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1 | 0 |
artificial intelligence
|
the theory and development of computer systems able to perform tasks that normally require human intelligence.
|
-developing science since the 1980's -science and technology that seeks to create intelligence in computations systems -goal was to recreate 'thinking' machine that could perform in place of humans
|
0 | 0 |
artificial intelligence
|
simulates human thinking and behavior, such as the ability to reason and learn
|
artificial intelligence is the study of agents that perceive the world around them, form plans, and make decisions to achieve their goals.
|
3 | 1 |
artificial intelligence
|
a programming discipline which seeks to emulate human intelligence using machines.
|
the subfield of computer science that involves the creation of programs that attempt to do what was formerly believed to be able to be done by only humans.
|
3 | 1 |
artificial intelligence
|
broad term that applies to computing technology that can perform tasks that here to now had required human intelligence
|
computer systems are able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision making and translation between languages.
|
3 | 1 |
artificial intelligence
|
a scientific field that focuses on creating intelligent machines
|
a scientific field that focuses on creating machines capable of performing activities that require intelligence when they are done by people.
|
2 | 1 |
artificial intelligence
|
developing computers so that they can perform tasks that normally require human intelligence such as cognition or reasoning, enables business intelligence (bi)
|
computer systems able to perform tasks that normally require human intelligence
|
0 | 0 |
artificial intelligence
|
the theory and development of computer systems able to perform tasks that normally require human intelligence.
|
ability of a computer to make decisions based on know information
|
2 | 1 |
artificial intelligence
|
computer software that can mimic or improve upon functions that would otherwise require human intelligence
|
advanced computer systems that can simulate human capabilities, such as analysis, based on a predetermined set of rules
|
2 | 1 |
artificial intelligence
|
a field in which the computer system takes on the characteristics of human intelligence
|
the ability of a computer to perform tasks usually associated with human intelligence.
|
2 | 1 |
artificial intelligence
|
software technology that make a computer make decisions as well as humans.
|
computer systems that perform tasks normally done by a human
|
0 | 0 |
artificial intelligence
|
any program that analyzes its environment and is able to respond accordingly to achieve an end goal.
|
computer systems that perform tasks normally done by a human
|
0 | 0 |
artificial intelligence
|
computer program that tries to imitate human thought
|
*goal: make an efficient system that goes beyond human error
|
0 | 0 |
artificial intelligence
|
-developing science since the 1980's -science and technology that seeks to create intelligence in computations systems -goal was to recreate 'thinking' machine that could perform in place of humans
|
computer systems that perform tasks normally done by a human
|
3 | 1 |
artificial intelligence
|
the theory and development of computer systems able to perform tasks that normally require human intelligence.
|
the study and development by which a computer and its systems are given the ability to successfully accomplish tasks that would typically require a human's intelligent behaviour
|
1 | 0 |
artificial intelligence
|
the science of making machines think like people, act like people, think rationally and act rationally
|
a system that think like human, think rationally, act like humans and act rationally.
|
2 | 1 |
artificial intelligence
|
developing computers so that they can perform tasks that normally require human intelligence such as cognition or reasoning, enables business intelligence (bi)
|
machine that simulates human abilities
|
1 | 0 |
artificial intelligence
|
the capability of a computer to simulate human intelligence and learn from its experiences
|
the effort to develop computer based systems that can behave like humans with the ability to learn languages accomplish physical tasks use a perceptual apparatus
|
0 | 0 |
artificial intelligence
|
computer processing or output that simulated human reasoning or knowledge
|
computer system that performs tasks that normally require human intelligence
|
1 | 0 |
artificial intelligence
|
software technology that make a computer make decisions as well as humans.
|
-developing science since the 1980's -science and technology that seeks to create intelligence in computations systems -goal was to recreate 'thinking' machine that could perform in place of humans
|
1 | 0 |
artificial intelligence
|
software technology that make a computer make decisions as well as humans.
|
ability of a computer to make decisions based on know information
|
3 | 1 |
artificial intelligence
|
computer software that can mimic or improve upon functions that would otherwise require human intelligence
|
computer system that performs tasks that normally require human intelligence
|
3 | 1 |
artificial intelligence
|
a field of study which studies how to create computers and computer software that are capable of seemingly intuitive human behavior.
|
science of developing computer systems that can mimic human behavior and learning
|
2 | 1 |
artificial intelligence
|
computer systems are able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision making and translation between languages.
|
computers using human-like symbolic reasoning and problem solving; eg. medical diagnosis, pattern and language recognition
|
2 | 1 |
artificial intelligence
|
a subfield of computer science concerned with symbolic reasoning and problem solving. behavior by a machine that would be considered intelligent
|
artificial intelligence (ai) is a branch of computer science that allows computers or machines to performs tasks that usually require human intelligence, such as learning, solving problems, and recognizing patterns.
|
3 | 1 |
artificial intelligence
|
stimulates human thinking and behavior, such as the ability to reason and learn. its ultimate goal is to build a system that can mimic human intelligence
|
simulates human thinking and behavior, such as the ability to reason and learn. goal is to mimic human intelligence.
|
1 | 0 |
artificial intelligence
|
the study and development by which a computer and its systems are given the ability to successfully accomplish tasks that would typically require a human's intelligent behaviour
|
any program that analyzes its environment and is able to respond accordingly to achieve an end goal.
|
0 | 0 |
artificial intelligence
|
computer systems that perform functions that substitute for human intelligence or that make intuitive predications and decisions based on recognized data
|
computer system that performs tasks that normally require human intelligence
|
2 | 1 |
artificial intelligence
|
study of computer systems that attempt to model and apply the intelligence of the human mind
|
a branch of computer science concerned with creating computers that mimic human performance on cognitive tasks
|
2 | 1 |
artificial intelligence
|
the theory and development of computer systems able to perform tasks that normally require human intelligence.
|
computer systems that perform tasks normally done by a human
|
0 | 0 |
artificial intelligence
|
electronic brain constructing computers and computer software that use buil-in strategies (rules, logic) to generate case-specific advise
|
computer systems that perform tasks normally done by a human
|
0 | 0 |
artificial intelligence
|
software technology that make a computer make decisions as well as humans.
|
the theory and development of computer systems able to perform tasks that normally require human intelligence.
|
1 | 0 |
artificial intelligence
|
computers using human-like symbolic reasoning and problem solving; eg. medical diagnosis, pattern and language recognition
|
theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages
|
1 | 0 |
artificial intelligence
|
electronic brain constructing computers and computer software that use buil-in strategies (rules, logic) to generate case-specific advise
|
-developing science since the 1980's -science and technology that seeks to create intelligence in computations systems -goal was to recreate 'thinking' machine that could perform in place of humans
|
3 | 1 |
artificial intelligence
|
the ability of a computer to perform tasks usually associated with human intelligence.
|
computer systems able to perform tasks that normally require human intelligence
|
1 | 0 |
artificial intelligence
|
states that human thinking is a kind of symbol manipulation and that machines can be intelligent
|
the ability to have machines act with apparent intelligence. can be through symbolic logic or statistical analysis
|
2 | 1 |
artificial intelligence
|
artificial intelligence (ai) is a branch of computer science that allows computers or machines to performs tasks that usually require human intelligence, such as learning, solving problems, and recognizing patterns.
|
a subfield of computer science that deals with qualitative or symbolic knowledge in solving problems requiring human intelligence
|
2 | 1 |
artificial intelligence
|
advanced computer systems that can simulate human capabilities, such as analysis, based on a predetermined set of rules
|
computer system that performs tasks that normally require human intelligence
|
2 | 1 |
artificial intelligence
|
computer software that can mimic or improve upon functions that would otherwise require human intelligence
|
computer processing or output that simulated human reasoning or knowledge
|
1 | 0 |
artificial intelligence
|
a branch of computer science concerned with creating computers that mimic human performance on cognitive tasks
|
is a subfield of computer science that studies the thought process of humans and re-creates the effects of those processes via machines, such as computers and rebots
|
2 | 1 |
artificial intelligence
|
computer software that seeks to reproduce or mimic (perhaps with improvements) human thought, decision making, or brain functions.
|
computer systems that perform tasks normally done by a human
|
0 | 0 |
artificial intelligence
|
the theory and development of computer systems able to perform tasks that normally require human intelligence.
|
any program that analyzes its environment and is able to respond accordingly to achieve an end goal.
|
2 | 1 |
artificial intelligence
|
the ability of a computer to perform tasks usually associated with human intelligence.
|
machine that simulates human abilities
|
0 | 0 |
artificial intelligence
|
perception, self-awareness, learning, ability to use reason and logic, ability to write and speak, use language, behavior in social situations, creativity, intuition
|
computer program that tries to imitate human thought
|
2 | 1 |
artificial intelligence
|
behavior by a machine that, if performed by a human being, would be called &"intelligent&"
|
the science of making machines perform operations commonly associated with human behavior.
|
2 | 1 |
artificial intelligence
|
a branch of computer science that works on creating machines and programs that exhibit human-like intelligence.
|
the intelligence of machines and the branch of computer science that aims to create it.
|
3 | 1 |
artificial intelligence
|
a broad term describing the field of developing computer programs to simulate human thought processes and behaviors
|
the broad term for computer programs that simulate human thought processes and behaviors.
|
1 | 0 |
artificial intelligence
|
states that human thinking is a kind of symbol manipulation and that machines can be intelligent
|
a subfield of computer science that deals with qualitative or symbolic knowledge in solving problems requiring human intelligence
|
2 | 1 |
artificial intelligence
|
a field in which the computer system takes on the characteristics of human intelligence
|
machine that simulates human abilities
|
1 | 0 |
artificial intelligence
|
a field in which the computer system takes on the characteristics of human intelligence
|
computer systems able to perform tasks that normally require human intelligence
|
1 | 0 |
artificial intelligence
|
computer software that seeks to reproduce or mimic (perhaps with improvements) human thought, decision making, or brain functions.
|
the study and development by which a computer and its systems are given the ability to successfully accomplish tasks that would typically require a human's intelligent behaviour
|
2 | 1 |
artificial intelligence
|
electronic brain constructing computers and computer software that use buil-in strategies (rules, logic) to generate case-specific advise
|
the study and development by which a computer and its systems are given the ability to successfully accomplish tasks that would typically require a human's intelligent behaviour
|
3 | 1 |
artificial intelligence
|
computer software that seeks to reproduce or mimic (perhaps with improvements) human thought, decision-making, or brain functions.
|
aims to create a computer program that is capable of imitating or improving human brain functions.
|
2 | 1 |
artificial intelligence
|
a field of study which studies how to create computers and computer software that are capable of seemingly intuitive human behavior.
|
a branch of computer science dealing with the simulation of intelligent behavior in computers.
|
2 | 1 |
artificial intelligence
|
states that human thinking is a kind of symbol manipulation and that machines can be intelligent
|
a subfield of computer science concerned with symbolic reasoning and problem solving. behavior by a machine that would be considered intelligent
|
3 | 1 |
artificial intelligence
|
in computer science, artificial intelligence, sometimes called machine intelligence, is intelligence demonstrated by machines, in contrast to the natural intelligence displayed by humans and other animals
|
artificial intelligence is intelligence demonstrated by machines, in contrast to the natural intelligence displayed by humans and other animals.
|
2 | 1 |
artificial intelligence
|
the ability to have machines act with apparent intelligence. can be through symbolic logic or statistical analysis
|
a subfield of computer science that deals with qualitative or symbolic knowledge in solving problems requiring human intelligence
|
2 | 1 |
artificial intelligence
|
aims to create a computer program that is capable of imitating or improving human brain functions.
|
the ability to mimic or duplicate the functions of the human brain
|
2 | 1 |
artificial intelligence
|
a subfield of computer science concerned with symbolic reasoning and problem solving. behavior by a machine that would be considered intelligent
|
a subfield of computer science that deals with qualitative or symbolic knowledge in solving problems requiring human intelligence
|
2 | 1 |
artificial intelligence
|
-stimulates human thinking and behaviour -helps with unstructured decisions
|
simulates human intelligence such as the ability to reason and learn
|
2 | 1 |
artificial intelligence
|
advanced computer systems that can simulate human capabilities, such as analysis, based on a predetermined set of rules
|
computer processing or output that simulated human reasoning or knowledge
|
0 | 0 |
design issues
|
• response time • help facilities • error handling • menu and command labeling• application accessibility • internationalization 57
|
operating system functions: addressing, error detection, data recovery, flow control, congestion control, traffic multiplexing/demultiplexing, routing
|
1 | 0 |
design issues
|
operating system functions: addressing, error detection, data recovery, flow control, congestion control, traffic multiplexing/demultiplexing, routing
|
reponse time help error handling
|
0 | 0 |
design issues
|
• response time • help facilities • error handling • menu and command labeling• application accessibility • internationalization 57
|
reponse time help error handling
|
3 | 1 |
conceptual modeling
|
the process of constructing a model of the information use in an enterprise, independent of implementation details
|
the process of developing a model of information use that is independent of implementation details, results in a conceptual data model
|
2 | 1 |
conceptual modeling
|
the process of constructing a detailed architecture for a database that is independent of implementation details
|
the process of developing a model of information use that is independent of implementation details, results in a conceptual data model
|
1 | 0 |
conceptual modeling
|
the process of developing a model of information use that is independent of implementation details, results in a conceptual data model
|
how well you can model the reality of the situation
|
0 | 0 |
conceptual modeling
|
the non-technical description of a system, it's behaviors, and it's deployment. this is an initial planning phase before any official software of design construction is begun.
|
how well you can model the reality of the situation
|
0 | 0 |
conceptual modeling
|
the process of constructing a model of the information use in an enterprise, independent of implementation details
|
the process of constructing a detailed architecture for a database that is independent of implementation details
|
1 | 0 |
state space
|
a directed network or graph where nodes contain states and the edges are actions.
|
initial state, actions, transition model. represented by a graph. a path though this is a sequence of states connected by a sequence of actions.
|
0 | 0 |
state space
|
set of all states reachable from the initial state by any sequence of actions
|
network/graph of nodes (states) and the links are actions
|
1 | 0 |
state space
|
a directed network or graph where nodes contain states and the edges are actions.
|
set of all states reachable from the initial state by any sequence of actions
|
0 | 0 |
state space
|
set of all reachable states after any number of transitions
|
the configuration of the possible states and how they connect to each other, the legal moves between states.
|
1 | 0 |
state space
|
network/graph of nodes (states) and the links are actions
|
consists of initial state and available actions
|
1 | 0 |
state space
|
a directed network or graph where nodes contain states and the edges are actions.
|
consists of initial state and available actions
|
1 | 0 |
state space
|
initial state, actions, transition model. represented by a graph. a path though this is a sequence of states connected by a sequence of actions.
|
consists of initial state and available actions
|
2 | 1 |
state space
|
a directed network or graph where nodes contain states and the edges are actions.
|
network/graph of nodes (states) and the links are actions
|
0 | 0 |
system components
|
contains the complete design for the new system including user interface, inputs, outputs , files, databases and network specifications
|
file editing, resource accounting, i/o management, storage, memory management access management
|
1 | 0 |
system components
|
the parts that make up a system
|
component parts of a system that can control its own operations
|
0 | 0 |
key points
|
abraham maslow, the founder of humanistic psychology, offered the theory of self actualization and human motivation that is a basic to all nursing education today.
|
freud identified three psychological process of personality (id ego and superego)
|
0 | 0 |
key points
|
hildegard peplau, a nursing theorist, developed an interpersonal theoretical framwork that has become the foundation of psychiatric mental health nursing
|
freud identified three psychological process of personality (id ego and superego)
|
0 | 0 |
knowledge representation
|
-for nominal attributes, rules with logic predicates. - for real valued attributes; hyper rectangles, decision tree, synthetic prototypes, hyper-ellipsoids.
|
can be represented in data structures(trees,list) and interpretive procedures(search, sort). categories of this term are objects, events, performance, meta knowledge.
|
0 | 0 |
knowledge representation
|
encoding info about the world into formats that an ai system can understand; ai systems can develop knowledge bases and use them effectively to solve problems (ibm watson)
|
the mental depiction, storage, and organization of information
|
0 | 0 |
knowledge representation
|
sentences: logical conclusions deriving from existing sentences. axioms, which are not derived from other sentences.
|
predicate logic: - on - in - near - prolog graph based: - semantic networks - frames rule based: - expert systems
|
0 | 0 |
knowledge representation
|
sentences: logical conclusions deriving from existing sentences. axioms, which are not derived from other sentences.
|
can be represented in data structures(trees,list) and interpretive procedures(search, sort). categories of this term are objects, events, performance, meta knowledge.
|
1 | 0 |
knowledge representation
|
sentences: logical conclusions deriving from existing sentences. axioms, which are not derived from other sentences.
|
-for nominal attributes, rules with logic predicates. - for real valued attributes; hyper rectangles, decision tree, synthetic prototypes, hyper-ellipsoids.
|
0 | 0 |
knowledge representation
|
-for nominal attributes, rules with logic predicates. - for real valued attributes; hyper rectangles, decision tree, synthetic prototypes, hyper-ellipsoids.
|
predicate logic: - on - in - near - prolog graph based: - semantic networks - frames rule based: - expert systems
|
3 | 1 |
null values
|
represent the values of attributes that may be unknown or may not apply to a tuple
|
can be assigned to attr when no other val applies, missing/unknown
|
2 | 1 |
null values
|
this means that no data exists. an empty cell. this is different from a 0, space character, empty string, or tab character. there is literally nothing in there.
|
is the absence of data. not the same as a blank space.
|
2 | 1 |
software process
|
framework for the tasks that are required to build quality software
|
a systematically designed method of developing and maintaining a software system through its lifecycle.
|
2 | 1 |
software process
|
a framework which defines the order and frequency of phases, the success criteria for moving between phases, and the deliverables for the project
|
prescribes the order and frequency of phases, defines the deliverable, critera for moving from one phase to the next
|
3 | 1 |
software process
|
a framework which defines the order and frequency of phases, the success criteria for moving between phases, and the deliverables for the project
|
prescribes the order and frequency of phases specifies criteria for moving from one phase to the next defines the deliverables of the project
|
1 | 0 |
software process
|
a structured set of activities required to develop a software system
|
a set of actions/tasks that results in the specification, development, validation, and/or evolution of a software product.
|
2 | 1 |
software process
|
system development challenges call for an engineering approach for software development. a software process is required.
|
a set of activities whose goal is the development or evolution of the software
|
3 | 1 |
software process
|
is a structured set of activities required to/involved in developing a software system - specification; - design; - validation; - evolution.
|
structured set of activities to develop a software system: 1. specification 2. design and implementation 3. validation 4. evolution
|
1 | 0 |
software process
|
a structured set of activities required to develop a software system
|
a systematically designed method of developing and maintaining a software system through its lifecycle.
|
3 | 1 |
software process
|
framework for the tasks that are required to build quality software
|
a structured set of activities required to develop a software system
|
3 | 1 |
software process
|
a structured set of activities required to develop a software system
|
is a structured set of activities required to/involved in developing a software system - specification; - design; - validation; - evolution.
|
1 | 0 |
software process
|
system development challenges call for an engineering approach for software development. a software process is required.
|
the activities and processes that are involved in developing and evolving a software system
|
0 | 0 |
software process
|
is a structured set of activities required to/involved in developing a software system - specification; - design; - validation; - evolution.
|
a systematically designed method of developing and maintaining a software system through its lifecycle.
|
3 | 1 |
software process
|
is a structured set of activities required to/involved in developing a software system - specification; - design; - validation; - evolution.
|
a set of actions/tasks that results in the specification, development, validation, and/or evolution of a software product.
|
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