearing a <<if $activeSlave.collar == "cruel retirement counter">>heavy metal collar<<else>>nice collar, almost a necklace,<</if>> with a small numerical display reading
<<if $activeSlave.indenture > -1>>
$activeSlave.indenture, the number of weeks left in $possessive indenture.
<<elseif $SexMilestoneRetirement == 1>>
<<print $retirementSex - ($activeSlave.oralCount + $activeSlave.analCount + $activeSlave.vaginalCount + $activeSlave.penetrativeCount + $activeSlave.mammaryCount)>>, for the number of cocks between $possessive and $possessive freedom.
<<elseif $MilkMilestoneRetirement == 1>>
<<print $retirementMilk - $activeSlave.milk>>, for the amount of milk $pronoun has yet to give.
<<elseif $BirthsMilestoneRetirement == 1>>
<<print $retirementBirths - $activeSlave.births>>, for the number of pregnancies still between $possessive and freedom.
<<elseif $KillsMilestoneRetirement == 1>>
<<print $retirementKills - $activeSlave.pitKills>>, for the number of lives still between $possessive and freedom.
<<elseif $PhysicalRetirementAgePolicy != 1>>
<<print (365*($retirementAge-$activeSlave.actualAge))+(7*(52-$activeSlave.birthWeek))>>, the number of days of sexual slavery ahead of $possessive.
<<else>>
<<print (365*($retirementAge-$activeSlave.physicalAge))+(7*(52-$activeSlave.birthWeek))>>, the number of days of sexual slavery ahead of $object.
<</if>>
<</switch>>
<</widget>>
<<widget "footwearDescription">>
<<if ($activeSlave.amp != 1)>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.shoes == "flats")>>
a pair of comfortable sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of nice leather boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of comfortable heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of daringly high heels.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "chains">>
<<if ($activeSlave.shoes == "flats")>>
buckled sandals that incorporate shackles at each ankle.
<<elseif ($activeSlave.shoes == "boots")>>
utility boots with a shackle at each ankle.
<<elseif ($activeSlave.shoes == "heels")>>
sturdy heels, secured by metal buckles, with shackles at each ankle.
<<elseif ($activeSlave.shoes == "extreme heels")>>
painfully high metal heels, secured by buckles, with shackles at each ankle.
<<else>>
nothing.
<</if>>
<<case "Western clothing">>
<<if ($activeSlave.shoes == "flats")>>
soft leather moccasins.
<<elseif ($activeSlave.shoes == "boots")>>
tooled leather cowboy boots.
<<elseif ($activeSlave.shoes == "heels")>>
high-heeled cowboy boots.
<<elseif ($activeSlave.shoes == "extreme heels")>>
thigh-high tooled leather cowboy boots with dangerously high heels.
<<else>>
bare cowpoke feet.
<</if>>
<<case "body oil">>
<<if ($activeSlave.shoes == "flats")>>
a pair of trainers to be ready for a workout.
<<elseif ($activeSlave.shoes == "boots")>>
thigh-high stripper boots, since they're $possessive only way to dress up.
<<elseif ($activeSlave.shoes == "heels")>>
heeled trainers, to look athletic and sexy at the same time.
<<elseif ($activeSlave.shoes == "extreme heels")>>
ankle-supporting high heels to force $possessive as high as possible without damage.
<<else>>
nothing but a fine layer of oil on the tops of $possessive bare feet.
<</if>>
<<case "a toga">>
<<if ($activeSlave.shoes == "flats")>>
a pair of leather sandals with a mirror image of the words "FUCK ME" embossed into the soles, so that if $pronoun walks on sand the message will be visible in $possessive footprints.
<<elseif ($activeSlave.shoes == "boots")>>
high leather boot sandals that remain comfortable after walking 25 miles in one day.
<<elseif ($activeSlave.shoes == "heels")>>
heeled sandals with a mirror image of the words "FUCK ME" embossed into the soles, so that if $pronoun walks on sand the message will be visible in $possessive footprints.
<<elseif ($activeSlave.shoes == "extreme heels")>>
platform heels with a mirror image of the words "FUCK ME" embossed into the soles, so that if $pronoun walks on sand the message will be visible in $possessive footprints.
<<else>>
bare feet.
<</if>>
<<case "a huipil">>
<<if ($activeSlave.shoes == "flats")>>
little leather sandals.
<<elseif ($activeSlave.shoes == "boots")>>
high leather boots with thin rope laces and wooden heels.
<<elseif ($activeSlave.shoes == "heels")>>
beautiful wood and leather stilletos with an ornamented heel.
<<elseif ($activeSlave.shoes == "extreme heels")>>
high wooden heels with leather straps.
<<else>>
bare feet with a small ankle chain.
<</if>>
<<case "a slutty qipao">>
<<if ($activeSlave.shoes == "flats")>>
little silk slippers.
<<elseif ($activeSlave.shoes == "boots")>>
elegant leather boots.
<<elseif ($activeSlave.shoes == "heels")>>
bright red heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
small platform heels that mimic bound feet.
<<else>>
bare stockinged feet.
<</if>>
<<case "uncomfortable straps">>
straps that
<<if ($activeSlave.shoes == "flats")>>
run down $possessive legs to end in sandals that incorporate shackles at each ankle.
<<elseif ($activeSlave.shoes == "boots")>>
run down $possessive legs to end in utility boots that incorporate shackles at each ankle.
<<elseif ($activeSlave.shoes == "heels")>>
run down $possessive legs to end high leather heels that incorporate shackles at each ankle.
<<elseif ($activeSlave.shoes == "extreme heels")>>
end in high leather heels that force $object to stand almost on tiptoe.
<<else>>
end in shackles at each heel, leaving $possessive feet bare.
<</if>>
<<case "shibari ropes">>
<<if ($activeSlave.shoes == "flats")>>
a pair of rope sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of canvas boots attached to the rest of her ropes.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of rope sandal heels attached to the rest of her ropes.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of rope sandal heels that force $object to stand almost on tiptoe. They are attached to the rest of her ropes.
<<else>>
end at each ankle, leaving $possessive feet bare.
<</if>>
<<case "restrictive latex">>
latex which
<<if ($activeSlave.shoes == "flats")>>
covers $possessive feet as well.
<<elseif ($activeSlave.shoes == "boots")>>
ends in a pair of boots made from the same material.
<<elseif ($activeSlave.shoes == "heels")>>
ends in a pair of high heels made from the same material.
<<elseif ($activeSlave.shoes == "extreme heels")>>
ends in a pair of painfully high heels made from the same material, so tall $pronoun must walk nearly on tiptoe, and shaped so that $pronoun must stick $possessive ass out to stand.
<<else>>
ends at the ankles, leaving $possessive feet bare.
<</if>>
<<case "a latex catsuit">>
<<if ($activeSlave.shoes == "flats")>>
patent leather flats.
<<elseif ($activeSlave.shoes == "boots")>>
laced thigh-high boots.
<<elseif ($activeSlave.shoes == "heels")>>
patent leather pumps.
<<elseif ($activeSlave.shoes == "extreme heels")>>
laced ballet boots that limit $object to small, dainty steps.
<<else>>
nothing at the moment, leaving her free to show off $possessive smooth legs.
<</if>>
<<case "attractive lingerie">>
<<if ($activeSlave.shoes == "flats")>>
a pair of cute flats.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of cute little ankle boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of sexy heels in the same color.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of high stripper heels in the same color.
<<else>>
nothing on her stockinged feet.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if ($activeSlave.shoes == "flats")>>
$pronoun's wearing a pair of cute slippers.
<<elseif ($activeSlave.shoes == "boots")>>
$pronoun's wearing a pair of cute little ankle boots.
<<elseif ($activeSlave.shoes == "heels")>>
$pronoun's wearing a pair of sexy heels in the same color.
<<elseif ($activeSlave.shoes == "extreme heels")>>
$pronoun's wearing a pair of high stripper heels in the same color.
<<else>>
$possessive feet are bare.
<</if>>
<<case "a maternity dress">>
<<if ($activeSlave.shoes == "flats")>>
a pair of comfortable sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of nice leather boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of comfortable heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of daringly high heels.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "stretch pants and a crop-top">>
<<if ($activeSlave.shoes == "flats")>>
a pair of comfortable sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of slip on comfortable boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of comfortable heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of daringly high heels.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "a succubus outfit">>
<<if ($activeSlave.shoes == "flats")>>
grecian sandals.
<<elseif ($activeSlave.shoes == "boots")>>
red leather boots that come most of the way up $possessive thighs.
<<elseif ($activeSlave.shoes == "heels")>>
red stiletto heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
tall boots that make $possessive feet look like hooves.
<<else>>
nothing on her bare feet.
<</if>>
<<case "a fallen nuns habit">>
latex which
<<if ($activeSlave.shoes == "flats")>>
covers $possessive feet as well.
<<elseif ($activeSlave.shoes == "boots")>>
ends in a pair of boots made from the same material.
<<elseif ($activeSlave.shoes == "heels")>>
ends in a pair of high heels made from the same material.
<<elseif ($activeSlave.shoes == "extreme heels")>>
ends in a pair of painfully high heels made from the same material, so tall $pronoun must walk nearly on tiptoe, and shaped so that $pronoun must stick $possessive ass out to stand.
<<else>>
ends at the ankles, leaving $possessive feet bare.
<</if>>
<<case "a chattel habit">>
<<if ($activeSlave.shoes == "flats")>>
a pair of gold sandals with thin straps that run up $possessive calves.
<<elseif ($activeSlave.shoes == "boots")>>
white leather boots that run most of the way up $possessive thighs.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of gold heels secured by thin straps that run up $possessive calves.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of white leather stripper heels secured by thin golden straps that run up $possessive calves.
<<else>>
nothing for her feet.
<</if>>
<<case "a penitent nuns habit">>
<<if ($activeSlave.shoes == "flats")>>
a pair of scratchy rope sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of ill-fitting old boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of utilitarian heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of heels designed as religious torment.
<<else>>
feet left bare on the cold ground.
<</if>>
<<case "a string bikini">>
<<if ($activeSlave.shoes == "flats")>>
a pair of thong sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of stripper boots with turned-down tops.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of cheap stripper heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of stripper heels so tall $pronoun has to walk with $possessive ass sticking out.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "a cheerleader outfit">>
<<if ($activeSlave.shoes == "flats")>>
a pair of flat trainers.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of high-top trainers.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of heeled trainers.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of heeled trainers so tall $pronoun has to walk rather bouncily.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "clubslut netting">>
<<if ($activeSlave.shoes == "flats")>>
a pair of surprisingly sturdy flats for dancing in a crowd.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of tall, comfortable leather boots to dance in.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of comfortable heels to dance in.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of stripper heels so tall $pronoun has to walk rather bouncily.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.shoes == "flats")>>
girly sneakers.
<<elseif ($activeSlave.shoes == "boots")>>
girly tasseled boots.
<<elseif ($activeSlave.shoes == "heels")>>
high heeled sneakers.
<<elseif ($activeSlave.shoes == "extreme heels")>>
high heeled sneakers so high $possessive butthole is at perfect dick height.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "spats and a tank top">>
<<if ($activeSlave.shoes == "flats")>>
a pair of flat sneakers.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of high-top trainers.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of heeled trainers.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of heeled trainers so tall $pronoun has a lot of trouble running.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "a slave gown">>
<<if ($activeSlave.shoes == "flats")>>
a pair of fashionable slingback sandals.
<<elseif ($activeSlave.shoes == "boots")>>
elegant worked leather boots.
<<elseif ($activeSlave.shoes == "heels")>>
kitten heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
daring spike heels so high $possessive butt is at dick height complete the look.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "slutty business attire">>
<<if ($activeSlave.shoes == "flats")>>
a pair of kitten heeled flats.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of shiny leather heeled boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of slim fuck-me heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of spike slingback heels so extreme $pronoun has to walk with extreme care.
<<else>>
comically bare feet.
<</if>>
<<case "nice business attire">>
<<if ($activeSlave.shoes == "flats")>>
a pair of kitten heeled flats.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of heeled boots, polished to a mirror shine.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of spike boardroom heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of spike boardroom heels so extreme $pronoun has to concentrate just to stand.
<<else>>
ridiculously bare stockinged feet.
<</if>>
<<case "a ball gown">>
<<if ($activeSlave.shoes == "flats")>>
a delicate pair of dancing slippers.
<<elseif ($activeSlave.shoes == "boots")>>
a dainty pair of heeled booties.
<<elseif ($activeSlave.shoes == "heels")>>
an ornate pair of stiletto heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
an ornate pair of stiletto heels so extreme $pronoun has to concentrate just to stand.
<<else>>
ridiculously bare stockinged feet.
<</if>>
<<case "a halter top dress">>
<<if ($activeSlave.shoes == "flats")>>
tights and a pair of flat shoes with decorative bows.
<<elseif ($activeSlave.shoes == "boots")>>
tights and a flashy pair of evening boots.
<<elseif ($activeSlave.shoes == "heels")>>
tights and an elegant pair of stiletto heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
tights and a pair of stiletto heels so extreme $pronoun has to concentrate just to stand.
<<else>>
with $possessive ridiculously bare feet in tights.
<</if>>
<<case "a mini dress">>
<<if ($activeSlave.shoes == "flats")>>
suede flats.
<<elseif ($activeSlave.shoes == "boots")>>
suede thigh-high boots.
<<elseif ($activeSlave.shoes == "heels")>>
suede ankle strap heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
suede ankle strap heels so tall, $pronoun has to walk with $possessive ass sticking out.
<<else>>
bare feet.
<</if>>
<<case "a comfortable bodysuit">>
<<if ($activeSlave.shoes == "flats")>>
a pair of comfortable shoes.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of heeled boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of heels so extreme $pronoun's practically on tiptoe.
<<else>>
nothing on her feet, each individual toe of which is perfectly wrapped by the bodysuit.
<</if>>
<<case "a leotard">>
<<if ($activeSlave.shoes == "flats")>>
a pair of athletic shoes.
<<elseif ($activeSlave.shoes == "boots")>>
a pair high-topped athletic boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of high-heeled athletic shoes.
<<elseif ($activeSlave.shoes == "extreme heels")>>
ballet shoes made to force $object to walk en pointe.
<<else>>
nothing on her feet, which are covered by the leotard.
<</if>>
<<case "a bunny outfit">>
<<if ($activeSlave.shoes == "flats")>>
kitten-heeled strap sandals.
<<elseif ($activeSlave.shoes == "boots")>>
high-heeled boots that match $possessive teddy.
<<elseif ($activeSlave.shoes == "heels")>>
high heels that match $possessive teddy.
<<elseif ($activeSlave.shoes == "extreme heels")>>
painfully high heels that match $possessive teddy.
<<else>>
$possessive bare feet.
<</if>>
<<case "a slutty maid outfit">>
<<if ($activeSlave.shoes == "flats")>>
little black shoes.
<<elseif ($activeSlave.shoes == "boots")>>
rubber work boots for mopping the floor.
<<elseif ($activeSlave.shoes == "heels")>>
little black pumps.
<<elseif ($activeSlave.shoes == "extreme heels")>>
black pump heels that raise $possessive practically bare butt to dick height.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "a nice maid outfit">>
<<if ($activeSlave.shoes == "flats")>>
little black shoes.
<<elseif ($activeSlave.shoes == "boots")>>
rubber work boots for mopping the floor.
<<elseif ($activeSlave.shoes == "heels")>>
little black pumps.
<<elseif ($activeSlave.shoes == "extreme heels")>>
black pump heels of inconvenient height.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "a slutty nurse outfit">>
<<if ($activeSlave.shoes == "flats")>>
white low heeled pumps.
<<elseif ($activeSlave.shoes == "boots")>>
white leather boots that come up $possessive thighs to an inch below the hem of $possessive skirt.
<<elseif ($activeSlave.shoes == "heels")>>
white fuck-me pumps.
<<elseif ($activeSlave.shoes == "extreme heels")>>
white pump heels so tall $pronoun can barely totter along.
<<else>>
bare feet.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.shoes == "flats")>>
practical white nursing clogs.
<<elseif ($activeSlave.shoes == "boots")>>
white leather boots underneath $possessive pant legs.
<<elseif ($activeSlave.shoes == "heels")>>
modest white pumps.
<<elseif ($activeSlave.shoes == "extreme heels")>>
impractically high heeled white pumps.
<<else>>
disposable foot covers over socks.
<</if>>
<<case "a schoolgirl outfit">>
<<if ($activeSlave.shoes == "flats")>>
girly tennis shoes with bright white laces.
<<elseif ($activeSlave.shoes == "boots")>>
brown leather riding boots with buckled tops.
<<elseif ($activeSlave.shoes == "heels")>>
black pumps with little plaid bows.
<<elseif ($activeSlave.shoes == "extreme heels")>>
tall black pump heels with little plaid bows.
<<else>>
bare feet.
<</if>>
<<case "a kimono">>
<<if ($activeSlave.shoes == "flats")>>
getae over tabi socks.
<<elseif ($activeSlave.shoes == "boots")>>
black kevlar combat boots.
<<elseif ($activeSlave.shoes == "heels")>>
tall getae over tabi socks.
<<elseif ($activeSlave.shoes == "extreme heels")>>
extremely tall platform heels carved from hardwood.
<<else>>
bare feet.
<</if>>
<<case "a hijab and abaya">>
/* hidden by hijab */
<<case "a military uniform">>
<<if ($activeSlave.shoes == "flats")>>
polished Oxford shoes.
<<elseif ($activeSlave.shoes == "boots")>>
tall black leather boots.
<<elseif ($activeSlave.shoes == "heels")>>
modest black service pumps.
<<elseif ($activeSlave.shoes == "extreme heels")>>
extremely high heeled ceremonial dress boots that force $object to constantly stand at attention.
<<else>>
a complete lack of regulation footwear.
<</if>>
<<case "battledress">>
<<if ($activeSlave.shoes == "flats")>>
low topped patrol shoes.
<<elseif ($activeSlave.shoes == "boots")>>
practical combat boots.
<<elseif ($activeSlave.shoes == "heels")>>
high-heeled combat boots.
<<elseif ($activeSlave.shoes == "extreme heels")>>
combat boots with heels so tall as to almost immobilize $object.
<<else>>
bare feet, VC style.
<</if>>
<<case "harem gauze">>
<<if ($activeSlave.shoes == "flats")>>
jeweled thong sandals.
<<elseif ($activeSlave.shoes == "boots")>>
long leather boots worked with beautiful golden filigree.
<<elseif ($activeSlave.shoes == "heels")>>
high heels decorated with golden filigree.
<<elseif ($activeSlave.shoes == "extreme heels")>>
platform heels with beautiful eastern patterns worked into the sides in lapis lazuli.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "slutty jewelry">>
bangles which
<<if ($activeSlave.shoes == "flats")>>
connect to the thin straps of a pair of sandals of the same golden chain.
<<elseif ($activeSlave.shoes == "boots")>>
crisscross $possessive thighs and calves down to a pair of soles to form boots of golden chains.
<<elseif ($activeSlave.shoes == "heels")>>
crisscross $possessive thighs and calves down to a pair of golden heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
crisscross $possessive thighs and calves down to a pair of excruciatingly high golden heels.
<<else>>
end at mid-calf, leaving $possessive feet bare except for a set of jeweled toe-rings.
<</if>>
<<chastityPiercingDescription>>
<<default>>
<<if ($activeSlave.shoes == "flats")>>
a pair of simple sandals which just call attention to her otherwise nude state.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of sexy leather boots which just call attention to her otherwise nude state.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of sexy heels which just call attention to her otherwise nude state.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of daringly high heels which just call attention to her otherwise nude state.
<<else>>
nothing on $possessive bare feet either, naturally.
<</if>>
<</switch>>
<</if>> /* end amp check */
<</widget>>
<<widget "clothingCorsetDescription">>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
an advanced slave garment designed for permanent wear. The suit's inhabitant is protected, cooled, dosed, and subject to total control. It also eliminates all sensory stimulation other than orders passed by the suit's systems and objects inserted into the Fuckdoll's <<if $activeSlave.vagina > -1>>face, front, and rear holes<<else>>face and lower holes<</if>>.
<<case "conservative clothing">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is hidden by $possessive blouse.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is hidden by $possessive blouse.
<</if>>
<<case "spats and a tank top">>
<<if $activeSlave.boobs > 1200>>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is open to view due to $possessive large chest hiking up her top.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is open to view due to $possessive large chest hiking up her top.
<</if>>
<<else>>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is hidden by $possessive top.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is hidden by $possessive top.
<</if>>
<</if>>
<<case "chains">>
<<if $activeSlave.bellyAccessory == "a corset">>
Leather cased lengths of chain form a corset around $possessive waist.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$pronounCap's encased in a very tight corset made of leather cased iron straps, with eyelets to attach to the chains.
<</if>>
<<case "Western clothing">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is hidden by $possessive flannel.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is hidden by $possessive flannel.
<</if>>
<<case "body oil">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is $possessive only real item of clothing.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is $possessive only real item of clothing.
<</if>>
<<case "a toga">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is hidden by the toga.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is hidden by the toga.
<</if>>
<<case "a huipil">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is visible through the sides.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is visible through the sides.
<</if>>
<<case "a slutty qipao">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is hidden by the silk.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is hidden by the silk.
<</if>>
<<case "uncomfortable straps">>
<<if $activeSlave.bellyAccessory == "a corset">>
$pronounCap's wearing a leather corset, hooked into the straps.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$pronounCap's wearing an extreme leather corset, hooked into the straps.
<</if>>
<<case "shibari ropes">>
<<if $activeSlave.bellyAccessory == "a corset">>
A dense web of thick ropes around $possessive waist form an effective corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap ropes bind into an extreme corset woven from hemp.
<</if>>
<<case "restrictive latex">>
<<if $activeSlave.bellyAccessory == "a corset">>
The latex features an integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The latex features a punishingly extreme integral corset.
<</if>>
<<case "a latex catsuit">>
<<if $activeSlave.bellyAccessory == "a corset">>
An underbust corset cinches $possessive waist and ensures proper posture.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
An underbust corset in punishing tightlace cinches $possessive waist and ensures proper posture.
<</if>>
<<case "attractive lingerie">>
<<if $activeSlave.bellyAccessory == "a corset">>
$pronounCap's wearing a pretty lace corset to match.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$pronounCap's wearing a strict whalebone corset to match.
<</if>>
<<case "a succubus outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset includes steel stays to give it real effect.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap corset includes punishingly tight steel stays to give it real effect.
<</if>>
<<case "a fallen nuns habit">>
<<if $activeSlave.bellyAccessory == "a corset">>
The latex features an integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The latex features a punishingly extreme integral corset.
<</if>>
<<case "a chattel habit">>
<<if $activeSlave.bellyAccessory == "a corset">>
The habit includes a prominent white corset with gold stays.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The habit includes an extremely tight white corset with gold stays.
<</if>>
<<case "a penitent nuns habit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is hidden, but very uncomfortable.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap corset is hidden, but crushingly uncomfortable.
<</if>>
<<case "a string bikini">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is a fun color, but still clashes with $possessive bikini pretty badly.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap absurd corset is a fun color, but still clashes with $possessive bikini pretty badly.
<</if>>
<<case "a cheerleader outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap top incorporates a subtle corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap top incorporates severe corsetage.
<</if>>
<<case "clubslut netting">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is a fun color, but still clashes with $possessive netting pretty badly.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap absurd corset is a fun color, but still clashes with $possessive netting pretty badly.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if $activeSlave.bellyAccessory == "a corset">>
The t-shirt conceals $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The t-shirt conceals $possessive severe corset.
<</if>>
<<case "a slave gown">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap gown has an elegant integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap gown has extreme corsetage built into it.
<</if>>
<<case "slutty business attire">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap jacket totally conceals $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap jacket totally conceals $possessive absurd corsetage.
<</if>>
<<case "nice business attire">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap jacket totally conceals $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap jacket totally conceals $possessive absurd corsetage.
<</if>>
<<case "a ball gown">>
<<if $activeSlave.bellyAccessory == "a corset">>
The dress has an elegant integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The dress has extreme corsetage built into it.
<</if>>
<<case "a halter top dress">>
<<if $activeSlave.bellyAccessory == "a corset">>
The dress has an elegant integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The dress has extreme corsetage built into it.
<</if>>
<<case "a mini dress">>
<<if $activeSlave.bellyAccessory == "a corset">>
The dress also cleverly doubles as an overbust corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The dress also cleverly doubles as an extreme overbust corset.
<</if>>
<<case "a comfortable bodysuit">>
<<if $activeSlave.bellyAccessory == "a corset">>
Its middle is reinforced to act as a corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
Its middle is strongly reinforced to act as a merciless corset.
<</if>>
<<case "a leotard">>
<<if $activeSlave.bellyAccessory == "a corset">>
The leotard's middle is reinforced to act as a corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The leotard's middle is strongly reinforced to act as a merciless corset.
<</if>>
<<case "a bunny outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap bunny outfit has an integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap bunny outfit has extreme corsetage built into it.
<</if>>
a strapless satin teddy with a beribboned rosette over $possessive left hip, printed with $possessive name.
<<case "a slutty maid outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap maid uniform has an integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap maid uniform has extreme corsetage built into it.
<</if>>
<<case "a nice maid outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap maid uniform has an integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap uniform has extreme corsetage built into it.
<</if>>
<<case "a slutty nurse outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap jacket totally conceals $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap jacket totally conceals $possessive absurd corsetage.
<</if>>
<<case "a nice nurse outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap scrubs totally conceal $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap scrubs totally conceal $possessive absurd corsetage.
<</if>>
<<case "a schoolgirl outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
The outline of $possessive corset can be seen through $possessive blouse.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The outline of $possessive absurd corsetage can be seen through $possessive blouse.
<</if>>
<<case "a kimono">>
<<if $activeSlave.bellyAccessory == "a corset">>
The handsome silk completely conceals $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The handsome silk completely conceals $possessive absurd corsetage.
<</if>>
<<case "a hijab and abaya">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is hidden along with everything else.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap absurd corsetage is hidden along with everything else.
<</if>>
<<case "a military uniform">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap tunic conceals $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap tunic conceals $possessive extreme corsetage.
<</if>>
<<case "battledress">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is strapped on top of $possessive shirt.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap ridiculous corset is strapped on top of $possessive shirt.
<</if>>
<<case "harem gauze">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset, though functional, is covered with little bells and charms that glint through the gauze.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap absurd corset, though cruelly functional, is covered with little bells and charms that glint through the gauze.
<</if>>
<<case "slutty jewelry">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is $possessive only real piece of clothing.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corset is $possessive only real piece of clothing.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if $activeSlave.bellyAccessory == "a corset">>
$pronounCap's wearing a pretty lace corset to match.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$pronounCap's wearing a strict whalebone corset to match.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is hidden by $possessive blouse.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is hidden by $possessive blouse.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is completely exposed between $possessive top and bottom.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is completely exposed between $possessive top and bottom.
<</if>>
<<default>>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is $possessive only real piece of clothing.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corset is $possessive only real piece of clothing.
<</if>>
<</switch>>
<</widget>>
<<widget "buttplugDescription">>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
$activeSlave.slaveName's anus is
<<if ($dairyStimulatorsSetting > 1)>>
filled by an enormous dildo <<if ($activeSlave.balls > 0)>>which is sodomizing $object vigorously to force ejaculation<<else>>which is filling $possessive rectum with curative fluids<</if>>.
<<else>>
being penetrated by $possessive milking machine for curative delivery.
<</if>>
<<else>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
The suit has a wide opening for its rear hole, leaving the anus bare and unprotected.
<<case "chains">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is completely visible and a chain runs down around it.
<<else>>
Another chain runs down $possessive
<<if $activeSlave.anus > 2>>
asscrack; $possessive asshole is so huge that it occasionally threatens to swallow one of the links.
<<else>>
asscrack.
<</if>>
<</if>>
<<case "Western clothing">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is completely visible from the rear.
<<else>>
With $possessive ass bare,
<<if $activeSlave.anus > 2>>
$possessive huge asshole is very visible from the rear.
<<elseif $activeSlave.anus > 1>>
$possessive roomy asshole is very visible from the rear.
<<else>>
there is an occasional glimpse of $possessive asshole.
<</if>>
<</if>>
<<case "body oil">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is visible from the rear.
<<else>>
With $possessive butt bare,
<<if $activeSlave.anus > 2>>
$possessive huge, well-oiled asshole is very visible from the rear.
<<elseif $activeSlave.anus > 1>>
$possessive roomy, well-oiled asshole is very visible from the rear.
<<else>>
there is an occasional glimpse of $possessive well-oiled asshole.
<</if>>
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is quite visible under $possessive silken panties.
<<else>>
$possessiveCap
<<if $activeSlave.anus > 3>>
gaping asshole can easily be discerned though $possessive panties.
<<else>>
$possessiveCap panties completely hide $possessive asshole.
<</if>>
<</if>>
<<case "a maternity dress">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap maternity dress hides $possessive anal chastity accessory underneath.
<<else>>
Though $possessive dress covers $possessive rear, $possessive asshole is bare beneath it.
<</if>>
<<case "stretch pants and a crop-top">>
<<if ($activeSlave.vaginalAccessory == "chastity belt") || ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap tight, form-fitting pants highlight the chastity device hidden beneath them.
<<else>>
$possessiveCap tight, form-fitting pants conceal $possessive asshole, but even a cursory fondle reveals $pronoun isn't wearing any underwear.
<</if>>
<<case "spats and a tank top">>
<<if ($activeSlave.vaginalAccessory == "chastity belt") || ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap tight, form-fitting shorts make $possessive chastity device obvious.
<<else>>
$possessiveCap tight, form-fitting shorts hug $possessive asshole so closely that $possessive anus is distinctly visible through the material.
<</if>>
<<case "a slutty qipao">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is barely covered from the rear.
<<else>>
<<if ($activeSlave.butt > 6)>>
The rear hem of $possessive qipao is so inadequate to cover $possessive butt that
<<if $activeSlave.anus > 2>>
$possessive huge asshole is very visible from the rear.
<<elseif $activeSlave.anus > 1>>
$possessive roomy asshole is very visible from the rear.
<<else>>
there is an occasional glimpse of $possessive asshole.
<</if>>
<</if>>
<</if>>
<<case "uncomfortable straps">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is completely visible. $possessiveCap straps come down around it between $possessive buttocks.
<<else>>
The strap between $possessive buttocks has a steel ring over $possessive
<<if $activeSlave.anus > 2>>
butthole to admit cock. Amusingly, the ring is probably more restrictive than $possessive loose ass.
<<else>>
asshole to admit cock.
<</if>>
<</if>>
<<case "shibari ropes">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is completely visible. $possessiveCap rope passes around it between $possessive buttocks.
<<else>>
The rope between $possessive buttocks passes
<<if $activeSlave.anus > 2>>
over $possessive asshole, but $possessive lewd anus is so big that it's visible to either side of it.
<<else>>
tightly over $possessive asshole.
<</if>>
<</if>>
<<case "restrictive latex">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt can be barely made out through the latex.
<<else>>
$possessiveCap
<<if $activeSlave.anus > 1>>
well-fucked
<<else>>
tight
<</if>>
asshole is visible through a hole in the latex, left expressly to admit cock.
<</if>>
<<case "attractive lingerie">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is on display.
<<else>>
$possessiveCap g-string
<<if $activeSlave.anus > 1>>
cannot conceal $possessive well-fucked
<<else>>
shows only a hint of $possessive tight
<</if>>
asshole.
<</if>>
<<case "a string bikini">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is integrated into $possessive bikini.
<<else>>
$possessiveCap
<<if $activeSlave.anus > 1>>
well-fucked asshole makes a mockery of $possessive string bikini, which cannot begin to conceal it.
<<else>>
string bikini shows more than a hint of $possessive tight asshole.
<</if>>
<</if>>
<<case "clubslut netting">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is fully visible through the netting.
<<else>>
There's a hole in $possessive netting right over $possessive
<<if $activeSlave.anus > 1>>
big
<<else>>
tight
<</if>>
butthole.
<</if>>
<<case "a cheerleader outfit">>
If $pronoun bends over even slightly, the hem of $possessive skirt rides up to reveal $possessive
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
anal chastity belt.
<<else>>
<<if $activeSlave.anus > 1>>
$possessive lewd butthole.
<<else>>
a hint of $possessive tight anus.
<</if>>
<</if>>
<<case "harem gauze">>
$possessiveCap
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
anal chastity belt is clearly
<<else>>
<<if $activeSlave.anus > 1>>
well-fucked asshole is clearly
<<else>>
tight ass is tantalizingly
<</if>>
<</if>>
visible through $possessive gauze.
<<case "a fallen nuns habit">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap uncovered butt shows off $possessive anal chastity belt clearly when $pronoun bends over.
<<else>>
With $possessive butt uncovered, committing the sin of sodomy with this nun is as easy as bending $possessive over.
<</if>>
<<case "a chattel habit">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
Underneath $possessive chattel habit, $possessive anal chastity belt prevents anal.
<<else>>
The strip of cloth over $possessive rear hole can be flipped up for anal, or tucked up under the belt for prolonged sodomy.
<</if>>
<<case "a penitent nuns habit">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
Underneath $possessive habit, $possessive anal chastity belt prevents anal.
<<else>>
$possessiveCap poor sinful asshole is terribly chafed by $possessive habit.
<</if>>
<<case "a slutty outfit">>
$possessiveCap slutty outfits
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
betray $possessive anal chastity belt.
<<else>>
are designed for easy access to $possessive asshole.
<</if>>
<<case "a slave gown">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap pretty gown hides $possessive anal chastity accessory underneath.
<<else>>
Though $possessive gown is very pretty, $possessive asshole is bare beneath it.
<</if>>
<<case "a halter top dress">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap beautiful halter top dress hides $possessive anal chastity accessory underneath.
<<else>>
Though $possessive halter top dress is very beautiful, $possessive asshole is bare beneath it.
<</if>>
<<case "a ball gown">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap fabulous silken ball gown hides $possessive anal chastity accessory underneath.
<<else>>
Though $possessive silken ball gown is fabulous, $possessive asshole is bare beneath it.
<</if>>
<<case "a comfortable bodysuit">>
$possessiveCap bodysuit is so form-fitting that the shape of $possessive
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
anal chastity accessory is clearly
<<else>>
anus is distinctly
<</if>>
visible.
<<case "a latex catsuit">>
$possessiveCap crotch zipper
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
does nothing as $possessive anal chastity accessory is underneath it.
<<else>>
gives ready access to $possessive asshole.
<</if>>
<<case "a leotard">>
The thin strip of leotard running between
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
legs is so thin that $possessive anal chastity accessory is clearly visible underneath.
<<else>>
$possessive buttocks is so thin and snug that the outline of $possessive anus is clearly visible<<if ($activeSlave.butt > 3)>> if $pronoun's spread<</if>>.
<</if>>
<<case "a mini dress">>
If $pronoun bends over even slightly, the hem of $possessive short dress rides up to reveal $possessive
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
anal chastity accessory underneath.
<<else>>
<<if $activeSlave.anus > 1>>
lewd butthole.
<<else>>
tight anus.
<</if>>
<</if>>
<<case "a slutty nurse outfit">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
The very tight skirt covers $possessive anal chastity accessory.
<<else>>
The skirt is tight enough that lifting it to fuck $possessive butt is an amusing wrestling match.
<</if>>
<<case "a schoolgirl outfit">>
The skirt is so short that it
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
reveals $possessive anal chastity accessory.
<<else>>
doesn't even have to be lifted to fuck $possessive schoolgirl ass.
<</if>>
<<case "a hijab and abaya">>
The abaya may be modest, but it's also loose and easy to lift.
<<case "a slutty maid outfit">>
The short skirt of $possessive maid dress
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
covers $possessive anal chastity accessory.
<<else>>
is made to be easily liftable for access to $possessive anus.
<</if>>
<<case "conservative clothing" "a toga" "huipil" "cutoffs and a t-shirt" "battledress" "slutty business attire" "nice business attire" "a military uniform" "a bunny outfit" "a nice nurse outfit" "a kimono" >>
/* We could use chastity belt descriptions! */
<<default>>
<<if ($activeSlave.anus > 2)>>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap bare buttocks and $possessive anal chastity accessory are very visible from the rear.
<<else>>
With $possessive ass bare, $possessive huge asshole is very visible from the rear.
<</if>>
<<elseif ($activeSlave.anus > 1)>>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap bare buttocks and $possessive anal chastity accessory are very visible from the rear.
<<else>>
With $possessive ass bare, $possessive loose asshole is visible from the rear.
<</if>>
<<else>>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap bare buttocks and $possessive anal chastity accessory are visible.
<<else>>
With $possessive ass bare, there is an occasional glimpse of $possessive asshole.
<</if>>
<</if>>
<</switch>>
<</if>>
<</if>>
<<switch $activeSlave.buttplug>>
<<case "plug">>
It's filled by a standard
<<if $activeSlave.anus > 2>>
buttplug, which is on the verge of falling out.
<<else>>
buttplug.
<</if>>
<<if $activeSlave.buttplugAttachment == "tail">>
A tail protrudes from the back of the plug and dangles from $possessive rear.
<</if>>
<<case "long plug">>
It's filled by a standard sized, overly long
<<if $activeSlave.anus > 2>>
buttplug, which is on the verge of sliding out $possessive rear.
<<else>>
buttplug.
<</if>>
It causes a noticeable bulge in $possessive belly.
<<if $activeSlave.buttplugAttachment == "tail">>
A tail protrudes from the back of the plug and dangles from $possessive rear.
<</if>>
<<case "large plug">>
It's
<<if $activeSlave.anus < 2>>
agonizingly stretched
<<elseif $activeSlave.anus < 3>>
uncomfortably stretched
<<else>>
comfortably stretched
<</if>>
by a large buttplug.
<<if $activeSlave.buttplugAttachment == "tail">>
$pronounCap swings the tail from side to side with every shift of $possessive rear.
<</if>>
<<case "long, large plug">>
It's
<<if $activeSlave.anus < 2>>
agonizingly stretched
<<elseif $activeSlave.anus < 3>>
uncomfortably stretched
<<else>>
comfortably stretched
<</if>>
by a large and long buttplug. It causes a noticeable bulge in $possessive belly.
<<if $activeSlave.buttplugAttachment == "tail">>
$pronounCap swings the tail from side to side with every shift of $possessive rear.
<</if>>
<<case "huge plug">>
<<if $activeSlave.anus < 4>>
It's agonizingly stretched by a plug so huge $possessive anus is probably being stretched into a permanent gape.
<<if $activeSlave.fuckdoll == 0>>
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
$pronounCap's frequently in tears from the pain, which is so sharp it often tips $possessive over into spontaneous orgasm.
<<else>>
$pronounCap spends much of $possessive time sobbing with anal pain and fear at having $possessive hole ruined.
<</if>>
<</if>>
<<else>>
Its ridiculous gape is comfortably filled by a huge buttplug.
<</if>>
<<if $activeSlave.buttplugAttachment == "tail">>
$pronounCap sways the tail back and forth with every ginger movement of $possessive rear.
<</if>>
<<case "long, huge plug">>
<<if $activeSlave.anus < 4>>
It's agonizingly stretched by a plug so huge it causes $possessive belly to bulge and is likely stretching $possessive anus into a permanent gape.
<<if $activeSlave.fuckdoll == 0>>
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
$pronounCap's frequently in tears from the pain, which is so sharp it often tips $possessive over into spontaneous orgasm.
<<else>>
$pronounCap spends much of $possessive time sobbing with anal pain and fear at having $possessive hole ruined.
<</if>>
<</if>>
<<else>>
Its ridiculous gape is comfortably filled by a wide and long buttplug. It causes a noticeable bulge in $possessive belly.
<</if>>
<<if $activeSlave.buttplugAttachment == "tail">>
$pronounCap sways the tail back and forth with every ginger movement of $possessive rear.
<</if>>
<</switch>>
<</widget>>
<<widget "vaginalAccessoryDescription">>
<<if (($activeSlave.vaginalAccessory == "chastity belt") || ($activeSlave.vaginalAccessory == "combined chastity")) && ($activeSlave.clothes == "no clothing")>>
$possessiveCap pussy is protected by a chastity belt.
<<if $arcologies[0].FSRestart != "unset">>
This pleases the Societal Elite.
<</if>>
<<elseif ($activeSlave.vaginalAccessory == "chastity belt") || ($activeSlave.vaginalAccessory == "combined chastity")>>
$possessiveCap pussy is protected by a chastity belt worn under $possessive clothing.
<<if $arcologies[0].FSRestart != "unset">>
This pleases the Societal Elite.
<</if>>
<<elseif ($activeSlave.vaginalAccessory == "dildo")>>
$possessiveCap pussy is filled by a dildo held in place by a strap, which $pronoun can remove for vaginal intercourse.
<<elseif ($activeSlave.vaginalAccessory == "long dildo")>>
$possessiveCap pussy is filled by a very long dildo held in place by a strap, which $pronoun can remove for vaginal intercourse. It noticeably bulges $possessive stomach.
<<elseif ($activeSlave.vaginalAccessory == "large dildo") && ($activeSlave.vagina < 2)>>
$possessiveCap pussy is painfully stretched by a large dildo held in place by a strap, which $pronoun can remove for vaginal intercourse.
<<elseif ($activeSlave.vaginalAccessory == "long, large dildo") && ($activeSlave.vagina < 2)>>
$possessiveCap pussy is painfully stretched by a very long and large dildo held in place by a strap, which $pronoun can remove for vaginal intercourse. It noticeably bulges $possessive stomach.
<<elseif ($activeSlave.vaginalAccessory == "large dildo") && ($activeSlave.vagina < 3)>>
$possessiveCap pussy is uncomfortably filled by a large dildo held in place by a strap, which $pronoun can remove for vaginal intercourse.
<<elseif ($activeSlave.vaginalAccessory == "long, large dildo") && ($activeSlave.vagina < 3)>>
$possessiveCap pussy is uncomfortably filled by a very long and large dildo held in place by a strap, which $pronoun can remove for vaginal intercourse. It noticeably bulges $possessive stomach.
<<elseif ($activeSlave.vaginalAccessory == "large dildo")>>
$possessiveCap pussy is comfortably filled by a large dildo held in place by a strap, which $pronoun can remove for vaginal intercourse.
<<elseif ($activeSlave.vaginalAccessory == "long, large dildo")>>
$possessiveCap pussy is comfortably filled by a very long and large dildo held in place by a strap, which $pronoun can remove for vaginal intercourse. It noticeably bulges $possessive stomach.
<<elseif ($activeSlave.vaginalAccessory == "huge dildo") && ($activeSlave.vagina < 4)>>
$possessiveCap pussy is filled to the breaking point by an enormous dildo.
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
$pronounCap can barely move with the discomfort, but $pronoun frequently climaxes with agony.
<<else>>
$pronounCap can barely move with the discomfort, and $pronoun sometimes breaks down in tears at having $possessive cunt permanently stretched.
<</if>>
<<elseif ($activeSlave.vaginalAccessory == "long, huge dildo") && ($activeSlave.vagina < 4)>>
$possessiveCap pussy is filled to the breaking point by an enormously wide and long dildo. It noticeably bulges $possessive stomach.
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
$pronounCap can barely move with the discomfort, but $pronoun frequently climaxes with agony.
<<else>>
$pronounCap can barely move with the discomfort, and $pronoun sometimes breaks down in tears at having $possessive cunt permanently stretched.
<</if>>
<<elseif ($activeSlave.vaginalAccessory == "huge dildo")>>
$possessiveCap cavernous pussy is comfortably filled by a huge dildo.
<<elseif ($activeSlave.vaginalAccessory == "long, huge dildo")>>
$possessiveCap cavernous pussy is comfortably filled by an enormously wide and long dildo. It noticeably bulges $possessive stomach.
<</if>>
<</widget>>
<<widget "dickAccessoryDescription">>
<<if ($activeSlave.dickAccessory == "chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap cock is encased in a tight chastity cage, which is designed to be comfortable as long as $pronoun remains soft.
<<if ($activeSlave.energy > 95)>>
The poor nympho looks painfully frustrated by this, and a long string of precum is dangling from the hole in the bottom of the cage.
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
This pleases the Societal Elite.
<</if>>
<</if>>
<</widget>>
|
mayibrad/fc
|
src/utility/descriptionWidgetsStyle.tw
|
tw
|
mit
| 167,822 |
:: tattoo description widgets [widget nobr]
/* Tattoo Descriptions */
<<widget "shouldersTatDescription">>
<<if $activeSlave.shouldersTat != 0>>
<<switch $activeSlave.shouldersTat>>
<<case "tribal patterns">>
Tribal tattoos encircle both her shoulders in swirling patterns.
<<case "flowers">>
A gorgeous flower tattoo covers each shoulder.
<<case "advertisements">>
<<if $activeSlave.vagina < 0>>
'Two Hole Whore' is tattooed on each of her shoulders.
<<else>>
'Three Hole Whore' is tattooed on each of her shoulders.
<</if>>
<<case "rude words">>
'Dickholster' is tattooed on her left shoulder, and 'Fuckmeat' is tattooed on her right.
<<case "scenes">>
<<if $activeSlave.vagina < 0>>
A stylized rendition of a dick plunging into an open mouth is tattooed on her left shoulder, and a similar image of a dick entering an anus on her right.
<<else>>
A stylized rendition of a dick going into a pussy is tattooed on her left shoulder, and a similar image of a dick entering an anus on her right.
<</if>>
<<case "Asian art">>
Beautiful, colorful tattoos cover her upper body: a line of wind-whipped waves lashing against mountains runs across her collarbone and around both shoulders.
<<case "degradation">>
'Hurt Me' is tattooed on her left shoulder, and 'Rape Me' on her right.
<<case "counting">>
A '¤' tattoo counting her earnings and acquirements cover her shoulders.
<<case "bovine patterns">>
Her shoulders are flecked with tattoos of bovine blotches.
<<case "possessive">>
A rendition of your face inside a heart is tattooed onto her left shoulder, and the words 'I love my <<if $PC.title == 1>>Master<<else>>Mistress<</if>>' inside an identical heart are tattooed on her right.
<<case "sacrament">>
Tattoos depicting saintly nude figures adorn her shoulders.
<<case "sacrilege">>
Tattoos depicting demonic nude figures adorn her shoulders.
<<case "paternalist">>
'Love Me' is tattooed on her left shoulder, and 'Teach Me' on her right.
<<default>>
$activeSlave.shouldersTat
<</switch>>
<</if>>
<</widget>>
<<widget "lipsTatDescription">>
<<if $activeSlave.lipsTat != 0>>
<<switch $activeSlave.lipsTat>>
<<case "tribal patterns">>
$possessiveCap face is tattooed with tribal patterns that make $possessive seem mysterious and exotic.
<<case "flowers">>
$possessiveCap minimal facial tattoos are limited to a cute flower on each cheek.
<<case "Asian art">>
$pronounCap has a blossoming cherry tree tattooed on one temple; its pink petals are dappled across $possessive cheeks.
<<case "advertisements">>
$possessiveCap facial tattoos include 'Facefuck Me' across $possessive forehead, 'Cock' to the left of $possessive mouth, and 'Sucker' to the right of it.
<<case "rude words">>
$possessiveCap facial tattoos include 'Sex Slave' across $possessive forehead, 'Face' to the left of $possessive mouth, and 'Pussy' to the right of it.
<<case "permanent makeup">>
<<if $activeSlave.makeup == 0>>
$possessiveCap face appears to bear very heavy, slutty makeup, but on closer inspection, the makeup is actually tattooed on.
<<else>>
Her normal makeup is difficult to distinguish from the underlying very heavy slutty makeup that is tattooed on.
<</if>>
<<case "degradation">>
'$desc' is tattooed across $possessive forehead.
<<case "counting">>
<<if $activeSlave.oralCount == 0>>
There is a horizontal line tattooed across the $possessive cheeks for symbols counting $possessive oral totals to be inscribed under, once $pronoun has some.
<<elseif $activeSlave.oralCount < 500>>
Tiny dick, pussy, and anus symbols are tattooed all over $possessive cheeks, one for every thing $pronoun's sucked.
<<else>>
Tiny dick, pussy, and anus symbols are tattooed all over $possessive face, forehead, and neck, one for every thing $pronoun's sucked.
<</if>>
<<case "bovine patterns">>
$possessiveCap face is subtly tattooed to give $possessive a somewhat bovine appearance.
<<case "possessive">>
'Property of <<PlayerName>>' is tattooed across $possessive forehead.
<<case "sacrament">>
$possessiveCap face is subtly tattooed to give $possessive a decidedly angelic appearance.
<<case "sacrilege">>
$possessiveCap face is subtly tattooed to give $possessive a decidedly demonic appearance.
<<case "paternalist">>
'Beloved $desc' is tattooed across one of $possessive cheeks.
<<default>>
$activeSlave.lipsTat
<</switch>>
<</if>>
<</widget>>
<<widget "boobsTatDescription">>
<<if $activeSlave.boobsTat != 0>>
<<switch $activeSlave.boobsTat>>
<<case "tribal patterns">>
$possessiveCap chest and breasts are tattooed with tribal patterns that focus attention on $possessive nipples.
<<case "flowers">>
$possessiveCap chest is tattooed with a pattern of flowering vines that delicately outlines $possessive breasts.
<<case "advertisements">>
'Fuck Me!' is tattooed across $possessive chest in such large letters that the word is visible a long way off.
<<case "rude words">>
'Fuckslave' is tattooed across $possessive chest in such large letters that the word is visible a long way off.
<<case "scenes">>
$possessiveCap chest is tattooed with lewd scenes; each of $possessive breasts shows a phallus receiving a titfuck while each of $possessive collarbones shows a woman deepthroating a large phallus.
<<case "degradation">>
'<<if $PC.title == 1>>Master<<else>>Mistress<</if>>'s' is tattooed across the top of $possessive right breast; 'Bitch' is tattooed across the top of $possessive left.
<<case "counting">>
<<if $activeSlave.mammaryCount == 0>>
There is a horizontal line tattooed across $possessive middle chest for symbols counting $possessive mammary encounters to be inscribed under, once $pronoun has some.
<<elseif $activeSlave.mammaryCount < 500>>
Tiny dick, lips, breast, and even pussy symbols are tattooed all over $possessive cleavage, one for each of $possessive mammary encounters.
<<else>>
Tiny dick, lips, breast, and even pussy symbols cover $possessive breasts, cleavage, and sides, one for each of $possessive mammary encounters.
<</if>>
<<case "bovine patterns">>
$possessiveCap chest is tattooed to look like a Holstein cow's, with $possessive udders left bare to draw attention to them.
<<case "Asian art">>
An octopus is tattooed on $possessive upper chest; its tentacles reach down to envelop $possessive breasts, their tips reaching for but not quite reaching each nipple.
<<case "possessive">>
Your personal symbol is tattooed above $possessive left breast, '<<PlayerName>>' above $possessive right, leaving the rest of $possessive chest and breasts bare.
<<case "sacrament">>
Each of $possessive breasts is tattooed with a depiction of a crucifix, with $possessive nipples forming the center.
<<case "sacrilege">>
Each of $possessive breasts is tattooed with a depiction of a pentagram, with $possessive nipples forming the center.
<<case "paternalist">>
'<<if $PC.title == 1>>Master<<else>>Mistress<</if>>'s' is tattooed across the top of $possessive right breast; 'Darling' is tattooed across the top of $possessive left.
<<default>>
$activeSlave.boobsTat
<</switch>>
<</if>>
<</widget>>
<<widget "armsTatDescription">>
<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat != 0>>
<<switch $activeSlave.armsTat>>
<<case "tribal patterns">>
Her tribal tattoos run down her arms.
<<case "flowers">>
Her floral tattoos run down her arms to end in a pretty bloom on the back of each hand.
<<case "advertisements">>
Her right arm is tattooed with a price list for use if she's whoring, and her left with a simple tourist guide for use if she's serving the public.
<<case "rude words">>
Her arms have helpful instructions on how to restrain her for rape, including indications of the best anchor points at her wrists.
<<case "scenes">>
Her lewd tattoos cover her arms; they include lots of little vignettes of sex, with dates to show when she was first fucked like that.
<<case "Asian art">>
Tattoos of fierce dragons wind around both her arms.
<<case "possessive">>
Her arm tattoos depict notable moments during her enslavement by you, culminating in a stylized rendition of your first initial on her left hand and your second on the right.
<<case "sacrament">>
Tattoos of swirling thorns run down her arms, culminating in a stylized depiction of a bloody nail on the back of each hand.
<<case "sacrilege">>
Tattoos of swirling flames run down her arms.
<<case "paternalist">>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
'Boobs Pussy Cock Asshole' is tattooed on her left arm, and 'Caress Pleasure Stroke Stretch' is tattooed on her right.
<<else>>
'Half Pussy & Half Cock' is tattooed on her left arm, and 'All Loved' is tattooed on her right.
<</if>>
<<elseif $activeSlave.boobs > 600>>
'I didn't used to have boobs' is tattooed on her left arm, and 'And now I do!' is tattooed on her right.
<<else>>
'I promise to cum buckets' is tattooed on her left arm, and 'If you treat me right' is tattooed on her right.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
'Please drink' is tattooed on her left arm, and 'All my milk' is tattooed on her right.
<<elseif ($activeSlave.visualAge > 35)>>
'Please let Mommy worship your cock' is tattooed on her left arm, and 'Please pleasure Mommy's pussy' is tattooed on her right.
<<elseif ($activeSlave.visualAge < 25)>>
'Please teach me how to suck cock' is tattooed on her left arm, and 'Please teach me how to fuck' is tattooed on her right.
<<else>>
'There are many sex slaves like me' is tattooed on her left arm, and 'But <<if $PC.title == 1>>Master<<else>>Mistress<</if>> loves me' is tattooed on her right.
<</if>>
<</if>>
<<case "degradation">>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
'Boobs Pussy Cock Asshole' is tattooed on her left arm, and 'Suck Fuck Hurt Rape' is tattooed on her right.
<<else>>
'Half Pussy & Half Cock' is tattooed on her left arm, and 'All Whore' is tattooed on her right.
<</if>>
<<elseif $activeSlave.boobs > 600>>
'I didn't used to have boobs' is tattooed on her left arm, and 'I didn't always take it up the ass' is tattooed on her right.
<<else>>
'I promise to cum buckets' is tattooed on her left arm, and 'If you fuck my butt' is tattooed on her right.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
'Grade AAA Milker' is tattooed on her left arm, and 'Grade AAA Breeder' is tattooed on her right.
<<elseif ($activeSlave.visualAge > 35)>>
'Please let Mommy suck your cock' is tattooed on her left arm, and 'Please rape Mommy's cunt' is tattooed on her right.
<<elseif ($activeSlave.visualAge < 25)>>
'Teach me how to suck cock' is tattooed on her left arm, and 'Teach me how to take dick' is tattooed on her right.
<<else>>
'There are many sex slaves like me' is tattooed on her left arm, and 'But this one is <<if $PC.title == 1>>Master<<else>>Mistress<</if>>'s' is tattooed on her right.
<</if>>
<</if>>
<<case "counting">>
<<if $activeSlave.oralCount == 0>>
There are horizontal lines tattooed around her forearms, creating a blank space to permanently tally future sexual exploits.
<<elseif $activeSlave.oralCount < 500>>
Tiny dick, pussy, and anus symbols are tattooed on her forearms, one for each organ she's manually pleasured.
<<else>>
Tiny dick, pussy, and anus symbols are tattooed all over both her arms, one for each organ she's manually pleasured.
<</if>>
<<case "bovine patterns">>
Tattoos of cow-like spots cover her arms, but stop short of each of her elbows.
<<default>>
$activeSlave.armsTat
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "backTatDescription">>
<<if $activeSlave.backTat != 0>>
<<switch $activeSlave.backTat>>
<<case "tribal patterns">>
She has a totem of her spirit animal tattooed across her back.
<<case "flowers">>
Her back is covered in hundreds of beautiful flower tattoos; one could spend half an hour examining them all.
<<case "advertisements">>
She has an ad for the arcology itself tattooed across her back.
<<case "rude words">>
'Sex Slave' is tattooed across her back; the tattoo uses the broad space to make each letter six inches tall, so that her identity can be read from hundreds of meters off.
<<case "scenes">>
<<if $activeSlave.vagina == -1>>
A line-art rendition of $activeSlave.slaveName herself cumming copiously while riding a dick is tattooed across her entire back.
<<elseif $activeSlave.lactation > 0>>
A line-art rendition of $activeSlave.slaveName herself nursing a pair of her fellow slaves is tattooed across her entire back.
<<elseif $activeSlave.vaginalSkill >= 100>>
A line-art rendition of $activeSlave.slaveName herself performing reverse cowgirl and spreading her pussy is tattooed across her entire back.
<<elseif $PC.vagina == 1>>
A line-art rendition of $activeSlave.slaveName herself eating pussy is tattooed across her entire back.
<<else>>
A line-art rendition of $activeSlave.slaveName herself deepthroating a cock is tattooed across her entire back.
<</if>>
<<case "Asian art">>
An Asian dragon is tattooed in a circle across her back; the dragon has subtle features that, according to traditional meanings, relate it to her personality.
<<case "possessive">>
An abridged and stylized version of her slave contract is tattooed across her entire back.
<<case "sacrament">>
She has a pair of pure white wings tattooed across her entire back.
<<case "sacrilege">>
She has a pair of blackened wings tattooed across her entire back.
<<case "paternalist">>
She has your name and the location of your penthouse tattooed on her upper back, so kind citizens can return her to you if she wanders off.
<<case "degradation">>
She has
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
'Futa<<if $activeSlave.visualAge > 35>> MILF<</if>> Slave'
<<else>>
'<<if $activeSlave.visualAge > 35>>MILF <</if>>Hermaphrodite'
<</if>>
<<elseif $activeSlave.boobs > 600>>
'Shemale<<if $activeSlave.visualAge > 35>> MILF<</if>> Slave'
<<else>>
'Dickgirl<<if $activeSlave.visualAge > 35>> MILF<</if>> Slave'
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
'Slave Cow'
<<elseif ($activeSlave.visualAge > 35)>>
'MILF Slave'
<<elseif ($activeSlave.visualAge < 25)>>
'Slave Girl'
<<else>>
'Sex Slave'
<</if>>
<</if>>
tattooed across her back in gothic script.
<<case "counting">>
Her back is tattooed with tick marks to count the days of her sexual slavery
<<set $seed = (($week-$activeSlave.weekAcquired)*7)+random(-3,3)>>
<<if $seed < 10>>
here. There are only a few.
<<else>>
here: $seed of them.
<</if>>
<<case "bovine patterns">>
$possessiveCap back is tattooed to resemble the dappled flank of a cow.
<<default>>
$activeSlave.backTat
<</switch>>
<</if>>
<</widget>>
<<widget "stampTatDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.stampTat != 0>>
<<switch $activeSlave.stampTat>>
<<case "tribal patterns">>
$pronounCap has a tribal-patterned tramp stamp.
<<case "flowers">>
$pronounCap has a floral-patterned tramp stamp.
<<case "advertisements">>
$pronounCap has a tramp stamp which reads 'Fuck my ass!'
<<case "rude words">>
$pronounCap has a tramp stamp which reads 'Rear Entrance,' with an arrow pointing downward.
<<case "sacrilege">>
$pronounCap has a tramp stamp which reads 'Fuck my ass and be damned.'
<<case "scenes">>
$pronounCap has a tramp stamp which shows a cock entering an anus, recognizably hers.
<<case "Asian art">>
A traditional Asian household scene is tattooed on $possessive lower back, showing a rendition of $activeSlave.slaveName, dressed in rich silks, having sex with a <<if $PC.title == 1>>gentleman<<else>>lady<</if>>. The slave and the <<if $PC.title == 1>>gentleman<<else>>lady<</if>> are kissing passionately as <<if $PC.title == 1>>he<<else>>she<</if>>
<<if $activeSlave.vagina < 0>>
penetrates the slave's anus.
<<elseif $activeSlave.bellyPreg >= 1500 || $activeSlave.bellyImplant >= 1500>>
embraces the slave's <<if $activeSlave.pregKnown == 1>>pregnant<<else>>rounded<</if>> belly.
<<else>>
penetrates the slave's vagina.
<</if>>
<<case "degradation">>
$pronounCap has a tramp stamp formed from gothic lettering that reads 'Anal Whore.'
<<case "counting">>
<<if $activeSlave.anus == 0>>
$pronounCap has the dashed outline of a cock tattooed across $possessive lower back.
<<else>>
$pronounCap has the silhouette of the largest cock $pronoun's ever had up $possessive anus tattooed across $possessive lower back.
<</if>>
<<case "possessive">>
$pronounCap has a tramp stamp which reads '$PC.name's $desc.'
<<case "sacrament">>
$pronounCap has a tramp stamp which reads 'Fuck my ass and be blessed.'
<<case "paternalist">>
$pronounCap has a tramp stamp which reads 'Fuck me slowly' with an arrow pointing downward.
<<case "bovine patterns">>
$pronounCap has an identifying barcode tattooed across $possessive lower back.
<<default>>
$activeSlave.stampTat
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "buttTatDescription">>
<<if $activeSlave.buttTat != 0>>
<<switch $activeSlave.buttTat>>
<<case "tribal patterns">>
$possessiveCap buttocks and hips are tattooed with tribal patterns that emphasize $possessive womanly curves.
<<case "flowers">>
$possessiveCap hips are tattooed with a cute floral design.
<<case "advertisements">>
'Shove' is tattooed across $possessive left buttock; 'It In' is tattooed across $possessive right.
<<case "rude words">>
<<if $activeSlave.vagina > 0>>
'No. 2'
<<else>>
'No. 1'
<</if>>
is tattooed across $possessive left buttock; 'Fuckhole' is tattooed across $possessive right.
<<case "sacrilege">>
'It's not a sin' is tattooed across $possessive left buttock;
<<if $activeSlave.vagina > -1>>
'If I don't enjoy it'
<<else>>
'I'm a girl'
<</if>> is tattooed across $possessive right.
<<case "scenes">>
<<if ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
$possessiveCap buttocks are tattooed with lewd scenes; each of $possessive buttocks shows a smiling shemale offering $possessive anus, while each of $possessive thighs shows a rear view of a shemale simultaneously being sodomized and sodomizing.
<<elseif ($activeSlave.dick > 0)>>
$possessiveCap buttocks are tattooed with lewd scenes; each of $possessive buttocks shows a gelding, legs together to conceal $possessive cock and display $possessive anus, while each of $possessive thighs shows a gelding being double penetrated in $possessive gaping anus.
<<else>>
$possessiveCap buttocks are tattooed with lewd scenes; each of $possessive buttocks shows a woman being sodomized while each of $possessive thighs shows a woman being gangbanged in all $possessive holes.
<</if>>
<<case "degradation">>
'Treat it' is tattooed across $possessive left buttock; 'Like a Pussy' is tattooed across $possessive right.
<<case "counting">>
<<if $activeSlave.analCount == 0>>
There is a horizontal line tattooed across the tops of $possessive buttocks for symbols counting $possessive anal exploits to be inscribed under, once $pronoun has some.
<<elseif $activeSlave.analCount < 500>>
Tiny dick symbols are tattooed all over $possessive the tops of $possessive buttocks, one for every time $pronoun's been assfucked.
<<else>>
Tiny dick symbols are tattooed all over $possessive entire buttocks, attesting to long anal slavery.
<</if>>
<<case "bovine patterns">>
$possessiveCap buttocks are tattooed with large black splotches like those of a Holstein cow.
<<case "Asian art">>
Each of $possessive buttocks bears a tattoo of a coiled dragon, advancing meaningfully towards $possessive anus.
<<case "possessive">>
'$PC.name made me their' is tattooed across $possessive left buttock; with '$desc' tattooed across $possessive right.
<<case "sacrament">>
'This is my penance' is tattooed across $possessive left buttock;
<<if $activeSlave.vagina > -1>>
'Make me suffer.'
<<else>>
'As a slave.'
<</if>> is tattooed across $possessive right.
<<case "paternalist">>
'Treat it' is tattooed across $possessive left buttock; 'Gently' is tattooed across $possessive right.
<<default>>
$activeSlave.buttTat
<</switch>>
<</if>>
<<if ($activeSlave.brand != 0) && (($activeSlave.brandLocation == "left buttock") || ($activeSlave.brandLocation == "right buttock") || ($activeSlave.brandLocation == "buttocks") || ($activeSlave.brandLocation == "left thigh") || ($activeSlave.brandLocation == "right thigh") || ($activeSlave.brandLocation == "thighs"))>>
<<brandDescription>>
<</if>>
<</widget>>
<<widget "vaginaTatDescription">>
<<if ($activeSlave.vaginaTat != 0)>>
<<switch $activeSlave.vaginaTat>>
<<case "tribal patterns">>
$possessiveCap abdomen is tattooed with tribal patterns that draw the eye down toward $possessive <<if $activeSlave.dick != 0>>cock<<elseif $activeSlave.vagina == -1>>featureless crotch<<else>>vagina<</if>>.
<<case "flowers">>
$possessiveCap abdomen bears a tasteful tattoo of a <<if $activeSlave.dick != 0>>lily with a large stamen<<else>>blooming flower<</if>>.
<<case "advertisements">>
$possessiveCap abdomen reads <<if $activeSlave.vagina < 0>>'Rear Entrance Other Side.'<<else>>'Insert Cock' with an arrow pointing downward.<</if>>
<<case "rude words">>
$possessiveCap abdomen reads <<if $activeSlave.vagina < 0>>'Useless, Rape Ass Instead' with an arrow pointing downward<<else>>'Fucktoy'<</if>>.
<<case "degradation">>
$possessiveCap abdomen is tattooed with <<if $activeSlave.dick != 0>>a downward-pointing arrow which reads 'Bounces When Buttfucked.'<<else>>gothic script that reads '<<if $PC.dick == 1>><<if $PC.vagina == 1>>Futa<<else>>Cock<</if>><<else>>Cunt<</if>> Pleaser.'<</if>>
<<case "scenes">>
$possessiveCap abdomen is tattooed with a lewd scenes. It entices with a depiction of <<if $activeSlave.dick != 0>><<if $activeSlave.balls != 0>>sodomy of a shemale<<else>>sodomy of a gelding<</if>><<elseif $activeSlave.vagina == -1>>sodomy of a null<<else>>loving intercourse<</if>>.
<<case "counting">>
<<if $activeSlave.vaginalCount == 0>>
$possessiveCap abdomen reads 'count begins other side, sorry.'
<<elseif $activeSlave.vaginalCount < 500>>
Tiny dick symbols are tattooed all over $possessive abdomen, one for every time $pronoun's been fucked.
<<else>>
Tiny dick symbols are tattooed all over $possessive abdomen, one for every time $pronoun's been fucked. There are so many that they spread up to $possessive breasts and around $possessive sides.
<</if>>
<<case "bovine patterns">>
$possessiveCap abdomen is tattooed in a Holstein cow pattern.
<<case "Asian art">>
$pronounCap has formal Asian characters tattooed across $possessive abdomen. To those who do not know the language, they look elegant, but roughly translated, they read
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
'dick girl slut.'
<<elseif $activeSlave.dick > 0>>
'limp dick slut.'
<<elseif $activeSlave.pregKnown == 1 && $activeSlave.bellyPreg >= 100>>
'pregnant cow.'
<<elseif $activeSlave.physicalAge > 35>>
'horny old bitch.'
<<else>>
'sex slave.'
<</if>>
<<case "possessive">>
$possessiveCap abdomen is tattooed with
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
'Dick girl slave
<<elseif $activeSlave.dick > 0>>
'Limp dick slave
<<elseif $activeSlave.births > 5>>
'Breeder slave
<<elseif $activeSlave.actualAge > 35>>
'MILF slave
<<else>>
'Sex slave
<</if>>
of <<if $PC.title == 1>>Master<<else>>Mistress<</if>> $PC.name.'
<<case "sacrament">>
$possessiveCap abdomen is tattooed with a variety of religious symbols.
<<case "sacrilege">>
$possessiveCap abdomen is tattooed with a variety of heretical symbols.
<<case "paternalist">>
$possessiveCap abdomen is tattooed with a downward-pointing arrow which reads 'Let's come together.'
<<default>>
$activeSlave.vaginaTat
<</switch>>
<</if>>
<</widget>>
<<widget "dickTatDescription">>
<<if ($activeSlave.dick != 0) && ($activeSlave.dickTat != 0)>>
<<switch $activeSlave.dickTat>>
<<case "tribal patterns">>
$possessiveCap cock is tattooed with tribal patterns.
<<case "flowers">>
$possessiveCap cock is tattooed with a vine that wraps around its shaft.
<<case "advertisements">>
$possessiveCap cock reads 'Sissy Slut.'
<<case "Asian art">>
$possessiveCap cock has an Asian dragon rushing down each side to the tip.
<<case "rude words">>
$possessiveCap cock reads 'Bitchstick.'
<<case "degradation">>
<<if $activeSlave.anus == 0>>
$possessiveCap cock reads '100% Virgin Anus.'
<<else>>
$possessiveCap cock reads 'Comes When Assraped.'
<</if>>
<<case "counting">>
<<if $activeSlave.penetrativeCount == 0>>
There is a horizontal line tattooed around the base of $possessive dick for symbols counting $possessive penetrative exploits to be inscribed under, once $pronoun has some.
<<elseif $activeSlave.penetrativeCount < 500>>
Tiny anus, pussy and mouth symbols are tattooed all over $possessive dick, recounting $possessive penetrative exploits.
<<else>>
Tiny anus, pussy and mouth symbols are tattooed all over $possessive dick, recounting $possessive penetrative exploits. $pronounCap has so many that they radiate out across $possessive crotch, too.
<</if>>
<<case "bovine patterns">>
$possessiveCap cock is tattooed to make it look a little like a bulls'.
<<case "possessive">>
$possessiveCap cock has an identification barcode tattooed on its side.
<<case "sacrament">>
$possessiveCap cock is covered in tiny words, each derived from a sacred scripture.
<<case "sacrilege">>
$possessiveCap cock is covered in tiny words, each derived from a sacrilegious text.
<<case "paternalist">>
<<if $activeSlave.anus == 0>>
$possessiveCap cock reads 'Still an Ass Virgin.'
<<else>>
$possessiveCap cock reads 'Comes When Stroked.'
<</if>>
<<default>>
$activeSlave.dickTat
<</switch>>
<</if>>
<</widget>>
<<widget "anusTatDescription">>
<<if $activeSlave.anusTat != 0>>
<<switch $activeSlave.anusTat>>
<<case "bleached">>
$possessiveCap anus is bleached.
<<case "flowers">>
$pronounCap has a huge blooming flower tattooed right over $possessive anus.
<<case "advertisements">>
<<if ($activeSlave.vagina > -1)>>
$pronounCap has a ring of text tattooed around $possessive anus which reads 'Second Pussy.'
<<else>>
$pronounCap has a ring of text tattooed around $possessive anus which reads 'Spit First.'
<</if>>
<<case "rude words">>
<<if ($activeSlave.vagina > -1)>>
$pronounCap has a ring of text tattooed around $possessive anus which reads 'Fucktoy's Favorite Fuckhole.'
<<else>>
$pronounCap has a ring of text tattooed around $possessive anus which reads 'Sissy Slut's Sodomy Slit.'
<</if>>
<<case "sacrilege">>
$pronounCap has a ring of Aramaic text tattooed around $possessive anus, which translates to horrible blasphemy.
<<case "tribal patterns">>
$possessiveCap anus is bleached. It is tattooed with a tribal pattern that changes interestingly when $pronoun relaxes or tightens $possessive sphincter.
<<case "degradation">>
$possessiveCap anus is bleached. It is tattooed with gothic script in a ring around $possessive hole, reading '<<if $PC.title == 1>>Master<<else>>Mistress<</if>> Made Me An Anal Slut.'
<<case "counting">>
<<if $activeSlave.analCount == 0>>
$pronounCap has a dashed line tattooed around $possessive anus as a guideline for where her anal count will be inscribed.
<<elseif $activeSlave.analCount < 1000>>
$pronounCap has fine rings tattooed around $possessive anus, one for each hundred cocks.
<<else>>
$pronounCap has thick and fine rings tattooed around $possessive anus, for each thousand and hundred cocks.
<</if>>
<<case "bovine patterns">>
$possessiveCap anus is tattooed to mimic the puffy, dark appearance of a cow's.
<<case "possessive">>
$pronounCap has a ring of numbers around $possessive anus, detailing the date she was enslaved by you.
<<case "sacrament">>
$pronounCap has a ring of Aramaic text tattooed around $possessive anus, which translates to a comforting blessing.
<<case "paternalist">>
$possessiveCap anus is bleached. It is tattooed with text in a ring around $possessive hole, reading '<<if $PC.title == 1>>Master<<else>>Mistress<</if>> Helped Me Love Anal.'
<<case "Asian art">>
<<default>>
$activeSlave.anusTat
<</switch>>
<</if>>
<</widget>>
<<widget "legsTatDescription">>
<<if $activeSlave.legsTat != 0>>
<<switch $activeSlave.legsTat>>
<<case "tribal patterns">>
$possessiveCap tribal tattoos run down $possessive legs.
<<case "flowers">>
$possessiveCap floral tattoos run down $possessive legs, with an especially beautiful bouquet of blooms sprayed across each thigh.
<<case "advertisements">>
$possessiveCap thighs are used as simple ad space, promoting $arcologies[0].name and your business pursuits.
<<case "rude words">>
$possessiveCap left thigh reads '$desc' and the right 'slut.'
<<case "scenes">>
$pronounCap has symmetrical tattoos on each thigh depicting $possessive being spitroasted.
<<case "degradation">>
<<if ($activeSlave.vagina < 0)>>
$possessiveCap left thigh reads 'I Used To Fuck,' and the right 'But Now I Get Fucked.'
<<else>>
$possessiveCap left thigh reads 'My Life Is Sex,' and the right 'All I'm Good For.'
<</if>>
<<case "counting">>
$possessiveCap thighs are used as space for tattoos that count the number of times $pronoun's done various degrading but nonsexual things.
<<case "possessive">>
$possessiveCap left thigh is tattooed with a stylized representation of your initials, and the right with a depiction of your personal symbol.
<<case "sacrament">>
$possessiveCap legs are covered in tattoos of swirling thorns.
<<case "sacrilege">>
$possessiveCap legs are covered in tattoos of swirling flames.
<<case "paternalist">>
$possessiveCap left thigh reads 'I Love My Life,' and the right 'It's All I'm Good For.'
<<case "bovine patterns">>
$possessiveCap legs are covered in tattoos of spots, giving $possessive a noticeably bovine appearance.
<<case "Asian art">>
<<default>>
$activeSlave.legsTat
<</switch>>
<</if>>
<</widget>>
|
mayibrad/fc
|
src/utility/descriptionWidgetsTattoos.tw
|
tw
|
mit
| 30,764 |
:: extended family widgets [nobr widget]
<<widget "Family">>
/*testtest PC parent passage - determines if the current slave is your mother or father*/
<<if $activeSlave.ID == $PC.mother && $activeSlave.ID == $PC.father>>
She @@.lightgreen;is both your mother and father, $pronoun impregnated <<print $object>>self with you.@@
<<elseif $activeSlave.ID == $PC.mother>>
$pronounCap @@.lightgreen;is your mother.@@
<<elseif $activeSlave.ID == $PC.father>>
$pronounCap @@.lightgreen;is your father.@@
<</if>>
<<if $activeSlave.father == -1 && $activeSlave.mother == -1>>
$pronounCap's @@.lightgreen;your child;@@ you knocked yourself up and gave birth to $object.
<</if>>
<<if $activeSlave.father == -1 && $activeSlave.mother != -1>>
$pronounCap's @@.lightgreen;your child;@@ you knocked $possessive mother up.
<<elseif $activeSlave.father > 0>>
<<set _efw = $slaves.findIndex(function(s) { return s.ID == $activeSlave.father; })>>
$pronounCap was @@.lightgreen;fathered by $slaves[_efw].slaveName's@@ virile dick.
<</if>>
<<if $activeSlave.father != -1 && $activeSlave.mother == -1>>
$pronounCap's @@.lightgreen;your child;@@ you gave birth to $object.
<<elseif $activeSlave.mother > 0>>
<<set _efw = $slaves.findIndex(function(s) { return s.ID == $activeSlave.mother; })>>
$pronounCap was @@.lightgreen;born from $slaves[_efw].slaveName's@@ fertile womb.
<</if>>
<<set _children = $slaves.filter(function(s) { return $activeSlave.ID == s.father; })>>
<<if _children.length > 2>>
$pronounCap @@.lightgreen;fathered
<<for _efw = 0; _efw < _children.length; _efw++>>
<<if _efw < _children.length-1>>
_children[_efw].slaveName,
<<else>>
and _children[_efw].slaveName.@@
<</if>>
<</for>>
<<elseif _children.length > 1>>
$pronounCap @@.lightgreen;fathered a pair of your slaves: _children[0].slaveName, and _children[1].slaveName.@@
<<elseif _children.length > 0>>
$pronounCap @@.lightgreen;fathered a single slave of yours: _children[0].slaveName.@@
<</if>>
<<set _children = $slaves.filter(function(s) { return $activeSlave.ID == s.mother; })>>
<<if _children.length > 2>>
$pronounCap @@.lightgreen;gave birth to
<<for _efw = 0; _efw < _children.length; _efw++>>
<<if _efw < _children.length-1>>
_children[_efw].slaveName,
<<else>>
and _children[_efw].slaveName.@@
<</if>>
<</for>>
<<elseif _children.length > 1>>
$pronounCap @@.lightgreen;gave birth to a pair of your slaves: _children[0].slaveName, and _children[1].slaveName.@@
<<elseif _children.length > 0>>
$pronounCap @@.lightgreen;gave birth to a single of your slaves: _children[0].slaveName.@@
<</if>>
/*testtest maternal grandma passage - determines if the current slave has a maternal grandmother*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $slaves[$i].ID == $activeSlave.mother>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID != $activeSlave.ID && $slaves[$j].ID != $slaves[$i].ID && $slaves[$j].ID == $slaves[$i].mother>>
$possessiveCap maternal @@.lightgreen;grandmother is $slaves[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $PC.ID == $activeSlave.mother && $slaves[$i].ID == $PC.mother>>
$possessiveCap maternal @@.lightgreen;grandmother is $slaves[$i].slaveName.@@
<</if>>
<</for>>
/*testtest maternal grandpa passage - determines if the current slave has a maternal grandfather*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $slaves[$i].ID == $activeSlave.mother>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID != $activeSlave.ID && $slaves[$j].ID != $slaves[$i].ID && $slaves[$j].ID == $slaves[$i].father>>
$possessiveCap maternal @@.lightgreen;grandfather is $slaves[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $PC.ID == $activeSlave.mother && $slaves[$i].ID == $PC.father>>
$possessiveCap maternal @@.lightgreen;grandfather is $slaves[$i].slaveName.@@
<</if>>
<</for>>
/*testtest paternal grandma passage - determines if the current slave has a paternal grandmother*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID != $activeSlave.ID && $slaves[$j].ID != $slaves[$i].ID && $slaves[$j].ID == $slaves[$i].mother>>
$possessiveCap paternal @@.lightgreen;grandmother is $slaves[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $PC.ID == $activeSlave.father && $slaves[$i].ID == $PC.mother>>
$possessiveCap paternal @@.lightgreen;grandmother is $slaves[$i].slaveName.@@
<</if>>
<</for>>
/*testtest paternal grandpa passage - determines if the current slave has a paternal grandfather*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID != $activeSlave.ID && $slaves[$j].ID != $slaves[$i].ID && $slaves[$j].ID == $slaves[$i].father>>
$possessiveCap paternal @@.lightgreen;grandfather is $slaves[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $PC.ID == $activeSlave.father && $slaves[$i].ID == $PC.father>>
$possessiveCap paternal @@.lightgreen;grandfather is $slaves[$i].slaveName.@@
<</if>>
<</for>>
/*testtest PC grandparents passage - determines if the current slave is your grandparent*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if $activeSlave.ID == $slaves[$i].mother && $slaves[$i].ID == $PC.mother && $activeSlave.ID == $slaves[$i].father && $slaves[$i].ID == $PC.father>>
$pronounCap is @@.lightgreen;your grandparent.@@ $pronounCap impregnated <<print $object>>self with your mother/father who in turn impregnated themselves with you.
<<elseif $activeSlave.ID == $slaves[$i].mother>>
<<if $slaves[$i].ID == $PC.mother>>
$pronounCap is @@.lightgreen;your maternal grandmother.@@
<<elseif $slaves[$i].ID == $PC.father>>
$pronounCap is @@.lightgreen;your paternal grandmother.@@
<</if>>
<<elseif $activeSlave.ID == $slaves[$i].father>>
<<if $slaves[$i].ID == $PC.mother>>
$pronounCap is @@.lightgreen;your maternal grandfather.@@
<<elseif $slaves[$i].ID == $PC.father>>
$pronounCap is @@.lightgreen;your paternal grandfather.@@
<</if>>
<</if>>
<</if>>
<</for>>
/*testtest grandchild passage - determines how many grandchildren the current slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if $activeSlave.ID == $slaves[$i].mother or $activeSlave.ID == $slaves[$i].father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID>>
<<if $slaves[$i].ID == $slaves[$j].mother or $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
has @@.lightgreen;many grandchildren,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName amongst your slaves.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two grandchildren, $children[0].slaveName, and $children[1].slaveName as your slaves.@@
<<elseif $children.length > 0>>
has a @@.lightgreen;grandchild, $children[0].slaveName as your slave.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC aunt passage - determines how many aunts you have*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<if $slaves[$i].ID == $PC.mother || $slaves[$i].ID == $PC.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID>>
<<if $slaves[$j].genes == "XX">>
<<if areSisters($slaves[$j], $activeSlave) == 1 || areSisters($slaves[$j], $activeSlave) == 2>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.genes == "XX" && $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
is @@.lightgreen;your aunt along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
is @@.lightgreen;your aunt along with $children[0].slaveName.@@
<<elseif $children.length > 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $activeSlave.genes == "XX">>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<if $slaves[$i].ID == $PC.mother || $slaves[$i].ID == $PC.father>>
$pronounCap is @@.lightgreen;your aunt.@@
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC uncle passage - determines how many uncles you have*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<if $slaves[$i].ID == $PC.mother || $slaves[$i].ID == $PC.father>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].dick > 0 && $slaves[$j].genes == "XY">>
<<if areSisters($slaves[$j], $activeSlave) == 1 || areSisters($slaves[$j], $activeSlave) == 2>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.genes == "XY" && $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
is @@.lightgreen;your uncle along with
<<for $j to 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
is @@.lightgreen;your uncle along with $children[0].slaveName.@@
<<elseif $children.length > 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $activeSlave.genes == "XY">>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<if $slaves[$i].ID == $PC.mother || $slaves[$i].ID == $PC.father>>
$pronounCap is @@.lightgreen;your uncle.@@
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<set $children = []>>
/*testtest aunt passage - determines how many aunts a slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].genes == "XX">>
<<if areSisters($slaves[$j], $slaves[$i]) == 1 || areSisters($slaves[$j], $slaves[$i]) == 2>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
has @@.lightgreen;many aunts,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two aunts, $children[0].slaveName, and $children[1].slaveName.@@
<<elseif $children.length > 0>>
has @@.lightgreen;an aunt, $children[0].slaveName.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest uncle passage - determines how many uncles a slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].genes == "XY">>
<<if areSisters($slaves[$j], $slaves[$i]) == 1 || areSisters($slaves[$j], $slaves[$i]) == 2>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
has @@.lightgreen;many aunts,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two aunts, $children[0].slaveName, and $children[1].slaveName.@@
<<elseif $children.length > 0>>
has @@.lightgreen;an aunt, $children[0].slaveName.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC niece passage - determines how many nieces you have*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $PC) == 1 || areSisters($slaves[$i], $PC) == 2>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].ID != $activeSlave.ID && $slaves[$j].genes == "XX">>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.genes == "XX" && $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
is @@.lightgreen;your niece along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
is @@.lightgreen;your niece along with $children[0].slaveName.@@
<<elseif $children.length > 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $activeSlave.genes == "XX">>
<<if areSisters($slaves[$i], $PC) == 1 || areSisters($slaves[$i], $PC) == 2>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
is @@.lightgreen;your niece.@@
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<set $children = []>>
/* testtest niece passage - determines how many nieces a slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].ID != $activeSlave.ID && $slaves[$j].genes == "XX">>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
has @@.lightgreen;many nieces,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName, who are your slaves.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two nieces, $children[0].slaveName, and $children[1].slaveName, who are your slaves.@@
<<elseif $children.length > 0>>
has @@.lightgreen;a niece, $children[0].slaveName, who is your slave.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC nephew passage - determines how many nephews you have*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $PC) == 1 || areSisters($slaves[$i], $PC) == 2>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].ID != $activeSlave.ID && $slaves[$i].genes == "XY">>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.genes == "XY" && $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
is @@.lightgreen;your nephew along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
is @@.lightgreen;your nephew along with $children[0].slaveName.@@
<<elseif $children.length > 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $activeSlave.genes == "XY">>
<<if areSisters($slaves[$i], $PC) == 1 || areSisters($slaves[$i], $PC) == 2>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
is @@.lightgreen;your nephew.@@
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<set $children = []>>
/* testtest nephew passage - determines how many nephews a slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].ID != $activeSlave.ID && $slaves[$j].genes == "XY">>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
has @@.lightgreen;many nephews,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName, who are your slaves.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two nephews, $children[0].slaveName, and $children[1].slaveName, who are your slaves.@@
<<elseif $children.length > 0>>
has @@.lightgreen;a nephew, $children[0].slaveName, who is your slave.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC sibling passages - determines how many siblings you have
<<set $children = []>>
<<set _rel_num = areSisters($activeSlave, $PC)>>
<<if(_rel_num > 0)>>
<<if ($activeSlave.genes == "XX")>>
<<set _rel_type = "sister">>
<<else>>
<<set _rel_type = "brother">>
<</if>>
<<if (_rel_num == 1)>>
<<set _rel_desc = "your twin">>
<<elseif _rel_num == 2>>
<<set _rel_desc = "your ">>
<<elseif _rel_num == 3>>
<<set _rel_desc = "your half-">>
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if _rel_num == areSisters($activeSlave, $slaves[$i]) && ($activeSlave.vagina > -1) == ($slaves[$i].vagina > -1)>>
<<set console.log('sisters', $slaves[$i].birthName)>>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</for>>
$pronounCap
<<if $children.length > 1>>
@@.lightgreen;is _rel_desc _rel_type along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 0>>
is @@.lightgreen;_rel_desc _rel_type with $children[0].slaveName.@@
<<else>>
is @@.lightgreen;_rel_desc _rel_type.@@
<</if>>
<</if>>
<<set $children = []>>
*/
<<set _twins = [], _sisters = [], _brothers = [], _halfsisters = [], _halfbrothers = []>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<set _sisterCheck = areSisters($slaves[_efw], $activeSlave)>>
<<if _sisterCheck == 1>>
<<run _twins.push($slaves[_efw])>>
<</if>>
<<if _sisterCheck == 2>>
<<run ($slaves[_efw].genes == 'XX' ? _sisters : _brothers).push($slaves[_efw])>>
<</if>>
<<if _sisterCheck == 3>>
<<run ($slaves[_efw].genes == 'XX' ? _halfsisters : _halfbrothers).push($slaves[_efw])>>
<</if>>
<</for>>
/*testtest PC twin passages - determines how many twins you have but not implemented yet*/
<<if areSisters($activeSlave, $PC) == 1>>
$pronounCap
<<if _twins.length > 1>>
@@.lightgreen;shared a cramped womb with you, <<print _twins.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _twins.length > 0>>
is @@.lightgreen;your twin along with _twins[0].slaveName.@@
<<else>>
is @@.lightgreen;your twin <<if $activeSlave.genes == "XX">>sister<<else>>brother<</if>>.@@
<</if>>
<</if>>
/*testtest PC sister passages - determines how many sisters you have*/
<<if areSisters($activeSlave, $PC) < 3 && areSisters($activeSlave, $PC) > 0 && $activeSlave.genes == "XX">>
$pronounCap
<<if _sisters.length > 1>>
@@.lightgreen;is your sister along with <<print _sisters.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _sisters.length > 0>>
is @@.lightgreen;your sister along with _sisters[0].slaveName.@@
<<else>>
is @@.lightgreen;your sister.@@
<</if>>
<</if>>
/*testtest PC brother passages - determines how many brothers you have*/
<<if areSisters($activeSlave, $PC) < 3 && areSisters($activeSlave, $PC) > 0 && $activeSlave.genes == "XY">>
$pronounCap
<<if _brothers.length > 1>>
@@.lightgreen;is your brother along with <<print _brothers.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _brothers.length > 0>>
is @@.lightgreen;your brother along with _brothers[0].slaveName.@@
<<else>>
is @@.lightgreen;your brother.@@
<</if>>
<</if>>
/*testtest PC half-sister passages - determines how many half-sisters you have*/
<<if areSisters($activeSlave, $PC) == 3 && $activeSlave.genes == "XX">>
$pronounCap
<<if _halfsisters.length > 1>>
@@.lightgreen;is your half-sister along with <<print _halfsisters.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _halfsisters.length > 0>>
is @@.lightgreen;your half-sister along with _halfsisters[0].slaveName.@@
<<else>>
is @@.lightgreen;your half-sister.@@
<</if>>
<</if>>
/*testtest PC half-brother passages - determines how many half-brothers you have*/
<<if areSisters($activeSlave, $PC) == 3 && $activeSlave.genes == "XY">>
$pronounCap
<<if _halfbrothers.length > 1>>
@@.lightgreen;is your half-brother along with <<print _halfbrothers.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _halfbrothers.length > 0>>
is @@.lightgreen;your half-brother along with _halfbrothers[0].slaveName.@@
<<else>>
is @@.lightgreen;your half-brother.@@
<</if>>
<</if>>
/*testtest twins? - determines how many twins a slave has*/
<<if _twins.length > 0>>
$pronounCap
<<if _twins.length > 2>>
@@.lightgreen;shared a cramped womb with <<print _twins.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _twins.length > 1>>
is a @@.lightgreen;one of a set of triplets; _twins[0].slaveName and _twins[1].slaveName@@ complete the trio.
<<else>>
is @@.lightgreen;twins with _twins[0].slaveName.@@
<</if>>
<</if>>
/*testtest sister - determines how many sisters a slave has*/
<<if _sisters.length > 0>>
<<if _sisters.length > 1>>
@@.lightgreen;<<print _sisters.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>> are $possessive sisters.@@
<<else>>
@@.lightgreen; _sisters[0].slaveName is $possessive sister.@@
<</if>>
<</if>>
/*testtest brother - determines how many brothers a slave has*/
<<if _brothers.length > 0>>
<<if _brothers.length > 1>>
@@.lightgreen;<<print _brothers.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>> are $possessive brothers.@@
<<else>>
@@.lightgreen;_brothers[0].slaveName is $possessive brother.@@
<</if>>
<</if>>
/*testtest half-sister - determines how many half-sisters a slave has*/
<<set _children = $slaves.filter(function(s) { return s.ID != $activeSlave.ID && areSisters($activeSlave, s) == 3 && s.genes == "XX"; })>>
<<if _children.length > 2>>
@@.lightgreen;
<<for _efw = 0; _efw < _children.length; _efw++>>
<<if _efw < _children.length-1>>
_children[_efw].slaveName,
<<else>>
and _children[_efw].slaveName
<</if>>
<</for>>
are half-sisters to $object.@@
<<elseif _children.length > 1>>
@@.lightgreen;_children[0].slaveName and _children[1].slaveName are half-sisters to $object.@@
<<elseif _children.length > 0>>
@@.lightgreen;_children[0].slaveName is a half-sister to $object.@@
<</if>>
/*testtest half-brother - determines how many half-brothers a slave has*/
<<set _children = $slaves.filter(function(s) { return s.ID != $activeSlave.ID && areSisters($activeSlave, s) == 3 && s.genes == "XY"; })>>
<<if _children.length > 2>>
@@.lightgreen;
<<for _efw = 0; _efw < _children.length; _efw++>>
<<if _efw < _children.length-1>>
_children[_efw].slaveName,
<<else>>
and _children[_efw].slaveName
<</if>>
<</for>>
are half-brothers to $object.@@
<<elseif _children.length > 1>>
@@.lightgreen;_children[0].slaveName and _children[1].slaveName are half-brothers to $object.@@
<<elseif _children.length > 0>>
@@.lightgreen;_children[0].slaveName is a half-brother to $object.@@
<</if>>
<<if $cheatMode == 1>>
$activeSlave.sisters sisters, $activeSlave.daughters daughters.
<</if>>
<</widget>>
<<widget PlayerFamily>>
<br><br>Your present family includes:
/*Player parents, lists both your parents, or just one.*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $PC.father || $slaves[$i].ID == $PC.mother>>
<<set $children.push($slaves[$i])>>
<</if>>
<</for>>
<<if $children.length > 1>>
<br>Your parents are @@.lightgreen;$children[0].slaveName and $children[1].slaveName@@.
<<elseif $children.length > 0>>
<br>You know one of your parents, @@.lightgreen;$children[0].slaveName@@.
<</if>>
<<set $children = []>>
/*Twins Test with aresisters*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($slaves[$i], $PC) == 1 && areSisters($slaves[$i], $slaves[$i]) == 1>>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are @@.lightgreen;twins with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are twins with @@.lightgreen;$children[0].slaveName and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>Your twin is @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Sister Test with aresisters*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($PC, $slaves[$i]) === 2 && areSisters($slaves[$i], $PC) === 2>>
<<if $slaves[$i].genes == "XX">>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are @@.lightgreen;sisters with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are sisters with @@.lightgreen;$children[0].slaveName and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>Your sister is @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Brother Test with aresisters*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($PC, $slaves[$i]) === 2 && areSisters($slaves[$i], $PC) === 2>>
<<if $slaves[$i].genes == "XY">>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are @@.lightgreen;brothers with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are brothers with @@.lightgreen;$children[0].slaveName and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>Your brother is @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Half-Sister Test with aresisters */
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($slaves[$i], $PC) == 3 && areSisters($PC, $slaves[$i]) == 3>>
<<if $slaves[$i].genes == "XX">>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are half-sisters with @@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName@@.
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are half-sisters with @@.lightgreen;$children[0].slaveName and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>You have one half-sister, @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Half-Brother Test with aresisters */
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($slaves[$i], $PC) == 3 && areSisters($PC, $slaves[$i]) == 3>>
<<if $slaves[$i].genes == "XY">>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are half-brothers with @@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are half-brothers with @@.lightgreen;$children[0].slaveName and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>You have one half-brother, @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Player is Father, lists children you fathered*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $PC.ID == $slaves[$i].father>>
<<set $children.push($slaves[$i])>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are the father of @@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are the father of two of your slaves, @@.lightgreen;$children[0].slaveName, and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>You are the father of one of your slaves, @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Player is Mother, lists birthed children*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $PC.ID == $slaves[$i].mother>>
<<set $children.push($slaves[$i])>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are the mother of@@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are the mother of two of your slaves, @@.lightgreen;$children[0].slaveName, and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>You are the mother of one of your slaves, @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
<<if $cheatMode == 1>>
$PC.sisters sisters, $PC.daughters daughters.
<</if>>
<</widget>>
<<widget "parentName">>
<<if $activeSlave[$args[0]] == $PC.ID>>You<</if>><<for _j = 0; _j < $slaves.length; _j++>><<if $slaves[_j].ID == $activeSlave[$args[0]]>><<print $slaves[_j].slaveName>><</if>><</for>>
<</widget>>
<<widget "listOfSlavesWithSameParent">>
<<if $activeSlave[$args[0]] != 0>>
<<set _printSeperator = false>>
<<if $activeSlave[$args[0]] == $PC[$args[0]]>>You<<set _printSeperator = true>><</if>><<for _j = 0; _j < $slaves.length; _j++>><<if $slaves[_j][$args[0]] == $activeSlave[$args[0]]>><<if _printSeperator>> | <</if>><<set _printSeperator to true>><<print $slaves[_j].slaveName>><</if>><</for>>
<</if>>
<</widget>>
<<widget "redisplayFamily">>
<<replace '#fatheredNames'>><<listOfSlavesWithParent "father" $activeSlave.ID>><</replace>>
<<replace '#motheredNames'>><<listOfSlavesWithParent "mother" $activeSlave.ID>><</replace>>
<<replace '#familySummary'>><<Family>><</replace>>
<<replace '#motherName'>><<parentName "mother">><</replace>>
<<replace '#fatherName'>><<parentName "father">><</replace>>
<<replace '#sameMotherNames'>><<listOfSlavesWithSameParent 'mother'>><</replace>>
<<replace '#sameFatherNames'>><<listOfSlavesWithSameParent 'father'>><</replace>>
<<run updateFamilyTree($activeSlave, $slaves, $PC)>>
<</widget>>
/* First parameter is e.g. "father" or "mother" and second parameter is the ID to match */
<<widget "listOfSlavesWithParent">>
<<if $args[1] != 0>>
<<set _printSeperator = false>>
<<if $args[1] == $PC[$args[0]]>>You<<set _printSeperator = true>><</if>><<for _j = 0; _j < $slaves.length; _j++>><<if $slaves[_j][$args[0]] == $args[1]>><<if _printSeperator>> | <</if>><<set _printSeperator to true>><<print $slaves[_j].slaveName>><</if>><</for>>
<</if>>
<</widget>>
<<widget "editFamily">>
<div id="editFamily"><div id="familyTable">
<br>''Mother:'' <span id="motherName"><<parentName "mother">></span>.
<<link "Reset">>
<<set $activeSlave.mother = 0>>
<<redisplayFamily>>
<</link>>
<<if $PC.vagina == 1 && (($PC.actualAge - $activeSlave.actualAge) >= $fertilityAge)>> | <<link "You">><<set $activeSlave.mother = $PC.ID>><<redisplayFamily>><</link>><</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].vagina > 0 && (($slaves[_efw].actualAge - $activeSlave.actualAge) >= $fertilityAge)>>
|
<<set _id = $slaves[_efw].ID>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<print "
<<link _slaveName>>
<<set $activeSlave.mother = " + _id + ">>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</for>>
<br>''Father:'' <span id="fatherName"><<parentName "father">></span>.
<<link "Reset">>
<<set $activeSlave.father = 0>>
<<redisplayFamily>>
<</link>>
<<if ($PC.dick == 1) && (($PC.actualAge - $activeSlave.actualAge) >= $potencyAge) >> | <<link "You">><<set $activeSlave.father = $PC.ID>><<redisplayFamily>><</link>><</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if ($slaves[_efw].dick > 0) && ((($slaves[_efw].actualAge - $activeSlave.actualAge) >= $potencyAge))>>
|
<<set _id = $slaves[_efw].ID>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<print "
<<link _slaveName>>
<<set $activeSlave.father = " + _id + ">>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</for>>
<br>''Same mother as:'' <span id="sameMotherNames"><<listOfSlavesWithSameParent 'mother'>></span>.
<<link "Reset">>
<<set $activeSlave.mother = 0>>
<<redisplayFamily>>
<</link>>
| <<link "You">>
<<if $PC.mother != 0>>
<<set $activeSlave.mother = $PC.mother>>
<<elseif $activeSlave.mother != 0>>
<<set $PC.mother = $activeSlave.mother>>
<<else>>
<<set $activeSlave.mother = -5 - 2*$activeSlave.ID>>
<<set $PC.mother = $activeSlave.mother>>
<</if>>
<<redisplayFamily>>
<</link>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
|
<<set _slaveName = $slaves[_efw].slaveName>>
<<print "
<<link _slaveName>>
<<set _slave = $slaves[" + _efw + "]>>
<<if _slave.mother != 0>>
<<set $activeSlave.mother = _slave.mother>>
<<elseif $activeSlave.mother != 0>>
<<set _slave.mother = $activeSlave.mother>>
<<else>>
<<set $activeSlave.mother = -5 - 2*$activeSlave.ID>>
<<set _slave.mother = $activeSlave.mother>>
<</if>>
<<redisplayFamily>>
<</link>>
">>
<</for>>
<br>''Same father as:'' <span id="sameFatherNames"><<listOfSlavesWithSameParent 'father'>></span>.
<<link "Reset">>
<<set $activeSlave.father = 0>>
<<replace '#fatherName'>><</replace>>
<<replace '#sameFatherNames'>><</replace>>
<<redisplayFamily>>
<</link>>
| <<link "You">>
<<if $PC.father != 0>>
<<set $activeSlave.father = $PC.father>>
<<elseif $activeSlave.father != 0>>
<<set $PC.father = $activeSlave.father>>
<<else>>
<<set $activeSlave.father = -5 - 2*$activeSlave.ID -1>>
<<set $PC.father = $activeSlave.father>>
<</if>>
<<redisplayFamily>>
<</link>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
|
<<set _slaveName = $slaves[_efw].slaveName>>
<<print "
<<link _slaveName>>
<<set _slave = $slaves[" + _efw + "]>>
<<if _slave.father != 0>>
<<set $activeSlave.father = _slave.father>>
<<elseif $activeSlave.father != 0>>
<<set _slave.father = $activeSlave.father>>
<<else>>
<<set $activeSlave.father = -5 - 2*$activeSlave.ID -1>>
<<set _slave.father = $activeSlave.father>>
<</if>>
<<redisplayFamily>>
<</link>>
">>
<</for>>
<br>''Mother of the children:'' <span id="motheredNames"><<listOfSlavesWithParent "mother" $activeSlave.ID>></span>.
<<link "Reset">>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].mother == $activeSlave.ID>><<set $slaves[_efw].mother = 0>><</if>>
<</for>>
<<if $PC.mother == $activeSlave.ID>><<set $PC.mother = 0>><</if>>
<<redisplayFamily>>
<</link>>
<<if $activeSlave.vagina >= 0>>
<<if ($activeSlave.actualAge - $PC.actualAge) >= $fertilityAge>>
| <<link "You">>
<<set $PC.mother = $activeSlave.ID>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina = 1>><</if>>
<<redisplayFamily>>
<</link>>
<</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<set _slave = $slaves[_efw]>>
<<if ($activeSlave.actualAge - _slave.actualAge) >= $fertilityAge>>
|
<<print "
<<link _slaveName>>
<<set _slave = $slaves[" + _efw + "]>>
<<set _slave.mother = $activeSlave.ID>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina = 1>><</if>>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</for>>
<</if>>
<br>''Father of the children:'' <span id="fatheredNames"><<listOfSlavesWithParent "father" $activeSlave.ID>></span>.
<<link "Reset">>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].father == $activeSlave.ID>><<set $slaves[_efw].father = 0>><</if>>
<</for>>
<<if $PC.father == $activeSlave.ID>><<set $PC.father = 0>><</if>>
<<redisplayFamily>>
<</link>>
<<if $activeSlave.dick > 0>>
<<if ($activeSlave.actualAge - $PC.actualAge) >= $fertilityAge>>
| <<link "You">>
<<set $PC.father = $activeSlave.ID>>
<<redisplayFamily>>
<</link>>
<</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<set _slave = $slaves[_efw]>>
<<if ($activeSlave.actualAge - _slave.actualAge) >= $fertilityAge>>
|
<<print "
<<link _slaveName>>
<<set _slave = $slaves[" + _efw + "]>>
<<set _slave.father = $activeSlave.ID>>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</for>>
<</if>>
<br>
<span id="familySummary"><<Family>></span>
<br>
</div>
<div id="graph"></div>
<<run updateFamilyTree($activeSlave, $slaves, $PC)>>
<script>updateFamilyTree()</script>
</div>
<</widget>>
|
mayibrad/fc
|
src/utility/extendedFamilyWidgets.tw
|
tw
|
mit
| 38,809 |
:: misc widgets [nobr widget]
/* TODO: Modularize. */
/%
Call as <<UpdateNextButton>>
Allows for dynamic updating of the next button in the storyCaption (left side-bar) for events that disable the button until user makes a selection
%/
<<widget "UpdateNextButton">>
<<replace "#nextButton">>
<strong><<link "$nextButton">> /* must use link so spacebar shortcut will work */
<<if $nextButton != " ">> /* but no effect if nextButton is set to a blank space */
<<set $ui = "main">>
<<goto $nextLink>>
<</if>>
<</link>></strong>
<<if $nextButton != " ">>@@.cyan;[Space]@@<</if>>
<</replace>>
<</widget>>
/%
Call as <<AssayedSlaveAvailable>>
Checks $assayedSlave for availability, e.g. not strapped to a machine or distant.
%/
<<widget "AssayedSlaveAvailable">>
<<if $assayedSlave.assignment == "be your agent">>
<<set $assayedSlaveAvailable = 0>>
<<elseif $assayedSlave.assignment == "live with your agent">>
<<set $assayedSlaveAvailable = 0>>
<<elseif ($assayedSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting >= 2)>>
<<set $assayedSlaveAvailable = 0>>
<<else>>
<<set $assayedSlaveAvailable = 1>>
<</if>>
<</widget>>
/%
Call as <<AnalVCheck 10>> or <<AnalVCheck>>
$arg[0] is how many times to increment the Anal counts.
if $arg[0] is left undefined it will assume it to be 1.
%/
<<widget "AnalVCheck">>
<<if canDoAnal($activeSlave) && ($activeSlave.anus == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<if ($activeSlave.devotion > 50) || $activeSlave.career == "a slave since birth">>
Since it's her first time, you gently ease yourself into her butthole and gradually increase the intensity of your thrusts. Before long she's moaning loudly as you continue working away at her butthole.
<<if $activeSlave.origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows only of the terror that awaits her should she not obey her master.">>
She thinks of losing her anal virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity.@@ She expects her asshole to be seeing a lot more attention now.
<<else>>
She thinks of losing her anal virginity to you as a @@.hotpink;connection@@ with her beloved <<WrittenMaster $activeSlave>>. She looks forward to having her asshole fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
Since it's her first time, you gently ease yourself into her butthole and gradually increase the intensity of your thrusts. Her moans become louder and louder as you continue working away at her butthole. She accepts the pain and humiliation of anal sex as part of her sexual servitude, though she hopes that her next time will be less painful.
<<elseif ($activeSlave.devotion >= -20)>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.gold;fears@@ her next anal sex, remembering the pain of losing her anal virginity. She dreads having her ass violated by you again.
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for violating her virgin butt. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus = 1>>
<</if>>
<<if canDoAnal($activeSlave)>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 1 -1 1>>
<</if>>
<<if $args[0]>>
<<set $analTotal += $args[0],
$activeSlave.analCount += $args[0]>>
<<else>>
<<set $analTotal++,
$activeSlave.analCount++>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<VaginalVCheck 10>> or <<VaginalVCheck>>
$arg[0] is how many times to increment the Vaginal counts.
if $arg[0] is left undefined it will assume it to be 1.
This also checks for a valid Vagina/Accessory, though most code I've seen does this already, you
never know when someone might use the routine and forget to do such.
%/
<<widget "VaginalVCheck">>
<<if canDoVaginal($activeSlave)>>
<<if ($activeSlave.vagina == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin pussy.@@
<<if ($activeSlave.devotion > 20) || $activeSlave.career == "a slave since birth">>
You ease yourself into her pussy, since it's her first time, then gradually speed up your thrusts while she slowly learns to move her hips along with you. She moans loudly.
<<if $activeSlave.origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows only of the terror that awaits her should she not obey her master.">>
She thinks of losing her virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity to be happy.@@ She expects her pussy to be seeing a lot more attention in the future.
<<else>>
@@.hotpink;She enjoys losing her cherry to you.@@ She looks forward to having her pussy fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion < -20)>>
You force yourself into her pussy. She sobs and cries with disgust while you continue working her fuck hole. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for taking her virginity.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<<else>>
You ease yourself into her pussy, since it's her first time, then gradually speed up your thrusts while she slowly learns to move her hips along with you. She accepts losing her virginity to her owner and she looks forward to having her pussy fucked by you again.
<</if>>
<<set $activeSlave.vagina = 1>>
<</if>>
<<if $args[0]>>
<<set $vaginalTotal += $args[0],
$activeSlave.vaginalCount += $args[0]>>
<<else>>
<<set $vaginalTotal++,
$activeSlave.vaginalCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 0 -1 1>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<BothVCheck 10 5>> or <<BothVCheck>>
$arg[0] is how many times to increment the Anal counts, if there is no Vagina available.
$arg[1] is how many times to increment both holes counts (usually it is half of Anal).
In both cases if left undefined it will assume it to be 1.
This also checks for a valid Vagina/Accessory, though most code I've seen does this already, you
never know when someone might use the routine and forget to do such.
%/
<<widget "BothVCheck">>
<<if canDoVaginal($activeSlave)>>
<<if ($activeSlave.vagina == 0)>>
<<if canDoAnal($activeSlave) && ($activeSlave.anus == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin holes.@@
<<if ($activeSlave.devotion > 50) || $activeSlave.career == "a slave since birth">>
As it's her first time, you ease yourself into her pussy before gradually working your way into her ass and alternate between the two holes while she moans.
<<if $activeSlave.origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows only of the terror that awaits her should she not obey her master.">>
She believes you taking her virgin holes @@.hotpink;will keep her from suffering.@@ She expects you to require her holes as tribute again soon.
<<else>>
@@.hotpink;She's so devoted she enjoys being fucked in both holes for the first time.@@ She looks forward to having her holes fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion <= 20)>>
You force yourself into her pussy before working your way into her ass. She sobs and cries with disgust while you alternate between the two holes. She @@.mediumorchid;hates@@ losing her virginity and anal virginity in one @@.gold;brutal@@ incident. She dreads having her holes violated by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<<else>>
As it's her first time, you ease yourself into her pussy before gradually working your way into her ass and alternate between the two holes while she moans. She accepts being fucked in both holes for the first time. She looks forward to having her holes fucked by you again.
<</if>>
<<set $activeSlave.anus = 1>>
<<elseif canDoAnal($activeSlave)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin pussy.@@
<<set $activeSlave.vagina++>>
<<if ($activeSlave.devotion > 20) || $activeSlave.career == "a slave since birth">>
As it's her first time, you ease yourself into her pussy and gradually speed up your thrusts while she slowly learns to move her hips along with you. She moans loudly.
<<if $activeSlave.origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows only of the terror that awaits her should she not obey her master.">>
She thinks of losing her virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity to be happy.@@ She expects her pussy to be seeing a lot more attention in the future.
<<else>>
@@.hotpink;She enjoys losing her cherry to you.@@ She looks forward to having her pussy fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion < -20)>>
You force yourself into her pussy. She sobs and cries with disgust while you continue working her fuck hole. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for taking her virginity. She dreads having her pussy violated by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<<else>>
As it's her first time, you ease yourself into her pussy before gradually increasing the intensity of your thrusts while she softly moans. She accepts losing her virginity to her owner and she looks forward to having her pussy fucked by you again.
<</if>>
<</if>>
<<set $activeSlave.vagina = 1>>
<<elseif canDoAnal($activeSlave) && ($activeSlave.anus == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<if ($activeSlave.devotion > 50) || $activeSlave.career == "a slave since birth">>
As it's her first time, you ease yourself into her butthole and gradually speed up your thrusts while she slowly learns to move her hips along with you. She moans loudly.
<<if $activeSlave.origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows only of the terror that awaits her should she not obey her master.">>
She thinks of losing her anal virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity.@@ She expects her asshole to be seeing a lot more attention now.
<<else>>
She thinks of losing her anal virginity to you as a @@.hotpink;connection@@ with her beloved <<WrittenMaster $activeSlave>>. She looks forward to having her asshole fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
As it's her first time, you ease yourself into her butthole and gradually increase the intensity of your thrusts. She accepts the pain and humiliation of anal sex as part of her sexual servitude, though she hopes that her next time will be less painful.
<<elseif ($activeSlave.devotion >= -20)>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.gold;fears@@ her next anal sex, remembering the pain of losing her anal virginity. She dreads having her ass violated by you again.
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for violating her virgin butt. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus = 1>>
<</if>>
<<if canDoAnal($activeSlave)>>
<<if $args[1]>>
<<set $vaginalTotal += $args[1], $analTotal += $args[1], $activeSlave.vaginalCount += $args[1], $activeSlave.analCount += $args[1]>>
<<else>>
<<set $vaginalTotal++, $analTotal++, $activeSlave.vaginalCount++, $activeSlave.analCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 1 -1 1>>
<</if>>
<<else>>
<<if $args[1]>>
<<set $vaginalTotal += $args[1], $activeSlave.vaginalCount += $args[1]>>
<<else>>
<<set $vaginalTotal++, $activeSlave.vaginalCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 0 -1 1>>
<</if>>
<</if>>
<<elseif canDoAnal($activeSlave)>>
<<if ($activeSlave.anus == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<if ($activeSlave.devotion > 50) || $activeSlave.career == "a slave since birth">>
As it's her first time, you ease yourself into her butthole and gradually speed up your thrusts while she slowly learns to move her hips along with you. She moans loudly.
<<if $activeSlave.origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows only of the terror that awaits her should she not obey her master.">>
She thinks of losing her anal virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity.@@ She expects her asshole to be seeing a lot more attention now.
<<else>>
She thinks of losing her anal virginity to you as a @@.hotpink;connection@@ with her beloved <<WrittenMaster $activeSlave>>. She looks forward to having her asshole fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
As it's her first time, you ease yourself into her butthole and gradually increase the intensity of your thrusts. She accepts the pain and humiliation of anal sex as part of her sexual servitude, though she hopes that her next time will be less painful.
<<elseif ($activeSlave.devotion >= -20)>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.gold;fears@@ her next anal sex, remembering the pain of losing her anal virginity. She dreads having her ass violated by you again.
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for violating her virgin butt. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus = 1>>
<</if>>
<<if $args[0]>>
<<set $analTotal += $args[0],
$activeSlave.analCount += $args[0]>>
<<else>>
<<set $analTotal++,
$activeSlave.analCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 1 -1 1>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<SimpleVCheck 5>> or <<SimpleVCheck>>
$arg[0] is how many times to increment either the Vaginal or the Anal counts, if there is no Vagina available.
If left undefined it will assume it to be 1.
%/
<<widget "SimpleVCheck">>
<<if canDoVaginal($activeSlave)>>
<<if ($activeSlave.vagina == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin pussy.@@
<<if ($activeSlave.devotion > 20) || $activeSlave.career == "a slave since birth">>
As it's her first time, you ease yourself into her pussy and gradually speed up your thrusts while she slowly learns to move her hips along with you. Her moans become louder and louder.
<<if $activeSlave.origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows only of the terror that awaits her should she not obey her master.">>
She thinks of losing her virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity to be happy.@@ She expects her pussy to be seeing a lot more attention in the future.
<<else>>
@@.hotpink;She enjoys losing her cherry to you.@@ She looks forward to having her pussy fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion < -20)>>
You force yourself into her pussy. She sobs and cries with disgust while you continue working her fuck hole. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for taking her virginity.She dreads having her pussy fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<<else>>
As it's her first time, you ease yourself into her pussy and gradually speed up your thrusts while she slowly learns to move her hips along with you. She accepts losing her virginity to her owner. She looks forward to having her pussy fucked by you again.
<</if>>
<<set $activeSlave.vagina = 1>>
<</if>>
<<if $args[0]>>
<<set $vaginalTotal += $args[0],
$activeSlave.vaginalCount += $args[0]>>
<<else>>
<<set $vaginalTotal++,
$activeSlave.vaginalCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 0 -1 1>>
<</if>>
<<elseif canDoAnal($activeSlave)>>
<<if ($activeSlave.anus == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<if ($activeSlave.devotion > 50) || $activeSlave.career == "a slave since birth">>
As it's her first time, you gently ease yourself into her butthole and gradually increase the intensity of your thrusts. Before long she's moaning loudly as you continue working away at her butthole.
<<if $activeSlave.origin == "Shortly after birth, she was sealed in an aging tank until she was of age. She knows only of the terror that awaits her should she not obey her master.">>
She thinks of losing her anal virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity.@@ She expects her asshole to be seeing a lot more attention now.
<<else>>
She thinks of losing her anal virginity to you as a @@.hotpink;connection@@ with her beloved <<WrittenMaster $activeSlave>>. She looks forward to having her asshole fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
As it's her first time, you gently ease yourself into her butthole and gradually increase the intensity of your thrusts. Before long she's moaning loudly as you continue working away at her butthole. She accepts the pain and humiliation of anal sex as part of her sexual servitude. She looks forward to having her asshole fucked by you again.
<<elseif ($activeSlave.devotion >= -20)>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.gold;fears@@ her next anal sex, remembering the pain of losing her anal virginity. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for violating her virgin butt. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus = 1>>
<</if>>
<<if $args[0]>>
<<set $analTotal += $args[0],
$activeSlave.analCount += $args[0]>>
<<else>>
<<set $analTotal++,
$activeSlave.analCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 1 -1 1>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<PartnerVCheck 10 5>> or <<PartnerVCheck>>
Before calling this widget, set $partner to the index of the partner in the $slaves array
$arg[0] is how many times to increment the Anal counts, if there is no Vagina available.
$arg[1] is how many times to increment both holes counts (usually it is half of Anal).
In both cases if left undefined it will assume it to be 1.
This also checks for a valid Vagina/Accessory, though most code I've seen does this already, you
never know when someone might use the routine and forget to do such.
%/
<<widget "PartnerVCheck">>
<<if $partner < 0 || $partner >= $slaves.length>>
@@.red;PartnerVCheck called with invalid partner '$partner' from passage <<print passage()>>@@
<<elseif canDoVaginal($slaves[$partner])>>
<<if ($slaves[$partner].vagina == 0)>>
<<if canDoAnal($slaves[$partner]) && ($slaves[$partner].anus == 0)>>
Since it's $slaves[$partner].slaveName's first time, you take your time and gently ease yourself into her pussy before gradually working your way into her butthole, alternating between her holes. @@.lime;This breaks in $slaves[$partner].slaveName's virgin holes.
<<set $slaves[$partner].vagina++, $slaves[$partner].anus++>>
<<else>>
Since it's $slaves[$partner].slaveName's first time, you take your time and gently ease yourself into her pussy before gradually increasing the intensity of your thrusts. @@.lime;This breaks in $slaves[$partner].slaveName's virgin pussy.
<<set $slaves[$partner].vagina++>>
<</if>>
<<elseif canDoAnal($slaves[$partner]) && ($slaves[$partner].anus == 0)>>
Since it's $slaves[$partner].slaveName's first time, you take your time and gently ease yourself into her butthole before gradually increasing the intensity of your thrusts into her ass. @@.lime;This breaks in $slaves[$partner].slaveName's virgin ass.
<<set $slaves[$partner].anus++>>
<</if>>
<<if canDoAnal($slaves[$partner])>>
<<if $args[1]>>
<<set $vaginalTotal += $args[1], $analTotal += $args[1], $slaves[$partner].vaginalCount += $args[1], $slaves[$partner].analCount += $args[1]>>
<<else>>
<<set $vaginalTotal++, $analTotal++, $slaves[$partner].vaginalCount++, $slaves[$partner].analCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($slaves[$partner]) && ($slaves[$partner].eggType == "human")>>
<<KnockMeUp $slaves[$partner] 10 2 -1>>
<</if>>
<<else>>
<<if $args[1]>>
<<set $vaginalTotal += $args[1], $slaves[$partner].vaginalCount += $args[1]>>
<<else>>
<<set $vaginalTotal++, $slaves[$partner].vaginalCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($slaves[$partner]) && ($slaves[$partner].eggType == "human")>>
<<KnockMeUp $slaves[$partner] 10 0 -1>>
<</if>>
<</if>>
<<elseif canDoAnal($slaves[$partner])>>
<<if ($slaves[$partner].anus == 0)>>
Since it's $slaves[$partner].slaveName's first time, you take your time and gently ease yourself into her butthole before gradually increasing the intensity of your thrusts into her ass. This breaks in $slaves[$partner].slaveName's virgin ass.
<<set $slaves[$partner].anus++>>
<</if>>
<<if $args[0]>>
<<set $analTotal += $args[0],
$slaves[$partner].analCount += $args[0]>>
<<else>>
<<set $analTotal++,
$slaves[$partner].analCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($slaves[$partner]) && ($slaves[$partner].eggType == "human")>>
<<KnockMeUp $slaves[$partner] 10 1 -1>>
<</if>>
<</if>>
@@
<</widget>>
/%
Call as <<SlaveInteractImpreg>>
%/
<<widget "SlaveInteractImpreg">>
<<replace #impreg>>
<<if ((canGetPregnant($activeSlave)) && ($activeSlave.clothes != "a Fuckdoll suit"))>>
<<if ($PC.dick != 0 && $activeSlave.eggType == "human")>>
| <<link "Impregnate her yourself">><<replace "#miniscene">><<include "FPCImpreg">><br> <</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
| [[Use another slave to impregnate her|FSlaveImpreg]]
<</if>>
<<if $activeSlave.preg <= 0 && $activeSlave.bellyImplant == -1>>
<<if $activeSlave.assignment != "work in the dairy" && $activeSlave.assignment != "be confined in the arcade">>
<<if $enema == 1>>
<<if $activeSlave.inflation < 3>>
<<if $activeSlave.inflationType == "water" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with water">><<set $activeSlave.inflationType = "water">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $medicalEnema == 1>>
<<if $activeSlave.inflationType == "aphrodisiac" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with aphrodisiacs">><<set $activeSlave.inflationType = "aphrodisiac">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $activeSlave.inflationType == "curative" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with curatives">><<set $activeSlave.inflationType = "curative">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $activeSlave.inflationType == "tightener" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with rectal tighteners">><<set $activeSlave.inflationType = "tightener">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<</if>> /* inflation < 3 */
<</if>> /* enema == 1 */
<<if $dairyPiping == 1>>
<<if ($milkPipeline > 88 && $milkPipeline != 0) || $arcologies[0].FSPastoralistLaw == 1>>
<<if $activeSlave.inflation < 3>>
<<if $activeSlave.inflationType == "milk" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with milk">><<set $activeSlave.inflationType = "milk">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force feed her milk">><<set $activeSlave.inflationType = "milk">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<<else>>
| //$dairyNameCaps is not producing enough milk to pump through the pipes//
<</if>>
<<if ($cumPipeline > 88 && $cumPipeline != 0) || $arcologies[0].FSPastoralistLaw == 1>>
<<if $activeSlave.inflation < 3>>
<<if $activeSlave.inflationType == "cum" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with cum">><<set $activeSlave.inflationType = "cum">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force feed her cum">><<set $activeSlave.inflationType = "cum">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<<else>>
| //$dairyNameCaps is not producing enough cum to pump through the pipes//
<</if>>
<</if>> /* dairyPiping == 1 */
<</if>> /* assigned to dairy or arcade */
<</if>> /* not pregnant and no belly implant */
<<if ($activeSlave.preg <= 0) && ($activeSlave.inflation == 0) && ($activeSlave.bellyImplant == -1)>>
<<if $activeSlave.assignment != "work in the dairy" || $activeSlave.assignment != "be confined in the arcade">>
| [[Use another slave to forcefeed her|SlaveOnSlaveFeedingWorkAround]]
<<if $buckets == 1>>
| <<link "Make her consume two liters of slave food">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 1>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force her to consume a gallon of slave food">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 2>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force two gallons of slave food into her">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 3>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<</if>>
<</replace>>
<<replace #bloating>>
<<if $activeSlave.inflation > 0>>
<br>
__Required Bloating__: <strong><span id="inflate"><<if $activeSlave.inflation is 3>><<print "She is required to keep 2 gallons of $activeSlave.inflationType in her at all times">><<elseif $activeSlave.inflation is 2>><<print "She is required to keep 4 liters of $activeSlave.inflationType in her at all times">><<elseif $activeSlave.inflation is 1>><<print "She is required to keep 2 liters of $activeSlave.inflationType in her at all times">><</if>></span></strong>.
<<if $activeSlave.inflationMethod == 3>>
<<link "Let her deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0,$activeSlave.cumSource = 0,$activeSlave.milkSource = 0>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<elseif $activeSlave.inflationType == "milk">>
<<link "Let her deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<elseif $activeSlave.inflationType == "cum">>
<<link "Let her deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<else>>
<<link "Let her deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractFertility>>
%/
<<widget "SlaveInteractFertility">>
<<replace #fertilityblock>>
<<if $activeSlave.fuckdoll == 0 && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
<<if ($activeSlave.preg < -1)>>
//She is sterile//
<<elseif ($activeSlave.pubertyXX == 0) && $activeSlave.preg < 1>>
//She is not yet fertile//
<<elseif $activeSlave.physicalAge >= 47 && $activeSlave.preg < 1>>
//She is too old to become pregnant//
<<if $activeSlave.preg == -1>>
<<set $activeSlave.preg = 0, $activeSlave.bellyPreg = 0>>
<</if>>
<<elseif ($activeSlave.preg >= -1)>>
__Contraception__: <span id="fertility"><strong><<if $activeSlave.preg == -1>><<print "using contraceptives">><<elseif $activeSlave.preg == 0>><<print "fertile">><<elseif $activeSlave.preg < 4>><<print "may be pregnant">><<else>><<print $activeSlave.preg>><<print " weeks pregnant">><</if>></strong></span>.
<<if ($activeSlave.preg == 0)>>
<<link "Use contraceptives">><<set $activeSlave.preg = -1>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<elseif ($activeSlave.preg == -1)>>
<<link "Let her get pregnant">><<set $activeSlave.preg = 0>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<elseif $activeSlave.induce == 1>>
//Hormones are being slipped into her food, she will give birth suddenly and rapidly this week//
<<elseif ($activeSlave.preg > 38) && ($activeSlave.pregType < 50) && ($activeSlave.labor == 0)>>
[[Induce labor|Slave Interact][$activeSlave.labor = 1,$activeSlave.induce = 1,$birthee = 1]]
<<elseif ($activeSlave.pregType == 50) && ($activeSlave.preg > 38)>>
[[Induce mass childbirth|BirthStorm]]
<<elseif ($activeSlave.preg > 0) && ($activeSlave.pregType < 50) && $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
//You are forbidden from aborting an elite child//
<<elseif ($activeSlave.preg > 0) && ($activeSlave.pregType < 50)>>
[[Abort her pregnancy|Abort]]
<</if>>
<</if>>
<<elseif ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
<<if ($activeSlave.preg < -1)>>
//It is sterile//
<<elseif ($activeSlave.pubertyXX == 0)>>
//It is not yet fertile//
<<elseif $activeSlave.physicalAge >= 47>>
//It is too old to become pregnant//
<<elseif ($activeSlave.preg >= -1)>>
__Contraception__: <span id="fertility"><strong><<if $activeSlave.preg == -1>><<print "using contraceptives">><<elseif $activeSlave.preg == 0>><<print "fertile">><<elseif $activeSlave.preg < 4>><<print "may be pregnant">><<else>><<print $activeSlave.preg>><<print " weeks pregnant">><</if>></strong></span>.
<<if ($activeSlave.preg == 0)>>
<<link "Use contraceptives">><<set $activeSlave.preg = -1>><<SlaveInteractFertility>><</link>>
<<elseif ($activeSlave.preg == -1)>>
<<link "Let her get pregnant">><<set $activeSlave.preg = 0>><<SlaveInteractFertility>><</link>>
<<elseif ($activeSlave.pregType == 50) && ($activeSlave.preg > 38)>>
[[Induce mass childbirth|BirthStorm]]
<<elseif ($activeSlave.preg > 0) && ($activeSlave.pregType < 50)>>
[[Abort her pregnancy|Abort]]
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.pregKnown == 1) && ($pregSpeedControl == 1) && ($activeSlave.breedingMark != 1) && ($activeSlave.indentureRestrictions < 1) && ($activeSlave.pregType < 50)>>
<br>
__Pregnancy control__: <span id="pregControl"><<if $activeSlave.pregControl == "labor supressors">>Labor is suppressed<<elseif $activeSlave.pregControl == "slow gestation">>Slowed gestation<<elseif $activeSlave.pregControl == "speed up">>Faster gestation<<else>>Normal gestation<</if>></span>
<<if ($activeSlave.preg >= 38)>>
<br>
<<if $activeSlave.pregControl == "labor supressors">>
<<link "Normal Birth">><<set $activeSlave.pregControl = "none">><<replace "#pregControl">>natural birth<</replace>><</link>>
<<else>>
<<link "Supress Labor">><<set $activeSlave.pregControl = "labor supressors">><<replace "#pregControl">>labor will be suppressed<</replace>><</link>>
<</if>>
<<elseif ($activeSlave.preg < 40)>>
<br>
<<if $activeSlave.pregControl != "none">>
<<link "Normal Gestation">><<set $activeSlave.pregControl = "none">><<replace "#pregControl">>normal gestation speed<</replace>><</link>> |
<</if>>
<<if $activeSlave.pregControl != "slow Gestation">>
<<link "Slow Gestation">><<set $activeSlave.pregControl = "slow gestation">><<replace "#pregControl">>slowed gestation speed<</replace>><</link>> |
<</if>>
<<if $activeSlave.pregControl != "speed up">>
<<link "Fast Gestation">><<set $activeSlave.pregControl = "speed up">><<replace "#pregControl">>fast gestation speed, staffed clinic recommended<</replace>><</link>>
<</if>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractSexOption>>
%/
<<widget "SlaveInteractSexOption">>
<<replace #sexoption>>
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
<<link "Fuck her">><<replace "#miniscene">><<include "FVagina">><br><</replace>><<SlaveInteractFertility>><</link>>
<<if canDoAnal($activeSlave)>>
| <<link "Use her holes">><<replace "#miniscene">><<include "FButt">><br> <</replace>><<SlaveInteractFertility>><</link>>
<</if>>
<<else>>
//Remove her chastity belt if you wish to fuck her//
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractAnalSexOption>>
%/
<<widget "SlaveInteractAnalSexOption">>
<<replace #analsexoption>>
<<if canDoAnal($activeSlave)>>
| <<link "Fuck her ass">><<replace "#miniscene">><<include "FAnus">><br> <</replace>><</link>>
<<else>>
| //Remove her chastity belt if you wish to fuck her ass//
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractAnalGropeOption>>
%/
<<widget "SlaveInteractAnalGropeOption">>
<<replace #analgropeoption>>
<<if canDoAnal($activeSlave)>>
| <<link "Grope her butt">><<replace "#miniscene">><<include "FondleButt">><br> <</replace>><</link>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractGropeOption>>
%/
<<widget "SlaveInteractGropeOption">>
<<replace #gropeoption>>
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
| <<link "Grope her pussy">><<replace "#miniscene">><<include "FondleVagina">><br> <</replace>><</link>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractDickGropeOption>>
%/
<<widget "SlaveInteractDickGropeOption">>
<<replace #dickgropeoption>>
<<if ($activeSlave.dick >0)>>
<<if ($activeSlave.dickAccessory != "chastity") && ($activeSlave.dickAccessory != "combined chastity")>>
| <<link "Grope her dick">><<replace "#miniscene">><<include "FondleDick">><br> <</replace>><</link>>
<<else>>
| //Remove her dick chastity belt if you wish to play with her cock//
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<agentLeadership>>
Must be within $arcologies[$i] for loop
%/
<<widget "agentLeadership">>
<<set $agentBonus = 0>>
<<for _j = 1; _j < $leaders.length; _j++>>
<<if $arcologies[$i].leaderID == $leaders[_j].ID>>
<<set $agentBonus = $leaders[_j].intelligence>>
<<set $agentBonus += $leaders[_j].intelligenceImplant>>
<<if $leaders[_j].actualAge > 35>>
<<set $agentBonus += 1>>
<</if>>
<<if $leaders[_j].career == "an arcology owner">>
<<set $agentBonus += 1>>
<<elseif setup.HGCareers.includes($leaders[_j].career)>>
<<set $agentBonus += 1>>
<</if>>
<<if $leaders[_j].fetishStrength > 95>>
<<if ($leaders[_j].fetish == "dom") || ($leaders[_j].fetish == "sadist")>>
<<set $agentBonus += 1>>
<<elseif ($leaders[_j].fetish == "submissive") || ($leaders[_j].fetish == "masochist")>>
<<set $agentBonus -= 1>>
<</if>>
<</if>>
<<if $leaders[_j].energy > 95>>
<<set $agentBonus += 1>>
<</if>>
<<break>>
<</if>>
<</for>>
<<if $agentBonus > random(0,5)>>
<<set $agentBonus = 1>>
<<else>>
<<set $agentBonus = 0>>
<</if>>
<</widget>>
/%
Call as <<PCTitle>>
%/
<<widget "PCTitle">>
<<switch $PC.nationality>>
<<case "Chinese" "Japanese" "Korean" "Cambodian" "Vietnamese" "Hungarian" "Mongolian">>
<<if $PC.surname>><<set $PCTitle = $PC.surname>><<set $PCTitle += " " + $PC.name>><<else>><<set $PCTitle = $PC.name>><</if>>
<<default>>
<<set $PCTitle = $PC.name>>
<<if $PC.surname>><<set $PCTitle += " " + $PC.surname>><</if>>
<</switch>>
<<set $titles = []>>
<<if $cheater == 1>>
<<set $PCTitle = ($PCTitle + " the Cheater")>>
<<elseif $arcologies[0].FSRestart > 10>>
<<set $PCTitle = ($PCTitle + " of the Societal Elite")>>
<<elseif $rep > 18000>>
<<set $PCTitle = ($PCTitle + " the Great")>>
<<elseif $rep > 17000>>
<<set $PCTitle = ("the exalted " + $PCTitle)>>
<<elseif $rep > 16000>>
<<set $PCTitle = ("the illustrious " + $PCTitle)>>
<<elseif $rep > 15000>>
<<set $PCTitle = ("the prestigious " + $PCTitle)>>
<<elseif $rep > 14000>>
<<set $PCTitle = ("the renowned " + $PCTitle)>>
<<elseif $rep > 13000>>
<<set $PCTitle = ("the famed " + $PCTitle)>>
<<elseif $rep > 12000>>
<<set $PCTitle = ("the celebrated " + $PCTitle)>>
<<elseif $rep > 11000>>
<<set $PCTitle = ("the honored " + $PCTitle)>>
<<elseif $rep > 10000>>
<<set $PCTitle = ("the acclaimed " + $PCTitle)>>
<<elseif $rep > 9000>>
<<set $PCTitle = ("the eminent " + $PCTitle)>>
<<elseif $rep > 8250>>
<<set $PCTitle = ("the prominent " + $PCTitle)>>
<<elseif $rep > 7500>>
<<set $PCTitle = ("the distinguished " + $PCTitle)>>
<<elseif $rep > 6750>>
<<set $PCTitle = ("the admired " + $PCTitle)>>
<<elseif $rep > 6000>>
<<set $PCTitle = ("the esteemed " + $PCTitle)>>
<<elseif $rep > 5250>>
<<set $PCTitle = ("the respected " + $PCTitle)>>
<<elseif $rep > 4500>>
<<set $PCTitle = ("the known " + $PCTitle)>>
<<elseif $rep > 3750>>
<<set $PCTitle = ("the recognized " + $PCTitle)>>
<<elseif $rep > 3000>>
<<set $PCTitle = ("the rumored " + $PCTitle)>>
<</if>>
<<set $PCTitle = ($PCTitle + ", ")>>
<<if $PC.name == "FC Dev">>
<<set $titles.push("the Creator")>>
<</if>>
<<if $plot == 1>>
<<if $invasionVictory == 3>>
<<if $PC.title == 1>>
<<set $titles.push("Hero of the City")>>
<<else>>
<<set $titles.push("Heroine of the City")>>
<</if>>
<<elseif $invasionVictory == 2>>
<<set $titles.push("Defender of the City")>>
<</if>>
<<if $daughtersVictory == 3>>
<<set $titles.push("Destroyer of the Daughters")>>
<<elseif $daughtersVictory == 2>>
<<if $PC.title == 1>>
<<set $titles.push("Victor over the Daughters")>>
<<else>>
<<set $titles.push("Victrix over the Daughters")>>
<</if>>
<</if>>
<</if>>
<<if $mercenaries >= 5>>
<<if $mercenariesTitle == "Evocati">>
<<set $seed = $mercenariesTitle>>
<<set $seed = ("Princeps of the " + $seed)>>
<<set $titles.push($seed)>>
<<elseif $mercenariesTitle == "Knights">>
<<set $seed = $mercenariesTitle>>
<<if $PC.title == 1>>
<<set $seed = ("Lord Commander of the " + $seed)>>
<<else>>
<<set $seed = ("Lady Commander of the " + $seed)>>
<</if>>
<<set $titles.push($seed)>>
<<elseif $mercenariesTitle == "Immortals">>
<<set $seed = $mercenariesTitle>>
<<set $seed = ("Tyrant of the " + $seed)>>
<<set $titles.push($seed)>>
<<else>>
<<set $seed = $mercenariesTitle>>
<<set $seed = ("Commander of the " + $seed)>>
<<set $titles.push($seed)>>
<</if>>
<<elseif $mercenaries >= 1>>
<<set $titles.push("Commander of the Mercenaries")>>
<</if>>
<<if $dispensary == 1>>
<<if $PC.title == 1>>
<<set $titles.push("Pharmacologos")>>
<<else>>
<<set $titles.push("Pharmacologes")>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist >= $FSLockinLevel*0.9>>
<<set $titles.push("Grand Champion of the Blood")>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.6>>
<<set $titles.push("Champion of the Blood")>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.3>>
<<set $titles.push("Defender of the Blood")>>
<</if>>
<<if $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.9>>
<<set $titles.push("Grand Overseer of the Inferior Race")>>
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.6>>
<<set $titles.push("Overseer of the Inferior Race")>>
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.3>>
<<set $titles.push("Subduer of the Inferior Race")>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.9>>
<<set $titles.push("Buttfucker of All Slaves")>>
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Sodomizer of the Traps")>>
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("Penetrator of the Sissies")>>
<<else>>
<<set $titles.push("Penetratrix of the Sissies")>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Father to the City")>>
<<else>>
<<set $titles.push("Mother to the City")>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Defender of Women")>>
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Restorer of Morals")>>
<</if>>
<<if $arcologies[0].FSPaternalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Protector to All Slaves")>>
<<else>>
<<set $titles.push("Protectrix to All Slaves")>>
<</if>>
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("Benefactor of Slaves")>>
<<else>>
<<set $titles.push("Benefactrix of Slaves")>>
<</if>>
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Pursuer of Justice")>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.9>>
<<set $titles.push("the Savior of the Future")>>
<<elseif $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.6>>
<<set $titles.push("the Holder of the Future")>>
<<elseif $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.3>>
<<set $titles.push("the Repopulist")>>
<</if>>
<<if $arcologies[0].FSDegradationist >= $FSLockinLevel*0.9>>
<<set $titles.push("Holder of the Rod and the Lash")>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.6>>
<<set $titles.push("Subduer of Slaves")>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.3>>
<<set $titles.push("Pursuer of Justice")>>
<</if>>
<<if $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.9>>
<<set $titles.push("the Purifier of the Breasts")>>
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.6>>
<<set $titles.push("the Discerning")>>
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.3>>
<<set $titles.push("the Tasteful")>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.9>>
<<set $titles.push("the Expander of the Breasts")>>
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.6>>
<<set $titles.push("the Expander")>>
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("the Implantor")>>
<<else>>
<<set $titles.push("the Implantrix")>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("the Master of Stock")>>
<<else>>
<<set $titles.push("the Mistress of Stock")>>
<</if>>
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.6>>
<<set $titles.push("the Rancher")>>
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.3>>
<<set $titles.push("the Farmer")>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.9>>
<<set $titles.push("beloved of Brodin")>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("he of the godlike Body")>>
<<else>>
<<set $titles.push("she of the godlike Body")>>
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.3>>
<<set $titles.push("advancer of Gains")>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadence >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Master of Softness")>>
<<else>>
<<set $titles.push("Lady of Softness")>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence >= $FSLockinLevel*0.6>>
<<set $titles.push("Thickness Eunthusiast")>>
<<elseif $arcologies[0].FSHedonisticDecadence >= $FSLockinLevel*0.3>>
<<set $titles.push("the Feeder")>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.9>>
<<set $titles.push("Grand Preserver of MILFS")>>
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.6>>
<<set $titles.push("Fucker of MILFS")>>
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("he of the notorious MILF preference")>>
<<else>>
<<set $titles.push("she of the notorious MILF preference")>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.9>>
<<set $titles.push("Keeper of the Magnificent Young Harem")>>
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.6>>
<<set $titles.push("Keeper of Virgins")>>
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.3>>
<<set $titles.push("the Virginbreaker")>>
<</if>>
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
<<set $titles.push("the Prophet")>>
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.9>>
<<set $titles.push("Keeper of the Blade and Chalice")>>
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
<<set $titles.push("Champion of the Faith")>>
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.3>>
<<set $titles.push("the Holy")>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.9>>
<<set $titles.push("First Consul")>>
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Aedile")>>
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Quaestor")>>
<</if>>
<<if $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.9>>
<<set $titles.push("Tlatcani")>>
<<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Cihuacoatl")>>
<<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Tlatoani")>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("the Living God")>>
<<else>>
<<set $titles.push("the Living Goddess")>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Pharaoh")>>
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("Prince of the Nile")>>
<<else>>
<<set $titles.push("Princess of the Nile")>>
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor and Descendant of Amaterasu")>>
<<else>>
<<set $titles.push("Amaterasu Reborn")>>
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Shogun")>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Daimyo")>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Caliph")>>
<<else>>
<<set $titles.push("Handmaiden of Allah")>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("Sultan")>>
<<else>>
<<set $titles.push("Sultana")>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Beloved of Allah")>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor and Holder of the Mandate of Heaven")>>
<<else>>
<<set $titles.push("Empress and Holder of the Mandate of Heaven")>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor")>>
<<else>>
<<set $titles.push("Empress")>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("Governor of the Province")>>
<<else>>
<<set $titles.push("Governess of the Province")>>
<</if>>
<</if>>
<<if $brothelSlaves >= 15>>
<<if $PC.title == 1>>
<<set $titles.push("Procurator of the Brothel")>>
<<else>>
<<set $titles.push("Procuratrix of the Brothel")>>
<</if>>
<</if>>
<<if $clubSlaves >= 15>>
<<set $titles.push("First on the Club")>>
<</if>>
<<if $dairySlaves >= 15>>
<<set $titles.push("Keeper of the Cattle")>>
<</if>>
<<if $cumSlaves >= 15>>
<<if $PC.title == 1>>
<<set $titles.push("Extractor of the Ejaculate")>>
<<else>>
<<set $titles.push("Extractrix of the Ejaculate")>>
<</if>>
<</if>>
<<if $servantsQuartersSlaves >= 15>>
<<if $PC.title == 1>>
<<set $titles.push("Director of the Servants")>>
<<else>>
<<set $titles.push("Directrix of the Servants")>>
<</if>>
<</if>>
<<if $schoolroomSlaves >= 10>>
<<if $PC.title == 1>>
<<set $titles.push("Educator of the Slaves")>>
<<else>>
<<set $titles.push("Educatrix of the Slaves")>>
<</if>>
<</if>>
<<if $spaSlaves >= 10>>
<<set $titles.push("Order of the Bath")>>
<</if>>
<<if $arcadeSlaves >= 15>>
<<set $titles.push("Comptroller of the Arcade")>>
<</if>>
<<set $schoolsPresent = []>>
<<set $schoolsPerfected = []>>
<<if $TSS.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("The Slave School")>>
<<elseif $TSS.schoolPresent == 1>>
<<set $schoolsPresent.push("The Slave School")>>
<</if>>
<<if $GRI.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("The Growth Research Institute")>>
<<elseif $GRI.schoolPresent == 1>>
<<set $schoolsPresent.push("The Growth Research Institute")>>
<</if>>
<<if $SCP.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("St. Claver Preparatory")>>
<<elseif $SCP.schoolPresent == 1>>
<<set $schoolsPresent.push("St. Claver Preparatory")>>
<</if>>
<<if $LDE.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("L'Ecole des Enculees")>>
<<elseif $LDE.schoolPresent == 1>>
<<set $schoolsPresent.push("L'Ecole des Enculees")>>
<</if>>
<<if $TGA.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("The Gymnasium-Academy")>>
<<elseif $TGA.schoolPresent == 1>>
<<set $schoolsPresent.push("The Gymnasium-Academy")>>
<</if>>
<<if $TCR.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("The Cattle Ranch")>>
<<elseif $TCR.schoolPresent == 1>>
<<set $schoolsPresent.push("The Cattle Ranch")>>
<</if>>
<<if $schoolsPerfected.length > 0>>
<<if $PC.title == 1>>
<<set $schoolTitle = "Benefactor of ">>
<<else>>
<<set $schoolTitle = "Benefactrix of ">>
<</if>>
<<for _mwi = 0; _mwi < $schoolsPerfected.length; _mwi++>>
<<set $seed = $schoolsPerfected[_mwi]>>
<<set $schoolTitle = ($schoolTitle + $seed)>>
<<if _mwi < $schoolsPerfected.length-2>>
<<set $schoolTitle = ($schoolTitle + ", ")>>
<<elseif _mwi == $schoolsPerfected.length-2>>
<<if $schoolsPerfected.length > 2>>
<<set $schoolTitle = ($schoolTitle + ", and ")>>
<<else>>
<<set $schoolTitle = ($schoolTitle + " and ")>>
<</if>>
<</if>>
<</for>>
<<set $titles.push($schoolTitle)>>
<</if>>
<<if $schoolsPresent.length > 0>>
<<set $schoolTitle = "Supporter of ">>
<<for _mwi = 0; _mwi < $schoolsPresent.length; _mwi++>>
<<set $seed = $schoolsPresent[_mwi]>>
<<set $schoolTitle = ($schoolTitle + $seed)>>
<<if _mwi < $schoolsPresent.length-2>>
<<set $schoolTitle = ($schoolTitle + ", ")>>
<<elseif _mwi == $schoolsPresent.length-2>>
<<if $schoolsPresent.length > 2>>
<<set $schoolTitle = ($schoolTitle + ", and ")>>
<<else>>
<<set $schoolTitle = ($schoolTitle + " and ")>>
<</if>>
<</if>>
<</for>>
<<set $titles.push($schoolTitle)>>
<</if>>
<<if $TFS.schoolProsperity >= 10>>
<<set $titles.push("Honorary Sibling of the Futanari Sisters")>>
<<elseif $TFS.schoolPresent == 1>>
<<if $PC.title == 1>>
<<set $titles.push("Protector of the Futanari Sisters")>>
<<else>>
<<set $titles.push("Protectrix of the Futanari Sisters")>>
<</if>>
<</if>>
<<if $slaves.length > 50>>
<<if $PC.title == 1>>
<<set $titles.push("Master of Slaves")>>
<<else>>
<<set $titles.push("Mistress of Slaves")>>
<</if>>
<<elseif $slaves.length > 40>>
<<set $titles.push("Holder of Slaves")>>
<<elseif $slaves.length > 30>>
<<set $titles.push("Keeper of Slaves")>>
<<elseif $slaves.length > 20>>
<<set $titles.push("Manager of Slaves")>>
<<elseif $slaves.length > 10>>
<<set $titles.push("owner of slaves")>>
<</if>>
<<if $corpValue > 500000>>
<<set $titles.push("Corporate Titan")>>
<<elseif $corpValue > 250000>>
<<set $titles.push("corporate innovator")>>
<<elseif $corpValue > 100000>>
<<set $titles.push("corporate founder")>>
<<elseif $corpValue > 0>>
<<if $PC.title == 1>>
<<set $titles.push("noted corporate businessman")>>
<<else>>
<<set $titles.push("noted corporate businesswoman")>>
<</if>>
<</if>>
<<if $titles.length > 0>>
<<set $titles.push("and ")>>
<</if>>
<<if $rep > 18000>>
<<if $PC.title == 1>>
<<set $titles.push("unquestioned Master of the Arcology")>>
<<else>>
<<set $titles.push("unquestioned Mistress of the Arcology")>>
<</if>>
<<elseif $rep > 15000>>
<<if $PC.title == 1>>
<<set $titles.push("Lord of the Arcology")>>
<<else>>
<<set $titles.push("Lady of the Arcology")>>
<</if>>
<<elseif $rep > 12000>>
<<set $titles.push("Ruler of the Arcology")>>
<<elseif $rep > 9000>>
<<set $titles.push("chief officer of the arcology")>>
<<else>>
<<set $titles.push("owner of the arcology")>>
<</if>>
<<for _mwi = 0; _mwi < $titles.length; _mwi++>>
<<set $seed = $titles[_mwi]>>
<<set $PCTitle = ($PCTitle + $seed)>>
<<if _mwi < $titles.length-2>>
<<set $PCTitle = ($PCTitle + ", ")>>
<</if>>
<</for>>
<</widget>>
/%
Call as <<MenialPopCap>>
Applies the menial popcap without asking.
%/
<<widget "MenialPopCap">>
<<set $PopCap = 500>>
<<for _mwi = 20; _mwi < $sectors.length; _mwi++>>
<<if $sectors[_mwi].type == "Pens">>
<<set $PopCap += 500>>
<</if>>
<</for>>
<<set _OverMenialCap = ($helots+$fuckdolls+$menialBioreactors)-$PopCap>>
<<if _OverMenialCap > 0>>
<<set _Price = Math.trunc(($slaveCostFactor*1000)/100)*100>>
<<set _Price = Math.clamp(_Price, 500, 1500)>>
<<if $helots > 0>>
<<if $helots > _OverMenialCap>>
<<set $cash += _OverMenialCap*_Price, $menialDemandFactor -= _OverMenialCap,
$helots -= _OverMenialCap, _OverMenialCap = 0>>
You don't have enough room for all your menials and are obliged to sell some.
<<else>>
<<set $cash += $helots*_Price, $menialDemandFactor -= $helots,
_OverMenialCap -= $helots, $helots = 0>>
You don't have enough room for your menials and are obliged to sell them.
<</if>>
<</if>>
<<if (_OverMenialCap > 0) && ($fuckdolls > 0)>>
<<if $fuckdolls > _OverMenialCap>>
<<set $cash += _OverMenialCap*(_Price*2), $menialDemandFactor -= _OverMenialCap,
$fuckdolls -= _OverMenialCap, _OverMenialCap = 0>>
You don't have enough room for all your fuckdolls and are obliged to sell some.
<<else>>
<<set $cash += $fuckdolls*(_Price*2), $menialDemandFactor -= $fuckdolls,
_OverMenialCap -= $fuckdolls, $fuckdolls = 0>>
You don't have enough room for your fuckdolls and are obliged to sell them.
<</if>>
<</if>>
<<if (_OverMenialCap > 0) && ($menialBioreactors > 0)>>
<<set $cash += _OverMenialCap*(_Price-100), $menialDemandFactor -= _OverMenialCap,
$menialBioreactors -= _OverMenialCap>>
You don't have enough room for all your menial bioreactors and are obliged to sell some.
<</if>>
<</if>>
<</widget>>
/%
Call as <<OralSkillIncrease>>
$args[0]: Slave.
$skillIncrease: Amount of increase.
%/
<<widget "OralSkillIncrease">>
<<SlavePronouns $args[0]>>
<<if $args[0].oralSkill <= 10>>
<<if $args[0].oralSkill+$skillIncrease > 10>>
@@.green;$pronounCap now has basic knowledge about oral sex,@@ and can at least suck a dick without constant gagging.
<</if>>
<<elseif $args[0].oralSkill <= 30>>
<<if $args[0].oralSkill+$skillIncrease > 30>>
@@.green;$pronounCap now has some oral skills,@@ and can reliably bring dicks and pussies to climax with her mouth.
<</if>>
<<elseif $args[0].oralSkill <= 60>>
<<if $args[0].oralSkill+$skillIncrease > 60>>
@@.green;$pronounCap is now an oral expert,@@ and has a delightfully experienced tongue.
<</if>>
<<elseif $args[0].oralSkill < 100>>
<<if $args[0].oralSkill+$skillIncrease >= 100>>
@@.green;$pronounCap has mastered oral sex,@@ and can learn nothing more about sucking dick or eating pussy.
<</if>>
<</if>>
<<set $args[0].oralSkill += $skillIncrease>>
<</widget>>
/%
Call as <<VaginalSkillIncrease>>
$args[0]: Slave.
$skillIncrease: Amount of increase.
%/
<<widget "VaginalSkillIncrease">>
<<SlavePronouns $args[0]>>
<<if $args[0].vaginalSkill <= 10>>
<<if $args[0].vaginalSkill+$skillIncrease > 10>>
@@.green;$pronounCap now has basic knowledge about vaginal sex,@@ and can avoid some of the common pitfalls and turnoffs.
<</if>>
<<elseif $args[0].vaginalSkill <= 30>>
<<if $args[0].vaginalSkill+$skillIncrease > 30>>
@@.green;$pronounCap now has some vaginal sex skills,@@ and can do more than just lie there and take it.
<</if>>
<<elseif $args[0].vaginalSkill <= 60>>
<<if $args[0].vaginalSkill+$skillIncrease > 60>>
@@.green;$pronounCap is now a vaginal sex expert,@@ and has the muscular control to massage anything that's inside her.
<</if>>
<<elseif $args[0].vaginalSkill < 100>>
<<if $args[0].vaginalSkill+$skillIncrease >= 100>>
@@.green;$pronounCap has mastered vaginal sex,@@ and can learn nothing more about tribbing or taking dick.
<</if>>
<</if>>
<<set $args[0].vaginalSkill += $skillIncrease>>
<</widget>>
/%
Call as <<AnalSkillIncrease>>
$args[0]: Slave.
$skillIncrease: Amount of increase.
%/
<<widget "AnalSkillIncrease">>
<<SlavePronouns $args[0]>>
<<if $args[0].analSkill <= 10>>
<<if $args[0].analSkill+$skillIncrease > 10>>
@@.green;$pronounCap now has basic knowledge about anal sex,@@ and can accept penetration of her anus without danger.
<</if>>
<<elseif $args[0].analSkill <= 30>>
<<if $args[0].analSkill+$skillIncrease > 30>>
@@.green;$pronounCap now has some anal sex skills,@@ and needs less preparation before taking rough penetration.
<</if>>
<<elseif $args[0].analSkill <= 60>>
<<if $args[0].analSkill+$skillIncrease > 60>>
@@.green;$pronounCap is now an anal sex expert,@@ and knows how to use her sphincter to please.
<</if>>
<<elseif $args[0].analSkill < 100>>
<<if $args[0].analSkill+$skillIncrease >= 100>>
@@.green;$pronounCap has mastered anal sex,@@ and can learn nothing more about taking it up the ass.
<</if>>
<</if>>
<<set $args[0].analSkill += $skillIncrease>>
<</widget>>
/%
Call as <<WhoreSkillIncrease>>
$args[0]: Slave.
$skillIncrease: Amount of increase.
%/
<<widget "WhoreSkillIncrease">>
<<SlavePronouns $args[0]>>
<<if $args[0].whoreSkill <= 10>>
<<if $args[0].whoreSkill+$skillIncrease > 10>>
@@.green;$pronounCap now has basic knowledge about how to whore,@@ and can avoid some potentially dangerous situations.
<</if>>
<<elseif $args[0].whoreSkill <= 30>>
<<if $args[0].whoreSkill+$skillIncrease > 30>>
@@.green;$pronounCap now has some skill as a whore,@@ and knows how to sell her body at a good price.
<</if>>
<<elseif $args[0].whoreSkill <= 60>>
<<if $args[0].whoreSkill+$skillIncrease > 60>>
@@.green;$pronounCap is now an expert whore,@@ and can often make clients forget that $pronoun's a prostitute they're paying for.
<</if>>
<<elseif $args[0].whoreSkill < 100>>
<<if $args[0].whoreSkill+$skillIncrease >= 100>>
@@.green;$pronounCap is now a masterful whore,@@ and can learn nothing more about prostitution.
<</if>>
<</if>>
<<set $args[0].whoreSkill += $skillIncrease>>
<</widget>>
/%
Call as <<EntertainSkillIncrease>>
$args[0]: Slave.
$skillIncrease: Amount of increase.
%/
<<widget "EntertainSkillIncrease">>
<<SlavePronouns $args[0]>>
<<if $args[0].entertainSkill <= 10>>
<<if $args[0].entertainSkill+$skillIncrease > 10>>
@@.green;$pronounCap now has basic knowledge about how to be entertaining,@@ and can usually avoid serious faux pas.
<</if>>
<<elseif $args[0].entertainSkill <= 30>>
<<if $args[0].entertainSkill+$skillIncrease > 30>>
@@.green;$pronounCap now has some skill as an entertainer,@@ and can flirt, dance, and strip acceptably.
<</if>>
<<elseif $args[0].entertainSkill <= 60>>
<<if $args[0].entertainSkill+$skillIncrease > 60>>
@@.green;$pronounCap is now an expert entertainer,@@ and can flirt engagingly, dance alluringly, and strip arousingly.
<</if>>
<<elseif $args[0].entertainSkill < 100>>
<<if $args[0].entertainSkill+$skillIncrease >= 100>>
@@.green;$pronounCap is now a masterful entertainer,@@ and can learn nothing more about flirting, dancing, or stripping.
<</if>>
<</if>>
<<set $args[0].entertainSkill += $skillIncrease>>
<</widget>>
/%
Call as <<FaceIncrease>>
$args[0]: Slave.
$args[1]: Amount of increase.
%/
<<widget "FaceIncrease">>
<<SlavePronouns $args[0]>>
<<if $args[0].face <= -95>>
@@.green;$possessiveCap face is no longer horrifying,@@ and is now merely ugly.
<<elseif $args[0].face <= -40>>
<<if $args[0].face+$args[1] > -40>>
@@.green;$possessiveCap face is no longer ugly,@@ and is now merely unattractive.
<</if>>
<<elseif $args[0].face <= -10>>
<<if $args[0].face+$args[1] > -10>>
@@.green;$possessiveCap face is no longer unattractive,@@ and is now somewhat tolerable.
<</if>>
<<elseif $args[0].face <= 10>>
<<if $args[0].face+$args[1] > 10>>
@@.green;$possessiveCap face is now decently attractive,@@ rather than merely tolerable.
<</if>>
<<elseif $args[0].face <= 40>>
<<if $args[0].face+$args[1] > 40>>
@@.green;$possessiveCap face is now quite beautiful,@@ rather than merely pretty.
<</if>>
<<elseif $args[0].face <= 95>>
<<if $args[0].face+$args[1] > 95>>
@@.green;$possessiveCap face is now perfect.@@ It's difficult to imagine how it could be any more beautiful.
<</if>>
<</if>>
<<set $args[0].face = Math.clamp($args[0].face+$args[1],-100,100)>>
<<if $args[0].face > 95>><<set $args[0].face = 100>><</if>>
<</widget>>
/%
Call as <<AddSlave>>
$args[0]: Slave.
%/
<<widget "AddSlave">>
<<switch $args[0].eyeColor>>
<<case "blind blue">><<set $args[0].origEye = "deep blue">>
<<case "milky white" "implant">><<set $args[0].origEye = either("blue", "green", "brown", "hazel", "light blue", "light green", "dark green", "dark blue")>>
<<default>><<set $args[0].origEye = $args[0].eyeColor>>
<</switch>>
<<set $args[0].origHColor = $args[0].hColor>>
<<set $args[0].underArmHColor = $args[0].hColor>>
<<set $args[0].pubicHColor = $args[0].hColor>>
<<set $args[0].origSkin = $args[0].skin>>
<<if $surnamesForbidden == 1>>
<<set $args[0].slaveSurname = 0>>
<</if>>
<<if $args[0].preg > 0>>
<<set $args[0].pregWeek = $args[0].preg>>
<<else>>
<<set $args[0].pregWeek = 0>>
<</if>>
<<if $familyTesting == 1>>
<<set $args[0].sisters = 0>>
<<set $args[0].daughters = 0>>
<<if $args[0].mother == -1 || $args[0].father == -1>>
<<set $PC.daughters += 1>>
<</if>>
<<if areSisters($PC, $args[0]) > 0>>
<<set $PC.sisters += 1>>
<</if>>
<<for _k = 0; _k < $slaves.length; _k++>>
<<if $slaves[_k].mother == $args[0].ID || $slaves[_k].father == $args[0].ID>>
<<set $args[0].daughters += 1>>
<</if>>
<<if $args[0].mother == $slaves[_k].ID || $args[0].father == $slaves[_k].ID>>
<<set $slaves[_k].daughters += 1>>
<</if>>
<<if areSisters($slaves[_k], $args[0]) > 0>>
<<set $args[0].sisters += 1>>
<<set $slaves[_k].sisters += 1>>
<</if>>
<</for>>
<</if>>
<<if $args[0].dick > 0>>
<<if $args[0].balls > 0>>
<<if $args[0].devotion <= 50>>
<<if ($args[0].fetish != "buttslut") || ($args[0].fetishKnown != 1)>>
<<if $args[0].sexualFlaw != "hates women">>
<<set $REFeminizationCheckinIDs.push($args[0].ID)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $args[0].actualAge > 35>>
<<if $args[0].face < 40>>
<<if $args[0].analSkill <= 30>>
<<set $REMILFCheckinIDs.push($args[0].ID)>>
<</if>>
<</if>>
<</if>>
<<if $args[0].attrXY <= 60>>
<<if $args[0].attrXX > 60>>
<<set $REOrientationCheckinIDs.push($args[0].ID)>>
<</if>>
<</if>>
<<if $args[0].face < -10>>
<<set $REUglyCheckinIDs.push($args[0].ID)>>
<</if>>
<<if $args[0].anus < 2>>
<<set $REButtholeCheckinIDs.push($args[0].ID)>>
<</if>>
<<if $args[0].boobs < 800>>
<<set $REReductionCheckinIDs.push($args[0].ID)>>
<</if>>
<<set $slaves.push($args[0])>>
<<if $args[0].origin != "She was your slave, but you freed her, which she repaid by participating in a coup attempt against you. It failed, and she is again your chattel.">>
<<set $genePool.push($args[0])>>
<<else>>
<<set _t = $genePool.findIndex(function(s) { return s.ID == $args[0].ID; })>>
<<if _t == -1>> /* traitor somehow not found */
<<set $genePool.push($args[0])>>
<</if>>
<</if>>
/* add to facilities array if needed */
<<if $args[0].assignment != "rest">>
<<assignJob $args[0] $args[0].assignment>>
<</if>>
/** do not run the Rules Assistant before adding the new slave to the slaves list! **/
<<if $ui != "start">>
<<if $universalRulesNewSlavesRA == 1>>
<<if $rulesAssistantAuto != 0>>
<<silently>>
<<CheckAutoRulesActivate $args[0]>>
<<DefaultRules $args[0]>>
<</silently>>
<</if>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<Enunciate>>
$args[0]: Slave.
%/
<<widget "Enunciate">>
<<if SlaveStatsChecker.checkForLisp($args[0])>>
<<if def $PC.customTitleLisp>><<set $titleEnunciate = $PC.customTitleLisp>><<elseif $PC.title != 0>><<set $titleEnunciate = "Mathter">><<else>><<set $titleEnunciate = "Mithtreth">><</if>>
<<if $allowFamilyTitles == 1>>
<<if $args[0].father == -1>>
<<if $args[0].actualAge < 4>>
<<set $titleEnunciate = "Dadda">>
<<elseif $args[0].actualAge < 9>>
<<set $titleEnunciate = "Daddy">>
<<else>>
<<set $titleEnunciate = "Dad">>
<</if>>
<<elseif $args[0].mother == -1>>
<<if $args[0].actualAge < 4>>
<<set $titleEnunciate = "Mama">>
<<elseif $args[0].actualAge < 9>>
<<set $titleEnunciate = "Mommy">>
<<else>>
<<set $titleEnunciate = "Mom">>
<</if>>
<<elseif $PC.mother == $args[0].ID || $PC.father == $args[0].ID>>
<<if $PC.title == 1>>
<<set $titleEnunciate = "Thon">>
<<elseif $PC.title == 0>>
<<set $titleEnunciate = "Daughter">>
<</if>>
<<elseif areSisters($args[0], $PC) > 0>>
<<if $PC.title == 1>>
<<if $args[0].actualAge < 18>>
<<set $titleEnunciate = "Bro">>
<<else>>
<<set $titleEnunciate = "Brother">>
<</if>>
<<elseif $PC.title == 0>>
<<if $args[0].actualAge < 18>>
<<set $titleEnunciate = "Thith">>
<<else>>
<<set $titleEnunciate = "Thithter">>
<</if>>
<</if>>
<</if>>
<</if>>
<<if def $args[0].customTitleLisp && $args[0].customTitleLisp != "">>
<<set $titleEnunciate = $args[0].customTitleLisp>>
<</if>>
<<set $sayEnunciate = "lisp">>
<<set $sEnunciate = "th">>
<<set $SEnunciate = "Th">>
<<set $ssEnunciate = "th">>
<<set $cEnunciate = "th">>
<<set $ccEnunciate = "th">>
<<set $zEnunciate = "th">>
<<else>>
<<if def $PC.customTitle>><<set $titleEnunciate = $PC.customTitle>><<elseif $PC.title != 0>><<set $titleEnunciate = "Master">><<else>><<set $titleEnunciate = "Mistress">><</if>>
<<if $allowFamilyTitles == 1>>
<<if $args[0].father == -1>>
<<if $args[0].actualAge < 4>>
<<set $titleEnunciate = "Dadda">>
<<elseif $args[0].actualAge < 9>>
<<set $titleEnunciate = "Daddy">>
<<else>>
<<set $titleEnunciate = "Dad">>
<</if>>
<<elseif $args[0].mother == -1>>
<<if $args[0].actualAge < 4>>
<<set $titleEnunciate = "Mama">>
<<elseif $args[0].actualAge < 9>>
<<set $titleEnunciate = "Mommy">>
<<else>>
<<set $titleEnunciate = "Mom">>
<</if>>
<<elseif $PC.mother == $args[0].ID || $PC.father == $args[0].ID>>
<<if $PC.title == 1>>
<<set $titleEnunciate = "Son">>
<<elseif $PC.title == 0>>
<<set $titleEnunciate = "Daughter">>
<</if>>
<<elseif areSisters($args[0], $PC) > 0>>
<<if $PC.title == 1>>
<<if $args[0].actualAge < 18>>
<<set $titleEnunciate = "Bro">>
<<else>>
<<set $titleEnunciate = "Brother">>
<</if>>
<<elseif $PC.title == 0>>
<<if $args[0].actualAge < 18>>
<<set $titleEnunciate = "Sis">>
<<else>>
<<set $titleEnunciate = "Sister">>
<</if>>
<</if>>
<</if>>
<</if>>
<<if def $args[0].customTitle && $args[0].customTitle != "">>
<<set $titleEnunciate = $args[0].customTitle>>
<</if>>
<<if def $PC.customTitle>><<set $writtenTitle = $PC.customTitle>><<elseif $PC.title != 0>><<set $writtenTitle = "Master">><<else>><<set $writtenTitle = "Mistress">><</if>>
<<if def $args[0].customTitle && $args[0].customTitle != "" && $args[0].rudeTitle == 0>>
<<set $writtenTitle = $args[0].customTitle>>
<</if>>
<<set $sayEnunciate = "say">>
<<set $sEnunciate = "s">>
<<set $SEnunciate = "S">>
<<set $ssEnunciate = "ss">>
<<set $cEnunciate = "c">>
<<set $ccEnunciate = "cc">>
<<set $zEnunciate = "z">>
<</if>>
<</widget>>
<<widget "Master">><<if def $args[0]>><<Enunciate $args[0]>><<elseif ndef $titleEnunciate>><<Enunciate $activeSlave>><</if>>$titleEnunciate<</widget>>
<<widget "WrittenMaster">><<if def $args[0]>><<Enunciate $args[0]>><<elseif ndef $titleEnunciate>><<Enunciate $activeSlave>><</if>>$writtenTitle<</widget>>
<<widget "say">><<if def $args[0] && $sayEnunciate != "lisp">>$args[0]<<else>>$sayEnunciate<</if>><</widget>>
<<widget "s">>$sEnunciate<</widget>>
<<widget "S">>$SEnunciate<</widget>>
<<widget "ss">>$ssEnunciate<</widget>>
<<widget "c">>$cEnunciate<</widget>>
<<widget "cc">>$ccEnunciate<</widget>>
<<widget "z">>$zEnunciate<</widget>>
/%
Call as <<SoftenBehavioralFlaw>>
$args[0]: Slave.
%/
<<widget "SoftenBehavioralFlaw">>
<<switch $args[0].behavioralFlaw>>
<<case "arrogant">>
<<set $args[0].behavioralQuirk = "confident">>
<<case "bitchy">>
<<set $args[0].behavioralQuirk = "cutting">>
<<case "odd">>
<<set $args[0].behavioralQuirk = "funny">>
<<case "hates men">>
<<set $args[0].behavioralQuirk = "adores women">>
<<case "hates women">>
<<set $args[0].behavioralQuirk = "adores men">>
<<case "gluttonous">>
<<set $args[0].behavioralQuirk = "fitness">>
<<case "anorexic">>
<<set $args[0].behavioralQuirk = "insecure">>
<<case "devout">>
<<set $args[0].behavioralQuirk = "sinful">>
<<case "liberated">>
<<set $args[0].behavioralQuirk = "advocate">>
<</switch>>
<<set $args[0].behavioralFlaw = "none">>
<</widget>>
/%
Call as <<SoftenSexualFlaw>>
$args[0]: Slave.
%/
<<widget "SoftenSexualFlaw">>
<<switch $args[0].sexualFlaw>>
<<case "hates oral">>
<<set $args[0].sexualQuirk = "gagfuck queen">>
<<case "hates anal">>
<<set $args[0].sexualQuirk = "painal queen">>
<<case "hates penetration">>
<<set $args[0].sexualQuirk = "strugglefuck queen">>
<<case "shamefast">>
<<set $args[0].sexualQuirk = "tease">>
<<case "idealistic">>
<<set $args[0].sexualQuirk = "romantic">>
<<case "repressed">>
<<set $args[0].sexualQuirk = "perverted">>
<<case "apathetic">>
<<set $args[0].sexualQuirk = "caring">>
<<case "crude">>
<<set $args[0].sexualQuirk = "unflinching">>
<<case "judgemental">>
<<set $args[0].sexualQuirk = "size queen">>
<</switch>>
<<set $args[0].sexualFlaw = "none">>
<</widget>>
/%
Call as <<EventFetish>>
$args[0]: Slave.
$args[1]: Fetish.
%/
<<widget "EventFetish">>
<<if $args[0].fetish == $args[1]>>
This experience
<<if $args[0].fetishKnown == 1>>
<<if $args[0].fetishStrength > 95>>
@@.lightsalmon;<<switch $args[0].fetish>>
<<case "submissive">>deepens her sexual need to submit.
<<case "cumslut">>increases her appetite for oral sex.
<<case "humiliation">>makes her even more eager to be humiliated.
<<case "buttslut">>encourages her to focus on anal sex.
<<case "boobs">>focuses her sexuality on her breasts and nipples.
<<case "sadist">>titillates the sadistic part of her.
<<case "masochist">>helps conflate pain and sexual pleasure for her.
<<case "dom">>strengthens her desire to top other slaves.
<<case "pregnancy">>further confuses lust and pregnancy in her mind.
<<default>>ERROR: bad fetish
<</switch>>@@
<<set $args[0].fetishStrength += 10>>
<<else>>
is @@.hotpink;especially enjoyable for her,@@ since
<<switch $args[0].fetish>>
<<case "submissive">>she's an utterly submissive little slut.
<<case "cumslut">>her <<if $args[0].vagina > -1>>clit<<else>>frenulum<</if>> might as well be located in her throat.
<<case "humiliation">>she has a hopeless need to be humiliated and degraded.
<<case "buttslut">>she's completely in love with having her ass fucked.
<<case "boobs">>she loves breast play more than any other kind of sex.
<<case "sadist">>nothing is as titillating to her as another slave's pain can be.
<<case "masochist">>she loves pain more than she likes pleasure.
<<case "dom">>she lives for the times she's allowed to fuck someone.
<<case "pregnancy">>all her deepest sexual desires involve <<if $args[0].vagina > -1>>pregnancy<<else>>impregnation<</if>>.
<<default>>ERROR: bad fetish
<</switch>>
<<set $args[0].devotion += 3>>
<</if>>
<<else>>
was surprisingly appealing for her, revealing that she's a
@@.lightsalmon;<<switch $args[0].fetish>>
<<case "submissive">>sexual submissive!
<<case "humiliation">>humiliation slut!
<<case "boobs">>slut for breast play!
<<case "pregnancy">>pregslut!
<<default>>$args[0]!
<</switch>>@@
<<set $args[0].fetishKnown = 1>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<SlaveSort [$slaves]>>
$args[0]: array to sort
%/
<<widget "SlaveSort">>
<<if passage() == "Main">>
<<switch $sortSlavesBy>>
<<case "name">>
<<if ($sortSlavesOrder == "ascending")>>
<<set $args[0] = $args[0].sort(function(a, b){if(a.slaveName < b.slaveName) return -1; if(a.slaveName > b.slaveName) return 1; return 0;})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){if(a.slaveName > b.slaveName) return -1; if(a.slaveName < b.slaveName) return 1; return 0;})>>
<</if>>
<<case "assignment">>
<<if ($sortSlavesOrder == "ascending")>>
<<set $args[0] = $args[0].sort(function(a, b){if(a.assignment < b.assignment) return -1; if(a.assignment > b.assignment) return 1; return 0;})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){if(a.assignment > b.assignment) return -1; if(a.assignment < b.assignment) return 1; return 0;})>>
<</if>>
<<case "seniority">>
<<if ($sortSlavesOrder == "ascending")>>
<<set $args[0] = $args[0].sort(function(a, b){return b.weekAcquired-a.weekAcquired})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){return a.weekAcquired-b.weekAcquired})>>
<</if>>
<<case "actualAge">>
<<if ($sortSlavesOrder == "ascending")>>
<<set $args[0] = $args[0].sort(function(a, b){return a.actualAge-b.actualAge})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){return b.actualAge-a.actualAge})>>
<</if>>
<<case "visualAge">>
<<if ($sortSlavesOrder == "ascending")>>
<<set $args[0] = $args[0].sort(function(a, b){return a.visualAge-b.visualAge})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){return b.visualAge-a.visualAge})>>
<</if>>
<<case "physicalAge">>
<<if ($sortSlavesOrder == "physicalAge")>>
<<set $args[0] = $args[0].sort(function(a, b){return a.physicalAge-b.physicalAge})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){return b.physicalAge-a.physicalAge})>>
<</if>>
<<default>>
<<if ($sortSlavesOrder == "ascending")>>
<<set $args[0] = $args[0].sort(function(a, b){return a.devotion-b.devotion})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){return b.devotion-a.devotion})>>
<</if>>
<</switch>>
<<else>>
<<set $slaveIndices = {}>>
<<set $slaves.forEach(function(s, i) { $slaveIndices[s.ID] = i; })>>
<<set filterInPlace($args[0], function(s) { return $slaveIndices[s] !== undefined; })>>
<<set $args[0].sort(function(a, b) { return $slaveIndices[a] - $slaveIndices[b]; })>>
<</if>>
<</widget>>
/%
Call as <<FSChange>>
$args[0]: FS.
$args[1]: Magnitude.
%/
<<widget "FSChange">>
<<switch $args[0]>>
<<case "Supremacist">>
<<if $arcologies[0].FSSupremacist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSSupremacist/$FSLockinLevel)>>
<<set $arcologies[0].FSSupremacist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "Subjugationist">>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSSubjugationist/$FSLockinLevel)>>
<<set $arcologies[0].FSSubjugationist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "GenderRadicalist">>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderRadicalist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "GenderFundamentalist">>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderFundamentalist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "Paternalist">>
<<if $arcologies[0].FSPaternalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "Degradationist">>
<<if $arcologies[0].FSDegradationist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel)>>
<<set $arcologies[0].FSDegradationist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "AssetExpansionist">>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSAssetExpansionist/$FSLockinLevel)>>
<<set $arcologies[0].FSAssetExpansionist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "SlimnessEnthusiast">>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSSlimnessEnthusiast/$FSLockinLevel)>>
<<set $arcologies[0].FSSlimnessEnthusiast += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "TransformationFetishist">>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSTransformationFetishist/$FSLockinLevel)>>
<<set $arcologies[0].FSTransformationFetishist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "BodyPurist">>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSBodyPurist/$FSLockinLevel)>>
<<set $arcologies[0].FSBodyPurist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "MaturityPreferentialist">>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSMaturityPreferentialist/$FSLockinLevel)>>
<<set $arcologies[0].FSMaturityPreferentialist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "YouthPreferentialist">>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSYouthPreferentialist/$FSLockinLevel)>>
<<set $arcologies[0].FSYouthPreferentialist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "Pastoralist">>
<<if $arcologies[0].FSPastoralist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSPastoralist/$FSLockinLevel)>>
<<set $arcologies[0].FSPastoralist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "PhysicalIdealist">>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSPhysicalIdealist/$FSLockinLevel)>>
<<set $arcologies[0].FSPhysicalIdealist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "ChattelReligionist">>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSChattelReligionist/$FSLockinLevel)>>
<<set $arcologies[0].FSChattelReligionist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "RomanRevivalist">>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "AztecRevivalist">>
<<if $activeArcology.FSAztecRevivalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSAztecRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSAztecRevivalist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "EgyptianRevivalist">>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "EdoRevivalist">>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSEdoRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEdoRevivalist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "ArabianRevivalist">>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSArabianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSArabianRevivalist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "ChineseRevivalist">>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSChineseRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSChineseRevivalist += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "Repopulationist">>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSRepopulationFocus/$FSLockinLevel)>>
<<set $arcologies[0].FSRepopulationFocus += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "Eugenics">>
<<if $arcologies[0].FSRestart != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSRestart/$FSLockinLevel)>>
<<set $arcologies[0].FSRestart += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<case "Hedonism">>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSHedonisticDecadence/$FSLockinLevel)>>
<<set $arcologies[0].FSHedonisticDecadence += 0.05*$args[1]*$FSSingleSlaveRep>>
<</if>>
<<default>>
@@.red;ERROR: bad FS reference $args[0]@@
<</switch>>
<</widget>>
/%
Call as <<FSChangePorn>>
$args[0]: FS.
$args[1]: Magnitude.
%/
<<widget "FSChangePorn">>
<<switch $args[0]>>
<<case "Supremacist">>
<<if $arcologies[0].FSSupremacist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSSupremacist/$FSLockinLevel)>>
<<set $arcologies[0].FSSupremacist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "Subjugationist">>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSSubjugationist/$FSLockinLevel)>>
<<set $arcologies[0].FSSubjugationist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "GenderRadicalist">>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderRadicalist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "GenderFundamentalist">>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderFundamentalist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "Paternalist">>
<<if $arcologies[0].FSPaternalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "Degradationist">>
<<if $arcologies[0].FSDegradationist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel)>>
<<set $arcologies[0].FSDegradationist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "AssetExpansionist">>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSAssetExpansionist/$FSLockinLevel)>>
<<set $arcologies[0].FSAssetExpansionist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "SlimnessEnthusiast">>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSSlimnessEnthusiast/$FSLockinLevel)>>
<<set $arcologies[0].FSSlimnessEnthusiast += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "TransformationFetishist">>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSTransformationFetishist/$FSLockinLevel)>>
<<set $arcologies[0].FSTransformationFetishist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "BodyPurist">>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSBodyPurist/$FSLockinLevel)>>
<<set $arcologies[0].FSBodyPurist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "MaturityPreferentialist">>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSMaturityPreferentialist/$FSLockinLevel)>>
<<set $arcologies[0].FSMaturityPreferentialist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "YouthPreferentialist">>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSYouthPreferentialist/$FSLockinLevel)>>
<<set $arcologies[0].FSYouthPreferentialist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "Pastoralist">>
<<if $arcologies[0].FSPastoralist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSPastoralist/$FSLockinLevel)>>
<<set $arcologies[0].FSPastoralist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "PhysicalIdealist">>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSPhysicalIdealist/$FSLockinLevel)>>
<<set $arcologies[0].FSPhysicalIdealist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "ChattelReligionist">>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSChattelReligionist/$FSLockinLevel)>>
<<set $arcologies[0].FSChattelReligionist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "RomanRevivalist">>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "AztecRevivalist">>
<<if $activeArcology.FSAztecRevivalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSAztecRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSAztecRevivalist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "EgyptianRevivalist">>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "EdoRevivalist">>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSEdoRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEdoRevivalist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "ArabianRevivalist">>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSArabianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSArabianRevivalist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "ChineseRevivalist">>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSChineseRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSChineseRevivalist += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "Repopulationist">>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSRepopulationFocus/$FSLockinLevel)>>
<<set $arcologies[0].FSRepopulationFocus += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "Eugenics">>
<<if $arcologies[0].FSRestart != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSRestart/$FSLockinLevel)>>
<<set $arcologies[0].FSRestart += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<case "Hedonism">>
<<if $arcologies[0].FSHedonisticDecadence != "unset">>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSHedonisticDecadence/$FSLockinLevel)>>
<<set $arcologies[0].FSHedonisticDecadence += 0.05*$args[1]*$FSSingleSlaveRep*$pornFameBonus>>
<</if>>
<<default>>
@@.red;ERROR: bad FS reference $args[0]@@
<</switch>>
<</widget>>
<<widget "ClearFacilityDecorations">>
/* Called when a FS is abandoned or failed out of. */
<<if $brothel > 0>>
<<if $brothelDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist == "unset") && ($brothelDecoration == "Supremacist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSSubjugationist == "unset") && ($brothelDecoration == "Subjugationist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist == "unset") && ($brothelDecoration == "Gender Radicalist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist == "unset") && ($brothelDecoration == "Gender Fundamentalist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSPaternalist == "unset") && ($brothelDecoration == "Paternalist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSBodyPurist == "unset") && ($brothelDecoration == "Body Purist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist == "unset") && ($brothelDecoration == "Transformation Fetishist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist == "unset") && ($brothelDecoration == "Youth Preferentialist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist == "unset") && ($brothelDecoration == "Maturity Preferentialist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast == "unset") && ($brothelDecoration == "Slimness Enthusiast")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist == "unset") && ($brothelDecoration == "Asset Expansionist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSPastoralist == "unset") && ($brothelDecoration == "Pastoralist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist == "unset") && ($brothelDecoration == "Physical Idealist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSChattelReligionist == "unset") && ($brothelDecoration == "Chattel Religionist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSDegradationist == "unset") && ($brothelDecoration == "Degradationist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist == "unset") && ($brothelDecoration == "Roman Revivalist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist == "unset") && ($brothelDecoration == "Egyptian Revivalist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist == "unset") && ($brothelDecoration == "Edo Revivalist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist == "unset") && ($brothelDecoration == "Arabian Revivalist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist == "unset") && ($brothelDecoration == "Chinese Revivalist")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSRepopulationFocus == "unset") && ($brothelDecoration == "Repopulation Focus")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSRestart == "unset") && ($brothelDecoration == "Eugenics")>>
<<set $brothelDecoration = "standard">>
<<elseif ($arcologies[0].FSHedonisticDecadence == "unset") && ($brothelDecoration == "Hedonistic")>>
<<set $brothelDecoration = "standard">>
<</if>>
<</if>>
<</if>>
<<if $club > 0>>
<<if $clubDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist == "unset") && ($clubDecoration == "Supremacist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSSubjugationist == "unset") && ($clubDecoration == "Subjugationist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist == "unset") && ($clubDecoration == "Gender Radicalist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist == "unset") && ($clubDecoration == "Gender Fundamentalist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSPaternalist == "unset") && ($clubDecoration == "Paternalist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSBodyPurist == "unset") && ($clubDecoration == "Body Purist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist == "unset") && ($clubDecoration == "Transformation Fetishist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist == "unset") && ($clubDecoration == "Youth Preferentialist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist == "unset") && ($clubDecoration == "Maturity Preferentialist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast == "unset") && ($clubDecoration == "Slimness Enthusiast")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist == "unset") && ($clubDecoration == "Asset Expansionist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSPastoralist == "unset") && ($clubDecoration == "Pastoralist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist == "unset") && ($clubDecoration == "Physical Idealist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSChattelReligionist == "unset") && ($clubDecoration == "Chattel Religionist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSDegradationist == "unset") && ($clubDecoration == "Degradationist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist == "unset") && ($clubDecoration == "Roman Revivalist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist == "unset") && ($clubDecoration == "Egyptian Revivalist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist == "unset") && ($clubDecoration == "Edo Revivalist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist == "unset") && ($clubDecoration == "Arabian Revivalist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist == "unset") && ($clubDecoration == "Chinese Revivalist")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSRepopulationFocus == "unset") && ($clubDecoration == "Repopulation Focus")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSRestart == "unset") && ($clubDecoration == "Eugenics")>>
<<set $clubDecoration = "standard">>
<<elseif ($arcologies[0].FSHedonisticDecadence == "unset") && ($clubDecoration == "Hedonistic")>>
<<set $clubDecoration = "standard">>
<</if>>
<</if>>
<</if>>
<<if $dairy > 0>>
<<if $dairyDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist == "unset") && ($dairyDecoration == "Supremacist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSSubjugationist == "unset") && ($dairyDecoration == "Subjugationist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist == "unset") && ($dairyDecoration == "Gender Radicalist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist == "unset") && ($dairyDecoration == "Gender Fundamentalist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSPaternalist == "unset") && ($dairyDecoration == "Paternalist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSBodyPurist == "unset") && ($dairyDecoration == "Body Purist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist == "unset") && ($dairyDecoration == "Transformation Fetishist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist == "unset") && ($dairyDecoration == "Youth Preferentialist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist == "unset") && ($dairyDecoration == "Maturity Preferentialist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast == "unset") && ($dairyDecoration == "Slimness Enthusiast")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist == "unset") && ($dairyDecoration == "Asset Expansionist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSPastoralist == "unset") && ($dairyDecoration == "Pastoralist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist == "unset") && ($dairyDecoration == "Physical Idealist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSChattelReligionist == "unset") && ($dairyDecoration == "Chattel Religionist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSDegradationist == "unset") && ($dairyDecoration == "Degradationist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist == "unset") && ($dairyDecoration == "Roman Revivalist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist == "unset") && ($dairyDecoration == "Egyptian Revivalist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist == "unset") && ($dairyDecoration == "Edo Revivalist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist == "unset") && ($dairyDecoration == "Arabian Revivalist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist == "unset") && ($dairyDecoration == "Chinese Revivalist")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSRepopulationFocus == "unset") && ($dairyDecoration == "Repopulation Focus")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSRestart == "unset") && ($dairyDecoration == "Eugenics")>>
<<set $dairyDecoration = "standard">>
<<elseif ($arcologies[0].FSHedonisticDecadence == "unset") && ($dairyDecoration == "Hedonistic")>>
<<set $dairyDecoration = "standard">>
<</if>>
<</if>>
<</if>>
<<if $spa > 0>>
<<if $spaDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist == "unset") && ($spaDecoration == "Supremacist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSSubjugationist == "unset") && ($spaDecoration == "Subjugationist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist == "unset") && ($spaDecoration == "Gender Radicalist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist == "unset") && ($spaDecoration == "Gender Fundamentalist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSPaternalist == "unset") && ($spaDecoration == "Paternalist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSBodyPurist == "unset") && ($spaDecoration == "Body Purist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist == "unset") && ($spaDecoration == "Transformation Fetishist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist == "unset") && ($spaDecoration == "Youth Preferentialist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist == "unset") && ($spaDecoration == "Maturity Preferentialist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast == "unset") && ($spaDecoration == "Slimness Enthusiast")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist == "unset") && ($spaDecoration == "Asset Expansionist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSPastoralist == "unset") && ($spaDecoration == "Pastoralist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist == "unset") && ($spaDecoration == "Physical Idealist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSChattelReligionist == "unset") && ($spaDecoration == "Chattel Religionist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSDegradationist == "unset") && ($spaDecoration == "Degradationist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist == "unset") && ($spaDecoration == "Roman Revivalist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist == "unset") && ($spaDecoration == "Egyptian Revivalist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist == "unset") && ($spaDecoration == "Edo Revivalist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist == "unset") && ($spaDecoration == "Arabian Revivalist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist == "unset") && ($spaDecoration == "Chinese Revivalist")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSRepopulationFocus == "unset") && ($spaDecoration == "Repopulation Focus")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSRestart == "unset") && ($spaDecoration == "Eugenics")>>
<<set $spaDecoration = "standard">>
<<elseif ($arcologies[0].FSHedonisticDecadence == "unset") && ($spaDecoration == "Hedonistic")>>
<<set $spaDecoration = "standard">>
<</if>>
<</if>>
<</if>>
<<if $clinic > 0>>
<<if $clinicDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist == "unset") && ($clinicDecoration == "Supremacist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSSubjugationist == "unset") && ($clinicDecoration == "Subjugationist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist == "unset") && ($clinicDecoration == "Gender Radicalist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist == "unset") && ($clinicDecoration == "Gender Fundamentalist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSPaternalist == "unset") && ($clinicDecoration == "Paternalist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSBodyPurist == "unset") && ($clinicDecoration == "Body Purist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist == "unset") && ($clinicDecoration == "Transformation Fetishist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist == "unset") && ($clinicDecoration == "Youth Preferentialist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist == "unset") && ($clinicDecoration == "Maturity Preferentialist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast == "unset") && ($clinicDecoration == "Slimness Enthusiast")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist == "unset") && ($clinicDecoration == "Asset Expansionist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSPastoralist == "unset") && ($clinicDecoration == "Pastoralist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist == "unset") && ($clinicDecoration == "Physical Idealist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSChattelReligionist == "unset") && ($clinicDecoration == "Chattel Religionist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSDegradationist == "unset") && ($clinicDecoration == "Degradationist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist == "unset") && ($clinicDecoration == "Roman Revivalist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist == "unset") && ($clinicDecoration == "Egyptian Revivalist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist == "unset") && ($clinicDecoration == "Edo Revivalist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist == "unset") && ($clinicDecoration == "Arabian Revivalist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist == "unset") && ($clinicDecoration == "Chinese Revivalist")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSRepopulationFocus == "unset") && ($clinicDecoration == "Repopulation Focus")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSRestart == "unset") && ($clinicDecoration == "Eugenics")>>
<<set $clinicDecoration = "standard">>
<<elseif ($arcologies[0].FSHedonisticDecadence == "unset") && ($clinicDecoration == "Hedonistic")>>
<<set $clinicDecoration = "standard">>
<</if>>
<</if>>
<</if>>
<<if $schoolroom > 0>>
<<if $schoolroomDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist == "unset") && ($schoolroomDecoration == "Supremacist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSSubjugationist == "unset") && ($schoolroomDecoration == "Subjugationist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist == "unset") && ($schoolroomDecoration == "Gender Radicalist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist == "unset") && ($schoolroomDecoration == "Gender Fundamentalist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSPaternalist == "unset") && ($schoolroomDecoration == "Paternalist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSBodyPurist == "unset") && ($schoolroomDecoration == "Body Purist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist == "unset") && ($schoolroomDecoration == "Transformation Fetishist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist == "unset") && ($schoolroomDecoration == "Youth Preferentialist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist == "unset") && ($schoolroomDecoration == "Maturity Preferentialist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast == "unset") && ($schoolroomDecoration == "Slimness Enthusiast")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist == "unset") && ($schoolroomDecoration == "Asset Expansionist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSPastoralist == "unset") && ($schoolroomDecoration == "Pastoralist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist == "unset") && ($schoolroomDecoration == "Physical Idealist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSChattelReligionist == "unset") && ($schoolroomDecoration == "Chattel Religionist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSDegradationist == "unset") && ($schoolroomDecoration == "Degradationist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist == "unset") && ($schoolroomDecoration == "Roman Revivalist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist == "unset") && ($schoolroomDecoration == "Egyptian Revivalist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist == "unset") && ($schoolroomDecoration == "Edo Revivalist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist == "unset") && ($schoolroomDecoration == "Arabian Revivalist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist == "unset") && ($schoolroomDecoration == "Chinese Revivalist")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSRepopulationFocus == "unset") && ($schoolroomDecoration == "Repopulation Focus")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSRestart == "unset") && ($schoolroomDecoration == "Eugenics")>>
<<set $schoolroomDecoration = "standard">>
<<elseif ($arcologies[0].FSHedonisticDecadence == "unset") && ($schoolroomDecoration == "Hedonistic")>>
<<set $schoolroomDecoration = "standard">>
<</if>>
<</if>>
<</if>>
<<if $cellblock > 0>>
<<if $cellblockDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist == "unset") && ($cellblockDecoration == "Supremacist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSSubjugationist == "unset") && ($cellblockDecoration == "Subjugationist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist == "unset") && ($cellblockDecoration == "Gender Radicalist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist == "unset") && ($cellblockDecoration == "Gender Fundamentalist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSPaternalist == "unset") && ($cellblockDecoration == "Paternalist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSBodyPurist == "unset") && ($cellblockDecoration == "Body Purist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist == "unset") && ($cellblockDecoration == "Transformation Fetishist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist == "unset") && ($cellblockDecoration == "Youth Preferentialist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist == "unset") && ($cellblockDecoration == "Maturity Preferentialist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast == "unset") && ($cellblockDecoration == "Slimness Enthusiast")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist == "unset") && ($cellblockDecoration == "Asset Expansionist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSPastoralist == "unset") && ($cellblockDecoration == "Pastoralist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist == "unset") && ($cellblockDecoration == "Physical Idealist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSChattelReligionist == "unset") && ($cellblockDecoration == "Chattel Religionist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSDegradationist == "unset") && ($cellblockDecoration == "Degradationist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist == "unset") && ($cellblockDecoration == "Roman Revivalist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist == "unset") && ($cellblockDecoration == "Egyptian Revivalist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist == "unset") && ($cellblockDecoration == "Edo Revivalist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist == "unset") && ($cellblockDecoration == "Arabian Revivalist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist == "unset") && ($cellblockDecoration == "Chinese Revivalist")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSRepopulationFocus == "unset") && ($cellblockDecoration == "Repopulation Focus")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSRestart == "unset") && ($cellblockDecoration == "Eugenics")>>
<<set $cellblockDecoration = "standard">>
<<elseif ($arcologies[0].FSHedonisticDecadence == "unset") && ($cellblockDecoration == "Hedonistic")>>
<<set $cellblockDecoration = "standard">>
<</if>>
<</if>>
<</if>>
<<if $servantsQuarters > 0>>
<<if $servantsQuartersDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist == "unset") && ($servantsQuartersDecoration == "Supremacist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSSubjugationist == "unset") && ($servantsQuartersDecoration == "Subjugationist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist == "unset") && ($servantsQuartersDecoration == "Gender Radicalist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist == "unset") && ($servantsQuartersDecoration == "Gender Fundamentalist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSPaternalist == "unset") && ($servantsQuartersDecoration == "Paternalist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSBodyPurist == "unset") && ($servantsQuartersDecoration == "Body Purist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist == "unset") && ($servantsQuartersDecoration == "Transformation Fetishist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist == "unset") && ($servantsQuartersDecoration == "Youth Preferentialist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist == "unset") && ($servantsQuartersDecoration == "Maturity Preferentialist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast == "unset") && ($servantsQuartersDecoration == "Slimness Enthusiast")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist == "unset") && ($servantsQuartersDecoration == "Asset Expansionist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSPastoralist == "unset") && ($servantsQuartersDecoration == "Pastoralist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist == "unset") && ($servantsQuartersDecoration == "Physical Idealist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSChattelReligionist == "unset") && ($servantsQuartersDecoration == "Chattel Religionist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSDegradationist == "unset") && ($servantsQuartersDecoration == "Degradationist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist == "unset") && ($servantsQuartersDecoration == "Roman Revivalist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist == "unset") && ($servantsQuartersDecoration == "Egyptian Revivalist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist == "unset") && ($servantsQuartersDecoration == "Edo Revivalist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist == "unset") && ($servantsQuartersDecoration == "Arabian Revivalist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist == "unset") && ($servantsQuartersDecoration == "Chinese Revivalist")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSRepopulationFocus == "unset") && ($servantsQuartersDecoration == "Repopulation Focus")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSRestart == "unset") && ($servantsQuartersDecoration == "Eugenics")>>
<<set $servantsQuartersDecoration = "standard">>
<<elseif ($arcologies[0].FSHedonisticDecadence == "unset") && ($servantsQuartersDecoration == "Hedonistic")>>
<<set $servantsQuartersDecoration = "standard">>
<</if>>
<</if>>
<</if>>
<<if $arcade > 0>>
<<if $arcadeDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist == "unset") && ($arcadeDecoration == "Supremacist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSSubjugationist == "unset") && ($arcadeDecoration == "Subjugationist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist == "unset") && ($arcadeDecoration == "Gender Radicalist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist == "unset") && ($arcadeDecoration == "Gender Fundamentalist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSPaternalist == "unset") && ($arcadeDecoration == "Paternalist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSBodyPurist == "unset") && ($arcadeDecoration == "Body Purist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist == "unset") && ($arcadeDecoration == "Transformation Fetishist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist == "unset") && ($arcadeDecoration == "Youth Preferentialist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist == "unset") && ($arcadeDecoration == "Maturity Preferentialist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast == "unset") && ($arcadeDecoration == "Slimness Enthusiast")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist == "unset") && ($arcadeDecoration == "Asset Expansionist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSPastoralist == "unset") && ($arcadeDecoration == "Pastoralist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist == "unset") && ($arcadeDecoration == "Physical Idealist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSChattelReligionist == "unset") && ($arcadeDecoration == "Chattel Religionist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSDegradationist == "unset") && ($arcadeDecoration == "Degradationist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist == "unset") && ($arcadeDecoration == "Roman Revivalist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist == "unset") && ($arcadeDecoration == "Egyptian Revivalist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist == "unset") && ($arcadeDecoration == "Edo Revivalist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist == "unset") && ($arcadeDecoration == "Arabian Revivalist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist == "unset") && ($arcadeDecoration == "Chinese Revivalist")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSRepopulationFocus == "unset") && ($arcadeDecoration == "Repopulation Focus")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSRestart == "unset") && ($arcadeDecoration == "Eugenics")>>
<<set $arcadeDecoration = "standard">>
<<elseif ($arcologies[0].FSHedonisticDecadence == "unset") && ($arcadeDecoration == "Hedonistic")>>
<<set $arcadeDecoration = "standard">>
<</if>>
<</if>>
<</if>>
<<if $masterSuite > 0>>
<<if $masterSuiteDecoration != "standard">>
<<if ($arcologies[0].FSSupremacist == "unset") && ($masterSuiteDecoration == "Supremacist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSSubjugationist == "unset") && ($masterSuiteDecoration == "Subjugationist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderRadicalist == "unset") && ($masterSuiteDecoration == "Gender Radicalist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSGenderFundamentalist == "unset") && ($masterSuiteDecoration == "Gender Fundamentalist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSPaternalist == "unset") && ($masterSuiteDecoration == "Paternalist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSBodyPurist == "unset") && ($masterSuiteDecoration == "Body Purist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSTransformationFetishist == "unset") && ($masterSuiteDecoration == "Transformation Fetishist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSYouthPreferentialist == "unset") && ($masterSuiteDecoration == "Youth Preferentialist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSMaturityPreferentialist == "unset") && ($masterSuiteDecoration == "Maturity Preferentialist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSSlimnessEnthusiast == "unset") && ($masterSuiteDecoration == "Slimness Enthusiast")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSAssetExpansionist == "unset") && ($masterSuiteDecoration == "Asset Expansionist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSPastoralist == "unset") && ($masterSuiteDecoration == "Pastoralist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSPhysicalIdealist == "unset") && ($masterSuiteDecoration == "Physical Idealist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSChattelReligionist == "unset") && ($masterSuiteDecoration == "Chattel Religionist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSDegradationist == "unset") && ($masterSuiteDecoration == "Degradationist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSRomanRevivalist == "unset") && ($masterSuiteDecoration == "Roman Revivalist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSEgyptianRevivalist == "unset") && ($masterSuiteDecoration == "Egyptian Revivalist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSEdoRevivalist == "unset") && ($masterSuiteDecoration == "Edo Revivalist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSArabianRevivalist == "unset") && ($masterSuiteDecoration == "Arabian Revivalist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSChineseRevivalist == "unset") && ($masterSuiteDecoration == "Chinese Revivalist")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSRepopulationFocus == "unset") && ($masterSuiteDecoration == "Repopulation Focus")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSRestart == "unset") && ($masterSuiteDecoration == "Eugenics")>>
<<set $masterSuiteDecoration = "standard">>
<<elseif ($arcologies[0].FSHedonisticDecadence == "unset") && ($masterSuiteDecoration == "Hedonistic")>>
<<set $masterSuiteDecoration = "standard">>
<</if>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<SlaveInteractFucktoy>>
%/
<<widget "SlaveInteractFucktoy">>
<<replace #fucktoypref>>
<<if ($activeSlave.assignment == "please you") || ($activeSlave.assignment == "serve in the master suite") || ($activeSlave.assignment == "be your Concubine")>>
__Fucktoy use preference__: <strong><span id="hole">$activeSlave.toyHole</span></strong>.
<<link "Mouth">><<set $activeSlave.toyHole = "mouth">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
| <<link "Tits">><<set $activeSlave.toyHole = "boobs">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
| <<link "Pussy">><<set $activeSlave.toyHole = "pussy">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<elseif ($activeSlave.vagina == 0)>>
| //Take her virginity before giving her pussy special attention//
<</if>>
<<if ($activeSlave.anus > 0) && canDoAnal($activeSlave)>>
| <<link "Ass">><<set $activeSlave.toyHole = "ass">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<else>>
| //Take her anal virginity before giving her ass special attention//
<</if>>
/*check*/
<<if ($activeSlave.dick > 0) && canPenetrate($activeSlave)>>
| <<link "Dick">><<set $activeSlave.toyHole = "dick">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<</if>>
| <<link "No Preference">><<set $activeSlave.toyHole = "all her holes">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<br>
<</if>>
<</replace>>
<</widget>>
/*
Call as <<SetPregType>>
$args[0]: Slave.
*/
<<widget "SetPregType">>
<<if $args[0].ID == -1>>
<<if $PC.birthMaster > 0>> /* Predisposed to twins */
<<if $PC.fertDrugs == 1>>
<<set $args[0].pregType = either(2, 2, 3, 3, 3, 3, 4, 4)>>
<<else>>
<<set $args[0].pregType = either(1, 1, 1, 2, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $PC.forcedFertDrugs > 0>>
<<set $args[0].pregType += either(1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4)>>
<</if>>
<<else>>
<<if $PC.fertDrugs == 1>>
<<set $args[0].pregType = either(1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4)>>
<<else>>
<<set $args[0].pregType = either(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2)>>
<</if>>
<<if $PC.forcedFertDrugs > 0>>
<<set $args[0].pregType += either(0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 4)>>
<</if>>
<</if>>
<<else>>
<<if $args[0].pregType == 0>>
<<if ($args[0].drugs == "super fertility drugs")>>
<<if (($masterSuitePregnancyFertilitySupplements == 1) && (($args[0].assignment == "serve in the master suite") || ($args[0].assignment == "be your Concubine")))>>
<<if ($args[0].hormones == 2)>>
<<set $args[0].pregType = random(20,29)>>
<<else>>
<<set $args[0].pregType = random(10,29)>>
<</if>>
<<else>>
<<if ($args[0].hormones == 2)>>
<<set $args[0].pregType = random(10,29)>>
<<else>>
<<set $args[0].pregType = either(3, 4, 4, 4, 5, 5, 5, 10, 10, 20)>>
<</if>>
<</if>>
<<elseif ($args[0].drugs == "fertility drugs")>>
<<if (($masterSuitePregnancyFertilitySupplements == 1) && (($args[0].assignment == "serve in the master suite") || ($args[0].assignment == "be your Concubine")))>>
<<if ($args[0].hormones == 2)>>
<<set $args[0].pregType = random(4,5)>>
<<else>>
<<set $args[0].pregType = either(2, 2, 3, 3, 3, 3, 4, 4, 5, 5)>>
<</if>>
<<else>>
<<if ($args[0].hormones == 2)>>
<<set $args[0].pregType = random(2,5)>>
<<else>>
<<set $args[0].pregType = either(1, 1, 2, 2, 3, 3, 4, 4, 5, 5)>>
<</if>>
<</if>>
<<else>>
<<set $args[0].pregType = either(1, 1, 1, 1, 1, 1, 1, 1, 1, 2)>>
<</if>>
<</if>>
<</if>>
<</widget>>
/*
Penetrative ability, ability to become pregnant, and canBreed() must be checked outside of this. Designed to assume .eggType == "human".
$args[0] is the target to get pregnant.
$args[1] is the % chance to concieve.
$args[2] control's the hole involved (0 - vagina, 1 - ass, 2 - both). .mpreg did this.
$args[3] is the ID of her sire or 0 if undefined.
$args[4] is an override if defined - $args[3] must be defined in this case.
*/
<<widget "KnockMeUp">>
<<if random(0,99) < $args[1]>>
<<if $args[0].mpreg === $args[2]>>
<<set $args[0].preg = 1>>
<<set $args[0].pregSource = $args[3] || 0>>
<<if $args[0].ID != -1>>
<<set $args[0].pregWeek = 1>>
<</if>>
<<SetPregType $args[0]>>
<<if $menstruation == 1>>
<<elseif ndef $args[4]>>
<<set $args[0].pregKnown = 1>>
<<if $args[0].ID == -1>>
/*@@.lime;You have gotten pregnant.@@*/
<<elseif $args[0].fuckdoll == 0>>
@@.lime;She has become pregnant.@@
<<else>>
@@.lime;It has become pregnant.@@
<</if>>
<<else>>
<<set $args[0].pregKnown = 1>>
<</if>>
<<elseif $args[2] == 2>>
<<set $args[0].preg = 1>>
<<set $args[0].pregSource = $args[3] || 0>>
<<if $args[0].ID != -1>>
<<set $args[0].pregWeek = 1>>
<</if>>
<<SetPregType $args[0]>>
<<if $menstruation == 1>>
<<elseif ndef $args[4]>>
<<set $args[0].pregKnown = 1>>
<<if $args[0].ID == -1>>
/*@@.lime;You have gotten pregnant.@@*/
<<elseif $args[0].fuckdoll == 0>>
@@.lime;She has become pregnant.@@
<<else>>
@@.lime;It has become pregnant.@@
<</if>>
<<else>>
<<set $args[0].pregKnown = 1>>
<</if>>
<</if>>
<</if>>
<</widget>>
/*
Call as <<SetBellySize>>
$args[0]: Slave.
*/
<<widget "SetBellySize">>
<<if $args[0].preg > 5>>
<<set $args[0].bellyPreg = getPregBellySize($args[0])>>
<<else>>
<<set $args[0].bellyPreg = 0>>
<</if>>
/* inflation will change
<<if $args[0].inflation == 3>>
<<set $args[0].bellyFluid = 10000>>
<<elseif $args[0].inflation == 2>>
<<set $args[0].bellyFluid = 5000>>
<<elseif $args[0].inflation == 1>>
<<set $args[0].bellyFluid = 2000>>
<<else>>
<<set $args[0].bellyFluid = 0>>
<</if>>
*/
<<set $args[0].bellyFluid = 0>>
<<set $args[0].belly = $args[0].bellyPreg+$args[0].bellyFluid>>
<</widget>>
/* see how they are on a single line? This permits "."s and other things to be appended directly onto the widget result */
<<widget "PlayerName">><<switch $PC.nationality>><<case "Chinese" "Japanese" "Korean" "Cambodian" "Vietnamese" "Hungarian" "Mongolian">><<if $PC.surname>>$PC.surname <</if>>$PC.name<<default>>$PC.name<<if $PC.surname>> $PC.surname<</if>><</switch>><</widget>>
<<widget "SlaveFullName">><<switch $args[0].nationality>><<case "Chinese" "Japanese" "Korean" "Cambodian" "Vietnamese" "Hungarian" "Mongolian">><<if $args[0].slaveSurname>>$args[0].slaveSurname <</if>>$args[0].slaveName<<default>>$args[0].slaveName<<if $args[0].slaveSurname>> $args[0].slaveSurname<</if>><</switch>><</widget>>
<<widget "PoliteRudeTitle">><<switch $args[0].nationality>><<case "Japanese">><<if $args[0].trust > 0>>$PC.name<<if $PC.title > 0>>kun<<else>>chan<</if>><<else>><<if $PC.surname>><<print $PC.surname>><<else>><<print $PC.name>><<s>>an<</if>><</if>><<default>><<if $args[0].intelligence < -2>><<Master>><<elseif $args[0].intelligence > 1>><<if $PC.title > 0>>Ma<<s>>ther<<else>>Mi<<s>>tre<<ss>><</if>><<elseif $args[0].trust > 0>>$PC.name<<else>><<if $PC.surname>>$PC.surname<<else>>$PC.name<</if>><</if>><</switch>><</widget>>
/*
Call as <<EventNameLink>>
$args[0]: Slave.
*/
<<widget "EventNameLink">>
<<switch $args[0].nationality>>
<<case "Chinese" "Japanese" "Korean" "Cambodian" "Vietnamese" "Hungarian" "Mongolian">>
<<if $args[0].slaveSurname>><<set _name = $args[0].slaveSurname>><<set _name += " " + $args[0].slaveName>><<else>><<set _name = $args[0].slaveName>><</if>>
<<default>>
<<set _name = $args[0].slaveName>>
<<if $args[0].slaveSurname>><<set _name += " " + $args[0].slaveSurname>><</if>>
<</switch>>
/*
<<switch $activeSlave.nationality>>
<<case "Chinese" "Japanese" "Korean" "Cambodian" "Vietnamese" "Hungarian" "Mongolian">>
<<if $args[0].slaveSurname>><<set _name = $args[0].slaveSurname + " " + $args[0].slaveName>><</if>>
<<default>>
<<if $args[0].slaveSurname>><<set _name = $args[0].slaveName + " " + $args[0].slaveSurname>><</if>>
<</switch>>
*/
<span id="name"><<print "[[_name|Long Slave Description][$nextLink = passage(), $eventDescription = 1]]">></span>
<</widget>>
/*
Call as <<EventNameDelink>>
$args[0]: Slave.
*/
<<widget "EventNameDelink">>
<<replace "#name">>
<<SlaveFullName $args[0]>>
<</replace>>
<</widget>>
/*
Call as <<DegradingName $slave>> where $slave is any slave object
$args[0]: Slave
*/
<<widget "DegradingName">>
<<if $args[0].fuckdoll > 0>>
<<set $args[0].slaveName = "Fuckdoll No. " + random(1000,9999), $args[0].slaveSurname = 0>>
<<elseif ($args[0].assignment == "work in the dairy") && ($dairyRestraintsSetting >= 2)>>
<<set $args[0].slaveName = "Bioreactor No. " + random(1000,9999), $args[0].slaveSurname = 0>>
<<else>>
<<set _names = []>>
<<if ($seeRace == 1)>>
<<if ($args[0].race == "white")>>
<<set _names.push("White", "Pale")>>
<<elseif ($args[0].race == "asian")>>
<<set _names.push("Asian", "Yellow")>>
<<elseif ($args[0].race == "latina")>>
<<set _names.push("Latina", "Brown")>>
<<elseif ($args[0].race == "black")>>
<<set _names.push("Black", "Dark")>>
<<elseif ($args[0].race == "pacific islander")>>
<<set _names.push("Islander", "Sea")>>
<<elseif ($args[0].race == "malay")>>
<<set _names.push("Spice", "Cinnamon", "Pinoy")>>
<<elseif ($args[0].race == "southern european")>>
<<set _names.push("Mediterranean", "Olive")>>
<<elseif ($args[0].race == "amerindian")>>
<<set _names.push("Indian", "Reservation")>>
<<elseif ($args[0].race == "semitic")>>
<<set _names.push("Semitic")>>
<<elseif ($args[0].race == "middle eastern")>>
<<set _names.push("Arab", "Sand")>>
<<elseif ($args[0].race == "indo-aryan")>>
<<set _names.push("Indian", "Brown")>>
<<elseif ($args[0].race == "mixed race")>>
<<set _names.push("Mulatto", "Mutt")>>
<</if>>
<</if>>
<<set _names.push($args[0].hColor)>>
<<if ($args[0].eyes == -2)>>
<<set _names.push("Blind", "Sightless", "Eyeless")>>
<</if>>
<<if ($args[0].boobs < 500) && ($args[0].butt < 3)>>
<<set _names.push("Girly", "Thin", "Slim")>>
<</if>>
<<if ($args[0].boobs < 300)>>
<<set _names.push("Flat")>>
<</if>>
<<if ($args[0].anus > 2) || ($args[0].vagina > 2)>>
<<set _names.push("Gaping", "Slit", "Wideopen", "Hallway")>>
<</if>>
<<if ($args[0].weight > 160)>>
<<set _names.push("Fat", "Whale", "Cow",)>>
<<elseif ($args[0].weight > 30)>>
<<set _names.push("Fat", "Chubby", "Whale")>>
<<elseif ($args[0].weight <= -30)>>
<<set _names.push("Skinny", "Bony", "Rail")>>
<</if>>
<<if ($args[0].muscles > 30)>>
<<set _names.push("Ripped", "Strong", "Huge", "Muscles")>>
<</if>>
<<if ($args[0].fetish == "buttslut") && ($args[0].fetishKnown == 1)>>
<<set _names.push("Anal", "Sodomy")>>
<</if>>
<<if ($args[0].fetish == "cumslut") && ($args[0].fetishKnown == 1)>>
<<set _names.push("Cum", "Dicksuck", "Sucker")>>
<</if>>
<<if ($args[0].fetish == "humiliation") && ($args[0].fetishKnown == 1)>>
<<set _names.push("Rape")>>
<</if>>
<<if ($args[0].fetish == "masochist") && ($args[0].fetishKnown == 1)>>
<<set _names.push("Pain", "Rape", "Struggle")>>
<</if>>
<<if ($args[0].fetish == "pregnancy") && ($args[0].fetishKnown == 1)>>
<<set _names.push("Fertile")>>
<</if>>
<<if (($args[0].boobs*$args[0].lactation) > 1000)>>
<<set _names.push("Creamy", "Milky")>>
<</if>>
<<if ($args[0].oralSkill <= 30) && ($args[0].analSkill <= 30)>>
<<set _names.push("Cheap", "Gutter", "Fail")>>
<</if>>
<<if ($args[0].nipples != "tiny") && ($args[0].nipples != "cute")>>
<<set _names.push("Pointy", "Titclit")>>
<</if>>
<<if ($args[0].visualAge > 35)>>
<<set _names.push("Mature")>>
<</if>>
<<if ($args[0].visualAge < 25)>>
<<set _names.push("Young", "Girly", "Thin")>>
<</if>>
<<if ($args[0].amp == 1)>>
<<set _names.push("Stumpy")>>
<</if>>
<<if ($args[0].boobsImplant > 1000) || ($args[0].buttImplant > 3)>>
<<set _names.push("Fake", "Plastic", "Silicone")>>
<</if>>
<<if ($args[0].dick > 5) && ($args[0].balls > 5)>>
<<set $prefixes.push("Potent")>>
<</if>>
<<if ($args[0].pregType >= 50) && ($args[0].preg > 30)>>
<<set $prefixes.push("Seeded", "Bursting")>>
<</if>>
<<if ($args[0].pregType >= 10) && ($args[0].preg > 20)>>
<<set $prefixes.push("Squirming", "Bulging")>>
<</if>>
<<if ($args[0].bellyPreg > 5000)>>
<<set _names.push("Preg")>>
<</if>>
<<if ($args[0].dick > 4)>>
<<set _names.push("Hung", "Dangle")>>
<</if>>
<<if ($args[0].dick > 0) && ($args[0].balls == 0)>>
<<set _names.push("Soft", "Gelded", "Cut")>>
<</if>>
<<if ($args[0].dick > 0) && ($args[0].balls > 0)>>
<<set _names.push("Hard", "Stiff", "Erect")>>
<</if>>
<<if ($args[0].dick == 1)>>
<<set _names.push("Tiny", "Micro")>>
<</if>>
<<if ($args[0].height >= 185)>>
<<set _names.push("Top", "Tall")>>
<</if>>
<<if ($args[0].height < 150)>>
<<set _names.push("Tiny", "Stumpy")>>
<</if>>
<<if ($args[0].whoreSkill > 95)>>
<<set _names.push("Street", "Money")>>
<</if>>
<<if ($args[0].entertainSkill > 95)>>
<<set _names.push("Easy", "Club")>>
<</if>>
<<if ($args[0].oralSkill > 95)>>
<<set _names.push("Suck")>>
<</if>>
<<if ($args[0].intelligence > 1)>>
<<set _names.push("Smart", "Bright", "Clever")>>
<<if ($args[0].intelligenceImplant == 1)>>
<<set _names.push("Nerdy", "College", "Graduate")>>
<</if>>
<<elseif ($args[0].intelligence < -1)>>
<<set _names.push("Dumb", "Stupid", "Retarded", "Cretin")>>
<</if>>
<<if ($args[0].vagina == 1) && ($args[0].vaginalSkill <= 10)>>
<<set _names.push("Tight", "New", "Fresh")>>
<</if>>
<<if ($args[0].devotion < -75)>>
<<set _names.push("Angry", "Caged", "Biter")>>
<<elseif ($args[0].devotion < -50)>>
<<set _names.push("Cell", "Cuffs")>>
<<elseif ($args[0].devotion < -20)>>
<<set _names.push("Bag", "Box")>>
<<elseif ($args[0].devotion <= 20)>>
<<set _names.push("Whiner", "Sad")>>
<</if>>
<<if ($args[0].trust < -50)>>
<<set _names.push("Screaming")>>
<<elseif ($args[0].trust < -20)>>
<<set _names.push("Crying")>>
<<elseif ($args[0].trust < 20)>>
<<set _names.push("Begging")>>
<</if>>
<<set _suffixes = []>>
<<if $args[0].dick == 0>>
<<if $args[0].vagina == -1>> /* NULLS */
<<set _suffixes.push("Null")>>
<<else>> /* FEMALES */
<<if $args[0].visualAge < 25>>
<<set _suffixes.push("Girl")>>
<</if>>
<</if>>
<<else>>
<<if $args[0].vagina != -1>>
<<set _suffixes.push("Futa")>>
<<else>>
<<if $args[0].balls > 0>>
<<if ($args[0].boobs > 300) && ($args[0].butt > 2)>> /* SHEMALES: cock & balls, T&A above minimum */
<<set _suffixes.push("Shemale")>>
<<else>>
<<if ($args[0].shoulders < 1) && ($args[0].muscles <= 30)>>
<<if ($args[0].faceShape == "masculine") || ($args[0].faceShape == "androgynous")>> /* SISSIES: feminine shoulders or muscles, masculine faces */
<<set _suffixes.push("Sissy")>>
<<else>> /* TRAPS: feminine shoulders or muscles, feminine faces */
<<set _suffixes.push("Trap")>>
<</if>>
<<else>> /* BITCHES: masculine shoulders or muscles */
<<set _suffixes.push("Bitch")>>
<</if>>
<</if>>
<<else>>
<<if $args[0].visualAge > 35>>
<<set _suffixes.push("DickMILF")>>
<<elseif $args[0].visualAge >= 25>>
<<set _suffixes.push("Dickslave")>>
<<else>>
<<set _suffixes.push("Dickgirl")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].anus > 0)>>
<<set _suffixes.push("Butt", "Anus", "Backdoor", "Butthole", "Asshole")>>
<</if>>
<<if ($args[0].vagina > 0)>>
<<set _suffixes.push("Cunt", "Pussy", "Vagina")>>
<</if>>
<<if ($args[0].boobs < 500) && ($args[0].butt < 3) && ($args[0].dick > 0)>>
<<set _suffixes.push("Trap", "Sissy", "Bottom", "Bitch")>>
<</if>>
<<if ($args[0].energy > 95)>>
<<set _suffixes.push("Fuck", "Nympho", "Fuckaddict", "Sexaddict")>>
<</if>>
<<if ($args[0].weight > 160)>>
<<set _names.push("Blimp", "Fatass")>>
<</if>>
<<if ($args[0].fetish == "humiliation") && ($args[0].fetishKnown == 1)>>
<<set _suffixes.push("Rapebait", "Showgirl")>>
<</if>>
<<if ($args[0].fetish == "submissive") && ($args[0].fetishKnown == 1)>>
<<set _suffixes.push("Bottom", "Rapebait", "Fuckee")>>
<</if>>
<<if ($args[0].fetish == "dom") && ($args[0].fetishKnown == 1)>>
<<set _suffixes.push("Top", "Dom", "Fucker")>>
<</if>>
<<if ($args[0].fetish == "pregnancy") && ($args[0].fetishKnown == 1)>>
<<set _suffixes.push("Breeder", "Mommy")>>
<</if>>
<<if ($args[0].fetish == "boobs") && ($args[0].fetishKnown == 1)>>
<<set _suffixes.push("Titty", "Boob", "Boobie", "Tit")>>
<</if>>
<<if (($args[0].boobs*$args[0].lactation) > 1000)>>
<<set _suffixes.push("Cow")>>
<</if>>
<<if $args[0].births >= 5>>
<<set _suffixes.push("Broodmother")>>
<</if>>
<<if $args[0].births >= 2>>
<<set _suffixes.push("Breeder")>>
<</if>>
<<if ($args[0].nipples != "tiny") && ($args[0].nipples != "cute")>>
<<set _suffixes.push("Nipples")>>
<</if>>
<<if ($args[0].areolae > 2)>>
<<set _suffixes.push("Headlights", "Areolas")>>
<</if>>
<<if ($args[0].lips > 40)>>
<<set _suffixes.push("Lips", "Pillows")>>
<</if>>
<<if ($args[0].labia > 1)>>
<<set _suffixes.push("Flower", "Lips", "Curtains")>>
<</if>>
<<if ($args[0].visualAge > 35)>>
<<set _suffixes.push("Cougar", "MILF")>>
<</if>>
<<if ($args[0].amp == 1)>>
<<set _suffixes.push("Stumpy")>>
<</if>>
<<if ($args[0].bellyPreg > 5000)>>
<<set _suffixes.push("Belly", "Mommy")>>
<</if>>
<<if visibleBelly($args[0])>>
<<set _suffixes.push("Belly")>>
<</if>>
<<if ($args[0].dick > 5) && ($args[0].balls > 5)>>
<<set _suffixes.push("Daddy", "Cannon")>>
<</if>>
<<if $args[0].breedingMark == 1>>
<<set _suffixes.push("Breeder", "Oven", "Womb")>>
<</if>>
<<if ($args[0].pregType >= 50) && ($args[0].preg > 30)>>
<<set _suffixes.push("Nursery", "Factory")>>
<</if>>
<<if hyperBellyOne($args[0])>>
<<set _suffixes.push("Balloon")>>
<</if>>
<<if ($args[0].dick > 4)>>
<<set _suffixes.push("Cock", "Dick")>>
<</if>>
<<if ($args[0].dick == 1)>>
<<set _suffixes.push("Bitch")>>
<</if>>
<<if ($args[0].boobs >= 800)>>
<<set _suffixes.push("Boob", "Boobs", "Titty")>>
<</if>>
<<if ($args[0].butt > 5)>>
<<set _suffixes.push("Ass", "Butt", "Bottom")>>
<</if>>
<<if ($args[0].vagina == 0)>>
<<set _suffixes.push("Virgin")>>
<</if>>
<<if ($args[0].height >= 185)>>
<<set _suffixes.push("Tower")>>
<</if>>
<<if ($args[0].height < 150)>>
<<set _suffixes.push("Shortstack", "Stumpy")>>
<</if>>
<<if ($args[0].whoreSkill > 95)>>
<<set _suffixes.push("Whore")>>
<</if>>
<<if ($args[0].entertainSkill > 95)>>
<<set _suffixes.push("Slut")>>
<</if>>
<<if ($args[0].oralSkill > 95)>>
<<set _suffixes.push("Throat")>>
<</if>>
<<if ($args[0].vaginalSkill > 95)>>
<<set _suffixes.push("Pussy", "Kegel", "Channel")>>
<</if>>
<<if ($args[0].analSkill > 95)>>
<<set _suffixes.push("Asspussy", "Sphincter")>>
<</if>>
<<if ($args[0].anus == 1)>>
<<set _suffixes.push("Tightbutt", "Tightass")>>
<</if>>
<<if $args[0].devotion > 50>>
<<set _names.push("Prize")>>
<<if ($args[0].visualAge > 35)>>
<<set _suffixes.push("Queen")>>
<<elseif ($args[0].visualAge < 25)>>
<<set _names.push("Princess")>>
<</if>>
<</if>>
<<if ($args[0].trust < -50)>>
<<set _suffixes.push("Sobber")>>
<<elseif ($args[0].trust < -20)>>
<<set _suffixes.push("Weeper", "Tears", "Meat", "Thing")>>
<</if>>
<<if ($args[0].assignment == "guard you")>>
<<set $args[0].slaveName = either("Guard", "Battle")>>
<<elseif ($args[0].assignment == "recruit girls")>>
<<set $args[0].slaveName = either("Cam", "Recruiter")>>
<<elseif ($args[0].assignment == "be the Madam")>>
<<set $args[0].slaveName = either("Pimp", "Madam")>>
<<elseif ($args[0].assignment == "be the DJ")>>
<<set $args[0].slaveName = either("Bass", "Booth")>>
<<elseif ($args[0].assignment == "be the Milkmaid") && $cumSlaves > 3>>
<<set $args[0].slaveName = either("Milker", "Fucker")>>
<<elseif ($args[0].assignment == "be the Milkmaid")>>
<<set $args[0].slaveName = either("Farm", "Dairy")>>
<<elseif ($args[0].assignment == "be your Head Girl")>>
<<set $args[0].slaveName = either("Chief", "Head")>>
<<elseif ($args[0].assignment == "be the Schoolteacher")>>
<<set $args[0].slaveName = either("Teacher", "Classroom")>>
<<elseif ($args[0].assignment == "be the Attendant")>>
<<set $args[0].slaveName = either("Spa", "Bath")>>
<<elseif ($args[0].assignment == "be the Wardeness")>>
<<set $args[0].slaveName = either("Jail", "Prison")>>
<<elseif ($args[0].assignment == "be your concubine")>>
<<set $args[0].slaveName = either("Bed", "Master")>>
<<else>>
<<set $args[0].slaveName = _names.random()>>
<</if>>
<<set _surname = _suffixes.random()>>
<<if _surname == $args[0].slaveName.toLowerCase()>>
<<DegradingName $args[0]>>
<</if>>
<<set $args[0].slaveSurname = _surname>>
<</if>>
<</widget>>
<<widget "CreateSimpleTabs">>
<head>
<style>
div.tab {
overflow: hidden;
border: 1px solid #ccc;
background-color: transparent;
}
div.tab button {
background-color: inherit;
float: left;
border: none;
outline: none;
cursor: pointer;
padding: 14px 16px;
transition: 0.3s;
font-size: 19px;
}
div.tab button:hover {
background-color: #444;
}
div.tab button.active {
background-color: #777;
}
.tabcontent {
display: none;
padding: 6px 12px;
-webkit-animation: fadeEffect 1s;
animation: fadeEffect 1s;
}
@-webkit-keyframes fadeEffect {
from {opacity: 0;}
to {opacity: 1;}
}
@keyframes fadeEffect {
from {opacity: 0;}
to {opacity: 1;}
}
</style>
</head>
<</widget>>
|
mayibrad/fc
|
src/utility/miscWidgets.tw
|
tw
|
mit
| 147,343 |
:: Option Widgets [widget nobr]
/%
Call as <<OptionLineSeparations>>
Should be placed in a <span> with id = "OptionLineSeparations"
%/
<<widget "OptionLineSeparations">>
Line separations are
<<if $lineSeparations == 0>>
@@.red;HIDDEN.@@
//<<link 'Show'>>
<<set $lineSeparations = 1>>
<<replace '#OptionLineSeparations'>>
<<OptionLineSeparations>>
<</replace>>
<</link>>//
<<else>>
@@.cyan;SHOWN.@@
//<<link 'Hide'>>
<<set $lineSeparations = 0>>
<<replace '#OptionLineSeparations'>>
<<OptionLineSeparations>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionSortBy>>
Should be placed in a <span> with id = "OptionSortBy"
%/
<<widget "OptionSortBy">>
<<if $sortSlavesBy == "name">>
Slaves are sorted on the main menu by @@.yellow;NAME.@@
<<elseif $sortSlavesBy == "seniority">>
Slaves are sorted on the main menu by @@.yellow;SENIORITY.@@
<<elseif $sortSlavesBy == "actualAge">>
Slaves are sorted on the main menu by @@.yellow;TRUE AGE.@@
<<elseif $sortSlavesBy == "visualAge">>
Slaves are sorted on the main menu by @@.yellow;APPARENT AGE.@@
<<elseif $sortSlavesBy == "physicalAge">>
Slaves are sorted on the main menu by @@.yellow;BODILY AGE.@@
<<elseif $sortSlavesBy == "assignment">>
Slaves are sorted on the main menu by @@.yellow;ASSIGNMENT.@@
<<else>>
Slaves are sorted on the main menu by @@.yellow;DEVOTION.@@
<</if>>
//
<<link 'Devotion'>>
<<set $sortSlavesBy = "devotion">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
|
<<link 'Name'>>
<<set $sortSlavesBy = "name">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
|
<<link 'Assignment'>>
<<set $sortSlavesBy = "assignment">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
|
<<link 'Date purchased'>>
<<set $sortSlavesBy = "seniority">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
|
<<link 'Age'>>
<<set $sortSlavesBy = "actualAge">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
|
<<link 'How old they look'>>
<<set $sortSlavesBy = "visualAge">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
|
<<link 'Age of their body'>>
<<set $sortSlavesBy = "physicalAge">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
//
<</widget>>
/%
Call as <<OptionSortOrder>>
Should be placed in a <span> with id = "OptionSortOrder"
%/
<<widget "OptionSortOrder">>
<<if $sortSlavesOrder == "ascending">>
Slaves are sorted in @@.cyan;ASCENDING@@ order.
//<<link 'Sort descending'>>
<<set $sortSlavesOrder = "descending">>
<<replace '#OptionSortOrder'>>
<<OptionSortOrder>>
<</replace>>
<</link>>//
<<else>>
Slaves are sorted in @@.red;DESCENDING@@ order.
//<<link 'Sort ascending'>>
<<set $sortSlavesOrder = "ascending">>
<<replace '#OptionSortOrder'>>
<<OptionSortOrder>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionSortMain>>
Should be placed in a <span> with id = "OptionSortMain"
%/
<<widget "OptionSortMain">>
<<if $sortSlavesMain == 0>>
Sort options are @@.red;HIDDEN@@ on the main menu.
//<<link 'Show'>>
<<set $sortSlavesMain = 1>>
<<replace '#OptionSortMain'>>
<<OptionSortMain>>
<</replace>>
<</link>>//
<<else>>
Sort options are @@.cyan;SHOWN@@ on the main menu.
//<<link 'Hide'>>
<<set $sortSlavesMain = 0>>
<<replace '#OptionSortMain'>>
<<OptionSortMain>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
<<widget "OptionsSortAsAppearsOnMain">>
<<if $sortSlavesMain != 0>>
<br>
Sort by:
<<if $sortSlavesBy != "devotion">>[[Devotion|Main][$sortSlavesBy = "devotion"]]<<else>>Devotion<</if>> |
<<if $sortSlavesBy != "name">>[[Name|Main][$sortSlavesBy = "name"]]<<else>>Name<</if>> |
<<if $sortSlavesBy != "assignment">>[[Assignment|Main][$sortSlavesBy = "assignment"]]<<else>>Assignment<</if>> |
<<if $sortSlavesBy != "seniority">>[[Seniority purchased|Main][$sortSlavesBy = "seniority"]]<<else>>Seniority<</if>> |
<<if $sortSlavesBy != "actualAge">>[[Age|Main][$sortSlavesBy = "actualAge"]]<<else>>Age<</if>> |
<<if $sortSlavesBy != "visualAge">>[[Apparent Age|Main][$sortSlavesBy = "visualAge"]]<<else>>Apparent Age<</if>> |
<<if $sortSlavesBy != "physicalAge">>[[Bodily Age|Main][$sortSlavesBy = "physicalAge"]]<<else>>Bodily Age<</if>>
Sort: <<if $sortSlavesOrder != "descending">>[[Descending|Main][$sortSlavesOrder = "descending"]]<<else>>Descending<</if>> |
<<if $sortSlavesOrder != "ascending">>[[Ascending|Main][$sortSlavesOrder = "ascending"]]<<else>>Ascending<</if>>
<</if>>
<</widget>>
/%
Call as <<OptionRulesAssistantMain>>
Should be placed in a <span> with id = "OptionRulesAssistantMain"
%/
<<widget "OptionRulesAssistantMain">>
<<if $rulesAssistantMain == 0>>
The rules assistant is @@.red;HIDDEN.@@
//<<link 'Show'>>
<<set $rulesAssistantMain = 1>>
<<replace '#OptionRulesAssistantMain'>>
<<OptionRulesAssistantMain>>
<</replace>>
<</link>>//
<<else>>
The rules assistant is @@.cyan;SHOWN.@@
//<<link 'Hide'>>
<<set $rulesAssistantMain = 0>>
<<replace '#OptionRulesAssistantMain'>>
<<OptionRulesAssistantMain>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionDisplayAssignments>>
Should be placed in a <span> with id = "OptionDisplayAssignments"
%/
<<widget "OptionDisplayAssignments">>
Main menu assignment shortcuts are
<<if $displayAssignments == 1>>
@@.cyan;SHOWN.@@
//<<link 'Hide'>>
<<set $displayAssignments = 0>>
<<replace '#OptionDisplayAssignments'>>
<<OptionDisplayAssignments>>
<</replace>>
<</link>>//
<<else>>
@@.red;HIDDEN.@@
//<<link 'Show'>>
<<set $displayAssignments = 1>>
<<replace '#OptionDisplayAssignments'>>
<<OptionDisplayAssignments>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionSummaryStats>>
Should be placed in a <span> with id = "OptionSummaryStats"
%/
<<widget "OptionSummaryStats">>
Granular slave stat numbers are
<<if $summaryStats == 1>>
@@.cyan;DISPLAYED.@@
//<<link 'Hide'>>
<<set $summaryStats = 0>>
<<replace '#OptionSummaryStats'>>
<<OptionSummaryStats>>
<</replace>>
<</link>>//
<<else>>
@@.red;HIDDEN.@@
//<<link 'Display'>>
<<set $summaryStats = 1>>
<<replace '#OptionSummaryStats'>>
<<OptionSummaryStats>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateDevotion>>
Should be placed in a <span> with id = "OptionAbbreviateDevotion"
%/
<<widget "OptionAbbreviateDevotion">>
Mental stats are
<<if $abbreviateDevotion == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateDevotion == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateDevotion != 0>>
//<<link 'Hide'>>
<<set $abbreviateDevotion = 0>>
<<replace '#OptionAbbreviateDevotion'>>
<<OptionAbbreviateDevotion>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateDevotion != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateDevotion = 1>>
<<replace '#OptionAbbreviateDevotion'>>
<<OptionAbbreviateDevotion>>
<</replace>>
<</link>>//
<<if $abbreviateDevotion != 2>>|<</if>>
<</if>>
<<if $abbreviateDevotion != 2>>
//<<link 'Summarize'>>
<<set $abbreviateDevotion = 2>>
<<replace '#OptionAbbreviateDevotion'>>
<<OptionAbbreviateDevotion>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateRules>>
Should be placed in a <span> with id = "OptionAbbreviateRules"
%/
<<widget "OptionAbbreviateRules">>
Rules are
<<if $abbreviateRules == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateRules == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateRules != 0>>
//<<link 'Hide'>>
<<set $abbreviateRules = 0>>
<<replace '#OptionAbbreviateRules'>>
<<OptionAbbreviateRules>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateRules != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateRules = 1>>
<<replace '#OptionAbbreviateRules'>>
<<OptionAbbreviateRules>>
<</replace>>
<</link>>//
<<if $abbreviateRules != 2>>|<</if>>
<</if>>
<<if $abbreviateRules != 2>>
//<<link 'Summarize'>>
<<set $abbreviateRules = 2>>
<<replace '#OptionAbbreviateRules'>>
<<OptionAbbreviateRules>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateHealth>>
Should be placed in a <span> with id = "OptionAbbreviateHealth"
%/
<<widget "OptionAbbreviateHealth">>
Health is
<<if $abbreviateHealth == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateHealth == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateHealth != 0>>
//<<link 'Hide'>>
<<set $abbreviateHealth = 0>>
<<replace '#OptionAbbreviateHealth'>>
<<OptionAbbreviateHealth>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateHealth != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateHealth = 1>>
<<replace '#OptionAbbreviateHealth'>>
<<OptionAbbreviateHealth>>
<</replace>>
<</link>>//
<<if $abbreviateHealth != 2>>|<</if>>
<</if>>
<<if $abbreviateHealth != 2>>
//<<link 'Summarize'>>
<<set $abbreviateHealth = 2>>
<<replace '#OptionAbbreviateHealth'>>
<<OptionAbbreviateHealth>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateDiet>>
Should be placed in a <span> with id = "OptionAbbreviateDiet"
%/
<<widget "OptionAbbreviateDiet">>
Diet and weight are
<<if $abbreviateDiet == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateDiet == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateDiet != 0>>
//<<link 'Hide'>>
<<set $abbreviateDiet = 0>>
<<replace '#OptionAbbreviateDiet'>>
<<OptionAbbreviateDiet>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateDiet != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateDiet = 1>>
<<replace '#OptionAbbreviateDiet'>>
<<OptionAbbreviateDiet>>
<</replace>>
<</link>>//
<<if $abbreviateDiet != 2>>|<</if>>
<</if>>
<<if $abbreviateDiet != 2>>
//<<link 'Summarize'>>
<<set $abbreviateDiet = 2>>
<<replace '#OptionAbbreviateDiet'>>
<<OptionAbbreviateDiet>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateDrugs>>
Should be placed in a <span> with id = "OptionAbbreviateDrugs"
%/
<<widget "OptionAbbreviateDrugs">>
Drugs and addiction are
<<if $abbreviateDrugs == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateDrugs == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateDrugs != 0>>
//<<link 'Hide'>>
<<set $abbreviateDrugs = 0>>
<<replace '#OptionAbbreviateDrugs'>>
<<OptionAbbreviateDrugs>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateDrugs != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateDrugs = 1>>
<<replace '#OptionAbbreviateDrugs'>>
<<OptionAbbreviateDrugs>>
<</replace>>
<</link>>//
<<if $abbreviateDrugs != 2>>|<</if>>
<</if>>
<<if $abbreviateDrugs != 2>>
//<<link 'Summarize'>>
<<set $abbreviateDrugs = 2>>
<<replace '#OptionAbbreviateDrugs'>>
<<OptionAbbreviateDrugs>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateGenitalia>>
Should be placed in a <span> with id = "OptionAbbreviateGenitalia"
%/
<<widget "OptionAbbreviateGenitalia">>
Genitalia are
<<if $abbreviateGenitalia == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateGenitalia == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateGenitalia != 0>>
//<<link 'Hide'>>
<<set $abbreviateGenitalia = 0>>
<<replace '#OptionAbbreviateGenitalia'>>
<<OptionAbbreviateGenitalia>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateGenitalia != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateGenitalia = 1>>
<<replace '#OptionAbbreviateGenitalia'>>
<<OptionAbbreviateGenitalia>>
<</replace>>
<</link>>//
<<if $abbreviateGenitalia != 2>>|<</if>>
<</if>>
<<if $abbreviateGenitalia != 2>>
//<<link 'Summarize'>>
<<set $abbreviateGenitalia = 2>>
<<replace '#OptionAbbreviateGenitalia'>>
<<OptionAbbreviateGenitalia>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviatePhysicals>>
Should be placed in a <span> with id = "OptionAbbreviatePhysicals"
%/
<<widget "OptionAbbreviatePhysicals">>
Physical traits are
<<if $abbreviatePhysicals == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviatePhysicals == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviatePhysicals != 0>>
//<<link 'Hide'>>
<<set $abbreviatePhysicals = 0>>
<<replace '#OptionAbbreviatePhysicals'>>
<<OptionAbbreviatePhysicals>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviatePhysicals != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviatePhysicals = 1>>
<<replace '#OptionAbbreviatePhysicals'>>
<<OptionAbbreviatePhysicals>>
<</replace>>
<</link>>//
<<if $abbreviatePhysicals != 2>>|<</if>>
<</if>>
<<if $abbreviatePhysicals != 2>>
//<<link 'Summarize'>>
<<set $abbreviatePhysicals = 2>>
<<replace '#OptionAbbreviatePhysicals'>>
<<OptionAbbreviatePhysicals>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateSkills>>
Should be placed in a <span> with id = "OptionAbbreviateSkills"
%/
<<widget "OptionAbbreviateSkills">>
Skills are
<<if $abbreviateSkills == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateSkills == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateSkills != 0>>
//<<link 'Hide'>>
<<set $abbreviateSkills = 0>>
<<replace '#OptionAbbreviateSkills'>>
<<OptionAbbreviateSkills>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateSkills != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateSkills = 1>>
<<replace '#OptionAbbreviateSkills'>>
<<OptionAbbreviateSkills>>
<</replace>>
<</link>>//
<<if $abbreviateSkills != 2>>|<</if>>
<</if>>
<<if $abbreviateSkills != 2>>
//<<link 'Summarize'>>
<<set $abbreviateSkills = 2>>
<<replace '#OptionAbbreviateSkills'>>
<<OptionAbbreviateSkills>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateMental>>
Should be placed in a <span> with id = "OptionAbbreviateMental"
%/
<<widget "OptionAbbreviateMental">>
Mental attributes are
<<if $abbreviateMental == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateMental == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateMental != 0>>
//<<link 'Hide'>>
<<set $abbreviateMental = 0>>
<<replace '#OptionAbbreviateMental'>>
<<OptionAbbreviateMental>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateMental != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateMental = 1>>
<<replace '#OptionAbbreviateMental'>>
<<OptionAbbreviateMental>>
<</replace>>
<</link>>//
<<if $abbreviateMental != 2>>|<</if>>
<</if>>
<<if $abbreviateMental != 2>>
//<<link 'Summarize'>>
<<set $abbreviateMental = 2>>
<<replace '#OptionAbbreviateMental'>>
<<OptionAbbreviateMental>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateNationality>>
Should be placed in a <span> with id = "OptionAbbreviateNationality"
%/
<<widget "OptionAbbreviateNationality">>
Nationality is
<<if $abbreviateNationality == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateNationality == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateNationality != 0>>
//<<link 'Hide'>>
<<set $abbreviateNationality = 0>>
<<replace '#OptionAbbreviateNationality'>>
<<OptionAbbreviateNationality>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateNationality != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateNationality = 1>>
<<replace '#OptionAbbreviateNationality'>>
<<OptionAbbreviateNationality>>
<</replace>>
<</link>>//
<<if $abbreviateNationality != 2>>|<</if>>
<</if>>
<<if $abbreviateNationality != 2>>
//<<link 'Summarize'>>
<<set $abbreviateNationality = 2>>
<<replace '#OptionAbbreviateNationality'>>
<<OptionAbbreviateNationality>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateRace>>
Should be placed in a <span> with id = "OptionAbbreviateRace"
%/
<<widget "OptionAbbreviateRace">>
Race is
<<if $abbreviateRace == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateRace == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateRace != 0>>
//<<link 'Hide'>>
<<set $abbreviateRace = 0>>
<<replace '#OptionAbbreviateRace'>>
<<OptionAbbreviateRace>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateRace != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateRace = 1>>
<<replace '#OptionAbbreviateRace'>>
<<OptionAbbreviateRace>>
<</replace>>
<</link>>//
<<if $abbreviateRace != 2>>|<</if>>
<</if>>
<<if $abbreviateRace != 2>>
//<<link 'Summarize'>>
<<set $abbreviateRace = 2>>
<<replace '#OptionAbbreviateRace'>>
<<OptionAbbreviateRace>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateClothes>>
Should be placed in a <span> with id = "OptionAbbreviateClothes"
%/
<<widget "OptionAbbreviateClothes">>
Clothes are
<<if $abbreviateClothes == 2>>
@@.cyan;SUMMARIZED.@@
//<<link 'Hide'>>
<<set $abbreviateClothes = 0>>
<<replace '#OptionAbbreviateClothes'>>
<<OptionAbbreviateClothes>>
<</replace>>
<</link>>//
<<else>>
@@.red;HIDDEN.@@
//<<link 'Summarize'>>
<<set $abbreviateClothes = 2>>
<<replace '#OptionAbbreviateClothes'>>
<<OptionAbbreviateClothes>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateOrigins>>
Should be placed in a <span> with id = "OptionAbbreviateOrigins"
%/
<<widget "OptionAbbreviateOrigins">>
Origins are
<<if $abbreviateOrigins == 2>>
@@.cyan;SUMMARIZED.@@
//<<link 'Hide'>>
<<set $abbreviateOrigins = 0>>
<<replace '#OptionAbbreviateOrigins'>>
<<OptionAbbreviateOrigins>>
<</replace>>
<</link>>//
<<else>>
@@.red;HIDDEN.@@
//<<link 'Summarize'>>
<<set $abbreviateOrigins = 2>>
<<replace '#OptionAbbreviateOrigins'>>
<<OptionAbbreviateOrigins>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateRulesets>>
Should be placed in a <span> with id = "OptionAbbreviateRulesets"
%/
<<widget "OptionAbbreviateRulesets">>
Rules Assistant rulesets are
<<if $abbreviateRulesets == 2>>
@@.cyan;SUMMARIZED.@@
//<<link 'Hide'>>
<<set $abbreviateRulesets = 0>>
<<replace '#OptionAbbreviateRulesets'>>
<<OptionAbbreviateRulesets>>
<</replace>>
<</link>>//
<<else>>
@@.red;HIDDEN.@@
//<<link 'Summarize'>>
<<set $abbreviateRulesets = 2>>
<<replace '#OptionAbbreviateRulesets'>>
<<OptionAbbreviateRulesets>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateSidebar>>
Should be placed in a <span> with id = "OptionAbbreviateSidebar"
%/
<<widget "OptionAbbreviateSidebar">>
Facilities in the sidebar are
<<if $abbreviateSidebar == 2>>
@@.cyan;SUMMARIZED.@@
//<<link 'Abbreviate'>>
<<set $abbreviateSidebar = 1>>
<<replace '#OptionAbbreviateSidebar'>>
<<OptionAbbreviateSidebar>>
<</replace>>
<</link>>//
<<else>>
@@.yellow;ABBREVIATED.@@
//<<link 'Summarize'>>
<<set $abbreviateSidebar = 2>>
<<replace '#OptionAbbreviateSidebar'>>
<<OptionAbbreviateSidebar>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
|
mayibrad/fc
|
src/utility/optionsWidgets.tw
|
tw
|
mit
| 19,164 |
:: PT widgets [widget nobr]
<<widget "InduceFlawAbuseEffects">>
<<if $slaves[$i].devotion > 20>>
She's @@.mediumorchid;desperately confused@@ by this treatment, since the effect would be ruined if you explained it to her, and her @@.gold;trust in you is reduced.@@
<<elseif $slaves[$i].devotion >= -20>>
She's @@.mediumorchid;confused, depressed@@ and @@.gold;frightened@@ by this treatment, since the effect would be ruined if you explained it to her.
<<else>>
She's @@.mediumorchid;angry@@ and @@.gold;afraid@@ that you would treat her like this.
<</if>>
<<if $slaves[$i].energy > 10>>
Her @@.red;appetite for sex is also reduced.@@
<<set $slaves[$i].energy -= 2>>
<</if>>
<<set $slaves[$i].devotion -= 5>>
<<set $slaves[$i].trust -= 5>>
<</widget>>
<<widget "InduceFlawLenityEffects">>
<<if $slaves[$i].devotion <= 20>>
She doesn't understand what you intend by this strange treatment, but it does make her @@.mediumaquamarine;inappropriately trusting.@@
<<set $slaves[$i].trust += 5>>
<</if>>
<</widget>>
<<widget "BasicTrainingDefaulter">>
<br>
<<if ($activeSlave.devotion > 20) && ($activeSlave.behavioralFlaw != "none") && ($activeSlave.behavioralQuirk == "none") && ($activeSlave.behavioralQuirk != "cum addict") && ($activeSlave.behavioralQuirk != "anal addict") && ($activeSlave.behavioralQuirk != "attention whore") && ($activeSlave.behavioralQuirk != "breast growth") && ($activeSlave.behavioralQuirk != "abusive") && ($activeSlave.behavioralQuirk != "malicious") && ($activeSlave.behavioralQuirk != "self hating") && ($activeSlave.behavioralQuirk != "neglectful") && ($activeSlave.behavioralQuirk != "breeder")>>
Since she's obedient, @@.yellow;her training assignment has defaulted to softening her behavioral flaw.@@
<<set $trainingRegimen = "soften her behavioral flaw">>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.sexualFlaw != "none") && ($activeSlave.sexualQuirk == "none")>>
Since she's obedient, @@.yellow;her training assignment has defaulted to softening her sexual flaw.@@
<<set $trainingRegimen = "soften her sexual flaw">>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.behavioralFlaw != "none") && ($activeSlave.behavioralQuirk != "cum addict") && ($activeSlave.behavioralQuirk != "anal addict") && ($activeSlave.behavioralQuirk != "attention whore") && ($activeSlave.behavioralQuirk != "breast growth") && ($activeSlave.behavioralQuirk != "abusive") && ($activeSlave.behavioralQuirk != "malicious") && ($activeSlave.behavioralQuirk != "self hating") && ($activeSlave.behavioralQuirk != "neglectful") && ($activeSlave.behavioralQuirk != "breeder")>>
Since she's obedient and already has a behavioral quirk, @@.yellow;her training assignment has defaulted to removing her behavioral flaw.@@
<<set $trainingRegimen = "fix her behavioral flaw">>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.sexualFlaw != "none")>>
Since she's obedient and already has a sexual quirk, @@.yellow;her training assignment has defaulted to removing her sexual flaw.@@
<<set $trainingRegimen = "fix her sexual flaw">>
<<elseif ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
@@.yellow;Her training assignment has defaulted to breaking her will.@@
<<set $trainingRegimen = "break her will">>
<<else>>
She is now fully broken; @@.yellow;her training assignment has defaulted to fostering devotion.@@
<<set $trainingRegimen = "build her devotion">>
<</if>>
<</widget>>
|
mayibrad/fc
|
src/utility/ptWidgets.tw
|
tw
|
mit
| 3,476 |
:: RA widgets [widget nobr]
/%
% Call as <<RAChangeActivation>>
%/
<<widget "RAChangeActivation">>
<<replace #activation>>
<<if ($currentRule.condition.id === "true")>>
(always): <br> ''always.''
<<elseif ($currentRule.condition.id === "false")>>
(never): <br> ''never''
<<else>>
<<set _activation = getVariable($currentRule.condition)>>
(_activation): <br>
<<switch $currentRule.condition.id>>
<<case "<">>
When ''_activation'' is ''less than''
<<textbox "$currentRule.condition.second.value" $currentRule.condition.second.value>>
<<case "<=">>
When ''_activation'' is
<<textbox "$currentRule.condition.second.value" $currentRule.condition.second.value>> ''or less''
<<case ">" ">=">>
(no upper limit)
<<case "&&" "||">>
<<if $currentRule.condition.first.id == "<">>
When ''_activation'' is ''less than''
<<textbox "$currentRule.condition.first.second.value" $currentRule.condition.first.second.value>>
<<else>>
When ''_activation'' is
<<textbox "$currentRule.condition.first.second.value" $currentRule.condition.first.second.value>> ''or less''
<</if>>
<</switch>>
<<link "<">>
<<set $currentRule.condition = changeComparison($currentRule.condition, "<")>>
<<RAChangeActivation>>
<</link>>
|
<<link "≤">>
<<set $currentRule.condition = changeComparison($currentRule.condition, "<=")>>
<<RAChangeActivation>>
<</link>>
|
<<link "no upper limit">>
<<set $currentRule.condition = removeComparison($currentRule.condition, "upper")>>
<<RAChangeActivation>>
<</link>>
<br>
<<switch $currentRule.condition.id>>
<<case "<" "<=" ">" ">=">>
and
<<case "&&">>
''and''
|
<<link "or">>
<<set $currentRule.condition = changeConnective($currentRule.condition, "||")>>
<<RAChangeActivation>>
<</link>>
<<case "||">>
<<link "and">>
<<set $currentRule.condition = changeConnective($currentRule.condition, "&&")>>
<<RAChangeActivation>>
<</link>>
|
''or''
<</switch>>
<br>
<<switch $currentRule.condition.id>>
<<case "<" "<=">>
(no lower limit)
<<case ">">>
When ''_activation'' is ''more than''
<<textbox "$currentRule.condition.second.value" $currentRule.condition.second.value>>
<<case ">=">>
When ''_activation'' is
<<textbox "$currentRule.condition.second.value" $currentRule.condition.second.value>> ''or more''
<<case "&&" "||">>
<<if ($currentRule.condition.second.id == ">")>>
When ''_activation'' is ''more than''
<<textbox "$currentRule.condition.second.second.value" $currentRule.condition.second.second.value>>
<<else>>
When ''_activation'' is
<<textbox "$currentRule.condition.second.second.value" $currentRule.condition.second.second.value>> ''or more''
<</if>>
<</switch>>
<<link ">">>
<<set $currentRule.condition = changeComparison($currentRule.condition, ">")>>
<<RAChangeActivation>>
<</link>>
|
<<link "≥">>
<<set $currentRule.condition = changeComparison($currentRule.condition, ">=")>>
<<RAChangeActivation>>
<</link>>
|
<<link "no lower limit">>
<<set $currentRule.condition = removeComparison($currentRule.condition, "lower")>>
<<RAChangeActivation>>
<</link>>
<<switch _activation>>
<<case "devotion">>
<br>@@.darkviolet;Very hateful@@: under -95, @@.darkviolet;Hateful@@: -95 to under -50, @@.mediumorchid;Resistant@@: -50 to under -20, @@.yellow;Ambivalent@@: -20 to 20, @@.hotpink;Accepting@@: over 20 to 50, @@.deeppink;Devoted@@: over 50 to 95, @@.magenta;Worshipful@@: over 95
<<case "trust">>
<br>@@.goldenrod;Extremely terrified@@: under -95, @@.goldenrod;Terrified@@: -95 to under -50, @@.gold;Frightened@@: -50 to under -20,
<br>@@.yellow;Fearful@@: -20 to 20, @@.mediumaquamarine;Careful@@: over 40 to 50, @@.mediumseagreen;Trusting@@: 50 to 95, @@.seagreen;Total trust@@: over 95
<<case "health">>
<br>@@.red;Death@@: under -100, @@.red;Near death@@: -100 to less than -90, @@.red;Extremely unhealthy@@: -90 to less than -50, @@.red;Unhealthy@@: -50 to less than -20
<br>@@.green;Healthy@@: -20 to 20, @@.green;Very healthy@@: 20 to 50, @@.green;Extremely healthy@@: over 50 to 90, @@.green;Unnaturally healthy@@: over 90
<<case "sex drive">>
<br>@@.red;Frigid@@: 20 or under, @@.red;Poor@@: 21 to 40, @@.yellow;Average@@: 41 to 60, @@.green;Powerful@@: 61 to 80, @@.green;Sex addict@@: 81 to 99, @@.green;Nympho@@: 100
<<case "weight">>
<br>@@.red;Emaciated@@: under -95, @@.red;Skinny@@: -95 to less than -30,
<br>Thin: -30 to less than -10 Average weight: -10 to 10, Plush: over 10 to 30,
<br>@@.red;Fat@@: over 30 to 95, @@.red;Overweight@@: over 95
<<case "lactation">>
<br>// 0 - none, 1 - natural, 2 - lactation implant. //
<<case "preg">>
<br>// >1 - pregnancy week(s), 0 - not pregnant, -1 - on contraceptives, -2 - barren. //
<<case "pregType">>
<br>// Fetus count, rule can be applied only after week 10 of pregnancy. //
<<case "bellyImplant">>
<br>// Volume of belly implant in ccs. -1 - none. //
<<case "belly">>
<br>// Volume of belly in ccs. Any source. //
<<case "custom">>
<br>// Enter custom condition. //
<</switch>>
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RACommonAssignmentVariables>>
%/
<<widget "RACommonAssignmentVariables">>
<<set _penthouseAssignments = [
"rest",
"whore",
"please you",
"get milked",
"be a servant",
"take classes",
"stay confined",
"serve the public",
"work a glory hore",
"be a subordinate slave"
]>>
<<set _facilityAssignments = [
"rest in the spa",
"serve in the club",
"work as a servant",
"work in the dairy",
"work in the brothel",
"learn in the schoolroom",
"live with your Head Girl",
"be confined in the arcade",
"serve in the master suite",
"get treatment in the clinic",
"be confined in the cellblock"
]>>
<</widget>>
/%
% Call as <<RANormalizeAssignments>>
%/
<<widget "RANormalizeAssignments">>
<<RACommonAssignmentVariables>>
<<switch $args[0]>>
<<case "assignment">>
<<if $currentRule.assignment.length > 0>>
<<set $currentRule.excludeAssignment = []>>
<<set $currentRule.facilityRemove = false>>
<<RAChangeAssignFacility>>
<</if>>
/% RAChangeExcludeAssignment is also responsible for the case that both
% assignment and excludeAssignment are empty (it sets some colors and
% stuff) so we always need to call it.
%/
<<RAChangeExcludeAssignment>>
<<RAChangeApplyAssignment>>
<<RARuleModified>>
<<case "excludeAssignment">>
<<if $currentRule.excludeAssignment.length > 0>>
<<set $currentRule.assignment = []>>
<<RAChangeApplyAssignment>>
<</if>>
<<RAChangeExcludeAssignment>>
<<RARuleModified>>
<<case "facility">>
<<if $currentRule.facility.length > 0>>
<<set $currentRule.excludeFacility = []>>
<<if !$currentRule.facility.includes($currentRule.setAssignment)>>
<<set $currentRule.facilityRemove = false>>
<<RAChangeAssignFacility>>
<</if>>
<</if>>
/% same as above with RAChangeExcludeAssignment %/
<<RAChangeExcludeFacility>>
<<RAChangeApplyFacility>>
<<RARuleModified>>
<<case "excludeFacility">>
<<if $currentRule.excludeFacility.length > 0>>
<<set $currentRule.facility = []>>
<<if $currentRule.excludeFacility.includes($currentRule.setAssignment)>>
<<set $currentRule.facilityRemove = false>>
<<RAChangeAssignFacility>>
<</if>>
<<RAChangeApplyFacility>>
<</if>>
<<RAChangeExcludeFacility>>
<<RARuleModified>>
<<case "setAssignment">>
<<if _facilityAssignments.includes($currentRule.setAssignment) && $currentRule.facilityRemove>>
/% If a rule sends a slave to a facility that it does not
% manage (due to exclusion or inclusion settings) and
% facilityRemove is turned on, then the slave would be sent to
% the facility, the rule would not apply anymore and so she
% would be removed from the facility. So we try to prevent
% that.
%/
<<if $currentRule.excludeFacility.includes($currentRule.setAssignment)>>
<<set $currentRule.excludeFacility.delete($currentRule.setAssignment)>>
<<RAChangeExcludeFacility>>
<</if>>
<<if $currentRule.facility.length > 0 && !$currentRule.facility.includes($currentRule.setAssignment)>>
<<set $currentRule.facility.push($currentRule.setAssignment)>>
<<RAChangeApplyFacility>>
<</if>>
<<else>>
/% facilityRemove would have no effect when the assignment is not in a
% facility, but we reset anyway to prevent potential surprises to the
% user later
%/
<<set $currentRule.facilityRemove = false>>
<</if>>
<<RAChangeSetAssignment>>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<<case "facilityRemove">>
<<if $currentRule.facilityRemove>>
/% If facilityRemove is true that means that it was just set
% which means that setAssignment is a facility (because otherwise
% the UI that enables facilityRemove wouldn't be visible)
%/
<<set $currentRule.assignment = []>>
<<set $currentRule.excludeFacility.delete($currentRule.setAssignment)>>
<<if $currentRule.facility.length > 0>>
<<set $currentRule.facility.push($currentRule.setAssignment)>>
<<RAChangeApplyFacility>>
<</if>>
/% again the thing with the RAChangeExcludeAssignment %/
<<RAChangeExcludeAssignment>>
<<RAChangeApplyAssignment>>
<<RAChangeExcludeFacility>>
<<else>>
/% nothing to do here really... %/
<</if>>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</switch>>
<</widget>>
/%
% Call as <<RAChangeApplyAssignment>>
%/
<<widget "RAChangeApplyAssignment">>
<<if (ndef $currentRule.assignment)>><<set $currentRule.assignment = []>><</if>>
<<if (ndef $currentRule.excludeAssignment)>><<set $currentRule.excludeAssignment = []>><</if>>
<<set _rest = _whore = _fucktoy = _milked = _servant = _classes = _confined = _public = _gloryhole = _subordinate = false>>
<<for _a = 0; _a < $currentRule.assignment.length; _a++>>
<<switch $currentRule.assignment[_a]>>
<<case "rest">> <<set _rest = true>>
<<case "whore">> <<set _whore = true>>
<<case "please you">> <<set _fucktoy = true>>
<<case "get milked">> <<set _milked = true>>
<<case "be a servant">> <<set _servant = true>>
<<case "take classes">> <<set _classes = true>>
<<case "stay confined">> <<set _confined = true>>
<<case "serve the public">> <<set _public = true>>
<<case "work a glory hole">> <<set _gloryhole = true>>
<<case "be a subordinate slave">> <<set _subordinate = true>>
<</switch>>
<</for>>
<<replace #applyassignment>>
<<if _rest || _fucktoy || _servant || _confined || _whore || _public || _milked || _subordinate || _gloryhole || _classes>>
Apply to assignments:
<<link "All">>
<<set $currentRule.assignment = []>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
@@.gray;Apply to assignments:@@ ''All''
<</if>>
|
<<if !_rest>>
<<link "Rest">>
<<set $currentRule.assignment.push("rest")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Rest''
<<link Stop>>
<<set $currentRule.assignment.delete("rest")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_fucktoy>>
<<link "Fucktoy">>
<<set $currentRule.assignment.push("please you")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Fucktoy''
<<link Stop>>
<<set $currentRule.assignment.delete("please you")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_subordinate>>
<<link "Subordinate Slave">>
<<set $currentRule.assignment.push("be a subordinate slave")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Subordinate Slave''
<<link Stop>>
<<set $currentRule.assignment.delete("be a subordinate slave")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_servant>>
<<link "House Servant">>
<<set $currentRule.assignment.push("be a servant")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''House Servant''
<<link Stop>>
<<set $currentRule.assignment.delete("be a servant")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_confined>>
<<link "Confined">>
<<set $currentRule.assignment.push("stay confined")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Confined''
<<link Stop>>
<<set $currentRule.assignment.delete("stay confined")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_whore>>
<<link "Whore">>
<<set $currentRule.assignment.push("whore")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Whore''
<<link Stop>>
<<set $currentRule.assignment.delete("whore")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_public>>
<<link "Public Servant">>
<<set $currentRule.assignment.push("serve the public")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Public Servant''
<<link Stop>>
<<set $currentRule.assignment.delete("serve the public")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_classes>>
<<link "Classes">>
<<set $currentRule.assignment.push("take classes")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Classes''
<<link Stop>>
<<set $currentRule.assignment.delete("take classes")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_milked>>
<<link "Milked">>
<<set $currentRule.assignment.push("get milked")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Milking''
<<link Stop>>
<<set $currentRule.assignment.delete("get milked")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_gloryhole>>
<<link "Gloryhole">>
<<set $currentRule.assignment.push("work a glory hole")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Gloryhole''
<<link Stop>>
<<set $currentRule.assignment.delete("work a glory hole")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeExcludeAssignment>>
%/
<<widget "RAChangeExcludeAssignment">>
<<if (ndef $currentRule.assignment)>><<set $currentRule.assignment = []>><</if>>
<<if (ndef $currentRule.excludeAssignment)>><<set $currentRule.excludeAssignment = []>><</if>>
<<set _rest = _whore = _fucktoy = _milked = _servant = _classes = _confined = _public = _gloryhole = _subordinate = false>>
<<for _a = 0; _a < $currentRule.excludeAssignment.length; _a++>>
<<switch $currentRule.excludeAssignment[_a]>>
<<case "rest">> <<set _rest = true>>
<<case "whore">> <<set _whore = true>>
<<case "please you">> <<set _fucktoy = true>>
<<case "get milked">> <<set _milked = true>>
<<case "be a servant">> <<set _servant = true>>
<<case "take classes">> <<set _classes = true>>
<<case "stay confined">> <<set _confined = true>>
<<case "serve the public">> <<set _public = true>>
<<case "work a glory hole">> <<set _gloryhole = true>>
<<case "be a subordinate slave">> <<set _subordinate = true>>
<</switch>>
<</for>>
<<replace #excludeassignment>>
<<if _rest || _fucktoy || _servant || _confined || _whore || _public || _milked || _subordinate || _gloryhole || _classes>>
Include all assignments except:
<<link "None">>
<<set $currentRule.excludeAssignment = []>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<elseif ($currentRule.assignment.length > 0)>>
@@.gray;Exclude assignments:@@ ''None''
<<else>>
Excluded assignments: ''None''
<</if>>
|
<<if !_rest>>
<<link "Rest">>
<<set $currentRule.excludeAssignment.push("rest")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Rest''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("rest")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_fucktoy>>
<<link "Fucktoy">>
<<set $currentRule.excludeAssignment.push("please you")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Fucktoy''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("please you")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_subordinate>>
<<link "Subordinate Slave">>
<<set $currentRule.excludeAssignment.push("be a subordinate slave")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Subordinate Slave''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("be a subordinate slave")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_servant>>
<<link "House Servant">>
<<set $currentRule.excludeAssignment.push("be a servant")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''House Servant''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("be a servant")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_confined>>
<<link "Confined">>
<<set $currentRule.excludeAssignment.push("stay confined")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Confined''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("stay confined")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_whore>>
<<link "Whore">>
<<set $currentRule.excludeAssignment.push("whore")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Whore''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("whore")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_public>>
<<link "Public Servant">>
<<set $currentRule.excludeAssignment.push("serve the public")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Public Servant''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("serve the public")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_classes>>
<<link "Classes">>
<<set $currentRule.excludeAssignment.push("take classes")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Classes''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("take classes")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_milked>>
<<link "Milked">>
<<set $currentRule.excludeAssignment.push("get milked")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Milking''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("get milked")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_gloryhole>>
<<link "Gloryhole">>
<<set $currentRule.excludeAssignment.push("work a glory hole")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Gloryhole''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("work a glory hole")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<link "Exclude all">>
<<set $currentRule.excludeAssignment.push("work a glory hole")>>
<<set $currentRule.excludeAssignment.push("get milked")>>
<<set $currentRule.excludeAssignment.push("take classes")>>
<<set $currentRule.excludeAssignment.push("serve the public")>>
<<set $currentRule.excludeAssignment.push("whore")>>
<<set $currentRule.excludeAssignment.push("stay confined")>>
<<set $currentRule.excludeAssignment.push("be a servant")>>
<<set $currentRule.excludeAssignment.push("be a subordinate slave")>>
<<set $currentRule.excludeAssignment.push("please you")>>
<<set $currentRule.excludeAssignment.push("rest")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeApplyFacility>>
%/
<<widget "RAChangeApplyFacility">>
<<if (ndef $currentRule.facility)>><<set $currentRule.facility = []>><</if>>
<<if (ndef $currentRule.excludeFacility)>><<set $currentRule.excludeFacility = []>><</if>>
<<replace #applyfacility>>
<<if ($HGSuite > 0) || ($brothel > 0) || ($club > 0) || ($arcade > 0) || ($dairy > 0) || ($servantsQuarters > 0) || ($masterSuite > 0) || ($schoolroom > 0) || ($spa > 0) || ($clinic > 0) || ($cellblock > 0)>>
<br><br>
<<if ($currentRule.facility.length > 0)>>
Apply to facilities:
<<link "All">>
<<set $currentRule.facility = []>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
@@.gray;Apply to facilities:@@ ''All''
<</if>>
<<if ($HGSuite > 0)>>
|
<<if !$currentRule.facility.includes("live with your Head Girl")>>
<<link $HGSuiteNameCaps>>
<<set $currentRule.facility.push("live with your Head Girl")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$HGSuiteNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("live with your Head Girl")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($brothel > 0)>>
|
<<if !$currentRule.facility.includes("work in the brothel")>>
<<link $brothelNameCaps>>
<<set $currentRule.facility.push("work in the brothel")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$brothelNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("work in the brothel")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($club > 0)>>
|
<<if !$currentRule.facility.includes("serve in the club")>>
<<link $clubNameCaps>>
<<set $currentRule.facility.push("serve in the club")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$clubNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("serve in the club")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($arcade > 0)>>
|
<<if !$currentRule.facility.includes("be confined in the arcade")>>
<<link $arcadeNameCaps>>
<<set $currentRule.facility.push("be confined in the arcade")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$arcadeNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("be confined in the arcade")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($dairy > 0)>>
|
<<if !$currentRule.facility.includes("work in the dairy")>>
<<link $dairyNameCaps>>
<<set $currentRule.facility.push("work in the dairy")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$dairyNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("work in the dairy")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($servantsQuarters > 0)>>
|
<<if !$currentRule.facility.includes("work as a servant")>>
<<link $servantsQuartersNameCaps>>
<<set $currentRule.facility.push("work as a servant")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$servantsQuartersNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("work as a servant")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($masterSuite > 0)>>
|
<<if !$currentRule.facility.includes("serve in the master suite")>>
<<link $masterSuiteNameCaps>>
<<set $currentRule.facility.push("serve in the master suite")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$masterSuiteNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("serve in the master suite")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($schoolroom > 0)>>
|
<<if !$currentRule.facility.includes("learn in the schoolroom")>>
<<link $schoolroomNameCaps>>
<<set $currentRule.facility.push("learn in the schoolroom")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$schoolroomNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("learn in the schoolroom")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($spa > 0)>>
|
<<if !$currentRule.facility.includes("rest in the spa")>>
<<link $spaNameCaps>>
<<set $currentRule.facility.push("rest in the spa")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$spaNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("rest in the spa")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($clinic > 0)>>
|
<<if !$currentRule.facility.includes("get treatment in the clinic")>>
<<link $clinicNameCaps>>
<<set $currentRule.facility.push("get treatment in the clinic")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$clinicNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("get treatment in the clinic")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($cellblock > 0)>>
|
<<if !$currentRule.facility.includes("be confined in the cellblock")>>
<<link $cellblockNameCaps>>
<<set $currentRule.facility.push("be confined in the cellblock")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$cellblockNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("be confined in the cellblock")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeExcludeFacility>>
%/
<<widget "RAChangeExcludeFacility">>
<<if (ndef $currentRule.facility)>><<set $currentRule.facility = []>><</if>>
<<if (ndef $currentRule.excludeFacility)>><<set $currentRule.excludeFacility = []>><</if>>
<<replace #excludefacility>>
<<if ($HGSuite > 0) || ($brothel > 0) || ($club > 0) || ($arcade > 0) || ($dairy > 0) || ($servantsQuarters > 0) || ($masterSuite > 0) || ($schoolroom > 0) || ($spa > 0) || ($clinic > 0) || ($cellblock > 0)>>
<br>
<<if ($currentRule.excludeFacility.length > 0)>>
Applying to all facilities except:
<<link "None">>
<<set $currentRule.excludeFacility = []>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<elseif ($currentRule.facility.length > 0)>>
@@.gray;Exclude facilities:@@ ''None''
<<else>>
Excluded facilities: ''None''
<</if>>
<<if ($HGSuite > 0)>>
|
<<if !$currentRule.excludeFacility.includes("live with your Head Girl")>>
<<link $HGSuiteNameCaps>>
<<set $currentRule.excludeFacility.push("live with your Head Girl")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$HGSuiteNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("live with your Head Girl")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($brothel > 0)>>
|
<<if !$currentRule.excludeFacility.includes("work in the brothel")>>
<<link $brothelNameCaps>>
<<set $currentRule.excludeFacility.push("work in the brothel")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$brothelNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("work in the brothel")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($club > 0)>>
|
<<if !$currentRule.excludeFacility.includes("serve in the club")>>
<<link $clubNameCaps>>
<<set $currentRule.excludeFacility.push("serve in the club")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$clubNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("serve in the club")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($arcade > 0)>>
|
<<if !$currentRule.excludeFacility.includes("be confined in the arcade")>>
<<link $arcadeNameCaps>>
<<set $currentRule.excludeFacility.push("be confined in the arcade")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$arcadeNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("be confined in the arcade")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($dairy > 0)>>
|
<<if !$currentRule.excludeFacility.includes("work in the dairy")>>
<<link $dairyNameCaps>>
<<set $currentRule.excludeFacility.push("work in the dairy")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$dairyNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("work in the dairy")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($servantsQuarters > 0)>>
|
<<if !$currentRule.excludeFacility.includes("work as a servant")>>
<<link $servantsQuartersNameCaps>>
<<set $currentRule.excludeFacility.push("work as a servant")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$servantsQuartersNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("work as a servant")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($masterSuite > 0)>>
|
<<if !$currentRule.excludeFacility.includes("serve in the master suite")>>
<<link $masterSuiteNameCaps>>
<<set $currentRule.excludeFacility.push("serve in the master suite")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$masterSuiteNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("serve in the master suite")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($schoolroom > 0)>>
|
<<if !$currentRule.excludeFacility.includes("learn in the schoolroom")>>
<<link $schoolroomNameCaps>>
<<set $currentRule.excludeFacility.push("learn in the schoolroom")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$schoolroomNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("learn in the schoolroom")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($spa > 0)>>
|
<<if !$currentRule.excludeFacility.includes("rest in the spa")>>
<<link $spaNameCaps>>
<<set $currentRule.excludeFacility.push("rest in the spa")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$spaNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("rest in the spa")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($clinic > 0)>>
|
<<if !$currentRule.excludeFacility.includes("get treatment in the clinic")>>
<<link $clinicNameCaps>>
<<set $currentRule.excludeFacility.push("get treatment in the clinic")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$clinicNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("get treatment in the clinic")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($cellblock > 0)>>
|
<<if !$currentRule.excludeFacility.includes("be confined in the cellblock")>>
<<link $cellblockNameCaps>>
<<set $currentRule.excludeFacility.push("be confined in the cellblock")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$cellblockNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("be confined in the cellblock")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
|
<<link "Exclude all">>
<<set $currentRule.excludeFacility.push("be confined in the cellblock")>>
<<set $currentRule.excludeFacility.push("get treatment in the clinic")>>
<<set $currentRule.excludeFacility.push("rest in the spa")>>
<<set $currentRule.excludeFacility.push("learn in the schoolroom")>>
<<set $currentRule.excludeFacility.push("serve in the master suite")>>
<<set $currentRule.excludeFacility.push("work as a servant")>>
<<set $currentRule.excludeFacility.push("work in the dairy")>>
<<set $currentRule.excludeFacility.push("be confined in the arcade")>>
<<set $currentRule.excludeFacility.push("serve in the club")>>
<<set $currentRule.excludeFacility.push("work in the brothel")>>
<<set $currentRule.excludeFacility.push("live with your Head Girl")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeSetAssignment>>
%/
<<widget "RAChangeSetAssignment">>
<<RACommonAssignmentVariables>>
<<if (ndef $currentRule.assignment)>><<set $currentRule.assignment = []>><</if>>
<<if (ndef $currentRule.excludeAssignment)>><<set $currentRule.excludeAssignment = []>><</if>>
<<replace #setassignment>>
<br><br>
<<if _penthouseAssignments.includes($currentRule.setAssignment)>>
Automatically set assignment:
<<link "None">>
<<set $currentRule.setAssignment = "no default setting">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
@@.gray;Automatically set assignment:@@ ''None''
<</if>>
|
<<if ($currentRule.setAssignment != "rest")>>
<<link "Rest">>
<<set $currentRule.setAssignment = "rest">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Rest''
<</if>>
|
<<if ($currentRule.setAssignment != "please you")>>
<<link "Fucktoy">>
<<set $currentRule.setAssignment = "please you">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Fucktoy''
<</if>>
|
<<if ($currentRule.setAssignment != "be a servant")>>
<<link "House Servant">>
<<set $currentRule.setAssignment = "be a servant">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''House Servant''
<</if>>
|
<<if ($currentRule.setAssignment != "stay confined")>>
<<link "Confined">>
<<set $currentRule.setAssignment = "stay confined">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Confined''
<</if>>
|
<<if ($currentRule.setAssignment != "whore")>>
<<link "Whore">>
<<set $currentRule.setAssignment = "whore">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Whore''
<</if>>
|
<<if ($currentRule.setAssignment != "serve the public")>>
<<link "Public Servant">>
<<set $currentRule.setAssignment = "serve the public">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Public Servant''
<</if>>
|
<<if ($currentRule.setAssignment != "take classes")>>
<<link "Classes">>
<<set $currentRule.setAssignment = "take classes">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Classes''
<</if>>
|
<<if ($currentRule.setAssignment != "get milked")>>
<<link "Milking">>
<<set $currentRule.setAssignment = "get milked">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Milking''
<</if>>
|
<<if ($currentRule.setAssignment != "work a glory hole")>>
<<link "Gloryhole">>
<<set $currentRule.setAssignment = "work a glory hole">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Gloryhole''
<</if>>
|
<<if ($currentRule.setAssignment != "choose her own job")>>
<<link "Let her choose">>
<<set $currentRule.setAssignment = "choose her own job">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Let her choose''
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeAssignFacility>>
%/
<<widget "RAChangeAssignFacility">>
<<RACommonAssignmentVariables>>
<<if (ndef $currentRule.facility)>><<set $currentRule.facility = []>><</if>>
<<if (ndef $currentRule.excludeFacility)>><<set $currentRule.excludeFacility = []>><</if>>
<<replace #assignfacility>>
<<if ($HGSuite > 0) || ($brothel > 0) || ($club > 0) || ($arcade > 0) || ($dairy > 0) || ($servantsQuarters > 0) || ($masterSuite > 0) || ($schoolroom > 0) || ($spa > 0) || ($clinic > 0) || ($cellblock > 0)>>
<br>
<<if _facilityAssignments.includes($currentRule.setAssignment)>>
Automatically assigning slaves to facility (when possible):
<<link "None">>
<<set $currentRule.setAssignment = "no default setting">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
@@.gray;Automatically assign slaves to facility:@@ ''None''
<</if>>
<<if ($HGSuite > 0)>>
|
<<if ($currentRule.setAssignment != "live with your Head Girl")>>
<<link $HGSuiteNameCaps>>
<<set $currentRule.setAssignment = "live with your Head Girl">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$HGSuiteNameCaps''<<if $HGSuiteSlaves >= $HGSuite>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($brothel > 0)>>
|
<<if ($currentRule.setAssignment != "work in the brothel")>>
<<link $brothelNameCaps>>
<<set $currentRule.setAssignment = "work in the brothel">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$brothelNameCaps''<<if $brothelSlaves >= $brothel>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($club > 0)>>
|
<<if ($currentRule.setAssignment != "serve in the club")>>
<<link $clubNameCaps>>
<<set $currentRule.setAssignment = "serve in the club">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$clubNameCaps''<<if $clubSlaves >= $club>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($arcade > 0)>>
|
<<if ($currentRule.setAssignment != "be confined in the arcade")>>
<<link $arcadeNameCaps>>
<<set $currentRule.setAssignment = "be confined in the arcade">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$arcadeNameCaps''<<if $arcadeSlaves >= $arcade>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($dairy > 0)>>
|
<<if ($currentRule.setAssignment != "work in the dairy")>>
<<link $dairyNameCaps>>
<<set $currentRule.setAssignment = "work in the dairy">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$dairyNameCaps''<<if $dairySlaves >= $dairy>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($servantsQuarters > 0)>>
|
<<if ($currentRule.setAssignment != "work as a servant")>>
<<link $servantsQuartersNameCaps>>
<<set $currentRule.setAssignment = "work as a servant">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$servantsQuartersNameCaps''<<if $servantsQuartersSlaves >= $servantsQuarters>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($masterSuite > 0)>>
|
<<if ($currentRule.setAssignment != "serve in the master suite")>>
<<link $masterSuiteNameCaps>>
<<set $currentRule.setAssignment = "serve in the master suite">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$masterSuiteNameCaps''<<if $masterSuiteSlaves >= $masterSuite>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($schoolroom > 0)>>
|
<<if ($currentRule.setAssignment != "learn in the schoolroom")>>
<<link $schoolroomNameCaps>>
<<set $currentRule.setAssignment = "learn in the schoolroom">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$schoolroomNameCaps''<<if $schoolroomSlaves >= $schoolroom>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($spa > 0)>>
|
<<if ($currentRule.setAssignment != "rest in the spa")>>
<<link $spaNameCaps>>
<<set $currentRule.setAssignment = "rest in the spa">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$spaNameCaps''<<if $spaSlaves >= $spa>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($clinic > 0)>>
|
<<if ($currentRule.setAssignment != "get treatment in the clinic")>>
<<link $clinicNameCaps>>
<<set $currentRule.setAssignment = "get treatment in the clinic">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$clinicNameCaps''<<if $clinicSlaves >= $clinic>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($cellblock > 0)>>
|
<<if ($currentRule.setAssignment != "be confined in the cellblock")>>
<<link $cellblockNameCaps>>
<<set $currentRule.setAssignment = "be confined in the cellblock">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$cellblockNameCaps''<<if $cellblockSlaves >= $cellblock>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if _facilityAssignments.includes($currentRule.setAssignment)>>
<br>
Automatically remove from facility when rule stops applying:
<<if $currentRule.facilityRemove>>
''True'' |
<<link False>>
<<set $currentRule.facilityRemove = false>>
<<RANormalizeAssignments "facilityRemove">>
<</link>>
<<else>>
''False'' |
<<link True>>
<<set $currentRule.facilityRemove = true>>
<<RANormalizeAssignments "facilityRemove">>
<</link>>
<</if>>
<br>
Assignment on removal: ''$currentRule.removalAssignment''
<<if ($currentRule.removalAssignment != "rest")>>
| <<link "Rest">>
<<set $currentRule.removalAssignment = "rest">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<<if ($currentRule.removalAssignment != "please you")>>
| <<link "Fucktoy">>
<<set $currentRule.removalAssignment = "please you">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<<if ($currentRule.removalAssignment != "be a servant")>>
| <<link "House Servant">>
<<set $currentRule.removalAssignment = "be a servant">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<<if ($currentRule.removalAssignment != "stay confined")>>
| <<link "Confined">>
<<set $currentRule.removalAssignment = "stay confined">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<<if ($currentRule.removalAssignment != "whore")>>
| <<link "Whore">>
<<set $currentRule.removalAssignment = "whore">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<<if ($currentRule.removalAssignment != "serve the public")>>
| <<link "Public Servant">>
<<set $currentRule.removalAssignment = "serve the public">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<<if ($currentRule.removalAssignment != "work a glory hole")>>
| <<link "Gloryhole">>
<<set $currentRule.removalAssignment = "work a glory hole">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASpecialSlaves>>
%/
<<widget "RASpecialSlaves">>
<<replace #specialslaves>>
<<if $currentRule.excludeSpecialSlaves>>
Excluding special slaves:
''True'' |
<<link False>>
<<set $currentRule.excludeSpecialSlaves = false>>
<<RASpecialSlaves>>
<<RARuleModified>>
<</link>>
<<else>>
@@.gray;Exclude special slaves:@@
''False'' |
<<link True>>
<<set $currentRule.excludeSpecialSlaves = true>>
<<RASpecialSlaves>>
<<RARuleModified>>
<</link>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeClothes>>
%/
<<widget "RAChangeClothes">>
<<replace #clothes>>
<<if ($currentRule.clothes == "choosing her own clothes")>>
''slave's choice.''
<<else>>
''$currentRule.clothes.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeCollar>>
%/
<<widget "RAChangeCollar">>
<<replace #collar>>
''$currentRule.collar.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeShoes>>
%/
<<widget "RAChangeShoes">>
<<replace #shoes>>
''$currentRule.shoes.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeBelly>>
%/
<<widget "RAChangeBelly">>
<<replace #baccessory>>
''$currentRule.bellyAccessory.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeVAccessory>>
$arg[0] - 0: virgin, 1: anal virgin, else non-virgin.
%/
<<widget "RAChangeVAccessory">>
<<if $args[0] == 0>>
<<replace #vaccessory>>
''$currentRule.virginAccessory.''
<</replace>>
<<elseif $args[0] == 1>>
<<replace #avaccessory>>
''$currentRule.aVirginAccessory.''
<</replace>>
<<else>>
<<replace #voaccessory>>
''$currentRule.vaginalAccessory.''
<</replace>>
<</if>>
<</widget>>
/%
Call as <<RAChangeDAccessory>>
$arg[0] - 0: anal virgin, else non-virgin.
%/
<<widget "RAChangeDAccessory">>
<<if $args[0] == 0>>
<<replace #avdaccessory>>
''$currentRule.aVirginDickAccessory.''
<</replace>>
<<else>>
<<replace #daccessory>>
''$currentRule.dickAccessory.''
<</replace>>
<</if>>
<</widget>>
/%
Call as <<RAChangeBAccessory>>
$arg[0] - 0: anal virgin, else non-virgin.
%/
<<widget "RAChangeBAccessory">>
<<if $args[0] == 0>>
<<replace #avbuaccessory>>
''$currentRule.aVirginButtplug.''
<</replace>>
<<else>>
<<replace #buaccessory>>
''$currentRule.buttplug.''
<</replace>>
<</if>>
<</widget>>
/%
Call as <<RAChangeCuratives>>
%/
<<widget "RAChangeCuratives">>
<<replace #curatives>>
<<if $currentRule.curatives == "no default setting">>
''no default setting.''
<<elseif $currentRule.curatives > 0>>
<<if $currentRule.curatives > 1>>
''curatives.''
<<else>>
''preventatives.''
<</if>>
<<else>>
''none.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAphrodisiacs>>
%/
<<widget "RAChangeAphrodisiacs">>
<<replace #aphrodisiacs>>
<<if $currentRule.aphrodisiacs == "no default setting">>
''no default setting.''
<<elseif $currentRule.aphrodisiacs > 0>>
<<if $currentRule.aphrodisiacs > 1>>
''extreme.''
<<else>>
''standard.''
<</if>>
<<elseif $currentRule.aphrodisiacs === -1>>
''anaphrodisiacs.''
<<else>>
''none.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangePreg>>
%/
<<widget "RAChangePreg">>
<<replace #preg>>
<<if $currentRule.preg == 0>>
''fertile.''
<<elseif $currentRule.preg == 1>>
''very fertile.''
<<elseif $currentRule.preg == 2>>
''extremely fertile.''
<<elseif $currentRule.preg == 3>>
''hyper fertile.''
<<elseif $currentRule.preg == 4>>
''just knock my shit up.''
<<elseif $currentRule.preg == -1>>
''contraceptives.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeXXHormones>>
%/
<<widget "RAChangeXXHormones">>
<<replace #xxhormones>>
<<if $currentRule.XX == 0>>
''no hormones.''
<<elseif $currentRule.XX == 1>>
''female.''
<<elseif $currentRule.XX == 2>>
''intensive female.''
<<elseif $currentRule.XX == -1>>
''male.''
<<elseif $currentRule.XX == -2>>
''intensive male.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeXYHormones>>
%/
<<widget "RAChangeXYHormones">>
<<replace #xyhormones>>
<<if $currentRule.XY == 0>>
''no hormones.''
<<elseif $currentRule.XY == 1>>
''female.''
<<elseif $currentRule.XY == 2>>
''intensive female.''
<<elseif $currentRule.XY == -1>>
''male.''
<<elseif $currentRule.XY == -2>>
''intensive male.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeGeldHormones>>
%/
<<widget "RAChangeGeldHormones">>
<<replace #geldhormones>>
<<if $currentRule.gelding == 0>>
''no hormones.''
<<elseif $currentRule.gelding == 1>>
''female.''
<<elseif $currentRule.gelding == 2>>
''intensive female.''
<<elseif $currentRule.gelding == -1>>
''male.''
<<elseif $currentRule.gelding == -2>>
''intensive male.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeDrugs>>
%/
<<widget "RAChangeDrugs">>
<<if $currentRule.drug == "none">>
<<set $currentRule.drug = "no drugs">>
<</if>>
<<replace #otherdrugs>>
Other drugs: // Will be overriden by hormones and other drugs where applicable.// ''$currentRule.drug.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeDiet>>
%/
<<widget "RAChangeDiet">>
<<replace #diet>>
<<if $currentRule.diet == 30>>
''designed to keep slaves plush.''
<<elseif $currentRule.diet == 0>>
''designed for average weight.''
<<elseif $currentRule.diet == -30>>
''designed to keep slaves thin.''
<<elseif $currentRule.diet == "attractive">>
''fat slaves will slim down to plush; skinny slaves will fill out to thin.''
<<elseif $currentRule.diet == "XY">>
''designed to promote male development.''
<<elseif $currentRule.diet == "XX">>
''designed to promote female development.''
<<elseif $currentRule.diet == "XXY">>
''designed to promote hermaphrodite development.''
<<elseif $currentRule.diet == "cleansing">>
''designed to promote health.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<<replace #dietsupport>>
<<if $currentRule.diet !== "no default setting">>
<br>
Diet support for growth drugs:
<<if $currentRule.dietGrowthSupport == 1>>
''on.''
<<else>>
''off.''
<</if>>
<<link "On">>
<<set $currentRule.dietGrowthSupport = 1>>
<<RAChangeDiet>>
<</link>>
|
<<link "Off">>
<<set $currentRule.dietGrowthSupport = 0>>
<<RAChangeDiet>>
<</link>>
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeDietBase>>
%/
<<widget "RAChangeDietBase">>
<<replace #dietBase>>
<<if $currentRule.dietCum == 2>>
''Cum-Based.''
<<elseif (($currentRule.dietCum == 1) && ($currentRule.dietMilk == 0))>>
''Cum Added.''
<<elseif (($currentRule.dietCum == 0) && ($currentRule.dietMilk == 1))>>
''Milk Added.''
<<elseif (($currentRule.dietCum == 1) && ($currentRule.dietMilk == 1))>>
''Cum & Milk Added.''
<<elseif ($currentRule.dietMilk == 2)>>
''Milk Based.''
<<elseif (($currentRule.dietCum == 0) && ($currentRule.dietMilk == 0))>>
''Normal Diet.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeMuscles>>
%/
<<widget "RAChangeMuscles">>
<<replace #muscles>>
<<if $currentRule.muscles > 95>>
''massive.''
<<elseif $currentRule.muscles > 30>>
''ripped.''
<<elseif $currentRule.muscles > 5>>
''toned.''
<<elseif $currentRule.muscles == 0>>
''none.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeBraces>>
%/
<<widget "RAChangeBraces">>
<<replace #braces>>
<<if $currentRule.teeth == "straighten">>
''straighten'' teeth, then remove.
<<elseif $currentRule.teeth == "universal">>
''universally'' applied.
<<elseif $currentRule.teeth == "none">>
''none.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAssistantImplants>>
%/
<<widget "RAChangeAssistantImplants">>
<<replace #assistantimplants>>
<<if $currentRule.autoSurgery == 1>>
''ACTIVE, STAND CLEAR.''
<<link "Off">>
<<set $currentRule.autoSurgery = 0>>
<<RAChangeAssistantImplants>>
<<RARuleModified>>
<</link>>
<<else>>
''off.''
<<link "Activate">>
<<set $currentRule.autoSurgery = 1>>
<<RAChangeAssistantImplants>>
<<RARuleModified>>
<</link>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeLiving>>
%/
<<widget "RAChangeLiving">>
<<replace #living>>
''$currentRule.livingRules.''
<</replace>>
<</widget>>
/%
Call as <<RAChangePunish>>
%/
<<widget "RAChangePunish">>
<<replace #punish>>
''$currentRule.standardPunishment.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeReward>>
%/
<<widget "RAChangeReward">>
<<replace #reward>>
''$currentRule.standardReward.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeMast>>
%/
<<widget "RAChangeMast">>
<<replace #mast>>
''$currentRule.releaseRules.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeSPF>>
%/
<<widget "RAChangeSPF">>
<<replace #spf>>
''$currentRule.clitSetting.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeSPXY>>
%/
<<widget "RAChangeSPXY">>
<<replace #spxy>>
<<RAInitSPXY>>
<</replace>>
<</widget>>
<<widget "RAInitSPXY">>
<<if $currentRule.clitSettingXY == "no default setting">>
''no default setting.''
<<elseif $currentRule.clitSettingXY > 95>>
''passionate.''
<<elseif $currentRule.clitSettingXY > 70>>
''attracted.''
<<elseif $currentRule.clitSettingXY > 30>>
''indifferent.''
<<else>>
''none.''
<</if>>
<</widget>>
/%
Call as <<RAChangeSPXX>>
%/
<<widget "RAChangeSPXX">>
<<replace #spxx>>
<<RAInitSPXX>>
<</replace>>
<</widget>>
<<widget "RAInitSPXX">>
<<if $currentRule.clitSettingXX == "no default setting">>
''no default setting.''
<<elseif $currentRule.clitSettingXX > 95>>
''passionate.''
<<elseif $currentRule.clitSettingXX > 70>>
''attracted.''
<<elseif $currentRule.clitSettingXX > 30>>
''indifferent.''
<<else>>
''none.''
<</if>>
<</widget>>
/%
Call as <<RAChangeSPE>>
%/
<<widget "RAChangeSPE">>
<<replace #spe>>
<<RAInitSPE>>
<</replace>>
<</widget>>
<<widget "RAInitSPE">>
<<if $currentRule.clitSettingEnergy == "no default setting">>
''no default setting.''
<<elseif $currentRule.clitSettingEnergy > 95>>
''nympho.''
<<elseif $currentRule.clitSettingEnergy > 80>>
''sex addict.''
<<elseif $currentRule.clitSettingEnergy > 60>>
''powerful.''
<<elseif $currentRule.clitSettingEnergy > 40>>
''healthy.''
<<elseif $currentRule.clitSettingEnergy > 20>>
''weak.''
<<else>>
''frigid.''
<</if>>
<</widget>>
/%
Call as <<RAChangeSpeech>>
%/
<<widget "RAChangeSpeech">>
<<replace #speech>>
''$currentRule.speechRules.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeRelationship>>
%/
<<widget "RAChangeRelationship">>
<<replace #relation>>
''$currentRule.relationshipRules.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeFameSpending>>
%/
<<widget "RAChangeFameSpending">>
<<replace #pornfame>>
<<if $currentRule.pornFameSpending == -1>>
Release of feeds showing excellent slaves' sex lives: ''off.''
<<else>>
Weekly porn publicity subsidy: ''¤$currentRule.pornFameSpending.''
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RASaveRule>>
%/
<<widget "RASaveRule">>
<<replace #saveresult>>
<<for _t = 0; _t < $defaultRules.length; _t++>>
<<if ($currentRule.ID != $defaultRules[_t].ID)>>
<<continue>>
<</if>>
<<if (def _customCondition)>>
<<set _parsedCondition = parseCondition(_customCondition)>>
<<if (_parsedCondition.error)>>
//There seems to be something wrong with the condition that you have given me sir,
<br> <<print printError(_customCondition, _parsedCondition.error)>>
<br> _parsedCondition.error.message//
<br>
<<break>>
<</if>>
<<set $currentRule.condition = optimizeExpr(_parsedCondition.expr)>>
<</if>>
<<set $defaultRules[_t] = $currentRule>>
//Rule $r saved//
<<break>>
<</for>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeSave>>
%/
<<widget "RAChangeSave">>
<<replace #saveresult>>
<<link "Save Rule $r">>
<<RASaveRule>>
<</link>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeApply>>
%/
<<widget "RAChangeApply">>
<<replace #applied>>
/% empty %/
<</replace>>
<<replace #applyresult>>
<<link "Apply rules">>
<<RASaveRule>>
<<replace "#applied">>
<<for _rai = 0; _rai < $slaves.length; _rai++>>
<<if ($slaves[_rai].useRulesAssistant)>>
<<ClearSummaryCache $slaves[_rai]>>
<<CheckAutoRulesActivate $slaves[_rai]>> /* does not use or modify $currentRule */
<<DefaultRules $slaves[_rai]>> /* does not use or modify $currentRule */
<</if>>
<</for>>
<</replace>>
<<replace "#applyresult">>
//Rules applied.//<br>
<</replace>>
<</link>>
<</replace>>
<</widget>>
/%
% <<RARuleModified>>
%/
<<widget "RARuleModified">>
<<RAChangeSave>>
<<RAChangeApply>>
<</widget>>
/%
Call as <<RAChangeEyewear>>
%/
<<widget "RAChangeEyewear">>
<<replace #eyewear>>
Eyewear: ''$currentRule.eyewear.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeEyecolor>>
%/
<<widget "RAChangeEyecolor">>
<<replace #eyecolor>>
Eye coloring: ''$currentRule.eyeColor.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeMakeup>>
%/
<<widget "RAChangeMakeup">>
<<replace #makeup>>
''
<<if $currentRule.makeup == 0>>
makeup-free.
<<elseif $currentRule.makeup == 1>>
minimal makeup.
<<elseif $currentRule.makeup == 2>>
luxurious, expensive makeup.
<<elseif $currentRule.makeup == 3>>
color-coordinated.
<<elseif $currentRule.makeup == 4>>
garish.
<<else>>
no default setting.
<</if>>
''
<</replace>>
<</widget>>
/%
Call as <<RAChangeNails>>
%/
<<widget "RAChangeNails">>
<<replace #nails>>
''
<<if $currentRule.nails == 0>>
clipped.
<<elseif $currentRule.nails == 1>>
long and elegant.
<<elseif $currentRule.nails == 2>>
color-coordinated.
<<elseif $currentRule.nails == 3>>
sharp and claw-like.
<<elseif $currentRule.nails == 4>>
bright and glittery.
<<elseif $currentRule.nails == 5>>
garish.
<<else>>
no default setting.
<</if>>
''
<</replace>>
<</widget>>
/%
Call as <<RAChangeHColor>>
%/
<<widget "RAChangeHColor">>
<<replace #hcolor>>
Hair color: ''$currentRule.hColor.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeHStyle>>
%/
<<widget "RAChangeHStyle">>
<<replace #hstyle>>
Hair style: ''$currentRule.hStyle.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeHLength>>
%/
<<widget "RAChangeHLength">>
<<replace #hlength>>
Hair length: ''$currentRule.hLength.''
<</replace>>
<</widget>>
/%
Call as <<RAChangePHColor>>
%/
<<widget "RAChangePHColor">>
<<replace #phcolor>>
Pubic hair color, when present: ''$currentRule.pubicHColor.''
<</replace>>
<</widget>>
/%
Call as <<RAChangePHStyle>>
%/
<<widget "RAChangePHStyle">>
<<replace #phstyle>>
Pubic hair style: ''$currentRule.pubicHStyle.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeAHColor>>
%/
<<widget "RAChangeAHColor">>
<<replace #ahcolor>>
Underarm hair color, when present: ''$currentRule.underArmHColor.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeAHStyle>>
%/
<<widget "RAChangeAHStyle">>
<<replace #ahstyle>>
Underarm hair style: ''$currentRule.underArmHStyle.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeEarPiercings>>
%/
<<widget "RAChangeEarPiercings">>
<<replace #earpiercing>>
<<if $currentRule.earPiercing == "no default setting">>No default setting.<<elseif $currentRule.earPiercing == 0>>None.<<elseif $currentRule.earPiercing == 1>>Light.
<<elseif $currentRule.earPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeNosePiercings>>
%/
<<widget "RAChangeNosePiercings">>
<<replace #nosepiercing>>
<<if $currentRule.nosePiercing == "no default setting">>No default setting.<<elseif $currentRule.nosePiercing == 0>>None.<<elseif $currentRule.nosePiercing == 1>>Light.
<<elseif $currentRule.nosePiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeEybrowPiercings>>
%/
<<widget "RAChangeEyebrowPiercings">>
<<replace #eyebrowpiercing>>
<<if $currentRule.eyebrowPiercing == "no default setting">>No default setting.<<elseif $currentRule.eyebrowPiercing == 0>>None.<<elseif $currentRule.eyebrowPiercing == 1>>Light.
<<elseif $currentRule.eyebrowPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeNavelPiercings>>
%/
<<widget "RAChangeNavelPiercings">>
<<replace #navelpiercing>>
<<if $currentRule.navelPiercing == "no default setting">>No default setting.<<elseif $currentRule.navelPiercing == 0>>None.<<elseif $currentRule.navelPiercing == 1>>Light.
<<elseif $currentRule.navelPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeNipplePiercings>>
%/
<<widget "RAChangeNipplePiercings">>
<<replace #nipplepiercing>>
<<if $currentRule.nipplesPiercing == "no default setting">>No default setting.<<elseif $currentRule.nipplesPiercing == 0>>None.<<elseif $currentRule.nipplesPiercing == 1>>Light.
<<elseif $currentRule.nipplesPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAreolaPiercings>>
%/
<<widget "RAChangeAreolaPiercings">>
<<replace #areolapiercing>>
<<if $currentRule.areolaePiercing == "no default setting">>No default setting.<<elseif $currentRule.areolaePiercing == 0>>None.<<elseif $currentRule.areolaePiercing == 1>>Studded.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeLipPiercings>>
%/
<<widget "RAChangeLipPiercings">>
<<replace #lippiercing>>
<<if $currentRule.lipsPiercing == "no default setting">>No default setting.<<elseif $currentRule.lipsPiercing == 0>>None.<<elseif $currentRule.lipsPiercing == 1>>Light.
<<elseif $currentRule.lipsPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeTonguePiercings>>
%/
<<widget "RAChangeTonguePiercings">>
<<replace #tonguepiercing>>
<<if $currentRule.tonguePiercing == "no default setting">>No default setting.<<elseif $currentRule.tonguePiercing == 0>>None.<<elseif $currentRule.tonguePiercing == 1>>Light.
<<elseif $currentRule.tonguePiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeClitPiercings>>
%/
<<widget "RAChangeClitPiercings">>
<<replace #clitpiercing>>
<<if $currentRule.clitPiercing == "no default setting">>No default setting.<<elseif $currentRule.clitPiercing == 0>>None.<<elseif $currentRule.clitPiercing == 1>>Light.
<<elseif $currentRule.clitPiercing == 2>>Heavy.
<<elseif $currentRule.clitPiercing == 3>>Smart.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeVaginaPiercings>>
%/
<<widget "RAChangeVaginaPiercings">>
<<replace #vaginapiercing>>
<<if $currentRule.vaginaPiercing == "no default setting">>No default setting.<<elseif $currentRule.vaginaPiercing == 0>>None.<<elseif $currentRule.vaginaPiercing == 1>>Light.
<<elseif $currentRule.vaginaPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeDickPiercings>>
%/
<<widget "RAChangeDickPiercings">>
<<replace #dickpiercing>>
<<if $currentRule.dickPiercing == "no default setting">>No default setting.<<elseif $currentRule.dickPiercing == 0>>None.<<elseif $currentRule.dickPiercing == 1>>Light.
<<elseif $currentRule.dickPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAnusPiercings>>
%/
<<widget "RAChangeAnusPiercings">>
<<replace #anuspiercing>>
<<if $currentRule.anusPiercing == "no default setting">>No default setting.<<elseif $currentRule.anusPiercing == 0>>None.<<elseif $currentRule.anusPiercing == 1>>Light.
<<elseif $currentRule.anusPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeCorsetPiercings>>
%/
<<widget "RAChangeCorsetPiercings">>
<<replace #corsetpiercing>>
<<if $currentRule.corsetPiercing == "no default setting">>No default setting.<<elseif $currentRule.corsetPiercing == 0>>None.<<elseif $currentRule.corsetPiercing == 1>>Applied.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeBranding>>
%/
<<widget "RAChangeBranding">>
<<replace #branding>>
<<if $currentRule.autoBrand == 1>>
''on.''
<<link "Deactivate">>
<<set $currentRule.autoBrand = 0>>
<<RAChangeBranding>>
<</link>>
<<else>>
''off.''
<<link "Activate">>
<<set $currentRule.autoBrand = 1>>
<<RAChangeBranding>>
<</link>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeBrandTarget>>
%/
<<widget "RAChangeBrandTarget">>
<<replace #brandtarget>>
Your preferred location for brands is the ''$brandTarget.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeBrandDesign>>
%/
<<widget "RAChangeBrandDesign">>
<<replace #branddesign>>
Your brand design is ''$brandDesign.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeChestTattoos>>
%/
<<widget "RAChangeChestTattoos">>
<<replace #chesttattoo>>
<<if $currentRule.boobsTat == 0>>none<<else>>$currentRule.boobsTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeButtTattoos>>
%/
<<widget "RAChangeButtTattoos">>
<<replace #butttattoo>>
<<if $currentRule.buttTat == 0>>none<<else>>$currentRule.buttTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeFaceTattoos>>
%/
<<widget "RAChangeFaceTattoos">>
<<replace #facetattoo>>
<<if $currentRule.lipsTat == 0>>none<<else>>$currentRule.lipsTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeShoulderTattoos>>
%/
<<widget "RAChangeShoulderTattoos">>
<<replace #shouldertattoo>>
<<if $currentRule.shouldersTat == 0>>none<<else>>$currentRule.shouldersTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeArmTattoos>>
%/
<<widget "RAChangeArmTattoos">>
<<replace #armtattoo>>
<<if $currentRule.armsTat == 0>>none<<else>>$currentRule.armsTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeLegTattoos>>
%/
<<widget "RAChangeLegTattoos">>
<<replace #legtattoo>>
<<if $currentRule.legsTat == 0>>none<<else>>$currentRule.legsTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeBackTattoos>>
%/
<<widget "RAChangeBackTattoos">>
<<replace #backtattoo>>
<<if $currentRule.backTat == 0>>none<<else>>$currentRule.backTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeStampTattoos>>
%/
<<widget "RAChangeStampTattoos">>
<<replace #stamptattoo>>
<<if $currentRule.stampTat == 0>>none<<else>>$currentRule.stampTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeVaginaTattoos>>
%/
<<widget "RAChangeVaginaTattoos">>
<<replace #vaginatattoo>>
<<if $currentRule.vaginaTat == 0>>none<<else>>$currentRule.vaginaTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeDickTattoos>>
%/
<<widget "RAChangeDickTattoos">>
<<replace #dicktattoo>>
<<if $currentRule.dickTat == 0>>none<<else>>$currentRule.dickTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeAnusTattoos>>
%/
<<widget "RAChangeAnusTattoos">>
<<replace #anustattoo>>
<<if $currentRule.anusTat == 0>>none<<else>>$currentRule.anusTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeLactation>>
%/
<<widget "RASurgeryChangeLactation">>
<<replace #lactation>>
<<if ($currentRule.surgery.lactation == "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.lactation == 1)>>
''implanted.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.lactation !== "no default setting")>>
<<link "No default setting">>
<<set $currentRule.surgery.lactation = "no default setting">>
<<RASurgeryChangeLactation>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.lactation !== 0)>>
<<link "Removed">>
<<set $currentRule.surgery.lactation = 0>>
<<RASurgeryChangeLactation>>
<</link>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.lactation !== 1)>>
<<link "Implanted">>
<<set $currentRule.surgery.lactation = 1>>
<<RASurgeryChangeLactation>>
<</link>>
<<else>>
Implanted
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeProstate>>
%/
<<widget "RASurgeryChangeProstate">>
<<replace #prostate>>
<<if ($currentRule.surgery.prostate == "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.prostate == 1)>>
''implanted.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.prostate !== "no default setting")>>
<<link "No default setting">>
<<set $currentRule.surgery.prostate = "no default setting">>
<<RASurgeryChangeProstate>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.prostate !== 0)>>
<<link "Removed">>
<<set $currentRule.surgery.prostate = 0>>
<<RASurgeryChangeProstate>>
<</link>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.prostate !== 1)>>
<<link "Implanted">>
<<set $currentRule.surgery.prostate = 1>>
<<RASurgeryChangeProstate>>
<</link>>
<<else>>
Implanted
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeCosmetic>>
%/
<<widget "RASurgeryChangeCosmetic">>
<<replace #cosmetic>>
<<if ($currentRule.surgery.cosmetic == 2)>>
''invasive.''
<<elseif ($currentRule.surgery.cosmetic == 1)>>
''subtle.''
<<else>>
''none.''
<</if>>
<br>
<<if ($currentRule.surgery.cosmetic !== 0)>>
<<link "None">>
<<set $currentRule.surgery.cosmetic = 0>>
<<RASurgeryChangeCosmetic>>
<</link>> |
<<else>>
None |
<</if>>
<<if ($currentRule.surgery.cosmetic !== 1)>>
<<link "Subtle">>
<<set $currentRule.surgery.cosmetic = 1>>
<<RASurgeryChangeCosmetic>>
<</link>> |
<<else>>
Subtle |
<</if>>
<<if ($currentRule.surgery.cosmetic !== 2)>>
<<link "Invasive">>
<<set $currentRule.surgery.cosmetic = 2>>
<<RASurgeryChangeCosmetic>>
<</link>>
<<else>>
Invasive
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeLips>>
%/
<<widget "RASurgeryChangeLips">>
<<replace #lips>>
<<if ($currentRule.surgery.lips == "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.lips == 95)>>
implanted until a ''facepussy.''
<<elseif ($currentRule.surgery.lips == 70)>>
implanted until ''huge.''
<<elseif ($currentRule.surgery.lips == 40)>>
implanted until ''big.''
<<elseif ($currentRule.surgery.lips == 20)>>
implanted until ''plush.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.lips !== "no default setting")>>
<<link "No default setting">>
<<set $currentRule.surgery.lips = "no default setting">>
<<RASurgeryChangeLips>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.lips != 0)>>
<<link "Removed">>
<<set $currentRule.surgery.lips = 0>>
<<RASurgeryChangeLips>>
<</link>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.lips != 20)>>
<<link "Plush">>
<<set $currentRule.surgery.lips = 20>>
<<RASurgeryChangeLips>>
<</link>> |
<<else>>
Plush |
<</if>>
<<if ($currentRule.surgery.lips != 40)>>
<<link "Big">>
<<set $currentRule.surgery.lips = 40>>
<<RASurgeryChangeLips>>
<</link>> |
<<else>>
Big |
<</if>>
<<if ($currentRule.surgery.lips != 70)>>
<<link "Huge">>
<<set $currentRule.surgery.lips = 70>>
<<RASurgeryChangeLips>>
<</link>>
<<else>>
Huge
<</if>>
<<if ($seeExtreme != 0)>>
<<if ($currentRule.surgery.lips != 95)>>
| <<link "Facepussy">>
<<set $currentRule.surgery.lips = 95>>
<<RASurgeryChangeLips>>
<</link>>
<<else>>
| Facepussy
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeButt>>
%/
<<widget "RASurgeryChangeButt">>
<<replace #butt>>
<<if ($currentRule.surgery.butt == "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.butt == 9)>>
implanted until ''maximized.''
<<elseif ($currentRule.surgery.butt == 6)>>
implanted until ''huge.''
<<elseif ($currentRule.surgery.butt == 4)>>
implanted until ''stacked.''
<<elseif ($currentRule.surgery.butt == 2)>>
implanted until ''slim.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.butt !== "no default setting")>>
<<link "No default setting">>
<<set $currentRule.surgery.butt = "no default setting">>
<<RASurgeryChangeButt>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.butt != 0)>>
<<link "Removed">>
<<set $currentRule.surgery.butt = 0>>
<<RASurgeryChangeButt>>
<</link>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.butt != 2)>>
<<link "Slim">>
<<set $currentRule.surgery.butt = 2>>
<<RASurgeryChangeButt>>
<</link>> |
<<else>>
Slim |
<</if>>
<<if ($currentRule.surgery.butt != 4)>>
<<link "Stacked">>
<<set $currentRule.surgery.butt = 4>>
<<RASurgeryChangeButt>>
<</link>> |
<<else>>
Stacked |
<</if>>
<<if ($currentRule.surgery.butt != 6)>>
<<link "Huge">>
<<set $currentRule.surgery.butt = 6>>
<<RASurgeryChangeButt>>
<</link>> |
<<else>>
Huge |
<</if>>
<<if ($currentRule.surgery.butt != 9)>>
<<link "Maximize">>
<<set $currentRule.surgery.butt = 9>>
<<RASurgeryChangeButt>>
<</link>>
<<else>>
Maximize
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeBoobs>>
%/
<<widget "RASurgeryChangeBoobs">>
<<replace #boobs>>
<<if ($currentRule.surgery.boobs == "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.boobs == 48000)>>
implanted until ''maximized.''
<<elseif ($currentRule.surgery.boobs == 9000)>>
implanted to maximally ''functional,'' where more would immobilize the slave.
<<elseif ($currentRule.surgery.boobs == 2000)>>
implanted until ''huge.''
<<elseif ($currentRule.surgery.boobs == 1000)>>
implanted until ''stacked.''
<<elseif ($currentRule.surgery.boobs == 400)>>
implanted until ''slim.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.boobs != "no default setting")>>
<<link "No default setting">>
<<set $currentRule.surgery.boobs = "no default setting">>
<<RASurgeryChangeBoobs>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.boobs != 0)>>
<<link "Removed">>
<<set $currentRule.surgery.boobs = 0>>
<<RASurgeryChangeBoobs>>
<</link>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.boobs != 400)>>
<<link "Slim">>
<<set $currentRule.surgery.boobs = 400>>
<<RASurgeryChangeBoobs>>
<</link>> |
<<else>>
Slim |
<</if>>
<<if ($currentRule.surgery.boobs != 1000)>>
<<link "Stacked">>
<<set $currentRule.surgery.boobs = 1000>>
<<RASurgeryChangeBoobs>>
<</link>> |
<<else>>
Stacked |
<</if>>
<<if ($currentRule.surgery.boobs != 2000)>>
<<link "Huge">>
<<set $currentRule.surgery.boobs = 2000>>
<<RASurgeryChangeBoobs>>
<</link>> |
<<else>>
Huge |
<</if>>
<<if ($currentRule.surgery.boobs != 9000)>>
<<link "Functional">>
<<set $currentRule.surgery.boobs = 9000>>
<<RASurgeryChangeBoobs>>
<</link>> |
<<else>>
Functional |
<</if>>
<<if ($currentRule.surgery.boobs != 48000)>>
<<link "Maximize">>
<<set $currentRule.surgery.boobs = 48000>>
<<RASurgeryChangeBoobs>>
<</link>>
<<else>>
Maximize
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeHoles>>
%/
<<widget "RASurgeryChangeHoles">>
<<replace #holes>>
<<if ($currentRule.surgery.holes == 2)>>
''virginity restoration'' will be applied where possible.
<<elseif ($currentRule.surgery.holes == 1)>>
''hole tightening'' will be applied.
<<else>>
''none.''
<</if>>
<br>
<<if ($currentRule.surgery.holes != 0)>>
<<link "Off">>
<<set $currentRule.surgery.holes = 0>>
<<RASurgeryChangeHoles>>
<</link>> |
<<else>>
Off |
<</if>>
<<if ($currentRule.surgery.holes != 1)>>
<<link "Tightening">>
<<set $currentRule.surgery.holes = 1>>
<<RASurgeryChangeHoles>>
<</link>> |
<<else>>
Tightening |
<</if>>
<<if ($currentRule.surgery.holes != 2)>>
<<link "Virginity">>
<<set $currentRule.surgery.holes = 2>>
<<RASurgeryChangeHoles>>
<</link>>
<<else>>
Virginity
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RAFacilityRemove SlaveObject RuleObject>>
%/
<<widget "RAFacilityRemove">>
<<if $args[1].facilityRemove>>
<<switch $args[1].setAssignment>>
<<case "be confined in the arcade">>
<<if $args[0].assignment == "be confined in the arcade">>
<br>$args[0].slaveName has been removed from $arcadeName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "work in the brothel">>
<<if $args[0].assignment == "work in the brothel">>
<br>$args[0].slaveName has been removed from $brothelName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "serve in the club">>
<<if $args[0].assignment == "serve in the club">>
<br>$args[0].slaveName has been removed from $clubName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "work in the dairy">>
<<if $args[0].assignment == "work in the dairy">>
<br>$args[0].slaveName has been removed from $dairyName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "rest in the spa">>
<<if $args[0].assignment == "rest in the spa">>
<br>$args[0].slaveName has been removed from $spaName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "get treatment in the clinic">>
<<if $args[0].assignment == "get treatment in the clinic">>
<br>$args[0].slaveName has been removed from $clinicName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "serve in the master suite">>
<<if $args[0].assignment == "serve in the master suite">>
<br>$args[0].slaveName has been removed from $masterSuiteName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "live with your Head Girl">>
<<if $args[0].assignment == "live with your Head Girl">>
<br>$args[0].slaveName has been removed from $HGSuiteName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "work as a servant">>
<<if $args[0].assignment == "work as a servant">>
<br>$args[0].slaveName has been removed from $servantsQuartersName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "learn in the schoolroom">>
<<if $args[0].assignment == "learn in the schoolroom">>
<br>$args[0].slaveName has been removed from $schoolroomName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "be confined in the cellblock">>
<<if $args[0].assignment == "be confined in the cellblock">>
<br>$args[0].slaveName has been removed from $cellblockName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<</switch>>
<</if>>
<</widget>>
/%
% Call as <<RARemoveRule SlaveObject RuleObject>>
%/
<<widget "RARemoveRule">>
<<for _s = 0; _s < $args[0].currentRules.length; _s++>>
<<if $args[1].ID == $args[0].currentRules[_s]>>
<<set $args[0].currentRules.deleteAt(_s)>>
<br>//@@.tan;Rule _rule ($args[1].name) no longer applies to $args[0].slaveName, who is assigned to $args[0].assignment.@@//
<<RAFacilityRemove $args[0] $args[1]>>
<<break>>
<</if>>
<</for>>
<</widget>>
/%
% Call as <<DefaultRules SlaveObject>>
% Does not use or modify $currentRule
%/
<<widget "DefaultRules">>
<<set _combinedRule = {}>>
<<for _r = 0; _r < $defaultRules.length; _r++>>
<<set _currentRule = clone($defaultRules[_r])>>
/% skip inapplicable rules %/
<<if !ruleApplied($args[0], _currentRule.ID)>>
<<continue>>
<</if>>
<<set _combinedRule = mergeRules([_combinedRule, _currentRule])>>
/% We merge assignments here %/
<<if _currentRule.setAssignment == "no default setting">>
<<continue>>
<</if>>
<<switch _currentRule.setAssignment>>
<<case "live with your Head Girl">>
<<if ($HGSuiteSlaves < 1 && $args[0].indentureRestrictions <= 0)>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<case "be confined in the arcade">>
<<if ($arcadeSlaves < $arcade && $args[0].indentureRestrictions <= 0 && $args[0].breedingMark != 1)>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<case "serve in the master suite">>
<<if ($masterSuiteSlaves < $masterSuite && ($args[0].devotion > 20 || $args[0].trust < -50 || ($args[0].devotion >= -50 && $args[0].trust < -20)))>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<case "get treatment in the clinic">>
<<if ($clinicSlaves < $clinic && ($args[0].health < 20 || ($args[0].chem > 15 && $Nurse != 0 && $clinicUpgradeFilters == 1)) || (($args[0].bellyImplant > -1) && ($bellyImplants == 1)) || $args[0].preg > 1)>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<case "rest in the spa">>
<<if ($spaSlaves < $spa) && ($args[0].health < 20) || ($args[0].trust < 60) || ($args[0].devotion <= 60) || ($args[0].fetish == "mindbroken") && ($args[0].devotion >= -20)>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<case "work in the brothel">>
<<if ($brothelSlaves < $brothel && ($args[0].devotion > 50 || $args[0].trust > 50 || $args[0].trust < -50 || ($args[0].devotion >= -50 && $args[0].trust < -20)) && $args[0].breedingMark != 1)>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<case "serve in the club">>
<<if ($clubSlaves < $club && ($args[0].devotion > 50 || $args[0].trust > 50 || $args[0].trust < -50 || ($args[0].devotion >= -50 && $args[0].trust < -20)) && $args[0].breedingMark != 1)>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<case "work in the dairy">>
<<if ($dairy > $dairySlaves+$bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren)>>
<<if ($args[0].indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)>>
<<elseif (($args[0].indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)) || ($args[0].breedingMark == 1 && $dairyRestriantsSettings > 0) || (($dairyPregSetting > 0) && ((_Slave.bellyImplant != -1) || (_Slave.pregType >= 50)))>>
<<else>>
<<if ($args[0].lactation > 0) || ($args[0].balls > 0) || (($dairyFeedersUpgrade == 1) && ($dairyFeedersSetting > 0))>>
<<if ($args[0].devotion > 20) || (($args[0].devotion >= -50) && ($args[0].trust < -20)) || ($args[0].trust < -50) || ($args[0].amp == 1) || ($dairyRestraintsUpgrade == 1)>>
<<if ($dairyStimulatorsSetting < 2) || ($args[0].anus > 2) || ($dairyPrepUpgrade == 1)>>
<<if ($dairyPregSetting < 2) || ($args[0].vagina > 2) || ($args[0].ovaries == 0) || ($dairyPrepUpgrade == 1)>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<</if>>
<</if>>
<<case "work as a servant">>
<<if ($servantsQuartersSlaves < $servantsQuarters && canSee($args[0]) && canWalk($args[0]) && ($args[0].devotion >= -20 || $args[0].trust < -20 || ($args[0].devotion >= -50 && $args[0].trust <= 20)))>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<case "learn in the schoolroom">>
<<if ($schoolroomSlaves < $schoolroom && $args[0].fetish != "mindbroken" && ($args[0].devotion >= -20 || $args[0].trust < -50 || ($args[0].devotion >= -50 && $args[0].trust < -20)))>>
<<if ($args[0].intelligenceImplant < 1) || ($args[0].voice != 0 && $args[0].accent+$schoolroomUpgradeLanguage > 2) || ($args[0].oralSkill <= 10+$schoolroomUpgradeSkills*20) || ($args[0].whoreSkill <= 10+$schoolroomUpgradeSkills*20) || ($args[0].entertainSkill <= 10+$schoolroomUpgradeSkills*20) || ($args[0].analSkill < 10+$schoolroomUpgradeSkills*20) || (($args[0].vagina >= 0) && ($args[0].vaginalSkill < 10+$schoolroomUpgradeSkills*20))>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<case "be confined in the cellblock">>
<<if ($cellblockSlaves < $cellblock && (($args[0].devotion < -20 && $args[0].trust >= -20) || ($args[0].devotion < -50 && $args[0].trust >= -50)))>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>>
<</if>>
<<case "take classes">>
<<if (!$args[0].intelligenceImplant && $args[0].fetish != "mindbroken" && ($args[0].devotion >= -20 || $args[0].trust < -50 || ($args[0].trust < -20 && $args[0].devotion >= -50)))>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<</if>>
<<case "choose her own job">>
<<if ($args[0].fetish != "mindbroken")>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<</if>>
<<case "get milked">>
<<if ($args[0].lactation > 0 || $args[0].balls > 0)>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<</if>>
<<case "be a servant">>
<<if (canWalk($args[0]) && canSee($args[0]) && ($args[0].devotion >= -20 || $args[0].trust < -50 || ($args[0].trust < -20 && $args[0].devotion >= -50)))>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<</if>>
<<case "work a glory hole">>
<<if $args[0].indentureRestrictions <= 0 && $args[0].breedingMark != 1>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<</if>>
<<case "whore" "serve the public" "stay confined">>
<<if ($args[0].fuckdoll == 0) && $args[0].breedingMark != 1>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<</if>>
<<default>>
<<set _combinedRule.setAssignment = _currentRule.setAssignment>>
<</switch>>
<</for>> /* done merging rules; from here onwards, we should only use _combinedRule */
/% If a slave has no rules applying to them, _combinedRule would (should) be an
% empty object, and that would wreak havoc on the rest of the code. So we
% check if a rule property, any one, is defined and otherwise skip everything.
%/
<<if (def _combinedRule.clothes)>>
<<if (def _combinedRule.setAssignment && _combinedRule.setAssignment != "no default setting")>>
<<if ((_combinedRule.setAssignment == "choose her own job" && !$args[0].choosesOwnAssignment) || _combinedRule.setAssignment != $args[0].assignment)>>
<<switch _combinedRule.setAssignment>>
<<case "live with your Head Girl">>
<br>$args[0].slaveName has been automatically assigned to live in your Head Girl's private suite.
<<case "be confined in the arcade">>
<br>$args[0].slaveName has been automatically assigned to be confined in $arcadeName.
<<case "serve in the master suite">>
<br>$args[0].slaveName has been automatically assigned to $masterSuiteName.
<<case "get treatment in the clinic">>
<br>$args[0].slaveName has been automatically assigned to get treatment in $clinicName.
<<case "rest in the spa">>
<br>$args[0].slaveName has been automatically assigned to rest in $spaName.
<<case "work in the brothel">>
<br>$args[0].slaveName has been automatically assigned to work in $brothelName.
<<case "serve in the club">>
<br>$args[0].slaveName has been automatically assigned to serve in $clubName.
<<case "work in the dairy">>
<br>$args[0].slaveName has been automatically assigned to be milked in $dairyName.
<<case "work as a servant">>
<br>$args[0].slaveName has been automatically assigned to work in $servantsQuartersName.
<<case "work as a servant">>
<br>$args[0].slaveName has been automatically assigned to work in $servantsQuartersName.
<<case "learn in the schoolroom">>
<br>$args[0].slaveName has been automatically assigned to study in $schoolroomName.
<<case "be confined in the cellblock">>
<br>$args[0].slaveName has been automatically assigned to be confined in $cellblockName.
<<case "choose her own job">>
<br>$args[0].slaveName is now allowed to select her own assignments.
<<default>>
<br>$args[0].slaveName has been automatically assigned to _combinedRule.setAssignment.
<</switch>>
<<assignJob $args[0] _combinedRule.setAssignment>>
<</if>>
<</if>>
<<if $args[0].fuckdoll == 0>>
<<if (def _combinedRule.clothes) && (_combinedRule.clothes !== "no default setting")>>
<<if (_combinedRule.clothes == "choosing her own clothes")>>
<<if ($args[0].choosesOwnClothes == 0)>>
<<set $args[0].clothes = "choosing her own clothes">>
<<set $args[0].choosesOwnClothes = 1>>
<br>$args[0].slaveName is now allowed to choose her own clothes.
<</if>>
<<elseif ($args[0].clothes !== _combinedRule.clothes)>>
<<set $args[0].clothes = _combinedRule.clothes>>
<<set $args[0].choosesOwnClothes = 0>>
<br>$args[0].slaveName is now wearing $args[0].clothes.
<</if>>
<</if>>
<<if (def _combinedRule.collar) && (_combinedRule.collar != "no default setting")>>
<<if ($args[0].collar !== _combinedRule.collar)>>
<br>
<<if (_combinedRule.collar == "preg biometrics" && $args[0].preg <= -1)>>
<<set $args[0].collar = "none">>
$args[0].slaveName can not utilize preg biometrics.
<<elseif (_combinedRule.collar == "massive dildo gag" && $args[0].oralSkill <= 50)>>
<<set $args[0].collar = "none">>
$args[0].slaveName lacks the oral skill to successfully keep the massive dildo gag in her throat.
<<else>>
<<set $args[0].collar = _combinedRule.collar>>
<</if>>
<<if ($args[0].collar == "none")>>
$args[0].slaveName has been given no collar.
<<else>>
$args[0].slaveName has been given a $args[0].collar collar.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.eyewear) && (_combinedRule.eyewear !== "no default setting")>>
<<switch _combinedRule.eyewear>>
<<case "correct with glasses">>
<<if $args[0].eyes == -1>>
<<if $args[0].eyewear != "corrective glasses">>
<<set $args[0].eyewear = "corrective glasses">>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given corrective glasses.
<</if>>
<<else>>
<<if $args[0].eyewear != "none">>
<<set $args[0].eyewear = "none">>
<br>$args[0].slaveName's eyewear has been removed.
<</if>>
<</if>>
<<case "correct with contacts">>
<<if $args[0].eyes == -1>>
<<if $args[0].eyewear != "corrective contacts">>
<<set $args[0].eyewear = "corrective contacts">>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given corrective contacts.
<</if>>
<<else>>
<<if $args[0].eyewear != "none">>
<<set $args[0].eyewear = "none">>
<br>$args[0].slaveName's eyewear has been removed.
<</if>>
<</if>>
<<case "blur with glasses">>
<<if $args[0].eyes > -1>>
<<if $args[0].eyewear != "blurring glasses">>
<<set $args[0].eyewear = "blurring glasses">>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given blurring glasses.
<</if>>
<<else>>
<<if $args[0].eyewear != "none">>
<<set $args[0].eyewear = "none">>
<br>$args[0].slaveName's eyewear has been removed.
<</if>>
<</if>>
<<case "blur with contacts">>
<<if $args[0].eyes > -1>>
<<if $args[0].eyewear != "blurring contacts">>
<<set $args[0].eyewear = "blurring contacts">>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given blurring contacts.
<</if>>
<<else>>
<<if $args[0].eyewear != "none">>
<<set $args[0].eyewear = "none">>
<br>Since $args[0].slaveName's eyewear has been removed.
<</if>>
<</if>>
<<case "universal glasses">>
<<if $args[0].eyes == -1>>
<<if $args[0].eyewear != "corrective glasses">>
<<set $args[0].eyewear = "corrective glasses">>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given corrective glasses.
<</if>>
<<else>>
<<if $args[0].eyewear != "glasses">>
<<set $args[0].eyewear = "glasses">>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given decorative glasses.
<</if>>
<</if>>
<<default>>
<<if $args[0].eyewear != "none">>
<<set $args[0].eyewear = "none">>
<br>$args[0].slaveName's eyewear has been removed.
<</if>>
<</switch>>
<</if>>
<<if $args[0].vagina == 0>>
<<if (def _combinedRule.virginAccessory) && (_combinedRule.virginAccessory !== "no default setting")>>
<<if $args[0].vaginalAccessory !== _combinedRule.virginAccessory>>
<<set $args[0].vaginalAccessory = _combinedRule.virginAccessory>>
<<switch $args[0].vaginalAccessory>>
<<case "huge dildo">>
<br>$args[0].slaveName is a virgin and has been given a
<<if $args[0].vagina >= 2>>
massive dildo to permanently gape her cunt.
<<else>>
large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $args[0].vaginalAccessory = "large dildo">>
<</if>>
<<case "long dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so the virgin $args[0].slaveName has been given a standard length dildo for her pussy.
<<set $args[0].vaginalAccessory = "dildo">>
<</if>>
<<case "long, large dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so the virgin $args[0].slaveName has been given a standard length large dildo for her pussy.
<<set $args[0].vaginalAccessory = "large dildo">>
<</if>>
<<case "long, huge dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so the virgin $args[0].slaveName has been given a standard length huge dildo for her pussy.
<<set $args[0].vaginalAccessory = "huge dildo">>
<<else>>
<br>$args[0].slaveName is a virgin and has been given a
<<if $args[0].vagina >= 2>>
massive and oversized dildo to permanently gape her cunt.
<<else>>
long, large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $args[0].vaginalAccessory = "long, large dildo">>
<</if>>
<</if>>
<<case "none">>
<br>$args[0].slaveName is a virgin and has been instructed not to use a vaginal accessory.
<<default>>
<br>$args[0].slaveName is a virgin and has been given a $args[0].vaginalAccessory for her pussy.
<</switch>>
<</if>>
<</if>>
<<elseif ($args[0].vagina > 0) && ($args[0].anus == 0)>>
<<if (def _combinedRule.aVirginAccessory) && (_combinedRule.aVirginAccessory !== "no default setting")>>
<<if $args[0].vaginalAccessory !== _combinedRule.aVirginAccessory>>
<<set $args[0].vaginalAccessory = _combinedRule.aVirginAccessory>>
<<switch $args[0].vaginalAccessory>>
<<case "huge dildo">>
<br>$args[0].slaveName is a virgin and has been given a
<<if $args[0].vagina >= 2>>
massive dildo to permanently gape her cunt.
<<else>>
large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $args[0].vaginalAccessory = "large dildo">>
<</if>>
<<case "long dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so the virgin $args[0].slaveName has been given a standard length dildo for her pussy.
<<set $args[0].vaginalAccessory = "dildo">>
<</if>>
<<case "long, large dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so the virgin $args[0].slaveName has been given a standard length large dildo for her pussy.
<<set $args[0].vaginalAccessory = "large dildo">>
<</if>>
<<case "long, huge dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so the virgin $args[0].slaveName has been given a standard length huge dildo for her pussy.
<<set $args[0].vaginalAccessory = "huge dildo">>
<<else>>
<br>$args[0].slaveName is a virgin and has been given a
<<if $args[0].vagina >= 2>>
massive and oversized dildo to permanently gape her cunt.
<<else>>
long, large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $args[0].vaginalAccessory = "long, large dildo">>
<</if>>
<</if>>
<<case "none">>
<br>$args[0].slaveName is a virgin and has been instructed not to use a vaginal accessory.
<<default>>
<br>$args[0].slaveName is a virgin and has been given a $args[0].vaginalAccessory for her pussy.
<</switch>>
<</if>>
<</if>>
<<elseif $args[0].vagina > 0>>
<<if (def _combinedRule.vaginalAccessory) && (_combinedRule.vaginalAccessory !== "no default setting")>>
<<if $args[0].vaginalAccessory !== _combinedRule.vaginalAccessory>>
<<set $args[0].vaginalAccessory = _combinedRule.vaginalAccessory>>
<<switch $args[0].vaginalAccessory>>
<<case "huge dildo">>
<br>$args[0].slaveName has been given a
<<if $args[0].vagina >= 2>>
massive dildo to permanently gape her cunt.
<<else>>
large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $args[0].vaginalAccessory = "large dildo">>
<</if>>
<<case "long dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so $args[0].slaveName has been given a standard length dildo for her pussy.
<<set $args[0].vaginalAccessory = "dildo">>
<</if>>
<<case "long, large dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so $args[0].slaveName has been given a standard length large dildo for her pussy.
<<set $args[0].vaginalAccessory = "large dildo">>
<</if>>
<<case "long, huge dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so $args[0].slaveName has been given a standard length huge dildo for her pussy.
<<set $args[0].vaginalAccessory = "huge dildo">>
<<else>>
<br>$args[0].slaveName has been given a
<<if $args[0].vagina >= 2>>
massive and oversized dildo to permanently gape her cunt.
<<else>>
long, large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $args[0].vaginalAccessory = "long, large dildo">>
<</if>>
<</if>>
<<case "none">>
<br>$args[0].slaveName has been instructed not to use a vaginal accessory.
<<default>>
<br>$args[0].slaveName has been given a $args[0].vaginalAccessory for her pussy.
<</switch>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].dick > 0)>>
<<if $args[0].anus == 0>>
<<if (def _combinedRule.aVirginDickAccessory) && (_combinedRule.aVirginDickAccessory !== "no default setting")>>
<<if ($args[0].dickAccessory !== _combinedRule.aVirginDickAccessory)>>
<<set $args[0].dickAccessory = _combinedRule.aVirginDickAccessory>>
<<if $args[0].dickAccessory == "none">>
<br>$args[0].slaveName is a virgin and has been instructed not to wear a dick accessory.
<<else>>
<br>$args[0].slaveName is a virgin and has been given a $args[0].dickAccessory accessory for her cock.
<</if>>
<</if>>
<</if>>
<<else>>
<<if (def _combinedRule.dickAccessory) && (_combinedRule.dickAccessory !== "no default setting")>>
<<if ($args[0].dickAccessory !== _combinedRule.dickAccessory)>>
<<set $args[0].dickAccessory = _combinedRule.dickAccessory>>
<<if $args[0].dickAccessory == "none">>
<br>$args[0].slaveName has been instructed not to wear a dick accessory.
<<else>>
<br>$args[0].slaveName has been given a $args[0].dickAccessory accessory for her cock.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].vaginalAccessory !== "anal chastity") && ($args[0].vaginalAccessory !== "combined chastity") && ($args[0].dickAccessory !== "anal chastity") && ($args[0].dickAccessory !== "combined chastity")>>
<<if $args[0].anus == 0>>
<<if (def _combinedRule.aVirginButtplug) && (_combinedRule.aVirginButtplug !== "no default setting")>>
<<if ($args[0].buttplug !== _combinedRule.aVirginButtplug)>>
<<set $args[0].buttplug = _combinedRule.aVirginButtplug>>
<<switch $args[0].buttplug>>
<<case "huge plug">>
<br>$args[0].slaveName is an anal virgin and has been given a
<<if ($args[0].anus >= 2)>>
massive plug to permanently gape her asshole.
<<else>>
<<set $args[0].buttplug = "large plug">>
large buttplug for her asshole, since it must be stretched before it can accommodate a huge one.
<</if>>
<<case "long plug">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of anal plugs that can damage a growing fetus on marked slaves, so the anal virgin $args[0].slaveName has been given a standard length plug for her anus.
<<set $args[0].buttplug = "plug">>
<</if>>
<<case "long, large plug">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of anal plugs that can damage a growing fetus on marked slaves, so the anal virgin $args[0].slaveName has been given a standard length large plug for her anus.
<<set $args[0].buttplug = "large plug">>
<</if>>
<<case "long, huge plug">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of anal plugs that can damage a growing fetus on marked slaves, so the anal virgin $args[0].slaveName has been given a standard length huge plug for her anus.
<<set $args[0].buttplug = "huge plug">>
<<else>>
<br>$args[0].slaveName is an anal virgin and has been given a
<<if $args[0].anus >= 2>>
massive and oversized plug to permanently gape her asshole.
<<else>>
long, large buttplug for her asshole, since it must be stretched before it can accommodate a huge one.
<<set $args[0].buttplug = "long, large plug">>
<</if>>
<</if>>
<<case "none">>
<br>$args[0].slaveName is an anal virgin and has been instructed not to use an anal accessory.
<<default>>
<br>$args[0].slaveName is an anal virgin and has been given a $args[0].buttplug for her asshole.
<</switch>>
<</if>>
<</if>>
<<else>>
<<if (def _combinedRule.buttplug) && (_combinedRule.buttplug !== "no default setting")>>
<<if ($args[0].buttplug !== _combinedRule.buttplug)>>
<<set $args[0].buttplug = _combinedRule.buttplug>>
<<switch $args[0].buttplug>>
<<case "huge plug">>
<br>$args[0].slaveName has been given a
<<if ($args[0].anus >= 2)>>
massive plug to permanently gape her asshole.
<<else>>
<<set $args[0].buttplug = "large plug">>
large buttplug for her asshole, since it must be stretched before it can accommodate a huge one.
<</if>>
<<case "long plug">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of anal plugs that can damage a growing fetus on marked slaves, so $args[0].slaveName has been given a standard length plug for her anus.
<<set $args[0].buttplug = "plug">>
<</if>>
<<case "long, large plug">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of anal plugs that can damage a growing fetus on marked slaves, so $args[0].slaveName has been given a standard length large plug for her anus.
<<set $args[0].buttplug = "large plug">>
<</if>>
<<case "long, huge plug">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of anal plugs that can damage a growing fetus on marked slaves, so $args[0].slaveName has been given a standard length huge plug for her anus.
<<set $args[0].buttplug = "huge plug">>
<<else>>
<br>$args[0].slaveName has been given a
<<if $args[0].anus >= 2>>
massive and oversized plug to permanently gape her asshole.
<<else>>
long, large buttplug for her asshole, since it must be stretched before it can accommodate a huge one.
<<set $args[0].buttplug = "long, large plug">>
<</if>>
<</if>>
<<case "none">>
<br>$args[0].slaveName has been instructed not to use an anal accessory.
<<default>>
<br>$args[0].slaveName has been given a $args[0].buttplug for her asshole.
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.shoes) && (_combinedRule.shoes !== "no default setting")>>
<<if ($args[0].shoes !== _combinedRule.shoes)>>
<<if ($args[0].amp != 1)>>
<<set $args[0].shoes = _combinedRule.shoes>>
<br>$args[0].slaveName's shoes have been set to $args[0].shoes.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.bellyAccessory) && (_combinedRule.bellyAccessory !== "no default setting")>>
<<if ($args[0].bellyAccessory !== _combinedRule.bellyAccessory)>>
<<if ($args[0].belly >= 1500 || $args[0].inflation > 0 || $args[0].weight >= 130) && setup.fakeBellies.includes(_combinedRule.bellyAccessory)>>
<br>$args[0].slaveName's natural belly is too big to properly wear an empathy belly.
<<set $args[0].bellyAccessory = "none">>
<<else>>
<<set $args[0].bellyAccessory = _combinedRule.bellyAccessory>>
<<if $args[0].bellyAccessory == "none">>
<br>$args[0].slaveName has been instructed not to wear a torso accessory.
<<else>>
<br>$args[0].slaveName has been given $args[0].bellyAccessory to wear.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
/* < -------------------------------------------------------------------------Drug Assignment -------------------------------------------------------------------------------------------> */
/* Fertility */
<<if isFertile($args[0])>>
<<if (def _combinedRule.preg) && (_combinedRule.preg !== "no default setting")>>
<<if (_combinedRule.preg == -1)>>
<<if $args[0].preg !== -1>>
<br>$args[0].slaveName is fertile, so she has been put on the appropriate contraceptive regime.
<<set $args[0].preg = -1>>
<</if>>
<<if $args[0].drugs == "fertility drugs" || $args[0].drugs == "super fertility drugs">>
<<set $args[0].drugs = "no drugs">>
<</if>>
<<elseif (_combinedRule.preg == 0)>>
<<if $args[0].preg !== 0>>
<br>$args[0].slaveName is fertile, so she has been taken off contraceptives.
<<set $args[0].preg = 0>>
<</if>>
<<if $args[0].drugs == "fertility drugs" || $args[0].drugs == "super fertility drugs">>
<<set $args[0].drugs = "no drugs">>
<</if>>
<<elseif (_combinedRule.preg == 1)>>
<<if $args[0].preg !== 0 || $args[0].drugs !== "fertility drugs" || $args[0].hormones !== 0>>
<<set $args[0].preg = 0>>
<<set $args[0].drugs = "fertility drugs">>
<<set $args[0].hormones = 0>>
<br>$args[0].slaveName is fertile, so she has been put on the appropriate fertility regime.
<</if>>
<<elseif (_combinedRule.preg == 2)>>
<<if $args[0].preg !== 0 || $args[0].drugs !== "fertility drugs" || $args[0].hormones !== 2>>
<<set $args[0].preg = 0>>
<<set $args[0].drugs = "fertility drugs">>
<<set $args[0].hormones = 2>>
<br>$args[0].slaveName is fertile, so she has been put on the appropriate fertility regime.
<</if>>
<<elseif (_combinedRule.preg == 3) and $args[0].indentureRestrictions < 1>>
<<if $args[0].preg !== 0 || $args[0].drugs !== "super fertility drugs" || $args[0].hormones !== 0>>
<<set $args[0].preg = 0>>
<<set $args[0].drugs = "super fertility drugs">>
<<set $args[0].hormones = 0>>
<br>$args[0].slaveName is fertile, so she has been put on the appropriate fertility regime.
<</if>>
<<elseif (_combinedRule.preg == 4) and $args[0].indentureRestrictions < 1>>
<<if $args[0].preg !== 0 || $args[0].drugs !== "super fertility drugs" || $args[0].hormones !== 2>>
<<set $args[0].preg = 0>>
<<set $args[0].drugs = "super fertility drugs">>
<<set $args[0].hormones = 2>>
<br>$args[0].slaveName is fertile, so she has been put on the appropriate fertility regime.
<</if>>
<</if>>
<</if>>
<</if>>
/* Asset Growth */
<<set _tempAssetGrowthDrugs = ["breast injections", "intensive breast injections", "breast redistributors", "butt injections", "intensive butt injections", "butt redistributors", "lip injections", "lip atrophiers", "penis enhancement", "intensive penis enhancement", "penis atrophiers", "testicle enhancement", "intensive testicle enhancement", "testicle atrophiers", "hyper breast injections", "hyper butt injections", "hyper penis enhancement", "hyper testicle enhancement"]>>
<<for _g = 0; _g < 1; _g++>> /* Growth drugs. Single loop broken when we find a drug to apply, or that a currently active drug is working on an unsatisfied growth target. Please advise if cleaner or more efficient code is possible. */
<<if $args[0].drugs == "super fertility drugs" || $args[0].drugs == "fertility drugs">>
<br>$args[0].slaveName is on $args[0].drugs and will not be considered for drug enhancement until that regime is complete.
<<break>>
<<elseif (_combinedRule.growth.boobs == "no default setting" && _combinedRule.growth.butt == "no default setting" && _combinedRule.growth.lips == "no default setting" && _combinedRule.growth.dick == "no default setting" && _combinedRule.growth.dick == "no default setting" && _combinedRule.growth.balls == "no default setting")>>
<<break>>
<</if>>
<<if $args[0].assignmentVisible>> /* More resource intensive version with prioritizing. Possible to give this a toggle rather than basing it on visibility. */
<<set _priorities = []>>
<<if _combinedRule.growth.boobs != "no default setting">>
<<if $args[0].boobs < _combinedRule.growth.boobs>>
<<set _priority = {drug: "breast injections", weight: (_combinedRule.growth.boobs-$args[0].boobs)/_combinedRule.growth.boobs}, _priorities.push(_priority)>>
<<elseif ($args[0].boobs > _combinedRule.growth.boobs+200) && $args[0].weight < 100 && ($arcologies[0].FSSlimnessEnthusiastResearch == 1)>>
<<set _priority = {drug: "breast redistributors", weight: (1+(($args[0].boobs-_combinedRule.growth.boobs)/_combinedRule.growth.boobs))}, _priorities.push(_priority)>>
<</if>>
<</if>>
<<if _combinedRule.growth.butt != "no default setting">>
<<if $args[0].butt < _combinedRule.growth.butt>>
<<set _priority = {drug: "butt injections", weight: (_combinedRule.growth.butt-$args[0].butt)/_combinedRule.growth.butt}, _priorities.push(_priority)>>
<<elseif ($args[0].butt > _combinedRule.growth.butt) && $args[0].weight < 100 && ($arcologies[0].FSSlimnessEnthusiastResearch == 1)>>
<<set _priority = {drug: "butt redistributors", weight: (1+(($args[0].butt-_combinedRule.growth.butt)/_combinedRule.growth.butt))}, _priorities.push(_priority)>>
<</if>>
<</if>>
<<if _combinedRule.growth.lips != "no default setting">>
<<if $args[0].lips < _combinedRule.growth.lips>>
<<set _priority = {drug: "lip injections", weight: (_combinedRule.growth.lips-$args[0].lips)/_combinedRule.growth.lips}, _priorities.push(_priority)>>
<<elseif ($args[0].lips > _combinedRule.growth.lips) && ($arcologies[0].FSSlimnessEnthusiastResearch == 1)>>
<<set _priority = {drug: "lip atrophiers", weight: (1+(($args[0].lips-_combinedRule.growth.lips)/_combinedRule.growth.lips))}, _priorities.push(_priority)>>
<</if>>
<</if>>
<<if _combinedRule.growth.dick != "no default setting">>
<<if $args[0].dick>>
<<if $args[0].dick < _combinedRule.growth.dick>>
<<set _priority = {drug: "penis enhancement", weight: (_combinedRule.growth.dick-$args[0].dick)/_combinedRule.growth.dick}, _priorities.push(_priority)>>
<<elseif ($args[0].dick > _combinedRule.growth.dick) && ($arcologies[0].FSSlimnessEnthusiastResearch == 1)>>
<<set _priority = {drug: "penis atrophiers", weight: (1+(($args[0].dick-_combinedRule.growth.dick)/_combinedRule.growth.dick))}, _priorities.push(_priority)>>
<</if>>
<</if>>
<</if>>
<<if _combinedRule.growth.balls != "no default setting">>
<<if $args[0].balls>>
<<if $args[0].balls < _combinedRule.growth.balls>>
<<set _priority = {drug: "testicle enhancement", weight: (_combinedRule.growth.balls-$args[0].balls)/_combinedRule.growth.balls}, _priorities.push(_priority)>>
<<elseif ($args[0].balls > _combinedRule.growth.balls) && ($arcologies[0].FSSlimnessEnthusiastResearch == 1)>>
<<set _priority = {drug: "testicle atrophiers", weight: (1+(($args[0].balls-_combinedRule.growth.balls)/_combinedRule.growth.balls))}, _priorities.push(_priority)>>
<</if>>
<</if>>
<</if>>
<<if _priorities.length > 1>>
<<set _priorities = _priorities.sort(function(a, b){if(a.weight > b.weight) return -1; if(a.weight < b.weight) return 1; return 0;})>>
<<if $args[0].drugs != _priorities[0].drug>>
<<set $args[0].drugs = _priorities[0].drug>>
<br>$args[0].slaveName has been put on
<<if _combinedRule.growth.intensity && $args[0].drugs != "lip injections" && $args[0].health > 0>>
<<set $args[0].drugs = "intensive " + $args[0].drugs>>
$args[0].drugs, since she's healthy enough to take them, and
<<else>>
$args[0].drugs, since
<</if>>
that part of her body is <<print Math.trunc(_priorities[0].weight*100)>>%
<<if _priorities[0].weight < 1>>below
<<else>>above
<</if>>
the targeted size.
<</if>>
<<break>>
<<elseif _priorities.length > 0>>
<<if $args[0].drugs != _priorities[0].drug>>
<<set $args[0].drugs = _priorities[0].drug>>
<br>$args[0].slaveName has been put on
<<if _combinedRule.growth.intensity && $args[0].drugs != "lip injections" && $args[0].health > 0>>
<<set $args[0].drugs = "intensive " + $args[0].drugs>>
$args[0].drugs, since she's healthy enough to take them, and
<<else>>
$args[0].drugs, since
<</if>>
that is the only part of her body that does not meet the targeted size.
<</if>>
<<break>>
<<elseif _tempAssetGrowthDrugs.includes($args[0].drugs)>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName's body has met all relevant growth targets, so her pharmaceutical regime has been ended.
<<break>>
<</if>>
<<else>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<set _hyper = "hyper ">>
<<else>>
<<set _hyper = "">>
<</if>>
<<if _combinedRule.growth.boobs != "no default setting">>
<<if $args[0].boobs < _combinedRule.growth.boobs>>
<<if $args[0].drugs != _hyper + "breast injections">>
<<set $args[0].drugs = _hyper + "breast injections">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<<if _combinedRule.growth.butt != "no default setting">>
<<if $args[0].butt < _combinedRule.growth.butt>>
<<if $args[0].drugs != _hyper + "butt injections">>
<<set $args[0].drugs = _hyper + "butt injections">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<<if _combinedRule.growth.lips != "no default setting">>
<<if $args[0].lips < _combinedRule.growth.lips>>
<<if $args[0].drugs != "lip injections">>
<<set $args[0].drugs = "lip injections">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<<if _combinedRule.growth.dick != "no default setting">>
<<if $args[0].dick>>
<<if $args[0].dick < _combinedRule.growth.dick>>
<<if $args[0].drugs != _hyper + "penis enhancement">>
<<set $args[0].drugs = _hyper + "penis enhancement">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<</if>>
<<if _combinedRule.growth.balls != "no default setting">>
<<if $args[0].balls>>
<<if $args[0].balls < _combinedRule.growth.balls>>
<<if $args[0].drugs != _hyper + "testicle enhancement">>
<<set $args[0].drugs = _hyper + "testicle enhancement">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if _combinedRule.growth.boobs != "no default setting">>
<<if $args[0].boobs > _combinedRule.growth.boobs+200 && $args[0].weight < 100>>
<<if $args[0].drugs != "breast redistributors">>
<<set $args[0].drugs = "breast redistributors">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<<if _combinedRule.growth.butt != "no default setting">>
<<if $args[0].butt > _combinedRule.growth.butt && $args[0].weight < 100>>
<<if $args[0].drugs != "butt redistributors">>
<<set $args[0].drugs = "butt redistributors">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<<if _combinedRule.growth.lips != "no default setting">>
<<if $args[0].lips > _combinedRule.growth.lips>>
<<if $args[0].drugs != "lip atrophiers">>
<<set $args[0].drugs = "lip atrophiers">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<<if _combinedRule.growth.dick != "no default setting">>
<<if $args[0].dick>>
<<if $args[0].dick > _combinedRule.growth.dick>>
<<if $args[0].drugs != "penis atrophiers">>
<<set $args[0].drugs = "penis atrophiers">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<</if>>
<<if _combinedRule.growth.balls != "no default setting">>
<<if $args[0].balls>>
<<if $args[0].balls > _combinedRule.growth.balls>>
<<if $args[0].drugs != "testicle atrophiers">>
<<set $args[0].drugs = "testicle atrophiers">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_tempAssetGrowthDrugs.includes($args[0].drugs))>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName has met all relevant growth targets, so her pharmaceutical regime has been ended.
<<break>>
<</if>>
<</if>>
<</for>>
/* Closes single for loop for growth drugs. */
/* Other Drugs */
<<set _tempDrugsDrugs = ["psychosuppresants", "no drugs", "steroids", "hormone enhancers", "anti-aging cream", "growth stimulants", "sag-B-gone", "male hormone injections", "female hormone injections", "none"]>>
<<if _tempDrugsDrugs.includes(_combinedRule.drug)>>
<<if _tempDrugsDrugs.includes($args[0].drugs) && ($args[0].drugs != _combinedRule.drug)>>
<<switch _combinedRule.drug>>
<<case "anti-aging cream">>
<<if $args[0].visualAge > 18>>
<<set $args[0].drugs = _combinedRule.drug >>
<br> $args[0].slaveName has been put on $args[0].drugs.
<<else>>
<<set $args[0].drugs = "no drugs" >>
<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
<</if>>
<<case "growth stimulants">>
<<if $args[0].height < 274 && $args[0].height < Math.clamp((Height.mean($args[0]) * 1.25),0,274)>>
<<set $args[0].drugs = _combinedRule.drug >>
<br> $args[0].slaveName has been put on $args[0].drugs.
<<else>>
<<set $args[0].drugs = "no drugs" >>
<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
<</if>>
<<case "sag-B-gone">>
<<if $args[0].boobs > 250 && $args[0].boobShape != "saggy">>
<<set $args[0].drugs = _combinedRule.drug >>
<br> $args[0].slaveName has been put on $args[0].drugs.
<<else>>
<<set $args[0].drugs = "no drugs" >>
<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
<</if>>
<<case "female hormone injections">>
<<if $args[0].breedingMark != 1 && ($args[0].ovaries == 1 || $args[0].mpreg == 1) && $args[0].pubertyXX == 0>>
<<set $args[0].drugs = _combinedRule.drug >>
<br> $args[0].slaveName has been put on $args[0].drugs.
<<else>>
<<set $args[0].drugs = "no drugs" >>
<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
<</if>>
<<case "male hormone injections">>
<<if $args[0].breedingMark != 1 && $args[0].balls > 0 && $args[0].pubertyXY == 0>>
<<set $args[0].drugs = _combinedRule.drug >>
<br> $args[0].slaveName has been put on $args[0].drugs.
<<else>>
<<set $args[0].drugs = "no drugs" >>
<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
<</if>>
<<default>>
<<set $args[0].drugs = _combinedRule.drug >>
<br> $args[0].slaveName has been put on $args[0].drugs.
<</switch>>
<</if>>
<</if>>
/* Diet Setting */
<<if (def _combinedRule.diet) && (_combinedRule.diet !== "no default setting")>>
<<if ($args[0].boobs >= 1600) && ($args[0].muscles <= 5) && ($args[0].amp != 1) && ((_combinedRule.muscles == "no default setting") || (_combinedRule.muscles == 0))>>
<<if ($args[0].diet !== "muscle building")>>
<<set $args[0].diet = "muscle building">>
<br>$args[0].slaveName has big tits and no back muscles, so she's been assigned to gain some.
<</if>>
<<elseif ($args[0].boobs >= 1600) && ($args[0].muscles > 5) && ($args[0].diet == "muscle building") && ((_combinedRule.muscles == "no default setting") || (_combinedRule.muscles == 0))>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName has huge boobs, but she already has the back muscles to bear them, so she's been assigned to stop working out so hard.
<<elseif (_combinedRule.dietGrowthSupport == 1) && (($args[0].drugs == "breast injections") || ($args[0].drugs == "butt injections")) && ($args[0].weight <= 95)>>
<<if $args[0].diet !== "fattening">>
<<set $args[0].diet = "fattening">>
<br>$args[0].slaveName is on drugs designed to expand major body parts, so she's been put on a fattening diet to provide her body as much fuel for growth as possible.
<</if>>
<<else>>
<<if (_combinedRule.diet == 0)>>
<<if ($args[0].weight > 10)>>
<<if ($args[0].diet !== "restricted")>>
<<set $args[0].diet = "restricted">>
<br>$args[0].slaveName is too fat so her diet has been set to restricted.
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiastResearch == 1 && ($args[0].drugs == "no drugs" || $args[0].drugs == "none"))>>
<<set $args[0].drugs = "appetite suppressors">>
<br>$args[0].slaveName is too fat so she will be given weight loss pills.
<</if>>
<<elseif ($args[0].weight < -10)>>
<<if ($args[0].diet !== "fattening")>>
<<set $args[0].diet = "fattening">>
<br>$args[0].slaveName is too skinny so her diet has been set to fattening.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is too skinny so she will no longer be given weight loss pills.
<</if>>
<<elseif (def _combinedRule.muscles) && (_combinedRule.muscles !== "no default setting") && ($args[0].amp != 1)>>
<<if ($args[0].muscles >= _combinedRule.muscles+5)>>
<<if ($args[0].diet !== "slimming")>>
<<set $args[0].diet = "slimming">>
<br>$args[0].slaveName has been put on a slimming exercise regime.
<</if>>
<<elseif ($args[0].muscles <= _combinedRule.muscles-5)>>
<<if ($args[0].diet !== "muscle building")>>
<<set $args[0].diet = "muscle building">>
<br>$args[0].slaveName has been put on a muscle building exercise regime.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<</if>>
<<elseif (_combinedRule.diet == 30)>>
<<if ($args[0].weight > 30)>>
<<if ($args[0].diet !== "restricted")>>
<<set $args[0].diet = "restricted">>
<br>$args[0].slaveName is too fat so her diet has been set to restricted.
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiastResearch == 1 && ($args[0].drugs == "no drugs" || $args[0].drugs == "none"))>>
<<set $args[0].drugs = "appetite suppressors">>
<br>$args[0].slaveName is too fat so she will be given weight loss pills.
<</if>>
<<elseif ($args[0].weight < 20)>>
<<if ($args[0].diet !== "fattening")>>
<<set $args[0].diet = "fattening">>
<br>$args[0].slaveName is too skinny so her diet has been set to fattening.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is too skinny so she will no longer be given weight loss pills.
<</if>>
<<elseif (def _combinedRule.muscles) && (_combinedRule.muscles !== "no default setting") && ($args[0].amp != 1)>>
<<if ($args[0].muscles >= _combinedRule.muscles+5)>>
<<if ($args[0].diet !== "slimming")>>
<<set $args[0].diet = "slimming">>
<br>$args[0].slaveName has been put on a slimming exercise regime.
<</if>>
<<elseif ($args[0].muscles <= _combinedRule.muscles-5)>>
<<if ($args[0].diet !== "muscle building")>>
<<set $args[0].diet = "muscle building">>
<br>$args[0].slaveName has been put on a muscle building exercise regime.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is at the target weight, so she will no longer be given weight loss pills.
<</if>>
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is at the target weight, so she will no longer be given weight loss pills.
<</if>>
<</if>>
<<elseif (_combinedRule.diet == -30)>>
<<if ($args[0].weight > -15)>>
<<if ($args[0].diet !== "restricted")>>
<<set $args[0].diet = "restricted">>
<br>$args[0].slaveName is too fat so her diet has been set to restricted.
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiastResearch == 1 && ($args[0].drugs == "no drugs" || $args[0].drugs == "none"))>>
<<set $args[0].drugs = "appetite suppressors">>
<br>$args[0].slaveName is too fat so she will be given weight loss pills.
<</if>>
<<elseif ($args[0].weight < -30)>>
<<if ($args[0].diet !== "fattening")>>
<<set $args[0].diet = "fattening">>
<br>$args[0].slaveName is too skinny so her diet has been set to fattening.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is too skinny so she will no longer be given weight loss pills.
<</if>>
<<elseif (def _combinedRule.muscles) && (_combinedRule.muscles !== "no default setting") && ($args[0].amp != 1)>>
<<if ($args[0].muscles >= _combinedRule.muscles+5)>>
<<if ($args[0].diet !== "slimming")>>
<<set $args[0].diet = "slimming">>
<br>$args[0].slaveName has been put on a slimming exercise regime.
<</if>>
<<elseif ($args[0].muscles <= _combinedRule.muscles-5)>>
<<if ($args[0].diet !== "muscle building")>>
<<set $args[0].diet = "muscle building">>
<br>$args[0].slaveName has been put on a muscle building exercise regime.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is at the target weight, so she will no longer be given weight loss pills.
<</if>>
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is at the target weight, so she will no longer be given weight loss pills.
<</if>>
<</if>>
<<elseif (_combinedRule.diet == "attractive")>>
<<if (($args[0].weight > 95) || (($args[0].weight > 30) && ($args[0].hips < 2)))>>
<<if ($args[0].diet !== "restricted")>>
<<set $args[0].diet = "restricted">>
<br>$args[0].slaveName is too fat so her diet has been set to restricted.
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiastResearch == 1 && ($args[0].drugs == "no drugs" || $args[0].drugs == "none"))>>
<<set $args[0].drugs = "appetite suppressors">>
<br>$args[0].slaveName is too fat so she will be given weight loss pills.
<</if>>
<<elseif (($args[0].weight < -95) || (($args[0].weight < -30) && ($args[0].hips > -2)))>>
<<if ($args[0].diet !== "fattening")>>
<<set $args[0].diet = "fattening">>
<br>$args[0].slaveName is too skinny so her diet has been set to fattening.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is too skinny so she will no longer be given weight loss pills.
<</if>>
<<elseif (def _combinedRule.muscles) && (_combinedRule.muscles !== "no default setting") && ($args[0].amp != 1)>>
<<if ($args[0].muscles >= _combinedRule.muscles+5)>>
<<if ($args[0].diet !== "slimming")>>
<<set $args[0].diet = "slimming">>
<br>$args[0].slaveName has been put on a slimming exercise regime.
<</if>>
<<elseif ($args[0].muscles <= _combinedRule.muscles-5)>>
<<if ($args[0].diet !== "muscle building")>>
<<set $args[0].diet = "muscle building">>
<br>$args[0].slaveName has been put on a muscle building exercise regime.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is at the target weight, so she will no longer be given weight loss pills.
<</if>>
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is at the target weight, so she will no longer be given weight loss pills.
<</if>>
<</if>>
<<elseif (_combinedRule.diet == "XX")>>
<<if ($args[0].diet !== "XX")>>
<<set $args[0].diet = "XX">>
<br>$args[0].slaveName has been put on a diet that favors feminine development.
<</if>>
<<elseif (_combinedRule.diet == "XY")>>
<<if ($args[0].diet !== "XY")>>
<<set $args[0].diet = "XY">>
<br>$args[0].slaveName has been put on a diet that favors masculine development.
<</if>>
<<elseif (_combinedRule.diet == "XXY")>>
<<if ($args[0].diet !== "XXY")>>
<<set $args[0].diet = "XXY">>
<br>$args[0].slaveName has been put on a diet that enhances a herm's unique sexuality.
<</if>>
<<elseif (_combinedRule.diet == "cleansing")>>
<<if (($args[0].diet !== "cleansing") && ($args[0].health < 100))>>
<<set $args[0].diet = "cleansing">>
<br>$args[0].slaveName has been put on a diet of cleansers.
<</if>>
<</if>>
<</if>>
<<elseif (def _combinedRule.muscles) && (_combinedRule.muscles !== "no default setting") && ($args[0].amp != 1)>> /* no diet rule, muscles only */
<<if ($args[0].muscles >= _combinedRule.muscles+5)>>
<<if ($args[0].diet !== "slimming")>>
<<set $args[0].diet = "slimming">>
<br>$args[0].slaveName has been put on a slimming exercise regime.
<</if>>
<<elseif ($args[0].muscles <= _combinedRule.muscles-5)>>
<<if ($args[0].diet !== "muscle building")>>
<<set $args[0].diet = "muscle building">>
<br>$args[0].slaveName has been put on a muscle building exercise regime.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName has achieved the target musculature, so her exercise regime has been normalized.
<</if>>
<</if>>
<</if>>
/* <-------------------------------------------------------------- End of Drugs ----------------------------------------------------------------------------------------------> */
<<if (def _combinedRule.curatives) && (_combinedRule.curatives != "no default setting")>>
<<if $args[0].curatives != _combinedRule.curatives>>
<<if _combinedRule.curatives == 2>>
<<if $args[0].health > 100>>
<<if ($args[0].curatives != 1)>>
<br>$args[0].slaveName has been put on preventatives, since curatives cannot improve her health further.
<<set $args[0].curatives = 1>>
<</if>>
<<else>>
<br>$args[0].slaveName has been put on curatives.
<<set $args[0].curatives = _combinedRule.curatives>>
<</if>>
<<else>>
<br>$args[0].slaveName has been <<if _combinedRule.curatives > 0>>put on preventatives<<else>>taken off health drugs<</if>>.
<<set $args[0].curatives = _combinedRule.curatives>>
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.aphrodisiacs) && (_combinedRule.aphrodisiacs != "no default setting")>>
<<if $args[0].aphrodisiacs != _combinedRule.aphrodisiacs>>
<br>$args[0].slaveName has been <<if _combinedRule.aphrodisiacs > 0>>put on the proper<<else>>taken off<</if>> aphrodisiacs.
<<set $args[0].aphrodisiacs = _combinedRule.aphrodisiacs>>
<</if>>
<</if>>
<<if ($args[0].dick > 0)>>
<<if ($args[0].balls == 0)>>
<<if (def _combinedRule.gelding) && (_combinedRule.gelding !== "no default setting")>>
<<if ($args[0].hormones !== _combinedRule.gelding)>>
<<set $args[0].hormones = _combinedRule.gelding>>
<<if $args[0].indentureRestrictions >= 2>>
<<set $args[0].hormones = Math.clamp($args[0].hormones, -1, 1)>>
<</if>>
<br>$args[0].slaveName is a gelding, so she has been put on the appropriate hormonal regime.
<</if>>
<</if>>
<<elseif ($args[0].balls > 0)>>
<<if (def _combinedRule.XY) && (_combinedRule.XY !== "no default setting")>>
<<if ($args[0].hormones !== _combinedRule.XY)>>
<<if ($args[0].assignment != "recruit girls")>>
<<if ($args[0].assignment != "be the Wardeness")>>
<<if ($args[0].assignment != "be the Madam")>>
<<set $args[0].hormones = _combinedRule.XY>>
<<if $args[0].indentureRestrictions >= 2>>
<<set $args[0].hormones = Math.clamp($args[0].hormones, -1, 1)>>
<</if>>
<br>$args[0].slaveName is a shemale, so she has been put on the appropriate hormonal regime.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].vagina > -1) && ($args[0].dick == 0) && (def _combinedRule.XX) && (_combinedRule.XX !== "no default setting")>>
<<if ($args[0].hormones !== _combinedRule.XX)>>
<<set $args[0].hormones = _combinedRule.XX>>
<<if $args[0].indentureRestrictions >= 2>>
<<set $args[0].hormones = Math.clamp($args[0].hormones, -1, 1)>>
<</if>>
<br>$args[0].slaveName is a female, so she has been put on the appropriate hormonal regime.
<</if>>
<</if>>
<<if $args[0].preg > 3 && _combinedRule.pregSpeed != "nds" && $args[0].breedingMark != 1 && $args[0].indentureRestrictions < 1 && $args[0].pregType < 50>>
<<if _combinedRule.pregSpeed == "slow" && $args[0].preg < 31>>
<<set $args[0].pregControl = "slow gestation">>
<br>$args[0].slaveName is pregnant, so she has been put on the gestation slowing agents.
<<elseif _combinedRule.pregSpeed == "fast" && $args[0].preg < 31 && $args[0].health > -50>>
<<set $args[0].pregControl = "speed up">>
<br>$args[0].slaveName is pregnant, so she has been put on rapid gestation agents. CAUTION! Can be dangerous. Clinic supervision is recommended.
<<elseif _combinedRule.pregSpeed == "suppress" && $args[0].preg > 30 && $args[0].health > -50>>
<<set $args[0].pregControl = "labor supressors">>
<br>$args[0].slaveName is ready to birth, so she has been put on labor suppressing agents.
<<elseif _combinedRule.pregSpeed == "stimulate" && $args[0].preg >= 31 && $args[0].health > -50>>
<<set $args[0].labor = 1,$args[0].induce = 1,$birthee = 1>>
<br>$args[0].slaveName is ready to birth, so her labor has been stimulated.
<<elseif _combinedRule.pregSpeed == "fast" && $args[0].pregControl == "speed up" && $args[0].health <= -50>>
<<set $args[0].pregControl = "none">>
<br>$args[0].slaveName is on rapid gestation agents and dangerously unhealthy, so her agent regimen has been stopped.
<<elseif _combinedRule.pregSpeed == "suppress" && $args[0].pregControl == "labor supressors" && $args[0].health <= -50>>
<<set $args[0].pregControl = "none">>
<br>$args[0].slaveName is on labor supression agents and unhealthy, so her agent regimen has been stopped.
<</if>>
<</if>>
<<if $args[0].fuckdoll == 0>>
<<if (def _combinedRule.livingRules) && (_combinedRule.livingRules !== "no default setting")>>
<<if ($args[0].fetish == "mindbroken")>>
<<if ($args[0].livingRules !== "spare")>>
<<set $args[0].livingRules = "spare">>
<br>Since $args[0].slaveName is mindbroken her living standard has been set to spare.
<</if>>
<<elseif $args[0].livingRules !== _combinedRule.livingRules>>
<<if _combinedRule.livingRules !== "luxurious">>
<<if $roomsPopulation <= $rooms-0.5>>
<<set $args[0].livingRules = _combinedRule.livingRules>>
<br>$args[0].slaveName's living standard has been set to _combinedRule.livingRules.
<<if $args[0].relationship >= 4>><<set $roomsPopulation += 0.5>><<else>><<set $roomsPopulation += 1>><</if>>
<<else>>
<<set $args[0].livingRules = "normal">>
<br>$args[0].slaveName's living standard has been set to normal, since there is no room for her to occupy.
<</if>>
<<else>>
<<set $args[0].livingRules = _combinedRule.livingRules>>
<br>$args[0].slaveName's living standard has been set to _combinedRule.livingRules.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.speechRules) && (_combinedRule.speechRules !== "no default setting")>>
<<if ($args[0].fetish == "mindbroken")>>
<<if ($args[0].speechRules !== "restrictive")>>
<<set $args[0].speechRules = "restrictive">>
<br>Since $args[0].slaveName is mindbroken her speech rules have been set to restrictive.
<</if>>
<<elseif ($args[0].speechRules !== _combinedRule.speechRules)>>
<<set $args[0].speechRules = _combinedRule.speechRules>>
<br>$args[0].slaveName's speech rules have been set to _combinedRule.speechRules.
<</if>>
<</if>>
<<if ($args[0].fetish !== "mindbroken")>>
<<if (def _combinedRule.relationshipRules) && (_combinedRule.relationshipRules !== "no default setting")>>
<<if ($args[0].relationshipRules !== _combinedRule.relationshipRules )>>
<<set $args[0].relationshipRules = _combinedRule.relationshipRules >>
<br>$args[0].slaveName's relationship rules have been set to _combinedRule.relationshipRules.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.releaseRules) && (_combinedRule.releaseRules !== "no default setting")>>
<<set _release = 0>>
<<if (_combinedRule.releaseRules == "restrictive")>>
<<if ($args[0].assignment != "serve the public")>>
<<if ($args[0].assignment != "serve in the club")>>
<<if ($args[0].assignment != "whore")>>
<<if ($args[0].assignment != "work in the brothel")>>
<<if ($args[0].assignment != "please you")>>
<<if ($args[0].assignment != "serve in the master suite")>>
<<if ($args[0].assignment != "be a subordinate slave")>>
<<if ($args[0].assignment != "work a glory hole")>>
<<if ($args[0].assignment != "be confined in the arcade")>>
<<if ($args[0].assignment != "get milked") || (($args[0].fetish != "boobs") || ($args[0].energy <= 95))>>
<<if ($args[0].assignment != "work in the dairy") || (($args[0].fetish != "boobs") || ($args[0].energy <= 95))>>
<<if ($args[0].assignment != "get milked") || $args[0].balls == 0>>
<<if ($args[0].assignment != "work in the dairy") || $args[0].balls == 0>>
<<if ($args[0].assignment != "be your Head Girl")>>
<<set _release = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set _release = 1>>
<</if>>
<<if ($args[0].fetish == "mindbroken") && ($args[0].releaseRules !== "permissive")>>
<<set $args[0].releaseRules = "permissive">>
<br>Since $args[0].slaveName is mindbroken her masturbation rules have been set to permissive.
<<elseif ($args[0].amp === 1 || $args[0].fuckdoll > 0) && ($args[0].releaseRules === "masturbation")>>
<<set $args[0].releaseRules = "restrictive">>
<br>Since $args[0].slaveName is unable to masturbate, her masturbation rules have been set to restrictive.
<<elseif (_release != 0) && ($args[0].releaseRules !== _combinedRule.releaseRules)>>
<<set $args[0].releaseRules = _combinedRule.releaseRules>>
<br>$args[0].slaveName's masturbation rules have been set to _combinedRule.releaseRules.
<</if>>
<</if>>
<<if (def _combinedRule.standardPunishment) && (_combinedRule.standardPunishment !== "no default setting")>>
<<if ($args[0].standardPunishment !== _combinedRule.standardPunishment)>>
<<set $args[0].standardPunishment = _combinedRule.standardPunishment >>
<br>$args[0].slaveName's typical punishment has been updated to _combinedRule.standardPunishment.
<</if>>
<</if>>
<<if (def _combinedRule.standardReward) && (_combinedRule.standardReward !== "no default setting")>>
<<if ($args[0].standardReward !== _combinedRule.standardReward)>>
<<set $args[0].standardReward = _combinedRule.standardReward >>
<br>$args[0].slaveName's typical reward has been updated to _combinedRule.standardReward.
<</if>>
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<<if (def _combinedRule.dietCum) && (_combinedRule.dietCum !== "no default setting")>>
<<if $args[0].dietCum != _combinedRule.dietCum>>
<<set $args[0].dietCum = _combinedRule.dietCum>>
<<if $args[0].dietCum == 2>>
<br>$args[0].slaveName has been put on a diet based on cum.
<<set $args[0].dietMilk = 0>>
<<elseif $args[0].dietCum == 1>>
<br>$args[0].slaveName has had cum added to her diet.
<<else>>
<br>$args[0].slaveName has had cum removed from her diet.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.dietMilk) && (_combinedRule.dietMilk !== "no default setting")>>
<<if $args[0].dietMilk != _combinedRule.dietMilk>>
<<set $args[0].dietMilk = _combinedRule.dietMilk>>
<<if $args[0].dietMilk == 2>>
<br>$args[0].slaveName has been put on a diet based on human milk.
<<set $args[0].dietCum = 0>>
<<elseif $args[0].dietMilk == 1>>
<br>$args[0].slaveName has had human milk added to her diet.
<<else>>
<br>$args[0].slaveName has had human milk removed from her diet.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.teeth) && (_combinedRule.teeth !== "no default setting")>>
<<if (_combinedRule.teeth == "universal")>>
<<if ($args[0].teeth == "crooked")>>
<<set $args[0].teeth = "straightening braces">>
<<set $cash -= $surgeryCost>>
<br>$args[0].slaveName has been given braces for her crooked teeth.
<<elseif ($args[0].teeth == "normal")>>
<<set $args[0].teeth = "cosmetic braces">>
<<set $cash -= $surgeryCost>>
<br>$args[0].slaveName has been given cosmetic braces.
<</if>>
<<elseif (_combinedRule.teeth == "straighten")>>
<<if ($args[0].teeth == "crooked")>>
<<set $args[0].teeth = "straightening braces">>
<<set $cash -= $surgeryCost>>
<br>$args[0].slaveName has been given braces for her crooked teeth.
<<elseif ($args[0].teeth == "cosmetic braces")>>
<<set $args[0].teeth = "normal">>
<br>$args[0].slaveName has gotten her braces off, since her teeth are straight.
<</if>>
<<elseif (_combinedRule.teeth == "none")>>
<<if ($args[0].teeth == "straightening braces")>>
<<set $args[0].teeth = "crooked">>
<br>$args[0].slaveName has gotten her braces off.
<<elseif ($args[0].teeth == "cosmetic braces")>>
<<set $args[0].teeth = "normal">>
<br>$args[0].slaveName has gotten her braces off.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.eyeColor) && (_combinedRule.eyeColor !== "no default setting")>>
<<if ($args[0].eyeColor !== _combinedRule.eyeColor)>>
<<set $args[0].eyeColor = _combinedRule.eyeColor>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given $args[0].eyeColor contact lenses.
<</if>>
<</if>>
<<if (def _combinedRule.makeup) && (_combinedRule.makeup !== "no default setting")>>
<<if ($args[0].makeup !== _combinedRule.makeup)>>
<<set $args[0].makeup = _combinedRule.makeup>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been assigned the standard makeup.
<</if>>
<</if>>
<<if ($args[0].amp != 1)>>
<<if (def _combinedRule.nails) && (_combinedRule.nails !== "no default setting")>>
<<if ($args[0].nails !== _combinedRule.nails)>>
<<set $args[0].nails = _combinedRule.nails>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been assigned the standard nails.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.hColor) && (_combinedRule.hColor !== "no default setting")>>
<<if $args[0].bald != 1>>
<<if ($args[0].hColor !== _combinedRule.hColor)>>
<<set $args[0].hColor = _combinedRule.hColor>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's hair has been dyed _combinedRule.hColor.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.hStyle) && (_combinedRule.hStyle !== "no default setting")>>
<<if $args[0].bald != 1>>
<<if ($args[0].hStyle !== _combinedRule.hStyle)>>
<<set $args[0].hStyle = _combinedRule.hStyle>>
<<set $cash -= $modCost>>
<<if (_combinedRule.hStyle == "shaved")>>
<<set $args[0].hLength = 0>>
<br>$args[0].slaveName's hair has been shaved.
<<else>>
<br>$args[0].slaveName's hair has been restyled.
<</if>>
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.hLength) && (_combinedRule.hLength !== "no default setting")>>
<<if $args[0].bald != 1>>
<<if ($args[0].hLength !== _combinedRule.hLength)>>
<<if ($args[0].hLength > _combinedRule.hLength)>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's hair has been cut; it
<<else>>
<<set $cash -= $modCost*Math.trunc((_combinedRule.hLength-$args[0].hLength)/10)>>
<br>$args[0].slaveName has been given extensions; her hair
<</if>>
is now _combinedRule.hLength cm long.
<<set $args[0].hLength = _combinedRule.hLength>>
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.pubicHColor) && (_combinedRule.pubicHColor !== "no default setting")>>
<<if $args[0].pubicHStyle != "bald" && $args[0].pubicHStyle != "hairless">>
<<if ($args[0].pubicHColor !== _combinedRule.pubicHColor)>>
<<set $args[0].pubicHColor = _combinedRule.pubicHColor>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's pubic hair, if present, has been dyed _combinedRule.pubicHColor.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.pubicHStyle) && (_combinedRule.pubicHStyle !== "no default setting")>>
<<if $args[0].pubicHStyle != "bald" && $args[0].pubicHStyle != "hairless">>
<<if ($args[0].pubicHStyle !== _combinedRule.pubicHStyle)>>
<<set $args[0].pubicHStyle = _combinedRule.pubicHStyle>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's pubic hair has been restyled; it is now _combinedRule.pubicHStyle.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.underArmHColor) && (_combinedRule.underArmHColor !== "no default setting")>>
<<if $args[0].underArmHStyle != "bald" && $args[0].underArmHStyle != "hairless">>
<<if ($args[0].underArmHColor !== _combinedRule.underArmHColor)>>
<<set $args[0].underArmHColor = _combinedRule.underArmHColor>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's underarm hair, if present, has been dyed _combinedRule.underArmHColor.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.underArmHStyle) && (_combinedRule.underArmHStyle !== "no default setting")>>
<<if $args[0].underArmHStyle != "bald" && $args[0].underArmHStyle != "hairless">>
<<if ($args[0].underArmHStyle !== _combinedRule.underArmHStyle)>>
<<set $args[0].underArmHStyle = _combinedRule.underArmHStyle>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's underarm hair has been restyled; it is now _combinedRule.underArmHStyle.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.nipplesPiercing) && (_combinedRule.nipplesPiercing !== "no default setting")>>
<<if ($args[0].nipplesPiercing !== _combinedRule.nipplesPiercing)>>
<<if (_combinedRule.nipplesPiercing == 0)>>
<<set $args[0].nipplesPiercing = 0>>
<br>$args[0].slaveName's nipple piercings have been removed.
<<else>>
<<set $args[0].nipplesPiercing = _combinedRule.nipplesPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's nipples have been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.areolaePiercing) && (_combinedRule.areolaePiercing !== "no default setting")>>
<<if ($args[0].areolaePiercing !== _combinedRule.areolaePiercing)>>
<<if (_combinedRule.areolaePiercing == 0)>>
<<set $args[0].areolaePiercing = 0>>
<br>$args[0].slaveName's areolae piercings have been removed.
<<else>>
<<set $args[0].areolaePiercing = _combinedRule.areolaePiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's areolae have been given stud piercings.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.clitPiercing) && (_combinedRule.clitPiercing !== "no default setting")>>
<<if ($args[0].clitPiercing !== _combinedRule.clitPiercing)>>
<<if (_combinedRule.clitPiercing == 0)>>
<<set $args[0].clitPiercing = 0>>
<<if $args[0].dick > 0>>
<br>$args[0].slaveName's frenulum piercing has been removed.
<<else>>
<br>$args[0].slaveName's clit piercing has been removed.
<</if>>
<<elseif ($args[0].vagina != -1) || ($args[0].dick != 0)>>
<<set $args[0].clitPiercing = _combinedRule.clitPiercing>>
<<if $args[0].dick > 0>>
<br>$args[0].slaveName's frenulum has been pierced.
<<else>>
<br>$args[0].slaveName's clit has been pierced.
<</if>>
<<if _combinedRule.clitPiercing == 3>>
<<set $cash -= 1000>>
<<else>>
<<set $cash -= $modCost>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].clitPiercing == 3)>>
<<set _used = 0>>
<<if (def _combinedRule.clitSetting) && (_combinedRule.clitSetting !== "no default setting")>>
<<if $args[0].clitSetting !== _combinedRule.clitSetting>>
<<set $args[0].clitSetting = _combinedRule.clitSetting, _used = 1>>
<br>$args[0].slaveName's smart piercing has been set to $args[0].clitSetting.
<<elseif $args[0].fetishStrength < 100>>
<<set _used = 1>>
<</if>>
<</if>>
<<if _used == 0>>
<<if (def _combinedRule.clitSettingXY) && (_combinedRule.clitSettingXY !== "no default setting")>>
<<if $args[0].attrXY < _combinedRule.clitSettingXY>>
<<if $args[0].clitSetting !== "men">>
<br>$args[0].slaveName's smart piercing has been set to encourage attraction to men.
<</if>>
<<set $args[0].clitSetting = "men", _used = 1>>
<<elseif $args[0].attrXY >= _combinedRule.clitSettingXY + 10>>
<<if $args[0].clitSetting !== "anti-men">>
<br>$args[0].slaveName's smart piercing has been set to discourage attraction to men.
<</if>>
<<set $args[0].clitSetting = "anti-men", _used = 1>>
<</if>>
<</if>>
<</if>>
<<if _used == 0>>
<<if (def _combinedRule.clitSettingXX) && (_combinedRule.clitSettingXX !== "no default setting")>>
<<if $args[0].attrXX < _combinedRule.clitSettingXX>>
<<if $args[0].clitSetting !== "women">>
<br>$args[0].slaveName's smart piercing has been set to encourage attraction to women.
<</if>>
<<set $args[0].clitSetting = "women", _used = 1>>
<<elseif $args[0].attrXX >= _combinedRule.clitSettingXX + 10>>
<<if $args[0].clitSetting !== "anti-women">>
<br>$args[0].slaveName's smart piercing has been set to discourage attraction to women.
<</if>>
<<set $args[0].clitSetting = "anti-women", _used = 1>>
<</if>>
<</if>>
<</if>>
<<if _used == 0>>
<<if (def _combinedRule.clitSettingEnergy) && (_combinedRule.clitSettingEnergy !== "no default setting")>>
<<if $args[0].energy < _combinedRule.clitSettingEnergy>>
<<if $args[0].clitSetting !== "all">>
<br>$args[0].slaveName's smart piercing has been set to enhance libido.
<</if>>
<<set $args[0].clitSetting = "all", _used = 1>>
<<elseif $args[0].energy >= _combinedRule.clitSettingEnergy + 10>>
<<if $args[0].clitSetting !== "none">>
<br>$args[0].slaveName's smart piercing has been set to suppress libido.
<</if>>
<<set $args[0].clitSetting = "none", _used = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].vagina != -1)>>
<<if (def _combinedRule.vaginaPiercing) && (_combinedRule.vaginaPiercing !== "no default setting")>>
<<if ($args[0].vaginaPiercing !== _combinedRule.vaginaPiercing)>>
<<if (_combinedRule.vaginaPiercing == 0)>>
<<set $args[0].vaginaPiercing = 0>>
<br>$args[0].slaveName's labia piercings have been removed.
<<else>>
<<set $args[0].vaginaPiercing = _combinedRule.vaginaPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's pussylips have been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].dick > 0)>>
<<if (def _combinedRule.dickPiercing) && (_combinedRule.dickPiercing !== "no default setting")>>
<<if ($args[0].dickPiercing !== _combinedRule.dickPiercing)>>
<<if (_combinedRule.dickPiercing == 0)>>
<<set $args[0].dickPiercing = 0>>
<br>$args[0].slaveName's shaft piercings have been removed.
<<else>>
<<set $args[0].dickPiercing = _combinedRule.dickPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's shaft has been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.anusPiercing) && (_combinedRule.anusPiercing !== "no default setting")>>
<<if ($args[0].anusPiercing !== _combinedRule.anusPiercing)>>
<<if (_combinedRule.anusPiercing == 0)>>
<<set $args[0].anusPiercing = 0>>
<br>$args[0].slaveName's asshole piercings have been removed.
<<else>>
<<set $args[0].anusPiercing = _combinedRule.anusPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's asshole has been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.lipsPiercing) && (_combinedRule.lipsPiercing !== "no default setting")>>
<<if ($args[0].lipsPiercing !== _combinedRule.lipsPiercing)>>
<<if (_combinedRule.lipsPiercing == 0)>>
<<set $args[0].lipsPiercing = 0>>
<br>$args[0].slaveName's lip piercings have been removed.
<<else>>
<<set $args[0].lipsPiercing = _combinedRule.lipsPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's lips have been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.tonguePiercing) && (_combinedRule.tonguePiercing !== "no default setting")>>
<<if ($args[0].tonguePiercing !== _combinedRule.tonguePiercing)>>
<<if (_combinedRule.tonguePiercing == 0)>>
<<set $args[0].tonguePiercing = 0>>
<br>$args[0].slaveName's tongue piercings have been removed.
<<else>>
<<set $args[0].tonguePiercing = _combinedRule.tonguePiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's tongue has been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.earPiercing) && (_combinedRule.earPiercing !== "no default setting")>>
<<if ($args[0].earPiercing !== _combinedRule.earPiercing)>>
<<if (_combinedRule.earPiercing == 0)>>
<<set $args[0].earPiercing = 0>>
<br>$args[0].slaveName's ear piercings have been removed.
<<else>>
<<set $args[0].earPiercing = _combinedRule.earPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's ears have been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.nosePiercing) && (_combinedRule.nosePiercing !== "no default setting")>>
<<if ($args[0].nosePiercing !== _combinedRule.nosePiercing)>>
<<if (_combinedRule.nosePiercing == 0)>>
<<set $args[0].nosePiercing = 0>>
<br>$args[0].slaveName's nose piercing has been removed.
<<else>>
<<set $args[0].nosePiercing = _combinedRule.nosePiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's nose has been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.eyebrowPiercing) && (_combinedRule.eyebrowPiercing !== "no default setting")>>
<<if ($args[0].eyebrowPiercing !== _combinedRule.eyebrowPiercing)>>
<<if (_combinedRule.eyebrowPiercing == 0)>>
<<set $args[0].eyebrowPiercing = 0>>
<br>$args[0].slaveName's eyebrow piercings have been removed.
<<else>>
<<set $args[0].eyebrowPiercing = _combinedRule.eyebrowPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's eyebrows have been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.navelPiercing) && (_combinedRule.navelPiercing !== "no default setting")>>
<<if ($args[0].navelPiercing !== _combinedRule.navelPiercing)>>
<<if (_combinedRule.navelPiercing == 0)>>
<<set $args[0].navelPiercing = 0>>
<br>$args[0].slaveName's navel piercing have been removed.
<<else>>
<<set $args[0].navelPiercing = _combinedRule.navelPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's navel has been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.corsetPiercing) && (_combinedRule.corsetPiercing !== "no default setting")>>
<<if ($args[0].corsetPiercing !== _combinedRule.corsetPiercing)>>
<<if (_combinedRule.corsetPiercing == 0)>>
<<set $args[0].corsetPiercing = 0>>
<br>$args[0].slaveName's corset piercings have been removed.
<<else>>
<<set $args[0].corsetPiercing = _combinedRule.corsetPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given a set of corset piercings.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.boobsTat) && (_combinedRule.boobsTat !== "no default setting")>>
<<if ($args[0].boobsTat !== _combinedRule.boobsTat)>>
<<set $args[0].boobsTat = _combinedRule.boobsTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's chest has been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.buttTat) && (_combinedRule.buttTat !== "no default setting")>>
<<if ($args[0].buttTat !== _combinedRule.buttTat)>>
<<set $args[0].buttTat = _combinedRule.buttTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's butt has been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.vaginaTat) && (_combinedRule.vaginaTat !== "no default setting")>>
<<if ($args[0].vaginaTat !== _combinedRule.vaginaTat)>>
<<set $args[0].vaginaTat = _combinedRule.vaginaTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's abdomen has been tattooed.
<</if>>
<</if>>
<<if ($args[0].dick > 0)>>
<<if (def _combinedRule.dickTat) && (_combinedRule.dickTat !== "no default setting")>>
<<if ($args[0].dickTat !== _combinedRule.dickTat)>>
<<set $args[0].dickTat = _combinedRule.dickTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's dick has been tattooed.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.lipsTat) && (_combinedRule.lipsTat !== "no default setting")>>
<<if ($args[0].lipsTat !== _combinedRule.lipsTat)>>
<<set $args[0].lipsTat = _combinedRule.lipsTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's face has been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.anusTat) && (_combinedRule.anusTat !== "no default setting")>>
<<if ($args[0].anusTat !== _combinedRule.anusTat)>>
<<set $args[0].anusTat = _combinedRule.anusTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's asshole has been modded.
<</if>>
<</if>>
<<if (def _combinedRule.shouldersTat) && (_combinedRule.shouldersTat !== "no default setting")>>
<<if ($args[0].shouldersTat !== _combinedRule.shouldersTat)>>
<<set $args[0].shouldersTat = _combinedRule.shouldersTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's shoulders have been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.armsTat) && (_combinedRule.armsTat !== "no default setting")>>
<<if ($args[0].armsTat !== _combinedRule.armsTat)>>
<<set $args[0].armsTat = _combinedRule.armsTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's arms have been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.legsTat) && (_combinedRule.legsTat !== "no default setting")>>
<<if ($args[0].legsTat !== _combinedRule.legsTat)>>
<<set $args[0].legsTat = _combinedRule.legsTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's legs have been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.stampTat) && (_combinedRule.stampTat !== "no default setting")>>
<<if ($args[0].stampTat !== _combinedRule.stampTat)>>
<<set $args[0].stampTat = _combinedRule.stampTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's lower back has been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.pornFameSpending) && (_combinedRule.pornFameSpending !== "no default setting")>>
<<if ($args[0].prestige < 3)>>
<<if ($args[0].pornFameSpending !== _combinedRule.pornFameSpending)>>
<<set $args[0].pornFameSpending = _combinedRule.pornFameSpending>>
<br>$args[0].slaveName's porn publicity has been corrected.
<</if>>
<</if>>
<</if>>
<<if (_combinedRule.autoBrand == 1)>>
<<if ($args[0].brand == 0)>>
<<if ($args[0].health > -20)>>
<<set $args[0].brand = $brandDesign>>
<<set $args[0].brandLocation = $brandTarget>>
<<if ($args[0].devotion < 18)>><<set $args[0].devotion -= 5>><</if>>
<<set $args[0].trust -= 5>>
<<set $args[0].health -= 10>>
<br>$args[0].slaveName has been branded, with @@.gold;fear@@<<if ($args[0].devotion < 18)>>, @@.mediumorchid;regard@@,<</if>> and @@.red;health@@ consequences.
<</if>>
<</if>>
<</if>>
<</if>> /* closes we have at least one non-default rule setting */
<</widget>>
/%
% Call as <<CheckAutoRulesActivate SlaveObject>>
% Does not use or modify $currentRule
%/
<<widget "CheckAutoRulesActivate">>
<<if (ndef $args[0].currentRules) || ($args[0].currentRules.length < 1)>>
<<set $args[0].currentRules = []>>
<</if>>
<<set _leaders = [$HeadGirl, $Bodyguard, $Recruiter, $Concubine, $Nurse, $Attendant, $Madam, $DJ, $Milkmaid, $Stewardess, $Schoolteacher, $Wardeness]>>
<<for _r = 0; _r < $defaultRules.length; _r++>>
<<set _currentRule = $defaultRules[_r], _rule = _r+1>>
<<set _ruleAppliesToThisSlave = evalExpr(_currentRule.condition, $args[0])>>
<<if _ruleAppliesToThisSlave && _currentRule.excludeSpecialSlaves>>
<<for _L = 0; _L < _leaders.length; _L++>>
<<if (def _leaders[_L].ID && _leaders[_L].ID == $args[0].ID)>>
<<set _ruleAppliesToThisSlave = false>>
<<break>>
<</if>>
<</for>>
<</if>>
/% check exclusion/inclusion %/
<<if _ruleAppliesToThisSlave>>
<<if (_currentRule.assignment.length > 0 || _currentRule.facility.length > 0)>>
<<set _ruleAppliesToThisSlave = ruleAssignmentSelected($args[0], _currentRule)>>
<<elseif (_currentRule.excludeAssignment.length > 0 || _currentRule.excludeFacility.length > 0)>>
<<set _ruleAppliesToThisSlave = !ruleAssignmentExcluded($args[0], _currentRule)>>
<</if>>
/% We then check if a slave is specifically included or
% excluded. This takes precedence over any assignment
% checks.
%/
<<if (_currentRule.selectedSlaves.length > 0)>>
<<set _ruleAppliesToThisSlave = ruleSlaveSelected($args[0], _currentRule)>>
<<elseif (_currentRule.excludedSlaves.length > 0)>>
<<set _ruleAppliesToThisSlave = !ruleSlaveExcluded($args[0], _currentRule)>>
<</if>>
<</if>>
<<if _ruleAppliesToThisSlave>>
<<if !ruleApplied($args[0], _currentRule.ID)>> /* rule applies now, but did not apply before */
<<set $args[0].currentRules.push(_currentRule.ID)>>
<br>//@@.tan;Rule _rule (_currentRule.name) now applies to $args[0].slaveName, who is assigned to $args[0].assignment.@@//
<</if>>
<<elseif ruleApplied($args[0], _currentRule.ID)>> /* rule does not apply now, but did before */
<<RARemoveRule $args[0] _currentRule>> /* prints message and calls RAFacilityRemove */
<</if>>
<</for>>
/* done checking/applying/removing rules - sort this slave's updated applied rules to match the current priority order in the rules assistant */
<<set $args[0].currentRules = $args[0].currentRules.sort(function(a, b) { return a-b; });>>
<</widget>>
/*
Call as <<RulesDeconfliction SlaveObject>>
Saves the slave, silently fires the RA, saves the slave's after-RA state, and then reverts the slave.
Call and then check potential change against $slaveAfterRA to see if the RA would revert it.
*/
<<widget "RulesDeconfliction">>
<<set _slaveBeforeRA = clone($args[0])>>
<<silently>>
<<CheckAutoRulesActivate $args[0]>>
<<DefaultRules $args[0]>>
<</silently>>
<<set $slaveAfterRA = clone($args[0])>>
<<set $args[0] = _slaveBeforeRA>>
<</widget>>
|
mayibrad/fc
|
src/utility/raWidgets.tw
|
tw
|
mit
| 163,650 |
:: Summary Widgets [widget nobr]
/%
Call as <<SlaveStatClamp $slave>>
%/
<<widget "SlaveStatClamp">>
<<set $args[0].energy = Math.clamp($args[0].energy, 0, 100)>>
<<if $args[0].devotion > 100>>
<<if $args[0].trust < -95>>
<<set $args[0].trust = -100>>
<<elseif ($args[0].trust < 100) && ($args[0].trust >= -20)>>
<<set $args[0].trust += Math.trunc($args[0].devotion-100)>>
<<else>>
<<set $rep += 10*($args[0].devotion-100)>>
<</if>>
<<set $args[0].devotion = 100>>
<<elseif $args[0].devotion < -95>>
<<set $args[0].devotion = -100>>
<</if>>
<<if $args[0].trust > 100>>
<<if $args[0].devotion < -95>>
<<set $args[0].devotion = -100>>
<<elseif $args[0].devotion < 100>>
<<set $args[0].devotion += Math.trunc($args[0].trust-100)>>
<<else>>
<<set $rep += 10*($args[0].trust-100)>>
<</if>>
<<set $args[0].trust = 100>>
<<elseif $args[0].trust < -95>>
<<set $args[0].trust = -100>>
<</if>>
<<if $args[0].trust < -100>><<set $args[0].trust = -100>><</if>>
<<if $args[0].devotion < -100>><<set $args[0].devotion = -100>><</if>>
<<if isNaN($args[0].oralCount)>><<set $args[0].oralCount = 0>>//Oral count has broken, report what you just did!<</if>>
<<if isNaN($args[0].analCount)>><<set $args[0].analCount = 0>>//Anal count has broken, report what you just did!<</if>>
<<if isNaN($args[0].vaginalCount)>><<set $args[0].vaginalCount = 0>>//Vaginal count has broken, report what you just did!<</if>>
<<if isNaN($args[0].mammaryCount)>><<set $args[0].mammaryCount = 0>>//Titfuck count has broken, report what you just did!<</if>>
<<if isNaN($args[0].penetrativeCount)>><<set $args[0].penetrativeCount = 0>>//Pentration count has broken, report what you just did!<</if>>
<<if ndef $args[0].foreskin>><<set $args[0].foreskin = 0>><</if>>
<<if $args[0].amp != 0 && $args[0].heels == 1>><<set $args[0].heels = 0>><</if>>
<<if $args[0].vagina < 0 && $args[0].mpreg == 0 && $args[0].preg == -1>><<set $args[0].preg = 0>><</if>>
<</widget>>
|
mayibrad/fc
|
src/utility/summaryWidgets.tw
|
tw
|
mit
| 1,949 |
# IDE, temp, generated, and other local-only files
.idea/
node_modules/
img/
mod/
tweego.exe
*.html
# Ignoring img/ for now because of 5k+ files.
img/
|
fire2244/degrees
|
.gitignore
|
Git
|
unknown
| 152 |
base.css
- added table formatting necessary for wardrobe
base-system.twee
:: Widgets
- moved integritycheck widget to base-clothing.twee
- added reference to <<clotheseffects>> at bottom of effects widget.
:: Widgets Clothing Caption [widget]
- moved to base-clothing.twee
|
fire2244/degrees
|
changelog.txt
|
Text
|
unknown
| 277 |
@set TWEEGO_PATH=%USERPROFILE%\Documents\Twine\StoryFormats
@tweego -o "Degrees of Lewdity VERSION.html" game
|
fire2244/degrees
|
compile.bat
|
Batchfile
|
unknown
| 110 |
:: Wardrobe [nobr]
<<effects>>
You look in your wardrobe.<br>
[[Close wardrobe|Bedroom]]<br><br>
<<wardrobesystem "Wardrobe">>
:: Changing Room [nobr]
<<set $outside to 0>><<set $location to "beach">><<effects>>
You are in a small wooden changing room.<br><br>
<<if $exposed lte 0>>
[[Leave|Beach]]<br><br>
<<else>>
You can't go out like this!<br><br>
<</if>>
<<wardrobesystem "Changing Room">>
:: Eden Wardrobe [nobr]
<<effects>>
You look through the cupboard containing your clothes. There's an old dressing screen for privacy.<br><br>
<<if $exhibitionism lte 54>>
<<if $exposed lte 0>>
<<link [[Done|Eden Cabin]]>><<pass 1>><</link>><br><br>
<<else>>
You can't remain undressed like this!<br><br>
<</if>>
<<else>>
<<if $exposed lte 1>>
[[Done|Eden Cabin]]<br><br>
<<else>>
You can't remain undressed like this!<br><br>
<</if>>
<</if>>
<<wardrobesystem "Eden Wardrobe">>
:: Strip Club Dressing Room [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>
You are in the strip club's dressing room. <<if $daystate isnot "day" and $daystate isnot "dawn">>There are a few mirrors, currently occupied by staff fixing their hair and makeup.<</if>><br><br>
<<if $exhibitionism lte 54>>
<<if $exposed lte 0>>
<<link [[Back to the club (0:01)|Strip Club]]>><<pass 1>><</link>><br><br>
<<else>>
You can't go out like this!<br><br>
<</if>>
<<elseif $exhibitionism gte 95>>
<<link [[Back to the club (0:01)|Strip Club]]>><<pass 1>><</link>><br><br>
<<else>>
<<if $exposed lte 1>>
<<link [[Back to the club (0:01)|Strip Club]]>><<pass 1>><</link>><br><br>
<<else>>
You can't go out like this!<br><br>
<</if>>
<</if>>
<<wardrobesystem "Strip Club Dressing Room">>
:: Brothel Dressing Room [nobr]
<<set $outside to 0>><<set $location to "town">><<effects>>
You are in the brothel's dressing room. There are a few mirrors, currently occupied by staff fixing their hair and makeup.<br><br>
<<if $exhibitionism lte 54>>
<<if $exposed lte 0>>
<<link [[Back to the brothel (0:01)|Brothel]]>><<pass 1>><</link>><br><br>
<<else>>
You can't go out like this!<br><br>
<</if>>
<<elseif $exhibitionism gte 95>>
<<link [[Back to the brothel (0:01)|Brothel]]>><<pass 1>><</link>><br><br>
<<else>>
<<if $exposed lte 1>>
<<link [[Back to the brothel (0:01)|Brothel]]>><<pass 1>><</link>><br><br>
<<else>>
You can't go out like this!<br><br>
<</if>>
<</if>>
<<wardrobesystem "Brothel Dressing Room">>
:: Accessory Shop [nobr]
<<set $outside to 1>><<set $location to "forest">><<effects>>
You are in the accessory shop. The interior is dark and crowded by tall shelves, holding all manner of items. Most are useless knick-knacks, but some interest you.<br><br>
''Head:''<br>
<span class="teal">Hairpin.</span> Costs £10. Greatly accelerates hair growth.<br>
<<if $money gte 1000>>
<<link [[Buy hairpin|$passage]]>><<buyclothes "" "hairpin" "store">><</link>>
<<else>> <span class="blue">You cannot afford it.</span>
<</if>><br><br>
<span class="teal">Beanie.</span> Costs £70. Makes status rise faster.<br>
<<if $headdrive isnot 1>>
<span class="black">Locked.</span> Discover the headteacher's secret.
<<elseif $money gte 7000>>
<<link [[Buy beanie|$passage]]>><<buyclothes "" "beanie" "store">><</link>>
<<else>>
<span class="blue">You cannot afford it.</span>
<</if>><br><br>
''Face:''<br>
<span class="teal">Glasses.</span> Costs £20. Makes studying easier, but other students might pick on you.<br>
<<if $money gte 2000>>
<<link [[Buy glasses|$passage]]>><<buyclothes "" "glasses" "store">><</link>>
<<else>>
<span class="blue">You cannot afford it.</span>
<</if>><br><br>
<span class="teal">Cool Shades.</span> Costs £150. Makes status rise faster.<br>
<<if $cool gte 160>>
<span class="black">Locked.</span> Make your peers think you're cool.
<<elseif $money gte 15000>>
<<link [[Buy cool shades|$passage]]>><<buyclothes "" "shades" "store">><</link>>
<<else>>
<span class="blue">You cannot afford it.</span>
<</if>><br><br>
''Socks/Legwear:''<br>
<span class="teal">Girl's gym socks.</span> Costs £9. Just socks.<br>
<<if $money gte 900>>
<<link [[Buy girl's gym socks|$passage]]>><<buyclothes "pink" "gym socks" "store">><</link>>
<<else>>
<span class="blue">You cannot afford it.</span>
<</if>><br><br>
<span class="teal">Boy's gym socks.</span> Costs £9. Just socks.<br>
<<if $money gte 900>>
<<link [[Buy boy's gym socks|$passage]]>><<buyclothes "blue" "gym socks" "store">><</link>>
<<else>>
<span class="blue">You cannot afford it.</span>
<</if>><br><br>
<span class="teal">Sheet stockings.</span> Costs £22. Attractive and alluring.<br>
<<if $moleststat lt 30>>
<span class="black">Locked.</span> Be molested thirty times.
<<elseif $money gte 2200>>
<<link [[Buy sheer stockings|$passage]]>><<buyclothes "sheer" "stockings" "store">><</link>>
<<else>>
<span class="blue">You cannot afford it.</span>
<</if>><br><br>
<span class="teal">Fishnet stockings.</span> Costs £22. Attractive and alluring.<br>
<<if $prostitutionstat lt 10>>
<span class="black">Locked.</span> Whore yourself ten times.
<<elseif $money gte 2200>>
<<link [[Buy fishnet stockings|$passage]]>><<buyclothes "fishnet" "stockings" "store">><</link>>
<<else>>
<span class="blue">You cannot afford it.</span>
<</if>><br><br>
''Shoes:''<br>
<span class="teal">Black shoes.</span> Costs £30. Suitable for school.<br>
<<if $money gte 3000>>
<<link [[Buy black shoes|$passage]]>><<buyclothes "black" "shoes" "store">><</link>>
<<else>>
<span class="blue">You cannot afford it.</span>
<</if>><br><br>
<br><br>
<<link [[Leave|Forest]]>><</link>><br>
:: Widgets Img [widget]
/* Generates "sprite" image on the top left of the screen. */
<<widget "img">><<nobr>>
/* Basic body parts. */
<img id="bg" src="img/topleftbg.png">
<img id="base" src="img/body/basenoarms.gif">
<<if $leftarm isnot "bound">>
<<if $masturbationimages is 1>>
<<switch $leftaction>>
<<case "mpenisentrance">>
<img id="arm" src="img/body/masturbation/leftarmballs.gif">
<<case "mvaginaentrance" "mvagina" "mvaginatease">>
<img id="arm" src="img/body/masturbation/leftarmpussy.gif">
<<case "manus" "manusentrance" "manusrub" "manustease" "manusprostate">>
<img id="arm" src="img/body/masturbation/leftarmass.gif">
<<case "mpenisshaft" "mpenisglans">>
<img id="arm" src="img/body/masturbation/leftarmshaft.gif">
<<case "mpenisglans">>
<img id="arm" src="img/body/masturbation/leftarmglans.gif">
<<case "mvaginaclit">>
<img id="arm" src="img/body/masturbation/leftarmclit.gif">
<</switch>>
<<elseif $exhibitionism gte 95>>
<img id="base" src="img/body/leftarmidle.png">
<<elseif $exhibitionism gte 55 and $exposed lte 1>>
<img id="base" src="img/body/leftarmidle.png">
<<elseif $upperexposed gte 1 and $exposed gte 1>>
<img id="arm" src="img/body/leftarm.gif">
<<else>>
<img id="base" src="img/body/leftarmidle.png">
<</if>>
<</if>>
<<if $rightarm isnot "bound">>
<<if $masturbationimages is 1>>
<<switch $rightaction>>
<<case "mpenisentrance">>
<img id="arm" src="img/body/masturbation/rightarmballs.gif">
<<case "mvaginaentrance" "mvagina" "mvaginatease">>
<img id="arm" src="img/body/masturbation/rightarmpussy.gif">
<<case "manus" "manusentrance" "manusrub" "manustease" "manusprostate">>
<img id="arm" src="img/body/masturbation/rightarmass.gif">
<<case "mpenisshaft">>
<img id="arm" src="img/body/masturbation/rightarmshaft.gif">
<<case "mpenisglans">>
<img id="arm" src="img/body/masturbation/rightarmglans.gif">
<<case "mvaginaclit">>
<img id="arm" src="img/body/masturbation/rightarmclit.gif">
<</switch>>
<<elseif $exhibitionism gte 95>>
<img id="base" src="img/body/rightarmidle.png">
<<elseif $exhibitionism gte 55 and $exposed lte 1>>
<img id="base" src="img/body/rightarmidle.png">
<<elseif $lowerexposed gte 1 and $exposed gte 1>>
<img id="arm" src="img/body/rightarm.png">
<<else>>
<img id="base" src="img/body/rightarmidle.png">
<</if>>
<</if>>
/* Facial elements. */
<<if $pain gte 80>>
<img id="tears" src="img/body/tear4.gif">
<<elseif $pain gte 60>>
<img id="tears" src="img/body/tear3.gif">
<<elseif $pain gte 40>>
<img id="tears" src="img/body/tear2.gif">
<<elseif $pain gte 20>>
<img id="tears" src="img/body/tear1.png">
<</if>>
<<if $arousal gte 8000>>
<img id="blush" src="img/body/blush5.png">
<<elseif $arousal gte 6000>>
<img id="blush" src="img/body/blush4.png">
<<elseif $arousal gte 4000>>
<img id="blush" src="img/body/blush3.png">
<<elseif $exposed gte 2>>
<img id="blush" src="img/body/blush2.png">
<<elseif $arousal gte 2000>>
<img id="blush" src="img/body/blush2.png">
<<elseif $exposed gte 1>>
<img id="blush" src="img/body/blush1.png">
<<elseif $arousal gte 100>>
<img id="blush" src="img/body/blush1.png">
<</if>>
<<if $pain gte 100>>
<img id="sclera" src="img/eyes/sclerabloodshot.png">
<</if>>
<<if $trauma gte $traumamax>>
<img id="mouth" src="img/body/mouthneutral.png">
<<elseif $orgasmdown gte 1>>
<img id="mouth" src="img/body/mouthcry.png">
<<elseif $pain gte 80>>
<img id="mouth" src="img/body/mouthcry.png">
<<elseif $pain gte 60>>
<img id="mouth" src="img/body/mouthcry.png">
<<elseif $pain gte 40>>
<img id="mouth" src="img/body/mouthfrown.png">
<<elseif $pain gte 20>>
<img id="mouth" src="img/body/mouthfrown.png">
<<elseif $exposed is 2 and $exhibitionism lt 95>>
<img id="mouth" src="img/body/mouthfrown.png">
<<elseif $pain gte 1>>
<img id="mouth" src="img/body/mouthneutral.png">
<<elseif $exposed is 1 and $exhibitionism lt 55>>
<img id="mouth" src="img/body/mouthneutral.png">
<<elseif $combat is 1 and $consensual isnot 1>>
<img id="mouth" src="img/body/mouthneutral.png">
<<else>>
<img id="mouth" src="img/body/mouthsmile.png">
<</if>>
<<if $trauma gte $traumamax>>
<<set _empty to 'empty.png">'>>
<<else>>
<<set _empty to '.gif">'>>
<</if>>
<<print '<img id="eyes" src="img/eyes/' + $eyecolour + _empty>>
<<if $pain gte 100>>
<img id="sclera" src="img/eyes/sclerabloodshot.png">
<</if>>
/* Fluid drip and animations. */
<<if $vaginasemen + $vaginagoo gte 5>>
<img id="tears" src="img/body/cum/VaginalCumDripVeryFast.gif">
<<elseif $vaginasemen + $vaginagoo gte 4>>
<img id="tears" src="img/body/cum/VaginalCumDripFast.gif">
<<elseif $vaginasemen + $vaginagoo gte 3>>
<img id="tears" src="img/body/cum/VaginalCumDripSlow.gif">
<<elseif $vaginasemen + $vaginagoo gte 2>>
<img id="tears" src="img/body/cum/VaginalCumDripVerySlow.gif">
<<elseif $vaginasemen + $vaginagoo gte 1>>
<img id="tears" src="img/body/cum/VaginalCumDripStart.gif">
<</if>>
<<if $anussemen + $anusgoo gte 5>>
<img id="tears" src="img/body/cum/AnalCumDripVeryFast.gif">
<<elseif $anussemen + $anusgoo gte 4>>
<img id="tears" src="img/body/cum/AnalCumDripFast.gif">
<<elseif $anussemen + $anusgoo gte 3>>
<img id="tears" src="img/body/cum/AnalCumDripSlow.gif">
<<elseif $anussemen + $anusgoo gte 2>>
<img id="tears" src="img/body/cum/AnalCumDripVerySlow.gif">
<<elseif $anussemen + $anusgoo gte 1>>
<img id="tears" src="img/body/cum/AnalCumDripStart.gif">
<</if>>
<<if $mouthsemen + $mouthgoo gte 5>>
<img id="sclera" src="img/body/cum/MouthCumDripVeryFast.gif">
<<elseif $mouthsemen + $mouthgoo gte 4>>
<img id="sclera" src="img/body/cum/MouthCumDripFast.gif">
<<elseif $mouthsemen + $mouthgoo gte 3>>
<img id="sclera" src="img/body/cum/MouthCumDripSlow.gif">
<<elseif $mouthsemen + $mouthgoo gte 2>>
<img id="sclera" src="img/body/cum/MouthCumDripVerySlow.gif">
<<elseif $mouthsemen + $mouthgoo gte 1>>
<img id="sclera" src="img/body/cum/MouthCumDripStart.png">
<</if>>
/* Transformaton elements. */
<<if $fallenangel gte 2>>
<img id="backhair" src="img/transformations/angel/brokenwings.gif">
<img id="backhair" src="img/transformations/angel/brokenhalo.png">
<</if>>
<<if $angel gte 4>>
<img id="backhair" src="img/transformations/angel/halo.gif">
<</if>>
<<if $angel gte 6>>
<img id="backhair" src="img/transformations/angel/wings.gif">
<</if>>
<<if $demon gte 2>>
<img id="lashes" src="img/transformations/demon/demonhorns.gif">
<</if>>
<<if $demon gte 4>>
<img id="backhair" src="img/transformations/demon/demontail.gif">
<</if>>
<<if $demon gte 6>>
<img id="backhair" src="img/transformations/demon/demonwings.gif">
<</if>>
<<if $wolfgirl gte 4>>
<<print '<img id="backhair" src="img/transformations/wolf/ears' + $haircolour + '.gif">'>>
<<if $hirsutedisable is "f">>
<<print '<img id="hirsute" src="img/transformations/hirsute/bushtame' + $haircolour + '.gif">'>>
<</if>>
<</if>>
<<if $wolfgirl gte 6>>
<<print '<img id="backhair" src="img/transformations/wolf/tail' + $haircolour + '.gif">'>>
<</if>>
/* Hair - including eyelashes and eyebrows. */
<<if $hairlength gte 900>>
<<set _hairlength to "feet">>
<<elseif $hairlength gte 700>>
<<set _hairlength to "thighs">>
<<elseif $hairlength gte 600>>
<<set _hairlength to "navel">>
<<elseif $hairlength gte 400>>
<<set _hairlength to "chest">>
<<elseif $hairlength gte 200>>
<<set _hairlength to "shoulder">>
<<else>>
<<set _hairlength to "short">>
<</if>>
<<switch _hairlength>>
<<case "feet" "thighs">>
<<print '<img id="hair" src="img/hair/' + $haircolour + '/' + _hairlength + '.gif">'>>
<<print '<img id="backhair" src="img/hair/' + $haircolour + '/' + _hairlength + 'back.gif">'>>
<<case "navel" "chest" "shoulder" "short">>
<<print '<img id="hair" src="img/hair/' + $haircolour + '/' + _hairlength + '.gif">'>>
<</switch>>
<<print '<img id="lashes" src="img/hair/' + $haircolour + '/lashes.png">'>>
<<if $trauma gte $traumamax>>
<<print '<img id="brow" src="img/hair/' + $haircolour + '/browtop.png">'>>
<<elseif $pain gte 60>>
<<print '<img id="brow" src="img/hair/' + $haircolour + '/browlow.png">'>>
<<elseif $pain gte 20>>
<<print '<img id="brow" src="img/hair/' + $haircolour + '/browmid.png">'>>
<<else>>
<<print '<img id="brow" src="img/hair/' + $haircolour + '/browtop.png">'>>
<</if>>
/* Addition of penis and parasites. */
<<if $penisexist is 1>>
<<if $penilevirginity is 1>>
<img id="tears" src="img/body/penisvirgin.gif">
<<else>>
<img id="tears" src="img/body/penis.gif">
<</if>>
<</if>>
<<if $chestparasite is 1>>
<img id="tears" src="img/body/chestparasite.gif">
<</if>>
<<if $penisparasite is 1 and $exposed gte 2>>
<img id="tears" src="img/body/penisparasite.png">
<</if>>
<<if $clitparasite is 1 and $exposed gte 2>>
<img id="tears" src="img/body/clitparasite.png">
<</if>>
/* Calls seperate clothing functions. */
<<clothesimg>>
<<accessoryimg>>
<</nobr>><</widget>>
:: Widgets Clothes Img [widget]
/* Handles calculation of integrity - [0] is clothes item, [1] is "Bottom" if item is a bottom or underbottom (helps handle two-part items). */
<<widget "calcintegrity">><<nobr>>
<<if $args[1] is "bottom">>
<<set _integrity to $args[0].botintegrity>>
<<else>>
<<set _integrity to $args[0].integrity>>
<</if>>
<<if _integrity lte ($args[0].integritymax / 10) *2>>
<<set $temp to "4">>
<<elseif _integrity lte ($args[0].integritymax / 10) *5>>
<<set $temp to "3">>
<<elseif _integrity lte ($args[0].integritymax / 10) *9>>
<<set $temp to "2">>
<<else>>
<<set $temp to "1">>
<</if>>
<</nobr>><</widget>>
/* Handles images for clothes, shoes. */
<<widget "clothesimg">><<nobr>>
<<if $outertop is not 0 and $outertop.removed is false>>
<<if $outertop.sameimage is true>>
<<print '<img id="outer" src="img/clothes/outertop/' + $outertop.name + '/' + $outertop.colour + '.gif">'>>
<<else>>
<<calcintegrity $outertop>>
<<print '<img id="outer" src="img/clothes/outertop/' + $outertop.name + '/' + $outertop.colour + $temp + '.gif">'>>
<</if>>
<<if $outertop.sleeves is true>>
<<if $rightarm is not "bound">>
/*<<if $bottom.exposed gte 1 and $exposed gte 2 and $exhibitionism lt 95 or $bottom.exposed gte 1 and $exposed gte 1 and $exhibitionism lt 55>>*/
<<print '<img id="outersleeve" src="img/clothes/outertop/' + $outertop.name + '/sleeve/' + $outertop.colour + 'cover.png">'>>
<<else>>
<<print '<img id="outersleeve" src="img/clothes/outertop/' + $outertop.name + '/sleeve/' + $outertop.colour + 'right.png">'>>
<</if>>
<</if>>
<<if $leftarm is not "bound">>
<<if $outertop.exposed gte 1 and $exposed gte 2 and $exhibitionism lt 95 or $outertop.exposed gte 1 and $exposed gte 1 and $exhibitionism lt 55>>
<<else>>
<<print '<img id="outersleeve" src="img/clothes/outertop/' + $outertop.name + '/sleeve/' + $outertop.colour + 'left.png">'>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $outerbottom is not 0 and $outerbottom.removed is false>>
<<set $imgtemp to ".gif">>
<<if $outerbottom.name is "school shorts">>
<<set $imgtemp to ".png">>
<</if>>
<<if $outerbottom.sameimage is true>>
<<print '<img id="outer" src="img/clothes/outerbottom/' + $outerbottom.name + '/' + $outerbottom.colour + $imgtemp + '">'>>
<<else>>
<<calcintegrity $outerbottom "outerbottom">>
<<print '<img id="outer" src="img/clothes/outerbottom/' + $outerbottom.name + '/' + $outerbottom.colour + $temp + $imgtemp + '">'>>
<</if>>
<</if>>
<<if $top is not 0 and $top.removed is false>>
<<if $top.sameimage is true>>
<<print '<img id="top" src="img/clothes/top/' + $top.name + '/' + $top.colour + '.gif">'>>
<<else>>
<<calcintegrity $top>>
<<print '<img id="top" src="img/clothes/top/' + $top.name + '/' + $top.colour + $temp + '.gif">'>>
<</if>>
<<if $top.sleeves is true>>
<<if $rightarm is not "bound">>
<<if $bottom.exposed gte 1 and $exposed gte 2 and $exhibitionism lt 95 or $bottom.exposed gte 1 and $exposed gte 1 and $exhibitionism lt 55>>
<<print '<img id="sleeve" src="img/clothes/top/' + $top.name + '/sleeve/' + $top.colour + 'cover.png">'>>
<<else>>
<<print '<img id="sleeve" src="img/clothes/top/' + $top.name + '/sleeve/' + $top.colour + 'right.png">'>>
<</if>>
<</if>>
<<if $leftarm is not "bound">>
<<if $top.exposed gte 1 and $exposed gte 2 and $exhibitionism lt 95 or $top.exposed gte 1 and $exposed gte 1 and $exhibitionism lt 55>>
<<else>>
<<print '<img id="sleeve" src="img/clothes/top/' + $top.name + '/sleeve/' + $top.colour + 'left.png">'>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $bottom is not 0 and $bottom.removed is false>>
<<set $imgtemp to ".gif">>
<<if $bottom.name is "school shorts">>
<<set $imgtemp to ".png">>
<</if>>
<<if $bottom.sameimage is true>>
<<print '<img id="bottom" src="img/clothes/bottom/' + $bottom.name + '/' + $bottom.colour + $imgtemp + '">'>>
<<else>>
<<calcintegrity $bottom "bottom">>
<<print '<img id="bottom" src="img/clothes/bottom/' + $bottom.name + '/' + $bottom.colour + $temp + $imgtemp + '">'>>
<</if>>
<</if>>
<<if $undertop is not 0 and $undertop.removed is false>>
<<if $undertop.sameimage is true>>
<<print '<img id="under" src="img/clothes/undertop/' + $undertop.name + '/' + $undertop.colour + '.gif">'>>
<<else>>
<<calcintegrity $undertop>>
<<print '<img id="under" src="img/clothes/undertop/' + $undertop.name + '/' + $undertop.colour + $temp + '.gif">'>>
<</if>>
<</if>>
<<if $underbottom is not 0 and $underbottom.removed is false>>
<<set $imgtemp to ".png">>
<<if $underbottom.name is "bikini bottoms" or $underbottom.name is "plant skirt">>
<<set $imgtemp to ".gif">>
<</if>>
<<if $underbottom.sameimage is true>>
<<print '<img id="under" src="img/clothes/underbottom/' + $underbottom.name + '/' + $underbottom.colour + $imgtemp + '">'>>
<<else>>
<<calcintegrity $underbottom "bottom">>
<<print '<img id="under" src="img/clothes/underbottom/' + $underbottom.name + '/' + $underbottom.colour + $temp + $imgtemp + '">'>>
<</if>>
<</if>>
<<if $legs is not 0 and $legs.removed is false>>
<<if $legs.sameimage is true>>
<<print '<img id="legs" src="img/clothes/legs/' + $legs.name + '/' + $legs.colour + '.png">'>>
<<else>>
<<calcintegrity $legs>>
<<print '<img id="legs" src="img/clothes/legs/' + $legs.name + '/' + $legs.colour + $temp + '.png">'>>
<</if>>
<</if>>
<<if $feet is not 0 and $feet.removed is false>>
<<if $feet.sameimage is true>>
<<print '<img id="feet" src="img/clothes/feet/' + $feet.name + '/' + $feet.colour + '.png">'>>
<<else>>
<<calcintegrity $feet>>
<<print '<img id="feet" src="img/clothes/feet/' + $feet.name + '/' + $feet.colour + $temp + '.png">'>>
<</if>>
<</if>>
<</nobr>><</widget>>
/* Handles images for all other accessories. Note: Does not currently handle durability changes. */
<<widget "accessoryimg">><<nobr>>
<<if $underacc is not 0 and $underacc.removed is false>>
<<print '<img id="underacc" src="img/clothes/accessory/' + $underacc.name + '.png">'>>
<</if>>
<<if $neckacc is not 0 and $neckacc.removed is false>>
<<print '<img id="neckacc" src="img/clothes/accessory/' + $neckacc.name + '.png">'>>
<</if>>
<<if $headacc is not 0 and $headacc.removed is false>>
<<set $imgtemp to ".png">>
<<if $headacc.name is "hairpin">>
<<set $imgtemp to ".gif">><</if>>
<<print '<img id="neckacc" src="img/clothes/accessory/' + $headacc.name + $imgtemp + '">'>>
<</if>>
<<if $faceacc is not 0 and $faceacc.removed is false>>
<<set $imgtemp to ".png">>
<<if $faceacc.name is "glasses">>
<<set $imgtemp to ".gif">><</if>>
<<print '<img id="neckacc" src="img/clothes/accessory/' + $faceacc.name + $imgtemp + '">'>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Clothes Img [widget]
<<widget "clothesidle">><<nobr>>
<<if $top>> <<set $top.state to "waist">> <</if>>
<<if $bottom>> <<set $bottom.state to "waist">> <</if>>
<<if $undertop>> <<set $undertop.state to "waist">> <</if>>
<<if $underbottom>> <<set $underbottom.state to "waist">> <</if>>
/* Tops */
<<if $top>>
<<set _bound to "">> /* Only changes for shirt */
<<if $top.id is $bottom.id and $bottom.skirt>> /* Intact dress? */
<<set _toptype to "dress">>
<<if $bottom.state is "waist">>
<<if $bottom.skirtup>> <<set _state to "hips">>
<<else>> <<set _state to "thighs">> <</if>>
<</if>>
<<else>> /* Other tops */
<<set _toptype to "shirt">>
<<if $leftarm is "bound" or $leftarm is "grappled">>
<<set _bound to "bound">> <</if>>
<</if>>
<<if !_state>> <<set _state to $top.state>> <</if>>
<<= '<img id="sexupper" src="img/clothes/doggyidle/' + _toptype + '/' + $top.colour + '/' + _bound + _state + '.gif">'>>
<</if>><<unset _state>>
/* Bottoms */
<<if $bottom and _toptype isnot "dress">>
<<if $bottom.skirt>>
<<set _bottype to "skirt">>
<<if $bottom.state is "waist" and $bottom.skirtup>> <<set _state to "hips">> <</if>>
<</if>>
<<else>> <<set _bottype to "shorts">>
<</if>>
<<if !_state>> <<set _state to $bottom.state>> <</if>>
<<= '<img id="sexlower" src="img/clothes/doggyidle/' + _bottype + '/' + $bottom.colour + '/' + _state + '.gif">'>>
<</if>><<unset _state>>
/* Underwear Tops */
<<if $undertop>>
<<set _bound to "">>
<<if $undertop.name is "bikini top">> <<set _toptype to "bikini top">>
<<else>>
<<set _toptype to "shirt">>
<<if $leftarm is "bound" or $leftarm is "grappled">>
<<set _bound to "bound">> <</if>>
<</if>>
<<if !_state>> <<set _state to $undertop.state>> <</if>>
<<= '<img id="sexunder" src="img/clothes/doggyidle/' + _toptype + '/' + $undertop.colour + '/' + _bound + _state + '.gif">'>>
<</if>><<unset _state>>
/* Underwear Bottoms */
<<if $underbottom>>
<<if $underbottom.name is "bikini bottoms">> <<set _bottype to "bikini bottoms">>
<<else>> <<set _bottype to "panties">> <</if>>
<<set _state to $underbottom.state>>
<<= '<img id="sexunder" src="img/clothes/doggyidle/' + _bottype + '/' + $underbottom.colour + '/' + _state + '.gif">'>>
<</if>><<unset _state>>
/* Accessories */
<<if $neckacc.name is "collar">>
<img id="sexacc" src="img/clothes/doggyidle/accessories/collar.png">
<</if>>
<<if $underacc.name is "chastity belt">>
<img id="sexacc" src="img/clothes/doggyidle/accessories/chastity belt.png">
<</if>>
<</nobr>><</widget>>
:: Widgets Text Related [widget]
/* Experimental description handling for clothing. Used in clotheseffects, hope to use it in clothing caption as well. */
<<widget "an">><<nobr>>
<<set _an to AvsAn.query($args[0])>>
<<print _an.article + " " + $args[0]>>
<</nobr>><</widget>>
<<widget "describeclothes">><<nobr>>
<<compileclothesdescription $args[0]>>
<<print $tempstring>>
<</nobr>><</widget>>
<<widget "describeyourclothes">><<nobr>>
<<compileclothesdescription $args[0]>>
<<print "your " + $tempstring>>
<</nobr>><</widget>>
<<widget "describeaclothes">><<nobr>>
<<compileclothesdescription $args[0]>>
<<if _temp.plural>> <<set $tempstring to "pair of " + $tempstring>> <</if>>
<<an $tempstring>>
<</nobr>><</widget>>
<<widget "clothesare">><<nobr>>
<<if $args[0].plural>>$args[0].name are<<else>>$args[0].name is<</if>>
<</nobr>><</widget>>
<<widget "undiesstop">><<nobr>>
<<if $underbottom isnot 0>>
$underbottom.name.
<<else>>
<<genitalsstop>>
<</if>>
<</nobr>><</widget>>
<<widget "compileclothesdescription">><<nobr>>
<<set _temp to $args[0]>>
<<set _string to "">>
<<if _temp.onepiece and _temp.worn.length eq 1>>
<<set _string += "half-destroyed ">>
<<elseif _temp.integrity and _temp.integrity lte (_temp.integritymax / 10) *2>>
<<set _string += "tattered ">>
<<elseif _temp.botintegrity and _temp.botintegrity lte (_temp.integritymax / 10) *2>>
<<set _string += "tattered ">>
<<elseif _temp.integrity and _temp.integrity lte (_temp.integritymax / 10) *5>>
<<set _string += "torn ">>
<<elseif _temp.botintegrity and _temp.botintegrity lte (_temp.integritymax / 10) *5>>
<<set _string += "torn ">>
<<elseif _temp.integrity and _temp.integrity lte (_temp.integritymax / 10) *9>>
<<set _string += "frayed ">>
<<elseif _temp.botintegrity and _temp.botintegrity lte (_temp.integritymax / 10) *9>>
<<set _string += "frayed ">>
<</if>>
<<set _string += _temp.colour + " " + _temp.name>>
<<capture _string>>
<<set $tempstring to _string>>
<</capture>>
<</nobr>><</widget>>
<<widget "halfbr">><<nobr>>
<div style="height:8px; visibility:hidden;" />
<</nobr>><</widget>>
:: Widgets Clothing [widget]
/* Widget for purchasing clothes. Usage: <<buyclothes "colour" "name" "action">>. This does not validate anything - that should be done in the "createclothes" widget.*/
<<widget "buyclothes">><<nobr>>
<<set _colour to $args[0]>> <<set _name to $args[1]>> <<set _act to $args[2]>>
<<createclothes _colour _name>>
<<if $money gte $createdclothes.price>>
<<set $money -= $createdclothes.price>>
<<switch _act>>
<<case "wear">>
<<clothesmessage "boughtwear" $createdclothes>>
<<set $clothesid += 1>><<set $createdclothes.id to $clothesid>>
<<wearclothes $createdclothes>>
<<case "store">>
<<clothesmessage "boughtstore" $createdclothes>>
<<set $clothesid += 1>><<set $createdclothes.id to $clothesid>>
<<storeclothes $createdclothes>>
<<case "none" "" "undefined">>
<</switch>>
<<else>>
<<set $clothesmessage.push({reason: "boughtfail", colour: _colour, name: _name })>>
<</if>>
<<set $createdclothes to 0>>
<</nobr>><</widget>>
/* Widget for giving clothes. Usage: <<giveclothes "colour" "name" "action">>. */
<<widget "giveclothes">><<nobr>>
<<set _colour to $args[0]>> <<set _name to $args[1]>> <<set _act to $args[2]>>
/*<<set $debugtxt.push("giving " + _colour + " " + _name + " to " + _act)>>*/
<<createclothes _colour _name>>
<<switch _act>>
<<case "wear">>
<<set $clothesid += 1>><<set $createdclothes.id to $clothesid>>
<<wearclothes $createdclothes>>
<<case "store">>
<<set $clothesid += 1>><<set $createdclothes.id to $clothesid>>
<<storeclothes $createdclothes>>
<<case "none" "" "undefined">>
<</switch>>
<<set $createdclothes to 0>>
<</nobr>><</widget>>
/* Widget for wearing a clothes object - either from createclothes or transfer from wardrobe inventory. */
<<widget "wearclothes">><<nobr>>
<<set $wornclothes to $args[0]>>
/*<<set $debugtxt.push("wearing " + $wornclothes.name)>>*/
/* This section checks 'worn' variable to remove clothing currently there. */
<<for _n to 0; _n lt $wornclothes.worn.length; _n++>>
<<removeclothes $wornclothes.worn[_n]>>
<</for>>
/* Check 'worn' variable again to add clothing to now-empty slots. */
<<for _n to 0; _n lt $wornclothes.worn.length; _n++>>
<<switch $wornclothes.worn[_n]>>
<<case "outertop">>
<<set $outertop to $wornclothes>>
<<case "outerbottom">>
<<set $outerbottom to $wornclothes>>
<<case "top">>
<<set $top to $wornclothes>>
<<case "bottom">>
<<set $bottom to $wornclothes>>
<<case "undertop">>
<<set $undertop to $wornclothes>>
<<case "underbottom">>
<<set $underbottom to $wornclothes>>
<<case "legs">>
<<set $legs to $wornclothes>>
<<case "feet">>
<<set $feet to $wornclothes>>
<<case "headacc">>
<<set $headacc to $wornclothes>>
<<case "faceacc">>
<<set $faceacc to $wornclothes>>
<<case "neckacc">>
<<set $neckacc to $wornclothes>>
<<case "underacc">>
<<set $underacc to $wornclothes>>
<</switch>>
<</for>>
<<set $wornclothes to 0>>
<</nobr>><</widget>>
/* Widget to remove clothes. */
<<widget "removeclothes">><<nobr>>
<<set _action to $args[1]>>
/* Identifies item from widget string and saves it to $removedclothes */
<<switch $args[0]>>
<<case "outertop">>
<<if $outertop isnot 0>>
<<set $removedclothes to $outertop>><</if>>
<<case "outerbottom">>
<<if $outerbottom isnot 0>>
<<set $removedclothes to $outerbottom>><</if>>
<<case "top">>
<<if $top isnot 0>>
<<set $removedclothes to $top>><</if>>
<<case "bottom">>
<<if $bottom isnot 0>>
<<set $removedclothes to $bottom>><</if>>
<<case "undertop">>
<<if $undertop isnot 0>>
<<set $removedclothes to $undertop>><</if>>
<<case "underbottom">>
<<if $underbottom isnot 0>>
<<set $removedclothes to $underbottom>><</if>>
<<case "legs">>
<<if $legs isnot 0>>
<<set $removedclothes to $legs>><</if>>
<<case "feet">>
<<if $feet isnot 0>>
<<set $removedclothes to $feet>><</if>>
<<case "headacc">>
<<if $headacc isnot 0>>
<<set $removedclothes to $headacc>><</if>>
<<case "faceacc">>
<<if $faceacc isnot 0>>
<<set $removedclothes to $faceacc>><</if>>
<<case "neckacc">>
<<if $neckacc isnot 0>>
<<set $removedclothes to $neckacc>><</if>>
<<case "underacc">>
<<if $underacc isnot 0>>
<<set $removedclothes to $underacc>><</if>>
<</switch>>
/* If item found, is it 'cursed'? */
<<if $removedclothes isnot 0>>
<<if $removedclothes.cursed is true>>
<<clothesmessage "cursed" $removedclothes>>
<<else>>
<<mergeremovedclothes>>
<<fixclothes "removedclothes">>
<<if _action is "delete">>
<<clothesmessage "discard" $removedclothes>>
<<elseif $removedclothes.type is "temp">>
<<clothesmessage "temp" $removedclothes>>
<<else>>
<<storeclothes $removedclothes>>
<<if _action isnot "silent">>
<<clothesmessage "remove" $removedclothes>>
<</if>>
<</if>>
<</if>>
<<set $removedclothes to 0>>
<</if>>
<</nobr>><</widget>>
/* Quickly remove all clothing - mostly for clothes change */
<<widget "removeallclothes">><<nobr>>
<<removeclothes outertop silent>>
<<removeclothes outerbottom silent>>
<<removeclothes top silent>>
<<removeclothes bottom silent>>
<<removeclothes undertop silent>>
<<removeclothes underbottom silent>>
<<removeclothes legs silent>>
<<removeclothes feet silent>>
<<removeclothes headacc silent>>
<<removeclothes faceacc silent>>
<<removeclothes neckacc silent>>
<<removeclothes underacc silent>>
<</nobr>><</widget>>
/* Grabs relevant data from multiple-part items then clears that slot. */
<<widget "mergeremovedclothes">><<nobr>>
<<for _m to 0; _m lt $removedclothes.worn.length; _m++>>
<<switch $removedclothes.worn[_m]>>
<<case "outertop">>
<<set $removedclothes.integrity to $outertop.integrity>>
<<set $outertop to 0>>
<<case "outerbottom">>
<<set $removedclothes.botintegrity to $outerbottom.botintegrity>>
<<set $outerbottom to 0>>
<<case "top">>
<<set $removedclothes.integrity to $top.integrity>>
<<set $top to 0>>
<<case "bottom">>
<<set $removedclothes.botintegrity to $bottom.botintegrity>>
<<set $bottom to 0>>
<<case "undertop">>
<<set $removedclothes.integrity to $undertop.integrity>>
<<set $undertop to 0>>
<<case "underbottom">>
<<set $removedclothes.botintegrity to $underbottom.botintegrity>>
<<set $underbottom to 0>>
<<case "legs">>
<<set $legs to 0>>
<<case "feet">>
<<set $feet to 0>>
<<case "headacc">>
<<set $headacc to 0>>
<<case "faceacc">>
<<set $faceacc to 0>>
<<case "neckacc">>
<<set $neckacc to 0>>
<<case "underacc">>
<<set $underacc to 0>>
<</switch>><</for>>
<</nobr>><</widget>>
/* Remove variables that don't make sense anymore. */
<<widget "fixclothes">><<nobr>>
<<set _loadfrom to $args[0]>><<set _saveto to $args[0]>>
<<switch _loadfrom>>
<<case "removedclothes">>
<<set _clothing to $removedclothes>>
<<case "createdclothes">>
<<set _clothing to $createdclothes>>
<<case "outertop">>
<<set _clothing to $outertop>>
<<case "outerbottom">>
<<set _clothing to $outerbottom>>
<<case "top">>
<<set _clothing to $top>>
<<case "bottom">>
<<set _clothing to $bottom>>
<<case "undertop">>
<<set _clothing to $undertop>>
<<case "underbottom">>
<<set _clothing to $underbottom>>
<<case "legs">>
<<set _clothing to $legs>>
<<case "feet">>
<<set _clothing to $feet>>
<<case "headacc">>
<<set _clothing to $headacc>>
<<case "faceacc">>
<<set _clothing to $faceacc>>
<<case "neckacc">>
<<set _clothing to $neckacc>>
<<case "underacc">>
<<set _clothing to $underacc>>
<</switch>>
<<set _clothing.wet to 0>>
<<set _clothing.removed to false>>
<<if _clothing.basestate>>
<<set _clothing.state to _clothing.basestate>><</if>>
<<if _clothing.basetopstate>>
<<set _clothing.topstate to _clothing.basetopstate>><</if>>
<<if _clothing.skirt>>
<<set _clothing.skirtup to false>><</if>>
<<if _clothing.open>>
<<set _clothing.opened to false>><</if>>
<<switch _saveto>>
<<case "removedclothes">>
<<set $removedclothes to _clothing>>
<<case "createdclothes">>
<<set $createdclothes to _clothing>>
<<case "outertop">>
<<set $outertop to _clothing>>
<<case "outerbottom">>
<<set $outerbottom to _clothing>>
<<case "top">>
<<set $top to _clothing>>
<<case "bottom">>
<<set $bottom to _clothing>>
<<case "undertop">>
<<set $undertop to _clothing>>
<<case "underbottom">>
<<set $underbottom to _clothing>>
<<case "legs">>
<<set $legs to _clothing>>
<<case "feet">>
<<set $feet to _clothing>>
<<case "headacc">>
<<set $headacc to _clothing>>
<<case "faceacc">>
<<set $faceacc to _clothing>>
<<case "neckacc">>
<<set $neckacc to _clothing>>
<<case "underacc">>
<<set $underacc to _clothing>>
<</switch>>
<</nobr>><</widget>>
/* Intended to replace clotheson eventually */
<<widget "fixallclothes">><<nobr>>
<<fixclothes "outertop">>
<<fixclothes "outerbottom">>
<<fixclothes "top">>
<<fixclothes "bottom">>
<<fixclothes "undertop">>
<<fixclothes "underbottom">>
<<fixclothes "legs">>
<<fixclothes "feet">>
<<fixclothes "headacc">>
<<fixclothes "faceacc">>
<<fixclothes "neckacc">>
<<fixclothes "underacc">>
<</nobr>><</widget>>
/* Widget to destroy target clothing. Usage: <<destroyclothes (location)>> */
<<widget "destroyclothes">><<nobr>>
<<set _location to $args[0]>>
<<switch _location>>
<<case "outertop">>
<<if $outertop.onepiece and $outertop.id eq $outerbottom.id>> <<set $outerbottom.worn.delete(_location)>> <</if>>
<<set _destroyedclothes to $outertop>>
<<set $outertop to 0>>
<<case "outerbottom">>
<<if $outerbottom.onepiece and $outertop.id eq $outerbottom.id>> <<set $outertop.worn.delete(_location)>> <</if>>
<<set _destroyedclothes to $outerbottom>>
<<set $outerbottom to 0>>
<<case "top">>
<<if $top.onepiece and $top.id eq $bottom.id>> <<set $bottom.worn.delete(_location)>> <</if>>
<<set _destroyedclothes to $top>>
<<set $top to 0>>
<<case "bottom">>
<<if $bottom.onepiece and $top.id eq $bottom.id>> <<set $top.worn.delete(_location)>> <</if>>
<<set _destroyedclothes to $bottom>>
<<set $bottom to 0>>
<<case "undertop">>
<<if $undertop.onepiece and $undertop.id eq $underbottom.id>> <<set $underbottom.worn.delete(_location)>> <</if>>
<<set _destroyedclothes to $undertop>>
<<set $undertop to 0>>
<<case "underbottom">>
<<if $underbottom.onepiece and $undertop.id eq $underbottom.id>> <<set $undertop.worn.delete(_location)>> <</if>>
<<set _destroyedclothes to $underbottom>>
<<set $underbottom to 0>>
<<case "legs">>
<<set _destroyedclothes to $legs>>
<<set $legs to 0>>
<<case "feet">>
<<set _destroyedclothes to $feet>>
<<set $feet to 0>>
<<case "headacc">>
<<set _destroyedclothes to $headacc>>
<<set $headacc to 0>>
<<case "faceacc">>
<<set _destroyedclothes to $faceacc>>
<<set $faceacc to 0>>
<<case "neckacc">>
<<set _destroyedclothes to $neckacc>>
<<set $neckacc to 0>>
<<case "underacc">>
<<set _destroyedclothes to $underacc>>
<<set $underacc to 0>>
<</switch>>
<</nobr>><</widget>>
/* Widget stores items into wardrobe based on category */
<<widget "storeclothes">><<nobr>>
<<set $wardrobe.push($args[0])>>
<</nobr>><</widget>>
/* CouldDo: Could use the $createdclothes variable to store item info for alternate usages (i.e. try-on-scene). Once done could then use wearclothes/storeclothes. */
<<widget "createclothes">><<nobr>>
<<set _colour to $args[0]>><<set _name to $args[1]>>
/* Item creation */
<<switch _name>>
<<case "sundress">>
<<set $createdclothes to {
name: "sundress",
colour: _colour,
type: "full",
price: 1500,
worn: ["top", "bottom"],
class: "dress",
integritymax: 100,
integrity: 100,
botintegrity: 100,
topcover: 800,
botcover: 800,
exposed: 0,
gender: "f",
onepiece: true,
soak: true,
open: true,
skirt: true
}>>
<<case "pyjama shirt">>
<<set $createdclothes to {
name: "pyjama shirt",
colour: _colour,
type: "top",
price: 1000,
worn: ["top"],
class: "shirt",
integritymax: 100,
integrity: 100,
topcover: 900,
exposed: 0,
gender: "n",
soak: true,
sleep: true,
sleeves: true
}>>
<<case "pyjama bottoms">>
<<set $createdclothes to {
name: "pyjama bottoms",
colour: _colour,
type: "bottom",
price: 1000,
worn: ["bottom"],
class: "pants",
integritymax: 100,
botintegrity: 100,
botcover: 900,
exposed: 0,
gender: "n",
plural: true,
soak: true,
sleep: true
}>>
<<case "towel top">>
<<set $createdclothes to {
name: "towel",
colour: _colour,
type: "top",
price: 0,
worn: ["top"],
class: "croptop",
integritymax: 10,
integrity: 10,
topcover: 200,
exposed: 0,
gender: "n",
soak: true,
open: true
}>>
<<case "towel bottom">>
<<set $createdclothes to {
name: "towel",
colour: _colour,
type: "bottom",
price: 0,
worn: ["bottom"],
class: "skirt",
integritymax: 10,
botintegrity: 10,
botcover: 200,
exposed: 0,
gender: "n",
soak: true,
skirt: true
}>>
<<case "bikini top">>
<<set $createdclothes to {
name: "bikini top",
colour: _colour,
type: "top",
price: 1000,
worn: ["undertop"],
class: "croptop",
integritymax: 50,
integrity: 20,
topcover: 100,
exposed: 1,
gender: "f",
swim: true,
open: true,
sameimage: true
}>>
<<case "bikini bottoms">>
<<set $createdclothes to {
name: "bikini bottoms",
colour: _colour,
type: "bottom",
price: 3000,
worn: ["underbottom"],
class: "shorts",
integritymax: 50,
botintegrity: 20,
botcover: 100,
exposed: 1,
gender: "f",
plural: true,
swim: true,
sameimage: true
}>>
<<case "waist apron">>
<<set $createdclothes to {
name: "waist apron",
colour: _colour,
type: "accessory",
price: 0,
worn: ["outerbottom"],
class: "accessory",
integritymax: 10,
botintegrity: 10,
botcover: 200,
exposed: 1,
gender: "n",
soak: true,
skirt: true
}>>
<<case "t-shirt">>
<<set $createdclothes to {
name: "t-shirt",
colour: _colour,
type: "top",
price: 1000,
worn: ["top"],
class: "shirt",
integritymax: 100,
integrity: 100,
topcover: 800,
exposed: 0,
gender: "n",
sleeves: true,
soak: true
}>>
<<case "tank top">>
<<set $createdclothes to {
name: "tank top",
colour: _colour,
type: "top",
price: 1000,
worn: ["top"],
class: "shirt",
integritymax: 100,
integrity: 100,
topcover: 700,
exposed: 0,
gender: "n",
soak: true
}>>
<<case "shorts">>
<<set $createdclothes to {
name: "shorts",
colour: _colour,
type: "bottom",
price: 1000,
worn: ["bottom"],
class: "shorts",
integritymax: 120,
botintegrity: 120,
botcover: 700,
exposed: 0,
gender: "n",
plural: true,
soak: true
}>>
<<case "school shirt">>
<<set $createdclothes to {
name: "school shirt",
colour: _colour,
type: "top",
price: 2500,
worn: ["top"],
class: "shirt",
integritymax: 200,
integrity: 200,
topcover: 900,
exposed: 0,
gender: "n",
soak: true,
sleeves: true,
school: true
}>>
<<case "school shorts">>
<<set $createdclothes to {
name: "school shorts",
colour: _colour,
type: "bottom",
price: 2000,
worn: ["bottom"],
class: "shorts",
integritymax: 160,
botintegrity: 160,
botcover: 800,
exposed: 0,
gender: "m",
plural: true,
soak: true,
school: true
}>>
<<case "school skirt">>
<<set $createdclothes to {
name: "school skirt",
colour: _colour,
type: "bottom",
price: 5000,
worn: ["bottom"],
class: "skirt",
integritymax: 160,
botintegrity: 160,
botcover: 800,
exposed: 0,
gender: "f",
soak: true,
skirt: true,
school: true
}>>
<<case "school swimsuit">>
<<set $createdclothes to {
name: "school swimsuit",
colour: _colour,
type: "full",
price: 1500,
worn: ["undertop", "underbottom"],
class: "bodysuit",
integritymax: 40,
integrity: 40,
botintegrity: 40,
topcover: 400,
botcover: 400,
exposed: 1,
gender: "f",
onepiece: true,
swim: true,
open: true
}>>
<<case "school swim shorts">>
<<set $createdclothes to {
name: "school swim shorts",
colour: _colour,
type: "bottom",
price: 1500,
worn: ["underbottom"],
class: "shorts",
integritymax: 40,
botintegrity: 40,
botcover: 400,
exposed: 1,
gender: "m",
swim: true
}>>
<<case "plant top">>
<<set $createdclothes to {
name: "plant top",
colour: "green",
type: "temp",
price: 0,
worn: ["undertop"],
class: "accessory",
integritymax: 10,
integrity: 10,
topcover: 100,
exposed: 1,
gender: "n",
swim: true,
open: true,
sameimage: true
}>>
<<case "plant skirt">>
<<set $createdclothes to {
name: "plant skirt",
colour: "green",
type: "temp",
price: 0,
worn: ["underbottom"],
class: "accessory",
integritymax: 10,
botintegrity: 10,
botcover: 100,
exposed: 1,
gender: "n",
swim: true,
skirt: true,
sameimage: true
}>>
<<case "evening gown">>
<<set $createdclothes to {
name: "evening gown",
colour: _colour,
type: "full",
price: 12000,
worn: ["top", "bottom"],
class: "dress",
integritymax: 200,
integrity: 200,
botintegrity: 200,
topcover: 500,
botcover: 800,
exposed: 0,
gender: "n",
onepiece: true,
swim: true,
open: true,
skirt: true
}>>
<<case "plain panties">>
<<set $createdclothes to {
name: "plain panties",
colour: _colour,
type: "under",
price: 200,
worn: ["underbottom"],
class: "shorts",
integritymax: 100,
botintegrity: 100,
botcover: 800,
exposed: 0,
gender: "f",
plural: true,
soak: true
}>>
<<case "lace panties">>
<<set $createdclothes to {
name: "lace panties",
colour: _colour,
type: "under",
price: 600,
worn: ["underbottom"],
class: "shorts",
integritymax: 60,
botintegrity: 60,
botcover: 600,
exposed: 0,
gender: "f",
plural: true,
soak: true
}>>
<<case "Y fronts">>
<<set $createdclothes to {
name: "Y fronts",
colour: _colour,
type: "under",
price: 200,
worn: ["underbottom"],
class: "shorts",
integritymax: 100,
botintegrity: 100,
botcover: 800,
exposed: 0,
gender: "m",
plural: true,
soak: true
}>>
<<case "tights">>
<<set $createdclothes to {
name: "tights",
colour: _colour,
type: "accessory",
price: 1200,
worn: ["legs"],
class: "tights",
integritymax: 120,
integrity: 120,
botcover: 200,
exposed: 1,
gender: "f",
plural: true,
soak: true
}>>
<<case "stockings">>
<<set $createdclothes to {
name: "stockings",
colour: _colour,
type: "accessory",
price: 2200,
worn: ["legs"],
class: "socks",
integritymax: "n",
exposed: 0,
gender: "f",
plural: true,
soak: true,
sameimage: true
}>>
<<case "gym socks">>
<<set $createdclothes to {
name: "gym socks",
colour: _colour,
type: "accessory",
price: 900,
worn: ["legs"],
class: "socks",
integritymax: "n",
exposed: 0,
gender: "f",
plural: true,
soak: true,
sameimage: true
}>>
<<case "shoes">>
<<set $createdclothes to {
name: "shoes",
colour: "black",
type: "accessory",
price: 3000,
worn: ["feet"],
class: "shoes",
integritymax: "n",
exposed: 0,
gender: "n",
plural: true,
soak: true,
sameimage: true
}>>
<<case "chastity belt">>
<<set $createdclothes to {
name: "chastity belt",
colour: "restrictive",
type: "accessory",
price: 8000,
worn: ["underacc"],
class: "accessory",
integritymax: 2000,
botintegrity: 2000,
botcover: 100,
exposed: 1,
gender: "n",
cursed: true,
sameimage: true
}>>
<<case "hairpin">>
<<set $createdclothes to {
name: "hairpin",
colour: "cute",
type: "accessory",
price: 1000,
worn: ["headacc"],
integritymax: "n",
sameimage: true
}>>
<<case "beanie">>
<<set $createdclothes to {
name: "beanie",
colour: "stylish",
type: "accessory",
price: 7000,
worn: ["headacc"],
integritymax: "n",
sameimage: true
}>>
<<case "glasses">>
<<set $createdclothes to {
name: "glasses",
colour: "thick",
type: "accessory",
price: 2000,
worn: ["faceacc"],
integritymax: "n",
plural: true,
sameimage: true
}>>
<<case "shades">>
<<set $createdclothes to {
name: "shades",
colour: "cool",
type: "accessory",
price: 15000,
worn: ["faceacc"],
integritymax: "n",
plural: true,
sameimage: true
}>>
<<case "collar">>
<<set $createdclothes to {
name: "collar",
colour: "dog",
type: "special",
price: 0,
worn: ["neckacc"],
integritymax: "n",
cursed: true,
sameimage: true
}>>
<</switch>>
<<switch _name>>
<<case "gym socks">>
<<if _colour isnot "pink" and _colour isnot "blue">>
Something went wrong!! The colour for that item was invalid - please notify the developer.
<</if>>
<<case "stockings">>
<<if _colour isnot "sheer" and _colour isnot "fishnet">>
Something went wrong!! The colour for that item was invalid - please notify the developer.
<</if>>
<<case "tights">>
<<if _colour isnot "brown" and _colour isnot "sheer">>
Something went wrong!! The colour for that item was invalid - please notify the developer.
<</if>>
<</switch>>
<<fixclothes "createdclothes">>
/* Add colour-based gender modifier */
<<if $createdclothes.gender is "n">>
<<if $createdclothes.colour is "blue">>
<<set $createdclothes.gender to "m">>
<<elseif $createdclothes.colour is "pink">>
<<set $createdclothes.gender to "f">>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets System Related [widget]
/* Destroys clothing as necessary during effects widget */
<<widget "integritycheck">><<nobr>>
<<if $outertop and $outertop.integrity lte 0>>
<span class="lewd">Your <<clothesare $outertop>> ripped into scraps,
<<if $top>>revealing your $top.name.
<<elseif $undertop>>revealing your $undertop.name.
<<else>>exposing your <<breastsstop>>
<</if>>
</span><br><<destroyclothes outertop>><<clothesruinstat>>
<</if>>
<<if $top and $top.integrity lte 0>>
<span class="lewd">Your <<clothesare $top>> ripped into scraps,
<<if $undertop>>revealing your $undertop.name.
<<else>>exposing your <<breastsstop>>
<</if>>
</span><br><<destroyclothes top>><<clothesruinstat>>
<</if>>
<<if $undertop and $undertop.integrity lte 0>>
<span class="lewd">Your <<clothesare $undertop>> ripped into scraps, exposing your <<breastsstop>>
</span><br><<destroyclothes undertop>><<clothesruinstat>>
<</if>>
<<if $outerbottom and $outerbottom.botintegrity lte 0>>
<span class="lewd">Your <<clothesare $outerbottom>> ripped into scraps,
<<if $bottom>> revealing your $bottom.name.
<<else>> exposing your <<genitalsstop>>
</span><br><<destroyclothes outerbottom>><<clothesruinstat>>
<</if>>
<</if>>
<<if $bottom and $bottom.botintegrity lte 0>>
<span class="lewd">Your <<clothesare $bottom>> ripped into scraps, exposing your <<undiesstop>>
</span><br><<destroyclothes bottom>><<clothesruinstat>>
<</if>>
<<if $underbottom and $underbottom.botintegrity lte 0>>
<span class="lewd">Your <<clothesare $underbottom>> ripped into scraps,
<<if $underacc>> revealing your $underacc.name.
<<else>> exposing your <<genitalsstop>>
<</if>>
</span><br>
<<destroyclothes underbottom>><<clothesruinstat>>
<</if>>
<<if $underacc and $underacc.botintegrity lte 0>>
<span class="lewd">Your <<clothesare $underacc>> ripped into scraps, exposing your <<genitalsstop>>
<<if $underacc.name is "chastity belt">>
<<if $vaginalchastityparasite>>
<span class="pink">With the chastity belt gone, the $vaginalchastityparasite fall out of your vagina.</span><br><<set $vaginalchastityparasite to 0>>
<</if>>
<<if $penilechastityparasite>>
<span class="pink">With the chastity belt gone, the $penilechastityparasite fall off of your penis.</span><br><<set $penilechastityparasite to 0>>
<</if>>
<<if $analchastityparasite>>
<span class="pink">With the chastity belt gone, the $analchastityparasite fall out of your anus.</span><br><<set $analchastityparasite to 0>>
<</if>>
<</if>>
</span><br><<destroyclothes underacc>><<clothesruinstat>>
<</if>>
<<if $legs and $legs.botintegrity lte 0>>
<span class="lewd">Your <<clothesare $legs>> ripped into scraps,
<<if $underacc isnot 0>> revealing your $underacc.name.
<<else>> exposing your <<genitalsstop>></span><br>
<<destroyclothes legs>><<clothesruinstat>>
<</if>>
<</if>>
<</nobr>><</widget>>
/* Sets clothing variables in StoryInit*/
<<widget "clothinginit">><<nobr>>
<<set $wardrobe to []>>
<<set $debugtxt to []>>
<<set $outertop to 0>>
<<set $outerbottom to 0>>
<<set $top to 0>>
<<set $bottom to 0>>
<<set $undertop to 0>>
<<set $underbottom to 0>>
<<set $legs to 0>>
<<set $feet to 0>>
<<set $headacc to 0>>
<<set $faceacc to 0>>
<<set $neckacc to 0>>
<<set $underacc to 0>>
<<set $createdclothes to 0>>
<<set $wornclothes to 0>>
<<set $removedclothes to 0>>
<<set $clothesmessage to []>>
<<set $clothesid to 0>>
<<set $tempcolour to "white">>
<<set $tempaction to "wear">>
<<set $temptype to "t-shirt">>
<</nobr>><</widget>>
/* Called during Story2, after character creation */
<<widget "givestartclothing">><<nobr>>
<<if $playergender is "f">>
<<giveclothes "pink" "plain panties" "wear">>
<<giveclothes "pink" "pyjama shirt" "store">>
<<giveclothes "pink" "pyjama bottoms" "store">>
<<giveclothes "white" "school shirt" "store">>
<<giveclothes "black" "school skirt" "store">>
<<giveclothes "blue" "school swimsuit" "store">>
<<giveclothes "pink" "gym socks" "store">>
<<giveclothes "black" "shoes" "store">>
<<giveclothes "white" "sundress" "wear">>
<<giveclothes "" "hairpin" "store">>
<<set $clothingset to {
sleep: [[1,"plain panties"],[2,"pyjama shirt"],[3,"pyjama bottoms"]],
school: [[1,"plain panties"],[4,"school shirt"],[5,"school skirt"],[7,"gym socks"],[8,"shoes"]],
casual: [[1,"plain panties"],[9,"sundress"]],
beach: [[6,"school swimsuit"]],
pool: [[6,"school swimsuit"]],
last: 0, c1: 0, c2: 0, c3: 0, c4: 0
}>>
<<elseif $playergender is "m">>
<<giveclothes "white" "Y fronts" "wear">>
<<giveclothes "blue" "pyjama shirt" "store">>
<<giveclothes "blue" "pyjama bottoms" "store">>
<<giveclothes "white" "school shirt" "store">>
<<giveclothes "black" "school shorts" "store">>
<<giveclothes "blue" "school swim shorts" "store">>
<<giveclothes "blue" "gym socks" "store">>
<<giveclothes "black" "shoes" "store">>
<<giveclothes "orange" "t-shirt" "wear">>
<<giveclothes "blue" "shorts" "wear">>
<<set $clothingset to {
sleep: [[1,"Y fronts"],[2,"pyjama shirt"],[3,"pyjama bottoms"]],
school: [[1,"Y fronts"],[4,"school shirt"],[5,"school shorts"],[7,"gym socks"],[8,"shoes"]],
casual: [[1,"Y fronts"],[9,"t-shirt"],[10,"shorts"]],
beach: [[6,"school swim shorts"]],
pool: [[6,"school swim shorts"]],
last: 0, c1: 0, c2: 0, c3: 0, c4: 0
}>>
<</if>>
<</nobr>><</widget>>
/* This displays events related to clothing (wardrobe, shop) */
<<widget "clotheseffects">><<nobr>>
<<if $clothesmessage.length gt 0>>
<<for _e to 0; _e lt $clothesmessage.length; _e++>>
<<switch $clothesmessage[_e].reason>>
<<case "cursed">>
<<if $clothesmessage[_e].name is "collar">>You try to remove the $clothesmessage[_e].colour $clothesmessage[_e].name, but find it hard to remove without help. Maybe the police could assist you?
<<elseif $clothesmessage[_e].name is "chastity belt">> You try to remove the $clothesmessage[_e].colour $clothesmessage[_e].name, but it is very secure. The church may let you remove it for a fee... the only other option is to wait for it to break. It still has <<= $underacc.botintegrity / $underacc.integritymax * 100>>% integrity remaining.
<</if>>
<<case "remove">>
<<if $passage.contains("Shop")>>
You put the <<describeclothes $clothesmessage[_e]>> you were wearing away.
<<else>>
You place <<describeyourclothes $clothesmessage[_e]>> into the wardrobe.
<</if>>
<<case "discard">>
You remove <<describeyourclothes $clothesmessage[_e]>> and immediately discard it.
<<case "temp">>
You as you remove <<describeyourclothes $clothesmessage[_e]>> it falls to pieces.
<<case "wear">>
You wear <<describeaclothes $clothesmessage[_e]>> from your wardrobe.
<<case "delete">>
You discard <<describeyourclothes $clothesmessage[_e]>> from your wardrobe.
<<case "deleteall">>
<<if $clothesmessage[_e].list.length gt 0>>
You sift through your wardrobe discarding clothing that is severely damaged including your $clothesmessage[_e].list.
<<else>>
There were no severely damaged items in your wardrobe.
<</if>>
<<case "boughtwear">>
You buy <<describeaclothes $clothesmessage[_e]>> and immediately wear it.
<<case "boughtstore">>
You buy <<describeaclothes $clothesmessage[_e]>> and put it away for later.
<<case "boughtfail">>
You can't afford the <<describeclothes $clothesmessage[_e]>>.
<<case "setwear">>
$clothesmessage[_e].message
<<case "setreplace">>
You cannot find <<describeyourclothes $clothesmessage[_e]>>! You wear <<an $clothesmessage[_e].new>> one instead.
<<case "setmissing">>
You cannot find some of the items in this set, so put on what you have.
<</switch>><</for>><<set $clothesmessage to []>><br><</if>>
<</nobr>><</widget>>
/* This saves data into $clothesmessage for clotheseffects to display. Usage: <<clothesmessage ["reason"] [clothes object]>> */
<<widget "clothesmessage">><<nobr>>
<<if $args[1]>><<set _item to $args[1]>>
<<else>><<set _item to {reason: unset}>><</if>>
<<set _item.reason to $args[0]>>
<<set $clothesmessage.push(_item)>>
<</nobr>><</widget>>
:: Widgets Wardrobe [widget]
/* Widget generates an interactive clothing menu. Usage: <<wardrobesystem "Passage Name">> - this will refresh the page, using the passage name as reference. */
<<widget "wardrobesystem">><<nobr>>
''Sets:''
<label><<radiobutton "_setaction" "wearset" checked>> Wear</label> |
<label><<radiobutton "_setaction" "saveset">> Save</label><br>
<<halfbr>>
<<link "Sleep" `$args[0]`>>
<<wardrobeaction _setaction sleep>><</link>> |
<<link "School" `$args[0]`>>
<<wardrobeaction _setaction school>><</link>> |
<<link "Casual" `$args[0]`>>
<<wardrobeaction _setaction casual>><</link>> |
<<link "Beach" `$args[0]`>>
<<wardrobeaction _setaction beach>><</link>> |
<<link "Pool" `$args[0]`>>
<<wardrobeaction _setaction pool>><</link>> |
<<link "Custom1" `$args[0]`>>
<<wardrobeaction _setaction c1>><</link>> |
<<link "Custom2" `$args[0]`>>
<<wardrobeaction _setaction c2>><</link>> |
<<link "Custom3" `$args[0]`>>
<<wardrobeaction _setaction c3>><</link>> |
<<link "Custom4" `$args[0]`>>
<<wardrobeaction _setaction c4>><</link>>
/* Table of worn clothing */
<<if $outertop isnot 0 or $outerbottom isnot 0 or $top isnot 0 or $bottom isnot 0 or $undertop isnot 0 or $underbottom isnot 0 or $legs isnot 0 or $feet isnot 0 or $headacc isnot 0 or $faceacc isnot 0 or $neckacc isnot 0 or $underacc isnot 0>>
<table id="table_id"><tr><th> Clothes: </th></tr><tr>
<<if $outertop isnot 0>> <td>
<<displayclothingitem $args[0] $outertop outertop>> </td> <</if>>
<<if $outerbottom isnot 0 and $outertop.id isnot $outerbottom.id>> <td>
<<displayclothingitem $args[0] $outerbottom outerbottom>> </td> <</if>>
<<if $top isnot 0>> <td>
<<displayclothingitem $args[0] $top top>> </td> <</if>>
<<if $bottom isnot 0 and $top.id isnot $bottom.id>> <td>
<<displayclothingitem $args[0] $bottom bottom>> </td> <</if>>
<<if $undertop isnot 0>> <td>
<<displayclothingitem $args[0] $undertop undertop>> </td> <</if>>
<<if $underbottom isnot 0 and $undertop.id isnot $underbottom.id>> <td>
<<displayclothingitem $args[0] $underbottom underbottom>> </td> <</if>>
<<if $legs isnot 0>> <td>
<<displayclothingitem $args[0] $legs legs>> </td> <</if>>
<<if $feet isnot 0>> <td>
<<displayclothingitem $args[0] $feet feet>> </td> <</if>>
<<if $headacc isnot 0>> <td>
<<displayclothingitem $args[0] $headacc headacc>> </td> <</if>>
<<if $faceacc isnot 0>> <td>
<<displayclothingitem $args[0] $faceacc faceacc>> </td> <</if>>
<<if $neckacc isnot 0>> <td>
<<displayclothingitem $args[0] $neckacc neckacc>> </td> <</if>>
<<if $underacc isnot 0>> <td>
<<displayclothingitem $args[0] $underacc underacc>> </td> <</if>>
</tr></table><<else>> You are naked!<br><</if>>
<label><<radiobutton "_tempaction" "wear" checked>> Wear/Remove </label> | <label><<radiobutton "_tempaction" "delete">> Delete </label> | <<link "•" `$args[0]`>><<deletedamagedclothes>><</link>> Clear Damaged<br>
/* Table for wardrobe - making temp lists for categories */
<<set _full to []>><<set _top to []>><<set _bottom to []>>
<<set _under to []>><<set _accessory to []>>
<<for _l to 0; _l lt $wardrobe.length; _l++>>
<<switch $wardrobe[_l].type>>
<<case "full">> <<set _full.push(_l)>>
<<case "top">> <<set _top.push(_l)>>
<<case "bottom">> <<set _bottom.push(_l)>>
<<case "under">> <<set _under.push(_l)>>
<<case "accessory">> <<set _accessory.push(_l)>>
<</switch>>
<</for>>
<<if $wardrobe.length gt 0>>
<<wardrobetable $args[0] _full "Full-body:">>
<<wardrobetable $args[0] _top "Upper-body:">>
<<wardrobetable $args[0] _bottom "Lower-body:">>
<<wardrobetable $args[0] _under "Underwear:">>
<<wardrobetable $args[0] _accessory "Accessories:">>
<<else>> Your wardrobe is empty! <br><</if>>
<</nobr>><</widget>>
/* Sub-function of wardwobe widget to create tables */
<<widget "wardrobetable">><<nobr>>
<<set _list to $args[1]>>
<<if _list.length gt 0>>
<table id="table_id"><tr><th> $args[2] </th></tr><tr>
<<for _t to 0; _t lt _list.length; _t++>>
<td><<displayclothingitem $args[0] $wardrobe[_list[_t]] _list[_t]>></td>
<</for>>
</tr></table>
<</if>>
<</nobr>><</widget>>
/* Sub-function of wardrobe to consistently display clothing */
<<widget "displayclothingitem">><<nobr>>
/* Create slot subtitle */
<<switch $args[1].worn[0]>>
<<case "outertop">>
<<if $args[1].worn.length gt 1>> <<set _slot to "outer both">>
<<else>> <<set _slot to "outer top">> <</if>>
<<case "outerbottom">> <<set _slot to "outer bottom">>
<<case "top">>
<<if $args[1].worn.length gt 1>> <<set _slot to "both">>
<<else>> <<set _slot to "top">> <</if>>
<<case "bottom">> <<set _slot to "bottom">>
<<case "undertop">> <<set _slot to "under">>
<<if $args[1].worn.length gt 1>> <<set _slot to "under both">>
<<else>> <<set _slot to "under top">> <</if>>
<<case "underbottom">> <<set _slot to "under bottom">>
<<case "legs">> <<set _slot to "legs">>
<<case "feet">> <<set _slot to "feet">>
<<case "headacc">> <<set _slot to "head">>
<<case "faceacc">> <<set _slot to "face">>
<<case "neckacc">> <<set _slot to "neck">>
<<case "underacc">> <<set _slot to "under">>
<</switch>>
/* Generate table cell */
<<link `$args[1].colour + "\n" + $args[1].name + '<a id="slot">' + _slot + "</a>"` $args[0]>><<wardrobeaction _tempaction $args[2]>><</link>>
<</nobr>><</widget>>
/* Sub-function of wardrobe widget to call actions based on radio buttons selections. */
<<widget "wardrobeaction">><<nobr>>
<<switch $args[0]>>
<<case "wear">>
<<if $args[1] gte 0>>
<<clothesmessage "wear" $wardrobe[$args[1]]>>
<<wearclothes $wardrobe[$args[1]]>> <<set $wardrobe.deleteAt($args[1])>>
<<else>><<removeclothes $args[1] _tempaction>><</if>>
<<case "delete">>
<<clothesmessage "delete" $wardrobe[$args[1]]>>
<<accessorylist remove $wardrobe[$args[1]]>>
<<set $wardrobe.deleteAt($args[1])>>
<<case "wearset">>
<<wearclothingset $args[1]>>
<<case "saveset">>
<<saveclothingset $args[1]>>
<</switch>>
<</nobr>><</widget>>
/* Command to sift through wardrobe and remove damaged clothing */
<<widget "deletedamagedclothes">><<nobr>>
<<if $wardrobe.length gt 0>>
<<set _list to []>>
<<for _d to $wardrobe.length - 1; _d gt -1; _d-->>
<<compileclothesdescription $wardrobe[_d]>>
<<if $wardrobe[_d].onepiece and $wardrobe[_d].worn.length eq 1>>
<<set _list.push($tempstring)>>
<<set $wardrobe.deleteAt(_d)>>
<<elseif $wardrobe[_d].integrity and $wardrobe[_d].integrity lte ($wardrobe[_d].integritymax / 10) *2>>
<<set _list.push($tempstring)>>
<<set $wardrobe.deleteAt(_d)>>
<<elseif $wardrobe[_d].botintegrity and $wardrobe[_d].botintegrity lte ($wardrobe[_d].integritymax / 10) *2>>
<<set _list.push($tempstring)>>
<<set $wardrobe.deleteAt(_d)>>
<</if>>
<</for>>
<<if _list.length gt 1>>
<<set _temp to "and " + _list[(_list.length - 1)]>>
<<set _list[(_list.length - 1)] to _temp>>
<</if>>
<</if>>
<<set $clothesmessage.push({reason: "deleteall", list: _list })>>
<<set $debugtxt to _list>>
<</nobr>><</widget>>
/* Stows current clothes, wears specified set
Usage: <<wearclothingset [nameofset]>>.
Possible sets: sleep, school, casual, beach, pool, c1, c2, c3, c4 */
<<widget "wearclothingset">><<nobr>>
<<removeallclothes>>
<<switch $args[0]>>
<<case "sleep">>
<<set _temparray to clone($clothingset.sleep)>>
<<set _message to {message: "You put on your sleepwear."}>>
<<case "school">>
<<set _temparray to clone($clothingset.school)>>
<<set _message to {message: "You put on your school clothes."}>>
<<case "casual">>
<<set _temparray to clone($clothingset.casual)>>
<<set _message to {message: "You put on your casual clothes."}>>
<<case "beach">>
<<set _temparray to clone($clothingset.beach)>>
<<set _message to {message: "You put on your beach attire."}>>
<<case "pool">>
<<set _temparray to clone($clothingset.pool)>>
<<set _message to {message: "You put on your pool clothes."}>>
<<case "last">>
<<set _temparray to clone($clothingset.last)>>
<<set _message to {message: "You put on the clothes you had on before " + $args[1] + "."}>>
<<case "c1">>
<<set _temparray to clone($clothingset.c1)>>
<<case "c2">>
<<set _temparray to clone($clothingset.c2)>>
<<case "c3">>
<<set _temparray to clone($clothingset.c3)>>
<<case "c4">>
<<set _temparray to clone($clothingset.c4)>>
<</switch>>
<<if !_message>> <<set _message to {message: "You put on your custom set of clothing."}>> <</if>>
<<clothesmessage "setwear" _message>>
<<if _temparray>>
/* Searches for matching ID, wears and deletes from array if found. */
<<for _g to $wardrobe.length - 1; _g gt -1; _g-->>
<<for _h to _temparray.length - 1; _h gt -1; _h-->>
<<if $wardrobe[_g] and $wardrobe[_g].id is _temparray[_h][0]>>
<<wearclothes $wardrobe[_g]>>
<<set $wardrobe.deleteAt(_g)>>
<<set _temparray.deleteAt(_h)>>
<</if>>
<</for>>
<</for>>
<<if _temparray.length gt 0>>
<<for _g to $wardrobe.length - 1; _g gt -1; _g-->>
<<for _h to _temparray.length - 1; _h gt -1; _h-->>
<<if $wardrobe[_g] and $wardrobe[_g].name is _temparray[_h][1]>>
<<clothesmessage "setreplace" {name: _temparray[_h][1], colour: _temparray[_h][2], new: $wardrobe[_g].colour }>>
<<wearclothes $wardrobe[_g]>>
<<set $wardrobe.deleteAt(_g)>>
<<set _temparray.deleteAt(_h)>>
<</if>>
<</for>>
<</for>>
<<if _temparray.length gt 0>>
<<clothesmessage "setmissing">>
/* Add message stating what couldn't be replaced. */
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
/* Grabs data from current inventory, saves it to specified set
Usage: <<saveclothingset [nameofset]>>.
Possible sets: sleep, school, casual, beach, pool, c1, c2, c3, c4 */
<<widget "saveclothingset">><<nobr>>
<<set _temparray to []>>
<<if $outertop>>
<<set _temparray.push([$outertop.id, $outertop.name, $outertop.colour])>>
<</if>>
<<if $outerbottom>>
<<if $outertop.id isnot $outerbottom.id>>
<<set _temparray.push([$outerbottom.id, $outerbottom.name, $outerbottom.colour])>>
<</if>><</if>>
<<if $top>>
<<set _temparray.push([$top.id, $top.name, $top.colour])>>
<</if>>
<<if $bottom>>
<<if $top.id isnot $bottom.id>>
<<set _temparray.push([$bottom.id, $bottom.name, $bottom.colour])>>
<</if>><</if>>
<<if $undertop>>
<<set _temparray.push([$undertop.id, $undertop.name, $undertop.colour])>>
<</if>>
<<if $underbottom>>
<<if $undertop.id isnot $underbottom.id>>
<<set _temparray.push([$underbottom.id, $underbottom.name, $underbottom.colour])>>
<</if>><</if>>
<<if $legs>>
<<set _temparray.push([$legs.id, $legs.name, $tempstring])>>
<</if>>
<<if $feet>>
<<set _temparray.push([$feet.id, $feet.name, $feet.colour])>>
<</if>>
<<if $headacc>>
<<set _temparray.push([$headacc.id, $headacc.name, $headacc.colour])>>
<</if>>
<<if $faceacc>>
<<set _temparray.push([$faceacc.id, $faceacc.name, $faceacc.colour])>>
<</if>>
<<if $neckacc>>
<<set _temparray.push([$neckacc.id, $neckacc.name, $neckacc.colour])>>
<</if>>
<<if $underacc>>
<<set _temparray.push([$underacc.id, $underacc.name, $underacc.colour])>>
<</if>>
<<switch $args[0]>>
<<case "sleep">>
<<set $clothingset.sleep to _temparray>>
<<case "school">>
<<set $clothingset.school to _temparray>>
<<case "casual">>
<<set $clothingset.casual to _temparray>>
<<case "beach">>
<<set $clothingset.beach to _temparray>>
<<case "pool">>
<<set $clothingset.pool to _temparray>>
<<case "last">>
<<set $clothingset.last to _temparray>>
<<case "c1">>
<<set $clothingset.c1 to _temparray>>
<<case "c2">>
<<set $clothingset.c2 to _temparray>>
<<case "c3">>
<<set $clothingset.c3 to _temparray>>
<<case "c4">>
<<set $clothingset.c4 to _temparray>>
<</switch>>
<<if !_message>> <<set _message to {message: "You memorize this ensemble for future use."}>> <</if>>
<<clothesmessage "setsave" _message>>
<</nobr>><</widget>>
:: Widgets Clothing Caption [widget]
<<widget "clothingcaption">><<nobr>>
<<if $upperclothes is "naked">>
<<if $lowerclothes is "naked">>
<<if $underclothes is "naked">>
<span class="red">You are completely naked!</span>
<</if>>
<<if $underclothes isnot "naked">>
<span class="pink">You are wearing nothing but a <<if $undertype isnot "chastity">>pair of <</if>><<underintegrity>> $undercolour $underclothes.</span>
<</if>>
<</if>>
<<if $lowerclothes isnot "naked">>
<<if $underclothes is "naked">>
<span class="pink">You are topless and wearing no underwear</span> but your lower half is covered by <<lowerword>> <<lowerintegrity>> $lowercolour $lowerclothes.
<</if>>
<<if $underclothes isnot "naked">>
<span class="pink">You are topless</span> with <<lowerword>> <<lowerintegrity>> $lowercolour $lowerclothes and <<underword>> <<underintegrity>> $undercolour $underclothes.
<</if>>
<</if>>
<<elseif $upperclothes isnot "naked">>
<<if $lowerclothes is "naked">>
<<if $underclothes is "naked">>
<<if $upperonepiece is 1 and $lowerset isnot $upperset>>
You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes that has been torn at the waist <span class="red"> leaving your bottom half completely exposed!</span>
<<else>>
<span class="red">Your bottom half is completely exposed!</span> You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes.
<</if>>
<</if>>
<<if $underclothes isnot "naked">>
<<if $upperonepiece is 1 and $lowerset isnot $upperset>>
You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes that has been torn at the waist <span class="purple"> leaving your <<underword>> <<underintegrity>> $undercolour $underclothes exposed.</span>
<<else>>
You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes and <span class="purple">exposed <<underword>> <<underintegrity>> $undercolour $underclothes.</span>
<</if>>
<</if>>
<</if>>
<<if $lowerclothes isnot "naked">>
<<if $underclothes is "naked">>
You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes
<<if $loweronepiece isnot 1>>and <<lowerword>> <<lowerintegrity>> $lowercolour $lowerclothes
<</if>>
<span class="purple"><<if $lowertype is "swim">>and<<else>>but<</if>> you are not wearing underwear.</span>
<</if>>
<<if $underclothes isnot "naked">>
You are wearing <<upperword>> <<upperintegrity>> $uppercolour $upperclothes
<<if $loweronepiece isnot 1>>with <<lowerword>> <<lowerintegrity>> $lowercolour $lowerclothes
<</if>>and <<underword>> <<underintegrity>> $undercolour $underclothes.
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "stripcaption">><<nobr>>
<<if $uppertype isnot "naked" and $upperwetstage gte 3 and $lowertype isnot "naked" and $lowerwetstage gte 3 and $undertype isnot "naked" and $undertype isnot "chastity" and $underwetstage gte 3>>
<<if $upperset is $lowerset>>
<br>Your $upperclothes, skirt and $underclothes are drenched, <span class="pink">revealing your <<breasts>> and <<genitalsstop>></span><br>
<<else>>
<br>Your $upperclothes, $lowerclothes and $underclothes are drenched, <span class="pink">revealing your <<breasts>> and <<genitalsstop>></span><br>
<</if>>
<<elseif $uppertype isnot "naked" and $upperwetstage gte 3 and $lowerwetstage gte 3 and $lowertype isnot "naked">>
<<if $upperset is $lowerset>>
<br>Your $upperclothes and skirt are drenched, <span class="purple">revealing your <<breasts>> and <<undiesstop>></span><br>
<<else>>
<br>Your $upperclothes and $lowerclothes are drenched, <span class="purple">revealing your <<breasts>> and <<undiesstop>></span><br>
<</if>>
<<elseif $uppertype isnot "naked" and $upperwetstage gte 3>>
<br>Your $upperclothes <<upperplural>> drenched, <span class="purple">revealing your <<breastsstop>></span><br>
<<elseif $lowertype isnot "naked" and $lowerwetstage gte 3 and $undertype isnot "naked" and $undertype isnot "chastity" and $underwetstage gte 3>>
<br>Your $lowerclothes and $underclothes are drenched, <span class="pink">revealing your <<genitalsstop>></span><br>
<<elseif $lowertype isnot "naked" and $lowerwetstage gte 3>>
<br>Your $lowerclothes <<lowerplural>> drenched, <span class="purple">revealing your <<undiesstop>></span><br>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity" and $underwetstage gte 3>>
<br>Your $underclothes <<underplural>> drenched, <span class="pink">revealing your <<genitalsstop>></span><br>
<<elseif $uppertype isnot "naked" and $upperexposed is 2 and $lowertype isnot "naked" and $lowerexposed is 2 and $undertype isnot "naked" and $undertype isnot "chastity" and $understate isnot "waist">>
<<if $upperset is $lowerset>>
<br>Your $upperclothes, skirt and $underclothes have been pulled aside, <span class="pink">revealing your <<breasts>> and <<genitalsstop>></span><br>
<<else>>
<br>Your $upperclothes, $lowerclothes and $underclothes have been pulled aside, <span class="pink">revealing your <<breasts>> and <<genitalsstop>></span><br>
<</if>>
<<elseif $uppertype isnot "naked" and $upperexposed is 2 and $lowerexposed is 2 and $lowertype isnot "naked">>
<<if $upperset is $lowerset>>
<br>Your $upperclothes and skirt have been pulled aside, <span class="purple">revealing your <<breasts>> and <<undiesstop>></span><br>
<<else>>
<br>Your $upperclothes and $lowerclothes have been pulled aside, <span class="purple">revealing your <<breasts>> and <<undiesstop>></span><br>
<</if>>
<<elseif $uppertype isnot "naked" and $upperexposed is 2>>
<br>Your $upperclothes <<upperhas>> been pulled aside, <span class="purple">revealing your <<breastsstop>></span><br>
<<elseif $lowertype isnot "naked" and $lowerexposed is 2 and $undertype isnot "naked" and $undertype isnot "chastity" and $understate isnot "waist">>
<br>Your $lowerclothes <<lowerhas>> been pulled aside and your $underclothes pulled down, <span class="pink">revealing your <<genitalsstop>></span><br>
<<elseif $lowertype isnot "naked" and $lowerexposed is 2>>
<br>Your $lowerclothes <<lowerhas>> been pulled aside, <span class="purple">revealing your <<undiesstop>></span><br>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity" and $understate isnot "waist">>
<br>Your $underclothes <<underhas>> been pulled down to your $understate, <span class="pink">revealing your <<genitalsstop>></span><br>
<</if>>
<</nobr>><</widget>>
|
fire2244/degrees
|
game/base-clothing.twee
|
twee
|
unknown
| 78,514 |
:: Widgets Combat Man [widget]
<<widget "man1">><<nobr>>
<<if $pronoun1 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun1 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun1 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun1 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun1 is "t">>
<<set $pronoun to "t">>
<</if>>
<<man1speech>>
<<if $enemyno gte 2>><<set $intro1 to 1>><</if>>
<<if $lefthand is "spank">><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<He>> spanks your <<bottom>>
<<if $lowerclothes isnot "naked" and $lowerstate is "waist">>
through your $lowerclothes.
<<elseif $underclothes isnot "naked" and $understate is "waist">>
through your $underclothes.
<<else>>
reddening your exposed skin.
<</if>>
<<violence5>>
<</if>>
<<if $righthand is "spank">><<bottombruise>><<hitstat>>
<<He>> spanks your <<bottom>><<set $speechspank to 1>>
<<if $lowerclothes isnot "naked" and $lowerstate is "waist">>
through your $lowerclothes.
<<elseif $underclothes isnot "naked" and $understate is "waist">>
through your $underclothes.
<<else>>
reddening your exposed skin.
<</if>>
<<violence5>>
<</if>>
<<if $lefthand is "arms">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $lefthand to 0>><<set $leftarm to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your arms.
<<violence6>><<leftarmbruise>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "arms">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $righthand to 0>><<set $leftarm to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your arms.
<<violence6>><<leftarmbruise>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "leftarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $lefthand to 0>><<set $leftarm to 0>>
<<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "leftarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $righthand to 0>><<set $leftarm to 0>>
<<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "rightarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $lefthand to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "rightarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $righthand to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "vaginaentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<pussystop>></span><<set $lefthand to 0>><<set $vaginause to 0>>
<<elseif $rng gte 81>><<He>> <<strokes>> your labia.<<neutral10>>
<<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<set $speechclit to 1>><<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your <<pussystop>></span><<neutral15>><<set $lefthand to "vagina">><<set $speechvagina to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "vaginaentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<pussystop>></span><<set $righthand to 0>><<set $vaginause to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your labia.<<neutral10>>
<<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<neutral10>><<set $speechclit to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your warm <<pussystop>></span><<neutral15>><<set $righthand to "vagina">><<set $speechvagina to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "penisentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<penisstop>></span><<set $lefthand to 0>><<set $penisuse to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>>
<<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your <<penisstop>></span><<neutral15>><<set $lefthand to "penis">><<set $speechpenis to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "penisentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<penisstop>></span><<set $righthand to 0>><<set $penisuse to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>>
<<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your penis.</span><<neutral15>><<set $righthand to "penis">><<set $speechpenis to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $lefthand to "vaginaentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>>
<<if $arousal gte 8000>>
causing involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
eager to explore it.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $righthand to "vaginaentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
invading your body in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $lefthand to "penisentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
exploiting your body's natural reactions in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $righthand to "penisentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
exploiting your body's natural reactions in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "anusentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your ass.</span><<set $lefthand to 0>><<set $vaginause to 0>>
<<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $lefthand to "anus">><<set $speechanus to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "anusentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> hand away from your ass.</span><<set $righthand to 0>><<set $vaginause to 0>>
<<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $righthand to "anus">><<set $speechanus to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $lefthand to "anusentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>>
<<if $playergender is "m">>
teasing your prostate.
<<else>>
teasing your anus.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $righthand to "anusentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>>
<<if $playergender is "m">>
teasing your prostate.
<<else>>
teasing your anus.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "mouth">>
<<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $lefthand to 0>><<set $mouthuse to 0>>
<<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "mouth">>
<<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $righthand to 0>><<set $mouthuse to 0>>
<<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "throat">>
<<if $enemyanger gte 100>><<set $strangle to $strangle + 1>>
<<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>>
<<elseif $strangle lte 2>><span class="purple"><<He>> strangles your throat. You can't breathe!</span><<set $speechthroat to 1>>
<<violence10>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 4>><span class="pink"><<He>> strangles your throat. You feel light-headed.</span><<set $speechthroat to 1>>
<<violence20>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 6>><span class="pink"><<He>> strangles your throat. You see stars.</span><<set $speechthroat to 1>>
<<violence40>><<neckbruise>><<neckbruise>>
<<elseif $strangle gte 8>><span class="red"><<He>> strangles your throat. You are suffocating.</span><<set $speechthroat to 1>>
<<violence100>><<neckbruise>><<neckbruise>>
<</if>>
<<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air.
<<set $lefthand to 0>>
<<else>><<He>> holds you down by your throat.<<violence1>>
<<endif>><<neckbruise>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "throat">>
<<if $enemyanger gte 100>><<set $strangle to $strangle + 1>>
<<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>>
<<elseif $strangle lte 2>><<He>> strangles your throat. <span class="purple">You can't breathe!</span><<set $speechthroat to 1>>
<<violence10>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 4>><<He>> strangles your throat. <span class="pink">You feel light-headed.</span><<set $speechthroat to 1>>
<<violence20>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 6>><<He>> strangles your throat. <span class="pink">You see stars.</span> <<set $speechthroat to 1>>
<<violence40>><<neckbruise>><<neckbruise>>
<<elseif $strangle gte 7>><<He>> strangles your throat. <span class="red">You are suffocating.</span><<set $speechthroat to 1>>
<<violence100>><<neckbruise>><<neckbruise>>
<</if>>
<<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air.
<<set $righthand to 0>>
<<else>><<He>> holds you down by your throat.<<violence1>>
<<endif>><<neckbruise>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "underclothes" and $undertype is "chastity">>
<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused. <<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $lefthand to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>>
<</if>>
<<if $righthand is "underclothes" and $undertype is "chastity">>
<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused.<<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $righthand to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>>
<</if>>
<<if $lefthand is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand to 0>>
<<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="blue"><<He>> releases <<his>> hand from your $underclothes.</span><<set $lefthand to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand to 0>>
<<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="purple"><<He>> releases <<his>> hand from your $underclothes.</span><<set $righthand to 0>><<set $skirtuse to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "hair">>
<<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand to 0>>
<<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>>
<<elseif $enemyanger gte 21>>
<<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>>
<<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "hair">>
<<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand to 0>>
<<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>>
<<elseif $enemyanger gte 21>>
<<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>>
<<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "lowerclothes">>
<<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><<He>> releases <<his>> hand from your
$lowerclothes.<<set $lefthand to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $skirtdown is 1>><<He>> lifts up your skirt,
exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $skirtdown is 0>>
<<if $lowerset is $upperset>>
<<if $upperstate is "waist">>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<neutral1>><<set $lowerintegrity -= 10>>
<<else>>
<<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>>
<<if $upperstatetop is "waist">>
<<set $upperstatetop to "midriff">>
<</if>>
<</if>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstatetop is "midriff">>
<<set $upperstatetop to "chest">>
<</if>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<lowerstrip>><<upperstrip>><<set $lowerstate to 0>><<set $upperstate to 0>><<uppernaked>><<lowernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>>
<<if $upperstatetop is "chest">>
<<set $upperstatetop to 0>>
<</if>>
<<endif>>
<<elseif $lowerset isnot $upperset>>
<<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs.
<<neutral1>><<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes passed your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<</if>>
<</if>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is "lowerclothes">>
<<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your
$lowerclothes.</span><<set $righthand to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $skirtdown is 1>><<He>> lifts up your skirt,
exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $skirtdown is 0>>
<<if $lowerset is $upperset>>
<<if $upperstate is "waist">>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<neutral1>><<set $lowerintegrity -= 10>>
<<else>>
<<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>>
<<if $upperstatetop is "waist">>
<<set $upperstatetop to "midriff">>
<</if>>
<</if>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstatetop is "midriff">>
<<set $upperstatetop to "chest">>
<</if>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<set $lowerstate to 0>><<set $upperstate to 0>><<lowerstrip>><<upperstrip>><<uppernaked>><<lowernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>>
<<if $upperstatetop is "chest">>
<<set $upperstatetop to 0>>
<</if>>
<<endif>>
<<elseif $lowerset isnot $upperset>>
<<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs.
<<neutral1>><<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes pass your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">><<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is "upperclothes">>
<<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand to 0>>
<<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $lefthand to 0>>
<<elseif $rng lte 100>>
<<if $upperset isnot $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs.
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand to 0>>
<<endif>>
<<elseif $open is 0>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<set $lowerstate to "midriff">>
<<set $upperstatetop to "midriff">>
<<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<set $lowerstate to "chest">>
<<set $upperstatetop to "chest">>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $lefthand to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<else>>
<<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand to 0>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<</if>>
<<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random (1, 100)>>
<<if $righthand is "upperclothes">>
<<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand to 0>>
<<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $righthand to 0>>
<<elseif $rng lte 100>>
<<if $upperset isnot $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs.
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand to 0>>
<<endif>>
<<elseif $open is 0>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<set $lowerstate to "midriff">>
<<set $upperstatetop to "midriff">>
<<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<set $lowerstate to "chest">>
<<set $upperstatetop to "chest">>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $righthand to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<else>>
<<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<set $upperexposed to 2>><<neutral2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand to 0>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<</if>>
<<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<<endif>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<<endif>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand to "upperclothes">><<neutral1>>
<<else>><<He>> <<strokes>> your chest, <<his>> fingers lingering around your nipple.<<neutral4>>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 40>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> leans against the wall.
<<else>>
<<He>> caresses your tummy.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> grips your thigh and pulls, but you're stuck firm.<<neutral1>>
<<else>>
<<He>> <<strokes>> your hair.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> pulls your leg, but you're stuck firm.<<neutral1>>
<<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">>
<<He>> <<strokes>> your <<breasts>> through your $upperclothes.<<neutral2>>
<<else>>
<<He>> <<strokes>> your exposed <<breastsstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles your <<bottom>> through your $lowerclothes.<<neutral2>>
<<elseif $understate is "waist">>
<<He>> fondles your <<bottom>> through your $underclothes.<<neutral2>>
<<else>>
<<He>> gropes and squeezes your exposed <<bottomstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 100>>
<<if $penisexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> fondles and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>>
<<elseif $penisuse is 0>>
<<He>> fondles and <<strokes>> your exposed <<penisstop>><<neutral10>>
<<else>>
<<He>> fondles and <<strokes>> your <<testiclesstop>><<neutral10>>
<</if>>
<<elseif $vaginaexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles and <<strokes>> your labia through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> fondles and <<strokes>> your labia through your $underclothes.<<neutral5>>
<<else>>
<<He>> fondles and <<strokes>> your exposed <<pussystop>><<neutral10>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>>
<<else>>
<<He>> pinches your shaft.<<neutral10>><<penisbruise>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<if $position is "wall">>
<<He>> smacks your thigh.<<violence1>><<thighbruise>><<hitstat>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand to "upperclothes">><<neutral1>>
<<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $lefthand to "throat">>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 125>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 130>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> smacks your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>>
<<else>>
<<He>> seizes your hair with <<his>> left hand.<<set $lefthand to "hair">><<violence2>><<set $speechhair to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 160 and $lefthand isnot "arms" and $righthand isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">>
<span class="purple"><<He>> pins down your arms.</span><<set $lefthand to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<elseif $enemyanger + $rng lte 160>><<He>> digs <<his>> nails into your <<bottom>> while groping, giving no heed to you comfort.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 175>><<He>> slaps your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 180>><<He>> smacks your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $enemyanger + $rng lte 185>>
<<if $position is "wall">>
<<He>> punches your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>>
<<else>>
<<He>> punches your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 190>>
<<if $position is "wall">>
<<He>> slaps your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> slaps your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng gte 191>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<He>> punches your nose.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 61>>
<<He>> punches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 41>>
<<He>> punches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 21>>
<<He>> punches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> jabs the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> <<strokes>> your pubic mound and teases your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your <<testicles>> and teases your glans.<<neutral10>><<set $speechglans to 1>>
<<endif>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<</if>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand to "upperclothes">><<neutral1>>
<<else>><<He>> <<strokes>> your chest and teases your nipple.<<neutral4>>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 40>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger above your entrance.</span><<set $righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> rests <<his>> right hand against the wall.
<<else>>
<<He>> <<strokes>> your tummy with <<his>> right hand.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> pushes your <<bottomcomma>> making sure you're stuck firm.<<neutral1>>
<<else>>
<<He>> <<strokes>> your cheek.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> tugs on your leg, but you're stuck firm.<<neutral1>>
<<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">>
<<He>> gropes your <<breasts>> through your $upperclothes.<<neutral2>>
<<else>>
<<He>> gropes your exposed <<breastsstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes your <<bottom>> through your $lowerclothes.<<neutral2>>
<<elseif $understate is "waist">>
<<He>> gropes your <<bottom>> through your $underclothes.<<neutral2>>
<<else>>
<<He>> fondles and <<strokes>> your exposed <<bottomstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 100>>
<<if $penisexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> gropes and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>>
<<elseif $penisuse is 0>>
<<He>> gropes and <<strokes>> your exposed <<penisstop>><<neutral10>>
<<else>>
<<He>> cups and <<strokes>> your <<testiclesstop>><<neutral10>>
<</if>>
<<elseif $vaginaexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes and <<strokes>> your labia through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> gropes and <<strokes>> your labia through your $underclothes.<<neutral5>>
<<else>>
<<He>> gropes and <<strokes>> your exposed <<pussystop>><<neutral10>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>He pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>>
<<else>>
<<He>> pinches your shaft.<<neutral10>><<penisbruise>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<if $position is "wall">>
<<He>> squeezes your thigh.<<violence1>><<hitstat>><<thighbruise>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand to "upperclothes">><<neutral1>>
<<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $righthand to "throat">>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 125>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 130>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> slaps your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>>
<<else>>
<span class="purple"><<He>> seizes your hair with <<his>> right hand.</span><<set $righthand to "hair">><<violence2>><<set $speechhair to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 160 and $lefthand isnot "arms" and $righthand isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">><span class="purple"><<He>> pins down your arms.</span><<set $righthand to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<elseif $enemyanger + $rng lte 160>><<He>> grips your <<bottomcomma>> digging <<his>> nails into your skin.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 175>><<He>> spanks your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 180>><<He>> slaps your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $enemyanger + $rng lte 185>>
<<if $position is "wall">>
<<He>> beats your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>>
<<else>>
<<He>> beats your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 190>>
<<if $position is "wall">>
<<He>> spanks your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> spanks your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng gte 191>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> jabs your gooch.<<violence20>><<penisbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> jabs your gooch.<<violence20>><<vaginabruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<He>> scratches the side of your face.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 61>>
<<He>> scratches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 41>>
<<He>> scratches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 21>>
<<He>> scratches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> scratches the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "clothed">>
<<if $pronoun is "m">>
<<if $enemyarousal gte 40>><<He>> unzips <<his>> fly, <span class="blue">revealing <<his>> erect penis.</span><<set $penis to 0>>
<</if>>
<<else>>
<<if $enemyarousal gte 40>><<He>> pulls up <<his>> skirt, <span class="blue">revealing <<his>> erect penis.</span><<set $penis to 0>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "thighs">>
<<if $vaginaexist is 1>>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your <<pussystop>></span><<set $thighuse to 0>><<set $penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<else>>
<<He>> rubs <<his>> penis between your thighs and <<pussystop>><<sex5>>
<</if>>
<<else>>
<<if $rng gte 101>><<He>> moves <<his>> penis out from between your thighs.<<set $thighuse to 0>><<set $penis to 0>>
<<else>>
<<He>> rubs <<his>> penis between your thighs.<<sex5>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "cheeks">>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your anus.</span><<set $penis to "anusentrance">><<set $anusstate to "entrance">><<set $bottomuse to 0>><<set $cheekactiondefault to "cheeks">><<set $speechanusentrance to 1>>
<<else>>
<<He>> rubs <<his>> penis between your cheeks.<<submission3>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "leftarm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis to 0>><<set $leftarm to 0>><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "rightarm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "botharm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your hands.<<submission2>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hands.<<set $penis to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "feet">>
<<if $rng gte 1>>
<<He>> rubs <<his>> penis between your feet.<<submission1>>
<<elseif $rng gte 101>>
<<He>> moves <<his>> penis away from your feet.<<set $penis to 0>><<set $feetuse to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> penis out of your <<pussystop>></span><<sex30>><<set $penis to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "imminent">>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> violates your <<pussy>> with increasing intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to fuck your <<pussy>> with no regard for your comfort.
<<else>>
<<He>> fucks your <<pussy>> with rough thrusts, giving no regard to your comfort.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb as <<he>> pounds away at your <<pussystop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<pussystop>>
<<else>>
<<He>> fucks your <<pussy>> with deep and deliberate thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<pussy>> with increasing power.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues thrusting into your <<pussystop>>
<<else>>
<<He>> fucks your <<pussy>> with steady thrusts.
<</if>>
<</if>>
<<sex30>><<vaginabruise>><<violence1>><<set $speechvaginapenetrated to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "vaginaimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your pussy.</span><<set $penis to "vaginaentrance">><<set $vaginastate to "entrance">>
<<elseif $rng gte 1>>
<<if $novaginal is 0>><<set $vaginaactiondefault to "take">>
<<if $vaginalvirginity is 0>>
<<if $enemyanger gte 80>>
<span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span>
<<elseif $enemyanger gte 20>>
<span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span>
<<else>>
<span class="pink"><<He>> glides <<his>> penis deep into your <<pussystop>></span>
<</if>>
<<sex30>><<set $penis to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginapenetrated to 1>>
<<elseif $vaginalvirginity is 1>><span class="pink"><<His>> penis thrusts deep into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $penis to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginavirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> presses <<his>> penis against your <<pussy>> but does not penetrate.<<sex15>><<set $speechvaginawithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "vaginaentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<pussystop>></span><<set $penis to 0>><<set $vaginause to 0>><<set $vaginastate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechvaginaentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechvaginaentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $novaginal is 1>>
<span class="purple"><<He>> pushes <<his>> penis against your <<pussystop>></span><<sex20>><<set $penis to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<<else>>
<span class="purple"><<He>> pushes <<his>> penis against your <<pussycomma>> preparing to penetrate you fully.</span><<sex20>><<set $penis to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> teases your <<pussy>> without penetrating.<<sex10>><<set $speechvaginaentrance to 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your anus.</span><<sex30>><<set $penis to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "imminent">>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> ravages your <<bottom>> with a violent intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
You feel <<his>> penis ever deeper within you as <<he>> fucks your <<bottomstop>>
<<else>>
<<He>> fucks your <<bottom>> with rough thrusts, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb within you as <<he>> fucks your <<bottomstop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<bottomcomma>> giving no regard to your comfort.
<<else>>
<<He>> fucks your <<bottom>> with deep and dominating thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<bottom>> with increasing power.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues fucking your <<bottomstop>>
<<else>>
<<He>> fucks your <<bottom>> with steady thrusts.
<</if>>
<</if>>
<<sex30>><<anusbruise>><<violence1>><<set $speechanuspenetrated to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "anusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your anus.</span><<set $penis to "anusentrance">><<set $anusstate to "entrance">>
<<elseif $rng gte 1>>
<<if $noanal is 0>><<set $anusactiondefault to "take">>
<<if $analvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis deep into your <<bottomstop>></span><<sex30>><<set $penis to "anus">><<anusbruise>><<analstat>><<violence1>><<raped>><<set $anusstate to "penetrated">><<set $speechanuspenetrated to 1>>
<<elseif $analvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis deep into your virgin anus,</span> <span class="red">violating you in a way you hadn't conceived of.</span><<sex100>><<set $penis to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence50>><<raped>><<set $anusstate to "penetrated">><<set $speechanusvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> presses <<his>> penis against your anus but does not penetrate.<<sex15>><<set $speechanuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "anusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<bottomstop>></span><<set $penis to 0>><<set $anususe to 0>><<set $anusstate to 0>>
<<elseif $rng gte 1>>
<<if $loweranusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechanusentrance to 1>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $underclothes.<<set $speechanusentrance to 1>><<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>>
<<if $noanal is 1>>
<span class="pink"><<He>> presses <<his>> penis against your anus.</span><<sex20>><<set $penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<else>>
<span class="pink"><<He>> presses <<his>> penis against your anus, preparing to penetrate you fully.</span><<sex20>><<set $penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<His>> penis rubs against your <<bottomstop>><<sex5>><<set $speechanusentrance to 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "mouth">>
<<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your mouth.</span><<sex30>><<set $penis to "mouthimminent">><<facebruise>><<violence1>><<set $mouthstate to "imminent">>
<<elseif $rng gte 1>><<He>> continues thrusting into your mouth.<<submission10>><<facebruise>><<violence1>><<set $speechmouthpenetrated to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "mouthimminent">>
<<if $pullaway is 1>><<set $pullaway to 0>>Saliva drips from the tip of <<his>> phallus.
<<else>>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your mouth.</span><<set $penis to "mouthentrance">><<submission5>><<set $mouthstate to "entrance">>
<<elseif $rng lte 20>>
<<if $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis to "mouth">><<facebruise>><<oralstat>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis to "mouth">><<set $oralvirginity to 0>><<facebruise>><<oralstat>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthvirgin to 1>>
<<endif>>
<<elseif $rng gte 21>>
<<if $mouthsubmit is 1>><<He>> allows you to pleasure <<his>> cock with your mouth.<<submission5>><<set $speechmouthimminent to 1>>
<<elseif $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis to "mouth">><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis to "mouth">><<set $oralvirginity to 0>><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<endif>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "mouthentrance">>
<<if $pullaway is 1>><<set $pullaway to 0>><<His>> penis hovers only inches from your face.
<<else>>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your mouth.</span><<set $penis to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng gte 1>><span class="purple"><<He>> pushes <<his>> penis against your lips.</span><<set $penis to "mouthimminent">><<submission5>><<set $mouthstate to "imminent">><<set $speechmouthimminent to 1>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "chest">>
<<if $rng gte 101>><<He>> moves <<his>> penis away from your chest.<<set $penis to 0>><<set $chestuse to 0>>
<<elseif $rng gte 1>><<submission3>>
<<if $breastcup is "none">>
<<He>> rubs <<his>> penis against your <<breastsstop>><<set $speechchestrub to 1>>
<<else>>
<<He>> rubs <<his>> penis between your <<breastsstop>><<set $speechbreastrub to 1>>
<</if>>
<<endif>>
<<endif>>
<<if $penis is "footjob">>
<<if $rng gte 101>>
<span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $penis to 0>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<else>>
<<set $vaginause to 0>>
<</if>>
<<else>>
<<if $penisexist is 1>>
<<He>> presses your <<penis>> against your stomach with <<his>> foot and rubs your glans between <<his>> toes.
<<set $speechpenisfoot to 1>><<neutral5>><<violence1>>
<<else>>
<<He>> presses and teases your <<pussy>> with <<his>> foot.
<<set $speechvaginafoot to 1>><<neutral5>><<violence1>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $penis is "otherfrot">>
<<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<else>>
<<He>> rubs <<his>> ass against your <<penisstop>><<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "otheranus">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $penis to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> ass twitch around your length <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "otheranusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "otheranustake">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $penis to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $penis to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "otheranusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $penis to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $penis to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $penis to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lefthand is 0>>
<<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>>
<<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>>
<<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>>
<<endif>>
<<elseif $righthand is 0>>
<<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>>
<<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>>
<<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>>
<<endif>
<<else>><<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<endif>>
<<elseif $enemyanger + $rng lte 25>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your tummy.<<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your <<breastsstop>><<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 35>><<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<elseif $enemyanger + $rng lte 40>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<elseif $mouth is 0>>
<<He>> rubs <<his>> cock against your face.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 45>>
<<if $penisexist is 1>>
<<if $penisuse is 0>>
<<if $analdisable is "f" and $consensual is 1>>
<span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<</if>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $mouthuse is 0>>
<<if $penisbitten is 0>>
<<if $position isnot "wall">>
<span class="blue"><<He>> positions <<his>> penis in front of your mouth.</span><<neutral5>><<set $mouthuse to "penis">><<set $penis to "mouthentrance">><<set $mouthstate to "entrance">><<set $speechmouthentrance to 1>>
<</if>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 80>>
<<if $anususe is 0>>
<<if $analdisable is "f">>
<span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 100>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<pussystop>></span><<neutral5>><<set $vaginause to "penis">><<set $penis to "vaginaentrance">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $anususe is 0>>
<<if $analdisable is "f">>
<span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<</if>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<<neutral5>>
<<elseif $enemyanger + $rng lte 140>>
<<if $penisbitten is 0>>
<<if $position isnot "wall">>
<<if $mouthuse is 0>><span class="purple"><<He>> shoves <<his>> penis against your lips.</span><<submission5>><<set $mouthuse to "penis">><<set $mouthstate to "imminent">><<set $penis to "mouthimminent">><<set $speechmouthimminent to 1>>
<<else>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<</if>>
<<else>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 150>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<violence1>><<set $penis to "footjob">>
<<if $penisexist is 1>>
<<set $penisuse to "feet">><<set $speechpenisfoot to 1>>
<<else>>
<<set $vaginause to "feet">><<set $speechvaginafoot to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 170>>
<<if $anususe is 0 and $analdisable is "f">>
<<if $loweranusexposed is 1>>
<<if $underanusexposed is 1>>
<span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng gte 171>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<<if $lowervaginaexposed is 1>>
<<if $undervaginaexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your <<pussycomma>> preparing to penetrate.</span><<sex5>><<set $vaginause to "penis">><<set $penis to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<<elseif $undervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $underclothes.</span><<set $underintegrity to $underintegrity - 10>><<sex3>><<set $penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<endif>>
<<elseif $lowervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $lowerclothes.</span><<sex2>><<set $penis to "vaginaentrance">><<set $vaginause to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<endif>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $anususe is 0 and $analdisable is "f">>
<<if $loweranusexposed is 1>>
<<if $underanusexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<set $rng to random(1, 100)>>
<<if $vagina is "clothed">>
<<if $pronoun is "f">>
<<if $enemyarousal gte 40>><span class="blue"><<He>> lifts up <<his>> skirt, revealing <<his>> moistened pussy.</span><<set $vagina to 0>>
<<endif>>
<<else>>
<<if $enemyarousal gte 40>><span class="blue"><<He>> unzips <<his>> fly, revealing <<his>> moistened pussy.</span><<set $vagina to 0>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina is "frot">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> clit away and presses <<his>> hungry pussy against your <<penisstop>></span><<set $penisuse to "othervagina">><<set $vagina to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>>
<<else>>
<<He>> rubs <<his>> clit against your glans.<<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> vagina.</span><<sex30>><<set $vagina to "penisimminent">><<penisbruise>><<violence1>><<set $penistate to "imminent">><<set $speechpenisimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<peniscomma>> <<his>> movements violent and erratic as <<his>> pussy slides along your length.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> vagina twitch and throb around your length <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> vagina as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechpenispenetrated to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina is "penisimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> pussy against your <<penisstop>></span><<set $vagina to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "take">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> pussy, swallowing you to the base.</span><<sex30>><<set $vagina to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenispenetrated to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> pussy,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $vagina to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vagina, instead teasing the tip of your glans.<<sex15>><<set $speechpeniswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina is "penisentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> pussy away from your <<penisstop>></span><<set $vagina to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechpenisentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechpenisentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> pussy against your <<penisstop>></span><<sex20>><<set $vagina to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> pussy against your <<peniscomma>> preparing to envelope you fully.</span><<sex20>><<set $vagina to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> teases your <<penis>> with <<his>> labia.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina is "lefthand">>
<<if $rng lte 80>>
<<He>> strokes <<his>> pussy with <<his>> left hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>>
<<else>>
<span class="blue"><<He>> moves <<his>> left hand away from <<his>> pussy.</span>
<<set $lefthand to 0>><<set $vagina to 0>>
<</if>>
<</if>>
<<if $vagina is "righthand">>
<<if $rng lte 80>>
<<He>> strokes <<his>> pussy with <<his>> right hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>>
<<else>>
<span class="blue"><<He>> moves <<his>> right hand away from <<his>> pussy.</span>
<<set $righthand to 0>><<set $vagina to 0>>
<</if>>
<</if>>
<<if $vagina is "mouth">>
<<if $enemyanger gte 100>>
<<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence3>><<facebruise>><<set $speechvaginamouth to 1>>
<<else>>
<<if $mouthsubmit is 1>>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your lips.
<<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>>
You can taste <<his>> juices.
<</if>>
<<sex3>><<set $speechvaginamouth to 1>>
<<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina to 0>>
<</if>>
<<else>>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your lips.
<<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>>
You can taste <<his>> juices.
<</if>>
<<sex3>><<set $speechvaginamouth to 1>>
<<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $vagina is "vagina">>
<<if $rng gte 1>>
<<He>> kneads your pussies together.<<sex20>><<set $speechvaginavagina to 1>>
<<else>>
<span class="lblue"><<He>> moves <<his>> pussy away from yours.</span><<set $vaginause to 0>><<set $vagina to 0>>
<</if>>
<</if>>
<<if $vagina is "leftarm">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your fingers.<<submission2>>
<<else>>
<<He>> moves your hand away from <<his>> pussy.<<set $leftarm to 0>><<set $vagina to 0>><<set $leftactiondefault to "leftplay">>
<</if>>
<</if>>
<<if $vagina is "rightarm">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your fingers.<<submission2>>
<<else>>
<<He>> moves your hand away from <<his>> pussy.<<set $rightarm to 0>><<set $vagina to 0>><<set $rightactiondefault to "rightplay">>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina is "feet">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your feet.<<submission2>>
<<else>>
<<He>> moves your feet away from <<his>> pussy.<<set $feetuse to 0>><<set $vagina to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina is "footjob">>
<<if $rng gte 101>>
<span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $vagina to 0>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<else>>
<<set $vaginause to 0>>
<</if>>
<<else>>
<<if $penisexist is 1>>
<<He>> presses your penis against your stomach with <<his>> foot and rubs your glans between <<his>> toes.
<<set $speechpenisfoot to 1>><<neutral5>><<violence1>>
<<else>>
<<He>> rubs <<his>> foot against your <<pussystop>>
<<set $speechvaginafoot to 1>><<neutral5>><<violence1>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina is "otherfrot">>
<<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<else>>
<<He>> rubs <<his>> ass against your <<penisstop>><<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina is "otheranus">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $vagina to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic. Fluid from <<his>> pussy drools onto your length.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> ass twitch around your length as <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina is "otheranusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "take">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $vagina to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $vagina to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina is "otheranusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $vagina to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $vagina to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $vagina to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $vagina is 0>>
<<if $enemyanger + $rng lte 20>><<He>> sways <<his>> hips suggestively.<<neutral1>><<set $speechvaginaflaunt to 1>>
<<elseif $enemyanger + $rng lte 40>><<He>> twirls on the spot.<<neutral3>><<set $speechvaginaflaunt to 1>>
<<elseif $enemyanger + $rng lte 50>>
<<if $penisexist is 1>>
<<if $penisuse is 0 and $analdisable is "f">>
<span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 60>><<He>> rubs <<his>> pussy against your thigh.<<neutral10>>
<<elseif $enemyanger + $rng lte 80 and $lefthand is 0>>
<span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina to "lefthand">><<set $lefthand to "othervagina">>
<<elseif $enemyanger + $rng lte 80 and $righthand is 0>>
<span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina to "righthand">><<set $righthand to "othervagina">>
<<elseif $enemyanger + $rng lte 80>>
<<He>> rubs <<his>> pussy against your thigh.<<neutral2>>
<<elseif $enemyanger + $rng lte 100 and $penisuse is 0 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $penisuse to "othervagina">><<set $vagina to "penisentrance">><<set $penisstate to "entrance">><span class="blue"><<He>> straddles you, <<his>> pussy hovering close to your <<penisstop>></span>
<<elseif $enemyanger + $rng lte 120 and $penisuse is 0 and $penisexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $penisuse to "othervagina">><<set $vagina to "penisimminent">><<set $penisstate to "imminent">><span class="purple"><<He>> wraps <<his>> legs around your pelvis, pressing <<his>> pussy against your <<genitalsstop>></span>
<<elseif $enemyanger + $rng lte 120 and $vaginause is 0 and $vaginaexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $vaginause to "othervagina">><<set $vagina to "vagina">><<sex20>><<He>> pushes <<his>> pussy against yours.
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> sits on your protruding <<bottomcomma>> pressing down on you painfully.<<violence3>>
<<elseif $mouth is 0>>
<<He>> rubs <<his>> clit against your face.<<violence3>>
<<else>>
<<He>> frots against your thigh while squeezing it with <<his>> own.<<violence3>>
<</if>>
<<elseif $enemyanger + $rng lte 160>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<set $vagina to "footjob">>
<<if $penisexist is 1>>
<<set $penisuse to "feet">><<set $speechpenisfoot to 1>>
<<else>>
<<set $vaginause to "feet">><<set $speechvaginafoot to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 180>>
<<if $position is "wall">>
<<He>> kicks you in the <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<else>>
<<He>> kicks you in the stomach.<<violence10>><<hitstat>><<facebruise>>
<</if>>
<<elseif $enemyanger + $rng lte 200 and $mouthuse is 0>>
<<if $pullaway is 1>><<set $pullaway to 0>>
Saliva drips from her pussy.
<<else>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>>
<</if>>
<<else>>
<span class="purple"><<He>> wraps <<his>> legs around your head and presses <<his>> pussy against your mouth.</span>
<<submission5>><<set $mouthuse to "othervagina">><<set $vagina to "mouth">><<set $mouthstate to "othervagina">><<violence3>><<facebruise>><<set $speechvaginamouth to 1>>
<</if>>
<</if>>
<<else>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<He>> kicks you in the face.<<violence10>><<facebruise>><<set $speechbeat to 1>><<hitstat>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth is "thigh">>
<<He>> kisses and licks your thigh.<<neutral5>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth is "bottom">>
<<He>> kisses and licks your <<bottomstop>><<neutral5>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your anus.</span><<sex30>><<set $mouth to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> caresses your anus with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
<<His>> tongue probes inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> circles <<his>> tongue inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> presses <<his>> mouth firmly against your <<bottomcomma>> letting <<him>> push <<his>> tongue deeper into your anus.<<sex30>><<anusbruise>><<violence1>>
<<else>>
Repeatedly thrusting and retracting, <<he>> fucks your <<bottom>> with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth is "anusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your anus.</span><<set $mouth to "anusentrance">><<set $anusstate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $noanal is 0>>
<<if $analvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue into your anus.</span><<sex30>><<set $mouth to "anus">><<analstat>><<anusbruise>><<violence1>><<raped>><<set $anusstate to "othermouth">>
<<elseif $analvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin anus,</span><span class="red"> violating you in a way you hadn't conceived of.</span><<sex100>><<set $mouth to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence100>><<raped>><<set $anusstate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> tongue, instead licking your anus.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth is "anusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<bottomstop>></span><<set $mouth to 0>><<set $anususe to 0>><<set $anusstate to 0>>
<<if $vagina is "othermouth">>
<<set $vagina to 0>>
<</if>>
<<if $penis is "othermouth">>
<<set $penis to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $loweranusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>>
<<if $noanal is 1>>
<span class="purple"><<He>> presses <<his>> tongue against your anus.</span><<sex20>><<set $mouth to "anusimminent">><<set $anusstate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> tongue against your anus, preparing to penetrate you.</span><<sex20>><<set $mouth to "anusimminent">><<set $anusstate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> kisses and licks your <<bottomstop>><<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your <<pussystop>></span><<sex30>><<set $mouth to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> caresses your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
<<He>> presses down on your clit with <<his>> teeth while exploring your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> circles <<his>> tongue around your vagina.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> presses <<his>> mouth firmly against your <<pussycomma>> then pushes <<his>> tongue deeper into your vagina. <<He>> slowly pulls out again, then takes a deep breath.<<sex30>><<vaginabruise>><<violence1>>
<<else>>
Repeatedly thrusting and retracting, <<he>> fucks your <<pussy>> with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth is "vaginaimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your <<pussystop>></span><<set $mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $novaginal is 0>>
<<if $vaginalvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue between your <<pussy>> lips.</span><<sex30>><<set $mouth to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">>
<<elseif $vaginalvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $mouth to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not penetrate your <<pussy>> with <<his>> tongue, instead running <<his>> tongue up and down your labia.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth is "vaginaentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<pussystop>></span><<set $mouth to 0>><<set $vaginause to 0>><<set $vaginastate to 0>>
<<if $vagina is "othermouth">>
<<set $vagina to 0>>
<</if>>
<<if $penis is "othermouth">>
<<set $penis to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $novaginal is 1>>
<span class="purple"><<He>> presses <<his>> lips against your <<pussystop>></span><<sex20>><<set $mouth to "vaginaimminent">><<set $vaginastate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> lips against your <<pussycomma>> preparing to fuck you with <<his>> tongue.</span><<sex20>><<set $mouth to "vaginaimminent">><<set $vaginastate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> blows on your clit and runs <<his>> tongue around your labia.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> head back, releasing your <<penis>> from <<his>> mouth.</span><<sex30>><<set $mouth to "penisimminent">><<penisbruise>><<violence1>><<set $penisstate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> slowly caresses your shaft with <<his>> tongue.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
Eyes fixed on your face, <<he>> wraps <<his>> tongue around your <<penis>> and sucks.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> squeezes <<his>> lips around your <<peniscomma>> and circles <<his>> tongue around your glans.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> takes you deeper into <<his>> mouth, until your <<penis>> disappears inside <<him>> completely. <<He>> slowly pushes you out again, then takes a deep breath.<<sex30>><<penisbruise>><<violence1>>
<<else>>
<<He>> repeatedly swallows and expels your <<peniscomma>> fucking you with <<his>> mouth.<<sex30>><<penisbruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth is "penisimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> lips against your <<penisstop>></span><<set $mouth to "penisentrance">><<set $penisstate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $nopenile is 0>>
<<if $penilevirginity is 0>><span class="pink"><<He>> pushes <<his>> lips against your <<peniscomma>> taking you into <<his>> mouth.</span><<sex30>><<set $mouth to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "othermouth">>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> pushes <<his>> lips against your virgin penis, taking you into <<his>> mouth,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $mouth to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> mouth, instead kissing the tip of your glans.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth is "penisentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<penisstop>></span><<set $mouth to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<if $vagina is "othermouth">>
<<set $vagina to 0>>
<</if>>
<<if $penis is "othermouth">>
<<set $penis to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> lips against your <<penisstop>></span><<sex20>><<set $mouth to "penisimminent">><<set $penisstate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> lips against your <<peniscomma>> preparing to take you in <<his>> mouth proper.</span><<sex20>><<set $mouth to "penisimminent">><<set $penisstate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> blows on and licks the tip of your <<penisstop>><<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth is "kiss">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> explores your mouth with <<his>> tongue.<<sex2>>
<<else>>
<<He>> thrusts <<his>> tongue deep into your mouth.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth is "kissimminent">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng lte 100>>
<<He>> pushes <<his>> tongue between your lips.<<set $mouth to "kiss">><<set $mouthstate to "kiss">><<sex2>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> gently probes your lips with <<his>> tongue.<<sex2>>
<<else>>
<<He>> bites and toys with your lips.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth is "kissentrance">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng lte 100>>
<<He>> pulls you closer and presses your lips together in a kiss.<<set $mouth to "kissimminent">><<set $mouthstate to "kissimminent">><<sex2>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> gently brushes <<his>> lips against yours.<<sex1>>
<<else>>
<<He>> bites your lower lip.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $npc is "Robin">>
<<if $speechvaginavirgin is 1>>
<<He>> gasps. "You saved yourself for me. I don't deserve something so special. Thank you." Tears roll down <<his>> cheeks.
<<elseif $speechpenisvirgin is 1>>
<<He>> gasps. "You saved yourself for me. I don't deserve something so special. Thank you." Tears roll down <<his>> cheeks.
<<elseif $speechanusvirgin is 1>>
<<He>> gasps. "This is so naughty!"
<<elseif $speechmouthvirgin is 1>>
<<He>> gasps. "You're making me feel funny down there."
<</if>>
<<elseif $mouth is 0 and $speechdisable isnot 1>>
<<if $speechvaginavirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "You were a virgin! I can't believe my luck!"
<<else>>
<<He>> speaks. "I felt your hymen tear bitch. Something to remember me by."
<</if>>
<<elseif $speechpenisvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "AHH! This was your first time wasn't it? It feels so good!"
<<else>>
<<He>> speaks. "How's it feel to have your virgin dick broken in? Feels amazing for me."
<</if>>
<<elseif $speechanusvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "It's so tight! This must be the first time your ass has been used like this."
<<else>>
<<He>> speaks. "It's so tight! This must be the first time your ass has been used like this. I've got plenty more work to do before you're properly broken in."
<</if>>
<<elseif $speechmouthvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "Is this the first time you've tasted dick?"
<<else>>
<<He>> speaks. "Is this the first time you've tasted dick? You'll be a cum-addicted cock slave soon."
<</if>>
<<elseif $speechcum is 1 and $rng gte 61 and $speechorgasmrepeat lte 1 and $speechorgasmcount lte 6>>
<<cumspeech>>
<<elseif $rng gte 61>>
<<combatspeech>><<neutral1>>
<<elseif $rng gte 91>>
<<basespeech>><<neutral1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $enemyanger + $rng lte 20>><<He>> <<admires>> your body.<<neutral1>>
<<elseif $enemyanger + $rng lte 25>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless <<bottomstop>><<neutral1>>
<<else>>
<<He>> <<admires>> your hair.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless hips.<<neutral1>>
<<else>>
<<He>> <<admires>> your chest.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<He>> <<admires>> your legs.<<neutral1>>
<<elseif $enemyanger + $rng lte 40>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless legs.<<neutral1>>
<<else>>
<<He>> <<admires>> your face.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> kisses your helpless thighs.<<neutral3>>
<<else>>
<<He>> kisses you on the forehead.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> kisses you on the hips.<<neutral3>>
<<elseif $penis is "mouth" or $vagina is "mouth">>
<<He>> leans back, savouring the feel of your mouth on <<his>> genitals.<<neutral10>>
<<else>>
<<He>> kisses you on the cheek.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 55>>
<<if $position is "wall">>
<<He>> licks your helpless thighs.<<neutral3>>
<<elseif $penis is "mouth" or $vagina is "mouth">>
<<He>> leans back, savouring the feel of your mouth on <<his>> genitals.<<neutral10>>
<<else>>
<<He>> kisses your neck.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> licks your helpless hips.<<neutral3>>
<<else>>
<<He>> licks your cheek.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<neutral10>>
<<if $position is "wall">>
<<He>> licks your helpless legs.<<neutral3>>
<<else>>
<<if $mouthuse is 0>>
<<if $penis is "chest">>
<<combatspeech>><<neutral1>>
<<else>>
<span class="blue"><<He>> moves <<his>> lips close to yours, about to kiss.</span><<set $mouthuse to "kiss">><<set $mouthstate to "kissentrance">><<set $mouth to "kissentrance">><<sex1>>
<</if>>
<<else>>
<<He>> licks your cheek.
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 84>><<neutral10>>
<<if $anususe is 0 and $vagina is 0 and $analdisable is "f">>
<span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth to "anusentrance">><<set $vagina to "othermouth">><<sex1>>
<<elseif $anususe is 0 and $penis is 0 and $analdisable is "f">>
<span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth to "anusentrance">><<set $penis to "othermouth">><<sex1>>
<</if>>
<<elseif $enemyanger + $rng lte 92>><<neutral10>>
<<if $vaginause is 0 and $vagina is 0 and $vaginaexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth to "vaginaentrance">><<set $vagina to "othermouth">><<sex1>>
<<elseif $vaginause is 0 and $penis is 0 and $vaginaexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth to "vaginaentrance">><<set $penis to "othermouth">><<sex1>>
<<else>>
<<He>> breathes on your skin, making your hair stand on end.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 100>><<neutral10>>
<<if $penisuse is 0 and $penis is 0 and $penisexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth to "penisentrance">><<set $vagina to "othermouth">><<sex1>>
<<elseif $penisuse is 0 and $vagina is 0 and $penisexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth to "penisentrance">><<set $penis to "othermouth">><<sex1>>
<<else>>
<<He>> breathes on your skin, making your hair stand on end.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 105>>
<<if $position is "wall">>
<<He>> kisses and caresses your helpless thighs with <<his>> tongue.<<neutral10>>
<<else>>
<<He>> kisses and caresses your nipple with <<his>> tongue.<<neutral10>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $position is "wall">>
<<He>> kisses and gently bites your helpless <<bottomstop>><<neutral10>>
<<elseif $penis is "mouth" or $vagina is "mouth">>
<<He>> leans back, savouring the feel of your mouth on <<his>> genitals.<<neutral10>>
<<else>>
<<He>> kisses and gently bites you on the neck.<<neutral10>>
<</if>>
<<elseif $enemyanger + $rng lte 115>>
<<He>> spits on your <<genitalsstop>><<neutral5>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> spits on your <<bottomstop>><<neutral5>>
<<elseif $enemyanger + $rng lte 130>>
<<He>> spits on your stomach.<<neutral5>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> spits on your helpless thighs.<<neutral5>>
<<else>>
<<He>> spits on your face.<<neutral5>>
<</if>>
<<elseif $enemyanger + $rng lte 150>>
<<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<elseif $enemyanger + $rng lte 160>>
<<if $position is "wall">>
<<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>>
<<else>>
<<He>> bites your shoulders.<<violence10>><<hitstat>><<leftarmbruise>><<rightarmbruise>>
<</if>>
<<elseif $enemyanger + $rng lte 170>>
<<if $position is "wall">>
<<He>> bites your hips.<<violence10>><<hitstat>><<tummybruise>>
<<elseif $penis is "mouth" or $vagina is "mouth">>
<<He>> leans back, savouring the feel of your mouth on <<his>> genitals.<<neutral10>>
<<else>>
<<He>> bites your neck.<<violence10>><<hitstat>><<neckbruise>>
<</if>>
<<elseif $enemyanger + $rng lte 180>>
<<if $position is "wall">>
<<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>>
<<elseif $penis is "mouth" or $vagina is "mouth">>
<<He>> leans back, savouring the feel of your mouth on <<his>> genitals.<<neutral10>>
<<else>>
<<He>> bites your cheek.<<violence10>><<hitstat>><<facebruise>>
<</if>>
<<elseif $enemyanger + $rng gte 190>>
<<if $position is "wall">>
<<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<else>>
<<He>> bites your <<breastsstop>><<violence10>><<hitstat>><<chestbruise>>
<</if>>
<</if>>
<</if>>
<</if>>
<<manend>>
<<set $pullaway to 0>>
<<endnobr>><<endwidget>>
:: Widgets State Man [widget]
<<widget "stateman">><<nobr>>
<<if $enemyno is 1>>
<<if $pronoun1 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun1 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun1 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun1 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun1 is "t">>
<<set $pronoun to "t">>
<</if>>
<<if $enemytype is "beast">>
<<set $pronoun to "i">>
<</if>>
<<if $enemyhealth gte $enemyhealthmax>><span class="red"><<He>> looks eager.</span>
<<elseif $enemyhealth gte ($enemyhealthmax / 5) * 4>><span class="pink"><<He>> looks uncomfortable.</span>
<<elseif $enemyhealth gte ($enemyhealthmax / 5) * 3>><span class="purple"><<He>> looks stung.</span>
<<elseif $enemyhealth gte ($enemyhealthmax / 5) * 2>><span class="blue"><<He>> looks pained.</span>
<<elseif $enemyhealth gte ($enemyhealthmax / 5) * 1>><span class="lblue"><<He>> looks hurt.</span>
<<elseif $enemyhealth gt 0>><span class="teal"><<He>> doesn't look like <<he>> can take much more pain.</span>
<<elseif $enemyhealth lte 0>><span class="green"><<He>> is recoiling in pain.</span>
<<endif>>
<<if $enemyarousal gte $enemyarousalmax>>
<<if $penis isnot "none">><span class="red">Ejaculation imminent.</span>
<<else>>
<span class="red">Orgasm imminent.</span>
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>><span class="pink">You think <<he>> is approaching orgasm.</span>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>><span class="purple"><<He>> looks lustful. </span>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>><span class="blue"><<He>> looks horny.</span>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 1>><span class="lblue"><<He>> looks aroused.</span>
<<elseif $enemyarousal gt 0>><span class="teal"><<He>> looks stimulated.</span>
<<elseif $enemyarousal lte 0>><span class="green"><<He>> is positively flaccid.</span>
<<endif>>
<<if $enemyanger gte $enemyangermax>><span class="red"><<He>> is furious.</span>
<<elseif $enemyanger gte ($enemyangermax / 5) * 4>><span class="pink"><<He>> looks incredibly pissed off.</span>
<<elseif $enemyanger gte ($enemyangermax / 5) * 3>><span class="purple"><<He>> looks angry.</span>
<<elseif $enemyanger gte ($enemyangermax / 5) * 2>><span class="blue"><<He>> looks frustrated.</span>
<<elseif $enemyanger gte ($enemyangermax / 5) * 1>><span class="lblue"><<He>> looks irritated.</span>
<<elseif $enemyanger gt 0>><span class="teal"><<He>> looks disappointed.</span>
<<elseif $enemyanger lte 0>><span class="green"><<He>> looks calm.</span>
<<endif>>
<<if $enemytrust lte -100>><span class="red"><<He>> looks full of suspicion.</span>
<<elseif $enemytrust lte -60>><span class="pink"><<He>> looks guarded.</span>
<<elseif $enemytrust lte -20>><span class="purple"><<He>> looks wary.</span>
<<elseif $enemytrust lte 20>><span class="blue"><<He>> looks cautious.</span>
<<elseif $enemytrust lte 60>><span class="lblue"><<He>> looks alert</span>
<<elseif $enemytrust lte 100>><span class="teal"><<He>> looks relaxed.</span>
<<elseif $enemytrust gt 100>><span class="green"><<He>> looks confident.</span>
<<endif>>
<<else>>
<<set $pronoun to "t">>
<<if $enemyhealth gte $enemyhealthmax>><span class="red"><<He>> look eager.</span>
<<elseif $enemyhealth gte ($enemyhealthmax / 5) * 4>><span class="pink"><<He>> look uncomfortable.</span>
<<elseif $enemyhealth gte ($enemyhealthmax / 5) * 3>><span class="purple"><<He>> look stung.</span>
<<elseif $enemyhealth gte ($enemyhealthmax / 5) * 2>><span class="blue"><<He>> look pained.</span>
<<elseif $enemyhealth gte ($enemyhealthmax / 5) * 1>><span class="lblue"><<He>> look hurt.</span>
<<elseif $enemyhealth gt 0>><span class="teal"><<He>> don't look like <<he>> can take much more pain.</span>
<<elseif $enemyhealth lte 0>><span class="green"><<He>> are recoiling in pain.</span>
<<endif>>
<<if $enemyarousal gte $enemyarousalmax>>
<<if $penis isnot "none">><span class="red">Ejaculation imminent.</span>
<<else>>
<span class="red">Orgasm imminent.</span>
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>><span class="pink">You think <<he>> are approaching orgasm.</span>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>><span class="purple"><<He>> look lustful. </span>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>><span class="blue"><<He>> look horny.</span>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 1>><span class="lblue"><<He>> look aroused.</span>
<<elseif $enemyarousal gt 0>><span class="teal"><<He>> look stimulated.</span>
<<elseif $enemyarousal lte 0>><span class="green"><<He>> are positively flaccid.</span>
<<endif>>
<<if $enemyanger gte $enemyangermax>><span class="red"><<He>> are furious.</span>
<<elseif $enemyanger gte ($enemyangermax / 5) * 4>><span class="pink"><<He>> look incredibly pissed off.</span>
<<elseif $enemyanger gte ($enemyangermax / 5) * 3>><span class="purple"><<He>> look angry.</span>
<<elseif $enemyanger gte ($enemyangermax / 5) * 2>><span class="blue"><<He>> look frustrated.</span>
<<elseif $enemyanger gte ($enemyangermax / 5) * 1>><span class="lblue"><<He>> look irritated.</span>
<<elseif $enemyanger gt 0>><span class="teal"><<He>> look disappointed.</span>
<<elseif $enemyanger lte 0>><span class="green"><<He>> look calm.</span>
<<endif>>
<<if $enemytrust lte -100>><span class="red"><<He>> look full of suspicion.</span>
<<elseif $enemytrust lte -60>><span class="pink"><<He>> look guarded.</span>
<<elseif $enemytrust lte -20>><span class="purple"><<He>> look wary.</span>
<<elseif $enemytrust lte 20>><span class="blue"><<He>> look cautious.</span>
<<elseif $enemytrust lte 60>><span class="lblue"><<He>> look alert</span>
<<elseif $enemytrust lte 100>><span class="teal"><<He>> look relaxed.</span>
<<elseif $enemytrust gt 100>><span class="green"><<He>> look confident.</span>
<<endif>>
<<if $panicattacks gte 1 and $panicviolence is 0 and $panicparalysis is 0 and $controlled is 0>>
<<set $rng to random(1, 100)>>
<<if $rng is 100>>
<<set $panicparalysis to 10>>
<</if>>
<</if>>
<<if $panicattacks gte 2 and $panicviolence is 0 and $panicparalysis is 0 and $controlled is 0>>
<<set $rng to random(1, 100)>>
<<if $rng is 100>>
<<set $panicviolence to 3>>
<</if>>
<</if>>
<<endif>>
<br><br>
<<if $arousal gte 10000>>
<<orgasmpassage>>
<</if>>
<<set $seconds to $seconds + 10>>
<<if $seconds gte 60>>
<<set $seconds to 0>>
<<pass1>>
<</if>>
<<endnobr>><<endwidget>>
:: Widgets NPCs [widget]
<<widget "man1init">><<nobr>>
<<set $enemyarousal to $allure / 50 + $audiencearousal>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $combat to 1>>
<<set $enemytrust to 0>>
<<set $enemyhealth to 200 * $enemyno>>
<<set $enemyarousalmax to 500 * $enemyno>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200 * $enemyno>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "man2init">><<nobr>>
<<set $enemyhealth to 400>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $combat to 1>>
<<set $enemyarousalmax to 1000>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 400>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "beast1init">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to "none">>
<<set $righthand to "none">>
<<set $penis to 0>>
<<set $vagina to "none">>
<<set $mouth to 0>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "beast">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $beastno to 1>>
<<set $beastnomax to 1>>
<<set $beaststance to "approach">>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "beast2init">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to "none">>
<<set $righthand to "none">>
<<set $penis to 0>>
<<set $vagina to "none">>
<<set $mouth to 0>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "beast">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $beastno to 2>>
<<set $beastnomax to 2>>
<<set $beaststance to "approach">>
<<set $enemyarousal2 to $enemyarousal>>
<<set $enemyanger2 to $enemyanger>>
<<set $enemyhealth2 to $enemyhealthmax>>
<<set $enemytrust2 to $enemytrust>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "beast3init">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to "none">>
<<set $righthand to "none">>
<<set $penis to 0>>
<<set $vagina to "none">>
<<set $mouth to 0>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "beast">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $beastno to 3>>
<<set $beastnomax to 3>>
<<set $beaststance to "approach">>
<<set $enemyarousal2 to $enemyarousal>>
<<set $enemyanger2 to $enemyanger>>
<<set $enemyhealth2 to $enemyhealthmax>>
<<set $enemytrust2 to $enemytrust>>
<<set $enemyarousal3 to $enemyarousal>>
<<set $enemyanger3 to $enemyanger>>
<<set $enemyhealth3 to $enemyhealthmax>>
<<set $enemytrust3 to $enemytrust>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "beast4init">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to "none">>
<<set $righthand to "none">>
<<set $penis to 0>>
<<set $vagina to "none">>
<<set $mouth to 0>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "beast">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $beastno to 4>>
<<set $beastnomax to 4>>
<<set $beaststance to "approach">>
<<set $enemyarousal2 to $enemyarousal>>
<<set $enemyanger2 to $enemyanger>>
<<set $enemyhealth2 to $enemyhealthmax>>
<<set $enemytrust2 to $enemytrust>>
<<set $enemyarousal3 to $enemyarousal>>
<<set $enemyanger3 to $enemyanger>>
<<set $enemyhealth3 to $enemyhealthmax>>
<<set $enemytrust3 to $enemytrust>>
<<set $enemyarousal4 to $enemyarousal>>
<<set $enemyanger4 to $enemyanger>>
<<set $enemyhealth4 to $enemyhealthmax>>
<<set $enemytrust4 to $enemytrust>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "beast5init">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to "none">>
<<set $righthand to "none">>
<<set $penis to 0>>
<<set $vagina to "none">>
<<set $mouth to 0>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "beast">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $beastno to 5>>
<<set $beastnomax to 5>>
<<set $beaststance to "approach">>
<<set $enemyarousal2 to $enemyarousal>>
<<set $enemyanger2 to $enemyanger>>
<<set $enemyhealth2 to $enemyhealthmax>>
<<set $enemytrust2 to $enemytrust>>
<<set $enemyarousal3 to $enemyarousal>>
<<set $enemyanger3 to $enemyanger>>
<<set $enemyhealth3 to $enemyhealthmax>>
<<set $enemytrust3 to $enemytrust>>
<<set $enemyarousal4 to $enemyarousal>>
<<set $enemyanger4 to $enemyanger>>
<<set $enemyhealth4 to $enemyhealthmax>>
<<set $enemytrust4 to $enemytrust>>
<<set $enemyarousal5 to $enemyarousal>>
<<set $enemyanger5 to $enemyanger>>
<<set $enemyhealth5 to $enemyhealthmax>>
<<set $enemytrust5 to $enemytrust>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "beast6init">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to "none">>
<<set $righthand to "none">>
<<set $penis to 0>>
<<set $vagina to "none">>
<<set $mouth to 0>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "beast">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $beastno to 6>>
<<set $beastnomax to 6>>
<<set $beaststance to "approach">>
<<set $enemyarousal2 to $enemyarousal>>
<<set $enemyanger2 to $enemyanger>>
<<set $enemyhealth2 to $enemyhealthmax>>
<<set $enemytrust2 to $enemytrust>>
<<set $enemyarousal3 to $enemyarousal>>
<<set $enemyanger3 to $enemyanger>>
<<set $enemyhealth3 to $enemyhealthmax>>
<<set $enemytrust3 to $enemytrust>>
<<set $enemyarousal4 to $enemyarousal>>
<<set $enemyanger4 to $enemyanger>>
<<set $enemyhealth4 to $enemyhealthmax>>
<<set $enemytrust4 to $enemytrust>>
<<set $enemyarousal5 to $enemyarousal>>
<<set $enemyanger5 to $enemyanger>>
<<set $enemyhealth5 to $enemyhealthmax>>
<<set $enemytrust5 to $enemytrust>>
<<set $enemyarousal6 to $enemyarousal>>
<<set $enemyanger6 to $enemyanger>>
<<set $enemyhealth6 to $enemyhealthmax>>
<<set $enemytrust6 to $enemytrust>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "strangeman1init">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to "mouth">>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "strangeman2init">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "strangewoman1init">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "tailorinit">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $leftarm to "bound">>
<<set $rightarm to "bound">>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "molestbusinit">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<if $daystate isnot "night">><<set $rescue to 1>><</if>>
<<set $mouthuse to "lefthand">>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "busmoveinit">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $combat to 1>>
<<set $enemyarousalmax to 200>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<if $daystate isnot "night">><<set $rescue to 1>><</if>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "lefthandinit">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to 0>>
<<set $righthand to "none">>
<<set $penis to "none">>
<<set $vagina to "none">>
<<set $combat to 1>>
<<set $enemyarousalmax to 100>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<if $daystate isnot "night">><<set $rescue to 1>><</if>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "nurseinit">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $combat to 1>>
<<set $enemyarousalmax to 400>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $drugged += 120>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "spankmaninit">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to 0>>
<<set $enemyanger to 300>>
<<set $enemystrength to 20000>>
<<set $lefthand to "arms">>
<<set $righthand to "spank">>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 300>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $enemyno to 1>>
<<set $leftarm to "grappled">>
<<set $rightarm to "grappled">>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "dog1init">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to "none">>
<<set $righthand to "none">>
<<set $penis to 0>>
<<set $vagina to "none">>
<<set $mouth to 0>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "beast">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $beastno to 1>>
<<set $beastnomax to 1>>
<<set $beaststance to "approach">>
<<set $pronoun1 to "i">>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "dog2init">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to "none">>
<<set $righthand to "none">>
<<set $penis to "leftarm">>
<<set $vagina to "none">>
<<set $mouth to 0>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "beast">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $beastno to 2>>
<<set $beastnomax to 2>>
<<set $beaststance to "approach">>
<<set $pronoun1 to "i">>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "bound2init">><<nobr>>
<<set $enemyhealth to 400>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $combat to 1>>
<<set $enemyarousalmax to 1000>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 400>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "ganginit">><<nobr>>
<<set $enemyhealth to 1200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $combat to 1>>
<<set $enemyarousalmax to 3000>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 1200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "man">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "abomination">><<nobr>>
<<set $enemyhealth to 5555>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to 0>>
<<set $lefthand2 to 0>>
<<set $lefthand3 to 0>>
<<set $lefthand4 to 0>>
<<set $lefthand5 to 0>>
<<set $lefthand6 to 0>>
<<set $righthand to 0>>
<<set $righthand2 to 0>>
<<set $righthand3 to 0>>
<<set $righthand4 to 0>>
<<set $righthand5 to 0>>
<<set $righthand6 to 0>>
<<set $penis to 0>>
<<set $penis2 to 0>>
<<set $penis3 to 0>>
<<set $penis4 to 0>>
<<set $penis5 to "clothed">>
<<set $penis6 to "clothed">>
<<set $vagina to 0>>
<<set $vagina2 to 0>>
<<set $vagina3 to 0>>
<<set $vagina4 to 0>>
<<set $vagina5 to 0>>
<<set $vagina6 to 0>>
<<set $mouth to 0>>
<<set $mouth2 to 0>>
<<set $mouth3 to 0>>
<<set $mouth4 to 0>>
<<set $mouth5 to 0>>
<<set $mouth6 to 0>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 5555>>
<<set $enemytrust to 4444>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $enemyno to 1>>
<<set $pronoun1 to "n">>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "abomination2">><<nobr>>
<<set $enemyhealth to 5555>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to 0>>
<<set $lefthand2 to 0>>
<<set $righthand to 0>>
<<set $righthand2 to 0>>
<<set $penis to 0>>
<<set $penis2 to 0>>
<<set $vagina to 0>>
<<set $vagina2 to 0>>
<<set $mouth to 0>>
<<set $mouth2 to 0>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 5555>>
<<set $enemytrust to 4444>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $enemyno to 1>>
<<set $pronoun1 to "n">>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "dogpackinit">><<nobr>>
<<set $enemyhealth to 200>>
<<set $enemyarousal to $allure / 50>>
<<set $enemyanger to 0>>
<<set $enemystrength to 20000>>
<<set $lefthand to "none">>
<<set $righthand to "none">>
<<set $penis to 0>>
<<set $vagina to "none">>
<<set $mouth to 0>>
<<set $combat to 1>>
<<set $enemyarousalmax to 500>>
<<set $enemyangermax to 200>>
<<set $enemyhealthmax to 200>>
<<set $enemytrust to 0>>
<<if $dissociation gte 1>>
<<set $enemytrust to $enemytrust - 40>>
<</if>>
<<set $enemytype to "beast">>
<<set $rapeavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $traumasaved to $trauma>>
<<set $stresssaved to $stress>>
<<set $traumagain to 0>>
<<set $stressgain to 0>>
<<set $beastno to 6>>
<<set $beastnomax to 6>>
<<set $beaststance to "approach">>
<<set $enemyarousal2 to $enemyarousal>>
<<set $enemyanger2 to $enemyanger>>
<<set $enemyhealth2 to $enemyhealthmax>>
<<set $enemytrust2 to $enemytrust>>
<<set $enemyarousal3 to $enemyarousal>>
<<set $enemyanger3 to $enemyanger>>
<<set $enemyhealth3 to $enemyhealthmax>>
<<set $enemytrust3 to $enemytrust>>
<<set $enemyarousal4 to $enemyarousal>>
<<set $enemyanger4 to $enemyanger>>
<<set $enemyhealth4 to $enemyhealthmax>>
<<set $enemytrust4 to $enemytrust>>
<<set $enemyarousal5 to $enemyarousal>>
<<set $enemyanger5 to $enemyanger>>
<<set $enemyhealth5 to $enemyhealthmax>>
<<set $enemytrust5 to $enemytrust>>
<<set $enemyarousal6 to $enemyarousal>>
<<set $enemyanger6 to $enemyanger>>
<<set $enemyhealth6 to $enemyhealthmax>>
<<set $enemytrust6 to $enemytrust>>
<<set $pronoun1 to "i">>
<<combatinit>>
<<endnobr>><<endwidget>>
<<widget "combatinit">><<nobr>>
<<if $genderknown.includes($npc)>>
<<set $crossdressing to 0>>
<<else>>
<<if $playergender isnot $playergenderappearance>>
<<set $crossdressing to 1>>
<<else>>
<<set $crossdressing to 0>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "man">><<nobr>>
<<if $finish isnot 1>>
<<if $enemyno gte 1>>
<br><<man1>><br><br>
<</if>>
<<if $enemyno gte 2>>
<<man2>><br><br>
<</if>>
<<if $enemyno gte 3>>
<<man3>><br><br>
<</if>>
<<if $enemyno gte 4>>
<<man4>><br><br>
<</if>>
<<if $enemyno gte 5>>
<<man5>><br><br>
<</if>>
<<if $enemyno gte 6>>
<<man6>><br><br>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $undervaginaexposed gte 1 and $lowervaginaexposed gte 1 and $npc isnot 0>>
<<set $genderknown.pushUnique($npc)>>
<</if>>
<<if $crossdressing is 1 and $undervaginaexposed gte 1 and $lowervaginaexposed gte 1>>
<<set $crossdressing to 0>>
<<if $enemyno gte 2>>
<<if $rng gte 96>>
<span class="red">They recoil in horror upon seeing your <<genitalsstop>> The deception has driven them mad with rage!</span><<set $enemyanger to $enemyanger + 200>><<set $enemytrust -= 100>><<set $speechcrossdressangry to 2>>
<<elseif $rng gte 85>>
Your <<genitals>> was clearly not what they were expecting, but they don't seem to mind. <span class="purple">In fact, if their shaking hands are anything to go by they're quite pleased.</span><<set $enemyarousal to $enemyarousal + (50 * $enemyno)>><<set $speechcrossdressaroused to 2>>
<<elseif $rng gte 50>>
Their eyes widen in shock when they see your <<genitalsstop>> They seem unsure what to do.<<set $enemyanger -= 50>><<set $enemytrust -= 50>><<set $speechcrossdressshock to 2>>
<<elseif $rng gte 30>>
They look disappointed by your <<genitalsstop>> It wasn't what they were expecting.<<set $enemyarousal -= 100>><<set $enemytrust -= 50>><<set $speechcrossdressdisappointed to 2>>
<<else>>
Your <<genitals>> was clearly not what they were expecting, but they don't seem to mind.
<</if>><br><br>
<<else>>
<<if $rng gte 96>>
<span class="red"><<He>> recoils in horror upon seeing your <<genitalsstop>> The deception has driven <<him>> mad with rage!</span><<set $enemyanger to $enemyanger + 200>><<set $enemytrust -= 100>><<set $speechcrossdressangry to 2>>
<<elseif $rng gte 86>>
Your <<genitals>> was clearly not what <<he>> was expecting, but <<he>> doesn't seem to mind. <span class="purple">In fact, if <<his>> shaking hands are anything to go by <<he>> is quite pleased.</span><<set $enemyarousal to $enemyarousal + 50>><<set $speechcrossdressaroused to 2>>
<<elseif $rng gte 50>>
<<His>> eyes widen in shock when <<he>> sees your <<genitalsstop>> <<He>> seems unsure what to do.<<set $enemyanger -= 50>><<set $enemytrust -= 50>><<set $speechcrossdressshock to 2>>
<<elseif $rng gte 30>>
<<He>> looks disappointed by your <<genitalsstop>> It wasn't what <<he>> was expecting.<<set $enemyarousal -= 100>><<set $enemytrust -= 50>><<set $speechcrossdressdisappointed to 2>>
<<else>>
Your <<genitals>> was clearly not what <<he>> was expecting, but <<he>> doesn't seem to mind.
<</if>><br><br>
<</if>>
<</if>>
<<turnend>>
<</nobr>><</widget>>
:: Widgets End Combat [widget]
<<widget "endcombat">><<nobr>>
<<if $assertive gte 1>>
You were
<<if $assertive lte 5>>
<span class="pink">slightly</span>
<<elseif $assertive lte 10>>
<span class="pink">a little</span>
<<elseif $assertive lte 30>>
<span class="purple">somewhat</span>
<<elseif $assertive lte 40>>
<span class="blue">quite</span>
<<elseif $assertive lte 50>>
<span class="lblue">pretty</span>
<<elseif $assertive lte 60>>
<span class="teal">very</span>
<<else>>
<span class="green">extremely</span>
<</if>>
assertive. How do you feel about it?<br>
<span class="meek">It's nice to make people feel good</span> (increase submissiveness)
<<if $assertivedefault is "submissive">>
<<radiobutton "$assertiveaction" "submissive" checked>><br>
<<else>>
<<radiobutton "$assertiveaction" "submissive">><br>
<</if>>
<span class="brat">It's nice to be in control</span> (increase defiance)
<<if $assertivedefault is "defiant">>
<<radiobutton "$assertiveaction" "defiant" checked>><br>
<<else>>
<<radiobutton "$assertiveaction" "defiant">><br>
<</if>>
<span class="green">I'm so naughty</span> (decrease trauma)
<<if $assertivedefault is "trauma">>
<<radiobutton "$assertiveaction" "trauma" checked>><br>
<<else>>
<<radiobutton "$assertiveaction" "trauma">><br>
<</if>>
<span class="green">That was fun</span> (decrease stress)
<<if $assertivedefault is "stress">>
<<radiobutton "$assertiveaction" "stress" checked>><br>
<<else>>
<<radiobutton "$assertiveaction" "stress">><br>
<</if>>
<</if>>
<<endevent>>
<<set $combat to 0>>
<<set $rapeavoid to 1>>
<<set $sexavoid to 1>>
<<set $orgasmdown to 0>>
<<set $penisbitten to 0>>
<<set $apologised to 0>>
<<if $playergender is "f">>
<<set $vaginastate to 0>>
<<set $penisstate to "none">>
<</if>>
<<if $playergender is "m">>
<<set $vaginastate to "none">>
<<set $penisstate to 0>>
<</if>>
<<set $anusstate to 0>>
<<set $mouthstate to 0>>
<<set $finish to 0>>
<<set $mouthuse to 0>>
<<set $anususe to 0>>
<<if $playergender is "f">>
<<set $vaginause to 0>>
<<elseif $playergender is "m">>
<<set $vaginause to "none">>
<<set $penisuse to 0>>
<</if>>
<<set $thighuse to 0>>
<<set $bottomuse to 0>>
<<if $feetuse isnot "bound">>
<<set $feetuse to 0>>
<</if>>
<<if $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<set $chestuse to 0>>
<<if $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $position is "wall">>
<<set $leftarm to 0>>
<<set $rightarm to 0>>
<<set $head to 0>>
<</if>>
<<set $position to 0>>
<<set $understruggle to 0>>
<<set $lowerstruggle to 0>>
<<set $upperstruggle to 0>>
<<set $enemytrust to 0>>
<<set $alarm to 0>>
<<set $event to 0>>
<<set $rescue to 0>>
<<set $phase to 0>>
<<set $phase2 to 0>>
<<set $noise to 0>>
<<set $timer to 0>>
<<set $beastno to 0>>
<<set $beastnomax to 1>>
<<set $beastname to "none">>
<<set $panicparalysis to 0>>
<<set $panicviolence to 0>>
<<set $pullaway to 0>>
<<set $novaginal to 0>>
<<set $noanal to 0>>
<<set $nopenile to 0>>
<<set $speechorgasmweakcumcount to 0>>
<<set $speechorgasmnocumcount to 0>>
<<set $speechorgasmcount to 0>>
<<set $speechorgasmrepeat to 0>>
<<set $underwatertime to 0>>
<<set $underwater to 0>>
<<set $walltype to "wall">>
<<set $angelforgive to 0>>
<<set $penisfucked to 0>>
<<set $vaginafucked to 0>>
<<set $speechdisable to 0>>
<<set $crossdressing to 0>>
<<set $leftactiondefault to $leftaction>>
<<set $rightactiondefault to $rightaction>>
<<set $feetactiondefault to $feetaction>>
<<set $mouthactiondefault to $mouthaction>>
<<set $vaginaactiondefault to $vaginaaction>>
<<set $penisactiondefault to $penisaction>>
<<set $anusactiondefault to $anusaction>>
<<set $thighactiondefault to $thighaction>>
<<set $cheekactiondefault to $cheekaction>>
<<set $chestactiondefault to $chestaction>>
<<actioncarry>>
<<set $penisaction to 0>>
<<set $vaginaaction to 0>>
<<set $anusaction to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $mouthaction to 0>>
<<set $thighaction to 0>>
<<set $cheekaction to 0>>
<<set $feetaction to 0>>
<<set $chestaction to 0>>
<<set $mockaction to "none">>
<<set $carryblock to "none">>
<<set $beaststance to 0>>
<<set $enemywounded to 0>>
<<set $enemyejaculated to 0>>
<<set $semenpuddle to 0>>
<<set $strangle to 0>>
<<set $seconds to 0>>
<<set $masturbationorgasm to 0>>
<<set $intro1 to 0>>
<<set $intro2 to 0>>
<<set $intro3 to 0>>
<<set $intro4 to 0>>
<<set $intro5 to 0>>
<<set $intro6 to 0>>
<<set $swarm1 to 0>>
<<set $swarm2 to 0>>
<<set $swarm3 to 0>>
<<set $swarm4 to 0>>
<<set $swarm5 to 0>>
<<set $swarm6 to 0>>
<<set $swarm7 to 0>>
<<set $swarm8 to 0>>
<<set $swarm9 to 0>>
<<set $swarm10 to 0>>
<<set $swarmpending to 0>>
<<set $swarmname to 0>>
<<set $swarmmove to 0>>
<<set $swarmactive to 0>>
<<set $swarmcreature to 0>>
<<set $swarmchestmolest to 0>>
<<set $swarmchestgrab to 0>>
<<set $swarmchestgrabintro to 0>>
<<set $swarmchestgrabclothed to 0>>
<<set $swarmchestclothed to 0>>
<<set $swarmchestcover to 0>>
<<set $swarmactivate to 0>>
<<set $swarmspill to 0>>
<<set $swarmback to 0>>
<<set $swarmbackmolest to 0>>
<<set $swarmbackgrab to 0>>
<<set $swarmbackgrabintro to 0>>
<<set $swarmbackgrabunderclothed to 0>>
<<set $swarmbackunderclothed to 0>>
<<set $swarmbackgrablowerclothed to 0>>
<<set $swarmbacklowerclothed to 0>>
<<set $swarmbackcover to 0>>
<<set $swarmbackinside to 0>>
<<set $swarmbackinsideintro to 0>>
<<set $swarmbackgrablowerchastity to 0>>
<<set $swarmfront to 0>>
<<set $swarmfrontmolest to 0>>
<<set $swarmfrontgrab to 0>>
<<set $swarmfrontgrabintro to 0>>
<<set $swarmfrontgrabunderclothed to 0>>
<<set $swarmfrontunderclothed to 0>>
<<set $swarmfrontgrablowerclothed to 0>>
<<set $swarmfrontlowerclothed to 0>>
<<set $swarmfrontcover to 0>>
<<set $swarmfrontinside to 0>>
<<set $swarmfrontinsideintro to 0>>
<<set $swarmfrontgrablowerchastity to 0>>
<<set $swarmsteady to 0>>
<<set $swarmcount to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $back to 0>>
<<set $front to 0>>
<<set $chest to 0>>
<<set $beasttype to "beast">>
<<set $claws to 1>>
<<set $water to 0>>
<<set $vorestrength to 0>>
<<set $vorestruggle to 0>>
<<set $voretentacles to 0>>
<<set $vorestage to 0>>
<<set $vorecreature to 0>>
<<set $swallowed to 0>>
<<set $tentacleno to 0>>
<<set $activetentacleno to 0>>
<<set $tentaclehealth to 0>>
<<set $tentacle1 to 0>>
<<set $tentacle1head to 0>>
<<set $tentacle1shaft to 0>>
<<set $tentacle1health to 0>>
<<set $tentacle2 to 0>>
<<set $tentacle2head to 0>>
<<set $tentacle2shaft to 0>>
<<set $tentacle2health to 0>>
<<set $tentacle3 to 0>>
<<set $tentacle3head to 0>>
<<set $tentacle3shaft to 0>>
<<set $tentacle3health to 0>>
<<set $tentacle4 to 0>>
<<set $tentacle4head to 0>>
<<set $tentacle4shaft to 0>>
<<set $tentacle4health to 0>>
<<set $tentacle5 to 0>>
<<set $tentacle5head to 0>>
<<set $tentacle5shaft to 0>>
<<set $tentacle5health to 0>>
<<set $tentacle6 to 0>>
<<set $tentacle6head to 0>>
<<set $tentacle6shaft to 0>>
<<set $tentacle6health to 0>>
<<set $tentacle7 to 0>>
<<set $tentacle7head to 0>>
<<set $tentacle7shaft to 0>>
<<set $tentacle7health to 0>>
<<set $tentacle8 to 0>>
<<set $tentacle8head to 0>>
<<set $tentacle8shaft to 0>>
<<set $tentacle8health to 0>>
<<set $tentacle9 to 0>>
<<set $tentacle9head to 0>>
<<set $tentacle9shaft to 0>>
<<set $tentacle9health to 0>>
<<set $tentacle10 to 0>>
<<set $tentacle10head to 0>>
<<set $tentacle10shaft to 0>>
<<set $tentacle10health to 0>>
<<set $tentacle11 to 0>>
<<set $tentacle11head to 0>>
<<set $tentacle11shaft to 0>>
<<set $tentacle11health to 0>>
<<set $tentacle12 to 0>>
<<set $tentacle12head to 0>>
<<set $tentacle12shaft to 0>>
<<set $tentacle12health to 0>>
<<set $tentacle13 to 0>>
<<set $tentacle13head to 0>>
<<set $tentacle13shaft to 0>>
<<set $tentacle13health to 0>>
<<set $tentacle14 to 0>>
<<set $tentacle14head to 0>>
<<set $tentacle14shaft to 0>>
<<set $tentacle14health to 0>>
<<set $tentacle15 to 0>>
<<set $tentacle15head to 0>>
<<set $tentacle15shaft to 0>>
<<set $tentacle15health to 0>>
<<set $tentacle16 to 0>>
<<set $tentacle16head to 0>>
<<set $tentacle16shaft to 0>>
<<set $tentacle16health to 0>>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $breastuse to 0>>
<<set $leftnipple to 0>>
<<set $rightnipple to 0>>
<<set $leftarmstate to 0>>
<<set $rightarmstate to 0>>
<<set $feetstate to 0>>
<<set $audienceselector to 0>>
<<set $audiencecamera to 0>>
<<set $audiencecamera1 to 0>>
<<set $audiencecamera2 to 0>>
<<set $audiencecamera3 to 0>>
<<set $audiencecamera4 to 0>>
<<set $audiencecamera5 to 0>>
<<set $audiencecamera6 to 0>>
<<set $audiencemember to 0>>
<<set $speechcrossdressangry to 0>>
<<set $speechcrossdressaroused to 0>>
<<set $speechcrossdressshock to 0>>
<<set $speechcrossdressdisappointed to 0>>
<<if $seductionskillup gte 1>>
<<set $seductionskillup to 0>>
<span class="gold">You feel more confident in your seduction skills.</span><br>
<</if>>
<<if $oralskillup gte 1>>
<<set $oralskillup to 0>>
<span class="gold">You feel more confident in your ability to give pleasure with your mouth.</span><br>
<</if>>
<<if $vaginalskillup gte 1>>
<<set $vaginalskillup to 0>>
<span class="gold">You feel more confident in your ability to give pleasure with your vagina.</span><br>
<</if>>
<<if $analskillup gte 1>>
<<set $analskillup to 0>>
<span class="gold">You feel more confident in your ability to give pleasure with your anus.</span><br>
<</if>>
<<if $handskillup gte 1>>
<<set $handskillup to 0>>
<span class="gold">You feel more confident in your ability to give pleasure with your hands.</span><br>
<</if>>
<<if $feetskillup gte 1>>
<<set $feetskillup to 0>>
<span class="gold">You feel more confident in your ability to give pleasure with your feet.</span><br>
<</if>>
<<if $bottomskillup gte 1>>
<<set $bottomskillup to 0>>
<span class="gold">You feel more confident in your ability to give pleasure with your buttocks.</span><br>
<</if>>
<<if $thighskillup gte 1>>
<<set $thighskillup to 0>>
<span class="gold">You feel more confident in your ability to give pleasure with your thighs.</span><br>
<</if>>
<<if $chestskillup gte 1>>
<<set $chestskillup to 0>>
<span class="gold">You feel more confident in your ability to use your <<breasts>> to pleasure others.</span><br>
<</if>>
<<if $penileskillup gte 1>>
<<set $penileskillup to 0>>
<span class="gold">You feel more confident in your ability to pleasure others with your penis.</span><br>
<</if>>
<<manend>>
<<turnend>>
<br>
<</nobr>><</widget>>
:: Widgets Combat Beast [widget]
<<widget "beast">><<nobr>>
<<set $pronoun to "i">>
<<if $beaststance is "top">>
The $beasttype has you pinned in a mating posture.
<<if $semenpuddle gte 4>>
<<if $water is 0>>
The semen on the ground makes your knees slip with every thrust.
<<else>>
<</if>>
<</if>>
<</if>>
<<if $beaststance is "approach">>
<<if $enemyanger gte 120>>
The $beasttype bares its teeth at you.
<<elseif $enemyanger gte 80>>
The $beasttype bares its teeth at you.
<<elseif $enemyanger gte 40>>
<<if $water is 1>>
The $beasttype swims around you in a circle.
<<else>>
The $beasttype paces back and forth.
<</if>>
<<else>>
The $beasttype bears down on you.
<</if>>
<</if>>
<<if $mouth is "hair">>
<<if $enemyanger + $rng lte 50>>
<span class="blue"><<He>> releases your hair.</span><<set $mouth to 0>>
<<else>>
<<He>> pulls on your hair, jerking your head back.<<violence1>>
<</if>>
<</if>>
<<beastclothing>>
<<if $mouth is "neck">>
<<if $enemyanger + $rng lte 100>>
<span class="teal"><<He>> releases your neck from <<his>> jaws.</span><<set $mouth to 0>><<set $neckuse to 0>>
<<elseif $enemyanger + $rng lte 200>>
<<He>> continues to hold you down by the neck.<<violence3>><<neckbruise>><<hitstat>>
<<else>>
<<He>> tightens <<his>> jaw. You can't breathe!<<violence10>><<neckbruise>><<neckbruise>><<hitstat>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $penis is "thighs">>
<<if $vaginaexist is 1>>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your <<pussystop>></span><<set $thighuse to 0>><<set $penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $thighactiondefault to "thighs">>
<<else>>
<<He>> rubs <<his>> penis between your thighs and <<pussystop>><<sex5>>
<<endif>>
<<else>>
<<if $rng gte 101>><<He>> moves <<his>> penis out from between your thighs.<<set $thighuse to 0>><<set $penis to 0>><<set $thighactiondefault to "thighs">>
<<else>>
<<He>> rubs <<his>> penis between your thighs.<<sex5>>
<<endif>>
<<endif>>
<</if>>
<<if $penis is "vagina">>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<pussy>> with a violent intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues fucking your <<pussystop>> Each thrust feels deeper than the last.
<<else>>
Wanting to prove dominance <<he>> pounds your <<pussy>> with deep and deliberate thrusts.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb as <<he>> pounds away at your <<pussystop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> violates your <<pussy>> with increasing eagerness.
<<else>>
<<He>> fucks your <<pussy>> with deep and deliberate thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<pussycomma>> eager to fill you with seed.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> pounds your <<pussy>> and shows no sign of relenting.
<<else>>
<<He>> continues thrusting into your <<pussystop>>
<</if>>
<</if>>
<<sex30>><<vaginabruise>><<violence2>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "vaginaimminent">><<set $vaginaactiondefault to "take">>
<<if $vaginalvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span><<sex30>><<set $penis to "vagina">><<vaginalstat>><<vaginabruise>><<violence2>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">>
<<elseif $vaginalvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis deep into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $penis to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "vaginaentrance">>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0 and $undertype is "chastity">>
<<He>> thrusts against your $underclothes, desperate to breed the <<pussy>> beneath. It hurts itself against the hard material and withdraws, growling.<<set $penis to 0>><<set $vaginause to 0>><<set $vaginastate to 0>><<sex20>><<set $underintegrity to $underintegrity - 10>><<set $enemyanger += 15>><<set $enemytrust -= 15>><<set $enemyhealth -= 5>>
<<elseif $undervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>><span class="pink"><<He>> pushes <<his>> penis against your <<pussycomma>> preparing to penetrate you fully.</span><<sex20>><<set $penis to "vaginaimminent">><<set $vaginastate to "imminent">>
<<elseif $rng gte 1>><<He>> rubs <<his>> penis against your <<pussystop>><<sex5>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "cheeks">>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis toward your anus.</span><<set $penis to "anusentrance">><<set $anusstate to "entrance">><<set $bottomuse to 0>><<set $cheekactiondefault to "cheeks">>
<<else>>
<<He>> rubs <<his>> penis between your cheeks.<<submission3>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "leftarm">>
<<if $rng lte 101>>
<<He>> rubs <<his>> penis against your hand.<<submission1>>
<<else>>
<span class="purple"><<He>> moves <<his>> penis away from your hand.</span><<set $penis to 0>><<set $leftarm to 0>><<set $leftcarry to "leftgrab">><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "rightarm">>
<<if $rng lte 101>>
<<He>> rubs <<his>> penis against your hand.<<submission1>>
<<else>>
<span class="purple"><<He>> moves <<his>> penis away from your hand.</span><<set $penis to 0>><<set $rightarm to 0>><<set $rightcarry to "rightgrab">><<set $rightactiondefault to "rightgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "botharm">>
<<if $rng lte 101>>
<<He>> rubs <<his>> penis against your hands.<<submission2>>
<<else>>
<span class="purple"><<He>> moves <<his>> penis away from your hands.</span><<set $penis to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $leftcarry to "leftgrab">><<set $rightcarry to "rightgrab">><<set $leftactiondefault to "leftgrab">><<set $rightactiondefault to "rightgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "feet">>
<<if $rng lte 101>>
<<He>> rubs <<his>> penis against your feet.<<submission1>>
<<else>>
<span class="purple"><<He>> moves <<his>> penis away from your feet.</span><<set $penis to 0>><<set $feetuse to 0>><<set $feetactiondefault to "feetgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "anus">>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<bottom>> with a violent intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues fucking your <<bottomstop>> Each thrust feels deeper than the last.
<<else>>
Wanting to prove dominance <<he>> pounds your <<bottom>> with deep and deliberate thrusts.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb as <<he>> pounds away at your <<bottomstop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> violates your <<bottom>> with increasing eagerness.
<<else>>
<<He>> fucks your <<bottom>> with deep and deliberate thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<bottomcomma>> eager to fill you with seed.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> pounds your <<bottom>> and shows no sign of relenting.
<<else>>
<<He>> continues thrusting into your <<bottomstop>>
<</if>>
<</if>>
<<sex30>><<anusbruise>><<violence1>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "anusimminent">><<set $anusactiondefault to "take">>
<<if $analvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis deep into your <<bottomstop>></span><<sex30>><<set $penis to "anus">><<anusbruise>><<analstat>><<violence1>><<raped>><<set $anusstate to "penetrated">>
<<elseif $analvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis deep into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<sex100>><<set $penis to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence50>><<raped>><<set $anusstate to "penetrated">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "anusentrance">>
<<if $loweranusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0 and $undertype is "chastity" and $analshield is 1>>
<<He>> thrusts against your $underclothes, desperate to violate the <<bottom>> beneath. It hurts itself against the hard material and withdraws, growling.<<set $penis to 0>><<set $anususe to 0>><<set $anusstate to 0>><<sex20>><<set $underintegrity to $underintegrity - 10>><<set $enemyanger += 15>><<set $enemytrust -= 15>><<set $enemyhealth -= 5>>
<<elseif $underanusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>><span class="pink"><<He>> pushes <<his>> penis against the entrance of your anus, preparing to penetrate you fully.</span><<sex20>><<set $penis to "anusimminent">><<set $anusstate to "imminent">>
<<elseif $rng gte 1>><<He>> rubs <<his>> penis against your <<bottomstop>><<sex5>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "mouth">>
<<if $rng gte 81>><span class="purple"><<He>> withdraws <<his>> penis from your mouth.</span><<sex30>><<set $penis to "mouthimminent">><<facebruise>><<violence1>><<set $mouthstate to "imminent">>
<<elseif $rng gte 1>><<He>> continues thrusting into your wet mouth.<<submission10>><<facebruise>><<violence1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "mouthimminent">>
<<if $rng gte 81>><span class="blue"><<He>> stops pressing <<his>> penis into your mouth.</span><<set $penis to "mouthentrance">><<submission5>><<set $mouthstate to "entrance">>
<<elseif $rng lte 20>>
<<if $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis to "mouth">><<facebruise>><<oralstat>><<raped>><<set $mouthstate to "penetrated">>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis to "mouth">><<set $oralvirginity to 0>><<facebruise>><<oralstat>><<violence1>><<raped>><<set $mouthstate to "penetrated">>
<<endif>>
<<elseif $rng gte 21>>
<<if $mouthsubmit is 1>><<He>> allows you to pleasure <<his>> cock with your mouth.<<submission5>>
<<elseif $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis to "mouth">><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis to "mouth">><<set $oralvirginity to 0>><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis is "mouthentrance">>
<<if $rng gte 81>><span class="lblue"><<He>> moves <<his>> penis away from your mouth.</span><<set $penis to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng gte 1>><span class="purple"><<He>> pushes <<his>> penis against your lips.</span><<set $penis to "mouthimminent">><<submission5>><<set $mouthstate to "imminent">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $beaststance is "approach">>
<<if $mouth is 0>>
<<if $enemyanger + $rng lte 20>>
Curious, <<he>> sniffs your groin.<<neutral5>><<set $enemyarousal += 10>>
<<elseif $enemyanger + $rng lte 40>>
<<beastlick>>
<<elseif $enemyanger + $rng lte 160>>
<<if $lowerclothes isnot "naked">>
<<if $skirt is 1>>
<<if $skirtdown is 1>>
<span class="blue"><<He>> lifts up your $lowerclothes with <<his>> teeth.</span><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $underclothes isnot "naked" and $undertype isnot "chastity">>
<span class="purple"><<He>> grabs your $underclothes with <<his>> teeth.</span><<set $mouth to "underclothes">><<violence1>>
<<else>>
<<beastlick>>
<</if>>
<<else>>
<span class="purple"><<He>> grabs your $lowerclothes with <<his>> teeth.</span><<set $mouth to "lowerclothes">><<violence1>>
<</if>>
<<elseif $underclothes isnot "naked" and $undertype isnot "chastity">>
<span class="purple"><<He>> grabs your $underclothes with <<his>> teeth.</span><<set $mouth to "underclothes">><<violence1>>
<<else>>
<<beastlick>>
<</if>>
<<elseif $enemyanger + $rng lte 200>>
<<He>> growls menacingly.<<violence1>>
<<else>>
<<if $claws is 1>>
<<He>> bites and claws at your thighs.
<<else>>
<<He>> bites your thighs.
<</if>>
<<violence20>><<thighbruise>><<thighbruise>><<set $lowerintegrity to $lowerintegrity - 20>><<set $underintegrity to $underintegrity - 20>><<hitstat>><<set $enemyanger -= 20>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $penis is 0>>
<<if $enemyarousal gte (($enemyarousalmax / 10) * 3)>>
<<if $water is 0>>
<span class="blue"><<He>> jumps on top of you and pins you down.</span><<set $beaststance to "top">><<violence5>><<set $head to "grappled">><<set $mouth to 0>>
<<else>>
<span class="blue"><<He>> swims right up to you, pressing <<his>> body against yours.</span><<set $beaststance to "top">><<violence5>><<set $head to "grappled">><<set $mouth to 0>>
<</if>>
<<else>>
<</if>>
<</if>>
<<elseif $beaststance is "top">>
<<if $mouth is 0>>
<<if ($enemyanger + $rng) lte 20 and $position isnot "wall">>
<<He>> licks your face.<<neutral2>>
<<elseif ($enemyanger + $rng) lte 40 and $position isnot "wall">>
<<He>> licks your neck.<<neutral2>>
<<elseif $enemyanger + $rng lte 60>>
<<if $upperclothes isnot "naked">>
<<He>> tears at your $upperclothes.<<neutral3>><<set $upperintegrity to $upperintegrity - 10>>
<<else>>
<<He>> <<if $claws is 1>>presses <<his>> claws into your back.<<else>>bites your back.<</if>>
<</if>>
<<elseif ($enemyanger + $rng) lte 100 and $position isnot "wall">>
<<He>> grabs your hair between <<his>> teeth.<<set $mouth to "hair">><<neutral3>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> growls menacingly.<<violence1>>
<<elseif ($enemyanger + $rng) lte 140 and $position isnot "wall">>
<<He>> bites your face.<<violence5>><<facebruise>><<hitstat>>
<<elseif ($enemyanger + $rng) lte 160 and $position isnot "wall">>
<<He>> bites your neck.<<violence5>><<neckbruise>><<hitstat>>
<<elseif $position isnot "wall">>
<<He>> grabs your neck between its teeth.<<violence5>><<neckbruise>><<set $mouth to "neck">><<hitstat>>
<<else>>
<<He>> bites your waist.<<violence5>><<tummybruise>><<hitstat>>
<</if>>
<</if>>
<<if $penis is 0>><<set $rng to random(1, 100)>>
<<if $rng lte 25>>
<<He>> humps your rear frantically, rubbing <<his>> penis against your back.<<neutral5>>
<<elseif $rng lte 50>>
<<He>> humps your rear frantically, rubbing <<his>> penis between your thighs.<<sex3>>
<<elseif $rng lte 75>>
<<if $anususe is 0 and $analdisable is "f">>
<span class="blue"><<His>> penis gains purchase between your <<bottom>> cheeks.</span><<sex5>><<anusbruise>><<violence1>><<set $penis to "anusentrance">><<set $anususe to "penis">><<set $anusstate to "entrance">>
<<else>>
<<His>> penis rubs against your <<bottomstop>><<neutral5>>
<</if>>
<<elseif $rng lte 100>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<span class="blue"><<He>> humps your rear frantically, gaining purchase in front of your <<pussystop>></span><<sex5>><<vaginabruise>><<violence1>><<set $penis to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">>
<<elseif $penisexist is 1 and $penisuse is 0>>
<<He>> humps your rear frantically, rubbing against your <<penisstop>><<sex5>><<penisbruise>><<violence1>> <<else>>
<<He>> humps your rear frantically, rubbing <<his>> penis between your thighs.<<sex3>>
<</if>>
<</if>>
<</if>>
<</if>>
<br>
<<if $beastno is 2>>
Another beast awaits its turn.
<<elseif $beastno is 3>>
Two other beasts await their turn.
<<elseif $beastno is 4>>
Three other beasts await their turn.
<<elseif $beastno is 5>>
Four other beasts await their turn.
<<elseif $beastno is 6>>
Five other beasts await their turn.
<</if>>
<</nobr>><</widget>>
<<widget "beastlick">><<nobr>>
<<if $vaginaexist is 1>>
<<if $vaginause is "cover">>
<<He>> licks your hand, trying to taste the <<pussy>> beneath.
<<if $arousal gte 8000>>
It laps up the juices that leak through your fingers.
<<elseif $arousal gte 2000>>
Its tongue probes around and between your fingers, searching for a weak spot.
<<else>>
It tries to force <<his>> tongue between your fingers.
<</if>>
<<elseif $undervaginaexposed is 0>><<neutral10>>
<<He>> licks your $underclothes, trying to taste the <<pussy>> beneath.
<<if $orgasmdown gte 1>>
<<He>> laps up your leaking juices as you squirm.
<<elseif $arousal gte 8000>>
You're shamed by how good it feels.
<<elseif $arousal gte 2000>>
The incessant probing makes your groin heat up.
<<else>>
You try to shift your crotch away, but <<he>> persists.
<</if>>
<<elseif $lowervaginaexposed is 0>>
<<He>> licks your $lowerclothes, trying to taste the <<pussy>> beneath.
<<if $orgasmdown gte 1>>
<<He>> laps up your leaking juices as you squirm.
<<elseif $arousal gte 8000>>
You're shamed by how good it feels.
<<elseif $arousal gte 2000>>
The incessant probing makes your groin heat up.
<<else>>
You try to shift your crotch away, but <<he>> persists.
<</if>>
<<else>><<neutral15>>
<<He>> licks your bare pussy.
<<if $orgasmdown gte 1>>
The feeling of <<his>> tongue as you cum is maddening, but <<he>> doesn't relent.
<<elseif $arousal gte 8000>>
The feeling of <<his>> tongue on your sensitive flesh makes your pelvis jerk and spasm.
<<elseif $arousal gte 2000>>
<<His>> hot breath and tongue ellicit shameful feelings.
<<else>>
You try to shift your crotch to escape this violation, but <<he>> persists.
<</if>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is "cover">>
<<He>> licks your hand, trying to taste the <<penis>> beneath.
<<if $arousal gte 8000>>
It laps up the juices that leak through your fingers.
<<elseif $arousal gte 2000>>
Its tongue probes around and between your fingers, searching for a weak spot.
<<else>>
It tries to force <<his>> tongue between your fingers.
<</if>>
<<elseif $undervaginaexposed is 0>><<neutral10>>
<<He>> licks your $underclothes, trying to taste the <<penis>> beneath.
<<if $orgasmdown gte 1>>
<<He>> laps up your leaking juices as you squirm.
<<elseif $arousal gte 8000>>
You're shamed by how good it feels.
<<elseif $arousal gte 2000>>
The incessant probing makes your groin heat up.
<<else>>
You try to shift your crotch away, but <<he>> persists.
<</if>>
<<elseif $lowervaginaexposed is 0>>
<<He>> licks your $lowerclothes, trying to taste the <<penis>> beneath.
<<if $orgasmdown gte 1>>
<<He>> laps up your leaking juices as you squirm.
<<elseif $arousal gte 8000>>
You're shamed by how good it feels.
<<elseif $arousal gte 2000>>
The incessant probing makes your groin heat up.
<<else>>
You try to shift your crotch away, but <<he>> persists.
<</if>>
<<else>><<neutral15>>
<<He>> licks your bare penis.
<<if $orgasmdown gte 1>>
The feeling of <<his>> tongue as you cum is maddening, but <<he>> doesn't relent.
<<elseif $arousal gte 8000>>
The feeling of <<his>> tongue on your sensitive flesh makes your pelvis jerk and spasm.
<<elseif $arousal gte 2000>>
<<His>> hot breath and tongue ellicit shameful feelings.
<<else>>
You try to shift your crotch to escape this violation, but <<he>> persists.
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Actions Man [widget]
<<widget "actionsman">><<nobr>>
<<exposure>>
<<set $face to 0>>
<<if $enemyno gte 2>>
<<set $pronoun to "n">>
<<else>>
<<if $pronoun1 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun1 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun1 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun1 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun1 is "t">>
<<set $pronoun to "t">>
<</if>>
<</if>>
<<if $images is 1>><<timed 100ms>>
<<combatimg>>
<br>
<</timed>><</if>>
<<if $traumafocus gte 1 and $traumafocusintro isnot 1>>
<<set $traumafocusintro to 1>>
<i>As you gain focus, you become more and more likely to escape your helpless state of dissociation.</i><br><br>
<</if>>
<<if $traumafocus gt random(1, 1000) and $dissociation gte 2 and $combat is 1>>
<<set $traumafocus to 0>><<set $trauma -= 1000>><<set $dissociation to 1>>
<span class="green">Your lucidity returns.</span> <<ltrauma>> <span class="red">The weight of reality crashes down on you.</span><br><br>
<</if>>
<<actioncarry>>
<<actioncarrydrop>>
<<if $trance lte 0>>
<<if $dissociation lte 1>>
<<if $panicparalysis is 0>>
<<if $panicviolence is 0>>
<<if $orgasmdown lte 0>>
<<if $pain lt 100>>
<<if $leftarm is 0>><br>Your left hand is free.<br>
<<if $leftactiondefault is "leftchest">>
| <label><span class="sub">Stroke</span> <<radiobutton "$leftaction" "leftchest" checked>></label>
<<else>>
| <label><span class="sub">Stroke</span> <<radiobutton "$leftaction" "leftchest">></label>
<</if>>
<<if $consensual isnot 1>>
<<if $leftactiondefault is "lefthit">>
| <label><span class="def">Punch</span> <<radiobutton "$leftaction" "lefthit" checked>></label>
<<else>>
| <label><span class="def">Punch</span> <<radiobutton "$leftaction" "lefthit">></label>
<</if>>
<</if>>
<<if $leftactiondefault is "leftcoverface">>
| <label>Cover your face <<radiobutton "$leftaction" "leftcoverface" checked>></label>
<<else>>
| <label>Cover your face <<radiobutton "$leftaction" "leftcoverface">></label>
<</if>>
<<leftgrab>>
<<leftplay>>
<<leftclothes>>
<<if $lowervaginaexposed is 1 and $undervaginaexposed is 1 and $vaginause is 0>>
<<if $leftactiondefault is "leftcovervagina">>
| <label><span class="brat">Cover your pussy</span> <<radiobutton "$leftaction" "leftcovervagina" checked>></label>
<<else>>
| <label><span class="brat">Cover your pussy</span> <<radiobutton "$leftaction" "leftcovervagina">></label>
<</if>>
<<endif>>
<<if $lowervaginaexposed is 1 and $undervaginaexposed is 1 and $penisuse is 0>>
<<if $leftactiondefault is "leftcoverpenis">>
| <label><span class="brat">Cover your penis</span> <<radiobutton "$leftaction" "leftcoverpenis" checked>></label>
<<else>>
| <label><span class="brat">Cover your penis</span> <<radiobutton "$leftaction" "leftcoverpenis">></label>
<</if>>
<<endif>>
<<if $loweranusexposed is 1 and $underanusexposed is 1 and $anususe is 0>>
<<if $leftactiondefault is "leftcoveranus">>
| <label><span class="brat">Cover your <<bottom>></span> <<radiobutton "$leftaction" "leftcoveranus" checked>></label>
<<else>>
| <label><span class="brat">Cover your <<bottom>></span> <<radiobutton "$leftaction" "leftcoveranus">></label>
<</if>>
<<endif>>
<<if $underclothes isnot "naked">>
<<if $understate is "thighs">>
<<if $leftactiondefault is "leftunderpull">>
| <label><span class="brat">Pull up your $underclothes</span> <<radiobutton "$leftaction" "leftunderpull" checked>></label>
<<else>>
| <label><span class="brat">Pull up your $underclothes</span> <<radiobutton "$leftaction" "leftunderpull">></label>
<</if>>
<<endif>>
<<if $understate is "knees">>
<<if $leftactiondefault is "leftunderpull">>
| <label><span class="brat">Pull up your $underclothes</span> <<radiobutton "$leftaction" "leftunderpull" checked>></label>
<<else>>
| <label><span class="brat">Pull up your $underclothes</span> <<radiobutton "$leftaction" "leftunderpull">></label>
<</if>>
<<endif>>
<<if $understate is "ankles">>
<<if $leftactiondefault is "leftunderpull">>
| <label><span class="brat">Pull up your $underclothes</span> <<radiobutton "$leftaction" "leftunderpull" checked>></label>
<<else>>
| <label><span class="brat">Pull up your $underclothes</span> <<radiobutton "$leftaction" "leftunderpull">></label>
<</if>>
<<endif>>
<</if>>
<<if $skirt is 1>>
<<if $skirtdown is 0>>
<<if $lowerstate is "waist">>
<<if $leftactiondefault is "leftskirtpull">>
| <label><span class="brat">Cover your crotch with your $lowerclothes</span> <<radiobutton "$leftaction" "leftskirtpull" checked>></label>
<<else>>
| <label><span class="brat">Cover your crotch with your $lowerclothes</span> <<radiobutton "$leftaction" "leftskirtpull">></label>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<if $lowerclothes isnot "naked">>
<<if $upperset is $lowerset>>
<<if $lowerstate isnot $lowerstatebase and $upperstate is $upperstatebase and $upperstatetop is $upperstatetopbase>>
<<if $leftactiondefault is "leftlowerpull">>
| <label><span class="brat">Fix your $lowerclothes</span> <<radiobutton "$leftaction" "leftlowerpull" checked>></label>
<<else>>
| <label><span class="brat">Fix your $lowerclothes</span> <<radiobutton "$leftaction" "leftlowerpull">></label>
<</if>>
<</if>>
<<elseif $lowerstate isnot $lowerstatebase>>
<<if $leftactiondefault is "leftlowerpull">>
| <label><span class="brat">Fix your $lowerclothes</span> <<radiobutton "$leftaction" "leftlowerpull" checked>></label>
<<else>>
| <label><span class="brat">Fix your $lowerclothes</span> <<radiobutton "$leftaction" "leftlowerpull">></label>
<</if>>
<</if>>
<</if>>
<<if $upperclothes isnot "naked">>
<<if $upperstate isnot $upperstatebase>>
<<if $leftactiondefault is "leftupperpull">>
| <label><span class="brat">Fix your $upperclothes</span> <<radiobutton "$leftaction" "leftupperpull" checked>></label>
<<else>>
| <label><span class="brat">Fix your $upperclothes</span> <<radiobutton "$leftaction" "leftupperpull">></label>
<</if>>
<<elseif $upperstatetop isnot $upperstatetopbase>>
<<if $leftactiondefault is "leftupperpull">>
| <label><span class="brat">Fix your $upperclothes</span> <<radiobutton "$leftaction" "leftupperpull" checked>></label>
<<else>>
| <label><span class="brat">Fix your $upperclothes</span> <<radiobutton "$leftaction" "leftupperpull">></label>
<</if>>
<<endif>>
<<endif>>
<<elseif $leftarm is "penis">><br><br>Your left hand is holding <<his>> penis.<br>
<<if $leftactiondefault is "leftwork">>
| <label><span class="sub">Work <<his>> shaft</span> <<radiobutton "$leftaction" "leftwork" checked>><<handdifficulty>></label>
<<else>>
| <label><span class="sub">Work <<his>> shaft</span> <<radiobutton "$leftaction" "leftwork">><<handdifficulty>></label>
<</if>>
<<if $leftactiondefault is "leftstoppenis">>
| <label>Stop <<radiobutton "$leftaction" "leftstoppenis" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$leftaction" "leftstoppenis">></label>
<</if>>
<<elseif $leftarm is "grappled">>
<br>Your left arm is being held down.<br>
<<if $leftactiondefault is "leftstruggle">>
| <label><span class="def">Struggle</span> <<radiobutton "$leftaction" "leftstruggle" checked>></label>
<<else>>
| <label><span class="def">Struggle</span> <<radiobutton "$leftaction" "leftstruggle">></label>
<</if>>
<<if $leftactiondefault is "rest">>
| <label>Rest <<radiobutton "$leftaction" "rest" checked>></label>
<<else>>
| <label>Rest <<radiobutton "$leftaction" "rest">></label>
<</if>>
<<elseif $leftarm is "bound" and $rightarm is "bound">><br>Your arms are helplessly bound.<br>
<<elseif $leftarm is "othervagina">><br><br>Your left hand is stroking <<his>> pussy.<br>
<<if $leftactiondefault is "leftclit">>
| <label><span class="sub">Rub <<his>> clit</span> <<radiobutton "$leftaction" "leftclit" checked>><<handdifficulty>></label>
<<else>>
| <label><span class="sub">Rub <<his>> clit</span> <<radiobutton "$leftaction" "leftclit">><<handdifficulty>></label>
<</if>>
<<if $leftactiondefault is "leftothervaginastop">>
| <label>Stop <<radiobutton "$leftaction" "leftothervaginastop" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$leftaction" "leftothervaginastop">></label>
<</if>>
<</if>>
<<if $rightarm is 0>><br><br>Your right hand is free.<br>
<<if $rightactiondefault is "rightchest">>
| <label><span class="sub">Stroke</span> <<radiobutton "$rightaction" "rightchest" checked>></label>
<<else>>
| <label><span class="sub">Stroke</span> <<radiobutton "$rightaction" "rightchest">></label>
<</if>>
<<if $consensual isnot 1>>
<<if $rightactiondefault is "righthit">>
| <label><span class="def">Punch</span> <<radiobutton "$rightaction" "righthit" checked>></label>
<<else>>
| <label><span class="def">Punch</span> <<radiobutton "$rightaction" "righthit">></label>
<</if>>
<</if>>
<<if $rightactiondefault is "rightcoverface">>
| <label>Cover your face <<radiobutton "$rightaction" "rightcoverface" checked>></label>
<<else>>
| <label>Cover your face <<radiobutton "$rightaction" "rightcoverface">></label>
<</if>>
<<rightgrab>>
<<rightplay>>
<<rightclothes>>
<<if $lowervaginaexposed is 1 and $undervaginaexposed is 1 and $vaginause is 0>>
<<if $rightactiondefault is "rightcovervagina">>
| <label><span class="brat">Cover your pussy</span> <<radiobutton "$rightaction" "rightcovervagina" checked>></label>
<<else>>
| <label><span class="brat">Cover your pussy</span> <<radiobutton "$rightaction" "rightcovervagina">></label>
<</if>>
<<endif>>
<<if $lowervaginaexposed is 1 and $undervaginaexposed is 1 and $penisuse is 0>>
<<if $rightactiondefault is "rightcoverpenis">>
| <label><span class="brat">Cover your penis</span> <<radiobutton "$rightaction" "rightcoverpenis" checked>></label>
<<else>>
| <label><span class="brat">Cover your penis</span> <<radiobutton "$rightaction" "rightcoverpenis">></label>
<</if>>
<<endif>>
<<if $loweranusexposed is 1 and $underanusexposed is 1 and $anususe is 0>>
<<if $rightactiondefault is "rightcoveranus">>
| <label><span class="brat">Cover your <<bottom>></span> <<radiobutton "$rightaction" "rightcoveranus" checked>></label>
<<else>>
| <label><span class="brat">Cover your <<bottom>></span> <<radiobutton "$rightaction" "rightcoveranus">></label>
<</if>>
<<endif>>
<<if $underclothes isnot "naked">>
<<if $understate is "thighs">>
<<if $rightactiondefault is "rightunderpull">>
| <label><span class="brat">Pull up your $underclothes</span> <<radiobutton "$rightaction" "rightunderpull" checked>></label>
<<else>>
| <label><span class="brat">Pull up your $underclothes</span> <<radiobutton "$rightaction" "rightunderpull">></label>
<</if>>
<<endif>>
<<if $understate is "knees">>
<<if $rightactiondefault is "rightunderpull">>
| <label><span class="brat">Pull up your $underclothes</span> <<radiobutton "$rightaction" "rightunderpull" checked>></label>
<<else>>
| <label><span class="brat">Pull up your $underclothes</span> <<radiobutton "$rightaction" "rightunderpull">></label>
<</if>>
<<endif>>
<<if $understate is "ankles">>
<<if $rightactiondefault is "rightunderpull">>
| <label><span class="brat">Pull up your $underclothes</span> <<radiobutton "$rightaction" "rightunderpull" checked>></label>
<<else>>
| <label><span class="brat">Pull up your $underclothes</span> <<radiobutton "$rightaction" "rightunderpull">></label>
<</if>>
<<endif>>
<</if>>
<<if $skirt is 1>>
<<if $skirtdown is 0>>
<<if $lowerstate is "waist">>
<<if $rightactiondefault is "rightskirtpull">>
| <label><span class="brat">Cover your crotch with your $lowerclothes</span> <<radiobutton "$rightaction" "rightskirtpull" checked>></label>
<<else>>
| <label><span class="brat">Cover your crotch with your $lowerclothes</span> <<radiobutton "$rightaction" "rightskirtpull">></label>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<if $lowerclothes isnot "naked">>
<<if $lowerset is $upperset>>
<<if $lowerstate isnot $lowerstatebase and $upperstate is $upperstatebase and $upperstatetop is $upperstatetopbase>>
<<if $rightactiondefault is "rightlowerpull">>
| <label><span class="brat">Fix your $lowerclothes</span> <<radiobutton "$rightaction" "rightlowerpull" checked>></label>
<<else>>
| <label><span class="brat">Fix your $lowerclothes</span> <<radiobutton "$rightaction" "rightlowerpull">></label>
<</if>>
<<endif>>
<<elseif $lowerstate isnot $lowerstatebase>>
<<if $rightactiondefault is "rightlowerpull">>
| <label><span class="brat">Fix your $lowerclothes</span> <<radiobutton "$rightaction" "rightlowerpull" checked>></label>
<<else>>
| <label><span class="brat">Fix your $lowerclothes</span> <<radiobutton "$rightaction" "rightlowerpull">></label>
<</if>>
<</if>>
<<endif>>
<<if $upperclothes isnot "naked">>
<<if $upperstate isnot $upperstatebase>>
<<if $rightactiondefault is "rightupperpull">>
| <label><span class="brat">Fix your $upperclothes</span> <<radiobutton "$rightaction" "rightupperpull" checked>></label>
<<else>>
| <label><span class="brat">Fix your $upperclothes</span> <<radiobutton "$rightaction" "rightupperpull">></label>
<</if>>
<<elseif $upperstatetop isnot $upperstatetopbase>>
<<if $rightactiondefault is "rightupperpull">>
| <label><span class="brat">Fix your $upperclothes</span> <<radiobutton "$rightaction" "rightupperpull" checked>></label>
<<else>>
| <label><span class="brat">Fix your $upperclothes</span> <<radiobutton "$rightaction" "rightupperpull">></label>
<</if>>
<<endif>>
<<endif>>
<<elseif $rightarm is "penis">><br><br>Your right hand is holding <<his>> penis.<br>
<<if $rightactiondefault is "rightwork">>
| <label><span class="sub">Work <<his>> shaft</span> <<radiobutton "$rightaction" "rightwork" checked>><<handdifficulty>></label>
<<else>>
| <label><span class="sub">Work <<his>> shaft</span> <<radiobutton "$rightaction" "rightwork">><<handdifficulty>></label>
<</if>>
<<if $rightactiondefault is "rightstoppenis">>
| <label>Stop <<radiobutton "$rightaction" "rightstoppenis" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$rightaction" "rightstoppenis">></label>
<</if>>
<<elseif $rightarm is "grappled">><br><br>Your right arm is being held down.<br>
<<if $rightactiondefault is "rightstruggle">>
| <label><span class="def">Struggle</span> <<radiobutton "$rightaction" "rightstruggle" checked>></label>
<<else>>
| <label><span class="def">Struggle</span> <<radiobutton "$rightaction" "rightstruggle">></label>
<</if>>
<<if $rightactiondefault is "rest">>
| <label>Rest <<radiobutton "$rightaction" "rest" checked>></label>
<<else>>
| <label>Rest <<radiobutton "$rightaction" "rest">></label>
<</if>>
<<elseif $rightarm is "bound">><br>
<<elseif $rightarm is "othervagina">><br><br>Your right hand is stroking <<his>> pussy.<br>
<<if $rightactiondefault is "rightclit">>
| <label><span class="sub">Rub <<his>> clit</span> <<radiobutton "$rightaction" "rightclit" checked>><<handdifficulty>></label>
<<else>>
| <label><span class="sub">Rub <<his>> clit</span> <<radiobutton "$rightaction" "rightclit">><<handdifficulty>></label>
<</if>>
<<if $rightactiondefault is "rightothervaginastop">>
| <label>Stop <<radiobutton "$rightaction" "rightothervaginastop" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$rightaction" "rightothervaginastop">></label>
<</if>>
<</if>>
<<if $leftarm is "vagina">><br>Your left hand is protecting your <<pussystop>><br>
<<if $leftactiondefault is "leftstopvagina">>
| <label>Stop <<radiobutton "$leftaction" "leftstopvagina" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$leftaction" "leftstopvagina">></label>
<</if>>
<<if $leftactiondefault is "leftcovervagina">>
| <label><span class="brat">Keep covering</span> <<radiobutton "$leftaction" "leftcovervagina" checked>></label>
<<else>>
| <label><span class="brat">Keep covering</span> <<radiobutton "$leftaction" "leftcovervagina">></label>
<</if>>
<<endif>>
<<if $rightarm is "vagina">><br>Your right hand is protecting your <<pussystop>><br>
<<if $rightactiondefault is "rightstopvagina">>
| <label>Stop <<radiobutton "$rightaction" "rightstopvagina" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$rightaction" "rightstopvagina">></label>
<</if>>
<<if $rightactiondefault is "rightcovervagina">>
| <label><span class="brat">Keep covering</span> <<radiobutton "$rightaction" "rightcovervagina" checked>></label>
<<else>>
| <label><span class="brat">Keep covering</span> <<radiobutton "$rightaction" "rightcovervagina">></label>
<</if>>
<<endif>>
<<if $leftarm is "coverpenis">><br>Your left hand is protecting your <<penisstop>><br>
<<if $leftactiondefault is "leftstopcoverpenis">>
| <label>Stop <<radiobutton "$leftaction" "leftstopcoverpenis" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$leftaction" "leftstopcoverpenis">></label>
<</if>>
<<if $leftactiondefault is "leftcoverpenis">>
| <label><span class="brat">Keep covering</span> <<radiobutton "$leftaction" "leftcoverpenis" checked>></label>
<<else>>
| <label><span class="brat">Keep covering</span> <<radiobutton "$leftaction" "leftcoverpenis">></label>
<</if>>
<<endif>>
<<if $rightarm is "coverpenis">><br>Your right hand is protecting your <<penisstop>><br>
<<if $rightactiondefault is "rightstopcoverpenis">>
| <label>Stop <<radiobutton "$rightaction" "rightstopcoverpenis" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$rightaction" "rightstopcoverpenis">></label>
<</if>>
<<if $rightactiondefault is "rightcoverpenis">>
| <label><span class="brat">Keep covering</span> <<radiobutton "$rightaction" "rightcoverpenis" checked>></label>
<<else>>
| <label><span class="brat">Keep covering</span> <<radiobutton "$rightaction" "rightcoverpenis">></label>
<</if>>
<<endif>>
<<if $leftarm is "anus">><br>Your left hand is protecting your <<bottomstop>><br>
<<if $leftactiondefault is "leftstopanus">>
| <label>Stop <<radiobutton "$leftaction" "leftstopanus" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$leftaction" "leftstopanus">></label>
<</if>>
<<if $leftactiondefault is "leftcoveranus">>
| <label><span class="brat">Keep covering</span> <<radiobutton "$leftaction" "leftcoveranus" checked>></label>
<<else>>
| <label><span class="brat">Keep covering</span> <<radiobutton "$leftaction" "leftcoveranus">></label>
<</if>>
<</if>>
<<if $rightarm is "anus">><br>Your right hand is protecting your <<bottomstop>><br>
<<if $rightactiondefault is "rightstopanus">>
| <label>Stop <<radiobutton "$rightaction" "rightstopanus" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$rightaction" "rightstopanus">></label>
<</if>>
<<if $rightactiondefault is "rightcoveranus">>
| <label><span class="brat">Keep covering</span> <<radiobutton "$rightaction" "rightcoveranus" checked>></label>
<<else>>
| <label><span class="brat">Keep covering</span> <<radiobutton "$rightaction" "rightcoveranus">></label>
<</if>>
<<endif>>
<br>
<<if $feetuse isnot "grappled" and $feetuse isnot "bound">>
<<if $feetuse is 0>><br><br>Your feet are free.<br>
<<feetgrab>>
<<if $consensual isnot 1>>
<<if $feetactiondefault is "kick">>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label>
<<else>>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label>
<</if>>
<</if>>
<<elseif $feetuse is "penis">><br><br>Your feet are holding <<his>> penis.<br>
<<if $feetactiondefault is "grabrub">>
| <label><span class="sub">Rub</span> <<radiobutton "$feetaction" "grabrub" checked>><<feetdifficulty>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$feetaction" "grabrub">><<feetdifficulty>></label>
<</if>>
<<if $feetactiondefault is "stop">>
| <label>Stop <<radiobutton "$feetaction" "stop" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$feetaction" "stop">></label>
<</if>>
<<elseif $feetuse is "othervagina">><br><br>Your feet are holding back <<his>> pussy.<br>
<<if $feetactiondefault is "vaginagrabrub">>
| <label><span class="sub">Rub</span> <<radiobutton "$feetaction" "vaginagrabrub" checked>><<feetdifficulty>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$feetaction" "vaginagrabrub">><<feetdifficulty>></label>
<</if>>
<<if $feetactiondefault is "stop">>
| <label>Stop <<radiobutton "$feetaction" "stop" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$feetaction" "stop">></label>
<</if>>
<<elseif $penis is "clothed">><br>
<<if $feetuse is 0>>Your feet are free.<br>
<<if $feetactiondefault is "rub">>
| <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label>
<<else>>
| <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label>
<</if>>
<<if $feetactiondefault is "kick">>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label>
<<else>>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label>
<</if>>
<<endif>>
<<elseif $penis2 is "clothed">><br>
<<if $feetuse is 0>>Your feet are free.<br>
<<if $feetactiondefault is "rub">>
| <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label>
<<else>>
| <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label>
<</if>>
<<if $feetactiondefault is "kick">>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label>
<<else>>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label>
<</if>>
<<endif>>
<<elseif $penis3 is "clothed">><br>
<<if $feetuse is 0>>Your feet are free.<br>
<<if $feetactiondefault is "rub">>
| <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label>
<<else>>
| <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label>
<</if>>
<<if $feetactiondefault is "kick">>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label>
<<else>>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label>
<</if>>
<<endif>>
<<elseif $penis4 is "clothed">><br>
<<if $feetuse is 0>>Your feet are free.<br>
<<if $feetactiondefault is "rub">>
| <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label>
<<else>>
| <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label>
<</if>>
<<if $feetactiondefault is "kick">>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label>
<<else>>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label>
<</if>>
<<endif>>
<<elseif $penis5 is "clothed">><br>
<<if $feetuse is 0>>Your feet are free.<br>
<<if $feetactiondefault is "rub">>
| <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label>
<<else>>
| <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label>
<</if>>
<<if $feetactiondefault is "kick">>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label>
<<else>>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label>
<</if>>
<<endif>>
<<elseif $penis6 is "clothed">><br>
<<if $feetuse is 0>>Your feet are free.<br>
<<if $feetactiondefault is "rub">>
| <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub" checked>></label>
<<else>>
| <label><span class="sub">Rub <<his>> crotch</span> <<radiobutton "$feetaction" "rub">></label>
<</if>>
<<if $feetactiondefault is "kick">>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick" checked>></label>
<<else>>
| <label><span class="def">Kick</span> <<radiobutton "$feetaction" "kick">></label>
<</if>>
<<endif>>
<</if>>
<<if $feetuse is 0>>
<<if $feetactiondefault is "rest">>
| <label>Rest <<radiobutton "$feetaction" "rest" checked>></label>
<<else>>
| <label>Rest <<radiobutton "$feetaction" "rest">></label>
<</if>>
<</if>>
<<elseif $feetuse is "bound">>
<br>Your legs are bound.
<<else>><br>Your feet are free but unusable in this position.
<<endif>>
<<if $mouthuse is 0>><br><br>Your mouth is free.<br>
<<if $head isnot "grappled" and $head isnot "bound">>
<<if $chestuse is "penis">>
<<if $mouthactiondefault is "peniskiss">>
| <label><span class="sub">Kiss</span> <<radiobutton "$mouthaction" "peniskiss" checked>></label>
<<else>>
| <label><span class="sub">Kiss</span> <<radiobutton "$mouthaction" "peniskiss">></label>
<</if>>
<<else>>
<<if $mouthactiondefault is "kiss">>
| <label><span class="sub">Kiss <<him>></span> <<radiobutton "$mouthaction" "kiss" checked>></label>
<<else>>
| <label><span class="sub">Kiss <<him>></span> <<radiobutton "$mouthaction" "kiss">></label>
<</if>>
<</if>>
<<oral>>
<<if $enemyanger gte 20 and $underwater lte 0>>
<<if $mouthactiondefault is "apologise">>
| <label>Apologise <<radiobutton "$mouthaction" "apologise" checked>></label>
<<else>>
| <label>Apologise <<radiobutton "$mouthaction" "apologise">></label>
<</if>>
<<endif>>
<</if>>
<<speak>>
<<elseif $mouthstate is "entrance">><br><br><<His>> penis hovers in front of your mouth.<br>
<<if $mouthactiondefault is "peniskiss">>
| <label><span class="sub">Kiss</span> <<radiobutton "$mouthaction" "peniskiss" checked>></label>
<<else>>
| <label><span class="sub">Kiss</span> <<radiobutton "$mouthaction" "peniskiss">></label>
<</if>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $mouthactiondefault is "grasp">>
| <label><span class="meek">Grab between breasts </span><<radiobutton "$mouthaction" "grasp" checked>><<chestdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="meek">Grab between breasts </span><<radiobutton "$mouthaction" "grasp">><<chestdifficulty>><<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $head isnot "grappled" and $head isnot "bound">>
<<if $mouthactiondefault is "pullaway">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullaway" checked>><<oraldifficulty>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullaway">><<oraldifficulty>></label>
<</if>>
<</if>>
<<speak>>
<<elseif $mouthstate is "imminent">><br><br><<His>> penis presses against your lips.<br>
<<if $mouthactiondefault is "lick">>
| <label><span class="sub">Lick</span> <<radiobutton "$mouthaction" "lick" checked>></label>
<<else>>
| <label><span class="sub">Lick</span> <<radiobutton "$mouthaction" "lick">></label>
<</if>>
<<if $head isnot "grappled" and $head isnot "bound">>
<<if $mouthactiondefault is "pullaway">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullaway" checked>><<oraldifficulty>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullaway">><<oraldifficulty>></label>
<</if>>
<</if>>
<<speak>>
<<elseif $mouthstate is "penetrated">><br><br><<His>> penis penetrates your mouth.<br>
<<if $mouthactiondefault is "suck">>
| <label><span class="sub">Suck</span> <<radiobutton "$mouthaction" "suck" checked>></label>
<<else>>
| <label><span class="sub">Suck</span> <<radiobutton "$mouthaction" "suck">></label>
<</if>>
<<if $consensual isnot 1>>
<<if $mouthactiondefault is "bite">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "bite" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "bite">></label>
<</if>>
<</if>>
<<if $head isnot "grappled" and $head isnot "bound">>
<<if $mouthactiondefault is "pullaway">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullaway" checked>><<oraldifficulty>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullaway">><<oraldifficulty>></label>
<</if>>
<</if>>
<<elseif $mouthuse is "othervagina">><br><br><<His>> pussy presses against your lips.<br>
<<if $mouthactiondefault is "vaginalick">>
| <label><span class="sub">Lick</span> <<radiobutton "$mouthaction" "vaginalick" checked>></label>
<<else>>
| <label><span class="sub">Lick</span> <<radiobutton "$mouthaction" "vaginalick">></label>
<</if>>
<<if $head isnot "grappled" and $head isnot "bound">>
<<if $mouthactiondefault is "pullawayvagina">>
| <label><span class="brat">Pull Away</span> <<radiobutton "$mouthaction" "pullawayvagina" checked>></label>
<<else>>
| <label><span class="brat">Pull Away</span> <<radiobutton "$mouthaction" "pullawayvagina">></label>
<</if>>
<</if>>
<<speak>>
<<elseif $mouthuse is "kiss">><br><br>
<<if $mouthstate is "kissentrance">>
Your mouth is pressed by another's.<br>
<<elseif $mouthstate is "kissimminent">>
Your mouth is engulfed by another's.<br>
<<elseif $mouthstate is "kiss">>
Your mouth is engulfed by another's.<br>
<</if>>
<<if $mouthactiondefault is "pullawaykiss">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullawaykiss" checked>><<oraldifficulty>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "pullawaykiss">><<oraldifficulty>></label>
<</if>>
<<if $mouthactiondefault is "kissback">>
| <label><span class="sub">Kiss</span> <<radiobutton "$mouthaction" "kissback" checked>></label>
<<else>>
| <label><span class="sub">Kiss</span> <<radiobutton "$mouthaction" "kissback">></label>
<</if>>
<<if $mouthstate isnot "kiss" and $mouthstate isnot "kissimminent">>
<<speak>>
<</if>>
<<else>><br><br>Your mouth is blocked, muffling any noise you make.
<</if>>
<<if $penisstate is 0>><br><br>Your <<penis>> is free.<br>
<<actionspenistovagina>>
<<actionspenistoanus>>
<</if>>
<<if $penisstate is "othermouthentrance">><br><br>You feel breath on your <<penisstop>><br>
<<if $consensual is 1 and $promiscuity lt 0>>
<<else>>
<<if $penisactiondefault is "thighbay">>
| <label><span class="meek">Press your thigh against <<his>> mouth</span> <<radiobutton "$penisaction" "thighbay" checked>><<thighdifficulty>> <<combatpromiscuous1>></label>
<<else>>
| <label><span class="meek">Press your thigh against <<his>> mouth</span> <<radiobutton "$penisaction" "thighbay">><<thighdifficulty>> <<combatpromiscuous1>></label>
<</if>>
<</if>>
<<if $penisactiondefault is "othermouthtease">>
| <label><span class="sub">Rub against <<his>> face</span> <<radiobutton "$penisaction" "othermouthtease" checked>></label>
<<else>>
| <label><span class="sub">Rub against <<his>> face</span> <<radiobutton "$penisaction" "othermouthtease">></label>
<</if>>
<<endif>>
<<if $penisstate is "othermouthimminent">><br><br>
<<His>> lips press against the tip of your <<penisstop>><br>
<<if $penisactiondefault is "othermouthrub">>
| <label><span class="sub">Rub against <<his>> lips</span> <<radiobutton "$penisaction" "othermouthrub" checked>></label>
<<else>>
| <label><span class="sub">Rub against <<his>> lips</span> <<radiobutton "$penisaction" "othermouthrub">></label>
<</if>>
<<if $penisactiondefault is "othermouthescape">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "othermouthescape" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "othermouthescape">></label>
<</if>>
<<endif>>
<<if $penisstate is "othermouth">><br><br>
<<His>> mouth envelopes your <<penisstop>><br>
<<if $penisactiondefault is "othermouthcooperate">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "othermouthcooperate" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "othermouthcooperate">></label>
<</if>>
<<endif>>
<<if $penisstate is "entrance">><br><br><<His>> pussy hovers near your <<penisstop>><br>
<<actionspenisvaginafuck>>
<<if $consensual is 1 and $promiscuity lte 54 and $enemytype is "man" or $consensual is 1 and $deviancy lte 54 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "bay">>
| <label><span class="meek">Frot against <<his>> clit</span> <<radiobutton "$penisaction" "bay" checked>><<peniledifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="meek">Frot against <<his>> clit</span> <<radiobutton "$penisaction" "bay">><<peniledifficulty>> <<combatpromiscuous4>></label>
<</if>>
<</if>>
<<if $penisactiondefault is "tease">>
| <label><span class="sub">Tease</span> <<radiobutton "$penisaction" "tease" checked>></label>
<<else>>
| <label><span class="sub">Tease</span> <<radiobutton "$penisaction" "tease">></label>
<</if>>
<<endif>>
<<if $penisstate is "imminent">><br><br>
<<His>> pussy presses against your <<penisstop>><br>
<<actionspenisvaginafuck>>
<<if $penisactiondefault is "rub">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "rub" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "rub">></label>
<</if>>
<<if $penisactiondefault is "escape">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "escape" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "escape">></label>
<</if>>
<<endif>>
<<if $penisstate is "penetrated">><br><br>
<<His>> vagina envelopes your <<penisstop>><br>
<<if $penisactiondefault is "cooperate">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "cooperate" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "cooperate">></label>
<</if>>
<<if $penisactiondefault is "take">>
| <label>Take it <<radiobutton "$penisaction" "take" checked>></label>
<<else>>
| <label>Take it <<radiobutton "$penisaction" "take">></label>
<</if>>
<<endif>>
<<if $penisstate is "otheranusentrance">><br><br><<His>> ass hovers near your <<penisstop>><br>
<<actionspenisanusfuck>>
<<if $consensual is 1 and $promiscuity lte 54 and $enemytype is "man" or $consensual is 1 and $deviancy lte 54 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "otheranusbay">>
| <label><span class="meek">Frot against <<his>> ass</span> <<radiobutton "$penisaction" "otheranusbay" checked>><<peniledifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="meek">Frot against <<his>> ass</span> <<radiobutton "$penisaction" "otheranusbay">><<peniledifficulty>> <<combatpromiscuous4>></label>
<</if>>
<</if>>
<<if $penisactiondefault is "otheranustease">>
| <label><span class="sub">Tease</span> <<radiobutton "$penisaction" "otheranustease" checked>></label>
<<else>>
| <label><span class="sub">Tease</span> <<radiobutton "$penisaction" "otheranustease">></label>
<</if>>
<<endif>>
<<if $penisstate is "otheranusimminent">><br><br>
<<His>> ass presses against your <<penisstop>><br>
<<actionspenisanusfuck>>
<<if $penisactiondefault is "otheranusrub">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "otheranusrub" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "otheranusrub">></label>
<</if>>
<<if $penisactiondefault is "otheranusescape">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "otheranusescape" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "otheranusescape">></label>
<</if>>
<<endif>>
<<if $penisstate is "otheranus">><br><br>
<<His>> ass envelopes your <<penisstop>><br>
<<if $penisactiondefault is "otheranuscooperate">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "otheranuscooperate" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "otheranuscooperate">></label>
<</if>>
<<if $penisactiondefault is "otheranustake">>
| <label>Take it <<radiobutton "$penisaction" "otheranustake" checked>></label>
<<else>>
| <label>Take it <<radiobutton "$penisaction" "otheranustake">></label>
<</if>>
<<endif>>
<<if $penisexist is 1>>
<<if $penisactiondefault is "rest">>
| <label>Rest <<radiobutton "$penisaction" "rest" checked>></label>
<<else>>
| <label>Rest <<radiobutton "$penisaction" "rest">></label>
<</if>>
<</if>>
<<if $vaginastate is 0>><br><br>Your <<pussy>> is free.<br>
<<actionsvaginatopenis>>
<</if>>
<<if $vaginastate is "othermouthentrance">><br><br>You feel breath on your <<pussystop>><br>
<<if $consensual is 1 and $promiscuity lt 0>>
<<else>>
<<if $vaginaactiondefault is "thighbay">>
| <label><span class="meek">Press your thigh against <<his>> mouth</span> <<radiobutton "$vaginaaction" "thighbay" checked>><<thighdifficulty>> <<combatpromiscuous1>></label>
<<else>>
| <label><span class="meek">Press your thigh against <<his>> mouth</span> <<radiobutton "$vaginaaction" "thighbay">><<thighdifficulty>> <<combatpromiscuous1>></label>
<</if>>
<</if>>
<<if $vaginaactiondefault is "othermouthtease">>
| <label><span class="sub">Rub against <<his>> face</span> <<radiobutton "$vaginaaction" "othermouthtease" checked>></label>
<<else>>
| <label><span class="sub">Rub against <<his>> face</span> <<radiobutton "$vaginaaction" "othermouthtease">></label>
<</if>>
<<endif>>
<<if $vaginastate is "othermouthimminent">><br><br>
<<His>> lips press against your labia.<br>
<<if $vaginaactiondefault is "othermouthrub">>
| <label><span class="sub">Rub against <<his>> lips</span> <<radiobutton "$vaginaaction" "othermouthrub" checked>></label>
<<else>>
| <label><span class="sub">Rub against <<his>> lips</span> <<radiobutton "$vaginaaction" "othermouthrub">></label>
<</if>>
<<if $vaginaactiondefault is "othermouthescape">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "othermouthescape" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "othermouthescape">></label>
<</if>>
<<endif>>
<<if $vaginastate is "othermouth">><br><br>
<<His>> tongue penetrates your <<pussystop>><br>
<<if $vaginaactiondefault is "othermouthcooperate">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "othermouthcooperate" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "othermouthcooperate">></label>
<</if>>
<<endif>>
<<if $vaginastate is "entrance">><br><br><<His>> penis hovers near your <<pussystop>><br>
<<actionsvaginapenisfuck>>
<<if $consensual is 1 and $promiscuity lte 54 and $enemytype is "man" or $consensual is 1 and $deviancy lte 54 and $enemytype isnot "man">>
<<else>>
<<if $thighuse is 0>>
<<if $vaginaactiondefault is "penisthighs">>
| <label><span class="meek">Try to keep <<his>> penis away with your thighs</span> <<radiobutton "$vaginaaction" "penisthighs" checked>><<thighdifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="meek">Try to keep <<his>> penis away with your thighs</span> <<radiobutton "$vaginaaction" "penisthighs">><<thighdifficulty>> <<combatpromiscuous4>></label>
<</if>>
<</if>>
<</if>>
<<if $anususe is 0 and $analshield isnot 1>>
<<if $vaginaactiondefault is "penisanus">>
| <label><span class="meek">Offer your <<bottom>> instead</span> <<radiobutton "$vaginaaction" "penisanus" checked>><<analdifficulty>></label>
<<else>>
| <label><span class="meek">Offer your <<bottom>> instead</span> <<radiobutton "$vaginaaction" "penisanus">><<analdifficulty>></label>
<</if>>
<<endif>>
<<if $vaginaactiondefault is "penistease">>
| <label><span class="sub">Tease the tip</span> <<radiobutton "$vaginaaction" "penistease" checked>></label>
<<else>>
| <label><span class="sub">Tease the tip</span> <<radiobutton "$vaginaaction" "penistease">></label>
<</if>>
<<endif>>
<<if $vaginastate is "imminent">><br><br>
<<His>> penis presses against your <<pussystop>><br>
<<actionsvaginapenisfuck>>
<<if $vaginaactiondefault is "rub">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "rub" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "rub">></label>
<</if>>
<<if $vaginaactiondefault is "escape">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "escape" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "escape">></label>
<</if>>
<<endif>>
<<if $vaginastate is "penetrated">><br><br>
<<His>> penis penetrates your <<pussystop>><br>
<<if $vaginaactiondefault is "cooperate">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "cooperate" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "cooperate">></label>
<</if>>
<<if $vaginaactiondefault is "take">>
| <label>Take it <<radiobutton "$vaginaaction" "take" checked>></label>
<<else>>
| <label>Take it <<radiobutton "$vaginaaction" "take">></label>
<</if>>
<<endif>>
<<if $vaginaexist is 1>>
<<if $vaginaactiondefault is "rest">>
| <label>Rest <<radiobutton "$vaginaaction" "rest" checked>></label>
<<else>>
| <label>Rest <<radiobutton "$vaginaaction" "rest">></label>
<</if>>
<</if>>
<<if $anusstate is 0>><br><br>Your <<bottom>> is free.<br>
<</if>>
<<if $anusstate is "othermouthentrance">><br><br>You feel breath on your <<bottomstop>><br>
<<if $consensual is 1 and $promiscuity lt 0>>
<<else>>
<<if $anusactiondefault is "bottombay">>
| <label><span class="meek">Press your butt against <<his>> mouth</span> <<radiobutton "$anusaction" "bottombay" checked>><<bottomdifficulty>> <<combatpromiscuous1>></label>
<<else>>
| <label><span class="meek">Press your butt against <<his>> mouth</span> <<radiobutton "$anusaction" "bottombay">><<bottomdifficulty>> <<combatpromiscuous1>></label>
<</if>>
<</if>>
<<if $anusactiondefault is "othermouthtease">>
| <label><span class="sub">Rub against <<his>> face</span> <<radiobutton "$anusaction" "othermouthtease" checked>></label>
<<else>>
| <label><span class="sub">Rub against <<his>> face</span> <<radiobutton "$anusaction" "othermouthtease">></label>
<</if>>
<<endif>>
<<if $anusstate is "othermouthimminent">><br><br>
<<His>> lips press against your anus.<br>
<<if $anusactiondefault is "othermouthrub">>
| <label><span class="sub">Rub against <<his>> lips</span> <<radiobutton "$anusaction" "othermouthrub" checked>></label>
<<else>>
| <label><span class="sub">Rub against <<his>> lips</span> <<radiobutton "$anusaction" "othermouthrub">></label>
<</if>>
<<if $anusactiondefault is "othermouthescape">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "othermouthescape" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "othermouthescape">></label>
<</if>>
<<endif>>
<<if $anusstate is "othermouth">><br><br>
<<His>> tongue penetrates your <<bottomstop>><br>
<<if $anusactiondefault is "othermouthcooperate">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "othermouthcooperate" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "othermouthcooperate">></label>
<</if>>
<<endif>>
<<if $anusstate is "entrance">><br><br><<His>> penis hovers near your <<bottomstop>><br>
<<if $consensual is 1 and $promiscuity lte 54 and $enemytype is "man" or $consensual is 1 and $deviancy lte 54 and $enemytype isnot "man">>
<<else>>
<<if $bottomuse is 0>>
<<if $anusactiondefault is "penischeeks">>
| <label><span class="meek">Try to keep <<his>> penis away with your cheeks</span> <<radiobutton "$anusaction" "penischeeks" checked>><<analdifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="meek">Try to keep <<his>> penis away with your cheeks</span> <<radiobutton "$anusaction" "penischeeks">><<analdifficulty>> <<combatpromiscuous4>></label>
<</if>>
<</if>>
<</if>>
<<if $vaginause is 0 and $undertype isnot "chastity">>
<<if $anusactiondefault is "penispussy">>
| <label><span class="meek">Offer your pussy instead</span> <<radiobutton "$anusaction" "penispussy" checked>><<vaginaldifficulty>></label>
<<else>>
| <label><span class="meek">Offer your pussy instead</span> <<radiobutton "$anusaction" "penispussy">><<vaginaldifficulty>></label>
<</if>>
<<endif>>
<<if $anusactiondefault is "penistease">>
| <label><span class="sub">Tease the tip</span> <<radiobutton "$anusaction" "penistease" checked>></label>
<<else>>
| <label><span class="sub">Tease the tip</span> <<radiobutton "$anusaction" "penistease">></label>
<</if>>
<<endif>>
<<if $anusstate is "imminent">><br><br>
<<His>> penis presses against your anus.<br>
<<if $anusactiondefault is "rub">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "rub" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "rub">></label>
<</if>>
<<if $anusactiondefault is "escape">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "escape" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "escape">></label>
<</if>>
<<endif>>
<<if $anusstate is "penetrated">><br><br>
<<His>> penis penetrates your anus.<br>
<<if $anusactiondefault is "cooperate">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "cooperate" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "cooperate">></label>
<</if>>
<<if $anusactiondefault is "take">>
| <label>Take it <<radiobutton "$anusaction" "take" checked>></label>
<<else>>
| <label>Take it <<radiobutton "$anusaction" "take">></label>
<</if>>
<<endif>>
<<if $bottomuse is 0>>
<<if $anusactiondefault is "rest">>
| <label>Rest <<radiobutton "$anusaction" "rest" checked>></label>
<<else>>
| <label>Rest <<radiobutton "$anusaction" "rest">></label>
<</if>>
<</if>>
<<if $bottomuse is "mouth">><br><br>
You press your <<bottom>> against <<his>> face.<br>
<<if $cheekactiondefault is "othermouthrub">>
| <label><span class="sub">Rub</span> <<radiobutton "$cheekaction" "othermouthrub" checked>><<analdifficulty>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$cheekaction" "othermouthrub">><<analdifficulty>></label>
<</if>>
<<if $cheekactiondefault is "othermouthstop">>
| <label>Stop <<radiobutton "$cheekaction" "othermouthstop" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$cheekaction" "othermouthstop">></label>
<</if>>
<<endif>>
<<if $bottomuse is "penis">><br><br>
You hold <<his>> penis between your buttocks.<br>
<<if $cheekactiondefault is "rub">>
| <label><span class="sub">Rub</span> <<radiobutton "$cheekaction" "rub" checked>><<analdifficulty>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$cheekaction" "rub">><<analdifficulty>></label>
<</if>>
<<if $cheekactiondefault is "stop">>
| <label>Stop <<radiobutton "$cheekaction" "stop" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$cheekaction" "stop">></label>
<</if>>
<<endif>>
<<if $thighuse is "mouth">><br><br>
You press your thigh against <<his>> mouth.<br>
<<if $thighactiondefault is "othermouthrub">>
| <label><span class="sub">Continue</span> <<radiobutton "$thighaction" "othermouthrub" checked>><<thighdifficulty>></label>
<<else>>
| <label><span class="sub">Continue</span> <<radiobutton "$thighaction" "othermouthrub">><<thighdifficulty>></label>
<</if>>
<<if $thighactiondefault is "othermouthstop">>
| <label>Stop <<radiobutton "$thighaction" "othermouthstop" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$thighaction" "othermouthstop">></label>
<</if>>
<<endif>>
<<if $thighuse is "penis">><br><br>
You hold <<his>> penis between your thighs.<br>
<<if $thighactiondefault is "rub">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "rub" checked>><<thighdifficulty>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "rub">><<thighdifficulty>></label>
<</if>>
<<if $thighactiondefault is "stop">>
| <label>Stop <<radiobutton "$thighaction" "stop" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$thighaction" "stop">></label>
<</if>>
<<endif>>
<<if $penisuse is "clit">><br><br>
You press your <<penis>> against <<his>> clit.<br>
<<if $penisactiondefault is "rub">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "clitrub" checked>><<peniledifficulty>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "clitrub">><<peniledifficulty>></label>
<</if>>
<<if $penisactiondefault is "stop">>
| <label>Stop <<radiobutton "$penisaction" "stop" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$penisaction" "stop">></label>
<</if>>
<<endif>>
<<if $penisuse is "otheranusrub">><br><br>
You hold your <<penis>> between <<his>> ass cheeks.<br>
<<if $penisactiondefault is "otheranusrub">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "otheranusrub" checked>><<peniledifficulty>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "otheranusrub">><<peniledifficulty>></label>
<</if>>
<<if $penisactiondefault is "otheranusstop">>
| <label>Stop <<radiobutton "$penisaction" "otheranusstop" checked>></label>
<<else>>
| <label>Stop <<radiobutton "$penisaction" "otheranusstop">></label>
<</if>>
<<endif>>
<<if $chestuse is "penis">><br><br>
<<if $breastcup is "none">>
<<His>> penis rests against your <<breastsstop>><br>
<<else>>
<<His>> penis rests between your <<breasts>><br>
<</if>>
<<if $chestactiondefault is "rub">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "rub" checked>><<chestdifficulty>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "rub">><<chestdifficulty>></label>
<</if>>
<<endif>>
<br><br>
<<endif>>
<<endif>>
<</if>>
<</if>>
<</if>>
<</if>>
<<combatstate>>
<<carryblock>>
<br>
<<set $face to 0>>
<</nobr>><</widget>>
:: Widgets Effects Man [widget]
<<widget "effectsman">><<nobr>><<set $pain to $pain - 1>>
<<if $enemyno gte 2>>
<<set $pronoun to "n">>
<<else>>
<<if $pronoun1 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun1 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun1 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun1 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun1 is "t">>
<<set $pronoun to "t">>
<</if>>
<</if>>
<<if $beastno gte 1>>
<<set $pronoun to "i">>
<</if>>
<<set $intro1 to 1>>
<<set $intro2 to 1>>
<<set $intro3 to 1>>
<<set $intro4 to 1>>
<<set $intro5 to 1>>
<<set $intro6 to 1>>
<<if $trance gte 1>>
You stare straight ahead, your body passive and compliant.
<<elseif $dissociation gte 2>>
You stare straight ahead, your body passive and compliant.
<</if>>
<<if $underwater is 1>>
<<set $underwatertime += 1>>
<<if $underwatertime lte 5>>
You are underwater, and cannot speak.
<<elseif $underwatertime lte 10>>
<span class="blue">You are underwater, and cannot breathe.</span><<gstress>><<gstress10>>
<<elseif $underwatertime lte 15>>
<span class="purple">You are underwater, and cannot breathe.</span><<gstress>><<gstress20>>
<<elseif $underwatertime lte 20>>
<span class="pink">You are underwater, and cannot breathe.</span><<gtrauma>><<gstress>><<gstress40>><<gtrauma20>>
<<else>>
<span class="red">You are suffocating beneath the water.</span><<set $pain += 20>><<gtrauma>><<gstress>><<gstress60>><<gtrauma40>>
<br><br>
<</if>>
<</if>>
<<if $position is "wall">>
You are trapped in a $walltype with your posterior stuck out in the open.
<</if>>
<<effectspain>>
<<effectsorgasm>>
<<effectsdissociation>>
<<effectshandsclothes>>
<<if $leftaction is "leftgrab">><<set $leftaction to 0>><<set $leftactiondefault to "leftgrab">><<handskilluse>><<combatpromiscuity3>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $leftactiondefault to "leftwork">>
<<if $penis is 0>>
<<set $penis to "leftarm">><<set $leftarm to "penis">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his1>> penis with your left hand.</span>
<<elseif $penis2 is 0>>
<<set $penis2 to "leftarm">><<set $leftarm to "penis">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his2>> penis with your left hand.</span>
<<elseif $penis3 is 0>>
<<set $penis3 to "leftarm">><<set $leftarm to "penis">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his3>> penis with your left hand.</span>
<<elseif $penis4 is 0>>
<<set $penis4 to "leftarm">><<set $leftarm to "penis">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his4>> penis with your left hand.</span>
<<elseif $penis5 is 0>>
<<set $penis5 to "leftarm">><<set $leftarm to "penis">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his5>> penis with your left hand.</span>
<<elseif $penis6 is 0>>
<<set $penis6 to "leftarm">><<set $leftarm to "penis">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his6>> penis with your left hand.</span>
<</if>>
<<else>>You try to grab <<a>> penis with your left hand, but <<theowner>> moves it away.
<</if>>
<</if>>
<<if $rightaction is "rightgrab">><<set $rightaction to 0>><<set $rightactiondefault to "rightgrab">><<handskilluse>><<combatpromiscuity3>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $rightactiondefault to "rightwork">>
<<if $penis is 0>><<set $penis to "rightarm">><<set $rightarm to "penis">><<submission1>><span class="lblue"><<handstat>>You <<handtext>> grab <<his1>> penis with your right hand.</span>
<<elseif $penis2 is 0>><<set $penis2 to "rightarm">><<set $rightarm to "penis">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his2>> penis with your right hand.</span>
<<elseif $penis3 is 0>><<set $penis3 to "rightarm">><<set $rightarm to "penis">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his3>> penis with your right hand.</span>
<<elseif $penis4 is 0>><<set $penis4 to "rightarm">><<set $rightarm to "penis">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his4>> penis with your right hand.</span>
<<elseif $penis5 is 0>><<set $penis5 to "rightarm">><<set $rightarm to "penis">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his5>> penis with your right hand.</span>
<<elseif $penis6 is 0>><<set $penis6 to "rightarm">><<set $rightarm to "penis">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his6>> penis with your right hand.</span>
<</if>>
<<else>>You try to grab <<a>> penis with your right hand, but <<theowner>> moves it away.
<</if>>
<</if>>
<<if $leftaction is "leftstroke" and $rightaction is "rightstroke">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstroke">><<set $rightactiondefault to "rightstroke">><<submission2>><<actionspenisstroke>><<handskilluse>><<handskilluse>><</if>>
<<if $leftaction is "leftstroke">><<set $leftaction to 0>><<set $leftactiondefault to "leftstroke">><<submission1>><<actionspenisstroke>><<handskilluse>>
<</if>>
<<if $rightaction is "rightstroke">><<set $rightaction to 0>><<set $rightactiondefault to "rightstroke">><<submission1>><<actionspenisstroke>><<handskilluse>>
<</if>>
<<if $leftaction is "leftwork">><<set $leftaction to 0>><<set $leftactiondefault to "leftwork">><<handskilluse>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<submission3>><<actionsshaftrub>>
<<else>><<set $leftactiondefault to "leftgrab">>
<<set $leftarm to 0>>
<<if $penis is "leftarm">>
<<set $penis to 0>><span class="blue">You try to rub <<his1>> shaft, but <<he>> moves away.</span>
<<elseif $penis2 is "leftarm">>
<<set $penis2 to 0>><span class="blue">You try to rub <<his2>> shaft, but <<he>> moves away.</span>
<<elseif $penis3 is "leftarm">>
<<set $penis3 to 0>><span class="blue">You try to rub <<his3>> shaft, but <<he>> moves away.</span>
<<elseif $penis4 is "leftarm">>
<<set $penis4 to 0>><span class="blue">You try to rub <<his4>> shaft, but <<he>> moves away.</span>
<<elseif $penis5 is "leftarm">>
<<set $penis5 to 0>><span class="blue">You try to rub <<his5>> shaft, but <<he>> moves away.</span>
<<elseif $penis6 is "leftarm">>
<<set $penis6 to 0>><span class="blue">You try to rub <<his6>> shaft, but <<he>> moves away.</span>
<</if>>
<</if>>
<</if>>
<<if $rightaction is "rightwork">><<set $rightction to 0>><<set $rightactiondefault to "rightwork">><<handskilluse>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<submission3>><<actionsshaftrub>>
<<else>><<set $rightactiondefault to "rightgrab">>
<<set $rightarm to 0>>
<<if $penis is "rightarm">>
<<set $penis to 0>><span class="blue">You try to rub <<his1>> shaft, but <<he>> moves away.</span>
<<elseif $penis2 is "rightarm">>
<<set $penis2 to 0>><span class="blue">You try to rub <<his2>> shaft, but <<he>> moves away.</span>
<<elseif $penis3 is "rightarm">>
<<set $penis3 to 0>><span class="blue">You try to rub <<his3>> shaft, but <<he>> moves away.</span>
<<elseif $penis4 is "rightarm">>
<<set $penis4 to 0>><span class="blue">You try to rub <<his4>> shaft, but <<he>> moves away.</span>
<<elseif $penis5 is "rightarm">>
<<set $penis5 to 0>><span class="blue">You try to rub <<his5>> shaft, but <<he>> moves away.</span>
<<elseif $penis6 is "rightarm">>
<<set $penis6 to 0>><span class="blue">You try to rub <<his6>> shaft, but <<he>> moves away.</span>
<</if>>
<</if>>
<</if>>
<<if $leftaction is "leftstoppenis">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoppenis">><<submission3>><<set $leftarm to 0>>
<<if $penis is "leftarm">>
<<set $penis to 0>>You let go of <<his1>> penis.
<<elseif $penis2 is "leftarm">>
<<set $penis2 to 0>>You let go of <<his2>> penis.
<<elseif $penis3 is "leftarm">>
<<set $penis3 to 0>>You let go of <<his3>> penis.
<<elseif $penis4 is "leftarm">>
<<set $penis4 to 0>>You let go of <<his4>> penis.
<<elseif $penis5 is "leftarm">>
<<set $penis5 to 0>>You let go of <<his5>> penis.
<<elseif $penis6 is "leftarm">>
<<set $penis6 to 0>>You let go of <<his6>> penis.
<</if>>
<</if>>
<<if $rightaction is "rightstoppenis">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoppenis">><<submission3>><<set $rightarm to 0>>
<<if $penis is "rightarm">>
<<set $penis to 0>>You let go of <<his1>> penis.
<<elseif $penis2 is "rightarm">>
<<set $penis2 to 0>>You let go of <<his2>> penis.
<<elseif $penis3 is "rightarm">>
<<set $penis3 to 0>>You let go of <<his3>> penis.
<<elseif $penis4 is "rightarm">>
<<set $penis4 to 0>>You let go of <<his4>> penis.
<<elseif $penis5 is "rightarm">>
<<set $penis5 to 0>>You let go of <<his5>> penis.
<<elseif $penis6 is "rightarm">>
<<set $penis6 to 0>>You let go of <<his6>> penis.
<</if>>
<</if>>
<<if $leftaction is "leftstruggle" and $rightaction is "rightstruggle">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstruggle">><<set $rightactiondefault to "rightstruggle">>You struggle with all your might.<<defiance2>><<set $speechstruggle to 1>>
<</if>>
<<if $leftaction is "leftstruggle">><<set $leftaction to 0>><<set $leftactiondefault to "leftstruggle">>You struggle.<<set $speechstruggle to 1>><<defiance1>>
<</if>>
<<if $rightaction is "rightstruggle">><<set $rightaction to 0>><<set $rightactiondefault to "rightstruggle">>You struggle.<<defiance1>><<set $speechstruggle to 1>>
<</if>>
<<if $leftaction is "rest" and $rightaction is "rest">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "rest">><<set $rightactiondefault to "rest">>You don't resist the force binding your arms.
<</if>>
<<if $leftaction is "rest">><<set $leftaction to 0>><<set $leftactiondefault to "rest">>You rest your left arm.
<</if>>
<<if $rightaction is "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">>You rest your right arm.
<</if>>
<<if $leftaction is "leftchest" and $rightaction is "rightchest">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftchest">><<set $rightactiondefault to "rightchest">><<actionsstroke>><<submission2>>
<</if>>
<<if $leftaction is "leftchest">><<set $leftaction to 0>><<set $leftactiondefault to "leftchest">><<actionsstroke>><<submission1>>
<</if>>
<<if $rightaction is "rightchest">><<set $rightaction to 0>><<set $rightactiondefault to "rightchest">><<actionsstroke>><<submission1>>
<</if>>
<<if $leftaction is "lefthit" and $rightaction is "righthit">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "lefthit">><<set $rightactiondefault to "righthit">><<defiance5>><<actionshit>><<set $speechhit to 1>><<set $attackstat += 2>>
<</if>>
<<if $leftaction is "lefthit">><<set $leftaction to 0>><<set $leftactiondefault to "lefthit">><<actionshit>><<defiance2>><<set $speechhit to 1>><<set $attackstat += 1>>
<</if>>
<<if $rightaction is "righthit">><<set $rightaction to 0>><<set $rightactiondefault to "righthit">><<actionshit>><<set $speechhit to 1>><<defiance2>><<set $attackstat += 1>>
<</if>>
<<if $leftaction is "leftcoverface" and $rightaction is "rightcoverface">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftcoverface">><<set $rightactiondefault to "rightcoverface">>You cover your face with your hands.<<set $speechcoverface to 1>><<set $face to "covered">><<neutral2>>
<<elseif $leftaction is "leftcoverface">><<set $leftaction to 0>><<set $leftactiondefault to "leftcoverface">>You cover your face with your hand.<<set $speechcoverface to 1>><<set $face to "covered">><<neutral1>>
<<elseif $rightaction is "rightcoverface">><<set $rightaction to 0>><<set $rightactiondefault to "rightcoverface">>You cover your face with your hand.<<set $speechcoverface to 1>><<set $face to "covered">><<neutral1>>
<<endif>>
<<if $leftaction is "leftcovervagina" and $rightaction is "rightcovervagina">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftcovervagina">><<set $rightactiondefault to "rightcovervagina">>You cover your pussy with your hands.<<brat2>><<set $leftarm to "vagina">><<set $rightarm to "vagina">><<set $vaginause to "cover">><<set $speechcovervagina to 1>>
<<endif>>
<<if $leftaction is "leftcovervagina">><<set $leftaction to 0>><<set $leftactiondefault to "leftcovervagina">>You cover your pussy with your hand.<<brat1>><<set $leftarm to "vagina">><<set $vaginause to "cover">><<set $speechcovervagina to 1>>
<<endif>>
<<if $rightaction is "rightcovervagina">><<set $rightaction to 0>><<set $rightactiondefault to "rightcovervagina">>You cover your pussy with your hand.<<brat1>><<set $rightarm to "vagina">><<set $vaginause to "cover">><<set $speechcovervagina to 1>>
<<endif>>
<<if $leftaction is "leftcoverpenis" and $rightaction is "rightcoverpenis">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftcoverpenis">><<set $rightactiondefault to "rightcoverpenis">>You cover your penis with your hands.<<brat2>><<set $leftarm to "coverpenis">><<set $rightarm to "coverpenis">><<set $penisuse to "cover">><<set $speechcoverpenis to 1>>
<<endif>>
<<if $leftaction is "leftcoverpenis">><<set $leftaction to 0>><<set $leftactiondefault to "leftcoverpenis">>You cover your penis with your hand.<<brat1>><<set $leftarm to "coverpenis">><<set $penisuse to "cover">><<set $speechcoverpenis to 1>>
<<endif>>
<<if $rightaction is "rightcoverpenis">><<set $rightaction to 0>><<set $rightactiondefault to "rightcoverpenis">>You cover your penis with your hand.<<brat1>><<set $rightarm to "coverpenis">><<set $penisuse to "cover">><<set $speechcoverpenis to 1>>
<<endif>>
<<if $leftaction is "leftcoveranus" and $rightaction is "rightcoveranus">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftcoveranus">><<set $rightactiondefault to "rightcoveranus">>You cover your anus with your hands.<<brat2>><<set $leftarm to "anus">><<set $rightarm to "anus">><<set $anususe to "cover">>
<<endif>>
<<if $leftaction is "leftcoveranus">><<set $leftaction to 0>><<set $leftactiondefault to "leftcoveranus">>You cover your anus with your hand.<<brat1>><<set $leftarm to "anus">><<set $anususe to "cover">>
<<endif>>
<<if $rightaction is "rightcoveranus">><<set $rightanus to 0>><<set $rightactiondefault to "rightcoveranus">>You cover your anus with your hand.<<brat1>><<set $rightarm to "anus">><<set $anususe to "cover">>
<<endif>>
<<if $leftaction is "leftstopvagina" and $rightaction is "rightstopvagina">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstopvagina">><<set $rightactiondefault to "rightstopvagina">>You stop shielding your pussy with your hands.<<set $leftarm to 0>><<set $rightarm to 0>><<set $vaginause to 0>><<meek2>>
<</if>>
<<if $leftaction is "leftstopcoverpenis" and $rightaction is "rightstopcoverpenis">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstopcoverpenis">><<set $rightactiondefault to "rightstopcoverpenis">>You stop shielding your penis with your hands.<<set $leftarm to 0>><<set $rightarm to 0>><<set $penisuse to 0>><<meek2>>
<</if>>
<<if $leftaction is "leftstopanus" and $rightaction is "rightstopanus">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstopanus">><<set $rightactiondefault to "rightstopanus">>You stop shielding your <<bottom>> with your hands.<<set $leftarm to 0>><<set $rightarm to 0>><<set $anususe to 0>><<meek2>>
<</if>>
<<if $leftaction is "leftstopvagina">><<set $leftaction to 0>>
<<set $leftactiondefault to "leftstopvagina">>You stop covering your pussy with your left hand.<<set $leftarm to 0>>
<<if $rightarm isnot "vagina">>
<<set $vaginause to 0>>
<</if>><<meek1>>
<<endif>>
<<if $leftaction is "leftstopcoverpenis">><<set $leftaction to 0>><<set $leftactiondefault to "leftstopcoverpenis">>You stop covering your penis with your left hand.<<set $leftarm to 0>> <<if $rightarm isnot "coverpenis">>
<<set $penisuse to 0>>
<</if>><<meek1>>
<<endif>>
<<if $leftaction is "leftstopanus">><<set $leftaction to 0>><<set $leftactiondefault to "leftstopanus">>
You stop covering your <<bottom>> with your left hand.<<set $leftarm to 0>>
<<if $rightarm isnot "anus">>
<<set $anususe to 0>>
<</if>>
<<meek1>>
<<endif>>
<<if $rightaction is "rightstopvagina">><<set $rightaction to 0>><<set $rightactiondefault to "rightstopvagina">>
You stop covering your vagina with your right hand.<<set $rightarm to 0>>
<<if $leftarm isnot "vagina">>
<<set $vaginause to 0>>
<</if>><<meek1>>
<<endif>>
<<if $rightaction is "rightstopcoverpenis">><<set $rightaction to 0>><<set $rightactiondefault to "rightstopcoverpenis">>
You stop covering your penis with your right hand.<<set $rightarm to 0>>
<<if $leftarm isnot "coverpenis">>
<<set $penisuse to 0>>
<</if>><<meek1>>
<<endif>>
<<if $rightaction is "rightstopanus">><<set $rightaction to 0>><<set $rightactiondefault to "rightstopanus">>
You stop covering you anus with your right hand.<<set $rightarm to 0>>
<<if $leftarm isnot "anus">>
<<set $anususe to 0>>
<</if>><<meek1>>
<<endif>>
<<if $leftaction is "leftclit">><<set $leftaction to 0>><<set $leftactiondefault to "leftclit">><<handskilluse>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<actionsclitstroke>><<submission10>>
<<else>><<set $leftarm to 0>><<set $leftactiondefault to "leftplay">>
<<if $vagina is "leftarm">>
<<set $vagina to 0>><span class="blue">You stroke <<his1>> clit, but <<he>> slaps your hand away.</span>
<<elseif $vagina2 is "leftarm">>
<<set $vagina2 to 0>><span class="blue">You stroke <<his2>> clit, but <<he>> slaps your hand away.</span>
<<elseif $vagina3 is "leftarm">>
<<set $vagina3 to 0>><span class="blue">You stroke <<his3>> clit, but <<he>> slaps your hand away.</span>
<<elseif $vagina4 is "leftarm">>
<<set $vagina4 to 0>><span class="blue">You stroke <<his4>> clit, but <<he>> slaps your hand away.</span>
<<elseif $vagina5 is "leftarm">>
<<set $vagina5 to 0>><span class="blue">You stroke <<his5>> clit, but <<he>> slaps your hand away.</span>
<<elseif $vagina6 is "leftarm">>
<<set $vagina6 to 0>><span class="blue">You stroke <<his6>> clit, but <<he>> slaps your hand away.</span>
<</if>>
<</if>>
<</if>>
<<if $rightaction is "rightclit">><<set $rightaction to 0>><<set $rightactiondefault to "rightclit">><<handskilluse>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<actionsclitstroke>><<submission10>>
<<else>><span class="blue">You stroke <<his>> clit, but <<he>> slaps your hand away.</span><<set $rightarm to 0>><<set $rightactiondefault to "rightplay">>
<<if $vagina is "rightarm">>
<<set $vagina to 0>><span class="blue">You stroke <<his1>> clit, but <<he>> slaps your hand away.</span>
<<elseif $vagina2 is "rightarm">>
<<set $vagina2 to 0>><span class="blue">You stroke <<his2>> clit, but <<he>> slaps your hand away.</span>
<<elseif $vagina3 is "rightarm">>
<<set $vagina3 to 0>><span class="blue">You stroke <<his3>> clit, but <<he>> slaps your hand away.</span>
<<elseif $vagina4 is "rightarm">>
<<set $vagina4 to 0>><span class="blue">You stroke <<his4>> clit, but <<he>> slaps your hand away.</span>
<<elseif $vagina5 is "rightarm">>
<<set $vagina5 to 0>><span class="blue">You stroke <<his5>> clit, but <<he>> slaps your hand away.</span>
<<elseif $vagina6 is "rightarm">>
<<set $vagina6 to 0>><span class="blue">You stroke <<his6>> clit, but <<he>> slaps your hand away.</span>
<</if>>
<</if>>
<</if>>
<<if $leftaction is "leftothervaginastop" and $rightaction is "rightothervaginastop">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftothervaginastop">><<set $rightactiondefault to "rightothervaginastop">>
<<if $vagina is "leftarm">><<set $vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his1>> pussy.</span>
<<elseif $vagina2 is "leftarm">><<set $vagina2 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his2>> pussy.</span>
<<elseif $vagina3 is "leftarm">><<set $vagina3 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his3>> pussy.</span>
<<elseif $vagina4 is "leftarm">><<set $vagina4 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his4>> pussy.</span>
<<elseif $vagina5 is "leftarm">><<set $vagina5 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his5>> pussy.</span>
<<elseif $vagina6 is "leftarm">><<set $vagina6 to 0>><<set $leftarm to 0>><span class="blue">You move your hands away from <<his6>> pussy.</span>
<</if>>and
<<if $vagina is "rightarm">><<set $vagina to 0>><<set $rightarm to 0>><span class="blue"><<his1>> pussy.</span>
<<elseif $vagina2 is "rightarm">><<set $vagina2 to 0>><<set $rightarm to 0>><span class="blue"><<his2>> pussy.</span>
<<elseif $vagina3 is "rightarm">><<set $vagina3 to 0>><<set $rightarm to 0>><span class="blue"><<his3>> pussy.</span>
<<elseif $vagina4 is "rightarm">><<set $vagina4 to 0>><<set $rightarm to 0>><span class="blue"><<his4>> pussy.</span>
<<elseif $vagina5 is "rightarm">><<set $vagina5 to 0>><<set $rightarm to 0>><span class="blue"><<his5>> pussy.</span>
<<elseif $vagina6 is "rightarm">><<set $vagina6 to 0>><<set $rightarm to 0>><span class="blue"><<his6>> pussy.</span>
<</if>>
<</if>>
<<if $leftaction is "leftothervaginastop">><<set $leftaction to 0>><<set $leftactiondefault to "leftothervaginastop">>
<<if $vagina is "leftarm">><<set $vagina to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his1>> pussy.</span>
<<elseif $vagina2 is "leftarm">><<set $vagina2 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his2>> pussy.</span>
<<elseif $vagina3 is "leftarm">><<set $vagina3 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his3>> pussy.</span>
<<elseif $vagina4 is "leftarm">><<set $vagina4 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his4>> pussy.</span>
<<elseif $vagina5 is "leftarm">><<set $vagina5 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his5>> pussy.</span>
<<elseif $vagina6 is "leftarm">><<set $vagina6 to 0>><<set $leftarm to 0>><span class="blue">You move your hand away from <<his6>> pussy.</span>
<</if>>
<</if>>
<<if $rightaction is "rightothervaginastop">><<set $rightaction to 0>><<set $rightactiondefault to "rightothervaginastop">>
<<if $vagina is "rightarm">><<set $vagina to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his1>> pussy.</span>
<<elseif $vagina2 is "rightarm">><<set $vagina2 to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his2>> pussy.</span>
<<elseif $vagina3 is "rightarm">><<set $vagina3 to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his3>> pussy.</span>
<<elseif $vagina4 is "rightarm">><<set $vagina4 to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his4>> pussy.</span>
<<elseif $vagina5 is "rightarm">><<set $vagina5 to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his5>> pussy.</span>
<<elseif $vagina6 is "rightarm">><<set $vagina6 to 0>><<set $rightarm to 0>><span class="blue">You move your hand away from <<his6>> pussy.</span>
<</if>>
<</if>>
<<if $leftaction is "leftplay">><<set $leftaction to 0>><<handskilluse>><<set $leftactiondefault to "leftplay">><<combatpromiscuity3>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $leftactiondefault to "leftclit">>
<<if $vagina is 0>>
<<set $vagina to "leftarm">><<set $leftarm to "othervagina">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his1>> pussy with your left hand.</span>
<<elseif $vagina2 is 0>>
<<set $vagina2 to "leftarm">><<set $leftarm to "othervagina">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his2>> pussy with your left hand.</span>
<<elseif $vagina3 is 0>>
<<set $vagina3 to "leftarm">><<set $leftarm to "othervagina">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his3>> pussy with your left hand.</span>
<<elseif $vagina4 is 0>>
<<set $vagina4 to "leftarm">><<set $leftarm to "othervagina">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his4>> pussy with your left hand.</span>
<<elseif $vagina5 is 0>>
<<set $vagina5 to "leftarm">><<set $leftarm to "othervagina">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his5>> pussy with your left hand.</span>
<<elseif $vagina6 is 0>>
<<set $vagina6 to "leftarm">><<set $leftarm to "othervagina">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his6>> pussy with your left hand.</span>
<</if>>
<<else>>You try to grab <<a>> pussy with your left hand, but <<theowner>> moves it away.
<</if>>
<</if>>
<<if $rightaction is "rightplay">><<set $rightaction to 0>><<handskilluse>><<set $rightactiondefault to "rightplay">><<combatpromiscuity3>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $rightactiondefault to "rightclit">>
<<if $vagina is 0>>
<<set $vagina to "rightarm">><<set $rightarm to "othervagina">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his1>> pussy with your right hand.</span>
<<elseif $vagina2 is 0>>
<<set $vagina2 to "rightarm">><<set $rightarm to "othervagina">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his2>> pussy with your right hand.</span>
<<elseif $vagina3 is 0>>
<<set $vagina3 to "rightarm">><<set $rightarm to "othervagina">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his3>> pussy with your right hand.</span>
<<elseif $vagina4 is 0>>
<<set $vagina4 to "rightarm">><<set $rightarm to "othervagina">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his4>> pussy with your right hand.</span>
<<elseif $vagina5 is 0>>
<<set $vagina5 to "rightarm">><<set $rightarm to "othervagina">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his5>> pussy with your right hand.</span>
<<elseif $vagina6 is 0>>
<<set $vagina6 to "rightarm">><<set $rightarm to "othervagina">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab <<his6>> pussy with your right hand.</span>
<</if>>
<<else>>You try to grab <<a>> pussy with your right hand, but the owner moves it away.
<</if>>
<</if>>
<<if $leftaction is "leftunderpull" and $rightaction is "rightunderpull">><<set $leftaction to 0>><<set $rightaction to 0>><<brat1>><<set $leftactiondefault to "leftunderpull">><<set $rightactiondefault to "rightunderpull">>
<<if $underclothes is "naked">>
You clutch the tattered remains of your $underlast.<<brat2>>
<<else>>
<<if $lefthand is "underclothes">>You struggle with <<him>> for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<elseif $righthand is "underclothes">>You struggle for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<elseif $lefthand2 is "underclothes">>You struggle for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<elseif $righthand2 is "underclothes">>You struggle for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<elseif $lefthand3 is "underclothes">>You struggle for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<elseif $righthand3 is "underclothes">>You struggle for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<elseif $lefthand4 is "underclothes">>You struggle for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<elseif $righthand4 is "underclothes">>You struggle for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<elseif $lefthand5 is "underclothes">>You struggle for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<elseif $righthand5 is "underclothes">>You struggle for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<elseif $lefthand6 is "underclothes">>You struggle for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<elseif $righthand6 is "underclothes">>You struggle for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<elseif $mouth is "underclothes">>
You struggle for control of your $underclothes.<<brat2>><<set $understruggle to 1>>
<<else>>
<<if $understate is "ankles">><<set $understate to "knees">>You pull your $underclothes up to your knees.
<<elseif $understate is "knees">><<set $understate to "thighs">>You pull your $underclothes up to your thighs.
<<elseif $understate is "thighs">>
<<if $vaginause is 0 and $anususe is 0>>You pull your $underclothes up to your waist.<<set $understate to "waist">><<set $underexposed to $underexposedbase>><<set $undervaginaexposed to $undervaginaexposedbase>><<set $underanusexposed to $underanusexposedbase>>
<<else>>
You try to pull up your $underclothes, but something is in the way.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $leftaction is "leftunderpull">><<set $leftaction to 0>><<brat1>><<set $leftactiondefault to "leftunderpull">>
<<if $underclothes is "naked">>
You clutch the tattered remains of your $underlast.
<<else>>
<<if $lefthand isnot "underclothes" and $righthand isnot "underclothes" and $lefthand2 isnot "underclothes" and $righthand2 isnot "underclothes" and $lefthand3 isnot "underclothes" and $righthand3 isnot "underclothes" and $lefthand4 isnot "underclothes" and $righthand4 isnot "underclothes" and $lefthand5 isnot "underclothes" and $righthand5 isnot "underclothes" and $lefthand6 isnot "underclothes" and $righthand6 isnot "underclothes" and $mouth isnot "underclothes">>
<<if $understate is "ankles">><<set $understate to "knees">>You pull your $underclothes up to your knees.
<<elseif $understate is "knees">><<set $understate to "thighs">>You pull your $underclothes up to your thighs.
<<elseif $understate is "thighs">>
<<if $vaginause is 0 and $anususe is 0>>You pull your $underclothes up to your waist.<<set $understate to "waist">><<set $underexposed to $underexposedbase>><<set $undervaginaexposed to $undervaginaexposedbase>><<set $underanusexposed to $underanusexposedbase>>
<<else>>
You try to pull up your $underclothes, but something is in the way.
<<endif>>
<<endif>>
<<else>>
You try to pull up your $underclothes, but one hand won't be enough.<<brat1>>
<<endif>>
<</if>>
<<endif>>
<<if $rightaction is "rightunderpull">><<set $rightaction to 0>><<brat1>><<set $rightactiondefault to "rightunderpull">>
<<if $underclothes is "naked">>
You clutch the tattered remains of your $underlast.
<<else>>
<<if $lefthand isnot "underclothes" and $righthand isnot "underclothes" and $lefthand2 isnot "underclothes" and $righthand2 isnot "underclothes" and $lefthand3 isnot "underclothes" and $righthand3 isnot "underclothes" and $lefthand4 isnot "underclothes" and $righthand4 isnot "underclothes" and $lefthand5 isnot "underclothes" and $righthand5 isnot "underclothes" and $lefthand6 isnot "underclothes" and $righthand6 isnot "underclothes" and $mouth isnot "underclothes">>
<<if $understate is "ankles">><<set $understate to "knees">>You pull your $underclothes up to your knees.
<<elseif $understate is "knees">><<set $understate to "thighs">>You pull your $underclothes up to your thighs.
<<elseif $understate is "thighs">>
<<if $vaginause is 0 and $anususe is 0>>You pull your $underclothes up to your waist.<<set $understate to "waist">><<set $underexposed to $underexposedbase>><<set $undervaginaexposed to $undervaginaexposedbase>><<set $underanusexposed to $underanusexposedbase>>
<<else>>
You try to pull up your $underclothes, but one hand won't be enough.
<<endif>>
<<endif>>
<<else>>
You try to pull up your $underclothes, but you aren't strong enough.<<brat1>>
<<endif>>
<</if>>
<<endif>>
<<if $leftaction is "leftskirtpull" and $rightaction is "rightskirtpull">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftskirtpull">><<set $rightactiondefault to "rightskirtpull">><<brat1>>
<<if $lowerclothes is "naked">>
You clutch the tattered remains of your $lowerlast.
<<else>>
You pull your $lowerclothes down with both hands, covering your crotch.<<set $skirtdown to 1>><<set $lowervaginaexposed to $lowervaginaexposedbase>><<set $loweranusexposed to $loweranusexposedbase>><<set $lowerexposed to $lowerexposedbase>>
<</if>>
<<endif>>
<<if $leftaction is "leftskirtpull">><<set $leftaction to 0>><<set $leftactiondefault to "leftskirtpull">><<brat1>>
<<if $lowerclothes is "naked">>
You clutch the tattered remains of your $lowerlast.
<<else>>
You pull your $lowerclothes back down, covering your crotch.<<set $skirtdown to 1>><<set $lowervaginaexposed to $lowervaginaexposedbase>><<set $loweranusexposed to $loweranusexposedbase>><<set $lowerexposed to $lowerexposedbase>>
<</if>>
<<endif>>
<<if $rightaction is "rightskirtpull">><<set $rightaction to 0>><<set $rightactiondefault to "rightskirtpull">><<brat1>>
<<if $lowerclothes is "naked">>
You clutch the tattered remains of your $lowerlast.
<<else>>
You pull your $lowerclothes back down, covering your crotch.<<set $skirtdown to 1>><<set $lowervaginaexposed to $lowervaginaexposedbase>><<set $loweranusexposed to $loweranusexposedbase>><<set $lowerexposed to $lowerexposedbase>>
<</if>>
<<endif>>
<<if $leftaction is "leftlowerpull" and $rightaction is "rightlowerpull">><<set $leftaction to 0>><<set $rightaction to 0>><<brat1>><<set $leftactiondefault to "leftlowerpull">><<set $rightactiondefault to "rightlowerpull">>
<<if $lowerclothes is "naked">>
You clutch the tattered remains of your $lowerlast.<<brat2>>
<<else>>
<<if $lefthand is "lowerclothes">>You struggle for control of your $lowerclothes.<<brat2>><<set $lowerstruggle to 1>>
<<elseif $righthand is "lowerclothes">>You struggle for control of your $lowerclothes.<<brat2>><<set $lowerstruggle to 1>>
<<elseif $lefthand2 is "lowerclothes">>You struggle for control of your $lowerclothes.<<brat2>><<set $lowerstruggle to 1>>
<<elseif $righthand2 is "lowerclothes">>You struggle for control of your $lowerclothes.<<brat2>><<set $lowerstruggle to 1>>
<<elseif $lefthand3 is "lowerclothes">>You struggle for control of your $lowerclothes.<<brat2>><<set $lowerstruggle to 1>>
<<elseif $righthand4 is "lowerclothes">>You struggle for control of your $lowerclothes.<<brat2>><<set $lowerstruggle to 1>>
<<elseif $lefthand5 is "lowerclothes">>You struggle for control of your $lowerclothes.<<brat2>><<set $lowerstruggle to 1>>
<<elseif $righthand5 is "lowerclothes">>You struggle for control of your $lowerclothes.<<brat2>><<set $lowerstruggle to 1>>
<<elseif $lefthand6 is "lowerclothes">>You struggle for control of your $lowerclothes.<<brat2>><<set $lowerstruggle to 1>>
<<elseif $righthand6 is "lowerclothes">>You struggle for control of your $lowerclothes.<<brat2>><<set $lowerstruggle to 1>>
<<elseif $mouth is "lowerclothes">>
You struggle for control of your $lowerclothes.<<brat2>><<set $lowerstruggle to 1>>
<<else>>
<<if $vaginause isnot 0 and $vaginause isnot "none">>
Your $lowerclothes hang loosely, but you can't adjust <<lowerit>> while your <<pussy>> is threatened.
<<elseif $penisuse isnot 0 and $penisuse isnot "none">>
Your $lowerclothes hang loosely, but you can't adjust <<lowerit>> while your <<penis>> is threatened.
<<elseif $anususe isnot 0>>
Your $lowerclothes hang loosely, but you can't adjust <<lowerit>> while your <<bottom>> is threatened.
<<else>>
You fix your $lowerclothes, concealing your
<<if $underexposed gte 1>>
<<genitalsstop>>
<<else>>
$underclothes.
<</if>>
<<brat5>><<set $lowerstate to $lowerstatebase>><<if $skirt is 1>><<set $skirtdown to 1>><</if>><<set $lowervaginaexposed to $lowervaginaexposedbase>><<set $loweranusexposed to $loweranusexposedbase>><<set $lowerexposed to $lowerexposedbase>>
<</if>>
<<endif>>
<</if>>
<<endif>>
<<if $leftaction is "leftlowerpull">><<set $leftaction to 0>><<brat1>><<set $leftactiondefault to "leftlowerpull">>
<<if $lowerclothes is "naked">>
You clutch the tattered remains of your $lowerlast.<<brat1>>
<<else>>
<<if $lefthand is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand2 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand3 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand3 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand3 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand4 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand4 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand5 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand5 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand6 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand6 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $mouth is "lowerclothes">>
You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<else>>
<<if $vaginause isnot 0 and $vaginause isnot "none">>
Your $lowerclothes hang loosely, but you can't adjust <<lowerit>> while your <<pussy>> is threatened.
<<elseif $penisuse isnot 0 and $penisuse isnot "none">>
Your $lowerclothes hang loosely, but you can't adjust <<lowerit>> while your <<penis>> is threatened.
<<elseif $anususe isnot 0>>
Your $lowerclothes hang loosely, but you can't adjust <<lowerit>> while your <<bottom>> is threatened.
<<else>>
You fix your $lowerclothes, concealing your
<<if $underexposed gte 1>>
<<genitalsstop>>
<<else>>
$underclothes.
<</if>>
<<brat5>><<set $lowerstate to $lowerstatebase>><<if $skirt is 1>><<set $skirtdown to 1>><</if>><<set $lowervaginaexposed to $lowervaginaexposedbase>><<set $loweranusexposed to $loweranusexposedbase>><<set $lowerexposed to $lowerexposedbase>>
<</if>>
<<endif>>
<</if>>
<<endif>>
<<if $rightaction is "rightlowerpull">><<set $rightaction to 0>><<brat1>><<set $rightactiondefault to "rightlowerpull">>
<<if $lowerclothes is "naked">>
You clutch the tattered remains of your $lowerlast.
<<else>>
<<if $lefthand is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand2 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand2 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand3 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand3 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand4 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand4 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand5 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand5 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand6 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand6 is "lowerclothes">>You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<elseif $mouth is "lowerclothes">>
You try to pull up your $lowerclothes, but you aren't strong enough.<<brat1>>
<<else>>
<<if $vaginause isnot 0 and $vaginause isnot "none">>
Your $lowerclothes hang loosely, but you can't adjust <<lowerit>> while your <<pussy>> is threatened.
<<elseif $penisuse isnot 0 and $penisuse isnot "none">>
Your $lowerclothes hang loosely, but you can't adjust <<lowerit>> while your <<penis>> is threatened.
<<elseif $anususe isnot 0>>
Your $lowerclothes hang loosely, but you can't adjust <<lowerit>> while your <<bottom>> is threatened.
<<else>>
You fix your $lowerclothes, concealing your
<<if $underexposed gte 1>>
<<genitalsstop>>
<<else>>
$underclothes.
<</if>>
<<brat5>><<set $lowerstate to $lowerstatebase>><<if $skirt is 1>><<set $skirtdown to 1>><</if>><<set $lowervaginaexposed to $lowervaginaexposedbase>><<set $loweranusexposed to $loweranusexposedbase>><<set $lowerexposed to $lowerexposedbase>>
<</if>>
<<endif>>
<</if>>
<<endif>>
<<if $leftaction is "leftupperpull" and $rightaction is "rightupperpull">><<set $leftaction to 0>><<set $rightaction to 0>><<brat1>><<set $leftactiondefault to "leftupperpull">><<set $rightactiondefault to "rightupperpull">>
<<if $upperclothes is "naked">>
You clutch the tattered remains of your $upperlast.
<<else>>
<<if $righthand is "upperclothes">>You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<elseif $lefthand is "upperclothes">>You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<elseif $righthand2 is "upperclothes">>You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<elseif $lefthand2 is "upperclothes">>You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<elseif $righthand3 is "upperclothes">>You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<elseif $lefthand3 is "upperclothes">>You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<elseif $righthand4 is "upperclothes">>You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<elseif $lefthand4 is "upperclothes">>You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<elseif $righthand5 is "upperclothes">>You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<elseif $lefthand5 is "upperclothes">>You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<elseif $righthand6 is "upperclothes">>You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<elseif $lefthand6 is "upperclothes">>You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<elseif $mouth is "upperclothes">>
You struggle for control of your $upperclothes.<<brat2>><<set $upperstruggle to 1>>
<<else>>
<<if $vaginause isnot 0 and $vaginause isnot "none">>
Your $upperclothes hang loosely, but you can't adjust <<upperit>> while your <<pussy>> is threatened.
<<elseif $penisuse isnot 0 and $penisuse isnot "none">>
Your $upperclothes hang loosely, but you can't adjust <<upperit>> while your <<penis>> is threatened.
<<elseif $anususe isnot 0>>
Your $upperclothes hang loosely, but you can't adjust <<upperit>> while your <<bottom>> is threatened.
<<elseif $lowerset is $upperset>>
You fix your $upperclothes, concealing your <<breasts>> and
<<if $underexposed gte 1>>
<<genitalsstop>>
<<else>>
$underclothes.
<</if>>
<<brat5>><<set $upperstate to $upperstatebase>><<set $upperstatetop to $upperstatetopbase>><<set $upperexposed to $upperexposedbase>><<set $lowerstate to $lowerstatebase>><<if $skirt is 1>><<set $skirtdown to 1>><</if>><<set $lowervaginaexposed to $lowervaginaexposedbase>><<set $loweranusexposed to $loweranusexposedbase>><<set $lowerexposed to $lowerexposedbase>>
<<else>>
You fix your $upperclothes, concealing your <<breastsstop>><<brat5>><<set $upperstate to $upperstatebase>><<set $upperstatetop to $upperstatetopbase>><<set $upperexposed to $upperexposedbase>>
<</if>>
<<endif>>
<</if>>
<<endif>>
<<if $leftaction is "leftupperpull">><<set $leftaction to 0>><<brat1>><<set $leftactiondefault to "leftupperpull">>
<<if $upperclothes is "naked">>
You clutch the tattered remains of your $upperlast.
<<else>>
<<if $righthand is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand2 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand2 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand3 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand3 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand4 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand4 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand5 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand5 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand6 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand6 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $mouth is "upperclothes">>
You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<else>>
<<if $vaginause isnot 0 and $vaginause isnot "none">>
Your $upperclothes hang loosely, but you can't adjust <<upperit>> while your <<pussy>> is threatened.
<<elseif $penisuse isnot 0 and $penisuse isnot "none">>
Your $upperclothes hang loosely, but you can't adjust <<upperit>> while your <<penis>> is threatened.
<<elseif $anususe isnot 0>>
Your $upperclothes hang loosely, but you can't adjust <<upperit>> while your <<bottom>> is threatened.
<<elseif $lowerset is $upperset>>
You fix your $upperclothes, concealing your <<breasts>> and
<<if $underexposed gte 1>>
<<genitalsstop>>
<<else>>
$underclothes.
<</if>>
<<brat5>><<set $upperstate to $upperstatebase>><<set $upperstatetop to $upperstatetopbase>><<set $upperexposed to $upperexposedbase>><<set $lowerstate to $lowerstatebase>><<if $skirt is 1>><<set $skirtdown to 1>><</if>><<set $lowervaginaexposed to $lowervaginaexposedbase>><<set $loweranusexposed to $loweranusexposedbase>><<set $lowerexposed to $lowerexposedbase>>
<<else>>
You fix your $upperclothes, concealing your <<breastsstop>><<brat5>><<set $upperstate to $upperstatebase>><<set $upperstatetop to $upperstatetopbase>><<set $upperexposed to $upperexposedbase>>
<</if>>
<<endif>>
<</if>>
<<endif>>
<<if $rightaction is "rightupperpull">><<set $rightaction to 0>><<brat1>><<set $rightactiondefault to "rightupperpull">>
<<if $upperclothes is "naked">>
You clutch the tattered remains of your $upperlast.
<<else>>
<<if $righthand is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand2 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand2 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand3 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand3 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand4 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand4 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand5 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand5 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $righthand6 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $lefthand6 is "upperclothes">>You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<elseif $mouth is "upperclothes">>
You struggle for your $upperclothes, but you aren't strong enough.<<brat1>>
<<else>>
<<if $vaginause isnot 0 and $vaginause isnot "none">>
Your $upperclothes hang loosely, but you can't adjust <<upperit>> while your <<pussy>> is threatened.
<<elseif $penisuse isnot 0 and $penisuse isnot "none">>
Your $upperclothes hang loosely, but you can't adjust <<upperit>> while your <<penis>> is threatened.
<<elseif $anususe isnot 0>>
Your $upperclothes hang loosely, but you can't adjust <<upperit>> while your <<bottom>> is threatened.
<<elseif $lowerset is $upperset>>
You fix your $upperclothes, concealing your <<breasts>> and
<<if $underexposed gte 1>>
<<genitalsstop>>
<<else>>
$underclothes.
<</if>>
<<brat5>><<set $upperstate to $upperstatebase>><<set $upperstatetop to $upperstatetopbase>><<set $upperexposed to $upperexposedbase>><<set $lowerstate to $lowerstatebase>><<if $skirt is 1>><<set $skirtdown to 1>><</if>><<set $lowervaginaexposed to $lowervaginaexposedbase>><<set $loweranusexposed to $loweranusexposedbase>><<set $lowerexposed to $lowerexposedbase>>
<<else>>
You fix your $upperclothes, concealing your <<breastsstop>><<brat5>><<set $upperstate to $upperstatebase>><<set $upperstatetop to $upperstatetopbase>><<set $upperexposed to $upperexposedbase>>
<</if>>
<<endif>>
<</if>>
<<endif>>
<<if $feetaction is "grab">><<set $feetaction to 0>><<set $feetactiondefault to "grab">><<combatpromiscuity3>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<set $feetactiondefault to "grabrub">>
<<if $penis is 0>><<submission2>><<set $penis to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his1>> penis between your feet.</span>
<<elseif $penis2 is 0>><<submission2>><<set $penis2 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his2>> penis between your feet.</span>
<<elseif $penis3 is 0>><<submission2>><<set $penis3 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his3>> penis between your feet.</span>
<<elseif $penis4 is 0>><<submission2>><<set $penis4 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his4>> penis between your feet.</span>
<<elseif $penis5 is 0>><<submission2>><<set $penis5 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his5>> penis between your feet.</span>
<<elseif $penis6 is 0>><<submission2>><<set $penis6 to "feet">><<set $feetuse to "penis">><<feetstat>><<feetskilluse>><span class="lblue">You <<feettext>> grab <<his6>> penis between your feet.</span>
<</if>>
<<else>>
You clumsily try to grab <<a>> penis between your feet, but fail.<<feetskilluse>><<submission2>>
<<endif>>
<<endif>>
<<if $feetaction is "rest">><<set $feetaction to 0>><<set $feetactiondefault to "rest">><<neutral1>>You rest your legs.
<</if>>
<<if $feetaction is "kick">><<set $feetaction to 0>><<set $feetactiondefault to "kick">><<defiance5>><<actionskick>><<set $attackstat += 1>>
<<endif>>
<<if $feetaction is "rub">><<set $feetaction to 0>><<submission1>><<actionsfeetrub>>
<<endif>>
<br>
<<set $rng to random(1, 100)>>
<<if $feetaction is "grabrub">><<feetskilluse>><<set $feetactiondefault to "grabrub">><<set $feetaction to 0>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<actionsgrabrub>><<submission2>>
<<else>><<set $feetactiondefault to "grab">>
<<if $penis is "feet">>
<span class="blue">You try to rub <<his1>> penis between your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $penis to 0>>
<<elseif $penis2 is "feet">>
<span class="blue">You try to rub <<his2>> penis between your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $penis2 to 0>>
<<elseif $penis3 is 0>>
<span class="blue">You try to rub <<his3>> penis between your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $penis3 to 0>>
<<elseif $penis4 is "feet">>
<span class="blue">You try to rub <<his4>> penis between your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $penis4 to 0>>
<<elseif $penis5 is "feet">>
<span class="blue">You try to rub <<his5>> penis between your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $penis5 to 0>>
<<elseif $penis6 is "feet">>
<span class="blue">You try to rub <<his6>> penis between your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $penis6 to 0>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $feetaction is "vaginagrab">><<feetskilluse>><<set $feetaction to 0>><<set $feetactiondefault to "vaginagrab">><<combatpromiscuity3>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $feetactiondefault to "vaginagrabrub">>
<<if $vagina is 0>>
<<submission2>><<set $feetuse to "othervagina">><<set $vagina to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his1>> pussy.</span>
<<elseif $vagina2 is 0>>
<<submission2>><<set $feetuse to "othervagina">><<set $vagina2 to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his2>> pussy.</span>
<<elseif $vagina3 is 0>>
<<submission2>><<set $feetuse to "othervagina">><<set $vagina3 to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his3>> pussy.</span>
<<elseif $vagina4 is 0>>
<<submission2>><<set $feetuse to "othervagina">><<set $vagina4 to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his4>> pussy.</span>
<<elseif $vagina5 is 0>>
<<submission2>><<set $feetuse to "othervagina">><<set $vagina5 to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his5>> pussy.</span>
<<elseif $vagina6 is 0>>
<<submission2>><<set $feetuse to "othervagina">><<set $vagina6 to "feet">><<feetstat>><span class="lblue">You <<feettext>> press your feet against <<his6>> pussy.</span>
<</if>>
<<else>>
You try to keep <<a>> pussy away with your feet, but <<theowner>> moves it away.
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $feetaction is "vaginagrabrub">><<set $feetaction to 0>><<feetskilluse>><<set $feetactiondefault to "vaginagrabrub">>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<actionsfeetpussy>><<submission2>>
<<else>><<set $feetactiondefault to "vaginagrab">>
<<if $vagina is "feet">>
<span class="blue">You try to keep <<his1>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $vagina to 0>>
<<elseif $vagina2 is "feet">>
<span class="blue">You try to keep <<his2>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $vagina2 to 0>>
<<elseif $vagina3 is 0>>
<span class="blue">You try to keep <<his3>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $vagina3 to 0>>
<<elseif $vagina4 is "feet">>
<span class="blue">You try to keep <<his4>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $vagina4 to 0>>
<<elseif $vagina5 is "feet">>
<span class="blue">You try to keep <<his5>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $vagina5 to 0>>
<<elseif $vagina6 is "feet">>
<span class="blue">You try to keep <<his6>> pussy away with your feet, but <<he>> moves away.</span><<set $feetuse to 0>><<set $vagina6 to 0>>
<</if>>
<<endif>>
<<endif>>
<<if $feetaction is "stop">><<set $feetaction to 0>><<set $feetactiondefault to "stop">>You move your feet away from their genitals.<<set $feetuse to 0>>
<<if $penis is "feet">>
<<set $penis to 0>>
<<elseif $penis2 is "feet">>
<<set $penis2 to 0>>
<<elseif $penis3 is "feet">>
<<set $penis3 to 0>>
<<elseif $penis4 is "feet">>
<<set $penis4 to 0>>
<<elseif $penis5 is "feet">>
<<set $penis5 to 0>>
<<elseif $penis6 is "feet">>
<<set $penis6 to 0>>
<<elseif $vagina is "feet">>
<<set $vagina to 0>>
<<elseif $vagina2 is "feet">>
<<set $vagina2 to 0>>
<<elseif $vagina3 is "feet">>
<<set $vagina3 to 0>>
<<elseif $vagina4 is "feet">>
<<set $vagina4 to 0>>
<<elseif $vagina5 is "feet">>
<<set $vagina5 to 0>>
<<elseif $vagina6 is "feet">>
<<set $vagina6 to 0>>
<</if>>
<</if>>
<<if $mouthaction is "rest">><<set $mouthaction to 0>><<set $mouthactiondefault to "rest">>
<</if>>
<<if $mouthaction is "kiss">><<set $mouthaction to 0>>
<<actionskiss>><<submission3>><<set $mouthactiondefault to "kiss">>
<<endif>>
<<if $mouthaction is "plead">><<set $mouthaction to 0>><<set $mouthactiondefault to "plead">>
<<actionsplead>><<set $speechplead to 1>>
<<if $englishtrait is 4>>
<<meek5>>
<<elseif $englishtrait is 3>>
<<meek4>>
<<elseif $englishtrait is 2>>
<<meek3>>
<<elseif $englishtrait is 1>>
<<meek2>>
<<else>>
<<meek1>>
<</if>>
<<endif>>
<<if $mouthaction is "moan">><<set $mouthaction to 0>><<set $mouthactiondefault to "moan">>
<<actionsmoan>><<set $speechmoan to 1>>
<<if $englishtrait is 4>>
<<submission5>>
<<elseif $englishtrait is 3>>
<<submission4>>
<<elseif $englishtrait is 2>>
<<submission3>>
<<elseif $englishtrait is 1>>
<<submission2>>
<<else>>
<<submission1>>
<</if>>
<<endif>>
<<if $mouthaction is "demand">><<set $mouthaction to 0>><<set $mouthactiondefault to "demand">>
<<actionsdemand>><<set $speechdemand to 1>>
<<if $englishtrait is 4>>
<<defiance5>>
<<elseif $englishtrait is 3>>
<<defiance4>>
<<elseif $englishtrait is 2>>
<<defiance3>>
<<elseif $englishtrait is 1>>
<<defiance2>>
<<else>>
<<defiance1>>
<</if>>
<<endif>>
<<if $mouthaction is "mock">><<set $mouthaction to 0>><<set $mouthactiondefault to "mock">>
<<actionsmock>><<set $speechdemand to 1>>
<<if $englishtrait is 4>>
<<brat5>><<if $mockaction is $insecurity1 or $mockaction is $insecurity2 or $mockaction is $insecurity3 or $mockaction is $insecurity4 or $mockaction is $insecurity5 or $mockaction is $insecurity6>><<if $consensual is 1>><<submissive5>><<else>><<combatcontrol 5>><</if>><</if>>
<<elseif $englishtrait is 3>>
<<brat4>><<if $mockaction is $insecurity1 or $mockaction is $insecurity2 or $mockaction is $insecurity3 or $mockaction is $insecurity4 or $mockaction is $insecurity5 or $mockaction is $insecurity6>><<if $consensual is 1>><<submissive4>><<else>><<combatcontrol 4>><</if>><</if>>
<<elseif $englishtrait is 2>>
<<brat3>><<if $mockaction is $insecurity1 or $mockaction is $insecurity2 or $mockaction is $insecurity3 or $mockaction is $insecurity4 or $mockaction is $insecurity5 or $mockaction is $insecurity6>><<if $consensual is 1>><<submissive3>><<else>><<combatcontrol 3>><</if>><</if>>
<<elseif $englishtrait is 1>>
<<brat2>><<if $mockaction is $insecurity1 or $mockaction is $insecurity2 or $mockaction is $insecurity3 or $mockaction is $insecurity4 or $mockaction is $insecurity5 or $mockaction is $insecurity6>><<if $consensual is 1>><<submissive2>><<else>><<combatcontrol 2>><</if>><</if>>
<<else>>
<<brat1>><<if $mockaction is $insecurity1 or $mockaction is $insecurity2 or $mockaction is $insecurity3 or $mockaction is $insecurity4 or $mockaction is $insecurity5 or $mockaction is $insecurity6>><<if $consensual is 1>><<submissive1>><<else>><<combatcontrol 1>><</if>><</if>>
<</if>>
<<endif>>
<<if $mouthaction is "mouth">><<set $mouthaction to 0>><<meek1>><<set $mouthactiondefault to "mouth">><<combatpromiscuity4>>
<<if $penisbitten is 1>><<He>> smacks your head away from <<his>> penis.<<violence5>>
<<elseif (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<set $mouthactiondefault to "lick">><<set $mouthsubmit to 1>>
<<if $penis is 0>>
<<set $penis to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his1>> penis and <<he>> waits expectantly.</span>
<<elseif $penis2 is 0>>
<<set $penis2 to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his2>> penis and <<he>> waits expectantly.</span>
<<elseif $penis3 is 0>>
<<set $penis3 to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his3>> penis and <<he>> waits expectantly.</span>
<<elseif $penis4 is 0>>
<<set $penis4 to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his4>> penis and <<he>> waits expectantly.</span>
<<elseif $penis5 is 0>>
<<set $penis5 to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his5>> penis and <<he>> waits expectantly.</span>
<<elseif $penis6 is 0>>
<<set $penis6 to "mouthentrance">><<set $mouthuse to "penis">><<oralskilluse>><<set $mouthstate to "entrance">><span class="lblue">You <<oraltext>> move your mouth to <<his6>> penis and <<he>> waits expectantly.</span>
<</if>>
<<else>>You try to move into a position where your mouth can take <<a>> penis, but <<theowner>> has other ideas.<<oralskilluse>>
<<endif>>
<<endif>>
<<if $mouthaction is "othervagina">><<set $mouthaction to 0>><<meek1>><<set $mouthactiondefault to "othervagina">><<combatpromiscuity4>>
<<if $penisbitten is 1>><<He>> smacks your head away from <<his>> pussy.<<violence5>>
<<elseif (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $mouthactiondefault to "vaginalick">>
<<if $vagina is 0>>
<span class="lblue">You <<oraltext>> move your mouth to <<his1>> pussy and <<he>> waits expectantly.</span><<set $vagina to "mouthentrance">><<set $mouthstate to "vaginaentrance">><<set $mouthuse to "othervagina">><<oralskilluse>>
<<elseif $vagina2 is 0>>
<span class="lblue">You <<oraltext>> move your mouth to <<his2>> pussy and <<he>> waits expectantly.</span><<set $vagina2 to "mouthentrance">><<set $mouthstate to "vaginaentrance">><<set $mouthuse to "othervagina">><<oralskilluse>>
<<elseif $vagina3 is 0>>
<span class="lblue">You <<oraltext>> move your mouth to <<his3>> pussy and <<he>> waits expectantly.</span><<set $vagina3 to "mouthentrance">><<set $mouthstate to "vaginaentrance">><<set $mouthuse to "othervagina">><<oralskilluse>>
<<elseif $vagina4 is 0>>
<span class="lblue">You <<oraltext>> move your mouth to <<his4>> pussy and <<he>> waits expectantly.</span><<set $vagina4 to "mouthentrance">><<set $mouthstate to "vaginaentrance">><<set $mouthuse to "othervagina">><<oralskilluse>>
<<elseif $vagina5 is 0>>
<span class="lblue">You <<oraltext>> move your mouth to <<his5>> pussy and <<he>> waits expectantly.</span><<set $vagina5 to "mouthentrance">><<set $mouthstate to "vaginaentrance">><<set $mouthuse to "othervagina">><<oralskilluse>>
<<elseif $vagina6 is 0>>
<span class="lblue">You <<oraltext>> move your mouth to <<his6>> pussy and <<he>> waits expectantly.</span><<set $vagina6 to "mouthentrance">><<set $mouthstate to "vaginaentrance">><<set $mouthuse to "othervagina">><<oralskilluse>>
<</if>>
<<else>>You try to move into a position where your mouth can eat pussy, but <<theowner>> has other ideas.<<oralskilluse>>
<<endif>>
<<endif>>
<<if $mouthaction is "scream">><<set $mouthaction to 0>>
You scream for help.<<brat10>><<set $alarm to 1>><<set $mouthactiondefault to "scream">><<set $speechscream to 1>>
<<if $lefthand is 0 and $mouthuse is 0>><<set $lefthand to "mouth">><<He>> clasps <<his>> hand over your mouth to silence you.<<set $enemytrust to $enemytrust - 40>><<set $mouthuse to "lefthand">>
<<elseif $righthand is 0 and $mouthuse is 0>><<set $righthand to "mouth">><<He>> clasps <<his>> hand over your mouth to silence you.<<set $enemytrust to $enemytrust - 40>><<set $mouthuse to "lefthand">>
<</if>>
<<endif>>
<<if $mouthaction is "apologise">><<set $mouthaction to 0>>
<<if $enemytype is "beast">>
You tell <<him>> you're sorry for being bad.<<set $mouthactiondefault to "plead">>
<<if $apologised is 0>>While it doesn't understand you, your tone of voice has an impact.<<set $apologised to 1>><<set $speechapologise to 1>>
<<if $englishtrait is 4>>
<<set $enemyanger to $enemyanger - 250>>
<<elseif $englishtrait is 3>>
<<set $enemyanger to $enemyanger - 200>>
<<elseif $englishtrait is 2>>
<<set $enemyanger to $enemyanger - 150>>
<<elseif $englishtrait is 1>>
<<set $enemyanger to $enemyanger - 100>>
<<else>>
<<set $enemyanger to $enemyanger - 50>>
<</if>>
<<else>><<He>> ignores you.<<set $speechapologiseno to 1>>
<</if>>
<<else>>
You tell <<him>> you're sorry for being bad.<<set $mouthactiondefault to "plead">>
<<if $apologised is 0>><<His>> face softens.<<set $apologised to 1>><<set $speechapologise to 1>>
<<if $englishtrait is 4>>
<<set $enemyanger to $enemyanger - 250>>
<<elseif $englishtrait is 3>>
<<set $enemyanger to $enemyanger - 200>>
<<elseif $englishtrait is 2>>
<<set $enemyanger to $enemyanger - 150>>
<<elseif $englishtrait is 1>>
<<set $enemyanger to $enemyanger - 100>>
<<else>>
<<set $enemyanger to $enemyanger - 50>>
<</if>>
<<else>><<He>> ignores you.<<set $speechapologiseno to 1>>
<</if>>
<</if>>
<</if>>
<<if $mouthaction is "forgive">><<set $mouthaction to 0>><<set $mouthactiondefault to "plead">>
<<set $trauma -= $traumagain>><<set $traumagain to 0>><<set $speechforgive to 1>><<set $angelforgive to 1>>
<<if $enemytype is "beast">>
"You don't know any better. You're just a $beasttype," you say. "I forgive you."
<<else>>
"Even though you're doing such a horrible thing, don't worry," you say. "I forgive you."
<</if>>
<</if>>
<<if $mouthaction is "peniskiss">><<set $mouthaction to 0>><<set $mouthactiondefault to "peniskiss">>
<<actionspeniskiss>>
<<submission3>><<oralskilluse>>
<</if>>
<<if $mouthaction is "lick">><<set $mouthaction to 0>><<set $mouthactiondefault to "lick">><<actionspenislick>><<submission5>><<oralskilluse>>
<</if>>
<<if $mouthaction is "suck">><<set $mouthaction to 0>><<set $mouthactiondefault to "suck">><<actionspenissuck>><<submission10>><<oralskilluse>>
<</if>>
<<if $mouthaction is "pullaway">><<set $mouthaction to 0>><<set $mouthactiondefault to "pullaway">>You try to pull your head away from the penis threatening your mouth.<<oralskilluse>><<brat1>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<set $pullaway to 1>>
<<if $penis is "mouth">>
<<set $penis to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 1>> doesn't stop you.</span>
<<elseif $penis2 is "mouth">>
<<set $penis2 to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 2>> doesn't stop you.</span>
<<elseif $penis3 is "mouth">>
<<set $penis3 to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 3>> doesn't stop you.</span>
<<elseif $penis4 is "mouth">>
<<set $penis4 to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 4>> doesn't stop you.</span>
<<elseif $penis5 is "mouth">>
<<set $penis5 to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 5>> doesn't stop you.</span>
<<elseif $penis6 is "mouth">>
<<set $penis6 to "mouthimminent">><<set $mouthstate to "imminent">><span class="green"><<He 6>> doesn't stop you.</span>
<<elseif $penis is "mouthimminent">>
<<set $penis to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 1>> doesn't stop you.</span>
<<elseif $penis2 is "mouthimminent">>
<<set $penis2 to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 2>> doesn't stop you.</span>
<<elseif $penis3 is "mouthimminent">>
<<set $penis3 to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 3>> doesn't stop you.</span>
<<elseif $penis4 is "mouthimminent">>
<<set $penis4 to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 4>> doesn't stop you.</span>
<<elseif $penis5 is "mouthimminent">>
<<set $penis5 to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 5>> doesn't stop you.</span>
<<elseif $penis6 is "mouthimminent">>
<<set $penis6 to "mouthentrance">><<set $mouthstate to "entrance">><span class="green"><<He 6>> doesn't stop you.</span>
<<elseif $penis is "mouthentrance">>
<<set $penis to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 1>> doesn't stop you.</span>
<<elseif $penis2 is "mouthentrance">>
<<set $penis2 to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 2>> doesn't stop you.</span>
<<elseif $penis3 is "mouthentrance">>
<<set $penis3 to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 3>> doesn't stop you.</span>
<<elseif $penis4 is "mouthentrance">>
<<set $penis4 to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 4>> doesn't stop you.</span>
<<elseif $penis5 is "mouthentrance">>
<<set $penis5 to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 5>> doesn't stop you.</span>
<<elseif $penis6 is "mouthentrance">>
<<set $penis6 to 0>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>><span class="green"><<He 6>> doesn't stop you.</span>
<</if>>
<<else>>
<<if $consensual is 1>>
<<set $consensual to 0>><<molested>><<controlloss>>
<</if>>
<<violence1>>
<<if $mouthstate is "penetrated">><span class="red">However, <<theowner>> refuses to allow it, </span>forcing the phallus back into your mouth.
<<elseif $mouthstate is "imminent">><span class="red">However, <<theowner>> refuses to allow it, </span>instead pushing the penis against your lips.
<<elseif $mouthstate is "entrance">><span class="red">However, <<theowner>> refuses to allow it, </span>instead pushing the penis against your lips.
<</if>>
<</if>>
<</if>>
<<if $mouthaction is "pullawayvagina">><<set $mouthaction to 0>><<set $mouthactiondefault to "pullawayvagina">>
<<if $consensual is 1>>
You try to move your head away from the pussy.<<oralskilluse>><<brat1>>
<<else>>
You try to pull your head away from the pussy threatening your mouth.<<oralskilluse>><<brat1>>
<</if>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $pullaway to 1>>
<<if $vagina is "mouth">>
<<set $vagina to 0>><span class="green"><<He 1>> doesn't stop you.</span>
<<elseif $vagina2 is "mouth">>
<<set $vagina2 to 0>><span class="green"><<He 2>> doesn't stop you.</span>
<<elseif $vagina3 is "mouth">>
<<set $vagina3 to 0>><span class="green"><<He 3>> doesn't stop you.</span>
<<elseif $vagina4 is "mouth">>
<<set $vagina4 to 0>><span class="green"><<He 4>> doesn't stop you.</span>
<<elseif $vagina5 is "mouth">>
<<set $vagina5 to 0>><span class="green"><<He 5>> doesn't stop you.</span>
<<elseif $vagina6 is "mouth">>
<<set $vagina6 to 0>><span class="green"><<He 6>> doesn't stop you.</span>
<</if>>
<<if $vagina is "mouthimminent">>
<<set $vagina to 0>><span class="green"><<He 1>> doesn't stop you.</span>
<<elseif $vagina2 is "mouthimminent">>
<<set $vagina2 to 0>><span class="green"><<He 2>> doesn't stop you.</span>
<<elseif $vagina3 is "mouthimminent">>
<<set $vagina3 to 0>><span class="green"><<He 3>> doesn't stop you.</span>
<<elseif $vagina4 is "mouthimminent">>
<<set $vagina4 to 0>><span class="green"><<He 4>> doesn't stop you.</span>
<<elseif $vagina5 is "mouthimminent">>
<<set $vagina5 to 0>><span class="green"><<He 5>> doesn't stop you.</span>
<<elseif $vagina6 is "mouthimminent">>
<<set $vagina6 to 0>><span class="green"><<He 6>> doesn't stop you.</span>
<</if>>
<<if $vagina is "mouthentrance">>
<<set $vagina to 0>><span class="green"><<He 1>> doesn't stop you.</span>
<<elseif $vagina2 is "mouthentrance">>
<<set $vagina2 to 0>><span class="green"><<He 2>> doesn't stop you.</span>
<<elseif $vagina3 is "mouthentrance">>
<<set $vagina3 to 0>><span class="green"><<He 3>> doesn't stop you.</span>
<<elseif $vagina4 is "mouthentrance">>
<<set $vagina4 to 0>><span class="green"><<He 4>> doesn't stop you.</span>
<<elseif $vagina5 is "mouthentrance">>
<<set $vagina5 to 0>><span class="green"><<He 5>> doesn't stop you.</span>
<<elseif $vagina6 is "mouthentrance">>
<<set $vagina6 to 0>><span class="green"><<He 6>> doesn't stop you.</span>
<</if>>
<<else>>
<<if $consensual is 1>>
<<set $consensual to 0>><<molested>><<controlloss>>
<</if>>
<span class="red">However,<<theowner>> refuses to allow it, </span>forcing it against your face.<<violence1>>
<</if>>
<</if>>
<<if $mouthaction is "bite">><<set $mouthaction to 0>><<set $mouthactiondefault to "bite">>You bite down on the penis, <<theowner>> <<if $enemytype is "man">>yelps<<elseif $enemytype is "beast">>growls<<else>>shrieks<</if>> and recoils in agony.<<defiance20>><<attackstat>><<set $mouthuse to 0>><<set $penisbitten to 1>><<set $mouthstate to 0>>
<<if $wolfgirl gte 2>>
<<defiance20>><<defiance20>>You lick your fangs clean.
<</if>>
<<if $penis is "mouth">>
<<set $penis to 0>>
<<elseif $penis2 is "mouth">>
<<set $penis2 to 0>>
<<elseif $penis3 is "mouth">>
<<set $penis3 to 0>>
<<elseif $penis4 is "mouth">>
<<set $penis4 to 0>>
<<elseif $penis5 is "mouth">>
<<set $penis5 to 0>>
<<elseif $penis6 is "mouth">>
<<set $penis6 to 0>>
<</if>>
<</if>>
<<if $mouthaction is "vaginalick">><<set $mouthaction to 0>><<set $mouthactiondefault to "vaginalick">><<actionspussylick>><<submission10>><<oralskilluse>>
<</if>>
<<if $mouthaction is "finish">><<set $mouthaction to 0>>
<<set $mouthactiondefault to "plead">><<brat10>>You tell <<him>> you've had enough and want to stop.
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100) or $gamemode is "soft">>
<<set $finish to 1>>
<<if $enemytype is "man">>
<<He>> <<if $enemyno gte 2>>look<<else>>looks<</if>> disappointed, <span class="green">but <<if $enemyno gte 2>>comply<<else>>complies<</if>>.</span>
<<else>>
It can't speak, <span class="green">but understands your tone and complies.</span>
<</if>>
<<if $gamemode is "soft">>
<<set $enemyhealth to -1000>>
<</if>>
<<else>>
<<set $consensual to 0>>
<<if $enemytype is "man">>
<span class="red"><<if $enemyno gte 2>>They refuse!<<else>><<He>> refuses!<</if>></span>
<<else>>
Eager to breed, <span class="red">it ignores your desire.</span>
<</if>>
<<molested>><<controlloss>>
<</if>>
<</if>>
<<if $mouthaction is "novaginal">><<set $mouthaction to 0>>
<<set $mouthactiondefault to "plead">><<brat5>><<seductionskillusecombat>>
<<if $vaginalvirginity is 1>>
You tell <<him>> you don't want anything penetrating your vagina, you are a virgin after all.
<<else>>
You tell <<him>> you don't want anything penetrating your vagina.
<</if>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<set $novaginal to 1>><span class="green">They nod in acknowledgement.</span>
<<if $vaginastate is "penetrated">><<set $vaginastate to "entrance">>
<<if $penis is "vagina">>
<<set $penis to "vaginaentrance">><<person1>>The <<person>> withdraws <<his>> penis from your vagina.
<<elseif $penis2 is "vagina">>
<<set $penis2 to "vaginaentrance">><<person2>>The <<person>> withdraws <<his>> penis from your vagina.
<<elseif $penis3 is "vagina">>
<<set $penis3 to "vaginaentrance">><<person3>>The <<person>> withdraws <<his>> penis from your vagina.
<<elseif $penis4 is "vagina">>
<<set $penis4 to "vaginaentrance">><<person4>>The <<person>> withdraws <<his>> penis from your vagina.
<<elseif $penis5 is "vagina">>
<<set $penis5 to "vaginaentrance">><<person5>>The <<person>> withdraws <<his>> penis from your vagina.
<<elseif $penis6 is "vagina">>
<<set $penis6 to "vaginaentrance">><<person6>>The <<person>> withdraws <<his>> penis from your vagina.
<</if>>
<</if>>
<<else>>
<<set $consensual to 0>>They pause a moment before responding, <span class="red">"Stupid slut, you think you can tell me what to do?"</span><<molested>><<controlloss>>
<</if>>
<</if>>
<<if $mouthaction is "noanal">><<set $mouthaction to 0>>
<<set $mouthactiondefault to "plead">><<brat5>><<seductionskillusecombat>>
<<if $analvirginity is 1>>
You tell <<him>> you don't want anything inside your anus, it's dirty there!
<<else>>
You tell <<him>> you don't want anything penetrating your anus.
<</if>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $noanal to 1>>
<<set $noanal to 1>><span class="green">They nod in acknowledgement.</span>
<<if $anusstate is "penetrated">><<set $anusstate to "entrance">>
<<if $penis is "anus">>
<<set $penis to "anusentrance">><<person1>>The <<person>> withdraws <<his>> penis from your anus.
<<elseif $penis2 is "anus">>
<<set $penis2 to "anusentrance">><<person2>>The <<person>> withdraws <<his>> penis from your anus.
<<elseif $penis3 is "anus">>
<<set $penis3 to "anusentrance">><<person3>>The <<person>> withdraws <<his>> penis from your anus.
<<elseif $penis4 is "anus">>
<<set $penis4 to "anusentrance">><<person4>>The <<person>> withdraws <<his>> penis from your anus.
<<elseif $penis5 is "anus">>
<<set $penis5 to "anusentrance">><<person5>>The <<person>> withdraws <<his>> penis from your anus.
<<elseif $penis6 is "anus">>
<<set $penis6 to "anusentrance">><<person6>>The <<person>> withdraws <<his>> penis from your anus.
<</if>>
<</if>>
<<else>>
<<set $consensual to 0>>They pause a moment before responding, <span class="red">"Stupid slut, you think you can tell me what to do?"</span><<molested>><<controlloss>>
<</if>>
<</if>>
<<if $mouthaction is "nopenile">><<set $mouthaction to 0>>
<<set $mouthactiondefault to "plead">><<brat5>><<seductionskillusecombat>>
<<if $penilevirginity is 1>>
You tell <<him>> you don't want your penis put inside anything, you are a virgin after all.
<<else>>
You tell <<him>> you don't want your penis put inside anything.
<</if>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<set $nopenile to 1>><span class="green">They nod in acknowledgement.</span>
<<if $penisstate is "penetrated">><<set $penisstate to "entrance">>
<<if $vagina is "penis">>
<<set $vagina to "penisentrance">><<person1>>The <<person>> frees your penis from <<his>> vagina.
<<elseif $vagina2 is "penis">>
<<set $vagina2 to "penisentrance">><<person2>>The <<person>> frees your penis from <<his>> vagina.
<<elseif $vagina3 is "penis">>
<<set $vagina3 to "penisentrance">><<person3>>The <<person>> frees your penis from <<his>> vagina.
<<elseif $vagina4 is "penis">>
<<set $vagina4 to "penisentrance">><<person4>>The <<person>> frees your penis from <<his>> vagina.
<<elseif $vagina5 is "penis">>
<<set $vagina5 to "penisentrance">><<person5>>The <<person>> frees your penis from <<his>> vagina.
<<elseif $vagina6 is "penis">>
<<set $vagina6 to "penisentrance">><<person6>>The <<person>> frees your penis from <<his>> vagina.
<</if>>
<</if>>
<<if $penisstate is "penetratedanal">><<set $penisstate to "entranceanal">>
<<if $anus is "penis">>
<<set $anus to "penisentrance">><<person1>>The <<person>> frees your penis from <<his>> anus.
<<elseif $anus2 is "penis">>
<<set $anus2 to "penisentrance">><<person2>>The <<person>> frees your penis from <<his>> anus.
<<elseif $anus3 is "penis">>
<<set $anus3 to "penisentrance">><<person3>>The <<person>> frees your penis from <<his>> anus.
<<elseif $anus4 is "penis">>
<<set $anus4 to "penisentrance">><<person4>>The <<person>> frees your penis from <<his>> anus.
<<elseif $anus5 is "penis">>
<<set $anus5 to "penisentrance">><<person5>>The <<person>> frees your penis from <<his>> anus.
<<elseif $anus6 is "penis">>
<<set $anus6 to "penisentrance">><<person6>>The <<person>> frees your penis from <<his>> anus.
<</if>>
<</if>>
<<if $penisstate is "penetratedoral">><<set $penisstate to "entranceoral">>
<<if $mouth is "penis">>
<<set $mouth to "penisentrance">><<person1>>The <<person>> slips your penis out of <<his>> mouth.
<<elseif $mouth2 is "penis">>
<<set $mouth2 to "penisentrance">><<person2>>The <<person>> slips your penis out of <<his>> mouth.
<<elseif $mouth3 is "penis">>
<<set $mouth3 to "penisentrance">><<person3>>The <<person>> slips your penis out of <<his>> mouth.
<<elseif $mouth4 is "penis">>
<<set $mouth4 to "penisentrance">><<person4>>The <<person>> slips your penis out of <<his>> mouth.
<<elseif $mouth5 is "penis">>
<<set $mouth5 to "penisentrance">><<person5>>The <<person>> slips your penis out of <<his>> mouth.
<<elseif $mouth6 is "penis">>
<<set $mouth6 to "penisentrance">><<person6>>The <<person>> slips your penis out of <<his>> mouth.
<</if>>
<</if>>
<<else>>
<<set $consensual to 0>>They pause a moment before responding, <span class="red">"Stupid slut, you think you can tell me what to do?"</span><<molested>><<controlloss>>
<</if>>
<</if>>
<<if $mouthaction is "pullawaykiss">>
<<set $mouthaction to 0>><<set $mouthactiondefault to "pullawaykiss">>You try to pull your head away from their lips.<<oralskilluse>><<brat1>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<set $mouthuse to 0>><<set $mouthstate to 0>>
<<if $mouth is "kissentrance">>
<<set $mouth to 0>><span class="green"><<He 1>> doesn't stop you.</span>
<<elseif $mouth2 is "kissentrance">>
<<set $mouth2 to 0>><span class="green"><<He 2>> doesn't stop you.</span>
<<elseif $mouth3 is "kissentrance">>
<<set $mouth3 to 0>><span class="green"><<He 3>> doesn't stop you.</span>
<<elseif $mouth4 is "kissentrance">>
<<set $mouth4 to 0>><span class="green"><<He 4>> doesn't stop you.</span>
<<elseif $mouth5 is "kissentrance">>
<<set $mouth5 to 0>><span class="green"><<He 5>> doesn't stop you.</span>
<<elseif $mouth6 is "kissentrance">>
<<set $mouth6 to 0>><span class="green"><<He 6>> doesn't stop you.</span>
<</if>>
<<if $mouth is "kissimminent">>
<<set $mouth to 0>><span class="green"><<He 1>> doesn't stop you.</span>
<<elseif $mouth2 is "kissimminent">>
<<set $mouth2 to 0>><span class="green"><<He 2>> doesn't stop you.</span>
<<elseif $mouth3 is "kissimminent">>
<<set $mouth3 to 0>><span class="green"><<He 3>> doesn't stop you.</span>
<<elseif $mouth4 is "kissimminent">>
<<set $mouth4 to 0>><span class="green"><<He 4>> doesn't stop you.</span>
<<elseif $mouth5 is "kissimminent">>
<<set $mouth5 to 0>><span class="green"><<He 5>> doesn't stop you.</span>
<<elseif $mouth6 is "kissimminent">>
<<set $mouth6 to 0>><span class="green"><<He 6>> doesn't stop you.</span>
<</if>>
<<if $mouth is "kiss">>
<<set $mouth to 0>><span class="green"><<He 1>> doesn't stop you.</span>
<<elseif $mouth2 is "kiss">>
<<set $mouth2 to 0>><span class="green"><<He 2>> doesn't stop you.</span>
<<elseif $mouth3 is "kiss">>
<<set $mouth3 to 0>><span class="green"><<He 3>> doesn't stop you.</span>
<<elseif $mouth4 is "kiss">>
<<set $mouth4 to 0>><span class="green"><<He 4>> doesn't stop you.</span>
<<elseif $mouth5 is "kiss">>
<<set $mouth5 to 0>><span class="green"><<He 5>> doesn't stop you.</span>
<<elseif $mouth6 is "kiss">>
<<set $mouth6 to 0>><span class="green"><<He 6>> doesn't stop you.</span>
<</if>>
<<else>>
<<if $consensual is 1>>
<<set $consensual to 0>><<molested>><<controlloss>>
<</if>>
<span class="red">However, <<theowner>> refuses to allow it, </span>kissing you more firmly.<<violence1>>
<</if>>
<</if>>
<<if $mouthaction is "kissback">>
<<set $mouthaction to 0>><<set $mouthactiondefault to "kissback">><<actionskissback>><<submission2>><<oralskilluse>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vaginaaction is "penisthighs">><<set $vaginaaction to 0>><<meek1>><<thighskilluse>><<set $vaginaactiondefault to "penisthighs">><<combatpromiscuity4>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "rub">>
<<if $penis is "vaginaentrance">>
<span class="lblue">You <<thightext>> grab <<his1>> penis between your thighs.</span><<set $penis to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex5>><<set $vaginastate to 0>>
<<elseif $penis2 is "vaginaentrance">>
<span class="lblue">You <<thightext>> grab <<his2>> penis between your thighs.</span><<set $penis2 to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex5>><<set $vaginastate to 0>>
<<elseif $penis3 is "vaginaentrance">>
<span class="lblue">You <<thightext>> grab <<his3>> penis between your thighs.</span><<set $penis3 to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex5>><<set $vaginastate to 0>>
<<elseif $penis4 is "vaginaentrance">>
<span class="lblue">You <<thightext>> grab <<his4>> penis between your thighs.</span><<set $penis4 to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex5>><<set $vaginastate to 0>>
<<elseif $penis5 is "vaginaentrance">>
<span class="lblue">You <<thightext>> grab <<his5>> penis between your thighs.</span><<set $penis5 to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex5>><<set $vaginastate to 0>>
<<elseif $penis6 is "vaginaentrance">>
<span class="lblue">You <<thightext>> grab <<his6>> penis between your thighs.</span><<set $penis6 to "thighs">><<set $vaginause to 0>><<set $thighuse to "penis">><<thighstat>><<sex5>><<set $vaginastate to 0>>
<</if>>
<<else>>
You try to hold <<a>> penis between your thighs, but <<theowner>> is intent on your pussy.
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<effectsvaginatopenis>>
<<set $rng to random(1, 100)>>
<<effectsvaginapenisfuck>>
<<if $vaginaaction is "rest">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "rest">>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vaginaaction is "penisanus">><<set $vaginaaction to 0>><<meek5>><<analskilluse>><<set $vaginaactiondefault to "penisanus">>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<if $penis is "vaginaentrance">>
<span class="blue">You give your <<bottom>> a little wiggle, <<person1>>the <<combatperson>> responds to the provocation and moves <<his1>> penis in front of your butt.</span><<submission2>><<set $anususe to "penis">><<set $penis to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>>
<<elseif $penis2 is "vaginaentrance">>
<span class="blue">You give your <<bottom>> a little wiggle, <<person2>>the <<combatperson>> responds to the provocation and moves <<his2>> penis in front of your butt.</span><<submission2>><<set $anususe to "penis">><<set $penis2 to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>>
<<elseif $penis3 is "vaginaentrance">>
<span class="blue">You give your <<bottom>> a little wiggle, <<person3>>the <<combatperson>> responds to the provocation and moves <<his3>> penis in front of your butt.</span><<submission2>><<set $anususe to "penis">><<set $penis3 to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>>
<<elseif $penis4 is "vaginaentrance">>
<span class="blue">You give your <<bottom>> a little wiggle, <<person4>>the <<combatperson>> responds to the provocation and moves <<his4>> penis in front of your butt.</span><<submission2>><<set $anususe to "penis">><<set $penis4 to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>>
<<elseif $penis5 is "vaginaentrance">>
<span class="blue">You give your <<bottom>> a little wiggle, <<person5>>the <<combatperson>> responds to the provocation and moves <<his5>> penis in front of your butt.</span><<submission2>><<set $anususe to "penis">><<set $penis5 to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>>
<<elseif $penis6 is "vaginaentrance">>
<span class="blue">You give your <<bottom>> a little wiggle, <<person6>>the <<combatperson>> responds to the provocation and moves <<his6>> penis in front of your butt.</span><<submission2>><<set $anususe to "penis">><<set $penis6 to "anusentrance">><<set $vaginause to 0>><<set $anusstate to "entrance">><<set $vaginastate to 0>>
<</if>>
<<else>>You give your <<bottom>> a little wiggle, but you just receive a slap.<<violence2>><<hitstat>><<bottombruise>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $anusaction is "rest">><<set $anusaction to 0>><<set $anusactiondefault to "rest">>
<</if>>
<<if $anusaction is "penischeeks">><<set $anusaction to 0>><<meek1>><<bottomskilluse>><<set $anusactiondefault to "penischeeks">><<combatpromiscuity4>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<set $cheekactiondefault to "rub">>
<<if $penis is "anusentrance">>
<<set $penis to "cheeks">><<bottomstat>><<submission2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his>> penis between your butt cheeks.</span>
<<elseif $penis2 is "anusentrance">>
<<set $penis2 to "cheeks">><<bottomstat>><<submission2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his2>> penis between your butt cheeks.</span>
<<elseif $penis3 is "anusentrance">>
<<set $penis3 to "cheeks">><<bottomstat>><<submission2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his3>> penis between your butt cheeks.</span>
<<elseif $penis4 is "anusentrance">>
<<set $penis4 to "cheeks">><<bottomstat>><<submission2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his4>> penis between your butt cheeks.</span>
<<elseif $penis5 is "anusentrance">>
<<set $penis5 to "cheeks">><<bottomstat>><<submission2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his5>> penis between your butt cheeks.</span>
<<elseif $penis6 is "anusentrance">>
<<set $penis6 to "cheeks">><<bottomstat>><<submission2>><<set $bottomuse to "penis">><<set $anusstate to "cheeks">><span class="lblue">You <<bottomtext>> grab <<his6>> penis between your butt cheeks.</span>
<</if>>
<<else>>
You try to grab <<a>> penis between your cheeks, but <<theowner>> isn't interested.
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $anusaction is "penispussy">><<set $anusaction to 0>><<meek10>><<vaginalskilluse>><<set $anusactiondefault to "penispussy">>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<if $penis is "anusentrance">>
<<submission2>><<set $vaginause to "penis">><<set $penis to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person1>><<combatperson>> takes advantage and moves <<his1>> penis away from your butt.</span>
<<elseif $penis2 is "anusentrance">>
<<submission2>><<set $vaginause to "penis">><<set $penis2 to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person2>><<combatperson>> takes advantage and moves <<his2>> penis away from your butt.</span>
<<elseif $penis3 is "anusentrance">>
<<submission2>><<set $vaginause to "penis">><<set $penis3 to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person3>><<combatperson>> takes advantage and moves <<his3>> penis away from your butt.</span>
<<elseif $penis4 is "anusentrance">>
<<submission2>><<set $vaginause to "penis">><<set $penis4 to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person4>><<combatperson>> takes advantage and moves <<his4>> penis away from your butt.</span>
<<elseif $penis5 is "anusentrance">>
<<submission2>><<set $vaginause to "penis">><<set $penis5 to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person5>><<combatperson>> takes advantage and moves <<his5>> penis away from your butt.</span>
<<elseif $penis6 is "anusentrance">>
<<submission2>><<set $vaginause to "penis">><<set $penis6 to "vaginaentrance">><<set $anususe to 0>><<set $vaginastate to "entrance">><<set $anusstate to 0>><span class="lblue">You spread your thighs, giving clear access to your pussy. The <<person6>><<combatperson>> takes advantage and moves <<his6>> penis away from your butt.</span>
<</if>>
<<else>>You spread your thighs, but fail to garner interest.
<</if>>
<</if>>
<<if $cheekaction is "rub">><<set $cheekaction to 0>><<bottomskilluse>><<set $cheekactiondefault to "rub">>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<actionscheekrub>><<set $cheekactiondefault to "rub">><<submission3>><<bottomstat>>
<<else>><<set $cheekactiondefault to "cheeks">>
<<if $penis is "cheeks">>
<<set $penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his1>> penis between your cheeks, but <<he>> is not interested.</span>
<<elseif $penis2 is "cheeks">>
<<set $penis2 to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his2>> penis between your cheeks, but <<he>> is not interested.</span>
<<elseif $penis3 is "cheeks">>
<<set $penis3 to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his3>> penis between your cheeks, but <<he>> is not interested.</span>
<<elseif $penis4 is "cheeks">>
<<set $penis4 to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his4>> penis between your cheeks, but <<he>> is not interested.</span>
<<elseif $penis5 is "cheeks">>
<<set $penis5 to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his5>> penis between your cheeks, but <<he>> is not interested.</span>
<<elseif $penis6 is "cheeks">>
<<set $penis6 to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You try to rub <<his6>> penis between your cheeks, but <<he>> is not interested.</span>
<</if>>
<</if>>
<</if>>
<<if $cheekaction is "stop">><<set $cheekaction to 0>><<set $cheekactiondefault to "stop">>
<<if $penis is "cheeks">>
<<set $penis to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his1>> penis between your cheeks. <<He>> angles toward your anus.</span>
<<elseif $penis2 is "cheeks">>
<<set $penis2 to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his2>> penis between your cheeks. <<He>> angles toward your anus.</span>
<<elseif $penis3 is "cheeks">>
<<set $penis3 to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his3>> penis between your cheeks. <<He>> angles toward your anus.</span>
<<elseif $penis4 is "cheeks">>
<<set $penis4 to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his4>> penis between your cheeks. <<He>> angles toward your anus.</span>
<<elseif $penis5 is "cheeks">>
<<set $penis5 to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his5>> penis between your cheeks. <<He>> angles toward your anus.</span>
<<elseif $penis6 is "cheeks">>
<<set $penis6 to "anusentrance">><<set $bottomuse to 0>><<set $anusstate to "entrance">><span class="blue">You stop holding <<his6>> penis between your cheeks. <<He>> angles toward your anus.</span>
<</if>>
<</if>>
<<if $anusaction is "penistease">><<set $anusactiondefault to "penistease">><<set $cheekaction to 0>>You tease the tip of the penis with your <<bottomstop>><<sex3>><<analskilluse>>
<</if>>
<<if $thighaction is "rub">><<set $thighaction to 0>><<thighskilluse>><<set $thighactiondefault to "rub">>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "rub">>
<<actionsthighrub>><<thighstat>><<sex5>>
<<else>><<set $thighactiondefault to "thighs">>
<<set $thighuse to 0>>
<<if $vaginause is 0>><<set $vaginause to "penis">>
<<if $penis is "thighs">>
<<set $penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span>
<<elseif $penis2 is "thighs">>
<<set $penis2 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his2>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span>
<<elseif $penis3 is "thighs">>
<<set $penis3 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his3>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span>
<<elseif $penis4 is "thighs">>
<<set $penis4 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his4>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span>
<<elseif $penis5 is "thighs">>
<<set $penis5 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his5>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span>
<<elseif $penis5 is "thighs">>
<<set $penis6 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue">You try to hold <<his6>> penis between your thighs, but <<he>> instead angles it towards your <<genitalsstop>></span>
<</if>>
<<else>>
<<if $penis is "thighs">>
<<set $penis to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span>
<<elseif $penis2 is "thighs">>
<<set $penis2 to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span>
<<elseif $penis3 is "thighs">>
<<set $penis3 to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span>
<<elseif $penis4 is "thighs">>
<<set $penis4 to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span>
<<elseif $penis5 is "thighs">>
<<set $penis5 to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span>
<<elseif $penis6 is "thighs">>
<<set $penis6 to 0>><span class="blue">You try to hold <<his1>> penis between your thighs, but <<he>> moves it away.</span>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $thighaction is "stop">><<set $thighaction to 0>><<set $thighactiondefault to "stop">>You stop holding <<his>> penis between your thighs.<<set $thighuse to 0>>
<<if $vaginause is 0>>
<<if $penis is "thighs">>
<<set $penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span>
<<elseif $penis2 is "thighs">>
<<set $penis2 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span>
<<elseif $penis3 is "thighs">>
<<set $penis3 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span>
<<elseif $penis4 is "thighs">>
<<set $penis4 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span>
<<elseif $penis5 is "thighs">>
<<set $penis5 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span>
<<elseif $penis5 is "thighs">>
<<set $penis5 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="blue"><<He>> angles towards your <<genitalsstop>></span>
<</if>>
<<else>>
<<if $penis is "thighs">>
<<set $penis to 0>>
<<elseif $penis2 is "thighs">>
<<set $penis2 to 0>>
<<elseif $penis3 is "thighs">>
<<set $penis3 to 0>>
<<elseif $penis4 is "thighs">>
<<set $penis4 to 0>>
<<elseif $penis5 is "thighs">>
<<set $penis5 to 0>>
<<elseif $penis6 is "thighs">>
<<set $penis6 to 0>>
<</if>>
<</if>>
<</if>>
<<if $vaginaaction is "penistease">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "penistease">><<actionspenistip>><<sex5>><<vaginalskilluse>>
<</if>>
<<if $vaginaaction is "rub">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "rub">><<actionspenisrub>><<sex10>><<vaginalskilluse>>
<</if>>
<<if $vaginaaction is "cooperate">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "cooperate">><<actionspenisride>><<submission20>><<vaginalskilluse>>
<</if>>
<<if $vaginaaction is "take">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "take">><<actionspenistake>>
<</if>>
<<if $vaginaaction is "escape">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "escape">><<actionsvaginaescape>><<brat10>><<set $vaginause to "penis">><<set $vaginastate to "entrance">>
<<if $penis is "vaginaimminent">>
<<set $penis to "vaginaentrance">><<set $speechvaginaescape1 to 1>>
<<elseif $penis2 is "vaginaimminent">>
<<set $penis2 to "vaginaentrance">><<set $speechvaginaescape2 to 1>>
<<elseif $penis3 is "vaginaimminent">>
<<set $penis3 to "vaginaentrance">><<set $speechvaginaescape3 to 1>>
<<elseif $penis4 is "vaginaimminent">>
<<set $penis4 to "vaginaentrance">><<set $speechvaginaescape4 to 1>>
<<elseif $penis5 is "vaginaimminent">>
<<set $penis5 to "vaginaentrance">><<set $speechvaginaescape5 to 1>>
<<elseif $penis6 is "vaginaimminent">>
<<set $penis6 to "vaginaentrance">><<set $speechvaginaescape6 to 1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<effectspenistovagina>>
<<set $rng to random(1, 100)>>
<<effectspenisvaginafuck>>
<<set $rng to random(1, 100)>>
<<effectspenisanusfuck>>
<<set $rng to random(1, 100)>>
<<effectspenistoanus>>
<<if $penisaction is "rest">><<set $penisaction to 0>><<set $penisactiondefault to "rest">>
<</if>>
<<if $penisaction is "bay">><<set $penisaction to 0>><<meek1>><<penileskilluse>><<set $penisactiondefault to "bay">><<combatpromiscuity4>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $penisactiondefault to "rub">>
<<if $vagina is "penisentrance">>
<span class="lblue">You <<peniletext>> press your penis against <<his1>> clit.</span><<set $vagina to "frot">><<set $penisuse to "clit">><<penilestat>><<sex5>><<set $penisstate to "clit">>
<<elseif $vagina2 is "penisentrance">>
<span class="lblue">You <<peniletext>> press your <<penis>> against <<his2>> clit.</span><<set $vagina2 to "frot">><<set $penisuse to "clit">><<penilestat>><<sex5>><<set $penisstate to "clit">>
<<elseif $vagina3 is "penisentrance">>
<span class="lblue">You <<peniletext>> press your <<penis>> against <<his3>> clit.</span><<set $vagina3 to "frot">><<set $penisuse to "clit">><<penilestat>><<sex5>><<set $penisstate to "clit">>
<<elseif $vagina4 is "penisentrance">>
<span class="lblue">You <<peniletext>> press your <<penis>> against <<his4>> clit.</span><<set $vagina4 to "frot">><<set $penisuse to "clit">><<penilestat>><<sex5>><<set $penisstate to "clit">>
<<elseif $vagina5 is "penisentrance">>
<span class="lblue">You <<peniletext>> press your <<penis>> against <<his5>> clit.</span><<set $vagina5 to "frot">><<set $penisuse to "clit">><<penilestat>><<sex5>><<set $penisstate to "clit">>
<<elseif $vagina6 is "penisentrance">>
<span class="lblue">You <<peniletext>> press your <<penis>> against <<his6>> clit.</span><<set $vagina6 to "frot">><<set $penisuse to "clit">><<penilestat>><<sex5>><<set $penisstate to "clit">>
<</if>>
<<else>>
You try to keep the vagina menacing your <<penis>> at bay by rubbing against the clit, but <<theowner>> has other ideas.
<</if>>
<</if>>
<<if $penisaction is "clitrub">><<set $penisaction to 0>><<set $penisactiondefault to "rub">><<penileskilluse>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $penisactiondefault to "rub">><<penilestat>><<sex5>>
<<actionsclitrub>>
<<else>><<set $penisactiondefault to "bay">>
<<set $penisuse to "othervagina">><<set $penisstate to "entrance">>
<<if $vagina is "frot">>
<<set $vagina to "penisentrance">><span class="blue">You rub your <<penis>> against <<his1>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span>
<<elseif $vagina2 is "frot">>
<<set $vagina2 to "penisentrance">><span class="blue">You rub your <<penis>> against <<his2>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span>
<<elseif $vagina3 is "frot">>
<<set $vagina3 to "penisentrance">><span class="blue">You rub your <<penis>> against <<his3>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span>
<<elseif $vagina4 is "frot">>
<<set $vagina4 to "penisentrance">><span class="blue">You rub your <<penis>> against <<his4>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span>
<<elseif $vagina5 is "frot">>
<<set $vagina5 to "penisentrance">><span class="blue">You rub your <<penis>> against <<his5>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span>
<<elseif $vagina6 is "frot">>
<<set $vagina6 to "penisentrance">><span class="blue">You rub your <<penis>> against <<his6>> clit, but <<he>> would prefer the main course and moves <<his>> labia closer to your tip.</span>
<</if>>
<</if>>
<</if>>
<<if $penisaction is "stop">><<set $penisaction to 0>><<set $penisactiondefault to "stop">>
<<if $vagina is "bay">>
<<set $vagina to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his1>> clit with your <<penisstop>></span>
<<elseif $vagina2 is "bay">>
<<set $vagina2 to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his2>> clit with your <<penisstop>></span>
<<elseif $vagina3 is "bay">>
<<set $vagina3 to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his3>> clit with your <<penisstop>></span>
<<elseif $vagina4 is "bay">>
<<set $vagina4 to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his4>> clit with your <<penisstop>></span>
<<elseif $vagina5 is "bay">>
<<set $vagina5 to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his5>> clit with your <<penisstop>></span>
<<elseif $vagina6 is "bay">>
<<set $vagina6 to "penisentrance">><<set $penisstate to "entrance">><<set $penisuse to "othervagina">><span class="blue">You stop rubbing <<his6>> clit with your <<penisstop>></span>
<</if>>
<</if>>
<<if $penisaction is "tease">><<set $penisaction to 0>><<set $penisactiondefault to "tease">><<actionspussytease>><<sex5>><<penileskilluse>>
<</if>>
<<if $penisaction is "rub">><<set $penisaction to 0>><<set $penisactiondefault to "rub">><<actionspussyrub>><<sex10>><<penileskilluse>>
<</if>>
<<if $penisaction is "cooperate">><<set $penisaction to 0>><<set $penisactiondefault to "cooperate">><<actionspussythrust>><<submission20>><<penileskilluse>>
<</if>>
<<if $penisaction is "take">><<set $penisaction to 0>><<set $penisactiondefault to "take">><<actionspussytake>>
<</if>>
<<if $penisaction is "escape">><<set $penisaction to 0>><<set $penisactiondefault to "escape">><<actionspenisescape>><<brat10>><<set $penisuse to "othervagina">><<set $penisstate to "entrance">>
<<if $vagina is "penisimminent">>
<<set $vagina to "penisentrance">><<set $speechpenisescape1 to 1>>
<<elseif $vagina2 is "penisimminent">>
<<set $vagina2 to "penisentrance">><<set $speechpenisescape2 to 1>>
<<elseif $vagina3 is "penisimminent">>
<<set $vagina3 to "penisentrance">><<set $speechpenisescape3 to 1>>
<<elseif $vagina4 is "penisimminent">>
<<set $vagina4 to "penisentrance">><<set $speechpenisescape4 to 1>>
<<elseif $vagina5 is "penisimminent">>
<<set $vagina5 to "penisentrance">><<set $speechpenisescape5 to 1>>
<<elseif $vagina6 is "penisimminent">>
<<set $vagina6 to "penisentrance">><<set $speechpenisescape6 to 1>>
<</if>>
<</if>>
<<if $vaginaaction is "thighbay">><<set $vaginaaction to 0>><<meek1>><<thighskilluse>><<set $vaginaactiondefault to "thighbay">><<combatpromiscuity1>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "othermouthrub">>
<<if $mouth is "vaginaentrance">>
<span class="lblue">You <<thightext>> press your thigh against <<his1>> mouth.</span><<set $mouth to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral5>><<set $vaginastate to 0>><<set $thighuse to "mouth">>
<<elseif $mouth2 is "vaginaentrance">>
<span class="lblue">You <<thightext>> press your thigh against <<his2>> mouth.</span><<set $mouth2 to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral5>><<set $vaginastate to 0>><<set $thighuse to "mouth">>
<<elseif $mouth3 is "vaginaentrance">>
<span class="lblue">You <<thightext>> press your thigh against <<his3>> mouth.</span><<set $mouth3 to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral5>><<set $vaginastate to 0>><<set $thighuse to "mouth">>
<<elseif $mouth4 is "vaginaentrance">>
<span class="lblue">You <<thightext>> press your thigh against <<his4>> mouth.</span><<set $mouth4 to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral5>><<set $vaginastate to 0>><<set $thighuse to "mouth">>
<<elseif $mouth5 is "vaginaentrance">>
<span class="lblue">You <<thightext>> press your thigh against <<his5>> mouth.</span><<set $mouth5 to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral5>><<set $vaginastate to 0>><<set $thighuse to "mouth">>
<<elseif $mouth6 is "vaginaentrance">>
<span class="lblue">You <<thightext>> press your thigh against <<his6>> mouth.</span><<set $mouth6 to "thigh">><<set $vaginause to 0>><<thighstat>><<neutral5>><<set $vaginastate to 0>><<set $thighuse to "mouth">>
<</if>>
<<else>>
You try to keep the mouth menacing your <<pussy>> at bay by pressing your thigh against it, but <<theowner>> has other ideas.
<</if>>
<</if>>
<<if $vaginaaction is "othermouthtease">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "othermouthtease">><<actionsothermouthvaginatease>><<sex5>><<vaginalskilluse>>
<</if>>
<<if $vaginaaction is "othermouthrub">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "othermouthrub">><<actionsothermouthvaginarub>><<sex10>><<vaginalskilluse>>
<</if>>
<<if $vaginaaction is "othermouthcooperate">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "othermouthcooperate">><<actionsothermouthvaginathrust>><<submission20>><<vaginalskilluse>>
<</if>>
<<if $vaginaaction is "othermouthescape">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "othermouthescape">><<actionsothermouthvaginaescape>><<brat10>><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">>
<<if $mouth is "vaginaimminent">>
<<set $mouth to "vaginaentrance">>
<<elseif $mouth2 is "vaginaimminent">>
<<set $mouth2 to "vaginaentrance">>
<<elseif $mouth3 is "vaginaimminent">>
<<set $mouth3 to "vaginaentrance">>
<<elseif $mouth4 is "vaginaimminent">>
<<set $mouth4 to "vaginaentrance">>
<<elseif $mouth5 is "vaginaimminent">>
<<set $mouth5 to "vaginaentrance">>
<<elseif $mouth6 is "vaginaimminent">>
<<set $mouth6 to "vaginaentrance">>
<</if>>
<</if>>
<<if $thighaction is "othermouthrub">><<set $thighaction to 0>><<set $thighactiondefault to "othermouthrub">><<thighskilluse>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "othermouthrub">><<thighstat>><<sex5>>
<<actionsmouththighrub>>
<<else>>
<<if $penisuse is 0>><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $penisactiondefault to "thighbay">><<set $thighuse to 0>>
<<if $mouth is "thigh">>
<<set $mouth to "penisentrance">><span class="blue">You press your thigh against <<his1>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span>
<<elseif $mouth2 is "thigh">>
<<set $mouth2 to "penisentrance">><span class="blue">You press your thigh against <<his2>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span>
<<elseif $mouth3 is "thigh">>
<<set $mouth3 to "penisentrance">><span class="blue">You press your thigh against <<his3>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span>
<<elseif $mouth4 is "thigh">>
<<set $mouth4 to "penisentrance">><span class="blue">You press your thigh against <<his4>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span>
<<elseif $mouth5 is "thigh">>
<<set $mouth5 to "penisentrance">><span class="blue">You press your thigh against <<his5>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span>
<<elseif $mouth6 is "thigh">>
<<set $mouth6 to "penisentrance">><span class="blue">You press your thigh against <<his6>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<penisstop>></span>
<</if>>
<<elseif $vaginause is 0>><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $vaginaactiondefault to "thighbay">><<set $thighuse to 0>>
<<if $mouth is "thigh">>
<<set $mouth to "vaginaentrance">><span class="blue">You press your thigh against <<his1>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span>
<<elseif $mouth2 is "thigh">>
<<set $mouth2 to "vaginaentrance">><span class="blue">You press your thigh against <<his2>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span>
<<elseif $mouth3 is "thigh">>
<<set $mouth3 to "vaginaentrance">><span class="blue">You press your thigh against <<his3>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span>
<<elseif $mouth4 is "thigh">>
<<set $mouth4 to "vaginaentrance">><span class="blue">You press your thigh against <<his4>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span>
<<elseif $mouth5 is "thigh">>
<<set $mouth5 to "vaginaentrance">><span class="blue">You press your thigh against <<his5>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span>
<<elseif $mouth6 is "thigh">>
<<set $mouth6 to "vaginaentrance">><span class="blue">You press your thigh against <<his6>> mouth, but <<he>> would prefer the main course and moves <<his>> head closer to your <<pussystop>></span>
<</if>>
<<else>>
<<if $mouth is "thigh">>
<<if $penis is "othermouth">>
<<set $penis to 0>>
<</if>>
<<if $vagina is "othermouth">>
<<set $vagina to 0>>
<</if>>
<span class="lblue">You press your thigh against <<his1>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $mouth to 0>><<set $thighuse to 0>>
<<elseif $mouth2 is "thigh">>
<<if $penis2 is "othermouth">>
<<set $penis2 to 0>>
<</if>>
<<if $vagina2 is "othermouth">>
<<set $vagina2 to 0>>
<</if>>
<span class="lblue">You press your thigh against <<his2>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $mouth2 to 0>><<set $thighuse to 0>>
<<elseif $mouth3 is "thigh">>
<<if $penis3 is "othermouth">>
<<set $penis3 to 0>>
<</if>>
<<if $vagina3 is "othermouth">>
<<set $vagina3 to 0>>
<</if>>
<span class="lblue">You press your thigh against <<his3>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $mouth3 to 0>><<set $thighuse to 0>>
<<elseif $mouth4 is "thigh">>
<<if $penis4 is "othermouth">>
<<set $penis4 to 0>>
<</if>>
<<if $vagina4 is "othermouth">>
<<set $vagina4 to 0>>
<</if>>
<span class="lblue">You press your thigh against <<his4>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $mouth4 to 0>><<set $thighuse to 0>>
<<elseif $mouth5 is "thigh">>
<<if $penis5 is "othermouth">>
<<set $penis5 to 0>>
<</if>>
<<if $vagina5 is "othermouth">>
<<set $vagina5 to 0>>
<</if>>
<span class="lblue">You press your thigh against <<his5>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $mouth5 to 0>><<set $thighuse to 0>>
<<elseif $mouth6 is "thigh">>
<<if $penis6 is "othermouth">>
<<set $penis6 to 0>>
<</if>>
<<if $vagina6 is "othermouth">>
<<set $vagina6 to 0>>
<</if>>
<span class="lblue">You press your thigh against <<his6>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $mouth6 to 0>><<set $thighuse to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $thighaction is "othermouthstop">><<set $thighaction to 0>><<set $thighactiondefault to "stop">><<set $thighuse to 0>>
<<if $penisuse is 0>>
<<if $mouth is "thigh">>
<<set $mouth to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his1>> mouth.</span>
<<elseif $mouth2 is "thigh">>
<<set $mouth2 to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his2>> mouth.</span>
<<elseif $mouth3 is "thigh">>
<<set $mouth3 to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his3>> mouth.</span>
<<elseif $mouth4 is "thigh">>
<<set $mouth4 to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his4>> mouth.</span>
<<elseif $mouth5 is "thigh">>
<<set $mouth5 to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his5>> mouth.</span>
<<elseif $mouth6 is "thigh">>
<<set $mouth6 to "penisentrance">><<set $penisstate to "othermouthentrance">><<set $penisuse to "othermouth">><span class="blue">You stop pressing your thigh against <<his6>> mouth.</span>
<</if>>
<<elseif $vaginause is 0>>
<<if $mouth is "thigh">>
<<set $mouth to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his1>> mouth.</span>
<<elseif $mouth2 is "thigh">>
<<set $mouth2 to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his2>> mouth.</span>
<<elseif $mouth3 is "thigh">>
<<set $mouth3 to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his3>> mouth.</span>
<<elseif $mouth4 is "thigh">>
<<set $mouth4 to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his4>> mouth.</span>
<<elseif $mouth5 is "thigh">>
<<set $mouth5 to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his5>> mouth.</span>
<<elseif $mouth6 is "thigh">>
<<set $mouth6 to "vaginaentrance">><<set $vaginastate to "othermouthentrance">><<set $vaginause to "othermouth">><span class="blue">You stop pressing your thigh against <<his6>> mouth.</span>
<</if>>
<<else>>
<<if $mouth is "thigh">>
<<if $penis is "othermouth">>
<<set $penis to 0>>
<</if>>
<<if $vagina is "othermouth">>
<<set $vagina to 0>>
<</if>>
<<set $mouth to 0>><span class="blue">You stop pressing your thigh against <<his1>> mouth.</span>
<<elseif $mouth2 is "thigh">>
<<if $penis2 is "othermouth">>
<<set $penis2 to 0>>
<</if>>
<<if $vagina2 is "othermouth">>
<<set $vagina2 to 0>>
<</if>>
<<set $mouth2 to 0>><span class="blue">You stop pressing your thigh against <<his2>> mouth.</span>
<<elseif $mouth3 is "thigh">>
<<if $penis3 is "othermouth">>
<<set $penis3 to 0>>
<</if>>
<<if $vagina3 is "othermouth">>
<<set $vagina3 to 0>>
<</if>>
<<set $mouth3 to 0>><span class="blue">You stop pressing your thigh against <<his3>> mouth.</span>
<<elseif $mouth4 is "thigh">>
<<if $penis4 is "othermouth">>
<<set $penis4 to 0>>
<</if>>
<<if $vagina4 is "othermouth">>
<<set $vagina4 to 0>>
<</if>>
<<set $mouth4 to 0>><span class="blue">You stop pressing your thigh against <<his4>> mouth.</span>
<<elseif $mouth5 is "thigh">>
<<if $penis5 is "othermouth">>
<<set $penis5 to 0>>
<</if>>
<<if $vagina5 is "othermouth">>
<<set $vagina5 to 0>>
<</if>>
<<set $mouth5 to 0>><span class="blue">You stop pressing your thigh against <<his5>> mouth.</span>
<<elseif $mouth6 is "thigh">>
<<if $penis6 is "othermouth">>
<<set $penis6 to 0>>
<</if>>
<<if $vagina6 is "othermouth">>
<<set $vagina6 to 0>>
<</if>>
<<set $mouth6 to 0>><span class="blue">You stop pressing your thigh against <<his6>> mouth.</span>
<</if>>
<</if>>
<</if>>
<<if $penisaction is "thighbay">><<set $penisaction to 0>><<meek1>><<thighskilluse>><<set $penisactiondefault to "thighbay">><<combatpromiscuity1>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $thighactiondefault to "othermouthrub">>
<<if $mouth is "penisentrance">>
<span class="lblue">You <<thightext>> press your thigh against <<his1>> mouth.</span><<set $mouth to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral5>><<set $penisstate to 0>><<set $thighuse to "mouth">>
<<elseif $mouth2 is "penisentrance">>
<span class="lblue">You <<thightext>> press your thigh against <<his2>> mouth.</span><<set $mouth2 to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral5>><<set $penisstate to 0>><<set $thighuse to "mouth">>
<<elseif $mouth3 is "penisentrance">>
<span class="lblue">You <<thightext>> press your thigh against <<his3>> mouth.</span><<set $mouth3 to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral5>><<set $penisstate to 0>><<set $thighuse to "mouth">>
<<elseif $mouth4 is "penisentrance">>
<span class="lblue">You <<thightext>> press your thigh against <<his4>> mouth.</span><<set $mouth4 to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral5>><<set $penisstate to 0>><<set $thighuse to "mouth">>
<<elseif $mouth5 is "penisentrance">>
<span class="lblue">You <<thightext>> press your thigh against <<his5>> mouth.</span><<set $mouth5 to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral5>><<set $penisstate to 0>><<set $thighuse to "mouth">>
<<elseif $mouth6 is "penisentrance">>
<span class="lblue">You <<thightext>> press your thigh against <<his6>> mouth.</span><<set $mouth6 to "thigh">><<set $penisuse to 0>><<thighstat>><<neutral5>><<set $penisstate to 0>><<set $thighuse to "mouth">>
<</if>>
<<else>>
You try to keep the mouth menacing your <<penis>> at bay by pressing your thigh against it, but <<theowner>> has other ideas.
<</if>>
<</if>>
<<if $penisaction is "othermouthtease">><<set $penisaction to 0>><<set $penisactiondefault to "othermouthtease">><<actionsothermouthpenistease>><<sex5>><<penileskilluse>>
<</if>>
<<if $penisaction is "othermouthrub">><<set $penisaction to 0>><<set $penisactiondefault to "othermouthrub">><<actionsothermouthpenisrub>><<sex10>><<penileskilluse>>
<</if>>
<<if $penisaction is "othermouthcooperate">><<set $penisaction to 0>><<set $penisactiondefault to "othermouthcooperate">><<actionsothermouthpenisthrust>><<submission20>><<penileskilluse>>
<</if>>
<<if $penisaction is "othermouthescape">><<set $penisaction to 0>><<set $penisactiondefault to "othermouthescape">><<actionsothermouthpenisescape>><<brat10>><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">>
<<if $mouth is "penisimminent">>
<<set $mouth to "penisentrance">>
<<elseif $mouth2 is "penisimminent">>
<<set $mouth2 to "penisentrance">>
<<elseif $mouth3 is "penisimminent">>
<<set $mouth3 to "penisentrance">>
<<elseif $mouth4 is "penisimminent">>
<<set $mouth4 to "penisentrance">>
<<elseif $mouth5 is "penisimminent">>
<<set $mouth5 to "penisentrance">>
<<elseif $mouth6 is "penisimminent">>
<<set $mouth6 to "penisentrance">>
<</if>>
<</if>>
<<if $cheekaction is "othermouthrub">><<set $cheekaction to 0>><<set $cheekactiondefault to "othermouthrub">><<bottomskilluse>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $cheekactiondefault to "othermouthrub">><<bottomstat>><<sex5>>
<<actionsmouthbottomrub>>
<<else>>
<<if $anususe is 0>><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $anusactiondefault to "bottombay">><<set $bottomuse to 0>>
<<if $mouth is "bottom">>
<<set $mouth to "anusentrance">><span class="blue">You press your <<bottom>> against <<his1>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span>
<<elseif $mouth2 is "bottom">>
<<set $mouth2 to "anusentrance">><span class="blue">You press your <<bottom>> against <<his2>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span>
<<elseif $mouth3 is "bottom">>
<<set $mouth3 to "anusentrance">><span class="blue">You press your <<bottom>> against <<his3>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span>
<<elseif $mouth4 is "bottom">>
<<set $mouth4 to "anusentrance">><span class="blue">You press your <<bottom>> against <<his4>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span>
<<elseif $mouth5 is "bottom">>
<<set $mouth5 to "anusentrance">><span class="blue">You press your <<bottom>> against <<his5>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span>
<<elseif $mouth6 is "bottom">>
<<set $mouth6 to "anusentrance">><span class="blue">You press your <<bottom>> against <<his6>> mouth, but instead <<he>> moves <<his>> head between your cheeks.</span>
<</if>>
<<else>>
<<if $mouth is "bottom">>
<<if $penis is "othermouth">>
<<set $penis to 0>>
<</if>>
<<if $vagina is "othermouth">>
<<set $vagina to 0>>
<</if>>
<span class="lblue">You press your <<bottom>> against <<his1>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $mouth to 0>><<set $bottomuse to 0>>
<<elseif $mouth2 is "bottom">>
<<if $penis2 is "othermouth">>
<<set $penis2 to 0>>
<</if>>
<<if $vagina2 is "othermouth">>
<<set $vagina2 to 0>>
<</if>>
<span class="lblue">You press your <<bottom>> against <<his2>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $mouth2 to 0>><<set $bottomuse to 0>>
<<elseif $mouth3 is "bottom">>
<<if $penis3 is "othermouth">>
<<set $penis3 to 0>>
<</if>>
<<if $vagina3 is "othermouth">>
<<set $vagina3 to 0>>
<</if>>
<span class="lblue">You press your <<bottom>> against <<his3>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $mouth3 to 0>><<set $bottomuse to 0>>
<<elseif $mouth4 is "bottom">>
<<if $penis4 is "othermouth">>
<<set $penis4 to 0>>
<</if>>
<<if $vagina4 is "othermouth">>
<<set $vagina4 to 0>>
<</if>>
<span class="lblue">You press your <<bottom>> against <<his4>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $mouth4 to 0>><<set $bottomuse to 0>>
<<elseif $mouth5 is "bottom">>
<<if $penis5 is "othermouth">>
<<set $penis5 to 0>>
<</if>>
<<if $vagina5 is "othermouth">>
<<set $vagina5 to 0>>
<</if>>
<span class="lblue">You press your <<bottom>> against <<his5>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $mouth5 to 0>><<set $bottomuse to 0>>
<<elseif $mouth6 is "bottom">>
<<if $penis6 is "othermouth">>
<<set $penis6 to 0>>
<</if>>
<<if $vagina6 is "othermouth">>
<<set $vagina6 to 0>>
<</if>>
<span class="lblue">You press your <<bottom>> against <<his6>> mouth, but <<he>> moves <<his>> head away from you.</span><<set $mouth6 to 0>><<set $bottomuse to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $cheekaction is "othermouthstop">><<set $cheekaction to 0>><<set $cheekactiondefault to "stop">><<set $bottomuse to 0>>
<<if $anususe is 0>>
<<if $mouth is "bottom">>
<<set $mouth to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his1>> mouth.</span>
<<elseif $mouth2 is "bottom">>
<<set $mouth2 to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his2>> mouth.</span>
<<elseif $mouth3 is "bottom">>
<<set $mouth3 to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his3>> mouth.</span>
<<elseif $mouth4 is "bottom">>
<<set $mouth4 to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his4>> mouth.</span>
<<elseif $mouth5 is "bottom">>
<<set $mouth5 to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his5>> mouth.</span>
<<elseif $mouth6 is "bottom">>
<<set $mouth6 to "anusentrance">><<set $anusstate to "othermouthentrance">><<set $anususe to "othermouth">><span class="blue">You stop pressing your <<bottom>> against <<his6>> mouth.</span>
<</if>>
<<else>>
<<if $mouth is "bottom">>
<<if $penis is "othermouth">>
<<set $penis to 0>>
<</if>>
<<if $vagina is "othermouth">>
<<set $vagina to 0>>
<</if>>
<<set $mouth to 0>><span class="blue">You stop pressing your <<bottom>> against <<his1>> mouth.</span>
<<elseif $mouth2 is "bottom">>
<<if $penis2 is "othermouth">>
<<set $penis2 to 0>>
<</if>>
<<if $vagina2 is "othermouth">>
<<set $vagina2 to 0>>
<</if>>
<<set $mouth2 to 0>><span class="blue">You stop pressing your <<bottom>> against <<his2>> mouth.</span>
<<elseif $mouth3 is "bottom">>
<<if $penis3 is "othermouth">>
<<set $penis3 to 0>>
<</if>>
<<if $vagina3 is "othermouth">>
<<set $vagina3 to 0>>
<</if>>
<<set $mouth3 to 0>><span class="blue">You stop pressing your <<bottom>> against <<his3>> mouth.</span>
<<elseif $mouth4 is "bottom">>
<<if $penis4 is "othermouth">>
<<set $penis4 to 0>>
<</if>>
<<if $vagina4 is "othermouth">>
<<set $vagina4 to 0>>
<</if>>
<<set $mouth4 to 0>><span class="blue">You stop pressing your <<bottom>> against <<his4>> mouth.</span>
<<elseif $mouth5 is "bottom">>
<<if $penis5 is "othermouth">>
<<set $penis5 to 0>>
<</if>>
<<if $vagina5 is "othermouth">>
<<set $vagina5 to 0>>
<</if>>
<<set $mouth5 to 0>><span class="blue">You stop pressing your <<bottom>> against <<his5>> mouth.</span>
<<elseif $mouth6 is "bottom">>
<<if $penis6 is "othermouth">>
<<set $penis6 to 0>>
<</if>>
<<if $vagina6 is "othermouth">>
<<set $vagina6 to 0>>
<</if>>
<<set $mouth6 to 0>><span class="blue">You stop pressing your <<bottom>> against <<his6>> mouth.</span>
<</if>>
<</if>>
<</if>>
<<if $anusaction is "bottombay">><<set $anusaction to 0>><<meek1>><<bottomskilluse>><<set $anusactiondefault to "bottombay">><<combatpromiscuity1>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $cheekactiondefault to "othermouthrub">>
<<if $mouth is "anusentrance">>
<span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his1>> mouth.</span><<set $mouth to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral5>><<set $anusstate to 0>><<set $bottomuse to "mouth">>
<<elseif $mouth2 is "anusentrance">>
<span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his2>> mouth.</span><<set $mouth2 to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral5>><<set $anusstate to 0>><<set $bottomuse to "mouth">>
<<elseif $mouth3 is "anusentrance">>
<span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his3>> mouth.</span><<set $mouth3 to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral5>><<set $anusstate to 0>><<set $bottomuse to "mouth">>
<<elseif $mouth4 is "anusentrance">>
<span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his4>> mouth.</span><<set $mouth4 to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral5>><<set $anusstate to 0>><<set $bottomuse to "mouth">>
<<elseif $mouth5 is "anusentrance">>
<span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his5>> mouth.</span><<set $mouth5 to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral5>><<set $anusstate to 0>><<set $bottomuse to "mouth">>
<<elseif $mouth6 is "anusentrance">>
<span class="lblue">You <<bottomtext>> press your <<bottom>> against <<his6>> mouth.</span><<set $mouth6 to "bottom">><<set $anususe to 0>><<bottomstat>><<neutral5>><<set $anusstate to 0>><<set $bottomuse to "mouth">>
<</if>>
<<else>>
You try to keep the mouth menacing your anus at bay by pressing your <<bottom>> against it, but <<theowner>> has other ideas.
<</if>>
<</if>>
<<if $anusaction is "othermouthtease">><<set $anusaction to 0>><<set $anusactiondefault to "othermouthtease">><<actionsothermouthanustease>><<sex5>><<analskilluse>>
<</if>>
<<if $anusaction is "othermouthrub">><<set $anusaction to 0>><<set $anusactiondefault to "othermouthrub">><<actionsothermouthanusrub>><<sex10>><<analskilluse>>
<</if>>
<<if $anusaction is "othermouthcooperate">><<set $anusaction to 0>><<set $anusactiondefault to "othermouthcooperate">><<actionsothermouthanusthrust>><<submission20>><<analskilluse>>
<</if>>
<<if $anusaction is "othermouthescape">><<set $anusaction to 0>><<set $anusactiondefault to "othermouthescape">><<actionsothermouthanusescape>><<brat10>><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">>
<<if $mouth is "anusimminent">>
<<set $mouth to "anusentrance">>
<<elseif $mouth2 is "anusimminent">>
<<set $mouth2 to "anusentrance">>
<<elseif $mouth3 is "anusimminent">>
<<set $mouth3 to "anusentrance">>
<<elseif $mouth4 is "anusimminent">>
<<set $mouth4 to "anusentrance">>
<<elseif $mouth5 is "anusimminent">>
<<set $mouth5 to "anusentrance">>
<<elseif $mouth6 is "anusimminent">>
<<set $mouth6 to "anusentrance">>
<</if>>
<</if>>
<<if $penisaction is "otheranusbay">><<set $penisaction to 0>><<meek1>><<penileskilluse>><<set $penisactiondefault to "otheranusbay">><<combatpromiscuity4>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $penisactiondefault to "otheranusrub">>
<<if $vagina is "otheranusentrance">>
<span class="lblue">You <<peniletext>> point your <<penis>> away from <<his1>> anus, rubbing between <<his1>> cheeks.</span><<set $vagina to "otheranusfrot">><<set $penisuse to "otheranusrub">><<penilestat>><<sex5>><<set $penisstate to "otheranusrub">>
<</if>>
<<if $vagina2 is "otheranusentrance">>
<span class="lblue">You <<peniletext>> point your <<penis>> away from <<his1>> anus, rubbing between <<his1>> cheeks.</span><<set $vagina2 to "otheranusfrot">><<set $penisuse to "otheranusrub">><<penilestat>><<sex5>><<set $penisstate to "otheranusrub">>
<</if>>
<<if $vagina3 is "otheranusentrance">>
<span class="lblue">You <<peniletext>> point your <<penis>> away from <<his2>> anus, rubbing between <<his1>> cheeks.</span><<set $vagina3 to "otheranusfrot">><<set $penisuse to "otheranusrub">><<penilestat>><<sex5>><<set $penisstate to "otheranusrub">>
<</if>>
<<if $vagina4 is "otheranusentrance">>
<span class="lblue">You <<peniletext>> point your <<penis>> away from <<his3>> anus, rubbing between <<his1>> cheeks.</span><<set $vagina4 to "otheranusfrot">><<set $penisuse to "otheranusrub">><<penilestat>><<sex5>><<set $penisstate to "otheranusrub">>
<</if>>
<<if $vagina5 is "otheranusentrance">>
<span class="lblue">You <<peniletext>> point your <<penis>> away from <<his4>> anus, rubbing between <<his1>> cheeks.</span><<set $vagina5 to "otheranusfrot">><<set $penisuse to "otheranusrub">><<penilestat>><<sex5>><<set $penisstate to "otheranusrub">>
<</if>>
<<if $vagina6 is "otheranusentrance">>
<span class="lblue">You <<peniletext>> point your <<penis>> away from <<his5>> anus, rubbing between <<his1>> cheeks.</span><<set $vagina6 to "otheranusfrot">><<set $penisuse to "otheranusrub">><<penilestat>><<sex5>><<set $penisstate to "otheranusrub">>
<</if>>
<<if $penis is "otheranusentrance">>
<span class="lblue">You <<peniletext>> point your <<penis>> away from <<his6>> anus, rubbing between <<his1>> cheeks.</span><<set $penis to "otheranusfrot">><<set $penisuse to "otheranusrub">><<penilestat>><<sex5>><<set $penisstate to "otheranusrub">>
<</if>>
<<if $penis2 is "otheranusentrance">>
<span class="lblue">You <<peniletext>> point your <<penis>> away from <<his2>> anus, rubbing between <<his1>> cheeks.</span><<set $penis2 to "otheranusfrot">><<set $penisuse to "otheranusrub">><<penilestat>><<sex5>><<set $penisstate to "otheranusrub">>
<</if>>
<<if $penis3 is "otheranusentrance">>
<span class="lblue">You <<peniletext>> point your <<penis>> away from <<his3>> anus, rubbing between <<his1>> cheeks.</span><<set $penis3 to "otheranusfrot">><<set $penisuse to "otheranusrub">><<penilestat>><<sex5>><<set $penisstate to "otheranusrub">>
<</if>>
<<if $penis4 is "otheranusentrance">>
<span class="lblue">You <<peniletext>> point your <<penis>> away from <<his4>> anus, rubbing between <<his1>> cheeks.</span><<set $penis4 to "otheranusfrot">><<set $penisuse to "otheranusrub">><<penilestat>><<sex5>><<set $penisstate to "otheranusrub">>
<</if>>
<<if $penis5 is "otheranusentrance">>
<span class="lblue">You <<peniletext>> point your <<penis>> away from <<his5>> anus, rubbing between <<his1>> cheeks.</span><<set $penis5 to "otheranusfrot">><<set $penisuse to "otheranusrub">><<penilestat>><<sex5>><<set $penisstate to "otheranusrub">>
<</if>>
<<if $penis6 is "otheranusentrance">>
<span class="lblue">You <<peniletext>> point your <<penis>> away from <<his6>> anus, rubbing between <<his1>> cheeks.</span><<set $penis6 to "otheranusfrot">><<set $penisuse to "otheranusrub">><<penilestat>><<sex5>><<set $penisstate to "otheranusrub">>
<</if>>
<<else>>
You try to move your <<penis>> away from the anus pressing against it, but <<theowner>> has other ideas.
<</if>>
<</if>>
<<if $penisaction is "otheranusrub">><<set $penisaction to 0>><<set $penisactiondefault to "otheranusrub">><<penileskilluse>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $penisactiondefault to "otheranusrub">><<penilestat>><<sex5>>
<<actionsotheranusrub>>
<<else>><<set $penisactiondefault to "otheranusbay">>
<<set $penisuse to "otheranus">><<set $penisstate to "otheranusentrance">>
<<if $vagina is "otheranusfrot">>
<<set $vagina to "otheranusentrance">><span class="blue">You rub your penis between <<his1>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span>
<</if>>
<<if $vagina2 is "otheranusfrot">>
<<set $vagina2 to "otheranusentrance">><span class="blue">You rub your penis between <<his2>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span>
<</if>>
<<if $vagina3 is "otheranusfrot">>
<<set $vagina3 to "otheranusentrance">><span class="blue">You rub your penis between <<his3>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span>
<</if>>
<<if $vagina4 is "otheranusfrot">>
<<set $vagina4 to "otheranusentrance">><span class="blue">You rub your penis between <<his4>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span>
<</if>>
<<if $vagina5 is "otheranusfrot">>
<<set $vagina5 to "otheranusentrance">><span class="blue">You rub your penis between <<his5>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span>
<</if>>
<<if $vagina6 is "otheranusfrot">>
<<set $vagina6 to "otheranusentrance">><span class="blue">You rub your penis between <<his6>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span>
<</if>>
<<if $penis is "otheranusfrot">>
<<set $penis to "otheranusentrance">><span class="blue">You rub your penis between <<his1>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span>
<</if>>
<<if $penis2 is "otheranusfrot">>
<<set $penis2 to "otheranusentrance">><span class="blue">You rub your penis between <<his2>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span>
<</if>>
<<if $penis3 is "otheranusfrot">>
<<set $penis3 to "otheranusentrance">><span class="blue">You rub your penis between <<his3>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span>
<</if>>
<<if $penis4 is "otheranusfrot">>
<<set $penis4 to "otheranusentrance">><span class="blue">You rub your penis between <<his4>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span>
<</if>>
<<if $penis5 is "otheranusfrot">>
<<set $penis5 to "otheranusentrance">><span class="blue">You rub your penis between <<his5>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span>
<</if>>
<<if $penis6 is "otheranusfrot">>
<<set $penis6 to "otheranusentrance">><span class="blue">You rub your penis between <<his6>> cheeks, but <<he>> would prefer the main course and presses <<his>> anus against your tip.</span>
<</if>>
<</if>>
<</if>>
<<if $penisaction is "otheranusstop">><<set $penisaction to 0>><<set $penisactiondefault to "stop">>
<<if $vagina is "otheranusbay">>
<<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his1>> cheeks.</span>
<</if>>
<<if $vagina2 is "otheranusbay">>
<<set $vagina2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his2>> cheeks.</span>
<</if>>
<<if $vagina3 is "otheranusbay">>
<<set $vagina3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his3>> cheeks.</span>
<</if>>
<<if $vagina4 is "otheranusbay">>
<<set $vagina4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his4>> cheeks.</span>
<</if>>
<<if $vagina5 is "otheranusbay">>
<<set $vagina5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his5>> cheeks.</span>
<</if>>
<<if $vagina6 is "otheranusbay">>
<<set $vagina6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his6>> cheeks.</span>
<</if>>
<<if $penis is "otheranusbay">>
<<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his1>> cheeks.</span>
<</if>>
<<if $penis2 is "otheranusbay">>
<<set $penis2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his2>> cheeks.</span>
<</if>>
<<if $penis3 is "otheranusbay">>
<<set $penis3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his3>> cheeks.</span>
<</if>>
<<if $penis4 is "otheranusbay">>
<<set $penis4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his4>> cheeks.</span>
<</if>>
<<if $penis5 is "otheranusbay">>
<<set $penis5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his5>> cheeks.</span>
<</if>>
<<if $penis6 is "otheranusbay">>
<<set $penis6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $penisuse to "otheranus">><span class="blue">You stop rubbing your <<penis>> between <<his6>> cheeks.</span>
<</if>>
<</if>>
<<if $penisaction is "otheranustease">><<set $penisaction to 0>><<set $penisactiondefault to "otheranustease">><<actionsotheranustease>><<sex5>><<penileskilluse>>
<</if>>
<<if $penisaction is "otheranuscooperate">><<set $penisaction to 0>><<set $penisactiondefault to "otheranuscooperate">><<actionsotheranusthrust>><<submission20>><<penileskilluse>>
<</if>>
<<if $penisaction is "otheranustake">><<set $penisaction to 0>><<set $penisactiondefault to "otheranustake">><<actionsotheranustake>>
<</if>>
<<if $penisaction is "otheranusescape">><<set $penisaction to 0>><<set $penisactiondefault to "otheranusescape">><<actionsotheranusescape>><<brat10>><<set $penisuse to "otheranus">><<set $penisstate to "otheranusentrance">>
<<if $vagina is "otheranusimminent">>
<<set $vagina to "otheranusentrance">><<set $speechotheranusescape1 to 1>>
<</if>>
<<if $vagina2 is "otheranusimminent">>
<<set $vagina2 to "otheranusentrance">><<set $speechotheranusescape2 to 1>>
<</if>>
<<if $vagina3 is "otheranusimminent">>
<<set $vagina3 to "otheranusentrance">><<set $speechotheranusescape3 to 1>>
<</if>>
<<if $vagina4 is "otheranusimminent">>
<<set $vagina4 to "otheranusentrance">><<set $speechotheranusescape4 to 1>>
<</if>>
<<if $vagina5 is "otheranusimminent">>
<<set $vagina5 to "otheranusentrance">><<set $speechotheranusescape5 to 1>>
<</if>>
<<if $vagina6 is "otheranusimminent">>
<<set $vagina6 to "otheranusentrance">><<set $speechotheranusescape6 to 1>>
<</if>>
<<if $penis is "otheranusimminent">>
<<set $penis to "otheranusentrance">><<set $speechotheranusescape1 to 1>>
<</if>>
<<if $penis2 is "otheranusimminent">>
<<set $penis2 to "otheranusentrance">><<set $speechotheranusescape2 to 1>>
<</if>>
<<if $penis3 is "otheranusimminent">>
<<set $penis3 to "otheranusentrance">><<set $speechotheranusescape3 to 1>>
<</if>>
<<if $penis4 is "otheranusimminent">>
<<set $penis4 to "otheranusentrance">><<set $speechotheranusescape4 to 1>>
<</if>>
<<if $penis5 is "otheranusimminent">>
<<set $penis5 to "otheranusentrance">><<set $speechotheranusescape5 to 1>>
<</if>>
<<if $penis6 is "otheranusimminent">>
<<set $penis6 to "otheranusentrance">><<set $speechotheranusescape6 to 1>>
<</if>>
<</if>>
<<if $anusaction is "rub">><<set $anusaction to 0>><<set $anusactiondefault to "rub">><<actionsanusrub>><<sex10>>
<<analskilluse>>
<</if>>
<<if $anusaction is "cooperate">><<set $anusaction to 0>><<set $anusactiondefault to "cooperate">><<actionsanusthrust>><<submission15>><<analskilluse>>
<</if>>
<<if $anusaction is "take">><<set $anusaction to 0>><<set $anusactiondefault to "take">><<actionsanustake>>
<</if>>
<<if $anusaction is "escape">><<set $anusaction to 0>><<set $anusactiondefault to "escape">><<actionsanusescape>><<brat10>><<set $anususe to "penis">><<set $anusstate to "entrance">>
<<if $penis is "anusimminent">>
<<set $penis to "anusentrance">><<set $speechanusescape1 to 1>>
<<elseif $penis2 is "anusimminent">>
<<set $penis2 to "anusentrance">><<set $speechanusescape2 to 1>>
<<elseif $penis3 is "anusimminent">>
<<set $penis3 to "anusentrance">><<set $speechanusescape3 to 1>>
<<elseif $penis4 is "anusimminent">>
<<set $penis4 to "anusentrance">><<set $speechanusescape4 to 1>>
<<elseif $penis5 is "anusimminent">>
<<set $penis5 to "anusentrance">><<set $speechanusescape5 to 1>>
<<elseif $penis6 is "anusimminent">>
<<set $penis6 to "anusentrance">><<set $speechanusescape6 to 1>>
<</if>>
<</if>>
<<if $chestaction is "rub">>
<<set $chestaction to 0>>
<<set $chestactiondefault to "rub">>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<if $breastcup is "none">>
You rub your <<breasts>> against <<his>> penis.
<<else>>
You rub <<his>> penis between your <<breasts>>
<</if>>
<<submission3>><<chestskilluse>><<cheststat>>
<<else>>
<<set $chestuse to 0>>
<<if $mouthuse is 0>><<set $mouthactiondefault to "grasp">> <<set $mouthstate to "entrance">><<set $mouthuse to "penis">>
<<if $penis is "chest">>
<<set $penis to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his1>> penis, but <<he>> moves <<his>> penis to your mouth.</span>
<<elseif $penis2 is "chest">>
<<set $penis2 to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his2>> penis, but <<he>> moves <<his>> penis to your mouth.</span>
<<elseif $penis3 is "chest">>
<<set $penis3 to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his3>> penis, but <<he>> moves <<his>> penis to your mouth.</span>
<<elseif $penis4 is "chest">>
<<set $penis4 to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his4>> penis, but <<he>> moves <<his>> penis to your mouth.</span>
<<elseif $penis5 is "chest">>
<<set $penis5 to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his5>> penis, but <<he>> moves <<his>> penis to your mouth.</span>
<<elseif $penis6 is "chest">>
<<set $penis6 to "mouthentrance">><span class="blue">You try to rub your <<breasts>> against <<his6>> penis, but <<he>> moves <<his>> penis to your mouth.</span>
<</if>>
<<else>>
<<if $penis is "chest">>
<<set $penis to 0>><span class="blue">You try to rub your <<breasts>> against <<his1>> penis, but <<he>> pulls away.</span>
<<elseif $penis2 is "chest">>
<<set $penis2 to 0>><span class="blue">You try to rub your <<breasts>> against <<his2>> penis, but <<he>> pulls away.</span>
<<elseif $penis3 is "chest">>
<<set $penis3 to 0>><span class="blue">You try to rub your <<breasts>> against <<his3>> penis, but <<he>> pulls away.</span>
<<elseif $penis4 is "chest">>
<<set $penis4 to 0>><span class="blue">You try to rub your <<breasts>> against <<his4>> penis, but <<he>> pulls away.</span>
<<elseif $penis5 is "chest">>
<<set $penis5 to 0>><span class="blue">You try to rub your <<breasts>> against <<his5>> penis, but <<he>> pulls away.</span>
<<elseif $penis6 is "chest">>
<<set $penis6 to 0>><span class="blue">You try to rub your <<breasts>> against <<his6>> penis, but <<he>> pulls away.</span>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $mouthaction is "grasp">><<set $mouthaction to 0>><<set $mouthactiondefault to "grasp">><<chestskilluse>><<combatpromiscuity3>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>><<set $chestactiondefault to "rub">><<set $chestuse to "penis">><<cheststat>><<set $mouthstate to 0>><<set $mouthuse to 0>><<set $mouthactiondefault to "peniskiss">>
<<if $penis is "mouthentrance">>
<<set $penis to "chest">>
<<if $breastcup is "none">>
<span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his1>> penis between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<him>>.</span> <<He>> rubs <<his>> penis against your chest.
<<else>>
<span class="lblue">You <<chesttext>> grab <<his1>> penis between your <<breastsstop>></span>
<</if>>
<<elseif $penis2 is "mouthentrance">>
<<set $penis2 to "chest">>
<<if $breastcup is "none">>
<span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his2>> penis between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<him>>.</span> <<He>> rubs <<his>> penis against your chest.
<<else>>
<span class="lblue">You <<chesttext>> grab <<his2>> penis between your <<breastsstop>></span>
<</if>>
<<elseif $penis3 is "mouthentrance">>
<<set $penis3 to "chest">>
<<if $breastcup is "none">>
<span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his3>> penis between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<him>>.</span> <<He>> rubs <<his>> penis against your chest.
<<else>>
<span class="lblue">You <<chesttext>> grab <<his3>> penis between your <<breastsstop>></span>
<</if>>
<<elseif $penis4 is "mouthentrance">>
<<set $penis4 to "chest">>
<<if $breastcup is "none">>
<span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his4>> penis between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<him>>.</span> <<He>> rubs <<his>> penis against your chest.
<<else>>
<span class="lblue">You <<chesttext>> grab <<his4>> penis between your <<breastsstop>></span>
<</if>>
<<elseif $penis5 is "mouthentrance">>
<<set $penis5 to "chest">>
<<if $breastcup is "none">>
<span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his5>> penis between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<him>>.</span> <<He>> rubs <<his>> penis against your chest.
<<else>>
<span class="lblue">You <<chesttext>> grab <<his5>> penis between your <<breastsstop>></span>
<</if>>
<<elseif $penis6 is "mouthentrance">>
<<set $penis6 to "chest">>
<<if $breastcup is "none">>
<span class="lblue">You <<chesttext>> squeeze your <<breasts>> together as best you can and try to grab <<his6>> penis between them. Your breasts are too small for it to be effective, but your cute attempt succeeds in charming <<him>>.</span> <<He>> rubs <<his>> penis against your chest.
<<else>>
<span class="lblue">You <<chesttext>> grab <<his6>> penis between your <<breastsstop>></span>
<</if>>
<</if>>
<<else>>
<<if $breastcup is "none">>
You squeeze your <<breasts>> together as best you can and try to grab <<a>> penis between them, to no avail.
<<else>>
You try to grab <<a>> penis between your <<breasts>>, but fail.
<</if>>
<</if>>
<</if>>
<<set $intro1 to 0>>
<<set $intro2 to 0>>
<<set $intro3 to 0>>
<<set $intro4 to 0>>
<<set $intro5 to 0>>
<<set $intro6 to 0>>
<br>
<<endnobr>><<endwidget>>
:: Widgets Ejaculation [widget]
<<widget "ejaculation">><<nobr>>
<<set $ejaculating to 1>>
<<if $consensual is 1>>
<<famesex1>>
<<else>>
<<famerape1>>
<</if>>
<<if $exposed is 1>>
<<fameexhibitionism1>>
<<elseif $exposed gte 2>>
<<fameexhibitionism2>>
<</if>>
<<if $pronoun1 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun1 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun1 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun1 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun1 is "t">>
<<set $pronoun to "t">>
<</if>>
<<if $enemytype is "man">>
<<set $intro1 to 1>>
<<else>>
<<set $pronoun to "i">>
<</if>>
<<if $vagina isnot "none" and $penis is "none">>
<<He>> convulses in orgasmic bliss.<br><br>
<</if>>
<<if $penis is "idle">><<He>> groans as a wet patch forms on <<his>> trousers.<br><br>
<</if>>
<<if $penis is "thighs">><<He>> ejaculates onto your thighs.<br><br>
<<thighejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $thighsemen += 1>>
<<endif>>
<<if $penis is "vaginaentrance">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis is "vaginaimminent">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis is "vagina">><<He>> ejaculates deep into your womb.<br><br><<vaginalejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginasemen += 1>>
<<endif>>
<<if $penis is "cheeks">><<He>> ejaculates onto your back.
<br><br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis is "anusentrance">><<He>> ejaculates between your <<bottom>> cheeks.<br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis is "anusimminent">><<He>> ejaculates between your <<bottom>> cheeks.<br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis is "anus">><<He>> ejaculates into your bowels.
<br><br><<analejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $hygiene to $hygiene + 500>><<set $anussemen += 1>>
<<endif>>
<<if $penis is "chest">><<He>> ejaculates onto your chest.
<br><br><<chestejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $chestsemen += 1>>
<<endif>>
<<if $penis is "mouthentrance">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis is "mouthimminent">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis is "mouth">><<He>> ejaculates down the back of your throat.
<br><br><<oralejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $mouthsemen += 1>>
<<endif>>
<<if $penis is "feet">><<He>> ejaculates on your feet.
<br><br><<feetejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $feetsemen += 1>>
<<endif>>
<<if $penis is "leftarm" and $penis is "rightarm">><<He>> ejaculates on your hands.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>>
<<endif>>
<<if $penis is "leftarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>>
<<endif>>
<<if $penis is "rightarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $rightarmsemen += 1>>
<<endif>>
<<if $penis is 0>><<He>> ejaculates onto your tummy.
<br><br>
<<tummyejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $tummysemen += 1>>
<<endif>>
<<if $enemyno gte 2>>
<<if $consensual is 1>>
<<famesex1>>
<<else>>
<<famerape1>>
<</if>>
<<if $exposed is 1>>
<<fameexhibitionism1>>
<<elseif $exposed gte 2>>
<<fameexhibitionism2>>
<</if>>
<<if $pronoun2 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun2 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun2 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun2 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun2 is "t">>
<<set $pronoun to "t">>
<</if>>
<<set $intro2 to 1>>
<<if $vagina2 isnot "none" and $penis2 is "none">>
<<He>> convulses in orgasmic bliss.<br><br>
<</if>>
<<if $penis2 is "idle">><<He>> groans as a wet patch forms on <<his>> trousers.<br><br>
<</if>>
<<if $penis2 is "thighs">><<He>> ejaculates onto your thighs.<br><br>
<<thighejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $thighsemen += 1>>
<<endif>>
<<if $penis2 is "vaginaentrance">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis2 is "vaginaimminent">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis2 is "vagina">><<He>> ejaculates deep into your womb.<br><br><<vaginalejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginasemen += 1>>
<<endif>>
<<if $penis2 is "cheeks">><<He>> ejaculates onto your back.
<br><br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis2 is "anusentrance">><<He>> ejaculates onto your <<bottomstop>><br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis2 is "anusimminent">><<He>> ejaculates onto your <<bottomstop>><br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis2 is "anus">><<He>> ejaculates into your bowels.
<br><br><<analejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $hygiene to $hygiene + 500>><<set $anussemen += 1>>
<<endif>>
<<if $penis2 is "chest">><<He>> ejaculates onto your chest.
<br><br><<chestejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $chestsemen += 1>>
<<endif>>
<<if $penis2 is "mouthentrance">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis2 is "mouthimminent">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis2 is "mouth">><<He>> ejaculates down the back of your throat.
<br><br><<oralejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $mouthsemen += 1>>
<<endif>>
<<if $penis2 is "feet">><<He>> ejaculates on your feet.
<br><br><<feetejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $feetsemen += 1>>
<<endif>>
<<if $penis2 is "leftarm" and $penis is "rightarm">><<He>> ejaculates on your hands.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>>
<<endif>>
<<if $penis2 is "leftarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>>
<<endif>>
<<if $penis2 is "rightarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $rightsemen += 1>>
<<endif>>
<<if $penis2 is 0>><<He>> ejaculates onto your tummy.
<br><br>
<<tummyejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $tummysemen += 1>>
<<endif>>
<</if>>
<<if $enemyno gte 3>>
<<if $consensual is 1>>
<<famesex1>>
<<else>>
<<famerape1>>
<</if>>
<<if $exposed is 1>>
<<fameexhibitionism1>>
<<elseif $exposed gte 2>>
<<fameexhibitionism2>>
<</if>>
<<if $pronoun3 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun3 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun3 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun3 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun3 is "t">>
<<set $pronoun to "t">>
<</if>>
<<set $intro3 to 1>>
<<if $vagina3 isnot "none" and $penis3 is "none">>
<<He>> convulses in orgasmic bliss.<br><br>
<</if>>
<<if $penis3 is "idle">><<He>> groans as a wet patch forms on <<his>> trousers.<br><br>
<</if>>
<<if $penis3 is "thighs">><<He>> ejaculates onto your thighs.<br><br>
<<thighejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $thighsemen += 1>>
<<endif>>
<<if $penis3 is "vaginaentrance">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis3 is "vaginaimminent">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis3 is "vagina">><<He>> ejaculates deep into your womb.<br><br><<vaginalejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginasemen += 1>>
<<endif>>
<<if $penis3 is "cheeks">><<He>> ejaculates onto your back.
<br><br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis3 is "anusentrance">><<He>> ejaculates onto your <<bottomstop>><br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis3 is "anusimminent">><<He>> ejaculates onto your <<bottomstop>><br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis3 is "anus">><<He>> ejaculates into your bowels.
<br><br><<analejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $hygiene to $hygiene + 500>><<set $anussemen += 1>>
<<endif>>
<<if $penis3 is "chest">><<He>> ejaculates onto your chest.
<br><br><<chestejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $chestsemen += 1>>
<<endif>>
<<if $penis3 is "mouthentrance">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis3 is "mouthimminent">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis3 is "mouth">><<He>> ejaculates down the back of your throat.
<br><br><<oralejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $mouthsemen += 1>>
<<endif>>
<<if $penis3 is "feet">><<He>> ejaculates on your feet.
<br><br><<feetejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $feetsemen += 1>>
<<endif>>
<<if $penis3 is "leftarm" and $penis is "rightarm">><<He>> ejaculates on your hands.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>>
<<endif>>
<<if $penis3 is "leftarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>>
<<endif>>
<<if $penis3 is "rightarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $rightarmsemen += 1>>
<<endif>>
<<if $penis3 is 0>><<He>> ejaculates onto your tummy.
<br><br>
<<tummyejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $tummysemen += 1>>
<<endif>>
<</if>>
<<if $enemyno gte 4>>
<<if $consensual is 1>>
<<famesex1>>
<<else>>
<<famerape1>>
<</if>>
<<if $exposed is 1>>
<<fameexhibitionism1>>
<<elseif $exposed gte 2>>
<<fameexhibitionism2>>
<</if>>
<<if $pronoun4 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun4 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun4 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun4 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun4 is "t">>
<<set $pronoun to "t">>
<</if>>
<<set $intro4 to 1>>
<<if $vagina4 isnot "none" and $penis4 is "none">>
<<He>> convulses in orgasmic bliss.<br><br>
<</if>>
<<if $penis4 is "idle">><<He>> groans as a wet patch forms on <<his>> trousers.<br><br>
<</if>>
<<if $penis4 is "thighs">><<He>> ejaculates onto your thighs.<br><br>
<<thighejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $thighsemen += 1>>
<<endif>>
<<if $penis4 is "vaginaentrance">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis4 is "vaginaimminent">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis4 is "vagina">><<He>> ejaculates deep into your womb.<br><br><<vaginalejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginasemen += 1>>
<<endif>>
<<if $penis4 is "cheeks">><<He>> ejaculates onto your back.
<br><br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis4 is "anusentrance">><<He>> ejaculates onto your <<bottomstop>><br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis4 is "anusimminent">><<He>> ejaculates onto your <<bottomstop>><br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis4 is "anus">><<He>> ejaculates into your bowels.
<br><br><<analejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $hygiene to $hygiene + 500>><<set $anussemen += 1>>
<<endif>>
<<if $penis4 is "chest">><<He>> ejaculates onto your chest.
<br><br><<chestejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $chestsemen += 1>>
<<endif>>
<<if $penis4 is "mouthentrance">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis4 is "mouthimminent">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis4 is "mouth">><<He>> ejaculates down the back of your throat.
<br><br><<oralejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $mouthsemen += 1>>
<<endif>>
<<if $penis4 is "feet">><<He>> ejaculates on your feet.
<br><br><<feetejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $feetsemen += 1>>
<<endif>>
<<if $penis4 is "leftarm" and $penis is "rightarm">><<He>> ejaculates on your hands.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>><<set $rightsemen += 1>>
<<endif>>
<<if $penis4 is "leftarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>>
<<endif>>
<<if $penis4 is "rightarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $rightsemen += 1>>
<<endif>>
<<if $penis4 is 0>><<He>> ejaculates onto your tummy.
<br><br>
<<tummyejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $tummysemen += 1>>
<<endif>>
<</if>>
<<if $enemyno gte 5>>
<<if $consensual is 1>>
<<famesex1>>
<<else>>
<<famerape1>>
<</if>>
<<if $exposed is 1>>
<<fameexhibitionism1>>
<<elseif $exposed gte 2>>
<<fameexhibitionism2>>
<</if>>
<<if $pronoun5 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun5 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun5 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun5 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun5 is "t">>
<<set $pronoun to "t">>
<</if>>
<<set $intro2 to 1>>
<<if $vagina5 isnot "none" and $penis5 is "none">>
<<He>> convulses in orgasmic bliss.<br><br>
<</if>>
<<if $penis5 is "idle">><<He>> groans as a wet patch forms on <<his>> trousers.<br><br>
<</if>>
<<if $penis5 is "thighs">><<He>> ejaculates onto your thighs.<br><br>
<<thighejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $thighsemen += 1>>
<<endif>>
<<if $penis5 is "vaginaentrance">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis5 is "vaginaimminent">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis5 is "vagina">><<He>> ejaculates deep into your womb.<br><br><<vaginalejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginasemen += 1>>
<<endif>>
<<if $penis5 is "cheeks">><<He>> ejaculates onto your back.
<br><br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis5 is "anusentrance">><<He>> ejaculates onto your <<bottomstop>><br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis5 is "anusimminent">><<He>> ejaculates onto your <<bottomstop>><br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis5 is "anus">><<He>> ejaculates into your bowels.
<br><br><<analejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $hygiene to $hygiene + 500>><<set $anussemen += 1>>
<<endif>>
<<if $penis5 is "chest">><<He>> ejaculates onto your chest.
<br><br><<chestejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $chestsemen += 1>>
<<endif>>
<<if $penis5 is "mouthentrance">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis5 is "mouthimminent">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis5 is "mouth">><<He>> ejaculates down the back of your throat.
<br><br><<oralejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $mouthsemen += 1>>
<<endif>>
<<if $penis5 is "feet">><<He>> ejaculates on your feet.
<br><br><<feetejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $feetsemen += 1>>
<<endif>>
<<if $penis5 is "leftarm" and $penis is "rightarm">><<He>> ejaculates on your hands.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>><<set $rightsemen += 1>>
<<endif>>
<<if $penis5 is "leftarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>>
<<endif>>
<<if $penis5 is "rightarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $rightsemen += 1>>
<<endif>>
<<if $penis5 is 0>><<He>> ejaculates onto your tummy.
<br><br>
<<tummyejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $tummysemen += 1>>
<<endif>>
<</if>>
<<if $enemyno gte 6>>
<<if $consensual is 1>>
<<famesex1>>
<<else>>
<<famerape1>>
<</if>>
<<if $exposed is 1>>
<<fameexhibitionism1>>
<<elseif $exposed gte 2>>
<<fameexhibitionism2>>
<</if>>
<<if $pronoun6 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun6 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun6 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun6 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun6 is "t">>
<<set $pronoun to "t">>
<</if>>
<<set $intro6 to 1>>
<<if $vagina6 isnot "none" and $penis6 is "none">>
<<He>> convulses in orgasmic bliss.<br><br>
<</if>>
<<if $penis6 is "idle">><<He>> groans as a wet patch forms on <<his>> trousers.<br><br>
<</if>>
<<if $penis6 is "thighs">><<He>> ejaculates onto your thighs.<br><br>
<<thighejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>>
<<set $thighsemen += 1>><<endif>>
<<if $penis6 is "vaginaentrance">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis6 is "vaginaimminent">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis6 is "vagina">><<He>> ejaculates deep into your womb.<br><br><<vaginalejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginasemen += 1>>
<<endif>>
<<if $penis6 is "cheeks">><<He>> ejaculates onto your back.
<br><br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis6 is "anusentrance">><<He>> ejaculates onto your <<bottomstop>><br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis6 is "anusimminent">><<He>> ejaculates onto your <<bottomstop>><br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis6 is "anus">><<He>> ejaculates into your bowels.
<br><br><<analejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $hygiene to $hygiene + 500>><<set $anussemen += 1>>
<<endif>>
<<if $penis6 is "chest">><<He>> ejaculates onto your chest.
<br><br><<chestejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $chestsemen += 1>>
<<endif>>
<<if $penis6 is "mouthentrance">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis6 is "mouthimminent">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis6 is "mouth">><<He>> ejaculates down the back of your throat.
<br><br><<oralejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $mouthsemen += 1>>
<<endif>>
<<if $penis6 is "feet">><<He>> ejaculates on your feet.
<br><br><<feetejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $feetsemen += 1>>
<<endif>>
<<if $penis6 is "leftarm" and $penis is "rightarm">><<He>> ejaculates on your hands.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>>
<<endif>>
<<if $penis6 is "leftarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>>
<<endif>>
<<if $penis6 is "rightarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $rightsemen += 1>>
<<endif>>
<<if $penis6 is 0>><<He>> ejaculates onto your tummy.
<br><br>
<<tummyejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $tummysemen += 1>>
<<endif>>
<</if>>
<<if $images is 1>>
<<combatimg>>
<br>
<</if>>
<<set $ejaculating to 0>>
<</nobr>><</widget>>
<<widget "beastejaculation">><<nobr>>
<<set $ejaculating to 1>>
<<set $enemyejaculated to $enemyejaculated + 1>>
<<set $pronoun to "i">>
<<if $penis is "thighs">><<He>> ejaculates onto your thighs.<br><br>
<<thighejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $thighsemen += 1>>
<<endif>>
<<if $penis is "vaginaentrance">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis is "vaginaimminent">><<He>> ejaculates onto your pussy.<br><br>
<<vaginalentranceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginaoutsidesemen += 1>>
<<endif>>
<<if $penis is "vagina">>
<<if random(1, 100) gte 81 and $beasttype is "dog">>
With a final thrust, it forces its knot into your <<pussystop>> It ejaculates deep into your womb. You feel the semen build within you, its exit plugged. The $beasttype climbs off and faces away from you, but you're locked together for a humiliating five minutes until the knot shrinks enough that the $beasttype can wiggle it free.<<pass5>>
<<elseif random(1, 100) gte 61 and $beasttype is "wolf">>
With a final thrust, it forces its knot into your <<pussystop>> It ejaculates deep into your womb. You feel the semen build within you, its exit plugged. The $beasttype climbs off and faces away from you, but you're locked together for a humiliating five minutes until the knot shrinks enough that the $beasttype can wiggle it free.<<pass5>><<set $wolfbuild += 1>>
<<else>>
<<He>> ejaculates deep into your womb.
<</if>>
<br><br><<vaginalejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $vaginasemen += 1>>
<<if $beasttype is "wolf">>
<<set $wolfbuild += 1>>
<</if>>
<<endif>>
<<if $penis is "cheeks">><<He>> ejaculates onto your back.
<br><br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis is "anusentrance">><<He>> ejaculates onto your <<bottomstop>><br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis is "anusimminent">><<He>> ejaculates onto your <<bottomstop>><br>
<br><<bottomejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $bottomsemen += 1>>
<<endif>>
<<if $penis is "anus">>
<<if random(1, 100) gte 81 and $beasttype is "dog">>
With a final thrust, it forces its knot into your <<bottomstop>> It ejaculates deep into your bowels. You feel the semen build within you, its exit plugged. The $beasttype climbs off and faces away from you, but you're locked together for a humiliating five minutes until the knot shrinks enough that the $beasttype can wiggle it free.<<pass5>>
<<elseif random(1, 100) gte 61 and $beasttype is "wolf">>
With a final thrust, it forces its knot into your <<bottomstop>> It ejaculates deep into your bowels. You feel the semen build within you, its exit plugged. The $beasttype climbs off and faces away from you, but you're locked together for a humiliating five minutes until the knot shrinks enough that the $beasttype can wiggle it free.<<pass5>><<set $wolfbuild += 1>>
<<else>>
<<He>> ejaculates into your bowels.
<</if>>
<br><br><<analejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $hygiene to $hygiene + 500>><<set $anussemen += 1>>
<<if $beasttype is "wolf">>
<<set $wolfbuild += 1>>
<</if>>
<<endif>>
<<if $penis is "chest">><<He>> ejaculates onto your chest.
<br><br><<chestejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $chestsemen += 1>>
<<endif>>
<<if $penis is "mouthentrance">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis is "mouthimminent">><<He>> ejaculates onto your face.
<br><br><<faceejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $facesemen += 1>>
<<endif>>
<<if $penis is "mouth">><<He>> ejaculates down the back of your throat.
<br><br><<oralejacstat>><<ejacstat>><<set $hunger to $hunger - 200>><<set $thirst to $thirst - 200>><<set $mouthsemen += 1>>
<<if $beasttype is "wolf">>
<<set $wolfbuild += 1>>
<</if>>
<<endif>>
<<if $penis is "feet">><<He>> ejaculates on your feet.
<br><br><<feetejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $feetsemen += 1>>
<<endif>>
<<if $penis is "leftarm" and $penis is "rightarm">><<He>> ejaculates on your hands.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>><<set $rightarmsemen += 1>>
<<endif>>
<<if $penis is "leftarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $leftarmsemen += 1>>
<<endif>>
<<if $penis is "rightarm">><<He>> ejaculates on your hand.
<br><br><<handejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $rightarmsemen += 1>>
<<endif>>
<<if $penis is 0>><<He>> ejaculates onto your tummy.
<br><br>
<<tummyejacstat>><<ejacstat>><<set $hygiene to $hygiene + 500>><<set $tummysemen += 1>>
<<endif>>
<<if $images is 1>>
<<combatimg>>
<br>
<</if>>
<<if $beastnomax - $beastno is 0>>
<<set $enemyarousal to $enemyarousal2>>
<<set $enemyanger to $enemyanger2>>
<<set $enemyhealth to $enemyhealth2>>
<<set $enemytrust to $enemytrust2>>
<<elseif $beastnomax - $beastno is 1>>
<<set $enemyarousal to $enemyarousal3>>
<<set $enemyanger to $enemyanger3>>
<<set $enemyhealth to $enemyhealth3>>
<<set $enemytrust to $enemytrust3>>
<<elseif $beastnomax - $beastno is 2>>
<<set $enemyarousal to $enemyarousal4>>
<<set $enemyanger to $enemyanger4>>
<<set $enemyhealth to $enemyhealth4>>
<<set $enemytrust to $enemytrust4>>
<<elseif $beastnomax - $beastno is 3>>
<<set $enemyarousal to $enemyarousal5>>
<<set $enemyanger to $enemyanger5>>
<<set $enemyhealth to $enemyhealth5>>
<<set $enemytrust to $enemytrust5>>
<<elseif $beastnomax - $beastno is 4>>
<<set $enemyarousal to $enemyarousal6>>
<<set $enemyanger to $enemyanger6>>
<<set $enemyhealth to $enemyhealth6>>
<<set $enemytrust to $enemytrust6>>
<<elseif $beastnomax - $beastno is 5>>
<<set $enemyarousal to $enemyarousal2>>
<<set $enemyanger to $enemyanger2>>
<<set $enemyhealth to $enemyhealth2>>
<<set $enemytrust to $enemytrust2>>
<</if>>
<<if $water is 0>>
<<if $penis is "vagina">><<set $semenpuddle to $semenpuddle + 1>>
<br><<His>> penis slides out of your vagina.<br>
<<if $semenpuddle is 1>>
Lacking anything to hold it in, semen drools out and forms a puddle beneath you.<br><br>
<</if>>
<<if $semenpuddle is 2>>
Lacking anything to hold it in, semen drools out and adds to the puddle beneath you.<br><br>
<</if>>
<<if $semenpuddle is 3>>
Lacking anything to hold it in, semen drools out and adds to the growing puddle beneath you.<br><br>
<</if>>
<<if $semenpuddle is 4>>
Lacking anything to hold it in, semen drools out and adds to the growing pool beneath you.<br><br>
<</if>>
<<if $semenpuddle is 5>>
Lacking anything to hold it in, semen drools out and adds to the growing pool beneath you.<br><br>
<</if>>
<<if $semenpuddle is 6>>
Lacking anything to hold it in, semen drools out and adds to the growing pool beneath you.<br><br>
<</if>>
<</if>>
<<if $penis is "anus">><<set $semenpuddle to $semenpuddle + 1>>
<<His>> penis slides out of your anus.<br>
<<if $semenpuddle is 1>>
Lacking anything to hold it in, semen drools out and forms a puddle beneath you.<br><br>
<</if>>
<<if $semenpuddle is 2>>
Lacking anything to hold it in, semen drools out and adds to the puddle beneath you.<br><br>
<</if>>
<<if $semenpuddle is 3>>
Lacking anything to hold it in, semen drools out and adds to the growing puddle beneath you.<br><br>
<</if>>
<<if $semenpuddle is 4>>
Lacking anything to hold it in, semen drools out and adds to the growing pool beneath you.<br><br>
<</if>>
<<if $semenpuddle is 5>>
Lacking anything to hold it in, semen drools out and adds to the growing pool beneath you.<br><br>
<</if>>
<<if $semenpuddle is 6>>
Lacking anything to hold it in, semen drools out and adds to the growing pool beneath you.<br><br>
<</if>>
<</if>>
<</if>>
<<set $beaststance to "approach">><<set $penis to 0>><<set $mouth to 0>>
<<if $vaginaexist is 1>>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<set $mouthuse to 0>>
<<set $anususe to 0>>
<<set $thighuse to 0>>
<<set $bottomuse to 0>>
<<set $feetuse to 0>>
<<if $leftarm isnot "bound" and $position isnot "wall">>
<<set $leftarm to 0>>
<</if>>
<<if $rightarm isnot "bound" and $position isnot "wall">>
<<set $rightarm to 0>>
<</if>>
<<set $chestuse to 0>>
<<if $head isnot "bound" and $position isnot "wall">>
<<set $head to 0>>
<</if>>
<<set $anusstate to 0>>
<<set $mouthstate to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $vaginaaction to 0>>
<<set $anusaction to 0>>
<<set $thighaction to 0>>
<<set $cheekaction to 0>>
<<set $feetaction to 0>>
<<set $mouthaction to 0>>
<<set $ejaculating to 0>>
<</nobr>><</widget>>
:: Widgets Wound [widget]
<<widget "beastwound">><<nobr>>
<<set $enemywounded to $enemywounded + 1>>
<<if $beastnomax - $beastno is 0>>
<<set $enemyarousal to $enemyarousal2>>
<<set $enemyanger to $enemyanger2>>
<<set $enemyhealth to $enemyhealth2>>
<<set $enemytrust to $enemytrust2>>
<<elseif $beastnomax - $beastno is 1>>
<<set $enemyarousal to $enemyarousal3>>
<<set $enemyanger to $enemyanger3>>
<<set $enemyhealth to $enemyhealth3>>
<<set $enemytrust to $enemytrust3>>
<<elseif $beastnomax - $beastno is 2>>
<<set $enemyarousal to $enemyarousal4>>
<<set $enemyanger to $enemyanger4>>
<<set $enemyhealth to $enemyhealth4>>
<<set $enemytrust to $enemytrust4>>
<<elseif $beastnomax - $beastno is 3>>
<<set $enemyarousal to $enemyarousal5>>
<<set $enemyanger to $enemyanger5>>
<<set $enemyhealth to $enemyhealth5>>
<<set $enemytrust to $enemytrust5>>
<<elseif $beastnomax - $beastno is 4>>
<<set $enemyarousal to $enemyarousal6>>
<<set $enemyanger to $enemyanger6>>
<<set $enemyhealth to $enemyhealth6>>
<<set $enemytrust to $enemytrust6>>
<<elseif $beastnomax - $beastno is 5>>
<<set $enemyarousal to $enemyarousal2>>
<<set $enemyanger to $enemyanger2>>
<<set $enemyhealth to $enemyhealth2>>
<<set $enemytrust to $enemytrust2>>
<</if>>
<<set $beaststance to "approach">><<set $penis to 0>><<set $mouth to 0>>
<<set $mouthuse to 0>>
<<set $anususe to 0>>
<<if $vaginaexist is 1>>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<set $thighuse to 0>>
<<set $bottomuse to 0>>
<<set $feetuse to 0>>
<<if $leftarm isnot "bound" and $position isnot "wall">>
<<set $leftarm to 0>>
<</if>>
<<if $rightarm isnot "bound" and $position isnot "wall">>
<<set $rightarm to 0>>
<</if>>
<<set $chestuse to 0>>
<<if $head isnot "bound" and $position isnot "wall">>
<<set $head to 0>>
<</if>>
<<set $anusstate to 0>>
<<set $mouthstate to 0>>
<<set $leftaction to 0>>
<<set $rightaction to 0>>
<<set $vaginaaction to 0>>
<<set $anusaction to 0>>
<<set $thighaction to 0>>
<<set $cheekaction to 0>>
<<set $feetaction to 0>>
<<set $mouthaction to 0>>
<</nobr>><</widget>>
:: Widgets Combat Man 2 [widget]
<<widget "man2">><<nobr>>
<<if $pronoun2 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun2 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun2 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun2 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun2 is "t">>
<<set $pronoun to "t">>
<</if>>
<<man2speech>>
<<set $intro2 to 1>>
<<if $lefthand2 is "spank">><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<He>> spanks your <<bottom>>
<<if $lowerclothes isnot "naked" and $lowerstate is "waist">>
through your $lowerclothes.
<<elseif $underclothes isnot "naked" and $understate is "waist">>
through your $underclothes.
<<else>>
reddening your exposed skin.
<</if>>
<<violence5>>
<</if>>
<<if $righthand2 is "spank">><<bottombruise>><<hitstat>>
<<He>> spanks your <<bottom>><<set $speechspank to 1>>
<<if $lowerclothes isnot "naked" and $lowerstate is "waist">>
through your $lowerclothes.
<<elseif $underclothes isnot "naked" and $understate is "waist">>
through your $underclothes.
<<else>>
reddening your exposed skin.
<</if>>
<<violence5>>
<</if>>
<<if $lefthand2 is "arms">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $lefthand2 to 0>><<set $leftarm to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your arms.
<<violence6>><<leftarmbruise>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "arms">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $righthand2 to 0>><<set $leftarm to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your arms.
<<violence6>><<leftarmbruise>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "leftarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $lefthand2 to 0>><<set $leftarm to 0>>
<<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "leftarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $righthand2 to 0>><<set $leftarm to 0>>
<<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "rightarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $lefthand2 to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "rightarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $righthand2 to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "vaginaentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<pussystop>></span><<set $lefthand2 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 81>><<He>> <<strokes>> your labia.<<neutral10>>
<<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<set $speechclit to 1>><<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your <<pussystop>></span><<neutral15>><<set $lefthand2 to "vagina">><<set $speechvagina to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "vaginaentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<pussystop>></span><<set $righthand2 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your labia.<<neutral10>>
<<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<neutral10>><<set $speechclit to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your warm <<pussystop>></span><<neutral15>><<set $righthand2 to "vagina">><<set $speechvagina to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "penisentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<penisstop>></span><<set $lefthand2 to 0>><<set $penisuse to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>>
<<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your <<penisstop>></span><<neutral15>><<set $lefthand2 to "penis">><<set $speechpenis to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "penisentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<penisstop>></span><<set $righthand2 to 0>><<set $penisuse to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>>
<<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your penis.</span><<neutral15>><<set $righthand2 to "penis">><<set $speechpenis to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $lefthand2 to "vaginaentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>>
<<if $arousal gte 8000>>
causing involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
eager to explore it.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $righthand2 to "vaginaentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
invading your body in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $lefthand2 to "penisentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
exploiting your body's natural reactions in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $righthand2 to "penisentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
exploiting your body's natural reactions in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "anusentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your ass.</span><<set $lefthand2 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $lefthand2 to "anus">><<set $speechanus to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "anusentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> hand away from your ass.</span><<set $righthand2 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $righthand2 to "anus">><<set $speechanus to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $lefthand2 to "anusentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>>
<<if $playergender is "m">>
teasing your prostate.
<<else>>
teasing your anus.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $righthand2 to "anusentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>>
<<if $playergender is "m">>
teasing your prostate.
<<else>>
teasing your anus.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "mouth">>
<<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $lefthand2 to 0>><<set $mouthuse to 0>>
<<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "mouth">>
<<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $righthand2 to 0>><<set $mouthuse to 0>>
<<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "throat">>
<<if $enemyanger gte 100>><<set $strangle to $strangle + 1>>
<<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>>
<<elseif $strangle lte 2>><span class="purple"><<He>> strangles your throat. You can't breathe!</span><<set $speechthroat to 1>>
<<violence10>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 4>><span class="pink"><<He>> strangles your throat. You feel light-headed.</span><<set $speechthroat to 1>>
<<violence20>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 6>><span class="pink"><<He>> strangles your throat. You see stars.</span><<set $speechthroat to 1>>
<<violence40>><<neckbruise>><<neckbruise>>
<<elseif $strangle gte 8>><span class="red"><<He>> strangles your throat. You are suffocating.</span><<set $speechthroat to 1>>
<<violence100>><<neckbruise>><<neckbruise>>
<</if>>
<<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air.
<<set $lefthand2 to 0>>
<<else>><<He>> holds you down by your throat.<<violence1>>
<<endif>><<neckbruise>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "throat">>
<<if $enemyanger gte 100>><<set $strangle to $strangle + 1>>
<<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>>
<<elseif $strangle lte 2>><<He>> strangles your throat. <span class="purple">You can't breathe!</span><<set $speechthroat to 1>>
<<violence10>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 4>><<He>> strangles your throat. <span class="pink">You feel light-headed.</span><<set $speechthroat to 1>>
<<violence20>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 6>><<He>> strangles your throat. <span class="pink">You see stars.</span> <<set $speechthroat to 1>>
<<violence40>><<neckbruise>><<neckbruise>>
<<elseif $strangle gte 7>><<He>> strangles your throat. <span class="red">You are suffocating.</span><<set $speechthroat to 1>>
<<violence100>><<neckbruise>><<neckbruise>>
<</if>>
<<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air.
<<set $righthand2 to 0>>
<<else>><<He>> holds you down by your throat.<<violence1>>
<<endif>><<neckbruise>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "underclothes" and $undertype is "chastity">>
<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused. <<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $lefthand2 to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>>
<</if>>
<<if $righthand2 is "underclothes" and $undertype is "chastity">>
<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused.<<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $righthand2 to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>>
<</if>>
<<if $lefthand2 is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand2 to 0>>
<<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="blue"><<He>> releases <<his>> hand from your $underclothes.</span><<set $lefthand2 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand2 to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand2 to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand2 to 0>>
<<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="purple"><<He>> releases <<his>> hand from your $underclothes.</span><<set $righthand2 to 0>><<set $skirtuse to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand2 to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand2 to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "hair">>
<<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand2 to 0>>
<<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>>
<<elseif $enemyanger gte 21>>
<<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>>
<<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand2 to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "hair">>
<<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand2 to 0>>
<<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>>
<<elseif $enemyanger gte 21>>
<<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>>
<<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand2 to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "lowerclothes">>
<<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand2 to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><<He>> releases <<his>> hand from your
$lowerclothes.<<set $lefthand2 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $skirtdown is 1>><<He>> lifts up your skirt,
exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $skirtdown is 0>>
<<if $lowerset is $upperset>>
<<if $upperstate is "waist">>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand2 to 0>><<neutral1>><<set $lowerintegrity -= 10>>
<<else>>
<<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>>
<<if $upperstatetop is "waist">>
<<set $upperstatetop to "midriff">>
<</if>>
<</if>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstatetop is "midriff">>
<<set $upperstatetop to "chest">>
<</if>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<lowerstrip>><<upperstrip>><<set $lowerstate to 0>><<set $upperstate to 0>><<uppernaked>><<lowernaked>><<set $lefthand2 to 0>><<neutral3>><<clothesstripstat>>
<<if $upperstatetop is "chest">>
<<set $upperstatetop to 0>>
<</if>>
<<endif>>
<<elseif $lowerset isnot $upperset>>
<<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs.
<<neutral1>><<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand2 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes passed your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<</if>>
<</if>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand2 to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand2 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand2 to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is "lowerclothes">>
<<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand2 to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your
$lowerclothes.</span><<set $righthand2 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $skirtdown is 1>><<He>> lifts up your skirt,
exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $skirtdown is 0>>
<<if $lowerset is $upperset>>
<<if $upperstate is "waist">>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand2 to 0>><<neutral1>><<set $lowerintegrity -= 10>>
<<else>>
<<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>>
<<if $upperstatetop is "waist">>
<<set $upperstatetop to "midriff">>
<</if>>
<</if>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstatetop is "midriff">>
<<set $upperstatetop to "chest">>
<</if>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<set $lowerstate to 0>><<set $upperstate to 0>><<lowerstrip>><<upperstrip>><<uppernaked>><<lowernaked>><<set $righthand2 to 0>><<neutral3>><<clothesstripstat>>
<<if $upperstatetop is "chest">>
<<set $upperstatetop to 0>>
<</if>>
<<endif>>
<<elseif $lowerset isnot $upperset>>
<<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs.
<<neutral1>><<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand2 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes pass your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">><<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand2 to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand2 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand2 to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is "upperclothes">>
<<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand2 to 0>>
<<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $lefthand2 to 0>>
<<elseif $rng lte 100>>
<<if $upperset isnot $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs.
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand2 to 0>>
<<endif>>
<<elseif $open is 0>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand2 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $lefthand2 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand2 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<set $lowerstate to "midriff">>
<<set $upperstatetop to "midriff">>
<<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<set $lowerstate to "chest">>
<<set $upperstatetop to "chest">>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $lefthand2 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<else>>
<<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand2 to 0>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<</if>>
<<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand2 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random (1, 100)>>
<<if $righthand2 is "upperclothes">>
<<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand2 to 0>>
<<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $righthand2 to 0>>
<<elseif $rng lte 100>>
<<if $upperset isnot $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs.
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand2 to 0>>
<<endif>>
<<elseif $open is 0>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand2 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $righthand2 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand2 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<set $lowerstate to "midriff">>
<<set $upperstatetop to "midriff">>
<<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<set $lowerstate to "chest">>
<<set $upperstatetop to "chest">>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $righthand2 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<else>>
<<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<set $upperexposed to 2>><<neutral2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand2 to 0>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<</if>>
<<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand2 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand2 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand2 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<<endif>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand2 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<<endif>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand2 to "upperclothes">><<neutral1>>
<<else>><<He>> <<strokes>> your chest, <<his>> fingers lingering around your nipple.<<neutral4>>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand2 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand2 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand2 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand2 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 40>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand2 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand2 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand2 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand2 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand2 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand2 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> leans against the wall.
<<else>>
<<He>> caresses your tummy.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> grips your thigh and pulls, but you're stuck firm.<<neutral1>>
<<else>>
<<He>> <<strokes>> your hair.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> pulls your leg, but you're stuck firm.<<neutral1>>
<<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">>
<<He>> <<strokes>> your <<breasts>> through your $upperclothes.<<neutral2>>
<<else>>
<<He>> <<strokes>> your exposed <<breastsstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles your <<bottom>> through your $lowerclothes.<<neutral2>>
<<elseif $understate is "waist">>
<<He>> fondles your <<bottom>> through your $underclothes.<<neutral2>>
<<else>>
<<He>> gropes and squeezes your exposed <<bottomstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 100>>
<<if $penisexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> fondles and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>>
<<elseif $penisuse is 0>>
<<He>> fondles and <<strokes>> your exposed <<penisstop>><<neutral10>>
<<else>>
<<He>> fondles and <<strokes>> your <<testiclesstop>><<neutral10>>
<</if>>
<<elseif $vaginaexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles and <<strokes>> your labia through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> fondles and <<strokes>> your labia through your $underclothes.<<neutral5>>
<<else>>
<<He>> fondles and <<strokes>> your exposed <<pussystop>><<neutral10>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand2 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>>
<<else>>
<<He>> pinches your shaft.<<neutral10>><<penisbruise>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<if $position is "wall">>
<<He>> smacks your thigh.<<violence1>><<thighbruise>><<hitstat>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand2 to "upperclothes">><<neutral1>>
<<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $lefthand2 to "throat">>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 125>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand2 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand2 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand2 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand2 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 130>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand2 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand2 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand2 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand2 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand2 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand2 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> smacks your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>>
<<else>>
<<He>> seizes your hair with <<his>> left hand.<<set $lefthand2 to "hair">><<violence2>><<set $speechhair to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 160 and $lefthand2 isnot "arms" and $righthand2 isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">>
<span class="purple"><<He>> pins down your arms.</span><<set $lefthand2 to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<elseif $enemyanger + $rng lte 160>><<He>> digs <<his>> nails into your <<bottom>> while groping, giving no heed to you comfort.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 175>><<He>> slaps your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 180>><<He>> smacks your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $enemyanger + $rng lte 185>>
<<if $position is "wall">>
<<He>> punches your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>>
<<else>>
<<He>> punches your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 190>>
<<if $position is "wall">>
<<He>> slaps your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> slaps your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng gte 191>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<He>> punches your nose.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 61>>
<<He>> punches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 41>>
<<He>> punches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 21>>
<<He>> punches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> jabs the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand2 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand2 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> <<strokes>> your pubic mound and teases your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your <<testicles>> and teases your glans.<<neutral10>><<set $speechglans to 1>>
<<endif>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand2 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<</if>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand2 to "upperclothes">><<neutral1>>
<<else>><<He>> <<strokes>> your chest and teases your nipple.<<neutral4>>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand2 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand2 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand2 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand2 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 40>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand2 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $righthand2 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand2 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand2 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger above your entrance.</span><<set $righthand2 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand2 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> rests <<his>> right hand against the wall.
<<else>>
<<He>> <<strokes>> your tummy with <<his>> right hand.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> pushes your <<bottomcomma>> making sure you're stuck firm.<<neutral1>>
<<else>>
<<He>> <<strokes>> your cheek.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> tugs on your leg, but you're stuck firm.<<neutral1>>
<<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">>
<<He>> gropes your <<breasts>> through your $upperclothes.<<neutral2>>
<<else>>
<<He>> gropes your exposed <<breastsstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes your <<bottom>> through your $lowerclothes.<<neutral2>>
<<elseif $understate is "waist">>
<<He>> gropes your <<bottom>> through your $underclothes.<<neutral2>>
<<else>>
<<He>> fondles and <<strokes>> your exposed <<bottomstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 100>>
<<if $penisexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> gropes and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>>
<<elseif $penisuse is 0>>
<<He>> gropes and <<strokes>> your exposed <<penisstop>><<neutral10>>
<<else>>
<<He>> cups and <<strokes>> your <<testiclesstop>><<neutral10>>
<</if>>
<<elseif $vaginaexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes and <<strokes>> your labia through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> gropes and <<strokes>> your labia through your $underclothes.<<neutral5>>
<<else>>
<<He>> gropes and <<strokes>> your exposed <<pussystop>><<neutral10>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand2 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>He pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>>
<<else>>
<<He>> pinches your shaft.<<neutral10>><<penisbruise>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<if $position is "wall">>
<<He>> squeezes your thigh.<<violence1>><<hitstat>><<thighbruise>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand2 to "upperclothes">><<neutral1>>
<<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $righthand2 to "throat">>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 125>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand2 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand2 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand2 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand2 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 130>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand2 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand2 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand2 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand2 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand2 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand2 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> slaps your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>>
<<else>>
<span class="purple"><<He>> seizes your hair with <<his>> right hand.</span><<set $righthand2 to "hair">><<violence2>><<set $speechhair to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 160 and $lefthand2 isnot "arms" and $righthand2 isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">><span class="purple"><<He>> pins down your arms.</span><<set $righthand2 to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<elseif $enemyanger + $rng lte 160>><<He>> grips your <<bottomcomma>> digging <<his>> nails into your skin.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 175>><<He>> spanks your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 180>><<He>> slaps your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $enemyanger + $rng lte 185>>
<<if $position is "wall">>
<<He>> beats your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>>
<<else>>
<<He>> beats your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 190>>
<<if $position is "wall">>
<<He>> spanks your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> spanks your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng gte 191>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> jabs your gooch.<<violence20>><<penisbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> jabs your gooch.<<violence20>><<vaginabruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<He>> scratches the side of your face.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 61>>
<<He>> scratches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 41>>
<<He>> scratches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 21>>
<<He>> scratches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> scratches the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "clothed">>
<<if $pronoun is "m">>
<<if $enemyarousal gte 40>><<He>> unzips <<his>> fly, <span class="blue">revealing <<his>> erect penis.</span><<set $penis2 to 0>>
<</if>>
<<else>>
<<if $enemyarousal gte 40>><<He>> pulls up <<his>> skirt, <span class="blue">revealing <<his>> erect penis.</span><<set $penis2 to 0>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "thighs">>
<<if $vaginaexist is 1>>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your <<pussystop>></span><<set $thighuse to 0>><<set $penis2 to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<else>>
<<He>> rubs <<his>> penis between your thighs and <<pussystop>><<sex5>>
<</if>>
<<else>>
<<if $rng gte 101>><<He>> moves <<his>> penis out from between your thighs.<<set $thighuse to 0>><<set $penis2 to 0>>
<<else>>
<<He>> rubs <<his>> penis between your thighs.<<sex5>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "cheeks">>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your anus.</span><<set $penis2 to "anusentrance">><<set $anusstate to "entrance">><<set $bottomuse to 0>><<set $cheekactiondefault to "cheeks">><<set $speechanusentrance to 1>>
<<else>>
<<He>> rubs <<his>> penis between your cheeks.<<submission3>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "leftarm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis2 to 0>><<set $leftarm to 0>><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "rightarm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis2 to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "botharm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your hands.<<submission2>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hands.<<set $penis2 to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "feet">>
<<if $rng gte 1>>
<<He>> rubs <<his>> penis between your feet.<<submission1>>
<<elseif $rng gte 101>>
<<He>> moves <<his>> penis away from your feet.<<set $penis2 to 0>><<set $feetuse to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> penis out of your <<pussystop>></span><<sex30>><<set $penis2 to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "imminent">>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> violates your <<pussy>> with increasing intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to fuck your <<pussy>> with no regard for your comfort.
<<else>>
<<He>> fucks your <<pussy>> with rough thrusts, giving no regard to your comfort.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb as <<he>> pounds away at your <<pussystop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<pussystop>>
<<else>>
<<He>> fucks your <<pussy>> with deep and deliberate thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<pussy>> with increasing power.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues thrusting into your <<pussystop>>
<<else>>
<<He>> fucks your <<pussy>> with steady thrusts.
<</if>>
<</if>>
<<sex30>><<vaginabruise>><<violence1>><<set $speechvaginapenetrated to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "vaginaimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your pussy.</span><<set $penis2 to "vaginaentrance">><<set $vaginastate to "entrance">>
<<elseif $rng gte 1>>
<<if $novaginal is 0>><<set $vaginaactiondefault to "take">>
<<if $vaginalvirginity is 0>>
<<if $enemyanger gte 80>>
<span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span>
<<elseif $enemyanger gte 20>>
<span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span>
<<else>>
<span class="pink"><<He>> glides <<his>> penis deep into your <<pussystop>></span>
<</if>>
<<sex30>><<set $penis2 to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginapenetrated to 1>>
<<elseif $vaginalvirginity is 1>><span class="pink"><<His>> penis thrusts deep into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $penis2 to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginavirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> presses <<his>> penis against your <<pussy>> but does not penetrate.<<sex15>><<set $speechvaginawithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "vaginaentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<pussystop>></span><<set $penis2 to 0>><<set $vaginause to 0>><<set $vaginastate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechvaginaentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechvaginaentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $novaginal is 1>>
<span class="purple"><<He>> pushes <<his>> penis against your <<pussystop>></span><<sex20>><<set $penis2 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<<else>>
<span class="purple"><<He>> pushes <<his>> penis against your <<pussycomma>> preparing to penetrate you fully.</span><<sex20>><<set $penis2 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> teases your <<pussy>> without penetrating.<<sex10>><<set $speechvaginaentrance to 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your anus.</span><<sex30>><<set $penis2 to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "imminent">>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> ravages your <<bottom>> with a violent intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
You feel <<his>> penis ever deeper within you as <<he>> fucks your <<bottomstop>>
<<else>>
<<He>> fucks your <<bottom>> with rough thrusts, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb within you as <<he>> fucks your <<bottomstop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<bottomcomma>> giving no regard to your comfort.
<<else>>
<<He>> fucks your <<bottom>> with deep and dominating thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<bottom>> with increasing power.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues fucking your <<bottomstop>>
<<else>>
<<He>> fucks your <<bottom>> with steady thrusts.
<</if>>
<</if>>
<<sex30>><<anusbruise>><<violence1>><<set $speechanuspenetrated to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "anusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your anus.</span><<set $penis2 to "anusentrance">><<set $anusstate to "entrance">>
<<elseif $rng gte 1>>
<<if $noanal is 0>><<set $anusactiondefault to "take">>
<<if $analvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis deep into your <<bottomstop>></span><<sex30>><<set $penis2 to "anus">><<anusbruise>><<analstat>><<violence1>><<raped>><<set $anusstate to "penetrated">><<set $speechanuspenetrated to 1>>
<<elseif $analvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis deep into your virgin anus,</span> <span class="red">violating you in a way you hadn't conceived of.</span><<sex100>><<set $penis2 to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence50>><<raped>><<set $anusstate to "penetrated">><<set $speechanusvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> presses <<his>> penis against your anus but does not penetrate.<<sex15>><<set $speechanuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "anusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<bottomstop>></span><<set $penis2 to 0>><<set $anususe to 0>><<set $anusstate to 0>>
<<elseif $rng gte 1>>
<<if $loweranusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechanusentrance to 1>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $underclothes.<<set $speechanusentrance to 1>><<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>>
<<if $noanal is 1>>
<span class="pink"><<He>> presses <<his>> penis against your anus.</span><<sex20>><<set $penis2 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<else>>
<span class="pink"><<He>> presses <<his>> penis against your anus, preparing to penetrate you fully.</span><<sex20>><<set $penis2 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<His>> penis rubs against your <<bottomstop>><<sex5>><<set $speechanusentrance to 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "mouth">>
<<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your mouth.</span><<sex30>><<set $penis2 to "mouthimminent">><<facebruise>><<violence1>><<set $mouthstate to "imminent">>
<<elseif $rng gte 1>><<He>> continues thrusting into your mouth.<<submission10>><<facebruise>><<violence1>><<set $speechmouthpenetrated to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "mouthimminent">>
<<if $pullaway is 1>><<set $pullaway to 0>>Saliva drips from the tip of <<his>> phallus.
<<else>>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your mouth.</span><<set $penis2 to "mouthentrance">><<submission5>><<set $mouthstate to "entrance">>
<<elseif $rng lte 20>>
<<if $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis2 to "mouth">><<facebruise>><<oralstat>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis2 to "mouth">><<set $oralvirginity to 0>><<facebruise>><<oralstat>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthvirgin to 1>>
<<endif>>
<<elseif $rng gte 21>>
<<if $mouthsubmit is 1>><<He>> allows you to pleasure <<his>> cock with your mouth.<<submission5>><<set $speechmouthimminent to 1>>
<<elseif $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis2 to "mouth">><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis2 to "mouth">><<set $oralvirginity to 0>><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<endif>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "mouthentrance">>
<<if $pullaway is 1>><<set $pullaway to 0>><<His>> penis hovers only inches from your face.
<<else>>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your mouth.</span><<set $penis2 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng gte 1>><span class="purple"><<He>> pushes <<his>> penis against your lips.</span><<set $penis2 to "mouthimminent">><<submission5>><<set $mouthstate to "imminent">><<set $speechmouthimminent to 1>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "chest">>
<<if $rng gte 101>><<He>> moves <<his>> penis away from your chest.<<set $penis2 to 0>><<set $chestuse to 0>>
<<elseif $rng gte 1>><<submission3>>
<<if $breastcup is "none">>
<<He>> rubs <<his>> penis against your <<breastsstop>><<set $speechchestrub to 1>>
<<else>>
<<He>> rubs <<his>> penis between your <<breastsstop>><<set $speechbreastrub to 1>>
<</if>>
<<endif>>
<<endif>>
<<if $penis2 is "footjob">>
<<if $rng gte 101>>
<span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $penis2 to 0>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<else>>
<<set $vaginause to 0>>
<</if>>
<<else>>
<<if $penisexist is 1>>
<<He>> presses your <<penis>> against your stomach with <<his>> foot and rubs your glans between <<his>> toes.
<<set $speechpenisfoot to 1>><<neutral5>><<violence1>>
<<else>>
<<He>> presses and teases your <<pussy>> with <<his>> foot.
<<set $speechvaginafoot to 1>><<neutral5>><<violence1>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "otherfrot">>
<<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $penis2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<else>>
<<He>> rubs <<his>> ass against your <<penisstop>><<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "otheranus">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $penis2 to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> ass twitch around your length <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "otheranusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $penis2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "otheranustake">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $penis2 to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $penis2 to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is "otheranusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $penis2 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $penis2 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $penis2 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis2 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lefthand2 is 0>>
<<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>>
<<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>>
<<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>>
<<endif>>
<<elseif $righthand2 is 0>>
<<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>>
<<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>>
<<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>>
<<endif>
<<else>><<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<endif>>
<<elseif $enemyanger + $rng lte 25>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your tummy.<<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your <<breastsstop>><<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 35>><<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<elseif $enemyanger + $rng lte 40>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<elseif $mouth2 is 0>>
<<He>> rubs <<his>> cock against your face.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 45>>
<<if $penisexist is 1>>
<<if $penisuse is 0>>
<<if $analdisable is "f" and $consensual is 1>>
<span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $penis2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<</if>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $mouthuse is 0>>
<<if $penisbitten is 0>>
<<if $position isnot "wall">>
<span class="blue"><<He>> positions <<his>> penis in front of your mouth.</span><<neutral5>><<set $mouthuse to "penis">><<set $penis2 to "mouthentrance">><<set $mouthstate to "entrance">><<set $speechmouthentrance to 1>>
<</if>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 80>>
<<if $anususe is 0>>
<<if $analdisable is "f">>
<span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis2 to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 100>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<pussystop>></span><<neutral5>><<set $vaginause to "penis">><<set $penis2 to "vaginaentrance">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $anususe is 0>>
<<if $analdisable is "f">>
<span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis2 to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<</if>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<<neutral5>>
<<elseif $enemyanger + $rng lte 140>>
<<if $penisbitten is 0>>
<<if $position isnot "wall">>
<<if $mouthuse is 0>><span class="purple"><<He>> shoves <<his>> penis against your lips.</span><<submission5>><<set $mouthuse to "penis">><<set $mouthstate to "imminent">><<set $penis2 to "mouthimminent">><<set $speechmouthimminent to 1>>
<<else>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<</if>>
<<else>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 150>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<violence1>><<set $penis2 to "footjob">>
<<if $penisexist is 1>>
<<set $penisuse to "feet">><<set $speechpenisfoot to 1>>
<<else>>
<<set $vaginause to "feet">><<set $speechvaginafoot to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 170>>
<<if $anususe is 0 and $analdisable is "f">>
<<if $loweranusexposed is 1>>
<<if $underanusexposed is 1>>
<span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis2 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis2 to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis2 to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng gte 171>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<<if $lowervaginaexposed is 1>>
<<if $undervaginaexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your <<pussycomma>> preparing to penetrate.</span><<sex5>><<set $vaginause to "penis">><<set $penis2 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<<elseif $undervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $underclothes.</span><<set $underintegrity to $underintegrity - 10>><<sex3>><<set $penis2 to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<endif>>
<<elseif $lowervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $lowerclothes.</span><<sex2>><<set $penis2 to "vaginaentrance">><<set $vaginause to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<endif>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $anususe is 0 and $analdisable is "f">>
<<if $loweranusexposed is 1>>
<<if $underanusexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis2 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis2 to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis2 to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<set $rng to random(1, 100)>>
<<if $vagina2 is "clothed">>
<<if $pronoun is "f">>
<<if $enemyarousal gte 40>><span class="blue"><<He>> lifts up <<his>> skirt, revealing <<his>> moistened pussy.</span><<set $vagina2 to 0>>
<<endif>>
<<else>>
<<if $enemyarousal gte 40>><span class="blue"><<He>> unzips <<his>> fly, revealing <<his>> moistened pussy.</span><<set $vagina2 to 0>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina2 is "frot">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> clit away and presses <<his>> hungry pussy against your <<penisstop>></span><<set $penisuse to "othervagina">><<set $vagina2 to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>>
<<else>>
<<He>> rubs <<his>> clit against your glans.<<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina2 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> vagina.</span><<sex30>><<set $vagina2 to "penisimminent">><<penisbruise>><<violence1>><<set $penistate to "imminent">><<set $speechpenisimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<peniscomma>> <<his>> movements violent and erratic as <<his>> pussy slides along your length.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> vagina twitch and throb around your length <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> vagina as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechpenispenetrated to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina2 is "penisimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> pussy against your <<penisstop>></span><<set $vagina2 to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "take">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> pussy, swallowing you to the base.</span><<sex30>><<set $vagina2 to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenispenetrated to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> pussy,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $vagina2 to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vagina, instead teasing the tip of your glans.<<sex15>><<set $speechpeniswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina2 is "penisentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> pussy away from your <<penisstop>></span><<set $vagina2 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechpenisentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechpenisentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> pussy against your <<penisstop>></span><<sex20>><<set $vagina2 to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> pussy against your <<peniscomma>> preparing to envelope you fully.</span><<sex20>><<set $vagina2 to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> teases your <<penis>> with <<his>> labia.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina2 is "lefthand">>
<<if $rng lte 80>>
<<He>> strokes <<his>> pussy with <<his>> left hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>>
<<else>>
<span class="blue"><<He>> moves <<his>> left hand away from <<his>> pussy.</span>
<<set $lefthand2 to 0>><<set $vagina2 to 0>>
<</if>>
<</if>>
<<if $vagina2 is "righthand">>
<<if $rng lte 80>>
<<He>> strokes <<his>> pussy with <<his>> right hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>>
<<else>>
<span class="blue"><<He>> moves <<his>> right hand away from <<his>> pussy.</span>
<<set $righthand2 to 0>><<set $vagina2 to 0>>
<</if>>
<</if>>
<<if $vagina2 is "mouth">>
<<if $enemyanger gte 100>>
<<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence3>><<facebruise>><<set $speechvaginamouth to 1>>
<<else>>
<<if $mouthsubmit is 1>>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your lips.
<<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>>
You can taste <<his>> juices.
<</if>>
<<sex3>><<set $speechvaginamouth to 1>>
<<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina2 to 0>>
<</if>>
<<else>>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your lips.
<<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>>
You can taste <<his>> juices.
<</if>>
<<sex3>><<set $speechvaginamouth to 1>>
<<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina2 to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $vagina2 is "vagina">>
<<if $rng gte 1>>
<<He>> kneads your pussies together.<<sex20>><<set $speechvaginavagina to 1>>
<<else>>
<span class="lblue"><<He>> moves <<his>> pussy away from yours.</span><<set $vaginause to 0>><<set $vagina2 to 0>>
<</if>>
<</if>>
<<if $vagina2 is "leftarm">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your fingers.<<submission2>>
<<else>>
<<He>> moves your hand away from <<his>> pussy.<<set $leftarm to 0>><<set $vagina2 to 0>><<set $leftactiondefault to "leftplay">>
<</if>>
<</if>>
<<if $vagina2 is "rightarm">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your fingers.<<submission2>>
<<else>>
<<He>> moves your hand away from <<his>> pussy.<<set $rightarm to 0>><<set $vagina2 to 0>><<set $rightactiondefault to "rightplay">>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina2 is "feet">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your feet.<<submission2>>
<<else>>
<<He>> moves your feet away from <<his>> pussy.<<set $feetuse to 0>><<set $vagina2 to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina2 is "footjob">>
<<if $rng gte 101>>
<span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $vagina2 to 0>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<else>>
<<set $vaginause to 0>>
<</if>>
<<else>>
<<if $penisexist is 1>>
<<He>> presses your penis against your stomach with <<his>> foot and rubs your glans between <<his>> toes.
<<set $speechpenisfoot to 1>><<neutral5>><<violence1>>
<<else>>
<<He>> rubs <<his>> foot against your <<pussystop>>
<<set $speechvaginafoot to 1>><<neutral5>><<violence1>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina2 is "otherfrot">>
<<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $vagina2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<else>>
<<He>> rubs <<his>> ass against your <<penisstop>><<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina2 is "otheranus">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $vagina2 to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic. Fluid from <<his>> pussy drools onto your length.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> ass twitch around your length as <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina2 is "otheranusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $vagina2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "take">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $vagina2 to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $vagina2 to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina2 is "otheranusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $vagina2 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $vagina2 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $vagina2 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $vagina2 is 0>>
<<if $enemyanger + $rng lte 20>><<He>> sways <<his>> hips suggestively.<<neutral1>><<set $speechvaginaflaunt to 1>>
<<elseif $enemyanger + $rng lte 40>><<He>> twirls on the spot.<<neutral3>><<set $speechvaginaflaunt to 1>>
<<elseif $enemyanger + $rng lte 50>>
<<if $penisexist is 1>>
<<if $penisuse is 0 and $analdisable is "f">>
<span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $vagina2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 60>><<He>> rubs <<his>> pussy against your thigh.<<neutral10>>
<<elseif $enemyanger + $rng lte 80 and $lefthand2 is 0>>
<span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina2 to "lefthand">><<set $lefthand2 to "othervagina">>
<<elseif $enemyanger + $rng lte 80 and $righthand2 is 0>>
<span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina2 to "righthand">><<set $righthand2 to "othervagina">>
<<elseif $enemyanger + $rng lte 80>>
<<He>> rubs <<his>> pussy against your thigh.<<neutral2>>
<<elseif $enemyanger + $rng lte 100 and $penisuse is 0 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $penisuse to "othervagina">><<set $vagina2 to "penisentrance">><<set $penisstate to "entrance">><span class="blue"><<He>> straddles you, <<his>> pussy hovering close to your <<penisstop>></span>
<<elseif $enemyanger + $rng lte 120 and $penisuse is 0 and $penisexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $penisuse to "othervagina">><<set $vagina2 to "penisimminent">><<set $penisstate to "imminent">><span class="purple"><<He>> wraps <<his>> legs around your pelvis, pressing <<his>> pussy against your <<genitalsstop>></span>
<<elseif $enemyanger + $rng lte 120 and $vaginause is 0 and $vaginaexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $vaginause to "othervagina">><<set $vagina2 to "vagina">><<sex20>><<He>> pushes <<his>> pussy against yours.
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> sits on your protruding <<bottomcomma>> pressing down on you painfully.<<violence3>>
<<elseif $mouth2 is 0>>
<<He>> rubs <<his>> clit against your face.<<violence3>>
<<else>>
<<He>> frots against your thigh while squeezing it with <<his>> own.<<violence3>>
<</if>>
<<elseif $enemyanger + $rng lte 160>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<set $vagina2 to "footjob">>
<<if $penisexist is 1>>
<<set $penisuse to "feet">><<set $speechpenisfoot to 1>>
<<else>>
<<set $vaginause to "feet">><<set $speechvaginafoot to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 180>>
<<if $position is "wall">>
<<He>> kicks you in the <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<else>>
<<He>> kicks you in the stomach.<<violence10>><<hitstat>><<facebruise>>
<</if>>
<<elseif $enemyanger + $rng lte 200 and $mouthuse is 0>>
<<if $pullaway is 1>><<set $pullaway to 0>>
Saliva drips from her pussy.
<<else>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>>
<</if>>
<<else>>
<span class="purple"><<He>> wraps <<his>> legs around your head and presses <<his>> pussy against your mouth.</span>
<<submission5>><<set $mouthuse to "othervagina">><<set $vagina2 to "mouth">><<set $mouthstate to "othervagina">><<violence3>><<facebruise>><<set $speechvaginamouth to 1>>
<</if>>
<</if>>
<<else>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<He>> kicks you in the face.<<violence10>><<facebruise>><<set $speechbeat to 1>><<hitstat>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "thigh">>
<<He>> kisses and licks your thigh.<<neutral5>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "bottom">>
<<He>> kisses and licks your <<bottomstop>><<neutral5>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your anus.</span><<sex30>><<set $mouth2 to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> caresses your anus with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
<<His>> tongue probes inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> circles <<his>> tongue inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> presses <<his>> mouth firmly against your <<bottomcomma>> letting <<him>> push <<his>> tongue deeper into your anus.<<sex30>><<anusbruise>><<violence1>>
<<else>>
Repeatedly thrusting and retracting, <<he>> fucks your <<bottom>> with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "anusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your anus.</span><<set $mouth2 to "anusentrance">><<set $anusstate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $noanal is 0>>
<<if $analvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue into your anus.</span><<sex30>><<set $mouth2 to "anus">><<analstat>><<anusbruise>><<violence1>><<raped>><<set $anusstate to "othermouth">>
<<elseif $analvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin anus,</span><span class="red"> violating you in a way you hadn't conceived of.</span><<sex100>><<set $mouth2 to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence100>><<raped>><<set $anusstate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> tongue, instead licking your anus.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "anusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<bottomstop>></span><<set $mouth2 to 0>><<set $anususe to 0>><<set $anusstate to 0>>
<<if $vagina2 is "othermouth">>
<<set $vagina2 to 0>>
<</if>>
<<if $penis2 is "othermouth">>
<<set $penis2 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $loweranusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>>
<<if $noanal is 1>>
<span class="purple"><<He>> presses <<his>> tongue against your anus.</span><<sex20>><<set $mouth2 to "anusimminent">><<set $anusstate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> tongue against your anus, preparing to penetrate you.</span><<sex20>><<set $mouth2 to "anusimminent">><<set $anusstate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> kisses and licks your <<bottomstop>><<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your <<pussystop>></span><<sex30>><<set $mouth2 to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> caresses your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
<<He>> presses down on your clit with <<his>> teeth while exploring your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> circles <<his>> tongue around your vagina.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> presses <<his>> mouth firmly against your <<pussycomma>> then pushes <<his>> tongue deeper into your vagina. <<He>> slowly pulls out again, then takes a deep breath.<<sex30>><<vaginabruise>><<violence1>>
<<else>>
Repeatedly thrusting and retracting, <<he>> fucks your <<pussy>> with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "vaginaimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your <<pussystop>></span><<set $mouth2 to "vaginaentrance">><<set $vaginastate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $novaginal is 0>>
<<if $vaginalvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue between your <<pussy>> lips.</span><<sex30>><<set $mouth2 to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">>
<<elseif $vaginalvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $mouth2 to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not penetrate your <<pussy>> with <<his>> tongue, instead running <<his>> tongue up and down your labia.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "vaginaentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<pussystop>></span><<set $mouth2 to 0>><<set $vaginause to 0>><<set $vaginastate to 0>>
<<if $vagina2 is "othermouth">>
<<set $vagina2 to 0>>
<</if>>
<<if $penis2 is "othermouth">>
<<set $penis2 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $novaginal is 1>>
<span class="purple"><<He>> presses <<his>> lips against your <<pussystop>></span><<sex20>><<set $mouth2 to "vaginaimminent">><<set $vaginastate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> lips against your <<pussycomma>> preparing to fuck you with <<his>> tongue.</span><<sex20>><<set $mouth2 to "vaginaimminent">><<set $vaginastate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> blows on your clit and runs <<his>> tongue around your labia.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> head back, releasing your <<penis>> from <<his>> mouth.</span><<sex30>><<set $mouth2 to "penisimminent">><<penisbruise>><<violence1>><<set $penisstate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> slowly caresses your shaft with <<his>> tongue.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
Eyes fixed on your face, <<he>> wraps <<his>> tongue around your <<penis>> and sucks.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> squeezes <<his>> lips around your <<peniscomma>> and circles <<his>> tongue around your glans.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> takes you deeper into <<his>> mouth, until your <<penis>> disappears inside <<him>> completely. <<He>> slowly pushes you out again, then takes a deep breath.<<sex30>><<penisbruise>><<violence1>>
<<else>>
<<He>> repeatedly swallows and expels your <<peniscomma>> fucking you with <<his>> mouth.<<sex30>><<penisbruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "penisimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> lips against your <<penisstop>></span><<set $mouth2 to "penisentrance">><<set $penisstate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $nopenile is 0>>
<<if $penilevirginity is 0>><span class="pink"><<He>> pushes <<his>> lips against your <<peniscomma>> taking you into <<his>> mouth.</span><<sex30>><<set $mouth2 to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "othermouth">>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> pushes <<his>> lips against your virgin penis, taking you into <<his>> mouth,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $mouth2 to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> mouth, instead kissing the tip of your glans.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "penisentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<penisstop>></span><<set $mouth2 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<if $vagina2 is "othermouth">>
<<set $vagina2 to 0>>
<</if>>
<<if $penis2 is "othermouth">>
<<set $penis2 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> lips against your <<penisstop>></span><<sex20>><<set $mouth2 to "penisimminent">><<set $penisstate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> lips against your <<peniscomma>> preparing to take you in <<his>> mouth proper.</span><<sex20>><<set $mouth2 to "penisimminent">><<set $penisstate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> blows on and licks the tip of your <<penisstop>><<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "kiss">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth2 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> explores your mouth with <<his>> tongue.<<sex2>>
<<else>>
<<He>> thrusts <<his>> tongue deep into your mouth.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth2 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "kissimminent">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth2 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng lte 100>>
<<He>> pushes <<his>> tongue between your lips.<<set $mouth2 to "kiss">><<set $mouthstate to "kiss">><<sex2>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> gently probes your lips with <<his>> tongue.<<sex2>>
<<else>>
<<He>> bites and toys with your lips.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth2 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is "kissentrance">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth2 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng lte 100>>
<<He>> pulls you closer and presses your lips together in a kiss.<<set $mouth2 to "kissimminent">><<set $mouthstate to "kissimminent">><<sex2>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> gently brushes <<his>> lips against yours.<<sex1>>
<<else>>
<<He>> bites your lower lip.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth2 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth2 is 0>>
<<if $speechvaginavirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "You were a virgin! I can't believe my luck!"
<<else>>
<<He>> speaks. "I felt your hymen tear bitch. Something to remember me by."
<</if>>
<<elseif $speechpenisvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "AHH! This was your first time wasn't it? It feels so good!"
<<else>>
<<He>> speaks. "How's it feel to have your virgin dick broken in? Feels amazing for me."
<</if>>
<<elseif $speechanusvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "It's so tight! This must be the first time your ass has been used like this."
<<else>>
<<He>> speaks. "It's so tight! This must be the first time your ass has been used like this. I've got plenty more work to do before you're properly broken in."
<</if>>
<<elseif $speechmouthvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "Is this the first time you've tasted dick?"
<<else>>
<<He>> speaks. "Is this the first time you've tasted dick? You'll be a cum-addicted cock slave soon."
<</if>>
<<elseif $speechcum is 1 and $rng gte 61 and $speechorgasmrepeat lte 1 and $speechorgasmcount lte 6>>
<<cumspeech>>
<<elseif $rng gte 61>>
<<combatspeech>><<neutral1>>
<<elseif $rng gte 91>>
<<basespeech>><<neutral1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $enemyanger + $rng lte 20>><<He>> <<admires>> your body.<<neutral1>>
<<elseif $enemyanger + $rng lte 25>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless <<bottomstop>><<neutral1>>
<<else>>
<<He>> <<admires>> your hair.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless hips.<<neutral1>>
<<else>>
<<He>> <<admires>> your chest.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<He>> <<admires>> your legs.<<neutral1>>
<<elseif $enemyanger + $rng lte 40>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless legs.<<neutral1>>
<<else>>
<<He>> <<admires>> your face.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> kisses your helpless thighs.<<neutral3>>
<<else>>
<<He>> kisses you on the forehead.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> kisses you on the hips.<<neutral3>>
<<else>>
<<He>> kisses you on the cheek.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 55>>
<<if $position is "wall">>
<<He>> licks your helpless thighs.<<neutral3>>
<<else>>
<<He>> kisses your neck.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> licks your helpless hips.<<neutral3>>
<<else>>
<<He>> licks your cheek.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<neutral10>>
<<if $position is "wall">>
<<He>> licks your helpless legs.<<neutral3>>
<<else>>
<<if $mouthuse is 0>>
<span class="blue"><<He>> moves <<his>> lips close to yours, about to kiss.</span><<set $mouthuse to "kiss">><<set $mouthstate to "kissentrance">><<set $mouth2 to "kissentrance">><<sex1>>
<<else>>
<<He>> licks your cheek.
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 84>><<neutral10>>
<<if $anususe is 0 and $vagina2 is 0 and $analdisable is "f">>
<span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth2 to "anusentrance">><<set $vagina2 to "othermouth">><<sex1>>
<<elseif $anususe is 0 and $penis2 is 0 and $analdisable is "f">>
<span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth2 to "anusentrance">><<set $penis2 to "othermouth">><<sex1>>
<</if>>
<<elseif $enemyanger + $rng lte 92>><<neutral10>>
<<if $vaginause is 0 and $vagina2 is 0 and $vaginaexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth2 to "vaginaentrance">><<set $vagina2 to "othermouth">><<sex1>>
<<elseif $vaginause is 0 and $penis2 is 0 and $vaginaexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth2 to "vaginaentrance">><<set $penis2 to "othermouth">><<sex1>>
<<else>>
<<He>> breathes on your skin, making your hair stand on end.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 100>><<neutral10>>
<<if $penisuse is 0 and $penis2 is 0 and $penisexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth2 to "penisentrance">><<set $vagina2 to "othermouth">><<sex1>>
<<elseif $penisuse is 0 and $vagina2 is 0 and $penisexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth2 to "penisentrance">><<set $penis2 to "othermouth">><<sex1>>
<<else>>
<<He>> breathes on your skin, making your hair stand on end.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 105>>
<<if $position is "wall">>
<<He>> kisses and caresses your helpless thighs with <<his>> tongue.<<neutral10>>
<<else>>
<<He>> kisses and caresses your nipple with <<his>> tongue.<<neutral10>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $position is "wall">>
<<He>> kisses and gently bites your helpless <<bottomstop>><<neutral10>>
<<else>>
<<He>> kisses and gently bites you on the neck.<<neutral10>>
<</if>>
<<elseif $enemyanger + $rng lte 115>>
<<He>> spits on your <<genitalsstop>><<neutral5>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> spits on your <<bottomstop>><<neutral5>>
<<elseif $enemyanger + $rng lte 130>>
<<He>> spits on your stomach.<<neutral5>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> spits on your helpless thighs.<<neutral5>>
<<else>>
<<He>> spits on your face.<<neutral5>>
<</if>>
<<elseif $enemyanger + $rng lte 150>>
<<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<elseif $enemyanger + $rng lte 160>>
<<if $position is "wall">>
<<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>>
<<else>>
<<He>> bites your shoulders.<<violence10>><<hitstat>><<leftarmbruise>><<rightarmbruise>>
<</if>>
<<elseif $enemyanger + $rng lte 170>>
<<if $position is "wall">>
<<He>> bites your hips.<<violence10>><<hitstat>><<tummybruise>>
<<else>>
<<He>> bites your neck.<<violence10>><<hitstat>><<neckbruise>>
<</if>>
<<elseif $enemyanger + $rng lte 180>>
<<if $position is "wall">>
<<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>>
<<else>>
<<He>> bites your cheek.<<violence10>><<hitstat>><<facebruise>>
<</if>>
<<elseif $enemyanger + $rng gte 190>>
<<if $position is "wall">>
<<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<else>>
<<He>> bites your <<breastsstop>><<violence10>><<hitstat>><<chestbruise>>
<</if>>
<</if>>
<</if>>
<</if>>
<<manend>>
<<set $pullaway to 0>>
<<endnobr>><<endwidget>>
:: Widgets Combat Man 3 [widget]
<<widget "man3">><<nobr>>
<<if $pronoun3 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun3 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun3 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun3 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun3 is "t">>
<<set $pronoun to "t">>
<</if>>
<<man3speech>>
<<set $intro3 to 1>>
<<if $lefthand3 is "spank">><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<He>> spanks your <<bottom>>
<<if $lowerclothes isnot "naked" and $lowerstate is "waist">>
through your $lowerclothes.
<<elseif $underclothes isnot "naked" and $understate is "waist">>
through your $underclothes.
<<else>>
reddening your exposed skin.
<</if>>
<<violence5>>
<</if>>
<<if $righthand3 is "spank">><<bottombruise>><<hitstat>>
<<He>> spanks your <<bottom>><<set $speechspank to 1>>
<<if $lowerclothes isnot "naked" and $lowerstate is "waist">>
through your $lowerclothes.
<<elseif $underclothes isnot "naked" and $understate is "waist">>
through your $underclothes.
<<else>>
reddening your exposed skin.
<</if>>
<<violence5>>
<</if>>
<<if $lefthand3 is "arms">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $lefthand3 to 0>><<set $leftarm to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your arms.
<<violence6>><<leftarmbruise>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "arms">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $righthand3 to 0>><<set $leftarm to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your arms.
<<violence6>><<leftarmbruise>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "leftarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $lefthand3 to 0>><<set $leftarm to 0>>
<<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "leftarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $righthand3 to 0>><<set $leftarm to 0>>
<<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "rightarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $lefthand3 to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "rightarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $righthand3 to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "vaginaentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<pussystop>></span><<set $lefthand3 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 81>><<He>> <<strokes>> your labia.<<neutral10>>
<<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<set $speechclit to 1>><<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your <<pussystop>></span><<neutral15>><<set $lefthand3 to "vagina">><<set $speechvagina to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "vaginaentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<pussystop>></span><<set $righthand3 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your labia.<<neutral10>>
<<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<neutral10>><<set $speechclit to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your warm <<pussystop>></span><<neutral15>><<set $righthand3 to "vagina">><<set $speechvagina to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "penisentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<penisstop>></span><<set $lefthand3 to 0>><<set $penisuse to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>>
<<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your <<penisstop>></span><<neutral15>><<set $lefthand3 to "penis">><<set $speechpenis to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "penisentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<penisstop>></span><<set $righthand3 to 0>><<set $penisuse to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>>
<<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your penis.</span><<neutral15>><<set $righthand3 to "penis">><<set $speechpenis to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $lefthand3 to "vaginaentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>>
<<if $arousal gte 8000>>
causing involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
eager to explore it.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $righthand3 to "vaginaentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
invading your body in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $lefthand3 to "penisentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
exploiting your body's natural reactions in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $righthand3 to "penisentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
exploiting your body's natural reactions in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "anusentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your ass.</span><<set $lefthand3 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $lefthand3 to "anus">><<set $speechanus to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "anusentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> hand away from your ass.</span><<set $righthand3 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $righthand3 to "anus">><<set $speechanus to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $lefthand3 to "anusentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>>
<<if $playergender is "m">>
teasing your prostate.
<<else>>
teasing your anus.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $righthand3 to "anusentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>>
<<if $playergender is "m">>
teasing your prostate.
<<else>>
teasing your anus.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "mouth">>
<<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $lefthand3 to 0>><<set $mouthuse to 0>>
<<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "mouth">>
<<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $righthand3 to 0>><<set $mouthuse to 0>>
<<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "throat">>
<<if $enemyanger gte 100>><<set $strangle to $strangle + 1>>
<<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>>
<<elseif $strangle lte 2>><span class="purple"><<He>> strangles your throat. You can't breathe!</span><<set $speechthroat to 1>>
<<violence10>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 4>><span class="pink"><<He>> strangles your throat. You feel light-headed.</span><<set $speechthroat to 1>>
<<violence20>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 6>><span class="pink"><<He>> strangles your throat. You see stars.</span><<set $speechthroat to 1>>
<<violence40>><<neckbruise>><<neckbruise>>
<<elseif $strangle gte 8>><span class="red"><<He>> strangles your throat. You are suffocating.</span><<set $speechthroat to 1>>
<<violence100>><<neckbruise>><<neckbruise>>
<</if>>
<<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air.
<<set $lefthand3 to 0>>
<<else>><<He>> holds you down by your throat.<<violence1>>
<<endif>><<neckbruise>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "throat">>
<<if $enemyanger gte 100>><<set $strangle to $strangle + 1>>
<<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>>
<<elseif $strangle lte 2>><<He>> strangles your throat. <span class="purple">You can't breathe!</span><<set $speechthroat to 1>>
<<violence10>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 4>><<He>> strangles your throat. <span class="pink">You feel light-headed.</span><<set $speechthroat to 1>>
<<violence20>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 6>><<He>> strangles your throat. <span class="pink">You see stars.</span> <<set $speechthroat to 1>>
<<violence40>><<neckbruise>><<neckbruise>>
<<elseif $strangle gte 7>><<He>> strangles your throat. <span class="red">You are suffocating.</span><<set $speechthroat to 1>>
<<violence100>><<neckbruise>><<neckbruise>>
<</if>>
<<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air.
<<set $righthand3 to 0>>
<<else>><<He>> holds you down by your throat.<<violence1>>
<<endif>><<neckbruise>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "underclothes" and $undertype is "chastity">>
<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused. <<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $lefthand3 to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>>
<</if>>
<<if $righthand3 is "underclothes" and $undertype is "chastity">>
<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused.<<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $righthand3 to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>>
<</if>>
<<if $lefthand3 is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand3 to 0>>
<<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="blue"><<He>> releases <<his>> hand from your $underclothes.</span><<set $lefthand3 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand3 to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand3 to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand3 to 0>>
<<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="purple"><<He>> releases <<his>> hand from your $underclothes.</span><<set $righthand3 to 0>><<set $skirtuse to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand3 to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand3 to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "hair">>
<<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand3 to 0>>
<<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>>
<<elseif $enemyanger gte 21>>
<<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>>
<<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand3 to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "hair">>
<<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand3 to 0>>
<<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>>
<<elseif $enemyanger gte 21>>
<<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>>
<<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand3 to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "lowerclothes">>
<<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand3 to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><<He>> releases <<his>> hand from your
$lowerclothes.<<set $lefthand3 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $skirtdown is 1>><<He>> lifts up your skirt,
exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $skirtdown is 0>>
<<if $lowerset is $upperset>>
<<if $upperstate is "waist">>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand3 to 0>><<neutral1>><<set $lowerintegrity -= 10>>
<<else>>
<<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>>
<<if $upperstatetop is "waist">>
<<set $upperstatetop to "midriff">>
<</if>>
<</if>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstatetop is "midriff">>
<<set $upperstatetop to "chest">>
<</if>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<lowerstrip>><<upperstrip>><<set $lowerstate to 0>><<set $upperstate to 0>><<uppernaked>><<lowernaked>><<set $lefthand3 to 0>><<neutral3>><<clothesstripstat>>
<<if $upperstatetop is "chest">>
<<set $upperstatetop to 0>>
<</if>>
<<endif>>
<<elseif $lowerset isnot $upperset>>
<<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs.
<<neutral1>><<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand3 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes passed your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<</if>>
<</if>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand3 to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand3 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand3 to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is "lowerclothes">>
<<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand3 to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your
$lowerclothes.</span><<set $righthand3 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $skirtdown is 1>><<He>> lifts up your skirt,
exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $skirtdown is 0>>
<<if $lowerset is $upperset>>
<<if $upperstate is "waist">>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand3 to 0>><<neutral1>><<set $lowerintegrity -= 10>>
<<else>>
<<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>>
<<if $upperstatetop is "waist">>
<<set $upperstatetop to "midriff">>
<</if>>
<</if>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstatetop is "midriff">>
<<set $upperstatetop to "chest">>
<</if>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<set $lowerstate to 0>><<set $upperstate to 0>><<lowerstrip>><<upperstrip>><<uppernaked>><<lowernaked>><<set $righthand3 to 0>><<neutral3>><<clothesstripstat>>
<<if $upperstatetop is "chest">>
<<set $upperstatetop to 0>>
<</if>>
<<endif>>
<<elseif $lowerset isnot $upperset>>
<<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs.
<<neutral1>><<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand3 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes pass your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">><<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand3 to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand3 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand3 to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is "upperclothes">>
<<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand3 to 0>>
<<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $lefthand3 to 0>>
<<elseif $rng lte 100>>
<<if $upperset isnot $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs.
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand3 to 0>>
<<endif>>
<<elseif $open is 0>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand3 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $lefthand3 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand3 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<set $lowerstate to "midriff">>
<<set $upperstatetop to "midriff">>
<<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<set $lowerstate to "chest">>
<<set $upperstatetop to "chest">>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $lefthand3 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<else>>
<<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand3 to 0>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<</if>>
<<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand3 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random (1, 100)>>
<<if $righthand3 is "upperclothes">>
<<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand3 to 0>>
<<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $righthand3 to 0>>
<<elseif $rng lte 100>>
<<if $upperset isnot $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs.
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand3 to 0>>
<<endif>>
<<elseif $open is 0>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand3 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $righthand3 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand3 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<set $lowerstate to "midriff">>
<<set $upperstatetop to "midriff">>
<<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<set $lowerstate to "chest">>
<<set $upperstatetop to "chest">>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $righthand3 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<else>>
<<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<set $upperexposed to 2>><<neutral2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand3 to 0>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<</if>>
<<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand3 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand3 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand3 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<<endif>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand3 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<<endif>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand3 to "upperclothes">><<neutral1>>
<<else>><<He>> <<strokes>> your chest, <<his>> fingers lingering around your nipple.<<neutral4>>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand3 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand3 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand3 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand3 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 40>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand3 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand3 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand3 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand3 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand3 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand3 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> leans against the wall.
<<else>>
<<He>> caresses your tummy.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> grips your thigh and pulls, but you're stuck firm.<<neutral1>>
<<else>>
<<He>> <<strokes>> your hair.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> pulls your leg, but you're stuck firm.<<neutral1>>
<<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">>
<<He>> <<strokes>> your <<breasts>> through your $upperclothes.<<neutral2>>
<<else>>
<<He>> <<strokes>> your exposed <<breastsstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles your <<bottom>> through your $lowerclothes.<<neutral2>>
<<elseif $understate is "waist">>
<<He>> fondles your <<bottom>> through your $underclothes.<<neutral2>>
<<else>>
<<He>> gropes and squeezes your exposed <<bottomstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 100>>
<<if $penisexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> fondles and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>>
<<elseif $penisuse is 0>>
<<He>> fondles and <<strokes>> your exposed <<penisstop>><<neutral10>>
<<else>>
<<He>> fondles and <<strokes>> your <<testiclesstop>><<neutral10>>
<</if>>
<<elseif $vaginaexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles and <<strokes>> your labia through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> fondles and <<strokes>> your labia through your $underclothes.<<neutral5>>
<<else>>
<<He>> fondles and <<strokes>> your exposed <<pussystop>><<neutral10>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand3 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>>
<<else>>
<<He>> pinches your shaft.<<neutral10>><<penisbruise>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<if $position is "wall">>
<<He>> smacks your thigh.<<violence1>><<thighbruise>><<hitstat>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand3 to "upperclothes">><<neutral1>>
<<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $lefthand3 to "throat">>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 125>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand3 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand3 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand3 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand3 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 130>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand3 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand3 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand3 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand3 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand3 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand3 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> smacks your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>>
<<else>>
<<He>> seizes your hair with <<his>> left hand.<<set $lefthand3 to "hair">><<violence2>><<set $speechhair to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 160 and $lefthand3 isnot "arms" and $righthand3 isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">>
<span class="purple"><<He>> pins down your arms.</span><<set $lefthand3 to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<elseif $enemyanger + $rng lte 160>><<He>> digs <<his>> nails into your <<bottom>> while groping, giving no heed to you comfort.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 175>><<He>> slaps your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 180>><<He>> smacks your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $enemyanger + $rng lte 185>>
<<if $position is "wall">>
<<He>> punches your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>>
<<else>>
<<He>> punches your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 190>>
<<if $position is "wall">>
<<He>> slaps your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> slaps your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng gte 191>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<He>> punches your nose.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 61>>
<<He>> punches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 41>>
<<He>> punches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 21>>
<<He>> punches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> jabs the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand3 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand3 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> <<strokes>> your pubic mound and teases your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your <<testicles>> and teases your glans.<<neutral10>><<set $speechglans to 1>>
<<endif>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand3 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<</if>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand3 to "upperclothes">><<neutral1>>
<<else>><<He>> <<strokes>> your chest and teases your nipple.<<neutral4>>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand3 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand3 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand3 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand3 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 40>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand3 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $righthand3 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand3 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand3 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger above your entrance.</span><<set $righthand3 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand3 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> rests <<his>> right hand against the wall.
<<else>>
<<He>> <<strokes>> your tummy with <<his>> right hand.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> pushes your <<bottomcomma>> making sure you're stuck firm.<<neutral1>>
<<else>>
<<He>> <<strokes>> your cheek.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> tugs on your leg, but you're stuck firm.<<neutral1>>
<<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">>
<<He>> gropes your <<breasts>> through your $upperclothes.<<neutral2>>
<<else>>
<<He>> gropes your exposed <<breastsstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes your <<bottom>> through your $lowerclothes.<<neutral2>>
<<elseif $understate is "waist">>
<<He>> gropes your <<bottom>> through your $underclothes.<<neutral2>>
<<else>>
<<He>> fondles and <<strokes>> your exposed <<bottomstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 100>>
<<if $penisexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> gropes and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>>
<<elseif $penisuse is 0>>
<<He>> gropes and <<strokes>> your exposed <<penisstop>><<neutral10>>
<<else>>
<<He>> cups and <<strokes>> your <<testiclesstop>><<neutral10>>
<</if>>
<<elseif $vaginaexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes and <<strokes>> your labia through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> gropes and <<strokes>> your labia through your $underclothes.<<neutral5>>
<<else>>
<<He>> gropes and <<strokes>> your exposed <<pussystop>><<neutral10>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand3 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>He pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>>
<<else>>
<<He>> pinches your shaft.<<neutral10>><<penisbruise>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<if $position is "wall">>
<<He>> squeezes your thigh.<<violence1>><<hitstat>><<thighbruise>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand3 to "upperclothes">><<neutral1>>
<<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $righthand3 to "throat">>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 125>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand3 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand3 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand3 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand3 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 130>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand3 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand3 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand3 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand3 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand3 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand3 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> slaps your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>>
<<else>>
<span class="purple"><<He>> seizes your hair with <<his>> right hand.</span><<set $righthand3 to "hair">><<violence2>><<set $speechhair to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 160 and $lefthand3 isnot "arms" and $righthand3 isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">><span class="purple"><<He>> pins down your arms.</span><<set $righthand3 to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<elseif $enemyanger + $rng lte 160>><<He>> grips your <<bottomcomma>> digging <<his>> nails into your skin.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 175>><<He>> spanks your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 180>><<He>> slaps your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $enemyanger + $rng lte 185>>
<<if $position is "wall">>
<<He>> beats your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>>
<<else>>
<<He>> beats your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 190>>
<<if $position is "wall">>
<<He>> spanks your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> spanks your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng gte 191>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> jabs your gooch.<<violence20>><<penisbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> jabs your gooch.<<violence20>><<vaginabruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<He>> scratches the side of your face.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 61>>
<<He>> scratches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 41>>
<<He>> scratches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 21>>
<<He>> scratches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> scratches the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "clothed">>
<<if $pronoun is "m">>
<<if $enemyarousal gte 40>><<He>> unzips <<his>> fly, <span class="blue">revealing <<his>> erect penis.</span><<set $penis3 to 0>>
<</if>>
<<else>>
<<if $enemyarousal gte 40>><<He>> pulls up <<his>> skirt, <span class="blue">revealing <<his>> erect penis.</span><<set $penis3 to 0>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "thighs">>
<<if $vaginaexist is 1>>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your <<pussystop>></span><<set $thighuse to 0>><<set $penis3 to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<else>>
<<He>> rubs <<his>> penis between your thighs and <<pussystop>><<sex5>>
<</if>>
<<else>>
<<if $rng gte 101>><<He>> moves <<his>> penis out from between your thighs.<<set $thighuse to 0>><<set $penis3 to 0>>
<<else>>
<<He>> rubs <<his>> penis between your thighs.<<sex5>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "cheeks">>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your anus.</span><<set $penis3 to "anusentrance">><<set $anusstate to "entrance">><<set $bottomuse to 0>><<set $cheekactiondefault to "cheeks">><<set $speechanusentrance to 1>>
<<else>>
<<He>> rubs <<his>> penis between your cheeks.<<submission3>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "leftarm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis3 to 0>><<set $leftarm to 0>><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "rightarm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis3 to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "botharm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your hands.<<submission2>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hands.<<set $penis3 to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "feet">>
<<if $rng gte 1>>
<<He>> rubs <<his>> penis between your feet.<<submission1>>
<<elseif $rng gte 101>>
<<He>> moves <<his>> penis away from your feet.<<set $penis3 to 0>><<set $feetuse to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> penis out of your <<pussystop>></span><<sex30>><<set $penis3 to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "imminent">>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> violates your <<pussy>> with increasing intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to fuck your <<pussy>> with no regard for your comfort.
<<else>>
<<He>> fucks your <<pussy>> with rough thrusts, giving no regard to your comfort.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb as <<he>> pounds away at your <<pussystop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<pussystop>>
<<else>>
<<He>> fucks your <<pussy>> with deep and deliberate thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<pussy>> with increasing power.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues thrusting into your <<pussystop>>
<<else>>
<<He>> fucks your <<pussy>> with steady thrusts.
<</if>>
<</if>>
<<sex30>><<vaginabruise>><<violence1>><<set $speechvaginapenetrated to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "vaginaimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your pussy.</span><<set $penis3 to "vaginaentrance">><<set $vaginastate to "entrance">>
<<elseif $rng gte 1>>
<<if $novaginal is 0>><<set $vaginaactiondefault to "take">>
<<if $vaginalvirginity is 0>>
<<if $enemyanger gte 80>>
<span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span>
<<elseif $enemyanger gte 20>>
<span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span>
<<else>>
<span class="pink"><<He>> glides <<his>> penis deep into your <<pussystop>></span>
<</if>>
<<sex30>><<set $penis3 to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginapenetrated to 1>>
<<elseif $vaginalvirginity is 1>><span class="pink"><<His>> penis thrusts deep into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $penis3 to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginavirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> presses <<his>> penis against your <<pussy>> but does not penetrate.<<sex15>><<set $speechvaginawithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "vaginaentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<pussystop>></span><<set $penis3 to 0>><<set $vaginause to 0>><<set $vaginastate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechvaginaentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechvaginaentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $novaginal is 1>>
<span class="purple"><<He>> pushes <<his>> penis against your <<pussystop>></span><<sex20>><<set $penis3 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<<else>>
<span class="purple"><<He>> pushes <<his>> penis against your <<pussycomma>> preparing to penetrate you fully.</span><<sex20>><<set $penis3 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> teases your <<pussy>> without penetrating.<<sex10>><<set $speechvaginaentrance to 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your anus.</span><<sex30>><<set $penis3 to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "imminent">>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> ravages your <<bottom>> with a violent intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
You feel <<his>> penis ever deeper within you as <<he>> fucks your <<bottomstop>>
<<else>>
<<He>> fucks your <<bottom>> with rough thrusts, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb within you as <<he>> fucks your <<bottomstop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<bottomcomma>> giving no regard to your comfort.
<<else>>
<<He>> fucks your <<bottom>> with deep and dominating thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<bottom>> with increasing power.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues fucking your <<bottomstop>>
<<else>>
<<He>> fucks your <<bottom>> with steady thrusts.
<</if>>
<</if>>
<<sex30>><<anusbruise>><<violence1>><<set $speechanuspenetrated to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "anusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your anus.</span><<set $penis3 to "anusentrance">><<set $anusstate to "entrance">>
<<elseif $rng gte 1>>
<<if $noanal is 0>><<set $anusactiondefault to "take">>
<<if $analvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis deep into your <<bottomstop>></span><<sex30>><<set $penis3 to "anus">><<anusbruise>><<analstat>><<violence1>><<raped>><<set $anusstate to "penetrated">><<set $speechanuspenetrated to 1>>
<<elseif $analvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis deep into your virgin anus,</span> <span class="red">violating you in a way you hadn't conceived of.</span><<sex100>><<set $penis3 to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence50>><<raped>><<set $anusstate to "penetrated">><<set $speechanusvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> presses <<his>> penis against your anus but does not penetrate.<<sex15>><<set $speechanuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "anusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<bottomstop>></span><<set $penis3 to 0>><<set $anususe to 0>><<set $anusstate to 0>>
<<elseif $rng gte 1>>
<<if $loweranusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechanusentrance to 1>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $underclothes.<<set $speechanusentrance to 1>><<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>>
<<if $noanal is 1>>
<span class="pink"><<He>> presses <<his>> penis against your anus.</span><<sex20>><<set $penis3 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<else>>
<span class="pink"><<He>> presses <<his>> penis against your anus, preparing to penetrate you fully.</span><<sex20>><<set $penis3 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<His>> penis rubs against your <<bottomstop>><<sex5>><<set $speechanusentrance to 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "mouth">>
<<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your mouth.</span><<sex30>><<set $penis3 to "mouthimminent">><<facebruise>><<violence1>><<set $mouthstate to "imminent">>
<<elseif $rng gte 1>><<He>> continues thrusting into your mouth.<<submission10>><<facebruise>><<violence1>><<set $speechmouthpenetrated to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "mouthimminent">>
<<if $pullaway is 1>><<set $pullaway to 0>>Saliva drips from the tip of <<his>> phallus.
<<else>>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your mouth.</span><<set $penis3 to "mouthentrance">><<submission5>><<set $mouthstate to "entrance">>
<<elseif $rng lte 20>>
<<if $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis3 to "mouth">><<facebruise>><<oralstat>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis3 to "mouth">><<set $oralvirginity to 0>><<facebruise>><<oralstat>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthvirgin to 1>>
<<endif>>
<<elseif $rng gte 21>>
<<if $mouthsubmit is 1>><<He>> allows you to pleasure <<his>> cock with your mouth.<<submission5>><<set $speechmouthimminent to 1>>
<<elseif $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis3 to "mouth">><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis3 to "mouth">><<set $oralvirginity to 0>><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<endif>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "mouthentrance">>
<<if $pullaway is 1>><<set $pullaway to 0>><<His>> penis hovers only inches from your face.
<<else>>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your mouth.</span><<set $penis3 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng gte 1>><span class="purple"><<He>> pushes <<his>> penis against your lips.</span><<set $penis3 to "mouthimminent">><<submission5>><<set $mouthstate to "imminent">><<set $speechmouthimminent to 1>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "chest">>
<<if $rng gte 101>><<He>> moves <<his>> penis away from your chest.<<set $penis3 to 0>><<set $chestuse to 0>>
<<elseif $rng gte 1>><<submission3>>
<<if $breastcup is "none">>
<<He>> rubs <<his>> penis against your <<breastsstop>><<set $speechchestrub to 1>>
<<else>>
<<He>> rubs <<his>> penis between your <<breastsstop>><<set $speechbreastrub to 1>>
<</if>>
<<endif>>
<<endif>>
<<if $penis3 is "footjob">>
<<if $rng gte 101>>
<span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $penis3 to 0>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<else>>
<<set $vaginause to 0>>
<</if>>
<<else>>
<<if $penisexist is 1>>
<<He>> presses your <<penis>> against your stomach with <<his>> foot and rubs your glans between <<his>> toes.
<<set $speechpenisfoot to 1>><<neutral5>><<violence1>>
<<else>>
<<He>> presses and teases your <<pussy>> with <<his>> foot.
<<set $speechvaginafoot to 1>><<neutral5>><<violence1>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "otherfrot">>
<<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $penis3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<else>>
<<He>> rubs <<his>> ass against your <<penisstop>><<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "otheranus">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $penis3 to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> ass twitch around your length <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "otheranusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $penis3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "otheranustake">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $penis3 to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $penis3 to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is "otheranusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $penis3 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $penis3 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $penis3 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis3 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lefthand3 is 0>>
<<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>>
<<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>>
<<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>>
<<endif>>
<<elseif $righthand3 is 0>>
<<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>>
<<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>>
<<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>>
<<endif>
<<else>><<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<endif>>
<<elseif $enemyanger + $rng lte 25>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your tummy.<<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your <<breastsstop>><<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 35>><<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<elseif $enemyanger + $rng lte 40>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<elseif $mouth3 is 0>>
<<He>> rubs <<his>> cock against your face.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 45>>
<<if $penisexist is 1>>
<<if $penisuse is 0>>
<<if $analdisable is "f" and $consensual is 1>>
<span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $penis3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<</if>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $mouthuse is 0>>
<<if $penisbitten is 0>>
<<if $position isnot "wall">>
<span class="blue"><<He>> positions <<his>> penis in front of your mouth.</span><<neutral5>><<set $mouthuse to "penis">><<set $penis3 to "mouthentrance">><<set $mouthstate to "entrance">><<set $speechmouthentrance to 1>>
<</if>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 80>>
<<if $anususe is 0>>
<<if $analdisable is "f">>
<span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis3 to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 100>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<pussystop>></span><<neutral5>><<set $vaginause to "penis">><<set $penis3 to "vaginaentrance">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $anususe is 0>>
<<if $analdisable is "f">>
<span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis3 to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<</if>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<<neutral5>>
<<elseif $enemyanger + $rng lte 140>>
<<if $penisbitten is 0>>
<<if $position isnot "wall">>
<<if $mouthuse is 0>><span class="purple"><<He>> shoves <<his>> penis against your lips.</span><<submission5>><<set $mouthuse to "penis">><<set $mouthstate to "imminent">><<set $penis3 to "mouthimminent">><<set $speechmouthimminent to 1>>
<<else>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<</if>>
<<else>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 150>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<violence1>><<set $penis3 to "footjob">>
<<if $penisexist is 1>>
<<set $penisuse to "feet">><<set $speechpenisfoot to 1>>
<<else>>
<<set $vaginause to "feet">><<set $speechvaginafoot to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 170>>
<<if $anususe is 0 and $analdisable is "f">>
<<if $loweranusexposed is 1>>
<<if $underanusexposed is 1>>
<span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis3 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis3 to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis3 to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng gte 171>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<<if $lowervaginaexposed is 1>>
<<if $undervaginaexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your <<pussycomma>> preparing to penetrate.</span><<sex5>><<set $vaginause to "penis">><<set $penis3 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<<elseif $undervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $underclothes.</span><<set $underintegrity to $underintegrity - 10>><<sex3>><<set $penis3 to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<endif>>
<<elseif $lowervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $lowerclothes.</span><<sex2>><<set $penis3 to "vaginaentrance">><<set $vaginause to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<endif>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $anususe is 0 and $analdisable is "f">>
<<if $loweranusexposed is 1>>
<<if $underanusexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis3 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis3 to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis3 to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<set $rng to random(1, 100)>>
<<if $vagina3 is "clothed">>
<<if $pronoun is "f">>
<<if $enemyarousal gte 40>><span class="blue"><<He>> lifts up <<his>> skirt, revealing <<his>> moistened pussy.</span><<set $vagina3 to 0>>
<<endif>>
<<else>>
<<if $enemyarousal gte 40>><span class="blue"><<He>> unzips <<his>> fly, revealing <<his>> moistened pussy.</span><<set $vagina3 to 0>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina3 is "frot">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> clit away and presses <<his>> hungry pussy against your <<penisstop>></span><<set $penisuse to "othervagina">><<set $vagina3 to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>>
<<else>>
<<He>> rubs <<his>> clit against your glans.<<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina3 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> vagina.</span><<sex30>><<set $vagina3 to "penisimminent">><<penisbruise>><<violence1>><<set $penistate to "imminent">><<set $speechpenisimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<peniscomma>> <<his>> movements violent and erratic as <<his>> pussy slides along your length.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> vagina twitch and throb around your length <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> vagina as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechpenispenetrated to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina3 is "penisimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> pussy against your <<penisstop>></span><<set $vagina3 to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "take">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> pussy, swallowing you to the base.</span><<sex30>><<set $vagina3 to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenispenetrated to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> pussy,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $vagina3 to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vagina, instead teasing the tip of your glans.<<sex15>><<set $speechpeniswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina3 is "penisentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> pussy away from your <<penisstop>></span><<set $vagina3 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechpenisentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechpenisentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> pussy against your <<penisstop>></span><<sex20>><<set $vagina3 to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> pussy against your <<peniscomma>> preparing to envelope you fully.</span><<sex20>><<set $vagina3 to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> teases your <<penis>> with <<his>> labia.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina3 is "lefthand">>
<<if $rng lte 80>>
<<He>> strokes <<his>> pussy with <<his>> left hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>>
<<else>>
<span class="blue"><<He>> moves <<his>> left hand away from <<his>> pussy.</span>
<<set $lefthand3 to 0>><<set $vagina3 to 0>>
<</if>>
<</if>>
<<if $vagina3 is "righthand">>
<<if $rng lte 80>>
<<He>> strokes <<his>> pussy with <<his>> right hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>>
<<else>>
<span class="blue"><<He>> moves <<his>> right hand away from <<his>> pussy.</span>
<<set $righthand3 to 0>><<set $vagina3 to 0>>
<</if>>
<</if>>
<<if $vagina3 is "mouth">>
<<if $enemyanger gte 100>>
<<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence3>><<facebruise>><<set $speechvaginamouth to 1>>
<<else>>
<<if $mouthsubmit is 1>>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your lips.
<<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>>
You can taste <<his>> juices.
<</if>>
<<sex3>><<set $speechvaginamouth to 1>>
<<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina3 to 0>>
<</if>>
<<else>>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your lips.
<<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>>
You can taste <<his>> juices.
<</if>>
<<sex3>><<set $speechvaginamouth to 1>>
<<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina3 to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $vagina3 is "vagina">>
<<if $rng gte 1>>
<<He>> kneads your pussies together.<<sex20>><<set $speechvaginavagina to 1>>
<<else>>
<span class="lblue"><<He>> moves <<his>> pussy away from yours.</span><<set $vaginause to 0>><<set $vagina3 to 0>>
<</if>>
<</if>>
<<if $vagina3 is "leftarm">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your fingers.<<submission2>>
<<else>>
<<He>> moves your hand away from <<his>> pussy.<<set $leftarm to 0>><<set $vagina3 to 0>><<set $leftactiondefault to "leftplay">>
<</if>>
<</if>>
<<if $vagina3 is "rightarm">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your fingers.<<submission2>>
<<else>>
<<He>> moves your hand away from <<his>> pussy.<<set $rightarm to 0>><<set $vagina3 to 0>><<set $rightactiondefault to "rightplay">>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina3 is "feet">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your feet.<<submission2>>
<<else>>
<<He>> moves your feet away from <<his>> pussy.<<set $feetuse to 0>><<set $vagina3 to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina3 is "footjob">>
<<if $rng gte 101>>
<span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $vagina3 to 0>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<else>>
<<set $vaginause to 0>>
<</if>>
<<else>>
<<if $penisexist is 1>>
<<He>> presses your penis against your stomach with <<his>> foot and rubs your glans between <<his>> toes.
<<set $speechpenisfoot to 1>><<neutral5>><<violence1>>
<<else>>
<<He>> rubs <<his>> foot against your <<pussystop>>
<<set $speechvaginafoot to 1>><<neutral5>><<violence1>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina3 is "otherfrot">>
<<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $vagina3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<else>>
<<He>> rubs <<his>> ass against your <<penisstop>><<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina3 is "otheranus">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $vagina3 to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic. Fluid from <<his>> pussy drools onto your length.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> ass twitch around your length as <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina3 is "otheranusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $vagina3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "take">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $vagina3 to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $vagina3 to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina3 is "otheranusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $vagina3 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $vagina3 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $vagina3 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $vagina3 is 0>>
<<if $enemyanger + $rng lte 20>><<He>> sways <<his>> hips suggestively.<<neutral1>><<set $speechvaginaflaunt to 1>>
<<elseif $enemyanger + $rng lte 40>><<He>> twirls on the spot.<<neutral3>><<set $speechvaginaflaunt to 1>>
<<elseif $enemyanger + $rng lte 50>>
<<if $penisexist is 1>>
<<if $penisuse is 0 and $analdisable is "f">>
<span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $vagina3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 60>><<He>> rubs <<his>> pussy against your thigh.<<neutral10>>
<<elseif $enemyanger + $rng lte 80 and $lefthand3 is 0>>
<span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina3 to "lefthand">><<set $lefthand3 to "othervagina">>
<<elseif $enemyanger + $rng lte 80 and $righthand3 is 0>>
<span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina3 to "righthand">><<set $righthand3 to "othervagina">>
<<elseif $enemyanger + $rng lte 80>>
<<He>> rubs <<his>> pussy against your thigh.<<neutral2>>
<<elseif $enemyanger + $rng lte 100 and $penisuse is 0 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $penisuse to "othervagina">><<set $vagina3 to "penisentrance">><<set $penisstate to "entrance">><span class="blue"><<He>> straddles you, <<his>> pussy hovering close to your <<penisstop>></span>
<<elseif $enemyanger + $rng lte 120 and $penisuse is 0 and $penisexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $penisuse to "othervagina">><<set $vagina3 to "penisimminent">><<set $penisstate to "imminent">><span class="purple"><<He>> wraps <<his>> legs around your pelvis, pressing <<his>> pussy against your <<genitalsstop>></span>
<<elseif $enemyanger + $rng lte 120 and $vaginause is 0 and $vaginaexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $vaginause to "othervagina">><<set $vagina3 to "vagina">><<sex20>><<He>> pushes <<his>> pussy against yours.
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> sits on your protruding <<bottomcomma>> pressing down on you painfully.<<violence3>>
<<elseif $mouth3 is 0>>
<<He>> rubs <<his>> clit against your face.<<violence3>>
<<else>>
<<He>> frots against your thigh while squeezing it with <<his>> own.<<violence3>>
<</if>>
<<elseif $enemyanger + $rng lte 160>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<set $vagina3 to "footjob">>
<<if $penisexist is 1>>
<<set $penisuse to "feet">><<set $speechpenisfoot to 1>>
<<else>>
<<set $vaginause to "feet">><<set $speechvaginafoot to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 180>>
<<if $position is "wall">>
<<He>> kicks you in the <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<else>>
<<He>> kicks you in the stomach.<<violence10>><<hitstat>><<facebruise>>
<</if>>
<<elseif $enemyanger + $rng lte 200 and $mouthuse is 0>>
<<if $pullaway is 1>><<set $pullaway to 0>>
Saliva drips from her pussy.
<<else>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>>
<</if>>
<<else>>
<span class="purple"><<He>> wraps <<his>> legs around your head and presses <<his>> pussy against your mouth.</span>
<<submission5>><<set $mouthuse to "othervagina">><<set $vagina3 to "mouth">><<set $mouthstate to "othervagina">><<violence3>><<facebruise>><<set $speechvaginamouth to 1>>
<</if>>
<</if>>
<<else>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<He>> kicks you in the face.<<violence10>><<facebruise>><<set $speechbeat to 1>><<hitstat>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "thigh">>
<<He>> kisses and licks your thigh.<<neutral5>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "bottom">>
<<He>> kisses and licks your <<bottomstop>><<neutral5>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your anus.</span><<sex30>><<set $mouth3 to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> caresses your anus with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
<<His>> tongue probes inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> circles <<his>> tongue inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> presses <<his>> mouth firmly against your <<bottomcomma>> letting <<him>> push <<his>> tongue deeper into your anus.<<sex30>><<anusbruise>><<violence1>>
<<else>>
Repeatedly thrusting and retracting, <<he>> fucks your <<bottom>> with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "anusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your anus.</span><<set $mouth3 to "anusentrance">><<set $anusstate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $noanal is 0>>
<<if $analvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue into your anus.</span><<sex30>><<set $mouth3 to "anus">><<analstat>><<anusbruise>><<violence1>><<raped>><<set $anusstate to "othermouth">>
<<elseif $analvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin anus,</span><span class="red"> violating you in a way you hadn't conceived of.</span><<sex100>><<set $mouth3 to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence100>><<raped>><<set $anusstate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> tongue, instead licking your anus.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "anusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<bottomstop>></span><<set $mouth3 to 0>><<set $anususe to 0>><<set $anusstate to 0>>
<<if $vagina3 is "othermouth">>
<<set $vagina3 to 0>>
<</if>>
<<if $penis3 is "othermouth">>
<<set $penis3 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $loweranusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>>
<<if $noanal is 1>>
<span class="purple"><<He>> presses <<his>> tongue against your anus.</span><<sex20>><<set $mouth3 to "anusimminent">><<set $anusstate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> tongue against your anus, preparing to penetrate you.</span><<sex20>><<set $mouth3 to "anusimminent">><<set $anusstate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> kisses and licks your <<bottomstop>><<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your <<pussystop>></span><<sex30>><<set $mouth3 to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> caresses your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
<<He>> presses down on your clit with <<his>> teeth while exploring your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> circles <<his>> tongue around your vagina.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> presses <<his>> mouth firmly against your <<pussycomma>> then pushes <<his>> tongue deeper into your vagina. <<He>> slowly pulls out again, then takes a deep breath.<<sex30>><<vaginabruise>><<violence1>>
<<else>>
Repeatedly thrusting and retracting, <<he>> fucks your <<pussy>> with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "vaginaimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your <<pussystop>></span><<set $mouth3 to "vaginaentrance">><<set $vaginastate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $novaginal is 0>>
<<if $vaginalvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue between your <<pussy>> lips.</span><<sex30>><<set $mouth3 to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">>
<<elseif $vaginalvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $mouth3 to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not penetrate your <<pussy>> with <<his>> tongue, instead running <<his>> tongue up and down your labia.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "vaginaentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<pussystop>></span><<set $mouth3 to 0>><<set $vaginause to 0>><<set $vaginastate to 0>>
<<if $vagina3 is "othermouth">>
<<set $vagina3 to 0>>
<</if>>
<<if $penis3 is "othermouth">>
<<set $penis3 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $novaginal is 1>>
<span class="purple"><<He>> presses <<his>> lips against your <<pussystop>></span><<sex20>><<set $mouth3 to "vaginaimminent">><<set $vaginastate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> lips against your <<pussycomma>> preparing to fuck you with <<his>> tongue.</span><<sex20>><<set $mouth3 to "vaginaimminent">><<set $vaginastate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> blows on your clit and runs <<his>> tongue around your labia.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> head back, releasing your <<penis>> from <<his>> mouth.</span><<sex30>><<set $mouth3 to "penisimminent">><<penisbruise>><<violence1>><<set $penisstate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> slowly caresses your shaft with <<his>> tongue.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
Eyes fixed on your face, <<he>> wraps <<his>> tongue around your <<penis>> and sucks.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> squeezes <<his>> lips around your <<peniscomma>> and circles <<his>> tongue around your glans.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> takes you deeper into <<his>> mouth, until your <<penis>> disappears inside <<him>> completely. <<He>> slowly pushes you out again, then takes a deep breath.<<sex30>><<penisbruise>><<violence1>>
<<else>>
<<He>> repeatedly swallows and expels your <<peniscomma>> fucking you with <<his>> mouth.<<sex30>><<penisbruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "penisimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> lips against your <<penisstop>></span><<set $mouth3 to "penisentrance">><<set $penisstate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $nopenile is 0>>
<<if $penilevirginity is 0>><span class="pink"><<He>> pushes <<his>> lips against your <<peniscomma>> taking you into <<his>> mouth.</span><<sex30>><<set $mouth3 to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "othermouth">>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> pushes <<his>> lips against your virgin penis, taking you into <<his>> mouth,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $mouth3 to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> mouth, instead kissing the tip of your glans.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "penisentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<penisstop>></span><<set $mouth3 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<if $vagina3 is "othermouth">>
<<set $vagina3 to 0>>
<</if>>
<<if $penis3 is "othermouth">>
<<set $penis3 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> lips against your <<penisstop>></span><<sex20>><<set $mouth3 to "penisimminent">><<set $penisstate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> lips against your <<peniscomma>> preparing to take you in <<his>> mouth proper.</span><<sex20>><<set $mouth3 to "penisimminent">><<set $penisstate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> blows on and licks the tip of your <<penisstop>><<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "kiss">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth3 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> explores your mouth with <<his>> tongue.<<sex2>>
<<else>>
<<He>> thrusts <<his>> tongue deep into your mouth.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth3 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "kissimminent">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth3 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng lte 100>>
<<He>> pushes <<his>> tongue between your lips.<<set $mouth3 to "kiss">><<set $mouthstate to "kiss">><<sex2>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> gently probes your lips with <<his>> tongue.<<sex2>>
<<else>>
<<He>> bites and toys with your lips.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth3 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is "kissentrance">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth3 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng lte 100>>
<<He>> pulls you closer and presses your lips together in a kiss.<<set $mouth3 to "kissimminent">><<set $mouthstate to "kissimminent">><<sex2>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> gently brushes <<his>> lips against yours.<<sex1>>
<<else>>
<<He>> bites your lower lip.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth3 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth3 is 0>>
<<if $speechvaginavirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "You were a virgin! I can't believe my luck!"
<<else>>
<<He>> speaks. "I felt your hymen tear bitch. Something to remember me by."
<</if>>
<<elseif $speechpenisvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "AHH! This was your first time wasn't it? It feels so good!"
<<else>>
<<He>> speaks. "How's it feel to have your virgin dick broken in? Feels amazing for me."
<</if>>
<<elseif $speechanusvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "It's so tight! This must be the first time your ass has been used like this."
<<else>>
<<He>> speaks. "It's so tight! This must be the first time your ass has been used like this. I've got plenty more work to do before you're properly broken in."
<</if>>
<<elseif $speechmouthvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "Is this the first time you've tasted dick?"
<<else>>
<<He>> speaks. "Is this the first time you've tasted dick? You'll be a cum-addicted cock slave soon."
<</if>>
<<elseif $speechcum is 1 and $rng gte 61 and $speechorgasmrepeat lte 1 and $speechorgasmcount lte 6>>
<<cumspeech>>
<<elseif $rng gte 61>>
<<combatspeech>><<neutral1>>
<<elseif $rng gte 91>>
<<basespeech>><<neutral1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $enemyanger + $rng lte 20>><<He>> <<admires>> your body.<<neutral1>>
<<elseif $enemyanger + $rng lte 25>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless <<bottomstop>><<neutral1>>
<<else>>
<<He>> <<admires>> your hair.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless hips.<<neutral1>>
<<else>>
<<He>> <<admires>> your chest.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<He>> <<admires>> your legs.<<neutral1>>
<<elseif $enemyanger + $rng lte 40>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless legs.<<neutral1>>
<<else>>
<<He>> <<admires>> your face.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> kisses your helpless thighs.<<neutral3>>
<<else>>
<<He>> kisses you on the forehead.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> kisses you on the hips.<<neutral3>>
<<else>>
<<He>> kisses you on the cheek.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 55>>
<<if $position is "wall">>
<<He>> licks your helpless thighs.<<neutral3>>
<<else>>
<<He>> kisses your neck.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> licks your helpless hips.<<neutral3>>
<<else>>
<<He>> licks your cheek.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<neutral10>>
<<if $position is "wall">>
<<He>> licks your helpless legs.<<neutral3>>
<<else>>
<<if $mouthuse is 0>>
<span class="blue"><<He>> moves <<his>> lips close to yours, about to kiss.</span><<set $mouthuse to "kiss">><<set $mouthstate to "kissentrance">><<set $mouth3 to "kissentrance">><<sex1>>
<<else>>
<<He>> licks your cheek.
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 84>><<neutral10>>
<<if $anususe is 0 and $vagina3 is 0 and $analdisable is "f">>
<span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth3 to "anusentrance">><<set $vagina3 to "othermouth">><<sex1>>
<<elseif $anususe is 0 and $penis3 is 0 and $analdisable is "f">>
<span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth3 to "anusentrance">><<set $penis3 to "othermouth">><<sex1>>
<</if>>
<<elseif $enemyanger + $rng lte 92>><<neutral10>>
<<if $vaginause is 0 and $vagina3 is 0 and $vaginaexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth3 to "vaginaentrance">><<set $vagina3 to "othermouth">><<sex1>>
<<elseif $vaginause is 0 and $penis3 is 0 and $vaginaexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth3 to "vaginaentrance">><<set $penis3 to "othermouth">><<sex1>>
<<else>>
<<He>> breathes on your skin, making your hair stand on end.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 100>><<neutral10>>
<<if $penisuse is 0 and $penis3 is 0 and $penisexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth3 to "penisentrance">><<set $vagina3 to "othermouth">><<sex1>>
<<elseif $penisuse is 0 and $vagina3 is 0 and $penisexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth3 to "penisentrance">><<set $penis3 to "othermouth">><<sex1>>
<<else>>
<<He>> breathes on your skin, making your hair stand on end.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 105>>
<<if $position is "wall">>
<<He>> kisses and caresses your helpless thighs with <<his>> tongue.<<neutral10>>
<<else>>
<<He>> kisses and caresses your nipple with <<his>> tongue.<<neutral10>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $position is "wall">>
<<He>> kisses and gently bites your helpless <<bottomstop>><<neutral10>>
<<else>>
<<He>> kisses and gently bites you on the neck.<<neutral10>>
<</if>>
<<elseif $enemyanger + $rng lte 115>>
<<He>> spits on your <<genitalsstop>><<neutral5>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> spits on your <<bottomstop>><<neutral5>>
<<elseif $enemyanger + $rng lte 130>>
<<He>> spits on your stomach.<<neutral5>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> spits on your helpless thighs.<<neutral5>>
<<else>>
<<He>> spits on your face.<<neutral5>>
<</if>>
<<elseif $enemyanger + $rng lte 150>>
<<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<elseif $enemyanger + $rng lte 160>>
<<if $position is "wall">>
<<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>>
<<else>>
<<He>> bites your shoulders.<<violence10>><<hitstat>><<leftarmbruise>><<rightarmbruise>>
<</if>>
<<elseif $enemyanger + $rng lte 170>>
<<if $position is "wall">>
<<He>> bites your hips.<<violence10>><<hitstat>><<tummybruise>>
<<else>>
<<He>> bites your neck.<<violence10>><<hitstat>><<neckbruise>>
<</if>>
<<elseif $enemyanger + $rng lte 180>>
<<if $position is "wall">>
<<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>>
<<else>>
<<He>> bites your cheek.<<violence10>><<hitstat>><<facebruise>>
<</if>>
<<elseif $enemyanger + $rng gte 190>>
<<if $position is "wall">>
<<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<else>>
<<He>> bites your <<breastsstop>><<violence10>><<hitstat>><<chestbruise>>
<</if>>
<</if>>
<</if>>
<</if>>
<<manend>>
<<set $pullaway to 0>>
<<endnobr>><<endwidget>>
:: Widgets Combat Man 4 [widget]
<<widget "man4">><<nobr>>
<<if $pronoun4 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun4 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun4 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun4 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun4 is "t">>
<<set $pronoun to "t">>
<</if>>
<<man4speech>>
<<set $intro4 to 1>>
<<if $lefthand4 is "spank">><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<He>> spanks your <<bottom>>
<<if $lowerclothes isnot "naked" and $lowerstate is "waist">>
through your $lowerclothes.
<<elseif $underclothes isnot "naked" and $understate is "waist">>
through your $underclothes.
<<else>>
reddening your exposed skin.
<</if>>
<<violence5>>
<</if>>
<<if $righthand4 is "spank">><<bottombruise>><<hitstat>>
<<He>> spanks your <<bottom>><<set $speechspank to 1>>
<<if $lowerclothes isnot "naked" and $lowerstate is "waist">>
through your $lowerclothes.
<<elseif $underclothes isnot "naked" and $understate is "waist">>
through your $underclothes.
<<else>>
reddening your exposed skin.
<</if>>
<<violence5>>
<</if>>
<<if $lefthand4 is "arms">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $lefthand4 to 0>><<set $leftarm to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your arms.
<<violence6>><<leftarmbruise>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "arms">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $righthand4 to 0>><<set $leftarm to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your arms.
<<violence6>><<leftarmbruise>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "leftarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $lefthand4 to 0>><<set $leftarm to 0>>
<<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "leftarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $righthand4 to 0>><<set $leftarm to 0>>
<<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "rightarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $lefthand4 to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "rightarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $righthand4 to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "vaginaentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<pussystop>></span><<set $lefthand4 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 81>><<He>> <<strokes>> your labia.<<neutral10>>
<<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<set $speechclit to 1>><<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your <<pussystop>></span><<neutral15>><<set $lefthand4 to "vagina">><<set $speechvagina to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "vaginaentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<pussystop>></span><<set $righthand4 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your labia.<<neutral10>>
<<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<neutral10>><<set $speechclit to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your warm <<pussystop>></span><<neutral15>><<set $righthand4 to "vagina">><<set $speechvagina to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "penisentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<penisstop>></span><<set $lefthand4 to 0>><<set $penisuse to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>>
<<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your <<penisstop>></span><<neutral15>><<set $lefthand4 to "penis">><<set $speechpenis to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "penisentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<penisstop>></span><<set $righthand4 to 0>><<set $penisuse to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>>
<<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your penis.</span><<neutral15>><<set $righthand4 to "penis">><<set $speechpenis to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $lefthand4 to "vaginaentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>>
<<if $arousal gte 8000>>
causing involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
eager to explore it.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $righthand4 to "vaginaentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
invading your body in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $lefthand4 to "penisentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
exploiting your body's natural reactions in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $righthand4 to "penisentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
exploiting your body's natural reactions in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "anusentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your ass.</span><<set $lefthand4 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $lefthand4 to "anus">><<set $speechanus to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "anusentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> hand away from your ass.</span><<set $righthand4 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $righthand4 to "anus">><<set $speechanus to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $lefthand4 to "anusentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>>
<<if $playergender is "m">>
teasing your prostate.
<<else>>
teasing your anus.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $righthand4 to "anusentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>>
<<if $playergender is "m">>
teasing your prostate.
<<else>>
teasing your anus.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "mouth">>
<<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $lefthand4 to 0>><<set $mouthuse to 0>>
<<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "mouth">>
<<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $righthand4 to 0>><<set $mouthuse to 0>>
<<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "throat">>
<<if $enemyanger gte 100>><<set $strangle to $strangle + 1>>
<<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>>
<<elseif $strangle lte 2>><span class="purple"><<He>> strangles your throat. You can't breathe!</span><<set $speechthroat to 1>>
<<violence10>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 4>><span class="pink"><<He>> strangles your throat. You feel light-headed.</span><<set $speechthroat to 1>>
<<violence20>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 6>><span class="pink"><<He>> strangles your throat. You see stars.</span><<set $speechthroat to 1>>
<<violence40>><<neckbruise>><<neckbruise>>
<<elseif $strangle gte 8>><span class="red"><<He>> strangles your throat. You are suffocating.</span><<set $speechthroat to 1>>
<<violence100>><<neckbruise>><<neckbruise>>
<</if>>
<<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air.
<<set $lefthand4 to 0>>
<<else>><<He>> holds you down by your throat.<<violence1>>
<<endif>><<neckbruise>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "throat">>
<<if $enemyanger gte 100>><<set $strangle to $strangle + 1>>
<<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>>
<<elseif $strangle lte 2>><<He>> strangles your throat. <span class="purple">You can't breathe!</span><<set $speechthroat to 1>>
<<violence10>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 4>><<He>> strangles your throat. <span class="pink">You feel light-headed.</span><<set $speechthroat to 1>>
<<violence20>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 6>><<He>> strangles your throat. <span class="pink">You see stars.</span> <<set $speechthroat to 1>>
<<violence40>><<neckbruise>><<neckbruise>>
<<elseif $strangle gte 7>><<He>> strangles your throat. <span class="red">You are suffocating.</span><<set $speechthroat to 1>>
<<violence100>><<neckbruise>><<neckbruise>>
<</if>>
<<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air.
<<set $righthand4 to 0>>
<<else>><<He>> holds you down by your throat.<<violence1>>
<<endif>><<neckbruise>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "underclothes" and $undertype is "chastity">>
<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused. <<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $lefthand4 to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>>
<</if>>
<<if $righthand4 is "underclothes" and $undertype is "chastity">>
<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused.<<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $righthand4 to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>>
<</if>>
<<if $lefthand4 is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand4 to 0>>
<<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="blue"><<He>> releases <<his>> hand from your $underclothes.</span><<set $lefthand4 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand4 to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand4 to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand4 to 0>>
<<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="purple"><<He>> releases <<his>> hand from your $underclothes.</span><<set $righthand4 to 0>><<set $skirtuse to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand4 to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand4 to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "hair">>
<<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand4 to 0>>
<<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>>
<<elseif $enemyanger gte 21>>
<<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>>
<<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand4 to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "hair">>
<<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand4 to 0>>
<<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>>
<<elseif $enemyanger gte 21>>
<<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>>
<<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand4 to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "lowerclothes">>
<<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand4 to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><<He>> releases <<his>> hand from your
$lowerclothes.<<set $lefthand4 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $skirtdown is 1>><<He>> lifts up your skirt,
exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $skirtdown is 0>>
<<if $lowerset is $upperset>>
<<if $upperstate is "waist">>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand4 to 0>><<neutral1>><<set $lowerintegrity -= 10>>
<<else>>
<<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>>
<<if $upperstatetop is "waist">>
<<set $upperstatetop to "midriff">>
<</if>>
<</if>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstatetop is "midriff">>
<<set $upperstatetop to "chest">>
<</if>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<lowerstrip>><<upperstrip>><<set $lowerstate to 0>><<set $upperstate to 0>><<uppernaked>><<lowernaked>><<set $lefthand4 to 0>><<neutral3>><<clothesstripstat>>
<<if $upperstatetop is "chest">>
<<set $upperstatetop to 0>>
<</if>>
<<endif>>
<<elseif $lowerset isnot $upperset>>
<<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs.
<<neutral1>><<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand4 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes passed your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<</if>>
<</if>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand4 to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand4 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand4 to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is "lowerclothes">>
<<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand4 to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your
$lowerclothes.</span><<set $righthand4 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $skirtdown is 1>><<He>> lifts up your skirt,
exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $skirtdown is 0>>
<<if $lowerset is $upperset>>
<<if $upperstate is "waist">>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand4 to 0>><<neutral1>><<set $lowerintegrity -= 10>>
<<else>>
<<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>>
<<if $upperstatetop is "waist">>
<<set $upperstatetop to "midriff">>
<</if>>
<</if>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstatetop is "midriff">>
<<set $upperstatetop to "chest">>
<</if>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<set $lowerstate to 0>><<set $upperstate to 0>><<lowerstrip>><<upperstrip>><<uppernaked>><<lowernaked>><<set $righthand4 to 0>><<neutral3>><<clothesstripstat>>
<<if $upperstatetop is "chest">>
<<set $upperstatetop to 0>>
<</if>>
<<endif>>
<<elseif $lowerset isnot $upperset>>
<<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs.
<<neutral1>><<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand4 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes pass your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">><<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand4 to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand4 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand4 to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is "upperclothes">>
<<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand4 to 0>>
<<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $lefthand4 to 0>>
<<elseif $rng lte 100>>
<<if $upperset isnot $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs.
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand4 to 0>>
<<endif>>
<<elseif $open is 0>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand4 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $lefthand4 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand4 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<set $lowerstate to "midriff">>
<<set $upperstatetop to "midriff">>
<<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<set $lowerstate to "chest">>
<<set $upperstatetop to "chest">>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $lefthand4 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<else>>
<<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand4 to 0>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<</if>>
<<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand4 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random (1, 100)>>
<<if $righthand4 is "upperclothes">>
<<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand4 to 0>>
<<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $righthand4 to 0>>
<<elseif $rng lte 100>>
<<if $upperset isnot $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs.
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand4 to 0>>
<<endif>>
<<elseif $open is 0>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand4 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $righthand4 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand4 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<set $lowerstate to "midriff">>
<<set $upperstatetop to "midriff">>
<<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<set $lowerstate to "chest">>
<<set $upperstatetop to "chest">>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $righthand4 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<else>>
<<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<set $upperexposed to 2>><<neutral2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand4 to 0>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<</if>>
<<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand4 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand4 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand4 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<<endif>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand4 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<<endif>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand4 to "upperclothes">><<neutral1>>
<<else>><<He>> <<strokes>> your chest, <<his>> fingers lingering around your nipple.<<neutral4>>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand4 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand4 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand4 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand4 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 40>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand4 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand4 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand4 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand4 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand4 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand4 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> leans against the wall.
<<else>>
<<He>> caresses your tummy.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> grips your thigh and pulls, but you're stuck firm.<<neutral1>>
<<else>>
<<He>> <<strokes>> your hair.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> pulls your leg, but you're stuck firm.<<neutral1>>
<<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">>
<<He>> <<strokes>> your <<breasts>> through your $upperclothes.<<neutral2>>
<<else>>
<<He>> <<strokes>> your exposed <<breastsstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles your <<bottom>> through your $lowerclothes.<<neutral2>>
<<elseif $understate is "waist">>
<<He>> fondles your <<bottom>> through your $underclothes.<<neutral2>>
<<else>>
<<He>> gropes and squeezes your exposed <<bottomstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 100>>
<<if $penisexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> fondles and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>>
<<elseif $penisuse is 0>>
<<He>> fondles and <<strokes>> your exposed <<penisstop>><<neutral10>>
<<else>>
<<He>> fondles and <<strokes>> your <<testiclesstop>><<neutral10>>
<</if>>
<<elseif $vaginaexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles and <<strokes>> your labia through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> fondles and <<strokes>> your labia through your $underclothes.<<neutral5>>
<<else>>
<<He>> fondles and <<strokes>> your exposed <<pussystop>><<neutral10>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand4 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>>
<<else>>
<<He>> pinches your shaft.<<neutral10>><<penisbruise>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<if $position is "wall">>
<<He>> smacks your thigh.<<violence1>><<thighbruise>><<hitstat>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand4 to "upperclothes">><<neutral1>>
<<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $lefthand4 to "throat">>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 125>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand4 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand4 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand4 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand4 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 130>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand4 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand4 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand4 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand4 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand4 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand4 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> smacks your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>>
<<else>>
<<He>> seizes your hair with <<his>> left hand.<<set $lefthand4 to "hair">><<violence2>><<set $speechhair to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 160 and $lefthand4 isnot "arms" and $righthand4 isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">>
<span class="purple"><<He>> pins down your arms.</span><<set $lefthand4 to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<elseif $enemyanger + $rng lte 160>><<He>> digs <<his>> nails into your <<bottom>> while groping, giving no heed to you comfort.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 175>><<He>> slaps your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 180>><<He>> smacks your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $enemyanger + $rng lte 185>>
<<if $position is "wall">>
<<He>> punches your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>>
<<else>>
<<He>> punches your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 190>>
<<if $position is "wall">>
<<He>> slaps your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> slaps your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng gte 191>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<He>> punches your nose.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 61>>
<<He>> punches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 41>>
<<He>> punches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 21>>
<<He>> punches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> jabs the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand4 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand4 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> <<strokes>> your pubic mound and teases your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your <<testicles>> and teases your glans.<<neutral10>><<set $speechglans to 1>>
<<endif>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand4 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<</if>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand4 to "upperclothes">><<neutral1>>
<<else>><<He>> <<strokes>> your chest and teases your nipple.<<neutral4>>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand4 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand4 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand4 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand4 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 40>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand4 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $righthand4 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand4 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand4 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger above your entrance.</span><<set $righthand4 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand4 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> rests <<his>> right hand against the wall.
<<else>>
<<He>> <<strokes>> your tummy with <<his>> right hand.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> pushes your <<bottomcomma>> making sure you're stuck firm.<<neutral1>>
<<else>>
<<He>> <<strokes>> your cheek.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> tugs on your leg, but you're stuck firm.<<neutral1>>
<<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">>
<<He>> gropes your <<breasts>> through your $upperclothes.<<neutral2>>
<<else>>
<<He>> gropes your exposed <<breastsstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes your <<bottom>> through your $lowerclothes.<<neutral2>>
<<elseif $understate is "waist">>
<<He>> gropes your <<bottom>> through your $underclothes.<<neutral2>>
<<else>>
<<He>> fondles and <<strokes>> your exposed <<bottomstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 100>>
<<if $penisexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> gropes and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>>
<<elseif $penisuse is 0>>
<<He>> gropes and <<strokes>> your exposed <<penisstop>><<neutral10>>
<<else>>
<<He>> cups and <<strokes>> your <<testiclesstop>><<neutral10>>
<</if>>
<<elseif $vaginaexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes and <<strokes>> your labia through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> gropes and <<strokes>> your labia through your $underclothes.<<neutral5>>
<<else>>
<<He>> gropes and <<strokes>> your exposed <<pussystop>><<neutral10>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand4 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>He pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>>
<<else>>
<<He>> pinches your shaft.<<neutral10>><<penisbruise>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<if $position is "wall">>
<<He>> squeezes your thigh.<<violence1>><<hitstat>><<thighbruise>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand4 to "upperclothes">><<neutral1>>
<<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $righthand4 to "throat">>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 125>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand4 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand4 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand4 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand4 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 130>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand4 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand4 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand4 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand4 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand4 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand4 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> slaps your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>>
<<else>>
<span class="purple"><<He>> seizes your hair with <<his>> right hand.</span><<set $righthand4 to "hair">><<violence2>><<set $speechhair to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 160 and $lefthand4 isnot "arms" and $righthand4 isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">><span class="purple"><<He>> pins down your arms.</span><<set $righthand4 to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<elseif $enemyanger + $rng lte 160>><<He>> grips your <<bottomcomma>> digging <<his>> nails into your skin.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 175>><<He>> spanks your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 180>><<He>> slaps your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $enemyanger + $rng lte 185>>
<<if $position is "wall">>
<<He>> beats your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>>
<<else>>
<<He>> beats your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 190>>
<<if $position is "wall">>
<<He>> spanks your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> spanks your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng gte 191>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> jabs your gooch.<<violence20>><<penisbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> jabs your gooch.<<violence20>><<vaginabruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<He>> scratches the side of your face.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 61>>
<<He>> scratches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 41>>
<<He>> scratches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 21>>
<<He>> scratches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> scratches the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "clothed">>
<<if $pronoun is "m">>
<<if $enemyarousal gte 40>><<He>> unzips <<his>> fly, <span class="blue">revealing <<his>> erect penis.</span><<set $penis4 to 0>>
<</if>>
<<else>>
<<if $enemyarousal gte 40>><<He>> pulls up <<his>> skirt, <span class="blue">revealing <<his>> erect penis.</span><<set $penis4 to 0>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "thighs">>
<<if $vaginaexist is 1>>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your <<pussystop>></span><<set $thighuse to 0>><<set $penis4 to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<else>>
<<He>> rubs <<his>> penis between your thighs and <<pussystop>><<sex5>>
<</if>>
<<else>>
<<if $rng gte 101>><<He>> moves <<his>> penis out from between your thighs.<<set $thighuse to 0>><<set $penis4 to 0>>
<<else>>
<<He>> rubs <<his>> penis between your thighs.<<sex5>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "cheeks">>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your anus.</span><<set $penis4 to "anusentrance">><<set $anusstate to "entrance">><<set $bottomuse to 0>><<set $cheekactiondefault to "cheeks">><<set $speechanusentrance to 1>>
<<else>>
<<He>> rubs <<his>> penis between your cheeks.<<submission3>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "leftarm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis4 to 0>><<set $leftarm to 0>><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "rightarm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis4 to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "botharm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your hands.<<submission2>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hands.<<set $penis4 to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "feet">>
<<if $rng gte 1>>
<<He>> rubs <<his>> penis between your feet.<<submission1>>
<<elseif $rng gte 101>>
<<He>> moves <<his>> penis away from your feet.<<set $penis4 to 0>><<set $feetuse to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> penis out of your <<pussystop>></span><<sex30>><<set $penis4 to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "imminent">>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> violates your <<pussy>> with increasing intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to fuck your <<pussy>> with no regard for your comfort.
<<else>>
<<He>> fucks your <<pussy>> with rough thrusts, giving no regard to your comfort.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb as <<he>> pounds away at your <<pussystop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<pussystop>>
<<else>>
<<He>> fucks your <<pussy>> with deep and deliberate thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<pussy>> with increasing power.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues thrusting into your <<pussystop>>
<<else>>
<<He>> fucks your <<pussy>> with steady thrusts.
<</if>>
<</if>>
<<sex30>><<vaginabruise>><<violence1>><<set $speechvaginapenetrated to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "vaginaimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your pussy.</span><<set $penis4 to "vaginaentrance">><<set $vaginastate to "entrance">>
<<elseif $rng gte 1>>
<<if $novaginal is 0>><<set $vaginaactiondefault to "take">>
<<if $vaginalvirginity is 0>>
<<if $enemyanger gte 80>>
<span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span>
<<elseif $enemyanger gte 20>>
<span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span>
<<else>>
<span class="pink"><<He>> glides <<his>> penis deep into your <<pussystop>></span>
<</if>>
<<sex30>><<set $penis4 to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginapenetrated to 1>>
<<elseif $vaginalvirginity is 1>><span class="pink"><<His>> penis thrusts deep into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $penis4 to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginavirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> presses <<his>> penis against your <<pussy>> but does not penetrate.<<sex15>><<set $speechvaginawithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "vaginaentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<pussystop>></span><<set $penis4 to 0>><<set $vaginause to 0>><<set $vaginastate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechvaginaentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechvaginaentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $novaginal is 1>>
<span class="purple"><<He>> pushes <<his>> penis against your <<pussystop>></span><<sex20>><<set $penis4 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<<else>>
<span class="purple"><<He>> pushes <<his>> penis against your <<pussycomma>> preparing to penetrate you fully.</span><<sex20>><<set $penis4 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> teases your <<pussy>> without penetrating.<<sex10>><<set $speechvaginaentrance to 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your anus.</span><<sex30>><<set $penis4 to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "imminent">>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> ravages your <<bottom>> with a violent intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
You feel <<his>> penis ever deeper within you as <<he>> fucks your <<bottomstop>>
<<else>>
<<He>> fucks your <<bottom>> with rough thrusts, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb within you as <<he>> fucks your <<bottomstop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<bottomcomma>> giving no regard to your comfort.
<<else>>
<<He>> fucks your <<bottom>> with deep and dominating thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<bottom>> with increasing power.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues fucking your <<bottomstop>>
<<else>>
<<He>> fucks your <<bottom>> with steady thrusts.
<</if>>
<</if>>
<<sex30>><<anusbruise>><<violence1>><<set $speechanuspenetrated to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "anusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your anus.</span><<set $penis4 to "anusentrance">><<set $anusstate to "entrance">>
<<elseif $rng gte 1>>
<<if $noanal is 0>><<set $anusactiondefault to "take">>
<<if $analvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis deep into your <<bottomstop>></span><<sex30>><<set $penis4 to "anus">><<anusbruise>><<analstat>><<violence1>><<raped>><<set $anusstate to "penetrated">><<set $speechanuspenetrated to 1>>
<<elseif $analvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis deep into your virgin anus,</span> <span class="red">violating you in a way you hadn't conceived of.</span><<sex100>><<set $penis4 to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence50>><<raped>><<set $anusstate to "penetrated">><<set $speechanusvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> presses <<his>> penis against your anus but does not penetrate.<<sex15>><<set $speechanuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "anusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<bottomstop>></span><<set $penis4 to 0>><<set $anususe to 0>><<set $anusstate to 0>>
<<elseif $rng gte 1>>
<<if $loweranusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechanusentrance to 1>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $underclothes.<<set $speechanusentrance to 1>><<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>>
<<if $noanal is 1>>
<span class="pink"><<He>> presses <<his>> penis against your anus.</span><<sex20>><<set $penis4 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<else>>
<span class="pink"><<He>> presses <<his>> penis against your anus, preparing to penetrate you fully.</span><<sex20>><<set $penis4 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<His>> penis rubs against your <<bottomstop>><<sex5>><<set $speechanusentrance to 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "mouth">>
<<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your mouth.</span><<sex30>><<set $penis4 to "mouthimminent">><<facebruise>><<violence1>><<set $mouthstate to "imminent">>
<<elseif $rng gte 1>><<He>> continues thrusting into your mouth.<<submission10>><<facebruise>><<violence1>><<set $speechmouthpenetrated to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "mouthimminent">>
<<if $pullaway is 1>><<set $pullaway to 0>>Saliva drips from the tip of <<his>> phallus.
<<else>>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your mouth.</span><<set $penis4 to "mouthentrance">><<submission5>><<set $mouthstate to "entrance">>
<<elseif $rng lte 20>>
<<if $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis4 to "mouth">><<facebruise>><<oralstat>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis4 to "mouth">><<set $oralvirginity to 0>><<facebruise>><<oralstat>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthvirgin to 1>>
<<endif>>
<<elseif $rng gte 21>>
<<if $mouthsubmit is 1>><<He>> allows you to pleasure <<his>> cock with your mouth.<<submission5>><<set $speechmouthimminent to 1>>
<<elseif $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis4 to "mouth">><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis4 to "mouth">><<set $oralvirginity to 0>><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<endif>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "mouthentrance">>
<<if $pullaway is 1>><<set $pullaway to 0>><<His>> penis hovers only inches from your face.
<<else>>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your mouth.</span><<set $penis4 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng gte 1>><span class="purple"><<He>> pushes <<his>> penis against your lips.</span><<set $penis4 to "mouthimminent">><<submission5>><<set $mouthstate to "imminent">><<set $speechmouthimminent to 1>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "chest">>
<<if $rng gte 101>><<He>> moves <<his>> penis away from your chest.<<set $penis4 to 0>><<set $chestuse to 0>>
<<elseif $rng gte 1>><<submission3>>
<<if $breastcup is "none">>
<<He>> rubs <<his>> penis against your <<breastsstop>><<set $speechchestrub to 1>>
<<else>>
<<He>> rubs <<his>> penis between your <<breastsstop>><<set $speechbreastrub to 1>>
<</if>>
<<endif>>
<<endif>>
<<if $penis4 is "footjob">>
<<if $rng gte 101>>
<span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $penis4 to 0>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<else>>
<<set $vaginause to 0>>
<</if>>
<<else>>
<<if $penisexist is 1>>
<<He>> presses your <<penis>> against your stomach with <<his>> foot and rubs your glans between <<his>> toes.
<<set $speechpenisfoot to 1>><<neutral5>><<violence1>>
<<else>>
<<He>> presses and teases your <<pussy>> with <<his>> foot.
<<set $speechvaginafoot to 1>><<neutral5>><<violence1>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "otherfrot">>
<<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $penis4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<else>>
<<He>> rubs <<his>> ass against your <<penisstop>><<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "otheranus">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $penis4 to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> ass twitch around your length <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "otheranusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $penis4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "otheranustake">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $penis4 to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $penis4 to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is "otheranusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $penis4 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $penis4 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $penis4 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis4 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lefthand4 is 0>>
<<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>>
<<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>>
<<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>>
<<endif>>
<<elseif $righthand4 is 0>>
<<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>>
<<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>>
<<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>>
<<endif>
<<else>><<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<endif>>
<<elseif $enemyanger + $rng lte 25>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your tummy.<<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your <<breastsstop>><<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 35>><<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<elseif $enemyanger + $rng lte 40>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<elseif $mouth4 is 0>>
<<He>> rubs <<his>> cock against your face.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 45>>
<<if $penisexist is 1>>
<<if $penisuse is 0>>
<<if $analdisable is "f" and $consensual is 1>>
<span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $penis4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<</if>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $mouthuse is 0>>
<<if $penisbitten is 0>>
<<if $position isnot "wall">>
<span class="blue"><<He>> positions <<his>> penis in front of your mouth.</span><<neutral5>><<set $mouthuse to "penis">><<set $penis4 to "mouthentrance">><<set $mouthstate to "entrance">><<set $speechmouthentrance to 1>>
<</if>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 80>>
<<if $anususe is 0>>
<<if $analdisable is "f">>
<span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis4 to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 100>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<pussystop>></span><<neutral5>><<set $vaginause to "penis">><<set $penis4 to "vaginaentrance">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $anususe is 0>>
<<if $analdisable is "f">>
<span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis4 to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<</if>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<<neutral5>>
<<elseif $enemyanger + $rng lte 140>>
<<if $penisbitten is 0>>
<<if $position isnot "wall">>
<<if $mouthuse is 0>><span class="purple"><<He>> shoves <<his>> penis against your lips.</span><<submission5>><<set $mouthuse to "penis">><<set $mouthstate to "imminent">><<set $penis4 to "mouthimminent">><<set $speechmouthimminent to 1>>
<<else>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<</if>>
<<else>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 150>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<violence1>><<set $penis4 to "footjob">>
<<if $penisexist is 1>>
<<set $penisuse to "feet">><<set $speechpenisfoot to 1>>
<<else>>
<<set $vaginause to "feet">><<set $speechvaginafoot to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 170>>
<<if $anususe is 0 and $analdisable is "f">>
<<if $loweranusexposed is 1>>
<<if $underanusexposed is 1>>
<span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis4 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis4 to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis4 to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng gte 171>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<<if $lowervaginaexposed is 1>>
<<if $undervaginaexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your <<pussycomma>> preparing to penetrate.</span><<sex5>><<set $vaginause to "penis">><<set $penis4 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<<elseif $undervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $underclothes.</span><<set $underintegrity to $underintegrity - 10>><<sex3>><<set $penis4 to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<endif>>
<<elseif $lowervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $lowerclothes.</span><<sex2>><<set $penis4 to "vaginaentrance">><<set $vaginause to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<endif>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $anususe is 0 and $analdisable is "f">>
<<if $loweranusexposed is 1>>
<<if $underanusexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis4 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis4 to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis4 to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<set $rng to random(1, 100)>>
<<if $vagina4 is "clothed">>
<<if $pronoun is "f">>
<<if $enemyarousal gte 40>><span class="blue"><<He>> lifts up <<his>> skirt, revealing <<his>> moistened pussy.</span><<set $vagina4 to 0>>
<<endif>>
<<else>>
<<if $enemyarousal gte 40>><span class="blue"><<He>> unzips <<his>> fly, revealing <<his>> moistened pussy.</span><<set $vagina4 to 0>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina4 is "frot">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> clit away and presses <<his>> hungry pussy against your <<penisstop>></span><<set $penisuse to "othervagina">><<set $vagina4 to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>>
<<else>>
<<He>> rubs <<his>> clit against your glans.<<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina4 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> vagina.</span><<sex30>><<set $vagina4 to "penisimminent">><<penisbruise>><<violence1>><<set $penistate to "imminent">><<set $speechpenisimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<peniscomma>> <<his>> movements violent and erratic as <<his>> pussy slides along your length.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> vagina twitch and throb around your length <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> vagina as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechpenispenetrated to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina4 is "penisimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> pussy against your <<penisstop>></span><<set $vagina4 to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "take">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> pussy, swallowing you to the base.</span><<sex30>><<set $vagina4 to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenispenetrated to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> pussy,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $vagina4 to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vagina, instead teasing the tip of your glans.<<sex15>><<set $speechpeniswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina4 is "penisentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> pussy away from your <<penisstop>></span><<set $vagina4 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechpenisentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechpenisentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> pussy against your <<penisstop>></span><<sex20>><<set $vagina4 to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> pussy against your <<peniscomma>> preparing to envelope you fully.</span><<sex20>><<set $vagina4 to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> teases your <<penis>> with <<his>> labia.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina4 is "lefthand">>
<<if $rng lte 80>>
<<He>> strokes <<his>> pussy with <<his>> left hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>>
<<else>>
<span class="blue"><<He>> moves <<his>> left hand away from <<his>> pussy.</span>
<<set $lefthand4 to 0>><<set $vagina4 to 0>>
<</if>>
<</if>>
<<if $vagina4 is "righthand">>
<<if $rng lte 80>>
<<He>> strokes <<his>> pussy with <<his>> right hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>>
<<else>>
<span class="blue"><<He>> moves <<his>> right hand away from <<his>> pussy.</span>
<<set $righthand4 to 0>><<set $vagina4 to 0>>
<</if>>
<</if>>
<<if $vagina4 is "mouth">>
<<if $enemyanger gte 100>>
<<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence3>><<facebruise>><<set $speechvaginamouth to 1>>
<<else>>
<<if $mouthsubmit is 1>>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your lips.
<<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>>
You can taste <<his>> juices.
<</if>>
<<sex3>><<set $speechvaginamouth to 1>>
<<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina4 to 0>>
<</if>>
<<else>>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your lips.
<<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>>
You can taste <<his>> juices.
<</if>>
<<sex3>><<set $speechvaginamouth to 1>>
<<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina4 to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $vagina4 is "vagina">>
<<if $rng gte 1>>
<<He>> kneads your pussies together.<<sex20>><<set $speechvaginavagina to 1>>
<<else>>
<span class="lblue"><<He>> moves <<his>> pussy away from yours.</span><<set $vaginause to 0>><<set $vagina4 to 0>>
<</if>>
<</if>>
<<if $vagina4 is "leftarm">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your fingers.<<submission2>>
<<else>>
<<He>> moves your hand away from <<his>> pussy.<<set $leftarm to 0>><<set $vagina4 to 0>><<set $leftactiondefault to "leftplay">>
<</if>>
<</if>>
<<if $vagina4 is "rightarm">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your fingers.<<submission2>>
<<else>>
<<He>> moves your hand away from <<his>> pussy.<<set $rightarm to 0>><<set $vagina4 to 0>><<set $rightactiondefault to "rightplay">>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina4 is "feet">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your feet.<<submission2>>
<<else>>
<<He>> moves your feet away from <<his>> pussy.<<set $feetuse to 0>><<set $vagina4 to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina4 is "footjob">>
<<if $rng gte 101>>
<span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $vagina4 to 0>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<else>>
<<set $vaginause to 0>>
<</if>>
<<else>>
<<if $penisexist is 1>>
<<He>> presses your penis against your stomach with <<his>> foot and rubs your glans between <<his>> toes.
<<set $speechpenisfoot to 1>><<neutral5>><<violence1>>
<<else>>
<<He>> rubs <<his>> foot against your <<pussystop>>
<<set $speechvaginafoot to 1>><<neutral5>><<violence1>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina4 is "otherfrot">>
<<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $vagina4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<else>>
<<He>> rubs <<his>> ass against your <<penisstop>><<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina4 is "otheranus">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $vagina4 to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic. Fluid from <<his>> pussy drools onto your length.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> ass twitch around your length as <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina4 is "otheranusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $vagina4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "take">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $vagina4 to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $vagina4 to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina4 is "otheranusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $vagina4 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $vagina4 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $vagina4 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $vagina4 is 0>>
<<if $enemyanger + $rng lte 20>><<He>> sways <<his>> hips suggestively.<<neutral1>><<set $speechvaginaflaunt to 1>>
<<elseif $enemyanger + $rng lte 40>><<He>> twirls on the spot.<<neutral3>><<set $speechvaginaflaunt to 1>>
<<elseif $enemyanger + $rng lte 50>>
<<if $penisexist is 1>>
<<if $penisuse is 0 and $analdisable is "f">>
<span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $vagina4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 60>><<He>> rubs <<his>> pussy against your thigh.<<neutral10>>
<<elseif $enemyanger + $rng lte 80 and $lefthand4 is 0>>
<span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina4 to "lefthand">><<set $lefthand4 to "othervagina">>
<<elseif $enemyanger + $rng lte 80 and $righthand4 is 0>>
<span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina4 to "righthand">><<set $righthand4 to "othervagina">>
<<elseif $enemyanger + $rng lte 80>>
<<He>> rubs <<his>> pussy against your thigh.<<neutral2>>
<<elseif $enemyanger + $rng lte 100 and $penisuse is 0 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $penisuse to "othervagina">><<set $vagina4 to "penisentrance">><<set $penisstate to "entrance">><span class="blue"><<He>> straddles you, <<his>> pussy hovering close to your <<penisstop>></span>
<<elseif $enemyanger + $rng lte 120 and $penisuse is 0 and $penisexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $penisuse to "othervagina">><<set $vagina4 to "penisimminent">><<set $penisstate to "imminent">><span class="purple"><<He>> wraps <<his>> legs around your pelvis, pressing <<his>> pussy against your <<genitalsstop>></span>
<<elseif $enemyanger + $rng lte 120 and $vaginause is 0 and $vaginaexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $vaginause to "othervagina">><<set $vagina4 to "vagina">><<sex20>><<He>> pushes <<his>> pussy against yours.
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> sits on your protruding <<bottomcomma>> pressing down on you painfully.<<violence3>>
<<elseif $mouth4 is 0>>
<<He>> rubs <<his>> clit against your face.<<violence3>>
<<else>>
<<He>> frots against your thigh while squeezing it with <<his>> own.<<violence3>>
<</if>>
<<elseif $enemyanger + $rng lte 160>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<set $vagina4 to "footjob">>
<<if $penisexist is 1>>
<<set $penisuse to "feet">><<set $speechpenisfoot to 1>>
<<else>>
<<set $vaginause to "feet">><<set $speechvaginafoot to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 180>>
<<if $position is "wall">>
<<He>> kicks you in the <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<else>>
<<He>> kicks you in the stomach.<<violence10>><<hitstat>><<facebruise>>
<</if>>
<<elseif $enemyanger + $rng lte 200 and $mouthuse is 0>>
<<if $pullaway is 1>><<set $pullaway to 0>>
Saliva drips from her pussy.
<<else>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>>
<</if>>
<<else>>
<span class="purple"><<He>> wraps <<his>> legs around your head and presses <<his>> pussy against your mouth.</span>
<<submission5>><<set $mouthuse to "othervagina">><<set $vagina4 to "mouth">><<set $mouthstate to "othervagina">><<violence3>><<facebruise>><<set $speechvaginamouth to 1>>
<</if>>
<</if>>
<<else>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<He>> kicks you in the face.<<violence10>><<facebruise>><<set $speechbeat to 1>><<hitstat>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "thigh">>
<<He>> kisses and licks your thigh.<<neutral5>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "bottom">>
<<He>> kisses and licks your <<bottomstop>><<neutral5>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your anus.</span><<sex30>><<set $mouth4 to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> caresses your anus with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
<<His>> tongue probes inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> circles <<his>> tongue inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> presses <<his>> mouth firmly against your <<bottomcomma>> letting <<him>> push <<his>> tongue deeper into your anus.<<sex30>><<anusbruise>><<violence1>>
<<else>>
Repeatedly thrusting and retracting, <<he>> fucks your <<bottom>> with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "anusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your anus.</span><<set $mouth4 to "anusentrance">><<set $anusstate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $noanal is 0>>
<<if $analvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue into your anus.</span><<sex30>><<set $mouth4 to "anus">><<analstat>><<anusbruise>><<violence1>><<raped>><<set $anusstate to "othermouth">>
<<elseif $analvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin anus,</span><span class="red"> violating you in a way you hadn't conceived of.</span><<sex100>><<set $mouth4 to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence100>><<raped>><<set $anusstate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> tongue, instead licking your anus.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "anusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<bottomstop>></span><<set $mouth4 to 0>><<set $anususe to 0>><<set $anusstate to 0>>
<<if $vagina4 is "othermouth">>
<<set $vagina4 to 0>>
<</if>>
<<if $penis4 is "othermouth">>
<<set $penis4 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $loweranusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>>
<<if $noanal is 1>>
<span class="purple"><<He>> presses <<his>> tongue against your anus.</span><<sex20>><<set $mouth4 to "anusimminent">><<set $anusstate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> tongue against your anus, preparing to penetrate you.</span><<sex20>><<set $mouth4 to "anusimminent">><<set $anusstate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> kisses and licks your <<bottomstop>><<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your <<pussystop>></span><<sex30>><<set $mouth4 to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> caresses your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
<<He>> presses down on your clit with <<his>> teeth while exploring your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> circles <<his>> tongue around your vagina.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> presses <<his>> mouth firmly against your <<pussycomma>> then pushes <<his>> tongue deeper into your vagina. <<He>> slowly pulls out again, then takes a deep breath.<<sex30>><<vaginabruise>><<violence1>>
<<else>>
Repeatedly thrusting and retracting, <<he>> fucks your <<pussy>> with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "vaginaimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your <<pussystop>></span><<set $mouth4 to "vaginaentrance">><<set $vaginastate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $novaginal is 0>>
<<if $vaginalvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue between your <<pussy>> lips.</span><<sex30>><<set $mouth4 to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">>
<<elseif $vaginalvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $mouth4 to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not penetrate your <<pussy>> with <<his>> tongue, instead running <<his>> tongue up and down your labia.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "vaginaentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<pussystop>></span><<set $mouth4 to 0>><<set $vaginause to 0>><<set $vaginastate to 0>>
<<if $vagina4 is "othermouth">>
<<set $vagina4 to 0>>
<</if>>
<<if $penis4 is "othermouth">>
<<set $penis4 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $novaginal is 1>>
<span class="purple"><<He>> presses <<his>> lips against your <<pussystop>></span><<sex20>><<set $mouth4 to "vaginaimminent">><<set $vaginastate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> lips against your <<pussycomma>> preparing to fuck you with <<his>> tongue.</span><<sex20>><<set $mouth4 to "vaginaimminent">><<set $vaginastate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> blows on your clit and runs <<his>> tongue around your labia.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> head back, releasing your <<penis>> from <<his>> mouth.</span><<sex30>><<set $mouth4 to "penisimminent">><<penisbruise>><<violence1>><<set $penisstate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> slowly caresses your shaft with <<his>> tongue.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
Eyes fixed on your face, <<he>> wraps <<his>> tongue around your <<penis>> and sucks.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> squeezes <<his>> lips around your <<peniscomma>> and circles <<his>> tongue around your glans.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> takes you deeper into <<his>> mouth, until your <<penis>> disappears inside <<him>> completely. <<He>> slowly pushes you out again, then takes a deep breath.<<sex30>><<penisbruise>><<violence1>>
<<else>>
<<He>> repeatedly swallows and expels your <<peniscomma>> fucking you with <<his>> mouth.<<sex30>><<penisbruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "penisimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> lips against your <<penisstop>></span><<set $mouth4 to "penisentrance">><<set $penisstate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $nopenile is 0>>
<<if $penilevirginity is 0>><span class="pink"><<He>> pushes <<his>> lips against your <<peniscomma>> taking you into <<his>> mouth.</span><<sex30>><<set $mouth4 to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "othermouth">>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> pushes <<his>> lips against your virgin penis, taking you into <<his>> mouth,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $mouth4 to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> mouth, instead kissing the tip of your glans.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "penisentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<penisstop>></span><<set $mouth4 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<if $vagina4 is "othermouth">>
<<set $vagina4 to 0>>
<</if>>
<<if $penis4 is "othermouth">>
<<set $penis4 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> lips against your <<penisstop>></span><<sex20>><<set $mouth4 to "penisimminent">><<set $penisstate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> lips against your <<peniscomma>> preparing to take you in <<his>> mouth proper.</span><<sex20>><<set $mouth4 to "penisimminent">><<set $penisstate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> blows on and licks the tip of your <<penisstop>><<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "kiss">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth4 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> explores your mouth with <<his>> tongue.<<sex2>>
<<else>>
<<He>> thrusts <<his>> tongue deep into your mouth.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth4 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "kissimminent">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth4 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng lte 100>>
<<He>> pushes <<his>> tongue between your lips.<<set $mouth4 to "kiss">><<set $mouthstate to "kiss">><<sex2>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> gently probes your lips with <<his>> tongue.<<sex2>>
<<else>>
<<He>> bites and toys with your lips.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth4 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is "kissentrance">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth4 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng lte 100>>
<<He>> pulls you closer and presses your lips together in a kiss.<<set $mouth4 to "kissimminent">><<set $mouthstate to "kissimminent">><<sex2>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> gently brushes <<his>> lips against yours.<<sex1>>
<<else>>
<<He>> bites your lower lip.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth4 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth4 is 0>>
<<if $speechvaginavirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "You were a virgin! I can't believe my luck!"
<<else>>
<<He>> speaks. "I felt your hymen tear bitch. Something to remember me by."
<</if>>
<<elseif $speechpenisvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "AHH! This was your first time wasn't it? It feels so good!"
<<else>>
<<He>> speaks. "How's it feel to have your virgin dick broken in? Feels amazing for me."
<</if>>
<<elseif $speechanusvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "It's so tight! This must be the first time your ass has been used like this."
<<else>>
<<He>> speaks. "It's so tight! This must be the first time your ass has been used like this. I've got plenty more work to do before you're properly broken in."
<</if>>
<<elseif $speechmouthvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "Is this the first time you've tasted dick?"
<<else>>
<<He>> speaks. "Is this the first time you've tasted dick? You'll be a cum-addicted cock slave soon."
<</if>>
<<elseif $speechcum is 1 and $rng gte 61 and $speechorgasmrepeat lte 1 and $speechorgasmcount lte 6>>
<<cumspeech>>
<<elseif $rng gte 61>>
<<combatspeech>><<neutral1>>
<<elseif $rng gte 91>>
<<basespeech>><<neutral1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $enemyanger + $rng lte 20>><<He>> <<admires>> your body.<<neutral1>>
<<elseif $enemyanger + $rng lte 25>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless <<bottomstop>><<neutral1>>
<<else>>
<<He>> <<admires>> your hair.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless hips.<<neutral1>>
<<else>>
<<He>> <<admires>> your chest.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<He>> <<admires>> your legs.<<neutral1>>
<<elseif $enemyanger + $rng lte 40>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless legs.<<neutral1>>
<<else>>
<<He>> <<admires>> your face.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> kisses your helpless thighs.<<neutral3>>
<<else>>
<<He>> kisses you on the forehead.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> kisses you on the hips.<<neutral3>>
<<else>>
<<He>> kisses you on the cheek.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 55>>
<<if $position is "wall">>
<<He>> licks your helpless thighs.<<neutral3>>
<<else>>
<<He>> kisses your neck.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> licks your helpless hips.<<neutral3>>
<<else>>
<<He>> licks your cheek.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<neutral10>>
<<if $position is "wall">>
<<He>> licks your helpless legs.<<neutral3>>
<<else>>
<<if $mouthuse is 0>>
<span class="blue"><<He>> moves <<his>> lips close to yours, about to kiss.</span><<set $mouthuse to "kiss">><<set $mouthstate to "kissentrance">><<set $mouth4 to "kissentrance">><<sex1>>
<<else>>
<<He>> licks your cheek.
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 84>><<neutral10>>
<<if $anususe is 0 and $vagina4 is 0 and $analdisable is "f">>
<span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth4 to "anusentrance">><<set $vagina4 to "othermouth">><<sex1>>
<<elseif $anususe is 0 and $penis4 is 0 and $analdisable is "f">>
<span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth4 to "anusentrance">><<set $penis4 to "othermouth">><<sex1>>
<</if>>
<<elseif $enemyanger + $rng lte 92>><<neutral10>>
<<if $vaginause is 0 and $vagina4 is 0 and $vaginaexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth4 to "vaginaentrance">><<set $vagina4 to "othermouth">><<sex1>>
<<elseif $vaginause is 0 and $penis4 is 0 and $vaginaexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth4 to "vaginaentrance">><<set $penis4 to "othermouth">><<sex1>>
<<else>>
<<He>> breathes on your skin, making your hair stand on end.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 100>><<neutral10>>
<<if $penisuse is 0 and $penis4 is 0 and $penisexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth4 to "penisentrance">><<set $vagina4 to "othermouth">><<sex1>>
<<elseif $penisuse is 0 and $vagina4 is 0 and $penisexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth4 to "penisentrance">><<set $penis4 to "othermouth">><<sex1>>
<<else>>
<<He>> breathes on your skin, making your hair stand on end.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 105>>
<<if $position is "wall">>
<<He>> kisses and caresses your helpless thighs with <<his>> tongue.<<neutral10>>
<<else>>
<<He>> kisses and caresses your nipple with <<his>> tongue.<<neutral10>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $position is "wall">>
<<He>> kisses and gently bites your helpless <<bottomstop>><<neutral10>>
<<else>>
<<He>> kisses and gently bites you on the neck.<<neutral10>>
<</if>>
<<elseif $enemyanger + $rng lte 115>>
<<He>> spits on your <<genitalsstop>><<neutral5>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> spits on your <<bottomstop>><<neutral5>>
<<elseif $enemyanger + $rng lte 130>>
<<He>> spits on your stomach.<<neutral5>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> spits on your helpless thighs.<<neutral5>>
<<else>>
<<He>> spits on your face.<<neutral5>>
<</if>>
<<elseif $enemyanger + $rng lte 150>>
<<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<elseif $enemyanger + $rng lte 160>>
<<if $position is "wall">>
<<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>>
<<else>>
<<He>> bites your shoulders.<<violence10>><<hitstat>><<leftarmbruise>><<rightarmbruise>>
<</if>>
<<elseif $enemyanger + $rng lte 170>>
<<if $position is "wall">>
<<He>> bites your hips.<<violence10>><<hitstat>><<tummybruise>>
<<else>>
<<He>> bites your neck.<<violence10>><<hitstat>><<neckbruise>>
<</if>>
<<elseif $enemyanger + $rng lte 180>>
<<if $position is "wall">>
<<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>>
<<else>>
<<He>> bites your cheek.<<violence10>><<hitstat>><<facebruise>>
<</if>>
<<elseif $enemyanger + $rng gte 190>>
<<if $position is "wall">>
<<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<else>>
<<He>> bites your <<breastsstop>><<violence10>><<hitstat>><<chestbruise>>
<</if>>
<</if>>
<</if>>
<</if>>
<<manend>>
<<set $pullaway to 0>>
<<endnobr>><<endwidget>>
:: Widgets Combat Man 5 [widget]
<<widget "man5">><<nobr>>
<<if $pronoun5 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun5 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun5 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun5 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun5 is "t">>
<<set $pronoun to "t">>
<</if>>
<<man5speech>>
<<set $intro5 to 1>>
<<if $lefthand5 is "spank">><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<He>> spanks your <<bottom>>
<<if $lowerclothes isnot "naked" and $lowerstate is "waist">>
through your $lowerclothes.
<<elseif $underclothes isnot "naked" and $understate is "waist">>
through your $underclothes.
<<else>>
reddening your exposed skin.
<</if>>
<<violence5>>
<</if>>
<<if $righthand5 is "spank">><<bottombruise>><<hitstat>>
<<He>> spanks your <<bottom>><<set $speechspank to 1>>
<<if $lowerclothes isnot "naked" and $lowerstate is "waist">>
through your $lowerclothes.
<<elseif $underclothes isnot "naked" and $understate is "waist">>
through your $underclothes.
<<else>>
reddening your exposed skin.
<</if>>
<<violence5>>
<</if>>
<<if $lefthand5 is "arms">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $lefthand5 to 0>><<set $leftarm to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your arms.
<<violence6>><<leftarmbruise>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "arms">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $righthand5 to 0>><<set $leftarm to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your arms.
<<violence6>><<leftarmbruise>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "leftarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $lefthand5 to 0>><<set $leftarm to 0>>
<<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "leftarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $righthand5 to 0>><<set $leftarm to 0>>
<<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "rightarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $lefthand5 to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "rightarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $righthand5 to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "vaginaentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<pussystop>></span><<set $lefthand5 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 81>><<He>> <<strokes>> your labia.<<neutral10>>
<<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<set $speechclit to 1>><<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your <<pussystop>></span><<neutral15>><<set $lefthand5 to "vagina">><<set $speechvagina to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "vaginaentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<pussystop>></span><<set $righthand5 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your labia.<<neutral10>>
<<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<neutral10>><<set $speechclit to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your warm <<pussystop>></span><<neutral15>><<set $righthand5 to "vagina">><<set $speechvagina to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "penisentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<penisstop>></span><<set $lefthand5 to 0>><<set $penisuse to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>>
<<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your <<penisstop>></span><<neutral15>><<set $lefthand5 to "penis">><<set $speechpenis to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "penisentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<penisstop>></span><<set $righthand5 to 0>><<set $penisuse to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>>
<<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your penis.</span><<neutral15>><<set $righthand5 to "penis">><<set $speechpenis to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $lefthand5 to "vaginaentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>>
<<if $arousal gte 8000>>
causing involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
eager to explore it.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $righthand5 to "vaginaentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
invading your body in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $lefthand5 to "penisentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
exploiting your body's natural reactions in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $righthand5 to "penisentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
exploiting your body's natural reactions in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "anusentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your ass.</span><<set $lefthand5 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $lefthand5 to "anus">><<set $speechanus to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "anusentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> hand away from your ass.</span><<set $righthand5 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $righthand5 to "anus">><<set $speechanus to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $lefthand5 to "anusentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>>
<<if $playergender is "m">>
teasing your prostate.
<<else>>
teasing your anus.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $righthand5 to "anusentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>>
<<if $playergender is "m">>
teasing your prostate.
<<else>>
teasing your anus.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "mouth">>
<<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $lefthand5 to 0>><<set $mouthuse to 0>>
<<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "mouth">>
<<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $righthand5 to 0>><<set $mouthuse to 0>>
<<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "throat">>
<<if $enemyanger gte 100>><<set $strangle to $strangle + 1>>
<<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>>
<<elseif $strangle lte 2>><span class="purple"><<He>> strangles your throat. You can't breathe!</span><<set $speechthroat to 1>>
<<violence10>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 4>><span class="pink"><<He>> strangles your throat. You feel light-headed.</span><<set $speechthroat to 1>>
<<violence20>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 6>><span class="pink"><<He>> strangles your throat. You see stars.</span><<set $speechthroat to 1>>
<<violence40>><<neckbruise>><<neckbruise>>
<<elseif $strangle gte 8>><span class="red"><<He>> strangles your throat. You are suffocating.</span><<set $speechthroat to 1>>
<<violence100>><<neckbruise>><<neckbruise>>
<</if>>
<<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air.
<<set $lefthand5 to 0>>
<<else>><<He>> holds you down by your throat.<<violence1>>
<<endif>><<neckbruise>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "throat">>
<<if $enemyanger gte 100>><<set $strangle to $strangle + 1>>
<<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>>
<<elseif $strangle lte 2>><<He>> strangles your throat. <span class="purple">You can't breathe!</span><<set $speechthroat to 1>>
<<violence10>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 4>><<He>> strangles your throat. <span class="pink">You feel light-headed.</span><<set $speechthroat to 1>>
<<violence20>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 6>><<He>> strangles your throat. <span class="pink">You see stars.</span> <<set $speechthroat to 1>>
<<violence40>><<neckbruise>><<neckbruise>>
<<elseif $strangle gte 7>><<He>> strangles your throat. <span class="red">You are suffocating.</span><<set $speechthroat to 1>>
<<violence100>><<neckbruise>><<neckbruise>>
<</if>>
<<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air.
<<set $righthand5 to 0>>
<<else>><<He>> holds you down by your throat.<<violence1>>
<<endif>><<neckbruise>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "underclothes" and $undertype is "chastity">>
<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused. <<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $lefthand5 to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>>
<</if>>
<<if $righthand5 is "underclothes" and $undertype is "chastity">>
<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused.<<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $righthand5 to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>>
<</if>>
<<if $lefthand5 is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand5 to 0>>
<<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="blue"><<He>> releases <<his>> hand from your $underclothes.</span><<set $lefthand5 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand5 to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand5 to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand5 to 0>>
<<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="purple"><<He>> releases <<his>> hand from your $underclothes.</span><<set $righthand5 to 0>><<set $skirtuse to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand5 to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand5 to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "hair">>
<<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand5 to 0>>
<<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>>
<<elseif $enemyanger gte 21>>
<<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>>
<<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand5 to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "hair">>
<<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand5 to 0>>
<<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>>
<<elseif $enemyanger gte 21>>
<<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>>
<<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand5 to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "lowerclothes">>
<<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand5 to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><<He>> releases <<his>> hand from your
$lowerclothes.<<set $lefthand5 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $skirtdown is 1>><<He>> lifts up your skirt,
exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $skirtdown is 0>>
<<if $lowerset is $upperset>>
<<if $upperstate is "waist">>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand5 to 0>><<neutral1>><<set $lowerintegrity -= 10>>
<<else>>
<<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>>
<<if $upperstatetop is "waist">>
<<set $upperstatetop to "midriff">>
<</if>>
<</if>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstatetop is "midriff">>
<<set $upperstatetop to "chest">>
<</if>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<lowerstrip>><<upperstrip>><<set $lowerstate to 0>><<set $upperstate to 0>><<uppernaked>><<lowernaked>><<set $lefthand5 to 0>><<neutral3>><<clothesstripstat>>
<<if $upperstatetop is "chest">>
<<set $upperstatetop to 0>>
<</if>>
<<endif>>
<<elseif $lowerset isnot $upperset>>
<<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs.
<<neutral1>><<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand5 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes passed your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<</if>>
<</if>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand5 to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand5 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand5 to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is "lowerclothes">>
<<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand5 to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your
$lowerclothes.</span><<set $righthand5 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $skirtdown is 1>><<He>> lifts up your skirt,
exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $skirtdown is 0>>
<<if $lowerset is $upperset>>
<<if $upperstate is "waist">>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand5 to 0>><<neutral1>><<set $lowerintegrity -= 10>>
<<else>>
<<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>>
<<if $upperstatetop is "waist">>
<<set $upperstatetop to "midriff">>
<</if>>
<</if>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstatetop is "midriff">>
<<set $upperstatetop to "chest">>
<</if>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<set $lowerstate to 0>><<set $upperstate to 0>><<lowerstrip>><<upperstrip>><<uppernaked>><<lowernaked>><<set $righthand5 to 0>><<neutral3>><<clothesstripstat>>
<<if $upperstatetop is "chest">>
<<set $upperstatetop to 0>>
<</if>>
<<endif>>
<<elseif $lowerset isnot $upperset>>
<<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs.
<<neutral1>><<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand5 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes pass your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">><<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand5 to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand5 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand5 to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is "upperclothes">>
<<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand5 to 0>>
<<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $lefthand5 to 0>>
<<elseif $rng lte 100>>
<<if $upperset isnot $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs.
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand5 to 0>>
<<endif>>
<<elseif $open is 0>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand5 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $lefthand5 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand5 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<set $lowerstate to "midriff">>
<<set $upperstatetop to "midriff">>
<<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<set $lowerstate to "chest">>
<<set $upperstatetop to "chest">>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $lefthand5 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<else>>
<<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand5 to 0>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<</if>>
<<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand5 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random (1, 100)>>
<<if $righthand5 is "upperclothes">>
<<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand5 to 0>>
<<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $righthand5 to 0>>
<<elseif $rng lte 100>>
<<if $upperset isnot $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs.
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand5 to 0>>
<<endif>>
<<elseif $open is 0>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand5 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $righthand5 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand5 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<set $lowerstate to "midriff">>
<<set $upperstatetop to "midriff">>
<<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<set $lowerstate to "chest">>
<<set $upperstatetop to "chest">>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $righthand5 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<else>>
<<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<set $upperexposed to 2>><<neutral2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand5 to 0>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<</if>>
<<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand5 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand5 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand5 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<<endif>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand5 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<<endif>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand5 to "upperclothes">><<neutral1>>
<<else>><<He>> <<strokes>> your chest, <<his>> fingers lingering around your nipple.<<neutral4>>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand5 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand5 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand5 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand5 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 40>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand5 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand5 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand5 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand5 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand5 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand5 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> leans against the wall.
<<else>>
<<He>> caresses your tummy.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> grips your thigh and pulls, but you're stuck firm.<<neutral1>>
<<else>>
<<He>> <<strokes>> your hair.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> pulls your leg, but you're stuck firm.<<neutral1>>
<<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">>
<<He>> <<strokes>> your <<breasts>> through your $upperclothes.<<neutral2>>
<<else>>
<<He>> <<strokes>> your exposed <<breastsstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles your <<bottom>> through your $lowerclothes.<<neutral2>>
<<elseif $understate is "waist">>
<<He>> fondles your <<bottom>> through your $underclothes.<<neutral2>>
<<else>>
<<He>> gropes and squeezes your exposed <<bottomstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 100>>
<<if $penisexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> fondles and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>>
<<elseif $penisuse is 0>>
<<He>> fondles and <<strokes>> your exposed <<penisstop>><<neutral10>>
<<else>>
<<He>> fondles and <<strokes>> your <<testiclesstop>><<neutral10>>
<</if>>
<<elseif $vaginaexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles and <<strokes>> your labia through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> fondles and <<strokes>> your labia through your $underclothes.<<neutral5>>
<<else>>
<<He>> fondles and <<strokes>> your exposed <<pussystop>><<neutral10>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand5 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>>
<<else>>
<<He>> pinches your shaft.<<neutral10>><<penisbruise>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<if $position is "wall">>
<<He>> smacks your thigh.<<violence1>><<thighbruise>><<hitstat>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand5 to "upperclothes">><<neutral1>>
<<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $lefthand5 to "throat">>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 125>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand5 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand5 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand5 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand5 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 130>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand5 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand5 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand5 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand5 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand5 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand5 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> smacks your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>>
<<else>>
<<He>> seizes your hair with <<his>> left hand.<<set $lefthand5 to "hair">><<violence2>><<set $speechhair to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 160 and $lefthand5 isnot "arms" and $righthand5 isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">>
<span class="purple"><<He>> pins down your arms.</span><<set $lefthand5 to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<elseif $enemyanger + $rng lte 160>><<He>> digs <<his>> nails into your <<bottom>> while groping, giving no heed to you comfort.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 175>><<He>> slaps your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 180>><<He>> smacks your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $enemyanger + $rng lte 185>>
<<if $position is "wall">>
<<He>> punches your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>>
<<else>>
<<He>> punches your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 190>>
<<if $position is "wall">>
<<He>> slaps your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> slaps your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng gte 191>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<He>> punches your nose.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 61>>
<<He>> punches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 41>>
<<He>> punches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 21>>
<<He>> punches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> jabs the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand5 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand5 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> <<strokes>> your pubic mound and teases your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your <<testicles>> and teases your glans.<<neutral10>><<set $speechglans to 1>>
<<endif>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand5 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<</if>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand5 to "upperclothes">><<neutral1>>
<<else>><<He>> <<strokes>> your chest and teases your nipple.<<neutral4>>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand5 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand5 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand5 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand5 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 40>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand5 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $righthand5 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand5 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand5 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger above your entrance.</span><<set $righthand5 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand5 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> rests <<his>> right hand against the wall.
<<else>>
<<He>> <<strokes>> your tummy with <<his>> right hand.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> pushes your <<bottomcomma>> making sure you're stuck firm.<<neutral1>>
<<else>>
<<He>> <<strokes>> your cheek.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> tugs on your leg, but you're stuck firm.<<neutral1>>
<<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">>
<<He>> gropes your <<breasts>> through your $upperclothes.<<neutral2>>
<<else>>
<<He>> gropes your exposed <<breastsstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes your <<bottom>> through your $lowerclothes.<<neutral2>>
<<elseif $understate is "waist">>
<<He>> gropes your <<bottom>> through your $underclothes.<<neutral2>>
<<else>>
<<He>> fondles and <<strokes>> your exposed <<bottomstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 100>>
<<if $penisexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> gropes and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>>
<<elseif $penisuse is 0>>
<<He>> gropes and <<strokes>> your exposed <<penisstop>><<neutral10>>
<<else>>
<<He>> cups and <<strokes>> your <<testiclesstop>><<neutral10>>
<</if>>
<<elseif $vaginaexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes and <<strokes>> your labia through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> gropes and <<strokes>> your labia through your $underclothes.<<neutral5>>
<<else>>
<<He>> gropes and <<strokes>> your exposed <<pussystop>><<neutral10>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand5 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>He pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>>
<<else>>
<<He>> pinches your shaft.<<neutral10>><<penisbruise>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<if $position is "wall">>
<<He>> squeezes your thigh.<<violence1>><<hitstat>><<thighbruise>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand5 to "upperclothes">><<neutral1>>
<<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $righthand5 to "throat">>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 125>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand5 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand5 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand5 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand5 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 130>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand5 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand5 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand5 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand5 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand5 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand5 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> slaps your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>>
<<else>>
<span class="purple"><<He>> seizes your hair with <<his>> right hand.</span><<set $righthand5 to "hair">><<violence2>><<set $speechhair to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 160 and $lefthand5 isnot "arms" and $righthand5 isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">><span class="purple"><<He>> pins down your arms.</span><<set $righthand5 to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<elseif $enemyanger + $rng lte 160>><<He>> grips your <<bottomcomma>> digging <<his>> nails into your skin.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 175>><<He>> spanks your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 180>><<He>> slaps your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $enemyanger + $rng lte 185>>
<<if $position is "wall">>
<<He>> beats your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>>
<<else>>
<<He>> beats your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 190>>
<<if $position is "wall">>
<<He>> spanks your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> spanks your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng gte 191>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> jabs your gooch.<<violence20>><<penisbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> jabs your gooch.<<violence20>><<vaginabruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<He>> scratches the side of your face.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 61>>
<<He>> scratches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 41>>
<<He>> scratches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 21>>
<<He>> scratches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> scratches the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "clothed">>
<<if $pronoun is "m">>
<<if $enemyarousal gte 40>><<He>> unzips <<his>> fly, <span class="blue">revealing <<his>> erect penis.</span><<set $penis5 to 0>>
<</if>>
<<else>>
<<if $enemyarousal gte 40>><<He>> pulls up <<his>> skirt, <span class="blue">revealing <<his>> erect penis.</span><<set $penis5 to 0>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "thighs">>
<<if $vaginaexist is 1>>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your <<pussystop>></span><<set $thighuse to 0>><<set $penis5 to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<else>>
<<He>> rubs <<his>> penis between your thighs and <<pussystop>><<sex5>>
<</if>>
<<else>>
<<if $rng gte 101>><<He>> moves <<his>> penis out from between your thighs.<<set $thighuse to 0>><<set $penis5 to 0>>
<<else>>
<<He>> rubs <<his>> penis between your thighs.<<sex5>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "cheeks">>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your anus.</span><<set $penis5 to "anusentrance">><<set $anusstate to "entrance">><<set $bottomuse to 0>><<set $cheekactiondefault to "cheeks">><<set $speechanusentrance to 1>>
<<else>>
<<He>> rubs <<his>> penis between your cheeks.<<submission3>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "leftarm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis5 to 0>><<set $leftarm to 0>><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "rightarm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis5 to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "botharm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your hands.<<submission2>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hands.<<set $penis5 to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "feet">>
<<if $rng gte 1>>
<<He>> rubs <<his>> penis between your feet.<<submission1>>
<<elseif $rng gte 101>>
<<He>> moves <<his>> penis away from your feet.<<set $penis5 to 0>><<set $feetuse to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> penis out of your <<pussystop>></span><<sex30>><<set $penis5 to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "imminent">>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> violates your <<pussy>> with increasing intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to fuck your <<pussy>> with no regard for your comfort.
<<else>>
<<He>> fucks your <<pussy>> with rough thrusts, giving no regard to your comfort.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb as <<he>> pounds away at your <<pussystop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<pussystop>>
<<else>>
<<He>> fucks your <<pussy>> with deep and deliberate thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<pussy>> with increasing power.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues thrusting into your <<pussystop>>
<<else>>
<<He>> fucks your <<pussy>> with steady thrusts.
<</if>>
<</if>>
<<sex30>><<vaginabruise>><<violence1>><<set $speechvaginapenetrated to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "vaginaimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your pussy.</span><<set $penis5 to "vaginaentrance">><<set $vaginastate to "entrance">>
<<elseif $rng gte 1>>
<<if $novaginal is 0>><<set $vaginaactiondefault to "take">>
<<if $vaginalvirginity is 0>>
<<if $enemyanger gte 80>>
<span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span>
<<elseif $enemyanger gte 20>>
<span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span>
<<else>>
<span class="pink"><<He>> glides <<his>> penis deep into your <<pussystop>></span>
<</if>>
<<sex30>><<set $penis5 to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginapenetrated to 1>>
<<elseif $vaginalvirginity is 1>><span class="pink"><<His>> penis thrusts deep into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $penis5 to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginavirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> presses <<his>> penis against your <<pussy>> but does not penetrate.<<sex15>><<set $speechvaginawithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "vaginaentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<pussystop>></span><<set $penis5 to 0>><<set $vaginause to 0>><<set $vaginastate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechvaginaentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechvaginaentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $novaginal is 1>>
<span class="purple"><<He>> pushes <<his>> penis against your <<pussystop>></span><<sex20>><<set $penis5 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<<else>>
<span class="purple"><<He>> pushes <<his>> penis against your <<pussycomma>> preparing to penetrate you fully.</span><<sex20>><<set $penis5 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> teases your <<pussy>> without penetrating.<<sex10>><<set $speechvaginaentrance to 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your anus.</span><<sex30>><<set $penis5 to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "imminent">>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> ravages your <<bottom>> with a violent intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
You feel <<his>> penis ever deeper within you as <<he>> fucks your <<bottomstop>>
<<else>>
<<He>> fucks your <<bottom>> with rough thrusts, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb within you as <<he>> fucks your <<bottomstop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<bottomcomma>> giving no regard to your comfort.
<<else>>
<<He>> fucks your <<bottom>> with deep and dominating thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<bottom>> with increasing power.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues fucking your <<bottomstop>>
<<else>>
<<He>> fucks your <<bottom>> with steady thrusts.
<</if>>
<</if>>
<<sex30>><<anusbruise>><<violence1>><<set $speechanuspenetrated to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "anusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your anus.</span><<set $penis5 to "anusentrance">><<set $anusstate to "entrance">>
<<elseif $rng gte 1>>
<<if $noanal is 0>><<set $anusactiondefault to "take">>
<<if $analvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis deep into your <<bottomstop>></span><<sex30>><<set $penis5 to "anus">><<anusbruise>><<analstat>><<violence1>><<raped>><<set $anusstate to "penetrated">><<set $speechanuspenetrated to 1>>
<<elseif $analvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis deep into your virgin anus,</span> <span class="red">violating you in a way you hadn't conceived of.</span><<sex100>><<set $penis5 to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence50>><<raped>><<set $anusstate to "penetrated">><<set $speechanusvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> presses <<his>> penis against your anus but does not penetrate.<<sex15>><<set $speechanuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "anusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<bottomstop>></span><<set $penis5 to 0>><<set $anususe to 0>><<set $anusstate to 0>>
<<elseif $rng gte 1>>
<<if $loweranusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechanusentrance to 1>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $underclothes.<<set $speechanusentrance to 1>><<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>>
<<if $noanal is 1>>
<span class="pink"><<He>> presses <<his>> penis against your anus.</span><<sex20>><<set $penis5 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<else>>
<span class="pink"><<He>> presses <<his>> penis against your anus, preparing to penetrate you fully.</span><<sex20>><<set $penis5 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<His>> penis rubs against your <<bottomstop>><<sex5>><<set $speechanusentrance to 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "mouth">>
<<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your mouth.</span><<sex30>><<set $penis5 to "mouthimminent">><<facebruise>><<violence1>><<set $mouthstate to "imminent">>
<<elseif $rng gte 1>><<He>> continues thrusting into your mouth.<<submission10>><<facebruise>><<violence1>><<set $speechmouthpenetrated to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "mouthimminent">>
<<if $pullaway is 1>><<set $pullaway to 0>>Saliva drips from the tip of <<his>> phallus.
<<else>>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your mouth.</span><<set $penis5 to "mouthentrance">><<submission5>><<set $mouthstate to "entrance">>
<<elseif $rng lte 20>>
<<if $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis5 to "mouth">><<facebruise>><<oralstat>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis5 to "mouth">><<set $oralvirginity to 0>><<facebruise>><<oralstat>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthvirgin to 1>>
<<endif>>
<<elseif $rng gte 21>>
<<if $mouthsubmit is 1>><<He>> allows you to pleasure <<his>> cock with your mouth.<<submission5>><<set $speechmouthimminent to 1>>
<<elseif $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis5 to "mouth">><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis5 to "mouth">><<set $oralvirginity to 0>><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<endif>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "mouthentrance">>
<<if $pullaway is 1>><<set $pullaway to 0>><<His>> penis hovers only inches from your face.
<<else>>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your mouth.</span><<set $penis5 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng gte 1>><span class="purple"><<He>> pushes <<his>> penis against your lips.</span><<set $penis5 to "mouthimminent">><<submission5>><<set $mouthstate to "imminent">><<set $speechmouthimminent to 1>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "chest">>
<<if $rng gte 101>><<He>> moves <<his>> penis away from your chest.<<set $penis5 to 0>><<set $chestuse to 0>>
<<elseif $rng gte 1>><<submission3>>
<<if $breastcup is "none">>
<<He>> rubs <<his>> penis against your <<breastsstop>><<set $speechchestrub to 1>>
<<else>>
<<He>> rubs <<his>> penis between your <<breastsstop>><<set $speechbreastrub to 1>>
<</if>>
<<endif>>
<<endif>>
<<if $penis5 is "footjob">>
<<if $rng gte 101>>
<span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $penis5 to 0>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<else>>
<<set $vaginause to 0>>
<</if>>
<<else>>
<<if $penisexist is 1>>
<<He>> presses your <<penis>> against your stomach with <<his>> foot and rubs your glans between <<his>> toes.
<<set $speechpenisfoot to 1>><<neutral5>><<violence1>>
<<else>>
<<He>> presses and teases your <<pussy>> with <<his>> foot.
<<set $speechvaginafoot to 1>><<neutral5>><<violence1>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "otherfrot">>
<<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $penis5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<else>>
<<He>> rubs <<his>> ass against your <<penisstop>><<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "otheranus">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $penis5 to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> ass twitch around your length <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "otheranusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $penis5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "otheranustake">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $penis5 to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $penis5 to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is "otheranusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $penis5 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $penis5 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $penis5 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis5 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lefthand5 is 0>>
<<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>>
<<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>>
<<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>>
<<endif>>
<<elseif $righthand5 is 0>>
<<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>>
<<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>>
<<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>>
<<endif>
<<else>><<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<endif>>
<<elseif $enemyanger + $rng lte 25>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your tummy.<<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your <<breastsstop>><<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 35>><<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<elseif $enemyanger + $rng lte 40>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<elseif $mouth5 is 0>>
<<He>> rubs <<his>> cock against your face.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 45>>
<<if $penisexist is 1>>
<<if $penisuse is 0>>
<<if $analdisable is "f" and $consensual is 1>>
<span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $penis5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<</if>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $mouthuse is 0>>
<<if $penisbitten is 0>>
<<if $position isnot "wall">>
<span class="blue"><<He>> positions <<his>> penis in front of your mouth.</span><<neutral5>><<set $mouthuse to "penis">><<set $penis5 to "mouthentrance">><<set $mouthstate to "entrance">><<set $speechmouthentrance to 1>>
<</if>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 80>>
<<if $anususe is 0>>
<<if $analdisable is "f">>
<span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis5 to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 100>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<pussystop>></span><<neutral5>><<set $vaginause to "penis">><<set $penis5 to "vaginaentrance">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $anususe is 0>>
<<if $analdisable is "f">>
<span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis5 to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<</if>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<<neutral5>>
<<elseif $enemyanger + $rng lte 140>>
<<if $penisbitten is 0>>
<<if $position isnot "wall">>
<<if $mouthuse is 0>><span class="purple"><<He>> shoves <<his>> penis against your lips.</span><<submission5>><<set $mouthuse to "penis">><<set $mouthstate to "imminent">><<set $penis5 to "mouthimminent">><<set $speechmouthimminent to 1>>
<<else>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<</if>>
<<else>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 150>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<violence1>><<set $penis5 to "footjob">>
<<if $penisexist is 1>>
<<set $penisuse to "feet">><<set $speechpenisfoot to 1>>
<<else>>
<<set $vaginause to "feet">><<set $speechvaginafoot to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 170>>
<<if $anususe is 0 and $analdisable is "f">>
<<if $loweranusexposed is 1>>
<<if $underanusexposed is 1>>
<span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis5 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis5 to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis5 to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng gte 171>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<<if $lowervaginaexposed is 1>>
<<if $undervaginaexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your <<pussycomma>> preparing to penetrate.</span><<sex5>><<set $vaginause to "penis">><<set $penis5 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<<elseif $undervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $underclothes.</span><<set $underintegrity to $underintegrity - 10>><<sex3>><<set $penis5 to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<endif>>
<<elseif $lowervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $lowerclothes.</span><<sex2>><<set $penis5 to "vaginaentrance">><<set $vaginause to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<endif>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $anususe is 0 and $analdisable is "f">>
<<if $loweranusexposed is 1>>
<<if $underanusexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis5 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis5 to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis5 to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<set $rng to random(1, 100)>>
<<if $vagina5 is "clothed">>
<<if $pronoun is "f">>
<<if $enemyarousal gte 40>><span class="blue"><<He>> lifts up <<his>> skirt, revealing <<his>> moistened pussy.</span><<set $vagina5 to 0>>
<<endif>>
<<else>>
<<if $enemyarousal gte 40>><span class="blue"><<He>> unzips <<his>> fly, revealing <<his>> moistened pussy.</span><<set $vagina5 to 0>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina5 is "frot">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> clit away and presses <<his>> hungry pussy against your <<penisstop>></span><<set $penisuse to "othervagina">><<set $vagina5 to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>>
<<else>>
<<He>> rubs <<his>> clit against your glans.<<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina5 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> vagina.</span><<sex30>><<set $vagina5 to "penisimminent">><<penisbruise>><<violence1>><<set $penistate to "imminent">><<set $speechpenisimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<peniscomma>> <<his>> movements violent and erratic as <<his>> pussy slides along your length.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> vagina twitch and throb around your length <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> vagina as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechpenispenetrated to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina5 is "penisimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> pussy against your <<penisstop>></span><<set $vagina5 to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "take">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> pussy, swallowing you to the base.</span><<sex30>><<set $vagina5 to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenispenetrated to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> pussy,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $vagina5 to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vagina, instead teasing the tip of your glans.<<sex15>><<set $speechpeniswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina5 is "penisentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> pussy away from your <<penisstop>></span><<set $vagina5 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechpenisentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechpenisentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> pussy against your <<penisstop>></span><<sex20>><<set $vagina5 to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> pussy against your <<peniscomma>> preparing to envelope you fully.</span><<sex20>><<set $vagina5 to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> teases your <<penis>> with <<his>> labia.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina5 is "lefthand">>
<<if $rng lte 80>>
<<He>> strokes <<his>> pussy with <<his>> left hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>>
<<else>>
<span class="blue"><<He>> moves <<his>> left hand away from <<his>> pussy.</span>
<<set $lefthand5 to 0>><<set $vagina5 to 0>>
<</if>>
<</if>>
<<if $vagina5 is "righthand">>
<<if $rng lte 80>>
<<He>> strokes <<his>> pussy with <<his>> right hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>>
<<else>>
<span class="blue"><<He>> moves <<his>> right hand away from <<his>> pussy.</span>
<<set $righthand5 to 0>><<set $vagina5 to 0>>
<</if>>
<</if>>
<<if $vagina5 is "mouth">>
<<if $enemyanger gte 100>>
<<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence3>><<facebruise>><<set $speechvaginamouth to 1>>
<<else>>
<<if $mouthsubmit is 1>>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your lips.
<<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>>
You can taste <<his>> juices.
<</if>>
<<sex3>><<set $speechvaginamouth to 1>>
<<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina5 to 0>>
<</if>>
<<else>>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your lips.
<<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>>
You can taste <<his>> juices.
<</if>>
<<sex3>><<set $speechvaginamouth to 1>>
<<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina5 to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $vagina5 is "vagina">>
<<if $rng gte 1>>
<<He>> kneads your pussies together.<<sex20>><<set $speechvaginavagina to 1>>
<<else>>
<span class="lblue"><<He>> moves <<his>> pussy away from yours.</span><<set $vaginause to 0>><<set $vagina5 to 0>>
<</if>>
<</if>>
<<if $vagina5 is "leftarm">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your fingers.<<submission2>>
<<else>>
<<He>> moves your hand away from <<his>> pussy.<<set $leftarm to 0>><<set $vagina5 to 0>><<set $leftactiondefault to "leftplay">>
<</if>>
<</if>>
<<if $vagina5 is "rightarm">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your fingers.<<submission2>>
<<else>>
<<He>> moves your hand away from <<his>> pussy.<<set $rightarm to 0>><<set $vagina5 to 0>><<set $rightactiondefault to "rightplay">>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina5 is "feet">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your feet.<<submission2>>
<<else>>
<<He>> moves your feet away from <<his>> pussy.<<set $feetuse to 0>><<set $vagina5 to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina5 is "footjob">>
<<if $rng gte 101>>
<span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $vagina5 to 0>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<else>>
<<set $vaginause to 0>>
<</if>>
<<else>>
<<if $penisexist is 1>>
<<He>> presses your penis against your stomach with <<his>> foot and rubs your glans between <<his>> toes.
<<set $speechpenisfoot to 1>><<neutral5>><<violence1>>
<<else>>
<<He>> rubs <<his>> foot against your <<pussystop>>
<<set $speechvaginafoot to 1>><<neutral5>><<violence1>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina5 is "otherfrot">>
<<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $vagina5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<else>>
<<He>> rubs <<his>> ass against your <<penisstop>><<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina5 is "otheranus">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $vagina5 to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic. Fluid from <<his>> pussy drools onto your length.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> ass twitch around your length as <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina5 is "otheranusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $vagina5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "take">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $vagina5 to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $vagina5 to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina5 is "otheranusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $vagina5 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $vagina5 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $vagina5 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $vagina5 is 0>>
<<if $enemyanger + $rng lte 20>><<He>> sways <<his>> hips suggestively.<<neutral1>><<set $speechvaginaflaunt to 1>>
<<elseif $enemyanger + $rng lte 40>><<He>> twirls on the spot.<<neutral3>><<set $speechvaginaflaunt to 1>>
<<elseif $enemyanger + $rng lte 50>>
<<if $penisexist is 1>>
<<if $penisuse is 0 and $analdisable is "f">>
<span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $vagina5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 60>><<He>> rubs <<his>> pussy against your thigh.<<neutral10>>
<<elseif $enemyanger + $rng lte 80 and $lefthand5 is 0>>
<span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina5 to "lefthand">><<set $lefthand5 to "othervagina">>
<<elseif $enemyanger + $rng lte 80 and $righthand5 is 0>>
<span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina5 to "righthand">><<set $righthand5 to "othervagina">>
<<elseif $enemyanger + $rng lte 80>>
<<He>> rubs <<his>> pussy against your thigh.<<neutral2>>
<<elseif $enemyanger + $rng lte 100 and $penisuse is 0 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $penisuse to "othervagina">><<set $vagina5 to "penisentrance">><<set $penisstate to "entrance">><span class="blue"><<He>> straddles you, <<his>> pussy hovering close to your <<penisstop>></span>
<<elseif $enemyanger + $rng lte 120 and $penisuse is 0 and $penisexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $penisuse to "othervagina">><<set $vagina5 to "penisimminent">><<set $penisstate to "imminent">><span class="purple"><<He>> wraps <<his>> legs around your pelvis, pressing <<his>> pussy against your <<genitalsstop>></span>
<<elseif $enemyanger + $rng lte 120 and $vaginause is 0 and $vaginaexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $vaginause to "othervagina">><<set $vagina5 to "vagina">><<sex20>><<He>> pushes <<his>> pussy against yours.
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> sits on your protruding <<bottomcomma>> pressing down on you painfully.<<violence3>>
<<elseif $mouth5 is 0>>
<<He>> rubs <<his>> clit against your face.<<violence3>>
<<else>>
<<He>> frots against your thigh while squeezing it with <<his>> own.<<violence3>>
<</if>>
<<elseif $enemyanger + $rng lte 160>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<set $vagina5 to "footjob">>
<<if $penisexist is 1>>
<<set $penisuse to "feet">><<set $speechpenisfoot to 1>>
<<else>>
<<set $vaginause to "feet">><<set $speechvaginafoot to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 180>>
<<if $position is "wall">>
<<He>> kicks you in the <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<else>>
<<He>> kicks you in the stomach.<<violence10>><<hitstat>><<facebruise>>
<</if>>
<<elseif $enemyanger + $rng lte 200 and $mouthuse is 0>>
<<if $pullaway is 1>><<set $pullaway to 0>>
Saliva drips from her pussy.
<<else>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>>
<</if>>
<<else>>
<span class="purple"><<He>> wraps <<his>> legs around your head and presses <<his>> pussy against your mouth.</span>
<<submission5>><<set $mouthuse to "othervagina">><<set $vagina5 to "mouth">><<set $mouthstate to "othervagina">><<violence3>><<facebruise>><<set $speechvaginamouth to 1>>
<</if>>
<</if>>
<<else>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<He>> kicks you in the face.<<violence10>><<facebruise>><<set $speechbeat to 1>><<hitstat>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "thigh">>
<<He>> kisses and licks your thigh.<<neutral5>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "bottom">>
<<He>> kisses and licks your <<bottomstop>><<neutral5>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your anus.</span><<sex30>><<set $mouth5 to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> caresses your anus with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
<<His>> tongue probes inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> circles <<his>> tongue inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> presses <<his>> mouth firmly against your <<bottomcomma>> letting <<him>> push <<his>> tongue deeper into your anus.<<sex30>><<anusbruise>><<violence1>>
<<else>>
Repeatedly thrusting and retracting, <<he>> fucks your <<bottom>> with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "anusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your anus.</span><<set $mouth5 to "anusentrance">><<set $anusstate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $noanal is 0>>
<<if $analvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue into your anus.</span><<sex30>><<set $mouth5 to "anus">><<analstat>><<anusbruise>><<violence1>><<raped>><<set $anusstate to "othermouth">>
<<elseif $analvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin anus,</span><span class="red"> violating you in a way you hadn't conceived of.</span><<sex100>><<set $mouth5 to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence100>><<raped>><<set $anusstate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> tongue, instead licking your anus.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "anusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<bottomstop>></span><<set $mouth5 to 0>><<set $anususe to 0>><<set $anusstate to 0>>
<<if $vagina5 is "othermouth">>
<<set $vagina5 to 0>>
<</if>>
<<if $penis5 is "othermouth">>
<<set $penis5 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $loweranusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>>
<<if $noanal is 1>>
<span class="purple"><<He>> presses <<his>> tongue against your anus.</span><<sex20>><<set $mouth5 to "anusimminent">><<set $anusstate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> tongue against your anus, preparing to penetrate you.</span><<sex20>><<set $mouth5 to "anusimminent">><<set $anusstate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> kisses and licks your <<bottomstop>><<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your <<pussystop>></span><<sex30>><<set $mouth5 to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> caresses your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
<<He>> presses down on your clit with <<his>> teeth while exploring your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> circles <<his>> tongue around your vagina.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> presses <<his>> mouth firmly against your <<pussycomma>> then pushes <<his>> tongue deeper into your vagina. <<He>> slowly pulls out again, then takes a deep breath.<<sex30>><<vaginabruise>><<violence1>>
<<else>>
Repeatedly thrusting and retracting, <<he>> fucks your <<pussy>> with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "vaginaimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your <<pussystop>></span><<set $mouth5 to "vaginaentrance">><<set $vaginastate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $novaginal is 0>>
<<if $vaginalvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue between your <<pussy>> lips.</span><<sex30>><<set $mouth5 to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">>
<<elseif $vaginalvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $mouth5 to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not penetrate your <<pussy>> with <<his>> tongue, instead running <<his>> tongue up and down your labia.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "vaginaentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<pussystop>></span><<set $mouth5 to 0>><<set $vaginause to 0>><<set $vaginastate to 0>>
<<if $vagina5 is "othermouth">>
<<set $vagina5 to 0>>
<</if>>
<<if $penis5 is "othermouth">>
<<set $penis5 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $novaginal is 1>>
<span class="purple"><<He>> presses <<his>> lips against your <<pussystop>></span><<sex20>><<set $mouth5 to "vaginaimminent">><<set $vaginastate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> lips against your <<pussycomma>> preparing to fuck you with <<his>> tongue.</span><<sex20>><<set $mouth5 to "vaginaimminent">><<set $vaginastate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> blows on your clit and runs <<his>> tongue around your labia.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> head back, releasing your <<penis>> from <<his>> mouth.</span><<sex30>><<set $mouth5 to "penisimminent">><<penisbruise>><<violence1>><<set $penisstate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> slowly caresses your shaft with <<his>> tongue.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
Eyes fixed on your face, <<he>> wraps <<his>> tongue around your <<penis>> and sucks.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> squeezes <<his>> lips around your <<peniscomma>> and circles <<his>> tongue around your glans.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> takes you deeper into <<his>> mouth, until your <<penis>> disappears inside <<him>> completely. <<He>> slowly pushes you out again, then takes a deep breath.<<sex30>><<penisbruise>><<violence1>>
<<else>>
<<He>> repeatedly swallows and expels your <<peniscomma>> fucking you with <<his>> mouth.<<sex30>><<penisbruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "penisimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> lips against your <<penisstop>></span><<set $mouth5 to "penisentrance">><<set $penisstate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $nopenile is 0>>
<<if $penilevirginity is 0>><span class="pink"><<He>> pushes <<his>> lips against your <<peniscomma>> taking you into <<his>> mouth.</span><<sex30>><<set $mouth5 to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "othermouth">>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> pushes <<his>> lips against your virgin penis, taking you into <<his>> mouth,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $mouth5 to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> mouth, instead kissing the tip of your glans.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "penisentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<penisstop>></span><<set $mouth5 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<if $vagina5 is "othermouth">>
<<set $vagina5 to 0>>
<</if>>
<<if $penis5 is "othermouth">>
<<set $penis5 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> lips against your <<penisstop>></span><<sex20>><<set $mouth5 to "penisimminent">><<set $penisstate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> lips against your <<peniscomma>> preparing to take you in <<his>> mouth proper.</span><<sex20>><<set $mouth5 to "penisimminent">><<set $penisstate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> blows on and licks the tip of your <<penisstop>><<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "kiss">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth5 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> explores your mouth with <<his>> tongue.<<sex2>>
<<else>>
<<He>> thrusts <<his>> tongue deep into your mouth.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth5 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "kissimminent">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth5 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng lte 100>>
<<He>> pushes <<his>> tongue between your lips.<<set $mouth5 to "kiss">><<set $mouthstate to "kiss">><<sex2>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> gently probes your lips with <<his>> tongue.<<sex2>>
<<else>>
<<He>> bites and toys with your lips.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth5 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is "kissentrance">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth5 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng lte 100>>
<<He>> pulls you closer and presses your lips together in a kiss.<<set $mouth5 to "kissimminent">><<set $mouthstate to "kissimminent">><<sex2>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> gently brushes <<his>> lips against yours.<<sex1>>
<<else>>
<<He>> bites your lower lip.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth5 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth5 is 0>>
<<if $speechvaginavirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "You were a virgin! I can't believe my luck!"
<<else>>
<<He>> speaks. "I felt your hymen tear bitch. Something to remember me by."
<</if>>
<<elseif $speechpenisvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "AHH! This was your first time wasn't it? It feels so good!"
<<else>>
<<He>> speaks. "How's it feel to have your virgin dick broken in? Feels amazing for me."
<</if>>
<<elseif $speechanusvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "It's so tight! This must be the first time your ass has been used like this."
<<else>>
<<He>> speaks. "It's so tight! This must be the first time your ass has been used like this. I've got plenty more work to do before you're properly broken in."
<</if>>
<<elseif $speechmouthvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "Is this the first time you've tasted dick?"
<<else>>
<<He>> speaks. "Is this the first time you've tasted dick? You'll be a cum-addicted cock slave soon."
<</if>>
<<elseif $speechcum is 1 and $rng gte 61 and $speechorgasmrepeat lte 1 and $speechorgasmcount lte 6>>
<<cumspeech>>
<<elseif $rng gte 61>>
<<combatspeech>><<neutral1>>
<<elseif $rng gte 91>>
<<basespeech>><<neutral1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $enemyanger + $rng lte 20>><<He>> <<admires>> your body.<<neutral1>>
<<elseif $enemyanger + $rng lte 25>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless <<bottomstop>><<neutral1>>
<<else>>
<<He>> <<admires>> your hair.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless hips.<<neutral1>>
<<else>>
<<He>> <<admires>> your chest.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<He>> <<admires>> your legs.<<neutral1>>
<<elseif $enemyanger + $rng lte 40>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless legs.<<neutral1>>
<<else>>
<<He>> <<admires>> your face.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> kisses your helpless thighs.<<neutral3>>
<<else>>
<<He>> kisses you on the forehead.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> kisses you on the hips.<<neutral3>>
<<else>>
<<He>> kisses you on the cheek.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 55>>
<<if $position is "wall">>
<<He>> licks your helpless thighs.<<neutral3>>
<<else>>
<<He>> kisses your neck.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> licks your helpless hips.<<neutral3>>
<<else>>
<<He>> licks your cheek.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<neutral10>>
<<if $position is "wall">>
<<He>> licks your helpless legs.<<neutral3>>
<<else>>
<<if $mouthuse is 0>>
<span class="blue"><<He>> moves <<his>> lips close to yours, about to kiss.</span><<set $mouthuse to "kiss">><<set $mouthstate to "kissentrance">><<set $mouth5 to "kissentrance">><<sex1>>
<<else>>
<<He>> licks your cheek.
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 84>><<neutral10>>
<<if $anususe is 0 and $vagina5 is 0 and $analdisable is "f">>
<span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth5 to "anusentrance">><<set $vagina5 to "othermouth">><<sex1>>
<<elseif $anususe is 0 and $penis5 is 0 and $analdisable is "f">>
<span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth5 to "anusentrance">><<set $penis5 to "othermouth">><<sex1>>
<</if>>
<<elseif $enemyanger + $rng lte 92>><<neutral10>>
<<if $vaginause is 0 and $vagina5 is 0 and $vaginaexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth5 to "vaginaentrance">><<set $vagina5 to "othermouth">><<sex1>>
<<elseif $vaginause is 0 and $penis5 is 0 and $vaginaexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth5 to "vaginaentrance">><<set $penis5 to "othermouth">><<sex1>>
<<else>>
<<He>> breathes on your skin, making your hair stand on end.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 100>><<neutral10>>
<<if $penisuse is 0 and $penis5 is 0 and $penisexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth5 to "penisentrance">><<set $vagina5 to "othermouth">><<sex1>>
<<elseif $penisuse is 0 and $vagina5 is 0 and $penisexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth5 to "penisentrance">><<set $penis5 to "othermouth">><<sex1>>
<<else>>
<<He>> breathes on your skin, making your hair stand on end.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 105>>
<<if $position is "wall">>
<<He>> kisses and caresses your helpless thighs with <<his>> tongue.<<neutral10>>
<<else>>
<<He>> kisses and caresses your nipple with <<his>> tongue.<<neutral10>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $position is "wall">>
<<He>> kisses and gently bites your helpless <<bottomstop>><<neutral10>>
<<else>>
<<He>> kisses and gently bites you on the neck.<<neutral10>>
<</if>>
<<elseif $enemyanger + $rng lte 115>>
<<He>> spits on your <<genitalsstop>><<neutral5>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> spits on your <<bottomstop>><<neutral5>>
<<elseif $enemyanger + $rng lte 130>>
<<He>> spits on your stomach.<<neutral5>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> spits on your helpless thighs.<<neutral5>>
<<else>>
<<He>> spits on your face.<<neutral5>>
<</if>>
<<elseif $enemyanger + $rng lte 150>>
<<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<elseif $enemyanger + $rng lte 160>>
<<if $position is "wall">>
<<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>>
<<else>>
<<He>> bites your shoulders.<<violence10>><<hitstat>><<leftarmbruise>><<rightarmbruise>>
<</if>>
<<elseif $enemyanger + $rng lte 170>>
<<if $position is "wall">>
<<He>> bites your hips.<<violence10>><<hitstat>><<tummybruise>>
<<else>>
<<He>> bites your neck.<<violence10>><<hitstat>><<neckbruise>>
<</if>>
<<elseif $enemyanger + $rng lte 180>>
<<if $position is "wall">>
<<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>>
<<else>>
<<He>> bites your cheek.<<violence10>><<hitstat>><<facebruise>>
<</if>>
<<elseif $enemyanger + $rng gte 190>>
<<if $position is "wall">>
<<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<else>>
<<He>> bites your <<breastsstop>><<violence10>><<hitstat>><<chestbruise>>
<</if>>
<</if>>
<</if>>
<</if>>
<<manend>>
<<set $pullaway to 0>>
<<endnobr>><<endwidget>>
:: Widgets Combat Man 6 [widget]
<<widget "man6">><<nobr>>
<<if $pronoun6 is "m">>
<<set $pronoun to "m">>
<</if>>
<<if $pronoun6 is "f">>
<<set $pronoun to "f">>
<</if>>
<<if $pronoun6 is "i">>
<<set $pronoun to "i">>
<</if>>
<<if $pronoun6 is "n">>
<<set $pronoun to "n">>
<</if>>
<<if $pronoun6 is "t">>
<<set $pronoun to "t">>
<</if>>
<<man6speech>>
<<set $intro6 to 1>>
<<if $lefthand6 is "spank">><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<He>> spanks your <<bottom>>
<<if $lowerclothes isnot "naked" and $lowerstate is "waist">>
through your $lowerclothes.
<<elseif $underclothes isnot "naked" and $understate is "waist">>
through your $underclothes.
<<else>>
reddening your exposed skin.
<</if>>
<<violence5>>
<</if>>
<<if $righthand6 is "spank">><<bottombruise>><<hitstat>>
<<He>> spanks your <<bottom>><<set $speechspank to 1>>
<<if $lowerclothes isnot "naked" and $lowerstate is "waist">>
through your $lowerclothes.
<<elseif $underclothes isnot "naked" and $understate is "waist">>
through your $underclothes.
<<else>>
reddening your exposed skin.
<</if>>
<<violence5>>
<</if>>
<<if $lefthand6 is "arms">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $lefthand6 to 0>><<set $leftarm to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your arms.
<<violence6>><<leftarmbruise>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "arms">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your arms.</span><<set $righthand6 to 0>><<set $leftarm to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your arms.
<<violence6>><<leftarmbruise>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "leftarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $lefthand6 to 0>><<set $leftarm to 0>>
<<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "leftarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your left arm.</span><<set $righthand6 to 0>><<set $leftarm to 0>>
<<else>><<He>> grips your left arm.<<violence3>><<leftarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "rightarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $lefthand6 to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "rightarm">>
<<if $enemytrust gte 20 and $enemyanger lte 20>><span class="lblue"><<He>> releases your right arm.</span><<set $righthand6 to 0>><<set $rightarm to 0>>
<<else>><<He>> grips your right arm.<<violence3>><<rightarmbruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "vaginaentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<pussystop>></span><<set $lefthand6 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 81>><<He>> <<strokes>> your labia.<<neutral10>>
<<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<set $speechclit to 1>><<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your <<pussystop>></span><<neutral15>><<set $lefthand6 to "vagina">><<set $speechvagina to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "vaginaentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<pussystop>></span><<set $righthand6 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your labia.<<neutral10>>
<<elseif $rng gte 21>><<He>> gives your clitoris a tweak.<<neutral10>><<set $speechclit to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your warm <<pussystop>></span><<neutral15>><<set $righthand6 to "vagina">><<set $speechvagina to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "penisentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your <<penisstop>></span><<set $lefthand6 to 0>><<set $penisuse to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>>
<<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your <<penisstop>></span><<neutral15>><<set $lefthand6 to "penis">><<set $speechpenis to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "penisentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> right hand away from your <<penisstop>></span><<set $righthand6 to 0>><<set $penisuse to 0>>
<<elseif $rng gte 51>><<He>> <<strokes>> your shaft.<<neutral10>>
<<elseif $rng gte 21>><<He>> rubs your glans.<<neutral10>><<set $speechglans to 1>>
<<elseif $rng lte 20>><span class="pink"><<He>> wraps <<his>> fingers around your penis.</span><<neutral15>><<set $righthand6 to "penis">><<set $speechpenis to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $lefthand6 to "vaginaentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>>
<<if $arousal gte 8000>>
causing involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
eager to explore it.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your <<pussystop>></span><<set $righthand6 to "vaginaentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> <<strokes>> the inside of your <<pussycomma>><<neutral20>><<set $speechvagina to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
invading your body in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $lefthand6 to "penisentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
exploiting your body's natural reactions in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> releases your <<penis>> from <<his>> grip.</span><<set $righthand6 to "penisentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> massages the length of your <<peniscomma>><<neutral20>><<set $speechpenis to 1>>
<<if $arousal gte 8000>>
causing you involuntary shudders.
<<elseif $arousal gte 2000>>
coaxing out lewd fluid.
<<else>>
exploiting your body's natural reactions in a most sordid manner.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "anusentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> left hand away from your ass.</span><<set $lefthand6 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $lefthand6 to "anus">><<set $speechanus to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "anusentrance">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> hand away from your ass.</span><<set $righthand6 to 0>><<set $vaginause to 0>>
<<elseif $rng gte 21>><<He>> <<strokes>> your anus.<<neutral10>>
<<elseif $rng lte 20>><span class="pink"><<He>> plunges a finger into your ass.</span><<neutral15>><<set $righthand6 to "anus">><<set $speechanus to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $lefthand6 to "anusentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>>
<<if $playergender is "m">>
teasing your prostate.
<<else>>
teasing your anus.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> finger out of your ass.</span><<set $righthand6 to "anusentrance">><<neutral15>>
<<elseif $rng lte 100>><<He>> rhythmically slides <<his>> finger in and out of your ass,<<neutral20>><<set $speechanus to 1>>
<<if $playergender is "m">>
teasing your prostate.
<<else>>
teasing your anus.
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "mouth">>
<<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $lefthand6 to 0>><<set $mouthuse to 0>>
<<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "mouth">>
<<if $enemyanger lte 20 and $enemytrust gte 20>><span class="teal">Made confident by your accommodating behaviour, <<he>> releases <<his>> hand from your mouth.</span><<set $righthand6 to 0>><<set $mouthuse to 0>>
<<else>><<He>> continues to clasp your mouth shut.<<violence1>><<facebruise>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "throat">>
<<if $enemyanger gte 100>><<set $strangle to $strangle + 1>>
<<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>>
<<elseif $strangle lte 2>><span class="purple"><<He>> strangles your throat. You can't breathe!</span><<set $speechthroat to 1>>
<<violence10>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 4>><span class="pink"><<He>> strangles your throat. You feel light-headed.</span><<set $speechthroat to 1>>
<<violence20>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 6>><span class="pink"><<He>> strangles your throat. You see stars.</span><<set $speechthroat to 1>>
<<violence40>><<neckbruise>><<neckbruise>>
<<elseif $strangle gte 8>><span class="red"><<He>> strangles your throat. You are suffocating.</span><<set $speechthroat to 1>>
<<violence100>><<neckbruise>><<neckbruise>>
<</if>>
<<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air.
<<set $lefthand6 to 0>>
<<else>><<He>> holds you down by your throat.<<violence1>>
<<endif>><<neckbruise>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "throat">>
<<if $enemyanger gte 100>><<set $strangle to $strangle + 1>>
<<if $strangle is 0>><<He>> strangles your throat.<<violence5>><<neckbruise>><<neckbruise>><<set $speechthroat to 1>>
<<elseif $strangle lte 2>><<He>> strangles your throat. <span class="purple">You can't breathe!</span><<set $speechthroat to 1>>
<<violence10>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 4>><<He>> strangles your throat. <span class="pink">You feel light-headed.</span><<set $speechthroat to 1>>
<<violence20>><<neckbruise>><<neckbruise>>
<<elseif $strangle lte 6>><<He>> strangles your throat. <span class="pink">You see stars.</span> <<set $speechthroat to 1>>
<<violence40>><<neckbruise>><<neckbruise>>
<<elseif $strangle gte 7>><<He>> strangles your throat. <span class="red">You are suffocating.</span><<set $speechthroat to 1>>
<<violence100>><<neckbruise>><<neckbruise>>
<</if>>
<<elseif $rng gte 81>><span class="teal"><<He>> releases <<his>> hand from your throat.</span> You gasp for air.
<<set $righthand6 to 0>>
<<else>><<He>> holds you down by your throat.<<violence1>>
<<endif>><<neckbruise>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "underclothes" and $undertype is "chastity">>
<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused. <<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $lefthand6 to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>>
<</if>>
<<if $righthand6 is "underclothes" and $undertype is "chastity">>
<span class="blue"><<He>> tries to loosen your $underclothes.</span> <<His>> rough handling leaves you feeling more frustrated and aroused.<<He>> gives up after a few moments of impotent tugging, looking disappointed.<<neutral1>><<set $enemyanger to $enemyanger + 5>><<set $arousal to $arousal + 5>><<set $righthand6 to 0>><<set $speechchastity to 1>><<set $underintegrity to $underintegrity - 10>>
<</if>>
<<if $lefthand6 is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand6 to 0>>
<<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="blue"><<He>> releases <<his>> hand from your $underclothes.</span><<set $lefthand6 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand6 to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $lefthand6 to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand6 to 0>>
<<elseif $understruggle is 1>>You manage to keep <<him>> from pulling down your $underclothes.<<set $understruggle to 0>><<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="purple"><<He>> releases <<his>> hand from your $underclothes.</span><<set $righthand6 to 0>><<set $skirtuse to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand6 to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $righthand6 to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $underclothes.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "hair">>
<<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand6 to 0>>
<<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>>
<<elseif $enemyanger gte 21>>
<<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>>
<<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $lefthand6 to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "hair">>
<<if $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand6 to 0>>
<<elseif $enemyanger gte 61>>With your hair in <<his>> grip, <<he>> yanks back your head.<<violence4>><<set $speechhair to 1>>
<<elseif $enemyanger gte 21>>
<<He>> strokes your hair while holding it bunched in <<his>> grip.<<set $speechhair to 1>><<neutral1>>
<<else>><span class="lblue"><<He>> releases <<his>> hand from your hair.</span><<set $righthand6 to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "lowerclothes">>
<<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand6 to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><<He>> releases <<his>> hand from your
$lowerclothes.<<set $lefthand6 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $skirtdown is 1>><<He>> lifts up your skirt,
exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $skirtdown is 0>>
<<if $lowerset is $upperset>>
<<if $upperstate is "waist">>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand6 to 0>><<neutral1>><<set $lowerintegrity -= 10>>
<<else>>
<<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>>
<<if $upperstatetop is "waist">>
<<set $upperstatetop to "midriff">>
<</if>>
<</if>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstatetop is "midriff">>
<<set $upperstatetop to "chest">>
<</if>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<lowerstrip>><<upperstrip>><<set $lowerstate to 0>><<set $upperstate to 0>><<uppernaked>><<lowernaked>><<set $lefthand6 to 0>><<neutral3>><<clothesstripstat>>
<<if $upperstatetop is "chest">>
<<set $upperstatetop to 0>>
<</if>>
<<endif>>
<<elseif $lowerset isnot $upperset>>
<<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs.
<<neutral1>><<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand6 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes passed your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<</if>>
<</if>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand6 to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> completely pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $lefthand6 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $lefthand6 to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is "lowerclothes">>
<<if $lowerclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand6 to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>>You manage to keep <<him>> from stripping you of your $lowerclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your
$lowerclothes.</span><<set $righthand6 to 0>>
<<elseif $rng lte 100>>
<<if $skirt is 1>>
<<if $skirtdown is 1>><<He>> lifts up your skirt,
exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>><<set $skirtdown to 0>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $skirtdown is 0>>
<<if $lowerset is $upperset>>
<<if $upperstate is "waist">>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand6 to 0>><<neutral1>><<set $lowerintegrity -= 10>>
<<else>>
<<He>> lifts your $upperclothes above your midriff.<<set $lowerstate to "midriff">><<set $upperstate to "midriff">><<neutral1>>
<<if $upperstatetop is "waist">>
<<set $upperstatetop to "midriff">>
<</if>>
<</if>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $lowerstate to "chest">><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstatetop is "midriff">>
<<set $upperstatetop to "chest">>
<</if>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off completely.</span><<set $lowerstate to 0>><<set $upperstate to 0>><<lowerstrip>><<upperstrip>><<uppernaked>><<lowernaked>><<set $righthand6 to 0>><<neutral3>><<clothesstripstat>>
<<if $upperstatetop is "chest">>
<<set $upperstatetop to 0>>
<</if>>
<<endif>>
<<elseif $lowerset isnot $upperset>>
<<if $lowerstate is "waist">><<He>> pulls your $lowerclothes down to your thighs.
<<neutral1>><<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand6 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes pass your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">><<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<<else>>
<<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand6 to 0>><<set $lowerintegrity to $lowerintegrity - 10>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $lowerstate to "thighs">>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $righthand6 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs at your $lowerclothes, tearing <<lowerit>> before <span class="blue">letting go.</span><<set $righthand6 to 0>><<neutral1>><<set $lowerintegrity to $lowerintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is "upperclothes">>
<<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $lefthand6 to 0>>
<<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $lefthand6 to 0>>
<<elseif $rng lte 100>>
<<if $upperset isnot $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs.
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand6 to 0>>
<<endif>>
<<elseif $open is 0>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand6 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $lefthand6 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand6 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<set $lowerstate to "midriff">>
<<set $upperstatetop to "midriff">>
<<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<set $lowerstate to "chest">>
<<set $upperstatetop to "chest">>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $lefthand6 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<else>>
<<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $lefthand6 to 0>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<</if>>
<<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $lefthand6 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random (1, 100)>>
<<if $righthand6 is "upperclothes">>
<<if $upperclothes is "naked">><span class="purple"><<He>> casts aside the fabric.</span><<set $righthand6 to 0>>
<<elseif $upperstruggle is 1>><<set $upperstruggle to 0>>You manage to keep <<him>> from stripping you of your $upperclothes.<<set $speechstripstruggle to 1>>
<<elseif $rng gte 101>><span class="lblue"><<He>> releases <<his>> hand from your $upperclothes.</span><<set $righthand6 to 0>>
<<elseif $rng lte 100>>
<<if $upperset isnot $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> pulls down your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<neutral3>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs.
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand6 to 0>>
<<endif>>
<<elseif $open is 0>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand6 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> lifts up your $upperclothes, exposing your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<elseif $upperstate is "midriff">><<He>> lifts up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<elseif $upperstate is "chest">><span class="purple"><<He>> removes your $upperclothes completely.</span><<upperstrip>><<uppernaked>><<set $righthand6 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<endif>>
<<elseif $upperset is $lowerset>>
<<if $open is 1>>
<<if $lowerstate is $upperstatetop and $lowerstate is $upperstate and $skirt is 1>>
<<if $position is "wall">>
<<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand6 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<elseif $position isnot "wall">>
<<if $upperstate is "waist">><<He>> pulls your bundled $upperclothes up past your midriff.<<set $upperstate to "midriff">><<neutral1>>
<<set $lowerstate to "midriff">>
<<set $upperstatetop to "midriff">>
<<elseif $upperstate is "midriff">><<He>> pulls your bundled $upperclothes up past your <<breastsstop>><<set $upperstate to "chest">><<neutral2>><<set $upperexposed to 2>><<set $speechbreasts to 1>>
<<set $lowerstate to "chest">>
<<set $upperstatetop to "chest">>
<<elseif $upperstate is "chest">><span class="purple"><<He>> pulls your $upperclothes off your body.</span><<upperstrip>><<uppernaked>><<set $righthand6 to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<</if>>
<<else>>
<<if $upperstatetop is "chest">><<He>> pulls down the top of your $upperclothes, <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<set $upperexposed to 2>><<neutral2>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> pulls your $upperclothes down past your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<set $upperstatetop to "thighs">>
<<set $upperstate to "thighs">>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>><<set $righthand6 to 0>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<</if>>
<<else>><<He>> tugs at your $upperclothes, tearing <<upperit>> before <span class="blue">letting go.</span><<set $righthand6 to 0>><<set $upperintegrity to $upperintegrity - 10>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $lefthand6 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand6 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<<endif>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand6 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your inner thigh and brushes <<his>> fingers against your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<<endif>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand6 to "upperclothes">><<neutral1>>
<<else>><<He>> <<strokes>> your chest, <<his>> fingers lingering around your nipple.<<neutral4>>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand6 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand6 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand6 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand6 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 40>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand6 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand6 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand6 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand6 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $lefthand6 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand6 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> leans against the wall.
<<else>>
<<He>> caresses your tummy.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> grips your thigh and pulls, but you're stuck firm.<<neutral1>>
<<else>>
<<He>> <<strokes>> your hair.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> pulls your leg, but you're stuck firm.<<neutral1>>
<<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">>
<<He>> <<strokes>> your <<breasts>> through your $upperclothes.<<neutral2>>
<<else>>
<<He>> <<strokes>> your exposed <<breastsstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles your <<bottom>> through your $lowerclothes.<<neutral2>>
<<elseif $understate is "waist">>
<<He>> fondles your <<bottom>> through your $underclothes.<<neutral2>>
<<else>>
<<He>> gropes and squeezes your exposed <<bottomstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 100>>
<<if $penisexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> fondles and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>>
<<elseif $penisuse is 0>>
<<He>> fondles and <<strokes>> your exposed <<penisstop>><<neutral10>>
<<else>>
<<He>> fondles and <<strokes>> your <<testiclesstop>><<neutral10>>
<</if>>
<<elseif $vaginaexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> fondles and <<strokes>> your labia through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> fondles and <<strokes>> your labia through your $underclothes.<<neutral5>>
<<else>>
<<He>> fondles and <<strokes>> your exposed <<pussystop>><<neutral10>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $lefthand6 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>>
<<else>>
<<He>> pinches your shaft.<<neutral10>><<penisbruise>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<if $position is "wall">>
<<He>> smacks your thigh.<<violence1>><<thighbruise>><<hitstat>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $lefthand6 to "upperclothes">><<neutral1>>
<<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $lefthand6 to "throat">>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 125>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand6 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand6 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand6 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> left hand against your <<bottomstop>></span><<set $lefthand6 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 130>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand6 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand6 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand6 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $lefthand6 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> left hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $lefthand6 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> left hand against your <<penisstop>></span><<set $lefthand6 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> smacks your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>>
<<else>>
<<He>> seizes your hair with <<his>> left hand.<<set $lefthand6 to "hair">><<violence2>><<set $speechhair to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 160 and $lefthand6 isnot "arms" and $righthand6 isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">>
<span class="purple"><<He>> pins down your arms.</span><<set $lefthand6 to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<elseif $enemyanger + $rng lte 160>><<He>> digs <<his>> nails into your <<bottom>> while groping, giving no heed to you comfort.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 175>><<He>> slaps your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 180>><<He>> smacks your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $enemyanger + $rng lte 185>>
<<if $position is "wall">>
<<He>> punches your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>>
<<else>>
<<He>> punches your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 190>>
<<if $position is "wall">>
<<He>> slaps your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> slaps your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng gte 191>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> scratches your helpless <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<He>> punches your nose.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 61>>
<<He>> punches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 41>>
<<He>> punches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 21>>
<<He>> punches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> jabs the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $righthand6 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand6 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> <<strokes>> your pubic mound and teases your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<He>> <<strokes>> your <<testicles>> and teases your glans.<<neutral10>><<set $speechglans to 1>>
<<endif>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand6 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your clit.<<neutral10>><<set $speechclit to 1>>
<<elseif $penisexist is 1>><<He>> runs <<his>> hand up your thigh and <<strokes>> your <<glansstop>><<neutral10>><<set $speechglans to 1>>
<</if>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand6 to "upperclothes">><<neutral1>>
<<else>><<He>> <<strokes>> your chest and teases your nipple.<<neutral4>>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand6 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand6 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand6 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand6 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 40>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand6 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger on your entrance.</span><<set $righthand6 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand6 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand6 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> resting a finger above your entrance.</span><<set $righthand6 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand6 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> rests <<his>> right hand against the wall.
<<else>>
<<He>> <<strokes>> your tummy with <<his>> right hand.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> pushes your <<bottomcomma>> making sure you're stuck firm.<<neutral1>>
<<else>>
<<He>> <<strokes>> your cheek.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> tugs on your leg, but you're stuck firm.<<neutral1>>
<<elseif $uppertype isnot "naked" and $upperstate isnot "chest" and $upperstatetop is "chest">>
<<He>> gropes your <<breasts>> through your $upperclothes.<<neutral2>>
<<else>>
<<He>> gropes your exposed <<breastsstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<set $speechbottom to 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes your <<bottom>> through your $lowerclothes.<<neutral2>>
<<elseif $understate is "waist">>
<<He>> gropes your <<bottom>> through your $underclothes.<<neutral2>>
<<else>>
<<He>> fondles and <<strokes>> your exposed <<bottomstop>><<neutral4>>
<</if>>
<<elseif $enemyanger + $rng lte 100>>
<<if $penisexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes and <<strokes>> your <<penis>> through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> gropes and <<strokes>> your <<penis>> through your $underclothes.<<neutral5>>
<<elseif $penisuse is 0>>
<<He>> gropes and <<strokes>> your exposed <<penisstop>><<neutral10>>
<<else>>
<<He>> cups and <<strokes>> your <<testiclesstop>><<neutral10>>
<</if>>
<<elseif $vaginaexist is 1>>
<<if $lowerstate is "waist" and $skirt is 0>>
<<He>> gropes and <<strokes>> your labia through your $lowerclothes.<<neutral5>>
<<elseif $understate is "waist">>
<<He>> gropes and <<strokes>> your labia through your $underclothes.<<neutral5>>
<<else>>
<<He>> gropes and <<strokes>> your exposed <<pussystop>><<neutral10>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $lowerclothes isnot "naked">><span class="purple"><<He>> grasps your $lowerclothes.</span><<set $righthand6 to "lowerclothes">><<neutral1>>
<<elseif $vaginaexist is 1>>He pinches your clitoris.<<neutral15>><<vaginabruise>><<set $speechclit to 1>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<<He>> pinches your glans.<<neutral15>><<penisbruise>><<set $speechglans to 1>>
<<else>>
<<He>> pinches your shaft.<<neutral10>><<penisbruise>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<if $position is "wall">>
<<He>> squeezes your thigh.<<violence1>><<hitstat>><<thighbruise>>
<<else>>
<<if $upperclothes isnot "naked">><span class="purple"><<He>> grasps your $upperclothes.</span><<set $righthand6 to "upperclothes">><<neutral1>>
<<else>><span class="purple"><<He>> grabs your throat.</span><<violence2>><<set $righthand6 to "throat">>
<<endif>>
<</if>>
<<elseif $enemyanger + $rng lte 125>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand6 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand6 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand6 to "underclothes">><<neutral1>>
<<elseif $underanusexposed is 1>>
<<if $loweranusexposed is 1>>
<<if $anususe is 0 and $analdisable is "f">><span class="purple"><<He>> presses <<his>> right hand against your <<bottomstop>></span><<set $righthand6 to "anusentrance">><<set $anususe to 1>><<neutral1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 130>>
<<if $skirt is 1>>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand6 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand6 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>><span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand6 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $lowerclothes isnot "waist">>
<<if $underclothes isnot "naked">><span class="purple"><<He>> grasps your $underclothes.</span><<set $righthand6 to "underclothes">><<neutral1>>
<<elseif $undervaginaexposed is 1>>
<<if $lowervaginaexposed is 1>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<pussycomma>> <<his>> finger resting on your entrance.</span><<set $righthand6 to "vaginaentrance">><<set $vaginause to 1>><<neutral1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $penisuse is 0>>
<span class="purple"><<He>> presses <<his>> right hand against your <<penisstop>></span><<set $righthand6 to "penisentrance">><<set $penisuse to 1>><<neutral1>>
<</if>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> slaps your <<bottomstop>><<violence1>><<bottombruise>><<hitstat>>
<<else>>
<span class="purple"><<He>> seizes your hair with <<his>> right hand.</span><<set $righthand6 to "hair">><<violence2>><<set $speechhair to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 160 and $lefthand6 isnot "arms" and $righthand6 isnot "arms" and $leftarm isnot "bound" and $rightarm isnot "bound">><span class="purple"><<He>> pins down your arms.</span><<set $righthand6 to "arms">><<set $leftarm to "grappled">><<set $rightarm to "grappled">><<disablearms>><<violence2>><<leftarmbruise>><<rightarmbruise>><<set $speecharms to 1>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $vaginause is "cover">><<set $vaginause to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $anususe is "cover">><<set $anususe to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<if $penisuse is "cover">><<set $penisuse to 0>>
<<endif>>
<<elseif $enemyanger + $rng lte 160>><<He>> grips your <<bottomcomma>> digging <<his>> nails into your skin.<<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 175>><<He>> spanks your <<bottomstop>><<violence10>><<bottombruise>><<hitstat>><<set $speechspank to 1>>
<<elseif $enemyanger + $rng lte 180>><<He>> slaps your thighs.<<violence10>><<thighbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $enemyanger + $rng lte 185>>
<<if $position is "wall">>
<<He>> beats your thigh.<<thighbruise>><<hitstat>><<violence10>><<set $speechbeat to 1>>
<<else>>
<<He>> beats your tummy.<<violence20>><<tummybruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 190>>
<<if $position is "wall">>
<<He>> spanks your <<bottomstop>><<violence20>><<bottombruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> spanks your <<breastsstop>><<violence20>><<chestbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<elseif $enemyanger + $rng gte 191>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> jabs your gooch.<<violence20>><<penisbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> jabs your gooch.<<violence20>><<vaginabruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<He>> scratches the side of your face.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 61>>
<<He>> scratches the back of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 41>>
<<He>> scratches your cheek.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<elseif $rng gte 21>>
<<He>> scratches your jaw.<<violence20>><<facebruise>><<hitstat>><<set $speechbeat to 1>>
<<else>>
<<He>> scratches the front of your neck.<<violence20>><<neckbruise>><<hitstat>><<set $speechbeat to 1>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "clothed">>
<<if $pronoun is "m">>
<<if $enemyarousal gte 40>><<He>> unzips <<his>> fly, <span class="blue">revealing <<his>> erect penis.</span><<set $penis6 to 0>>
<</if>>
<<else>>
<<if $enemyarousal gte 40>><<He>> pulls up <<his>> skirt, <span class="blue">revealing <<his>> erect penis.</span><<set $penis6 to 0>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "thighs">>
<<if $vaginaexist is 1>>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your <<pussystop>></span><<set $thighuse to 0>><<set $penis6 to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<else>>
<<He>> rubs <<his>> penis between your thighs and <<pussystop>><<sex5>>
<</if>>
<<else>>
<<if $rng gte 101>><<He>> moves <<his>> penis out from between your thighs.<<set $thighuse to 0>><<set $penis6 to 0>>
<<else>>
<<He>> rubs <<his>> penis between your thighs.<<sex5>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "cheeks">>
<<if $rng gte 101>><span class="blue"><<He>> angles <<his>> penis towards your anus.</span><<set $penis6 to "anusentrance">><<set $anusstate to "entrance">><<set $bottomuse to 0>><<set $cheekactiondefault to "cheeks">><<set $speechanusentrance to 1>>
<<else>>
<<He>> rubs <<his>> penis between your cheeks.<<submission3>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "leftarm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis6 to 0>><<set $leftarm to 0>><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "rightarm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your fingers.<<submission1>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hand.<<set $penis6 to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "botharm">>
<<if $rng gte 1>><<He>> rubs <<his>> penis between your hands.<<submission2>>
<<elseif $rng gte 101>><<He>> moves <<his>> penis away from your hands.<<set $penis6 to 0>><<set $leftarm to 0>><<set $rightarm to 0>><<set $rightactiondefault to "rightgrab">><<set $leftactiondefault to "leftgrab">>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "feet">>
<<if $rng gte 1>>
<<He>> rubs <<his>> penis between your feet.<<submission1>>
<<elseif $rng gte 101>>
<<He>> moves <<his>> penis away from your feet.<<set $penis6 to 0>><<set $feetuse to 0>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> slides <<his>> penis out of your <<pussystop>></span><<sex30>><<set $penis6 to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "imminent">>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> violates your <<pussy>> with increasing intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to fuck your <<pussy>> with no regard for your comfort.
<<else>>
<<He>> fucks your <<pussy>> with rough thrusts, giving no regard to your comfort.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb as <<he>> pounds away at your <<pussystop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<pussystop>>
<<else>>
<<He>> fucks your <<pussy>> with deep and deliberate thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<pussy>> with increasing power.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues thrusting into your <<pussystop>>
<<else>>
<<He>> fucks your <<pussy>> with steady thrusts.
<</if>>
<</if>>
<<sex30>><<vaginabruise>><<violence1>><<set $speechvaginapenetrated to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "vaginaimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your pussy.</span><<set $penis6 to "vaginaentrance">><<set $vaginastate to "entrance">>
<<elseif $rng gte 1>>
<<if $novaginal is 0>><<set $vaginaactiondefault to "take">>
<<if $vaginalvirginity is 0>>
<<if $enemyanger gte 80>>
<span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span>
<<elseif $enemyanger gte 20>>
<span class="pink"><<He>> thrusts <<his>> penis deep into your <<pussystop>></span>
<<else>>
<span class="pink"><<He>> glides <<his>> penis deep into your <<pussystop>></span>
<</if>>
<<sex30>><<set $penis6 to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginapenetrated to 1>>
<<elseif $vaginalvirginity is 1>><span class="pink"><<His>> penis thrusts deep into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $penis6 to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginavirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> presses <<his>> penis against your <<pussy>> but does not penetrate.<<sex15>><<set $speechvaginawithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "vaginaentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<pussystop>></span><<set $penis6 to 0>><<set $vaginause to 0>><<set $vaginastate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechvaginaentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> penis against your <<pussy>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechvaginaentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $novaginal is 1>>
<span class="purple"><<He>> pushes <<his>> penis against your <<pussystop>></span><<sex20>><<set $penis6 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<<else>>
<span class="purple"><<He>> pushes <<his>> penis against your <<pussycomma>> preparing to penetrate you fully.</span><<sex20>><<set $penis6 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> teases your <<pussy>> without penetrating.<<sex10>><<set $speechvaginaentrance to 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your anus.</span><<sex30>><<set $penis6 to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "imminent">>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> ravages your <<bottom>> with a violent intensity.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
You feel <<his>> penis ever deeper within you as <<he>> fucks your <<bottomstop>>
<<else>>
<<He>> fucks your <<bottom>> with rough thrusts, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> penis throb within you as <<he>> fucks your <<bottomstop>>
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<bottomcomma>> giving no regard to your comfort.
<<else>>
<<He>> fucks your <<bottom>> with deep and dominating thrusts.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> fucks your <<bottom>> with increasing power.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues fucking your <<bottomstop>>
<<else>>
<<He>> fucks your <<bottom>> with steady thrusts.
<</if>>
<</if>>
<<sex30>><<anusbruise>><<violence1>><<set $speechanuspenetrated to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "anusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your anus.</span><<set $penis6 to "anusentrance">><<set $anusstate to "entrance">>
<<elseif $rng gte 1>>
<<if $noanal is 0>><<set $anusactiondefault to "take">>
<<if $analvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis deep into your <<bottomstop>></span><<sex30>><<set $penis6 to "anus">><<anusbruise>><<analstat>><<violence1>><<raped>><<set $anusstate to "penetrated">><<set $speechanuspenetrated to 1>>
<<elseif $analvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis deep into your virgin anus,</span> <span class="red">violating you in a way you hadn't conceived of.</span><<sex100>><<set $penis6 to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence50>><<raped>><<set $anusstate to "penetrated">><<set $speechanusvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> presses <<his>> penis against your anus but does not penetrate.<<sex15>><<set $speechanuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "anusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your <<bottomstop>></span><<set $penis6 to 0>><<set $anususe to 0>><<set $anusstate to 0>>
<<elseif $rng gte 1>>
<<if $loweranusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechanusentrance to 1>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0>><<He>> rubs <<his>> penis against your <<bottom>> through your $underclothes.<<set $speechanusentrance to 1>><<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>>
<<if $noanal is 1>>
<span class="pink"><<He>> presses <<his>> penis against your anus.</span><<sex20>><<set $penis6 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<else>>
<span class="pink"><<He>> presses <<his>> penis against your anus, preparing to penetrate you fully.</span><<sex20>><<set $penis6 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<His>> penis rubs against your <<bottomstop>><<sex5>><<set $speechanusentrance to 1>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "mouth">>
<<if $rng gte 101>><span class="purple"><<He>> withdraws <<his>> penis from your mouth.</span><<sex30>><<set $penis6 to "mouthimminent">><<facebruise>><<violence1>><<set $mouthstate to "imminent">>
<<elseif $rng gte 1>><<He>> continues thrusting into your mouth.<<submission10>><<facebruise>><<violence1>><<set $speechmouthpenetrated to 1>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "mouthimminent">>
<<if $pullaway is 1>><<set $pullaway to 0>>Saliva drips from the tip of <<his>> phallus.
<<else>>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> penis against your mouth.</span><<set $penis6 to "mouthentrance">><<submission5>><<set $mouthstate to "entrance">>
<<elseif $rng lte 20>>
<<if $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis6 to "mouth">><<facebruise>><<oralstat>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis6 to "mouth">><<set $oralvirginity to 0>><<facebruise>><<oralstat>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthvirgin to 1>>
<<endif>>
<<elseif $rng gte 21>>
<<if $mouthsubmit is 1>><<He>> allows you to pleasure <<his>> cock with your mouth.<<submission5>><<set $speechmouthimminent to 1>>
<<elseif $oralvirginity is 0>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><<submission10>><<set $penis6 to "mouth">><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<elseif $oralvirginity is 1>><span class="pink"><<He>> thrusts <<his>> penis into your mouth.</span><span class="red"> It tastes strange.</span><<submission30>><<set $penis6 to "mouth">><<set $oralvirginity to 0>><<oralstat>><<facebruise>><<violence1>><<raped>><<set $mouthstate to "penetrated">><<set $speechmouthpenetrated to 1>>
<<endif>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "mouthentrance">>
<<if $pullaway is 1>><<set $pullaway to 0>><<His>> penis hovers only inches from your face.
<<else>>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> penis away from your mouth.</span><<set $penis6 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng gte 1>><span class="purple"><<He>> pushes <<his>> penis against your lips.</span><<set $penis6 to "mouthimminent">><<submission5>><<set $mouthstate to "imminent">><<set $speechmouthimminent to 1>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "chest">>
<<if $rng gte 101>><<He>> moves <<his>> penis away from your chest.<<set $penis6 to 0>><<set $chestuse to 0>>
<<elseif $rng gte 1>><<submission3>>
<<if $breastcup is "none">>
<<He>> rubs <<his>> penis against your <<breastsstop>><<set $speechchestrub to 1>>
<<else>>
<<He>> rubs <<his>> penis between your <<breastsstop>><<set $speechbreastrub to 1>>
<</if>>
<<endif>>
<<endif>>
<<if $penis6 is "footjob">>
<<if $rng gte 101>>
<span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $penis6 to 0>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<else>>
<<set $vaginause to 0>>
<</if>>
<<else>>
<<if $penisexist is 1>>
<<He>> presses your <<penis>> against your stomach with <<his>> foot and rubs your glans between <<his>> toes.
<<set $speechpenisfoot to 1>><<neutral5>><<violence1>>
<<else>>
<<He>> presses and teases your <<pussy>> with <<his>> foot.
<<set $speechvaginafoot to 1>><<neutral5>><<violence1>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "otherfrot">>
<<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $penis6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<else>>
<<He>> rubs <<his>> ass against your <<penisstop>><<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "otheranus">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $penis6 to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> ass twitch around your length <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "otheranusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $penis6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "otheranustake">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $penis6 to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $penis6 to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is "otheranusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $penis6 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $penis6 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $penis6 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $penis6 is 0>>
<<if $enemyanger + $rng lte 20>>
<<if $lefthand6 is 0>>
<<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>>
<<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>>
<<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>>
<<endif>>
<<elseif $righthand6 is 0>>
<<if $enemyarousal lte 40>><<He>> slowly rubs <<his>> shaft.<<submission1>>
<<elseif $enemyarousal lte 90>><<He>> quickly rubs <<his>> shaft.<<submission2>>
<<elseif $enemyarousal gte 91>><<He>> rapidly rubs <<his>> shaft.<<submission3>>
<<endif>
<<else>><<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<endif>>
<<elseif $enemyanger + $rng lte 25>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your tummy.<<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your <<breastsstop>><<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 35>><<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<elseif $enemyanger + $rng lte 40>>
<<if $position is "wall">>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<<elseif $mouth6 is 0>>
<<He>> rubs <<his>> cock against your face.<<submission2>>
<<else>>
<<He>> rubs <<his>> cock against your thighs.<<submission2>>
<</if>>
<<elseif $enemyanger + $rng lte 45>>
<<if $penisexist is 1>>
<<if $penisuse is 0>>
<<if $analdisable is "f" and $consensual is 1>>
<span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $penis6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<</if>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $mouthuse is 0>>
<<if $penisbitten is 0>>
<<if $position isnot "wall">>
<span class="blue"><<He>> positions <<his>> penis in front of your mouth.</span><<neutral5>><<set $mouthuse to "penis">><<set $penis6 to "mouthentrance">><<set $mouthstate to "entrance">><<set $speechmouthentrance to 1>>
<</if>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 80>>
<<if $anususe is 0>>
<<if $analdisable is "f">>
<span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis6 to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 100>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>><span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<pussystop>></span><<neutral5>><<set $vaginause to "penis">><<set $penis6 to "vaginaentrance">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<</if>>
<<elseif $penisexist is 1>>
<<if $anususe is 0>>
<<if $analdisable is "f">>
<span class="blue"><<He>> moves between your legs, positioning <<his>> penis in front of your <<bottomstop>></span><<neutral5>><<set $anususe to "penis">><<set $penis6 to "anusentrance">><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<</if>>
<</if>>
<<endif>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<<neutral5>>
<<elseif $enemyanger + $rng lte 140>>
<<if $penisbitten is 0>>
<<if $position isnot "wall">>
<<if $mouthuse is 0>><span class="purple"><<He>> shoves <<his>> penis against your lips.</span><<submission5>><<set $mouthuse to "penis">><<set $mouthstate to "imminent">><<set $penis6 to "mouthimminent">><<set $speechmouthimminent to 1>>
<<else>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<</if>>
<<else>>
<<He>> slowly traces <<his>> length across your exposed skin.<<neutral1>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng lte 150>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<violence1>><<set $penis6 to "footjob">>
<<if $penisexist is 1>>
<<set $penisuse to "feet">><<set $speechpenisfoot to 1>>
<<else>>
<<set $vaginause to "feet">><<set $speechvaginafoot to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 170>>
<<if $anususe is 0 and $analdisable is "f">>
<<if $loweranusexposed is 1>>
<<if $underanusexposed is 1>>
<span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis6 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis6 to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis6 to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<endif>>
<<elseif $enemyanger + $rng gte 171>>
<<if $vaginaexist is 1>>
<<if $vaginause is 0>>
<<if $lowervaginaexposed is 1>>
<<if $undervaginaexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your <<pussycomma>> preparing to penetrate.</span><<sex5>><<set $vaginause to "penis">><<set $penis6 to "vaginaimminent">><<set $vaginastate to "imminent">><<set $speechvaginaimminent to 1>>
<<elseif $undervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $underclothes.</span><<set $underintegrity to $underintegrity - 10>><<sex3>><<set $penis6 to "vaginaentrance">><<set $vaginause to "penis">><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<endif>>
<<elseif $lowervaginaexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your <<pussy>> through your $lowerclothes.</span><<sex2>><<set $penis6 to "vaginaentrance">><<set $vaginause to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $vaginastate to "entrance">><<set $speechvaginaentrance to 1>>
<<endif>>
<<endif>>
<<elseif $penisexist is 1>>
<<if $anususe is 0 and $analdisable is "f">>
<<if $loweranusexposed is 1>>
<<if $underanusexposed is 1>><span class="purple"><<He>> presses <<his>> penis against your anus, preparing to penetrate.</span><<sex5>><<set $anususe to "penis">><<set $penis6 to "anusimminent">><<set $anusstate to "imminent">><<set $speechanusimminent to 1>>
<<elseif $underanusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $underclothes.</span><<sex3>><<set $penis6 to "anusentrance">><<set $anususe to "penis">><<set $underintegrity to $underintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<<elseif $loweranusexposed is 0>><span class="blue"><<He>> presses <<his>> penis against your anus through your $lowerclothes.</span><<sex2>><<set $penis6 to "anusentrance">><<set $anususe to "penis">><<set $lowerintegrity to $lowerintegrity - 10>><<set $anusstate to "entrance">><<set $speechanusentrance to 1>>
<<endif>>
<</if>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<set $rng to random(1, 100)>>
<<if $vagina6 is "clothed">>
<<if $pronoun is "f">>
<<if $enemyarousal gte 40>><span class="blue"><<He>> lifts up <<his>> skirt, revealing <<his>> moistened pussy.</span><<set $vagina6 to 0>>
<<endif>>
<<else>>
<<if $enemyarousal gte 40>><span class="blue"><<He>> unzips <<his>> fly, revealing <<his>> moistened pussy.</span><<set $vagina6 to 0>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina6 is "frot">>
<<if $rng gte 101>><span class="blue"><<He>> moves <<his>> clit away and presses <<his>> hungry pussy against your <<penisstop>></span><<set $penisuse to "othervagina">><<set $vagina6 to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>>
<<else>>
<<He>> rubs <<his>> clit against your glans.<<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina6 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> vagina.</span><<sex30>><<set $vagina6 to "penisimminent">><<penisbruise>><<violence1>><<set $penistate to "imminent">><<set $speechpenisimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<peniscomma>> <<his>> movements violent and erratic as <<his>> pussy slides along your length.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> vagina twitch and throb around your length <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> vagina as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> vagina rhythmically kneading and squeezing your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechpenispenetrated to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina6 is "penisimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> pussy against your <<penisstop>></span><<set $vagina6 to "penisentrance">><<set $penisstate to "entrance">><<set $speechpenisentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "take">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> pussy, swallowing you to the base.</span><<sex30>><<set $vagina6 to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenispenetrated to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> pussy,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $vagina6 to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> vagina, instead teasing the tip of your glans.<<sex15>><<set $speechpeniswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina6 is "penisentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> pussy away from your <<penisstop>></span><<set $vagina6 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechpenisentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> pussy against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechpenisentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> pussy against your <<penisstop>></span><<sex20>><<set $vagina6 to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> pussy against your <<peniscomma>> preparing to envelope you fully.</span><<sex20>><<set $vagina6 to "penisimminent">><<set $penisstate to "imminent">><<set $speechpenisimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> teases your <<penis>> with <<his>> labia.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina6 is "lefthand">>
<<if $rng lte 80>>
<<He>> strokes <<his>> pussy with <<his>> left hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>>
<<else>>
<span class="blue"><<He>> moves <<his>> left hand away from <<his>> pussy.</span>
<<set $lefthand6 to 0>><<set $vagina6 to 0>>
<</if>>
<</if>>
<<if $vagina6 is "righthand">>
<<if $rng lte 80>>
<<He>> strokes <<his>> pussy with <<his>> right hand.<<neutral1>><<set $enemyarousal to $enemyarousal + 20>>
<<else>>
<span class="blue"><<He>> moves <<his>> right hand away from <<his>> pussy.</span>
<<set $righthand6 to 0>><<set $vagina6 to 0>>
<</if>>
<</if>>
<<if $vagina6 is "mouth">>
<<if $enemyanger gte 100>>
<<He>> covers your mouth with <<his>> pussy, making it difficult to breathe.<<violence3>><<facebruise>><<set $speechvaginamouth to 1>>
<<else>>
<<if $mouthsubmit is 1>>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your lips.
<<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>>
You can taste <<his>> juices.
<</if>>
<<sex3>><<set $speechvaginamouth to 1>>
<<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina6 to 0>>
<</if>>
<<else>>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your lips.
<<if $enemyarousal gte (($enemyarousalmax / 5) * 3)>>
You can taste <<his>> juices.
<</if>>
<<sex3>><<set $speechvaginamouth to 1>>
<<else>><<He>> moves <<his>> pussy away from your face.<<set $mouthuse to 0>><<set $mouthstate to 0>><<set $vagina6 to 0>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $vagina6 is "vagina">>
<<if $rng gte 1>>
<<He>> kneads your pussies together.<<sex20>><<set $speechvaginavagina to 1>>
<<else>>
<span class="lblue"><<He>> moves <<his>> pussy away from yours.</span><<set $vaginause to 0>><<set $vagina6 to 0>>
<</if>>
<</if>>
<<if $vagina6 is "leftarm">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your fingers.<<submission2>>
<<else>>
<<He>> moves your hand away from <<his>> pussy.<<set $leftarm to 0>><<set $vagina6 to 0>><<set $leftactiondefault to "leftplay">>
<</if>>
<</if>>
<<if $vagina6 is "rightarm">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your fingers.<<submission2>>
<<else>>
<<He>> moves your hand away from <<his>> pussy.<<set $rightarm to 0>><<set $vagina6 to 0>><<set $rightactiondefault to "rightplay">>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina6 is "feet">>
<<if $rng gte 1>>
<<He>> rubs <<his>> pussy against your feet.<<submission2>>
<<else>>
<<He>> moves your feet away from <<his>> pussy.<<set $feetuse to 0>><<set $vagina6 to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina6 is "footjob">>
<<if $rng gte 101>>
<span class="blue"><<He>> stops pressing <<his>> foot against your <<genitalsstop>></span><<set $vagina6 to 0>>
<<if $penisexist is 1>>
<<set $penisuse to 0>>
<<else>>
<<set $vaginause to 0>>
<</if>>
<<else>>
<<if $penisexist is 1>>
<<He>> presses your penis against your stomach with <<his>> foot and rubs your glans between <<his>> toes.
<<set $speechpenisfoot to 1>><<neutral5>><<violence1>>
<<else>>
<<He>> rubs <<his>> foot against your <<pussystop>>
<<set $speechvaginafoot to 1>><<neutral5>><<violence1>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $vagina6 is "otherfrot">>
<<if $rng gte 101>><span class="blue"><<He>> shifts <<his>> ass and presses <<his>> anus against your <<penisstop>></span><<set $penisuse to "otheranus">><<set $vagina6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<else>>
<<He>> rubs <<his>> ass against your <<penisstop>><<sex5>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina6 is "otheranus">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> pelvis away, releasing your <<penis>> from <<his>> anus.</span><<sex30>><<set $vagina6 to "otheranusimminent">><<penisbruise>><<violence1>><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<elseif $rng gte 1>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<His>> continues to fuck your <<penis>> with <<his>> ass, <<his>> movements violent and erratic. Fluid from <<his>> pussy drools onto your length.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to ride you, your penis helpless as it's fucked.
<<else>>
<<He>> fucks your <<penis>> with rough movements, intent on showing you who's boss.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
You feel <<his>> ass twitch around your length as <<he>> fucks you.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues to violate your <<peniscomma>> using you as a sex toy.
<<else>>
<<He>> fucks your <<peniscomma>> taking as much of you into <<his>> ass as <<he>> can.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 5) * 4)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length. <<His>> body jerks whenever you hit a sensitive spot.
<<elseif $enemyarousal gte (($enemyarousalmax / 5) * 2)>>
<<He>> continues riding your <<peniscomma>> <<his>> anus rhythmically pounding your length.
<<else>>
<<He>> rides your <<penis>> with steady movements.
<</if>>
<</if>>
<<sex30>><<penisbruise>><<violence1>><<set $speechotheranus to 1>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina6 is "otheranusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> ass against your <<penisstop>></span><<set $vagina6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<<elseif $rng gte 1>>
<<if $nopenile is 0>><<set $penisactiondefault to "take">>
<<if $penilevirginity is 0>><span class="pink"><<He>> eases your <<penis>> into <<his>> ass, swallowing you to the base.</span><<sex30>><<set $vagina6 to "otheranus">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> eases your virgin penis into <<his>> ass,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $vagina6 to "otheranus">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> ass, instead teasing the tip of your glans.<<sex15>><<set $speechotheranuswithhold to 1>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $vagina6 is "otheranusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> ass away from your <<penisstop>></span><<set $vagina6 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> rubs <<his>> ass against your <<penis>> through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>><<set $speechotheranusentrance to 1>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> ass against your <<penisstop>></span><<sex20>><<set $vagina6 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<<else>>
<span class="purple"><<He>> presses <<his>> ass against your <<peniscomma>> preparing to take you in fully.</span><<sex20>><<set $vagina6 to "otheranusimminent">><<set $penisstate to "otheranusimminent">><<set $speechotheranusimminent to 1>>
<</if>>
<<elseif $rng gte 1>><<He>> rubs your <<penis>> between <<his>> cheeks.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if $vagina6 is 0>>
<<if $enemyanger + $rng lte 20>><<He>> sways <<his>> hips suggestively.<<neutral1>><<set $speechvaginaflaunt to 1>>
<<elseif $enemyanger + $rng lte 40>><<He>> twirls on the spot.<<neutral3>><<set $speechvaginaflaunt to 1>>
<<elseif $enemyanger + $rng lte 50>>
<<if $penisexist is 1>>
<<if $penisuse is 0 and $analdisable is "f">>
<span class="blue"><<He>> straddles you, rubbing <<his>> ass against your <<penisstop>></span><<neutral5>><<set $penisuse to "otheranus">><<set $vagina6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><<set $speechotheranusentrance to 1>>
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 60>><<He>> rubs <<his>> pussy against your thigh.<<neutral10>>
<<elseif $enemyanger + $rng lte 80 and $lefthand6 is 0>>
<span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina6 to "lefthand">><<set $lefthand6 to "othervagina">>
<<elseif $enemyanger + $rng lte 80 and $righthand6 is 0>>
<span class="lblue"><<He>> presses <<his>> fingers against <<his>> labia.</span><<neutral1>><<set $enemyarousal to $enemyarousal + 10>><<set $vagina6 to "righthand">><<set $righthand6 to "othervagina">>
<<elseif $enemyanger + $rng lte 80>>
<<He>> rubs <<his>> pussy against your thigh.<<neutral2>>
<<elseif $enemyanger + $rng lte 100 and $penisuse is 0 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $penisuse to "othervagina">><<set $vagina6 to "penisentrance">><<set $penisstate to "entrance">><span class="blue"><<He>> straddles you, <<his>> pussy hovering close to your <<penisstop>></span>
<<elseif $enemyanger + $rng lte 120 and $penisuse is 0 and $penisexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $penisuse to "othervagina">><<set $vagina6 to "penisimminent">><<set $penisstate to "imminent">><span class="purple"><<He>> wraps <<his>> legs around your pelvis, pressing <<his>> pussy against your <<genitalsstop>></span>
<<elseif $enemyanger + $rng lte 120 and $vaginause is 0 and $vaginaexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<set $vaginause to "othervagina">><<set $vagina6 to "vagina">><<sex20>><<He>> pushes <<his>> pussy against yours.
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> sits on your protruding <<bottomcomma>> pressing down on you painfully.<<violence3>>
<<elseif $mouth6 is 0>>
<<He>> rubs <<his>> clit against your face.<<violence3>>
<<else>>
<<He>> frots against your thigh while squeezing it with <<his>> own.<<violence3>>
<</if>>
<<elseif $enemyanger + $rng lte 160>><span class="purple"><<He>> presses <<his>> foot against your <<genitalsstop>></span><<neutral5>><<set $vagina6 to "footjob">>
<<if $penisexist is 1>>
<<set $penisuse to "feet">><<set $speechpenisfoot to 1>>
<<else>>
<<set $vaginause to "feet">><<set $speechvaginafoot to 1>>
<</if>>
<<elseif $enemyanger + $rng lte 180>>
<<if $position is "wall">>
<<He>> kicks you in the <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<else>>
<<He>> kicks you in the stomach.<<violence10>><<hitstat>><<facebruise>>
<</if>>
<<elseif $enemyanger + $rng lte 200 and $mouthuse is 0>>
<<if $pullaway is 1>><<set $pullaway to 0>>
Saliva drips from her pussy.
<<else>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>>
<</if>>
<<else>>
<span class="purple"><<He>> wraps <<his>> legs around your head and presses <<his>> pussy against your mouth.</span>
<<submission5>><<set $mouthuse to "othervagina">><<set $vagina6 to "mouth">><<set $mouthstate to "othervagina">><<violence3>><<facebruise>><<set $speechvaginamouth to 1>>
<</if>>
<</if>>
<<else>>
<<if $position is "wall">>
<<if $penisexist is 1>>
<<He>> kicks your <<penisstop>><<violence20>><<hitstat>><<penisbruise>><<set $speechbeat to 1>>
<<elseif $vaginaexist is 1>>
<<He>> kicks your <<pussystop>><<violence20>><<hitstat>><<vaginabruise>><<set $speechbeat to 1>>
<</if>>
<<else>>
<<He>> kicks you in the face.<<violence10>><<facebruise>><<set $speechbeat to 1>><<hitstat>>
<</if>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "thigh">>
<<He>> kisses and licks your thigh.<<neutral5>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "bottom">>
<<He>> kisses and licks your <<bottomstop>><<neutral5>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "anus">>
<<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your anus.</span><<sex30>><<set $mouth6 to "anusimminent">><<anusbruise>><<violence1>><<set $anusstate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> caresses your anus with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
<<His>> tongue probes inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> circles <<his>> tongue inside your <<bottomstop>><<sex30>><<anusbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> presses <<his>> mouth firmly against your <<bottomcomma>> letting <<him>> push <<his>> tongue deeper into your anus.<<sex30>><<anusbruise>><<violence1>>
<<else>>
Repeatedly thrusting and retracting, <<he>> fucks your <<bottom>> with <<his>> tongue.<<sex30>><<anusbruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "anusimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your anus.</span><<set $mouth6 to "anusentrance">><<set $anusstate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $noanal is 0>>
<<if $analvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue into your anus.</span><<sex30>><<set $mouth6 to "anus">><<analstat>><<anusbruise>><<violence1>><<raped>><<set $anusstate to "othermouth">>
<<elseif $analvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin anus,</span><span class="red"> violating you in a way you hadn't conceived of.</span><<sex100>><<set $mouth6 to "anus">><<set $analvirginity to 0>><<anusbruise>><<analstat>><<violence100>><<raped>><<set $anusstate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not penetrate your <<bottom>> with <<his>> tongue, instead licking your anus.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "anusentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<bottomstop>></span><<set $mouth6 to 0>><<set $anususe to 0>><<set $anusstate to 0>>
<<if $vagina6 is "othermouth">>
<<set $vagina6 to 0>>
<</if>>
<<if $penis6 is "othermouth">>
<<set $penis6 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $loweranusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $loweranusexposed is 1>><<set $rng to random(1, 100)>>
<<if $underanusexposed is 0>><<He>> circles <<his>> tongue around your anus through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $underanusexposed is 1>>
<<if $rng gte 71>>
<<if $noanal is 1>>
<span class="purple"><<He>> presses <<his>> tongue against your anus.</span><<sex20>><<set $mouth6 to "anusimminent">><<set $anusstate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> tongue against your anus, preparing to penetrate you.</span><<sex20>><<set $mouth6 to "anusimminent">><<set $anusstate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> kisses and licks your <<bottomstop>><<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "vagina">>
<<if $rng gte 101>><span class="purple"><<He>> retracts <<his>> tongue from your <<pussystop>></span><<sex30>><<set $mouth6 to "vaginaimminent">><<vaginabruise>><<violence1>><<set $vaginastate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> caresses your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
<<He>> presses down on your clit with <<his>> teeth while exploring your vagina with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> circles <<his>> tongue around your vagina.<<sex30>><<vaginabruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> presses <<his>> mouth firmly against your <<pussycomma>> then pushes <<his>> tongue deeper into your vagina. <<He>> slowly pulls out again, then takes a deep breath.<<sex30>><<vaginabruise>><<violence1>>
<<else>>
Repeatedly thrusting and retracting, <<he>> fucks your <<pussy>> with <<his>> tongue.<<sex30>><<vaginabruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "vaginaimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> tongue against your <<pussystop>></span><<set $mouth6 to "vaginaentrance">><<set $vaginastate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $novaginal is 0>>
<<if $vaginalvirginity is 0>><span class="pink"><<He>> pushes <<his>> tongue between your <<pussy>> lips.</span><<sex30>><<set $mouth6 to "vagina">><<vaginalstat>><<vaginabruise>><<violence1>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">>
<<elseif $vaginalvirginity is 1>><span class="pink"><<He>> pushes <<his>> tongue into your virgin pussy,</span><span class="red"> breaking your hymen and forever robbing you of your purity.</span><<sex100>><<set $mouth6 to "vagina">><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence100>><<raped>><<vaginaraped>><<set $vaginastate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not penetrate your <<pussy>> with <<his>> tongue, instead running <<his>> tongue up and down your labia.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "vaginaentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<pussystop>></span><<set $mouth6 to 0>><<set $vaginause to 0>><<set $vaginastate to 0>>
<<if $vagina6 is "othermouth">>
<<set $vagina6 to 0>>
<</if>>
<<if $penis6 is "othermouth">>
<<set $penis6 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> traces the outline of your <<pussy>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $novaginal is 1>>
<span class="purple"><<He>> presses <<his>> lips against your <<pussystop>></span><<sex20>><<set $mouth6 to "vaginaimminent">><<set $vaginastate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> lips against your <<pussycomma>> preparing to fuck you with <<his>> tongue.</span><<sex20>><<set $mouth6 to "vaginaimminent">><<set $vaginastate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> blows on your clit and runs <<his>> tongue around your labia.<<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "penis">>
<<if $rng gte 101>><span class="purple"><<He>> moves <<his>> head back, releasing your <<penis>> from <<his>> mouth.</span><<sex30>><<set $mouth6 to "penisimminent">><<penisbruise>><<violence1>><<set $penisstate to "othermouthimminent">>
<<elseif $rng gte 1>>
<<if $enemyarousal lte ($enemyarousalmax / 5)>>
<<He>> slowly caresses your shaft with <<his>> tongue.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 2)>>
Eyes fixed on your face, <<he>> wraps <<his>> tongue around your <<penis>> and sucks.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 3)>>
<<He>> squeezes <<his>> lips around your <<peniscomma>> and circles <<his>> tongue around your glans.<<sex30>><<penisbruise>><<violence1>>
<<elseif $enemyarousal lte (($enemyarousalmax / 5) * 4)>>
<<He>> takes you deeper into <<his>> mouth, until your <<penis>> disappears inside <<him>> completely. <<He>> slowly pushes you out again, then takes a deep breath.<<sex30>><<penisbruise>><<violence1>>
<<else>>
<<He>> repeatedly swallows and expels your <<peniscomma>> fucking you with <<his>> mouth.<<sex30>><<penisbruise>><<violence1>>
<</if>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "penisimminent">>
<<if $rng gte 101>><span class="blue"><<He>> stops pressing <<his>> lips against your <<penisstop>></span><<set $mouth6 to "penisentrance">><<set $penisstate to "othermouthentrance">>
<<elseif $rng gte 1>>
<<if $nopenile is 0>>
<<if $penilevirginity is 0>><span class="pink"><<He>> pushes <<his>> lips against your <<peniscomma>> taking you into <<his>> mouth.</span><<sex30>><<set $mouth6 to "penis">><<penilestat>><<penisbruise>><<violence1>><<raped>><<penisraped>><<set $penisstate to "othermouth">>
<<elseif $penilevirginity is 1>><span class="pink"><<He>> pushes <<his>> lips against your virgin penis, taking you into <<his>> mouth,</span><span class="red"> separating your foreskin from your glans and forever robbing you of your purity.</span><<sex100>><<set $mouth6 to "penis">><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence100>><<raped>><<penisraped>><<set $penisstate to "othermouth">>
<<endif>>
<<else>>
Respecting your wishes, <<he>> does not envelope your <<penis>> with <<his>> mouth, instead kissing the tip of your glans.<<sex15>>
<</if>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "penisentrance">>
<<if $rng gte 101>><span class="lblue"><<He>> moves <<his>> head away from your <<penisstop>></span><<set $mouth6 to 0>><<set $penisuse to 0>><<set $penisstate to 0>>
<<if $vagina6 is "othermouth">>
<<set $vagina6 to 0>>
<</if>>
<<if $penis6 is "othermouth">>
<<set $penis6 to 0>>
<</if>>
<<elseif $rng gte 1>>
<<if $lowervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $lowerclothes.<<sex5>><<set $lowerintegrity to $lowerintegrity - 10>>
<<elseif $lowervaginaexposed is 1>><<set $rng to random(1, 100)>>
<<if $undervaginaexposed is 0>><<He>> traces the outline of your <<penis>> with <<his>> tongue through your $underclothes.<<sex5>><<set $underintegrity to $underintegrity - 10>>
<<elseif $undervaginaexposed is 1>>
<<if $rng gte 71>>
<<if $nopenile is 1>>
<span class="purple"><<He>> presses <<his>> lips against your <<penisstop>></span><<sex20>><<set $mouth6 to "penisimminent">><<set $penisstate to "othermouthimminent">>
<<else>>
<span class="purple"><<He>> presses <<his>> lips against your <<peniscomma>> preparing to take you in <<his>> mouth proper.</span><<sex20>><<set $mouth6 to "penisimminent">><<set $penisstate to "othermouthimminent">>
<</if>>
<<elseif $rng gte 1>><<He>> blows on and licks the tip of your <<penisstop>><<sex10>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "kiss">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth6 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> explores your mouth with <<his>> tongue.<<sex2>>
<<else>>
<<He>> thrusts <<his>> tongue deep into your mouth.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth6 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "kissimminent">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth6 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng lte 100>>
<<He>> pushes <<his>> tongue between your lips.<<set $mouth6 to "kiss">><<set $mouthstate to "kiss">><<sex2>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> gently probes your lips with <<his>> tongue.<<sex2>>
<<else>>
<<He>> bites and toys with your lips.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth6 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is "kissentrance">>
<<if $speechvaginavirgin isnot 1 and $speechpenisvirgin isnot 1 and $speechanusvirgin isnot 1 and $speechmouthvirgin isnot 1>>
<<if $rng gte 101>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouth6 to 0>><<set $mouthuse to 0>><<set $mouthstate to 0>>
<<elseif $rng lte 100>>
<<He>> pulls you closer and presses your lips together in a kiss.<<set $mouth6 to "kissimminent">><<set $mouthstate to "kissimminent">><<sex2>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> gently brushes <<his>> lips against yours.<<sex1>>
<<else>>
<<He>> bites your lower lip.<<violence1>>
<</if>>
<</if>>
<<else>>
<span class="lblue"><<He>> pulls <<his>> mouth away from yours.</span><<set $mouthuse to 0>><<set $mouth6 to 0>><<set $mouthstate to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $mouth6 is 0>>
<<if $speechvaginavirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "You were a virgin! I can't believe my luck!"
<<else>>
<<He>> speaks. "I felt your hymen tear bitch. Something to remember me by."
<</if>>
<<elseif $speechpenisvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "AHH! This was your first time wasn't it? It feels so good!"
<<else>>
<<He>> speaks. "How's it feel to have your virgin dick broken in? Feels amazing for me."
<</if>>
<<elseif $speechanusvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "It's so tight! This must be the first time your ass has been used like this."
<<else>>
<<He>> speaks. "It's so tight! This must be the first time your ass has been used like this. I've got plenty more work to do before you're properly broken in."
<</if>>
<<elseif $speechmouthvirgin is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "Is this the first time you've tasted dick?"
<<else>>
<<He>> speaks. "Is this the first time you've tasted dick? You'll be a cum-addicted cock slave soon."
<</if>>
<<elseif $speechcum is 1 and $rng gte 61 and $speechorgasmrepeat lte 1 and $speechorgasmcount lte 6>>
<<cumspeech>>
<<elseif $rng gte 61>>
<<combatspeech>><<neutral1>>
<<elseif $rng gte 91>>
<<basespeech>><<neutral1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $enemyanger + $rng lte 20>><<He>> <<admires>> your body.<<neutral1>>
<<elseif $enemyanger + $rng lte 25>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless <<bottomstop>><<neutral1>>
<<else>>
<<He>> <<admires>> your hair.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 30>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless hips.<<neutral1>>
<<else>>
<<He>> <<admires>> your chest.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 35>>
<<He>> <<admires>> your legs.<<neutral1>>
<<elseif $enemyanger + $rng lte 40>>
<<if $position is "wall">>
<<He>> <<admires>> your helpless legs.<<neutral1>>
<<else>>
<<He>> <<admires>> your face.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 45>>
<<if $position is "wall">>
<<He>> kisses your helpless thighs.<<neutral3>>
<<else>>
<<He>> kisses you on the forehead.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 50>>
<<if $position is "wall">>
<<He>> kisses you on the hips.<<neutral3>>
<<else>>
<<He>> kisses you on the cheek.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 55>>
<<if $position is "wall">>
<<He>> licks your helpless thighs.<<neutral3>>
<<else>>
<<He>> kisses your neck.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 60>>
<<if $position is "wall">>
<<He>> licks your helpless hips.<<neutral3>>
<<else>>
<<He>> licks your cheek.<<neutral3>>
<</if>>
<<elseif $enemyanger + $rng lte 80>><<neutral10>>
<<if $position is "wall">>
<<He>> licks your helpless legs.<<neutral3>>
<<else>>
<<if $mouthuse is 0>>
<span class="blue"><<He>> moves <<his>> lips close to yours, about to kiss.</span><<set $mouthuse to "kiss">><<set $mouthstate to "kissentrance">><<set $mouth6 to "kissentrance">><<sex1>>
<<else>>
<<He>> licks your cheek.
<</if>>
<</if>>
<<elseif $enemyanger + $rng lte 84>><<neutral10>>
<<if $anususe is 0 and $vagina6 is 0 and $analdisable is "f">>
<span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth6 to "anusentrance">><<set $vagina6 to "othermouth">><<sex1>>
<<elseif $anususe is 0 and $penis6 is 0 and $analdisable is "f">>
<span class="blue"><<He>> kneels behind you. You feel <<his>> breath on your <<bottomstop>></span><<set $anususe to "othermouth">><<set $anusstate to "othermouthentrance">><<set $mouth6 to "anusentrance">><<set $penis6 to "othermouth">><<sex1>>
<</if>>
<<elseif $enemyanger + $rng lte 92>><<neutral10>>
<<if $vaginause is 0 and $vagina6 is 0 and $vaginaexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth6 to "vaginaentrance">><<set $vagina6 to "othermouth">><<sex1>>
<<elseif $vaginause is 0 and $penis6 is 0 and $vaginaexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<pussystop>></span><<set $vaginause to "othermouth">><<set $vaginastate to "othermouthentrance">><<set $mouth6 to "vaginaentrance">><<set $penis6 to "othermouth">><<sex1>>
<<else>>
<<He>> breathes on your skin, making your hair stand on end.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 100>><<neutral10>>
<<if $penisuse is 0 and $penis6 is 0 and $penisexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth6 to "penisentrance">><<set $vagina6 to "othermouth">><<sex1>>
<<elseif $penisuse is 0 and $vagina6 is 0 and $penisexist is 1>>
<span class="blue"><<He>> kneels beside you. You feel <<his>> breath on your <<penisstop>></span><<set $penisuse to "othermouth">><<set $penisstate to "othermouthentrance">><<set $mouth6 to "penisentrance">><<set $penis6 to "othermouth">><<sex1>>
<<else>>
<<He>> breathes on your skin, making your hair stand on end.<<neutral1>>
<</if>>
<<elseif $enemyanger + $rng lte 105>>
<<if $position is "wall">>
<<He>> kisses and caresses your helpless thighs with <<his>> tongue.<<neutral10>>
<<else>>
<<He>> kisses and caresses your nipple with <<his>> tongue.<<neutral10>>
<</if>>
<<elseif $enemyanger + $rng lte 110>>
<<if $position is "wall">>
<<He>> kisses and gently bites your helpless <<bottomstop>><<neutral10>>
<<else>>
<<He>> kisses and gently bites you on the neck.<<neutral10>>
<</if>>
<<elseif $enemyanger + $rng lte 115>>
<<He>> spits on your <<genitalsstop>><<neutral5>>
<<elseif $enemyanger + $rng lte 120>>
<<He>> spits on your <<bottomstop>><<neutral5>>
<<elseif $enemyanger + $rng lte 130>>
<<He>> spits on your stomach.<<neutral5>>
<<elseif $enemyanger + $rng lte 140>>
<<if $position is "wall">>
<<He>> spits on your helpless thighs.<<neutral5>>
<<else>>
<<He>> spits on your face.<<neutral5>>
<</if>>
<<elseif $enemyanger + $rng lte 150>>
<<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<elseif $enemyanger + $rng lte 160>>
<<if $position is "wall">>
<<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>>
<<else>>
<<He>> bites your shoulders.<<violence10>><<hitstat>><<leftarmbruise>><<rightarmbruise>>
<</if>>
<<elseif $enemyanger + $rng lte 170>>
<<if $position is "wall">>
<<He>> bites your hips.<<violence10>><<hitstat>><<tummybruise>>
<<else>>
<<He>> bites your neck.<<violence10>><<hitstat>><<neckbruise>>
<</if>>
<<elseif $enemyanger + $rng lte 180>>
<<if $position is "wall">>
<<He>> bites your thighs.<<violence10>><<hitstat>><<thighbruise>>
<<else>>
<<He>> bites your cheek.<<violence10>><<hitstat>><<facebruise>>
<</if>>
<<elseif $enemyanger + $rng gte 190>>
<<if $position is "wall">>
<<He>> bites your <<bottomstop>><<violence10>><<hitstat>><<bottombruise>>
<<else>>
<<He>> bites your <<breastsstop>><<violence10>><<hitstat>><<chestbruise>>
<</if>>
<</if>>
<</if>>
<</if>>
<<manend>>
<<set $pullaway to 0>>
<<endnobr>><<endwidget>>
:: Widgets NPC Generation [widget]
<<widget "generate1">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender1 to "f">><<set $pronoun1 to "f">>
<<else>>
<<set $gender1 to "m">><<set $pronoun1 to "m">>
<</if>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<npcattributes1>>
<<set $npcchild1 to 0>>
<<set $npcadult1 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description1>>
<</nobr>><</widget>>
<<widget "generate2">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender2 to "f">><<set $pronoun2 to "f">>
<<else>>
<<set $gender2 to "m">><<set $pronoun2 to "m">>
<</if>>
<<set $lefthand2 to 0>>
<<set $righthand2 to 0>>
<<set $mouth2 to 0>>
<<npcattributes2>>
<<set $npcchild2 to 0>>
<<set $npcadult2 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description2>>
<</nobr>><</widget>>
<<widget "generate3">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender3 to "f">><<set $pronoun3 to "f">>
<<else>>
<<set $gender3 to "m">><<set $pronoun3 to "m">>
<</if>>
<<set $lefthand3 to 0>>
<<set $righthand3 to 0>>
<<set $mouth3 to 0>>
<<npcattributes3>>
<<set $npcchild3 to 0>>
<<set $npcadult3 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description3>>
<</nobr>><</widget>>
<<widget "generate4">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender4 to "f">><<set $pronoun4 to "f">>
<<else>>
<<set $gender4 to "m">><<set $pronoun4 to "m">>
<</if>>
<<set $lefthand4 to 0>>
<<set $righthand4 to 0>>
<<set $mouth4 to 0>>
<<npcattributes4>>
<<set $npcchild4 to 0>>
<<set $npcadult4 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description4>>
<</nobr>><</widget>>
<<widget "generate5">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender5 to "f">><<set $pronoun5 to "f">>
<<else>>
<<set $gender5 to "m">><<set $pronoun5 to "m">>
<</if>>
<<set $lefthand5 to 0>>
<<set $righthand5 to 0>>
<<set $mouth5 to 0>>
<<npcattributes5>>
<<set $npcchild5 to 0>>
<<set $npcadult5 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description5>>
<</nobr>><</widget>>
<<widget "generate6">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender6 to "f">><<set $pronoun6 to "f">>
<<else>>
<<set $gender6 to "m">><<set $pronoun6 to "m">>
<</if>>
<<set $lefthand6 to 0>>
<<set $righthand6 to 0>>
<<set $mouth6 to 0>>
<<npcattributes6>>
<<set $npcchild6 to 0>>
<<set $npcadult6 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description6>>
<</nobr>><</widget>>
<<widget "generatey1">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender1 to "f">><<set $pronoun1 to "f">>
<<else>>
<<set $gender1 to "m">><<set $pronoun1 to "m">>
<</if>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<npcattributes1>>
<<set $npcchild1 to 0>>
<<set $npcadult1 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description1>>
<</nobr>><</widget>>
<<widget "generatey2">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender2 to "f">><<set $pronoun2 to "f">>
<<else>>
<<set $gender2 to "m">><<set $pronoun2 to "m">>
<</if>>
<<set $lefthand2 to 0>>
<<set $righthand2 to 0>>
<<set $mouth2 to 0>>
<<npcattributes2>>
<<set $npcchild2 to 0>>
<<set $npcadult2 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description2>>
<</nobr>><</widget>>
<<widget "generatey3">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender3 to "f">><<set $pronoun3 to "f">>
<<else>>
<<set $gender3 to "m">><<set $pronoun3 to "m">>
<</if>>
<<set $lefthand3 to 0>>
<<set $righthand3 to 0>>
<<set $mouth3 to 0>>
<<npcattributes3>>
<<set $npcchild3 to 0>>
<<set $npcadult3 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description3>>
<</nobr>><</widget>>
<<widget "generatey4">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender4 to "f">><<set $pronoun4 to "f">>
<<else>>
<<set $gender4 to "m">><<set $pronoun4 to "m">>
<</if>>
<<set $lefthand4 to 0>>
<<set $righthand4 to 0>>
<<set $mouth4 to 0>>
<<npcattributes4>>
<<set $npcchild4 to 0>>
<<set $npcadult4 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description4>>
<</nobr>><</widget>>
<<widget "generatey5">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender5 to "f">><<set $pronoun5 to "f">>
<<else>>
<<set $gender5 to "m">><<set $pronoun5 to "m">>
<</if>>
<<set $lefthand5 to 0>>
<<set $righthand5 to 0>>
<<set $mouth5 to 0>>
<<npcattributes5>>
<<set $npcchild5 to 0>>
<<set $npcadult5 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description5>>
<</nobr>><</widget>>
<<widget "generatey6">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender6 to "f">><<set $pronoun6 to "f">>
<<else>>
<<set $gender6 to "m">><<set $pronoun6 to "m">>
<</if>>
<<set $lefthand6 to 0>>
<<set $righthand6 to 0>>
<<set $mouth6 to 0>>
<<npcattributes6>>
<<set $npcchild6 to 0>>
<<set $npcadult6 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description6>>
<</nobr>><</widget>>
<<widget "generatec1">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender1 to "f">><<set $pronoun1 to "f">>
<<else>>
<<set $gender1 to "m">><<set $pronoun1 to "m">>
<</if>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<npcattributes1>>
<<set $npcchild1 to 1>>
<<set $npcadult1 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description1>>
<</nobr>><</widget>>
<<widget "generatec2">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender2 to "f">><<set $pronoun2 to "f">>
<<else>>
<<set $gender2 to "m">><<set $pronoun2 to "m">>
<</if>>
<<set $lefthand2 to 0>>
<<set $righthand2 to 0>>
<<set $mouth2 to 0>>
<<npcattributes2>>
<<set $npcchild2 to 1>>
<<set $npcadult2 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description2>>
<</nobr>><</widget>>
<<widget "generatec3">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender3 to "f">><<set $pronoun3 to "f">>
<<else>>
<<set $gender3 to "m">><<set $pronoun3 to "m">>
<</if>>
<<set $lefthand3 to 0>>
<<set $righthand3 to 0>>
<<set $mouth3 to 0>>
<<npcattributes3>>
<<set $npcchild3 to 1>>
<<set $npcadult3 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description3>>
<</nobr>><</widget>>
<<widget "generatec4">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender4 to "f">><<set $pronoun4 to "f">>
<<else>>
<<set $gender4 to "m">><<set $pronoun4 to "m">>
<</if>>
<<set $lefthand4 to 0>>
<<set $righthand4 to 0>>
<<set $mouth4 to 0>>
<<npcattributes4>>
<<set $npcchild4 to 1>>
<<set $npcadult4 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description4>>
<</nobr>><</widget>>
<<widget "generatec5">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender5 to "f">><<set $pronoun5 to "f">>
<<else>>
<<set $gender5 to "m">><<set $pronoun5 to "m">>
<</if>>
<<set $lefthand5 to 0>>
<<set $righthand5 to 0>>
<<set $mouth5 to 0>>
<<npcattributes5>>
<<set $npcchild5 to 1>>
<<set $npcadult5 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description5>>
<</nobr>><</widget>>
<<widget "generatec6">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance lt $rng>>
<<set $gender6 to "f">><<set $pronoun6 to "f">>
<<else>>
<<set $gender6 to "m">><<set $pronoun6 to "m">>
<</if>>
<<set $lefthand6 to 0>>
<<set $righthand6 to 0>>
<<set $mouth6 to 0>>
<<npcattributes6>>
<<set $npcchild6 to 1>>
<<set $npcadult6 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description6>>
<</nobr>><</widget>>
<<widget "generatel">><<nobr>>
<<if $location is "beach">>
<<if $enemyno is 0>>
<<generatey1>>
<<elseif $enemyno is 1>>
<<generatey2>>
<<elseif $enemyno is 2>>
<<generatey3>>
<<elseif $enemyno is 3>>
<<generatey4>>
<<elseif $enemyno is 4>>
<<generatey5>>
<<elseif $enemyno is 5>>
<<generatey6>>
<</if>>
<<else>>
<<if $enemyno is 0>>
<<generate1>>
<<elseif $enemyno is 1>>
<<generate2>>
<<elseif $enemyno is 2>>
<<generate3>>
<<elseif $enemyno is 3>>
<<generate4>>
<<elseif $enemyno is 4>>
<<generate5>>
<<elseif $enemyno is 5>>
<<generate6>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "generates1">><<nobr>>
<<if $devlevel gte 20>>
<<generate1>>
<<elseif $devlevel gte 12>>
<<generatey1>>
<<elseif $devlevel lte 11>>
<<generatec1>>
<</if>>
<</nobr>><</widget>>
<<widget "generates2">><<nobr>>
<<if $devlevel gte 20>>
<<generate2>>
<<elseif $devlevel gte 12>>
<<generatey2>>
<<elseif $devlevel lte 11>>
<<generatec2>>
<</if>>
<</nobr>><</widget>>
<<widget "generates3">><<nobr>>
<<if $devlevel gte 20>>
<<generate3>>
<<elseif $devlevel gte 12>>
<<generatey3>>
<<elseif $devlevel lte 11>>
<<generatec3>>
<</if>>
<</nobr>><</widget>>
<<widget "generates4">><<nobr>>
<<if $devlevel gte 20>>
<<generate4>>
<<elseif $devlevel gte 12>>
<<generatey4>>
<<elseif $devlevel lte 11>>
<<generatec4>>
<</if>>
<</nobr>><</widget>>
<<widget "generates5">><<nobr>>
<<if $devlevel gte 20>>
<<generate5>>
<<elseif $devlevel gte 12>>
<<generatey5>>
<<elseif $devlevel lte 11>>
<<generatec5>>
<</if>>
<</nobr>><</widget>>
<<widget "generates6">><<nobr>>
<<if $devlevel gte 20>>
<<generate6>>
<<elseif $devlevel gte 12>>
<<generatey6>>
<<elseif $devlevel lte 11>>
<<generatec6>>
<</if>>
<</nobr>><</widget>>
<<widget "generatesm1">><<nobr>>
<<if $devlevel gte 20>>
<<generatem1>>
<<elseif $devlevel gte 12>>
<<generateym1>>
<<elseif $devlevel lte 11>>
<<generatecm1>>
<</if>>
<</nobr>><</widget>>
<<widget "generatesm2">><<nobr>>
<<if $devlevel gte 20>>
<<generatem2>>
<<elseif $devlevel gte 12>>
<<generateym2>>
<<elseif $devlevel lte 11>>
<<generatecm2>>
<</if>>
<</nobr>><</widget>>
<<widget "generatesm3">><<nobr>>
<<if $devlevel gte 20>>
<<generatem3>>
<<elseif $devlevel gte 12>>
<<generateym3>>
<<elseif $devlevel lte 11>>
<<generatecm3>>
<</if>>
<</nobr>><</widget>>
<<widget "generatesm4">><<nobr>>
<<if $devlevel gte 20>>
<<generatem4>>
<<elseif $devlevel gte 12>>
<<generateym4>>
<<elseif $devlevel lte 11>>
<<generatecm4>>
<</if>>
<</nobr>><</widget>>
<<widget "generatesm5">><<nobr>>
<<if $devlevel gte 20>>
<<generatem5>>
<<elseif $devlevel gte 12>>
<<generateym5>>
<<elseif $devlevel lte 11>>
<<generatecm5>>
<</if>>
<</nobr>><</widget>>
<<widget "generatesm6">><<nobr>>
<<if $devlevel gte 20>>
<<generatem6>>
<<elseif $devlevel gte 12>>
<<generateym6>>
<<elseif $devlevel lte 11>>
<<generatecm6>>
<</if>>
<</nobr>><</widget>>
<<widget "generatesf1">><<nobr>>
<<if $devlevel gte 20>>
<<generatef1>>
<<elseif $devlevel gte 12>>
<<generateyf1>>
<<elseif $devlevel lte 11>>
<<generatecf1>>
<</if>>
<</nobr>><</widget>>
<<widget "generatesf2">><<nobr>>
<<if $devlevel gte 20>>
<<generatef2>>
<<elseif $devlevel gte 12>>
<<generateyf2>>
<<elseif $devlevel lte 11>>
<<generatecf2>>
<</if>>
<</nobr>><</widget>>
<<widget "generatesf3">><<nobr>>
<<if $devlevel gte 20>>
<<generatef3>>
<<elseif $devlevel gte 12>>
<<generateyf3>>
<<elseif $devlevel lte 11>>
<<generatecf3>>
<</if>>
<</nobr>><</widget>>
<<widget "generatesf4">><<nobr>>
<<if $devlevel gte 20>>
<<generatef4>>
<<elseif $devlevel gte 12>>
<<generateyf4>>
<<elseif $devlevel lte 11>>
<<generatecf4>>
<</if>>
<</nobr>><</widget>>
<<widget "generatesf5">><<nobr>>
<<if $devlevel gte 20>>
<<generatef5>>
<<elseif $devlevel gte 12>>
<<generateyf5>>
<<elseif $devlevel lte 11>>
<<generatecf5>>
<</if>>
<</nobr>><</widget>>
<<widget "generatesf6">><<nobr>>
<<if $devlevel gte 20>>
<<generatef6>>
<<elseif $devlevel gte 12>>
<<generateyf6>>
<<elseif $devlevel lte 11>>
<<generatecf6>>
<</if>>
<</nobr>><</widget>>
<<widget "generatem1">><<nobr>>
<<set $gender1 to "m">><<set $pronoun1 to "m">>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<npcattributes1>>
<<set $npcchild1 to 0>>
<<set $npcadult1 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description1>>
<</nobr>><</widget>>
<<widget "generatem2">><<nobr>>
<<set $gender2 to "m">><<set $pronoun2 to "m">>
<<set $lefthand2 to 0>>
<<set $righthand2 to 0>>
<<set $mouth2 to 0>>
<<npcattributes2>>
<<set $npcchild2 to 0>>
<<set $npcadult2 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description2>>
<</nobr>><</widget>>
<<widget "generatem3">><<nobr>>
<<set $gender3 to "m">><<set $pronoun3 to "m">>
<<set $lefthand3 to 0>>
<<set $righthand3 to 0>>
<<set $mouth3 to 0>>
<<npcattributes3>>
<<set $npcchild3 to 0>>
<<set $npcadult3 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description3>>
<</nobr>><</widget>>
<<widget "generatem4">><<nobr>>
<<set $gender4 to "m">><<set $pronoun4 to "m">>
<<set $lefthand4 to 0>>
<<set $righthand4 to 0>>
<<set $mouth4 to 0>>
<<npcattributes4>>
<<set $npcchild4 to 0>>
<<set $npcadult4 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description4>>
<</nobr>><</widget>>
<<widget "generatem5">><<nobr>>
<<set $gender5 to "m">><<set $pronoun5 to "m">>
<<set $lefthand5 to 0>>
<<set $righthand5 to 0>>
<<set $mouth5 to 0>>
<<npcattributes5>>
<<set $npcchild5 to 0>>
<<set $npcadult5 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description5>>
<</nobr>><</widget>>
<<widget "generatem6">><<nobr>>
<<set $gender6 to "m">><<set $pronoun6 to "m">>
<<set $lefthand6 to 0>>
<<set $righthand6 to 0>>
<<set $mouth6 to 0>>
<<npcattributes6>>
<<set $npcchild6 to 0>>
<<set $npcadult6 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description6>>
<</nobr>><</widget>>
<<widget "generatef1">><<nobr>>
<<set $gender1 to "f">><<set $pronoun1 to "f">>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<npcattributes1>>
<<set $npcchild1 to 0>>
<<set $npcadult1 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description1>>
<</nobr>><</widget>>
<<widget "generatef2">><<nobr>>
<<set $gender2 to "f">><<set $pronoun2 to "f">>
<<set $lefthand2 to 0>>
<<set $righthand2 to 0>>
<<set $mouth2 to 0>>
<<npcattributes2>>
<<set $npcchild2 to 0>>
<<set $npcadult2 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description2>>
<</nobr>><</widget>>
<<widget "generatef3">><<nobr>>
<<set $gender3 to "f">><<set $pronoun3 to "f">>
<<set $lefthand3 to 0>>
<<set $righthand3 to 0>>
<<set $mouth3 to 0>>
<<npcattributes3>>
<<set $npcchild3 to 0>>
<<set $npcadult3 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description3>>
<</nobr>><</widget>>
<<widget "generatef4">><<nobr>>
<<set $gender4 to "f">><<set $pronoun4 to "f">>
<<set $lefthand4 to 0>>
<<set $righthand4 to 0>>
<<set $mouth4 to 0>>
<<npcattributes4>>
<<set $npcchild4 to 0>>
<<set $npcadult4 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description4>>
<</nobr>><</widget>>
<<widget "generatef5">><<nobr>>
<<set $gender5 to "f">><<set $pronoun5 to "f">>
<<set $lefthand5 to 0>>
<<set $righthand5 to 0>>
<<set $mouth5 to 0>>
<<npcattributes5>>
<<set $npcchild5 to 0>>
<<set $npcadult5 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description5>>
<</nobr>><</widget>>
<<widget "generatef6">><<nobr>>
<<set $gender6 to "f">><<set $pronoun6 to "f">>
<<set $lefthand6 to 0>>
<<set $righthand6 to 0>>
<<set $mouth6 to 0>>
<<npcattributes6>>
<<set $npcchild6 to 0>>
<<set $npcadult6 to 1>>
<<set $enemyno to $enemyno + 1>>
<<description6>>
<</nobr>><</widget>>
<<widget "generateym1">><<nobr>>
<<set $gender1 to "m">><<set $pronoun1 to "m">>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<npcattributes1>>
<<set $npcchild1 to 0>>
<<set $npcadult1 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description1>>
<</nobr>><</widget>>
<<widget "generateym2">><<nobr>>
<<set $gender2 to "m">><<set $pronoun2 to "m">>
<<set $lefthand2 to 0>>
<<set $righthand2 to 0>>
<<set $mouth2 to 0>>
<<npcattributes2>>
<<set $npcchild2 to 0>>
<<set $npcadult2 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description2>>
<</nobr>><</widget>>
<<widget "generateym3">><<nobr>>
<<set $gender3 to "m">><<set $pronoun3 to "m">>
<<set $lefthand3 to 0>>
<<set $righthand3 to 0>>
<<set $mouth3 to 0>>
<<npcattributes3>>
<<set $npcchild3 to 0>>
<<set $npcadult3 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description3>>
<</nobr>><</widget>>
<<widget "generateym4">><<nobr>>
<<set $gender4 to "m">><<set $pronoun4 to "m">>
<<set $lefthand4 to 0>>
<<set $righthand4 to 0>>
<<set $mouth4 to 0>>
<<npcattributes4>>
<<set $npcchild4 to 0>>
<<set $npcadult4 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description4>>
<</nobr>><</widget>>
<<widget "generateym5">><<nobr>>
<<set $gender5 to "m">><<set $pronoun5 to "m">>
<<set $lefthand5 to 0>>
<<set $righthand5 to 0>>
<<set $mouth5 to 0>>
<<npcattributes5>>
<<set $npcchild5 to 0>>
<<set $npcadult5 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description5>>
<</nobr>><</widget>>
<<widget "generateym6">><<nobr>>
<<set $gender6 to "m">><<set $pronoun6 to "m">>
<<set $lefthand6 to 0>>
<<set $righthand6 to 0>>
<<set $mouth6 to 0>>
<<npcattributes6>>
<<set $npcchild6 to 0>>
<<set $npcadult6 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description6>>
<</nobr>><</widget>>
<<widget "generateyf1">><<nobr>>
<<set $gender1 to "f">><<set $pronoun1 to "f">>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<npcattributes1>>
<<set $npcchild1 to 0>>
<<set $npcadult1 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description1>>
<</nobr>><</widget>>
<<widget "generateyf2">><<nobr>>
<<set $gender2 to "f">><<set $pronoun2 to "f">>
<<set $lefthand2 to 0>>
<<set $righthand2 to 0>>
<<set $mouth2 to 0>>
<<npcattributes2>>
<<set $npcchild2 to 0>>
<<set $npcadult2 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description2>>
<</nobr>><</widget>>
<<widget "generateyf3">><<nobr>>
<<set $gender3 to "f">><<set $pronoun3 to "f">>
<<set $lefthand3 to 0>>
<<set $righthand3 to 0>>
<<set $mouth3 to 0>>
<<npcattributes3>>
<<set $npcchild3 to 0>>
<<set $npcadult3 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description3>>
<</nobr>><</widget>>
<<widget "generateyf4">><<nobr>>
<<set $gender4 to "f">><<set $pronoun4 to "f">>
<<set $lefthand4 to 0>>
<<set $righthand4 to 0>>
<<set $mouth4 to 0>>
<<npcattributes4>>
<<set $npcchild4 to 0>>
<<set $npcadult4 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description4>>
<</nobr>><</widget>>
<<widget "generateyf5">><<nobr>>
<<set $gender5 to "f">><<set $pronoun5 to "f">>
<<set $lefthand5 to 0>>
<<set $righthand5 to 0>>
<<set $mouth5 to 0>>
<<npcattributes5>>
<<set $npcchild5 to 0>>
<<set $npcadult5 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description5>>
<</nobr>><</widget>>
<<widget "generateyf6">><<nobr>>
<<set $gender6 to "f">><<set $pronoun6 to "f">>
<<set $lefthand6 to 0>>
<<set $righthand6 to 0>>
<<set $mouth6 to 0>>
<<npcattributes6>>
<<set $npcchild6 to 0>>
<<set $npcadult6 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description6>>
<</nobr>><</widget>>
<<widget "generatecm1">><<nobr>>
<<set $gender1 to "m">><<set $pronoun1 to "m">>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<npcattributes1>>
<<set $npcchild1 to 1>>
<<set $npcadult1 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description1>>
<</nobr>><</widget>>
<<widget "generatecm2">><<nobr>>
<<set $gender2 to "m">><<set $pronoun2 to "m">>
<<set $lefthand2 to 0>>
<<set $righthand2 to 0>>
<<set $mouth2 to 0>>
<<npcattributes2>>
<<set $npcchild2 to 1>>
<<set $npcadult2 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description2>>
<</nobr>><</widget>>
<<widget "generatecm3">><<nobr>>
<<set $gender3 to "m">><<set $pronoun3 to "m">>
<<set $lefthand3 to 0>>
<<set $righthand3 to 0>>
<<set $mouth3 to 0>>
<<npcattributes3>>
<<set $npcchild3 to 1>>
<<set $npcadult3 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description3>>
<</nobr>><</widget>>
<<widget "generatecm4">><<nobr>>
<<set $gender4 to "m">><<set $pronoun4 to "m">>
<<set $lefthand4 to 0>>
<<set $righthand4 to 0>>
<<set $mouth4 to 0>>
<<npcattributes4>>
<<set $npcchild4 to 1>>
<<set $npcadult4 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description4>>
<</nobr>><</widget>>
<<widget "generatecm5">><<nobr>>
<<set $gender5 to "m">><<set $pronoun5 to "m">>
<<set $lefthand5 to 0>>
<<set $righthand5 to 0>>
<<set $mouth5 to 0>>
<<npcattributes5>>
<<set $npcchild5 to 1>>
<<set $npcadult5 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description5>>
<</nobr>><</widget>>
<<widget "generatecm6">><<nobr>>
<<set $gender6 to "m">><<set $pronoun6 to "m">>
<<set $lefthand6 to 0>>
<<set $righthand6 to 0>>
<<set $mouth6 to 0>>
<<npcattributes6>>
<<set $npcchild6 to 1>>
<<set $npcadult6 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description6>>
<</nobr>><</widget>>
<<widget "generatecf1">><<nobr>>
<<set $gender1 to "f">><<set $pronoun1 to "f">>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<npcattributes1>>
<<set $npcchild1 to 1>>
<<set $npcadult1 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description1>>
<</nobr>><</widget>>
<<widget "generatecf2">><<nobr>>
<<set $gender2 to "f">><<set $pronoun2 to "f">>
<<set $lefthand2 to 0>>
<<set $righthand2 to 0>>
<<set $mouth2 to 0>>
<<npcattributes2>>
<<set $npcchild2 to 1>>
<<set $npcadult2 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description2>>
<</nobr>><</widget>>
<<widget "generatecf3">><<nobr>>
<<set $gender3 to "f">><<set $pronoun3 to "f">>
<<set $lefthand3 to 0>>
<<set $righthand3 to 0>>
<<set $mouth3 to 0>>
<<npcattributes3>>
<<set $npcchild3 to 1>>
<<set $npcadult3 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description3>>
<</nobr>><</widget>>
<<widget "generatecf4">><<nobr>>
<<set $gender4 to "f">><<set $pronoun4 to "f">>
<<set $lefthand4 to 0>>
<<set $righthand4 to 0>>
<<set $mouth4 to 0>>
<<npcattributes4>>
<<set $npcchild4 to 1>>
<<set $npcadult4 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description4>>
<</nobr>><</widget>>
<<widget "generatecf5">><<nobr>>
<<set $gender5 to "f">><<set $pronoun5 to "f">>
<<set $lefthand5 to 0>>
<<set $righthand5 to 0>>
<<set $mouth5 to 0>>
<<npcattributes5>>
<<set $npcchild5 to 1>>
<<set $npcadult5 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description5>>
<</nobr>><</widget>>
<<widget "generatecf6">><<nobr>>
<<set $gender6 to "f">><<set $pronoun6 to "f">>
<<set $lefthand6 to 0>>
<<set $righthand6 to 0>>
<<set $mouth6 to 0>>
<<npcattributes6>>
<<set $npcchild6 to 1>>
<<set $npcadult6 to 0>>
<<set $enemyno to $enemyno + 1>>
<<description6>>
<</nobr>><</widget>>
<<widget "npcattributes1">><<nobr>>
<<if $gender1 is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $penis to "clothed">>
<<else>>
<<set $vagina to "clothed">>
<</if>>
<<elseif $gender1 is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $vagina to "clothed">>
<<else>>
<<set $penis to "clothed">>
<</if>>
<</if>>
<<set $npcskinselector to ($whitechance + $blackchance)>>
<<if $npcskinselector is 0>>
<<set $npcskinselector to 1>>
<</if>>
<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>>
<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>>
<<if random(1, 100) lte $blackchanceselector>>
<<set $npcskin1 to "black">>
<<else>>
<<set $npcskin1 to "white">>
<</if>>
<<set $rng to random(1, 100)>>
<<if $rng gte 91>>
<<if $penis isnot "none">>
<<set $insecurity1 to "penis">>
<<else>>
<<set $insecurity1 to "vagina">>
<</if>>
<<elseif $rng gte 81>>
<<if $vagina isnot "none">>
<<set $insecurity1 to "vagina">>
<<else>>
<<set $insecurity1 to "penis">>
<</if>>
<<elseif $rng gte 61>>
<<set $insecurity1 to "ethics">>
<<elseif $rng gte 41>>
<<set $insecurity1 to "weak">>
<<elseif $rng gte 21>>
<<set $insecurity1 to "skill">>
<<else>>
<<set $insecurity1 to "looks">>
<</if>>
<</nobr>><</widget>>
<<widget "npcattributes2">><<nobr>>
<<if $gender2 is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $penis2 to "clothed">>
<<else>>
<<set $vagina2 to "clothed">>
<</if>>
<<elseif $gender2 is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $vagina2 to "clothed">>
<<else>>
<<set $penis2 to "clothed">>
<</if>>
<</if>>
<<set $npcskinselector to ($whitechance + $blackchance)>>
<<if $npcskinselector is 0>>
<<set $npcskinselector to 1>>
<</if>>
<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>>
<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>>
<<if random(1, 100) lte $blackchanceselector>>
<<set $npcskin2 to "black">>
<<else>>
<<set $npcskin2 to "white">>
<</if>>
<<set $rng to random(1, 100)>>
<<if $rng gte 91>>
<<if $penis2 isnot "none">>
<<set $insecurity2 to "penis">>
<<else>>
<<set $insecurity2 to "vagina">>
<</if>>
<<elseif $rng gte 81>>
<<if $vagina2 isnot "none">>
<<set $insecurity2 to "vagina">>
<<else>>
<<set $insecurity2 to "penis">>
<</if>>
<<elseif $rng gte 61>>
<<set $insecurity2 to "ethics">>
<<elseif $rng gte 41>>
<<set $insecurity2 to "weak">>
<<elseif $rng gte 21>>
<<set $insecurity2 to "skill">>
<<else>>
<<set $insecurity2 to "looks">>
<</if>>
<</nobr>><</widget>>
<<widget "npcattributes3">><<nobr>>
<<if $gender3 is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $penis3 to "clothed">>
<<else>>
<<set $vagina3 to "clothed">>
<</if>>
<<elseif $gender3 is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $vagina3 to "clothed">>
<<else>>
<<set $penis3 to "clothed">>
<</if>>
<</if>>
<<set $npcskinselector to ($whitechance + $blackchance)>>
<<if $npcskinselector is 0>>
<<set $npcskinselector to 1>>
<</if>>
<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>>
<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>>
<<if random(1, 100) lte $blackchanceselector>>
<<set $npcskin3 to "black">>
<<else>>
<<set $npcskin3 to "white">>
<</if>>
<<set $rng to random(1, 100)>>
<<if $rng gte 91>>
<<if $penis3 isnot "none">>
<<set $insecurity3 to "penis">>
<<else>>
<<set $insecurity3 to "vagina">>
<</if>>
<<elseif $rng gte 81>>
<<if $vagina3 isnot "none">>
<<set $insecurity3 to "vagina">>
<<else>>
<<set $insecurity3 to "penis">>
<</if>>
<<elseif $rng gte 61>>
<<set $insecurity3 to "ethics">>
<<elseif $rng gte 41>>
<<set $insecurity3 to "weak">>
<<elseif $rng gte 21>>
<<set $insecurity3 to "skill">>
<<else>>
<<set $insecurity3 to "looks">>
<</if>>
<</nobr>><</widget>>
<<widget "npcattributes4">><<nobr>>
<<if $gender4 is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $penis4 to "clothed">>
<<else>>
<<set $vagina4 to "clothed">>
<</if>>
<<elseif $gender4 is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $vagina4 to "clothed">>
<<else>>
<<set $penis4 to "clothed">>
<</if>>
<</if>>
<<set $npcskinselector to ($whitechance + $blackchance)>>
<<if $npcskinselector is 0>>
<<set $npcskinselector to 1>>
<</if>>
<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>>
<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>>
<<if random(1, 100) lte $blackchanceselector>>
<<set $npcskin4 to "black">>
<<else>>
<<set $npcskin4 to "white">>
<</if>>
<<set $rng to random(1, 100)>>
<<if $rng gte 91>>
<<if $penis4 isnot "none">>
<<set $insecurity4 to "penis">>
<<else>>
<<set $insecurity4 to "vagina">>
<</if>>
<<elseif $rng gte 81>>
<<if $vagina4 isnot "none">>
<<set $insecurity4 to "vagina">>
<<else>>
<<set $insecurity4 to "penis">>
<</if>>
<<elseif $rng gte 61>>
<<set $insecurity4 to "ethics">>
<<elseif $rng gte 41>>
<<set $insecurity4 to "weak">>
<<elseif $rng gte 21>>
<<set $insecurity4 to "skill">>
<<else>>
<<set $insecurity4 to "looks">>
<</if>>
<</nobr>><</widget>>
<<widget "npcattributes5">><<nobr>>
<<if $gender5 is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $penis5 to "clothed">>
<<else>>
<<set $vagina5 to "clothed">>
<</if>>
<<elseif $gender5 is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $vagina5 to "clothed">>
<<else>>
<<set $penis5 to "clothed">>
<</if>>
<</if>>
<<set $npcskinselector to ($whitechance + $blackchance)>>
<<if $npcskinselector is 0>>
<<set $npcskinselector to 1>>
<</if>>
<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>>
<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>>
<<if random(1, 100) lte $blackchanceselector>>
<<set $npcskin5 to "black">>
<<else>>
<<set $npcskin5 to "white">>
<</if>>
<<set $rng to random(1, 100)>>
<<if $rng gte 91>>
<<if $penis5 isnot "none">>
<<set $insecurity5 to "penis">>
<<else>>
<<set $insecurity5 to "vagina">>
<</if>>
<<elseif $rng gte 81>>
<<if $vagina5 isnot "none">>
<<set $insecurity5 to "vagina">>
<<else>>
<<set $insecurity5 to "penis">>
<</if>>
<<elseif $rng gte 61>>
<<set $insecurity5 to "ethics">>
<<elseif $rng gte 41>>
<<set $insecurity5 to "weak">>
<<elseif $rng gte 21>>
<<set $insecurity5 to "skill">>
<<else>>
<<set $insecurity5 to "looks">>
<</if>>
<</nobr>><</widget>>
<<widget "npcattributes6">><<nobr>>
<<if $gender6 is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $penis6 to "clothed">>
<<else>>
<<set $vagina6 to "clothed">>
<</if>>
<<elseif $gender6 is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $vagina6 to "clothed">>
<<else>>
<<set $penis6 to "clothed">>
<</if>>
<</if>>
<<set $npcskinselector to ($whitechance + $blackchance)>>
<<if $npcskinselector is 0>>
<<set $npcskinselector to 1>>
<</if>>
<<set $whitechanceselector to (($whitechance / $npcskinselector) * 100)>>
<<set $blackchanceselector to (($blackchance / $npcskinselector) * 100)>>
<<if random(1, 100) lte $blackchanceselector>>
<<set $npcskin6 to "black">>
<<else>>
<<set $npcskin6 to "white">>
<</if>>
<<set $rng to random(1, 100)>>
<<if $rng gte 91>>
<<if $penis6 isnot "none">>
<<set $insecurity6 to "penis">>
<<else>>
<<set $insecurity6 to "vagina">>
<</if>>
<<elseif $rng gte 81>>
<<if $vagina6 isnot "none">>
<<set $insecurity6 to "vagina">>
<<else>>
<<set $insecurity6 to "penis">>
<</if>>
<<elseif $rng gte 61>>
<<set $insecurity6 to "ethics">>
<<elseif $rng gte 41>>
<<set $insecurity6 to "weak">>
<<elseif $rng gte 21>>
<<set $insecurity6 to "skill">>
<<else>>
<<set $insecurity6 to "looks">>
<</if>>
<</nobr>><</widget>>
<<widget "description1">><<nobr>>
<<if $npcchild1 is 1>>
<<if $pronoun1 is "f">>
<<set $description1 to either("fit", "mousy", "cute", "graceful", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>>
<<else>>
<<set $description1 to either("fit", "mousy", "cute", "graceful", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>>
<</if>>
<<else>>
<<if $pronoun1 is "f">>
<<set $description1 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>>
<<else>>
<<set $description1 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "description2">><<nobr>>
<<if $npcchild2 is 1>>
<<if $pronoun2 is "f">>
<<set $description2 to either("fit", "mousy", "cute", "graceful", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>>
<<else>>
<<set $description2 to either("fit", "mousy", "cute", "graceful", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>>
<</if>>
<<else>>
<<if $pronoun2 is "f">>
<<set $description2 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>>
<<else>>
<<set $description2 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "description3">><<nobr>>
<<if $npcchild3 is 1>>
<<if $pronoun3 is "f">>
<<set $description3 to either("fit", "mousy", "cute", "graceful", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>>
<<else>>
<<set $description3 to either("fit", "mousy", "cute", "graceful", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>>
<</if>>
<<else>>
<<if $pronoun3 is "f">>
<<set $description3 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>>
<<else>>
<<set $description3 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "description4">><<nobr>>
<<if $npcchild4 is 1>>
<<if $pronoun4 is "f">>
<<set $description4 to either("fit", "mousy", "cute", "graceful", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>>
<<else>>
<<set $description4 to either("fit", "mousy", "cute", "graceful", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>>
<</if>>
<<else>>
<<if $pronoun4 is "f">>
<<set $description4 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>>
<<else>>
<<set $description4 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "description5">><<nobr>>
<<if $npcchild5 is 1>>
<<if $pronoun5 is "f">>
<<set $description5 to either("fit", "mousy", "cute", "graceful", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>>
<<else>>
<<set $description5 to either("fit", "mousy", "cute", "graceful", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>>
<</if>>
<<else>>
<<if $pronoun5 is "f">>
<<set $description5 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>>
<<else>>
<<set $description5 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "description6">><<nobr>>
<<if $npcchild6 is 1>>
<<if $pronoun6 is "f">>
<<set $description6 to either("fit", "mousy", "cute", "graceful", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>>
<<else>>
<<set $description6 to either("fit", "mousy", "cute", "graceful", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "wide-eyed", "shapely", "petite", "slight", "trim", "taut")>>
<</if>>
<<else>>
<<if $pronoun6 is "f">>
<<set $description6 to either("lush", "plush", "voluptuous", "curvy", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "shapely", "petite", "slight", "trim", "taut")>>
<<else>>
<<set $description6 to either("broad", "rugged", "burly", "bulky", "plump", "lissome", "lithe", "lean", "slim", "slender", "thin", "robust", "toned", "muscular", "lanky", "petite", "slight", "trim", "taut")>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets End Event [widget]
<<widget "endevent">><<nobr>>
<<if $dancing is 1>>
<<famedance>>
<</if>>
<<set $molestavoid to 1>>
<<set $phaselast to $phase>>
<<set $phase to 0>>
<<set $phase2 to 0>>
<<set $npc to 0>>
<<endnpc>>
<<set $dancelocation to 0>>
<<set $forceddance to 0>>
<<set $lefthand to "none">>
<<set $lefthand2 to "none">>
<<set $lefthand3 to "none">>
<<set $lefthand4 to "none">>
<<set $lefthand5 to "none">>
<<set $lefthand6 to "none">>
<<set $righthand to "none">>
<<set $righthand2 to "none">>
<<set $righthand3 to "none">>
<<set $righthand4 to "none">>
<<set $righthand5 to "none">>
<<set $righthand6 to "none">>
<<set $penis to "none">>
<<set $penis2 to "none">>
<<set $penis3 to "none">>
<<set $penis4 to "none">>
<<set $penis5 to "none">>
<<set $penis6 to "none">>
<<set $vagina to "none">>
<<set $vagina2 to "none">>
<<set $vagina3 to "none">>
<<set $vagina4 to "none">>
<<set $vagina5 to "none">>
<<set $vagina6 to "none">>
<<set $mouth to "none">>
<<set $mouth2 to "none">>
<<set $mouth3 to "none">>
<<set $mouth4 to "none">>
<<set $mouth5 to "none">>
<<set $mouth6 to "none">>
<<set $gender1 to 0>>
<<set $gender2 to 0>>
<<set $gender3 to 0>>
<<set $gender4 to 0>>
<<set $gender5 to 0>>
<<set $gender6 to 0>>
<<set $pronoun1 to 0>>
<<set $pronoun2 to 0>>
<<set $pronoun3 to 0>>
<<set $pronoun4 to 0>>
<<set $pronoun5 to 0>>
<<set $pronoun6 to 0>>
<<set $description1 to 0>>
<<set $description2 to 0>>
<<set $description3 to 0>>
<<set $description4 to 0>>
<<set $description5 to 0>>
<<set $description6 to 0>>
<<set $consensual to 0>>
<<set $danceaction to 0>>
<<set $danceactiondefault to 0>>
<<set $attention to 0>>
<<set $audience to 0>>
<<set $audienceexcitement to 0>>
<<set $audiencearousal to 0>>
<<set $enemyno to 0>>
<<set $audiencemod to 1>>
<<set $venuemod to 1>>
<<set $danceevent to 0>>
<<set $dancing to 0>>
<<set $privatedanceoffered to 0>>
<<set $trance to 0>>
<<set $robinhugging to 0>>
<<set $robinroomentered to 0>>
<<set $orgasmcurrent to 0>>
<<set $actionuncladoutfit to 0>>
<<set $actionuncladupper to 0>>
<<set $actionuncladlower to 0>>
<<set $actionuncladunder to 0>>
<<set $clothingselector to 0>>
<<set $stealtextskip to 0>>
<<set $trueconsensual to 0>>
<<set $speechcum to 0>>
<<set $speechorgasmcount to 0>>
<<set $insecurity1 to 0>>
<<set $insecurity2 to 0>>
<<set $insecurity3 to 0>>
<<set $insecurity4 to 0>>
<<set $insecurity5 to 0>>
<<set $insecurity6 to 0>>
<</nobr>><</widget>>
:: Widgets NPC Types [widget]
<<widget "npcstrip">><<nobr>>
<<if $enemyno gte 1>><<set $anus to "idle">>
<<if $gender1 is "m">>
<<set $penis to "idle">>
<<elseif $gender1 is "f">>
<<set $vagina to "idle">>
<<elseif $gender1 is "h">>
<<set $penis to "idle">>
<<set $vagina to "idle">>
<</if>>
<<if $uppertype isnot "naked">>
<<set $lefthand to "upperclothes">>
<<elseif $lowertype isnot "naked">>
<<set $lefthand to "lowerclothes">>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $lefthand to "underclothes">>
<</if>>
<<if $lowertype isnot "naked">>
<<set $righthand to "lowerclothes">>
<<elseif $uppertype isnot "naked">>
<<set $righthand to "upperclothes">>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $righthand to "underclothes">>
<</if>>
<</if>>
<<if $enemyno gte 2>><<set $anus2 to "idle">>
<<if $gender2 is "m">>
<<set $penis2 to "idle">>
<<elseif $gender2 is "f">>
<<set $vagina2 to "idle">>
<<elseif $gender2 is "h">>
<<set $penis2 to "idle">>
<<set $vagina2 to "idle">>
<</if>>
<<if $uppertype isnot "naked">>
<<set $lefthand2 to "upperclothes">>
<<elseif $lowertype isnot "naked">>
<<set $lefthand2 to "lowerclothes">>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $lefthand2 to "underclothes">>
<</if>>
<<if $lowertype isnot "naked">>
<<set $righthand2 to "lowerclothes">>
<<elseif $uppertype isnot "naked">>
<<set $righthand2 to "upperclothes">>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $righthand2 to "underclothes">>
<</if>>
<</if>>
<<if $enemyno gte 3>><<set $anus3 to "idle">>
<<if $gender3 is "m">>
<<set $penis3 to "idle">>
<<elseif $gender3 is "f">>
<<set $vagina3 to "idle">>
<<elseif $gender3 is "h">>
<<set $penis3 to "idle">>
<<set $vagina3 to "idle">>
<</if>>
<<if $uppertype isnot "naked">>
<<set $lefthand3 to "upperclothes">>
<<elseif $lowertype isnot "naked">>
<<set $lefthand3 to "lowerclothes">>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $lefthand3 to "underclothes">>
<</if>>
<<if $lowertype isnot "naked">>
<<set $righthand3 to "lowerclothes">>
<<elseif $uppertype isnot "naked">>
<<set $righthand3 to "upperclothes">>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $righthand3 to "underclothes">>
<</if>>
<</if>>
<<if $enemyno gte 4>><<set $anus4 to "idle">>
<<if $gender4 is "m">>
<<set $penis4 to "idle">>
<<elseif $gender4 is "f">>
<<set $vagina4 to "idle">>
<<elseif $gender4 is "h">>
<<set $penis4 to "idle">>
<<set $vagina4 to "idle">>
<</if>>
<<if $uppertype isnot "naked">>
<<set $lefthand4 to "upperclothes">>
<<elseif $lowertype isnot "naked">>
<<set $lefthand4 to "lowerclothes">>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $lefthand4 to "underclothes">>
<</if>>
<<if $lowertype isnot "naked">>
<<set $righthand4 to "lowerclothes">>
<<elseif $uppertype isnot "naked">>
<<set $righthand4 to "upperclothes">>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $righthand4 to "underclothes">>
<</if>>
<</if>>
<<if $enemyno gte 5>><<set $anus5 to "idle">>
<<if $gender5 is "m">>
<<set $penis5 to "idle">>
<<elseif $gender5 is "f">>
<<set $vagina5 to "idle">>
<<elseif $gender5 is "h">>
<<set $penis5 to "idle">>
<<set $vagina5 to "idle">>
<</if>>
<<if $uppertype isnot "naked">>
<<set $lefthand5 to "upperclothes">>
<<elseif $lowertype isnot "naked">>
<<set $lefthand5 to "lowerclothes">>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $lefthand5 to "underclothes">>
<</if>>
<<if $lowertype isnot "naked">>
<<set $righthand5 to "lowerclothes">>
<<elseif $uppertype isnot "naked">>
<<set $righthand5 to "upperclothes">>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $righthand5 to "underclothes">>
<</if>>
<</if>>
<<if $enemyno gte 6>><<set $anus6 to "idle">>
<<if $gender6 is "m">>
<<set $penis6 to "idle">>
<<elseif $gender6 is "f">>
<<set $vagina6 to "idle">>
<<elseif $gender6 is "h">>
<<set $penis6 to "idle">>
<<set $vagina6 to "idle">>
<</if>>
<<if $uppertype isnot "naked">>
<<set $lefthand6 to "upperclothes">>
<<elseif $lowertype isnot "naked">>
<<set $lefthand6 to "lowerclothes">>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $lefthand6 to "underclothes">>
<</if>>
<<if $lowertype isnot "naked">>
<<set $righthand6 to "lowerclothes">>
<<elseif $uppertype isnot "naked">>
<<set $righthand6 to "upperclothes">>
<<elseif $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $righthand6 to "underclothes">>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "npcexhibit">><<nobr>>
<</nobr>><</widget>>
<<widget "npcoral">><<nobr>>
<<if $penis isnot "none">>
<<set $penis to "mouthentrance">><<submission5>><<set $mouthstate to "entrance">><<set $mouthuse to "penis">>
<<He>> presses <<his>> penis against your lips.<br><br>
<<elseif $vagina isnot "none">>
<<submission5>><<set $mouthuse to "othervagina">><<set $vagina to "mouth">><<set $mouthstate to "othervagina">>
<<He>> presses <<his>> pussy against your lips.<br><br>
<</if>>
<</nobr>><</widget>>
<<widget "npchand">><<nobr>>
<<if $penis isnot "none">>
<<set $leftarm to "penis">><<set $penis to "leftarm">>
<<else>>
<<set $leftarm to "vagina">><<set $vagina to "leftarm">>
<</if>>
<</nobr>><</widget>>
<<widget "npcidlegenitals">><<nobr>>
<<if $penis isnot "none">>
<<set $penis to "idle">>
<</if>>
<<if $penis2 isnot "none">>
<<set $penis2 to "idle">>
<</if>>
<<if $penis3 isnot "none">>
<<set $penis3 to "idle">>
<</if>>
<<if $penis4 isnot "none">>
<<set $penis4 to "idle">>
<</if>>
<<if $penis5 isnot "none">>
<<set $penis5 to "idle">>
<</if>>
<<if $penis6 isnot "none">>
<<set $penis6 to "idle">>
<</if>>
<<if $vagina isnot "none">>
<<set $vagina to "idle">>
<</if>>
<<if $vagina2 isnot "none">>
<<set $vagina2 to "idle">>
<</if>>
<<if $vagina3 isnot "none">>
<<set $vagina3 to "idle">>
<</if>>
<<if $vagina4 isnot "none">>
<<set $vagina4 to "idle">>
<</if>>
<<if $vagina5 isnot "none">>
<<set $vagina5 to "idle">>
<</if>>
<<if $vagina6 isnot "none">>
<<set $vagina6 to "idle">>
<</if>>
<</nobr>><</widget>>
<<widget "npckiss">><<nobr>>
<<set $mouth to "kiss">><<set $mouthstate to "kiss">><<set $mouthuse to "kiss">>
<</nobr>><</widget>>
<<widget "npcexpose">><<nobr>>
<<if $penis isnot "none">>
<<set $penis to 0>>
<</if>>
<<if $penis2 isnot "none">>
<<set $penis2 to 0>>
<</if>>
<<if $penis3 isnot "none">>
<<set $penis3 to 0>>
<</if>>
<<if $penis4 isnot "none">>
<<set $penis4 to 0>>
<</if>>
<<if $penis5 isnot "none">>
<<set $penis5 to 0>>
<</if>>
<<if $penis6 isnot "none">>
<<set $penis6 to 0>>
<</if>>
<<if $vagina isnot "none">>
<<set $vagina to 0>>
<</if>>
<<if $vagina2 isnot "none">>
<<set $vagina2 to 0>>
<</if>>
<<if $vagina3 isnot "none">>
<<set $vagina3 to 0>>
<</if>>
<<if $vagina4 isnot "none">>
<<set $vagina4 to 0>>
<</if>>
<<if $vagina5 isnot "none">>
<<set $vagina5 to 0>>
<</if>>
<<if $vagina6 isnot "none">>
<<set $vagina6 to 0>>
<</if>>
<</nobr>><</widget>>
<<widget "npcspank">><<nobr>>
<<if $rightarm is 0>>
<<set $rightarm to "grappled">>
<<set $lefthand to "arms">>
<</if>>
<<if $leftarm is 0>>
<<set $leftarm to "grappled">>
<<set $lefthand to "arms">>
<</if>>
<<set $righthand to "spank">>
<</nobr>><</widget>>
:: Widgets Combat Img [widget]
<<widget "combatimg">><<nobr>>
<<if window.document.body.clientWidth lt 650>>
<div id="divandroidsex"><<doggyimg>></div>
<<if $ejaculating is 1>>
<div id="divandroidxray"><<ejacimg>></div>
<<elseif $vaginastate is "penetrated" or $anusstate is "penetrated" or $penisstate is "penetrated" or $vaginastate is "tentacle" or $vaginastate is "tentacledeep" or $anusstate is "tentacle" or $anusstate is "tentacledeep" or $penisstate is "tentacle" or $penisstate is "tentacledeep">>
<div id="divandroidxray"><<xrayimg>></div>
<</if>>
<<else>>
<div id="divsex"><<doggyimg>>
<<if $ejaculating is 1>>
<<ejacimg>>
<<else>>
<<xrayimg>>
<</if>>
</div>
<</if>>
<</nobr>><</widget>>
<<widget "doggyimg">><<nobr>>
<<voreimg>>
<<closeimg>>
<<if $imgload is 0>>
<<set $imgload to 1>>
<img id="sexbase" src="img/ghost.png">
<img id="sexblush" src="img/ghost.png">
<<else>>
<<set $imgload to 0>>
<img id="sexbase" src="img/ghost2.png">
<img id="sexblush" src="img/ghost.png">
<</if>>
<<if $swarmactive lte 0>>
<<elseif $swarmactive lte 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimecount1.gif">
<<elseif $swarmactive lte 2>>
<img id="sexpenis" src="img/sex/doggy/slime/slimecount2.gif">
<<elseif $swarmactive lte 3>>
<img id="sexpenis" src="img/sex/doggy/slime/slimecount3.gif">
<<elseif $swarmactive lte 4>>
<img id="sexpenis" src="img/sex/doggy/slime/slimecount4.gif">
<<elseif $swarmactive lte 9>>
<img id="sexpenis" src="img/sex/doggy/slime/slimecount5.gif">
<<elseif $swarmactive gte 10>>
<img id="sexpenis" src="img/sex/doggy/slime/slimecount6.gif">
<</if>>
<<if $thighuse is "othermouth">>
<img id="sexpenis" src="img/sex/doggy/doggyactivepenilemouthentrance.gif">
<</if>>
<<if $penisstate is "othermouthimminent">>
<img id="sexpenis" src="img/sex/doggy/doggyactivepenilemouthimminent.gif">
<</if>>
<<if $penisstate is "othermouthimminent">>
<img id="sexpenis" src="img/sex/doggy/doggyactivepenilemouthentrance.gif">
<</if>>
<<if $mouthstate is "kissimminent">>
<img id="sexpenis" src="img/sex/doggy/doggyactiveoralmouthimminent.gif">
<</if>>
<<if $mouthstate is "kissentrance">>
<img id="sexpenis" src="img/sex/doggy/doggyactiveoralmouthentrance.gif">
<</if>>
<<if $vaginastate is "othermouthimminent">>
<img id="sexpenis" src="img/sex/doggy/doggyactivevaginalmouthimminent.gif">
<</if>>
<<if $vaginastate is "othermouthentrance">>
<img id="sexpenis" src="img/sex/doggy/doggyactivevaginalmouthentrance.gif">
<</if>>
<<if $vaginastate is "imminent">>
<<if $enemytype isnot "beast">>
<img id="sexpenis" src="img/sex/doggy/doggyvaginalimminent.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sexpenis" src="img/sex/doggy/doggyvaginalimminentcum.gif">
<</if>>
<</if>>
<<if $bottomuse is "othermouth">>
<img id="sexpenis" src="img/sex/doggy/doggyactiveanalmouthentrance.gif">
<</if>>
<<if $anusstate is "othermouthimminent">>
<img id="sexpenis" src="img/sex/doggy/doggyactiveanalmouthimminent.gif">
<</if>>
<<if $anusstate is "othermouthentrance">>
<img id="sexpenis" src="img/sex/doggy/doggyactiveanalmouthentrance.gif">
<</if>>
<<if $anusstate is "imminent">>
<<if $enemytype isnot "beast">>
<img id="sexpenis" src="img/sex/doggy/doggyanalimminent.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sexpenis" src="img/sex/doggy/doggyanalimminentcum.gif">
<</if>>
<</if>>
<<if $anusstate is "entrance">>
<<if $enemytype isnot "beast">>
<img id="sexpenis" src="img/sex/doggy/doggyanalentrance.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sexpenis" src="img/sex/doggy/doggyanalentrancecum.gif">
<</if>>
<</if>>
<<if $vaginastate is "entrance">>
<<if $enemytype isnot "beast">>
<img id="sexpenis" src="img/sex/doggy/doggyvaginalentrance.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sexpenis" src="img/sex/doggy/doggyvaginalentrancecum.gif">
<</if>>
<</if>>
<<if $mouthstate is "imminent">>
<img id="sexpenis" src="img/sex/doggy/doggyoralimminent.gif">
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sexpenis" src="img/sex/doggy/doggyoralentrancecum.gif">
<</if>>
<</if>>
<<if $mouthstate is "entrance">>
<img id="sexpenis" src="img/sex/doggy/doggyoralentrance.gif">
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sexpenis" src="img/sex/doggy/doggyoralentrancecum.gif">
<</if>>
<</if>>
<<if $vaginastate isnot "penetrated"
and $anusstate isnot "penetrated"
and $mouthstate isnot "penetrated"
and $penisstate isnot "penetrated"
and $penisstate isnot "otheranus"
and $rightarm isnot "penis"
and $leftarm isnot "penis"
and $anusstate isnot "cheeks"
and $thighuse isnot "penis"
and $feetuse isnot "penis"
and $vaginastate isnot "othermouth"
and "anusstate" isnot "othermouth"
and $mouthstate isnot "kiss" and $penisstate isnot "othermouth"
and $vaginastate isnot "tentacleentrance"
and $vaginastate isnot "tentacleimminent"
and $vaginastate isnot "tentacle"
and $vaginastate isnot "tentacledeep"
and $vaginause isnot "tentaclerub"
and $penisstate isnot "tentacleentrance"
and $penisstate isnot "tentacleimminent"
and $penisstate isnot "tentacle"
and $penisstate isnot "tentacledeep"
and $penisuse isnot "tentaclerub"
and $anusstate isnot "tentacleentrance"
and $anusstate isnot "tentacleimminent"
and $anusstate isnot "tentacle"
and $anusstate isnot "tentacledeep"
and $anusstate isnot "tentaclerub"
and $mouthstate isnot "tentacleentrance"
and $anusstate isnot "tentacleimminent"
and $anusstate isnot "tentacle"
and $anusstate isnot "tentacledeep"
and $feetstate isnot "tentacle"
and $leftarmstate isnot "tentacle"
and $rightarmstate isnot "tentacle"
and $swarmfront is 0
and $swarmback is 0
and $swarmfrontinside is 0
and $swarmbackinside is 0
and $beaststance isnot "top">>
<<clothesidle>>
<img id="sexbase" src="img/sex/doggy/idle/body/doggyidlebase.gif">
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlemouth.png">
<<if $leftarm isnot "bound" and $leftarm isnot "grappled">>
<img id="sexbasefront" src="img/sex/doggy/idle/body/doggyidleleftarm.gif">
<<elseif $upperset is $lowerset and $skirt is 1>>
<img id="sexaboveclothes" src="img/sex/doggy/idle/body/doggyidleleftarmbound.gif">
<<else>>
<img id="sexbase" src="img/sex/doggy/idle/body/doggyidleleftarmbound.gif">
<</if>>
<<if $rightarm isnot "bound" and $rightarm isnot "grappled">>
<img id="sexbaseback" src="img/sex/doggy/idle/body/doggyidlerightarm.gif">
<<else>>
<</if>>
<<if $arousal gte 8000>>
<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush5.png">
<<elseif $arousal gte 6000>>
<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush4.png">
<<elseif $arousal gte 4000>>
<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush3.png">
<<elseif $exposed gte 2>>
<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush2.png">
<<elseif $arousal gte 2000>>
<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush2.png">
<<elseif $exposed gte 1>>
<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush1.png">
<<elseif $arousal gte 100>>
<img id="sexblush" src="img/sex/doggy/idle/body/doggyidleblush1.png">
<</if>>
<<if $pain gte 80>>
<img id="sextears" src="img/sex/doggy/idle/body/doggyidletears4.gif">
<<elseif $pain gte 60>>
<img id="sextears" src="img/sex/doggy/idle/body/doggyidletears3.gif">
<<elseif $pain gte 40>>
<img id="sextears" src="img/sex/doggy/idle/body/doggyidletears2.gif">
<<elseif $pain gte 20>>
<img id="sextears" src="img/sex/doggy/idle/body/doggyidletears1.png">
<</if>>
<<if $pain gte 100>>
<img id="sexsclera" src="img/sex/doggy/idle/eyes/doggyidlesclerabloodshot.png">
<</if>>
<<if $trauma gte $traumamax>>
<<if $eyecolour is "dark blue">>
<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidledarkblueempty.png">
<<elseif $eyecolour is "light blue">>
<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlelightblueempty.png">
<<elseif $eyecolour is "hazel">>
<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlehazelempty.png">
<<elseif $eyecolour is "amber">>
<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidleamberempty.png">
<<elseif $eyecolour is "green">>
<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlegreenempty.png">
<<elseif $eyecolour is "purple">>
<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlepurpleempty.png">
<</if>>
<<else>>
<<if $eyecolour is "dark blue">>
<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidledarkblue.gif">
<<elseif $eyecolour is "light blue">>
<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlelightblue.gif">
<<elseif $eyecolour is "hazel">>
<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlehazel.gif">
<<elseif $eyecolour is "amber">>
<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidleamber.gif">
<<elseif $eyecolour is "green">>
<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlegreen.gif">
<<elseif $eyecolour is "purple">>
<img id="sexeyes" src="img/sex/doggy/idle/eyes/doggyidlepurple.gif">
<</if>>
<</if>>
<<if $penisexist is 1>>
<<if $undertype is "chastity">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlepenischastity.png">
<<elseif $lowerexposed gte 2 and $underexposed gte 1>>
<<if $penilevirginity is 1>>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlepenisvirgin.png">
<<else>>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlepenis.png">
<</if>>
<</if>>
<</if>>
<<if $hairlength gte 900>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidlefeetblack.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidlefeetblond.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidlefeetblue.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidlefeetbrown.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidlefeetginger.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidlefeetgreen.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidlefeetpink.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidlefeetpurple.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidlefeetred.gif">
<</if>>
<<elseif $hairlength gte 700>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidlethighsblack.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidlethighsblond.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidlethighsblue.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidlethighsbrown.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidlethighsginger.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidlethighsgreen.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidlethighspink.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidlethighspurple.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidlethighsred.gif">
<</if>>
<<elseif $hairlength gte 600>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidlenavelblack.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidlenavelblond.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidlenavelblue.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidlenavelbrown.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidlenavelginger.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidlenavelgreen.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidlenavelpink.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidlenavelpurple.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidlenavelred.gif">
<</if>>
<<elseif $hairlength gte 400>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidlechestblack.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidlechestblond.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidlechestblue.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidlechestbrown.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidlechestginger.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidlechestgreen.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidlechestpink.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidlechestpurple.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidlechestred.gif">
<</if>>
<<elseif $hairlength gte 200>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidleshoulderblack.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidleshoulderblond.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidleshoulderblue.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidleshoulderbrown.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidleshoulderginger.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidleshouldergreen.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidleshoulderpink.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidleshoulderpurple.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidleshoulderred.gif">
<</if>>
<<else>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/idle/hair/black/doggyidleshortblack.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/idle/hair/blond/doggyidleshortblond.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/idle/hair/blue/doggyidleshortblue.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/idle/hair/brown/doggyidleshortbrown.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/idle/hair/ginger/doggyidleshortginger.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/idle/hair/green/doggyidleshortgreen.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/idle/hair/pink/doggyidleshortpink.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/idle/hair/purple/doggyidleshortpurple.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/idle/hair/red/doggyidleshortred.gif">
<</if>>
<</if>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/idle/hair/black/doggyidlelashesblack.gif">
<img id="sexbrow" src="img/sex/doggy/idle/hair/black/doggyidleoverlayblack.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/idle/hair/blond/doggyidlelashesblond.gif">
<img id="sexbrow" src="img/sex/doggy/idle/hair/blond/doggyidleoverlayblond.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/idle/hair/blue/doggyidlelashesblue.gif">
<img id="sexbrow" src="img/sex/doggy/idle/hair/blue/doggyidleoverlayblue.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/idle/hair/brown/doggyidlelashesbrown.gif">
<img id="sexbrow" src="img/sex/doggy/idle/hair/brown/doggyidleoverlaybrown.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/idle/hair/ginger/doggyidlelashesginger.gif">
<img id="sexbrow" src="img/sex/doggy/idle/hair/ginger/doggyidleoverlayginger.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/idle/hair/green/doggyidlelashesgreen.gif">
<img id="sexbrow" src="img/sex/doggy/idle/hair/green/doggyidleoverlaygreen.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/idle/hair/pink/doggyidlelashespink.gif">
<img id="sexbrow" src="img/sex/doggy/idle/hair/pink/doggyidleoverlaypink.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/idle/hair/purple/doggyidlelashespurple.gif">
<img id="sexbrow" src="img/sex/doggy/idle/hair/purple/doggyidleoverlaypurple.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/idle/hair/red/doggyidlelashesred.gif">
<img id="sexbrow" src="img/sex/doggy/idle/hair/red/doggyidleoverlayred.gif">
<</if>>
<<if $hairlength gte 200>>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlefaceoverlay.gif">
<<else>>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlefaceoverlayshort.gif">
<</if>>
<<if $collared is 1>>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlecollar.png">
<</if>>
<<breastsidle>>
<<transformationwolfimg>>
<<if $underclothes is "chastity belt">>
<img id="sexbase" src="img/sex/doggy/idle/body/doggyidlechastitybelt.png">
<</if>>
<img id="sexbase" src="img/sex/doggy/idle/body/doggyidleshadow.png">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<beastimgvfast>>
<<transformationwolfimgvfast>>
<<if $haircolour is "black">>
<img id="sexbrow" src="img/sex/doggy/active/hair/black/doggyactiveoverlayblackvfast.gif">
<</if>>
<<if $haircolour is "blond">>
<img id="sexbrow" src="img/sex/doggy/active/hair/blond/doggyactiveoverlayblondvfast.gif">
<</if>>
<<if $haircolour is "blue">>
<img id="sexbrow" src="img/sex/doggy/active/hair/blue/doggyactiveoverlaybluevfast.gif">
<</if>>
<<if $haircolour is "brown">>
<img id="sexbrow" src="img/sex/doggy/active/hair/brown/doggyactiveoverlaybrownvfast.gif">
<</if>>
<<if $haircolour is "ginger">>
<img id="sexbrow" src="img/sex/doggy/active/hair/ginger/doggyactiveoverlaygingervfast.gif">
<</if>>
<<if $haircolour is "green">>
<img id="sexbrow" src="img/sex/doggy/active/hair/green/doggyactiveoverlaygreenvfast.gif">
<</if>>
<<if $haircolour is "pink">>
<img id="sexbrow" src="img/sex/doggy/active/hair/pink/doggyactiveoverlaypinkvfast.gif">
<</if>>
<<if $haircolour is "purple">>
<img id="sexbrow" src="img/sex/doggy/active/hair/purple/doggyactiveoverlaypurplevfast.gif">
<</if>>
<<if $haircolour is "red">>
<img id="sexbrow" src="img/sex/doggy/active/hair/red/doggyactiveoverlayredvfast.gif">
<</if>>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebasevfast.gif">
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivemouthvfast.gif">
<<if $feetuse is "penis">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivefeetjobvfast.gif">
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivefeetjobcum.gif">
<</if>>
<<elseif $feetstate is "tentacle">>
<<else>>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaselegsvfast.gif">
<</if>>
<<if $leftarm is "penis">>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivelefthandjobvfast.gif">
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivelefthandjobcum.gif">
<</if>>
<<elseif $leftarm is "bound">>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundvfast.gif">
<<elseif $leftarm is "grappled">>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundvfast.gif">
<<elseif $leftarmstate is "tentacle">>
<<else>>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivebaseleftarmvfast.gif">
<</if>>
<<if $rightarm is "penis">>
<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactiverighthandjobvfast.gif">
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiverighthandjobcum.gif">
<</if>>
<<elseif $rightarm is "bound">>
<<elseif $rightarm is "grappled">>
<<elseif $rightarmstate is "tentacle">>
<<else>>
<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactivebaserightarm.gif">
<</if>>
<<if $anusstate is "cheeks">>
<<if $enemytype isnot "beast">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivecheeksvfast.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivecheekscum.gif">
<</if>>
<</if>>
<<tentacleimgvfast>>
<<if $thighuse is "penis">>
<<if $enemytype isnot "beast">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivethighsvfast.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivethighscum.gif">
<</if>>
<</if>>
<<if $arousal gte 8000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush5vfast.gif">
<<elseif $arousal gte 6000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush4vfast.gif">
<<elseif $arousal gte 4000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush3vfast.gif">
<<elseif $exposed gte 2>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2vfast.gif">
<<elseif $arousal gte 2000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2vfast.gif">
<<elseif $exposed gte 1>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1vfast.gif">
<<elseif $arousal gte 100>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1vfast.gif">
<</if>>
<<if $pain gte 80>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears5vfast.gif">
<<elseif $pain gte 60>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears4vfast.gif">
<<elseif $pain gte 40>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears3vfast.gif">
<<elseif $pain gte 20>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears2vfast.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears1vfast.gif">
<</if>>
<<if $pain gte 100>>
<img id="sexsclera" src="img/sex/doggy/active/eyes/doggyactivesclerabloodshotvfast.gif">
<</if>>
<<if $trauma gte $traumamax>>
<<if $eyecolour is "dark blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueemptyvfast.gif">
<<elseif $eyecolour is "light blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueemptyvfast.gif">
<<elseif $eyecolour is "hazel">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelemptyvfast.gif">
<<elseif $eyecolour is "amber">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberemptyvfast.gif">
<<elseif $eyecolour is "green">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenemptyvfast.gif">
<<elseif $eyecolour is "purple">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleemptyvfast.gif">
<</if>>
<<else>>
<<if $eyecolour is "dark blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkbluevfast.gif">
<<elseif $eyecolour is "light blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightbluevfast.gif">
<<elseif $eyecolour is "hazel">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelvfast.gif">
<<elseif $eyecolour is "amber">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveambervfast.gif">
<<elseif $eyecolour is "green">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenvfast.gif">
<<elseif $eyecolour is "purple">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurplevfast.gif">
<</if>>
<</if>>
<<if $mouthstate is "kiss">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmouthvfast.gif">
<</if>>
<<if $mouthstate is "penetrated">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralvfast.gif">
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumvfast.gif">
<</if>>
<</if>>
<<if $vaginastate is "othermouth">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmouthvfast.gif">
<</if>>
<<if $vaginastate is "penetrated">>
<<if $enemytype isnot "beast">>
<<if $anusstate is "penetrated">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginaldpvfast.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalvfast.gif">
<</if>>
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumvfast.gif">
<</if>>
<</if>>
<<if $anusstate is "othermouth">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmouthvfast.gif">
<</if>>
<<if $anusstate is "penetrated">>
<<if $enemytype isnot "beast">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalvfast.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumvfast.gif">
<</if>>
<</if>>
<<if $penisstate is "othermouth">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilevfast.gif">
<</if>>
<<if $penisstate is "penetrated" or $penisstate is "otheranus">>
<<if $orgasmdown gte 1 and $orgasmcount lte 24>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilecumvfast.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilevfast.gif">
<</if>>
<</if>>
<<if $penisexist is 1>>
<<if $undertype is "chastity">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenischastityvfast.gif">
<<elseif $penilevirginity is 1>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvirginvfast.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvfast.gif">
<</if>>
<<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivecumvfast.gif">
<</if>>
<</if>>
<<if $hairlength gte 900>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivefeetblackvfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivefeetblondvfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivefeetbluevfast.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivefeetbrownvfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivefeetgingervfast.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivefeetgreenvfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivefeetpinkvfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivefeetpurplevfast.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivefeetredvfast.gif">
<</if>>
<<elseif $hairlength gte 700>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivethighsblackvfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivethighsblondvfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivethighsbluevfast.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivethighsbrownvfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivethighsgingervfast.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivethighsgreenvfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivethighspinkvfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivethighspurplevfast.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivethighsredvfast.gif">
<</if>>
<<elseif $hairlength gte 600>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivenavelblackvfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivenavelblondvfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivenavelbluevfast.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivenavelbrownvfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivenavelgingervfast.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivenavelgreenvfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivenavelpinkvfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivenavelpurplevfast.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivenavelredvfast.gif">
<</if>>
<<elseif $hairlength gte 400>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivechestblackvfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivechestblondvfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivechestbluevfast.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivechestbrownvfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivechestgingervfast.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivechestgreenvfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivechestpinkvfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivechestpurplevfast.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivechestredvfast.gif">
<</if>>
<<elseif $hairlength gte 200>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshoulderblackvfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshoulderblondvfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshoulderbluevfast.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshoulderbrownvfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshouldergingervfast.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshouldergreenvfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshoulderpinkvfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshoulderpurplevfast.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshoulderredvfast.gif">
<</if>>
<<else>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshortblackvfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshortblondvfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshortbluevfast.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshortbrownvfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshortgingervfast.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshortgreenvfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshortpinkvfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshortpurplevfast.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshortredvfast.gif">
<</if>>
<</if>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/active/hair/black/doggyactivelashesblackvfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/active/hair/blond/doggyactivelashesblondvfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/active/hair/blue/doggyactivelashesbluevfast.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/active/hair/brown/doggyactivelashesbrownvfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/active/hair/ginger/doggyactivelashesgingervfast.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/active/hair/green/doggyactivelashesgreenvfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/active/hair/pink/doggyactivelashespinkvfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/active/hair/purple/doggyactivelashespurplevfast.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/active/hair/red/doggyactivelashesredvfast.gif">
<</if>>
<img id="sexsclera" src="img/sex/doggy/active/body/doggyactivefaceoverlayvfast.gif">
<<if $collared is 1>>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivecollarvfast.gif">
<</if>>
<<breastsactivevfast>>
<<if $underclothes is "chastity belt">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivechastitybeltvfast.gif">
<</if>>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactiveshadowvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<<if $haircolour is "black">>
<img id="sexbrow" src="img/sex/doggy/active/hair/black/doggyactiveoverlayblackfast.gif">
<</if>>
<<if $haircolour is "blond">>
<img id="sexbrow" src="img/sex/doggy/active/hair/blond/doggyactiveoverlayblondfast.gif">
<</if>>
<<if $haircolour is "blue">>
<img id="sexbrow" src="img/sex/doggy/active/hair/blue/doggyactiveoverlaybluefast.gif">
<</if>>
<<if $haircolour is "brown">>
<img id="sexbrow" src="img/sex/doggy/active/hair/brown/doggyactiveoverlaybrownfast.gif">
<</if>>
<<if $haircolour is "ginger">>
<img id="sexbrow" src="img/sex/doggy/active/hair/ginger/doggyactiveoverlaygingerfast.gif">
<</if>>
<<if $haircolour is "green">>
<img id="sexbrow" src="img/sex/doggy/active/hair/green/doggyactiveoverlaygreenfast.gif">
<</if>>
<<if $haircolour is "pink">>
<img id="sexbrow" src="img/sex/doggy/active/hair/pink/doggyactiveoverlaypinkfast.gif">
<</if>>
<<if $haircolour is "purple">>
<img id="sexbrow" src="img/sex/doggy/active/hair/purple/doggyactiveoverlaypurplefast.gif">
<</if>>
<<if $haircolour is "red">>
<img id="sexbrow" src="img/sex/doggy/active/hair/red/doggyactiveoverlayredfast.gif">
<</if>>
<<beastimgfast>>
<<transformationwolfimgfast>>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebasefast.gif">
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivemouthfast.gif">
<<if $feetuse is "penis">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivefeetjobfast.gif">
<<elseif $feetstate is "tentacle">>
<<else>>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaselegsfast.gif">
<</if>>
<<if $leftarm is "penis">>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivelefthandjobfast.gif">
<<elseif $leftarm is "bound">>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundfast.gif">
<<elseif $leftarm is "grappled">>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundfast.gif">
<<elseif $leftarmstate is "tentacle">>
<<else>>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivebaseleftarmfast.gif">
<</if>>
<<if $rightarm is "penis">>
<img id="sexbaseback"
src="img/sex/doggy/active/body/doggyactiverighthandjobfast.gif">
<<elseif $rightarm is "bound">>
<<elseif $rightarm is "grappled">>
<<elseif $rightarmstate is "tentacle">>
<<else>>
<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactivebaserightarm.gif">
<</if>>
<<if $anusstate is "cheeks">>
<<if $enemytype isnot "beast">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivecheeksfast.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivecheekscum.gif">
<</if>>
<</if>>
<<if $thighuse is "penis">>
<<if $enemytype isnot "beast">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivethighsfast.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivethighscum.gif">
<</if>>
<</if>>
<<if $arousal gte 8000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush5fast.gif">
<<elseif $arousal gte 6000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush4fast.gif">
<<elseif $arousal gte 4000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush3fast.gif">
<<elseif $exposed gte 2>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2fast.gif">
<<elseif $arousal gte 2000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2fast.gif">
<<elseif $exposed gte 1>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1fast.gif">
<<elseif $arousal gte 100>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1fast.gif">
<</if>>
<<if $pain gte 80>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears5fast.gif">
<<elseif $pain gte 60>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears4fast.gif">
<<elseif $pain gte 40>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears3fast.gif">
<<elseif $pain gte 20>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears2fast.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears1fast.gif">
<</if>>
<<if $pain gte 100>>
<img id="sexsclera" src="img/sex/doggy/active/eyes/doggyactivesclerabloodshotfast.gif">
<</if>>
<<if $trauma gte $traumamax>>
<<if $eyecolour is "dark blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueemptyfast.gif">
<<elseif $eyecolour is "light blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueemptyfast.gif">
<<elseif $eyecolour is "hazel">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelemptyfast.gif">
<<elseif $eyecolour is "amber">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberemptyfast.gif">
<<elseif $eyecolour is "green">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenemptyfast.gif">
<<elseif $eyecolour is "purple">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleemptyfast.gif">
<</if>>
<<else>>
<<if $eyecolour is "dark blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkbluefast.gif">
<<elseif $eyecolour is "light blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightbluefast.gif">
<<elseif $eyecolour is "hazel">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelfast.gif">
<<elseif $eyecolour is "amber">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberfast.gif">
<<elseif $eyecolour is "green">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenfast.gif">
<<elseif $eyecolour is "purple">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurplefast.gif">
<</if>>
<</if>>
<<if $mouthstate is "kiss">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmouthfast.gif">
<</if>>
<<if $mouthstate is "penetrated">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralfast.gif">
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumfast.gif">
<</if>>
<</if>>
<<tentacleimgfast>>
<<if $vaginastate is "othermouth">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmouthfast.gif">
<</if>>
<<if $vaginastate is "penetrated">>
<<if $enemytype isnot "beast">>
<<if $anusstate is "penetrated">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginaldpfast.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalfast.gif">
<</if>>
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumfast.gif">
<</if>>
<</if>>
<<if $anusstate is "othermouth">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmouthfast.gif">
<</if>>
<<if $anusstate is "penetrated">>
<<if $enemytype isnot "beast">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalfast.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumfast.gif">
<</if>>
<</if>>
<<if $penisstate is "othermouth">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilefast.gif">
<</if>>
<<if $penisstate is "penetrated" or $penisstate is "otheranus">>
<<if $orgasmdown gte 1 and $orgasmcount lte 24>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilecumfast.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilefast.gif">
<</if>>
<</if>>
<<if $penisexist is 1>>
<<if $undertype is "chastity">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenischastityfast.gif">
<<elseif $penilevirginity is 1>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvirginfast.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisfast.gif">
<</if>>
<<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivecumfast.gif">
<</if>>
<</if>>
<<if $hairlength gte 900>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivefeetblackfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivefeetblondfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivefeetbluefast.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivefeetbrownfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivefeetgingerfast.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivefeetgreenfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivefeetpinkfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivefeetpurplefast.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivefeetredfast.gif">
<</if>>
<<elseif $hairlength gte 700>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivethighsblackfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivethighsblondfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivethighsbluefast.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivethighsbrownfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivethighsgingerfast.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivethighsgreenfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivethighspinkfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivethighspurplefast.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivethighsredfast.gif">
<</if>>
<<elseif $hairlength gte 600>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivenavelblackfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivenavelblondfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivenavelbluefast.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivenavelbrownfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivenavelgingerfast.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivenavelgreenfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivenavelpinkfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivenavelpurplefast.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivenavelredfast.gif">
<</if>>
<<elseif $hairlength gte 400>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivechestblackfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivechestblondfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivechestbluefast.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivechestbrownfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivechestgingerfast.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivechestgreenfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivechestpinkfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivechestpurplefast.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivechestredfast.gif">
<</if>>
<<elseif $hairlength gte 200>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshoulderblackfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshoulderblondfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshoulderbluefast.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshoulderbrownfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshouldergingerfast.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshouldergreenfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshoulderpinkfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshoulderpurplefast.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshoulderredfast.gif">
<</if>>
<<else>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshortblackfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshortblondfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshortbluefast.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshortbrownfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshortgingerfast.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshortgreenfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshortpinkfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshortpurplefast.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshortredfast.gif">
<</if>>
<</if>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/active/hair/black/doggyactivelashesblackfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/active/hair/blond/doggyactivelashesblondfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/active/hair/blue/doggyactivelashesbluefast.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/active/hair/brown/doggyactivelashesbrownfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/active/hair/ginger/doggyactivelashesgingerfast.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/active/hair/green/doggyactivelashesgreenfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/active/hair/pink/doggyactivelashespinkfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/active/hair/purple/doggyactivelashespurplefast.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/active/hair/red/doggyactivelashesredfast.gif">
<</if>>
<img id="sexsclera" src="img/sex/doggy/active/body/doggyactivefaceoverlayfast.gif">
<<if $collared is 1>>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivecollarfast.gif">
<</if>>
<<breastsactivefast>>
<<if $underclothes is "chastity belt">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivechastitybeltfast.gif">
<</if>>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactiveshadowfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<beastimgmid>>
<<transformationwolfimgmid>>
<<if $haircolour is "black">>
<img id="sexbrow" src="img/sex/doggy/active/hair/black/doggyactiveoverlayblackmid.gif">
<</if>>
<<if $haircolour is "blond">>
<img id="sexbrow" src="img/sex/doggy/active/hair/blond/doggyactiveoverlayblondmid.gif">
<</if>>
<<if $haircolour is "blue">>
<img id="sexbrow" src="img/sex/doggy/active/hair/blue/doggyactiveoverlaybluemid.gif">
<</if>>
<<if $haircolour is "brown">>
<img id="sexbrow" src="img/sex/doggy/active/hair/brown/doggyactiveoverlaybrownmid.gif">
<</if>>
<<if $haircolour is "ginger">>
<img id="sexbrow" src="img/sex/doggy/active/hair/ginger/doggyactiveoverlaygingermid.gif">
<</if>>
<<if $haircolour is "green">>
<img id="sexbrow" src="img/sex/doggy/active/hair/green/doggyactiveoverlaygreenmid.gif">
<</if>>
<<if $haircolour is "pink">>
<img id="sexbrow" src="img/sex/doggy/active/hair/pink/doggyactiveoverlaypinkmid.gif">
<</if>>
<<if $haircolour is "purple">>
<img id="sexbrow" src="img/sex/doggy/active/hair/purple/doggyactiveoverlaypurplemid.gif">
<</if>>
<<if $haircolour is "red">>
<img id="sexbrow" src="img/sex/doggy/active/hair/red/doggyactiveoverlayredmid.gif">
<</if>>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebasemid.gif">
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivemouthmid.gif">
<<if $feetuse is "penis">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivefeetjobmid.gif">
<<elseif $feetstate is "tentacle">>
<<else>>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaselegsmid.gif">
<</if>>
<<if $leftarm is "penis">>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivelefthandjobmid.gif">
<<elseif $leftarm is "bound">>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundmid.gif">
<<elseif $leftarm is "grappled">>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundmid.gif">
<<elseif $leftarmstate is "tentacle">>
<<else>>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivebaseleftarmmid.gif">
<</if>>
<<if $rightarm is "penis">>
<img id="sexbaseback"
src="img/sex/doggy/active/body/doggyactiverighthandjobmid.gif">
<<elseif $rightarm is "bound">>
<<elseif $rightarm is "grappled">>
<<elseif $rightarmstate is "tentacle">>
<<else>>
<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactivebaserightarm.gif">
<</if>>
<<if $anusstate is "cheeks">>
<<if $enemytype isnot "beast">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivecheeksmid.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivecheekscum.gif">
<</if>>
<</if>>
<<if $thighuse is "penis">>
<<if $enemytype isnot "beast">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivethighsmid.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivethighscum.gif">
<</if>>
<</if>>
<<if $arousal gte 8000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush5mid.gif">
<<elseif $arousal gte 6000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush4mid.gif">
<<elseif $arousal gte 4000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush3mid.gif">
<<elseif $exposed gte 2>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2mid.gif">
<<elseif $arousal gte 2000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2mid.gif">
<<elseif $exposed gte 1>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1mid.gif">
<<elseif $arousal gte 100>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1mid.gif">
<</if>>
<<if $pain gte 80>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears5mid.gif">
<<elseif $pain gte 60>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears4mid.gif">
<<elseif $pain gte 40>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears3mid.gif">
<<elseif $pain gte 20>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears2mid.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears1mid.gif">
<</if>>
<<if $pain gte 100>>
<img id="sexsclera" src="img/sex/doggy/active/eyes/doggyactivesclerabloodshotmid.gif">
<</if>>
<<if $trauma gte $traumamax>>
<<if $eyecolour is "dark blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueemptymid.gif">
<<elseif $eyecolour is "light blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueemptymid.gif">
<<elseif $eyecolour is "hazel">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelemptymid.gif">
<<elseif $eyecolour is "amber">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberemptymid.gif">
<<elseif $eyecolour is "green">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenemptymid.gif">
<<elseif $eyecolour is "purple">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleemptymid.gif">
<</if>>
<<else>>
<<if $eyecolour is "dark blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkbluemid.gif">
<<elseif $eyecolour is "light blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightbluemid.gif">
<<elseif $eyecolour is "hazel">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelmid.gif">
<<elseif $eyecolour is "amber">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveambermid.gif">
<<elseif $eyecolour is "green">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenmid.gif">
<<elseif $eyecolour is "purple">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurplemid.gif">
<</if>>
<</if>>
<<if $mouthstate is "kiss">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmouthmid.gif">
<</if>>
<<if $mouthstate is "penetrated">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmid.gif">
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcummid.gif">
<</if>>
<</if>>
<<tentacleimgmid>>
<<if $vaginastate is "othermouth">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmouthmid.gif">
<</if>>
<<if $vaginastate is "penetrated">>
<<if $enemytype isnot "beast">>
<<if $anusstate is "penetrated">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginaldpmid.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmid.gif">
<</if>>
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcummid.gif">
<</if>>
<</if>>
<<if $anusstate is "othermouth">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmouthmid.gif">
<</if>>
<<if $anusstate is "penetrated">>
<<if $enemytype isnot "beast">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmid.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcummid.gif">
<</if>>
<</if>>
<<if $penisstate is "othermouth">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilemid.gif">
<</if>>
<<if $penisstate is "penetrated" or $penisstate is "otheranus">>
<<if $orgasmdown gte 1 and $orgasmcount lte 24>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilecummid.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilemid.gif">
<</if>>
<</if>>
<<if $penisexist is 1>>
<<if $undertype is "chastity">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenischastitymid.gif">
<<elseif $penilevirginity is 1>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvirginmid.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenismid.gif">
<</if>>
<<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivecummid.gif">
<</if>>
<</if>>
<<if $hairlength gte 900>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivefeetblackmid.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivefeetblondmid.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivefeetbluemid.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivefeetbrownmid.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivefeetgingermid.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivefeetgreenmid.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivefeetpinkmid.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivefeetpurplemid.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivefeetredmid.gif">
<</if>>
<<elseif $hairlength gte 700>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivethighsblackmid.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivethighsblondmid.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivethighsbluemid.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivethighsbrownmid.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivethighsgingermid.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivethighsgreenmid.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivethighspinkmid.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivethighspurplemid.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivethighsredmid.gif">
<</if>>
<<elseif $hairlength gte 600>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivenavelblackmid.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivenavelblondmid.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivenavelbluemid.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivenavelbrownmid.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivenavelgingermid.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivenavelgreenmid.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivenavelpinkmid.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivenavelpurplemid.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivenavelredmid.gif">
<</if>>
<<elseif $hairlength gte 400>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivechestblackmid.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivechestblondmid.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivechestbluemid.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivechestbrownmid.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivechestgingermid.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivechestgreenmid.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivechestpinkmid.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivechestpurplemid.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivechestredmid.gif">
<</if>>
<<elseif $hairlength gte 200>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshoulderblackmid.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshoulderblondmid.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshoulderbluemid.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshoulderbrownmid.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshouldergingermid.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshouldergreenmid.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshoulderpinkmid.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshoulderpurplemid.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshoulderredmid.gif">
<</if>>
<<else>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshortblackmid.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshortblondmid.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshortbluemid.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshortbrownmid.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshortgingermid.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshortgreenmid.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshortpinkmid.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshortpurplemid.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshortredmid.gif">
<</if>>
<</if>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/active/hair/black/doggyactivelashesblackmid.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/active/hair/blond/doggyactivelashesblondmid.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/active/hair/blue/doggyactivelashesbluemid.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/active/hair/brown/doggyactivelashesbrownmid.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/active/hair/ginger/doggyactivelashesgingermid.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/active/hair/green/doggyactivelashesgreenmid.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/active/hair/pink/doggyactivelashespinkmid.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/active/hair/purple/doggyactivelashespurplemid.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/active/hair/red/doggyactivelashesredmid.gif">
<</if>>
<img id="sexsclera" src="img/sex/doggy/active/body/doggyactivefaceoverlaymid.gif">
<<if $collared is 1>>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivecollarmid.gif">
<</if>>
<<breastsactivemid>>
<<if $underclothes is "chastity belt">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivechastitybeltmid.gif">
<</if>>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactiveshadowmid.gif">
<<else>>
<<beastimgslow>>
<<transformationwolfimgslow>>
<<if $haircolour is "black">>
<img id="sexbrow" src="img/sex/doggy/active/hair/black/doggyactiveoverlayblackslow.gif">
<</if>>
<<if $haircolour is "blond">>
<img id="sexbrow" src="img/sex/doggy/active/hair/blond/doggyactiveoverlayblondslow.gif">
<</if>>
<<if $haircolour is "blue">>
<img id="sexbrow" src="img/sex/doggy/active/hair/blue/doggyactiveoverlayblueslow.gif">
<</if>>
<<if $haircolour is "brown">>
<img id="sexbrow" src="img/sex/doggy/active/hair/brown/doggyactiveoverlaybrownslow.gif">
<</if>>
<<if $haircolour is "ginger">>
<img id="sexbrow" src="img/sex/doggy/active/hair/ginger/doggyactiveoverlaygingerslow.gif">
<</if>>
<<if $haircolour is "green">>
<img id="sexbrow" src="img/sex/doggy/active/hair/green/doggyactiveoverlaygreenslow.gif">
<</if>>
<<if $haircolour is "pink">>
<img id="sexbrow" src="img/sex/doggy/active/hair/pink/doggyactiveoverlaypinkslow.gif">
<</if>>
<<if $haircolour is "purple">>
<img id="sexbrow" src="img/sex/doggy/active/hair/purple/doggyactiveoverlaypurpleslow.gif">
<</if>>
<<if $haircolour is "red">>
<img id="sexbrow" src="img/sex/doggy/active/hair/red/doggyactiveoverlayredslow.gif">
<</if>>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaseslow.gif">
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivemouthslow.gif">
<<if $feetuse is "penis">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivefeetjobslow.gif">
<<elseif $feetstate is "tentacle">>
<<else>>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivebaselegsslow.gif">
<</if>>
<<if $leftarm is "penis">>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivelefthandjobslow.gif">
<<elseif $leftarm is "bound">>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundslow.gif">
<<elseif $leftarm is "grappled">>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactiveleftarmboundslow.gif">
<<elseif $leftarmstate is "tentacle">>
<<else>>
<img id="sexbasefront" src="img/sex/doggy/active/body/doggyactivebaseleftarmslow.gif">
<</if>>
<<if $rightarm is "penis">>
<img id="sexbaseback"
src="img/sex/doggy/active/body/doggyactiverighthandjobslow.gif">
<<elseif $rightarm is "bound">>
<<elseif $rightarm is "grappled">>
<<elseif $rightarmstate is "tentacle">>
<<else>>
<img id="sexbaseback" src="img/sex/doggy/active/body/doggyactivebaserightarm.gif">
<</if>>
<<if $anusstate is "cheeks">>
<<if $enemytype isnot "beast">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivecheeksslow.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivecheekscum.gif">
<</if>>
<</if>>
<<if $thighuse is "penis">>
<<if $enemytype isnot "beast">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivethighsslow.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivethighscum.gif">
<</if>>
<</if>>
<<if $arousal gte 8000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush5slow.gif">
<<elseif $arousal gte 6000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush4slow.gif">
<<elseif $arousal gte 4000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush3slow.gif">
<<elseif $exposed gte 2>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2slow.gif">
<<elseif $arousal gte 2000>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush2slow.gif">
<<elseif $exposed gte 1>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1slow.gif">
<<elseif $arousal gte 100>>
<img id="sexblush" src="img/sex/doggy/active/body/doggyactiveblush1slow.gif">
<</if>>
<<if $pain gte 80>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears5slow.gif">
<<elseif $pain gte 60>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears4slow.gif">
<<elseif $pain gte 40>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears3slow.gif">
<<elseif $pain gte 20>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears2slow.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivetears1slow.gif">
<</if>>
<<if $pain gte 100>>
<img id="sexsclera" src="img/sex/doggy/active/eyes/doggyactivesclerabloodshotslow.gif">
<</if>>
<<if $trauma gte $traumamax>>
<<if $eyecolour is "dark blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueemptyslow.gif">
<<elseif $eyecolour is "light blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueemptyslow.gif">
<<elseif $eyecolour is "hazel">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelemptyslow.gif">
<<elseif $eyecolour is "amber">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberemptyslow.gif">
<<elseif $eyecolour is "green">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenemptyslow.gif">
<<elseif $eyecolour is "purple">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleemptyslow.gif">
<</if>>
<<else>>
<<if $eyecolour is "dark blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivedarkblueslow.gif">
<<elseif $eyecolour is "light blue">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivelightblueslow.gif">
<<elseif $eyecolour is "hazel">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivehazelslow.gif">
<<elseif $eyecolour is "amber">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactiveamberslow.gif">
<<elseif $eyecolour is "green">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivegreenslow.gif">
<<elseif $eyecolour is "purple">>
<img id="sexeyes" src="img/sex/doggy/active/eyes/doggyactivepurpleslow.gif">
<</if>>
<</if>>
<<if $mouthstate is "penetrated">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralslow.gif">
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumslow.gif">
<</if>>
<</if>>
<<if $mouthstate is "kiss">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralmouthslow.gif">
<</if>>
<<tentacleimgslow>>
<<if $vaginastate is "othermouth">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalmouthslow.gif">
<</if>>
<<if $vaginastate is "penetrated">>
<<if $enemytype isnot "beast">>
<<if $anusstate is "penetrated">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginaldpslow.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalslow.gif">
<</if>>
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumslow.gif">
<</if>>
<</if>>
<<if $anusstate is "othermouth">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalmouthslow.gif">
<</if>>
<<if $anusstate is "penetrated">>
<<if $enemytype isnot "beast">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalslow.gif">
<</if>>
<<if $enemyarousal gte $enemyarousalmax>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumslow.gif">
<</if>>
<</if>>
<<if $penisstate is "othermouth">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenileslow.gif">
<</if>>
<<if $penisstate is "penetrated" or $penisstate is "otheranus">>
<<if $orgasmdown gte 1 and $orgasmcount lte 24>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenilecumslow.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenileslow.gif">
<</if>>
<</if>>
<<if $penisexist is 1>>
<<if $undertype is "chastity">>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenischastityslow.gif">
<<elseif $penilevirginity is 1>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisvirginslow.gif">
<<else>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivepenisslow.gif">
<</if>>
<<if $orgasmdown gte 1 and $penisstate isnot "penetrated" and $orgasmcount lte 24>>
<img id="sextears" src="img/sex/doggy/active/body/doggyactivecumslow.gif">
<</if>>
<</if>>
<<if $hairlength gte 900>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivefeetblackslow.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivefeetblondslow.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivefeetblueslow.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivefeetbrownslow.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivefeetgingerslow.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivefeetgreenslow.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivefeetpinkslow.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivefeetpurpleslow.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivefeetredslow.gif">
<</if>>
<<elseif $hairlength gte 700>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivethighsblackslow.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivethighsblondslow.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivethighsblueslow.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivethighsbrownslow.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivethighsgingerslow.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivethighsgreenslow.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivethighspinkslow.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivethighspurpleslow.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivethighsredslow.gif">
<</if>>
<<elseif $hairlength gte 600>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivenavelblackslow.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivenavelblondslow.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivenavelblueslow.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivenavelbrownslow.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivenavelgingerslow.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivenavelgreenslow.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivenavelpinkslow.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivenavelpurpleslow.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivenavelredslow.gif">
<</if>>
<<elseif $hairlength gte 400>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactivechestblackslow.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactivechestblondslow.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactivechestblueslow.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactivechestbrownslow.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactivechestgingerslow.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactivechestgreenslow.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactivechestpinkslow.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactivechestpurpleslow.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactivechestredslow.gif">
<</if>>
<<elseif $hairlength gte 200>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshoulderblackslow.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshoulderblondslow.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshoulderblueslow.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshoulderbrownslow.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshouldergingerslow.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshouldergreenslow.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshoulderpinkslow.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshoulderpurpleslow.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshoulderredslow.gif">
<</if>>
<<else>>
<<if $haircolour is "black">>
<img id="sexhair" src="img/sex/doggy/active/hair/black/doggyactiveshortblackslow.gif">
<<elseif $haircolour is "blond">>
<img id="sexhair" src="img/sex/doggy/active/hair/blond/doggyactiveshortblondslow.gif">
<<elseif $haircolour is "blue">>
<img id="sexhair" src="img/sex/doggy/active/hair/blue/doggyactiveshortblueslow.gif">
<<elseif $haircolour is "brown">>
<img id="sexhair" src="img/sex/doggy/active/hair/brown/doggyactiveshortbrownslow.gif">
<<elseif $haircolour is "ginger">>
<img id="sexhair" src="img/sex/doggy/active/hair/ginger/doggyactiveshortgingerslow.gif">
<<elseif $haircolour is "green">>
<img id="sexhair" src="img/sex/doggy/active/hair/green/doggyactiveshortgreenslow.gif">
<<elseif $haircolour is "pink">>
<img id="sexhair" src="img/sex/doggy/active/hair/pink/doggyactiveshortpinkslow.gif">
<<elseif $haircolour is "purple">>
<img id="sexhair" src="img/sex/doggy/active/hair/purple/doggyactiveshortpurpleslow.gif">
<<elseif $haircolour is "red">>
<img id="sexhair" src="img/sex/doggy/active/hair/red/doggyactiveshortredslow.gif">
<</if>>
<</if>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/active/hair/black/doggyactivelashesblackslow.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/active/hair/blond/doggyactivelashesblondslow.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/active/hair/blue/doggyactivelashesblueslow.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/active/hair/brown/doggyactivelashesbrownslow.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/active/hair/ginger/doggyactivelashesgingerslow.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/active/hair/green/doggyactivelashesgreenslow.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/active/hair/pink/doggyactivelashespinkslow.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/active/hair/purple/doggyactivelashespurpleslow.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/active/hair/red/doggyactivelashesredslow.gif">
<</if>>
<img id="sexsclera" src="img/sex/doggy/active/body/doggyactivefaceoverlayslow.gif">
<<if $collared is 1>>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivecollarslow.gif">
<</if>>
<<breastsactiveslow>>
<<if $underclothes is "chastity belt">>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactivechastitybeltslow.gif">
<</if>>
<img id="sexbase" src="img/sex/doggy/active/body/doggyactiveshadowslow.gif">
<</if>>
<<if $vaginastate isnot "penetrated"
and $anusstate isnot "penetrated"
and $anusstate isnot "cheeks"
and $thighuse isnot "penis"
and $vaginastate isnot "tentacle"
and $vaginastate isnot "tentacledeep"
and $vaginastate isnot "tentacleentrance"
and $vaginastate isnot "tentacleimminent"
and $anusstate isnot "tentacle"
and $anusstate isnot "tentacledeep"
and $anusstate isnot "tentacleentrance"
and $anusstate isnot "tentacleimminent"
and $swarmfront is 0
and $swarmback is 0
and $swarmfrontinside is 0
and $swarmbackinside is 0
and $beaststance isnot "top">>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="sexbaseoverlay" src="img/sex/doggy/active/body/doggyactivepushlightvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="sexbaseoverlay" src="img/sex/doggy/active/body/doggyactivepushlightfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="sexbaseoverlay" src="img/sex/doggy/active/body/doggyactivepushlightmid.gif">
<<else>>
<img id="sexbaseoverlay" src="img/sex/doggy/active/body/doggyactivepushlightslow.gif">
<</if>>
<<if $position is "wall">>
<img id="foreground" src="img/sex/doggy/doggywall.png">
<</if>>
<</nobr>><</widget>>
<<widget "xrayimg">><<nobr>>
<<if $vaginastate is "penetrated">>
<<xraycum>>
<<if $enemytype is "beast">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayvaginal" src="img/sex/xraybeastvaginalvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayvaginal" src="img/sex/xraybeastvaginalfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayvaginal" src="img/sex/xraybeastvaginalmid.gif">
<<else>>
<img id="xrayvaginal" src="img/sex/xraybeastvaginalslow.gif">
<</if>>
<<elseif $npcskin1 is "black">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayvaginal" src="img/sex/black/xrayvaginalvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayvaginal" src="img/sex/black/xrayvaginalfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayvaginal" src="img/sex/black/xrayvaginalmid.gif">
<<else>>
<img id="xrayvaginal" src="img/sex/black/xrayvaginalslow.gif">
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayvaginal" src="img/sex/xrayvaginalvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayvaginal" src="img/sex/xrayvaginalfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayvaginal" src="img/sex/xrayvaginalmid.gif">
<<else>>
<img id="xrayvaginal" src="img/sex/xrayvaginalslow.gif">
<</if>>
<</if>>
<<elseif $vaginastate is "tentacle">>
<<xraycum>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclevfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclefast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclemid.gif">
<<else>>
<img id="xrayvaginal" src="img/sex/xrayvaginaltentacleslow.gif">
<</if>>
<<elseif $vaginastate is "tentacledeep">>
<<xraycum>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclecumvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclecumfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclecummid.gif">
<<else>>
<img id="xrayvaginal" src="img/sex/xrayvaginaltentaclecumslow.gif">
<</if>>
<</if>>
<<if window.document.body.clientWidth lt 650>>
<<if $anusstate is "penetrated">>
<<if $enemytype is "beast">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayandroidanal" src="img/sex/xraybeastanalvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayandroidanal" src="img/sex/xraybeastanalfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayandroidanal" src="img/sex/xraybeastanalmid.gif">
<<else>>
<img id="xrayandroidanal" src="img/sex/xraybeastanalslow.gif">
<</if>>
<<elseif $npcskin1 is "black">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayandroidanal" src="img/sex/black/xrayanalvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayandroidanal" src="img/sex/black/xrayanalfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayandroidanal" src="img/sex/black/xrayanalmid.gif">
<<else>>
<img id="xrayandroidanal" src="img/sex/black/xrayanalslow.gif">
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayandroidanal" src="img/sex/xrayanalvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayandroidanal" src="img/sex/xrayanalfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayandroidanal" src="img/sex/xrayanalmid.gif">
<<else>>
<img id="xrayandroidanal" src="img/sex/xrayanalslow.gif">
<</if>>
<</if>>
<<elseif $anusstate is "tentacle">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayandroidanal" src="img/sex/xrayanaltentaclevfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayandroidanal" src="img/sex/xrayanaltentaclefast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayandroidanal" src="img/sex/xrayanaltentaclemid.gif">
<<else>>
<img id="xrayandroidanal" src="img/sex/xrayanaltentacleslow.gif">
<</if>>
<<elseif $anusstate is "tentacledeep">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayandroidanal" src="img/sex/xrayanaltentaclecumvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayandroidanal" src="img/sex/xrayanaltentaclecumfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayandroidanal" src="img/sex/xrayanaltentaclecummid.gif">
<<else>>
<img id="xrayandroidanal" src="img/sex/xrayanaltentaclecumslow.gif">
<</if>>
<</if>>
<<else>>
<<if $anusstate is "penetrated">>
<<if $enemytype is "beast">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayanal" src="img/sex/xraybeastanalvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayanal" src="img/sex/xraybeastanalfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayanal" src="img/sex/xraybeastanalmid.gif">
<<else>>
<img id="xrayanal" src="img/sex/xraybeastanalslow.gif">
<</if>>
<<elseif $npcskin1 is "black">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayanal" src="img/sex/black/xrayanalvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayanal" src="img/sex/black/xrayanalfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayanal" src="img/sex/black/xrayanalmid.gif">
<<else>>
<img id="xrayanal" src="img/sex/black/xrayanalslow.gif">
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayanal" src="img/sex/xrayanalvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayanal" src="img/sex/xrayanalfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayanal" src="img/sex/xrayanalmid.gif">
<<else>>
<img id="xrayanal" src="img/sex/xrayanalslow.gif">
<</if>>
<</if>>
<<elseif $anusstate is "tentacle">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayanal" src="img/sex/xrayanaltentaclevfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayanal" src="img/sex/xrayanaltentaclefast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayanal" src="img/sex/xrayanaltentaclemid.gif">
<<else>>
<img id="xrayanal" src="img/sex/xrayanaltentacleslow.gif">
<</if>>
<<elseif $anusstate is "tentacledeep">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayanal" src="img/sex/xrayanaltentaclecumvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayanal" src="img/sex/xrayanaltentaclecumfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayanal" src="img/sex/xrayanaltentaclecummid.gif">
<<else>>
<img id="xrayanal" src="img/sex/xrayanaltentaclecumslow.gif">
<</if>>
<</if>>
<</if>>
<<if $penisstate is "penetrated">>
<<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xraypenile" src="img/sex/xrayvaginalcumvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xraypenile" src="img/sex/xrayvaginalcumfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xraypenile" src="img/sex/xrayvaginalcummid.gif">
<<else>>
<img id="xraypenile" src="img/sex/xrayvaginalcumslow.gif">
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xraypenile" src="img/sex/xrayvaginalvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xraypenile" src="img/sex/xrayvaginalfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xraypenile" src="img/sex/xrayvaginalmid.gif">
<<else>>
<img id="xraypenile" src="img/sex/xrayvaginalslow.gif">
<</if>>
<</if>>
<<elseif $penisstate is "tentacle">>
<<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xraypenile" src="img/sex/xraypeniletentaclecumvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xraypenile" src="img/sex/xraypeniletentaclecumfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xraypenile" src="img/sex/xraypeniletentaclecummid.gif">
<<else>>
<img id="xraypenile" src="img/sex/xraypeniletentaclecumslow.gif">
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xraypenile" src="img/sex/xraypeniletentaclevfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xraypenile" src="img/sex/xraypeniletentaclefast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xraypenile" src="img/sex/xraypeniletentaclemid.gif">
<<else>>
<img id="xraypenile" src="img/sex/xraypeniletentacleslow.gif">
<</if>>
<</if>>
<<elseif $penisstate is "tentacledeep">>
<<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xraypenile" src="img/sex/xraypeniletentaclecumvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xraypenile" src="img/sex/xraypeniletentaclecumfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xraypenile" src="img/sex/xraypeniletentaclecummid.gif">
<<else>>
<img id="xraypenile" src="img/sex/xraypeniletentaclecumslow.gif">
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xraypenile" src="img/sex/xraypeniletentaclevfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xraypenile" src="img/sex/xraypeniletentaclefast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xraypenile" src="img/sex/xraypeniletentaclemid.gif">
<<else>>
<img id="xraypenile" src="img/sex/xraypeniletentacleslow.gif">
<</if>>
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $orgasmdown gte 1 and $devstate is 1 and $orgasmcount lte 24>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xraypenile" src="img/sex/xrayanalcumvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xraypenile" src="img/sex/xrayanalcumfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xraypenile" src="img/sex/xrayanalcummid.gif">
<<else>>
<img id="xraypenile" src="img/sex/xrayanalcumslow.gif">
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xraypenile" src="img/sex/xrayanalvfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xraypenile" src="img/sex/xrayanalfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xraypenile" src="img/sex/xrayanalmid.gif">
<<else>>
<img id="xraypenile" src="img/sex/xrayanalslow.gif">
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "ejacimg">><<nobr>>
<<if $enemytype is "beast">>
<<if $vaginastate is "penetrated">>
<img id="xrayvaginal" src="img/sex/xraybeastvaginalcumvfast.gif">
<</if>>
<<if window.document.body.clientWidth lt 650>>
<<if $anusstate is "penetrated">>
<img id="xrayandroidanal" src="img/sex/xraybeastanalcumvfast.gif">
<</if>>
<<else>>
<<if $anusstate is "penetrated">>
<img id="xrayanal" src="img/sex/xraybeastanalcumvfast.gif">
<</if>>
<</if>>
<<elseif $npcskin1 is "black">>
<<if $vaginastate is "penetrated">>
<img id="xrayvaginal" src="img/sex/black/xrayvaginalcumvfast.gif">
<</if>>
<<if window.document.body.clientWidth lt 650>>
<<if $anusstate is "penetrated">>
<img id="xrayandroidanal" src="img/sex/black/xrayanalcumvfast.gif">
<</if>>
<<else>>
<<if $anusstate is "penetrated">>
<img id="xrayanal" src="img/sex/black/xrayanalcumvfast.gif">
<</if>>
<</if>>
<<else>>
<<if $vaginastate is "penetrated">>
<img id="xrayvaginal" src="img/sex/xrayvaginalcumvfast.gif">
<</if>>
<<if window.document.body.clientWidth lt 650>>
<<if $anusstate is "penetrated">>
<img id="xrayandroidanal" src="img/sex/xrayanalcumvfast.gif">
<</if>>
<<else>>
<<if $anusstate is "penetrated">>
<img id="xrayanal" src="img/sex/xrayanalcumvfast.gif">
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "xraycum">><<nobr>>
<<if $vaginasemen + $vaginagoo gte 5>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayvaginalcum" src="img/sex/xraycum5vfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayvaginalcum" src="img/sex/xraycum5fast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayvaginalcum" src="img/sex/xraycum5mid.gif">
<<else>>
<img id="xrayvaginalcum" src="img/sex/xraycum5slow.gif">
<</if>>
<<elseif $vaginasemen + $vaginagoo is 4>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayvaginalcum" src="img/sex/xraycum4vfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayvaginalcum" src="img/sex/xraycum4fast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayvaginalcum" src="img/sex/xraycum4mid.gif">
<<else>>
<img id="xrayvaginalcum" src="img/sex/xraycum4slow.gif">
<</if>>
<<elseif $vaginasemen + $vaginagoo is 3>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayvaginalcum" src="img/sex/xraycum3vfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayvaginalcum" src="img/sex/xraycum3fast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayvaginalcum" src="img/sex/xraycum3mid.gif">
<<else>>
<img id="xrayvaginalcum" src="img/sex/xraycum3slow.gif">
<</if>>
<<elseif $vaginasemen + $vaginagoo is 2>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayvaginalcum" src="img/sex/xraycum2vfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayvaginalcum" src="img/sex/xraycum2fast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayvaginalcum" src="img/sex/xraycum2mid.gif">
<<else>>
<img id="xrayvaginalcum" src="img/sex/xraycum2slow.gif">
<</if>>
<<elseif $vaginasemen + $vaginagoo is 1>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<img id="xrayvaginalcum" src="img/sex/xraycum1vfast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<img id="xrayvaginalcum" src="img/sex/xraycum1fast.gif">
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<img id="xrayvaginalcum" src="img/sex/xraycum1mid.gif">
<<else>>
<img id="xrayvaginalcum" src="img/sex/xraycum1slow.gif">
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Actions Left Hand [widget]
<<widget "leftgrab">><<nobr>>
<<if $penis is 0>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $leftactiondefault is "leftgrab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $leftactiondefault is "leftstroke">>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>></label>
<<else>>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">></label>
<</if>>
<<elseif $penis2 is 0>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $leftactiondefault is "leftgrab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $leftactiondefault is "leftstroke">>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>></label>
<<else>>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">></label>
<</if>>
<<elseif $penis3 is 0>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $leftactiondefault is "leftgrab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $leftactiondefault is "leftstroke">>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>></label>
<<else>>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">></label>
<</if>>
<<elseif $penis4 is 0>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $leftactiondefault is "leftgrab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $leftactiondefault is "leftstroke">>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>></label>
<<else>>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">></label>
<</if>>
<<elseif $penis5 is 0>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $leftactiondefault is "leftgrab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $leftactiondefault is "leftstroke">>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>></label>
<<else>>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">></label>
<</if>>
<<elseif $penis6 is 0>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $leftactiondefault is "leftgrab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$leftaction" "leftgrab">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $leftactiondefault is "leftstroke">>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke" checked>></label>
<<else>>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$leftaction" "leftstroke">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "leftplay">><<nobr>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $vagina is 0>>
<<if $leftactiondefault is "leftplay">>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina2 is 0>>
<<if $leftactiondefault is "leftplay">>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina3 is 0>>
<<if $leftactiondefault is "leftplay">>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina4 is 0>>
<<if $leftactiondefault is "leftplay">>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina5 is 0>>
<<if $leftactiondefault is "leftplay">>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina6 is 0>>
<<if $leftactiondefault is "leftplay">>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$leftaction" "leftplay">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "leftclothes">><<nobr>>
<<if $upperstate is $upperstatebase and $upperstatetop is $upperstatetopbase and $uppertype isnot "naked">>
<<if $leftactiondefault is "upper">>
| <label>Displace your $upperclothes <<radiobutton "$leftaction" "upper" checked>></label>
<<else>>
| <label>Displace your $upperclothes <<radiobutton "$leftaction" "upper">></label>
<</if>>
<</if>>
<<if $lowerstate is $lowerstatebase and $skirt isnot 1 and $lowertype isnot "naked">>
<<if $leftactiondefault is "lower">>
| <label>Displace your $lowerclothes <<radiobutton "$leftaction" "lower" checked>></label>
<<else>>
| <label>Displace your $lowerclothes <<radiobutton "$leftaction" "lower">></label>
<</if>>
<<elseif $skirt is 1 and $skirtdown is 1>>
<<if $leftactiondefault is "lower">>
| <label>Displace your $lowerclothes <<radiobutton "$leftaction" "lower" checked>></label>
<<else>>
| <label>Displace your $lowerclothes <<radiobutton "$leftaction" "lower">></label>
<</if>>
<</if>>
<<if $understate is $understatebase and $undertype isnot "chastity" and $undertype isnot "naked">>
<<if $lowerstate isnot $lowerstatebase or $skirt is 1 or $lowertype is "naked">>
<<if $leftactiondefault is "under">>
| <label>Pull down your $underclothes <<radiobutton "$leftaction" "under" checked>></label>
<<else>>
| <label>Pull down your $underclothes <<radiobutton "$leftaction" "under">></label>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Actions Right Hand [widget]
<<widget "rightgrab">><<nobr>>
<<if $penis is 0>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $rightactiondefault is "rightgrab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $rightactiondefault is "rightstroke">>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>></label>
<<else>>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">></label>
<</if>>
<<elseif $penis2 is 0>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $rightactiondefault is "rightgrab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $rightactiondefault is "rightstroke">>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>></label>
<<else>>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">></label>
<</if>>
<<elseif $penis3 is 0>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $rightactiondefault is "rightgrab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $rightactiondefault is "rightstroke">>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>></label>
<<else>>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">></label>
<</if>>
<<elseif $penis4 is 0>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $rightactiondefault is "rightgrab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $rightactiondefault is "rightstroke">>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>></label>
<<else>>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">></label>
<</if>>
<<elseif $penis5 is 0>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $rightactiondefault is "rightgrab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $rightactiondefault is "rightstroke">>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>></label>
<<else>>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">></label>
<</if>>
<<elseif $penis6 is 0>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $rightactiondefault is "rightgrab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$rightaction" "rightgrab">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $rightactiondefault is "rightstroke">>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke" checked>></label>
<<else>>
| <label><span class="sub">Stroke <<his>> penis</span> <<radiobutton "$rightaction" "rightstroke">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "rightplay">><<nobr>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $vagina is 0>>
<<if $rightactiondefault is "rightplay">>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina2 is 0>>
<<if $rightactiondefault is "rightplay">>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina3 is 0>>
<<if $rightactiondefault is "rightplay">>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina4 is 0>>
<<if $rightactiondefault is "rightplay">>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina5 is 0>>
<<if $rightactiondefault is "rightplay">>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina6 is 0>>
<<if $rightactiondefault is "rightplay">>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay" checked>><<handdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Play with <<his>> pussy</span> <<radiobutton "$rightaction" "rightplay">><<handdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "rightclothes">><<nobr>>
<<if $upperstate is $upperstatebase and $upperstatetop is $upperstatetopbase and $uppertype isnot "naked">>
<<if $rightactiondefault is "upper">>
| <label>Displace your $upperclothes <<radiobutton "$rightaction" "upper" checked>></label>
<<else>>
| <label>Displace your $upperclothes <<radiobutton "$rightaction" "upper">></label>
<</if>>
<</if>>
<<if $lowerstate is $lowerstatebase and $skirt isnot 1 and $lowertype isnot "naked">>
<<if $rightactiondefault is "lower">>
| <label>Displace your $lowerclothes <<radiobutton "$rightaction" "lower" checked>></label>
<<else>>
| <label>Displace your $lowerclothes <<radiobutton "$rightaction" "lower">></label>
<</if>>
<<elseif $skirt is 1 and $skirtdown is 1>>
<<if $rightactiondefault is "lower">>
| <label>Displace your $lowerclothes <<radiobutton "$rightaction" "lower" checked>></label>
<<else>>
| <label>Displace your $lowerclothes <<radiobutton "$rightaction" "lower">></label>
<</if>>
<</if>>
<<if $understate is $understatebase and $undertype isnot "chastity" and $undertype isnot "naked">>
<<if $lowerstate isnot $lowerstatebase or $skirt is 1 or $lowertype is "naked">>
<<if $rightactiondefault is "under">>
| <label>Pull down your $underclothes <<radiobutton "$rightaction" "under" checked>></label>
<<else>>
| <label>Pull down your $underclothes <<radiobutton "$rightaction" "under">></label>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Actions Feet [widget]
<<widget "feetgrab">><<nobr>>
<<if $consensual is 1 and $promiscuity lte 34 and $enemytype is "man" or $consensual is 1 and $deviancy lte 34 and $enemytype isnot "man">>
<<else>>
<<if $penis is 0>>
<<if $feetactiondefault is "grab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $penis2 is 0>>
<<if $feetactiondefault is "grab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $penis3 is 0>>
<<if $feetactiondefault is "grab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $penis4 is 0>>
<<if $feetactiondefault is "grab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $penis5 is 0>>
<<if $feetactiondefault is "grab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $penis6 is 0>>
<<if $feetactiondefault is "grab">>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Grab <<his>> penis</span> <<radiobutton "$feetaction" "grab">><<feetdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<<if $vagina is 0>>
<<if $feetactiondefault is "vaginagrab">>
| <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina2 is 0>>
<<if $feetactiondefault is "vaginagrab">>
| <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina3 is 0>>
<<if $feetactiondefault is "vaginagrab">>
| <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina4 is 0>>
<<if $feetactiondefault is "vaginagrab">>
| <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina5 is 0>>
<<if $feetactiondefault is "vaginagrab">>
| <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<<elseif $vagina6 is 0>>
<<if $feetactiondefault is "vaginagrab">>
| <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab" checked>><<feetdifficulty>> <<combatpromiscuous3>></label>
<<else>>
| <label><span class="sub">Press your feet against <<his>> pussy</span> <<radiobutton "$feetaction" "vaginagrab">><<feetdifficulty>> <<combatpromiscuous3>></label>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Actions Mouth [widget]
<<widget "oral">><<nobr>>
<<if $consensual is 1 and $promiscuity lte 54 and $enemytype is "man" or $consensual is 1 and $deviancy lte 54 and $enemytype isnot "man">>
<<elseif $beaststance is "top">>
<<else>>
<<if $penis is 0>>
<<if $mouthactiondefault is "mouth">>
| <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>></label>
<</if>>
<<elseif $penis2 is 0>>
<<if $mouthactiondefault is "mouth">>
| <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>></label>
<</if>>
<<elseif $penis3 is 0>>
<<if $mouthactiondefault is "mouth">>
| <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>></label>
<</if>>
<<elseif $penis4 is 0>>
<<if $mouthactiondefault is "mouth">>
| <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>></label>
<</if>>
<<elseif $penis5 is 0>>
<<if $mouthactiondefault is "mouth">>
| <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>></label>
<</if>>
<<elseif $penis6 is 0>>
<<if $mouthactiondefault is "mouth">>
| <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth" checked>><<oraldifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="sub">Move your lips to <<his>> penis</span> <<radiobutton "$mouthaction" "mouth">><<oraldifficulty>> <<combatpromiscuous4>></label>
<</if>>
<<endif>>
<<if $vagina is 0>>
<<if $mouthactiondefault is "othervagina">>
| <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>></label>
<</if>>
<<elseif $vagina2 is 0>>
<<if $mouthactiondefault is "othervagina">>
| <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>></label>
<</if>>
<<elseif $vagina3 is 0>>
<<if $mouthactiondefault is "othervagina">>
| <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>></label>
<</if>>
<<elseif $vagina4 is 0>>
<<if $mouthactiondefault is "othervagina">>
| <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>></label>
<</if>>
<<elseif $vagina5 is 0>>
<<if $mouthactiondefault is "othervagina">>
| <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>></label>
<</if>>
<<elseif $vagina6 is 0>>
<<if $mouthactiondefault is "othervagina">>
| <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina" checked>><<oraldifficulty>> <<combatpromiscuous4>></label>
<<else>>
| <label><span class="sub">Move your mouth to <<his>> pussy</span><<radiobutton "$mouthaction" "othervagina">><<oraldifficulty>> <<combatpromiscuous4>></label>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Swarm [widget]
<<widget "swarm">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $swarm1 is "steadied">>
<<set $swarm1 to "contained">>
<<elseif $swarm1 is "contained">>
<<if $rng gte 51>>
<<set $swarm1 to "pending">><<set $swarmpending to $swarmpending + 1>>
<</if>>
<<elseif $swarm1 is "pending">>
<<set $swarm1 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>>
<<elseif $swarm1 is "active">>
<<if $rng lte $swarmactive * 20>>
<<set $rng to random(1, 100)>>
<<if $rng gte 70>>
<<if $chest is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $uppertype is "naked">>
<<set $swarm1 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<set $swarm1 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>>
<<else>>
<<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 2>>
<</if>>
<</if>>
<<else>>
<<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 2>>
<</if>>
<</if>>
<<elseif $rng gte 40 and $analdisable is "f">>
<<if $back is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm1 to "back">><<set $swarmback += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm1 to "back">><<set $swarmback += 1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 2>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<set $swarmbackgrabunderclothed += 1>><<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 2>>
<<else>>
<<set $swarm1 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 2>><<if $lowertype is "naked">><<set $underintegrity -= 2>><</if>>
<</if>>
<</if>>
<<else>>
<<if $front is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm1 to "front">><<set $swarmfront +=1>>
<<elseif $undertype is "chastity">>
<<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm1 to "front">><<set $swarmfront +=1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 2>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<<elseif $undertype is "chastity">>
<<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<set $swarmfrontgrabunderclothed += 1>><<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 2>>
<<else>>
<<set $swarm1 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 2>><<if $lowertype is "naked">><<set $underintegrity -= 2>><</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $arousal to $arousal + 10>>
<</if>>
<<elseif $swarm1 is "back">>
<<set $swarm1 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>>
<<elseif $swarm1 is "front">>
<<set $swarm1 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>>
<<else>>
<</if>>
<<swarm2>>
<<swarm3>>
<<swarm4>>
<<swarm5>>
<<swarm6>>
<<swarm7>>
<<swarm8>>
<<swarm9>>
<<swarm10>>
<<if $swarmpending gte 1>>
There are <<print $swarmcount - $swarmactive>> $swarmname and <span class="blue">$swarmpending of them <<if $swarmpending gte 2>>are<<else>>is<</if>> $swarmmove.</span>
<</if>>
<<if $swarmactivate gte 1>><<set $swarmactivate to 0>>
The $swarmname $swarmspill, surrounding you with more $swarmcreature.
<</if>>
<<if $swarmactive lte 0>>
<<elseif $swarmactive lte 1>>
The $swarmcreature are squirming over you.
<<elseif $swarmactive lte 2>>
The $swarmcreature are swarming over you.
<<elseif $swarmactive lte 3>>
The $swarmcreature teem around you.
<<elseif $swarmactive lte 4>>
You're practically swimming in $swarmcreature.
<<elseif $swarmactive lte 9>>
The $swarmcreature completely surround you.
<<elseif $swarmactive gte 10>>
<span class="pink">The $swarmcreature completely surround you, as if you are in a living pit.<<if $orgasmdown gte 1>> Not an inch of skin is spared the torment.<</if>></span>
<</if>>
<<set $rng to random(1, 100)>>
<<if $rng gte 91 and $leftarm is 0 and $rightarm is 0>>
<<if $rng gte 96>><<set $leftarm to "swarmgrappled">>
<span class="purple">The $swarmcreature swarm over your left arm, restraining it.</span>
<<else>><<set $rightarm to "swarmgrappled">>
<span class="purple">The $swarmcreature swarm over your right arm, restraining it.</span>
<</if>>
<</if>>
<<if $swarmchestcover gte 1>><<set $swarmchestcover to 0>>
You manage to keep them away from your chest.
<</if>>
<<if $swarmchestmolest gte 1>><<set $swarmchestmolest to 0>>
They writhe over your <<print either("chest", "stomach", "back", "neck", "arms")>>.
<</if>>
<<if $swarmchestclothed gte 1>><<set $swarmchestclothed to 0>>
Some of them assault and damage your $upperclothes, trying to get to the skin beneath.
<</if>>
<<if $swarmchestgrabintro gte 1>><<set $swarmchestgrabintro to 0>>
<span class="purple">A number of them take a liking to your <<breastsstop>></span>
<</if>>
<<if $swarmchestgrabclothed gte 1>><<set $swarmchestgrabclothed to 0>>
<span class="purple">Some of them wriggle their way into your $upperclothes, where they take a liking to your <<breastsstop>></span>
<</if>>
<<if $swarmchestgrab gte 1>>
They twist and tease your nipples, keeping them firm.<<neutral5>><<set $arousal += $swarmchestgrab * 20>>
<</if>>
<<if $swarmbackcover gte 1>><<set $swarmbackcover to 0>>
You manage to keep them away from your butt.
<</if>>
<<if $swarmbackmolest gte 1>><<set $swarmbackmolest to 0>>
They writhe over your <<print either("butt", "thighs", "legs")>>.
<</if>>
<<if $swarmbacklowerclothed gte 1>><<set $swarmbacklowerclothed to 0>>
Some of them burrow into your $lowerclothes, damaging the fabric.
<</if>>
<<if $swarmbackunderclothed gte 1>><<set $swarmbackunderclothed to 0>>
Some of them assail your $underclothes, tearing the fabric.
<</if>>
<<if $swarmbackgrablowerclothed gte 1>><<set $swarmbackgrablowerclothed to 0>>
<span class="purple">Some of them wriggle their way into your $lowerclothes, you feel them moving toward your anus.</span>
<</if>>
<<if $swarmbackgrabunderclothed gte 1>><<set $swarmbackgrabunderclothed to 0>>
<span class="purple">Some of them wriggle their way into your $underclothes, you feel them moving toward your anus.</span>
<</if>>
<<if $swarmbackgrablowerchastity gte 1>><<set $swarmbackgrablowerchastity to 0>>
<span class="purple">Some of them wriggle their way into your $underclothes, you feel them moving toward your <<genitalsstop>></span> <span class="pink">With your chastity belt in the way, you won't be able to get them out!</span> <<if $parasitedisable is "f">>
<<set $analchastityparasite to $swarmcreature>><<set $parasitestat to $parasitestat + 1>>
<</if>>
<</if>>
<<if $swarmbackgrab gte 1>><<set $swarmbackgrab to 0>>
<span class="purple">They swarm around your butt, you feel them move toward your anus.</span>
<</if>>
<<if $swarmbackinsideintro gte 1>><<set $swarmbackinsideintro to 0>>
<span class="pink">They start squirming their way into your <<bottomstop>></span>
<</if>>
<<if $swarmbackinside gte 1>><<neutral10>>
They writhe inside your lower intestine<<if $penisexist is 1>>, blindly teasing your prostate.<<else>>.<</if>><<set $arousal += $swarmbackinside * 20>>
<</if>>
<<if $swarmfrontcover gte 1>><<set $swarmfrontcover to 0>>
You manage to keep them away from your <<genitalsstop>>
<</if>>
<<if $swarmfrontmolest gte 1>><<set $swarmfrontmolest to 0>>
You feel them writhing over your <<if $lowertype isnot "naked" and $skirt isnot 1>><<genitals>> through your $lowerclothes.<<elseif $undertype isnot "naked">><<genitals>> through your $underclothes.<<else>>unprotected <<genitalsstop>><</if>>
<</if>>
<<if $swarmfrontlowerclothed gte 1>><<set $swarmfrontlowerclothed to 0>>
Some of them start tearing into your $lowerclothes.
<</if>>
<<if $swarmfrontunderclothed gte 1>><<set $swarmfrontunderclothed to 0>>
Some of them try to breach your $underclothes, trying to get to the skin beneath.
<</if>>
<<if $swarmfrontgrablowerclothed gte 1>><<set $swarmfrontgrablowerclothed to 0>>
<span class="purple">Some of them wriggle their way into your $lowerclothes, you feel them moving toward your <<genitalsstop>></span>
<</if>>
<<if $swarmfrontgrabunderclothed gte 1>><<set $swarmfrontgrabunderclothed to 0>>
<span class="purple">Some of them wriggle their way into your $underclothes, you feel them moving toward your <<genitalsstop>></span>
<</if>>
<<if $swarmfrontgrablowerchastity gte 1>><<set $swarmfrontgrablowerchastity to 0>>
<span class="purple">Some of them wriggle their way into your $underclothes, you feel them moving toward your <<genitalsstop>></span> <span class="pink">With your chastity belt in the way, you won't be able to get them out!</span>
<<if $parasitedisable is "f">>
<<if $vaginaexist is 1>><<set $vaginalchastityparasite to $swarmcreature>><<set $parasitestat to $parasitestat + 1>>
<<elseif $penisexist is 1>><<set $penilechastityparasite to $swarmcreature>><<set $parasitestat to $parasitestat + 1>>
<</if>>
<</if>>
<</if>>
<<if $swarmfrontgrab gte 1>><<set $swarmfrontgrab to 0>>
<span class="purple">They swarm around your groin, you feel them move toward your <<genitalsstop>></span>
<</if>>
<<if $swarmfrontinsideintro gte 1>><<set $swarmfrontinsideintro to 0>>
<<if $vaginaexist is 1>>
<span class="pink">They start squirming their way into your pussy!</span>
<<elseif $penisexist is 1>>
<span class="pink">They start enveloping your penis!</span>
<</if>>
<</if>>
<<if $swarmfrontinside gte 1>>
<<if $vaginaexist is 1>>
They writhe and squirm inside your vagina, probing and teasing without mercy.<<neutral10>><<set $arousal += $swarmfrontinside * 20>>
<<elseif $penisexist is 1>>
They writhe and squirm over your penis, rubbing and teasing the entire length.<<neutral10>><<set $arousal += $swarmfrontinside * 20>>
<</if>>
<</if>>
<br><br>
<<if $enemytype isnot "tentacles">>
<<if $panicattacks gte 1 and $panicviolence is 0 and $panicparalysis is 0 and $controlled is 0>>
<<set $rng to random(1, 100)>>
<<if $rng is 100>>
<<set $panicparalysis to 10>>
<</if>>
<</if>>
<<if $panicattacks gte 2 and $panicviolence is 0 and $panicparalysis is 0 and $controlled is 0>>
<<set $rng to random(1, 100)>>
<<if $rng is 100>>
<<set $panicviolence to 3>>
<</if>>
<</if>>
<<if $arousal gte 10000>>
<<orgasmpassage>>
<</if>>
<<set $seconds to $seconds + 10>>
<<if $seconds gte 60>>
<<set $seconds to 0>>
<<pass1>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Swarm2 [widget]
<<widget "swarm2">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $swarm2 is "steadied">>
<<set $swarm2 to "contained">>
<<elseif $swarm2 is "contained">>
<<if $rng gte 51>>
<<set $swarm2 to "pending">><<set $swarmpending to $swarmpending + 1>>
<</if>>
<<elseif $swarm2 is "pending">>
<<set $swarm2 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>>
<<elseif $swarm2 is "active">>
<<if $rng lte $swarmactive * 20>>
<<set $rng to random(1, 100)>>
<<if $rng gte 70>>
<<if $chest is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $uppertype is "naked">>
<<set $swarm2 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<set $swarm2 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>>
<<else>>
<<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>>
<</if>>
<</if>>
<<else>>
<<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>>
<</if>>
<</if>>
<<elseif $rng gte 40 and $analdisable is "f">>
<<if $back is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm2 to "back">><<set $swarmback += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm2 to "back">><<set $swarmback += 1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<set $swarmbackgrabunderclothed += 1>><<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm2 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<<else>>
<<if $front is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm2 to "front">><<set $swarmfront +=1>>
<<elseif $undertype is "chastity">>
<<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm2 to "front">><<set $swarmfront +=1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<<elseif $undertype is "chastity">>
<<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<set $swarmfrontgrabunderclothed += 1>><<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm2 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $arousal to $arousal + 10>>
<</if>>
<<elseif $swarm2 is "back">>
<<set $swarm2 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>>
<<elseif $swarm2 is "front">>
<<set $swarm2 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>>
<<else>>
<</if>>
<</nobr>><</widget>>
:: Widgets Swarm3 [widget]
<<widget "swarm3">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $swarm3 is "steadied">>
<<set $swarm3 to "contained">>
<<elseif $swarm3 is "contained">>
<<if $rng gte 51>>
<<set $swarm3 to "pending">><<set $swarmpending to $swarmpending + 1>>
<</if>>
<<elseif $swarm3 is "pending">>
<<set $swarm3 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>>
<<elseif $swarm3 is "active">>
<<if $rng lte $swarmactive * 20>>
<<set $rng to random(1, 100)>>
<<if $rng gte 70>>
<<if $chest is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $uppertype is "naked">>
<<set $swarm3 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<set $swarm3 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>>
<<else>>
<<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>>
<</if>>
<</if>>
<<else>>
<<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>>
<</if>>
<</if>>
<<elseif $rng gte 40 and $analdisable is "f">>
<<if $back is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm3 to "back">><<set $swarmback += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm3 to "back">><<set $swarmback += 1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<set $swarmbackgrabunderclothed += 1>><<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm3 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<<else>>
<<if $front is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm3 to "front">><<set $swarmfront +=1>>
<<elseif $undertype is "chastity">>
<<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm3 to "front">><<set $swarmfront +=1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<<elseif $undertype is "chastity">>
<<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<set $swarmfrontgrabunderclothed += 1>><<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm3 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $arousal to $arousal + 10>>
<</if>>
<<elseif $swarm3 is "back">>
<<set $swarm3 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>>
<<elseif $swarm3 is "front">>
<<set $swarm3 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>>
<<else>>
<</if>>
<</nobr>><</widget>>
:: Widgets Swarm4 [widget]
<<widget "swarm4">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $swarm4 is "steadied">>
<<set $swarm4 to "contained">>
<<elseif $swarm4 is "contained">>
<<if $rng gte 51>>
<<set $swarm4 to "pending">><<set $swarmpending to $swarmpending + 1>>
<</if>>
<<elseif $swarm4 is "pending">>
<<set $swarm4 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>>
<<elseif $swarm4 is "active">>
<<if $rng lte $swarmactive * 20>>
<<set $rng to random(1, 100)>>
<<if $rng gte 70>>
<<if $chest is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $uppertype is "naked">>
<<set $swarm4 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<set $swarm4 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>>
<<else>>
<<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>>
<</if>>
<</if>>
<<else>>
<<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>>
<</if>>
<</if>>
<<elseif $rng gte 40 and $analdisable is "f">>
<<if $back is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm4 to "back">><<set $swarmback += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm4 to "back">><<set $swarmback += 1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<set $swarmbackgrabunderclothed += 1>><<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm4 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<<else>>
<<if $front is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm4 to "front">><<set $swarmfront +=1>>
<<elseif $undertype is "chastity">>
<<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm4 to "front">><<set $swarmfront +=1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<<elseif $undertype is "chastity">>
<<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<set $swarmfrontgrabunderclothed += 1>><<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm4 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $arousal to $arousal + 10>>
<</if>>
<<elseif $swarm4 is "back">>
<<set $swarm4 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>>
<<elseif $swarm4 is "front">>
<<set $swarm4 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>>
<<else>>
<</if>>
<</nobr>><</widget>>
:: Widgets Swarm5 [widget]
<<widget "swarm5">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $swarm5 is "steadied">>
<<set $swarm5 to "contained">>
<<elseif $swarm5 is "contained">>
<<if $rng gte 51>>
<<set $swarm5 to "pending">><<set $swarmpending to $swarmpending + 1>>
<</if>>
<<elseif $swarm5 is "pending">>
<<set $swarm5 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>>
<<elseif $swarm5 is "active">>
<<if $rng lte $swarmactive * 20>>
<<set $rng to random(1, 100)>>
<<if $rng gte 70>>
<<if $chest is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $uppertype is "naked">>
<<set $swarm5 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<set $swarm5 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>>
<<else>>
<<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>>
<</if>>
<</if>>
<<else>>
<<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>>
<</if>>
<</if>>
<<elseif $rng gte 40 and $analdisable is "f">>
<<if $back is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm5 to "back">><<set $swarmback += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm5 to "back">><<set $swarmback += 1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<set $swarmbackgrabunderclothed += 1>><<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm5 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<<else>>
<<if $front is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm5 to "front">><<set $swarmfront +=1>>
<<elseif $undertype is "chastity">>
<<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm5 to "front">><<set $swarmfront +=1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<<elseif $undertype is "chastity">>
<<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<set $swarmfrontgrabunderclothed += 1>><<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm5 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $arousal to $arousal + 10>>
<</if>>
<<elseif $swarm5 is "back">>
<<set $swarm5 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>>
<<elseif $swarm5 is "front">>
<<set $swarm5 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>>
<<else>>
<</if>>
<</nobr>><</widget>>
:: Widgets Swarm Actions [widget]
<<widget "swarmactions">><<nobr>>
<<set $chest to 0>>
<<set $front to 0>>
<<set $back to 0>>
<<if $vorecreature is 0>>
<<if $images is 1>><<timed 100ms>>
<<combatimg>>
<br>
<</timed>><</if>>
<</if>>
<<if $enemytype isnot "tentacles">>
<<actioncarry>>
<<actioncarrydrop>>
<</if>>
<<if $trance lte 0>>
<<if $dissociation lte 1>>
<<if $panicparalysis is 0>>
<<if $panicviolence is 0>>
<<if $orgasmdown lte 0>>
<<if $pain lt 100>>
<<if $leftarm is "bound">>
Your left arm is bound and helpless.
<<if $gamemode is "soft">><br>
<label>Wriggle free<<radiobutton "$leftaction" "leftwriggle" checked>></label> |
<</if>>
<br><br>
<<elseif $leftarm is "swarmgrappled">>
<span class="purple">The $swarmcreature are constricting your left arm!</span>
<br><br>
<<elseif $leftarm is 0>>Your left arm is free.<br>
<<if $rightarm is "swarmgrappled">>
<label><span class="brat">Free your right arm</span> <<radiobutton "$leftaction" "leftfree">></label> |
<<elseif $swarmpending gte 1>>
<label>$swarmSteady one of the $swarmname <<radiobutton "$leftaction" "leftswarm">></label> |
<</if>>
<<if $swarmfrontinside lte 0 and $swarmfront lte 0>>
<label>Cover your <<if $vaginaexist is 1>>pussy<<else>>penis<</if>> <<radiobutton "$leftaction" "frontcoverleft">></label> |
<</if>>
<<if $swarmbackinside lte 0 and $swarmback lte 0>>
<label>Cover your butt <<radiobutton "$leftaction" "backcoverleft" checked>></label> |
<</if>>
<<if $swarmchestgrab lte 0>>
<label>Cover your chest <<radiobutton "$leftaction" "chestcoverleft">></label> |
<</if>>
<<if $swarmfrontinside gte 1 and $undertype isnot "chastity">>
<label><span class="brat"><<if $vaginaexist is 1>>Pull the $swarmcreature out of your pussy<<else>>Pull the $swarmcreature off of your penis<</if>></span> <<radiobutton "$leftaction" "frontpurgeleft">></label> |
<</if>>
<<if $swarmfront gte 1 and $undertype isnot "chastity">>
<label><span class="brat"><<if $vaginaexist is 1>>Keep the $swarmcreature away from your pussy<<else>>Keep the $swarmcreature away from your penis<</if>></span> <<radiobutton "$leftaction" "frontclearleft">></label> |
<</if>>
<<if $swarmbackinside gte 1 and $analshield isnot 1>>
<label><span class="brat">Pull the $swarmcreature out of your anus</span> <<radiobutton "$leftaction" "backpurgeleft" checked>></label> |
<</if>>
<<if $swarmback gte 1 and $analshield isnot 1>>
<label><span class="brat">Keep the $swarmcreature away from your butt</span> <<radiobutton "$leftaction" "backclearleft" checked>></label> |
<</if>>
<<if $swarmchestgrab gte 1>>
<label><span class="brat">Clear the $swarmcreature off of your chest</span> <<radiobutton "$leftaction" "chestclearleft">></label> |
<</if>>
<<if $water is 1 and $vorecreature is 0>>
<label><span class="teal">Swim to safety</span> <<radiobutton "$leftaction" "swim" checked>></label> |
<</if>>
<br><br>
<</if>>
<<if $rightarm is "bound">>
Your right arm is bound and helpless.
<<if $gamemode is "soft">><br>
<label>Wriggle free<<radiobutton "$rightaction" "rightwriggle" checked>></label> |
<</if>>
<br><br>
<<elseif $rightarm is "swarmgrappled">>
<span class="purple">The $swarmcreature are constricting your right arm!</span>
<br><br>
<<elseif $rightarm is 0>>Your right arm is free.<br>
<<if $leftarm is "swarmgrappled">>
<label><span class="brat">Free your left arm</span> <<radiobutton "$rightaction" "rightfree">></label> |
<<elseif $swarmpending gte 1>>
<label>$swarmSteady one of the $swarmname <<radiobutton "$rightaction" "rightswarm">></label> |
<</if>>
<<if $swarmfrontinside lte 0 and $swarmfront lte 0>>
<label>Cover your <<if $vaginaexist is 1>>pussy<<else>>penis<</if>> <<radiobutton "$rightaction" "frontcoverright" checked>></label> |
<</if>>
<<if $swarmbackinside lte 0 and $swarmback lte 0>>
<label>Cover your butt <<radiobutton "$rightaction" "backcoverright">></label> |
<</if>>
<<if $swarmchestgrab lte 0>>
<label>Cover your chest <<radiobutton "$rightaction" "chestcoverright">></label> |
<</if>>
<<if $swarmfrontinside gte 1 and $undertype isnot "chastity">>
<label><span class="brat"><<if $vaginaexist is 1>>Pull the $swarmcreature out of your pussy<<else>>Pull the $swarmcreature off of your penis<</if>></span> <<radiobutton "$rightaction" "frontpurgeright" checked>></label> |
<</if>>
<<if $swarmfront gte 1 and $undertype isnot "chastity">>
<label><span class="brat"><<if $vaginaexist is 1>>Keep the $swarmcreature away from your pussy<<else>>Keep the $swarmcreature away from your penis<</if>></span> <<radiobutton "$rightaction" "frontclearright" checked>></label> |
<</if>>
<<if $swarmbackinside gte 1 and $analshield isnot 1>>
<label><span class="brat">Pull the $swarmcreature out of your anus</span> <<radiobutton "$rightaction" "backpurgeright">></label> |
<</if>>
<<if $swarmback gte 1 and $analshield isnot 1>>
<label><span class="brat">Keep the $swarmcreature away from your butt</span> <<radiobutton "$rightaction" "backclearright">></label> |
<</if>>
<<if $swarmchestgrab gte 1>>
<label><span class="brat">Clear the $swarmcreature off of your chest</span> <<radiobutton "$rightaction" "chestclearright">></label> |
<</if>>
<<if $water is 1 and $vorecreature is 0>>
<label><span class="teal">Swim to safety</span> <<radiobutton "$rightaction" "swim" checked>></label> |
<</if>>
<br><br>
<</if>>
<<if $feetuse is 0>>
Your feet are free.<br>
<<if $swarmpending gte 1>>
<label>$swarmSteady one of the $swarmname <<radiobutton "$feetaction" "feetswarm" checked>></label> |
<</if>>
<</if>>
<br><br>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $enemytype isnot "tentacles">>
<<combatstate>>
<<carryblock>>
<</if>>
<br>
<</nobr>><</widget>>
:: Widgets Swarm Effects [widget]
<<widget "swarmeffects">><<nobr>>
<<effectspain>>
<<effectsorgasm>>
<<effectsdissociation>>
<<if $leftaction is "rightwriggle">><<set $leftaction to 0>>
<<if $leftarm is "bound">>
<<unbind>><span class="green">You wriggle free from your bonds.</span>
<</if>>
<</if>>
<<if $leftaction is "leftfree">><<set $leftaction to 0>><<set $rightarm to 0>><span class="lblue">You push away the $swarmcreature covering your right arm, freeing it.</span>
<</if>>
<<if $leftaction is "leftswarm">><<set $leftaction to 0>><<set $swarmpending -= 1>><span class="lblue">You $swarmsteady one of the $swarmname with your left hand.</span>
<<if $swarm1 is "pending">><<set $swarm1 to "steadied">>
<<elseif $swarm2 is "pending">><<set $swarm2 to "steadied">>
<<elseif $swarm3 is "pending">><<set $swarm3 to "steadied">>
<<elseif $swarm4 is "pending">><<set $swarm4 to "steadied">>
<<elseif $swarm5 is "pending">><<set $swarm5 to "steadied">>
<<elseif $swarm6 is "pending">><<set $swarm6 to "steadied">>
<<elseif $swarm7 is "pending">><<set $swarm7 to "steadied">>
<<elseif $swarm8 is "pending">><<set $swarm8 to "steadied">>
<<elseif $swarm9 is "pending">><<set $swarm9 to "steadied">>
<<elseif $swarm10 is "pending">><<set $swarm10 to "steadied">>
<</if>>
<</if>>
<<if $leftaction is "frontcoverleft">><<set $leftaction to 0>><<set $front to "covered">>You cover your <<genitalsstop>>with your left hand to prevent the $swarmcreature from violating you.
<</if>>
<<if $leftaction is "backcoverleft">><<set $leftaction to 0>>
<<set $back to "covered">>You cover your butt with your left hand. Hopefully it will keep the $swarmcreature from invading your rear.
<</if>>
<<if $leftaction is "chestcoverleft">><<set $leftaction to 0>>
<<set $chest to "covered">>You cover your chest with your left hand, keeping the $swarmcreature away from your sensitive bust.
<</if>>
<<if $leftaction is "frontpurgeleft">><<set $leftaction to 0>>
<<set $swarmfrontinside -= 1>><span class="teal">You remove some of the $swarmcreature that are <<if $vaginaexist is 1>>penetrating<<else>>wrapped around<</if>> your <<genitalsstop>></span> <<if $swarmfrontinside gte 1>>However, there are still some violating you.<<else>>You think you got them all, for now.<</if>>
<<if $swarm1 is "frontinside">><<set $swarm1 to "active">>
<<elseif $swarm2 is "frontinside">><<set $swarm2 to "active">>
<<elseif $swarm3 is "frontinside">><<set $swarm3 to "active">>
<<elseif $swarm4 is "frontinside">><<set $swarm4 to "active">>
<<elseif $swarm5 is "frontinside">><<set $swarm5 to "active">>
<<elseif $swarm6 is "frontinside">><<set $swarm6 to "active">>
<<elseif $swarm7 is "frontinside">><<set $swarm7 to "active">>
<<elseif $swarm8 is "frontinside">><<set $swarm8 to "active">>
<<elseif $swarm9 is "frontinside">><<set $swarm9 to "active">>
<<elseif $swarm10 is "frontinside">><<set $swarm10 to "active">>
<</if>>
<</if>>
<<if $leftaction is "frontclearleft">><<set $leftaction to 0>>
<<set $swarmfront -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from <<if $vaginaexist is 1>>entering<<else>>enveloping<</if>> your <<genitalsstop>></span> <<if $swarmfront gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>>
<<if $swarm1 is "front">><<set $swarm1 to "active">>
<<elseif $swarm2 is "front">><<set $swarm2 to "active">>
<<elseif $swarm3 is "front">><<set $swarm3 to "active">>
<<elseif $swarm4 is "front">><<set $swarm4 to "active">>
<<elseif $swarm5 is "front">><<set $swarm5 to "active">>
<<elseif $swarm6 is "front">><<set $swarm6 to "active">>
<<elseif $swarm7 is "front">><<set $swarm7 to "active">>
<<elseif $swarm8 is "front">><<set $swarm8 to "active">>
<<elseif $swarm9 is "front">><<set $swarm9 to "active">>
<<elseif $swarm10 is "front">><<set $swarm10 to "active">>
<</if>>
<</if>>
<<if $leftaction is "backpurgeleft">><<set $leftaction to 0>>
<<set $swarmbackinside -= 1>><span class="teal">You extract some of the $swarmcreature from your anus.</span> <<if $swarmbackinside gte 1>>However, there are still some infesting you.<<else>>You think you got them all.<</if>>
<<if $swarm1 is "backinside">><<set $swarm1 to "active">>
<<elseif $swarm2 is "backinside">><<set $swarm2 to "active">>
<<elseif $swarm3 is "backinside">><<set $swarm3 to "active">>
<<elseif $swarm4 is "backinside">><<set $swarm4 to "active">>
<<elseif $swarm5 is "backinside">><<set $swarm5 to "active">>
<<elseif $swarm6 is "backinside">><<set $swarm6 to "active">>
<<elseif $swarm7 is "backinside">><<set $swarm7 to "active">>
<<elseif $swarm8 is "backinside">><<set $swarm8 to "active">>
<<elseif $swarm9 is "backinside">><<set $swarm9 to "active">>
<<elseif $swarm10 is "backinside">><<set $swarm10 to "active">>
<</if>>
<</if>>
<<if $leftaction is "backclearleft">><<set $leftaction to 0>>
<<set $swarmback -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from burrowing into your anus.</span> <<if $swarmback gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>>
<<if $swarm1 is "back">><<set $swarm1 to "active">>
<<elseif $swarm2 is "back">><<set $swarm2 to "active">>
<<elseif $swarm3 is "back">><<set $swarm3 to "active">>
<<elseif $swarm4 is "back">><<set $swarm4 to "active">>
<<elseif $swarm5 is "back">><<set $swarm5 to "active">>
<<elseif $swarm6 is "back">><<set $swarm6 to "active">>
<<elseif $swarm7 is "back">><<set $swarm7 to "active">>
<<elseif $swarm8 is "back">><<set $swarm8 to "active">>
<<elseif $swarm9 is "back">><<set $swarm9 to "active">>
<<elseif $swarm10 is "back">><<set $swarm10 to "active">>
<</if>>
<</if>>
<<if $leftaction is "chestclearleft">><<set $leftaction to 0>>
<<set $swarmchestgrab -= 1>><span class="lblue">You clear away some of the $swarmcreature around your sensitive nipples.</span> <<if $swarmchestgrab gte 1>><span class="purple">Many more remain however.</span><</if>>
<<if $swarm1 is "chest">><<set $swarm1 to "active">>
<<elseif $swarm2 is "chest">><<set $swarm2 to "active">>
<<elseif $swarm3 is "chest">><<set $swarm3 to "active">>
<<elseif $swarm4 is "chest">><<set $swarm4 to "active">>
<<elseif $swarm5 is "chest">><<set $swarm5 to "active">>
<<elseif $swarm6 is "chest">><<set $swarm6 to "active">>
<<elseif $swarm7 is "chest">><<set $swarm7 to "active">>
<<elseif $swarm8 is "chest">><<set $swarm8 to "active">>
<<elseif $swarm9 is "chest">><<set $swarm9 to "active">>
<<elseif $swarm10 is "chest">><<set $swarm10 to "active">>
<</if>>
<</if>>
<<if $leftaction is "swim">><<set $leftaction to 1>><<set $swimdistance -= 1>>
You paddle towards safety with your left arm.
<</if>>
<<if $rightaction is "rightwriggle">><<set $rightaction to 0>>
<<if $rightarm is "bound">>
<<unbind>><span class="green">You wriggle free from your bonds.</span>
<</if>>
<</if>>
<<if $rightaction is "rightfree">><<set $rightaction to 0>><<set $leftarm to 0>><span class="lblue">You push away the $swarmcreature covering your left arm, freeing it.</span>
<</if>>
<<if $rightaction is "rightswarm">><<set $rightaction to 0>><<set $swarmpending -= 1>><span class="lblue">You $swarmsteady one of the $swarmname with your right hand.</span>
<<if $swarm1 is "pending">><<set $swarm1 to "steadied">>
<<elseif $swarm2 is "pending">><<set $swarm2 to "steadied">>
<<elseif $swarm3 is "pending">><<set $swarm3 to "steadied">>
<<elseif $swarm4 is "pending">><<set $swarm4 to "steadied">>
<<elseif $swarm5 is "pending">><<set $swarm5 to "steadied">>
<<elseif $swarm6 is "pending">><<set $swarm6 to "steadied">>
<<elseif $swarm7 is "pending">><<set $swarm7 to "steadied">>
<<elseif $swarm8 is "pending">><<set $swarm8 to "steadied">>
<<elseif $swarm9 is "pending">><<set $swarm9 to "steadied">>
<<elseif $swarm10 is "pending">><<set $swarm10 to "steadied">>
<</if>>
<</if>>
<<if $rightaction is "frontcoverright">><<set $rightaction to 0>><<set $front to "covered">>You cover your <<genitalsstop>>with your right hand to prevent the $swarmcreature from violating you.
<</if>>
<<if $rightaction is "backcoverright">><<set $rightaction to 0>>
<<set $back to "covered">>You cover your butt with your right hand. Hopefully it will keep the $swarmcreature from invading your rear.
<</if>>
<<if $rightaction is "chestcoverright">><<set $rightaction to 0>>
<<set $chest to "covered">>You cover your chest with your right hand, keeping the $swarmcreature away from your sensitive bust.
<</if>>
<<if $rightaction is "frontpurgeright">><<set $rightaction to 0>>
<<set $swarmfrontinside -= 1>><span class="teal">You remove some of the $swarmcreature that are <<if $vaginaexist is 1>>penetrating<<else>>wrapped around<</if>> your <<genitalsstop>></span> <<if $swarmfrontinside gte 1>>However, there are still some violating you.<<else>>You think you got them all, for now.<</if>>
<<if $swarm1 is "frontinside">><<set $swarm1 to "active">>
<<elseif $swarm2 is "frontinside">><<set $swarm2 to "active">>
<<elseif $swarm3 is "frontinside">><<set $swarm3 to "active">>
<<elseif $swarm4 is "frontinside">><<set $swarm4 to "active">>
<<elseif $swarm5 is "frontinside">><<set $swarm5 to "active">>
<<elseif $swarm6 is "frontinside">><<set $swarm6 to "active">>
<<elseif $swarm7 is "frontinside">><<set $swarm7 to "active">>
<<elseif $swarm8 is "frontinside">><<set $swarm8 to "active">>
<<elseif $swarm9 is "frontinside">><<set $swarm9 to "active">>
<<elseif $swarm10 is "frontinside">><<set $swarm10 to "active">>
<</if>>
<</if>>
<<if $rightaction is "frontclearright">><<set $rightaction to 0>>
<<set $swarmfront -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from <<if $vaginaexist is 1>>entering<<else>>enveloping<</if>> your <<genitalsstop>></span><<if $swarmfront gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>>
<<if $swarm1 is "front">><<set $swarm1 to "active">>
<<elseif $swarm2 is "front">><<set $swarm2 to "active">>
<<elseif $swarm3 is "front">><<set $swarm3 to "active">>
<<elseif $swarm4 is "front">><<set $swarm4 to "active">>
<<elseif $swarm5 is "front">><<set $swarm5 to "active">>
<<elseif $swarm6 is "front">><<set $swarm6 to "active">>
<<elseif $swarm7 is "front">><<set $swarm7 to "active">>
<<elseif $swarm8 is "front">><<set $swarm8 to "active">>
<<elseif $swarm9 is "front">><<set $swarm9 to "active">>
<<elseif $swarm10 is "front">><<set $swarm10 to "active">>
<</if>>
<</if>>
<<if $rightaction is "backpurgeright">><<set $rightaction to 0>>
<<set $swarmbackinside -= 1>><span class="teal">You extract some of the $swarmcreature from your anus.</span> <<if $swarmbackinside gte 1>>However, there are still some infesting you.<<else>>You think you got them all.<</if>>
<<if $swarm1 is "backinside">><<set $swarm1 to "active">>
<<elseif $swarm2 is "backinside">><<set $swarm2 to "active">>
<<elseif $swarm3 is "backinside">><<set $swarm3 to "active">>
<<elseif $swarm4 is "backinside">><<set $swarm4 to "active">>
<<elseif $swarm5 is "backinside">><<set $swarm5 to "active">>
<<elseif $swarm6 is "backinside">><<set $swarm6 to "active">>
<<elseif $swarm7 is "backinside">><<set $swarm7 to "active">>
<<elseif $swarm8 is "backinside">><<set $swarm8 to "active">>
<<elseif $swarm9 is "backinside">><<set $swarm9 to "active">>
<<elseif $swarm10 is "backinside">><<set $swarm10 to "active">>
<</if>>
<</if>>
<<if $rightaction is "backclearright">><<set $rightaction to 0>>
<<set $swarmback -= 1>><span class="lblue">You prevent the encroaching $swarmcreature from burrowing into your anus.</span><<if $swarmback gte 1>><span class="purple">There are so many however, that some make it through your guard.</span><</if>>
<<if $swarm1 is "back">><<set $swarm1 to "active">>
<<elseif $swarm2 is "back">><<set $swarm2 to "active">>
<<elseif $swarm3 is "back">><<set $swarm3 to "active">>
<<elseif $swarm4 is "back">><<set $swarm4 to "active">>
<<elseif $swarm5 is "back">><<set $swarm5 to "active">>
<<elseif $swarm6 is "back">><<set $swarm6 to "active">>
<<elseif $swarm7 is "back">><<set $swarm7 to "active">>
<<elseif $swarm8 is "back">><<set $swarm8 to "active">>
<<elseif $swarm9 is "back">><<set $swarm9 to "active">>
<<elseif $swarm10 is "back">><<set $swarm10 to "active">>
<</if>>
<</if>>
<<if $rightaction is "chestclearright">><<set $rightaction to 0>>
<<set $swarmchestgrab -= 1>><span class="lblue">You clear away some of the $swarmcreature around your sensitive nipples.</span> <<if $swarmchestgrab gte 1>><span class="purple">Many more remain however.</span><</if>>
<<if $swarm1 is "chest">><<set $swarm1 to "active">>
<<elseif $swarm2 is "chest">><<set $swarm2 to "active">>
<<elseif $swarm3 is "chest">><<set $swarm3 to "active">>
<<elseif $swarm4 is "chest">><<set $swarm4 to "active">>
<<elseif $swarm5 is "chest">><<set $swarm5 to "active">>
<<elseif $swarm6 is "chest">><<set $swarm6 to "active">>
<<elseif $swarm7 is "chest">><<set $swarm7 to "active">>
<<elseif $swarm8 is "chest">><<set $swarm8 to "active">>
<<elseif $swarm9 is "chest">><<set $swarm9 to "active">>
<<elseif $swarm10 is "chest">><<set $swarm10 to "active">>
<</if>>
<</if>>
<<if $rightaction is "swim">><<set $rightaction to 1>><<set $swimdistance -= 1>>
You paddle towards safety with your right arm.
<</if>>
<<if $feetaction is "feetswarm">><<set $feetaction to 0>>
<<set $swarmpending -= 1>><span class="lblue">You $swarmsteady one of the $swarmname with your feet.</span>
<<if $swarm1 is "pending">><<set $swarm1 to "steadied">>
<<elseif $swarm2 is "pending">><<set $swarm2 to "steadied">>
<<elseif $swarm3 is "pending">><<set $swarm3 to "steadied">>
<<elseif $swarm4 is "pending">><<set $swarm4 to "steadied">>
<<elseif $swarm5 is "pending">><<set $swarm5 to "steadied">>
<<elseif $swarm6 is "pending">><<set $swarm6 to "steadied">>
<<elseif $swarm7 is "pending">><<set $swarm7 to "steadied">>
<<elseif $swarm8 is "pending">><<set $swarm8 to "steadied">>
<<elseif $swarm9 is "pending">><<set $swarm9 to "steadied">>
<<elseif $swarm10 is "pending">><<set $swarm10 to "steadied">>
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
:: Widgets Swarm10 [widget]
<<widget "swarm10">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $swarm10 is "steadied">>
<<set $swarm10 to "contained">>
<<elseif $swarm10 is "contained">>
<<if $rng gte 51>>
<<set $swarm10 to "pending">><<set $swarmpending to $swarmpending + 1>>
<</if>>
<<elseif $swarm10 is "pending">>
<<set $swarm10 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>>
<<elseif $swarm10 is "active">>
<<if $rng lte $swarmactive * 20>>
<<set $rng to random(1, 100)>>
<<if $rng gte 70>>
<<if $chest is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $uppertype is "naked">>
<<set $swarm10 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<set $swarm10 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>>
<<else>>
<<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>>
<</if>>
<</if>>
<<else>>
<<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>>
<</if>>
<</if>>
<<elseif $rng gte 40 and $analdisable is "f">>
<<if $back is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm10 to "back">><<set $swarmback += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm10 to "back">><<set $swarmback += 1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<set $swarmbackgrabunderclothed += 1>><<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm10 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<<else>>
<<if $front is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm10 to "front">><<set $swarmfront +=1>>
<<elseif $undertype is "chastity">>
<<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm10 to "front">><<set $swarmfront +=1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<<elseif $undertype is "chastity">>
<<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<set $swarmfrontgrabunderclothed += 1>><<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm10 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $arousal to $arousal + 10>>
<</if>>
<<elseif $swarm10 is "back">>
<<set $swarm10 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>>
<<elseif $swarm10 is "front">>
<<set $swarm10 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>>
<<else>>
<</if>>
<</nobr>><</widget>>
:: Widgets Swarm9 [widget]
<<widget "swarm9">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $swarm9 is "steadied">>
<<set $swarm9 to "contained">>
<<elseif $swarm9 is "contained">>
<<if $rng gte 51>>
<<set $swarm9 to "pending">><<set $swarmpending to $swarmpending + 1>>
<</if>>
<<elseif $swarm9 is "pending">>
<<set $swarm9 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>>
<<elseif $swarm9 is "active">>
<<if $rng lte $swarmactive * 20>>
<<set $rng to random(1, 100)>>
<<if $rng gte 70>>
<<if $chest is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $uppertype is "naked">>
<<set $swarm9 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<set $swarm9 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>>
<<else>>
<<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>>
<</if>>
<</if>>
<<else>>
<<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>>
<</if>>
<</if>>
<<elseif $rng gte 40 and $analdisable is "f">>
<<if $back is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm9 to "back">><<set $swarmback += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm9 to "back">><<set $swarmback += 1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<set $swarmbackgrabunderclothed += 1>><<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm9 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<<else>>
<<if $front is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm9 to "front">><<set $swarmfront +=1>>
<<elseif $undertype is "chastity">>
<<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm9 to "front">><<set $swarmfront +=1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<<elseif $undertype is "chastity">>
<<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<set $swarmfrontgrabunderclothed += 1>><<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm9 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $arousal to $arousal + 10>>
<</if>>
<<elseif $swarm9 is "back">>
<<set $swarm9 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>>
<<elseif $swarm9 is "front">>
<<set $swarm9 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>>
<<else>>
<</if>>
<</nobr>><</widget>>
:: Widgets Swarm8 [widget]
<<widget "swarm8">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $swarm8 is "steadied">>
<<set $swarm8 to "contained">>
<<elseif $swarm8 is "contained">>
<<if $rng gte 51>>
<<set $swarm8 to "pending">><<set $swarmpending to $swarmpending + 1>>
<</if>>
<<elseif $swarm8 is "pending">>
<<set $swarm8 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>>
<<elseif $swarm8 is "active">>
<<if $rng lte $swarmactive * 20>>
<<set $rng to random(1, 100)>>
<<if $rng gte 70>>
<<if $chest is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $uppertype is "naked">>
<<set $swarm8 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<set $swarm8 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>>
<<else>>
<<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>>
<</if>>
<</if>>
<<else>>
<<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>>
<</if>>
<</if>>
<<elseif $rng gte 40 and $analdisable is "f">>
<<if $back is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm8 to "back">><<set $swarmback += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm8 to "back">><<set $swarmback += 1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<set $swarmbackgrabunderclothed += 1>><<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm8 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<<else>>
<<if $front is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm8 to "front">><<set $swarmfront +=1>>
<<elseif $undertype is "chastity">>
<<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm8 to "front">><<set $swarmfront +=1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<<elseif $undertype is "chastity">>
<<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<set $swarmfrontgrabunderclothed += 1>><<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm8 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $arousal to $arousal + 10>>
<</if>>
<<elseif $swarm8 is "back">>
<<set $swarm8 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>>
<<elseif $swarm8 is "front">>
<<set $swarm8 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>>
<<else>>
<</if>>
<</nobr>><</widget>>
:: Widgets Swarm7 [widget]
<<widget "swarm7">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $swarm7 is "steadied">>
<<set $swarm7 to "contained">>
<<elseif $swarm7 is "contained">>
<<if $rng gte 51>>
<<set $swarm7 to "pending">><<set $swarmpending to $swarmpending + 1>>
<</if>>
<<elseif $swarm7 is "pending">>
<<set $swarm7 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>>
<<elseif $swarm7 is "active">>
<<if $rng lte $swarmactive * 20>>
<<set $rng to random(1, 100)>>
<<if $rng gte 70>>
<<if $chest is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $uppertype is "naked">>
<<set $swarm7 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<set $swarm7 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>>
<<else>>
<<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>>
<</if>>
<</if>>
<<else>>
<<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>>
<</if>>
<</if>>
<<elseif $rng gte 40 and $analdisable is "f">>
<<if $back is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm7 to "back">><<set $swarmback += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm7 to "back">><<set $swarmback += 1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<set $swarmbackgrabunderclothed += 1>><<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm7 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<<else>>
<<if $front is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm7 to "front">><<set $swarmfront +=1>>
<<elseif $undertype is "chastity">>
<<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm7 to "front">><<set $swarmfront +=1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<<elseif $undertype is "chastity">>
<<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<set $swarmfrontgrabunderclothed += 1>><<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm7 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $arousal to $arousal + 10>>
<</if>>
<<elseif $swarm7 is "back">>
<<set $swarm7 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>>
<<elseif $swarm7 is "front">>
<<set $swarm7 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>>
<<else>>
<</if>>
<</nobr>><</widget>>
:: Widgets Swarm6 [widget]
<<widget "swarm6">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $swarm6 is "steadied">>
<<set $swarm6 to "contained">>
<<elseif $swarm6 is "contained">>
<<if $rng gte 51>>
<<set $swarm6 to "pending">><<set $swarmpending to $swarmpending + 1>>
<</if>>
<<elseif $swarm6 is "pending">>
<<set $swarm6 to "active">><<set $swarmpending to $swarmpending - 1>><<set $swarmactive to $swarmactive + 1>><<set $swarmactivate += 1>>
<<elseif $swarm6 is "active">>
<<if $rng lte $swarmactive * 20>>
<<set $rng to random(1, 100)>>
<<if $rng gte 70>>
<<if $chest is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmchestcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $uppertype is "naked">>
<<set $swarm6 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabintro += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<set $swarm6 to "chest">><<neutral3>><<set $swarmchestgrab += 1>><<set $swarmchestgrabclothed += 1>>
<<else>>
<<neutral1>><<set $swarmchestclothed += 1>><<set $upperintegrity -= 10>>
<</if>>
<</if>>
<<else>>
<<set $swarmchestmolest += 1>><<neutral1>><<set $upperintegrity -= 5>>
<</if>>
<</if>>
<<elseif $rng gte 40 and $analdisable is "f">>
<<if $back is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmbackcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmbackgrablowerclothed += 1>><<set $swarm6 to "back">><<set $swarmback += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmbackgrabunderclothed += 1>><<set $swarm6 to "back">><<set $swarmback += 1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmbacklowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<<elseif $undertype is "chastity" and $analshield is 1>>
<<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrablowerchastity += 1>>
<<else>>
<<set $swarmbackgrabunderclothed += 1>><<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmbackunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm6 to "back">><<set $swarmback += 1>><<neutral4>><<set $swarmbackgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmbackmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<<else>>
<<if $front is "covered">>
<<set $arousal to $arousal + 10>><<set $swarmfrontcover += 1>>
<<else>>
<<set $rng to random(1, 100)>>
<<if $rng lte $swarmactive * 20>>
<<if $lowertype isnot "naked" and $skirt is 0>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<neutral4>><<set $swarmfrontgrablowerclothed += 1>><<set $swarm6 to "front">><<set $swarmfront +=1>>
<<elseif $undertype is "chastity">>
<<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<neutral4>><<set $swarmfrontgrabunderclothed += 1>><<set $swarm6 to "front">><<set $swarmfront +=1>>
<</if>>
<<else>>
<<neutral1>><<set $swarmfrontlowerclothed += 1>><<set $lowerintegrity -= 10>>
<</if>>
<<else>><<set $rng to random(1, 100)>>
<<if $rng gte 81>>
<<if $undertype is "naked">>
<<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<<elseif $undertype is "chastity">>
<<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrablowerchastity += 1>>
<<else>>
<<set $swarmfrontgrabunderclothed += 1>><<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>>
<</if>>
<<else>>
<<if $undertype isnot "naked">>
<<neutral1>><<set $swarmfrontunderclothed += 1>><<set $underintegrity -= 10>>
<<else>>
<<set $swarm6 to "front">><<set $swarmfront +=1>><<neutral4>><<set $swarmfrontgrab += 1>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $swarmfrontmolest += 1>><<neutral1>><<set $lowerintegrity -= 5>><<if $lowertype is "naked">><<set $underintegrity -= 5>><</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set $arousal to $arousal + 10>>
<</if>>
<<elseif $swarm6 is "back">>
<<set $swarm6 to "backinside">><<set $swarmbackinside += 1>><<set $swarmbackinsideintro += 1>><<set $swarmback -= 1>>
<<elseif $swarm6 is "front">>
<<set $swarm6 to "frontinside">><<set $swarmfrontinside += 1>><<set $swarmfrontinsideintro += 1>><<set $swarmfront -= 1>>
<<else>>
<</if>>
<</nobr>><</widget>>
:: Tutorial [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence1>>
<<neutral1>>
<<molested>>
<<set $event to "molestationhome">>
<<set $rescue to 1>>
<<man1init>>
<<He>> reaches toward you.
<<endif>>
<<effects>>
<<effectsman>><<man>>
<<stateman>><br>
<br>
__Combat Tutorial__<br>
<<if $gamemode is "soft">>
<i>Your character will be quite passive at first. More actions will become available as you become more promiscuous and comfortable being assertive.<br><br>
<span class="sub">Assertive</span> and <span class="meek">meek</span> actions will arouse your partner, bringing them closer to orgasm. They'll also make them trust you more.<br><br>
<span class="brat">Bratty</span> acts will irritate your partner. Use them too frequently and they will become rougher and less trusting.<br><br>
Some actions have only a chance of working, based on your skill with the bodypart being used and how trusting your partner is.<br><br>
Each part of your body can perform one action per turn. Choose your actions, then click next or press enter to continue.</i><br><br>
<<else>>
<i>There are three common ways to escape an attacker; fight them off, sexually satisfy them, or be rescued.
<span class="def">Defiant</span> acts will hurt them. Hurt them enough and you'll escape. However, <span class="def">defiant</span> acts will anger them, making them more violent.<br><br>
They'll be happy to use you as a passive toy, but <span class="sub">submissive</span> acts will make them cum faster. Once spent, they'll usually leave you alone. Some <span class="sub">submissive</span> acts will occupy their genitals, so they can't use them in more dangerous ways.<br><br>
<span class="meek">Meek</span> acts will endear you to them without being directly sexual. <span class="meek">Meek</span> acts will make them trust you more, and often have effects which may help you.<br><br>
<span class="brat">Bratty</span> acts protect you in ways that defies your attacker's will without hurting them. <span class="brat">Bratty</span> acts will reduce trust and increase anger.<br><br>
Finally, you could scream for help. Whether it will help or make things worse depends on who's around to hear. Screaming at night or in the wilderness will only anger your attacker. You won't be able to scream (or speak) if your attacker has you gagged.
For this encounter, screaming will get you rescued. Each part of your body can perform one action per turn. Choose your actions, then click next or press enter to continue.</i><br><br>
<</if>>
<br><br>
<<actionsman>>
<<if $alarm is 1 and $rescue is 1>>
<span id="next"><<click [[Next|Tutorial Finish]]>><</click>></span><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next|Tutorial Finish]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next|Tutorial Finish]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next|Tutorial]]>><</click>></span><<nexttext>>
<</if>>
:: Tutorial Finish [nobr]
<<effects>><<set $eventskip to 1>>
<<if $enemyarousal gte $enemyarousalmax>>
<<ejaculation>>
<<if $enemyanger gte 60>>
"That's what you get, slut." <<He>> leaves you lying on the ground.<br><br>
<<else>>
"Good <<girlstop>> Here's a little something for the trouble." <<He>> leaves you lying on the ground.<br><br>
<<tearful>> you climb to your knees. You've gained £5.<br><br><<set $money += 500>>
<</if>><br><br>
<<clotheson>>
<<endcombat>>
<<if $gamemode is "soft">>
<<generate1>><<person1>>A <<person>> rushes over to you. "Are you okay?" <<He>> offers an arm to help you up.<br><br>
<<else>>
<<generate1>><<person1>>A <<person>> rushes over to you. "I saw what that fiend did. Are you okay?" <<He>> offers an arm to help you up.<br><br>
<</if>>
<i>Being attacked will damage your sense of control. You will become more vulnerable to trauma as your control fails.
Actions marked as "promiscuity", "exhibitionism" or "deviancy" will lower stress and trauma. They will also restore your sense of control. Committing these actions with enough frequency will unlock lewder actions of the same type, but make weaker actions lose effectiveness. If you're not careful, you'll be unable to reach the controlled state without shameless and outrageous acts.</i><br><br>
<<click [[Flirt|Tutorial Flirt]]>><</click>><<promiscuous1>><br>
<<click [[Thank them|Tutorial Thank]]>><</click>><br>
<<elseif $enemyhealth lte 0>>
The <<person>> recoils in pain. "You're fucking nuts," <<he>> says, limping away. <<tearful>> you climb to your knees.<br><br>
<<clotheson>>
<<endcombat>>
<<if $gamemode is "soft">>
<<generate1>><<person1>>A <<person>> rushes over to you. "Are you okay?" <<He>> offers an arm to help you up.<br><br>
<<else>>
<<generate1>><<person1>>A <<person>> rushes over to you. "I saw what that fiend did. Are you okay?" <<He>> offers an arm to help you up.<br><br>
<</if>>
<i>Being attacked will damage your sense of control. You will become more vulnerable to trauma as your control fails.
Actions marked as "promiscuity", "exhibitionism" or "deviancy" will lower stress and trauma. They will also restore your sense of control. Committing these actions with enough frequency will unlock lewder actions of the same type, but make weaker actions lose effectiveness. If you're not careful, you'll be unable to reach the controlled state without shameless and outrageous acts.</i><br><br>
<<click [[Flirt|Tutorial Flirt]]>><</click>><<promiscuous1>><br>
<<click [[Thank them|Tutorial Thank]]>><</click>><br>
<<elseif $rescue is 1 and $alarm is 1>><<set $rescued to $rescued + 1>>
<<He>> notices several heads turning in response to your cry, and relents in <<his>> assault before making a hurried escape.<br><br>
<<tearful>> you climb to your knees.<br><br>
<<clotheson>>
<<endcombat>>
<<if $gamemode is "soft">>
<<generate1>><<person1>>A <<person>> rushes over to you. "Are you okay?" <<He>> offers an arm to help you up.<br><br>
<<else>>
<<generate1>><<person1>>A <<person>> rushes over to you. "I saw what that fiend did. Are you okay?" <<He>> offers an arm to help you up.<br><br>
<</if>>
<i>Being attacked will damage your sense of control. You will become more vulnerable to trauma as your control fails.
Actions marked as "promiscuity", "exhibitionism" or "deviancy" will lower stress and trauma. They will also restore your sense of control. Committing these actions with enough frequency will unlock lewder actions of the same type, but make weaker actions lose effectiveness. If you're not careful, you'll be unable to reach the controlled state without shameless and outrageous acts.</i><br><br>
<<click [[Flirt|Tutorial Flirt]]>><</click>><<promiscuous1>><br>
<<click [[Thank them|Tutorial Thank]]>><</click>><br>
<</if>>
:: Tutorial Flirt [nobr]
<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "domus">>
You take <<his>> arm and hoist yourself up and against <<himcomma>> forcing <<him>> to catch you in an embrace to stop you falling. You look <<him>> in the eyes. "I feel safe now," you say.<<promiscuity1>><br><br>
<<He>> blushes. "I-I'm glad you're alright," <<he>> says as <<he>> slowly withdraws <<his>> arms from you, making sure you're steady. "I need to get going. You be careful."<br><br>
<<click [[Next|Domus Street]]>><<endevent>><<set $eventskip to 1>><</click>>
:: Tutorial Thank [nobr]
<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "domus">>
You take <<his>> arm and <<he>> helps lift you to your feet. "Thank you," you say. "I'll be okay now." <<He>> nods and you part ways.<br><br>
<<click [[Next|Domus Street]]>><<endevent>><<set $eventskip to 1>><</click>>
:: Widgets Vore [widget]
<<widget "vore">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $vorestage is 1>>
Your thighs are gripped by the $vorecreature's mouth, your shins and feet at the mercy of its probing tongue.<<neutral5>>
<<elseif $vorestage is 2>>
Your waist is gripped by the $vorecreature's mouth, your delicate parts at the mercy of its probing tongue.<<neutral5>>
<<elseif $vorestage is 3>>
Your chest is gripped by the $vorecreature's mouth, your body at the mercy of its probing tongue.<<neutral10>>
<<elseif $vorestage is 4>>
Your shoulders are gripped by the $vorecreature's mouth, your body at the mercy of its probing tongue.<<neutral10>>
<<elseif $vorestage is 5>>
Your entire body is in the $vorecreature's mouth.<<neutral15>>
<<elseif $vorestage is 6>>
You are in the $vorecreature's gullet, pushed along by movements in the walls.<<neutral15>>
<<elseif $vorestage is 7>>
You are in the $vorecreature's stomach, it's a struggle to keep your head above the slimy liquid.<<neutral20>>
<</if>>
<<if $vorestage is 1>>
<<if ($vorestruggle * $physique) gte $vorestrength>>
<<if $vorestruggle is 2>>
You push down on the $vorecreature's maw with both your arms, <span class="green">preventing it from swallowing you further. </span>
<<elseif $vorestruggle is 1>>
You push down on the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span>
<<else>>
There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span>
<</if>>
<<else>>
<<set $vorestage += 1>>
<<if $vorestruggle is 2>>
You push down on the $vorecreature's maw with both your arms,<span class="blue"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to the waist.
<<elseif $vorestruggle is 1>>
You push down on the $vorecreature's maw with one arm,<span class="blue"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to the waist.
<<else>>
There's nothing preventing the $vorecreature from swallowing you further, <span class="blue">and it takes advantage of your vulnerability. </span>You slide deeper into its mouth, until it swallows you up to the waist.
<</if>>
<</if>>
<<elseif $vorestage is 2>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>>
<<if ($vorestruggle * $physique) gte $vorestrength>>
<<if $vorestruggle is 2>>
You push down on the $vorecreature's maw with both your arms, <span class="green">preventing it from swallowing you further. </span>
<<elseif $vorestruggle is 1>>
You push down on the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span>
<<else>>
There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span>
<</if>>
<<else>>
<<set $vorestage += 1>>
<<if $vorestruggle is 2>>
You push down on the $vorecreature's maw with both your arms,<span class="purple"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to your chest.
<<elseif $vorestruggle is 1>>
You push down on the $vorecreature's maw with one arm,<span class="purple"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to your chest.
<<else>>
There's nothing preventing the $vorecreature from swallowing you further, <span class="purple">and it takes advantage of your vulnerability. </span>You slide deeper into its mouth, until it swallows you up to your chest.
<</if>>
<</if>>
<<elseif $vorestage is 3>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>><<set $upperintegrity -= 1>>
<<if ($vorestruggle * $physique) gte $vorestrength>>
<<if $vorestruggle is 2>>
You push down on the $vorecreature's maw with both your arms, <span class="green">preventing it from swallowing you further. </span>
<<elseif $vorestruggle is 1>>
You push down on the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span>
<<else>>
There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span>
<</if>>
<<else>>
<<set $vorestage += 1>>
<<if $vorestruggle is 2>>
You push down on the $vorecreature's maw with both your arms,<span class="pink"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to your neck.
<<elseif $vorestruggle is 1>>
You push down on the $vorecreature's maw with one arm,<span class="pink"> but it isn't enough. </span>You slide deeper into its mouth, until it swallows you up to your neck.
<<else>>
There's nothing preventing the $vorecreature from swallowing you further, <span class="pink">and it takes advantage of your vulnerability. </span>You slide deeper into its mouth, until it swallows you up to your neck.
<</if>>
<</if>>
<<elseif $vorestage is 4>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>><<set $upperintegrity -= 1>>
<<if ($vorestruggle * $physique) gte $vorestrength>>
<<if $vorestruggle is 2>>
You grab the inside of the $vorecreature's maw with both arms, <span class="green">preventing it from swallowing you further. </span>
<<elseif $vorestruggle is 1>>
You grab the inside of the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span>
<<else>>
There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span>
<</if>>
<<else>>
<<set $vorestage += 1>>
<<if $vorestruggle is 2>>
You grab the inside of the $vorecreature's maw with both your arms,<span class="pink"> but it isn't enough. </span>The last of your body slides into its mouth, its lips closing behind you.
<<elseif $vorestruggle is 1>>
You grab the inside of the $vorecreature's maw with one arm,<span class="pink"> but it isn't enough. </span>The last of your body slides into its mouth, its lips closing behind you.
<<else>>
There's nothing preventing the $vorecreature from swallowing you further, <span class="pink">and it takes advantage of your vulnerability. </span>The last of your body slides into its mouth, its lips closing behind you.
<</if>>
<</if>>
<<elseif $vorestage is 5>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>><<set $upperintegrity -= 1>>
<<if ($vorestruggle * $physique) gte $vorestrength>>
<<if $vorestruggle is 2>>
You grab the inside of the $vorecreature's maw with both arms, <span class="green">preventing it from swallowing you further. </span>
<<elseif $vorestruggle is 1>>
You grab the inside of the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span>
<<else>>
There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span>
<</if>>
<<else>>
<<set $vorestage += 1>>
<<if $vorestruggle is 2>>
You grab the inside of the $vorecreature's maw with both your arms,<span class="pink"> but it isn't enough. </span>The $vorecreature sucks you further down, sliding you into its gullet.
<<elseif $vorestruggle is 1>>
You grab the inside of the $vorecreature's maw with one arm,<span class="pink"> but it isn't enough. </span>The $vorecreature sucks you further down, sliding you into its gullet.
<<else>>
There's nothing preventing the $vorecreature from swallowing you further, <span class="pink">and it takes advantage of your vulnerability. </span>The $vorecreature sucks you further down, sliding you into its gullet.
<</if>>
<</if>>
<<elseif $vorestage is 6>><<set $lowerintegrity -= 1>><<if $lowerintegrity lte 0>><<set $underintegrity -= 1>><</if>><<set $upperintegrity -= 1>>
<<if ($vorestruggle * $physique) gte $vorestrength>>
<<if $vorestruggle is 2>>
You grab the inside of the $vorecreature's maw with both arms, <span class="green">preventing it from swallowing you further. </span>
<<elseif $vorestruggle is 1>>
You grab the inside of the $vorecreature's maw with one arm, <span class="green">preventing it from swallowing you further. </span>
<<else>>
There's nothing preventing the $vorecreature from swallowing you further, <span class="green">but it doesn't take advantage of your vulnerability. </span>
<</if>>
<<else>>
<<set $vorestage += 1>>
<<if $vorestruggle is 2>>
You grab the inside of the $vorecreature's maw with both your arms,<span class="pink"> but it isn't enough. </span>The $vorecreature sucks you further down, depositing you in a fleshy chamber.<<if $leftarm is "grappled">><<set $leftarm to 0>><</if>><<if $rightarm is "grappled">><<set $rightarm to 0>><<swallowed>><</if>>
<<elseif $vorestruggle is 1>>
You grab the inside of the $vorecreature's maw with one arm,<span class="pink"> but it isn't enough. </span>The $vorecreature sucks you further down, depositing you in a fleshy chamber.<<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><<swallowed>><</if>>
<<else>>
There's nothing preventing the $vorecreature from swallowing you further, <span class="pink">and it takes advantage of your vulnerability. </span>The $vorecreature sucks you further down, depositing you in a fleshy chamber.<<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><</if>><<swallowed>>
<</if>>
<</if>>
<<else>><<set $lowerintegrity -= 5>><<if $lowerintegrity lte 0>><<set $underintegrity -= 5>><</if>><<set $upperintegrity -= 5>>
<</if>>
<br><br>
<<set $vorestruggle to 0>>
<<set $rng to random(1, 100)>>
<<if $vorestage is 1>>
<<if $rng gte 66>>
You feel the $vorecreature licking your feet.<<neutral5>>
<<elseif $rng gte 33>>
The $vorecreature's tongue protrudes from its maw, and licks your inner thighs.<<neutral5>>
<<else>>
The $vorecreature's tongue protrudes from its maw, and licks your butt.<<neutral5>>
<</if>>
<<elseif $vorestage is 2>>
<<if $rng gte 66>>
You feel the $vorecreature licking your butt.<<neutral5>>
<<elseif $rng gte 33>>
The $vorecreature gently licks your <<groinstop>><<neutral10>>
<<else>>
The $vorecreature's tongue wraps around your pelvis, and rubs up and down the length of your thighs.<<neutral5>>
<</if>>
<<elseif $vorestage is 3>>
<<if $rng gte 66>>
The $vorecreature's tongue presses your body against the roof of its maw.<<neutral5>>
<<elseif $rng gte 33>>
The $vorecreature gently prods your <<groinstop>><<neutral10>>
<<else>>
The $vorecreature's tongue caresses your inner thighs.<<neutral5>>
<</if>>
<<elseif $vorestage is 4>>
<<if $rng gte 66>>
The $vorecreature runs the tip of its tongue down the length of your body.<<neutral5>>
<<elseif $rng gte 33>>
The $vorecreature gently prods your <<groinstop>><<neutral10>>
<<else>>
The $vorecreature's tongue caresses your inner thighs.<<neutral10>>
<</if>>
<<elseif $vorestage is 5>>
<<if $rng gte 66>>
The $vorecreature runs the tip of its tongue down the length of your body.<<neutral10>>
<<elseif $rng gte 33>>
The $vorecreature wraps its tongue around your body.<<neutral10>>
<<else>>
The $vorecreature flicks your <<groin>> with the tip of its tongue.<<neutral15>>
<</if>>
<<elseif $vorestage is 6>>
<<if $rng gte 81 and $leftarm is 0>>
A groove in the side of the gullet constricts around your left arm, trapping it.<<set $leftarm to "trapped">><<neutral10>>
<<elseif $rng gte 61 and $rightarm is 0>>
A groove in the side of the gullet constricts around your right arm, trapping it.<<set $rightarm to "trapped">><<neutral10>>
<<elseif $rng gte 41>>
The gullet tightens around your entire body, holding you in place.<<neutral10>>
<<elseif $rng gte 21>>
Valves open at the side of the tube and release a warm liquid, coating you in a slimy goo.<<neutral15>>
<<elseif $rng gte 1>>
The sides of the gullet push against you, sliding you along the tube.<<neutral15>>
<</if>>
<<elseif $vorestage is 7>>
<<if $rng gte 81 and $rightarm is 0>>
A groove in the side of the chamber constricts around your right arm, trapping it.<<set $rightarm to "trapped">><<neutral15>>
<<elseif $rng gte 61>>
More liquid squirts out the side of the chamber, covering you in a slimy goo.<<neutral15>>
<<elseif $rng gte 41 and $leftarm is 0>>
A groove in the side of the chamber constricts around your left arm, trapping it.<<set $leftarm to "trapped">><<neutral15>>
<<elseif $rng gte 21>>
The walls close in around you, squeezing your body and stealing your breath. <<neutral15>>
<<elseif $rng gte 1>>
The entire chamber pulsates and rubs against you.<<neutral20>>
<</if>>
<</if>>
<br><br>
<<set $rng to random(1, 100)>>
<<if $vorestage lte 5>>
<<if $rng gte 75>>
<<set $vorestrength to random(0, 0)>>
<span class="lblue">The $vorecreature seems content to savour your taste, for now.</span>
<<elseif $rng gte 50>>
<<set $vorestrength to random(-5000, 10000)>>
<span class="blue">The $vorecreature salivates in anticipation.</span>
<<elseif $rng gte 25>>
<<set $vorestrength to random(-5000, 20000)>>
<span class="purple">The $vorecreature prepares to suck you in.</span>
<<elseif $rng gte 1>>
<<set $vorestrength to random(1, 20000)>>
<span class="pink">The $vorecreature prepares to gulp you down.</span>
<</if>>
<br><br>
<<else>>
<<if $rng gte 75>>
<<set $vorestrength to random(0, 0)>>
<<elseif $rng gte 50>>
<<set $vorestrength to random(-5000, 10000)>>
<<elseif $rng gte 25>>
<<set $vorestrength to random(-5000, 20000)>>
<<elseif $rng gte 1>>
<<set $vorestrength to random(1, 20000)>>
<</if>>
<</if>>
<<if $voretrait gte 1>>
<<set $vorestrength -= 2500>>
<</if>>
<<if $enemytype isnot "tentacles">>
<<if $panicattacks gte 1 and $panicviolence is 0 and $panicparalysis is 0 and $controlled is 0>>
<<set $rng to random(1, 100)>>
<<if $rng is 100>>
<<set $panicparalysis to 10>>
<</if>>
<</if>>
<<if $panicattacks gte 2 and $panicviolence is 0 and $panicparalysis is 0 and $controlled is 0>>
<<set $rng to random(1, 100)>>
<<if $rng is 100>>
<<set $panicviolence to 3>>
<</if>>
<</if>>
<<if $arousal gte 10000>>
<<orgasmpassage>>
<</if>>
<<set $seconds to $seconds + 10>>
<<if $seconds gte 60>>
<<set $seconds to 0>>
<<pass1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "swallowed">><<nobr>>
<<if $swallowed isnot 1>><<set $swallowed to 1>>
<<set $swallowedstat += 1>>
<</if>>
<</nobr>><</widget>>
:: Widgets Vore Actions [widget]
<<widget "voreactions">><<nobr>>
<<if $images is 1>><<timed 100ms>>
<<combatimg>>
<br>
<</timed>><</if>>
<<if $enemytype isnot "tentacles">>
<<actioncarry>>
<<actioncarrydrop>>
<</if>>
<<if $trance lte 0>>
<<if $dissociation lte 1>>
<<if $panicparalysis is 0>>
<<if $panicviolence is 0>>
<<if $orgasmdown lte 0>>
<<if $pain lt 100>>
<<if $leftarm is "bound">>
Your left arm is bound and helpless.
<br><br>
<<elseif $leftarm is "trapped">>
<span class="purple">Your left arm is trapped by the $vorecreature.</span>
<br><br>
<<elseif $leftarm is 0>>Your left arm is free.<br>
<<if $leftactiondefault is "leftescape">>
<label><span class="brat">Escape</span> <<radiobutton "$leftaction" "leftescape" checked>></label> |
<<else>>
<label><span class="brat">Escape</span> <<radiobutton "$leftaction" "leftescape">></label> |
<</if>>
<<if $vorestage lte 6>>
<<if $leftactiondefault is "lefthold">>
<label><span class="brat">Hold on</span> <<radiobutton "$leftaction" "lefthold" checked>></label> |
<<else>>
<label><span class="brat">Hold on</span> <<radiobutton "$leftaction" "lefthold">></label> |
<</if>>
<</if>>
<<if $rightarm is "trapped">>
<label><span class="brat">Free your right arm</span> <<radiobutton "$leftaction" "leftvorefree">></label> |
<</if>>
<<if $leftactiondefault is "vorerest">>
<label>Rest <<radiobutton "$leftaction" "vorerest" checked>></label> |
<<else>>
<label>Rest <<radiobutton "$leftaction" "vorerest">></label> |
<</if>>
<br><br>
<</if>>
<<if $rightarm is "bound">>
Your right arm is bound and helpless.
<br><br>
<<elseif $rightarm is "trapped">>
<span class="purple">Your right arm is trapped by the $vorecreature.</span>
<br><br>
<<elseif $rightarm is 0>>Your right arm is free.<br>
<<if $rightactiondefault is "rightescape">>
<label><span class="brat">Escape</span> <<radiobutton "$rightaction" "rightescape" checked>></label> |
<<else>>
<label><span class="brat">Escape</span> <<radiobutton "$rightaction" "rightescape">></label> |
<</if>>
<<if $vorestage lte 6>>
<<if $rightactiondefault is "righthold">>
<label><span class="brat">Hold on</span> <<radiobutton "$rightaction" "righthold" checked>></label> |
<<else>>
<label><span class="brat">Hold on</span> <<radiobutton "$rightaction" "righthold">></label> |
<</if>>
<</if>>
<<if $leftarm is "trapped">>
<label><span class="brat">Free your left arm</span> <<radiobutton "$rightaction" "rightvorefree">></label> |
<</if>>
<<if $rightactiondefault is "vorerest">>
<label>Rest <<radiobutton "$rightaction" "vorerest" checked>></label> |
<<else>>
<label>Rest <<radiobutton "$rightaction" "vorerest">></label> |
<</if>>
<br><br>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $enemytype isnot "tentacles">>
<<combatstate>>
<<carryblock>>
<</if>>
<br>
<</nobr>><</widget>>
:: Widgets Vore Effects [widget]
<<widget "voreeffects">><<nobr>>
<<set $rng to random(1, 100)>>
<<effectspain>>
<<effectsorgasm>>
<<effectsdissociation>>
<<if $leftaction is "leftescape" and $rightaction is "rightescape">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftescape">><<set $rightactiondefault to "rightescape">><<set $attackstat += 2>><<set $leftactiondefault to "leftescape">><<set $rightactiondefault to "rightescape">>
<<if $rng gte 40>>
<<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><</if>>
<<if $vorestage is 1>><<set $vorestage -= 1>>
You hit the $vorecreature's maw with both arms, <span class="green">and make it spit you out.</span>
<<elseif $vorestage is 2>><<set $vorestage -= 1>>
You hit the $vorecreature's mouth with both arms. <span class="green">It gags, letting you slide your body out, freeing your <<genitals>> from its maw.</span>
<<elseif $vorestage is 3>><<set $vorestage -= 1>>
You hit the $vorecreature's mouth with both arms. <span class="green">It gags, letting you slide your body out, freeing your <<breasts>> from its maw.</span>
<<elseif $vorestage is 4>><<set $vorestage -= 1>>
You hit the inside of the $vorecreature's mouth with both arms. <span class="green">It gags, letting you slide your body out, freeing your arms from its maw.</span>
<<elseif $vorestage is 5>><<set $vorestage -= 1>>
You hit the inside of the $vorecreature's mouth with both arms. <span class="green">It gags, letting you slide your head back out.</span>
<<elseif $vorestage is 6>><<set $vorestage -= 1>>
You hit the walls of the $vorecreature's gullet with both arms. <span class="green">It convulses, violently pushing you up into its mouth.</span>
<<elseif $vorestage is 7>><<set $vorestage -= 1>>
You pound the walls of the $vorecreature's stomach with both arms. <span class="green">It convulses, violently pushing you up into its gullet.</span>
<</if>>
<<else>>
<<if $vorestage is 1>>
You hit the $vorecreature's maw with both arms, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 2>>
You hit the $vorecreature's mouth with both arms, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 3>>
You hit the $vorecreature's mouth with both arms, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 4>>
You hit the inside of the $vorecreature's mouth with both arms, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 5>>
You hit the inside of the $vorecreature's mouth with both arms, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 6>>
You hit the walls of the $vorecreature's gullet with both arms, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 7>>
You pound the walls of the $vorecreature's stomach with both arms, <span class="red">but it doesn't react.</span>
<</if>>
<</if>>
<<elseif $leftaction is "leftescape">><<set $leftaction to 0>><<set $leftactiondefault to "leftescape">><<set $attackstat += 1>><<set $leftactiondefault to "leftescape">>
<<if $rng gte 20>>
<<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><</if>>
<<if $vorestage is 1>><<set $vorestage -= 1>>
You hit the $vorecreature's maw with your left arm, <span class="green">and make it spit you out.</span>
<<elseif $vorestage is 2>><<set $vorestage -= 1>>
You hit the $vorecreature's mouth with your left arm. <span class="green">It gags, letting you slide your body out, freeing your <<genitals>> from its maw.</span>
<<elseif $vorestage is 3>><<set $vorestage -= 1>>
You hit the $vorecreature's mouth with your left arm. <span class="green">It gags, letting you slide your body out, freeing your <<breasts>> from its maw.</span>
<<elseif $vorestage is 4>><<set $vorestage -= 1>>
You hit the inside of the $vorecreature's mouth with your left arm. <span class="green">It gags, letting you slide your body out, freeing your arms from its maw.</span>
<<elseif $vorestage is 5>><<set $vorestage -= 1>>
You hit the inside of the $vorecreature's mouth with your left arm. <span class="green">It gags, letting you slide your head back out.</span>
<<elseif $vorestage is 6>><<set $vorestage -= 1>>
You hit the walls of the $vorecreature's gullet with your left arm. <span class="green">It convulses, violently pushing you up into its mouth.</span>
<<elseif $vorestage is 7>><<set $vorestage -= 1>>
You pound the walls of the $vorecreature's stomach with your left arm. <span class="green">It convulses, violently pushing you up into its gullet.</span>
<</if>>
<<else>>
<<if $vorestage is 1>>
You hit the $vorecreature's maw with your left arm, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 2>>
You hit the $vorecreature's mouth with your left arm, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 3>>
You hit the $vorecreature's mouth with your left arm, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 4>>
You hit the inside of the $vorecreature's mouth with your left arm, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 5>>
You hit the inside of the $vorecreature's mouth with your left arm, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 6>>
You hit the walls of the $vorecreature's gullet with your left arm, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 7>>
You pound the walls of the $vorecreature's stomach with your left arm, <span class="red">but it doesn't react.</span>
<</if>>
<</if>>
<<elseif $rightaction is "rightescape">><<set $rightaction to 0>><<set $rightactiondefault to "rightescape">><<set $attackstat += 1>><<set $rightactiondefault to "rightescape">>
<<if $rng gte 20>>
<<if $leftarm is "trapped">><<set $leftarm to 0>><</if>><<if $rightarm is "trapped">><<set $rightarm to 0>><</if>>
<<if $vorestage is 1>><<set $vorestage -= 1>>
You hit the $vorecreature's maw with your right arm, <span class="green">and make it spit you out.</span>
<<elseif $vorestage is 2>><<set $vorestage -= 1>>
You hit the $vorecreature's mouth with your right arm. <span class="green">It gags, letting you slide your body out, freeing your <<genitals>> from its maw.</span>
<<elseif $vorestage is 3>><<set $vorestage -= 1>>
You hit the $vorecreature's mouth with your right arm. <span class="green">It gags, letting you slide your body out, freeing your <<breasts>> from its maw.</span>
<<elseif $vorestage is 4>><<set $vorestage -= 1>>
You hit the inside of the $vorecreature's mouth with your right arm. <span class="green">It gags, letting you slide your body out, freeing your arms from its maw.</span>
<<elseif $vorestage is 5>><<set $vorestage -= 1>>
You hit the inside of the $vorecreature's mouth with your right arm. <span class="green">It gags, letting you slide your head back out.</span>
<<elseif $vorestage is 6>><<set $vorestage -= 1>>
You hit the walls of the $vorecreature's gullet with your right arm. <span class="green">It convulses, violently pushing you up into its mouth.</span>
<<elseif $vorestage is 7>><<set $vorestage -= 1>>
You pound the walls of the $vorecreature's stomach with your right arm. <span class="green">It convulses, violently pushing you up into its gullet.</span>
<</if>>
<<else>>
<<if $vorestage is 1>>
You hit the $vorecreature's maw with your right arm, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 2>>
You hit the $vorecreature's mouth with your right arm, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 3>>
You hit the $vorecreature's mouth with your right arm, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 4>>
You hit the inside of the $vorecreature's mouth with your right arm, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 5>>
You hit the inside of the $vorecreature's mouth with your right arm, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 6>>
You hit the walls of the $vorecreature's gullet with your right arm, <span class="red">but it doesn't react.</span>
<<elseif $vorestage is 7>>
You pound the walls of the $vorecreature's stomach with your right arm, <span class="red">but it doesn't react.</span>
<</if>>
<</if>>
<</if>>
<<if $leftaction is "lefthold" and $rightaction is "righthold">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "lefthold">><<set $rightactiondefault to "righthold">><<set $vorestruggle to 2>>
<<if $vorestage is 1>>
You grab hold of the $vorecreature's maw with both arms.
<<elseif $vorestage is 2>>
You grab hold of the $vorecreature's maw with both arms.
<<elseif $vorestage is 3>>
You grab hold of the $vorecreature's maw with both arms.
<<elseif $vorestage is 4>>
You cling to the side of the $vorecreature's mouth with both arms.
<<elseif $vorestage is 5>>
You cling to the side of the $vorecreature's mouth with both arms.
<<elseif $vorestage is 6>>
You cling to the side of the $vorecreature's gullet with both arms.
<</if>>
<<elseif $leftaction is "lefthold">><<set $leftaction to 0>><<set $leftactiondefault to "lefthold">><<set $vorestruggle to 1>>
<<if $vorestage is 1>>
You grab hold of the $vorecreature's maw with your left arm.
<<elseif $vorestage is 2>>
You grab hold of the $vorecreature's maw with your left arm.
<<elseif $vorestage is 3>>
You grab hold of the $vorecreature's maw with your left arm.
<<elseif $vorestage is 4>>
You cling to the side of the $vorecreature's mouth with your left arm.
<<elseif $vorestage is 5>>
You cling to the side of the $vorecreature's mouth with your left arm.
<<elseif $vorestage is 6>>
You cling to the side of the $vorecreature's gullet with your left arm.
<</if>>
<<elseif $rightaction is "righthold">><<set $rightaction to 0>><<set $rightactiondefault to "righthold">><<set $vorestruggle to 1>>
<<if $vorestage is 1>>
You grab hold of the $vorecreature's maw with your right arm.
<<elseif $vorestage is 2>>
You grab hold of the $vorecreature's maw with your right arm.
<<elseif $vorestage is 3>>
You grab hold of the $vorecreature's maw with your right arm.
<<elseif $vorestage is 4>>
You cling to the side of the $vorecreature's mouth with your right arm.
<<elseif $vorestage is 5>>
You cling to the side of the $vorecreature's mouth with your right arm.
<<elseif $vorestage is 6>>
You cling to the side of the $vorecreature's gullet with your right arm.
<</if>>
<</if>>
<<if $leftaction is "leftvorefree">><<set $leftaction to 0>>
<<set $rightarm to 0>><span class="lblue">Using all your strength, you manage to free your right arm from the side of the gullet.</span>
<</if>>
<<if $rightaction is "rightvorefree">><<set $rightaction to 0>>
<<set $leftarm to 0>><span class="lblue">Using all your strength, you manage to free your left arm from the side of the gullet.</span>
<</if>>
<<if $leftaction is "vorerest">><<set $leftaction to 0>><<set $leftactiondefault to "vorerest">>
<</if>>
<<if $rightaction is "vorerest">><<set $rightaction to 0>><<set $rightactiondefault to "vorerest">>
<</if>>
<br><br>
<</nobr>><</widget>>
:: Widgets Vore Img [widget]
<<widget "voreimg">><<nobr>>
<<if $vorestage is 1>>
<img id="foreground" src="img/sex/doggy/vorethighsfront.gif">
<img id="voreback" src="img/sex/doggy/vorethighsback.gif">
<<elseif $vorestage is 2>>
<img id="foreground" src="img/sex/doggy/vorewaistfront.gif">
<img id="voreback" src="img/sex/doggy/vorewaistback.gif">
<<elseif $vorestage is 3>>
<img id="foreground" src="img/sex/doggy/vorechestfront.gif">
<img id="voreback" src="img/sex/doggy/vorechestback.gif">
<<elseif $vorestage is 4>>
<img id="foreground" src="img/sex/doggy/voreshouldersfront.gif">
<img id="voreback" src="img/sex/doggy/voreshouldersback.gif">
<<elseif $vorestage is 5>>
<img id="foreground" src="img/sex/doggy/vorefullfront.gif">
<img id="voreback" src="img/sex/doggy/vorefullback.gif">
<<elseif $vorestage is 6>>
<img id="foreground" src="img/sex/doggy/voregulletfront.gif">
<img id="voreback" src="img/sex/doggy/voregulletback.gif">
<<elseif $vorestage is 7>>
<img id="foreground" src="img/sex/doggy/vorestomachfront.gif">
<img id="voreback" src="img/sex/doggy/vorestomachback.gif">
<</if>>
<</nobr>><</widget>>
:: Widgets Beast Clothing [widget]
<<widget "beastclothing">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $mouth is "lowerclothes">>
<<if $beaststance is "top">>
<<set $mouth to 0>>
<<else>>
<<if $lowerclothes is "naked">><span class="purple"><<He>> spits out the ruined fabric.</span><<set $mouth to 0>>
<<elseif $lowerstruggle is 1>><<set $lowerstruggle to 0>><<He>> tugs at your $lowerclothes, but you keep <<him>> from stripping you.<<set $lowerstruggle to 0>><<neutral1>><<set $lowerintegrity -= 5>>
<<elseif $rng gte 91>><span class="blue"><<He>> releases your $lowerclothes from <<his>> mouth.</span><<set $mouth to 0>>
<<elseif $rng lte 90>>
<<if $upperset is $lowerset>>
<<if $open is 1>>
<<if $upperstatetop is "chest">><<He>> tugs your $lowerclothes, pulling down your $upperclothes and <span class="lewd">revealing your <<breastsstop>></span><<set $upperstatetop to "midriff">><<set $upperexposed to 2>><<neutral3>><<set $speechbreasts to 1>>
<<if $upperstate is "chest">>
<<set $upperstate to "midriff">>
<</if>>
<<if $lowerstate is "chest">>
<<set $lowerstate to "midriff">>
<</if>>
<<elseif $upperstatetop is "midriff">><<He>> tugs your $lowerclothes, pulling down your $upperclothes passed your midriff.<<set $upperstatetop to "waist">><<neutral1>>
<<if $upperstate is "midriff">>
<<set $upperstate to "waist">>
<</if>>
<<if $lowerstate is "midriff">>
<<set $lowerstate to "waist">>
<</if>>
<<elseif $upperstatetop is "waist">><<He>> pulls your $upperclothes down to your thighs, revealing your
<<if $understate is "waist">>$underclothes<<neutral2>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $upperstatetop to "thighs">><<set $upperstate to "thighs">><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<if $lowerstate is "waist">>
<<set $lowerstate to "thighs">>
<<endif>>
<<elseif $upperstatetop is "thighs">><<He>> pulls your $upperclothes down to your knees.<<set $upperstatetop to "knees">><<set $upperstate to "knees">><<neutral1>>
<<if $lowerstate is "thighs">>
<<set $lowerstate to "knees">>
<<endif>>
<<elseif $upperstatetop is "knees">><<He>> pulls your $upperclothes down to your ankles.<<set $upperstatetop to "ankles">><<set $upperstate to "ankles">><<neutral1>>
<<if $lowerstate is "knees">>
<<set $lowerstate to "ankles">>
<<endif>>
<<elseif $upperstatetop is "ankles">><span class="purple"><<He>> pulls your $upperclothes off the bottom of your legs.</span><<upperstrip>><<neutral5>><<set $upperstatetop to 0>><<set $upperstate to 0>><<uppernaked>>
<<if $lowerstate is "ankles">>
<<set $lowerstate to 0>><<lowerstrip>><<lowernaked>>
<<endif>>
<<endif>>
<<else>>
<<He>> tugs on your $lowerclothes. You hear a tearing sound.<<set $lowerintegrity to $lowerintegrity - 20>><<neutral1>>
<</if>>
<<elseif $upperset isnot $lowerset>>
<<if $lowerstate is "waist">><<He>> pulls down your $lowerclothes, exposing your
<<if $understate is "waist">>$underclothes.<<neutral2>><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>>
<<else>><span class="lewd"><<genitalsstop>></span><<neutral5>><<set $speechgenitals to 1>>
<<endif>>
<<set $lowerstate to "thighs">><<set $lowervaginaexposed to 1>><<set $loweranusexposed to 1>><<set $lowerexposed to 2>>
<<elseif $lowerstate is "thighs">><<He>> pulls your $lowerclothes down to your knees.<<set $lowerstate to "knees">><<neutral1>>
<<elseif $lowerstate is "knees">><<He>> pulls your $lowerclothes down to your ankles.<<set $lowerstate to "ankles">><<neutral1>>
<<elseif $lowerstate is "ankles">><span class="purple"><<He>> pulls your $lowerclothes off your legs.</span><<lowerstrip>><<lowernaked>><<set $mouth to 0>><<neutral3>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tugs on your $lowerclothes, you hear the fabric tear.<<neutral1>><<set $lowerintegrity to $lowerintegrity - 20>>
<<endif>>
<<endif>>
<</if>>
<<endif>>
<<set $rng to random(1, 100)>>
<<if $mouth is "underclothes">>
<<if $underclothes is "naked">><span class="purple"><<He>> spits out the ruined fabric.</span><<set $mouth to 0>>
<<elseif $understruggle is 1>><<He>> tugs on your $underclothes, but you keep <<him>> from stripping you.<<set $understruggle to 0>><<set $speechstripstruggle to 1>><<neutral1>><<set $underintegrity -= 5>>
<<elseif $rng gte 91>><span class="blue"><<He>> releases your $underclothes from <<his>> mouth.</span><<set $mouth to 0>>
<<elseif $rng lte 90>>
<<if $skirt is 1>>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral1>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $mouth to 0>><<clothesstripstat>>
<<endif>>
<<elseif $lowerstate isnot "waist">>
<<if $understate is "waist">><<He>> pulls your $underclothes down your thighs, <span class="lewd">revealing your <<genitalsstop>></span><<set $understate to "thighs">><<neutral5>><<set $undervaginaexposed to 1>><<set $underanusexposed to 1>><<set $underexposed to 1>><<set $speechgenitals to 1>>
<<elseif $understate is "thighs">><<He>> pulls your $underclothes down to your knees.<<set $understate to "knees">><<neutral1>>
<<elseif $understate is "knees">><<He>> pulls your $underclothes down to your ankles.<<set $understate to "ankles">><<neutral5>>
<<elseif $understate is "ankles">><span class="purple"><<He>> pulls your $underclothes off your legs.</span><<understrip>><<undernaked>><<neutral3>><<set $mouth to 0>><<clothesstripstat>>
<<endif>>
<<else>><<He>> tears your $underclothes between <<his>> teeth.<<neutral1>><<set $underintegrity to $underintegrity - 10>>
<<endif>>
<<endif>>
<<endif>>
<</nobr>><</widget>>
:: Widgets Actions Speak [widget]
<<widget "speak">><<nobr>>
<<if $underwater lte 0>>
<<if $consensual is 1>>
<<if $gamemode is "soft" and $trueconsensual isnot 1>>
<<else>>
<<if $mouthactiondefault is "finish">>
| <label><span class="brat">Tell <<him>> you want to stop</span> <<radiobutton "$mouthaction" "finish" checked>><<seductiondifficulty>></label>
<<else>>
| <label><span class="brat">Tell <<him>> you want to stop</span> <<radiobutton "$mouthaction" "finish">><<seductiondifficulty>></label>
<</if>>
<</if>>
<<if $enemytype is "man">>
<<if $vaginaexist is 1 and $vaginalchastity is 0 and $novaginal is 0>>
| <label><span class="brat">Tell <<him>> you don't want anything in your pussy</span> <<radiobutton "$mouthaction" "novaginal">><<seductiondifficulty>></label>
<</if>>
<<if $penisexist is 1 and $penilechastity is 0 and $nopenile is 0>>
| <label><span class="brat">Tell <<him>> you don't want your penis put inside anything</span> <<radiobutton "$mouthaction" "nopenile">><<seductiondifficulty>></label>
<</if>>
<<if $analchastity is 0 and $noanal is 0>>
| <label><span class="brat">Tell <<him>> you don't want anything in your anus</span> <<radiobutton "$mouthaction" "noanal">><<seductiondifficulty>></label>
<</if>>
<</if>>
<<else>>
<<if $mouthactiondefault is "scream">>
| <label><span class="brat">Scream</span> <<radiobutton "$mouthaction" "scream" checked>></label>
<<else>>
| <label><span class="brat">Scream</span> <<radiobutton "$mouthaction" "scream">></label>
<</if>>
<</if>>
<<if $consensual is 0>>
<<if $mouthactiondefault is "plead">>
| <label><span class="meek">Plead</span> <<radiobutton "$mouthaction" "plead" checked>></label>
<<else>>
| <label><span class="meek">Plead</span> <<radiobutton "$mouthaction" "plead">></label>
<</if>>
<</if>>
<<if $consensual is 0 and $angel gte 6 and $angelforgive isnot 1>>
<<if $mouthactiondefault is "forgive">>
| <label><span class="meek">Forgive</span> <<radiobutton "$mouthaction" "forgive" checked>></label>
<<else>>
| <label><span class="meek">Forgive</span> <<radiobutton "$mouthaction" "forgive">></label>
<</if>>
<</if>>
<<if $submissive gte 1150>>
<<if $mouthactiondefault is "moan">>
| <label><span class="sub">Moan</span> <<radiobutton "$mouthaction" "moan" checked>></label>
<<else>>
| <label><span class="sub">Moan</span> <<radiobutton "$mouthaction" "moan">></label>
<</if>>
<<elseif $submissive lte 850 and $consensual is 0>>
<<if $mouthactiondefault is "demand">>
| <label><span class="def">Demand</span> <<radiobutton "$mouthaction" "demand" checked>></label>
<<else>>
| <label><span class="def">Demand</span> <<radiobutton "$mouthaction" "demand">></label>
<</if>>
<</if>>
<<if $awarelevel gte 2 and $enemytype is "man">>
<<if $mouthactiondefault is "mock">>
| <label><span class="brat"><<if $consensual is 1>>Tease their<<else>>Mock their<</if>></span> <<radiobutton "$mouthaction" "mock" checked>></label>
<<else>>
| <label><span class="brat"><<if $consensual is 1>>Tease their<<else>>Mock their<</if>></span> <<radiobutton "$mouthaction" "mock">></label>
<</if>>
<<listbox "$mockaction">>
<<option "ethics" "ethics" `$mockaction is "ethics" ? "selected" : ""`>>
<<option "looks" "looks" `$mockaction is "looks" ? "selected" : ""`>>
<<option "strength" "weak" `$mockaction is "weak" ? "selected" : ""`>>
<<option "skill" "skill" `$mockaction is "skill" ? "selected" : ""`>>
<<option "penis" "penis" `$mockaction is "penis" ? "selected" : ""`>>
<<option "pussy" "vagina" `$mockaction is "vagina" ? "selected" : ""`>>
<</listbox>>
<</if>>
<</if>>
<<if $mouthactiondefault is "rest">>
| <label>Rest <<radiobutton "$mouthaction" "rest" checked>></label>
<<else>>
| <label>Rest <<radiobutton "$mouthaction" "rest">></label>
<</if>>
<</nobr>><</widget>>
:: Widgets End Speech [widget]
<<widget "manend">><<nobr>>
<<set $speechpenispenetrated to 0>>
<<set $speechvaginapenetrated to 0>>
<<set $speechanuspenetrated to 0>>
<<set $speechmouthpenetrated to 0>>
<<set $speechotheranus to 0>>
<<set $speechvaginaimminent to 0>>
<<set $speechpenisimminent to 0>>
<<set $speechanusimminent to 0>>
<<set $speechmouthimminent to 0>>
<<set $speechotheranusimminent to 0>>
<<set $speechvaginaentrance to 0>>
<<set $speechanusentrance to 0>>
<<set $speechmouthentrance to 0>>
<<set $speechpenisentrance to 0>>
<<set $speechotheranusentrance to 0>>
<<set $speechvaginawithhold to 0>>
<<set $speechanuswithhold to 0>>
<<set $speechpeniswithhold to 0>>
<<set $speechotheranuswithhold to 0>>
<<set $speechvagina to 0>>
<<set $speechpenis to 0>>
<<set $speechanus to 0>>
<<set $speechvaginamouth to 0>>
<<set $speechvaginavagina to 0>>
<<set $speechbeat to 0>>
<<set $speechhit to 0>>
<<set $speechthroat to 0>>
<<set $speechvaginafoot to 0>>
<<set $speechpenisfoot to 0>>
<<set $speechchastity to 0>>
<<set $speechstruggle to 0>>
<<set $speechstripstruggle to 0>>
<<set $speechspank to 0>>
<<set $speecharms to 0>>
<<set $speechclit to 0>>
<<set $speechglans to 0>>
<<set $speechbottom to 0>>
<<set $speechhair to 0>>
<<set $speechchestrub to 0>>
<<set $speechbreastrub to 0>>
<<set $speechvaginaflaunt to 0>>
<<set $speechvaginavirgin to 0>>
<<set $speechanusvirgin to 0>>
<<set $speechmouthvirgin to 0>>
<<set $speechpenisvirgin to 0>>
<<set $speechpenisescape to 0>>
<<set $speechvaginaescape to 0>>
<<set $speechanusescape to 0>>
<</nobr>><</widget>>
<<widget "turnend">><<nobr>>
<<set $speechcum to 0>>
<<set $speechorgasmrepeat to 0>>
<<set $speechgenitals to 0>>
<<set $speechbreasts to 0>>
<<set $speechscream to 0>>
<<set $speechapologise to 0>>
<<set $speechplead to 0>>
<<set $speechmoan to 0>>
<<set $speechdemand to 0>>
<<set $speechcoverface to 0>>
<<set $speechcoverpenis to 0>>
<<set $speechcovervagina to 0>>
<<set $speechapologiseno to 0>>
<<set $speechforgive to 0>>
<<set $speechanusescape1 to 0>>
<<set $speechanusescape2 to 0>>
<<set $speechanusescape3 to 0>>
<<set $speechanusescape4 to 0>>
<<set $speechanusescape5 to 0>>
<<set $speechanusescape6 to 0>>
<<set $speechvaginaescape1 to 0>>
<<set $speechvaginaescape2 to 0>>
<<set $speechvaginaescape3 to 0>>
<<set $speechvaginaescape4 to 0>>
<<set $speechvaginaescape5 to 0>>
<<set $speechvaginaescape6 to 0>>
<<set $speechpenisescape1 to 0>>
<<set $speechpenisescape2 to 0>>
<<set $speechpenisescape3 to 0>>
<<set $speechpenisescape4 to 0>>
<<set $speechpenisescape5 to 0>>
<<set $speechpenisescape6 to 0>>
<<if $speechcrossdressangry is 2>>
<<set $speechcrossdressangry to 1>>
<<elseif $speechcrossdressangry is 1>>
<<set $speechcrossdressangry to 0>>
<</if>>
<<if $speechcrossdressaroused is 2>>
<<set $speechcrossdressaroused to 1>>
<<elseif $speechcrossdressaroused is 1>>
<<set $speechcrossdressaroused to 0>>
<</if>>
<<if $speechcrossdressshock is 2>>
<<set $speechcrossdressshock to 1>>
<<elseif $speechcrossdressshock is 1>>
<<set $speechcrossdressshock to 0>>
<</if>>
<<if $speechcrossdressdisappointed is 2>>
<<set $speechcrossdressdisappointed to 1>>
<<elseif $speechcrossdressdisappointed is 1>>
<<set $speechcrossdressdisappointed to 0>>
<</if>>
<</nobr>><</widget>>
<<widget "man1speech">><<nobr>>
<<if $speechpenisescape1 is 1>>
<<set $speechpenisescape to 1>>
<</if>>
<<if $speechvaginaescape1 is 1>>
<<set $speechvaginaescape to 1>>
<</if>>
<<if $speechanusescape1 is 1>>
<<set $speechanusescape to 1>>
<</if>>
<</nobr>><</widget>>
<<widget "man2speech">><<nobr>>
<<if $speechpenisescape2 is 1>>
<<set $speechpenisescape to 1>>
<</if>>
<<if $speechvaginaescape2 is 1>>
<<set $speechvaginaescape to 1>>
<</if>>
<<if $speechanusescape2 is 1>>
<<set $speechanusescape to 1>>
<</if>>
<</nobr>><</widget>>
<<widget "man3speech">><<nobr>>
<<if $speechpenisescape3 is 1>>
<<set $speechpenisescape to 1>>
<</if>>
<<if $speechvaginaescape3 is 1>>
<<set $speechvaginaescape to 1>>
<</if>>
<<if $speechanusescape3 is 1>>
<<set $speechanusescape to 1>>
<</if>>
<</nobr>><</widget>>
<<widget "man4speech">><<nobr>>
<<if $speechpenisescape4 is 1>>
<<set $speechpenisescape to 1>>
<</if>>
<<if $speechvaginaescape4 is 1>>
<<set $speechvaginaescape to 1>>
<</if>>
<<if $speechanusescape4 is 1>>
<<set $speechanusescape to 1>>
<</if>>
<</nobr>><</widget>>
<<widget "man5speech">><<nobr>>
<<if $speechpenisescape5 is 1>>
<<set $speechpenisescape to 1>>
<</if>>
<<if $speechvaginaescape5 is 1>>
<<set $speechvaginaescape to 1>>
<</if>>
<<if $speechanusescape5 is 1>>
<<set $speechanusescape to 1>>
<</if>>
<</nobr>><</widget>>
<<widget "man6speech">><<nobr>>
<<if $speechpenisescape6 is 1>>
<<set $speechpenisescape to 1>>
<</if>>
<<if $speechvaginaescape6 is 1>>
<<set $speechvaginaescape to 1>>
<</if>>
<<if $speechanusescape6 is 1>>
<<set $speechanusescape to 1>>
<</if>>
<</nobr>><</widget>>
:: Widgets Tentacles [widget]
<<widget "tentaclestart">><<nobr>>
<<set $enemyarousalmax to 10000>>
<<if $tentacleno gte 1>>
<<set $tentacle1 to "slimy">>
<<set $tentacle1health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 2>>
<<set $tentacle2 to "sticky">>
<<set $tentacle2health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 3>>
<<set $tentacle3 to "thick">>
<<set $tentacle3health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 4>>
<<set $tentacle4 to "throbbing">>
<<set $tentacle4health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 5>>
<<set $tentacle5 to "slick">>
<<set $tentacle5health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 6>>
<<set $tentacle6 to "moist">>
<<set $tentacle6health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 7>>
<<set $tentacle7 to "quivering">>
<<set $tentacle7health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 8>>
<<set $tentacle8 to "sodden">>
<<set $tentacle8health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 9>>
<<set $tentacle9 to "shivering">>
<<set $tentacle9health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 10>>
<<set $tentacle10 to "shuddering">>
<<set $tentacle10health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 11>>
<<set $tentacle11 to "convulsing">>
<<set $tentacle11health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 12>>
<<set $tentacle12 to "undulating">>
<<set $tentacle12health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 13>>
<<set $tentacle13 to "damp">>
<<set $tentacle13health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 14>>
<<set $tentacle14 to "bulbous">>
<<set $tentacle14health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 15>>
<<set $tentacle15 to "gyrating">>
<<set $tentacle15health to $tentaclehealth>>
<</if>>
<<if $tentacleno gte 16>>
<<set $tentacle16 to "large">>
<<set $tentacle16health to $tentaclehealth>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacles">><<nobr>>
<<if $tentacleno gte 1>>
<<tentacle1>><br>
<</if>>
<<if $tentacleno gte 2>>
<<tentacle2>><br>
<</if>>
<<if $tentacleno gte 3>>
<<tentacle3>><br>
<</if>>
<<if $tentacleno gte 4>>
<<tentacle4>><br>
<</if>>
<<if $tentacleno gte 5>>
<<tentacle5>><br>
<</if>>
<<if $tentacleno gte 6>>
<<tentacle6>><br>
<</if>>
<<if $tentacleno gte 7>>
<<tentacle7>><br>
<</if>>
<<if $tentacleno gte 8>>
<<tentacle8>><br>
<</if>>
<<if $tentacleno gte 9>>
<<tentacle9>><br>
<</if>>
<<if $tentacleno gte 10>>
<<tentacle10>><br>
<</if>>
<<if $tentacleno gte 11>>
<<tentacle11>><br>
<</if>>
<<if $tentacleno gte 12>>
<<tentacle12>><br>
<</if>>
<<if $tentacleno gte 13>>
<<tentacle13>><br>
<</if>>
<<if $tentacleno gte 14>>
<<tentacle14>><br>
<</if>>
<<if $tentacleno gte 15>>
<<tentacle15>><br>
<</if>>
<<if $tentacleno gte 16>>
<<tentacle16>><br>
<</if>>
<<set $tentacle1health -= 0.2>>
<<set $tentacle2health -= 0.2>>
<<set $tentacle3health -= 0.2>>
<<set $tentacle4health -= 0.2>>
<<set $tentacle5health -= 0.2>>
<<set $tentacle6health -= 0.2>>
<<set $tentacle7health -= 0.2>>
<<set $tentacle8health -= 0.2>>
<<set $tentacle9health -= 0.2>>
<<set $tentacle10health -= 0.2>>
<<set $tentacle11health -= 0.2>>
<<set $tentacle12health -= 0.2>>
<<set $tentacle13health -= 0.2>>
<<set $tentacle14health -= 0.2>>
<<set $tentacle15health -= 0.2>>
<<set $tentacle16health -= 0.2>>
<<if $panicattacks gte 1 and $panicviolence is 0 and $panicparalysis is 0 and $controlled is 0>>
<<set $rng to random(1, 100)>>
<<if $rng is 100>>
<<set $panicparalysis to 10>>
<</if>>
<</if>>
<<if $panicattacks gte 2 and $panicviolence is 0 and $panicparalysis is 0 and $controlled is 0>>
<<set $rng to random(1, 100)>>
<<if $rng is 100>>
<<set $panicviolence to 3>>
<</if>>
<</if>>
<<if $arousal gte 10000>>
<<orgasmpassage>>
<</if>>
<<set $seconds to $seconds + 10>>
<<if $seconds gte 60>>
<<set $seconds to 0>>
<<pass1>>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "effectstentacles">><<nobr>>
<<effectspain>>
<<effectsorgasm>>
<<effectsdissociation>>
<<if $tentacleno gte 1>>
<<effectstentacle1>>
<</if>>
<<if $tentacleno gte 2>>
<<effectstentacle2>>
<</if>>
<<if $tentacleno gte 3>>
<<effectstentacle3>>
<</if>>
<<if $tentacleno gte 4>>
<<effectstentacle4>>
<</if>>
<<if $tentacleno gte 5>>
<<effectstentacle5>>
<</if>>
<<if $tentacleno gte 6>>
<<effectstentacle6>>
<</if>>
<<if $tentacleno gte 7>>
<<effectstentacle7>>
<</if>>
<<if $tentacleno gte 8>>
<<effectstentacle8>>
<</if>>
<<if $tentacleno gte 9>>
<<effectstentacle9>>
<</if>>
<<if $tentacleno gte 10>>
<<effectstentacle10>>
<</if>>
<<if $tentacleno gte 11>>
<<effectstentacle11>>
<</if>>
<<if $tentacleno gte 12>>
<<effectstentacle12>>
<</if>>
<<if $tentacleno gte 13>>
<<effectstentacle13>>
<</if>>
<<if $tentacleno gte 14>>
<<effectstentacle14>>
<</if>>
<<if $tentacleno gte 15>>
<<effectstentacle15>>
<</if>>
<<if $tentacleno gte 16>>
<<effectstentacle16>>
<</if>>
<br><br>
<</nobr>><</widget>>
<<widget "actionstentacles">><<nobr>>
<<set $enemyarousal to $arousal>>
<<if $vorecreature is 0 and $swarmcount lte 0>>
<<if $images is 1>><<timed 100ms>>
<<combatimg>>
<br>
<</timed>><</if>>
<</if>>
<<actioncarry>>
<<actioncarrydrop>>
<<if $trance lte 0>>
<<if $dissociation lte 1>>
<<if $panicparalysis is 0>>
<<if $panicviolence is 0>>
<<if $orgasmdown lte 0>>
<<if $pain lt 100>>
<<if $leftarm is 0>>Your left arm is free.<br><</if>>
<<actionstentacleslefthand>>
<<if $rightarm is 0>>Your right arm is free.<br><</if>>
<<actionstentaclesrighthand>>
<<if $leftleg is 0 and $rightleg is 0>>
Your legs are free.<br>
<<elseif $leftleg is 0>>
Your left leg is free.<br>
<<elseif $rightleg is 0>>
Your right leg is free.<br>
<<elseif $leftleg is "grappled" and $rightleg is "grappled">>
Your legs are entangled and forced apart, leaving you less able to protect your <<genitalsstop>><br>
<</if>>
<<actionstentacleslegs>>
<<if $mouthstate is "tentacleentrance">>
The
<<if $tentacle1head is "mouthentrance">>
$tentacle1
<</if>>
<<if $tentacle2head is "mouthentrance">>
$tentacle2
<</if>>
<<if $tentacle3head is "mouthentrance">>
$tentacle3
<</if>>
<<if $tentacle4head is "mouthentrance">>
$tentacle4
<</if>>
<<if $tentacle5head is "mouthentrance">>
$tentacle5
<</if>>
<<if $tentacle6head is "mouthentrance">>
$tentacle6
<</if>>
<<if $tentacle7head is "mouthentrance">>
$tentacle7
<</if>>
<<if $tentacle8head is "mouthentrance">>
$tentacle8
<</if>>
<<if $tentacle9head is "mouthentrance">>
$tentacle9
<</if>>
<<if $tentacle10head is "mouthentrance">>
$tentacle10
<</if>>
<<if $tentacle11head is "mouthentrance">>
$tentacle11
<</if>>
<<if $tentacle12head is "mouthentrance">>
$tentacle12
<</if>>
<<if $tentacle13head is "mouthentrance">>
$tentacle13
<</if>>
<<if $tentacle14head is "mouthentrance">>
$tentacle14
<</if>>
<<if $tentacle15head is "mouthentrance">>
$tentacle15
<</if>>
<<if $tentacle16head is "mouthentrance">>
$tentacle16
<</if>>
tentacle threatens your mouth.
<br>
<</if>>
<<if $mouthstate is "tentacleimminent">>
The
<<if $tentacle1head is "mouthimminent">>
$tentacle1
<</if>>
<<if $tentacle2head is "mouthimminent">>
$tentacle2
<</if>>
<<if $tentacle3head is "mouthimminent">>
$tentacle3
<</if>>
<<if $tentacle4head is "mouthimminent">>
$tentacle4
<</if>>
<<if $tentacle5head is "mouthimminent">>
$tentacle5
<</if>>
<<if $tentacle6head is "mouthimminent">>
$tentacle6
<</if>>
<<if $tentacle7head is "mouthimminent">>
$tentacle7
<</if>>
<<if $tentacle8head is "mouthimminent">>
$tentacle8
<</if>>
<<if $tentacle9head is "mouthimminent">>
$tentacle9
<</if>>
<<if $tentacle10head is "mouthimminent">>
$tentacle10
<</if>>
<<if $tentacle11head is "mouthimminent">>
$tentacle11
<</if>>
<<if $tentacle12head is "mouthimminent">>
$tentacle12
<</if>>
<<if $tentacle13head is "mouthimminent">>
$tentacle13
<</if>>
<<if $tentacle14head is "mouthimminent">>
$tentacle14
<</if>>
<<if $tentacle15head is "mouthimminent">>
$tentacle15
<</if>>
<<if $tentacle16head is "mouthimminent">>
$tentacle16
<</if>>
tentacle presses against your mouth.
<br>
<</if>>
<<if $mouthstate is "tentacle">>
The
<<if $tentacle1head is "mouth">>
$tentacle1
<</if>>
<<if $tentacle2head is "mouth">>
$tentacle2
<</if>>
<<if $tentacle3head is "mouth">>
$tentacle3
<</if>>
<<if $tentacle4head is "mouth">>
$tentacle4
<</if>>
<<if $tentacle5head is "mouth">>
$tentacle5
<</if>>
<<if $tentacle6head is "mouth">>
$tentacle6
<</if>>
<<if $tentacle7head is "mouth">>
$tentacle7
<</if>>
<<if $tentacle8head is "mouth">>
$tentacle8
<</if>>
<<if $tentacle9head is "mouth">>
$tentacle9
<</if>>
<<if $tentacle10head is "mouth">>
$tentacle10
<</if>>
<<if $tentacle11head is "mouth">>
$tentacle11
<</if>>
<<if $tentacle12head is "mouth">>
$tentacle12
<</if>>
<<if $tentacle13head is "mouth">>
$tentacle13
<</if>>
<<if $tentacle14head is "mouth">>
$tentacle14
<</if>>
<<if $tentacle15head is "mouth">>
$tentacle15
<</if>>
<<if $tentacle16head is "mouth">>
$tentacle16
<</if>>
tentacle thrusts into your mouth.
<br>
<</if>>
<<if $mouthstate is "tentacledeep">>
The
<<if $tentacle1head is "mouthdeep">>
$tentacle1
<</if>>
<<if $tentacle2head is "mouthdeep">>
$tentacle2
<</if>>
<<if $tentacle3head is "mouthdeep">>
$tentacle3
<</if>>
<<if $tentacle4head is "mouthdeep">>
$tentacle4
<</if>>
<<if $tentacle5head is "mouthdeep">>
$tentacle5
<</if>>
<<if $tentacle6head is "mouthdeep">>
$tentacle6
<</if>>
<<if $tentacle7head is "mouthdeep">>
$tentacle7
<</if>>
<<if $tentacle8head is "mouthdeep">>
$tentacle8
<</if>>
<<if $tentacle9head is "mouthdeep">>
$tentacle9
<</if>>
<<if $tentacle10head is "mouthdeep">>
$tentacle10
<</if>>
<<if $tentacle11head is "mouthdeep">>
$tentacle11
<</if>>
<<if $tentacle12head is "mouthdeep">>
$tentacle12
<</if>>
<<if $tentacle13head is "mouthdeep">>
$tentacle13
<</if>>
<<if $tentacle14head is "mouthdeep">>
$tentacle14
<</if>>
<<if $tentacle15head is "mouthdeep">>
$tentacle15
<</if>>
<<if $tentacle16head is "mouthdeep">>
$tentacle16
<</if>>
tentacle thrusts into your mouth, ejaculating down your throat.
<br>
<</if>>
<<actionstentaclesmouth>>
<<if $vaginastate is "tentacleentrance">>
The
<<if $tentacle1head is "vaginaentrance">>
$tentacle1
<</if>>
<<if $tentacle2head is "vaginaentrance">>
$tentacle2
<</if>>
<<if $tentacle3head is "vaginaentrance">>
$tentacle3
<</if>>
<<if $tentacle4head is "vaginaentrance">>
$tentacle4
<</if>>
<<if $tentacle5head is "vaginaentrance">>
$tentacle5
<</if>>
<<if $tentacle6head is "vaginaentrance">>
$tentacle6
<</if>>
<<if $tentacle7head is "vaginaentrance">>
$tentacle7
<</if>>
<<if $tentacle8head is "vaginaentrance">>
$tentacle8
<</if>>
<<if $tentacle9head is "vaginaentrance">>
$tentacle9
<</if>>
<<if $tentacle10head is "vaginaentrance">>
$tentacle10
<</if>>
<<if $tentacle11head is "vaginaentrance">>
$tentacle11
<</if>>
<<if $tentacle12head is "vaginaentrance">>
$tentacle12
<</if>>
<<if $tentacle13head is "vaginaentrance">>
$tentacle13
<</if>>
<<if $tentacle14head is "vaginaentrance">>
$tentacle14
<</if>>
<<if $tentacle15head is "vaginaentrance">>
$tentacle15
<</if>>
<<if $tentacle16head is "vaginaentrance">>
$tentacle16
<</if>>
tentacle threatens your <<pussystop>>
<br>
<</if>>
<<if $vaginastate is "tentacleimminent">>
The
<<if $tentacle1head is "vaginaimminent">>
$tentacle1
<</if>>
<<if $tentacle2head is "vaginaimminent">>
$tentacle2
<</if>>
<<if $tentacle3head is "vaginaimminent">>
$tentacle3
<</if>>
<<if $tentacle4head is "vaginaimminent">>
$tentacle4
<</if>>
<<if $tentacle5head is "vaginaimminent">>
$tentacle5
<</if>>
<<if $tentacle6head is "vaginaimminent">>
$tentacle6
<</if>>
<<if $tentacle7head is "vaginaimminent">>
$tentacle7
<</if>>
<<if $tentacle8head is "vaginaimminent">>
$tentacle8
<</if>>
<<if $tentacle9head is "vaginaimminent">>
$tentacle9
<</if>>
<<if $tentacle10head is "vaginaimminent">>
$tentacle10
<</if>>
<<if $tentacle11head is "vaginaimminent">>
$tentacle11
<</if>>
<<if $tentacle12head is "vaginaimminent">>
$tentacle12
<</if>>
<<if $tentacle13head is "vaginaimminent">>
$tentacle13
<</if>>
<<if $tentacle14head is "vaginaimminent">>
$tentacle14
<</if>>
<<if $tentacle15head is "vaginaimminent">>
$tentacle15
<</if>>
<<if $tentacle16head is "vaginaimminent">>
$tentacle16
<</if>>
tentacle presses against your <<pussycomma>> about to penetrate.
<br>
<</if>>
<<if $vaginastate is "tentacle">>
The
<<if $tentacle1head is "vagina">>
$tentacle1
<</if>>
<<if $tentacle2head is "vagina">>
$tentacle2
<</if>>
<<if $tentacle3head is "vagina">>
$tentacle3
<</if>>
<<if $tentacle4head is "vagina">>
$tentacle4
<</if>>
<<if $tentacle5head is "vagina">>
$tentacle5
<</if>>
<<if $tentacle6head is "vagina">>
$tentacle6
<</if>>
<<if $tentacle7head is "vagina">>
$tentacle7
<</if>>
<<if $tentacle8head is "vagina">>
$tentacle8
<</if>>
<<if $tentacle9head is "vagina">>
$tentacle9
<</if>>
<<if $tentacle10head is "vagina">>
$tentacle10
<</if>>
<<if $tentacle11head is "vagina">>
$tentacle11
<</if>>
<<if $tentacle12head is "vagina">>
$tentacle12
<</if>>
<<if $tentacle13head is "vagina">>
$tentacle13
<</if>>
<<if $tentacle14head is "vagina">>
$tentacle14
<</if>>
<<if $tentacle15head is "vagina">>
$tentacle15
<</if>>
<<if $tentacle16head is "vagina">>
$tentacle16
<</if>>
tentacle thrusts into your <<pussystop>>
<br>
<</if>>
<<if $vaginastate is "tentacledeep">>
The
<<if $tentacle1head is "vaginadeep">>
$tentacle1
<</if>>
<<if $tentacle2head is "vaginadeep">>
$tentacle2
<</if>>
<<if $tentacle3head is "vaginadeep">>
$tentacle3
<</if>>
<<if $tentacle4head is "vaginadeep">>
$tentacle4
<</if>>
<<if $tentacle5head is "vaginadeep">>
$tentacle5
<</if>>
<<if $tentacle6head is "vaginadeep">>
$tentacle6
<</if>>
<<if $tentacle7head is "vaginadeep">>
$tentacle7
<</if>>
<<if $tentacle8head is "vaginadeep">>
$tentacle8
<</if>>
<<if $tentacle9head is "vaginadeep">>
$tentacle9
<</if>>
<<if $tentacle10head is "vaginadeep">>
$tentacle10
<</if>>
<<if $tentacle11head is "vaginadeep">>
$tentacle11
<</if>>
<<if $tentacle12head is "vaginadeep">>
$tentacle12
<</if>>
<<if $tentacle13head is "vaginadeep">>
$tentacle13
<</if>>
<<if $tentacle14head is "vaginadeep">>
$tentacle14
<</if>>
<<if $tentacle15head is "vaginadeep">>
$tentacle15
<</if>>
<<if $tentacle16head is "vaginadeep">>
$tentacle16
<</if>>
tentacle thrusts into your <<pussycomma>> ejaculating deep into your womb.
<br>
<</if>>
<<actionstentaclesvagina>>
<<if $penisstate is "tentacleentrance">>
The
<<if $tentacle1head is "penisentrance">>
$tentacle1
<</if>>
<<if $tentacle2head is "penisentrance">>
$tentacle2
<</if>>
<<if $tentacle3head is "penisentrance">>
$tentacle3
<</if>>
<<if $tentacle4head is "penisentrance">>
$tentacle4
<</if>>
<<if $tentacle5head is "penisentrance">>
$tentacle5
<</if>>
<<if $tentacle6head is "penisentrance">>
$tentacle6
<</if>>
<<if $tentacle7head is "penisentrance">>
$tentacle7
<</if>>
<<if $tentacle8head is "penisentrance">>
$tentacle8
<</if>>
<<if $tentacle9head is "penisentrance">>
$tentacle9
<</if>>
<<if $tentacle10head is "penisentrance">>
$tentacle10
<</if>>
<<if $tentacle11head is "penisentrance">>
$tentacle11
<</if>>
<<if $tentacle12head is "penisentrance">>
$tentacle12
<</if>>
<<if $tentacle13head is "penisentrance">>
$tentacle13
<</if>>
<<if $tentacle14head is "penisentrance">>
$tentacle14
<</if>>
<<if $tentacle15head is "penisentrance">>
$tentacle15
<</if>>
<<if $tentacle16head is "penisentrance">>
$tentacle16
<</if>>
tentacle threatens your <<penisstop>>
<br>
<</if>>
<<if $penisstate is "tentacleimminent">>
The
<<if $tentacle1head is "penisimminent">>
$tentacle1
<</if>>
<<if $tentacle2head is "penisimminent">>
$tentacle2
<</if>>
<<if $tentacle3head is "penisimminent">>
$tentacle3
<</if>>
<<if $tentacle4head is "penisimminent">>
$tentacle4
<</if>>
<<if $tentacle5head is "penisimminent">>
$tentacle5
<</if>>
<<if $tentacle6head is "penisimminent">>
$tentacle6
<</if>>
<<if $tentacle7head is "penisimminent">>
$tentacle7
<</if>>
<<if $tentacle8head is "penisimminent">>
$tentacle8
<</if>>
<<if $tentacle9head is "penisimminent">>
$tentacle9
<</if>>
<<if $tentacle10head is "penisimminent">>
$tentacle10
<</if>>
<<if $tentacle11head is "penisimminent">>
$tentacle11
<</if>>
<<if $tentacle12head is "penisimminent">>
$tentacle12
<</if>>
<<if $tentacle13head is "penisimminent">>
$tentacle13
<</if>>
<<if $tentacle14head is "penisimminent">>
$tentacle14
<</if>>
<<if $tentacle15head is "penisimminent">>
$tentacle15
<</if>>
<<if $tentacle16head is "penisimminent">>
$tentacle16
<</if>>
tentacle presses against your <<peniscomma>> about to engulf.
<br>
<</if>>
<<if $penisstate is "tentacle">>
The
<<if $tentacle1head is "penis">>
$tentacle1
<</if>>
<<if $tentacle2head is "penis">>
$tentacle2
<</if>>
<<if $tentacle3head is "penis">>
$tentacle3
<</if>>
<<if $tentacle4head is "penis">>
$tentacle4
<</if>>
<<if $tentacle5head is "penis">>
$tentacle5
<</if>>
<<if $tentacle6head is "penis">>
$tentacle6
<</if>>
<<if $tentacle7head is "penis">>
$tentacle7
<</if>>
<<if $tentacle8head is "penis">>
$tentacle8
<</if>>
<<if $tentacle9head is "penis">>
$tentacle9
<</if>>
<<if $tentacle10head is "penis">>
$tentacle10
<</if>>
<<if $tentacle11head is "penis">>
$tentacle11
<</if>>
<<if $tentacle12head is "penis">>
$tentacle12
<</if>>
<<if $tentacle13head is "penis">>
$tentacle13
<</if>>
<<if $tentacle14head is "penis">>
$tentacle14
<</if>>
<<if $tentacle15head is "penis">>
$tentacle15
<</if>>
<<if $tentacle16head is "penis">>
$tentacle16
<</if>>
tentacle envelops and pounds your <<penisstop>>
<br>
<</if>>
<<if $penisstate is "tentacledeep">>
The
<<if $tentacle1head is "penisdeep">>
$tentacle1
<</if>>
<<if $tentacle2head is "penisdeep">>
$tentacle2
<</if>>
<<if $tentacle3head is "penisdeep">>
$tentacle3
<</if>>
<<if $tentacle4head is "penisdeep">>
$tentacle4
<</if>>
<<if $tentacle5head is "penisdeep">>
$tentacle5
<</if>>
<<if $tentacle6head is "penisdeep">>
$tentacle6
<</if>>
<<if $tentacle7head is "penisdeep">>
$tentacle7
<</if>>
<<if $tentacle8head is "penisdeep">>
$tentacle8
<</if>>
<<if $tentacle9head is "penisdeep">>
$tentacle9
<</if>>
<<if $tentacle10head is "penisdeep">>
$tentacle10
<</if>>
<<if $tentacle11head is "penisdeep">>
$tentacle11
<</if>>
<<if $tentacle12head is "penisdeep">>
$tentacle12
<</if>>
<<if $tentacle13head is "penisdeep">>
$tentacle13
<</if>>
<<if $tentacle14head is "penisdeep">>
$tentacle14
<</if>>
<<if $tentacle15head is "penisdeep">>
$tentacle15
<</if>>
<<if $tentacle16head is "penisdeep">>
$tentacle16
<</if>>
tentacle envelops and pounds your <<penisstop>>
<br>
<</if>>
<<actionstentaclespenis>>
<<if $anusstate is "tentacleentrance">>
The
<<if $tentacle1head is "anusentrance">>
$tentacle1
<</if>>
<<if $tentacle2head is "anusentrance">>
$tentacle2
<</if>>
<<if $tentacle3head is "anusentrance">>
$tentacle3
<</if>>
<<if $tentacle4head is "anusentrance">>
$tentacle4
<</if>>
<<if $tentacle5head is "anusentrance">>
$tentacle5
<</if>>
<<if $tentacle6head is "anusentrance">>
$tentacle6
<</if>>
<<if $tentacle7head is "anusentrance">>
$tentacle7
<</if>>
<<if $tentacle8head is "anusentrance">>
$tentacle8
<</if>>
<<if $tentacle9head is "anusentrance">>
$tentacle9
<</if>>
<<if $tentacle10head is "anusentrance">>
$tentacle10
<</if>>
<<if $tentacle11head is "anusentrance">>
$tentacle11
<</if>>
<<if $tentacle12head is "anusentrance">>
$tentacle12
<</if>>
<<if $tentacle13head is "anusentrance">>
$tentacle13
<</if>>
<<if $tentacle14head is "anusentrance">>
$tentacle14
<</if>>
<<if $tentacle15head is "anusentrance">>
$tentacle15
<</if>>
<<if $tentacle16head is "anusentrance">>
$tentacle16
<</if>>
tentacle threatens your <<bottomstop>>
<br>
<</if>>
<<if $anusstate is "tentacleimminent">>
The
<<if $tentacle1head is "anusimminent">>
$tentacle1
<</if>>
<<if $tentacle2head is "anusimminent">>
$tentacle2
<</if>>
<<if $tentacle3head is "anusimminent">>
$tentacle3
<</if>>
<<if $tentacle4head is "anusimminent">>
$tentacle4
<</if>>
<<if $tentacle5head is "anusimminent">>
$tentacle5
<</if>>
<<if $tentacle6head is "anusimminent">>
$tentacle6
<</if>>
<<if $tentacle7head is "anusimminent">>
$tentacle7
<</if>>
<<if $tentacle8head is "anusimminent">>
$tentacle8
<</if>>
<<if $tentacle9head is "anusimminent">>
$tentacle9
<</if>>
<<if $tentacle10head is "anusimminent">>
$tentacle10
<</if>>
<<if $tentacle11head is "anusimminent">>
$tentacle11
<</if>>
<<if $tentacle12head is "anusimminent">>
$tentacle12
<</if>>
<<if $tentacle13head is "anusimminent">>
$tentacle13
<</if>>
<<if $tentacle14head is "anusimminent">>
$tentacle14
<</if>>
<<if $tentacle15head is "anusimminent">>
$tentacle15
<</if>>
<<if $tentacle16head is "anusimminent">>
$tentacle16
<</if>>
tentacle presses against your <<bottomcomma>> about to penetrate.
<br>
<</if>>
<<if $anusstate is "tentacle">>
The
<<if $tentacle1head is "anus">>
$tentacle1
<</if>>
<<if $tentacle2head is "anus">>
$tentacle2
<</if>>
<<if $tentacle3head is "anus">>
$tentacle3
<</if>>
<<if $tentacle4head is "anus">>
$tentacle4
<</if>>
<<if $tentacle5head is "anus">>
$tentacle5
<</if>>
<<if $tentacle6head is "anus">>
$tentacle6
<</if>>
<<if $tentacle7head is "anus">>
$tentacle7
<</if>>
<<if $tentacle8head is "anus">>
$tentacle8
<</if>>
<<if $tentacle9head is "anus">>
$tentacle9
<</if>>
<<if $tentacle10head is "anus">>
$tentacle10
<</if>>
<<if $tentacle11head is "anus">>
$tentacle11
<</if>>
<<if $tentacle12head is "anus">>
$tentacle12
<</if>>
<<if $tentacle13head is "anus">>
$tentacle13
<</if>>
<<if $tentacle14head is "anus">>
$tentacle14
<</if>>
<<if $tentacle15head is "anus">>
$tentacle15
<</if>>
<<if $tentacle16head is "anus">>
$tentacle16
<</if>>
tentacle thrusts into your <<bottomstop>>
<br>
<</if>>
<<if $anusstate is "tentacledeep">>
The
<<if $tentacle1head is "anusdeep">>
$tentacle1
<</if>>
<<if $tentacle2head is "anusdeep">>
$tentacle2
<</if>>
<<if $tentacle3head is "anusdeep">>
$tentacle3
<</if>>
<<if $tentacle4head is "anusdeep">>
$tentacle4
<</if>>
<<if $tentacle5head is "anusdeep">>
$tentacle5
<</if>>
<<if $tentacle6head is "anusdeep">>
$tentacle6
<</if>>
<<if $tentacle7head is "anusdeep">>
$tentacle7
<</if>>
<<if $tentacle8head is "anusdeep">>
$tentacle8
<</if>>
<<if $tentacle9head is "anusdeep">>
$tentacle9
<</if>>
<<if $tentacle10head is "anusdeep">>
$tentacle10
<</if>>
<<if $tentacle11head is "anusdeep">>
$tentacle11
<</if>>
<<if $tentacle12head is "anusdeep">>
$tentacle12
<</if>>
<<if $tentacle13head is "anusdeep">>
$tentacle13
<</if>>
<<if $tentacle14head is "anusdeep">>
$tentacle14
<</if>>
<<if $tentacle15head is "anusdeep">>
$tentacle15
<</if>>
<<if $tentacle16head is "anusdeep">>
$tentacle16
<</if>>
tentacle thrusts into your <<bottomcomma>> ejaculating deep into your bowels.
<br>
<</if>>
<<actionstentaclesanus>>
<<if $penisuse is "tentaclerub">>
The
<<if $tentacle1head is "penisrub">>
$tentacle1
<</if>>
<<if $tentacle2head is "penisrub">>
$tentacle2
<</if>>
<<if $tentacle3head is "penisrub">>
$tentacle3
<</if>>
<<if $tentacle4head is "penisrub">>
$tentacle4
<</if>>
<<if $tentacle5head is "penisrub">>
$tentacle5
<</if>>
<<if $tentacle6head is "penisrub">>
$tentacle6
<</if>>
<<if $tentacle7head is "penisrub">>
$tentacle7
<</if>>
<<if $tentacle8head is "penisrub">>
$tentacle8
<</if>>
<<if $tentacle9head is "penisrub">>
$tentacle9
<</if>>
<<if $tentacle10head is "penisrub">>
$tentacle10
<</if>>
<<if $tentacle11head is "penisrub">>
$tentacle11
<</if>>
<<if $tentacle12head is "penisrub">>
$tentacle12
<</if>>
<<if $tentacle13head is "penisrub">>
$tentacle13
<</if>>
<<if $tentacle14head is "penisrub">>
$tentacle14
<</if>>
<<if $tentacle15head is "penisrub">>
$tentacle15
<</if>>
<<if $tentacle16head is "penisrub">>
$tentacle16
<</if>>
tentacle runs between your thighs, coiling around your <<penis>> and pressing against your tummy.
<br>
<</if>>
<<if $vaginause is "tentaclerub">>
The
<<if $tentacle1head is "vaginarub">>
$tentacle1
<</if>>
<<if $tentacle2head is "vaginarub">>
$tentacle2
<</if>>
<<if $tentacle3head is "vaginarub">>
$tentacle3
<</if>>
<<if $tentacle4head is "vaginarub">>
$tentacle4
<</if>>
<<if $tentacle5head is "vaginarub">>
$tentacle5
<</if>>
<<if $tentacle6head is "vaginarub">>
$tentacle6
<</if>>
<<if $tentacle7head is "vaginarub">>
$tentacle7
<</if>>
<<if $tentacle8head is "vaginarub">>
$tentacle8
<</if>>
<<if $tentacle9head is "vaginarub">>
$tentacle9
<</if>>
<<if $tentacle10head is "vaginarub">>
$tentacle10
<</if>>
<<if $tentacle11head is "vaginarub">>
$tentacle11
<</if>>
<<if $tentacle12head is "vaginarub">>
$tentacle12
<</if>>
<<if $tentacle13head is "vaginarub">>
$tentacle13
<</if>>
<<if $tentacle14head is "vaginarub">>
$tentacle14
<</if>>
<<if $tentacle15head is "vaginarub">>
$tentacle15
<</if>>
<<if $tentacle16head is "vaginarub">>
$tentacle16
<</if>>
tentacle runs between your thighs, pressing against your labia and continuing to your tummy.
<br>
<</if>>
<<actionstentaclesthighs>>
<<if $bottomuse is "tentaclerub">>
The
<<if $tentacle1head is "bottomrub">>
$tentacle1
<</if>>
<<if $tentacle2head is "bottomrub">>
$tentacle2
<</if>>
<<if $tentacle3head is "bottomrub">>
$tentacle3
<</if>>
<<if $tentacle4head is "bottomrub">>
$tentacle4
<</if>>
<<if $tentacle5head is "bottomrub">>
$tentacle5
<</if>>
<<if $tentacle6head is "bottomrub">>
$tentacle6
<</if>>
<<if $tentacle7head is "bottomrub">>
$tentacle7
<</if>>
<<if $tentacle8head is "bottomrub">>
$tentacle8
<</if>>
<<if $tentacle9head is "bottomrub">>
$tentacle9
<</if>>
<<if $tentacle10head is "bottomrub">>
$tentacle10
<</if>>
<<if $tentacle11head is "bottomrub">>
$tentacle11
<</if>>
<<if $tentacle12head is "bottomrub">>
$tentacle12
<</if>>
<<if $tentacle13head is "bottomrub">>
$tentacle13
<</if>>
<<if $tentacle14head is "bottomrub">>
$tentacle14
<</if>>
<<if $tentacle15head is "bottomrub">>
$tentacle15
<</if>>
<<if $tentacle16head is "bottomrub">>
$tentacle16
<</if>>
tentacle rubs itself between your butt cheeks.
<br>
<</if>>
<<actionstentaclesbottom>>
<<if $breastuse is "tentacle">>
The
<<if $tentacle1head is "chest">>
$tentacle1
<</if>>
<<if $tentacle2head is "chest">>
$tentacle2
<</if>>
<<if $tentacle3head is "chest">>
$tentacle3
<</if>>
<<if $tentacle4head is "chest">>
$tentacle4
<</if>>
<<if $tentacle5head is "chest">>
$tentacle5
<</if>>
<<if $tentacle6head is "chest">>
$tentacle6
<</if>>
<<if $tentacle7head is "chest">>
$tentacle7
<</if>>
<<if $tentacle8head is "chest">>
$tentacle8
<</if>>
<<if $tentacle9head is "chest">>
$tentacle9
<</if>>
<<if $tentacle10head is "chest">>
$tentacle10
<</if>>
<<if $tentacle11head is "chest">>
$tentacle11
<</if>>
<<if $tentacle12head is "chest">>
$tentacle12
<</if>>
<<if $tentacle13head is "chest">>
$tentacle13
<</if>>
<<if $tentacle14head is "chest">>
$tentacle14
<</if>>
<<if $tentacle15head is "chest">>
$tentacle15
<</if>>
<<if $tentacle16head is "chest">>
$tentacle16
<</if>>
tentacle rubs itself between your <<breastsstop>><br>
<</if>>
<<actionstentacleschest>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<combatstate>>
<<carryblock>>
<br>
<</nobr>><</widget>>
<<widget "actionstentacleschest">><<nobr>>
<<if $tentacleno gte 1>>
<<actionstentacle1chest>>
<</if>>
<<if $tentacleno gte 2>>
<<actionstentacle2chest>>
<</if>>
<<if $tentacleno gte 3>>
<<actionstentacle3chest>>
<</if>>
<<if $tentacleno gte 4>>
<<actionstentacle4chest>>
<</if>>
<<if $tentacleno gte 5>>
<<actionstentacle5chest>>
<</if>>
<<if $tentacleno gte 6>>
<<actionstentacle6chest>>
<</if>>
<<if $tentacleno gte 7>>
<<actionstentacle7chest>>
<</if>>
<<if $tentacleno gte 8>>
<<actionstentacle8chest>>
<</if>>
<<if $tentacleno gte 9>>
<<actionstentacle9chest>>
<</if>>
<<if $tentacleno gte 10>>
<<actionstentacle10chest>>
<</if>>
<<if $tentacleno gte 11>>
<<actionstentacle11chest>>
<</if>>
<<if $tentacleno gte 12>>
<<actionstentacle12chest>>
<</if>>
<<if $tentacleno gte 13>>
<<actionstentacle13chest>>
<</if>>
<<if $tentacleno gte 14>>
<<actionstentacle14chest>>
<</if>>
<<if $tentacleno gte 15>>
<<actionstentacle15chest>>
<</if>>
<<if $tentacleno gte 16>>
<<actionstentacle16chest>>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "actionstentaclesbottom">><<nobr>>
<<if $tentacleno gte 1>>
<<actionstentacle1bottom>>
<</if>>
<<if $tentacleno gte 2>>
<<actionstentacle2bottom>>
<</if>>
<<if $tentacleno gte 3>>
<<actionstentacle3bottom>>
<</if>>
<<if $tentacleno gte 4>>
<<actionstentacle4bottom>>
<</if>>
<<if $tentacleno gte 5>>
<<actionstentacle5bottom>>
<</if>>
<<if $tentacleno gte 6>>
<<actionstentacle6bottom>>
<</if>>
<<if $tentacleno gte 7>>
<<actionstentacle7bottom>>
<</if>>
<<if $tentacleno gte 8>>
<<actionstentacle8bottom>>
<</if>>
<<if $tentacleno gte 9>>
<<actionstentacle9bottom>>
<</if>>
<<if $tentacleno gte 10>>
<<actionstentacle10bottom>>
<</if>>
<<if $tentacleno gte 11>>
<<actionstentacle11bottom>>
<</if>>
<<if $tentacleno gte 12>>
<<actionstentacle12bottom>>
<</if>>
<<if $tentacleno gte 13>>
<<actionstentacle13bottom>>
<</if>>
<<if $tentacleno gte 14>>
<<actionstentacle14bottom>>
<</if>>
<<if $tentacleno gte 15>>
<<actionstentacle15bottom>>
<</if>>
<<if $tentacleno gte 16>>
<<actionstentacle16bottom>>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "actionstentaclesthighs">><<nobr>>
<<if $tentacleno gte 1>>
<<actionstentacle1thighs>>
<</if>>
<<if $tentacleno gte 2>>
<<actionstentacle2thighs>>
<</if>>
<<if $tentacleno gte 3>>
<<actionstentacle3thighs>>
<</if>>
<<if $tentacleno gte 4>>
<<actionstentacle4thighs>>
<</if>>
<<if $tentacleno gte 5>>
<<actionstentacle5thighs>>
<</if>>
<<if $tentacleno gte 6>>
<<actionstentacle6thighs>>
<</if>>
<<if $tentacleno gte 7>>
<<actionstentacle7thighs>>
<</if>>
<<if $tentacleno gte 8>>
<<actionstentacle8thighs>>
<</if>>
<<if $tentacleno gte 9>>
<<actionstentacle9thighs>>
<</if>>
<<if $tentacleno gte 10>>
<<actionstentacle10thighs>>
<</if>>
<<if $tentacleno gte 11>>
<<actionstentacle11thighs>>
<</if>>
<<if $tentacleno gte 12>>
<<actionstentacle12thighs>>
<</if>>
<<if $tentacleno gte 13>>
<<actionstentacle13thighs>>
<</if>>
<<if $tentacleno gte 14>>
<<actionstentacle14thighs>>
<</if>>
<<if $tentacleno gte 15>>
<<actionstentacle15thighs>>
<</if>>
<<if $tentacleno gte 16>>
<<actionstentacle16thighs>>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "actionstentaclesanus">><<nobr>>
<<if $tentacleno gte 1>>
<<actionstentacle1anus>>
<</if>>
<<if $tentacleno gte 2>>
<<actionstentacle2anus>>
<</if>>
<<if $tentacleno gte 3>>
<<actionstentacle3anus>>
<</if>>
<<if $tentacleno gte 4>>
<<actionstentacle4anus>>
<</if>>
<<if $tentacleno gte 5>>
<<actionstentacle5anus>>
<</if>>
<<if $tentacleno gte 6>>
<<actionstentacle6anus>>
<</if>>
<<if $tentacleno gte 7>>
<<actionstentacle7anus>>
<</if>>
<<if $tentacleno gte 8>>
<<actionstentacle8anus>>
<</if>>
<<if $tentacleno gte 9>>
<<actionstentacle9anus>>
<</if>>
<<if $tentacleno gte 10>>
<<actionstentacle10anus>>
<</if>>
<<if $tentacleno gte 11>>
<<actionstentacle11anus>>
<</if>>
<<if $tentacleno gte 12>>
<<actionstentacle12anus>>
<</if>>
<<if $tentacleno gte 13>>
<<actionstentacle13anus>>
<</if>>
<<if $tentacleno gte 14>>
<<actionstentacle14anus>>
<</if>>
<<if $tentacleno gte 15>>
<<actionstentacle15anus>>
<</if>>
<<if $tentacleno gte 16>>
<<actionstentacle16anus>>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "actionstentaclespenis">><<nobr>>
<<if $tentacleno gte 1>>
<<actionstentacle1penis>>
<</if>>
<<if $tentacleno gte 2>>
<<actionstentacle2penis>>
<</if>>
<<if $tentacleno gte 3>>
<<actionstentacle3penis>>
<</if>>
<<if $tentacleno gte 4>>
<<actionstentacle4penis>>
<</if>>
<<if $tentacleno gte 5>>
<<actionstentacle5penis>>
<</if>>
<<if $tentacleno gte 6>>
<<actionstentacle6penis>>
<</if>>
<<if $tentacleno gte 7>>
<<actionstentacle7penis>>
<</if>>
<<if $tentacleno gte 8>>
<<actionstentacle8penis>>
<</if>>
<<if $tentacleno gte 9>>
<<actionstentacle9penis>>
<</if>>
<<if $tentacleno gte 10>>
<<actionstentacle10penis>>
<</if>>
<<if $tentacleno gte 11>>
<<actionstentacle11penis>>
<</if>>
<<if $tentacleno gte 12>>
<<actionstentacle12penis>>
<</if>>
<<if $tentacleno gte 13>>
<<actionstentacle13penis>>
<</if>>
<<if $tentacleno gte 14>>
<<actionstentacle14penis>>
<</if>>
<<if $tentacleno gte 15>>
<<actionstentacle15penis>>
<</if>>
<<if $tentacleno gte 16>>
<<actionstentacle16penis>>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "actionstentaclesvagina">><<nobr>>
<<if $tentacleno gte 1>>
<<actionstentacle1vagina>>
<</if>>
<<if $tentacleno gte 2>>
<<actionstentacle2vagina>>
<</if>>
<<if $tentacleno gte 3>>
<<actionstentacle3vagina>>
<</if>>
<<if $tentacleno gte 4>>
<<actionstentacle4vagina>>
<</if>>
<<if $tentacleno gte 5>>
<<actionstentacle5vagina>>
<</if>>
<<if $tentacleno gte 6>>
<<actionstentacle6vagina>>
<</if>>
<<if $tentacleno gte 7>>
<<actionstentacle7vagina>>
<</if>>
<<if $tentacleno gte 8>>
<<actionstentacle8vagina>>
<</if>>
<<if $tentacleno gte 9>>
<<actionstentacle9vagina>>
<</if>>
<<if $tentacleno gte 10>>
<<actionstentacle10vagina>>
<</if>>
<<if $tentacleno gte 11>>
<<actionstentacle11vagina>>
<</if>>
<<if $tentacleno gte 12>>
<<actionstentacle12vagina>>
<</if>>
<<if $tentacleno gte 13>>
<<actionstentacle13vagina>>
<</if>>
<<if $tentacleno gte 14>>
<<actionstentacle14vagina>>
<</if>>
<<if $tentacleno gte 15>>
<<actionstentacle15vagina>>
<</if>>
<<if $tentacleno gte 16>>
<<actionstentacle16vagina>>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "actionstentaclesmouth">><<nobr>>
<<if $tentacleno gte 1>>
<<actionstentacle1mouth>>
<</if>>
<<if $tentacleno gte 2>>
<<actionstentacle2mouth>>
<</if>>
<<if $tentacleno gte 3>>
<<actionstentacle3mouth>>
<</if>>
<<if $tentacleno gte 4>>
<<actionstentacle4mouth>>
<</if>>
<<if $tentacleno gte 5>>
<<actionstentacle5mouth>>
<</if>>
<<if $tentacleno gte 6>>
<<actionstentacle6mouth>>
<</if>>
<<if $tentacleno gte 7>>
<<actionstentacle7mouth>>
<</if>>
<<if $tentacleno gte 8>>
<<actionstentacle8mouth>>
<</if>>
<<if $tentacleno gte 9>>
<<actionstentacle9mouth>>
<</if>>
<<if $tentacleno gte 10>>
<<actionstentacle10mouth>>
<</if>>
<<if $tentacleno gte 11>>
<<actionstentacle11mouth>>
<</if>>
<<if $tentacleno gte 12>>
<<actionstentacle12mouth>>
<</if>>
<<if $tentacleno gte 13>>
<<actionstentacle13mouth>>
<</if>>
<<if $tentacleno gte 14>>
<<actionstentacle14mouth>>
<</if>>
<<if $tentacleno gte 15>>
<<actionstentacle15mouth>>
<</if>>
<<if $tentacleno gte 16>>
<<actionstentacle16mouth>>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "actionstentacleslegs">><<nobr>>
<<if $tentacleno gte 1>>
<<actionstentacle1legs>><br>
<</if>>
<<if $tentacleno gte 2>>
<<actionstentacle2legs>><br>
<</if>>
<<if $tentacleno gte 3>>
<<actionstentacle3legs>><br>
<</if>>
<<if $tentacleno gte 4>>
<<actionstentacle4legs>><br>
<</if>>
<<if $tentacleno gte 5>>
<<actionstentacle5legs>><br>
<</if>>
<<if $tentacleno gte 6>>
<<actionstentacle6legs>><br>
<</if>>
<<if $tentacleno gte 7>>
<<actionstentacle7legs>><br>
<</if>>
<<if $tentacleno gte 8>>
<<actionstentacle8legs>><br>
<</if>>
<<if $tentacleno gte 9>>
<<actionstentacle9legs>><br>
<</if>>
<<if $tentacleno gte 10>>
<<actionstentacle10legs>><br>
<</if>>
<<if $tentacleno gte 11>>
<<actionstentacle11legs>><br>
<</if>>
<<if $tentacleno gte 12>>
<<actionstentacle12legs>><br>
<</if>>
<<if $tentacleno gte 13>>
<<actionstentacle13legs>><br>
<</if>>
<<if $tentacleno gte 14>>
<<actionstentacle14legs>><br>
<</if>>
<<if $tentacleno gte 15>>
<<actionstentacle15legs>><br>
<</if>>
<<if $tentacleno gte 16>>
<<actionstentacle16legs>><br>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentaclesrighthand">><<nobr>>
<<if $tentacleno gte 1>>
<<actionstentacle1righthand>><br>
<</if>>
<<if $tentacleno gte 2>>
<<actionstentacle2righthand>><br>
<</if>>
<<if $tentacleno gte 3>>
<<actionstentacle3righthand>><br>
<</if>>
<<if $tentacleno gte 4>>
<<actionstentacle4righthand>><br>
<</if>>
<<if $tentacleno gte 5>>
<<actionstentacle5righthand>><br>
<</if>>
<<if $tentacleno gte 6>>
<<actionstentacle6righthand>><br>
<</if>>
<<if $tentacleno gte 7>>
<<actionstentacle7righthand>><br>
<</if>>
<<if $tentacleno gte 8>>
<<actionstentacle8righthand>><br>
<</if>>
<<if $tentacleno gte 9>>
<<actionstentacle9righthand>><br>
<</if>>
<<if $tentacleno gte 10>>
<<actionstentacle10righthand>><br>
<</if>>
<<if $tentacleno gte 11>>
<<actionstentacle11righthand>><br>
<</if>>
<<if $tentacleno gte 12>>
<<actionstentacle12righthand>><br>
<</if>>
<<if $tentacleno gte 13>>
<<actionstentacle13righthand>><br>
<</if>>
<<if $tentacleno gte 14>>
<<actionstentacle14righthand>><br>
<</if>>
<<if $tentacleno gte 15>>
<<actionstentacle15righthand>><br>
<</if>>
<<if $tentacleno gte 16>>
<<actionstentacle16righthand>><br>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacleslefthand">><<nobr>>
<<if $tentacleno gte 1>>
<<actionstentacle1lefthand>><br>
<</if>>
<<if $tentacleno gte 2>>
<<actionstentacle2lefthand>><br>
<</if>>
<<if $tentacleno gte 3>>
<<actionstentacle3lefthand>><br>
<</if>>
<<if $tentacleno gte 4>>
<<actionstentacle4lefthand>><br>
<</if>>
<<if $tentacleno gte 5>>
<<actionstentacle5lefthand>><br>
<</if>>
<<if $tentacleno gte 6>>
<<actionstentacle6lefthand>><br>
<</if>>
<<if $tentacleno gte 7>>
<<actionstentacle7lefthand>><br>
<</if>>
<<if $tentacleno gte 8>>
<<actionstentacle8lefthand>><br>
<</if>>
<<if $tentacleno gte 9>>
<<actionstentacle9lefthand>><br>
<</if>>
<<if $tentacleno gte 10>>
<<actionstentacle10lefthand>><br>
<</if>>
<<if $tentacleno gte 11>>
<<actionstentacle11lefthand>><br>
<</if>>
<<if $tentacleno gte 12>>
<<actionstentacle12lefthand>><br>
<</if>>
<<if $tentacleno gte 13>>
<<actionstentacle13lefthand>><br>
<</if>>
<<if $tentacleno gte 14>>
<<actionstentacle14lefthand>><br>
<</if>>
<<if $tentacleno gte 15>>
<<actionstentacle15lefthand>><br>
<</if>>
<<if $tentacleno gte 16>>
<<actionstentacle16lefthand>><br>
<</if>>
<</nobr>><</widget>>
<<widget "upperslither">><<nobr>>
<<if $upperclothes isnot "naked">>
then <<slithers>> beneath your $upperclothes
<<else>>
then <<slithers>> across your bare skin
<</if>>
<</nobr>><</widget>>
<<widget "lowerslither">><<nobr>>
<<if $lowerclothes isnot "naked">>
then <<slithers>> beneath your $lowerclothes
<<else>>
then <<slithers>> across your bare skin
<</if>>
<</nobr>><</widget>>
<<widget "underslither">><<nobr>>
<<if $lowerclothes isnot "naked">>
<<if $undertype isnot "naked" and $undertype isnot "chastity">>
then <<slithers>> beneath your $lowerclothes and $underclothes
<<elseif $undertype is "chastity">>
then <<slithers>> beneath your $lowerclothes against your chastity belt
<<else>>
<</if>>
<<else>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">>
then <<slithers>> beneath your $underclothes
<<elseif $undertype is "chastity">>
then <<slithers>> against your chastity belt
<<else>>
then <<slithers>> across your bare skin
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "statetentacles">><<nobr>>
<<set $activetentacleno to $tentacleno>>
<<if $tentacleno gte 1>>
<<if $tentacle1shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 2>>
<<if $tentacle2shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 3>>
<<if $tentacle3shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 4>>
<<if $tentacle4shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 5>>
<<if $tentacle5shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 6>>
<<if $tentacle6shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 7>>
<<if $tentacle7shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 8>>
<<if $tentacle8shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 9>>
<<if $tentacle9shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 10>>
<<if $tentacle10shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 11>>
<<if $tentacle11shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 12>>
<<if $tentacle12shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 13>>
<<if $tentacle13shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 14>>
<<if $tentacle14shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 15>>
<<if $tentacle15shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<<if $tentacleno gte 16>>
<<if $tentacle16shaft is "finished">>
<<set $activetentacleno -= 1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "leftarmtentacledisable">><<nobr>>
<<if $leftarm is "tentacle1">>
<<set $tentacle1head to 0>>
<</if>>
<<if $leftarm is "tentacle2">>
<<set $tentacle2head to 0>>
<</if>>
<<if $leftarm is "tentacle3">>
<<set $tentacle3head to 0>>
<</if>>
<<if $leftarm is "tentacle4">>
<<set $tentacle4head to 0>>
<</if>>
<<if $leftarm is "tentacle5">>
<<set $tentacle5head to 0>>
<</if>>
<<if $leftarm is "tentacle6">>
<<set $tentacle6head to 0>>
<</if>>
<<if $leftarm is "tentacle7">>
<<set $tentacle7head to 0>>
<</if>>
<<if $leftarm is "tentacle8">>
<<set $tentacle8head to 0>>
<</if>>
<<if $leftarm is "tentacle9">>
<<set $tentacle9head to 0>>
<</if>>
<<if $leftarm is "tentacle10">>
<<set $tentacle10head to 0>>
<</if>>
<<if $leftarm is "tentacle11">>
<<set $tentacle11head to 0>>
<</if>>
<<if $leftarm is "tentacle12">>
<<set $tentacle12head to 0>>
<</if>>
<<if $leftarm is "tentacle13">>
<<set $tentacle13head to 0>>
<</if>>
<<if $leftarm is "tentacle14">>
<<set $tentacle14head to 0>>
<</if>>
<<if $leftarm is "tentacle15">>
<<set $tentacle15head to 0>>
<</if>>
<<if $leftarm is "tentacle16">>
<<set $tentacle16head to 0>>
<</if>>
<</nobr>><</widget>>
<<widget "rightarmtentacledisable">><<nobr>>
<<if $rightarm is "tentacle1">>
<<set $tentacle1head to 0>>
<</if>>
<<if $rightarm is "tentacle2">>
<<set $tentacle2head to 0>>
<</if>>
<<if $rightarm is "tentacle3">>
<<set $tentacle3head to 0>>
<</if>>
<<if $rightarm is "tentacle4">>
<<set $tentacle4head to 0>>
<</if>>
<<if $rightarm is "tentacle5">>
<<set $tentacle5head to 0>>
<</if>>
<<if $rightarm is "tentacle6">>
<<set $tentacle6head to 0>>
<</if>>
<<if $rightarm is "tentacle7">>
<<set $tentacle7head to 0>>
<</if>>
<<if $rightarm is "tentacle8">>
<<set $tentacle8head to 0>>
<</if>>
<<if $rightarm is "tentacle9">>
<<set $tentacle9head to 0>>
<</if>>
<<if $rightarm is "tentacle10">>
<<set $tentacle10head to 0>>
<</if>>
<<if $rightarm is "tentacle11">>
<<set $tentacle11head to 0>>
<</if>>
<<if $rightarm is "tentacle12">>
<<set $tentacle12head to 0>>
<</if>>
<<if $rightarm is "tentacle13">>
<<set $tentacle13head to 0>>
<</if>>
<<if $rightarm is "tentacle14">>
<<set $tentacle14head to 0>>
<</if>>
<<if $rightarm is "tentacle15">>
<<set $tentacle15head to 0>>
<</if>>
<<if $rightarm is "tentacle16">>
<<set $tentacle16head to 0>>
<</if>>
<</nobr>><</widget>>
<<widget "feettentacledisable">><<nobr>>
<<if $feet is "tentacle1">>
<<set $tentacle1head to 0>>
<</if>>
<<if $feet is "tentacle2">>
<<set $tentacle2head to 0>>
<</if>>
<<if $feet is "tentacle3">>
<<set $tentacle3head to 0>>
<</if>>
<<if $feet is "tentacle4">>
<<set $tentacle4head to 0>>
<</if>>
<<if $feet is "tentacle5">>
<<set $tentacle5head to 0>>
<</if>>
<<if $feet is "tentacle6">>
<<set $tentacle6head to 0>>
<</if>>
<<if $feet is "tentacle7">>
<<set $tentacle7head to 0>>
<</if>>
<<if $feet is "tentacle8">>
<<set $tentacle8head to 0>>
<</if>>
<<if $feet is "tentacle9">>
<<set $tentacle9head to 0>>
<</if>>
<<if $feet is "tentacle10">>
<<set $tentacle10head to 0>>
<</if>>
<<if $feet is "tentacle11">>
<<set $tentacle11head to 0>>
<</if>>
<<if $feet is "tentacle12">>
<<set $tentacle12head to 0>>
<</if>>
<<if $feet is "tentacle13">>
<<set $tentacle13head to 0>>
<</if>>
<<if $feet is "tentacle14">>
<<set $tentacle14head to 0>>
<</if>>
<<if $feet is "tentacle15">>
<<set $tentacle15head to 0>>
<</if>>
<<if $feet is "tentacle16">>
<<set $tentacle16head to 0>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle [widget]
<<widget "tentacle1">><<nobr>>
<<if $tentacle1health lte 0 and $tentacle1shaft isnot "finished">>
Worn out, the $tentacle1 tentacle retracts from you.
<<tentacle1disable>>
<<set $tentacle1shaft to "finished">>
<<set $tentacle1head to "finished">>
<</if>>
<<if $tentacle1shaft is "tummy">>
The $tentacle1 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle1shaft is "thighs">>
The $tentacle1 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle1shaft is "breasts">>
The $tentacle1 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle1shaft is "chest">>
The $tentacle1 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle1shaft is "waist">>
The $tentacle1 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle1shaft is "neck">>
The $tentacle1 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle1shaft is "shoulders">>
The $tentacle1 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle1shaft is "leftleg">>
The $tentacle1 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle1shaft is "rightleg">>
The $tentacle1 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle1shaft is "leftarm">>
The $tentacle1 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle1shaft is "rightarm">>
The $tentacle1 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle1head is "leftarm">>
The $tentacle1 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle1head is "rightarm">>
The $tentacle1 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle1head is "feet">>
The $tentacle1 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle1head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle1head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle1head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle1head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle1head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle1head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle1head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle1head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle1head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle1health -= 1>>
<</if>>
<<if $tentacle1head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle1head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle1head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle1head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle1head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle1head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle1head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle1health -= 1>>
<</if>>
<<if $tentacle1head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle1head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle1head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle1head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle1head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle1head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle1head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle1head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle1head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle1head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle1head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle1head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle1head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle1head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle1health -= 1>>
<</if>>
<<if $tentacle1head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle1head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle1head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle1head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle1head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle1head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle1head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle1head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle1head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle1head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle1head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle1head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle1head is 0 and $tentacle1shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle1head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle1default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle1head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle1default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle1head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle1default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle1head to "mouthentrance">>
<<else>>
<<tentacle1default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle1head to "anusentrance">>
<<else>>
<<tentacle1default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle1head to "vaginaentrance">>
<<else>>
<<tentacle1default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle1head to "penisentrance">>
<<else>>
<<tentacle1default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle1head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle1head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle1default>>
<</if>>
<<else>>
<<tentacle1default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle1head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle1default>>
<</if>>
<<else>>
<<tentacle1default>>
<</if>>
<<elseif $tentacle1head is 0 and $tentacle1shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle1 tentacle winds around your tummy.<<neutral1>><<set $tentacle1shaft to "tummy">>
<<else>>
The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle1 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle1shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle1 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle1shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle1 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle1shaft to "chest">>
<<else>>
The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle1 tentacle winds its way around your waist.<<neutral1>><<set $tentacle1shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle1 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle1shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle1 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle1shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle1 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle1 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle1shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle1 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle1 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle1shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle1 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle1 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle1shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle1 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle1 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle1shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle1 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle1 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle1default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle1health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle1health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle1health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle1health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle1health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle1health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle1health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle1health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle1health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle1health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle1disable">><<nobr>>
<<if $tentacle1head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle1head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle1head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle1head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle1head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle1head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle1head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle1head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle1head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle1head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle1head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle1head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle1head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle1head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle1head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle1head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle1head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle1head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle1head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle1head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle1head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle1head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle1head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle1head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle1head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle1head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle1head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle1shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle1shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle1shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle1shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle1shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle1shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle1head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle1shaft to 0>>
<<set $tentacle1head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle1lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle1shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle1">>
| <label><span class="def">Strike the $tentacle1 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle1" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle1 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle1">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle1">>
| <label><span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle1">></label>
<</if>>
<<elseif $leftarm is "tentacle1">>You hold the $tentacle1 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle1">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle1">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle1">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle1" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle1">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle1righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle1shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle1">>
| <label><span class="def">Strike the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "righthittentacle1" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "righthittentacle1">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle1">>
| <label><span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle1">></label>
<</if>>
<<elseif $rightarm is "tentacle1">>You hold the $tentacle1 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle1">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle1">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle1">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle1" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle1">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle1legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle1shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle1">>
| <label><span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle1">>
| <label><span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle1">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle1shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle1">>
| <label><span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle1shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle1">>
| <label><span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle1 tentacle</span> <<radiobutton "$feetaction" "feethittentacle1">></label>
<</if>>
<<elseif $leftleg is "tentacle1">>You hold the $tentacle1 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle1">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle1">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle1">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle1" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle1">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle1mouth">><<nobr>>
<<if $tentacle1head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle1">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle1" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle1">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle1">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle1" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle1">></label>
<</if>>
<</if>>
<<elseif $tentacle1head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle1">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle1" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle1">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle1">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle1" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle1">></label>
<</if>>
<</if>>
<<elseif $tentacle1head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle1">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle1" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle1">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle1">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle1" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle1">></label>
<</if>>
<<elseif $tentacle1head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle1">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle1" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle1">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle1">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle1" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle1">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle1vagina">><<nobr>>
<<if $tentacle1head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle1">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle1">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle1">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle1" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle1">></label>
<</if>>
<</if>>
<<elseif $tentacle1head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle1">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle1">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle1">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle1" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle1">></label>
<</if>>
<</if>>
<<elseif $tentacle1head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle1">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle1" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle1">></label>
<</if>>
<<elseif $tentacle1head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle1">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle1" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle1">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle1penis">><<nobr>>
<<if $tentacle1head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle1">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle1">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle1">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle1" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle1">></label>
<</if>>
<</if>>
<<elseif $tentacle1head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle1">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle1">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle1">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle1" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle1">></label>
<</if>>
<</if>>
<<elseif $tentacle1head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle1">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle1" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle1">></label>
<</if>>
<<elseif $tentacle1head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle1">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle1" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle1">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle1anus">><<nobr>>
<<if $tentacle1head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle1">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle1">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle1">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle1" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle1">></label>
<</if>>
<</if>>
<<elseif $tentacle1head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle1">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle1">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle1">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle1" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle1">></label>
<</if>>
<</if>>
<<elseif $tentacle1head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle1">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle1" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle1">></label>
<</if>>
<<elseif $tentacle1head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle1">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle1" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle1">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle1thighs">><<nobr>>
<<if $tentacle1head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle1">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle1">></label>
<</if>>
<<elseif $tentacle1head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle1">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle1">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle1bottom">><<nobr>>
<<if $tentacle1head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle1">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle1">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle1chest">><<nobr>>
<<if $tentacle1head is "chest">>
<<if $chestactiondefault is "chestrubtentacle1">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle1" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle1">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle1">><<nobr>>
<<if $leftaction is "lefthittentacle1">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle1">>You strike the $tentacle1 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle1disable>><<set $attackstat += 1>><<set $tentacle1health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle1health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle1">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle1">>You strike the $tentacle1 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle1disable>><<set $attackstat += 1>><<set $tentacle1health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle1health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle1">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle1">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle1 tentacle with your left hand.</span><<tentacle1disable>><<set $leftarm to "tentacle1">><<set $tentacle1head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle1">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle1">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle1 tentacle with your right hand.</span><<tentacle1disable>><<set $rightarm to "tentacle1">><<set $tentacle1head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle1">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle1">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle1 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle1health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle1">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle1">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle1 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle1health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle1">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle1">>You release the $tentacle1 tentacle from your left hand.<<tentacle1disable>>
<</if>>
<<if $rightaction is "rightstoptentacle1">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle1">>You release the $tentacle1 tentacle from your right hand.<<tentacle1disable>>
<</if>>
<<if $feetaction is "feethittentacle1">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle1">>You kick the $tentacle1 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle1disable>><<set $attackstat += 1>><<set $tentacle1health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle1health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle1">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle1">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle1 tentacle between your feet.</span><<tentacle1disable>><<set $leftleg to "tentacle1">><<set $rightleg to "tentacle1">><<set $tentacle1head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle1">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle1">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle1 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle1health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle1">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle1">>You let go of the $tentacle1 tentacle between your feet.<<tentacle1disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle1">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle1 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle1health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle1">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle1 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle1health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle1">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle1 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle1health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle1">><<brat1>><span class="teal">You pull away from the $tentacle1 tentacle threatening your mouth.</span><<tentacle1disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle1">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle1">><<defiance5>>You bite down on the $tentacle1 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle1disable>><<set $attackstat += 1>><<set $tentacle1health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle1health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle1">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle1">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle1 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle1health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle1">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle1">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle1 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle1health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle1">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle1">><<brat1>><span class="teal">You pull away from the $tentacle1 tentacle threatening your <<pussystop>></span><<tentacle1disable>>
<</if>>
<<if $penisaction is "penisrubtentacle1">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle1">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle1 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle1health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle1">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle1">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle1 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle1health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle1">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle1">><<brat1>><span class="teal">You pull away from the $tentacle1 tentacle threatening your <<penisstop>></span><<tentacle1disable>>
<</if>>
<<if $anusaction is "anusrubtentacle1">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle1">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle1 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle1health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle1">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle1">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle1 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle1health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle1">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle1">><<brat1>><span class="teal">You pull away from the $tentacle1 tentacle threatening your <<bottomstop>></span><<tentacle1disable>>
<</if>>
<<if $thighaction is "penisrubtentacle1">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle1">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle1 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle1health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle1">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle1">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle1 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle1health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle1">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle1">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle1 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle1health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle1">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle1">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle1 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle1health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle2 [widget]
<<widget "tentacle2">><<nobr>>
<<if $tentacle2health lte 0 and $tentacle2shaft isnot "finished">>
Worn out, the $tentacle2 tentacle retracts from you.
<<tentacle2disable>>
<<set $tentacle2shaft to "finished">>
<<set $tentacle2head to "finished">>
<</if>>
<<if $tentacle2shaft is "tummy">>
The $tentacle2 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle2shaft is "thighs">>
The $tentacle2 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle2shaft is "breasts">>
The $tentacle2 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle2shaft is "chest">>
The $tentacle2 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle2shaft is "waist">>
The $tentacle2 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle2shaft is "neck">>
The $tentacle2 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle2shaft is "shoulders">>
The $tentacle2 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle2shaft is "leftleg">>
The $tentacle2 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle2shaft is "rightleg">>
The $tentacle2 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle2shaft is "leftarm">>
The $tentacle2 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle2shaft is "rightarm">>
The $tentacle2 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle2head is "leftarm">>
The $tentacle2 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle2head is "rightarm">>
The $tentacle2 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle2head is "feet">>
The $tentacle2 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle2head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle2head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle2head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle2head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle2head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle2head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle2head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle2head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle2head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle2health -= 1>>
<</if>>
<<if $tentacle2head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle2head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle2head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle2head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle2head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle2head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle2head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle2health -= 1>>
<</if>>
<<if $tentacle2head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle2head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle2head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle2head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle2head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle2head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle2head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle2head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle2head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle2head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle2head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle2head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle2head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle2head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle2health -= 1>>
<</if>>
<<if $tentacle2head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle2head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle2head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle2head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle2head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle2head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle2head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle2head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle2head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle2head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle2head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle2head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle2head is 0 and $tentacle2shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle2head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle2default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle2head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle2default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle2head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle2default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle2head to "mouthentrance">>
<<else>>
<<tentacle2default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle2head to "anusentrance">>
<<else>>
<<tentacle2default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle2head to "vaginaentrance">>
<<else>>
<<tentacle2default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle2head to "penisentrance">>
<<else>>
<<tentacle2default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle2head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle2head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle2default>>
<</if>>
<<else>>
<<tentacle2default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle2head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle2default>>
<</if>>
<<else>>
<<tentacle2default>>
<</if>>
<<elseif $tentacle2head is 0 and $tentacle2shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle2 tentacle winds around your tummy.<<neutral1>><<set $tentacle2shaft to "tummy">>
<<else>>
The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle2 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle2shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle2 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle2shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle2 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle2shaft to "chest">>
<<else>>
The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle2 tentacle winds its way around your waist.<<neutral1>><<set $tentacle2shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle2 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle2shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle2 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle2shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle2 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle2 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle2shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle2 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle2 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle2shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle2 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle2 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle2shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle2 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle2 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle2shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle2 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle2 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle2default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle2health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle2health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle2health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle2health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle2health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle2health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle2health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle2health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle2health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle2health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle2disable">><<nobr>>
<<if $tentacle2head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle2head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle2head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle2head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle2head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle2head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle2head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle2head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle2head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle2head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle2head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle2head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle2head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle2head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle2head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle2head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle2head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle2head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle2head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle2head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle2head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle2head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle2head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle2head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle2head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle2head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle2head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle2shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle2shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle2shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle2shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle2shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle2shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle2head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle2shaft to 0>>
<<set $tentacle2head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle2lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle2shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle2">>
| <label><span class="def">Strike the $tentacle2 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle2" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle2 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle2">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle2">>
| <label><span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle2">></label>
<</if>>
<<elseif $leftarm is "tentacle2">>You hold the $tentacle2 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle2">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle2">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle2">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle2" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle2">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle2righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle2shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle2">>
| <label><span class="def">Strike the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "righthittentacle2" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "righthittentacle2">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle2">>
| <label><span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle2">></label>
<</if>>
<<elseif $rightarm is "tentacle2">>You hold the $tentacle2 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle2">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle2">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle2">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle2" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle2">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle2legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle2shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle2">>
| <label><span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle2">>
| <label><span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle2">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle2shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle2">>
| <label><span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle2shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle2">>
| <label><span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle2 tentacle</span> <<radiobutton "$feetaction" "feethittentacle2">></label>
<</if>>
<<elseif $leftleg is "tentacle2">>You hold the $tentacle2 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle2">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle2">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle2">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle2" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle2">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle2mouth">><<nobr>>
<<if $tentacle2head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle2">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle2" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle2">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle2">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle2" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle2">></label>
<</if>>
<</if>>
<<elseif $tentacle2head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle2">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle2" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle2">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle2">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle2" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle2">></label>
<</if>>
<</if>>
<<elseif $tentacle2head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle2">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle2" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle2">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle2">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle2" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle2">></label>
<</if>>
<<elseif $tentacle2head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle2">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle2" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle2">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle2">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle2" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle2">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle2vagina">><<nobr>>
<<if $tentacle2head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle2">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle2">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle2">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle2" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle2">></label>
<</if>>
<</if>>
<<elseif $tentacle2head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle2">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle2">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle2">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle2" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle2">></label>
<</if>>
<</if>>
<<elseif $tentacle2head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle2">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle2" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle2">></label>
<</if>>
<<elseif $tentacle2head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle2">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle2" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle2">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle2penis">><<nobr>>
<<if $tentacle2head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle2">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle2">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle2">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle2" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle2">></label>
<</if>>
<</if>>
<<elseif $tentacle2head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle2">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle2">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle2">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle2" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle2">></label>
<</if>>
<</if>>
<<elseif $tentacle2head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle2">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle2" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle2">></label>
<</if>>
<<elseif $tentacle2head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle2">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle2" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle2">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle2anus">><<nobr>>
<<if $tentacle2head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle2">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle2">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle2">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2">></label>
<</if>>
<</if>>
<<elseif $tentacle2head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle2">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle2">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle2">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle2">></label>
<</if>>
<</if>>
<<elseif $tentacle2head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle2">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle2" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle2">></label>
<</if>>
<<elseif $tentacle2head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle2">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle2" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle2">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle2thighs">><<nobr>>
<<if $tentacle2head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle2">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle2">></label>
<</if>>
<<elseif $tentacle2head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle2">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle2">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle2bottom">><<nobr>>
<<if $tentacle2head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle2">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle2">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle2chest">><<nobr>>
<<if $tentacle2head is "chest">>
<<if $chestactiondefault is "chestrubtentacle2">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle2" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle2">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle2">><<nobr>>
<<if $leftaction is "lefthittentacle2">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle2">>You strike the $tentacle2 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle2disable>><<set $attackstat += 1>><<set $tentacle2health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle2health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle2">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle2">>You strike the $tentacle2 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle2disable>><<set $attackstat += 1>><<set $tentacle2health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle2health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle2">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle2">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle2 tentacle with your left hand.</span><<tentacle2disable>><<set $leftarm to "tentacle2">><<set $tentacle2head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle2">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle2">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle2 tentacle with your right hand.</span><<tentacle2disable>><<set $rightarm to "tentacle2">><<set $tentacle2head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle2">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle2">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle2 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle2health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle2">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle2">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle2 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle2health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle2">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle2">>You release the $tentacle2 tentacle from your left hand.<<tentacle2disable>>
<</if>>
<<if $rightaction is "rightstoptentacle2">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle2">>You release the $tentacle2 tentacle from your right hand.<<tentacle2disable>>
<</if>>
<<if $feetaction is "feethittentacle2">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle2">>You kick the $tentacle2 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle2disable>><<set $attackstat += 1>><<set $tentacle2health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle2health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle2">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle2">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle2 tentacle between your feet.</span><<tentacle2disable>><<set $leftleg to "tentacle2">><<set $rightleg to "tentacle2">><<set $tentacle2head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle2">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle2">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle2 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle2health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle2">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle2">>You let go of the $tentacle2 tentacle between your feet.<<tentacle2disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle2">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle2 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle2health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle2">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle2 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle2health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle2">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle2 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle2health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle2">><<brat1>><span class="teal">You pull away from the $tentacle2 tentacle threatening your mouth.</span><<tentacle2disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle2">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle2">><<defiance5>>You bite down on the $tentacle2 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle2disable>><<set $attackstat += 1>><<set $tentacle2health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle2health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle2">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle2">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle2 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle2health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle2">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle2">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle2 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle2health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle2">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle2">><<brat1>><span class="teal">You pull away from the $tentacle2 tentacle threatening your <<pussystop>></span><<tentacle2disable>>
<</if>>
<<if $penisaction is "penisrubtentacle2">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle2">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle2 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle2health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle2">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle2">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle2 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle2health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle2">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle2">><<brat1>><span class="teal">You pull away from the $tentacle2 tentacle threatening your <<penisstop>></span><<tentacle2disable>>
<</if>>
<<if $anusaction is "anusrubtentacle2">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle2">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle2 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle2health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle2">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle2">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle2 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle2health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle2">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle2">><<brat1>><span class="teal">You pull away from the $tentacle2 tentacle threatening your <<bottomstop>></span><<tentacle2disable>>
<</if>>
<<if $thighaction is "penisrubtentacle2">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle2">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle2 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle2health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle2">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle2">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle2 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle2health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle2">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle2">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle2 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle2health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle2">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle2">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle2 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle2health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle3 [widget]
<<widget "tentacle3">><<nobr>>
<<if $tentacle3health lte 0 and $tentacle3shaft isnot "finished">>
Worn out, the $tentacle3 tentacle retracts from you.
<<tentacle3disable>>
<<set $tentacle3shaft to "finished">>
<<set $tentacle3head to "finished">>
<</if>>
<<if $tentacle3shaft is "tummy">>
The $tentacle3 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle3shaft is "thighs">>
The $tentacle3 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle3shaft is "breasts">>
The $tentacle3 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle3shaft is "chest">>
The $tentacle3 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle3shaft is "waist">>
The $tentacle3 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle3shaft is "neck">>
The $tentacle3 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle3shaft is "shoulders">>
The $tentacle3 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle3shaft is "leftleg">>
The $tentacle3 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle3shaft is "rightleg">>
The $tentacle3 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle3shaft is "leftarm">>
The $tentacle3 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle3shaft is "rightarm">>
The $tentacle3 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle3head is "leftarm">>
The $tentacle3 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle3head is "rightarm">>
The $tentacle3 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle3head is "feet">>
The $tentacle3 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle3head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle3head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle3head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle3head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle3head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle3head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle3head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle3head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle3head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle3health -= 1>>
<</if>>
<<if $tentacle3head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle3head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle3head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle3head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle3head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle3head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle3head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle3health -= 1>>
<</if>>
<<if $tentacle3head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle3head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle3head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle3head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle3head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle3head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle3head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle3head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle3head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle3head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle3head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle3head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle3head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle3head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle3health -= 1>>
<</if>>
<<if $tentacle3head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle3head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle3head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle3head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle3head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle3head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle3head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle3head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle3head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle3head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle3head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle3head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle3head is 0 and $tentacle3shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle3head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle3default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle3head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle3default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle3head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle3default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle3head to "mouthentrance">>
<<else>>
<<tentacle3default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle3head to "anusentrance">>
<<else>>
<<tentacle3default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle3head to "vaginaentrance">>
<<else>>
<<tentacle3default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle3head to "penisentrance">>
<<else>>
<<tentacle3default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle3head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle3head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle3default>>
<</if>>
<<else>>
<<tentacle3default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle3head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle3default>>
<</if>>
<<else>>
<<tentacle3default>>
<</if>>
<<elseif $tentacle3head is 0 and $tentacle3shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle3 tentacle winds around your tummy.<<neutral1>><<set $tentacle3shaft to "tummy">>
<<else>>
The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle3 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle3shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle3 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle3shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle3 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle3shaft to "chest">>
<<else>>
The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle3 tentacle winds its way around your waist.<<neutral1>><<set $tentacle3shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle3 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle3shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle3 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle3shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle3 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle3 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle3shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle3 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle3 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle3shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle3 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle3 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle3shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle3 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle3 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle3shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle3 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle3 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle3default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle3health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle3health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle3health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle3health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle3health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle3health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle3health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle3health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle3health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle3health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle3disable">><<nobr>>
<<if $tentacle3head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle3head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle3head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle3head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle3head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle3head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle3head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle3head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle3head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle3head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle3head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle3head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle3head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle3head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle3head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle3head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle3head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle3head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle3head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle3head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle3head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle3head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle3head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle3head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle3head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle3head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle3head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle3shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle3shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle3shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle3shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle3shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle3shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle3head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle3shaft to 0>>
<<set $tentacle3head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle3lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle3shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle3">>
| <label><span class="def">Strike the $tentacle3 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle3" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle3 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle3">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle3">>
| <label><span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle3">></label>
<</if>>
<<elseif $leftarm is "tentacle3">>You hold the $tentacle3 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle3">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle3">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle3">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle3" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle3">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle3righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle3shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle3">>
| <label><span class="def">Strike the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "righthittentacle3" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "righthittentacle3">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle3">>
| <label><span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle3">></label>
<</if>>
<<elseif $rightarm is "tentacle3">>You hold the $tentacle3 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle3">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle3">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle3">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle3" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle3">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle3legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle3shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle3">>
| <label><span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle3">>
| <label><span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle3">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle3shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle3">>
| <label><span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle3shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle3">>
| <label><span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle3 tentacle</span> <<radiobutton "$feetaction" "feethittentacle3">></label>
<</if>>
<<elseif $leftleg is "tentacle3">>You hold the $tentacle3 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle3">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle3">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle3">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle3" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle3">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle3mouth">><<nobr>>
<<if $tentacle3head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle3">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle3" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle3">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle3">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle3" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle3">></label>
<</if>>
<</if>>
<<elseif $tentacle3head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle3">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle3" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle3">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle3">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle3" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle3">></label>
<</if>>
<</if>>
<<elseif $tentacle3head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle3">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle3" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle3">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle3">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle3" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle3">></label>
<</if>>
<<elseif $tentacle3head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle3">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle3" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle3">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle3">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle3" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle3">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle3vagina">><<nobr>>
<<if $tentacle3head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle3">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle3">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle3">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle3" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle3">></label>
<</if>>
<</if>>
<<elseif $tentacle3head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle3">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle3">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle3">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle3" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle3">></label>
<</if>>
<</if>>
<<elseif $tentacle3head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle3">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle3" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle3">></label>
<</if>>
<<elseif $tentacle3head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle3">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle3" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle3">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle3penis">><<nobr>>
<<if $tentacle3head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle3">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle3">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle3">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle3" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle3">></label>
<</if>>
<</if>>
<<elseif $tentacle3head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle3">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle3">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle3">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle3" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle3">></label>
<</if>>
<</if>>
<<elseif $tentacle3head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle3">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle3" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle3">></label>
<</if>>
<<elseif $tentacle3head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle3">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle3" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle3">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle3anus">><<nobr>>
<<if $tentacle3head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle3">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle3">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle3">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle3" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle3">></label>
<</if>>
<</if>>
<<elseif $tentacle3head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle3">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle3">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle3">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle3" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle3">></label>
<</if>>
<</if>>
<<elseif $tentacle3head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle3">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle3" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle3">></label>
<</if>>
<<elseif $tentacle3head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle3">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle3" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle3">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle3thighs">><<nobr>>
<<if $tentacle3head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle3">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle3">></label>
<</if>>
<<elseif $tentacle3head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle3">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle3">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle3bottom">><<nobr>>
<<if $tentacle3head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle3">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle3">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle3chest">><<nobr>>
<<if $tentacle3head is "chest">>
<<if $chestactiondefault is "chestrubtentacle3">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle3" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle3">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle3">><<nobr>>
<<if $leftaction is "lefthittentacle3">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle3">>You strike the $tentacle3 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle3disable>><<set $attackstat += 1>><<set $tentacle3health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle3health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle3">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle3">>You strike the $tentacle3 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle3disable>><<set $attackstat += 1>><<set $tentacle3health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle3health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle3">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle3">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle3 tentacle with your left hand.</span><<tentacle3disable>><<set $leftarm to "tentacle3">><<set $tentacle3head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle3">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle3">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle3 tentacle with your right hand.</span><<tentacle3disable>><<set $rightarm to "tentacle3">><<set $tentacle3head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle3">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle3">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle3 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle3health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle3">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle3">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle3 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle3health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle3">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle3">>You release the $tentacle3 tentacle from your left hand.<<tentacle3disable>>
<</if>>
<<if $rightaction is "rightstoptentacle3">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle3">>You release the $tentacle3 tentacle from your right hand.<<tentacle3disable>>
<</if>>
<<if $feetaction is "feethittentacle3">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle3">>You kick the $tentacle3 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle3disable>><<set $attackstat += 1>><<set $tentacle3health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle3health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle3">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle3">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle3 tentacle between your feet.</span><<tentacle3disable>><<set $leftleg to "tentacle3">><<set $rightleg to "tentacle3">><<set $tentacle3head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle3">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle3">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle3 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle3health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle3">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle3">>You let go of the $tentacle3 tentacle between your feet.<<tentacle3disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle3">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle3 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle3health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle3">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle3 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle3health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle3">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle3 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle3health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle3">><<brat1>><span class="teal">You pull away from the $tentacle3 tentacle threatening your mouth.</span><<tentacle3disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle3">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle3">><<defiance5>>You bite down on the $tentacle3 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle3disable>><<set $attackstat += 1>><<set $tentacle3health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle3health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle3">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle3">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle3 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle3health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle3">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle3">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle3 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle3health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle3">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle3">><<brat1>><span class="teal">You pull away from the $tentacle3 tentacle threatening your <<pussystop>></span><<tentacle3disable>>
<</if>>
<<if $penisaction is "penisrubtentacle3">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle3">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle3 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle3health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle3">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle3">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle3 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle3health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle3">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle3">><<brat1>><span class="teal">You pull away from the $tentacle3 tentacle threatening your <<penisstop>></span><<tentacle3disable>>
<</if>>
<<if $anusaction is "anusrubtentacle3">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle3">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle3 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle3health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle3">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle3">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle3 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle3health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle3">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle3">><<brat1>><span class="teal">You pull away from the $tentacle3 tentacle threatening your <<bottomstop>></span><<tentacle3disable>>
<</if>>
<<if $thighaction is "penisrubtentacle3">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle3">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle3 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle3health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle3">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle3">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle3 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle3health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle3">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle3">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle3 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle3health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle3">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle3">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle3 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle3health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle4 [widget]
<<widget "tentacle4">><<nobr>>
<<if $tentacle4health lte 0 and $tentacle4shaft isnot "finished">>
Worn out, the $tentacle4 tentacle retracts from you.
<<tentacle4disable>>
<<set $tentacle4shaft to "finished">>
<<set $tentacle4head to "finished">>
<</if>>
<<if $tentacle4shaft is "tummy">>
The $tentacle4 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle4shaft is "thighs">>
The $tentacle4 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle4shaft is "breasts">>
The $tentacle4 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle4shaft is "chest">>
The $tentacle4 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle4shaft is "waist">>
The $tentacle4 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle4shaft is "neck">>
The $tentacle4 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle4shaft is "shoulders">>
The $tentacle4 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle4shaft is "leftleg">>
The $tentacle4 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle4shaft is "rightleg">>
The $tentacle4 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle4shaft is "leftarm">>
The $tentacle4 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle4shaft is "rightarm">>
The $tentacle4 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle4head is "leftarm">>
The $tentacle4 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle4head is "rightarm">>
The $tentacle4 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle4head is "feet">>
The $tentacle4 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle4head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle4head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle4head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle4head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle4head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle4head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle4head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle4head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle4head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle4health -= 1>>
<</if>>
<<if $tentacle4head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle4head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle4head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle4head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle4head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle4head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle4head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle4health -= 1>>
<</if>>
<<if $tentacle4head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle4head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle4head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle4head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle4head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle4head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle4head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle4head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle4head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle4head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle4head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle4head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle4head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle4head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle4health -= 1>>
<</if>>
<<if $tentacle4head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle4head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle4head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle4head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle4head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle4head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle4head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle4head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle4head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle4head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle4head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle4head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle4head is 0 and $tentacle4shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle4head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle4default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle4head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle4default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle4head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle4default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle4head to "mouthentrance">>
<<else>>
<<tentacle4default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle4head to "anusentrance">>
<<else>>
<<tentacle4default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle4head to "vaginaentrance">>
<<else>>
<<tentacle4default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle4head to "penisentrance">>
<<else>>
<<tentacle4default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle4head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle4head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle4default>>
<</if>>
<<else>>
<<tentacle4default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle4head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle4default>>
<</if>>
<<else>>
<<tentacle4default>>
<</if>>
<<elseif $tentacle4head is 0 and $tentacle4shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle4 tentacle winds around your tummy.<<neutral1>><<set $tentacle4shaft to "tummy">>
<<else>>
The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle4 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle4shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle4 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle4shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle4 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle4shaft to "chest">>
<<else>>
The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle4 tentacle winds its way around your waist.<<neutral1>><<set $tentacle4shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle4 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle4shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle4 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle4shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle4 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle4 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle4shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle4 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle4 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle4shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle4 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle4 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle4shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle4 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle4 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle4shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle4 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle4 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle4default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle4health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle4health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle4health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle4health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle4health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle4health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle4health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle4health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle4health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle4health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle4disable">><<nobr>>
<<if $tentacle4head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle4head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle4head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle4head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle4head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle4head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle4head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle4head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle4head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle4head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle4head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle4head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle4head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle4head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle4head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle4head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle4head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle4head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle4head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle4head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle4head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle4head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle4head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle4head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle4head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle4head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle4head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle4shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle4shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle4shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle4shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle4shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle4shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle4head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle4shaft to 0>>
<<set $tentacle4head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle4lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle4shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle4">>
| <label><span class="def">Strike the $tentacle4 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle4" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle4 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle4">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle4">>
| <label><span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle4">></label>
<</if>>
<<elseif $leftarm is "tentacle4">>You hold the $tentacle4 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle4">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle4">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle4">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle4" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle4">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle4righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle4shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle4">>
| <label><span class="def">Strike the $tentacle4 tentacle</span> <<radiobutton "$rightaction" "righthittentacle4" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle4 tentacle</span> <<radiobutton "$rightaction" "righthittentacle4">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle4">>
| <label><span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle4">></label>
<</if>>
<<elseif $rightarm is "tentacle4">>You hold the $tentacle4 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle4">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle4">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle4">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle4" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle4">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle4legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle4shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle4">>
| <label><span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle4">>
| <label><span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle4">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle4shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle4">>
| <label><span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle4shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle4">>
| <label><span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle4 tentacle</span> <<radiobutton "$feetaction" "feethittentacle4">></label>
<</if>>
<<elseif $leftleg is "tentacle4">>You hold the $tentacle4 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle4">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle4">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle4">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle4" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle4">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle4mouth">><<nobr>>
<<if $tentacle4head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle4">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle4" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle4">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle4">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle4" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle4">></label>
<</if>>
<</if>>
<<elseif $tentacle4head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle4">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle4" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle4">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle4">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle4" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle4">></label>
<</if>>
<</if>>
<<elseif $tentacle4head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle4">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle4" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle4">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle4">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle4" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle4">></label>
<</if>>
<<elseif $tentacle4head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle4">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle4" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle4">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle4">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle4" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle4">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle4vagina">><<nobr>>
<<if $tentacle4head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle4">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle4">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle4">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle4" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle4">></label>
<</if>>
<</if>>
<<elseif $tentacle4head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle4">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle4">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle4">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle4" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle4">></label>
<</if>>
<</if>>
<<elseif $tentacle4head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle4">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle4" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle4">></label>
<</if>>
<<elseif $tentacle4head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle4">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle4" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle4">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle4penis">><<nobr>>
<<if $tentacle4head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle4">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle4">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle4">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle4" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle4">></label>
<</if>>
<</if>>
<<elseif $tentacle4head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle4">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle4">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle4">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle4" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle4">></label>
<</if>>
<</if>>
<<elseif $tentacle4head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle4">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle4" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle4">></label>
<</if>>
<<elseif $tentacle4head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle4">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle4" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle4">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle4anus">><<nobr>>
<<if $tentacle4head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle4">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle4">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle4">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle4" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle4">></label>
<</if>>
<</if>>
<<elseif $tentacle4head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle4">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle4">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle4">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle4" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle4">></label>
<</if>>
<</if>>
<<elseif $tentacle4head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle4">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle4" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle4">></label>
<</if>>
<<elseif $tentacle4head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle4">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle4" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle4">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle4thighs">><<nobr>>
<<if $tentacle4head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle4">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle4">></label>
<</if>>
<<elseif $tentacle4head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle4">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle4">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle4bottom">><<nobr>>
<<if $tentacle4head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle4">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle4">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle4chest">><<nobr>>
<<if $tentacle4head is "chest">>
<<if $chestactiondefault is "chestrubtentacle4">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle4" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle4">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle4">><<nobr>>
<<if $leftaction is "lefthittentacle4">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle4">>You strike the $tentacle4 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle4disable>><<set $attackstat += 1>><<set $tentacle4health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle4health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle4">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle4">>You strike the $tentacle4 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle4disable>><<set $attackstat += 1>><<set $tentacle4health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle4health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle4">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle4">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle4 tentacle with your left hand.</span><<tentacle4disable>><<set $leftarm to "tentacle4">><<set $tentacle4head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle4">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle4">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle4 tentacle with your right hand.</span><<tentacle4disable>><<set $rightarm to "tentacle4">><<set $tentacle4head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle4">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle4">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle4 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle4health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle4">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle4">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle4 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle4health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle4">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle4">>You release the $tentacle4 tentacle from your left hand.<<tentacle4disable>>
<</if>>
<<if $rightaction is "rightstoptentacle4">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle4">>You release the $tentacle4 tentacle from your right hand.<<tentacle4disable>>
<</if>>
<<if $feetaction is "feethittentacle4">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle4">>You kick the $tentacle4 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle4disable>><<set $attackstat += 1>><<set $tentacle4health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle4health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle4">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle4">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle4 tentacle between your feet.</span><<tentacle4disable>><<set $leftleg to "tentacle4">><<set $rightleg to "tentacle4">><<set $tentacle4head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle4">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle4">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle4 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle4health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle4">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle4">>You let go of the $tentacle4 tentacle between your feet.<<tentacle4disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle4">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle4 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle4health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle4">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle4 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle4health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle4">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle4 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle4health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle4">><<brat1>><span class="teal">You pull away from the $tentacle4 tentacle threatening your mouth.</span><<tentacle4disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle4">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle4">><<defiance5>>You bite down on the $tentacle4 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle4disable>><<set $attackstat += 1>><<set $tentacle4health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle4health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle4">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle4">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle4 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle4health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle4">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle4">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle4 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle4health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle4">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle4">><<brat1>><span class="teal">You pull away from the $tentacle4 tentacle threatening your <<pussystop>></span><<tentacle4disable>>
<</if>>
<<if $penisaction is "penisrubtentacle4">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle4">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle4 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle4health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle4">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle4">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle4 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle4health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle4">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle4">><<brat1>><span class="teal">You pull away from the $tentacle4 tentacle threatening your <<penisstop>></span><<tentacle4disable>>
<</if>>
<<if $anusaction is "anusrubtentacle4">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle4">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle4 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle4health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle4">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle4">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle4 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle4health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle4">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle4">><<brat1>><span class="teal">You pull away from the $tentacle4 tentacle threatening your <<bottomstop>></span><<tentacle4disable>>
<</if>>
<<if $thighaction is "penisrubtentacle4">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle4">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle4 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle4health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle4">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle4">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle4 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle4health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle4">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle4">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle4 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle4health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle4">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle4">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle4 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle4health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle5 [widget]
<<widget "tentacle5">><<nobr>>
<<if $tentacle5health lte 0 and $tentacle5shaft isnot "finished">>
Worn out, the $tentacle5 tentacle retracts from you.
<<tentacle5disable>>
<<set $tentacle5shaft to "finished">>
<<set $tentacle5head to "finished">>
<</if>>
<<if $tentacle5shaft is "tummy">>
The $tentacle5 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle5shaft is "thighs">>
The $tentacle5 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle5shaft is "breasts">>
The $tentacle5 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle5shaft is "chest">>
The $tentacle5 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle5shaft is "waist">>
The $tentacle5 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle5shaft is "neck">>
The $tentacle5 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle5shaft is "shoulders">>
The $tentacle5 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle5shaft is "leftleg">>
The $tentacle5 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle5shaft is "rightleg">>
The $tentacle5 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle5shaft is "leftarm">>
The $tentacle5 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle5shaft is "rightarm">>
The $tentacle5 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle5head is "leftarm">>
The $tentacle5 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle5head is "rightarm">>
The $tentacle5 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle5head is "feet">>
The $tentacle5 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle5head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle5head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle5head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle5head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle5head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle5head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle5head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle5head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle5head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle5health -= 1>>
<</if>>
<<if $tentacle5head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle5head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle5head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle5head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle5head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle5head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle5head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle5health -= 1>>
<</if>>
<<if $tentacle5head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle5head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle5head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle5head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle5head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle5head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle5head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle5head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle5head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle5head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle5head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle5head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle5head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle5head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle5health -= 1>>
<</if>>
<<if $tentacle5head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle5head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle5head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle5head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle5head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle5head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle5head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle5head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle5head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle5head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle5head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle5head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle5head is 0 and $tentacle5shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle5head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle5default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle5head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle5default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle5head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle5default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle5head to "mouthentrance">>
<<else>>
<<tentacle5default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle5head to "anusentrance">>
<<else>>
<<tentacle5default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle5head to "vaginaentrance">>
<<else>>
<<tentacle5default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle5head to "penisentrance">>
<<else>>
<<tentacle5default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle5head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle5head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle5default>>
<</if>>
<<else>>
<<tentacle5default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle5head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle5default>>
<</if>>
<<else>>
<<tentacle5default>>
<</if>>
<<elseif $tentacle5head is 0 and $tentacle5shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle5 tentacle winds around your tummy.<<neutral1>><<set $tentacle5shaft to "tummy">>
<<else>>
The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle5 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle5shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle5 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle5shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle5 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle5shaft to "chest">>
<<else>>
The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle5 tentacle winds its way around your waist.<<neutral1>><<set $tentacle5shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle5 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle5shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle5 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle5shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle5 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle5 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle5shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle5 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle5 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle5shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle5 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle5 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle5shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle5 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle5 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle5shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle5 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle5 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle5default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle5health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle5health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle5health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle5health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle5health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle5health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle5health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle5health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle5health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle5health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle5disable">><<nobr>>
<<if $tentacle5head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle5head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle5head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle5head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle5head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle5head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle5head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle5head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle5head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle5head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle5head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle5head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle5head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle5head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle5head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle5head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle5head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle5head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle5head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle5head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle5head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle5head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle5head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle5head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle5head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle5head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle5head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle5shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle5shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle5shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle5shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle5shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle5shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle5head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle5shaft to 0>>
<<set $tentacle5head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle5lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle5shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle5">>
| <label><span class="def">Strike the $tentacle5 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle5" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle5 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle5">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle5">>
| <label><span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle5">></label>
<</if>>
<<elseif $leftarm is "tentacle5">>You hold the $tentacle5 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle5">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle5">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle5">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle5" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle5">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle5righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle5shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle5">>
| <label><span class="def">Strike the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "righthittentacle5" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "righthittentacle5">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle5">>
| <label><span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle5">></label>
<</if>>
<<elseif $rightarm is "tentacle5">>You hold the $tentacle5 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle5">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle5">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle5">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle5" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle5">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle5legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle5shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle5">>
| <label><span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle5">>
| <label><span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle5">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle5shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle5">>
| <label><span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle5shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle5">>
| <label><span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle5 tentacle</span> <<radiobutton "$feetaction" "feethittentacle5">></label>
<</if>>
<<elseif $leftleg is "tentacle5">>You hold the $tentacle5 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle5">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle5">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle5">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle5" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle5">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle5mouth">><<nobr>>
<<if $tentacle5head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle5">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle5" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle5">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle5">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle5" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle5">></label>
<</if>>
<</if>>
<<elseif $tentacle5head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle5">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle5" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle5">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle5">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle5" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle5">></label>
<</if>>
<</if>>
<<elseif $tentacle5head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle5">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle5" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle5">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle5">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle5" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle5">></label>
<</if>>
<<elseif $tentacle5head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle5">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle5" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle5">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle5">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle5" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle5">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle5vagina">><<nobr>>
<<if $tentacle5head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle5">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle5">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle5">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle5" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle5">></label>
<</if>>
<</if>>
<<elseif $tentacle5head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle5">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle5">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle5">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle5" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle5">></label>
<</if>>
<</if>>
<<elseif $tentacle5head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle5">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle5" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle5">></label>
<</if>>
<<elseif $tentacle5head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle5">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle5" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle5">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle5penis">><<nobr>>
<<if $tentacle5head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle5">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle5">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle5">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle5" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle5">></label>
<</if>>
<</if>>
<<elseif $tentacle5head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle5">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle5">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle5">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle5" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle5">></label>
<</if>>
<</if>>
<<elseif $tentacle5head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle5">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle5" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle5">></label>
<</if>>
<<elseif $tentacle5head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle5">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle5" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle5">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle5anus">><<nobr>>
<<if $tentacle5head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle5">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle5">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle5">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle5" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle5">></label>
<</if>>
<</if>>
<<elseif $tentacle5head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle5">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle5">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle5">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle5" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle5">></label>
<</if>>
<</if>>
<<elseif $tentacle5head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle5">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle5" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle5">></label>
<</if>>
<<elseif $tentacle5head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle5">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle5" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle5">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle5thighs">><<nobr>>
<<if $tentacle5head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle5">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle5">></label>
<</if>>
<<elseif $tentacle5head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle5">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle5">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle5bottom">><<nobr>>
<<if $tentacle5head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle5">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle5">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle5chest">><<nobr>>
<<if $tentacle5head is "chest">>
<<if $chestactiondefault is "chestrubtentacle5">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle5" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle5">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle5">><<nobr>>
<<if $leftaction is "lefthittentacle5">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle5">>You strike the $tentacle5 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle5disable>><<set $attackstat += 1>><<set $tentacle5health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle5health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle5">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle5">>You strike the $tentacle5 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle5disable>><<set $attackstat += 1>><<set $tentacle5health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle5health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle5">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle5">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle5 tentacle with your left hand.</span><<tentacle5disable>><<set $leftarm to "tentacle5">><<set $tentacle5head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle5">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle5">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle5 tentacle with your right hand.</span><<tentacle5disable>><<set $rightarm to "tentacle5">><<set $tentacle5head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle5">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle5">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle5 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle5health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle5">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle5">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle5 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle5health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle5">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle5">>You release the $tentacle5 tentacle from your left hand.<<tentacle5disable>>
<</if>>
<<if $rightaction is "rightstoptentacle5">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle5">>You release the $tentacle5 tentacle from your right hand.<<tentacle5disable>>
<</if>>
<<if $feetaction is "feethittentacle5">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle5">>You kick the $tentacle5 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle5disable>><<set $attackstat += 1>><<set $tentacle5health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle5health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle5">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle5">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle5 tentacle between your feet.</span><<tentacle5disable>><<set $leftleg to "tentacle5">><<set $rightleg to "tentacle5">><<set $tentacle5head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle5">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle5">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle5 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle5health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle5">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle5">>You let go of the $tentacle5 tentacle between your feet.<<tentacle5disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle5">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle5 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle5health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle5">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle5 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle5health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle5">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle5 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle5health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle5">><<brat1>><span class="teal">You pull away from the $tentacle5 tentacle threatening your mouth.</span><<tentacle5disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle5">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle5">><<defiance5>>You bite down on the $tentacle5 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle5disable>><<set $attackstat += 1>><<set $tentacle5health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle5health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle5">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle5">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle5 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle5health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle5">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle5">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle5 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle5health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle5">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle5">><<brat1>><span class="teal">You pull away from the $tentacle5 tentacle threatening your <<pussystop>></span><<tentacle5disable>>
<</if>>
<<if $penisaction is "penisrubtentacle5">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle5">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle5 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle5health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle5">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle5">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle5 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle5health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle5">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle5">><<brat1>><span class="teal">You pull away from the $tentacle5 tentacle threatening your <<penisstop>></span><<tentacle5disable>>
<</if>>
<<if $anusaction is "anusrubtentacle5">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle5">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle5 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle5health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle5">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle5">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle5 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle5health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle5">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle5">><<brat1>><span class="teal">You pull away from the $tentacle5 tentacle threatening your <<bottomstop>></span><<tentacle5disable>>
<</if>>
<<if $thighaction is "penisrubtentacle5">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle5">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle5 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle5health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle5">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle5">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle5 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle5health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle5">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle5">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle5 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle5health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle5">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle5">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle5 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle5health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle6 [widget]
<<widget "tentacle6">><<nobr>>
<<if $tentacle6health lte 0 and $tentacle6shaft isnot "finished">>
Worn out, the $tentacle6 tentacle retracts from you.
<<tentacle6disable>>
<<set $tentacle6shaft to "finished">>
<<set $tentacle6head to "finished">>
<</if>>
<<if $tentacle6shaft is "tummy">>
The $tentacle6 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle6shaft is "thighs">>
The $tentacle6 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle6shaft is "breasts">>
The $tentacle6 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle6shaft is "chest">>
The $tentacle6 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle6shaft is "waist">>
The $tentacle6 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle6shaft is "neck">>
The $tentacle6 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle6shaft is "shoulders">>
The $tentacle6 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle6shaft is "leftleg">>
The $tentacle6 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle6shaft is "rightleg">>
The $tentacle6 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle6shaft is "leftarm">>
The $tentacle6 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle6shaft is "rightarm">>
The $tentacle6 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle6head is "leftarm">>
The $tentacle6 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle6head is "rightarm">>
The $tentacle6 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle6head is "feet">>
The $tentacle6 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle6head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle6head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle6head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle6head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle6head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle6head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle6head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle6head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle6head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle6health -= 1>>
<</if>>
<<if $tentacle6head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle6head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle6head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle6head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle6head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle6head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle6head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle6health -= 1>>
<</if>>
<<if $tentacle6head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle6head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle6head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle6head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle6head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle6head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle6head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle6head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle6head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle6head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle6head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle6head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle6head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle6head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle6health -= 1>>
<</if>>
<<if $tentacle6head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle6head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle6head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle6head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle6head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle6head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle6head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle6head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle6head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle6head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle6head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle6head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle6head is 0 and $tentacle6shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle6head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle6default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle6head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle6default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle6head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle6default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle6head to "mouthentrance">>
<<else>>
<<tentacle6default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle6head to "anusentrance">>
<<else>>
<<tentacle6default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle6head to "vaginaentrance">>
<<else>>
<<tentacle6default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle6head to "penisentrance">>
<<else>>
<<tentacle6default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle6head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle6head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle6default>>
<</if>>
<<else>>
<<tentacle6default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle6head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle6default>>
<</if>>
<<else>>
<<tentacle6default>>
<</if>>
<<elseif $tentacle6head is 0 and $tentacle6shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle6 tentacle winds around your tummy.<<neutral1>><<set $tentacle6shaft to "tummy">>
<<else>>
The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle6 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle6shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle6 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle6shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle6 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle6shaft to "chest">>
<<else>>
The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle6 tentacle winds its way around your waist.<<neutral1>><<set $tentacle6shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle6 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle6shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle6 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle6shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle6 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle6 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle6shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle6 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle6 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle6shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle6 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle6 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle6shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle6 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle6 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle6shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle6 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle6 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle6default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle6health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle6health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle6health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle6health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle6health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle6health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle6health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle6health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle6health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle6health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle6disable">><<nobr>>
<<if $tentacle6head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle6head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle6head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle6head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle6head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle6head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle6head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle6head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle6head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle6head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle6head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle6head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle6head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle6head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle6head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle6head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle6head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle6head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle6head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle6head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle6head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle6head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle6head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle6head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle6head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle6head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle6head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle6shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle6shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle6shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle6shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle6shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle6shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle6head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle6shaft to 0>>
<<set $tentacle6head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle6lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle6shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle6">>
| <label><span class="def">Strike the $tentacle6 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle6" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle6 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle6">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle6">>
| <label><span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle6">></label>
<</if>>
<<elseif $leftarm is "tentacle6">>You hold the $tentacle6 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle6">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle6">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle6">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle6" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle6">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle6righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle6shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle6">>
| <label><span class="def">Strike the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "righthittentacle6" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "righthittentacle6">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle6">>
| <label><span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle6">></label>
<</if>>
<<elseif $rightarm is "tentacle6">>You hold the $tentacle6 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle6">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle6">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle6">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle6" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle6">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle6legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle6shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle6">>
| <label><span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle6">>
| <label><span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle6">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle6shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle6">>
| <label><span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle6shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle6">>
| <label><span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle6 tentacle</span> <<radiobutton "$feetaction" "feethittentacle6">></label>
<</if>>
<<elseif $leftleg is "tentacle6">>You hold the $tentacle6 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle6">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle6">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle6">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle6" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle6">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle6mouth">><<nobr>>
<<if $tentacle6head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle6">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle6" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle6">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle6">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle6" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle6">></label>
<</if>>
<</if>>
<<elseif $tentacle6head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle6">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle6" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle6">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle6">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle6" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle6">></label>
<</if>>
<</if>>
<<elseif $tentacle6head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle6">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle6" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle6">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle6">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle6" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle6">></label>
<</if>>
<<elseif $tentacle6head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle6">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle6" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle6">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle6">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle6" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle6">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle6vagina">><<nobr>>
<<if $tentacle6head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle6">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle6">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle6">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle6" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle6">></label>
<</if>>
<</if>>
<<elseif $tentacle6head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle6">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle6">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle6">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle6" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle6">></label>
<</if>>
<</if>>
<<elseif $tentacle6head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle6">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle6" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle6">></label>
<</if>>
<<elseif $tentacle6head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle6">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle6" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle6">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle6penis">><<nobr>>
<<if $tentacle6head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle6">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle6">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle6">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle6" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle6">></label>
<</if>>
<</if>>
<<elseif $tentacle6head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle6">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle6">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle6">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle6" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle6">></label>
<</if>>
<</if>>
<<elseif $tentacle6head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle6">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle6" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle6">></label>
<</if>>
<<elseif $tentacle6head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle6">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle6" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle6">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle6anus">><<nobr>>
<<if $tentacle6head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle6">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle6">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle6">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle6" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle6">></label>
<</if>>
<</if>>
<<elseif $tentacle6head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle6">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle6">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle6">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle6" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle6">></label>
<</if>>
<</if>>
<<elseif $tentacle6head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle6">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle6" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle6">></label>
<</if>>
<<elseif $tentacle6head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle6">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle6" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle6">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle6thighs">><<nobr>>
<<if $tentacle6head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle6">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle6">></label>
<</if>>
<<elseif $tentacle6head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle6">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle6">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle6bottom">><<nobr>>
<<if $tentacle6head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle6">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle6">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle6chest">><<nobr>>
<<if $tentacle6head is "chest">>
<<if $chestactiondefault is "chestrubtentacle6">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle6" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle6">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle6">><<nobr>>
<<if $leftaction is "lefthittentacle6">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle6">>You strike the $tentacle6 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle6disable>><<set $attackstat += 1>><<set $tentacle6health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle6health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle6">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle6">>You strike the $tentacle6 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle6disable>><<set $attackstat += 1>><<set $tentacle6health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle6health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle6">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle6">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle6 tentacle with your left hand.</span><<tentacle6disable>><<set $leftarm to "tentacle6">><<set $tentacle6head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle6">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle6">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle6 tentacle with your right hand.</span><<tentacle6disable>><<set $rightarm to "tentacle6">><<set $tentacle6head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle6">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle6">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle6 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle6health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle6">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle6">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle6 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle6health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle6">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle6">>You release the $tentacle6 tentacle from your left hand.<<tentacle6disable>>
<</if>>
<<if $rightaction is "rightstoptentacle6">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle6">>You release the $tentacle6 tentacle from your right hand.<<tentacle6disable>>
<</if>>
<<if $feetaction is "feethittentacle6">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle6">>You kick the $tentacle6 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle6disable>><<set $attackstat += 1>><<set $tentacle6health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle6health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle6">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle6">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle6 tentacle between your feet.</span><<tentacle6disable>><<set $leftleg to "tentacle6">><<set $rightleg to "tentacle6">><<set $tentacle6head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle6">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle6">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle6 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle6health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle6">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle6">>You let go of the $tentacle6 tentacle between your feet.<<tentacle6disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle6">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle6 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle6health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle6">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle6 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle6health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle6">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle6 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle6health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle6">><<brat1>><span class="teal">You pull away from the $tentacle6 tentacle threatening your mouth.</span><<tentacle6disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle6">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle6">><<defiance5>>You bite down on the $tentacle6 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle6disable>><<set $attackstat += 1>><<set $tentacle6health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle6health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle6">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle6">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle6 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle6health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle6">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle6">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle6 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle6health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle6">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle6">><<brat1>><span class="teal">You pull away from the $tentacle6 tentacle threatening your <<pussystop>></span><<tentacle6disable>>
<</if>>
<<if $penisaction is "penisrubtentacle6">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle6">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle6 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle6health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle6">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle6">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle6 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle6health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle6">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle6">><<brat1>><span class="teal">You pull away from the $tentacle6 tentacle threatening your <<penisstop>></span><<tentacle6disable>>
<</if>>
<<if $anusaction is "anusrubtentacle6">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle6">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle6 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle6health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle6">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle6">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle6 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle6health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle6">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle6">><<brat1>><span class="teal">You pull away from the $tentacle6 tentacle threatening your <<bottomstop>></span><<tentacle6disable>>
<</if>>
<<if $thighaction is "penisrubtentacle6">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle6">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle6 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle6health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle6">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle6">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle6 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle6health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle6">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle6">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle6 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle6health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle6">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle6">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle6 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle6health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle7 [widget]
<<widget "tentacle7">><<nobr>>
<<if $tentacle7health lte 0 and $tentacle7shaft isnot "finished">>
Worn out, the $tentacle7 tentacle retracts from you.
<<tentacle7disable>>
<<set $tentacle7shaft to "finished">>
<<set $tentacle7head to "finished">>
<</if>>
<<if $tentacle7shaft is "tummy">>
The $tentacle7 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle7shaft is "thighs">>
The $tentacle7 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle7shaft is "breasts">>
The $tentacle7 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle7shaft is "chest">>
The $tentacle7 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle7shaft is "waist">>
The $tentacle7 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle7shaft is "neck">>
The $tentacle7 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle7shaft is "shoulders">>
The $tentacle7 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle7shaft is "leftleg">>
The $tentacle7 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle7shaft is "rightleg">>
The $tentacle7 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle7shaft is "leftarm">>
The $tentacle7 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle7shaft is "rightarm">>
The $tentacle7 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle7head is "leftarm">>
The $tentacle7 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle7head is "rightarm">>
The $tentacle7 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle7head is "feet">>
The $tentacle7 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle7head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle7head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle7head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle7head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle7head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle7head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle7head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle7head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle7head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle7health -= 1>>
<</if>>
<<if $tentacle7head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle7head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle7head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle7head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle7head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle7head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle7head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle7health -= 1>>
<</if>>
<<if $tentacle7head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle7head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle7head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle7head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle7head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle7head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle7head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle7head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle7head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle7head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle7head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle7head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle7head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle7head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle7health -= 1>>
<</if>>
<<if $tentacle7head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle7head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle7head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle7head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle7head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle7head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle7head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle7head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle7head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle7head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle7head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle7head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle7head is 0 and $tentacle7shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle7head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle7default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle7head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle7default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle7head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle7default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle7head to "mouthentrance">>
<<else>>
<<tentacle7default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle7head to "anusentrance">>
<<else>>
<<tentacle7default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle7head to "vaginaentrance">>
<<else>>
<<tentacle7default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle7head to "penisentrance">>
<<else>>
<<tentacle7default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle7head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle7head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle7default>>
<</if>>
<<else>>
<<tentacle7default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle7head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle7default>>
<</if>>
<<else>>
<<tentacle7default>>
<</if>>
<<elseif $tentacle7head is 0 and $tentacle7shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle7 tentacle winds around your tummy.<<neutral1>><<set $tentacle7shaft to "tummy">>
<<else>>
The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle7 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle7shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle7 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle7shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle7 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle7shaft to "chest">>
<<else>>
The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle7 tentacle winds its way around your waist.<<neutral1>><<set $tentacle7shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle7 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle7shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle7 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle7shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle7 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle7 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle7shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle7 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle7 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle7shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle7 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle7 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle7shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle7 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle7 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle7shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle7 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle7 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle7default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle7health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle7health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle7health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle7health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle7health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle7health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle7health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle7health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle7health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle7health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle7disable">><<nobr>>
<<if $tentacle7head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle7head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle7head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle7head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle7head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle7head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle7head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle7head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle7head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle7head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle7head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle7head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle7head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle7head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle7head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle7head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle7head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle7head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle7head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle7head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle7head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle7head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle7head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle7head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle7head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle7head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle7head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle7shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle7shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle7shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle7shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle7shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle7shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle7head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle7shaft to 0>>
<<set $tentacle7head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle7lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle7shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle7">>
| <label><span class="def">Strike the $tentacle7 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle7" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle7 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle7">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle7">>
| <label><span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle7">></label>
<</if>>
<<elseif $leftarm is "tentacle7">>You hold the $tentacle7 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle7">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle7">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle7">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle7" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle7">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle7righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle7shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle7">>
| <label><span class="def">Strike the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "righthittentacle7" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "righthittentacle7">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle7">>
| <label><span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle7">></label>
<</if>>
<<elseif $rightarm is "tentacle7">>You hold the $tentacle7 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle7">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle7">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle7">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle7" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle7">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle7legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle7shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle7">>
| <label><span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle7">>
| <label><span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle7">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle7shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle7">>
| <label><span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle7shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle7">>
| <label><span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle7 tentacle</span> <<radiobutton "$feetaction" "feethittentacle7">></label>
<</if>>
<<elseif $leftleg is "tentacle7">>You hold the $tentacle7 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle7">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle7">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle7">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle7" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle7">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle7mouth">><<nobr>>
<<if $tentacle7head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle7">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle7" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle7">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle7">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle7" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle7">></label>
<</if>>
<</if>>
<<elseif $tentacle7head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle7">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle7" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle7">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle7">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle7" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle7">></label>
<</if>>
<</if>>
<<elseif $tentacle7head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle7">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle7" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle7">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle7">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle7" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle7">></label>
<</if>>
<<elseif $tentacle7head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle7">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle7" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle7">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle7">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle7" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle7">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle7vagina">><<nobr>>
<<if $tentacle7head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle7">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle7">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle7">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle7" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle7">></label>
<</if>>
<</if>>
<<elseif $tentacle7head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle7">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle7">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle7">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle7" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle7">></label>
<</if>>
<</if>>
<<elseif $tentacle7head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle7">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle7" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle7">></label>
<</if>>
<<elseif $tentacle7head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle7">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle7" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle7">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle7penis">><<nobr>>
<<if $tentacle7head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle7">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle7">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle7">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle7" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle7">></label>
<</if>>
<</if>>
<<elseif $tentacle7head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle7">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle7">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle7">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle7" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle7">></label>
<</if>>
<</if>>
<<elseif $tentacle7head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle7">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle7" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle7">></label>
<</if>>
<<elseif $tentacle7head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle7">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle7" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle7">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle7anus">><<nobr>>
<<if $tentacle7head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle7">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle7">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle7">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle7" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle7">></label>
<</if>>
<</if>>
<<elseif $tentacle7head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle7">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle7">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle7">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle7" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle7">></label>
<</if>>
<</if>>
<<elseif $tentacle7head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle7">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle7" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle7">></label>
<</if>>
<<elseif $tentacle7head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle7">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle7" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle7">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle7thighs">><<nobr>>
<<if $tentacle7head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle7">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle7">></label>
<</if>>
<<elseif $tentacle7head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle7">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle7">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle7bottom">><<nobr>>
<<if $tentacle7head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle7">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle7">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle7chest">><<nobr>>
<<if $tentacle7head is "chest">>
<<if $chestactiondefault is "chestrubtentacle7">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle7" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle7">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle7">><<nobr>>
<<if $leftaction is "lefthittentacle7">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle7">>You strike the $tentacle7 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle7disable>><<set $attackstat += 1>><<set $tentacle7health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle7health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle7">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle7">>You strike the $tentacle7 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle7disable>><<set $attackstat += 1>><<set $tentacle7health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle7health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle7">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle7">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle7 tentacle with your left hand.</span><<tentacle7disable>><<set $leftarm to "tentacle7">><<set $tentacle7head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle7">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle7">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle7 tentacle with your right hand.</span><<tentacle7disable>><<set $rightarm to "tentacle7">><<set $tentacle7head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle7">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle7">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle7 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle7health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle7">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle7">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle7 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle7health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle7">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle7">>You release the $tentacle7 tentacle from your left hand.<<tentacle7disable>>
<</if>>
<<if $rightaction is "rightstoptentacle7">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle7">>You release the $tentacle7 tentacle from your right hand.<<tentacle7disable>>
<</if>>
<<if $feetaction is "feethittentacle7">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle7">>You kick the $tentacle7 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle7disable>><<set $attackstat += 1>><<set $tentacle7health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle7health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle7">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle7">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle7 tentacle between your feet.</span><<tentacle7disable>><<set $leftleg to "tentacle7">><<set $rightleg to "tentacle7">><<set $tentacle7head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle7">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle7">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle7 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle7health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle7">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle7">>You let go of the $tentacle7 tentacle between your feet.<<tentacle7disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle7">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle7 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle7health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle7">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle7 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle7health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle7">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle7 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle7health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle7">><<brat1>><span class="teal">You pull away from the $tentacle7 tentacle threatening your mouth.</span><<tentacle7disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle7">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle7">><<defiance5>>You bite down on the $tentacle7 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle7disable>><<set $attackstat += 1>><<set $tentacle7health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle7health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle7">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle7">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle7 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle7health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle7">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle7">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle7 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle7health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle7">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle7">><<brat1>><span class="teal">You pull away from the $tentacle7 tentacle threatening your <<pussystop>></span><<tentacle7disable>>
<</if>>
<<if $penisaction is "penisrubtentacle7">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle7">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle7 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle7health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle7">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle7">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle7 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle7health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle7">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle7">><<brat1>><span class="teal">You pull away from the $tentacle7 tentacle threatening your <<penisstop>></span><<tentacle7disable>>
<</if>>
<<if $anusaction is "anusrubtentacle7">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle7">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle7 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle7health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle7">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle7">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle7 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle7health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle7">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle7">><<brat1>><span class="teal">You pull away from the $tentacle7 tentacle threatening your <<bottomstop>></span><<tentacle7disable>>
<</if>>
<<if $thighaction is "penisrubtentacle7">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle7">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle7 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle7health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle7">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle7">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle7 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle7health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle7">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle7">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle7 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle7health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle7">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle7">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle7 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle7health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle8 [widget]
<<widget "tentacle8">><<nobr>>
<<if $tentacle8health lte 0 and $tentacle8shaft isnot "finished">>
Worn out, the $tentacle8 tentacle retracts from you.
<<tentacle8disable>>
<<set $tentacle8shaft to "finished">>
<<set $tentacle8head to "finished">>
<</if>>
<<if $tentacle8shaft is "tummy">>
The $tentacle8 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle8shaft is "thighs">>
The $tentacle8 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle8shaft is "breasts">>
The $tentacle8 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle8shaft is "chest">>
The $tentacle8 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle8shaft is "waist">>
The $tentacle8 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle8shaft is "neck">>
The $tentacle8 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle8shaft is "shoulders">>
The $tentacle8 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle8shaft is "leftleg">>
The $tentacle8 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle8shaft is "rightleg">>
The $tentacle8 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle8shaft is "leftarm">>
The $tentacle8 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle8shaft is "rightarm">>
The $tentacle8 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle8head is "leftarm">>
The $tentacle8 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle8head is "rightarm">>
The $tentacle8 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle8head is "feet">>
The $tentacle8 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle8head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle8head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle8head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle8head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle8head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle8head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle8head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle8head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle8head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle8health -= 1>>
<</if>>
<<if $tentacle8head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle8head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle8head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle8head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle8head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle8head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle8head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle8health -= 1>>
<</if>>
<<if $tentacle8head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle8head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle8head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle8head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle8head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle8head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle8head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle8head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle8head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle8head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle8head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle8head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle8head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle8head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle8health -= 1>>
<</if>>
<<if $tentacle8head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle8head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle8head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle8head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle8head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle8head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle8head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle8head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle8head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle8head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle8head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle8head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle8head is 0 and $tentacle8shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle8head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle8default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle8head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle8default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle8head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle8default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle8head to "mouthentrance">>
<<else>>
<<tentacle8default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle8head to "anusentrance">>
<<else>>
<<tentacle8default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle8head to "vaginaentrance">>
<<else>>
<<tentacle8default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle8head to "penisentrance">>
<<else>>
<<tentacle8default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle8head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle8head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle8default>>
<</if>>
<<else>>
<<tentacle8default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle8head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle8default>>
<</if>>
<<else>>
<<tentacle8default>>
<</if>>
<<elseif $tentacle8head is 0 and $tentacle8shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle8 tentacle winds around your tummy.<<neutral1>><<set $tentacle8shaft to "tummy">>
<<else>>
The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle8 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle8shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle8 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle8shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle8 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle8shaft to "chest">>
<<else>>
The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle8 tentacle winds its way around your waist.<<neutral1>><<set $tentacle8shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle8 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle8shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle8 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle8shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle8 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle8 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle8shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle8 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle8 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle8shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle8 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle8 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle8shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle8 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle8 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle8shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle8 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle8 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle8default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle8health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle8health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle8health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle8health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle8health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle8health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle8health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle8health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle8health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle8health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle8disable">><<nobr>>
<<if $tentacle8head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle8head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle8head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle8head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle8head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle8head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle8head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle8head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle8head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle8head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle8head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle8head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle8head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle8head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle8head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle8head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle8head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle8head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle8head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle8head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle8head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle8head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle8head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle8head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle8head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle8head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle8head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle8shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle8shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle8shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle8shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle8shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle8shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle8head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle8shaft to 0>>
<<set $tentacle8head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle8lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle8shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle8">>
| <label><span class="def">Strike the $tentacle8 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle8" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle8 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle8">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle8">>
| <label><span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle8">></label>
<</if>>
<<elseif $leftarm is "tentacle8">>You hold the $tentacle8 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle8">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle8">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle8">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle8" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle8">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle8righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle8shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle8">>
| <label><span class="def">Strike the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "righthittentacle8" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "righthittentacle8">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle8">>
| <label><span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle8">></label>
<</if>>
<<elseif $rightarm is "tentacle8">>You hold the $tentacle8 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle8">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle8">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle8">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle8" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle8">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle8legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle8shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle8">>
| <label><span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle8">>
| <label><span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle8">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle8shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle8">>
| <label><span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle8shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle8">>
| <label><span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle8 tentacle</span> <<radiobutton "$feetaction" "feethittentacle8">></label>
<</if>>
<<elseif $leftleg is "tentacle8">>You hold the $tentacle8 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle8">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle8">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle8">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle8" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle8">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle8mouth">><<nobr>>
<<if $tentacle8head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle8">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle8" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle8">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle8">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle8" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle8">></label>
<</if>>
<</if>>
<<elseif $tentacle8head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle8">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle8" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle8">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle8">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle8" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle8">></label>
<</if>>
<</if>>
<<elseif $tentacle8head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle8">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle8" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle8">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle8">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle8" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle8">></label>
<</if>>
<<elseif $tentacle8head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle8">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle8" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle8">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle8">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle8" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle8">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle8vagina">><<nobr>>
<<if $tentacle8head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle8">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle8">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle8">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle8" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle8">></label>
<</if>>
<</if>>
<<elseif $tentacle8head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle8">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle8">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle8">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle8" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle8">></label>
<</if>>
<</if>>
<<elseif $tentacle8head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle8">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle8" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle8">></label>
<</if>>
<<elseif $tentacle8head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle8">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle8" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle8">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle8penis">><<nobr>>
<<if $tentacle8head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle8">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle8">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle8">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle8" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle8">></label>
<</if>>
<</if>>
<<elseif $tentacle8head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle8">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle8">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle8">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle8" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle8">></label>
<</if>>
<</if>>
<<elseif $tentacle8head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle8">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle8" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle8">></label>
<</if>>
<<elseif $tentacle8head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle8">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle8" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle8">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle8anus">><<nobr>>
<<if $tentacle8head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle8">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle8">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle8">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle8" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle8">></label>
<</if>>
<</if>>
<<elseif $tentacle8head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle8">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle8">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle8">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle8" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle8">></label>
<</if>>
<</if>>
<<elseif $tentacle8head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle8">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle8" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle8">></label>
<</if>>
<<elseif $tentacle8head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle8">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle8" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle8">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle8thighs">><<nobr>>
<<if $tentacle8head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle8">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle8">></label>
<</if>>
<<elseif $tentacle8head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle8">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle8">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle8bottom">><<nobr>>
<<if $tentacle8head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle8">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle8">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle8chest">><<nobr>>
<<if $tentacle8head is "chest">>
<<if $chestactiondefault is "chestrubtentacle8">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle8" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle8">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle8">><<nobr>>
<<if $leftaction is "lefthittentacle8">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle8">>You strike the $tentacle8 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle8disable>><<set $attackstat += 1>><<set $tentacle8health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle8health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle8">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle8">>You strike the $tentacle8 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle8disable>><<set $attackstat += 1>><<set $tentacle8health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle8health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle8">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle8">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle8 tentacle with your left hand.</span><<tentacle8disable>><<set $leftarm to "tentacle8">><<set $tentacle8head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle8">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle8">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle8 tentacle with your right hand.</span><<tentacle8disable>><<set $rightarm to "tentacle8">><<set $tentacle8head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle8">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle8">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle8 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle8health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle8">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle8">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle8 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle8health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle8">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle8">>You release the $tentacle8 tentacle from your left hand.<<tentacle8disable>>
<</if>>
<<if $rightaction is "rightstoptentacle8">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle8">>You release the $tentacle8 tentacle from your right hand.<<tentacle8disable>>
<</if>>
<<if $feetaction is "feethittentacle8">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle8">>You kick the $tentacle8 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle8disable>><<set $attackstat += 1>><<set $tentacle8health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle8health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle8">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle8">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle8 tentacle between your feet.</span><<tentacle8disable>><<set $leftleg to "tentacle8">><<set $rightleg to "tentacle8">><<set $tentacle8head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle8">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle8">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle8 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle8health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle8">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle8">>You let go of the $tentacle8 tentacle between your feet.<<tentacle8disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle8">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle8 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle8health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle8">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle8 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle8health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle8">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle8 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle8health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle8">><<brat1>><span class="teal">You pull away from the $tentacle8 tentacle threatening your mouth.</span><<tentacle8disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle8">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle8">><<defiance5>>You bite down on the $tentacle8 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle8disable>><<set $attackstat += 1>><<set $tentacle8health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle8health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle8">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle8">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle8 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle8health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle8">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle8">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle8 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle8health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle8">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle8">><<brat1>><span class="teal">You pull away from the $tentacle8 tentacle threatening your <<pussystop>></span><<tentacle8disable>>
<</if>>
<<if $penisaction is "penisrubtentacle8">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle8">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle8 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle8health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle8">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle8">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle8 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle8health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle8">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle8">><<brat1>><span class="teal">You pull away from the $tentacle8 tentacle threatening your <<penisstop>></span><<tentacle8disable>>
<</if>>
<<if $anusaction is "anusrubtentacle8">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle8">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle8 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle8health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle8">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle8">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle8 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle8health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle8">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle8">><<brat1>><span class="teal">You pull away from the $tentacle8 tentacle threatening your <<bottomstop>></span><<tentacle8disable>>
<</if>>
<<if $thighaction is "penisrubtentacle8">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle8">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle8 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle8health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle8">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle8">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle8 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle8health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle8">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle8">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle8 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle8health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle8">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle8">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle8 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle8health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle9 [widget]
<<widget "tentacle9">><<nobr>>
<<if $tentacle9health lte 0 and $tentacle9shaft isnot "finished">>
Worn out, the $tentacle9 tentacle retracts from you.
<<tentacle9disable>>
<<set $tentacle9shaft to "finished">>
<<set $tentacle9head to "finished">>
<</if>>
<<if $tentacle9shaft is "tummy">>
The $tentacle9 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle9shaft is "thighs">>
The $tentacle9 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle9shaft is "breasts">>
The $tentacle9 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle9shaft is "chest">>
The $tentacle9 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle9shaft is "waist">>
The $tentacle9 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle9shaft is "neck">>
The $tentacle9 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle9shaft is "shoulders">>
The $tentacle9 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle9shaft is "leftleg">>
The $tentacle9 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle9shaft is "rightleg">>
The $tentacle9 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle9shaft is "leftarm">>
The $tentacle9 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle9shaft is "rightarm">>
The $tentacle9 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle9head is "leftarm">>
The $tentacle9 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle9head is "rightarm">>
The $tentacle9 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle9head is "feet">>
The $tentacle9 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle9head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle9head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle9head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle9head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle9head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle9head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle9head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle9head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle9head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle9health -= 1>>
<</if>>
<<if $tentacle9head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle9head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle9head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle9head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle9head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle9head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle9head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle9health -= 1>>
<</if>>
<<if $tentacle9head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle9head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle9head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle9head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle9head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle9head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle9head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle9head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle9head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle9head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle9head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle9head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle9head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle9head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle9health -= 1>>
<</if>>
<<if $tentacle9head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle9head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle9head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle9head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle9head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle9head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle9head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle9head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle9head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle9head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle9head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle9head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle9head is 0 and $tentacle9shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle9head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle9default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle9head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle9default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle9head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle9default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle9head to "mouthentrance">>
<<else>>
<<tentacle9default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle9head to "anusentrance">>
<<else>>
<<tentacle9default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle9head to "vaginaentrance">>
<<else>>
<<tentacle9default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle9head to "penisentrance">>
<<else>>
<<tentacle9default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle9head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle9head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle9default>>
<</if>>
<<else>>
<<tentacle9default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle9head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle9default>>
<</if>>
<<else>>
<<tentacle9default>>
<</if>>
<<elseif $tentacle9head is 0 and $tentacle9shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle9 tentacle winds around your tummy.<<neutral1>><<set $tentacle9shaft to "tummy">>
<<else>>
The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle9 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle9shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle9 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle9shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle9 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle9shaft to "chest">>
<<else>>
The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle9 tentacle winds its way around your waist.<<neutral1>><<set $tentacle9shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle9 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle9shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle9 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle9shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle9 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle9 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle9shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle9 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle9 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle9shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle9 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle9 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle9shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle9 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle9 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle9shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle9 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle9 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle9default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle9health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle9health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle9health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle9health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle9health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle9health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle9health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle9health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle9health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle9health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle9disable">><<nobr>>
<<if $tentacle9head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle9head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle9head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle9head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle9head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle9head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle9head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle9head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle9head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle9head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle9head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle9head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle9head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle9head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle9head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle9head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle9head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle9head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle9head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle9head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle9head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle9head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle9head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle9head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle9head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle9head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle9head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle9shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle9shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle9shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle9shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle9shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle9shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle9head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle9shaft to 0>>
<<set $tentacle9head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle9lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle9shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle9">>
| <label><span class="def">Strike the $tentacle9 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle9" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle9 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle9">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle9">>
| <label><span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle9">></label>
<</if>>
<<elseif $leftarm is "tentacle9">>You hold the $tentacle9 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle9">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle9">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle9">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle9" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle9">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle9righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle9shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle9">>
| <label><span class="def">Strike the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "righthittentacle9" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "righthittentacle9">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle9">>
| <label><span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle9">></label>
<</if>>
<<elseif $rightarm is "tentacle9">>You hold the $tentacle9 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle9">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle9">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle9">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle9" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle9">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle9legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle9shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle9">>
| <label><span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle9">>
| <label><span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle9">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle9shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle9">>
| <label><span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle9shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle9">>
| <label><span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle9 tentacle</span> <<radiobutton "$feetaction" "feethittentacle9">></label>
<</if>>
<<elseif $leftleg is "tentacle9">>You hold the $tentacle9 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle9">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle9">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle9">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle9" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle9">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle9mouth">><<nobr>>
<<if $tentacle9head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle9">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle9" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle9">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle9">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle9" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle9">></label>
<</if>>
<</if>>
<<elseif $tentacle9head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle9">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle9" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle9">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle9">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle9" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle9">></label>
<</if>>
<</if>>
<<elseif $tentacle9head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle9">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle9" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle9">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle9">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle9" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle9">></label>
<</if>>
<<elseif $tentacle9head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle9">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle9" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle9">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle9">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle9" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle9">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle9vagina">><<nobr>>
<<if $tentacle9head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle9">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle9">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle9">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle9" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle9">></label>
<</if>>
<</if>>
<<elseif $tentacle9head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle9">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle9">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle9">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle9" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle9">></label>
<</if>>
<</if>>
<<elseif $tentacle9head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle9">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle9" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle9">></label>
<</if>>
<<elseif $tentacle9head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle9">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle9" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle9">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle9penis">><<nobr>>
<<if $tentacle9head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle9">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle9">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle9">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle9" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle9">></label>
<</if>>
<</if>>
<<elseif $tentacle9head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle9">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle9">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle9">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle9" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle9">></label>
<</if>>
<</if>>
<<elseif $tentacle9head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle9">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle9" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle9">></label>
<</if>>
<<elseif $tentacle9head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle9">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle9" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle9">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle9anus">><<nobr>>
<<if $tentacle9head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle9">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle9">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle9">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle9" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle9">></label>
<</if>>
<</if>>
<<elseif $tentacle9head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle9">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle9">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle9">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle9" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle9">></label>
<</if>>
<</if>>
<<elseif $tentacle9head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle9">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle9" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle9">></label>
<</if>>
<<elseif $tentacle9head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle9">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle9" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle9">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle9thighs">><<nobr>>
<<if $tentacle9head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle9">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle9">></label>
<</if>>
<<elseif $tentacle9head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle9">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle9">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle9bottom">><<nobr>>
<<if $tentacle9head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle9">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle9">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle9chest">><<nobr>>
<<if $tentacle9head is "chest">>
<<if $chestactiondefault is "chestrubtentacle9">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle9" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle9">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle9">><<nobr>>
<<if $leftaction is "lefthittentacle9">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle9">>You strike the $tentacle9 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle9disable>><<set $attackstat += 1>><<set $tentacle9health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle9health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle9">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle9">>You strike the $tentacle9 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle9disable>><<set $attackstat += 1>><<set $tentacle9health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle9health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle9">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle9">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle9 tentacle with your left hand.</span><<tentacle9disable>><<set $leftarm to "tentacle9">><<set $tentacle9head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle9">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle9">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle9 tentacle with your right hand.</span><<tentacle9disable>><<set $rightarm to "tentacle9">><<set $tentacle9head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle9">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle9">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle9 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle9health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle9">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle9">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle9 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle9health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle9">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle9">>You release the $tentacle9 tentacle from your left hand.<<tentacle9disable>>
<</if>>
<<if $rightaction is "rightstoptentacle9">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle9">>You release the $tentacle9 tentacle from your right hand.<<tentacle9disable>>
<</if>>
<<if $feetaction is "feethittentacle9">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle9">>You kick the $tentacle9 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle9disable>><<set $attackstat += 1>><<set $tentacle9health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle9health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle9">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle9">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle9 tentacle between your feet.</span><<tentacle9disable>><<set $leftleg to "tentacle9">><<set $rightleg to "tentacle9">><<set $tentacle9head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle9">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle9">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle9 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle9health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle9">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle9">>You let go of the $tentacle9 tentacle between your feet.<<tentacle9disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle9">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle9 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle9health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle9">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle9 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle9health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle9">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle9 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle9health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle9">><<brat1>><span class="teal">You pull away from the $tentacle9 tentacle threatening your mouth.</span><<tentacle9disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle9">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle9">><<defiance5>>You bite down on the $tentacle9 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle9disable>><<set $attackstat += 1>><<set $tentacle9health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle9health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle9">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle9">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle9 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle9health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle9">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle9">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle9 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle9health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle9">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle9">><<brat1>><span class="teal">You pull away from the $tentacle9 tentacle threatening your <<pussystop>></span><<tentacle9disable>>
<</if>>
<<if $penisaction is "penisrubtentacle9">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle9">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle9 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle9health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle9">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle9">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle9 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle9health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle9">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle9">><<brat1>><span class="teal">You pull away from the $tentacle9 tentacle threatening your <<penisstop>></span><<tentacle9disable>>
<</if>>
<<if $anusaction is "anusrubtentacle9">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle9">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle9 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle9health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle9">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle9">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle9 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle9health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle9">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle9">><<brat1>><span class="teal">You pull away from the $tentacle9 tentacle threatening your <<bottomstop>></span><<tentacle9disable>>
<</if>>
<<if $thighaction is "penisrubtentacle9">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle9">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle9 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle9health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle9">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle9">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle9 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle9health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle9">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle9">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle9 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle9health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle9">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle9">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle9 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle9health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle10 [widget]
<<widget "tentacle10">><<nobr>>
<<if $tentacle10health lte 0 and $tentacle10shaft isnot "finished">>
Worn out, the $tentacle10 tentacle retracts from you.
<<tentacle10disable>>
<<set $tentacle10shaft to "finished">>
<<set $tentacle10head to "finished">>
<</if>>
<<if $tentacle10shaft is "tummy">>
The $tentacle10 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle10shaft is "thighs">>
The $tentacle10 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle10shaft is "breasts">>
The $tentacle10 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle10shaft is "chest">>
The $tentacle10 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle10shaft is "waist">>
The $tentacle10 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle10shaft is "neck">>
The $tentacle10 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle10shaft is "shoulders">>
The $tentacle10 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle10shaft is "leftleg">>
The $tentacle10 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle10shaft is "rightleg">>
The $tentacle10 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle10shaft is "leftarm">>
The $tentacle10 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle10shaft is "rightarm">>
The $tentacle10 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle10head is "leftarm">>
The $tentacle10 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle10head is "rightarm">>
The $tentacle10 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle10head is "feet">>
The $tentacle10 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle10head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle10head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle10head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle10head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle10head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle10head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle10head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle10head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle10head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle10health -= 1>>
<</if>>
<<if $tentacle10head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle10head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle10head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle10head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle10head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle10head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle10head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle10health -= 1>>
<</if>>
<<if $tentacle10head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle10head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle10head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle10head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle10head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle10head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle10head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle10head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle10head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle10head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle10head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle10head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle10head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle10head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle10health -= 1>>
<</if>>
<<if $tentacle10head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle10head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle10head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle10head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle10head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle10head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle10head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle10head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle10head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle10head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle10head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle10head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle10head is 0 and $tentacle10shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle10head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle10default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle10head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle10default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle10head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle10default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle10head to "mouthentrance">>
<<else>>
<<tentacle10default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle10head to "anusentrance">>
<<else>>
<<tentacle10default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle10head to "vaginaentrance">>
<<else>>
<<tentacle10default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle10head to "penisentrance">>
<<else>>
<<tentacle10default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle10head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle10head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle10default>>
<</if>>
<<else>>
<<tentacle10default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle10head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle10default>>
<</if>>
<<else>>
<<tentacle10default>>
<</if>>
<<elseif $tentacle10head is 0 and $tentacle10shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle10 tentacle winds around your tummy.<<neutral1>><<set $tentacle10shaft to "tummy">>
<<else>>
The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle10 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle10shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle10 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle10shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle10 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle10shaft to "chest">>
<<else>>
The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle10 tentacle winds its way around your waist.<<neutral1>><<set $tentacle10shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle10 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle10shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle10 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle10shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle10 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle10 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle10shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle10 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle10 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle10shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle10 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle10 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle10shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle10 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle10 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle10shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle10 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle10 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle10default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle10health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle10health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle10health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle10health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle10health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle10health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle10health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle10health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle10health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle10health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle10disable">><<nobr>>
<<if $tentacle10head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle10head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle10head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle10head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle10head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle10head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle10head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle10head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle10head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle10head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle10head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle10head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle10head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle10head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle10head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle10head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle10head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle10head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle10head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle10head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle10head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle10head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle10head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle10head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle10head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle10head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle10head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle10shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle10shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle10shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle10shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle10shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle10shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle10head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle10shaft to 0>>
<<set $tentacle10head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle10lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle10shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle10">>
| <label><span class="def">Strike the $tentacle10 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle10" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle10 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle10">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle10">>
| <label><span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle10">></label>
<</if>>
<<elseif $leftarm is "tentacle10">>You hold the $tentacle10 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle10">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle10">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle10">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle10" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle10">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle10righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle10shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle10">>
| <label><span class="def">Strike the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "righthittentacle10" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "righthittentacle10">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle10">>
| <label><span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle10">></label>
<</if>>
<<elseif $rightarm is "tentacle10">>You hold the $tentacle10 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle10">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle10">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle10">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle10" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle10">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle10legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle10shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle10">>
| <label><span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle10">>
| <label><span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle10">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle10shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle10">>
| <label><span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle10shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle10">>
| <label><span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle10 tentacle</span> <<radiobutton "$feetaction" "feethittentacle10">></label>
<</if>>
<<elseif $leftleg is "tentacle10">>You hold the $tentacle10 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle10">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle10">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle10">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle10" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle10">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle10mouth">><<nobr>>
<<if $tentacle10head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle10">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle10" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle10">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle10">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle10" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle10">></label>
<</if>>
<</if>>
<<elseif $tentacle10head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle10">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle10" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle10">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle10">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle10" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle10">></label>
<</if>>
<</if>>
<<elseif $tentacle10head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle10">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle10" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle10">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle10">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle10" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle10">></label>
<</if>>
<<elseif $tentacle10head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle10">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle10" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle10">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle10">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle10" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle10">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle10vagina">><<nobr>>
<<if $tentacle10head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle10">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle10">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle10">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle10" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle10">></label>
<</if>>
<</if>>
<<elseif $tentacle10head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle10">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle10">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle10">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle10" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle10">></label>
<</if>>
<</if>>
<<elseif $tentacle10head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle10">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle10" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle10">></label>
<</if>>
<<elseif $tentacle10head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle10">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle10" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle10">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle10penis">><<nobr>>
<<if $tentacle10head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle10">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle10">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle10">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle10" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle10">></label>
<</if>>
<</if>>
<<elseif $tentacle10head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle10">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle10">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle10">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle10" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle10">></label>
<</if>>
<</if>>
<<elseif $tentacle10head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle10">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle10" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle10">></label>
<</if>>
<<elseif $tentacle10head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle10">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle10" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle10">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle10anus">><<nobr>>
<<if $tentacle10head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle10">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle10">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle10">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle10" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle10">></label>
<</if>>
<</if>>
<<elseif $tentacle10head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle10">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle10">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle10">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle10" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle10">></label>
<</if>>
<</if>>
<<elseif $tentacle10head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle10">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle10" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle10">></label>
<</if>>
<<elseif $tentacle10head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle10">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle10" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle10">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle10thighs">><<nobr>>
<<if $tentacle10head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle10">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle10">></label>
<</if>>
<<elseif $tentacle10head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle10">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle10">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle10bottom">><<nobr>>
<<if $tentacle10head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle10">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle10">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle10chest">><<nobr>>
<<if $tentacle10head is "chest">>
<<if $chestactiondefault is "chestrubtentacle10">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle10" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle10">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle10">><<nobr>>
<<if $leftaction is "lefthittentacle10">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle10">>You strike the $tentacle10 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle10disable>><<set $attackstat += 1>><<set $tentacle10health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle10health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle10">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle10">>You strike the $tentacle10 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle10disable>><<set $attackstat += 1>><<set $tentacle10health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle10health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle10">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle10">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle10 tentacle with your left hand.</span><<tentacle10disable>><<set $leftarm to "tentacle10">><<set $tentacle10head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle10">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle10">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle10 tentacle with your right hand.</span><<tentacle10disable>><<set $rightarm to "tentacle10">><<set $tentacle10head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle10">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle10">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle10 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle10health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle10">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle10">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle10 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle10health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle10">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle10">>You release the $tentacle10 tentacle from your left hand.<<tentacle10disable>>
<</if>>
<<if $rightaction is "rightstoptentacle10">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle10">>You release the $tentacle10 tentacle from your right hand.<<tentacle10disable>>
<</if>>
<<if $feetaction is "feethittentacle10">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle10">>You kick the $tentacle10 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle10disable>><<set $attackstat += 1>><<set $tentacle10health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle10health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle10">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle10">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle10 tentacle between your feet.</span><<tentacle10disable>><<set $leftleg to "tentacle10">><<set $rightleg to "tentacle10">><<set $tentacle10head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle10">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle10">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle10 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle10health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle10">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle10">>You let go of the $tentacle10 tentacle between your feet.<<tentacle10disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle10">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle10 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle10health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle10">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle10 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle10health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle10">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle10 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle10health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle10">><<brat1>><span class="teal">You pull away from the $tentacle10 tentacle threatening your mouth.</span><<tentacle10disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle10">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle10">><<defiance5>>You bite down on the $tentacle10 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle10disable>><<set $attackstat += 1>><<set $tentacle10health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle10health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle10">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle10">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle10 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle10health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle10">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle10">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle10 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle10health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle10">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle10">><<brat1>><span class="teal">You pull away from the $tentacle10 tentacle threatening your <<pussystop>></span><<tentacle10disable>>
<</if>>
<<if $penisaction is "penisrubtentacle10">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle10">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle10 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle10health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle10">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle10">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle10 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle10health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle10">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle10">><<brat1>><span class="teal">You pull away from the $tentacle10 tentacle threatening your <<penisstop>></span><<tentacle10disable>>
<</if>>
<<if $anusaction is "anusrubtentacle10">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle10">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle10 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle10health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle10">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle10">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle10 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle10health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle10">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle10">><<brat1>><span class="teal">You pull away from the $tentacle10 tentacle threatening your <<bottomstop>></span><<tentacle10disable>>
<</if>>
<<if $thighaction is "penisrubtentacle10">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle10">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle10 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle10health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle10">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle10">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle10 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle10health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle10">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle10">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle10 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle10health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle10">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle10">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle10 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle10health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle11 [widget]
<<widget "tentacle11">><<nobr>>
<<if $tentacle11health lte 0 and $tentacle11shaft isnot "finished">>
Worn out, the $tentacle11 tentacle retracts from you.
<<tentacle11disable>>
<<set $tentacle11shaft to "finished">>
<<set $tentacle11head to "finished">>
<</if>>
<<if $tentacle11shaft is "tummy">>
The $tentacle11 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle11shaft is "thighs">>
The $tentacle11 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle11shaft is "breasts">>
The $tentacle11 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle11shaft is "chest">>
The $tentacle11 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle11shaft is "waist">>
The $tentacle11 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle11shaft is "neck">>
The $tentacle11 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle11shaft is "shoulders">>
The $tentacle11 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle11shaft is "leftleg">>
The $tentacle11 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle11shaft is "rightleg">>
The $tentacle11 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle11shaft is "leftarm">>
The $tentacle11 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle11shaft is "rightarm">>
The $tentacle11 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle11head is "leftarm">>
The $tentacle11 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle11head is "rightarm">>
The $tentacle11 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle11head is "feet">>
The $tentacle11 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle11head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle11head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle11head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle11head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle11head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle11head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle11head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle11head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle11head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle11health -= 1>>
<</if>>
<<if $tentacle11head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle11head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle11head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle11head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle11head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle11head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle11head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle11health -= 1>>
<</if>>
<<if $tentacle11head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle11head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle11head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle11head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle11head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle11head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle11head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle11head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle11head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle11head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle11head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle11head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle11head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle11head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle11health -= 1>>
<</if>>
<<if $tentacle11head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle11head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle11head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle11head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle11head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle11head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle11head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle11head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle11head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle11head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle11head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle11head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle11head is 0 and $tentacle11shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle11head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle11default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle11head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle11default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle11head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle11default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle11head to "mouthentrance">>
<<else>>
<<tentacle11default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle11head to "anusentrance">>
<<else>>
<<tentacle11default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle11head to "vaginaentrance">>
<<else>>
<<tentacle11default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle11head to "penisentrance">>
<<else>>
<<tentacle11default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle11head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle11head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle11default>>
<</if>>
<<else>>
<<tentacle11default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle11head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle11default>>
<</if>>
<<else>>
<<tentacle11default>>
<</if>>
<<elseif $tentacle11head is 0 and $tentacle11shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle11 tentacle winds around your tummy.<<neutral1>><<set $tentacle11shaft to "tummy">>
<<else>>
The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle11 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle11shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle11 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle11shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle11 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle11shaft to "chest">>
<<else>>
The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle11 tentacle winds its way around your waist.<<neutral1>><<set $tentacle11shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle11 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle11shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle11 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle11shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle11 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle11 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle11shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle11 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle11 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle11shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle11 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle11 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle11shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle11 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle11 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle11shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle11 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle11 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle11default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle11health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle11health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle11health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle11health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle11health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle11health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle11health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle11health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle11health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle11health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle11disable">><<nobr>>
<<if $tentacle11head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle11head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle11head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle11head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle11head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle11head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle11head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle11head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle11head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle11head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle11head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle11head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle11head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle11head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle11head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle11head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle11head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle11head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle11head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle11head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle11head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle11head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle11head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle11head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle11head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle11head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle11head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle11shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle11shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle11shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle11shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle11shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle11shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle11head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle11shaft to 0>>
<<set $tentacle11head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle11lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle11shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle11">>
| <label><span class="def">Strike the $tentacle11 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle11" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle11 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle11">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle11">>
| <label><span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle11">></label>
<</if>>
<<elseif $leftarm is "tentacle11">>You hold the $tentacle11 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle11">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle11">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle11">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle11" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle11">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle11righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle11shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle11">>
| <label><span class="def">Strike the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "righthittentacle11" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "righthittentacle11">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle11">>
| <label><span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle11">></label>
<</if>>
<<elseif $rightarm is "tentacle11">>You hold the $tentacle11 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle11">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle11">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle11">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle11" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle11">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle11legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle11shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle11">>
| <label><span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle11">>
| <label><span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle11">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle11shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle11">>
| <label><span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle11shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle11">>
| <label><span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle11 tentacle</span> <<radiobutton "$feetaction" "feethittentacle11">></label>
<</if>>
<<elseif $leftleg is "tentacle11">>You hold the $tentacle11 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle11">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle11">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle11">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle11" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle11">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle11mouth">><<nobr>>
<<if $tentacle11head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle11">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle11" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle11">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle11">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle11" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle11">></label>
<</if>>
<</if>>
<<elseif $tentacle11head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle11">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle11" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle11">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle11">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle11" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle11">></label>
<</if>>
<</if>>
<<elseif $tentacle11head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle11">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle11" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle11">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle11">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle11" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle11">></label>
<</if>>
<<elseif $tentacle11head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle11">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle11" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle11">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle11">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle11" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle11">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle11vagina">><<nobr>>
<<if $tentacle11head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle11">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle11">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle11">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle11" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle11">></label>
<</if>>
<</if>>
<<elseif $tentacle11head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle11">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle11">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle11">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle11" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle11">></label>
<</if>>
<</if>>
<<elseif $tentacle11head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle11">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle11" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle11">></label>
<</if>>
<<elseif $tentacle11head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle11">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle11" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle11">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle11penis">><<nobr>>
<<if $tentacle11head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle11">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle11">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle11">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle11" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle11">></label>
<</if>>
<</if>>
<<elseif $tentacle11head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle11">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle11">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle11">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle11" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle11">></label>
<</if>>
<</if>>
<<elseif $tentacle11head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle11">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle11" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle11">></label>
<</if>>
<<elseif $tentacle11head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle11">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle11" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle11">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle11anus">><<nobr>>
<<if $tentacle11head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle11">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle11">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle11">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle11" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle11">></label>
<</if>>
<</if>>
<<elseif $tentacle11head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle11">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle11">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle11">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle11" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle11">></label>
<</if>>
<</if>>
<<elseif $tentacle11head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle11">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle11" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle11">></label>
<</if>>
<<elseif $tentacle11head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle11">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle11" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle11">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle11thighs">><<nobr>>
<<if $tentacle11head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle11">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle11">></label>
<</if>>
<<elseif $tentacle11head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle11">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle11">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle11bottom">><<nobr>>
<<if $tentacle11head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle11">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle11">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle11chest">><<nobr>>
<<if $tentacle11head is "chest">>
<<if $chestactiondefault is "chestrubtentacle11">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle11" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle11">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle11">><<nobr>>
<<if $leftaction is "lefthittentacle11">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle11">>You strike the $tentacle11 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle11disable>><<set $attackstat += 1>><<set $tentacle11health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle11health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle11">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle11">>You strike the $tentacle11 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle11disable>><<set $attackstat += 1>><<set $tentacle11health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle11health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle11">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle11">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle11 tentacle with your left hand.</span><<tentacle11disable>><<set $leftarm to "tentacle11">><<set $tentacle11head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle11">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle11">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle11 tentacle with your right hand.</span><<tentacle11disable>><<set $rightarm to "tentacle11">><<set $tentacle11head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle11">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle11">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle11 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle11health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle11">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle11">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle11 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle11health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle11">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle11">>You release the $tentacle11 tentacle from your left hand.<<tentacle11disable>>
<</if>>
<<if $rightaction is "rightstoptentacle11">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle11">>You release the $tentacle11 tentacle from your right hand.<<tentacle11disable>>
<</if>>
<<if $feetaction is "feethittentacle11">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle11">>You kick the $tentacle11 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle11disable>><<set $attackstat += 1>><<set $tentacle11health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle11health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle11">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle11">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle11 tentacle between your feet.</span><<tentacle11disable>><<set $leftleg to "tentacle11">><<set $rightleg to "tentacle11">><<set $tentacle11head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle11">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle11">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle11 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle11health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle11">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle11">>You let go of the $tentacle11 tentacle between your feet.<<tentacle11disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle11">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle11 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle11health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle11">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle11 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle11health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle11">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle11 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle11health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle11">><<brat1>><span class="teal">You pull away from the $tentacle11 tentacle threatening your mouth.</span><<tentacle11disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle11">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle11">><<defiance5>>You bite down on the $tentacle11 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle11disable>><<set $attackstat += 1>><<set $tentacle11health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle11health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle11">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle11">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle11 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle11health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle11">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle11">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle11 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle11health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle11">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle11">><<brat1>><span class="teal">You pull away from the $tentacle11 tentacle threatening your <<pussystop>></span><<tentacle11disable>>
<</if>>
<<if $penisaction is "penisrubtentacle11">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle11">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle11 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle11health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle11">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle11">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle11 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle11health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle11">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle11">><<brat1>><span class="teal">You pull away from the $tentacle11 tentacle threatening your <<penisstop>></span><<tentacle11disable>>
<</if>>
<<if $anusaction is "anusrubtentacle11">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle11">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle11 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle11health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle11">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle11">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle11 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle11health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle11">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle11">><<brat1>><span class="teal">You pull away from the $tentacle11 tentacle threatening your <<bottomstop>></span><<tentacle11disable>>
<</if>>
<<if $thighaction is "penisrubtentacle11">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle11">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle11 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle11health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle11">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle11">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle11 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle11health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle11">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle11">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle11 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle11health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle11">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle11">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle11 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle11health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle12 [widget]
<<widget "tentacle12">><<nobr>>
<<if $tentacle12health lte 0 and $tentacle12shaft isnot "finished">>
Worn out, the $tentacle12 tentacle retracts from you.
<<tentacle12disable>>
<<set $tentacle12shaft to "finished">>
<<set $tentacle12head to "finished">>
<</if>>
<<if $tentacle12shaft is "tummy">>
The $tentacle12 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle12shaft is "thighs">>
The $tentacle12 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle12shaft is "breasts">>
The $tentacle12 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle12shaft is "chest">>
The $tentacle12 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle12shaft is "waist">>
The $tentacle12 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle12shaft is "neck">>
The $tentacle12 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle12shaft is "shoulders">>
The $tentacle12 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle12shaft is "leftleg">>
The $tentacle12 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle12shaft is "rightleg">>
The $tentacle12 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle12shaft is "leftarm">>
The $tentacle12 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle12shaft is "rightarm">>
The $tentacle12 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle12head is "leftarm">>
The $tentacle12 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle12head is "rightarm">>
The $tentacle12 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle12head is "feet">>
The $tentacle12 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle12head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle12head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle12head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle12head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle12head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle12head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle12head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle12head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle12head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle12health -= 1>>
<</if>>
<<if $tentacle12head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle12head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle12head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle12head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle12head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle12head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle12head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle12health -= 1>>
<</if>>
<<if $tentacle12head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle12head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle12head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle12head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle12head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle12head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle12head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle12head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle12head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle12head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle12head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle12head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle12head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle12head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle12health -= 1>>
<</if>>
<<if $tentacle12head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle12head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle12head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle12head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle12head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle12head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle12head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle12head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle12head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle12head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle12head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle12head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle12head is 0 and $tentacle12shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle12head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle12default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle12head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle12default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle12head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle12default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle12head to "mouthentrance">>
<<else>>
<<tentacle12default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle12head to "anusentrance">>
<<else>>
<<tentacle12default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle12head to "vaginaentrance">>
<<else>>
<<tentacle12default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle12head to "penisentrance">>
<<else>>
<<tentacle12default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle12head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle12head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle12default>>
<</if>>
<<else>>
<<tentacle12default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle12head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle12default>>
<</if>>
<<else>>
<<tentacle12default>>
<</if>>
<<elseif $tentacle12head is 0 and $tentacle12shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle12 tentacle winds around your tummy.<<neutral1>><<set $tentacle12shaft to "tummy">>
<<else>>
The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle12 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle12shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle12 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle12shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle12 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle12shaft to "chest">>
<<else>>
The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle12 tentacle winds its way around your waist.<<neutral1>><<set $tentacle12shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle12 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle12shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle12 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle12shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle12 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle12 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle12shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle12 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle12 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle12shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle12 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle12 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle12shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle12 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle12 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle12shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle12 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle12 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle12default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle12health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle12health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle12health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle12health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle12health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle12health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle12health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle12health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle12health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle12health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle12disable">><<nobr>>
<<if $tentacle12head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle12head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle12head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle12head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle12head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle12head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle12head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle12head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle12head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle12head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle12head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle12head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle12head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle12head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle12head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle12head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle12head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle12head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle12head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle12head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle12head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle12head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle12head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle12head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle12head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle12head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle12head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle12shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle12shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle12shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle12shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle12shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle12shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle12head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle12shaft to 0>>
<<set $tentacle12head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle12lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle12shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle12">>
| <label><span class="def">Strike the $tentacle12 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle12" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle12 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle12">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle12">>
| <label><span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle12">></label>
<</if>>
<<elseif $leftarm is "tentacle12">>You hold the $tentacle12 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle12">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle12">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle12">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle12" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle12">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle12righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle12shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle12">>
| <label><span class="def">Strike the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "righthittentacle12" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "righthittentacle12">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle12">>
| <label><span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle12">></label>
<</if>>
<<elseif $rightarm is "tentacle12">>You hold the $tentacle12 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle12">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle12">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle12">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle12" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle12">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle12legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle12shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle12">>
| <label><span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle12">>
| <label><span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle12">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle12shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle12">>
| <label><span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle12shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle12">>
| <label><span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle12 tentacle</span> <<radiobutton "$feetaction" "feethittentacle12">></label>
<</if>>
<<elseif $leftleg is "tentacle12">>You hold the $tentacle12 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle12">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle12">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle12">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle12" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle12">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle12mouth">><<nobr>>
<<if $tentacle12head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle12">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle12" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle12">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle12">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle12" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle12">></label>
<</if>>
<</if>>
<<elseif $tentacle12head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle12">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle12" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle12">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle12">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle12" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle12">></label>
<</if>>
<</if>>
<<elseif $tentacle12head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle12">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle12" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle12">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle12">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle12" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle12">></label>
<</if>>
<<elseif $tentacle12head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle12">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle12" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle12">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle12">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle12" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle12">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle12vagina">><<nobr>>
<<if $tentacle12head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle12">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle12">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle12">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle12" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle12">></label>
<</if>>
<</if>>
<<elseif $tentacle12head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle12">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle12">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle12">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle12" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle12">></label>
<</if>>
<</if>>
<<elseif $tentacle12head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle12">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle12" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle12">></label>
<</if>>
<<elseif $tentacle12head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle12">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle12" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle12">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle12penis">><<nobr>>
<<if $tentacle12head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle12">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle12">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle12">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle12" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle12">></label>
<</if>>
<</if>>
<<elseif $tentacle12head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle12">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle12">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle12">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle12" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle12">></label>
<</if>>
<</if>>
<<elseif $tentacle12head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle12">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle12" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle12">></label>
<</if>>
<<elseif $tentacle12head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle12">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle12" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle12">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle12anus">><<nobr>>
<<if $tentacle12head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle12">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle12">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle12">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle12" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle12">></label>
<</if>>
<</if>>
<<elseif $tentacle12head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle12">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle12">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle12">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle12" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle12">></label>
<</if>>
<</if>>
<<elseif $tentacle12head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle12">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle12" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle12">></label>
<</if>>
<<elseif $tentacle12head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle12">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle12" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle12">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle12thighs">><<nobr>>
<<if $tentacle12head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle12">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle12">></label>
<</if>>
<<elseif $tentacle12head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle12">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle12">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle12bottom">><<nobr>>
<<if $tentacle12head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle12">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle12">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle12chest">><<nobr>>
<<if $tentacle12head is "chest">>
<<if $chestactiondefault is "chestrubtentacle12">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle12" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle12">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle12">><<nobr>>
<<if $leftaction is "lefthittentacle12">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle12">>You strike the $tentacle12 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle12disable>><<set $attackstat += 1>><<set $tentacle12health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle12health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle12">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle12">>You strike the $tentacle12 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle12disable>><<set $attackstat += 1>><<set $tentacle12health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle12health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle12">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle12">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle12 tentacle with your left hand.</span><<tentacle12disable>><<set $leftarm to "tentacle12">><<set $tentacle12head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle12">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle12">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle12 tentacle with your right hand.</span><<tentacle12disable>><<set $rightarm to "tentacle12">><<set $tentacle12head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle12">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle12">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle12 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle12health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle12">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle12">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle12 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle12health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle12">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle12">>You release the $tentacle12 tentacle from your left hand.<<tentacle12disable>>
<</if>>
<<if $rightaction is "rightstoptentacle12">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle12">>You release the $tentacle12 tentacle from your right hand.<<tentacle12disable>>
<</if>>
<<if $feetaction is "feethittentacle12">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle12">>You kick the $tentacle12 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle12disable>><<set $attackstat += 1>><<set $tentacle12health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle12health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle12">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle12">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle12 tentacle between your feet.</span><<tentacle12disable>><<set $leftleg to "tentacle12">><<set $rightleg to "tentacle12">><<set $tentacle12head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle12">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle12">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle12 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle12health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle12">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle12">>You let go of the $tentacle12 tentacle between your feet.<<tentacle12disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle12">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle12 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle12health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle12">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle12 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle12health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle12">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle12 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle12health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle12">><<brat1>><span class="teal">You pull away from the $tentacle12 tentacle threatening your mouth.</span><<tentacle12disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle12">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle12">><<defiance5>>You bite down on the $tentacle12 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle12disable>><<set $attackstat += 1>><<set $tentacle12health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle12health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle12">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle12">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle12 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle12health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle12">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle12">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle12 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle12health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle12">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle12">><<brat1>><span class="teal">You pull away from the $tentacle12 tentacle threatening your <<pussystop>></span><<tentacle12disable>>
<</if>>
<<if $penisaction is "penisrubtentacle12">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle12">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle12 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle12health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle12">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle12">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle12 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle12health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle12">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle12">><<brat1>><span class="teal">You pull away from the $tentacle12 tentacle threatening your <<penisstop>></span><<tentacle12disable>>
<</if>>
<<if $anusaction is "anusrubtentacle12">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle12">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle12 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle12health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle12">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle12">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle12 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle12health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle12">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle12">><<brat1>><span class="teal">You pull away from the $tentacle12 tentacle threatening your <<bottomstop>></span><<tentacle12disable>>
<</if>>
<<if $thighaction is "penisrubtentacle12">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle12">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle12 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle12health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle12">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle12">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle12 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle12health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle12">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle12">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle12 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle12health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle12">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle12">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle12 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle12health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle13 [widget]
<<widget "tentacle13">><<nobr>>
<<if $tentacle13health lte 0 and $tentacle13shaft isnot "finished">>
Worn out, the $tentacle13 tentacle retracts from you.
<<tentacle13disable>>
<<set $tentacle13shaft to "finished">>
<<set $tentacle13head to "finished">>
<</if>>
<<if $tentacle13shaft is "tummy">>
The $tentacle13 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle13shaft is "thighs">>
The $tentacle13 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle13shaft is "breasts">>
The $tentacle13 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle13shaft is "chest">>
The $tentacle13 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle13shaft is "waist">>
The $tentacle13 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle13shaft is "neck">>
The $tentacle13 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle13shaft is "shoulders">>
The $tentacle13 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle13shaft is "leftleg">>
The $tentacle13 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle13shaft is "rightleg">>
The $tentacle13 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle13shaft is "leftarm">>
The $tentacle13 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle13shaft is "rightarm">>
The $tentacle13 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle13head is "leftarm">>
The $tentacle13 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle13head is "rightarm">>
The $tentacle13 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle13head is "feet">>
The $tentacle13 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle13head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle13head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle13head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle13head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle13head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle13head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle13head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle13head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle13head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle13health -= 1>>
<</if>>
<<if $tentacle13head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle13head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle13head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle13head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle13head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle13head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle13head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle13health -= 1>>
<</if>>
<<if $tentacle13head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle13head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle13head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle13head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle13head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle13head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle13head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle13head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle13head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle13head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle13head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle13head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle13head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle13head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle13health -= 1>>
<</if>>
<<if $tentacle13head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle13head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle13head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle13head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle13head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle13head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle13head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle13head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle13head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle13head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle13head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle13head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle13head is 0 and $tentacle13shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle13head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle13default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle13head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle13default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle13head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle13default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle13head to "mouthentrance">>
<<else>>
<<tentacle13default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle13head to "anusentrance">>
<<else>>
<<tentacle13default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle13head to "vaginaentrance">>
<<else>>
<<tentacle13default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle13head to "penisentrance">>
<<else>>
<<tentacle13default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle13head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle13head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle13default>>
<</if>>
<<else>>
<<tentacle13default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle13head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle13default>>
<</if>>
<<else>>
<<tentacle13default>>
<</if>>
<<elseif $tentacle13head is 0 and $tentacle13shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle13 tentacle winds around your tummy.<<neutral1>><<set $tentacle13shaft to "tummy">>
<<else>>
The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle13 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle13shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle13 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle13shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle13 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle13shaft to "chest">>
<<else>>
The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle13 tentacle winds its way around your waist.<<neutral1>><<set $tentacle13shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle13 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle13shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle13 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle13shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle13 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle13 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle13shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle13 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle13 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle13shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle13 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle13 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle13shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle13 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle13 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle13shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle13 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle13 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle13default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle13health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle13health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle13health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle13health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle13health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle13health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle13health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle13health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle13health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle13health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle13disable">><<nobr>>
<<if $tentacle13head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle13head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle13head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle13head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle13head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle13head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle13head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle13head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle13head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle13head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle13head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle13head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle13head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle13head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle13head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle13head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle13head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle13head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle13head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle13head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle13head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle13head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle13head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle13head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle13head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle13head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle13head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle13shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle13shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle13shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle13shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle13shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle13shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle13head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle13shaft to 0>>
<<set $tentacle13head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle13lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle13shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle13">>
| <label><span class="def">Strike the $tentacle13 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle13" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle13 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle13">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle13">>
| <label><span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle13">></label>
<</if>>
<<elseif $leftarm is "tentacle13">>You hold the $tentacle13 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle13">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle13">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle13">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle13" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle13">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle13righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle13shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle13">>
| <label><span class="def">Strike the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "righthittentacle13" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "righthittentacle13">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle13">>
| <label><span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle13">></label>
<</if>>
<<elseif $rightarm is "tentacle13">>You hold the $tentacle13 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle13">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle13">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle13">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle13" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle13">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle13legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle13shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle13">>
| <label><span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle13">>
| <label><span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle13">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle13shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle13">>
| <label><span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle13shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle13">>
| <label><span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle13 tentacle</span> <<radiobutton "$feetaction" "feethittentacle13">></label>
<</if>>
<<elseif $leftleg is "tentacle13">>You hold the $tentacle13 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle13">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle13">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle13">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle13" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle13">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle13mouth">><<nobr>>
<<if $tentacle13head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle13">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle13" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle13">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle13">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle13" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle13">></label>
<</if>>
<</if>>
<<elseif $tentacle13head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle13">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle13" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle13">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle13">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle13" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle13">></label>
<</if>>
<</if>>
<<elseif $tentacle13head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle13">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle13" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle13">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle13">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle13" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle13">></label>
<</if>>
<<elseif $tentacle13head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle13">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle13" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle13">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle13">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle13" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle13">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle13vagina">><<nobr>>
<<if $tentacle13head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle13">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle13">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle13">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle13" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle13">></label>
<</if>>
<</if>>
<<elseif $tentacle13head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle13">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle13">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle13">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle13" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle13">></label>
<</if>>
<</if>>
<<elseif $tentacle13head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle13">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle13" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle13">></label>
<</if>>
<<elseif $tentacle13head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle13">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle13" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle13">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle13penis">><<nobr>>
<<if $tentacle13head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle13">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle13">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle13">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle13" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle13">></label>
<</if>>
<</if>>
<<elseif $tentacle13head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle13">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle13">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle13">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle13" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle13">></label>
<</if>>
<</if>>
<<elseif $tentacle13head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle13">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle13" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle13">></label>
<</if>>
<<elseif $tentacle13head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle13">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle13" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle13">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle13anus">><<nobr>>
<<if $tentacle13head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle13">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle13">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle13">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle13" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle13">></label>
<</if>>
<</if>>
<<elseif $tentacle13head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle13">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle13">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle13">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle13" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle13">></label>
<</if>>
<</if>>
<<elseif $tentacle13head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle13">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle13" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle13">></label>
<</if>>
<<elseif $tentacle13head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle13">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle13" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle13">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle13thighs">><<nobr>>
<<if $tentacle13head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle13">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle13">></label>
<</if>>
<<elseif $tentacle13head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle13">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle13">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle13bottom">><<nobr>>
<<if $tentacle13head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle13">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle13">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle13chest">><<nobr>>
<<if $tentacle13head is "chest">>
<<if $chestactiondefault is "chestrubtentacle13">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle13" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle13">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle13">><<nobr>>
<<if $leftaction is "lefthittentacle13">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle13">>You strike the $tentacle13 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle13disable>><<set $attackstat += 1>><<set $tentacle13health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle13health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle13">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle13">>You strike the $tentacle13 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle13disable>><<set $attackstat += 1>><<set $tentacle13health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle13health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle13">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle13">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle13 tentacle with your left hand.</span><<tentacle13disable>><<set $leftarm to "tentacle13">><<set $tentacle13head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle13">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle13">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle13 tentacle with your right hand.</span><<tentacle13disable>><<set $rightarm to "tentacle13">><<set $tentacle13head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle13">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle13">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle13 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle13health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle13">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle13">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle13 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle13health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle13">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle13">>You release the $tentacle13 tentacle from your left hand.<<tentacle13disable>>
<</if>>
<<if $rightaction is "rightstoptentacle13">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle13">>You release the $tentacle13 tentacle from your right hand.<<tentacle13disable>>
<</if>>
<<if $feetaction is "feethittentacle13">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle13">>You kick the $tentacle13 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle13disable>><<set $attackstat += 1>><<set $tentacle13health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle13health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle13">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle13">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle13 tentacle between your feet.</span><<tentacle13disable>><<set $leftleg to "tentacle13">><<set $rightleg to "tentacle13">><<set $tentacle13head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle13">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle13">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle13 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle13health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle13">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle13">>You let go of the $tentacle13 tentacle between your feet.<<tentacle13disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle13">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle13 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle13health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle13">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle13 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle13health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle13">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle13 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle13health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle13">><<brat1>><span class="teal">You pull away from the $tentacle13 tentacle threatening your mouth.</span><<tentacle13disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle13">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle13">><<defiance5>>You bite down on the $tentacle13 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle13disable>><<set $attackstat += 1>><<set $tentacle13health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle13health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle13">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle13">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle13 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle13health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle13">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle13">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle13 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle13health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle13">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle13">><<brat1>><span class="teal">You pull away from the $tentacle13 tentacle threatening your <<pussystop>></span><<tentacle13disable>>
<</if>>
<<if $penisaction is "penisrubtentacle13">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle13">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle13 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle13health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle13">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle13">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle13 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle13health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle13">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle13">><<brat1>><span class="teal">You pull away from the $tentacle13 tentacle threatening your <<penisstop>></span><<tentacle13disable>>
<</if>>
<<if $anusaction is "anusrubtentacle13">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle13">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle13 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle13health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle13">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle13">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle13 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle13health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle13">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle13">><<brat1>><span class="teal">You pull away from the $tentacle13 tentacle threatening your <<bottomstop>></span><<tentacle13disable>>
<</if>>
<<if $thighaction is "penisrubtentacle13">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle13">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle13 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle13health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle13">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle13">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle13 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle13health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle13">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle13">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle13 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle13health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle13">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle13">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle13 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle13health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle14 [widget]
<<widget "tentacle14">><<nobr>>
<<if $tentacle14health lte 0 and $tentacle14shaft isnot "finished">>
Worn out, the $tentacle14 tentacle retracts from you.
<<tentacle14disable>>
<<set $tentacle14shaft to "finished">>
<<set $tentacle14head to "finished">>
<</if>>
<<if $tentacle14shaft is "tummy">>
The $tentacle14 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle14shaft is "thighs">>
The $tentacle14 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle14shaft is "breasts">>
The $tentacle14 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle14shaft is "chest">>
The $tentacle14 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle14shaft is "waist">>
The $tentacle14 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle14shaft is "neck">>
The $tentacle14 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle14shaft is "shoulders">>
The $tentacle14 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle14shaft is "leftleg">>
The $tentacle14 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle14shaft is "rightleg">>
The $tentacle14 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle14shaft is "leftarm">>
The $tentacle14 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle14shaft is "rightarm">>
The $tentacle14 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle14head is "leftarm">>
The $tentacle14 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle14head is "rightarm">>
The $tentacle14 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle14head is "feet">>
The $tentacle14 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle14head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle14head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle14head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle14head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle14head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle14head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle14head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle14head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle14head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle14health -= 1>>
<</if>>
<<if $tentacle14head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle14head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle14head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle14head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle14head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle14head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle14head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle14health -= 1>>
<</if>>
<<if $tentacle14head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle14head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle14head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle14head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle14head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle14head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle14head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle14head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle14head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle14head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle14head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle14head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle14head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle14head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle14health -= 1>>
<</if>>
<<if $tentacle14head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle14head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle14head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle14head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle14head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle14head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle14head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle14head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle14head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle14head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle14head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle14head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle14head is 0 and $tentacle14shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle14head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle14default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle14head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle14default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle14head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle14default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle14head to "mouthentrance">>
<<else>>
<<tentacle14default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle14head to "anusentrance">>
<<else>>
<<tentacle14default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle14head to "vaginaentrance">>
<<else>>
<<tentacle14default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle14head to "penisentrance">>
<<else>>
<<tentacle14default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle14head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle14head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle14default>>
<</if>>
<<else>>
<<tentacle14default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle14head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle14default>>
<</if>>
<<else>>
<<tentacle14default>>
<</if>>
<<elseif $tentacle14head is 0 and $tentacle14shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle14 tentacle winds around your tummy.<<neutral1>><<set $tentacle14shaft to "tummy">>
<<else>>
The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle14 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle14shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle14 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle14shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle14 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle14shaft to "chest">>
<<else>>
The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle14 tentacle winds its way around your waist.<<neutral1>><<set $tentacle14shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle14 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle14shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle14 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle14shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle14 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle14 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle14shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle14 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle14 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle14shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle14 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle14 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle14shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle14 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle14 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle14shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle14 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle14 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle14default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle14health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle14health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle14health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle14health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle14health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle14health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle14health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle14health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle14health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle14health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle14disable">><<nobr>>
<<if $tentacle14head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle14head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle14head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle14head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle14head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle14head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle14head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle14head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle14head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle14head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle14head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle14head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle14head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle14head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle14head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle14head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle14head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle14head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle14head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle14head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle14head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle14head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle14head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle14head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle14head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle14head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle14head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle14shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle14shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle14shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle14shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle14shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle14shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle14head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle14shaft to 0>>
<<set $tentacle14head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle14lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle14shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle14">>
| <label><span class="def">Strike the $tentacle14 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle14" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle14 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle14">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle14">>
| <label><span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle14">></label>
<</if>>
<<elseif $leftarm is "tentacle14">>You hold the $tentacle14 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle14">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle14">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle14">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle14" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle14">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle14righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle14shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle14">>
| <label><span class="def">Strike the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "righthittentacle14" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "righthittentacle14">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle14">>
| <label><span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle14">></label>
<</if>>
<<elseif $rightarm is "tentacle14">>You hold the $tentacle14 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle14">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle14">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle14">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle14" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle14">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle14legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle14shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle14">>
| <label><span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle14">>
| <label><span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle14">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle14shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle14">>
| <label><span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle14shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle14">>
| <label><span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle14 tentacle</span> <<radiobutton "$feetaction" "feethittentacle14">></label>
<</if>>
<<elseif $leftleg is "tentacle14">>You hold the $tentacle14 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle14">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle14">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle14">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle14" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle14">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle14mouth">><<nobr>>
<<if $tentacle14head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle14">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle14" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle14">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle14">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle14" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle14">></label>
<</if>>
<</if>>
<<elseif $tentacle14head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle14">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle14" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle14">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle14">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle14" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle14">></label>
<</if>>
<</if>>
<<elseif $tentacle14head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle14">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle14" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle14">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle14">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle14" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle14">></label>
<</if>>
<<elseif $tentacle14head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle14">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle14" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle14">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle14">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle14" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle14">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle14vagina">><<nobr>>
<<if $tentacle14head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle14">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle14">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle14">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle14" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle14">></label>
<</if>>
<</if>>
<<elseif $tentacle14head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle14">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle14">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle14">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle14" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle14">></label>
<</if>>
<</if>>
<<elseif $tentacle14head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle14">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle14" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle14">></label>
<</if>>
<<elseif $tentacle14head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle14">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle14" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle14">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle14penis">><<nobr>>
<<if $tentacle14head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle14">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle14">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle14">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle14" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle14">></label>
<</if>>
<</if>>
<<elseif $tentacle14head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle14">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle14">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle14">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle14" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle14">></label>
<</if>>
<</if>>
<<elseif $tentacle14head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle14">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle14" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle14">></label>
<</if>>
<<elseif $tentacle14head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle14">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle14" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle14">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle14anus">><<nobr>>
<<if $tentacle14head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle14">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle14">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle14">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle14" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle14">></label>
<</if>>
<</if>>
<<elseif $tentacle14head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle14">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle14">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle14">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle14" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle14">></label>
<</if>>
<</if>>
<<elseif $tentacle14head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle14">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle14" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle14">></label>
<</if>>
<<elseif $tentacle14head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle14">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle14" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle14">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle14thighs">><<nobr>>
<<if $tentacle14head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle14">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle14">></label>
<</if>>
<<elseif $tentacle14head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle14">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle14">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle14bottom">><<nobr>>
<<if $tentacle14head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle14">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle14">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle14chest">><<nobr>>
<<if $tentacle14head is "chest">>
<<if $chestactiondefault is "chestrubtentacle14">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle14" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle14">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle14">><<nobr>>
<<if $leftaction is "lefthittentacle14">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle14">>You strike the $tentacle14 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle14disable>><<set $attackstat += 1>><<set $tentacle14health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle14health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle14">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle14">>You strike the $tentacle14 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle14disable>><<set $attackstat += 1>><<set $tentacle14health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle14health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle14">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle14">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle14 tentacle with your left hand.</span><<tentacle14disable>><<set $leftarm to "tentacle14">><<set $tentacle14head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle14">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle14">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle14 tentacle with your right hand.</span><<tentacle14disable>><<set $rightarm to "tentacle14">><<set $tentacle14head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle14">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle14">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle14 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle14health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle14">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle14">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle14 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle14health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle14">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle14">>You release the $tentacle14 tentacle from your left hand.<<tentacle14disable>>
<</if>>
<<if $rightaction is "rightstoptentacle14">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle14">>You release the $tentacle14 tentacle from your right hand.<<tentacle14disable>>
<</if>>
<<if $feetaction is "feethittentacle14">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle14">>You kick the $tentacle14 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle14disable>><<set $attackstat += 1>><<set $tentacle14health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle14health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle14">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle14">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle14 tentacle between your feet.</span><<tentacle14disable>><<set $leftleg to "tentacle14">><<set $rightleg to "tentacle14">><<set $tentacle14head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle14">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle14">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle14 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle14health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle14">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle14">>You let go of the $tentacle14 tentacle between your feet.<<tentacle14disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle14">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle14 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle14health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle14">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle14 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle14health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle14">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle14 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle14health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle14">><<brat1>><span class="teal">You pull away from the $tentacle14 tentacle threatening your mouth.</span><<tentacle14disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle14">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle14">><<defiance5>>You bite down on the $tentacle14 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle14disable>><<set $attackstat += 1>><<set $tentacle14health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle14health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle14">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle14">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle14 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle14health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle14">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle14">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle14 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle14health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle14">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle14">><<brat1>><span class="teal">You pull away from the $tentacle14 tentacle threatening your <<pussystop>></span><<tentacle14disable>>
<</if>>
<<if $penisaction is "penisrubtentacle14">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle14">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle14 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle14health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle14">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle14">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle14 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle14health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle14">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle14">><<brat1>><span class="teal">You pull away from the $tentacle14 tentacle threatening your <<penisstop>></span><<tentacle14disable>>
<</if>>
<<if $anusaction is "anusrubtentacle14">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle14">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle14 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle14health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle14">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle14">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle14 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle14health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle14">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle14">><<brat1>><span class="teal">You pull away from the $tentacle14 tentacle threatening your <<bottomstop>></span><<tentacle14disable>>
<</if>>
<<if $thighaction is "penisrubtentacle14">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle14">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle14 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle14health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle14">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle14">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle14 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle14health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle14">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle14">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle14 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle14health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle14">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle14">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle14 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle14health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle15 [widget]
<<widget "tentacle15">><<nobr>>
<<if $tentacle15health lte 0 and $tentacle15shaft isnot "finished">>
Worn out, the $tentacle15 tentacle retracts from you.
<<tentacle15disable>>
<<set $tentacle15shaft to "finished">>
<<set $tentacle15head to "finished">>
<</if>>
<<if $tentacle15shaft is "tummy">>
The $tentacle15 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle15shaft is "thighs">>
The $tentacle15 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle15shaft is "breasts">>
The $tentacle15 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle15shaft is "chest">>
The $tentacle15 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle15shaft is "waist">>
The $tentacle15 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle15shaft is "neck">>
The $tentacle15 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle15shaft is "shoulders">>
The $tentacle15 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle15shaft is "leftleg">>
The $tentacle15 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle15shaft is "rightleg">>
The $tentacle15 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle15shaft is "leftarm">>
The $tentacle15 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle15shaft is "rightarm">>
The $tentacle15 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle15head is "leftarm">>
The $tentacle15 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle15head is "rightarm">>
The $tentacle15 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle15head is "feet">>
The $tentacle15 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle15head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle15head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle15head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle15head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle15head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle15head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle15head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle15head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle15head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle15health -= 1>>
<</if>>
<<if $tentacle15head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle15head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle15head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle15head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle15head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle15head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle15head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle15health -= 1>>
<</if>>
<<if $tentacle15head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle15head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle15head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle15head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle15head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle15head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle15head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle15head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle15head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle15head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle15head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle15head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle15head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle15head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle15health -= 1>>
<</if>>
<<if $tentacle15head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle15head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle15head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle15head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle15head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle15head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle15head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle15head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle15head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle15head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle15head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle15head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle15head is 0 and $tentacle15shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle15head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle15default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle15head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle15default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle15head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle15default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle15head to "mouthentrance">>
<<else>>
<<tentacle15default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle15head to "anusentrance">>
<<else>>
<<tentacle15default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle15head to "vaginaentrance">>
<<else>>
<<tentacle15default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle15head to "penisentrance">>
<<else>>
<<tentacle15default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle15head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle15head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle15default>>
<</if>>
<<else>>
<<tentacle15default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle15head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle15default>>
<</if>>
<<else>>
<<tentacle15default>>
<</if>>
<<elseif $tentacle15head is 0 and $tentacle15shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle15 tentacle winds around your tummy.<<neutral1>><<set $tentacle15shaft to "tummy">>
<<else>>
The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle15 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle15shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle15 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle15shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle15 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle15shaft to "chest">>
<<else>>
The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle15 tentacle winds its way around your waist.<<neutral1>><<set $tentacle15shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle15 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle15shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle15 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle15shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle15 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle15 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle15shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle15 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle15 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle15shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle15 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle15 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle15shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle15 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle15 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle15shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle15 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle15 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle15default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle15health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle15health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle15health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle15health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle15health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle15health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle15health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle15health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle15health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle15health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle15disable">><<nobr>>
<<if $tentacle15head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle15head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle15head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle15head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle15head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle15head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle15head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle15head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle15head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle15head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle15head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle15head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle15head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle15head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle15head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle15head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle15head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle15head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle15head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle15head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle15head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle15head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle15head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle15head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle15head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle15head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle15head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle15shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle15shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle15shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle15shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle15shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle15shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle15head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle15shaft to 0>>
<<set $tentacle15head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle15lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle15shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle15">>
| <label><span class="def">Strike the $tentacle15 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle15" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle15 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle15">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle15">>
| <label><span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle15">></label>
<</if>>
<<elseif $leftarm is "tentacle15">>You hold the $tentacle15 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle15">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle15">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle15">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle15" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle15">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle15righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle15shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle15">>
| <label><span class="def">Strike the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "righthittentacle15" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "righthittentacle15">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle15">>
| <label><span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle15">></label>
<</if>>
<<elseif $rightarm is "tentacle15">>You hold the $tentacle15 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle15">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle15">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle15">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle15" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle15">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle15legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle15shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle15">>
| <label><span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle15">>
| <label><span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle15">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle15shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle15">>
| <label><span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle15shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle15">>
| <label><span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle15 tentacle</span> <<radiobutton "$feetaction" "feethittentacle15">></label>
<</if>>
<<elseif $leftleg is "tentacle15">>You hold the $tentacle15 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle15">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle15">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle15">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle15" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle15">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle15mouth">><<nobr>>
<<if $tentacle15head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle15">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle15" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle15">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle15">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle15" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle15">></label>
<</if>>
<</if>>
<<elseif $tentacle15head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle15">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle15" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle15">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle15">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle15" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle15">></label>
<</if>>
<</if>>
<<elseif $tentacle15head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle15">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle15" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle15">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle15">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle15" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle15">></label>
<</if>>
<<elseif $tentacle15head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle15">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle15" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle15">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle15">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle15" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle15">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle15vagina">><<nobr>>
<<if $tentacle15head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle15">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle15">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle15">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle15" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle15">></label>
<</if>>
<</if>>
<<elseif $tentacle15head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle15">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle15">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle15">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle15" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle15">></label>
<</if>>
<</if>>
<<elseif $tentacle15head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle15">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle15" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle15">></label>
<</if>>
<<elseif $tentacle15head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle15">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle15" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle15">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle15penis">><<nobr>>
<<if $tentacle15head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle15">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle15">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle15">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle15" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle15">></label>
<</if>>
<</if>>
<<elseif $tentacle15head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle15">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle15">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle15">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle15" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle15">></label>
<</if>>
<</if>>
<<elseif $tentacle15head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle15">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle15" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle15">></label>
<</if>>
<<elseif $tentacle15head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle15">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle15" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle15">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle15anus">><<nobr>>
<<if $tentacle15head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle15">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle15">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle15">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle15" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle15">></label>
<</if>>
<</if>>
<<elseif $tentacle15head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle15">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle15">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle15">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle15" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle15">></label>
<</if>>
<</if>>
<<elseif $tentacle15head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle15">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle15" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle15">></label>
<</if>>
<<elseif $tentacle15head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle15">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle15" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle15">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle15thighs">><<nobr>>
<<if $tentacle15head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle15">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle15">></label>
<</if>>
<<elseif $tentacle15head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle15">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle15">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle15bottom">><<nobr>>
<<if $tentacle15head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle15">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle15">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle15chest">><<nobr>>
<<if $tentacle15head is "chest">>
<<if $chestactiondefault is "chestrubtentacle15">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle15" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle15">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle15">><<nobr>>
<<if $leftaction is "lefthittentacle15">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle15">>You strike the $tentacle15 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle15disable>><<set $attackstat += 1>><<set $tentacle15health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle15health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle15">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle15">>You strike the $tentacle15 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle15disable>><<set $attackstat += 1>><<set $tentacle15health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle15health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle15">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle15">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle15 tentacle with your left hand.</span><<tentacle15disable>><<set $leftarm to "tentacle15">><<set $tentacle15head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle15">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle15">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle15 tentacle with your right hand.</span><<tentacle15disable>><<set $rightarm to "tentacle15">><<set $tentacle15head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle15">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle15">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle15 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle15health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle15">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle15">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle15 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle15health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle15">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle15">>You release the $tentacle15 tentacle from your left hand.<<tentacle15disable>>
<</if>>
<<if $rightaction is "rightstoptentacle15">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle15">>You release the $tentacle15 tentacle from your right hand.<<tentacle15disable>>
<</if>>
<<if $feetaction is "feethittentacle15">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle15">>You kick the $tentacle15 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle15disable>><<set $attackstat += 1>><<set $tentacle15health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle15health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle15">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle15">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle15 tentacle between your feet.</span><<tentacle15disable>><<set $leftleg to "tentacle15">><<set $rightleg to "tentacle15">><<set $tentacle15head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle15">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle15">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle15 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle15health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle15">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle15">>You let go of the $tentacle15 tentacle between your feet.<<tentacle15disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle15">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle15 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle15health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle15">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle15 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle15health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle15">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle15 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle15health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle15">><<brat1>><span class="teal">You pull away from the $tentacle15 tentacle threatening your mouth.</span><<tentacle15disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle15">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle15">><<defiance5>>You bite down on the $tentacle15 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle15disable>><<set $attackstat += 1>><<set $tentacle15health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle15health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle15">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle15">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle15 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle15health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle15">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle15">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle15 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle15health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle15">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle15">><<brat1>><span class="teal">You pull away from the $tentacle15 tentacle threatening your <<pussystop>></span><<tentacle15disable>>
<</if>>
<<if $penisaction is "penisrubtentacle15">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle15">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle15 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle15health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle15">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle15">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle15 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle15health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle15">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle15">><<brat1>><span class="teal">You pull away from the $tentacle15 tentacle threatening your <<penisstop>></span><<tentacle15disable>>
<</if>>
<<if $anusaction is "anusrubtentacle15">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle15">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle15 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle15health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle15">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle15">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle15 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle15health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle15">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle15">><<brat1>><span class="teal">You pull away from the $tentacle15 tentacle threatening your <<bottomstop>></span><<tentacle15disable>>
<</if>>
<<if $thighaction is "penisrubtentacle15">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle15">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle15 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle15health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle15">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle15">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle15 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle15health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle15">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle15">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle15 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle15health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle15">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle15">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle15 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle15health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Tentacle16 [widget]
<<widget "tentacle16">><<nobr>>
<<if $tentacle16health lte 0 and $tentacle16shaft isnot "finished">>
Worn out, the $tentacle16 tentacle retracts from you.
<<tentacle16disable>>
<<set $tentacle16shaft to "finished">>
<<set $tentacle16head to "finished">>
<</if>>
<<if $tentacle16shaft is "tummy">>
The $tentacle16 tentacle <<slithers>> around your tummy,
<</if>>
<<if $tentacle16shaft is "thighs">>
The $tentacle16 tentacle <<slithers>> between your thighs,
<</if>>
<<if $tentacle16shaft is "breasts">>
The $tentacle16 tentacle squeezes your breasts together,
<</if>>
<<if $tentacle16shaft is "chest">>
The $tentacle16 tentacle <<slithers>> around your chest,
<</if>>
<<if $tentacle16shaft is "waist">>
The $tentacle16 tentacle <<slithers>> around your waist,
<</if>>
<<if $tentacle16shaft is "neck">>
The $tentacle16 tentacle <<slithers>> around your neck,
<</if>>
<<if $tentacle16shaft is "shoulders">>
The $tentacle16 tentacle <<slithers>> around your shoulders,
<</if>>
<<if $tentacle16shaft is "leftleg">>
The $tentacle16 tentacle <<slithers>> around your left leg,
<</if>>
<<if $tentacle16shaft is "rightleg">>
The $tentacle16 tentacle <<slithers>> around your right leg,
<</if>>
<<if $tentacle16shaft is "leftarm">>
The $tentacle16 tentacle <<slithers>> around your left arm,
<</if>>
<<if $tentacle16shaft is "rightarm">>
The $tentacle16 tentacle <<slithers>> around your right arm,
<</if>>
<<if $tentacle16head is "leftarm">>
The $tentacle16 tentacle writhes in your left hand.<<neutral5>>
<</if>>
<<if $tentacle16head is "rightarm">>
The $tentacle16 tentacle writhes in your right hand.<<neutral5>>
<</if>>
<<if $tentacle16head is "feet">>
The $tentacle16 tentacle writhes between your feet.<<neutral5>>
<</if>>
<<if $tentacle16head is "leftnipplesuck">>
and up to your <<breastscomma>> where it suckles your left nipple.<<neutral3>>
<</if>>
<<if $tentacle16head is "rightnipplesuck">>
and up to your <<breastscomma>> where it suckles your right nipple.<<neutral3>>
<</if>>
<<if $tentacle16head is "leftnipple">>
and continues teasing your left nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle16head to "leftnipplesuck">><<set $leftnipple to "tentaclesuck">>
<</if>>
<<if $tentacle16head is "rightnipple">>
and continues teasing your right nipple. <span class="purple">The tip of the tentacle opens up, latches on, then begins sucking.</span><<neutral3>><<set $tentacle16head to "rightnipplesuck">><<set $rightnipple to "tentaclesuck">>
<</if>>
<<if $tentacle16head is "chest">>
<<if $chestuse is "squeezed">>
then up between your <<breastscomma>> rubbing itself between them.<<neutral2>>
<<else>>
moves away from your <<breasts>><<set $tentacle16head to 0>><<set $breastuse to 0>>
<</if>>
<</if>>
<<if $tentacle16head is "mouthdeep">>
and up into your mouth where it spurts a sweet fluid down your throat at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $mouthgoo += 1>><<set $tentacle16health -= 1>>
<</if>>
<<if $tentacle16head is "mouth">>
and continues thrusting into your mouth.<span class="pink"> The tip opens and begins oozing a sweet liquid.</span><<set $purity -= 1>><<internalejac>><<set $mouthstate to "tentacledeep">><<set $tentacle16head to "mouthdeep">><<sex5>><<oralejacstat>><<ejacstat>>
<</if>>
<<if $tentacle16head is "mouthimminent">>
<<if $oralvirginity is 1>>
<span class="pink"> and thrusts between your lips,</span><span class="red"> penetrating your mouth for the first time.</span><<set $oralvirginity to 0>><<violence5>>
<<else>>
<span class="pink"> and thrusts between your lips.</span>
<</if>>
<<set $mouthstate to "tentacle">><<set $tentacle16head to "mouth">><<sex5>><<raped>><<oralstat>>
<</if>>
<<if $tentacle16head is "mouthentrance">>
<span class="purple"> and presses against your lips.</span><<set $mouthstate to "tentacleimminent">><<set $tentacle16head to "mouthimminent">><<neutral4>>
<</if>>
<<if $tentacle16head is "vaginadeep">>
and <<slithers>> into your <<pussy>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $vaginagoo += 1>><<set $tentacle16health -= 1>>
<</if>>
<<if $tentacle16head is "vagina">>
and continues thrusting into your <<pussystop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $vaginastate to "tentacledeep">><<set $tentacle16head to "vaginadeep">><<sex5>><<vaginalejacstat>><<ejacstat>>
<</if>>
<<if $tentacle16head is "vaginaimminent">>
<<if $vaginalvirginity is 1>>
<span class="pink"> and thrusts into your <<pussycomma>></span><span class="red"> tearing your hymen and forever robbing you of your purity.</span><<set $vaginalvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<pussystop>></span>
<</if>>
<<set $vaginastate to "tentacle">><<set $tentacle16head to "vagina">><<sex5>><<raped>><<vaginaraped>><<vaginalstat>><<violence1>>
<</if>>
<<if $tentacle16head is "vaginaentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and presses against your <<pussycomma>> about to penetrate.</span><<set $vaginastate to "tentacleimminent">><<set $tentacle16head to "vaginaimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle16head is "penisdeep">>
and continues thrusting against your <<peniscomma>> caressing and kneading your length.<<sex5>>
<</if>>
<<if $tentacle16head is "penis">>
and continues thrusting against your <<penisstop>><span class="pink"> It sucks and kneads your length, trying to milk you of your cum.</span><<set $penisstate to "tentacledeep">><<set $tentacle16head to "penisdeep">><<sex5>>
<</if>>
<<if $tentacle16head is "penisimminent">>
<<if $penilevirginity is 1>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base and </span><span class="red"> tearing the membrane between your glans and foreskin, forever robbing you of your purity.</span><<set $penilevirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts against your <<peniscomma>> swallowing you to the base.</span>
<</if>>
<<set $penisstate to "tentacle">><<set $tentacle16head to "penis">><<sex5>><<raped>><<penisraped>><<penilestat>><<violence1>>
<</if>>
<<if $tentacle16head is "penisentrance">>
<<if $undertype isnot "chastity">>
<span class="purple"> and <<slithers>> over to your <<penisstop>> The tip opens and presses against your glans, about to envelop you.</span><<set $penisstate to "tentacleimminent">><<set $tentacle16head to "penisimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the metal.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<if $tentacle16head is "anusdeep">>
and <<slithers>> into your <<bottom>> where it pumps a viscous fluid at the apex of each thrust.<<set $purity -= 1>><<internalejac>><<sex5>><<set $drugged += 3>><<set $anusgoo += 1>><<set $tentacle16health -= 1>>
<</if>>
<<if $tentacle16head is "anus">>
and continues thrusting into your <<bottomstop>><span class="pink"> The tip opens and begins oozing a viscous liquid.</span><<set $purity -= 1>><<internalejac>><<set $anusstate to "tentacledeep">><<set $tentacle16head to "anusdeep">><<sex5>><<analejacstat>><<ejacstat>>
<</if>>
<<if $tentacle16head is "anusimminent">>
<<if $analvirginity is 1>>
<span class="pink"> and thrusts into your <<bottomcomma>></span><span class="red"> violating you in a way you hadn't conceived of.</span><<set $analvirginity to 0>><<violence100>>
<<else>>
<span class="pink"> and thrusts into your <<bottomstop>></span>
<</if>>
<<set $anusstate to "tentacle">><<set $tentacle16head to "anus">><<sex5>><<raped>><<analstat>><<violence1>>
<</if>>
<<if $tentacle16head is "anusentrance">>
<<if $analshield is 0>>
<span class="purple"> and presses against your <<bottomcomma>> about to penetrate.</span><<set $anusstate to "tentacleimminent">><<set $tentacle16head to "anusimminent">><<neutral4>>
<<else>>
and tries to find a way inside. Failing, it lashes at the device.<<set $underintegrity -= 10>><<violence1>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle16head is "vaginarub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<pussycomma>> pressing against your clit.<<sex3>>
<<else>>
and between your thighs <span class="blue">where it <<slithers>> toward your <<pussystop>></span><<neutral3>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle16head to "vaginaentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle16head is "penisrub">>
<<if $rng gte 21>>
and between your thighs where it <<slithers>> against your <<peniscomma>> coiling around it.<<sex3>>
<<else>>
and between your thighs <span class="blue">where the tip opens and it <<slithers>> toward your <<penisstop>></span><<neutral3>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle16head to "penisentrance">><<set $thighuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle16head is "bottomrub">>
<<if $rng gte 21>>
and between your <<bottom>> cheeks where it <<slithers>> against your back.<<sex3>>
<<else>>
and between your <<bottom>> cheeks, <span class="blue"> toward your anus.</span><<neutral3>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle16head to "anusentrance">><<set $bottomuse to 0>>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $tentacle16head is 0 and $tentacle16shaft isnot 0>>
<<if $rng lte 10>>
<<if $chestuse is "squeezed" and $breastuse is 0>>
<<upperslither>><span class="blue">and up between your squeezed <<breastsstop>></span><<set $tentacle16head to "chest">><<neutral2>><<set $breastuse to "tentacle">><<cheststat>>
<<else>>
<<tentacle16default>>
<</if>>
<<elseif $rng lte 20>>
<<if $leftnipple is 0>>
<<upperslither>> <span class="blue">and teases your left nipple.</span><<neutral2>><<set $tentacle16head to "leftnipple">><<set $leftnipple to "tentacle">>
<<else>>
<<tentacle16default>>
<</if>>
<<elseif $rng lte 30>>
<<if $rightnipple is 0>>
<<upperslither>> <span class="blue">and teases your right nipple.</span><<neutral2>><<set $tentacle16head to "rightnipple">><<set $rightnipple to "tentacle">>
<<else>>
<<tentacle16default>>
<</if>>
<<elseif $rng lte 40>>
<<if $mouthuse is 0>>
<<upperslither>> <span class="blue">and up toward your mouth.</span><<neutral2>><<set $mouthuse to "tentacle">><<set $mouthstate to "tentacleentrance">><<set $tentacle16head to "mouthentrance">>
<<else>>
<<tentacle16default>>
<</if>>
<<elseif $rng lte 50>>
<<if $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> toward your <<bottomstop>></span><<neutral2>><<set $anususe to "tentacle">><<set $anusstate to "tentacleentrance">><<set $tentacle16head to "anusentrance">>
<<else>>
<<tentacle16default>>
<</if>>
<<elseif $rng lte 60>>
<<if $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<pussystop>></span><<neutral2>><<set $vaginause to "tentacle">><<set $vaginastate to "tentacleentrance">><<set $tentacle16head to "vaginaentrance">>
<<else>>
<<tentacle16default>>
<</if>>
<<elseif $rng lte 70>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> toward your <<penisstop>></span><<neutral2>><<set $penisuse to "tentacle">><<set $penisstate to "tentacleentrance">><<set $tentacle16head to "penisentrance">>
<<else>>
<<tentacle16default>>
<</if>>
<<elseif $rng lte 80>>
<<if $thighuse is 0>>
<<if $penisexist is 1 and $penisuse is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<penisstop>></span><<set $penisuse to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle16head to "penisrub">><<sex3>><<thighstat>>
<<elseif $vaginaexist is 1 and $vaginause is 0>>
<<underslither>> <span class="blue">and <<slithers>> between your thighs and against your tummy and <<pussystop>></span><<set $vaginause to "tentaclerub">><<set $thighuse to "tentaclerub">><<set $tentacle16head to "vaginarub">><<sex3>><<thighstat>>
<<else>>
<<tentacle16default>>
<</if>>
<<else>>
<<tentacle16default>>
<</if>>
<<elseif $rng lte 90>>
<<if $bottomuse is 0 and $anususe is 0 and $analdisable is "f">>
<<underslither>> <span class="blue">and <<slithers>> between your <<bottom>> cheeks and against your back.</span><<set $bottomuse to "tentaclerub">><<set $anususe to "tentaclerub">><<set $tentacle16head to "bottomrub">><<sex1>><<bottomstat>>
<<else>>
<<tentacle16default>>
<</if>>
<<else>>
<<tentacle16default>>
<</if>>
<<elseif $tentacle16head is 0 and $tentacle16shaft is 0>>
<<if $rng lte 10>>
<<if $position isnot "wall">>
The $tentacle16 tentacle winds around your tummy.<<neutral1>><<set $tentacle16shaft to "tummy">>
<<else>>
The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 20>>
The $tentacle16 tentacle <<slithers>> between your thighs.<<neutral1>><<set $tentacle16shaft to "thighs">>
<<elseif $rng lte 30>>
<<if $position isnot "wall">>
<<if $breastsize gte 2 and $chestuse is 0>>
The $tentacle16 tentacle <<slithers>> around your <<breastscomma>> <span class="blue">squeezing them together.</span><<neutral1>><<set $tentacle16shaft to "breasts">><<set $chestuse to "squeezed">>
<<else>>
The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<else>>
The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 40>>
<<if $position isnot "wall">>
The $tentacle16 tentacle winds its way around your chest, beneath your <<breastsstop>><<neutral1>><<set $tentacle16shaft to "chest">>
<<else>>
The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 50>>
The $tentacle16 tentacle winds its way around your waist.<<neutral1>><<set $tentacle16shaft to "waist">>
<<elseif $rng lte 60>>
<<if $position isnot "wall">>
<<if $head is 0>>
The $tentacle16 tentacle winds its way around your neck, <span class="blue">restraining your head.</span><<neutral1>><<set $tentacle16shaft to "neck">><<set $head to "grappled">>
<<else>>
The $tentacle16 tentacle winds its way around your shoulders.<<neutral1>><<set $tentacle16shaft to "shoulders">>
<</if>>
<<else>>
The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<</if>>
<<elseif $rng lte 70>>
The $tentacle16 tentacle gently slaps your <<bottomstop>><<violence1>><<hitstat>>
<<elseif $rng lte 80>>
<<if $leftleg is 0>>
The $tentacle16 tentacle winds its way around your left leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle16shaft to "leftleg">><<set $leftleg to "grappled">>
<<else>>
The $tentacle16 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 85>>
<<if $rightleg is 0>>
The $tentacle16 tentacle winds its way around your right leg, <span class="blue">restraining it.</span><<neutral1>><<feettentacledisable>><<set $tentacle16shaft to "rightleg">><<set $rightleg to "grappled">>
<<else>>
The $tentacle16 tentacle tickles your feet.<<neutral1>>
<</if>>
<<elseif $rng lte 90>>
<<if $leftarm is 0>>
The $tentacle16 tentacle winds its way around your left arm, <span class="blue">restraining it.</span><<neutral1>><<leftarmtentacledisable>><<set $tentacle16shaft to "leftarm">><<set $leftarm to "grappled">><<set $leftarmstate to 0>>
<<else>>
The $tentacle16 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 95>>
<<if $rightarm is 0>>
The $tentacle16 tentacle winds its way around your right arm, <span class="blue">restraining it.</span><<rightarmtentacledisable>><<neutral1>><<set $tentacle16shaft to "rightarm">><<set $rightarm to "grappled">><<set $rightarmstate to 0>>
<<else>>
The $tentacle16 tentacle tickles your armpit.<<neutral1>>
<</if>>
<<elseif $rng lte 100>>
The $tentacle16 tentacle <<slithers>> against your <<bottomstop>><<neutral1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle16default">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 90>>
then squirts a warm fluid over your neck.<<neutral1>><<set $neckgoo += 1>><<set $tentacle16health -= 1>><<neckejacstat>><<ejacstat>>
<<elseif $rng gte 80>>
then squirts a warm fluid over your right arm.<<neutral1>><<set $rightarmgoo += 1>><<set $tentacle16health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 70>>
then squirts a warm fluid over your left arm.<<neutral1>><<set $leftarmgoo += 1>><<set $tentacle16health -= 1>><<handejacstat>><<ejacstat>>
<<elseif $rng gte 60>>
then squirts a warm fluid over your thighs.<<neutral1>><<set $thighgoo += 1>><<set $tentacle16health -= 1>><<thighejacstat>><<ejacstat>>
<<elseif $rng gte 50>>
then squirts a warm fluid over your <<bottomstop>><<neutral1>><<set $bottomgoo += 1>><<set $tentacle16health -= 1>><<bottomejacstat>><<ejacstat>>
<<elseif $rng gte 40>>
then squirts a warm fluid over your tummy.<<neutral1>><<set $tummygoo += 1>><<set $tentacle16health -= 1>><<tummyejacstat>><<ejacstat>>
<<elseif $rng gte 30>>
then squirts a warm fluid over your chest.<<neutral1>><<set $chestgoo += 1>><<set $tentacle16health -= 1>><<chestejacstat>><<ejacstat>>
<<elseif $rng gte 20>>
then squirts a warm fluid over your face.<<neutral1>><<set $facegoo += 1>><<set $tentacle16health -= 1>><<faceejacstat>><<ejacstat>>
<<elseif $rng gte 10>>
then squirts a warm fluid over your hair.<<neutral1>><<set $hairgoo += 1>><<set $tentacle16health -= 1>><<hairejacstat>><<ejacstat>>
<<else>>
then squirts a warm fluid over your feet.<<neutral1>><<set $feetgoo += 1>><<set $tentacle16health -= 1>><<feetejacstat>><<ejacstat>>
<</if>>
<</nobr>><</widget>>
<<widget "tentacle16disable">><<nobr>>
<<if $tentacle16head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $feetstate to 0>>
<</if>>
<<if $tentacle16head is "leftarm">>
<<set $leftarm to 0>>
<<set $leftarmstate to 0>>
<</if>>
<<if $tentacle16head is "rightarm">>
<<set $rightarm to 0>>
<<set $rightarmstate to 0>>
<</if>>
<<if $tentacle16head is "leftnipplesuck">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle16head is "rightnipplesuck">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle16head is "leftnipple">>
<<set $leftnipple to 0>>
<</if>>
<<if $tentacle16head is "rightnipple">>
<<set $rightnipple to 0>>
<</if>>
<<if $tentacle16head is "chest">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle16head is "mouthentrance">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle16head is "mouthimminent">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle16head is "mouth">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle16head is "mouthdeep">>
<<set $mouthuse to 0>>
<<set $mouthstate to 0>>
<</if>>
<<if $tentacle16head is "anusentrance">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle16head is "anusimminent">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle16head is "anus">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle16head is "anusdeep">>
<<set $anususe to 0>>
<<set $anusstate to 0>>
<</if>>
<<if $tentacle16head is "vaginaentrance">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle16head is "vaginaimminent">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle16head is "vagina">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle16head is "vaginadeep">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<</if>>
<<if $tentacle16head is "penisentrance">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle16head is "penisimminent">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle16head is "penis">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle16head is "penisdeep">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<</if>>
<<if $tentacle16head is "vaginarub">>
<<set $vaginause to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle16head is "penisrub">>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<</if>>
<<if $tentacle16head is "bottomrub">>
<<set $anususe to 0>>
<<set $bottomuse to 0>>
<</if>>
<<if $tentacle16shaft is "breasts">>
<<set $chestuse to 0>>
<</if>>
<<if $tentacle16shaft is "neck" and $head isnot "bound">>
<<set $head to 0>>
<</if>>
<<if $tentacle16shaft is "leftleg" and $leftleg isnot "bound">>
<<set $leftleg to 0>>
<</if>>
<<if $tentacle16shaft is "rightleg" and $rightleg isnot "bound">>
<<set $rightleg to 0>>
<</if>>
<<if $tentacle16shaft is "leftarm" and $leftarm isnot "bound">>
<<set $leftarm to 0>>
<</if>>
<<if $tentacle16shaft is "rightarm" and $rightarm isnot "bound">>
<<set $rightarm to 0>>
<</if>>
<<if $tentacle16head is "chest">>
<<set $breastuse to 0>>
<</if>>
<<set $tentacle16shaft to 0>>
<<set $tentacle16head to 0>>
<</nobr>><</widget>>
<<widget "actionstentacle16lefthand">><<nobr>>
<<if $leftarm is 0 and $tentacle16shaft isnot "finished">>
<<if $leftactiondefault is "lefthittentacle16">>
| <label><span class="def">Strike the $tentacle16 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle16" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle16 tentacle</span> <<radiobutton "$leftaction" "lefthittentacle16">></label>
<</if>>
<<if $leftactiondefault is "leftgrabtentacle16">>
| <label><span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$leftaction" "leftgrabtentacle16">></label>
<</if>>
<<elseif $leftarm is "tentacle16">>You hold the $tentacle16 tentacle in your left hand.<br>
<<if $leftactiondefault is "leftrubtentacle16">>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$leftaction" "leftrubtentacle16">></label>
<</if>>
<<if $leftactiondefault is "leftstoptentacle16">>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle16" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$leftaction" "leftstoptentacle16">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle16righthand">><<nobr>>
<<if $rightarm is 0 and $tentacle16shaft isnot "finished">>
<<if $rightactiondefault is "righthittentacle16">>
| <label><span class="def">Strike the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "righthittentacle16" checked>></label>
<<else>>
| <label><span class="def">Strike the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "righthittentacle16">></label>
<</if>>
<<if $rightactiondefault is "rightgrabtentacle16">>
| <label><span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$rightaction" "rightgrabtentacle16">></label>
<</if>>
<<elseif $rightarm is "tentacle16">>You hold the $tentacle16 tentacle in your right hand.<br>
<<if $rightactiondefault is "rightrubtentacle16">>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$rightaction" "rightrubtentacle16">></label>
<</if>>
<<if $rightactiondefault is "rightstoptentacle16">>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle16" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$rightaction" "rightstoptentacle16">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle16legs">><<nobr>>
<<if $leftleg is 0 and $rightleg is 0 and $tentacle16shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle16">>
| <label><span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16">></label>
<</if>>
<<if $feetactiondefault is "feetgrabtentacle16">>
| <label><span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Grab the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feetgrabtentacle16">></label>
<</if>>
<<elseif $leftleg is 0 and $tentacle16shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle16">>
| <label><span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16">></label>
<</if>>
<<elseif $rightleg is 0 and $tentacle16shaft isnot "finished">>
<<if $feetactiondefault is "feethittentacle16">>
| <label><span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16" checked>></label>
<<else>>
| <label><span class="def">Kick the $tentacle16 tentacle</span> <<radiobutton "$feetaction" "feethittentacle16">></label>
<</if>>
<<elseif $leftleg is "tentacle16">>You hold the $tentacle16 tentacle between your feet.<br>
<<if $feetactiondefault is "feetrubtentacle16">>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Milk it</span> <<radiobutton "$feetaction" "feetrubtentacle16">></label>
<</if>>
<<if $feetactiondefault is "feetstoptentacle16">>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle16" checked>></label>
<<else>>
| <label><span class="neutral">Let go</span> <<radiobutton "$feetaction" "feetstoptentacle16">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle16mouth">><<nobr>>
<<if $tentacle16head is "mouthentrance">>
<<if $mouthactiondefault is "mouthlicktentacle16">>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle16" checked>></label>
<<else>>
| <label><span class="sub">Lick it</span> <<radiobutton "$mouthaction" "mouthlicktentacle16">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle16">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle16" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle16">></label>
<</if>>
<</if>>
<<elseif $tentacle16head is "mouthimminent">>
<<if $mouthactiondefault is "mouthkisstentacle16">>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle16" checked>></label>
<<else>>
| <label><span class="sub">Kiss it</span> <<radiobutton "$mouthaction" "mouthkisstentacle16">></label>
<</if>>
<<if $head is "grappled">>
<<else>>
<<if $mouthactiondefault is "mouthpullawaytentacle16">>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle16" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$mouthaction" "mouthpullawaytentacle16">></label>
<</if>>
<</if>>
<<elseif $tentacle16head is "mouth">>
<<if $mouthactiondefault is "mouthcooperatetentacle16">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle16" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle16">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle16">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle16" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle16">></label>
<</if>>
<<elseif $tentacle16head is "mouthdeep">>
<<if $mouthactiondefault is "mouthcooperatetentacle16">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle16" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$mouthaction" "mouthcooperatetentacle16">></label>
<</if>>
<<if $mouthactiondefault is "mouthbitetentacle16">>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle16" checked>></label>
<<else>>
| <label><span class="def">Bite</span> <<radiobutton "$mouthaction" "mouthbitetentacle16">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle16vagina">><<nobr>>
<<if $tentacle16head is "vaginaentrance">>
<<if $vaginaactiondefault is "vaginarubtentacle16">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle16">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle16">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle16" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle16">></label>
<</if>>
<</if>>
<<elseif $tentacle16head is "vaginaimminent">>
<<if $vaginaactiondefault is "vaginarubtentacle16">>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$vaginaaction" "vaginarubtentacle16">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $vaginaactiondefault is "vaginapullawaytentacle16">>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle16" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$vaginaaction" "vaginapullawaytentacle16">></label>
<</if>>
<</if>>
<<elseif $tentacle16head is "vagina">>
<<if $vaginaactiondefault is "vaginacooperatetentacle16">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle16" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle16">></label>
<</if>>
<<elseif $tentacle16head is "vaginadeep">>
<<if $vaginaactiondefault is "vaginacooperatetentacle16">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle16" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$vaginaaction" "vaginacooperatetentacle16">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle16penis">><<nobr>>
<<if $tentacle16head is "penisentrance">>
<<if $penisactiondefault is "penisrubtentacle16">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle16">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle16">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle16" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle16">></label>
<</if>>
<</if>>
<<elseif $tentacle16head is "penisimminent">>
<<if $penisactiondefault is "penisrubtentacle16">>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$penisaction" "penisrubtentacle16">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $penisactiondefault is "penispullawaytentacle16">>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle16" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$penisaction" "penispullawaytentacle16">></label>
<</if>>
<</if>>
<<elseif $tentacle16head is "penis">>
<<if $penisactiondefault is "peniscooperatetentacle16">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle16" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle16">></label>
<</if>>
<<elseif $tentacle16head is "penisdeep">>
<<if $penisactiondefault is "peniscooperatetentacle16">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle16" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$penisaction" "peniscooperatetentacle16">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle16anus">><<nobr>>
<<if $tentacle16head is "anusentrance">>
<<if $anusactiondefault is "anusrubtentacle16">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle16">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle16">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle16" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle16">></label>
<</if>>
<</if>>
<<elseif $tentacle16head is "anusimminent">>
<<if $anusactiondefault is "anusrubtentacle16">>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$anusaction" "anusrubtentacle16">></label>
<</if>>
<<if $leftleg is "grappled" and $rightleg is "grappled">>
<<else>>
<<if $anusactiondefault is "anuspullawaytentacle16">>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle16" checked>></label>
<<else>>
| <label><span class="brat">Pull away</span> <<radiobutton "$anusaction" "anuspullawaytentacle16">></label>
<</if>>
<</if>>
<<elseif $tentacle16head is "anus">>
<<if $anusactiondefault is "anuscooperatetentacle16">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle16" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle16">></label>
<</if>>
<<elseif $tentacle16head is "anusdeep">>
<<if $anusactiondefault is "anuscooperatetentacle16">>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle16" checked>></label>
<<else>>
| <label><span class="sub">Cooperate</span> <<radiobutton "$anusaction" "anuscooperatetentacle16">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle16thighs">><<nobr>>
<<if $tentacle16head is "penisrub">>
<<if $thighactiondefault is "penisrubtentacle16">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "penisrubtentacle16">></label>
<</if>>
<<elseif $tentacle16head is "vaginarub">>
<<if $thighactiondefault is "vaginarubtentacle16">>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$thighaction" "vaginarubtentacle16">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle16bottom">><<nobr>>
<<if $tentacle16head is "bottomrub">>
<<if $bottomactiondefault is "bottomrubtentacle16">>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$bottomaction" "bottomrubtentacle16">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionstentacle16chest">><<nobr>>
<<if $tentacle16head is "chest">>
<<if $chestactiondefault is "chestrubtentacle16">>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle16" checked>></label>
<<else>>
| <label><span class="sub">Rub</span> <<radiobutton "$chestaction" "chestrubtentacle16">></label>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectstentacle16">><<nobr>>
<<if $leftaction is "lefthittentacle16">><<set $leftaction to 0>><<set $leftactiondefault to "lefthittentacle16">>You strike the $tentacle16 tentacle with your left hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle16disable>><<set $attackstat += 1>><<set $tentacle16health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle16health -= 1>>
<</if>>
<</if>>
<<if $rightaction is "righthittentacle16">><<set $rightaction to 0>><<set $rightactiondefault to "righthittentacle16">>You strike the $tentacle16 tentacle with your right hand and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle16disable>><<set $attackstat += 1>><<set $tentacle16health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle16health -= 1>>
<</if>>
<</if>>
<<if $leftaction is "leftgrabtentacle16">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle16">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle16 tentacle with your left hand.</span><<tentacle16disable>><<set $leftarm to "tentacle16">><<set $tentacle16head to "leftarm">><<handstat>><<set $leftarmstate to "tentacle">>
<</if>>
<<if $rightaction is "rightgrabtentacle16">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle16">><<submission1>><<handstat>><span class="lblue">You <<handtext>> grab the $tentacle16 tentacle with your right hand.</span><<tentacle16disable>><<set $rightarm to "tentacle16">><<set $tentacle16head to "rightarm">><<handstat>><<set $rightarmstate to "tentacle">>
<</if>>
<<if $leftaction is "leftrubtentacle16">><<set $leftaction to 0>><<set $leftactiondefault to "leftrubtentacle16">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle16 tentacle in your left hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle16health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $rightaction is "rightrubtentacle16">><<set $rightaction to 0>><<set $rightactiondefault to "rightrubtentacle16">><<handskilluse>><<submission1>>You <<handtext>> squeeze the $tentacle16 tentacle in your right hand and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $handskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $rightarmgoo += 1>><<set $tentacle16health -= 3>><<handejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $leftaction is "leftstoptentacle16">><<set $leftaction to 0>><<set $leftactiondefault to "leftstoptentacle16">>You release the $tentacle16 tentacle from your left hand.<<tentacle16disable>>
<</if>>
<<if $rightaction is "rightstoptentacle16">><<set $rightaction to 0>><<set $rightactiondefault to "rightstoptentacle16">>You release the $tentacle16 tentacle from your right hand.<<tentacle16disable>>
<</if>>
<<if $feetaction is "feethittentacle16">><<set $feetaction to 0>><<set $feetactiondefault to "feethittentacle16">>You kick the $tentacle16 tentacle and it reels away from you.<<defiance2>><<set $speechhit to 1>><<tentacle16disable>><<set $attackstat += 1>><<set $tentacle16health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle16health -= 1>>
<</if>>
<</if>>
<<if $feetaction is "feetgrabtentacle16">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle16">><<submission1>><<feetstat>><span class="lblue">You <<feettext>> grab the $tentacle16 tentacle between your feet.</span><<tentacle16disable>><<set $leftleg to "tentacle16">><<set $rightleg to "tentacle16">><<set $tentacle16head to "feet">><<feetstat>><<set $feetstate to "tentacle">>
<</if>>
<<if $feetaction is "feetrubtentacle16">><<set $feetaction to 0>><<set $feetactiondefault to "feetrubtentacle16">><<feetskilluse>><<submission1>>You <<feettext>> squeeze the $tentacle16 tentacle between your feet and rub up and down its length.<<set $rng to random(1, 100)>>
<<if $feetskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $feetgoo += 1>><<set $tentacle16health -= 3>><<feetejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $feetaction is "feetstoptentacle16">><<set $feetaction to 0>><<set $feetactiondefault to "feetstoptentacle16">>You let go of the $tentacle16 tentacle between your feet.<<tentacle16disable>>
<</if>>
<<if $mouthaction is "mouthlicktentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthlicktentacle16">>
<<submission2>><<oralskilluse>>You <<oraltext>> lick the tip of the $tentacle16 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle16health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthkisstentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthkisstentacle16">>
<<submission3>><<oralskilluse>>You <<oraltext>> kiss the tip of the $tentacle16 tentacle.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your face.</span><<set $facegoo += 1>><<set $tentacle16health -= 3>><<faceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthcooperatetentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthcooperatetentacle16">>
<<sex5>><<oralskilluse>>You <<oraltext>> suck the $tentacle16 tentacle invading your mouth.<<set $rng to random(1, 100)>>
<<if $oralskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip and into your mouth.</span><<set $tentacle16health -= 3>><<set $drugged += 3>><<set $mouthgoo += 1>><<oralejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $mouthaction is "mouthpullawaytentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthpullawaytentacle16">><<brat1>><span class="teal">You pull away from the $tentacle16 tentacle threatening your mouth.</span><<tentacle16disable>>
<</if>>
<<if $mouthaction is "mouthbitetentacle16">><<set $mouthaction to 0>><<set $mouthactiondefault to "mouthbitetentacle16">><<defiance5>>You bite down on the $tentacle16 tentacle invading your mouth. <span class="teal">It recoils immediately.</span><<tentacle16disable>><<set $attackstat += 1>><<set $tentacle16health -= 1>>
<<if $rng lte ($physique / 200)>>
<<set $tentacle16health -= 1>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginarubtentacle16">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginarubtentacle16">>
<<submission2>><<vaginalskilluse>>You <<vaginaltext>> rub the tip of the $tentacle16 tentacle with your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $vaginaoutsidegoo += 1>><<set $tentacle16health -= 3>><<vaginalentranceejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginacooperatetentacle16">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginacooperatetentacle16">>
<<sex5>><<vaginalskilluse>>You <<vaginaltext>> push back against the $tentacle16 tentacle invading your <<pussystop>><<set $rng to random(1, 100)>>
<<if $vaginalskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your womb with its warmth.</span><<set $tentacle16health -= 3>><<set $drugged += 3>><<set $vaginagoo += 1>><<vaginalejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $vaginaaction is "vaginapullawaytentacle16">><<set $vaginaaction to 0>><<set $vaginaactiondefault to "vaginapullawaytentacle16">><<brat1>><span class="teal">You pull away from the $tentacle16 tentacle threatening your <<pussystop>></span><<tentacle16disable>>
<</if>>
<<if $penisaction is "penisrubtentacle16">><<set $penisaction to 0>><<set $penisactiondefault to "penisrubtentacle16">>
<<submission2>><<penileskilluse>>You <<peniletext>> rub the tip of the $tentacle16 tentacle with your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip.</span><<set $penisgoo += 1>><<set $tentacle16health -= 3>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "peniscooperatetentacle16">><<set $penisaction to 0>><<set $penisactiondefault to "peniscooperatetentacle16">>
<<sex5>><<penileskilluse>>You <<peniletext>> push back against the $tentacle16 tentacle engulfing your <<penisstop>><<set $rng to random(1, 100)>>
<<if $penileskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your groin.</span><<set $tentacle16health -= 3>><<set $penisgoo += 1>><<penileejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $penisaction is "penispullawaytentacle16">><<set $penisaction to 0>><<set $penisactiondefault to "penispullawaytentacle16">><<brat1>><span class="teal">You pull away from the $tentacle16 tentacle threatening your <<penisstop>></span><<tentacle16disable>>
<</if>>
<<if $anusaction is "anusrubtentacle16">><<set $anusaction to 0>><<set $anusactiondefault to "anusrubtentacle16">>
<<submission2>><<analskilluse>>You <<analtext>> rub the tip of the $tentacle16 tentacle with your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $bottomgoo += 1>><<set $tentacle16health -= 3>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuscooperatetentacle16">><<set $anusaction to 0>><<set $anusactiondefault to "anuscooperatetentacle16">>
<<sex5>><<analskilluse>>You <<analtext>> push back against the $tentacle16 tentacle invading your <<bottomstop>><<set $rng to random(1, 100)>>
<<if $analskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, flooding your bowels with its warmth.</span><<set $tentacle16health -= 3>><<set $drugged += 3>><<set $anusgoo += 1>><<analejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $anusaction is "anuspullawaytentacle16">><<set $anusaction to 0>><<set $anusactiondefault to "anuspullawaytentacle16">><<brat1>><span class="teal">You pull away from the $tentacle16 tentacle threatening your <<bottomstop>></span><<tentacle16disable>>
<</if>>
<<if $thighaction is "penisrubtentacle16">><<set $thighaction to 0>><<set $thighactiondefault to "penisrubtentacle16">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle16 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle16health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $thighaction is "vaginarubtentacle16">><<set $thighaction to 0>><<set $thighactiondefault to "vaginarubtentacle16">>
<<submission3>><<thighskilluse>>You <<thightext>> rub the $tentacle16 tentacle between your thighs.<<set $rng to random(1, 100)>>
<<if $thighskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your tummy.</span><<set $tentacle16health -= 3>><<set $tummygoo += 1>><<tummyejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $bottomaction is "bottomrubtentacle16">><<set $bottomaction to 0>><<set $bottomactiondefault to "bottomrubtentacle16">>
<<submission3>><<bottomskilluse>>You <<bottomtext>> rub the $tentacle16 tentacle between your cheeks.<<set $rng to random(1, 100)>>
<<if $bottomskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your <<bottomstop>></span><<set $tentacle16health -= 3>><<set $bottomgoo += 1>><<bottomejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<<if $chestaction is "chestrubtentacle16">><<set $chestaction to 0>><<set $chestactiondefault to "chestrubtentacle16">>
<<submission3>><<chestskilluse>>You <<chesttext>> rub the $tentacle16 tentacle between your <<breastsstop>><<set $rng to random(1, 100)>>
<<if $chestskill gte (800 - ($rng * 10))>>
<span class="lblue">Slimy fluid erupts from the tip, covering your chest.</span><<set $tentacle16health -= 3>><<set $chestgoo += 1>><<chestejacstat>><<ejacstat>>
<<else>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Tentacle Img [widget]
<<widget "tentacleimgvfast">><<nobr>>
<<if $swarmfront gte 1>>
<<if $vaginaexist is 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalvfast.gif">
<</if>>
<<if $penisexist is 1>>
<img id="sextears" src="img/sex/doggy/slime/slimepenilevfast.gif">
<</if>>
<</if>>
<<if $swarmfrontinside gte 1>>
<<if $vaginaexist is 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalvfast.gif">
<</if>>
<<if $penisexist is 1>>
<img id="sextears" src="img/sex/doggy/slime/slimepenilevfast.gif">
<</if>>
<</if>>
<<if $swarmback gte 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimeanalvfast.gif">
<</if>>
<<if $vaginastate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalentrancevfast.gif">
<</if>>
<<if $vaginastate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalimminentvfast.gif">
<</if>>
<<if $vaginastate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalvfast.gif">
<</if>>
<<if $vaginastate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalvfast.gif">
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumvfast.gif">
<</if>>
<<if $vaginause is "tentaclerub">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubvfast.gif">
<</if>>
<<if $anusstate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalentrancevfast.gif">
<</if>>
<<if $anusstate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalimminentvfast.gif">
<</if>>
<<if $anusstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalvfast.gif">
<</if>>
<<if $anusstate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalvfast.gif">
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumvfast.gif">
<</if>>
<<if $anususe is "tentaclerub">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalrubvfast.gif">
<</if>>
<<if $penisstate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileentrancevfast.gif">
<</if>>
<<if $penisstate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileimminentvfast.gif">
<</if>>
<<if $penisstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilevfast.gif">
<</if>>
<<if $penisstate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilevfast.gif">
<</if>>
<<if $penisuse is "tentaclerub">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubvfast.gif">
<</if>>
<<if $mouthstate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralentrancevfast.gif">
<</if>>
<<if $mouthstate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralimminentvfast.gif">
<</if>>
<<if $mouthstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralvfast.gif">
<</if>>
<<if $mouthstate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralvfast.gif">
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumvfast.gif">
<</if>>
<<if $leftarmstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclehandjobleftvfast.gif">
<</if>>
<<if $rightarmstate is "tentacle">>
<img id="sexbaseback" src="img/sex/doggy/tentacles/tentaclehandjobrightvfast.gif">
<</if>>
<<if $feetstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclefootjobvfast.gif">
<</if>>
<</nobr>><</widget>>
<<widget "tentacleimgfast">><<nobr>>
<<if $swarmfront gte 1>>
<<if $vaginaexist is 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalfast.gif">
<</if>>
<<if $penisexist is 1>>
<img id="sextears" src="img/sex/doggy/slime/slimepenilefast.gif">
<</if>>
<</if>>
<<if $swarmfrontinside gte 1>>
<<if $vaginaexist is 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalfast.gif">
<</if>>
<<if $penisexist is 1>>
<img id="sextears" src="img/sex/doggy/slime/slimepenilefast.gif">
<</if>>
<</if>>
<<if $swarmback gte 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimeanalfast.gif">
<</if>>
<<if $vaginastate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalentrancefast.gif">
<</if>>
<<if $vaginastate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalimminentfast.gif">
<</if>>
<<if $vaginastate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalfast.gif">
<</if>>
<<if $vaginastate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalfast.gif">
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumfast.gif">
<</if>>
<<if $vaginause is "tentaclerub">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubfast.gif">
<</if>>
<<if $anusstate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalentrancefast.gif">
<</if>>
<<if $anusstate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalimminentfast.gif">
<</if>>
<<if $anusstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalfast.gif">
<</if>>
<<if $anusstate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalfast.gif">
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumfast.gif">
<</if>>
<<if $anususe is "tentaclerub">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalrubfast.gif">
<</if>>
<<if $penisstate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileentrancefast.gif">
<</if>>
<<if $penisstate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileimminentfast.gif">
<</if>>
<<if $penisstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilefast.gif">
<</if>>
<<if $penisstate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilefast.gif">
<</if>>
<<if $penisuse is "tentaclerub">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubfast.gif">
<</if>>
<<if $mouthstate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralentrancefast.gif">
<</if>>
<<if $mouthstate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralimminentfast.gif">
<</if>>
<<if $mouthstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralfast.gif">
<</if>>
<<if $mouthstate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralfast.gif">
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumfast.gif">
<</if>>
<<if $leftarmstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclehandjobleftfast.gif">
<</if>>
<<if $rightarmstate is "tentacle">>
<img id="sexbaseback" src="img/sex/doggy/tentacles/tentaclehandjobrightfast.gif">
<</if>>
<<if $feetstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclefootjobfast.gif">
<</if>>
<</nobr>><</widget>>
<<widget "tentacleimgmid">><<nobr>>
<<if $swarmfront gte 1>>
<<if $vaginaexist is 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalmid.gif">
<</if>>
<<if $penisexist is 1>>
<img id="sextears" src="img/sex/doggy/slime/slimepenilemid.gif">
<</if>>
<</if>>
<<if $swarmfrontinside gte 1>>
<<if $vaginaexist is 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalmid.gif">
<</if>>
<<if $penisexist is 1>>
<img id="sextears" src="img/sex/doggy/slime/slimepenilemid.gif">
<</if>>
<</if>>
<<if $swarmback gte 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimeanalmid.gif">
<</if>>
<<if $vaginastate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalentrancemid.gif">
<</if>>
<<if $vaginastate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalimminentmid.gif">
<</if>>
<<if $vaginastate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalmid.gif">
<</if>>
<<if $vaginastate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalmid.gif">
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcummid.gif">
<</if>>
<<if $vaginause is "tentaclerub">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubmid.gif">
<</if>>
<<if $anusstate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalentrancemid.gif">
<</if>>
<<if $anusstate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalimminentmid.gif">
<</if>>
<<if $anusstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalmid.gif">
<</if>>
<<if $anusstate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalmid.gif">
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcummid.gif">
<</if>>
<<if $anususe is "tentaclerub">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalrubmid.gif">
<</if>>
<<if $penisstate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileentrancemid.gif">
<</if>>
<<if $penisstate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileimminentmid.gif">
<</if>>
<<if $penisstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilemid.gif">
<</if>>
<<if $penisstate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenilemid.gif">
<</if>>
<<if $penisuse is "tentaclerub">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubmid.gif">
<</if>>
<<if $mouthstate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralentrancemid.gif">
<</if>>
<<if $mouthstate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralimminentmid.gif">
<</if>>
<<if $mouthstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralmid.gif">
<</if>>
<<if $mouthstate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralmid.gif">
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcummid.gif">
<</if>>
<<if $leftarmstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclehandjobleftmid.gif">
<</if>>
<<if $rightarmstate is "tentacle">>
<img id="sexbaseback" src="img/sex/doggy/tentacles/tentaclehandjobrightmid.gif">
<</if>>
<<if $feetstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclefootjobmid.gif">
<</if>>
<</nobr>><</widget>>
<<widget "tentacleimgslow">><<nobr>>
<<if $swarmfront gte 1>>
<<if $vaginaexist is 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalslow.gif">
<</if>>
<<if $penisexist is 1>>
<img id="sextears" src="img/sex/doggy/slime/slimepenileslow.gif">
<</if>>
<</if>>
<<if $swarmfrontinside gte 1>>
<<if $vaginaexist is 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimevaginalslow.gif">
<</if>>
<<if $penisexist is 1>>
<img id="sextears" src="img/sex/doggy/slime/slimepenileslow.gif">
<</if>>
<</if>>
<<if $swarmback gte 1>>
<img id="sexpenis" src="img/sex/doggy/slime/slimeanalslow.gif">
<</if>>
<<if $vaginastate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalentranceslow.gif">
<</if>>
<<if $vaginastate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalimminentslow.gif">
<</if>>
<<if $vaginastate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalslow.gif">
<</if>>
<<if $vaginastate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalslow.gif">
<img id="sextears" src="img/sex/doggy/active/body/doggyactivevaginalcumslow.gif">
<</if>>
<<if $vaginause is "tentaclerub">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubslow.gif">
<</if>>
<<if $anusstate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalentranceslow.gif">
<</if>>
<<if $anusstate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalimminentslow.gif">
<</if>>
<<if $anusstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalslow.gif">
<</if>>
<<if $anusstate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalslow.gif">
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveanalcumslow.gif">
<</if>>
<<if $anususe is "tentaclerub">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleanalrubslow.gif">
<</if>>
<<if $penisstate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileentranceslow.gif">
<</if>>
<<if $penisstate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileimminentslow.gif">
<</if>>
<<if $penisstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileslow.gif">
<</if>>
<<if $penisstate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclepenileslow.gif">
<</if>>
<<if $penisuse is "tentaclerub">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclevaginalrubslow.gif">
<</if>>
<<if $mouthstate is "tentacleentrance">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralentranceslow.gif">
<</if>>
<<if $mouthstate is "tentacleimminent">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralimminentslow.gif">
<</if>>
<<if $mouthstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralslow.gif">
<</if>>
<<if $mouthstate is "tentacledeep">>
<img id="sextears" src="img/sex/doggy/tentacles/tentacleoralslow.gif">
<img id="sextears" src="img/sex/doggy/active/body/doggyactiveoralcumslow.gif">
<</if>>
<<if $leftarmstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclehandjobleftslow.gif">
<</if>>
<<if $rightarmstate is "tentacle">>
<img id="sexbaseback" src="img/sex/doggy/tentacles/tentaclehandjobrightslow.gif">
<</if>>
<<if $feetstate is "tentacle">>
<img id="sextears" src="img/sex/doggy/tentacles/tentaclefootjobslow.gif">
<</if>>
<</nobr>><</widget>>
:: Widgets Beast Img [widget]
<<widget "beastimgvfast">><<nobr>>
<<if $enemytype is "beast" and $beaststance is "top">>
<<if $beasttype is "lizard">>
<img id="beastback" src="img/sex/doggy/beast/activelizardvfast.gif">
<img id="beastfront" src="img/sex/doggy/beast/activelizardfrontlegvfast.gif">
<<elseif $beastname is "blackwolf">>
<img id="beastback" src="img/sex/doggy/beast/activeblackwolfvfast.gif">
<img id="beastfront" src="img/sex/doggy/beast/activeblackwolffrontlegvfast.gif">
<<elseif $beasttype is "wolf">>
<img id="beastback" src="img/sex/doggy/beast/activewolfvfast.gif">
<img id="beastfront" src="img/sex/doggy/beast/activewolffrontlegvfast.gif">
<<elseif $beasttype is "dolphin">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinvfast.gif">
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinfrontlegvfast.gif">
<<elseif $beasttype is "pig">>
<img id="beastback" src="img/sex/doggy/beast/pig/activepigvfast.gif">
<img id="beastfront" src="img/sex/doggy/beast/pig/activepigfrontlegvfast.gif">
<<elseif $beasttype is "boar">>
<img id="beastback" src="img/sex/doggy/beast/boar/activeboarvfast.gif">
<img id="beastfront" src="img/sex/doggy/beast/boar/activeboarfrontlegvfast.gif">
<<else>>
<img id="beastback" src="img/sex/doggy/beast/activebeastvfast.gif">
<img id="beastfront" src="img/sex/doggy/beast/activebeastfrontlegvfast.gif">
<</if>>
<</if>>
<<if $beasttype is "dolphin" and $enemytype is "beast">>
<<if $penis is "anusentrance">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancevfast.gif">
<</if>>
<<if $penis is "anusimminent">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancevfast.gif">
<</if>>
<<if $penis is "anus">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisvfast.gif">
<</if>>
<<if $penis is "cheeks">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancevfast.gif">
<</if>>
<<if $penis is "thighs">>
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancevfast.gif">
<</if>>
<<if $penis is "vaginaentrance">>
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancevfast.gif">
<</if>>
<<if $penis is "vaginaimminent">>
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancevfast.gif">
<</if>>
<<if $penis is "vagina">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisvfast.gif">
<</if>>
<<elseif $enemytype is "beast">>
<<if $penis is "anusentrance">>
<img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancevfast.gif">
<</if>>
<<if $penis is "anusimminent">>
<img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancevfast.gif">
<</if>>
<<if $penis is "anus">>
<img id="beastback" src="img/sex/doggy/beast/activebeastpenisvfast.gif">
<</if>>
<<if $penis is "cheeks">>
<img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancevfast.gif">
<</if>>
<<if $penis is "thighs">>
<img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancevfast.gif">
<</if>>
<<if $penis is "vaginaentrance">>
<img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancevfast.gif">
<</if>>
<<if $penis is "vaginaimminent">>
<img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancevfast.gif">
<</if>>
<<if $penis is "vagina">>
<img id="beastback" src="img/sex/doggy/beast/activebeastpenisvfast.gif">
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "beastimgfast">><<nobr>>
<<if $enemytype is "beast" and $beaststance is "top">>
<<if $beasttype is "lizard">>
<img id="beastback" src="img/sex/doggy/beast/activelizardfast.gif">
<img id="beastfront" src="img/sex/doggy/beast/activelizardfrontlegfast.gif">
<<elseif $beastname is "blackwolf">>
<img id="beastback" src="img/sex/doggy/beast/activeblackwolffast.gif">
<img id="beastfront" src="img/sex/doggy/beast/activeblackwolffrontlegfast.gif">
<<elseif $beasttype is "wolf">>
<img id="beastback" src="img/sex/doggy/beast/activewolffast.gif">
<img id="beastfront" src="img/sex/doggy/beast/activewolffrontlegfast.gif">
<<elseif $beasttype is "dolphin">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinfast.gif">
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinfrontlegfast.gif">
<<elseif $beasttype is "pig">>
<img id="beastback" src="img/sex/doggy/beast/pig/activepigfast.gif">
<img id="beastfront" src="img/sex/doggy/beast/pig/activepigfrontlegfast.gif">
<<elseif $beasttype is "boar">>
<img id="beastback" src="img/sex/doggy/beast/boar/activeboarfast.gif">
<img id="beastfront" src="img/sex/doggy/beast/boar/activeboarfrontlegfast.gif">
<<else>>
<img id="beastback" src="img/sex/doggy/beast/activebeastfast.gif">
<img id="beastfront" src="img/sex/doggy/beast/activebeastfrontlegfast.gif">
<</if>>
<</if>>
<<if $beasttype is "dolphin" and $enemytype is "beast">>
<<if $penis is "anusentrance">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancefast.gif">
<</if>>
<<if $penis is "anusimminent">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancefast.gif">
<</if>>
<<if $penis is "anus">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisfast.gif">
<</if>>
<<if $penis is "cheeks">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancefast.gif">
<</if>>
<<if $penis is "thighs">>
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancefast.gif">
<</if>>
<<if $penis is "vaginaentrance">>
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancefast.gif">
<</if>>
<<if $penis is "vaginaimminent">>
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancefast.gif">
<</if>>
<<if $penis is "vagina">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisfast.gif">
<</if>>
<<elseif $enemytype is "beast">>
<<if $penis is "anusentrance">>
<img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancefast.gif">
<</if>>
<<if $penis is "anusimminent">>
<img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancefast.gif">
<</if>>
<<if $penis is "anus">>
<img id="beastback" src="img/sex/doggy/beast/activebeastpenisfast.gif">
<</if>>
<<if $penis is "cheeks">>
<img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancefast.gif">
<</if>>
<<if $penis is "thighs">>
<img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancefast.gif">
<</if>>
<<if $penis is "vaginaentrance">>
<img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancefast.gif">
<</if>>
<<if $penis is "vaginaimminent">>
<img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancefast.gif">
<</if>>
<<if $penis is "vagina">>
<img id="beastback" src="img/sex/doggy/beast/activebeastpenisfast.gif">
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "beastimgmid">><<nobr>>
<<if $enemytype is "beast" and $beaststance is "top">>
<<if $beasttype is "lizard">>
<img id="beastback" src="img/sex/doggy/beast/activelizardmid.gif">
<img id="beastfront" src="img/sex/doggy/beast/activelizardfrontlegmid.gif">
<<elseif $beastname is "blackwolf">>
<img id="beastback" src="img/sex/doggy/beast/activeblackwolfmid.gif">
<img id="beastfront" src="img/sex/doggy/beast/activeblackwolffrontlegmid.gif">
<<elseif $beasttype is "wolf">>
<img id="beastback" src="img/sex/doggy/beast/activewolfmid.gif">
<img id="beastfront" src="img/sex/doggy/beast/activewolffrontlegmid.gif">
<<elseif $beasttype is "dolphin">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinmid.gif">
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinfrontlegmid.gif">
<<elseif $beasttype is "pig">>
<img id="beastback" src="img/sex/doggy/beast/pig/activepigmid.gif">
<img id="beastfront" src="img/sex/doggy/beast/pig/activepigfrontlegmid.gif">
<<elseif $beasttype is "boar">>
<img id="beastback" src="img/sex/doggy/beast/boar/activeboarmid.gif">
<img id="beastfront" src="img/sex/doggy/beast/boar/activeboarfrontlegmid.gif">
<<else>>
<img id="beastback" src="img/sex/doggy/beast/activebeastmid.gif">
<img id="beastfront" src="img/sex/doggy/beast/activebeastfrontlegmid.gif">
<</if>>
<</if>>
<<if $beasttype is "dolphin" and $enemytype is "beast">>
<<if $penis is "anusentrance">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancemid.gif">
<</if>>
<<if $penis is "anusimminent">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancemid.gif">
<</if>>
<<if $penis is "anus">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenismid.gif">
<</if>>
<<if $penis is "cheeks">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentrancemid.gif">
<</if>>
<<if $penis is "thighs">>
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancemid.gif">
<</if>>
<<if $penis is "vaginaentrance">>
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancemid.gif">
<</if>>
<<if $penis is "vaginaimminent">>
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentrancemid.gif">
<</if>>
<<if $penis is "vagina">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenismid.gif">
<</if>>
<<elseif $enemytype is "beast">>
<<if $penis is "anusentrance">>
<img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancemid.gif">
<</if>>
<<if $penis is "anusimminent">>
<img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancemid.gif">
<</if>>
<<if $penis is "anus">>
<img id="beastback" src="img/sex/doggy/beast/activebeastpenismid.gif">
<</if>>
<<if $penis is "cheeks">>
<img id="beastback" src="img/sex/doggy/beast/activebeastanusentrancemid.gif">
<</if>>
<<if $penis is "thighs">>
<img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancemid.gif">
<</if>>
<<if $penis is "vaginaentrance">>
<img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancemid.gif">
<</if>>
<<if $penis is "vaginaimminent">>
<img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentrancemid.gif">
<</if>>
<<if $penis is "vagina">>
<img id="beastback" src="img/sex/doggy/beast/activebeastpenismid.gif">
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "beastimgslow">><<nobr>>
<<if $enemytype is "beast" and $beaststance is "top">>
<<if $beasttype is "lizard">>
<img id="beastback" src="img/sex/doggy/beast/activelizardslow.gif">
<img id="beastfront" src="img/sex/doggy/beast/activelizardfrontlegslow.gif">
<<elseif $beastname is "blackwolf">>
<img id="beastback" src="img/sex/doggy/beast/activeblackwolfmid.gif">
<img id="beastfront" src="img/sex/doggy/beast/activeblackwolffrontlegmid.gif">
<<elseif $beasttype is "wolf">>
<img id="beastback" src="img/sex/doggy/beast/activewolfslow.gif">
<img id="beastfront" src="img/sex/doggy/beast/activewolffrontlegslow.gif">
<<elseif $beasttype is "dolphin">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinslow.gif">
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinfrontlegslow.gif">
<<elseif $beasttype is "pig">>
<img id="beastback" src="img/sex/doggy/beast/pig/activepigslow.gif">
<img id="beastfront" src="img/sex/doggy/beast/pig/activepigfrontlegslow.gif">
<<elseif $beasttype is "boar">>
<img id="beastback" src="img/sex/doggy/beast/boar/activeboarslow.gif">
<img id="beastfront" src="img/sex/doggy/beast/boar/activeboarfrontlegslow.gif">
<<else>>
<img id="beastback" src="img/sex/doggy/beast/activebeastslow.gif">
<img id="beastfront" src="img/sex/doggy/beast/activebeastfrontlegslow.gif">
<</if>>
<</if>>
<<if $beasttype is "dolphin" and $enemytype is "beast">>
<<if $penis is "anusentrance">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentranceslow.gif">
<</if>>
<<if $penis is "anusimminent">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentranceslow.gif">
<</if>>
<<if $penis is "anus">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisslow.gif">
<</if>>
<<if $penis is "cheeks">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinanusentranceslow.gif">
<</if>>
<<if $penis is "thighs">>
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentranceslow.gif">
<</if>>
<<if $penis is "vaginaentrance">>
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentranceslow.gif">
<</if>>
<<if $penis is "vaginaimminent">>
<img id="beastfront" src="img/sex/doggy/beast/dolphin/activedolphinvaginaentranceslow.gif">
<</if>>
<<if $penis is "vagina">>
<img id="beastback" src="img/sex/doggy/beast/dolphin/activedolphinpenisslow.gif">
<</if>>
<<elseif $enemytype is "beast">>
<<if $penis is "anusentrance">>
<img id="beastback" src="img/sex/doggy/beast/activebeastanusentranceslow.gif">
<</if>>
<<if $penis is "anusimminent">>
<img id="beastback" src="img/sex/doggy/beast/activebeastanusentranceslow.gif">
<</if>>
<<if $penis is "anus">>
<img id="beastback" src="img/sex/doggy/beast/activebeastpenisslow.gif">
<</if>>
<<if $penis is "cheeks">>
<img id="beastback" src="img/sex/doggy/beast/activebeastanusentranceslow.gif">
<</if>>
<<if $penis is "thighs">>
<img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentranceslow.gif">
<</if>>
<<if $penis is "vaginaentrance">>
<img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentranceslow.gif">
<</if>>
<<if $penis is "vaginaimminent">>
<img id="beastfront" src="img/sex/doggy/beast/activebeastvaginaentranceslow.gif">
<</if>>
<<if $penis is "vagina">>
<img id="beastback" src="img/sex/doggy/beast/activebeastpenisslow.gif">
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat Effects [widget]
<<widget "combateffects">><<nobr>>
<<if $dev is 1>>
<<if $consensual is 1>>
<<if $trauma gte $traumasaved>>
<<set $trauma to ($trauma - (($trauma - $traumasaved) * (($devlevel - 6) * 0.1)))>>
<</if>>
<</if>>
<<elseif $dev is 0>>
<<if $consensual is 1>>
<<if $trauma gte $traumasaved>>
<<set $trauma to $trauma - ($trauma - $traumasaved)>>
<</if>>
<</if>>
<</if>>
<<if $rapetrait gte 1>>
<<if $trauma gte $traumasaved>>
<<set $trauma to ($trauma - (($trauma - $traumasaved) * 0.3))>>
<</if>>
<</if>>
<<if $bestialitytrait gte 1 and $enemytype is "beast">>
<<if $trauma gte $traumasaved>>
<<set $trauma to ($trauma - (($trauma - $traumasaved) * 0.3))>>
<</if>>
<</if>>
<<if $tentacletrait gte 1 and $enemytype is "tentacles">>
<<if $trauma gte $traumasaved>>
<<set $trauma to ($trauma - (($trauma - $traumasaved) * 0.3))>>
<</if>>
<</if>>
<<if $trauma gte $traumasaved>>
<<set $traumagain += ($trauma - $traumasaved)>>
<</if>>
<<if $trauma lte 0>>
<<set $traumasaved to 0>>
<<else>>
<<set $traumasaved to $trauma>>
<</if>>
<<if $sciencetrait gte 1>>
<<if $pain gte $painsaved>>
<<set $pain to ($pain - (($pain - $painsaved) * ($sciencetrait / 10)))>>
<</if>>
<</if>>
<<set $painsaved to $pain>>
<<if $orgasmtrait gte 1>>
<<if $arousal gte $arousalsaved>>
<<set $arousal to ($arousal - (($arousal - $arousalsaved) * 0.4))>>
<</if>>
<</if>>
<<set $arousalsaved to $arousal>>
<<if $stress gte $stresssaved>>
<<set $stressgain += ($stress - $stresssaved)>>
<</if>>
<<if $stress lte 0>>
<<set $stresssaved to 0>>
<<else>>
<<set $stresssaved to $stress>>
<</if>>
<</nobr>><</widget>>
:: Widgets Actions Pain [widget]
<<widget "actionspain">><<nobr>>
<<if $leftarm is 0>>Your left arm is free, but hurts to move.<br>
<<if $leftactiondefault is "leftstruggleweak">>
| <label><span class="brat">Struggle</span> <<radiobutton "$leftaction" "leftstruggleweak" checked>></label>
<<else>>
| <label><span class="brat">Struggle</span> <<radiobutton "$leftaction" "leftstruggleweak">></label>
<</if>>
<<if $leftactiondefault is "leftprotect">>
| <label><span class="meek">Protect</span> <<radiobutton "$leftaction" "leftprotect" checked>></label>
<<else>>
| <label><span class="meek">Protect</span> <<radiobutton "$leftaction" "leftprotect">></label>
<</if>>
<<elseif $leftarm is "grappled">>
Your left arm is held in a painful grip.<br><br>
<<elseif $leftarm is "bound">>
Your left arm is held in a painful bind.<br><br>
<</if>>
<br><br>
<<if $rightarm is 0>>Your right arm is free, but hurts to move.<br>
<<if $rightactiondefault is "rightstruggleweak">>
| <label><span class="brat">Struggle</span> <<radiobutton "$rightaction" "rightstruggleweak" checked>></label>
<<else>>
| <label><span class="brat">Struggle</span> <<radiobutton "$rightaction" "rightstruggleweak">></label>
<</if>>
<<if $rightactiondefault is "rightprotect">>
| <label><span class="meek">Protect</span> <<radiobutton "$rightaction" "rightprotect" checked>></label>
<<else>>
| <label><span class="meek">Protect</span> <<radiobutton "$rightaction" "rightprotect">></label>
<</if>>
<<elseif $rightarm is "grappled">>
Your right arm is held in a painful grip.<br><br>
<<elseif $rightarm is "bound">>
Your right arm is held in a painful grip.<br><br>
<</if>>
<br><br>
<<if $mouthuse is 0>>
Your mouth is free, but involuntary sobs and cries prevent speaking.<br>
<<if $mouthactiondefault is "stifle">>
| <label>Stifle <<radiobutton "$mouthaction" "stifle" checked>></label>
<<else>>
| <label>Stifle <<radiobutton "$mouthaction" "stifle">></label>
<</if>>
<<if $mouthactiondefault is "letout">>
| <label><span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letout" checked>></label>
<<else>>
| <label><span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letout">></label>
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
:: Widgets Effects Pain [widget]
<<widget "effectspain">><<nobr>>
<<if $leftaction is "leftstruggleweak" and $rightaction is "rightstruggleweak">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftstruggleweak">><<set $rightactiondefault to "rightstruggleweak">>
You fight through the pain and try to push them away, but have too little strength.<<brat2>>
<</if>>
<<if $leftaction is "leftstruggleweak">><<set $leftaction to 0>><<set $leftactiondefault to "leftstruggleweak">>
You fight through the pain and push them with your left arm, but have too little strength.<<brat1>>
<</if>>
<<if $rightaction is "rightstruggleweak">><<set $rightaction to 0>><<set $rightactiondefault to "rightstruggleweak">>
You fight through the pain and push them with your right arm, but have too little strength.<<brat1>>
<</if>>
<<if $leftaction is "leftprotect" and $rightaction is "rightprotect">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftprotect">><<set $rightactiondefault to "rightprotect">>
You shield the tender parts of your body, protecting them from further harm. <span class="green"> - Pain</span><<meek2>><<set $pain -= 2>>
<</if>>
<<if $leftaction is "leftprotect">><<set $leftaction to 0>><<set $leftactiondefault to "leftprotect">>
You clutch a tender spot on your body with your left hand, protecting it from harm. <span class="green"> - Pain</span><<meek1>><<set $pain -= 1>>
<</if>>
<<if $rightaction is "rightprotect">><<set $rightaction to 0>><<set $rightactiondefault to "rightprotect">>
You clutch a tender spot on your body with your right hand, protecting it from harm. <span class="green"> - Pain</span><<meek1>><<set $pain -= 1>>
<</if>>
<br>
<<if $mouthaction is "stifle">><<set $mouthaction to 0>><<set $mouthactiondefault to "stifle">>
You try to control your breath and stifle your sobs. You're mostly successful.<<set $pain -= 1>> <span class="green"> - Pain</span>
<</if>>
<<if $mouthaction is "letout">><<set $mouthaction to 0>><<set $mouthactiondefault to "letout">>
You don't hold back your tears. Your sobs are punctuated by cries and whimpers.<<meek1>><<lstress10>><span class="green"> - Stress</span>
<</if>>
<</nobr>><</widget>>
:: Widgets Actions Orgasm [widget]
<<widget "actionsorgasm">><<nobr>>
<<if $leftarm is 0>>Your left arm is free, but you can't stop the spasms.<br>
<<if $leftactiondefault is "leftfold">>
| <label><span class="brat">Fold</span> <<radiobutton "$leftaction" "leftfold" checked>></label>
<<else>>
| <label><span class="brat">Fold</span> <<radiobutton "$leftaction" "leftfold">></label>
<</if>>
<<if $leftactiondefault is "leftgrip">>
| <label><span class="meek">Grip</span> <<radiobutton "$leftaction" "leftgrip" checked>></label>
<<else>>
| <label><span class="meek">Grip</span> <<radiobutton "$leftaction" "leftgrip">></label>
<</if>>
<<elseif $leftarm is "grappled">>
Your left arm jerks against their grip.<br><br>
<<elseif $leftarm is "bound">>
Your left arm jerks against its bonds.<br><br>
<</if>>
<br><br>
<<if $rightarm is 0>>Your right arm is free, but you can't stop the spasms.<br>
<<if $rightactiondefault is "rightfold">>
| <label><span class="brat">Fold</span> <<radiobutton "$rightaction" "rightfold" checked>></label>
<<else>>
| <label><span class="brat">Fold</span> <<radiobutton "$rightaction" "rightfold">></label>
<</if>>
<<if $rightactiondefault is "rightgrip">>
| <label><span class="meek">Grip</span> <<radiobutton "$rightaction" "rightgrip" checked>></label>
<<else>>
| <label><span class="meek">Grip</span> <<radiobutton "$rightaction" "rightgrip">></label>
<</if>>
<<elseif $rightarm is "grappled">>
Your right arm jerks against their grip.<br><br>
<<elseif $rightarm is "bound">>
Your right arm jerks against its bonds.<br><br>
<</if>>
<br><br>
<<if $mouthuse is 0>>
Your mouth is free, but involuntary moans and cries prevent speaking.<br>
<<if $mouthactiondefault is "stifleorgasm">>
| <label><span class="brat">Stifle</span> <<radiobutton "$mouthaction" "stifleorgasm" checked>></label>
<<else>>
| <label><span class="brat">Stifle</span> <<radiobutton "$mouthaction" "stifleorgasm">></label>
<</if>>
<<if $mouthactiondefault is "letoutorgasm">>
| <label><span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letoutorgasm" checked>></label>
<<else>>
| <label><span class="meek">Let it out</span> <<radiobutton "$mouthaction" "letoutorgasm">></label>
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
:: Widgets Effects Orgasm [widget]
<<widget "effectsorgasm">><<nobr>>
<<if $leftaction is "leftfold" and $rightaction is "rightfold">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftfold">><<set $rightactiondefault to "rightfold">>
You try to conceal your orgasm by folding your arms in front of you, keeping them as still as possible.<<brat2>>
<</if>>
<<if $leftaction is "leftfold">><<set $leftaction to 0>><<set $leftactiondefault to "leftfold">>
You fold your left arm in front of you to keep it as still as possible.<<brat1>>
<</if>>
<<if $rightaction is "rightfold">><<set $rightaction to 0>><<set $rightactiondefault to "rightfold">>
You fold your right arm in front of you to keep it as still as possible.<<brat1>>
<</if>>
<<if $leftaction is "leftgrip" and $rightaction is "rightgrip">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftgrip">><<set $rightactiondefault to "rightgrip">>
You grip whatever you can for purchase as your body trembles. <span class="green"> - Arousal</span><<meek2>><<set $arousal -= 300>>
<</if>>
<<if $leftaction is "leftgrip">><<set $leftaction to 0>><<set $leftactiondefault to "leftgrip">>
You grip whatever you can with your left hand as your body trembles. <span class="green"> - Arousal</span><<meek1>><<set $arousal -= 300>>
<</if>>
<<if $rightaction is "rightgrip">><<set $rightaction to 0>><<set $rightactiondefault to "rightgrip">>
You grip whatever you can with your right hand as your body trembles. <span class="green"> - Arousal</span><<meek1>><<set $arousal -= 300>>
<</if>>
<br>
<<if $mouthaction is "stifleorgasm">><<set $mouthaction to 0>><<set $mouthactiondefault to "stifleorgasm">>
You scowl, hoping your gasps are taken as exasperation.<<brat1>>
<</if>>
<<if $mouthaction is "letoutorgasm">><<set $mouthaction to 0>><<set $mouthactiondefault to "letoutorgasm">>
You don't hold back, letting gasps and moans escape as they will.<<meek1>><span class="green"> - Arousal</span><<set $arousal -= 300>>
<</if>>
<</nobr>><</widget>>
:: Widgets Actions Dissociation [widget]
<<widget "actionsdissociation">><<nobr>>
<<if $leftarm is 0>>Your left arm is free, but doesn't feel real.<br>
<<if $leftactiondefault is "leftpoke">>
| <label>Poke yourself <<radiobutton "$leftaction" "leftpoke" checked>></label>
<<else>>
| <label>Poke yourself <<radiobutton "$leftaction" "leftpoke">></label>
<</if>>
<<if $leftactiondefault is "leftcurl">>
| <label><span class="meek">Keep your arms out of the way</span> <<radiobutton "$leftaction" "leftcurl" checked>></label>
<<else>>
| <label><span class="meek">Keep your arms out of the way</span> <<radiobutton "$leftaction" "leftcurl">></label>
<</if>>
<<elseif $leftarm is "grappled">>
Your left arm lies limp in their grip.<br><br>
<<elseif $leftarm is "bound">>
Your left arm lies limp in its bonds.<br><br>
<</if>>
<br><br>
<<if $rightarm is 0>>Your right arm is free, but doesn't feel real.<br>
<<if $rightactiondefault is "rightpoke">>
| <label>Poke yourself <<radiobutton "$rightaction" "rightpoke" checked>></label>
<<else>>
| <label>Poke yourself <<radiobutton "$rightaction" "rightpoke">></label>
<</if>>
<<if $rightactiondefault is "rightcurl">>
| <label><span class="meek">Keep your arms out of the way</span> <<radiobutton "$rightaction" "rightcurl" checked>></label>
<<else>>
| <label><span class="meek">Keep your arms out of the way</span> <<radiobutton "$rightaction" "rightcurl">></label>
<</if>>
<<elseif $rightarm is "grappled">>
Your right arm lies limp in their grip.<br><br>
<<elseif $rightarm is "bound">>
Your right arm lies limp in its bonds.<br><br>
<</if>>
<br><br>
<<if $mouthuse is 0>>
Your mouth is free, but you don't know why.<br>
<<if $mouthactiondefault is "speak">>
| <label>Try to speak <<radiobutton "$mouthaction" "speak" checked>></label>
<<else>>
| <label>Try to speak <<radiobutton "$mouthaction" "speak">></label>
<</if>>
<<if $mouthactiondefault is "noises">>
| <label><span class="meek">Make soft noises</span> <<radiobutton "$mouthaction" "noises" checked>></label>
<<else>>
| <label><span class="meek">Make soft noises</span> <<radiobutton "$mouthaction" "noises">></label>
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
:: Widgets Effects Dissociation [widget]
<<widget "effectsdissociation">><<nobr>>
<<if $leftaction is "leftpoke" and $rightaction is "rightpoke">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftpoke">><<set $rightactiondefault to "rightpoke">>
You poke yourself. Is this real?<<set $traumafocus += 2>><span class="green"> + Focus</span>
<</if>>
<<if $leftaction is "leftpoke">><<set $leftaction to 0>><<set $leftactiondefault to "leftpoke">>
You poke yourself with your left hand.<<set $traumafocus += 1>><span class="green"> + Focus</span>
<</if>>
<<if $rightaction is "rightpoke">><<set $rightaction to 0>><<set $rightactiondefault to "rightpoke">>
You poke yourself with your right hand.<<set $traumafocus += 1>><span class="green"> + Focus</span>
<</if>>
<<if $leftaction is "leftcurl" and $rightaction is "rightcurl">><<set $leftaction to 0>><<set $rightaction to 0>><<set $leftactiondefault to "leftcurl">><<set $rightactiondefault to "rightcurl">>
You hold your arms to the side and curl your fingers.<<meek2>>
<</if>>
<<if $leftaction is "leftcurl">><<set $leftaction to 0>><<set $leftactiondefault to "leftcurl">>
You hold your left arm to the side and curl your fingers.<<meek1>>
<</if>>
<<if $rightaction is "rightcurl">><<set $rightaction to 0>><<set $rightactiondefault to "rightcurl">>
You hold your right arm to the side and curl your fingers.<<meek1>>
<</if>>
<br>
<<if $mouthaction is "speak">><<set $mouthaction to 0>><<set $mouthactiondefault to "speak">>
You make some noises that resemble words.<span class="green"> + Focus</span>
<</if>>
<<if $mouthaction is "noises">><<set $mouthaction to 0>><<set $mouthactiondefault to "noises">>
You make some soft noises. They sound nice.<<meek1>>
<</if>>
<</nobr>><</widget>>
:: Widgets Combat State [widget]
<<widget "combatstate">><<nobr>>
<<if $orgasmdown gte 1>><<set $enemyarousal += 10>>
<span class="pink">Your body pulses and spasms with orgasmic waves, preventing you from acting normally.<br></span><<disable>>
<<if $panicviolence lte 0 and $panicparalysis lte 0 and $trance lte 0>>
<<actionsorgasm>>
<</if>>
<</if>>
<<if $pain gte 100>><<set $enemyarousal += 10>>
<span class="red">You are in too much pain to act normally.<br></span><<disable>>
<<if $orgasmdown lte 0 and $panicviolence lte 0 and $panicparalysis lte 0 and $trance lte 0>>
<<actionspain>>
<</if>>
<</if>>
<<if $panicviolence gte 1>><<set $enemyarousal += 10>>
<span class="red">You are stricken with panic, and flail wildly at anything invading your personal space.<br></span><<defiance10>><<set $panicviolence to $panicviolence - 1>><<disable>>
<</if>>
<<if $panicparalysis gte 1>><<set $enemyarousal += 10>>
<span class="red">You are stricken with panic, your muscles seize up, preventing action.<br></span><<set $panicparalysis to $panicparalysis - 1>><<disable>>
<</if>>
<<if $dissociation gte 2>><<set $enemyarousal += 10>>
You feel disconnected from yourself, as if in a dream.<br><<disable>>
<<if $orgasmdown lte 0 and $panicviolence lte 0 and $panicparalysis lte 0 and $trance lte 0 and $pain lt 100>>
<<actionsdissociation>>
<</if>>
<</if>>
<<if $trance gte 1>><<set $enemyarousal += 10>>
You are entranced.<br>
<<disable>>
<</if>>
<</nobr>><</widget>>
<<widget "carryblock">><<nobr>>
<<if $orgasmdown gte 1>><<set $carryblock to "orgasm">>
<<elseif $pain gte 100>><<set $carryblock to "pain">>
<<elseif $dissociation gte 2>><<set $carryblock to "dissociation">>
<<elseif $panicviolence gte 1>><<set $carryblock to 1>>
<<elseif $panicparalysis gte 1>><<set $carryblock to 1>>
<<elseif $trance gte 1>><<set $carryblock to 1>>
<<else>><<set $carryblock to 0>>
<</if>>
<</nobr>><</widget>>
<<widget "actioncarry">><<nobr>>
<<if $carryblock is 0>>
<<set $leftactioncarry to $leftactiondefault>>
<<set $rightactioncarry to $rightactiondefault>>
<<set $feetactioncarry to $feetactiondefault>>
<<set $mouthactioncarry to $mouthactiondefault>>
<<set $vaginaactioncarry to $vaginaactiondefault>>
<<set $penisactioncarry to $penisactiondefault>>
<<set $anusactioncarry to $anusactiondefault>>
<<set $thighactioncarry to $thighactiondefault>>
<<set $cheekactioncarry to $cheekactiondefault>>
<<set $chestactioncarry to $chestactiondefault>>
<<elseif $carryblock is "pain">>
<<set $leftactioncarrypain to $leftactiondefault>>
<<set $rightactioncarrypain to $rightactiondefault>>
<<set $feetactioncarrypain to $feetactiondefault>>
<<set $mouthactioncarrypain to $mouthactiondefault>>
<<set $vaginaactioncarrypain to $vaginaactiondefault>>
<<set $penisactioncarrypain to $penisactiondefault>>
<<set $anusactioncarrypain to $anusactiondefault>>
<<set $thighactioncarrypain to $thighactiondefault>>
<<set $cheekactioncarrypain to $cheekactiondefault>>
<<set $chestactioncarrypain to $chestactiondefault>>
<<elseif $carryblock is "orgasm">>
<<set $leftactioncarryorgasm to $leftactiondefault>>
<<set $rightactioncarryorgasm to $rightactiondefault>>
<<set $feetactioncarryorgasm to $feetactiondefault>>
<<set $mouthactioncarryorgasm to $mouthactiondefault>>
<<set $vaginaactioncarryorgasm to $vaginaactiondefault>>
<<set $penisactioncarryorgasm to $penisactiondefault>>
<<set $anusactioncarryorgasm to $anusactiondefault>>
<<set $thighactioncarryorgasm to $thighactiondefault>>
<<set $cheekactioncarryorgasm to $cheekactiondefault>>
<<set $chestactioncarryorgasm to $chestactiondefault>>
<<elseif $carryblock is "dissociation">>
<<set $leftactioncarrydissociation to $leftactiondefault>>
<<set $rightactioncarrydissociation to $rightactiondefault>>
<<set $feetactioncarrydissociation to $feetactiondefault>>
<<set $mouthactioncarrydissociation to $mouthactiondefault>>
<<set $vaginaactioncarrydissociation to $vaginaactiondefault>>
<<set $penisactioncarrydissociation to $penisactiondefault>>
<<set $anusactioncarrydissociation to $anusactiondefault>>
<<set $thighactioncarrydissociation to $thighactiondefault>>
<<set $cheekactioncarrydissociation to $cheekactiondefault>>
<<set $chestactioncarrydissociation to $chestactiondefault>>
<</if>>
<<set $carryblock to 0>>
<</nobr>><</widget>>
<<widget "actioncarrydrop">><<nobr>>
<<if $orgasmdown gte 1>>
<<set $leftactiondefault to $leftactioncarryorgasm>>
<<set $rightactiondefault to $rightactioncarryorgasm>>
<<set $feetactiondefault to $feetactioncarryorgasm>>
<<set $mouthactiondefault to $mouthactioncarryorgasm>>
<<set $vaginaactiondefault to $vaginaactioncarryorgasm>>
<<set $penisactiondefault to $penisactioncarryorgasm>>
<<set $anusactiondefault to $anusactioncarryorgasm>>
<<set $thighactiondefault to $thighactioncarryorgasm>>
<<set $cheekactiondefault to $cheekactioncarryorgasm>>
<<set $chestactiondefault to $chestactioncarryorgasm>>
<<elseif $pain gte 100>>
<<set $leftactiondefault to $leftactioncarrypain>>
<<set $rightactiondefault to $rightactioncarrypain>>
<<set $feetactiondefault to $feetactioncarrypain>>
<<set $mouthactiondefault to $mouthactioncarrypain>>
<<set $vaginaactiondefault to $vaginaactioncarrypain>>
<<set $penisactiondefault to $penisactioncarrypain>>
<<set $anusactiondefault to $anusactioncarrypain>>
<<set $thighactiondefault to $thighactioncarrypain>>
<<set $cheekactiondefault to $cheekactioncarrypain>>
<<set $chestactiondefault to $chestactioncarrypain>>
<<elseif $dissociation gte 2>>
<<set $leftactiondefault to $leftactioncarrydissociation>>
<<set $rightactiondefault to $rightactioncarrydissociation>>
<<set $feetactiondefault to $feetactioncarrydissociation>>
<<set $mouthactiondefault to $mouthactioncarrydissociation>>
<<set $vaginaactiondefault to $vaginaactioncarrydissociation>>
<<set $penisactiondefault to $penisactioncarrydissociation>>
<<set $anusactiondefault to $anusactioncarrydissociation>>
<<set $thighactiondefault to $thighactioncarrydissociation>>
<<set $cheekactiondefault to $cheekactioncarrydissociation>>
<<set $chestactiondefault to $chestactioncarrydissociation>>
<<else>>
<<set $leftactiondefault to $leftactioncarry>>
<<set $rightactiondefault to $rightactioncarry>>
<<set $feetactiondefault to $feetactioncarry>>
<<set $mouthactiondefault to $mouthactioncarry>>
<<set $vaginaactiondefault to $vaginaactioncarry>>
<<set $penisactiondefault to $penisactioncarry>>
<<set $anusactiondefault to $anusactioncarry>>
<<set $thighactiondefault to $thighactioncarry>>
<<set $cheekactiondefault to $cheekactioncarry>>
<<set $chestactiondefault to $chestactioncarry>>
<</if>>
<</nobr>><</widget>>
:: Widgets Actions Vagina [widget]
<<widget "actionsvaginatopenis">><<nobr>>
<<if $undertype isnot "chastity">>
<<if $penis is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $vaginaactiondefault is "vaginatopenis">>
| <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $penis2 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $vaginaactiondefault is "vaginatopenis">>
| <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $penis3 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $vaginaactiondefault is "vaginatopenis">>
| <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $penis4 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $vaginaactiondefault is "vaginatopenis">>
| <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $penis5 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $vaginaactiondefault is "vaginatopenis">>
| <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $penis6 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $vaginaactiondefault is "vaginatopenis">>
| <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis" checked>><<vaginaldifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Straddle <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginatopenis">><<vaginaldifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsvaginapenisfuck">><<nobr>>
<<if $undertype isnot "chastity" and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<if $penis is "vaginaentrance" or $penis is "vaginaimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $vaginaactiondefault is "vaginapenisfuck">>
| <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck" checked>> <<combatpromiscuous5>><<vaginalvirginitywarning>></label>
<<else>>
| <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck">> <<combatpromiscuous5>><<vaginalvirginitywarning>></label>
<</if>>
<</if>>
<<elseif $penis2 is "vaginaentrance" or $penis2 is "vaginaimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $vaginaactiondefault is "vaginapenisfuck">>
| <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck" checked>> <<combatpromiscuous5>><<vaginalvirginitywarning>></label>
<<else>>
| <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck">> <<combatpromiscuous5>><<vaginalvirginitywarning>></label>
<</if>>
<</if>>
<<elseif $penis3 is "vaginaentrance" or $penis3 is "vaginaimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $vaginaactiondefault is "vaginapenisfuck">>
| <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck" checked>> <<combatpromiscuous5>><<vaginalvirginitywarning>></label>
<<else>>
| <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck">> <<combatpromiscuous5>><<vaginalvirginitywarning>></label>
<</if>>
<</if>>
<<elseif $penis4 is "vaginaentrance" or $penis4 is "vaginaimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $vaginaactiondefault is "vaginapenisfuck">>
| <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck" checked>> <<combatpromiscuous5>><<vaginalvirginitywarning>></label>
<<else>>
| <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck">> <<combatpromiscuous5>><<vaginalvirginitywarning>></label>
<</if>>
<</if>>
<<elseif $penis5 is "vaginaentrance" or $penis5 is "vaginaimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $vaginaactiondefault is "vaginapenisfuck">>
| <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck" checked>> <<combatpromiscuous5>><<vaginalvirginitywarning>></label>
<<else>>
| <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck">> <<combatpromiscuous5>><<vaginalvirginitywarning>></label>
<</if>>
<</if>>
<<elseif $penis6 is "vaginaentrance" or $penis6 is "vaginaimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $vaginaactiondefault is "vaginapenisfuck">>
| <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck" checked>> <<combatpromiscuous5>><<vaginalvirginitywarning>></label>
<<else>>
| <label><span class="sub">Envelop <<his>> penis</span> <<radiobutton "$vaginaaction" "vaginapenisfuck">> <<combatpromiscuous5>><<vaginalvirginitywarning>></label>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Effects Vagina [widget]
<<widget "effectsvaginatopenis">><<nobr>>
<<if $vaginaaction is "vaginatopenis">><<set $vaginaaction to 0>><<submission10>><<vaginalskilluse>><<set $vaginaactiondefault to "vaginatopenis">><<combatpromiscuity5>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<if $penis is 0>>
<<submission2>><<set $vaginause to "penis">><<set $penis to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person1>><<combatperson>> and kiss <<his1>> penis with your <<pussystop>></span>
<<elseif $penis2 is 0>>
<<submission2>><<set $vaginause to "penis">><<set $penis2 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person2>><<combatperson>> and kiss <<his2>> penis with your <<pussystop>></span>
<<elseif $penis3 is 0>>
<<submission2>><<set $vaginause to "penis">><<set $penis3 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person3>><<combatperson>> and kiss <<his3>> penis with your <<pussystop>></span>
<<elseif $penis4 is 0>>
<<submission2>><<set $vaginause to "penis">><<set $penis4 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person4>><<combatperson>> and kiss <<his4>> penis with your <<pussystop>></span>
<<elseif $penis5 is 0>>
<<submission2>><<set $vaginause to "penis">><<set $penis5 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person5>><<combatperson>> and kiss <<his5>> penis with your <<pussystop>></span>
<<elseif $penis6 is 0>>
<<submission2>><<set $vaginause to "penis">><<set $penis6 to "vaginaentrance">><<set $vaginastate to "entrance">><span class="lblue">You straddle the <<person6>><<combatperson>> and kiss <<his6>> penis with your <<pussystop>></span>
<</if>>
<<else>>
<<if $penis is 0>>
<span class="blue">You try to straddle the <<person1>><<combatperson>> but <<he>> pushes you off.</span>
<<elseif $penis2 is 0>>
<span class="blue">You try to straddle the <<person2>><<combatperson>> but <<he>> pushes you off.</span>
<<elseif $penis3 is 0>>
<span class="blue">You try to straddle the <<person3>><<combatperson>> but <<he>> pushes you off.</span>
<<elseif $penis4 is 0>>
<span class="blue">You try to straddle the <<person4>><<combatperson>> but <<he>> pushes you off.</span>
<<elseif $penis5 is 0>>
<span class="blue">You try to straddle the <<person5>><<combatperson>> but <<he>> pushes you off.</span>
<<elseif $penis6 is 0>>
<span class="blue">You try to straddle the <<person6>><<combatperson>> but <<he>> pushes you off.</span>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectsvaginapenisfuck">><<nobr>>
<<if $vaginaaction is "vaginapenisfuck">><<set $vaginaaction to 0>><<submission20>><<vaginalskilluse>><<set $vaginaactiondefault to "vaginapenisfuck">><<combatpromiscuity5>>
<<if $vaginalvirginity is 0>>
<<if $penis is "vaginaentrance" or $penis is "vaginaimminent">><<set $penis to "vagina">>
<span class="pink">You <<vaginaltext>> push against the <<person1>><<combatpersons>> penis, taking it deep into your <<pussystop>></span>
<<elseif $penis2 is "vaginaentrance" or $penis2 is "vaginaimminent">><<set $penis2 to "vagina">>
<span class="pink">You <<vaginaltext>> push against the <<person2>><<combatpersons>> penis, taking it deep into your <<pussystop>></span>
<<elseif $penis3 is "vaginaentrance" or $penis3 is "vaginaimminent">><<set $penis3 to "vagina">>
<span class="pink">You <<vaginaltext>> push against the <<person3>><<combatpersons>> penis, taking it deep into your <<pussystop>></span>
<<elseif $penis4 is "vaginaentrance" or $penis4 is "vaginaimminent">><<set $penis4 to "vagina">>
<span class="pink">You <<vaginaltext>> push against the <<person4>><<combatpersons>> penis, taking it deep deep into your <<pussystop>></span>
<<elseif $penis5 is "vaginaentrance" or $penis5 is "vaginaimminent">><<set $penis5 to "vagina">>
<span class="pink">You <<vaginaltext>> push against the <<person5>><<combatpersons>> penis, taking it deep into your <<pussystop>></span>
<<elseif $penis6 is "vaginaentrance" or $penis6 is "vaginaimminent">><<set $penis6 to "vagina">>
<span class="pink">You <<vaginaltext>> push against the <<person6>><<combatpersons>> penis, taking it deep into your <<pussystop>></span>
<</if>>
<<sex30>><<vaginalstat>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginapenetrated to 1>>
<<elseif $vaginalvirginity is 1>>
<<if $penis is "vaginaentrance" or $penis is "vaginaimminent">><<set $penis to "vagina">>
<span class="pink">You <<vaginaltext>> push against the <<person1>><<combatpersons>> penis, taking it deep into your virgin pussy.</span> <span class="red"> You feel your hymen tear, forever robbing you of your purity.</span>
<<elseif $penis2 is "vaginaentrance" or $penis2 is "vaginaimminent">><<set $penis2 to "vagina">>
<span class="pink">You <<vaginaltext>> push against the <<person2>><<combatpersons>> penis, taking it deep into your virgin pussy.</span> <span class="red"> You feel your hymen tear, forever robbing you of your purity.</span>
<<elseif $penis3 is "vaginaentrance" or $penis3 is "vaginaimminent">><<set $penis3 to "vagina">>
<span class="pink">You <<vaginaltext>> push against the <<person3>><<combatpersons>> penis, taking it deep into your virgin pussy.</span> <span class="red"> You feel your hymen tear, forever robbing you of your purity.</span>
<<elseif $penis4 is "vaginaentrance" or $penis4 is "vaginaimminent">><<set $penis4 to "vagina">>
<span class="pink">You <<vaginaltext>> push against the <<person4>><<combatpersons>> penis, taking it deep into your virgin pussy.</span> <span class="red"> You feel your hymen tear, forever robbing you of your purity.</span>
<<elseif $penis5 is "vaginaentrance" or $penis5 is "vaginaimminent">><<set $penis5 to "vagina">>
<span class="pink">You <<vaginaltext>> push against the <<person5>><<combatpersons>> penis, taking it deep into your virgin pussy.</span> <span class="red"> You feel your hymen tear, forever robbing you of your purity.</span>
<<elseif $penis6 is "vaginaentrance" or $penis6 is "vaginaimminent">><<set $penis6 to "vagina">>
<span class="pink">You <<vaginaltext>> push against the <<person6>><<combatpersons>> penis, taking it deep into your virgin pussy.</span> <span class="red"> You feel your hymen tear, forever robbing you of your purity.</span>
<</if>>
<<sex100>><<set $vaginalvirginity to 0>><<vaginabruise>><<vaginalstat>><<violence30>><<raped>><<vaginaraped>><<set $vaginastate to "penetrated">><<set $speechvaginavirgin to 1>>
<<endif>>
<</if>>
<</nobr>><</widget>>
:: Widgets Actions Penis [widget]
<<widget "actionspenistovagina">><<nobr>>
<<if $undertype isnot "chastity">>
<<if $vagina is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistovagina">>
| <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $vagina2 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistovagina">>
| <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $vagina3 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistovagina">>
| <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $vagina4 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistovagina">>
| <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $vagina5 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistovagina">>
| <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $vagina6 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistovagina">>
| <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> pussy</span> <<radiobutton "$penisaction" "penistovagina">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionspenistoanus">><<nobr>>
<<if $enemytype isnot "beast" and $undertype isnot "chastity">>
<<if $vagina is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistoanus">>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $vagina2 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistoanus">>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $vagina3 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistoanus">>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $vagina4 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistoanus">>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $vagina5 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistoanus">>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $vagina6 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistoanus">>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $penis is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistoanus">>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $penis2 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistoanus">>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $penis3 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistoanus">>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $penis4 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistoanus">>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $penis5 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistoanus">>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<<elseif $penis6 is 0>>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penistoanus">>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus" checked>><<peniledifficulty>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Press against <<his>> ass</span> <<radiobutton "$penisaction" "penistoanus">><<peniledifficulty>> <<combatpromiscuous5>></label>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionspenisvaginafuck">><<nobr>>
<<if $enemytype isnot "beast" and $undertype isnot "chastity" and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<if $vagina is "penisentrance" or $vagina is "penisimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisvaginafuck">>
| <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $vagina2 is "penisentrance" or $vagina2 is "penisimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisvaginafuck">>
| <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $vagina3 is "penisentrance" or $vagina3 is "penisimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisvaginafuck">>
| <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $vagina4 is "penisentrance" or $vagina4 is "penisimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisvaginafuck">>
| <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $vagina5 is "penisentrance" or $vagina5 is "penisimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisvaginafuck">>
| <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $vagina6 is "penisentrance" or $vagina6 is "penisimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisvaginafuck">>
| <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> pussy</span> <<radiobutton "$penisaction" "penisvaginafuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionspenisanusfuck">><<nobr>>
<<if $enemytype isnot "beast" and $undertype isnot "chastity" and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<if $vagina is "otheranusentrance" or $vagina is "otheranusimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisanusfuck">>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $vagina2 is "otheranusentrance" or $vagina2 is "otheranusimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisanusfuck">>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $vagina3 is "otheranusentrance" or $vagina3 is "otheranusimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisanusfuck">>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $vagina4 is "otheranusentrance" or $vagina4 is "otheranusimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisanusfuck">>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $vagina5 is "otheranusentrance" or $vagina5 is "otheranusimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisanusfuck">>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $vagina6 is "otheranusentrance" or $vagina6 is "otheranusimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisanusfuck">>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $penis is "otheranusentrance" or $penis is "otheranusimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisanusfuck">>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $penis2 is "otheranusentrance" or $penis2 is "otheranusimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisanusfuck">>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $penis3 is "otheranusentrance" or $penis3 is "otheranusimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisanusfuck">>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $penis4 is "otheranusentrance" or $penis4 is "otheranusimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisanusfuck">>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $penis5 is "otheranusentrance" or $penis5 is "otheranusimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisanusfuck">>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<<elseif $penis6 is "otheranusentrance" or $penis6 is "otheranusimminent">>
<<if $consensual is 1 and $promiscuity lte 74 and $enemytype is "man" or $consensual is 1 and $deviancy lte 74 and $enemytype isnot "man">>
<<else>>
<<if $penisactiondefault is "penisanusfuck">>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck" checked>> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<<else>>
| <label><span class="sub">Penetrate <<his>> ass</span> <<radiobutton "$penisaction" "penisanusfuck">> <<combatpromiscuous5>><<penilevirginitywarning>></label>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Effects Penis [widget]
<<widget "effectspenistovagina">><<nobr>>
<<if $penisaction is "penistovagina">><<set $penisaction to 0>><<submission10>><<penileskilluse>><<set $penisactiondefault to "penistovagina">><<combatpromiscuity5>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<if $vagina is 0>>
<<submission2>><<set $penisuse to "vagina">><<set $vagina to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person1>><<combatpersons>> pussy.</span>
<<elseif $vagina2 is 0>>
<<submission2>><<set $penisuse to "vagina">><<set $vagina2 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person2>><<combatpersons>> pussy.</span>
<<elseif $vagina3 is 0>>
<<submission2>><<set $penisuse to "vagina">><<set $vagina3 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person3>><<combatpersons>> pussy.</span>
<<elseif $vagina4 is 0>>
<<submission2>><<set $penisuse to "vagina">><<set $vagina4 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person4>><<combatpersons>> pussy.</span>
<<elseif $vagina5 is 0>>
<<submission2>><<set $penisuse to "vagina">><<set $vagina5 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person5>><<combatpersons>> pussy.</span>
<<elseif $vagina6 is 0>>
<<submission2>><<set $penisuse to "vagina">><<set $vagina6 to "penisentrance">><<set $penisstate to "entrance">><span class="lblue">You press your <<penis>> against the <<person6>><<combatpersons>> pussy.</span>
<</if>>
<<else>>
<<if $vagina is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> pussy but <<he>> pushes you away.</span>
<<elseif $vagina2 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person2>><<combatpersons>> pussy but <<he>> pushes you away.</span>
<<elseif $vagina3 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person3>><<combatpersons>> pussy but <<he>> pushes you away.</span>
<<elseif $vagina4 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person4>><<combatpersons>> pussy but <<he>> pushes you away.</span>
<<elseif $vagina5 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person5>><<combatpersons>> pussy but <<he>> pushes you away.</span>
<<elseif $vagina6 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person6>><<combatpersons>> pussy but <<he>> pushes you away.</span>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectspenistoanus">><<nobr>>
<<if $penisaction is "penistoanus">><<set $penisaction to 0>><<submission10>><<penileskilluse>><<set $penisactiondefault to "penistoanus">><<combatpromiscuity5>>
<<if (1000 - ($rng * 10) - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<<if $vagina is 0>>
<<submission2>><<set $penisuse to "otheranus">><<set $vagina to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person1>><<combatpersons>> ass.</span>
<<elseif $vagina2 is 0>>
<<submission2>><<set $penisuse to "otheranus">><<set $vagina2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person2>><<combatpersons>> ass.</span>
<<elseif $vagina3 is 0>>
<<submission2>><<set $penisuse to "otheranus">><<set $vagina3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person3>><<combatpersons>> ass.</span>
<<elseif $vagina4 is 0>>
<<submission2>><<set $penisuse to "otheranus">><<set $vagina4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person4>><<combatpersons>> ass.</span>
<<elseif $vagina5 is 0>>
<<submission2>><<set $penisuse to "otheranus">><<set $vagina5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person5>><<combatpersons>> ass.</span>
<<elseif $vagina6 is 0>>
<<submission2>><<set $penisuse to "otheranus">><<set $vagina6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person6>><<combatpersons>> ass.</span>
<<elseif $penis is 0>>
<<submission2>><<set $penisuse to "otheranus">><<set $penis to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person1>><<combatpersons>> ass.</span>
<<elseif $penis2 is 0>>
<<submission2>><<set $penisuse to "otheranus">><<set $penis2 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person2>><<combatpersons>> ass.</span>
<<elseif $penis3 is 0>>
<<submission2>><<set $penisuse to "otheranus">><<set $penis3 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person3>><<combatpersons>> ass.</span>
<<elseif $penis4 is 0>>
<<submission2>><<set $penisuse to "otheranus">><<set $penis4 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person4>><<combatpersons>> ass.</span>
<<elseif $penis5 is 0>>
<<submission2>><<set $penisuse to "otheranus">><<set $penis5 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person5>><<combatpersons>> ass.</span>
<<elseif $penis6 is 0>>
<<submission2>><<set $penisuse to "otheranus">><<set $penis6 to "otheranusentrance">><<set $penisstate to "otheranusentrance">><span class="lblue">You press your <<penis>> against the <<person6>><<combatpersons>> ass.</span>
<</if>>
<<else>>
<<if $vagina is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span>
<<elseif $vagina2 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span>
<<elseif $vagina3 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span>
<<elseif $vagina4 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span>
<<elseif $vagina5 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span>
<<elseif $vagina6 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span>
<<elseif $penis is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span>
<<elseif $penis2 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span>
<<elseif $penis3 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span>
<<elseif $penis4 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span>
<<elseif $penis5 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span>
<<elseif $penis6 is 0>>
<span class="blue">You try to press your <<penis>> against the <<person1>><<combatpersons>> ass but <<he>> pushes you away.</span>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "effectspenisvaginafuck">><<nobr>>
<<if $penisaction is "penisvaginafuck">><<set $penisaction to 0>><<submission20>><<penileskilluse>><<set $penisactiondefault to "penisvaginafuck">><<combatpromiscuity5>>
<<if $penilevirginity is 0>>
<<if $vagina is "penisentrance" or $vagina is "penisimminent">><<set $vagina to "penis">>
<span class="pink">You <<peniletext>> thrust deep into the <<person1>><<combatpersons>> pussy.</span>
<<elseif $vagina2 is "penisentrance" or $vagina2 is "penisimminent">><<set $vagina2 to "penis">>
<span class="pink">You <<peniletext>> thrust deep into the <<person2>><<combatpersons>> pussy.</span>
<<elseif $vagina3 is "penisentrance" or $vagina3 is "penisimminent">><<set $vagina3 to "penis">>
<span class="pink">You <<peniletext>> thrust deep into the <<person3>><<combatpersons>> pussy.</span>
<<elseif $vagina4 is "penisentrance" or $vagina4 is "penisimminent">><<set $vagina4 to "penis">>
<span class="pink">You <<peniletext>> thrust deep into the <<person4>><<combatpersons>> pussy.</span>
<<elseif $vagina5 is "penisentrance" or $vagina5 is "penisimminent">><<set $vagina5 to "penis">>
<span class="pink">You <<peniletext>> thrust deep into the <<person5>><<combatpersons>> pussy.</span>
<<elseif $vagina6 is "penisentrance" or $vagina6 is "penisimminent">><<set $vagina6 to "penis">>
<span class="pink">You <<peniletext>> thrust deep into the <<person6>><<combatpersons>> pussy.</span>
<</if>>
<<sex30>><<penilestat>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenispenetrated to 1>>
<<elseif $penilevirginity is 1>>
<<if $vagina is "penisentrance" or $vagina is "penisimminent">><<set $vagina to "penis">>
<span class="pink">You thrust your virgin penis into the <<person1>><<combatpersons>> pussy.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $vagina2 is "penisentrance" or $vagina2 is "penisimminent">><<set $vagina2 to "penis">>
<span class="pink">You thrust your virgin penis into the <<person2>><<combatpersons>> pussy.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $vagina3 is "penisentrance" or $vagina3 is "penisimminent">><<set $vagina3 to "penis">>
<span class="pink">You thrust your virgin penis into the <<person3>><<combatpersons>> pussy.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $vagina4 is "penisentrance" or $vagina4 is "penisimminent">><<set $vagina4 to "penis">>
<span class="pink">You thrust your virgin penis into the <<person4>><<combatpersons>> pussy.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $vagina5 is "penisentrance" or $vagina5 is "penisimminent">><<set $vagina5 to "penis">>
<span class="pink">You thrust your virgin penis into the <<person5>><<combatpersons>> pussy.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $vagina6 is "penisentrance" or $vagina6 is "penisimminent">><<set $vagina6 to "penis">>
<span class="pink">You thrust your virgin penis into the <<person6>><<combatpersons>> pussy.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<</if>>
<<sex100>><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence30>><<raped>><<penisraped>><<set $penisstate to "penetrated">><<set $speechpenisvirgin to 1>>
<<endif>>
<</if>>
<</nobr>><</widget>>
<<widget "effectspenisanusfuck">><<nobr>>
<<if $penisaction is "penisanusfuck">><<set $penisaction to 0>><<submission20>><<penileskilluse>><<set $penisactiondefault to "penisanusfuck">><<combatpromiscuity5>>
<<if $penilevirginity is 0>>
<<if $vagina is "otheranusentrance" or $vagina is "otheranusimminent">><<set $vagina to "otheranus">>
<span class="pink">You <<peniletext>> thrust deep into the <<person1>><<combatpersons>> ass.</span>
<<elseif $vagina2 is "otheranusentrance" or $vagina2 is "otheranusimminent">><<set $vagina2 to "otheranus">>
<span class="pink">You <<peniletext>> thrust deep into the <<person2>><<combatpersons>> ass.</span>
<<elseif $vagina3 is "otheranusentrance" or $vagina3 is "otheranusimminent">><<set $vagina3 to "otheranus">>
<span class="pink">You <<peniletext>> thrust deep into the <<person3>><<combatpersons>> ass.</span>
<<elseif $vagina4 is "otheranusentrance" or $vagina4 is "otheranusimminent">><<set $vagina4 to "otheranus">>
<span class="pink">You <<peniletext>> thrust deep into the <<person4>><<combatpersons>> ass.</span>
<<elseif $vagina5 is "otheranusentrance" or $vagina5 is "otheranusimminent">><<set $vagina5 to "otheranus">>
<span class="pink">You <<peniletext>> thrust deep into the <<person5>><<combatpersons>> ass.</span>
<<elseif $vagina6 is "otheranusentrance" or $vagina6 is "otheranusimminent">><<set $vagina6 to "otheranus">>
<span class="pink">You <<peniletext>> thrust deep into the <<person6>><<combatpersons>> ass.</span>
<</if>>
<<if $penis is "otheranusentrance" or $penis is "otheranusimminent">><<set $penis to "otheranus">>
<span class="pink">You <<peniletext>> thrust deep into the <<person1>><<combatpersons>> ass.</span>
<<elseif $penis2 is "otheranusentrance" or $penis2 is "otheranusimminent">><<set $penis2 to "otheranus">>
<span class="pink">You <<peniletext>> thrust deep into the <<person2>><<combatpersons>> ass.</span>
<<elseif $penis3 is "otheranusentrance" or $penis3 is "otheranusimminent">><<set $penis3 to "otheranus">>
<span class="pink">You <<peniletext>> thrust deep into the <<person3>><<combatpersons>> ass.</span>
<<elseif $penis4 is "otheranusentrance" or $penis4 is "otheranusimminent">><<set $penis4 to "otheranus">>
<span class="pink">You <<peniletext>> thrust deep into the <<person4>><<combatpersons>> ass.</span>
<<elseif $penis5 is "otheranusentrance" or $penis5 is "otheranusimminent">><<set $penis5 to "otheranus">>
<span class="pink">You <<peniletext>> thrust deep into the <<person5>><<combatpersons>> ass.</span>
<<elseif $penis6 is "otheranusentrance" or $penis6 is "otheranusimminent">><<set $penis6 to "otheranus">>
<span class="pink">You <<peniletext>> thrust deep into the <<person6>><<combatpersons>> ass.</span>
<</if>>
<<sex30>><<penilestat>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechotheranus to 1>>
<<elseif $penilevirginity is 1>>
<<if $vagina is "otheranusentrance" or $vagina is "otheranusimminent">><<set $vagina to "otheranus">>
<span class="pink">You thrust your virgin penis into the <<person1>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $vagina2 is "otheranusentrance" or $vagina2 is "otheranusimminent">><<set $vagina2 to "otheranus">>
<span class="pink">You thrust your virgin penis into the <<person2>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $vagina3 is "otheranusentrance" or $vagina3 is "otheranusimminent">><<set $vagina3 to "otheranus">>
<span class="pink">You thrust your virgin penis into the <<person3>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $vagina4 is "otheranusentrance" or $vagina4 is "otheranusimminent">><<set $vagina4 to "otheranus">>
<span class="pink">You thrust your virgin penis into the <<person4>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $vagina5 is "otheranusentrance" or $vagina5 is "otheranusimminent">><<set $vagina5 to "otheranus">>
<span class="pink">You thrust your virgin penis into the <<person5>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $vagina6 is "otheranusentrance" or $vagina6 is "otheranusimminent">><<set $vagina6 to "otheranus">>
<span class="pink">You thrust your virgin penis into the <<person6>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<</if>>
<<if $penis is "otheranusentrance" or $penis is "otheranusimminent">><<set $penis to "otheranus">>
<span class="pink">You thrust your virgin penis into the <<person1>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $penis2 is "otheranusentrance" or $penis2 is "otheranusimminent">><<set $penis2 to "otheranus">>
<span class="pink">You thrust your virgin penis into the <<person2>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $penis3 is "otheranusentrance" or $penis3 is "otheranusimminent">><<set $penis3 to "otheranus">>
<span class="pink">You thrust your virgin penis into the <<person3>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $penis4 is "otheranusentrance" or $penis4 is "otheranusimminent">><<set $penis4 to "otheranus">>
<span class="pink">You thrust your virgin penis into the <<person4>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $penis5 is "otheranusentrance" or $penis5 is "otheranusimminent">><<set $penis5 to "otheranus">>
<span class="pink">You thrust your virgin penis into the <<person5>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<<elseif $penis6 is "otheranusentrance" or $penis6 is "otheranusimminent">><<set $penis6 to "otheranus">>
<span class="pink">You thrust your virgin penis into the <<person6>><<combatpersons>> ass.</span><span class="red"> You feel your foreskin separate from your glans, forever robbing you of your purity.</span>
<</if>>
<<sex100>><<set $penilevirginity to 0>><<penisbruise>><<penilestat>><<violence30>><<raped>><<penisraped>><<set $penisstate to "otheranus">><<set $speechpenisvirgin to 1>>
<<endif>>
<</if>>
<</nobr>><</widget>>
:: Widgets Effects Hands [widget]
<<widget "effectshandsclothes">><<nobr>>
<<if $leftaction is "upper" and $rightaction is "upper">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">>
<<if $upperclothes is "naked">>
You clutch the tattered remains of your $upperlast.
<<elseif $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">>
<<if $breastsize gte 3>>
You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span>
<<else>>
You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span>
<</if>>
<<else>><<set $upperexposed to 2>><<set $upperstate to "chest">>
<<if $breastsize gte 3>>
You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span>
<<else>>
You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span>
<</if>>
<</if>>
<<elseif $leftaction is "upper">><<set $leftaction to 0>><<set $leftactiondefault to "rest">>
<<if $upperclothes is "naked">>
You clutch the tattered remains of your $upperlast.
<<elseif $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">>
<<if $breastsize gte 3>>
You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span>
<<else>>
You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span>
<</if>>
<<else>><<set $upperexposed to 2>><<set $upperstate to "chest">>
<<if $breastsize gte 3>>
You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span>
<<else>>
You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span>
<</if>>
<</if>>
<<elseif $rightaction is "upper">><<set $rightaction to 0>><<set $rightactiondefault to "rest">>
<<if $upperclothes is "naked">>
You clutch the tattered remains of your $upperlast.
<<elseif $open is 1>><<set $upperexposed to 2>><<set $upperstatetop to "midriff">>
<<if $breastsize gte 3>>
You pull down your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span>
<<else>>
You pull down your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span>
<</if>>
<<else>><<set $upperexposed to 2>><<set $upperstate to "chest">>
<<if $breastsize gte 3>>
You pull up your $upperclothes <span class="lewd">and your <<breasts>> flop out.</span>
<<else>>
You pull up your $upperclothes, <span class="lewd">exposing your <<breastsstop>></span>
<</if>>
<</if>>
<</if>>
<<if $leftaction is "lower" and $rightaction is "lower">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>>
<<if $lowerclothes is "naked">>
You clutch the tattered remains of your $lowerlast.
<<elseif $skirt is 1>><<set $skirtdown to 0>>
You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span>
<<else>><<set $lowerstate to "thighs">>
You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span>
<</if>>
<<elseif $leftaction is "lower">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>>
<<if $lowerclothes is "naked">>
You clutch the tattered remains of your $lowerlast.
<<elseif $skirt is 1>><<set $skirtdown to 0>>
You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span>
<<else>><<set $lowerstate to "thighs">>
You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span>
<</if>>
<<elseif $rightaction is "lower">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $loweranusexposed to 1>><<set $lowervaginaexposed to 1>><<set $lowerexposed to 2>>
<<if $lowerclothes is "naked">>
You clutch the tattered remains of your $lowerlast.
<<elseif $skirt is 1>><<set $skirtdown to 0>>
You lift up your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span>
<<else>><<set $lowerstate to "thighs">>
You pull down your $lowerclothes, <span class="lewd">exposing your <<undiesstop>></span>
<</if>>
<</if>>
<<if $leftaction is "under" and $rightaction is "under">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>>
<<set $understate to "thighs">><<set $underexposed to 2>>
<<if $underclothes is "naked">>
You clutch the tattered remains of your $underlast.
<<else>>
You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span>
<</if>>
<<elseif $leftaction is "under">><<set $leftaction to 0>><<set $leftactiondefault to "rest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>><<set $underexposed to 2>>
<<set $understate to "thighs">>
<<if $underclothes is "naked">>
You clutch the tattered remains of your $underlast.
<<else>>
You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span>
<</if>>
<<elseif $rightaction is "under">><<set $rightaction to 0>><<set $rightactiondefault to "rest">><<set $underanusexposed to 1>><<set $undervaginaexposed to 1>><<set $underexposed to 2>>
<<set $understate to "thighs">>
<<if $underclothes is "naked">>
You clutch the tattered remains of your $underlast.
<<else>>
You pull down your $underclothes, <span class="lewd">exposing your <<genitalsstop>></span>
<</if>>
<</if>>
<</nobr>><</widget>>
:: DP Test [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence1>>
<<neutral1>>
<<molested>>
<<set $event to "molestationhome">>
<<generate1>><<generate2>><<man1init>>
<<set $penis to "vagina">><<set $vaginause to "penis">><<set $vaginastate to "penetrated">>
<<set $penis2 to "anus">><<set $anususe to "penis">><<set $anusstate to "penetrated">>
<<endif>>
<<effects>>
<<effectsman>><<man>>
<<stateman>><br>
<br>
<<actionsman>>
<<if $alarm is 1>>
<<if $rescue is 1>>
<span id="next"><<click [[Next->DP Test]]>><</click>></span><<nexttext>>
<<else>>
No one comes to your aid.<<set $alarm to 0>>
<<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br>
<<if $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Molestation Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Molestation Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->DP Test]]>><</click>></span><<nexttext>>
<<endif>>
<</if>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Molestation Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Molestation Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->DP Test]]>><</click>></span><<nexttext>>
<<endif>>
:: Widgets Close Img [widget]
<<widget "closeimg">><<nobr>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $vaginaexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<if $vaginastate is "tentacle">>
<img id="closevagina" src="img/sex/close/vaginatentaclepenetratedvfast.gif">
<<elseif $vaginastate is "tentacledeep">>
<img id="closevagina" src="img/sex/close/vaginatentaclepenetratedvfast.gif">
<<elseif $vaginastate is "tentacleentrance">>
<img id="closevagina" src="img/sex/close/vaginatentacleentrancevfast.gif">
<<elseif $vaginastate is "tentacleimminent">>
<img id="closevagina" src="img/sex/close/vaginatentacleentrancevfast.gif">
<<elseif $vaginastate is "penetrated">>
<<if $enemytype is "beast">>
<img id="closevagina" src="img/sex/close/vaginapenetratedbeastvfast.gif">
<<else>>
<img id="closevagina" src="img/sex/close/vaginapenetratedvfast.gif">
<</if>>
<<elseif $vaginastate is "entrance">>
<<if $enemytype is "beast">>
<img id="closevagina" src="img/sex/close/vaginaentrancebeastvfast.gif">
<<else>>
<img id="closevagina" src="img/sex/close/vaginaentrancevfast.gif">
<</if>>
<<elseif $vaginastate is "imminent">>
<<if $enemytype is "beast">>
<img id="closevagina" src="img/sex/close/vaginaentrancebeastvfast.gif">
<<else>>
<img id="closevagina" src="img/sex/close/vaginaentrancevfast.gif">
<</if>>
<<else>>
<img id="closevagina" src="img/sex/close/vagina.gif">
<<if $vaginasemen + $vaginagoo gte 1>>
<img id="closevagina" src="img/sex/close/vaginacum.gif">
<</if>>
<</if>>
<</if>>
<<if $underanusexposed is 1 and $loweranusexposed is 1>>
<<if $anusstate is "tentacle">>
<img id="closeanus" src="img/sex/close/anustentaclepenetratedvfast.gif">
<<elseif $anusstate is "tentacledeep">>
<img id="closeanus" src="img/sex/close/anustentaclepenetratedvfast.gif">
<<elseif $anusstate is "tentacleentrance">>
<img id="closeanus" src="img/sex/close/anustentacleentrancevfast.gif">
<<elseif $anusstate is "tentacleimminent">>
<img id="closeanus" src="img/sex/close/anustentacleentrancevfast.gif">
<<elseif $anusstate is "penetrated">>
<img id="closeanus" src="img/sex/close/anuspenetratedvfast.gif">
<<elseif $anusstate is "entrance">>
<img id="closeanus" src="img/sex/close/anusentrancevfast.gif">
<<elseif $anusstate is "imminent">>
<img id="closeanus" src="img/sex/close/anusentrancevfast.gif">
<<else>>
<img id="closeanus" src="img/sex/close/anus.gif">
<</if>>
<</if>>
<<if $penisexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<if $penisstate is "tentacle">>
<img id="closepenis" src="img/sex/close/penistentaclepenetratedvfast.gif">
<<elseif $penisstate is "tentacledeep">>
<img id="closepenis" src="img/sex/close/penistentaclepenetratedvfast.gif">
<<elseif $penisstate is "tentacleentrance">>
<img id="closepenis" src="img/sex/close/penistentacleentrancevfast.gif">
<<elseif $penisstate is "tentacleimminent">>
<img id="closepenis" src="img/sex/close/penistentacleentrancevfast.gif">
<<elseif $penisstate is "penetrated">>
<img id="closepenis" src="img/sex/close/penispenetratedvfast.gif">
<<elseif $penisstate is "otheranus">>
<img id="closepenis" src="img/sex/close/penispenetratedvfast.gif">
<<elseif $penisstate is "imminent">>
<img id="closepenis" src="img/sex/close/penisentrancevfast.gif">
<<elseif $penisstate is "entrance">>
<img id="closepenis" src="img/sex/close/penisentrancevfast.gif">
<<elseif $penisstate is "otheranusimminent">>
<img id="closepenis" src="img/sex/close/penisentrancevfast.gif">
<<elseif $penisstate is "otheranusentrance">>
<img id="closepenis" src="img/sex/close/penisentrancevfast.gif">
<<else>>
<img id="closepenis" src="img/sex/close/penis.gif">
<</if>>
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 3>>
<<if $vaginaexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<if $vaginastate is "tentacle">>
<img id="closevagina" src="img/sex/close/vaginatentaclepenetratedfast.gif">
<<elseif $vaginastate is "tentacledeep">>
<img id="closevagina" src="img/sex/close/vaginatentaclepenetratedfast.gif">
<<elseif $vaginastate is "tentacleentrance">>
<img id="closevagina" src="img/sex/close/vaginatentacleentrancefast.gif">
<<elseif $vaginastate is "tentacleimminent">>
<img id="closevagina" src="img/sex/close/vaginatentacleentrancefast.gif">
<<elseif $vaginastate is "penetrated">>
<<if $enemytype is "beast">>
<img id="closevagina" src="img/sex/close/vaginapenetratedbeastfast.gif">
<<else>>
<img id="closevagina" src="img/sex/close/vaginapenetratedfast.gif">
<</if>>
<<elseif $vaginastate is "entrance">>
<<if $enemytype is "beast">>
<img id="closevagina" src="img/sex/close/vaginaentrancebeastfast.gif">
<<else>>
<img id="closevagina" src="img/sex/close/vaginaentrancefast.gif">
<</if>>
<<elseif $vaginastate is "imminent">>
<<if $enemytype is "beast">>
<img id="closevagina" src="img/sex/close/vaginaentrancebeastfast.gif">
<<else>>
<img id="closevagina" src="img/sex/close/vaginaentrancefast.gif">
<</if>>
<<else>>
<img id="closevagina" src="img/sex/close/vagina.gif">
<<if $vaginasemen + $vaginagoo gte 1>>
<img id="closevagina" src="img/sex/close/vaginacum.gif">
<</if>>
<</if>>
<</if>>
<<if $underanusexposed is 1 and $loweranusexposed is 1>>
<<if $anusstate is "tentacle">>
<img id="closeanus" src="img/sex/close/anustentaclepenetratedfast.gif">
<<elseif $anusstate is "tentacledeep">>
<img id="closeanus" src="img/sex/close/anustentaclepenetratedfast.gif">
<<elseif $anusstate is "tentacleentrance">>
<img id="closeanus" src="img/sex/close/anustentacleentrancefast.gif">
<<elseif $anusstate is "tentacleimminent">>
<img id="closeanus" src="img/sex/close/anustentacleentrancefast.gif">
<<elseif $anusstate is "penetrated">>
<img id="closeanus" src="img/sex/close/anuspenetratedfast.gif">
<<elseif $anusstate is "entrance">>
<img id="closeanus" src="img/sex/close/anusentrancefast.gif">
<<elseif $anusstate is "imminent">>
<img id="closeanus" src="img/sex/close/anusentrancefast.gif">
<<else>>
<img id="closeanus" src="img/sex/close/anus.gif">
<</if>>
<</if>>
<<if $penisexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<if $penisstate is "tentacle">>
<img id="closepenis" src="img/sex/close/penistentaclepenetratedfast.gif">
<<elseif $penisstate is "tentacledeep">>
<img id="closepenis" src="img/sex/close/penistentaclepenetratedfast.gif">
<<elseif $penisstate is "tentacleentrance">>
<img id="closepenis" src="img/sex/close/penistentacleentrancefast.gif">
<<elseif $penisstate is "tentacleimminent">>
<img id="closepenis" src="img/sex/close/penistentacleentrancefast.gif">
<<elseif $penisstate is "penetrated">>
<img id="closepenis" src="img/sex/close/penispenetratedfast.gif">
<<elseif $penisstate is "otheranus">>
<img id="closepenis" src="img/sex/close/penispenetratedfast.gif">
<<elseif $penisstate is "imminent">>
<img id="closepenis" src="img/sex/close/penisentrancefast.gif">
<<elseif $penisstate is "entrance">>
<img id="closepenis" src="img/sex/close/penisentrancefast.gif">
<<elseif $penisstate is "otheranusimminent">>
<img id="closepenis" src="img/sex/close/penisentrancefast.gif">
<<elseif $penisstate is "otheranusentrance">>
<img id="closepenis" src="img/sex/close/penisentrancefast.gif">
<<else>>
<img id="closepenis" src="img/sex/close/penis.gif">
<</if>>
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $vaginaexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<if $vaginastate is "tentacle">>
<img id="closevagina" src="img/sex/close/vaginatentaclepenetratedmid.gif">
<<elseif $vaginastate is "tentacledeep">>
<img id="closevagina" src="img/sex/close/vaginatentaclepenetratedmid.gif">
<<elseif $vaginastate is "tentacleentrance">>
<img id="closevagina" src="img/sex/close/vaginatentacleentrancemid.gif">
<<elseif $vaginastate is "tentacleimminent">>
<img id="closevagina" src="img/sex/close/vaginatentacleentrancemid.gif">
<<elseif $vaginastate is "penetrated">>
<<if $enemytype is "beast">>
<img id="closevagina" src="img/sex/close/vaginapenetratedbeastmid.gif">
<<else>>
<img id="closevagina" src="img/sex/close/vaginapenetratedmid.gif">
<</if>>
<<elseif $vaginastate is "entrance">>
<<if $enemytype is "beast">>
<img id="closevagina" src="img/sex/close/vaginaentrancebeastmid.gif">
<<else>>
<img id="closevagina" src="img/sex/close/vaginaentrancemid.gif">
<</if>>
<<elseif $vaginastate is "imminent">>
<<if $enemytype is "beast">>
<img id="closevagina" src="img/sex/close/vaginaentrancebeastmid.gif">
<<else>>
<img id="closevagina" src="img/sex/close/vaginaentrancemid.gif">
<</if>>
<<else>>
<img id="closevagina" src="img/sex/close/vagina.gif">
<<if $vaginasemen + $vaginagoo gte 1>>
<img id="closevagina" src="img/sex/close/vaginacum.gif">
<</if>>
<</if>>
<</if>>
<<if $underanusexposed is 1 and $loweranusexposed is 1>>
<<if $anusstate is "tentacle">>
<img id="closeanus" src="img/sex/close/anustentaclepenetratedmid.gif">
<<elseif $anusstate is "tentacledeep">>
<img id="closeanus" src="img/sex/close/anustentaclepenetratedmid.gif">
<<elseif $anusstate is "tentacleentrance">>
<img id="closeanus" src="img/sex/close/anustentacleentrancemid.gif">
<<elseif $anusstate is "tentacleimminent">>
<img id="closeanus" src="img/sex/close/anustentacleentrancemid.gif">
<<elseif $anusstate is "penetrated">>
<img id="closeanus" src="img/sex/close/anuspenetratedmid.gif">
<<elseif $anusstate is "entrance">>
<img id="closeanus" src="img/sex/close/anusentrancemid.gif">
<<elseif $anusstate is "imminent">>
<img id="closeanus" src="img/sex/close/anusentrancemid.gif">
<<else>>
<img id="closeanus" src="img/sex/close/anus.gif">
<</if>>
<</if>>
<<if $penisexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<if $penisstate is "tentacle">>
<img id="closepenis" src="img/sex/close/penistentaclepenetratedmid.gif">
<<elseif $penisstate is "tentacledeep">>
<img id="closepenis" src="img/sex/close/penistentaclepenetratedmid.gif">
<<elseif $penisstate is "tentacleentrance">>
<img id="closepenis" src="img/sex/close/penistentacleentrancemid.gif">
<<elseif $penisstate is "tentacleimminent">>
<img id="closepenis" src="img/sex/close/penistentacleentrancemid.gif">
<<elseif $penisstate is "penetrated">>
<img id="closepenis" src="img/sex/close/penispenetratedmid.gif">
<<elseif $penisstate is "otheranus">>
<img id="closepenis" src="img/sex/close/penispenetratedmid.gif">
<<elseif $penisstate is "imminent">>
<img id="closepenis" src="img/sex/close/penisentrancemid.gif">
<<elseif $penisstate is "entrance">>
<img id="closepenis" src="img/sex/close/penisentrancemid.gif">
<<elseif $penisstate is "otheranusimminent">>
<img id="closepenis" src="img/sex/close/penisentrancemid.gif">
<<elseif $penisstate is "otheranusentrance">>
<img id="closepenis" src="img/sex/close/penisentrancemid.gif">
<<else>>
<img id="closepenis" src="img/sex/close/penis.gif">
<</if>>
<</if>>
<<else>>
<<if $vaginaexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<if $vaginastate is "tentacle">>
<img id="closevagina" src="img/sex/close/vaginatentaclepenetratedslow.gif">
<<elseif $vaginastate is "tentacledeep">>
<img id="closevagina" src="img/sex/close/vaginatentaclepenetratedslow.gif">
<<elseif $vaginastate is "tentacleentrance">>
<img id="closevagina" src="img/sex/close/vaginatentacleentranceslow.gif">
<<elseif $vaginastate is "tentacleimminent">>
<img id="closevagina" src="img/sex/close/vaginatentacleentranceslow.gif">
<<elseif $vaginastate is "penetrated">>
<<if $enemytype is "beast">>
<img id="closevagina" src="img/sex/close/vaginapenetratedbeastslow.gif">
<<else>>
<img id="closevagina" src="img/sex/close/vaginapenetratedslow.gif">
<</if>>
<<elseif $vaginastate is "entrance">>
<<if $enemytype is "beast">>
<img id="closevagina" src="img/sex/close/vaginaentrancebeastslow.gif">
<<else>>
<img id="closevagina" src="img/sex/close/vaginaentranceslow.gif">
<</if>>
<<elseif $vaginastate is "imminent">>
<<if $enemytype is "beast">>
<img id="closevagina" src="img/sex/close/vaginaentrancebeastslow.gif">
<<else>>
<img id="closevagina" src="img/sex/close/vaginaentranceslow.gif">
<</if>>
<<else>>
<img id="closevagina" src="img/sex/close/vagina.gif">
<<if $vaginasemen + $vaginagoo gte 1>>
<img id="closevagina" src="img/sex/close/vaginacum.gif">
<</if>>
<</if>>
<</if>>
<<if $underanusexposed is 1 and $loweranusexposed is 1>>
<<if $anusstate is "tentacle">>
<img id="closeanus" src="img/sex/close/anustentaclepenetratedslow.gif">
<<elseif $anusstate is "tentacledeep">>
<img id="closeanus" src="img/sex/close/anustentaclepenetratedslow.gif">
<<elseif $anusstate is "tentacleentrance">>
<img id="closeanus" src="img/sex/close/anustentacleentranceslow.gif">
<<elseif $anusstate is "tentacleimminent">>
<img id="closeanus" src="img/sex/close/anustentacleentranceslow.gif">
<<elseif $anusstate is "penetrated">>
<img id="closeanus" src="img/sex/close/anuspenetratedslow.gif">
<<elseif $anusstate is "entrance">>
<img id="closeanus" src="img/sex/close/anusentranceslow.gif">
<<elseif $anusstate is "imminent">>
<img id="closeanus" src="img/sex/close/anusentranceslow.gif">
<<else>>
<img id="closeanus" src="img/sex/close/anus.gif">
<</if>>
<</if>>
<<if $penisexist is 1 and $undervaginaexposed is 1 and $lowervaginaexposed is 1>>
<<if $penisstate is "tentacle">>
<img id="closepenis" src="img/sex/close/penistentaclepenetratedslow.gif">
<<elseif $penisstate is "tentacledeep">>
<img id="closepenis" src="img/sex/close/penistentaclepenetratedslow.gif">
<<elseif $penisstate is "tentacleentrance">>
<img id="closepenis" src="img/sex/close/penistentacleentranceslow.gif">
<<elseif $penisstate is "tentacleimminent">>
<img id="closepenis" src="img/sex/close/penistentacleentranceslow.gif">
<<elseif $penisstate is "penetrated">>
<img id="closepenis" src="img/sex/close/penispenetratedslow.gif">
<<elseif $penisstate is "otheranus">>
<img id="closepenis" src="img/sex/close/penispenetratedslow.gif">
<<elseif $penisstate is "imminent">>
<img id="closepenis" src="img/sex/close/penisentranceslow.gif">
<<elseif $penisstate is "entrance">>
<img id="closepenis" src="img/sex/close/penisentranceslow.gif">
<<elseif $penisstate is "otheranusimminent">>
<img id="closepenis" src="img/sex/close/penisentranceslow.gif">
<<elseif $penisstate is "otheranusentrance">>
<img id="closepenis" src="img/sex/close/penisentranceslow.gif">
<<else>>
<img id="closepenis" src="img/sex/close/penis.gif">
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Consensual Man [widget]
<<widget "consensualman">><<nobr>>
<</nobr>><</widget>>
:: Widgets Consensual Actions [widget]
<<widget "consensualman">><<nobr>>
<</nobr>><</widget>>
:: Widgets Consensual Effects [widget]
<<widget "consensualman">><<nobr>>
<</nobr>><</widget>>
|
fire2244/degrees
|
game/base-combat.twee
|
twee
|
unknown
| 2,436,902 |
:: StorySettings
ifid:a6afb52d-38f2-4cb5-86a8-54bf665670d6
:: StoryTitle
Degrees of Lewdity
:: Start [nobr]
<<effects>>
This work of fiction contains content of a sexual nature and is inappropriate for minors. All characters <span class="hide">[[de->Start][$debug to 1]]</span>picted are at least 18 years of age. Everything is consensual role play, and any animals are actually people in costumes.<br><br>
Save files are stored in your browser's cache. Save to disk to avoid losing them.<br><br>
<<initsettings>>
<<settings>><br><br>
[[Begin->Start2]]
:: PassageHeader
<<set $passage to passage()>><<set $tags to tags()>>
:: Start2 [nobr]
<<effects>>
<<initnpcgender>>
<<set $physiqueage to (1000 * $devlevel)>>
<<set $physique to ($physiqueage / 7) * 3>>
<<set $beauty to ($beautymax / 7)>>
<<if $devlevel gte 12>>
<<set $devstate to 1>>
<<else>>
<<set $devstate to 0>>
<</if>>
<<if $dev is 0>>
<<set $devstate to 1>>
<</if>>
<<if $playergender is "f">>
<<if $devlevel lte 11>>
<<set $breastsize to 0>><<set $breastcup to "none">><<set $breastsizeold to 0>><<set $breastgrowthtimer to 350>>
<<elseif $devlevel lte 13>>
<<set $breastsize to 1>><<set $breastcup to "budding">><<set $breastsizeold to 1>><<set $breastgrowthtimer to 350>>
<<elseif $devlevel lte 15>>
<<set $breastsize to 2>><<set $breastcup to "AA">><<set $breastsizeold to 2>><<set $breastgrowthtimer to 350>>
<<else>>
<<set $breastsize to 3>><<set $breastcup to "B">><<set $breastsizeold to 3>><<set $breastgrowthtimer to 350>>
<</if>>
<</if>>
<<if $playergender is "m">>
<<set $breastsize to 0>><<set $breastcup to "none">><<set $breastsizeold to 0>><<set $breastgrowthtimer to 350>>
<</if>>
<<givestartclothing>>
<<set $intro to 0>>
<<if $hairselect is "black">>
<<set $haircolour to "black">>
<<elseif $hairselect is "brown">>
<<set $haircolour to "brown">>
<<elseif $hairselect is "ginger">>
<<set $haircolour to "ginger">>
<<elseif $hairselect is "blond">>
<<set $haircolour to "blond">>
<<else>>
<<set $haircolour to "red">>
<</if>>
<<set $naturalhaircolour to $haircolour>>
<<if $eyeselect is "dark blue">>
<<set $eyecolour to "dark blue">>
<<elseif $eyeselect is "light blue">>
<<set $eyecolour to "light blue">>
<<elseif $eyeselect is "amber">>
<<set $eyecolour to "amber">>
<<elseif $eyeselect is "hazel">>
<<set $eyecolour to "hazel">>
<<elseif $eyeselect is "green">>
<<set $eyecolour to "green">>
<<else>>
<<set $eyecolour to "purple">>
<</if>>
<<if $awareselect is "innocent">>
<<elseif $awareselect is "knowledgeable">>
<<set $awareness += 200>>
<<set $awarelevel to 1>>
<</if>>
<<set $playergenderappearance to $playergender>>
<<if $playergender is "f">>
<<set $vaginause to 0>>
<<set $vaginastate to 0>>
<<set $vaginaexist to 1>>
<<set $penisuse to "none">>
<<set $penisstate to "none">>
<<set $penisexist to 0>>
<<elseif $playergender is "m">>
<<set $vaginause to "none">>
<<set $vaginastate to "none">>
<<set $vaginaexist to 0>>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<<set $penisexist to 1>>
<</if>>
<<if $background is "nerd">>
<<set $science += 200>><<set $maths += 200>><<set $english += 200>><<set $history += 200>><<set $school += 800>><<set $cool to 0>>
<<elseif $background is "athlete">>
<<set $physique += ($physiqueage / 4)>><<set $swimmingskill += 200>><<set $science to 100>><<set $maths to 100>><<set $english to 100>><<set $history to 100>><<set $school to 400>>
<<elseif $background is "delinquent">>
<<set $delinquency += 401>><<set $cool += 200>>
<<elseif $background is "promiscuous">>
<<set $promiscuity += 35>>
<<elseif $background is "exhibitionist">>
<<set $exhibitionism += 35>>
<<elseif $background is "deviant">>
<<set $deviancy += 35>>
<<elseif $background is "beautiful">>
<<set $beauty += ($beautymax / 2)>>
<</if>>
Welcome to Degrees of Lewdity!<br><br>
If you want to avoid trouble, dress modestly and stick to safe, well-lit areas. Nights are particularly dangerous. Dressing lewd will attract attention, both good and bad.<br><br>
The new school year starts tomorrow at 9:00. The bus service is the easiest way to get around town. Don't forget your uniform!<br><br>
/*
<span id="next"><<click [[Next|Orphanage Intro]]>><</click>></span>
*/
<br><br>
''[[Testing Wardrobe]]''<br>
/*
<<if $debug is 1>>
<<link [[School Start|Oxford Street]]>><<pass360>><<pass360>><<pass360>><<pass360>><</link>>
<br>
<<link [[Science Start|Oxford Street]]>><<pass360>><<pass360>><<pass360>><<pass360>><<pass60>><<pass60>><</link>>
<br>
<<link [[Maths Start|Oxford Street]]>><<pass360>><<pass360>><<pass360>><<pass360>><<pass60>><<pass60>><<pass60>><</link>>
<br>
<<link [[English Start|Oxford Street]]>><<pass360>><<pass360>><<pass360>><<pass360>><<pass60>><<pass60>><<pass60>><<pass60>><</link>>
<br>
<<link [[History Start|Oxford Street]]>><<pass360>><<pass360>><<pass360>><<pass360>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><</link>>
<br>
<<link [[Swimming Start|Oxford Street]]>><<pass360>><<pass360>><<pass360>><<pass360>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><</link>>
<br>
<<link [[Testing Room]]>><<uppernaked>><<lowernaked>><<undernaked>><</link>><br>
<<link [[Robin Low Trauma Low Love|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinlove to 0>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 2>><<trauma 60>><</link>><br>
<<link [[Robin Low Trauma Medium Love|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinlove to 50>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 2>><<trauma 60>><</link>><br>
<<link [[Robin Low Trauma High Love|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinlove to 90>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 2>><<trauma 60>><</link>><br>
<<link [[Robin High Trauma Low Love|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinlove to 0>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>><br>
<<link [[Robin High Trauma Medium Love|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinlove to 50>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>><br>
<<link [[Robin High Trauma High Love|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinlove to 90>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>><br>
<<link [[Robin After Paying Police With Money|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinpolicepay to 1>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>><br>
<<link [[Robin After Paying Police With Body|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinpolicebody to 1>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>><br>
<<link [[Robin's Debt Paid|Robin's Room Entrance]]>><<robin>><<endevent>><<set $robinpaid to 1>><<set $robinintro to 1>><<set $trauma to ($traumamax / 7) * 4>><<trauma 60>><</link>><br>
<</if>>
*/
:: Cheats [nobr]
<<set $menu to 1>>
<<link [[Save|previous()]]>><</link>><br>
<<back>><br><br>
Can cause problems if used during events, or with NPCs around. Use with care.<br><br>
:: Characteristics [nobr]
<<back>><br><br><<set $menu to 1>>
It is the $monthday<<monthday>> of <<month>> $year.
It has been $days days since the game started.<br>
<<schoolterm>>
<br><br>
You are
<<if $wolfgirl gte 6>>
a wolf
<<elseif $angel gte 6>>
an angel
<<elseif $fallenangel gte 2>>
a fallen angel
<<elseif $demon gte 6>>
a demon
<<else>>
a
<</if>>
<<genderstop>><br><br>
You have $eyecolour eyes. <<if $breastsize gte 1>>You have <<breastsstop>><</if>>
<<if $hairlength gte 0 and $hairlength lt 100>>Your $haircolour hair is short.
<<elseif $hairlength gte 100 and $hairlength lt 200>>Your $haircolour hair passes your chin.
<<elseif $hairlength gte 200 and $hairlength lt 300>>Your $haircolour hair comes down to your shoulders.
<<elseif $hairlength gte 300 and $hairlength lt 400>>Your $haircolour hair is quite long, and comes down to the top of your chest.
<<elseif $hairlength gte 400 and $hairlength lt 500>>Your long $haircolour hair hangs down to your nipples.
<<elseif $hairlength gte 500 and $hairlength lt 600>>Your long $haircolour hair reaches the top of your tummy.
<<elseif $hairlength gte 600 and $hairlength lt 700>>Your long $haircolour hair reaches your navel.
<<elseif $hairlength gte 700 and $hairlength lt 800>>Your very long $haircolour hair reaches your thighs.
<<elseif $hairlength gte 800 and $hairlength lt 900>>Your very long $haircolour hair reaches your knees.
<<elseif $hairlength gte 900 and $hairlength lte 999>>Your extremely long $haircolour hair reaches your ankles.
<<elseif $hairlength gte 1000>>Your $haircolour hair is so long you need be careful lest you trip on it!<</if>>
<br><br>
Awareness: <<if $awareness lte 0>><span class="green">You are entirely innocent.</span><br>
<<elseif $awareness gte 1 and $awareness lt 100>><span class="teal">You are almost entirely innocent.</span>
<div class="meter">
<<set $percent=Math.floor(($awareness / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $awareness gte 100 and $awareness lt 200>><span class="lblue">You have a limited understanding of sexuality.</span>
<div class="meter">
<<set $percent=Math.floor((($awareness - 100) / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $awareness gte 200 and $awareness lt 300>><span class="blue">You have a normal understanding of sexuality.</span>
<div class="meter">
<<set $percent=Math.floor((($awareness - 200) / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $awareness gte 300 and $awareness lt 400>><span class="purple">Your knowledge of sexual depravity extends beyond that of most people.</span>
<div class="meter">
<<set $percent=Math.floor((($awareness - 300) / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $awareness gte 400 and $awareness lt 500>><span class="pink">You have seen things that few are privy to.</span>
<div class="meter">
<<set $percent=Math.floor((($awareness - 400) / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $awareness gte 500 and $awareness lte 999>><span class="red">You have peered into the depths of depravity.</span>
<div class="meter">
<<set $percent=Math.floor((($awareness - 500) / 499)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $awareness gte 1000>><span class="red">Your understanding is transcendental.</span><br><</if>>
Purity: <<if $purity gte 1000>><span class="green">You are angelic.</span><br>
<<elseif $purity lte 999 and $purity gt 900>><span class="teal">You don't feel entirely pure.</span>
<div class="meter">
<<set $percent=Math.floor((($purity - 900) / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $purity lte 900 and $purity gt 800>><span class="lblue">You feel slightly soiled.</span>
<div class="meter">
<<set $percent=Math.floor((($purity - 800) / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $purity lte 800 and $purity gt 700>><span class="blue">You feel soiled.</span>
<div class="meter">
<<set $percent=Math.floor((($purity - 700) / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $purity lte 700 and $purity gt 600>><span class="purple">You feel somewhat defiled.</span>
<div class="meter">
<<set $percent=Math.floor((($purity - 600) / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $purity lte 600 and $purity gt 500>><span class="pink">You feel defiled.</span>
<div class="meter">
<<set $percent=Math.floor((($purity - 500) / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $purity lte 500 and $purity gte 1>><span class="red">You feel utterly defiled.</span>
<div class="meter">
<<set $percent=Math.floor(($purity / 500)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $purity gte 0>><span class="red">You are beyond defiled.</span><br><</if>>
Physique: <<if $physique gte ($physiqueage / 7) * 6>><span class="green">Your body is toned and powerful.</span>
<div class="meter">
<<set $percent=Math.floor((($physique - ($physiqueage / 7) * 6) / ($physiqueage / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $physique gte ($physiqueage / 7) * 5>><span class="teal">Your body is toned and firm.</span>
<div class="meter">
<<set $percent=Math.floor((($physique - ($physiqueage / 7) * 5) / ($physiqueage / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $physique gte ($physiqueage / 7) * 4>><span class="lblue">Your body is slim and athletic.</span>
<div class="meter">
<<set $percent=Math.floor((($physique - ($physiqueage / 7) * 4) / ($physiqueage / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $physique gte ($physiqueage / 7) * 3>><span class="blue">Your body is slim.</span>
<div class="meter">
<<set $percent=Math.floor((($physique - ($physiqueage / 7) * 3) / ($physiqueage / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $physique gte($physiqueage / 7) * 2>><span class="purple">Your body is lithe and slender.</span>
<div class="meter">
<<set $percent=Math.floor((($physique - ($physiqueage / 7) * 2) / ($physiqueage / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $physique gte ($physiqueage / 7)>><span class="pink">You are skinny.</span>
<div class="meter">
<<set $percent=Math.floor((($physique - ($physiqueage / 7) * 1) / ($physiqueage / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<else>><span class="red">You are emaciated.</span>
<div class="meter">
<<set $percent=Math.floor(($physique / ($physiqueage / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
Beauty: <<if $beauty gte ($beautymax / 7) * 6>><span class="green">Your beauty is divine.</span>
<div class="meter">
<<set $percent=Math.floor((($beauty - ($beautymax / 7) * 6) / ($beautymax / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $beauty gte ($beautymax / 7) * 5>><span class="teal">You are ravishing.</span>
<div class="meter">
<<set $percent=Math.floor((($beauty - ($beautymax / 7) * 5) / ($beautymax / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $beauty gte ($beautymax / 7) * 4>><span class="lblue">You are beautiful.</span>
<div class="meter">
<<set $percent=Math.floor((($beauty - ($beautymax / 7) * 4) / ($beautymax / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $beauty gte ($beautymax / 7) * 3>><span class="blue">You are charming.</span>
<div class="meter">
<<set $percent=Math.floor((($beauty - ($beautymax / 7) * 3) / ($beautymax / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $beauty gte($beautymax / 7) * 2>><span class="purple">You are pretty.</span>
<div class="meter">
<<set $percent=Math.floor((($beauty - ($beautymax / 7) * 2) / ($beautymax / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $beauty gte ($beautymax / 7)>><span class="pink">You are cute.</span>
<div class="meter">
<<set $percent=Math.floor((($beauty - ($beautymax / 7) * 1) / ($beautymax / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<else>><span class="red">You are plain.</span>
<div class="meter">
<<set $percent=Math.floor(($beauty / ($beautymax / 7))*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
Promiscuity: <<if $promiscuity lt 1>><span class="green">You are chaste and pure.</span><br>
<<elseif $promiscuity lt 15>><span class="teal">You are prudish.</span>
<div class="meter">
<<set $percent=Math.floor(($promiscuity/15)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $promiscuity lt 35>><span class="lblue">You are sexually curious.</span>
<div class="meter">
<<set $percent=Math.floor((($promiscuity - 15)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $promiscuity lt 55>><span class="blue">The thought of sexual contact excites you.</span>
<div class="meter">
<<set $percent=Math.floor((($promiscuity - 35)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $promiscuity lt 75>><span class="purple">You crave sexual contact.</span>
<div class="meter">
<<set $percent=Math.floor((($promiscuity - 55)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $promiscuity lt 95>><span class="pink">You are a slut.</span>
<div class="meter">
<<set $percent=Math.floor((($promiscuity - 75)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<else>><span class="red">Your sexual appetite is insatiable.</span>
<div class="meter">
<<set $percent=Math.floor((($promiscuity - 95)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
Exhibitionism: <<if $exhibitionism lt 1>><span class="green">You are coy.</span><br>
<<elseif $exhibitionism lt 15>><span class="teal">You are shy.</span>
<div class="meter">
<<set $percent=Math.floor(($exhibitionism/15)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $exhibitionism lt 35>><span class="lblue">You like being sexualized.</span>
<div class="meter">
<<set $percent=Math.floor((($exhibitionism - 15)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $exhibitionism lt 55>><span class="blue">You enjoy lewd attention.</span>
<div class="meter">
<<set $percent=Math.floor((($exhibitionism - 35)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $exhibitionism lt 75>><span class="purple">Feeling exposed excites you.</span>
<div class="meter">
<<set $percent=Math.floor((($exhibitionism - 55)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $exhibitionism lt 95>><span class="pink">You are shameless.</span>
<div class="meter">
<<set $percent=Math.floor((($exhibitionism - 75)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<else>><span class="red">The thought of exposure fills you with wild abandon.</span>
<div class="meter">
<<set $percent=Math.floor((($exhibitionism - 95)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
Deviancy: <<if $deviancy lt 1>><span class="green">You are squeamish.</span><br>
<<elseif $deviancy lt 15>><span class="teal">You are conventional.</span>
<div class="meter">
<<set $percent=Math.floor(($deviancy/15)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $deviancy lt 35>><span class="lblue">You are weird.</span>
<div class="meter">
<<set $percent=Math.floor((($deviancy - 15)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $deviancy lt 55>><span class="blue">Your tastes are shocking.</span>
<div class="meter">
<<set $percent=Math.floor((($deviancy - 35)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $deviancy lt 75>><span class="purple">Your desires are scandalous.</span>
<div class="meter">
<<set $percent=Math.floor((($deviancy - 55)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $deviancy lt 95>><span class="pink">You crave acts others wouldn't even conceive of.</span>
<div class="meter">
<<set $percent=Math.floor((($deviancy - 75)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<else>><span class="red">You lust for the unspeakable.</span>
<div class="meter">
<<set $percent=Math.floor((($deviancy - 95)/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
<br>
Skulduggery: <<if $skulduggery lte 0>><span class="red">None</span><br>
<<elseif $skulduggery gte 1 and $skulduggery lt 100>><span class="pink">F</span> <span class="black"><<print Math.floor($skulduggery)>>%</span>
<div class="meter">
<<set $percent=Math.floor(($skulduggery/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $skulduggery gte 100 and $skulduggery lt 200>><span class="pink">F+</span> <span class="black"><<print Math.floor($skulduggery - 100)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($skulduggery - 100)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $skulduggery gte 200 and $skulduggery lt 300>><span class="purple">D</span> <span class="black"><<print $skulduggery - 200>>%</span>
<div class="meter">
<<set $percent=Math.floor((($skulduggery - 200)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $skulduggery gte 300 and $skulduggery lt 400>><span class="purple">D+</span> <span class="black"><<print $skulduggery - 300>>%</span>
<div class="meter">
<<set $percent=Math.floor((($skulduggery - 300)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $skulduggery gte 400 and $skulduggery lt 500>><span class="blue">C</span> <span class="black"><<print $skulduggery - 400>>%</span>
<div class="meter">
<<set $percent=Math.floor((($skulduggery - 400)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $skulduggery gte 500 and $skulduggery lt 600>><span class="blue">C+</span> <span class="black"><<print $skulduggery - 500>>%</span>
<div class="meter">
<<set $percent=Math.floor((($skulduggery - 500)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $skulduggery gte 600 and $skulduggery lt 700>><span class="lblue">B</span> <span class="black"><<print $skulduggery - 600>>%</span>
<div class="meter">
<<set $percent=Math.floor((($skulduggery - 600)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $skulduggery gte 700 and $skulduggery lt 800>><span class="lblue">B+</span> <span class="black"><<print $skulduggery - 700>>%</span>
<div class="meter">
<<set $percent=Math.floor((($skulduggery - 700)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $skulduggery gte 800 and $skulduggery lt 900>><span class="teal">A</span> <span class="black"><<print $skulduggery - 800>>%</span>
<div class="meter">
<<set $percent=Math.floor((($skulduggery - 800)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $skulduggery gte 900 and $skulduggery lt 1000>><span class="teal">A+</span> <span class="black"><<print $skulduggery - 900>>%</span>
<div class="meter">
<<set $percent=Math.floor((($skulduggery - 900)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $skulduggery gte 1000>><span class="green">S</span><br>
<</if>>
<<if $blackmoney gte 1>>
You are carrying £$blackmoney in stolen goods.<br>
<</if>>
Dancing: <<if $danceskill lte 0>><span class="red">None</span><br>
<<elseif $danceskill gte 1 and $danceskill lt 200>><span class="pink">F</span> <span class="black"><<print $danceskill / 2>>%</span>
<div class="meter">
<<set $percent=Math.floor(($danceskill / 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $danceskill gte 200 and $danceskill lt 400>><span class="purple">D</span> <span class="black"><<print (($danceskill - 200) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($danceskill - 200)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $danceskill gte 400 and $danceskill lt 600>><span class="blue">C</span> <span class="black"><<print (($danceskill - 400) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($danceskill - 400)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $danceskill gte 600 and $danceskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($danceskill - 600) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($danceskill - 600)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $danceskill gte 800 and $danceskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($danceskill - 800) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($danceskill - 800)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $danceskill gte 1000>><span class="green">S</span><br>
<</if>>
Swimming: <<if $swimmingskill lte 0>><span class="red">None</span><br>
<<elseif $swimmingskill gte 1 and $swimmingskill lt 100>><span class="pink">F</span> <span class="black"><<print $swimmingskill>>%</span>
<div class="meter">
<<set $percent=Math.floor(($swimmingskill/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $swimmingskill gte 100 and $swimmingskill lt 200>><span class="pink">F+</span> <span class="black"><<print $swimmingskill - 100>>%</span>
<div class="meter">
<<set $percent=Math.floor((($swimmingskill - 100)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $swimmingskill gte 200 and $swimmingskill lt 300>><span class="purple">D</span> <span class="black"><<print $swimmingskill - 200>>%</span>
<div class="meter">
<<set $percent=Math.floor((($swimmingskill - 200)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $swimmingskill gte 300 and $swimmingskill lt 400>><span class="purple">D+</span> <span class="black"><<print $swimmingskill - 300>>%</span>
<div class="meter">
<<set $percent=Math.floor((($swimmingskill - 300)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $swimmingskill gte 400 and $swimmingskill lt 500>><span class="blue">C</span> <span class="black"><<print $swimmingskill - 400>>%</span>
<div class="meter">
<<set $percent=Math.floor((($swimmingskill - 400)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $swimmingskill gte 500 and $swimmingskill lt 600>><span class="blue">C+</span> <span class="black"><<print $swimmingskill - 500>>%</span>
<div class="meter">
<<set $percent=Math.floor((($swimmingskill - 500)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $swimmingskill gte 600 and $swimmingskill lt 700>><span class="lblue">B</span> <span class="black"><<print $swimmingskill - 600>>%</span>
<div class="meter">
<<set $percent=Math.floor((($swimmingskill - 600)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $swimmingskill gte 700 and $swimmingskill lt 800>><span class="lblue">B+</span> <span class="black"><<print $swimmingskill - 700>>%</span>
<div class="meter">
<<set $percent=Math.floor((($swimmingskill - 700)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $swimmingskill gte 800 and $swimmingskill lt 900>><span class="teal">A</span> <span class="black"><<print $swimmingskill - 800>>%</span>
<div class="meter">
<<set $percent=Math.floor((($swimmingskill - 800)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $swimmingskill gte 900 and $swimmingskill lt 1000>><span class="teal">A+</span> <span class="black"><<print $swimmingskill - 900>>%</span>
<div class="meter">
<<set $percent=Math.floor((($swimmingskill - 900)/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $swimmingskill gte 1000>><span class="green">S</span><br>
<</if>>
<br><br>
Seduction: <<if $seductionskill lte 0>><span class="red">None</span><br>
<<elseif $seductionskill gte 1 and $seductionskill lt 200>><span class="pink">F</span> <span class="black"><<print $seductionskill / 2>>%</span>
<div class="meter">
<<set $percent=Math.floor(($seductionskill / 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $seductionskill gte 200 and $seductionskill lt 400>><span class="purple">D</span> <span class="black"><<print (($seductionskill - 200) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($seductionskill - 200)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $seductionskill gte 400 and $seductionskill lt 600>><span class="blue">C</span> <span class="black"><<print (($seductionskill - 400) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($seductionskill - 400)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $seductionskill gte 600 and $seductionskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($seductionskill - 600) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($seductionskill - 600)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $seductionskill gte 800 and $seductionskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($seductionskill - 800) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($seductionskill - 800)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $seductionskill gte 1000>><span class="green">S</span><br><</if>>
Oral: <<if $oralskill lte 0>><span class="red">None</span><br>
<<elseif $oralskill gte 1 and $oralskill lt 200>><span class="pink">F</span> <span class="black"><<print $oralskill / 2>>%</span>
<div class="meter">
<<set $percent=Math.floor(($oralskill / 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $oralskill gte 200 and $oralskill lt 400>><span class="purple">D</span> <span class="black"><<print (($oralskill - 200) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($oralskill - 200)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $oralskill gte 400 and $oralskill lt 600>><span class="blue">C</span> <span class="black"><<print (($oralskill - 400) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($oralskill - 400)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $oralskill gte 600 and $oralskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($oralskill - 600) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($oralskill - 600)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $oralskill gte 800 and $oralskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($oralskill - 800) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($oralskill - 800)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $oralskill gte 1000>><span class="green">S</span><br><</if>>
<<if $vaginaexist is 1>>
Vaginal: <<if $vaginalskill lte 0>><span class="red">None</span><br>
<<elseif $vaginalskill gte 1 and $vaginalskill lt 200>><span class="pink">F</span> <span class="black"><<print $vaginalskill / 2>>%</span>
<div class="meter">
<<set $percent=Math.floor(($vaginalskill / 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $vaginalskill gte 200 and $vaginalskill lt 400>><span class="purple">D</span> <span class="black"><<print (($vaginalskill - 200) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($vaginalskill - 200)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $vaginalskill gte 400 and $vaginalskill lt 600>><span class="blue">C</span> <span class="black"><<print (($vaginalskill - 400) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($vaginalskill - 400)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $vaginalskill gte 600 and $vaginalskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($vaginalskill - 600) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($vaginalskill - 600)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $vaginalskill gte 800 and $vaginalskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($vaginalskill - 800) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($vaginalskill - 800)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $vaginalskill gte 1000>><span class="green">S</span><br><</if>>
<</if>>
<<if $penisexist is 1>>
Penile: <<if $penileskill lte 0>><span class="red">None</span><br>
<<elseif $penileskill gte 1 and $penileskill lt 200>><span class="pink">F</span> <span class="black"><<print $penileskill / 2>>%</span>
<div class="meter">
<<set $percent=Math.floor(($penileskill / 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $penileskill gte 200 and $penileskill lt 400>><span class="purple">D</span> <span class="black"><<print (($penileskill - 200) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($penileskill - 200)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $penileskill gte 400 and $penileskill lt 600>><span class="blue">C</span> <span class="black"><<print (($penileskill - 400) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($penileskill - 400)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $penileskill gte 600 and $penileskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($penileskill - 600) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($penileskill - 600)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $penileskill gte 800 and $penileskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($penileskill - 800) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($penileskill - 800)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $penileskill gte 1000>><span class="green">S</span><br><</if>>
<</if>>
Anal: <<if $analskill lte 0>><span class="red">None</span><br>
<<elseif $analskill gte 1 and $analskill lt 200>><span class="pink">F</span> <span class="black"><<print $analskill / 2>>%</span>
<div class="meter">
<<set $percent=Math.floor(($analskill / 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $analskill gte 200 and $analskill lt 400>><span class="purple">D</span> <span class="black"><<print (($analskill - 200) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($analskill - 200)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $analskill gte 400 and $analskill lt 600>><span class="blue">C</span> <span class="black"><<print (($analskill - 400) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($analskill - 400)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $analskill gte 600 and $analskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($analskill - 600) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($analskill - 600)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $analskill gte 800 and $analskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($analskill - 800) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($analskill - 800)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $analskill gte 1000>><span class="green">S</span><br><</if>>
Hands: <<if $handskill lte 0>><span class="red">None</span><br>
<<elseif $handskill gte 1 and $handskill lt 200>><span class="pink">F</span> <span class="black"><<print $handskill / 2>>%</span>
<div class="meter">
<<set $percent=Math.floor(($handskill / 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $handskill gte 200 and $handskill lt 400>><span class="purple">D</span> <span class="black"><<print (($handskill - 200) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($handskill - 200)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $handskill gte 400 and $handskill lt 600>><span class="blue">C</span> <span class="black"><<print (($handskill - 400) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($handskill - 400)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $handskill gte 600 and $handskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($handskill - 600) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($handskill - 600)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $handskill gte 800 and $handskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($handskill - 800) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($handskill - 800)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $handskill gte 1000>><span class="green">S</span><br><</if>>
Feet: <<if $feetskill lte 0>><span class="red">None</span><br>
<<elseif $feetskill gte 1 and $feetskill lt 200>><span class="pink">F</span> <span class="black"><<print $feetskill / 2>>%</span>
<div class="meter">
<<set $percent=Math.floor(($feetskill / 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $feetskill gte 200 and $feetskill lt 400>><span class="purple">D</span> <span class="black"><<print (($feetskill - 200) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($feetskill - 200)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $feetskill gte 400 and $feetskill lt 600>><span class="blue">C</span> <span class="black"><<print (($feetskill - 400) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($feetskill - 400)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $feetskill gte 600 and $feetskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($feetskill - 600) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($feetskill - 600)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $feetskill gte 800 and $feetskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($feetskill - 800) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($feetskill - 800)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $feetskill gte 1000>><span class="green">S</span><br><</if>>
Buttocks: <<if $bottomskill lte 0>><span class="red">None</span><br>
<<elseif $bottomskill gte 1 and $bottomskill lt 200>><span class="pink">F</span> <span class="black"><<print $bottomskill / 2>>%</span>
<div class="meter">
<<set $percent=Math.floor(($bottomskill / 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $bottomskill gte 200 and $bottomskill lt 400>><span class="purple">D</span> <span class="black"><<print (($bottomskill - 200) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($bottomskill - 200)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $bottomskill gte 400 and $bottomskill lt 600>><span class="blue">C</span> <span class="black"><<print (($bottomskill - 400) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($bottomskill - 400)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $bottomskill gte 600 and $bottomskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($bottomskill - 600) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($bottomskill - 600)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $bottomskill gte 800 and $bottomskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($bottomskill - 800) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($bottomskill - 800)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $bottomskill gte 1000>><span class="green">S</span><br><</if>>
Thighs: <<if $thighskill lte 0>><span class="red">None</span><br>
<<elseif $thighskill gte 1 and $thighskill lt 200>><span class="pink">F</span> <span class="black"><<print $thighskill / 2>>%</span>
<div class="meter">
<<set $percent=Math.floor(($thighskill / 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $thighskill gte 200 and $thighskill lt 400>><span class="purple">D</span> <span class="black"><<print (($thighskill - 200) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($thighskill - 200)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $thighskill gte 400 and $thighskill lt 600>><span class="blue">C</span> <span class="black"><<print (($thighskill - 400) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($thighskill - 400)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $thighskill gte 600 and $thighskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($thighskill - 600) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($thighskill - 600)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $thighskill gte 800 and $thighskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($thighskill - 800) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($thighskill - 800)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $thighskill gte 1000>><span class="green">S</span><br><</if>>
Chest: <<if $chestskill lte 0>><span class="red">None</span><br>
<<elseif $chestskill gte 1 and $chestskill lt 200>><span class="pink">F</span> <span class="black"><<print $chestskill / 2>>%</span>
<div class="meter">
<<set $percent=Math.floor(($chestskill / 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $chestskill gte 200 and $chestskill lt 400>><span class="purple">D</span> <span class="black"><<print (($chestskill - 200) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($chestskill - 200)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $chestskill gte 400 and $chestskill lt 600>><span class="blue">C</span> <span class="black"><<print (($chestskill - 400) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($chestskill - 400)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $chestskill gte 600 and $chestskill lt 800>><span class="lblue">B</span> <span class="black"><<print (($chestskill - 600) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($chestskill - 600)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $chestskill gte 800 and $chestskill lt 1000>><span class="teal">A</span> <span class="black"><<print (($chestskill - 800) / 2)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($chestskill - 800)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $chestskill gte 1000>><span class="green">S</span><br><</if>>
<br>
__School__<br>
<br>
Science: <<if $science lte 99>><span class="red">F</span> <span class="black"><<print Math.floor($science)>>%</span>
<div class="meter">
<<set $percent=Math.floor(($science / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $science gte 100 and $science lt 200>><span class="pink">E</span> <span class="black"><<print Math.floor($science - 100)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($science - 100)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $science gte 200 and $science lt 300>><span class="purple">D</span> <span class="black"><<print Math.floor($science - 200)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($science - 200)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $science gte 300 and $science lt 400>><span class="blue">C</span> <span class="black"><<print Math.floor($science - 300)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($science - 300)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $science gte 400 and $science lt 500>><span class="lblue">B</span> <span class="black"><<print Math.floor($science - 400)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($science - 400)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $science gte 500 and $science lt 700>><span class="teal">A</span> <span class="black"><<print Math.floor((($science - 500) / 2))>>%</span>
<div class="meter">
<<set $percent=Math.floor((($science - 500)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $science gte 700>><span class="green">A*</span><br>
<div class="meter">
<<set $percent=Math.floor((($science - 700)/ 300)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
Maths: <<if $maths lte 99>><span class="red">F</span> <span class="black"><<print Math.floor($maths)>>%</span>
<div class="meter">
<<set $percent=Math.floor(($maths / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $maths gte 100 and $maths lt 200>><span class="pink">E</span> <span class="black"><<print Math.floor($maths - 100)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($maths - 100)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $maths gte 200 and $maths lt 300>><span class="purple">D</span> <span class="black"><<print Math.floor($maths - 200)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($maths - 200)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $maths gte 300 and $maths lt 400>><span class="blue">C</span> <span class="black"><<print Math.floor($maths - 300)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($maths - 300)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $maths gte 400 and $maths lt 500>><span class="lblue">B</span> <span class="black"><<print Math.floor($maths - 400)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($maths - 400)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $maths gte 500 and $maths lt 700>><span class="teal">A</span> <span class="black"><<print Math.floor((($maths - 500) / 2))>>%</span>
<div class="meter">
<<set $percent=Math.floor((($maths - 500)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $maths gte 700>><span class="green">A*</span><br>
<div class="meter">
<<set $percent=Math.floor((($maths - 700)/ 300)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
English: <<if $english lte 99>><span class="red">F</span> <span class="black"><<print Math.floor($english)>>%</span>
<div class="meter">
<<set $percent=Math.floor(($english / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $english gte 100 and $english lt 200>><span class="pink">E</span> <span class="black"><<print Math.floor($english - 100)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($english - 100)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $english gte 200 and $english lt 300>><span class="purple">D</span> <span class="black"><<print Math.floor($english - 200)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($english - 200)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $english gte 300 and $english lt 400>><span class="blue">C</span> <span class="black"><<print Math.floor($english - 300)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($english - 300)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $english gte 400 and $english lt 500>><span class="lblue">B</span> <span class="black"><<print Math.floor($english - 400)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($english - 400)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $english gte 500 and $english lt 700>><span class="teal">A</span> <span class="black"><<print Math.floor((($english - 500) / 2))>>%</span>
<div class="meter">
<<set $percent=Math.floor((($english - 500)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $english gte 700>><span class="green">A*</span><br>
<div class="meter">
<<set $percent=Math.floor((($english - 700)/ 300)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
History: <<if $history lte 99>><span class="red">F</span> <span class="black"><<print Math.floor($history)>>%</span>
<div class="meter">
<<set $percent=Math.floor(($history / 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $history gte 100 and $history lt 200>><span class="pink">E</span> <span class="black"><<print Math.floor($history - 100)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($history - 100)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $history gte 200 and $history lt 300>><span class="purple">D</span> <span class="black"><<print Math.floor($history - 200)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($history - 200)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $history gte 300 and $history lt 400>><span class="blue">C</span> <span class="black"><<print Math.floor($history - 300)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($history - 300)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $history gte 400 and $history lt 500>><span class="lblue">B</span> <span class="black"><<print Math.floor($history - 400)>>%</span>
<div class="meter">
<<set $percent=Math.floor((($history - 400)/ 100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $history gte 500 and $history lt 700>><span class="teal">A</span> <span class="black"><<print Math.floor((($history - 500) / 2))>>%</span>
<div class="meter">
<<set $percent=Math.floor((($history - 500)/ 200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<<elseif $history gte 700>><span class="green">A*</span><br>
<div class="meter">
<<set $percent=Math.floor((($history - 700)/ 300)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
<<if $antiquemoney gt 0>>
You are carrying antiques worth £$antiquemoney.<br>
<</if>>
Your overall performance is
<<if $school gte 2800>>
<span class="green">exemplary.</span>
<<elseif $school gte 2000>>
<span class="teal">excellent.</span>
<<elseif $school gte 1600>>
<span class="lblue">good.</span>
<<elseif $school gte 1200>>
<span class="blue">okay.</span>
<<elseif $school gte 800>>
<span class="purple">bad.</span>
<<elseif $school gte 400>>
<span class="pink">awful.</span>
<<else>>
<span class="red">appalling.</span>
<</if>>
<br><br>
:: Statistics [nobr]
<<back>><<set $menu to 1>><br>
<br>
__Jobs__<br>
Danced: $dancestat<br>
Drinks served: $drinksservedstat<br>
Tables served: $tablesservedstat<br>
Whored yourself: $prostitutionstat<br>
Forcibly whored out: $forcedprostitutionstat<br>
<br>
__Sex__<br>
Number of orgasms you've experienced: $orgasmstat<br>
Penetrated others: $penilestat<br>
Ejaculated in others: $penileejacstat<br>
Vaginally penetrated: $vaginalstat<br>
Ejaculated in vaginally: $vaginalejacstat<br>
Anally penetrated: $analstat<br>
Ejaculated in anally: $analejacstat<br>
Orally penetrated: $oralstat<br>
Ejaculated in orally: $oralejacstat<br>
Handjobs given: $handstat<br>
Handjob ejaculations: $handejacstat<br>
Footjobs given: $feetstat<br>
Footjob ejaculations: $feetejacstat<br>
Thighjobs given: $thighstat<br>
Thighjob ejaculations: $thighejacstat<br>
Chestjobs given: $cheststat<br>
Chestjob ejaculations: $chestejacstat<br>
Buttjobs given: $bottomstat<br>
Buttjob ejaculations: $bottomejacstat<br>
Hair ejaculated on: $hairejacstat<br>
Tummy ejaculated on: $tummyejacstat<br>
Neck ejaculated on: $neckejacstat<br>
Pussy ejaculated on: $vaginalentranceejacstat<br>
Face ejaculated on: $faceejacstat<br>
Total times you've been ejaculated on or in: $ejacstat<br>
Masturbated: $masturbationstat<br>
Masturbated to orgasm: $masturbationorgasmstat<br>
Minutes spent masturbating: $masturbationtimestat<br>
<br>
<<if $gamemode isnot "soft">>
__Violence__<br>
Molested: $moleststat<br>
Raped: $rapestat<br>
<<if $bestialitydisable is "f">>
Raped by animals: $beastrapestat<br>
<</if>>
<<if $tentacledisable is "f">>
Raped by tentacle monsters: $tentaclerapestat<br>
<</if>>
<<if $voredisable is "f">>
Swallowed: $swallowedstat<br>
<</if>>
<<if $parasitedisable is "f">>
Parasites hosted: $parasitestat<br>
<</if>>
Been hit: $hitstat<br>
Hit others: $attackstat<br>
<br>
<</if>>
__Miscellaneous__<br>
<<if $gamemode isnot "soft">>
Rescued: $rescued<br>
<</if>>
Clothing stripped: $clothesstripstat<br>
Clothing ruined: $clothesruinstat<br>
Passed out: $passoutstat<br>
:: StoryInit
<<set $images to 1>>
<<set $debug to 1>>
<<set $dev to 0>>
<<set $gamemode to "normal">>
<<set $intro to 1>>
<<set $tutorial to 0>>
<<set $initnpccompatibility to 1>>
<<set $controlmax to 1000>>
<<set $control to 1000>>
<<set $time to 420>>
<<set $days to 0>>
<<set $weekday to 1>>
<<set $money to 500>>
<<set $awareness to 0>>
<<set $awarelevel to 0>>
<<set $purity to 1000>>
<<set $devlevel to 10>>
<<set $hairlength to 200>>
<<set $trauma to 0>>
<<set $traumamax to 5000>>
<<set $stressmax to 10010>>
<<set $tirednessmax to 2000>>
<<set $arousalmax to 10000>>
<<set $physique to 3500>>
<<set $physiquemax to 20000>>
<<set $beauty to 100>>
<<set $beautymax to 10000>>
<<set $month to "september">>
<<set $monthday to 4>>
<<set $year to 2018>>
<<set $birthmonth to "september">>
<<set $birthday to 3>>
<<set $npc to 0>>
<<set $dancestudioanger to 0>>
<<set $dancelocation to 0>>
<<set $alarm to 0>>
<<set $finish to 0>>
<<set $id to 0>>
<<set $forest to 0>>
<<set $forestmod to 1>>
<<set $tipcount to 0>>
<<set $tipmod to 1>>
<<set $analshield to 0>>
<<set $blackmoney to 0>>
<<set $crime to 0>>
<<set $crimehistory to 0>>
<<set $collared to 0>>
<<set $collaredpolice to 0>>
<<set $bullytimer to 50>>
<<set $bullytimeroutside to 0>>
<<set $bullyevent to 0>>
<<set $bullyeventoutside to 0>>
<<set $buy to 0>>
<<set $masturbationorgasm to 0>>
<<set $malechance to 50>>
<<set $deviancy to 0>>
<<set $baileydefeated to 0>>
<<set $baileydefeatedlewd to 0>>
<<set $baileydefeatedchain to 0>>
<<set $robinmoney to 300>>
<<set $alluremod to 1>>
<<set $transformed to 0>>
<<set $angelbuild to 0>>
<<set $angel to 0>>
<<set $angelforgive to 0>>
<<set $demonbuild to 0>>
<<set $demon to 0>>
<<set $demonabsorb to 0>>
<<set $seductionskill to 0>>
<<set $oralskill to 0>>
<<set $vaginalskill to 0>>
<<set $analskill to 0>>
<<set $handskill to 0>>
<<set $feetskill to 0>>
<<set $bottomskill to 0>>
<<set $thighskill to 0>>
<<set $chestskill to 0>>
<<set $penileskill to 0>>
<<set $skulduggery to 0>>
<<set $skulduggeryday to 0>>
<<set $danceskill to 0>>
<<set $swimmingskill to 0>>
<<set $hygiene to 0>>
<<set $hunger to 0>>
<<set $thirst to 0>>
<<set $tiredness to 0>>
<<set $arousal to 0>>
<<set $stress to 0>>
<<set $vaginalvirginity to 1>>
<<set $analvirginity to 1>>
<<set $oralvirginity to 1>>
<<set $penilevirginity to 1>>
<<set $comb to 0>>
<<set $pain to 0>>
<<set $combat to 0>>
<<set $location to 0>>
<<set $breastcup to "none">>
<<set $breastsize to 0>>
<<set $breastsizeold to 0>>
<<set $breastsizemax to 12>>
<<set $physiqueuse to 0>>
<<set $rapeavoid to 1>>
<<set $sexavoid to 1>>
<<set $molestavoid to 1>>
<<set $rescued to 0>>
<<set $baileyhospital to 0>>
<<set $squidcount to 0>>
<<set $genderknown to ["Robin", "Bailey"]>>
<<set $vaginause to 0>>
<<set $anususe to 0>>
<<set $mouthuse to 0>>
<<set $leftarm to 0>>
<<set $rightarm to 0>>
<<set $chestuse to 0>>
<<set $penisuse to 0>>
<<set $thighuse to 0>>
<<set $bottomuse to 0>>
<<set $feetuse to 0>>
<<set $vaginastate to 0>>
<<set $anusstate to 0>>
<<set $mouthstate to 0>>
<<set $penisstate to 0>>
<<set $head to 0>>
<<set $front to 0>>
<<set $back to 0>>
<<set $chest to 0>>
<<set $lefthand to "none">>
<<set $lefthand2 to "none">>
<<set $lefthand3 to "none">>
<<set $lefthand4 to "none">>
<<set $lefthand5 to "none">>
<<set $lefthand6 to "none">>
<<set $righthand to "none">>
<<set $righthand2 to "none">>
<<set $righthand3 to "none">>
<<set $righthand4 to "none">>
<<set $righthand5 to "none">>
<<set $righthand6 to "none">>
<<set $penis to "none">>
<<set $penis2 to "none">>
<<set $penis3 to "none">>
<<set $penis4 to "none">>
<<set $penis5 to "none">>
<<set $penis6 to "none">>
<<set $vagina to "none">>
<<set $vagina2 to "none">>
<<set $vagina3 to "none">>
<<set $vagina4 to "none">>
<<set $vagina5 to "none">>
<<set $vagina6 to "none">>
<<set $mouth to "none">>
<<set $mouth2 to "none">>
<<set $mouth3 to "none">>
<<set $mouth4 to "none">>
<<set $mouth5 to "none">>
<<set $mouth6 to "none">>
<<set $gender1 to 0>>
<<set $gender2 to 0>>
<<set $gender3 to 0>>
<<set $gender4 to 0>>
<<set $gender5 to 0>>
<<set $gender6 to 0>>
<<set $pronoun1 to 0>>
<<set $pronoun2 to 0>>
<<set $pronoun3 to 0>>
<<set $pronoun4 to 0>>
<<set $pronoun5 to 0>>
<<set $pronoun6 to 0>>
<<set $description1 to 0>>
<<set $description2 to 0>>
<<set $description3 to 0>>
<<set $description4 to 0>>
<<set $description5 to 0>>
<<set $description6 to 0>>
<<set $dgchance to 0>>
<<set $cbchance to 0>>
<<set $facebruise to 0>>
<<set $chestbruise to 0>>
<<set $tummybruise to 0>>
<<set $vaginabruise to 0>>
<<set $anusbruise to 0>>
<<set $bottombruise to 0>>
<<set $thighbruise to 0>>
<<set $armbruise to 0>>
<<set $neckbruise to 0>>
<<set $rapestat to 0>>
<<set $beastrapestat to 0>>
<<set $tentaclerapestat to 0>>
<<set $moleststat to 0>>
<<set $vaginalstat to 0>>
<<set $vaginalejacstat to 0>>
<<set $analstat to 0>>
<<set $analejacstat to 0>>
<<set $oralstat to 0>>
<<set $oralejacstat to 0>>
<<set $handstat to 0>>
<<set $handejacstat to 0>>
<<set $feetstat to 0>>
<<set $feetejacstat to 0>>
<<set $thighstat to 0>>
<<set $thighejacstat to 0>>
<<set $bottomstat to 0>>
<<set $bottomejacstat to 0>>
<<set $penilestat to 0>>
<<set $penileejacstat to 0>>
<<set $clothesstripstat to 0>>
<<set $clothesruinstat to 0>>
<<set $orgasmstat to 0>>
<<set $vaginalentranceejacstat to 0>>
<<set $faceejacstat to 0>>
<<set $cheststat to 0>>
<<set $chestejacstat to 0>>
<<set $hairejacstat to 0>>
<<set $tummyejacstat to 0>>
<<set $neckejacstat to 0>>
<<set $ejacstat to 0>>
<<set $hitstat to 0>>
<<set $attackstat to 0>>
<<set $prostitutionstat to 0>>
<<set $forcedprostitutionstat to 0>>
<<set $tablesservedstat to 0>>
<<set $parasitestat to 0>>
<<set $passoutstat to 0>>
<<set $masturbationstat to 0>>
<<set $masturbationorgasmstat to 0>>
<<set $masturbationtimestat to 0>>
<<set $danceaction to 0>>
<<set $danceactiondefault to 0>>
<<set $dancestat to 0>>
<<set $dancing to 0>>
<<set $pullaway to 0>>
<<set $novaginal to 0>>
<<set $noanal to 0>>
<<set $nopenile to 0>>
<<set $vaginalchastity to 0>>
<<set $analchastity to 0>>
<<set $penilechastity to 0>>
<<set $drinksservedstat to 0>>
<<set $unclad to 0>>
<<set $speechorgasmweakcumcount to 0>>
<<set $speechorgasmnocumcount to 0>>
<<set $speechorgasmcount to 0>>
<<set $speechorgasmrepeat to 0>>
<<set $underwatertime to 0>>
<<set $underwater to 0>>
<<set $walltype to "wall">>
<<set $submissive to 1000>>
<<set $assertive to 0>>
<<set $assertivedefault to "trauma">>
<<set $assertiveaction to 0>>
<<set $rescue to 0>>
<<set $drugged to 0>>
<<set $drunk to 0>>
<<set $exposed to 0>>
<<set $phase to 0>>
<<set $phase2 to 0>>
<<set $orgasmdown to 0>>
<<set $noise to 0>>
<<set $enemywounded to 0>>
<<set $enemyejaculated to 0>>
<<set $enemyno to 0>>
<<set $semenpuddle to 0>>
<<set $strangle to 0>>
<<set $eventskip to 0>>
<<set $menu to 0>>
<<set $consensual to 0>>
<<set $attention to 0>>
<<set $seconds to 0>>
<<set $minute to 0>>
<<set $orgasmcount to 0>>
<<set $leftboundcarry to 0>>
<<set $rightboundcarry to 0>>
<<set $orgasmcurrent to 0>>
<<set $hospitalintro to 0>>
<<set $traumafocus to 0>>
<<set $pubwhore to 0>>
<<set $npclovehigh to 10>>
<<set $npclovelow to -10>>
<<set $npcdomhigh to 10>>
<<set $npcdomlow to -10>>
<<set $schoolevent to 0>>
<<set $schooleventtimer to 10>>
<<set $flashbackhome to 0>>
<<set $flashbacktown to 0>>
<<set $flashbackbeach to 0>>
<<set $flashbackunderground to 0>>
<<set $flashbackschool to 0>>
<<set $panicviolence to 0>>
<<set $panicparalysis to 0>>
<<set $colouraction to 0>>
<<set $hungerenabled to 0>>
<<set $thirstenabled to 0>>
<<set $hygieneenabled to 0>>
<<set $weather to either("clear", "clear", "clear", "clear", "overcast", "overcast", "overcast", "overcast", "rain", "rain")>>
<<set $exhibitionism to 0>>
<<set $promiscuity to 0>>
<<set $diagnosis to 0>>
<<set $psych to 0>>
<<set $asylum to 0>>
<<set $audience to 0>>
<<set $audienceexcitement to 0>>
<<set $audiencearousal to 0>>
<<set $audiencemod to 1>>
<<set $venuemod to 1>>
<<set $danceevent to 0>>
<<set $dancephysique to 0>>
<<set $hypnosis to 0>>
<<set $pills to 0>>
<<set $medicated to 0>>
<<set $trance to 0>>
<<set $harperexam to 0>>
<<set $schoolterm to 1>>
<<set $schoolday to 0>>
<<set $sciencemissed to 0>>
<<set $mathsmissed to 0>>
<<set $englishmissed to 0>>
<<set $historymissed to 0>>
<<set $swimmingmissed to 0>>
<<set $fame to 0>>
<<set $fameexhibitionism to 0>>
<<set $fameprostitution to 0>>
<<set $famebestiality to 0>>
<<set $famesex to 0>>
<<set $famerape to 0>>
<<set $famegood to 0>>
<<set $famebusiness to 0>>
<<set $mathstrait to 0>>
<<set $englishtrait to 0>>
<<set $sciencetrait to 0>>
<<set $historytrait to 0>>
<<set $wolfgirl to 0>>
<<set $wolfbuild to 0>>
<<set $swarm1 to 0>>
<<set $swarm2 to 0>>
<<set $swarm3 to 0>>
<<set $swarm4 to 0>>
<<set $swarm5 to 0>>
<<set $swarm6 to 0>>
<<set $swarm7 to 0>>
<<set $swarm8 to 0>>
<<set $swarm9 to 0>>
<<set $swarm10 to 0>>
<<set $swarmpending to 0>>
<<set $swarmname to 0>>
<<set $swarmmove to 0>>
<<set $swarmactive to 0>>
<<set $swarmcreature to 0>>
<<set $swarmchestmolest to 0>>
<<set $swarmchestgrab to 0>>
<<set $swarmchestgrabintro to 0>>
<<set $swarmchestgrabclothed to 0>>
<<set $swarmchestclothed to 0>>
<<set $swarmchestcover to 0>>
<<set $swarmactivate to 0>>
<<set $swarmspill to 0>>
<<set $swarmback to 0>>
<<set $swarmbackmolest to 0>>
<<set $swarmbackgrab to 0>>
<<set $swarmbackgrabintro to 0>>
<<set $swarmbackgrabunderclothed to 0>>
<<set $swarmbackunderclothed to 0>>
<<set $swarmbackgrablowerclothed to 0>>
<<set $swarmbacklowerclothed to 0>>
<<set $swarmbackcover to 0>>
<<set $swarmbackinside to 0>>
<<set $swarmbackinsideintro to 0>>
<<set $swarmbackgrablowerchastity to 0>>
<<set $swarmfront to 0>>
<<set $swarmfrontmolest to 0>>
<<set $swarmfrontgrab to 0>>
<<set $swarmfrontgrabintro to 0>>
<<set $swarmfrontgrabunderclothed to 0>>
<<set $swarmfrontunderclothed to 0>>
<<set $swarmfrontgrablowerclothed to 0>>
<<set $swarmfrontlowerclothed to 0>>
<<set $swarmfrontcover to 0>>
<<set $swarmfrontinside to 0>>
<<set $swarmfrontinsideintro to 0>>
<<set $swarmfrontgrablowerchastity to 0>>
<<set $swarmsteady to 0>>
<<set $swarmcount to 0>>
<<set $beasttype to "beast">>
<<set $claws to 1>>
<<set $water to 0>>
<<set $foresthunt to 0>>
<<set $wolfpacktrust to 0>>
<<set $wolfpackfear to 0>>
<<set $sea to 0>>
<<set $penilechastityparasite to 0>>
<<set $vaginalchastityparasite to 0>>
<<set $analchastityparasite to 0>>
<<set $penisparasite to 0>>
<<set $clitparasite to 0>>
<<set $chestparasite to 0>>
<<set $vorestrength to 0>>
<<set $vorestruggle to 0>>
<<set $voretentacles to 0>>
<<set $vorestage to 0>>
<<set $vorecreature to 0>>
<<set $swallowed to 0>>
<<set $swallowedstat to 0>>
<<set $tentacleno to 0>>
<<set $activetentacleno to 0>>
<<set $tentaclehealth to 0>>
<<set $tentacle1 to 0>>
<<set $tentacle1head to 0>>
<<set $tentacle1shaft to 0>>
<<set $tentacle1health to 0>>
<<set $tentacle2 to 0>>
<<set $tentacle2head to 0>>
<<set $tentacle2shaft to 0>>
<<set $tentacle2health to 0>>
<<set $tentacle3 to 0>>
<<set $tentacle3head to 0>>
<<set $tentacle3shaft to 0>>
<<set $tentacle3health to 0>>
<<set $tentacle4 to 0>>
<<set $tentacle4head to 0>>
<<set $tentacle4shaft to 0>>
<<set $tentacle4health to 0>>
<<set $tentacle5 to 0>>
<<set $tentacle5head to 0>>
<<set $tentacle5shaft to 0>>
<<set $tentacle5health to 0>>
<<set $tentacle6 to 0>>
<<set $tentacle6head to 0>>
<<set $tentacle6shaft to 0>>
<<set $tentacle6health to 0>>
<<set $tentacle7 to 0>>
<<set $tentacle7head to 0>>
<<set $tentacle7shaft to 0>>
<<set $tentacle7health to 0>>
<<set $tentacle8 to 0>>
<<set $tentacle8head to 0>>
<<set $tentacle8shaft to 0>>
<<set $tentacle8health to 0>>
<<set $tentacle9 to 0>>
<<set $tentacle9head to 0>>
<<set $tentacle9shaft to 0>>
<<set $tentacle9health to 0>>
<<set $tentacle10 to 0>>
<<set $tentacle10head to 0>>
<<set $tentacle10shaft to 0>>
<<set $tentacle10health to 0>>
<<set $tentacle11 to 0>>
<<set $tentacle11head to 0>>
<<set $tentacle11shaft to 0>>
<<set $tentacle11health to 0>>
<<set $tentacle12 to 0>>
<<set $tentacle12head to 0>>
<<set $tentacle12shaft to 0>>
<<set $tentacle12health to 0>>
<<set $tentacle13 to 0>>
<<set $tentacle13head to 0>>
<<set $tentacle13shaft to 0>>
<<set $tentacle13health to 0>>
<<set $tentacle14 to 0>>
<<set $tentacle14head to 0>>
<<set $tentacle14shaft to 0>>
<<set $tentacle14health to 0>>
<<set $tentacle15 to 0>>
<<set $tentacle15head to 0>>
<<set $tentacle15shaft to 0>>
<<set $tentacle15health to 0>>
<<set $tentacle16 to 0>>
<<set $tentacle16head to 0>>
<<set $tentacle16shaft to 0>>
<<set $tentacle16health to 0>>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $breastuse to 0>>
<<set $leftnipple to 0>>
<<set $rightnipple to 0>>
<<set $leftarmstate to 0>>
<<set $rightarmstate to 0>>
<<set $feetstate to 0>>
<<set $neckgoo to 0>>
<<set $rightarmgoo to 0>>
<<set $leftarmgoo to 0>>
<<set $thighgoo to 0>>
<<set $bottomgoo to 0>>
<<set $tummygoo to 0>>
<<set $chestgoo to 0>>
<<set $facegoo to 0>>
<<set $hairgoo to 0>>
<<set $feetgoo to 0>>
<<set $vaginagoo to 0>>
<<set $vaginaoutsidegoo to 0>>
<<set $penisgoo to 0>>
<<set $anusgoo to 0>>
<<set $mouthgoo to 0>>
<<set $necksemen to 0>>
<<set $rightarmsemen to 0>>
<<set $leftarmsemen to 0>>
<<set $thighsemen to 0>>
<<set $bottomsemen to 0>>
<<set $tummysemen to 0>>
<<set $chestsemen to 0>>
<<set $facesemen to 0>>
<<set $hairsemen to 0>>
<<set $feetsemen to 0>>
<<set $vaginasemen to 0>>
<<set $vaginaoutsidesemen to 0>>
<<set $penissemen to 0>>
<<set $anussemen to 0>>
<<set $mouthsemen to 0>>
<<set $detention to 0>>
<<set $delinquency to 10>>
<<set $cool to 120>>
<<set $coolmax to 400>>
<<set $school to 800>>
<<set $maths to 200>>
<<set $science to 200>>
<<set $english to 200>>
<<set $history to 200>>
<<set $scienceprogression to 0>>
<<set $audienceselector to 0>>
<<set $audiencecamera to 0>>
<<set $audiencecamera1 to 0>>
<<set $audiencecamera2 to 0>>
<<set $audiencecamera3 to 0>>
<<set $audiencecamera4 to 0>>
<<set $audiencecamera5 to 0>>
<<set $audiencecamera6 to 0>>
<<set $audiencemember to 0>>
<<set $leftactioncarry to "leftcoverface">>
<<set $rightactioncarry to "rightcoverface">>
<<set $feetactioncarry to "rest">>
<<set $mouthactioncarry to "plead">>
<<set $leftactioncarrypain to "leftprotect">>
<<set $rightactioncarrypain to "rightprotect">>
<<set $mouthactioncarrypain to "letout">>
<<set $leftactioncarryorgasm to "leftgrip">>
<<set $rightactioncarryorgasm to "rightgrip">>
<<set $mouthactioncarryorgasm to "letoutorgasm">>
<<set $leftactioncarrydissociation to "leftcurl">>
<<set $rightactioncarrydissociation to "rightcurl">>
<<set $mouthactioncarrydissociation to "noises">>
<<set $scienceproject to "none">>
<<set $yeardays to 0>>
<<set $oxygenmax to 1200>>
<<set $oxygen to 1200>>
<<set $hallucinogen to 0>>
<<set $antiquemoney to 0>>
<<set $antiquemoneyhistory to 0>>
<<clothinginit>>
:: StoryCaption [nobr]
<<if $intro is 0>>
<<weatherdisplay>>
<<exposure>>
<<if $gamemode is "soft">>
<<set $pain to 0>>
<</if>>
<<if $images is 1>><<img>><br>
<br>
<br>
<br>
<br>
<<if window.document.body.clientWidth lt 650>>
<br><br><br><br>
<</if>>
<</if>>
<<exposure>>
<<combateffects>>
<<if $physiquechange is 1>><<set $physiquechange to 0>>
<<if $physiqueuse gte $physique / 1000>>
<span class="gold">Your physique is improving due to all the exercise you are getting.</span><<set $physiqueuse to 0>><br><br>
<<else>>
<span class="pink">You didn't get enough exercise yesterday, your physique has deteriorated slightly as a result.</span><<set $physiqueuse to 0>><br><br>
<</if>>
<</if>>
<<if $swimmingmissedtext isnot 1 and $mathsmissedtext isnot 1 and $sciencemissedtext isnot 1 and $englishmissedtext isnot 1 and $historymissedtext isnot 1>>
<<else>>
<<if $swimmingmissedtext is 1>><<set $swimmingmissedtext to 0>>
<<if $swimmingmissed gte 10>>
<span class="red">You've missed so many swimming lessons that the police have been informed.</span><<crime5>><br>
<<else>>
<span class="pink">You missed yesterday's swimming lesson.</span><br>
<</if>>
<</if>>
<<if $mathsmissedtext is 1>><<set $mathsmissedtext to 0>>
<<if $mathsmissed gte 10>>
<span class="red">You've missed so many maths lessons that the police have been informed.</span><<crime5>><br>
<<else>>
<span class="pink">You missed yesterday's maths lesson!</span><br>
<</if>>
<</if>>
<<if $sciencemissedtext is 1>><<set $sciencemissedtext to 0>>
<<if $sciencemissed gte 10>>
<span class="red">You've missed so many science lessons that the police have been informed.</span><<crime5>><br>
<<else>>
<span class="pink">You missed yesterday's science lesson!</span><br>
<</if>>
<</if>>
<<if $englishmissedtext is 1>><<set $englishmissedtext to 0>>
<<if $englishmissed gte 10>>
<span class="red">You've missed so many english lessons that the police have been informed.</span><<crime5>><br>
<<else>>
<span class="pink">You missed yesterday's english lesson!</span><br>
<</if>>
<</if>>
<<if $historymissedtext is 1>><<set $historymissedtext to 0>>
<<if $historymissed gte 10>>
<span class="red">You've missed so many history lessons that the police have been informed.</span><<crime5>><br>
<<else>>
<span class="pink">You missed yesterday's history lesson!</span><br>
<</if>>
<</if>>
<br>
<</if>>
<<if $dev is 1>>
<<set $money = Math.trunc($money)>>
You have £<<print ($money / 100)>><br>
<<else>>
You have £<<print Math.trunc($money / 100)>>.<<if $money % 100 lte 9>>0<</if>><<print $money % 100>><br>
<</if>>
<br>
<<time>>
It is $hour:<<print ($time - $hour * 60).toString().padStart(2, "0")>><br>
It is <<if $weekday eq 1>><<print "Sunday">><<elseif $weekday eq 2>><<print "Monday">><<elseif $weekday eq 3>><<print "Tuesday">><<elseif $weekday eq 4>><<print "Wednesday">><<elseif $weekday eq 5>><<print "Thursday">><<elseif $weekday eq 6>><<print "Friday">><<elseif $weekday eq 7>><<print "Saturday">>.<</if>><br>
<<schoolday>><br>
<br>
<<clothingcaption>>
<br>
<<stripcaption>>
<<if $playergender is "m">>
<<if $playergender isnot $playergenderappearance>>
<<if $breastindicator is 1>>
<span class="pink">Your exposed breasts will make people think you're a girl!</span><br>
<<else>>
<span class="pink">The way you're dressed, people will think you're a girl!</span><br>
<</if>>
<</if>>
<<elseif $playergender is "f">>
<<if $playergender isnot $playergenderappearance>>
<<if $breastindicator is 0 and $upperexposed is 2>>
<span class="pink">Your exposed flat chest will make people think you're a boy!</span><br>
<<else>>
<span class="pink">The way you're dressed, people will think you're a boy!</span><br>
<</if>>
<</if>>
<</if>>
<<preclamp>>
<<clamp>>
<<if $daystate is "night">>
<<set $nightmod to 1.5>>
<<else>>
<<set $nightmod to 1>>
<</if>>
<<if $exposed gte 2>>
<<set $exposedmod to 1.5>>
<<elseif $exposed gte 1>>
<<set $exposedmod to 1.2>>
<<else>>
<<set $exposedmod to 1>>
<</if>>
<<set $allure to (($beauty / 3) + $hairlength / 4 + $upperreveal + $underreveal + $lowerreveal) * $nightmod * $exposedmod>>
<<if $collared gte 1>><<set $allure to $allure + 1000>><</if>>
<<if $wolfgirl gte 6>><<set $allure += 500>><</if>>
<<if $demon gte 6>><<set $allure += 500>><</if>>
<<if $angel gte 6>><<set $allure += 500>><</if>>
<<if $fallenangel gte 2>><<set $allure += 500>><</if>>
<<goocount>><<set $allure to $allure + ($goocount * 50) + ($semencount * 50)>>
<<if $legsacc is "stockings">><<set $allure += 300>><</if>>
<<if $legsacc is "fishnet stockings">><<set $allure += 300>><</if>>
<<set $allure *= $alluremod>>
<<if $allure gte 8000 * $alluremod>><<set $allure to 8000 * $alluremod>><</if>>
<<if $allure gte 8000>><<set $allure to 8000>><</if>>
<<if $alluretest is 1>>
<<set $allure += 100000>>
<</if>>
<<set $attractiveness to ($beauty / 3) + $hairlength / 4 + $upperreveal + $underreveal + $lowerreveal>>
<<if $wolfgirl gte 6>><<set $attractiveness += 500>><</if>>
<<if $demon gte 6>><<set $attractiveness += 500>><</if>>
<<if $angel gte 6>><<set $attractiveness += 500>><</if>>
<<if $fallenangel gte 2>><<set $attractiveness += 500>><</if>>
<<if $legsacc is "stockings">><<set $attractiveness += 300>><</if>>
<<if $legsacc is "fishnet stockings">><<set $attractiveness += 300>><</if>>
<<set $rng to random(1, 100)>>
<<if $collared gte 1>>
<span class="pink">A collar with a leash attached encases your neck.</span><br>
<</if>>
<<if $vaginalchastityparasite isnot 0>>
<span class="pink">You feel $vaginalchastityparasite squirming inside your vagina.</span><br>
<</if>>
<<if $penilechastityparasite isnot 0>>
<span class="pink">You feel $penilechastityparasite squirming around your penis.</span><br>
<</if>>
<<if $analchastityparasite isnot 0>>
<span class="pink">You feel $analchastityparasite squirming inside your lower intestine.</span><br>
<</if>>
<<if $chestparasite isnot 0>>
<span class="pink">The parasites clinging to your nipples suck and massage you.</span><br>
<</if>>
<<if $penisparasite isnot 0>>
<span class="pink">The parasite clinging to your penis sucks and massages you.</span><br>
<</if>>
<<if $clitparasite isnot 0>>
<span class="pink">The parasite clinging to your clit sucks and massages you.</span><br>
<</if>>
<<if $leftarm is "bound" and $rightarm is "bound">>
<span class="pink">Your arms are bound.</span><br>
<<elseif $leftarm is "bound">>
<span class="purple">Your left arm is bound.</span><br>
<<elseif $rightarm is "bound">>
<span class="purple">Your right arm is bound.</span><br>
<</if>>
<<if $feetuse is "bound">>
<span class="pink">Your legs are bound.</span>
<br>
<</if>>
<<goo>>
<<if $gamemode isnot "soft">>
Pain: <<paincaption>>
<</if>>
Arousal: <<arousalcaption>>
Fatigue: <<tirednesscaption>>
Stress: <<stresscaption>>
Trauma: <<traumacaption>>
<<if $gamemode isnot "soft">>
Control: <<controlcaption>>
<</if>>
Allure: <<allurecaption>>
<<if $underwater is 1>>
Air: <<oxygencaption>>
<</if>>
<<drunk>><<drugged>><<hallucinogen>>
<br>
<<if $tipdisable is "f">>
<span class="gold">Tip:</span> <<tips>>
<br><br>
<</if>>
<<silently>>
<<if $hungerenabled is 1>>
<<if $hunger gte 2000>><<set $stress to $stress + ($hunger - 2000)>><<set $physique to $physique - (($hunger - 2000) / 200)>>
<</if>>
<</if>>
<<if $thirstenabled is 1>>
<<if $thirst gte 2000>><<set $stress to $stress + ($thirst - 2000)>><<set $physique to $physique - (($thirst - 2000) / 200)>>
<</if>>
<</if>>
<<if $hygieneenabled is 1>>
<<if $hygiene gte 2000>><<set $stress to $stress + ($hygiene - 2000)>>
<</if>>
<</if>>
<<endsilently>>
<<if $debug is 1>>
<<debug>>
<</if>>
<<else>>
<<versioninfo>>
<</if>>
<<if $menu is 1>>
__Colour Key__<br>
<span class="gold">Skill Up/Reward</span><br>
<span class="green">Excellent/Safe</span><br>
<span class="teal">Good/Reliable</span><br>
<span class="lblue">Decent/Hopeful</span><br>
<span class="blue">Okay/Unsure</span><br>
<span class="purple">Poor/Precarious</span><br>
<span class="pink">Bad/Risky</span><br>
<span class="red">Terrible/Dangerous</span><br>
<br>
<span class="def">Defiant</span><br>
<span class="brat">Bratty</span><br>
<span class="meek">Meek</span><br>
<span class="sub">Submissive/Assertive</span><br>
<</if>>
:: StoryMenu
<<if $intro is 0 and $menu is 0 and $dancing is 0 and $combat is 0>>[[Characteristics]]
[[Traits]]
[[Social]]
[[Statistics]]
<<if $cheatsenabled is 1>>[[Cheats]]<</if>>
<</if>>
:: Widgets [widget]
<<widget "toggledebug">><<nobr>>
<<if $debug>> <<set $debug to 1>>
<<else>> <<set $debug to 0>>
<</nobr>><<endwidget>>
<<widget "statbar">><<nobr>>
<<set _now to $args[0]>><<set _max to $args[1]>>
<div class="meter">
<<set _percent=Math.floor((_now/_max)*100)>>
<<if _now gte _max>>
<<print '<div class="redbar" style="width:' + _percent + '%"></div>'>>
<<elseif _now gte (_max / 5) * 4>>
<<print '<div class="pinkbar" style="width:' + _percent + '%"></div>'>>
<<elseif _now gte (_max / 5) * 3>>
<<print '<div class="purplebar" style="width:' + _percent + '%"></div>'>>
<<elseif _now gte (_max / 5) * 2>>
<<print '<div class="bluebar" style="width:' + _percent + '%"></div>'>>
<<elseif _now gte (_max / 5) * 1>>
<<print '<div class="lbluebar" style="width:' + _percent + '%"></div>'>>
<<elseif _now gte 1>>
<<print '<div class="tealbar" style="width:' + _percent + '%"></div>'>>
<<else>>
<<print '<div class="greenbar" style="width:' + _percent + '%"></div>'>>
<</if>>
</div>
<</nobr>><<endwidget>>
<<widget "statbarinverted">><<nobr>>
<<set _now to $args[0]>><<set _max to $args[1]>>
<div class="meter">
<<set _percent=Math.floor((_now/_max)*100)>>
<<if _now gte _max>>
<<print '<div class="greenbar" style="width:' + _percent + '%"></div>'>>
<<elseif _now gte (_max / 5) * 4>>
<<print '<div class="tealbar" style="width:' + _percent + '%"></div>'>>
<<elseif _now gte (_max / 5) * 3>>
<<print '<div class="lbluebar" style="width:' + _percent + '%"></div>'>>
<<elseif _now gte (_max / 5) * 2>>
<<print '<div class="bluebar" style="width:' + _percent + '%"></div>'>>
<<elseif _now gte (_max / 5) * 1>>
<<print '<div class="purplebar" style="width:' + _percent + '%"></div>'>>
<<elseif _now gte 1>>
<<print '<div class="pinkbar" style="width:' + _percent + '%"></div>'>>
<<else>>
<<print '<div class="redbar" style="width:' + _percent + '%"></div>'>>
<</if>>
</div>
<</nobr>><<endwidget>>
<<widget "wateraction">><<nobr>>
<<if $swimmingskill lt 100>><<set $seconds += 18>><<set $oxygen -= 180>>
<<elseif $swimmingskill lt 200>><<set $seconds += 15>><<set $oxygen -= 150>>
<<elseif $swimmingskill lt 300>><<set $seconds += 12>><<set $oxygen -= 120>>
<<elseif $swimmingskill lt 400>><<set $seconds += 10>><<set $oxygen -= 100>>
<<elseif $swimmingskill lt 500>><<set $seconds += 8>><<set $oxygen -= 80>>
<<elseif $swimmingskill lt 600>><<set $seconds += 8>><<set $oxygen -= 80>>
<<elseif $swimmingskill lt 700>><<set $seconds += 7>><<set $oxygen -= 70>>
<<elseif $swimmingskill lt 800>><<set $seconds += 7>><<set $oxygen -= 70>>
<<elseif $swimmingskill lt 900>><<set $seconds += 6>><<set $oxygen -= 60>>
<<elseif $swimmingskill lt 1000>><<set $seconds += 6>><<set $oxygen -= 60>>
<<else>><<set $seconds += 5>><<set $oxygen -= 50>>
<</if>>
<</nobr>><</widget>>
<<widget "underwater">><<nobr>>
<<water>><<set $underwater to 1>><<set $underwatercheck to 1>>
<<if $seconds gte 60>>
<<set $seconds -= 60>>
<<pass1>>
<</if>>
<<if $oxygen lt 0 and $nooxygen is 1>>
<<set $stress += 1000>>
<<elseif $oxygen lt 0 and $nooxygen isnot 1>>
<<set $nooxygen to 1>>
<<else>>
<<set $nooxygen to 0>>
<</if>>
<span class="lblue">Air:</span>
<<if $oxygen lt 0>>
<span class="red">You can't breathe! Your stress will increase and you'll soon pass out if you can't find air.</span>
<</if>>
<<oxygencaption>>
<<if $underwaterintro isnot 1 and $combat isnot 1>><<set $underwaterintro to 1>>
<i>You can't hold your breath forever. You will pass less time and use less air per action with a higher swimming skill.</i><br><br>
<</if>>
<</nobr>><</widget>>
<<widget "oxygenrefresh">><<nobr>>
<<set $oxygen to $oxygenmax>>
<</nobr>><</widget>>
<<widget "passwater">><<nobr>>
<<if $outside is 1 and $weather is "clear">>
<<if $upperwet gte 1>>
<<set $upperwet -= ($pass * 2)>>
<</if>>
<<if $lowerwet gte 1>>
<<set $lowerwet -= ($pass * 2)>>
<</if>>
<<if $underwet gte 1>>
<<set $underwet -= ($pass * 2)>>
<</if>>
<<elseif $outside is 1 and $weather is "rain">>
<<if $uppertype isnot "naked" and $uppertype isnot "swim">>
<<set $upperwet += $pass>>
<</if>>
<<if $lowertype isnot "naked" and $lowertype isnot "swim">>
<<set $lowerwet += $pass>>
<</if>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $underwet += $pass>>
<</if>>
<<else>>
<<if $upperwet gte 1>>
<<set $upperwet -= $pass>>
<</if>>
<<if $lowerwet gte 1>>
<<set $lowerwet -= $pass>>
<</if>>
<<if $underwet gte 1>>
<<set $underwet -= $pass>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "pass1">><<nobr>><<set $pass to 1>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 1>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 1>>
<</if>>
<<set $time to $time + 1>><<set $hunger to $hunger +1>><<set $thirst to $thirst +1>><<set $hygiene to $hygiene +1>><<set $tiredness to $tiredness +1>><<set $pain to $pain - 1>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 1>><<set $minute to $minute + 1>>
<<set $arousal to $arousal - 10>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass2">><<nobr>><<set $pass to 2>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 2>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 2>>
<</if>>
<<set $time to $time + 2>><<set $hunger to $hunger +2>><<set $thirst to $thirst +2>><<set $hygiene to $hygiene +2>><<set $tiredness to $tiredness +2>><<set $pain to $pain - 2>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 2>><<set $minute to $minute + 2>>
<<set $arousal to $arousal - 20>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass3">><<nobr>><<set $pass to 3>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 3>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 3>>
<</if>>
<<set $time to $time + 3>><<set $hunger to $hunger +3>><<set $thirst to $thirst +3>><<set $hygiene to $hygiene +3>><<set $tiredness to $tiredness +3>><<set $pain to $pain - 3>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 3>><<set $minute to $minute + 3>>
<<set $arousal to $arousal - 30>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass4">><<nobr>><<set $pass to 4>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 4>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 4>>
<</if>>
<<set $time to $time + 4>><<set $hunger to $hunger +4>><<set $thirst to $thirst +4>><<set $hygiene to $hygiene +4>><<set $tiredness to $tiredness +4>><<set $pain to $pain - 4>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 4>><<set $minute to $minute + 4>>
<<set $arousal to $arousal - 40>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass5">><<nobr>><<set $pass to 5>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 5>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 5>>
<</if>>
<<set $time to $time + 5>><<set $hunger to $hunger +5>><<set $thirst to $thirst +5>><<set $hygiene to $hygiene +5>><<set $tiredness to $tiredness +5>><<set $pain to $pain - 5>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 5>><<set $minute to $minute + 5>>
<<set $arousal to $arousal - 50>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass6">><<nobr>><<set $pass to 6>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 6>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 6>>
<</if>>
<<set $time to $time + 6>><<set $hunger to $hunger +6>><<set $thirst to $thirst +6>><<set $hygiene to $hygiene +6>><<set $tiredness to $tiredness +6>><<set $pain to $pain - 6>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 6>><<set $minute to $minute + 6>>
<<set $arousal to $arousal - 60>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass7">><<nobr>><<set $pass to 7>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 7>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 7>>
<</if>>
<<set $time to $time + 7>><<set $hunger to $hunger +7>><<set $thirst to $thirst +7>><<set $hygiene to $hygiene +7>><<set $tiredness to $tiredness +7>><<set $pain to $pain - 7>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 7>><<set $minute to $minute + 7>>
<<set $arousal to $arousal - 70>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass8">><<nobr>><<set $pass to 8>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 8>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 8>>
<</if>>
<<set $time to $time + 8>><<set $hunger to $hunger +8>><<set $thirst to $thirst +8>><<set $hygiene to $hygiene +8>><<set $tiredness to $tiredness +8>><<set $pain to $pain - 8>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 8>><<set $minute to $minute + 8>>
<<set $arousal to $arousal - 80>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass9">><<nobr>><<set $pass to 9>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 9>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 9>>
<</if>>
<<set $time to $time + 9>><<set $hunger to $hunger +9>><<set $thirst to $thirst +9>><<set $hygiene to $hygiene +9>><<set $tiredness to $tiredness +9>><<set $pain to $pain - 9>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 9>><<set $minute to $minute + 9>>
<<set $arousal to $arousal - 90>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass10">><<nobr>><<set $pass to 10>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 10>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 10>>
<</if>>
<<set $time to $time + 10>><<set $hunger to $hunger +10>><<set $thirst to $thirst +10>><<set $hygiene to $hygiene +10>><<set $tiredness to $tiredness +10>><<set $pain to $pain - 10>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 10>><<set $minute to $minute + 10>>
<<set $arousal to $arousal - 100>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass15">><<nobr>><<set $pass to 15>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 15>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 15>>
<</if>>
<<set $time to $time + 15>><<set $hunger to $hunger +15>><<set $thirst to $thirst +15>><<set $hygiene to $hygiene +15>><<set $tiredness to $tiredness +15>><<set $pain to $pain - 15>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 15>><<set $minute to $minute + 15>>
<<set $arousal to $arousal - 150>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass20">><<nobr>><<set $pass to 20>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 20>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 20>>
<</if>>
<<set $time to $time + 20>><<set $hunger to $hunger +20>><<set $thirst to $thirst +20>><<set $hygiene to $hygiene +20>><<set $tiredness to $tiredness +20>><<set $pain to $pain - 20>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 20>><<set $minute to $minute + 20>>
<<set $arousal to $arousal - 200>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass25">><<nobr>><<set $pass to 25>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 25>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 25>>
<</if>>
<<set $time to $time + 25>><<set $hunger to $hunger +25>><<set $thirst to $thirst +25>><<set $hygiene to $hygiene +25>><<set $tiredness to $tiredness +25>><<set $pain to $pain - 25>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 25>><<set $minute to $minute + 25>>
<<set $arousal to $arousal - 250>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass30">><<nobr>><<set $pass to 30>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 30>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 30>>
<</if>>
<<set $time to $time + 30>><<set $hunger to $hunger +30>><<set $thirst to $thirst +30>><<set $hygiene to $hygiene +30>><<set $tiredness to $tiredness +30>><<set $pain to $pain - 30>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 30>><<set $minute to $minute + 30>>
<<set $arousal to $arousal - 300>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass40">><<nobr>><<set $pass to 40>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 40>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 40>>
<</if>>
<<set $time to $time + 40>><<set $hunger to $hunger +40>><<set $thirst to $thirst +40>><<set $hygiene to $hygiene +40>><<set $tiredness to $tiredness +40>><<set $pain to $pain - 40>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 40>><<set $minute to $minute + 40>>
<<set $arousal to $arousal - 400>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass50">><<nobr>><<set $pass to 50>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 50>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 50>>
<</if>>
<<set $time to $time + 50>><<set $hunger to $hunger +50>><<set $thirst to $thirst +50>><<set $hygiene to $hygiene +50>><<set $tiredness to $tiredness +50>><<set $pain to $pain - 50>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 50>><<set $minute to $minute + 50>>
<<set $arousal to $arousal - 500>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass60">><<nobr>><<set $pass to 60>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 60>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 60>>
<</if>>
<<set $time to $time + 60>><<set $hunger to $hunger +60>><<set $thirst to $thirst +60>><<set $hygiene to $hygiene +60>><<set $tiredness to $tiredness +60>><<set $pain to $pain - 60>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 60>><<set $minute to $minute + 60>>
<<set $arousal to $arousal - 600>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass120">><<nobr>><<set $pass to 120>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 120>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 120>>
<</if>>
<<set $time to $time + 120>><<set $hunger to $hunger +120>><<set $thirst to $thirst +120>><<set $hygiene to $hygiene +120>><<set $tiredness to $tiredness +120>><<set $pain to $pain - 120>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 120>><<set $minute to $minute + 120>>
<<set $arousal to $arousal - 1200>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass240">><<nobr>><<set $pass to 240>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 240>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 240>>
<</if>>
<<set $time to $time + 240>><<set $hunger to $hunger +240>><<set $thirst to $thirst +240>><<set $hygiene to $hygiene +240>><<set $tiredness to $tiredness +240>><<set $pain to $pain - 240>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 240>><<set $minute to $minute + 240>>
<<set $arousal to $arousal - 2400>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass360">><<nobr>><<set $pass to 360>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 360>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 360>>
<</if>>
<<set $time to $time + 360>><<set $hunger to $hunger +360>><<set $thirst to $thirst +360>><<set $hygiene to $hygiene +360>><<set $tiredness to $tiredness +360>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 360>><<set $minute to $minute + 360>>
<<set $arousal to $arousal - 3600>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass480">><<nobr>><<set $pass to 480>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 480>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 480>>
<</if>>
<<set $time to $time + 480>><<set $hunger to $hunger + 480>><<set $thirst to $thirst + 480>><<set $hygiene to $hygiene + 480>><<set $tiredness to $tiredness + 480>><<set $pain to $pain - 480>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 480>><<set $minute to $minute + 480>>
<<set $arousal to $arousal - 4800>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "pass600">><<nobr>><<set $pass to 600>><<passwater>><<if $hallucinogen gt 0>><<set $hallucinogen -= $pass>><</if>>
<<if $controlled is 0 and $anxiety gte 2>>
<<set $stress to $stress + 600>>
<<elseif $controlled is 0 and $anxiety gte 1>>
<<else>>
<<set $stress to $stress - 600>>
<</if>>
<<set $time to $time + 600>><<set $hunger to $hunger + 600>><<set $thirst to $thirst + 600>><<set $hygiene to $hygiene + 600>><<set $tiredness to $tiredness + 600>><<set $pain to $pain - 600>>
<<set $drunk -= $pass>><<set $drugged to $drugged - 600>><<set $minute to $minute + 600>>
<<set $arousal to $arousal - 6000>>
<<arousalpass>>
<</nobr>><<endwidget>>
<<widget "neutral1">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 10>><<combattrauma 1>>
<</if>>
<<set $arousal to $arousal + 20>><<set $enemyarousal to $enemyarousal + 1>><</nobr>><<endwidget>>
<<widget "neutral2">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 20>><<combattrauma 2>>
<</if>>
<<set $arousal to $arousal + 40>><<set $enemyarousal to $enemyarousal + 3>><</nobr>><<endwidget>>
<<widget "neutral3">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 30>><<combattrauma 3>><</if>>
<<set $arousal to $arousal + 60>><<set $enemyarousal to $enemyarousal + 3>><</nobr>><<endwidget>>
<<widget "neutral4">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 40>><<combattrauma 4>><</if>>
<<set $arousal to $arousal + 80>><<set $enemyarousal to $enemyarousal + 4>><</nobr>><<endwidget>>
<<widget "neutral5">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 50>><<combattrauma 5>><</if>>
<<set $arousal to $arousal + 100>><<set $enemyarousal to $enemyarousal + 5>><</nobr>><<endwidget>>
<<widget "neutral10">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 100>><<combattrauma 10>><</if>>
<<set $arousal to $arousal + 200>><<set $enemyarousal to $enemyarousal + 10>><</nobr>><<endwidget>>
<<widget "neutral15">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 150>><<combattrauma 15>><</if>>
<<set $arousal to $arousal + 300>><<set $enemyarousal to $enemyarousal + 15>><</nobr>><<endwidget>>
<<widget "neutral20">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 200>><<combattrauma 20>><</if>>
<<set $arousal to $arousal + 400>><<set $enemyarousal to $enemyarousal + 20>><</nobr>><<endwidget>>
<<widget "neutral30">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 300>><<combattrauma 30>><</if>>
<<set $arousal to $arousal + 600>><<set $enemyarousal to $enemyarousal + 30>><</nobr>><<endwidget>>
<<widget "sex1">><<nobr>>
<<if $consensual isnot 1>><<set $stress to $stress + 10>><<combattrauma 1>>
<<else>>
<<set $stress -= 10>>
<</if>>
<<set $arousal to $arousal + 20>><<set $enemyarousal to $enemyarousal + 2>>
<</nobr>><<endwidget>>
<<widget "sex2">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 20>><<combattrauma 2>>
<<else>>
<<set $stress -= 20>>
<</if>>
<<set $arousal to $arousal + 40>><<set $enemyarousal to $enemyarousal + 4>>
<</nobr>><<endwidget>>
<<widget "sex3">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 30>><<combattrauma 3>>
<<else>>
<<set $stress -= 30>>
<</if>>
<<set $arousal to $arousal + 60>><<set $enemyarousal to $enemyarousal + 6>>
<</nobr>><<endwidget>>
<<widget "sex4">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 40>><<combattrauma 4>>
<<else>>
<<set $stress -= 40>>
<</if>>
<<set $arousal to $arousal + 80>><<set $enemyarousal to $enemyarousal + 8>>
<</nobr>><<endwidget>>
<<widget "sex5">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 50>><<combattrauma 5>>
<<else>>
<<set $stress -= 50>>
<</if>>
<<set $arousal to $arousal + 100>><<set $enemyarousal to $enemyarousal + 10>>
<</nobr>><<endwidget>>
<<widget "sex10">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 100>><<combattrauma 10>>
<<else>>
<<set $stress -= 100>>
<</if>>
<<set $arousal to $arousal + 200>><<set $enemyarousal to $enemyarousal + 20>>
<</nobr>><<endwidget>>
<<widget "sex15">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 150>><<combattrauma 15>>
<<else>>
<<set $stress -= 150>>
<</if>>
<<set $arousal to $arousal + 300>><<set $enemyarousal to $enemyarousal + 30>>
<</nobr>><<endwidget>>
<<widget "sex20">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 200>><<combattrauma 20>>
<<else>>
<<set $stress -= 200>>
<</if>>
<<set $arousal to $arousal + 400>><<set $enemyarousal to $enemyarousal + 40>>
<</nobr>><<endwidget>>
<<widget "sex30">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 300>><<combattrauma 30>>
<<else>>
<<set $stress -= 250>>
<</if>>
<<set $arousal to $arousal + 500>><<set $enemyarousal to $enemyarousal + 50>>
<</nobr>><<endwidget>>
<<widget "sex100">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 1000>><<combattrauma 100>>
<<else>>
<<set $stress -= 1000>>
<</if>>
<<set $arousal to $arousal + 2000>><<set $enemyarousal to $enemyarousal + 200>>
<</nobr>><<endwidget>>
<<widget "violence1">><<nobr>><<set $stress to $stress + 10>><<combattrauma 1>><<set $enemyanger to $enemyanger - 1>><<set $pain to $pain + 1>><</nobr>><<endwidget>>
<<widget "violence2">><<set $stress to $stress + 20>><<combattrauma 2>><<set $enemyanger to $enemyanger - 2>><<set $pain to $pain + 2>><<endwidget>>
<<widget "violence3">><<set $stress to $stress + 30>><<combattrauma 3>><<set $enemyanger to $enemyanger - 3>><<set $pain to $pain + 3>><<endwidget>>
<<widget "violence4">><<set $stress to $stress + 40>><<combattrauma 4>><<set $enemyanger to $enemyanger - 4>><<set $pain to $pain + 4>><<endwidget>>
<<widget "violence5">><<set $stress to $stress + 50>><<combattrauma 5>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 5>><<endwidget>>
<<widget "violence6">><<set $stress to $stress + 60>><<combattrauma 6>><<set $enemyanger to $enemyanger - 6>><<set $pain to $pain + 6>><<endwidget>>
<<widget "violence10">><<set $stress to $stress + 100>><<combattrauma 10>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 10>><<endwidget>>
<<widget "violence15">><<set $stress to $stress + 150>><<combattrauma 15>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 15>><<endwidget>>
<<widget "violence20">><<set $stress to $stress + 200>><<combattrauma 20>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 20>><<endwidget>>
<<widget "violence30">><<set $stress to $stress + 300>><<combattrauma 30>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 30>><<endwidget>>
<<widget "violence40">><<set $stress to $stress + 400>><<combattrauma 40>><<set $enemyanger to $enemyanger - 10>><<set $pain to $pain + 40>><<endwidget>>
<<widget "violence50">><<set $stress to $stress + 500>><<combattrauma 50>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 50>><<endwidget>>
<<widget "violence100">><<set $stress to $stress + 1000>><<combattrauma 100>><<set $enemyanger to $enemyanger - 5>><<set $pain to $pain + 100>><<endwidget>>
<<widget "submission1">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 10>><<set $submissive to $submissive + 1>>
<<else>>
<<set $stress -= 10>><<set $assertive += 1>>
<</if>>
<<set $arousal to $arousal + 20>><<set $enemyarousal to $enemyarousal + 3>><<set $enemytrust to $enemytrust + 2>>
<</nobr>><<endwidget>>
<<widget "submission2">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 20>><<set $submissive to $submissive + 1>>
<<else>>
<<set $stress -= 20>><<set $assertive += 1>>
<</if>>
<<set $arousal to $arousal + 40>><<set $enemyarousal to $enemyarousal + 6>><<set $enemytrust to $enemytrust + 2>>
<</nobr>><<endwidget>>
<<widget "submission3">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 30>><<set $submissive to $submissive + 1>>
<<else>>
<<set $stress -= 30>><<set $assertive += 1>>
<</if>>
<<set $arousal to $arousal + 60>><<set $enemyarousal to $enemyarousal + 9>><<set $enemytrust to $enemytrust + 2>>
<</nobr>><<endwidget>>
<<widget "submission4">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 40>><<set $submissive to $submissive + 1>>
<<else>>
<<set $stress -= 40>><<set $assertive += 1>>
<</if>>
<<set $arousal to $arousal + 80>><<set $enemyarousal to $enemyarousal + 12>><<set $enemytrust to $enemytrust + 2>>
<</nobr>><<endwidget>>
<<widget "submission5">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 50>><<set $submissive to $submissive + 1>>
<<else>>
<<set $stress -= 50>><<set $assertive += 1>>
<</if>>
<<set $arousal to $arousal + 100>><<set $enemyarousal to $enemyarousal + 15>><<set $enemytrust to $enemytrust + 2>>
<</nobr>><<endwidget>>
<<widget "submission10">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 100>><<set $submissive to $submissive + 1>>
<<else>>
<<set $stress -= 100>><<set $assertive += 1>>
<</if>>
<<set $arousal to $arousal + 200>><<set $enemyarousal to $enemyarousal + 30>><<set $enemytrust to $enemytrust + 2>>
<</nobr>><<endwidget>>
<<widget "submission15">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 150>><<set $submissive to $submissive + 1>>
<<else>>
<<set $stress -= 150>><<set $assertive += 1>>
<</if>>
<<set $arousal to $arousal + 300>><<set $enemyarousal to $enemyarousal + 45>><<set $enemytrust to $enemytrust + 2>>
<</nobr>><<endwidget>>
<<widget "submission20">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 200>><<set $submissive to $submissive + 1>>
<<else>>
<<set $stress -= 200>><<set $assertive += 1>>
<</if>>
<<set $arousal to $arousal + 400>><<set $enemyarousal to $enemyarousal + 60>><<set $enemytrust to $enemytrust + 2>>
<</nobr>><<endwidget>>
<<widget "submission30">><<nobr>>
<<if $consensual isnot 1>>
<<set $stress to $stress + 300>><<set $submissive to $submissive + 1>>
<<else>>
<<set $stress -= 300>><<set $assertive += 1>>
<</if>>
<<set $arousal to $arousal + 600>><<set $enemyarousal to $enemyarousal + 90>><<set $enemytrust to $enemytrust + 2>>
<</nobr>><<endwidget>>
<<widget "defiance1">><<set $stress to $stress - 10>><<combattrauma -1>><<set $enemyanger to $enemyanger + 5>><<set $enemyhealth to $enemyhealth - (2 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>>
<<widget "defiance2">><<set $stress to $stress - 20>><<combattrauma -2>><<set $enemyanger to $enemyanger + 10>><<set $enemyhealth to $enemyhealth - (4 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>>
<<widget "defiance3">><<set $stress to $stress - 30>><<combattrauma -3>><<set $enemyanger to $enemyanger + 15>><<set $enemyhealth to $enemyhealth - (6 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>>
<<widget "defiance4">><<set $stress to $stress - 40>><<combattrauma -4>><<set $enemyanger to $enemyanger + 20>><<set $enemyhealth to $enemyhealth - (8 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>>
<<widget "defiance5">><<set $stress to $stress - 50>><<combattrauma -5>><<set $enemyanger to $enemyanger + 25>><<set $enemyhealth to $enemyhealth - (10 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>>
<<widget "defiance10">><<set $stress to $stress - 100>><<combattrauma -10>><<set $enemyanger to $enemyanger + 50>><<set $enemyhealth to $enemyhealth - (20 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>>
<<widget "defiance20">><<set $stress to $stress - 200>><<combattrauma -20>><<set $enemyanger to $enemyanger + 100>><<set $enemyhealth to $enemyhealth - (40 * ($physique / 4000))>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 4>><<endwidget>>
<<widget "brat1">><<set $stress to $stress + 10>><<combattrauma -1>><<set $enemyanger to $enemyanger + 5>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>>
<<widget "brat2">><<set $stress to $stress + 20>><<combattrauma -2>><<set $enemyanger to $enemyanger + 10>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>>
<<widget "brat3">><<set $stress to $stress + 30>><<combattrauma -3>><<set $enemyanger to $enemyanger + 15>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>>
<<widget "brat4">><<set $stress to $stress + 40>><<combattrauma -4>><<set $enemyanger to $enemyanger + 20>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>>
<<widget "brat5">><<set $stress to $stress + 50>><<combattrauma -5>><<set $enemyanger to $enemyanger + 25>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>>
<<widget "brat10">><<set $stress to $stress + 100>><<combattrauma -10>><<set $enemyanger to $enemyanger + 50>><<set $submissive to $submissive - 1>><<set $enemytrust to $enemytrust - 2>><<endwidget>>
<<widget "meek1">><<nobr>>
<<if $consensual isnot 1>>
<<set $submissive to $submissive + 1>>
<<else>>
<<set $assertive to $assertive + 1>>
<</if>>
<<set $arousal to $arousal + 20>><<set $enemyarousal to $enemyarousal + 1>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>>
<<widget "meek2">><<nobr>>
<<if $consensual isnot 1>>
<<set $submissive to $submissive + 1>>
<<else>>
<<set $assertive to $assertive + 1>>
<</if>>
<<set $arousal to $arousal + 40>><<set $enemyarousal to $enemyarousal + 2>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>>
<<widget "meek3">><<nobr>>
<<if $consensual isnot 1>>
<<set $submissive to $submissive + 1>>
<<else>>
<<set $assertive to $assertive + 1>>
<</if>>
<<set $arousal to $arousal + 60>><<set $enemyarousal to $enemyarousal + 3>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>>
<<widget "meek4">><<nobr>>
<<if $consensual isnot 1>>
<<set $submissive to $submissive + 1>>
<<else>>
<<set $assertive to $assertive + 1>>
<</if>>
<<set $arousal to $arousal + 80>><<set $enemyarousal to $enemyarousal + 4>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>>
<<widget "meek5">><<nobr>>
<<if $consensual isnot 1>>
<<set $submissive to $submissive + 1>>
<<else>>
<<set $assertive to $assertive + 1>>
<</if>>
<<set $arousal to $arousal + 100>><<set $enemyarousal to $enemyarousal + 5>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>>
<<widget "meek10">><<nobr>>
<<if $consensual isnot 1>>
<<set $submissive to $submissive + 1>>
<<else>>
<<set $assertive to $assertive + 1>>
<</if>>
<<set $arousal to $arousal + 200>><<set $enemyarousal to $enemyarousal + 10>><<set $enemytrust to $enemytrust + 1>><</nobr>><<endwidget>>
<<widget "crime1">><<nobr>>
<<set $crime += 1>>
<<set $crimehistory += 1>>
<</nobr>><</widget>>
<<widget "crime2">><<nobr>>
<<set $crime += 2>>
<<set $crimehistory += 2>>
<</nobr>><</widget>>
<<widget "crime3">><<nobr>>
<<set $crime += 3>>
<<set $crimehistory += 3>>
<</nobr>><</widget>>
<<widget "crime4">><<nobr>>
<<set $crime += 4>>
<<set $crimehistory += 4>>
<</nobr>><</widget>>
<<widget "crime5">><<nobr>>
<<set $crime += 5>>
<<set $crimehistory += 5>>
<</nobr>><</widget>>
<<widget "crime6">><<nobr>>
<<set $crime += 6>>
<<set $crimehistory += 6>>
<</nobr>><</widget>>
<<widget "crime7">><<nobr>>
<<set $crime += 7>>
<<set $crimehistory += 7>>
<</nobr>><</widget>>
<<widget "crime8">><<nobr>>
<<set $crime += 8>>
<<set $crimehistory += 8>>
<</nobr>><</widget>>
<<widget "crime9">><<nobr>>
<<set $crime += 9>>
<<set $crimehistory += 9>>
<</nobr>><</widget>>
<<widget "crime10">><<nobr>>
<<set $crime += 10>>
<<set $crimehistory += 10>>
<</nobr>><</widget>>
<<widget "crime11">><<nobr>>
<<set $crime += 11>>
<<set $crimehistory += 11>>
<</nobr>><</widget>>
<<widget "crime12">><<nobr>>
<<set $crime += 12>>
<<set $crimehistory += 12>>
<</nobr>><</widget>>
<<widget "crime13">><<nobr>>
<<set $crime += 13>>
<<set $crimehistory += 13>>
<</nobr>><</widget>>
<<widget "crime14">><<nobr>>
<<set $crime += 14>>
<<set $crimehistory += 14>>
<</nobr>><</widget>>
<<widget "crime15">><<nobr>>
<<set $crime += 15>>
<<set $crimehistory += 15>>
<</nobr>><</widget>>
<<widget "crime20">><<nobr>>
<<set $crime += 20>>
<<set $crimehistory += 20>>
<</nobr>><</widget>>
<<widget "crime25">><<nobr>>
<<set $crime += 25>>
<<set $crimehistory += 25>>
<</nobr>><</widget>>
<<widget "crime30">><<nobr>>
<<set $crime += 30>>
<<set $crimehistory += 30>>
<</nobr>><</widget>>
<<widget "crime40">><<nobr>>
<<set $crime += 40>>
<<set $crimehistory += 40>>
<</nobr>><</widget>>
<<widget "crime50">><<nobr>>
<<set $crime += 50>>
<<set $crimehistory += 50>>
<</nobr>><</widget>>
<<widget "crime60">><<nobr>>
<<set $crime += 60>>
<<set $crimehistory += 60>>
<</nobr>><</widget>>
<<widget "crime70">><<nobr>>
<<set $crime += 70>>
<<set $crimehistory += 70>>
<</nobr>><</widget>>
<<widget "crime80">><<nobr>>
<<set $crime += 80>>
<<set $crimehistory += 80>>
<</nobr>><</widget>>
<<widget "crime90">><<nobr>>
<<set $crime += 90>>
<<set $crimehistory += 90>>
<</nobr>><</widget>>
<<widget "crime100">><<nobr>>
<<set $crime += 100>>
<<set $crimehistory += 100>>
<</nobr>><</widget>>
<<widget "crime200">><<nobr>>
<<set $crime += 200>>
<<set $crimehistory += 200>>
<</nobr>><</widget>>
<<widget "crime1000">><<nobr>>
<<set $crime += 1000>>
<<set $crimehistory += 1000>>
<</nobr>><</widget>>
<<widget "seductionskilluse">><<set $enemyarousal to $enemyarousal + ($seductionskill / 100)>><<set $seductionskill to $seductionskill + 5>><<endwidget>>
<<widget "seductionskillusecombat">><<set $enemyarousal to $enemyarousal + ($seductionskill / 100)>><<set $seductionskill to $seductionskill + 5>><<set $seductionskillup to 1>><<endwidget>>
<<widget "oralskilluse">><<set $enemyarousal to $enemyarousal + ($oralskill / 100)>><<set $oralskill to $oralskill + 5>><<set $oralskillup to 1>><<endwidget>>
<<widget "vaginalskilluse">><<set $enemyarousal to $enemyarousal + ($vaginalskill / 100)>><<set $vaginalskill to $vaginalskill + 5>><<set $vaginalskillup to 1>><<endwidget>>
<<widget "analskilluse">><<set $enemyarousal to $enemyarousal + ($analskill / 100)>><<set $analskill to $analskill + 5>><<set $analskillup to 1>><<endwidget>>
<<widget "handskilluse">><<set $enemyarousal to $enemyarousal + ($handskill / 100)>><<set $handskill to $handskill + 5>><<set $handskillup to 1>><<endwidget>>
<<widget "feetskilluse">><<set $enemyarousal to $enemyarousal + ($feetskill / 100)>><<set $feetskill to $feetskill + 5>><<set $feetskillup to 1>><<endwidget>>
<<widget "bottomskilluse">><<set $enemyarousal to $enemyarousal + ($bottomskill / 100)>><<set $bottomskill to $bottomskill + 5>><<set $bottomskillup to 1>><<endwidget>>
<<widget "thighskilluse">><<set $enemyarousal to $enemyarousal + ($thighskill / 100)>><<set $thighskill to $thighskill + 5>><<set $thighskillup to 1>><<endwidget>>
<<widget "chestskilluse">><<set $enemyarousal to $enemyarousal + ($chestskill / 100)>><<set $chestskill to $chestskill + 5>><<set $chestskillup to 1>><<endwidget>>
<<widget "penileskilluse">><<set $enemyarousal to $enemyarousal + ($penileskill / 100)>><<set $penileskill to $penileskill + 5>><<set $penileskillup to 1>><<endwidget>>
<<widget "skulduggeryskilluse">><<nobr>>
<<set $skulduggery to $skulduggery + 3>><span class="gold"> You learned a thing or two about skulduggery.</span><br><br>
<</nobr>><<endwidget>>
<<widget "swimmingskilluse">><<nobr>>
<<set $swimmingskill += 9>><span class="gold"> You've become more confident at swimming.</span><br><br>
<</nobr>><</widget>>
<<widget "danceskilluse">><<nobr>>
<<set $danceskill to $danceskill + 1>><span class="gold"> You feel more confident in your dancing abilities.</span>
<</nobr>><<endwidget>>
<<widget "historyskill">><<nobr>>
<<set $history += 2>><<set $school += 2>>
<<if $faceacc is "glasses">>
<<set $history += 1>><<set $school += 1>>
<</if>>
<</nobr>><</widget>>
<<widget "mathsskill">><<nobr>>
<<set $maths += 2>><<set $school += 2>>
<<if $faceacc is "glasses">>
<<set $maths += 1>><<set $school += 1>>
<</if>>
<</nobr>><</widget>>
<<widget "scienceskill">><<nobr>>
<<set $science += 2>><<set $school += 2>>
<<if $faceacc is "glasses">>
<<set $science += 1>><<set $school += 1>>
<</if>>
<</nobr>><</widget>>
<<widget "englishskill">><<nobr>>
<<set $english += 2>><<set $school += 2>>
<<if $faceacc is "glasses">>
<<set $english += 1>><<set $school += 1>>
<</if>>
<</nobr>><</widget>>
<<widget "physique">><<nobr>>
<<set $physique to $physique + 10>><<set $physiqueuse to $physiqueuse + 1>><span class="gold"> You get a good workout.</span>
<</nobr>><</widget>>
<<widget "physique2">><<nobr>>
<<set $physique to $physique + 20>><<set $physiqueuse to $physiqueuse + 2>><span class="gold"> You get a good workout.</span>
<</nobr>><</widget>>
<<widget "physique3">><<nobr>>
<<set $physique to $physique + 30>><<set $physiqueuse to $physiqueuse + 3>><span class="gold"> You get a good workout.</span>
<</nobr>><</widget>>
<<widget "physique4">><<nobr>>
<<set $physique to $physique + 40>><<set $physiqueuse to $physiqueuse + 4>><span class="gold"> You get a good workout.</span>
<</nobr>><</widget>>
<<widget "physique5">><<nobr>>
<<set $physique to $physique + 50>><<set $physiqueuse to $physiqueuse + 5>><span class="gold"> You get a good workout.</span>
<</nobr>><</widget>>
<<widget "physique6">><<nobr>>
<<set $physique to $physique + 60>><<set $physiqueuse to $physiqueuse + 6>><span class="gold"> You get a good workout.</span>
<</nobr>><</widget>>
<<widget "facebruise">><<nobr>><<set $facebruise to $facebruise + 1>>
<</nobr>><<endwidget>>
<<widget "chestbruise">><<nobr>><<set $chestbruise to $chestbruise + 1>><</nobr>><<endwidget>>
<<widget "tummybruise">><<set $tummybruise to $tummybruise + 1>><<endwidget>>
<<widget "vaginabruise">><<set $vaginabruise to $vaginabruise + 1>><<endwidget>>
<<widget "anusbruise">><<set $anusbruise to $anusbruise + 1>><<endwidget>>
<<widget "bottombruise">><<set $bottombruise to $bottombruise + 1>><<endwidget>>
<<widget "thighbruise">><<set $thighbruise to $thighbruise + 1>><<endwidget>>
<<widget "leftarmbruise">><<set $leftarmbruise to $leftarmbruise + 1>><<endwidget>>
<<widget "rightarmbruise">><<set $rightarmbruise to $rightarmbruise + 1>><<endwidget>>
<<widget "neckbruise">><<set $neckbruise to $neckbruise + 1>><<endwidget>>
<<widget "penisbruise">><<set $penisbruise to $penisbruise + 1>><<endwidget>>
<<widget "fullbruise">><<nobr>>
<<set $neckbruise to $neckbruise + 1>>
<<set $rightarmbruise to $rightarmbruise + 1>>
<<set $leftarmbruise to $leftarmbruise + 1>>
<<set $thighbruise to $thighbruise + 1>>
<<set $bottombruise to $bottombruise + 1>>
<<set $tummybruise to $tummybruise + 1>>
<<set $chestbruise to $chestbruise + 1>>
<<set $facebruise to $facebruise + 1>>
<</nobr>><</widget>>
<<widget "rapestat">><<set $rapestat to $rapestat + 1>><<endwidget>>
<<widget "moleststat">><<set $moleststat to $moleststat + 1>><<endwidget>>
<<widget "vaginalstat">><<set $vaginalstat to $vaginalstat + 1>><<endwidget>>
<<widget "vaginalejacstat">><<set $vaginalejacstat to $vaginalejacstat + 1>><<set $purity to $purity - 1>><<internalejac>><<endwidget>>
<<widget "analstat">><<set $analstat to $analstat + 1>><<endwidget>>
<<widget "analejacstat">><<set $analejacstat to $analejacstat + 1>><<set $purity to $purity - 1>><<internalejac>><<endwidget>>
<<widget "oralstat">><<set $oralstat to $oralstat + 1>><<endwidget>>
<<widget "oralejacstat">><<set $oralejacstat to $oralejacstat + 1>><<set $purity to $purity - 1>><<internalejac>><<endwidget>>
<<widget "handstat">><<set $handstat to $handstat + 1>><<endwidget>>
<<widget "handejacstat">><<set $handejacstat to $handejacstat + 1>><<endwidget>>
<<widget "feetstat">><<set $feetstat to $feetstat + 1>><<endwidget>>
<<widget "feetejacstat">><<set $feetejacstat to $feetejacstat + 1>><<endwidget>>
<<widget "thighstat">><<set $thighstat to $thighstat + 1>><<endwidget>>
<<widget "thighejacstat">><<set $thighejacstat to $thighejacstat + 1>><<endwidget>>
<<widget "cheststat">><<set $cheststat to $cheststat + 1>><<endwidget>>
<<widget "chestejacstat">><<set $chestejacstat to $chestejacstat + 1>><<endwidget>>
<<widget "bottomstat">><<set $bottomstat to $bottomstat + 1>><<endwidget>>
<<widget "bottomejacstat">><<set $bottomejacstat to $bottomejacstat + 1>><<endwidget>>
<<widget "penilestat">><<set $penilestat to $penilestat + 1>><</widget>>
<<widget "penileejacstat">><<set $penileejacstat to $penileejacstat + 1>><</widget>>
<<widget "clothesstripstat">><<set $clothesstripstat to $clothesstripstat + 1>><<endwidget>>
<<widget "clothesruinstat">><<set $clothesruinstat to $clothesruinstat + 1>><<endwidget>>
<<widget "orgasmstat">><<set $orgasmstat to $orgasmstat + 1>><<endwidget>>
<<widget "ejacstat">><<set $ejacstat to $ejacstat + 1>><<endwidget>>
<<widget "hitstat">><<set $hitstat to $hitstat + 1>><<endwidget>>
<<widget "attackstat">><<set $attackstat to $attackstat + 1>><<endwidget>>
<<widget "vaginalentranceejacstat">><<set $vaginalentranceejacstat to $vaginalentranceejacstat + 1>>
<<endwidget>>
<<widget "faceejacstat">><<set $faceejacstat to $faceejacstat + 1>>
<<endwidget>>
<<widget "hairejacstat">><<set $hairejacstat to $hairejacstat + 1>>
<<endwidget>>
<<widget "tummyejacstat">><<set $tummyejacstat to $tummyejacstat + 1>>
<<endwidget>>
<<widget "neckejacstat">><<set $neckejacstat to $neckejacstat + 1>>
<<endwidget>>
<<widget "dancestat">><<set $dancestat to $dancestat + 1>><</widget>>
<<widget "hunger">><<nobr>>
<<if $hunger gte 2000>><span class="red">You are starving!</span>
<<elseif $hunger gte 1600>><span class="pink">You are famished.</span>
<<elseif $hunger gte 1200>><span class="purple">You are hungry.</span>
<<elseif $hunger gte 800>><span class="blue">You are peckish.</span>
<<elseif $hunger gte 400>><span class="lblue">You are satisfied.</span>
<<elseif $hunger gte 1>><span class="teal">You are satiated.</span>
<<elseif $hunger lte 0>><span class="green">You are full.</span>
<</if>>
<</nobr>><<endwidget>>
<<widget "thirst">><<nobr>>
<<if $thirst gte 2000>><span class="red">You are dehydrated!</span>
<<elseif $thirst gte 1600>><span class="pink">You are really thirsty.</span>
<<elseif $thirst gte 1200>><span class="purple">You are thirsty.</span>
<<elseif $thirst gte 800>><span class="blue">Your throat is dry.</span>
<<elseif $thirst gte 400>><span class="lblue">You are satisfied.</span>
<<elseif $thirst gte 1>><span class="teal">You are satiated.</span>
<<elseif $thirst lte 0>><span class="green">You are full.</span>
<</if>>
<</nobr>><<endwidget>>
<<widget "tirednesscaption">><<nobr>>
<<if $tiredness gte 2000>><span class="red">You are exhausted.</span>
<<elseif $tiredness gte 1600>><span class="pink">You are fatigued.</span>
<<elseif $tiredness gte 1200>><span class="purple">You are tired.</span>
<<elseif $tiredness gte 800>><span class="blue">You are wearied.</span>
<<elseif $tiredness gte 400>><span class="lblue">You are alert.</span>
<<elseif $tiredness gte 1>><span class="teal">You are wide awake.</span>
<<else>><span class="green">You are refreshed.</span>
<</if>>
<<if $tiredness gte 2000>><<set $stress to $stress + (($tiredness - 2000) * 16)>><<set $trauma to $trauma + (($tiredness - 2000) / 3)>>
<</if>>
<<set $tiredness = Math.clamp($tiredness, 0, $tirednessmax)>>
<<statbar $tiredness $tirednessmax>>
<</nobr>><<endwidget>>
<<widget "hygiene">><<nobr>>
<<if $hygiene gte 2000>><span class="red">You are filthy.</span>
<<elseif $hygiene gte 1600>><span class="pink">You are soiled.</span>
<<elseif $hygiene gte 1200>><span class="purple">You are smelly.</span>
<<elseif $hygiene gte 800>><span class="blue">You are messy.</span>
<<elseif $hygiene gte 400>><span class="lblue">You are neat.</span>
<<elseif $hygiene gte 1>><span class="teal">You are clean.</span>
<<elseif $hygiene lte 0>><span class="green">You are speckless.</span>
<</if>>
<</nobr>><<endwidget>>
<<widget "stresscaption">><<nobr>>
<<if $stress gte 10000>><span class="red">You are overwhelmed!</span>
<<elseif $stress gte 8000>><span class="pink">You are distressed.</span>
<<elseif $stress gte 6000>><span class="purple">You are strained.</span>
<<elseif $stress gte 4000>><span class="blue">You are tense.</span>
<<elseif $stress gte 2000>><span class="lblue">You are calm.</span>
<<elseif $stress gte 1>><span class="teal">You are placid.</span>
<<else>><span class="green">You are serene.</span>
<</if>>
<<statbar $stress $stressmax>>
<</nobr>><<endwidget>>
<<widget "traumacaption">><<nobr>>
<<if $trauma gte $traumamax>><span class="red">You feel numb.</span>
<<elseif $trauma gte ($traumamax / 5) * 4>><span class="pink">You are tormented.</span>
<<elseif $trauma gte ($traumamax / 5) * 3>><span class="purple">You are disturbed.</span>
<<elseif $trauma gte ($traumamax / 5) * 2>><span class="blue">You are troubled.</span>
<<elseif $trauma gte ($traumamax / 5) * 1>><span class="lblue">You are nervous.</span>
<<elseif $trauma gte 1>><span class="teal">You are uneasy.</span>
<<else>><span class="green">You are healthy.</span>
<</if>>
<<statbar $trauma $traumamax>>
<</nobr>><<endwidget>>
<<widget "controlcaption">><<nobr>>
<<if $control gte $controlmax>><span class="green">You are confident.</span>
<<elseif $control gte ($controlmax / 5) * 4>><span class="teal">You are insecure.</span>
<<elseif $control gte ($controlmax / 5) * 3>><span class="lblue">You are worried.</span>
<<elseif $control gte ($controlmax / 5) * 2>><span class="blue">You are anxious.</span>
<<elseif $control gte ($controlmax / 5) * 1>><span class="purple">You are scared.</span>
<<elseif $control gte 1>><span class="pink">You are frightened.</span>
<<else>><span class="red">You are terrified.</span>
<</if>>
<<statbarinverted $control $controlmax>>
<</nobr>><<endwidget>>
<<widget "arousalcaption">><<nobr>>
<<if $arousal gte 10000>><span class="red">You're shaking with arousal.</span>
<<elseif $arousal gte 8000>><span class="pink">You feel a heat rising within you.</span>
<<elseif $arousal gte 6000>><span class="purple">You feel horny.</span>
<<elseif $arousal gte 4000>><span class="blue">You feel lustful.</span>
<<elseif $arousal gte 2000>><span class="lblue">You feel aroused.</span>
<<elseif $arousal gte 1>><span class="teal">You feel sensual.</span>
<<else>><span class="green">You feel cold.</span>
<</if>>
<<statbar $arousal $arousalmax>>
<</nobr>><<endwidget>>
<<widget "allurecaption">><<nobr>>
<<if $allure gte (6000 * $alluremod)>><span class="red">You look like you need to be ravaged.</span>
<<elseif $allure gte (4000 * $alluremod)>><span class="pink">You look perverted.</span>
<<elseif $allure gte (3000 * $alluremod)>><span class="purple">You look lewd.</span>
<<elseif $allure gte (2000 * $alluremod)>><span class="blue">You stand out.</span>
<<elseif $allure gte (1500 * $alluremod)>><span class="lblue">You attract attention.</span>
<<elseif $allure gte (1000 * $alluremod)>><span class="teal">You attract glances.</span>
<<else>><span class="green">You look unremarkable.</span>
<</if>>
<div class="meter">
<<set $percent=Math.floor(($allure/(8000 * $alluremod))*100)>>
<<if $allure gte (6000 * $alluremod)>>
<<print '<div class="redbar" style="width:' + $percent + '%"></div>'>>
<<elseif $allure gte (4000 * $alluremod)>>
<<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>>
<<elseif $allure gte (3000 * $alluremod)>>
<<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>>
<<elseif $allure gte (2000 * $alluremod)>>
<<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>>
<<elseif $allure gte (1500 * $alluremod)>>
<<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>>
<<elseif $allure gte (1000 * $alluremod)>>
<<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>>
<<else>>
<<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>>
<</if>>
</div>
<</nobr>><</widget>>
<<widget "oxygencaption">><<nobr>>
<<statbarinverted $oxygen $oxygenmax>>
<</nobr>><</widget>>
<<widget "flashbacktown">><<nobr>>
<span class="red">You hear a car horn blare somewhere in the distance, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br>
<</nobr>><</widget>>
<<widget "flashbackhome">><<nobr>>
<span class="red">You hear a car drive past, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br>
<</nobr>><</widget>>
<<widget "flashbackbeach">><<nobr>>
<span class="red">You hear a gull squawk, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br>
<</nobr>><</widget>>
<<widget "flashbackunderground">><<nobr>>
<span class="red">You feel a tremor through the earth, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br>
<</nobr>><</widget>>
<<widget "flashbackschool">><<nobr>>
<span class="red">You remember the last time you were molested at school, and you panic. Phantom tendrils probe your body and restrict your limbs as a wordless voice jeers and promises endless debasement. It lasts only a moment, but the impression of violation remains.</span><<garousal>><<gstress>><<gtrauma>><<garousal60>><<gstress60>><<gtrauma60>><br><br>
<</nobr>><</widget>>
<<widget "drunk">><<nobr>>
<<if $drunk gt 0>>
<<if $drunk lte 120>>
<span class="blue">You are woozy.</span>
<<elseif $drunk lte 240>>
<span class="purple">You are tipsy.</span>
<<elseif $drunk lte 360>>
<span class="purple">You are drunk.</span>
<<elseif $drunk lte 480>>
<span class="pink">You are smashed</span>
<<else>>
<span class="pink">You are wasted</span>
<</if>>
<div class="meter">
<<set $percent=Math.floor(($drunk/1000)*100)>>
<<if $drunk gte 500>>
<<print '<div class="redbar" style="width:' + $percent + '%"></div>'>>
<<elseif $drunk gte 400>>
<<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>>
<<elseif $drunk gte 300>>
<<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>>
<<elseif $drunk gte 200>>
<<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>>
<<elseif $drunk gte 100>>
<<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>>
<<elseif $drunk gte 1>>
<<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>>
<<else>>
<<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>>
<</if>>
</div>
<</if>>
<</nobr>><</widget>>
<<widget "drugged">><<nobr>>
<<if $drugged gt 0>>
<span class="pink">A lewd warmth fills you</span>
<div class="meter">
<<set $percent=Math.floor(($drugged/1000)*100)>>
<<if $drugged gte 500>>
<<print '<div class="redbar" style="width:' + $percent + '%"></div>'>>
<<elseif $drugged gte 400>>
<<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>>
<<elseif $drugged gte 300>>
<<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>>
<<elseif $drugged gte 200>>
<<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>>
<<elseif $drugged gte 100>>
<<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>>
<<elseif $drugged gte 1>>
<<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>>
<<else>>
<<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>>
<</if>>
</div>
<</if>>
<</nobr>><</widget>>
<<widget "hallucinogen">><<nobr>>
<<if $hallucinogen gt 0>>
<span class="purple">Your perception is altered</span>
<div class="meter">
<<set $percent=Math.floor(($hallucinogen/1000)*100)>>
<<if $hallucinogen gte 500>>
<<print '<div class="redbar" style="width:' + $percent + '%"></div>'>>
<<elseif $hallucinogen gte 400>>
<<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>>
<<elseif $hallucinogen gte 300>>
<<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>>
<<elseif $hallucinogen gte 200>>
<<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>>
<<elseif $hallucinogen gte 100>>
<<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>>
<<elseif $hallucinogen gte 1>>
<<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>>
<<else>>
<<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>>
<</if>>
</div>
<</if>>
<</nobr>><</widget>>
<<widget "paincaption">><<nobr>>
<<if $pain gte 100>><span class="red">You sob uncontrollably.</span>
<<elseif $pain gte 80>><span class="pink">You cry and whimper.</span>
<<elseif $pain gte 60>><span class="purple">You are crying.</span>
<<elseif $pain gte 40>><span class="blue">Tears run down your face.</span>
<<elseif $pain gte 20>><span class="lblue">Tears well in your eyes.</span>
<<elseif $pain gte 1>><span class="teal">You are upset.</span>
<<else>><span class="green">You feel okay.</span>
<</if>>
<div class="meter">
<<set $percent=Math.floor(($pain/200)*100)>>
<<if $pain gte 100>>
<<print '<div class="redbar" style="width:' + $percent + '%"></div>'>>
<<elseif $pain gte 80>>
<<print '<div class="pinkbar" style="width:' + $percent + '%"></div>'>>
<<elseif $pain gte 60>>
<<print '<div class="purplebar" style="width:' + $percent + '%"></div>'>>
<<elseif $pain gte 40>>
<<print '<div class="bluebar" style="width:' + $percent + '%"></div>'>>
<<elseif $pain gte 20>>
<<print '<div class="lbluebar" style="width:' + $percent + '%"></div>'>>
<<elseif $pain gte 1>>
<<print '<div class="tealbar" style="width:' + $percent + '%"></div>'>>
<<else>>
<<print '<div class="greenbar" style="width:' + $percent + '%"></div>'>>
<</if>>
</div>
<<endnobr>><<endwidget>>
<<widget "raped">><<nobr>>
<<if $rapeavoid is 1 and $consensual is 0 and $gamemode isnot "soft">>
<<set $rapeavoid to 0>><<set $rapestat to $rapestat + 1>><<set $famerape += $enemyno>><<set $fame += $enemyno>>
<<if $awareness lte 200>>
<<set $awareness += 5>>
<<elseif $awareness lte 400>>
<<set $awareness += 1>>
<</if>>
<<if $enemytype is "beast">>
<<set $beastrapestat to $beastrapestat + 1>>
<<if $awareness lte 300>>
<<set $awareness += 1>>
<</if>>
<</if>>
<<if $enemytype is "tentacles">>
<<set $tentaclerapestat += 1>>
<<if $awareness lte 400>>
<<set $awareness += 1>>
<</if>>
<</if>>
<<elseif $sexavoid is 1 and $consensual is 1>>
<<set $sexavoid to 0>><<set $famesex += $enemyno>><<set $fame += $enemyno>>
<<controlloss>>
<</if>>
<</nobr>><<endwidget>>
<<widget "molested">><<nobr>>
<<if $gamemode is "soft">>
<<set $consensual to 1>>
<</if>>
<<if $molestavoid is 1 and $consensual is 0 and $gamemode isnot "soft">>
<<set $molestavoid to 0>>
<<moleststat>>
<<if $location is "town" and $flashbacktown is 0>>
<<set $flashbacktown to 7>>
<</if>>
<<if $location is "home" and $flashbackhome is 0>>
<<set $flashbackhome to 7>>
<</if>>
<<if $location is "beach" and $flashbackbeach is 0>>
<<set $flashbackbeach to 7>>
<</if>>
<<if $awareness lte 200>>
<<set $awareness += 5>>
<<elseif $awareness lte 400>>
<<set $awareness += 1>>
<</if>>
<<if $enemytype is "beast">>
<<if $awareness lte 300>>
<<set $awareness += 1>>
<</if>>
<</if>>
<<if $enemytype is "tentacles">>
<<if $awareness lte 400>>
<<set $awareness += 1>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "consensual">><<nobr>>
<<if $awareness lte 200>>
<<set $awareness += 5>>
<<elseif $awareness lte 400>>
<<set $awareness += 1>>
<</if>>
<<if $enemytype is "beast">>
<<if $awareness lte 300>>
<<set $awareness += 1>>
<</if>>
<</if>>
<<if $enemytype is "tentacles">>
<<if $awareness lte 400>>
<<set $awareness += 1>>
<</if>>
<</if>>
<<set $trueconsensual to 1>>
<</nobr>><</widget>>
<<widget "controlloss">><<nobr>>
<<if $gamemode is "soft">>
<<else>>
<<set $pullaway to 0>>
<<set $novaginal to 0>>
<<set $noanal to 0>>
<<set $nopenile to 0>>
<<if $control gt 1 and $consensual is 0>>
<<if $molesttrait gte 1 and $rapeavoid is 1>>
<<else>>
<<set $controlstart to $control>><<control -25>>
<<if $control gte ($controlmax * 0.74)>>
<span class="purple">Your sense of control wavers.</span>
<<elseif $control gte ($controlmax * 0.49)>>
<span class="purple">Your sense of control falters.</span>
<<elseif $control gte ($controlmax * 0.24)>>
<span class="pink">Your sense of control cracks.</span>
<<elseif $control gte 1>>
<span class="pink">Your sense of control breaks down.</span>
<<else>>
<span class="red">Your sense of control shatters.</span>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "beastescape">><<nobr>>
<<trauma 12>><<set $pain to $pain + 40>><<set $stress to $stress + 400>><<set $lowerintegrity to $lowerintegrity - 20>><<set $upperintegrity to $upperintegrity - 20>><<set $underintegrity to $underintegrity - 20>><<fullbruise>><<gstress>><<gtrauma>>
<</nobr>><</widget>>
<<widget "weatherdisplay">><<nobr>>
<<if $images is 1>>
<<if $daystate is "day">>
<img id="daystate" src="img/misc/day.png">
<<if $weather is "clear">>
<img id="weather" src="img/misc/clearday.png">
<<elseif $weather is "overcast">>
<img id="weather" src="img/misc/overcastday.png">
<<elseif $weather is "rain">>
<img id="weather" src="img/misc/rainday.gif">
<</if>>
<<if $location is "beach">>
<img id="location" src="img/misc/beachday.gif">
<<elseif $location is "sea">>
<img id="location" src="img/misc/beachday.gif">
<<elseif $location is "home">>
<img id="location" src="img/misc/homeday.gif">
<<elseif $location is "town">>
<img id="location" src="img/misc/townday.gif">
<<elseif $location is "forest">>
<img id="location" src="img/misc/forestday.png">
<<elseif $location is "lake">>
<img id="location" src="img/misc/lakeday.gif">
<<elseif $location is "underground">>
<img id="location" src="img/misc/deepunderground.png">
<<elseif $location is "school">>
<img id="location" src="img/misc/schoolday.png">
<<elseif $location is "cabin">>
<img id="location" src="img/misc/cabinday.gif">
<<elseif $location is "pool">>
<img id="location" src="img/misc/poolday.gif">
<</if>>
<<elseif $daystate is "night">>
<img id="daystate" src="img/misc/night.png">
<<if $weather is "clear">>
<img id="weather" src="img/misc/clearnight.png">
<<elseif $weather is "overcast">>
<img id="weather" src="img/misc/overcastnight.png">
<<elseif $weather is "rain">>
<img id="weather" src="img/misc/rainnight.gif">
<</if>>
<<if $location is "beach">>
<img id="location" src="img/misc/beachnight.gif">
<<elseif $location is "sea">>
<img id="location" src="img/misc/beachnight.gif">
<<elseif $location is "home">>
<img id="location" src="img/misc/homenight.gif">
<<elseif $location is "town">>
<img id="location" src="img/misc/townnight.gif">
<<elseif $location is "forest">>
<img id="location" src="img/misc/forestnight.png">
<<elseif $location is "lake">>
<img id="location" src="img/misc/lakenight.gif">
<<elseif $location is "underground">>
<img id="location" src="img/misc/deepunderground.png">
<<elseif $location is "school">>
<img id="location" src="img/misc/schoolnight.png">
<<elseif $location is "cabin">>
<img id="location" src="img/misc/cabinnight.gif">
<<elseif $location is "pool">>
<img id="location" src="img/misc/poolnight.gif">
<</if>>
<<elseif $daystate is "dawn">>
<img id="daystate" src="img/misc/dawn.png">
<<if $weather is "clear">>
<img id="weather" src="img/misc/cleardawn.png">
<<elseif $weather is "overcast">>
<img id="weather" src="img/misc/overcastdawn.png">
<<elseif $weather is "rain">>
<img id="weather" src="img/misc/raindawn.gif">
<</if>>
<<if $location is "beach">>
<img id="location" src="img/misc/beachdawn.gif">
<<elseif $location is "sea">>
<img id="location" src="img/misc/beachdawn.gif">
<<elseif $location is "home">>
<img id="location" src="img/misc/homedawn.gif">
<<elseif $location is "town">>
<img id="location" src="img/misc/towndawn.gif">
<<elseif $location is "forest">>
<img id="location" src="img/misc/forestdawn.png">
<<elseif $location is "lake">>
<img id="location" src="img/misc/lakedawn.gif">
<<elseif $location is "underground">>
<img id="location" src="img/misc/deepunderground.png">
<<elseif $location is "school">>
<img id="location" src="img/misc/schooldawn.png">
<<elseif $location is "cabin">>
<img id="location" src="img/misc/cabindawn.gif">
<<elseif $location is "pool">>
<img id="location" src="img/misc/pooldawn.gif">
<</if>>
<<elseif $daystate is "dusk">>
<img id="daystate" src="img/misc/dusk.png">
<<if $weather is "clear">>
<img id="weather" src="img/misc/cleardusk.png">
<<elseif $weather is "overcast">>
<img id="weather" src="img/misc/overcastdusk.png">
<<elseif $weather is "rain">>
<img id="weather" src="img/misc/raindusk.gif">
<</if>>
<<if $location is "beach">>
<img id="location" src="img/misc/beachdusk.gif">
<<elseif $location is "sea">>
<img id="location" src="img/misc/beachdusk.gif">
<<elseif $location is "home">>
<img id="location" src="img/misc/homedusk.gif">
<<elseif $location is "town">>
<img id="location" src="img/misc/towndusk.gif">
<<elseif $location is "forest">>
<img id="location" src="img/misc/forestdusk.png">
<<elseif $location is "lake">>
<img id="location" src="img/misc/lakedusk.gif">
<<elseif $location is "underground">>
<img id="location" src="img/misc/deepunderground.png">
<<elseif $location is "school">>
<img id="location" src="img/misc/schooldusk.png">
<<elseif $location is "cabin">>
<img id="location" src="img/misc/cabindusk.gif">
<<elseif $location is "pool">>
<img id="location" src="img/misc/pooldusk.gif">
<</if>>
<</if>>
<<else>>
<<if $daystate is "day">>
<<if $weather is "clear">>
It's a bright and sunny day.<br>
<<elseif $weather is "rain">>
It's a rainy day.<br>
<<elseif $weather is "overcast">>
Clouds are hiding the sun.<br>
<</if>>
<<elseif $daystate is "night">>
<<if $weather is "clear">>
The stars are shining.<br>
<<elseif $weather is "rain">>
It's a rainy night.<br>
<<elseif $weather is "overcast">>
All starlight is blocked by the clouds.<br>
<</if>>
<<elseif $daystate is "dawn">>
<<if $weather is "clear">>
The sun is rising.<br>
<<elseif $weather is "rain">>
It's a rainy morning.<br>
<<elseif $weather is "overcast">>
It's a cloudy morning.<br>
<</if>>
<<elseif $daystate is "dusk">>
<<if $weather is "clear">>
The sun is setting.<br>
<<elseif $weather is "rain">>
It's a rainy evening.<br>
<<elseif $weather is "overcast">>
It's cloudy evening.<br>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "wearandtear">><<nobr>>
<<set $upperintegrity to $upperintegrity - 1>><<set $lowerintegrity to $lowerintegrity - 1>><<set $underintegrity to $underintegrity - 1>>
<</nobr>><</widget>>
<<widget "towelup">><<nobr>>
<<if $exposed gte 1>>
<<if $upperwetstage gte 3>>
<<set $uppertowelnew to 1>><<uppertowel>>
<</if>>
<<if $lowerwetstage gte 3>>
<<set $lowertowelnew to 1>><<lowertowel>>
<</if>>
<<if $upperexposed gte 1>>
<<set $uppertowelnew to 1>><<uppertowel>>
<</if>>
<<if $lowerexposed gte 1>>
<<set $lowertowelnew to 1>><<lowertowel>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "plantupper">><<nobr>>
<<if $upperexposed gte 2 or $upperwetstage gte 3>>
<<set $upperplantnew to 1>><<upperplant>>
<</if>>
<</nobr>><</widget>>
<<widget "plantlower">><<nobr>>
<<if $lowerexposed gte 2 and $underexposed gte 1 or $lowerwetstage gte 3 and $underwetstage gte 3 or $lowerwetstage gte 3 and $underexposed gte 1>>
<<set $lowerplantnew to 1>><<lowerplant>>
<</if>>
<</nobr>><</widget>>
<<widget "plantup">><<nobr>>
<<if $upperexposed gte 2 or $upperwetstage gte 3>>
<<set $upperplantnew to 1>><<upperplant>>
<</if>>
<<if $lowerexposed gte 2 and $underexposed gte 1 or $lowerwetstage gte 3 and $underwetstage gte 3 or $lowerwetstage gte 3 and $underexposed gte 1>>
<<set $lowerplantnew to 1>><<lowerplant>>
<</if>>
<</nobr>><</widget>>
<<widget "schoolspareclothes">><<nobr>>
<<if $uppertype isnot "school" and $lowertype isnot "school">>
<<set $uppertemp to "init">><<schoolshirt>><<set $uppercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $upperintegrity to $schoolshirtintegritymax / 2>>
<<if $clothingselector is "m">><<set $lowertemp to "init">>
<<schoolshorts>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolshortsintegritymax / 2>>
<<else>><<set $lowertemp to "init">>
<<schoolskirt>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolskirtintegritymax / 2>>
<</if>>
<<elseif $lowertype isnot "school">><<set $lowertemp to "init">>
<<if $clothingselector is "m">>
<<schoolshorts>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolshortsintegritymax / 2>>
<<else>>
<<schoolskirt>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolskirtintegritymax / 2>>
<</if>>
<<elseif $uppertype isnot "school">>
<<set $uppertemp to "init">><<schoolshirt>><<set $uppercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $upperintegrity to $schoolshirtintegritymax / 2>>
<</if>>
<</nobr>><</widget>>
<<widget "spareschoolswimsuit">><<nobr>>
<<set $uppertemp to "init">><<set $lowertemp to "init">><<upperschoolswimsuit>><<set $uppercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $upperintegrity to $schoolshirtintegritymax / 2>>
<<set $lowertemp to "init">><<lowerschoolswimsuit>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolshortsintegritymax / 2>>
<</nobr>><</widget>>
<<widget "spareschoolswimshorts">><<nobr>>
<<set $lowertemp to "init">><<schoolswimshorts>><<set $lowercolour to either("blue", "white", "red", "green", "black", "pink", "purple", "tangerine", "yellow")>><<set $lowerintegrity to $schoolshortsintegritymax / 2>>
<</nobr>><</widget>>
<<widget "exposure">><<nobr>>
<<if $location isnot "beach" and $location isnot "pool" and $location isnot "sea" and $location isnot "lake">>
<<set $libertine to 0>>
<<else>>
<<set $libertine to 1>>
<</if>>
<<set $upperexposedcarry to $upperexposed>>
<<set $lowerexposedcarry to $lowerexposed>>
<<set $underexposedcarry to $underexposed>>
<<if $upperwetstage gte 3>>
<<set $upperexposed to 2>>
<</if>>
<<if $lowerwetstage gte 3>>
<<set $lowerexposed to 2>>
<</if>>
<<if $underwetstage gte 3>>
<<set $underexposed to 1>>
<</if>>
<<set $breastindicator to 0>>
<<if $crossdressing isnot 1>>
<<if $underexposed gte 1 and $lowerexposed gte 2>>
<<set $playergenderappearance to $playergender>>
<<elseif $lowervaginaexposed gte 1 and $undervaginaexposed gte 1>>
<<set $playergenderappearance to $playergender>>
<<elseif $upperexposed gte 2 and $breastsize gte 3>>
<<set $playergenderappearance to "f">><<set $breastindicator to 1>>
<<elseif $lowergender isnot "n">>
<<set $playergenderappearance to $lowergender>>
<<elseif $uppergender isnot "n">>
<<set $playergenderappearance to $uppergender>>
<<elseif $undergender isnot "n" and $lowerexposed gte 2>>
<<set $playergenderappearance to $undergender>>
<<elseif $upperexposed gte 2 and $breastsize lte 2>>
<<set $playergenderappearance to "m">>
<<else>>
<<set $playergenderappearance to $playergender>>
<</if>>
<</if>>
<<set $exposed to 0>>
<<if $upperexposed gte 1>>
<<if $playergenderappearance is "m">>
<<elseif $libertine gte 1>>
<<else>>
<<set $exposed to 1>>
<</if>>
<</if>>
<<if $upperexposed gte 2 and $playergenderappearance isnot "m">>
<<set $exposed to 1>><<set $topless to 1>>
<<else>>
<<set $topless to 0>>
<</if>>
<<if $lowerexposed gte 1>>
<<if $libertine gte 1>>
<<else>>
<<set $exposed to 1>>
<</if>>
<</if>>
<<if $lowerexposed gte 2>>
<<if $underexposed gte 1>>
<<set $exposed to 2>>
<</if>>
<</if>>
<<set $upperexposed to $upperexposedcarry>>
<<set $lowerexposed to $lowerexposedcarry>>
<<set $underexposed to $underexposedcarry>>
<</nobr>><</widget>>
<<widget "unbind">><<nobr>>
<<set $rightboundcarry to 0>>
<<set $leftboundcarry to 0>>
<<set $leftarm to 0>>
<<set $rightarm to 0>>
<</nobr>><</widget>>
<<widget "bindings">><<nobr>>
<<if $leftarm is "bound" and $position isnot "wall">><<set $leftboundcarry to 1>><</if>>
<<if $rightarm is "bound" and $position isnot "wall">><<set $rightboundcarry to 1>><</if>>
<<if $rightboundcarry is 1 and $rightarm isnot "bound">>
<<set $rightarm to "bound">>
<</if>>
<<if $leftboundcarry is 1 and $leftarm isnot "bound">>
<<set $leftarm to "bound">>
<</if>>
<</nobr>><</widget>>
<<widget "water">><<nobr>>
<<if $uppertype isnot "swim" and $uppertype isnot "naked">>
<<set $upperwet to 200>>
<</if>>
<<if $lowertype isnot "swim" and $lowertype isnot "naked">>
<<set $lowerwet to 200>>
<</if>>
<<if $undertype isnot "swim" and $undertype isnot "naked" and $undertype isnot "chastity">>
<<set $underwet to 200>>
<</if>>
<<waterwash>>
<<set $inwater to 1>>
<</nobr>><</widget>>
<<widget "stripactions">><<nobr>>
<<if $actionuncladoutfit is 1>><<set $actionuncladoutfit to 0>>
Feeling naughty, you remove your $upperclothes.<<uppernaked>><<lowernaked>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">><<exhibitionism1>><br><br><<else>><<exhibitionism2>><br><br>
<</if>>
<</if>>
<<if $actionuncladupper is 1>><<set $actionuncladupper to 0>>
Feeling naughty, you remove your $upperclothes.<<uppernaked>>
<<if $breastsize gte 3>><<exhibitionism1>><<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">><<exhibitionism1>><br><br><<else>><br><br>
<</if>>
<</if>>
<<if $actionuncladlower is 1>><<set $actionuncladlower to 0>>
Feeling naughty, you remove your $lowerclothes.<<lowernaked>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">><<exhibitionism1>><br><br><<else>><<exhibitionism2>><br><br>
<</if>>
<</if>>
<<if $actionuncladunder is 1>><<set $actionuncladunder to 0>>
You remove your $underclothes with shaking fingers.<<undernaked>><<exhibitionism2>><br><br>
<</if>>
<<if $uncladoutfit is 1>>
Put your <<link $upperoff>><<set $eventskip to 1>><<outfiton>><<set $uncladoutfit to 0>><<uncladcheck>><<script>>state.display(state.active.title, null)<</script>><</link>> back on<br>
<</if>>
<<if $uncladupper is 1>>
Put your <<link $upperoff>><<set $eventskip to 1>><<upperon>><<set $uncladupper to 0>><<uncladcheck>><<script>>state.display(state.active.title, null)<</script>><</link>> back on<br>
<</if>>
<<if $uncladlower is 1>>
Put your <<link $loweroff>><<set $eventskip to 1>><<loweron>><<set $uncladlower to 0>><<uncladcheck>><<script>>state.display(state.active.title, null)<</script>><</link>> back on<br>
<</if>>
<<if $uncladunder is 1>>
Put your <<link $underoff>><<set $eventskip to 1>><<underon>><<set $uncladunder to 0>><<uncladcheck>><<script>>state.display(state.active.title, null)<</script>><</link>> back on<br>
<</if>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">>
<<if $upperset is $lowerset>>
Remove your <<link $upperclothes>><<set $eventskip to 1>><<set $actionuncladoutfit to 1>><<set $uncladoutfit to 1>><<uncladcheck>><<script>>state.display(state.active.title, null)<</script>><</link>><<exhibitionist1>><br>
<</if>>
<<else>>
<<if $upperset is $lowerset and $exhibitionism gte 15>>
Remove your <<link $upperclothes>><<set $eventskip to 1>><<set $actionuncladoutfit to 1>><<set $uncladoutfit to 1>><<uncladcheck>><<script>>state.display(state.active.title, null)<</script>><</link>><<exhibitionist2>><br>
<</if>>
<</if>>
<<if $upperset isnot $lowerset and $uppertype isnot "naked">>
Remove your <<link $upperclothes>><<set $eventskip to 1>><<set $actionuncladupper to 1>><<set $uncladupper to 1>><<uncladcheck>><<script>>state.display(state.active.title, null)<</script>><</link>><<if $breastsize gte 3>><<exhibitionist1>><<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">><<exhibitionist1>><</if>><br>
<</if>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">>
<<if $upperset isnot $lowerset and $lowertype isnot "naked">>
Remove your <<link $lowerclothes>><<set $eventskip to 1>><<set $actionuncladlower to 1>><<set $uncladlower to 1>><<uncladcheck>><<script>>state.display(state.active.title, null)<</script>><</link>><<exhibitionist1>><br>
<</if>>
<<else>>
<<if $upperset isnot $lowerset and $lowertype isnot "naked" and $exhibitionism gte 15>>
Remove your <<link $lowerclothes>><<set $eventskip to 1>><<set $actionuncladlower to 1>><<set $uncladlower to 1>><<uncladcheck>><<script>>state.display(state.active.title, null)<</script>><</link>><<exhibitionist2>><br>
<</if>>
<</if>>
<<if $undertype isnot "naked" and $undertype isnot "chastity" and $exhibitionism gte 15>>
Remove your <<link $underclothes>><<set $eventskip to 1>><<set $actionuncladunder to 1>><<set $uncladunder to 1>><<uncladcheck>><<script>>state.display(state.active.title, null)<</script>><</link>><<exhibitionist2>><br>
<</if>>
<</nobr>><</widget>>
<<widget "stripstoreactions">><<nobr>>
<<if $actionuncladoutfit is 1>><<set $actionuncladoutfit to 0>>
<<if $storelocationinit is "wolfcave">>
You remove your $upperclothes. They may be animals, but stripping in front of them makes a chill run through your spine.
<<else>>
You check to make sure no one is around, then slowly remove your $upperclothes. Despite being alone, doing this in a public space makes a chill run through your spine.
<</if>>
<<storeupper>><<storelower>><<storelocation>><<upperundress>><<lowerundress>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">><<exhibitionism1>><br><br>
<<else>>
<<exhibitionism2>><br><br>
<</if>>
<</if>>
<<if $actionuncladupper is 1>><<set $actionuncladupper to 0>>
<<if $storelocationinit is "wolfcave">>
You remove your $upperclothes. They may be animals, but stripping in front of them makes your nipples erect and your newly-exposed skin tingle.
<<else>>
You check to make sure no one is around, then slowly remove your $upperclothes. Despite being alone, doing this in a public space makes your nipples erect and your newly-exposed skin tingle.
<</if>>
<<storeupper>><<storelocation>><<upperundress>>
<<if $breastsize gte 3>><<exhibitionism1>><<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">><<exhibitionism1>><br><br>
<<else>><br><br>
<</if>>
<</if>>
<<if $actionuncladlower is 1>><<set $actionuncladlower to 0>>
<<if $storelocationinit is "wolfcave">>
You remove your $lowerclothes. They may be animals, but stripping in front of them makes you shiver delightfully.
<<else>>
You check to make sure no one is around, then slowly remove your $lowerclothes. Despite being alone, doing this in a public space makes you shiver delightfully.
<</if>>
<<storelower>><<storelocation>><<lowerundress>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">><<exhibitionism1>><br><br>
<<else>>
<<exhibitionism2>><br><br>
<</if>>
<</if>>
<<if $actionuncladunder is 1>><<set $actionuncladunder to 0>>
<<if $storelocationinit is "wolfcave">>
You remove your $lowerclothes. They may be animals, but stripping in front of them makes your skin and <<genitals>> tingle.
<<else>>
You check to make sure no one is around, then slowly remove your $underclothes. Despite being alone, doing this in a public space makes your skin and <<genitals>> tingle.
<</if>>
<<storeunder>><<storelocation>><<underundress>><<exhibitionism2>><br><br>
<</if>>
<<if $storelocationinit is $storelocation>>
<<link "Get Dressed">><<storeon>><<set $eventskip to 1>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<</if>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">>
<<if $upperset is $lowerset>>
Remove your <<link $upperclothes>><<set $eventskip to 1>><<set $actionuncladoutfit to 1>><<script>>state.display(state.active.title, null)<</script>><</link>><<exhibitionist1>><br>
<</if>>
<<else>>
<<if $upperset is $lowerset and $exhibitionism gte 15>>
Remove your <<link $upperclothes>><<set $eventskip to 1>><<set $actionuncladoutfit to 1>><<script>>state.display(state.active.title, null)<</script>><</link>><<exhibitionist2>><br>
<</if>>
<</if>>
<<if $upperset isnot $lowerset and $uppertype isnot "naked">>
Remove your <<link $upperclothes>><<set $eventskip to 1>><<set $actionuncladupper to 1>><<script>>state.display(state.active.title, null)<</script>><</link>><<if $breastsize gte 3>><<exhibitionist1>><<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">><<exhibitionist1>><</if>><br>
<</if>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">>
<<if $upperset isnot $lowerset and $lowertype isnot "naked">>
Remove your <<link $lowerclothes>><<set $eventskip to 1>><<set $actionuncladlower to 1>><<script>>state.display(state.active.title, null)<</script>><</link>><<exhibitionist1>><br>
<</if>>
<<else>>
<<if $upperset isnot $lowerset and $lowertype isnot "naked" and $exhibitionism gte 15>>
Remove your <<link $lowerclothes>><<set $eventskip to 1>><<set $actionuncladlower to 1>><<script>>state.display(state.active.title, null)<</script>><</link>><<exhibitionist2>><br>
<</if>>
<</if>>
<<if $undertype isnot "naked" and $undertype isnot "chastity" and $exhibitionism gte 15>>
Remove your <<link $underclothes>><<set $eventskip to 1>><<set $actionuncladunder to 1>><<script>>state.display(state.active.title, null)<</script>><</link>><<exhibitionist2>><br>
<</if>>
<br>
<<exposure>>
<</nobr>><</widget>>
<<widget "dancestripeffects">><<nobr>>
<<if $danceaction is "outfitstripbreasts">><<set $danceaction to 0>>
You gracefully remove your $upperclothes, exposing your <<breasts>> and $underclothes. The exhibition of your breasts makes them feel raw and sensitive.
<<set $audiencearousal += 8>><<set $audienceexcitement += 8>><<set $audiencemod += 3>><<garousal30>><<uppernaked>><<lowernaked>><<exhibitionism4>>
<</if>>
<<if $danceaction is "outfitstripchest">><<set $danceaction to 0>>
<<if $playergender is "f">>
You gracefully remove your $upperclothes, exposing your <<breasts>> and $underclothes. You feel your nipples harden in response to being revealed.
<<else>>
You gracefully remove your $upperclothes, exposing your <<breasts>> and $underclothes. Your feminine countenance makes your revealed chest feel especially lewd.
<</if>>
<<set $audiencearousal += 8>><<set $audienceexcitement += 8>><<set $audiencemod += 3>><<garousal30>><<uppernaked>><<lowernaked>><<exhibitionism4>>
<</if>>
<<if $danceaction is "outfitstripunder">><<set $danceaction to 0>>
You gracefully remove your $upperclothes, exposing your <<breasts>> and $underclothes. You feel your nipples harden in response to being revealed.
<<set $audiencearousal += 6>><<set $audienceexcitement += 6>><<set $audiencemod += 2>><<garousal30>><<uppernaked>><<lowernaked>><<exhibitionism3>>
<</if>>
<<if $danceaction is "outfitstripnude">><<set $danceaction to 0>>
You gracefully remove your $upperclothes, exposing your nude form. You shiver with excitement, your body laid totally bare.
<<set $audiencearousal += 10>><<set $audienceexcitement += 10>><<set $audiencemod += 4>><<garousal30>><<uppernaked>><<lowernaked>><<exhibitionism5>>
<</if>>
<<if $danceaction is "upperstripbreasts">><<set $danceaction to 0>>
You gracefully remove your $upperclothes, exposing your <<breastsstop>> The exhibition of your breasts makes them feel raw and sensitive.
<<set $audiencearousal += 8>><<set $audienceexcitement += 8>><<set $audiencemod += 3>><<garousal30>><<uppernaked>><<exhibitionism4>>
<</if>>
<<if $danceaction is "upperstripfchest">><<set $danceaction to 0>>
<<if $playergender is "f">>
You gracefully remove your $upperclothes, exposing your <<breastsstop>> You feel your nipples harden in response to being revealed.
<<else>>
You gracefully remove your $upperclothes, exposing your <<breastsstop>> Your feminine countenance makes your revealed chest feel especially lewd.
<</if>>
<<set $audiencearousal += 8>><<set $audienceexcitement += 8>><<set $audiencemod += 3>><<garousal30>><<uppernaked>><<exhibitionism4>>
<</if>>
<<if $danceaction is "upperstripmchest">><<set $danceaction to 0>>
You gracefully remove your $upperclothes, exposing your <<breastsstop>> You feel your nipples harden in response to being revealed.
<<set $audiencearousal += 2>><<set $audienceexcitement += 2>><<set $audiencemod += 1>><<garousal30>><<uppernaked>><<exhibitionism1>>
<</if>>
<<if $danceaction is "lowerstripunder">><<set $danceaction to 0>>
You gracefully remove your $lowerclothes, exposing your $underclothes. Being seen in your underwear excites you.
<<set $audiencearousal += 6>><<set $audienceexcitement += 6>><<set $audiencemod += 2>><<garousal30>><<lowernaked>><<exhibitionism3>>
<</if>>
<<if $danceaction is "lowerstripnude">><<set $danceaction to 0>>
You gracefully remove your $lowerclothes, exposing your <<genitalsstop>>
<<if $uppertype is "naked">>
You shiver with excitement, your body laid totally bare.
<<else>>
Your $upperclothes makes your naked lower half feel particularly conspicuous.
<</if>>
<<set $audiencearousal += 10>><<set $audienceexcitement += 10>><<set $audiencemod += 4>><<garousal30>><<lowernaked>><<exhibitionism5>>
<</if>>
<<if $danceaction is "understripskirt">><<set $danceaction to 0>>
You gracefully remove your $underclothes from beneath your $lowerclothes. You're careful not to give too much away, but such a lewd gesture thrills you nonetheless.
<<set $audiencearousal += 6>><<set $audienceexcitement += 6>><<set $audiencemod += 2>><<garousal30>><<undernaked>><<exhibitionism3>>
<</if>>
<<if $danceaction is "understripnude">><<set $danceaction to 0>>
You gracefully remove your $underclothes, exposing your <<genitalsstop>> You shiver with excitement, your body laid totally bare.
<<set $audiencearousal += 10>><<set $audienceexcitement += 10>><<set $audiencemod += 4>><<garousal30>><<undernaked>><<exhibitionism5>>
<</if>>
<</nobr>><</widget>>
<<widget "dancestripactions">><<nobr>>
<br><br>
<<if $upperset is $lowerset>>
<<if $undertype isnot "naked">>
<<if $breastsize gte 3>>
<<if $exhibitionism gte 55>>
<label><span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist4>> <<radiobutton "$danceaction" "outfitstripbreasts">></label> |
<</if>>
<<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">>
<<if $exhibitionism gte 55>>
<label><span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist4>> <<radiobutton "$danceaction" "outfitstripchest">></label> |
<</if>>
<<else>>
<<if $exhibitionism gte 35>>
<label><span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist3>> <<radiobutton "$danceaction" "outfitstripunder">></label> |
<</if>>
<</if>>
<<else>>
<<if $exhibitionism gte 75>>
<label><span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist5>> <<radiobutton "$danceaction" "outfitstripnude">></label> |
<</if>>
<</if>>
<</if>>
<<if $uppertype isnot "naked" and $upperset isnot $lowerset>>
<<if $breastsize gte 3>>
<<if $exhibitionism gte 55>>
<label><span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist4>> <<radiobutton "$danceaction" "upperstripbreasts">></label> |
<</if>>
<<elseif $playergenderappearance isnot "m" and $lowergender isnot "m">>
<<if $exhibitionism gte 55>>
<label><span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist4>> <<radiobutton "$danceaction" "upperstripfchest">></label> |
<</if>>
<<else>>
<label><span class="meek">Strip $upperclothes</span> (0:05) <<combatexhibitionist1>> <<radiobutton "$danceaction" "upperstripmchest">></label> |
<</if>>
<</if>>
<<if $lowertype isnot "naked" and $upperset isnot $lowerset>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">>
<<if $exhibitionism gte 35>>
<label><span class="meek">Strip $lowerclothes</span> (0:05) <<combatexhibitionist3>> <<radiobutton "$danceaction" "lowerstripunder">></label> |
<</if>>
<<else>>
<<if $exhibitionism gte 75>>
<label><span class="meek">Strip $lowerclothes</span> (0:05) <<combatexhibitionist5>> <<radiobutton "$danceaction" "lowerstripnude">></label> |
<</if>>
<</if>>
<</if>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">>
<<if $lowertype isnot "naked" and $skirt is 1>>
<<if $exhibitionism gte 35>>
<label><span class="meek">Strip $underclothes</span> (0:05) <<combatexhibitionist3>> <<radiobutton "$danceaction" "understripskirt">></label> |
<</if>>
<<elseif $lowertype is "naked">>
<<if $exhibitionism gte 75>>
<label><span class="meek">Strip $underclothes</span> (0:05) <<combatexhibitionist5>> <<radiobutton "$danceaction" "understripnude">></label> |
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "uncladcheck">><<nobr>>
<<if $uncladoutfit isnot 1 and $uncladupper isnot 1 and $uncladlower isnot 1 and $uncladunder isnot 1>>
<<set $unclad to 0>>
<<else>>
<<set $unclad to 1>>
<</if>>
<</nobr>><</widget>>
<<widget "arousalpass">><<nobr>>
<<if $penilechastityparasite isnot 0>>
<<set $arousal += ($pass * 10)>>
<</if>>
<<if $vaginalchastityparasite isnot 0>>
<<set $arousal += ($pass * 10)>>
<</if>>
<<if $analchastityparasite isnot 0>>
<<set $arousal += ($pass * 10)>>
<</if>>
<<if $chestparasite isnot 0>>
<<set $arousal += ($pass * 10)>>
<</if>>
<<if $penisparasite isnot 0>>
<<set $arousal += ($pass * 10)>>
<</if>>
<<if $clitparasite isnot 0>>
<<set $arousal += ($pass * 10)>>
<</if>>
<</nobr>><</widget>>
<<widget "swimmingcheck">><<nobr>>
<<if $swimmingskill gte $swimmingdifficulty>>
<<set $swimmingcheck to "pass">>
<<else>>
<<set $swimmingcheck to "fail">>
<</if>>
<</nobr>><</widget>>
<<widget "undiestrauma">><<nobr>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">>
<<gtrauma>><<gstress>><<gtrauma10>><<gstress10>>
<<else>>
<<gtrauma>><<gstress>><<gtrauma30>><<gstress30>>
<</if>>
<</nobr>><</widget>>
<<widget "goo">><<nobr>>
<<goooutsidecount>>
<<if $goooutsidecount gte 1 and $semenoutsidecount gte 1>>
<<if $goooutsidecount + $semenoutsidecount gte 100>>
<span class="red">Lewd fluid drenches you from head to toe.</span><br>
<<elseif $goooutsidecount + $semenoutsidecount gte 25>>
<span class="pink">You are drenched in slime and semen.</span><br>
<<elseif $goooutsidecount + $semenoutsidecount gte 20>>
<span class="purple">You are soaked with slime and semen.</span><br>
<<elseif $goooutsidecount + $semenoutsidecount gte 15>>
<span class="purple">Your skin is slick with slime and semen.</span><br>
<<elseif $goooutsidecount + $semenoutsidecount gte 10>>
<span class="purple">You are wet with slime and semen.</span><br>
<<elseif $goooutsidecount + $semenoutsidecount gte 5>>
<span class="purple">Your skin is moist with slime and semen.</span><br>
<<else>>
<span class="blue">You feel slime and semen on your skin.</span><br>
<</if>>
<<elseif $goooutsidecount gte 1>>
<<if $goooutsidecount gte 25>>
<span class="pink">You are drenched in slime.</span><br>
<<elseif $goooutsidecount gte 20>>
<span class="purple">You are soaked with slime.</span><br>
<<elseif $goooutsidecount gte 15>>
<span class="purple">Your skin is slick with slime.</span><br>
<<elseif $goooutsidecount gte 10>>
<span class="purple">You are wet with slime.</span><br>
<<elseif $goooutsidecount gte 5>>
<span class="purple">Your skin is moist with slime.</span><br>
<<else>>
<span class="blue">You feel slime on your skin.</span><br>
<</if>>
<<elseif $semenoutsidecount gte 1>>
<<if $semenoutsidecount gte 25>>
<span class="pink">You are drenched in semen.</span><br>
<<elseif $semenoutsidecount gte 20>>
<span class="purple">You are soaked with semen.</span><br>
<<elseif $semenoutsidecount gte 15>>
<span class="purple">Your skin is slick with semen.</span><br>
<<elseif $semenoutsidecount gte 10>>
<span class="purple">You are wet with semen.</span><br>
<<elseif $semenoutsidecount gte 5>>
<span class="purple">Your skin is moist with semen.</span><br>
<<else>>
<span class="blue">You feel semen on your skin.</span><br>
<</if>>
<</if>>
<<if $vaginagoo gte 1 and $vaginasemen gte 1>>
<<if $vaginagoo + $vaginasemen gte 5>>
<span class="red">Your womb overflows with slime and semen.</span><br>
<<elseif $vaginagoo + $vaginasemen gte 4>>
<span class="pink">Your <<pussy>> overflows with slime and semen.</span><br>
<<elseif $vaginagoo + $vaginasemen gte 3>>
<span class="pink">Slime and semen flows from your <<pussystop>></span><br>
<<elseif $vaginagoo + $vaginasemen gte 2>>
<span class="pink">Slime and semen stream from your <<pussystop>></span><br>
<<elseif $vaginagoo + $vaginasemen gte 1>>
<span class="pink">Slime and semen drip from your <<pussystop>></span><br>
<</if>>
<<elseif $vaginagoo gte 1>>
<<if $vaginagoo gte 5>>
<span class="red">Your womb overflows with slime.</span>
<<elseif $vaginagoo gte 4>>
<span class="pink">Your <<pussy>> overflows with slime.</span><br>
<<elseif $vaginagoo gte 3>>
<span class="pink">Slime flows from your <<pussystop>></span><br>
<<elseif $vaginagoo gte 2>>
<span class="pink">Slime streams from your <<pussystop>></span><br>
<<elseif $vaginagoo gte 1>>
<span class="pink">Slime drips from your <<pussystop>></span><br>
<</if>>
<<elseif $vaginasemen gte 1>>
<<if $vaginasemen gte 5>>
<span class="red">Your womb overflows with semen.</span>
<<elseif $vaginasemen gte 4>>
<span class="pink">Your <<pussy>> overflows with semen.</span><br>
<<elseif $vaginasemen gte 3>>
<span class="pink">Semen flows from your <<pussystop>></span><br>
<<elseif $vaginasemen gte 2>>
<span class="pink">Semen streams from your <<pussystop>></span><br>
<<elseif $vaginasemen gte 1>>
<span class="pink">Semen drips from your <<pussystop>></span><br>
<</if>>
<</if>>
<<if $anusgoo gte 1 and $anussemen gte 1>>
<<if $anusgoo + $anussemen gte 5>>
<span class="red">Your bowels overflow with slime and semen.</span><br>
<<elseif $anusgoo + $anussemen gte 4>>
<span class="pink">Your <<bottom>> overflows with slime and semen.</span><br>
<<elseif $anusgoo + $anussemen gte 3>>
<span class="pink">Slime and semen flows from your <<bottomstop>></span><br>
<<elseif $anusgoo + $anussemen gte 2>>
<span class="pink">Slime and semen stream from your <<bottomstop>></span><br>
<<elseif $anusgoo + $anussemen gte 1>>
<span class="pink">Slime and semen drip from your <<bottomstop>></span><br>
<</if>>
<<elseif $anusgoo gte 1>>
<<if $anusgoo gte 5>>
<span class="red">Your bowels overflow with slime.</span>
<<elseif $anusgoo gte 4>>
<span class="pink">Your <<bottom>> overflows with slime.</span><br>
<<elseif $anusgoo gte 3>>
<span class="pink">Slime flows from your <<bottomstop>></span><br>
<<elseif $anusgoo gte 2>>
<span class="pink">Slime streams from your <<bottomstop>></span><br>
<<elseif $anusgoo gte 1>>
<span class="pink">Slime drips from your <<bottomstop>></span><br>
<</if>>
<<elseif $anussemen gte 1>>
<<if $anussemen gte 5>>
<span class="red">Your bowels overflow with semen.</span>
<<elseif $anussemen gte 4>>
<span class="pink">Your <<bottom>> overflows with semen.</span><br>
<<elseif $anussemen gte 3>>
<span class="pink">Semen flows from your <<bottomstop>></span><br>
<<elseif $anussemen gte 2>>
<span class="pink">Semen streams from your <<bottomstop>></span><br>
<<elseif $anussemen gte 1>>
<span class="pink">Semen drips from your <<bottomstop>></span><br>
<</if>>
<</if>>
<<if $mouthgoo gte 1 and $mouthsemen gte 1>>
<<if $mouthgoo + $mouthsemen gte 5>>
<span class="red">You keep coughing up slime and semen.</span><br>
<<elseif $mouthgoo + $mouthsemen gte 4>>
<span class="pink">Slime and semen dribble down your chin.</span><br>
<<elseif $mouthgoo + $mouthsemen gte 3>>
<span class="pink">Slime and semen line the sides of your throat.</span><br>
<<elseif $mouthgoo + $mouthsemen gte 2>>
<span class="pink">Slime and semen layer the back of your throat.</span><br>
<<elseif $mouthgoo + $mouthsemen gte 1>>
<span class="purple">The taste of slime and semen permeates your mouth.</span><br>
<</if>>
<<elseif $mouthgoo gte 1>>
<<if $mouthgoo gte 5>>
<span class="red">You keep coughing up slime.</span><br>
<<elseif $mouthgoo gte 4>>
<span class="pink">Slime dribbles down your chin.</span><br>
<<elseif $mouthgoo gte 3>>
<span class="pink">Slime lines the sides of your throat.</span><br>
<<elseif $mouthgoo gte 2>>
<span class="pink">Slime layers the back of your throat.</span><br>
<<elseif $mouthgoo gte 1>>
<span class="purple">The taste of slime permeates your mouth.</span><br>
<</if>>
<<elseif $mouthsemen gte 1>>
<<if $mouthsemen gte 5>>
<span class="red">You keep coughing up semen.</span><br>
<<elseif $mouthsemen gte 4>>
<span class="pink">Semen dribbles down your chin.</span><br>
<<elseif $mouthsemen gte 3>>
<span class="pink">Semen lines the sides of your throat.</span><br>
<<elseif $mouthsemen gte 2>>
<span class="pink">Semen layers the back of your throat.</span><br>
<<elseif $mouthsemen gte 1>>
<span class="purple">The taste of semen permeates your mouth.</span><br>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "goocount">><<nobr>>
<<if $neckgoo gte 5>><<set $neckgoo to 5>><</if>>
<<if $rightarmgoo gte 5>><<set $rightarmgoo to 5>><</if>>
<<if $leftarmgoo gte 5>><<set $leftarmgoo to 5>><</if>>
<<if $thighgoo gte 5>><<set $thighgoo to 5>><</if>>
<<if $bottomgoo gte 5>><<set $bottomgoo to 5>><</if>>
<<if $tummygoo gte 5>><<set $tummygoo to 5>><</if>>
<<if $chestgoo gte 5>><<set $chestgoo to 5>><</if>>
<<if $facegoo gte 5>><<set $facegoo to 5>><</if>>
<<if $hairgoo gte 5>><<set $hairgoo to 5>><</if>>
<<if $feetgoo gte 5>><<set $feetgoo to 5>><</if>>
<<if $vaginaoutsidegoo gte 5>><<set $vaginaoutsidegoo to 5>><</if>>
<<if $vaginagoo gte 5>><<set $vaginagoo to 5>><</if>>
<<if $penisgoo gte 5>><<set $penisgoo to 5>><</if>>
<<if $anusgoo gte 5>><<set $anusgoo to 5>><</if>>
<<if $mouthgoo gte 5>><<set $mouthgoo to 5>><</if>>
<<set $goocount to $neckgoo + $rightarmgoo + $leftarmgoo + $thighgoo + $bottomgoo + $tummygoo + $chestgoo + $facegoo + $hairgoo + $feetgoo + $vaginaoutsidegoo + ($vaginagoo * 3) + ($penisgoo * 3) + ($anusgoo * 3) + ($mouthgoo * 3)>>
<<if $necksemen gte 5>><<set $necksemen to 5>><</if>>
<<if $rightarmsemen gte 5>><<set $rightarmsemen to 5>><</if>>
<<if $leftarmsemen gte 5>><<set $leftarmsemen to 5>><</if>>
<<if $thighsemen gte 5>><<set $thighsemen to 5>><</if>>
<<if $bottomsemen gte 5>><<set $bottomsemen to 5>><</if>>
<<if $tummysemen gte 5>><<set $tummysemen to 5>><</if>>
<<if $chestsemen gte 5>><<set $chestsemen to 5>><</if>>
<<if $facesemen gte 5>><<set $facesemen to 5>><</if>>
<<if $hairsemen gte 5>><<set $hairsemen to 5>><</if>>
<<if $feetsemen gte 5>><<set $feetsemen to 5>><</if>>
<<if $vaginaoutsidesemen gte 5>><<set $vaginaoutsidesemen to 5>><</if>>
<<if $vaginasemen gte 5>><<set $vaginasemen to 5>><</if>>
<<if $penissemen gte 5>><<set $penissemen to 5>><</if>>
<<if $anussemen gte 5>><<set $anussemen to 5>><</if>>
<<if $mouthsemen gte 5>><<set $mouthsemen to 5>><</if>>
<<set $semencount to $necksemen + $rightarmsemen + $leftarmsemen + $thighsemen + $bottomsemen + $tummysemen + $chestsemen + $facesemen + $hairsemen + $feetsemen + $vaginaoutsidesemen + ($vaginasemen * 3) + ($penissemen * 3) + ($anussemen * 3) + ($mouthsemen * 3)>>
<</nobr>><</widget>>
<<widget "goooutsidecount">><<nobr>>
<<if $neckgoo gte 5>><<set $neckgoo to 5>><</if>>
<<if $rightarmgoo gte 5>><<set $rightarmgoo to 5>><</if>>
<<if $leftarmgoo gte 5>><<set $leftarmgoo to 5>><</if>>
<<if $thighgoo gte 5>><<set $thighgoo to 5>><</if>>
<<if $bottomgoo gte 5>><<set $bottomgoo to 5>><</if>>
<<if $tummygoo gte 5>><<set $tummygoo to 5>><</if>>
<<if $chestgoo gte 5>><<set $chestgoo to 5>><</if>>
<<if $facegoo gte 5>><<set $facegoo to 5>><</if>>
<<if $hairgoo gte 5>><<set $hairgoo to 5>><</if>>
<<if $feetgoo gte 5>><<set $feetgoo to 5>><</if>>
<<if $vaginaoutsidegoo gte 5>><<set $vaginaoutsidegoo to 5>><</if>>
<<if $penisgoo gte 5>><<set $penisgoo to 5>><</if>>
<<set $goooutsidecount to $neckgoo + $rightarmgoo + $leftarmgoo + $thighgoo + $bottomgoo + $tummygoo + $chestgoo + $facegoo + $hairgoo + $feetgoo + $vaginaoutsidegoo + ($penisgoo * 3)>>
<<if $necksemen gte 5>><<set $necksemen to 5>><</if>>
<<if $rightarmsemen gte 5>><<set $rightarmsemen to 5>><</if>>
<<if $leftarmsemen gte 5>><<set $leftarmsemen to 5>><</if>>
<<if $thighsemen gte 5>><<set $thighsemen to 5>><</if>>
<<if $bottomsemen gte 5>><<set $bottomsemen to 5>><</if>>
<<if $tummysemen gte 5>><<set $tummysemen to 5>><</if>>
<<if $chestsemen gte 5>><<set $chestsemen to 5>><</if>>
<<if $facesemen gte 5>><<set $facesemen to 5>><</if>>
<<if $hairsemen gte 5>><<set $hairsemen to 5>><</if>>
<<if $feetsemen gte 5>><<set $feetsemen to 5>><</if>>
<<if $vaginaoutsidesemen gte 5>><<set $vaginaoutsidesemen to 5>><</if>>
<<if $penissemen gte 5>><<set $penissemen to 5>><</if>>
<<set $semenoutsidecount to $necksemen + $rightarmsemen + $leftarmsemen + $thighsemen + $bottomsemen + $tummysemen + $chestsemen + $facesemen + $hairsemen + $feetsemen + $vaginaoutsidesemen + ($penissemen * 3)>>
<</nobr>><</widget>>
<<widget "waterwash">><<nobr>>
<<if $combat isnot 1>>
<<if $neckgoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $neckgoo -= 1>><</if>>
<<if $rightarmgoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $rightarmgoo -= 1>><</if>>
<<if $leftarmgoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $leftarmgoo -= 1>><</if>>
<<if $thighgoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $thighgoo -= 1>><</if>>
<<if $bottomgoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $bottomgoo -= 1>><</if>>
<<if $tummygoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $tummygoo -= 1>><</if>>
<<if $chestgoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $chestgoo -= 1>><</if>>
<<if $facegoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $facegoo -= 1>><</if>>
<<if $hairgoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $hairgoo -= 1>><</if>>
<<if $feetgoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $feetgoo -= 1>><</if>>
<<if $vaginaoutsidegoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $vaginaoutsidegoo -= 1>><</if>>
<<if $vaginagoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $vaginagoo -= 1>><</if>>
<<if $penisgoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $penisgoo -= 1>><</if>>
<<if $anusgoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $anusgoo -= 1>><</if>>
<<if $mouthgoo gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $mouthgoo -= 1>><</if>>
<<if $necksemen gte 1>><<set $waterwash += 1>><<set $necksemen -= 1>><</if>>
<<if $rightarmsemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $rightarmsemen -= 1>><</if>>
<<if $leftarmsemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $leftarmsemen -= 1>><</if>>
<<if $thighsemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $thighsemen -= 1>><</if>>
<<if $bottomsemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $bottomsemen -= 1>><</if>>
<<if $tummysemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $tummysemen -= 1>><</if>>
<<if $chestsemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $chestsemen -= 1>><</if>>
<<if $facesemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $facesemen -= 1>><</if>>
<<if $hairsemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $hairsemen -= 1>><</if>>
<<if $feetsemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $feetsemen -= 1>><</if>>
<<if $vaginaoutsidesemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $vaginaoutsidesemen -= 1>><</if>>
<<if $vaginasemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $vaginasemen -= 1>><</if>>
<<if $penissemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $penissemen -= 1>><</if>>
<<if $anussemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $anussemen -= 1>><</if>>
<<if $mouthsemen gte 1>><<set $waterwash += 1>><<set $allure += 500>><<set $mouthsemen -= 1>><</if>>
<</if>>
<<if $waterwash gte 10>>
<span class="lewd">Copious amounts of lewd fluid washes into the water. You hope it doesn't attract attention.</span>
<<elseif $waterwash gte 5>>
<span class="lewd">Lots of lewd fluid washes into the water. You hope it doesn't attract attention.</span>
<<elseif $waterwash gte 2>>
<span class="lewd">Lewd fluid washes into the water. You hope it doesn't attract attention.</span>
<<elseif $waterwash is 1>>
<span class="lewd">Some lewd fluid washes into the water. You hope it doesn't attract attention.</span>
<</if>>
<<set $waterwash to 0>>
<</nobr>><</widget>>
<<widget "wash">><<nobr>>
<<set $neckgoo to 0>>
<<set $rightarmgoo to 0>>
<<set $leftarmgoo to 0>>
<<set $thighgoo to 0>>
<<set $bottomgoo to 0>>
<<set $tummygoo to 0>>
<<set $chestgoo to 0>>
<<set $facegoo to 0>>
<<set $hairgoo to 0>>
<<set $feetgoo to 0>>
<<set $vaginagoo to 0>>
<<set $vaginaoutsidegoo to 0>>
<<set $penisgoo to 0>>
<<set $anusgoo to 0>>
<<set $mouthgoo to 0>>
<<set $necksemen to 0>>
<<set $rightarmsemen to 0>>
<<set $leftarmsemen to 0>>
<<set $thighsemen to 0>>
<<set $bottomsemen to 0>>
<<set $tummysemen to 0>>
<<set $chestsemen to 0>>
<<set $facesemen to 0>>
<<set $hairsemen to 0>>
<<set $feetsemen to 0>>
<<set $vaginasemen to 0>>
<<set $vaginaoutsidesemen to 0>>
<<set $penissemen to 0>>
<<set $anussemen to 0>>
<<set $mouthsemen to 0>>
<</nobr>><</widget>>
<<widget "tipset">><<nobr>>
<<set $tip to random(1000, 3000)>>
<<if $tip lte 2000>>
<<set $tipreaction to "low">>
<<else>>
<<set $tipreaction to "mid">>
<</if>>
<<set $tip to $tipmod * $tip>>
<<set $tip to $tip * (1 + ($attractiveness / 10000))>>
<<if $mathstrait gte 1>>
<<set $tip to ($tip += ($tip * ($mathstrait / 4)))>>
<</if>>
<<set $tip to Math.trunc($tip)>>
<</nobr>><</widget>>
<<widget "tipreceive">><<nobr>>
You make £<<print ($tip / 100)>>.
<<set $money to $money + $tip>>
<</nobr>><</widget>>
<<widget "stealclothes">><<nobr>>
<<set $stealtextskip to 1>>
<<if $upperoff isnot 0>>
<<uppersteal>>
<</if>>
<<if $loweroff isnot 0>>
<<lowersteal>>
<</if>>
<<if $underoff isnot 0>>
<<understeal>>
<</if>>
<<set $stealtextskip to 0>>
<</nobr>><</widget>>
<<widget "passout">><<nobr>>
<<set $stress -= 5000>>
<<set $passoutstat += 1>>
<</nobr>><</widget>>
<<widget "vaginaraped">><<nobr>>
<<if $angel gte 6>>
<span class="red">Your halo shatters and your wings blacken. An overwhelming sense of loss overcomes you.</span><<set $trauma to $traumamax>><<set $fallenangel to 2>>
<<elseif $angel gte 4>>
<span class="red">Your halo shatters and fades.</span>
<</if>>
<<set $angel to 0>>
<<set $vaginafucked to 1>>
<<set $transformed to 0>>
<</nobr>><</widget>>
<<widget "penisraped">><<nobr>>
<<if $angel gte 6>>
<span class="red">Your halo shatters and your wings blacken. An overwhelming sense of loss overcomes you.</span><<set $trauma to $traumamax>><<set $fallenangel to 2>>
<<elseif $angel gte 4>>
<span class="red">Your halo shatters and fades.</span>
<</if>>
<<set $angel to 0>>
<<set $penisfucked to 1>>
<<set $transformed to 0>>
<</nobr>><</widget>>
<<widget "internalejac">><<nobr>>
<<if $demon gte 6>>
<<set $demonabsorb += 1>>
<</if>>
<</nobr>><</widget>>
<<widget "textmap">><<nobr>>
__Map__<br>
|.....Ba ─ Cl ─ St ─ Me<br>
|..╱ ╲ ╱ ╲ ╱ ╲ ╱ ╲<br>
|Do ─ Co ─ Hi ─ Ox ─ Ha<br>
|..╲ ╱ ╲ ╱ ╲ ╱ ╲ ╱<br>
|.....Da ─ Wo ─ Ni ─ El<br>
<br>
<</nobr>><</widget>>
<<widget "rentday">><<nobr>>
<<if $rentday is 1>>
Sunday.
<<elseif $rentday is 2>>
Monday.
<<elseif $rentday is 3>>
Tuesday.
<<elseif $rentday is 4>>
Wednesday.
<<elseif $rentday is 5>>
Thursday.
<<elseif $rentday is 6>>
Friday.
<<else>>
Saturday.
<</if>>
<</nobr>><</widget>>
<<widget "tearup">><<nobr>>
<<if $pain lte 20>>
<<set $pain to 20>>
<</if>>
<</nobr>><</widget>>
<<widget "roomoptions">><<nobr>>
<<pilloptions>>
<</nobr>><</widget>>
<<widget "pilloptions">><<nobr>>
<<if $pillstaken is 1>><<set $pillstaken to 0>>
You take the pills Doctor Harper prescribed. You feel dizzy.<<gcontrol>><<lawareness>><<awareness -1>><<control 10>><br><br>
<</if>>
<<if $pills gte 1 and $medicated is 0>>
<<link "Take Pills">><<set $medicated += 1>><<set $pillstaken to 1>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
:: Widgets Effects [widget]
<<widget "effectstime">><<nobr>>
<<time>>
<<if $time gte 1440>><<set $time to $time - 1440>><<set $days to $days + 1>><<set $weekday to $weekday + 1>>
<<if $weekday gte 8>><<set $weekday to $weekday - 7>><<week>><</if>>
<<day>>
<<set $physiquechange to 1>>
<</if>>
<<time>>
<<if $minute gte 60>>
<<hour>>
<</if>>
<</nobr>><</widget>>
<<widget "effectswater">><<nobr>>
<<set $wetintro to 0>>
<<if $squidcount is 1>>
<span class="purple">You feel the squid tease your <<genitalsstop>></span><<garousal>><<garousal10>>
<<elseif $squidcount is 2>>
<span class="purple">You feel the squids tease your <<genitals>> and chest.</span><<garousal>><<garousal20>>
<<elseif $squidcount is 3>>
<span class="purple">You feel the squids tease your <<genitals>> and <<breastsstop>></span><<garousal>><<garousal30>>
<<elseif $squidcount is 4>>
<span class="purple">You feel the squids tease your <<genitalscomma>> <<breasts>> and <<bottomstop>></span><<garousal>><<garousal40>>
<<elseif $squidcount gte 5>>
<span class="purple">You feel $squidcount squid tease your <<genitalscomma>> <<breastscomma>> <<bottomcomma>> and other parts of your body.</span><<garousal>><<garousal50>><<set $arousal += ($squidcount * 10)>>
<</if>>
<<if $uppertype isnot "naked">>
<<if $upperwet gte 100 and $upperwetstage lt 3>><<set $upperwetstage to 3>><<set $wetintro to 2>>
<span class="lewd">Water soaks through your $upperclothes, exposing your <<breastsstop>></span>
<<elseif $upperwet lt 90 and $upperwetstage gte 3>><<set $upperwetstage to 2>>
<span class="green">Your $upperclothes <<upperhas>> dried, concealing your <<breastsstop>></span>
<<elseif $upperwet gte 80 and $upperwetstage lt 2>><<set $upperwetstage to 2>><<set $wetintro to 1>>
<span class="purple">Your $upperclothes <<upperplural>> wet.</span>
<<elseif $upperwet lt 70 and $upperwetstage gte 2>><<set $upperwetstage to 1>>
<span class="green">Your $upperclothes <<upperplural>> drying out.</span>
<<elseif $upperwet gte 50 and $upperwetstage lt 1>><<set $upperwetstage to 1>>
<span class="blue">Your $upperclothes <<upperplural>> damp.</span>
<<elseif $upperwet lt 40 and $upperwetstage gte 1>><<set $upperwetstage to 0>>
<span class="green">Your $upperclothes <<upperplural>> dry.</span>
<</if>>
<</if>>
<<if $lowertype isnot "naked">>
<<if $lowerwet gte 100 and $lowerwetstage lt 3>><<set $lowerwetstage to 3>><<set $wetintro to 2>>
<span class="lewd">Water soaks through your $lowerclothes, exposing your <<undiesstop>></span>
<<elseif $lowerwet lt 90 and $lowerwetstage gte 3>><<set $lowerwetstage to 2>>
<span class="green">Your $lowerclothes <<lowerhas>> dried, concealing your <<undiesstop>></span>
<<elseif $lowerwet gte 80 and $lowerwetstage lt 2>><<set $lowerwetstage to 2>><<set $wetintro to 1>>
<span class="purple">Your $lowerclothes <<lowerplural>> wet.</span>
<<elseif $lowerwet lt 70 and $lowerwetstage gte 2>><<set $lowerwetstage to 1>>
<span class="green">Your $lowerclothes <<lowerplural>> drying out.</span>
<<elseif $lowerwet gte 50 and $lowerwetstage lt 1>><<set $lowerwetstage to 1>>
<span class="blue">Your $lowerclothes <<lowerplural>> damp.</span>
<<elseif $lowerwet lt 40 and $lowerwetstage gte 1>><<set $lowerwetstage to 0>>
<span class="green">Your $lowerclothes <<lowerplural>> dry.</span>
<</if>>
<</if>>
<<if $undertype isnot "naked" and $undertype isnot "chastity">>
<<if $underwet gte 100 and $underwetstage lt 3>><<set $underwetstage to 3>><<set $wetintro to 2>>
<span class="lewd">Water soaks through your $underclothes, exposing your <<genitalsstop>></span>
<<elseif $underwet lt 90 and $underwetstage gte 3>><<set $underwetstage to 2>>
<span class="green">Your $underclothes <<underhas>> dried, concealing your <<genitalsstop>></span>
<<elseif $underwet gte 80 and $underwetstage lt 2>><<set $underwetstage to 2>><<set $wetintro to 1>>
<span class="purple">Your $underclothes <<underplural>> wet.</span>
<<elseif $underwet lt 70 and $underwetstage gte 2>><<set $underwetstage to 1>>
<span class="green">Your $underclothes <<underplural>> drying out.</span>
<<elseif $underwet gte 50 and $underwetstage lt 1>><<set $underwetstage to 1>>
<span class="blue">Your $underclothes <<underplural>> damp.</span>
<<elseif $underwet lt 40 and $underwetstage gte 1>><<set $underwetstage to 0>>
<span class="green">Your $underclothes <<underplural>> dry.</span>
<</if>>
<</if>>
<<if $wetintro gte 2>>
<<exposure>>
<<if $exhibitionism gte 55>>
You feel a lewd thrill as you look down and see your clothes cling tightly to your body, completely transparent.
<<else>>
You look down in horror at your clothes, which cling tight to your body and are completely transparent.
<</if>>
<<covered>><br><br>
<<elseif $wetintro gte 1>>
<<if $exhibitionism gte 35>>
You feel a lewd thrill as you look down and see your clothes cling tightly to your body, giving a hint of transparency.
<<else>>
You look down anxiously at your clothes, now clinging tightly to your body and giving a hint of transparency.
<</if>>
<br><br>
<</if>>
<</nobr>><</widget>>
<<widget "effects">><<nobr>>
<<compatibility>>
<<effectstime>>
<<effectswater>>
<<if $inwater is 1>>
<<else>>
<<if $squidcount gte 2>>
<span class="blue">The squid drop off you, seeking water.</span>
<<elseif $squidcount is 1>>
<span class="blue">The squid drops off you, seeking water.</span>
<</if>>
<<set $squidcount to 0>>
<</if>>
<<set $inwater to 0>>
<<if $assertiveaction isnot 0>><<set $assertivedefault to $assertiveaction>>
<<if $assertiveaction is "trauma">>
<<set $trauma -= $assertive>>
<<elseif $assertiveaction is "stress">>
<<set $stress -= ($assertive * 10)>>
<<elseif $assertiveaction is "submissive">>
<<set $submissive += ($assertive / 10)>>
<<elseif $assertiveaction is "defiant">>
<<set $submissive -= ($assertive / 10)>>
<</if>>
<<set $assertiveaction to 0; $assertive to 0>>
<</if>>
<<if $trauma gte $traumamax and $hightraumawarning isnot 1>><<set $hightraumawarning to 1>>
<span class="red">You've been so traumatised by predation you can no longer defend yourself. Coming back from this point is possible, but very difficult. You may wish to restart the game.<br>
Promiscuous, exhibitionist and deviant acts are good for managing trauma. They also suspend the effect of many negative traits.</span>
<</if>>
<<if $scienceproject is "ongoing" and $scienceprojectdays is 0 and $scienceprojectwarning isnot 1>><<set $scienceprojectwarning to 1>>
<span class="gold">The science fair is being held in the town hall on Cliff Street today from 9:00 until 18:00.</span>
<</if>>
<<if $eventskipoverrule is 1>>
<<set $eventskipoverrule to 0>>
<<if $exposed is 0>>
<<set $eventskip to 0>>
<</if>>
<</if>>
<<if $hour gte 8 and $hour lt 21>>
<<set $openinghours to 1>>
<<else>>
<<set $openinghours to 0>>
<</if>>
<<if $hour is 21>>
<<set $closinghour to 1>>
<<else>>
<<set $closinghour to 0>>
<</if>>
<<if $underwatercheck gt 0>>
<<set $underwatercheck -= 1>>
<<elseif $underwater is 1>>
<<set $underwater to 0>>
<<oxygenrefresh>>
<</if>>
<<if $demonabsorb gte 1>>
<<if $enemytype is "tentacles">>
<<set $pain -= (20 * $demonabsorb)>>
<<set $stress -= (300 * $demonabsorb)>>
<<else>>
<<set $trauma -= (150 * $demonabsorb)>>
<</if>>
<span class="lewd">You absorb the sexual essence. You feel soothed.</span>
<<set $demonabsorb to 0>>
<</if>>
<<if $control gte ($controlmax / 5) * 2>>
<<set $controlled to 1>>
<<else>>
<<set $controlled to 0>>
<</if>>
<<if $trauma gte 1>>
<<set $sleeptrouble to 1>>
<<else>>
<<set $sleeptrouble to 0>>
<</if>>
<<if $trauma gte ($traumamax / 10) * 1>>
<<set $nightmares to 1>>
<<else>>
<<set $nightmares to 0>>
<</if>>
<<if $trauma gte ($traumamax / 10) * 7>>
<<set $anxiety to 2>>
<<elseif $trauma gte ($traumamax / 10) * 2>>
<<set $anxiety to 1>>
<<else>>
<<set $anxiety to 0>>
<</if>>
<<if $trauma gte ($traumamax / 10) * 8>>
<<set $flashbacks to 1>>
<<else>>
<<set $flashbacks to 0>>
<</if>>
<<if $trauma gte ($traumamax / 10) * 6>>
<<set $panicattacks to 2>>
<<elseif $trauma gte ($traumamax / 10) * 4>>
<<set $panicattacks to 1>>
<<else>>
<<set $panicattacks to 0>>
<</if>>
<<if $trauma gte ($traumamax / 10) * 5>>
<<set $hallucinations to 2>>
<<elseif $trauma gte ($traumamax / 10) * 3>>
<<set $hallucinations to 1>>
<<else>>
<<set $hallucinations to 0>>
<</if>>
<<if $awareness gte 400 or $hallucinogen gt 0>>
<<set $hallucinations to 2>>
<<elseif $awareness gte 300 and $hallucinations lte 1>>
<<set $hallucinations to 1>>
<</if>>
<<if $trauma gte $traumamax>>
<<set $dissociation to 2>>
<<elseif $trauma gte ($traumamax / 10) * 9>>
<<set $dissociation to 1>>
<<else>>
<<set $dissociation to 0>>
<</if>>
<<if $location is "town">>
<<if $flashbacktownready is 1 and $controlled is 0>>
<<set $flashbacktownready to 0>>
<<flashbacktown>>
<</if>>
<</if>>
<<if $location is "home">>
<<if $flashbackhomeready is 1 and $controlled is 0>>
<<set $flashbackhomeready to 0>>
<<flashbackhome>>
<</if>>
<</if>>
<<if $location is "beach">>
<<if $flashbackbeachready is 1 and $controlled is 0>>
<<set $flashbackbeachready to 0>>
<<flashbackbeach>>
<</if>>
<</if>>
<<if $location is "underground">>
<<if $flashbackundergroundready is 1 and $controlled is 0>>
<<set $flashbackundergroundready to 0>>
<<flashbackunderground>>
<</if>>
<</if>>
<<if $location is "school">>
<<if $flashbackschoolready is 1 and $controlled is 0>>
<<set $flashbackschoolready to 0>>
<<flashbackschool>>
<</if>>
<</if>>
<<set $breastindicator to 0>>
<<if $crossdressing isnot 1>>
<<if $underexposed gte 1 and $lowerexposed gte 2>>
<<set $playergenderappearance to $playergender>>
<<elseif $lowervaginaexposed gte 1 and $undervaginaexposed gte 1>>
<<set $playergenderappearance to $playergender>>
<<elseif $upperexposed gte 2 and $breastsize gte 3>>
<<set $playergenderappearance to "f">><<set $breastindicator to 1>>
<<elseif $lowergender isnot "n">>
<<set $playergenderappearance to $lowergender>>
<<elseif $uppergender isnot "n">>
<<set $playergenderappearance to $uppergender>>
<<elseif $undergender isnot "n" and $lowerexposed gte 2>>
<<set $playergenderappearance to $undergender>>
<<elseif $upperexposed gte 2 and $breastsize lte 2>>
<<set $playergenderappearance to "m">>
<<else>>
<<set $playergenderappearance to $playergender>>
<</if>>
<</if>>
<<if $clothingrebuytext is 1>><<set $clothingrebuytext to 0>>
<span class="lblue">Your ruined clothing signals for a replacement.</span>
<</if>>
<<if $clothingrebuyfailedtext is 1>><<set $clothingrebuyfailedtext to 0>>
<span class="purple">Your ruined clothing tries to signal for a replacement, but you can't afford it.</span>
<</if>>
<<integritycheck>>
<<exposure>>
<<set $orgasmdown to $orgasmdown - 1>>
<<if $exposed gte 1 and $exposedcheck is 1>><<set $exposedcheck to 0>>
You feel selfconscious about your <<nuditystop>><br>
<</if>>
<<exposure>>
<<if $timer gte 1>>
<<set $timer to $timer - 1>>
<</if>>
<<bindings>>
<<if $clothesmessage.length > 0>>
<<clotheseffects>> <br>
<</if>>
<<set $menu to 0>>
<<endnobr>><<endwidget>>
:: Widgets Text [widget]
<<widget "catcall">><<nobr>>
"<<print either("Hey beautiful.",
"Hey gorgeous.",
"Looking good.",
"Looking fine.",
"You look sumptuous,<<girlstop>>",
"You look ravishing,<<girlstop>>",
"You look stunning,<<girlstop>>",
"You look superb,<<girlstop>>",
"Hey <<girlcomma>> want some of this?",
"Nice butt.",
"I'd love a taste of you.")>>"
<</nobr>><</widget>>
<<widget "lewdcatcall">><<nobr>>
"<<print either("Looks like someone wants to be raped.",
"What a slut!",
"What a whore!",
"Why would you dress like that?",
"That's one way to get attention.",
"You can't complain if someone hurts you while walking around like that.",
"L-lewd!")>>"
<</nobr>><</widget>>
<<widget "schoolcatcall">><<nobr>>
"<<print either("Hey sexy.",
"Hey <<girlstop>>",
"Looking good.",
"Looking fine.",
"You look cute,<<girlstop>>",
"You look ravishing,<<girlstop>>",
"You look stunning,<<girlstop>>",
"You look superb,<<girlstop>>",
"Hey <<girlcomma>> want some of this?",
"Nice butt.",
"You look tasty.")>>"
<</nobr>><</widget>>
<<widget "bodyparts">><<print either("hands", "feet", "thighs", "legs", "tummy", "cheek", "bottom", "chest", "face", "arms", "shoulder", "back")>><<endwidget>>
<<widget "lowerbodyparts">><<print either("hands", "feet", "thighs", "bottom")>><<endwidget>>
<<widget "upperword">><<nobr>>
<<if $upperword is "a">>a <</if>>
<<if $upperword is "n">><</if>>
<<endnobr>><<endwidget>>
<<widget "lowerword">><<nobr>>
<<if $lowerword is "a">>a <</if>>
<<if $lowerword is "n">><</if>>
<<endnobr>><<endwidget>>
<<widget "underword">><<nobr>>
<<if $underword is "a">>a <</if>>
<<if $underword is "n">><</if>>
<<endnobr>><<endwidget>>
<<widget "upperplural">><<nobr>>
<<if $upperplural is 1>>are
<<else>>is<</if>>
<<endnobr>><<endwidget>>
<<widget "lowerplural">><<nobr>>
<<if $lowerplural is 1>>are
<<else>>is<</if>>
<<endnobr>><<endwidget>>
<<widget "underplural">><<nobr>>
<<if $underplural is 1>>are
<<else>>is<</if>>
<<endnobr>><<endwidget>>
<<widget "upperitis">><<nobr>>
<<if $upperplural is 1>>they are
<<else>>it is<</if>>
<<endnobr>><<endwidget>>
<<widget "loweritis">><<nobr>>
<<if $lowerplural is 1>>they are
<<else>>it is<</if>>
<<endnobr>><<endwidget>>
<<widget "underitis">><<nobr>>
<<if $underplural is 1>>they are
<<else>>it is<</if>>
<<endnobr>><<endwidget>>
<<widget "upperit">><<nobr>>
<<if $upperplural is 1>>them
<<else>>it<</if>>
<<endnobr>><<endwidget>>
<<widget "lowerit">><<nobr>>
<<if $lowerplural is 1>>them
<<else>>it<</if>>
<<endnobr>><<endwidget>>
<<widget "underit">><<nobr>>
<<if $underplural is 1>>them
<<else>>it<</if>>
<<endnobr>><<endwidget>>
<<widget "upperhas">><<nobr>>
<<if $upperplural is 1>>have
<<else>>has<</if>>
<<endnobr>><<endwidget>>
<<widget "lowerhas">><<nobr>>
<<if $lowerplural is 1>>have
<<else>>has<</if>>
<<endnobr>><<endwidget>>
<<widget "underhas">><<nobr>>
<<if $underplural is 1>>have
<<else>>has<</if>>
<<endnobr>><<endwidget>>
<<widget "a">><<nobr>>
<<if $enemyno gte 2 and $enemytype is "man">>
a
<<else>>
<<his>>
<</if>>
<</nobr>><</widget>>
<<widget "theowner">><<nobr>>
<<if $enemyno gte 2 and $enemytype is "man">>
the owner
<<else>>
<<he>>
<</if>>
<</nobr>><</widget>>
<<widget "someones">><<nobr>>
<<if $enemyno gte 2 and $enemytype is "man">>
<<set $rng to random(1, $enemyno)>>
<<if $rng is 1>>
<<his1>>
<<elseif $rng is 2>>
<<his2>>
<<elseif $rng is 3>>
<<his3>>
<<elseif $rng is 4>>
<<his4>>
<<elseif $rng is 5>>
<<his5>>
<<elseif $rng is 6>>
<<his6>>
<</if>>
<<else>>
<<his>>
<</if>>
<</nobr>><</widget>>
<<widget "someone">><<nobr>>
<<if $enemyno gte 2 and $enemytype is "man">>
someone
<<else>>
<<him>>
<</if>>
<</nobr>><</widget>>
<<widget "their">><<nobr>>
<<if $enemyno gte 2 and $enemytype is "man">>
their
<<else>>
<<his>>
<</if>>
<</nobr>><</widget>>
<<widget "he">><<nobr>>
<<if $pronoun is "m">>he
<</if>>
<<if $pronoun is "f">>she
<</if>>
<<if $pronoun is "i">>it
<</if>>
<<if $pronoun is "n">>one
<</if>>
<<if $pronoun is "t">>they
<</if>>
<<endnobr>><</widget>>
<<widget "hes">><<nobr>>
<<if $pronoun is "m">>he's
<</if>>
<<if $pronoun is "f">>she's
<</if>>
<<if $pronoun is "i">>its
<</if>>
<<if $pronoun is "n">>one is
<</if>>
<<if $pronoun is "t">>they are
<</if>>
<<endnobr>><</widget>>
<<widget "his">><<nobr>>
<<if $pronoun is "m">>his
<</if>>
<<if $pronoun is "f">>her
<</if>>
<<if $pronoun is "i">>its
<</if>>
<<if $pronoun is "n">>the
<</if>>
<<if $pronoun is "t">>their
<</if>>
<<endnobr>><</widget>>
<<widget "He">><<nobr>>
<<if $args[0]>>
<<if $enemytype is "man">>
<<if $args[0] is 1>>
<<person1>>
<<elseif $args[0] is 2>>
<<person2>>
<<elseif $args[0] is 3>>
<<person3>>
<<elseif $args[0] is 4>>
<<person4>>
<<elseif $args[0] is 5>>
<<person5>>
<<elseif $args[0] is 6>>
<<person6>>
<</if>>
<</if>>
<<if $pronoun is "m">>He
<</if>>
<<if $pronoun is "f">>She
<</if>>
<<if $pronoun is "i">>It
<</if>>
<<if $pronoun is "n">>One
<</if>>
<<if $pronoun is "t">>They
<</if>>
<<elseif $intro1 is 1>><<set $intro1 to 0>><<person1>>
<<if $npc is 0>>
The <<person>>
<<else>>
$npc
<</if>>
<<elseif $intro2 is 1>><<set $intro2 to 0>><<person2>>The <<person>>
<<elseif $intro3 is 1>><<set $intro3 to 0>><<person3>>The <<person>>
<<elseif $intro4 is 1>><<set $intro4 to 0>><<person4>>The <<person>>
<<elseif $intro5 is 1>><<set $intro5 to 0>><<person5>>The <<person>>
<<elseif $intro6 is 1>><<set $intro6 to 0>><<person6>>The <<person>>
<<else>>
<<if $pronoun is "m">>He
<</if>>
<<if $pronoun is "f">>She
<</if>>
<<if $pronoun is "i">>It
<</if>>
<<if $pronoun is "n">>One
<</if>>
<<if $pronoun is "t">>They
<</if>>
<</if>>
<<endnobr>><</widget>>
<<widget "His">><<nobr>>
<<if $pronoun is "m">>His
<</if>>
<<if $pronoun is "f">>Her
<</if>>
<<if $pronoun is "i">>Its
<</if>>
<<if $pronoun is "n">>The
<</if>>
<<if $pronoun is "t">>Their
<</if>>
<<endnobr>><</widget>>
<<widget "Hes">><<nobr>>
<<if $pronoun is "m">>He's
<</if>>
<<if $pronoun is "f">>She's
<</if>>
<<if $pronoun is "i">>Its
<</if>>
<<if $pronoun is "n">>One is
<</if>>
<<if $pronoun is "t">>They are
<</if>>
<<endnobr>><</widget>>
<<widget "him">><<nobr>>
<<if $pronoun is "m">>him
<</if>>
<<if $pronoun is "f">>her
<</if>>
<<if $pronoun is "i">>it
<</if>>
<<if $pronoun is "n">>them
<</if>>
<<if $pronoun is "t">>them
<</if>>
<<endnobr>><</widget>>
<<widget "himstop">><<nobr>>
<<if $pronoun is "m">>him.
<</if>>
<<if $pronoun is "f">>her.
<</if>>
<<if $pronoun is "i">>it.
<</if>>
<<if $pronoun is "n">>them.
<</if>>
<<if $pronoun is "t">>them.
<</if>>
<<endnobr>><</widget>>
<<widget "himcomma">><<nobr>>
<<if $pronoun is "m">>him,
<</if>>
<<if $pronoun is "f">>her,
<</if>>
<<if $pronoun is "i">>it,
<</if>>
<<if $pronoun is "n">>them,
<</if>>
<<if $pronoun is "t">>them,
<</if>>
<<endnobr>><</widget>>
<<widget "Him">><<nobr>>
<<if $pronoun is "m">>Him
<</if>>
<<if $pronoun is "f">>Her
<</if>>
<<if $pronoun is "i">>It
<</if>>
<<if $pronoun is "n">>Them
<</if>>
<<if $pronoun is "t">>Them
<</if>>
<<endnobr>><</widget>>
<<widget "his1">><<nobr>>
<<if $enemytype is "man" and $enemyno gte 2>>
<<person1>>
<<if $intro1 is 1>><<set $intro1 to 0>>
the <<persons>>
<<else>>
<<his>>
<</if>>
<<else>>
<<his>>
<</if>>
<</nobr>><</widget>>
<<widget "his2">><<nobr>>
<<if $enemytype is "man" and $enemyno gte 2>>
<<person2>>
<<if $intro2 is 1>><<set $intro2 to 0>>
the <<persons>>
<<else>>
<<his>>
<</if>>
<<else>>
<<his>>
<</if>>
<</nobr>><</widget>>
<<widget "his3">><<nobr>>
<<if $enemytype is "man" and $enemyno gte 2>>
<<person3>>
<<if $intro3 is 1>><<set $intro3 to 0>>
the <<persons>>
<<else>>
<<his>>
<</if>>
<<else>>
<<his>>
<</if>>
<</nobr>><</widget>>
<<widget "his4">><<nobr>>
<<if $enemytype is "man" and $enemyno gte 2>>
<<person4>>
<<if $intro4 is 1>><<set $intro4 to 0>>
the <<persons>>
<<else>>
<<his>>
<</if>>
<<else>>
<<his>>
<</if>>
<</nobr>><</widget>>
<<widget "his5">><<nobr>>
<<if $enemytype is "man" and $enemyno gte 2>>
<<person5>>
<<if $intro5 is 1>><<set $intro5 to 0>>
the <<persons>>
<<else>>
<<his>>
<</if>>
<<else>>
<<his>>
<</if>>
<</nobr>><</widget>>
<<widget "his6">><<nobr>>
<<if $enemytype is "man" and $enemyno gte 2>>
<<person6>>
<<if $intro6 is 1>><<set $intro6 to 0>>
the <<persons>>
<<else>>
<<his>>
<</if>>
<<else>>
<<his>>
<</if>>
<</nobr>><</widget>>
<<widget "himself">><<nobr>>
<<if $pronoun is "m">>
himself
<<else>>
herself
<</if>>
<</nobr>><</widget>>
<<widget "himselfcomma">><<nobr>>
<<if $pronoun is "m">>
himself,
<<else>>
herself,
<</if>>
<</nobr>><</widget>>
<<widget "himselfstop">><<nobr>>
<<if $pronoun is "m">>
himself.
<<else>>
herself.
<</if>>
<</nobr>><</widget>>
<<widget "people">><<nobr>>
<<if $malechance is 100>>
men
<<elseif $malechance is 0>>
women
<<else>>
men and women
<</if>>
<</nobr>><</widget>>
<<widget "peoplestop">><<nobr>>
<<if $malechance is 100>>
men.
<<elseif $malechance is 0>>
women.
<<else>>
men and women.
<</if>>
<</nobr>><</widget>>
<<widget "peoplecomma">><<nobr>>
<<if $malechance is 100>>
men,
<<elseif $malechance is 0>>
women,
<<else>>
men and women,
<</if>>
<</nobr>><</widget>>
<<widget "peopley">><<nobr>>
<<if $malechance is 100>>
boys
<<elseif $malechance is 0>>
girls
<<else>>
boys and girls
<</if>>
<</nobr>><</widget>>
<<widget "peopleystop">><<nobr>>
<<if $malechance is 100>>
boys.
<<elseif $malechance is 0>>
girls.
<<else>>
boys and girls.
<</if>>
<</nobr>><</widget>>
<<widget "peopleycomma">><<nobr>>
<<if $malechance is 100>>
boys,
<<elseif $malechance is 0>>
girls,
<<else>>
boys and girls,
<</if>>
<</nobr>><</widget>>
<<widget "persony">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance is 100>>
boy
<<elseif $malechance is 0>>
girl
<<elseif $rng gte 51>>
boy
<<else>>
girl
<</if>>
<</nobr>><</widget>>
<<widget "personycomma">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance is 100>>
boy,
<<elseif $malechance is 0>>
girl,
<<elseif $rng gte 51>>
boy,
<<else>>
girl,
<</if>>
<</nobr>><</widget>>
<<widget "personystop">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $malechance is 100>>
boy.
<<elseif $malechance is 0>>
girl.
<<elseif $rng gte 51>>
boy.
<<else>>
girl.
<</if>>
<</nobr>><</widget>>
<<widget "pshe">><<nobr>><<if $playergenderappearance is "m">>he<<elseif $playergenderappearance is "f">>she<</if>><</nobr>><</widget>>
<<widget "pShe">><<nobr>><<if $playergenderappearance is "m">>He<<elseif $playergenderappearance is "f">>She<</if>><</nobr>><</widget>>
<<widget "pshes">><<nobr>><<if $playergenderappearance is "m">>he's<<elseif $playergenderappearance is "f">>she's<</if>><</nobr>><</widget>>
<<widget "pShes">><<nobr>><<if $playergenderappearance is "m">>He's<<elseif $playergenderappearance is "f">>She's<</if>><</nobr>><</widget>>
<<widget "pher">><<nobr>><<if $playergenderappearance is "m">>his<<elseif $playergenderappearance is "f">>her<</if>><</nobr>><</widget>>
<<widget "phercomma">><<nobr>><<if $playergenderappearance is "m">>his,<<elseif $playergenderappearance is "f">>her,<</if>><</nobr>><</widget>>
<<widget "pherstop">><<nobr>><<if $playergenderappearance is "m">>his.<<elseif $playergenderappearance is "f">>her.<</if>><</nobr>><</widget>>
<<widget "pHer">><<nobr>><<if $playergenderappearance is "m">>His<<elseif $playergenderappearance is "f">>Her<</if>><</nobr>><</widget>>
<<widget "phim">><<nobr>><<if $playergenderappearance is "m">>him<<elseif $playergenderappearance is "f">>her<</if>><</nobr>><</widget>>
<<widget "phimcomma">><<nobr>><<if $playergenderappearance is "m">>him,<<elseif $playergenderappearance is "f">>her,<</if>><</nobr>><</widget>>
<<widget "phimstop">><<nobr>><<if $playergenderappearance is "m">>him.<<elseif $playergenderappearance is "f">>her.<</if>><</nobr>><</widget>>
<<widget "pHim">><<nobr>><<if $playergenderappearance is "m">>Him<<elseif $playergenderappearance is "f">>Her<</if>><</nobr>><</widget>>
<<widget "pherself">><<nobr>><<if $playergenderappearance is "m">>himself<<elseif $playergenderappearance is "f">>herself<</if>><</nobr>><</widget>>
<<widget "pHerself">><<nobr>><<if $playergenderappearance is "m">>Himself<<elseif $playergenderappearance is "f">>Herself<</if>><</nobr>><</widget>>
<<widget "animals">><<nobr>>
<<print either("Bees", "elephants", "bunnies", "octopi", "chimps", "squid", "molluscs", "monkeys", "wasps", "baboons", "wolves", "bears", "elk", "seals", "dolphins", "whales", "jellyfish", "cats", "lions", "tigers", "cheetahs", "wild dogs", "panthers", "moles", "badgers", "honey badgers", "ducks", "geese", "sparrows", "robins", "perch", "pike", "salmon", "sturgeon", "frogs", "newts", "crocodiles", "toads", "hawks", "eagles", "cuttlefish", "pythons", "anacondas", "adders", "cobras", "sturgeon", "trout", "salmon", "tuna", "deer", "robins")>>
<</nobr>><</widget>>
<<widget "garden">><<nobr>>
<<print either("prune flowers", "prune trees", "prune bushes", "water flowers", "remove weeds")>>
<</nobr>><</widget>>
<<widget "breasts">><<nobr>>
<<if $breastcup is "none">>
<<if $playergender is "f">>
<<if $dev is 1>>
<<print "undeveloped breasts">>
<<else>>
<<print "nipples">>
<</if>>
<<else>>
<<print "nipples">>
<</if>>
<</if>>
<<if $breastcup is "budding">>
<<if $dev is 1>>
<<print "budding breasts">>
<<else>>
<<print "budding breasts">>
<</if>>
<</if>>
<<if $breastcup is "AA">>
<<print "tiny breasts">>
<</if>>
<<if $breastcup is "B">>
<<print "small breasts">>
<</if>>
<<if $breastcup is "C">>
<<print "pert breasts">>
<</if>>
<<if $breastcup is "D">>
<<print "modest breasts">>
<</if>>
<<if $breastcup is "DD">>
<<print "full breasts">>
<</if>>
<<if $breastcup is "DDD">>
<<print "large breasts">>
<</if>>
<<if $breastcup is "F">>
<<print "ample breasts">>
<</if>>
<<if $breastcup is "G">>
<<print "massive breasts">>
<</if>>
<<if $breastcup is "H">>
<<print "huge breasts">>
<</if>>
<<if $breastcup is "I">>
<<print "gigantic breasts">>
<</if>>
<<if $breastcup is "J">>
<<print "enormous breasts">>
<</if>>
<</nobr>><</widget>>
<<widget "breastsstop">><<nobr>>
<<if $breastcup is "none">>
<<if $playergender is "f">>
<<if $dev is 1>>
<<print "undeveloped breasts.">>
<<else>>
<<print "nipples.">>
<</if>>
<<else>>
<<print "nipples.">>
<</if>>
<</if>>
<<if $breastcup is "budding">>
<<if $dev is 1>>
<<print "budding breasts.">>
<<else>>
<<print "budding breasts.">>
<</if>>
<</if>>
<<if $breastcup is "AA">>
<<print "tiny breasts.">>
<</if>>
<<if $breastcup is "B">>
<<print "small breasts.">>
<</if>>
<<if $breastcup is "C">>
<<print "pert breasts.">>
<</if>>
<<if $breastcup is "D">>
<<print "modest breasts.">>
<</if>>
<<if $breastcup is "DD">>
<<print "full breasts.">>
<</if>>
<<if $breastcup is "DDD">>
<<print "large breasts.">>
<</if>>
<<if $breastcup is "F">>
<<print "ample breasts.">>
<</if>>
<<if $breastcup is "G">>
<<print "massive breasts.">>
<</if>>
<<if $breastcup is "H">>
<<print "huge breasts.">>
<</if>>
<<if $breastcup is "I">>
<<print "gigantic breasts.">>
<</if>>
<<if $breastcup is "J">>
<<print "enormous breasts.">>
<</if>>
<</nobr>><</widget>>
<<widget "breastscomma">><<nobr>>
<<if $breastcup is "none">>
<<if $playergender is "f">>
<<if $dev is 1>>
<<print "undeveloped breasts,">>
<<else>>
<<print "nipples,">>
<</if>>
<<else>>
<<print "nipples,">>
<</if>>
<</if>>
<<if $breastcup is "budding">>
<<if $dev is 1>>
<<print "budding breasts,">>
<<else>>
<<print "budding breasts,">>
<</if>>
<</if>>
<<if $breastcup is "AA">>
<<print "tiny breasts,">>
<</if>>
<<if $breastcup is "B">>
<<print "small breasts,">>
<</if>>
<<if $breastcup is "C">>
<<print "pert breasts,">>
<</if>>
<<if $breastcup is "D">>
<<print "modest breasts,">>
<</if>>
<<if $breastcup is "DD">>
<<print "full breasts,">>
<</if>>
<<if $breastcup is "DDD">>
<<print "large breasts,">>
<</if>>
<<if $breastcup is "F">>
<<print "ample breasts,">>
<</if>>
<<if $breastcup is "G">>
<<print "massive breasts,">>
<</if>>
<<if $breastcup is "H">>
<<print "huge breasts,">>
<</if>>
<<if $breastcup is "I">>
<<print "gigantic breasts,">>
<</if>>
<<if $breastcup is "J">>
<<print "enormous breasts,">>
<</if>>
<</nobr>><</widget>>
<<widget "bottom">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 91>>
ass
<<else>>
ass
<</if>>
<</nobr>><</widget>>
<<widget "bottomstop">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 91>>
ass.
<<else>>
ass.
<</if>>
<</nobr>><</widget>>
<<widget "bottomcomma">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 91>>
ass,
<<else>>
ass,
<</if>>
<</nobr>><</widget>>
<<widget "pussy">><<nobr>>
<<if $devstate gte 1>>
<<if $orgasmcount gte 23>>
<<if $orgasmdown gte 1>>
tortured pussy
<<else>>
spent pussy
<</if>>
<<elseif $orgasmcount gte 9>>
<<if $orgasmdown gte 1>>
twitching pussy
<<else>>
tired pussy
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
twitching pussy
<<else>>
<<if $arousal gte 8000>>
tingling pussy
<<elseif $arousal gte 6000>>
cunt
<<elseif $arousal gte 4000>>
pussy
<<elseif $arousal gte 2000>>
quim
<<else>>
pussy
<</if>>
<</if>>
<</if>>
<<else>>
<<if $orgasmcount gte 23>>
<<if $orgasmdown gte 1>>
tortured little pussy
<<else>>
spent little pussy
<</if>>
<<elseif $orgasmcount gte 9>>
<<if $orgasmdown gte 1>>
twitching pussy
<<else>>
tired little pussy
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
twitching pussy
<<else>>
<<if $arousal gte 8000>>
tingling pussy
<<elseif $arousal gte 6000>>
tiny cunt
<<elseif $arousal gte 4000>>
tiny pussy
<<elseif $arousal gte 2000>>
tiny quim
<<else>>
tiny pussy
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "pussystop">><<nobr>>
<<if $devstate gte 1>>
<<if $orgasmcount gte 23>>
<<if $orgasmdown gte 1>>
tortured pussy.
<<else>>
spent pussy.
<</if>>
<<elseif $orgasmcount gte 9>>
<<if $orgasmdown gte 1>>
twitching pussy.
<<else>>
tired pussy.
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
twitching pussy.
<<else>>
<<if $arousal gte 8000>>
tingling pussy.
<<elseif $arousal gte 6000>>
cunt.
<<elseif $arousal gte 4000>>
pussy.
<<elseif $arousal gte 2000>>
quim.
<<else>>
pussy.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $orgasmcount gte 23>>
<<if $orgasmdown gte 1>>
tortured little pussy.
<<else>>
spent little pussy.
<</if>>
<<elseif $orgasmcount gte 9>>
<<if $orgasmdown gte 1>>
twitching pussy.
<<else>>
tired little pussy.
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
twitching pussy.
<<else>>
<<if $arousal gte 8000>>
tingling pussy.
<<elseif $arousal gte 6000>>
tiny cunt.
<<elseif $arousal gte 4000>>
tiny pussy.
<<elseif $arousal gte 2000>>
tiny quim.
<<else>>
tiny pussy.
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "pussycomma">><<nobr>>
<<if $devstate gte 1>>
<<if $orgasmcount gte 23>>
<<if $orgasmdown gte 1>>
tortured pussy,
<<else>>
spent pussy,
<</if>>
<<elseif $orgasmcount gte 9>>
<<if $orgasmdown gte 1>>
twitching pussy,
<<else>>
tired pussy,
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
twitching pussy,
<<else>>
<<if $arousal gte 8000>>
tingling pussy,
<<elseif $arousal gte 6000>>
cunt,
<<elseif $arousal gte 4000>>
pussy,
<<elseif $arousal gte 2000>>
quim,
<<else>>
pussy,
<</if>>
<</if>>
<</if>>
<<else>>
<<if $orgasmcount gte 23>>
<<if $orgasmdown gte 1>>
tortured little pussy,
<<else>>
spent little pussy,
<</if>>
<<elseif $orgasmcount gte 9>>
<<if $orgasmdown gte 1>>
twitching pussy,
<<else>>
tired little pussy,
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
twitching pussy,
<<else>>
<<if $arousal gte 8000>>
tingling pussy,
<<elseif $arousal gte 6000>>
tiny cunt,
<<elseif $arousal gte 4000>>
tiny pussy,
<<elseif $arousal gte 2000>>
tiny quim,
<<else>>
tiny pussy,
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "penis">><<nobr>>
<<if $devstate gte 1>>
<<if $orgasmcount gte 23>>
<<if $orgasmdown gte 1>>
tortured penis
<<else>>
spent penis
<</if>>
<<elseif $orgasmcount gte 9>>
<<if $orgasmdown gte 1>>
twitching penis
<<else>>
tired penis
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
twitching penis
<<else>>
<<if $arousal gte 8000>>
tingling penis
<<elseif $arousal gte 6000>>
penis
<<elseif $arousal gte 4000>>
penis
<<elseif $arousal gte 2000>>
penis
<<else>>
penis
<</if>>
<</if>>
<</if>>
<<else>>
<<if $orgasmcount gte 23>>
<<if $orgasmdown gte 1>>
tortured little penis
<<else>>
spent little penis
<</if>>
<<elseif $orgasmcount gte 9>>
<<if $orgasmdown gte 1>>
twitching penis
<<else>>
tired little penis
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
twitching penis
<<else>>
<<if $arousal gte 8000>>
tingling penis
<<elseif $arousal gte 6000>>
tiny penis
<<elseif $arousal gte 4000>>
tiny penis
<<elseif $arousal gte 2000>>
tiny penis
<<else>>
tiny penis
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "penisstop">><<nobr>>
<<if $devstate gte 1>>
<<if $orgasmcount gte 23>>
<<if $orgasmdown gte 1>>
tortured penis.
<<else>>
spent penis.
<</if>>
<<elseif $orgasmcount gte 9>>
<<if $orgasmdown gte 1>>
twitching penis.
<<else>>
tired penis.
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
twitching penis.
<<else>>
<<if $arousal gte 8000>>
tingling penis.
<<elseif $arousal gte 6000>>
penis.
<<elseif $arousal gte 4000>>
penis.
<<elseif $arousal gte 2000>>
penis.
<<else>>
penis.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $orgasmcount gte 23>>
<<if $orgasmdown gte 1>>
tortured little penis.
<<else>>
spent little penis.
<</if>>
<<elseif $orgasmcount gte 9>>
<<if $orgasmdown gte 1>>
twitching penis.
<<else>>
tired little penis.
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
twitching penis.
<<else>>
<<if $arousal gte 8000>>
tingling penis.
<<elseif $arousal gte 6000>>
tiny penis.
<<elseif $arousal gte 4000>>
tiny penis.
<<elseif $arousal gte 2000>>
tiny penis.
<<else>>
tiny penis.
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "peniscomma">><<nobr>>
<<if $devstate gte 1>>
<<if $orgasmcount gte 23>>
<<if $orgasmdown gte 1>>
tortured penis,
<<else>>
spent penis,
<</if>>
<<elseif $orgasmcount gte 9>>
<<if $orgasmdown gte 1>>
twitching penis,
<<else>>
tired penis,
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
twitching penis,
<<else>>
<<if $arousal gte 8000>>
tingling penis,
<<elseif $arousal gte 6000>>
penis,
<<elseif $arousal gte 4000>>
penis,
<<elseif $arousal gte 2000>>
penis,
<<else>>
penis,
<</if>>
<</if>>
<</if>>
<<else>>
<<if $orgasmcount gte 23>>
<<if $orgasmdown gte 1>>
tortured little penis,
<<else>>
spent little penis,
<</if>>
<<elseif $orgasmcount gte 9>>
<<if $orgasmdown gte 1>>
twitching penis,
<<else>>
tired little penis,
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
twitching penis,
<<else>>
<<if $arousal gte 8000>>
tingling penis,
<<elseif $arousal gte 6000>>
tiny penis,
<<elseif $arousal gte 4000>>
tiny penis,
<<elseif $arousal gte 2000>>
tiny penis,
<<else>>
tiny penis,
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "reveal7">><span class="red">lewd</span><</widget>>
<<widget "reveal6">><span class="pink">risqué</span><</widget>>
<<widget "reveal5">><span class="purple">seductive</span><</widget>>
<<widget "reveal4">><span class="blue">comfy</span><</widget>>
<<widget "reveal3">><span class="lblue">tasteful</span><</widget>>
<<widget "reveal2">><span class="teal">smart</span><</widget>>
<<widget "reveal1">><span class="green">sophisticated</span><</widget>>
<<widget "integrity1">><span class="red">fragile</span><</widget>>
<<widget "integrity2">><span class="pink">delicate</span><</widget>>
<<widget "integrity3">><span class="purple">fine</span><</widget>>
<<widget "integrity4">><span class="blue">solid</span><</widget>>
<<widget "integrity5">><span class="lblue">firm</span><</widget>>
<<widget "integrity6">><span class="teal">sturdy</span><</widget>>
<<widget "integrity7">><span class="green">tough</span><</widget>>
<<widget "strokes">><<nobr>>
<<if $enemyanger gte ($enemyangermax / 5) * 4 and $enemyarousal gte ($enemyarousalmax / 5) * 4>>savagely toys with
<<elseif $enemyanger gte ($enemyangermax / 5) * 4 and $enemyarousal gte ($enemyarousalmax / 5) * 2>>viciously toys with
<<elseif $enemyanger gte ($enemyangermax / 5) * 4>>brutally rubs
<<elseif $enemyanger gte ($enemyangermax / 5) * 2 and $enemyarousal gte ($enemyarousalmax / 5) * 4>>roughly rubs
<<elseif $enemyanger gte ($enemyangermax / 5) * 2 and $enemyarousal gte ($enemyarousalmax / 5) * 2>>firmly strokes
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 4>>passionately strokes
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>vigorously strokes
<<else>>gently caresses
<</if>>
<</nobr>><</widget>>
<<widget "person">><<nobr>>
<<if $npcadult is 1>>
<<if $pronoun is "m">>$description man
<<elseif $pronoun is "f">>$description woman
<</if>>
<<else>>
<<if $pronoun is "m">>$description boy
<<elseif $pronoun is "f">>$description girl
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "personstop">><<nobr>>
<<if $npcadult is 1>>
<<if $pronoun is "m">>$description man.
<<elseif $pronoun is "f">>$description woman.
<</if>>
<<else>>
<<if $pronoun is "m">>$description boy.
<<elseif $pronoun is "f">>$description girl.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "personcomma">><<nobr>>
<<if $npcadult is 1>>
<<if $pronoun is "m">>$description man,
<<elseif $pronoun is "f">>$description woman,
<</if>>
<<else>>
<<if $pronoun is "m">>$description boy,
<<elseif $pronoun is "f">>$description girl,
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "persons">><<nobr>>
<<if $npcadult is 1>>
<<if $pronoun is "m">>$description man's
<<elseif $pronoun is "f">>$description woman's
<</if>>
<<else>>
<<if $pronoun is "m">>$description boy's
<<elseif $pronoun is "f">>$description girl's
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatperson">><<nobr>>
<<if $enemytype is "beast">>
$beasttype
<<elseif $npc isnot 0>>
$npcdescription
<<elseif $npcadult is 1>>
<<if $pronoun is "m">>$description man
<<elseif $pronoun is "f">>$description woman
<</if>>
<<else>>
<<if $pronoun is "m">>$description boy
<<elseif $pronoun is "f">>$description girl
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatpersoncomma">><<nobr>>
<<if $enemytype is "beast">>
$beasttype,
<<elseif $npc isnot 0>>
$npcdescription,
<<elseif $npcadult is 1>>
<<if $pronoun is "m">>$description man,
<<elseif $pronoun is "f">>$description woman,
<</if>>
<<else>>
<<if $pronoun is "m">>$description boy,
<<elseif $pronoun is "f">>$description girl,
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatpersonstop">><<nobr>>
<<if $enemytype is "beast">>
$beasttype.
<<elseif $npc isnot 0>>
$npcdescription.
<<elseif $npcadult is 1>>
<<if $pronoun is "m">>$description man.
<<elseif $pronoun is "f">>$description woman.
<</if>>
<<else>>
<<if $pronoun is "m">>$description boy.
<<elseif $pronoun is "f">>$description girl.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatpersons">><<nobr>>
<<if $enemytype is "beast">>
$beasttype's
<<elseif $npc isnot 0>>
$npcdescription's
<<elseif $npcadult is 1>>
<<if $pronoun is "m">>$description man's
<<elseif $pronoun is "f">>$description woman's
<</if>>
<<else>>
<<if $pronoun is "m">>$description boy's
<<elseif $pronoun is "f">>$description girl's
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "person1">><<nobr>>
<<set $npcadult to $npcadult1>>
<<set $pronoun to $pronoun1>>
<<set $description to $description1>>
<</nobr>><</widget>>
<<widget "person2">><<nobr>>
<<set $npcadult to $npcadult2>>
<<set $pronoun to $pronoun2>>
<<set $description to $description2>>
<</nobr>><</widget>>
<<widget "person3">><<nobr>>
<<set $npcadult to $npcadult3>>
<<set $pronoun to $pronoun3>>
<<set $description to $description3>>
<</nobr>><</widget>>
<<widget "person4">><<nobr>>
<<set $npcadult to $npcadult4>>
<<set $pronoun to $pronoun4>>
<<set $description to $description4>>
<</nobr>><</widget>>
<<widget "person5">><<nobr>>
<<set $npcadult to $npcadult5>>
<<set $pronoun to $pronoun5>>
<<set $description to $description5>>
<</nobr>><</widget>>
<<widget "person6">><<nobr>>
<<set $npcadult to $npcadult6>>
<<set $pronoun to $pronoun6>>
<<set $description to $description6>>
<</nobr>><</widget>>
<<widget "personpenis">><<nobr>>
<<if $penis isnot "none">>
penis
<<else>>
clit
<</if>>
<</nobr>><</widget>>
<<widget "personpenisstop">><<nobr>>
<<if $penis isnot "none">>
penis.
<<else>>
clit.
<</if>>
<</nobr>><</widget>>
<<widget "personpeniscomma">><<nobr>>
<<if $penis isnot "none">>
penis,
<<else>>
clit,
<</if>>
<</nobr>><</widget>>
<<widget "girl">><<nobr>>
<<if $playergenderappearance is "f">>
girl
<<elseif $playergenderappearance is "m">>
boy
<</if>>
<</nobr>><</widget>>
<<widget "girlstop">><<nobr>>
<<if $playergenderappearance is "f">>
girl.
<<elseif $playergenderappearance is "m">>
boy.
<</if>>
<</nobr>><</widget>>
<<widget "girlcomma">><<nobr>>
<<if $playergenderappearance is "f">>
girl,
<<elseif $playergenderappearance is "m">>
boy,
<</if>>
<</nobr>><</widget>>
<<widget "girls">><<nobr>>
<<if $playergenderappearance is "f">>
girls
<<elseif $playergenderappearance is "m">>
boys
<</if>>
<</nobr>><</widget>>
<<widget "girlsstop">><<nobr>>
<<if $playergenderappearance is "f">>
girls.
<<elseif $playergenderappearance is "m">>
boys.
<</if>>
<</nobr>><</widget>>
<<widget "girlscomma">><<nobr>>
<<if $playergenderappearance is "f">>
girls,
<<elseif $playergenderappearance is "m">>
boys,
<</if>>
<</nobr>><</widget>>
<<widget "lass">><<nobr>>
<<if $playergenderappearance is "f">>
lass
<<elseif $playergenderappearance is "m">>
lad
<</if>>
<</nobr>><</widget>>
<<widget "lasscomma">><<nobr>>
<<if $playergenderappearance is "f">>
lass,
<<elseif $playergenderappearance is "m">>
lad,
<</if>>
<</nobr>><</widget>>
<<widget "lassstop">><<nobr>>
<<if $playergenderappearance is "f">>
lass.
<<elseif $playergenderappearance is "m">>
lad.
<</if>>
<</nobr>><</widget>>
<<widget "genderstop">><<nobr>>
<<if $playergender is "f">>
girl.
<<elseif $playergender is "m">>
boy.
<</if>>
<</nobr>><</widget>>
<<widget "gendercomma">><<nobr>>
<<if $playergender is "f">>
girl,
<<elseif $playergender is "m">>
boy,
<</if>>
<</nobr>><</widget>>
<<widget "gender">><<nobr>>
<<if $playergender is "f">>
girl
<<elseif $playergender is "m">>
boy
<</if>>
<</nobr>><</widget>>
<<widget "genitals">><<nobr>>
<<if $penisexist is 1>>
<<if $penilevirginity is 1>>
virgin penis
<<else>>
penis
<</if>>
<</if>>
<<if $penisexist is 1 and $vaginaexist is 1>>
and
<</if>>
<<if $vaginaexist is 1>>
<<if $vaginalvirginity is 1>>
virgin pussy
<<else>>
pussy
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "genitalsstop">><<nobr>>
<<if $penisexist is 1>>
<<if $penilevirginity is 1>>
virgin penis.
<<else>>
penis.
<</if>>
<<elseif $vaginaexist is 1>>
<<if $vaginalvirginity is 1>>
virgin pussy.
<<else>>
pussy.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "genitalscomma">><<nobr>>
<<if $penisexist is 1>>
<<if $penilevirginity is 1>>
virgin penis,
<<else>>
penis,
<</if>>
<<elseif $vaginaexist is 1>>
<<if $vaginalvirginity is 1>>
virgin pussy,
<<else>>
pussy,
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "lstress">><<nobr>> |
<span class="green">- Stress </span>
<</nobr>><</widget>>
<<widget "llstress">><<nobr>> |
<span class="green">- - Stress </span>
<</nobr>><</widget>>
<<widget "lllstress">><<nobr>> |
<span class="green">- - - Stress </span>
<</nobr>><</widget>>
<<widget "gstress">><<nobr>> |
<span class="red">+ Stress </span>
<</nobr>><</widget>>
<<widget "ggstress">><<nobr>> |
<span class="red">+ + Stress </span>
<</nobr>><</widget>>
<<widget "gggstress">><<nobr>> |
<span class="red">+ + + Stress </span>
<</nobr>><</widget>>
<<widget "ltiredness">><<nobr>> |
<span class="green">- Fatigue </span>
<</nobr>><</widget>>
<<widget "gtiredness">><<nobr>> |
<span class="red">+ Fatigue </span>
<</nobr>><</widget>>
<<widget "larousal">><<nobr>> |
<span class="green">- Arousal </span>
<</nobr>><</widget>>
<<widget "llarousal">><<nobr>> |
<span class="green">- - Arousal </span>
<</nobr>><</widget>>
<<widget "lllarousal">><<nobr>> |
<span class="green">- - - Arousal </span>
<</nobr>><</widget>>
<<widget "garousal">><<nobr>> |
<span class="red">+ Arousal </span>
<</nobr>><</widget>>
<<widget "ggarousal">><<nobr>> |
<span class="red">+ + Arousal </span>
<</nobr>><</widget>>
<<widget "gggarousal">><<nobr>> |
<span class="red">+ + + Arousal </span>
<</nobr>><</widget>>
<<widget "ltrauma">><<nobr>> |
<span class="green">- Trauma </span>
<</nobr>><</widget>>
<<widget "lltrauma">><<nobr>> |
<span class="green">- - Trauma </span>
<</nobr>><</widget>>
<<widget "llltrauma">><<nobr>> |
<span class="green">- - - Trauma </span>
<</nobr>><</widget>>
<<widget "gtrauma">><<nobr>> |
<span class="red">+ Trauma </span>
<</nobr>><</widget>>
<<widget "ggtrauma">><<nobr>> |
<span class="red">+ + Trauma </span>
<</nobr>><</widget>>
<<widget "gggtrauma">><<nobr>> |
<span class="red">+ + + Trauma </span>
<</nobr>><</widget>>
<<widget "lcontrol">><<nobr>> |
<span class="red">- Control </span>
<</nobr>><</widget>>
<<widget "llcontrol">><<nobr>> |
<span class="red">- - Control </span>
<</nobr>><</widget>>
<<widget "lllcontrol">><<nobr>> |
<span class="red">- - - Control </span>
<</nobr>><</widget>>
<<widget "gcontrol">><<nobr>> |
<span class="green">+ Control </span>
<</nobr>><</widget>>
<<widget "ggcontrol">><<nobr>> |
<span class="green">+ + Control </span>
<</nobr>><</widget>>
<<widget "gggcontrol">><<nobr>> |
<span class="green">+ + + Control </span>|
<</nobr>><</widget>>
<<widget "lcombatcontrol">><<nobr>> |
<span class="red">- Control </span>|
<</nobr>><</widget>>
<<widget "llcombatcontrol">><<nobr>> |
<span class="red">- - Control </span>|
<</nobr>><</widget>>
<<widget "lllcombatcontrol">><<nobr>> |
<span class="red">- - - Control </span>|
<</nobr>><</widget>>
<<widget "gcombatcontrol">><<nobr>> |
<span class="green">+ Control </span>|
<</nobr>><</widget>>
<<widget "ggcombatcontrol">><<nobr>> |
<span class="green">+ + Control </span>|
<</nobr>><</widget>>
<<widget "gggcombatcontrol">><<nobr>> |
<span class="green">+ + + Control </span>|
<</nobr>><</widget>>
<<widget "lpain">><<nobr>> |
<span class="green">- Pain </span>
<</nobr>><</widget>>
<<widget "gpain">><<nobr>> |
<span class="red">+ Pain </span>
<</nobr>><</widget>>
<<widget "loxygen">><<nobr>> |
<span class="blue">- Air </span>
<</nobr>><</widget>>
<<widget "goxygen">><<nobr>> |
<span class="teal">+ Air </span>
<</nobr>><</widget>>
<<widget "lawareness">><<nobr>> |
<span class="blue">- Awareness </span>
<</nobr>><</widget>>
<<widget "gawareness">><<nobr>> |
<span class="lblue">+ Awareness </span>
<</nobr>><</widget>>
<<widget "gscience">><<nobr>> |
<span class="green">+ Science </span>
<</nobr>><</widget>>
<<widget "ggscience">><<nobr>> |
<span class="green">+ + Science </span>
<</nobr>><</widget>>
<<widget "gggscience">><<nobr>> |
<span class="green">+ + + Science </span>
<</nobr>><</widget>>
<<widget "gmaths">><<nobr>> |
<span class="green">+ Maths </span>
<</nobr>><</widget>>
<<widget "ggmaths">><<nobr>> |
<span class="green">+ + Maths </span>
<</nobr>><</widget>>
<<widget "gggmaths">><<nobr>> |
<span class="green">+ + +Maths </span>
<</nobr>><</widget>>
<<widget "genglish">><<nobr>> |
<span class="green">+ English </span>
<</nobr>><</widget>>
<<widget "ggenglish">><<nobr>> |
<span class="green">+ + English </span>
<</nobr>><</widget>>
<<widget "gggenglish">><<nobr>> |
<span class="green">+ + + English </span>
<</nobr>><</widget>>
<<widget "ghistory">><<nobr>> |
<span class="green">+ History </span>
<</nobr>><</widget>>
<<widget "gghistory">><<nobr>> |
<span class="green">+ + History </span>
<</nobr>><</widget>>
<<widget "ggghistory">><<nobr>> |
<span class="green">+ + + History </span>
<</nobr>><</widget>>
<<widget "gswimming">><<nobr>> |
<span class="green">+ Swimming </span>
<</nobr>><</widget>>
<<widget "ggswimming">><<nobr>> |
<span class="green">+ + Swimming </span>
<</nobr>><</widget>>
<<widget "gggswimming">><<nobr>> |
<span class="green">+ + + Swimming </span>
<</nobr>><</widget>>
<<widget "lharass">><<nobr>> |
<span class="teal">Decreases chance of harassment </span>
<</nobr>><</widget>>
<<widget "gharass">><<nobr>> |
<span class="pink">Increases chance of harassment </span>
<</nobr>><</widget>>
<<widget "gdelinquency">><<nobr>> |
<span class="red">+ Delinquency </span>
<</nobr>><</widget>>
<<widget "ggdelinquency">><<nobr>> |
<span class="red">+ + Delinquency </span>
<</nobr>><</widget>>
<<widget "gggdelinquency">><<nobr>> |
<span class="red">+ + + Delinquency </span>
<</nobr>><</widget>>
<<widget "ldelinquency">><<nobr>> |
<span class="green">- Delinquency </span>
<</nobr>><</widget>>
<<widget "lldelinquency">><<nobr>> |
<span class="green">- Delinquency </span>
<</nobr>><</widget>>
<<widget "llldelinquency">><<nobr>> |
<span class="green">- - - Delinquency </span>
<</nobr>><</widget>>
<<widget "gcool">><<nobr>> |
<span class="green">+ Status </span>
<</nobr>><</widget>>
<<widget "ggcool">><<nobr>> |
<span class="green">+ + Status </span>
<</nobr>><</widget>>
<<widget "gggcool">><<nobr>> |
<span class="green">+ + + Status </span>
<</nobr>><</widget>>
<<widget "lcool">><<nobr>> |
<span class="red">- Status </span>
<</nobr>><</widget>>
<<widget "llcool">><<nobr>> |
<span class="red">- - Status </span>
<</nobr>><</widget>>
<<widget "lllcool">><<nobr>> |
<span class="red">- - - Status </span>
<</nobr>><</widget>>
<<widget "gtrust">><<nobr>> |
<span class="green">+ Trust </span>
<</nobr>><</widget>>
<<widget "ltrust">><<nobr>> |
<span class="red">- Trust </span>
<</nobr>><</widget>>
<<widget "glove">><<nobr>> |
<span class="green">+ Love </span>
<</nobr>><</widget>>
<<widget "llove">><<nobr>> |
<span class="red">- Love </span>
<</nobr>><</widget>>
<<widget "glust">><<nobr>> |
<span class="lewd">+ Lust </span>
<</nobr>><</widget>>
<<widget "llust">><<nobr>> |
<span class="teal">- Lust </span>
<</nobr>><</widget>>
<<widget "gdom">><<nobr>> |
<span class="purple">+ NPC Dominance</span>
<</nobr>><</widget>>
<<widget "ldom">><<nobr>> |
<span class="lblue">- NPC Dominance</span>
<</nobr>><</widget>>
<<widget "exhibitionist1">><<nobr>> |
<span class="teal">Exhibitionism 1 </span>
<</nobr>><</widget>>
<<widget "exhibitionist2">><<nobr>> |
<span class="lblue">Exhibitionism 2 </span>
<</nobr>><</widget>>
<<widget "exhibitionist3">><<nobr>> |
<span class="blue">Exhibitionism 3 </span>
<</nobr>><</widget>>
<<widget "exhibitionist4">><<nobr>> |
<span class="purple">Exhibitionism 4 </span>
<</nobr>><</widget>>
<<widget "exhibitionist5">><<nobr>> |
<span class="pink">Exhibitionism 5 </span>
<</nobr>><</widget>>
<<widget "combatexhibitionist1">><<nobr>>
<span class="teal">Exhibitionism 1 </span>
<</nobr>><</widget>>
<<widget "combatexhibitionist2">><<nobr>>
<span class="lblue">Exhibitionism 2 </span>
<</nobr>><</widget>>
<<widget "combatexhibitionist3">><<nobr>>
<span class="blue">Exhibitionism 3 </span>
<</nobr>><</widget>>
<<widget "combatexhibitionist4">><<nobr>>
<span class="purple">Exhibitionism 4 </span>
<</nobr>><</widget>>
<<widget "combatexhibitionist5">><<nobr>>
<span class="pink">Exhibitionism 5 </span>
<</nobr>><</widget>>
<<widget "promiscuous1">><<nobr>> |
<span class="teal">Promiscuity 1 </span>
<</nobr>><</widget>>
<<widget "promiscuous2">><<nobr>> |
<span class="lblue">Promiscuity 2 </span>
<</nobr>><</widget>>
<<widget "promiscuous3">><<nobr>> |
<span class="blue">Promiscuity 3 </span>
<</nobr>><</widget>>
<<widget "promiscuous4">><<nobr>> |
<span class="purple">Promiscuity 4 </span>
<</nobr>><</widget>>
<<widget "promiscuous5">><<nobr>> |
<span class="pink">Promiscuity 5 </span>
<</nobr>><</widget>>
<<widget "combatpromiscuous1">><<nobr>>
<<if $consensual is 1>>
<<if $enemytype is "man">>
<span class="teal">Promiscuity 1 </span>
<<else>>
<span class="teal">Deviancy 1 </span>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatpromiscuous2">><<nobr>>
<<if $consensual is 1>>
<<if $enemytype is "man">>
<span class="lblue">Promiscuity 2 </span>
<<else>>
<span class="lblue">Deviancy 2 </span>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatpromiscuous3">><<nobr>>
<<if $consensual is 1>>
<<if $enemytype is "man">>
<span class="blue">Promiscuity 3 </span>
<<else>>
<span class="blue">Deviancy 3 </span>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatpromiscuous4">><<nobr>>
<<if $consensual is 1>>
<<if $enemytype is "man">>
<span class="purple">Promiscuity 4 </span>
<<else>>
<span class="purple">Deviancy 4 </span>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatpromiscuous5">><<nobr>>
<<if $consensual is 1>>
<<if $enemytype is "man">>
<span class="pink">Promiscuity 5 </span>
<<else>>
<span class="pink">Deviancy 5 </span>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "deviant1">><<nobr>> |
<span class="teal">Deviancy 1 </span>
<</nobr>><</widget>>
<<widget "deviant2">><<nobr>> |
<span class="lblue">Deviancy 2 </span>
<</nobr>><</widget>>
<<widget "deviant3">><<nobr>> |
<span class="blue">Deviancy 3 </span>
<</nobr>><</widget>>
<<widget "deviant4">><<nobr>> |
<span class="purple">Deviancy 4 </span>
<</nobr>><</widget>>
<<widget "deviant5">><<nobr>> |
<span class="pink">Deviancy 5 </span>
<</nobr>><</widget>>
<<widget "combatdeviant1">><<nobr>>
<<if $consensual is 1>>
<span class="teal">Deviancy 1 </span>
<</if>>
<</nobr>><</widget>>
<<widget "combatdeviant2">><<nobr>>
<<if $consensual is 1>>
<span class="lblue">Deviancy 2 </span>
<</if>>
<</nobr>><</widget>>
<<widget "combatdeviant3">><<nobr>>
<<if $consensual is 1>>
<span class="blue">Deviancy 3 </span>
<</if>>
<</nobr>><</widget>>
<<widget "combatdeviant4">><<nobr>>
<<if $consensual is 1>>
<span class="purple">Deviancy 4 </span>
<</if>>
<</nobr>><</widget>>
<<widget "combatdeviant5">><<nobr>>
<<if $consensual is 1>>
<span class="pink">Deviancy 5 </span>
<</if>>
<</nobr>><</widget>>
<<widget "admires">><<nobr>>
<<print either("leers at", "admires", "ogles", "eyes up")>>
<</nobr>><</widget>>
<<widget "crime">><<nobr>>
| <span class="red">Crime </span>
<</nobr>><</widget>>
<<widget "defianttext">><<nobr>>
| <span class="def">Defiant </span>
<</nobr>><</widget>>
<<widget "submissivetext">><<nobr>>
| <span class="sub">Submissive </span>
<</nobr>><</widget>>
<<widget "month">><<nobr>>
<<if $month is "january">>
January
<<elseif $month is "february">>
February
<<elseif $month is "march">>
March
<<elseif $month is "april">>
April
<<elseif $month is "may">>
May
<<elseif $month is "june">>
June
<<elseif $month is "july">>
July
<<elseif $month is "august">>
August
<<elseif $month is "september">>
September
<<elseif $month is "october">>
October
<<elseif $month is "november">>
November
<<elseif $month is "december">>
December
<</if>>
<</nobr>><</widget>>
<<widget "monthday">><<nobr>>
<<if $monthday is 1>>st
<<elseif $monthday is 21>>st
<<elseif $monthday is 31>>st
<<elseif $monthday is 2>>nd
<<elseif $monthday is 22>>nd
<<elseif $monthday is 3>>rd
<<elseif $monthday is 23>>rd
<<else>>th
<</if>>
<</nobr>><</widget>>
<<widget "openinghours">><<nobr>>
A sign reads "Opening hours: 08:00 - 21:00"<br>
<</nobr>><</widget>>
<<widget "groin">><<nobr>>
<<if $lowertype isnot "naked" and $skirt isnot 1>>
<<genitals>> through your $lowerclothes
<<elseif $undertype isnot "naked">>
<<genitals>> through your $underclothes
<<else>>
<<genitals>>
<</if>>
<</nobr>><</widget>>
<<widget "groinstop">><<nobr>>
<<if $lowertype isnot "naked" and $skirt isnot 1>>
<<genitals>> through your $lowerclothes.
<<elseif $undertype isnot "naked">>
<<genitals>> through your $underclothes.
<<else>>
<<genitalsstop>>
<</if>>
<</nobr>><</widget>>
<<widget "groincomma">><<nobr>>
<<if $lowertype isnot "naked" and $skirt isnot 1>>
<<genitals>> through your $lowerclothes,
<<elseif $undertype isnot "naked">>
<<genitals>> through your $underclothes,
<<else>>
<<genitalscomma>>
<</if>>
<</nobr>><</widget>>
<<widget "crotch">><<nobr>>
<<if $lowertype isnot "naked">>
$lowerclothes
<<elseif $undertype isnot "naked">>
$underclothes
<<else>>
<<genitals>>
<</if>>
<</nobr>><</widget>>
<<widget "crotchstop">><<nobr>>
<<if $lowertype isnot "naked">>
$lowerclothes.
<<elseif $undertype isnot "naked">>
$underclothes.
<<else>>
<<genitalsstop>>
<</if>>
<</nobr>><</widget>>
<<widget "crotchcomma">><<nobr>>
<<if $lowertype isnot "naked">>
$lowerclothes,
<<elseif $undertype isnot "naked">>
$underclothes,
<<else>>
<<genitalscomma>>
<</if>>
<</nobr>><</widget>>
<<widget "undies">><<nobr>>
<<if $undertype isnot "naked">>
$underclothes
<<else>>
<<genitals>>
<</if>>
<</nobr>><</widget>>
<<widget "undiesstop">><<nobr>>
<<if $undertype isnot "naked">>
$underclothes.
<<else>>
<<genitalsstop>>
<</if>>
<</nobr>><</widget>>
<<widget "undiescomma">><<nobr>>
<<if $undertype isnot "naked">>
$underclothes,
<<else>>
<<genitalscomma>>
<</if>>
<</nobr>><</widget>>
<<widget "undiesstop">><<nobr>>
<<if $undertype isnot "naked">>
$underclothes.
<<else>>
<<genitalsstop>>
<</if>>
<</nobr>><</widget>>
<<widget "bottoms">><<nobr>>
<<if $upperset is $lowerset>>
$upperclothes
<<else>>
$lowerclothes
<</if>>
<</nobr>><</widget>>
<<widget "bottomsstop">><<nobr>>
<<if $upperset is $lowerset>>
$upperclothes.
<<else>>
$lowerclothes.
<</if>>
<</nobr>><</widget>>
<<widget "bottomscomma">><<nobr>>
<<if $upperset is $lowerset>>
$upperclothes,
<<else>>
$lowerclothes,
<</if>>
<</nobr>><</widget>>
<<widget "outfit">><<nobr>>
<<if $upperset is $lowerset>>
$upperclothes<<set $stripset to 1>>
<<else>>
$upperclothes and $lowerclothes<<set $stripset to 0>>
<</if>>
<</nobr>><</widget>>
<<widget "outfitstop">><<nobr>>
<<if $upperset is $lowerset>>
$upperclothes.<<set $stripset to 1>>
<<else>>
$upperclothes and $lowerclothes.<<set $stripset to 0>>
<</if>>
<</nobr>><</widget>>
<<widget "outfitcomma">><<nobr>>
<<if $upperset is $lowerset>>
$upperclothes,<<set $stripset to 1>>
<<else>>
$upperclothes and $lowerclothes,<<set $stripset to 0>>
<</if>>
<</nobr>><</widget>>
<<widget "nuditystop">><<nobr>><<exposure>>
<<if $undertype is "naked" and $lowertype is "naked">>
<<if $uppertype isnot "naked">>
<span class="lewd">exposed <<genitalsstop>></span> Your covered chest makes your bare lower half feel more conspicuous.
<<else>>
<span class="lewd">exposed </span>
<<if $breastsize gte 3>>
<<if $playergender is "m">>
<span class="lewd"><<genitals>> and <<breastsstop>></span>
<<else>>
<span class="lewd"><<genitals>> and <<breastsstop>></span>
<</if>>
<<else>>
<<if $playergender is "m">>
<<if $playergenderappearance is "f">>
<span class="lewd"><<genitals>> and <<breastscomma>> made salacious by your feminine demeanor.</span>
<<else>>
<<genitalsstop>>
<</if>>
<<else>>
<span class="lewd"><<genitals>> and <<breastsstop>></span>
<</if>>
<</if>>
<</if>>
<<elseif $uppertype is "naked" and $playergenderappearance is "f">>
<span class="lewd">exposed <<breastsstop>></span>
<<if $lowertype is "naked">>Only your $underclothes give you a shred of decency.
<</if>>
<<elseif $lowertype is "naked">>
<span class="lewd">exposed $underclothes.</span>
<<else>>
<span class="lewd">lewd outfit.</span>
<<if $lowertype is "naked" and $uppertype is "naked">>Only your $underclothes give you a shred of decency.
<</if>>
<</if>>
<<if $leftarm is "bound" and $rightarm is "bound" and $position isnot "wall">>
With your arms bound, you can't even cover yourself, leaving you feeling utterly helpless.
<</if>>
<</nobr>><</widget>>
<<widget "stripobject">><<nobr>>
<<set $upperintegrity -= $stripintegrity>><<set $lowerintegrity -= $stripintegrity>><<set $underintegrity -= $stripintegrity>>
<<if $uppertype isnot "naked" and $upperintegrity lte 0 and $lowertype isnot "naked" and $lowerintegrity lte 0 and $undertype isnot "naked" and $underintegrity lte 0>>
<span class="lewd">Your clothing snags on a $stripobject, tearing it from your body and leaving you totally bare!</span>
<<elseif $uppertype isnot "naked" and $upperintegrity lte 0 and $lowertype isnot "naked" and $lowerintegrity lte 0>>
<span class="lewd">Your <<outfit>> <<if $stripset is 1>>snags on a $stripobject, and is torn clean off your body.<<else>>snag on a $stripobject, and are torn from you body.<</if>></span>
<<elseif $uppertype isnot "naked" and $upperintegrity lte 0 and $undertype isnot "naked" and $underintegrity lte 0>>
<span class="lewd">Your $upperclothes and $underclothes snag on a $stripobject and are torn from your body.</span>
<<elseif $lowertype isnot "naked" and $lowerintegrity lte 0 and $undertype isnot "naked" and $underintegrity lte 0>>
<span class="lewd">Your $lowerclothes and $underclothes snag on a $stripobject and are torn from your body.</span>
<<elseif $uppertype isnot "naked" and $upperintegrity lte 0>>
<span class="lewd">Your $upperclothes snags on a $stripobject and is torn from your body.</span>
<<elseif $lowertype isnot "naked" and $lowerintegrity lte 0>>
<span class="lewd">Your $lowerclothes <<if $lowerplural is 1>>snag on a $stripobject and are torn from your body.<<else>>snags on a $stripobject and is torn from your body.<</if>></span>
<<elseif $undertype isnot "naked" and $underintegrity lte 0>>
<span class="lewd">Your $underclothes <<if $underplural is 1>>snag on a $stripobject and are torn from your body.<<else>>snags on a $stripobject and is torn from your body.<</if>></span>
<</if>>
<<if $upperclothes isnot "naked">>
<<if $upperintegrity lte 0>><<upperruined>><<clothesruinstat>><<set $upperoff to 0>>
<</if>>
<</if>>
<<if $lowerclothes isnot "naked">>
<<if $lowerintegrity lte 0>><<lowerruined>><<clothesruinstat>><<set $loweroff to 0>>
<</if>>
<</if>>
<<if $underclothes isnot "naked">>
<<if $underintegrity lte 0>>
<<if $undertype is "chastity">>
<<set $undertype to "brokenchastity">>
<</if>>
<<underruined>><<clothesruinstat>><<set $underoff to 0>>
<</if>>
<</if>>
<<exposure>>
<<if $exposed gte 1>>
You can't help but be conscious of your <<nuditystop>>
<</if>>
<</nobr>><</widget>>
<<widget "seductiontext">><<nobr>>
<<if $seductionskill gte 0 and $seductionskill lt 200>><span class="pink">awkwardly</span>
<<elseif $seductionskill gte 200 and $seductionskill lt 400>><span class="purple">cautiously</span>
<<elseif $seductionskill gte 400 and $seductionskill lt 600>><span class="blue">rhythmically</span>
<<elseif $seductionskill gte 600 and $seductionskill lt 800>><span class="lblue">smoothly</span>
<<elseif $seductionskill gte 800 and $seductionskill lt 1000>><span class="teal">skillfully</span>
<<elseif $seductionskill gte 1000>><span class="green">expertly</span><</if>>
<</nobr>><</widget>>
<<widget "oraltext">><<nobr>>
<<if $oralskill gte 0 and $oralskill lt 200>><span class="pink">awkwardly</span>
<<elseif $oralskill gte 200 and $oralskill lt 400>><span class="purple">cautiously</span>
<<elseif $oralskill gte 400 and $oralskill lt 600>><span class="blue">rhythmically</span>
<<elseif $oralskill gte 600 and $oralskill lt 800>><span class="lblue">smoothly</span>
<<elseif $oralskill gte 800 and $oralskill lt 1000>><span class="teal">skillfully</span>
<<elseif $oralskill gte 1000>><span class="green">expertly</span><</if>>
<</nobr>><</widget>>
<<widget "vaginaltext">><<nobr>>
<<if $vaginalskill gte 0 and $vaginalskill lt 200>><span class="pink">awkwardly</span>
<<elseif $vaginalskill gte 200 and $vaginalskill lt 400>><span class="purple">cautiously</span>
<<elseif $vaginalskill gte 400 and $vaginalskill lt 600>><span class="blue">rhythmically</span>
<<elseif $vaginalskill gte 600 and $vaginalskill lt 800>><span class="lblue">smoothly</span>
<<elseif $vaginalskill gte 800 and $vaginalskill lt 1000>><span class="teal">skillfully</span>
<<elseif $vaginalskill gte 1000>><span class="green">expertly</span><</if>>
<</nobr>><</widget>>
<<widget "peniletext">><<nobr>>
<<if $penileskill gte 1 and $penileskill lt 200>><span class="pink">awkwardly</span>
<<elseif $penileskill gte 200 and $penileskill lt 400>><span class="purple">cautiously</span>
<<elseif $penileskill gte 400 and $penileskill lt 600>><span class="blue">rhythmically</span>
<<elseif $penileskill gte 600 and $penileskill lt 800>><span class="lblue">smoothly</span>
<<elseif $penileskill gte 800 and $penileskill lt 1000>><span class="teal">skillfully</span>
<<elseif $penileskill gte 1000>><span class="green">expertly</span><</if>>
<</nobr>><</widget>>
<<widget "analtext">><<nobr>>
<<if $analskill gte 0 and $analskill lt 200>><span class="pink">awkwardly</span>
<<elseif $analskill gte 200 and $analskill lt 400>><span class="purple">cautiously</span>
<<elseif $analskill gte 400 and $analskill lt 600>><span class="blue">rhythmically</span>
<<elseif $analskill gte 600 and $analskill lt 800>><span class="lblue">smoothly</span>
<<elseif $analskill gte 800 and $analskill lt 1000>><span class="teal">skillfully</span>
<<elseif $analskill gte 1000>><span class="green">expertly</span><</if>>
<</nobr>><</widget>>
<<widget "handtext">><<nobr>>
<<if $handskill gte 0 and $handskill lt 200>><span class="pink">awkwardly</span>
<<elseif $handskill gte 200 and $handskill lt 400>><span class="purple">cautiously</span>
<<elseif $handskill gte 400 and $handskill lt 600>><span class="blue">rhythmically</span>
<<elseif $handskill gte 600 and $handskill lt 800>><span class="lblue">smoothly</span>
<<elseif $handskill gte 800 and $handskill lt 1000>><span class="teal">skillfully</span>
<<elseif $handskill gte 1000>><span class="green">expertly</span><</if>>
<</nobr>><</widget>>
<<widget "feettext">><<nobr>>
<<if $feetskill gte 0 and $feetskill lt 200>><span class="pink">awkwardly</span>
<<elseif $feetskill gte 200 and $feetskill lt 400>><span class="purple">cautiously</span>
<<elseif $feetskill gte 400 and $feetskill lt 600>><span class="blue">rhythmically</span>
<<elseif $feetskill gte 600 and $feetskill lt 800>><span class="lblue">smoothly</span>
<<elseif $feetskill gte 800 and $feetskill lt 1000>><span class="teal">skillfully</span>
<<elseif $feetskill gte 1000>><span class="green">expertly</span><</if>>
<</nobr>><</widget>>
<<widget "bottomtext">><<nobr>>
<<if $bottomskill gte 0 and $bottomskill lt 200>><span class="pink">awkwardly</span>
<<elseif $bottomskill gte 200 and $bottomskill lt 400>><span class="purple">cautiously</span>
<<elseif $bottomskill gte 400 and $bottomskill lt 600>><span class="blue">rhythmically</span>
<<elseif $bottomskill gte 600 and $bottomskill lt 800>><span class="lblue">smoothly</span>
<<elseif $bottomskill gte 800 and $bottomskill lt 1000>><span class="teal">skillfully</span>
<<elseif $bottomskill gte 1000>><span class="green">expertly</span><</if>>
<</nobr>><</widget>>
<<widget "thightext">><<nobr>>
<<if $thighskill gte 0 and $thighskill lt 200>><span class="pink">awkwardly</span>
<<elseif $thighskill gte 200 and $thighskill lt 400>><span class="purple">cautiously</span>
<<elseif $thighskill gte 400 and $thighskill lt 600>><span class="blue">rhythmically</span>
<<elseif $thighskill gte 600 and $thighskill lt 800>><span class="lblue">smoothly</span>
<<elseif $thighskill gte 800 and $thighskill lt 1000>><span class="teal">skillfully</span>
<<elseif $thighskill gte 1000>><span class="green">expertly</span>
<</if>>
<</nobr>><</widget>>
<<widget "chesttext">><<nobr>>
<<if $chestskill gte 0 and $chestskill lt 200>><span class="pink">awkwardly</span>
<<elseif $chestskill gte 200 and $chestskill lt 400>><span class="purple">cautiously</span>
<<elseif $chestskill gte 400 and $chestskill lt 600>><span class="blue">rhythmically</span>
<<elseif $chestskill gte 600 and $chestskill lt 800>><span class="lblue">smoothly</span>
<<elseif $chestskill gte 800 and $chestskill lt 1000>><span class="teal">skillfully</span>
<<elseif $chestskill gte 1000>><span class="green">expertly</span><</if>>
<</nobr>><</widget>>
<<widget "swimmingtext">><<nobr>>
<<if $swimmingskill gte 0 and $swimmingskill lt 200>><span class="pink">haphazardly</span>
<<elseif $swimmingskill gte 200 and $swimmingskill lt 400>><span class="purple">awkwardly</span>
<<elseif $swimmingskill gte 400 and $swimmingskill lt 600>><span class="blue">adequately</span>
<<elseif $swimmingskill gte 600 and $swimmingskill lt 800>><span class="lblue">smoothly</span>
<<elseif $swimmingskill gte 800 and $swimmingskill lt 1000>><span class="teal">skillfully</span>
<<elseif $swimmingskill gte 1000>><span class="green">expertly</span><</if>>
<</nobr>><</widget>>
<<widget "nervously">><<nobr>>
<<if $exhibitionism lte 15>>
nervously
<<elseif $exhibitionism lte 35>>
timidly
<<elseif $exhibitionism lte 55>>
shyly
<<elseif $exhibitionism lte 75>>
confidently
<<elseif $exhibitionism lte 95>>
eagerly
<<else>>
breathlessly
<</if>>
<</nobr>><</widget>>
<<widget "schoolday">><<nobr>>
<<if $schoolterm is 1 and $weekday is 1>>
You have school tomorrow
<<elseif $schoolterm is 1 and $weekday isnot 1 and $weekday isnot 7>>
It's a school day
<<elseif $schoolterm is 0 and $weekday is 1>>
There's no school tomorrow
<</if>>
<</nobr>><</widget>>
<<widget "schoolterm">><<nobr>>
<<if $month is "january">>
<<if $schoolterm is 1>>
School finishes on the first Monday of April.
<<else>>
School starts on the first Monday of January.
<</if>>
<<elseif $month is "february">>
School finishes on the first Monday of April.
<<elseif $month is "march">>
School finishes on the first Monday of April.
<<elseif $month is "april">>
<<if $schoolterm is 1>>
School finishes on the first Monday of April.
<<else>>
Schools starts on the first Monday of May.
<</if>>
<<elseif $month is "may">>
<<if $schoolterm is 1>>
Schools finishes on the first Monday of July.
<<else>>
Schools starts on the first Monday of May.
<</if>>
<<elseif $month is "june">>
Schools finishes on the first Monday of July.
<<elseif $month is "july">>
<<if $schoolterm is 1>>
School finishes on the first Monday of July.
<<else>>
School starts on the first Monday of September.
<</if>>
<<elseif $month is "august">>
School starts on the first Monday of September.
<<elseif $month is "september">>
<<if $schoolterm is 1>>
School finishes on the first Monday of December.
<<else>>
School starts on the first Monday of September.
<</if>>
<<elseif $month is "october">>
School finishes on the first Monday of December.
<<elseif $month is "november">>
School finishes on the first Monday of December.
<<elseif $month is "december">>
<<if $schoolterm is 1>>
School finishes on the first Monday of December.
<<else>>
School starts on the first Monday of January.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "sir">><<nobr>>
<<if $pronoun is "m">>
sir
<<else>>
miss
<</if>>
<</nobr>><</widget>>
<<widget "sirstop">><<nobr>>
<<if $pronoun is "m">>
sir.
<<else>>
miss.
<</if>>
<</nobr>><</widget>>
<<widget "sircomma">><<nobr>>
<<if $pronoun is "m">>
sir,
<<else>>
miss,
<</if>>
<</nobr>><</widget>>
<<widget "lewdness">><<nobr>>
<<exposure>>
<<if $underexposed gte 1 and $lowerexposed gte 2 and $upperexposed lte 1>>
<span class="lewd">exposed <<genitals>></span>
<<elseif $underexposed lte 0 and $lowerexposed gte 2 and $upperexposed lte 1>>
<span class="lewd">exposed $underclothes</span>
<<elseif $upperexposed gte 2 and $lowerexposed lte 1 and $playergenderappearance is "m" and $playergender is "m">>
<span class="lewd">lewdness</span>
<<elseif $upperexposed gte 2 and $lowerexposed lte 1>>
<span class="lewd">exposed <<breasts>></span>
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed lte 0 and $playergenderappearance is "m" and $playergender is "m">>
<span class="lewd">exposed $underclothes</span>
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed lte 0>>
<span class="lewd">exposed <<breasts>> and $underclothes</span>
<<elseif $underexposed gte 1 and $lowerexposed gte 2 and $playergenderappearance is "m" and $playergender is "m">>
<span class="lewd">exposed <<genitals>></span>
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed gte 1>>
<span class="lewd">exposed <<breasts>> and <<genitals>></span>
<<else>>
<span class="lewd">lewdness</span>
<</if>>
<</nobr>><</widget>>
<<widget "covered">><<nobr>>
<<exposure>>
<<if $leftarm is "bound" and $rightarm is "bound" and $exposed gte 1>>
<<if $exposed gte 2 and $exhibitionism lt 95>>
With your arms bound, you can do nothing to shield your <<lewdness>> from prying eyes.
<<elseif $exposed gte 2>>
With your arms bound, you can do nothing to shield your <<lewdness>> from prying eyes. You quiver with excitement.
<<elseif $exhibitionism lt 55>>
With your arms bound, you can do nothing to shield your <<lewdness>> from prying eyes.
<<else>>
With your arms bound, you can do nothing to shield your <<lewdness>> from prying eyes. You quiver with excitement.
<</if>>
<<elseif $exposed gte 2 and $exhibitionism lt 95>>
<<if $underexposed gte 1 and $lowerexposed gte 2 and $upperexposed lte 1>>
You cover your <span class="lewd">exposed <<genitals>></span> with your hands.
<<elseif $underexposed lte 0 and $lowerexposed gte 2 and $upperexposed lte 1>>
You cover your <span class="lewd">exposed $underclothes</span> with your hands.
<<elseif $upperexposed gte 2 and $lowerexposed lte 1 and $playergenderappearance is "m" and $playergender is "m">>
You cover your chest with your hands.
<<elseif $upperexposed gte 2 and $lowerexposed lte 1>>
You cover your <span class="lewd">exposed <<breasts>></span> with your hands.
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed lte 0 and $playergenderappearance is "m" and $playergender is "m">>
You cover your <span class="lewd">exposed $underclothes</span> with your hands.
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed lte 0>>
You cover your <span class="lewd">exposed <<breasts>> and $underclothes</span> with your hands.
<<elseif $underexposed gte 1 and $lowerexposed gte 2 and $playergenderappearance is "m" and $playergender is "m">>
You cover your <span class="lewd">exposed <<genitals>></span> with your hands.
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed gte 1>>
You cover your <span class="lewd">exposed <<breasts>> and <<genitals>></span> with your hands.
<<else>>
You cover the <span class="lewd">lewder</span> parts of your outfit with your hands.
<</if>>
<<elseif $exposed gte 2>>
<<if $underexposed gte 1 and $lowerexposed gte 2 and $upperexposed lte 1>>
Your <span class="lewd">exposed <<genitals>></span> makes you quiver with excitement.
<<elseif $underexposed lte 0 and $lowerexposed gte 2 and $upperexposed lte 1>>
Your <span class="lewd">exposed $underclothes</span> <<if $underplural is 1>>make<<else>>makes<</if>> you quiver with excitement.
<<elseif $upperexposed gte 2 and $lowerexposed lte 1 and $playergenderappearance is "m" and $playergender is "m">>
Your exposed chest makes you quiver with excitement.
<<elseif $upperexposed gte 2 and $lowerexposed lte 1>>
Your <span class="lewd">exposed <<breasts>></span> <<if $breastcup is "none">>makes<<else>>make<</if>> you quiver with excitement.
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed lte 0 and $playergenderappearance is "m" and $playergender is "m">>
Your <span class="lewd">exposed $underclothes</span> <<if $underplural is 1>>make<<else>>makes<</if>> you quiver with excitement.
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed lte 0>>
Your <span class="lewd">exposed <<breasts>> and $underclothes</span> make you quiver with excitement.
<<elseif $underexposed gte 1 and $lowerexposed gte 2 and $playergenderappearance is "m" and $playergender is "m">>
Your <span class="lewd">exposed <<genitals>></span> makes you quiver with excitement.
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed gte 1>>
Your <span class="lewd">exposed <<breasts>> and <<genitals>></span> make you quiver with excitement.
<<else>>
The <span class="lewd">lewder</span> parts of your outfit make you quiver with excitement.
<</if>>
<<elseif $exposed gte 1 and $exhibitionism lt 55>>
<<if $underexposed gte 1 and $lowerexposed gte 2 and $upperexposed lte 1>>
You cover your <span class="lewd">exposed <<genitals>></span> with your hands.
<<elseif $underexposed lte 0 and $lowerexposed gte 2 and $upperexposed lte 1>>
You cover your <span class="lewd">exposed $underclothes</span> with your hands.
<<elseif $upperexposed gte 2 and $lowerexposed lte 1 and $playergenderappearance is "m" and $playergender is "m">>
You cover your chest with your hands.
<<elseif $upperexposed gte 2 and $lowerexposed lte 1>>
You cover your <span class="lewd">exposed <<breasts>></span> with your hands.
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed lte 0 and $playergenderappearance is "m" and $playergender is "m">>
You cover your <span class="lewd">exposed $underclothes</span> with your hands.
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed lte 0>>
You cover your <span class="lewd">exposed <<breasts>> and $underclothes</span> with your hands.
<<elseif $underexposed gte 1 and $lowerexposed gte 2 and $playergenderappearance is "m" and $playergender is "m">>
You cover your <span class="lewd">exposed <<genitals>></span> with your hands.
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed gte 1>>
You cover your <span class="lewd">exposed <<breasts>> and <<genitals>></span> with your hands.
<<else>>
You cover the <span class="lewd">lewder</span> parts of your outfit with your hands.
<</if>>
<<elseif $exposed gte 1>>
<<if $underexposed gte 1 and $lowerexposed gte 2 and $upperexposed lte 1>>
Your <span class="lewd">exposed <<genitals>></span> makes you quiver with excitement.
<<elseif $underexposed lte 0 and $lowerexposed gte 2 and $upperexposed lte 1>>
Your <span class="lewd">exposed $underclothes</span> <<if $underplural is 1>>make<<else>>makes<</if>> you quiver with excitement.
<<elseif $upperexposed gte 2 and $lowerexposed lte 1 and $playergenderappearance is "m" and $playergender is "m">>
Your exposed chest makes you quiver with excitement.
<<elseif $upperexposed gte 2 and $lowerexposed lte 1>>
Your <span class="lewd">exposed <<breasts>></span> <<if $breastcup is "none">>makes<<else>>make<</if>> you quiver with excitement.
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed lte 0 and $playergenderappearance is "m" and $playergender is "m">>
Your <span class="lewd">exposed $underclothes</span> <<if $underplural is 1>>make<<else>>makes<</if>> you quiver with excitement.
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed lte 0>>
Your <span class="lewd">exposed <<breasts>> and $underclothes</span> make you quiver with excitement.
<<elseif $underexposed gte 1 and $lowerexposed gte 2 and $playergenderappearance is "m" and $playergender is "m">>
Your <span class="lewd">exposed <<genitals>></span> makes you quiver with excitement.
<<elseif $upperexposed gte 2 and $lowerexposed gte 2 and $underexposed gte 1>>
Your <span class="lewd">exposed <<breasts>> and <<genitals>></span> make you quiver with excitement.
<<else>>
The <span class="lewd">lewder</span> parts of your outfit make you quiver with excitement.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "prostate">><<nobr>>
<<if $vaginaexist is 1>>
womb
<<else>>
prostate
<</if>>
<</nobr>><</widget>>
<<widget "prostatestop">><<nobr>>
<<if $vaginaexist is 1>>
womb.
<<else>>
prostate.
<</if>>
<</nobr>><</widget>>
<<widget "prostatecomma">><<nobr>>
<<if $vaginaexist is 1>>
womb,
<<else>>
prostate,
<</if>>
<</nobr>><</widget>>
<<widget "bitch">><<nobr>>
<<if $playergenderappearance is "m">>
bitch
<<else>>
bitch
<</if>>
<</nobr>><</widget>>
<<widget "bitchstop">><<nobr>>
<<if $playergenderappearance is "m">>
bitch.
<<else>>
bitch.
<</if>>
<</nobr>><</widget>>
<<widget "bitchcomma">><<nobr>>
<<if $playergenderappearance is "m">>
bitch,
<<else>>
bitch,
<</if>>
<</nobr>><</widget>>
<<widget "tearful">><<nobr>>
<<if $trauma gte $traumamax>>
Eyes glazed and empty,
<<elseif $trauma gte ($traumamax / 5) * 4>>
<<if $stress gte 8000>>
<<if $arousal gte 8000>>
<<if $pain gte 100>>
Tendrils of darkness whip and writhe against your skin as
<<elseif $pain gte 40>>
Tendrils of darkness writhe against your skin as
<<else>>
A strange mist closes around you and probes your most sensitive spots as
<</if>>
<<elseif $arousal gte 2000>>
<<if $pain gte 100>>
A mass of darkness follows you, prodding and spanking your behind as
<<elseif $pain gte 40>>
You hear phantom voices mocking you as
<<else>>
The shadows seem to close in on you as
<</if>>
<<else>>
<<if $pain gte 100>>
Tendrils of darkness whip and cut at your skin as
<<elseif $pain gte 40>>
Tendrils of darkness poke you as
<<else>>
You think you see eyes watching from the shadows as
<</if>>
<</if>>
<<elseif $stress gte 2000>>
<<if $arousal gte 8000>>
<<if $pain gte 100>>
Your tortured body and mind yearn for more punishment as
<<elseif $pain gte 40>>
Fantasies of violent sex intrude as
<<else>>
Your tortured mind yearns for more punishment as
<</if>>
<<elseif $arousal gte 2000>>
<<if $pain gte 100>>
Surprised that nothing is trying to hurt you,
<<elseif $pain gte 40>>
Surprised that nothing is trying to rape you,
<<else>>
Surprised that nothing is trying to fuck you,
<</if>>
<<else>>
<<if $pain gte 100>>
Feeling deserving of the pain you're in,
<<elseif $pain gte 40>>
You imagine figures stalking you as
<<else>>
You feel like you're being watched as
<</if>>
<</if>>
<<else>>
<<if $arousal gte 8000>>
<<if $pain gte 100>>
Thoughts about being sexually tortured intrude as
<<elseif $pain gte 40>>
Thoughts about being restrained and whipped intrude as
<<else>>
Thoughts about being a sex slave intrude as
<</if>>
<<elseif $arousal gte 2000>>
<<if $pain gte 100>>
Thoughts about being violently raped intrude as
<<elseif $pain gte 40>>
Thoughts about being brutally raped intrude as
<<else>>
Thoughts about being raped intrude as
<</if>>
<<else>>
<<if $pain gte 100>>
Feeling entirely deserving of the pain you're in,
<<elseif $pain gte 40>>
Though mentally and physically tormented,
<<else>>
You feel utterly worthless as
<</if>>
<</if>>
<</if>>
<<elseif $trauma gte ($traumamax / 5) * 2>>
<<if $stress gte 8000>>
<<if $arousal gte 8000>>
<<if $pain gte 100>>
A part of you savours the pain you're in as
<<elseif $pain gte 40>>
Tearful and worried that you're losing your mind,
<<else>>
Though worried that you're losing your mind,
<</if>>
<<elseif $arousal gte 2000>>
<<if $pain gte 100>>
Though afraid something will attack you,
<<elseif $pain gte 40>>
Though afraid something will jump you,
<<else>>
Feeling on the verge of panic,
<</if>>
<<else>>
<<if $pain gte 100>>
Though hurt and vulnerable,
<<elseif $pain gte 40>>
You feel self-conscious about the tears on your face as
<<else>>
You jump at every unexpected movement as
<</if>>
<</if>>
<<elseif $stress gte 2000>>
<<if $arousal gte 8000>>
<<if $pain gte 100>>
Hurt and ashamed,
<<elseif $pain gte 40>>
Despite your pain, a primal yearning swells within as
<<else>>
Shameful thoughts intrude as
<</if>>
<<elseif $arousal gte 2000>>
<<if $pain gte 100>>
You hope no one tries to assault you as
<<elseif $pain gte 40>>
Though afraid you're being followed,
<<else>>
You fear that someone is stalking you as
<</if>>
<<else>>
<<if $pain gte 100>>
You feel fragile and vulnerable as
<<elseif $pain gte 40>>
You sob as
<<else>>
You try to keep it together as
<</if>>
<</if>>
<<else>>
<<if $arousal gte 8000>>
<<if $pain gte 100>>
Feeling ashamed and in pain,
<<elseif $pain gte 40>>
Tears cover your ashamed face as
<<else>>
Ashamed of the feelings rising within you,
<</if>>
<<elseif $arousal gte 2000>>
<<if $pain gte 100>>
Your body hurts yet tingles shamefully as
<<elseif $pain gte 40>>
You sob at the injustice of it all as
<<else>>
Your <<genitals>> involuntarily twitches as
<</if>>
<<else>>
<<if $pain gte 100>>
Feeling lost and in pain,
<<elseif $pain gte 40>>
You try and fail to hold back your tears as
<<else>>
Shaken,
<</if>>
<</if>>
<</if>>
<<else>>
<<if $stress gte 8000>>
<<if $arousal gte 8000>>
<<if $pain gte 100>>
You're an emotional wreck as
<<elseif $pain gte 40>>
Feeling emotionally and physically tender,
<<else>>
Though afraid your body will betray you,
<</if>>
<<elseif $arousal gte 2000>>
<<if $pain gte 100>>
Hurt and afraid,
<<elseif $pain gte 40>>
You struggle to cope with the myriad feelings assailing you as
<<else>>
You feel faint as
<</if>>
<<else>>
<<if $pain gte 100>>
You know you must look like a complete mess as
<<elseif $pain gte 40>>
You wonder what you did to deserve this as
<<else>>
Though at your wits' end,
<</if>>
<</if>>
<<elseif $stress gte 2000>>
<<if $arousal gte 8000>>
<<if $pain gte 100>>
You feel a primal yearning beneath your pain as
<<elseif $pain gte 40>>
Though humiliated by your body's signs of arousal,
<<else>>
Though embarrassed by your body's signs of arousal,
<</if>>
<<elseif $arousal gte 2000>>
<<if $pain gte 100>>
Shaken and hurt,
<<elseif $pain gte 40>>
Your body tingles painfully as
<<else>>
You feel self-conscious about the lewd warmth within you as
<</if>>
<<else>>
<<if $pain gte 100>>
Face covered in tears,
<<elseif $pain gte 40>>
Feeling battered, but still determined to make the best of things,
<<else>>
Still determined to make the best of things,
<</if>>
<</if>>
<<else>>
<<if $arousal gte 8000>>
<<if $pain gte 100>>
Your tortured body trembles with arousal as
<<elseif $pain gte 40>>
Tears run down your flushed cheeks as
<<else>>
Your body trembles with arousal as
<</if>>
<<elseif $arousal gte 2000>>
<<if $pain gte 100>>
Your body hurts and tingles as
<<elseif $pain gte 40>>
Your body feels sensitive as
<<else>>
You feel horny as
<</if>>
<<else>>
<<if $pain gte 100>>
Your whole body hurts as
<<elseif $pain gte 40>>
You wipe away your tears as
<<else>>
You waste no time as
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "slithers">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $rng gte 95>>
slithers
<<elseif $rng gte 90>>
writhes
<<elseif $rng gte 85>>
wriggles
<<elseif $rng gte 80>>
wiggles
<<elseif $rng gte 75>>
crawls
<<elseif $rng gte 70>>
slides
<<elseif $rng gte 65>>
slinks
<<elseif $rng gte 60>>
glides
<<elseif $rng gte 55>>
slips
<<elseif $rng gte 50>>
squirms
<<elseif $rng gte 45>>
worms
<<elseif $rng gte 40>>
twists
<<elseif $rng gte 35>>
twitches
<<elseif $rng gte 30>>
shivers
<<elseif $rng gte 25>>
trembles
<<elseif $rng gte 20>>
jerks
<<elseif $rng gte 15>>
crawls
<<elseif $rng gte 10>>
flutters
<<elseif $rng gte 5>>
meanders
<<elseif $rng gte 0>>
slips
<</if>>
<</nobr>><</widget>>
<<widget "wallet">><<nobr>>
<<if $pronoun is "m">>wallet<<else>>purse<</if>>
<</nobr>><</widget>>
<<widget "walletcomma">><<nobr>>
<<if $pronoun is "m">>wallet,<<else>>purse,<</if>>
<</nobr>><</widget>>
<<widget "walletstop">><<nobr>>
<<if $pronoun is "m">>wallet.<<else>>purse.<</if>>
<</nobr>><</widget>>
<<widget "pullup">><<nobr>>
<<if $upperset is $lowerset>>
pull down
<<elseif $uppertype isnot "naked">>
pull up
<<else>>
bare
<</if>>
<</nobr>><</widget>>
<<widget "pulldown">><<nobr>>
<<if $skirt is 1>>
lift up
<<elseif $lowerset isnot $upperset>>
pull down
<<else>>
bare
<</if>>
<</nobr>><</widget>>
<<widget "pullsup">><<nobr>>
<<if $upperset is $lowerset>>
pulls down
<<elseif $uppertype isnot "naked">>
pulls up
<<else>>
bares
<</if>>
<</nobr>><</widget>>
<<widget "pullsdown">><<nobr>>
<<if $skirt is 1>>
lifts up
<<elseif $lowerset isnot $upperset>>
pulls down
<<else>>
bares
<</if>>
<</nobr>><</widget>>
<<widget "glans">><<nobr>>
<<if $penisuse is 0>>
glans
<<else>>
shaft
<</if>>
<</nobr>><</widget>>
<<widget "glanscomma">><<nobr>>
<<if $penisuse is 0>>
glans,
<<else>>
shaft,
<</if>>
<</nobr>><</widget>>
<<widget "glansstop">><<nobr>>
<<if $penisuse is 0>>
glans.
<<else>>
shaft.
<</if>>
<</nobr>><</widget>>
<<widget "testicles">><<nobr>>
testes
<</nobr>><</widget>>
<<widget "testiclescomma">><<nobr>>
testes,
<</nobr>><</widget>>
<<widget "testiclesstop">><<nobr>>
testes.
<</nobr>><</widget>>
<<widget "swimmingdifficultytext0">><<nobr>>
| <span class="green">These waters look safe</span>
<</nobr>><</widget>>
<<widget "swimmingdifficultytext100">><<nobr>>
<<if $swimmingskill gte 100>>
| <span class="green">These waters look safe</span>
<<elseif $swimmingskill gte 50>>
| <span class="pink">These waters look risky</span>
<<else>>
| <span class="red">These waters look dangerous</span>
<</if>>
<</nobr>><</widget>>
<<widget "swimmingdifficultytext200">><<nobr>>
<<if $swimmingskill gte 200>>
| <span class="green">These waters look safe</span>
<<elseif $swimmingskill gte 100>>
| <span class="pink">These waters look risky</span>
<<else>>
| <span class="red">These waters look dangerous</span>
<</if>>
<</nobr>><</widget>>
<<widget "swimmingdifficultytext300">><<nobr>>
<<if $swimmingskill gte 300>>
| <span class="green">These waters look safe</span>
<<elseif $swimmingskill gte 150>>
| <span class="pink">These waters look risky</span>
<<else>>
| <span class="red">These waters look dangerous</span>
<</if>>
<</nobr>><</widget>>
<<widget "swimmingdifficultytext400">><<nobr>>
<<if $swimmingskill gte 400>>
| <span class="green">These waters look safe</span>
<<elseif $swimmingskill gte 200>>
| <span class="pink">These waters look risky</span>
<<else>>
| <span class="red">These waters look dangerous</span>
<</if>>
<</nobr>><</widget>>
<<widget "nexttext">><<nobr>>
(<i>Enter</i>)
<</nobr>><</widget>>
<<widget "monk">><<nobr>>
<<if $pronoun is "m">>
monk
<<else>>
nun
<</if>>
<</nobr>><</widget>>
<<widget "monks">><<nobr>>
<<if $pronoun is "m">>
monks
<<else>>
nuns
<</if>>
<</nobr>><</widget>>
<<widget "vaginalvirginitywarning">><<nobr>>
<<if $vaginalvirginity is 1>>
<span class="red"> This action will deflower you.</span>
<</if>>
<</nobr>><</widget>>
<<widget "penilevirginitywarning">><<nobr>>
<<if $penilevirginity is 1>>
<span class="red"> This action will deflower you.</span>
<</if>>
<</nobr>><</widget>>
<<widget "wolfgirl">><<nobr>>
<<if $playergenderappearance is "m">>
| <span class="blue">Wolfboy</span>
<<else>>
| <span class="blue">Wolfgirl</span>
<</if>>
<</nobr>><</widget>>
<<widget "fallenangel">><<nobr>>
| <span class="black">Fallen Angel</span>
<</nobr>><</widget>>
:: Traits [nobr]
<<back>><br><br><<set $menu to 1>>
<<if $vaginalvirginity is 1 and $penilevirginity is 1>>
<span class="green">Virgin</span> - Your purity recovers faster. Your virginity might be worth something.<br><br>
<</if>>
<<if $wolfgirl gte 2>>
Fangs - Biting is three times as effective.<br>
<</if>>
<<if $wolfgirl gte 6>>
Wolf <<girl>> - The spirit of the wild lives within you, making you more defiant over time. Your ears and tail make you more conspicuous.<br>
<</if>>
<<if $fallenangel gte 2>>
<span class="black">Fallen angel</span> - The world is so cruel. You feel less pure by the day.<br>
<</if>>
<<if $angel gte 6>>
<span class="gold">Angel</span> - You radiate purity. Unlocks the "forgive" action once per encounter, removing any trauma gained so far. Beware, losing your virginity will remove this trait and leave you broken.<br>
<</if>>
<<if $demon gte 6>>
<<if $playergenderappearance is "m">>
<<if $playergender is "m">>
<span class="red">Incubus</span>
<<else>>
<span class="red">Incubus (female)</span>
<</if>>
<<else>>
<<if $playergender is "m">>
<span class="red">Succubus (male)</span>
<<else>>
<span class="red">Succubus</span>
<</if>>
<</if>>
- You're devoid of purity. You lose trauma when something cums inside you, or you cum inside something else. Tentacles reduce stress and pain instead of trauma. Beware, ending a day with anything but minimum purity will be very stressful.<br>
<</if>>
<<if $submissive gte 1150 and $submissive lte 1499>>
<span class="meek">Meek</span> - Unlocks the "Moan" action.<br>
<</if>>
<<if $submissive gte 1500>>
<span class="sub">Submissive</span> - unlocks the "Moan" action.<br>
<</if>>
<<if $submissive lte 850 and $submissive gte 501>>
<span class="brat">Bratty</span> - unlocks the "Demand" action.<br>
<</if>>
<<if $submissive lte 500>>
<span class="def">Defiant</span> - unlocks the "Demand" action.<br>
<</if>>
<<if $orgasmtrait gte 1>>
<span class="lewd">Orgasm Addict</span> - So many orgasms has had a physiological effect. Cumming is more difficult but pleasurable orgasms relieve more stress and painful orgasms no longer increase stress.<br>
<</if>>
<<if $ejactrait gte 1>>
<span class="lewd">Cum Dump</span> - You've become accustomed to the scent of ejaculate and can take advantage of its calming effect. Your stress is reduced hourly depending on how much slime and semen covers you.<br>
<</if>>
<<if $molesttrait gte 1>>
<span class="lewd">Plaything</span> - You've learned to better cope with psychological trauma. Being molested no longer removes your sense of control (rape still does).<br>
<</if>>
<<if $rapetrait gte 1>>
<span class="lewd">Fucktoy</span> - You've been raped so much, but you've learned how to cope. Trauma increases more slowly.<br>
<</if>>
<<if $bestialitytrait gte 1>>
<span class="lewd">Bitch</span> - Animals have tried to breed with you so often that you're used to it. Trauma increases more slowly when attacked by animals.<br>
<</if>>
<<if $tentacletrait gte 1>>
<span class="lewd">Prey</span> - Many tentacles have had their way with your body. Trauma increases more slowly when attacked by tentacles.<br>
<</if>>
<<if $voretrait gte 1>>
<span class="lewd">Tasty</span> - You've found your way into the belly of many a creature. They'll have a harder time swallowing you as they savour your taste.<br>
<</if>>
<<if $robinpaid gte 1>>
<span class="lblue">Robin's protector</span> - Robin is dependent on you. You need to be strong. Increases daily trauma decay.<br>
<</if>>
<br>
<<if $englishtrait is 1>>
<span class="blue">Passable English</span> - Speech actions (plead, moan, demand, apologise, mock, tease) are twice as effective.<br>
<<elseif $englishtrait is 2>>
<span class="lblue">Decent English</span> - Speech actions (plead, moan, demand, apologise, mock, tease) are three times as effective.<br>
<<elseif $englishtrait is 3>>
<span class="teal">Good English</span> - Speech actions (plead, moan, demand, apologise, mock, tease) are four times as effective.<br>
<<elseif $englishtrait is 4>>
<span class="green">Excellent English</span> - Speech actions (plead, moan, demand, apologise, mock, tease) are five times as effective.<br>
<</if>>
<<if $sciencetrait is 1>>
<span class="blue">Passable Science</span> - Pain is slightly easier to cope with.<br>
<<elseif $sciencetrait is 2>>
<span class="lblue">Decent Science</span> - Pain is moderately easier to cope with.<br>
<<elseif $sciencetrait is 3>>
<span class="teal">Good Science</span> - Pain is easier to cope with.<br>
<<elseif $sciencetrait is 4>>
<span class="green">Excellent Science</span> - Pain is much easier to cope with.<br>
<</if>>
<<if $historytrait is 1>>
<span class="blue">Passable History</span> - You know there are secret paths around town.<br>
<<elseif $historytrait is 2>>
<span class="lblue">Decent History</span> - You know of a few secret paths around town.<br>
<<elseif $historytrait is 3>>
<span class="teal">Good History</span> - You know of several secret paths around town.<br>
<<elseif $historytrait is 4>>
<span class="green">Excellent History</span> - You know of many secret paths around town.<br>
<</if>>
<<if $mathstrait is 1>>
<span class="blue">Passable Maths</span> - You make 25% more from tips and negotiated fees.<br>
<<elseif $mathstrait is 2>>
<span class="lblue">Decent Maths</span> - You make 50% more from tips and negotiated fees.<br>
<<elseif $mathstrait is 3>>
<span class="teal">Good Maths</span> - You make 75% more from tips and negotiated fees.<br>
<<elseif $mathstrait is 4>>
<span class="green">Excellent Maths</span> - You make 100% more from tips and negotiated fees.<br>
<</if>>
<<if $schooltrait is 1>>
<span class="blue">Okay at school</span> - Your performance at school has improved your self-esteem, slightly increasing your daily trauma decay.<br>
<<elseif $schooltrait is 2>>
<span class="lblue">Decent at school</span> - Your performance at school has improved your self-esteem, moderately increasing your daily trauma decay.<br>
<<elseif $schooltrait is 3>>
<span class="teal">Good at school</span> - Your performance at school has improved your self-esteem, increasing your daily trauma decay.<br>
<<elseif $schooltrait is 4>>
<span class="green">Excellent at school</span> - Your performance at school has improved your self-esteem, greatly increasing your daily trauma decay.<br>
<</if>>
<br>
<<if $controlled is 0>>
<<if $sleeptrouble gte 1>>
Insomnia - <span class="red">Sleep less effective</span><br>
<</if>>
<<if $nightmares gte 1>>
Nightmares - <span class="red">Sleep is stressful</span><br>
<</if>>
<<if $anxiety gte 1>>
Anxiety Disorder - <span class="red">Stress won't automatically decrease over time</span><br>
<</if>>
<<if $anxiety gte 2>>
Severe Anxiety Disorder - <span class="red">Stress increases over time</span><br>
<</if>>
<<if $flashbacks gte 1>>
Flashbacks - <span class="red">May relive nasty experiences</span><br>
<</if>>
<<if $panicattacks gte 1>>
Panic Attacks - <span class="red">Chance of paralysis</span><br>
<</if>>
<<if $panicattacks gte 2>>
Severe Panic Attacks - <span class="red">Chance of uncontrollable violent outbursts</span><br>
<</if>>
<<if $hallucinations gte 1>>
Hallucinations - <span class="red">More dangers during encounters</span><br>
<</if>>
<<if $hallucinations gte 2>>
Severe Hallucinations - <span class="red">More dangerous world</span><br>
<</if>>
<<if $dissociation gte 1>>
Visibly Disturbed - <span class="red">There's something wrong with you, and people can tell</span><br>
<</if>>
<<if $dissociation gte 2>>
Dissociation - <span class="red">Nothing feels real</span><br>
<</if>>
<<else>>
<<if $sleeptrouble gte 1>>
<span class="blue">Controlled</span> Insomnia - <span class="black">Sleep less effective</span><br>
<</if>>
<<if $nightmares gte 1>>
<span class="blue">Controlled</span> Nightmares - <span class="black">Sleep is stressful</span><br>
<</if>>
<<if $anxiety gte 1>>
<span class="blue">Controlled</span> Anxiety Disorder - <span class="black">Stress won't automatically decrease over time</span><br>
<</if>>
<<if $anxiety gte 2>>
<span class="blue">Controlled</span> Severe Anxiety Disorder - <span class="black">Stress increases over time</span><br>
<</if>>
<<if $flashbacks gte 1>>
<span class="blue">Controlled</span> Flashbacks - <span class="black">May relive nasty experiences</span><br>
<</if>>
<<if $panicattacks gte 1>>
<span class="blue">Controlled</span> Panic Attacks - <span class="black">Chance of paralysis</span><br>
<</if>>
<<if $panicattacks gte 2>>
<span class="blue">Controlled</span> Severe Panic Attacks - <span class="black">Chance of uncontrollable violent outbursts</span><br>
<</if>>
<<if $hallucinations gte 1>>
<span class="blue">Controlled</span> Hallucinations - <span class="black">More dangers during encounters</span><br>
<</if>>
<<if $hallucinations gte 2>>
<span class="blue">Controlled</span> Severe Hallucinations - <span class="black">More dangers in the world</span><br>
<</if>>
<<if $dissociation gte 1>>
Visibly Disturbed - <span class="red">There's something wrong with you, and people can tell</span><br>
<</if>>
<<if $dissociation gte 2>>
<span class="blue">Controlled</span> Dissociation - <span class="black">Nothing feels real</span><br>
<</if>>
<</if>>
<<if $syndromeeden gte 1>>
Stockholm Syndrome: Eden - <span class="red">It must be lonely living on your own in the woods.</span><br>
<</if>>
<<if $syndromewolves gte 1>>
Stockholm Syndrome: Wolves - <span class="red">They're just cute animals.</span><br>
<</if>>
<br>
:: Widgets Exhibitionism [widget]
<<widget "exhibitionism1">><<nobr>>
<<if $control lt $controlmax>>
<<if $exhibitionism lte 19>>
<<set $exhibitionism to $exhibitionism + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<combattrauma -30>><<ltrauma>><<lstress>><<garousal>>
<<elseif $exhibitionism gte 20>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 100>><<garousal>>
<<if $exhibitionismstress1 isnot 1>><<set $exhibitionismstress1 to 1>><<lstress>><<set $stress to $stress - 100>>
<</if>>
<</if>>
<<else>>
<<if $exhibitionism lte 19>>
<<set $exhibitionism to $exhibitionism + 2>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<combattrauma -30>><<ltrauma>><<lstress>><<garousal>>
<<elseif $exhibitionism gte 20>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 100>><<garousal>>
<<if $exhibitionismstress1 isnot 1>><<set $exhibitionismstress1 to 1>><<lstress>><<set $stress to $stress - 100>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "exhibitionism2">><<nobr>>
<<if $control lt $controlmax>>
<<if $exhibitionism lte 39>>
<<set $exhibitionism to $exhibitionism + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<combattrauma -60>><<ltrauma>><<lstress>><<garousal>>
<<elseif $exhibitionism gte 40>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 100>><<garousal>>
<<if $exhibitionismstress2 isnot 1>><<set $exhibitionismstress2 to 1>><<lstress>><<set $stress to $stress - 200>>
<</if>>
<</if>>
<<else>>
<<if $exhibitionism lte 39>>
<<set $exhibitionism to $exhibitionism + 2>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 600>><<set $stress to $stress - 200>><<combattrauma -60>><<ltrauma>><<lstress>><<garousal>>
<<elseif $exhibitionism gte 40>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 200>><<garousal>>
<<if $exhibitionismstress2 isnot 1>><<set $exhibitionismstress2 to 1>><<lstress>><<set $stress to $stress - 200>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "exhibitionism3">><<nobr>>
<<if $control lt $controlmax>>
<<if $exhibitionism lte 59>>
<<set $exhibitionism to $exhibitionism + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<combattrauma -90>><<ltrauma>><<lstress>><<garousal>>
<<elseif $exhibitionism gte 60>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 300>><<garousal>>
<<if $exhibitionismstress3 isnot 1>><<set $exhibitionismstress3 to 1>><<lstress>><<set $stress to $stress - 300>>
<</if>>
<</if>>
<<else>>
<<if $exhibitionism lte 59>>
<<set $exhibitionism to $exhibitionism + 2>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<combattrauma -90>><<ltrauma>><<lstress>><<garousal>>
<<elseif $exhibitionism gte 60>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 300>><<garousal>>
<<if $exhibitionismstress3 isnot 1>><<set $exhibitionismstress3 to 1>><<lstress>><<set $stress to $stress - 300>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "exhibitionism4">><<nobr>>
<<if $control lt $controlmax>>
<<if $exhibitionism lte 79>>
<<set $exhibitionism to $exhibitionism + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<combattrauma -120>><<ltrauma>><<lstress>><<garousal>>
<<elseif $exhibitionism gte 80>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 400>><<garousal>>
<<if $exhibitionismstress4 isnot 1>><<set $exhibitionismstress4 to 1>><<lstress>><<set $stress to $stress - 400>>
<</if>>
<</if>>
<<else>>
<<if $exhibitionism lte 79>>
<<set $exhibitionism to $exhibitionism + 2>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<combattrauma -120>><<ltrauma>><<lstress>><<garousal>>
<<elseif $exhibitionism gte 80>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 400>><<garousal>>
<<if $exhibitionismstress4 isnot 1>><<set $exhibitionismstress4 to 1>><<lstress>><<set $stress to $stress - 400>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "exhibitionism5">><<nobr>>
<<if $control lt $controlmax>>
<<if $exhibitionism lte 99>>
<<set $exhibitionism to $exhibitionism + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<combattrauma -150>><<ltrauma>><<lstress>><<garousal>>
<<elseif $exhibitionism gte 100>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 500>><<garousal>>
<<if $exhibitionismstress5 isnot 1>><<set $exhibitionismstress5 to 1>><<lstress>><<set $stress to $stress - 500>>
<</if>>
<</if>>
<<else>>
<<if $exhibitionism lte 99>>
<<set $exhibitionism to $exhibitionism + 2>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<combattrauma -150>><<ltrauma>><<lstress>><<garousal>>
<<elseif $exhibitionism gte 100>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 500>><<garousal>>
<<if $exhibitionismstress5 isnot 1>><<set $exhibitionismstress5 to 1>><<lstress>><<set $stress to $stress - 500>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "exhibitionismstreet">><<nobr>>
<<if $exposed is 1>><<set $arousal to $arousal + 20>>
<<if $daystate is "night">>
You are standing on a public street in a state of undress! The cold night air blows against your bare skin. There appears to be no one else around, but you don't know how long that will last.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
It's dark enough that you could remain mostly concealed by sticking to the shadows. Alternatively you could avoid the street entirely. You might feel less exposed but there's something foreboding about the darkness.<br><br>
<<else>>
You are standing on a public street in a state of undress! You take cover behind a parked car, shielding you from view for now.
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<br><br>
<</if>>
<<elseif $exposed is 2>><<set $arousal to $arousal + 50>>
<<if $daystate is "night">>
You are standing on a public street with your vulnerables exposed! The cold night air blows against your bare skin. There appears to be no one else around, but you don't know how long that will last.
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
It's dark enough that you could remain mostly concealed by sticking to the shadows. Alternatively you could avoid the street entirely. You might feel less exposed but there's something foreboding about the darkness.<br><br>
<<else>>
You are standing on a public street with your vulnerables exposed for all to see! You take cover behind a parked car, shielding you from view for now.
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<br><br>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "exhibitionismalley">><<nobr>>
<<if $exposed is 1>><<set $arousal to $arousal + 20>>
<<if $daystate is "night">>
You are standing in a public alley in a state of undress! The cold night air blows against your bare skin. There appears to be no one else around, but you don't know how long that will last.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
<<else>>
You are standing in a public alley in a state of undress.
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<br><br>
<</if>>
<<elseif $exposed is 2>><<set $arousal to $arousal + 50>>
<<if $daystate is "night">>
You are standing in a public alley with your vulnerables exposed! The cold night air blows against your bare skin. There appears to be no one else around, but you don't know how long that will last.
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
<<else>>
You are standing in a public alley with your vulnerables exposed!
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
<<widget "exhibitionismpark">><<nobr>>
<<if $exposed is 1>><<set $arousal to $arousal + 20>>
<<if $daystate is "night">>
You are hiding behind a bush. The cold night air blows against your bare skin. <br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
<<else>>
You are hiding behind a bush. If you're careful you might be able to remain concealed by hiding behind vegetation.<br>
Regardless, you feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<br><br>
<</if>>
<<elseif $exposed is 2>><<set $arousal to $arousal + 50>>
<<if $daystate is "night">>
You are hiding behind a bush. The cold night air blows against your bare skin.
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
<<else>>
You are hiding behind a bush. If you're careful you might be able to remain concealed by hiding behind vegetation.<br>
Regardless, you feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
<<widget "exhibitionismgarden">><<nobr>>
<<if $exposed is 1>><<set $arousal to $arousal + 20>>
<<if $daystate is "night">>
You are hiding behind the garden shed. The cold night air blows against your bare skin. You hope you can make it to your bedrom without anyone seeing you.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
<<else>>
You are hiding behind the garden shed. You hope you can make it to your bedrom without anyone seeing you.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<br><br>
<</if>>
<<elseif $exposed is 2>><<set $arousal to $arousal + 50>>
<<if $daystate is "night">>
You are hiding behind the garden shed. The cold night air blows against your bare skin. You hope you can make it to your bedrom without anyone seeing you.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
<<else>>
You are hiding behind the garden shed. You hope you can make it to your bedrom without anyone seeing you.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
<<widget "exhibitionismroof">><<nobr>>
<<if $exposed is 1>><<set $arousal to $arousal + 20>>
<<if $daystate is "night">>
The cool night breeze makes you shiver. The open air makes you feel more exposed than ever despite no one being around.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
<<else>>
The open air makes you feel more exposed than ever despite no one being around.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<br><br>
<</if>>
<<elseif $exposed is 2>><<set $arousal to $arousal + 50>>
<<if $daystate is "night">>
The cool night breeze makes you shiver. The open air makes you feel more exposed than ever despite no one being around.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
<<else>>
The open air makes you feel more exposed than ever despite no one being around.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
<<widget "exhibitionismbuilding">><<nobr>>
<<if $exposed is 1>><<set $arousal to $arousal + 20>>
<<if $daystate is "night">>
You are alone, but being in such a lewd state of dress is as terrifying as it is thrilling.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
<<else>>
You are dressed lewdly in a public space! You feel excitement and terror in equal measure.<br><br>
You also feel intensely embarrassed at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<br><br>
<</if>>
<<elseif $exposed is 2>><<set $arousal to $arousal + 50>>
<<if $daystate is "night">>
You are alone, but being in such a lewd state of dress is as terrifying as it is thrilling.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
<<else>>
You are in public with your unmentionables uncovered! You feel excitement and terror in equal measure.<br><br>
You also feel intensely embarrassed at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
<<widget "exhibitionismbeach">><<nobr>>
<<if $exposed is 1>><<set $arousal to $arousal + 20>>
<<if $daystate is "night">>
You are alone, but being in such a lewd state of dress is as terrifying as it is thrilling.<br><br>
You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
<<else>>
You are dressed too lewdly even for here! You feel excitement and terror in equal measure. If you keep low you might be able to use the numerous windbreakers scattered across the beach to shield yourself.<br><br>
You feel intensely embarrassed at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<br><br>
<</if>>
<<elseif $exposed is 2>><<set $arousal to $arousal + 50>>
<<if $daystate is "night">>
You are alone, but being in such a lewd state of dress is as terrifying as it is thrilling. You feel intense embarrassment at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>><br><br>
<<else>>
You are in broad daylight with your unmentionables uncovered! This is no good, no good at all! Maybe if you keep low you might be able to use the numerous windbreakers scattered across the beach to shield your nudity.<br><br>
<br><br>
You feel intensely embarrassed at your exposure
<<if $leftarm is "bound" and $rightarm is "bound">>
but with your arms bound you can do nothing to hide your nakedness.
<<else>>
and cover yourself as best you can.
<</if>>
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
<<widget "exhibitionclassroom">><<nobr>>
<<if $exposed gte 1>>
You're alone in the room, but being exposed in this often-crowded space makes you feel vulnerable and conscious of your <<nuditystop>><br><br>
<</if>>
<</nobr>><</widget>>
:: Widgets Stats [widget]
<<widget "trauma">><<nobr>>
<<if $args[0]>>
<<set $trauma += ($args[0] * 3) - (($args[0] * 1.5) * ($control / $controlmax))>>
<<if $args[0] gt 0 and $dev is 1>>
<<set $control -= ($args[0])>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combattrauma">><<nobr>>
<<if $args[0]>>
<<set $trauma += ($args[0] * 1) - (($args[0] * 0.5) * ($control / $controlmax))>>
<<if $args[0] gt 0 and $dev is 1>>
<<set $control -= ($args[0])>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "straighttrauma">><<nobr>>
<<if $args[0]>>
<<set $trauma += ($args[0] * 1)>>
<</if>>
<</nobr>><</widget>>
<<widget "control">><<nobr>>
<<if $args[0]>>
<<set $control += ($args[0] * 10)>>
<</if>>
<</nobr>><</widget>>
<<widget "combatcontrol">><<nobr>>
<<if $args[0]>>
<<set $control += ($args[0] * 10)>>
<<if $control gte $controlstart>>
<<set $control to $controlstart>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "stress">><<nobr>>
<<if $args[0]>>
<<set $stress += ($args[0] * 80)>>
<</if>>
<</nobr>><</widget>>
<<widget "arousal">><<nobr>>
<<if $args[0]>>
<<set $arousal += ($args[0] * 100)>>
<</if>>
<</nobr>><</widget>>
<<widget "tiredness">><<nobr>>
<<if $args[0]>>
<<set $tiredness += ($args[0] * 20)>>
<</if>>
<</nobr>><</widget>>
<<widget "pain">><<nobr>>
<<if $args[0]>>
<<set $pain += ($args[0] * 4)>>
<</if>>
<</nobr>><</widget>>
<<widget "delinquency">><<nobr>>
<<if $args[0]>>
<<if $args[0] gt 0>>
<<set $detention += ($args[0] * 10)>>
<</if>>
<<set $delinquency += ($args[0] * 4)>>
<</if>>
<</nobr>><</widget>>
<<widget "status">><<nobr>>
<<if $args[0]>>
<<if $args[0] gt 0>>
<<set $cool += ($args[0] * 1)>>
<<if $faceacc is "cool shades">>
<<set $cool += ($args[0] * 1)>>
<</if>>
<<if $headacc is "beanie">>
<<set $cool += ($args[0] * 1)>>
<</if>>
<<elseif $args[0] lt 0>>
<<set $cool to $cool * (1 - ($args[0] / -100))>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "awareness">><<nobr>>
<<if $args[0]>>
<<set $awareness += ($args[0])>>
<</if>>
<</nobr>><</widget>>
<<widget "detention10">><<nobr>>
<<set $detention += 10>>
<<set $delinquency += 4>>
<</nobr>><</widget>>
<<widget "lstress5">><<nobr>>
<<set $stress to $stress - 80>>
<</nobr>><</widget>>
<<widget "lstress10">><<nobr>>
<<set $stress to $stress - 160>>
<</nobr>><</widget>>
<<widget "lstress20">><<nobr>>
<<set $stress to $stress - 320>>
<</nobr>><</widget>>
<<widget "lstress30">><<nobr>>
<<set $stress to $stress - 460>>
<</nobr>><</widget>>
<<widget "lstress40">><<nobr>>
<<set $stress to $stress - 720>>
<</nobr>><</widget>>
<<widget "lstress50">><<nobr>>
<<set $stress to $stress - 880>>
<</nobr>><</widget>>
<<widget "lstress60">><<nobr>>
<<set $stress to $stress - 1040>>
<</nobr>><</widget>>
<<widget "gstress5">><<nobr>>
<<set $stress to $stress + 10>>
<</nobr>><</widget>>
<<widget "gstress10">><<nobr>>
<<set $stress to $stress + 20>>
<</nobr>><</widget>>
<<widget "gstress20">><<nobr>>
<<set $stress to $stress + 40>>
<</nobr>><</widget>>
<<widget "gstress30">><<nobr>>
<<set $stress to $stress + 60>>
<</nobr>><</widget>>
<<widget "gstress40">><<nobr>>
<<set $stress to $stress + 80>>
<</nobr>><</widget>>
<<widget "gstress50">><<nobr>>
<<set $stress to $stress + 100>>
<</nobr>><</widget>>
<<widget "gstress60">><<nobr>>
<<set $stress to $stress + 120>>
<</nobr>><</widget>>
<<widget "larousal10">><<nobr>>
<<set $arousal to $arousal - 100>>
<</nobr>><</widget>>
<<widget "larousal20">><<nobr>>
<<set $arousal to $arousal - 200>>
<</nobr>><</widget>>
<<widget "larousal30">><<nobr>>
<<set $arousal to $arousal - 300>>
<</nobr>><</widget>>
<<widget "larousal40">><<nobr>>
<<set $arousal to $arousal - 400>>
<</nobr>><</widget>>
<<widget "larousal50">><<nobr>>
<<set $arousal to $arousal - 500>>
<</nobr>><</widget>>
<<widget "larousal60">><<nobr>>
<<set $arousal to $arousal - 600>>
<</nobr>><</widget>>
<<widget "garousal10">><<nobr>>
<<set $arousal to $arousal + 100>>
<</nobr>><</widget>>
<<widget "garousal20">><<nobr>>
<<set $arousal to $arousal + 200>>
<</nobr>><</widget>>
<<widget "garousal30">><<nobr>>
<<set $arousal to $arousal + 300>>
<</nobr>><</widget>>
<<widget "garousal40">><<nobr>>
<<set $arousal to $arousal + 400>>
<</nobr>><</widget>>
<<widget "garousal50">><<nobr>>
<<set $arousal to $arousal + 500>>
<</nobr>><</widget>>
<<widget "garousal60">><<nobr>>
<<set $arousal to $arousal + 600>>
<</nobr>><</widget>>
<<widget "ltiredness5">><<nobr>>
<<set $tiredness to $tiredness - 20>>
<</nobr>><</widget>>
<<widget "ltiredness10">><<nobr>>
<<set $tiredness to $tiredness - 40>>
<</nobr>><</widget>>
<<widget "ltiredness20">><<nobr>>
<<set $tiredness to $tiredness - 60>>
<</nobr>><</widget>>
<<widget "ltiredness30">><<nobr>>
<<set $tiredness to $tiredness - 120>>
<</nobr>><</widget>>
<<widget "ltiredness40">><<nobr>>
<<set $tiredness to $tiredness - 160>>
<</nobr>><</widget>>
<<widget "ltiredness50">><<nobr>>
<<set $tiredness to $tiredness - 200>>
<</nobr>><</widget>>
<<widget "ltiredness60">><<nobr>>
<<set $tiredness to $tiredness - 240>>
<</nobr>><</widget>>
<<widget "gtiredness5">><<nobr>>
<<set $tiredness to $tiredness + 10>>
<</nobr>><</widget>>
<<widget "gtiredness10">><<nobr>>
<<set $tiredness to $tiredness + 20>>
<</nobr>><</widget>>
<<widget "gtiredness20">><<nobr>>
<<set $tiredness to $tiredness + 40>>
<</nobr>><</widget>>
<<widget "gtiredness30">><<nobr>>
<<set $tiredness to $tiredness + 60>>
<</nobr>><</widget>>
<<widget "gtiredness40">><<nobr>>
<<set $tiredness to $tiredness + 80>>
<</nobr>><</widget>>
<<widget "gtiredness50">><<nobr>>
<<set $tiredness to $tiredness + 100>>
<</nobr>><</widget>>
<<widget "gtiredness60">><<nobr>>
<<set $tiredness to $tiredness + 120>>
<</nobr>><</widget>>
<<widget "ltrauma10">><<nobr>>
<<trauma -1>>
<</nobr>><</widget>>
<<widget "ltrauma20">><<nobr>>
<<trauma -2>>
<</nobr>><</widget>>
<<widget "ltrauma30">><<nobr>>
<<trauma -3>>
<</nobr>><</widget>>
<<widget "ltrauma40">><<nobr>>
<<trauma -4>>
<</nobr>><</widget>>
<<widget "ltrauma50">><<nobr>>
<<trauma -5>>
<</nobr>><</widget>>
<<widget "ltrauma60">><<nobr>>
<<trauma -6>>
<</nobr>><</widget>>
<<widget "gtrauma10">><<nobr>>
<<trauma 1>>
<</nobr>><</widget>>
<<widget "gtrauma20">><<nobr>>
<<trauma 2>>
<</nobr>><</widget>>
<<widget "gtrauma30">><<nobr>>
<<trauma 3>>
<</nobr>><</widget>>
<<widget "gtrauma40">><<nobr>>
<<trauma 4>>
<</nobr>><</widget>>
<<widget "gtrauma50">><<nobr>>
<<trauma 5>>
<</nobr>><</widget>>
<<widget "gtrauma60">><<nobr>>
<<trauma 6>>
<</nobr>><</widget>>
<<widget "detention10">><<nobr>>
<<set $detention += 10>>
<<set $delinquency += 4>>
<</nobr>><</widget>>
<<widget "detention20">><<nobr>>
<<set $detention += 20>>
<<set $delinquency += 8>>
<</nobr>><</widget>>
<<widget "detention30">><<nobr>>
<<set $detention += 30>>
<<set $delinquency += 12>>
<</nobr>><</widget>>
<<widget "detention40">><<nobr>>
<<set $detention += 40>>
<<set $delinquency += 16>>
<</nobr>><</widget>>
<<widget "detention50">><<nobr>>
<<set $detention += 50>>
<<set $delinquency += 20>>
<</nobr>><</widget>>
<<widget "detention60">><<nobr>>
<<set $detention += 60>>
<<set $delinquency += 24>>
<</nobr>><</widget>>
<<widget "lcool10">><<nobr>>
<<set $cool to ($cool * 0.9)>>
<</nobr>><</widget>>
<<widget "gcool1">><<nobr>>
<<set $cool += 1>>
<<if $faceacc is "cool shades">>
<<set $cool += 1>>
<</if>>
<<if $headacc is "beanie">>
<<set $cool += 1>>
<</if>>
<</nobr>><</widget>>
<<widget "humiliation10">><<nobr>>
<<set $stress += 40>>
<<trauma 1>>
<</nobr>><</widget>>
<<widget "wolfpacktrust">><<nobr>>
<<set $wolfpacktrust += 1>>
<span class="green">The pack trusts you a little more.</span>
<</nobr>><</widget>>
<<widget "wolfpackfear">><<nobr>>
<<set $wolfpackfear += 1>>
<span class="green">The pack fears you a little more.</span>
<</nobr>><</widget>>
<<widget "gferocity">><<nobr>>
<<set $wolfpackferocity += 1>>
| <span class="blue">+ Ferocity</span>
<</nobr>><</widget>>
<<widget "gharmony">><<nobr>>
<<set $wolfpackharmony += 1>>
| <span class="lblue">+ Harmony</span>
<</nobr>><</widget>>
<<widget "lferocity">><<nobr>>
<<set $wolfpackferocity -= 1>>
| <span class="purple">- Ferocity</span>
<</nobr>><</widget>>
<<widget "lharmony">><<nobr>>
<<set $wolfpackharmony -= 1>>
| <span class="pink">- Harmony</span>
<</nobr>><</widget>>
<<widget "submissive1">><<nobr>>
<<set $submissive += 1>>
<</nobr>><</widget>>
<<widget "defiant1">><<nobr>>
<<set $submissive -= 1>>
<</nobr>><</widget>>
:: Widgets Difficulty [widget]
<<widget "chestdifficulty">><<nobr>>
<<if (990 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="green"> (Very Easy) </span>
<<elseif (800 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="teal"> (Easy) </span>
<<elseif (600 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="lblue"> (Medium) </span>
<<elseif (400 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="blue"> (Challenging) </span>
<<elseif (200 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="purple"> (Hard) </span>
<<elseif (1 - ($enemytrust * 10) - $chestskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="pink"> (Very Hard) </span>
<<else>>
<span class="red"> (Impossible) </span>
<</if>>
<</nobr>><</widget>>
<<widget "seductiondifficulty">><<nobr>>
<<if $combat is 1>>
<<if (990 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="green"> (Very Easy) </span>
<<elseif (800 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="teal"> (Easy) </span>
<<elseif (600 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="lblue"> (Medium) </span>
<<elseif (400 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="blue"> (Challenging) </span>
<<elseif (200 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="purple"> (Hard) </span>
<<elseif (1 - ($enemytrust * 10) - $seductionskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="pink"> (Very Hard) </span>
<<else>>
<span class="red"> (Impossible) </span>
<</if>>
<<else>>
<<if 990 - $seductionskill - ($attractiveness / 10) lte -100>>
<span class="green"> (Very Easy) </span>
<<elseif 800 - $seductionskill - ($attractiveness / 10) lte -100>>
<span class="teal"> (Easy) </span>
<<elseif 600 - $seductionskill - ($attractiveness / 10) lte -100>>
<span class="lblue"> (Medium) </span>
<<elseif 400 - $seductionskill - ($attractiveness / 10) lte -100>>
<span class="blue"> (Challenging) </span>
<<elseif 200 - $seductionskill - ($attractiveness / 10) lte -100>>
<span class="purple"> (Hard) </span>
<<elseif 1 - $seductionskill - ($attractiveness / 10) lte -100>>
<span class="pink"> (Very Hard) </span>
<<else>>
<span class="red"> (Impossible) </span>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "oraldifficulty">><<nobr>>
<<if (990 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="green"> (Very Easy) </span>
<<elseif (800 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="teal"> (Easy) </span>
<<elseif (600 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="lblue"> (Medium) </span>
<<elseif (400 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="blue"> (Challenging) </span>
<<elseif (200 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="purple"> (Hard) </span>
<<elseif (1 - ($enemytrust * 10) - $oralskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="pink"> (Very Hard) </span>
<<else>>
<span class="red"> (Impossible) </span>
<</if>>
<</nobr>><</widget>>
<<widget "vaginaldifficulty">><<nobr>>
<<if (990 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="green"> (Very Easy) </span>
<<elseif (800 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="teal"> (Easy) </span>
<<elseif (600 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="lblue"> (Medium) </span>
<<elseif (400 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="blue"> (Challenging) </span>
<<elseif (200 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="purple"> (Hard) </span>
<<elseif (1 - ($enemytrust * 10) - $vaginalskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="pink"> (Very Hard) </span>
<<else>>
<span class="red"> (Impossible) </span>
<</if>>
<</nobr>><</widget>>
<<widget "analdifficulty">><<nobr>>
<<if (990 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="green"> (Very Easy) </span>
<<elseif (800 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="teal"> (Easy) </span>
<<elseif (600 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="lblue"> (Medium) </span>
<<elseif (400 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="blue"> (Challenging) </span>
<<elseif (200 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="purple"> (Hard) </span>
<<elseif (1 - ($enemytrust * 10) - $analskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="pink"> (Very Hard) </span>
<<else>>
<span class="red"> (Impossible) </span>
<</if>>
<</nobr>><</widget>>
<<widget "handdifficulty">><<nobr>>
<<if (990 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="green"> (Very Easy) </span>
<<elseif (800 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="teal"> (Easy) </span>
<<elseif (600 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="lblue"> (Medium) </span>
<<elseif (400 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="blue"> (Challenging) </span>
<<elseif (200 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="purple"> (Hard) </span>
<<elseif (1 - ($enemytrust * 10) - $handskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="pink"> (Very Hard) </span>
<<else>>
<span class="red"> (Impossible) </span>
<</if>>
<</nobr>><</widget>>
<<widget "feetdifficulty">><<nobr>>
<<if (990 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="green"> (Very Easy) </span>
<<elseif (800 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="teal"> (Easy) </span>
<<elseif (600 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="lblue"> (Medium) </span>
<<elseif (400 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="blue"> (Challenging) </span>
<<elseif (200 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="purple"> (Hard) </span>
<<elseif (1 - ($enemytrust * 10) - $feetskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="pink"> (Very Hard) </span>
<<else>>
<span class="red"> (Impossible) </span>
<</if>>
<</nobr>><</widget>>
<<widget "bottomdifficulty">><<nobr>>
<<if (990 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="green"> (Very Easy) </span>
<<elseif (800 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="teal"> (Easy) </span>
<<elseif (600 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="lblue"> (Medium) </span>
<<elseif (400 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="blue"> (Challenging) </span>
<<elseif (200 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="purple"> (Hard) </span>
<<elseif (1 - ($enemytrust * 10) - $bottomskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="pink"> (Very Hard) </span>
<<else>>
<span class="red"> (Impossible) </span>
<</if>>
<</nobr>><</widget>>
<<widget "thighdifficulty">><<nobr>>
<<if (990 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="green"> (Very Easy) </span>
<<elseif (800 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="teal"> (Easy) </span>
<<elseif (600 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="lblue"> (Medium) </span>
<<elseif (400 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="blue"> (Challenging) </span>
<<elseif (200 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="purple"> (Hard) </span>
<<elseif (1 - ($enemytrust * 10) - $thighskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="pink"> (Very Hard) </span>
<<else>>
<span class="red"> (Impossible) </span>
<</if>>
<</nobr>><</widget>>
<<widget "peniledifficulty">><<nobr>>
<<if (990 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="green"> (Very Easy) </span>
<<elseif (800 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="teal"> (Easy) </span>
<<elseif (600 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="lblue"> (Medium) </span>
<<elseif (400 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="blue"> (Challenging) </span>
<<elseif (200 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="purple"> (Hard) </span>
<<elseif (1 - ($enemytrust * 10) - $penileskill + $enemyanger) lte (($enemyarousalmax / ($enemyarousal + 1)) * 100)>>
<span class="pink"> (Very Hard) </span>
<<else>>
<span class="red"> (Impossible) </span>
<</if>>
<</nobr>><</widget>>
<<widget "skulduggerycheck">><<nobr>>
<<set $skulduggeryroll to random(1, 1000)>>
<<if $skulduggery gte $skulduggerydifficulty>>
<<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span>
<<elseif $skulduggery + 100 gte $skulduggerydifficulty>>
<<if $skulduggeryroll gte 100>>
<<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span>
<<else>>
<<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span>
<</if>>
<<elseif $skulduggery + 200 gte $skulduggerydifficulty>>
<<if $skulduggeryroll gte 300>>
<<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span>
<<else>>
<<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span>
<</if>>
<<elseif $skulduggery + 300 gte $skulduggerydifficulty>>
<<if $skulduggeryroll gte 500>>
<<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span>
<<else>>
<<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span>
<</if>>
<<elseif $skulduggery + 400 gte $skulduggerydifficulty>>
<<if $skulduggeryroll gte 700>>
<<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span>
<<else>>
<<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span>
<</if>>
<<elseif $skulduggery + 500 gte $skulduggerydifficulty>>
<<if $skulduggeryroll gte 900>>
<<set $skulduggerysuccess to 1>><span class="green">You succeed in your skulduggery. </span>
<<else>>
<<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span>
<</if>>
<<else>>
<<set $skulduggerysuccess to 0>><span class="red">You fail in your skulduggery. </span>
<</if>>
<</nobr>><</widget>>
<<widget "skulduggerydifficulty">><<nobr>>
<<if $skulduggery gte $skulduggerydifficulty>>
<span class="green"> (Very Easy) </span>
<<elseif $skulduggery + 100 gte $skulduggerydifficulty>>
<span class="teal"> (Easy) </span>
<<elseif $skulduggery + 200 gte $skulduggerydifficulty>>
<span class="lblue"> (Medium) </span>
<<elseif $skulduggery + 300 gte $skulduggerydifficulty>>
<span class="blue"> (Challenging) </span>
<<elseif $skulduggery + 400 gte $skulduggerydifficulty>>
<span class="purple"> (Hard) </span>
<<elseif $skulduggery + 500 gte $skulduggerydifficulty>>
<span class="pink"> (Very Hard) </span>
<<else>>
<span class="red"> (Impossible) </span>
<</if>>
<</nobr>><</widget>>
<<widget "skulduggeryrequired">><<nobr>>
Skulduggery required:
<<if $lock lte 0>><span class="red">None</span>
<<elseif $lock gte 1 and $lock lt 100>><span class="pink">F</span>
<<elseif $lock gte 100 and $lock lt 200>><span class="pink">F+</span>
<<elseif $lock gte 200 and $lock lt 300>><span class="purple">D</span>
<<elseif $lock gte 300 and $lock lt 400>><span class="purple">D+</span>
<<elseif $lock gte 400 and $lock lt 500>><span class="blue">C</span>
<<elseif $lock gte 500 and $lock lt 600>><span class="blue">C+</span>
<<elseif $lock gte 600 and $lock lt 700>><span class="lblue">B</span>
<<elseif $lock gte 700 and $lock lt 800>><span class="lblue">B+</span>
<<elseif $lock gte 800 and $lock lt 900>><span class="teal">A</span>
<<elseif $lock gte 900 and $lock lt 1000>><span class="teal">A+</span>
<<elseif $lock gte 1000>><span class="green">S</span>
<</if>>
<</nobr>><</widget>>
<<widget "seductioncheck">><<nobr>>
Attractiveness rating:
<<if $attractiveness gte 5000>>
<span class="green">S</span>
<<elseif $attractiveness gte 4000>>
<span class="teal">A</span>
<<elseif $attractiveness gte 3000>>
<span class="lblue">B</span>
<<elseif $attractiveness gte 2000>>
<span class="blue">C</span>
<<elseif $attractiveness gte 1000>>
<span class="purple">D</span>
<<else>>
<span class="pink">F</span>
<</if>>
<br>
Seduction Skill: <<if $seductionskill lte 0>><span class="red">None</span>
<<elseif $seductionskill gte 1 and $seductionskill lt 200>><span class="pink">F</span>
<<elseif $seductionskill gte 200 and $seductionskill lt 400>><span class="purple">D</span>
<<elseif $seductionskill gte 400 and $seductionskill lt 600>><span class="blue">C</span>
<<elseif $seductionskill gte 600 and $seductionskill lt 800>><span class="lblue">B</span>
<<elseif $seductionskill gte 800 and $seductionskill lt 1000>><span class="teal">A</span>
<<elseif $seductionskill gte 1000>><span class="green">S</span><</if>>
<br>
Overall rating:
<<if $attractiveness + ($seductionskill * 5) gte 10000>>
<span class="green">S</span><<set $seductionrating to 6>>
<<elseif $attractiveness + ($seductionskill * 5) gte 8000>>
<span class="teal">A</span><<set $seductionrating to 5>>
<<elseif $attractiveness + ($seductionskill * 5) gte 6000>>
<span class="lblue">B</span><<set $seductionrating to 4>>
<<elseif $attractiveness + ($seductionskill * 5) gte 4000>>
<span class="blue">C</span><<set $seductionrating to 3>>
<<elseif $attractiveness + ($seductionskill * 5) gte 2000>>
<span class="purple">D</span><<set $seductionrating to 2>>
<<else>>
<span class="pink">F</span><<set $seductionrating to 1>>
<</if>>
<br>
Required rating:
<<if $seductiondifficulty gte 10000>>
<span class="green">S</span><<set $seductionrequired to 6>>
<<elseif $seductiondifficulty gte 8000>>
<span class="teal">A</span><<set $seductionrequired to 5>>
<<elseif $seductiondifficulty gte 6000>>
<span class="lblue">B</span><<set $seductionrequired to 4>>
<<elseif $seductiondifficulty gte 4000>>
<span class="blue">C</span><<set $seductionrequired to 3>>
<<elseif $seductiondifficulty gte 2000>>
<span class="purple">D</span><<set $seductionrequired to 2>>
<<else>>
<span class="pink">F</span><<set $seductionrequired to 1>>
<</if>>
<</nobr>><</widget>><br>
:: Widgets Disable [widget]
<<widget "disable">><<nobr>>
<<if $penisuse is "cover">>
<<set $penisuse to 0>>
<</if>>
<<if $anususe is "cover">>
<<set $anususe to 0>>
<</if>>
<<if $vaginause is "cover">>
<<set $vaginause to 0>>
<</if>>
<<if $penisuse is "clit">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<<if $vagina is "frot">>
<<set $vagina to 0>>
<<elseif $vagina2 is "frot">>
<<set $vagina2 to 0>>
<<elseif $vagina3 is "frot">>
<<set $vagina3 to 0>>
<<elseif $vagina4 is "frot">>
<<set $vagina4 to 0>>
<<elseif $vagina5 is "frot">>
<<set $vagina5 to 0>>
<<elseif $vagina6 is "frot">>
<<set $vagina6 to 0>>
<</if>>
<</if>>
<<if $penisuse is "otheranusrub">>
<<set $penisuse to 0>>
<<set $penisstate to 0>>
<<if $vagina is "otheranusfrot">>
<<set $vagina to 0>>
<<elseif $vagina2 is "otheranusfrot">>
<<set $vagina2 to 0>>
<<elseif $vagina3 is "otheranusfrot">>
<<set $vagina3 to 0>>
<<elseif $vagina4 is "otheranusfrot">>
<<set $vagina4 to 0>>
<<elseif $vagina5 is "otheranusfrot">>
<<set $vagina5 to 0>>
<<elseif $vagina6 is "otheranusfrot">>
<<set $vagina6 to 0>>
<</if>>
<<if $penis is "otheranusfrot">>
<<set $penis to 0>>
<<elseif $penis2 is "otheranusfrot">>
<<set $penis2 to 0>>
<<elseif $penis3 is "otheranusfrot">>
<<set $penis3 to 0>>
<<elseif $penis4 is "otheranusfrot">>
<<set $penis4 to 0>>
<<elseif $penis5 is "otheranusfrot">>
<<set $penis5 to 0>>
<<elseif $penis6 is "otheranusfrot">>
<<set $penis6 to 0>>
<</if>>
<</if>>
<<if $feetuse is "othervagina">>
<<set $feetuse to 0>>
<<if $vagina is "feet">>
<<set $vagina to 0>>
<<elseif $vagina2 is "feet">>
<<set $vagina2 to 0>>
<<elseif $vagina3 is "feet">>
<<set $vagina3 to 0>>
<<elseif $vagina4 is "feet">>
<<set $vagina4 to 0>>
<<elseif $vagina5 is "feet">>
<<set $vagina5 to 0>>
<<elseif $vagina6 is "feet">>
<<set $vagina6 to 0>>
<</if>>
<</if>>
<<if $feetuse is "penis">>
<<set $feetuse to 0>>
<<if $penis is "feet">>
<<set $penis to 0>>
<<elseif $penis2 is "feet">>
<<set $penis2 to 0>>
<<elseif $penis3 is "feet">>
<<set $penis3 to 0>>
<<elseif $penis4 is "feet">>
<<set $penis4 to 0>>
<<elseif $penis5 is "feet">>
<<set $penis5 to 0>>
<<elseif $penis6 is "feet">>
<<set $penis6 to 0>>
<</if>>
<</if>>
<<disablearms>>
<<if $bottomuse is "penis">>
<<set $bottomuse to 0>><<set $anusstate to 0>>
<<if $penis is "cheeks">>
<<set $penis to 0>>
<<elseif $penis2 is "cheeks">>
<<set $penis2 to 0>>
<<elseif $penis3 is "cheeks">>
<<set $penis3 to 0>>
<<elseif $penis4 is "cheeks">>
<<set $penis4 to 0>>
<<elseif $penis5 is "cheeks">>
<<set $penis5 to 0>>
<<elseif $penis6 is "cheeks">>
<<set $penis6 to 0>>
<</if>>
<</if>>
<<if $bottomuse is "mouth">>
<<set $bottomuse to 0>>
<<if $mouth is "bottom">><<set $mouth to 0>>
<<if $penis is "othermouth">>
<<set $penis to 0>>
<</if>>
<<if $vagina is "othermouth">>
<<set $vagina to 0>>
<</if>>
<</if>>
<<if $mouth2 is "bottom">><<set $mouth2 to 0>>
<<if $penis2 is "othermouth">>
<<set $penis2 to 0>>
<</if>>
<<if $vagina2 is "othermouth">>
<<set $vagina2 to 0>>
<</if>>
<</if>>
<<if $mouth3 is "bottom">><<set $mouth3 to 0>>
<<if $penis3 is "othermouth">>
<<set $penis3 to 0>>
<</if>>
<<if $vagina3 is "othermouth">>
<<set $vagina3 to 0>>
<</if>>
<</if>>
<<if $mouth4 is "bottom">><<set $mouth4 to 0>>
<<if $penis4 is "othermouth">>
<<set $penis4 to 0>>
<</if>>
<<if $vagina4 is "othermouth">>
<<set $vagina4 to 0>>
<</if>>
<</if>>
<<if $mouth5 is "bottom">><<set $mouth5 to 0>>
<<if $penis5 is "othermouth">>
<<set $penis5 to 0>>
<</if>>
<<if $vagina5 is "othermouth">>
<<set $vagina5 to 0>>
<</if>>
<</if>>
<<if $mouth6 is "bottom">><<set $mouth6 to 0>>
<<if $penis6 is "othermouth">>
<<set $penis to 0>>
<</if>>
<<if $vagina6 is "othermouth">>
<<set $vagina to 0>>
<</if>>
<</if>>
<</if>>
<<if $thighuse is "penis">>
<<set $thighuse to 0>>
<<if $penis is "thighs">>
<<set $penis to 0>>
<<elseif $penis2 is "thighs">>
<<set $penis2 to 0>>
<<elseif $penis3 is "thighs">>
<<set $penis3 to 0>>
<<elseif $penis4 is "thighs">>
<<set $penis4 to 0>>
<<elseif $penis5 is "thighs">>
<<set $penis5 to 0>>
<<elseif $penis6 is "thighs">>
<<set $penis6 to 0>>
<</if>>
<</if>>
<<if $thighuse is "mouth">>
<<set $thighuse to 0>>
<<if $mouth is "thigh">><<set $mouth to 0>>
<<if $penis is "othermouth">>
<<set $penis to 0>>
<</if>>
<<if $vagina is "othermouth">>
<<set $vagina to 0>>
<</if>>
<</if>>
<<if $mouth2 is "thigh">><<set $mouth2 to 0>>
<<if $penis2 is "othermouth">>
<<set $penis2 to 0>>
<</if>>
<<if $vagina2 is "othermouth">>
<<set $vagina2 to 0>>
<</if>>
<</if>>
<<if $mouth3 is "thigh">><<set $mouth3 to 0>>
<<if $penis3 is "othermouth">>
<<set $penis3 to 0>>
<</if>>
<<if $vagina3 is "othermouth">>
<<set $vagina3 to 0>>
<</if>>
<</if>>
<<if $mouth4 is "thigh">><<set $mouth4 to 0>>
<<if $penis4 is "othermouth">>
<<set $penis4 to 0>>
<</if>>
<<if $vagina4 is "othermouth">>
<<set $vagina4 to 0>>
<</if>>
<</if>>
<<if $mouth5 is "thigh">><<set $mouth5 to 0>>
<<if $penis5 is "othermouth">>
<<set $penis5 to 0>>
<</if>>
<<if $vagina5 is "othermouth">>
<<set $vagina5 to 0>>
<</if>>
<</if>>
<<if $mouth6 is "thigh">><<set $mouth6 to 0>>
<<if $penis6 is "othermouth">>
<<set $penis to 0>>
<</if>>
<<if $vagina6 is "othermouth">>
<<set $vagina to 0>>
<</if>>
<</if>>
<</if>>
<<if $chestuse isnot 0>>
<<set $chestuse to 0>>
<<if $penis is "chest">>
<<set $penis to 0>>
<<elseif $penis2 is "chest">>
<<set $penis2 to 0>>
<<elseif $penis3 is "chest">>
<<set $penis3 to 0>>
<<elseif $penis4 is "chest">>
<<set $penis4 to 0>>
<<elseif $penis5 is "chest">>
<<set $penis5 to 0>>
<<elseif $penis6 is "chest">>
<<set $penis6 to 0>>
<</if>>
<</if>>
<<if $feetuse isnot "grappled" and $feetuse isnot "bound">><<set $feetuse to 0>>
<</if>>
<<if $tentacle1head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle1head to 0>>
<</if>>
<<if $tentacle2head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle2head to 0>>
<</if>>
<<if $tentacle3head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle3head to 0>>
<</if>>
<<if $tentacle4head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle4head to 0>>
<</if>>
<<if $tentacle5head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle5head to 0>>
<</if>>
<<if $tentacle6head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle6head to 0>>
<</if>>
<<if $tentacle7head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle7head to 0>>
<</if>>
<<if $tentacle8head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle8head to 0>>
<</if>>
<<if $tentacle9head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle9head to 0>>
<</if>>
<<if $tentacle10head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle10head to 0>>
<</if>>
<<if $tentacle11head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle11head to 0>>
<</if>>
<<if $tentacle12head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle12head to 0>>
<</if>>
<<if $tentacle13head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle13head to 0>>
<</if>>
<<if $tentacle14head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle14head to 0>>
<</if>>
<<if $tentacle15head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle15head to 0>>
<</if>>
<<if $tentacle16head is "feet">>
<<set $leftleg to 0>>
<<set $rightleg to 0>>
<<set $tentacle16head to 0>>
<</if>>
<<if $tentacle1head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle1head to 0>>
<</if>>
<<if $tentacle2head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle2head to 0>>
<</if>>
<<if $tentacle3head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle3head to 0>>
<</if>>
<<if $tentacle4head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle4head to 0>>
<</if>>
<<if $tentacle5head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle5head to 0>>
<</if>>
<<if $tentacle6head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle6head to 0>>
<</if>>
<<if $tentacle7head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle7head to 0>>
<</if>>
<<if $tentacle8head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle8head to 0>>
<</if>>
<<if $tentacle9head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle9head to 0>>
<</if>>
<<if $tentacle10head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle10head to 0>>
<</if>>
<<if $tentacle11head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle11head to 0>>
<</if>>
<<if $tentacle12head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle12head to 0>>
<</if>>
<<if $tentacle13head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle13head to 0>>
<</if>>
<<if $tentacle14head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle14head to 0>>
<</if>>
<<if $tentacle15head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle15head to 0>>
<</if>>
<<if $tentacle16head is "leftarm">>
<<set $leftarm to 0>>
<<set $tentacle16head to 0>>
<</if>>
<<if $tentacle1head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle1head to 0>>
<</if>>
<<if $tentacle2head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle2head to 0>>
<</if>>
<<if $tentacle3head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle3head to 0>>
<</if>>
<<if $tentacle4head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle4head to 0>>
<</if>>
<<if $tentacle5head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle5head to 0>>
<</if>>
<<if $tentacle6head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle6head to 0>>
<</if>>
<<if $tentacle7head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle7head to 0>>
<</if>>
<<if $tentacle8head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle8head to 0>>
<</if>>
<<if $tentacle9head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle9head to 0>>
<</if>>
<<if $tentacle10head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle10head to 0>>
<</if>>
<<if $tentacle11head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle11head to 0>>
<</if>>
<<if $tentacle12head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle12head to 0>>
<</if>>
<<if $tentacle13head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle13head to 0>>
<</if>>
<<if $tentacle14head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle14head to 0>>
<</if>>
<<if $tentacle15head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle15head to 0>>
<</if>>
<<if $tentacle16head is "rightarm">>
<<set $rightarm to 0>>
<<set $tentacle16head to 0>>
<</if>>
<</nobr>><</widget>>
<<widget "disablearms">><<nobr>>
<<disableleftarm>>
<<disablerightarm>>
<</nobr>><</widget>>
<<widget "disableleftarm">><<nobr>>
<<if $leftarm is "othervagina">>
<<if $vagina is "leftarm">>
<<set $vagina to 0>>
<<elseif $vagina2 is "leftarm">>
<<set $vagina2 to 0>>
<<elseif $vagina3 is "leftarm">>
<<set $vagina3 to 0>>
<<elseif $vagina4 is "leftarm">>
<<set $vagina4 to 0>>
<<elseif $vagina5 is "leftarm">>
<<set $vagina5 to 0>>
<<elseif $vagina6 is "leftarm">>
<<set $vagina6 to 0>>
<</if>>
<</if>>
<<if $leftarm is "penis">>
<<if $penis is "leftarm">>
<<set $penis to 0>>
<<elseif $penis2 is "leftarm">>
<<set $penis2 to 0>>
<<elseif $penis3 is "leftarm">>
<<set $penis3 to 0>>
<<elseif $penis4 is "leftarm">>
<<set $penis4 to 0>>
<<elseif $penis5 is "leftarm">>
<<set $penis5 to 0>>
<<elseif $penis6 is "leftarm">>
<<set $penis6 to 0>>
<</if>>
<</if>>
<<if $leftarm isnot "grappled" and $leftarm isnot "bound">><<set $leftarm to 0>>
<</if>>
<</nobr>><</widget>>
<<widget "disablerightarm">><<nobr>>
<<if $rightarm is "othervagina">>
<<if $vagina is "rightarm">>
<<set $vagina to 0>>
<<elseif $vagina2 is "rightarm">>
<<set $vagina2 to 0>>
<<elseif $vagina3 is "rightarm">>
<<set $vagina3 to 0>>
<<elseif $vagina4 is "rightarm">>
<<set $vagina4 to 0>>
<<elseif $vagina5 is "rightarm">>
<<set $vagina5 to 0>>
<<elseif $vagina6 is "rightarm">>
<<set $vagina6 to 0>>
<</if>>
<</if>>
<<if $rightarm is "penis">>
<<if $penis is "rightarm">>
<<set $penis to 0>>
<<elseif $penis2 is "rightarm">>
<<set $penis2 to 0>>
<<elseif $penis3 is "rightarm">>
<<set $penis3 to 0>>
<<elseif $penis4 is "rightarm">>
<<set $penis4 to 0>>
<<elseif $penis5 is "rightarm">>
<<set $penis5 to 0>>
<<elseif $penis6 is "rightarm">>
<<set $penis6 to 0>>
<</if>>
<</if>>
<<if $rightarm isnot "grappled" and $rightarm isnot "bound">><<set $rightarm to 0>>
<</if>>
<</nobr>><</widget>>
:: Widgets Clamp [widget]
<<widget "preclamp">><<nobr>>
<<if $trauma gte $traumamax>>
<<set $beauty -= (($trauma - $traumamax) / 5)>>
<</if>>
<</nobr>><</widget>>
<<widget "clamp">><<nobr>>
<<if $devlevel lte 19>>
<<set $beauty = Math.clamp($beauty, 0, $beautymax)>>
<<set $physique = Math.clamp($physique, 0, $physiqueage)>>
<<else>>
<<set $beauty = Math.clamp($beauty, 0, $beautymax)>>
<<set $physique = Math.clamp($physique, 0, 20000)>>
<</if>>
<<set $upperwet = Math.clamp($upperwet, 0, 200)>>
<<set $lowerwet = Math.clamp($lowerwet, 0, 200)>>
<<set $underwet = Math.clamp($underwet, 0, 200)>>
<<set $demonbuild = Math.clamp($demonbuild, 0, 100)>>
<<set $angelbuild = Math.clamp($angelbuild, 0, 100)>>
<<set $wolfbuild = Math.clamp($wolfbuild, 0, 100)>>
<<set $seductionskill = Math.clamp($seductionskill, 0, 1000)>>
<<set $oralskill = Math.clamp($oralskill, 0, 1000)>>
<<set $vaginalskill = Math.clamp($vaginalskill, 0, 1000)>>
<<set $analskill = Math.clamp($analskill, 0, 1000)>>
<<set $handskill = Math.clamp($handskill, 0, 1000)>>
<<set $feetskill = Math.clamp($feetskill, 0, 1000)>>
<<set $bottomskill = Math.clamp($bottomskill, 0, 1000)>>
<<set $thighskill = Math.clamp($thighskill, 0, 1000)>>
<<set $chestskill = Math.clamp($chestskill, 0, 1000)>>
<<set $penileskill = Math.clamp($penileskill, 0, 1000)>>
<<set $hunger = Math.clamp($hunger, 0, 2000)>>
<<set $thirst = Math.clamp($thirst, 0, 2000)>>
<<set $hygiene = Math.clamp($hygiene, 0, 2000)>>
<<set $arousal = Math.clamp($arousal, 0, $arousalmax)>>
<<set $stress = Math.clamp($stress, 0, $stressmax)>>
<<set $hairlength = Math.clamp($hairlength, 0, 1000)>>
<<set $trauma = Math.clamp($trauma, 0, $traumamax)>>
<<if $gamemode is "soft">>
<<set $control = Math.clamp($control, 1000, $controlmax)>>
<<else>>
<<set $control = Math.clamp($control, 0, $controlmax)>>
<</if>>
<<set $awareness = Math.clamp($awareness, 0, 1000)>>
<<set $submissive = Math.clamp($submissive, 0, 2000)>>
<<if $vaginalvirginity is 1 and $penilevirginity is 1>><<set $purity = Math.clamp($purity, 0, 1000)>><<else>><<set $purity = Math.clamp($purity, 0, 999)>><</if>>
<<set $time = Math.clamp($time, 0, 1440)>>
<<set $minute = Math.clamp($minute, 0, 1440)>>
<<set $orgasmcount = Math.clamp($orgasmcount, 0, 25)>>
<<set $english to Math.clamp($english, 0, 1000)>>
<<set $maths to Math.clamp($maths, 0, 1000)>>
<<set $science to Math.clamp($science, 0, 1000)>>
<<set $history to Math.clamp($history, 0, 1000)>>
<<set $school to Math.clamp($school, 0, 4000)>>
<<set $cool to Math.clamp($cool, 0, $coolmax)>>
<<set $delinquency to Math.clamp($delinquency, 0, 1000)>>
<<set $skulduggery to Math.clamp($skulduggery, 0, 1000)>>
<<set $danceskill to Math.clamp($danceskill, 0, 1000)>>
<<set $swimmingskill to Math.clamp($swimmingskill, 0, 1000)>>
<<set $enemyanger to Math.clamp($enemyanger, - 200, 200)>>
<<set $audienceexcitement to Math.clamp($audienceexcitement, 0, 100)>>
<<set $audiencearousal to Math.clamp($audiencearousal, 0, 100)>>
<<if $gamemode is "soft">>
<<set $pain to Math.clamp($pain, 0, 0)>>
<<else>>
<<set $pain to Math.clamp($pain, 0, 200)>>
<</if>>
<<set $facebruise to Math.clamp($facebruise , 0, 100)>>
<<set $chestbruise to Math.clamp($chestbruise, 0, 100)>>
<<set $tummybruise to Math.clamp($tummybruise, 0, 100)>>
<<set $vaginabruise to Math.clamp($vaginabruise, 0, 100)>>
<<set $anusbruise to Math.clamp($anusbruise, 0, 100)>>
<<set $bottombruise to Math.clamp($bottombruise, 0, 100)>>
<<set $thighbruise to Math.clamp($thighbruise, 0, 100)>>
<<set $armbruise to Math.clamp($armbruise, 0, 100)>>
<<set $neckbruise to Math.clamp($neckbruise, 0, 100)>>
<<set $breastsize to Math.clamp($breastsize, 0, 12)>>
<<set $exhibitionism to Math.clamp($exhibitionism, 0, 100)>>
<<set $promiscuity to Math.clamp($promiscuity, 0, 100)>>
<<set $deviancy to Math.clamp($deviancy, 0, 100)>>
<<set $hallucinogen to Math.clamp($hallucinogen, 0, 1000)>>
<<set $drunk to Math.clamp($drunk, 0, 1000)>>
<<set $drugged to Math.clamp($drugged, 0, 1000)>>
<</nobr>><<endwidget>>
:: Widgets Promiscuity [widget]
<<widget "promiscuity1">><<nobr>>
<<if $control lt $controlmax>>
<<if $promiscuity lte 19>>
<<set $promiscuity to $promiscuity + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<combattrauma -30>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 20>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 100>><<garousal>>
<<if $promiscuitystress1 isnot 1>><<set $promiscuitystress1 to 1>><<lstress>><<set $stress to $stress - 100>>
<</if>>
<</if>>
<<else>>
<<if $promiscuity lte 19>>
<<set $promiscuity to $promiscuity + 1>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<combattrauma -30>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 20>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 100>><<garousal>>
<<if $promiscuitystress1 isnot 1>><<set $promiscuitystress1 to 1>><<lstress>><<set $stress to $stress - 100>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "promiscuity2">><<nobr>>
<<if $control lt $controlmax>>
<<if $promiscuity lte 39>>
<<set $promiscuity to $promiscuity + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<combattrauma -60>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 40>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 200>><<garousal>>
<<if $promiscuitystress2 isnot 1>><<set $promiscuitystress2 to 1>><<lstress>><<set $stress to $stress - 200>>
<</if>>
<</if>>
<<else>>
<<if $promiscuity lte 39>>
<<set $promiscuity to $promiscuity + 1>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<combattrauma -60>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 40>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 200>><<garousal>>
<<if $promiscuitystress2 isnot 1>><<set $promiscuitystress2 to 1>><<lstress>><<set $stress to $stress - 200>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "promiscuity3">><<nobr>>
<<if $control lt $controlmax>>
<<if $promiscuity lte 59>>
<<set $promiscuity to $promiscuity + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<combattrauma -90>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 60>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 300>><<garousal>>
<<if $promiscuitystress3 isnot 1>><<set $promiscuitystress3 to 1>><<lstress>><<set $stress to $stress - 300>>
<</if>>
<</if>>
<<else>>
<<if $promiscuity lte 59>>
<<set $promiscuity to $promiscuity + 1>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<combattrauma -90>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 60>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 300>><<garousal>>
<<if $promiscuitystress3 isnot 1>><<set $promiscuitystress3 to 1>><<lstress>><<set $stress to $stress - 300>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "promiscuity4">><<nobr>>
<<if $control lt $controlmax>>
<<if $promiscuity lte 79>>
<<set $promiscuity to $promiscuity + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<combattrauma -120>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 80>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 400>><<garousal>>
<<if $promiscuitystress4 isnot 1>><<set $promiscuitystress4 to 1>><<lstress>><<set $stress to $stress - 400>>
<</if>>
<</if>>
<<else>>
<<if $promiscuity lte 79>>
<<set $promiscuity to $promiscuity + 1>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<combattrauma -120>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 80>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 400>><<garousal>>
<<if $promiscuitystress4 isnot 1>><<set $promiscuitystress4 to 1>><<lstress>><<set $stress to $stress - 400>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "promiscuity5">><<nobr>>
<<if $control lt $controlmax>>
<<if $promiscuity lte 99>>
<<set $promiscuity to $promiscuity + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<combattrauma -150>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 100>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 500>><<garousal>>
<<if $promiscuitystress5 isnot 1>><<set $promiscuitystress5 to 1>><<lstress>><<set $stress to $stress - 500>>
<</if>>
<</if>>
<<else>>
<<if $promiscuity lte 99>>
<<set $promiscuity to $promiscuity + 1>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<combattrauma -150>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 100>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 500>><<garousal>>
<<if $promiscuitystress5 isnot 1>><<set $promiscuitystress5 to 1>><<lstress>><<set $stress to $stress - 500>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "combatpromiscuity1">><<nobr>>
<<if $enemytype is "man">>
<<if $consensual is 1>>
<<if $control lt $controlmax>>
<<if $promiscuity lte 19>>
<<set $promiscuity to $promiscuity + 2>>
You prepare to perform a particularly lewd act, <span class="green">restoring your sense of control.</span><<ggcontrol>><<control 25>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<combattrauma -30>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 20>>
You prepare to perform a particularly lewd act, <span class="pink">though its too tame to soothe.</span><<set $arousal to $arousal + 100>><<garousal>>
<<if $promiscuitystress1 isnot 1>><<set $promiscuitystress1 to 1>><<lstress>><<set $stress to $stress - 100>>
<</if>>
<</if>>
<<else>>
<<if $promiscuity lte 19>>
<<set $promiscuity to $promiscuity + 1>>
You prepare to perform a particularly lewd act, <span class="green">soothing and exciting you.</span><<control 25>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<combattrauma -30>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 20>>
You prepare to perform a particularly lewd act, <span class="pink">though it's too tame to soothe.</span><<set $arousal to $arousal + 100>><<garousal>>
<<if $promiscuitystress1 isnot 1>><<set $promiscuitystress1 to 1>><<lstress>><<set $stress to $stress - 100>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<combatdeviancy1>>
<</if>>
<</nobr>><</widget>>
<<widget "combatpromiscuity2">><<nobr>>
<<if $enemytype is "man">>
<<if $consensual is 1>>
<<if $control lt $controlmax>>
<<if $promiscuity lte 39>>
<<set $promiscuity to $promiscuity + 2>>
You prepare to perform a particularly lewd act, <span class="green">restoring your sense of control.</span><<ggcontrol>><<control 25>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<combattrauma -60>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 40>>
You prepare to perform a particularly lewd act, <span class="pink">though its too tame to soothe you.</span><<set $arousal to $arousal + 200>><<garousal>>
<<if $promiscuitystress2 isnot 1>><<set $promiscuitystress2 to 1>><<lstress>><<set $stress to $stress - 200>>
<</if>>
<</if>>
<<else>>
<<if $promiscuity lte 39>>
<<set $promiscuity to $promiscuity + 1>>
You prepare to perform a particularly lewd act, <span class="green">soothing and exciting you.</span><<control 25>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<combattrauma -60>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 40>>
You prepare to perform a particularly lewd act, <span class="pink">though it's too tame to soothe.</span><<set $arousal to $arousal + 200>><<garousal>>
<<if $promiscuitystress2 isnot 1>><<set $promiscuitystress2 to 1>><<lstress>><<set $stress to $stress - 200>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<combatdeviancy2>>
<</if>>
<</nobr>><</widget>>
<<widget "combatpromiscuity3">><<nobr>>
<<if $enemytype is "man">>
<<if $consensual is 1>>
<<if $control lt $controlmax>>
<<if $promiscuity lte 59>>
<<set $promiscuity to $promiscuity + 2>>
You prepare to perform a particularly lewd act, <span class="green">restoring your sense of control.</span><<ggcontrol>><<control 25>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<combattrauma -90>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 60>>
You prepare to perform a particularly lewd act, <span class="pink">though its too tame to soothe you.</span><<set $arousal to $arousal + 300>><<garousal>>
<<if $promiscuitystress3 isnot 1>><<set $promiscuitystress3 to 1>><<lstress>><<set $stress to $stress - 300>>
<</if>>
<</if>>
<<else>>
<<if $promiscuity lte 59>>
<<set $promiscuity to $promiscuity + 1>>
You prepare to perform a particularly lewd act, <span class="green">soothing and exciting you.</span><<control 25>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<combattrauma -90>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 60>>
You prepare to perform a particularly lewd act, <span class="pink">though it's too tame to soothe.</span><<set $arousal to $arousal + 300>><<garousal>>
<<if $promiscuitystress3 isnot 1>><<set $promiscuitystress3 to 1>><<lstress>><<set $stress to $stress - 300>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<combatdeviancy3>>
<</if>>
<</nobr>><</widget>>
<<widget "combatpromiscuity4">><<nobr>>
<<if $enemytype is "man">>
<<if $consensual is 1>>
<<if $control lt $controlmax>>
<<if $promiscuity lte 79>>
<<set $promiscuity to $promiscuity + 2>>
You prepare to perform a particularly lewd act, <span class="green">restoring your sense of control.</span><<ggcontrol>><<control 25>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<combattrauma -120>><<ltrauma>><<lstress>><<garousal>>
You prepare to perform a particularly lewd act, <span class="pink">though its too tame to soothe you.</span><<set $arousal to $arousal + 400>><<garousal>>
<<if $promiscuitystress4 isnot 1>><<set $promiscuitystress4 to 1>><<lstress>><<set $stress to $stress - 400>>
<</if>>
<</if>>
<<else>>
<<if $promiscuity lte 79>>
<<set $promiscuity to $promiscuity + 1>>
You prepare to perform a particularly lewd act, <span class="green">soothing and exciting you.</span><<control 25>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<combattrauma -120>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 80>>
You prepare to perform a particularly lewd act, <span class="pink">though it's too tame to soothe.</span><<set $arousal to $arousal + 400>><<garousal>>
<<if $promiscuitystress4 isnot 1>><<set $promiscuitystress4 to 1>><<lstress>><<set $stress to $stress - 400>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<combatdeviancy4>>
<</if>>
<</nobr>><</widget>>
<<widget "combatpromiscuity5">><<nobr>>
<<if $enemytype is "man">>
<<if $consensual is 1>>
<<if $control lt $controlmax>>
<<if $promiscuity lte 99>>
<<set $promiscuity to $promiscuity + 2>>
You prepare to perform a particularly lewd act, <span class="green">restoring your sense of control.</span><<ggcontrol>><<control 25>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<combattrauma -150>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 100>>
You prepare to perform a particularly lewd act, <span class="pink">though its too tame to soothe you.</span><<set $arousal to $arousal + 500>><<garousal>>
<<if $promiscuitystress5 isnot 1>><<set $promiscuitystress5 to 1>><<lstress>><<set $stress to $stress - 500>>
<</if>>
<</if>>
<<else>>
<<if $promiscuity lte 99>>
<<set $promiscuity to $promiscuity + 1>>
You prepare to perform a particularly lewd act, <span class="green">soothing and exciting you.</span><<control 25>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<combattrauma -150>><<ltrauma>><<lstress>><<garousal>>
<<elseif $promiscuity gte 100>>
You prepare to perform a particularly lewd act, <span class="pink">though it's too tame to soothe.</span><<set $arousal to $arousal + 500>><<garousal>>
<<if $promiscuitystress5 isnot 1>><<set $promiscuitystress5 to 1>><<lstress>><<set $stress to $stress - 500>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<combatdeviancy5>>
<</if>>
<</nobr>><</widget>>
:: Widgets Named Npcs [widget]
<<widget "endnpc">><<nobr>>
<<if $npc is "Charlie">><<set $npc to 0>><<charlieend>><</if>>
<<if $npc is "Darryl">><<set $npc to 0>><<darrylend>><</if>>
<<if $npc is "Harper">><<set $npc to 0>><<harperend>><</if>>
<<if $npc is "Jordan">><<set $npc to 0>><<jordanend>><</if>>
<<if $npc is "Briar">><<set $npc to 0>><<briarend>><</if>>
<<if $npc is "River">><<set $npc to 0>><<riverend>><</if>>
<<if $npc is "Leighton">><<set $npc to 0>><<leightonend>><</if>>
<<if $npc is "Mason">><<set $npc to 0>><<masonend>><</if>>
<<if $npc is "Winter">><<set $npc to 0>><<winterend>><</if>>
<<if $npc is "Doren">><<set $npc to 0>><<dorenend>><</if>>
<<if $npc is "Sirris">><<set $npc to 0>><<sirrisend>><</if>>
<<if $npc is "Eden">><<set $npc to 0>><<edenend>><</if>>
<<if $npc is "Sam">><<set $npc to 0>><<samend>><</if>>
<<if $npc is "Landry">><<set $npc to 0>><<landryend>><</if>>
<<if $npc is "Bailey">><<set $npc to 0>><<baileyend>><</if>>
<<if $npc is "Whitney">><<set $npc to 0>><<whitneyend>><</if>>
<<if $npc is "Robin">><<set $npc to 0>><<robinend>><</if>>
<<if $npc is "Avery">><<set $npc to 0>><<averyend>><</if>>
<</nobr>><</widget>>
<<widget "initnpcgender">><<nobr>>
<<if $charliegender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $charliegender to "f">>
<<else>>
<<set $charliegender to "m">>
<</if>>
<</if>>
<<if $charliegenitals is undefined>>
<<if $charliegender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $charliegenitals to "penis">>
<<else>>
<<set $charliegenitals to "vagina">>
<</if>>
<<elseif $charliegender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $charliegenitals to "vagina">>
<<else>>
<<set $charliegenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $darrylgender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $darrylgender to "f">>
<<else>>
<<set $darrylgender to "m">>
<</if>>
<</if>>
<<if $darrylgenitals is undefined>>
<<if $darrylgender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $darrylgenitals to "penis">>
<<else>>
<<set $darrylgenitals to "vagina">>
<</if>>
<<elseif $darrylgender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $darrylgenitals to "vagina">>
<<else>>
<<set $darrylgenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $harpergender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $harpergender to "f">>
<<else>>
<<set $harpergender to "m">>
<</if>>
<</if>>
<<if $harpergenitals is undefined>>
<<if $harpergender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $harpergenitals to "penis">>
<<else>>
<<set $harpergenitals to "vagina">>
<</if>>
<<elseif $harpergender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $harpergenitals to "vagina">>
<<else>>
<<set $harpergenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $jordangender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $jordangender to "f">>
<<else>>
<<set $jordangender to "m">>
<</if>>
<</if>>
<<if $jordangenitals is undefined>>
<<if $jordangender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $jordangenitals to "penis">>
<<else>>
<<set $jordangenitals to "vagina">>
<</if>>
<<elseif $jordangender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $jordangenitals to "vagina">>
<<else>>
<<set $jordangenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $briargender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $briargender to "f">>
<<else>>
<<set $briargender to "m">>
<</if>>
<</if>>
<<if $briargenitals is undefined>>
<<if $briargender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $briargenitals to "penis">>
<<else>>
<<set $briargenitals to "vagina">>
<</if>>
<<elseif $briargender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $briargenitals to "vagina">>
<<else>>
<<set $briargenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $rivergender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $rivergender to "f">>
<<else>>
<<set $rivergender to "m">>
<</if>>
<</if>>
<<if $rivergenitals is undefined>>
<<if $rivergender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $rivergenitals to "penis">>
<<else>>
<<set $rivergenitals to "vagina">>
<</if>>
<<elseif $rivergender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $rivergenitals to "vagina">>
<<else>>
<<set $rivergenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $leightongender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $leightongender to "f">>
<<else>>
<<set $leightongender to "m">>
<</if>>
<</if>>
<<if $leightongenitals is undefined>>
<<if $leightongender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $leightongenitals to "penis">>
<<else>>
<<set $leightongenitals to "vagina">>
<</if>>
<<elseif $leightongender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $leightongenitals to "vagina">>
<<else>>
<<set $leightongenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $masongender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $masongender to "f">>
<<else>>
<<set $masongender to "m">>
<</if>>
<</if>>
<<if $masongenitals is undefined>>
<<if $masongender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $masongenitals to "penis">>
<<else>>
<<set $masongenitals to "vagina">>
<</if>>
<<elseif $masongender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $masongenitals to "vagina">>
<<else>>
<<set $masongenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $wintergender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $wintergender to "f">>
<<else>>
<<set $wintergender to "m">>
<</if>>
<</if>>
<<if $wintergenitals is undefined>>
<<if $wintergender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $wintergenitals to "penis">>
<<else>>
<<set $wintergenitals to "vagina">>
<</if>>
<<elseif $wintergender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $wintergenitals to "vagina">>
<<else>>
<<set $wintergenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $dorengender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $dorengender to "f">>
<<else>>
<<set $dorengender to "m">>
<</if>>
<</if>>
<<if $dorengenitals is undefined>>
<<if $dorengender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $dorengenitals to "penis">>
<<else>>
<<set $dorengenitals to "vagina">>
<</if>>
<<elseif $dorengender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $dorengenitals to "vagina">>
<<else>>
<<set $dorengenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $sirrisgender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $sirrisgender to "f">>
<<else>>
<<set $sirrisgender to "m">>
<</if>>
<</if>>
<<if $sirrisgenitals is undefined>>
<<if $sirrisgender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $sirrisgenitals to "penis">>
<<else>>
<<set $sirrisgenitals to "vagina">>
<</if>>
<<elseif $sirrisgender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $sirrisgenitals to "vagina">>
<<else>>
<<set $sirrisgenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $edengender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $edengender to "f">>
<<else>>
<<set $edengender to "m">>
<</if>>
<</if>>
<<if $edengenitals is undefined>>
<<if $edengender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $edengenitals to "penis">>
<<else>>
<<set $edengenitals to "vagina">>
<</if>>
<<elseif $edengender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $edengenitals to "vagina">>
<<else>>
<<set $edengenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $samgender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $samgender to "f">>
<<else>>
<<set $samgender to "m">>
<</if>>
<</if>>
<<if $samgenitals is undefined>>
<<if $samgender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $samgenitals to "penis">>
<<else>>
<<set $samgenitals to "vagina">>
<</if>>
<<elseif $samgender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $samgenitals to "vagina">>
<<else>>
<<set $samgenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $landrygender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $landrygender to "f">>
<<else>>
<<set $landrygender to "m">>
<</if>>
<</if>>
<<if $landrygenitals is undefined>>
<<if $landrygender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $landrygenitals to "penis">>
<<else>>
<<set $landrygenitals to "vagina">>
<</if>>
<<elseif $landrygender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $landrygenitals to "vagina">>
<<else>>
<<set $landrygenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $baileygender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $baileygender to "f">>
<<else>>
<<set $baileygender to "m">>
<</if>>
<</if>>
<<if $baileygenitals is undefined>>
<<if $baileygender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $baileygenitals to "penis">>
<<else>>
<<set $baileygenitals to "vagina">>
<</if>>
<<elseif $baileygender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $baileygenitals to "vagina">>
<<else>>
<<set $baileygenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $whitneygender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $whitneygender to "f">>
<<else>>
<<set $whitneygender to "m">>
<</if>>
<</if>>
<<if $whitneygenitals is undefined>>
<<if $whitneygender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $whitneygenitals to "penis">>
<<else>>
<<set $whitneygenitals to "vagina">>
<</if>>
<<elseif $whitneygender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $whitneygenitals to "vagina">>
<<else>>
<<set $whitneygenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $robingender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $robingender to "f">>
<<else>>
<<set $robingender to "m">>
<</if>>
<</if>>
<<if $robingenitals is undefined>>
<<if $robingender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $robingenitals to "penis">>
<<else>>
<<set $robingenitals to "vagina">>
<</if>>
<<elseif $robingender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $robingenitals to "vagina">>
<<else>>
<<set $robingenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $averygender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $averygender to "f">>
<<else>>
<<set $averygender to "m">>
<</if>>
<</if>>
<<if $averygenitals is undefined>>
<<if $averygender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $averygenitals to "penis">>
<<else>>
<<set $averygenitals to "vagina">>
<</if>>
<<elseif $averygender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $averygenitals to "vagina">>
<<else>>
<<set $averygenitals to "penis">>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "relationshiptext">><<nobr>>
<<if $npctextlove gte $npclovehigh>>
<<if $npctextdom gte $npcdomhigh>>
$npctextname the $npctextdescription thinks you're <span class="green">adorable.</span>
<<elseif $npctextdom lte $npcdomlow>>
$npctextname the $npctextdescription thinks you're <span class="green">inspiring.</span>
<<else>>
$npctextname the $npctextdescription thinks you're <span class="green">delightful.</span>
<</if>>
<<elseif $npctextlove lte $npclovelow>>
<<if $npctextdom gte $npcdomhigh>>
$npctextname the $npctextdescription thinks you're <span class="red">pathetic.</span>
<<elseif $npctextdom lte $npcdomlow>>
$npctextname the $npctextdescription thinks you're <span class="red">irritating.</span>
<<else>>
$npctextname the $npctextdescription thinks you're <span class="red">terrible.</span>
<</if>>
<<else>>
<<if $npctextdom gte $npcdomhigh>>
$npctextname the $npctextdescription thinks you're <span class="pink">cute.</span>
<<elseif $npctextdom lte $npcdomlow>>
$npctextname the $npctextdescription <span class="teal">looks up to you.</span>
<<else>>
$npctextname the $npctextdescription has no strong opinion of you.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "initcharlie">><<nobr>>
<<set $initcharlie to 1>>
<<set $charlietrust to 0>>
<<set $charlielove to 0>>
<<set $charliedom to 0>>
<</nobr>><</widget>>
<<widget "charlie">><<nobr>>
<<if $initcharlie isnot 1>>
<<initcharlie>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Charlie">>
<<set $pronoun1 to $charliegender>><<set $charlieactivegender to $charliegender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $charliegenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $charliegenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "ethics">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "dance coach">>
<<else>>
<<set $npcdescription to "dance coach">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "charlierelationship">><<nobr>>
<<if $initcharlie is 1>>
<<set $npctextlove to $charlielove>>
<<set $npctextdom to $charliedom>>
<<set $npctextname to "Charlie">>
<<set $npctextdescription to "dance coach">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "charlieend">><<nobr>>
<<set $charlietrust to $charlietrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initdarryl">><<nobr>>
<<set $initdarryl to 1>>
<<set $darryltrust to 0>>
<<set $darryllove to 0>>
<<set $darryldom to 0>>
<</nobr>><</widget>>
<<widget "darryl">><<nobr>>
<<if $initdarryl isnot 1>>
<<initdarryl>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Darryl">>
<<set $pronoun1 to $darrylgender>><<set $darrylactivegender to $darrylgender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $darrylgenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $darrylgenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "ethics">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "club owner">>
<<else>>
<<set $npcdescription to "club owner">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "darrylrelationship">><<nobr>>
<<if $initdarryl is 1>>
<<set $npctextlove to $darryllove>>
<<set $npctextdom to $darryldom>>
<<set $npctextname to "Darryl">>
<<set $npctextdescription to "club owner">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "darrylend">><<nobr>>
<<set $darryltrust to $darryltrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initharper">><<nobr>>
<<set $initharper to 1>>
<<set $harpertrust to 0>>
<<set $harperlove to 0>>
<<set $harperdom to 0>>
<</nobr>><</widget>>
<<widget "harper">><<nobr>>
<<if $initharper isnot 1>>
<<initharper>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Harper">>
<<set $pronoun1 to $harpergender>><<set $harperactivegender to $harpergender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $harpergenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $harpergenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "skill">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "doctor">>
<<else>>
<<set $npcdescription to "doctor">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "harperrelationship">><<nobr>>
<<if $initharper is 1>>
<<set $npctextlove to $harperlove>>
<<set $npctextdom to $harperdom>>
<<set $npctextname to "Harper">>
<<set $npctextdescription to "doctor">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "harperend">><<nobr>>
<<set $harpertrust to $harpertrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initjordan">><<nobr>>
<<set $initjordan to 1>>
<<set $jordantrust to 0>>
<<set $jordanlove to 0>>
<<set $jordandom to 0>>
<</nobr>><</widget>>
<<widget "jordan">><<nobr>>
<<if $initjordan isnot 1>>
<<initjordan>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Jordan">>
<<set $pronoun1 to $jordangender>><<set $jordanactivegender to $jordangender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $jordangenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $jordangenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "ethics">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "priestess">>
<<else>>
<<set $npcdescription to "priest">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "jordanrelationship">><<nobr>>
<<if $initjordan is 1>>
<<set $npctextlove to $jordanlove>>
<<set $npctextdom to $jordandom>>
<<set $npctextname to "Jordan">>
<<if $jordangender is "f">>
<<set $npctextdescription to "priestess">>
<<else>>
<<set $npctextdescription to "priest">>
<</if>>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "jordanend">><<nobr>>
<<set $jordantrust to $jordantrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initbriar">><<nobr>>
<<set $initbriar to 1>>
<<set $briartrust to 0>>
<<set $briarlove to 0>>
<<set $briardom to 0>>
<</nobr>><</widget>>
<<widget "briar">><<nobr>>
<<if $initbriar isnot 1>>
<<initbriar>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Briar">>
<<set $pronoun1 to $briargender>><<set $briaractivegender to $briargender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $briargenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $briargenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "looks">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "brothel owner">>
<<else>>
<<set $npcdescription to "brothel owner">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "briarrelationship">><<nobr>>
<<if $initbriar is 1>>
<<set $npctextlove to $briarlove>>
<<set $npctextdom to $briardom>>
<<set $npctextname to "Briar">>
<<set $npctextdescription to "brothel owner">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "briarend">><<nobr>>
<<set $briartrust to $briartrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initriver">><<nobr>>
<<set $initriver to 1>>
<<set $rivertrust to 0>>
<<set $riverlove to 0>>
<<set $riverdom to 0>>
<<if $rivergender is "m">>
//River teaches maths at the local school. His short brown hair is flecked with grey and his piercing blue eyes scrutinize his surroundings. Students tend to be well-behaved in his class.//
<<else>>
//River teaches maths at the local school. Her long brown hair is flecked with grey and her piercing blue eyes scrutinize her surroundings. Students tend to be well-behaved in her class.//
<</if>>
<</nobr>><</widget>>
<<widget "river">><<nobr>>
<<if $initriver isnot 1>>
<<initriver>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "River">>
<<set $pronoun1 to $rivergender>><<set $riveractivegender to $rivergender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $rivergenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $rivergenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "ethics">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "maths teacher">>
<<else>>
<<set $npcdescription to "maths teacher">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "riverrelationship">><<nobr>>
<<if $initriver is 1>>
<<set $npctextlove to $riverlove>>
<<set $npctextdom to $riverdom>>
<<set $npctextname to "River">>
<<set $npctextdescription to "maths teacher">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "riverend">><<nobr>>
<<set $rivertrust to $rivertrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initleighton">><<nobr>>
<<set $initleighton to 1>>
<<set $leightontrust to 0>>
<<set $leightonlove to 0>>
<<set $leightondom to 0>>
<<if $leightongender is "m">>
//Leighton is the headmaster of the local school. He has green eyes and well-kept greying black hair. Tall and stately, he has a paternal, but firm attitude towards the students at his school.//
<<else>>
//Leighton is the headmistress of the local school. She has green eyes and greying black hair, held behind her head in a bun. Tall and stately, she has a maternal, but firm attitude towards the students at her school.//
<</if>>
<</nobr>><</widget>>
<<widget "leighton">><<nobr>>
<<if $initleighton isnot 1>>
<<initleighton>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Leighton">>
<<set $pronoun1 to $leightongender>><<set $leightonactivegender to $leightongender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $leightongenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $leightongenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "skill">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "headmistress">>
<<else>>
<<set $npcdescription to "headmaster">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "leightonrelationship">><<nobr>>
<<if $initleighton is 1>>
<<set $npctextlove to $leightonlove>>
<<set $npctextdom to $leightondom>>
<<set $npctextname to "Leighton">>
<<if $leightongender is "f">>
<<set $npctextdescription to "headmistress">>
<<else>>
<<set $npctextdescription to "headmaster">>
<</if>>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "leightonend">><<nobr>>
<<set $leightontrust to $leightontrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initmason">><<nobr>>
<<set $initmason to 1>>
<<set $masontrust to 0>>
<<set $masonlove to 0>>
<<set $masondom to 0>>
<<if $masongender is "m">>
//Mason is the swimming teacher at the local school. He's the youngest teacher, only a few years older than some of the students. His toned body is naturally shown off during class, but if he notices the way he's leered at, he gives no indication.//
<<else>>
//Mason is the swimming teacher at the local school. She's the youngest teacher, only a few years older than some of the students. Her toned body is naturally shown off during class, but if she notices the way she's leered at, she gives no indication.//
<</if>>
<</nobr>><</widget>>
<<widget "mason">><<nobr>>
<<if $initmason isnot 1>>
<<initmason>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Mason">>
<<set $pronoun1 to $masongender>><<set $masonactivegender to $masongender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $masongenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $masongenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "ethics">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "swimming teacher">>
<<else>>
<<set $npcdescription to "swimming teacher">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "masonrelationship">><<nobr>>
<<if $initmason is 1>>
<<set $npctextlove to $masonlove>>
<<set $npctextdom to $masondom>>
<<set $npctextname to "Mason">>
<<set $npctextdescription to "swimming teacher">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "masonend">><<nobr>>
<<set $masontrust to $masontrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initwinter">><<nobr>>
<<set $initwinter to 1>>
<<set $wintertrust to 0>>
<<set $winterlove to 0>>
<<set $winterdom to 0>>
<<if $wintergender is "m">>
//Winter teaches history at the local school. He's an older gentleman, well-groomed and sophisticated.//
<<else>>
//Winter teaches history at the local school. She's an older lady, well-groomed and sophisticated.//
<</if>>
<</nobr>><</widget>>
<<widget "winter">><<nobr>>
<<if $initwinter isnot 1>>
<<initwinter>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Winter">>
<<set $pronoun1 to $wintergender>><<set $winteractivegender to $wintergender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $wintergenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $wintergenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "skill">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "history teacher">>
<<else>>
<<set $npcdescription to "history teacher">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "winterrelationship">><<nobr>>
<<if $initwinter is 1>>
<<set $npctextlove to $winterlove>>
<<set $npctextdom to $winterdom>>
<<set $npctextname to "Winter">>
<<set $npctextdescription to "history teacher">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "winterend">><<nobr>>
<<set $wintertrust to $wintertrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initdoren">><<nobr>>
<<set $initdoren to 1>>
<<set $dorentrust to 0>>
<<set $dorenlove to 0>>
<<set $dorendom to 0>>
<<if $dorengender is "m">>
//Doren teaches english at the local school. His shaggy red hair and beard give him a savage look.//
<<else>>
//Doren teaches english at the local school. Her shaggy red hair gives her a savage look.//
<</if>>
<</nobr>><</widget>>
<<widget "doren">><<nobr>>
<<if $initdoren isnot 1>>
<<initdoren>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Doren">>
<<set $pronoun1 to $dorengender>><<set $dorenactivegender to $dorengender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $dorengenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $dorengenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "ethics">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "english teacher">>
<<else>>
<<set $npcdescription to "english teacher">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "dorenrelationship">><<nobr>>
<<if $initdoren is 1>>
<<set $npctextlove to $dorenlove>>
<<set $npctextdom to $dorendom>>
<<set $npctextname to "Doren">>
<<set $npctextdescription to "english teacher">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "dorenend">><<nobr>>
<<set $dorentrust to $dorentrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initsirris">><<nobr>>
<<set $initsirris to 1>>
<<set $sirristrust to 0>>
<<set $sirrislove to 0>>
<<set $sirrisdom to 0>>
<<if $sirrisgender is "m">>
//Sirris teaches science at the local school. He's calm and patient, which sometimes leads to a disordered classroom.//
<<else>>
//Sirris teaches science at the local school. She's calm and patient, which sometimes leads to a disordered classroom.//
<</if>>
<</nobr>><</widget>>
<<widget "sirris">><<nobr>>
<<if $initsirris isnot 1>>
<<initsirris>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Sirris">>
<<set $pronoun1 to $sirrisgender>><<set $sirrisactivegender to $sirrisgender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $sirrisgenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $sirrisgenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "ethics">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "science teacher">>
<<else>>
<<set $npcdescription to "science teacher">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "sirrisrelationship">><<nobr>>
<<if $initsirris is 1>>
<<set $npctextlove to $sirrislove>>
<<set $npctextdom to $sirrisdom>>
<<set $npctextname to "Sirris">>
<<set $npctextdescription to "science teacher">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "sirrisend">><<nobr>>
<<set $sirristrust to $sirristrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initeden">><<nobr>>
<<set $initeden to 1>>
<<set $edentrust to 0>>
<<set $edenlove to 0>>
<<set $edendom to 0>>
<</nobr>><</widget>>
<<widget "eden">><<nobr>>
<<if $initeden isnot 1>>
<<initeden>>
<</if>>
<<set $npc to "Eden">>
<<set $pronoun1 to $edengender>><<set $edenactivegender to $edengender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $edengenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $edengenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "looks">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "huntress">>
<<else>>
<<set $npcdescription to "hunter">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<<set $enemyno to $enemyno + 1>>
<</nobr>><</widget>>
<<widget "edenrelationship">><<nobr>>
<<if $initeden is 1>>
<<set $npctextlove to $edenlove>>
<<set $npctextdom to $edendom>>
<<set $npctextname to "Eden">>
<<if $edengender is "f">>
<<set $npctextdescription to "huntress">>
<<else>>
<<set $npctextdescription to "hunter">>
<</if>>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "edenend">><<nobr>>
<<set $edentrust to $edentrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initsam">><<nobr>>
<<set $initsam to 1>>
<<set $samtrust to 0>>
<<set $samlove to 0>>
<<set $samdom to 0>>
<</nobr>><</widget>>
<<widget "sam">><<nobr>>
<<if $initsam isnot 1>>
<<initsam>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Sam">>
<<set $pronoun1 to $samgender>><<set $samactivegender to $samgender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $samgenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $samgenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "ethics">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "cafe owner">>
<<else>>
<<set $npcdescription to "cafe owner">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "samrelationship">><<nobr>>
<<if $initsam is 1>>
<<set $npctextlove to $samlove>>
<<set $npctextdom to $samdom>>
<<set $npctextname to "Sam">>
<<set $npctextdescription to "cafe owner">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "samend">><<nobr>>
<<set $samtrust to $samtrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initlandry">><<nobr>>
<<set $initlandry to 1>>
<<set $landrytrust to 0>>
<<set $landrylove to 0>>
<<set $landrydom to 0>>
<</nobr>><</widget>>
<<widget "landry">><<nobr>>
<<if $initlandry isnot 1>>
<<initlandry>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Landry">>
<<set $pronoun1 to $landrygender>><<set $landryactivegender to $landrygender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $landrygenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $landrygenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "skill">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "criminal">>
<<else>>
<<set $npcdescription to "criminal">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "landryrelationship">><<nobr>>
<<if $initlandry is 1>>
<<set $npctextlove to $landrylove>>
<<set $npctextdom to $landrydom>>
<<set $npctextname to "Landry">>
<<set $npctextdescription to "criminal">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "landryend">><<nobr>>
<<set $landrytrust to $landrytrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initbailey">><<nobr>>
<<set $initbailey to 1>>
<<set $baileytrust to 0>>
<<set $baileylove to 0>>
<<set $baileydom to 0>>
<</nobr>><</widget>>
<<widget "bailey">><<nobr>>
<<if $initbailey isnot 1>>
<<initbailey>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Bailey">>
<<set $pronoun1 to $baileygender>><<set $baileyactivegender to $baileygender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $baileygenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $baileygenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "weak">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "caretaker">>
<<else>>
<<set $npcdescription to "caretaker">>
<</if>>
<<set $npcadult1 to 1>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "baileyrelationship">><<nobr>>
<<if $initbailey is 1>>
<<set $npctextlove to $baileylove>>
<<set $npctextdom to $baileydom>>
<<set $npctextname to "Bailey">>
<<set $npctextdescription to "caretaker">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "baileyend">><<nobr>>
<<set $baileytrust to $baileytrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initwhitney">><<nobr>>
<<set $initwhitney to 1>>
<<set $whitneytrust to 0>>
<<set $whitneylove to 0>>
<<set $whitneydom to 10>>
<<set $whitneylust to 0>>
<<set $whitneystate to "active">>
<</nobr>><</widget>>
<<widget "whitney">><<nobr>>
<<if $initwhitney isnot 1>>
<<initwhitney>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Whitney">>
<<set $pronoun1 to $whitneygender>><<set $whitneyactivegender to $whitneygender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $whitneygenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $whitneygenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "looks">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "bully">>
<<else>>
<<set $npcdescription to "bully">>
<</if>>
<<set $npcadult1 to 0>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "whitneyrelationship">><<nobr>>
<<if $initwhitney is 1>>
<<set $npctextlove to $whitneylove>>
<<set $npctextdom to $whitneydom>>
<<set $npctextname to "Whitney">>
<<set $npctextdescription to "bully">>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "whitneyend">><<nobr>>
<<set $whitneytrust to $whitneytrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initrobin">><<nobr>>
<<set $initrobin to 1>>
<<set $robintrust to 0>>
<<set $robinlove to 0>>
<<set $robindom to 0>>
<<set $robinlust to 0>>
<<set $robintrauma to 0>>
<</nobr>><</widget>>
<<widget "robin">><<nobr>>
<<if $initrobin isnot 1>>
<<initrobin>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Robin">>
<<set $pronoun1 to $robingender>><<set $robinactivegender to $robingender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $robingenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $robingenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "ethics">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "orphan">>
<<else>>
<<set $npcdescription to "orphan">>
<</if>>
<<set $npcadult1 to 0>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "robinrelationship">><<nobr>>
Robin
<<if $robinromance is 1>>
<span class="lewd">loves you.</span>
<<elseif $robintrauma gte 80>>
<span class="red">is traumatised.</span>
<<elseif $robintrauma gte 40>>
<span class="red">is in pain.</span>
<<elseif $robintrauma gte 10>>
<span class="purple">is troubled.</span>
<<else>>
<span class="teal">looks up to you.</span>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "robinend">><<nobr>>
<<set $robintrust to $robintrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
<<widget "initavery">><<nobr>>
<<set $initavery to 1>>
<<set $averytrust to 0>>
<<set $averylove to 0>>
<<set $averydom to 0>>
<<set $averylust to 0>>
<<set $averytrauma to 0>>
<</nobr>><</widget>>
<<widget "avery">><<nobr>>
<<if $initavery isnot 1>>
<<initavery>>
<</if>>
<<set $enemyno to $enemyno + 1>>
<<set $npc to "Avery">>
<<set $pronoun1 to $averygender>><<set $averyactivegender to $averygender>>
<<set $lefthand to 0>>
<<set $righthand to 0>>
<<set $mouth to 0>>
<<set $anus to 0>>
<<if $averygenitals is "penis">>
<<set $penis to "clothed">>
<<elseif $averygenitals is "vagina">>
<<set $vagina to "clothed">>
<</if>>
<<set $insecurity1 to "weak">>
<<if $pronoun1 is "f">>
<<set $npcdescription to "orphan">>
<<else>>
<<set $npcdescription to "orphan">>
<</if>>
<<set $npcadult1 to 0>>
<<set $npcchild1 to 0>>
<</nobr>><</widget>>
<<widget "averyrelationship">><<nobr>>
<<if $initavery is 1>>
<<set $npctextlove to $averylove>>
<<set $npctextdom to $averydom>>
<<set $npctextname to "Avery">>
<<if $averygender is "m">>
<<set $npctextdescription to "businessman">>
<<else>>
<<set $npctextdescription to "businesswoman">>
<</if>>
<<relationshiptext>>
<br>
<</if>>
<</nobr>><</widget>>
<<widget "averyend">><<nobr>>
<<set $averytrust to $averytrust + ($enemytrust / 100)>>
<</nobr>><</widget>>
:: Widgets Time [widget]
<<widget "day">><<nobr>><<set $comb to 0>>
<<set $renttime -= 1>>
<<set $motherwake to 0>>
<<set $exhibitionism to $exhibitionism - 1>>
<<set $promiscuity to $promiscuity - 1>>
<<set $deviancy -= 1>>
<<set $harpervisit to 0>>
<<set $yeardays += 1>>
<<set $scienceinterrupted to 0>>
<<set $mathsinterrupted to 0>>
<<set $englishinterrupted to 0>>
<<set $historyinterrupted to 0>>
<<set $swimminginterrupted to 0>>
<<set $headinterrupted to 0>>
<<set $luncheaten to 0>>
<<set $canteenapproach to 0>>
<<set $detentionattended to 0>>
<<if $whitneyromance is 1>>
<<set $bullytimer += 20>>
<<set $bullytimeroutside += 10>>
<<elseif $whitneydom gte 20>>
<<set $bullytimer += 20>>
<<set $bullytimeroutside += 10>>
<<else>>
<<set $bullytimer += 10>>
<<set $bullytimeroutside += 5>>
<</if>>
<<if $whitneylust gte 1>>
<<set $bullytimer += ($whitneylust / 5)>>
<<set $bullytimeroutside += ($whitneylust / 10)>>
<</if>>
<<set $policecollarseduceattempt to 0>>
<<set $beachstrip to 0>>
<<if $compoundstate is 1>>
<<set $compoundstate to 0>>
<</if>>
<<set $schooleventtimer -= 1>>
<<if $robindebtevent gt 0>>
<<set $robindebtevent -= 1>>
<</if>>
<<if $robintrauma gt 0>>
<<set $robintrauma -= 1>>
<</if>>
<<set $robinschoolmorning to 0>>
<<set $robinschoolafternoon to 0>>
<<set $baileyvisit to 0>>
<<set $robinwalk to 0>>
<<set $robinwakeday to 0>>
<<set $wolfwake to 0>>
<<if $weekday is 7 and $brothelshow isnot "none" and $brothelshowdone isnot 1 and $brothelshowintro is 1>>
<<set $brothelshowmissed to 1>><<set $brothelshow to "none">>
<</if>>
<<if $weekday is 7>>
<<set $brothelshowdone to 0>>
<</if>>
<<set $robinhugcry to 0>>
<<set $robinhugcomplain to 0>>
<<set $robinblame to 0>>
<<set $robinpersecute to 0>>
<<set $robinpolicebody to 0>>
<<set $robinpolicepay to 0>>
<<if $scienceproject is "ongoing">>
<<set $scienceprojectdays -= 1>>
<<if $scienceprojectdays lt 0>>
<<set $scienceproject to "done">>
<<scienceprojectfinish>>
<</if>>
<</if>>
<<if $lakecouple is 1>>
<<set $lakecouple to 0>>
<</if>>
<<set $medicated *= 0.5>>
<<set $medicated = Math.trunc($medicated)>>
<<if $medicated gt 0>>
<<set $medicated -= 1>>
<</if>>
<<set $boysroomentered to 0>>
<<set $girlsroomentered to 0>>
<<set $exhibitionismstress1 to 0>>
<<set $exhibitionismstress2 to 0>>
<<set $exhibitionismstress3 to 0>>
<<set $exhibitionismstress4 to 0>>
<<set $exhibitionismstress5 to 0>>
<<set $promiscuitystress1 to 0>>
<<set $promiscuitystress2 to 0>>
<<set $promiscuitystress3 to 0>>
<<set $promiscuitystress4 to 0>>
<<set $promiscuitystress5 to 0>>
<<set $deviancystress1 to 0>>
<<set $deviancystress2 to 0>>
<<set $deviancystress3 to 0>>
<<set $deviancystress4 to 0>>
<<set $deviancystress5 to 0>>
<<trauma -10>>
<<if $schooltrait is 4>>
<<trauma -40>>
<<elseif $schooltrait is 3>>
<<trauma -30>>
<<elseif $schooltrait is 2>>
<<trauma -20>>
<<elseif $schooltrait is 1>>
<<trauma -10>>
<</if>>
<<if $robinpaid gte 1>>
<<trauma -25>>
<</if>>
<<if $awareness gte 300>>
<<set $awarelevel to 2>>
<<elseif $awareness gte 200>>
<<set $awarelevel to 1>>
<<else>>
<<set $awarelevel to 0>>
<</if>>
<<set $monthday to $monthday + 1>>
<<if $month is "january">>
<<if $monthday gt 31>>
<<set $monthday to 1>>
<<set $month to "february">>
<</if>>
<<elseif $month is "february">>
<<if $monthday gt 28>>
<<set $monthday to 1>>
<<set $month to "march">>
<</if>>
<<elseif $month is "march">>
<<if $monthday gt 31>>
<<set $monthday to 1>>
<<set $month to "april">>
<</if>>
<<elseif $month is "april">>
<<if $monthday gt 30>>
<<set $monthday to 1>>
<<set $month to "may">>
<</if>>
<<elseif $month is "may">>
<<if $monthday gt 31>>
<<set $monthday to 1>>
<<set $month to "june">>
<</if>>
<<elseif $month is "june">>
<<if $monthday gt 30>>
<<set $monthday to 1>>
<<set $month to "july">>
<</if>>
<<elseif $month is "july">>
<<if $monthday gt 31>>
<<set $monthday to 1>>
<<set $month to "august">>
<</if>>
<<elseif $month is "august">>
<<if $monthday gt 31>>
<<set $monthday to 1>>
<<set $month to "september">><<year>>
<</if>>
<<elseif $month is "september">>
<<if $monthday gt 30>>
<<set $monthday to 1>>
<<set $month to "october">>
<</if>>
<<elseif $month is "october">>
<<if $monthday gt 31>>
<<set $monthday to 1>>
<<set $month to "november">>
<</if>>
<<elseif $month is "november">>
<<if $monthday gt 30>>
<<set $monthday to 1>>
<<set $month to "december">>
<</if>>
<<elseif $month is "december">>
<<if $monthday gt 31>>
<<set $monthday to 1>>
<<set $month to "january">>
<<set $year to $year + 1>>
<</if>>
<</if>>
<<if $schoolday is 1>>
<<if $scienceattended isnot 1>>
<<set $sciencemissed += 1>><<set $sciencemissedtext to 1>>
<<else>>
<<set $sciencemissed -= 1>>
<</if>>
<<if $mathsattended isnot 1>>
<<set $mathsmissed += 1>><<set $mathsmissedtext to 1>>
<<else>>
<<set $mathsmissed -= 1>>
<</if>>
<<if $englishattended isnot 1>>
<<set $englishmissed += 1>><<set $englishmissedtext to 1>>
<<else>>
<<set $englishmissed -= 1>>
<</if>>
<<if $historyattended isnot 1>>
<<set $historymissed += 1>><<set $historymissedtext to 1>>
<<else>>
<<set $historymissed -= 1>>
<</if>>
<<if $swimmingattended isnot 1>>
<<set $swimmingmissed += 1>><<set $swimmingmissedtext to 1>>
<<else>>
<<set $swimmingmissed -= 1>>
<</if>>
<<set $scienceattended to 0>>
<<set $mathsattended to 0>>
<<set $englishattended to 0>>
<<set $historyattended to 0>>
<<set $swimmingattended to 0>>
<</if>>
<<if $month is "january">>
<<if $weekday is 1>>
<<set $schoolterm to 1>>
<</if>>
<<if $weekday is 2>>
<<set $schoolterm to 1>>
<</if>>
<<elseif $month is "february">>
<<elseif $month is "march">>
<<elseif $month is "april">>
<<if $weekday is 7>>
<<set $schoolterm to 0>>
<</if>>
<<elseif $month is "may">>
<<if $weekday is 1>>
<<set $schoolterm to 1>>
<</if>>
<<if $weekday is 2>>
<<set $schoolterm to 1>>
<</if>>
<<elseif $month is "june">>
<<elseif $month is "july">>
<<if $weekday is 7>>
<<set $schoolterm to 0>>
<</if>>
<<elseif $month is "august">>
<<elseif $month is "september">>
<<if $weekday is 1>>
<<set $schoolterm to 1>>
<</if>>
<<if $weekday is 2>>
<<set $schoolterm to 1>>
<</if>>
<<elseif $month is "october">>
<<elseif $month is "november">>
<<elseif $month is "december">>
<<if $weekday is 7>>
<<set $schoolterm to 0>>
<</if>>
<</if>>
<<if $weekday isnot 1 and $weekday isnot 7 and $schoolterm is 1>>
<<set $schoolday to 1>>
<<else>>
<<set $schoolday to 0>>
<</if>>
<<if $weekday isnot 1>>
<<if $robindebtevent gte 1>>
<<else>>
<<set $robinmissing to 0>>
<</if>>
<</if>>
<<if $birthmonth is $month and $birthday is $monthday>>
<<set $devlevel to $devlevel + 1>>
<<if $devlevel gte 18>>
<<set $id to 1>>
<</if>>
<</if>>
<<if $purity lte 0>>
<<if $fallenangel gte 2>>
<<set $demonbuild to 30>>
<<set $demon to 6>>
<<set $fallenangel to 1>>
<span class="gold">Your blackened wings turn blacker still. Your shattered halo fades. Horns sprout from your scalp and a tail sprouts from your lower back. Your sense of loss is replaced with a desire for revenge.</span><<garousal>><<garousal60>>
<</if>>
<<set $demonbuild += 1>>
<<else>>
<<set $demonbuild -= 1>>
<</if>>
<<if $purity gte 1 and $demon gte 6>>
<span class="red">You feel a terrible light sear through you.</span><<gstress>><<set $stress += $stressmax>>
<</if>>
<<set $purity += 1>>
<<if $vaginalvirginity is 1 and $penilevirginity is 1>>
<<set $purity += 2>>
<<if $purity gte 1000>>
<<set $angelbuild += 2>>
<</if>>
<</if>>
<<set $angelbuild -= 1>>
<<if $fallenangel gte 2>>
<<set $purity -= 10>>
<</if>>
<<set $physiqueage to (1000 * $devlevel)>>
<<if $physique gte 1000>>
<<set $physique to ($physique - ($physique / 2000))>>
<</if>>
<<set $hairlength += 3>>
<<if $headacc is "hairpin">>
<<set $hairlength += 27>>
<</if>>
<<if $schoolterm is 1>>
<<if $weekday is 2 or $weekday is 3 or $weekday is 4 or $weekday is 5 or $weekday is 6>>
<<set $science -= (1 + $science / 100)>>
<<set $maths -= (1 + $maths / 100)>>
<<set $english -= (1 + $english / 100)>>
<<set $history -= (1 + $history / 100)>>
<<set $school -= (4 + $school / 400)>>
<<set $delinquency -= 1>>
<<if $schoolfameblackmail isnot undefined>>
<<set $schoolfameblackmail += 1>>
<</if>>
<</if>>
<</if>>
<<if $breastsize is 0>>
<<if $purity gte 1000>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 960>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<<elseif $breastsize is 1>>
<<if $purity gte 960>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 920>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<<elseif $breastsize is 2>>
<<if $purity gte 920>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 880>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<<elseif $breastsize is 3>>
<<if $purity gte 880>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 840>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<<elseif $breastsize is 4>>
<<if $purity gte 840>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 800>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<<elseif $breastsize is 5>>
<<if $purity gte 800>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 760>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<<elseif $breastsize is 6>>
<<if $purity gte 760>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 720>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<<elseif $breastsize is 7>>
<<if $purity gte 720>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 680>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<<elseif $breastsize is 8>>
<<if $purity gte 680>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 640>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<<elseif $breastsize is 9>>
<<if $purity gte 640>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 600>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<<elseif $breastsize is 10>>
<<if $purity gte 600>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 560>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<<elseif $breastsize is 11>>
<<if $purity gte 560>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 520>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<<elseif $breastsize is 12>>
<<if $purity gte 520>>
<<set $breastgrowthtimer += 100>>
<<elseif $purity lte 480>>
<<set $breastgrowthtimer -= 100>>
<</if>>
<</if>>
<<if $chestparasite gte 1>>
<<set $breastgrowthtimer -= 300>>
<</if>>
<<if $breastsize lt $breastsizemax>>
<<set $breastgrowthtimer -= (1000 / ($purity + 1))>>
<<if $breastgrowthtimer lte 0>>
<<set $breastsize to $breastsize + 1>>
<<set $breastgrowthtimer to $breastgrowthtimer + 700>>
<</if>>
<<elseif $devstate is 0 and $dev is 1>>
<<if $devlevel * 83 gte $purity>>
<<set $devstate to 1>>
<<set $breastgrowthtimer to 701>>
<<if $dev is 1>>
<span class="gold">You feel a change come over you.</span>
<</if>>
<</if>>
<</if>>
<<if $breastgrowthtimer gt 1000>>
<<set $breastgrowthtimer to 1000>>
<</if>>
<<if $breastgrowthtimer lt 0>>
<<set $breastgrowthtimer to 0>>
<</if>>
<<set $beauty += (100 - (($trauma / $traumamax) * 100))>>
<<set $weather to either("clear", "clear", "clear", "clear", "overcast", "overcast", "overcast", "overcast", "rain", "rain")>>
<<if $flashbacktown isnot 0>>
<<set $flashbacktown to $flashbacktown - 1>>
<</if>>
<<if $flashbackhome isnot 0>>
<<set $flashbackhome to $flashbackhome - 1>>
<</if>>
<<if $flashbackbeach isnot 0>>
<<set $flashbackbeach to $flashbackbeach - 1>>
<</if>>
<<if $flashbackunderground isnot 0>>
<<set $flashbackunderground to $flashbackunderground - 1>>
<</if>>
<<if $flashbackschool isnot 0>>
<<set $flashbackschool to $flashbackschool - 1>>
<</if>>
<<if $flashbacktown is 1>>
<<set $flashbacktownready to 1>>
<</if>>
<<if $flashbackhome is 1>>
<<set $flashbackhomeready to 1>>
<</if>>
<<if $flashbackbeach is 1>>
<<set $flashbackbeachready to 1>>
<</if>>
<<if $flashbackunderground is 1>>
<<set $flashbackundergroundready to 1>>
<</if>>
<<if $flashbackschool is 1>>
<<set $flashbackflashbackschoolready to 1>>
<</if>>
<<if $breastsize isnot $breastsizeold>>
<<if $breastsize is 0>><<set $breastcup to "none">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 0>>
<<elseif $breastsize is 1>><<set $breastcup to "budding">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 1>>
<<elseif $breastsize is 2>><<set $breastcup to "AA">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 2>>
<<elseif $breastsize is 3>><<set $breastcup to "B">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 3>>
<<elseif $breastsize is 4>><<set $breastcup to "C">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 4>>
<<elseif $breastsize is 5>><<set $breastcup to "D">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 5>>
<<elseif $breastsize is 6>><<set $breastcup to "DD">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 6>>
<<elseif $breastsize is 7>><<set $breastcup to "DDD">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 7>>
<<elseif $breastsize is 8>><<set $breastcup to "F">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 8>>
<<elseif $breastsize is 9>><<set $breastcup to "G">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 9>>
<<elseif $breastsize is 10>><<set $breastcup to "H">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 10>>
<<elseif $breastsize is 11>><<set $breastcup to "I">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 11>>
<<elseif $breastsize gte 12>><<set $breastcup to "J">>
<<if $breastsize gt $breastsizeold>>
<span class="purple">Your chest feels heavy. Your breasts have grown.</span>
<<elseif $breastsize lt $breastsizeold>>
<span class="purple">Your chest feels light. Your breasts have become smaller.</span>
<</if>>
<<set $breastsizeold to 12>>
<<if $breastsize gt 12>><<set $breastsize to 12>><</if>>
<</if>>
<</if>>
<<if $english gte 700>>
<<set $englishtrait to 4>>
<<elseif $english gte 500>>
<<set $englishtrait to 3>>
<<elseif $english gte 400>>
<<set $englishtrait to 2>>
<<elseif $english gte 300>>
<<set $englishtrait to 1>>
<<else>>
<<set $englishtrait to 0>>
<</if>>
<<if $maths gte 700>>
<<set $mathstrait to 4>>
<<elseif $maths gte 500>>
<<set $mathstrait to 3>>
<<elseif $maths gte 400>>
<<set $mathstrait to 2>>
<<elseif $maths gte 300>>
<<set $mathstrait to 1>>
<<else>>
<<set $mathstrait to 0>>
<</if>>
<<if $science gte 700>>
<<set $sciencetrait to 4>>
<<elseif $science gte 500>>
<<set $sciencetrait to 3>>
<<elseif $science gte 400>>
<<set $sciencetrait to 2>>
<<elseif $science gte 300>>
<<set $sciencetrait to 1>>
<<else>>
<<set $sciencetrait to 0>>
<</if>>
<<if $history gte 700>>
<<set $historytrait to 4>>
<<elseif $history gte 500>>
<<set $historytrait to 3>>
<<elseif $history gte 400>>
<<set $historytrait to 2>>
<<elseif $history gte 300>>
<<set $historytrait to 1>>
<<else>>
<<set $historytrait to 0>>
<</if>>
<<if $school gte 2800>>
<<set $schooltrait to 4>>
<<elseif $school gte 2000>>
<<set $schooltrait to 3>>
<<elseif $school gte 1600>>
<<set $schooltrait to 2>>
<<elseif $school gte 1200>>
<<set $schooltrait to 1>>
<<else>>
<<set $schooltrait to 0>>
<</if>>
<<if $orgasmstat gte 1000 and $orgasmtrait isnot 1>>
<span class="gold">You've gained the "Orgasm Addict" trait.</span><<set $orgasmtrait to 1>>
<</if>>
<<if $ejacstat gte 1000 and $ejactrait isnot 1>>
<span class="gold">You've gained the "Cum Dump" trait.</span><<set $ejactrait to 1>>
<</if>>
<<if $moleststat gte 1000 and $molesttrait isnot 1>>
<span class="gold">You've gained the "Plaything" trait.</span><<set $molesttrait to 1>>
<</if>>
<<if $rapestat gte 500 and $rapetrait isnot 1>>
<span class="gold">You've gained the "Fucktoy" trait.</span><<set $rapetrait to 1>>
<</if>>
<<if $beastrapestat gte 100 and $bestialitytrait isnot 1>>
<span class="gold">You've gained the "Bitch" trait.</span><<set $bestialitytrait to 1>>
<</if>>
<<if $tentaclerapestat gte 50 and $tentacletrait isnot 1>>
<span class="gold">You've gained the "Prey" trait.</span><<set $tentacletrait to 1>>
<</if>>
<<if $swallowedstat gte 20 and $voretrait isnot 1>>
<span class="gold">You've gained the "Tasty" trait.</span><<set $voretrait to 1>>
<</if>>
<<set $edenbreakfast to 0>>
<<set $edenbed to 0>>
<<set $edenbath to 0>>
<<set $edenchoplust to 0>>
<<set $edenhunting to 0>>
<<set $edendays += 1>>
<<if $edengarden gte 1>>
<<set $edengarden -= 1>>
<</if>>
<<if $edenshrooms gte 1>>
<<set $edenshrooms -= 1>>
<</if>>
<<if $edenspring gte 1>>
<<set $edenspring -= 1>>
<</if>>
<<set $edenwake to 0>>
<<if $skulduggery gte 100 and $skulduggeryday lt 100>>
<span class="gold">Your skulduggery has improved to </span><span class="pink">F+.</span>
<<elseif $skulduggery gte 200 and $skulduggeryday lt 200>>
<span class="gold">Your skulduggery has improved to </span><span class="purple">D.</span>
<<elseif $skulduggery gte 300 and $skulduggeryday lt 300>>
<span class="gold">Your skulduggery has improved to </span><span class="purple">D+.</span>
<<elseif $skulduggery gte 400 and $skulduggeryday lt 400>>
<span class="gold">Your skulduggery has improved to </span><span class="blue">C.</span>
<<elseif $skulduggery gte 500 and $skulduggeryday lt 500>>
<span class="gold">Your skulduggery has improved to </span><span class="blue">C+.</span>
<<elseif $skulduggery gte 600 and $skulduggeryday lt 600>>
<span class="gold">Your skulduggery has improved to </span><span class="lblue">B.</span>
<<elseif $skulduggery gte 700 and $skulduggeryday lt 700>>
<span class="gold">Your skulduggery has improved to </span><span class="lblue">B+.</span>
<<elseif $skulduggery gte 800 and $skulduggeryday lt 800>>
<span class="gold">Your skulduggery has improved to </span><span class="teal">A.</span>
<<elseif $skulduggery gte 900 and $skulduggeryday lt 900>>
<span class="gold">Your skulduggery has improved to </span><span class="teal">A+.</span>
<<elseif $skulduggery gte 1000 and $skulduggeryday lt 1000>>
<span class="gold">Your skulduggery has improved to </span><span class="Green">S.</span>
<</if>>
<<set $skulduggeryday to $skulduggery>>
<<if $wolfbuild gte 1>>
<<set $wolfbuild -= 1>>
<</if>>
<<if $wolfgirl gte 6>>
<<set $submissive -= 20>>
<</if>>
<<if $wolfgirl is 0 and $wolfbuild gte 5 and $transformdisable is "f" and $transformed isnot 1>><<set $wolfgirl to 1>><<set $transformed to 1>>
<span class="gold">You have a strange toothache.</span><br><br>
<<elseif $wolfgirl is 1 and $wolfbuild gte 10 and $transformdisable is "f">><<set $wolfgirl to 2>>
<span class="gold">Your mouth feels different. You explore your mouth and wince as your tongue presses against your new fangs.</span><br><br>
<<elseif $wolfgirl is 1 and $wolfbuild lt 5>><<set $wolfgirl to 0>><<set $transformed to 0>>
<span class="gold">Your toothache has stopped.</span><br><br>
<<elseif $wolfgirl is 2 and $wolfbuild gte 15 and $transformdisable is "f">><<set $wolfgirl to 3>>
<<if $hirsutedisable is "f">>
<span class="gold">Your scalp and pubic area itch.</span><br><br>
<<else>>
<span class="gold">Your scalp itches.</span><br><br>
<</if>>
<<elseif $wolfgirl is 2 and $wolfbuild lt 10>><<set $wolfgirl to 1>>
<span class="gold">Your fangs have turned into regular teeth.</span><br><br>
<<elseif $wolfgirl is 3 and $wolfbuild gte 20 and $transformdisable is "f">><<set $wolfgirl to 4>>
<<if $hirsutedisable is "f">>
<span class="gold">You feel something on your head. You reach up and tug, but it hurts. You have a new pair of wolf ears. You also notice long and fluffy hair has grown in your pubic area.</span><br><br>
<<else>>
<span class="gold">You feel something on your head. You reach up and tug, but it hurts. You have a new pair of wolf ears. </span><br><br>
<</if>>
<<elseif $wolfgirl is 3 and $wolfbuild lt 15>><<set $wolfgirl to 2>>
<<if $hirsutedisable is "f">>
<span class="gold">Your scalp and pubic area no longer itch.</span><br><br>
<<else>>
<span class="gold">Your scalp no longer itches.</span><br><br>
<</if>>
<<elseif $wolfgirl is 4 and $wolfbuild gte 25 and $transformdisable is "f">><<set $wolfgirl to 5>>
<span class="gold">Your lower back itches.</span><br><br>
<<elseif $wolfgirl is 4 and $wolfbuild lte 20>><<set $wolfgirl to 3>>
<<if $hirsutedisable is "f">>
<span class="gold">Your wolf ears and extra body hair have disappeared.</span><br>
<<else>>
<span class="gold">Your wolf ears have disappeared.</span><br>
<</if>>
<br>
<<elseif $wolfgirl is 5 and $wolfbuild gte 30 and $transformdisable is "f">><<set $wolfgirl to 6>>
<span class="gold">Your bottom feels heavier than usual. You reach behind you and feel your new wolf tail.</span><br><br>
<<elseif $wolfgirl is 5 and $wolfbuild lt 25>><<set $wolfgirl to 4>>
<span class="gold">Your lower back has stopped itching.</span><br><br>
<<elseif $wolfgirl is 6 and $wolfbuild lt 30>><span class="gold">Your balance feels different. Your wolf tail has disappeared.</span><<set $wolfgirl to 5>><br><br>
<</if>>
<<if $angel is 0 and $angelbuild gte 25 and $transformdisable is "f" and $transformed isnot 1>><<set $angel to 1>><<set $transformed to 1>>
<span class="gold">Despite everything, you have managed to remain a pure <<genderstop>> The thought makes you happy.</span><br><br>
<<elseif $angel is 1 and $angelbuild gte 30 and $transformdisable is "f">><<set $angel to 2>>
<span class="gold">You are pure and feel determined to keep it that way.</span><br><br>
<<elseif $angel is 1 and $angelbuild lt 25>><<set $angel to 0>><<set $transformed to 0>>
<span class="gold">You feel soiled.</span><br><br>
<<elseif $angel is 2 and $angelbuild gte 35 and $transformdisable is "f">><<set $angel to 3>>
<span class="gold">You feel a weight lift from your shoulders.</span><br><br>
<<elseif $angel is 2 and $angelbuild lt 30>><<set $angel to 1>>
<span class="gold">You feel dirty.</span><br><br>
<<elseif $angel is 3 and $angelbuild gte 40 and $transformdisable is "f">><<set $angel to 4>>
<span class="gold">A golden light shines down you.</span><br><br>
<<elseif $angel is 3 and $angelbuild lt 35>><<set $angel to 2>>
<span class="gold">You feel a weight bear down on you.</span><br><br>
<<elseif $angel is 4 and $angelbuild gte 45 and $transformdisable is "f">><<set $angel to 5>>
<span class="gold">You feel a soothing warmth in your back.</span><br><br>
<<elseif $angel is 4 and $angelbuild lte 40>><<set $angel to 3>>
<span class="gold">The light above you fades.</span><br>
<br>
<<elseif $angel is 5 and $angelbuild gte 50 and $transformdisable is "f">><<set $angel to 6>>
<span class="gold">You feel lighter. Your new wings caress your face.</span><br><br>
<<elseif $angel is 5 and $angelbuild lt 45>><<set $angel to 4>>
<span class="gold">The soothing warmth in your back fades.</span><br><br>
<<elseif $angel is 6 and $angelbuild lt 50>><span class="gold">Your wings fade away.</span><<set $angel to 5>><br><br>
<</if>>
<<if $demon is 0 and $demonbuild gte 5 and $transformdisable is "f" and $transformed isnot 1>><<set $demon to 1>><<set $transformed to 1>>
<span class="gold">Your scalp itches.</span><<garousal>><<garousal60>><br><br>
<<elseif $demon is 1 and $demonbuild gte 10 and $transformdisable is "f">><<set $demon to 2>>
<span class="gold">Horns sprout from your scalp.</span><<garousal>><<garousal60>><br><br>
<<elseif $demon is 1 and $demonbuild lt 5>><<set $demon to 0>><<set $transformed to 0>>
<span class="gold">You feel an invisible light burn away your impurity.</span><br><br>
<<elseif $demon is 2 and $demonbuild gte 15 and $transformdisable is "f">><<set $demon to 3>>
<span class="gold">Your <<bottom>> itches.</span><<garousal>><<garousal60>><br><br>
<<elseif $demon is 2 and $demonbuild lt 10>><<set $demon to 1>>
<span class="gold">Your horns recede.</span><br><br>
<<elseif $demon is 3 and $demonbuild gte 20 and $transformdisable is "f">><<set $demon to 4>>
<span class="gold">A tail sprouts from your lower back.</span><<garousal>><<garousal60>><br><br>
<<elseif $demon is 3 and $demonbuild lt 15>><<set $demon to 2>>
<span class="gold">The itching in your <<bottom>> stops.</span><br><br>
<<elseif $demon is 4 and $demonbuild gte 25 and $transformdisable is "f">><<set $demon to 5>>
<span class="gold">You feel a burning sensation in your back.</span><<garousal>><<garousal60>><br><br>
<<elseif $demon is 4 and $demonbuild lte 20>><<set $demon to 3>>
<span class="gold">Your tail recedes.</span><br>
<br>
<<elseif $demon is 5 and $demonbuild gte 30 and $transformdisable is "f">><<set $demon to 6>>
<span class="gold">You feel lighter. Your new wings caress your face.</span><<garousal>><<garousal60>><br><br>
<<elseif $demon is 5 and $demonbuild lt 25>><<set $demon to 4>>
<span class="gold">The burning in your back ceases.</span><br><br>
<<elseif $demon is 6 and $demonbuild lt 30>><span class="gold">Your wings recede.</span><<set $demon to 5>><br><br>
<</if>>
<</nobr>><<endwidget>>
<<widget "hour">><<nobr>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $minute gte 60>>
<<set $minute to $minute - 60>><<orgasmhour>><<control 1>>
<<if $ejactrait gte 1>>
<<set $stress -= (($goocount + $semencount) * 10)>>
<</if>>
<<set $edenlust += 1>>
<</if>>
<<if $wolfevent is 0>>
<<set $wolfevent to 1>>
<</if>>
<</nobr>><</widget>>
<<widget "advancetohour">><<nobr>>
<<if $time is ($hour * 60 + 1)>>
<<pass50>><<pass9>>
<<elseif $time is ($hour * 60 + 2)>>
<<pass50>><<pass8>>
<<elseif $time is ($hour * 60 + 3)>>
<<pass50>><<pass7>>
<<elseif $time is ($hour * 60 + 4)>>
<<pass50>><<pass6>>
<<elseif $time is ($hour * 60 + 5)>>
<<pass50>><<pass5>>
<<elseif $time is ($hour * 60 + 6)>>
<<pass50>><<pass4>>
<<elseif $time is ($hour * 60 + 7)>>
<<pass50>><<pass3>>
<<elseif $time is ($hour * 60 + 8)>>
<<pass50>><<pass2>>
<<elseif $time is ($hour * 60 + 9)>>
<<pass50>><<pass1>>
<<elseif $time is ($hour * 60 + 10)>>
<<pass50>>
<<elseif $time is ($hour * 60 + 11)>>
<<pass40>><<pass9>>
<<elseif $time is ($hour * 60 + 12)>>
<<pass40>><<pass8>>
<<elseif $time is ($hour * 60 + 13)>>
<<pass40>><<pass7>>
<<elseif $time is ($hour * 60 + 14)>>
<<pass40>><<pass6>>
<<elseif $time is ($hour * 60 + 15)>>
<<pass40>><<pass5>>
<<elseif $time is ($hour * 60 + 16)>>
<<pass40>><<pass4>>
<<elseif $time is ($hour * 60 + 17)>>
<<pass40>><<pass3>>
<<elseif $time is ($hour * 60 + 18)>>
<<pass40>><<pass2>>
<<elseif $time is ($hour * 60 + 19)>>
<<pass40>><<pass1>>
<<elseif $time is ($hour * 60 + 20)>>
<<pass40>>
<<elseif $time is ($hour * 60 + 21)>>
<<pass30>><<pass9>>
<<elseif $time is ($hour * 60 + 22)>>
<<pass30>><<pass8>>
<<elseif $time is ($hour * 60 + 23)>>
<<pass30>><<pass7>>
<<elseif $time is ($hour * 60 + 24)>>
<<pass30>><<pass6>>
<<elseif $time is ($hour * 60 + 25)>>
<<pass30>><<pass5>>
<<elseif $time is ($hour * 60 + 26)>>
<<pass30>><<pass4>>
<<elseif $time is ($hour * 60 + 27)>>
<<pass30>><<pass3>>
<<elseif $time is ($hour * 60 + 28)>>
<<pass30>><<pass2>>
<<elseif $time is ($hour * 60 + 29)>>
<<pass30>><<pass1>>
<<elseif $time is ($hour * 60 + 30)>>
<<pass30>>
<<elseif $time is ($hour * 60 + 31)>>
<<pass20>><<pass9>>
<<elseif $time is ($hour * 60 + 32)>>
<<pass20>><<pass8>>
<<elseif $time is ($hour * 60 + 33)>>
<<pass20>><<pass7>>
<<elseif $time is ($hour * 60 + 34)>>
<<pass20>><<pass6>>
<<elseif $time is ($hour * 60 + 35)>>
<<pass20>><<pass5>>
<<elseif $time is ($hour * 60 + 36)>>
<<pass20>><<pass4>>
<<elseif $time is ($hour * 60 + 37)>>
<<pass20>><<pass3>>
<<elseif $time is ($hour * 60 + 38)>>
<<pass20>><<pass2>>
<<elseif $time is ($hour * 60 + 39)>>
<<pass20>><<pass1>>
<<elseif $time is ($hour * 60 + 40)>>
<<pass20>>
<<elseif $time is ($hour * 60 + 41)>>
<<pass10>><<pass9>>
<<elseif $time is ($hour * 60 + 42)>>
<<pass10>><<pass8>>
<<elseif $time is ($hour * 60 + 43)>>
<<pass10>><<pass7>>
<<elseif $time is ($hour * 60 + 44)>>
<<pass10>><<pass6>>
<<elseif $time is ($hour * 60 + 45)>>
<<pass10>><<pass5>>
<<elseif $time is ($hour * 60 + 46)>>
<<pass10>><<pass4>>
<<elseif $time is ($hour * 60 + 47)>>
<<pass10>><<pass3>>
<<elseif $time is ($hour * 60 + 48)>>
<<pass10>><<pass2>>
<<elseif $time is ($hour * 60 + 49)>>
<<pass10>><<pass1>>
<<elseif $time is ($hour * 60 + 50)>>
<<pass10>>
<<elseif $time is ($hour * 60 + 51)>>
<<pass9>>
<<elseif $time is ($hour * 60 + 52)>>
<<pass8>>
<<elseif $time is ($hour * 60 + 53)>>
<<pass7>>
<<elseif $time is ($hour * 60 + 54)>>
<<pass6>>
<<elseif $time is ($hour * 60 + 55)>>
<<pass5>>
<<elseif $time is ($hour * 60 + 56)>>
<<pass5>>
<<elseif $time is ($hour * 60 + 57)>>
<<pass3>>
<<elseif $time is ($hour * 60 + 58)>>
<<pass2>>
<<elseif $time is ($hour * 60 + 59)>>
<<pass1>>
<</if>>
<</nobr>><</widget>>
<<widget "week">><<nobr>>
<<if $robindebt gte 0>>
<<set $robindebt += 1>>
<</if>>
<<if $robinpaid isnot 1 and $robindebt gte $robindebtlimit and $robindebtevent lte 0>>
<<set $robintrauma to 100>><<set $robineventnote to 1>><<set $robinmissing to 1>>
<</if>>
<<set $robinmoney to 300>>
<<if $edenfreedom gte 1 and $edenshopping is 2>>
<<set $edenshopping to 0>>
<</if>>
<<set $dancestudiotheft to 0>>
<<set $oceanbreezetheft to 0>>
<<set $stripclubtheft to 0>>
<<set $clothingshoptheft to 0>>
<<set $hairdresserstheft to 0>>
<</nobr>><</widget>>
<<widget "year">><<nobr>>
<<set $yeardays to 0>>
<<set $scienceproject to "none">>
<</nobr>><</widget>>
:: Widgets Orgasm [widget]
<<widget "orgasm">><<nobr>>
<<if $orgasmcount lte 1>>
<<set $stress to $stress - 200>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 4000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 8000>>
<</if>>
<span class="pink">You shudder from the sudden release.</span><br><br>
<<elseif $orgasmcount lte 2>>
<<set $stress to $stress - 200>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 5000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 9000>>
<</if>>
<span class="pink">You shudder from the sudden release.</span><br><br>
<<elseif $orgasmcount lte 3>>
<<set $stress to $stress - 200>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 6000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 10000>>
<</if>>
<span class="pink">You shudder from the sudden release.</span><br><br>
<<elseif $orgasmcount lte 4>>
<<set $stress to $stress - 200>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 7000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 10000>>
<</if>>
<span class="pink">You shudder from the sudden release.</span><br><br>
<<elseif $orgasmcount lte 5>>
<<set $stress to $stress - 200>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 8000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 10000>>
<</if>>
<span class="pink">You feel spent.</span><br><br>
<<elseif $orgasmcount lte 6>>
<<set $stress to $stress - 100>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 7000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 10000>>
<</if>>
<span class="pink">Despite feeling like you've nothing left to give, the orgasm is intense.</span><br><br>
<<elseif $orgasmcount lte 7>>
<<set $stress to $stress - 100>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 6000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 10000>>
<</if>>
<span class="pink">Despite feeling like you've nothing left to give, the orgasm is intense.</span><br><br>
<<elseif $orgasmcount lte 8>>
<<set $stress to $stress - 100>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 5000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 10000>>
<</if>>
<span class="pink">Despite feeling like you've nothing left to give, the orgasm is intense.</span><br><br>
<<elseif $orgasmcount lte 9>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 4000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 10000>>
<</if>>
<span class="pink">Your body is tiring from the repeated climaxes.</span><br><br>
<<elseif $orgasmcount lte 10>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 3000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 10000>>
<</if>>
<span class="pink">Your body is tiring from the repeated climaxes.</span><br><br>
<<elseif $orgasmcount lte 11>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 2000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 10000>>
<</if>>
<span class="pink">Your body is tiring from the repeated climaxes.</span><br><br>
<<elseif $orgasmcount lte 18>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 2000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 10000>>
<</if>>
<<set $stress to $stress + 100>><span class="pink">The repeated orgasms are causing you great strain. You don't want to cum anymore.</span><br><br>
<<elseif $orgasmcount lte 23>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 2000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 10000>>
<</if>>
<<set $stress to $stress + 100>><<combattrauma 10>><span class="pink">Your mind and body buckle under the continued orgasms.</span><br><br>
<<else>>
<<if $drugged gte 1>>
<<set $arousal to $arousal - 2000>><<set $drugged -= 20>>
<<else>>
<<set $arousal to $arousal - 10000>>
<</if>>
<<set $stress to $stress + 100>><<combattrauma 10>><<set $pain to $pain + 5>>
<span class="red">You've had so many orgasms in such a short span of time that you no longer gain any pleasure from them. They're painful, both physically and psychologically.</span><br><br>
<</if>>
<<if $orgasmtrait gte 1>>
<<set $stress -= 100>>
<</if>>
<<set $orgasmcurrent += 1>>
<</nobr>><</widget>>
<<widget "orgasmpassage">><<nobr>>
<<set $orgasmcount to $orgasmcount + 1>><<orgasmstat>><<set $orgasmdown to 3>><<set $speechcum += 1>><<set $speechorgasmcount += 1>>
<<if $penisexist is 1 and $devstate is 1>>
<<if $orgasmcount gte 24>>
<span class="red">You are overcome by sensation and your body is tormented by another orgasm. You produce no cum, as your reserves are utterly spent.</span>
<<else>>
<<if $penisparasite is 1>>
You are overcome by sensation. You ejaculate into the parasite latched onto your penis.
<<elseif $penisuse is "othervagina">>
<<if $penisstate is "penetrated">><<penileejacstat>>
<span class="pink">You are overcome by sensation and ejaculate deep into <<his>> womb.</span><<set $purity to $purity - 1>><<internalejac>>
<<else>>
<span class="pink">You are overcome by sensation and ejaculate on <<his>> pussy.</span>
<</if>>
<<elseif $penisuse is "otheranus">>
<<if $penisstate is "otheranus">><<penileejacstat>>
<span class="pink">You are overcome by sensation and ejaculate deep into <<his>> bowels.</span><<set $purity to $purity - 1>><<internalejac>>
<<else>>
<span class="pink">You are overcome by sensation and ejaculate on <<his>> ass.</span>
<</if>>
<<elseif $penisuse is "othermouth">>
<<if $penisstate is "othermouth">>
<<penileejacstat>>
<span class="pink">You are overcome by sensation and ejaculate into <<his>> mouth.</span><<set $purity to $purity - 1>><<internalejac>>
<<else>>
<span class="pink">You are overcome by sensation and ejaculate on <<his>> face.</span>
<</if>>
<<elseif $penisuse is "tentacle">>
<<if $penisstate isnot "tentacleentrance" and $penisstate isnot "tentacleimminent">><<penileejacstat>>
<span class="pink">You are overcome by sensation. The tentacle milks you of your semen.</span><<set $purity to $purity - 1>><<internalejac>>
<<else>>
<span class="pink">You are overcome by sensation and ejaculate on the tentacle.</span>
<</if>>
<<else>>
<span class="pink">You are overcome by sensation. A surge of cum erupts from your penis.</span>
<</if>>
<<if $orgasmcount gte 18>>
<span class="pink">Exhausted, your body only manages to produce a few droplets of watery cum.</span>
<<elseif $orgasmcount gte 12>>
<span class="pink">Tired from overuse, your cum is thin and watery.</span>
<<elseif $orgasmcount gte 6>>
<span class="pink">The repeated orgasms are taking their toll, reducing the amount of cum your body manages to produce.</span>
<</if>>
<</if>>
<<else>>
<span class="pink">You are overcome by sensation and climax.</span>
<</if>>
<<if $swarmchestgrab gte 1>><span class="pink">Your convulsions launch the $swarmcreature away from your chest.</span>
<<set $swarmchestgrab to 0>>
<</if>>
<<if $swarm1 is "chest">><<set $swarm1 to "active">>
<</if>>
<<if $swarm2 is "chest">><<set $swarm2 to "active">>
<</if>>
<<if $swarm3 is "chest">><<set $swarm3 to "active">>
<</if>>
<<if $swarm4 is "chest">><<set $swarm4 to "active">>
<</if>>
<<if $swarm5 is "chest">><<set $swarm5 to "active">>
<</if>>
<<if $swarm6 is "chest">><<set $swarm6 to "active">>
<</if>>
<<if $swarm7 is "chest">><<set $swarm7 to "active">>
<</if>>
<<if $swarm8 is "chest">><<set $swarm8 to "active">>
<</if>>
<<if $swarm9 is "chest">><<set $swarm9 to "active">>
<</if>>
<<if $swarm10 is "chest">><<set $swarm10 to "active">>
<</if>>
<<orgasm>>
<</nobr>><</widget>>
<<widget "orgasmstreet">><<nobr>>
<<orgasmpassage>>
<<if $exposed gte 1>>
<<if $daystate isnot "night">>
You steady yourself as your spasms subside, feeling exposed and hoping the noise hasn't given away your hiding place.
<<else>>
You steady yourself as your spasms subside, feeling exposed and hoping the noise hasn't attracted attention.
<</if>>
<<else>>
<<if $daystate isnot "night">>
The sight and sound of a <<girl>> convulsing in climax draws attention, and as you regain control you find yourself stared at from all directions. Face red, you flee the scene.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><<fameexhibitionism10>>
<<else>>
You steady yourself as your spasms subside, and hope the noise hasn't attracted attention.
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
<<widget "orgasmforest">><<nobr>>
<<orgasmpassage>>
<<if $exposed gte 1>>
<<if $daystate isnot "night">>
You steady yourself against a tree as your spasms subside.
<<else>>
You steady yourself against a tree as your spasms subside.
<</if>>
<<else>>
<<if $daystate isnot "night">>
You steady yourself against a tree as your spasms subside.
<<else>>
You steady yourself against a tree as your spasms subside.
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
<<widget "orgasmbeach">><<nobr>>
<<orgasmpassage>>
<<if $exposed gte 1>>
<<if $daystate isnot "night">>
You steady yourself as your spasms subside, feeling exposed and hoping the noise hasn't given away your hiding place.
<<else>>
You steady yourself as your spasms subside, feeling exposed on the open beach.
<</if>>
<<else>>
<<if $daystate isnot "night">>
The sight and sound of a <<girl>> convulsing in climax draws attention, and as you regain control you find yourself stared at from all across the beach. Face red, you flee the scene.<<gtrauma>><<gstress>><<gtrauma60>><<gstress60>><<fameexhibitionism10>>
<<else>>
You steady yourself as your spasms subside, feeling exposed on the open beach.
<</if>>
<</if>>
<br><br>
<</nobr>><</widget>>
<<widget "orgasmhour">><<nobr>>
<<if $purity gte 990>>
<<set $orgasmcount -= 1>>
<<elseif $purity gte 900>>
<<set $orgasmcount -= 2>>
<<elseif $purity gte 800>>
<<set $orgasmcount -= 3>>
<<elseif $purity gte 700>>
<<set $orgasmcount -= 4>>
<<elseif $purity gte 600>>
<<set $orgasmcount -= 5>>
<<elseif $purity gte 500>>
<<set $orgasmcount -= 6>>
<<elseif $purity gte 400>>
<<set $orgasmcount -= 7>>
<<elseif $purity gte 300>>
<<set $orgasmcount -= 8>>
<<elseif $purity gte 200>>
<<set $orgasmcount -= 9>>
<<elseif $purity gte 100>>
<<set $orgasmcount -= 10>>
<<else>>
<<set $orgasmcount -= 11>>
<</if>>
<</nobr>><</widget>>
:: Widgets Breasts Img [widget]
<<widget "breastsidle">><<nobr>>
<<if $upperexposed gte 2>>
<<if $breastcup is "none">>
<</if>>
<<if $breastcup is "budding">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreaststiny.png">
<</if>>
<<if $breastcup is "AA">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreaststiny.png">
<</if>>
<<if $breastcup is "B">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastssmall.png">
<</if>>
<<if $breastcup is "C">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastssmall.png">
<</if>>
<<if $breastcup is "D">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastslarge.png">
<</if>>
<<if $breastcup is "DD">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastslarge.png">
<</if>>
<<if $breastcup is "DDD">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastslarge.png">
<</if>>
<<if $breastcup is "F">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png">
<</if>>
<<if $breastcup is "G">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png">
<</if>>
<<if $breastcup is "H">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png">
<</if>>
<<if $breastcup is "I">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png">
<</if>>
<<if $breastcup is "J">>
<img id="sexmouth" src="img/sex/doggy/idle/body/doggyidlebreastshuge.png">
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "breastsactiveslow">><<nobr>>
<<if $breastcup is "none">>
<</if>>
<<if $breastcup is "budding">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyslow.gif">
<</if>>
<<if $breastcup is "AA">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyslow.gif">
<</if>>
<<if $breastcup is "B">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallslow.gif">
<</if>>
<<if $breastcup is "C">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallslow.gif">
<</if>>
<<if $breastcup is "D">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargeslow.gif">
<</if>>
<<if $breastcup is "DD">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargeslow.gif">
<</if>>
<<if $breastcup is "DDD">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargeslow.gif">
<</if>>
<<if $breastcup is "F">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif">
<</if>>
<<if $breastcup is "G">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif">
<</if>>
<<if $breastcup is "H">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif">
<</if>>
<<if $breastcup is "I">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif">
<</if>>
<<if $breastcup is "J">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugeslow.gif">
<</if>>
<</nobr>><</widget>>
<<widget "breastsactivemid">><<nobr>>
<<if $breastcup is "none">>
<</if>>
<<if $breastcup is "budding">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinymid.gif">
<</if>>
<<if $breastcup is "AA">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinymid.gif">
<</if>>
<<if $breastcup is "B">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallmid.gif">
<</if>>
<<if $breastcup is "C">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallmid.gif">
<</if>>
<<if $breastcup is "D">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargemid.gif">
<</if>>
<<if $breastcup is "DD">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargemid.gif">
<</if>>
<<if $breastcup is "DDD">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargemid.gif">
<</if>>
<<if $breastcup is "F">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif">
<</if>>
<<if $breastcup is "G">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif">
<</if>>
<<if $breastcup is "H">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif">
<</if>>
<<if $breastcup is "I">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif">
<</if>>
<<if $breastcup is "J">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugemid.gif">
<</if>>
<</nobr>><</widget>>
<<widget "breastsactivefast">><<nobr>>
<<if $breastcup is "none">>
<</if>>
<<if $breastcup is "budding">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyfast.gif">
<</if>>
<<if $breastcup is "AA">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyfast.gif">
<</if>>
<<if $breastcup is "B">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallfast.gif">
<</if>>
<<if $breastcup is "C">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallfast.gif">
<</if>>
<<if $breastcup is "D">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargefast.gif">
<</if>>
<<if $breastcup is "DD">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargefast.gif">
<</if>>
<<if $breastcup is "DDD">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargefast.gif">
<</if>>
<<if $breastcup is "F">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif">
<</if>>
<<if $breastcup is "G">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif">
<</if>>
<<if $breastcup is "H">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif">
<</if>>
<<if $breastcup is "I">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif">
<</if>>
<<if $breastcup is "J">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugefast.gif">
<</if>>
<</nobr>><</widget>>
<<widget "breastsactivevfast">><<nobr>>
<<if $breastcup is "none">>
<</if>>
<<if $breastcup is "budding">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyvfast.gif">
<</if>>
<<if $breastcup is "AA">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreaststinyvfast.gif">
<</if>>
<<if $breastcup is "B">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallvfast.gif">
<</if>>
<<if $breastcup is "C">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastssmallvfast.gif">
<</if>>
<<if $breastcup is "D">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargevfast.gif">
<</if>>
<<if $breastcup is "DD">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargevfast.gif">
<</if>>
<<if $breastcup is "DDD">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastslargevfast.gif">
<</if>>
<<if $breastcup is "F">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif">
<</if>>
<<if $breastcup is "G">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif">
<</if>>
<<if $breastcup is "H">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif">
<</if>>
<<if $breastcup is "I">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif">
<</if>>
<<if $breastcup is "J">>
<img id="sexmouth" src="img/sex/doggy/active/body/doggyactivebreastshugevfast.gif">
<</if>>
<</nobr>><</widget>>
:: Widgets Actions Text [widget]
<<widget "actionsmouththighrub">><<nobr>>
<<if $enemytype is "beast">>
<<if $arousal gte 8000>>
<<if $enemyanger gte (($enemyangermax / 5) * 2)>>
You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like, you hope it doesn't consider you food.
<<else>>
You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay.
<</if>>
<<else>>
<<if $enemyanger gte (($enemyangermax / 5) * 2)>>
You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like, you hope it doesn't consider you food.
<<else>>
You <<thightext>> press your thigh into the $beasttype's mouth, keeping it at bay.
<</if>>
<</if>>
<<else>>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<thightext>> keep your shaking thigh pressed against <<their>> mouth.
<<else>>
You <<thightext>> keep your trembling thigh pressed against <<their>> mouth.
<</if>>
<<else>>
<<if $pain gte 40>>
You <<thightext>> keep your quivering thigh pressed against <<their>> mouth.
<<else>>
You <<thightext>> keep your thigh pressed against <<their>> mouth.
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsothermouthpenistease">><<nobr>>
<<if $enemytype is "beast">>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<peniletext>> and carefully rub the $beasttype's lips with your <<penisstop>>
<<else>>
You <<peniletext>> rub the $beasttype's lips with your <<penisstop>>
<</if>>
<<else>>
<<if $pain gte 40>>
You <<peniletext>> and carefully prod the $beasttype's lips with your <<penisstop>>
<<else>>
You <<peniletext>> prod the $beasttype's lips with your <<penisstop>>
<</if>>
<</if>>
<<else>>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<peniletext>> rub your <<penis>> against <<their>> lips.
<<else>>
You <<peniletext>> slap your <<penis>> against <<their>> lips.
<</if>>
<<else>>
<<if $pain gte 40>>
You <<peniletext>> rub your <<penis>> against <<their>> cheek.
<<else>>
You <<peniletext>> slap your <<penis>> against <<their>> cheek.
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsothermouthpenisrub">><<nobr>>
<<if $enemytype is "beast">>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<peniletext>> and carefully rub the $beasttype's tongue with your <<penisstop>>
<<else>>
You <<peniletext>> rub the $beasttype's tongue with your <<penisstop>>
<</if>>
<<else>>
<<if $pain gte 40>>
You <<peniletext>> and carefully prod the $beasttype's tongue with your <<penisstop>>
<<else>>
You <<peniletext>> prod the $beasttype's tongue with your <<penisstop>>
<</if>>
<</if>>
<<else>>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<peniletext>> rub the tip of your <<penis>> between <<their>> lips.
<<else>>
You <<peniletext>> caress <<their>> lips with your <<penisstop>>
<</if>>
<<else>>
<<if $pain gte 40>>
You <<peniletext>> circle <<their>> lips with the tip of your <<penisstop>>
<<else>>
You <<peniletext>> prod <<their>> lips with the tip of your <<penisstop>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsothermouthpenisthrust">><<nobr>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
Your <<penis>> is ruthlessly fucked by <<their>> mouth. Driven by instinct, you <<peniletext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<penis>> is ruthlessly fucked by <<their>> mouth. You <<peniletext>> push back against the movements.
<<else>>
Your <<penis>> is ruthlessly fucked by <<their>> mouth. You <<peniletext>> push back, trying to reduce your discomfort.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
Your <<penis>> is hungrily enveloped by <<their>> mouth. Driven by instinct, you <<peniletext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<penis>> is hungrily enveloped by <<their>> mouth. You <<peniletext>> push back against the movements.
<<else>>
Your <<penis>> is hungrily enveloped by <<their>> mouth. You <<peniletext>> push back, trying to reduce your discomfort.
<</if>>
<<else>>
<<if $arousal gte 8000>>
Your <<penis>> is rhythmically engulfed and regurgitated by <<their>> mouth. Driven by instinct, you <<peniletext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<penis>> is rhythmically engulfed and regurgitated by <<their>> mouth. You <<peniletext>> push back against the movements.
<<else>>
Your <<penis>> is rhythmically engulfed and regurgitated by <<their>> mouth. You <<peniletext>> push back, trying to reduce your discomfort.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsothermouthpenisescape">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyanger lte 20>>
<span class="blue">You shift your pelvis, moving your <<penis>> away from the $beasttype's mouth before it can envelop you.</span> It doesn't give up however.
<<elseif $enemyanger lte 100>>
<span class="blue">You shift your pelvis, moving your <<penis>> away from the beast's incessant probing before it can envelop you.</span> It snarls in frustration.
<<else>>
<span class="blue">You shift your pelvis, moving your <<penis>> away from the beast's savage probing before it can envelop you.</span>
<</if>>
<<else>>
<<if $pain lte 20>>
<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> mouth.</span>
<<elseif $pain lte 60>>
<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> mouth.</span>
<<else>>
<span class="blue">You shift your pelvis in desperation, moving your <<penis>> away from <<their>> mouth.</span>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsothermouthvaginatease">><<nobr>>
<<if $enemytype is "beast">>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<vaginaltext>> and carefully rub the $beasttype's lips with your <<pussystop>>
<<else>>
You <<vaginaltext>> rub the $beasttype's lips with your <<pussystop>>
<</if>>
<<else>>
<<if $pain gte 40>>
You <<vaginaltext>> and carefully kiss the $beasttype's lips with your <<pussystop>>
<<else>>
You <<vaginaltext>> kiss the $beasttype's lips with your <<pussystop>>
<</if>>
<</if>>
<<else>>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<vaginaltext>> rub your <<pussy>> against <<their>> lips.
<<else>>
You <<vaginaltext>> smooch <<their>> lips with your <<pussystop>>
<</if>>
<<else>>
<<if $pain gte 40>>
You <<vaginaltext>> rub your <<pussy>> against <<their>> cheek.
<<else>>
You <<vaginaltext>> kiss <<their>> cheek with your <<pussystop>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsothermouthvaginarub">><<nobr>>
<<if $enemytype is "beast">>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<vaginaltext>> and carefully rub the $beasttype's tongue with your <<pussystop>>
<<else>>
You <<vaginaltext>> rub the $beasttype's tongue with your <<pussystop>>
<</if>>
<<else>>
<<if $pain gte 40>>
You <<vaginaltext>> and carefully kiss the $beasttype's tongue with your <<pussystop>>
<<else>>
You <<vaginaltext>> kiss the $beasttype's tongue with your <<pussystop>>
<</if>>
<</if>>
<<else>>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<vaginaltext>> your <<pussy>> against <<their>> tongue.
<<else>>
You <<vaginaltext>> caress <<their>> tongue with your <<pussystop>>
<</if>>
<<else>>
<<if $pain gte 40>>
You <<vaginaltext>> kiss <<their>> tongue with your <<pussystop>>
<<else>>
You <<vaginaltext>> rub <<their>> lips with your <<pussystop>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsothermouthvaginathrust">><<nobr>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
Your <<pussy>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your labia. Driven by instinct, you <<vaginaltext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<pussy>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back against the movements.
<<else>>
Your <<pussy>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back, trying to reduce your discomfort.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
Your <<pussy>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your labia. Driven by instinct, you <<vaginaltext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<pussy>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back against the movements.
<<else>>
Your <<pussy>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back, trying to reduce your discomfort.
<</if>>
<<else>>
<<if $arousal gte 8000>>
Your <<pussy>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your labia. Driven by instinct, you <<vaginaltext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<pussy>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back against the movements.
<<else>>
Your <<pussy>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your labia. You <<vaginaltext>> push back, trying to reduce your discomfort.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsothermouthvaginaescape">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyanger lte 20>>
<span class="blue">You shift your pelvis, moving your <<pussy>> away from the $beasttype's mouth before it can penetrate you.</span> It doesn't give up however.
<<elseif $enemyanger lte 100>>
<span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration.
<<else>>
<span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's savage probing before it can penetrate you.</span>
<</if>>
<<else>>
<<if $pain lte 20>>
<span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> mouth.</span>
<<elseif $pain lte 60>>
<span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> mouth.</span>
<<else>>
<span class="blue">You shift your pelvis in desperation, moving your <<pussy>> away from <<their>> mouth.</span>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsmouthbottomrub">><<nobr>>
<<if $enemytype is "beast">>
<<if $arousal gte 8000>>
<<if $enemyanger gte (($enemyangermax / 5) * 2)>>
You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like. You hope it doesn't consider you food.
<<else>>
You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay.
<</if>>
<<else>>
<<if $enemyanger gte (($enemyangermax / 5) * 2)>>
You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay. It bites down a little harder than you would like. You hope it doesn't consider you food.
<<else>>
You <<bottomtext>> press your <<bottom>> into the $beasttype's mouth, keeping it at bay.
<</if>>
<</if>>
<<else>>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<bottomtext>> keep your shaking <<bottom>> pressed against <<their>> mouth.
<<else>>
You <<bottomtext>> keep your trembling <<bottom>> pressed against <<their>> mouth.
<</if>>
<<else>>
<<if $pain gte 40>>
You <<bottomtext>> keep your quivering <<bottom>> pressed against <<their>> mouth.
<<else>>
You <<bottomtext>> keep your <<bottom>> pressed against <<their>> mouth.
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsothermouthanustease">><<nobr>>
<<if $enemytype is "beast">>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<analtext>> and carefully rub the $beasttype's lips with your <<bottomstop>>
<<else>>
You <<analtext>> rub the $beasttype's lips with your <<bottomstop>>
<</if>>
<<else>>
<<if $pain gte 40>>
You <<analtext>> and carefully rub the $beasttype's face with your <<bottomstop>>
<<else>>
You <<analtext>> rub the $beasttype's face with your <<bottomstop>>
<</if>>
<</if>>
<<else>>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<analtext>> rub your <<bottom>> against <<their>> lips.
<<else>>
You <<analtext>> rub <<their>> face with your <<bottomstop>>
<</if>>
<<else>>
<<if $pain gte 40>>
You <<analtext>> rub your <<bottom>> against <<their>> cheek.
<<else>>
You <<analtext>> rub <<their>> cheek with your <<bottomstop>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsothermouthanusrub">><<nobr>>
<<if $enemytype is "beast">>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<analtext>> and carefully rub your anus against the $beasttype's tongue.
<<else>>
You <<analtext>> rub your anus against the $beasttype's tongue.
<</if>>
<<else>>
<<if $pain gte 40>>
You <<analtext>> and carefully rub your <<bottom>> against the $beasttype's tongue.
<<else>>
You <<analtext>> rub your <<bottom>> against the $beasttype's tongue.
<</if>>
<</if>>
<<else>>
<<if $arousal gte 8000>>
<<if $pain gte 40>>
You <<analtext>> your anus against <<their>> tongue.
<<else>>
You <<analtext>> caress <<their>> tongue with your anus.
<</if>>
<<else>>
<<if $pain gte 40>>
You <<analtext>> rub <<their>> tongue with your <<bottomstop>>
<<else>>
You <<analtext>> rub <<their>> lips with your <<bottomstop>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsothermouthanusthrust">><<nobr>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
Your <<bottom>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your anus. Driven by instinct, you <<analtext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<bottom>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back against the movements.
<<else>>
Your <<bottom>> is ruthlessly fucked by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back, trying to reduce your discomfort.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
Your <<bottom>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your anus. Driven by instinct, you <<analtext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<bottom>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back against the movements.
<<else>>
Your <<bottom>> is hungrily penetrated by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back, trying to reduce your discomfort.
<</if>>
<<else>>
<<if $arousal gte 8000>>
Your <<bottom>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your anus. Driven by instinct, you <<analtext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<bottom>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back against the movements.
<<else>>
Your <<bottom>> is rhythmically invaded by <<their>> tongue as <<their>> lips knead your anus. You <<analtext>> push back, trying to reduce your discomfort.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsothermouthanusescape">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyanger lte 20>>
<span class="blue">You shift your pelvis, moving your <<bottom>> away from the $beasttype's mouth before it can penetrate you.</span> It doesn't give up however.
<<elseif $enemyanger lte 100>>
<span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration.
<<else>>
<span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's savage probing before it can penetrate you.</span>
<</if>>
<<else>>
<<if $pain lte 20>>
<span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> mouth.</span>
<<elseif $pain lte 60>>
<span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> mouth.</span>
<<else>>
<span class="blue">You shift your pelvis in desperation, moving your <<bottom>> away from <<their>> mouth.</span>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionspenisstroke">><<nobr>>
<<if $enemytype is "beast">>
You gingerly caress the beast's penis.
<<else>>
<<if $consensual is 1>>
<<if $arousal lte 6000>>
You reach for <<someones>> penis and gently caress its length.
<<else>>
You eagerly reach for <<someones>> penis and caress its length.
<</if>>
<<else>>
You gingerly rub <<someones>> penis.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsstroke">><<nobr>>
<<if $enemytype is "beast">>
You pat the $beasttype on the head.
<<else>>
<<if $consensual is 1>>
<<if $arousal lte 6000>>
You gently stroke <<someones>> skin.
<<else>>
You passionately caress <<someones>> skin.
<</if>>
<<else>>
You timidly stroke <<someones>> skin.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionshit">><<nobr>>
<<if $enemytype is "beast">>
<<if $pain lte 20>>
You smack the $beasttype with your hand.
<<elseif $pain lte 60>>
You fight through pain and smack the $beasttype with your hand.
<<else>>
Pained and terrified, you flail at the $beasttype.
<</if>>
<<else>>
<<if $pain lte 20>>
You strike <<him>> with your hand.
<<elseif $pain lte 60>>
You fight through the pain and strike at <<someone>> with your hand.
<<else>>
Pained and terrified, you flail in self-defence.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsclitstroke">><<nobr>>
<<if $consensual is 1>>
<<if $arousal lte 6000>>
You <<handtext>> stroke <<their>> clitoris between your fingers.
<<else>>
Eager, you <<handtext>> fondle <<their>> clitoris between your fingers.
<</if>>
<<else>>
Hoping to mollify, you <<handtext>> stroke <<their>> clitoris between your fingers.
<</if>>
<</nobr>><</widget>>
<<widget "actionskick">><<nobr>>
<<if $enemytype is "beast">>
<<if $pain lte 20>>
You kick the $beasttype.
<<elseif $pain lte 60>>
You try to kick the $beasttype away from you.
<<else>>
You desperately try to kick the $beasttype away.
<</if>>
<<else>>
<<if $pain lte 20>>
Defiant, you lash out with your feet.
<<elseif $pain lte 60>>
Though hurt, you lash out with your feet.
<<else>>
You lash out in desperation.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsfeetrub">><<nobr>>
<<if $enemytype is "beast">>
You fondle <<their>> penis with your toes.
<<else>>
<<if $consensual is 1>>
<<if $arousal lte 6000>>
You fondle <<someones>> penis with your toes.
<<else>>
You eagerly stroke <<someones>> penis with your toes.
<</if>>
<<else>>
You stroke <<someones>> penis with your toes.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsgrabrub">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
You <<feettext>> hold <<his>> penis between your feet as <<he>> furiously humps against them.
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
You <<feettext>> hold the penis between your feet as <<he>> humps against them.
<<else>>
You <<feettext>> hold and rub the penis between your feet.
<</if>>
<<else>>
<<if $consensual is 1>>
<<if $arousal lte 6000>>
You keep <<their>> penis held firmly between your feet as you <<feettext>> stroke and fondle the glans with your toes.
<<else>>
You <<feettext>> hold and rub <<their>> penis between your feet.
<</if>>
<<else>>
You <<feettext>> occupy <<their>> penis with your feet, rubbing the glans between your toes.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsfeetpussy">><<nobr>>
<<if $consensual is 1>>
<<if $arousal lte 6000>>
You <<feettext>> fondle <<their>> vulva with your toes.
<<else>>
You <<feettext>> stroke <<their>> vulva with your toes.
<</if>>
<<else>>
You <<feettext>> press your feet against <<their>> pelvis and fondle <<their>> pussy with your toes.
<</if>>
<</nobr>><</widget>>
<<widget "actionskiss">><<nobr>>
<<if $enemytype is "beast">>
You kiss the $beasttype on the head.
<<else>>
<<if $consensual is 1>>
<<if $arousal lte 6000>>
You flutter your lips against <<someones>> skin.
<<else>>
You kiss <<someones>> skin, tongue first.
<</if>>
<<else>>
You press your lips against <<someones>> skin.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsplead">><<nobr>>
<<if $enemytype is "beast">>
<<if $vaginastate is "imminent">>
<<if $vaginalvirginity is 1>>
<<if $awarelevel gte 1>>
You plead. "No! I don't want to lose my virginity to a $beasttype!"
<<else>>
You plead. "Why are you poking me there? Stop!"
<</if>>
<<else>>
You plead. "No, don't put it in!"
<</if>>
<<elseif $penisstate is "imminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You plead. "No! I don't want to lose my virginity to a $beasttype!"
<<else>>
You plead. "Stop pushing my private place like that, you're making me feel strange."
<</if>>
<<else>>
You plead. "Please don't put it in!"
<</if>>
<<elseif $penisstate is "otheranusimminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You plead. "No! I don't want to lose my virginity to a $beasttype!"
<<else>>
You plead. "Stop pushing my private place like that, you're making me feel strange."
<</if>>
<<else>>
You plead. "Please don't put it in!"
<</if>>
<<elseif $anusstate is "imminent">>
<<if $analvirginity is 1>>
<<if $awarelevel gte 1>>
You plead. "Why are you poking me there? What do you want?"
<<else>>
You plead. "Don't poke me there, it's dirty!"
<</if>>
<<else>>
You plead. "No, not there! I don't want it!"
<</if>>
<<elseif $vaginastate is "penetrated">>
<<if $arousal lte 2000>>
You plead. "Take it out, take it out!"
<<elseif $arousal lte 8000>>
You plead. "Please, just take it out!"
<<else>>
You plead. "P-please... s-someone help..."
<</if>>
<<elseif $penisstate is "penetrated">>
<<if $arousal lte 2000>>
You plead. "Take it out, take it out!"
<<elseif $arousal lte 8000>>
You plead. "Please, just take it out!"
<<else>>
You plead. "P-please... s-someone help..."
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $arousal lte 2000>>
You plead. "Take it out, take it out!"
<<elseif $arousal lte 8000>>
You plead. "Please, just take it out!"
<<else>>
You plead. "P-please... s-someone help..."
<</if>>
<<elseif $anusstate is "penetrated">>
<<if $arousal lte 2000>>
You plead. "Take it out, take it out!"
<<elseif $arousal lte 8000>>
You plead. "Please, just take it out!"
<<else>>
You plead. "P-please... s-someone help..."
<</if>>
<<elseif $exposed gte 2>>
<<if $rng lte 20>>
You plead. "W-why are you looking at me like that?"
<<elseif $rng lte 40>>
You plead. "That's not for you!"
<<elseif $rng lte 60>>
You plead. "D-don't look."
<<elseif $rng lte 80>>
You plead. "No, don't look at me!"
<<else>>
You plead. "Please be a good $beasttype, you're scaring me."
<</if>>
<<else>>
<<if $awarelevel gte 1>>
<<if $pain lte 20>>
You plead. "You're a good $beasttype right? You'll let me go?"
<<elseif $pain lte 60>>
You weep and plead. "Why are you hurting me? I'm not a threat!"
<<else>>
You cry and plead. "It hurts! Why are you doing this? Let me go!"
<</if>>
<<else>>
<<if $pain lte 20>>
<<if $rng lte 35>>
You plead. "You're a good $beasttype right? You'll let me go?"
<<elseif $rng lte 70>>
You plead. "What are you doing? I haven't been mean to you!"
<<else>>
You plead. "I don't like this, leave me alone!"
<</if>>
<<elseif $pain lte 60>>
You weep and plead. "You're hurting me!"
<<else>>
You cry and plead. "P-please stop hurting me!"
<</if>>
<</if>>
<</if>>
<<else>>
<<if $vaginastate is "imminent">>
<<if $vaginalvirginity is 1>>
<<if $awarelevel gte 1>>
You plead. "Please don't put it in, I'm a virgin!"
<<else>>
You plead. "Please stop poking me there, that's my private place!"
<</if>>
<<else>>
You plead. "Please don't put it in!"
<</if>>
<<elseif $penisstate is "imminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You plead. "Please don't put it in, I'm a virgin!"
<<else>>
You plead. "Stop pushing my private place like that, you're making me feel strange."
<</if>>
<<else>>
You plead. "Please don't put it in!"
<</if>>
<<elseif $penisstate is "otheranusimminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You plead. "Please don't put it in, I'm a virgin!"
<<else>>
You plead. "Stop pushing my private place like that, you're making me feel strange."
<</if>>
<<else>>
You plead. "Please don't put it in!"
<</if>>
<<elseif $anusstate is "imminent">>
<<if $analvirginity is 1>>
<<if $awarelevel gte 1>>
You plead. "Why are you poking me there? Please stop."
<<else>>
You plead. "Don't poke me there, it's dirty!"
<</if>>
<<else>>
You plead. "No, not there! I don't want it!"
<</if>>
<<elseif $vaginastate is "penetrated">>
<<if $arousal lte 2000>>
You plead. "Take it out, take it out!"
<<elseif $arousal lte 8000>>
You plead. "Please, I-I'll do what you ask, just take it out!"
<<else>>
You plead. "I c-can't... h-help it. P-please stop."
<</if>>
<<elseif $penisstate is "penetrated">>
<<if $arousal lte 2000>>
You plead. "Take it out, take it out!"
<<elseif $arousal lte 8000>>
You plead. "Please, I-I'll do what you ask, just take it out!"
<<else>>
You plead. "I c-can't... h-help it. P-please stop."
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $arousal lte 2000>>
You plead. "Take it out, take it out!"
<<elseif $arousal lte 8000>>
You plead. "Please, I-I'll do what you ask, just take it out!"
<<else>>
You plead. "I c-can't... h-help it. P-please stop."
<</if>>
<<elseif $anusstate is "penetrated">>
<<if $arousal lte 2000>>
You plead. "Take it out, take it out!"
<<elseif $arousal lte 8000>>
You plead. "Please, I-I'll do what you ask, just take it out!"
<<else>>
You plead. "I c-can't... h-help it. P-please stop."
<</if>>
<<elseif $exposed gte 2 and $rng gte 51>>
<<set $rng to random(1, 100)>>
<<if $rng lte 20>>
You plead. "That's my private place! Don't look!"
<<elseif $rng lte 40>>
You plead. "Please don't look at me like that, it's scary."
<<elseif $rng lte 60>>
You plead. "I don't like being exposed like this, please stop looking."
<<elseif $rng lte 80>>
You plead. "No, don't look at me!"
<<else>>
You plead. "Please don't stare at me."
<</if>>
<<else>>
<<if $awarelevel gte 1>>
<<if $pain lte 20>>
You plead. "Please, just let me go."
<<elseif $pain lte 60>>
You weep and plead. "You're hurting me, please stop!"
<<else>>
You cry and plead. "It hurts! Why are you doing this? Let me go!"
<</if>>
<<else>>
<<if $pain lte 20>>
<<if $rng lte 35>>
You plead. "Please stop touching me, you're making me feel all funny."
<<elseif $rng lte 70>>
You plead. "Stop, I promise I haven't done anything wrong!"
<<else>>
You plead. "You're making me feel strange. Please stop."
<</if>>
<<elseif $pain lte 60>>
You weep and plead. "Please no, you're hurting me!"
<<else>>
You cry and plead. "P-please stop hurting me!"
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsmoan">><<nobr>>
<<if $enemytype is "beast">>
<<if $vaginastate is "imminent">>
<<if $vaginalvirginity is 1>>
<<if $awarelevel gte 1>>
You moan. "You want to breed with me? But it's my first time."
<<else>>
You giggle. "Why are you poking my cunny? Silly $beasttype!"
<</if>>
<<else>>
You moan. "You want to put it in? Be gentle with me."
<</if>>
<<elseif $penisstate is "imminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You moan. "You want to breed with me? But it's my first time."
<<else>>
You giggle. "Why are you poking my willy? Silly $beasttype!"
<</if>>
<<else>>
You moan. "You want to put it in? Be gentle with me."
<</if>>
<<elseif $penisstate is "otheranusimminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You moan. "You want to breed with me? But it's my first time."
<<else>>
You giggle. "Why are you poking my willy? Silly $beasttype!"
<</if>>
<<else>>
You moan. "You want to put it in? Be gentle with me."
<</if>>
<<elseif $anusstate is "imminent">>
<<if $analvirginity is 1>>
<<if $awarelevel gte 1>>
You moan. "You want to breed with me? Please be gentle, that hole hasn't been used before."
<<else>>
You giggle. "Why are you poking my bottom? Silly $beasttype!"
<</if>>
<<else>>
You moan. "You want to put it in? Be gentle with me."
<</if>>
<<elseif $vaginastate is "penetrated">>
<<if $arousal lte 2000>>
You moan. "A $beasttype's cock is inside me, mating with me."
<<elseif $arousal lte 8000>>
You moan. "Good $beasttype. B-breed me with your $beasttype cock."
<<else>>
You moan. "I-I'm gonna cum, from a $beasttype f-fucking my pussy."
<</if>>
<<elseif $penisstate is "penetrated">>
<<if $arousal lte 2000>>
You moan. "A $beasttype is swallowing my cock, mating with me."
<<elseif $arousal lte 8000>>
You moan. "Good $beasttype. I'll fill you with my s-seed."
<<else>>
You moan. "I-I'm gonna cum... from a $beasttype mating with me."
<</if>>
<<elseif $penisstate is "penetrated">>
<<if $arousal lte 2000>>
You moan. "A $beasttype is swallowing my cock, mating with me."
<<elseif $arousal lte 8000>>
You moan. "Good $beasttype. I'll fill you with my s-seed."
<<else>>
You moan. "I-I'm gonna cum... from a $beasttype mating with me."
<</if>>
<<elseif $anusstate is "penetrated">>
<<if $arousal lte 2000>>
You moan. "A $beasttype's cock is inside my ass, mating with me."
<<elseif $arousal lte 8000>>
You moan. "Good $beasttype. F-fill my ass with your seed."
<<else>>
You moan. "I-I'm gonna cum... from a $beasttype fucking my ass."
<</if>>
<<elseif $exposed gte 2>>
<<if $rng lte 20>>
You moan. "You like what you see?"
<<elseif $rng lte 40>>
You giggle. "Do I look tasty?"
<<elseif $rng lte 60>>
You moan. "I-I'm all exposed in front of a $beasttype. What will it do with me?"
<<elseif $rng lte 80>>
You moan. "Look closer, I want you to see everything."
<<else>>
You moan. "You can do more than just look, you know."
<</if>>
<<else>>
<<if $awarelevel gte 1>>
<<if $arousal lte 2000>>
You moan. "Good $beasttype. Please be gentle with me."
<<elseif $arousal lte 6000>>
You moan. "You want to breed with me? I'm flattered."
<<else>>
You gasp and moan. "B-breed me. Make me your $beasttype bitch."
<</if>>
<<else>>
<<if $arousal lte 2000>>
<<if $rng lte 35>>
You moan. "Good $beasttype. Please be gentle with me."
<<elseif $rng lte 70>>
You giggle. "You're tickling me!"
<<else>>
You giggle. "Do you want to be friends, $beasttype?"
<</if>>
<<elseif $arousal lte 6000>>
You moan. "You're making me feel strange."
<<else>>
You gasp and moan. "Y-you're m-making me feel strange."
<</if>>
<</if>>
<</if>>
<<else>>
<<if $vaginastate is "imminent">>
<<if $vaginalvirginity is 1>>
<<if $awarelevel gte 1>>
You moan. "Please be gentle with my pussy, It's my first time."
<<else>>
You moan. "Poking me there is making me feel funny!"
<</if>>
<<else>>
You moan. "Please stop teasing me, my pussy aches for you!"
<</if>>
<<elseif $penisstate is "imminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You moan. "Please be gentle with my penis, It's my first time."
<<else>>
You moan. "My willy feels funny when you make it poke you there!"
<</if>>
<<else>>
You moan. "Please hurry and swallow me, I can't take any teasing!"
<</if>>
<<elseif $penisstate is "otheranusimminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You moan. "Please be gentle with my penis, It's my first time."
<<else>>
You moan. "My willy feels funny when you make it poke you there!"
<</if>>
<<else>>
You moan. "Please hurry and swallow me, I can't take any teasing!"
<</if>>
<<elseif $anusstate is "imminent">>
<<if $analvirginity is 1>>
<<if $awarelevel gte 1>>
You moan. "I don't know why you like my ass so much, but it's making me feel good."
<<else>>
You giggle. "You're making my bottom tickle!"
<</if>>
<<else>>
You moan. "I can't wait for you to fill my ass."
<</if>>
<<elseif $vaginastate is "penetrated">>
<<if $arousal lte 2000>>
You moan. "That's it, fill my pussy."
<<elseif $arousal lte 8000>>
You moan. "You're making my pussy feel so good!"
<<else>>
You moan. "D-don't stop... I'm gonna c-cum."
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $arousal lte 2000>>
You moan. "It's so warm inside you."
<<elseif $arousal lte 8000>>
You moan. "T-take all of me!"
<<else>>
You moan. "D-don't stop... I'm gonna c-cum."
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $arousal lte 2000>>
You moan. "It's so warm inside you."
<<elseif $arousal lte 8000>>
You moan. "T-take all of me!"
<<else>>
You moan. "D-don't stop... I'm gonna c-cum."
<</if>>
<<elseif $anusstate is "penetrated">>
<<if $arousal lte 2000>>
You moan. "That's it, fill my ass up."
<<elseif $arousal lte 8000>>
You moan. "K-keep going."
<<else>>
You moan. "D-don't stop... I'm gonna c-cum."
<</if>>
<<elseif $exposed gte 2 and $rng gte 51>>
<<set $rng to random(1, 100)>>
<<if $rng lte 20>>
You moan. "You like what you see?"
<<elseif $rng lte 40>>
You moan. "I'm unwrapped and ready for you."
<<elseif $rng lte 60>>
You moan. "I-I'm all exposed and vulnerable. What will you do with me?"
<<elseif $rng lte 80>>
You moan. "Y-you can see everything."
<<else>>
You moan. "You can do more than just look."
<</if>>
<<else>>
<<if $awarelevel gte 1>>
<<if $arousal lte 2000>>
You moan. "I'm all yours."
<<elseif $arousal lte 6000>>
You moan. "You're making me feel so good!"
<<else>>
You gasp and moan. "I'm gonna c-cum!"
<</if>>
<<else>>
<<if $arousal lte 2000>>
<<if $rng lte 35>>
You giggle. "You're making me feel funny."
<<elseif $rng lte 70>>
You moan. "Will you take care of me?"
<<else>>
You giggle. "You're very strong!"
<</if>>
<<elseif $arousal lte 6000>>
You moan. "You're making me feel strange. Don't stop."
<<else>>
You gasp and moan. "D-don't... s-stop..."
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsdemand">><<nobr>>
<<if $enemytype is "beast">>
<<if $vaginastate is "imminent">>
<<if $vaginalvirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "There's no way I'm letting a filthy $beasttype take my virginity!"
<<else>>
You speak. "Stop poking me there, stupid $beasttype."
<</if>>
<<else>>
You speak. "I'm not letting a $beasttype fuck me. Get off!"
<</if>>
<<elseif $penisstate is "imminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "There's no way I'm letting a filthy $beasttype take my virginity!"
<<else>>
You speak. "Stop poking me there, stupid $beasttype."
<</if>>
<<else>>
You speak. "I'm not letting a $beasttype fuck me. Get off!"
<</if>>
<<elseif $penisstate is "otheranusimminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "There's no way I'm letting a filthy $beasttype ass take my virginity!"
<<else>>
You speak. "Stop poking me there, stupid $beasttype."
<</if>>
<<else>>
You speak. "I'm not letting a $beasttype fuck me. Get off!"
<</if>>
<<elseif $anusstate is "imminent">>
<<if $analvirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "What do you think you're doing back there? Stop it!"
<<else>>
You speak. "Stop poking my bottom. Stupid $beasttype."
<</if>>
<<else>>
You speak. "Get the fuck away from my ass!"
<</if>>
<<elseif $vaginastate is "penetrated">>
<<if $arousal lte 2000>>
You speak. "Take your filthy $beasttype cock out of my pussy right now!"
<<elseif $arousal lte 8000>>
You speak. "Get off of me you fucking $beasttype, I'm not your toy!"
<<else>>
You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..."
<</if>>
<<elseif $penisstate is "penetrated">>
<<if $arousal lte 2000>>
You speak. "Release me this instant, stupid $beasttype!"
<<elseif $arousal lte 8000>>
You speak. "Get off of me you fucking $beasttype, I'm not your toy!"
<<else>>
You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..."
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $arousal lte 2000>>
You speak. "Release me this instant, stupid $beasttype!"
<<elseif $arousal lte 8000>>
You speak. "Get off of me you fucking $beasttype, I'm not your toy!"
<<else>>
You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..."
<</if>>
<<elseif $anusstate is "penetrated">>
<<if $arousal lte 2000>>
You speak. "Get your filthy $beasttype cock out of my ass right now!"
<<elseif $arousal lte 8000>>
You speak. "Get off of me you fucking $beasttype, I'm not your toy!"
<<else>>
You speak. "I-I'm not gonna cum from a stupid $beasttype fucking my ass... I'm not..."
<</if>>
<<elseif $exposed gte 2>>
<<if $rng lte 20>>
You speak. "Get away from my private place!"
<<elseif $rng lte 40>>
You speak. "You like what you see, $beasttype? I'll make you pay for it."
<<elseif $rng lte 60>>
You speak. "Don't you dare look, filthy creature."
<<elseif $rng lte 80>>
You speak. "I might be exposed, but I'm not afraid of you!"
<<else>>
You speak. "You like what you see? Of course you do, stupid $beasttype."
<</if>>
<<else>>
<<if $awarelevel gte 1>>
<<if $arousal lte 2000>>
You speak. "Stupid $beasttype. Get away from me."
<<elseif $arousal lte 6000>>
You speak. "Get the fuck away from me, right now!"
<<else>>
You gasp. "Y-you'll pay for this, stupid $beasttype."
<</if>>
<<else>>
<<if $arousal lte 2000>>
<<if $rng lte 35>>
You speak. "Stupid $beasttype. Shoo!"
<<elseif $rng lte 70>>
You speak. "I don't want to play with you. Go away."
<<else>>
You speak. "Go away, you're filthy."
<</if>>
<<elseif $arousal lte 6000>>
You speak. "I want to you go away, isn't that clear?"
<<else>>
You gasp. "I-I hate you, stupid $beasttype."
<</if>>
<</if>>
<</if>>
<<else>>
<<if $vaginastate is "imminent">>
<<if $vaginalvirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "If you take my virginity I'll never forgive you."
<<else>>
You speak. "That's my special place. You're not allowed there!"
<</if>>
<<else>>
You speak. "Get that disgusting thing away from me!"
<</if>>
<<elseif $penisstate is "imminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "If you take my virginity I'll never forgive you."
<<else>>
You speak. "That's my special place. You're not allowed there!"
<</if>>
<<else>>
You speak. "Get that disgusting thing away from me!"
<</if>>
<<elseif $penisstate is "otheranusimminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "If you take my virginity I'll never forgive you."
<<else>>
You speak. "That's my special place. You're not allowed there!"
<</if>>
<<else>>
You speak. "Get your disgusting ass away from me!"
<</if>>
<<elseif $anusstate is "imminent">>
<<if $analvirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "I don't know what you think you're doing, but you're gonna get the fuck away from me this instant."
<<else>>
You speak. "I don't know why you're poking my bottom, but stop right now!"
<</if>>
<<else>>
You speak. "Get away from my ass, pervert!"
<</if>>
<<elseif $vaginastate is "penetrated">>
<<if $arousal lte 2000>>
You speak. "Get out of my pussy right now!"
<<elseif $arousal lte 8000>>
You speak. "Get off me, rapist scum!"
<<else>>
You speak. "I-If you make me c-cum, I'll never forgive you."
<</if>>
<<elseif $penisstate is "penetrated">>
<<if $arousal lte 2000>>
You speak. "Get off my penis right now!"
<<elseif $arousal lte 8000>>
You speak. "Get off me, rapist scum!"
<<else>>
You speak. "I-If you make me c-cum, I'll never forgive you."
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $arousal lte 2000>>
You speak. "Get off my penis right now!"
<<elseif $arousal lte 8000>>
You speak. "Get your ass off me, rapist scum!"
<<else>>
You speak. "I-If you make me c-cum, I'll never forgive you."
<</if>>
<<elseif $anusstate is "penetrated">>
<<if $arousal lte 2000>>
You speak. "Get out of my ass right now!"
<<elseif $arousal lte 8000>>
You speak. "Get off me, rapist scum!"
<<else>>
You speak. "I-If you make me c-cum, I'll never forgive you."
<</if>>
<<elseif $exposed gte 2 and $rng gte 51>>
<<set $rng to random(1, 100)>>
<<if $rng lte 20>>
You speak. "Get away from my private place!"
<<elseif $rng lte 40>>
You speak. "You like what you see, you useless fuck? I'll make you pay for it."
<<elseif $rng lte 60>>
You speak. "Don't you dare look, rapist piece of shit."
<<elseif $rng lte 80>>
You speak. "I might be exposed, but I'm not afraid of you!"
<<else>>
You speak. "You like what you see? Of course you do, pervert."
<</if>>
<<else>>
<<if $awarelevel gte 1>>
<<if $arousal lte 2000>>
You speak. "Get away from me, pervert."
<<elseif $arousal lte 6000>>
You speak. "Stop touching me right now or I'll make you pay!"
<<else>>
You gasp. "I-I'm not gonna cum... I'm not."
<</if>>
<<else>>
<<if $arousal lte 2000>>
<<if $rng lte 35>>
You speak. "Go away!"
<<elseif $rng lte 70>>
You speak. "I don't like you, get away from me."
<<else>>
You speak. "Stop touching me."
<</if>>
<<elseif $arousal lte 6000>>
You speak. "Leave me alone."
<<else>>
You gasp. "I-It's your fault I feel strange. Go away!"
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsmock">><<nobr>>
<<if $enemytype is "beast">>
<<if $vaginastate is "imminent">>
<<if $vaginalvirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "There's no way I'm letting a filthy $beasttype take my virginity!"
<<else>>
You speak. "Stop poking me there, stupid $beasttype."
<</if>>
<<else>>
You speak. "I'm not letting a $beasttype fuck me. Get off!"
<</if>>
<<elseif $penisstate is "imminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "There's no way I'm letting a filthy $beasttype take my virginity!"
<<else>>
You speak. "Stop poking me there, stupid $beasttype."
<</if>>
<<else>>
You speak. "I'm not letting a $beasttype fuck me. Get off!"
<</if>>
<<elseif $penisstate is "otheranusimminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "There's no way I'm letting a filthy $beasttype ass take my virginity!"
<<else>>
You speak. "Stop poking me there, stupid $beasttype."
<</if>>
<<else>>
You speak. "I'm not letting a $beasttype fuck me. Get off!"
<</if>>
<<elseif $anusstate is "imminent">>
<<if $analvirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "What do you think you're doing back there? Stop it!"
<<else>>
You speak. "Stop poking my bottom. Stupid $beasttype."
<</if>>
<<else>>
You speak. "Get the fuck away from my ass!"
<</if>>
<<elseif $vaginastate is "penetrated">>
<<if $arousal lte 2000>>
You speak. "Take your filthy $beasttype cock out of my pussy right now!"
<<elseif $arousal lte 8000>>
You speak. "Get off of me you fucking $beasttype, I'm not your toy!"
<<else>>
You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..."
<</if>>
<<elseif $penisstate is "penetrated">>
<<if $arousal lte 2000>>
You speak. "Release me this instant, stupid $beasttype!"
<<elseif $arousal lte 8000>>
You speak. "Get off of me you fucking $beasttype, I'm not your toy!"
<<else>>
You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..."
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $arousal lte 2000>>
You speak. "Release me this instant, stupid $beasttype!"
<<elseif $arousal lte 8000>>
You speak. "Get off of me you fucking $beasttype, I'm not your toy!"
<<else>>
You speak. "I-I'm not gonna cum from a stupid $beasttype fucking me... I'm not..."
<</if>>
<<elseif $anusstate is "penetrated">>
<<if $arousal lte 2000>>
You speak. "Get your filthy $beasttype cock out of my ass right now!"
<<elseif $arousal lte 8000>>
You speak. "Get off of me you fucking $beasttype, I'm not your toy!"
<<else>>
You speak. "I-I'm not gonna cum from a stupid $beasttype fucking my ass... I'm not..."
<</if>>
<<elseif $exposed gte 2>>
<<if $rng lte 20>>
You speak. "Get away from my private place!"
<<elseif $rng lte 40>>
You speak. "You like what you see, $beasttype? I'll make you pay for it."
<<elseif $rng lte 60>>
You speak. "Don't you dare look, filthy creature."
<<elseif $rng lte 80>>
You speak. "I might be exposed, but I'm not afraid of you!"
<<else>>
You speak. "You like what you see? Of course you do, stupid $beasttype."
<</if>>
<<else>>
<<if $awarelevel gte 1>>
<<if $arousal lte 2000>>
You speak. "Stupid $beasttype. Get away from me."
<<elseif $arousal lte 6000>>
You speak. "Get the fuck away from me, right now!"
<<else>>
You gasp. "Y-you'll pay for this, stupid $beasttype."
<</if>>
<<else>>
<<if $arousal lte 2000>>
<<if $rng lte 35>>
You speak. "Stupid $beasttype. Shoo!"
<<elseif $rng lte 70>>
You speak. "I don't want to play with you. Go away."
<<else>>
You speak. "Go away, you're filthy."
<</if>>
<<elseif $arousal lte 6000>>
You speak. "I want to you go away, isn't that clear?"
<<else>>
You gasp. "I-I hate you, stupid $beasttype."
<</if>>
<</if>>
<</if>>
<<else>>
<<if $vaginastate is "imminent">>
<<if $vaginalvirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "If you take my virginity I'll never forgive you."
<<else>>
You speak. "That's my special place. You're not allowed there!"
<</if>>
<<else>>
You speak. "Get that disgusting thing away from me!"
<</if>>
<<elseif $penisstate is "imminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "If you take my virginity I'll never forgive you."
<<else>>
You speak. "That's my special place. You're not allowed there!"
<</if>>
<<else>>
You speak. "Get that disgusting thing away from me!"
<</if>>
<<elseif $penisstate is "otheranusimminent">>
<<if $penilevirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "If you take my virginity I'll never forgive you."
<<else>>
You speak. "That's my special place. You're not allowed there!"
<</if>>
<<else>>
You speak. "Get your disgusting ass away from me!"
<</if>>
<<elseif $anusstate is "imminent">>
<<if $analvirginity is 1>>
<<if $awarelevel gte 1>>
You speak. "I don't know what you think you're doing, but you're gonna get the fuck away from me this instant."
<<else>>
You speak. "I don't know why you're poking my bottom, but stop right now!"
<</if>>
<<else>>
You speak. "Get away from my ass, pervert!"
<</if>>
<<elseif $vaginastate is "penetrated">>
<<if $arousal lte 2000>>
You speak. "Get out of my pussy right now!"
<<elseif $arousal lte 8000>>
You speak. "Get off me, rapist scum!"
<<else>>
You speak. "I-If you make me c-cum, I'll never forgive you."
<</if>>
<<elseif $penisstate is "penetrated">>
<<if $arousal lte 2000>>
You speak. "Get off my penis right now!"
<<elseif $arousal lte 8000>>
You speak. "Get off me, rapist scum!"
<<else>>
You speak. "I-If you make me c-cum, I'll never forgive you."
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $arousal lte 2000>>
You speak. "Get off my penis right now!"
<<elseif $arousal lte 8000>>
You speak. "Get your ass off me, rapist scum!"
<<else>>
You speak. "I-If you make me c-cum, I'll never forgive you."
<</if>>
<<elseif $anusstate is "penetrated">>
<<if $arousal lte 2000>>
You speak. "Get out of my ass right now!"
<<elseif $arousal lte 8000>>
You speak. "Get off me, rapist scum!"
<<else>>
You speak. "I-If you make me c-cum, I'll never forgive you."
<</if>>
<<elseif $exposed gte 2 and $rng gte 51>>
<<set $rng to random(1, 100)>>
<<if $rng lte 20>>
You speak. "Get away from my private place!"
<<elseif $rng lte 40>>
You speak. "You like what you see, you useless fuck? I'll make you pay for it."
<<elseif $rng lte 60>>
You speak. "Don't you dare look, rapist piece of shit."
<<elseif $rng lte 80>>
You speak. "I might be exposed, but I'm not afraid of you!"
<<else>>
You speak. "You like what you see? Of course you do, pervert."
<</if>>
<<else>>
<<if $awarelevel gte 1>>
<<if $arousal lte 2000>>
You speak. "Get away from me, pervert."
<<elseif $arousal lte 6000>>
You speak. "Stop touching me right now or I'll make you pay!"
<<else>>
You gasp. "I-I'm not gonna cum... I'm not."
<</if>>
<<else>>
<<if $arousal lte 2000>>
<<if $rng lte 35>>
You speak. "Go away!"
<<elseif $rng lte 70>>
You speak. "I don't like you, get away from me."
<<else>>
You speak. "Stop touching me."
<</if>>
<<elseif $arousal lte 6000>>
You speak. "Leave me alone."
<<else>>
You gasp. "I-It's your fault I feel strange. Go away!"
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsmock">><<nobr>>
<<if $mockaction is "penis">>
<<if $vaginause is "penis">>
<<if $vaginastate is "penetrated">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"I can barely feel it,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"The last cock was much larger,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Is it even in yet?"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"Don't you have something bigger?"
<<else>><<set $mockcycle to 0>>
"How disappointing,"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"I bet the thought of entering my pussy is driving you mad,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"I'm not sure you're big enough,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"What are you waiting for?,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I bet you cum before you get it in,"
<<else>><<set $mockcycle to 0>>
"Do you even know how to use that thing?"
<</if>>
<</if>>
<<elseif $anususe is "penis">>
<<if $anusstate is "penetrated">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"I can barely feel it,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"The last cock was much larger,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Is it even in yet?"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"Don't you have something bigger?"
<<else>><<set $mockcycle to 0>>
"How disappointing,"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"I bet the thought of entering my ass is driving you mad,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"I'm not sure you're big enough,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"What are you waiting for?,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I bet you cum before you get it in,"
<<else>><<set $mockcycle to 0>>
"Do you even know how to use that thing?"
<</if>>
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"How disappointing,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You're pathetic,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Is that all you've got?"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"Your little thing doesn't frighten me,"
<<else>><<set $mockcycle to 0>>
"Your cock is so small,"
<</if>>
<</if>>
<<elseif $mockaction is "pussy">>
<<if $penisuse is "vagina">>
<<if $penisstate is "penetrated">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"You're confident for someone getting pounded,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"I'm gonna fill your womb,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Your pussy feels weird,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I think you've had one too many cocks in you,"
<<else>><<set $mockcycle to 0>>
"What's it like getting fucked like this?"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"You're such a slut,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"I don't think you're ready for my cock,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"You think you can handle it?"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I bet you try to ride every cock you see,"
<<else>><<set $mockcycle to 0>>
"You're very eager to take me inside you,"
<</if>>
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"You're so wet already,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You're eager to get fucked,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"I bet your pussy has had lots of use,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"You might be too wide for me,"
<<else>><<set $mockcycle to 0>>
"Your pussy looks weird,"
<</if>>
<</if>>
<<elseif $mockaction is "skill">>
<<if $vaginause is "penis">>
<<if $vaginastate is "penetrated">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"At least you're trying,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You're boring me,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Your cock is so clumsy,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"Do you even know how to use that thing?"
<<else>><<set $mockcycle to 0>>
"Is this your first time?"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"Careful where you point that,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You won't last long,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"I bet this is new to you,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"You're not good enough for my pussy,"
<<else>><<set $mockcycle to 0>>
"I don't expect much,"
<</if>>
<</if>>
<<elseif $anususe is "penis">>
<<if $anusstate is "penetrated">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"At least you're trying,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You're boring me,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Your cock is so clumsy,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"Do you even know how to use that thing?"
<<else>><<set $mockcycle to 0>>
"Is this your first time?"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"Careful where you point that,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You won't last long,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"I bet this is new to you,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"You're not good enough for my ass,"
<<else>><<set $mockcycle to 0>>
"I don't expect much,"
<</if>>
<</if>>
<<elseif $penisuse is "vagina" or $penisuse is "otheranus">>
<<if $penisstate is "penetrated" or $penisstate is "otheranus">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"At least you're trying,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You're not making me cum,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Move your hips more. Do I have to do everything?"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"Do you even know what you're doing?"
<<else>><<set $mockcycle to 0>>
"Is this your first time?"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"Careful where you point that,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You won't last long,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"I doubt you know how handle it,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"You're not good enough for my penis,"
<<else>><<set $mockcycle to 0>>
"I don't expect much,"
<</if>>
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"At least you're trying,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"Wake me when it's over,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"I'd be better off using my hand,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"You don't know what you're doing, do you?"
<<else>><<set $mockcycle to 0>>
"You're bad at this,"
<</if>>
<</if>>
<<elseif $mockaction is "weak">>
<<if $vaginause is "penis">>
<<if $vaginastate is "penetrated">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"Tired already?"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"I don't normally let such weaklings inside me,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Careful you don't have a heart attack,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"You're too weak to keep this up,"
<<else>><<set $mockcycle to 0>>
"You're wearing out fast,"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"I don't think you're strong enough to push it in,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"It goes in when I say so,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"You gonna faint on me?"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I could keep you away forever,"
<<else>><<set $mockcycle to 0>>
"If you want my pussy, you'll need to work harder than that,"
<</if>>
<</if>>
<<elseif $anususe is "penis">>
<<if $anusstate is "penetrated">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"Tired already?"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"I don't normally let such weaklings inside me,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Careful you don't have a heart attack,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"You're too weak to keep this up,"
<<else>><<set $mockcycle to 0>>
"You're wearing out fast,"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"I don't think you're strong enough to push it in,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"It goes in when I say so,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"You gonna faint on me?"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I could keep you away forever,"
<<else>><<set $mockcycle to 0>>
"If you want my ass, you'll need to work harder than that,"
<</if>>
<</if>>
<<elseif $penisuse is "vagina" or $penisuse is "otheranus">>
<<if $penisstate is "penetrated" or $penisstate is "otheranus">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"Tired already?"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"I don't normally fuck such weaklings,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Careful you don't have a heart attack,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"You're too weak to keep this up,"
<<else>><<set $mockcycle to 0>>
"You're wearing out fast,"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"I don't think you're strong enough to push it in,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"It goes in when I say so,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"You gonna faint on me?"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I could keep you away forever,"
<<else>><<set $mockcycle to 0>>
"If you want my penis, you'll need to work harder than that,"
<</if>>
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"You're so weak,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"This is only happening because I let it,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"I'm doing this out of pity,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"You couldn't even force someone to fuck you,"
<<else>><<set $mockcycle to 0>>
"Is that all you've got?"
<</if>>
<</if>>
<<elseif $mockaction is "looks">>
<<if $vaginause is "penis">>
<<if $vaginastate is "penetrated">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"At least don't make me look at your face,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You could only ever get someone to fuck you through force,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Hurry up. I don't want to look at you anymore,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I hope I don't have to fuck anyone as ugly as you again,"
<<else>><<set $mockcycle to 0>>
"I hope you're enjoying this. It's more than you deserve,"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"The thought of someone so revolting fucking me is making me queasy,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You want me to pity fuck you?"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"I don't want any part of your disgusting body inside me,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I've never fucked anyone as ugly as you,"
<<else>><<set $mockcycle to 0>>
"I look too good for you,"
<</if>>
<</if>>
<<elseif $anususe is "penis">>
<<if $anusstate is "penetrated">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"At least don't make me look at your face,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You could only ever get someone to fuck you through force,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Hurry up. I don't want to look at you anymore,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I hope I don't have to fuck anyone as ugly as you again,"
<<else>><<set $mockcycle to 0>>
"I hope you're enjoying this. It's more than you deserve,"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"The thought of someone so revolting fucking me is making me queasy,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You want me to pity fuck you?"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"I don't want any part of your disgusting body inside me,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I've never fucked anyone as ugly as you,"
<<else>><<set $mockcycle to 0>>
"I look too good for you,"
<</if>>
<</if>>
<<elseif $penisuse is "vagina" or $penisuse is "otheranus">>
<<if $penisstate is "penetrated" or $penisstate is "otheranus">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"At least don't make me look at your face,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You could only ever get someone to fuck you through force,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"Hurry up. I don't want to look at you anymore,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I hope I don't have to fuck anyone as ugly as you again,"
<<else>><<set $mockcycle to 0>>
"I hope you're enjoying this. It's more than you deserve,"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"The thought of someone so revolting fucking me is making me queasy,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You want me to pity fuck you?"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"I don't want any part of me inside your disgusting body,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"I've never fucked anyone as ugly as you,"
<<else>><<set $mockcycle to 0>>
"I look too good for you,"
<</if>>
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"I'm out of your league,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"I don't want to see your face again,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"You're plain, at best,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"Ew, gross,"
<<else>><<set $mockcycle to 0>>
"Your body looks weird,"
<</if>>
<</if>>
<<else>>
<<if $vaginause is "penis">>
<<if $vaginastate is "penetrated">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"I hope you're happy defiling me like this,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You're ravaging an innocent <<girlstop>> Shame on you,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"You'll be punished for this,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"You're a bad person to be doing such things to my pussy,"
<<else>><<set $mockcycle to 0>>
"You're so cruel,"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"Are you really going to defile my innocent pussy?"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"Do you like being rough with <<girls>> like me?"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"You might hurt me with that,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"Do you still think you're a good person?"
<<else>><<set $mockcycle to 0>>
"My pussy might not be able to take it,"
<</if>>
<</if>>
<<elseif $anususe is "penis">>
<<if $anusstate is "penetrated">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"I hope you're happy defiling me like this,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You're ravaging an innocent <<girlstop>> Shame on you,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"You'll be punished for this,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"You're a bad person to be doing such things to my ass,"
<<else>><<set $mockcycle to 0>>
"You're so cruel,"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"Are you really going to defile my innocent ass?"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"Do you like being rough with <<girls>> like me?"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"You might hurt me with that,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"Do you still think you're a good person?"
<<else>><<set $mockcycle to 0>>
"My ass might not be able to take it,"
<</if>>
<</if>>
<<elseif $penisuse is "vagina" or $penisuse is "otheranus">>
<<if $penisstate is "penetrated" or $penisstate is "otheranus">>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"I hope you're happy defiling me like this,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"You're ravaging an innocent <<girlstop>> Shame on you,"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"You'll be punished for this,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"You're a bad person to be doing such things to my penis,"
<<else>><<set $mockcycle to 0>>
"You're so cruel,"
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"Are you really going to defile my innocent penis?"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"Do you like being rough with <<girls>> like me?"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"You might hurt me with that,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"Do you still think you're a good person?"
<<else>><<set $mockcycle to 0>>
"My penis might not be able to take it,"
<</if>>
<</if>>
<<else>>
<<if $mockcycle is 0>><<set $mockcycle += 1>>
"You're so mean,"
<<elseif $mockcycle is 1>><<set $mockcycle += 1>>
"Are you really the sort of person who treats innocent <<girls>> this way?"
<<elseif $mockcycle is 2>><<set $mockcycle += 1>>
"What you're doing is wrong,"
<<elseif $mockcycle is 3>><<set $mockcycle += 1>>
"How will you live with yourself?"
<<else>><<set $mockcycle to 0>>
"You're a bad person,"
<</if>>
<</if>>
<</if>>
you say in a <<if $consensual is 1>>teasing<<else>>mocking<</if>> tone.
<<if $enemyno is 1>>
<<if $mockaction is $insecurity1>>
<<if $consensual is 1>>
<span class="teal"><<He>> breathes faster as you speak.</span>
<<else>>
<span class="teal"><<He>> winces at your words.</span><<gcombatcontrol>>
<</if>>
<<else>>
<span class="pink"><<He>> isn't impressed by your words.</span>
<</if>>
<<else>>
<<if $mockaction is $insecurity1>>
<<if $consensual is 1>>
<span class="teal">The <<person1>><<person>> breathes faster as you speak.</span>
<<else>>
<span class="teal">The <<person1>><<person>> winces at your words.</span><<gcombatcontrol>>
<</if>>
<<elseif $mockaction is $insecurity2>>
<<if $consensual is 1>>
<span class="teal">The <<person2>><<person>> breathes faster as you speak.</span>
<<else>>
<span class="teal">The <<person2>><<person>> winces at your words.</span><<gcombatcontrol>>
<</if>>
<<elseif $mockaction is $insecurity3>>
<<if $consensual is 1>>
<span class="teal">The <<person3>><<person>> breathes faster as you speak.</span>
<<else>>
<span class="teal">The <<person3>><<person>> winces at your words.</span><<gcombatcontrol>>
<</if>>
<<elseif $mockaction is $insecurity4>>
<<if $consensual is 1>>
<span class="teal">The <<person4>><<person>> breathes faster as you speak.</span>
<<else>>
<span class="teal">The <<person4>><<person>> winces at your words.</span><<gcombatcontrol>>
<</if>>
<<elseif $mockaction is $insecurity5>>
<<if $consensual is 1>>
<span class="teal">The <<person5>><<person>> breathes faster as you speak.</span>
<<else>>
<span class="teal">The <<person5>><<person>> winces at your words.</span><<gcombatcontrol>>
<</if>>
<<elseif $mockaction is $insecurity6>>
<<if $consensual is 1>>
<span class="teal">The <<person6>><<person>> breathes faster as you speak.</span>
<<else>>
<span class="teal">The <<person6>><<person>> winces at your words.</span><<gcombatcontrol>>
<</if>>
<<else>>
<span class="pink">None are impressed by your words.</span>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionspeniskiss">><<nobr>>
You <<oraltext>> kiss the tip of <<their>> penis.
<</nobr>><</widget>>
<<widget "actionspenislick">><<nobr>>
You <<oraltext>> lick <<their>> penis.
<</nobr>><</widget>>
<<widget "actionspenissuck">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
You <<oraltext>> suck the penis invading your mouth as the $beasttype pounds furiously.
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
You <<oraltext>> suck the penis invading your mouth as the $beasttype humps your face excitedly.
<<else>>
You <<oraltext>> suck the penis penetrating your mouth.
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
You <<oraltext>> suck the penis invading your mouth as <<theowner>> thrusts against you.
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
You <<oraltext>> suck the penis invading your mouth as <<theowner>> grinds against you.
<<else>>
You <<oraltext>> suck the penis penetrating your mouth.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionspussylick">><<nobr>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
You <<oraltext>> lick the pussy pressing against your mouth as <<theowner>> rubs against you.
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
You <<oraltext>> lick the pussy pressing against your mouth as <<theowner>> grinds against you.
<<else>>
You <<oraltext>> lick the pussy pressing against your mouth.
<</if>>
<</nobr>><</widget>>
<<widget "actionskissback">><<nobr>>
<<if $mouthstate is "kissentrance">>
You gently brush your lips against theirs.
<<elseif $mouthstate is "kissimminent">>
<<if $arousal lte 2000>>
You kiss them back, softly.
<<elseif $arousal lte 8000>>
You kiss them back, parting their lips with your own.
<<else>>
You kiss them back, parting their lips with your tongue.
<</if>>
<<elseif $mouthstate is "kiss">>
You kiss them back, caressing their tongue with your own.
<</if>>
<</nobr>><</widget>>
<<widget "actionscheekrub">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
You <<bottomtext>> rub the penis between your cheeks as the $beasttype pounds furiously.
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
You <<bottomtext>> rub the penis between your cheeks as the $beasttype humps back excitedly.
<<else>>
You <<bottomtext>> rub the penis between your cheeks.
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
You <<bottomtext>> rub the penis between your cheeks as <<theowner>> thrusts against you.
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
You <<bottomtext>> rub the penis between your cheeks as <<theowner>> thrusts against you.
<<else>>
You <<bottomtext>> rub the penis between your cheeks.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsthighrub">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
You <<thightext>> rub the penis between your thighs as the $beasttype pounds furiously. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
You <<thightext>> rub the penis between your thighs as the $beasttype humps back excitedly. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>>
<<else>>
You <<thightext>> rub the penis between your thighs. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>>
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
You <<thightext>> rub the penis between your thighs as <<theowner>> thrusts against you. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
You <<thightext>> rub the penis between your thighs as <<theowner>> thrusts against you. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>>
<<else>>
You <<thightext>> rub the penis between your thighs. You jerk in shock whenever it incidentally rubs against your <<genitalsstop>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionspenistip">><<nobr>>
You <<vaginaltext>> kiss the tip of <<their>> penis with your <<pussystop>>
<</nobr>><</widget>>
<<widget "actionspenisrub">><<nobr>>
You <<vaginaltext>> rub back against the penis probing your <<pussystop>>
<</nobr>><</widget>>
<<widget "actionspenisride">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
The $beasttype savagely hammers in and out of your <<pussystop>> Driven by instinct, you <<vaginaltext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
The $beasttype savagely hammers in and out of your <<pussystop>> You <<vaginaltext>> push back against its movements.
<<else>>
The $beasttype savagely hammers in and out of your <<pussystop>> You <<vaginaltext>> move with it, trying to reduce your discomfort.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
The $beasttype relentlessly pounds your <<pussystop>> Driven by instinct, you <<vaginaltext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
The $beasttype relentlessly pounds your <<pussystop>> You <<vaginaltext>> push back against its movements.
<<else>>
The $beasttype relentlessly pounds your <<pussystop>> You <<vaginaltext>> move with it, trying to reduce your discomfort.
<</if>>
<<else>>
<<if $arousal gte 8000>>
The $beasttype rhythmically fucks your <<pussystop>> Driven by instinct, you <<vaginaltext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
The $beasttype rhythmically fucks your <<pussystop>> You <<vaginaltext>> push back against its movements.
<<else>>
The $beasttype rhythmically fucks your <<pussystop>> You <<vaginaltext>> move with it, trying to reduce your discomfort.
<</if>>
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
Your <<pussy>> is ruthlessly fucked. Driven by instinct, you <<vaginaltext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<pussy>> is ruthlessly fucked. You <<vaginaltext>> push back against the movements.
<<else>>
Your <<pussy>> is ruthlessly fucked. You <<vaginaltext>> push back, trying to reduce your discomfort.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
Your <<pussy>> is relentlessly pounded. Driven by instinct, you <<vaginaltext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<pussy>> is relentlessly pounded. You <<vaginaltext>> push back against the movements.
<<else>>
Your <<pussy>> is relentlessly pounded. You <<vaginaltext>> push back, trying to reduce your discomfort.
<</if>>
<<else>>
<<if $arousal gte 8000>>
Your <<pussy>> yields to the repeated insertions. Driven by instinct, you <<vaginaltext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<pussy>> yields to the repeated insertions. You <<vaginaltext>> push back against the movements.
<<else>>
Your <<pussy>> yields to the repeated insertions. You <<vaginaltext>> push back, trying to reduce your discomfort.
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionspenistake">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
The $beasttype savagely hammers in and out of your <<pussystop>>
<<elseif $arousal gte 4000>>
The $beasttype savagely hammers in and out of your <<pussystop>>
<<else>>
The $beasttype savagely hammers in and out of your <<pussystop>>
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
The $beasttype relentlessly pounds your <<pussystop>>
<<elseif $arousal gte 4000>>
The $beasttype relentlessly pounds your <<pussystop>>
<<else>>
The $beasttype relentlessly pounds your <<pussystop>>
<</if>>
<<else>>
<<if $arousal gte 8000>>
The $beasttype rhythmically fucks your <<pussystop>>
<<elseif $arousal gte 4000>>
The $beasttype rhythmically fucks your <<pussystop>>
<<else>>
The $beasttype rhythmically fucks your <<pussystop>>
<</if>>
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
Your <<pussy>> is ruthlessly fucked.
<<elseif $arousal gte 4000>>
Your <<pussy>> is ruthlessly fucked.
<<else>>
Your <<pussy>> is ruthlessly fucked.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
Your <<pussy>> is relentlessly pounded.
<<elseif $arousal gte 4000>>
Your <<pussy>> is relentlessly pounded.
<<else>>
Your <<pussy>> is relentlessly pounded.
<</if>>
<<else>>
<<if $arousal gte 8000>>
Your <<pussy>> yields to the repeated insertions.
<<elseif $arousal gte 4000>>
Your <<pussy>> yields to the repeated insertions.
<<else>>
Your <<pussy>> yields to the repeated insertions.
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsclitrub">><<nobr>>
You <<peniletext>> frot your penis against <<their>> clit.
<</nobr>><</widget>>
<<widget "actionspussyrub">><<nobr>>
You <<peniletext>> rub your penis against <<their>> pussy.
<</nobr>><</widget>>
<<widget "actionspussytease">><<nobr>>
You <<peniletext>> rub your penis against <<their>> labia.
<</nobr>><</widget>>
<<widget "actionspussythrust">><<nobr>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
Your <<penis>> is ruthlessly fucked by <<their>> pussy. Driven by instinct, you <<peniletext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<penis>> is ruthlessly fucked by <<their>> pussy. You <<peniletext>> push back against the movements.
<<else>>
Your <<penis>> is ruthlessly fucked by <<their>> pussy. You <<peniletext>> push back, trying to reduce your discomfort.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
Your <<penis>> is hungrily devoured by <<their>> pussy. Driven by instinct, you <<peniletext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<penis>> is hungrily devoured by <<their>> pussy. You <<peniletext>> push back against the movements.
<<else>>
Your <<penis>> is hungrily devoured by <<their>> pussy. You <<peniletext>> push back, trying to reduce your discomfort.
<</if>>
<<else>>
<<if $arousal gte 8000>>
Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. Driven by instinct, you <<peniletext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. You <<peniletext>> push back against the movements.
<<else>>
Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy. You <<peniletext>> push back, trying to reduce your discomfort.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionspussytake">><<nobr>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
Your <<penis>> is ruthlessly fucked by <<their>> pussy.
<<elseif $arousal gte 4000>>
Your <<penis>> is ruthlessly fucked by <<their>> pussy.
<<else>>
Your <<penis>> is ruthlessly fucked by <<their>> pussy.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
Your <<penis>> is hungrily devoured by <<their>> pussy.
<<elseif $arousal gte 4000>>
Your <<penis>> is hungrily devoured by <<their>> pussy.
<<else>>
Your <<penis>> is hungrily devoured by <<their>> pussy.
<</if>>
<<else>>
<<if $arousal gte 8000>>
Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy.
<<elseif $arousal gte 4000>>
Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy.
<<else>>
Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> pussy.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsotheranusrub">><<nobr>>
You <<peniletext>> frot your <<penis>> against <<their>> ass.
<</nobr>><</widget>>
<<widget "actionsotheranustease">><<nobr>>
You <<peniletext>> tease <<their>> anus with your <<penisstop>>
<</nobr>><</widget>>
<<widget "actionsotheranusthrust">><<nobr>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
Your <<penis>> is ruthlessly fucked by <<their>> ass. Driven by instinct, you <<peniletext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<penis>> is ruthlessly fucked by <<their>> ass. You <<peniletext>> push back against the movements.
<<else>>
Your <<penis>> is ruthlessly fucked by <<their>> ass. You <<peniletext>> push back, trying to reduce your discomfort.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
Your <<penis>> is hungrily devoured by <<their>> ass. Driven by instinct, you <<peniletext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<penis>> is hungrily devoured by <<their>> ass. You <<peniletext>> push back against the movements.
<<else>>
Your <<penis>> is hungrily devoured by <<their>> ass. You <<peniletext>> push back, trying to reduce your discomfort.
<</if>>
<<else>>
<<if $arousal gte 8000>>
Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. Driven by instinct, you <<peniletext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. You <<peniletext>> push back against the movements.
<<else>>
Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass. You <<peniletext>> push back, trying to reduce your discomfort.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsotheranustake">><<nobr>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
Your <<penis>> is ruthlessly fucked by <<their>> ass.
<<elseif $arousal gte 4000>>
Your <<penis>> is ruthlessly fucked by <<their>> ass.
<<else>>
Your <<penis>> is ruthlessly fucked by <<their>> ass.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
Your <<penis>> is hungrily devoured by <<their>> ass.
<<elseif $arousal gte 4000>>
Your <<penis>> is hungrily devoured by <<their>> ass.
<<else>>
Your <<penis>> is hungrily devoured by <<their>> ass.
<</if>>
<<else>>
<<if $arousal gte 8000>>
Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass.
<<elseif $arousal gte 4000>>
Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass.
<<else>>
Your <<penis>> is rhythmically swallowed and regurgitated by <<their>> ass.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsanusrub">><<nobr>>
You <<analtext>> move your hips, rubbing your <<bottom>> against <<their>> penis.
<</nobr>><</widget>>
<<widget "actionsanusthrust">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
The $beasttype savagely hammers in and out of your anus. Driven by instinct, you <<analtext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
The $beasttype savagely hammers in and out of your anus. You <<analtext>> push back against its movements.
<<else>>
The $beasttype savagely hammers in and out of your anus. You <<analtext>> move with it, trying to reduce your discomfort.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
The $beasttype relentlessly pounds your anus. Driven by instinct, you <<analtext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
The $beasttype relentlessly pounds your anus. You <<analtext>> push back against its movements.
<<else>>
The $beasttype relentlessly pounds your anus. You <<analtext>> move with it, trying to reduce your discomfort.
<</if>>
<<else>>
<<if $arousal gte 8000>>
The $beasttype rhythmically fucks your anus. Driven by instinct, you <<analtext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
The $beasttype rhythmically fucks your anus. You <<analtext>> push back against its movements.
<<else>>
The $beasttype rhythmically fucks your anus. You <<analtext>> move with it, trying to reduce your discomfort.
<</if>>
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
Your anus is ruthlessly fucked. Driven by instinct, you <<analtext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your anus is ruthlessly fucked. You <<analtext>> push back against the movements.
<<else>>
Your anus is ruthlessly fucked. You <<analtext>> push back, trying to reduce your discomfort.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
Your anus is relentlessly pounded. Driven by instinct, you <<analtext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your anus is relentlessly pounded. You <<analtext>> push back against the movements.
<<else>>
Your anus is relentlessly pounded. You <<analtext>> push back, trying to reduce your discomfort.
<</if>>
<<else>>
<<if $arousal gte 8000>>
Your anus yields to the repeated insertions. Driven by instinct, you <<analtext>> push back as you approach your peak.
<<elseif $arousal gte 4000>>
Your anus yields to the repeated insertions. You <<analtext>> push back against the movements.
<<else>>
Your anus yields to the repeated insertions. You <<analtext>> push back, trying to reduce your discomfort.
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsanustake">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
The $beasttype savagely hammers in and out of your anus.
<<elseif $arousal gte 4000>>
The $beasttype savagely hammers in and out of your anus.
<<else>>
The $beasttype savagely hammers in and out of your anus.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
The $beasttype relentlessly pounds your anus.
<<elseif $arousal gte 4000>>
The $beasttype relentlessly pounds your anus.
<<else>>
The $beasttype relentlessly pounds your anus.
<</if>>
<<else>>
<<if $arousal gte 8000>>
The $beasttype rhythmically fucks your anus.
<<elseif $arousal gte 4000>>
The $beasttype rhythmically fucks your anus.
<<else>>
The $beasttype rhythmically fucks your anus.
<</if>>
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<if $arousal gte 8000>>
Your anus is ruthlessly fucked.
<<elseif $arousal gte 4000>>
Your anus is ruthlessly fucked.
<<else>>
Your anus is ruthlessly fucked.
<</if>>
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<if $arousal gte 8000>>
Your anus is relentlessly pounded.
<<elseif $arousal gte 4000>>
Your anus is relentlessly pounded.
<<else>>
Your anus is relentlessly pounded.
<</if>>
<<else>>
<<if $arousal gte 8000>>
Your anus yields to the repeated insertions.
<<elseif $arousal gte 4000>>
Your anus yields to the repeated insertions.
<<else>>
Your anus yields to the repeated insertions.
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsshaftrub">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
You <<handtext>> hold <<his>> penis in your hand as <<he>> furiously humps against it.
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
You <<handtext>> hold the penis in your hand as <<he>> humps against it.
<<else>>
You <<handtext>> hold and rub the penis in your hand.
<</if>>
<<else>>
<<if $consensual is 1>>
<<if $arousal lte 6000>>
You keep <<their>> penis held firmly in your hand as you <<handtext>> stroke and work the shaft.
<<else>>
You <<handtext>> hold and rub <<their>> shaft in your hand.
<</if>>
<<else>>
You <<handtext>> occupy <<their>> penis with your hand, working the shaft with your fingers.
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionsvaginaescape">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyanger lte 20>>
<span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's probing before it can penetrate you.</span> It doesn't give up however.
<<elseif $enemyanger lte 100>>
<span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration.
<<else>>
<span class="blue">You shift your pelvis, moving your <<pussy>> away from the beast's savage probing before it can penetrate you.</span> It frenziedly tries to regain purchase, furious at its attempt to breed being impeded.
<</if>>
<<else>>
<<if $pain lte 20>>
<span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> penis.</span>
<<elseif $pain lte 60>>
<span class="blue">You shift your pelvis, moving your <<pussy>> away from <<their>> penis.</span>
<<else>>
<span class="blue">You shift your pelvis in desperation, moving your <<pussy>> away from <<their>> penis.</span>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "actionspenisescape">><<nobr>>
<<if $pain lte 20>>
<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> pussy.</span>
<<elseif $pain lte 60>>
<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> pussy.</span>
<<else>>
<span class="blue">You shift your pelvis in desperation, moving your <<penis>> away from <<their>> pussy.</span>
<</if>>
<</nobr>><</widget>>
<<widget "actionsotheranusescape">><<nobr>>
<<if $pain lte 20>>
<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> ass.</span>
<<elseif $pain lte 60>>
<span class="blue">You shift your pelvis, moving your <<penis>> away from <<their>> ass.</span>
<<else>>
<span class="blue">You shift your pelvis in desperation, moving your <<penis>> away from <<their>> ass.</span>
<</if>>
<</nobr>><</widget>>
<<widget "actionsanusescape">><<nobr>>
<<if $enemytype is "beast">>
<<if $enemyanger lte 20>>
<span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's probing before it can penetrate you.</span> It doesn't give up however.
<<elseif $enemyanger lte 100>>
<span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's incessant probing before it can penetrate you.</span> It snarls in frustration.
<<else>>
<span class="blue">You shift your pelvis, moving your <<bottom>> away from the beast's savage probing before it can penetrate you.</span> It frenziedly tries to regain purchase, furious at its attempt to breed being impeded.
<</if>>
<<else>>
<<if $pain lte 20>>
<span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> penis.</span>
<<elseif $pain lte 60>>
<span class="blue">You shift your pelvis, moving your <<bottom>> away from <<their>> penis.</span>
<<else>>
<span class="blue">You shift your pelvis in desperation, moving your <<bottom>> away from <<their>> penis.</span>
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Speech [widget]
<<widget "cumspeech">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $playergenderappearance is "m">>
<<if $devstate gte 1>>
<<if $orgasmcount gte 24 and $speechorgasmnocumcount is 0>><<set $speechorgasmnocumcount += 1>>
<<He>> speaks. "You climaxed but nothing came out! What's wrong with you?"
<<elseif $speechorgasmnocumcount gte 1>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<if $rng lte 35>>
<<He>> speaks. "Have you been over-milked or were you always this pathetic?"
<<elseif $rng lte 70>>
<<He>> speaks. "You better not be faking it."
<<else>>
<<He>> speaks. "You should be embarrassed by your lack of ejaculate."
<</if>>
<<else>><<set $speechorgasmrepeat += 1>>
<<if $rng lte 35>>
<<He>> speaks. "I think we've worn <<phim>> out already."
<<elseif $rng lte 70>>
<<He>> speaks. "Still nothing coming out. This is disappointing."
<<else>>
<<He>> speaks. "Maybe if we're a bit rougher we'll get some semen to come out?"
<</if>>
<</if>>
<<elseif $orgasmcount gte 18 and $speechorgasmweakcumcount is 0>><<set $speechorgasmweakcumcount += 1>>
<<He>> speaks. "Is that really all the cum you can manage?"
<<else>>
<<if $speechorgasmcount is 1>>
<<if $speechorgasmrepeat is 1>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "You're cumming! That's it, let it out, don't hold any back."
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "<<pShe>> really is cumming!"
<</if>>
<<elseif $speechorgasmcount is 2>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "You're releasing even more cum! Have you no shame?"
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "Cumming again? <<pShe>> is so dirty!"
<</if>>
<<elseif $speechorgasmcount is 3>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "Don't try to hide it, you like being milked of your cum."
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "<<pShe>> is cumming again? This is great!"
<</if>>
<<elseif $speechorgasmcount is 4>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "Let out all your precious dick-milk."
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "We'll milk <<pHim>> dry at this rate."
<</if>>
<<elseif $speechorgasmcount is 5>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "You've cum so much! You're making a real mess you know."
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "I want to keep some of <<pher>> cum for later."
<</if>>
<<else>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "So much cum, I don't know whether to be impressed or embarrassed for you."
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "<<pShe>> has cum so much. Is <<pshe>> going to be okay?"
<</if>>
<</if>>
<</if>>
<<else>>
<<if $speechorgasmcount is 1>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "You're cumming! But there's no actual cum, I guess you're still too young."
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "<<pShe>> might be too young to ejaculate, but look at <<pher>> little dick twitch!"
<</if>>
<<elseif $speechorgasmcount is 2>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "Another orgasm already? You're really sensitive!"
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "<<pHer>> orgasmic spasms are so cute!"
<</if>>
<<elseif $speechorgasmcount is 3>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "I see you've reached your peak again, you dirty <<girlstop>>"
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "All this attention is getting <<phim>> off really easily."
<</if>>
<<elseif $speechorgasmcount is 4>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "Don't worry, I'm sure you'll be a fountain of cum one day."
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "The look on <<pher>> face when <<pshe>> cums is priceless."
<</if>>
<<elseif $speechorgasmcount is 5>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "I'll never get tired of your orgasms."
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "I didn't know making a little <<girl>> cum over and over would be so much fun!"
<</if>>
<<else>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "Just when I think you can't possibly have any left in you, you spasm again!"
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "Careful not to overdo it, <<pshe>> might break if <<pshe>> cums too much."
<</if>>
<</if>>
<</if>>
<<else>>
<<if $speechorgasmcount is 1>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "I knew you'd enjoy it, your spasms don't lie."
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "<<pShe>> spasms so delightfully when <<pshe>> cums."
<</if>>
<<elseif $speechorgasmcount is 2>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "How does this orgasm feel? Better than the last I bet."
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "<<pHer>> pussy is absolutely drenched!"
<</if>>
<<elseif $speechorgasmcount is 3>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "You're cumming again? You're such a dirty slut!"
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "<<pShe>> is so very sensitive."
<</if>>
<<elseif $speechorgasmcount is 4>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "I hope you remember me, what with all these orgasms I'm giving you."
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "<<pShe>> is cumming again? This is great."
<</if>>
<<elseif $speechorgasmcount is 5>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "You're cumming over and over again, you must be quite the slut!"
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "<<pShe>> is cumming again! Such a nasty bitch."
<</if>>
<<else>>
<<if $speechorgasmrepeat is 0>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "Making a <<girl>> cum repeatedly is so much fun."
<<else>><<set $speechorgasmrepeat += 1>>
<<He>> speaks. "Careful not to overdo it, <<pshe>> might break if <<pshe>> cums too much."
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatspeech">><<nobr>>
<<set $rng to random(1, 100)>>
<<if $speechcrossdressangry is 1>>
<<if $rng gte 81>>
<<He>> glares at your newly-exposed <<genitalsstop>> "You thought you could trick me? Time to show you your place."
<<elseif $rng gte 61>>
<<He>> glares at your newly-exposed <<genitalsstop>> "I bet you're real happy you tricked me. You won't be smiling when I'm through with you."
<<elseif $rng gte 41>>
<<He>> glares at your newly-exposed <<genitalsstop>> "Fucking <<bitchcomma>> I'm gonna fuck you like you're a <<if $playergender is "m">>girl<<else>>boy<</if>> anyway."
<<elseif $rng gte 21>>
<<He>> glares at your newly-exposed <<genitalsstop>> "You think that's funny? I'm gonna fuck you senseless anyway."
<<else>>
<<He>> glares at your newly-exposed <<genitalsstop>> "You'll pay for this, slut."
<</if>>
<<elseif $speechcrossdressaroused is 1>>
<<if $rng gte 81>>
<<He>> gazes with hunger at your newly exposed <<genitalsstop>> "What a treat!"
<<elseif $rng gte 61>>
<<He>> gazes with hunger at your newly exposed <<genitalsstop>> "You're full of surprises."
<<elseif $rng gte 41>>
<<He>> gazes with hunger at your newly exposed <<genitalsstop>> "Nothing gets me going like a crossdressing slut."
<<elseif $rng gte 21>>
<<He>> gazes with hunger at your newly exposed <<genitalsstop>> "It's like unwrapping a present."
<<else>>
<<He>> gazes with hunger at your newly exposed <<genitalsstop>> "Sneaky slut, I know just what to do with you."
<</if>>
<<elseif $speechcrossdressshock is 1>>
<<if $rng gte 81>>
<<He>> stares at your <<genitals>> in shock. "I'm not normally into this sort of thing. You're pretty cute though."
<<elseif $rng gte 61>>
<<He>> stares at your <<genitals>> in shock. "I never thought it could look so tasty."
<<elseif $rng gte 41>>
<<He>> stares at your <<genitals>> in shock. "You're a sneaky one."
<<elseif $rng gte 21>>
<<He>> stares at your <<genitals>> in shock. "This is fine too."
<<else>>
<<He>> stares at your <<genitals>> in shock. "You had me completely fooled."
<</if>>
<<elseif $speechcrossdressdisappointed is 1>>
<<if $rng gte 81>>
<<He>> looks at your <<genitals>> and sighs. "This isn't what I signed up for."
<<elseif $rng gte 61>>
<<He>> looks at your <<genitals>> and sighs. "I've come this far I guess."
<<elseif $rng gte 41>>
<<He>> looks at your <<genitals>> and sighs. "Cute, but that isn't what I wanted."
<<elseif $rng gte 21>>
<<He>> looks at your <<genitals>> and sighs. "I bet you think this is funny."
<<else>>
<<He>> looks at your <<genitals>> and sighs. "Why do I keep falling for this?"
<</if>>
<<elseif $speechgenitals is 1>>
<<if $playergenderappearance is $playergender>>
<<if $playergender is "m">>
<<if $devstate gte 1>>
<<if $enemyanger lte 20>>
<<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your dick looks delicious!"
<<elseif $enemyanger lte 100>>
<<He>> <<admires>> your newly-exposed <<genitalsstop>> "You're really vulnerable now, you'd better not piss me off."
<<else>>
<<He>> <<admires>> your newly-exposed <<genitalsstop>> "There, now you're exposed like the slut you are."
<</if>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your little cock is so cute!"
<<elseif $enemyanger lte 100>>
<<He>> laughs at your newly-exposed <<genitalsstop>> "It's so small!"
<<else>>
<<He>> <<admires>> your newly-exposed <<genitalsstop>> "I knew it wouldn't be very impressive, but this is just pathetic."
<</if>>
<</if>>
<<else>>
<<if $devstate is 0>>
<<if $enemyanger lte 20>>
<<He>> <<admires>> your newly-exposed <<genitalsstop>> "Aww, your little pussy is so cute!"
<<elseif $enemyanger lte 100>>
<<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your pussy is so youthful, I wonder how much it could take."
<<else>>
<<He>> <<admires>> your newly-exposed <<genitalsstop>> "I can see everything now, whore."
<</if>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> <<admires>> your newly-exposed <<genitalsstop>> "Your pussy is so enticing!"
<<elseif $enemyanger lte 100>>
<<He>> <<admires>> your newly-exposed <<genitalsstop>> "Don't be shy, a pussy like this was made to be exposed."
<<else>>
<<He>> <<admires>> your newly-exposed <<genitalsstop>> "There, now you're exposed like the slut you are."
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $speechbreasts is 1>>
<<if $playergenderappearance is $playergender>>
<<if $playergender is "m">>
<<if $breastsize lte 0>>
<<He>> <<admires>> your newly-exposed <<breastsstop>>
<<elseif $breastsize lte 1>>
<<He>> <<admires>> your newly-exposed <<breastsstop>>
<<elseif $breastsize lte 2>>
<<He>> <<admires>> your newly-exposed <<breastsstop>> "That's a nice pair of bitch-tits you've got there."
<<elseif $breastsize lte 4>>
<<He>> <<admires>> your newly-exposed <<breastsstop>> "You have breasts like a woman!"
<<else>>
<<He>> <<admires>> your newly-exposed <<breastsstop>> "Those things are gigantic! Maybe you'll share some boy-milk."
<</if>>
<<else>>
<<if $breastsize lte 0>>
<<He>> <<admires>> your newly-exposed <<breastsstop>> "Don't be ashamed about being flat, it's really cute."
<<elseif $breastsize lte 1>>
<<He>> <<admires>> your newly-exposed <<breastsstop>> "Nothing quite like developing breasts. So lewd and cute."
<<elseif $breastsize lte 2>>
<<He>> <<admires>> your newly-exposed <<breastsstop>> "Your small breasts are so lewd."
<<elseif $breastsize lte 4>>
<<He>> <<admires>> your newly-exposed <<breastsstop>> "Don't be ashamed about having your breasts displayed like this, it's what they're for."
<<else>>
<<He>> <<admires>> your newly-exposed <<breastsstop>> "They're so big! You'd make a fine cow."
<</if>>
<</if>>
<</if>>
<<elseif $speechscream is 1>><<set $speechscream to 0>>
<<if $rng lte 20>>
<<He>> speaks. "Shut your fucking mouth."
<<elseif $rng lte 40>>
<<He>> speaks. "Are you trying to make me hurt you? Be quiet!"
<<elseif $rng lte 60>>
<<He>> speaks. "Things are going to be difficult for you if you keep resisting."
<<elseif $rng lte 80>>
<<He>> speaks. "Stupid slut, no one's going to help you."
<<else>>
<<He>> speaks. "Crying for help? No one gives a shit."
<</if>>
<<elseif $speechvaginaescape is 1>><<set $speechvaginaescape to 0>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "I can't enjoy you properly if you keep squirming around."
<<elseif $rng lte 70>>
<<He>> speaks. "Be still now."
<<else>>
<<He>> speaks. "You're a feisty little thing!"
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled."
<<elseif $rng lte 70>>
<<He>> speaks. "Stop resisting."
<<else>>
<<He>> speaks. "I love it when you squirm."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "Do you think that will stop me, bitch?"
<<elseif $rng lte 70>>
<<He>> speaks. "The sooner you accept that you're nothing but a cock-sleeve the easier it'll be for you."
<<else>>
<<He>> speaks. "Your pussy is mine slut, stop fighting it."
<</if>>
<</if>>
<<elseif $speechpenisescape is 1>><<set $speechpenisescape to 0>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "I can't enjoy you properly if you keep squirming around."
<<elseif $rng lte 70>>
<<He>> speaks. "Be still now."
<<else>>
<<He>> speaks. "You're a feisty little thing!"
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled."
<<elseif $rng lte 70>>
<<He>> speaks. "Stop resisting."
<<else>>
<<He>> speaks. "I love it when you squirm."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "Do you think that will stop me, bitch?"
<<elseif $rng lte 70>>
<<He>> speaks. "The sooner you accept that you're nothing but a piece of fuckmeat the easier it'll be for you."
<<else>>
<<He>> speaks. "Your dick is mine slut, stop fighting it."
<</if>>
<</if>>
<<elseif $speechotheranusescape is 1>><<set $speechotheranusescape to 0>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "I can't enjoy you properly if you keep squirming around."
<<elseif $rng lte 70>>
<<He>> speaks. "Be still now."
<<else>>
<<He>> speaks. "You're a feisty little thing!"
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled."
<<elseif $rng lte 70>>
<<He>> speaks. "Stop resisting."
<<else>>
<<He>> speaks. "I love it when you squirm."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "Do you think that will stop me, bitch?"
<<elseif $rng lte 70>>
<<He>> speaks. "The sooner you accept that you're nothing but a piece of fuckmeat the easier it'll be for you."
<<else>>
<<He>> speaks. "Your dick is mine slut, stop fighting it."
<</if>>
<</if>>
<<elseif $speechanusescape is 1>><<set $speechanusescape to 0>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "I can't enjoy you properly if you keep squirming around."
<<elseif $rng lte 70>>
<<He>> speaks. "Be still now."
<<else>>
<<He>> speaks. "You're a feisty little thing!"
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Keep pretending you don't want to be fucked, I'm not fooled."
<<elseif $rng lte 70>>
<<He>> speaks. "Stop resisting."
<<else>>
<<He>> speaks. "I love it when you squirm."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "Do you think that will stop me, bitch?"
<<elseif $rng lte 70>>
<<He>> speaks. "The sooner you accept that you're nothing but a cock-sleeve the easier it'll be for you."
<<else>>
<<He>> speaks. "Your ass is mine slut, stop fighting it."
<</if>>
<</if>>
<<elseif $speechpenispenetrated is 1>>
<<if $devstate gte 1>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Yes! Yes! Give it to me! AH!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "I've been needing this so badly."
<<else>>
<<He>> speaks. "You feel so good inside me."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "UHH! That's it...Not long now... AH!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "That's it right there, good <<girlstop>>"
<<else>>
<<He>> speaks "I've been waiting too long for this, don't even think about stopping!"
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "You... Stupid... AHH!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> mocks you. "What's it like having your dick dominated like this?"
<<else>>
<<He>> mocks you. "You're right where you belong."
<</if>>
<</if>>
<<else>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Oh! You... I... AHHH!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "You're so cute when you're being fucked."
<<else>>
<<He>> speaks. "Just relax, I'll look after your dick."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Keep... going... not long now."
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Nothing like a the cock of a little <<girlstop>>"
<<else>>
<<He>> speaks. "You like being inside me, don't you?"
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "You... Stupid... AHH!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "You make a good fucktoy."
<<else>>
<<He>> speaks. "You're mine now, <<girlstop>>"
<</if>>
<</if>>
<</if>>
<<elseif $speechotheranuspenetrated is 1>>
<<if $devstate gte 1>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Yes! Yes! Give it to me! Fill me up!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "I've been needing this so badly."
<<else>>
<<He>> speaks. "You feel so good inside me."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "UHH! That's it...Not long now... AH!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "That's it right there, good <<girlstop>>"
<<else>>
<<He>> speaks "I've been waiting too long for this, don't even think about stopping!"
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "You... Stupid... AHH!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> mocks you. "What's it like having your dick dominated like this?"
<<else>>
<<He>> mocks you. "You're right where you belong."
<</if>>
<</if>>
<<else>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Oh! You... I... AHHH!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "You're so cute when you're being fucked."
<<else>>
<<He>> speaks. "Just relax, I'll look after your dick."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Keep... going... not long now."
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Nothing like a the cock of a little <<girlstop>>"
<<else>>
<<He>> speaks. "You like being inside me, don't you?"
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "You... Stupid... AHH!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "You make a good fucktoy."
<<else>>
<<He>> speaks. "You're mine now, <<girlstop>>"
<</if>>
<</if>>
<</if>>
<<elseif $speechvaginapenetrated is 1>>
<<if $devstate gte 1>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "I'm gonna fill you up soon, I hope you're ready!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "You feel so nice around my dick."
<<else>>
<<He>> speaks. "Your pussy is so warm."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "That's it! Take it, whore!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "Good <<girlstop>>"
<<else>>
<<He>> speaks "Your body is welcoming me at least."
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Take it! Take it all you worthless slut!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> mocks you. "What's it like having your pussy dominated like this?"
<<else>>
<<He>> mocks you. "You're right where you belong."
<</if>>
<</if>>
<<else>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Your little pussy is so good!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "You're so cute when you're being fucked."
<<else>>
<<He>> speaks. "Just relax, I'll look after you."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Keep... going... not long now."
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Nothing like a the cunt of a little <<girlstop>>"
<<else>>
<<He>> speaks. "You like being filled like this, don't you?"
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Don't act like you didn't want this, I can feel you squeezing my dick, begging for my cum."
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "This is your place, remember that."
<<else>>
<<He>> speaks. "You're mine now, <<girlstop>>"
<</if>>
<</if>>
<</if>>
<<elseif $speechanuspenetrated is 1>>
<<if $devstate gte 1>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "I'm gonna fill you up soon, I hope you're ready!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "You feel so nice around my dick."
<<else>>
<<He>> speaks. "Your butt is so warm."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "That's it! Take it, whore!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "Good <<girlstop>>"
<<else>>
<<He>> speaks "Your body is welcoming me at least."
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Take it! Take it all you worthless slut!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> mocks you. "What's it like having your ass dominated like this?"
<<else>>
<<He>> mocks you. "You're right where you belong."
<</if>>
<</if>>
<<else>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Your little butt is so tight!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "You're so cute when you're being fucked."
<<else>>
<<He>> speaks. "Just relax, I'll look after you."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Keep... going... not long now."
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Nothing like a little <<girl>> fucktoy."
<<else>>
<<He>> speaks. "You like being filled like this, don't you?"
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Don't act like you didn't want this, I can feel you squeezing my dick, begging for my cum."
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "This is your place, remember that."
<<else>>
<<He>> speaks. "You're mine now, <<girlstop>>"
<</if>>
<</if>>
<</if>>
<<elseif $speechmouthpenetrated is 1>>
<<if $devstate gte 1>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "I'm gonna fill you up soon, I hope you're ready!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "You feel so nice around my dick."
<<else>>
<<He>> speaks. "Your mouth is so warm."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "That's it! Take it, whore!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "Good <<girlstop>>"
<<else>>
<<He>> speaks "Your throat is welcoming me at least."
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Take it! Take it all you worthless slut!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> mocks you. "What's it like being dominated like this?"
<<else>>
<<He>> mocks you. "You're right where you belong."
<</if>>
<</if>>
<<else>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Keep going, I'm almost there!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "You're so cute with your lips around my dick."
<<else>>
<<He>> speaks. "Just relax, I'll look after you."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Keep... going... not long now."
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Nothing like a little <<girl>> as a fucktoy."
<<else>>
<<He>> speaks. "You like being filled like this, don't you?"
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Don't act like you didn't want this, your mouth was made for it."
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks hushedly. "This is your place, remember that."
<<else>>
<<He>> speaks. "You're mine now, <<girlstop>>"
<</if>>
<</if>>
<</if>>
<<elseif $speechvaginaimminent is 1>>
<<if $vaginalvirginity is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "My dick is pressing against your virgin pussy... I could deflower you at any moment."
<<else>>
<<He>> speaks. "I'm an inch away from taking your virginity, bitch."
<</if>>
<<else>>
<<if $enemyanger lte 60>>
<<He>> speaks. "Just having the tip pressing against you like this is driving me mad!"
<<else>>
<<He>> speaks. "I hope your pussy is ready, I sure am."
<</if>>
<</if>>
<<elseif $speechpenisimminent is 1>>
<<if $penilevirginity is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "My pussy is pressing against your virgin dick... I could deflower you at any moment."
<<else>>
<<He>> speaks. "I'm an inch away from taking your virginity, bitch."
<</if>>
<<else>>
<<if $enemyanger lte 60>>
<<He>> speaks. "Just having the tip pressing against me like this is driving me mad!"
<<else>>
<<He>> speaks. "I hope your dick is ready, I sure am."
<</if>>
<</if>>
<<elseif $speechotheranusimminent is 1>>
<<if $penilevirginity is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "My ass is pressing against your virgin dick... I could deflower you at any moment."
<<else>>
<<He>> speaks. "I'm an inch away from taking your virginity, bitch."
<</if>>
<<else>>
<<if $enemyanger lte 60>>
<<He>> speaks. "Just having the tip pressing against me like this is driving me mad!"
<<else>>
<<He>> speaks. "I hope your dick is ready, I sure am."
<</if>>
<</if>>
<<elseif $speechanusimminent is 1>>
<<if $analvirginity is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "My dick is pressing against your virgin ass... It's gonna be a tight fit!"
<<else>>
<<He>> speaks. "I'm an inch away from taking your anal virginity, bitch."
<</if>>
<<else>>
<<if $enemyanger lte 60>>
<<He>> speaks. "Just having the tip pressing against you like this is driving me mad!"
<<else>>
<<He>> speaks. "I hope your ass is ready, my dick sure is!"
<</if>>
<</if>>
<<elseif $speechmouthimminent is 1>>
<<if $oralvirginity is 1>>
<<if $enemyanger lte 60>>
<<He>> speaks. "You've never tasted dick before have you? You're in for a treat!"
<<else>>
<<He>> speaks. "You've never tasted dick before have you? If you bite me, I'll fuck you up."
<</if>>
<<else>>
<<if $enemyanger lte 60>>
<<He>> speaks. "Just having the tip pressing against you like this is driving me mad!"
<<else>>
<<He>> speaks. "Open wide, whore."
<</if>>
<</if>>
<<elseif $speechapologise is 1>>
<<if $enemyanger lte 20>>
<<He>> speaks. "How could I be mad at a little hottie like you?"
<<elseif $enemyanger lte 100>>
<<He>> speaks. "I can think of a few ways you can make it up to me."
<<else>>
<<He>> speaks. "You better not be lying to me, or you'll be real sorry."
<</if>>
<<elseif $speechvaginaentrance is 1>>
<<if $playergenderappearance is "m">>
<<if $enemyanger lte 20>>
<<He>> speaks. "Don't worry, I'll be gentle with your cock."
<<elseif $enemyanger lte 100>>
<<He>> speaks. "I can't wait to fuck you."
<<else>>
<<He>> speaks. "Don't try to squirm. You're mine."
<</if>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> speaks. "Don't worry, I'll be gentle with your pussy."
<<elseif $enemyanger lte 100>>
<<He>> speaks. "I can't wait to fuck you."
<<else>>
<<He>> speaks. "Don't try to squirm away. You're mine."
<</if>>
<</if>>
<<elseif $speechanusentrance is 1>>
<<if $enemyanger lte 20>>
<<He>> speaks. "Don't worry, I'll be gentle with your ass."
<<elseif $enemyanger lte 100>>
<<He>> speaks. "I can't wait to fuck you."
<<else>>
<<He>> speaks. "Don't try to squirm away, your little ass is mine."
<</if>>
<<elseif $speechmouthentrance is 1>>
<<if $enemyanger lte 20>>
<<He>> speaks. "Let's see that tongue of yours."
<<elseif $enemyanger lte 100>>
<<He>> speaks. "I can't wait to feel your tongue on my dick."
<<else>>
<<He>> speaks. "I want your lips around my dick. Now."
<</if>>
<<elseif $speechpenisentrance is 1>>
<<if $playergenderappearance is "f">>
<<if $enemyanger lte 20>>
<<He>> speaks. "Your pussy is so close to mine, the anticipation is almost too much!"
<<elseif $enemyanger lte 100>>
<<He>> speaks. "Your pussy is eager for mine, don't try to hide it."
<<else>>
<<He>> speaks. "I hope you satisfy me, for your sake."
<</if>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> speaks. "Your dick is so close to my pussy, the anticipation is almost too much!"
<<elseif $enemyanger lte 100>>
<<He>> speaks. "Your dick is eager for my pussy, don't try to hide it."
<<else>>
<<He>> speaks. "I hope you satisfy me, for your sake."
<</if>>
<</if>>
<<elseif $speechotheranusentrance is 1>>
<<if $enemyanger lte 20>>
<<He>> speaks. "Is my ass making you feel good?"
<<elseif $enemyanger lte 100>>
<<He>> speaks. "Your dick is eager for my ass, don't try to hide it."
<<else>>
<<He>> speaks. "I hope you satisfy me, for your sake."
<</if>>
<<elseif $speechvaginawithhold is 1>>
<<if $enemyanger lte 20>>
<<He>> speaks. "I really wish I could fuck you, guess I'll have to make do."
<<elseif $enemyanger lte 100>>
<<He>> speaks. "Are you sure you don't want my dick? Your pussy seems to."
<<else>>
<<He>> speaks. "Fuck, I can't hold back like this for long."
<</if>>
<<elseif $speechanuswithhold is 1>>
<<if $enemyanger lte 20>>
<<He>> speaks. "I really wish I could ass fuck you, guess I'll have to make do."
<<elseif $enemyanger lte 100>>
<<He>> speaks. "Are you sure you don't want my dick? Your ass is so close..."
<<else>>
<<He>> speaks. "Fuck, I can't hold back like this for long."
<</if>>
<<elseif $speechpeniswithhold is 1>>
<<if $enemyanger lte 20>>
<<He>> speaks. "I can't take this, I need you inside me!"
<<elseif $enemyanger lte 100>>
<<He>> speaks. "I can't take this, I need you inside me!"
<<else>>
<<He>> speaks. "Fuck, I can't hold back like this for long."
<</if>>
<<elseif $speechotheranuswithhold is 1>>
<<if $enemyanger lte 20>>
<<He>> speaks. "I can't take this, I need you inside me!"
<<elseif $enemyanger lte 100>>
<<He>> speaks. "I can't take this, I need you inside me!"
<<else>>
<<He>> speaks. "Fuck, I can't hold back like this for long."
<</if>>
<<elseif $speechvagina is 1>>
<<if $arousal gte 8000>>
<<if $enemyanger lte 20>>
<<He>> speaks. "Your pussy is so moist! You need it bad, don't you?"
<<elseif $enemyanger lte 100>>
<<He>> speaks. "You're sopping wet down here!"
<<else>>
<<He>> speaks. "Don't pretend you don't want this. Your pussy is far too wet."
<</if>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> speaks. "Don't worry, I'll soon have your pussy drenched."
<<elseif $enemyanger lte 100>>
<<He>> speaks. "How do you like the feel of me moving inside you?"
<<else>>
<<He>> speaks. "You like being treated like a cheap harlot, don't lie."
<</if>>
<</if>>
<<elseif $speechpenis is 1>>
<<if $arousal gte 8000>>
<<if $enemyanger lte 20>>
<<He>> speaks. "Your dick is so hard! You need it bad, don't you?"
<<elseif $enemyanger lte 100>>
<<He>> speaks. "Don't pretend you don't want this, not with a dick this hard."
<<else>>
<<He>> speaks. "Don't pretend you don't want this, not with a dick this hard."
<</if>>
<<else>>
<<if $enemyanger lte 20>>
<<He>> speaks. "Does my hand make you feel good?"
<<elseif $enemyanger lte 100>>
<<He>> speaks. "You like that, don't you."
<<else>>
<<He>> speaks. "Your dick is in my hand, I hope you realise who's in charge now."
<</if>>
<</if>>
<<elseif $speechanus is 1>>
<<if $enemyanger lte 20>>
<<He>> speaks. "Does my finger make you feel good?"
<<elseif $enemyanger lte 100>>
<<He>> speaks. "You like that, don't you."
<<else>>
<<He>> speaks. "You better start being good, I can be much rougher than this." <<He>> moves the finger in your anus more violently to demonstrate the point.
<</if>>
<<elseif $speechvaginamouth is 1>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Ohh! Not long now!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "How do you like the taste of my juices?"
<<else>>
<<He>> speaks. "Let's see what your tongue is capable of."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Mmm, it feels so good!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Now's your chance to satisfy me."
<<else>>
<<He>> speaks. "You don't want to disappoint me, do you?"
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "OHH! Your tongue, you stupid... AHH!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "You better swallow all my juices."
<<else>>
<<He>> speaks. "Nothing like rubbing my cunt in a fucktoy's face to remind them who's boss."
<</if>>
<</if>>
<<elseif $speechvaginavagina is 1>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Ohh! Not long now!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "How do you like the feel of my pussy against yours?"
<<else>>
<<He>> speaks. "How do you like the feel of my pussy against yours?"
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "Mmm, it feels so good!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Our juices are mingling together."
<<else>>
<<He>> speaks. "You don't want to disappoint me, do you? Rub harder."
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "OHH! Your pussy is so good!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "You act like you don't want this, but your pussy is drenching me."
<<else>>
<<He>> speaks. "You like that, slut?"
<</if>>
<</if>>
<<elseif $speechbeat is 1>>
<<if $rng lte 10>>
<<He>> speaks. "That's the least you deserve, bitch!"
<<elseif $rng lte 20>>
<<He>> speaks. "You want some more of this? Huh?"
<<elseif $rng lte 30>>
<<He>> speaks. "Hurts, don't it."
<<elseif $rng lte 40>>
<<He>> speaks. "I'll beat you into submission if I have to."
<<elseif $rng lte 50>>
<<He>> speaks. "Take that you stupid fuck!"
<<elseif $rng lte 60>>
<<He>> speaks. "There's plenty more punishment to come, whore."
<<elseif $rng lte 70>>
<<He>> speaks. "I love it when sluts cower."
<<elseif $rng lte 80>>
<<He>> speaks. "I'll have my fun, even if I have to beat it out of you."
<<elseif $rng lte 90>>
<<He>> speaks. "Maybe you like being beaten? I can accommodate that."
<<else>>
<<He>> speaks. "Afraid of me yet?"
<</if>>
<<elseif $speechhit is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> is annoyed by your attack. "Now why'd you go and do that?"
<<elseif $rng lte 70>>
<<He>> is annoyed by your attack. "Come on, don't be like that."
<<else>>
<<He>> is annoyed by your attack. "Ow! Not so rough!"
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> is annoyed by your attack. "You're starting to piss me off."
<<elseif $rng lte 70>>
<<He>> is annoyed by your attack. "Are you trying to get yourself hurt?"
<<else>>
<<He>> is annoyed by your attack. "Keep this up and you'll be in a lot of trouble, little <<girlstop>>"
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> is enraged by your attack. "I'm going to fucking murder you if you don't stop."
<<elseif $rng lte 70>>
<<He>> is enraged by your attack. "I'm going to show you your place, <<bitchstop>>"
<<else>>
<<He>> is enraged by your attack. "Ungrateful piece of shit."
<</if>>
<</if>>
<<elseif $speechthroat is 1>>
<<if $rng lte 20>>
<<He>> tightens <<his>> grip around your throat. "What's the matter? Trouble breathing?"
<<elseif $rng lte 40>>
<<He>> tightens <<his>> grip around your throat. "Don't lose consciousness just yet, I want you to be awake for this."
<<elseif $rng lte 60>>
<<He>> tightens <<his>> grip around your throat. "You better start being nice to me if you want to breathe freely."
<<elseif $rng lte 80>>
<<He>> tightens <<his>> grip around your throat. "Too tight for you? Maybe you should stop being such a brat."
<<else>>
<<He>> tightens <<his>> grip around your throat. "I love it when they squirm."
<</if>>
<<elseif $speechvaginafoot is 1>>
<<if $enemyanger lte 20>>
<<He>> speaks. "I can feel you leaking on my toes."
<<elseif $enemyanger lte 100>>
<<He>> speaks. "I know you like being trodden on like this, don't pretend otherwise."
<<else>>
<<He>> speaks. "It's probably best I use my foot, I don't know where your slutty slit has been."
<</if>>
<<elseif $speechpenisfoot is 1>>
<<if $enemyanger lte 20>>
<<He>> speaks. "Do you like the feel of my feet?"
<<elseif $enemyanger lte 100>>
<<He>> speaks. "I know you like being trodden on like this, don't pretend otherwise."
<<else>>
<<He>> speaks. "It's probably best I use my foot, I don't know where your filthy dick has been."
<</if>>
<<elseif $speechchastity is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "This belt is on pretty tight."
<<elseif $rng lte 70>>
<<He>> speaks. "I can't get it off."
<<else>>
<<He>> speaks. "I really want to get under this thing."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Oh, you little tease."
<<elseif $rng lte 70>>
<<He>> speaks. "Fuck, how do I get this off?"
<<else>>
<<He>> speaks. "Just you wait until I get this off of you. Oh, the fun we'll have."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "Something's gonna break, either you or this belt."
<<elseif $rng lte 70>>
<<He>> speaks. "Fuck you, and fuck this belt."
<<else>>
<<He>> speaks. "Just you wait until I get this off."
<</if>>
<</if>>
<<elseif $speechstripstruggle is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "Come on, don't be shy."
<<elseif $rng lte 70>>
<<He>> speaks. "You're so beautiful, I have to see more of you."
<<else>>
<<He>> speaks. "I really want to get under this thing."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Oh, you little tease."
<<elseif $rng lte 70>>
<<He>> speaks. "Stop struggling!"
<<else>>
<<He>> speaks. "If you let me take your clothes off, things will go easier for you."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "Give me your clothes, bitch!"
<<elseif $rng lte 70>>
<<He>> speaks. "You're getting stripped, slut. Stop fighting it."
<<else>>
<<He>> speaks. "Your clothes belong to me now, stop struggling."
<</if>>
<</if>>
<<elseif $speechstruggle is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "You're a feisty little thing!"
<<elseif $rng lte 70>>
<<He>> speaks. "Calm down, you're not going to be hurt."
<<else>>
<<He>> speaks. "Just be calm and let it happen."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Stop struggling, or I'll get angry."
<<elseif $rng lte 70>>
<<He>> speaks. "If you don't want things to get worse, then calm down."
<<else>>
<<He>> speaks. "A good <<girl>> wouldn't struggle. Do you want to be punished?"
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "Be still, you ungrateful bitch!"
<<elseif $rng lte 70>>
<<He>> speaks. "Stop struggling and accept your place."
<<else>>
<<He>> speaks. "Stupid slut! Stop it!"
<</if>>
<</if>>
<<elseif $speechspank is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "Have you learned your lesson yet?"
<<elseif $rng lte 70>>
<<He>> speaks. "If you're a good <<girl>> in the future, then you won't need to be punished."
<<else>>
<<He>> speaks. "This hurts me more than it hurts you."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "I could spank you far harder than this if I wanted."
<<elseif $rng lte 70>>
<<He>> speaks. "If you don't want things to get worse, then stop acting like a brat."
<<else>>
<<He>> speaks. "You've been a bad <<girlstop>> So you get punished. It's as simple as that."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "You're going to take your punishment, and when I'm done you're going to thank me for it!"
<<elseif $rng lte 70>>
<<He>> speaks. "You deserve far worse than this."
<<else>>
<<He>> speaks. "I'm gonna spank your butt raw, little <<girlstop>>"
<</if>>
<</if>>
<<elseif $speecharms is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "If I give you your arms back, will you be good?"
<<elseif $rng lte 70>>
<<He>> speaks. "Some people like being restrained, you know."
<<else>>
<<He>> speaks. "It's cute when they can't use their arms."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "I'd release your arms if I was sure you wouldn't be a brat."
<<elseif $rng lte 70>>
<<He>> speaks. "If you prove that you're nice, then I won't have to restrain you."
<<else>>
<<He>> speaks. "You're completely helpless."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "You're completely at my mercy, get used to it."
<<elseif $rng lte 70>>
<<He>> speaks. "Try to struggle free, I dare you."
<<else>>
<<He>> speaks. "I know you love being restrained like this, you dirty slut."
<</if>>
<</if>>
<<elseif $speechclit is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "Does having your clit teased feel good?"
<<elseif $rng lte 70>>
<<He>> speaks. "Your little clit is so cute!"
<<else>>
<<He>> speaks. "Your clit is really firm. I guess that means you like it."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Your clit is so much fun to play with."
<<elseif $rng lte 70>>
<<He>> speaks. "I could hurt instead of pleasure you you know, best be a good <<girlstop>>"
<<else>>
<<He>> speaks. "You don't want to annoy me, not with your clit vulnerable like this."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "You like having your bean toyed with, bitch?"
<<elseif $rng lte 70>>
<<He>> speaks. "Nothing like teasing some slut's clit to assert your superiority."
<<else>>
<<He>> speaks. "The fucktoy reacts to having its clit teased, what a surprise."
<</if>>
<</if>>
<<elseif $speechglans is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "Does having your dick played with feel good?"
<<elseif $rng lte 70>>
<<He>> speaks. "Your face is so cute when your dick is being teased like this!"
<<else>>
<<He>> speaks. "Your dick is really firm. I guess that means you like it."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Your dick is so much fun to play with."
<<elseif $rng lte 70>>
<<He>> speaks. "I could hurt instead of pleasure you you know, best be a good <<girlstop>>"
<<else>>
<<He>> speaks. "You don't want to annoy me, not with your dick vulnerable like this."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "You like having your dick toyed with, bitch?"
<<elseif $rng lte 70>>
<<He>> speaks. "Nothing like teasing some fucktoy's dick to assert your superiority."
<<else>>
<<He>> speaks. "The fucktoy reacts to having its glans teased, what a surprise."
<</if>>
<</if>>
<<elseif $speechbottom is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "Does having your butt fondled feel good?"
<<elseif $rng lte 70>>
<<He>> speaks. "Your face is so cute when your butt is being teased like this!"
<<else>>
<<He>> speaks. "Your butt is so shapely."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Your butt is so much fun to play with."
<<elseif $rng lte 70>>
<<He>> speaks. "I could hurt instead of pleasure you you know, best be a good <<girlstop>>"
<<else>>
<<He>> speaks. "If you annoy me, I'll give you a spanking."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "You like having your ass toyed with, bitch?"
<<elseif $rng lte 70>>
<<He>> speaks. "Bitches like you deserve a hard spanking."
<<else>>
<<He>> speaks. "Nice ass. At least you've got something going for you, slut."
<</if>>
<</if>>
<<elseif $speechhair is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "Your hair is fun to play with."
<<elseif $rng lte 70>>
<<He>> speaks. "Your hair is silky smooth."
<<else>>
<<He>> speaks. "Your hair is so beautiful."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Your hair is fun to yank around."
<<elseif $rng lte 70>>
<<He>> speaks. "I could really hurt you if I pulled hard enough, best be a good <<girlstop>>"
<<else>>
<<He>> speaks. "Your hair makes a fine leash."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "You like having your hair pulled, bitch?"
<<elseif $rng lte 70>>
<<He>> speaks. "You're staying right where I want you."
<<else>>
<<He>> speaks. "You'll give me what I want, or I'll keep pulling."
<</if>>
<</if>>
<<elseif $speechchestrub is 1>>
<<if $playergenderappearance is "m">>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "I'm gonna cum all over your chest!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "I bet your nipples are a weak spot."
<<else>>
<<He>> speaks. "Do you like the sight of my dick?"
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "You'll be drenched when I'm done!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Nothing quite like getting off on a boy's chest."
<<else>>
<<He>> speaks. "Be on your best behaviour, or I'll find some other part of you to fuck."
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "I'm gonna mark you with my seed!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "You'll be begging for more when I'm done, fuckboy."
<<else>>
<<He>> speaks. "Don't get any delusions of grandeur, you're just a cum rag."
<</if>>
<</if>>
<<else>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> is lost in the moment. "I'm gonna cum all over your flat chest!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Flat breasts are so lewd..."
<<else>>
<<He>> speaks. "Don't be ashamed of your small breasts, it's cute."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> speaks. "They may be small, but your breasts feel good on my dick."
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Keep it up, whore."
<<else>>
<<He>> speaks. "Your breasts are so small. You'll have to make it up to me in other ways."
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> speaks. "I'm gonna cover your pathetic excuse for breasts in my seed, and you're gonna thank me for it."
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "What's it like to have such an inadequate rack?"
<<else>>
<<He>> speaks. "Your breasts are pathetic by the way."
<</if>>
<</if>>
<</if>>
<<elseif $speechbreastrub is 1>>
<<if $enemyanger lte 20>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> speaks. "I'm gonna cum all over your delicious breasts!"
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Nothing like a boob job from a cutie."
<<else>>
<<He>> speaks. "My dick feels so good between your breasts."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> speaks. "Careful, or I might squirt in your face."
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Your boobs were made for pleasuring dick."
<<else>>
<<He>> speaks. "Keep those tits of yours around my dick."
<</if>>
<<else>>
<<if $enemyarousal gte ($enemyarousalmax / 5) * 4>>
<<He>> speaks. "That's it, take it between your tits like the slut you are."
<<elseif $enemyarousal gte ($enemyarousalmax / 5) * 2>>
<<He>> speaks. "Take it, bitch!"
<<else>>
<<He>> speaks. "You better be good at this, for your sake."
<</if>>
<</if>>
<<elseif $speechplead is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 20>>
<<He>> speaks. "You don't want to stop really."
<<elseif $rng lte 40>>
<<He>> speaks. "Don't be silly, you're enjoying this."
<<elseif $rng lte 60>>
<<He>> speaks. "It'll be over before you know it."
<<elseif $rng lte 80>>
<<He>> speaks. "You're not going to be hurt you know."
<<else>>
<<He>> speaks. "Don't worry, I'll be gentle."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 20>>
<<He>> speaks. "This is happening, one way or another."
<<elseif $rng lte 40>>
<<He>> speaks. "Don't try to guilt me."
<<elseif $rng lte 60>>
<<He>> speaks. "You say that, but your body tells a different story."
<<elseif $rng lte 80>>
<<He>> speaks. "I'm not stopping until I'm satisfied."
<<else>>
<<He>> speaks. "All the more reason to please me, it'll be over faster."
<</if>>
<<else>>
<<if $rng lte 20>>
<<He>> speaks. "Don't make me laugh, a slut like you can't get enough of this."
<<elseif $rng lte 40>>
<<He>> speaks. "We're not stopping until I'm done, whore."
<<elseif $rng lte 60>>
<<He>> speaks. "You're a selfish little shit aren't you."
<<elseif $rng lte 80>>
<<He>> speaks. "Did I give you permission to speak?"
<<else>>
<<He>> speaks. "Don't make me laugh, <<bitchstop>> You're gagging for this."
<</if>>
<</if>>
<<elseif $speechmoan is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 20>>
<<He>> speaks. "I knew you'd love it."
<<elseif $rng lte 40>>
<<He>> speaks. "Don't worry, I'll use you properly."
<<elseif $rng lte 60>>
<<He>> speaks. "Your voice is so cute."
<<elseif $rng lte 80>>
<<He>> speaks. "You're such a good <<girlstop>>"
<<else>>
<<He>> speaks. "You're so precious."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 20>>
<<He>> speaks. "That's more like it."
<<elseif $rng lte 40>>
<<He>> speaks. "Trying to butter me up? You still need to be punished."
<<elseif $rng lte 60>>
<<He>> speaks. "You like that? Filthy slut."
<<elseif $rng lte 80>>
<<He>> speaks. "You'd make a fine pet."
<<else>>
<<He>> speaks. "Keep this up and it'll end well for you."
<</if>>
<<else>>
<<if $rng lte 20>>
<<He>> speaks. "Shut up, <<bitchcomma>> I'm on to your tricks."
<<elseif $rng lte 40>>
<<He>> speaks. "You have a sweet mouth, but I know you're a rotten whore."
<<elseif $rng lte 60>>
<<He>> speaks. "You're a submissive little shit aren't you."
<<elseif $rng lte 80>>
<<He>> speaks. "Did I give you permission to speak?"
<<else>>
<<He>> speaks. "Don't make me laugh, <<bitchstop>> You're a manipulative whore."
<</if>>
<</if>>
<<elseif $speechdemand is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 20>>
<<He>> speaks. "You certainly have a mouth on you."
<<elseif $rng lte 40>>
<<He>> speaks. "You shouldn't be so rude to your betters."
<<elseif $rng lte 60>>
<<He>> speaks. "You better start being nicer, or I'll get meaner."
<<elseif $rng lte 80>>
<<He>> speaks. "You're such a naughty <<girlstop>>"
<<else>>
<<He>> speaks. "Careful, that's no way to speak to me."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 20>>
<<He>> speaks. "Keep talking like that and I'll show you just how little you're worth."
<<elseif $rng lte 40>>
<<He>> speaks. "How dare you talk to me like that."
<<elseif $rng lte 60>>
<<He>> speaks. "If you don't start being more polite, I'll fuck you up."
<<elseif $rng lte 80>>
<<He>> speaks. "You're not making this any easier on yourself."
<<else>>
<<He>> speaks. "Keep this up and it won't end well for you."
<</if>>
<<else>>
<<if $rng lte 20>>
<<He>> speaks. "Shut the fuck up, <<bitchstop>>"
<<elseif $rng lte 40>>
<<He>> speaks. "Shut up, or I'll shut you up."
<<elseif $rng lte 60>>
<<He>> speaks. "You're a bratty little shit aren't you."
<<elseif $rng lte 80>>
<<He>> speaks. "Did I give you permission to speak?"
<<else>>
<<He>> speaks. "Don't make me laugh, <<bitchstop>> You're a weak little toy."
<</if>>
<</if>>
<<elseif $speechforgive is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 20>>
<<He>> laughs. "You forgive me? How cute."
<<elseif $rng lte 40>>
<<He>> laughs. "You forgive me? For what?"
<<elseif $rng lte 60>>
<<He>> speaks. "Shush, <<girlstop>>"
<<elseif $rng lte 80>>
<<He>> speaks. "You're a sweet little thing."
<<else>>
<<He>> laughs. "You can't be this cute."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 20>>
<<He>> speaks. "Forgive me for what?."
<<elseif $rng lte 40>>
<<He>> speaks. "I don't like what you're implying, <<girlstop>>"
<<elseif $rng lte 60>>
<<He>> speaks. "Don't worry yourself, I'll give you plenty to forgive."
<<elseif $rng lte 80>>
<<He>> speaks. "Did I ask for your forgiveness? Better keep it zipped."
<<else>>
<<He>> speaks. "Forgive me? That's presumptuous for a <<bitch>> in your position."
<</if>>
<<else>>
<<if $rng lte 20>>
<<He>> speaks. "Shut the fuck up, <<bitchstop>>"
<<elseif $rng lte 40>>
<<He>> speaks. "Don't make me laugh, <<bitchstop>> Toys like you are made to be played with."
<<elseif $rng lte 60>>
<<He>> speaks. "You're a presumptuous little shit, aren't you."
<<elseif $rng lte 80>>
<<He>> speaks. "Did I give you permission to speak?"
<<else>>
<<He>> speaks. "There's nothing wrong with putting you to your proper use."
<</if>>
<</if>>
<<elseif $speechvaginaflaunt is 1>>
<<if $playergenderappearance is "m">>
<<if $rng lte 35>>
<<He>> coos. "I can't wait to swallow your dick."
<<elseif $rng lte 70>>
<<He>> coos. "Just look at the effect you're having on me."
<<else>>
<<He>> coos. "Like what you see?"
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> coos. "I'm rather proud of my body, I'm sure you can see why."
<<elseif $rng lte 70>>
<<He>> coos. "Just look at the effect you're having on me."
<<else>>
<<He>> coos. "Like what you see?"
<</if>>
<</if>>
<<elseif $speechcoverface is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "Aww look, the little <<girl>> is covering <<pher>> face."
<<elseif $rng lte 70>>
<<He>> speaks. "<<pShe>> is so shy!"
<<else>>
<<He>> speaks. "Don't be shy little <<girlstop>>"
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Don't think you won't be recognized."
<<elseif $rng lte 70>>
<<He>> speaks. "Something to hide?"
<<else>>
<<He>> speaks. "If covering your face makes this easier for you, fine."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "<<pShe>> is covering <<pher>> face! How pathetic."
<<elseif $rng lte 70>>
<<He>> speaks. "Cover your face if you want slut, you can't hide everything."
<<else>>
<<He>> speaks. "At least I don't have to look at your whore face."
<</if>>
<</if>>
<<elseif $speechcoverpenis is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "Stop hiding your penis from me and I'll make you feel good."
<<elseif $rng lte 70>>
<<He>> speaks. "Why are you hiding your penis from me?"
<<else>>
<<He>> speaks. "There's no reason to be shy."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Come on, let me see your penis."
<<elseif $rng lte 70>>
<<He>> speaks. "Something to hide?"
<<else>>
<<He>> speaks. "Stop covering your penis, I want to see it."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "If you don't stop covering your dick I'll beat you until you do."
<<elseif $rng lte 70>>
<<He>> speaks. "Let me see your dick. Now."
<<else>>
<<He>> speaks. "Stop covering your fucktoy dick or I'll stop being so courteous."
<</if>>
<</if>>
<<elseif $speechcovervagina is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "Stop hiding your pussy from me and I'll make you feel good."
<<elseif $rng lte 70>>
<<He>> speaks. "Why are you hiding your pussy from me?"
<<else>>
<<He>> speaks. "There's no reason to be shy."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "Come on, let me see your pussy."
<<elseif $rng lte 70>>
<<He>> speaks. "Something to hide?"
<<else>>
<<He>> speaks. "Stop covering your pussy, I want to see it."
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "If you don't stop covering your cunt I'll beat you until you do."
<<elseif $rng lte 70>>
<<He>> speaks. "Let me see your pussy. Now."
<<else>>
<<He>> speaks. "Stop covering your whore cunt or I'll stop being so courteous."
<</if>>
<</if>>
<<elseif $speechapologiseno is 1>>
<<if $enemyanger lte 20>>
<<if $rng lte 35>>
<<He>> speaks. "Shhh, you've already apologised."
<<elseif $rng lte 70>>
<<He>> speaks. "That's very polite, but I already know you're sorry."
<<else>>
<<He>> speaks. "I know you're sorry, don't worry about it."
<</if>>
<<elseif $enemyanger lte 100>>
<<if $rng lte 35>>
<<He>> speaks. "I heard you the first time."
<<elseif $rng lte 70>>
<<He>> speaks. "Quit whining"
<<else>>
<<He>> speaks. "Shush <<girlstop>>"
<</if>>
<<else>>
<<if $rng lte 35>>
<<He>> speaks. "Shut up, bitch."
<<elseif $rng lte 70>>
<<He>> speaks. "Shut up before I give you something to choke on."
<<else>>
<<He>> speaks. "Do you have permission to speak, slut?"
<</if>>
<</if>>
<<else>>
<<basespeech>>
<</if>>
<</nobr>><</widget>>
<<widget "basespeech">><<nobr>>
<<if $enemyanger lte 20>>
<<set $rng to random(1, 100)>>
<<He>> whispers.
<<if $rng lte 5>>
"You are so beautiful."
<<elseif $rng lte 10>>
"You are so very pretty."
<<elseif $rng lte 15>>
"You're such a gorgeous <<girlstop>>"
<<elseif $rng lte 20>>
"I bet you get a lot of attention."
<<elseif $rng lte 25>>
"You are so very cute."
<<elseif $rng lte 30>>
"You're so lovely."
<<elseif $rng lte 35>>
"Be a good <<girl>> and I won't hurt you."
<<elseif $rng lte 40>>
"Be a good <<girl>> and I'll make you feel good."
<<elseif $rng lte 45>>
"If you make me feel good, I'll make you feel good too."
<<elseif $rng lte 50>>
"Your skin is so smooth."
<<elseif $rng lte 55>>
"I want to kiss you all over."
<<elseif $rng lte 60>>
"You're a delicate thing, aren't you?"
<<elseif $rng lte 65>>
"You are wonderful."
<<elseif $rng lte 70>>
"Your body is so appealing."
<<elseif $rng lte 75>>
"Don't be ashamed of your body."
<<elseif $rng lte 80>>
"You look so fragile."
<<elseif $rng lte 85>>
"You're like an angel."
<<elseif $rng lte 90>>
"Your <<breasts>> are so cute."
<<elseif $rng lte 95>>
"You smell nice."
<<elseif $rng lte 100>>
"You're such a cute <<girlstop>>"
<</if>>
<<elseif $enemyanger lte 100>>
<<set $rng to random(1, 100)>>
<<He>> gives you a stern look.
<<if $rng lte 5>>
"Don't try my patience."
<<elseif $rng lte 10>>
"Bad sluts get hurt."
<<elseif $rng lte 15>>
"You're not a bad <<girl>>, are you?"
<<elseif $rng lte 20>>
"Don't think I won't hurt you."
<<elseif $rng lte 25>>
"You're so fucking sexy."
<<elseif $rng lte 30>>
"I wonder how much you could take."
<<elseif $rng lte 35>>
"This is happening, you might aswell make it easy on yourself."
<<elseif $rng lte 40>>
"Be a good <<girl>> and things will be easier for you."
<<elseif $rng lte 45>>
"I'm going to have fun with your body."
<<elseif $rng lte 50>>
"Don't defy me."
<<elseif $rng lte 55>>
"You were made for this."
<<elseif $rng lte 60>>
"I can tell you're enjoying this."
<<elseif $rng lte 65>>
"This is your fault, you know."
<<elseif $rng lte 70>>
"You like this, don't you."
<<elseif $rng lte 75>>
"You're on thin ice, <<girlstop>>"
<<elseif $rng lte 80>>
"Don't think you've seen the worst of me."
<<elseif $rng lte 85>>
"I own you now."
<<elseif $rng lte 90>>
"It's not over until I say it's over."
<<elseif $rng lte 95>>
"You're a fun toy, but don't get any ideas."
<<elseif $rng lte 100>>
"You should treat your betters with respect."
<</if>>
<<else>>
<<set $rng to random(1, 100)>>
<<He>> looks at you with fury.
<<if $rng lte 5>>
"Fucking whore."
<<elseif $rng lte 10>>
"You're just a filthy slut."
<<elseif $rng lte 15>>
"You're a vessel for cum, nothing more."
<<elseif $rng lte 20>>
"You should be happy anyone is giving a worthless piece of shit like you attention."
<<elseif $rng lte 25>>
"I haven't killed you yet, you should show gratitude."
<<elseif $rng lte 30>>
"I'm going to break you, in so many ways."
<<elseif $rng lte 35>>
"You'll show me respect before I'm done."
<<elseif $rng lte 40>>
"I wonder where I'll dump you when I'm done."
<<elseif $rng lte 45>>
"Even rape is too good for a bitch like you."
<<elseif $rng lte 50>>
"You deserve this, bitch."
<<elseif $rng lte 55>>
"You enjoy being treated like this. Don't try to deny it."
<<elseif $rng lte 60>>
"You're a worthless fucktoy."
<<elseif $rng lte 65>>
"You look pretty good, for useless trash."
<<elseif $rng lte 70>>
"Getting me off is your only purpose, don't forget."
<<elseif $rng lte 75>>
"I know you like this, you stupid slut."
<<elseif $rng lte 80>>
"You deserve far worse than this, whore."
<<elseif $rng lte 85>>
"You're a worthless slut."
<<elseif $rng lte 90>>
"I'm going to hurt you, and you're going to like it."
<<elseif $rng lte 95>>
"There's only one thing a <<girl>> like you is good for."
<<elseif $rng lte 100>>
"You're such a wretched tramp."
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Debug [widget]
<<widget "debug">><<nobr>>
Allure: <<print $allure>><br>
Rng: <<print $rng>><br>
Danger: <<print $danger>><br>
<<back>><br>
<<link [[test|Test]]>><<set $molestationstart to 0>><</link>><br>
[[Home|Bedroom]]<br>
<<link "pass an hour">><<pass60>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "pass 5 hours">><<script>>state.display(state.active.title, null)<</script>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><</link>>
<br>
<<link "pass 16 hours">><<pass480>><<pass480>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "pass 23 hours">><<pass480>><<pass480>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><<pass60>><<set $tiredness to 0>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Strip">><<upperundress>><<lowerundress>><<underundress>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Trust me">><<set $enemytrust to $enemytrust + 2000>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Hate me">><<set $enemytrust to $enemytrust - 2000>><<set $enemyanger += 1000>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Super Punch">><<set $enemyhealth to 0>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Super Stroke">><<set $enemyarousal to $enemyarousalmax>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Frigify">><<set $enemyarousal to 0>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Start Robin Event">><<set $robindebt to 9>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link [[School Start|Oxford Street]]>><<pass360>><<pass360>><<pass360>><<pass360>><</link>>
<br>
<<link [[Rape Me->Molestation]]>><<set $molestationstart to 1>><</link>><br>
<<link [[Sex Me|Beach Day Encounter Sex]]>><<generate1>><<person1>><<set $sexstart to 1>><</link>><br>
<<link [[DP Test]]>><<set $molestationstart to 1>><</link>><br>
<<link [[Gang Rape Me->Gang]]>><<set $molestationstart to 1>><</link>><br>
<<link [[Monster Rape Me->Monster Test]]>><<set $molestationstart to 1>><</link>><br>
<<link [[Beast Rape Me|Street Dogs]]>><<set $molestationstart to 1>><</link>><br>
<<link [[Beast Sex Me|Sea Dolphins Sex]]>><<set $sexstart to 1>><</link>><br>
<<link [[Bailey Test->Bus move]]>><<set $molestationstart to 1>><<bailey>><<person1>><</link>><br>
<<link [[Leighton Test->Bus move]]>><<set $molestationstart to 1>><<leighton>><<person1>><</link>><br>
<<link [[Enslave Me->Underground Intro]]>><<generate1>><<generate2>><<person1>><</link>><br>
<<link [[Work as a dancer|Brothel Dance]]>><<set $dancing to 1>><<set $venuemod to 3>><<lstress20>><<gtiredness20>><<set $dancelocation to "brothel">><</link>><br>
<<link [[Eden Start|Eden Cabin]]>><<set $syndromeeden to 1>><<set $edenlust to 0>><<set $edenshrooms to 0>><<set $edengarden to 0>><<set $edenspring to 0>><</link>><br>
<<link [[Clothing Shop|Clothing Shop]]>><</link>>
<br>
<<link [[Wake up|Ambulance rescue]]>><<pass60>><</link>>
<br>
<<link [[Appointment|Hospital Foyer]]>><<set $weekday to 6>><<set $time to 960>><</link>><br>
<<link [[Deep forest|Forest]]>><<set $forest to 80>><</link>><br>
<<link [[Penis Inspection|Penis Inspection]]>><<weekpass>><<weekpass>><<leighton>><<person1>><</link>><br>
''[[Testing Wardrobe]]''<br>
<<if $alluretest is 1>>
<<link "Stop Being Alluring">><<set $alluretest to 0>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<else>>
<<link "Become Alluring">><<set $alluretest to 1>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<</if>>
<br>
<<link "RNG 1">><<set $rng to 1>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "RNG 21">><<set $rng to 21>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "RNG 41">><<set $rng to 41>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "RNG 61">><<set $rng to 61>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "RNG 81">><<set $rng to 81>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "RNG 100">><<set $rng to 100>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<br>
<<link "Fame">><<set $fame += 4000>><<set $fameexhibitionism += 1000>><<set $famesex += 1000>><<set $famerape += 1000>><<set $famebestiality += 1000>><<set $fameprostitution += 1000>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Fame Sex">><<set $fame += 4000>><<set $famesex += 4000>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Timer">><<set $timer -= 60>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Pass a week">><<weekpass>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Age Up">><<set $devlevel += 1>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Stress">><<set $stress to $stress + 5000>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Destress">><<set $stress to $stress - 5000>><<script>>state.display(state.active.title, null)<</script>><</link>><br>
<<link "Traumatise me">><<script>>state.display(state.active.title, null)<</script>><<set $trauma to $trauma + 2000>><</link>><br>
<<link "DeTraumatise me">><<script>>state.display(state.active.title, null)<</script>><<set $trauma to $trauma - 2000>><</link>><br>
<<link "Exhibitionism">><<script>>state.display(state.active.title, null)<</script>><<set $exhibitionism to $exhibitionism + 20>><</link>><br>
<<link "Promiscuity">><<script>>state.display(state.active.title, null)<</script>><<set $promiscuity to $promiscuity + 20>><</link>><br>
<<link "Full Lewd">><<script>>state.display(state.active.title, null)<</script>><<set $promiscuity to $promiscuity + 100>><<set $exhibitionism to $exhibitionism + 100>><<set $deviancy += 100>><</link>><br>
<<link "Beauty">><<script>>state.display(state.active.title, null)<</script>><<set $beauty to $beauty + 10000>><</link>><br>
<<link "Physique">><<script>>state.display(state.active.title, null)<</script>><<set $physique to $physique + 2000>><</link>><br>
<<link "Sunlight">><<script>>state.display(state.active.title, null)<</script>><<set $weather to "clear">><</link>><br>
<<link "Booze">><<script>>state.display(state.active.title, null)<</script>><<set $drunk += 60>><</link>><br>
<<link "Drugged">><<script>>state.display(state.active.title, null)<</script>><<set $drugged += 600>><</link>><br>
<<link "Hallucinogen">><<script>>state.display(state.active.title, null)<</script>><<set $hallucinogen += 600>><</link>><br>
<<link "Seduction">><<script>>state.display(state.active.title, null)<</script>><<set $seductionskill to $seductionskill + 200>><</link>><br>
<<link "Skulduggery">><<script>>state.display(state.active.title, null)<</script>><<set $skulduggery to $skulduggery + 200>><</link>><br>
<<link "Crime">><<script>>state.display(state.active.title, null)<</script>><<set $crime to $crime + 500>><</link>><br>
<<link "Bind">><<script>>state.display(state.active.title, null)<</script>><<set $leftarm to "bound">><<set $rightarm to "bound">><</link>><br>
<<link "Breasts up">><<script>>state.display(state.active.title, null)<</script>><<set $breastsize to $breastsize + 1>><</link>>
<br>
<<link "Breasts down">><<script>>state.display(state.active.title, null)<</script>><<set $breastsize to $breastsize - 1>><</link>>
<br>
<<link "Chastity Belt">><<script>>state.display(state.active.title, null)<</script>><<set $analshield to 0>><<set $chastitybeltnew to 1>><<set $chastitybeltno to 1>><<set $chastitybeltnew to 1>><<chastitybelt>><</link>>
<br>
<<link "Collar">><<script>>state.display(state.active.title, null)<</script>><<set $collared to 1>><</link>>
<br>
<<link "Money">><<script>>state.display(state.active.title, null)<</script>><<set $money to $money + 500000>><</link>>
<br>
<<link "Grow hair">><<script>>state.display(state.active.title, null)<</script>><<set $hairlength to $hairlength + 100>><</link>>
<br>
<<link "Arousal">><<script>>state.display(state.active.title, null)<</script>><<set $arousal to $arousal + 10000>><</link>>
<br>
<<link "Arousal down">><<script>>state.display(state.active.title, null)<</script>><<set $arousal to $arousal - 10000>><</link>>
<br>
<<link "Parasite">><<script>>state.display(state.active.title, null)<</script>><<set $chestparasite to 1>><</link>>
<br>
<<link "Chastity Parasite">><<script>>state.display(state.active.title, null)<</script>><<set $analchastityparasite to "worms">><</link>>
<br>
<<link "Month">><<script>>state.display(state.active.title, null)<</script>><<set $monthday += 31>><<day>><</link>>
<br>
<<link "Delinquency">><<script>>state.display(state.active.title, null)<</script>><<set $delinquency += 1000>><</link>>
<br>
<<link "Detention">><<script>>state.display(state.active.title, null)<</script>><<set $detention += 10>><</link>>
<br>
<<link "School Marks">><<script>>state.display(state.active.title, null)<</script>><<set $school += 8000>><<set $science += 800>><<set $maths += 800>><<set $english += 800>><<set $history += 800>><</link>>
<br>
<<link "All Skills">><<script>>state.display(state.active.title, null)<</script>><<set $school += 448>><<set $science += 112>><<set $maths += 112>><<set $english += 112>><<set $history += 112>><<set $skulduggery += 112>><<set $danceskill += 112>><<set $swimmingskill += 112>><<set $bottomskill += 112>><<set $seductionskill += 112>><<set $handskill += 112>><<set $feetskill += 112>><<set $chestskill += 112>><<set $thighskill += 112>><<set $oralskill += 112>><<set $analskill += 112>><<set $vaginalskill += 112>><<set $penileskill += 112>><</link>>
<br>
<<link "All Skills Super">><<script>>state.display(state.active.title, null)<</script>><<set $school += 4000>><<set $science += 1000>><<set $maths += 1000>><<set $english += 1000>><<set $history += 1000>><<set $skulduggery += 1000>><<set $danceskill += 1000>><<set $swimmingskill += 1000>><<set $bottomskill += 1000>><<set $seductionskill += 1000>><<set $handskill += 1000>><<set $feetskill += 1000>><<set $chestskill += 1000>><<set $thighskill += 1000>><<set $oralskill += 1000>><<set $analskill += 1000>><<set $vaginalskill += 1000>><<set $penileskill += 1000>><</link>>
<br>
<<link "Status">><<script>>state.display(state.active.title, null)<</script>><<set $cool += 400>><</link>>
<br>
<<link "Status Down">><<script>>state.display(state.active.title, null)<</script>><<set $cool -= 400>><</link>>
<br>
<<link "Destroy Swimming Outfits">><<script>>state.display(state.active.title, null)<</script>><<set $upperschoolswimsuitno to 0>><<set $lowerschoolswimsuitno to 0>><<set $schoolswimshortsno to 0>><</link>>
<br>
<<link "Towels">><<script>>state.display(state.active.title, null)<</script>><<clothesontowel>><</link>>
<br>
<<link "Submission">><<script>>state.display(state.active.title, null)<</script>><<set $submissive += 250>><</link>>
<br>
<<link "Defiance">><<script>>state.display(state.active.title, null)<</script>><<set $submissive -= 250>><</link>>
<br>
<<link [[Imprison Me|Underground Intro2]]>><<generate1>><<person1>><</link>>
<br>
<<link "Towels Please">><<script>>state.display(state.active.title, null)<</script>><<towelup>><</link>>
<br>
<<link "Pain Up">><<script>>state.display(state.active.title, null)<</script>><<set $pain += 50>><</link>>
<br>
<<link "Pain Down">><<script>>state.display(state.active.title, null)<</script>><<set $pain -= 50>><</link>>
<br>
<<link "Robin Love">><<script>>state.display(state.active.title, null)<</script>><<set $robinlove += 100>><<set $robinlust += 100>><</link>>
<br>
<<link "Robin Romance">><<script>>state.display(state.active.title, null)<</script>><<set $robinnote to 1>><</link>>
<br>
<<link "Stats Up">>
<<script>>state.display(state.active.title, null)<</script>>
<<set $orgasmstat += 2000>>
<<set $ejacstat += 2000>>
<<set $moleststat += 2000>>
<<set $rapestat += 1000>>
<<set $beastrapestat += 500>>
<<set $tentaclerapestat += 200>>
<<set $swallowedstat += 100>>
<<set $prostitutionstat += 10>>
<</link>>
<br>
<<if $clothingrebuy is 1>>
<<link "Disable Clothing Rebuy">><<script>>state.display(state.active.title, null)<</script>><<set $clothingrebuy to 0>><</link>>
<br>
<<else>>
<<link "Enable Clothing Rebuy">><<script>>state.display(state.active.title, null)<</script>><<set $clothingrebuy to 1>><</link>>
<br>
<</if>>
<<link "Almost Destroy Lowerclothes">><<script>>state.display(state.active.title, null)<</script>><<set $lowerintegrity to 0>><<set $lowerintegrity += 1>><</link>>
<br>
<<link "Almost Destroy Upperclothes">><<script>>state.display(state.active.title, null)<</script>><<set $upperintegrity to 0>><<set $upperintegrity += 1>><</link>>
<br>
<<link "Damage Lowerclothes">><<script>>state.display(state.active.title, null)<</script>><<set $lowerintegrity -= 200>><</link>>
<br>
<<link "Damage Upperclothes">><<script>>state.display(state.active.title, null)<</script>><<set $upperintegrity -= 200>><</link>>
<br>
<<link "Damage Underclothes">><<script>>state.display(state.active.title, null)<</script>><<set $underintegrity -= 200>><</link>>
<br>
<<link "Swimming Skill">><<script>>state.display(state.active.title, null)<</script>><<set $swimmingskill += 100>><</link>>
<br>
<<link "Disable Hands">><<script>>state.display(state.active.title, null)<</script>><<set $lefthand to 0>><<set $righthand to 0>><</link>>
<br>
<<link "Purity Down">><<script>>state.display(state.active.title, null)<</script>><<set $purity -= 500>><</link>>
<br>
<<if $wolfgirl is 6>>
<<link "Wolf off">><<script>>state.display(state.active.title, null)<</script>><<set $wolfgirl to 0>><</link>><br>
<<else>>
<<link "Wolf up">><<script>>state.display(state.active.title, null)<</script>><<set $wolfgirl += 1>><</link>>
<br>
<</if>>
<<link "Wolf build up">><<script>>state.display(state.active.title, null)<</script>><<set $wolfbuild += 40>><</link>>
<br>
<<link "Wolf build down">><<script>>state.display(state.active.title, null)<</script>><<set $wolfbuild -= 40>><</link>>
<br>
<<link "Angel build up">><<script>>state.display(state.active.title, null)<</script>><<set $angelbuild += 40>><</link>>
<br>
<<link "Angel build down">><<script>>state.display(state.active.title, null)<</script>><<set $angelbuild -= 40>><</link>>
<br>
<<if $demontest is 1>>
<<link "Demon build up">><<script>>state.display(state.active.title, null)<</script>><<set $demonbuild += 40>><</link>>
<br>
<<link "Demon build down">><<script>>state.display(state.active.title, null)<</script>><<set $demonbuild -= 40>><</link>>
<br>
<</if>>
<<link "Awareness up">><<script>>state.display(state.active.title, null)<</script>><<set $awareness += 200>><</link>>
<br>
<<link "Awareness down">><<script>>state.display(state.active.title, null)<</script>><<set $awareness -= 200>><</link>>
<br>
<<link "Goo Me">><<script>>state.display(state.active.title, null)<</script>><<set $anussemen += 5>><<set $anusgoo += 5>><<set $bottomsemen += 5>><<set $bottomgoo += 5>><</link>>
<br>
<<link "Undertemp off">><<script>>state.display(state.active.title, null)<</script>><<set $undertemp to 0>><</link>>
<br>
<<link "Drench me">><<script>>state.display(state.active.title, null)<</script>><<set $upperwet to 200>><<set $lowerwet to 200>><<set $underwet to 200>><</link>>
<br>
<<link "Bully Timer">><<script>>state.display(state.active.title, null)<</script>><<set $bullytimer to 100>><<set $bullytimeroutside to 100>><</link>>
<br>
<<link "Whitney Lower Dominance">><<script>>state.display(state.active.title, null)<</script>><<set $whitneydom -= 20>><</link>>
<br>
<<link "Whitney Raise Dominance">><<script>>state.display(state.active.title, null)<</script>><<set $whitneydom += 20>><</link>>
<br>
<<link "Whitney Love">><<script>>state.display(state.active.title, null)<</script>><<set $whitneylove += 20>><<set $whitneylust += 20>><</link>>
<br>
<<link "Pub Whore">><<script>>state.display(state.active.title, null)<</script>><<set $pubwhore += 10>><</link>>
<br>
<</nobr>><</widget>>
<<widget "weekpass">><<nobr>>
<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>>
<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>>
<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>>
<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>>
<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>>
<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>>
<<pass480>><<pass480>><<pass480>><<effects>><<set $tiredness to 0>>
<</nobr>><</widget>>
:: Widgets Audience [widget]
<<widget "audiencecamera">><<nobr>>
<<exposure>>
<<if $audienceselector is 1>>
<<set $audiencedesc to "excited">>
<<set $audiencecamera to $audiencecamera1>>
<<elseif $audienceselector is 2>>
<<set $audiencedesc to "blushing">>
<<set $audiencecamera to $audiencecamera2>>
<<elseif $audienceselector is 3>>
<<set $audiencedesc to "eager">>
<<set $audiencecamera to $audiencecamera3>>
<<elseif $audienceselector is 4>>
<<set $audiencedesc to "lusty">>
<<set $audiencecamera to $audiencecamera4>>
<<elseif $audienceselector is 5>>
<<set $audiencedesc to "avid">>
<<set $audiencecamera to $audiencecamera5>>
<<elseif $audienceselector is 6>>
<<set $audiencedesc to "vigorous">>
<<set $audiencecamera to $audiencecamera6>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $rng gte 81 and $facepic isnot 1>><<set $facepic to 1>>
The $audiencedesc $audiencecamera points <<ahis>> camera at your face. A light flashes as <<ahe>> takes a picture.
<<if $vaginastate is "penetrated">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pShes>> cumming with an animal dick in <<pher>> cunt! I can't believe it."
<<else>>
"A $beasttype is fucking you in public and you're having an orgasm. I don't know how you stand the shame."
<</if>>
<<else>>
<<if $face is "covered">>
"You're fucking a $beasttype, don't pretend you have any dignity."
<<else>>
"So glad I was here to see this <<bitch>> get bred."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"It's normal to cum while your pussy is filled, you don't need to be shy."
<<else>>
"Look how cute she looks when <<pshe>> cums. Fuck <<pher>> pussy harder."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't be shy, I want to see your face while your pussy is ravaged."
<<else>>
"Your face looks so cute while your pussy is pounded."
<</if>>
<</if>>
<</if>>
<<elseif $vaginastate is "imminent">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Is <<pshe>> cumming already? <<pShes>> such a $beasttype slut."
<<else>>
"Just the thought of that $beasttype dick entering is enough to make <<phim>> cum."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hands, I want to see your expression when the $beasttype fucks you."
<<else>>
"I want a picture of <<pher>> expression when it fuckers <<pher>> proper."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Is <<pshe>> cumming already?"
<<else>>
"Just the anticipation is enough to make <<phim>> cum."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hands, I want to see your expression when it goes in."
<<else>>
"I want a picture of <<pher>> expression when it goes in."
<</if>>
<</if>>
<</if>>
<<elseif $vaginastate is "entrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Is <<pshe>> cumming already?"
<<else>>
"Just the anticipation is enough to make <<phim>> cum."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hands, I want to see your expression when it goes in."
<<else>>
"I want a picture of <<pher>> expression when it goes in."
<</if>>
<</if>>
<<elseif $penisstate is "penetrated">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"It's normal to cum while your penis is ravaged, you don't need to be shy."
<<else>>
"Look how cute she looks when <<pshe>> cums. Fuck <<phim>> harder."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't be shy, I want to see your face while your penis is ravaged."
<<else>>
"Look how cute <<pshe>> looks with <<pher>> penis being pounded. Fuck <<phim>> harder."
<</if>>
<</if>>
<<elseif $penisstate is "imminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Is <<pshe>> cumming already?"
<<else>>
"Just the anticipation is enough to make <<phim>> cum."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hands, I want to see your expression when it goes in."
<<else>>
"I want to snap a picture of <<pher>> expression when it goes in."
<</if>>
<</if>>
<<elseif $penisstate is "entrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Is <<pshe>> cumming already?"
<<else>>
"Just the anticipation is enough to make <<phim>> cum."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hands, I want to see your expression when it goes in."
<<else>>
"I want to snap a picture of <<pher>> expression when it goes in."
<</if>>
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Move your hands, I want to see what you look like while cumming in someone's ass."
<<else>>
"I think your ass is making <<phim>> cum. Fuck <<phim>> harder."
<</if>>
<<else>>
<<if $face is "covered">>
"You're shy about fucking someone's ass? That's adorable."
<<else>>
"Look how cute <<pshe>> looks with <<pher>> penis being pounded. Fuck <<phim>> harder."
<</if>>
<</if>>
<<elseif $penisstate is "otheranusimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Don't be shy, letting the camera see your orgasm face."
<<else>>
"Just pressing your ass against <<pher>> dick is making <<phim>> cum."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hands, I want to see your expression when it goes in."
<<else>>
"<<pShes>> blushing! How cute."
<</if>>
<</if>>
<<elseif $penisstate is "otheranusentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Don't be shy, let the camera see your orgasm face."
<<else>>
"Just pressing your ass against <<pher>> dick is making <<phim>> cum."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hands, I want to see your expression when it goes in."
<<else>>
"<<pShes>> blushing! How cute."
<</if>>
<</if>>
<<elseif $anusstate is "penetrated">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You're cumming with a $beasttype balls-deep in your ass, how much dignity is covering your face preserving?"
<<else>>
"I got a nice picture of <<pher>> $beasttype fucker orgasm face."
<</if>>
<<else>>
<<if $face is "covered">>
"Come on, let's see your face. I want to see how you look having your ass fucked by a $beasttype."
<<else>>
"<<pShe>> looks so cute having <<pher>> ass fucked by that $beasttype."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You're cumming while having your ass fucked, how much dignity is covering your face preserving?"
<<else>>
"I got a nice picture of <<pher>> orgasm face."
<</if>>
<<else>>
<<if $face is "covered">>
"Come on, let's see your face. I want to see how you look having your ass fucked."
<<else>>
"<<pShe>> looks so cute having <<pher>> ass ravaged."
<</if>>
<</if>>
<</if>>
<<elseif $anusstate is "imminent">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You can cover your face if you want, we can all tell you're cumming hard for that $beasttype."
<<else>>
"<<pShes>> cumming this hard with the $beasttype pressing just the tip into <<pher>> ass."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't be shy, I want a good picture of your face when your ass is skewered by that $beasttype."
<<else>>
"Smile for the camera like a good $beasttype <<bitchcomma>> you slut."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You can cover your face if you want, we can all tell you're cumming hard."
<<else>>
"<<pShes>> cumming this hard with just the tip pressing into <<pher>> ass."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't be shy, I want a good picture of your face when your ass is skewered."
<<else>>
"Smile for the camera like a good anal slut."
<</if>>
<</if>>
<</if>>
<<elseif $anusstate is "entrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You can cover your face if you want, we can all tell you're cumming hard."
<<else>>
"<<pShes>> cumming this hard with just the tip pressing into <<pher>> ass."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't be shy, I want a good picture of your face when your ass is skewered."
<<else>>
"Smile for the camera like a good anal slut."
<</if>>
<</if>>
<<elseif $mouthstate is "penetrated">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Look at how cute <<pshe>> looks cumming while slurping on that $beasttype dick. <<pShes>> so shy about it too."
<<else>>
"Look at how cute <<pshe>> looks cumming while slurping on that $beasttype dick."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hand <<bitchcomma>> you're getting in the way of the action."
<<else>>
"Do you like the taste of $beasttype dick?"
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Look at how cute <<pshe>> looks cumming while slurping on a dick. <<pShes>> so shy about it too."
<<else>>
"Look at how cute <<pshe>> looks cumming while slurping on a dick."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hand <<bitchcomma>> you're getting in the way of the action."
<<else>>
"Such a nice shot of your face being fucked."
<</if>>
<</if>>
<</if>>
<<elseif $mouthstate is "imminent">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Cover your face all you want, we know you love it."
<<else>>
"<<pShes>> cumming already, <<pshe>> just can't wait for the $beasttype dick."
<</if>>
<<else>>
<<if $face is "covered">>
"Move <<pher>> hand, I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth."
<<else>>
"I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Cover your face all you want, we know you love it."
<<else>>
"<<pShes>> cumming already, now's the time to give <<phim>> a taste of dick."
<</if>>
<<else>>
<<if $face is "covered">>
"Move <<pher>> hand, I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth."
<<else>>
"I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth."
<</if>>
<</if>>
<</if>>
<<elseif $mouthstate is "entrance">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Cover your face all you want, we know you love it."
<<else>>
"<<pShes>> cumming already, <<pshe>> just can't wait for the $beasttype dick."
<</if>>
<<else>>
<<if $face is "covered">>
"Move <<pher>> hand, I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth."
<<else>>
"I want to catch the look on <<pher>> face when it starts fucking <<pher>> mouth."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Cover your face all you want, we know you love it."
<<else>>
"<<pShes>> cumming already, now's the time to give <<phim>> a taste of dick."
<</if>>
<<else>>
<<if $face is "covered">>
"Move <<pher>> hand, I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth."
<<else>>
"I want to catch the look on <<pher>> face when you start fucking <<pher>> mouth."
<</if>>
<</if>>
<</if>>
<<elseif $vaginastate is "othermouth">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You can't hide it, having your pussy licked is too much for you."
<<else>>
"Look at <<phim>> squirm! Your tongue's too much for <<phimstop>>"
<</if>>
<<else>>
<<if $face is "covered">>
"What's the matter? Ashamed of having your pussy licked?"
<<else>>
"Tongue-fuck <<phim>> harder, I want to see <<phim>> squirm.
<</if>>
<</if>>
<<elseif $vaginastate is "othermouthimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You can't hide your orgasm from the camera."
<<else>>
"<<pShes>> cumming, it might be too much for <<phim>> if you tongue-fuck <<phim>> now. Do it."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't be shy, you like having your pussy eaten don't you."
<<else>>
"You like having your pussy eaten, don't you."
<</if>>
<</if>>
<<elseif $vaginastate is "othermouthentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You can't hide your orgasm from the camera."
<<else>>
"<<pShes>> cumming, it might be too much for <<phim>> if you tongue-fuck <<phim>> now. Do it."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't be shy, you like having your pussy eaten don't you."
<<else>>
"You like having your pussy eaten, don't you."
<</if>>
<</if>>
<<elseif $penisstate is "othermouth">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Don't be shy, it's normal to cum while having your penis sucked."
<<else>>
"I got the perfect picture of <<pher>> orgasm face."
<</if>>
<<else>>
<<if $face is "covered">>
"<<pShes>> embarrassed about having <<pher>> penis sucked! How adorable."
<<else>>
"Suck <<phim>> harder, I want to see how cute <<pshe>> looks."
<</if>>
<</if>>
<<elseif $penisstate is "othermouthimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it."
<<else>>
"<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hand, I want to see your expression when your penis starts getting sucked."
<<else>>
"I can't wait to see <<pher>> expression when you start sucking."
<</if>>
<</if>>
<<elseif $penisstate is "othermouthentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it."
<<else>>
"<<pShes>> cumming already, sucking now might be too much for <<phimstop>> Do it."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hand, I want to see your expression when your penis starts getting sucked."
<<else>>
"I can't wait to see <<pher>> expression when you start sucking."
<</if>>
<</if>>
<<elseif $anusstate is "othermouth">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"No point hiding your face, we can all tell you're a pervert."
<<else>>
"This slut likes having <<pher>> ass eaten."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hand <<bitchcomma>> I want to see how you feel about having your ass eaten."
<<else>>
"Probe <<pher>> ass harder, I think <<pshe>> likes it."
<</if>>
<</if>>
<<elseif $anusstate is "othermouthimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"No point hiding your face, we can all tell you're a pervert."
<<else>>
"This slut likes having <<pher>> ass eaten."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hand <<bitchcomma>> I want to see how you feel about having your ass eaten."
<<else>>
"Probe <<pher>> ass harder, I think <<pshe>> likes it."
<</if>>
<</if>>
<<elseif $anusstate is "othermouthentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"No point hiding your face, we can all tell you're a pervert."
<<else>>
"This slut likes having <<pher>> ass eaten."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hand <<bitchcomma>> I want to see how you feel about having your ass eaten."
<<else>>
"Probe <<pher>> ass harder, I think <<pshe>> likes it."
<</if>>
<</if>>
<<elseif $mouthstate is "kiss">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Is <<pShe>> cumming from being kissed? Is that pure or lewd?"
<<else>>
"<<pShes>> cumming from being kissed! Is that pure or lewd?"
<</if>>
<<else>>
<<if $face is "covered">>
"<<pShes>> shy about being kissed, how adorable."
<<else>>
"Such a romantic image."
<</if>>
<</if>>
<<elseif $mouthstate is "kissimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Is <<pShe>> cumming from being kissed? Is that pure or lewd?"
<<else>>
"<<pShes>> cumming from being kissed! Is that pure or lewd?"
<</if>>
<<else>>
<<if $face is "covered">>
"<<pShes>> shy about being kissed, how adorable."
<<else>>
"Such a romantic image."
<</if>>
<</if>>
<<elseif $mouthstate is "kissentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Is <<pShe>> cumming from being kissed? Is that pure or lewd?"
<<else>>
"<<pShes>> cumming from being kissed! Is that pure or lewd?"
<</if>>
<<else>>
<<if $face is "covered">>
"<<pShes>> shy about being kissed, how adorable."
<<else>>
"Such a romantic image."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $enemytype is "beast">>
<<if $face is "covered">>
"Are you ashamed to be cumming for that $beasttype?"
<<else>>
"That $beasttype can really make you cum hard, and I have proof."
<</if>>
<<else>>
<<if $face is "covered">>
"You can hide your face, but not your orgasm."
<<else>>
"Your orgasm face is so cute, and I have proof."
<</if>>
<</if>>
<<else>>
<<if $face is "covered">>
<<if $pain gte 80>>
"Hide your face if you want, we can see your tears."
<<elseif $pain gte 40>>
"You can't hide your tears from the camera."
<<else>>
"Don't be shy, let the camera see that pretty face of yours."
<</if>>
<<else>>
<<if $pain gte 80>>
"<<pShes>> crying. How pathetic."
<<elseif $pain gte 40>>
"Don't be upset. Smile for the camera."
<<else>>
"Smile <<girlstop>>"
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $rng gte 61 and $breastpic isnot 1>><<set $breastpic to 1>>
The $audiencedesc $audiencecamera points <<ahis>> camera at your <<breastsstop>> A light flashes as <<ahe>> takes a picture.
<<set $rng to random(1, 100)>>
<<if $breastsize is 0>>
<<if $playergenderappearance is "m">>
<<if $upperexposed gte 2>>
<<if $rng gte 67>>
"Boys have such cute nipples."
<<elseif $rng gte 33>>
"That sleek chest of yours is a thing of beauty."
<<else>>
"Don't be shy, there's nothing lewd about your boy nipples."
<</if>>
<<else>>
<<if $rng gte 67>>
"Get his top off, I wanna see that fine young chest."
<<elseif $rng gte 33>>
"I wish I could take a picture of what's under his top."
<<else>>
"Even clothed I can tell you have a lovely chest."
<</if>>
<</if>>
<<else>>
<<if $upperexposed gte 2>>
<<if $rng gte 67>>
"Your flat chest looks delicious."
<<elseif $rng gte 33>>
"<<pHer>> chest is so flat <<pshe>> could pass as a boy."
<<else>>
"It's important I take pictures of her cute chest. I'll need them later."
<</if>>
<<else>>
<<if $rng gte 67>>
"I can't wait to see under her top."
<<elseif $rng gte 33>>
"Do other girls tease you for your flat chest?"
<<else>>
"Don't worry, you're cute even without boobs."
<</if>>
<</if>>
<</if>>
<<elseif $breastsize lte 2>>
<<if $playergenderappearance is "m">>
<<if $upperexposed gte 2>>
<<if $rng gte 67>>
"Your flabby chest is almost like a girl's."
<<elseif $rng gte 33>>
"Look at those little tits. I bet the other boys pick on you."
<<else>>
"Don't be shy, there's nothing lewd about your boy nipples, even if they look like a girl's."
<</if>>
<<else>>
<<if $rng gte 67>>
"Get his top off, I wanna see that fine young chest."
<<elseif $rng gte 33>>
"I wish I could take a picture of what's under his top."
<<else>>
"Even clothed I can tell you have a lovely chest."
<</if>>
<</if>>
<<else>>
<<if $upperexposed gte 2>>
<<if $rng gte 67>>
"Her tiny breasts are so cute."
<<elseif $rng gte 33>>
"Now however large your breasts grow, I'll have evidence of when they were small and cute."
<<else>>
"Don't be ashamed of your small breasts, they're adorable."
<</if>>
<<else>>
<<if $rng gte 67>>
"I can see the shape of <<pher>> developing breasts beneath <<pher>> $upperclothes."
<<elseif $rng gte 33>>
"Get <<pher>> top off, I want a picture of <<pher>> breasts."
<<else>>
"I can't wait to see <<pher>> little breasts, I bet they're superb."
<</if>>
<</if>>
<</if>>
<<elseif $breastsize lte 5>>
<<if $upperexposed gte 2>>
<<if $rng gte 67>>
"Your breasts are very photogenic."
<<elseif $rng gte 33>>
"Your breasts are mesmerising."
<<else>>
"This picture of your breasts will come in handy."
<</if>>
<<else>>
<<if $rng gte 67>>
"Get <<pher>> top off, I want a picture of <<pher>> breasts."
<<elseif $rng gte 33>>
"Don't be embarrassed, it's not like your breasts are exposed yet."
<<else>>
"Even clothed I can tell how lovely <<pher>> breasts are."
<</if>>
<</if>>
<<elseif $breastsize lte 8>>
<<if $upperexposed gte 2>>
<<if $rng gte 67>>
"<<pHer>> breasts flop about so beautifully."
<<elseif $rng gte 33>>
"Those are some impressive mammaries."
<<else>>
"Don't be ashamed, you should be proud of such large breasts."
<</if>>
<<else>>
<<if $rng gte 67>>
"Are <<pher>> breasts really as large as they seem? Only one way to find out."
<<elseif $rng gte 33>>
"Get <<pher>> top off, I want a picture of <<pher>> large breasts for later use."
<<else>>
"Breasts that large are lewd even under clothes."
<</if>>
<</if>>
<<else>>
<<if $upperexposed gte 2>>
<<if $rng gte 67>>
"Those are some gigantic udders."
<<elseif $rng gte 33>>
"You could feed every baby in town with those."
<<else>>
"Glad I got photographic proof, no one would believe how big they were otherwise."
<</if>>
<<else>>
<<if $rng gte 67>>
"You can't fake breasts this large, surely."
<<elseif $rng gte 33>>
"Get <<pher>> top off, I want a picture of these massive things."
<<else>>
"Breasts this huge are lewd even under clothes."
<</if>>
<</if>>
<</if>>
<<elseif $rng gte 41 and $bottompic isnot 1>><<set $bottompic to 1>>
The $audiencedesc $audiencecamera points <<ahis>> camera at your <<bottomstop>> A light flashes as <<ahe>> takes a picture.
<<set $rng to random(1, 100)>>
<<if $anusstate is "penetrated">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
"I got a nice close-up of the $beasttype ravaging <<pher>> <<girl>> ass while <<pshe>> cums."
<<else>>
"I got a nice close-up of the $beasttype ravaging <<pher>> <<girl>> ass."
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
"I got a nice close-up of <<pher>> <<girl>> ass getting fucked. Look at <<pher>> shake."
<<else>>
"I got a nice close-up of <<pher>> <<girl>> ass getting fucked."
<</if>>
<</if>>
<<elseif $anusstate is "imminent">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
"<<pShes>> already cumming, I wonder how <<pshe>> would take a proper anal fucking from that $beasttype."
<<else>>
"I want to catch the moment it starts fucking <<phim>> proper."
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
"<<pShes>> already cumming, I wonder how <<pshe>> would take a proper anal fucking."
<<else>>
"I want to catch the moment it goes in <<pher>> ass."
<</if>>
<</if>>
<<elseif $anusstate is "entrance">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
"I think it's gonna fuck <<pher>> slut ass!"
<<else>>
"I think it's gonna fuck <<pher>> ass!"
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
"I hope you're going all-in on this little slut's ass."
<<else>>
"I hope you're going all-in on <<pher>> ass."
<</if>>
<</if>>
<<elseif $anusstate is "othermouth">>
<<if $orgasmdown gte 1>>
"<<pShes>> responding to having <<pher>> ass eaten."
<<else>>
"You're really getting in there."
<</if>>
<<elseif $anusstate is "othermouthimminent">>
<<if $orgasmdown gte 1>>
"What does little <<girl>> ass taste like?"
<<else>>
"How's <<pshe>> taste."
<</if>>
<<elseif $anusstate is "othermouthentrance">>
<<if $orgasmdown gte 1>>
"It might be too much for <<phimstop>> I can't wait."
<<else>>
"You're actually gonna eat <<pher>> ass?"
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $lowerexposed gte 2 and $underexposed gte 1>>
<<if $rng gte 67>>
"I got a nice shot of <<pher>> bare ass."
<<elseif $rng gte 33>>
"I've never seen such a spankable ass."
<<else>>
"<<pHer>> orgasm is making <<pher>> ass shake beautifully."
<</if>>
<<else>>
<<if $rng gte 67>>
"<<pShes>> such a lewd little <<girlcomma>> <<pshe>> needs to be punished."
<<elseif $rng gte 33>>
"Get <<pher>> clothes off while <<pshe>> spasms, I want a clear shot of <<pher>> ass."
<<else>>
"<<pHer>> ass is so lewd, even clothed."
<</if>>
<</if>>
<<else>>
<<if $lowerexposed gte 2 and $underexposed gte 1>>
<<if $rng gte 67>>
"Are you embarrassed about your ass being exposed like this?"
<<elseif $rng gte 33>>
"I got a great shot of <<pher>> ass."
<<else>>
"<<pHer>> naked ass is so lewd."
<</if>>
<<else>>
<<if $rng gte 67>>
"This <<girl>> has a fine ass."
<<elseif $rng gte 33>>
"Bare <<pher>> ass, I want a better picture."
<<else>>
"Even clothed <<pher>> ass looks good."
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $rng gte 21 and $genitalpic isnot 1>><<set $genitalpic to 1>>
The $audiencedesc $audiencecamera points <<ahis>> camera at your <<genitalsstop>> A light flashes as <<ahe>> takes a picture.
<<set $rng to random(1, 100)>>
<<if $vaginastate is "penetrated">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
"I got a nice shot of <<pher>> shuddering on that dick."
<<else>>
"Wow, <<pher>> pussy is really getting pounded by that $beasttype."
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
"I got a nice shot of <<pher>> shuddering on that dick."
<<else>>
"Wow, <<pher>> pussy is really getting a pounding."
<</if>>
<</if>>
<<elseif $vaginastate is "imminent">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
"<<pHer>> <<bitch>> pussy is twitching and it's not even in yet. <<pShe>> can't wait to be bred."
<<else>>
"I hope I catch the moment <<pher>> pussy is first violated."
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
"<<pHer>> pussy is twitching and it's not even in yet. Such a slut."
<<else>>
"I hope I catch the moment <<pher>> pussy is first violated."
<</if>>
<</if>>
<<elseif $vaginastate is "entrance">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
"<<pShes>> cumming from such little stimulation, fucking <<pher>> pussy might break <<phim>> fully."
<<else>>
"Your pussy is about to get the treatment it deserves."
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
"<<pShes>> cumming from such little stimulation, fucking a $beasttype might break <<phim>> fully."
<<else>>
"Your pussy is about to get the treatment it deserves."
<</if>>
<</if>>
<<elseif $penisstate is "penetrated">>
<<if $orgasmdown gte 1>>
"I got a nice shot of <<phim>> shuddering in that pussy."
<<else>>
"Wow, <<pher>> penis is really getting a pounding."
<</if>>
<<elseif $penisstate is "imminent">>
<<if $orgasmdown gte 1>>
"<<pHer>> penis is twitching and it's not even in yet. Such a slut."
<<else>>
"I hope I catch the moment <<pher>> penis is first violated."
<</if>>
<<elseif $penisstate is "entrance">>
<<if $orgasmdown gte 1>>
"<<pShes>> cumming from such little stimulation, fucking <<phim>> might break <<phim>> fully."
<<else>>
"Your penis is about to get the treatment it deserves."
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $orgasmdown gte 1>>
"I got a nice shot of <<phim>> shuddering in that ass."
<<else>>
"Wow, <<pher>> penis is really getting a pounding."
<</if>>
<<elseif $penisstate is "otheranusimminent">>
<<if $orgasmdown gte 1>>
"<<pHer>> penis is twitching and it's not even in yet. Such a slut."
<<else>>
"I hope I catch the moment <<pher>> penis is first violated."
<</if>>
<<elseif $penisstate is "otheranusentrance">>
<<if $orgasmdown gte 1>>
"<<pShes>> cumming from such little stimulation, fucking <<phim>> might break <<phim>> fully."
<<else>>
"Your penis is about to get the treatment it deserves."
<</if>>
<<elseif $vaginastate is "othermouth">>
<<if $orgasmdown gte 1>>
"<<pHer>> pussy is twitching so delightfully."
<<else>>
"You're really getting your tongue in there."
<</if>>
<<elseif $vaginastate is "othermouthimminent">>
<<if $orgasmdown gte 1>>
"Does <<pher>> pussy juice taste good?"
<<else>>
"Does <<pher>> pussy taste good?"
<</if>>
<<elseif $vaginastate is "othermouthentrance">>
<<if $orgasmdown gte 1>>
"Does <<pher>> pussy juice taste good?"
<<else>>
"Does <<pher>> pussy taste good?"
<</if>>
<<elseif $penisstate is "othermouth">>
<<if $orgasmdown gte 1>>
"Does <<pher>> cum taste good?"
<<else>>
"I can tell <<pshes>> cumming into your mouth."
<</if>>
<<elseif $penisstate is "othermouthimminent">>
<<if $orgasmdown gte 1>>
"Take <<phim>> into your mouth already, I want to see <<phim>> squirm more."
<<else>>
"Does <<pher>> penis taste good?"
<</if>>
<<elseif $penisstate is "othermouthentrance">>
<<if $orgasmdown gte 1>>
"Take <<phim>> into your mouth already, I want to see <<phim>> squirm more."
<<else>>
"Does <<pher>> penis taste good?"
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $penisexist is 1 >>
<<if $devstate gte 1 and $orgasmcount lt 24>>
<<if $rng gte 67>>
"I got a shot of <<pher>> cum flying through the air."
<<elseif $rng gte 33>>
"Look at <<phim>> squirt!"
<<else>>
"I caught <<phim>> cumming on camera. How shameful."
<</if>>
<<else>>
<<if $rng gte 67>>
"I got a shot of <<phim>> cumming, but nothing came out."
<<elseif $rng gte 33>>
"This <<girl>> can't even cum properly, pathetic."
<<else>>
"<<pHer>> orgasm is disappointingly dry. I got it on camera at least."
<</if>>
<</if>>
<<else>>
<<if $vaginause is "cover">>
"Move your hand, I want a clear shot of your pussy while you cum."
<<else>>
"I got a perfect shot of <<pher>> pussy twitching in climax."
<</if>>
<</if>>
<<else>>
<<if $underexposed gte 1 and $lowerexposed gte 2>>
<<if $penisexist is 1>>
<<if $penisuse is "cover">>
<<if $rng gte 67>>
"Move your hand, I want to see your little penis."
<<elseif $rng gte 33>>
"Aww, <<pshes>> shy."
<<else>>
"Someone move <<pher>> hand out the way, I want a shot of <<pher>> penis."
<</if>>
<<else>>
<<if $rng gte 67>>
"I got a great picture of <<pher>> cute penis."
<<elseif $rng gte 33>>
"Don't be shy, everyone should know how beautiful your penis is."
<<else>>
"If you don't want your penis photographed, you shouldn't act like a slut."
<</if>>
<</if>>
<<else>>
<<if $vaginause is "cover">>
<<if $rng gte 67>>
"Move your hand, I want to see your little pussy."
<<elseif $rng gte 33>>
"Aww, <<pshes>> shy."
<<else>>
"Someone move <<pher>> hand out the way, I want a shot of <<pher>> pussy."
<</if>>
<<else>>
<<if $rng gte 67>>
"I got a great picture of <<pher>> cute pussy."
<<elseif $rng gte 33>>
"Don't be shy, everyone should know how beautiful your pussy is."
<<else>>
"If you don't want your pussy photographed, you shouldn't act like a slut."
<</if>>
<</if>>
<</if>>
<<else>>
<<if $playergenderappearance is "m">>
<<if $penisuse is "cover">>
<<if $rng gte 67>>
"Move your hand, I want to see your little penis."
<<elseif $rng gte 33>>
"Aww, <<pshes>> shy."
<<else>>
"Someone move <<pher>> hand out the way, I want a shot of <<pher>> penis."
<</if>>
<<else>>
<<if $rng gte 67>>
"I got a great picture of <<pher>> cute penis."
<<elseif $rng gte 33>>
"Don't be shy, everyone should know how beautiful your penis is."
<<else>>
"If you don't want your penis photographed, you shouldn't act like a slut."
<</if>>
<</if>>
<<else>>
<<if $vaginause is "cover">>
<<if $rng gte 67>>
"Move your hand, I want to see your little pussy."
<<elseif $rng gte 33>>
"Aww, <<pshes>> shy."
<<else>>
"Someone move <<pher>> hand out the way, I want a shot of <<pher>> pussy."
<</if>>
<<else>>
<<if $rng gte 67>>
"I got a great picture of <<pher>> cute pussy."
<<elseif $rng gte 33>>
"Don't be shy, everyone should know how beautiful your pussy is."
<<else>>
"If you don't want your pussy photographed, you shouldn't act like a slut."
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif $bodypic isnot 1>><<set $bodypic to 1>>
The $audiencedesc $audiencecamera leans back so <<ahis>> camera can take in the whole scene. A light flashes as <<ahe>> takes a picture.
<<if $vaginastate is "penetrated">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Cover your face if you want, you're still a $beasttype's bitch."
<<else>>
"The $beasttype's fucked <<phim>> to orgasm, and I have proof."
<</if>>
<<else>>
<<if $face is "covered">>
"Stop hiding your face and smile for the camera."
<<else>>
"Good $beasttype, show this bitch <<pher>> place."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Cover your face if you want, it just makes the scene hotter."
<<else>>
"You've fucked <<phim>> to orgasm. Keep going."
<</if>>
<<else>>
<<if $face is "covered">>
"Stop hiding your face and smile for the camera."
<<else>>
"Show this slut what <<pshes>> good for."
<</if>>
<</if>>
<</if>>
<<elseif $vaginastate is "imminent">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Cumming already? It isn't even fucking you yet."
<<else>>
"Your cunt belongs to that $beasttype now, slut."
<</if>>
<<else>>
<<if $face is "covered">>
"Stop covering your face, I want to capture your expression when it goes in."
<<else>>
"Your cunt belongs to that $beasttype now."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pHer>> pussy isn't being fucked yet <<pshes>> still cumming."
<<else>>
"There's no escaping now, slut."
<</if>>
<<else>>
<<if $face is "covered">>
"Stop covering your face, I want to capture your expression when it goes in."
<<else>>
"What are you waiting for? Fuck <<phim>> now."
<</if>>
<</if>>
<</if>>
<<elseif $vaginastate is "entrance">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Cumming already? It isn't even fucking you yet."
<<else>>
"Your cunt belongs to that $beasttype now, slut."
<</if>>
<<else>>
<<if $face is "covered">>
"Stop covering your face, I want to capture your expression when it goes in."
<<else>>
"Your cunt belongs to that $beasttype now."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pHer>> pussy isn't being fucked yet <<pshes>> still cumming."
<<else>>
"There's no escaping now, slut."
<</if>>
<<else>>
<<if $face is "covered">>
"Stop covering your face, I want to capture your expression when it goes in."
<<else>>
"What are you waiting for? Fuck <<phim>> now."
<</if>>
<</if>>
<</if>>
<<elseif $penisstate is "penetrated">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Cover your face if you want, it just makes the scene hotter."
<<else>>
"You've fucked <<phim>> to orgasm. Keep going."
<</if>>
<<else>>
<<if $face is "covered">>
"Stop hiding your face and smile for the camera."
<<else>>
"Show this fucktoy what <<pshes>> good for."
<</if>>
<</if>>
<<elseif $penisstate is "imminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pHer>> penis isn't being fucked yet <<pshes>> still cumming."
<<else>>
"There's no escaping now, slut."
<</if>>
<<else>>
<<if $face is "covered">>
"Stop covering your face, I want to capture your expression when it goes in."
<<else>>
"What are you waiting for? Fuck <<phim>> now."
<</if>>
<</if>>
<<elseif $penisstate is "entrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pHer>> penis isn't being fucked yet <<pshes>> still cumming."
<<else>>
"There's no escaping now, slut."
<</if>>
<<else>>
<<if $face is "covered">>
"Stop covering your face, I want to capture your expression when it goes in."
<<else>>
"What are you waiting for? Fuck <<phim>> now."
<</if>>
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Look at <<pher>> body writhe."
<<else>>
"You've fucked <<pher>> to orgasm. Keep going."
<</if>>
<<else>>
<<if $face is "covered">>
"<<pShes>> so shy and cute."
<<else>>
"Show this fucktoy what <<pshes>> good for."
<</if>>
<</if>>
<<elseif $penisstate is "otheranusimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pHer>> penis isn't being fucked yet <<pshes>> still cumming."
<<else>>
"There's no escaping now, slut."
<</if>>
<<else>>
<<if $face is "covered">>
"Stop covering your face, I want to capture your expression when it goes in."
<<else>>
"What are you waiting for? Fuck <<phim>> now."
<</if>>
<</if>>
<<elseif $penisstate is "otheranusentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pHer>> penis isn't being fucked yet <<pshes>> still cumming."
<<else>>
"There's no escaping now, slut."
<</if>>
<<else>>
<<if $face is "covered">>
"Stop covering your face, I want to capture your expression when it goes in."
<<else>>
"What are you waiting for? Fuck <<phim>> now."
<</if>>
<</if>>
<<elseif $anusstate is "penetrated">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You're cumming with a $beasttype's dick in your ass, how much dignity do you think you're protecting?
<<else>>
"That's right, cum on that animal dick. Show the world what a <<bitch>> you are."
<</if>>
<<else>>
<<if $face is "covered">>
"Good $beasttype, fuck this <<bitch>> hard."
<<else>>
"Good $beasttype, show this <<girl>> <<pher>> place."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You're cumming with a dick in your ass, how much dignity do you think you're protecting?
<<else>>
"That's right, cum on that dick. Show the world what a huge slut you are."
<</if>>
<<else>>
<<if $face is "covered">>
"Fuck <<phim>> harder!"
<<else>>
"Keep ravaging this <<girls>> ass, I want more pictures."
<</if>>
<</if>>
<</if>>
<<elseif $anusstate is "imminent">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You love it, don't pretend otherwise."
<<else>>
"This <<bitch>> can't help it."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hands, I want to see your expression when your ass is violated."
<<else>>
"Good $beasttype, make <<phim>> your bitch."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You can't hide your orgasm from us."
<<else>>
"This <<bitch>> can't help it."
<</if>>
<<else>>
<<if $face is "covered">>
"Move your hands, I want to see your expression when your ass is violated."
<<else>>
"Fuck <<phimcomma>> make <<phim>> squirm."
<</if>>
<</if>>
<</if>>
<<elseif $anusstate is "entrance">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You can't hide your orgasm from us."
<<else>>
"This <<bitch>> can't help it."
<</if>>
<<else>>
<<if $face is "covered">>
"A good fucking will teach this <<bitch>> <<pher>> place."
<<else>>
"I think it's gonna fuck <<phimcomma>> I can't wait to get a picture."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"You can't hide your orgasm from us."
<<else>>
"This <<bitch>> can't help it."
<</if>>
<<else>>
<<if $face is "covered">>
"This <<girl>> needs to learn <<pher>> place."
<<else>>
"Fuck <<phimcomma>> make <<phim>> squirm."
<</if>>
<</if>>
<</if>>
<<elseif $mouthstate is "penetrated">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"It's amazing what <<pshe>> can fit in there."
<<else>>
"I hope it cums down <<pher>> throat while <<pshe>> orgasms."
<</if>>
<<else>>
<<if $face is "covered">>
"I doubt the $beasttype cares which hole it fucks."
<<else>>
"You like the taste of $beasttype dick, don't you."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"It's amazing what <<pshe>> can fit in there."
<<else>>
"I hope you cum down <<pher>> throat while <<pshe>> orgasms."
<</if>>
<<else>>
<<if $face is "covered">>
"No hole is off-limits."
<<else>>
"Is that dick tasty? Don't answer with your mouth full."
<</if>>
<</if>>
<</if>>
<<elseif $mouthstate is "imminent">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Move <<pher>> hands, I want the camera to see who this <<bitch>> is."
<<else>>
"You'll look great cumming with a mouthful of $beasttype dick."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't stop there, show this <<bitch>> how much <<pshes>> worth."
<<else>>
"I want to see this <<bitch>> get a mouthful."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Move <<pher>> hands, I want the camera to see who this slut is."
<<else>>
"You'll look great cumming with a mouthful of dick."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't stop there, show this <<bitch>> how much <<pshes>> worth."
<<else>>
"I want to see this <<bitch>> get a mouthful."
<</if>>
<</if>>
<</if>>
<<elseif $mouthstate is "entrance">>
<<if $enemytype is "beast">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Move <<pher>> hands, I want the camera to see who this <<bitch>> is."
<<else>>
"You'll look great cumming with a mouthful of $beasttype dick."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't stop there, show this <<bitch>> how much <<pshes>> worth."
<<else>>
"I want to see this <<bitch>> get a mouthful."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Move <<pher>> hands, I want the camera to see who this slut is."
<<else>>
"You'll look great cumming with a mouthful of dick."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't stop there, show this <<bitch>> how much <<pshes>> worth."
<<else>>
"I want to see this <<bitch>> get a mouthful."
<</if>>
<</if>>
<</if>>
<<elseif $vaginastate is "othermouth">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Careful not to suffocate <<phimcomma>> I want more pictures first."
<<else>>
"<<pShes>> cumming, guess <<pshe>> is just a fucktoy."
<</if>>
<<else>>
<<if $face is "covered">>
"That's it, put <<pher>> mouth to work."
<<else>>
"Is that pussy tasty? Don't answer with your mouth full."
<</if>>
<</if>>
<<elseif $vaginastate is "othermouthimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Move <<pher>> hands, I want the camera to see who this slut is."
<<else>>
"You'll look great cumming with a mouthful of cunt."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't stop there, show this <<bitch>> how much <<pshes>> worth."
<<else>>
"Put <<pher>> <<bitch>> mouth to work."
<</if>>
<</if>>
<<elseif $vaginastate is "othermouthentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Move <<pher>> hands, I want the camera to see who this slut is."
<<else>>
"You'll look great cumming with a mouthful of cunt."
<</if>>
<<else>>
<<if $face is "covered">>
"Don't stop there, show this <<bitch>> how much <<pshes>> worth."
<<else>>
"Put <<pher>> <<bitch>> mouth to work."
<</if>>
<</if>>
<<elseif $penisstate is "othermouth">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pShes>> shy about cumming into your mouth, how cute."
<<else>>
"This <<girl>> is clearly enjoying it, don't stop."
<</if>>
<<else>>
<<if $face is "covered">>
"<<pShes>> shy about having <<pher>> dick sucked, how cute."
<<else>>
"Smile for the camera <<girlcomma>> you should be happy about having your penis sucked."
<</if>>
<</if>>
<<elseif $penisstate is "othermouthimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"I hope you milk <<phim>> dry."
<<else>>
"Aren't you worried you'll get cum on your face?"
<</if>>
<<else>>
<<if $face is "covered">>
"Lick <<phim>> good and proper."
<<else>>
"I hope I get a shot of <<phim>> cumming on your face."
<</if>>
<</if>>
<<elseif $penisstate is "othermouthentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"I hope you milk <<phim>> dry."
<<else>>
"Aren't you worried you'll get cum on your face?"
<</if>>
<<else>>
<<if $face is "covered">>
"Lick <<phim>> good and proper."
<<else>>
"I hope I get a shot of <<phim>> cumming on your face."
<</if>>
<</if>>
<<elseif $anusstate is "othermouth">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pShes>> embarrassed! How adorable."
<<else>>
"Cumming with someone's tongue in your ass, you're a lewd <<girl>> aren't you."
<</if>>
<<else>>
<<if $face is "covered">>
"I can't get a clear shot of <<pher>> face with <<pher>> hands in the way."
<<else>>
"Another nice picture of this slut."
<</if>>
<</if>>
<<elseif $anusstate is "othermouthimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pShes>> embarrassed! How adorable."
<<else>>
"<<pShes>> cumming already, be careful not to make <<phim>> faint."
<</if>>
<<else>>
<<if $face is "covered">>
"I don't know what you think covering your face achieves."
<<else>>
"Are you gonna lick <<phim>> out? I need a picture of that."
<</if>>
<</if>>
<<elseif $anusstate is "othermouthentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"<<pShes>> embarrassed! How adorable."
<<else>>
"<<pShes>> cumming already, be careful not to make <<pher>> faint."
<</if>>
<<else>>
<<if $face is "covered">>
"I don't know what you think covering your face achieves."
<<else>>
"Are you gonna lick <<phim>> out? I need a picture of that."
<</if>>
<</if>>
<<elseif $mouthstate is "kiss">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Don't hide your pretty face."
<<else>>
"Is that kiss really so pleasurable or is <<pshe>> cumming?"
<</if>>
<<else>>
<<if $face is "covered">>
"How cute and romantic."
<<else>>
"How romantic."
<</if>>
<</if>>
<<elseif $mouthstate is "kissimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Don't hide your pretty face."
<<else>>
"Is that kiss really so pleasurable or is <<pshe>> cumming?"
<</if>>
<<else>>
<<if $face is "covered">>
"How cute and romantic."
<<else>>
"How romantic."
<</if>>
<</if>>
<<elseif $mouthstate is "kissentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"Is <<pshe>> shaking because <<pshes>> shy?"
<<else>>
"<<pShes>> shaking in anticipation."
<</if>>
<<else>>
<<if $face is "covered">>
"How cute and romantic."
<<else>>
"How romantic."
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
"What a slut."
<<else>>
"I hope <<pher>> convulsions come across in the picture."
<</if>>
<<else>>
<<if $face is "covered">>
<<if $pain gte 80>>
"I think <<pshes>> hurt. Don't stop."
<<elseif $pain gte 40>>
"Don't bother hiding your tears, we can all see."
<<else>>
"Move your hands <<bitchcomma>> I want a picture of your face."
<</if>>
<<else>>
<<if $pain gte 80>>
"Now everyone will know how pathetic you are."
<<elseif $pain gte 40>>
"That's a nice shot. Are those tears?"
<<else>>
"Can't wait to share this with my friends."
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $face isnot "covered">>
<<if $exposed is 1>>
<<fameexhibitionism1>>
<<elseif $exposed gte 2>>
<<fameexhibitionism2>>
<</if>>
<<if $consensual is 1>>
<<famesex1>>
<<else>>
<<famerape1>>
<</if>>
<<if $enemytype is "beast">>
<<famebestiality1>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "ahis">><<nobr>>
<<if $audiencecamera is "man">>
his
<<elseif $audiencecamera is "boy">>
his
<<elseif $audiencecamera is "woman">>
her
<<elseif $audiencecamera is "girl">>
her
<</if>>
<</nobr>><</widget>>
<<widget "ahe">><<nobr>>
<<if $audiencecamera is "man">>
he
<<elseif $audiencecamera is "boy">>
he
<<elseif $audiencecamera is "woman">>
she
<<elseif $audiencecamera is "girl">>
she
<</if>>
<</nobr>><</widget>>
<<widget "audiencespeech">><<nobr>>
<<set $audiencemember to 0>>
<<set $rng to random(1, 100)>>
<<if $location is "school" or $location is "pool">>
<<if $malechance is 0>>
<<set $audiencemember to "girl">>
<<elseif $malechance is 100>>
<<set $audiencemember to "boy">>
<<elseif $rng gte 50>>
<<set $audiencemember to "boy">>
<<else>>
<<set $audiencemember to "girl">>
<</if>>
<<else>>
<<if $malechance is 0>>
<<set $audiencemember to "woman">>
<<elseif $malechance is 100>>
<<set $audiencemember to "man">>
<<elseif $rng gte 50>>
<<set $audiencemember to "man">>
<<else>>
<<set $audiencemember to "woman">>
<</if>>
<</if>>
<<set $rng to random(1, 100)>>
<<if $rng gte 91 and $audiencecamera6 is 0>>
<span class="pink">A $audiencemember pulls out a phone and points the camera at you.</span>
<<if $audiencecamera1 is 0>>
<<set $audiencecamera1 to $audiencemember>>
<<elseif $audiencecamera2 is 0>>
<<set $audiencecamera2 to $audiencemember>>
<<elseif $audiencecamera3 is 0>>
<<set $audiencecamera3 to $audiencemember>>
<<elseif $audiencecamera4 is 0>>
<<set $audiencecamera4 to $audiencemember>>
<<elseif $audiencecamera5 is 0>>
<<set $audiencecamera5 to $audiencemember>>
<<elseif $audiencecamera6 is 0>>
<<set $audiencecamera6 to $audiencemember>>
<</if>>
<<else>>
<<if $vaginastate is "penetrated">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $vaginastate is "imminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $vaginastate is "entrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $penisstate is "penetrated">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $penisstate is "imminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $penisstate is "entrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $penisstate is "otheranus">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $penisstate is "otheranusimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $penisstate is "otheranusentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $anusstate is "penetrated">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $anusstate is "imminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $anusstate is "entrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $mouthstate is "penetrated">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $mouthstate is "imminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $mouthstate is "entrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $vaginastate is "othermouth">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $vaginastate is "othermouthimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $vaginastate is "othermouthentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $penisstate is "othermouth">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $penisstate is "othermouthimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $penisstate is "othermouthentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $anusstate is "othermouth">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $anusstate is "othermouthimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $anusstate is "othermouthentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $mouthstate is "kiss">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $mouthstate is "kissimminent">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<elseif $mouthstate is "kissentrance">>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<<else>>
<<if $orgasmdown gte 1>>
<<if $face is "covered">>
<<else>>
<</if>>
<<else>>
<<if $face is "covered">>
<<else>>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "audience">><<nobr>>
<<if $enemyanger gte 100>>
<<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>>
The audience is skittish but crowds around, as if you're a rare but dangerous animal.
<<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>>
Most of the audience keep their distance, afraid you'll lash out.
<<else>>
The audience keep their distance, afraid you'll lash out.
<</if>>
<<elseif $enemyanger gte 60>>
<<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>>
The audience crowds around, their eagerness at odds with their caution.
<<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>>
The audience watches from a safe distance. The more daring among them inch closer.
<<else>>
The audience watches from a safe distance.
<</if>>
<<elseif $enemyanger gte 20>>
<<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>>
The audience crowds around, excited to see what happens next.
<<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>>
The excited audience crowds around.
<<else>>
The audience watches with interest.
<</if>>
<<else>>
<<if $enemyarousal gte (($enemyarousalmax / 10) * 8)>>
The audience crowds around, vying for a good vantage.
<<elseif $enemyarousal gte (($enemyarousalmax / 10) * 4)>>
The audience watches with interest. Some push through the crowd for a better vantage.
<<else>>
The audience watches with interest.
<</if>>
<</if>>
<br>
<<if $audiencecamera1 isnot 0>>
<<set $audienceselector to 1>>
<<audiencecamera>>
<br>
<</if>>
<<if $audiencecamera2 isnot 0>>
<<set $audienceselector to 2>>
<<audiencecamera>>
<br>
<</if>>
<<if $audiencecamera3 isnot 0>>
<<set $audienceselector to 3>>
<<audiencecamera>>
<br>
<</if>>
<<if $audiencecamera4 isnot 0>>
<<set $audienceselector to 4>>
<<audiencecamera>>
<br>
<</if>>
<<if $audiencecamera5 isnot 0>>
<<set $audienceselector to 5>>
<<audiencecamera>>
<br>
<</if>>
<<if $audiencecamera6 isnot 0>>
<<set $audienceselector to 6>>
<<audiencecamera>>
<br>
<</if>>
<<set $facepic to 0>>
<<set $breastpic to 0>>
<<set $bottompic to 0>>
<<set $genitalpic to 0>>
<<set $bodypic to 0>>
<<if $audiencecamera1 isnot 0 and $face is "covered">>
<span class="teal">At least your face is hidden.</span><br>
<</if>>
<<audiencespeech>>
<br>
<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 0>>
<<audiencespeech>>
<br>
<</if>>
<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 20>>
<<audiencespeech>>
<br>
<</if>>
<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 40>>
<<audiencespeech>>
<br>
<</if>>
<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 60>>
<<audiencespeech>>
<br>
<</if>>
<<if $rng - $enemyanger + (($enemyarousalmax / $enemyarousal) * 100) gte 80>>
<<audiencespeech>>
<br>
<</if>>
<br>
<</nobr>><</widget>>
<<set $audienceselector to 0>>
<<set $audiencecamera to 0>>
<<set $audiencecamera1 to 0>>
<<set $audiencecamera2 to 0>>
<<set $audiencecamera3 to 0>>
<<set $audiencecamera4 to 0>>
<<set $audiencecamera5 to 0>>
<<set $audiencecamera6 to 0>>
<<set $audiencemember to 0>>
:: Widgets Tips [widget]
<<widget "tips">><<nobr>>
<<if $tipcount is 0>><<set $tipcount += 1>>
Arousal increases during lewd acts, and decreases over time or when you orgasm.
<<elseif $tipcount is 1>><<set $tipcount += 1>>
Fatigue increases over time. High fatigue increases stress and trauma, but you can sleep to remove it.
<<elseif $tipcount is 2>><<set $tipcount += 1>>
Stress increases when you are assaulted.
<<elseif $tipcount is 3>><<set $tipcount += 1>>
You will pass out if stress gets too high, making you vulnerable.
<<elseif $tipcount is 4>><<set $tipcount += 1>>
Stress usually decreases over time. Fun or relaxing activities also reduce it, as do orgasms.
<<elseif $tipcount is 5>><<set $tipcount += 1>>
Trauma increases when you are assaulted, harassed or humiliated. Trauma slowly decreases over time.
<<elseif $tipcount is 6>><<set $tipcount += 1>>
High trauma causes psychological problems, but also opens up new options.
<<elseif $tipcount is 7>><<set $tipcount += 1>>
Wilfully performing lewd acts will restore your sense of control, mitigating the effects of psychological trauma.
<<elseif $tipcount is 8>><<set $tipcount += 1>>
Feeling in control will diminish when violated.
<<elseif $tipcount is 9>><<set $tipcount += 1>>
Frequently performing lewd acts will inure you to them, allowing more options but requiring more extreme behaviour to achieve a sense of control.
<<elseif $tipcount is 10>><<set $tipcount += 1>>
There are three categories of lewd act; promiscuous, exhibitionist and deviant.
<<elseif $tipcount is 11>><<set $tipcount += 1>>
Higher promiscuity allows you to initiate lewder acts during consensual encounters.
<<elseif $tipcount is 12>><<set $tipcount += 1>>
Higher exhibitionism allows lewder acts while dancing.
<<elseif $tipcount is 13>><<set $tipcount += 1>>
Promiscuous, exhibitionist and deviant acts can put you in danger. Be careful.
<<elseif $tipcount is 14>><<set $tipcount += 1>>
You can buy new clothing at the High Street shopping centre.
<<elseif $tipcount is 15>><<set $tipcount += 1>>
You need to wear a uniform to attend school. If you forget it, you might be able to borrow a spare from somewhere.
<<elseif $tipcount is 16>><<set $tipcount += 1>>
If your clothes get destroyed or stolen, you'll have to buy more. You could always just wrap yourself in towels, but it might attract attention.
<<elseif $tipcount is 17>><<set $tipcount += 1>>
Try to get home before dark. There are some nasty people about.
<<elseif $tipcount is 18>><<set $tipcount += 1>>
You can buy a chastity belt from the temple on Wolf Street. They give them out for free to virgins.
<<elseif $tipcount is 19>><<set $tipcount += 1>>
The forest is dangerous. People sometimes never return.
<<elseif $tipcount is 20>><<set $tipcount += 1>>
No matter how bad things seem, there's always a way out.
<<elseif $tipcount is 21>><<set $tipcount += 1>>
If you need some money, the cafe on Cliff Street is always hiring, and is fairly safe.
<<elseif $tipcount is 22>><<set $tipcount += 1>>
You'll need a swimsuit for school. You probably don't want to borrow one.
<<elseif $tipcount is 23>><<set $tipcount += 1>>
Your physique will deteriorate if you don't get enough exercise.
<<elseif $tipcount is 24>><<set $tipcount += 1>>
Swimming close to shore is easy. You should practice in a safe environment before swimming further out.
<<elseif $tipcount is 25>><<set $tipcount += 1>>
Going without underwear makes you more vulnerable, particularly if you're wearing a skirt.
<<elseif $tipcount is 26>><<set $tipcount += 1>>
Lower purity can speed up breast growth.
<<elseif $tipcount is 27>><<set $tipcount += 1>>
A topless girl with a flat chest can sometimes pass as a boy.
<<elseif $tipcount is 28>><<set $tipcount += 1>>
If your arms are bound, you should be able to free yourself once in a safe place.
<<elseif $tipcount is 29>><<set $tipcount += 1>>
The hospital on Nightingale Street has facilities for dealing with large parasites.
<<elseif $tipcount is 30>><<set $tipcount += 1>>
If a situation seems dangerous, it probably is.
<<elseif $tipcount is 31>><<set $tipcount += 1>>
A chastity belt is a good way to protect your virginity.
<<elseif $tipcount is 32>><<set $tipcount += 1>>
There's a club on Connudatus Street that features erotic dancers. They're always hiring.
<<elseif $tipcount is 33>><<set $tipcount += 1>>
There are rumours of an underground brothel somewhere in town.
<<elseif $tipcount is 34>><<set $tipcount += 1>>
If you want to learn how to dance, there's a studio on Barb Street.
<<elseif $tipcount is 35>><<set $tipcount += 1>>
The storm drains allow quick, secretive travel around town. Rumours of giant lizards are surely wrong.
<<elseif $tipcount is 36>><<set $tipcount += 1>>
Traveling through alleyways allows you to shave time off journeys, but unsavoury figures lurk there.
<<elseif $tipcount is 37>><<set $tipcount += 1>>
If you sense something hunting you in the forest, get out before it's too late.
<<elseif $tipcount is 38>><<set $tipcount += 1>>
The kids at school can be evil. Particularly towards those with a low social status.
<<elseif $tipcount is 39>><<set $tipcount += 1>>
It's hard to be popular at school and endear yourself to the teachers at the same time. You'll have to make sacrifices.
<<elseif $tipcount is 40>><<set $tipcount += 1>>
If you get a reputation as a delinquent, teachers will no longer respond to your cries for help.
<<elseif $tipcount is 41>><<set $tipcount += 1>>
If you lose your virginity, you'll never be entirely pure again.
<<elseif $tipcount is 42>><<set $tipcount += 1>>
If you orgasm, you'll temporarily lose focus.
<<elseif $tipcount is 43>><<set $tipcount += 1>>
Too many orgasms in a short span of time can be bad for one's mental state.
<<elseif $tipcount is 44>><<set $tipcount += 1>>
When the odds are stacked against you, fighting can make things worse.
<<elseif $tipcount is 45>><<set $tipcount += 1>>
A little defiance can go a long way.
<<elseif $tipcount is 46>><<set $tipcount += 1>>
There are some mental problems that cannot be fully controlled.
<<elseif $tipcount is 47>><<set $tipcount += 1>>
The better your physique, the more effort needed to maintain and improve it.
<<elseif $tipcount is 48>><<set $tipcount += 1>>
Your <span class="def">defiant</span> acts cause more pain if you have a good physique.
<<elseif $tipcount is 49>><<set $tipcount += 1>>
Tactical use of <span class="brat">bratty</span> actions can be very powerful.
<<elseif $tipcount is 50>><<set $tipcount += 1>>
Apologising more than once is pointless.
<<elseif $tipcount is 51>><<set $tipcount += 1>>
Genitals are not the only thing that can rob you of your virginity.
<<elseif $tipcount is 52>><<set $tipcount += 1>>
Be mindful if you crossdress, some people don't take kindly to it.
<<elseif $tipcount is 53>><<set $tipcount += 1>>
Semen and other lewd fluids will stick around until you wash.
<<elseif $tipcount is 54>><<set $tipcount += 1>>
Walking around covered in lewd fluid will attract attention.
<<elseif $tipcount is 55>><<set $tipcount += 1>>
Tentacles can ejaculate a lot, but quickly tire when they do.
<<elseif $tipcount is 56>><<set $tipcount += 1>>
When half or more of a monster's tentacles are tired, the monster will withdraw.
<<elseif $tipcount is 57>><<set $tipcount += 1>>
Individual tentacles are easy to deal with.
<<elseif $tipcount is 58>><<set $tipcount += 1>>
Milking tentacles is easier if you're skilled with the body part you're using.
<<elseif $tipcount is 59>><<set $tipcount += 1>>
Attempts to influence a molester are less likely to succeed as they become angrier and hornier.
<<elseif $tipcount is 60>><<set $tipcount += 1>>
<span class="sub">Submissive</span> and <span class="meek">meek</span> acts will make someone trust you more, making them easier to influence.
<<elseif $tipcount is 61>><<set $tipcount += 1>>
You can escape from most encounters by inflicting enough pain through <span class="def">defiant</span> acts.
<<elseif $tipcount is 62>><<set $tipcount += 1>>
Enraged assailants will become less hostile as they take their anger out on you.
<<elseif $tipcount is 63>><<set $tipcount += 1>>
If you suffer too much pain, you'll be disabled and unable to act until you recover.
<<elseif $tipcount is 64>><<set $tipcount += 1>>
If you're small or out of shape fighting might just make things worse for you.
<<elseif $tipcount is 65>><<set $tipcount += 1>>
An assailant foiled by a chastity belt will become angrier.
<<elseif $tipcount is 66>><<set $tipcount += 1>>
Assailants might stop gagging you if they trust you more.
<<elseif $tipcount is 67>><<set $tipcount += 1>>
It's much harder to build social status than it is to lose it.
<<elseif $tipcount is 68>><<set $tipcount += 1>>
The tips you make dancing are based on the size of the audience, their arousal and how impressed they are.
<<elseif $tipcount is 69>><<set $tipcount += 1>>
A large, aroused audience can be dangerous.
<<elseif $tipcount is 70>><<set $tipcount += 1>>
Some venues are safer to dance in than others.
<<elseif $tipcount is 71>><<set $tipcount += 1>>
A skilled dancer garners interest more easily.
<<elseif $tipcount is 72>><<set $tipcount += 1>>
Even an unskilled dancer can garner attention, if they're willing to strip.
<<elseif $tipcount is 73>><<set $tipcount += 1>>
Performing lewd or promiscuous acts will inure you to them, even if you already feel in control.
<<elseif $tipcount is 74>><<set $tipcount += 1>>
Alcohol will extend the effect of aphrodisiacs, and vice versa.
<<elseif $tipcount is 75>><<set $tipcount += 1>>
Being consistently <span class="sub">submissive</span> or <span class="def">defiant</span> can alter your personality and open new options.
<<elseif $tipcount is 76>><<set $tipcount += 1>>
Each turn during an encounter represents ten seconds.
<<elseif $tipcount is 77>><<set $tipcount += 1>>
Anything that increases delinquency will give you detention.
<<elseif $tipcount is 78>><<set $tipcount += 1>>
Your skulduggery determines your ability to perform underhanded acts, including deceiving people and picking locks.
<<elseif $tipcount is 79>><<set $tipcount += 1>>
You can sell stolen goods in the pub on Harvest Street.
<<elseif $tipcount is 80>><<set $tipcount += 1>>
Criminal acts may come back to haunt you.
<<elseif $tipcount is 81>><<set $tipcount += 1>>
News of your lewdness will spread quickly if people take pictures of you in the act.
<<elseif $tipcount is 82>><<set $tipcount += 1>>
You can cover your face to prevent a picture from being linked to you.
<<elseif $tipcount is 83>><<set $tipcount += 1>>
Word of your lewdness will slowly spread, even without hard evidence.
<<elseif $tipcount is 84>><<set $tipcount += 1>>
Allure increases the amount made from tips.
<<elseif $tipcount is 85>><<set $tipcount += 1>>
<span class="def">Defiant</span> acts reduce stress and trauma.
<<elseif $tipcount is 86>><<set $tipcount += 1>>
<span class="brat">Bratty</span> acts reduce trauma but increase stress.
<<elseif $tipcount is 87>><<set $tipcount += 1>>
<span class="sub">Submissive</span> acts reduce trauma but increase stress.
<<elseif $tipcount is 88>><<set $tipcount += 1>>
<span class="meek">Meek</span> acts impact neither stress nor trauma.
<<elseif $tipcount is 89>><<set $tipcount += 1>>
In addition to enter, you can press the z or n key to end the turn.
<<elseif $tipcount is 90>><<set $tipcount += 1>>
Being raped is more traumatic than just being molested.
<<elseif $tipcount is 91>><<set $tipcount += 1>>
Parasites latched onto your chest will make your breasts grow faster.
<<elseif $tipcount is 92>><<set $tipcount += 1>>
Purity drops when something cums inside you, or you cum inside something else.
<<elseif $tipcount is 93>><<set $tipcount += 1>>
Ingesting wolf cum can have strange effects on the body.
<<elseif $tipcount is 94>><<set $tipcount += 1>>
Awareness enables more actions during masturbation.
<<elseif $tipcount is 95>><<set $tipcount += 1>>
Beauty increases over time, but excess trauma will decrease it.
<<elseif $tipcount is 96>><<set $tipcount += 1>>
The police station can remove collars.
<<elseif $tipcount is 97>><<set $tipcount += 1>>
It's possible to afford Bailey's demands, no matter how harsh.
<<elseif $tipcount is 98>><<set $tipcount += 1>><<set $tipcount -= $tipcount>>
Higher deviancy allows you to initiate lewder acts during consensual encounters with beasts.
<</if>>
<</nobr>><</widget>>
:: Widgets Fame [widget]
<<widget "fameexhibitionism1">><<nobr>>
<<set $fame to $fame + 1>>
<<set $fameexhibitionism to $fameexhibitionism + 1>>
<</nobr>><</widget>>
<<widget "fameexhibitionism2">><<nobr>>
<<set $fame to $fame + 2>>
<<set $fameexhibitionism to $fameexhibitionism + 2>>
<</nobr>><</widget>>
<<widget "fameexhibitionism3">><<nobr>>
<<set $fame to $fame + 3>>
<<set $fameexhibitionism to $fameexhibitionism + 3>>
<</nobr>><</widget>>
<<widget "fameexhibitionism4">><<nobr>>
<<set $fame to $fame + 4>>
<<set $fameexhibitionism to $fameexhibitionism + 4>>
<</nobr>><</widget>>
<<widget "fameexhibitionism5">><<nobr>>
<<set $fame to $fame + 5>>
<<set $fameexhibitionism to $fameexhibitionism + 5>>
<</nobr>><</widget>>
<<widget "fameexhibitionism6">><<nobr>>
<<set $fame to $fame + 6>>
<<set $fameexhibitionism to $fameexhibitionism + 6>>
<</nobr>><</widget>>
<<widget "fameexhibitionism7">><<nobr>>
<<set $fame to $fame + 7>>
<<set $fameexhibitionism to $fameexhibitionism + 7>>
<</nobr>><</widget>>
<<widget "fameexhibitionism8">><<nobr>>
<<set $fame to $fame + 8>>
<<set $fameexhibitionism to $fameexhibitionism + 8>>
<</nobr>><</widget>>
<<widget "fameexhibitionism9">><<nobr>>
<<set $fame to $fame + 9>>
<<set $fameexhibitionism to $fameexhibitionism + 9>>
<</nobr>><</widget>>
<<widget "fameexhibitionism10">><<nobr>>
<<set $fame to $fame + 10>>
<<set $fameexhibitionism to $fameexhibitionism + 10>>
<</nobr>><</widget>>
<<widget "fameexhibitionism11">><<nobr>>
<<set $fame to $fame + 11>>
<<set $fameexhibitionism to $fameexhibitionism + 11>>
<</nobr>><</widget>>
<<widget "fameexhibitionism12">><<nobr>>
<<set $fame to $fame + 12>>
<<set $fameexhibitionism to $fameexhibitionism + 12>>
<</nobr>><</widget>>
<<widget "fameexhibitionism13">><<nobr>>
<<set $fame to $fame + 13>>
<<set $fameexhibitionism to $fameexhibitionism + 13>>
<</nobr>><</widget>>
<<widget "fameexhibitionism14">><<nobr>>
<<set $fame to $fame + 14>>
<<set $fameexhibitionism to $fameexhibitionism + 14>>
<</nobr>><</widget>>
<<widget "fameexhibitionism15">><<nobr>>
<<set $fame to $fame + 15>>
<<set $fameexhibitionism to $fameexhibitionism + 15>>
<</nobr>><</widget>>
<<widget "fameexhibitionism16">><<nobr>>
<<set $fame to $fame + 16>>
<<set $fameexhibitionism to $fameexhibitionism + 16>>
<</nobr>><</widget>>
<<widget "fameexhibitionism17">><<nobr>>
<<set $fame to $fame + 17>>
<<set $fameexhibitionism to $fameexhibitionism + 17>>
<</nobr>><</widget>>
<<widget "fameexhibitionism18">><<nobr>>
<<set $fame to $fame + 18>>
<<set $fameexhibitionism to $fameexhibitionism + 18>>
<</nobr>><</widget>>
<<widget "fameexhibitionism19">><<nobr>>
<<set $fame to $fame + 19>>
<<set $fameexhibitionism to $fameexhibitionism + 19>>
<</nobr>><</widget>>
<<widget "fameexhibitionism20">><<nobr>>
<<set $fame to $fame + 20>>
<<set $fameexhibitionism to $fameexhibitionism + 20>>
<</nobr>><</widget>>
<<widget "fameexhibitionism30">><<nobr>>
<<set $fame to $fame + 30>>
<<set $fameexhibitionism to $fameexhibitionism + 30>>
<</nobr>><</widget>>
<<widget "fameexhibitionism40">><<nobr>>
<<set $fame to $fame + 40>>
<<set $fameexhibitionism to $fameexhibitionism + 40>>
<</nobr>><</widget>>
<<widget "fameexhibitionism50">><<nobr>>
<<set $fame to $fame + 50>>
<<set $fameexhibitionism to $fameexhibitionism + 50>>
<</nobr>><</widget>>
<<widget "fameexhibitionism60">><<nobr>>
<<set $fame to $fame + 60>>
<<set $fameexhibitionism to $fameexhibitionism + 60>>
<</nobr>><</widget>>
<<widget "fameexhibitionism70">><<nobr>>
<<set $fame to $fame + 70>>
<<set $fameexhibitionism to $fameexhibitionism + 70>>
<</nobr>><</widget>>
<<widget "fameexhibitionism80">><<nobr>>
<<set $fame to $fame + 80>>
<<set $fameexhibitionism to $fameexhibitionism + 80>>
<</nobr>><</widget>>
<<widget "fameexhibitionism90">><<nobr>>
<<set $fame to $fame + 90>>
<<set $fameexhibitionism to $fameexhibitionism + 90>>
<</nobr>><</widget>>
<<widget "fameexhibitionism100">><<nobr>>
<<set $fame to $fame + 100>>
<<set $fameexhibitionism to $fameexhibitionism + 100>>
<</nobr>><</widget>>
<<widget "fameprostitution1">><<nobr>>
<<set $fame to $fame + 1>>
<<set $fameprostitution to $fameprostitution + 1>>
<</nobr>><</widget>>
<<widget "fameprostitution2">><<nobr>>
<<set $fame to $fame + 2>>
<<set $fameprostitution to $fameprostitution + 2>>
<</nobr>><</widget>>
<<widget "fameprostitution3">><<nobr>>
<<set $fame to $fame + 3>>
<<set $fameprostitution to $fameprostitution + 3>>
<</nobr>><</widget>>
<<widget "fameprostitution4">><<nobr>>
<<set $fame to $fame + 4>>
<<set $fameprostitution to $fameprostitution + 4>>
<</nobr>><</widget>>
<<widget "fameprostitution5">><<nobr>>
<<set $fame to $fame + 5>>
<<set $fameprostitution to $fameprostitution + 5>>
<</nobr>><</widget>>
<<widget "fameprostitution6">><<nobr>>
<<set $fame to $fame + 6>>
<<set $fameprostitution to $fameprostitution + 6>>
<</nobr>><</widget>>
<<widget "fameprostitution7">><<nobr>>
<<set $fame to $fame + 7>>
<<set $fameprostitution to $fameprostitution + 7>>
<</nobr>><</widget>>
<<widget "fameprostitution8">><<nobr>>
<<set $fame to $fame + 8>>
<<set $fameprostitution to $fameprostitution + 8>>
<</nobr>><</widget>>
<<widget "fameprostitution9">><<nobr>>
<<set $fame to $fame + 9>>
<<set $fameprostitution to $fameprostitution + 9>>
<</nobr>><</widget>>
<<widget "fameprostitution10">><<nobr>>
<<set $fame to $fame + 10>>
<<set $fameprostitution to $fameprostitution + 10>>
<</nobr>><</widget>>
<<widget "fameprostitution11">><<nobr>>
<<set $fame to $fame + 11>>
<<set $fameprostitution to $fameprostitution + 11>>
<</nobr>><</widget>>
<<widget "fameprostitution12">><<nobr>>
<<set $fame to $fame + 12>>
<<set $fameprostitution to $fameprostitution + 12>>
<</nobr>><</widget>>
<<widget "fameprostitution13">><<nobr>>
<<set $fame to $fame + 13>>
<<set $fameprostitution to $fameprostitution + 13>>
<</nobr>><</widget>>
<<widget "fameprostitution14">><<nobr>>
<<set $fame to $fame + 14>>
<<set $fameprostitution to $fameprostitution + 14>>
<</nobr>><</widget>>
<<widget "fameprostitution15">><<nobr>>
<<set $fame to $fame + 15>>
<<set $fameprostitution to $fameprostitution + 15>>
<</nobr>><</widget>>
<<widget "fameprostitution16">><<nobr>>
<<set $fame to $fame + 16>>
<<set $fameprostitution to $fameprostitution + 16>>
<</nobr>><</widget>>
<<widget "fameprostitution17">><<nobr>>
<<set $fame to $fame + 17>>
<<set $fameprostitution to $fameprostitution + 17>>
<</nobr>><</widget>>
<<widget "fameprostitution18">><<nobr>>
<<set $fame to $fame + 18>>
<<set $fameprostitution to $fameprostitution + 18>>
<</nobr>><</widget>>
<<widget "fameprostitution19">><<nobr>>
<<set $fame to $fame + 19>>
<<set $fameprostitution to $fameprostitution + 19>>
<</nobr>><</widget>>
<<widget "fameprostitution20">><<nobr>>
<<set $fame to $fame + 20>>
<<set $fameprostitution to $fameprostitution + 20>>
<</nobr>><</widget>>
<<widget "fameprostitution30">><<nobr>>
<<set $fame to $fame + 30>>
<<set $fameprostitution to $fameprostitution + 30>>
<</nobr>><</widget>>
<<widget "fameprostitution40">><<nobr>>
<<set $fame to $fame + 40>>
<<set $fameprostitution to $fameprostitution + 40>>
<</nobr>><</widget>>
<<widget "fameprostitution50">><<nobr>>
<<set $fame to $fame + 50>>
<<set $fameprostitution to $fameprostitution + 50>>
<</nobr>><</widget>>
<<widget "fameprostitution60">><<nobr>>
<<set $fame to $fame + 60>>
<<set $fameprostitution to $fameprostitution + 60>>
<</nobr>><</widget>>
<<widget "fameprostitution70">><<nobr>>
<<set $fame to $fame + 70>>
<<set $fameprostitution to $fameprostitution + 70>>
<</nobr>><</widget>>
<<widget "fameprostitution80">><<nobr>>
<<set $fame to $fame + 80>>
<<set $fameprostitution to $fameprostitution + 80>>
<</nobr>><</widget>>
<<widget "fameprostitution90">><<nobr>>
<<set $fame to $fame + 90>>
<<set $fameprostitution to $fameprostitution + 90>>
<</nobr>><</widget>>
<<widget "fameprostitution100">><<nobr>>
<<set $fame to $fame + 100>>
<<set $fameprostitution to $fameprostitution + 100>>
<</nobr>><</widget>>
<<widget "famebestiality1">><<nobr>>
<<set $fame to $fame + 1>>
<<set $famebestiality to $famebestiality + 1>>
<</nobr>><</widget>>
<<widget "famebestiality2">><<nobr>>
<<set $fame to $fame + 2>>
<<set $famebestiality to $famebestiality + 2>>
<</nobr>><</widget>>
<<widget "famebestiality3">><<nobr>>
<<set $fame to $fame + 3>>
<<set $famebestiality to $famebestiality + 3>>
<</nobr>><</widget>>
<<widget "famebestiality4">><<nobr>>
<<set $fame to $fame + 4>>
<<set $famebestiality to $famebestiality + 4>>
<</nobr>><</widget>>
<<widget "famebestiality5">><<nobr>>
<<set $fame to $fame + 5>>
<<set $famebestiality to $famebestiality + 5>>
<</nobr>><</widget>>
<<widget "famebestiality6">><<nobr>>
<<set $fame to $fame + 6>>
<<set $famebestiality to $famebestiality + 6>>
<</nobr>><</widget>>
<<widget "famebestiality7">><<nobr>>
<<set $fame to $fame + 7>>
<<set $famebestiality to $famebestiality + 7>>
<</nobr>><</widget>>
<<widget "famebestiality8">><<nobr>>
<<set $fame to $fame + 8>>
<<set $famebestiality to $famebestiality + 8>>
<</nobr>><</widget>>
<<widget "famebestiality9">><<nobr>>
<<set $fame to $fame + 9>>
<<set $famebestiality to $famebestiality + 9>>
<</nobr>><</widget>>
<<widget "famebestiality10">><<nobr>>
<<set $fame to $fame + 10>>
<<set $famebestiality to $famebestiality + 10>>
<</nobr>><</widget>>
<<widget "famebestiality11">><<nobr>>
<<set $fame to $fame + 11>>
<<set $famebestiality to $famebestiality + 11>>
<</nobr>><</widget>>
<<widget "famebestiality12">><<nobr>>
<<set $fame to $fame + 12>>
<<set $famebestiality to $famebestiality + 12>>
<</nobr>><</widget>>
<<widget "famebestiality13">><<nobr>>
<<set $fame to $fame + 13>>
<<set $famebestiality to $famebestiality + 13>>
<</nobr>><</widget>>
<<widget "famebestiality14">><<nobr>>
<<set $fame to $fame + 14>>
<<set $famebestiality to $famebestiality + 14>>
<</nobr>><</widget>>
<<widget "famebestiality15">><<nobr>>
<<set $fame to $fame + 15>>
<<set $famebestiality to $famebestiality + 15>>
<</nobr>><</widget>>
<<widget "famebestiality16">><<nobr>>
<<set $fame to $fame + 16>>
<<set $famebestiality to $famebestiality + 16>>
<</nobr>><</widget>>
<<widget "famebestiality17">><<nobr>>
<<set $fame to $fame + 17>>
<<set $famebestiality to $famebestiality + 17>>
<</nobr>><</widget>>
<<widget "famebestiality18">><<nobr>>
<<set $fame to $fame + 18>>
<<set $famebestiality to $famebestiality + 18>>
<</nobr>><</widget>>
<<widget "famebestiality19">><<nobr>>
<<set $fame to $fame + 19>>
<<set $famebestiality to $famebestiality + 19>>
<</nobr>><</widget>>
<<widget "famebestiality20">><<nobr>>
<<set $fame to $fame + 20>>
<<set $famebestiality to $famebestiality + 20>>
<</nobr>><</widget>>
<<widget "famebestiality30">><<nobr>>
<<set $fame to $fame + 30>>
<<set $famebestiality to $famebestiality + 30>>
<</nobr>><</widget>>
<<widget "famebestiality40">><<nobr>>
<<set $fame to $fame + 40>>
<<set $famebestiality to $famebestiality + 40>>
<</nobr>><</widget>>
<<widget "famebestiality50">><<nobr>>
<<set $fame to $fame + 50>>
<<set $famebestiality to $famebestiality + 50>>
<</nobr>><</widget>>
<<widget "famebestiality60">><<nobr>>
<<set $fame to $fame + 60>>
<<set $famebestiality to $famebestiality + 60>>
<</nobr>><</widget>>
<<widget "famebestiality70">><<nobr>>
<<set $fame to $fame + 70>>
<<set $famebestiality to $famebestiality + 70>>
<</nobr>><</widget>>
<<widget "famebestiality80">><<nobr>>
<<set $fame to $fame + 80>>
<<set $famebestiality to $famebestiality + 80>>
<</nobr>><</widget>>
<<widget "famebestiality90">><<nobr>>
<<set $fame to $fame + 90>>
<<set $famebestiality to $famebestiality + 90>>
<</nobr>><</widget>>
<<widget "famebestiality100">><<nobr>>
<<set $fame to $fame + 100>>
<<set $famebestiality to $famebestiality + 100>>
<</nobr>><</widget>>
<<widget "famerape1">><<nobr>>
<<set $fame to $fame + 1>>
<<set $famerape to $famerape + 1>>
<</nobr>><</widget>>
<<widget "famerape2">><<nobr>>
<<set $fame to $fame + 2>>
<<set $famerape to $famerape + 2>>
<</nobr>><</widget>>
<<widget "famerape3">><<nobr>>
<<set $fame to $fame + 3>>
<<set $famerape to $famerape + 3>>
<</nobr>><</widget>>
<<widget "famerape4">><<nobr>>
<<set $fame to $fame + 4>>
<<set $famerape to $famerape + 4>>
<</nobr>><</widget>>
<<widget "famerape5">><<nobr>>
<<set $fame to $fame + 5>>
<<set $famerape to $famerape + 5>>
<</nobr>><</widget>>
<<widget "famerape6">><<nobr>>
<<set $fame to $fame + 6>>
<<set $famerape to $famerape + 6>>
<</nobr>><</widget>>
<<widget "famerape7">><<nobr>>
<<set $fame to $fame + 7>>
<<set $famerape to $famerape + 7>>
<</nobr>><</widget>>
<<widget "famerape8">><<nobr>>
<<set $fame to $fame + 8>>
<<set $famerape to $famerape + 8>>
<</nobr>><</widget>>
<<widget "famerape9">><<nobr>>
<<set $fame to $fame + 9>>
<<set $famerape to $famerape + 9>>
<</nobr>><</widget>>
<<widget "famerape10">><<nobr>>
<<set $fame to $fame + 10>>
<<set $famerape to $famerape + 10>>
<</nobr>><</widget>>
<<widget "famerape11">><<nobr>>
<<set $fame to $fame + 11>>
<<set $famerape to $famerape + 11>>
<</nobr>><</widget>>
<<widget "famerape12">><<nobr>>
<<set $fame to $fame + 12>>
<<set $famerape to $famerape + 12>>
<</nobr>><</widget>>
<<widget "famerape13">><<nobr>>
<<set $fame to $fame + 13>>
<<set $famerape to $famerape + 13>>
<</nobr>><</widget>>
<<widget "famerape14">><<nobr>>
<<set $fame to $fame + 14>>
<<set $famerape to $famerape + 14>>
<</nobr>><</widget>>
<<widget "famerape15">><<nobr>>
<<set $fame to $fame + 15>>
<<set $famerape to $famerape + 15>>
<</nobr>><</widget>>
<<widget "famerape16">><<nobr>>
<<set $fame to $fame + 16>>
<<set $famerape to $famerape + 16>>
<</nobr>><</widget>>
<<widget "famerape17">><<nobr>>
<<set $fame to $fame + 17>>
<<set $famerape to $famerape + 17>>
<</nobr>><</widget>>
<<widget "famerape18">><<nobr>>
<<set $fame to $fame + 18>>
<<set $famerape to $famerape + 18>>
<</nobr>><</widget>>
<<widget "famerape19">><<nobr>>
<<set $fame to $fame + 19>>
<<set $famerape to $famerape + 19>>
<</nobr>><</widget>>
<<widget "famerape20">><<nobr>>
<<set $fame to $fame + 20>>
<<set $famerape to $famerape + 20>>
<</nobr>><</widget>>
<<widget "famerape30">><<nobr>>
<<set $fame to $fame + 30>>
<<set $famerape to $famerape + 30>>
<</nobr>><</widget>>
<<widget "famerape40">><<nobr>>
<<set $fame to $fame + 40>>
<<set $famerape to $famerape + 40>>
<</nobr>><</widget>>
<<widget "famerape50">><<nobr>>
<<set $fame to $fame + 50>>
<<set $famerape to $famerape + 50>>
<</nobr>><</widget>>
<<widget "famerape60">><<nobr>>
<<set $fame to $fame + 60>>
<<set $famerape to $famerape + 60>>
<</nobr>><</widget>>
<<widget "famerape70">><<nobr>>
<<set $fame to $fame + 70>>
<<set $famerape to $famerape + 70>>
<</nobr>><</widget>>
<<widget "famerape80">><<nobr>>
<<set $fame to $fame + 80>>
<<set $famerape to $famerape + 80>>
<</nobr>><</widget>>
<<widget "famerape90">><<nobr>>
<<set $fame to $fame + 90>>
<<set $famerape to $famerape + 90>>
<</nobr>><</widget>>
<<widget "famerape100">><<nobr>>
<<set $fame to $fame + 100>>
<<set $famerape to $famerape + 100>>
<</nobr>><</widget>>
<<widget "famesex1">><<nobr>>
<<set $fame to $fame + 1>>
<<set $famesex to $famesex + 1>>
<</nobr>><</widget>>
<<widget "famesex2">><<nobr>>
<<set $fame to $fame + 2>>
<<set $famesex to $famesex + 2>>
<</nobr>><</widget>>
<<widget "famesex3">><<nobr>>
<<set $fame to $fame + 3>>
<<set $famesex to $famesex + 3>>
<</nobr>><</widget>>
<<widget "famesex4">><<nobr>>
<<set $fame to $fame + 4>>
<<set $famesex to $famesex + 4>>
<</nobr>><</widget>>
<<widget "famesex5">><<nobr>>
<<set $fame to $fame + 5>>
<<set $famesex to $famesex + 5>>
<</nobr>><</widget>>
<<widget "famesex6">><<nobr>>
<<set $fame to $fame + 6>>
<<set $famesex to $famesex + 6>>
<</nobr>><</widget>>
<<widget "famesex7">><<nobr>>
<<set $fame to $fame + 7>>
<<set $famesex to $famesex + 7>>
<</nobr>><</widget>>
<<widget "famesex8">><<nobr>>
<<set $fame to $fame + 8>>
<<set $famesex to $famesex + 8>>
<</nobr>><</widget>>
<<widget "famesex9">><<nobr>>
<<set $fame to $fame + 9>>
<<set $famesex to $famesex + 9>>
<</nobr>><</widget>>
<<widget "famesex10">><<nobr>>
<<set $fame to $fame + 10>>
<<set $famesex to $famesex + 10>>
<</nobr>><</widget>>
<<widget "famesex11">><<nobr>>
<<set $fame to $fame + 11>>
<<set $famesex to $famesex + 11>>
<</nobr>><</widget>>
<<widget "famesex12">><<nobr>>
<<set $fame to $fame + 12>>
<<set $famesex to $famesex + 12>>
<</nobr>><</widget>>
<<widget "famesex13">><<nobr>>
<<set $fame to $fame + 13>>
<<set $famesex to $famesex + 13>>
<</nobr>><</widget>>
<<widget "famesex14">><<nobr>>
<<set $fame to $fame + 14>>
<<set $famesex to $famesex + 14>>
<</nobr>><</widget>>
<<widget "famesex15">><<nobr>>
<<set $fame to $fame + 15>>
<<set $famesex to $famesex + 15>>
<</nobr>><</widget>>
<<widget "famesex16">><<nobr>>
<<set $fame to $fame + 16>>
<<set $famesex to $famesex + 16>>
<</nobr>><</widget>>
<<widget "famesex17">><<nobr>>
<<set $fame to $fame + 17>>
<<set $famesex to $famesex + 17>>
<</nobr>><</widget>>
<<widget "famesex18">><<nobr>>
<<set $fame to $fame + 18>>
<<set $famesex to $famesex + 18>>
<</nobr>><</widget>>
<<widget "famesex19">><<nobr>>
<<set $fame to $fame + 19>>
<<set $famesex to $famesex + 19>>
<</nobr>><</widget>>
<<widget "famesex20">><<nobr>>
<<set $fame to $fame + 20>>
<<set $famesex to $famesex + 20>>
<</nobr>><</widget>>
<<widget "famesex30">><<nobr>>
<<set $fame to $fame + 30>>
<<set $famesex to $famesex + 30>>
<</nobr>><</widget>>
<<widget "famesex40">><<nobr>>
<<set $fame to $fame + 40>>
<<set $famesex to $famesex + 40>>
<</nobr>><</widget>>
<<widget "famesex50">><<nobr>>
<<set $fame to $fame + 50>>
<<set $famesex to $famesex + 50>>
<</nobr>><</widget>>
<<widget "famesex60">><<nobr>>
<<set $fame to $fame + 60>>
<<set $famesex to $famesex + 60>>
<</nobr>><</widget>>
<<widget "famesex70">><<nobr>>
<<set $fame to $fame + 70>>
<<set $famesex to $famesex + 70>>
<</nobr>><</widget>>
<<widget "famesex80">><<nobr>>
<<set $fame to $fame + 80>>
<<set $famesex to $famesex + 80>>
<</nobr>><</widget>>
<<widget "famesex90">><<nobr>>
<<set $fame to $fame + 90>>
<<set $famesex to $famesex + 90>>
<</nobr>><</widget>>
<<widget "famesex100">><<nobr>>
<<set $fame to $fame + 100>>
<<set $famesex to $famesex + 100>>
<</nobr>><</widget>>
<<widget "famegood1">><<nobr>>
<<set $fame to $fame + 1>>
<<set $famegood to $famegood + 1>>
<</nobr>><</widget>>
<<widget "famegood2">><<nobr>>
<<set $fame to $fame + 2>>
<<set $famegood to $famegood + 2>>
<</nobr>><</widget>>
<<widget "famegood3">><<nobr>>
<<set $fame to $fame + 3>>
<<set $famegood to $famegood + 3>>
<</nobr>><</widget>>
<<widget "famegood4">><<nobr>>
<<set $fame to $fame + 4>>
<<set $famegood to $famegood + 4>>
<</nobr>><</widget>>
<<widget "famegood5">><<nobr>>
<<set $fame to $fame + 5>>
<<set $famegood to $famegood + 5>>
<</nobr>><</widget>>
<<widget "famegood6">><<nobr>>
<<set $fame to $fame + 6>>
<<set $famegood to $famegood + 6>>
<</nobr>><</widget>>
<<widget "famegood7">><<nobr>>
<<set $fame to $fame + 7>>
<<set $famegood to $famegood + 7>>
<</nobr>><</widget>>
<<widget "famegood8">><<nobr>>
<<set $fame to $fame + 8>>
<<set $famegood to $famegood + 8>>
<</nobr>><</widget>>
<<widget "famegood9">><<nobr>>
<<set $fame to $fame + 9>>
<<set $famegood to $famegood + 9>>
<</nobr>><</widget>>
<<widget "famegood10">><<nobr>>
<<set $fame to $fame + 10>>
<<set $famegood to $famegood + 10>>
<</nobr>><</widget>>
<<widget "famegood11">><<nobr>>
<<set $fame to $fame + 11>>
<<set $famegood to $famegood + 11>>
<</nobr>><</widget>>
<<widget "famegood12">><<nobr>>
<<set $fame to $fame + 12>>
<<set $famegood to $famegood + 12>>
<</nobr>><</widget>>
<<widget "famegood13">><<nobr>>
<<set $fame to $fame + 13>>
<<set $famegood to $famegood + 13>>
<</nobr>><</widget>>
<<widget "famegood14">><<nobr>>
<<set $fame to $fame + 14>>
<<set $famegood to $famegood + 14>>
<</nobr>><</widget>>
<<widget "famegood15">><<nobr>>
<<set $fame to $fame + 15>>
<<set $famegood to $famegood + 15>>
<</nobr>><</widget>>
<<widget "famegood16">><<nobr>>
<<set $fame to $fame + 16>>
<<set $famegood to $famegood + 16>>
<</nobr>><</widget>>
<<widget "famegood17">><<nobr>>
<<set $fame to $fame + 17>>
<<set $famegood to $famegood + 17>>
<</nobr>><</widget>>
<<widget "famegood18">><<nobr>>
<<set $fame to $fame + 18>>
<<set $famegood to $famegood + 18>>
<</nobr>><</widget>>
<<widget "famegood19">><<nobr>>
<<set $fame to $fame + 19>>
<<set $famegood to $famegood + 19>>
<</nobr>><</widget>>
<<widget "famegood20">><<nobr>>
<<set $fame to $fame + 20>>
<<set $famegood to $famegood + 20>>
<</nobr>><</widget>>
<<widget "famegood30">><<nobr>>
<<set $fame to $fame + 30>>
<<set $famegood to $famegood + 30>>
<</nobr>><</widget>>
<<widget "famegood40">><<nobr>>
<<set $fame to $fame + 40>>
<<set $famegood to $famegood + 40>>
<</nobr>><</widget>>
<<widget "famegood50">><<nobr>>
<<set $fame to $fame + 50>>
<<set $famegood to $famegood + 50>>
<</nobr>><</widget>>
<<widget "famegood60">><<nobr>>
<<set $fame to $fame + 60>>
<<set $famegood to $famegood + 60>>
<</nobr>><</widget>>
<<widget "famegood70">><<nobr>>
<<set $fame to $fame + 70>>
<<set $famegood to $famegood + 70>>
<</nobr>><</widget>>
<<widget "famegood80">><<nobr>>
<<set $fame to $fame + 80>>
<<set $famegood to $famegood + 80>>
<</nobr>><</widget>>
<<widget "famegood90">><<nobr>>
<<set $fame to $fame + 90>>
<<set $famegood to $famegood + 90>>
<</nobr>><</widget>>
<<widget "famegood100">><<nobr>>
<<set $fame to $fame + 100>>
<<set $famegood to $famegood + 100>>
<</nobr>><</widget>>
<<widget "famebusiness1">><<nobr>>
<<set $fame to $fame + 1>>
<<set $famebusiness to $famebusiness + 1>>
<</nobr>><</widget>>
<<widget "famebusiness2">><<nobr>>
<<set $fame to $fame + 2>>
<<set $famebusiness to $famebusiness + 2>>
<</nobr>><</widget>>
<<widget "famebusiness3">><<nobr>>
<<set $fame to $fame + 3>>
<<set $famebusiness to $famebusiness + 3>>
<</nobr>><</widget>>
<<widget "famebusiness4">><<nobr>>
<<set $fame to $fame + 4>>
<<set $famebusiness to $famebusiness + 4>>
<</nobr>><</widget>>
<<widget "famebusiness5">><<nobr>>
<<set $fame to $fame + 5>>
<<set $famebusiness to $famebusiness + 5>>
<</nobr>><</widget>>
<<widget "famebusiness6">><<nobr>>
<<set $fame to $fame + 6>>
<<set $famebusiness to $famebusiness + 6>>
<</nobr>><</widget>>
<<widget "famebusiness7">><<nobr>>
<<set $fame to $fame + 7>>
<<set $famebusiness to $famebusiness + 7>>
<</nobr>><</widget>>
<<widget "famebusiness8">><<nobr>>
<<set $fame to $fame + 8>>
<<set $famebusiness to $famebusiness + 8>>
<</nobr>><</widget>>
<<widget "famebusiness9">><<nobr>>
<<set $fame to $fame + 9>>
<<set $famebusiness to $famebusiness + 9>>
<</nobr>><</widget>>
<<widget "famebusiness10">><<nobr>>
<<set $fame to $fame + 10>>
<<set $famebusiness to $famebusiness + 10>>
<</nobr>><</widget>>
<<widget "famebusiness11">><<nobr>>
<<set $fame to $fame + 11>>
<<set $famebusiness to $famebusiness + 11>>
<</nobr>><</widget>>
<<widget "famebusiness12">><<nobr>>
<<set $fame to $fame + 12>>
<<set $famebusiness to $famebusiness + 12>>
<</nobr>><</widget>>
<<widget "famebusiness13">><<nobr>>
<<set $fame to $fame + 13>>
<<set $famebusiness to $famebusiness + 13>>
<</nobr>><</widget>>
<<widget "famebusiness14">><<nobr>>
<<set $fame to $fame + 14>>
<<set $famebusiness to $famebusiness + 14>>
<</nobr>><</widget>>
<<widget "famebusiness15">><<nobr>>
<<set $fame to $fame + 15>>
<<set $famebusiness to $famebusiness + 15>>
<</nobr>><</widget>>
<<widget "famebusiness16">><<nobr>>
<<set $fame to $fame + 16>>
<<set $famebusiness to $famebusiness + 16>>
<</nobr>><</widget>>
<<widget "famebusiness17">><<nobr>>
<<set $fame to $fame + 17>>
<<set $famebusiness to $famebusiness + 17>>
<</nobr>><</widget>>
<<widget "famebusiness18">><<nobr>>
<<set $fame to $fame + 18>>
<<set $famebusiness to $famebusiness + 18>>
<</nobr>><</widget>>
<<widget "famebusiness19">><<nobr>>
<<set $fame to $fame + 19>>
<<set $famebusiness to $famebusiness + 19>>
<</nobr>><</widget>>
<<widget "famebusiness20">><<nobr>>
<<set $fame to $fame + 20>>
<<set $famebusiness to $famebusiness + 20>>
<</nobr>><</widget>>
<<widget "famebusiness30">><<nobr>>
<<set $fame to $fame + 30>>
<<set $famebusiness to $famebusiness + 30>>
<</nobr>><</widget>>
<<widget "famebusiness40">><<nobr>>
<<set $fame to $fame + 40>>
<<set $famebusiness to $famebusiness + 40>>
<</nobr>><</widget>>
<<widget "famebusiness50">><<nobr>>
<<set $fame to $fame + 50>>
<<set $famebusiness to $famebusiness + 50>>
<</nobr>><</widget>>
<<widget "famebusiness60">><<nobr>>
<<set $fame to $fame + 60>>
<<set $famebusiness to $famebusiness + 60>>
<</nobr>><</widget>>
<<widget "famebusiness70">><<nobr>>
<<set $fame to $fame + 70>>
<<set $famebusiness to $famebusiness + 70>>
<</nobr>><</widget>>
<<widget "famebusiness80">><<nobr>>
<<set $fame to $fame + 80>>
<<set $famebusiness to $famebusiness + 80>>
<</nobr>><</widget>>
<<widget "famebusiness90">><<nobr>>
<<set $fame to $fame + 90>>
<<set $famebusiness to $famebusiness + 90>>
<</nobr>><</widget>>
<<widget "famebusiness100">><<nobr>>
<<set $fame to $fame + 100>>
<<set $famebusiness to $famebusiness + 100>>
<</nobr>><</widget>>
<<widget "famedance">><<nobr>>
<<exposure>>
<<if $exposed gte 2>>
<<set $fameexhibitionism += $audience>>
<<set $fame += $audience>>
<<elseif $exposed gte 1>>
<<set $fameexhibitionism += ($audience * 2)>>
<<set $fame += ($audience * 2)>>
<</if>>
<</nobr>><</widget>>
:: Widgets Settings [widget]
<<widget "initsettings">><<nobr>>
<label>Male <<radiobutton "$playergender" "m">></label>
| <label>Female <<radiobutton "$playergender" "f" checked>></label>
<br><br>
<<if $dev is 1>>
<span class="red">Harder</span> <-----------------------------------------------> <span class="green">Easier</span><br>
| <label>6 <<radiobutton "$devlevel" 6>></label>
| <label>7 <<radiobutton "$devlevel" 7>></label>
| <label>8 <<radiobutton "$devlevel" 8>></label>
| <label>9 <<radiobutton "$devlevel" 9>></label>
| <label>10 <<radiobutton "$devlevel" 10 checked>></label>
| <label>11 <<radiobutton "$devlevel" 11>></label>
| <label>12 <<radiobutton "$devlevel" 12>></label>
| <label>13 <<radiobutton "$devlevel" 13>></label>
| <label>14 <<radiobutton "$devlevel" 14>></label>
| <label>15 <<radiobutton "$devlevel" 15>></label>
| <label>16 <<radiobutton "$devlevel" 16>></label>
<<else>>
<span class="gold">Body size</span> - A smaller body makes you inflict less damage during encounters, making defiance harder.<br>
| <label>Tiny <<radiobutton "$devlevel" 6>></label>
| <label>Small <<radiobutton "$devlevel" 10 checked>></label>
| <label>Normal <<radiobutton "$devlevel" 12>></label>
| <label>Large <<radiobutton "$devlevel" 16>></label>
<</if>>
<br><br>
Eye Colour<br>
<label><span class="purple">Purple <<radiobutton "$eyeselect" "purple" checked>></span></label>
| <label><span class="blue">Dark Blue</span> <<radiobutton "$eyeselect" "dark blue">></label>
| <label><span class="lblue">Light Blue</span> <<radiobutton "$eyeselect" "light blue">></label>
| <label><span class="tangerine">Amber</span> <<radiobutton "$eyeselect" "amber">></label>
| <label><span class="brown">Hazel</span> <<radiobutton "$eyeselect" "hazel">></label>
| <label><span class="green">Green</span> <<radiobutton "$eyeselect" "green">></label><br><br>
Hair Colour<br>
<label><span class="red">Red</span> <<radiobutton "$hairselect" "red" checked>></label>
| <label><span class="black">Black</span> <<radiobutton "$hairselect" "black">></label>
| <label><span class="brown">Brown</span> <<radiobutton "$hairselect" "brown">></label>
| <label><span class="gold">Blond</span> <<radiobutton "$hairselect" "blond">></label>
| <label><span class="tangerine">Ginger</span> <<radiobutton "$hairselect" "ginger">></label><br><br>
<span class="gold">Awareness</span> - Whether your character knows a thing or two about sex despite their lack of experience.<br>
<label>Innocent <<radiobutton "$awareselect" "innocent" checked>></label>
| <label>Knowledgeable<<radiobutton "$awareselect" "knowledgeable">></label>
<br><br>
<span class="gold">Background</span><br>
<label><span class="gold">Waif</span> <<radiobutton "$background" "waif" checked>> - No special advantages or disadvantages. <i>Recommended for beginners.</i></label><br>
<label><span class="gold">Nerd</span> <<radiobutton "$background" "nerd">> - Good at school. Picked on.</label><br>
<label><span class="gold">Athlete</span> <<radiobutton "$background" "athlete">> - Physically capable. Grades have suffered.</label><br>
<label><span class="gold">Delinquent</span> <<radiobutton "$background" "delinquent">> - Your antics have made you popular with other students. Less so with the teachers.</label><br>
<label><span class="gold">Promiscuous</span> <<radiobutton "$background" "promiscuous">> - You've experimented sexually.</label><br>
<label><span class="gold">Exhibitionist</span> <<radiobutton "$background" "exhibitionist">> - You have an affinity for exposing yourself in public places.</label><br>
<label><span class="gold">Deviant</span> <<radiobutton "$background" "deviant">> - You really like animals.</label><br>
<label><span class="gold">Beautiful</span> <<radiobutton "$background" "beautiful">> - You turn heads. <i>Not recommended for beginners.</i></label><br>
<br>
<hr>
Options (can be changed in-game from your bedroom)<br><br>
<</nobr>><</widget>>
<<widget "settings">><<nobr>>
<label>Normal mode
<<if $gamemode is "normal">>
<<radiobutton "$gamemode" "normal" checked>>
<<else>>
<<radiobutton "$gamemode" "normal">>
<</if>>
- Survive in a dangerous world.</label><br>
<label>Soft mode
<<if $gamemode is "soft">>
<<radiobutton "$gamemode" "soft" checked>>
<<else>>
<<radiobutton "$gamemode" "soft">>
<</if>>
- For those who prefer a lighthearted lewd adventure, though the game is still dark in places. <span class="red">This is an experimental feature. It may be changed or removed in the future.</span></label><br>
<br>
Percentage of people attracted to you that are male.<br>
<<numberslider "$malechance" $malechance 0 100 1>><br><br>
<<if $dgchance gte 0>>
Percentage of women that have penises.<br>
<<numberslider "$dgchance" $dgchance 0 100 1>><br><br>
<<else>>
Percentage of women that have penises.<br>
<<numberslider "$dgchance" 0 0 100 1>><br><br>
<</if>>
<<if $cbchance gte 0>>
Percentage of men that have vaginas.<br>
<<numberslider "$cbchance" $cbchance 0 100 1>><br><br>
<<else>>
Percentage of men that have vaginas.<br>
<<numberslider "$cbchance" 0 0 100 1>><br><br>
<</if>>
<<if $whitechance isnot undefined>>
Likelihood of npcs having pale skin.<br>
<<numberslider "$whitechance" $whitechance 0 100 1>><br><br>
<<else>>
Likelihood of npcs having pale skin.<br>
<<numberslider "$whitechance" 90 0 100 1>><br><br>
<</if>>
<<if $blackchance isnot undefined>>
Likelihood of npcs having dark skin.<br>
<<numberslider "$blackchance" $blackchance 0 100 1>><br><br>
<<else>>
Likelihood of npcs having dark skin.<br>
<<numberslider "$blackchance" 10 0 100 1>><br><br>
<</if>>
The rate that events are triggered by allure. Default is 1.0.<br>
<<numberslider "$alluremod" $alluremod 0.5 2 0.1>><br><br>
<<if $bestialitydisable is "t">>
<label>Enable bestiality <<radiobutton "$bestialitydisable" "f">></label>
| <label>Disable bestiality <<radiobutton "$bestialitydisable" "t" checked>></label><br><br>
<<else>>
<label>Enable bestiality <<radiobutton "$bestialitydisable" "f" checked>></label>
| <label>Disable bestiality <<radiobutton "$bestialitydisable" "t">></label><br><br>
<</if>>
<<if $swarmdisable is "t">>
<label>Enable swarms of tiny creatures (Eels, worms, bugs etc.) <<radiobutton "$swarmdisable" "f">></label>
| <label>Disable swarms <<radiobutton "$swarmdisable" "t" checked>></label><br><br>
<<else>>
<label>Enable swarms of tiny creatures (Eels, worms, bugs etc.) <<radiobutton "$swarmdisable" "f" checked>></label>
| <label>Disable swarms <<radiobutton "$swarmdisable" "t">></label><br><br>
<</if>>
<<if $parasitedisable is "t">>
<label>Enable parasites <<radiobutton "$parasitedisable" "f">></label>
| <label>Disable parasites <<radiobutton "$parasitedisable" "t" checked>></label><br><br>
<<else>>
<label>Enable parasites <<radiobutton "$parasitedisable" "f" checked>></label>
| <label>Disable parasites <<radiobutton "$parasitedisable" "t">></label><br><br>
<</if>>
<<if $slimedisable is "t">>
<label>Enable slimes <<radiobutton "$slimedisable" "f">></label>
| <label>Disable slimes <<radiobutton "$slimedisable" "t" checked>></label><br><br>
<<else>>
<label>Enable slimes <<radiobutton "$slimedisable" "f" checked>></label>
| <label>Disable slimes <<radiobutton "$slimedisable" "t">></label><br><br>
<</if>>
<<if $voredisable is "t">>
<label>Enable vore <<radiobutton "$voredisable" "f">></label>
| <label>Disable vore <<radiobutton "$voredisable" "t" checked>></label><br><br>
<<else>>
<label>Enable vore <<radiobutton "$voredisable" "f" checked>></label>
| <label>Disable vore <<radiobutton "$voredisable" "t">></label><br><br>
<</if>>
<<if $tentacledisable is "t">>
<label>Enable tentacles <<radiobutton "$tentacledisable" "f">></label>
| <label>Disable tentacles <<radiobutton "$tentacledisable" "t" checked>></label><br><br>
<<else>>
<label>Enable tentacles <<radiobutton "$tentacledisable" "f" checked>></label>
| <label>Disable tentacles <<radiobutton "$tentacledisable" "t">></label><br><br>
<</if>>
<<if $analdisable is "t">>
<label>Enable anal <<radiobutton "$analdisable" "f">></label>
| <label>Disable anal <<radiobutton "$analdisable" "t" checked>></label><br><br>
<<else>>
<label>Enable anal <<radiobutton "$analdisable" "f" checked>></label>
| <label>Disable anal <<radiobutton "$analdisable" "t">></label><br><br>
<</if>>
<<if $transformdisable is "t">>
<label>Enable transformations <<radiobutton "$transformdisable" "f">></label>
| <label>Disable transformations <<radiobutton "$transformdisable" "t" checked>></label><br><br>
<<else>>
<label>Enable transformations <<radiobutton "$transformdisable" "f" checked>></label>
| <label>Disable transformations <<radiobutton "$transformdisable" "t">></label><br><br>
<</if>>
<<if $hirsutedisable is "f">>
<label>Enable hirsute/hairy wolf transformation <<radiobutton "$hirsutedisable" "f" checked>></label>
| <label>Disable hirsute/hairy wolf transformation <<radiobutton "$hirsutedisable" "t">></label><br><br>
<<else>>
<label>Enable hirsute/hairy wolf transformation <<radiobutton "$hirsutedisable" "f">></label>
| <label>Disable hirsute/hairy wolf transformation <<radiobutton "$hirsutedisable" "t" checked>></label><br><br>
<</if>>
Maximum player character breast size. Breasts already above this size won't shrink.<br>
<<if $breastsizemax is 0>>
| <label>Flat <<radiobutton "$breastsizemax" 0 checked>></label>
<<else>>
| <label>Flat <<radiobutton "$breastsizemax" 0>></label>
<</if>>
<<if $breastsizemax is 1>>
| <label>Budding <<radiobutton "$breastsizemax" 1 checked>></label>
<<else>>
| <label>Budding <<radiobutton "$breastsizemax" 1>></label>
<</if>>
<<if $breastsizemax is 2>>
| <label>Tiny <<radiobutton "$breastsizemax" 2 checked>></label>
<<else>>
| <label>Tiny <<radiobutton "$breastsizemax" 2>></label>
<</if>>
<<if $breastsizemax is 3>>
| <label>Small <<radiobutton "$breastsizemax" 3 checked>></label>
<<else>>
| <label>Small <<radiobutton "$breastsizemax" 3>></label>
<</if>>
<<if $breastsizemax is 4>>
| <label>Pert <<radiobutton "$breastsizemax" 4 checked>></label>
<<else>>
| <label>Pert <<radiobutton "$breastsizemax" 4>></label>
<</if>>
<<if $breastsizemax is 5>>
| <label>Modest <<radiobutton "$breastsizemax" 5 checked>></label>
<<else>>
| <label>Modest <<radiobutton "$breastsizemax" 5>></label>
<</if>>
<<if $breastsizemax is 6>>
| <label>Full <<radiobutton "$breastsizemax" 6 checked>></label>
<<else>>
| <label>Full <<radiobutton "$breastsizemax" 6>></label>
<</if>>
<<if $breastsizemax is 7>>
| <label>Large <<radiobutton "$breastsizemax" 7 checked>></label>
<<else>>
| <label>Large <<radiobutton "$breastsizemax" 7>></label>
<</if>>
<<if $breastsizemax is 8>>
| <label>Ample <<radiobutton "$breastsizemax" 8 checked>></label>
<<else>>
| <label>Ample <<radiobutton "$breastsizemax" 8>></label>
<</if>>
<<if $breastsizemax is 9>>
| <label>Massive <<radiobutton "$breastsizemax" 9 checked>></label>
<<else>>
| <label>Massive <<radiobutton "$breastsizemax" 9>></label>
<</if>>
<<if $breastsizemax is 10>>
| <label>Huge <<radiobutton "$breastsizemax" 10 checked>></label>
<<else>>
| <label>Huge <<radiobutton "$breastsizemax" 10>></label>
<</if>>
<<if $breastsizemax is 11>>
| <label>Gigantic <<radiobutton "$breastsizemax" 11 checked>></label>
<<else>>
| <label>Gigantic <<radiobutton "$breastsizemax" 11>></label>
<</if>>
<<if $breastsizemax is 12>>
| <label>Enormous <<radiobutton "$breastsizemax" 12 checked>></label>
<<else>>
| <label>Enormous <<radiobutton "$breastsizemax" 12>></label>
<</if>>
<br><br>
<<if $tipdisable is "t">>
<label>Enable hints and tips <<radiobutton "$tipdisable" "f">></label>
| <label>Disable tips <<radiobutton "$tipdisable" "t" checked>></label><br><br>
<<else>>
<label>Enable hints and tips <<radiobutton "$tipdisable" "f" checked>></label>
| <label>Disable tips <<radiobutton "$tipdisable" "t">></label><br><br>
<</if>>
<</nobr>><</widget>>
<<widget "npcsettings">><<nobr>>
Robin the orphan<br>
<<if $robingender is "f">>
<label>Female <<radiobutton "$robingender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$robingender" "f">></label>
<</if>>
|
<<if $robingender is "m">>
<label>Male <<radiobutton "$robingender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$robingender" "m">></label>
<</if>>
<br>
<<if $robingenitals is "vagina">>
<label>Vagina <<radiobutton "$robingenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$robingenitals" "vagina">></label>
<</if>>
|
<<if $robingenitals is "penis">>
<label>Penis <<radiobutton "$robingenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$robingenitals" "penis">></label>
<</if>>
<br><br>
Bailey<br>
<<if $baileygender is "f">>
<label>Female <<radiobutton "$baileygender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$baileygender" "f">></label>
<</if>>
|
<<if $baileygender is "m">>
<label>Male <<radiobutton "$baileygender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$baileygender" "m">></label>
<</if>>
<br>
<<if $baileygenitals is "vagina">>
<label>Vagina <<radiobutton "$baileygenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$baileygenitals" "vagina">></label>
<</if>>
|
<<if $baileygenitals is "penis">>
<label>Penis <<radiobutton "$baileygenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$baileygenitals" "penis">></label>
<</if>>
<br><br>
Charlie the dance coach<br>
<<if $charliegender is "f">>
<label>Female <<radiobutton "$charliegender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$charliegender" "f">></label>
<</if>>
|
<<if $charliegender is "m">>
<label>Male <<radiobutton "$charliegender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$charliegender" "m">></label>
<</if>>
<br>
<<if $charliegenitals is "vagina">>
<label>Vagina <<radiobutton "$charliegenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$charliegenitals" "vagina">></label>
<</if>>
|
<<if $charliegenitals is "penis">>
<label>Penis <<radiobutton "$charliegenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$charliegenitals" "penis">></label>
<</if>>
<br><br>
Darryl the club owner<br>
<<if $darrylgender is "f">>
<label>Female <<radiobutton "$darrylgender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$darrylgender" "f">></label>
<</if>>
|
<<if $darrylgender is "m">>
<label>Male <<radiobutton "$darrylgender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$darrylgender" "m">></label>
<</if>>
<br>
<<if $darrylgenitals is "vagina">>
<label>Vagina <<radiobutton "$darrylgenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$darrylgenitals" "vagina">></label>
<</if>>
|
<<if $darrylgenitals is "penis">>
<label>Penis <<radiobutton "$darrylgenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$darrylgenitals" "penis">></label>
<</if>>
<br><br>
Harper the doctor<br>
<<if $harpergender is "f">>
<label>Female <<radiobutton "$harpergender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$harpergender" "f">></label>
<</if>>
|
<<if $harpergender is "m">>
<label>Male <<radiobutton "$harpergender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$harpergender" "m">></label>
<</if>>
<br>
<<if $harpergenitals is "vagina">>
<label>Vagina <<radiobutton "$harpergenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$harpergenitals" "vagina">></label>
<</if>>
|
<<if $harpergenitals is "penis">>
<label>Penis <<radiobutton "$harpergenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$harpergenitals" "penis">></label>
<</if>>
<br><br>
Jordan the <<if $jordangender is "f">>nun<<else>>monk<</if>><br>
<<if $jordangender is "f">>
<label>Female <<radiobutton "$jordangender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$jordangender" "f">></label>
<</if>>
|
<<if $jordangender is "m">>
<label>Male <<radiobutton "$jordangender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$jordangender" "m">></label>
<</if>>
<br>
<<if $jordangenitals is "vagina">>
<label>Vagina <<radiobutton "$jordangenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$jordangenitals" "vagina">></label>
<</if>>
|
<<if $jordangenitals is "penis">>
<label>Penis <<radiobutton "$jordangenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$jordangenitals" "penis">></label>
<</if>>
<br><br>
Briar the brothel owner<br>
<<if $briargender is "f">>
<label>Female <<radiobutton "$briargender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$briargender" "f">></label>
<</if>>
|
<<if $briargender is "m">>
<label>Male <<radiobutton "$briargender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$briargender" "m">></label>
<</if>>
<br>
<<if $briargenitals is "vagina">>
<label>Vagina <<radiobutton "$briargenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$briargenitals" "vagina">></label>
<</if>>
|
<<if $briargenitals is "penis">>
<label>Penis <<radiobutton "$briargenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$briargenitals" "penis">></label>
<</if>>
<br><br>
Eden the hunter<br>
<<if $edengender is "f">>
<label>Female <<radiobutton "$edengender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$edengender" "f">></label>
<</if>>
|
<<if $edengender is "m">>
<label>Male <<radiobutton "$edengender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$edengender" "m">></label>
<</if>>
<br>
<<if $edengenitals is "vagina">>
<label>Vagina <<radiobutton "$edengenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$edengenitals" "vagina">></label>
<</if>>
|
<<if $edengenitals is "penis">>
<label>Penis <<radiobutton "$edengenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$edengenitals" "penis">></label>
<</if>>
<br><br>
Sam the cafe owner<br>
<<if $samgender is "f">>
<label>Female <<radiobutton "$samgender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$samgender" "f">></label>
<</if>>
|
<<if $samgender is "m">>
<label>Male <<radiobutton "$samgender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$samgender" "m">></label>
<</if>>
<br>
<<if $samgenitals is "vagina">>
<label>Vagina <<radiobutton "$samgenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$samgenitals" "vagina">></label>
<</if>>
|
<<if $samgenitals is "penis">>
<label>Penis <<radiobutton "$samgenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$samgenitals" "penis">></label>
<</if>>
<br><br>
Landry the criminal<br>
<<if $landrygender is "f">>
<label>Female <<radiobutton "$landrygender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$landrygender" "f">></label>
<</if>>
|
<<if $landrygender is "m">>
<label>Male <<radiobutton "$landrygender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$landrygender" "m">></label>
<</if>>
<br>
<<if $landrygenitals is "vagina">>
<label>Vagina <<radiobutton "$landrygenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$landrygenitals" "vagina">></label>
<</if>>
|
<<if $landrygenitals is "penis">>
<label>Penis <<radiobutton "$landrygenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$landrygenitals" "penis">></label>
<</if>>
<br><br>
Whitney the bully<br>
<<if $whitneygender is "f">>
<label>Female <<radiobutton "$whitneygender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$whitneygender" "f">></label>
<</if>>
|
<<if $whitneygender is "m">>
<label>Male <<radiobutton "$whitneygender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$whitneygender" "m">></label>
<</if>>
<br>
<<if $whitneygenitals is "vagina">>
<label>Vagina <<radiobutton "$whitneygenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$whitneygenitals" "vagina">></label>
<</if>>
|
<<if $whitneygenitals is "penis">>
<label>Penis <<radiobutton "$whitneygenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$whitneygenitals" "penis">></label>
<</if>>
<br><br>
Avery the <<if $averygender is "m">>businessman<<else>>businesswoman<</if>><br>
<<if $averygender is "f">>
<label>Female <<radiobutton "$averygender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$averygender" "f">></label>
<</if>>
|
<<if $averygender is "m">>
<label>Male <<radiobutton "$averygender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$averygender" "m">></label>
<</if>>
<br>
<<if $averygenitals is "vagina">>
<label>Vagina <<radiobutton "$averygenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$averygenitals" "vagina">></label>
<</if>>
|
<<if $averygenitals is "penis">>
<label>Penis <<radiobutton "$averygenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$averygenitals" "penis">></label>
<</if>>
<br><br>
<hr>
<b>Teachers</b><br><br>
Leighton the headteacher<br>
<<if $leightongender is "f">>
<label>Female <<radiobutton "$leightongender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$leightongender" "f">></label>
<</if>>
|
<<if $leightongender is "m">>
<label>Male <<radiobutton "$leightongender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$leightongender" "m">></label>
<</if>>
<br>
<<if $leightongenitals is "vagina">>
<label>Vagina <<radiobutton "$leightongenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$leightongenitals" "vagina">></label>
<</if>>
|
<<if $leightongenitals is "penis">>
<label>Penis <<radiobutton "$leightongenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$leightongenitals" "penis">></label>
<</if>>
<br><br>
Sirris the science teacher<br>
<<if $sirrisgender is "f">>
<label>Female <<radiobutton "$sirrisgender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$sirrisgender" "f">></label>
<</if>>
|
<<if $sirrisgender is "m">>
<label>Male <<radiobutton "$sirrisgender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$sirrisgender" "m">></label>
<</if>>
<br>
<<if $sirrisgenitals is "vagina">>
<label>Vagina <<radiobutton "$sirrisgenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$sirrisgenitals" "vagina">></label>
<</if>>
|
<<if $sirrisgenitals is "penis">>
<label>Penis <<radiobutton "$sirrisgenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$sirrisgenitals" "penis">></label>
<</if>>
<br><br>
River the maths teacher<br>
<<if $rivergender is "f">>
<label>Female <<radiobutton "$rivergender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$rivergender" "f">></label>
<</if>>
|
<<if $rivergender is "m">>
<label>Male <<radiobutton "$rivergender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$rivergender" "m">></label>
<</if>>
<br>
<<if $rivergenitals is "vagina">>
<label>Vagina <<radiobutton "$rivergenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$rivergenitals" "vagina">></label>
<</if>>
|
<<if $rivergenitals is "penis">>
<label>Penis <<radiobutton "$rivergenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$rivergenitals" "penis">></label>
<</if>>
<br><br>
Doren the english teacher<br>
<<if $dorengender is "f">>
<label>Female <<radiobutton "$dorengender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$dorengender" "f">></label>
<</if>>
|
<<if $dorengender is "m">>
<label>Male <<radiobutton "$dorengender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$dorengender" "m">></label>
<</if>>
<br>
<<if $dorengenitals is "vagina">>
<label>Vagina <<radiobutton "$dorengenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$dorengenitals" "vagina">></label>
<</if>>
|
<<if $dorengenitals is "penis">>
<label>Penis <<radiobutton "$dorengenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$dorengenitals" "penis">></label>
<</if>>
<br><br>
Winter the history teacher<br>
<<if $wintergender is "f">>
<label>Female <<radiobutton "$wintergender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$wintergender" "f">></label>
<</if>>
|
<<if $wintergender is "m">>
<label>Male <<radiobutton "$wintergender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$wintergender" "m">></label>
<</if>>
<br>
<<if $wintergenitals is "vagina">>
<label>Vagina <<radiobutton "$wintergenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$wintergenitals" "vagina">></label>
<</if>>
|
<<if $wintergenitals is "penis">>
<label>Penis <<radiobutton "$wintergenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$wintergenitals" "penis">></label>
<</if>>
<br><br>
Mason the swimming teacher<br>
<<if $masongender is "f">>
<label>Female <<radiobutton "$masongender" "f" checked>></label>
<<else>>
<label>Female <<radiobutton "$masongender" "f">></label>
<</if>>
|
<<if $masongender is "m">>
<label>Male <<radiobutton "$masongender" "m" checked>></label>
<<else>>
<label>Male <<radiobutton "$masongender" "m">></label>
<</if>>
<br>
<<if $masongenitals is "vagina">>
<label>Vagina <<radiobutton "$masongenitals" "vagina" checked>></label>
<<else>>
<label>Vagina <<radiobutton "$masongenitals" "vagina">></label>
<</if>>
|
<<if $masongenitals is "penis">>
<label>Penis <<radiobutton "$masongenitals" "penis" checked>></label>
<<else>>
<label>Penis <<radiobutton "$masongenitals" "penis">></label>
<</if>>
<br><br>
<</nobr>><</widget>>
:: Settings [nobr]
<<settings>><br><br>
<<link [[Next|Bedroom]]>><</link>><br>
:: Widgets Version Info [widget]
<<widget "versioninfo">><<nobr>>
<br><br>
Degrees of Lewdity 0.1.20.2<br><br>
"Version 0.001a" edition<br><br>
More information can be found at [[https://vrelnir.blogspot.com/| "https://vrelnir.blogspot.com/"]]<br><br>
<</nobr>><</widget>>
:: Widgets Sleep [widget]
<<widget "sleep">><<nobr>>
<<sleephour>>
<<sleephour>>
<<sleephour>>
<<sleephour>>
<<sleephour>>
<<sleephour>>
<<sleephour>>
<<sleephour>>
<<sleephour>>
<<sleephour>>
<</nobr>><</widget>>
<<widget "sleephour">><<nobr>>
<<effectstime>>
<<if $sleephour gte 1>><<set $sleephour -= 1>>
<<if $robinromance is 1 and $robinlust gte 20 and $robinbed isnot 1 and $location is "home" and $robinwakeday isnot 1>>
<<if $hour gte 18 or $hour lte 6>>
<<set $schoolwake to 1>><<set $robinlovewake to 1>><<set $robinwakeday to 1>>
<</if>>
<<elseif $robinlove gte 100 and $robindebtknown isnot 1 and $location is "home">>
<<if $hour gte 18 or $hour lte 6>>
<<set $schoolwake to 1>><<set $robindebtwake to 1>>
<</if>>
<<elseif $baileydefeatedchain gte 1 and $location is "home" and ($rng * 100) gte (9900 - ($allure / 5))>>
<<set $schoolwake to 1>><<set $baileyrapewake to 1>>
<<elseif $schoolday is 1 and $hour is 7 and $location is "home">>
<<set $schoolwake to 1>>
<<elseif $hour lte 6 and $location is "cabin" and $edenlust gte 26 and $edenwake isnot 1>>
<<set $edenwake to 1>>
<<set $schoolwake to 1>>
<<elseif $location is "forest" and $wolfpackferocity gte 10 and $wolfwake isnot 1>>
<<set $schoolwake to 1>><<set $wolfwake to 1>>
<<else>>
<</if>>
<<if $schoolwake isnot 1>>
<<if $sleeptrouble is 1 and $controlled is 0>>
<<set $tiredness to $tiredness - 200>>
<<else>>
<<set $tiredness to $tiredness - 250>>
<</if>>
<<pass60>>
<<if $nightmares gte 1 and $controlled is 0>>
<<gstress60>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "sleepeffects">><<nobr>>
<<if $sleeptransform is 1>>
<<if $wolfgirl is 0 and $wolfbuild gte 5>><<set $wolfgirl to 1>>
<span class="gold">You have a strange toothache.</span><br><br>
<<elseif $wolfgirl is 1 and $wolfbuild gte 10>><<set $wolfgirl to 2>>
<span class="gold">Your mouth feels different. You explore your mouth and wince as your tongue presses against your new fangs.</span><br><br>
<<elseif $wolfgirl is 1 and $wolfbuild lt 5>><<set $wolfgirl to 0>>
<span class="gold">Your toothache has stopped.</span><br><br>
<<elseif $wolfgirl is 2 and $wolfbuild gte 15>><<set $wolfgirl to 3>>
<span class="gold">Your scalp itches.</span><br><br>
<<elseif $wolfgirl is 2 and $wolfbuild lt 10>><<set $wolfgirl to 1>>
<span class="gold">Your fangs have turned into regular teeth.</span><br><br>
<<elseif $wolfgirl is 3 and $wolfbuild gte 20>><<set $wolfgirl to 4>>
<span class="gold">You feel something on your head. You reach up and tug, but it hurts. You have a new pair of wolf ears.</span><br><br>
<<elseif $wolfgirl is 3 and $wolfbuild lt 15>><<set $wolfgirl to 2>>
<span class="gold">Your scalp no longer itches.</span><br><br>
<<elseif $wolfgirl is 4 and $wolfbuild gte 25>><<set $wolfgirl to 5>>
<span class="gold">Your lower back itches.</span><br><br>
<<elseif $wolfgirl is 4 and $wolfbuild lte 20>><<set $wolfgirl to 3>>
<span class="gold">Your wolf ears have disappeared.</span><br><br>
<<elseif $wolfgirl is 5 and $wolfbuild gte 30>><<set $wolfgirl to 6>>
<span class="gold">You turn away from your bed and somehow knock your pillow to the floor. You reach behind you and feel your new wolf tail.</span><br><br>
<<elseif $wolfgirl is 5 and $wolfbuild lt 25>><<set $wolfgirl to 4>>
<span class="gold">Your lower back has stopped itching.</span><br><br>
<<elseif $wolfgirl is 6 and $wolfbuild lt 30>>Your balance feels different. Your wolf tail has disappeared.<<set $wolfgirl to 5>>
<span class="gold"></span><br><br>
<</if>>
<</if>>
<<if $stress gte 10000>>
<<set $stress -= 2000>>
<<trauma 10>>
<span class="red">Your stress level reached a peak while you slept and has since subsided, but at cost to your mental health.</span><<lstress>><<gtrauma>><br><br>
<</if>>
<<if $scienceproject is "ongoing" and $sciencephallusknown isnot 1 and $promiscuity gte 35>><<set $sciencephallusknown to 1>>
A lewd thought comes to you as you wake up. <span class="gold">You've conceived the "local phalli" science project.</span> Check your journal on the social page for details.<br><br>
<</if>>
<</nobr>><</widget>>
<<widget "clotheschoice">><<nobr>>
<<if $clothesselect is "casual">><<set $clothesselect to 0>><<storeclear>>
<<set $upperoff to $upperoutfitcasual>><<set $loweroff to $loweroutfitcasual>><<set $underoff to $underoutfitcasual>><<clotheson>>
<<elseif $clothesselect is "school">><<set $clothesselect to 0>><<storeclear>>
<<set $upperoff to $upperoutfitschool>><<set $loweroff to $loweroutfitschool>><<set $underoff to $underoutfitschool>><<clotheson>>
<<elseif $clothesselect is "custom1">><<set $clothesselect to 0>><<storeclear>>
<<set $upperoff to $upperoutfitcustom1>><<set $loweroff to $loweroutfitcustom1>><<set $underoff to $underoutfitcustom1>><<clotheson>>
<<elseif $clothesselect is "custom2">><<set $clothesselect to 0>><<storeclear>>
<<set $upperoff to $upperoutfitcustom2>><<set $loweroff to $loweroutfitcustom2>><<set $underoff to $underoutfitcustom2>><<clotheson>>
<<elseif $clothesselect is "custom3">><<set $clothesselect to 0>><<storeclear>>
<<set $upperoff to $upperoutfitcustom3>><<set $loweroff to $loweroutfitcustom3>><<set $underoff to $underoutfitcustom3>><<clotheson>>
<<elseif $clothesselect is "custom4">><<set $clothesselect to 0>><<storeclear>>
<<set $upperoff to $upperoutfitcustom4>><<set $loweroff to $loweroutfitcustom4>><<set $underoff to $underoutfitcustom4>><<clotheson>>
<<elseif $clothesselect is "clotheson">><<set $clothesselect to 0>>
<<if $upperstore is 0>>
<<upperundress>>
<</if>>
<<if $lowerstore is 0>>
<<lowerundress>>
<</if>>
<<if $understore is 0>>
<<underundress>>
<</if>>
<<storeon>>
<</if>>
<</nobr>><</widget>>
:: Widgets Transformation Img [widget]
<<widget "transformationwolfimg">><<nobr>>
<<if $wolfgirl gte 4>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsblack.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsblond.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsblue.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsbrown.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsginger.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsgreen.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearspink.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearspurple.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolfearsred.gif">
<</if>>
<<if $hirsutedisable is "f">>
<<if $haircolour is "black">>
<img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtameblack.png">
<<elseif $haircolour is "blond">>
<img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtameblond.png">
<<elseif $haircolour is "blue">>
<img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtameblue.png">
<<elseif $haircolour is "brown">>
<img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamebrown.png">
<<elseif $haircolour is "ginger">>
<img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtameginger.png">
<<elseif $haircolour is "green">>
<img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamegreen.png">
<<elseif $haircolour is "pink">>
<img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamepink.png">
<<elseif $haircolour is "purple">>
<img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamepurple.png">
<<elseif $haircolour is "red">>
<img id="doggyhirsute" src="img/sex/doggy/idle/transformations/hirsute/bushtamered.png">
<</if>>
<</if>>
<</if>>
<<if $wolfgirl gte 6>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailblack.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailblond.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailblue.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailbrown.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailginger.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailgreen.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailpink.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailpurple.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/idle/transformations/wolf/wolftailred.gif">
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "transformationwolfimgslow">><<nobr>>
<<if $wolfgirl gte 4>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblackslow.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblondslow.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblueslow.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbrownslow.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgingerslow.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgreenslow.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspinkslow.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspurpleslow.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsredslow.gif">
<</if>>
<<if $hirsutedisable is "f">>
<<if $haircolour is "black">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblackslow.gif">
<<elseif $haircolour is "blond">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblondslow.gif">
<<elseif $haircolour is "blue">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblueslow.gif">
<<elseif $haircolour is "brown">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebrownslow.gif">
<<elseif $haircolour is "ginger">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegingerslow.gif">
<<elseif $haircolour is "green">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegreenslow.gif">
<<elseif $haircolour is "pink">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepinkslow.gif">
<<elseif $haircolour is "purple">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepurpleslow.gif">
<<elseif $haircolour is "red">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameredslow.gif">
<</if>>
<</if>>
<</if>>
<<if $wolfgirl gte 6>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblackslow.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblondslow.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblueslow.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbrownslow.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgingerslow.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgreenslow.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpinkslow.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpurpleslow.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailredslow.gif">
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "transformationwolfimgmid">><<nobr>>
<<if $wolfgirl gte 4>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblackmid.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblondmid.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbluemid.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbrownmid.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgingermid.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgreenmid.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspinkmid.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspurplemid.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsredmid.gif">
<</if>>
<<if $hirsutedisable is "f">>
<<if $haircolour is "black">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblackmid.gif">
<<elseif $haircolour is "blond">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblondmid.gif">
<<elseif $haircolour is "blue">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebluemid.gif">
<<elseif $haircolour is "brown">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebrownmid.gif">
<<elseif $haircolour is "ginger">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegingermid.gif">
<<elseif $haircolour is "green">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegreenmid.gif">
<<elseif $haircolour is "pink">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepinkmid.gif">
<<elseif $haircolour is "purple">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepurplemid.gif">
<<elseif $haircolour is "red">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameredmid.gif">
<</if>>
<</if>>
<</if>>
<<if $wolfgirl gte 6>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblackmid.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblondmid.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbluemid.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbrownmid.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgingermid.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgreenmid.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpinkmid.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpurplemid.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailredmid.gif">
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "transformationwolfimgfast">><<nobr>>
<<if $wolfgirl gte 4>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblackfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblondfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbluefast.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbrownfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgingerfast.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgreenfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspinkfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspurplefast.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsredfast.gif">
<</if>>
<<if $hirsutedisable is "f">>
<<if $haircolour is "black">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblackfast.gif">
<<elseif $haircolour is "blond">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblondfast.gif">
<<elseif $haircolour is "blue">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebluefast.gif">
<<elseif $haircolour is "brown">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebrownfast.gif">
<<elseif $haircolour is "ginger">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegingerfast.gif">
<<elseif $haircolour is "green">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegreenfast.gif">
<<elseif $haircolour is "pink">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepinkfast.gif">
<<elseif $haircolour is "purple">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepurplefast.gif">
<<elseif $haircolour is "red">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameredfast.gif">
<</if>>
<</if>>
<</if>>
<<if $wolfgirl gte 6>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblackfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblondfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbluefast.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbrownfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgingerfast.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgreenfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpinkfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpurplefast.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailredfast.gif">
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "transformationwolfimgvfast">><<nobr>>
<<if $wolfgirl gte 4>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblackvfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsblondvfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbluevfast.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsbrownvfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgingervfast.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsgreenvfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspinkvfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearspurplevfast.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolfearsredvfast.gif">
<</if>>
<<if $hirsutedisable is "f">>
<<if $haircolour is "black">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblackvfast.gif">
<<elseif $haircolour is "blond">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameblondvfast.gif">
<<elseif $haircolour is "blue">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebluevfast.gif">
<<elseif $haircolour is "brown">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamebrownvfast.gif">
<<elseif $haircolour is "ginger">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegingervfast.gif">
<<elseif $haircolour is "green">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamegreenvfast.gif">
<<elseif $haircolour is "pink">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepinkvfast.gif">
<<elseif $haircolour is "purple">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtamepurplevfast.gif">
<<elseif $haircolour is "red">>
<img id="doggyhirsute" src="img/sex/doggy/active/transformations/hirsute/bushtameredvfast.gif">
<</if>>
<</if>>
<</if>>
<<if $wolfgirl gte 6>>
<<if $haircolour is "black">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblackvfast.gif">
<<elseif $haircolour is "blond">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailblondvfast.gif">
<<elseif $haircolour is "blue">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbluevfast.gif">
<<elseif $haircolour is "brown">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailbrownvfast.gif">
<<elseif $haircolour is "ginger">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgingervfast.gif">
<<elseif $haircolour is "green">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailgreenvfast.gif">
<<elseif $haircolour is "pink">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpinkvfast.gif">
<<elseif $haircolour is "purple">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailpurplevfast.gif">
<<elseif $haircolour is "red">>
<img id="sexlashes" src="img/sex/doggy/active/transformations/wolf/wolftailredvfast.gif">
<</if>>
<</if>>
<</nobr>><</widget>>
:: Widgets Compatibility [widget]
<<widget "compatibility">><<nobr>>
<</nobr>><</widget>>
:: Widgets Mirror [widget]
<<widget "mirror">><<nobr>>
You look into the mirror. A
<<if $trauma gte $traumamax>>
<<girl>> with glazed eyes
<<elseif $pain gte 100>>
crying <<girl>>
<<elseif $pain gte 40>>
tearful <<girl>>
<<elseif $pain gte 1>>
frowning <<girl>>
<<else>>
cheerful <<girl>>
<</if>>
stares back.<br><br>
<i>Attractiveness measures your ability to use your looks to your advantage.</i><br>
Attractiveness rating:
<<if $attractiveness gte 5000>>
<span class="green">S</span>
<<elseif $attractiveness gte 4000>>
<span class="teal">A</span>
<<elseif $attractiveness gte 3000>>
<span class="lblue">B</span>
<<elseif $attractiveness gte 2000>>
<span class="blue">C</span>
<<elseif $attractiveness gte 1000>>
<span class="purple">D</span>
<<else>>
<span class="pink">F</span>
<</if>>
<br><br>
<span class="green">
<<if $beauty gte ($beautymax / 7)>>
Cute<br>
<</if>>
<<if $beauty gte ($beautymax / 7) * 2>>
Pretty<br>
<</if>>
<<if $beauty gte ($beautymax / 7) * 3>>
Charming<br>
<</if>>
<<if $beauty gte ($beautymax / 7) * 4>>
Beautiful<br>
<</if>>
<<if $beauty gte ($beautymax / 7) * 5>>
Ravishing<br>
<</if>>
<<if $beauty gte ($beautymax / 7) * 6>>
Divine<br>
<</if>>
Hair length<br>
<<if $uppertype is "naked">>
Topless<br>
<<elseif $upperreveal gte 500>>
Revealing top<br>
<</if>>
<<if $lowertype is "naked">>
Bottomless<br>
<<elseif $lowerreveal gte 500>>
Revealing bottoms<br>
<</if>>
<<if $undertype is "naked">>
Pantiless<br>
<<elseif $underreveal gte 500>>
Sexy underwear<br>
<</if>>
<<if $wolfgirl gte 6>>
Wolfy<br>
<</if>>
<<if $angel gte 6>>
Angel<br>
<</if>>
<<if $fallenangel gte 2>>
Fallen angel<br>
<</if>>
<<if $demon gte 6>>
Demon<br>
<</if>>
<<if $legsacc is "stockings">>
Stockings<br>
<</if>>
<<if $legsacc is "fishnet stockings">>
Stockings<br>
<</if>>
</span>
<br>
<i>Allure is the dark side of attractiveness, and measures how much people will want to molest you.</i><br>
Allure: <<if $allure gte 6000 * $alluremod>><span class="red">You look like you need to be ravaged.</span>
<<elseif $allure gte 4000 * $alluremod>><span class="pink">You look perverted.</span>
<<elseif $allure gte 3000 * $alluremod>><span class="purple">You look lewd.</span>
<<elseif $allure gte 2000 * $alluremod>><span class="blue">You stand out.</span>
<<elseif $allure gte 1500 * $alluremod>><span class="lblue">You attract attention.</span>
<<elseif $allure gte 1000 * $alluremod>><span class="teal">You attract glances.</span>
<<else>><span class="green">You look unremarkable.</span>
<</if>><br><br>
<span class="red">
<<if $beauty gte ($beautymax / 7)>>
Cute<br>
<</if>>
<<if $beauty gte ($beautymax / 7) * 2>>
Pretty<br>
<</if>>
<<if $beauty gte ($beautymax / 7) * 3>>
Charming<br>
<</if>>
<<if $beauty gte ($beautymax / 7) * 4>>
Beautiful<br>
<</if>>
<<if $beauty gte ($beautymax / 7) * 5>>
Ravishing<br>
<</if>>
<<if $beauty gte ($beautymax / 7) * 6>>
Divine<br>
<</if>>
Hair length<br>
<<if $uppertype is "naked">>
Topless<br>
<<elseif $upperreveal gte 500>>
Revealing top<br>
<</if>>
<<if $lowertype is "naked">>
Bottomless<br>
<<elseif $lowerreveal gte 500>>
Revealing bottoms<br>
<</if>>
<<if $undertype is "naked">>
Pantiless<br>
<<elseif $underreveal gte 500>>
Sexy underwear<br>
<</if>>
<<if $wolfgirl gte 6>>
Wolfy<br>
<</if>>
<<if $angel gte 6>>
Angel<br>
<</if>>
<<if $fallenangel gte 2>>
Fallen angel<br>
<</if>>
<<if $demon gte 6>>
Demon<br>
<</if>>
<<if $legsacc is "stockings">>
Stockings<br>
<</if>>
<<if $legsacc is "fishnet stockings">>
Stockings<br>
<</if>>
<<if $daystate is "night">>
Night<br>
<</if>>
<<if $exposed gte 1>>
Exposed<br>
<</if>>
<<if $collared gte 1>>
Collared<br>
<</if>>
<<if $semencount + $goocount gte 1>>
Smell of cum<br>
<</if>>
<<if $semencount + $goocount gte 10>>
Covered in cum<br>
<</if>>
<<if $semencount + $goocount gte 30>>
Drenched in cum<br>
<</if>>
</span>
<</nobr>><</widget>>
:: NPC Settings [nobr]
<<npcsettings>><br><br>
<<link [[Next|Bedroom]]>><</link>><br>
:: Cabin NPC Settings [nobr]
<<npcsettings>>
<<link [[Back|Eden Cabin]]>><</link>><br>
:: Social [nobr]
<<back>><br><br><<set $menu to 1>>
<<if $initrobin is 1>>
<<robinrelationship>>
Love:
<<if $images is 1>>
<<if $robinlove gte 10>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $robinlove gte 20>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $robinlove gte 30>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $robinlove gte 40>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $robinlove gte 50>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $robinlove gte 60>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $robinlove gte 70>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $robinlove gte 80>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $robinlove gte 90>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $robinlove gte 100>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<else>>
<div class="meter">
<<set $robinlove = Math.clamp($robinlove, 0, 100)>>
<<set $percent=Math.floor(($robinlove/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
<br>
Lust:
<<if $images is 1>>
<<if $robinlust gte 10>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $robinlust gte 20>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $robinlust gte 30>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $robinlust gte 40>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $robinlust gte 50>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $robinlust gte 60>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $robinlust gte 70>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $robinlust gte 80>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $robinlust gte 90>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $robinlust gte 100>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<br>
<<else>>
<div class="meter">
<<set $robinlust = Math.clamp($robinlust, 0, 100)>>
<<set $percent=Math.floor(($robinlust/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
<br>
<<if $robintrauma gte 1>>
Trauma:
<<if $images is 1>>
<img id="statbar" src="img/ui/redbolt.png">
<<if $robintrauma gte 11>>
<img id="statbar" src="img/ui/redbolt.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $robintrauma gte 21>>
<img id="statbar" src="img/ui/redbolt.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $robintrauma gte 31>>
<img id="statbar" src="img/ui/redbolt.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $robintrauma gte 41>>
<img id="statbar" src="img/ui/redbolt.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $robintrauma gte 51>>
<img id="statbar" src="img/ui/redbolt.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $robintrauma gte 61>>
<img id="statbar" src="img/ui/redbolt.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $robintrauma gte 71>>
<img id="statbar" src="img/ui/redbolt.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $robintrauma gte 81>>
<img id="statbar" src="img/ui/redbolt.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $robintrauma gte 91>>
<img id="statbar" src="img/ui/redbolt.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<else>>
<div class="meter">
<<set $robintrauma = Math.clamp($robintrauma, 0, 100)>>
<<set $percent=Math.floor(($robintrauma/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
<</if>>
<br>
<hr>
<br>
<</if>>
<<if $initwhitney is 1 and $whitneystate isnot "dungeon">>
<<whitneyrelationship>>
Love:
<<if $images is 1>>
<<if $whitneylove gte 3>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $whitneylove gte 6>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $whitneylove gte 9>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $whitneylove gte 12>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $whitneylove gte 15>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $whitneylove gte 18>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $whitneylove gte 21>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $whitneylove gte 24>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $whitneylove gte 27>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $whitneylove gte 30>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<else>>
<div class="meter">
<<set $whitneylove = Math.clamp($whitneylove, 0, 30)>>
<<set $percent=Math.floor(($whitneylove/30)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
<br>
Lust:
<<if $images is 1>>
<<if $whitneylust gte 10>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $whitneylust gte 20>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $whitneylust gte 30>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $whitneylust gte 40>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $whitneylust gte 50>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $whitneylust gte 60>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $whitneylust gte 70>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $whitneylust gte 80>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $whitneylust gte 90>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $whitneylust gte 100>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<else>>
<div class="meter">
<<set $whitneylust = Math.clamp($whitneylust, 0, 100)>>
<<set $percent=Math.floor(($whitneylust/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
<br>
Dominance:
<<if $images is 1>>
<<if $whitneydom gte 2>>
<img id="statbar" src="img/ui/collar.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $whitneydom gte 4>>
<img id="statbar" src="img/ui/collar.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $whitneydom gte 6>>
<img id="statbar" src="img/ui/collar.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $whitneydom gte 8>>
<img id="statbar" src="img/ui/collar.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $whitneydom gte 10>>
<img id="statbar" src="img/ui/collar.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $whitneydom gte 12>>
<img id="statbar" src="img/ui/collar.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $whitneydom gte 14>>
<img id="statbar" src="img/ui/collar.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $whitneydom gte 16>>
<img id="statbar" src="img/ui/collar.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $whitneydom gte 18>>
<img id="statbar" src="img/ui/collar.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<if $whitneydom gte 20>>
<img id="statbar" src="img/ui/collar.png">
<<else>>
<img id="statbar" src="img/ui/point.png">
<</if>>
<<else>>
<div class="meter">
<<set $whitneydom = Math.clamp($whitneydom, 0, 20)>>
<<set $percent=Math.floor(($whitneydom/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
<br>
<br>
<hr>
<br>
<</if>>
<<if $initeden is 1>>
<<edenrelationship>>
Love:
<<if $images is 1>>
<<if $edenlove gte 20>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $edenlove gte 40>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $edenlove gte 60>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $edenlove gte 80>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $edenlove gte 100>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $edenlove gte 120>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $edenlove gte 140>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $edenlove gte 160>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $edenlove gte 180>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<if $edenlove gte 200>>
<img id="statbar" src="img/ui/heart.png">
<<else>>
<img id="statbar" src="img/ui/emptyheart.png">
<</if>>
<<else>>
<div class="meter">
<<set $edenlove = Math.clamp($edenlove, 0, 200)>>
<<set $percent=Math.floor(($edenlove/200)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
<br>
Lust:
<<if $images is 1>>
<<if $edenlust gte 10>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $edenlust gte 20>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $edenlust gte 30>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $edenlust gte 40>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $edenlust gte 50>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $edenlust gte 60>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $edenlust gte 70>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $edenlust gte 80>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $edenlust gte 90>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<if $edenlust gte 100>>
<img id="statbar" src="img/ui/vial.png">
<<else>>
<img id="statbar" src="img/ui/emptyvial.png">
<</if>>
<<else>>
<div class="meter">
<<set $edenlust = Math.clamp($edenlust, 0, 100)>>
<<set $percent=Math.floor(($edenlust/100)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<</if>>
<br>
<br>
<hr>
<br>
<</if>>
<<charlierelationship>>
<<darrylrelationship>>
<<harperrelationship>>
<<jordanrelationship>>
<<briarrelationship>>
<<riverrelationship>>
<<leightonrelationship>>
<<masonrelationship>>
<<winterrelationship>>
<<dorenrelationship>>
<<sirrisrelationship>>
<<samrelationship>>
<<landryrelationship>>
<<baileyrelationship>>
<<averyrelationship>>
<br><br>
You are considered
<<if $delinquency gte 1000>>
<span class="red">a terror</span>
<<elseif $delinquency gte 800>>
<span class="pink">a delinquent</span>
<<elseif $delinquency gte 600>>
<span class="purple">a delinquent</span>
<<elseif $delinquency gte 400>>
<span class="blue">a delinquent</span>
<<elseif $delinquency gte 200>>
<span class="lblue">a bad student</span>
<<elseif $delinquency gte 10>>
<span class="teal">a normal student</span>
<<else>>
<span class="green">an ideal student</span>
<</if>>
by the teachers and
<<if $cool gte 400>>
<span class="green">most of your fellow students aspire to be seen with you.</span>
<<elseif $cool gte 240>>
<span class="teal">cool</span> by your fellow students.
<<elseif $cool gte 160>>
<span class="lblue">cool</span> by your fellow students.
<<elseif $cool gte 120>>
<span class="blue">okay</span> by your fellow students.
<<elseif $cool gte 80>>
<span class="purple">dorky</span> by your fellow students.
<<elseif $cool gte 40>>
<span class="pink">odd</span> by your fellow students.
<<else>>
<span class="red">you are avoided</span> by your fellow students.
<</if>>
<br><br>
<<if $syndromewolves is 1>>
Wolf pack harmony:
<div class="meter">
<<set $percent=Math.floor(($wolfpackharmony/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
Wolf pack ferocity:
<div class="meter">
<<set $percent=Math.floor(($wolfpackferocity/20)*100)>>
<<print '<div class="goldbar" style="width:' + $percent + '%"></div>'>>
</div>
<br>
<</if>>
__Fame__<br>
Sex:
<<if $famesex gte 1000>>
<span class="red">Notorious slut</span><br>
<<elseif $famesex gte 600>>
<span class="pink">Famous</span><br>
<<elseif $famesex gte 400>>
<span class="purple">Recognised</span><br>
<<elseif $famesex gte 200>>
<span class="blue">Known</span><br>
<<elseif $famesex gte 100>>
<span class="lblue">Low-key</span><br>
<<elseif $famesex gte 30>>
<span class="teal">Obscure</span><br>
<<else>>
<span class="green">Unknown</span><br>
<</if>>
Prostitution:
<<if $fameprostitution gte 1000>>
<span class="red">Notorious whore</span><br>
<<elseif $fameprostitution gte 600>>
<span class="pink">Famous</span><br>
<<elseif $fameprostitution gte 400>>
<span class="purple">Recognised</span><br>
<<elseif $fameprostitution gte 200>>
<span class="blue">Known</span><br>
<<elseif $fameprostitution gte 100>>
<span class="lblue">Low-key</span><br>
<<elseif $fameprostitution gte 30>>
<span class="teal">Obscure</span><br>
<<else>>
<span class="green">Unknown</span><br>
<</if>>
Rape:
<<if $famerape gte 1000>>
<span class="red">Notorious fucktoy</span><br>
<<elseif $famerape gte 600>>
<span class="pink">Famous</span><br>
<<elseif $famerape gte 400>>
<span class="purple">Recognised</span><br>
<<elseif $famerape gte 200>>
<span class="blue">Known</span><br>
<<elseif $famerape gte 100>>
<span class="lblue">Low-key</span><br>
<<elseif $famerape gte 30>>
<span class="teal">Obscure</span><br>
<<else>>
<span class="green">Unknown</span><br>
<</if>>
<<if $bestialitydisable is "f">>
Bestiality:
<<if $famebestiality gte 1000>>
<span class="red">Notorious bitch</span><br>
<<elseif $famebestiality gte 600>>
<span class="pink">Famous</span><br>
<<elseif $famebestiality gte 400>>
<span class="purple">Recognised</span><br>
<<elseif $famebestiality gte 200>>
<span class="blue">Known</span><br>
<<elseif $famebestiality gte 100>>
<span class="lblue">Low-key</span><br>
<<elseif $famebestiality gte 30>>
<span class="teal">Obscure</span><br>
<<else>>
<span class="green">Unknown</span><br>
<</if>>
<</if>>
Exhibitionism:
<<if $fameexhibitionism gte 1000>>
<span class="red">Notorious flaunter</span><br>
<<elseif $fameexhibitionism gte 600>>
<span class="pink">Famous</span><br>
<<elseif $fameexhibitionism gte 400>>
<span class="purple">Recognised</span><br>
<<elseif $fameexhibitionism gte 200>>
<span class="blue">Known</span><br>
<<elseif $fameexhibitionism gte 100>>
<span class="lblue">Low-key</span><br>
<<elseif $fameexhibitionism gte 30>>
<span class="teal">Obscure</span><br>
<<else>>
<span class="green">Unknown</span><br>
<</if>>
Overall:
<<if $fame gte 4000>>
<span class="red">Notorious</span><br>
<<elseif $fame gte 3000>>
<span class="pink">Famous</span><br>
<<elseif $fame gte 2000>>
<span class="purple">Recognised</span><br>
<<elseif $fame gte 1000>>
<span class="blue">Known</span><br>
<<elseif $fame gte 500>>
<span class="lblue">Low-key</span><br>
<<elseif $fame gte 100>>
<span class="teal">Obscure</span><br>
<<else>>
<span class="green">Unknown</span><br>
<</if>>
<br>
<<journal>>
:: Widgets School Fame [widget]
<<widget "schoolfameboard">><<nobr>>
You see a large group of students up ahead. They're gathered around an announcement board, but you can't see what they're looking at. They murmur with excitement.<br><br>
<<generatey1>><<generatey2>><<person1>>A <<person>> turns and falls silent when <<he>> sees you. <<He>> stares at you. A <<person2>><<person>> spots you next, and whispers to <<his>> friend. More and more turn to look at you. The group parts and reveals the board.<br><br>
<span class="red">It's covered with pictures of you.</span>
<<if $famerape gte $famesex>>
<<if $famebestiality gte 1000>>
Being raped. By so many different people. Even animals appear to ravage you in some of them.
<<else>>
Being raped. By so many different people.
<</if>>
<<else>>
<<if $famebestiality gte 1000>>
Being fucked. By so many different people. Even animals appear to ravage you in some of them.
<<else>>
Being fucked. By so many different people.
<</if>>
<</if>>
<<if $famesex gte $famerape and $famebestiality lt 1000>>
You stare at the board. You feel angry.<<gtrauma>><<gtrauma60>><br><br>
<<if $promiscuity gte 75>>
<<link [[Take Control|School Fame Gangbang]]>><<generatey3>><<generatey4>><<generatey5>><<generatey6>><<set $sexstart to 1>><</link>><<promiscuous5>><br>
<</if>>
<<link [[Look away|School Fame Away]]>><<set $cool to 1>><</link>><<lllcool>><br>
<<else>>
You stare at the board. You don't feel anything.<<lllcool>><<gtrauma>><<gtrauma60>><<set $cool to 0>><br><br>
<<endevent>>
<<leighton>><<person1>>Leighton pushes through the crowd. "There's nothing to see here," <<he>> says. "I'm sure you have better places to be." The crowd disperses. Some students sneak pictures from the wall and hide them in their bags.<br><br>
Leighton starts tearing them down, but <<he>> puts them in <<his>> own pocket. <<He>> doesn't acknowledge you. <<He>> removes the last of the pictures and leaves you stood alone in the corridor.<br><br>
<<link [[Next|Hallways]]>><<set $eventskip to 1>><</link>><br>
<</if>>
<</nobr>><</widget>>
:: Widgets Deviancy [widget]
<<widget "deviancy1">><<nobr>>
<<if $control lt $controlmax>>
<<if $deviancy lte 19>>
<<set $deviancy to $deviancy + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<combattrauma -30>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 20>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 100>><<garousal>>
<<if $deviancystress1 isnot 1>><<set $deviancystress1 to 1>><<lstress>><<set $stress to $stress - 100>>
<</if>>
<</if>>
<<else>>
<<if $deviancy lte 19>>
<<set $deviancy to $deviancy + 1>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<combattrauma -30>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 20>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 100>><<garousal>>
<<if $deviancystress1 isnot 1>><<set $deviancystress1 to 1>><<lstress>><<set $stress to $stress - 100>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "deviancy2">><<nobr>>
<<if $control lt $controlmax>>
<<if $deviancy lte 39>>
<<set $deviancy to $deviancy + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<combattrauma -60>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 40>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 200>><<garousal>>
<<if $deviancystress2 isnot 1>><<set $deviancystress2 to 1>><<lstress>><<set $stress to $stress - 200>>
<</if>>
<</if>>
<<else>>
<<if $deviancy lte 39>>
<<set $deviancy to $deviancy + 1>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<combattrauma -60>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 40>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 200>><<garousal>>
<<if $deviancystress2 isnot 1>><<set $deviancystress2 to 1>><<lstress>><<set $stress to $stress - 200>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "deviancy3">><<nobr>>
<<if $control lt $controlmax>>
<<if $deviancy lte 59>>
<<set $deviancy to $deviancy + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<combattrauma -90>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 60>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 300>><<garousal>>
<<if $deviancystress3 isnot 1>><<set $deviancystress3 to 1>><<lstress>><<set $stress to $stress - 300>>
<</if>>
<</if>>
<<else>>
<<if $deviancy lte 59>>
<<set $deviancy to $deviancy + 1>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<combattrauma -90>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 60>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 300>><<garousal>>
<<if $deviancystress3 isnot 1>><<set $deviancystress3 to 1>><<lstress>><<set $stress to $stress - 300>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "deviancy4">><<nobr>>
<<if $control lt $controlmax>>
<<if $deviancy lte 79>>
<<set $deviancy to $deviancy + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<combattrauma -120>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 80>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 400>><<garousal>>
<<if $deviancystress4 isnot 1>><<set $deviancystress4 to 1>><<lstress>><<set $stress to $stress - 400>>
<</if>>
<</if>>
<<else>>
<<if $deviancy lte 79>>
<<set $deviancy to $deviancy + 1>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<combattrauma -120>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 80>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 400>><<garousal>>
<<if $deviancystress4 isnot 1>><<set $deviancystress4 to 1>><<lstress>><<set $stress to $stress - 400>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "deviancy5">><<nobr>>
<<if $control lt $controlmax>>
<<if $deviancy lte 99>>
<<set $deviancy to $deviancy + 2>>
Performing such a lewd act excites you and <span class="green">restores your sense of control and self-worth</span>, for now.<<ggcontrol>><<control 25>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<combattrauma -150>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 100>>
While performing such a lewd act excites you, it does nothing to lift the cloud hanging over you. <span class="pink">You need to do something more extreme.</span><<set $arousal to $arousal + 500>><<garousal>>
<<if $deviancystress5 isnot 1>><<set $deviancystress5 to 1>><<lstress>><<set $stress to $stress - 500>>
<</if>>
<</if>>
<<else>>
<<if $deviancy lte 99>>
<<set $deviancy to $deviancy + 1>>
You already feel in control, but performing such a lewd act <span class="green">soothes</span> and excites you.<<control 25>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<combattrauma -150>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 100>>
You already feel in control and the act is <span class="pink">too tame to soothe</span>, but it does excite you.<<set $arousal to $arousal + 500>><<garousal>>
<<if $deviancystress5 isnot 1>><<set $deviancystress5 to 1>><<lstress>><<set $stress to $stress - 500>>
<</if>>
<</if>>
<</if>>
<br><br><</nobr>><</widget>>
<<widget "combatdeviancy1">><<nobr>>
<<if $consensual is 1>>
<<if $control lt $controlmax>>
<<if $deviancy lte 19>>
<<set $deviancy to $deviancy + 2>>
You prepare to perform a particularly lewd act, <span class="green">restoring your sense of control.</span><<ggcontrol>><<control 25>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<combattrauma -30>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 20>>
You prepare to perform a particularly lewd act, <span class="pink">though its too tame to soothe.</span><<set $arousal to $arousal + 100>><<garousal>>
<<if $deviancystress1 isnot 1>><<set $deviancystress1 to 1>><<lstress>><<set $stress to $stress - 100>>
<</if>>
<</if>>
<<else>>
<<if $deviancy lte 19>>
<<set $deviancy to $deviancy + 1>>
You prepare to perform a particularly lewd act, <span class="green">soothing and exciting you.</span><<control 25>><<set $arousal to $arousal + 100>><<set $stress to $stress - 300>><<combattrauma -30>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 20>>
You prepare to perform a particularly lewd act, <span class="pink">though it's too tame to soothe.</span><<set $arousal to $arousal + 100>><<garousal>>
<<if $deviancystress1 isnot 1>><<set $deviancystress1 to 1>><<lstress>><<set $stress to $stress - 100>>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatdeviancy2">><<nobr>>
<<if $consensual is 1>>
<<if $control lt $controlmax>>
<<if $deviancy lte 39>>
<<set $deviancy to $deviancy + 2>>
You prepare to perform a particularly lewd act, <span class="green">restoring your sense of control.</span><<ggcontrol>><<control 25>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<combattrauma -60>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 40>>
You prepare to perform a particularly lewd act, <span class="pink">though its too tame to soothe you.</span><<set $arousal to $arousal + 200>><<garousal>>
<<if $deviancystress2 isnot 1>><<set $deviancystress2 to 1>><<lstress>><<set $stress to $stress - 200>>
<</if>>
<</if>>
<<else>>
<<if $deviancy lte 39>>
<<set $deviancy to $deviancy + 1>>
You prepare to perform a particularly lewd act, <span class="green">soothing and exciting you.</span><<control 25>><<set $arousal to $arousal + 200>><<set $stress to $stress - 600>><<combattrauma -60>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 40>>
You prepare to perform a particularly lewd act, <span class="pink">though it's too tame to soothe.</span><<set $arousal to $arousal + 200>><<garousal>>
<<if $deviancystress2 isnot 1>><<set $deviancystress2 to 1>><<lstress>><<set $stress to $stress - 200>>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatdeviancy3">><<nobr>>
<<if $consensual is 1>>
<<if $control lt $controlmax>>
<<if $deviancy lte 59>>
<<set $deviancy to $deviancy + 2>>
You prepare to perform a particularly lewd act, <span class="green">restoring your sense of control.</span><<ggcontrol>><<control 25>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<combattrauma -90>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 60>>
You prepare to perform a particularly lewd act, <span class="pink">though its too tame to soothe you.</span><<set $arousal to $arousal + 300>><<garousal>>
<<if $deviancystress3 isnot 1>><<set $deviancystress3 to 1>><<lstress>><<set $stress to $stress - 300>>
<</if>>
<</if>>
<<else>>
<<if $deviancy lte 59>>
<<set $deviancy to $deviancy + 1>>
You prepare to perform a particularly lewd act, <span class="green">soothing and exciting you.</span><<control 25>><<set $arousal to $arousal + 300>><<set $stress to $stress - 900>><<combattrauma -90>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 60>>
You prepare to perform a particularly lewd act, <span class="pink">though it's too tame to soothe.</span><<set $arousal to $arousal + 300>><<garousal>>
<<if $deviancystress3 isnot 1>><<set $deviancystress3 to 1>><<lstress>><<set $stress to $stress - 300>>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatdeviancy4">><<nobr>>
<<if $consensual is 1>>
<<if $control lt $controlmax>>
<<if $deviancy lte 79>>
<<set $deviancy to $deviancy + 2>>
You prepare to perform a particularly lewd act, <span class="green">restoring your sense of control.</span><<ggcontrol>><<control 25>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<combattrauma -120>><<ltrauma>><<lstress>><<garousal>>
You prepare to perform a particularly lewd act, <span class="pink">though its too tame to soothe you.</span><<set $arousal to $arousal + 400>><<garousal>>
<<if $deviancystress4 isnot 1>><<set $deviancystress4 to 1>><<lstress>><<set $stress to $stress - 400>>
<</if>>
<</if>>
<<else>>
<<if $deviancy lte 79>>
<<set $deviancy to $deviancy + 1>>
You prepare to perform a particularly lewd act, <span class="green">soothing and exciting you.</span><<control 25>><<set $arousal to $arousal + 400>><<set $stress to $stress - 1200>><<combattrauma -120>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 80>>
You prepare to perform a particularly lewd act, <span class="pink">though it's too tame to soothe.</span><<set $arousal to $arousal + 400>><<garousal>>
<<if $deviancystress4 isnot 1>><<set $deviancystress4 to 1>><<lstress>><<set $stress to $stress - 400>>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "combatdeviancy5">><<nobr>>
<<if $consensual is 1>>
<<if $control lt $controlmax>>
<<if $deviancy lte 99>>
<<set $deviancy to $deviancy + 2>>
You prepare to perform a particularly lewd act, <span class="green">restoring your sense of control.</span><<ggcontrol>><<control 25>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<combattrauma -150>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 100>>
You prepare to perform a particularly lewd act, <span class="pink">though its too tame to soothe you.</span><<set $arousal to $arousal + 500>><<garousal>>
<<if $deviancystress5 isnot 1>><<set $deviancystress5 to 1>><<lstress>><<set $stress to $stress - 500>>
<</if>>
<</if>>
<<else>>
<<if $deviancy lte 99>>
<<set $deviancy to $deviancy + 1>>
You prepare to perform a particularly lewd act, <span class="green">soothing and exciting you.</span><<control 25>><<set $arousal to $arousal + 500>><<set $stress to $stress - 1500>><<combattrauma -150>><<ltrauma>><<lstress>><<garousal>>
<<elseif $deviancy gte 100>>
You prepare to perform a particularly lewd act, <span class="pink">though it's too tame to soothe.</span><<set $arousal to $arousal + 500>><<garousal>>
<<if $deviancystress5 isnot 1>><<set $deviancystress5 to 1>><<lstress>><<set $stress to $stress - 500>>
<</if>>
<</if>>
<</if>>
<</if>>
<</nobr>><</widget>>
:: VersionUpdate
<<if $playergender isnot undefined>>
<<if $pubwhore is undefined>>
<<set $pubwhore to 0>>
<</if>>
<<if $masturbationstat is undefined>>
<<set $masturbationstat to 0>>
<</if>>
<<if $masturbationorgasmstat is undefined>>
<<set $masturbationorgasmstat to 0>>
<</if>>
<<if $masturbationtimestat is undefined>>
<<set $masturbationtimestat to 0>>
<</if>>
<<if $masturbationorgasm is undefined>>
<<set $masturbationorgasm to 0>>
<</if>>
<<if $whitechance is undefined>>
<<set $whitechance to 90>>
<</if>>
<<if $blackchance is undefined>>
<<set $blackchance to 10>>
<</if>>
<<if $wolfgirl gte 1>>
<<set $transformed to 1>>
<</if>>
<<if $angel is undefined>>
<<set $angel to 0>>
<</if>>
<<if $angelbuild is undefined>>
<<set $angelbuild to 0>>
<</if>>
<<if $demon is undefined>>
<<set $demon to 0>>
<</if>>
<<if $demonbuild is undefined>>
<<set $demonbuild to 0>>
<</if>>
<<if $demonabsorb is undefined>>
<<set $demonabsorb to 0>>
<</if>>
<<if $upperwet is undefined>>
<<set $upperwet to 0>>
<<set $upperwetstage to 0>>
<</if>>
<<if $lowerwet is undefined>>
<<set $lowerwet to 0>>
<<set $lowerwetstage to 0>>
<</if>>
<<if $underwet is undefined>>
<<set $underwet to 0>>
<<set $underwetstage to 0>>
<</if>>
<<if $upperwetcarry is undefined>>
<<set $upperwetcarry to 0>>
<<set $upperwetstagecarry to 0>>
<</if>>
<<if $lowerwetcarry is undefined>>
<<set $lowerwetcarry to 0>>
<<set $lowerwetstagecarry to 0>>
<</if>>
<<if $underwetcarry is undefined>>
<<set $underwetcarry to 0>>
<<set $underwetstagecarry to 0>>
<</if>>
<<if $schoolevent is undefined>>
<<set $schoolevent to 0>>
<<set $schooleventtimer to 5>>
<</if>>
<<if $stressmax is undefined>>
<<set $stressmax to 10010>>
<</if>>
<<if $tirednessmax is undefined>>
<<set $tirednessmax to 2000>>
<</if>>
<<if $physiquemax is undefined>>
<<set $physiquemax to 20000>>
<</if>>
<<if $beautymax is undefined>>
<<set $beautymax to 10000>>
<</if>>
<<if $malechance is undefined>>
<<set $malechance to 50>>
<<if $genderdisable is "f">>
<<set $malechance to 100>>
<<elseif $genderdisable is "m">>
<<set $malechance to 0>>
<<elseif $genderdisable is 90>>
<<set $malechance to 90>>
<<elseif $genderdisable is 10>>
<<set $malechance to 10>>
<</if>>
<</if>>
<<if $transformdisable is undefined>>
<<set $transformdisable to "f">>
<</if>>
<<if $robindebtlimit is undefined and $robinintro is 1>>
<<set $robindebtlimit to 5>>
<<if $robindebt gte $robindebtlimit>>
<<set $robindebt to ($robindebtlimit - 1)>>
<</if>>
<</if>>
<<if $robinrescued isnot undefined>>
<<set $robindebtknown to 1>>
<</if>>
<<if $initnpccompatibility isnot 1>><<set $initnpccompatibility to 1>>
<<initnpcgender>>
<</if>>
<<if $genderknown is undefined>>
<<set $genderknown to ["Robin", "Bailey"]>>
<</if>>
<<if $waterwash is undefined>>
<<set $waterwash to 0>>
<</if>>
<<if $npclovehigh isnot 10>>
<<set $npclovehigh to 10>>
<</if>>
<<if $npclovelow isnot -10>>
<<set $npclovelow to -10>>
<</if>>
<<if $npcdomhigh isnot 10>>
<<set $npcdomhigh to 10>>
<</if>>
<<if $npcdomlow isnot -10>>
<<set $npcdomlow to -10>>
<</if>>
<<if $whitneystate is undefined and $initwhitney is 1>>
<<set $whitneystate to "active">>
<<set $whitneydom to 10>>
<</if>>
<<if $bullytimeroutside is undefined>>
<<set $bullytimeroutside to 0>>
<</if>>
<<if $bullyeventoutside is undefined>>
<<set $bullyeventoutside to 0>>
<</if>>
<<if $whitneylust is undefined>>
<<set $whitneylust to 0>>
<</if>>
<<if $upperoutfitcasual is undefined>>
<<if $playergender is "m">>
<<set $upperoutfitcasual to "t-shirt">>
<<set $loweroutfitcasual to "shorts">>
<<set $underoutfitcasual to "Y fronts">>
<<set $upperoutfitschool to "school shirt">>
<<set $loweroutfitschool to "school shorts">>
<<set $underoutfitschool to "Y fronts">>
<<else>>
<<set $upperoutfitcasual to "sundress">>
<<set $loweroutfitcasual to "sundress skirt">>
<<set $underoutfitcasual to "plain panties">>
<<set $upperoutfitschool to "school shirt">>
<<set $loweroutfitschool to "school skirt">>
<<set $underoutfitschool to "plain panties">>
<</if>>
<</if>>
<<if $famesex is undefined>>
<<set $famesex to 0>>
<</if>>
<<if $famerape is undefined>>
<<set $famerape to 0>>
<</if>>
<<if $famegood is undefined>>
<<set $famegood to 0>>
<</if>>
<<if $famebusiness is undefined>>
<<set $famebusiness to 0>>
<</if>>
<<if $arousalmax is undefined>>
<<set $arousalmax to 10000>>
<</if>>
<<if $deviancy is undefined>>
<<set $deviancy to 0>>
<</if>>
<<if $squidcount is undefined>>
<<set $squidcount to 0>>
<</if>>
<<if $schoolevent is -1>>
<<set $schoolevent to 1>>
<</if>>
<<if $baileydefeated is undefined>>
<<set $baileydefeated to 0>>
<<set $baileydefeatedlewd to 0>>
<<set $baileydefeatedchain to 0>>
<</if>>
<<if $robinmoney is undefined>>
<<set $robinmoney to 300>>
<</if>>
<<if $scienceproject is undefined>>
<<set $scienceproject to "none">>
<</if>>
<<if $yeardays is undefined>>
<<set $yeardays to 0>>
<</if>>
<<if $averygender is undefined>>
<<if $malechance lt random(1, 100)>>
<<set $averygender to "f">>
<<else>>
<<set $averygender to "m">>
<</if>>
<</if>>
<<if $averygenitals is undefined>>
<<if $averygender is "m">>
<<if random(0, 99) gte $cbchance>>
<<set $averygenitals to "penis">>
<<else>>
<<set $averygenitals to "vagina">>
<</if>>
<<elseif $averygender is "f">>
<<if random(0, 99) gte $dgchance>>
<<set $averygenitals to "vagina">>
<<else>>
<<set $averygenitals to "penis">>
<</if>>
<</if>>
<</if>>
<<if $gamemode is undefined>>
<<set $gamemode to "normal">>
<</if>>
<<if $alluremod is undefined>>
<<set $alluremod to 1>>
<</if>>
<<if $oxygenmax is undefined>>
<<set $oxygenmax to 1200>>
<<set $oxygen to 1200>>
<</if>>
<<if $hallucinogen is undefined>>
<<set $hallucinogen to 0>>
<</if>>
<<if $antiquemoney is undefined>>
<<set $antiquemoney to 0>>
<<set $antiquemoneyhistory to 0>>
<<if $scienceproject is "done" or $scienceproject is "won">>
<<set $scienceproject to "none">>
<</if>>
<</if>>
<<if $controlmax is undefined>>
<<set $controlmax to 1000>>
<<if $control is 1>>
<<set $control to 1000>>
<<else>>
<<set $control to 0>>
<</if>>
<</if>>
<<if $scienceproject is "ongoing" and $sciencephallus is undefined>>
<<set $sciencephallusready to 0>>
<<set $sciencephallus to 0>>
<<set $sciencephalluspenis to 0>>
<<set $sciencephallusclit to 0>>
<</if>>
<<if $background is undefined>>
<<set $background to "waif">>
<</if>>
<</if>>
:: Widgets Journal [widget]
<<widget "journal">><<nobr>>
__Journal__<br>
<<if $rentday isnot undefined>>
<<if $renttime lte 0>>
Bailey is looking for you, and wants <span class="gold">£<<print $rentmoney / 100>></span>.<br>
<<else>>
Bailey wants <span class="gold">£<<print $rentmoney / 100>></span> on <<rentday>><br>
<</if>>
<<else>>
Bailey wants <span class="gold">£<<print $rentmoney / 100>></span>.<br>
<</if>>
<<if $psych is 1>>
You have an appointment with Doctor Harper on Friday.<br>
<</if>>
<<if $brothelshow isnot "none" and $brothelshowintro is 1>>
<<if $weekday is 6 and $brothelshowdone isnot 1>>
You're expected to perform at the brothel today.<br>
<<else>>
You're expected to perform at the brothel on Friday.<br>
<</if>>
<<elseif $brothelshowintro is 1>>
You can star in shows at the brothel.<br>
<</if>>
<<if $pubtask2 is 1>>
Return the black box to Landry at the pub.<br>
<<elseif $pubtask is 1>>
Landry wants you to retrieve a black box from the forest.<br>
<</if>>
<<if $robindebtevent gte 1 and $docksrobinintro isnot 1>>
Robin is missing. They were taken to the docks on Mer Street.<br>
<</if>>
<br>
<<if $scienceproject is "ongoing">>
<hr>
<<if $scienceprojectdays is 0>>
The science fair is being held at the town hall on Cliff street today from 9:00 until 18:00.<br>
<<else>>
The science fair will be held at the town hall on Cliff Street in $scienceprojectdays days.<br>
<</if>>
You have the following ongoing projects. You'll choose one to present at the fair.<br>
<<if $sciencelichenknown is 1>>
-<span class="green">Local lichen</span><br>
<<if $sciencelichenpark is 1>>
<<if $sciencelichenparkready is 1>>
--You've incorporated the lichen living in the park to your project. <span class="gold">+25% success chance.</span><br>
<<else>>
--You've examined lichen in the park. You need to write it up at home or the library.<br>
<</if>>
<<else>>
--<span class="black">Examine white lichen in the park.</span><br>
<</if>>
<<if $sciencelichentemple is 1>>
<<if $sciencelichentempleready is 1>>
--You've incorporated the lichen living on the temple to your project. <span class="gold">+25% success chance.</span><br>
<<else>>
--You've examined lichen living on the temple. You need to add it to your project at home or the library.<br>
<</if>>
<<else>>
--<span class="black">Examine pink lichen on the temple.</span><br>
<</if>>
<<if $sciencelichendrain is 1>>
<<if $sciencelichendrainready is 1>>
--You've incorporated the lichen living in the storm drain to your project. <span class="gold">+25% success chance.</span><br>
<<else>>
--You've examined lichen living in the storm drain. You need to add it to your project at home or the library.<br>
<</if>>
<<else>>
--<span class="black">Examine violet lichen in the storm drain, where it exits into the sea.</span><br>
<</if>>
<<if $sciencelichenlake is 1>>
<<if $sciencelichenlakeready is 1>>
--You've incorporated the lichen living on the lake ruin to your project. <span class="gold">+25% success chance</span><br>
<<else>>
--You've examined lichen living on the lake ruin. You need to add it to your project at home or the library.<br>
<</if>>
<<else>>
--<span class="black">Examine purple lichen on the lake ruin.</span><br>
<</if>>
As it is, this project has a <<print ($sciencelichenparkready * 25 + $sciencelichenlakeready * 25 + $sciencelichendrainready * 25 + $sciencelichentempleready * 25)>>% chance of winning the fair. Winning with this project will greatly reduce trauma and endear you to your teachers.<br><br>
<<else>>
<span class="black">????????????</span> - Explore to discover.<br><br>
<</if>>
<<if $scienceshroomknown is 1>>
-<span class="green">Local mushrooms</span><br>
-- $scienceshroomheart/5 heartshrooms found.<br>
-- $scienceshroomheartready/5 heartshrooms added to project.
<<if $scienceshroomheart gte $scienceshroomheartready>>
Add mushrooms to your project at home or the library.
<</if>>
<<if $scienceshroomheartready gte 1>>
<span class="gold">+<<print ($scienceshroomheartready * 10)>>% success chance.</span>
<</if>>
<br>
-- $scienceshroomwolf/5 wolfshrooms found.<br>
-- $scienceshroomwolfready/5 wolfshrooms added to project.
<<if $scienceshroomwolf gte $scienceshroomwolfready>>
Add mushrooms to your project at home or the library.
<</if>>
<<if $scienceshroomwolfready gte 1>>
<span class="gold">+<<print ($scienceshroomwolfready * 10)>>% success chance.</span>
<</if>>
<br>
As it is, this project has a <<print ($scienceshroomwolfready * 10 + $scienceshroomheartready * 10)>>% chance of winning the fair. Winning with this project will greatly reduce trauma and make you more popular among your peers.<br><br>
<<else>>
<span class="black">????????????</span> - Explore the forest to discover.<br><br>
<</if>>
<<if $sciencephallusknown is 1>>
-<span class="green">Local phalli</span> - Look for participants on the beach during good weather.<br>
-- $sciencephallus/10 phalli measured.<br>
-- $sciencephallusready/10 phalli added to project.
<<if $sciencephallus gte $sciencephallusready>>
Add phalli to your project at home or the library.
<</if>>
<<if $sciencephallusready gte 1>>
<span class="gold">+<<print ($sciencephallusready * 10)>>% success chance.</span>
<</if>>
<br>
As it is, this project has a <<print ($sciencephallusready * 10)>>% chance of winning the fair. Winning with this project will greatly reduce trauma and make you more famous.<br><br>
<<else>>
<span class="black">????????????</span> - Become more promiscuous to discover.<br><br>
<</if>>
<hr>
<</if>>
<</nobr>><</widget>>
|
fire2244/degrees
|
game/base-system.twee
|
twee
|
unknown
| 839,645 |
:: Abomination [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence1>>
<<neutral1>>
<<molested>>
<<set $event to "abomination">>
<<abomination>>
You awaken to find yourself being assaulted by a strange beast!
<<endif>>
<<effects>>
<<effectsmult>><<man>>
<<stateman>><br>
<br>
<<actionsmult>>
<span id="next">
<<if $alarm is 1>>
<<if $rescue is 1>>
[[Next->Abomination]]
<<else>>
No one comes to your aid.<<set $alarm to 0>>
<<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br>
<<if $enemyarousal gte $enemyarousalmax>>
[[Next->Abomination]]
<<else>>
[[Next->Abomination]]
<<endif>>
<</if>>
<<elseif $enemyarousal gte $enemyarousalmax>>
[[Next->Abomination]]
<<elseif $enemyhealth lte 0>>
[[Next->Abomination]]
<<else>>
[[Next->Abomination]]
<<endif>>
</span>
:: Monster Test [nobr]
<<set $outside to 1>><<set $location to "sea">><<effects>>
<<if $molestationstart is 1>><<set $molestationstart to 0>>
<<set $combat to 1>>
<<molested>>
<<controlloss>>
<<set $enemytype to "tentacles">>
<<set $tentacleno to 6>>
<<set $tentaclehealth to 15>>
<<tentaclestart>>
<<set $vorestage to 1>>
<<set $vorecreature to "whale">>
<<set $vorestrength to 1>>
<<if $hallucinations gte 1>>
<<set $voretentacles to 1>>
<<else>>
<<set $voretentacles to 0>>
<</if>>
<<set $swarmname to "swarms">>
<<set $swarmmove to "moving towards you">>
<<set $swarmcreature to "eels">>
<<set $swarmspill to "encircle you">>
<<set $swarmsteady to "fend off">>
<<set $swarmSteady to "Fend off">>
<<set $swarmcount to 10>>
<<set $swarm1 to "active">>
<<set $swarm2 to "contained">>
<<set $swarm3 to "contained">>
<<set $swarm4 to "contained">>
<<set $swarm5 to "contained">>
<<set $swarm6 to "contained">>
<<set $swarm7 to "contained">>
<<set $swarm8 to "contained">>
<<set $swarm9 to "contained">>
<<set $swarm10 to "contained">>
<<set $swarmactive to 1>>
<<set $swimdistance to 20>>
<<set $water to 1>>
<</if>>
<<voreeffects>><<swarmeffects>><<effectstentacles>>
<<vore>><<swarm>><<tentacles>>
<<statetentacles>>
<<voreactions>><<swarmactions>><<actionstentacles>>
<<if $stress gte 10000>>
<span id="next"><<click [[Next|Monster Test]]>><</click>></span><<nexttext>>
<<elseif $vorestage lte 0>>
<span id="next"><<click [[Next|Monster Test]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click "Next">><<script>>state.display(state.active.title, null, "back")<</script>><</click>></span><<nexttext>>
<</if>>
Background<br>
<label><span class="gold">Waif</span> <<radiobutton "$background" "waif" checked>> - No special advantages or disadvantages.<br> <i>Recommended for beginners.</i></label><br>
<label><span class="gold">Nerd</span> <<radiobutton "$background" "nerd">> - Good at school. Picked on.<br> <span class="green"> + Science | + Maths | + English | + History |</span><span class="red"> - Status</span></label><br>
<label><span class="gold">Athlete</span> <<radiobutton "$background" "athlete">> - Physically capable. Grades have suffered.<br> <span class="green"> + Physique | + Swimming</span><br><span class="red">- Science | - Maths | - English | - History |</span></label><br>
<label><span class="gold">Delinquent</span> <<radiobutton "$background" "delinquent">> - Your antics have made you popular with other students. Less so with the teachers.<br> <span class="green"> + Status |</span><span class="red"> + Delinquency</span></label><br>
<label><span class="gold">Promiscuous</span> <<radiobutton "$background" "promiscuous">> - You've experimented sexually.<br> <span class="blue"> + Promiscuity</span></label><br>
<label><span class="gold">Exhibitionist</span> <<radiobutton "$background" "exhibitionist">> - You have an affinity for exposing yourself in public places.<br> <span class="blue"> + Exhibitionism</span></label><br>
<label><span class="gold">Deviant</span> <<radiobutton "$background" "deviant">> - You really like animals.<br> <span class="blue"> + Deviancy</span></label><br>
<label><span class="gold">Beautiful</span> <<radiobutton "$background" "beautiful">> - You turn heads.<br> <i>Not recommended for beginners.</i><span class="blue"> + Beauty</span></label><br>
<br>
<hr>
|
fire2244/degrees
|
game/base-unknown.twee
|
twee
|
unknown
| 4,300 |
mouse.tooltip {font-weight: normal;}
mouse.tooltip span {
z-index:210;
display:none;
padding:14px 10px;
margin-top:50px; margin-left:-40px;
min-width: 50px;
max-width: 450px !important;
line-height:20px;
border-radius:2px;
box-shadow: 0px 0px 8px 4px #000;
}
mouse.tooltip:hover span{
display:inline;
position:absolute;
border:2px solid #000000;
color: #000000;
font-weight: normal;
text-decoration: none;
font-size:1.0em;
background:#C4C4C4 repeat-x 0 0;
}
#table_id {
display: block;
}
#table_id td {
display: inline-block; text-align: center; vertical-align: middle; border: 1px solid #6688BB; padding:4px;
}
td a {
display:block;
width:100%;
}
#slot
{
color:darkgrey;
font-size:10px;
}
#ui-bar {
z-index: 300;
}
#ui-bar-toggle {
z-index: 500;
}
.red {
color: #EC3535;
}
.pink {
color: #E40081;
}
.purple {
color: #AA4BC8;
}
.blue {
color: #4372FF;
}
.lblue {
color: #559BC0;
}
.teal {
color: #08C1C1;
}
.green {
color: #38B20A;
}
.brat {
color: #B75D41;
}
.meek {
color: #C44B8B;
}
.def {
color: #D20000;
}
.hide a {
color: #eee;
text-decoration: none;
}
.hide a:hover {
color: #eee;
text-decoration: none;
}
.sub {
color: #AA4BC8;
}
.gold {
color: #FFD700;
}
.orange {
color: #f28500
}
.tangerine {
color: #f28500
}
.black {
color: #929292
}
.brown {
color: #aa7243
}
.lewd {
color: #E04880
}
.general {
opacity: 0.99;
}
.wetstage2 {
opacity: 0.90;
filter: brightness: 0.95;
}
.wetstage3 {
opacity: 0.75;
filter: brightness: 0.90;
}
#statbar {
position: relative;
left: 0px;
top: 9px;
z-index: 0;
}
#bg {
position: fixed;
left: 0px;
top: 0px;
z-index: 0;
}
#daystate {
position: fixed;
left: 0px;
top: 0px;
z-index: 10;
}
#weather {
position: fixed;
left: 0px;
top: 64px;
z-index: 10;
}
#location {
position: fixed;
left: 0px;
top: 128px;
z-index: 10;
}
#divandroidxray {
position: relative;
display: inline-block;
height: 256px;
width: 256px;
}
#xrayvaginal {
position: absolute;
left: 0px;
top: 0px;
z-index: 3;
}
#xrayvaginalcum {
position: absolute;
left: 0px;
top: 0px;
z-index: 4;
}
#xraypenile {
position: absolute;
left: 0px;
top: 0px;
z-index: 2;
}
#xrayanal {
position: absolute;
left: 512px;
top: 0px;
z-index: 1;
}
#xrayandroidanal {
position: relative;
left: 0px;
top: -150px;
z-index: 1;
}
#backhair {
position: absolute;
left: 0px;
top: 0px;
z-index: 10;
}
#base {
position: absolute;
left: 0px;
top: 0px;
z-index: 20;
}
#hirsute {
position: absolute;
left: 0px;
top: 0px;
z-index: 21;
}
#arm {
position: absolute;
left: 0px;
top: 0px;
z-index: 25;
}
#eyes {
position: absolute;
left: 0px;
top: 0px;
z-index: 30;
}
#sclera {
position: absolute;
left: 0px;
top: 0px;
z-index: 35;
}
#mouth {
position: absolute;
left: 0px;
top: 0px;
z-index: 40;
}
#blush {
position: absolute;
left: 0px;
top: 0px;
z-index: 50;
}
#tears {
position: absolute;
left: 0px;
top: 0px;
z-index: 55;
}
#hair {
position: absolute;
left: 0px;
top: 0px;
z-index: 60;
}
#brow {
position: absolute;
left: 0px;
top: 0px;
z-index: 62;
}
#lashes {
position: absolute;
left: 0px;
top: 0px;
z-index: 64;
}
#underacc {
position: absolute;
left: 0px;
top: 0px;
z-index: 70;
}
#under {
position: absolute;
left: 0px;
top: 0px;
z-index: 75;
}
#legs {
position: absolute;
left: 0px;
top: 0px;
z-index: 80;
}
#feet {
position: absolute;
left: 0px;
top: 0px;
z-index: 85;
}
#bottom {
position: absolute;
left: 0px;
top: 0px;
z-index: 90;
}
#top {
position: absolute;
left: 0px;
top: 0px;
z-index: 100;
}
#sleeve {
position: absolute;
left: 0px;
top: 0px;
z-index: 105;
}
#outer {
position: absolute;
left: 0px;
top: 0px;
z-index: 110;
}
#outersleeve {
position: absolute;
left: 0px;
top: 0px;
z-index: 115;
}
#neckacc {
position: absolute;
left: 0px;
top: 0px;
z-index: 120;
}
#faceacc {
position: absolute;
left: 0px;
top: 0px;
z-index: 125;
}
#headacc {
position: absolute;
left: 0px;
top: 0px;
z-index: 130;
}
#divsex {
position: relative;
display: inline-block;
height: 256px;
width: 768px;
}
#divandroidsex {
position: relative;
display: inline-block;
height: 256px;
width: 256px;
left: -256px;
}
#voreback {
position: absolute;
left: 256px;
top: 0px;
z-index: -20;
}
#sexbaseback {
position: absolute;
left: 256px;
top: 0px;
z-index: 1;
}
#closepenis {
position: absolute;
left: 321px;
top: -30px;
z-index: 250;
}
#closeanus {
position: absolute;
left: 451px;
top: -30px;
z-index: 250;
}
#closevagina {
position: absolute;
left: 386px;
top: -30px;
z-index: 250;
}
#sexpenis {
position: absolute;
left: 256px;
top: 0px;
z-index: 5;
}
#beastback {
position: absolute;
left: 256px;
top: 0px;
z-index: 6;
}
#sexbase {
position: absolute;
left: 256px;
top: 0px;
z-index: 10;
}
#sexbaseoverlay {
position: absolute;
left: 256px;
top: 0px;
z-index: 12;
}
#sexeyes {
position: absolute;
left: 256px;
top: 0px;
z-index: 20;
}
#sexsclera {
position: absolute;
left: 256px;
top: 0px;
z-index: 30;
}
#sexmouth {
position: absolute;
left: 256px;
top: 0px;
z-index: 40;
}
#sexblush {
position: absolute;
left: 256px;
top: 0px;
z-index: 50;
}
#sextears {
position: absolute;
left: 256px;
top: 0px;
z-index: 60;
}
#beastfront {
position: absolute;
left: 256px;
top: 0px;
z-index: 65;
}
#sexhair {
position: absolute;
left: 256px;
top: 0px;
z-index: 70;
}
#sexbrow {
position: absolute;
left: 256px;
top: 0px;
z-index: 80;
}
#sexlashes {
position: absolute;
left: 256px;
top: 0px;
z-index: 90;
}
#sexbasefront {
position: absolute;
left: 256px;
top: 0px;
z-index: 100;
}
#doggyhirsute {
position: absolute;
left: 256px;
top: 0px;
z-index: 101;
}
#sexacc {
position: absolute;
left: 256px;
top: 0px;
z-index: 102;
}
#sexunder {
position: absolute;
left: 256px;
top: 0px;
z-index: 103;
}
#sexlower {
position: absolute;
left: 256px;
top: 0px;
z-index: 104;
}
#sexupper {
position: absolute;
left: 256px;
top: 0px;
z-index: 105;
}
#sexaboveclothes {
position: absolute;
left: 256px;
top: 0px;
z-index: 108;
}
#foreground {
position: absolute;
left: 256px;
top: 0px;
z-index: 200;
}
#divmap {
position: relative;
display: inline-block;
height: 256px;
width: 256px;
}
#map {
position: absolute;
left: 0px;
top: 0px;
z-index: 10;
}
#maparrow {
position: absolute;
left: 0px;
top: 0px;
z-index: 20;
}
#lower {
position: absolute;
left: 0px;
top: 0px;
z-index: 90;
}
#upper {
position: absolute;
left: 0px;
top: 0px;
z-index: 95;
}
#collar {
position: absolute;
left: 0px;
top: 0px;
z-index: 100;
}
#rightarm {
position: absolute;
left: 0px;
top: 0px;
z-index: 105;
}
#leftarm {
position: absolute;
left: 0px;
top: 0px;
z-index: 105;
}
#rightarmclothes {
position: absolute;
left: 0px;
top: 0px;
z-index: 110;
}
#leftarmclothes {
position: absolute;
left: 0px;
top: 0px;
z-index: 110;
}
#legsacc {
position: absolute;
left: 0px;
top: 0px;
z-index: 80;
}
#feetacc {
position: absolute;
left: 0px;
top: 0px;
z-index: 85;
}
/*! <<numberpool>> macro set for SugarCube v2 */
div[id|="numberbox-body"] {
display: inline-block;
}
div[id|="numberbox-body"] input {
min-width: 3em;
width: 3em;
text-align: center;
}
div[id|="numberbox-body"] button {
font-family: "tme-fa-icons";
font-style: normal;
font-weight: normal;
font-variant: normal;
text-transform: none;
line-height: normal;
speak: none;
padding: 0.4em 0.6em;
}
div[id|="numberbox-body"] button[id|="numberbox-minus"] {
margin-right: 0.4em;
}
div[id|="numberbox-body"] button[id|="numberbox-plus"] {
margin-left: 0.4em;
}
div[id|="numberslider-body"] {
display: inline-block;
}
div[id|="numberslider-body"] span {
display: inline-block;
/*font-size: 1.25em;*/
margin-left: 0.25em;
min-width: 3em;
text-align: center;
vertical-align: middle;
}
div[id|="numberslider-body"] input {
-webkit-appearance: none;
cursor: pointer;
height: 1.25em;
min-width: 20em;
vertical-align: middle;
}
div[id|="numberslider-body"] input:focus {
outline: none;
}
div[id|="numberslider-body"] input::-webkit-slider-runnable-track {
background: #222;
border: 1px solid #444;
border-radius: 0;
cursor: pointer;
height: 10px;
width: 100%;
}
div[id|="numberslider-body"] input::-webkit-slider-thumb {
-webkit-appearance: none;
background: #35a;
border: 1px solid #57c;
border-radius: 0;
cursor: pointer;
height: 18px;
margin-top: -5px;
width: 33px;
}
div[id|="numberslider-body"] input:focus::-webkit-slider-runnable-track {
background: #222;
}
div[id|="numberslider-body"] input::-moz-range-track {
background: #222;
border: 1px solid #444;
border-radius: 0;
cursor: pointer;
height: 10px;
width: 100%;
}
div[id|="numberslider-body"] input::-moz-range-thumb {
background: #35a;
border: 1px solid #57c;
border-radius: 0;
cursor: pointer;
height: 18px;
width: 33px;
}
div[id|="numberslider-body"] input::-ms-track {
background: transparent;
border-color: transparent;
color: transparent;
cursor: pointer;
height: 10px;
width: 99%; /* fallback for MS browsers without support for calc() */
width: calc(100% - 1px);
}
div[id|="numberslider-body"] input::-ms-fill-lower {
background: #222;
border: 1px solid #444;
border-radius: 0;
}
div[id|="numberslider-body"] input::-ms-fill-upper {
background: #222;
border: 1px solid #444;
border-radius: 0;
}
div[id|="numberslider-body"] input::-ms-thumb {
background: #35a;
border: 1px solid #57c;
border-radius: 0;
cursor: pointer;
height: 16px;
width: 33px;
}
.meter {
position: relative;
height: 0.3em;
width: 100%;
background-color: gray;
text-align: center;
z-index: -10;
}
.redbar {
position: absolute;
left: 0;
top: 0;
height: 0.3em;
background-color: #EC3535;
z-index: -10;
}
.pinkbar {
position: absolute;
left: 0;
top: 0;
height: 0.3em;
background-color: #E40081;
z-index: -10;
}
.purplebar {
position: absolute;
left: 0;
top: 0;
height: 0.3em;
background-color: #AA4BC8;
z-index: -10;
}
.bluebar {
position: absolute;
left: 0;
top: 0;
height: 0.3em;
background-color: #4372FF;
z-index: -10;
}
.lbluebar {
position: absolute;
left: 0;
top: 0;
height: 0.3em;
background-color: #559BC0;
z-index: -10;
}
.tealbar {
position: absolute;
left: 0;
top: 0;
height: 0.3em;
background-color: #08C1C1;
z-index: -10;
}
.greenbar {
position: absolute;
left: 0;
top: 0;
height: 0.3em;
background-color: #38B20A;
z-index: -10;
}
.goldbar {
position: absolute;
left: 0;
top: 0;
height: 0.3em;
background-color: #FFD700;
z-index: -10;
}
|
fire2244/degrees
|
game/base.css
|
CSS
|
unknown
| 11,271 |
:: Residential alleyways [nobr]
<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "residential">>
You are in an alleyway in the residential district.
<<if $daystate is "day">>
There are a lot of people around.
<<elseif $daystate is "dusk">>
You hear children playing.
<<elseif $daystate is "night">>
You hear a dog barking.
<<elseif $daystate is "dawn">>
There are many people around.
<</if>>
Your home is nearby.
<br><br>
<<if $exposed gte 1>><<exhibitionismalley>><</if>>
<<if $arousal gte 10000>>
<<orgasmstreet>>
<</if>>
<<if $stress gte 10000>><<passoutalley>>
<<else>>
<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
<<if $danger gte (9900 - $allure) and $eventskip is 0>>
<<eventsstreet>>
<<else>>
Places of interest<br>
<<if $exposed gte 1>>
<<click [[Go home (0:02)->Home Fence]]>><<pass2>><<endclick>><br>
<<else>>
<<click [[Go home (0:02)->Garden]]>><<pass2>><<endclick>><br>
<</if>>
<br>
<<if $exposed gte 1 and $daystate isnot "night">>
<<else>>
Travel<br>
<<domus>><br>
<<barb>><br>
<<danube>><br>
<<connudatus>><br>
<</if>>
<br>
Alternate routes<br>
<<if $exposed gte 1 and $daystate isnot "night">>
<<else>>
<<commercial>><br>
<</if>>
<<stormdrain>><br>
<br>
<div id="divmap"><<if $images gte 1>><img id="map" src="img/misc/map.png"><img id="maparrow" src="img/misc/maparrowresidential.png"><<else>><<textmap>><</if>></div>
<</if>>
<</if>>
<<set $eventskip to 0>>
:: Commercial alleyways [nobr]
<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "commercial">>
You are in an alleyway in the commerical district.
<<if $daystate is "day">>
You can hear the commotion of the high street.
<<elseif $daystate is "night">>
You hear laughter from a nearby building.
<<else>>
Many doors stand open and you hear voices within.
<</if>>
There's a ladder to your left, you think it will take you to the rooftops.
<br><br>
<<if $exposed gte 1>><<exhibitionismalley>>
<<if $daystate isnot "night">>
Connudatus street is packed with stalls. You might be able to cross the street by hiding under them. If something went wrong however, you'd find yourself exposed in the middle of a busy public street.<br><br>
<</if>>
<</if>>
<<if $arousal gte 10000>>
<<orgasmstreet>>
<</if>>
<<if $stress gte 10000>><<passoutalley>>
<<else>>
<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
<<if $danger gte (9900 - $allure) and $eventskip is 0>>
<<eventsstreet>>
<<else>>
Places of interest<br>
<<if $daystate isnot "night" and $exposed gte 1>>
<<click [[Sneak under the stalls (0:10)|Stalls Ex]]>><<pass10>><</click>><br>
<</if>>
<<click [[Climb the ladder (0:02)->Commercial rooftops]]>><<pass2>><<endclick>><br>
<br>
<<if $daystate isnot "night" and $exposed gte 1>>
<<else>>
Travel<br>
<<connudatus>><br>
<<cliff>><br>
<<wolf>><br>
<<high>><br>
<</if>>
<br>
Alternate routes<br>
<<if $exposed gte 1 and $daystate isnot "night">>
<<else>>
<<residential>><br>
<<park>><br>
<</if>>
<<stormdrain>><br>
<br>
<div id="divmap"><<if $images gte 1>><img id="map" src="img/misc/map.png"><img id="maparrow" src="img/misc/maparrowcommercial.png"><<else>><<textmap>><</if>></div>
<</if>>
<</if>>
<<set $eventskip to 0>>
:: Park [nobr]
<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "park">>
You are in the park.
<<if $daystate is "dawn">>
There are a few people out walking or jogging. Some have dogs with them.
<<elseif $daystate is "day">>
There are many people around. Small children play in the playground.
<<elseif $daystate is "dusk">>There are many people around. Children play in the playground.
<<elseif $daystate is "night">>There is no one around.
<</if>>
<br><br>
<<if $exposed gte 1>><<exhibitionismpark>>
<<if $daystate isnot "night">>
You can hear the commotion of the High Street, there's no way you'll be able to cross like this. However, there's a depot from which crates are being carried across the road, maybe you could hide in one of them.<br><br>
<</if>>
<</if>>
<<if $arousal gte 10000>>
<<orgasmstreet>>
<</if>>
<<if $stress gte 10000>><<passoutpark>>
<<else>>
<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
<<if $danger gte (9900 - $allure) and $eventskip is 0>>
<<eventsstreet>>
<<else>>
Places of interest<br>
<<if $scienceproject is "ongoing" and $sciencelichenknown is 1 and $sciencelichenpark is 0 and $exposed lte 0>>
<<click [[Examine lichen for science project|Park Lichen]]>><</click>><br>
<</if>>
<<click [[Men's toilets|Men's Toilets]]>><</click>><br>
<<click [[Women's toilets|Women's Toilets]]>><</click>><br>
<br>
<<if $exposed gte 1 and $daystate isnot "night">>
<<click [[Hide in a Crate (0:10)|Crate Ex]]>><<pass10>><</click>><br>
<<else>>
Travel<br>
<<high>><br>
<<starfish>><br>
<<oxford>><br>
<<nightingale>><br>
<</if>>
<br>
Alternate routes<br>
<<if $exposed gte 1 and $daystate isnot "night">>
<<else>>
<<commercial>><br>
<<industrial>><br>
<</if>>
<<stormdrain>><br>
<<if $historytrait gte 1 and $parktunnelintro gte 1>>
<<click [[Secret tunnel to school (0:05)|School Rear Playground]]>><<pass5>><</click>><br>
<</if>>
<br>
<div id="divmap"><<if $images gte 1>><img id="map" src="img/misc/map.png"><img id="maparrow" src="img/misc/maparrowpark.png"><<else>><<textmap>><</if>></div>
<</if>>
<</if>>
<<set $eventskip to 0>>
:: Industrial alleyways [nobr]
<<set $outside to 1>><<set $location to "town">><<effects>><<set $bus to "industrial">>
You are in an alleyway in the industrial district.
<<if $daystate is "day">>
You hear machines operating in the buildings around you.
<<elseif $daystate is "night">>
<<else>>
You hear the engines of heavy vehicles.
<</if>>
There's a ladder to your right, you think it will take you to the rooftops. The rear of the school protrudes into this area, separated by a spiked fence.
<br><br>
<<if $exposed gte 1>><<exhibitionismalley>><</if>>
<<if $arousal gte 10000>>
<<orgasmstreet>>
<</if>>
<<if $stress gte 10000>><<passoutalley>>
<<else>>
<<set $danger to random(1, 10000)>><<set $dangerevent to 0>>
<<if $danger gte (9900 - $allure) and $eventskip is 0>>
<<eventsstreet>>
<<else>>
Points of interest<br>
<<click [[Climb the ladder (0:02)->Industrial rooftops]]>><<pass2>><<endclick>><br>
<<click [[Back door to bus station (0:02)|Bus Station Back Entrance]]>><<pass2>><</click>><br>
<<click [[Climb over the fence into the school grounds (0:05)|School Rear Fence]]>><<pass5>><</click>><br>
<br>
<<if $exposed gte 1 and $daystate isnot "night">>
<<else>>
Travel<br>
<<oxford>><br>
<<mer>><br>
<<elk>><br>
<<harvest>><br>
<</if>>
<br>
Alternate routes<br>
<<if $exposed gte 1 and $daystate isnot "night">>
<<else>>
<<park>><br>
<</if>>
<<stormdrain>><br>
<div id="divmap"><<if $images gte 1>><img id="map" src="img/misc/map.png"><img id="maparrow" src="img/misc/maparrowindustrial.png"><<else>><<textmap>><</if>></div>
<</if>>
<</if>>
<<set $eventskip to 0>>
:: Widgets Passout Alley [widget]
<<widget "passoutalley">><<nobr>>
[[Everything fades to black...->Passout alley]]
<</nobr>><<endwidget>>
:: Passout alley [nobr]
You've pushed yourself too much.<br><br>
<<passout>>
<<set $safealley to 0>>
<<set $dangeralley to 0>>
<<set $danger to random(1, 10000)>>
<<if $danger gte (9900 - $allure)>><<set $dangeralley to random(1, 100)>><<endif>>
<<if $danger lt (9900 - $allure)>><<set $safealley to random(1, 100)>><<endif>>
<<if $dangeralley gte 71>><<click [[Wake up|Abduction]]>><<set $molestationstart to 1>><</click>>
<<elseif $dangeralley gte 45>><<click [[Wake up|Street Wake]]>><</click>>
<<elseif $dangeralley gte 1>><<click [[Wake up|Molestation alley]]>><<set $molestationstart to 1>><<endclick>><<endif>>
<<if $safealley gte 1>><<ambulance>><<endif>>
<<pass60>>
<<set $trauma to $trauma +10>><<set $stress to $stress - 2000>>
:: Widgets Industrial Alleyways Ex [widget]
<<widget "industrialex1">><<nobr>>
<<generate1>><<person1>>You continue on, your heart pounding in your chest. You peek round a corner to make sure the way forward is safe. Just before you move however, a force impacts your left leg, closely followed by a sharp pain. You see the cuprit as you fall to the ground, a <<personstop>> <<He>> drops the metal pipe and is on top of you before you can recover.<br><br><<set $pain to $pain + 50>><<set $molestationstart to 1>>
[[Next->Molestation Industrial]]
<</nobr>><</widget>>
<<widget "industrialex2">><<nobr>>
You come to a dead end, your path blocked by a brick wall. You hear voices coming from the way you arrived. If you go back that way, you fear your <<lewdness>> will be seen. You notice a small hole at the base of the wall, maybe large enough for you to squeeze through. You could also wait until the threat has passed.<br><br>
<<click [[Squeeze through the hole|Industrial Ex Hole]]>><</click>><br>
<<click [[Hide and wait for them to pass (0:30)|Industrial Ex Hide]]>><<pass30>><<gstress30>><</click>><<gstress>><br>
<</nobr>><</widget>>
:: Widgets Park Ex [widget]
<<widget "parkex1">><<nobr>>
<<generate1>>You move on, keeping to the bushes as much as you can. As you peek around a tree, a pair of arms wrap round you from behind and force you to the ground.<br><br>
<<set $molestationstart to 1>>
[[Next->Park Woman]]
<</nobr>><</widget>>
<<widget "parkex2">><<nobr>>
You hear a growl beside you.<br><br>
<<if $daystate isnot "night">>
There are people about. If you run, you'll be seen.<br><br>
<</if>>
<<if $bestialitydisable is "f">>
<<click [[Run|Park Ex Run]]>><</click>><br>
<<click [[Stay put|Park Ex Dog Molestation]]>><<set $molestationstart to 1>><</click>><br>
<<else>>
<<click [[Run|Park Ex Run]]>><</click>><br>
<</if>>
<</nobr>><</widget>>
:: Widgets Commercial Alleyways Ex [widget]
<<widget "commercialex1">><<nobr>>
<<generate1>><<person1>>You continue on, your heart pounding in your chest. You are peeking around a corner when the door beside you bursts open. A <<person>> carrying a large box rushes through, colliding with you and knocking you both to the ground. <<He>> recovers first, and seizes you by your hair.<br><br>
<<set $molestationstart to 1>>
<<click [[Next->Molestation Commercial]]>><<set $eventskip to 1>><</click>>
<</nobr>><</widget>>
<<widget "commercialex2">><<nobr>>
You are walking down an alley when you hear people up ahead. You turn back the way you came, but hear people coming from that direction as well. You look around for a way to keep your <<lewdness>> concealed, but there's nothing here except some mannequins lined up against a wall.<br><br>
<<click [[Pretend to be a mannequin|Commercial Ex Mannequin]]>><</click>><br>
<<set $rng to random(1,100)>>
<<if $rng gte 61>>
<<click [[Cover yourself and keep walking|Commercial Ex Molestation]]>><<set $molestationstart to 1>><</click>><<gtrauma>><<gstress>><br>
<<else>>
<<click [[Cover yourself and keep walking|Commercial Ex Exhibition]]>><</click>><<gtrauma>><<gstress>><br>
<</if>>
<</nobr>><</widget>>
:: Widgets Residential Alleyways [widget]
<<widget "residentialex1">><<nobr>>
<<generate1>>You continue on, your heart pounding in your chest. You hear voices up ahead so you move into a blind alley and duck behind a dumpster. The voices get quieter and you are about to move when the dumpster yawns open! Before you can react, a pair of arms emerge and drag you inside.<br><br>
<<set $molestationstart to 1>>
[[Next->Molestation Residential]]
<</nobr>><</widget>>
<<widget "residentialex2">><<nobr>>
You continue on, your heart pounding in your chest. You hear voices up ahead, so you move into a blind alley and duck behind a dumpster. The voices get louder, it sounds like a pair of teenagers. They stop at the end of the alley, trapping you. As you look around for an escape route you notice a stray dog looking at your from under a discarded newspaper.<br><br>
It walks over to you, tail wagging, and begins barking. You hope it doesn't attract attention to you.<br><br><<set $timer to 10>>
<<if $bestialitydisable is "f">>
<<click [[Stroke its ears->Residential Dog]]>><<set $phase to 2>><</click>><br>
<</if>>
<<click [[Endure|Residential Dog]]>><<set $phase to 1>><<set $noise to $noise + 1>><</click>><br><br>
<</nobr>><</widget>>
:: Molestation Industrial [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence1>>
<<neutral1>>
<<molested>>
<<set $event to "molestationindustrial">>
<<strangeman2init>>
<<endif>>
<<effects>>
<<effectsman>><<man>>
<<stateman>><br>
<br>
<<actionsman>>
<<if $alarm is 1>>
<<if $rescue is 1>>
<span id="next"><<click [[Next->Industrial Alarm]]>><</click>></span><<nexttext>>
<<else>>
No one comes to your aid.<<set $alarm to 0>>
<<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br>
<<if $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Industrial Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Industrial Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Molestation Industrial]]>><</click>></span><<nexttext>>
<<endif>>
<</if>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Industrial Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Industrial Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Molestation Industrial]]>><</click>></span><<nexttext>>
<<endif>>
:: Industrial Alarm
Double-click this passage to edit it.
:: Industrial Ejaculation [nobr]
<<effects>>
<<ejaculation>>
<<if $enemyanger gte ($enemyangermax / 5) * 3>>
<<He>> gives you one last smack to the face, then leaves you lying on the ground.<<violence3>><br><br>
<<elseif $enemyanger gte 1>>
Without a word, <<he>> gets up and leaves you lying on the ground.<br><br>
<<else>>
Smiling, <<he>> kisses you on the cheek. "This is for you." <<He>> gets up and leaves you lying on the ground.<<set $money to $money + 500>><br>
You've gained £5.<br><br>
<</if>>
<<if $upperoff isnot 0>>
<<uppersteal>>
<</if>>
<<if $loweroff isnot 0>>
<<lowersteal>>
<</if>>
<<if $underoff isnot 0>>
<<understeal>>
<</if>>
<br><br>
<<tearful>> you rise to your feet.<br><br>
<<clotheson>>
<<endcombat>>
<<industrialeventend>>
:: Industrial Escape [nobr]
<<effects>>
<<He>> recoils in pain, giving you the chance you need to escape. <<tearful>> you keep running until your legs give out and you collapse in a heap.<br><br>
<<if $upperoff isnot 0>>
<<uppersteal>>
<</if>>
<<if $loweroff isnot 0>>
<<lowersteal>>
<</if>>
<<if $underoff isnot 0>>
<<understeal>>
<</if>>
<br><br>
<<clotheson>>
<<endcombat>>
<<industrialeventend>>
:: Molestation alley [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence1>>
<<neutral1>>
<<molested>>
<<set $event to "molestationalley">>
<<generate1>><<strangeman2init>><<set $enemyanger to $enemyanger + 60>>
You awaken to find yourself being dragged behind a dumpster by a strange <<person1>><<personstop>>
<<endif>>
<<effects>>
<<effectsman>><<man>>
<<stateman>><br>
<br>
<<actionsman>>
<<if $alarm is 1>>
<<if $rescue is 1>>
<span id="next"><<click [[Next->Alley Alarm]]>><</click>></span><<nexttext>>
<<else>>
No one comes to your aid.<<set $alarm to 0>>
<<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br>
<<if $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Alley Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Alley Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Molestation alley]]>><</click>></span><<nexttext>>
<<endif>>
<</if>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Alley Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Alley Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Molestation alley]]>><</click>></span><<nexttext>>
<<endif>>
:: Molestation Commercial [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence1>>
<<neutral1>>
<<molested>>
<<set $event to "molestationcommercial">>
<<strangewoman1init>><<set $enemyanger to $enemyanger + 60>><<set $lefthand to "hair">>
<<endif>>
<<effects>>
<<effectsman>><<man>>
<<stateman>><br>
<br>
<<actionsman>>
<<if $alarm is 1>>
<<if $rescue is 1>>
<span id="next"><<click [[Next->Commercial Alarm]]>><</click>></span><<nexttext>>
<<else>>
No one comes to your aid.<<set $alarm to 0>>
<<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br>
<<if $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Commercial Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Commercial Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Molestation Commercial]]>><</click>></span><<nexttext>>
<<endif>>
<</if>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Commercial Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Commercial Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Molestation Commercial]]>><</click>></span><<nexttext>>
<<endif>>
:: Commercial Alarm
Double-click this passage to edit it.
:: Commercial Ejaculation [nobr]
<<effects>>
<<He>> tenses and presses <<his>> mouth against your neck to muffle the sound of <<his>> climax.<br><br>
<<ejaculation>>
<<if $enemyanger gte ($enemyangermax / 5) * 3>>
<<He>> gives you a hard bite then leaves you without a word<<violence3>><br><br>
<<elseif $enemyanger gte 1>>
Without a word, <<he>> gets up and leaves you lying on the grass.<br><br>
<<else>>
Smiling, <<he>> kisses you on the cheek. "This is for you." <<He>> leaves you lying on the grass.<<set $money to $money + 500>><br>
You've gained £5.<br><br>
<</if>>
<<tearful>> you struggle to your feet.<br><br>
<<clotheson>>
<<endcombat>>
<<commercialeventend>>
:: Commercial Escape [nobr]
<<effects>>
<<He>> recoils in pain, giving you the chance you need to escape. <<tearful>> you run round several corners before hiding behind a crate of fruit. No one follows you.<br><br>
<<if $upperoff isnot 0>>
<<uppersteal>>
<</if>>
<<if $loweroff isnot 0>>
<<lowersteal>>
<</if>>
<<if $underoff isnot 0>>
<<understeal>>
<</if>>
<br><br>
<<clotheson>>
<<endcombat>>
<<commercialeventend>>
:: Molestation Residential [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence1>>
<<neutral1>>
<<molested>>
<<set $event to "molestationresidential">>
<<strangeman2init>>
<<endif>>
<<if $phase is 1>><<set $rescue to 1>><</if>>
<<effects>>
<<effectsman>><<man>>
<<stateman>><br>
<br>
<<actionsman>>
<<if $alarm is 1>>
<<if $rescue is 1>>
<span id="next"><<click [[Next->Residential Alarm]]>><</click>></span><<nexttext>>
<<else>>
No one comes to your aid.<<set $alarm to 0>>
<<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br>
<<if $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Residential Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Residential Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Molestation Residential]]>><</click>></span><<nexttext>>
<<endif>>
<</if>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Residential Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Residential Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Molestation Residential]]>><</click>></span><<nexttext>>
<<endif>>
:: Residential Alarm [nobr]
<<effects>><<set $rescued to $rescued + 1>>
The dumpster opens fully, someone heard your cry. <<generate2>><<generate3>>A <<person2>><<person>> and <<person3>><<person>> grab your shoulders and haul you out, slamming it shut behind you. <br><br>
<<clothesontowel>>
The <<person1>><<person>> looks concerned. "Good thing we heard you. Are you ok?" <<tearful>> you nod and thank them for the rescue, before parting ways.<br><br>
<<endcombat>>
<<residentialeventend>>
:: Residential Ejaculation [nobr]
<<ejaculation>>
<<if $enemyanger gte ($enemyangermax / 5) * 3>>
<<He>> bashes your head against the side of the dumpster, then drops you outside.<<violence3>><br><br>
<<elseif $enemyanger gte 1>>
Without a word, <<he>> pushes you outside the dumpster<br><br>
<<else>>
<<He>> kisses you on the cheek, then lifts you out of the dumpster.<br><br>
<</if>>
<<tearful>> you gather yourself.<br><br>
<<if $upperoff isnot 0>>
<<uppersteal>>
<</if>>
<<if $loweroff isnot 0>>
<<lowersteal>>
<</if>>
<<if $underoff isnot 0>>
<<understeal>>
<</if>>
<br><br>
<<clotheson>>
<<endcombat>>
<<residentialeventend>>
:: Residential Escape [nobr]
<<effects>>
<<if $phase is 0>>
<<He>> recoils in pain, giving you the chance you need to escape. You push the lid with all your might, creating an opening. <<He>> recovers before you're able to make good on your escape however, and pulls you back down.<br><br>
<<click [[Next|Molestation Residential]]>><<set $phase to 1>><</click>>
<<set $enemyhealth to $enemyhealthmax>>
<</if>>
<<if $phase is 1>>
<<He>> recoils in pain again. With the dumpster already ajar, you are able to climb out and escape. <<tearful>> you flee around the corner.
<br><br>
<<if $upperoff isnot 0>>
<<uppersteal>>
<</if>>
<<if $loweroff isnot 0>>
<<lowersteal>>
<</if>>
<<if $underoff isnot 0>>
<<understeal>>
<</if>>
<br><br>
<<clotheson>>
<<endcombat>>
<<residentialeventend>>
<</if>>
:: Home Fence [nobr]
<<set $outside to 1>><<effects>>
<<if $stress gte 10000>><<passoutalley>><<else>>
You climb over the fence into the garden behind the orphanage.
<br><br><<click [[Next|Garden]]>><<endclick>><br>
<</if>>
:: Industrial rooftops [nobr]
<<set $outside to 1>><<set $location to "town">><<effects>>
On are on the rooftop of an industrial building. Plumes of smoke rise all around you. Buildings are closely packed, crossing between them should be no problem.
<br><br>
<<if $stress gte 10000>><<passoutalley>>
<<else>>
<<if $exposed gte 1>><<exhibitionismroof>>
There is an industrial chute leading into the park which would allow you to avoid the road.<br><br>
<<click [[Climb down the ladder (0:02)->Industrial alleyways]]>><<pass2>><<endclick>><br>
<<click [[Climb in the chute (0:02)->Chute]]>><<pass2>><<endclick>><br><br>
<<else>>
There is an industrial chute leading into the park.<br><br>
<<click [[Climb down the ladder (0:02)->Industrial alleyways]]>><<pass2>><<endclick>><br>
<<click [[Climb in the chute (0:02)->Chute]]>><<pass2>><<endclick>><br><br>
<</if>>
<</if>>
:: Chute [nobr]
<<set $outside to 0>><<effects>>
You slide down the chute to the park.<br>
<<if $upperclothes is "naked" and $lowerclothes is "naked" and $underclothes is "naked">>
<<else>>
Your clothing snags on a rut.<br><br>
<<set $upperintegrity to $upperintegrity - 20>>
<<set $lowerintegrity to $lowerintegrity - 20>>
<<set $underintegrity to $underintegrity - 20>>
<br><br>
<</if>>
<<set $danger to random(1, 10000)>><<set $dangerchute to 0>>
<<if $danger gte (9900 - ($allure * 3))>><<set $dangerchute to random(1)>>
<</if>>
<<if $dangerchute is 1>>
As the chute exit comes into view you see someone has left a cement mixer in front of it!<br><br>
<<click [[Dodge it at any cost!|Molestation Chute]]>><<set $molestationstart to 1>><</click>><br>
<<click [[Brace for impact|Cement Mixer]]>><</click>><br><br>
<<else>>
<<parkquick>>
<</if>>
<<set $dangerchute to 0>>
:: Molestation Chute [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence1>>
<<neutral1>>
<<molested>>
<<set $event to "molestationchute">>
<<generate1>><<spankmaninit>>
<<person1>>You avoid landing in the mixer, but collide with the edge and knock it over. It shatters against the ground.<br><br>
As you try to recover, a <<person>> storms over. "I'll show you what happens when you break things that aren't yours!" <<He>> grabs you by the arms, hauls you over to a chair and bends you over <<his>> lap.<br><br>
<<endif>>
<<effects>>
<<effectsman>><<man>>
<<stateman>><br>
<br>
<<actionsman>>
<<if $enemyanger lte 0>>
<span id="next"><<click [[Next->Chute Done]]>><</click>></span><<nexttext>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Chute Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Chute Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Molestation Chute]]>><</click>></span><<nexttext>>
<<endif>>
:: Cement Mixer [nobr]
<<set $outside to 1>><<effects>>
You curl up and slam into the mixer. Fortunately, the cement cushions your blow. Unfortunately, it's cement. You manage to struggle free,
<<if $underclothes is "naked" and $lowerclothes is "naked" and $upperclothes is "naked">>
stumbling away without attractive notice.<br><br>
<<else>>
but lose your clothes in the process.<br><br>
<<underruined>>
<<lowerruined>>
<<upperruined>>
<</if>>
<<parkquick>>
:: Chute Done [nobr]
<<effects>>
"I think you've had enough." <<He>> releases you and you slip to the ground in a heap.<br><br>
<<He>> leaves you to sob.<br><br>
<<clotheson>>
<<endcombat>>
<<parkquick>>
:: Chute Ejaculation [nobr]
<<ejaculation>>
<<if $enemyanger gte ($enemyangermax / 5) * 3>>
<<He>> gives you one last spank, then leaves you lying on the ground.<<violence3>><br><br>
<<elseif $enemyanger gte 20>>
Without a word, <<he>> gets up and leaves you lying on the ground.<br><br>
<<else>>
"I think you've learnt your lesson." <<He>> gets up and leaves you lying on the ground.<br><br>
<</if>>
<<tearful>> you rise to your feet.<br><br>
<<clotheson>>
<<endcombat>>
<<parkquick>>
:: Chute Escape [nobr]
<<effects>>
<<He>> recoils in pain. You take the opportunity to squirm free and bolt away. <<tearful>> you run into an area dense with foliage.<br><br>
<<if $upperoff isnot 0>>
<<uppersteal>>
<</if>>
<<if $loweroff isnot 0>>
<<lowersteal>>
<</if>>
<<if $underoff isnot 0>>
<<understeal>>
<</if>>
<br><br>
<<clotheson>>
<<endcombat>>
<<parkquick>>
:: Commercial rooftops [nobr]
<<set $outside to 1>><<set $location to "town">><<effects>>
You are on the rooftop of a commercial building. You can access the shopping centre from here. Buildings are closely packed, crossing between them should be no problem.
<br><br>
<<if $stress gte 10000>><<passoutalley>>
<<else>>
<<if $exposed gte 1>><<exhibitionismroof>>
<br><br>
<<click [[Climb down the ladder (0:02)->Commercial alleyways]]>><<pass2>><<endclick>><br>
<<click [[Shopping centre (0:02)->Shopping Centre Top]]>><<pass2>><<endclick>><br><br>
<<else>>
<br><br>
<<click [[Climb down the ladder (0:02)->Commercial alleyways]]>><<pass2>><<endclick>><br>
<<click [[Shopping centre (0:02)->Shopping Centre Top]]>><<pass2>><<endclick>><br><br>
<</if>>
<</if>>
:: Alley Alarm
Double-click this passage to edit it.
:: Alley Ejaculation [nobr]
<<effects>>
<<ejaculation>>
<<if $enemyanger gte ($enemyangermax / 5) * 3>>
<<He>> gives you one last smack to the face, then leaves you lying on the hard concrete.<<violence3>><br><br>
<<elseif $enemyanger gte 1>>
Without a word, <<he>> gets up and leaves you lying on the hard concrete.<br><br>
<<else>>
Smiling, <<he>> kisses you on the cheek. "This is for you." <<He>> gets up and leaves you lying on the hard concrete.<<set $money to $money + 500>><br>
You've gained £5.<br><br>
<</if>>
<<if $underoff isnot 0>>
<<understeal>>
<</if>>
<<tearful>> you rise to your feet.<br><br>
<<clotheson>>
<<endcombat>>
<<set $stress -= 1000>><<set $eventskip to 1>>
<<destination>>
:: Alley Escape [nobr]
<<effects>>
<<He>> falls to the ground, giving you the chance you need to escape. <<tearful>> you run round a few bends and take cover in a shadowed alcove.<br><br>
<<if $upperoff isnot 0>>
<<uppersteal>>
<</if>>
<<if $loweroff isnot 0>>
<<lowersteal>>
<</if>>
<<if $underoff isnot 0>>
<<understeal>>
<</if>>
<br><br>
<<clotheson>>
<<endcombat>>
<<set $stress -= 1000>><<set $eventskip to 1>>
<<destination>>
:: Residential Dog [nobr]
<<effects>>
<<if $noise is 2 and $combat is 0>>
<span class="red">The youths are wondering aloud why the dog is so agitated. They'll find you soon if you don't do something!</span><br><br>
<</if>>
<<if $timer is 1 and $combat is 0>>
You hear the youths move away from the alley. You take a peek and see that they are indeed gone. The dog looks dejected as you walk away.<br><br><<endevent>>
<<residentialeventend>><br><br>
<<elseif $timer is 1 and $combat is 1>>
You hear the youths move away from the alley. You try to take a peek but the dog tackles you to the ground.<br><br><<set $rescue to 0>>
<span id="next"><<click [[Next|Residential Dog]]>><</click>></span><<nexttext>><br><br>
<<elseif $noise gte 3>>
Fed up with the racket, the pair make their way over.<br><br>
<span id="next"><<click [[Next|Residential Dog Alarm]]>><</click>></span><<nexttext>>
<<elseif $phase is 1>>
It continues barking. You're afraid the youths will investigate if this continues.<br><br>
<<click [[Quietly tell it to shut up|Residential Dog]]>><<set $noise to $noise + 1>><</click>><br>
<<if $bestialitydisable is "f">>
<<click [[Stroke its head->Residential Dog]]>><<set $phase to 2>><</click>><br><br>
<</if>>
<<elseif $phase is 2>>
It quiets at your touch, runs in a small circle, then walks right up to you. You notice its penis is erect and ready. It looks at you expectantly.<br><br>
<<click [[Just keep stroking its head->Residential Dog]]>><<set $noise to $noise + 1>><<set $phase to 3>><</click>><br>
<span class="sub"><<click [[Grab its penis|Residential Dog]]>><<handskilluse>><<handstat>><<set $phase to 4>><</click>><br><br></span>
<<elseif $phase is 3>>
You continue to stroke its head, but it doesn't seem pleased and barks again.<br><br>
<<click [[Just keep stroking its head->Residential Dog]]>><<set $noise to $noise + 1>><<set $phase to 3>><</click>><br>
<<click [[Grab its penis|Residential Dog]]>><<set $phase to 4>><<handskilluse>><<handstat>><</click>><br><br>
<<elseif $phase is 4>><<set $molestationstart to 1>><<set $phase to 5>>
You take its penis in your hand. It starts humping against your fingers.<br><br>
<span id="next"><<click [[Next|Residential Dog]]>><</click>></span><<nexttext>><br><br>
<<elseif $phase is 5>>
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence1>>
<<neutral1>>
<<molested>>
<<set $event to "residentialdog">>
<<dog1init>><<set $beasttype to "dog">><<set $leftarm to "penis">>
<<set $penis to "leftarm">>
<<endif>>
<<if $timer gte 1>><<set $rescue to 1>><</if>>
<<effectsman>><br><<beast>><br><br>
<<stateman>><br>
<br>
<<actionsman>>
<<if $alarm is 1>>
<<if $rescue is 1>>
<span id="next"><<click [[Next->Residential Dog Alarm]]>><</click>></span><<nexttext>>
<<else>>
No one comes to your aid.<<set $alarm to 0>>
<<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br>
<<if $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Residential Dog Ejaculation]]>><</click>></span><<nexttext>>
<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Residential Dog Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Residential Dog]]>><</click>></span><<nexttext>>
<<endif>>
<</if>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Residential Dog Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Residential Dog Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Residential Dog]]>><</click>></span><<nexttext>>
<<endif>>
<</if>>
:: Residential Dog Alarm [nobr]
<<effects>>
<<if $alarm is 1>>
Your scream alerts the pair.<br><br>
<</if>>
At the sound of their approach, the dog ceases its adventure and bounds away.<br><br>
<<endcombat>>
<<generatey1>><<generatey2>>Before you can recover, you are discovered by a <<person1>><<person>> and a <<person2>><<personstop>><br><br>
<<set $danger to random(1, 10000)>><<set $dangerstreet to 0>>
<<if $danger gte (9900 - ($allure * 3))>><<set $dangerstreet to random(1, 100)>>
They take advantage of your vulnerability.<br><br><<set $molestationstart to 1>>
[[Next|Residential Pair]]
<<else>>
Seeing you in distress, the <<person1>><<person>> and <<person2>><<person>> help you to your feet.<br><br>
<<set $rescued to $rescued + 1>>
<<clothesontowel>>
The <<person1>><<person>> looks concerned. "Are you ok?" <<tearful>> you nod and thank them for their concern, before parting ways.<br><br><br><br>
<<ambulance>>
<</if>>
:: Residential Dog Ejaculation [nobr]
<<beastejaculation>>
<<if $enemyanger gte ($enemyangermax / 5) * 3>>
<<He>> bites you on the thigh, then leaves you lying on the ground.<<violence3>><br><br>
<<elseif $enemyanger gte 1>>
<<He>> barks then leaves you lying on the ground.<br><br>
<<else>>
<<He>> licks your <<genitals>> then darts away.<<neutral5>><br><br>
<</if>>
<<if $timer gte 1>>The youths leave shortly after.<br><br><</if>>
<<tearful>> you rise to your feet.<br><br>
<<clotheson>>
<<endcombat>>
<<residentialeventend>>
:: Residential Dog Escape [nobr]
<<effects>>
Finally taking the hint, <<he>> whimpers and flees the alley.
<<if $timer gte 1>>After a short while the youths also leave.<</if>> <<tearful>> you rise to your feet.<br><br>
<<clotheson>>
<<endcombat>>
<<residentialeventend>>
:: Widgets Residential [widget]
<<widget "residential">><<nobr>>
<<click [[Residential alleyways (0:05)|Residential alleyways]]>><<pass5>><</click>>
<</nobr>><</widget>>
<<widget "residentialquick">><<nobr>>
<<click [[Residential alleyways|Residential alleyways]]>><</click>>
<</nobr>><</widget>>
<<widget "residentialeventend">><<nobr>>
<<click [[Next|Residential alleyways]]>><<set $eventskip to 1>><</click>>
<</nobr>><</widget>>
:: Widgets Industrial [widget]
<<widget "industrial">><<nobr>>
<<click [[Industrial alleyways (0:05)|Industrial alleyways]]>><<pass5>><</click>>
<</nobr>><</widget>>
<<widget "industrialquick">><<nobr>>
<<click [[Industrial alleyways|Industrial alleyways]]>><</click>>
<</nobr>><</widget>>
<<widget "industrialeventend">><<nobr>>
<<click [[Next|Industrial alleyways]]>><<set $eventskip to 1>><</click>>
<</nobr>><</widget>>
:: Widgets Commercial [widget]
<<widget "commercial">><<nobr>>
<<click [[Commercial alleyways (0:05)|Commercial alleyways]]>><<pass5>><</click>>
<</nobr>><</widget>>
<<widget "commercialquick">><<nobr>>
<<click [[Commercial alleyways|Commercial alleyways]]>><</click>>
<</nobr>><</widget>>
<<widget "commercialeventend">><<nobr>>
<<click [[Next|Commercial alleyways]]>><<set $eventskip to 1>><</click>>
<</nobr>><</widget>>
:: Residential Pair [nobr]
<<if $molestationstart is 1>>
<<set $molestationstart to 0>>
<<controlloss>>
<<violence1>>
<<neutral1>>
<<molested>>
<<set $event to "molestationindustrial">>
<<man2init>>
<<endif>>
<<effects>>
<<effectsman>><<man>>
<<stateman>><br>
<br>
<<actionsman>>
<<if $alarm is 1>>
<<if $rescue is 1>>
<<else>>
No one comes to your aid.<<set $alarm to 0>>
<<if $drugged is 1>>Intoxicated as you are, you couldn't cry very convincingly.<</if>><br><br>
<<if $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Residential Pair Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Residential Pair Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Residential Pair]]>><</click>></span><<nexttext>>
<<endif>>
<</if>>
<<elseif $enemyarousal gte $enemyarousalmax>>
<span id="next"><<click [[Next->Residential Pair Ejaculation]]>><</click>></span><<nexttext>>
<<elseif $enemyhealth lte 0>>
<span id="next"><<click [[Next->Residential Pair Escape]]>><</click>></span><<nexttext>>
<<else>>
<span id="next"><<click [[Next->Residential Pair]]>><</click>></span><<nexttext>>
<<endif>>
:: Residential Pair Ejaculation [nobr]
<<effects>>
<<ejaculation>>
<<if $enemyanger gte ($enemyangermax / 5) * 3>>
They bash your head against the pavement, then leave you.<<violence3>><br><br>
<<elseif $enemyanger gte 1>>
Without a word, they saunter off.<br><br>
<<else>>
<<person2>>The <<person>> kisses you on the cheek, they then saunter off.<br><br>
<</if>>
<<understeal>>
<<tearful>> you rise to your feet.<br><br>
<<clotheson>>
<<endcombat>>
<<destinationeventend>>
:: Residential Pair Escape [nobr]
<<effects>>
The <<person1>><<person>> recoils in pain, giving you the chance you need to escape. <<tearful>> you keep running until your legs give out and you collapse against a wall.<br><br>
<<if $upperoff isnot 0>>
<<uppersteal>>
<</if>>
<<if $loweroff isnot 0>>
<<lowersteal>>
<</if>>
<<if $underoff isnot 0>>
<<understeal>>
<</if>>
<br><br>
<<clotheson>>
<<endcombat>>
<<destinationeventend>>
|
fire2244/degrees
|
game/loc-alley.twee
|
twee
|
unknown
| 38,003 |
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